diff --git a/app/Actions/Fortify/CreateNewUser.php b/app/Actions/Fortify/CreateNewUser.php index bcda09a19..d5b38ff7d 100644 --- a/app/Actions/Fortify/CreateNewUser.php +++ b/app/Actions/Fortify/CreateNewUser.php @@ -3,6 +3,7 @@ namespace OGame\Actions\Fortify; use Exception; +use Illuminate\Support\Facades\App; use Illuminate\Support\Facades\Hash; use Illuminate\Support\Facades\Validator; use Illuminate\Validation\Rule; @@ -10,6 +11,7 @@ use Laravel\Fortify\Contracts\CreatesNewUsers; use OGame\Factories\PlanetServiceFactory; use OGame\Factories\PlayerServiceFactory; +use OGame\Http\Middleware\Locale; use OGame\Models\User; use OGame\Models\UserTech; use OGame\Services\MessageService; @@ -156,12 +158,20 @@ public function create(array $input): User 'password' => $this->passwordRules(), ])->validate(); + // Resolve the current locale so the new user inherits the language they + // registered in (dropdown / URL / session) instead of a hardcoded 'en'. + // Falls back to 'en' if the detected locale is not one we officially support. + $currentLocale = App::getLocale(); + if (!in_array($currentLocale, Locale::SUPPORTED_LOCALES, true)) { + $currentLocale = 'en'; + } + // Add try/catch to retry creating user 5 times because exception could be triggered // if the username is already taken. for ($attempt = 0; $attempt < 5; $attempt++) { try { $user = User::create([ - 'lang' => 'en', + 'lang' => $currentLocale, 'username' => $this->generateUniqueName(), 'email' => $input['email'], 'password' => Hash::make($input['password']), @@ -204,7 +214,22 @@ private function createInitialGameDataForUser($user): void // Create initial planet(s) for the player. $playerService = $this->playerServiceFactory->make($user->id); - $planetNames = ['Homeworld', 'Colony']; + + // Translate the default planet names into the user's registration locale + // so the values saved to planets.name are already localized (and therefore + // also get retranslated later by LanguageController when the user changes lang). + $userLocale = $user->lang ?: 'en'; + $homeworldName = (string) trans('t_ingame.overview.homeworld', [], $userLocale); + $colonyName = (string) trans('t_ingame.overview.colony', [], $userLocale); + // Guard against missing translation (trans() returns the key when not found). + if ($homeworldName === 't_ingame.overview.homeworld') { + $homeworldName = 'Homeworld'; + } + if ($colonyName === 't_ingame.overview.colony') { + $colonyName = 'Colony'; + } + + $planetNames = [$homeworldName, $colonyName]; // The amount of planets to create is defined in the settings and defaults to 1. for ($i = 0; $i < $this->settings->registrationPlanetAmount(); $i++) { $this->planetServiceFactory->createInitialPlanetForPlayer($playerService, $planetNames[$i === 0 ? 0 : 1]); diff --git a/app/Console/Commands/I18n/BuildDictionaryCommand.php b/app/Console/Commands/I18n/BuildDictionaryCommand.php new file mode 100644 index 000000000..a089e335c --- /dev/null +++ b/app/Console/Commands/I18n/BuildDictionaryCommand.php @@ -0,0 +1,350 @@ + + */ + private const EXPECTED_LANGUAGES = [ + 'en', 'ar', 'br', 'cz', 'de', 'dk', 'es', 'fi', 'fr', 'gr', + 'hr', 'hu', 'it', 'jp', 'mx', 'nl', 'pl', 'pt', 'ro', 'ru', + 'se', 'si', 'sk', 'tr', 'tw', 'us', 'yu', + ]; + + /** + * Execute the console command. + */ + public function handle(): int + { + $sourcePath = $this->resolveSourcePath(); + if ($sourcePath === null) { + $this->error('No CANONICAL source file found. Provide one with --source=PATH.'); + return self::FAILURE; + } + + $this->info('Reading canonical source: ' . $sourcePath); + + $raw = @file_get_contents($sourcePath); + if ($raw === false) { + $this->error('Unable to read source file.'); + return self::FAILURE; + } + + try { + $data = json_decode($raw, true, 512, JSON_THROW_ON_ERROR); + } catch (JsonException $e) { + $this->error('Invalid JSON: ' . $e->getMessage()); + return self::FAILURE; + } + + if (!isset($data['entries']) || !is_array($data['entries'])) { + $this->error('Source JSON does not contain an "entries" object.'); + return self::FAILURE; + } + + $declaredLangs = is_array($data['languages'] ?? null) ? $data['languages'] : self::EXPECTED_LANGUAGES; + $missing = array_diff(self::EXPECTED_LANGUAGES, $declaredLangs); + if ($missing !== []) { + $this->warn('Source JSON is missing expected languages: ' . implode(', ', $missing)); + } + + [$dictionary, $stats] = $this->buildDictionary($data['entries'], $declaredLangs); + + $overridesPath = $this->resolveOverridesPath(); + $overrideStats = ['files' => 0, 'applied' => 0, 'skipped' => 0, 'added' => 0]; + if ($overridesPath !== null) { + $overrideStats = $this->applyOverrides($dictionary, $overridesPath); + } + + $outPath = $this->resolveOutputPath(); + $this->ensureDirectory(dirname($outPath)); + + file_put_contents( + $outPath, + $this->renderPhp($dictionary, $sourcePath, $declaredLangs, $stats, $overridesPath, $overrideStats) + ); + + $this->info('Wrote dictionary: ' . $outPath); + $this->table( + ['metric', 'value'], + [ + ['total entries', $stats['total']], + ['variant entries', $stats['variant']], + ['invariant entries', $stats['invariant']], + ['languages', count($declaredLangs)], + ['overrides applied', $overrideStats['applied']], + ['overrides skipped', $overrideStats['skipped']], + ['file size (bytes)', filesize($outPath) ?: 0], + ] + ); + + return self::SUCCESS; + } + + private function resolveOverridesPath(): string|null + { + if ($this->option('no-overrides')) { + return null; + } + + $explicit = (string) ($this->option('overrides') ?? ''); + if ($explicit !== '') { + return is_file($explicit) ? $explicit : null; + } + + $default = base_path('resources/i18n/overrides.php'); + return is_file($default) ? $default : null; + } + + /** + * @param array> $dictionary + * @return array{files:int, applied:int, skipped:int, added:int} + */ + private function applyOverrides(array &$dictionary, string $path): array + { + $stats = ['files' => 1, 'applied' => 0, 'skipped' => 0, 'added' => 0]; + + /** @var mixed $loaded */ + $loaded = require $path; + if (!is_array($loaded)) { + $this->warn("Overrides file did not return an array: $path"); + return $stats; + } + + foreach ($loaded as $englishText => $langMap) { + if (!is_string($englishText) || !is_array($langMap)) { + continue; + } + if (!isset($dictionary[$englishText])) { + // New entry — seed with the English source string itself. + $dictionary[$englishText] = ['en' => $this->normalizeText($englishText)]; + $stats['added']++; + } + foreach ($langMap as $lang => $value) { + if (!is_string($lang) || !is_string($value)) { + $stats['skipped']++; + continue; + } + $dictionary[$englishText][$lang] = $this->normalizeText($value); + $stats['applied']++; + } + } + + ksort($dictionary, SORT_NATURAL | SORT_FLAG_CASE); + + $this->info(sprintf( + 'Applied %d override(s) from %s (%d new entries added)', + $stats['applied'], + basename($path), + $stats['added'] + )); + + return $stats; + } + + /** + * @param array $entries + * @param array $languages + * @return array{0: array>, 1: array{total:int,variant:int,invariant:int}} + */ + private function buildDictionary(array $entries, array $languages): array + { + $dictionary = []; + $stats = ['total' => 0, 'variant' => 0, 'invariant' => 0]; + + foreach ($entries as $englishText => $entry) { + if (!is_array($entry)) { + continue; + } + + $row = []; + foreach ($languages as $lang) { + if (isset($entry[$lang]) && is_string($entry[$lang])) { + $row[$lang] = $this->normalizeText($entry[$lang]); + } + } + + // Always guarantee an 'en' entry — fall back to the key itself. + if (!isset($row['en'])) { + $row['en'] = $this->normalizeText((string) $englishText); + } + + $dictionary[(string) $englishText] = $row; + + $stats['total']++; + if (!empty($entry['_invariant'])) { + $stats['invariant']++; + } else { + $stats['variant']++; + } + } + + ksort($dictionary, SORT_NATURAL | SORT_FLAG_CASE); + + return [$dictionary, $stats]; + } + + /** + * Normalize text scraped from the OGame UI before storing it in the dictionary. + * + * The upstream scrape consistently captures typographic apostrophes as + * literal backticks (U+0060) — French alone has 50+ occurrences. Every + * inspected case is unambiguously meant to be an apostrophe (l`unica, + * d`ensemble, video`s, απ` ό,τι), so we normalize them globally. + */ + private function normalizeText(string $value): string + { + return str_replace("\u{0060}", "'", $value); + } + + private function resolveSourcePath(): string|null + { + $explicit = (string) ($this->option('source') ?? ''); + if ($explicit !== '') { + return is_file($explicit) ? $explicit : null; + } + + /** @var array $candidates */ + $candidates = []; + foreach ([base_path('resources/i18n/source'), storage_path('i18n/source')] as $dir) { + if (!is_dir($dir)) { + continue; + } + foreach ((array) glob($dir . DIRECTORY_SEPARATOR . 'ogame_CANONICAL_en_*.json') as $file) { + if (is_string($file)) { + $candidates[] = $file; + } + } + } + + if ($candidates === []) { + return null; + } + + usort($candidates, static fn (string $a, string $b): int => (int) filemtime($b) <=> (int) filemtime($a)); + + return $candidates[0]; + } + + private function resolveOutputPath(): string + { + $explicit = (string) ($this->option('out') ?? ''); + if ($explicit !== '') { + return $explicit; + } + + return storage_path('i18n/master_dictionary.php'); + } + + private function ensureDirectory(string $dir): void + { + if (is_dir($dir)) { + return; + } + if (!mkdir($dir, 0775, true) && !is_dir($dir)) { + throw new RuntimeException(sprintf('Unable to create directory "%s"', $dir)); + } + } + + /** + * @param array> $dictionary + * @param array $languages + * @param array{total:int,variant:int,invariant:int} $stats + * @param array{files:int,applied:int,skipped:int,added?:int} $overrideStats + */ + private function renderPhp( + array $dictionary, + string $sourcePath, + array $languages, + array $stats, + string|null $overridesPath, + array $overrideStats + ): string { + $overrideLine = $overridesPath !== null + ? basename($overridesPath) . ' (' . $overrideStats['applied'] . ' applied)' + : 'none'; + + $header = ">\n" + . " */\n\n" + . "return " . $this->varExportShort($dictionary, 0) . ";\n"; + + return $header; + } + + /** + * Compact var_export — short array syntax, indented two spaces, single-line leaves. + * + * @param mixed $value + */ + private function varExportShort($value, int $depth): string + { + $indent = str_repeat(' ', $depth); + $childIndent = str_repeat(' ', $depth + 1); + + if (is_array($value)) { + if ($value === []) { + return '[]'; + } + + $isList = array_keys($value) === range(0, count($value) - 1); + $lines = []; + foreach ($value as $k => $v) { + $rendered = $this->varExportShort($v, $depth + 1); + if ($isList) { + $lines[] = $childIndent . $rendered . ','; + } else { + $lines[] = $childIndent . $this->exportScalar((string) $k) . ' => ' . $rendered . ','; + } + } + + return "[\n" . implode("\n", $lines) . "\n" . $indent . ']'; + } + + return $this->exportScalar($value); + } + + /** + * @param mixed $value + */ + private function exportScalar($value): string + { + if (is_string($value)) { + return "'" . str_replace(['\\', "'"], ['\\\\', "\\'"], $value) . "'"; + } + if ($value === null) { + return 'null'; + } + if (is_bool($value)) { + return $value ? 'true' : 'false'; + } + return var_export($value, true); + } +} diff --git a/app/Console/Commands/I18n/GenerateLocalesCommand.php b/app/Console/Commands/I18n/GenerateLocalesCommand.php new file mode 100644 index 000000000..354e7c973 --- /dev/null +++ b/app/Console/Commands/I18n/GenerateLocalesCommand.php @@ -0,0 +1,327 @@ +/ directory yet} + {--reference=en : Reference language whose file structure we mirror} + {--force : Overwrite existing locale directories (use with care — destroys hand-tuned translations)}')] +class GenerateLocalesCommand extends Command +{ + /** + * Execute the console command. + */ + public function handle(): int + { + if (OGameLocale::count() === 0) { + $this->error('Master dictionary is empty. Run `php artisan i18n:build-dictionary` first.'); + return self::FAILURE; + } + + $reference = (string) ($this->option('reference') ?? 'en'); + $referenceDir = base_path('resources/lang/' . $reference); + if (!is_dir($referenceDir)) { + $this->error("Reference language directory not found: $referenceDir"); + return self::FAILURE; + } + + $targets = $this->resolveTargets($reference); + if ($targets === []) { + $this->info('Nothing to generate — every supported language already has a directory. Use --force or --lang=... to override.'); + return self::SUCCESS; + } + + $force = (bool) $this->option('force'); + $referenceFiles = glob($referenceDir . DIRECTORY_SEPARATOR . '*.php') ?: []; + sort($referenceFiles); + + $this->info(sprintf( + 'Generating %d locale(s) from %d reference file(s): %s', + count($targets), + count($referenceFiles), + implode(', ', $targets) + )); + + $globalStats = []; + + foreach ($targets as $lang) { + $langDir = base_path('resources/lang/' . $lang); + + if (is_dir($langDir) && !$force) { + $this->warn("Skipping $lang — directory already exists. Use --force to overwrite."); + continue; + } + + if (!is_dir($langDir) && !mkdir($langDir, 0775, true) && !is_dir($langDir)) { + throw new RuntimeException("Unable to create $langDir"); + } + + $langStats = ['files' => 0, 'leaves' => 0, 'translated' => 0, 'fallback' => 0]; + $unmappedReport = []; + + foreach ($referenceFiles as $refFile) { + $basename = basename($refFile); + $tree = require $refFile; + if (!is_array($tree)) { + continue; + } + + $fileLeaves = ['translated' => 0, 'fallback' => 0, 'unmapped' => []]; + $translatedTree = $this->translateTree($tree, $lang, '', $fileLeaves); + + file_put_contents( + $langDir . DIRECTORY_SEPARATOR . $basename, + $this->renderPhpFile($translatedTree, $basename, $lang, $reference) + ); + + $langStats['files']++; + $langStats['leaves'] += $fileLeaves['translated'] + $fileLeaves['fallback']; + $langStats['translated'] += $fileLeaves['translated']; + $langStats['fallback'] += $fileLeaves['fallback']; + + if ($fileLeaves['unmapped'] !== []) { + $unmappedReport[$basename] = $fileLeaves['unmapped']; + } + } + + file_put_contents( + $langDir . DIRECTORY_SEPARATOR . self::STATUS_FILE, + $this->renderStatusReport($lang, $reference, $langStats, $unmappedReport) + ); + + $globalStats[$lang] = $langStats; + + $this->info(sprintf( + ' %s: %d files, %d leaves (%d translated, %d english fallback)', + $lang, + $langStats['files'], + $langStats['leaves'], + $langStats['translated'], + $langStats['fallback'] + )); + } + + $this->info('Done.'); + $this->table( + ['lang', 'files', 'leaves', 'translated', 'fallback', 'rate'], + array_map( + static fn (string $lang, array $s): array => [ + $lang, + $s['files'], + $s['leaves'], + $s['translated'], + $s['fallback'], + $s['leaves'] > 0 ? round(100 * $s['translated'] / $s['leaves'], 1) . '%' : 'n/a', + ], + array_keys($globalStats), + array_values($globalStats) + ) + ); + + return self::SUCCESS; + } + + /** + * Sentinel filename emitted in every auto-generated locale directory. + * Its presence marks a directory as safe to overwrite on --force. + */ + private const STATUS_FILE = '_TRANSLATION_STATUS.md'; + + /** + * @return array + */ + private function resolveTargets(string $reference): array + { + $explicit = (string) ($this->option('lang') ?? ''); + if ($explicit !== '') { + $list = array_filter(array_map('trim', explode(',', $explicit))); + return array_values(array_unique($list)); + } + + $force = (bool) $this->option('force'); + + $targets = []; + foreach (OGameLocale::SUPPORTED_LANGUAGES as $code) { + if ($code === $reference) { + continue; + } + + $dir = base_path('resources/lang/' . $code); + if (!is_dir($dir)) { + $targets[] = $code; + continue; + } + + // Directory exists. Only regenerate if --force AND it carries our + // sentinel file (i.e. it was previously emitted by this command). + // Hand-maintained directories like en/, de/, it/, nl/ are skipped. + if ($force && is_file($dir . DIRECTORY_SEPARATOR . self::STATUS_FILE)) { + $targets[] = $code; + } + } + + return $targets; + } + + /** + * @param array $tree + * @param array{translated:int,fallback:int,unmapped:array} $stats + * @return array + */ + private function translateTree(array $tree, string $lang, string $prefix, array &$stats): array + { + $out = []; + foreach ($tree as $key => $value) { + $compoundKey = $prefix === '' ? (string) $key : $prefix . '.' . $key; + if (is_array($value)) { + $out[$key] = $this->translateTree($value, $lang, $compoundKey, $stats); + continue; + } + if (!is_string($value)) { + $out[$key] = $value; + continue; + } + + $translated = OGameLocale::lookup($value, $lang); + if ($translated !== null) { + $out[$key] = $translated; + $stats['translated']++; + } else { + $out[$key] = $value; + $stats['fallback']++; + $stats['unmapped'][] = ['key' => $compoundKey, 'en' => $value]; + } + } + return $out; + } + + /** + * @param array $tree + */ + private function renderPhpFile(array $tree, string $basename, string $lang, string $reference): string + { + return "varExport($tree, 0) . ";\n"; + } + + /** + * @param mixed $value + */ + private function varExport($value, int $depth): string + { + $indent = str_repeat(' ', $depth); + $childIndent = str_repeat(' ', $depth + 1); + + if (is_array($value)) { + if ($value === []) { + return '[]'; + } + + $isList = array_keys($value) === range(0, count($value) - 1); + $lines = []; + foreach ($value as $k => $v) { + $rendered = $this->varExport($v, $depth + 1); + if ($isList) { + $lines[] = $childIndent . $rendered . ','; + } else { + $lines[] = $childIndent . $this->exportScalar((string) $k) . ' => ' . $rendered . ','; + } + } + return "[\n" . implode("\n", $lines) . "\n" . $indent . ']'; + } + + return $this->exportScalar($value); + } + + /** + * @param mixed $value + */ + private function exportScalar($value): string + { + if (is_string($value)) { + return "'" . str_replace(['\\', "'"], ['\\\\', "\\'"], $value) . "'"; + } + if ($value === null) { + return 'null'; + } + if (is_bool($value)) { + return $value ? 'true' : 'false'; + } + return var_export($value, true); + } + + /** + * @param array{files:int,leaves:int,translated:int,fallback:int} $stats + * @param array> $unmapped + */ + private function renderStatusReport(string $lang, string $reference, array $stats, array $unmapped): string + { + $rate = $stats['leaves'] > 0 + ? round(100 * $stats['translated'] / $stats['leaves'], 1) . '%' + : 'n/a'; + + $lines = []; + $lines[] = "# Translation status — `$lang`"; + $lines[] = ''; + $lines[] = "Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/$reference/`."; + $lines[] = ''; + $lines[] = '## Summary'; + $lines[] = ''; + $lines[] = '| metric | value |'; + $lines[] = '|---|---|'; + $lines[] = '| files | ' . $stats['files'] . ' |'; + $lines[] = '| total leaves | ' . $stats['leaves'] . ' |'; + $lines[] = '| translated | ' . $stats['translated'] . ' |'; + $lines[] = '| english fallback | ' . $stats['fallback'] . ' |'; + $lines[] = '| translation rate | ' . $rate . ' |'; + $lines[] = ''; + + if ($unmapped === []) { + $lines[] = 'All leaves translated.'; + return implode("\n", $lines) . "\n"; + } + + $lines[] = '## Keys needing manual translation'; + $lines[] = ''; + $lines[] = 'These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback.'; + $lines[] = ''; + + ksort($unmapped); + foreach ($unmapped as $file => $rows) { + $lines[] = '### ' . $file . ' (' . count($rows) . ')'; + $lines[] = ''; + $lines[] = '| key | english fallback |'; + $lines[] = '|---|---|'; + foreach ($rows as $row) { + $lines[] = '| `' . $row['key'] . '` | ' . $this->mdEscape($row['en']) . ' |'; + } + $lines[] = ''; + } + + return implode("\n", $lines); + } + + private function mdEscape(string $value): string + { + $value = str_replace(["\r\n", "\r", "\n"], ' ', $value); + return str_replace('|', '\\|', $value); + } +} diff --git a/app/Console/Commands/I18n/MapKeysCommand.php b/app/Console/Commands/I18n/MapKeysCommand.php new file mode 100644 index 000000000..443c697cc --- /dev/null +++ b/app/Console/Commands/I18n/MapKeysCommand.php @@ -0,0 +1,228 @@ +/*.php to the OGame master dictionary, producing mapped.json plus reports for unmapped (custom-fork) keys.')] +#[Signature('i18n:map-keys + {--lang=en : Reference language whose files we walk to extract english source strings} + {--out-dir= : Output directory for mapped.json / unmapped_keys.csv / unmapped_keys.md (defaults to storage/i18n/)}')] +class MapKeysCommand extends Command +{ + /** + * Execute the console command. + */ + public function handle(): int + { + $lang = (string) ($this->option('lang') ?? 'en'); + $langDir = base_path('resources/lang/' . $lang); + if (!is_dir($langDir)) { + $this->error("Language directory not found: $langDir"); + return self::FAILURE; + } + + if (OGameLocale::count() === 0) { + $this->error('Master dictionary is empty. Run `php artisan i18n:build-dictionary` first.'); + return self::FAILURE; + } + + $outDir = (string) ($this->option('out-dir') ?? '') ?: storage_path('i18n'); + if (!is_dir($outDir) && !mkdir($outDir, 0775, true) && !is_dir($outDir)) { + $this->error("Unable to create output directory: $outDir"); + return self::FAILURE; + } + + $files = glob($langDir . DIRECTORY_SEPARATOR . '*.php') ?: []; + sort($files); + + $this->info(sprintf('Scanning %d file(s) under %s', count($files), $langDir)); + + $mappedReport = [ + 'generated_at' => date('c'), + 'reference_lang' => $lang, + 'dictionary_entries' => OGameLocale::count(), + 'stats' => [ + 'files' => count($files), + 'total_keys' => 0, + 'mapped' => 0, + 'unmapped' => 0, + ], + 'files' => [], + ]; + + $unmappedRows = []; + + foreach ($files as $file) { + $basename = basename($file); + $data = require $file; + if (!is_array($data)) { + $this->warn("Skipping $basename — does not return an array."); + continue; + } + + $flat = []; + $this->flatten($data, '', $flat); + + $fileBlock = [ + 'total' => count($flat), + 'mapped' => 0, + 'unmapped' => 0, + 'keys' => [], + ]; + + foreach ($flat as $dotted => $english) { + $matched = OGameLocale::has($english); + $fileBlock['keys'][$dotted] = [ + 'en' => $english, + 'matched' => $matched, + ]; + + if ($matched) { + $fileBlock['mapped']++; + $mappedReport['stats']['mapped']++; + } else { + $fileBlock['unmapped']++; + $mappedReport['stats']['unmapped']++; + $unmappedRows[] = [ + 'file' => $basename, + 'key' => $dotted, + 'en' => $english, + ]; + } + + $mappedReport['stats']['total_keys']++; + } + + $mappedReport['files'][$basename] = $fileBlock; + } + + $jsonPath = $outDir . DIRECTORY_SEPARATOR . 'mapped.json'; + $csvPath = $outDir . DIRECTORY_SEPARATOR . 'unmapped_keys.csv'; + $mdPath = $outDir . DIRECTORY_SEPARATOR . 'unmapped_keys.md'; + + file_put_contents( + $jsonPath, + json_encode($mappedReport, JSON_PRETTY_PRINT | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n" + ); + + $this->writeCsv($csvPath, $unmappedRows); + $this->writeMarkdown($mdPath, $unmappedRows, $mappedReport['stats']); + + $this->info("Wrote $jsonPath"); + $this->info("Wrote $csvPath"); + $this->info("Wrote $mdPath"); + + $this->table( + ['metric', 'value'], + [ + ['files scanned', $mappedReport['stats']['files']], + ['total keys', $mappedReport['stats']['total_keys']], + ['mapped to dictionary', $mappedReport['stats']['mapped']], + ['unmapped (custom)', $mappedReport['stats']['unmapped']], + [ + 'mapping rate', + $mappedReport['stats']['total_keys'] > 0 + ? round(100 * $mappedReport['stats']['mapped'] / $mappedReport['stats']['total_keys'], 1) . '%' + : 'n/a', + ], + ] + ); + + return self::SUCCESS; + } + + /** + * Flatten a nested PHP lang array into a dotted-key map of leaf strings. + * + * Non-string leaves and empty strings are ignored — they cannot be + * looked up in the dictionary. + * + * @param array $data + * @param array $out + */ + private function flatten(array $data, string $prefix, array &$out): void + { + foreach ($data as $key => $value) { + $compoundKey = $prefix === '' ? (string) $key : $prefix . '.' . $key; + if (is_array($value)) { + $this->flatten($value, $compoundKey, $out); + continue; + } + if (!is_string($value)) { + continue; + } + $trimmed = trim($value); + if ($trimmed === '') { + continue; + } + $out[$compoundKey] = $value; + } + } + + /** + * @param array $rows + */ + private function writeCsv(string $path, array $rows): void + { + $fh = fopen($path, 'wb'); + if ($fh === false) { + return; + } + fputcsv($fh, ['file', 'key', 'english_text']); + foreach ($rows as $row) { + fputcsv($fh, [$row['file'], $row['key'], $row['en']]); + } + fclose($fh); + } + + /** + * @param array $rows + * @param array{files:int,total_keys:int,mapped:int,unmapped:int} $stats + */ + private function writeMarkdown(string $path, array $rows, array $stats): void + { + $byFile = []; + foreach ($rows as $row) { + $byFile[$row['file']][] = $row; + } + ksort($byFile); + + $lines = []; + $lines[] = '# Unmapped Translation Keys'; + $lines[] = ''; + $lines[] = 'Keys below exist in `resources/lang/en/*.php` but have no exact match in the OGame master dictionary. They are custom to this fork and need manual translation in PR 3+.'; + $lines[] = ''; + $lines[] = '## Summary'; + $lines[] = ''; + $lines[] = '| metric | value |'; + $lines[] = '|---|---|'; + $lines[] = '| files scanned | ' . $stats['files'] . ' |'; + $lines[] = '| total keys | ' . $stats['total_keys'] . ' |'; + $lines[] = '| mapped | ' . $stats['mapped'] . ' |'; + $lines[] = '| unmapped | ' . $stats['unmapped'] . ' |'; + $lines[] = ''; + + foreach ($byFile as $file => $fileRows) { + $lines[] = '## ' . $file . ' (' . count($fileRows) . ')'; + $lines[] = ''; + $lines[] = '| key | english text |'; + $lines[] = '|---|---|'; + foreach ($fileRows as $row) { + $lines[] = '| `' . $row['key'] . '` | ' . $this->mdEscape($row['en']) . ' |'; + } + $lines[] = ''; + } + + file_put_contents($path, implode("\n", $lines)); + } + + private function mdEscape(string $value): string + { + $value = str_replace(["\r\n", "\r", "\n"], ' ', $value); + return str_replace('|', '\\|', $value); + } +} diff --git a/app/Factories/PlanetServiceFactory.php b/app/Factories/PlanetServiceFactory.php index c2b850e42..b15f5962c 100644 --- a/app/Factories/PlanetServiceFactory.php +++ b/app/Factories/PlanetServiceFactory.php @@ -402,7 +402,15 @@ public function createInitialPlanetForPlayer(PlayerService $player, string $plan */ public function createAdditionalPlanetForPlayer(PlayerService $player, Coordinate $coordinate): PlanetService { - return $this->createPlanet($player, $coordinate, 'Colony', PlanetType::Planet); + // Translate the default "Colony" name into the player's language so newly + // created planets are already localized at persist time. + $playerLocale = $player->getUser()->lang ?: 'en'; + $colonyName = (string) trans('t_ingame.overview.colony', [], $playerLocale); + if ($colonyName === 't_ingame.overview.colony') { + $colonyName = 'Colony'; + } + + return $this->createPlanet($player, $coordinate, $colonyName, PlanetType::Planet); } /** @@ -454,7 +462,15 @@ public function createMoonForPlanet(PlanetService $planet, int $debrisAmount, in throw new RuntimeException('Planet has no owner.'); } - return $this->createPlanet($player, $planet->getPlanetCoordinates(), 'Moon', PlanetType::Moon, $debrisAmount, $moonChance, $xFactor); + // Translate the default "Moon" name into the player's language so newly + // created moons are already localized at persist time. + $playerLocale = $player->getUser()->lang ?: 'en'; + $moonName = (string) trans('t_ingame.overview.moon', [], $playerLocale); + if ($moonName === 't_ingame.overview.moon') { + $moonName = 'Moon'; + } + + return $this->createPlanet($player, $planet->getPlanetCoordinates(), $moonName, PlanetType::Moon, $debrisAmount, $moonChance, $xFactor); } /** diff --git a/app/GameMessages/MissileAttackReport.php b/app/GameMessages/MissileAttackReport.php index 4ad2f41e0..409c88af4 100644 --- a/app/GameMessages/MissileAttackReport.php +++ b/app/GameMessages/MissileAttackReport.php @@ -58,11 +58,13 @@ public function getBody(): string } // Singular/plural handling for missile - $missileText = $missilesSent == 1 ? 'missile' : 'missiles'; + $missileText = $missilesSent == 1 + ? __('t_messages.missile_attack_report.missile_singular') + : __('t_messages.missile_attack_report.missile_plural'); // Build message body with hyperlinks matching original OGame format // Format: "X missile(s) from your planet [Name] [Coords] smashed into the planet [Name] [Coords]!" - $body = $missilesSent . ' ' . $missileText . ' from your planet '; + $body = $missilesSent . ' ' . $missileText . __('t_messages.missile_attack_report.from_your_planet'); // Planet link format: [planet]ID[/planet] automatically shows planet name and coordinates if ($originPlanetId > 0) { @@ -71,7 +73,7 @@ public function getBody(): string $body .= $originPlanetName . ' [coordinates]' . $originPlanetCoords . '[/coordinates]'; } - $body .= ' smashed into the planet '; + $body .= __('t_messages.missile_attack_report.smashed_into'); // Target planet link if ($targetPlanetId > 0) { @@ -87,11 +89,11 @@ public function getBody(): string $missilesIntercepted = $params['missiles_intercepted'] ?? 0; if ($missilesIntercepted > 0) { - $body .= 'Missiles Intercepted: ' . $missilesIntercepted . '

'; + $body .= '' . __('t_messages.missile_attack_report.intercepted_label') . ' ' . $missilesIntercepted . '

'; } // Add defense list with bold header - $body .= 'Defenses Hit
'; + $body .= '' . __('t_messages.missile_attack_report.defenses_hit_label') . '
'; if (!empty($defensesData)) { foreach ($defensesData as $defenseInfo) { @@ -104,7 +106,7 @@ public function getBody(): string $body .= $after . '(-' . $destroyed . ')
'; } } else { - $body .= 'None
'; + $body .= __('t_messages.missile_attack_report.none') . '
'; } return $this->replacePlaceholders($body); diff --git a/app/GameMessages/MissileDefenseReport.php b/app/GameMessages/MissileDefenseReport.php index d3fcfa9dd..9267acb65 100644 --- a/app/GameMessages/MissileDefenseReport.php +++ b/app/GameMessages/MissileDefenseReport.php @@ -53,7 +53,7 @@ public function getBody(): string } // Build message body - $body = 'Your planet '; + $body = __('t_messages.missile_defense_report.your_planet'); // Planet link if ($planetId > 0) { @@ -62,18 +62,18 @@ public function getBody(): string $body .= $planetName . ' [coordinates]' . $planetCoords . '[/coordinates]'; } - $body .= ' has been attacked by interplanetary missiles from ' . $attackerName . '!'; + $body .= __('t_messages.missile_defense_report.attacked_by_prefix') . '' . $attackerName . '!'; $body .= '

'; // Missile statistics - $body .= 'Incoming Missiles: ' . $missilesIncoming . '
'; + $body .= '' . __('t_messages.missile_defense_report.incoming_label') . ' ' . $missilesIncoming . '
'; if ($missilesIntercepted > 0) { - $body .= 'Missiles Intercepted: ' . $missilesIntercepted . '
'; + $body .= '' . __('t_messages.missile_defense_report.intercepted_label') . ' ' . $missilesIntercepted . '
'; } $body .= '
'; // Add defense list with bold header - $body .= 'Defenses Hit
'; + $body .= '' . __('t_messages.missile_defense_report.defenses_hit_label') . '
'; if (!empty($defensesData)) { foreach ($defensesData as $defenseInfo) { @@ -86,7 +86,7 @@ public function getBody(): string $body .= $after . '(-' . $destroyed . ')
'; } } else { - $body .= 'None
'; + $body .= __('t_messages.missile_defense_report.none') . '
'; } return $this->replacePlaceholders($body); diff --git a/app/Http/Controllers/Abstracts/AbstractBuildingsController.php b/app/Http/Controllers/Abstracts/AbstractBuildingsController.php index a69d1e54b..5e6f0a59a 100644 --- a/app/Http/Controllers/Abstracts/AbstractBuildingsController.php +++ b/app/Http/Controllers/Abstracts/AbstractBuildingsController.php @@ -93,8 +93,7 @@ public function indexPageParams(Request $request, PlayerService $player): array $valid_planet_type = ObjectService::objectValidPlanetType($object_machine_name, $this->planet); // Check if the current planet has enough resources to build this building. - $useProductionEnergy = in_array($object_machine_name, ['terraformer', 'space_dock']); - $enough_resources = $this->planet->hasResources(ObjectService::getObjectPrice($object_machine_name, $this->planet), $useProductionEnergy); + $enough_resources = $this->planet->hasResources(ObjectService::getObjectPrice($object_machine_name, $this->planet)); $view_model = new BuildingViewModel(); $view_model->count = $count; @@ -273,7 +272,7 @@ public function addBuildRequest(Request $request, PlayerService $player): JsonRe return response()->json([ 'status' => 'success', - 'message' => 'Building construction started.', + 'message' => __('t_ingame.buildings.building_started'), ]); } diff --git a/app/Http/Controllers/GalaxyController.php b/app/Http/Controllers/GalaxyController.php index 8b4f5c888..a65942c12 100644 --- a/app/Http/Controllers/GalaxyController.php +++ b/app/Http/Controllers/GalaxyController.php @@ -218,7 +218,7 @@ private function createDebrisFieldArray(DebrisFieldService $debrisField): array 'availableMissions' => [ [ 'missionType' => 8, - 'name' => 'Harvest', + 'name' => __('t_ingame.fleet.mission_recycle'), ], ], 'requiredShips' => $debrisField->calculateRequiredRecyclers(), @@ -293,7 +293,7 @@ private function getAvailableMissions(int $galaxy, int $system, int $position, P $availableMissions[] = [ 'missionType' => 3, 'link' => route('fleet.index', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 3]), - 'name' => __('Transport'), + 'name' => __('t_ingame.fleet.mission_transport'), ]; $targetPlayer = $planet->getPlayer(); @@ -313,14 +313,14 @@ private function getAvailableMissions(int $galaxy, int $system, int $position, P 'reportId' => '', 'reportLink' => '', 'link' => route('fleet.dispatch.sendfleet', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 6, 'am210' => 1]), - 'name' => __('Espionage'), + 'name' => __('t_ingame.fleet.mission_espionage'), ]; // Attack (only if foreign planet and not Legor). $availableMissions[] = [ 'missionType' => 1, 'link' => route('fleet.index', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 1]), - 'name' => __('Attack'), + 'name' => __('t_ingame.fleet.mission_attack'), ]; } @@ -335,7 +335,7 @@ private function getAvailableMissions(int $galaxy, int $system, int $position, P $availableMissions[] = [ 'missionType' => 5, 'link' => route('fleet.index', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 5]), - 'name' => __('ACS Defend'), + 'name' => __('t_ingame.fleet.mission_acs_defend'), ]; } @@ -344,7 +344,7 @@ private function getAvailableMissions(int $galaxy, int $system, int $position, P $availableMissions[] = [ 'missionType' => 10, 'link' => route('fleet.index', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 10]), - 'name' => __('Moon destruction'), + 'name' => __('t_ingame.fleet.mission_destroy_moon'), ]; } } else { @@ -352,7 +352,7 @@ private function getAvailableMissions(int $galaxy, int $system, int $position, P $availableMissions[] = [ 'missionType' => 4, 'link' => route('fleet.index', ['galaxy' => $galaxy, 'system' => $system, 'position' => $position, 'type' => $planet->getPlanetType()->value, 'mission' => 4]), - 'name' => __('Deployment'), + 'name' => __('t_ingame.fleet.mission_deploy'), ]; } @@ -406,7 +406,7 @@ private function getPlanetActions(PlanetService $planet, int $galaxy, int $syste if ($has_deuterium) { $can_phalanx = true; } else { - $phalanx_inactive_reason = 'Not enough deuterium to use phalanx'; + $phalanx_inactive_reason = __('t_ingame.galaxy.phalanx_no_deut'); } } } @@ -420,24 +420,29 @@ private function getPlanetActions(PlanetService $planet, int $galaxy, int $syste // Check if missile attack is possible: // - Must be foreign planet (not own) - // - Target must be within range (missiles = 0 is allowed: overlay shows disabled button) + // - Must have missiles available + // - Target must be within range $canMissileAttack = false; $missileAttackLink = route('galaxy.index'); if ($planet->getPlayer()?->getId() !== $this->playerService->getId()) { $currentPlanet = $this->playerService->planets->current(); - $missileRange = $this->playerService->getMissileRange(); - $targetCoordinate = new Coordinate($galaxy, $system, $position); - $distance = $this->calculateSystemDistance($currentPlanet->getPlanetCoordinates(), $targetCoordinate); - - if ($distance <= $missileRange) { - $canMissileAttack = true; - $missileAttackLink = route('galaxy.missile-attack.overlay', [ - 'galaxy' => $galaxy, - 'system' => $system, - 'position' => $position, - 'type' => $planet->getPlanetType()->value, - ]); + $availableMissiles = $currentPlanet->getObjectAmount('interplanetary_missile'); + + if ($availableMissiles > 0) { + $missileRange = $this->playerService->getMissileRange(); + $targetCoordinate = new Coordinate($galaxy, $system, $position); + $distance = $this->calculateSystemDistance($currentPlanet->getPlanetCoordinates(), $targetCoordinate); + + if ($distance <= $missileRange) { + $canMissileAttack = true; + $missileAttackLink = route('galaxy.missile-attack.overlay', [ + 'galaxy' => $galaxy, + 'system' => $system, + 'position' => $position, + 'type' => $planet->getPlanetType()->value, + ]); + } } } @@ -452,7 +457,7 @@ private function getPlanetActions(PlanetService $planet, int $galaxy, int $syste 'phalanxInactiveReason' => $phalanx_inactive_reason, 'canSendProbes' => $canEspionage, 'canWrite' => false, - 'discoveryUnlocked' => 'You haven\'t unlocked the research to discover new lifeforms yet.\n', + 'discoveryUnlocked' => __('t_galaxy.discovery.locked'), 'missileAttackLink' => $missileAttackLink, ]; } @@ -512,7 +517,7 @@ private function getPlayerInfo(PlayerService $player): array 'highscoreLink' => route('highscore.index', ['category' => 2, 'page' => $highscorePage]), 'highscoreTitle' => (string)$highscoreRank, 'infoPageLink' => route('alliance.index'), - 'infoPageTitle' => __('Alliance Page'), + 'infoPageTitle' => __('t_ingame.galaxy.alliance_page'), // Alliance class not implemented yet 'allianceClassName' => null, 'allianceClassCss' => null, @@ -521,7 +526,7 @@ private function getPlayerInfo(PlayerService $player): array ? route('alliance.index', ['alliance_id' => $alliance->id]) : null, 'applicationTitle' => (!$this->playerService->getUser()->alliance_id && $alliance->is_open) - ? __('Apply') + ? __('t_ingame.galaxy.apply') : null, ]; } @@ -550,19 +555,19 @@ private function getPlayerInfo(PlayerService $player): array 'available' => $isTargetAdmin, 'playerId' => $player->getId(), 'link' => 'javascript:void(0);', // TODO: Implement proper support contact link when messaging system is ready - 'title' => 'Contact support', + 'title' => __('t_ingame.galaxy.contact_support'), 'playerName' => $player->getUsername(), ], 'highscore' => [ 'available' => $playerRank !== null, 'rank' => $playerRank, - 'title' => 'Ranking', + 'title' => __('t_ingame.galaxy.ranking'), 'link' => route('highscore.index', ['category' => 1, 'page' => $highscorePage]), ], 'message' => [ 'available' => $isForeignPlayer && !$isTargetAdmin, 'disabledChatBar' => false, - 'title' => __('Write message'), + 'title' => __('t_ingame.highscore.write_message'), 'link' => 'javascript:void(0);', 'playerId' => $player->getId(), ], @@ -613,7 +618,7 @@ private function createEmptySpaceRow(int $galaxy, int $system, int $position): a 'moveAction' => 'prepareMove', 'moveLink' => route('planetMove.move'), 'galaxyLink' => route('galaxy.index', ['galaxy' => $galaxy, 'system' => $system]), - 'title' => 'Relocate' + 'title' => __('t_ingame.galaxy.relocate_title') ], [ 'missionType' => 7, @@ -629,10 +634,10 @@ private function createEmptySpaceRow(int $galaxy, int $system, int $position): a 'planets' => [], 'player' => [ 'playerId' => 99999, - 'playerName' => 'Deep space' + 'playerName' => __('t_ingame.fleet.deep_space') ], 'playerId' => 99999, - 'playerName' => 'Deep space', + 'playerName' => __('t_ingame.fleet.deep_space'), 'position' => $position, 'positionFilters' => 'empty_filter', 'system' => $system @@ -668,10 +673,10 @@ private function createExpeditionDebrisRow(int $galaxy, int $system, int $positi 'planets' => $debrisFieldObject, 'player' => [ 'playerId' => 99999, - 'playerName' => 'Deep space' + 'playerName' => __('t_ingame.fleet.deep_space') ], 'playerId' => 99999, - 'playerName' => 'Deep space', + 'playerName' => __('t_ingame.fleet.deep_space'), 'position' => $position, 'positionFilters' => 'expedition_debris', 'system' => $system @@ -695,7 +700,7 @@ public function ajax(Request $request, PlayerService $player, PlanetServiceFacto if ($player->isInVacationMode()) { return response()->json([ 'success' => false, - 'error' => __('You cannot use the galaxy view whilst in vacation mode!'), + 'error' => __('t_ingame.galaxy.vacation_error'), ], 403); } @@ -868,6 +873,12 @@ public function missileAttackOverlay(Request $request, PlayerService $player, Pl $data['available_missiles'] = $currentPlanet->getObjectAmount('interplanetary_missile'); $data['missile_range'] = $player->getMissileRange(); + // Validate basic requirements + if ($data['available_missiles'] <= 0) { + $data['error'] = __('No missiles available'); + return view('ingame.galaxy.missileattack', $data); + } + // Load target planet $targetCoordinate = new Coordinate($galaxy, $system, $position); $targetPlanetType = PlanetType::from($type); @@ -939,7 +950,7 @@ public function missileAttack(Request $request, PlayerService $player, PlanetSer 'system' => 'required|integer|min:1', 'position' => 'required|integer|min:1|max:15', 'type' => 'required|integer', - 'missile_count' => 'required|integer|min:0', + 'missile_count' => 'required|integer|min:1', 'target_priority' => 'required|integer|min:0|max:7', ]); @@ -955,17 +966,10 @@ public function missileAttack(Request $request, PlayerService $player, PlanetSer // Check if player has enough missiles $availableMissiles = $currentPlanet->getObjectAmount('interplanetary_missile'); - if ($missileCount === 0 || $availableMissiles === 0) { - return response()->json([ - 'success' => false, - 'error' => __('t_ingame.galaxy.insufficient_range'), - 'close_overlay' => true, - ], 400); - } if ($missileCount > $availableMissiles) { return response()->json([ 'success' => false, - 'error' => __('t_ingame.galaxy.not_enough_missiles'), + 'error' => __('Not enough missiles available'), ], 400); } diff --git a/app/Http/Controllers/LanguageController.php b/app/Http/Controllers/LanguageController.php index d5f50daf5..f6fc3932a 100644 --- a/app/Http/Controllers/LanguageController.php +++ b/app/Http/Controllers/LanguageController.php @@ -6,6 +6,7 @@ use Illuminate\Support\Facades\App; use Illuminate\Support\Facades\Auth; use OGame\Http\Middleware\Locale; +use OGame\Services\PlanetNameLocalizationService; class LanguageController extends OGameController { @@ -26,9 +27,10 @@ public function __construct() * database record when the user is authenticated. * * @param string $lang + * @param PlanetNameLocalizationService $planetNameLocalization * @return RedirectResponse */ - public function switchLang(string $lang): RedirectResponse + public function switchLang(string $lang, PlanetNameLocalizationService $planetNameLocalization): RedirectResponse { // Fallback to 'en' for any unsupported locale (e.g. /lang/fr → 'en'). $locale = in_array($lang, Locale::SUPPORTED_LOCALES, true) ? $lang : 'en'; @@ -43,6 +45,11 @@ public function switchLang(string $lang): RedirectResponse if ($user !== null) { $user->lang = $locale; $user->save(); + + // Auto-translate the user's planets/moons that still carry a "default" + // name (Homeworld / Colony / Moon in any supported language) into the + // new locale. Custom names chosen by the player are preserved untouched. + $planetNameLocalization->retranslateDefaultNamesForUser((int) $user->id, $locale); } // Flush session to the store immediately so the locale key is visible to diff --git a/app/Http/Controllers/OptionsController.php b/app/Http/Controllers/OptionsController.php index a6d6b47f2..721d00ed2 100644 --- a/app/Http/Controllers/OptionsController.php +++ b/app/Http/Controllers/OptionsController.php @@ -5,8 +5,11 @@ use Exception; use Illuminate\Http\RedirectResponse; use Illuminate\Http\Request; +use Illuminate\Support\Facades\App; use Illuminate\Support\Facades\Hash; use Illuminate\View\View; +use OGame\Http\Middleware\Locale; +use OGame\Services\PlanetNameLocalizationService; use OGame\Services\PlayerService; class OptionsController extends OGameController @@ -32,6 +35,8 @@ public function index(PlayerService $player): View 'canUpdateUsername' => $canUpdateUsername, 'player' => $player, 'espionage_probes_amount' => $player->getEspionageProbesAmount(), + 'supported_languages' => Locale::SUPPORTED_LOCALES, + 'current_language' => $player->getUser()->lang ?: app()->getLocale(), ]); } @@ -176,6 +181,51 @@ public function processEspionageProbesAmount(Request $request, PlayerService $pl return array('success' => __('t_ingame.options.msg_settings_saved')); } + /** + * Process language change request. + * + * @param Request $request + * @param PlayerService $player + * @return array|null + */ + public function processChangeLanguage(Request $request, PlayerService $player): array|null + { + if (!$request->has('language')) { + return null; + } + + $requested = (string) $request->input('language'); + + // Validate against supported locales; ignore unsupported values silently. + if (!in_array($requested, Locale::SUPPORTED_LOCALES, true)) { + return null; + } + + $user = $player->getUser(); + + // Skip work if the value hasn't actually changed. + if ($user->lang === $requested) { + return null; + } + + $user->lang = $requested; + $user->save(); + + // Apply immediately so the redirect response is rendered in the new locale. + App::setLocale($requested); + session()->put('locale', $requested); + session()->save(); + + // Auto-translate the user's planets/moons that still carry a "default" + // name (Homeworld / Colony / Moon in any supported language) into the new + // locale. Custom names chosen by the player are preserved untouched. + /** @var PlanetNameLocalizationService $planetNameLocalization */ + $planetNameLocalization = app(PlanetNameLocalizationService::class); + $planetNameLocalization->retranslateDefaultNamesForUser((int) $user->id, $requested); + + return array('success' => __('t_ingame.options.msg_language_changed')); + } + /** * Save handler for index() form. * @@ -186,11 +236,15 @@ public function processEspionageProbesAmount(Request $request, PlayerService $pl public function save(Request $request, PlayerService $player): RedirectResponse { // Define change handlers. + // NOTE: processChangeLanguage MUST run first. processEspionageProbesAmount + // returns success on every submit (the field is present in every form post), + // so anything placed after it would never be reached. $change_handlers = [ + 'processChangeLanguage', 'processChangeUsername', 'processChangePassword', 'processVacationMode', - 'processEspionageProbesAmount' + 'processEspionageProbesAmount', ]; // Loop through change handlers, execute them and if it triggers diff --git a/app/Http/Controllers/PhalanxController.php b/app/Http/Controllers/PhalanxController.php index a5e86851a..547d5471a 100644 --- a/app/Http/Controllers/PhalanxController.php +++ b/app/Http/Controllers/PhalanxController.php @@ -148,7 +148,6 @@ public function scan(Request $request, PlayerService $player, PlanetServiceFacto $content_html = view('ingame.phalanx.content', [ 'fleet_movements' => $fleet_movements, 'server_time' => time(), - 'scanner_player_id' => $player->getId(), ])->render(); // Return scan results diff --git a/app/Http/Controllers/ResearchController.php b/app/Http/Controllers/ResearchController.php index 3cd504600..be46ad5d0 100644 --- a/app/Http/Controllers/ResearchController.php +++ b/app/Http/Controllers/ResearchController.php @@ -188,7 +188,7 @@ public function addBuildRequest(Request $request, PlayerService $player): JsonRe return response()->json([ 'status' => 'success', - 'message' => 'Building construction started.', + 'message' => __('t_ingame.buildings.building_started'), ]); } diff --git a/app/Http/Middleware/Locale.php b/app/Http/Middleware/Locale.php index 59ded75b4..782b138ac 100644 --- a/app/Http/Middleware/Locale.php +++ b/app/Http/Middleware/Locale.php @@ -10,8 +10,21 @@ class Locale { - /** Supported application locales. */ - public const SUPPORTED_LOCALES = ['en', 'it', 'nl', 'zh-TW']; + /** + * Supported application locales — official OGame community languages. + * + * Codes are the OGame community-server short codes (e.g. 'ar' = Argentina, + * 'br' = Brazil, 'mx' = Mexico, 'us' = USA, 'yu' = ex-Yugoslavia/Serbian — + * server communities, not strict ISO codes). 'zh-TW' (Traditional Chinese) + * is kept for backward compatibility with the pre-existing locale. + */ + public const SUPPORTED_LOCALES = [ + 'en', 'de', 'it', 'nl', + 'ar', 'br', 'cz', 'dk', 'es', 'fi', 'fr', 'gr', + 'hr', 'hu', 'jp', 'mx', 'pl', 'pt', 'ro', 'ru', + 'se', 'si', 'sk', 'tr', 'tw', 'us', 'yu', + 'zh-TW', + ]; /** * Handle an incoming request. diff --git a/app/Providers/FortifyServiceProvider.php b/app/Providers/FortifyServiceProvider.php index 766c67fde..aa15883fe 100644 --- a/app/Providers/FortifyServiceProvider.php +++ b/app/Providers/FortifyServiceProvider.php @@ -71,16 +71,12 @@ public function boot(): void return $user; }); - /*Fortify::registerView(function () { - return view('auth.register'); - }); - Fortify::requestPasswordResetLinkView(function () { - return view('auth.forgot-password'); + return view('outgame.forgot-password'); }); - Fortify::resetPasswordView(function () { - return view('auth.reset-password'); - });*/ + Fortify::resetPasswordView(function ($request) { + return view('outgame.reset-password', ['request' => $request]); + }); } } diff --git a/app/Services/I18n/OGameLocale.php b/app/Services/I18n/OGameLocale.php new file mode 100644 index 000000000..0ebae0a7b --- /dev/null +++ b/app/Services/I18n/OGameLocale.php @@ -0,0 +1,121 @@ +>|null + */ + private static ?array $dictionary = null; + + /** + * Languages officially supported by the OGame scrape. + * + * @var array + */ + public const SUPPORTED_LANGUAGES = [ + 'en', 'ar', 'br', 'cz', 'de', 'dk', 'es', 'fi', 'fr', 'gr', + 'hr', 'hu', 'it', 'jp', 'mx', 'nl', 'pl', 'pt', 'ro', 'ru', + 'se', 'si', 'sk', 'tr', 'tw', 'us', 'yu', + ]; + + /** + * Look up the translation of an english source string into the given language. + * + * Returns null if the english string is not present in the dictionary + * or if the requested language has no entry for it. + */ + public static function lookup(string $englishText, string $lang): string|null + { + $dict = self::dictionary(); + if (!isset($dict[$englishText][$lang])) { + return null; + } + + $value = $dict[$englishText][$lang]; + + return $value !== '' ? $value : null; + } + + /** + * Look up the translation, falling back to english (and ultimately to the + * source string itself) if the requested language is missing. + */ + public static function translate(string $englishText, string $lang): string + { + return self::lookup($englishText, $lang) + ?? self::lookup($englishText, 'en') + ?? $englishText; + } + + /** + * Whether the english source string exists in the dictionary. + */ + public static function has(string $englishText): bool + { + return isset(self::dictionary()[$englishText]); + } + + /** + * All languages a given english source string has a translation for. + * + * @return array + */ + public static function languagesFor(string $englishText): array + { + $dict = self::dictionary(); + if (!isset($dict[$englishText])) { + return []; + } + + return array_keys($dict[$englishText]); + } + + /** + * Total number of english source entries currently loaded. + */ + public static function count(): int + { + return count(self::dictionary()); + } + + /** + * Clear the in-memory cache. Intended for tests. + */ + public static function flush(): void + { + self::$dictionary = null; + } + + /** + * @return array> + */ + private static function dictionary(): array + { + if (self::$dictionary !== null) { + return self::$dictionary; + } + + $path = storage_path('i18n/master_dictionary.php'); + if (!is_file($path)) { + self::$dictionary = []; + return self::$dictionary; + } + + /** @var mixed $loaded */ + $loaded = require $path; + self::$dictionary = is_array($loaded) ? $loaded : []; + + return self::$dictionary; + } +} diff --git a/app/Services/PhalanxService.php b/app/Services/PhalanxService.php index 3c4b928f7..91ac5091d 100644 --- a/app/Services/PhalanxService.php +++ b/app/Services/PhalanxService.php @@ -6,7 +6,6 @@ use OGame\Factories\PlayerServiceFactory; use OGame\GameObjects\Models\Units\UnitCollection; use OGame\Models\FleetMission; -use OGame\Models\Planet; use OGame\Models\Planet\Coordinate; use RuntimeException; @@ -144,10 +143,6 @@ public function scanPlanetFleets(int $target_planet_id, int $scanner_player_id): ->orderBy('time_arrival', 'asc') ->get(); - // Preload planet names to avoid N+1 queries - $planet_ids = $fleet_missions->flatMap(fn($m) => [$m->planet_id_from, $m->planet_id_to])->filter()->unique(); - $planet_names = Planet::whereIn('id', $planet_ids)->pluck('name', 'id'); - $scan_results = []; foreach ($fleet_missions as $mission) { @@ -189,20 +184,17 @@ public function scanPlanetFleets(int $target_planet_id, int $scanner_player_id): 'time_departure' => $mission->time_arrival, 'time_arrival' => $return_time_arrival, 'fleet_direction' => $fleet_direction, - 'fleet_owner_id' => $mission->user_id, 'fleet_icon' => '014a5d88b102d4b47ab5146d4807c6.gif', 'display_time' => $return_time_arrival, 'origin' => [ 'galaxy' => $mission->galaxy_to, 'system' => $mission->system_to, 'position' => $mission->position_to, - 'planet_name' => $planet_names[$mission->planet_id_to] ?? '', ], 'destination' => [ 'galaxy' => $mission->galaxy_from, 'system' => $mission->system_from, 'position' => $mission->position_from, - 'planet_name' => $planet_names[$mission->planet_id_from] ?? '', ], 'ships' => $ships, 'ship_count' => array_sum($ships), @@ -265,20 +257,17 @@ public function scanPlanetFleets(int $target_planet_id, int $scanner_player_id): 'time_departure' => $mission->time_departure, 'time_arrival' => $display_time_arrival, 'fleet_direction' => $fleet_direction, - 'fleet_owner_id' => $mission->user_id, 'fleet_icon' => $fleet_icon, 'display_time' => $display_time_arrival, 'origin' => [ 'galaxy' => $mission->galaxy_from, 'system' => $mission->system_from, 'position' => $mission->position_from, - 'planet_name' => $planet_names[$mission->planet_id_from] ?? '', ], 'destination' => [ 'galaxy' => $mission->galaxy_to, 'system' => $mission->system_to, 'position' => $mission->position_to, - 'planet_name' => $planet_names[$mission->planet_id_to] ?? '', ], 'ships' => $ships, 'ship_count' => array_sum($ships), @@ -317,7 +306,7 @@ private function getFleetDirectionLabel(int $fleet_owner_id, int $scanner_player { // If scanner owns the fleet if ($fleet_owner_id === $scanner_player_id) { - return 'Own fleet'; + return 'Your fleet'; } // If attack mission (type 1 = Attack) or ACS Attack (type 2) diff --git a/app/Services/PlanetNameLocalizationService.php b/app/Services/PlanetNameLocalizationService.php new file mode 100644 index 000000000..1d7f974e3 --- /dev/null +++ b/app/Services/PlanetNameLocalizationService.php @@ -0,0 +1,109 @@ + + */ + private const DEFAULT_NAME_KEYS = [ + 't_ingame.overview.homeworld' => 'homeworld', + 't_ingame.overview.colony' => 'colony', + 't_ingame.overview.moon' => 'moon', + ]; + + /** + * Hardcoded fallbacks used if a translation is missing for some locale. + * + * @var array + */ + private const FALLBACKS = [ + 'homeworld' => 'Homeworld', + 'colony' => 'Colony', + 'moon' => 'Moon', + ]; + + /** + * Retranslate the user's default-named planets/moons into the new locale. + * + * @param int $userId + * @param string $newLocale + * @return int Number of planets actually renamed. + */ + public function retranslateDefaultNamesForUser(int $userId, string $newLocale): int + { + // Build a lookup: every "default" name in every supported locale → kind. + // Example: ['Homeworld' => 'homeworld', 'Heimatplanet' => 'homeworld', + // 'Pianeta Madre' => 'homeworld', 'Colony' => 'colony', + // 'Moon' => 'moon', 'Mond' => 'moon', 'Luna' => 'moon', ...]. + $defaultNamesToKind = []; + foreach (Locale::SUPPORTED_LOCALES as $loc) { + foreach (self::DEFAULT_NAME_KEYS as $transKey => $kind) { + $translated = trans($transKey, [], $loc); + if (is_string($translated) && $translated !== '' && $translated !== $transKey) { + $defaultNamesToKind[$translated] = $kind; + } + } + } + + if (empty($defaultNamesToKind)) { + return 0; + } + + // Resolve the new-locale translations once, with fallbacks. + $newNames = []; + foreach (self::DEFAULT_NAME_KEYS as $transKey => $kind) { + $val = (string) trans($transKey, [], $newLocale); + if ($val === $transKey || $val === '') { + $val = self::FALLBACKS[$kind]; + } + $newNames[$kind] = $val; + } + + // Fetch only the user's planets/moons whose current name is in the default set. + // Direct DB updates bypass model events because a name change does not + // require resource recalculation. + $renamed = 0; + Planet::query() + ->where('user_id', $userId) + ->whereIn('name', array_keys($defaultNamesToKind)) + ->select('id', 'name') + ->chunkById(200, function ($planets) use ($defaultNamesToKind, $newNames, &$renamed) { + foreach ($planets as $planet) { + $kind = $defaultNamesToKind[$planet->name] ?? null; + if ($kind === null) { + continue; + } + + $newName = $newNames[$kind] ?? null; + if ($newName === null || $newName === '' || $newName === $planet->name) { + continue; + } + + DB::table('planets')->where('id', $planet->id)->update(['name' => $newName]); + $renamed++; + } + }); + + return $renamed; + } +} diff --git a/public/img/flags/ar.svg b/public/img/flags/ar.svg new file mode 100644 index 000000000..91ce71549 --- /dev/null +++ b/public/img/flags/ar.svg @@ -0,0 +1,100 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/br.svg b/public/img/flags/br.svg new file mode 100644 index 000000000..e25548bb4 --- /dev/null +++ b/public/img/flags/br.svg @@ -0,0 +1,12 @@ + + + + + + + + + + + + diff --git a/public/img/flags/cz.svg b/public/img/flags/cz.svg new file mode 100644 index 000000000..7c040eb21 --- /dev/null +++ b/public/img/flags/cz.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/de.svg b/public/img/flags/de.svg new file mode 100644 index 000000000..fb3460577 --- /dev/null +++ b/public/img/flags/de.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/dk.svg b/public/img/flags/dk.svg new file mode 100644 index 000000000..8788e4684 --- /dev/null +++ b/public/img/flags/dk.svg @@ -0,0 +1,4 @@ + + + + diff --git a/public/img/flags/en.svg b/public/img/flags/en.svg new file mode 100644 index 000000000..146bb7044 --- /dev/null +++ b/public/img/flags/en.svg @@ -0,0 +1,6 @@ + + + + + + diff --git a/public/img/flags/es.svg b/public/img/flags/es.svg new file mode 100644 index 000000000..8a6d1ba79 --- /dev/null +++ b/public/img/flags/es.svg @@ -0,0 +1,579 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/fi.svg b/public/img/flags/fi.svg new file mode 100644 index 000000000..470be2d07 --- /dev/null +++ b/public/img/flags/fi.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/fr.svg b/public/img/flags/fr.svg new file mode 100644 index 000000000..247d9d4da --- /dev/null +++ b/public/img/flags/fr.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/gr.svg b/public/img/flags/gr.svg new file mode 100644 index 000000000..ce53cbcc3 --- /dev/null +++ b/public/img/flags/gr.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/hr.svg b/public/img/flags/hr.svg new file mode 100644 index 000000000..1b1d6eaae --- /dev/null +++ b/public/img/flags/hr.svg @@ -0,0 +1,61 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/hu.svg b/public/img/flags/hu.svg new file mode 100644 index 000000000..b59bb21d7 --- /dev/null +++ b/public/img/flags/hu.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/it.svg b/public/img/flags/it.svg new file mode 100644 index 000000000..4db24f23f --- /dev/null +++ b/public/img/flags/it.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/jp.svg b/public/img/flags/jp.svg new file mode 100644 index 000000000..2846bafa8 --- /dev/null +++ b/public/img/flags/jp.svg @@ -0,0 +1,4 @@ + + + + diff --git a/public/img/flags/mx.svg b/public/img/flags/mx.svg new file mode 100644 index 000000000..14deea8e2 --- /dev/null +++ b/public/img/flags/mx.svg @@ -0,0 +1,523 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/nl.svg b/public/img/flags/nl.svg new file mode 100644 index 000000000..20d1a4823 --- /dev/null +++ b/public/img/flags/nl.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/pl.svg b/public/img/flags/pl.svg new file mode 100644 index 000000000..1ed3e0929 --- /dev/null +++ b/public/img/flags/pl.svg @@ -0,0 +1,4 @@ + + + + diff --git a/public/img/flags/pt.svg b/public/img/flags/pt.svg new file mode 100644 index 000000000..2dbf529e3 --- /dev/null +++ b/public/img/flags/pt.svg @@ -0,0 +1,210 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/ro.svg b/public/img/flags/ro.svg new file mode 100644 index 000000000..f4584791d --- /dev/null +++ b/public/img/flags/ro.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/ru.svg b/public/img/flags/ru.svg new file mode 100644 index 000000000..6ee3f6457 --- /dev/null +++ b/public/img/flags/ru.svg @@ -0,0 +1,5 @@ + + + + + diff --git a/public/img/flags/se.svg b/public/img/flags/se.svg new file mode 100644 index 000000000..8ba745aca --- /dev/null +++ b/public/img/flags/se.svg @@ -0,0 +1,4 @@ + + + + diff --git a/public/img/flags/si.svg b/public/img/flags/si.svg new file mode 100644 index 000000000..44279c7eb --- /dev/null +++ b/public/img/flags/si.svg @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/public/img/flags/sk.svg b/public/img/flags/sk.svg new file mode 100644 index 000000000..369f55923 --- /dev/null +++ b/public/img/flags/sk.svg @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + + diff --git a/public/img/flags/tr.svg b/public/img/flags/tr.svg new file mode 100644 index 000000000..7e3773888 --- /dev/null +++ b/public/img/flags/tr.svg @@ -0,0 +1,6 @@ + + + + + + diff --git a/public/img/flags/tw.svg b/public/img/flags/tw.svg new file mode 100644 index 000000000..5a3977db9 --- /dev/null +++ b/public/img/flags/tw.svg @@ -0,0 +1,66 @@ + +image/svg+xml \ No newline at end of file diff --git a/public/img/flags/us.svg b/public/img/flags/us.svg new file mode 100644 index 000000000..146bb7044 --- /dev/null +++ b/public/img/flags/us.svg @@ -0,0 +1,6 @@ + + + + + + diff --git a/public/img/flags/yu.svg b/public/img/flags/yu.svg new file mode 100644 index 000000000..6d4f74d76 --- /dev/null +++ b/public/img/flags/yu.svg @@ -0,0 +1,292 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/resources/css/ingame/469500b3cd5158332fb20a56b14b2c.css b/resources/css/ingame/469500b3cd5158332fb20a56b14b2c.css index 8f9ce605f..9093a8145 100644 --- a/resources/css/ingame/469500b3cd5158332fb20a56b14b2c.css +++ b/resources/css/ingame/469500b3cd5158332fb20a56b14b2c.css @@ -2175,17 +2175,6 @@ div.content-box-s .header h3 { #messages #planet.shortHeader { background-image: url("/img/icons/969c4e267c1a550aad41b8fd1debe4.jpg"); } #chat #planet.shortHeader { background-image: url("/img/icons/c02c34215b665f753ae3e062c680d9.jpg"); } -#chat #planet h2 { - color: #fff; - font: bold 18px/22px Verdana,Arial,Helvetica,sans-serif; - height: 22px; - margin: 0 0 0 144px; - overflow: hidden; - padding-top: 7px; - white-space: nowrap; - width: 470px; -} - #resourceSettings #planet.shortHeader { background-image: url("/img/icons/8a1aa7b42b1d117d9ebb04c97b6d6d.jpg"); } #movement #planet.shortHeader { background-image: url("/img/icons/9b0237402cdb812513f8a513a7d8e3.jpg"); } #tutorial #planet.shortHeader { background-image: url("/img/icons/4641cd55cd998ab2f71757c7c0fd9d.jpg"); } @@ -9892,8 +9881,6 @@ div#buddyCopyOverlay .code { /* ***************** Single Chat ******************************************** */ .largeChatContainer { max-height: 500px; overflow: hidden; } -#chat .largeChatContainer ul.chat { margin: 0; padding: 5px; list-style: none; } -#chat .largeChatContainer ul.chat .chat_msg:first-child { margin-top: 0; } .chat_msg .msg_title { width: 270px; } @@ -31043,19 +31030,11 @@ ul.og-paginatable li.active { } #phalanxWrap .eventFleet .descFleet, -#phalanxWrap .partnerInfo .descFleet { - color:#7c8e9a; - font-weight:700; - text-align:left; - width:215px; - white-space:nowrap; - overflow:hidden; -} - #phalanxWrap .eventFleet .originFleet, +#phalanxWrap .partnerInfo .descFleet, #phalanxWrap .partnerInfo .originFleet { - color:#fff; - font-weight:bold; + color:#7c8e9a; + font-weight:700; text-align:left; width:215px; white-space:nowrap; diff --git a/resources/js/ingame/chat.js b/resources/js/ingame/chat.js index 7cae1fcd8..5f669550b 100644 --- a/resources/js/ingame/chat.js +++ b/resources/js/ingame/chat.js @@ -1030,7 +1030,7 @@ ogame.chat = { if (c.hasClass("mCustomScrollbar")) { c.mCustomScrollbar("update") } else { - c.mCustomScrollbar({theme: "ogame"}) + c.mCustomScrollbar({theme: "ogame", autohideScrollbar: true}) } if (d !== true) { c.mCustomScrollbar("scrollTo", "bottom", {scrollInertia: 0}) @@ -1147,21 +1147,23 @@ ogame.chat = { html += ''; } - // Strangers section - if (response.recentPartners && response.recentPartners.length > 0) { - html += '
'; - html += '

Strangers

'; - html += '
'; - html += '
'; - html += '
    '; + // Strangers section (always shown) + html += '
    '; + html += '

    Strangers

    '; + html += '
    '; + html += '
    '; + html += '
      '; + if (response.recentPartners && response.recentPartners.length > 0) { response.recentPartners.forEach(function(partner, index) { html += playerItem(partner, index, 'on', 'off', true); }); - - html += '
    '; + } else { + html += '
  • No strangers
  • '; } + html += '
'; + html += ''; html += ''; html += ''; diff --git a/resources/js/ingame/e7c74974620fa35b197315ebdbb8c2.js b/resources/js/ingame/e7c74974620fa35b197315ebdbb8c2.js index c0edad753..74ad27343 100644 --- a/resources/js/ingame/e7c74974620fa35b197315ebdbb8c2.js +++ b/resources/js/ingame/e7c74974620fa35b197315ebdbb8c2.js @@ -35250,7 +35250,7 @@ function getPlanetOrMoonTooltipLinks(planet, galaxyContentObject, systemData) { } }); - if (galaxyContentObject.actions.canMissileAttack && !player.isAdmin && systemData.availableMissiles > 0) { + if (galaxyContentObject.actions.canMissileAttack && !player.isAdmin) { let holdMissionAvailable = planet.availableMissions.find(availMission => availMission.missionType === 5); if (systemData.showOutlawWarning && !systemData.isOutlaw && player.isStrong && !holdMissionAvailable) { @@ -35683,7 +35683,7 @@ function getActions(galaxyContentObject, systemData) { let missileLink = ""; - if (galaxyContentObject.actions.canMissileAttack && !player.isAdmin && galaxy && system && position && systemData.availableMissiles > 0) { + if (galaxyContentObject.actions.canMissileAttack && !player.isAdmin && galaxy && system && position) { if (systemData.showOutlawWarning && !systemData.isOutlaw && player.isStrong && !holdMissionAvailable) { missileLink = ` T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1280) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.save_btn` | Save | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.send_btn` | Send | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `notes.save_btn` | Save | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.submit` | Send | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/ar/t_buddies.php b/resources/lang/ar/t_buddies.php new file mode 100644 index 000000000..56973c6c3 --- /dev/null +++ b/resources/lang/ar/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Nombre', + 'points' => 'Puntos', + 'rank' => 'Rank', + 'alliance' => 'Alianza', + 'coords' => 'Coords', + 'actions' => 'Acciones', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/ar/t_external.php b/resources/lang/ar/t_external.php new file mode 100644 index 000000000..9fabbd0b5 --- /dev/null +++ b/resources/lang/ar/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Aviso legal', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Reglas', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/ar/t_facilities.php b/resources/lang/ar/t_facilities.php new file mode 100644 index 000000000..6638278fa --- /dev/null +++ b/resources/lang/ar/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Muelle Espacial', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/ar/t_galaxy.php b/resources/lang/ar/t_galaxy.php new file mode 100644 index 000000000..f609903da --- /dev/null +++ b/resources/lang/ar/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/ar/t_ingame.php b/resources/lang/ar/t_ingame.php new file mode 100644 index 000000000..b03af4bcc --- /dev/null +++ b/resources/lang/ar/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diámetro', + 'temperature' => 'Temperatura', + 'position' => 'Posición', + 'points' => 'Puntos', + 'honour_points' => 'Puntos de honor', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Visión general', + 'buildings' => 'Edificio', + 'research' => 'Investigación', + 'switch_to_moon' => 'cambiar a la luna', + 'switch_to_planet' => 'Cambiar al planeta', + 'abandon_rename' => 'abandonar/renombrar', + 'abandon_rename_title' => 'Abandonar / renombrar Planeta', + 'abandon_rename_modal' => 'Abandonar/Renombrar :planet_name', + 'homeworld' => 'Planeta principal', + 'colony' => 'Colonia', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reasentar el planeta', + 'cancel_confirm' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? La posición reservada será liberada.', + 'cancel_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'blockers_title' => 'Las siguientes cosas se interponen actualmente en el camino de la reubicación de su planeta:', + 'no_blockers' => 'Ya nada puede obstaculizar la reubicación planificada del planeta.', + 'cooldown_title' => 'Tiempo hasta la próxima posible reubicación', + 'to_galaxy' => 'a la galaxia', + 'relocate' => 'Reubicar', + 'cancel' => 'Cancelar', + 'explanation' => 'La reubicación le permite mover sus planetas a otra posición en un sistema distante de su elección.

