Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 22 June 2026
Total Time: 2,759 hrs 49 mins
C# 1,078 hrs 13 mins >>>>>>>>>>--------------- 38.76 %
C++ 888 hrs 2 mins >>>>>>>>----------------- 31.92 %
C 369 hrs 56 mins >>>---------------------- 13.30 %
Objective-C 135 hrs 35 mins >------------------------ 04.87 %
GDScript3 90 hrs 54 mins >------------------------ 03.27 %
C/C 76 hrs 47 mins >------------------------ 02.76 %
HTML 24 hrs 16 mins ------------------------- 00.87 %
Other 21 hrs 57 mins ------------------------- 00.79 %



