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OpenSyobonPlaydate

Syobon Action running on a Playdate

A native C++ port of OpenSyobonAction (Syobon Action / Cat Mario) for the Playdate.

All nine stages are included. Only stages 1–4 have been playtested; stages 5–9 may be impossible to finish in this version.

Controls: d-pad to move, A or up to jump, hold B for 2× speed. On the title screen, d-pad or crank selects a stage.

Install

Download SyobonAction.pdx.zip from the latest release and sideload it via play.date/account/sideload, or extract it and copy SyobonAction.pdx to the Games folder in Data Disk mode.

Build

Needs the Playdate SDK 3.1+, GNU Make, and the GNU Arm Embedded toolchain.

export PLAYDATE_SDK_PATH=/path/to/PlaydateSDK
make

This produces SyobonAction.pdx for both the Simulator and the device.

Credits

Original Syobon Action by Chiku (ちく); SDL port by Mathew Velasquez; OpenSyobonAction by Karen/明美 (@akemin-dayo). Based on OpenSyobonAction RC3, commit 77ca2c1.

About

Native C++ port of OpenSyobonAction (aka Cat Mario/Neko Mario) for Panic Playdate

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