La reubicación real se lleva a cabo por primera vez 24 horas después de la activación. En este tiempo, puedes usar tus planetas normalmente. Una cuenta atrás te muestra cuánto tiempo queda antes de la reubicación.

Una vez que la cuenta atrás ha terminado y el planeta va a ser movido, ninguna de tus flotas estacionadas allí puede estar activa. En este momento tampoco debería haber nada en construcción, nada en reparación ni nada investigado. Si hay una tarea de construcción, una tarea de reparación o una flota aún activa al finalizar la cuenta regresiva, la reubicación se cancelará.

Si la reubicación se realiza con éxito, se le cobrarán 240 000 Materia Oscura. Los planetas, los edificios y los recursos almacenados, incluida la luna, se trasladarán de inmediato. Tus flotas viajan a las nuevas coordenadas automáticamente con la velocidad del barco más lento. La puerta de salto a una luna reubicada se desactiva durante 24 horas.', + 'err_position_not_empty' => 'La posición objetivo no está vacía.', + 'err_already_in_progress' => 'Ya hay un traslado de planeta en curso.', + 'err_on_cooldown' => 'El traslado está en espera. Por favor, espera.', + 'err_insufficient_dm' => 'Materia Oscura insuficiente. Necesitas :amount MO.', + 'err_buildings_in_progress' => 'No se puede trasladar durante la construcción de edificios.', + 'err_research_in_progress' => 'No se puede trasladar durante una investigación.', + 'err_units_in_progress' => 'No se puede trasladar durante la construcción de unidades.', + 'err_fleets_active' => 'No se puede trasladar con misiones de flota activas.', + 'err_no_active_relocation' => 'No se encontró ningún traslado de planeta activo.', + ], + 'shared' => [ + 'caution' => 'Precaución', + 'yes' => 'Sí', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Duración', + 'error_occurred' => 'Ha ocurrido un error.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Bajo construcción', + 'vacation_mode_error' => 'Error, el jugador está en modo vacaciones', + 'requirements_not_met' => '¡No se cumplen los requisitos!', + 'wrong_class' => 'No tienes la clase de personaje requerida para este edificio.', + 'wrong_class_general' => 'Para poder construir este barco, es necesario haber seleccionado la clase General.', + 'wrong_class_collector' => 'Para poder construir este barco, debes haber seleccionado la clase Coleccionista.', + 'wrong_class_discoverer' => 'Para poder construir este barco, es necesario haber seleccionado la clase Discoverer.', + 'no_moon_building' => '¡No puedes construir ese edificio en la luna!', + 'not_enough_resources' => '¡No hay suficientes recursos!', + 'queue_full' => 'La cola está llena', + 'not_enough_fields' => '¡No hay suficientes campos!', + 'shipyard_busy' => 'El astillero sigue ocupada', + 'research_in_progress' => '¡Actualmente se están realizando investigaciones!', + 'research_lab_expanding' => 'Se está ampliando el laboratorio de investigación.', + 'shipyard_upgrading' => 'Se está modernizando el astillero.', + 'nanite_upgrading' => 'Nanite Factory se está actualizando.', + 'max_amount_reached' => '¡Número máximo alcanzado!', + 'expand_button' => 'Expandir :título en el nivel :nivel', + 'loca_notice' => 'Referencia', + 'loca_demolish' => '¿Realmente rebajas un nivel a TECHNOLOGY_NAME?', + 'loca_lifeform_cap' => 'Uno o más bonos asociados ya están al máximo. ¿Quieres continuar la construcción de todos modos?', + 'last_inquiry_error' => 'Aún no se ha podido ejecutar tu última solicitud. Por favor, inténtalo nuevamente.', + 'planet_move_warning' => '¡Precaución! Es posible que esta misión aún esté en ejecución una vez que comience el período de reubicación y, si este es el caso, el proceso será cancelado. ¿Realmente quieres continuar con este trabajo?', + 'building_started' => 'Construcción iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolición iniciada.', + 'construction_canceled' => 'Construcción cancelada.', + 'added_to_queue' => 'Añadido a la cola.', + 'invalid_queue_item' => 'Elemento de cola inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opciones de recursos', + 'section_title' => 'Edificios de recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalaciones', + 'section_title' => 'Instalaciones', + 'use_jump_gate' => 'Usar puerta de salto', + 'jump_gate' => 'Salto cuántico', + 'alliance_depot' => 'Depósito de la alianza', + 'burn_confirm' => '¿Estás seguro de que quieres quemar este campo de ruinas? Esta acción no se puede deshacer.', + ], + 'research_page' => [ + 'basic' => 'Investigación básica', + 'drive' => 'Investigación de propulsión', + 'advanced' => 'Investigaciones avanzadas', + 'combat' => 'Investigación de combate', + ], + 'shipyard_page' => [ + 'battleships' => 'acorazados', + 'civil_ships' => 'Naves civiles', + 'no_units_idle' => 'No se están construyendo unidades actualmente.', + 'no_units_idle_tooltip' => 'No se están construyendo unidades actualmente.', + 'to_shipyard' => 'Ir al Hangar', + ], + 'defense_page' => [ + 'page_title' => 'Defensa', + 'section_title' => 'Estructuras defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'factor de producción', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'basic_income' => 'Ingresos básicos', + 'level' => 'Nivel', + 'number' => 'Número:', + 'items' => 'Objetos', + 'geologist' => 'Geólogo', + 'mine_production' => 'producción minera', + 'engineer' => 'Ingeniero', + 'energy_production' => 'producción de energía', + 'character_class' => 'Clase de personaje', + 'commanding_staff' => 'Grupo de comando', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por día', + 'total_per_week' => 'Total por semana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de misiles en el nivel :level puede contener misiles interplanetarios :ipm o misiles antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'demoler', + 'proceed' => 'Proceder', + 'enter_minimum' => 'Por favor ingresa al menos un misil para destruir', + 'not_enough_abm' => 'No tienes tantos misiles antibalísticos.', + 'not_enough_ipm' => 'No tienes tantos misiles interplanetarios.', + 'destroyed_success' => 'Misiles destruidos con éxito', + 'destroy_failed' => 'No se pudieron destruir los misiles', + 'error' => 'Se produjo un error. Por favor inténtalo de nuevo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de flota I', + 'dispatch_2_title' => 'Despacho de flota II', + 'dispatch_3_title' => 'Despacho de flota III', + 'movement_title' => 'Movimientos de flota', + 'to_movement' => 'Al movimiento de flotas', + 'fleets' => 'Flotas', + 'expeditions' => 'Expediciones', + 'reload' => 'Recargar', + 'clock' => 'Reloj', + 'load_dots' => 'cargando...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Espacios de flota usados / totales', + 'no_free_slots' => 'No hay espacios de flota disponibles', + 'tooltip_exp_slots' => 'Espacios de expedición usados / totales', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Flotas comerciales usadas/total', + 'fleet_dispatch' => 'Despacho de flota', + 'dispatch_impossible' => 'No se puede enviar la flota.', + 'no_ships' => 'No hay naves en este planeta.', + 'in_combat' => 'La flota se encuentra actualmente en combate.', + 'vacation_error' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'not_enough_deuterium' => '¡No hay suficiente deuterio!', + 'no_target' => 'Tienes que seleccionar un objetivo válido.', + 'cannot_send_to_target' => 'No se pueden enviar flotas a este objetivo.', + 'cannot_start_mission' => 'No puedes comenzar esta misión.', + 'mission_label' => 'Misión', + 'target_label' => 'Objetivo', + 'player_name_label' => 'Nombre del jugador', + 'no_selection' => 'No se ha seleccionado nada', + 'no_mission_selected' => '¡Ninguna misión seleccionada!', + 'combat_ships' => 'Naves de batalla', + 'civil_ships' => 'Naves civiles', + 'standard_fleets' => 'Flotas estándar', + 'edit_standard_fleets' => 'Editar flotas estándar', + 'select_all_ships' => 'Seleccionar todos los barcos', + 'reset_choice' => 'Restablecer elección', + 'api_data' => 'Estos datos se pueden introducir en un simulador de combate compatible:', + 'tactical_retreat' => 'Retirada táctica', + 'tactical_retreat_tooltip' => 'Muestra el consumo de deuterio por retirada.', + 'continue' => 'Continuar', + 'back' => 'Anterior', + 'origin' => 'Origen', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distancia', + 'debris_field' => 'Campo de escombros', + 'debris_field_lower' => 'Campo de escombros', + 'shortcuts' => 'Atajos', + 'combat_forces' => 'Fuerzas de combate', + 'player_label' => 'Jugador', + 'player_name' => 'Nombre del jugador', + 'select_mission' => 'Seleccionar misión para el objetivo', + 'bashing_disabled' => 'Se han desactivado las misiones de ataque porque se han producido demasiados ataques sobre el objetivo.', + 'mission_expedition' => 'Expedición', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar campo de escombros', + 'mission_transport' => 'Transporte', + 'mission_deploy' => 'Desplegar', + 'mission_espionage' => 'Espionaje', + 'mission_acs_defend' => 'Mantener posición', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque conjunto', + 'mission_destroy_moon' => 'Destruir', + 'desc_attack' => 'Ataca la flota y defensa de tu oponente.', + 'desc_acs_attack' => 'Las batallas honorables pueden convertirse en batallas deshonrosas si los jugadores fuertes ingresan a través de ACS. El factor decisivo aquí es la suma de puntos militares totales del atacante en comparación con la suma de puntos militares totales del defensor.', + 'desc_transport' => 'Transporta tus recursos a otros planetas.', + 'desc_deploy' => 'Envía tu flota permanentemente a otro planeta de tu imperio.', + 'desc_acs_defend' => 'Defiende el planeta de tu compañero de equipo.', + 'desc_espionage' => 'Espía los mundos de los emperadores extranjeros.', + 'desc_colonise' => 'Coloniza un nuevo planeta.', + 'desc_recycle' => 'Envía a tus recicladores a un campo de escombros para recolectar los recursos que flotan por allí.', + 'desc_destroy_moon' => 'Destruye la luna de tu enemigo.', + 'desc_expedition' => 'Envía tus naves a los confines más lejanos del espacio para completar emocionantes misiones.', + 'fleet_union' => 'Unión de flotas', + 'union_created' => 'Unión de flotas creada con éxito.', + 'union_edited' => 'Unión de flotas editada con éxito.', + 'err_union_max_fleets' => 'Pueden atacar un máximo de 16 flotas.', + 'err_union_max_players' => 'Un máximo de 5 jugadores pueden atacar.', + 'err_union_too_slow' => 'Eres demasiado lenta para unirte a esta flota.', + 'err_union_target_mismatch' => 'Su flota debe apuntar a la misma ubicación que la unión de flotas.', + 'union_name' => 'nombre de la unión', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Cargando...', + 'buddy_list_empty' => 'No hay amigas disponibles', + 'buddy_list_error' => 'No se pudieron cargar amigos', + 'search_user' => 'Buscar usuario', + 'search' => 'Búsqueda', + 'union_user' => 'Usuario de la unión', + 'invite' => 'Invitar', + 'kick' => 'Patada', + 'ok' => 'De acuerdo', + 'own_fleet' => 'Flota propia', + 'briefing' => 'Información informativa', + 'load_resources' => 'Cargar recursos', + 'load_all_resources' => 'Cargar todos los recursos', + 'all_resources' => 'Todos los recursos', + 'flight_duration' => 'Duración del vuelo (solo ida)', + 'federation_duration' => 'Duración del vuelo (unión de flotas)', + 'arrival' => 'Llegada', + 'return_trip' => 'Devolver', + 'speed' => 'Velocidad:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deuterio', + 'empty_cargobays' => 'Bahías de carga vacías', + 'hold_time' => 'tiempo de espera', + 'expedition_duration' => 'Duración de la expedición', + 'cargo_bay' => 'bahía de carga', + 'cargo_space' => 'Espacio de carga vacío / espacio de carga máx.', + 'send_fleet' => 'Enviar flota', + 'retreat_on_defender' => 'Regreso tras la retirada de los defensores.', + 'retreat_tooltip' => 'Si se activa esta opción, la flota se retirará sin luchar cuando el enemigo también huya sin presentar batalla.', + 'plunder_food' => 'Saquear comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'shipment' => 'Envío', + 'recall' => 'Recordar', + 'start_time' => 'Hora de inicio', + 'time_of_arrival' => 'hora de llegada', + 'deep_space' => 'Espacio profundo', + 'uninhabited_planet' => 'Planeta deshabitado', + 'no_debris_field' => 'Sin campo de escombros', + 'player_vacation' => 'Jugadora en modo vacaciones', + 'admin_gm' => 'Administrador o GM', + 'noob_protection' => 'protección novato', + 'player_too_strong' => '¡Este planeta no puede ser atacado porque el jugador es demasiado fuerte!', + 'no_moon' => 'No hay luna disponible.', + 'no_recycler' => 'No hay recicladora disponible.', + 'no_events' => 'Actualmente no hay eventos en ejecución.', + 'planet_already_reserved' => 'Este planeta ya ha sido reservado para una reubicación.', + 'max_planet_warning' => '¡Atención! Por el momento no se pueden colonizar más planetas. Se necesitan dos niveles de investigación astrotecnológica para cada nueva colonia. ¿Aún quieres enviar tu flota?', + 'empty_systems' => 'Sistemas vacíos', + 'inactive_systems' => 'Sistemas inactivos', + 'network_on' => 'En', + 'network_off' => 'Apagada', + 'err_generic' => 'Ha ocurrido un error', + 'err_no_moon' => 'Error, no hay luna', + 'err_newbie_protection' => 'Error, no se puede contactar al jugador debido a la protección para novatos', + 'err_too_strong' => 'La jugadora es demasiado fuerte para ser atacada', + 'err_vacation_mode' => 'Error, el jugador está en modo vacaciones', + 'err_own_vacation' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'err_not_enough_ships' => 'Error, no hay suficientes barcos disponibles, enviar número máximo:', + 'err_no_ships' => 'Error, no hay barcos disponibles', + 'err_no_slots' => 'Error, no hay espacios libres para la flota disponibles', + 'err_no_deuterium' => 'Error, no tienes suficiente deuterio', + 'err_no_planet' => 'Error, no hay ningún planeta allí', + 'err_no_cargo' => 'Error, capacidad de carga insuficiente', + 'err_multi_alarm' => 'Multialarma', + 'err_attack_ban' => 'Prohibición de ataques', + 'enemy_fleet' => 'Flota enemiga', + 'friendly_fleet' => 'Flota aliada', + 'admiral_slot_bonus' => 'Bono Almirante', + 'general_slot_bonus' => 'Bono General', + 'bash_warning' => '¡Atención: Estás a punto de atacar a este jugador demasiadas veces!', + 'add_new_template' => 'Añadir plantilla', + 'tactical_retreat_label' => 'Retirada táctica', + 'tactical_retreat_full_tooltip' => 'Activar retirada táctica: tu flota se retirará si la proporción de combate es desfavorable. Requiere Almirante para la proporción 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada táctica en proporción 3:1 (requiere Almirante)', + 'fleet_sent_success' => 'Tu flota ha sido enviada con éxito.', + ], + 'galaxy' => [ + 'vacation_error' => '¡No puedes usar la vista de galaxias mientras estás en modo vacaciones!', + 'system' => 'Sistema solar', + 'go' => '¡Vamos!', + 'system_phalanx' => 'Phalanx de sistemas', + 'system_espionage' => 'Espionaje del sistema', + 'discoveries' => 'Descubrimientos', + 'discoveries_tooltip' => 'Iniciar una misión de exploración a todas las posiciones posibles.', + 'probes_short' => 'Sonda Esp.', + 'recycler_short' => 'Recibe.', + 'ipm_short' => 'MIP.', + 'used_slots' => 'Ranuras usadas', + 'planet_col' => 'Planeta', + 'name_col' => 'Nombre', + 'moon_col' => 'Luna', + 'debris_short' => 'Escombros', + 'player_status' => 'Jugador (estado)', + 'alliance' => 'Alianza', + 'action' => 'Oferta', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Flota de expedición', + 'admiral_needed' => 'Necesitas un almirante para poder utilizar esta función.', + 'send' => 'Enviar', + 'legend' => 'Leyenda', + 'status_admin_abbr' => 'Un', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jugador fuerte', + 'status_noob_abbr' => 'norte', + 'legend_noob' => 'Jugadora más débil (novata)', + 'status_outlaw_abbr' => 'oh', + 'legend_outlaw' => 'Proscrito (temporal)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo vacaciones', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqueado', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => 'Inactivo 7 días', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => 'Inactivo 28 días', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Objetivo honorable', + 'phalanx_restricted' => '¡La falange del sistema solo puede ser utilizada por la clase de alianza Investigador!', + 'astro_required' => 'Primero tienes que investigar Astrofísica.', + 'galaxy_nav' => 'Galaxia', + 'activity' => 'Actividad', + 'no_action' => 'No hay acciones disponibles.', + 'time_minute_abbr' => 'metro', + 'moon_diameter_km' => 'Diámetro de la luna en km', + 'km' => 'kilómetros', + 'pathfinders_needed' => 'Conquistadoras necesarias', + 'recyclers_needed' => 'Se necesitan recicladores', + 'mine_debris' => 'Mía', + 'phalanx_no_deut' => 'No hay suficiente deuterio para desplegar la falange.', + 'use_phalanx' => 'usar falange', + 'colonize_error' => 'No es posible colonizar un planeta sin una nave colonial.', + 'ranking' => 'Categoría', + 'espionage_report' => 'Informe de espionaje', + 'missile_attack' => 'Ataque con misiles', + 'rank' => 'Posición', + 'alliance_member' => 'Miembro', + 'alliance_class' => 'Clase de alianza', + 'espionage_not_possible' => 'El espionaje no es posible', + 'espionage' => 'Espionaje', + 'hire_admiral' => 'contratar almirante', + 'dark_matter' => 'Materia Oscura', + 'outlaw_explanation' => 'Si eres un forajido, ya no tendrás ninguna protección contra ataques y podrás ser atacado por todos los jugadores.', + 'honorable_target_explanation' => 'En la batalla contra este objetivo podrás recibir puntos de honor y saquear un 50 % más de botín.', + 'relocate_success' => 'El puesto ha sido reservado para usted. La reubicación de la colonia ha comenzado.', + 'relocate_title' => 'Reasentar el planeta', + 'relocate_question' => '¿Estás seguro de que quieres reubicar tu planeta en estas coordenadas? Para financiar la reubicación necesitarás :cost Dark Matter.', + 'deut_needed_relocate' => '¡No tienes suficiente deuterio! Necesitas 10 unidades de deuterio.', + 'fleet_attacking' => '¡La flota está atacando!', + 'fleet_underway' => 'La flota está en ruta', + 'discovery_send' => 'Buque de exploración de envío', + 'discovery_success' => 'Barco de exploración enviado', + 'discovery_unavailable' => 'No puedes enviar un barco de exploración a este lugar.', + 'discovery_underway' => 'Una nave de exploración ya se está acercando a este planeta.', + 'discovery_locked' => 'Aún no has desbloqueado la investigación para descubrir nuevas formas de vida.', + 'discovery_title' => 'Barco de exploración', + 'discovery_question' => '¿Quieres enviar una nave de exploración a este planeta?
Metal: 5000 Cristal: 1000 Deuterio: 500', + 'sensor_report' => 'informe del sensor', + 'sensor_report_from' => 'Informe de sensores de', + 'refresh' => 'Refrescar', + 'arrived' => 'Llegó', + 'target' => 'Objetivo', + 'flight_duration' => 'Duración del vuelo', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Objetivo principal', + 'no_primary_target' => 'No se seleccionó ningún objetivo principal: objetivo aleatorio', + 'target_has' => 'El objetivo tiene', + 'abm_full' => 'Misiles antibalísticos', + 'fire' => 'Fuego', + 'valid_missile_count' => 'Por favor introduce un número válido de misiles.', + 'not_enough_missiles' => 'No tienes suficientes misiles.', + 'launched_success' => '¡Los misiles se lanzaron con éxito!', + 'launch_failed' => 'No se pudieron lanzar misiles', + 'alliance_page' => 'Página de la alianza', + 'apply' => 'Solicitar', + 'contact_support' => 'Contactar soporte', + 'insufficient_range' => '¡Alcance insuficiente (impulso de impulso a nivel de investigación) de sus misiles interplanetarios!', + ], + 'buddy' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'request_to' => 'Solicitud de amigo para', + 'ignore_confirm' => '¿Estás seguro de que quieres ignorar', + 'ignore_success' => 'Jugador ignorada con éxito!', + 'ignore_failed' => 'No se pudo ignorar al jugador.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotas', + 'tab_communication' => 'Comunicación', + 'tab_economy' => 'Economía', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espionaje', + 'subtab_combat' => 'Informes de combate', + 'subtab_expeditions' => 'Expediciones', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Otra', + 'subtab_messages' => 'Mensajes', + 'subtab_information' => 'Información', + 'subtab_shared_combat' => 'Informes de combate compartidos', + 'subtab_shared_espionage' => 'Informes de espionaje compartidos', + 'news_feed' => 'Canal de noticias', + 'loading' => 'cargando...', + 'error_occurred' => 'Ha ocurrido un error', + 'mark_favourite' => 'Marcar como favorita', + 'remove_favourite' => 'eliminar de favoritos', + 'from' => 'De', + 'no_messages' => 'Actualmente no hay mensajes disponibles en esta pestaña', + 'new_alliance_msg' => 'Nuevo mensaje de alianza', + 'to' => 'A', + 'all_players' => 'Todas las jugadoras', + 'send' => 'Enviar', + 'delete_buddy_title' => 'Eliminar amigo', + 'report_to_operator' => '¿Reportar este mensaje a un operador de juego?', + 'too_few_chars' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'bbcode_bold' => 'Negrita', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Subrayar', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subíndice', + 'bbcode_sup' => 'Sobrescrita', + 'bbcode_font_color' => 'Color de fuente', + 'bbcode_font_size' => 'Tamaño de fuente', + 'bbcode_bg_color' => 'Color de fondo', + 'bbcode_bg_image' => 'Imagen de fondo', + 'bbcode_tooltip' => 'Información sobre herramientas', + 'bbcode_align_left' => 'Alinear a la izquierda', + 'bbcode_align_center' => 'Alinear al centro', + 'bbcode_align_right' => 'alinear a la derecha', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Descanso', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'spoiler', + 'bbcode_moreopts' => 'Más opciones', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'línea horizontal', + 'bbcode_picture' => 'Imagen', + 'bbcode_link' => 'Enlace', + 'bbcode_email' => 'Correo electrónico', + 'bbcode_player' => 'Jugador', + 'bbcode_item' => 'Artículo', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Avance', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID o nombre del jugador', + 'bbcode_item_ph' => 'ID del artículo', + 'bbcode_coord_ph' => 'Galaxia:sistema:posición', + 'bbcode_chars_left' => 'Personajes restantes', + 'bbcode_ok' => 'De acuerdo', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repetir horizontalmente', + 'bbcode_repeat_y' => 'Repetir verticalmente', + 'spy_player' => 'Jugador', + 'spy_activity' => 'Actividad', + 'spy_minutes_ago' => 'hace minutos', + 'spy_class' => 'Clase', + 'spy_unknown' => 'Desconocida', + 'spy_alliance_class' => 'Clase de alianza', + 'spy_no_alliance_class' => 'No se seleccionó ninguna clase de alianza', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Botín', + 'spy_counter_esp' => 'Posibilidad de contraespionaje', + 'spy_no_info' => 'No pudimos recuperar ninguna información confiable de este tipo del escaneo.', + 'spy_debris_field' => 'Campo de escombros', + 'spy_no_activity' => 'Su espionaje no muestra anomalías en la atmósfera del planeta. Parece que no ha habido actividad en el planeta en la última hora.', + 'spy_fleets' => 'Flotas', + 'spy_defense' => 'Defensa', + 'spy_research' => 'Investigación', + 'spy_building' => 'Edificio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensor', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Botín', + 'battle_debris_new' => 'Campo de escombros (recién creado)', + 'battle_wreckage_created' => 'Restos creados', + 'battle_attacker_wreckage' => 'Restos del atacante', + 'battle_repaired' => 'Realmente reparado', + 'battle_moon_chance' => 'Probabilidad de luna', + 'battle_report' => 'Informe de combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando de Flota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada táctica', + 'battle_total_loot' => 'botín total', + 'battle_debris' => 'Escombros (nuevo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minado después del combate', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Campos de escombros (izquierda)', + 'battle_honour_points' => 'Puntos de honor', + 'battle_dishonourable' => 'Lucha deshonrosa', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Lucha honorable', + 'battle_class' => 'Clase', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de batalla', + 'battle_civil_ships' => 'Naves civiles', + 'battle_defences' => 'Defensas', + 'battle_repaired_def' => 'Defensas reparadas', + 'battle_share' => 'compartir mensaje', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espionaje', + 'battle_delete' => 'borrar', + 'battle_favourite' => 'Marcar como favorita', + 'battle_hamill' => '¡Un caza ligero destruyó una Estrella de la Muerte antes de que comenzara la batalla!', + 'battle_retreat_tooltip' => 'Tenga en cuenta que las Deathstars, las sondas de espionaje, los satélites solares y cualquier flota en una misión de ACS Defense no pueden huir. Las retiradas tácticas también se desactivan en batallas honorables. También es posible que se haya desactivado o impedido manualmente una retirada por falta de deuterio. Los bandidos y jugadores con más de 500.000 puntos nunca se retiran.', + 'battle_no_flee' => 'La flota defensora no huyó.', + 'battle_rounds' => 'Rondas', + 'battle_start' => 'Comenzar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'El atacante dispara un total de tiros al defensor con una fuerza total de fuerza. Los escudos del :defender2 absorben :puntos de daño absorbidos.', + 'battle_defender_fires' => 'El defensor dispara un total de tiros al atacante con una fuerza total de fuerza. Los escudos del :attacker2 absorben :puntos de daño absorbidos.', + ], + 'alliance' => [ + 'page_title' => 'Alianza', + 'tab_overview' => 'Visión general', + 'tab_management' => 'Gestión', + 'tab_communication' => 'Comunicación', + 'tab_applications' => 'Aplicaciones', + 'tab_classes' => 'Clases de Alianza', + 'tab_create' => 'Crear alianza', + 'tab_search' => 'Buscar alianza', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Tu alianza', + 'name' => 'Nombre', + 'tag' => 'Etiqueta', + 'created' => 'Creado', + 'member' => 'Miembro', + 'your_rank' => 'Tu rango', + 'homepage' => 'Página principal', + 'logo' => 'Logotipo de la Alianza', + 'open_page' => 'Abrir página de alianza', + 'highscore' => 'Puntuación más alta de la alianza', + 'leave_wait_warning' => 'Si abandona la alianza, deberá esperar 3 días antes de unirse o crear otra alianza.', + 'leave_btn' => 'Dejar alianza', + 'member_list' => 'Lista de miembros', + 'no_members' => 'No se encontraron miembros', + 'assign_rank_btn' => 'Asignar rango', + 'kick_tooltip' => 'Miembro de la alianza Kick', + 'write_msg_tooltip' => 'Escribir mensaje', + 'col_name' => 'Nombre', + 'col_rank' => 'Posición', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Unida', + 'col_online' => 'Activos', + 'col_function' => 'Función', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilegios', + 'col_rank_name' => 'Nombre de rango', + 'col_applications_group' => 'Aplicaciones', + 'col_member_group' => 'Miembro', + 'col_alliance_group' => 'Alianza', + 'delete_rank' => 'Eliminar rango', + 'save_btn' => 'Guardar', + 'rights_warning_html' => '¡Advertencia! Solo puedes otorgar los permisos que tienes.', + 'rights_warning_loca' => '[b]¡Advertencia![/b] Solo puedes otorgar los permisos que tienes.', + 'rights_legend' => 'Leyenda de derechos', + 'create_rank_btn' => 'Crear nuevo rango', + 'rank_name_placeholder' => 'Nombre de rango', + 'no_ranks' => 'No se encontraron rangos', + 'perm_see_applications' => 'Mostrar aplicaciones', + 'perm_edit_applications' => 'Solicitudes de proceso', + 'perm_see_members' => 'Mostrar lista de miembros', + 'perm_kick_user' => 'Usuario de patada', + 'perm_see_online' => 'Ver estado en línea', + 'perm_send_circular' => 'escribir mensaje circular', + 'perm_disband' => 'Disolver alianza', + 'perm_manage' => 'Gestionar alianza', + 'perm_right_hand' => 'Derecha', + 'perm_right_hand_long' => '`Mano Derecha` (necesaria para transferir el rango de fundador)', + 'perm_manage_classes' => 'Administrar clase de alianza', + 'manage_texts' => 'Gestionar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto de la aplicación', + 'options' => 'Opciones', + 'alliance_logo_label' => 'Logotipo de la Alianza', + 'applications_field' => 'Aplicaciones', + 'status_open' => 'Posible (alianza abierta)', + 'status_closed' => 'Imposible (alianza cerrada)', + 'rename_founder' => 'Cambiar el nombre del título de fundador como', + 'rename_newcomer' => 'Cambiar el nombre del rango de recién llegado', + 'no_settings_perm' => 'No tienes permiso para administrar la configuración de la alianza.', + 'change_tag_name' => 'Cambiar etiqueta/nombre de alianza', + 'change_tag' => 'Cambiar etiqueta de alianza', + 'change_name' => 'Cambiar nombre de alianza', + 'former_tag' => 'Etiqueta de antigua alianza:', + 'new_tag' => 'Nueva etiqueta de alianza:', + 'former_name' => 'Nombre de la antigua alianza:', + 'new_name' => 'Nuevo nombre de alianza:', + 'former_tag_short' => 'Etiqueta de antigua alianza', + 'new_tag_short' => 'Nueva etiqueta de alianza', + 'former_name_short' => 'Nombre de la antigua alianza', + 'new_name_short' => 'Nuevo nombre de alianza', + 'no_tagname_perm' => 'No tienes permiso para cambiar la etiqueta/nombre de la alianza.', + 'delete_pass_on' => 'Eliminar alianza/Pasar alianza el', + 'delete_btn' => 'Eliminar esta alianza', + 'no_delete_perm' => 'No tienes permiso para eliminar la alianza.', + 'handover' => 'Alianza de traspaso', + 'takeover_btn' => 'Tomar el control de la alianza', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir el título de fundador a:', + 'loca_no_transfer_error' => 'Ninguno de los miembros tiene el derecho de "mano derecha" requerido. No puedes entregar la alianza.', + 'loca_founder_inactive_error' => 'El fundador no permanece inactivo el tiempo suficiente para hacerse cargo de la alianza.', + 'leave_section_title' => 'Dejar alianza', + 'leave_consequences' => 'Si abandonas la alianza, perderás todos tus permisos de rango y beneficios de la alianza.', + 'no_applications' => 'No se encontraron aplicaciones', + 'accept_btn' => 'aceptar', + 'deny_btn' => 'Negar solicitante', + 'report_btn' => 'Solicitud de informe', + 'app_date' => 'Fecha de solicitud', + 'action_col' => 'Oferta', + 'answer_btn' => 'respuesta', + 'reason_label' => 'Razón', + 'apply_title' => 'Aplicar a la Alianza', + 'apply_heading' => 'Solicitud a', + 'send_application_btn' => 'Enviar solicitud', + 'chars_remaining' => 'Personajes restantes', + 'msg_too_long' => 'El mensaje es demasiado largo (máximo 2000 caracteres)', + 'addressee' => 'A', + 'all_players' => 'Todas las jugadoras', + 'only_rank' => 'solo rango:', + 'send_btn' => 'Enviar', + 'info_title' => 'Información de la Alianza', + 'apply_confirm' => '¿Quieres aplicar a esta alianza?', + 'redirect_confirm' => 'Siguiendo este enlace, abandonarás OGame. ¿Quieres continuar?', + 'class_selection_header' => 'Selección de clase', + 'select_class_title' => 'Seleccionar clase de alianza', + 'select_class_note' => 'Selecciona una clase de alianza para disfrutar de bonificaciones especiales. Puedes cambiar la clase de alianza en el menú de alianza siempre que tengas los derechos necesarios.', + 'class_warriors' => 'Guerreros (Alianza)', + 'class_traders' => 'Comerciantes (Alianza)', + 'class_researchers' => 'Investigadoras (Alianza)', + 'class_label' => 'Clase de alianza', + 'buy_for' => 'Comprar por', + 'no_dark_matter' => 'No hay suficiente materia oscura disponible', + 'loca_deactivate' => 'Desactivar', + 'loca_activate_dm' => '¿Quieres activar la clase de alianza #allianceClassName# para #darkmatter# Dark Matter? Al hacerlo, perderá su clase de alianza actual.', + 'loca_activate_item' => '¿Quieres activar la clase de alianza #allianceClassName#? Al hacerlo, perderá su clase de alianza actual.', + 'loca_deactivate_note' => '¿Realmente desea desactivar la clase de alianza #allianceClassName#? La reactivación requiere un elemento de cambio de clase de alianza por 500.000 Materia Oscura.', + 'loca_class_change_append' => '

Clase de alianza actual: #currentAllianceClassName#

Último cambio el: #lastAllianceClassChange#', + 'loca_no_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'cargando...', + 'warrior_bonus_1' => '+10% de velocidad para barcos que vuelan entre miembros de la alianza', + 'warrior_bonus_2' => '+1 niveles de investigación de combate', + 'warrior_bonus_3' => '+1 niveles de investigación de espionaje', + 'warrior_bonus_4' => 'El sistema de espionaje se puede utilizar para escanear sistemas completos.', + 'trader_bonus_1' => '+10% de velocidad para transportistas', + 'trader_bonus_2' => '+5% producción minera', + 'trader_bonus_3' => '+5% de producción de energía', + 'trader_bonus_4' => '+10% de capacidad de almacenamiento planetario', + 'trader_bonus_5' => '+10% de capacidad de almacenamiento lunar', + 'researcher_bonus_1' => '+5% planetas más grandes en colonización', + 'researcher_bonus_2' => '+10% de velocidad al destino de la expedición', + 'researcher_bonus_3' => 'El sistema Phalanx se puede utilizar para escanear los movimientos de flotas en sistemas completos.', + 'class_not_implemented' => 'El sistema de clases de la Alianza aún no se ha implementado', + 'create_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'create_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'create_btn' => 'Crear alianza', + 'loca_ally_tag_chars' => 'Etiqueta de alianza (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nombre de la alianza (3-8 caracteres)', + 'loca_ally_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'loca_ally_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'confirm_leave' => '¿Estás seguro de que quieres abandonar la alianza?', + 'confirm_kick' => '¿Estás seguro de que quieres expulsar a :username de la alianza?', + 'confirm_deny' => '¿Estás seguro de que quieres rechazar esta solicitud?', + 'confirm_deny_title' => 'Denegar solicitud', + 'confirm_disband' => '¿Realmente eliminar la alianza?', + 'confirm_pass_on' => '¿Estás seguro de que quieres transmitir tu alianza?', + 'confirm_takeover' => '¿Estás seguro de que quieres hacerte cargo de esta alianza?', + 'confirm_abandon' => '¿Abandonar esta alianza?', + 'confirm_takeover_long' => '¿Asumir el control de esta alianza?', + 'msg_already_in' => 'Ya estas en una alianza', + 'msg_not_in_alliance' => 'no estas en una alianza', + 'msg_not_found' => 'Alianza no encontrada', + 'msg_id_required' => 'Se requiere identificación de la alianza', + 'msg_closed' => 'Esta alianza está cerrada para solicitudes.', + 'msg_created' => 'Alianza creada con éxito', + 'msg_applied' => 'Solicitud enviada exitosamente', + 'msg_accepted' => 'Solicitud aceptada', + 'msg_rejected' => 'Solicitud rechazada', + 'msg_kicked' => 'Miembro expulsado de la alianza', + 'msg_kicked_success' => 'Miembro expulsado con éxito', + 'msg_left' => 'Has dejado la alianza.', + 'msg_rank_assigned' => 'Rango asignado', + 'msg_rank_assigned_to' => 'Rango asignado exitosamente a :nombre', + 'msg_ranks_assigned' => 'Rangos asignados exitosamente', + 'msg_rank_perms_updated' => 'Permisos de clasificación actualizados', + 'msg_texts_updated' => 'Textos de la Alianza actualizados', + 'msg_text_updated' => 'Texto de la Alianza actualizado', + 'msg_settings_updated' => 'Configuración de alianza actualizada', + 'msg_tag_updated' => 'Etiqueta de alianza actualizada', + 'msg_name_updated' => 'Nombre de la alianza actualizado', + 'msg_tag_name_updated' => 'Etiqueta y nombre de la alianza actualizados', + 'msg_disbanded' => 'Alianza disuelta', + 'msg_broadcast_sent' => 'Mensaje de difusión enviado correctamente', + 'msg_rank_created' => 'Rango creado exitosamente', + 'msg_apply_success' => 'Solicitud enviada exitosamente', + 'msg_apply_error' => 'No se pudo enviar la solicitud', + 'msg_leave_error' => 'No pude abandonar la alianza', + 'msg_assign_error' => 'No se pudieron asignar rangos', + 'msg_kick_error' => 'No se pudo expulsar al miembro', + 'msg_invalid_action' => 'Acción no válida', + 'msg_error' => 'Se produjo un error', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Nuevo miembro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnología', + 'tab_applications' => 'Aplicaciones', + 'tab_techinfo' => 'Información técnica', + 'tab_technology' => 'Técnica', + 'page_title' => 'Técnica', + 'no_requirements' => 'No hay requisitos disponibles.', + 'is_requirement_for' => 'es un requisito para', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferencia', + 'col_diff_per_level' => 'Diferencia / nivel', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentaje)', + 'production_energy_balance' => 'Balance de energía', + 'production_per_hour' => 'Producción / h', + 'production_deuterium_consumption' => 'Consumo de deuterio', + 'properties_technical_data' => 'Datos técnicos', + 'properties_structural_integrity' => 'Integridad estructural', + 'properties_shield_strength' => 'Fuerza del escudo', + 'properties_attack_strength' => 'Fuerza de ataque', + 'properties_speed' => 'Velocidad', + 'properties_cargo_capacity' => 'Capacidad de carga', + 'properties_fuel_usage' => 'Uso de combustible (deuterio)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fuego rápido desde', + 'rapidfire_against' => 'Fuego rápido contra', + 'storage_capacity' => 'Tapa de almacenamiento.', + 'plasma_metal_bonus' => '% de bonificación de metales', + 'plasma_crystal_bonus' => '% de bonificación de cristal', + 'plasma_deuterium_bonus' => '% de bonificación de deuterio', + 'astrophysics_max_colonies' => 'Colonias máximas', + 'astrophysics_max_expeditions' => 'Expediciones máximas', + 'astrophysics_note_1' => 'Las posiciones 3 y 13 se pueden ocupar desde el nivel 4 en adelante.', + 'astrophysics_note_2' => 'Las posiciones 2 y 14 se pueden ocupar desde el nivel 6 en adelante.', + 'astrophysics_note_3' => 'Las posiciones 1 y 15 se pueden ocupar desde el nivel 8 en adelante.', + ], + 'options' => [ + 'page_title' => 'Opciones', + 'tab_userdata' => 'Datos de usuario', + 'tab_general' => 'General', + 'tab_display' => 'Descripción', + 'tab_extended' => 'Extendido', + 'section_playername' => 'Nombre de las jugadoras', + 'your_player_name' => 'Tu nombre de jugador:', + 'new_player_name' => 'Nuevo nombre del jugador:', + 'username_change_once_week' => 'Puedes cambiar tu nombre de usuario una vez por semana.', + 'username_change_hint' => 'Para hacerlo, haga clic en su nombre o en la configuración en la parte superior de la pantalla.', + 'section_password' => 'Cambiar contraseña', + 'old_password' => 'Ingrese la contraseña anterior:', + 'new_password' => 'Nueva contraseña (al menos 4 caracteres):', + 'repeat_password' => 'Repita la nueva contraseña:', + 'password_check' => 'Verificación de contraseña:', + 'password_strength_low' => 'Bajo', + 'password_strength_medium' => 'Medio', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'La contraseña debe contener las siguientes propiedades', + 'password_min_max' => 'mín. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Mayúsculas y minúsculas', + 'password_special_chars' => 'Caracteres especiales (por ejemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Su contraseña debe tener al menos 4 caracteres y no puede tener más de 128 caracteres.', + 'section_email' => 'Dirección de correo electrónico', + 'current_email' => 'Dirección de correo electrónico actual:', + 'send_validation_link' => 'Enviar enlace de validación', + 'email_sent_success' => '¡El correo electrónico se ha enviado correctamente!', + 'email_sent_error' => '¡Error! ¡La cuenta ya está validada o no se pudo enviar el correo electrónico!', + 'email_too_many_requests' => '¡Ya has solicitado demasiados correos electrónicos!', + 'new_email' => 'Nueva dirección de correo electrónico:', + 'new_email_confirm' => 'Nueva dirección de correo electrónico (a confirmación):', + 'enter_password_confirm' => 'Ingrese la contraseña (como confirmación):', + 'email_warning' => '¡Advertencia! Después de una validación exitosa de la cuenta, un nuevo cambio de dirección de correo electrónico solo será posible después de un período de 7 días.', + 'section_spy_probes' => 'Sondas de espionaje', + 'spy_probes_amount' => 'Cantidad de Sondas de espionaje:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat', + 'section_warnings' => 'Advertencias', + 'disable_outlaw_warning' => 'Desactivar advertencia de proscrito por ataque contra enemigo 5 veces más fuerte:', + 'section_general_display' => 'Visualización general', + 'language' => 'Idioma', + 'language_en' => 'Inglés', + 'language_de' => 'Alemán', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandés', + 'language_ar' => 'Español (Argentina)', + 'language_br' => 'Portugués (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Finlandés', + 'language_fr' => 'Francés', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Portugués', + 'language_ro' => 'Rumano', + 'language_ru' => 'Ruso', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencia de idioma guardada.', + 'show_mobile_version' => 'Mostrar versión móvil:', + 'show_alt_dropdowns' => 'Mostrar menús desplegables alternativos:', + 'activate_autofocus' => 'Activar enfoque automático en la clasificación:', + 'always_show_events' => 'Mostrar siempre eventos:', + 'events_hide' => 'Esconder', + 'events_above' => 'Encima del contenido', + 'events_below' => 'Debajo del contenido', + 'section_planets' => 'Tus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Secuencia de la creación', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamaño', + 'sort_used_fields' => 'Campos usados', + 'sort_sequence' => 'Secuencia de ordenado:', + 'sort_order_up' => 'ascendente', + 'sort_order_down' => 'descendente', + 'section_overview_display' => 'Visión general', + 'highlight_planet_info' => 'Resaltar información de planetas:', + 'animated_detail_display' => 'Visualización detallada animada:', + 'animated_overview' => 'Vista animada:', + 'section_overlays' => 'Cubiertas', + 'overlays_hint' => 'Las siguientes opciones permiten abrir las cubiertas en ventanas nuevas del navegador en lugar de dentro del juego.', + 'popup_notes' => 'Notas en ventana adicional:', + 'popup_combat_reports' => 'Informes de combate en una ventana adicional:', + 'section_messages_display' => 'Mensajes', + 'hide_report_pictures' => 'Ocultar imágenes en informes:', + 'msgs_per_page' => 'Cantidad de mensajes mostrados por página:', + 'auctioneer_notifications' => 'Notificación al subastador:', + 'economy_notifications' => 'Crear mensajes económicos:', + 'section_galaxy_display' => 'Galaxia', + 'detailed_activity' => 'Informe de actividad detallado:', + 'preserve_galaxy_system' => 'Mantener galaxia / sistema al cambiar de planeta:', + 'section_vacation' => 'Modo vacaciones', + 'vacation_active' => 'Actualmente estás en modo vacaciones.', + 'vacation_can_deactivate_after' => 'Puedes desactivarlo después de:', + 'vacation_cannot_activate' => 'No se puede activar el modo vacaciones (Flotas activas)', + 'vacation_description_1' => 'El modo de vacaciones te protege en caso de ausencia prolongada. Solo puedes activarlo cuando no tengas flotas en movimiento. Los encargos de construcción e investigación en progreso se pausarán.', + 'vacation_description_2' => 'Mientras el modo de vacaciones esté activado, no sufrirás ataques, pero los ataques que ya se hayan iniciado se llevarán a cabo y la producción se pondrá a cero. El modo de vacaciones no protege de un borrado de cuenta tras más de 35 días de inactividad y sin MO en la cuenta.', + 'vacation_description_3' => 'El modo de vacaciones dura 48 Horas como mínimo. Puedes desactivarlo una vez concluya este tiempo.', + 'vacation_tooltip_min_days' => 'Las vacaciones duran por lo menos 2 días.', + 'vacation_deactivate_btn' => 'Desactivar', + 'vacation_activate_btn' => 'Activar', + 'section_account' => 'Tu cuenta', + 'delete_account' => 'Eliminar cuenta', + 'delete_account_hint' => 'Si marcas esta opción, tu cuenta se borrará automáticamente después de 7 días.', + 'use_settings' => 'Aplicar', + 'validation_not_enough_chars' => 'No hay suficientes personajes', + 'validation_pw_too_short' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_too_long' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_invalid_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special_chars' => 'Contiene caracteres no válidos.', + 'validation_no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_no_begin_end_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_three_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_three_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_no_consecutive_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_no_consecutive_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'js_change_name_title' => 'Nuevo nombre de jugador', + 'js_change_name_question' => '¿Estás seguro de que quieres cambiar tu nombre de jugador a %newName%?', + 'js_planet_move_question' => '¡Atención! Este encargo puede seguir en curso una vez que comience el período de reubicación y, si ese es el caso, el proceso se cancelará. ¿De verdad deseas continuar con el encargo?', + 'js_tab_disabled' => '¡Para utilizar esta opción tienes que estar validado y no puedes estar en modo vacaciones!', + 'js_vacation_question' => '¿Quieres activar el modo vacaciones? Sólo podrás finalizar tus vacaciones después de 2 días.', + 'msg_settings_saved' => 'Configuración guardada', + 'msg_password_incorrect' => 'La contraseña actual que ingresó es incorrecta.', + 'msg_password_mismatch' => 'Las nuevas contraseñas no coinciden.', + 'msg_password_length_invalid' => 'La nueva contraseña debe tener entre 4 y 128 caracteres.', + 'msg_vacation_activated' => 'Se ha activado el modo vacaciones. Te protegerá de nuevos ataques durante un mínimo de 48 horas.', + 'msg_vacation_deactivated' => 'El modo vacaciones ha sido desactivado.', + 'msg_vacation_min_duration' => 'Sólo podrás desactivar el modo vacaciones una vez pasada la duración mínima de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'No puedes activar el modo vacaciones mientras tengas flotas en tránsito.', + 'msg_probes_min_one' => 'La cantidad de investigaciones de espionaje debe ser al menos 1', + ], + 'layout' => [ + 'player' => 'Jugador', + 'change_player_name' => 'Cambiar nombre del jugador', + 'highscore' => 'Clasificación', + 'notes' => 'Notas', + 'notes_overlay_title' => 'mis notas', + 'buddies' => 'Amigos', + 'search' => 'Búsqueda', + 'search_overlay_title' => 'Buscar universo', + 'options' => 'Opciones', + 'support' => 'Asistencia', + 'log_out' => 'Salir', + 'unread_messages' => 'mensajes no leídos', + 'loading' => 'cargando...', + 'no_fleet_movement' => 'No hay movimientos de flota.', + 'under_attack' => '¡Estás bajo ataque!', + 'class_none' => 'Ninguna clase seleccionada', + 'class_selected' => 'Tu clase: :nombre', + 'class_click_select' => 'Haz clic para seleccionar una clase de personaje.', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacidad de almacenamiento', + 'res_current_production' => 'Producción actual', + 'res_den_capacity' => 'Capacidad del estudio', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compra materia oscura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuterio', + 'res_energy' => 'Energía', + 'res_dark_matter' => 'Materia Oscura', + 'menu_overview' => 'Visión general', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalaciones', + 'menu_merchant' => 'Mercader', + 'menu_research' => 'Investigación', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defensa', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxia', + 'menu_alliance' => 'Alianza', + 'menu_officers' => 'Casino de oficiales', + 'menu_shop' => 'Tienda', + 'menu_directives' => 'Directivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opciones de recursos', + 'menu_jump_gate' => 'Salto cuántico', + 'menu_resource_market_title' => 'Mercado de recursos', + 'menu_technology_title' => 'Técnica', + 'menu_fleet_movement_title' => 'Movimientos de flota', + 'menu_inventory_title' => 'Inventario', + 'planets' => 'Planetas', + 'contacts_online' => ':count Contacto(s) en línea', + 'back_to_top' => 'Subir', + 'all_rights_reserved' => 'Reservados todos los derechos.', + 'patch_notes' => 'Notas del parche', + 'server_settings' => 'Configuración del servidor', + 'help' => 'Ayuda', + 'rules' => 'Reglas', + 'legal' => 'Aviso legal', + 'board' => 'Tablero', + 'js_internal_error' => 'Se ha producido un error previamente desconocido. ¡Desafortunadamente tu última acción no se pudo ejecutar!', + 'js_notify_info' => 'Información', + 'js_notify_success' => 'Éxito', + 'js_notify_warning' => 'Advertencia', + 'js_combatsim_planning' => 'Planificación', + 'js_combatsim_pending' => 'Simulación en ejecución...', + 'js_combatsim_done' => 'Completo', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'borrar', + 'js_copied' => 'Copiado al portapapeles', + 'js_report_operator' => '¿Reportar este mensaje a un operador de juego?', + 'js_time_done' => 'hecho', + 'js_question' => 'Pregunta', + 'js_ok' => 'De acuerdo', + 'js_outlaw_warning' => 'Estás a punto de atacar a un jugador más fuerte. Si haces esto, tus defensas de ataque se cerrarán durante 7 días y todos los jugadores podrán atacarte sin castigo. ¿Estás seguro de que quieres continuar?', + 'js_last_slot_moon' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Base Lunar para recibir más espacio. ¿Estás seguro de que quieres construir este edificio?', + 'js_last_slot_planet' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Terraformer o compra un artículo de Planet Field para obtener más espacios. ¿Estás seguro de que quieres construir este edificio?', + 'js_forced_vacation' => 'Algunas funciones del juego no están disponibles hasta que se valide su cuenta.', + 'js_more_details' => 'Más detalles', + 'js_less_details' => 'Menos detalles', + 'js_planet_lock' => 'Disposición de la cerradura', + 'js_planet_unlock' => 'Disposición de desbloqueo', + 'js_activate_item_question' => '¿Le gustaría reemplazar el artículo existente? El antiguo bono se perderá en el proceso.', + 'js_activate_item_header' => '¿Reemplazar artículo?', + + // Welcome dialog + 'welcome_title' => '¡Bienvenido a OGame!', + 'welcome_body' => 'Para ayudarte a empezar rápidamente, te hemos asignado el nombre Commodore Nebula. Puedes cambiarlo en cualquier momento haciendo clic en tu nombre de usuario.
El Comando de Flota ha dejado información sobre tus primeros pasos en tu bandeja de entrada.

¡Diviértete jugando!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'día', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => '¿Dónde está el mensaje?', + 'chat_text_too_long' => 'El mensaje es demasiado largo.', + 'chat_same_user' => 'No puedes escribirte a ti mismo.', + 'chat_ignored_user' => 'Has ignorado a esta jugadora.', + 'chat_not_activated' => 'Esta función solo está disponible después de la activación de su cuenta.', + 'chat_new_chats' => '#+# mensajes no leídos', + 'chat_more_users' => 'mostrar más', + 'eventbox_mission' => 'Misión', + 'eventbox_missions' => 'Misiones', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'propia', + 'eventbox_friendly' => 'Amistosa', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reasentar el planeta', + 'planet_move_ask_cancel' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? De este modo se mantendrá el tiempo de espera normal.', + 'planet_move_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'premium_building_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_research_half' => '¿Quiere reducir el tiempo de investigación en un 50 % del tiempo total de investigación () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => '¿Quieres completar inmediatamente el pedido de investigación para 750 Materia Oscura<\\/b>?', + 'loca_error_not_enough_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => '¿Estás seguro de que quieres abandonar el planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => '¿Estás seguro de que quieres abandonar la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No hay naves en los restos', + 'no_wreck_available' => 'No hay restos disponibles', + ], + 'highscore' => [ + 'player_highscore' => 'Puntuación de jugador', + 'alliance_highscore' => 'Puntuación más alta de la alianza', + 'own_position' => 'Posición propia', + 'own_position_hidden' => 'Posición propia (-)', + 'points' => 'Puntos', + 'economy' => 'Economía', + 'research' => 'Investigación', + 'military' => 'Militar', + 'military_built' => 'Puntos militares construidos', + 'military_destroyed' => 'Puntos militares destruidos', + 'military_lost' => 'Puntos militares perdidos', + 'honour_points' => 'Puntos de honor', + 'position' => 'Posición', + 'player_name_honour' => 'Nombre del jugador (puntos de honor)', + 'action' => 'Oferta', + 'alliance' => 'Alianza', + 'member' => 'Miembro', + 'average_points' => 'Puntos promedio', + 'no_alliances_found' => 'No se encontraron alianzas', + 'write_message' => 'Escribir mensaje', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'total_ships' => 'Barcos totales', + 'buddy_request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'buddy_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'are_you_sure_ignore' => '¿Estás seguro de que quieres ignorar', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_ignored_failed' => 'No se pudo ignorar al jugador.', + ], + 'premium' => [ + 'recruit_officers' => 'Casino de oficiales', + 'your_officers' => 'Tus oficiales', + 'intro_text' => 'Con los oficiales puedes expandir tu imperio hasta unas extensiones que jamás has soñado. ¡Todo lo que necesitas es algo de Materia Oscura y tus obreros y consejeros se esforzarán incluso más que de costumbre!', + 'info_dark_matter' => 'Más información sobre: Materia Oscura', + 'info_commander' => 'Más información sobre: Comandante', + 'info_admiral' => 'Más información sobre: Almirante', + 'info_engineer' => 'Más información sobre: Ingeniero', + 'info_geologist' => 'Más información sobre: Geólogo', + 'info_technocrat' => 'Más información sobre: Tecnócrata', + 'info_commanding_staff' => 'Más información sobre: Grupo de comando', + 'hire_commander_tooltip' => 'Contratar a Commander|+40 favoritos, cola de construcción, atajos, escáner de transporte, sin publicidad* (*excluye: referencias relacionadas con juegos)', + 'hire_admiral_tooltip' => 'Contratar almirante|Max. espacios de flota +2, +Máx. expediciones +1, +Tasa de escape de flota mejorada, +Espacios para guardar simulación de combate +20', + 'hire_engineer_tooltip' => 'Contratar ingeniero|Reduce a la mitad las pérdidas en las defensas, +10% de producción de energía', + 'hire_geologist_tooltip' => 'Contratar geóloga | + 10% producción minera', + 'hire_technocrat_tooltip' => 'Contrata tecnócrata|+2 niveles de espionaje, 25 % menos tiempo de investigación', + 'remaining_officers' => ':actual de :max', + 'benefit_fleet_slots_title' => 'Puedes enviar más flotas al mismo tiempo.', + 'benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'benefit_energy_title' => 'Sus centrales eléctricas y satélites solares producen un 2% más de energía.', + 'benefit_energy' => '+2 % de producción de energía', + 'benefit_mines_title' => 'Tus minas producen un 2% más.', + 'benefit_mines' => '+2 % de producción de mineral', + 'benefit_espionage_title' => 'Se agregará 1 nivel a tu investigación de espionaje.', + 'benefit_espionage' => '+1 al nivel de espionaje', + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Sin Materia Oscura', + 'dark_matter_description' => 'La Materia Oscura es una sustancia que solo se puede conservar desde hace pocos años, y con gran esfuerzo. Permite extraer grandes cantidades de energía. El método utilizado para obtener la Materia Oscura es complejo y arriesgado, lo que la hace particularmente valiosa. ¡Solo la Materia Oscura comprada y aún disponible puede proteger contra la eliminación de la cuenta!', + 'dark_matter_benefits' => 'La Materia Oscura permite contratar Oficiales y Comandantes y pagar las ofertas de los mercaderes, los traslados de planetas y los objetos.', + 'your_balance' => 'Tu saldo', + 'active_until' => 'Activo hasta', + 'active_for_days' => 'Activo por :days días más', + 'not_active' => 'No activo', + 'days' => 'Días', + 'dm' => 'DM', + 'advantages' => 'Ventajas', + 'buy_dark_matter' => 'Comprar Materia Oscura', + 'confirm_purchase' => '¿Contratar este oficial durante :days días por un coste de :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Materia Oscura insuficiente', + 'purchase_success' => '¡Oficial activado con éxito!', + 'purchase_error' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'El rango de Comandante ha demostrado su necesidad incontables veces en la guerra moderna. Gracias a la estructura de mando simplificada, las instrucciones se pueden procesar más rápidamente. ¡Con él mantendrás una visión general de tu imperio! Así desarrollarás estructuras que te permitirán ir siempre un paso por delante de tu enemigo.', + 'officer_commander_benefits' => 'Con el Comandante tendrás una vista general de todo el imperio, un espacio de misión adicional y la posibilidad de establecer el orden de los recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 favoritos', + 'officer_commander_benefit_queue' => 'Lista de construcción', + 'officer_commander_benefit_scanner' => 'Escáner de transportes', + 'officer_commander_benefit_ads' => 'Sin publicidad', + 'officer_commander_tooltip' => '+40 favoritos

Con más favoritos podrás guardar y compartir más mensajes.


Lista de construcción

Añade hasta 4 encargos de construcción o de investigación adicionales a la vez a la lista.


Escáner de transportes

Muestra la cantidad de recursos que las Naves de carga llevan a tus planetas.


Sin publicidad

No ves más publicidad de otros juegos, sino únicamente información sobre eventos y promociones relacionadas con OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'El Almirante de flota es un veterano de guerra experimentado y un habilidoso estratega. En las batallas más duras, es capaz de visualizar la situación y mantener una comunicación fluida con sus almirantes subordinados. Un emperador sabio puede confiar en su ayuda durante los combates y guiar más flotas al campo de batalla de forma simultánea. Además, el Almirante desbloquea un espacio de expedición adicional e indica a las tropas en qué orden han de cargar los distintos tipos de recursos tras el ataque. Además, ofrece veinte espacios de guardado adicionales para las simulaciones de combate.', + 'officer_admiral_benefits' => '+1 espacio de expedición, posibilidad de establecer prioridades de recursos tras un ataque, +20 espacios de guardado en el simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Cantidad máxima de flotas +2', + 'officer_admiral_benefit_expeditions' => 'Número máximo de expediciones +1', + 'officer_admiral_benefit_escape' => 'Tasa de retirada de flotas mejorada', + 'officer_admiral_benefit_save_slots' => 'Máx. espacios de guardado +20', + 'officer_admiral_tooltip' => 'Cantidad máxima de flotas +2

Puedes enviar más flotas al mismo tiempo.


Número máximo de expediciones +1

Recibes un espacio de expedición adicional.


Tasa de retirada de flotas mejorada

Hasta que alcances 500.000 puntos, tus flotas pueden retirarse cuando las fuerzas enemigas triplican las tuyas.


Máx. espacios de guardado +20

Puedes guardar más simulaciones de combate a la vez.

', + 'officer_engineer_title' => 'Ingeniero', + 'officer_engineer_description' => 'El Ingeniero es un especialista en gestión de energía. En tiempos de paz aumenta la energía de todas las colonias. En caso de ataque, garantiza el abastecimiento de energía a las defensas planetarias y evita posibles sobrecargas, lo que reduce la cantidad de defensas perdidas en combate.', + 'officer_engineer_benefits' => '+10% de energía producida en todos los planetas, el 50% de las defensas destruidas sobreviven al combate.', + 'officer_engineer_benefit_defence' => 'Pérdida de instalaciones de defensa reducida a la mitad', + 'officer_engineer_benefit_energy' => '+10 % de producción de energía', + 'officer_engineer_tooltip' => 'Pérdida de instalaciones de defensa reducida a la mitad

Tras una batalla, se restaura la mitad de las instalaciones de defensa.


+10 % de producción de energía

Tus Plantas de energía y tus Satélites solares generan un 10 % más de energía.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'El Geólogo es un experto en astrominerología y astrocristalografía. Asistido por su equipo de ingenieros metalúrgicos y químicos, ayuda a gobiernos interplanetarios a explotar fuentes de recursos y a optimizar su refinamiento.', + 'officer_geologist_benefits' => '+10% de producción de metal, cristal y deuterio en todos los planetas.', + 'officer_geologist_benefit_mines' => '+10 % de producción de mineral', + 'officer_geologist_tooltip' => '+10 % de producción de mineral

Tus Minas producen un 10 % más.

', + 'officer_technocrat_title' => 'Tecnócrata', + 'officer_technocrat_description' => 'El gremio de los Tecnócratas está compuesto de auténticos genios; se los puede encontrar dondequiera que se exploren los límites de la capacidad humana. El Tecnócrata utiliza un código que ningún ser humano normal puede descifrar; su mera presencia inspira a los investigadores del imperio.', + 'officer_technocrat_benefits' => '-25% de tiempo de investigación en todas las tecnologías.', + 'officer_technocrat_benefit_espionage' => '+2 al nivel de espionaje', + 'officer_technocrat_benefit_research' => 'Un 25 % menos de tiempo de investigación', + 'officer_technocrat_tooltip' => '+2 al nivel de espionaje

Se añaden 2 niveles de espionaje.


Un 25 % menos de tiempo de investigación

Tus investigaciones requieren un 25 % menos de tiempo para finalizar.

', + 'officer_all_officers_title' => 'Grupo de comando', + 'officer_all_officers_description' => 'Con este lote te harás no solo con un especialista, sino con toda una tripulación. Recibes todos los efectos de los oficiales individuales, además de ventajas adicionales que solo se pueden conseguir con el paquete completo.\nMientras el experimentado Comandante dirige estratégicamente el proceso, los oficiales se encargan de la gestión de la energía, el abastecimiento de sistemas, la explotación de recursos y el refinado. Además impulsan la investigación y aportan su experiencia de batalla a los enfrentamientos espaciales.', + 'officer_all_officers_benefits' => 'Todos los beneficios del Comandante, Almirante, Ingeniero, Geólogo y Tecnócrata, además de bonificaciones exclusivas disponibles solo con el paquete completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'officer_all_officers_benefit_energy' => '+2 % de producción de energía', + 'officer_all_officers_benefit_mines' => '+2 % de producción de mineral', + 'officer_all_officers_benefit_espionage' => '+1 al nivel de espionaje', + 'officer_all_officers_tooltip' => 'Cantidad de flotas máx. +1

Puedes enviar varias flotas a la vez.


+2 % de producción de energía

Tus Plantas de energía y Satélites solares crean un 2 % más de energía.


+2 % de producción de mineral

Tus Minas producen un 2 % más.


+1 al nivel de espionaje

Se añadirán 1 niveles a tu investigación de espionaje.

', + ], + 'shop' => [ + 'page_title' => 'Tienda', + 'tooltip_shop' => 'Puedes comprar artículos aquí.', + 'tooltip_inventory' => 'Puede obtener una descripción general de los artículos comprados aquí.', + 'btn_shop' => 'Tienda', + 'btn_inventory' => 'Inventario', + 'category_special_offers' => 'ofertas especiales', + 'category_all' => 'toda', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Artículos de amigos', + 'category_construction' => 'Construcción', + 'btn_get_more_resources' => 'Obtener más recursos', + 'btn_purchase_dark_matter' => 'Compra materia oscura', + 'feature_coming_soon' => 'Característica próximamente.', + 'tier_gold' => 'Oro', + 'tier_silver' => 'Plata', + 'tier_bronze' => 'Bronce', + 'tooltip_duration' => 'Duración', + 'duration_now' => 'ahora', + 'tooltip_price' => 'Precio', + 'tooltip_in_inventory' => 'En inventario', + 'dark_matter' => 'Materia Oscura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duración', + 'now' => 'ahora', + 'item_price' => 'Precio', + 'item_in_inventory' => 'En inventario', + 'loca_extend' => 'Ampliar', + 'loca_activate' => 'Activar', + 'loca_buy_activate' => 'Compra y activa', + 'loca_buy_extend' => 'Comprar y ampliar', + 'loca_buy_dm' => 'No tienes suficiente Materia Oscura. ¿Quieres comprar algunos ahora?', + ], + 'search' => [ + 'input_hint' => 'Introduce nombre de jugador, planeta o alianza', + 'search_btn' => 'Búsqueda', + 'tab_players' => 'Nombres de jugadores', + 'tab_alliances' => 'Alianzas/Etiquetas', + 'tab_planets' => 'Nombres de planetas', + 'no_search_term' => 'No se ha introducido término de búsqueda', + 'searching' => 'Búsqueda...', + 'search_failed' => 'La búsqueda falló. Por favor inténtalo de nuevo.', + 'no_results' => 'No se encontraron resultados', + 'player_name' => 'Nombre del jugador', + 'planet_name' => 'Nombre del planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Etiqueta', + 'alliance_name' => 'Nombre de la alianza', + 'member' => 'Miembro', + 'points' => 'Puntos', + 'action' => 'Oferta', + 'apply_for_alliance' => 'Postula a esta alianza', + 'search_player_link' => 'Buscar jugador', + 'alliance' => 'Alianza', + 'home_planet' => 'Planeta principal', + 'send_message' => 'Enviar mensaje', + 'buddy_request' => 'Solicitud de amistad', + 'highscore' => 'Clasificación', + ], + 'notes' => [ + 'no_notes_found' => 'No se han encontrado notas.', + 'add_note' => 'Añadir nota', + 'new_note' => 'Nueva nota', + 'subject_label' => 'Asunto', + 'date_label' => 'Fecha', + 'edit_note' => 'Editar nota', + 'select_action' => 'Seleccionar acción', + 'delete_marked' => 'Eliminar seleccionados', + 'delete_all' => 'Eliminar todo', + 'unsaved_warning' => 'Tienes cambios sin guardar.', + 'save_question' => '¿Deseas guardar los cambios?', + 'your_subject' => 'Asunto', + 'subject_placeholder' => 'Introduce el asunto...', + 'priority_label' => 'Prioridad', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'No importante', + 'your_message' => 'Mensaje', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menú puedes cambiar los nombres de los planetas y las lunas o abandonarlos por completo.', + 'rename_heading' => 'Rebautizar', + 'new_planet_name' => 'Nuevo nombre del planeta', + 'new_moon_name' => 'Nuevo nombre de la luna', + 'rename_btn' => 'Rebautizar', + 'tooltip_rules_title' => 'Reglas', + 'tooltip_rename_planet' => 'Puedes cambiar el nombre de tu planeta aquí.

El nombre del planeta debe tener entre 2 y 20 caracteres de largo.
Los nombres de los planetas pueden contener letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'tooltip_rename_moon' => 'Puedes cambiar el nombre de tu luna aquí.

