Skip to content
Open
Changes from 6 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
16 changes: 16 additions & 0 deletions EXILED/Exiled.API/Features/Player.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2138,6 +2138,22 @@ public bool RemoveItem(Item item, bool destroy = true)
return true;
}

/// <summary>
/// Removes an <see cref="Item"/> from the player's inventory by its <see cref="ItemType"/>.
/// </summary>
/// <param name="item">The specified <see cref="ItemType"/> to be removed.</param>
/// <param name="destroy">Whether to destroy the item.</param>
/// <returns>A value indicating whether the <see cref="Item"/> was removed.</returns>
public bool RemoveItem(ItemType item, bool destroy = true)
{
Item itemtoremove = Items.FirstOrDefault(tempItem => tempItem.Type == item);
if (itemtoremove == null)
return false;

RemoveItem(itemtoremove, destroy);
return true;
}

Comment on lines +2273 to +2288

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Suggested change
/// <summary>
/// Removes an <see cref="Item"/> from the player's inventory by its <see cref="ItemType"/>.
/// </summary>
/// <param name="item">The specified <see cref="ItemType"/> to be removed.</param>
/// <param name="destroy">Whether to destroy the item.</param>
/// <returns>A value indicating whether the <see cref="Item"/> was removed.</returns>
public bool RemoveItem(ItemType item, bool destroy = true)
{
Item itemtoremove = Items.FirstOrDefault(tempItem => tempItem.Type == item);
if (itemtoremove == null)
return false;
RemoveItem(itemtoremove, destroy);
return true;
}
/// <summary>
/// Removes an <see cref="Item"/> from the player's inventory by its <see cref="ItemType"/>.
/// </summary>
/// <param name="item">The specified <see cref="ItemType"/> to be removed.</param>
/// <param name="destroy">Whether to destroy the item.</param>
/// <param name="amount">The number of matching items to remove.</param>
/// <returns>A value indicating whether the <see cref="Item"/> was removed.</returns>
public bool RemoveItem(ItemType item, bool destroy = true, int amount = 1)
{
if (amount <= 0)
return false;
List<Item> itemsToRemove = Items.Where(i => i?.Type == item).Take(amount).ToList();
if (itemsToRemove.Count == 0)
return false;
foreach (Item i in itemsToRemove)
RemoveItem(i, destroy);
return true;
}

/// <summary>
/// Removes an <see cref="Item"/> from the player's inventory.
/// </summary>
Expand Down
Loading