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Add missing map_label and ser/de to wgpu-types/texture
#9480
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andyleiserson
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gfx-rs:trunk
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beicause:wgpu-types-texture-serde-map-label
May 7, 2026
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I just don't understand why this has to live in wgpu? Can't bevy take this code themself?
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It's not really necessary. I added it only because other types have this function.
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@beicause Other types have this usually because it is used in wgpu code. For example I believe on the texture descriptor, the
wgpupublic API maps it to awgpu-core-friendly generic.There was a problem hiding this comment.
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But users would need to map TextureViewDescriptor and SamplerDescriptor to references when creating TextureView/Sampler, too.
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I'm sorta of the opinion that wgpu itself doesn't need this, since its a minor helper function that likely only bevy would use and it wouldn't hurt to have it live in bevy. But I also don't really care
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I think this is a reasonable helper to provide. We already have it for quite a few of the descriptor types.