El nombre de la luna debe tener entre 2 y 20 caracteres de largo.
Los nombres de las lunas pueden constar de letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'abandon_home_planet' => 'Abandonar el planeta de origen', + 'abandon_moon' => 'Abandonar la luna', + 'abandon_colony' => 'Abandonar colonia', + 'abandon_home_planet_btn' => 'Abandonar el planeta de origen', + 'abandon_moon_btn' => 'Abandonar la luna', + 'abandon_colony_btn' => 'Abandonar colonia', + 'home_planet_warning' => 'Si abandona su planeta de origen, inmediatamente después de su próximo inicio de sesión será dirigido al planeta que colonizó a continuación.', + 'items_lost_moon' => 'Si has activado elementos en una luna, se perderán si abandonas la luna.', + 'items_lost_planet' => 'Si tienes elementos activados en un planeta, se perderán si abandonas el planeta.', + 'confirm_password' => 'Confirme la eliminación de :tipo [:coordenadas] ingresando su contraseña', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_pw_min' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_max' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'msg_invalid_planet_name' => 'El nuevo nombre del planeta no es válido. Por favor inténtalo de nuevo.', + 'msg_invalid_moon_name' => 'El nombre de la luna nueva no es válido. Por favor inténtalo de nuevo.', + 'msg_planet_renamed' => 'Planeta renombrado exitosamente.', + 'msg_moon_renamed' => 'Luna renombrada exitosamente.', + 'msg_wrong_password' => '¡Contraseña incorrecta!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Si confirma la eliminación de :tipo [:coordenadas] (:nombre), todos los edificios, barcos y sistemas de defensa que se encuentren en ese :tipo se eliminarán de su cuenta. Si tiene elementos activos en su :type, estos también se perderán cuando abandone el :type. ¡Este proceso no se puede revertir!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type ha sido abandonado exitosamente!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sí', + 'msg_no' => 'No', + 'msg_ok' => 'De acuerdo', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árbol de tecnologías', + 'techtree' => 'Árbol de tecnologías', + 'no_requirements' => 'Sin requisitos', + 'cancel_expansion_confirm' => '¿Deseas cancelar la expansión de :name al nivel :level?', + 'number' => 'Número', + 'level' => 'Nivel', + 'production_duration' => 'Tiempo de producción', + 'energy_needed' => 'Energía requerida', + 'production' => 'Producción', + 'costs_per_piece' => 'Costes por unidad', + 'required_to_improve' => 'Requisitos para mejorar al nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'deconstruction_costs' => 'Costes de demolición', + 'ion_technology_bonus' => 'Bonificación tecnología iónica', + 'duration' => 'Duración', + 'number_label' => 'Cantidad', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Estás actualmente en modo vacaciones.', + 'tear_down_btn' => 'Demoler', + 'wrong_character_class' => '¡Clase de personaje incorrecta!', + 'shipyard_upgrading' => 'El hangar está siendo mejorado.', + 'shipyard_busy' => 'El hangar está actualmente ocupado.', + 'not_enough_fields' => '¡No hay suficientes campos en el planeta!', + 'build' => 'Construir', + 'in_queue' => 'En cola', + 'improve' => 'Mejorar', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'gain_resources' => 'Obtener recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aquí puedes destruir los misiles almacenados.', + 'destroy_rockets_btn' => 'Destruir misiles', + 'more_details' => 'Más detalles', + 'error' => 'Error', + 'commander_queue_info' => 'Necesitas un Comandante para usar la cola de construcción. ¿Te gustaría saber más sobre las ventajas del Comandante?', + 'no_rocket_silo_capacity' => 'No hay suficiente espacio en el silo de misiles.', + 'detail_now' => 'Detalles', + 'start_with_dm' => 'Iniciar con Materia Oscura', + 'err_dm_price_too_low' => 'El precio en Materia Oscura es demasiado bajo.', + 'err_resource_limit' => 'Límite de recursos superado.', + 'err_storage_capacity' => 'Capacidad de almacenamiento insuficiente.', + 'err_no_dark_matter' => 'No hay suficiente Materia Oscura.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duración de construcción', + 'total_time' => 'Tiempo total', + 'complete_tooltip' => 'Completar inmediatamente', + 'complete' => 'Completar', + 'halve_cost' => 'Reducir coste a la mitad', + 'halve_tooltip_building' => 'Reducir el coste a la mitad para este edificio', + 'halve_tooltip_research' => 'Reducir el coste a la mitad para esta investigación', + 'halve_time' => 'Reducir tiempo a la mitad', + 'question_complete_unit' => '¿Deseas completar esta unidad de inmediato por :dm_cost Materia Oscura?', + 'question_halve_unit' => '¿Deseas reducir el tiempo de construcción en :time_reduction por :dm_cost?', + 'question_halve_building' => '¿Deseas reducir a la mitad el tiempo de construcción por :dm_cost?', + 'question_halve_research' => '¿Deseas reducir a la mitad el tiempo de investigación por :dm_cost?', + 'downgrade_to' => 'Degradar a nivel', + 'improve_to' => 'Mejorar a nivel', + 'no_building_idle' => 'No hay ningún edificio en construcción.', + 'no_building_idle_tooltip' => 'Haz clic para ir a la página de Edificios.', + 'no_research_idle' => 'No se está realizando ninguna investigación.', + 'no_research_idle_tooltip' => 'Haz clic para ir a la página de Investigación.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Alianza', + 'status_online' => 'En línea', + 'status_offline' => 'Desconectado', + 'status_not_visible' => 'No visible', + 'highscore_ranking' => 'Clasificación', + 'alliance_label' => 'Alianza', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Aún no hay mensajes.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat de alianza', + 'list_title' => 'Conversaciones', + 'player_list' => 'Jugadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Aún no hay amigos.', + 'alliance' => 'Alianza', + 'strangers' => 'Otros jugadores', + 'no_strangers' => 'No hay otros jugadores.', + 'no_conversations' => 'Aún no hay conversaciones.', + ], + 'jumpgate' => [ + 'select_target' => 'Seleccionar objetivo', + 'origin_coordinates' => 'Coordenadas de origen', + 'standard_target' => 'Objetivo estándar', + 'target_coordinates' => 'Coordenadas del objetivo', + 'not_ready' => 'No preparado', + 'cooldown_time' => 'Tiempo de recarga', + 'select_ships' => 'Seleccionar naves', + 'select_all' => 'Seleccionar todo', + 'reset_selection' => 'Restablecer selección', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecciona un destino válido.', + 'no_ships' => 'Por favor, selecciona al menos una nave.', + 'jump_success' => 'Salto ejecutado con éxito.', + 'jump_error' => 'El salto ha fallado.', + 'error_occurred' => 'Ha ocurrido un error.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate en alianza', + 'dm_bonus' => 'Bonus de Materia Oscura:', + 'debris_defense' => 'Escombros de defensas:', + 'debris_ships' => 'Escombros de naves:', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'fleet_deut_reduction' => 'Reducción deuterio de flota:', + 'fleet_speed_war' => 'Velocidad de flota (guerra):', + 'fleet_speed_holding' => 'Velocidad de flota (estacionamiento):', + 'fleet_speed_peace' => 'Velocidad de flota (paz):', + 'ignore_empty' => 'Ignorar sistemas vacíos', + 'ignore_inactive' => 'Ignorar sistemas inactivos', + 'num_galaxies' => 'Número de galaxias:', + 'planet_field_bonus' => 'Bonus de campos planetarios:', + 'dev_speed' => 'Velocidad económica:', + 'research_speed' => 'Velocidad de investigación:', + 'dm_regen_enabled' => 'Regeneración de Materia Oscura', + 'dm_regen_amount' => 'Cantidad regén. MO:', + 'dm_regen_period' => 'Período regén. MO:', + 'days' => 'días', + ], + 'alliance_depot' => [ + 'description' => 'El Depósito de la Alianza permite a las flotas aliadas en órbita repostar mientras defienden tu planeta. Cada nivel proporciona 10.000 deuterio por hora.', + 'capacity' => 'Capacidad', + 'no_fleets' => 'No hay flotas aliadas actualmente en órbita.', + 'fleet_owner' => 'Propietario de la flota', + 'ships' => 'Naves', + 'hold_time' => 'Tiempo de estacionamiento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Coste de suministro (deuterio)', + 'start_supply' => 'Abastecer flota', + 'please_select_fleet' => 'Por favor, selecciona una flota.', + 'hours_between' => 'Las horas deben estar entre 1 y 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Clase de personaje', + 'choose_your_class' => 'Elige tu clase', + 'choose_description' => 'Cada clase ofrece bonificaciones únicas que te ayudarán en tu conquista del universo.', + 'select_for_free' => 'Seleccionar gratis', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desactivar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Seleccionar clase de personaje', + 'deactivate_title' => 'Desactivar clase de personaje', + 'activated_free_msg' => '¿Deseas activar la clase :className de forma gratuita?', + 'activated_paid_msg' => '¿Deseas activar la clase :className por :price Materia Oscura? Al hacerlo, perderás tu clase actual.', + 'deactivate_confirm_msg' => '¿Realmente deseas desactivar tu clase de personaje? La reactivación requiere :price Materia Oscura.', + 'success_selected' => '¡Clase de personaje seleccionada con éxito!', + 'success_deactivated' => '¡Clase de personaje desactivada con éxito!', + 'not_enough_dm_title' => 'Materia Oscura insuficiente', + 'not_enough_dm_msg' => '¡Materia Oscura insuficiente! ¿Deseas comprar ahora?', + 'buy_dm' => 'Comprar Materia Oscura', + 'error_generic' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'Las recompensas se envían cada día y pueden ser recogidas manualmente. A partir del 7.º día, no se enviarán más recompensas. La primera recompensa se otorgará el 2.º día tras el registro.', + 'new_awards' => 'Nuevas recompensas', + 'not_yet_reached' => 'Recompensas aún no alcanzadas', + 'not_fulfilled' => 'No cumplido', + 'collected_awards' => 'Recompensas recogidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'No se detectaron movimientos de flota en esta posición.', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'loading' => 'Cargando...', + 'time_label' => 'Tiempo', + 'speed_label' => 'Velocidad', + ], + 'wreckage' => [ + 'no_wreckage' => 'No hay restos en esta posición.', + 'burns_up_in' => 'Los restos se destruyen en:', + 'leave_to_burn' => 'Dejar que se destruyan', + 'leave_confirm' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. ¿Estás seguro?', + 'repair_time' => 'Tiempo de reparación:', + 'ships_being_repaired' => 'Naves en reparación:', + 'repair_time_remaining' => 'Tiempo de reparación restante:', + 'no_ship_data' => 'No hay datos de naves disponibles', + 'collect' => 'Recoger', + 'start_repairs' => 'Iniciar reparaciones', + 'err_network_start' => 'Error de red al iniciar reparaciones', + 'err_network_complete' => 'Error de red al completar reparaciones', + 'err_network_collect' => 'Error de red al recoger naves', + 'err_network_burn' => 'Error de red al destruir campo de escombros', + 'err_burn_up' => 'Error al destruir el campo de escombros', + 'wreckage_label' => 'Escombros', + 'repairs_started' => '¡Reparaciones iniciadas con éxito!', + 'repairs_completed' => '¡Reparaciones completadas y naves recogidas con éxito!', + 'ships_back_service' => 'Todas las naves han sido puestas de nuevo en servicio', + 'wreck_burned' => '¡Campo de escombros destruido con éxito!', + 'err_start_repairs' => 'Error al iniciar reparaciones', + 'err_complete_repairs' => 'Error al completar reparaciones', + 'err_collect_ships' => 'Error al recoger naves', + 'err_burn_wreck' => 'Error al destruir campo de escombros', + 'can_be_repaired' => 'Los escombros pueden ser reparados en el Dock Espacial.', + 'collect_back_service' => 'Poner de nuevo en servicio las naves ya reparadas', + 'auto_return_service' => 'Tus últimas naves serán devueltas automáticamente al servicio el', + 'no_ships_for_repair' => 'No hay naves disponibles para reparar', + 'repairable_ships' => 'Naves reparables:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalles', + 'tooltip_late_added' => 'Las naves añadidas durante reparaciones en curso no pueden ser recogidas manualmente. Debes esperar hasta que todas las reparaciones se completen automáticamente.', + 'tooltip_in_progress' => 'Las reparaciones aún están en curso. Usa la ventana de Detalles para una recogida parcial.', + 'tooltip_no_repaired' => 'Ninguna nave reparada todavía', + 'tooltip_must_complete' => 'Las reparaciones deben completarse para recoger las naves.', + 'burn_confirm_title' => 'Dejar que se destruyan', + 'burn_confirm_msg' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. Una vez iniciado, la reparación ya no será posible. ¿Estás seguro de que quieres destruir los restos?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nombre', + 'actions_col' => 'Acciones', + 'template_name_label' => 'Nombre', + 'delete_tooltip' => 'Eliminar plantilla', + 'save_tooltip' => 'Guardar plantilla', + 'err_name_required' => 'El nombre de la plantilla es obligatorio.', + 'err_need_ships' => 'La plantilla debe contener al menos una nave.', + 'err_not_found' => 'Plantilla no encontrada.', + 'err_max_reached' => 'Número máximo de plantillas alcanzado (10).', + 'saved_success' => 'Plantilla guardada con éxito.', + 'deleted_success' => 'Plantilla eliminada con éxito.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Retirar', + 'recall_fleet' => 'Retirar flota', + ], +]; diff --git a/resources/lang/ar/t_layout.php b/resources/lang/ar/t_layout.php new file mode 100644 index 000000000..c5dab3481 --- /dev/null +++ b/resources/lang/ar/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/ar/t_merchant.php b/resources/lang/ar/t_merchant.php new file mode 100644 index 000000000..0bc11302e --- /dev/null +++ b/resources/lang/ar/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Comerciante', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Mercado de recursos', + 'back' => 'Atras', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Materia Oscura', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Estructuras de defensa', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/ar/t_messages.php b/resources/lang/ar/t_messages.php new file mode 100644 index 000000000..f39ad56dc --- /dev/null +++ b/resources/lang/ar/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/ar/t_overview.php b/resources/lang/ar/t_overview.php new file mode 100644 index 000000000..1b9cecd6b --- /dev/null +++ b/resources/lang/ar/t_overview.php @@ -0,0 +1,19 @@ + 'Resumen', + 'temperature' => 'Temperatura', + 'position' => 'Posición', +]; diff --git a/resources/lang/ar/t_resources.php b/resources/lang/ar/t_resources.php new file mode 100644 index 000000000..fa8e83026 --- /dev/null +++ b/resources/lang/ar/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de metal', + 'description' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + 'description_long' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de cristal', + 'description' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + 'description_long' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de deuterio', + 'description' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + 'description_long' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + ], + 'solar_plant' => [ + 'title' => 'Planta de energía solar', + 'description' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + 'description_long' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de fusión', + 'description' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + 'description_long' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + ], + 'metal_store' => [ + 'title' => 'Almacén de metal', + 'description' => 'Almacén de metal sin refinar.', + 'description_long' => 'Almacén de metal sin refinar.', + ], + 'crystal_store' => [ + 'title' => 'Almacén de cristal', + 'description' => 'Almacén de cristal sin refinar.', + 'description_long' => 'Almacén de cristal sin refinar.', + ], + 'deuterium_store' => [ + 'title' => 'Contenedor de deuterio', + 'description' => 'Contenedores enormes para almacenar deuterio.', + 'description_long' => 'Contenedores enormes para almacenar deuterio.', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de robots', + 'description' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + 'description_long' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + 'description_long' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + ], + 'research_lab' => [ + 'title' => 'Laboratorio de investigación', + 'description' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + 'description_long' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de la alianza', + 'description' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + 'description_long' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + ], + 'missile_silo' => [ + 'title' => 'Silo', + 'description' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + 'description_long' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de nanobots', + 'description' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + 'description_long' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'El Terraformer amplía la superficie útil de un planeta.', + 'description_long' => 'El Terraformer amplía la superficie útil de un planeta.', + ], + 'space_dock' => [ + 'title' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + ], + 'lunar_base' => [ + 'title' => 'Base lunar', + 'description' => 'Como la Luna no tiene atmósfera, se requiere una base lunar para generar espacio habitable.', + 'description_long' => 'Dado que la luna no tiene atmósfera, se necesita una base lunar para generar espacio habitable.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Gracias a la falange de sensores se pueden descubrir y observar flotas de otros imperios. Cuanto mayor sea la matriz de falanges de sensores, mayor será el rango que puede escanear.', + 'description_long' => 'Usando el Sensor Phalanx se pueden descubrir y observar las flotas de otros imperios. Cuanto mayor sea su nivel, mayor es el rango del Phalanx.', + ], + 'jump_gate' => [ + 'title' => 'Salto cuántico', + 'description' => 'Las puertas de salto son enormes transceptores capaces de enviar incluso la flota más grande en poco tiempo a una puerta de salto distante.', + 'description_long' => 'Los Saltos cuánticos son un sistema gigante de transmisores capaz de enviar incluso las flotas más grandes a cualquier lugar del universo sin pérdida de tiempo.', + ], + 'energy_technology' => [ + 'title' => 'Tecnología de energía', + 'description' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + 'description_long' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + ], + 'laser_technology' => [ + 'title' => 'Tecnología láser', + 'description' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + 'description_long' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + ], + 'ion_technology' => [ + 'title' => 'Tecnología iónica', + 'description' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + 'description_long' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnología de hiperespacio', + 'description' => 'Integrando la 4ª y la 5ª dimensión ahora es posible investigar un nuevo tipo de propulsión más económico y eficiente.', + 'description_long' => 'Gracias a la incorporación de la cuarta y quinta dimensiones ahora es posible explorar un nuevo tipo de motor más eficiente. Gracias al uso de la cuarta y quinta dimensiones ahora es posible curvar el espacio de carga de tus naves para ahorrar sitio.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnología de plasma', + 'description' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + 'description_long' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor de combustión', + 'description' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + 'description_long' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de impulso', + 'description' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + 'description_long' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsor hiperespacial', + 'description' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + 'description_long' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnología de espionaje', + 'description' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + 'description_long' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + ], + 'computer_technology' => [ + 'title' => 'Tecnología de computación', + 'description' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + 'description_long' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + 'description_long' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Red de investigación intergaláctica', + 'description' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + 'description_long' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnología de gravitón', + 'description' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + 'description_long' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnología militar', + 'description' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + 'description_long' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnología de defensa', + 'description' => 'La tecnología de escudos hace que los escudos de los barcos y las instalaciones defensivas sean más eficientes. Cada nivel de tecnología de escudo aumenta la fuerza de los escudos en un 10 % del valor base.', + 'description_long' => 'La Tecnología de defensa hace más eficientes los escudos de naves y estructuras defensivas. Cada nivel de esta tecnología aumenta la eficiencia en un 10 % del valor básico.', + ], + 'armor_technology' => [ + 'title' => 'Tecnología de blindaje', + 'description' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + 'description_long' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + ], + 'small_cargo' => [ + 'title' => 'Nave pequeña de carga', + 'description' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + 'description_long' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + ], + 'large_cargo' => [ + 'title' => 'Nave grande de carga', + 'description' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + 'description_long' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + ], + 'colony_ship' => [ + 'title' => 'Colonizador', + 'description' => 'Con esta nave se pueden colonizar planetas desconocidos.', + 'description_long' => 'Con esta nave se pueden colonizar planetas desconocidos.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Los recicladores son las únicas naves capaces de recolectar campos de escombros que flotan en la órbita de un planeta después del combate.', + 'description_long' => 'Los Recicladores se usan para recolectar escombros flotando en el espacio para reciclarlos en recursos útiles.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de espionaje', + 'description' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + 'description_long' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite solar', + 'description' => 'Los satélites solares son plataformas simples de células solares, ubicadas en una órbita alta y estacionaria. Recogen la luz solar y la transmiten a la estación terrestre mediante láser.', + 'description_long' => 'Los Satélites solares son simples plataformas de células fotovoltaicas en órbita geoestacionaria. Reúnen luz solar y la transmiten por láser a la estación de tierra. Un Satélite solar produce 35 de energía en este planeta.', + ], + 'crawler' => [ + 'title' => 'Taladrador', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + 'description_long' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'El Pathfinder es una nave rápida y ágil, diseñada específicamente para expediciones a sectores desconocidos del espacio.', + 'description_long' => 'Los Exploradores son rápidos y espaciosos, y pueden descomponer campos de escombros en expediciones. Además aumentan la ganancia total.', + ], + 'light_fighter' => [ + 'title' => 'Cazador ligero', + 'description' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + 'description_long' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + ], + 'heavy_fighter' => [ + 'title' => 'Cazador pesado', + 'description' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + 'description_long' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + ], + 'cruiser' => [ + 'title' => 'Crucero', + 'description' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + 'description_long' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + ], + 'battle_ship' => [ + 'title' => 'Nave de batalla', + 'description' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + 'description_long' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + ], + 'battlecruiser' => [ + 'title' => 'Acorazado', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + ], + 'bomber' => [ + 'title' => 'Bombardero', + 'description' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + 'description_long' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + ], + 'destroyer' => [ + 'title' => 'Destructor', + 'description' => 'El destructor es el rey de las naves de combate.', + 'description_long' => 'El destructor es el rey de las naves de combate.', + ], + 'deathstar' => [ + 'title' => 'Estrella de la muerte', + 'description' => 'El poder destructivo de una estrella de la muerte es inigualable.', + 'description_long' => 'El poder destructivo de una estrella de la muerte es inigualable.', + ], + 'reaper' => [ + 'title' => 'Segador', + 'description' => 'El Reaper es un poderoso barco de combate especializado en ataques agresivos y recolección de escombros en el campo.', + 'description_long' => 'Una nave de la clase Segador es un potente instrumento de destrucción que puede saquear campos de escombros inmediatamente tras la batalla.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanzamisiles', + 'description' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + ], + 'light_laser' => [ + 'title' => 'Láser pequeño', + 'description' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + 'description_long' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + ], + 'heavy_laser' => [ + 'title' => 'Láser grande', + 'description' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + 'description_long' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + ], + 'gauss_cannon' => [ + 'title' => 'Cañón gauss', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + ], + 'ion_cannon' => [ + 'title' => 'Cañón iónico', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + ], + 'plasma_turret' => [ + 'title' => 'Cañón de plasma', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + ], + 'small_shield_dome' => [ + 'title' => 'Cúpula pequeña de protección', + 'description' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + ], + 'large_shield_dome' => [ + 'title' => 'Cúpula grande de protección', + 'description' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + 'description_long' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Misiles antibalísticos', + 'description' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + 'description_long' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + ], + 'interplanetary_missile' => [ + 'title' => 'Misil interplanétario', + 'description' => 'Los misiles interplanetarios destruyen las defensas enemigas.', + 'description_long' => 'Los misiles interplanetarios destruyen los sistemas de defensa del enemigo. Tus misiles interplanetarios tienen actualmente un alcance de 0 sistemas.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce el tiempo de construcción de los edificios actualmente en construcción en :duration.', + ], + 'detroid' => [ + 'title' => 'DETROIDE', + 'description' => 'Reduce el tiempo de construcción de los contratos de astilleros actuales en una :duración.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce el tiempo de investigación para todas las investigaciones que están actualmente en progreso por :duración.', + ], +]; diff --git a/resources/lang/ar/wreck_field.php b/resources/lang/ar/wreck_field.php new file mode 100644 index 000000000..c7d811425 --- /dev/null +++ b/resources/lang/ar/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/br/_TRANSLATION_STATUS.md b/resources/lang/br/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..e48f7a4f1 --- /dev/null +++ b/resources/lang/br/_TRANSLATION_STATUS.md @@ -0,0 +1,2061 @@ +# Translation status — `br` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 382 | +| english fallback | 1994 | +| translation rate | 16.1% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1288) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.planet` | Planet | +| `fleet.moon` | Moon | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.planet_col` | Planet | +| `galaxy.moon_col` | Moon | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_planet` | Planet | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.save_btn` | Save | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.send_btn` | Send | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `notes.save_btn` | Save | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_type_moon` | Moon | +| `planet_abandon.msg_type_planet` | Planet | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.planet_alt` | Planet | +| `chat.no_messages_yet` | No messages yet. | +| `chat.submit` | Send | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/br/t_buddies.php b/resources/lang/br/t_buddies.php new file mode 100644 index 000000000..2fb15a24a --- /dev/null +++ b/resources/lang/br/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Nome', + 'points' => 'Pontos', + 'rank' => 'Rank', + 'alliance' => 'Aliança', + 'coords' => 'Coords', + 'actions' => 'Ações', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/br/t_external.php b/resources/lang/br/t_external.php new file mode 100644 index 000000000..0d16d744e --- /dev/null +++ b/resources/lang/br/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Impressão', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Regras', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/br/t_facilities.php b/resources/lang/br/t_facilities.php new file mode 100644 index 000000000..c39a510b9 --- /dev/null +++ b/resources/lang/br/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Estaleiro Espacial', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/br/t_galaxy.php b/resources/lang/br/t_galaxy.php new file mode 100644 index 000000000..415d073e3 --- /dev/null +++ b/resources/lang/br/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/br/t_ingame.php b/resources/lang/br/t_ingame.php new file mode 100644 index 000000000..fe5d16fb1 --- /dev/null +++ b/resources/lang/br/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diâmetro', + 'temperature' => 'Temperatura', + 'position' => 'Posição', + 'points' => 'Pontos', + 'honour_points' => 'Pontos de honra', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Resumo', + 'buildings' => 'Edifícios', + 'research' => 'Pesquisas', + 'switch_to_moon' => 'Mudar para a lua', + 'switch_to_planet' => 'Mudar para o planeta', + 'abandon_rename' => 'Abandonar/Renomear', + 'abandon_rename_title' => 'Abandonar/Renomear Planeta', + 'abandon_rename_modal' => 'Abandonar/Renomear :planet_name', + 'homeworld' => 'Planeta natal', + 'colony' => 'Colónia', + 'moon' => 'Lua', + ], + 'planet_move' => [ + 'resettle_title' => 'Reassentar Planeta', + 'cancel_confirm' => 'Tem certeza de que deseja cancelar a realocação deste planeta? A posição reservada será liberada.', + 'cancel_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'blockers_title' => 'As seguintes coisas estão atualmente impedindo a realocação do seu planeta:', + 'no_blockers' => 'Nada pode impedir agora a deslocalização planeada do planeta.', + 'cooldown_title' => 'Tempo até a próxima realocação possível', + 'to_galaxy' => 'Para a galáxia', + 'relocate' => 'Mover', + 'cancel' => 'cancelar', + 'explanation' => 'A realocação permite que você mova seus planetas para outra posição em um sistema distante de sua escolha.

A realocação ocorre primeiro 24 horas após a ativação. Neste momento, você pode usar seus planetas normalmente. Uma contagem regressiva mostra quanto tempo resta antes da realocação.

Depois que a contagem regressiva terminar e o planeta for movido, nenhuma de suas frotas estacionadas lá poderá estar ativa. Neste momento, também não deveria haver nada em construção, nada em reparo e nada pesquisado. Se houver uma tarefa de construção, uma tarefa de reparo ou uma frota ainda ativa após o término da contagem regressiva, a realocação será cancelada.

Se a realocação for bem-sucedida, serão cobrados 240.000 Dark Matter. Os planetas, os edifícios e os recursos armazenados, incluindo a lua, serão movidos imediatamente. Suas frotas viajam para as novas coordenadas automaticamente com a velocidade do navio mais lento. O portão de salto para uma lua realocada fica desativado por 24 horas.', + 'err_position_not_empty' => 'A posição alvo não está vazia.', + 'err_already_in_progress' => 'Já existe uma mudança de planeta em curso.', + 'err_on_cooldown' => 'A mudança está em espera. Por favor aguarda.', + 'err_insufficient_dm' => 'Matéria Negra insuficiente. Precisas de :amount MN.', + 'err_buildings_in_progress' => 'Não é possível mudar durante a construção de edifícios.', + 'err_research_in_progress' => 'Não é possível mudar durante uma investigação.', + 'err_units_in_progress' => 'Não é possível mudar durante a construção de unidades.', + 'err_fleets_active' => 'Não é possível mudar com missões de frota ativas.', + 'err_no_active_relocation' => 'Nenhuma mudança de planeta ativa encontrada.', + ], + 'shared' => [ + 'caution' => 'Cuidado', + 'yes' => 'sim', + 'no' => 'Não', + 'error' => 'Erro', + 'dark_matter' => 'Matéria Negra', + 'duration' => 'Duração', + 'error_occurred' => 'Ocorreu um erro.', + 'level' => 'Nível', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Em construção', + 'vacation_mode_error' => 'Erro, o jogador está em modo de férias', + 'requirements_not_met' => 'Os requisitos não foram atendidos!', + 'wrong_class' => 'Você não possui a classe de personagem necessária para este edifício.', + 'wrong_class_general' => 'Para poder construir este navio, você precisa ter selecionado a classe General.', + 'wrong_class_collector' => 'Para poder construir este navio, você precisa ter selecionado a classe Collector.', + 'wrong_class_discoverer' => 'Para poder construir esta nave, você precisa ter selecionado a classe Discoverer.', + 'no_moon_building' => 'Você não pode construir aquele prédio na lua!', + 'not_enough_resources' => 'Recursos insuficientes!', + 'queue_full' => 'A fila está cheia', + 'not_enough_fields' => 'Campos insuficientes!', + 'shipyard_busy' => 'O estaleiro ainda está ocupado', + 'research_in_progress' => 'A pesquisa está sendo realizada!', + 'research_lab_expanding' => 'O Laboratório de Pesquisa está sendo ampliado.', + 'shipyard_upgrading' => 'O estaleiro está sendo modernizado.', + 'nanite_upgrading' => 'A Fábrica Nanite está sendo atualizada.', + 'max_amount_reached' => 'Número máximo alcançado!', + 'expand_button' => 'Expanda: título no nível: nível', + 'loca_notice' => 'Referência', + 'loca_demolish' => 'Realmente rebaixar TECHNOLOGY_NAME em um nível?', + 'loca_lifeform_cap' => 'Um ou mais bônus associados já estão no limite. Você quer continuar a construção mesmo assim?', + 'last_inquiry_error' => 'O último pedido nao pode ser tratado. Tente novamente.', + 'planet_move_warning' => 'Cuidado! Esta missão poderá ainda estar em execução após o início do período de realocação e se for o caso, o processo será cancelado. Você realmente quer continuar com este trabalho?', + 'building_started' => 'Construção iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolição iniciada.', + 'construction_canceled' => 'Construção cancelada.', + 'added_to_queue' => 'Adicionado à fila.', + 'invalid_queue_item' => 'Item de fila inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opções de recursos', + 'section_title' => 'Edifícios de Recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalações', + 'section_title' => 'Edifícios', + 'use_jump_gate' => 'Use o portão de salto', + 'jump_gate' => 'Portal de Salto Quântico', + 'alliance_depot' => 'Depósito da Aliança', + 'burn_confirm' => 'Tem certeza de que deseja queimar este campo de destroços? Esta ação não pode ser desfeita.', + ], + 'research_page' => [ + 'basic' => 'Pesquisas básicas', + 'drive' => 'Pesquisas de Motores', + 'advanced' => 'Pesquisas Avançadas', + 'combat' => 'Pesquisas de Combate', + ], + 'shipyard_page' => [ + 'battleships' => 'Navios de guerra', + 'civil_ships' => 'Naves Civis', + 'no_units_idle' => 'Nenhuma unidade está a ser construída.', + 'no_units_idle_tooltip' => 'Nenhuma unidade está a ser construída.', + 'to_shipyard' => 'Ir para o Estaleiro', + ], + 'defense_page' => [ + 'page_title' => 'Defesa', + 'section_title' => 'Estruturas defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'Fator de produção', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'basic_income' => 'Produção Base', + 'level' => 'Nível', + 'number' => 'Número:', + 'items' => 'Itens', + 'geologist' => 'Geólogo', + 'mine_production' => 'produção de minas', + 'engineer' => 'Engenheiro', + 'energy_production' => 'produção de energia', + 'character_class' => 'Classe de personagem', + 'commanding_staff' => 'Equipa de Comando', + 'storage_capacity' => 'Capacidade de Armazenamento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por dia', + 'total_per_week' => 'Total Semanal:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + 'silo_capacity' => 'Um silo de mísseis no nível :level pode conter mísseis interplanetários :ipm ou mísseis antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'derrubar', + 'proceed' => 'Prosseguir', + 'enter_minimum' => 'Por favor insira pelo menos um míssil para destruir', + 'not_enough_abm' => 'Você não tem tantos mísseis antibalísticos', + 'not_enough_ipm' => 'Você não tem tantos mísseis interplanetários', + 'destroyed_success' => 'Mísseis destruídos com sucesso', + 'destroy_failed' => 'Falha ao destruir mísseis', + 'error' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de Frota I', + 'dispatch_2_title' => 'Despacho de Frota II', + 'dispatch_3_title' => 'Despacho de Frota III', + 'movement_title' => 'Movimento de Frota', + 'to_movement' => 'Para o movimento da frota', + 'fleets' => 'Frotas', + 'expeditions' => 'Expedições', + 'reload' => 'Recarregar', + 'clock' => 'Capacidade de Carga:', + 'load_dots' => 'A carregar...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Slots de Frota em uso/possíveis', + 'no_free_slots' => 'Não há vagas disponíveis na frota', + 'tooltip_exp_slots' => 'Missões de Exploração a decorrer/possíveis', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Frotas comerciais usadas/totais', + 'fleet_dispatch' => 'Despacho de frota', + 'dispatch_impossible' => 'Envio de frota impossível', + 'no_ships' => 'Não existem naves neste planeta', + 'in_combat' => 'A frota está atualmente em combate.', + 'vacation_error' => 'Nenhuma frota pode ser enviada do modo férias!', + 'not_enough_deuterium' => 'Não há deutério suficiente!', + 'no_target' => 'Você deve selecionar um alvo válido.', + 'cannot_send_to_target' => 'As frotas não podem ser enviadas para este destino.', + 'cannot_start_mission' => 'Não podes iniciar esta missão.', + 'mission_label' => 'Missão', + 'target_label' => 'Alvo', + 'player_name_label' => 'Nome do jogador', + 'no_selection' => 'Nada foi selecionado', + 'no_mission_selected' => 'Nenhuma missão selecionada!', + 'combat_ships' => 'Naves de Batalha', + 'civil_ships' => 'Naves Civis', + 'standard_fleets' => 'Frotas padrão', + 'edit_standard_fleets' => 'Editar frotas padrão', + 'select_all_ships' => 'Selecione todos os navios', + 'reset_choice' => 'Redefinir escolha', + 'api_data' => 'Esses dados podem ser inseridos em um simulador de combate compatível:', + 'tactical_retreat' => 'Retirada tática', + 'tactical_retreat_tooltip' => 'Mostrar a utilização de Deuterium por retirada', + 'continue' => 'Continuar', + 'back' => 'Voltar', + 'origin' => 'Origem', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Lua', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distância', + 'debris_field' => 'Campo de Destroços', + 'debris_field_lower' => 'Campo de Destroços', + 'shortcuts' => 'Atalhos', + 'combat_forces' => 'Forças de combate', + 'player_label' => 'Jogador', + 'player_name' => 'Nome do jogador', + 'select_mission' => 'Selecione a missão para o alvo', + 'bashing_disabled' => 'As missões de ataque foram desativadas devido a demasiados ataques ao alvo.', + 'mission_expedition' => 'Exp. Espacial', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar Campo de Destroços', + 'mission_transport' => 'Transportar', + 'mission_deploy' => 'Transferir', + 'mission_espionage' => 'Espiar', + 'mission_acs_defend' => 'manter posições', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque de Aliança', + 'mission_destroy_moon' => 'Destruir Lua', + 'desc_attack' => 'Ataca a frota e a defesa do seu oponente.', + 'desc_acs_attack' => 'Batalhas honrosas podem se tornar batalhas desonrosas se jogadores fortes entrarem através do ACS. A soma do total de pontos militares do atacante em comparação com a soma do total de pontos militares do defensor é o fator decisivo aqui.', + 'desc_transport' => 'Transporta seus recursos para outros planetas.', + 'desc_deploy' => 'Envia sua frota permanentemente para outro planeta do seu império.', + 'desc_acs_defend' => 'Defenda o planeta do seu companheiro de equipe.', + 'desc_espionage' => 'Espie os mundos dos imperadores estrangeiros.', + 'desc_colonise' => 'Coloniza um novo planeta.', + 'desc_recycle' => 'Envie seus recicladores para um campo de destroços para coletar os recursos que flutuam por lá.', + 'desc_destroy_moon' => 'Destrói a lua do seu inimigo.', + 'desc_expedition' => 'Envie suas naves aos confins do espaço para completar missões emocionantes.', + 'fleet_union' => 'União da frota', + 'union_created' => 'União de frota criada com sucesso.', + 'union_edited' => 'União de frota editada com sucesso.', + 'err_union_max_fleets' => 'Um máximo de 16 frotas podem atacar.', + 'err_union_max_players' => 'Um máximo de 5 jogadores podem atacar.', + 'err_union_too_slow' => 'Você é muito lento para se juntar a esta frota.', + 'err_union_target_mismatch' => 'Sua frota deve ter como alvo o mesmo local que o sindicato da frota.', + 'union_name' => 'Nome da união', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Carregando...', + 'buddy_list_empty' => 'Nenhum amigo disponível', + 'buddy_list_error' => 'Falha ao carregar amigos', + 'search_user' => 'Pesquisar usuário', + 'search' => 'Procurar', + 'union_user' => 'Usuário do sindicato', + 'invite' => 'Convidar', + 'kick' => 'Chute', + 'ok' => 'OK', + 'own_fleet' => 'Frota própria', + 'briefing' => 'Resumo', + 'load_resources' => 'Carregar recursos', + 'load_all_resources' => 'Carregar todos os recursos', + 'all_resources' => 'Todos os Recursos', + 'flight_duration' => 'Duração do voo (só ida)', + 'federation_duration' => 'Duração do voo (união de frota)', + 'arrival' => 'Chegada', + 'return_trip' => 'Retornar', + 'speed' => 'Velocidade:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deutério', + 'empty_cargobays' => 'Compartimentos de carga vazios', + 'hold_time' => 'Tempo de espera', + 'expedition_duration' => 'Duração da expedição', + 'cargo_bay' => 'compartimento de carga', + 'cargo_space' => 'Espaço de carga usado / Espaço de Carga máx.', + 'send_fleet' => 'Enviar frota', + 'retreat_on_defender' => 'Retorno após retirada pelos defensores', + 'retreat_tooltip' => 'Se esta opção for activada, a tua frota também será retirada sem lutar, se o teu oponente fugir.', + 'plunder_food' => 'Pilhar comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'shipment' => 'Remessa', + 'recall' => 'Lembrar', + 'start_time' => 'Hora de início', + 'time_of_arrival' => 'Hora de chegada', + 'deep_space' => 'Espaço profundo', + 'uninhabited_planet' => 'Planeta desabitado', + 'no_debris_field' => 'Nenhum campo de detritos', + 'player_vacation' => 'Jogador em modo férias', + 'admin_gm' => 'Administrador ou GM', + 'noob_protection' => 'Proteção Noob', + 'player_too_strong' => 'Este planeta não pode ser atacado porque o jogador é muito forte!', + 'no_moon' => 'Nenhuma lua disponível.', + 'no_recycler' => 'Nenhum reciclador disponível.', + 'no_events' => 'Atualmente não há eventos em andamento.', + 'planet_already_reserved' => 'Este planeta já foi reservado para uma realocação.', + 'max_planet_warning' => 'Atenção! Nenhum outro planeta pode ser colonizado no momento. Dois níveis de pesquisa em astrotecnologia são necessários para cada nova colônia. Você ainda quer enviar sua frota?', + 'empty_systems' => 'Sistemas Vazios', + 'inactive_systems' => 'Sistemas Inativos', + 'network_on' => 'Sobre', + 'network_off' => 'Desligada', + 'err_generic' => 'Ocorreu um erro', + 'err_no_moon' => 'Erro, não há lua', + 'err_newbie_protection' => 'Erro, o jogador não pode ser abordado por causa da proteção para novatos', + 'err_too_strong' => 'O jogador é muito forte para ser atacado', + 'err_vacation_mode' => 'Erro, o jogador está em modo de férias', + 'err_own_vacation' => 'Nenhuma frota pode ser enviada do modo férias!', + 'err_not_enough_ships' => 'Erro, não há navios suficientes disponíveis, envie o número máximo:', + 'err_no_ships' => 'Erro, nenhum navio disponível', + 'err_no_slots' => 'Erro, não há slots de frota disponíveis', + 'err_no_deuterium' => 'Erro, você não tem deutério suficiente', + 'err_no_planet' => 'Erro, não há planeta lá', + 'err_no_cargo' => 'Erro, capacidade de carga insuficiente', + 'err_multi_alarm' => 'Multi-alarme', + 'err_attack_ban' => 'Proibição de ataque', + 'enemy_fleet' => 'Frota inimiga', + 'friendly_fleet' => 'Frota aliada', + 'admiral_slot_bonus' => 'Bónus Almirante', + 'general_slot_bonus' => 'Bónus General', + 'bash_warning' => 'Atenção: Estás prestes a atacar este jogador demasiadas vezes!', + 'add_new_template' => 'Adicionar modelo', + 'tactical_retreat_label' => 'Retirada tática', + 'tactical_retreat_full_tooltip' => 'Ativar retirada tática: a sua frota irá retirar-se se a proporção de combate for desfavorável. Requer Almirante para a proporção 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada tática na proporção 3:1 (requer Almirante)', + 'fleet_sent_success' => 'A sua frota foi enviada com sucesso.', + ], + 'galaxy' => [ + 'vacation_error' => 'Você não pode usar a visualização da galáxia durante o modo de férias!', + 'system' => 'Sistema Solar', + 'go' => 'Vamos!', + 'system_phalanx' => 'Phalanx de Sistema', + 'system_espionage' => 'Espionagem do Sistema', + 'discoveries' => 'Descobertas', + 'discoveries_tooltip' => 'Inicia uma missão de descoberta para todas as localizações possíveis', + 'probes_short' => 'Esp.Sonda', + 'recycler_short' => 'Reci.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Slots usados', + 'planet_col' => 'Planeta', + 'name_col' => 'Nome', + 'moon_col' => 'Lua', + 'debris_short' => 'CD', + 'player_status' => 'Jogador', + 'alliance' => 'Aliança', + 'action' => 'Acção', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Frota de expedição', + 'admiral_needed' => 'Precisas de um Almirante para usar esta funcionalidade.', + 'send' => 'enviar', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'UMA', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 'é', + 'legend_strong' => 'Jogador Forte', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'jogador mais fraco (novato)', + 'status_outlaw_abbr' => 'ó', + 'legend_outlaw' => 'Fora da lei (temporariamente)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo de Férias', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Conta Bloqueada', + 'status_inactive_abbr' => 'eu', + 'legend_inactive_7' => '7 dias inactivo', + 'status_longinactive_abbr' => 'EU', + 'legend_inactive_28' => '28 dias inactivo', + 'status_honorable_abbr' => 'PH', + 'legend_honorable' => 'Alvo honroso', + 'phalanx_restricted' => 'A falange do sistema só pode ser usada pela classe de aliança Pesquisador!', + 'astro_required' => 'Você tem que pesquisar Astrofísica primeiro.', + 'galaxy_nav' => 'Galáxia', + 'activity' => 'Atividade', + 'no_action' => 'Nenhuma ação disponível.', + 'time_minute_abbr' => 'eu', + 'moon_diameter_km' => 'Diâmetro da lua em km', + 'km' => 'quilômetros', + 'pathfinders_needed' => 'Precisa-se de desbravadores', + 'recyclers_needed' => 'Precisa-se de recicladores', + 'mine_debris' => 'Minha', + 'phalanx_no_deut' => 'Não há deutério suficiente para implantar a falange.', + 'use_phalanx' => 'Usar falange', + 'colonize_error' => 'Não é possível colonizar um planeta sem uma nave colonizadora.', + 'ranking' => 'Classificação', + 'espionage_report' => 'Relatório de espionagem', + 'missile_attack' => 'Ataque de mísseis', + 'rank' => 'Posição', + 'alliance_member' => 'Membro', + 'alliance_class' => 'Classe de Aliança', + 'espionage_not_possible' => 'Espionagem não é possível', + 'espionage' => 'Espiar', + 'hire_admiral' => 'Contratar almirante', + 'dark_matter' => 'Matéria Escura', + 'outlaw_explanation' => 'Se você for um fora da lei, não terá mais proteção contra ataques e poderá ser atacado por todos os jogadores.', + 'honorable_target_explanation' => 'Na batalha contra esse alvo, você pode receber pontos de honra e saquear 50% mais itens.', + 'relocate_success' => 'A posição foi reservada para você. A realocação da colônia começou.', + 'relocate_title' => 'Reassentar Planeta', + 'relocate_question' => 'Tem certeza de que deseja realocar seu planeta para essas coordenadas? Para financiar a realocação você precisará de :cost Dark Matter.', + 'deut_needed_relocate' => 'Você não tem deutério suficiente! Você precisa de 10 unidades de deutério.', + 'fleet_attacking' => 'A frota está atacando!', + 'fleet_underway' => 'A frota está a caminho', + 'discovery_send' => 'Despachar navio de exploração', + 'discovery_success' => 'Navio de exploração enviado', + 'discovery_unavailable' => 'Você não pode enviar uma nave de exploração para este local.', + 'discovery_underway' => 'Uma nave de exploração já está se aproximando deste planeta.', + 'discovery_locked' => 'Você ainda não desbloqueou a pesquisa para descobrir novas formas de vida.', + 'discovery_title' => 'Navio de Exploração', + 'discovery_question' => 'Você quer enviar uma nave de exploração para este planeta?
Metal: 5000 Cristal: 1000 Deutério: 500', + 'sensor_report' => 'relatório do sensor', + 'sensor_report_from' => 'Relatório de sensores de', + 'refresh' => 'Atualizar', + 'arrived' => 'Chegada', + 'target' => 'Alvo', + 'flight_duration' => 'Duração do voo', + 'ipm_full' => 'Míssil Interplanetário', + 'primary_target' => 'Alvo principal', + 'no_primary_target' => 'Nenhum alvo principal selecionado: alvo aleatório', + 'target_has' => 'O alvo tem', + 'abm_full' => 'Míssil de Intercepção', + 'fire' => 'Fogo', + 'valid_missile_count' => 'Por favor insira um número válido de mísseis', + 'not_enough_missiles' => 'Você não tem mísseis suficientes', + 'launched_success' => 'Mísseis lançados com sucesso!', + 'launch_failed' => 'Falha ao lançar mísseis', + 'alliance_page' => 'Página da aliança', + 'apply' => 'Candidatar', + 'contact_support' => 'Contactar suporte', + 'insufficient_range' => 'Alcance insuficiente (impulso de nível de pesquisa) de seus mísseis interplanetários!', + ], + 'buddy' => [ + 'request_sent' => 'Pedido de amizade enviado com sucesso!', + 'request_failed' => 'Falha ao enviar solicitação de amizade.', + 'request_to' => 'Pedido de amizade para', + 'ignore_confirm' => 'Tem certeza de que deseja ignorar', + 'ignore_success' => 'Jogador ignorado com sucesso!', + 'ignore_failed' => 'Falha ao ignorar o jogador.', + ], + 'messages' => [ + 'tab_fleets' => 'Frotas', + 'tab_communication' => 'Comunicação', + 'tab_economy' => 'Economia', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espiar', + 'subtab_combat' => 'Relatórios de Combate', + 'subtab_expeditions' => 'Expedições', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Outra', + 'subtab_messages' => 'Mensagens', + 'subtab_information' => 'Informação', + 'subtab_shared_combat' => 'Relatórios de combate compartilhados', + 'subtab_shared_espionage' => 'Relatórios de espionagem compartilhados', + 'news_feed' => 'Newsfeed', + 'loading' => 'A carregar...', + 'error_occurred' => 'Ocorreu um erro', + 'mark_favourite' => 'marcar como favorito', + 'remove_favourite' => 'remover dos favoritos', + 'from' => 'De', + 'no_messages' => 'Atualmente não há mensagens disponíveis nesta guia', + 'new_alliance_msg' => 'Nova mensagem da aliança', + 'to' => 'Para', + 'all_players' => 'todos os jogadores', + 'send' => 'enviar', + 'delete_buddy_title' => 'Excluir amigo', + 'report_to_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'too_few_chars' => 'Poucos personagens! Por favor insira pelo menos 2 caracteres.', + 'bbcode_bold' => 'Audaciosa', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Sublinhada', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subscrito', + 'bbcode_sup' => 'Sobrescrito', + 'bbcode_font_color' => 'Cor da fonte', + 'bbcode_font_size' => 'Tamanho da fonte', + 'bbcode_bg_color' => 'Cor de fundo', + 'bbcode_bg_image' => 'Imagem de fundo', + 'bbcode_tooltip' => 'Dica de ferramenta', + 'bbcode_align_left' => 'Alinhar à esquerda', + 'bbcode_align_center' => 'Alinhamento central', + 'bbcode_align_right' => 'Alinhar à direita', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Quebrar', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Mais opções', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Linha horizontal', + 'bbcode_picture' => 'Imagem', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Jogador', + 'bbcode_item' => 'Item', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Visualização', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID ou nome do jogador', + 'bbcode_item_ph' => 'ID do item', + 'bbcode_coord_ph' => 'Galáxia: sistema: posição', + 'bbcode_chars_left' => 'Caracteres restantes', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repita horizontalmente', + 'bbcode_repeat_y' => 'Repita verticalmente', + 'spy_player' => 'Jogador', + 'spy_activity' => 'Atividade', + 'spy_minutes_ago' => 'minutos atrás', + 'spy_class' => 'Classe', + 'spy_unknown' => 'Desconhecida', + 'spy_alliance_class' => 'Classe de Aliança', + 'spy_no_alliance_class' => 'Nenhuma classe de aliança selecionada', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Saque', + 'spy_counter_esp' => 'Chance de contra-espionagem', + 'spy_no_info' => 'Não foi possível recuperar nenhuma informação confiável desse tipo na verificação.', + 'spy_debris_field' => 'Campo de Destroços', + 'spy_no_activity' => 'Sua espionagem não mostra anormalidades na atmosfera do planeta. Parece não ter havido nenhuma atividade no planeta na última hora.', + 'spy_fleets' => 'Frotas', + 'spy_defense' => 'Defesa', + 'spy_research' => 'Pesquisas', + 'spy_building' => 'Prédio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensora', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Saque', + 'battle_debris_new' => 'Campo de detritos (recém-criado)', + 'battle_wreckage_created' => 'Destroços criados', + 'battle_attacker_wreckage' => 'Destroços do atacante', + 'battle_repaired' => 'Na verdade reparado', + 'battle_moon_chance' => 'Chance da Lua', + 'battle_report' => 'Relatório de Combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando da Frota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada tática', + 'battle_total_loot' => 'Saque total', + 'battle_debris' => 'Detritos (novo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minerado após o combate', + 'battle_reaper' => 'Ceifeira', + 'battle_debris_left' => 'Campos de detritos (esquerda)', + 'battle_honour_points' => 'Pontos de honra', + 'battle_dishonourable' => 'Luta desonrosa', + 'battle_vs' => 'contra', + 'battle_honourable' => 'Luta honrosa', + 'battle_class' => 'Classe', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de Batalha', + 'battle_civil_ships' => 'Naves Civis', + 'battle_defences' => 'Defesas', + 'battle_repaired_def' => 'Defesas reparadas', + 'battle_share' => 'compartilhar mensagem', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espiar', + 'battle_delete' => 'excluir', + 'battle_favourite' => 'marcar como favorito', + 'battle_hamill' => 'Um Light Fighter destruiu uma Deathstar antes do início da batalha!', + 'battle_retreat_tooltip' => 'Observe que Deathstars, Sondas de Espionagem, Satélites Solares e qualquer frota em missão de Defesa ACS não podem fugir. As retiradas táticas também são desativadas em batalhas honrosas. Uma retirada também pode ter sido desativada manualmente ou impedida por falta de deutério. Bandidos e jogadores com mais de 500.000 pontos nunca recuam.', + 'battle_no_flee' => 'A frota defensora não fugiu.', + 'battle_rounds' => 'Rodadas', + 'battle_start' => 'Começar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'O :attacker dispara um total de :hits tiros no :defender com uma força total de :strength. Os escudos do :defender2 absorvem pontos de dano :absorbed.', + 'battle_defender_fires' => 'O :defender dispara um total de :hits tiros no :attacker com uma força total de :strength. Os escudos do :attacker2 absorvem pontos de dano :absorbed.', + ], + 'alliance' => [ + 'page_title' => 'Aliança', + 'tab_overview' => 'Resumo', + 'tab_management' => 'Gerenciamento', + 'tab_communication' => 'Comunicação', + 'tab_applications' => 'Aplicações', + 'tab_classes' => 'Aulas de Aliança', + 'tab_create' => 'Fundar uma Aliança', + 'tab_search' => 'Procurar Alianças', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Sua aliança', + 'name' => 'Nome', + 'tag' => 'Marcação', + 'created' => 'Criada', + 'member' => 'Membro', + 'your_rank' => 'Sua classificação', + 'homepage' => 'Página inicial', + 'logo' => 'Logotipo da aliança', + 'open_page' => 'Abrir página da aliança', + 'highscore' => 'Pontuação da aliança', + 'leave_wait_warning' => 'Se você sair da aliança, precisará esperar 3 dias antes de ingressar ou criar outra aliança.', + 'leave_btn' => 'Sair da aliança', + 'member_list' => 'Lista de membros', + 'no_members' => 'Nenhum membro encontrado', + 'assign_rank_btn' => 'Atribuir classificação', + 'kick_tooltip' => 'Expulsar membro da aliança', + 'write_msg_tooltip' => 'Escrever mensagem', + 'col_name' => 'Nome', + 'col_rank' => 'Posição', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Ingressou', + 'col_online' => 'Ligado', + 'col_function' => 'Função', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilégios', + 'col_rank_name' => 'Nome da classificação', + 'col_applications_group' => 'Aplicações', + 'col_member_group' => 'Membro', + 'col_alliance_group' => 'Aliança', + 'delete_rank' => 'Excluir classificação', + 'save_btn' => 'Gravar', + 'rights_warning_html' => 'Aviso! Você só pode conceder permissões que você mesmo possui.', + 'rights_warning_loca' => '[b]Aviso![/b] Você só pode conceder permissões que você mesmo possui.', + 'rights_legend' => 'Legenda dos direitos', + 'create_rank_btn' => 'Criar nova classificação', + 'rank_name_placeholder' => 'Nome da classificação', + 'no_ranks' => 'Nenhuma classificação encontrada', + 'perm_see_applications' => 'Mostrar aplicativos', + 'perm_edit_applications' => 'Processar aplicativos', + 'perm_see_members' => 'Mostrar lista de membros', + 'perm_kick_user' => 'Expulsar usuário', + 'perm_see_online' => 'Ver status on-line', + 'perm_send_circular' => 'Escreva uma mensagem circular', + 'perm_disband' => 'Dissolver aliança', + 'perm_manage' => 'Gerenciar aliança', + 'perm_right_hand' => 'Mão direita', + 'perm_right_hand_long' => '`Right Hand` (necessário para transferir a classificação de fundador)', + 'perm_manage_classes' => 'Gerenciar classe de aliança', + 'manage_texts' => 'Gerenciar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto do aplicativo', + 'options' => 'Opções', + 'alliance_logo_label' => 'Logotipo da aliança', + 'applications_field' => 'Aplicações', + 'status_open' => 'Possível (aliança aberta)', + 'status_closed' => 'Impossível (aliança fechada)', + 'rename_founder' => 'Renomeie o título do fundador como', + 'rename_newcomer' => 'Renomear classificação de recém-chegado', + 'no_settings_perm' => 'Você não tem permissão para gerenciar as configurações da aliança.', + 'change_tag_name' => 'Alterar tag/nome da aliança', + 'change_tag' => 'Alterar etiqueta da aliança', + 'change_name' => 'Alterar o nome da aliança', + 'former_tag' => 'Etiqueta da antiga aliança:', + 'new_tag' => 'Nova etiqueta da aliança:', + 'former_name' => 'Nome da antiga aliança:', + 'new_name' => 'Novo nome da aliança:', + 'former_tag_short' => 'Etiqueta da antiga aliança', + 'new_tag_short' => 'Nova etiqueta de aliança', + 'former_name_short' => 'Nome da antiga aliança', + 'new_name_short' => 'Novo nome da aliança', + 'no_tagname_perm' => 'Você não tem permissão para alterar a tag/nome da aliança.', + 'delete_pass_on' => 'Excluir aliança/Ativar aliança', + 'delete_btn' => 'Excluir esta aliança', + 'no_delete_perm' => 'Você não tem permissão para excluir a aliança.', + 'handover' => 'Aliança de transferência', + 'takeover_btn' => 'Assumir a aliança', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir o título de fundador para:', + 'loca_no_transfer_error' => 'Nenhum dos membros tem a necessária “mão direita”. Você não pode entregar a aliança.', + 'loca_founder_inactive_error' => 'O fundador não fica inativo por tempo suficiente para assumir o controle da aliança.', + 'leave_section_title' => 'Sair da aliança', + 'leave_consequences' => 'Se você sair da aliança, perderá todas as suas permissões de classificação e benefícios da aliança.', + 'no_applications' => 'Nenhum aplicativo encontrado', + 'accept_btn' => 'aceitar', + 'deny_btn' => 'Negar candidato', + 'report_btn' => 'Aplicativo de relatório', + 'app_date' => 'Data da inscrição', + 'action_col' => 'Acção', + 'answer_btn' => 'responder', + 'reason_label' => 'Razão', + 'apply_title' => 'Inscreva-se na Aliança', + 'apply_heading' => 'Aplicação para', + 'send_application_btn' => 'Enviar inscrição', + 'chars_remaining' => 'Caracteres restantes', + 'msg_too_long' => 'A mensagem é muito longa (máximo de 2.000 caracteres)', + 'addressee' => 'Para', + 'all_players' => 'todos os jogadores', + 'only_rank' => 'apenas classificação:', + 'send_btn' => 'enviar', + 'info_title' => 'Informações da Aliança', + 'apply_confirm' => 'Você quer se inscrever nesta aliança?', + 'redirect_confirm' => 'Ao seguir este link, você sairá do OGame. Você deseja continuar?', + 'class_selection_header' => 'Seleção de classe', + 'select_class_title' => 'Selecione a classe da aliança', + 'select_class_note' => 'Seleciona uma classe de aliança para receberes bónus especiais. Podes alterar a classe de aliança no menu da aliança, desde que tenhas as permissões necessárias.', + 'class_warriors' => 'Guerreiros (Aliança)', + 'class_traders' => 'Comerciantes (Aliança)', + 'class_researchers' => 'Pesquisadores (Aliança)', + 'class_label' => 'Classe de Aliança', + 'buy_for' => 'Compre por', + 'no_dark_matter' => 'Não há matéria escura suficiente disponível', + 'loca_deactivate' => 'Desativar', + 'loca_activate_dm' => 'Você deseja ativar a classe de aliança #allianceClassName# para #darkmatter# Dark Matter? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_activate_item' => 'Você deseja ativar a classe de aliança #allianceClassName#? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_deactivate_note' => 'Você realmente deseja desativar a classe de aliança #allianceClassName#? A reativação requer um item de mudança de classe de aliança por 500.000 Dark Matter.', + 'loca_class_change_append' => '

Classe de aliança atual: #currentAllianceClassName#

Última alteração em: #lastAllianceClassChange#', + 'loca_no_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_reference' => 'Referência', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'A carregar...', + 'warrior_bonus_1' => '+10% de velocidade para navios voando entre membros da aliança', + 'warrior_bonus_2' => '+1 níveis de pesquisa de combate', + 'warrior_bonus_3' => '+1 níveis de pesquisa de espionagem', + 'warrior_bonus_4' => 'O sistema de espionagem pode ser usado para verificar sistemas inteiros.', + 'trader_bonus_1' => '+10% de velocidade para transportadores', + 'trader_bonus_2' => '+5% de produção da mina', + 'trader_bonus_3' => '+5% de produção de energia', + 'trader_bonus_4' => '+10% de capacidade de armazenamento do planeta', + 'trader_bonus_5' => '+10% de capacidade de armazenamento lunar', + 'researcher_bonus_1' => '+5% de planetas maiores na colonização', + 'researcher_bonus_2' => '+10% de velocidade até o destino da expedição', + 'researcher_bonus_3' => 'A falange do sistema pode ser usada para verificar os movimentos da frota em sistemas inteiros.', + 'class_not_implemented' => 'Sistema de classes de aliança ainda não implementado', + 'create_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'create_name_label' => 'Nome da aliança (3-30 caracteres)', + 'create_btn' => 'Fundar uma Aliança', + 'loca_ally_tag_chars' => 'Tag da aliança (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nome da Aliança (3-8 caracteres)', + 'loca_ally_name_label' => 'Nome da aliança (3-30 caracteres)', + 'loca_ally_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'confirm_leave' => 'Tem certeza de que deseja sair da aliança?', + 'confirm_kick' => 'Tem certeza de que deseja expulsar :username da aliança?', + 'confirm_deny' => 'Tem certeza de que deseja negar esta aplicação?', + 'confirm_deny_title' => 'Negar inscrição', + 'confirm_disband' => 'Realmente excluir aliança?', + 'confirm_pass_on' => 'Tem certeza de que deseja repassar sua aliança?', + 'confirm_takeover' => 'Tem certeza de que deseja assumir esta aliança?', + 'confirm_abandon' => 'Abandonar esta aliança?', + 'confirm_takeover_long' => 'Assumir esta aliança?', + 'msg_already_in' => 'Você já está em uma aliança', + 'msg_not_in_alliance' => 'Você não está em uma aliança', + 'msg_not_found' => 'Aliança não encontrada', + 'msg_id_required' => 'O ID da aliança é obrigatório', + 'msg_closed' => 'Esta aliança está fechada para inscrições', + 'msg_created' => 'Aliança criada com sucesso', + 'msg_applied' => 'Candidatura submetida com sucesso', + 'msg_accepted' => 'Inscrição aceita', + 'msg_rejected' => 'Inscrição rejeitada', + 'msg_kicked' => 'Membro expulso da aliança', + 'msg_kicked_success' => 'Membro expulso com sucesso', + 'msg_left' => 'Você saiu da aliança', + 'msg_rank_assigned' => 'Classificação atribuída', + 'msg_rank_assigned_to' => 'Classificação atribuída com sucesso a :name', + 'msg_ranks_assigned' => 'Classificações atribuídas com sucesso', + 'msg_rank_perms_updated' => 'Permissões de classificação atualizadas', + 'msg_texts_updated' => 'Textos da Aliança atualizados', + 'msg_text_updated' => 'Texto da Aliança atualizado', + 'msg_settings_updated' => 'Configurações da aliança atualizadas', + 'msg_tag_updated' => 'Tag da aliança atualizada', + 'msg_name_updated' => 'Nome da aliança atualizado', + 'msg_tag_name_updated' => 'Tag e nome da aliança atualizados', + 'msg_disbanded' => 'Aliança dissolvida', + 'msg_broadcast_sent' => 'Mensagem de transmissão enviada com sucesso', + 'msg_rank_created' => 'Classificação criada com sucesso', + 'msg_apply_success' => 'Candidatura submetida com sucesso', + 'msg_apply_error' => 'Falha ao enviar inscrição', + 'msg_leave_error' => 'Falha ao sair da aliança', + 'msg_assign_error' => 'Falha ao atribuir classificações', + 'msg_kick_error' => 'Falha ao expulsar membro', + 'msg_invalid_action' => 'Ação inválida', + 'msg_error' => 'Ocorreu um erro', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Novo membro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnologias', + 'tab_applications' => 'Aplicações', + 'tab_techinfo' => 'Informações', + 'tab_technology' => 'Tecnologia', + 'page_title' => 'Tecnologia', + 'no_requirements' => 'Sem requisitos disponíveis', + 'is_requirement_for' => 'é um requisito para', + 'level' => 'Nível', + 'col_level' => 'Nível', + 'col_difference' => 'Diferença', + 'col_diff_per_level' => 'Diferença/nível', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentagem)', + 'production_energy_balance' => 'Consumo de energia', + 'production_per_hour' => 'Produção/h', + 'production_deuterium_consumption' => 'Consumo de deutério', + 'properties_technical_data' => 'Dados técnicos', + 'properties_structural_integrity' => 'Integridade Estrutural', + 'properties_shield_strength' => 'Força do Escudo', + 'properties_attack_strength' => 'Força de Ataque', + 'properties_speed' => 'Velocidade', + 'properties_cargo_capacity' => 'Capacidade de carga', + 'properties_fuel_usage' => 'Uso de combustível (Deutério)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fogo rápido de', + 'rapidfire_against' => 'Fogo rápido contra', + 'storage_capacity' => 'Tampa de armazenamento.', + 'plasma_metal_bonus' => 'Bônus de metal%', + 'plasma_crystal_bonus' => 'Bônus de cristal%', + 'plasma_deuterium_bonus' => 'Bônus de deutério%', + 'astrophysics_max_colonies' => 'Colônias máximas', + 'astrophysics_max_expeditions' => 'Expedições máximas', + 'astrophysics_note_1' => 'As posições 3 e 13 podem ser preenchidas a partir do nível 4.', + 'astrophysics_note_2' => 'As posições 2 e 14 podem ser preenchidas a partir do nível 6.', + 'astrophysics_note_3' => 'As posições 1 e 15 podem ser preenchidas a partir do nível 8.', + ], + 'options' => [ + 'page_title' => 'Opções', + 'tab_userdata' => 'Dados do utilizador', + 'tab_general' => 'Geral', + 'tab_display' => 'Exibição', + 'tab_extended' => 'Adicionais', + 'section_playername' => 'Nome dos jogadores', + 'your_player_name' => 'Seu nome de jogador:', + 'new_player_name' => 'Nome do novo jogador:', + 'username_change_once_week' => 'Você pode alterar seu nome de usuário uma vez por semana.', + 'username_change_hint' => 'Para fazer isso, clique no seu nome ou nas configurações na parte superior da tela.', + 'section_password' => 'Alterar a senha', + 'old_password' => 'Digite a senha antiga:', + 'new_password' => 'Nova senha (pelo menos 4 caracteres):', + 'repeat_password' => 'Repita a nova senha:', + 'password_check' => 'Verificação de senha:', + 'password_strength_low' => 'Baixo', + 'password_strength_medium' => 'Média', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'A senha deve conter as seguintes propriedades', + 'password_min_max' => 'min. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Maiúsculas e minúsculas', + 'password_special_chars' => 'Caracteres especiais (por exemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Sua senha precisa ter pelo menos 4 caracteres e não pode ter mais de 128 caracteres.', + 'section_email' => 'Endereço de email', + 'current_email' => 'Endereço de e-mail atual:', + 'send_validation_link' => 'Enviar link de validação', + 'email_sent_success' => 'O e-mail foi enviado com sucesso!', + 'email_sent_error' => 'Erro! A conta já está validada ou não foi possível enviar o e-mail!', + 'email_too_many_requests' => 'Você já solicitou muitos e-mails!', + 'new_email' => 'Novo endereço de e-mail:', + 'new_email_confirm' => 'Novo endereço de e-mail (para confirmação):', + 'enter_password_confirm' => 'Digite a senha (como confirmação):', + 'email_warning' => 'Aviso! Após uma validação de conta bem-sucedida, uma nova alteração de endereço de e-mail só será possível após um período de 7 dias.', + 'section_spy_probes' => 'Sondas de espionagem', + 'spy_probes_amount' => 'Número de sondas de espionagem:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat:', + 'section_warnings' => 'Avisos', + 'disable_outlaw_warning' => 'Desactivar aviso de Fora da Lei nos ataques a oponentes 5 - mais forte:', + 'section_general_display' => 'Geral', + 'language' => 'Idioma', + 'language_en' => 'Inglês', + 'language_de' => 'Alemão', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandês', + 'language_ar' => 'Espanhol (Argentina)', + 'language_br' => 'Português (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Espanhol', + 'language_fi' => 'Finlandês', + 'language_fr' => 'Francês', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Português', + 'language_ro' => 'Romeno', + 'language_ru' => 'Russo', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferência de idioma guardada.', + 'show_mobile_version' => 'Mostrar versão móvel:', + 'show_alt_dropdowns' => 'Mostrar menus suspensos alternativos:', + 'activate_autofocus' => 'Activar auto-foco nas Classificações:', + 'always_show_events' => 'Mostrar eventos, sempre:', + 'events_hide' => 'Esconde', + 'events_above' => 'Acima do conteúdo', + 'events_below' => 'Abaixo do conteúdo', + 'section_planets' => 'Os teus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Data de colonização', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamanho', + 'sort_used_fields' => 'Pelas construções', + 'sort_sequence' => 'Ordenado por:', + 'sort_order_up' => 'Do menor para o maior', + 'sort_order_down' => 'Do maior para o menor', + 'section_overview_display' => 'Resumo', + 'highlight_planet_info' => 'Destaque para informação do planeta:', + 'animated_detail_display' => 'Mostrador Detalhado Animado:', + 'animated_overview' => 'Vista-geral animada:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'As seguintes definições permitem que os overlays correspondentes sejam abertos numa janela de browser adicional em vez de serem abertos dentro do jogo.', + 'popup_notes' => 'Notas numa janela extra:', + 'popup_combat_reports' => 'Relatórios de combate em uma janela extra:', + 'section_messages_display' => 'Mensagens', + 'hide_report_pictures' => 'Ocultar imagens em relatórios:', + 'msgs_per_page' => 'Quantidade de mensagens exibidas por página:', + 'auctioneer_notifications' => 'Notificação do leiloeiro:', + 'economy_notifications' => 'Crie mensagens de economia:', + 'section_galaxy_display' => 'Galáxia', + 'detailed_activity' => 'Mostrar actividade detalhada:', + 'preserve_galaxy_system' => 'Preservar Galáxia / Sistema na alteração de planeta:', + 'section_vacation' => 'Modo de Férias', + 'vacation_active' => 'Você está atualmente no modo de férias.', + 'vacation_can_deactivate_after' => 'Você pode desativá-lo depois:', + 'vacation_cannot_activate' => 'O modo férias não pode ser ativado (frotas ativas)', + 'vacation_description_1' => 'O modo de férias foi concebido para te proteger durante longas ausências do jogo. Só poderás activa-lo se não existirem frotas em trânsito. Pedidos de construção de edifícios e investigações serão colocados em espera.', + 'vacation_description_2' => 'Assim que o modo de férias for ativado, irá proteger-te de novos ataques. No entanto, ataques já iniciados irão continuar em curso e a tua produção será colocada a zeros. O modo de férias não evita que a tua conta seja eliminada se estiver inativa há mais de 35 dias e não tiver MN comprada.', + 'vacation_description_3' => 'O Modo de Férias tem uma duração mínima de 48 horas. Só após este tempo expirar é que poderás desactivá-lo.', + 'vacation_tooltip_min_days' => 'As férias duram um mínimo de 2 dias.', + 'vacation_deactivate_btn' => 'Desativar', + 'vacation_activate_btn' => 'Ativar', + 'section_account' => 'A tua Conta', + 'delete_account' => 'Apagar conta', + 'delete_account_hint' => 'Carrega na caixa se quiseres apagar a tua conta. Lembra-te que esta será automaticamente apagada depois de 7 dias.', + 'use_settings' => 'Usar Opções', + 'validation_not_enough_chars' => 'Caracteres insuficientes', + 'validation_pw_too_short' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_too_long' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_invalid_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special_chars' => 'Contém caracteres inválidos.', + 'validation_no_begin_end_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_no_begin_end_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_no_begin_end_whitespace' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_three_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_three_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_three_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_no_consecutive_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_no_consecutive_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_no_consecutive_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'js_change_name_title' => 'Novo nome de jogador', + 'js_change_name_question' => 'Tem certeza de que deseja alterar o nome do seu jogador para %newName%?', + 'js_planet_move_question' => 'Atenção! Esta missão poderá ainda estar a decorrer quando a recolocação começar e caso isso aconteça, o processo será cancelado. Deseja mesmo continuar com esta missão?', + 'js_tab_disabled' => 'Para utilizar esta opção é necessário estar validado e não pode estar em modo férias!', + 'js_vacation_question' => 'Quer ativar o modo férias? Você só pode encerrar suas férias após 2 dias.', + 'msg_settings_saved' => 'Configurações salvas', + 'msg_password_incorrect' => 'A senha atual que você digitou está incorreta.', + 'msg_password_mismatch' => 'As novas senhas não coincidem.', + 'msg_password_length_invalid' => 'A nova senha deve ter entre 4 e 128 caracteres.', + 'msg_vacation_activated' => 'O modo de férias foi ativado. Ele irá protegê-lo de novos ataques por no mínimo 48 horas.', + 'msg_vacation_deactivated' => 'O modo férias foi desativado.', + 'msg_vacation_min_duration' => 'Você só pode desativar o modo férias após decorrido o período mínimo de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'Você não pode ativar o modo férias enquanto tiver frotas em trânsito.', + 'msg_probes_min_one' => 'A quantidade de sondas de espionagem deve ser de pelo menos 1', + ], + 'layout' => [ + 'player' => 'Jogador', + 'change_player_name' => 'Alterar nome do jogador', + 'highscore' => 'Classificação', + 'notes' => 'Notas', + 'notes_overlay_title' => 'Minhas anotações', + 'buddies' => 'Amigos', + 'search' => 'Procurar', + 'search_overlay_title' => 'Pesquisar Universo', + 'options' => 'Opções', + 'support' => 'Support', + 'log_out' => 'Saída', + 'unread_messages' => 'mensagens não lidas', + 'loading' => 'A carregar...', + 'no_fleet_movement' => 'Sem movimentos de frota', + 'under_attack' => 'Você está sob ataque!', + 'class_none' => 'Nenhuma turma selecionada', + 'class_selected' => 'Sua turma: :nome', + 'class_click_select' => 'Clique para selecionar uma classe de personagem', + 'res_available' => 'Disponível', + 'res_storage_capacity' => 'Capacidade de Armazenamento', + 'res_current_production' => 'Produção atual', + 'res_den_capacity' => 'Capacidade da toca', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compre matéria escura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deutério', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Matéria Escura', + 'menu_overview' => 'Resumo', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalações', + 'menu_merchant' => 'Mercador', + 'menu_research' => 'Pesquisas', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defesa', + 'menu_fleet' => 'Frota', + 'menu_galaxy' => 'Galáxia', + 'menu_alliance' => 'Aliança', + 'menu_officers' => 'Recrutar Oficiais', + 'menu_shop' => 'Loja', + 'menu_directives' => 'Diretivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opções de recursos', + 'menu_jump_gate' => 'Portal de Salto Quântico', + 'menu_resource_market_title' => 'Mercado de Recursos', + 'menu_technology_title' => 'Tecnologia', + 'menu_fleet_movement_title' => 'Movimento de Frota', + 'menu_inventory_title' => 'Inventário', + 'planets' => 'Planetas', + 'contacts_online' => ':contar contato(s) on-line', + 'back_to_top' => 'Regressar ao topo', + 'all_rights_reserved' => 'Todos os direitos reservados.', + 'patch_notes' => 'Notas de atualização', + 'server_settings' => 'Definições do servidor', + 'help' => 'Ajuda', + 'rules' => 'Regras', + 'legal' => 'Nota Legal', + 'board' => 'Quadro', + 'js_internal_error' => 'Ocorreu um erro anteriormente desconhecido. Infelizmente sua última ação não pôde ser executada!', + 'js_notify_info' => 'Informações', + 'js_notify_success' => 'Sucesso', + 'js_notify_warning' => 'Aviso', + 'js_combatsim_planning' => 'Planejamento', + 'js_combatsim_pending' => 'Simulação em execução...', + 'js_combatsim_done' => 'Completa', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'excluir', + 'js_copied' => 'Copiado para a área de transferência', + 'js_report_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'js_time_done' => 'feita', + 'js_question' => 'Pergunta', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Você está prestes a atacar um jogador mais forte. Se você fizer isso, suas defesas de ataque serão desligadas por 7 dias e todos os jogadores poderão atacar você sem punição. Tem certeza de que deseja continuar?', + 'js_last_slot_moon' => 'Este edifício usará o último espaço de construção disponível. Expanda sua Base Lunar para receber mais espaço. Tem certeza de que deseja construir este edifício?', + 'js_last_slot_planet' => 'Este edifício usará o último espaço de construção disponível. Expanda seu Terraformer ou compre um item Planet Field para obter mais slots. Tem certeza de que deseja construir este edifício?', + 'js_forced_vacation' => 'Alguns recursos do jogo ficam indisponíveis até que sua conta seja validada.', + 'js_more_details' => 'Mais detalhes', + 'js_less_details' => 'Menos detalhes', + 'js_planet_lock' => 'Arranjo de bloqueio', + 'js_planet_unlock' => 'Arranjo de desbloqueio', + 'js_activate_item_question' => 'Gostaria de substituir o item existente? O bônus antigo será perdido no processo.', + 'js_activate_item_header' => 'Substituir item?', + + // Welcome dialog + 'welcome_title' => 'Bem-vindo ao OGame!', + 'welcome_body' => 'Para te ajudar a começar rapidamente, atribuímos-te o nome Commodore Nebula. Podes mudá-lo a qualquer momento clicando no nome de utilizador.
O Comando da Frota deixou informações sobre os teus primeiros passos na tua caixa de entrada.

