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microsoft-edge/dev-videos/index.md

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To play with the demo application that's shown in the video, see the rendered [reader demo](https://microsoftedge.github.io/Demos/reader/) and its [source code](https://github.com/MicrosoftEdge/Demos/tree/main/reader).
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To learn more about the CSS scroll-linked animations feature, see [@scroll-timeline](https://developer.mozilla.org/en-US/docs/Web/CSS/@scroll-timeline) at MDN.
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To learn more about the CSS scroll-linked animations feature, see [@scroll-timeline](https://developer.mozilla.org/docs/Web/CSS/@scroll-timeline) at MDN.
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<!-- ====================================================================== -->

microsoft-edge/devtools-guide-chromium/about-tools.md

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| **Network conditions** tool | Use the **Network conditions** tool to disable the browser cache, set network throttling, set the user agent string, and set Content-Encodings such as deflate, gzip, and br. | [Network conditions tool](network-conditions/network-conditions-tool.md) |
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| **Network Console** tool | Use the **Network Console** tool to make changes to network requests (network calls) to see why they fail. Change and replay any of the network requests, and make detailed network API calls. | [Network Console tool](network-console/network-console-tool.md) |
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| **Network request blocking** tool | Use the **Network request blocking** tool to test blocking network requests to a specified URL pattern and see how a webpage behaves. | [Network request blocking tool](network-request-blocking/network-request-blocking-tool.md) |
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| **Performance** tool | Analyze runtime performance, which is how your page performs when it's running, as opposed to loading. | [Get started analyzing runtime performance](evaluate-performance/index.md) |
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| **Performance** tool | Analyze runtime performance, which is how your page performs when it's running, as opposed to loading. | [Introduction to the Performance tool](evaluate-performance/index.md) |
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| **Performance monitor** tool | Provides a real-time view of the runtime performance of a webpage, to determine where performance problems come from, making a website run slowly. Finds whether problems are from high memory or CPU usage, too-frequent layout and style calculations, or too many DOM nodes and event listeners. | [Measure runtime performance of a page using the Performance monitor tool](performance-monitor/performance-monitor-tool.md) |
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| **Quick source** tool | Use the **Quick source** tool to display or edit source files when using a tool other than the **Sources** tool. | [Display or edit source files using the Quick source tool](quick-source/quick-source-tool.md) |
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| **Rendering** tool | Use the **Rendering** tool to see what your webpage looks like with different display options or vision deficiencies. | [Rendering tool, to see what a webpage looks like with different display options or vision deficiencies](rendering-tools/rendering-tool.md) |

microsoft-edge/devtools-guide-chromium/console/console-javascript.md

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---
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# Run JavaScript in the Console
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You can enter any JavaScript expression, statement, or code snippet in the **Console**, and it runs immediately and interactively as you type. This is possible because the **Console** tool in DevTools is a [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. _REPL_ stands for Read, Evaluate, Print, and Loop.
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You can enter any JavaScript expression, statement, or code snippet in the **Console**, and it runs immediately and interactively as you type. This is possible because the **Console** tool in DevTools is a [REPL](https://wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. _REPL_ stands for Read, Evaluate, Print, and Loop.
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The **Console**:
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1. Reads the JavaScript that you type into it.

microsoft-edge/devtools-guide-chromium/console/console-log.md

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The `log()` and `info()` methods seem to do the same thing. Use `info()` and `log()` for different log tasks, because that allows you to [filter Console messages](console-filters.md), to display only a subset of log entries.
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The `error()` and `warn()` methods display an icon next to the message and a way to inspect the [stack trace](https://en.wikipedia.org/wiki/Stack_trace) of the message.
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The `error()` and `warn()` methods display an icon next to the message and a way to inspect the [stack trace](https://wikipedia.org/wiki/Stack_trace) of the message.
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1. Copy and paste any of the examples into the **Console**, and then press **Enter**.
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microsoft-edge/devtools-guide-chromium/console/index.md

