Software engineer with an M.S. in Engineering from Carnegie Mellon University. I build practical, production-focused software across backend systems, simulation, computer vision, and cross-platform applications.
- Based in Chicago, IL
- Building with Python, Go, Flutter, FastAPI, AWS, Docker, and C#
- Currently building agentic tools across sailing, mobile systems, and intelligent applications
- Interested in scalable applications, applied AI, and intelligent systems
- Open to thoughtful engineering collaborations and practical product work
- Reach me: us.soysal@gmail.com
- Backend services and APIs
- Simulation and data-driven engineering tools
- Computer vision and intelligent software systems
- Mobile apps with Flutter
- Cloud-native systems on AWS
- Developer tools and internal platforms
- SailRaceComputer - Sailing race computer project focused on real-time race support, navigation, and on-water decision making.
- FleetFlow - Real time fleet tracker for off-shore races for competitive advantage.
- Android Emulator - Systems-focused emulator work exploring Android runtime behavior, platform internals, and performance.
- Guppy - A raspbbery pi friendly server that connects to your boat and make every data available for smart boat implementations.
- Ship pragmatic solutions with room to evolve
- Keep systems simple, observable, and easy to extend
- Balance speed with production reliability
- Focus on strong fundamentals over unnecessary complexity
I enjoy turning ambitious ideas into reliable systems and am especially interested in scalable application design, platform engineering, and intelligent software that solves real operational problems.
I am always interested in thoughtful engineering work and practical projects with a clear real-world use case.