Diverte-te a jogar!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dia', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Onde está a mensagem?', + 'chat_text_too_long' => 'A mensagem é muito longa.', + 'chat_same_user' => 'Você não pode escrever para si mesmo.', + 'chat_ignored_user' => 'Você ignorou este jogador.', + 'chat_not_activated' => 'Esta função só está disponível após a ativação da sua conta.', + 'chat_new_chats' => '#+# mensagens não lidas', + 'chat_more_users' => 'mostrar mais', + 'eventbox_mission' => 'Missão', + 'eventbox_missions' => 'Missões', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'ter', + 'eventbox_friendly' => 'amigável', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reassentar Planeta', + 'planet_move_ask_cancel' => 'Tem certeza de que deseja cancelar a realocação deste planeta? O tempo normal de espera será assim mantido.', + 'planet_move_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'premium_building_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Você deseja reduzir o tempo de pesquisa em 50% do tempo total de pesquisa () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Quer concluir imediatamente o pedido de pesquisa de 750 Dark Matter?', + 'loca_error_not_enough_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_notice' => 'Referência', + 'loca_planet_giveup' => 'Tem certeza de que deseja abandonar o planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Tem certeza de que deseja abandonar a lua %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Sem naves nos destroços', + 'no_wreck_available' => 'Sem destroços disponíveis', + ], + 'highscore' => [ + 'player_highscore' => 'Classificação de Jogadores', + 'alliance_highscore' => 'Pontuação da aliança', + 'own_position' => 'Própria Posição', + 'own_position_hidden' => 'Posição própria (-)', + 'points' => 'Pontos', + 'economy' => 'Economia', + 'research' => 'Pesquisas', + 'military' => 'Militar', + 'military_built' => 'Pontos militares construídos', + 'military_destroyed' => 'Pontos militares destruídos', + 'military_lost' => 'Pontos militares perdidos', + 'honour_points' => 'Pontos de honra', + 'position' => 'Posição', + 'player_name_honour' => 'Nome do jogador (pontos de honra)', + 'action' => 'Acção', + 'alliance' => 'Aliança', + 'member' => 'Membro', + 'average_points' => 'Pontos médios', + 'no_alliances_found' => 'Nenhuma aliança encontrada', + 'write_message' => 'Escrever mensagem', + 'buddy_request' => 'Pedido de amigo', + 'buddy_request_to' => 'Pedido de amizade para', + 'total_ships' => 'Total de navios', + 'buddy_request_sent' => 'Pedido de amizade enviado com sucesso!', + 'buddy_request_failed' => 'Falha ao enviar solicitação de amizade.', + 'are_you_sure_ignore' => 'Tem certeza de que deseja ignorar', + 'player_ignored' => 'Jogador ignorado com sucesso!', + 'player_ignored_failed' => 'Falha ao ignorar o jogador.', + ], + 'premium' => [ + 'recruit_officers' => 'Recrutar Oficiais', + 'your_officers' => 'Os teus oficiais', + 'intro_text' => 'Com os oficiais poderás levar o teu império a novos patamares - Tudo o que precisas é de alguma Matéria Negra e os teus trabalhadores e conselheiros trabalharão ainda com mais afinco!', + 'info_dark_matter' => 'Mais informações sobre: Matéria Negra', + 'info_commander' => 'Mais informações sobre: Comandante', + 'info_admiral' => 'Mais informações sobre: Almirante', + 'info_engineer' => 'Mais informações sobre: Engenheiro', + 'info_geologist' => 'Mais informações sobre: Geólogo', + 'info_technocrat' => 'Mais informações sobre: Cientista', + 'info_commanding_staff' => 'Mais informações sobre: Equipa de Comando', + 'hire_commander_tooltip' => 'Contrate comandante|+40 favoritos, fila de construção, atalhos, scanner de transporte, sem anúncios* (*exclui: referências relacionadas ao jogo)', + 'hire_admiral_tooltip' => 'Contrate almirante | Máx. slots de frota +2, +Máx. expedições +1, +Melhor taxa de fuga da frota, +Simulação de combate salva slots +20', + 'hire_engineer_tooltip' => 'Contratar engenheiro | Reduz pela metade as perdas nas defesas, + 10% de produção de energia', + 'hire_geologist_tooltip' => 'Contratar geólogo|+10% de produção da mina', + 'hire_technocrat_tooltip' => 'Contrate tecnocrata|+2 níveis de espionagem, 25% menos tempo de pesquisa', + 'remaining_officers' => ':corrente de :max', + 'benefit_fleet_slots_title' => 'Você pode despachar mais frotas ao mesmo tempo.', + 'benefit_fleet_slots' => 'Máx. slots de frota +1', + 'benefit_energy_title' => 'Suas centrais elétricas e satélites solares produzem 2% mais energia.', + 'benefit_energy' => '+2% produção de Energia', + 'benefit_mines_title' => 'Suas minas produzem 2% a mais.', + 'benefit_mines' => '+2% produção das Minas', + 'benefit_espionage_title' => '1 nível será adicionado à sua pesquisa de espionagem.', + 'benefit_espionage' => '+1 níveis de espionagem', + 'dark_matter_title' => 'Matéria Negra', + 'dark_matter_label' => 'Matéria Negra', + 'no_dark_matter' => 'Sem Matéria Negra', + 'dark_matter_description' => 'A Matéria Negra é uma substância que só pode ser conservada há poucos anos, e com grande esforço. Permite extrair grandes quantidades de energia. O método utilizado para obter a Matéria Negra é complexo e arriscado, o que a torna particularmente valiosa.', + 'dark_matter_benefits' => 'A Matéria Negra permite contratar Oficiais e Comandantes e pagar ofertas de comerciantes, mudanças de planetas e itens.', + 'your_balance' => 'O teu saldo', + 'active_until' => 'Ativo até', + 'active_for_days' => 'Ativo por mais :days dias', + 'not_active' => 'Não ativo', + 'days' => 'Dias', + 'dm' => 'DM', + 'advantages' => 'Vantagens', + 'buy_dark_matter' => 'Comprar Matéria Negra', + 'confirm_purchase' => 'Contratar este oficial por :days dias ao custo de :cost Matéria Negra?', + 'insufficient_dark_matter' => 'Matéria Negra insuficiente', + 'purchase_success' => 'Oficial ativado com sucesso!', + 'purchase_error' => 'Ocorreu um erro. Por favor, tente novamente.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'A posição de Comandante estabeleceu-se automaticamente na Guerra moderna. Por causa da estrutura de comandos simplificada, as instruções poderão ser processadas mais rapidamente. Com Comandante pode ter uma vista geral sobre todo o seu Império! Com isso poderá desenvolver estruturas que o deixarão muito mais perto do seu inimigo.', + 'officer_commander_benefits' => 'Com o Comandante terá uma visão geral de todo o império, um espaço de missão adicional e a possibilidade de definir a ordem dos recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 Favoritos', + 'officer_commander_benefit_queue' => 'Lista de Construção', + 'officer_commander_benefit_scanner' => 'Verificação dos Transportes', + 'officer_commander_benefit_ads' => 'Sem Publicidade', + 'officer_commander_tooltip' => '+40 Favoritos

Com mais favoritos, poderás guardar mais mensagens que depois podem ser partilhadas.


Lista de Construção

Coloca até 4 edifícios adicionais simultaneamente para construção na lista de construção


Verificação dos Transportes

Será exibido o número de recursos em transporte para o teu planeta.


Sem Publicidade

Não verás mais publicidade a outros jogos. Em vez disso, serão apenas exibidos anúncios sobre ofertas e eventos específicos do OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'O Almirante de Frota é um experiente veterano de guerra e um inteligente estratega. Mesmo nas batalhas mais difíceis, ele consegue ter uma visão geral da situação e manter o contacto com os seus almirantes subordinados. Os governadores mais sábios podem contar com o inabalável apoio do Almirante de Frota durante o combate, o que lhes permite enviar duas frotas adicionais. Também proporciona um espaço de expedição adicional e pode indicar à frota quais os recursos a priorizar durante a fase de pilhagem após um ataque bem-sucedido. Além disto tudo, desbloqueia 20 espaços adicionais para gravar simulações de combate.', + 'officer_admiral_benefits' => '+1 espaço de expedição, possibilidade de definir prioridades de recursos após um ataque, +20 espaços de gravação no simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Máx. espaços de frota +2', + 'officer_admiral_benefit_expeditions' => 'Máx. expedições +1', + 'officer_admiral_benefit_escape' => 'Maior probabilidade de fuga das frotas', + 'officer_admiral_benefit_save_slots' => 'Máx. espaços para gravar +20', + 'officer_admiral_tooltip' => 'Máx. espaços de frota +2

Podes enviar mais frotas em simultâneo.


Máx. expedições +1

Podes enviar mais uma expedição em simultâneo.


Maior probabilidade de fuga das frotas

Até atingires os 500.000 pontos, a tua frota pode retirar-se quando as forças inimigas são três vezes superiores à tua.


Máx. espaços para gravar +20

Podes gravar mais simulações de combate em simultâneo.

', + 'officer_engineer_title' => 'Engenheiro', + 'officer_engineer_description' => 'O engenheiro é especialista na gestão de energia. Em épocas de paz, aumenta a energia de todas as tuas colónias. Em caso de ataque, assegura a fonte de energia aos canhões defensivos, evitando uma eventual sobrecarga, reduzindo deste modo as perdas na batalha.', + 'officer_engineer_benefits' => '+10% de energia produzida em todos os planetas, 50% das defesas destruídas sobrevivem ao combate.', + 'officer_engineer_benefit_defence' => 'Perdas de Defesas reduzidas em metade', + 'officer_engineer_benefit_energy' => '+10% mais produção de Energia', + 'officer_engineer_tooltip' => 'Perdas de Defesas reduzidas em metade

Depois de um combate, metade dos Sistemas de Defesa perdidos será reconstruida.


+10% mais produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 10% mais energia.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'O Geólogo é um experiente astromineralogista e cristalografista. Ele assiste as suas equipas de metalurgia e química assim como cuida das comunicações interplanetárias optimizando o seu uso e na refinação das matérias-primas por todo o império.', + 'officer_geologist_benefits' => '+10% de produção de metal, cristal e deutério em todos os planetas.', + 'officer_geologist_benefit_mines' => '+10% mais produção das minas', + 'officer_geologist_tooltip' => '+10% mais produção das minas

As tuas minas produzem 10% mais.

', + 'officer_technocrat_title' => 'Cientista', + 'officer_technocrat_description' => 'A Ordem dos cientistas é composta por grandes génios. Podes encontrá-los sempre a discutir questões que desafiariam a lógica de qualquer pessoa. Nenhuma pessoa normal conseguirá descobrir o código desta ordem, e é a sua presença que inspira todos investigadores no Império a conseguir mais e melhor.', + 'officer_technocrat_benefits' => '-25% de tempo de investigação em todas as tecnologias.', + 'officer_technocrat_benefit_espionage' => '+2 Níveis de Espionagem', + 'officer_technocrat_benefit_research' => '25% menos Tempo de Pesquisa', + 'officer_technocrat_tooltip' => '+2 Níveis de Espionagem

2 níveis serão adicionados à tua pesquisa de Espionagem.


25% menos Tempo de Pesquisa

As tuas pesquisas irão requerer 25% menos tempo.

', + 'officer_all_officers_title' => 'Equipa de Comando', + 'officer_all_officers_description' => 'Este pacote não só te dá um especialista, como a equipa inteira. Recebes todos os efeitos de cada oficial individual, juntamente com vantagens adicionais que apenas o pacote completo proporciona.\nEnquanto o estratégico Comandante mantém um olhar sobre tudo, os restantes oficiais ocupam-se da gestão da Energia e de sistemas, da provisão de recursos e do refinamento. São ainda uma vantagem no desenvolvimento de pesquisas e fazem valer a sua experiência de combate em batalhas espaciais.', + 'officer_all_officers_benefits' => 'Todos os benefícios do Comandante, Almirante, Engenheiro, Geólogo e Tecnocrata, além de bónus exclusivos disponíveis apenas com o pacote completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Máx. slots de frota +1', + 'officer_all_officers_benefit_energy' => '+2% produção de Energia', + 'officer_all_officers_benefit_mines' => '+2% produção das Minas', + 'officer_all_officers_benefit_espionage' => '+1 níveis de espionagem', + 'officer_all_officers_tooltip' => 'Máx. slots de frota +1

Podes enviar mais frotas em simultâneo.


+2% produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 2% mais energia.


+2% produção das Minas

As tuas Minas produzem 2% mais.


+1 níveis de espionagem

1 níveis serão adicionados à tua pesquisa de Espionagem.

', + ], + 'shop' => [ + 'page_title' => 'Loja', + 'tooltip_shop' => 'Você pode comprar itens aqui.', + 'tooltip_inventory' => 'Você pode obter uma visão geral dos itens comprados aqui.', + 'btn_shop' => 'Loja', + 'btn_inventory' => 'Inventário', + 'category_special_offers' => 'Ofertas especiais', + 'category_all' => 'todos', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Itens de camaradagem', + 'category_construction' => 'Construção', + 'btn_get_more_resources' => 'Obtenha mais recursos', + 'btn_purchase_dark_matter' => 'Compre matéria escura', + 'feature_coming_soon' => 'Recurso em breve.', + 'tier_gold' => 'Ouro', + 'tier_silver' => 'Prata', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Duração', + 'duration_now' => 'agora', + 'tooltip_price' => 'Preço', + 'tooltip_in_inventory' => 'Em inventário', + 'dark_matter' => 'Matéria Escura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duração', + 'now' => 'agora', + 'item_price' => 'Preço', + 'item_in_inventory' => 'Em inventário', + 'loca_extend' => 'Estender', + 'loca_activate' => 'Ativar', + 'loca_buy_activate' => 'Compre e ative', + 'loca_buy_extend' => 'Compre e estenda', + 'loca_buy_dm' => 'Você não tem matéria escura suficiente. Você gostaria de comprar alguns agora?', + ], + 'search' => [ + 'input_hint' => 'Introduz o nome de Jogador, Aliança ou Planeta', + 'search_btn' => 'Procurar', + 'tab_players' => 'Nomes dos Jogadores', + 'tab_alliances' => 'Alianças/TAG', + 'tab_planets' => 'Nomes de planeta', + 'no_search_term' => 'Não foi encontrado algo com esse termo', + 'searching' => 'Procurando...', + 'search_failed' => 'A pesquisa falhou. Por favor, tente novamente.', + 'no_results' => 'Nenhum resultado encontrado', + 'player_name' => 'Nome do jogador', + 'planet_name' => 'Nome do Planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Marcação', + 'alliance_name' => 'Nome da aliança', + 'member' => 'Membro', + 'points' => 'Pontos', + 'action' => 'Acção', + 'apply_for_alliance' => 'Candidate-se a esta aliança', + 'search_player_link' => 'Pesquisar jogador', + 'alliance' => 'Aliança', + 'home_planet' => 'Planeta natal', + 'send_message' => 'Enviar mensagem', + 'buddy_request' => 'Pedido de amizade', + 'highscore' => 'Classificação', + ], + 'notes' => [ + 'no_notes_found' => 'Não tens notas', + 'add_note' => 'Adicionar nota', + 'new_note' => 'Nova nota', + 'subject_label' => 'Assunto', + 'date_label' => 'Data', + 'edit_note' => 'Editar nota', + 'select_action' => 'Selecionar ação', + 'delete_marked' => 'Eliminar selecionados', + 'delete_all' => 'Eliminar tudo', + 'unsaved_warning' => 'Tem alterações por guardar.', + 'save_question' => 'Deseja guardar as suas alterações?', + 'your_subject' => 'Assunto', + 'subject_placeholder' => 'Introduza o assunto...', + 'priority_label' => 'Prioridade', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Não importante', + 'your_message' => 'Mensagem', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menu você pode alterar os nomes dos planetas e luas ou abandoná-los completamente.', + 'rename_heading' => 'Renomear', + 'new_planet_name' => 'Novo nome do planeta', + 'new_moon_name' => 'Novo nome da lua', + 'rename_btn' => 'Renomear', + 'tooltip_rules_title' => 'Regras', + 'tooltip_rename_planet' => 'Você pode renomear seu planeta aqui.

O nome do planeta deve ter entre 2 e 20 caracteres.
Os nomes dos planetas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, estes não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente um ao lado do outro
- mais de três vezes no nome', + 'tooltip_rename_moon' => 'Você pode renomear sua lua aqui.

O nome da lua deve ter entre 2 e 20 caracteres.
Os nomes das luas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, eles não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente ao lado um para o outro
- mais de três vezes no nome', + 'abandon_home_planet' => 'Abandonar o planeta natal', + 'abandon_moon' => 'Abandonar Lua', + 'abandon_colony' => 'Abandonar Colônia', + 'abandon_home_planet_btn' => 'Abandonar o planeta natal', + 'abandon_moon_btn' => 'Abandonar a lua', + 'abandon_colony_btn' => 'Abandonar Colônia', + 'home_planet_warning' => 'Se você abandonar seu planeta natal, imediatamente após seu próximo login você será direcionado para o planeta que colonizou em seguida.', + 'items_lost_moon' => 'Se você ativou itens na lua, eles serão perdidos se você abandonar a lua.', + 'items_lost_planet' => 'Se você ativou itens em um planeta, eles serão perdidos se você abandonar o planeta.', + 'confirm_password' => 'Por favor, confirme a exclusão de :type [:coordinates] inserindo sua senha', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Lua', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_pw_min' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_max' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'msg_invalid_planet_name' => 'O novo nome do planeta é inválido. Por favor, tente novamente.', + 'msg_invalid_moon_name' => 'O nome da lua nova é inválido. Por favor, tente novamente.', + 'msg_planet_renamed' => 'Planeta renomeado com sucesso.', + 'msg_moon_renamed' => 'Lua renomeada com sucesso.', + 'msg_wrong_password' => 'Senha errada!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Se você confirmar a exclusão do :type [:coordinates] (:name), todos os edifícios, navios e sistemas de defesa localizados nesse :type serão removidos da sua conta. Se você tiver itens ativos no seu :type, eles também serão perdidos quando você desistir do :type. Este processo não pode ser revertido!', + 'msg_reference' => 'Referência', + 'msg_abandoned' => ':type foi abandonado com sucesso!', + 'msg_type_moon' => 'Lua', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sim', + 'msg_no' => 'Não', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árvore de tecnologias', + 'techtree' => 'Árvore de tecnologias', + 'no_requirements' => 'Sem requisitos', + 'cancel_expansion_confirm' => 'Deseja cancelar a expansão de :name para o nível :level?', + 'number' => 'Número', + 'level' => 'Nível', + 'production_duration' => 'Tempo de produção', + 'energy_needed' => 'Energia necessária', + 'production' => 'Produção', + 'costs_per_piece' => 'Custos por unidade', + 'required_to_improve' => 'Necessário para melhorar ao nível', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Custos de demolição', + 'ion_technology_bonus' => 'Bónus de tecnologia iónica', + 'duration' => 'Duração', + 'number_label' => 'Quantidade', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Está atualmente em modo de férias.', + 'tear_down_btn' => 'Demolir', + 'wrong_character_class' => 'Classe de personagem errada!', + 'shipyard_upgrading' => 'O estaleiro está a ser melhorado.', + 'shipyard_busy' => 'O estaleiro está atualmente ocupado.', + 'not_enough_fields' => 'Campos insuficientes no planeta!', + 'build' => 'Construir', + 'in_queue' => 'Na fila', + 'improve' => 'Melhorar', + 'storage_capacity' => 'Capacidade de armazenamento', + 'gain_resources' => 'Obter recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aqui pode destruir os mísseis armazenados.', + 'destroy_rockets_btn' => 'Destruir mísseis', + 'more_details' => 'Mais detalhes', + 'error' => 'Erro', + 'commander_queue_info' => 'Precisa de um Comandante para usar a fila de construção. Gostaria de saber mais sobre as vantagens do Comandante?', + 'no_rocket_silo_capacity' => 'Espaço insuficiente no silo de mísseis.', + 'detail_now' => 'Detalhes', + 'start_with_dm' => 'Iniciar com Matéria Negra', + 'err_dm_price_too_low' => 'O preço em Matéria Negra é demasiado baixo.', + 'err_resource_limit' => 'Limite de recursos excedido.', + 'err_storage_capacity' => 'Capacidade de armazenamento insuficiente.', + 'err_no_dark_matter' => 'Matéria Negra insuficiente.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duração da construção', + 'total_time' => 'Tempo total', + 'complete_tooltip' => 'Concluir imediatamente', + 'complete' => 'Concluir', + 'halve_cost' => 'Reduzir custo pela metade', + 'halve_tooltip_building' => 'Reduzir o custo pela metade para este edifício', + 'halve_tooltip_research' => 'Reduzir o custo pela metade para esta investigação', + 'halve_time' => 'Reduzir tempo pela metade', + 'question_complete_unit' => 'Deseja completar esta unidade imediatamente por :dm_cost Matéria Negra?', + 'question_halve_unit' => 'Deseja reduzir o tempo de construção em :time_reduction por :dm_cost?', + 'question_halve_building' => 'Deseja reduzir para metade o tempo de construção por :dm_cost?', + 'question_halve_research' => 'Deseja reduzir para metade o tempo de investigação por :dm_cost?', + 'downgrade_to' => 'Reduzir para nível', + 'improve_to' => 'Melhorar para nível', + 'no_building_idle' => 'Nenhum edifício está em construção.', + 'no_building_idle_tooltip' => 'Clique para ir à página de Edifícios.', + 'no_research_idle' => 'Nenhuma investigação está em curso.', + 'no_research_idle_tooltip' => 'Clique para ir à página de Investigação.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Aliança', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Não visível', + 'highscore_ranking' => 'Classificação', + 'alliance_label' => 'Aliança', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Ainda não há mensagens.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat da aliança', + 'list_title' => 'Conversas', + 'player_list' => 'Jogadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Ainda não há amigos.', + 'alliance' => 'Aliança', + 'strangers' => 'Outros jogadores', + 'no_strangers' => 'Não há outros jogadores.', + 'no_conversations' => 'Ainda não há conversas.', + ], + 'jumpgate' => [ + 'select_target' => 'Selecionar alvo', + 'origin_coordinates' => 'Coordenadas de origem', + 'standard_target' => 'Alvo padrão', + 'target_coordinates' => 'Coordenadas do alvo', + 'not_ready' => 'Não pronto', + 'cooldown_time' => 'Tempo de recarga', + 'select_ships' => 'Selecionar naves', + 'select_all' => 'Selecionar tudo', + 'reset_selection' => 'Repor seleção', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecione um destino válido.', + 'no_ships' => 'Por favor, selecione pelo menos uma nave.', + 'jump_success' => 'Salto executado com sucesso.', + 'jump_error' => 'O salto falhou.', + 'error_occurred' => 'Ocorreu um erro.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate em aliança', + 'dm_bonus' => 'Bónus de Matéria Negra:', + 'debris_defense' => 'Destroços de defesas:', + 'debris_ships' => 'Destroços de naves:', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'fleet_deut_reduction' => 'Redução de deutério da frota:', + 'fleet_speed_war' => 'Velocidade da frota (guerra):', + 'fleet_speed_holding' => 'Velocidade da frota (estacionamento):', + 'fleet_speed_peace' => 'Velocidade da frota (paz):', + 'ignore_empty' => 'Ignorar sistemas vazios', + 'ignore_inactive' => 'Ignorar sistemas inativos', + 'num_galaxies' => 'Número de galáxias:', + 'planet_field_bonus' => 'Bónus de campos planetários:', + 'dev_speed' => 'Velocidade económica:', + 'research_speed' => 'Velocidade de investigação:', + 'dm_regen_enabled' => 'Regeneração de Matéria Negra', + 'dm_regen_amount' => 'Quantidade regén. MN:', + 'dm_regen_period' => 'Período regén. MN:', + 'days' => 'dias', + ], + 'alliance_depot' => [ + 'description' => 'O Depósito da Aliança permite que frotas aliadas em órbita reabasteçam enquanto defendem o seu planeta. Cada nível fornece 10.000 deutério por hora.', + 'capacity' => 'Capacidade', + 'no_fleets' => 'Nenhuma frota aliada atualmente em órbita.', + 'fleet_owner' => 'Proprietário da frota', + 'ships' => 'Naves', + 'hold_time' => 'Tempo de estacionamento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Custo de abastecimento (deutério)', + 'start_supply' => 'Abastecer frota', + 'please_select_fleet' => 'Por favor, selecione uma frota.', + 'hours_between' => 'As horas devem estar entre 1 e 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Classe de personagem', + 'choose_your_class' => 'Escolhe a tua classe', + 'choose_description' => 'Cada classe oferece bónus únicos que te ajudarão na conquista do universo.', + 'select_for_free' => 'Selecionar gratuitamente', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desativar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Selecionar classe de personagem', + 'deactivate_title' => 'Desativar classe de personagem', + 'activated_free_msg' => 'Deseja ativar a classe :className gratuitamente?', + 'activated_paid_msg' => 'Deseja ativar a classe :className por :price Matéria Negra? Ao fazê-lo, perderá a sua classe atual.', + 'deactivate_confirm_msg' => 'Deseja realmente desativar a sua classe de personagem? A reativação requer :price Matéria Negra.', + 'success_selected' => 'Classe de personagem selecionada com sucesso!', + 'success_deactivated' => 'Classe de personagem desativada com sucesso!', + 'not_enough_dm_title' => 'Matéria Negra insuficiente', + 'not_enough_dm_msg' => 'Matéria Negra insuficiente! Deseja comprar agora?', + 'buy_dm' => 'Comprar Matéria Negra', + 'error_generic' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'As recompensas são enviadas todos os dias e podem ser recolhidas manualmente. A partir do 7.º dia, não serão enviadas mais recompensas. A primeira recompensa será dada no 2.º dia após o registo.', + 'new_awards' => 'Novas recompensas', + 'not_yet_reached' => 'Recompensas ainda não alcançadas', + 'not_fulfilled' => 'Não cumprido', + 'collected_awards' => 'Recompensas recolhidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'Nenhum movimento de frota detetado nesta posição.', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'loading' => 'A carregar...', + 'time_label' => 'Tempo', + 'speed_label' => 'Velocidade', + ], + 'wreckage' => [ + 'no_wreckage' => 'Não existem destroços nesta posição.', + 'burns_up_in' => 'Os destroços ardem em:', + 'leave_to_burn' => 'Deixar arder', + 'leave_confirm' => 'Os destroços descerão na atmosfera do planeta e arderão. Tem a certeza?', + 'repair_time' => 'Tempo de reparação:', + 'ships_being_repaired' => 'Naves em reparação:', + 'repair_time_remaining' => 'Tempo de reparação restante:', + 'no_ship_data' => 'Sem dados de naves disponíveis', + 'collect' => 'Recolher', + 'start_repairs' => 'Iniciar reparações', + 'err_network_start' => 'Erro de rede ao iniciar reparações', + 'err_network_complete' => 'Erro de rede ao concluir reparações', + 'err_network_collect' => 'Erro de rede ao recolher naves', + 'err_network_burn' => 'Erro de rede ao destruir campo de destroços', + 'err_burn_up' => 'Erro ao destruir o campo de destroços', + 'wreckage_label' => 'Destroços', + 'repairs_started' => 'Reparações iniciadas com sucesso!', + 'repairs_completed' => 'Reparações concluídas e naves recolhidas com sucesso!', + 'ships_back_service' => 'Todas as naves foram recolocadas em serviço', + 'wreck_burned' => 'Campo de destroços destruído com sucesso!', + 'err_start_repairs' => 'Erro ao iniciar reparações', + 'err_complete_repairs' => 'Erro ao concluir reparações', + 'err_collect_ships' => 'Erro ao recolher naves', + 'err_burn_wreck' => 'Erro ao destruir campo de destroços', + 'can_be_repaired' => 'Os destroços podem ser reparados no Dock Espacial.', + 'collect_back_service' => 'Recolocar em serviço as naves já reparadas', + 'auto_return_service' => 'As suas últimas naves serão automaticamente devolvidas ao serviço em', + 'no_ships_for_repair' => 'Sem naves disponíveis para reparação', + 'repairable_ships' => 'Naves reparáveis:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalhes', + 'tooltip_late_added' => 'Naves adicionadas durante reparações em curso não podem ser recolhidas manualmente. Deve aguardar até que todas as reparações sejam concluídas automaticamente.', + 'tooltip_in_progress' => 'As reparações ainda estão em curso. Use a janela de Detalhes para recolha parcial.', + 'tooltip_no_repaired' => 'Nenhuma nave reparada ainda', + 'tooltip_must_complete' => 'As reparações devem ser concluídas para recolher as naves.', + 'burn_confirm_title' => 'Deixar arder', + 'burn_confirm_msg' => 'Os destroços descerão na atmosfera do planeta e arderão. Uma vez iniciado, a reparação já não será possível. Tem a certeza de que deseja destruir os destroços?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nome', + 'actions_col' => 'Ações', + 'template_name_label' => 'Nome', + 'delete_tooltip' => 'Eliminar modelo', + 'save_tooltip' => 'Guardar modelo', + 'err_name_required' => 'O nome do modelo é obrigatório.', + 'err_need_ships' => 'O modelo deve conter pelo menos uma nave.', + 'err_not_found' => 'Modelo não encontrado.', + 'err_max_reached' => 'Número máximo de modelos atingido (10).', + 'saved_success' => 'Modelo guardado com sucesso.', + 'deleted_success' => 'Modelo eliminado com sucesso.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Recolher', + 'recall_fleet' => 'Recolher frota', + ], +]; diff --git a/resources/lang/br/t_layout.php b/resources/lang/br/t_layout.php new file mode 100644 index 000000000..395107e85 --- /dev/null +++ b/resources/lang/br/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/br/t_merchant.php b/resources/lang/br/t_merchant.php new file mode 100644 index 000000000..1b96d5e55 --- /dev/null +++ b/resources/lang/br/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Mercador', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Mercado de Recursos', + 'back' => 'Voltar', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Matéria Escura', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Estruturas defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/br/t_messages.php b/resources/lang/br/t_messages.php new file mode 100644 index 000000000..614e2b641 --- /dev/null +++ b/resources/lang/br/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Frota', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/br/t_overview.php b/resources/lang/br/t_overview.php new file mode 100644 index 000000000..8ae009467 --- /dev/null +++ b/resources/lang/br/t_overview.php @@ -0,0 +1,19 @@ + 'Vista Geral', + 'temperature' => 'Temperatura', + 'position' => 'Posição', +]; diff --git a/resources/lang/br/t_resources.php b/resources/lang/br/t_resources.php new file mode 100644 index 000000000..cd0d3dd91 --- /dev/null +++ b/resources/lang/br/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de Metal', + 'description' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais.', + 'description_long' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais. O metal é o material mais barato mas também o mais utilizado. A produção de metal necessita pouca energia. O metal encontra-se a grandes profundidades na maioria dos planetas. A evolução de uma mina de metal tornará a mina maior, mais profunda, aumentando a produção.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de Cristal', + 'description' => 'As minas de cristal constituem o principal produtor de matéria-prima para a elaboração de circuitos eléctricos e na estrutura dos componentes de ligas.', + 'description_long' => 'Minas de cristal fornecem os principais recursos utilizados para produzir circuitos eléctricos e de certos compostos de ligas. Cristal de Mineração consome cerca de uma vez e meia mais energia do que um metal de mineração, tornando-se um cristal mais valioso. Quase todos os navios e todos os edifícios necessitam de cristal. A maioria dos cristais, é necessário para construir naves espaciais, no entanto, são muito raros, e como o metal pode ser encontrado apenas em uma determinada profundidade. Portanto, a construção de minas em camadas mais profundas irá aumentar a quantidade de cristal produzido.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de Deutério', + 'description' => 'O deutério é usado como combustível para naves espaciais. Colhido no mar profundo, o deutério é uma substância rara e é assim relativamente caro.', + 'description_long' => 'O deutério é água pesada -- o núcleo do hidrogénio contém um neutrão adicional, sendo um excelente combustível para as naves devido ao elevado rendimento energético da reacção. O deutério pode ser frequentemente encontrado no mar profundo devido ao seu peso molecular. Evoluir o sintetizador de deutério permite colher maior quantidade deste recurso.', + ], + 'solar_plant' => [ + 'title' => 'Planta de Energia Solar', + 'description' => 'As plantas de energia solar convertem a energia solar em energia eléctrica para o uso das minas, estruturas e algumas pesquisas.', + 'description_long' => 'Para fornecer a energia necessária ao bom funcionamento das minas, são necessárias grandes plantas de energia solar. A planta de energia solar é uma das maneiras para criar energia. A superfície das células fotovoltaicas, capazes de transformar a energia solar em energia eléctrica, aumenta com a evolução da planta de energia solar. A planta de energia solar é uma estrutura indispensável para o estabelecimento e uso de energia num planeta.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de Fusão', + 'description' => 'A planta de fusão é um reactor de fusão nuclear que produz um átomo de hélio para dois átomos de deutério usando extremamente altas temperaturas e pressão.', + 'description_long' => 'Em plantas de fusão, os núcleos de hidrogénio são fundidos em núcleos de hélio sobre uma enorme temperatura e pressão, libertando uma quantidade enorme de energia. Para cada grama de Deutério consumido, pode ser produzido até 41,32*10^-13 joules de energia; Com 1g és capaz de produzir 172MWh de energia.Maiores reactores usam mais deutério e podem produzir mais energia por hora. O efeito da energia pode ser aumentado pesquisando a tecnologia de energia.A produção de energia da planta de fusão é calculada da seguinte forma:30 * [Nível da planta de fusão] * (1,05 + [Nível da tecnologia de energia] * 0,01) ^ [Nível da planta de fusão]', + ], + 'metal_store' => [ + 'title' => 'Armazém de Metal', + 'description' => 'Armazenamento de Metal.', + 'description_long' => 'Este gigantesco edifício de armazenamento é utilizado para armazenar Metal. Cada nível de melhoramento aumenta a quantidade de Metal que pode ser armazenada. Se os armazéns estiverem cheios, não será minerado mais Metal. O Armazém de Metal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'crystal_store' => [ + 'title' => 'Armazém de Cristal', + 'description' => 'Armazenamento de Cristal.', + 'description_long' => 'O Cristal por processar será entretanto armazenado nestas divisões de armazenamento gigantes. Com cada nível de melhoramento, a quantidade de Cristal que pode ser armazenada é aumentada. Se os armazéns de Cristal estiverem cheios, não será minerado mais Cristal. O Armazém de Cristal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'deuterium_store' => [ + 'title' => 'Tanque de Deutério', + 'description' => 'Os tanques de armazenamento de deutério podem conservar o deutério recentemente produzido para um uso futuro.', + 'description_long' => 'O Tanque de Deutério serve para armazenar Deutério recém-sintetizado. Assim que é processado pelo sintetizador, ele é transferido para este tanque através de tubos para posterior uso. Com cada melhoramento do tanque, a capacidade de armazenamento total é aumentada. Assim que a capacidade máxima for atingida, não será produzido mais Deutério. O Tanque de Deutério protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de Robots', + 'description' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + 'description_long' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'O hangar é o lugar onde as naves espaciais e as estruturas planetárias de defesa são construídas..', + 'description_long' => 'O hangar é responsável pela construção de naves espaciais e de sistemas de defesa. A evolução do hangar permite a produção de uma mais larga variedade de naves e de sistemas de defesa e a diminuição do tempo de construção.', + ], + 'research_lab' => [ + 'title' => 'Laboratório de Pesquisas', + 'description' => 'O laboratório de pesquisas é necessário para pesquisar novas tecnologias.', + 'description_long' => 'Para ser capaz de pesquisar e evoluir na área das tecnologias, é necessária a construção de um laboratório de pesquisas. A evolução do nível do laboratório aumenta a velocidade de aprendizagem das tecnologias, mas abre também ao ensino e pesquisa de novas tecnologias. De maneira a poder realizar a pesquisa o mais rapidamente possível, os científicos escolhem o planeta mais evoluído e regressam depois ao planeta de origem com o conhecimento. De esta forma, é possível introduzir as novas tecnologias em todos os planetas do império e oferece novas pesquisas.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de Aliança', + 'description' => 'O depósito da aliança permite reabastecer frotas amigáveis em órbita defensiva.', + 'description_long' => 'O depósito da aliança fornece combustível às frotas amigas que estejam em órbita e em defesa. Por cada melhoramento do Depósito de Aliança, uma quantidade poderá ser enviada a cada hora à frota em órbita.', + ], + 'missile_silo' => [ + 'title' => 'Silo de Mísseis', + 'description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis.', + 'description_long' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de Nanites', + 'description' => 'A fábrica de nanites é a evolução final da robótica. Cada evolução da fábrica fornece nanites mais eficientes aumentando a velocidade de construção.', + 'description_long' => 'Os nanites são unidades robóticas minúsculas com um tamanho médio apenas de alguns nanómetros. Estes micróbios mecânicos são ligados entre si e programados para uma tarefa da construção, oferecendo assim uma velocidade de construção única. Os nanites operam a nível molecular, cada evolução reduz para metade o tempo de construção dos edifícios, das naves espaciais e das estruturas planetárias de defesa.', + ], + 'terraformer' => [ + 'title' => 'Terraformador', + 'description' => 'O Terra-Formador permite aumentar o número de áreas disponíveis para construção do planeta.', + 'description_long' => 'Com a crescente construção em planetas, até mesmo o espaço habitável da colónia se está a tornar cada vez mais limitado. Métodos tradicionais como construção na vertical ou subterrânea estão a tornar-se cada vez mais ineficazes. Um pequeno grupo de físicos de alta-energia e nano-engenheiros eventualmente chegaram à solução: terraformismo.Utilizando tremendas quantidades de energia, o Terra-Formador é capaz de transformar grandes pedaços de terra, ou até mesmo continentes, em terreno arável. Este edifício abriga a produção de nanites criadas especificamente para esse fim, as quais asseguram uma qualidade de solo consistente. Cada Terra-Formador permite que 5 campos sejam cultivados. Com cada nível, o Terra-Formador ocupa um campo ele mesmo. A cada 2 níveis de Terra-Formador recebes 1 campo de bónus.Uma vez construído, o Terra-Formador não pode ser desmantelado.', + ], + 'space_dock' => [ + 'title' => 'Estaleiro Espacial', + 'description' => 'Destroços de frota podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'O Estaleiro Espacial permite a reparação das naves destruídas em batalha e deixadas para trás como destroços de frota. O tempo máximo de reparação são 12 horas, mas será preciso um mínimo de 30 minutos até que as naves possam regressar ao serviço. As reparações devem ser iniciadas no prazo de 3 dias após a criação dos destroços de frota. As naves reparadas precisam de regressar manualmente ao serviço após a conclusão das reparações. Caso isso não seja feito, naves individuais de qualquer tipo regressarão ao serviço após 3 dias. Os destroços de frota só aparecem se tiverem sido destruídas mais de 150.000 unidades. Como o Estaleiro Espacial está em órbita, não é necessário um campo no planeta.', + ], + 'lunar_base' => [ + 'title' => 'Base Lunar', + 'description' => 'Como a Lua não tem atmosfera, é necessária uma base lunar para gerar espaço habitável.', + 'description_long' => 'Como uma lua não possui atmosfera, é necessário construir uma Base Lunar antes de ser habitável. Esta proporciona oxigénio, aquecimento e gravidade. Cada nível de construção garante uma maior área habitacional e de desenvolvimento dentro da biosfera. Cada nível da Base disponibiliza três espaços de construção para outros edifícios. A cada nível de construção, a Base Lunar ocupa um espaço ela mesma. Assim que construída, a Base Lunar não pode ser destruída.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Usando a falange de sensores, frotas de outros impérios podem ser descobertas e observadas. Quanto maior o conjunto de falanges do sensor, maior será o alcance que ele pode varrer.', + 'description_long' => 'Um dispositivo de alta resolução do sensor é utilizado para espiar um espectro de frequência. As variações de energia mostram informações sobre o movimento de frotas. Para realizar uma varredura é necessária uma quantidade de energia sob forma de deutério disponível na lua.', + ], + 'jump_gate' => [ + 'title' => 'Portal de Salto', + 'description' => 'Os portões de salto são enormes transceptores capazes de enviar até mesmo a maior frota em pouco tempo para um portão de salto distante.', + 'description_long' => 'O Portal de Salto Quântico é um sistema de transmissores gigantes capaz de enviar até mesmo as maiores frotas para um Portal receptor em qualquer parte do Universo, e sem qualquer perda de tempo. Usando tecnologia semelhante à de um Buraco de Verme para conseguir o salto, não é necessário usar Deutério. Um período de recarga de alguns minutos tem de ser aguardado entre saltos para permitir a recuperação. Também não é possível transportar recursos através do Portal. O tempo de espera do Portal de Salto é reduzido com cada nível de melhoramento, até um máximo de 9.', + ], + 'energy_technology' => [ + 'title' => 'Tecnologia Energética', + 'description' => 'Compreendendo a tecnologia de tipos diferentes de energia, muitas novas e avançadas tecnologias podem ser adoptadas. A tecnologia de energia é de grande importância para um laboratório de pesquisas moderno.', + 'description_long' => 'A tecnologia da energia trata do conhecimento das fontes de energia, das soluções de armazenamento e das tecnologias que fornecem o que é mais básico: Energia. São necessários determinados níveis de evolução desta tecnologia para permitir o acesso a novas tecnologias que confiam no conhecimento da energia.', + ], + 'laser_technology' => [ + 'title' => 'Tecnologia Laser', + 'description' => 'Um feixe de luz concentrado que causa dano a um objecto quando o atinge.', + 'description_long' => 'Laser proporciona uma importante base para a investigação de outras tecnologias de armamento.', + ], + 'ion_technology' => [ + 'title' => 'Tecnologia Iónica', + 'description' => 'A concentração de iões permite a construção de canhões capazes de infligir enormes danos e reduz os custos de demolição em 4%.', + 'description_long' => 'Os iões podem ser concentrados e acelerados num raio mortífero. Estes raios são capazes de infligir enormes danos. Os nossos cientistas também desenvolveram um método que irá claramente reduzir os custos de demolição de edifícios e sistemas. Por cada nível da pesquisa, os custos de demolição serão reduzidos em 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnologia de Hiperespaço', + 'description' => 'Ao integrar a 4ª e a 5ª dimensões é agora possível pesquisar um novo tipo de acionamento mais económico e eficiente.', + 'description_long' => 'A tecnologia de hiperespaço fornece o conhecimento para as viagens no hiperespaço utilizadas por muitas naves de guerra. É uma nova e complicada espécie de tecnologia que requer um equipamento caro de laboratório e facilidades de testes. Cada melhoramento deste motor aumenta a capacidade de carregamento das tuas naves em 5% do valor base.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnologia de Plasma', + 'description' => 'Uma evolução da Tecnologia de Iões, onde Plasma de alta-energia é acelerado, infligindo dano massivo e, adicionalmente, optimizando a produção de Metal, Cristal e Deutério (1%/0,66%/0,33% por nível).', + 'description_long' => 'de Iões, onde Plasma de alta-energia, em vez de iões, é acelerado, infligindo dano massivo no impacto contra um objecto. Os nossos cientistas encontraram também uma forma de aumentar notoriamente a produção de Metal e Cristal com esta tecnologia. de Plasma.', + ], + 'combustion_drive' => [ + 'title' => 'Motor de Combustão', + 'description' => 'O desenvolvimento deste motor torna algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 10% do valor base.', + 'description_long' => 'O Motor de Combustão é uma das tecnologias mais velhas, mas ainda é usado. Com o Motor de Combustão, pressão de escape é formada a partir de propulsores transportados no navio antes do uso. Numa câmara fechada, as pressões são iguais em ambas as direcções, e não ocorre qualquer aceleração. Se existir uma abertura no fundo da câmara, então a pressão deixa de ter oposição desse lado. A pressão restante cria uma resultante propulsão no lado oposto ao da abertura, empurrando a nave em frente através da expulsão do escape a uma velocidade extremamente alta. Com cada nível desenvolvido do Motor de Combustão, a velocidade de Cargueiros Pequenos e Grandes, Caças Ligeiros, Recicladores e Sondas de Espionagem é aumentada em 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de Impulso', + 'description' => 'O Motor de Impulsão é baseado no princípio da repulsão. Desenvolvimentos posteriores deste motor tornarão algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 20% do valor base.', + 'description_long' => 'O Motor de Impulsão baseia-se no princípio da repulsão, pelo qual a estimulação por emissão de radiação é maioritariamente criada como um produto residual da obtenção de energia da fusão do núcleo. Adicionalmente, podem ser injectadas outras massas. Com cada nível de desenvolvimento do Motor de Impulsão, a velocidade dos Bombardeiros, Cruzadores, Caças Pesados e Naves de Colonização é aumentada em 20% do seu valor base. Adicionalmente, os cargueiros pequenos são remodelados com Motores de Impulsão assim que a sua pesquisa atingir o nível 5. Assim que a pesquisa de Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Mísseis Interplanetários também têm um maior alcance com cada nível.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsão Hiperespaço', + 'description' => 'Os motores de Hiperespaço permitem entrar em hiperespaço graças a uma janela no espaço, de maneira a diminuir a duração dos voos espaciais. O hiperespaço é um espaço alternativo com mais de 3 dimensões.', + 'description_long' => 'Nas imediações da nave, o espaço é distorcido para que grandes distâncias possam ser cobertas muito rapidamente. Quanto mais desenvolvido for o Motor Propulsor de Hiperespaço, mais forte será a distorção espacial, pelo que a velocidade das naves que com ele se encontram equipadas (Interceptores, Naves de Batalha, Destruidores, Estrelas da Morte, Exploradoras e Ceifeiras) aumenta em 30% por nível. Adicionalmente, o Bombardeiro é construído com um Motor Propulsor de Hiperespaço assim que a pesquisa atinge o nível 8. Assim que a pesquisa de Motor Propulsor de Hiperespaço atinge o nível 15, o Reciclador é remodelado com um Motor Propulsor de Hiperespaço.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnologia de Espionagem', + 'description' => 'Com esta tecnologia podes obter informações sobre jogadores.', + 'description_long' => 'de Espionagem é uma importante ferramenta de reconhecimento dos teus inimigos. Esta tecnologia permite-te observar os recursos, frota, edifícios e níveis de pesquisa dos teus adversários, recorrendo a sondas construídas especialmente para este efeito. Quando no planeta do teu adversário, estas sondas transmitem informações encriptadas para o teu planeta onde serão processadas num computador. Depois de processada, a informação acerca do alvo espiado é-te revelada onde poderás então avaliar o estado do teu inimigo. O nível da tua tecnologia de espionagem é extremamente importante. Se o teu alvo apresentar um nível superior ao teu terás de enviar mais sondas para recolher toda a informação de que necessitas. Contudo, aumenta igualmente o risco de detecção das mesmas, levando a uma possível destruição. Mas se enviares poucas sondas podes não conseguir obter as informações mais importantes acerca do teu alvo o que, caso ataques o mesmo, poderá levar à destruição da tua frota. Em determinados níveis serão colocados novos sistemas no que toca a avisos sobre ataques: No nível 2, o número total de naves ofensivas será apresentado juntamente com um simples aviso de ataque. No nível 4 aparece o tipo e número de naves que vão atacar. No nível 8 é mostrado o número exacto de cada tipo de nave enviada.', + ], + 'computer_technology' => [ + 'title' => 'Tecnologia de Computadores', + 'description' => 'A tecnologia de computadores permite controlar e dirigir as frotas. Cada evolução aumenta em 1 o número de frotas possíveis de controlar.', + 'description_long' => 'A informática é utilizada para construir processos de dados cada vez mais evoluídos e controlar unidades. Cada evolução desta tecnologia aumenta o número de frotas que podem ser comandadas em mesmo tempo. Aumentando esta tecnologia, permite mais actividade e assim um melhor rendimento, isso tomando em conta as frotas militares assim como transportes de carga e espionagem. Será uma boa ideia aumentar constantemente a pesquisa nesta área para fornecer uma flexibilidade adequada ao império.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Com o módulo de pesquisa de astrofísica, as naves poderão ingressar em longas expedições. Poderás também colonizar um planeta extra a cada dois desenvolvimentos desta tecnologia.', + 'description_long' => 'Mais desenvolvimentos no campo da astrofísica permite-te a a construção de laboratórios que por sua vez poderão ser adaptados a um maior número de naves. Isto permite-nos fazer expedições a áreas remotas do espaço possíveis. Esta tecnologia permite-te ainda colonizar as galáxias. Por cada 2 níveis desta tecnologia poderás colonizar um planeta extra.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Rede Intergaláctica de Pesquisa', + 'description' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.', + 'description_long' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.No nível 0, terás apenas o benefício de ligar o satélite ao teu laboratório de pesquisas mais evoluído. Com o nível 1, ligarás os 2 laboratórios mais evoluídos. Cada nível acrescenta mais um laboratório. Desta maneira, as pesquisas serão efectuadas com a máxima velocidade.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnologia Gravitão', + 'description' => 'Com o aceleramento de partículas gravitacionais, um campo gravitacional artificial é criado com uma força atractiva que pode não só destruir naves mas também luas inteiras.', + 'description_long' => 'Um gravitão é uma partícula elementar sem massa e sem carga. Esta partícula determina o poder gravitacional. Disparando uma carga concentrada de gravitões, pode ser construído um campo gravitacional artificial. Não muito diferente de um buraco negro, ele atrai para si toda a massa. Dessa forma, é capaz de destruir naves e até mesmo Luas inteiras. Para produzir uma quantidade suficiente de gravitões, são necessárias grandes quantidades de energia. A pesquisa de Gravitação é necessária para a construção de uma Estrela da Morte destrutiva.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnologia de Armas', + 'description' => 'Este tipo da tecnologia aumenta a eficiência dos teus sistemas de armas. Cada evolução do nível da tecnologia de armas adiciona 10% do poder de fogo do sistema de armas.', + 'description_long' => 'A tecnologia de armas trata do desenvolvimento dos sistemas de armas existentes. É focalizada principalmente no aumento do poder e da eficiência das armas.Com esta tecnologia, e aumentando o seu nível, a mesma arma tem mais poder e causa mais danos - cada nível aumenta o poder de fogo em 10%.A tecnologia de armas é importante permanecer a um nível elevado, para não facilitar a tarefa dos inimigos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnologia de Escudos', + 'description' => 'A tecnologia de escudo torna os escudos dos navios e instalações defensivas mais eficientes. Cada nível de tecnologia de escudo aumenta a força dos escudos em 10% do valor base.', + 'description_long' => 'A tecnologia de escudo é utilizada para criar um escudo protector. Cada evolução do nível desta tecnologia aumenta a protecção em 10%. O nível do melhoramento aumenta basicamente a quantidade de energia que o escudo pode absorver antes de ser destruido. Esta tecnologia não só aumenta a qualidade dos escudos das naves, como também do escudo protector planetário.', + ], + 'armor_technology' => [ + 'title' => 'Tecnologia de Blindagem', + 'description' => 'As ligas altamente sofisticadas ajudam a aumentar a proteção de uma nave adicionando 10% à blindagem, a cada nível.', + 'description_long' => 'Para uma dada liga que provou ser eficaz, a estrutura molecular pode ser alterada de maneira a manipular o seu comportamento numa situação de combate e incorporar as realizações tecnológicas. Cada evolução do nível desta tecnologia aumenta a blindagem em 10%.', + ], + 'small_cargo' => [ + 'title' => 'Cargueiro Pequeno', + 'description' => 'O cargueiro pequeno é uma nave muito ágil usada para transportar recursos de um planeta para outro.', + 'description_long' => 'Cargueiros são aproximadamente do tamanho de Caças, mas trocam motores de alto-desempenho e armamento por capacidade de transporte de carga. Como resultado, um Cargueiro só deve ser enviado para batalhas quando acompanhado de naves de combate.Assim que a investigação de Motor de Impulsão tiver atingido o nível 5, os Cargueiros Pequenos terão acesso a uma velocidade base mais alta e estarão equipados com um Motor de Impulsão.', + ], + 'large_cargo' => [ + 'title' => 'Cargueiro Grande', + 'description' => 'O cargueiro grande é uma versão melhorada do cargueiro pequeno, tem um espaço maior para os recursos a transportar mas é mais lento.', + 'description_long' => 'Esta nave não deve atacar sozinha, pois a sua estrutura não lhe permite resistir muito tempo aos sistemas de defesa. O seu motor de combustão altamente sofisticado permite-lhe ser um fornecedor rápido do recursos. Normalmente, acompanha as frotas em invasões a planetas para capturar e roubar recursos ao inimigo.', + ], + 'colony_ship' => [ + 'title' => 'Nave Colonizadora', + 'description' => 'Poderás colonizar planetas vazios com esta nave.', + 'description_long' => 'No século XX, a humanidade decidiu viajar em direção às estrelas. Para começar, aterrou na Lua. Depois, construiu uma estação espacial. Pouco depois, colonizou Marte. Depressa se determinou que a nossa expansão dependia da colonização de outros mundos. Cientistas e engenheiros de todo o mundo reuniram-se para desenvolver o maior feito de sempre da humanidade. Foi então que nasceu a Nave de Colonização. Esta nave é utilizada para preparar um planeta recentemente descoberto para a colonização. Assim que chega ao destino, a nave é instantaneamente transformada num espaço de habitação para garantir a sobrevivência da população e a extração de recursos do novo mundo. Como tal, o número máximo de planetas é determinado pelo progresso da pesquisa de Astrofísica. Dois níveis adicionais de Astrofísica permitem colonizar mais um planeta.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Os recicladores são as únicas naves capazes de coletar campos de detritos flutuando na órbita de um planeta após o combate.', + 'description_long' => 'O combate espacial entrou numa escala ainda maior. Milhares de naves foram destruídas e os recursos nelas usadas pareciam estar para sempre perdidos em campos de destroços. Naves de transporte de carga normais não eram capazes de se aproximar suficientemente destes campos sem arriscarem sofrer dano substancial. Um desenvolvimento recente na área das tecnologias de escudo foi capaz de ultrapassar este problema de forma eficiente. Foi criada uma nova classe de naves semelhante aos Cargueiros: os Recicladores. Os seus esforços ajudaram a recuperar e reutilizar os recursos que se pensavam perdidos. Os destroços deixaram de ser um perigo graças aos novos escudos. Assim que a investigação do Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Assim que a investigação de Motor Propulsor de Hiperespaço tiver atingido o nível 15, os Recicladores serão remodelados com Motores Propulsores de Hiperespaço.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de Espionagem', + 'description' => 'As sondas de espionagem são drones com uma rapidez impressionante de propulsão utilizados para espiar os inimigos.', + 'description_long' => 'de Espionagem bem desenvolvida.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite Solar', + 'description' => 'Os satélites solares são plataformas simples de células solares, localizadas em uma órbita alta e estacionária. Eles coletam a luz solar e a transmitem para a estação terrestre via laser.', + 'description_long' => 'Os cientistas descobriram um método de transferir energia eléctrica para a colónia recorrendo a satélites, em órbitas geossíncronas, especialmente desenhados para o efeito. Os satélites solares recolhem a energia solar e transferem-na para uma estação terrestre utilizando avançada tecnologia laser. A eficiência do satélite solar depende da intensidade da radiação solar recebida. Em princípio, a energia produzida em planetas em órbitas próximas do sol é maior à produzida em órbitas distantes deste. Devido à boa razão custo/desempenho, os satélites solares podem resolver muitos problemas energéticos. Mas atenção: os satélites solares podem ser facilmente destruídos em combate.', + ], + 'crawler' => [ + 'title' => 'Rastejador', + 'description' => 'Os Rastejadores aumentam a produção de Metal, Cristal e Deutério no seu planeta em 0,02%, 0,02% e 0,02%, respetivamente. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + 'description_long' => 'O Rastejador é um enorme veículo que aumenta a produção de minas e sintetizadores. É mais ágil do que aparenta, mas não é particularmente robusto. Cada Rastejador aumenta a produção de Metal em 0,02%, a produção de Cristal em 0,02% e a produção de Deutério em 0,02%. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'A Pathfinder é uma nave rápida e ágil, construída especificamente para expedições em setores desconhecidos do espaço.', + 'description_long' => 'As Exploradoras são rápidas e espaçosas. O seu método de construção foi otimizado para avançarem por territórios desconhecidos. São capazes de descobrir e minerar Campos de Destroços durante expedições. Adicionalmente, podem encontrar itens durante expedições. O rendimento total também é aumentado.', + ], + 'light_fighter' => [ + 'title' => 'Caça Ligeiro', + 'description' => 'O caça ligeiro é uma nave facilmente manobrável. O custo desta nave não é particularmente elevado, mas a capacidade de resistência e o sistema de armas do caça ligeiro não lhe permitem rivalizar com sistemas de defesa sofisticados.', + 'description_long' => 'Considerando a sua estrutura, agilidade e alta velocidade, o caça ligeiro pode ser definido como uma boa arma no principio do jogo, e um bom acompanhante para as naves mais sofisticadas e poderosas.', + ], + 'heavy_fighter' => [ + 'title' => 'Caça Pesado', + 'description' => 'O caça pesado é uma evolução do caça ligeiro, oferece um sistema de armas e uma resistência aumentados.', + 'description_long' => 'Durante a evolução do caça ligeiro os investigadores chegaram ao ponto onde a tecnologia convencional alcança os seus limites. De maneira a fornecer agilidade ao novo caça, um poderoso motor de impulsão foi usado pela primeira vez. Apesar dos custos e da complexidade adicionais, novas possibilidades tornaram-se disponíveis. Com o uso da tecnologia de impulsão e a integridade estrutural aumentada, foi possível dar ao caça pesado um sistema de armas e uma resistência necessitando mais energia transformando a nave numa verdadeira ameaça para o inimigo.', + ], + 'cruiser' => [ + 'title' => 'Cruzador', + 'description' => 'Os cruzadores possuem um sistema de armas três vezes mais poderoso que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista.', + 'description_long' => 'Com os lasers pesados e os canhões do iões que emergem nos campos de batalha, as naves básicas de combate encontravam cada vez mais em dificuldade. Apesar de muitas modificações nos sistemas de arma estas naves não podiam ser aumentadas ou evoluidas bastante para poder rivalizar com os novos sistemas de defesa. Por esta razão, foi decidido desenvolver uma nova nave, poderosa e com sistemas de armas devastadores. Nasceu então o cruzador.Os cruzadores possuem um sistema de armas três vezes mais poderoso do que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista. Infelizmente, com o aparecimento mais tarde dos novos e mais fortes sistemas de defesa como os canhões de Gauss e os lançadores de plasma, o domínio dos cruzadores acabou. O cruzador tem RapidFire(10) contra os lançadores de mísseis e contra os caças ligeiros, isso quer dizer que um cruzador destrói sempre mais de um míssil ou caça ligeiro a cada round.', + ], + 'battle_ship' => [ + 'title' => 'Nave de Batalha', + 'description' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante.', + 'description_long' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante, em qualquer situação e contra qualquer oponente.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'O Interceptor é altamente especializado na intercepção de frotas hostis.', + 'description_long' => 'Esta é uma das naves de batalha mais avançadas desenvolvidas, e é particularmente mortal se o alvo são outras naves. Com os seus canhões laser melhorados e Motor de Hiperespaço avançado, o Interceptor é uma força a temer. Devido ao design da nave e ao seu grande sistema de armas, o espaço de carga é reduzido, mas tal é compensado pelo consumo relativamente baixo de combustível.', + ], + 'bomber' => [ + 'title' => 'Bombardeiro', + 'description' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos.', + 'description_long' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos. Dotado de um sistema de escolha de alvo guiado ao laser, e de bombas de plasma, o bombardeiro é uma arma destrutivaA velocidade básica dos teus bombardeiros é aumentada assim que seja pesquisado o motor de hiperespaço nível 8, já que ficam equipadas com o motor de hiperespaço.', + ], + 'destroyer' => [ + 'title' => 'Destruidor', + 'description' => 'O destruidor é a nave espacial mais pesada e poderosa do jogo.', + 'description_long' => 'Com o destruidor, a mãe de todas as naves entra na arena. O sistema de armas desta nave é constituído por canhões de ion-plasma e canhões de Gauss, adicionando um sistema de detecção e escolha de alvo, a nave pode destruir caças ligeiros voando em plena velocidade com 99% de probabilidade. A agilidade deste monstro de guerra é evidentemente embora a velocidade seja um grande ponto negativo, mas o destruidor pode ser considerado mais como uma estação de combate do que uma nave, com uma capacidade de transporte importante, acompanha as naves de batalha e dá uma ajudinha decisiva', + ], + 'deathstar' => [ + 'title' => 'Estrela da Morte', + 'description' => 'Nada é mais perigoso que ver uma estrela da morte a aproximar.', + 'description_long' => 'Uma embarcação deste tamanho e deste poder necessita uma quantidade gigantesca de recursos e mão de obra que podem ser fornecidos somente pelos impérios mais importantes de todo o universo..', + ], + 'reaper' => [ + 'title' => 'Ceifeira', + 'description' => 'O Reaper é um poderoso navio de combate especializado em ataques agressivos e coleta de destroços.', + 'description_long' => 'Dificilmente existe algo mais destrutivo que uma nave da classe Ceifeira. Estas naves combinam poder de fogo, escudos fortes, rapidez e capacidade com a habilidade única de recolher, diretamente após uma batalha, uma porção do campo de destroços criado. No entanto, esta habilidade não se aplica a combates contra piratas ou extraterrestres.', + ], + 'rocket_launcher' => [ + 'title' => 'Lançador de Mísseis', + 'description' => 'O lançador de mísseis é um sistema de defesa simples e barato.', + 'description_long' => 'O lançador de mísseis é um sistema de defesa simples e barato. Tornam-se muito eficazes em número e podem ser construídos sem pesquisa específica porque é uma arma de balística simples. Os custos de fabricação baixos fazem desta arma defensiva um adversário apropriado para frotas pequenas.Em geral, os sistemas de defesa desactivam-se ao alcançar parâmetros operacionais críticos de maneira a fornecer uma possibilidade de reparação. 70% da defesa planetária destruída pode ser reparada depois dum combate.', + ], + 'light_laser' => [ + 'title' => 'Laser Ligeiro', + 'description' => 'Graças a um feixe de laser concentrado podem ser criados mais danos do que através das armas de balísticas normais.', + 'description_long' => 'Para acompanhar o ritmo com a velocidade sempre crescente do desenvolvimento das tecnologias de naves espaciais, os cientistas tiveram que criar um tipo novo de sistema da defesa capaz de destruír as naves mais fortes.Rapidamente, o laser ligeiro foi inventado, este pode disparar um feixe de laser altamente concentrado no alvo e criar danos muito mais elevados do que o impacto de mísseis balísticos. Um preço baixo da unidade era um objetivo essencial do projeto, por isso a estrutura basica não foi melhorada comparada ao lançador de mísseis.', + ], + 'heavy_laser' => [ + 'title' => 'Laser Pesado', + 'description' => 'Os lasers pesados têm um poder de saída e uma integridade estrutural mais importantes do que os lasers ligeiros..', + 'description_long' => 'O laser pesado é uma evolução directa do laser ligeiro, a integridade estrutural foi evoluída e aumentada e materiais novos foram adoptados. Com os novos sistemas de energia e novos computadores, muito mais energia pode ser utilizada e dirigida para disparar fogo sobre o inimigo.', + ], + 'gauss_cannon' => [ + 'title' => 'Canhão de Gauss', + 'description' => 'Utilizando uma aceleração eletromagnética enorme, o canhão de gauss acelera projécteis pesados.', + 'description_long' => 'Durante muito tempo pensou-se que as armas de projécteis iam ser como a tecnologia de fusão e de energia, o desenvolvimento da propulsão de hiperespaço e o desenvolvimento de protecções melhoradas ficando antigas até que a tecnologia de energia, que a tinha posta de lado naquele tempo, as fez renascer. O princípio já era conhecido no século XX - o princípio de aceleração de partículas. Um canhão de gauss (canhão eletromagnético) não é nada mais que um acelerador de partículas, onde os projécteis com um peso de várias toneladas começam a ser acelerados. Mesmo as protecções modernas, a blindagem ou os escudos têm dificuldades em resistir a esta força, acabando um projéctil por atravessar completamente o objecto. Os sistemas de defesa desactivam-se quando estão demasiado estragados. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'ion_cannon' => [ + 'title' => 'Canhão Iónico', + 'description' => 'O canhão de iões atira ondas de iões contra um alvo, destabilizando-lhe desta maneira as protecções e a electrónica.', + 'description_long' => 'No século XXI existiu algo com o nome de PEM. O PEM era um pulso eletromagnético que causava uma tensão adicional em cada circuito, o que provocava muitos incidentes de obstrução nos instrumentos mais sensíveis. O PEM foi baseado em mísseis e bombas, e também em relação às bombas atómicas. O PEM foi depois evoluído para fazer objectos incapazes de agir sem serem destruidos. Hoje, o canhão de iões é a versão mais moderna do PEM que lança uma onda de iões contra um objecto (naves), destabilizando-lhe desta maneira as protecções e a electrónica. A força cinética não é significativa. Os cruzadores também utilizam esta tecnologia. É interessante não destruir uma embarcação mas paralizá-la. Depois de uma batalha 70% dos sistemas danificados podem ser reparados.', + ], + 'plasma_turret' => [ + 'title' => 'Canhão de Plasma', + 'description' => 'Os canhões de plasma têm o poder de uma erupção solar e são desta maneira mais destruidores do que a maioria das naves.', + 'description_long' => 'A tecnologia de laser foi melhorada, a tecnologia de iões alcançou a sua fase final. Pensou-se que seria impossível criar sistemas de armas mais eficazes. A possibilidade de combinar os dois sistemas mudou este pensamento. Sabia-se já que a tecnologia de fusão, das partículas dos lasers (geralmente deutério) faz aumentar a temperatura até milhões de graus. A tecnologia de iões permite o carregamento elétrico das partículas, a ligação em redes de estabilidade e a aceleração das partículas. Assim nasce o plasma. A esfera de plasma é azul e visualmente atractiva, mas é difícil pensar que um grupo de embarcações fique muito feliz de a ver. O canhão de plasma é uma das armas mais poderosas, embora seja uma tecnologia é muito cara. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'small_shield_dome' => [ + 'title' => 'Pequeno Escudo Planetário', + 'description' => 'O escudo planetário cobre o planeta para absorver quantidades enormes de tiros.', + 'description_long' => 'Muito tempo antes da instalação dos escudos em embarcações, os geradores já existiam na superfície dos planetas. Cobriam os planetas e eram capazes de absorver quantidades enormes de danos antes de serem destruídos. Os ataques com frotas ligeiras falhavam frequentemente quando se encontravam com estes geradores. Mais tarde, foi imaginado a criação de um enorme escudo planetário. Para cada planeta um escudo planetário.', + ], + 'large_shield_dome' => [ + 'title' => 'Grande Escudo Planetário', + 'description' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário.', + 'description_long' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário e francamente resistente contra o RapidFire das naves de combate.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Mísseis de Intercepção', + 'description' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes.', + 'description_long' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes. Cada míssil de intercepção pode destruir um míssil interplanetário lançado em ataque.', + ], + 'interplanetary_missile' => [ + 'title' => 'Mísseis Interplanetários', + 'description' => 'Mísseis interplanetários destroem as defesas inimigas.', + 'description_long' => 'O míssil interplanetário destrói os sistemas de defesa do inimigo. Os sistemas destruidos desta maneira não podem ser reparados.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduz o tempo de construção de edifícios atualmente em construção em :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduz o tempo de construção dos atuais contratos de estaleiro em :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduz o tempo de pesquisa para todas as pesquisas em andamento em :duração.', + ], +]; diff --git a/resources/lang/br/wreck_field.php b/resources/lang/br/wreck_field.php new file mode 100644 index 000000000..9f7d82edf --- /dev/null +++ b/resources/lang/br/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/cs/_TRANSLATION_STATUS.md b/resources/lang/cs/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..dddb087ce --- /dev/null +++ b/resources/lang/cs/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: cs + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: cz +- Total leaves: 2424 +- Translated: 1898 (78.3%) +- English fallback: 526 diff --git a/resources/lang/cs/t_buddies.php b/resources/lang/cs/t_buddies.php new file mode 100644 index 000000000..8feb36ae9 --- /dev/null +++ b/resources/lang/cs/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Nelze poslat žádost o kamaráda sobě.', + 'user_not_found' => 'Uživatel nenalezen.', + 'cannot_send_to_admin' => 'Nelze odesílat žádosti o kamarády administrátorům.', + 'cannot_send_to_user' => 'Tomuto uživateli nelze odeslat žádost o kamaráda.', + 'already_buddies' => 'S tímto uživatelem jste již přátelé.', + 'request_exists' => 'Mezi těmito uživateli již existuje žádost o kamaráda.', + 'request_not_found' => 'Žádost o kamaráda nebyla nalezena.', + 'not_authorized_accept' => 'Nejste oprávněni přijmout tento požadavek.', + 'not_authorized_reject' => 'Nejste oprávněni tuto žádost odmítnout.', + 'not_authorized_cancel' => 'Nemáte oprávnění zrušit tento požadavek.', + 'already_processed' => 'Tato žádost již byla zpracována.', + 'relationship_not_found' => 'Buddy vztah nenalezen.', + 'cannot_ignore_self' => 'Nemůžete ignorovat sami sebe.', + 'already_ignored' => 'Hráč je již ignorován.', + 'not_in_ignore_list' => 'Hráč není ve vašem seznamu ignorovaných.', + 'send_request_failed' => 'Odeslání žádosti o kamaráda se nezdařilo.', + 'ignore_player_failed' => 'Hráče se nepodařilo ignorovat.', + 'delete_buddy_failed' => 'Kamarádku se nepodařilo smazat', + 'search_too_short' => 'Příliš málo znaků! Zadejte prosím alespoň 2 znaky.', + 'invalid_action' => 'Neplatná akce', + ], + 'success' => [ + 'request_sent' => 'Žádost o kamaráda byla úspěšně odeslána!', + 'request_cancelled' => 'Žádost o kamaráda byla úspěšně zrušena.', + 'request_accepted' => 'Žádost o kamaráda přijata!', + 'request_rejected' => 'Žádost o kamaráda byla zamítnuta', + 'request_accepted_symbol' => '✓ Žádost o kamaráda byla přijata', + 'request_rejected_symbol' => '✗ Žádost o kamaráda byla zamítnuta', + 'buddy_deleted' => 'Kamarád byl úspěšně smazán!', + 'player_ignored' => 'Hráč byl úspěšně ignorován!', + 'player_unignored' => 'Přehrávač byl úspěšně ignorován.', + ], + 'ui' => [ + 'page_title' => 'Přátelé', + 'my_buddies' => 'Moji přátelé', + 'ignored_players' => 'Ignorovaní hráči', + 'buddy_request' => 'žádost o přidání do seznamu přátel', + 'buddy_request_title' => 'žádost o přidání do seznamu přátel', + 'buddy_request_to' => 'Kamarád prosí', + 'buddy_requests' => 'Buddy žádá', + 'new_buddy_request' => 'Nová žádost o kamaráda', + 'write_message' => 'Napsat zprávu', + 'send_message' => 'Odeslat zprávu', + 'send' => 'pošli', + 'search_placeholder' => 'Vyhledávání...', + 'no_buddies_found' => 'Žádní přátelé', + 'no_buddy_requests' => 'Momentálně nemáš žádné žádosti o přátelství.', + 'no_requests_sent' => 'Neposlali jste žádné žádosti o kamarády.', + 'no_ignored_players' => 'Žádní ignorovaní hráči', + 'requests_received' => 'přijaté žádosti', + 'requests_sent' => 'odeslané žádosti', + 'new' => 'nový', + 'new_label' => 'Nový', + 'from' => 'Z:', + 'to' => 'Na:', + 'online' => 'Online', + 'status_on' => 'Na', + 'status_off' => 'Vypnuto', + 'received_request_from' => 'Obdrželi jste novou žádost o kamaráda od', + 'buddy_request_to_player' => 'Žádost o kamaráda k hráči', + 'ignore_player_title' => 'Ignorovat hráče', + ], + 'action' => [ + 'accept_request' => 'Přijměte žádost o kamaráda', + 'reject_request' => 'Odmítnout žádost o kamaráda', + 'withdraw_request' => 'Stáhněte žádost o kamaráda', + 'delete_buddy' => 'Smazat kamaráda', + 'confirm_delete_buddy' => 'Opravdu chcete smazat svého kamaráda?', + 'add_as_buddy' => 'Přidat jako kamaráda', + 'ignore_player' => 'Jste si jisti, že chcete ignorovat?', + 'remove_from_ignore' => 'Odebrat ze seznamu ignorovaných', + 'report_message' => 'Nahlásit tuto zprávu provozovateli hry?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Název', + 'points' => 'Bodů', + 'rank' => 'Pořadí', + 'alliance' => 'Aliance', + 'coords' => 'Coords', + 'actions' => 'Akce', + ], + 'common' => [ + 'yes' => 'Ano', + 'no' => 'Žádný', + 'caution' => 'Pozor', + ], +]; diff --git a/resources/lang/cs/t_external.php b/resources/lang/cs/t_external.php new file mode 100644 index 000000000..75bc2a165 --- /dev/null +++ b/resources/lang/cs/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Váš prohlížeč není aktuální.', + 'desc1' => 'Vaše verze Internet Exploreru neodpovídá stávajícím standardům a tato webová stránka ji již nepodporuje.', + 'desc2' => 'Chcete-li používat tento web, aktualizujte svůj webový prohlížeč na aktuální verzi nebo použijte jiný webový prohlížeč. Pokud již používáte nejnovější verzi, znovu načtěte stránku, aby se správně zobrazila.', + 'desc3' => 'Zde je seznam nejoblíbenějších prohlížečů. Kliknutím na jeden ze symbolů se dostanete na stránku stahování:', + ], + 'login' => [ + 'page_title' => 'OGame - Dobýt vesmír', + 'btn' => 'Přihlášení', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'Heslo:', + 'universe_label' => 'Vesmír', + 'universe_option_1' => '1. Vesmír', + 'submit' => 'Přihlaste se', + 'forgot_password' => 'Zapomněli jste heslo?', + 'forgot_email' => 'Zapomněli jste svou e-mailovou adresu?', + 'terms_accept_html' => 'Přihlášením přijímám T&Cs', + ], + 'register' => [ + 'play_free' => 'HRAJTE ZDARMA!', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'Heslo:', + 'universe_label' => 'Vesmír', + 'distinctions' => 'Rozdíly', + 'terms_html' => 'Ve hře platí naše T&Cs a Zásady ochrany osobních údajů', + 'submit' => 'Rejstřík', + ], + 'nav' => [ + 'home' => 'Domov', + 'about' => 'O hře OGame', + 'media' => 'Média', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Dobýt vesmír', + 'description_html' => 'OGame je strategická hra odehrávající se ve vesmíru, ve které současně soutěží tisíce hráčů z celého světa. K hraní potřebujete pouze běžný webový prohlížeč.', + 'board_btn' => 'Rada', + 'trailer_title' => 'Přívěs', + ], + 'footer' => [ + 'legal' => 'Tiráž', + 'privacy_policy' => 'Zásady ochrany osobních údajů', + 'terms' => 'VOP', + 'contact' => 'Kontakt', + 'rules' => 'Pravidla', + 'copyright' => '© OGameX. Všechna práva vyhrazena.', + ], + 'js' => [ + 'login' => 'Přihlášení', + 'close' => 'Blízko', + 'age_check_failed' => 'Je nám líto, ale nemáte nárok na registraci. Další informace naleznete v našich podmínkách.', + ], + 'validation' => [ + 'required' => 'Toto pole je povinné', + 'make_decision' => 'Udělejte rozhodnutí', + 'accept_terms' => 'Musíte přijmout T&C.', + 'length' => 'Povoleno 3 až 20 znaků.', + 'pw_length' => 'Povoleno 4 až 20 znaků.', + 'email' => 'Musíte zadat platnou e-mailovou adresu!', + 'invalid_chars' => 'Obsahuje neplatné znaky.', + 'no_begin_end_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'no_begin_end_whitespace' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'max_three_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'max_three_whitespaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'no_consecutive_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'no_consecutive_whitespaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'username_available' => 'Toto uživatelské jméno je k dispozici.', + 'username_loading' => 'Čekejte prosím, načítání...', + 'username_taken' => 'Toto uživatelské jméno již není dostupné.', + 'only_letters' => 'Používejte pouze znaky.', + ], + 'forgot_password' => [ + 'title' => 'Zapomněli jste heslo?', + 'description' => 'Níže zadejte svou e-mailovou adresu a my vám zašleme odkaz pro obnovení hesla.', + 'email_label' => 'E-mailová adresa:', + 'submit' => 'Odeslat odkaz pro reset', + 'back_to_login' => '← Zpět na přihlášení', + ], + 'reset_password' => [ + 'title' => 'Obnovte heslo', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'Nové heslo:', + 'confirm_label' => 'Potvrďte nové heslo:', + 'submit' => 'Obnovit heslo', + ], + 'forgot_email' => [ + 'title' => 'Zapomněli jste svou e-mailovou adresu?', + 'description' => 'Zadejte své jméno velitele a my vám zašleme nápovědu na registrovanou e-mailovou adresu.', + 'username_label' => 'Jméno velitele:', + 'submit' => 'Pošlete nápovědu', + 'back_to_login' => '← Zpět na přihlášení', + 'sent' => 'Pokud byl nalezen odpovídající účet, byla na registrovanou e-mailovou adresu zaslána nápověda.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Resetujte své heslo OGameX', + 'heading' => 'Obnovení hesla', + 'greeting' => 'Dobrý den: uživatelské jméno,', + 'body' => 'Obdrželi jsme žádost o resetování hesla k vašemu účtu. Klikněte na tlačítko níže a vyberte si nové heslo.', + 'cta' => 'Obnovit heslo', + 'expiry' => 'Platnost tohoto odkazu vyprší za 60 minut.', + 'no_action' => 'Pokud jste o reset hesla nepožádali, není vyžadována žádná další akce.', + 'url_fallback' => 'Pokud máte potíže s kliknutím na tlačítko, zkopírujte a vložte níže uvedenou adresu URL do svého prohlížeče:', + ], + 'retrieve_email' => [ + 'subject' => 'Vaše e-mailová adresa OGameX', + 'heading' => 'Nápověda k e-mailové adrese', + 'greeting' => 'Dobrý den: uživatelské jméno,', + 'body' => 'Požádali jste o nápovědu pro e-mailovou adresu spojenou s vaším účtem:', + 'cta' => 'Přejděte na Přihlášení', + 'no_action' => 'Pokud jste tento požadavek nepodali, můžete tento e-mail bezpečně ignorovat.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Rychlost flotily: čím vyšší hodnota, tím méně času vám zbývá na reakci na útok.', + 'economy_speed' => 'Ekonomická rychlost: čím vyšší hodnota, tím rychleji budou dokončeny stavby a výzkum a shromážděny zdroje.', + 'debris_ships' => 'Některé z lodí zničených v bitvě vstoupí na pole trosek.', + 'debris_defence' => 'Některé z obranných struktur zničených v bitvě se dostanou na pole trosek.', + 'dark_matter_gift' => 'Temnou hmotu dostanete jako odměnu za potvrzení vaší e-mailové adresy.', + 'aks_on' => 'Bojový systém Aliance aktivován', + 'planet_fields' => 'Maximální počet stavebních slotů byl zvýšen.', + 'wreckfield' => 'Space Dock aktivován: některé zničené lodě lze obnovit pomocí Space Dock.', + 'universe_big' => 'Množství galaxií ve vesmíru', + ], +]; diff --git a/resources/lang/cs/t_facilities.php b/resources/lang/cs/t_facilities.php new file mode 100644 index 000000000..7e82a77f0 --- /dev/null +++ b/resources/lang/cs/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Vesmírný dok', + 'description' => 'Ve vesmírném doku lze opravovat vraky lodí.', + 'description_long' => 'Space Dock nabízí možnost opravit lodě zničené v bitvě, které po sobě zanechaly trosky. Doba opravy trvá maximálně 12 hodin, ale trvá minimálně 30 minut, než bude možné lodě znovu uvést do provozu. + +Protože Space Dock pluje na oběžné dráze, nevyžaduje planetární pole.', + 'requirements' => 'Vyžaduje loděnici úrovně 2', + 'field_consumption' => 'Nespotřebovává planetární pole (pluje na oběžné dráze)', + 'wreck_field_section' => 'Vrakové pole', + 'no_wreck_field' => 'Na tomto místě není k dispozici žádné vrakové pole.', + 'wreck_field_info' => 'K dispozici je vrakové pole obsahující lodě, které lze opravit.', + 'ships_available' => 'Lodě k opravě: {count}', + 'repair_capacity' => 'Kapacita opravy na základě úrovně Space Dock {úroveň}', + 'start_repair' => 'Začněte opravovat vrakové pole', + 'repair_in_progress' => 'Probíhají opravy', + 'repair_completed' => 'Opravy dokončeny', + 'deploy_ships' => 'Nasadit opravené lodě', + 'burn_wreck_field' => 'Vypálit vrakové pole', + 'repair_time' => 'Odhadovaná doba opravy: {time}', + 'repair_progress' => 'Průběh opravy: {progress} %', + 'completion_time' => 'Dokončení: {time}', + 'auto_deploy_warning' => 'Lodě budou automaticky nasazeny {hodin} hodin po dokončení opravy, pokud nebudou nasazeny ručně.', + 'level_effects' => [ + 'repair_speed' => 'Rychlost opravy zvýšena o {bonus} %', + 'capacity_increase' => 'Maximální počet opravitelných lodí se zvýšil', + ], + 'status' => [ + 'no_dock' => 'Space Dock potřebný k opravě vrakových polí', + 'level_too_low' => 'Vesmírný dok úrovně 1 potřebný k opravě vrakových polí', + 'no_wreck_field' => 'Žádné vrakové pole není k dispozici', + 'repairing' => 'V současné době oprava vrakoviště', + 'ready_to_deploy' => 'Opravy dokončeny, lodě připraveny k nasazení', + ], + ], + 'actions' => [ + 'build' => 'Vytvořit', + 'upgrade' => 'Upgradujte na úroveň {level}', + 'downgrade' => 'Přejít na úroveň {level}', + 'demolish' => 'Strhnout', + 'cancel' => 'Zrušit', + ], + 'requirements' => [ + 'met' => 'Požadavky splněny', + 'not_met' => 'Požadavky nejsou splněny', + 'research' => 'Výzkum: {requirement}', + 'building' => 'Budova: {requirement} úroveň {level}', + ], + 'cost' => [ + 'metal' => 'Kov: {částka}', + 'crystal' => 'Krystal: {částka}', + 'deuterium' => 'Deuterium: {částka}', + 'energy' => 'Energie: {částka}', + 'dark_matter' => 'Temná hmota: {částka}', + 'total' => 'Celkové náklady: {amount}', + ], + 'construction_time' => 'Doba výstavby: {time}', + 'upgrade_time' => 'Čas upgradu: {time}', +]; diff --git a/resources/lang/cs/t_galaxy.php b/resources/lang/cs/t_galaxy.php new file mode 100644 index 000000000..59d4759a8 --- /dev/null +++ b/resources/lang/cs/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Díky blízkosti slunce je sběr solární energie vysoce účinný. Planety v této poloze však bývají malé a poskytují pouze malé množství deuteria.', + 'normal' => 'Normálně jsou v této Pozici vyvážené planety s dostatečnými zdroji deuteria, dobrou zásobou sluneční energie a dostatečným prostorem pro rozvoj.', + 'biggest' => 'Obecně největší planety sluneční soustavy leží v této poloze. Slunce poskytuje dostatek energie a lze předpokládat dostatečné zdroje deuteria.', + 'farthest' => 'Vzhledem k velké vzdálenosti od Slunce je sběr sluneční energie omezený. Tyto planety však obvykle poskytují významné zdroje deuteria.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonizovat', + 'no_ship' => 'Není možné kolonizovat planetu bez kolonizační lodi.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/cs/t_ingame.php b/resources/lang/cs/t_ingame.php new file mode 100644 index 000000000..71661c0dd --- /dev/null +++ b/resources/lang/cs/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Průměr', + 'temperature' => 'Teplota', + 'position' => 'Pozice', + 'points' => 'Bodů', + 'honour_points' => 'Vyznamenání', + 'score_place' => 'Místo', + 'score_of' => 'z', + 'page_title' => 'Přehled', + 'buildings' => 'Budovy', + 'research' => 'Výzkum', + 'switch_to_moon' => 'Přepnout na měsíc', + 'switch_to_planet' => 'Přepnout na planetu', + 'abandon_rename' => 'opustit/přejmenovat', + 'abandon_rename_title' => 'Planeta - opustit/přejmenovat', + 'abandon_rename_modal' => 'Opustit/Přejmenovat :planet_name', + 'homeworld' => 'Domovská planeta', + 'colony' => 'Kolonie', + 'moon' => 'Měsíc', + ], + 'planet_move' => [ + 'resettle_title' => 'Znovu osídlovat planetu', + 'cancel_confirm' => 'Jste si jisti, že chcete zrušit toto přemístění planety? Rezervovaná pozice bude uvolněna.', + 'cancel_success' => 'Přemístění planety bylo úspěšně zrušeno.', + 'blockers_title' => 'Přemístění vaší planety v současné době stojí v cestě následující věci:', + 'no_blockers' => 'Plánovanému přemístění planety nyní nemůže nic stát v cestě.', + 'cooldown_title' => 'Čas do dalšího možného stěhování', + 'to_galaxy' => 'Do galaxie', + 'relocate' => 'Přesídlit', + 'cancel' => 'zrušit', + 'explanation' => 'Přemístění vám umožní přesunout vaše planety na jinou pozici ve vzdáleném systému dle vašeho výběru.

