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Traveler

2d rocket game currently working on in game editor to create interesting levels to explore

Todo:

  • Sound mixing
  • Texture mapping
  • Boundless camera movement
  • Fix sketchy colission detection
  • Text rendering
  • Teleportation pads

Supports:

  • Spatial storage (grid based)
  • Hand coded colission detector rectangle vs triangle
  • Acceleration based movement
  • Gliding camera movement
  • Multiple render targets
  • Simple zoom support
  • Particle system for simple flame rendering

currenlty requires SDL 2 dll linkage and SDL.h symbols

tested using g++ compiler and cygwin64 on win10 x64

Ubuntu packages sdl 2

https://packages.ubuntu.com/search?keywords=sdl2

build

./build.sh

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rocket game with an in game editor written mainly in c with some limited amount of c++ features

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