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fix(tauri): retry main-window lookup on Windows after SW_SHOW (#3A) #2341
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[major]
std::thread::sleepblocks the current thread without pumping the Win32 message loop. The PR description says the runtime re-tracks the window "on the next event-loop tick" afterSW_SHOW— but if the tray callback runs on the main thread (which is the thread driving the message pump), sleeping here prevents that tick from ever firing. The retry loop would exhaust all 5 attempts and still returnNone, making the fix a no-op in exactly the scenario it targets.Could you verify which thread the tray
on_menu_eventhandler dispatches on? If it's the main/UI thread, you'd need to pump messages between attempts instead of sleeping. Something like:Alternatively, if the re-tracking is driven by CEF's internal thread (not the Win32 message pump), then
std::thread::sleepwould work fine — but the PR description's "next event-loop tick" wording suggests the main loop. Worth confirming either way, since if the sleep deadlocks the re-track the fix is invisible and OPENHUMAN-TAURI-3A stays live.