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IIRR-34: Add seed puzzles reproducing codeblock newline rendering#95

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arielj merged 1 commit into
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IIRR-34-seeds
Jun 1, 2026
Merged

IIRR-34: Add seed puzzles reproducing codeblock newline rendering#95
arielj merged 1 commit into
mainfrom
IIRR-34-seeds

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@JuanVqz
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@JuanVqz JuanVqz commented May 29, 2026

What

Adds two seed puzzles (transform_values and blank?) to db/seeds.rb.

Both questions are phrased with a single newline before a fenced code block (In this snippet: then the fence), which reproduces the IIRR-34 rendering quirk: the character immediately before the fence gets dropped on render.

Why

Gives us real seed data to spot the weird rendering in production / staging without hand-crafting input each time.

Two puzzles (transform_values, blank?) phrased with a single newline
before a fenced code block, reproducing the IIRR-34 rendering quirk
where the character preceding the fence is dropped (e.g. the colon in
'In this snippet:'). Useful for spotting the weird rendering.
@JuanVqz JuanVqz self-assigned this May 29, 2026
@JuanVqz JuanVqz requested a review from arielj May 29, 2026 21:28
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looks good

@arielj arielj merged commit 0954ba3 into main Jun 1, 2026
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2 participants