Skutečné přemístění nejprve proběhne 24 hodin po aktivaci. Během této doby můžete své planety používat jako obvykle. Odpočítávání vám ukazuje, kolik času zbývá před přemístěním.

Jakmile odpočítávání vyprší a planeta se má přesunout, žádná z vašich flotil, které tam jsou, nemůže být aktivní. V této době by také nemělo být nic ve výstavbě, nic se neopravovat a nic zkoumat. Pokud je po uplynutí odpočítávání stále aktivní stavební úkol, opravný úkol nebo flotila, přemístění bude zrušeno.

Pokud bude přemístění úspěšné, bude vám účtováno 240 000 temné hmoty. Planety, budovy a uložené zdroje včetně Měsíce budou okamžitě přesunuty. Vaše flotily cestují na nové souřadnice automaticky rychlostí nejpomalejší lodi. Skoková brána na přemístěný měsíc je deaktivována na 24 hodin.', + 'err_position_not_empty' => 'Cílová pozice není prázdná.', + 'err_already_in_progress' => 'Přemístění planety již probíhá.', + 'err_on_cooldown' => 'Přemístění je v době obnovení. Počkej prosím před dalším přemístěním.', + 'err_insufficient_dm' => 'Nedostatek Temné hmoty. Potřebuješ :amount TH.', + 'err_buildings_in_progress' => 'Nelze přemístit během stavby budov.', + 'err_research_in_progress' => 'Nelze přemístit během probíhajícího výzkumu.', + 'err_units_in_progress' => 'Nelze přemístit během stavby jednotek.', + 'err_fleets_active' => 'Nelze přemístit při aktivních misích flotily.', + 'err_no_active_relocation' => 'Nenalezeno žádné aktivní přemístění planety.', + ], + 'shared' => [ + 'caution' => 'Pozor', + 'yes' => 'Ano', + 'no' => 'Žádný', + 'error' => 'Chyba', + 'dark_matter' => 'Temná hmota', + 'duration' => 'Doba trvání', + 'error_occurred' => 'Došlo k chybě.', + 'level' => 'Úroveň', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Ve výstavbě', + 'vacation_mode_error' => 'Chyba, hráč je v režimu dovolené', + 'requirements_not_met' => 'Požadavky nejsou splněny!', + 'wrong_class' => 'Nemáte požadovanou třídu postavy pro tuto budovu.', + 'wrong_class_general' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu General.', + 'wrong_class_collector' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu Collector.', + 'wrong_class_discoverer' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu Discoverer.', + 'no_moon_building' => 'Nemůžete postavit tu budovu na měsíci!', + 'not_enough_resources' => 'Nedostatek zdrojů!', + 'queue_full' => 'Fronta je plná', + 'not_enough_fields' => 'Není dost polí!', + 'shipyard_busy' => 'V loděnici je stále rušno', + 'research_in_progress' => 'V současné době probíhá výzkum!', + 'research_lab_expanding' => 'Výzkumná laboratoř se rozšiřuje.', + 'shipyard_upgrading' => 'Loděnice se modernizuje.', + 'nanite_upgrading' => 'Nanite Factory se upgraduje.', + 'max_amount_reached' => 'Bylo dosaženo maximálního počtu!', + 'expand_button' => 'Rozbalte :title on level :level', + 'loca_notice' => 'Odkaz', + 'loca_demolish' => 'Opravdu snížit verzi TECHNOLOGY_NAME o jednu úroveň?', + 'loca_lifeform_cap' => 'Jeden nebo více souvisejících bonusů je již na maximum. Chcete přesto ve výstavbě pokračovat?', + 'last_inquiry_error' => 'Poslední akce nemůže být zpracována. Prosím, zopakujte akci znovu.', + 'planet_move_warning' => 'Pozor! Tato mise může stále běžet, jakmile začne období přemístění, a pokud tomu tak je, proces bude zrušen. Opravdu chcete v této práci pokračovat?', + 'building_started' => 'Stavba úspěšně zahájena.', + 'invalid_token' => 'Neplatný token.', + 'downgrade_started' => 'Degradace budovy zahájena.', + 'construction_canceled' => 'Stavba zrušena.', + 'added_to_queue' => 'Přidáno do fronty staveb.', + 'invalid_queue_item' => 'Neplatné ID položky fronty', + ], + 'resources_page' => [ + 'page_title' => 'Zásobování', + 'settings_link' => 'Nastavení zásobování', + 'section_title' => 'Surovinové budovy', + ], + 'facilities_page' => [ + 'page_title' => 'Továrny', + 'section_title' => 'Tovární budovy', + 'use_jump_gate' => 'Použijte Jump Gate', + 'jump_gate' => 'Hyperprostorová brána', + 'alliance_depot' => 'Alianční sklad', + 'burn_confirm' => 'Jste si jistý, že chcete spálit toto vrakové pole? Tuto akci nelze vrátit zpět.', + ], + 'research_page' => [ + 'basic' => 'Základní výzkum', + 'drive' => 'Výzkum pohonů', + 'advanced' => 'Pokročilé výzkumy', + 'combat' => 'Bojový výzkum', + ], + 'shipyard_page' => [ + 'battleships' => 'Bitevní lodě', + 'civil_ships' => 'Civilní lodě', + 'no_units_idle' => 'Žádné jednotky se právě nestaví.', + 'no_units_idle_tooltip' => 'Klikni pro přechod do Loděnice.', + 'to_shipyard' => 'Přejít do Loděnice', + ], + 'defense_page' => [ + 'page_title' => 'Obrana', + 'section_title' => 'Obranné jednotky', + ], + 'resource_settings' => [ + 'production_factor' => 'Výrobní faktor', + 'recalculate' => 'Přepočítat', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'basic_income' => 'Základní Příjem', + 'level' => 'Úroveň', + 'number' => 'Číslo:', + 'items' => 'Předměty', + 'geologist' => 'Geolog', + 'mine_production' => 'důlní produkce', + 'engineer' => 'Inženýr', + 'energy_production' => 'výroba energie', + 'character_class' => 'Třída postavy', + 'commanding_staff' => 'Velící důstojníci', + 'storage_capacity' => 'Kapacita skladů', + 'total_per_hour' => 'Celkem za hodinu:', + 'total_per_day' => 'Celkem za den', + 'total_per_week' => 'Celkem za týden:', + ], + 'facilities_destroy' => [ + 'silo_description' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + 'silo_capacity' => 'Raketové silo na úrovni :level může obsahovat meziplanetární střely :ipm nebo antibalistické střely :abm.', + 'type' => 'Typ', + 'number' => 'Číslo', + 'tear_down' => 'strhnout', + 'proceed' => 'Pokračovat', + 'enter_minimum' => 'Zadejte prosím alespoň jednu střelu, kterou chcete zničit', + 'not_enough_abm' => 'Nemáte tolik antibalistických střel', + 'not_enough_ipm' => 'Nemáte tolik meziplanetárních střel', + 'destroyed_success' => 'Rakety úspěšně zničeny', + 'destroy_failed' => 'Nepodařilo se zničit rakety', + 'error' => 'Došlo k chybě. Zkuste to prosím znovu.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Vyslání flotily I', + 'dispatch_2_title' => 'Odbavení flotily II', + 'dispatch_3_title' => 'Odbavení flotily III', + 'movement_title' => 'pohyb letky', + 'to_movement' => 'K pohybu flotily', + 'fleets' => 'Flotily', + 'expeditions' => 'Expedice', + 'reload' => 'Znovu načíst', + 'clock' => 'Čas', + 'load_dots' => 'načítání...', + 'never' => 'Nikdy', + 'tooltip_slots' => 'Použitých / Celkových pozic letek', + 'no_free_slots' => 'Nejsou k dispozici žádné sloty pro flotilu', + 'tooltip_exp_slots' => 'Použitých / Celkových pozic na expedice', + 'market_slots' => 'Nabídky', + 'tooltip_market_slots' => 'Použité/celkové obchodní flotily', + 'fleet_dispatch' => 'Odeslání flotily', + 'dispatch_impossible' => 'Nelze vyslat letku', + 'no_ships' => 'Na této planetě nejsou žádné lodě.', + 'in_combat' => 'Flotila je momentálně v boji.', + 'vacation_error' => 'Žádné flotily nelze odeslat z prázdninového režimu!', + 'not_enough_deuterium' => 'Nedostatek deuteria!', + 'no_target' => 'Musíte vybrat platný cíl.', + 'cannot_send_to_target' => 'Na tento cíl nelze poslat flotily.', + 'cannot_start_mission' => 'Tuto misi nemůžeš začít.', + 'mission_label' => 'Mise', + 'target_label' => 'Cíl', + 'player_name_label' => 'Jméno hráče', + 'no_selection' => 'Nebylo vybráno nic', + 'no_mission_selected' => 'Nebyla vybrána žádná mise!', + 'combat_ships' => 'Bitevní lodě', + 'civil_ships' => 'Civilní lodě', + 'standard_fleets' => 'Standardní flotily', + 'edit_standard_fleets' => 'Upravit standardní flotily', + 'select_all_ships' => 'Vyberte všechny lodě', + 'reset_choice' => 'Resetovat volbu', + 'api_data' => 'Tato data lze zadat do kompatibilního bojového simulátoru:', + 'tactical_retreat' => 'Taktický ústup', + 'tactical_retreat_tooltip' => 'Zobrazit spotřebu deuteria při úniku', + 'continue' => 'Pokračovat', + 'back' => 'Zpět', + 'origin' => 'Původ', + 'destination' => 'Cíl', + 'planet' => 'Planeta', + 'moon' => 'Mesic', + 'coordinates' => 'Souřadnice', + 'distance' => 'Vzdálenost', + 'debris_field' => 'Pole trosek', + 'debris_field_lower' => 'Pole trosek', + 'shortcuts' => 'Zkratky', + 'combat_forces' => 'Bojové síly', + 'player_label' => 'Hráč', + 'player_name' => 'Jméno hráče', + 'select_mission' => 'Vyberte misi pro cíl', + 'bashing_disabled' => 'Útočné mise byly deaktivovány v důsledku příliš mnoha útoků na cíl.', + 'mission_expedition' => 'Expedice', + 'mission_colonise' => 'Kolonizace', + 'mission_recycle' => 'Vytěžit pole trosek', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Rozmístění', + 'mission_espionage' => 'Špionáž', + 'mission_acs_defend' => 'APP Obrana', + 'mission_attack' => 'Útok', + 'mission_acs_attack' => 'APP Útok', + 'mission_destroy_moon' => 'Likvidace Měsíce', + 'desc_attack' => 'Útočí na flotilu a obranu vašeho protivníka.', + 'desc_acs_attack' => 'Čestné bitvy se mohou stát nečestnými bitvami, pokud silní hráči vstoupí přes ACS. Rozhodujícím faktorem je zde útočníkův součet celkových vojenských bodů v porovnání se součtem celkových vojenských bodů obránce.', + 'desc_transport' => 'Přenáší vaše zdroje na jiné planety.', + 'desc_deploy' => 'Pošle vaši flotilu trvale na jinou planetu vašeho impéria.', + 'desc_acs_defend' => 'Braňte planetu svého spoluhráče.', + 'desc_espionage' => 'Špehovejte světy cizích císařů.', + 'desc_colonise' => 'Kolonizuje novou planetu.', + 'desc_recycle' => 'Pošlete své recyklátory na pole trosek, aby shromáždili zdroje, které se tam vznášejí.', + 'desc_destroy_moon' => 'Zničí měsíc vašeho nepřítele.', + 'desc_expedition' => 'Pošlete své lodě do nejvzdálenějších míst vesmíru, abyste dokončili vzrušující úkoly.', + 'fleet_union' => 'Unie flotily', + 'union_created' => 'Sjednocení flotily bylo úspěšně vytvořeno.', + 'union_edited' => 'Sjednocení flotily bylo úspěšně upraveno.', + 'err_union_max_fleets' => 'Útočit může maximálně 16 flotil.', + 'err_union_max_players' => 'Útočit může maximálně 5 hráčů.', + 'err_union_too_slow' => 'Jste příliš pomalí, abyste se připojili k této flotile.', + 'err_union_target_mismatch' => 'Vaše flotila musí cílit na stejné místo jako unie flotily.', + 'union_name' => 'Název unie', + 'buddy_list' => 'Seznam kamarádů', + 'buddy_list_loading' => 'Načítání...', + 'buddy_list_empty' => 'Nejsou k dispozici žádní kamarádi', + 'buddy_list_error' => 'Načtení kamarádů se nezdařilo', + 'search_user' => 'Hledat uživatele', + 'search' => 'Hledat', + 'union_user' => 'Unie uživatel', + 'invite' => 'Pozvat', + 'kick' => 'Kop', + 'ok' => 'Dobře', + 'own_fleet' => 'Vlastní flotila', + 'briefing' => 'Briefing', + 'load_resources' => 'Načíst zdroje', + 'load_all_resources' => 'Načíst všechny zdroje', + 'all_resources' => 'všechny suroviny', + 'flight_duration' => 'Délka letu (jednosměrná)', + 'federation_duration' => 'Délka letu (sjednocení flotily)', + 'arrival' => 'Příchod', + 'return_trip' => 'Návrat', + 'speed' => 'Rychlost:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Spotřeba deuteria', + 'empty_cargobays' => 'Prázdné nákladové prostory', + 'hold_time' => 'Vydržte', + 'expedition_duration' => 'Délka expedice', + 'cargo_bay' => 'nákladový prostor', + 'cargo_space' => 'Použitá kapacita / celková kapacita', + 'send_fleet' => 'Vyslat letku', + 'retreat_on_defender' => 'Návrat po ústupu obránců', + 'retreat_tooltip' => 'Pokud je tato možnost aktivována, stáhne se Tvá letka spolu s úprkem protivníkovy letky.', + 'plunder_food' => 'Drancovat jídlo', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lodě', + 'shipment' => 'Zásilka', + 'recall' => 'Odvolání', + 'start_time' => 'Čas zahájení', + 'time_of_arrival' => 'Čas příjezdu', + 'deep_space' => 'Hluboký vesmír', + 'uninhabited_planet' => 'Neobydlená planeta', + 'no_debris_field' => 'Žádné pole trosek', + 'player_vacation' => 'Hráč v režimu dovolené', + 'admin_gm' => 'Admin nebo GM', + 'noob_protection' => 'Noob ochrana', + 'player_too_strong' => 'Na tuto planetu nelze zaútočit, protože hráč je příliš silný!', + 'no_moon' => 'Měsíc není k dispozici.', + 'no_recycler' => 'Není k dispozici žádný recyklátor.', + 'no_events' => 'Momentálně neprobíhají žádné akce.', + 'planet_already_reserved' => 'Tato planeta již byla rezervována pro přemístění.', + 'max_planet_warning' => 'Pozor! V tuto chvíli nemohou být kolonizovány žádné další planety. Pro každou novou kolonii jsou nutné dvě úrovně astrotechnologického výzkumu. Stále chcete poslat svou flotilu?', + 'empty_systems' => 'Prázdné systémy', + 'inactive_systems' => 'Neaktivní systémy', + 'network_on' => 'Na', + 'network_off' => 'Vypnuto', + 'err_generic' => 'Došlo k chybě', + 'err_no_moon' => 'Chyba, není tam žádný měsíc', + 'err_newbie_protection' => 'Chyba, hráče nelze kontaktovat z důvodu ochrany nováčků', + 'err_too_strong' => 'Hráč je příliš silný na to, aby byl napaden', + 'err_vacation_mode' => 'Chyba, hráč je v režimu dovolené', + 'err_own_vacation' => 'Žádné flotily nelze odeslat z prázdninového režimu!', + 'err_not_enough_ships' => 'Chyba, není k dispozici dostatek lodí, odešlete maximální počet:', + 'err_no_ships' => 'Chyba, nejsou k dispozici žádné lodě', + 'err_no_slots' => 'Chyba, nejsou k dispozici žádné volné sloty pro flotilu', + 'err_no_deuterium' => 'Omyl, nemáte dostatek deuteria', + 'err_no_planet' => 'Chyba, žádná planeta tam není', + 'err_no_cargo' => 'Chyba, nedostatečná kapacita nákladu', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Zákaz útoku', + 'enemy_fleet' => 'Nepřátelská', + 'friendly_fleet' => 'Přátelská', + 'admiral_slot_bonus' => 'Bonus admirála: extra slot flotily', + 'general_slot_bonus' => 'Bonusový slot flotily', + 'bash_warning' => 'Varování: limit útoků byl dosažen! Další útoky mohou vést k zablokování účtu.', + 'add_new_template' => 'Uložit šablonu flotily', + 'tactical_retreat_label' => 'Taktický ústup', + 'tactical_retreat_full_tooltip' => 'Povolit taktický ústup: tvá flotila ustoupí, pokud je bojový poměr nevýhodný. Vyžaduje Admirála pro poměr 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktický ústup při poměru 3:1 (vyžaduje Admirála)', + 'fleet_sent_success' => 'Tvá flotila byla úspěšně odeslána.', + ], + 'galaxy' => [ + 'vacation_error' => 'V režimu dovolené nemůžete použít zobrazení galaxie!', + 'system' => 'Systém', + 'go' => 'Jdi!', + 'system_phalanx' => 'Soustava falangy', + 'system_espionage' => 'Systémová špionáž', + 'discoveries' => 'Objevy', + 'discoveries_tooltip' => 'Zahájení objevitelské mise na všech možných místech', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Použité sloty', + 'planet_col' => 'Planeta', + 'name_col' => 'Název', + 'moon_col' => 'Mesic', + 'debris_short' => 'DF', + 'player_status' => 'Hráč (stav)', + 'alliance' => 'Aliance', + 'action' => 'Akce', + 'planets_colonized' => 'Planety kolonizovány', + 'expedition_fleet' => 'Expediční letka', + 'admiral_needed' => 'Pro využívání této funkce potřebuješ admirála.', + 'send' => 'pošli', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrátor', + 'status_strong_abbr' => 's', + 'legend_strong' => 'silnější hráč', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'slabší hráč (nováček)', + 'status_outlaw_abbr' => 'Ó', + 'legend_outlaw' => 'Psanec (dočasně)', + 'status_vacation_abbr' => 'proti', + 'vacation_mode' => 'Režim dovolené', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'zablokovaný', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dní neaktivní', + 'status_longinactive_abbr' => 'já', + 'legend_inactive_28' => '28 dní neaktivní', + 'status_honorable_abbr' => 'bo', + 'legend_honorable' => 'Ctihodný cíl', + 'phalanx_restricted' => 'Systémová falanga může být používána pouze alianční třídou Researcher!', + 'astro_required' => 'Nejprve musíte prozkoumat astrofyziku.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Aktivita', + 'no_action' => 'Nejsou k dispozici žádné akce.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Průměr měsíce v km', + 'km' => 'km', + 'pathfinders_needed' => 'Potřebné hledače cesty', + 'recyclers_needed' => 'Potřebné recyklátory', + 'mine_debris' => 'Moje', + 'phalanx_no_deut' => 'Nedostatek deuteria k nasazení falangy.', + 'use_phalanx' => 'Použijte falangu', + 'colonize_error' => 'Není možné kolonizovat planetu bez kolonizační lodi.', + 'ranking' => 'Pořadí', + 'espionage_report' => 'Zpráva o špionáži', + 'missile_attack' => 'Raketový útok', + 'rank' => 'Pořadí', + 'alliance_member' => 'Člen', + 'alliance_class' => 'Alianční třída', + 'espionage_not_possible' => 'Špionáž není možná', + 'espionage' => 'Špionáž', + 'hire_admiral' => 'Najměte si admirála', + 'dark_matter' => 'Temná hmota', + 'outlaw_explanation' => 'Pokud jste psanec, nemáte již žádnou ochranu před útoky a mohou být napadeni všemi hráči.', + 'honorable_target_explanation' => 'V boji proti tomuto cíli můžete získat body cti a ukořistit o 50 % více kořisti.', + 'relocate_success' => 'Pozice je pro vás rezervovaná. Stěhování kolonie začalo.', + 'relocate_title' => 'Znovu osídlovat planetu', + 'relocate_question' => 'Opravdu chcete přemístit svou planetu na tyto souřadnice? K financování přemístění budete potřebovat :cost Dark Matter.', + 'deut_needed_relocate' => 'Nemáte dost deuteria! Potřebujete 10 jednotek deuteria.', + 'fleet_attacking' => 'Flotila útočí!', + 'fleet_underway' => 'Flotila je na cestě', + 'discovery_send' => 'Odešlete průzkumnou loď', + 'discovery_success' => 'Průzkumná loď odeslána', + 'discovery_unavailable' => 'Na toto místo nemůžete poslat průzkumnou loď.', + 'discovery_underway' => 'Průzkumná loď se již blíží k této planetě.', + 'discovery_locked' => 'Ještě jste neodemkli výzkum, abyste objevili nové formy života.', + 'discovery_title' => 'Průzkumná loď', + 'discovery_question' => 'Chcete na tuto planetu vyslat průzkumnou loď?
Kov: 5000 Krystal: 1000 Deuterium: 500', + 'sensor_report' => 'hlášení senzoru', + 'sensor_report_from' => 'Zpráva ze senzorů z', + 'refresh' => 'Obnovit', + 'arrived' => 'Přišel', + 'target' => 'Cíl', + 'flight_duration' => 'Délka letu', + 'ipm_full' => 'Meziplanetární rakety', + 'primary_target' => 'Primární cíl', + 'no_primary_target' => 'Není vybrán žádný primární cíl: náhodný cíl', + 'target_has' => 'Cíl má', + 'abm_full' => 'Antibalistické rakety', + 'fire' => 'Oheň', + 'valid_missile_count' => 'Zadejte prosím platný počet střel', + 'not_enough_missiles' => 'Nemáte dost raket', + 'launched_success' => 'Rakety úspěšně odpáleny!', + 'launch_failed' => 'Nepodařilo se odpálit rakety', + 'alliance_page' => 'Informace o alianci', + 'apply' => 'Požádat', + 'contact_support' => 'Kontaktovat podporu', + 'insufficient_range' => 'Nedostatečný dosah (výzkumný impulsní pohon) vašich meziplanetárních střel!', + ], + 'buddy' => [ + 'request_sent' => 'Žádost o kamaráda byla úspěšně odeslána!', + 'request_failed' => 'Odeslání žádosti o kamaráda se nezdařilo.', + 'request_to' => 'Kamarád prosí', + 'ignore_confirm' => 'Jste si jisti, že chcete ignorovat?', + 'ignore_success' => 'Hráč byl úspěšně ignorován!', + 'ignore_failed' => 'Hráče se nepodařilo ignorovat.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotily', + 'tab_communication' => 'Komunikace', + 'tab_economy' => 'Ekonomika', + 'tab_universe' => 'Vesmír', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Oblíbené', + 'subtab_espionage' => 'Špionáž', + 'subtab_combat' => 'Bojové zprávy', + 'subtab_expeditions' => 'Expedice', + 'subtab_transport' => 'Odbory/Doprava', + 'subtab_other' => 'Ostatní', + 'subtab_messages' => 'Zprávy', + 'subtab_information' => 'Informace', + 'subtab_shared_combat' => 'Sdílené bojové zprávy', + 'subtab_shared_espionage' => 'Sdílené zprávy o špionáži', + 'news_feed' => 'Newsfeed', + 'loading' => 'načítání...', + 'error_occurred' => 'Došlo k chybě', + 'mark_favourite' => 'označit jako oblíbené', + 'remove_favourite' => 'odebrat z oblíbených', + 'from' => 'Z', + 'no_messages' => 'Na této kartě nejsou aktuálně dostupné žádné zprávy', + 'new_alliance_msg' => 'Nová zpráva o alianci', + 'to' => 'Na', + 'all_players' => 'všichni hráči', + 'send' => 'pošli', + 'delete_buddy_title' => 'Smazat kamaráda', + 'report_to_operator' => 'Nahlásit tuto zprávu provozovateli hry?', + 'too_few_chars' => 'Příliš málo znaků! Zadejte prosím alespoň 2 znaky.', + 'bbcode_bold' => 'Tučné', + 'bbcode_italic' => 'kurzíva', + 'bbcode_underline' => 'Zdůraznit', + 'bbcode_stroke' => 'Přeškrtnutí', + 'bbcode_sub' => 'Dolní index', + 'bbcode_sup' => 'Horní index', + 'bbcode_font_color' => 'Barva písma', + 'bbcode_font_size' => 'Velikost písma', + 'bbcode_bg_color' => 'Barva pozadí', + 'bbcode_bg_image' => 'Obrázek na pozadí', + 'bbcode_tooltip' => 'Hrot nástroje', + 'bbcode_align_left' => 'Zarovnat doleva', + 'bbcode_align_center' => 'Zarovnání na střed', + 'bbcode_align_right' => 'Zarovnat vpravo', + 'bbcode_align_justify' => 'Zdůvodněte', + 'bbcode_block' => 'Přerušení', + 'bbcode_code' => 'Kód', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Další možnosti', + 'bbcode_list' => 'Seznam', + 'bbcode_hr' => 'Vodorovná čára', + 'bbcode_picture' => 'Obraz', + 'bbcode_link' => 'Odkaz', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Hráč', + 'bbcode_item' => 'Položka', + 'bbcode_coordinates' => 'Souřadnice', + 'bbcode_preview' => 'Náhled', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'ID nebo jméno hráče', + 'bbcode_item_ph' => 'ID položky', + 'bbcode_coord_ph' => 'Galaxie:systém:pozice', + 'bbcode_chars_left' => 'Zbývající znaky', + 'bbcode_ok' => 'Dobře', + 'bbcode_cancel' => 'Zrušit', + 'bbcode_repeat_x' => 'Opakujte vodorovně', + 'bbcode_repeat_y' => 'Opakujte svisle', + 'spy_player' => 'Hráč', + 'spy_activity' => 'Aktivita', + 'spy_minutes_ago' => 'před minutami', + 'spy_class' => 'Třída', + 'spy_unknown' => 'Neznámý', + 'spy_alliance_class' => 'Alianční třída', + 'spy_no_alliance_class' => 'Není vybrána žádná třída aliance', + 'spy_resources' => 'Zásobování', + 'spy_loot' => 'Kořist', + 'spy_counter_esp' => 'Možnost kontrašpionáže', + 'spy_no_info' => 'Z kontroly se nám nepodařilo získat žádné spolehlivé informace tohoto typu.', + 'spy_debris_field' => 'Pole trosek', + 'spy_no_activity' => 'Vaše špionáž nevykazuje abnormality v atmosféře planety. Zdá se, že za poslední hodinu na planetě nebyla žádná aktivita.', + 'spy_fleets' => 'Flotily', + 'spy_defense' => 'Obrana', + 'spy_research' => 'Výzkum', + 'spy_building' => 'Budova', + 'battle_attacker' => 'Útočník', + 'battle_defender' => 'Obránce', + 'battle_resources' => 'Zásobování', + 'battle_loot' => 'Kořist', + 'battle_debris_new' => 'Pole trosek (nově vytvořené)', + 'battle_wreckage_created' => 'Vrak vytvořen', + 'battle_attacker_wreckage' => 'Trosky útočníka', + 'battle_repaired' => 'Vlastně opraveno', + 'battle_moon_chance' => 'Měsíční šance', + 'battle_report' => 'Bojová zpráva', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Velení flotily', + 'battle_from' => 'Z', + 'battle_tactical_retreat' => 'Taktický ústup', + 'battle_total_loot' => 'Celková kořist', + 'battle_debris' => 'Trosky (nové)', + 'battle_recycler' => 'Recyklátor', + 'battle_mined_after' => 'Po boji zaminováno', + 'battle_reaper' => 'Rozparovač', + 'battle_debris_left' => 'Pole trosek (vlevo)', + 'battle_honour_points' => 'Vyznamenání', + 'battle_dishonourable' => 'Nečestný boj', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Čestný boj', + 'battle_class' => 'Třída', + 'battle_weapons' => 'Zbraně', + 'battle_shields' => 'Štíty', + 'battle_armour' => 'Brnění', + 'battle_combat_ships' => 'Bitevní lodě', + 'battle_civil_ships' => 'Civilní lodě', + 'battle_defences' => 'Obrany', + 'battle_repaired_def' => 'Opravená obrana', + 'battle_share' => 'sdílet zprávu', + 'battle_attack' => 'Útok', + 'battle_espionage' => 'Špionáž', + 'battle_delete' => 'vymazat', + 'battle_favourite' => 'označit jako oblíbené', + 'battle_hamill' => 'Lehký stíhač zničil jednu Hvězdu smrti před začátkem bitvy!', + 'battle_retreat_tooltip' => 'Vezměte prosím na vědomí, že Deathstars, špionážní sondy, sluneční satelity a jakákoli flotila na misi ACS Defense nemůže uprchnout. V čestných bitvách jsou také deaktivovány taktické ústupy. Ústup mohl být také ručně deaktivován nebo mu bylo zabráněno nedostatkem deuteria. Bandité a hráči s více než 500 000 body nikdy neustoupí.', + 'battle_no_flee' => 'Bránící se flotila neutekla.', + 'battle_rounds' => 'kola', + 'battle_start' => 'Start', + 'battle_player_from' => 'z', + 'battle_attacker_fires' => 'Útočník vypálí na :obránce celkem :zásahů o celkové síle :síla. Štíty :defender2 absorbují :absorbované body poškození.', + 'battle_defender_fires' => 'Obránce vypálí na útočníka celkem :útočníků o celkové síle :síla. Štíty :útočníka2 absorbují :absorbované body poškození.', + ], + 'alliance' => [ + 'page_title' => 'Aliance', + 'tab_overview' => 'Přehled', + 'tab_management' => 'Řízení', + 'tab_communication' => 'Komunikace', + 'tab_applications' => 'Použití', + 'tab_classes' => 'Alianční třídy', + 'tab_create' => 'Vytvořit alianci', + 'tab_search' => 'Hledat alianci', + 'tab_apply' => 'uplatnit', + 'your_alliance' => 'Vaše aliance', + 'name' => 'Název', + 'tag' => 'Štítek', + 'created' => 'Vytvořeno', + 'member' => 'Člen', + 'your_rank' => 'Vaše hodnost', + 'homepage' => 'domovská stránka', + 'logo' => 'Logo Aliance', + 'open_page' => 'Otevřete stránku aliance', + 'highscore' => 'Nejlepší skóre Aliance', + 'leave_wait_warning' => 'Pokud alianci opustíte, budete muset počkat 3 dny, než se připojíte nebo vytvoříte další alianci.', + 'leave_btn' => 'Opustit alianci', + 'member_list' => 'Seznam členů', + 'no_members' => 'Nebyli nalezeni žádní členové', + 'assign_rank_btn' => 'Přiřadit hodnost', + 'kick_tooltip' => 'Vykopněte člena aliance', + 'write_msg_tooltip' => 'Napsat zprávu', + 'col_name' => 'Název', + 'col_rank' => 'Pořadí', + 'col_coords' => 'Coords', + 'col_joined' => 'Připojeno', + 'col_online' => 'Online', + 'col_function' => 'Funkce', + 'internal_area' => 'Vnitřní prostor', + 'external_area' => 'Vnější oblast', + 'configure_privileges' => 'Nakonfigurujte oprávnění', + 'col_rank_name' => 'Jméno hodnosti', + 'col_applications_group' => 'Použití', + 'col_member_group' => 'Člen', + 'col_alliance_group' => 'Aliance', + 'delete_rank' => 'Smazat hodnost', + 'save_btn' => 'Uložit', + 'rights_warning_html' => 'Upozornění! Můžete udělit pouze oprávnění, která sami máte.', + 'rights_warning_loca' => '[b]Upozornění![/b] Můžete udělit pouze oprávnění, která sami máte.', + 'rights_legend' => 'Legenda o právech', + 'create_rank_btn' => 'Vytvořit novou hodnost', + 'rank_name_placeholder' => 'Jméno hodnosti', + 'no_ranks' => 'Nebyly nalezeny žádné hodnosti', + 'perm_see_applications' => 'Zobrazit aplikace', + 'perm_edit_applications' => 'Procesní aplikace', + 'perm_see_members' => 'Zobrazit seznam členů', + 'perm_kick_user' => 'Vyhodit uživatele', + 'perm_see_online' => 'Podívejte se na online stav', + 'perm_send_circular' => 'Napište kruhovou zprávu', + 'perm_disband' => 'Rozpustit alianci', + 'perm_manage' => 'Spravovat alianci', + 'perm_right_hand' => 'Pravá ruka', + 'perm_right_hand_long' => '`Pravá ruka` (nutné k přenosu hodnosti zakladatele)', + 'perm_manage_classes' => 'Spravujte třídu aliance', + 'manage_texts' => 'Správa textů', + 'internal_text' => 'Interní text', + 'external_text' => 'Externí text', + 'application_text' => 'Text aplikace', + 'options' => 'Nastavení', + 'alliance_logo_label' => 'Logo Aliance', + 'applications_field' => 'Použití', + 'status_open' => 'Možné (aliance otevřená)', + 'status_closed' => 'Nemožné (aliance uzavřena)', + 'rename_founder' => 'Přejmenovat název zakladatele jako', + 'rename_newcomer' => 'Přejmenovat hodnost nováčka', + 'no_settings_perm' => 'Nemáte oprávnění spravovat nastavení aliance.', + 'change_tag_name' => 'Změňte značku/název aliance', + 'change_tag' => 'Změňte značku aliance', + 'change_name' => 'Změňte název aliance', + 'former_tag' => 'Bývalá značka aliance:', + 'new_tag' => 'Nová značka aliance:', + 'former_name' => 'Bývalý název aliance:', + 'new_name' => 'Nový název aliance:', + 'former_tag_short' => 'Bývalá značka aliance', + 'new_tag_short' => 'Nová značka aliance', + 'former_name_short' => 'Bývalý název aliance', + 'new_name_short' => 'Nový název aliance', + 'no_tagname_perm' => 'Nemáte oprávnění změnit značku/název aliance.', + 'delete_pass_on' => 'Smazat alianci/Předat alianci dál', + 'delete_btn' => 'Zrušte tuto alianci', + 'no_delete_perm' => 'Nemáte oprávnění smazat alianci.', + 'handover' => 'Předávací aliance', + 'takeover_btn' => 'Převzít alianci', + 'loca_continue' => 'Pokračovat', + 'loca_change_founder' => 'Převést titul zakladatele na:', + 'loca_no_transfer_error' => 'Žádný z členů nemá požadované právo „pravé ruky“. Nemůžete předat alianci.', + 'loca_founder_inactive_error' => 'Zakladatel není neaktivní dostatečně dlouho na to, aby převzal alianci.', + 'leave_section_title' => 'Opustit alianci', + 'leave_consequences' => 'Pokud alianci opustíte, ztratíte všechna oprávnění k hodnosti a výhody aliance.', + 'no_applications' => 'Nebyly nalezeny žádné aplikace', + 'accept_btn' => 'přijmout', + 'deny_btn' => 'Odmítnout žadatele', + 'report_btn' => 'Aplikace zprávy', + 'app_date' => 'Datum přihlášky', + 'action_col' => 'Akce', + 'answer_btn' => 'odpověď', + 'reason_label' => 'Důvod', + 'apply_title' => 'Přihlaste se do Aliance', + 'apply_heading' => 'Aplikace do', + 'send_application_btn' => 'Odeslat přihlášku', + 'chars_remaining' => 'Zbývající znaky', + 'msg_too_long' => 'Zpráva je příliš dlouhá (max. 2000 znaků)', + 'addressee' => 'Na', + 'all_players' => 'všichni hráči', + 'only_rank' => 'jediná hodnost:', + 'send_btn' => 'pošli', + 'info_title' => 'Informace o alianci', + 'apply_confirm' => 'Chcete se přihlásit do této aliance?', + 'redirect_confirm' => 'Kliknutím na tento odkaz opustíte OGame. Přejete si pokračovat?', + 'class_selection_header' => 'Výběr třídy', + 'select_class_title' => 'Vyberte třídu aliance', + 'select_class_note' => 'Vyber si alianční třídu pro získání aliančních bonusů. Alianční třídu si můžeš změnit v menu aliance za předpokladu, že k tomu máš oprávnění.', + 'class_warriors' => 'Válečníci (Aliance)', + 'class_traders' => 'Obchodníci (aliance)', + 'class_researchers' => 'Výzkumníci (aliance)', + 'class_label' => 'Alianční třída', + 'buy_for' => 'Koupit za', + 'no_dark_matter' => 'Není k dispozici dostatek temné hmoty', + 'loca_deactivate' => 'Deaktivovat', + 'loca_activate_dm' => 'Chcete aktivovat třídu aliance #allianceClassName# pro temnou hmotu #darkmatter#? Tím ztratíte svou aktuální třídu aliance.', + 'loca_activate_item' => 'Chcete aktivovat třídu aliance #allianceClassName#? Tím ztratíte svou aktuální třídu aliance.', + 'loca_deactivate_note' => 'Opravdu chcete deaktivovat alianční třídu #allianceClassName#? Reaktivace vyžaduje změnu třídy aliance za 500 000 temné hmoty.', + 'loca_class_change_append' => '

Aktuální třída aliance: #currentAllianceClassName#

Poslední změna dne: #lastAllianceClassChange#', + 'loca_no_dm' => 'Není k dispozici dostatek temné hmoty! Chcete si teď nějaké koupit?', + 'loca_reference' => 'Odkaz', + 'loca_language' => 'Jazyk:', + 'loca_loading' => 'načítání...', + 'warrior_bonus_1' => '+10 % rychlosti pro lodě létající mezi členy aliance', + 'warrior_bonus_2' => '+1 úrovně bojového výzkumu', + 'warrior_bonus_3' => '+1 úroveň špionážního výzkumu', + 'warrior_bonus_4' => 'Špionážní systém lze použít ke skenování celých systémů.', + 'trader_bonus_1' => '+10 % rychlosti pro přepravce', + 'trader_bonus_2' => '+5 % těžby', + 'trader_bonus_3' => '+5 % produkce energie', + 'trader_bonus_4' => '+10 % úložné kapacity planety', + 'trader_bonus_5' => '+10 % měsíční úložné kapacity', + 'researcher_bonus_1' => '+5 % větších planet při kolonizaci', + 'researcher_bonus_2' => '+10% rychlost do cíle expedice', + 'researcher_bonus_3' => 'Systémová falanga může být použita ke skenování pohybů flotily v celých systémech.', + 'class_not_implemented' => 'Systém tříd Aliance ještě není implementován', + 'create_tag_label' => 'Značka aliance (3–8 znaků)', + 'create_name_label' => 'Název aliance (3–30 znaků)', + 'create_btn' => 'Vytvořit alianci', + 'loca_ally_tag_chars' => 'Alliance-Tag (3–30 znaků)', + 'loca_ally_name_chars' => 'Název aliance (3–8 znaků)', + 'loca_ally_name_label' => 'Název aliance (3–30 znaků)', + 'loca_ally_tag_label' => 'Značka aliance (3–8 znaků)', + 'validation_min_chars' => 'Nedostatek postav', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_space' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_consec_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_consec_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_consec_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'confirm_leave' => 'Jste si jistý, že chcete opustit alianci?', + 'confirm_kick' => 'Opravdu chcete vyhodit :username z aliance?', + 'confirm_deny' => 'Opravdu chcete tuto aplikaci zamítnout?', + 'confirm_deny_title' => 'Zamítnout aplikaci', + 'confirm_disband' => 'Opravdu smazat alianci?', + 'confirm_pass_on' => 'Opravdu chcete svou alianci předat?', + 'confirm_takeover' => 'Jste si jisti, že chcete tuto alianci převzít?', + 'confirm_abandon' => 'Opustit tuto alianci?', + 'confirm_takeover_long' => 'Převzít tuto alianci?', + 'msg_already_in' => 'Už jste v alianci', + 'msg_not_in_alliance' => 'Nejste v alianci', + 'msg_not_found' => 'Aliance nenalezena', + 'msg_id_required' => 'Je vyžadováno ID aliance', + 'msg_closed' => 'Tato aliance je uzavřena pro aplikace', + 'msg_created' => 'Aliance byla úspěšně vytvořena', + 'msg_applied' => 'Přihláška byla úspěšně odeslána', + 'msg_accepted' => 'Přihláška přijata', + 'msg_rejected' => 'Přihláška zamítnuta', + 'msg_kicked' => 'Člen vyhozen z aliance', + 'msg_kicked_success' => 'Člen úspěšně kopnul', + 'msg_left' => 'Opustili jste alianci', + 'msg_rank_assigned' => 'Hodnost přidělena', + 'msg_rank_assigned_to' => 'Hodnost byla úspěšně přiřazena uživateli :name', + 'msg_ranks_assigned' => 'Hodnosti přiděleny úspěšně', + 'msg_rank_perms_updated' => 'Oprávnění k hodnocení byla aktualizována', + 'msg_texts_updated' => 'Alianční texty aktualizovány', + 'msg_text_updated' => 'Text Aliance byl aktualizován', + 'msg_settings_updated' => 'Nastavení aliance aktualizováno', + 'msg_tag_updated' => 'Značka aliance byla aktualizována', + 'msg_name_updated' => 'Název aliance byl aktualizován', + 'msg_tag_name_updated' => 'Značka a název aliance byly aktualizovány', + 'msg_disbanded' => 'Aliance se rozpadla', + 'msg_broadcast_sent' => 'Vysílaná zpráva byla úspěšně odeslána', + 'msg_rank_created' => 'Hodnocení bylo úspěšně vytvořeno', + 'msg_apply_success' => 'Přihláška byla úspěšně odeslána', + 'msg_apply_error' => 'Přihlášku se nepodařilo odeslat', + 'msg_leave_error' => 'Nepodařilo se opustit alianci', + 'msg_assign_error' => 'Nepodařilo se přiřadit hodnosti', + 'msg_kick_error' => 'Vykopnutí člena se nezdařilo', + 'msg_invalid_action' => 'Neplatná akce', + 'msg_error' => 'Došlo k chybě', + 'rank_founder_default' => 'Zakladatel', + 'rank_newcomer_default' => 'Nováček', + ], + 'techtree' => [ + 'tab_techtree' => 'Tech. strom', + 'tab_applications' => 'Použití', + 'tab_techinfo' => 'Techinfo', + 'tab_technology' => 'Technika', + 'page_title' => 'Technika', + 'no_requirements' => 'Žádné podmínky', + 'is_requirement_for' => 'je požadavek na', + 'level' => 'Úroveň', + 'col_level' => 'Úroveň', + 'col_difference' => 'Rozdíl', + 'col_diff_per_level' => 'Rozdíl/Úroveň', + 'col_protected' => 'Chráněno', + 'col_protected_percent' => 'Chráněno (procento)', + 'production_energy_balance' => 'Spotřeba energie', + 'production_per_hour' => 'Produkce/h', + 'production_deuterium_consumption' => 'Spotřeba deuteria', + 'properties_technical_data' => 'Technické údaje', + 'properties_structural_integrity' => 'Strukturální integrita', + 'properties_shield_strength' => 'Síla štítu', + 'properties_attack_strength' => 'Síla útoku', + 'properties_speed' => 'Rychlost', + 'properties_cargo_capacity' => 'Kapacita nákladu', + 'properties_fuel_usage' => 'Spotřeba paliva (deuterium)', + 'tooltip_basic_value' => 'Základní hodnota', + 'rapidfire_from' => 'Rapidfire od', + 'rapidfire_against' => 'Rychlá palba proti', + 'storage_capacity' => 'Odkládací víčko.', + 'plasma_metal_bonus' => 'Kovový bonus %', + 'plasma_crystal_bonus' => 'Křišťálový bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximum kolonií', + 'astrophysics_max_expeditions' => 'Maximální expedice', + 'astrophysics_note_1' => 'Pozice 3 a 13 mohou být obsazeny od úrovně 4 výše.', + 'astrophysics_note_2' => 'Pozice 2 a 14 mohou být obsazeny od úrovně 6 výše.', + 'astrophysics_note_3' => 'Pozice 1 a 15 mohou být obsazeny od úrovně 8 výše.', + ], + 'options' => [ + 'page_title' => 'Nastavení', + 'tab_userdata' => 'Uživatelská data', + 'tab_general' => 'Obecné', + 'tab_display' => 'Zobrazení', + 'tab_extended' => 'Rozšířené', + 'section_playername' => 'Jméno hráče', + 'your_player_name' => 'Jméno tvého hráče:', + 'new_player_name' => 'Jméno nového hráče:', + 'username_change_once_week' => 'Své uživatelské jméno můžete změnit jednou týdně.', + 'username_change_hint' => 'Chcete-li tak učinit, klikněte na své jméno nebo nastavení v horní části obrazovky.', + 'section_password' => 'Změňte heslo', + 'old_password' => 'Zadejte staré heslo:', + 'new_password' => 'Nové heslo (alespoň 4 znaky):', + 'repeat_password' => 'Opakujte nové heslo:', + 'password_check' => 'Kontrola hesla:', + 'password_strength_low' => 'Nízký', + 'password_strength_medium' => 'Střední', + 'password_strength_high' => 'Vysoký', + 'password_properties_title' => 'Heslo by mělo obsahovat následující vlastnosti', + 'password_min_max' => 'min. 4 znaky, max. 128 znaků', + 'password_mixed_case' => 'Velká a malá písmena', + 'password_special_chars' => 'Speciální znaky (např. !?:_., )', + 'password_numbers' => 'Čísla', + 'password_length_hint' => 'Vaše heslo musí mít alespoň 4 znaky a nesmí být delší než 128 znaků.', + 'section_email' => 'E-mailová adresa', + 'current_email' => 'Aktuální e-mailová adresa:', + 'send_validation_link' => 'Odeslat ověřovací odkaz', + 'email_sent_success' => 'E-mail byl úspěšně odeslán!', + 'email_sent_error' => 'Chyba! Účet je již ověřen nebo e-mail nebylo možné odeslat!', + 'email_too_many_requests' => 'Už jste si vyžádali příliš mnoho e-mailů!', + 'new_email' => 'Nová emailová adresa:', + 'new_email_confirm' => 'Nová e-mailová adresa (k potvrzení):', + 'enter_password_confirm' => 'Zadejte heslo (pro potvrzení):', + 'email_warning' => 'Varování! Po úspěšném ověření účtu je obnovená změna e-mailové adresy možná až po uplynutí 7 dnů.', + 'section_spy_probes' => 'Špionážní sondy', + 'spy_probes_amount' => 'Počet špionážních sond:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivovat lištu chatu:', + 'section_warnings' => 'Varování', + 'disable_outlaw_warning' => 'Vypnout Varování o Psancích u útoků na 5-krát silnější protivníky:', + 'section_general_display' => 'Obecné', + 'language' => 'Jazyk:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jazykové nastavení uloženo.', + 'show_mobile_version' => 'Zobrazit mobilní verzi:', + 'show_alt_dropdowns' => 'Zobrazit alternativní rozbalovací nabídky:', + 'activate_autofocus' => 'Aktivovat automatické zaměření v hodnocení:', + 'always_show_events' => 'Zobrazovat okno událostí:', + 'events_hide' => 'Schovávat', + 'events_above' => 'Vždy nahoře', + 'events_below' => 'Vždy dole', + 'section_planets' => 'Tvoje planety', + 'sort_planets_by' => 'Seřadit planety dle:', + 'sort_emergence' => 'Pořadí vzniku', + 'sort_coordinates' => 'Souřadnice', + 'sort_alphabet' => 'Abeceda', + 'sort_size' => 'Velikost', + 'sort_used_fields' => 'Zastavěná pole', + 'sort_sequence' => 'Řazení:', + 'sort_order_up' => 'vzestupně', + 'sort_order_down' => 'sestupně', + 'section_overview_display' => 'Přehled', + 'highlight_planet_info' => 'Zvýraznit informace o planetě:', + 'animated_detail_display' => 'Animované detailní pohledy:', + 'animated_overview' => 'Animovaný přehled:', + 'section_overlays' => 'Překrývání', + 'overlays_hint' => 'Následující nastavení umožňují, aby se příslušná okna, která fungují na principu překrývání, otevřela místo přímo ve hře v novém okně.', + 'popup_notes' => 'Poznámky v novém okně:', + 'popup_combat_reports' => 'Bojové zprávy v dalším okně:', + 'section_messages_display' => 'Zprávy', + 'hide_report_pictures' => 'Skrýt obrázky v přehledech:', + 'msgs_per_page' => 'Počet zobrazených zpráv na stránce:', + 'auctioneer_notifications' => 'Upozornění dražitele:', + 'economy_notifications' => 'Vytvářejte ekonomické zprávy:', + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Podrobné zobrazení aktivity:', + 'preserve_galaxy_system' => 'Zachovat se změnou planety galaxii/systém:', + 'section_vacation' => 'Režim dovolené', + 'vacation_active' => 'Momentálně jste v režimu dovolené.', + 'vacation_can_deactivate_after' => 'Můžete jej deaktivovat po:', + 'vacation_cannot_activate' => 'Režim dovolené nelze aktivovat (aktivní flotily)', + 'vacation_description_1' => 'Režim dovolené má za cíl tě chránit po čas dlouhodobé nepřítomnosti ve hře. Můžeš ho však aktivovat pouze ve chvíli, kdy nejsou žádné lodě na misi. Stavba budov a výzkum budou pozastaveny.', + 'vacation_description_2' => 'Režim dovolené tě po aktivaci chrání před nově započatými útoky. Útoky vyvolané v době před aktivací tohoto režimu budou dokončeny. Režim nastavuje tvou produkci na nulu. Mód dovolené nezabraňuje smazání účtu, pokud byl neaktivní po 35+ dní a nenakoupil žádnou TH.', + 'vacation_description_3' => 'Mód dovolené trvá minimálně 48 hodiny. Deaktivovat jej je možné až po uplynutí této doby.', + 'vacation_tooltip_min_days' => 'Dovolená trvá minimálně 2 dní.', + 'vacation_deactivate_btn' => 'Deaktivovat', + 'vacation_activate_btn' => 'Aktivovat', + 'section_account' => 'Tvůj účet', + 'delete_account' => 'Smazat účet', + 'delete_account_hint' => 'zde zatrhni pro označení účtu ke smazání po sedmi dnech.', + 'use_settings' => 'Použít nastavení', + 'validation_not_enough_chars' => 'Nedostatek postav', + 'validation_pw_too_short' => 'Zadané heslo je příliš krátké (min. 4 znaky)', + 'validation_pw_too_long' => 'Zadané heslo je příliš dlouhé (max. 20 znaků)', + 'validation_invalid_email' => 'Musíte zadat platnou e-mailovou adresu!', + 'validation_special_chars' => 'Obsahuje neplatné znaky.', + 'validation_no_begin_end_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_no_begin_end_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_no_begin_end_whitespace' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_three_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_three_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_three_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_no_consecutive_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_no_consecutive_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_no_consecutive_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'js_change_name_title' => 'Nové jméno hráče', + 'js_change_name_question' => 'Opravdu chcete změnit jméno hráče na %newName%?', + 'js_planet_move_question' => 'Pozor! Tato mise může být stále aktivní v době přesunu planety a pokud tomu tak bude, přesun bude zrušen. Opravdu chcete pokračovat v této misi?', + 'js_tab_disabled' => 'Chcete-li použít tuto možnost, musíte být ověřeni a nemůžete být v režimu dovolené!', + 'js_vacation_question' => 'Chcete aktivovat režim dovolené? Dovolenou můžete ukončit až po 2 dnech.', + 'msg_settings_saved' => 'Nastavení uloženo', + 'msg_password_incorrect' => 'Aktuální heslo, které jste zadali, je nesprávné.', + 'msg_password_mismatch' => 'Nová hesla se neshodují.', + 'msg_password_length_invalid' => 'Nové heslo musí mít 4 až 128 znaků.', + 'msg_vacation_activated' => 'Režim dovolené byl aktivován. Bude vás chránit před novými útoky po dobu minimálně 48 hodin.', + 'msg_vacation_deactivated' => 'Režim dovolené byl deaktivován.', + 'msg_vacation_min_duration' => 'Režim dovolené můžete deaktivovat až po uplynutí minimální doby 48 hodin.', + 'msg_vacation_fleets_in_transit' => 'Nemůžete aktivovat prázdninový režim, když máte flotily na cestě.', + 'msg_probes_min_one' => 'Počet špionážních sond musí být alespoň 1', + ], + 'layout' => [ + 'player' => 'Hráč', + 'change_player_name' => 'Změňte jméno hráče', + 'highscore' => 'Top hráči', + 'notes' => 'Poznámky', + 'notes_overlay_title' => 'Moje poznámky', + 'buddies' => 'Přátelé', + 'search' => 'Hledat', + 'search_overlay_title' => 'Prohledejte vesmír', + 'options' => 'Nastavení', + 'support' => 'Podpora', + 'log_out' => 'Odhlásit se', + 'unread_messages' => 'nepřečtené zprávy', + 'loading' => 'načítání...', + 'no_fleet_movement' => 'Žádný pohyb letek', + 'under_attack' => 'Jste pod útokem!', + 'class_none' => 'Není vybrána žádná třída', + 'class_selected' => 'Vaše třída: :name', + 'class_click_select' => 'Klepnutím vyberte třídu postavy', + 'res_available' => 'K dispozici', + 'res_storage_capacity' => 'Kapacita skladů', + 'res_current_production' => 'Současná produkce', + 'res_den_capacity' => 'Kapacita doupěte', + 'res_consumption' => 'Spotřeba', + 'res_purchase_dm' => 'Kupte si temnou hmotu', + 'res_metal' => 'Kov', + 'res_crystal' => 'Krystaly', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energie', + 'res_dark_matter' => 'Temná hmota', + 'menu_overview' => 'Přehled', + 'menu_resources' => 'Zásobování', + 'menu_facilities' => 'Továrny', + 'menu_merchant' => 'Obchodník', + 'menu_research' => 'Výzkum', + 'menu_shipyard' => 'Hangár', + 'menu_defense' => 'Obrana', + 'menu_fleet' => 'Letky', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Aliance', + 'menu_officers' => 'Důstojníci', + 'menu_shop' => 'Obchod', + 'menu_directives' => 'směrnice', + 'menu_rewards_title' => 'Odměny', + 'menu_resource_settings_title' => 'Nastavení zásobování', + 'menu_jump_gate' => 'Hyperprostorová brána', + 'menu_resource_market_title' => 'Trh se surovinami', + 'menu_technology_title' => 'Technika', + 'menu_fleet_movement_title' => 'pohyb letky', + 'menu_inventory_title' => 'Inventář', + 'planets' => 'Planety', + 'contacts_online' => ':count Kontakt(y) online', + 'back_to_top' => 'Nahoru', + 'all_rights_reserved' => 'Všechna práva vyhrazena.', + 'patch_notes' => 'Patch poznámky', + 'server_settings' => 'Nastavení serveru', + 'help' => 'Pomoc', + 'rules' => 'Pravidla', + 'legal' => 'Tiráž', + 'board' => 'Rada', + 'js_internal_error' => 'Došlo k dříve neznámé chybě. Vaši poslední akci bohužel nebylo možné provést!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Úspěch', + 'js_notify_warning' => 'Varování', + 'js_combatsim_planning' => 'Plánování', + 'js_combatsim_pending' => 'Simulace běží...', + 'js_combatsim_done' => 'Kompletní', + 'js_msg_restore' => 'obnovit', + 'js_msg_delete' => 'vymazat', + 'js_copied' => 'Zkopírováno do schránky', + 'js_report_operator' => 'Nahlásit tuto zprávu provozovateli hry?', + 'js_time_done' => 'hotovo', + 'js_question' => 'Otázka', + 'js_ok' => 'Dobře', + 'js_outlaw_warning' => 'Chystáte se zaútočit na silnějšího hráče. Pokud to uděláte, vaše útočná obrana bude na 7 dní vypnuta a všichni hráči na vás budou moci zaútočit bez trestu. Opravdu chcete pokračovat?', + 'js_last_slot_moon' => 'Tato budova využije poslední volné místo. Rozšiřte svou Lunární základnu, abyste získali více prostoru. Jste si jisti, že chcete postavit tuto budovu?', + 'js_last_slot_planet' => 'Tato budova využije poslední volné místo. Rozšiřte svůj Terraformer nebo si kupte položku Planet Field, abyste získali více slotů. Jste si jisti, že chcete postavit tuto budovu?', + 'js_forced_vacation' => 'Některé herní funkce jsou nedostupné, dokud nebude váš účet ověřen.', + 'js_more_details' => 'Podrobnosti', + 'js_less_details' => 'Méně detailů', + 'js_planet_lock' => 'Uspořádání zámku', + 'js_planet_unlock' => 'Odemknout uspořádání', + 'js_activate_item_question' => 'Chcete nahradit stávající položku? Starý bonus bude během procesu ztracen.', + 'js_activate_item_header' => 'Vyměnit položku?', + + // Welcome dialog + 'welcome_title' => 'Vítejte v OGame!', + 'welcome_body' => 'Abychom vám pomohli rychle začít, přidělili jsme vám jméno Commodore Nebula. Můžete ho kdykoli změnit kliknutím na uživatelské jméno.
Velitelství flotily zanechalo informace o vašich prvních krocích ve schránce.

