A native C++ port of OpenSyobonAction (Syobon Action / Cat Mario) for the Playdate.
All nine stages are included. Only stages 1–4 have been playtested; stages 5–9 may be impossible to finish in this version.
Controls: d-pad to move, A or up to jump, hold B for 2× speed. On the title screen, d-pad or crank selects a stage.
Download SyobonAction.pdx.zip from the
latest release
and sideload it via play.date/account/sideload,
or extract it and copy SyobonAction.pdx to the Games folder in Data Disk mode.
Needs the Playdate SDK 3.1+, GNU Make, and the GNU Arm Embedded toolchain.
export PLAYDATE_SDK_PATH=/path/to/PlaydateSDK
makeThis produces SyobonAction.pdx for both the Simulator and the device.
Original Syobon Action by Chiku (ちく); SDL port by Mathew Velasquez;
OpenSyobonAction by Karen/明美 (@akemin-dayo).
Based on OpenSyobonAction RC3, commit
77ca2c1.