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0Dexz0/README.md

Hi 👋

Every project on this profile has a technical reason behind it. I use them as an excuse to dig into something specific I want to understand well.


What you'll find here

  • SimpleChessBoard — a chess board library I'm using in an app I'm building. It's simple and customizable, works with any framework, has JSDoc and .d.ts, and is SVG-based so it looks good. I built it because I couldn't find many easy-to-use open source options without having to set up all the chess logic yourself. Styles and design can be changed in real time, without rebuilding or restarting anything.

  • Platformer-Movement — a character movement experiment for a 2D game, meant to get familiar with Godot: jump, a button to fall faster while airborne, jump buffer, attack buffer, coyote time, a double-attack animation within a time window (otherwise the attack resets), among other things. It involves working with AnimationTree and structuring multiple state machines.

  • UsoguiMaze — a maze game I put together to learn SolidJS. The focus here was on the logic, not the design.

  • React-Native-Animation-Examples — animation examples I built while learning how they work in React Native, to keep a record I can come back to if I ever forget how something works.


Popular repositories Loading

  1. SimpleChessBoard SimpleChessBoard Public

    An open-source chessboard library focused on simplicity, with real-time style customization and flexible interactivity.

    JavaScript 5

  2. Platformer-Movement Platformer-Movement Public

    A simple example/test of character movement for a 2D platformer game.

    GDScript 1

  3. UsoguiMaze UsoguiMaze Public

    Usogui's Maze Game

    JavaScript 1

  4. React-Native-Animation-Examples React-Native-Animation-Examples Public

    Examples of how to create animations in React Native.

    JavaScript

  5. 0Dexz0 0Dexz0 Public