Bavte se!', + + // Time unit abbreviations (short) + 'time_short_year' => 'r', + 'time_short_month' => 'měs', + 'time_short_week' => 'týd', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'den', + 'time_long_hour' => 'hodina', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mld', + 'chat_text_empty' => 'Kde je ta zpráva?', + 'chat_text_too_long' => 'Zpráva je příliš dlouhá.', + 'chat_same_user' => 'Nemůžete psát sami sobě.', + 'chat_ignored_user' => 'Ignorovali jste tohoto hráče.', + 'chat_not_activated' => 'Tato funkce je dostupná pouze po aktivaci vašeho účtu.', + 'chat_new_chats' => '#+# nepřečtených zpráv', + 'chat_more_users' => 'ukázat více', + 'eventbox_mission' => 'Mise', + 'eventbox_missions' => 'Mise', + 'eventbox_next' => 'Další', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'vlastní', + 'eventbox_friendly' => 'přátelský', + 'eventbox_hostile' => 'nepřátelský', + 'planet_move_ask_title' => 'Znovu osídlovat planetu', + 'planet_move_ask_cancel' => 'Jste si jisti, že chcete zrušit toto přemístění planety? Obvyklá čekací doba tak bude zachována.', + 'planet_move_success' => 'Přemístění planety bylo úspěšně zrušeno.', + 'premium_building_half' => 'Chcete zkrátit dobu výstavby o 50 % celkové doby výstavby () pro 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Chcete okamžitě dokončit stavební zakázku 750 Dark Matter?', + 'premium_ships_half' => 'Chcete zkrátit dobu výstavby o 50 % celkové doby výstavby () pro 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Chcete okamžitě dokončit stavební zakázku 750 Dark Matter?', + 'premium_research_half' => 'Chcete zkrátit dobu výzkumu o 50 % celkové doby výzkumu () pro 750 temnou hmotu<\\/b>?', + 'premium_research_full' => 'Chcete okamžitě dokončit objednávku výzkumu 750 Dark Matter?', + 'loca_error_not_enough_dm' => 'Není k dispozici dostatek temné hmoty! Chcete si teď nějaké koupit?', + 'loca_notice' => 'Odkaz', + 'loca_planet_giveup' => 'Opravdu chcete opustit planetu %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Opravdu chcete opustit měsíc %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Žádné lodě v poli trosek.', + 'no_wreck_available' => 'Žádné pole trosek k dispozici.', + ], + 'highscore' => [ + 'player_highscore' => 'Hráčské hodnocení', + 'alliance_highscore' => 'Nejlepší skóre Aliance', + 'own_position' => 'Vlastní umístění', + 'own_position_hidden' => 'Vlastní pozice (-)', + 'points' => 'Bodů', + 'economy' => 'Ekonomika', + 'research' => 'Výzkum', + 'military' => 'Armáda', + 'military_built' => 'Postaveny vojenské body', + 'military_destroyed' => 'Vojenské body zničeny', + 'military_lost' => 'Vojenské body ztraceny', + 'honour_points' => 'Vyznamenání', + 'position' => 'Pozice', + 'player_name_honour' => 'Jméno hráče (čestné body)', + 'action' => 'Akce', + 'alliance' => 'Aliance', + 'member' => 'Člen', + 'average_points' => 'Průměr bodů', + 'no_alliances_found' => 'Nebyla nalezena žádná spojenectví', + 'write_message' => 'Napsat zprávu', + 'buddy_request' => 'žádost o přidání do seznamu přátel', + 'buddy_request_to' => 'Kamarád prosí', + 'total_ships' => 'Celkem lodí', + 'buddy_request_sent' => 'Žádost o kamaráda byla úspěšně odeslána!', + 'buddy_request_failed' => 'Odeslání žádosti o kamaráda se nezdařilo.', + 'are_you_sure_ignore' => 'Jste si jisti, že chcete ignorovat?', + 'player_ignored' => 'Hráč byl úspěšně ignorován!', + 'player_ignored_failed' => 'Hráče se nepodařilo ignorovat.', + ], + 'premium' => [ + 'recruit_officers' => 'Důstojníci', + 'your_officers' => 'Tví důstojníci', + 'intro_text' => 'Pomocí důstojníků můžeš své impérium nechat rozrůstat do nebývalých rozměrů. Stačí trochu Temné Hmoty a tví pracovníci a poradci budou pracovat ještě intenzivněji!', + 'info_dark_matter' => 'Více informací o : Temná Hmota', + 'info_commander' => 'Více informací o : Velitel', + 'info_admiral' => 'Více informací o : Admirál', + 'info_engineer' => 'Více informací o : Inženýr', + 'info_geologist' => 'Více informací o : Geolog', + 'info_technocrat' => 'Více informací o : Technokrat', + 'info_commanding_staff' => 'Více informací o : Velící důstojníci', + 'hire_commander_tooltip' => 'Najmout velitele|+40 oblíbených, fronta na budovy, zkratky, transportní skener, bez reklam* (*nezahrnuje: odkazy na hry)', + 'hire_admiral_tooltip' => 'Najměte si admirála|Max. sloty flotily +2, +Max. expedice +1, +Vylepšená rychlost útěku flotily, +Simulace bitvy ukládání slotů +20', + 'hire_engineer_tooltip' => 'Najměte si inženýra|Sníží ztráty obrany na polovinu, +10% produkce energie', + 'hire_geologist_tooltip' => 'Najmout geologa|+10% důlní produkce', + 'hire_technocrat_tooltip' => 'Najměte si technokrata|+2 úrovně špionáže, o 25 % méně času na výzkum', + 'remaining_officers' => ':proud :max', + 'benefit_fleet_slots_title' => 'Můžete odeslat více flotil najednou.', + 'benefit_fleet_slots' => 'Max. sloty na letky +1', + 'benefit_energy_title' => 'Vaše elektrárny a solární satelity produkují o 2 % více energie.', + 'benefit_energy' => '+2 % produkce energie', + 'benefit_mines_title' => 'Vaše doly produkují o 2 % více.', + 'benefit_mines' => '+2 % k produkci surovin', + 'benefit_espionage_title' => 'K vašemu špionážnímu výzkumu bude přidána 1 úroveň.', + 'benefit_espionage' => '+1 úrovně špionáže', + 'dark_matter_title' => 'Temná hmota', + 'dark_matter_label' => 'Temná hmota', + 'no_dark_matter' => 'Nemáš k dispozici žádnou Temnou hmotu', + 'dark_matter_description' => 'Temná hmota je vzácná substance, kterou lze skladovat jen s velkým úsilím. Umožňuje generovat velké množství energie. Proces získávání Temné hmoty je složitý a riskantní, což ji činí mimořádně cennou.
Pouze zakoupená Temná hmota, která je stále k dispozici, může chránit před smazáním účtu!', + 'dark_matter_benefits' => 'Temná hmota ti umožňuje najímat důstojníky a velitele, platit nabídky obchodníka, přesouvat planety a kupovat předměty.', + 'your_balance' => 'Tvůj zůstatek', + 'active_until' => 'Aktivní do :date', + 'active_for_days' => 'Aktivní ještě :days dní', + 'not_active' => 'Neaktivní', + 'days' => 'dní', + 'dm' => 'DM', + 'advantages' => 'Výhody:', + 'buy_dark_matter' => 'Koupit Temnou hmotu', + 'confirm_purchase' => 'Najmout tohoto důstojníka na :days dní za :cost Temné hmoty?', + 'insufficient_dark_matter' => 'Nemáš dostatek Temné hmoty.', + 'purchase_success' => 'Důstojník úspěšně aktivován!', + 'purchase_error' => 'Došlo k chybě. Zkus to prosím znovu.', + 'officer_commander_title' => 'Velitel', + 'officer_commander_description' => 'Pozice Velitele byla založena při moderním boji. Díky zjednodušení struktuře velení mohou být příkazy prováděny rychleji. Dokonce je zde možnost získávat přehled o kompletním impériu! S jeho pomocí můžete budovat stavby vždy o krok napřed než nepřítel.', + 'officer_commander_benefits' => 'S Velitelem získáš přehled celého impéria, jeden další slot mise a možnost nastavit pořadí ukořistěných surovin.', + 'officer_commander_benefit_favourites' => '+40 oblíbených', + 'officer_commander_benefit_queue' => 'Fronta budov', + 'officer_commander_benefit_scanner' => 'Scanner transportů', + 'officer_commander_benefit_ads' => 'Bez reklam', + 'officer_commander_tooltip' => '+40 oblíbených

S více oblíbenými si můžeš uložit více zpráv, které pak také můžeš sdílet.


Fronta budov

Umísti do fronty budov až 4 budovy v jeden okamžik.


Scanner transportů

Bude zobrazeno množství surovin, které na tvou planetu přiváží transportér.


Bez reklam

Nebudou se ti zobrazovat reklamy na jiné hry, místo toho pouze bannery o eventech a akcích souvisejících s OGame.

', + 'officer_admiral_title' => 'Admirál', + 'officer_admiral_description' => 'Admirál letky je zkušený válečný veterán a zručný stratég. I v těch nejtěžších bitvách si dokáže udržet přehled o situaci a udržovat kontakt s podřízenými admirály. Moudří vládci se mohou spolehnout na neochvějnou podporu admirála letky v boji, což umožňuje vyslat dvě další letky. Poskytuje také další slot pro expedici a může letce nařídit, které suroviny mají být po úspěšném útoku upřednostněny při plenění. Kromě toho odemkne dalších 20 slotů pro uložení bojových simulací.', + 'officer_admiral_benefits' => '+1 expediční slot, možnost nastavit priority surovin po útoku, +20 slotů pro uložení v bojovém simulátoru.', + 'officer_admiral_benefit_fleet_slots' => 'Max. sloty na letky +2', + 'officer_admiral_benefit_expeditions' => 'Max. expedice +1', + 'officer_admiral_benefit_escape' => 'Zlepšena hodnota úniku letek', + 'officer_admiral_benefit_save_slots' => 'Max. sloty na uložení +20', + 'officer_admiral_tooltip' => 'Max. sloty na letky +2

Současně můžeš vyslat více letek


Max. expedice +1

V jeden okamžik můžeš vyslat jednu další expedici.


Zlepšena hodnota úniku letek

Než dosáhneš 500.000 bodů, může se tvá letka stáhnout ve chvíli, kdy jsou protivníkovy síly 3x větší než tvé.


Max. sloty na uložení +20

Můžeš uložit více bojových simulací najednou.

', + 'officer_engineer_title' => 'Inženýr', + 'officer_engineer_description' => 'Konstruktér je specialista na energetickou správu. V dobách míru zvyšuje energii všech kolonií. V případě útoku zajišťuje zásobování energie pro děla, zabraňuje případnému přetížení , které vede ke snížení množství ztrát během bitvy.', + 'officer_engineer_benefits' => '+10% vyrobené energie na všech planetách, 50% zničené obrany přežije bitvu.', + 'officer_engineer_benefit_defence' => 'Polovina ztrát u obranných systémů', + 'officer_engineer_benefit_energy' => 'O 10 % produkce energie více', + 'officer_engineer_tooltip' => 'Polovina ztrát u obranných systémů

Po bitvě bude polovina veškerých ztracených obranných systémů znovu postavena.


O 10 % produkce energie více

Tvé elektrárny a solární satelity budou produkovat o 10 % více energie.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je expert v astromineralogii a krystalografii. Vypomáhá svým týmům v hutnictví a chemické výrobě, stejně jako také chrání meziplanetární vztahy optimalizací použití a zušlechťování surového materiálu po celé říši.', + 'officer_geologist_benefits' => '+10% produkce kovu, krystalu a deuteria na všech planetách.', + 'officer_geologist_benefit_mines' => 'O 10 % vyšší produkce dolů', + 'officer_geologist_tooltip' => 'O 10 % vyšší produkce dolů

Tvé doly produkují o 10 % více.

', + 'officer_technocrat_title' => 'Technokrat', + 'officer_technocrat_description' => 'Cech Technokratů je spolek geniálních vědců, pohybujících se vždy za hranicemi selhání veškeré technologické logiky. Žádní normální lidé se nikdy nepokusí prolomit technokratův kód. Inspiruje výzkumníky říše jeho přítomností.', + 'officer_technocrat_benefits' => '-25% času výzkumu u všech technologií.', + 'officer_technocrat_benefit_espionage' => '+2 úrovní špionáže', + 'officer_technocrat_benefit_research' => 'O 25 % kratší doba výzkumu', + 'officer_technocrat_tooltip' => '+2 úrovní špionáže

K tvému výzkumu špionáže přibude 2 úrovní.


O 25 % kratší doba výzkumu

Tvé výzkumy budou vyžadovat o 25 % měně času na dokončení.

', + 'officer_all_officers_title' => 'Velící důstojníci', + 'officer_all_officers_description' => 'Tento balíček ti neposkytne pouze jednoho Důstojníka, ale celý jejich tým. Získáš účinky všech jednotlivých důstojníků společně s dalšími výhodami, které poskytuje pouze celý balíček.\nZatímco zkušený Velitel nad vším strategicky dohlíží, Důstojníci se starají o správu energie, zásobování, zajišťování zdrojů a vylepšování. Dále usilovně pokračují s výzkumem a také přenášejí své zkušenosti do vesmírných bitev.', + 'officer_all_officers_benefits' => 'Všechny výhody Velitele, Admirála, Inženýra, Geologa a Technokrata, plus exkluzivní bonusy dostupné pouze s kompletním balíčkem.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. sloty na letky +1', + 'officer_all_officers_benefit_energy' => '+2 % produkce energie', + 'officer_all_officers_benefit_mines' => '+2 % k produkci surovin', + 'officer_all_officers_benefit_espionage' => '+1 úrovně špionáže', + 'officer_all_officers_tooltip' => 'Max. sloty na letky +1

Současně můžeš vyslat více letek


+2 % produkce energie

Tvé elektrárny a solární satelity produkují o 2 % více energie.


+2 % k produkci surovin

Tvé doly vyprodukují o 2 % více surovin.


+1 úrovně špionáže

Ke tvému špionážnímu výzkumu budou přidány 1 úrovně.

', + ], + 'shop' => [ + 'page_title' => 'Obchod', + 'tooltip_shop' => 'Položky si můžete koupit zde.', + 'tooltip_inventory' => 'Zde můžete získat přehled o zakoupeném zboží.', + 'btn_shop' => 'Obchod', + 'btn_inventory' => 'Inventář', + 'category_special_offers' => 'Speciální nabídky', + 'category_all' => 'vše', + 'category_resources' => 'Zásobování', + 'category_buddy_items' => 'Buddy položky', + 'category_construction' => 'Konstrukce', + 'btn_get_more_resources' => 'Získejte více zdrojů', + 'btn_purchase_dark_matter' => 'Kupte si temnou hmotu', + 'feature_coming_soon' => 'Funkce již brzy.', + 'tier_gold' => 'Zlato', + 'tier_silver' => 'Stříbro', + 'tier_bronze' => 'Bronz', + 'tooltip_duration' => 'Trvání', + 'duration_now' => 'teď', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'V inventáři', + 'dark_matter' => 'Temná hmota', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trvání', + 'now' => 'teď', + 'item_price' => 'Cena', + 'item_in_inventory' => 'V inventáři', + 'loca_extend' => 'Rozšířit', + 'loca_activate' => 'Aktivovat', + 'loca_buy_activate' => 'Koupit a aktivovat', + 'loca_buy_extend' => 'Koupit a rozšířit', + 'loca_buy_dm' => 'Nemáte dostatek temné hmoty. Chtěli byste si teď nějaké koupit?', + ], + 'search' => [ + 'input_hint' => 'Zadej název hráče, aliance nebo planety', + 'search_btn' => 'Hledat', + 'tab_players' => 'Názvy hráčů', + 'tab_alliances' => 'Aliance/Tagy', + 'tab_planets' => 'Názvy planet', + 'no_search_term' => 'Nezadáno nic k hledání', + 'searching' => 'Hledání...', + 'search_failed' => 'Hledání se nezdařilo. Zkuste to prosím znovu.', + 'no_results' => 'Nebyly nalezeny žádné výsledky', + 'player_name' => 'Jméno hráče', + 'planet_name' => 'Jméno planety', + 'coordinates' => 'Souřadnice', + 'tag' => 'Štítek', + 'alliance_name' => 'Jméno aliance', + 'member' => 'Člen', + 'points' => 'Bodů', + 'action' => 'Akce', + 'apply_for_alliance' => 'Požádejte o toto spojenectví', + 'search_player_link' => 'Hledat hráče', + 'alliance' => 'Aliance', + 'home_planet' => 'Domovská planeta', + 'send_message' => 'Odeslat zprávu', + 'buddy_request' => 'Žádost o přátelství', + 'highscore' => 'Žebříček', + ], + 'notes' => [ + 'no_notes_found' => 'Žádné poznámky', + 'add_note' => 'Přidat poznámku', + 'new_note' => 'Nová poznámka', + 'subject_label' => 'Předmět', + 'date_label' => 'Datum', + 'edit_note' => 'Upravit poznámku', + 'select_action' => 'Vybrat akci', + 'delete_marked' => 'Smazat označené', + 'delete_all' => 'Smazat vše', + 'unsaved_warning' => 'Máš neuložené změny.', + 'save_question' => 'Chceš uložit změny?', + 'your_subject' => 'Předmět', + 'subject_placeholder' => 'Zadej předmět...', + 'priority_label' => 'Priorita', + 'priority_important' => 'Důležité', + 'priority_normal' => 'Normální', + 'priority_unimportant' => 'Nedůležité', + 'your_message' => 'Zpráva', + 'save_btn' => 'Uložit', + ], + 'planet_abandon' => [ + 'description' => 'Pomocí této nabídky můžete změnit názvy planet a měsíců nebo je úplně opustit.', + 'rename_heading' => 'Přejmenovat', + 'new_planet_name' => 'Nový název planety', + 'new_moon_name' => 'Nové jméno měsíce', + 'rename_btn' => 'Přejmenovat', + 'tooltip_rules_title' => 'Pravidla', + 'tooltip_rename_planet' => 'Svou planetu můžete přejmenovat zde.

Název planety musí mít 2 až 20 znaků.
Názvy planet mohou obsahovat malá a velká písmena i číslice.
Můžou obsahovat pomlčky, podtržítka a mezery – ty však nesmí být umístěny přímo /br> na začátku-
na konci:
vedle sebe
- více než třikrát v názvu', + 'tooltip_rename_moon' => 'Svůj měsíc můžete přejmenovat zde.

Název měsíce musí mít 2 až 20 znaků.
Jména Měsíce mohou obsahovat malá a velká písmena i číslice.
Můžou obsahovat pomlčky, podtržítka a mezery – ty však nesmí být umístěny přímo / na začátku nebo na začátku:
- více než třikrát v názvu', + 'abandon_home_planet' => 'Opustit domovskou planetu', + 'abandon_moon' => 'Opustit Měsíc', + 'abandon_colony' => 'Opustit kolonii', + 'abandon_home_planet_btn' => 'Opustit domovskou planetu', + 'abandon_moon_btn' => 'Opustit měsíc', + 'abandon_colony_btn' => 'Opustit kolonii', + 'home_planet_warning' => 'Pokud opustíte svou domovskou planetu, ihned po vašem příštím přihlášení budete přesměrováni na planetu, kterou jste kolonizovali jako další.', + 'items_lost_moon' => 'Pokud máte aktivované předměty na měsíci, budou ztraceny, pokud měsíc opustíte.', + 'items_lost_planet' => 'Pokud máte aktivované předměty na planetě, budou ztraceny, pokud planetu opustíte.', + 'confirm_password' => 'Potvrďte prosím smazání :type [:coordinates] zadáním svého hesla', + 'confirm_btn' => 'Potvrdit', + 'type_moon' => 'Mesic', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Nedostatek postav', + 'validation_pw_min' => 'Zadané heslo je příliš krátké (min. 4 znaky)', + 'validation_pw_max' => 'Zadané heslo je příliš dlouhé (max. 20 znaků)', + 'validation_email' => 'Musíte zadat platnou e-mailovou adresu!', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_space' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_consec_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_consec_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_consec_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'msg_invalid_planet_name' => 'Název nové planety je neplatný. Zkuste to prosím znovu.', + 'msg_invalid_moon_name' => 'Název novoluní je neplatný. Zkuste to prosím znovu.', + 'msg_planet_renamed' => 'Planeta úspěšně přejmenována.', + 'msg_moon_renamed' => 'Moon úspěšně přejmenován.', + 'msg_wrong_password' => 'Špatné heslo!', + 'msg_confirm_title' => 'Potvrdit', + 'msg_confirm_deletion' => 'Pokud potvrdíte smazání :type [:coordinates] (:name), budou z vašeho účtu odstraněny všechny budovy, lodě a obranné systémy, které se na tomto :type nacházejí. Pokud máte položky aktivní na vašem :type, budou také ztraceny, když se vzdáte :type. Tento proces nelze vrátit zpět!', + 'msg_reference' => 'Odkaz', + 'msg_abandoned' => ':type byl úspěšně opuštěn!', + 'msg_type_moon' => 'Mesic', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Ano', + 'msg_no' => 'Žádný', + 'msg_ok' => 'Dobře', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otevřít technologický strom', + 'techtree' => 'Technologický strom', + 'no_requirements' => 'Žádné požadavky', + 'cancel_expansion_confirm' => 'Chceš zrušit rozšíření :name na úroveň :level?', + 'number' => 'Číslo', + 'level' => 'Úroveň', + 'production_duration' => 'Doba výroby', + 'energy_needed' => 'Potřebná energie', + 'production' => 'Produkce', + 'costs_per_piece' => 'Náklady za jednotku', + 'required_to_improve' => 'Požadováno pro vylepšení na úroveň', + 'metal' => 'Kov', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'deconstruction_costs' => 'Náklady na demolici', + 'ion_technology_bonus' => 'Bonus iontové technologie', + 'duration' => 'Doba trvání', + 'number_label' => 'Množství', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Jsi v režimu dovolené.', + 'tear_down_btn' => 'Zbourat', + 'wrong_character_class' => 'Špatná třída postavy!', + 'shipyard_upgrading' => 'Loděnice se vylepšuje.', + 'shipyard_busy' => 'Loděnice je právě zaneprázdněna.', + 'not_enough_fields' => 'Nedostatek polí na planetě!', + 'build' => 'Stavět', + 'in_queue' => 'Ve frontě', + 'improve' => 'Vylepšit', + 'storage_capacity' => 'Kapacita skladu', + 'gain_resources' => 'Získat suroviny', + 'view_offers' => 'Zobrazit nabídky', + 'destroy_rockets_desc' => 'Zde můžeš zničit uskladněné rakety.', + 'destroy_rockets_btn' => 'Zničit rakety', + 'more_details' => 'Více detailů', + 'error' => 'Chyba', + 'commander_queue_info' => 'Pro použití fronty staveb potřebuješ Velitele. Chceš se dozvědět více o výhodách Velitele?', + 'no_rocket_silo_capacity' => 'Nedostatek místa v raketovém silu.', + 'detail_now' => 'Podrobnosti', + 'start_with_dm' => 'Zahájit za Temnou hmotu', + 'err_dm_price_too_low' => 'Cena Temné hmoty je příliš nízká.', + 'err_resource_limit' => 'Překročen limit surovin.', + 'err_storage_capacity' => 'Nedostatečná kapacita skladu.', + 'err_no_dark_matter' => 'Nedostatek Temné hmoty.', + ], + 'buildqueue' => [ + 'building_duration' => 'Doba stavby', + 'total_time' => 'Celkový čas', + 'complete_tooltip' => 'Dokončit okamžitě za Temnou hmotu', + 'complete' => 'Dokončit nyní', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Zkrátit zbývající dobu stavby na polovinu za Temnou hmotu', + 'halve_tooltip_research' => 'Zkrátit zbývající dobu výzkumu na polovinu za Temnou hmotu', + 'halve_time' => 'Zkrátit na polovinu', + 'question_complete_unit' => 'Chceš dokončit stavbu jednotky okamžitě za :dm_cost Temné hmoty?', + 'question_halve_unit' => 'Chceš zkrátit dobu stavby o :time_reduction za :dm_cost?', + 'question_halve_building' => 'Chceš zkrátit dobu stavby na polovinu za :dm_cost?', + 'question_halve_research' => 'Chceš zkrátit dobu výzkumu na polovinu za :dm_cost?', + 'downgrade_to' => 'Degradovat na', + 'improve_to' => 'Vylepšit na', + 'no_building_idle' => 'Žádná budova se právě nestaví.', + 'no_building_idle_tooltip' => 'Klikni pro přechod na stránku Budov.', + 'no_research_idle' => 'Žádný výzkum právě neprobíhá.', + 'no_research_idle_tooltip' => 'Klikni pro přechod na stránku Výzkumu.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Přítel', + 'alliance_tooltip' => 'Člen aliance', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Stav není viditelný', + 'highscore_ranking' => 'Pořadí: :rank', + 'alliance_label' => 'Aliance: :alliance', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Zatím žádné zprávy.', + 'submit' => 'Odeslat', + 'alliance_chat' => 'Chat aliance', + 'list_title' => 'Konverzace', + 'player_list' => 'Hráči', + 'buddies' => 'Přátelé', + 'no_buddies' => 'Zatím žádní přátelé.', + 'alliance' => 'Aliance', + 'strangers' => 'Ostatní hráči', + 'no_strangers' => 'Žádní další hráči.', + 'no_conversations' => 'Zatím žádné konverzace.', + ], + 'jumpgate' => [ + 'select_target' => 'Vybrat cíl', + 'origin_coordinates' => 'Původ', + 'standard_target' => 'Standardní cíl', + 'target_coordinates' => 'Cílové souřadnice', + 'not_ready' => 'Brána skoku není připravena.', + 'cooldown_time' => 'Doba obnovení', + 'select_ships' => 'Vybrat lodě', + 'select_all' => 'Vybrat vše', + 'reset_selection' => 'Obnovit výběr', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Prosím vyber platný cíl.', + 'no_ships' => 'Prosím vyber alespoň jednu loď.', + 'jump_success' => 'Skok úspěšně proveden.', + 'jump_error' => 'Skok selhal.', + 'error_occurred' => 'Došlo k chybě.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alianční bojový systém', + 'dm_bonus' => 'Bonus Temné hmoty:', + 'debris_defense' => 'Trosky z obrany:', + 'debris_ships' => 'Trosky z lodí:', + 'debris_deuterium' => 'Deuterium v polích trosek', + 'fleet_deut_reduction' => 'Snížení deuteria flotily:', + 'fleet_speed_war' => 'Rychlost flotily (válka):', + 'fleet_speed_holding' => 'Rychlost flotily (držení):', + 'fleet_speed_peace' => 'Rychlost flotily (mír):', + 'ignore_empty' => 'Ignorovat prázdné systémy', + 'ignore_inactive' => 'Ignorovat neaktivní systémy', + 'num_galaxies' => 'Počet galaxií:', + 'planet_field_bonus' => 'Bonus polí planety:', + 'dev_speed' => 'Rychlost ekonomiky:', + 'research_speed' => 'Rychlost výzkumu:', + 'dm_regen_enabled' => 'Regenerace Temné hmoty', + 'dm_regen_amount' => 'Množství regenerace TH:', + 'dm_regen_period' => 'Perioda regenerace TH:', + 'days' => 'dní', + ], + 'alliance_depot' => [ + 'description' => 'Alianční sklad umožňuje spojeneckým flotilám na orbitě doplnit palivo při obraně tvé planety. Každá úroveň poskytuje 10 000 deuteria za hodinu.', + 'capacity' => 'Kapacita', + 'no_fleets' => 'Žádné spojenecké flotily na orbitě.', + 'fleet_owner' => 'Vlastník flotily', + 'ships' => 'Lodě', + 'hold_time' => 'Doba držení', + 'extend' => 'Prodloužit (hodiny)', + 'supply_cost' => 'Náklady na zásobování (deuterium)', + 'start_supply' => 'Zásobovat flotilu', + 'please_select_fleet' => 'Prosím vyber flotilu.', + 'hours_between' => 'Hodiny musí být mezi 1 a 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium v polích trosek', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Výběr třídy', + 'choose_your_class' => 'Vyber si svou třídu', + 'choose_description' => 'Vyber si třídu pro získání dalších výhod. Třídu můžeš změnit v sekci výběru třídy vpravo nahoře.', + 'select_for_free' => 'Vybrat zdarma', + 'buy_for' => 'Koupit za', + 'deactivate' => 'Deaktivovat', + 'confirm' => 'Potvrdit', + 'cancel' => 'Zrušit', + 'select_title' => 'Výběr třídy postavy', + 'deactivate_title' => 'Deaktivace třídy postavy', + 'activated_free_msg' => 'Chceš aktivovat třídu :className zdarma?', + 'activated_paid_msg' => 'Chceš aktivovat třídu :className za :price Temné hmoty? Tím ztratíš svou současnou třídu.', + 'deactivate_confirm_msg' => 'Opravdu chceš deaktivovat svou třídu postavy? Opětovná aktivace vyžaduje :price Temné hmoty.', + 'success_selected' => 'Třída postavy úspěšně vybrána!', + 'success_deactivated' => 'Třída postavy úspěšně deaktivována!', + 'not_enough_dm_title' => 'Nedostatek Temné hmoty', + 'not_enough_dm_msg' => 'Nedostatek Temné hmoty! Chceš ji nyní koupit?', + 'buy_dm' => 'Koupit Temnou hmotu', + 'error_generic' => 'Došlo k chybě. Zkus to prosím znovu.', + ], + 'rewards' => [ + 'page_title' => 'Odměny', + 'hint_tooltip' => 'Odměny jsou rozesílány každý den a lze je sbírat manuálně. Od 7. dne se další odměny neodesílají. První odměna je udělena 2. den po registraci.', + 'new_awards' => 'Nové odměny', + 'not_yet_reached' => 'Dosud nedosažené odměny', + 'not_fulfilled' => 'Nesplněno', + 'collected_awards' => 'Sebrané odměny', + 'claim' => 'Vyzvednout', + ], + 'phalanx' => [ + 'no_movements' => 'Na této pozici nebyly detekovány žádné pohyby flotily.', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lodě', + 'loading' => 'Načítání...', + 'time_label' => 'Čas', + 'speed_label' => 'Rychlost', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na této pozici nejsou žádné trosky.', + 'burns_up_in' => 'Trosky shoří za:', + 'leave_to_burn' => 'Nechat shořet', + 'leave_confirm' => 'Trosky klesnou do atmosféry planety a shoří. Jsi si jistý?', + 'repair_time' => 'Doba opravy:', + 'ships_being_repaired' => 'Opravované lodě:', + 'repair_time_remaining' => 'Zbývající doba opravy:', + 'no_ship_data' => 'Žádná data o lodích', + 'collect' => 'Sebrat', + 'start_repairs' => 'Zahájit opravy', + 'err_network_start' => 'Chyba sítě při zahájení oprav', + 'err_network_complete' => 'Chyba sítě při dokončení oprav', + 'err_network_collect' => 'Chyba sítě při sběru lodí', + 'err_network_burn' => 'Chyba sítě při spalování pole trosek', + 'err_burn_up' => 'Chyba při spalování pole trosek', + 'wreckage_label' => 'Trosky', + 'repairs_started' => 'Opravy úspěšně zahájeny!', + 'repairs_completed' => 'Opravy dokončeny a lodě úspěšně sebrány!', + 'ships_back_service' => 'Všechny lodě byly vráceny do služby', + 'wreck_burned' => 'Pole trosek úspěšně spáleno!', + 'err_start_repairs' => 'Chyba při zahájení oprav', + 'err_complete_repairs' => 'Chyba při dokončení oprav', + 'err_collect_ships' => 'Chyba při sběru lodí', + 'err_burn_wreck' => 'Chyba při spalování pole trosek', + 'can_be_repaired' => 'Trosky lze opravit v Vesmírném doku.', + 'collect_back_service' => 'Vrátit již opravené lodě do služby', + 'auto_return_service' => 'Tvé poslední lodě budou automaticky vráceny do služby', + 'no_ships_for_repair' => 'Žádné lodě k dispozici pro opravu', + 'repairable_ships' => 'Opravitelné lodě:', + 'repaired_ships' => 'Opravené lodě:', + 'ships_count' => 'Lodě', + 'details' => 'Podrobnosti', + 'tooltip_late_added' => 'Lodě přidané během probíhajících oprav nelze sebrat manuálně. Musíš počkat na automatické dokončení všech oprav.', + 'tooltip_in_progress' => 'Opravy stále probíhají. Použij okno Podrobnosti pro částečný sběr.', + 'tooltip_no_repaired' => 'Zatím žádné opravené lodě', + 'tooltip_must_complete' => 'Opravy musí být dokončeny pro sběr lodí.', + 'burn_confirm_title' => 'Nechat shořet', + 'burn_confirm_msg' => 'Trosky klesnou do atmosféry planety a shoří. Po provedení již nebude možná oprava. Jsi si jistý, že chceš trosky spálit?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Název', + 'actions_col' => 'Akce', + 'template_name_label' => 'Název', + 'delete_tooltip' => 'Smazat šablonu/vstup', + 'save_tooltip' => 'Uložit šablonu', + 'err_name_required' => 'Název šablony je povinný.', + 'err_need_ships' => 'Šablona musí obsahovat alespoň jednu loď.', + 'err_not_found' => 'Šablona nenalezena.', + 'err_max_reached' => 'Maximální počet šablon dosažen (10).', + 'saved_success' => 'Šablona úspěšně uložena.', + 'deleted_success' => 'Šablona úspěšně smazána.', + ], + 'fleet_events' => [ + 'events' => 'Události', + 'recall_title' => 'Stažení', + 'recall_fleet' => 'Stáhnout flotilu', + ], +]; diff --git a/resources/lang/cs/t_layout.php b/resources/lang/cs/t_layout.php new file mode 100644 index 000000000..a4a8bc21c --- /dev/null +++ b/resources/lang/cs/t_layout.php @@ -0,0 +1,13 @@ + 'Hráč', +]; diff --git a/resources/lang/cs/t_merchant.php b/resources/lang/cs/t_merchant.php new file mode 100644 index 000000000..6da926515 --- /dev/null +++ b/resources/lang/cs/t_merchant.php @@ -0,0 +1,151 @@ + 'Volná skladovací kapacita', + 'being_sold' => 'Být prodán', + 'get_new_exchange_rate' => 'Získejte nový směnný kurz!', + 'exchange_maximum_amount' => 'Vyměňte maximální částku', + 'trader_delivery_notice' => 'Obchodník dodává pouze tolik zdrojů, kolik je volné úložné kapacity.', + 'trade_resources' => 'Obchodujte se zdroji!', + 'new_exchange_rate' => 'Nový směnný kurz', + 'no_merchant_available' => 'Není dostupný žádný obchodník.', + 'no_merchant_available_h2' => 'Žádný dostupný obchodník', + 'please_call_merchant' => 'Zavolejte obchodníkovi ze stránky Trh zdrojů.', + 'back_to_resource_market' => 'Zpět na Trh zdrojů', + 'please_select_resource' => 'Vyberte zdroj, který chcete přijmout.', + 'not_enough_resources' => 'Nemáte dostatek zdrojů na obchodování.', + 'trade_completed_success' => 'Obchod úspěšně dokončen!', + 'trade_failed' => 'Obchod se nezdařil.', + 'error_retry' => 'Došlo k chybě. Zkuste to prosím znovu.', + 'new_rate_confirmation' => 'Chcete získat nový směnný kurz za 3 500 temné hmoty? Tím nahradíte stávajícího obchodníka.', + 'merchant_called_success' => 'Nový obchodník byl úspěšně zavolán!', + 'failed_to_call' => 'Zavolat obchodníkovi se nezdařilo.', + 'trader_buying' => 'Nakupuje zde obchodník', + 'sell_metal_tooltip' => 'Metal|Prodej svůj kov a získej krystal nebo deuterium.

Cena: 3 500 temné hmoty

.', + 'sell_crystal_tooltip' => 'Crystal|Prodejte svůj krystal a získejte kov nebo deuterium.

Cena: 3 500 temné hmoty

.', + 'sell_deuterium_tooltip' => 'Deuterium|Prodejte své deuterium a získejte kov nebo krystal.

Cena: 3 500 temné hmoty

.', + 'insufficient_dm_call' => 'Nedostatek temné hmoty. Abyste mohli zavolat obchodníkovi, potřebujete :cost temnou hmotu.', + 'merchant' => 'Obchodník', + 'merchant_calls' => 'Obchodník volá', + 'available_this_week' => 'K dispozici tento týden', + 'includes_expedition_bonus' => 'Zahrnuje bonus expedičního obchodníka', + 'metal_merchant' => 'Obchodník s kovy', + 'crystal_merchant' => 'Obchodník s krystaly', + 'deuterium_merchant' => 'Obchodník s deuteriem', + 'auctioneer' => 'Dražitel', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Již brzy', + 'trade_metal_desc' => 'Vyměňte kov za krystal nebo deuterium', + 'trade_crystal_desc' => 'Vyměňte krystal za kov nebo deuterium', + 'trade_deuterium_desc' => 'Vyměňte deuterium za kov nebo křišťál', + 'resource_market' => 'Trh se surovinami', + 'back' => 'Zpět', + 'call_merchant_desc' => 'Zavolejte obchodníkovi typu :type a vyměňte svůj zdroj za jiné zdroje.', + 'merchant_fee_warning' => 'Obchodník nabízí nevýhodné směnné kurzy (včetně obchodního poplatku), ale umožňuje rychle převádět přebytečné zdroje.', + 'remaining_calls_this_week' => 'Zbývající hovory tento týden', + 'call_merchant_title' => 'Zavolejte obchodníkovi', + 'call_merchant' => 'Zavolejte obchodníkovi', + 'no_calls_remaining' => 'Tento týden vám nezbývají žádné hovory obchodníků.', + 'merchant_trade_rates' => 'Obchodní sazby', + 'exchange_resource_desc' => 'Vyměňte svůj :resource za jiné zdroje za následující sazby:', + 'exchange_rate' => 'Kurz', + 'amount_to_trade' => 'Množství :zdroje k obchodování:', + 'trade_title' => 'Obchod', + 'trade' => 'obchod', + 'dismiss_merchant' => 'Odmítnout obchodníka', + 'merchant_leave_notice' => '(Obchodník odejde po jednom obchodu nebo pokud bude propuštěn)', + 'calling' => 'Povolání...', + 'calling_merchant' => 'Volání obchodníka...', + 'error_occurred' => 'Došlo k chybě', + 'enter_valid_amount' => 'Zadejte platnou částku', + 'trade_confirmation' => 'Trade :give :giveType za :receive :receiveType?', + 'trading' => 'Obchodování...', + 'trade_successful' => 'Obchod úspěšný!', + 'traded_resources' => 'Obchodováno :dáno za :přijato', + 'dismiss_confirmation' => 'Opravdu chcete obchodníka propustit?', + 'you_will_receive' => 'Obdržíte', + 'exchange_resources_desc' => 'Tady můžeš vyměňovat suroviny za jiné.', + 'auctioneer_desc' => 'Zde jsou denně nabízeny předměty, které mohou být pořízeny za suroviny.', + 'import_export_desc' => 'Tady si můžeš každý den koupit za suroviny kontejnery s neznámým obsahem.', + 'exchange_resources' => 'Výměna zdrojů', + 'exchange_your_resources' => 'Vyměňte si své zdroje.', + 'step_one_exchange' => '1. Vyměňte si své zdroje.', + 'step_two_call' => '2. Zavolejte obchodníkovi', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Prodejte svůj kov a získejte krystal nebo deuterium.', + 'sell_crystal_desc' => 'Prodejte svůj krystal a získejte kov nebo deuterium.', + 'sell_deuterium_desc' => 'Prodejte své deuterium a získejte kov nebo krystal.', + 'costs' => 'Náklady:', + 'already_paid' => 'Již zaplaceno', + 'dark_matter' => 'Temná hmota', + 'per_call' => 'za hovor', + 'trade_tooltip' => 'Obchodujte|Obchodujte se svými zdroji za dohodnutou cenu', + 'get_more_resources' => 'Získejte více zdrojů', + 'buy_daily_production' => 'Kupte si denní produkci přímo od obchodníka', + 'daily_production_desc' => 'Zde můžete nechat zásobu zdrojů vašich planet přímo doplňovat až o jednu denní produkci.', + 'notices' => 'Upozornění:', + 'notice_max_production' => 'Ve výchozím nastavení je vám nabízena maximálně jedna kompletní denní produkce, která se rovná celkové produkci všech vašich planet.', + 'notice_min_amount' => 'Pokud je vaše denní produkce zdroje nižší než 10 000, bude vám nabídnuta alespoň tato částka.', + 'notice_storage_capacity' => 'Musíte mít dostatek volné úložné kapacity na aktivní planetě nebo měsíci pro zakoupené zdroje. Jinak se přebytečné zdroje ztratí.', + 'scrap_merchant' => 'Obchodník se šrotem', + 'scrap_merchant_desc' => 'Obchodník se šrotem přijímá použité lodě a obranné systémy.', + 'scrap_rules' => 'Pravidla|Obvykle obchodník se šrotem zaplatí 35% nákladů na stavbu lodí a obranných systémů. Zpět však můžete získat pouze tolik zdrojů, kolik máte místa ve svém úložišti.

S pomocí temné hmoty můžete znovu vyjednávat. Tím se procento stavebních nákladů, které vám obchodník se šrotem platí, zvýší o 5 - 14 %. Každé kolo vyjednávání je o 2 000 temné hmoty dražší než to předchozí. Obchodník se šrotem zaplatí maximálně 75 % stavebních nákladů.', + 'offer' => 'Nabídka', + 'scrap_merchant_quote' => 'Lepší nabídku v žádné jiné galaxii nedostanete.', + 'bargain' => 'Vyjednávat', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Lodě', + 'defensive_structures' => 'Obranné jednotky', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Vyberte vše', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Šrot', + 'select_items_to_scrap' => 'Vyberte položky k sešrotování.', + 'scrap_confirmation' => 'Opravdu chcete sešrotovat následující lodě/obranné struktury?', + 'yes' => 'Ano', + 'no' => 'Žádný', + 'unknown_item' => 'Neznámá položka', + 'offer_at_maximum' => 'Nabídka je již na maximu!', + 'insufficient_dark_matter_bargain' => 'Nedostatek temné hmoty!', + 'not_enough_dark_matter' => 'Není k dispozici dostatek temné hmoty!', + 'negotiation_successful' => 'Vyjednávání úspěšné!', + 'scrap_message_1' => 'Dobře, díky, ahoj, další!', + 'scrap_message_2' => 'Obchodování s vámi mě zruinuje!', + 'scrap_message_3' => 'Bylo by jich o pár procent víc, nebýt děr po kulkách.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nedostatek :item available.', + 'storage_insufficient' => 'Prostor v úložišti nebyl dostatečně velký, proto byl počet :item snížen na :množství', + 'no_storage_space' => 'Není k dispozici žádný úložný prostor pro sešrotování.', + 'no_items_selected' => 'Nejsou vybrány žádné položky.', + 'offer_at_maximum' => 'Nabídka je již na maximu (75 %).', + 'insufficient_dark_matter' => 'Nedostatek temné hmoty.', + ], + 'trade' => [ + 'no_active_merchant' => 'Žádný aktivní obchodník. Nejprve prosím zavolejte obchodníkovi.', + 'merchant_type_mismatch' => 'Neplatný obchod: Neshoda typu obchodníka.', + 'invalid_exchange_rate' => 'Neplatný směnný kurz.', + 'insufficient_dark_matter' => 'Nedostatek temné hmoty. Abyste mohli zavolat obchodníkovi, potřebujete :cost temnou hmotu.', + 'invalid_resource_type' => 'Neplatný typ zdroje.', + 'not_enough_resource' => 'Nedostatek: dostupné zdroje. Máte :máte, ale potřebujete :potřebujete.', + 'not_enough_storage' => 'Nedostatek úložné kapacity pro :resource. Potřebujete :potřebujete kapacitu, ale máte pouze :have.', + 'storage_full' => 'Úložiště je plné pro :resource. Obchod nelze dokončit.', + 'execution_failed' => 'Provedení obchodu se nezdařilo: :chyba', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Obchodník propuštěn.', + 'merchant_called' => 'Obchodník úspěšně zavolal.', + 'trade_completed' => 'Obchod úspěšně dokončen.', + ], +]; diff --git a/resources/lang/cs/t_messages.php b/resources/lang/cs/t_messages.php new file mode 100644 index 000000000..eeb8a44d6 --- /dev/null +++ b/resources/lang/cs/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Vítejte v OGameX!', + 'body' => 'Zdravím císaře :player! + +Gratulujeme k zahájení vaší slavné kariéry. Budu tu, abych vás provedl vašimi prvními kroky. + +Vlevo vidíte nabídku, která vám umožňuje dohlížet a řídit vaši galaktickou říši. + +Přehled jste již viděli. Zdroje a zařízení vám umožní stavět budovy, které vám pomohou rozšířit vaše impérium. Začněte tím, že postavíte solární elektrárnu na sklizeň energie pro své doly. + +Poté rozšiřte svůj kovový důl a křišťálový důl a produkujte životně důležité zdroje. V opačném případě se jednoduše porozhlédněte sami. Brzy se budete cítit dobře jako doma, jsem si jistý. + +Další pomoc, tipy a taktiky naleznete zde: + +Discord Chat: Discord Server +Fórum: Fórum OGameX +Podpora: Podpora her + +Na fórech najdete pouze aktuální oznámení a změny ve hře. + + +Nyní jste připraveni na budoucnost. Hodně štěstí! + +Tato zpráva bude smazána za 7 dní.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Velení flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Vaše flotila se vrací od :od do :do a doručuje své zboží: + +Kov: :kov +Krystal: :krystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Velení flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Vaše flotila se vrací od :od do :do. + +Flotila zboží nedoručuje.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Velení flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Jedna z vašich flotil z :from dosáhla :do a dodala své zboží: + +Kov: :kov +Krystal: :krystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Velení flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Jedna z vašich flotil z :from dosáhla :do. Flotila zboží nedoručuje.', + ], + 'transport_arrived' => [ + 'from' => 'Velení flotily', + 'subject' => 'Dosažení planety', + 'body' => 'Vaše flotila od :from reach :to a doručuje své zboží: +Kov: :kov Krystal: :krystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Velení flotily', + 'subject' => 'Příchozí flotila', + 'body' => 'Flotila příchozí z :from dosáhla vaší planety :to a doručila své zboží: +Kov: :kov Krystal: :krystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Sledování vesmíru', + 'subject' => 'Flotila se zastavuje', + 'body' => 'Flotila dorazila na :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Velení flotily', + 'subject' => 'Flotila se zastavuje', + 'body' => 'Flotila dorazila na :to.', + ], + 'colony_established' => [ + 'from' => 'Velení flotily', + 'subject' => 'Zpráva o vypořádání', + 'body' => 'Flotila dorazila na přidělené souřadnice, našla tam novou planetu a okamžitě se na ní začíná vyvíjet.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Osadníci', + 'subject' => 'Zpráva o vypořádání', + 'body' => 'Flotila dorazila na přidělené souřadnice: souřadnice a zjišťuje, že planeta je životaschopná pro kolonizaci. Krátce po zahájení vývoje planety si kolonisté uvědomí, že jejich znalosti astrofyziky nestačí k dokončení kolonizace nové planety.', + ], + 'espionage_report' => [ + 'from' => 'Velení flotily', + 'subject' => 'Zpráva o špionáži z :planet', + ], + 'espionage_detected' => [ + 'from' => 'Velení flotily', + 'subject' => 'Špionážní zpráva z Planet :planet', + 'body' => 'Poblíž vaší planety byla spatřena cizí flotila z planety :planet (:jméno_attackera). +:obránce +Pravděpodobnost kontrašpionáže: :chance%', + ], + 'battle_report' => [ + 'from' => 'Velení flotily', + 'subject' => 'Bojová zpráva: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Velení flotily', + 'subject' => 'Kontakt s útočící flotilou byl ztracen. :souřadnice', + 'body' => '(To znamená, že byl zničen v prvním kole.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Letky', + 'subject' => 'Zpráva o sklizni z DF dne :koordináty', + 'body' => 'Vaše :ship_name (:ship_amount ships) má celkovou kapacitu úložiště :storage_capacity. U cíle :to, :metal Metal, :crystal Crystal a :deuterium Deuterium se vznáší v prostoru. Sklidili jste :harvested_metal Metal, :harvested_crystal Crystal a :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':typ_zdroje :částka_zdroje byly zachyceny.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Tmavá hmota)', + 'expedition_units_captured' => 'Následující lodě jsou nyní součástí flotily:', + 'expedition_unexplored_statement' => 'Záznam z deníku komunikačních důstojníků: Zdá se, že tato část vesmíru ještě nebyla prozkoumána.', + 'expedition_failed' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Kvůli poruše v centrálních počítačích vlajkové lodi musela být expediční mise přerušena. Bohužel v důsledku poruchy počítače se flotila vrací domů s prázdnou.', + '2' => 'Vaše expedice málem narazila na gravitační pole neutronových hvězd a potřebovala nějaký čas, aby se osvobodila. Kvůli tomu bylo spotřebováno hodně deuteria a expediční flotila se musela bezvýsledně vrátit.', + '3' => 'Z neznámých důvodů se skok expedice úplně pokazil. Málem přistál v srdci slunce. Naštěstí přistál ve známém systému, ale skok zpět bude trvat déle, než se myslelo.', + '4' => 'Porucha v jádru reaktoru vlajkové lodi téměř zničí celou expediční flotilu. Naštěstí byli technici více než kompetentní a dokázali se vyhnout nejhoršímu. Opravy trvaly poměrně dlouho a přinutily výpravu k návratu, aniž by splnila svůj cíl.', + '5' => 'Živá bytost vytvořená z čisté energie přišla na palubu a přivedla všechny členy expedice do jakéhosi podivného transu, takže se jen dívali na hypnotizující vzorce na počítačových obrazovkách. Když se většina z nich konečně dostala z hypnotického stavu, expediční mise musela být přerušena, protože měli příliš málo deuteria.', + '6' => 'Nový navigační modul je stále zabugovaný. Skoky expedic je nejen zavedly špatným směrem, ale spotřebovaly všechno palivo deuterium. Naštěstí je skok flotily dostal blízko k Měsíci odletových planet. Trochu zklamaná výprava se nyní vrací bez impulsní energie. Zpáteční cesta bude trvat déle, než se očekávalo.', + '7' => 'Vaše expedice se dozvěděla o rozsáhlé prázdnotě vesmíru. Neexistoval ani jeden malý asteroid, záření nebo částice, které by mohly tuto výpravu učinit zajímavou.', + '8' => 'No, teď víme, že ty červené anomálie třídy 5 nemají jen chaotické účinky na navigační systémy lodí, ale také způsobují masivní halucinace na posádce. Výprava nepřinesla nic zpět.', + '9' => 'Vaše expedice pořídila nádherné snímky supernovy. Z expedice se nepodařilo získat nic nového, ale alespoň existuje velká šance vyhrát soutěž „Nejlepší snímek vesmíru“ v příštím vydání magazínu OGame.', + '10' => 'Vaše expediční flotila nějakou dobu sledovala podivné signály. Nakonec si všimli, že tyto signály byly vysílány ze staré sondy, která byla vyslána před generacemi, aby pozdravila cizí druhy. Sonda byla zachráněna a některá muzea vaší domovské planety již vyjádřila svůj zájem.', + '11' => 'I přes první, velmi slibné skeny tohoto sektoru jsme se bohužel vrátili s prázdnou.', + '12' => 'Kromě některých kuriózních malých mazlíčků z neznámé bažinaté planety tato expedice nepřináší z cesty nic vzrušujícího.', + '13' => 'Vlajková loď expedice se srazila s cizí lodí, když bez varování skočila do flotily. Cizí loď explodovala a poškození vlajkové lodi bylo značné. Expedice za těchto podmínek nemůže pokračovat, a tak se flotila vydá na cestu zpět, jakmile budou provedeny potřebné opravy.', + '14' => 'Náš expediční tým narazil na podivnou kolonii, která byla před eóny opuštěna. Po přistání začala naše posádka trpět vysokou horečkou způsobenou mimozemským virem. Bylo zjištěno, že tento virus vyhladil celou civilizaci na planetě. Náš expediční tým míří domů léčit nemocné členy posádky. Bohužel jsme museli misi přerušit a domů se vracíme s prázdnýma rukama.', + '15' => 'Podivný počítačový virus napadl navigační systém krátce po rozdělení našeho domácího systému. To způsobilo, že expediční flotila létala v kruzích. Netřeba dodávat, že expedice nebyla zrovna úspěšná.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Na izolované planetoidě jsme našli několik snadno dostupných polí zdrojů a některá úspěšně sklidili.', + '2' => 'Vaše expedice objevila malý asteroid, ze kterého by bylo možné získat nějaké zdroje.', + '3' => 'Vaše výprava našla prastarý, plně naložený, ale opuštěný nákladní konvoj. Některé zdroje by mohly být zachráněny.', + '4' => 'Vaše expediční flotila hlásí objev obřího vraku mimozemské lodi. Nebyli schopni se poučit z jejich technologií, ale byli schopni rozdělit loď na její hlavní součásti a vytvořit z ní některé užitečné zdroje.', + '5' => 'Na malém měsíci s vlastní atmosférou vaše expedice našla obrovské skladiště surovin. Posádka na zemi se snaží zvednout a naložit tento přírodní poklad.', + '6' => 'Minerální pásy kolem neznámé planety obsahovaly nespočet zdrojů. Expediční lodě se vracejí a jejich sklady jsou plné!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Expedice sledovala nějaké podivné signály k asteroidu. V jádru asteroidů bylo nalezeno malé množství temné hmoty. Asteroid byl vzat a průzkumníci se pokoušejí extrahovat temnou hmotu.', + '2' => 'Expedice se podařilo zachytit a uložit nějakou temnou hmotu.', + '3' => 'Na polici malé lodi jsme potkali zvláštního mimozemšťana, který nám výměnou za pár jednoduchých matematických výpočtů dal pouzdro s temnou hmotou.', + '4' => 'Našli jsme pozůstatky mimozemské lodi. Našli jsme malou nádobku s temnou hmotou na polici v nákladovém prostoru!', + '5' => 'Naše výprava navázala první kontakt se speciálním závodem. Vypadá to, jako by mezi expedičními loděmi prolétl tvor z čisté energie, který si dal jméno Legorian a pak se rozhodl pomoci našemu nevyvinutému druhu. Na můstku lodi se zhmotnil případ obsahující temnou hmotu!', + '6' => 'Naše výprava převzala loď duchů, která přepravovala malé množství temné hmoty. Nenašli jsme žádné náznaky toho, co se stalo s původní posádkou lodi, ale naši technici byli schopni Temnou hmotu zachránit.', + '7' => 'Naše expedice provedla unikátní experiment. Dokázali sklidit temnou hmotu z umírající hvězdy.', + '8' => 'Naše expedice lokalizovala zrezivělou vesmírnou stanici, která jako by se dlouho nekontrolovaně vznášela vesmírem. Stanice samotná byla totálně k ničemu, nicméně se zjistilo, že v reaktoru je uložena nějaká temná hmota. Naši technici se snaží ušetřit, jak jen mohou.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Naše expedice našla planetu, která byla téměř zničena během určitého řetězce válek. Na oběžné dráze plují různé lodě. Technici se snaží některé z nich opravit. Možná se také dočkáme informací o tom, co se zde stalo.', + '2' => 'Našli jsme opuštěnou pirátskou stanici. V hangáru leží nějaké staré lodě. Naši technici zjišťují, zda jsou některé z nich ještě užitečné nebo ne.', + '3' => 'Vaše výprava narazila do loděnic kolonie, která byla před eóny opuštěná. V hangáru loděnic objeví nějaké lodě, které by mohly být zachráněny. Technici se snaží některé z nich přimět znovu létat.', + '4' => 'Narazili jsme na pozůstatky předchozí výpravy! Naši technici se pokusí některé lodě znovu uvést do provozu.', + '5' => 'Naše výprava narazila do staré automatické loděnice. Některé lodě jsou stále ve výrobní fázi a naši technici se v současné době snaží znovu aktivovat generátory energie v loděnicích.', + '6' => 'Našli jsme zbytky armády. Technici se přímo vydali k téměř nepoškozeným lodím, aby se je pokusili znovu uvést do provozu.', + '7' => 'Našli jsme planetu zaniklé civilizace. Jsme schopni vidět obří neporušenou vesmírnou stanici na oběžné dráze. Někteří z vašich techniků a pilotů šli na povrch a hledali nějaké lodě, které by se daly ještě použít.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Prchající flotila za sebou nechala předmět, aby nás odvrátila a pomohla při jejich útěku.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Vaše expedice nehlásí žádné anomálie v prozkoumaném sektoru. Ale flotila při návratu narazila na nějaký sluneční vítr. To vedlo k urychlení zpáteční cesty. Vaše výprava se vrací domů o něco dříve.', + '2' => 'Nový a odvážný velitel úspěšně procestoval nestabilní červí díru, aby si zkrátil let zpět! Samotná výprava však nic nového nepřinesla.', + '3' => 'Nečekané zpětné spojení v energetických cívkách motorů uspíšilo návrat výprav, vrací se domů dříve, než se očekávalo. První zprávy říkají, že nemají nic vzrušujícího, co by vysvětlovali.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Vaše expedice šla do sektoru plného částicových bouří. To způsobilo přetížení energetických zásobníků a většina hlavních systémů lodí se zhroutila. Vaši mechanici se dokázali vyhnout nejhoršímu, ale výprava se vrátí s velkým zpožděním.', + '2' => 'Váš navigátor udělal ve svých výpočtech vážnou chybu, která způsobila, že skoky expedic byly špatně spočítány. Nejen, že flotila zcela minula cíl, ale zpáteční cesta zabere mnohem více času, než bylo původně plánováno.', + '3' => 'Sluneční vítr rudého obra zničil expediční skok a výpočet zpětného skoku bude nějakou dobu trvat. V tomto sektoru nebylo nic kromě prázdnoty prostoru mezi hvězdami. Flotila se vrátí později, než se očekávalo.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Někteří primitivní barbaři na nás útočí vesmírnými loděmi, které se tak ani nedají pojmenovat. Pokud bude požár vážný, budeme nuceni pálit znovu.', + '2' => 'Potřebovali jsme bojovat s některými piráty, kterých bylo naštěstí jen pár.', + '3' => 'Zachytili jsme nějaké rádiové přenosy od opilých pirátů. Vypadá to, že brzy budeme pod útokem.', + '4' => 'Naši výpravu napadla malá skupina neznámých lodí!', + '5' => 'Někteří opravdu zoufalí vesmírní piráti se pokusili zajmout naši expediční flotilu.', + '6' => 'Některé exoticky vyhlížející lodě napadly expediční flotilu bez varování!', + '7' => 'Vaše expediční flotila měla nepřátelský první kontakt s neznámým druhem.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Někteří primitivní barbaři na nás útočí vesmírnými loděmi, které se tak ani nedají pojmenovat. Pokud bude požár vážný, budeme nuceni pálit znovu.', + '2' => 'Potřebovali jsme bojovat s některými piráty, kterých bylo naštěstí jen pár.', + '3' => 'Zachytili jsme nějaké rádiové přenosy od opilých pirátů. Vypadá to, že brzy budeme pod útokem.', + '4' => 'Naši výpravu napadla malá skupina vesmírných pirátů!', + '5' => 'Někteří opravdu zoufalí vesmírní piráti se pokusili zajmout naši expediční flotilu.', + '6' => 'Piráti bez varování přepadli expediční flotilu!', + '7' => 'Zachytila ​​nás špinavá flotila vesmírných pirátů a požadovala poctu.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Zachytili jsme podivné signály z neznámých lodí. Ukázalo se, že jsou nepřátelští!', + '2' => 'Mimozemská hlídka odhalila naši expediční flotilu a okamžitě zaútočila!', + '3' => 'Vaše expediční flotila měla nepřátelský první kontakt s neznámým druhem.', + '4' => 'Některé exoticky vyhlížející lodě napadly expediční flotilu bez varování!', + '5' => 'Flotila mimozemských válečných lodí se vynořila z hyperprostoru a zaútočila na nás!', + '6' => 'Setkali jsme se s technologicky vyspělým mimozemským druhem, který nebyl mírumilovný.', + '7' => 'Naše senzory detekovaly neznámé energetické signatury předtím, než zaútočily mimozemské lodě!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Roztavení jádra hlavní lodi vede k řetězové reakci, která zničí celou expediční flotilu ve velkolepé explozi.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Velení flotily', + 'subject' => 'Výsledek expedice', + 'body' => [ + '1' => 'Vaše expediční flotila navázala kontakt s přátelskou mimozemskou rasou. Oznámili, že pošlou zástupce se zbožím, aby obchodoval do vašich světů.', + '2' => 'K vaší výpravě se přiblížila záhadná obchodní loď. Obchodník nabídl, že navštíví vaše planety a poskytne speciální obchodní služby.', + '3' => 'Výprava narazila na mezigalaktický obchodní konvoj. Jeden z obchodníků souhlasil s návštěvou vašeho domovského světa, aby nabídl obchodní příležitosti.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Přátelé', + 'subject' => 'žádost o přidání do seznamu přátel', + 'body' => 'Obdrželi jste novou žádost o kamaráda od :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Přátelé', + 'subject' => 'Žádost o kamaráda přijata', + 'body' => 'Hráč :accepter_name si vás přidal do svého seznamu kamarádů.', + ], + 'buddy_removed' => [ + 'from' => 'Přátelé', + 'subject' => 'Byli jste smazáni ze seznamu kamarádů', + 'body' => 'Player :remover_name vás odebral ze svého seznamu kamarádů.', + ], + 'missile_attack_report' => [ + 'from' => 'Velení flotily', + 'subject' => 'Raketový útok na :target_coords', + 'body' => 'Vaše meziplanetární střely z :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) dosáhly svého cíle na :target_planet_name :target_coords (ID: :target_planet_id, Typ: :target_type). + +Střely odpáleny: :missiles_sent +Zachycené střely: :zachycené střely +Missiles hit: :missiles_hit + +Obrana zničena: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Velení obrany', + 'subject' => 'Raketový útok na :planet_coords', + 'body' => 'Vaše planeta :planet_name na :planet_coords (ID: :planet_id) byla napadena meziplanetárními raketami z :attacker_name! + +Příchozí střely: :přicházející střely +Zachycené střely: :zachycené střely +Missiles hit: :missiles_hit + +Obrana zničena: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':jméno_odesílatele', + 'subject' => '[:alliance_tag] Aliance vysílá od :sender_name', + 'body' => ':zpráva', + ], + 'alliance_application_received' => [ + 'from' => 'Řízení aliance', + 'subject' => 'Nová aplikace aliance', + 'body' => 'Hráč :applicant_name požádal o připojení k vaší alianci. + +Zpráva aplikace: +:zpráva_aplikace', + ], + 'planet_relocation_success' => [ + 'from' => 'Spravujte kolonie', + 'subject' => 'Přemístění :planet_name bylo úspěšné', + 'body' => 'Planeta :název_planety byla úspěšně přemístěna ze souřadnic [souřadnice]:staré_souřadnice[/souřadnice] na [souřadnice]:nové_souřadnice[/souřadnice].', + ], + 'fleet_union_invite' => [ + 'from' => 'Velení flotily', + 'subject' => 'Pozvánka do aliančního boje', + 'body' => ':sender_name vás pozval do mise :union_name proti :target_player na [:target_coords], flotila byla načasována na :arrival_time. + +POZOR: Čas příjezdu se může změnit kvůli připojování flotil. Každá nová flotila může tuto dobu prodloužit maximálně o 30 %, jinak jí nebude umožněno se připojit. + +POZNÁMKA: Celková síla všech účastníků v porovnání s celkovou silou obránců určuje, zda půjde o čestnou bitvu nebo ne.', + ], + 'Shipyard is being upgraded.' => 'Loděnice se modernizuje.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory se upgraduje.', + 'moon_destruction_success' => [ + 'from' => 'Velení flotily', + 'subject' => 'Moon :moon_name [:moon_coords] byl zničen!', + 'body' => 'S pravděpodobností zničení :destruction_chance a pravděpodobností ztráty Deathstar :loss_chance vaše flotila úspěšně zničila měsíc :moon_name na :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Velení flotily', + 'subject' => 'Zničení měsíce v :moon_coords se nezdařilo', + 'body' => 'S pravděpodobností zničení :destruction_chance a pravděpodobností ztráty Hvězdy smrti :loss_chance se vaší flotile nepodařilo zničit měsíc :moon_name na :moon_coords. Flotila se vrací.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Velení flotily', + 'subject' => 'Katastrofální ztráta během ničení měsíce na :moon_coords', + 'body' => 'S pravděpodobností zničení :destruction_chance a pravděpodobností ztráty Hvězdy smrti :loss_chance se vaší flotile nepodařilo zničit měsíc :moon_name na :moon_coords. Navíc byly při pokusu ztraceny všechny hvězdy smrti. Nejsou tam žádné trosky.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Velení flotily', + 'subject' => 'Mise zničení Měsíce se nezdařila na :souřadnicích', + 'body' => 'Vaše flotila dorazila na :souřadnice, ale v cílovém místě nebyl nalezen žádný měsíc. Flotila se vrací.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Sledování vesmíru', + 'subject' => 'Pokus o zničení měsíce :jméno_měsíce [:souřadnice_měsíce] odražen', + 'body' => ':attacker_name zaútočil na váš měsíc :moon_name na :moon_coords s pravděpodobností zničení :destruction_chance a pravděpodobností ztráty Deathstar :loss_chance. Váš měsíc přežil útok!', + ], + 'moon_destroyed' => [ + 'from' => 'Sledování vesmíru', + 'subject' => 'Moon :moon_name [:moon_coords] byl zničen!', + 'body' => 'Váš měsíc :moon_name na :moon_coords byl zničen flotilou Deathstar patřící :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Systémová zpráva', + 'subject' => 'Oprava dokončena', + 'body' => 'Vaše žádost o opravu na planetě:planeta byla dokončena. +:ship_count lodě byly uvedeny zpět do provozu.', + ], +]; diff --git a/resources/lang/cs/t_overview.php b/resources/lang/cs/t_overview.php new file mode 100644 index 000000000..2a60894b2 --- /dev/null +++ b/resources/lang/cs/t_overview.php @@ -0,0 +1,15 @@ + 'Přehled', + 'temperature' => 'Teplota', + 'position' => 'Pozice', +]; diff --git a/resources/lang/cs/t_resources.php b/resources/lang/cs/t_resources.php new file mode 100644 index 000000000..d9667613d --- /dev/null +++ b/resources/lang/cs/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Důl na Kov', + 'description' => 'V těchto dolech se těží rudy rozličných kovů. Ta se potom zušlechťuje na materiály, které jsou nejdůležitějšími surovinami pro všechna vznikající i zavedená impéria.', + 'description_long' => 'V těchto dolech se těží rudy rozličných kovů. Ta se potom zušlechťuje na materiály, které jsou nejdůležitějšími surovinami pro všechna vznikající i zavedená impéria.', + ], + 'crystal_mine' => [ + 'title' => 'Důl na krystaly', + 'description' => 'Krystaly jsou hlavní surovinou používanou na výrobu elektrických obvodů a určitých slitinových směsí.', + 'description_long' => 'Krystaly jsou hlavní surovinou používanou na výrobu elektrických obvodů a určitých slitinových směsí.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Syntetizér deuteria', + 'description' => 'Syntetizér deuteria vytahuje stopové množství deuteria z vody na planetě.', + 'description_long' => 'Syntetizér deuteria vytahuje stopové množství deuteria z vody na planetě.', + ], + 'solar_plant' => [ + 'title' => 'Solární elektrárna', + 'description' => 'Solární elektrárny vstřebávají energii ze slunečního záření. Všechny doly potřebují energii, aby správně fungovaly.', + 'description_long' => 'Solární elektrárny vstřebávají energii ze slunečního záření. Všechny doly potřebují energii, aby správně fungovaly.', + ], + 'fusion_plant' => [ + 'title' => 'Fúzní reaktor', + 'description' => 'Fúzní reaktor využívá deuteria k výrobě energie.', + 'description_long' => 'Fúzní reaktor využívá deuteria k výrobě energie.', + ], + 'metal_store' => [ + 'title' => 'Sklad kovu', + 'description' => 'Poskytuje uskladnění pro čerstvě natěžený kov.', + 'description_long' => 'Poskytuje uskladnění pro čerstvě natěžený kov.', + ], + 'crystal_store' => [ + 'title' => 'Sklad krystalu', + 'description' => 'Poskytuje uskladnění pro přebytečný krystal.', + 'description_long' => 'Poskytuje uskladnění pro přebytečný krystal.', + ], + 'deuterium_store' => [ + 'title' => 'Nádrž na deuterium', + 'description' => 'Obrovské nádrže pro skladování čerstvě syntetizovaného deuteria.', + 'description_long' => 'Obrovské nádrže pro skladování čerstvě syntetizovaného deuteria.', + ], + 'robot_factory' => [ + 'title' => 'Továrna na roboty', + 'description' => 'Továrny na roboty poskytují robokonstruktéry na pomoc při stavbách budov. Každá úroveň zvyšuje rychlost vylepšování budov.', + 'description_long' => 'Továrny na roboty poskytují robokonstruktéry na pomoc při stavbách budov. Každá úroveň zvyšuje rychlost vylepšování budov.', + ], + 'shipyard' => [ + 'title' => 'Hangár', + 'description' => 'V hangáru jsou stavěny veškeré typy lodí a obranných zařízení.', + 'description_long' => 'V hangáru jsou stavěny veškeré typy lodí a obranných zařízení.', + ], + 'research_lab' => [ + 'title' => 'Výzkumná laboratoř', + 'description' => 'Výzkumná laboratoř je nezbytná ke zkoumání nových technologií.', + 'description_long' => 'Výzkumná laboratoř je nezbytná ke zkoumání nových technologií.', + ], + 'alliance_depot' => [ + 'title' => 'Alianční sklad', + 'description' => 'Alianční sklad dodává palivo spřáteleným letkám, pomáhajícím s obranou v orbitě.', + 'description_long' => 'Alianční sklad dodává palivo spřáteleným letkám, pomáhajícím s obranou v orbitě.', + ], + 'missile_silo' => [ + 'title' => 'Raketové silo', + 'description' => 'Raketová sila se používají k uschování raket.', + 'description_long' => 'Raketová sila se používají k uschování raket.', + ], + 'nano_factory' => [ + 'title' => 'Továrna s nanoboty', + 'description' => 'Toto je ultimátní robotechnologie. Každá úroveň krátí čas výstavby budov, lodí a obranných konstrukcí.', + 'description_long' => 'Toto je ultimátní robotechnologie. Každá úroveň krátí čas výstavby budov, lodí a obranných konstrukcí.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer zvyšuje množství použitelného povrchu planety.', + 'description_long' => 'Terraformer zvyšuje množství použitelného povrchu planety.', + ], + 'space_dock' => [ + 'title' => 'Vesmírný dok', + 'description' => 'Ve vesmírném doku lze opravovat vraky lodí.', + 'description_long' => 'Ve vesmírném doku lze opravovat vraky lodí.', + ], + 'lunar_base' => [ + 'title' => 'Základna na měsíci', + 'description' => 'Vzhledem k tomu, že Měsíc nemá atmosféru, je k vytvoření obyvatelného prostoru zapotřebí měsíční základna.', + 'description_long' => 'Měsíc nemá vlastní atmosféru a tak základna musí vyrábět obyvatelné místo.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzor falangy', + 'description' => 'Pomocí senzorové falangy lze objevit a pozorovat flotily jiných říší. Čím větší je pole senzorové falangy, tím větší dosah může snímat.', + 'description_long' => 'Užitím senzoru falangy objevíte letky ostatních impérií. Dosah senzoru je závislý na velikosti jeho paprsku.', + ], + 'jump_gate' => [ + 'title' => 'Hyperprostorová brána', + 'description' => 'Skokové brány jsou obrovské transceivery schopné poslat i tu největší flotilu během okamžiku ke vzdálené skokové bráně.', + 'description_long' => 'Hyperprostorové brány jsou systém obrovských vysílačů, schopných posílat i ty největší letky do přijímací hyperprostorové brány, a to kdekoliv ve vesmíru, bez ztráty času.', + ], + 'energy_technology' => [ + 'title' => 'Energetická technologie', + 'description' => 'Znalost různých druhů energie je nezbytná pro mnoho nových technologií.', + 'description_long' => 'Znalost různých druhů energie je nezbytná pro mnoho nových technologií.', + ], + 'laser_technology' => [ + 'title' => 'Laserová technologie', + 'description' => 'Zaostřování světla produkuje paprsek který způsobuje poškození při zásahu objektu.', + 'description_long' => 'Zaostřování světla produkuje paprsek který způsobuje poškození při zásahu objektu.', + ], + 'ion_technology' => [ + 'title' => 'Iontová technologie', + 'description' => 'Koncentrace iontů ti umožní postavit kanóny, které mohou způsobit nesmírné škody. Každá úroveň také sníží náklady na zbourání budovy o 4 %.', + 'description_long' => 'Koncentrace iontů ti umožní postavit kanóny, které mohou způsobit nesmírné škody. Každá úroveň také sníží náklady na zbourání budovy o 4 %.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperprostorová technologie', + 'description' => 'Integrací 4. a 5. dimenze je nyní možné zkoumat nový druh pohonu, který je ekonomičtější a efektivnější.', + 'description_long' => 'Pomocí integrace 4. a 5. dimenze je nyní možné zkoumat nový druh pohonu, který je ekonomičtější a výkonnější. S použitím čtvrté a páté dimenze je nyní možné zmenšit nakládací rampu Tvých lodí k ušetření místa.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmová technologie', + 'description' => 'Další vývoj iontové technologie urychluje vysokoenergetické plazma, které tak dosahuje devastačních škod a navíc optimalizuje produkci kovu a krystalu (1 %/0,66 %/0,33 % za úroveň).', + 'description_long' => 'Další vývoj iontové technologie urychluje vysokoenergetické plazma, které tak dosahuje devastačních škod a navíc optimalizuje produkci kovu a krystalu (1 %/0,66 %/0,33 % za úroveň).', + ], + 'combustion_drive' => [ + 'title' => 'Spalovací pohon', + 'description' => 'Rozvoj tohoto pohonu některé lodě zrychlí, i když každá úroveň zvýší jejich rychlost pouze o 10 % ze základní hodnoty.', + 'description_long' => 'Rozvoj tohoto pohonu některé lodě zrychlí, i když každá úroveň zvýší jejich rychlost pouze o 10 % ze základní hodnoty.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzní pohon', + 'description' => 'Impulzní pohon je založen na principu reakce. Další vývoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 20% ze základní hodnoty.', + 'description_long' => 'Impulzní pohon je založen na principu reakce. Další vývoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 20% ze základní hodnoty.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperprostorový pohon', + 'description' => 'Hyperprostorový pohon deformuje vesmír okolo lodi. Rozvoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 30 % ze základní hodnoty.', + 'description_long' => 'Hyperprostorový pohon deformuje vesmír okolo lodi. Rozvoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 30 % ze základní hodnoty.', + ], + 'espionage_technology' => [ + 'title' => 'Špionážní technologie', + 'description' => 'Informace o ostatních planetách a měsících můžeš získat použitím této technologie.', + 'description_long' => 'Informace o ostatních planetách a měsících můžeš získat použitím této technologie.', + ], + 'computer_technology' => [ + 'title' => 'Počítačová technologie', + 'description' => 'Se zvyšováním kapacity tvých počítačů můžeš ovládat více letek. Každý úroveň počítačové technologie zvyšuje maximální počet letek o jednu.', + 'description_long' => 'Se zvyšováním kapacity tvých počítačů můžeš ovládat více letek. Každý úroveň počítačové technologie zvyšuje maximální počet letek o jednu.', + ], + 'astrophysics' => [ + 'title' => 'Astrofyzika', + 'description' => 'S astrofyzikálním výzkumným modulem mohou lodě podnikat dlouhé expedice. Za každé 2 úrovně této technologie můžeš obsadit další planetu.', + 'description_long' => 'S astrofyzikálním výzkumným modulem mohou lodě podnikat dlouhé expedice. Za každé 2 úrovně této technologie můžeš obsadit další planetu.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktická výzkumná síť', + 'description' => 'Výzkumníci na různých planetách komunikují pomocí této sítě.', + 'description_long' => 'Výzkumníci na různých planetách komunikují pomocí této sítě.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonová technologie', + 'description' => 'Vystřelení koncentrovaného paprsku gravitonových částic může vytvořit umělé gravitační pole, které může zničit lodě nebo dokonce měsíce.', + 'description_long' => 'Vystřelení koncentrovaného paprsku gravitonových částic může vytvořit umělé gravitační pole, které může zničit lodě nebo dokonce měsíce.', + ], + 'weapon_technology' => [ + 'title' => 'Zbraňové systémy', + 'description' => 'Zbraňové systémy činí zbraňové vybavení výkonnějším. Každá úroveň zbraňových systémů zvyšuje sílu zbraní jednotek o 10% ze základní hodnoty.', + 'description_long' => 'Zbraňové systémy činí zbraňové vybavení výkonnějším. Každá úroveň zbraňových systémů zvyšuje sílu zbraní jednotek o 10% ze základní hodnoty.', + ], + 'shielding_technology' => [ + 'title' => 'Technologie štítů', + 'description' => 'Díky technologii štítů jsou štíty na lodích a obranných zařízeních efektivnější. Každá úroveň technologie štítů zvyšuje sílu štítů o 10 % základní hodnoty.', + 'description_long' => 'Technologie štítů činí štíty na lodích a obranných zařízeních výkonnějšími. Každá úroveň štítové technologie zvyšuje sílu štítů o 10% ze základní hodnoty.', + ], + 'armor_technology' => [ + 'title' => 'Pancéřování', + 'description' => 'Speciální slitiny zdokonalují obrnění na lodích a obranných stavbách. Efektivita obrnění může být zvýšena o 10% za úroveň.', + 'description_long' => 'Speciální slitiny zdokonalují obrnění na lodích a obranných stavbách. Efektivita obrnění může být zvýšena o 10% za úroveň.', + ], + 'small_cargo' => [ + 'title' => 'Malý transportér', + 'description' => 'Malý transportér je hbitá loď, která je schopna rychle transportovat suroviny na jiné planety.', + 'description_long' => 'Malý transportér je hbitá loď, která je schopna rychle transportovat suroviny na jiné planety.', + ], + 'large_cargo' => [ + 'title' => 'Velký transportér', + 'description' => 'Tento transportér má mnohem větší nákladovou kapacitu než malý transportér a je zpravidla rychlejší díky vylepšenému pohonu.', + 'description_long' => 'Tento transportér má mnohem větší nákladovou kapacitu než malý transportér a je zpravidla rychlejší díky vylepšenému pohonu.', + ], + 'colony_ship' => [ + 'title' => 'Kolonizační loď', + 'description' => 'S touto lodí můžeš kolonizovat volné planety.', + 'description_long' => 'S touto lodí můžeš kolonizovat volné planety.', + ], + 'recycler' => [ + 'title' => 'Recyklátor', + 'description' => 'Recyklátory jsou jediné lodě schopné po boji sklízet pole trosek plovoucích na oběžné dráze planety.', + 'description_long' => 'Recyklátory jsou jediné lodě schopné vytěžit trosky, které se vznáší po bojích na oběžných drahách planet.', + ], + 'espionage_probe' => [ + 'title' => 'Špionážní sonda', + 'description' => 'Špionážní sondy jsou malé, hbité letouny, které poskytují data o letkách a planetách na obrovské vzdálenosti.', + 'description_long' => 'Špionážní sondy jsou malé, hbité letouny, které poskytují data o letkách a planetách na obrovské vzdálenosti.', + ], + 'solar_satellite' => [ + 'title' => 'Solární satelit', + 'description' => 'Solární satelity jsou jednoduché platformy solárních článků, které se nacházejí na vysoké, stacionární oběžné dráze. Shromažďují sluneční světlo a přenášejí je na pozemní stanici pomocí laseru.', + 'description_long' => 'Solární satelity jsou jednoduché plochy solárních panelů, umístěné vysoko ve stabilním orbitalu. Získávají sluneční světlo a přenášejí ho za pomoci laserů na pozemskou stanici. Solární satelity produkují 35 energie na této planetě.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Crawler zvyšuje produkci kovu, krystalu a deuteria o 0,02 %, 0,02 % a 0,02 %. Jako sběrateli se ti rovněž zvýší produkce. Maximální celkový bonus záleží na úrovni tvých dolů.', + 'description_long' => 'Crawler zvyšuje produkci kovu, krystalu a deuteria o 0,02 %, 0,02 % a 0,02 %. Jako sběrateli se ti rovněž zvýší produkce. Maximální celkový bonus záleží na úrovni tvých dolů.', + ], + 'pathfinder' => [ + 'title' => 'Průzkumník', + 'description' => 'Pathfinder je rychlá a obratná loď, určená pro výpravy do neznámých sektorů vesmíru.', + 'description_long' => 'Průzkumníci jsou velcí, prostorní a mohou na expedicích těžit pole trosek. Rovněž se zvyšuje celkový výnos.', + ], + 'light_fighter' => [ + 'title' => 'Lehký stíhač', + 'description' => 'Lehký stíhač je obratná loď, která je k nalezení na téměr každé planetě. Náklady nejsou příliš vysoké, nicméně síla štítů a nákladová kapacita jsou velmi nízké.', + 'description_long' => 'Lehký stíhač je obratná loď, která je k nalezení na téměr každé planetě. Náklady nejsou příliš vysoké, nicméně síla štítů a nákladová kapacita jsou velmi nízké.', + ], + 'heavy_fighter' => [ + 'title' => 'Těžký stíhač', + 'description' => 'Tento stíhač je lépe obrněný a má větší útočnou sílu než lehký stíhač.', + 'description_long' => 'Tento stíhač je lépe obrněný a má větší útočnou sílu než lehký stíhač.', + ], + 'cruiser' => [ + 'title' => 'Křižník', + 'description' => 'Křižníky jsou obrněné téměř třikrát více než těžké stíhačky a mají více než dvojnásobnou palebnou sílu. Navíc jsou velmi rychlé.', + 'description_long' => 'Křižníky jsou obrněné téměř třikrát více než těžké stíhačky a mají více než dvojnásobnou palebnou sílu. Navíc jsou velmi rychlé.', + ], + 'battle_ship' => [ + 'title' => 'Bitevní loď', + 'description' => 'Bitevní lodě tvoří páteř letky. Jejich těžká děla, vysoká rychlost a rozsáhlý nákladový prostor přiměly jejich protivníky brát je vážně.', + 'description_long' => 'Bitevní lodě tvoří páteř letky. Jejich těžká děla, vysoká rychlost a rozsáhlý nákladový prostor přiměly jejich protivníky brát je vážně.', + ], + 'battlecruiser' => [ + 'title' => 'Bitevní křižník', + 'description' => 'Největší specializací bitevního křižníku je zachycování nepřátelských letek.', + 'description_long' => 'Největší specializací bitevního křižníku je zachycování nepřátelských letek.', + ], + 'bomber' => [ + 'title' => 'Bombardér', + 'description' => 'Bombardér byl speciálně vyvinut pro ničení planetárních obranných systémů světa.', + 'description_long' => 'Bombardér byl speciálně vyvinut pro ničení planetárních obranných systémů světa.', + ], + 'destroyer' => [ + 'title' => 'Ničitel', + 'description' => 'Ničitel je král válečných lodí.', + 'description_long' => 'Ničitel je král válečných lodí.', + ], + 'deathstar' => [ + 'title' => 'Hvězda smrti', + 'description' => 'Zničující síla hvězdy smrti je dosud nepřekonaná.', + 'description_long' => 'Zničující síla hvězdy smrti je dosud nepřekonaná.', + ], + 'reaper' => [ + 'title' => 'Rozparovač', + 'description' => 'Reaper je výkonná bojová loď specializovaná na agresivní nájezdy a sklizeň trosek.', + 'description_long' => 'Loď třídy Rozparovače je mocný ničící nástroj, který může těžit pole trosek ihned po bitvě.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketomet', + 'description' => 'Raketomet je obranné opatření, které je vhodné pro svou jednoduchost a pro výtečný poměr cena/výkon.', + 'description_long' => 'Raketomet je obranné opatření, které je vhodné pro svou jednoduchost a pro výtečný poměr cena/výkon.', + ], + 'light_laser' => [ + 'title' => 'Lehký laser', + 'description' => 'Koncentrovaná palba fotonů na cíl může způsobit znatelně větší poškození než obyčejné střelné zbraně.', + 'description_long' => 'Koncentrovaná palba fotonů na cíl může způsobit znatelně větší poškození než obyčejné střelné zbraně.', + ], + 'heavy_laser' => [ + 'title' => 'Těžký laser', + 'description' => 'Těžký laser je logickým stupněm vývoje lehkého laseru.', + 'description_long' => 'Těžký laser je logickým stupněm vývoje lehkého laseru.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussův kanón', + 'description' => 'Gaussův kanón pálí vysokou rychlostí tuny těžké projektily.', + 'description_long' => 'Gaussův kanón pálí vysokou rychlostí tuny těžké projektily.', + ], + 'ion_cannon' => [ + 'title' => 'Iontový kanón', + 'description' => 'Iontový kanón pálí nepřetržitý svazek zrychlených iontů, které zasaženým objektům způsobují značná poškození.', + 'description_long' => 'Iontový kanón pálí nepřetržitý svazek zrychlených iontů, které zasaženým objektům způsobují značná poškození.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmová věž', + 'description' => 'Plasmové věže uvolňují energii o síle sluneční erupce, které v ničivosti předčí i Ničitele.', + 'description_long' => 'Plasmové věže uvolňují energii o síle sluneční erupce, které v ničivosti předčí i Ničitele.', + ], + 'small_shield_dome' => [ + 'title' => 'Malý planetární štít', + 'description' => 'Malý planetární štít chrání celou planetu polem, které dokáže absorbovat obrovské množství energie.', + 'description_long' => 'Malý planetární štít chrání celou planetu polem, které dokáže absorbovat obrovské množství energie.', + ], + 'large_shield_dome' => [ + 'title' => 'Velký planetární štít', + 'description' => 'Toto vylepšení malého obranného štítu může významně pomoci odolat útokům.', + 'description_long' => 'Toto vylepšení malého obranného štítu může významně pomoci odolat útokům.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Antibalistické rakety', + 'description' => 'Antibalistické rakety ničí útočící meziplanetární rakety', + 'description_long' => 'Antibalistické rakety ničí útočící meziplanetární rakety', + ], + 'interplanetary_missile' => [ + 'title' => 'Meziplanetární rakety', + 'description' => 'Meziplanetární rakety ničí nepřátelskou obranu.', + 'description_long' => 'Meziplanetární rakety ničí obranu nepřítele. Vaše meziplanetární rakety mají nyní dosah 0 systémů.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Zkracuje dobu výstavby budov aktuálně ve výstavbě o :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Zkracuje dobu výstavby aktuálních smluv s loděnicemi o :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Zkracuje dobu výzkumu u veškerého aktuálně probíhajícího výzkumu o :duration.', + ], +]; diff --git a/resources/lang/cs/wreck_field.php b/resources/lang/cs/wreck_field.php new file mode 100644 index 000000000..883196244 --- /dev/null +++ b/resources/lang/cs/wreck_field.php @@ -0,0 +1,78 @@ + 'Vrakové pole', + 'wreck_field_formed' => 'Vrakové pole se vytvořilo na souřadnicích {coordinates}', + 'wreck_field_expired' => 'Platnost vrakového pole vypršela', + 'wreck_field_burned' => 'Vrakové pole bylo spáleno', + 'formation_conditions' => 'Vrakové pole se vytvoří, když je ztraceno alespoň {min_resources} zdrojů a je zničeno alespoň {min_percentage} % bránící se flotily.', + 'resources_lost' => 'Ztracené zdroje: {amount}', + 'fleet_percentage' => 'Zničená flotila: {percentage} %', + 'repair_time' => 'Doba opravy', + 'repair_progress' => 'Průběh opravy', + 'repair_completed' => 'Oprava dokončena', + 'repairs_underway' => 'Opravy probíhají', + 'repair_duration_min' => 'Minimální doba opravy: {minutes} minut', + 'repair_duration_max' => 'Maximální doba opravy: {hours} h', + 'repair_speed_bonus' => 'Úroveň vesmírného doku {úroveň} poskytuje {bonus}% bonus za rychlost opravy', + 'ships_in_wreck_field' => 'Lodě ve vrakovém poli', + 'ship_type' => 'Typ lodi', + 'quantity' => 'Množství', + 'repairable' => 'Opravitelné', + 'total_ships' => 'Celkový počet lodí: {count}', + 'start_repairs' => 'Začněte s opravami', + 'complete_repairs' => 'Kompletní opravy', + 'burn_wreck_field' => 'Vypálit vrakové pole', + 'cancel_repairs' => 'Zrušit opravy', + 'repair_started' => 'Opravy začaly. Čas dokončení: {time}', + 'repairs_completed' => 'Všechny opravy byly dokončeny. Lodě jsou připraveny k nasazení.', + 'wreck_field_burned_success' => 'Vrakové pole bylo úspěšně vypáleno.', + 'cannot_repair' => 'Toto vrakové pole nelze opravit.', + 'cannot_burn' => 'Toto vrakové pole nelze spálit, když probíhají opravy.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Vrakové pole (zbývá {time_remaining})', + 'click_to_repair' => 'Kliknutím přejdete do Space Dock pro opravy', + 'no_wreck_field' => 'Žádné vrakové pole', + 'space_dock_required' => 'Space Dock úrovně 1 je nutný k opravě vrakových polí.', + 'space_dock_level' => 'Úroveň Space Dock: {level}', + 'upgrade_space_dock' => 'Vylepšete Space Dock a opravte více lodí', + 'repair_capacity_reached' => 'Dosažena maximální kapacita opravy. Upgradujte Space Dock pro zvýšení kapacity.', + 'wreck_field_section' => 'Informace o vrakovém poli', + 'ships_available_for_repair' => 'Lodě k opravě: {count}', + 'wreck_field_resources' => 'Vrakové pole obsahuje přibližně {value} zdrojů v hodnotě lodí.', + 'settings_title' => 'Nastavení pole vraku', + 'enabled_description' => 'Vraková pole umožňují obnovu zničených lodí skrz budovu Space Dock. Lodě lze opravit, pokud zničení splňuje určitá kritéria.', + 'percentage_setting' => 'Zničené lodě ve vrakovém poli:', + 'min_resources_setting' => 'Minimální zničení vrakových polí:', + 'min_fleet_percentage_setting' => 'Minimální procento zničení flotily:', + 'lifetime_setting' => 'Životnost vrakového pole (hodiny):', + 'repair_max_time_setting' => 'Maximální doba opravy (hodiny):', + 'repair_min_time_setting' => 'Minimální doba opravy (minuty):', + 'error_no_wreck_field' => 'Na tomto místě nebylo nalezeno žádné vrakové pole.', + 'error_not_owner' => 'Toto vrakové pole nevlastníte.', + 'error_already_repairing' => 'Opravy již probíhají.', + 'error_no_ships' => 'Nejsou k dispozici žádné lodě k opravě.', + 'error_space_dock_required' => 'Space Dock úrovně 1 je nutný k opravě vrakových polí.', + 'error_cannot_collect_late_added' => 'Lodě přidané během probíhajících oprav nelze vyzvednout ručně. Musíte počkat, až budou všechny opravy automaticky dokončeny.', + 'warning_auto_return' => 'Opravené lodě budou automaticky vráceny do provozu {hodin} hodin po dokončení opravy.', + 'time_remaining' => 'Zbývá {hours}h {minutes}m', + 'expires_soon' => 'Brzy vyprší', + 'repair_time_remaining' => 'Dokončení opravy: {time}', + 'status_active' => 'Aktivní', + 'status_repairing' => 'Opravy', + 'status_completed' => 'Dokončeno', + 'status_burned' => 'Spálený', + 'status_expired' => 'Platnost vypršela', + 'repairs_started' => 'Opravy úspěšně zahájeny', + 'all_ships_deployed' => 'Všechny lodě byly opět uvedeny do provozu', + 'no_ships_ready' => 'Žádné lodě připravené k vyzvednutí', + 'repairs_not_started' => 'Opravy zatím nebyly zahájeny', +]; diff --git a/resources/lang/cz/_TRANSLATION_STATUS.md b/resources/lang/cz/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..8a08dcbad --- /dev/null +++ b/resources/lang/cz/_TRANSLATION_STATUS.md @@ -0,0 +1,2049 @@ +# Translation status — `cz` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 394 | +| english fallback | 1982 | +| translation rate | 16.6% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1276) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/cz/t_buddies.php b/resources/lang/cz/t_buddies.php new file mode 100644 index 000000000..5148e4b6c --- /dev/null +++ b/resources/lang/cz/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Přátelé', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Název', + 'points' => 'Body', + 'rank' => 'Rank', + 'alliance' => 'Aliance', + 'coords' => 'Coords', + 'actions' => 'Akce', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/cz/t_external.php b/resources/lang/cz/t_external.php new file mode 100644 index 000000000..73179f5b7 --- /dev/null +++ b/resources/lang/cz/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Tiráž', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Pravidla', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/cz/t_facilities.php b/resources/lang/cz/t_facilities.php new file mode 100644 index 000000000..cbf6eaac5 --- /dev/null +++ b/resources/lang/cz/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Vesmírný dok', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/cz/t_galaxy.php b/resources/lang/cz/t_galaxy.php new file mode 100644 index 000000000..5a4840056 --- /dev/null +++ b/resources/lang/cz/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/cz/t_ingame.php b/resources/lang/cz/t_ingame.php new file mode 100644 index 000000000..2d7680065 --- /dev/null +++ b/resources/lang/cz/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Průměr', + 'temperature' => 'Teplota', + 'position' => 'Pozice', + 'points' => 'Bodů', + 'honour_points' => 'Vyznamenání', + 'score_place' => 'Místo', + 'score_of' => 'z', + 'page_title' => 'Přehled', + 'buildings' => 'Budovy', + 'research' => 'Výzkum', + 'switch_to_moon' => 'Přepnout na měsíc', + 'switch_to_planet' => 'Přepnout na planetu', + 'abandon_rename' => 'opustit/přejmenovat', + 'abandon_rename_title' => 'Planeta - opustit/přejmenovat', + 'abandon_rename_modal' => 'Opustit/Přejmenovat :planet_name', + 'homeworld' => 'Domovská planeta', + 'colony' => 'Kolonie', + 'moon' => 'Mesic', + ], + 'planet_move' => [ + 'resettle_title' => 'Znovu osídlovat planetu', + 'cancel_confirm' => 'Jste si jisti, že chcete zrušit toto přemístění planety? Rezervovaná pozice bude uvolněna.', + 'cancel_success' => 'Přemístění planety bylo úspěšně zrušeno.', + 'blockers_title' => 'Přemístění vaší planety v současné době stojí v cestě následující věci:', + 'no_blockers' => 'Plánovanému přemístění planety nyní nemůže nic stát v cestě.', + 'cooldown_title' => 'Čas do dalšího možného stěhování', + 'to_galaxy' => 'Do galaxie', + 'relocate' => 'Přesídlit', + 'cancel' => 'zrušit', + 'explanation' => 'Přemístění vám umožní přesunout vaše planety na jinou pozici ve vzdáleném systému dle vašeho výběru.

