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14 changes: 14 additions & 0 deletions flixel/text/FlxBitmapText.hx
Original file line number Diff line number Diff line change
Expand Up @@ -1291,6 +1291,20 @@ class FlxBitmapText extends FlxSprite
func( 0, i); // lower-middle
func( i, i); // lower-right
}
case OUTLINE_CARDINAL:
// Render an outline around the text (4 draws | LEFT, RIGHT, UP, DOWN)
var iterations:Int = Std.int(borderSize * borderQuality);
iterations = (iterations <= 0) ? 1 : iterations;
final delta = Std.int(borderSize / iterations);
for (iter in 0...iterations)
{
final i = delta * (iter + 1);
func(-i, 0); // left
func(i, 0); // right
func(0, -i); // up
func(0, i); // down
}

case OUTLINE_FAST:
// Render an outline around the text in each corner (4 draws)
var iterations:Int = Std.int(borderSize * borderQuality);
Expand Down
28 changes: 25 additions & 3 deletions flixel/text/FlxText.hx
Original file line number Diff line number Diff line change
Expand Up @@ -928,7 +928,7 @@ class FlxText extends FlxSprite
borderWidth += Math.abs(offsetX);
borderHeight += Math.abs(offsetY);

case OUTLINE_FAST | OUTLINE:
case OUTLINE_FAST | OUTLINE | OUTLINE_CARDINAL:
borderWidth += Math.abs(borderSize) * 2;
borderHeight += Math.abs(borderSize) * 2;

Expand Down Expand Up @@ -1095,10 +1095,10 @@ class FlxText extends FlxSprite
_graphicOffset.x = offsetX < 0 ? -offsetX : 0;
_graphicOffset.y = offsetY < 0 ? -offsetY : 0;

case OUTLINE_FAST | OUTLINE if (borderSize < 0):
case OUTLINE_FAST | OUTLINE | OUTLINE_CARDINAL if (borderSize < 0):
_graphicOffset.set(-borderSize, -borderSize);

case NONE | OUTLINE_FAST | OUTLINE:
case NONE | OUTLINE_FAST | OUTLINE | OUTLINE_CARDINAL:
_graphicOffset.set(0, 0);
}
_matrix.translate(_graphicOffset.x, _graphicOffset.y);
Expand Down Expand Up @@ -1176,6 +1176,24 @@ class FlxText extends FlxSprite
_matrix.translate(curDelta, 0); // return to center
}

case OUTLINE_CARDINAL:
// Render an outline around the text
// (do 4 offset draw calls just in all cardinal directions)
applyFormats(_formatAdjusted, true);

final iterations = FlxMath.maxInt(1, Std.int(borderSize * borderQuality));
var i = iterations + 1;
while (i-- > 1)
{
final curDelta = borderSize / iterations * i;
copyTextWithOffset(-curDelta, 0); // middle-left
copyTextWithOffset(curDelta * 2, 0); // middle-right
copyTextWithOffset(-curDelta, -curDelta); // upper-middle
copyTextWithOffset(0, curDelta * 2); // lower-middle

_matrix.translate(0, -curDelta); // return to center
}

case OUTLINE_FAST:
// Render an outline around the text
// (do 4 diagonal offset draw calls)
Expand Down Expand Up @@ -1384,6 +1402,10 @@ enum FlxTextBorderStyle
* Outline on all 8 sides
*/
OUTLINE;
/**
* Outline on all 4 cardinal directions (UP, DOWN, LEFT, RIGHT)
*/
OUTLINE_CARDINAL;

/**
* Outline, optimized using only 4 draw calls
Expand Down
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