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beast-engine by lunacynne

Caution

This is a fork of the original repository by lunacynne. Since the original was deleted, it has been restored here. Work on backporting the latest version of vslice from the old version of polymod has just begun! The libraries are currently unstable! If you would like to help with development, feel free to submit a pull request, and I will review it.

funkin modding library only for this base engine

Overview

This library is a collection of utilities, helper classes, and fixes with the aim of making Funkin modding easier and more stable. If any mods you'd like to use require it, just drag beast-engine.zip into your mods folder.

You can find the releases here. This repo is open to contribution!

The dev branch version is suffixed with -dev as it may be unstable and/or contain breaking changes until the next release.

Features

  • be.assets - Asset caching helper package.
  • be.math - Useful math-related stuff.
  • be.menu - A custom menu helper package.
  • be.neocam - A versatile camera controller.
  • be.reloader - A system to help reinitialize modules and their variables on reload.
  • be.save - A save data helper for your mods.
  • be.sequence - Timed sequence of events.
  • be.shader - A collection of shaders and shader fixes.
  • be.song - Note kinds and song-related utilities and song fixes.
  • be.threads - A multithreading helper.
  • be.util - Many useful functions for modding.

See code for documentation.

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