Skutečné přemístění nejprve proběhne 24 hodin po aktivaci. Během této doby můžete své planety používat jako obvykle. Odpočítávání vám ukazuje, kolik času zbývá před přemístěním.

Jakmile odpočítávání vyprší a planeta se má přesunout, žádná z vašich flotil, které tam jsou, nemůže být aktivní. V této době by také nemělo být nic ve výstavbě, nic se neopravovat a nic zkoumat. Pokud je po uplynutí odpočítávání stále aktivní stavební úkol, opravný úkol nebo flotila, přemístění bude zrušeno.

Pokud bude přemístění úspěšné, bude vám účtováno 240 000 temné hmoty. Planety, budovy a uložené zdroje včetně Měsíce budou okamžitě přesunuty. Vaše flotily cestují na nové souřadnice automaticky rychlostí nejpomalejší lodi. Skoková brána na přemístěný měsíc je deaktivována na 24 hodin.', + 'err_position_not_empty' => 'Cílová pozice není prázdná.', + 'err_already_in_progress' => 'Přemístění planety již probíhá.', + 'err_on_cooldown' => 'Přemístění je v době obnovení. Počkej prosím před dalším přemístěním.', + 'err_insufficient_dm' => 'Nedostatek Temné hmoty. Potřebuješ :amount TH.', + 'err_buildings_in_progress' => 'Nelze přemístit během stavby budov.', + 'err_research_in_progress' => 'Nelze přemístit během probíhajícího výzkumu.', + 'err_units_in_progress' => 'Nelze přemístit během stavby jednotek.', + 'err_fleets_active' => 'Nelze přemístit při aktivních misích flotily.', + 'err_no_active_relocation' => 'Nenalezeno žádné aktivní přemístění planety.', + ], + 'shared' => [ + 'caution' => 'Pozor', + 'yes' => 'Ano', + 'no' => 'Žádný', + 'error' => 'Chyba', + 'dark_matter' => 'Temná hmota', + 'duration' => 'Doba trvání', + 'error_occurred' => 'Došlo k chybě.', + 'level' => 'Úroveň', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Ve výstavbě', + 'vacation_mode_error' => 'Chyba, hráč je v režimu dovolené', + 'requirements_not_met' => 'Požadavky nejsou splněny!', + 'wrong_class' => 'Nemáte požadovanou třídu postavy pro tuto budovu.', + 'wrong_class_general' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu General.', + 'wrong_class_collector' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu Collector.', + 'wrong_class_discoverer' => 'Abyste mohli postavit tuto loď, musíte mít zvolenou třídu Discoverer.', + 'no_moon_building' => 'Nemůžete postavit tu budovu na měsíci!', + 'not_enough_resources' => 'Nedostatek zdrojů!', + 'queue_full' => 'Fronta je plná', + 'not_enough_fields' => 'Není dost polí!', + 'shipyard_busy' => 'V loděnici je stále rušno', + 'research_in_progress' => 'V současné době probíhá výzkum!', + 'research_lab_expanding' => 'Výzkumná laboratoř se rozšiřuje.', + 'shipyard_upgrading' => 'Loděnice se modernizuje.', + 'nanite_upgrading' => 'Nanite Factory se upgraduje.', + 'max_amount_reached' => 'Bylo dosaženo maximálního počtu!', + 'expand_button' => 'Rozbalte :title on level :level', + 'loca_notice' => 'Odkaz', + 'loca_demolish' => 'Opravdu snížit verzi TECHNOLOGY_NAME o jednu úroveň?', + 'loca_lifeform_cap' => 'Jeden nebo více souvisejících bonusů je již na maximum. Chcete přesto ve výstavbě pokračovat?', + 'last_inquiry_error' => 'Poslední akce nemůže být zpracována. Prosím, zopakujte akci znovu.', + 'planet_move_warning' => 'Pozor! Tato mise může stále běžet, jakmile začne období přemístění, a pokud tomu tak je, proces bude zrušen. Opravdu chcete v této práci pokračovat?', + 'building_started' => 'Stavba úspěšně zahájena.', + 'invalid_token' => 'Neplatný token.', + 'downgrade_started' => 'Degradace budovy zahájena.', + 'construction_canceled' => 'Stavba zrušena.', + 'added_to_queue' => 'Přidáno do fronty staveb.', + 'invalid_queue_item' => 'Neplatné ID položky fronty', + ], + 'resources_page' => [ + 'page_title' => 'Zásobování', + 'settings_link' => 'Nastavení zásobování', + 'section_title' => 'Surovinové budovy', + ], + 'facilities_page' => [ + 'page_title' => 'Továrny', + 'section_title' => 'Tovární budovy', + 'use_jump_gate' => 'Použijte Jump Gate', + 'jump_gate' => 'Hyperprostorová brána', + 'alliance_depot' => 'Alianční sklad', + 'burn_confirm' => 'Jste si jistý, že chcete spálit toto vrakové pole? Tuto akci nelze vrátit zpět.', + ], + 'research_page' => [ + 'basic' => 'Základní výzkum', + 'drive' => 'Výzkum pohonů', + 'advanced' => 'Pokročilé výzkumy', + 'combat' => 'Bojový výzkum', + ], + 'shipyard_page' => [ + 'battleships' => 'Bitevní lodě', + 'civil_ships' => 'Civilní lodě', + 'no_units_idle' => 'Žádné jednotky se právě nestaví.', + 'no_units_idle_tooltip' => 'Klikni pro přechod do Loděnice.', + 'to_shipyard' => 'Přejít do Loděnice', + ], + 'defense_page' => [ + 'page_title' => 'Obrana', + 'section_title' => 'Obranné jednotky', + ], + 'resource_settings' => [ + 'production_factor' => 'Výrobní faktor', + 'recalculate' => 'Přepočítat', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'basic_income' => 'Základní Příjem', + 'level' => 'Úroveň', + 'number' => 'Číslo:', + 'items' => 'Předměty', + 'geologist' => 'Geolog', + 'mine_production' => 'důlní produkce', + 'engineer' => 'Inženýr', + 'energy_production' => 'výroba energie', + 'character_class' => 'Třída postavy', + 'commanding_staff' => 'Velící důstojníci', + 'storage_capacity' => 'Kapacita skladů', + 'total_per_hour' => 'Celkem za hodinu:', + 'total_per_day' => 'Celkem za den', + 'total_per_week' => 'Celkem za týden:', + ], + 'facilities_destroy' => [ + 'silo_description' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + 'silo_capacity' => 'Raketové silo na úrovni :level může obsahovat meziplanetární střely :ipm nebo antibalistické střely :abm.', + 'type' => 'Typ', + 'number' => 'Číslo', + 'tear_down' => 'strhnout', + 'proceed' => 'Pokračovat', + 'enter_minimum' => 'Zadejte prosím alespoň jednu střelu, kterou chcete zničit', + 'not_enough_abm' => 'Nemáte tolik antibalistických střel', + 'not_enough_ipm' => 'Nemáte tolik meziplanetárních střel', + 'destroyed_success' => 'Rakety úspěšně zničeny', + 'destroy_failed' => 'Nepodařilo se zničit rakety', + 'error' => 'Došlo k chybě. Zkuste to prosím znovu.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Vyslání flotily I', + 'dispatch_2_title' => 'Odbavení flotily II', + 'dispatch_3_title' => 'Odbavení flotily III', + 'movement_title' => 'pohyb letky', + 'to_movement' => 'K pohybu flotily', + 'fleets' => 'Flotily', + 'expeditions' => 'Expedice', + 'reload' => 'Znovu načíst', + 'clock' => 'Čas', + 'load_dots' => 'načítání...', + 'never' => 'Nikdy', + 'tooltip_slots' => 'Použitých / Celkových pozic letek', + 'no_free_slots' => 'Nejsou k dispozici žádné sloty pro flotilu', + 'tooltip_exp_slots' => 'Použitých / Celkových pozic na expedice', + 'market_slots' => 'Nabídky', + 'tooltip_market_slots' => 'Použité/celkové obchodní flotily', + 'fleet_dispatch' => 'Odeslání flotily', + 'dispatch_impossible' => 'Nelze vyslat letku', + 'no_ships' => 'Na této planetě nejsou žádné lodě.', + 'in_combat' => 'Flotila je momentálně v boji.', + 'vacation_error' => 'Žádné flotily nelze odeslat z prázdninového režimu!', + 'not_enough_deuterium' => 'Nedostatek deuteria!', + 'no_target' => 'Musíte vybrat platný cíl.', + 'cannot_send_to_target' => 'Na tento cíl nelze poslat flotily.', + 'cannot_start_mission' => 'Tuto misi nemůžeš začít.', + 'mission_label' => 'Mise', + 'target_label' => 'Cíl', + 'player_name_label' => 'Jméno hráče', + 'no_selection' => 'Nebylo vybráno nic', + 'no_mission_selected' => 'Nebyla vybrána žádná mise!', + 'combat_ships' => 'Bitevní lodě', + 'civil_ships' => 'Civilní lodě', + 'standard_fleets' => 'Standardní flotily', + 'edit_standard_fleets' => 'Upravit standardní flotily', + 'select_all_ships' => 'Vyberte všechny lodě', + 'reset_choice' => 'Resetovat volbu', + 'api_data' => 'Tato data lze zadat do kompatibilního bojového simulátoru:', + 'tactical_retreat' => 'Taktický ústup', + 'tactical_retreat_tooltip' => 'Zobrazit spotřebu deuteria při úniku', + 'continue' => 'Pokračovat', + 'back' => 'Zpět', + 'origin' => 'Původ', + 'destination' => 'Cíl', + 'planet' => 'Planeta', + 'moon' => 'Mesic', + 'coordinates' => 'Souřadnice', + 'distance' => 'Vzdálenost', + 'debris_field' => 'Pole trosek', + 'debris_field_lower' => 'Pole trosek', + 'shortcuts' => 'Zkratky', + 'combat_forces' => 'Bojové síly', + 'player_label' => 'Hráč', + 'player_name' => 'Jméno hráče', + 'select_mission' => 'Vyberte misi pro cíl', + 'bashing_disabled' => 'Útočné mise byly deaktivovány v důsledku příliš mnoha útoků na cíl.', + 'mission_expedition' => 'Expedice', + 'mission_colonise' => 'Kolonizace', + 'mission_recycle' => 'Vytěžit pole trosek', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Rozmístění', + 'mission_espionage' => 'Špionáž', + 'mission_acs_defend' => 'APP Obrana', + 'mission_attack' => 'Útok', + 'mission_acs_attack' => 'APP Útok', + 'mission_destroy_moon' => 'Likvidace Měsíce', + 'desc_attack' => 'Útočí na flotilu a obranu vašeho protivníka.', + 'desc_acs_attack' => 'Čestné bitvy se mohou stát nečestnými bitvami, pokud silní hráči vstoupí přes ACS. Rozhodujícím faktorem je zde útočníkův součet celkových vojenských bodů v porovnání se součtem celkových vojenských bodů obránce.', + 'desc_transport' => 'Přenáší vaše zdroje na jiné planety.', + 'desc_deploy' => 'Pošle vaši flotilu trvale na jinou planetu vašeho impéria.', + 'desc_acs_defend' => 'Braňte planetu svého spoluhráče.', + 'desc_espionage' => 'Špehovejte světy cizích císařů.', + 'desc_colonise' => 'Kolonizuje novou planetu.', + 'desc_recycle' => 'Pošlete své recyklátory na pole trosek, aby shromáždili zdroje, které se tam vznášejí.', + 'desc_destroy_moon' => 'Zničí měsíc vašeho nepřítele.', + 'desc_expedition' => 'Pošlete své lodě do nejvzdálenějších míst vesmíru, abyste dokončili vzrušující úkoly.', + 'fleet_union' => 'Unie flotily', + 'union_created' => 'Sjednocení flotily bylo úspěšně vytvořeno.', + 'union_edited' => 'Sjednocení flotily bylo úspěšně upraveno.', + 'err_union_max_fleets' => 'Útočit může maximálně 16 flotil.', + 'err_union_max_players' => 'Útočit může maximálně 5 hráčů.', + 'err_union_too_slow' => 'Jste příliš pomalí, abyste se připojili k této flotile.', + 'err_union_target_mismatch' => 'Vaše flotila musí cílit na stejné místo jako unie flotily.', + 'union_name' => 'Název unie', + 'buddy_list' => 'Seznam kamarádů', + 'buddy_list_loading' => 'Načítání...', + 'buddy_list_empty' => 'Nejsou k dispozici žádní kamarádi', + 'buddy_list_error' => 'Načtení kamarádů se nezdařilo', + 'search_user' => 'Hledat uživatele', + 'search' => 'Hledat', + 'union_user' => 'Unie uživatel', + 'invite' => 'Pozvat', + 'kick' => 'Kop', + 'ok' => 'Dobře', + 'own_fleet' => 'Vlastní flotila', + 'briefing' => 'Briefing', + 'load_resources' => 'Načíst zdroje', + 'load_all_resources' => 'Načíst všechny zdroje', + 'all_resources' => 'všechny suroviny', + 'flight_duration' => 'Délka letu (jednosměrná)', + 'federation_duration' => 'Délka letu (sjednocení flotily)', + 'arrival' => 'Příchod', + 'return_trip' => 'Návrat', + 'speed' => 'Rychlost:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Spotřeba deuteria', + 'empty_cargobays' => 'Prázdné nákladové prostory', + 'hold_time' => 'Vydržte', + 'expedition_duration' => 'Délka expedice', + 'cargo_bay' => 'nákladový prostor', + 'cargo_space' => 'Použitá kapacita / celková kapacita', + 'send_fleet' => 'Vyslat letku', + 'retreat_on_defender' => 'Návrat po ústupu obránců', + 'retreat_tooltip' => 'Pokud je tato možnost aktivována, stáhne se Tvá letka spolu s úprkem protivníkovy letky.', + 'plunder_food' => 'Drancovat jídlo', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lodě', + 'shipment' => 'Zásilka', + 'recall' => 'Odvolání', + 'start_time' => 'Čas zahájení', + 'time_of_arrival' => 'Čas příjezdu', + 'deep_space' => 'Hluboký vesmír', + 'uninhabited_planet' => 'Neobydlená planeta', + 'no_debris_field' => 'Žádné pole trosek', + 'player_vacation' => 'Hráč v režimu dovolené', + 'admin_gm' => 'Admin nebo GM', + 'noob_protection' => 'Noob ochrana', + 'player_too_strong' => 'Na tuto planetu nelze zaútočit, protože hráč je příliš silný!', + 'no_moon' => 'Měsíc není k dispozici.', + 'no_recycler' => 'Není k dispozici žádný recyklátor.', + 'no_events' => 'Momentálně neprobíhají žádné akce.', + 'planet_already_reserved' => 'Tato planeta již byla rezervována pro přemístění.', + 'max_planet_warning' => 'Pozor! V tuto chvíli nemohou být kolonizovány žádné další planety. Pro každou novou kolonii jsou nutné dvě úrovně astrotechnologického výzkumu. Stále chcete poslat svou flotilu?', + 'empty_systems' => 'Prázdné systémy', + 'inactive_systems' => 'Neaktivní systémy', + 'network_on' => 'Na', + 'network_off' => 'Vypnuto', + 'err_generic' => 'Došlo k chybě', + 'err_no_moon' => 'Chyba, není tam žádný měsíc', + 'err_newbie_protection' => 'Chyba, hráče nelze kontaktovat z důvodu ochrany nováčků', + 'err_too_strong' => 'Hráč je příliš silný na to, aby byl napaden', + 'err_vacation_mode' => 'Chyba, hráč je v režimu dovolené', + 'err_own_vacation' => 'Žádné flotily nelze odeslat z prázdninového režimu!', + 'err_not_enough_ships' => 'Chyba, není k dispozici dostatek lodí, odešlete maximální počet:', + 'err_no_ships' => 'Chyba, nejsou k dispozici žádné lodě', + 'err_no_slots' => 'Chyba, nejsou k dispozici žádné volné sloty pro flotilu', + 'err_no_deuterium' => 'Omyl, nemáte dostatek deuteria', + 'err_no_planet' => 'Chyba, žádná planeta tam není', + 'err_no_cargo' => 'Chyba, nedostatečná kapacita nákladu', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Zákaz útoku', + 'enemy_fleet' => 'Nepřátelská', + 'friendly_fleet' => 'Přátelská', + 'admiral_slot_bonus' => 'Bonus admirála: extra slot flotily', + 'general_slot_bonus' => 'Bonusový slot flotily', + 'bash_warning' => 'Varování: limit útoků byl dosažen! Další útoky mohou vést k zablokování účtu.', + 'add_new_template' => 'Uložit šablonu flotily', + 'tactical_retreat_label' => 'Taktický ústup', + 'tactical_retreat_full_tooltip' => 'Povolit taktický ústup: tvá flotila ustoupí, pokud je bojový poměr nevýhodný. Vyžaduje Admirála pro poměr 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktický ústup při poměru 3:1 (vyžaduje Admirála)', + 'fleet_sent_success' => 'Tvá flotila byla úspěšně odeslána.', + ], + 'galaxy' => [ + 'vacation_error' => 'V režimu dovolené nemůžete použít zobrazení galaxie!', + 'system' => 'Systém', + 'go' => 'Jdi!', + 'system_phalanx' => 'Soustava falangy', + 'system_espionage' => 'Systémová špionáž', + 'discoveries' => 'Objevy', + 'discoveries_tooltip' => 'Zahájení objevitelské mise na všech možných místech', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Použité sloty', + 'planet_col' => 'Planeta', + 'name_col' => 'Název', + 'moon_col' => 'Mesic', + 'debris_short' => 'DF', + 'player_status' => 'Hráč (stav)', + 'alliance' => 'Aliance', + 'action' => 'Akce', + 'planets_colonized' => 'Planety kolonizovány', + 'expedition_fleet' => 'Expediční letka', + 'admiral_needed' => 'Pro využívání této funkce potřebuješ admirála.', + 'send' => 'pošli', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrátor', + 'status_strong_abbr' => 's', + 'legend_strong' => 'silnější hráč', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'slabší hráč (nováček)', + 'status_outlaw_abbr' => 'Ó', + 'legend_outlaw' => 'Psanec (dočasně)', + 'status_vacation_abbr' => 'proti', + 'vacation_mode' => 'Režim dovolené', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'zablokovaný', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dní neaktivní', + 'status_longinactive_abbr' => 'já', + 'legend_inactive_28' => '28 dní neaktivní', + 'status_honorable_abbr' => 'bo', + 'legend_honorable' => 'Ctihodný cíl', + 'phalanx_restricted' => 'Systémová falanga může být používána pouze alianční třídou Researcher!', + 'astro_required' => 'Nejprve musíte prozkoumat astrofyziku.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Aktivita', + 'no_action' => 'Nejsou k dispozici žádné akce.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Průměr měsíce v km', + 'km' => 'km', + 'pathfinders_needed' => 'Potřebné hledače cesty', + 'recyclers_needed' => 'Potřebné recyklátory', + 'mine_debris' => 'Moje', + 'phalanx_no_deut' => 'Nedostatek deuteria k nasazení falangy.', + 'use_phalanx' => 'Použijte falangu', + 'colonize_error' => 'Není možné kolonizovat planetu bez kolonizační lodi.', + 'ranking' => 'Pořadí', + 'espionage_report' => 'Zpráva o špionáži', + 'missile_attack' => 'Raketový útok', + 'rank' => 'Pořadí', + 'alliance_member' => 'Člen', + 'alliance_class' => 'Alianční třída', + 'espionage_not_possible' => 'Špionáž není možná', + 'espionage' => 'Špionáž', + 'hire_admiral' => 'Najměte si admirála', + 'dark_matter' => 'Temná hmota', + 'outlaw_explanation' => 'Pokud jste psanec, nemáte již žádnou ochranu před útoky a mohou být napadeni všemi hráči.', + 'honorable_target_explanation' => 'V boji proti tomuto cíli můžete získat body cti a ukořistit o 50 % více kořisti.', + 'relocate_success' => 'Pozice je pro vás rezervovaná. Stěhování kolonie začalo.', + 'relocate_title' => 'Znovu osídlovat planetu', + 'relocate_question' => 'Opravdu chcete přemístit svou planetu na tyto souřadnice? K financování přemístění budete potřebovat :cost Dark Matter.', + 'deut_needed_relocate' => 'Nemáte dost deuteria! Potřebujete 10 jednotek deuteria.', + 'fleet_attacking' => 'Flotila útočí!', + 'fleet_underway' => 'Flotila je na cestě', + 'discovery_send' => 'Odešlete průzkumnou loď', + 'discovery_success' => 'Průzkumná loď odeslána', + 'discovery_unavailable' => 'Na toto místo nemůžete poslat průzkumnou loď.', + 'discovery_underway' => 'Průzkumná loď se již blíží k této planetě.', + 'discovery_locked' => 'Ještě jste neodemkli výzkum, abyste objevili nové formy života.', + 'discovery_title' => 'Průzkumná loď', + 'discovery_question' => 'Chcete na tuto planetu vyslat průzkumnou loď?
Kov: 5000 Krystal: 1000 Deuterium: 500', + 'sensor_report' => 'hlášení senzoru', + 'sensor_report_from' => 'Zpráva ze senzorů z', + 'refresh' => 'Obnovit', + 'arrived' => 'Přišel', + 'target' => 'Cíl', + 'flight_duration' => 'Délka letu', + 'ipm_full' => 'Meziplanetární rakety', + 'primary_target' => 'Primární cíl', + 'no_primary_target' => 'Není vybrán žádný primární cíl: náhodný cíl', + 'target_has' => 'Cíl má', + 'abm_full' => 'Antibalistické rakety', + 'fire' => 'Oheň', + 'valid_missile_count' => 'Zadejte prosím platný počet střel', + 'not_enough_missiles' => 'Nemáte dost raket', + 'launched_success' => 'Rakety úspěšně odpáleny!', + 'launch_failed' => 'Nepodařilo se odpálit rakety', + 'alliance_page' => 'Informace o alianci', + 'apply' => 'Požádat', + 'contact_support' => 'Kontaktovat podporu', + 'insufficient_range' => 'Nedostatečný dosah (výzkumný impulsní pohon) vašich meziplanetárních střel!', + ], + 'buddy' => [ + 'request_sent' => 'Žádost o kamaráda byla úspěšně odeslána!', + 'request_failed' => 'Odeslání žádosti o kamaráda se nezdařilo.', + 'request_to' => 'Kamarád prosí', + 'ignore_confirm' => 'Jste si jisti, že chcete ignorovat?', + 'ignore_success' => 'Hráč byl úspěšně ignorován!', + 'ignore_failed' => 'Hráče se nepodařilo ignorovat.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotily', + 'tab_communication' => 'Komunikace', + 'tab_economy' => 'Ekonomika', + 'tab_universe' => 'Vesmír', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Oblíbené', + 'subtab_espionage' => 'Špionáž', + 'subtab_combat' => 'Bojové zprávy', + 'subtab_expeditions' => 'Expedice', + 'subtab_transport' => 'Odbory/Doprava', + 'subtab_other' => 'Ostatní', + 'subtab_messages' => 'Zprávy', + 'subtab_information' => 'Informace', + 'subtab_shared_combat' => 'Sdílené bojové zprávy', + 'subtab_shared_espionage' => 'Sdílené zprávy o špionáži', + 'news_feed' => 'Newsfeed', + 'loading' => 'načítání...', + 'error_occurred' => 'Došlo k chybě', + 'mark_favourite' => 'označit jako oblíbené', + 'remove_favourite' => 'odebrat z oblíbených', + 'from' => 'Z', + 'no_messages' => 'Na této kartě nejsou aktuálně dostupné žádné zprávy', + 'new_alliance_msg' => 'Nová zpráva o alianci', + 'to' => 'Na', + 'all_players' => 'všichni hráči', + 'send' => 'pošli', + 'delete_buddy_title' => 'Smazat kamaráda', + 'report_to_operator' => 'Nahlásit tuto zprávu provozovateli hry?', + 'too_few_chars' => 'Příliš málo znaků! Zadejte prosím alespoň 2 znaky.', + 'bbcode_bold' => 'Tučné', + 'bbcode_italic' => 'kurzíva', + 'bbcode_underline' => 'Zdůraznit', + 'bbcode_stroke' => 'Přeškrtnutí', + 'bbcode_sub' => 'Dolní index', + 'bbcode_sup' => 'Horní index', + 'bbcode_font_color' => 'Barva písma', + 'bbcode_font_size' => 'Velikost písma', + 'bbcode_bg_color' => 'Barva pozadí', + 'bbcode_bg_image' => 'Obrázek na pozadí', + 'bbcode_tooltip' => 'Hrot nástroje', + 'bbcode_align_left' => 'Zarovnat doleva', + 'bbcode_align_center' => 'Zarovnání na střed', + 'bbcode_align_right' => 'Zarovnat vpravo', + 'bbcode_align_justify' => 'Zdůvodněte', + 'bbcode_block' => 'Přerušení', + 'bbcode_code' => 'Kód', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Další možnosti', + 'bbcode_list' => 'Seznam', + 'bbcode_hr' => 'Vodorovná čára', + 'bbcode_picture' => 'Obraz', + 'bbcode_link' => 'Odkaz', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Hráč', + 'bbcode_item' => 'Položka', + 'bbcode_coordinates' => 'Souřadnice', + 'bbcode_preview' => 'Náhled', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'ID nebo jméno hráče', + 'bbcode_item_ph' => 'ID položky', + 'bbcode_coord_ph' => 'Galaxie:systém:pozice', + 'bbcode_chars_left' => 'Zbývající znaky', + 'bbcode_ok' => 'Dobře', + 'bbcode_cancel' => 'Zrušit', + 'bbcode_repeat_x' => 'Opakujte vodorovně', + 'bbcode_repeat_y' => 'Opakujte svisle', + 'spy_player' => 'Hráč', + 'spy_activity' => 'Aktivita', + 'spy_minutes_ago' => 'před minutami', + 'spy_class' => 'Třída', + 'spy_unknown' => 'Neznámý', + 'spy_alliance_class' => 'Alianční třída', + 'spy_no_alliance_class' => 'Není vybrána žádná třída aliance', + 'spy_resources' => 'Zásobování', + 'spy_loot' => 'Kořist', + 'spy_counter_esp' => 'Možnost kontrašpionáže', + 'spy_no_info' => 'Z kontroly se nám nepodařilo získat žádné spolehlivé informace tohoto typu.', + 'spy_debris_field' => 'Pole trosek', + 'spy_no_activity' => 'Vaše špionáž nevykazuje abnormality v atmosféře planety. Zdá se, že za poslední hodinu na planetě nebyla žádná aktivita.', + 'spy_fleets' => 'Flotily', + 'spy_defense' => 'Obrana', + 'spy_research' => 'Výzkum', + 'spy_building' => 'Budova', + 'battle_attacker' => 'Útočník', + 'battle_defender' => 'Obránce', + 'battle_resources' => 'Zásobování', + 'battle_loot' => 'Kořist', + 'battle_debris_new' => 'Pole trosek (nově vytvořené)', + 'battle_wreckage_created' => 'Vrak vytvořen', + 'battle_attacker_wreckage' => 'Trosky útočníka', + 'battle_repaired' => 'Vlastně opraveno', + 'battle_moon_chance' => 'Měsíční šance', + 'battle_report' => 'Bojová zpráva', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Velení flotily', + 'battle_from' => 'Z', + 'battle_tactical_retreat' => 'Taktický ústup', + 'battle_total_loot' => 'Celková kořist', + 'battle_debris' => 'Trosky (nové)', + 'battle_recycler' => 'Recyklátor', + 'battle_mined_after' => 'Po boji zaminováno', + 'battle_reaper' => 'Rozparovač', + 'battle_debris_left' => 'Pole trosek (vlevo)', + 'battle_honour_points' => 'Vyznamenání', + 'battle_dishonourable' => 'Nečestný boj', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Čestný boj', + 'battle_class' => 'Třída', + 'battle_weapons' => 'Zbraně', + 'battle_shields' => 'Štíty', + 'battle_armour' => 'Brnění', + 'battle_combat_ships' => 'Bitevní lodě', + 'battle_civil_ships' => 'Civilní lodě', + 'battle_defences' => 'Obrany', + 'battle_repaired_def' => 'Opravená obrana', + 'battle_share' => 'sdílet zprávu', + 'battle_attack' => 'Útok', + 'battle_espionage' => 'Špionáž', + 'battle_delete' => 'vymazat', + 'battle_favourite' => 'označit jako oblíbené', + 'battle_hamill' => 'Lehký stíhač zničil jednu Hvězdu smrti před začátkem bitvy!', + 'battle_retreat_tooltip' => 'Vezměte prosím na vědomí, že Deathstars, špionážní sondy, sluneční satelity a jakákoli flotila na misi ACS Defense nemůže uprchnout. V čestných bitvách jsou také deaktivovány taktické ústupy. Ústup mohl být také ručně deaktivován nebo mu bylo zabráněno nedostatkem deuteria. Bandité a hráči s více než 500 000 body nikdy neustoupí.', + 'battle_no_flee' => 'Bránící se flotila neutekla.', + 'battle_rounds' => 'kola', + 'battle_start' => 'Start', + 'battle_player_from' => 'z', + 'battle_attacker_fires' => 'Útočník vypálí na :obránce celkem :zásahů o celkové síle :síla. Štíty :defender2 absorbují :absorbované body poškození.', + 'battle_defender_fires' => 'Obránce vypálí na útočníka celkem :útočníků o celkové síle :síla. Štíty :útočníka2 absorbují :absorbované body poškození.', + ], + 'alliance' => [ + 'page_title' => 'Aliance', + 'tab_overview' => 'Přehled', + 'tab_management' => 'Řízení', + 'tab_communication' => 'Komunikace', + 'tab_applications' => 'Použití', + 'tab_classes' => 'Alianční třídy', + 'tab_create' => 'Vytvořit alianci', + 'tab_search' => 'Hledat alianci', + 'tab_apply' => 'uplatnit', + 'your_alliance' => 'Vaše aliance', + 'name' => 'Název', + 'tag' => 'Štítek', + 'created' => 'Vytvořeno', + 'member' => 'Člen', + 'your_rank' => 'Vaše hodnost', + 'homepage' => 'domovská stránka', + 'logo' => 'Logo Aliance', + 'open_page' => 'Otevřete stránku aliance', + 'highscore' => 'Nejlepší skóre Aliance', + 'leave_wait_warning' => 'Pokud alianci opustíte, budete muset počkat 3 dny, než se připojíte nebo vytvoříte další alianci.', + 'leave_btn' => 'Opustit alianci', + 'member_list' => 'Seznam členů', + 'no_members' => 'Nebyli nalezeni žádní členové', + 'assign_rank_btn' => 'Přiřadit hodnost', + 'kick_tooltip' => 'Vykopněte člena aliance', + 'write_msg_tooltip' => 'Napsat zprávu', + 'col_name' => 'Název', + 'col_rank' => 'Pořadí', + 'col_coords' => 'Coords', + 'col_joined' => 'Připojeno', + 'col_online' => 'Online', + 'col_function' => 'Funkce', + 'internal_area' => 'Vnitřní prostor', + 'external_area' => 'Vnější oblast', + 'configure_privileges' => 'Nakonfigurujte oprávnění', + 'col_rank_name' => 'Jméno hodnosti', + 'col_applications_group' => 'Použití', + 'col_member_group' => 'Člen', + 'col_alliance_group' => 'Aliance', + 'delete_rank' => 'Smazat hodnost', + 'save_btn' => 'Uložit', + 'rights_warning_html' => 'Upozornění! Můžete udělit pouze oprávnění, která sami máte.', + 'rights_warning_loca' => '[b]Upozornění![/b] Můžete udělit pouze oprávnění, která sami máte.', + 'rights_legend' => 'Legenda o právech', + 'create_rank_btn' => 'Vytvořit novou hodnost', + 'rank_name_placeholder' => 'Jméno hodnosti', + 'no_ranks' => 'Nebyly nalezeny žádné hodnosti', + 'perm_see_applications' => 'Zobrazit aplikace', + 'perm_edit_applications' => 'Procesní aplikace', + 'perm_see_members' => 'Zobrazit seznam členů', + 'perm_kick_user' => 'Vyhodit uživatele', + 'perm_see_online' => 'Podívejte se na online stav', + 'perm_send_circular' => 'Napište kruhovou zprávu', + 'perm_disband' => 'Rozpustit alianci', + 'perm_manage' => 'Spravovat alianci', + 'perm_right_hand' => 'Pravá ruka', + 'perm_right_hand_long' => '`Pravá ruka` (nutné k přenosu hodnosti zakladatele)', + 'perm_manage_classes' => 'Spravujte třídu aliance', + 'manage_texts' => 'Správa textů', + 'internal_text' => 'Interní text', + 'external_text' => 'Externí text', + 'application_text' => 'Text aplikace', + 'options' => 'Nastavení', + 'alliance_logo_label' => 'Logo Aliance', + 'applications_field' => 'Použití', + 'status_open' => 'Možné (aliance otevřená)', + 'status_closed' => 'Nemožné (aliance uzavřena)', + 'rename_founder' => 'Přejmenovat název zakladatele jako', + 'rename_newcomer' => 'Přejmenovat hodnost nováčka', + 'no_settings_perm' => 'Nemáte oprávnění spravovat nastavení aliance.', + 'change_tag_name' => 'Změňte značku/název aliance', + 'change_tag' => 'Změňte značku aliance', + 'change_name' => 'Změňte název aliance', + 'former_tag' => 'Bývalá značka aliance:', + 'new_tag' => 'Nová značka aliance:', + 'former_name' => 'Bývalý název aliance:', + 'new_name' => 'Nový název aliance:', + 'former_tag_short' => 'Bývalá značka aliance', + 'new_tag_short' => 'Nová značka aliance', + 'former_name_short' => 'Bývalý název aliance', + 'new_name_short' => 'Nový název aliance', + 'no_tagname_perm' => 'Nemáte oprávnění změnit značku/název aliance.', + 'delete_pass_on' => 'Smazat alianci/Předat alianci dál', + 'delete_btn' => 'Zrušte tuto alianci', + 'no_delete_perm' => 'Nemáte oprávnění smazat alianci.', + 'handover' => 'Předávací aliance', + 'takeover_btn' => 'Převzít alianci', + 'loca_continue' => 'Pokračovat', + 'loca_change_founder' => 'Převést titul zakladatele na:', + 'loca_no_transfer_error' => 'Žádný z členů nemá požadované právo „pravé ruky“. Nemůžete předat alianci.', + 'loca_founder_inactive_error' => 'Zakladatel není neaktivní dostatečně dlouho na to, aby převzal alianci.', + 'leave_section_title' => 'Opustit alianci', + 'leave_consequences' => 'Pokud alianci opustíte, ztratíte všechna oprávnění k hodnosti a výhody aliance.', + 'no_applications' => 'Nebyly nalezeny žádné aplikace', + 'accept_btn' => 'přijmout', + 'deny_btn' => 'Odmítnout žadatele', + 'report_btn' => 'Aplikace zprávy', + 'app_date' => 'Datum přihlášky', + 'action_col' => 'Akce', + 'answer_btn' => 'odpověď', + 'reason_label' => 'Důvod', + 'apply_title' => 'Přihlaste se do Aliance', + 'apply_heading' => 'Aplikace do', + 'send_application_btn' => 'Odeslat přihlášku', + 'chars_remaining' => 'Zbývající znaky', + 'msg_too_long' => 'Zpráva je příliš dlouhá (max. 2000 znaků)', + 'addressee' => 'Na', + 'all_players' => 'všichni hráči', + 'only_rank' => 'jediná hodnost:', + 'send_btn' => 'pošli', + 'info_title' => 'Informace o alianci', + 'apply_confirm' => 'Chcete se přihlásit do této aliance?', + 'redirect_confirm' => 'Kliknutím na tento odkaz opustíte OGame. Přejete si pokračovat?', + 'class_selection_header' => 'Výběr třídy', + 'select_class_title' => 'Vyberte třídu aliance', + 'select_class_note' => 'Vyber si alianční třídu pro získání aliančních bonusů. Alianční třídu si můžeš změnit v menu aliance za předpokladu, že k tomu máš oprávnění.', + 'class_warriors' => 'Válečníci (Aliance)', + 'class_traders' => 'Obchodníci (aliance)', + 'class_researchers' => 'Výzkumníci (aliance)', + 'class_label' => 'Alianční třída', + 'buy_for' => 'Koupit za', + 'no_dark_matter' => 'Není k dispozici dostatek temné hmoty', + 'loca_deactivate' => 'Deaktivovat', + 'loca_activate_dm' => 'Chcete aktivovat třídu aliance #allianceClassName# pro temnou hmotu #darkmatter#? Tím ztratíte svou aktuální třídu aliance.', + 'loca_activate_item' => 'Chcete aktivovat třídu aliance #allianceClassName#? Tím ztratíte svou aktuální třídu aliance.', + 'loca_deactivate_note' => 'Opravdu chcete deaktivovat alianční třídu #allianceClassName#? Reaktivace vyžaduje změnu třídy aliance za 500 000 temné hmoty.', + 'loca_class_change_append' => '

Aktuální třída aliance: #currentAllianceClassName#

Poslední změna dne: #lastAllianceClassChange#', + 'loca_no_dm' => 'Není k dispozici dostatek temné hmoty! Chcete si teď nějaké koupit?', + 'loca_reference' => 'Odkaz', + 'loca_language' => 'Jazyk:', + 'loca_loading' => 'načítání...', + 'warrior_bonus_1' => '+10 % rychlosti pro lodě létající mezi členy aliance', + 'warrior_bonus_2' => '+1 úrovně bojového výzkumu', + 'warrior_bonus_3' => '+1 úroveň špionážního výzkumu', + 'warrior_bonus_4' => 'Špionážní systém lze použít ke skenování celých systémů.', + 'trader_bonus_1' => '+10 % rychlosti pro přepravce', + 'trader_bonus_2' => '+5 % těžby', + 'trader_bonus_3' => '+5 % produkce energie', + 'trader_bonus_4' => '+10 % úložné kapacity planety', + 'trader_bonus_5' => '+10 % měsíční úložné kapacity', + 'researcher_bonus_1' => '+5 % větších planet při kolonizaci', + 'researcher_bonus_2' => '+10% rychlost do cíle expedice', + 'researcher_bonus_3' => 'Systémová falanga může být použita ke skenování pohybů flotily v celých systémech.', + 'class_not_implemented' => 'Systém tříd Aliance ještě není implementován', + 'create_tag_label' => 'Značka aliance (3–8 znaků)', + 'create_name_label' => 'Název aliance (3–30 znaků)', + 'create_btn' => 'Vytvořit alianci', + 'loca_ally_tag_chars' => 'Alliance-Tag (3–30 znaků)', + 'loca_ally_name_chars' => 'Název aliance (3–8 znaků)', + 'loca_ally_name_label' => 'Název aliance (3–30 znaků)', + 'loca_ally_tag_label' => 'Značka aliance (3–8 znaků)', + 'validation_min_chars' => 'Nedostatek postav', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_space' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_consec_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_consec_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_consec_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'confirm_leave' => 'Jste si jistý, že chcete opustit alianci?', + 'confirm_kick' => 'Opravdu chcete vyhodit :username z aliance?', + 'confirm_deny' => 'Opravdu chcete tuto aplikaci zamítnout?', + 'confirm_deny_title' => 'Zamítnout aplikaci', + 'confirm_disband' => 'Opravdu smazat alianci?', + 'confirm_pass_on' => 'Opravdu chcete svou alianci předat?', + 'confirm_takeover' => 'Jste si jisti, že chcete tuto alianci převzít?', + 'confirm_abandon' => 'Opustit tuto alianci?', + 'confirm_takeover_long' => 'Převzít tuto alianci?', + 'msg_already_in' => 'Už jste v alianci', + 'msg_not_in_alliance' => 'Nejste v alianci', + 'msg_not_found' => 'Aliance nenalezena', + 'msg_id_required' => 'Je vyžadováno ID aliance', + 'msg_closed' => 'Tato aliance je uzavřena pro aplikace', + 'msg_created' => 'Aliance byla úspěšně vytvořena', + 'msg_applied' => 'Přihláška byla úspěšně odeslána', + 'msg_accepted' => 'Přihláška přijata', + 'msg_rejected' => 'Přihláška zamítnuta', + 'msg_kicked' => 'Člen vyhozen z aliance', + 'msg_kicked_success' => 'Člen úspěšně kopnul', + 'msg_left' => 'Opustili jste alianci', + 'msg_rank_assigned' => 'Hodnost přidělena', + 'msg_rank_assigned_to' => 'Hodnost byla úspěšně přiřazena uživateli :name', + 'msg_ranks_assigned' => 'Hodnosti přiděleny úspěšně', + 'msg_rank_perms_updated' => 'Oprávnění k hodnocení byla aktualizována', + 'msg_texts_updated' => 'Alianční texty aktualizovány', + 'msg_text_updated' => 'Text Aliance byl aktualizován', + 'msg_settings_updated' => 'Nastavení aliance aktualizováno', + 'msg_tag_updated' => 'Značka aliance byla aktualizována', + 'msg_name_updated' => 'Název aliance byl aktualizován', + 'msg_tag_name_updated' => 'Značka a název aliance byly aktualizovány', + 'msg_disbanded' => 'Aliance se rozpadla', + 'msg_broadcast_sent' => 'Vysílaná zpráva byla úspěšně odeslána', + 'msg_rank_created' => 'Hodnocení bylo úspěšně vytvořeno', + 'msg_apply_success' => 'Přihláška byla úspěšně odeslána', + 'msg_apply_error' => 'Přihlášku se nepodařilo odeslat', + 'msg_leave_error' => 'Nepodařilo se opustit alianci', + 'msg_assign_error' => 'Nepodařilo se přiřadit hodnosti', + 'msg_kick_error' => 'Vykopnutí člena se nezdařilo', + 'msg_invalid_action' => 'Neplatná akce', + 'msg_error' => 'Došlo k chybě', + 'rank_founder_default' => 'Zakladatel', + 'rank_newcomer_default' => 'Nováček', + ], + 'techtree' => [ + 'tab_techtree' => 'Tech. strom', + 'tab_applications' => 'Použití', + 'tab_techinfo' => 'Techinfo', + 'tab_technology' => 'Technika', + 'page_title' => 'Technika', + 'no_requirements' => 'Žádné podmínky', + 'is_requirement_for' => 'je požadavek na', + 'level' => 'Úroveň', + 'col_level' => 'Úroveň', + 'col_difference' => 'Rozdíl', + 'col_diff_per_level' => 'Rozdíl/Úroveň', + 'col_protected' => 'Chráněno', + 'col_protected_percent' => 'Chráněno (procento)', + 'production_energy_balance' => 'Spotřeba energie', + 'production_per_hour' => 'Produkce/h', + 'production_deuterium_consumption' => 'Spotřeba deuteria', + 'properties_technical_data' => 'Technické údaje', + 'properties_structural_integrity' => 'Strukturální integrita', + 'properties_shield_strength' => 'Síla štítu', + 'properties_attack_strength' => 'Síla útoku', + 'properties_speed' => 'Rychlost', + 'properties_cargo_capacity' => 'Kapacita nákladu', + 'properties_fuel_usage' => 'Spotřeba paliva (deuterium)', + 'tooltip_basic_value' => 'Základní hodnota', + 'rapidfire_from' => 'Rapidfire od', + 'rapidfire_against' => 'Rychlá palba proti', + 'storage_capacity' => 'Odkládací víčko.', + 'plasma_metal_bonus' => 'Kovový bonus %', + 'plasma_crystal_bonus' => 'Křišťálový bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximum kolonií', + 'astrophysics_max_expeditions' => 'Maximální expedice', + 'astrophysics_note_1' => 'Pozice 3 a 13 mohou být obsazeny od úrovně 4 výše.', + 'astrophysics_note_2' => 'Pozice 2 a 14 mohou být obsazeny od úrovně 6 výše.', + 'astrophysics_note_3' => 'Pozice 1 a 15 mohou být obsazeny od úrovně 8 výše.', + ], + 'options' => [ + 'page_title' => 'Nastavení', + 'tab_userdata' => 'Uživatelská data', + 'tab_general' => 'Obecné', + 'tab_display' => 'Zobrazení', + 'tab_extended' => 'Rozšířené', + 'section_playername' => 'Jméno hráče', + 'your_player_name' => 'Jméno tvého hráče:', + 'new_player_name' => 'Jméno nového hráče:', + 'username_change_once_week' => 'Své uživatelské jméno můžete změnit jednou týdně.', + 'username_change_hint' => 'Chcete-li tak učinit, klikněte na své jméno nebo nastavení v horní části obrazovky.', + 'section_password' => 'Změňte heslo', + 'old_password' => 'Zadejte staré heslo:', + 'new_password' => 'Nové heslo (alespoň 4 znaky):', + 'repeat_password' => 'Opakujte nové heslo:', + 'password_check' => 'Kontrola hesla:', + 'password_strength_low' => 'Nízký', + 'password_strength_medium' => 'Střední', + 'password_strength_high' => 'Vysoký', + 'password_properties_title' => 'Heslo by mělo obsahovat následující vlastnosti', + 'password_min_max' => 'min. 4 znaky, max. 128 znaků', + 'password_mixed_case' => 'Velká a malá písmena', + 'password_special_chars' => 'Speciální znaky (např. !?:_., )', + 'password_numbers' => 'Čísla', + 'password_length_hint' => 'Vaše heslo musí mít alespoň 4 znaky a nesmí být delší než 128 znaků.', + 'section_email' => 'E-mailová adresa', + 'current_email' => 'Aktuální e-mailová adresa:', + 'send_validation_link' => 'Odeslat ověřovací odkaz', + 'email_sent_success' => 'E-mail byl úspěšně odeslán!', + 'email_sent_error' => 'Chyba! Účet je již ověřen nebo e-mail nebylo možné odeslat!', + 'email_too_many_requests' => 'Už jste si vyžádali příliš mnoho e-mailů!', + 'new_email' => 'Nová emailová adresa:', + 'new_email_confirm' => 'Nová e-mailová adresa (k potvrzení):', + 'enter_password_confirm' => 'Zadejte heslo (pro potvrzení):', + 'email_warning' => 'Varování! Po úspěšném ověření účtu je obnovená změna e-mailové adresy možná až po uplynutí 7 dnů.', + 'section_spy_probes' => 'Špionážní sondy', + 'spy_probes_amount' => 'Počet špionážních sond:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivovat lištu chatu:', + 'section_warnings' => 'Varování', + 'disable_outlaw_warning' => 'Vypnout Varování o Psancích u útoků na 5-krát silnější protivníky:', + 'section_general_display' => 'Obecné', + 'language' => 'Jazyk:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jazykové nastavení uloženo.', + 'show_mobile_version' => 'Zobrazit mobilní verzi:', + 'show_alt_dropdowns' => 'Zobrazit alternativní rozbalovací nabídky:', + 'activate_autofocus' => 'Aktivovat automatické zaměření v hodnocení:', + 'always_show_events' => 'Zobrazovat okno událostí:', + 'events_hide' => 'Schovávat', + 'events_above' => 'Vždy nahoře', + 'events_below' => 'Vždy dole', + 'section_planets' => 'Tvoje planety', + 'sort_planets_by' => 'Seřadit planety dle:', + 'sort_emergence' => 'Pořadí vzniku', + 'sort_coordinates' => 'Souřadnice', + 'sort_alphabet' => 'Abeceda', + 'sort_size' => 'Velikost', + 'sort_used_fields' => 'Zastavěná pole', + 'sort_sequence' => 'Řazení:', + 'sort_order_up' => 'vzestupně', + 'sort_order_down' => 'sestupně', + 'section_overview_display' => 'Přehled', + 'highlight_planet_info' => 'Zvýraznit informace o planetě:', + 'animated_detail_display' => 'Animované detailní pohledy:', + 'animated_overview' => 'Animovaný přehled:', + 'section_overlays' => 'Překrývání', + 'overlays_hint' => 'Následující nastavení umožňují, aby se příslušná okna, která fungují na principu překrývání, otevřela místo přímo ve hře v novém okně.', + 'popup_notes' => 'Poznámky v novém okně:', + 'popup_combat_reports' => 'Bojové zprávy v dalším okně:', + 'section_messages_display' => 'Zprávy', + 'hide_report_pictures' => 'Skrýt obrázky v přehledech:', + 'msgs_per_page' => 'Počet zobrazených zpráv na stránce:', + 'auctioneer_notifications' => 'Upozornění dražitele:', + 'economy_notifications' => 'Vytvářejte ekonomické zprávy:', + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Podrobné zobrazení aktivity:', + 'preserve_galaxy_system' => 'Zachovat se změnou planety galaxii/systém:', + 'section_vacation' => 'Režim dovolené', + 'vacation_active' => 'Momentálně jste v režimu dovolené.', + 'vacation_can_deactivate_after' => 'Můžete jej deaktivovat po:', + 'vacation_cannot_activate' => 'Režim dovolené nelze aktivovat (aktivní flotily)', + 'vacation_description_1' => 'Režim dovolené má za cíl tě chránit po čas dlouhodobé nepřítomnosti ve hře. Můžeš ho však aktivovat pouze ve chvíli, kdy nejsou žádné lodě na misi. Stavba budov a výzkum budou pozastaveny.', + 'vacation_description_2' => 'Režim dovolené tě po aktivaci chrání před nově započatými útoky. Útoky vyvolané v době před aktivací tohoto režimu budou dokončeny. Režim nastavuje tvou produkci na nulu. Mód dovolené nezabraňuje smazání účtu, pokud byl neaktivní po 35+ dní a nenakoupil žádnou TH.', + 'vacation_description_3' => 'Mód dovolené trvá minimálně 48 hodiny. Deaktivovat jej je možné až po uplynutí této doby.', + 'vacation_tooltip_min_days' => 'Dovolená trvá minimálně 2 dní.', + 'vacation_deactivate_btn' => 'Deaktivovat', + 'vacation_activate_btn' => 'Aktivovat', + 'section_account' => 'Tvůj účet', + 'delete_account' => 'Smazat účet', + 'delete_account_hint' => 'zde zatrhni pro označení účtu ke smazání po sedmi dnech.', + 'use_settings' => 'Použít nastavení', + 'validation_not_enough_chars' => 'Nedostatek postav', + 'validation_pw_too_short' => 'Zadané heslo je příliš krátké (min. 4 znaky)', + 'validation_pw_too_long' => 'Zadané heslo je příliš dlouhé (max. 20 znaků)', + 'validation_invalid_email' => 'Musíte zadat platnou e-mailovou adresu!', + 'validation_special_chars' => 'Obsahuje neplatné znaky.', + 'validation_no_begin_end_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_no_begin_end_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_no_begin_end_whitespace' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_three_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_three_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_three_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_no_consecutive_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_no_consecutive_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_no_consecutive_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'js_change_name_title' => 'Nové jméno hráče', + 'js_change_name_question' => 'Opravdu chcete změnit jméno hráče na %newName%?', + 'js_planet_move_question' => 'Pozor! Tato mise může být stále aktivní v době přesunu planety a pokud tomu tak bude, přesun bude zrušen. Opravdu chcete pokračovat v této misi?', + 'js_tab_disabled' => 'Chcete-li použít tuto možnost, musíte být ověřeni a nemůžete být v režimu dovolené!', + 'js_vacation_question' => 'Chcete aktivovat režim dovolené? Dovolenou můžete ukončit až po 2 dnech.', + 'msg_settings_saved' => 'Nastavení uloženo', + 'msg_password_incorrect' => 'Aktuální heslo, které jste zadali, je nesprávné.', + 'msg_password_mismatch' => 'Nová hesla se neshodují.', + 'msg_password_length_invalid' => 'Nové heslo musí mít 4 až 128 znaků.', + 'msg_vacation_activated' => 'Režim dovolené byl aktivován. Bude vás chránit před novými útoky po dobu minimálně 48 hodin.', + 'msg_vacation_deactivated' => 'Režim dovolené byl deaktivován.', + 'msg_vacation_min_duration' => 'Režim dovolené můžete deaktivovat až po uplynutí minimální doby 48 hodin.', + 'msg_vacation_fleets_in_transit' => 'Nemůžete aktivovat prázdninový režim, když máte flotily na cestě.', + 'msg_probes_min_one' => 'Počet špionážních sond musí být alespoň 1', + ], + 'layout' => [ + 'player' => 'Hráč', + 'change_player_name' => 'Změňte jméno hráče', + 'highscore' => 'Top hráči', + 'notes' => 'Poznámky', + 'notes_overlay_title' => 'Moje poznámky', + 'buddies' => 'Přátelé', + 'search' => 'Hledat', + 'search_overlay_title' => 'Prohledejte vesmír', + 'options' => 'Nastavení', + 'support' => 'Podpora', + 'log_out' => 'Odhlásit se', + 'unread_messages' => 'nepřečtené zprávy', + 'loading' => 'načítání...', + 'no_fleet_movement' => 'Žádný pohyb letek', + 'under_attack' => 'Jste pod útokem!', + 'class_none' => 'Není vybrána žádná třída', + 'class_selected' => 'Vaše třída: :name', + 'class_click_select' => 'Klepnutím vyberte třídu postavy', + 'res_available' => 'K dispozici', + 'res_storage_capacity' => 'Kapacita skladů', + 'res_current_production' => 'Současná produkce', + 'res_den_capacity' => 'Kapacita doupěte', + 'res_consumption' => 'Spotřeba', + 'res_purchase_dm' => 'Kupte si temnou hmotu', + 'res_metal' => 'Kov', + 'res_crystal' => 'Krystaly', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energie', + 'res_dark_matter' => 'Temná hmota', + 'menu_overview' => 'Přehled', + 'menu_resources' => 'Zásobování', + 'menu_facilities' => 'Továrny', + 'menu_merchant' => 'Obchodník', + 'menu_research' => 'Výzkum', + 'menu_shipyard' => 'Hangár', + 'menu_defense' => 'Obrana', + 'menu_fleet' => 'Letky', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Aliance', + 'menu_officers' => 'Důstojníci', + 'menu_shop' => 'Obchod', + 'menu_directives' => 'směrnice', + 'menu_rewards_title' => 'Odměny', + 'menu_resource_settings_title' => 'Nastavení zásobování', + 'menu_jump_gate' => 'Hyperprostorová brána', + 'menu_resource_market_title' => 'Trh se surovinami', + 'menu_technology_title' => 'Technika', + 'menu_fleet_movement_title' => 'pohyb letky', + 'menu_inventory_title' => 'Inventář', + 'planets' => 'Planety', + 'contacts_online' => ':count Kontakt(y) online', + 'back_to_top' => 'Nahoru', + 'all_rights_reserved' => 'Všechna práva vyhrazena.', + 'patch_notes' => 'Patch poznámky', + 'server_settings' => 'Nastavení serveru', + 'help' => 'Pomoc', + 'rules' => 'Pravidla', + 'legal' => 'Tiráž', + 'board' => 'Rada', + 'js_internal_error' => 'Došlo k dříve neznámé chybě. Vaši poslední akci bohužel nebylo možné provést!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Úspěch', + 'js_notify_warning' => 'Varování', + 'js_combatsim_planning' => 'Plánování', + 'js_combatsim_pending' => 'Simulace běží...', + 'js_combatsim_done' => 'Kompletní', + 'js_msg_restore' => 'obnovit', + 'js_msg_delete' => 'vymazat', + 'js_copied' => 'Zkopírováno do schránky', + 'js_report_operator' => 'Nahlásit tuto zprávu provozovateli hry?', + 'js_time_done' => 'hotovo', + 'js_question' => 'Otázka', + 'js_ok' => 'Dobře', + 'js_outlaw_warning' => 'Chystáte se zaútočit na silnějšího hráče. Pokud to uděláte, vaše útočná obrana bude na 7 dní vypnuta a všichni hráči na vás budou moci zaútočit bez trestu. Opravdu chcete pokračovat?', + 'js_last_slot_moon' => 'Tato budova využije poslední volné místo. Rozšiřte svou Lunární základnu, abyste získali více prostoru. Jste si jisti, že chcete postavit tuto budovu?', + 'js_last_slot_planet' => 'Tato budova využije poslední volné místo. Rozšiřte svůj Terraformer nebo si kupte položku Planet Field, abyste získali více slotů. Jste si jisti, že chcete postavit tuto budovu?', + 'js_forced_vacation' => 'Některé herní funkce jsou nedostupné, dokud nebude váš účet ověřen.', + 'js_more_details' => 'Podrobnosti', + 'js_less_details' => 'Méně detailů', + 'js_planet_lock' => 'Uspořádání zámku', + 'js_planet_unlock' => 'Odemknout uspořádání', + 'js_activate_item_question' => 'Chcete nahradit stávající položku? Starý bonus bude během procesu ztracen.', + 'js_activate_item_header' => 'Vyměnit položku?', + + // Welcome dialog + 'welcome_title' => 'Vítejte v OGame!', + 'welcome_body' => 'Abychom vám pomohli rychle začít, přidělili jsme vám jméno Commodore Nebula. Můžete ho kdykoli změnit kliknutím na uživatelské jméno.
Velitelství flotily zanechalo informace o vašich prvních krocích ve schránce.