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* **Track down problems** to find out why something isn't working in the current project. See [Fix JavaScript errors that are reported in the Console](console-debug-javascript.md).
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* **Get information about the web project** in the browser as log messages. See [Filter Console messages](console-filters.md).
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* **Log information** in scripts for debugging purposes. See [Log messages in the Console tool](console-log.md).
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* **Try JavaScript expressions** live in a [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. See [Run JavaScript in the Console](console-javascript.md).
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* **Try JavaScript expressions** live in a [REPL](https://wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. See [Run JavaScript in the Console](console-javascript.md).
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* **Interact with the web project in the browser** using JavaScript. See [Interact with the DOM using the Console](console-dom-interaction.md).
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You can open the **Console** tool in the top or bottom of DevTools; it's shown here in upper part, on the main toolbar:
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## Try your JavaScript live in the Console
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The **Console** isn't only a place to log information. The **Console** is a [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. When you write any JavaScript in the **Console**, the code runs immediately. You may find it useful to test some new JavaScript features or to do some quick calculations. Also, you get all of the features you expect from a modern editing environment, such as autocompletion, syntax highlighting, and history.
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The **Console** isn't only a place to log information. The **Console** is a [REPL](https://wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) environment. When you write any JavaScript in the **Console**, the code runs immediately. You may find it useful to test some new JavaScript features or to do some quick calculations. Also, you get all of the features you expect from a modern editing environment, such as autocompletion, syntax highlighting, and history.
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To try running JavaScript in the Console:
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microsoft-edge/devtools-guide-chromium/css/reference.md

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If the stylesheet is minified, click the **Format** (![Format](./reference-images/format-icon.png)) button, at the bottom of the **Editor** pane. For more information, see [Reformat a minified JavaScript file with pretty-print](../javascript/reference.md#reformat-a-minified-javascript-file-with-pretty-print).
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<!-- todo: delete /en-us ? 2x -->
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In the following figure, after you click
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`https://learn.microsoft.com/_themes/docs.theme/master/en-us/_themes/styles/b66bc881.site-ltr.css:2`<!-- :2 at end causes not to work. --> you are taken to line 2 of
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`https://learn.microsoft.com/_themes/docs.theme/master/en-us/_themes/styles/b66bc881.site-ltr.css`, where the `.content h1:first-of-type` CSS rule is defined.<!-- master kind of works but all lines are concated. changing master to main doesn't work -->
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`https://learn.microsoft.com/_themes/docs.theme/master/en-us/_themes/styles/b66bc881.site-ltr.css:2`<!-- :2 at end causes not to work. --><!--keep /en-us--> you are taken to line 2 of
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`https://learn.microsoft.com/_themes/docs.theme/master/_themes/styles/b66bc881.site-ltr.css`, where the `.content h1:first-of-type` CSS rule is defined.<!-- master kind of works but all lines are concated. changing master to main doesn't work -->
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![Viewing the stylesheet where a rule is defined](./reference-images/css-elements-styles-h1-highlight.png)
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microsoft-edge/devtools-guide-chromium/device-mode/index.md

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## Limitations
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**Device Emulation** is a [first-order approximation](https://en.wikipedia.org/wiki/Order_of_approximation#First-order) of the look and feel of your page on a mobile device. **Device Emulation** doesn't actually run your code on a mobile device. Instead, you simulate the mobile user experience from your laptop or desktop.
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**Device Emulation** is a [first-order approximation](https://wikipedia.org/wiki/Order_of_approximation#First-order) of the look and feel of your page on a mobile device. **Device Emulation** doesn't actually run your code on a mobile device. Instead, you simulate the mobile user experience from your laptop or desktop.
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Some aspects of mobile devices are never emulated in DevTools. For example, the architecture of mobile CPUs is different than the architecture of laptop or desktop CPUs. When in doubt, your best bet is to actually run your page on a mobile device.
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