Test against @prisma/dev 0.25.2, which recovers from a crashed holder - #261
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0.25.2 fixes the false "already running" refusal after a server owner died without releasing its lock (prisma/team-expansion#2110). Composer loads the app's installed @prisma/dev at runtime, so this only moves the devDependency our own emulator tests run against. Verified locally: a start-SIGKILL-restart cycle now comes back in under a second, and both dev-emulators and local-target suites pass. Signed-off-by: willbot <w.a.madden+machine@gmail.com> Signed-off-by: Will Madden <madden@prisma.io>
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Moves the
@prisma/devdevDependency in@internal/dev-emulatorsand@internal/local-targetfrom^0.24.14to^0.25.2and refreshes the lockfile.0.25.2 fixes the false "already running" refusal after a server owner died without releasing its lock (prisma/team-expansion#2110): the start path now runs the same liveness chain the status path uses and breaks a provably dead holder's lock. Composer loads the app's installed
@prisma/devat runtime, so users get the fix from their app'sprismaversion — this bump only changes what composer's own emulator tests exercise.Verified locally against 0.25.2:
@internal/dev-emulators(67 tests) and@internal/local-target(15 tests) suites pass.One flake surfaced during verification was environmental, not 0.25.2: a stale garbage record in the local
prisma-dev-nodejsdata directory (all ports recorded as 3000) madestartPrismaDevServerhang in any version; removing it cleared the failure.🤖 Generated with Claude Code