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52 changes: 25 additions & 27 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -150,47 +150,45 @@ Check the [report form](docs/report-form.md) before submitting issue, this will

### 1️⃣ Rift / Greater Rift System

GR closure: ensure the Greater Rift closes automatically after 15 minutes.
Exit portal: fix the teleport at the end of the GR so it appears and works correctly.
Resource consumption: make sure the GR Stone and gold are properly consumed when energizing the rift.
Death time penalty: implement the correct penalty (+5 seconds per death after the 3rd inside the GR).
Mob removal: clear all enemies after a GR is finished.
Next-level portal display: ensure the portal to the next GR level only appears when appropriate.
Level display bug: fix the issue that shows only GR level 13 Torment 2.
GR pillars validation: review and validate the behavior of GR pillars.
GR closure: ensure the Greater Rift closes automatically after 15 minutes.
Exit portal: fix the teleport at the end of the GR so it appears and works correctly.
Resource consumption: make sure the GR Stone and gold are properly consumed when energizing the rift.
Death time penalty: implement the correct penalty (+5 seconds per death after the 3rd inside the GR).
Mob removal: clear all enemies after a GR is finished.
Next-level portal display: ensure the portal to the next GR level only appears when appropriate.
Level display bug: fix the issue that shows only GR level 13 Torment 2.
GR pillars validation: review and validate the behavior of GR pillars.

### 2️⃣ Items & Crafting

Kanai’s Cube: fix legendary power extraction so it correctly consumes the required items.
Enchant NPC: enable proper re-rolling of any item’s stats.
Ramaladni’s Gift: ensure it correctly adds a socket to weapons.
Gem validation: review the behavior of normal and legendary gems.
Affix validation: confirm that all item affixes work as intended.
Set bonus validation: review and adjust item set bonuses.
Legendary bonus validation: ensure legendary powers are correctly applied (including duplicate checks).
Boss drop validation: confirm that bosses drop the correct items.
Kanai’s Cube: fix legendary power extraction so it correctly consumes the required items.
Enchant NPC: enable proper re-rolling of any item’s stats.
Ramaladni’s Gift: ensure it correctly adds a socket to weapons.
Gem validation: review the behavior of normal and legendary gems.
Affix validation: confirm that all item affixes work as intended.
Set bonus validation: review and adjust item set bonuses.
Legendary bonus validation: ensure legendary powers are correctly applied (including duplicate checks).
Boss drop validation: confirm that bosses drop the correct items.

### 3️⃣ Progression & Gameplay

Waypoints:

Fix client crash when changing Sanctuary view with the + and – buttons.
Correctly display the map name when clicked.
Ensure teleporting through waypoints works reliably.
Normal rift teleport: fix the portal that remains after a normal rift is closed.
Character weapon display: fix the bug where the character’s weapon is not shown.
Difficulty save: store the last difficulty level used by the player for the next session.
NPC upgrade after level 10: validate that the NPC correctly consumes Death’s Breath when upgrading.
Fix client crash when changing Sanctuary view with the + and – buttons.
Correctly display the map name when clicked.
Normal rift teleport: fix the portal that remains after a normal rift is closed.
Character weapon display: fix the bug where the character’s weapon is not shown inside the GR.
Difficulty save: store the last difficulty level used by the player for the next session.

### 4️⃣ Bounties & Rewards

Bounty system: validate the full bounty system and its rewards.

### Suggested Priorities
Critical stability: GR closure, resource consumption, exit teleport, and waypoint fixes.
Player progression: NPC upgrades, Kanai’s Cube, Ramaladni’s Gift, and difficulty saving.
Balance & content: validations for gems, affixes, set bonuses, legendary bonuses, and boss drops.
General improvements: visual fixes (weapon display) and overall gameplay polish.
Critical stability: GR closure, resource consumption, exit teleport, and waypoint fixes.
Player progression: NPC upgrades, Kanai’s Cube, Ramaladni’s Gift, and difficulty saving.
Balance & content: validations for gems, affixes, set bonuses, legendary bonuses, and boss drops.
General improvements: visual fixes (weapon display) and overall gameplay polish.

# System requirements

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