Support overlays - #820
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Enet4
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Thank you for working on this, it looks solid and extensive! I wasn't even expecting support for legacy overlay planes embedded in the pixel data, but we might as well keep it. 😅
I would only like for the overlay error reason field to be refactored (more details inline) before we get this upstream.
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This PR adds 2 new functions to the
PixelDecodertrait:decode_overlays: This decodes all OverlayPlanes present in the file as vecdecode_overlay: This decodes a single OverlayPlane by it's indexThere's currently one default implementation in
overlay.rs, which is used by all PixelDecoder implementationsAdditionally i added support to the
toimagecrate, with the following options:overlays: A toggle to enable overlay burnins (defaults to false)overlay-color: A repeating argument which can be used to change the default overlay color (default is white)overlay-file: If overlays stored in a separate file (presentation state) these can be passed hereThis closes #818