Bavte se!', + + // Time unit abbreviations (short) + 'time_short_year' => 'r', + 'time_short_month' => 'měs', + 'time_short_week' => 'týd', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'den', + 'time_long_hour' => 'hodina', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mld', + 'chat_text_empty' => 'Kde je ta zpráva?', + 'chat_text_too_long' => 'Zpráva je příliš dlouhá.', + 'chat_same_user' => 'Nemůžete psát sami sobě.', + 'chat_ignored_user' => 'Ignorovali jste tohoto hráče.', + 'chat_not_activated' => 'Tato funkce je dostupná pouze po aktivaci vašeho účtu.', + 'chat_new_chats' => '#+# nepřečtených zpráv', + 'chat_more_users' => 'ukázat více', + 'eventbox_mission' => 'Mise', + 'eventbox_missions' => 'Mise', + 'eventbox_next' => 'Další', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'vlastní', + 'eventbox_friendly' => 'přátelský', + 'eventbox_hostile' => 'nepřátelský', + 'planet_move_ask_title' => 'Znovu osídlovat planetu', + 'planet_move_ask_cancel' => 'Jste si jisti, že chcete zrušit toto přemístění planety? Obvyklá čekací doba tak bude zachována.', + 'planet_move_success' => 'Přemístění planety bylo úspěšně zrušeno.', + 'premium_building_half' => 'Chcete zkrátit dobu výstavby o 50 % celkové doby výstavby () pro 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Chcete okamžitě dokončit stavební zakázku 750 Dark Matter?', + 'premium_ships_half' => 'Chcete zkrátit dobu výstavby o 50 % celkové doby výstavby () pro 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Chcete okamžitě dokončit stavební zakázku 750 Dark Matter?', + 'premium_research_half' => 'Chcete zkrátit dobu výzkumu o 50 % celkové doby výzkumu () pro 750 temnou hmotu<\\/b>?', + 'premium_research_full' => 'Chcete okamžitě dokončit objednávku výzkumu 750 Dark Matter?', + 'loca_error_not_enough_dm' => 'Není k dispozici dostatek temné hmoty! Chcete si teď nějaké koupit?', + 'loca_notice' => 'Odkaz', + 'loca_planet_giveup' => 'Opravdu chcete opustit planetu %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Opravdu chcete opustit měsíc %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Žádné lodě v poli trosek.', + 'no_wreck_available' => 'Žádné pole trosek k dispozici.', + ], + 'highscore' => [ + 'player_highscore' => 'Hráčské hodnocení', + 'alliance_highscore' => 'Nejlepší skóre Aliance', + 'own_position' => 'Vlastní umístění', + 'own_position_hidden' => 'Vlastní pozice (-)', + 'points' => 'Bodů', + 'economy' => 'Ekonomika', + 'research' => 'Výzkum', + 'military' => 'Armáda', + 'military_built' => 'Postaveny vojenské body', + 'military_destroyed' => 'Vojenské body zničeny', + 'military_lost' => 'Vojenské body ztraceny', + 'honour_points' => 'Vyznamenání', + 'position' => 'Pozice', + 'player_name_honour' => 'Jméno hráče (čestné body)', + 'action' => 'Akce', + 'alliance' => 'Aliance', + 'member' => 'Člen', + 'average_points' => 'Průměr bodů', + 'no_alliances_found' => 'Nebyla nalezena žádná spojenectví', + 'write_message' => 'Napsat zprávu', + 'buddy_request' => 'žádost o přidání do seznamu přátel', + 'buddy_request_to' => 'Kamarád prosí', + 'total_ships' => 'Celkem lodí', + 'buddy_request_sent' => 'Žádost o kamaráda byla úspěšně odeslána!', + 'buddy_request_failed' => 'Odeslání žádosti o kamaráda se nezdařilo.', + 'are_you_sure_ignore' => 'Jste si jisti, že chcete ignorovat?', + 'player_ignored' => 'Hráč byl úspěšně ignorován!', + 'player_ignored_failed' => 'Hráče se nepodařilo ignorovat.', + ], + 'premium' => [ + 'recruit_officers' => 'Důstojníci', + 'your_officers' => 'Tví důstojníci', + 'intro_text' => 'Pomocí důstojníků můžeš své impérium nechat rozrůstat do nebývalých rozměrů. Stačí trochu Temné Hmoty a tví pracovníci a poradci budou pracovat ještě intenzivněji!', + 'info_dark_matter' => 'Více informací o : Temná Hmota', + 'info_commander' => 'Více informací o : Velitel', + 'info_admiral' => 'Více informací o : Admirál', + 'info_engineer' => 'Více informací o : Inženýr', + 'info_geologist' => 'Více informací o : Geolog', + 'info_technocrat' => 'Více informací o : Technokrat', + 'info_commanding_staff' => 'Více informací o : Velící důstojníci', + 'hire_commander_tooltip' => 'Najmout velitele|+40 oblíbených, fronta na budovy, zkratky, transportní skener, bez reklam* (*nezahrnuje: odkazy na hry)', + 'hire_admiral_tooltip' => 'Najměte si admirála|Max. sloty flotily +2, +Max. expedice +1, +Vylepšená rychlost útěku flotily, +Simulace bitvy ukládání slotů +20', + 'hire_engineer_tooltip' => 'Najměte si inženýra|Sníží ztráty obrany na polovinu, +10% produkce energie', + 'hire_geologist_tooltip' => 'Najmout geologa|+10% důlní produkce', + 'hire_technocrat_tooltip' => 'Najměte si technokrata|+2 úrovně špionáže, o 25 % méně času na výzkum', + 'remaining_officers' => ':proud :max', + 'benefit_fleet_slots_title' => 'Můžete odeslat více flotil najednou.', + 'benefit_fleet_slots' => 'Max. sloty na letky +1', + 'benefit_energy_title' => 'Vaše elektrárny a solární satelity produkují o 2 % více energie.', + 'benefit_energy' => '+2 % produkce energie', + 'benefit_mines_title' => 'Vaše doly produkují o 2 % více.', + 'benefit_mines' => '+2 % k produkci surovin', + 'benefit_espionage_title' => 'K vašemu špionážnímu výzkumu bude přidána 1 úroveň.', + 'benefit_espionage' => '+1 úrovně špionáže', + 'dark_matter_title' => 'Temná hmota', + 'dark_matter_label' => 'Temná hmota', + 'no_dark_matter' => 'Nemáš k dispozici žádnou Temnou hmotu', + 'dark_matter_description' => 'Temná hmota je vzácná substance, kterou lze skladovat jen s velkým úsilím. Umožňuje generovat velké množství energie. Proces získávání Temné hmoty je složitý a riskantní, což ji činí mimořádně cennou.
Pouze zakoupená Temná hmota, která je stále k dispozici, může chránit před smazáním účtu!', + 'dark_matter_benefits' => 'Temná hmota ti umožňuje najímat důstojníky a velitele, platit nabídky obchodníka, přesouvat planety a kupovat předměty.', + 'your_balance' => 'Tvůj zůstatek', + 'active_until' => 'Aktivní do :date', + 'active_for_days' => 'Aktivní ještě :days dní', + 'not_active' => 'Neaktivní', + 'days' => 'dní', + 'dm' => 'DM', + 'advantages' => 'Výhody:', + 'buy_dark_matter' => 'Koupit Temnou hmotu', + 'confirm_purchase' => 'Najmout tohoto důstojníka na :days dní za :cost Temné hmoty?', + 'insufficient_dark_matter' => 'Nemáš dostatek Temné hmoty.', + 'purchase_success' => 'Důstojník úspěšně aktivován!', + 'purchase_error' => 'Došlo k chybě. Zkus to prosím znovu.', + 'officer_commander_title' => 'Velitel', + 'officer_commander_description' => 'Pozice Velitele byla založena při moderním boji. Díky zjednodušení struktuře velení mohou být příkazy prováděny rychleji. Dokonce je zde možnost získávat přehled o kompletním impériu! S jeho pomocí můžete budovat stavby vždy o krok napřed než nepřítel.', + 'officer_commander_benefits' => 'S Velitelem získáš přehled celého impéria, jeden další slot mise a možnost nastavit pořadí ukořistěných surovin.', + 'officer_commander_benefit_favourites' => '+40 oblíbených', + 'officer_commander_benefit_queue' => 'Fronta budov', + 'officer_commander_benefit_scanner' => 'Scanner transportů', + 'officer_commander_benefit_ads' => 'Bez reklam', + 'officer_commander_tooltip' => '+40 oblíbených

S více oblíbenými si můžeš uložit více zpráv, které pak také můžeš sdílet.


Fronta budov

Umísti do fronty budov až 4 budovy v jeden okamžik.


Scanner transportů

Bude zobrazeno množství surovin, které na tvou planetu přiváží transportér.


Bez reklam

Nebudou se ti zobrazovat reklamy na jiné hry, místo toho pouze bannery o eventech a akcích souvisejících s OGame.

', + 'officer_admiral_title' => 'Admirál', + 'officer_admiral_description' => 'Admirál letky je zkušený válečný veterán a zručný stratég. I v těch nejtěžších bitvách si dokáže udržet přehled o situaci a udržovat kontakt s podřízenými admirály. Moudří vládci se mohou spolehnout na neochvějnou podporu admirála letky v boji, což umožňuje vyslat dvě další letky. Poskytuje také další slot pro expedici a může letce nařídit, které suroviny mají být po úspěšném útoku upřednostněny při plenění. Kromě toho odemkne dalších 20 slotů pro uložení bojových simulací.', + 'officer_admiral_benefits' => '+1 expediční slot, možnost nastavit priority surovin po útoku, +20 slotů pro uložení v bojovém simulátoru.', + 'officer_admiral_benefit_fleet_slots' => 'Max. sloty na letky +2', + 'officer_admiral_benefit_expeditions' => 'Max. expedice +1', + 'officer_admiral_benefit_escape' => 'Zlepšena hodnota úniku letek', + 'officer_admiral_benefit_save_slots' => 'Max. sloty na uložení +20', + 'officer_admiral_tooltip' => 'Max. sloty na letky +2

Současně můžeš vyslat více letek


Max. expedice +1

V jeden okamžik můžeš vyslat jednu další expedici.


Zlepšena hodnota úniku letek

Než dosáhneš 500.000 bodů, může se tvá letka stáhnout ve chvíli, kdy jsou protivníkovy síly 3x větší než tvé.


Max. sloty na uložení +20

Můžeš uložit více bojových simulací najednou.

', + 'officer_engineer_title' => 'Inženýr', + 'officer_engineer_description' => 'Konstruktér je specialista na energetickou správu. V dobách míru zvyšuje energii všech kolonií. V případě útoku zajišťuje zásobování energie pro děla, zabraňuje případnému přetížení , které vede ke snížení množství ztrát během bitvy.', + 'officer_engineer_benefits' => '+10% vyrobené energie na všech planetách, 50% zničené obrany přežije bitvu.', + 'officer_engineer_benefit_defence' => 'Polovina ztrát u obranných systémů', + 'officer_engineer_benefit_energy' => 'O 10 % produkce energie více', + 'officer_engineer_tooltip' => 'Polovina ztrát u obranných systémů

Po bitvě bude polovina veškerých ztracených obranných systémů znovu postavena.


O 10 % produkce energie více

Tvé elektrárny a solární satelity budou produkovat o 10 % více energie.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je expert v astromineralogii a krystalografii. Vypomáhá svým týmům v hutnictví a chemické výrobě, stejně jako také chrání meziplanetární vztahy optimalizací použití a zušlechťování surového materiálu po celé říši.', + 'officer_geologist_benefits' => '+10% produkce kovu, krystalu a deuteria na všech planetách.', + 'officer_geologist_benefit_mines' => 'O 10 % vyšší produkce dolů', + 'officer_geologist_tooltip' => 'O 10 % vyšší produkce dolů

Tvé doly produkují o 10 % více.

', + 'officer_technocrat_title' => 'Technokrat', + 'officer_technocrat_description' => 'Cech Technokratů je spolek geniálních vědců, pohybujících se vždy za hranicemi selhání veškeré technologické logiky. Žádní normální lidé se nikdy nepokusí prolomit technokratův kód. Inspiruje výzkumníky říše jeho přítomností.', + 'officer_technocrat_benefits' => '-25% času výzkumu u všech technologií.', + 'officer_technocrat_benefit_espionage' => '+2 úrovní špionáže', + 'officer_technocrat_benefit_research' => 'O 25 % kratší doba výzkumu', + 'officer_technocrat_tooltip' => '+2 úrovní špionáže

K tvému výzkumu špionáže přibude 2 úrovní.


O 25 % kratší doba výzkumu

Tvé výzkumy budou vyžadovat o 25 % měně času na dokončení.

', + 'officer_all_officers_title' => 'Velící důstojníci', + 'officer_all_officers_description' => 'Tento balíček ti neposkytne pouze jednoho Důstojníka, ale celý jejich tým. Získáš účinky všech jednotlivých důstojníků společně s dalšími výhodami, které poskytuje pouze celý balíček.\nZatímco zkušený Velitel nad vším strategicky dohlíží, Důstojníci se starají o správu energie, zásobování, zajišťování zdrojů a vylepšování. Dále usilovně pokračují s výzkumem a také přenášejí své zkušenosti do vesmírných bitev.', + 'officer_all_officers_benefits' => 'Všechny výhody Velitele, Admirála, Inženýra, Geologa a Technokrata, plus exkluzivní bonusy dostupné pouze s kompletním balíčkem.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. sloty na letky +1', + 'officer_all_officers_benefit_energy' => '+2 % produkce energie', + 'officer_all_officers_benefit_mines' => '+2 % k produkci surovin', + 'officer_all_officers_benefit_espionage' => '+1 úrovně špionáže', + 'officer_all_officers_tooltip' => 'Max. sloty na letky +1

Současně můžeš vyslat více letek


+2 % produkce energie

Tvé elektrárny a solární satelity produkují o 2 % více energie.


+2 % k produkci surovin

Tvé doly vyprodukují o 2 % více surovin.


+1 úrovně špionáže

Ke tvému špionážnímu výzkumu budou přidány 1 úrovně.

', + ], + 'shop' => [ + 'page_title' => 'Obchod', + 'tooltip_shop' => 'Položky si můžete koupit zde.', + 'tooltip_inventory' => 'Zde můžete získat přehled o zakoupeném zboží.', + 'btn_shop' => 'Obchod', + 'btn_inventory' => 'Inventář', + 'category_special_offers' => 'Speciální nabídky', + 'category_all' => 'vše', + 'category_resources' => 'Zásobování', + 'category_buddy_items' => 'Buddy položky', + 'category_construction' => 'Konstrukce', + 'btn_get_more_resources' => 'Získejte více zdrojů', + 'btn_purchase_dark_matter' => 'Kupte si temnou hmotu', + 'feature_coming_soon' => 'Funkce již brzy.', + 'tier_gold' => 'Zlato', + 'tier_silver' => 'Stříbro', + 'tier_bronze' => 'Bronz', + 'tooltip_duration' => 'Trvání', + 'duration_now' => 'teď', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'V inventáři', + 'dark_matter' => 'Temná hmota', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trvání', + 'now' => 'teď', + 'item_price' => 'Cena', + 'item_in_inventory' => 'V inventáři', + 'loca_extend' => 'Rozšířit', + 'loca_activate' => 'Aktivovat', + 'loca_buy_activate' => 'Koupit a aktivovat', + 'loca_buy_extend' => 'Koupit a rozšířit', + 'loca_buy_dm' => 'Nemáte dostatek temné hmoty. Chtěli byste si teď nějaké koupit?', + ], + 'search' => [ + 'input_hint' => 'Zadej název hráče, aliance nebo planety', + 'search_btn' => 'Hledat', + 'tab_players' => 'Názvy hráčů', + 'tab_alliances' => 'Aliance/Tagy', + 'tab_planets' => 'Názvy planet', + 'no_search_term' => 'Nezadáno nic k hledání', + 'searching' => 'Hledání...', + 'search_failed' => 'Hledání se nezdařilo. Zkuste to prosím znovu.', + 'no_results' => 'Nebyly nalezeny žádné výsledky', + 'player_name' => 'Jméno hráče', + 'planet_name' => 'Jméno planety', + 'coordinates' => 'Souřadnice', + 'tag' => 'Štítek', + 'alliance_name' => 'Jméno aliance', + 'member' => 'Člen', + 'points' => 'Bodů', + 'action' => 'Akce', + 'apply_for_alliance' => 'Požádejte o toto spojenectví', + 'search_player_link' => 'Hledat hráče', + 'alliance' => 'Aliance', + 'home_planet' => 'Domovská planeta', + 'send_message' => 'Odeslat zprávu', + 'buddy_request' => 'Žádost o přátelství', + 'highscore' => 'Žebříček', + ], + 'notes' => [ + 'no_notes_found' => 'Žádné poznámky', + 'add_note' => 'Přidat poznámku', + 'new_note' => 'Nová poznámka', + 'subject_label' => 'Předmět', + 'date_label' => 'Datum', + 'edit_note' => 'Upravit poznámku', + 'select_action' => 'Vybrat akci', + 'delete_marked' => 'Smazat označené', + 'delete_all' => 'Smazat vše', + 'unsaved_warning' => 'Máš neuložené změny.', + 'save_question' => 'Chceš uložit změny?', + 'your_subject' => 'Předmět', + 'subject_placeholder' => 'Zadej předmět...', + 'priority_label' => 'Priorita', + 'priority_important' => 'Důležité', + 'priority_normal' => 'Normální', + 'priority_unimportant' => 'Nedůležité', + 'your_message' => 'Zpráva', + 'save_btn' => 'Uložit', + ], + 'planet_abandon' => [ + 'description' => 'Pomocí této nabídky můžete změnit názvy planet a měsíců nebo je úplně opustit.', + 'rename_heading' => 'Přejmenovat', + 'new_planet_name' => 'Nový název planety', + 'new_moon_name' => 'Nové jméno měsíce', + 'rename_btn' => 'Přejmenovat', + 'tooltip_rules_title' => 'Pravidla', + 'tooltip_rename_planet' => 'Svou planetu můžete přejmenovat zde.

Název planety musí mít 2 až 20 znaků.
Názvy planet mohou obsahovat malá a velká písmena i číslice.
Můžou obsahovat pomlčky, podtržítka a mezery – ty však nesmí být umístěny přímo /br> na začátku-
na konci:
vedle sebe
- více než třikrát v názvu', + 'tooltip_rename_moon' => 'Svůj měsíc můžete přejmenovat zde.

Název měsíce musí mít 2 až 20 znaků.
Jména Měsíce mohou obsahovat malá a velká písmena i číslice.
Můžou obsahovat pomlčky, podtržítka a mezery – ty však nesmí být umístěny přímo / na začátku nebo na začátku:
- více než třikrát v názvu', + 'abandon_home_planet' => 'Opustit domovskou planetu', + 'abandon_moon' => 'Opustit Měsíc', + 'abandon_colony' => 'Opustit kolonii', + 'abandon_home_planet_btn' => 'Opustit domovskou planetu', + 'abandon_moon_btn' => 'Opustit měsíc', + 'abandon_colony_btn' => 'Opustit kolonii', + 'home_planet_warning' => 'Pokud opustíte svou domovskou planetu, ihned po vašem příštím přihlášení budete přesměrováni na planetu, kterou jste kolonizovali jako další.', + 'items_lost_moon' => 'Pokud máte aktivované předměty na měsíci, budou ztraceny, pokud měsíc opustíte.', + 'items_lost_planet' => 'Pokud máte aktivované předměty na planetě, budou ztraceny, pokud planetu opustíte.', + 'confirm_password' => 'Potvrďte prosím smazání :type [:coordinates] zadáním svého hesla', + 'confirm_btn' => 'Potvrdit', + 'type_moon' => 'Mesic', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Nedostatek postav', + 'validation_pw_min' => 'Zadané heslo je příliš krátké (min. 4 znaky)', + 'validation_pw_max' => 'Zadané heslo je příliš dlouhé (max. 20 znaků)', + 'validation_email' => 'Musíte zadat platnou e-mailovou adresu!', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše jméno nesmí začínat ani končit podtržítkem.', + 'validation_hyphen' => 'Vaše jméno nesmí začínat ani končit pomlčkou.', + 'validation_space' => 'Vaše jméno nesmí začínat ani končit mezerou.', + 'validation_max_underscores' => 'Vaše jméno nesmí celkem obsahovat více než 3 podtržítka.', + 'validation_max_hyphens' => 'Vaše jméno nesmí obsahovat více než 3 pomlčky.', + 'validation_max_spaces' => 'Vaše jméno nesmí obsahovat celkem více než 3 mezery.', + 'validation_consec_underscores' => 'Nesmíte používat dvě nebo více podtržítek za sebou.', + 'validation_consec_hyphens' => 'Nesmíte používat dvě nebo více pomlček za sebou.', + 'validation_consec_spaces' => 'Nesmíte použít dvě nebo více mezer za sebou.', + 'msg_invalid_planet_name' => 'Název nové planety je neplatný. Zkuste to prosím znovu.', + 'msg_invalid_moon_name' => 'Název novoluní je neplatný. Zkuste to prosím znovu.', + 'msg_planet_renamed' => 'Planeta úspěšně přejmenována.', + 'msg_moon_renamed' => 'Moon úspěšně přejmenován.', + 'msg_wrong_password' => 'Špatné heslo!', + 'msg_confirm_title' => 'Potvrdit', + 'msg_confirm_deletion' => 'Pokud potvrdíte smazání :type [:coordinates] (:name), budou z vašeho účtu odstraněny všechny budovy, lodě a obranné systémy, které se na tomto :type nacházejí. Pokud máte položky aktivní na vašem :type, budou také ztraceny, když se vzdáte :type. Tento proces nelze vrátit zpět!', + 'msg_reference' => 'Odkaz', + 'msg_abandoned' => ':type byl úspěšně opuštěn!', + 'msg_type_moon' => 'Mesic', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Ano', + 'msg_no' => 'Žádný', + 'msg_ok' => 'Dobře', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otevřít technologický strom', + 'techtree' => 'Technologický strom', + 'no_requirements' => 'Žádné požadavky', + 'cancel_expansion_confirm' => 'Chceš zrušit rozšíření :name na úroveň :level?', + 'number' => 'Číslo', + 'level' => 'Úroveň', + 'production_duration' => 'Doba výroby', + 'energy_needed' => 'Potřebná energie', + 'production' => 'Produkce', + 'costs_per_piece' => 'Náklady za jednotku', + 'required_to_improve' => 'Požadováno pro vylepšení na úroveň', + 'metal' => 'Kov', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'deconstruction_costs' => 'Náklady na demolici', + 'ion_technology_bonus' => 'Bonus iontové technologie', + 'duration' => 'Doba trvání', + 'number_label' => 'Množství', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Jsi v režimu dovolené.', + 'tear_down_btn' => 'Zbourat', + 'wrong_character_class' => 'Špatná třída postavy!', + 'shipyard_upgrading' => 'Loděnice se vylepšuje.', + 'shipyard_busy' => 'Loděnice je právě zaneprázdněna.', + 'not_enough_fields' => 'Nedostatek polí na planetě!', + 'build' => 'Stavět', + 'in_queue' => 'Ve frontě', + 'improve' => 'Vylepšit', + 'storage_capacity' => 'Kapacita skladu', + 'gain_resources' => 'Získat suroviny', + 'view_offers' => 'Zobrazit nabídky', + 'destroy_rockets_desc' => 'Zde můžeš zničit uskladněné rakety.', + 'destroy_rockets_btn' => 'Zničit rakety', + 'more_details' => 'Více detailů', + 'error' => 'Chyba', + 'commander_queue_info' => 'Pro použití fronty staveb potřebuješ Velitele. Chceš se dozvědět více o výhodách Velitele?', + 'no_rocket_silo_capacity' => 'Nedostatek místa v raketovém silu.', + 'detail_now' => 'Podrobnosti', + 'start_with_dm' => 'Zahájit za Temnou hmotu', + 'err_dm_price_too_low' => 'Cena Temné hmoty je příliš nízká.', + 'err_resource_limit' => 'Překročen limit surovin.', + 'err_storage_capacity' => 'Nedostatečná kapacita skladu.', + 'err_no_dark_matter' => 'Nedostatek Temné hmoty.', + ], + 'buildqueue' => [ + 'building_duration' => 'Doba stavby', + 'total_time' => 'Celkový čas', + 'complete_tooltip' => 'Dokončit okamžitě za Temnou hmotu', + 'complete' => 'Dokončit nyní', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Zkrátit zbývající dobu stavby na polovinu za Temnou hmotu', + 'halve_tooltip_research' => 'Zkrátit zbývající dobu výzkumu na polovinu za Temnou hmotu', + 'halve_time' => 'Zkrátit na polovinu', + 'question_complete_unit' => 'Chceš dokončit stavbu jednotky okamžitě za :dm_cost Temné hmoty?', + 'question_halve_unit' => 'Chceš zkrátit dobu stavby o :time_reduction za :dm_cost?', + 'question_halve_building' => 'Chceš zkrátit dobu stavby na polovinu za :dm_cost?', + 'question_halve_research' => 'Chceš zkrátit dobu výzkumu na polovinu za :dm_cost?', + 'downgrade_to' => 'Degradovat na', + 'improve_to' => 'Vylepšit na', + 'no_building_idle' => 'Žádná budova se právě nestaví.', + 'no_building_idle_tooltip' => 'Klikni pro přechod na stránku Budov.', + 'no_research_idle' => 'Žádný výzkum právě neprobíhá.', + 'no_research_idle_tooltip' => 'Klikni pro přechod na stránku Výzkumu.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Přítel', + 'alliance_tooltip' => 'Člen aliance', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Stav není viditelný', + 'highscore_ranking' => 'Pořadí: :rank', + 'alliance_label' => 'Aliance: :alliance', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Zatím žádné zprávy.', + 'submit' => 'Odeslat', + 'alliance_chat' => 'Chat aliance', + 'list_title' => 'Konverzace', + 'player_list' => 'Hráči', + 'buddies' => 'Přátelé', + 'no_buddies' => 'Zatím žádní přátelé.', + 'alliance' => 'Aliance', + 'strangers' => 'Ostatní hráči', + 'no_strangers' => 'Žádní další hráči.', + 'no_conversations' => 'Zatím žádné konverzace.', + ], + 'jumpgate' => [ + 'select_target' => 'Vybrat cíl', + 'origin_coordinates' => 'Původ', + 'standard_target' => 'Standardní cíl', + 'target_coordinates' => 'Cílové souřadnice', + 'not_ready' => 'Brána skoku není připravena.', + 'cooldown_time' => 'Doba obnovení', + 'select_ships' => 'Vybrat lodě', + 'select_all' => 'Vybrat vše', + 'reset_selection' => 'Obnovit výběr', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Prosím vyber platný cíl.', + 'no_ships' => 'Prosím vyber alespoň jednu loď.', + 'jump_success' => 'Skok úspěšně proveden.', + 'jump_error' => 'Skok selhal.', + 'error_occurred' => 'Došlo k chybě.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alianční bojový systém', + 'dm_bonus' => 'Bonus Temné hmoty:', + 'debris_defense' => 'Trosky z obrany:', + 'debris_ships' => 'Trosky z lodí:', + 'debris_deuterium' => 'Deuterium v polích trosek', + 'fleet_deut_reduction' => 'Snížení deuteria flotily:', + 'fleet_speed_war' => 'Rychlost flotily (válka):', + 'fleet_speed_holding' => 'Rychlost flotily (držení):', + 'fleet_speed_peace' => 'Rychlost flotily (mír):', + 'ignore_empty' => 'Ignorovat prázdné systémy', + 'ignore_inactive' => 'Ignorovat neaktivní systémy', + 'num_galaxies' => 'Počet galaxií:', + 'planet_field_bonus' => 'Bonus polí planety:', + 'dev_speed' => 'Rychlost ekonomiky:', + 'research_speed' => 'Rychlost výzkumu:', + 'dm_regen_enabled' => 'Regenerace Temné hmoty', + 'dm_regen_amount' => 'Množství regenerace TH:', + 'dm_regen_period' => 'Perioda regenerace TH:', + 'days' => 'dní', + ], + 'alliance_depot' => [ + 'description' => 'Alianční sklad umožňuje spojeneckým flotilám na orbitě doplnit palivo při obraně tvé planety. Každá úroveň poskytuje 10 000 deuteria za hodinu.', + 'capacity' => 'Kapacita', + 'no_fleets' => 'Žádné spojenecké flotily na orbitě.', + 'fleet_owner' => 'Vlastník flotily', + 'ships' => 'Lodě', + 'hold_time' => 'Doba držení', + 'extend' => 'Prodloužit (hodiny)', + 'supply_cost' => 'Náklady na zásobování (deuterium)', + 'start_supply' => 'Zásobovat flotilu', + 'please_select_fleet' => 'Prosím vyber flotilu.', + 'hours_between' => 'Hodiny musí být mezi 1 a 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium v polích trosek', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Výběr třídy', + 'choose_your_class' => 'Vyber si svou třídu', + 'choose_description' => 'Vyber si třídu pro získání dalších výhod. Třídu můžeš změnit v sekci výběru třídy vpravo nahoře.', + 'select_for_free' => 'Vybrat zdarma', + 'buy_for' => 'Koupit za', + 'deactivate' => 'Deaktivovat', + 'confirm' => 'Potvrdit', + 'cancel' => 'Zrušit', + 'select_title' => 'Výběr třídy postavy', + 'deactivate_title' => 'Deaktivace třídy postavy', + 'activated_free_msg' => 'Chceš aktivovat třídu :className zdarma?', + 'activated_paid_msg' => 'Chceš aktivovat třídu :className za :price Temné hmoty? Tím ztratíš svou současnou třídu.', + 'deactivate_confirm_msg' => 'Opravdu chceš deaktivovat svou třídu postavy? Opětovná aktivace vyžaduje :price Temné hmoty.', + 'success_selected' => 'Třída postavy úspěšně vybrána!', + 'success_deactivated' => 'Třída postavy úspěšně deaktivována!', + 'not_enough_dm_title' => 'Nedostatek Temné hmoty', + 'not_enough_dm_msg' => 'Nedostatek Temné hmoty! Chceš ji nyní koupit?', + 'buy_dm' => 'Koupit Temnou hmotu', + 'error_generic' => 'Došlo k chybě. Zkus to prosím znovu.', + ], + 'rewards' => [ + 'page_title' => 'Odměny', + 'hint_tooltip' => 'Odměny jsou rozesílány každý den a lze je sbírat manuálně. Od 7. dne se další odměny neodesílají. První odměna je udělena 2. den po registraci.', + 'new_awards' => 'Nové odměny', + 'not_yet_reached' => 'Dosud nedosažené odměny', + 'not_fulfilled' => 'Nesplněno', + 'collected_awards' => 'Sebrané odměny', + 'claim' => 'Vyzvednout', + ], + 'phalanx' => [ + 'no_movements' => 'Na této pozici nebyly detekovány žádné pohyby flotily.', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lodě', + 'loading' => 'Načítání...', + 'time_label' => 'Čas', + 'speed_label' => 'Rychlost', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na této pozici nejsou žádné trosky.', + 'burns_up_in' => 'Trosky shoří za:', + 'leave_to_burn' => 'Nechat shořet', + 'leave_confirm' => 'Trosky klesnou do atmosféry planety a shoří. Jsi si jistý?', + 'repair_time' => 'Doba opravy:', + 'ships_being_repaired' => 'Opravované lodě:', + 'repair_time_remaining' => 'Zbývající doba opravy:', + 'no_ship_data' => 'Žádná data o lodích', + 'collect' => 'Sebrat', + 'start_repairs' => 'Zahájit opravy', + 'err_network_start' => 'Chyba sítě při zahájení oprav', + 'err_network_complete' => 'Chyba sítě při dokončení oprav', + 'err_network_collect' => 'Chyba sítě při sběru lodí', + 'err_network_burn' => 'Chyba sítě při spalování pole trosek', + 'err_burn_up' => 'Chyba při spalování pole trosek', + 'wreckage_label' => 'Trosky', + 'repairs_started' => 'Opravy úspěšně zahájeny!', + 'repairs_completed' => 'Opravy dokončeny a lodě úspěšně sebrány!', + 'ships_back_service' => 'Všechny lodě byly vráceny do služby', + 'wreck_burned' => 'Pole trosek úspěšně spáleno!', + 'err_start_repairs' => 'Chyba při zahájení oprav', + 'err_complete_repairs' => 'Chyba při dokončení oprav', + 'err_collect_ships' => 'Chyba při sběru lodí', + 'err_burn_wreck' => 'Chyba při spalování pole trosek', + 'can_be_repaired' => 'Trosky lze opravit v Vesmírném doku.', + 'collect_back_service' => 'Vrátit již opravené lodě do služby', + 'auto_return_service' => 'Tvé poslední lodě budou automaticky vráceny do služby', + 'no_ships_for_repair' => 'Žádné lodě k dispozici pro opravu', + 'repairable_ships' => 'Opravitelné lodě:', + 'repaired_ships' => 'Opravené lodě:', + 'ships_count' => 'Lodě', + 'details' => 'Podrobnosti', + 'tooltip_late_added' => 'Lodě přidané během probíhajících oprav nelze sebrat manuálně. Musíš počkat na automatické dokončení všech oprav.', + 'tooltip_in_progress' => 'Opravy stále probíhají. Použij okno Podrobnosti pro částečný sběr.', + 'tooltip_no_repaired' => 'Zatím žádné opravené lodě', + 'tooltip_must_complete' => 'Opravy musí být dokončeny pro sběr lodí.', + 'burn_confirm_title' => 'Nechat shořet', + 'burn_confirm_msg' => 'Trosky klesnou do atmosféry planety a shoří. Po provedení již nebude možná oprava. Jsi si jistý, že chceš trosky spálit?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Název', + 'actions_col' => 'Akce', + 'template_name_label' => 'Název', + 'delete_tooltip' => 'Smazat šablonu/vstup', + 'save_tooltip' => 'Uložit šablonu', + 'err_name_required' => 'Název šablony je povinný.', + 'err_need_ships' => 'Šablona musí obsahovat alespoň jednu loď.', + 'err_not_found' => 'Šablona nenalezena.', + 'err_max_reached' => 'Maximální počet šablon dosažen (10).', + 'saved_success' => 'Šablona úspěšně uložena.', + 'deleted_success' => 'Šablona úspěšně smazána.', + ], + 'fleet_events' => [ + 'events' => 'Události', + 'recall_title' => 'Stažení', + 'recall_fleet' => 'Stáhnout flotilu', + ], +]; diff --git a/resources/lang/cz/t_layout.php b/resources/lang/cz/t_layout.php new file mode 100644 index 000000000..5aee99293 --- /dev/null +++ b/resources/lang/cz/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/cz/t_merchant.php b/resources/lang/cz/t_merchant.php new file mode 100644 index 000000000..3afcfaefb --- /dev/null +++ b/resources/lang/cz/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Obchodník', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Trh se surovinami', + 'back' => 'Zpět', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Kov', + 'crystal' => 'Krystaly', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Temná hmota', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Obranné jednotky', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/cz/t_messages.php b/resources/lang/cz/t_messages.php new file mode 100644 index 000000000..87a02dd5f --- /dev/null +++ b/resources/lang/cz/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Letky', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Přátelé', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Přátelé', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Přátelé', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/cz/t_overview.php b/resources/lang/cz/t_overview.php new file mode 100644 index 000000000..8b2eaeee4 --- /dev/null +++ b/resources/lang/cz/t_overview.php @@ -0,0 +1,19 @@ + 'Přehled', + 'temperature' => 'Teplota', + 'position' => 'Pozice', +]; diff --git a/resources/lang/cz/t_resources.php b/resources/lang/cz/t_resources.php new file mode 100644 index 000000000..d9667613d --- /dev/null +++ b/resources/lang/cz/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Důl na Kov', + 'description' => 'V těchto dolech se těží rudy rozličných kovů. Ta se potom zušlechťuje na materiály, které jsou nejdůležitějšími surovinami pro všechna vznikající i zavedená impéria.', + 'description_long' => 'V těchto dolech se těží rudy rozličných kovů. Ta se potom zušlechťuje na materiály, které jsou nejdůležitějšími surovinami pro všechna vznikající i zavedená impéria.', + ], + 'crystal_mine' => [ + 'title' => 'Důl na krystaly', + 'description' => 'Krystaly jsou hlavní surovinou používanou na výrobu elektrických obvodů a určitých slitinových směsí.', + 'description_long' => 'Krystaly jsou hlavní surovinou používanou na výrobu elektrických obvodů a určitých slitinových směsí.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Syntetizér deuteria', + 'description' => 'Syntetizér deuteria vytahuje stopové množství deuteria z vody na planetě.', + 'description_long' => 'Syntetizér deuteria vytahuje stopové množství deuteria z vody na planetě.', + ], + 'solar_plant' => [ + 'title' => 'Solární elektrárna', + 'description' => 'Solární elektrárny vstřebávají energii ze slunečního záření. Všechny doly potřebují energii, aby správně fungovaly.', + 'description_long' => 'Solární elektrárny vstřebávají energii ze slunečního záření. Všechny doly potřebují energii, aby správně fungovaly.', + ], + 'fusion_plant' => [ + 'title' => 'Fúzní reaktor', + 'description' => 'Fúzní reaktor využívá deuteria k výrobě energie.', + 'description_long' => 'Fúzní reaktor využívá deuteria k výrobě energie.', + ], + 'metal_store' => [ + 'title' => 'Sklad kovu', + 'description' => 'Poskytuje uskladnění pro čerstvě natěžený kov.', + 'description_long' => 'Poskytuje uskladnění pro čerstvě natěžený kov.', + ], + 'crystal_store' => [ + 'title' => 'Sklad krystalu', + 'description' => 'Poskytuje uskladnění pro přebytečný krystal.', + 'description_long' => 'Poskytuje uskladnění pro přebytečný krystal.', + ], + 'deuterium_store' => [ + 'title' => 'Nádrž na deuterium', + 'description' => 'Obrovské nádrže pro skladování čerstvě syntetizovaného deuteria.', + 'description_long' => 'Obrovské nádrže pro skladování čerstvě syntetizovaného deuteria.', + ], + 'robot_factory' => [ + 'title' => 'Továrna na roboty', + 'description' => 'Továrny na roboty poskytují robokonstruktéry na pomoc při stavbách budov. Každá úroveň zvyšuje rychlost vylepšování budov.', + 'description_long' => 'Továrny na roboty poskytují robokonstruktéry na pomoc při stavbách budov. Každá úroveň zvyšuje rychlost vylepšování budov.', + ], + 'shipyard' => [ + 'title' => 'Hangár', + 'description' => 'V hangáru jsou stavěny veškeré typy lodí a obranných zařízení.', + 'description_long' => 'V hangáru jsou stavěny veškeré typy lodí a obranných zařízení.', + ], + 'research_lab' => [ + 'title' => 'Výzkumná laboratoř', + 'description' => 'Výzkumná laboratoř je nezbytná ke zkoumání nových technologií.', + 'description_long' => 'Výzkumná laboratoř je nezbytná ke zkoumání nových technologií.', + ], + 'alliance_depot' => [ + 'title' => 'Alianční sklad', + 'description' => 'Alianční sklad dodává palivo spřáteleným letkám, pomáhajícím s obranou v orbitě.', + 'description_long' => 'Alianční sklad dodává palivo spřáteleným letkám, pomáhajícím s obranou v orbitě.', + ], + 'missile_silo' => [ + 'title' => 'Raketové silo', + 'description' => 'Raketová sila se používají k uschování raket.', + 'description_long' => 'Raketová sila se používají k uschování raket.', + ], + 'nano_factory' => [ + 'title' => 'Továrna s nanoboty', + 'description' => 'Toto je ultimátní robotechnologie. Každá úroveň krátí čas výstavby budov, lodí a obranných konstrukcí.', + 'description_long' => 'Toto je ultimátní robotechnologie. Každá úroveň krátí čas výstavby budov, lodí a obranných konstrukcí.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer zvyšuje množství použitelného povrchu planety.', + 'description_long' => 'Terraformer zvyšuje množství použitelného povrchu planety.', + ], + 'space_dock' => [ + 'title' => 'Vesmírný dok', + 'description' => 'Ve vesmírném doku lze opravovat vraky lodí.', + 'description_long' => 'Ve vesmírném doku lze opravovat vraky lodí.', + ], + 'lunar_base' => [ + 'title' => 'Základna na měsíci', + 'description' => 'Vzhledem k tomu, že Měsíc nemá atmosféru, je k vytvoření obyvatelného prostoru zapotřebí měsíční základna.', + 'description_long' => 'Měsíc nemá vlastní atmosféru a tak základna musí vyrábět obyvatelné místo.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzor falangy', + 'description' => 'Pomocí senzorové falangy lze objevit a pozorovat flotily jiných říší. Čím větší je pole senzorové falangy, tím větší dosah může snímat.', + 'description_long' => 'Užitím senzoru falangy objevíte letky ostatních impérií. Dosah senzoru je závislý na velikosti jeho paprsku.', + ], + 'jump_gate' => [ + 'title' => 'Hyperprostorová brána', + 'description' => 'Skokové brány jsou obrovské transceivery schopné poslat i tu největší flotilu během okamžiku ke vzdálené skokové bráně.', + 'description_long' => 'Hyperprostorové brány jsou systém obrovských vysílačů, schopných posílat i ty největší letky do přijímací hyperprostorové brány, a to kdekoliv ve vesmíru, bez ztráty času.', + ], + 'energy_technology' => [ + 'title' => 'Energetická technologie', + 'description' => 'Znalost různých druhů energie je nezbytná pro mnoho nových technologií.', + 'description_long' => 'Znalost různých druhů energie je nezbytná pro mnoho nových technologií.', + ], + 'laser_technology' => [ + 'title' => 'Laserová technologie', + 'description' => 'Zaostřování světla produkuje paprsek který způsobuje poškození při zásahu objektu.', + 'description_long' => 'Zaostřování světla produkuje paprsek který způsobuje poškození při zásahu objektu.', + ], + 'ion_technology' => [ + 'title' => 'Iontová technologie', + 'description' => 'Koncentrace iontů ti umožní postavit kanóny, které mohou způsobit nesmírné škody. Každá úroveň také sníží náklady na zbourání budovy o 4 %.', + 'description_long' => 'Koncentrace iontů ti umožní postavit kanóny, které mohou způsobit nesmírné škody. Každá úroveň také sníží náklady na zbourání budovy o 4 %.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperprostorová technologie', + 'description' => 'Integrací 4. a 5. dimenze je nyní možné zkoumat nový druh pohonu, který je ekonomičtější a efektivnější.', + 'description_long' => 'Pomocí integrace 4. a 5. dimenze je nyní možné zkoumat nový druh pohonu, který je ekonomičtější a výkonnější. S použitím čtvrté a páté dimenze je nyní možné zmenšit nakládací rampu Tvých lodí k ušetření místa.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmová technologie', + 'description' => 'Další vývoj iontové technologie urychluje vysokoenergetické plazma, které tak dosahuje devastačních škod a navíc optimalizuje produkci kovu a krystalu (1 %/0,66 %/0,33 % za úroveň).', + 'description_long' => 'Další vývoj iontové technologie urychluje vysokoenergetické plazma, které tak dosahuje devastačních škod a navíc optimalizuje produkci kovu a krystalu (1 %/0,66 %/0,33 % za úroveň).', + ], + 'combustion_drive' => [ + 'title' => 'Spalovací pohon', + 'description' => 'Rozvoj tohoto pohonu některé lodě zrychlí, i když každá úroveň zvýší jejich rychlost pouze o 10 % ze základní hodnoty.', + 'description_long' => 'Rozvoj tohoto pohonu některé lodě zrychlí, i když každá úroveň zvýší jejich rychlost pouze o 10 % ze základní hodnoty.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzní pohon', + 'description' => 'Impulzní pohon je založen na principu reakce. Další vývoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 20% ze základní hodnoty.', + 'description_long' => 'Impulzní pohon je založen na principu reakce. Další vývoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 20% ze základní hodnoty.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperprostorový pohon', + 'description' => 'Hyperprostorový pohon deformuje vesmír okolo lodi. Rozvoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 30 % ze základní hodnoty.', + 'description_long' => 'Hyperprostorový pohon deformuje vesmír okolo lodi. Rozvoj tohoto pohonu činí některé lodě rychlejšími, ačkoliv každá úroveň pouze zvyšuje rychlost o 30 % ze základní hodnoty.', + ], + 'espionage_technology' => [ + 'title' => 'Špionážní technologie', + 'description' => 'Informace o ostatních planetách a měsících můžeš získat použitím této technologie.', + 'description_long' => 'Informace o ostatních planetách a měsících můžeš získat použitím této technologie.', + ], + 'computer_technology' => [ + 'title' => 'Počítačová technologie', + 'description' => 'Se zvyšováním kapacity tvých počítačů můžeš ovládat více letek. Každý úroveň počítačové technologie zvyšuje maximální počet letek o jednu.', + 'description_long' => 'Se zvyšováním kapacity tvých počítačů můžeš ovládat více letek. Každý úroveň počítačové technologie zvyšuje maximální počet letek o jednu.', + ], + 'astrophysics' => [ + 'title' => 'Astrofyzika', + 'description' => 'S astrofyzikálním výzkumným modulem mohou lodě podnikat dlouhé expedice. Za každé 2 úrovně této technologie můžeš obsadit další planetu.', + 'description_long' => 'S astrofyzikálním výzkumným modulem mohou lodě podnikat dlouhé expedice. Za každé 2 úrovně této technologie můžeš obsadit další planetu.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktická výzkumná síť', + 'description' => 'Výzkumníci na různých planetách komunikují pomocí této sítě.', + 'description_long' => 'Výzkumníci na různých planetách komunikují pomocí této sítě.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonová technologie', + 'description' => 'Vystřelení koncentrovaného paprsku gravitonových částic může vytvořit umělé gravitační pole, které může zničit lodě nebo dokonce měsíce.', + 'description_long' => 'Vystřelení koncentrovaného paprsku gravitonových částic může vytvořit umělé gravitační pole, které může zničit lodě nebo dokonce měsíce.', + ], + 'weapon_technology' => [ + 'title' => 'Zbraňové systémy', + 'description' => 'Zbraňové systémy činí zbraňové vybavení výkonnějším. Každá úroveň zbraňových systémů zvyšuje sílu zbraní jednotek o 10% ze základní hodnoty.', + 'description_long' => 'Zbraňové systémy činí zbraňové vybavení výkonnějším. Každá úroveň zbraňových systémů zvyšuje sílu zbraní jednotek o 10% ze základní hodnoty.', + ], + 'shielding_technology' => [ + 'title' => 'Technologie štítů', + 'description' => 'Díky technologii štítů jsou štíty na lodích a obranných zařízeních efektivnější. Každá úroveň technologie štítů zvyšuje sílu štítů o 10 % základní hodnoty.', + 'description_long' => 'Technologie štítů činí štíty na lodích a obranných zařízeních výkonnějšími. Každá úroveň štítové technologie zvyšuje sílu štítů o 10% ze základní hodnoty.', + ], + 'armor_technology' => [ + 'title' => 'Pancéřování', + 'description' => 'Speciální slitiny zdokonalují obrnění na lodích a obranných stavbách. Efektivita obrnění může být zvýšena o 10% za úroveň.', + 'description_long' => 'Speciální slitiny zdokonalují obrnění na lodích a obranných stavbách. Efektivita obrnění může být zvýšena o 10% za úroveň.', + ], + 'small_cargo' => [ + 'title' => 'Malý transportér', + 'description' => 'Malý transportér je hbitá loď, která je schopna rychle transportovat suroviny na jiné planety.', + 'description_long' => 'Malý transportér je hbitá loď, která je schopna rychle transportovat suroviny na jiné planety.', + ], + 'large_cargo' => [ + 'title' => 'Velký transportér', + 'description' => 'Tento transportér má mnohem větší nákladovou kapacitu než malý transportér a je zpravidla rychlejší díky vylepšenému pohonu.', + 'description_long' => 'Tento transportér má mnohem větší nákladovou kapacitu než malý transportér a je zpravidla rychlejší díky vylepšenému pohonu.', + ], + 'colony_ship' => [ + 'title' => 'Kolonizační loď', + 'description' => 'S touto lodí můžeš kolonizovat volné planety.', + 'description_long' => 'S touto lodí můžeš kolonizovat volné planety.', + ], + 'recycler' => [ + 'title' => 'Recyklátor', + 'description' => 'Recyklátory jsou jediné lodě schopné po boji sklízet pole trosek plovoucích na oběžné dráze planety.', + 'description_long' => 'Recyklátory jsou jediné lodě schopné vytěžit trosky, které se vznáší po bojích na oběžných drahách planet.', + ], + 'espionage_probe' => [ + 'title' => 'Špionážní sonda', + 'description' => 'Špionážní sondy jsou malé, hbité letouny, které poskytují data o letkách a planetách na obrovské vzdálenosti.', + 'description_long' => 'Špionážní sondy jsou malé, hbité letouny, které poskytují data o letkách a planetách na obrovské vzdálenosti.', + ], + 'solar_satellite' => [ + 'title' => 'Solární satelit', + 'description' => 'Solární satelity jsou jednoduché platformy solárních článků, které se nacházejí na vysoké, stacionární oběžné dráze. Shromažďují sluneční světlo a přenášejí je na pozemní stanici pomocí laseru.', + 'description_long' => 'Solární satelity jsou jednoduché plochy solárních panelů, umístěné vysoko ve stabilním orbitalu. Získávají sluneční světlo a přenášejí ho za pomoci laserů na pozemskou stanici. Solární satelity produkují 35 energie na této planetě.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Crawler zvyšuje produkci kovu, krystalu a deuteria o 0,02 %, 0,02 % a 0,02 %. Jako sběrateli se ti rovněž zvýší produkce. Maximální celkový bonus záleží na úrovni tvých dolů.', + 'description_long' => 'Crawler zvyšuje produkci kovu, krystalu a deuteria o 0,02 %, 0,02 % a 0,02 %. Jako sběrateli se ti rovněž zvýší produkce. Maximální celkový bonus záleží na úrovni tvých dolů.', + ], + 'pathfinder' => [ + 'title' => 'Průzkumník', + 'description' => 'Pathfinder je rychlá a obratná loď, určená pro výpravy do neznámých sektorů vesmíru.', + 'description_long' => 'Průzkumníci jsou velcí, prostorní a mohou na expedicích těžit pole trosek. Rovněž se zvyšuje celkový výnos.', + ], + 'light_fighter' => [ + 'title' => 'Lehký stíhač', + 'description' => 'Lehký stíhač je obratná loď, která je k nalezení na téměr každé planetě. Náklady nejsou příliš vysoké, nicméně síla štítů a nákladová kapacita jsou velmi nízké.', + 'description_long' => 'Lehký stíhač je obratná loď, která je k nalezení na téměr každé planetě. Náklady nejsou příliš vysoké, nicméně síla štítů a nákladová kapacita jsou velmi nízké.', + ], + 'heavy_fighter' => [ + 'title' => 'Těžký stíhač', + 'description' => 'Tento stíhač je lépe obrněný a má větší útočnou sílu než lehký stíhač.', + 'description_long' => 'Tento stíhač je lépe obrněný a má větší útočnou sílu než lehký stíhač.', + ], + 'cruiser' => [ + 'title' => 'Křižník', + 'description' => 'Křižníky jsou obrněné téměř třikrát více než těžké stíhačky a mají více než dvojnásobnou palebnou sílu. Navíc jsou velmi rychlé.', + 'description_long' => 'Křižníky jsou obrněné téměř třikrát více než těžké stíhačky a mají více než dvojnásobnou palebnou sílu. Navíc jsou velmi rychlé.', + ], + 'battle_ship' => [ + 'title' => 'Bitevní loď', + 'description' => 'Bitevní lodě tvoří páteř letky. Jejich těžká děla, vysoká rychlost a rozsáhlý nákladový prostor přiměly jejich protivníky brát je vážně.', + 'description_long' => 'Bitevní lodě tvoří páteř letky. Jejich těžká děla, vysoká rychlost a rozsáhlý nákladový prostor přiměly jejich protivníky brát je vážně.', + ], + 'battlecruiser' => [ + 'title' => 'Bitevní křižník', + 'description' => 'Největší specializací bitevního křižníku je zachycování nepřátelských letek.', + 'description_long' => 'Největší specializací bitevního křižníku je zachycování nepřátelských letek.', + ], + 'bomber' => [ + 'title' => 'Bombardér', + 'description' => 'Bombardér byl speciálně vyvinut pro ničení planetárních obranných systémů světa.', + 'description_long' => 'Bombardér byl speciálně vyvinut pro ničení planetárních obranných systémů světa.', + ], + 'destroyer' => [ + 'title' => 'Ničitel', + 'description' => 'Ničitel je král válečných lodí.', + 'description_long' => 'Ničitel je král válečných lodí.', + ], + 'deathstar' => [ + 'title' => 'Hvězda smrti', + 'description' => 'Zničující síla hvězdy smrti je dosud nepřekonaná.', + 'description_long' => 'Zničující síla hvězdy smrti je dosud nepřekonaná.', + ], + 'reaper' => [ + 'title' => 'Rozparovač', + 'description' => 'Reaper je výkonná bojová loď specializovaná na agresivní nájezdy a sklizeň trosek.', + 'description_long' => 'Loď třídy Rozparovače je mocný ničící nástroj, který může těžit pole trosek ihned po bitvě.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketomet', + 'description' => 'Raketomet je obranné opatření, které je vhodné pro svou jednoduchost a pro výtečný poměr cena/výkon.', + 'description_long' => 'Raketomet je obranné opatření, které je vhodné pro svou jednoduchost a pro výtečný poměr cena/výkon.', + ], + 'light_laser' => [ + 'title' => 'Lehký laser', + 'description' => 'Koncentrovaná palba fotonů na cíl může způsobit znatelně větší poškození než obyčejné střelné zbraně.', + 'description_long' => 'Koncentrovaná palba fotonů na cíl může způsobit znatelně větší poškození než obyčejné střelné zbraně.', + ], + 'heavy_laser' => [ + 'title' => 'Těžký laser', + 'description' => 'Těžký laser je logickým stupněm vývoje lehkého laseru.', + 'description_long' => 'Těžký laser je logickým stupněm vývoje lehkého laseru.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussův kanón', + 'description' => 'Gaussův kanón pálí vysokou rychlostí tuny těžké projektily.', + 'description_long' => 'Gaussův kanón pálí vysokou rychlostí tuny těžké projektily.', + ], + 'ion_cannon' => [ + 'title' => 'Iontový kanón', + 'description' => 'Iontový kanón pálí nepřetržitý svazek zrychlených iontů, které zasaženým objektům způsobují značná poškození.', + 'description_long' => 'Iontový kanón pálí nepřetržitý svazek zrychlených iontů, které zasaženým objektům způsobují značná poškození.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmová věž', + 'description' => 'Plasmové věže uvolňují energii o síle sluneční erupce, které v ničivosti předčí i Ničitele.', + 'description_long' => 'Plasmové věže uvolňují energii o síle sluneční erupce, které v ničivosti předčí i Ničitele.', + ], + 'small_shield_dome' => [ + 'title' => 'Malý planetární štít', + 'description' => 'Malý planetární štít chrání celou planetu polem, které dokáže absorbovat obrovské množství energie.', + 'description_long' => 'Malý planetární štít chrání celou planetu polem, které dokáže absorbovat obrovské množství energie.', + ], + 'large_shield_dome' => [ + 'title' => 'Velký planetární štít', + 'description' => 'Toto vylepšení malého obranného štítu může významně pomoci odolat útokům.', + 'description_long' => 'Toto vylepšení malého obranného štítu může významně pomoci odolat útokům.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Antibalistické rakety', + 'description' => 'Antibalistické rakety ničí útočící meziplanetární rakety', + 'description_long' => 'Antibalistické rakety ničí útočící meziplanetární rakety', + ], + 'interplanetary_missile' => [ + 'title' => 'Meziplanetární rakety', + 'description' => 'Meziplanetární rakety ničí nepřátelskou obranu.', + 'description_long' => 'Meziplanetární rakety ničí obranu nepřítele. Vaše meziplanetární rakety mají nyní dosah 0 systémů.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Zkracuje dobu výstavby budov aktuálně ve výstavbě o :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Zkracuje dobu výstavby aktuálních smluv s loděnicemi o :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Zkracuje dobu výzkumu u veškerého aktuálně probíhajícího výzkumu o :duration.', + ], +]; diff --git a/resources/lang/cz/wreck_field.php b/resources/lang/cz/wreck_field.php new file mode 100644 index 000000000..867d4dedf --- /dev/null +++ b/resources/lang/cz/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/da/_TRANSLATION_STATUS.md b/resources/lang/da/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..f3677a0f5 --- /dev/null +++ b/resources/lang/da/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: da + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: dk +- Total leaves: 2424 +- Translated: 1890 (78%) +- English fallback: 534 diff --git a/resources/lang/da/t_buddies.php b/resources/lang/da/t_buddies.php new file mode 100644 index 000000000..ecef07d19 --- /dev/null +++ b/resources/lang/da/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Kan ikke sende en venneanmodning til dig selv.', + 'user_not_found' => 'Bruger ikke fundet.', + 'cannot_send_to_admin' => 'Kan ikke sende buddy-anmodninger til administratorer.', + 'cannot_send_to_user' => 'Kan ikke sende en venneanmodning til denne bruger.', + 'already_buddies' => 'Du er allerede venner med denne bruger.', + 'request_exists' => 'Der eksisterer allerede en venneanmodning mellem disse brugere.', + 'request_not_found' => 'Venneanmodning blev ikke fundet.', + 'not_authorized_accept' => 'Du er ikke autoriseret til at acceptere denne anmodning.', + 'not_authorized_reject' => 'Du er ikke autoriseret til at afvise denne anmodning.', + 'not_authorized_cancel' => 'Du er ikke autoriseret til at annullere denne anmodning.', + 'already_processed' => 'Denne anmodning er allerede blevet behandlet.', + 'relationship_not_found' => 'Vennerelation blev ikke fundet.', + 'cannot_ignore_self' => 'Kan ikke ignorere dig selv.', + 'already_ignored' => 'Spilleren er allerede ignoreret.', + 'not_in_ignore_list' => 'Spilleren er ikke på din ignorerede liste.', + 'send_request_failed' => 'Kunne ikke sende venneanmodning.', + 'ignore_player_failed' => 'Afspilleren kunne ikke ignoreres.', + 'delete_buddy_failed' => 'Kunne ikke slette ven', + 'search_too_short' => 'For få tegn! Indtast venligst mindst 2 tegn.', + 'invalid_action' => 'Ugyldig handling', + ], + 'success' => [ + 'request_sent' => 'Venneanmodning blev sendt!', + 'request_cancelled' => 'Venneanmodning blev annulleret.', + 'request_accepted' => 'Venneanmodning accepteret!', + 'request_rejected' => 'Buddy-anmodning afvist', + 'request_accepted_symbol' => '✓ Buddy anmodning accepteret', + 'request_rejected_symbol' => '✗ Buddy-anmodning afvist', + 'buddy_deleted' => 'Buddy blev slettet!', + 'player_ignored' => 'Spiller ignoreret med succes!', + 'player_unignored' => 'Spilleren blev ikke ignoreret.', + ], + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'Mine venner', + 'ignored_players' => 'Ignorerede spillere', + 'buddy_request' => 'Buddyanmodning', + 'buddy_request_title' => 'Buddyanmodning', + 'buddy_request_to' => 'Buddy anmodning til', + 'buddy_requests' => 'Buddy anmodninger', + 'new_buddy_request' => 'Ny venneanmodning', + 'write_message' => 'Send meddelelse', + 'send_message' => 'Send besked', + 'send' => 'Send', + 'search_placeholder' => 'Søge...', + 'no_buddies_found' => 'Ingen buddies fundet', + 'no_buddy_requests' => 'Du har i øjeblikket ingen venneanmodninger.', + 'no_requests_sent' => 'Du har ikke sendt nogen buddy-anmodninger.', + 'no_ignored_players' => 'Ingen ignorerede spillere', + 'requests_received' => 'modtagne anmodninger', + 'requests_sent' => 'sendt anmodninger', + 'new' => 'ny', + 'new_label' => 'Ny', + 'from' => 'Fra:', + 'to' => 'Til:', + 'online' => 'Online', + 'status_on' => 'På', + 'status_off' => 'Slukket', + 'received_request_from' => 'Du har modtaget en ny venneanmodning fra', + 'buddy_request_to_player' => 'Buddy anmodning til spiller', + 'ignore_player_title' => 'Ignorer spilleren', + ], + 'action' => [ + 'accept_request' => 'Accepter venneanmodning', + 'reject_request' => 'Afvis venneanmodning', + 'withdraw_request' => 'Træk venneanmodning tilbage', + 'delete_buddy' => 'Slet ven', + 'confirm_delete_buddy' => 'Vil du virkelig slette din kammerat', + 'add_as_buddy' => 'Tilføj som ven', + 'ignore_player' => 'Er du sikker på, at du vil ignorere', + 'remove_from_ignore' => 'Fjern fra ignoreringslisten', + 'report_message' => 'Vil du rapportere denne besked til en spiloperatør?', + ], + 'table' => [ + 'id' => 'Nr.', + 'name' => 'Navn', + 'points' => 'Points', + 'rank' => 'Plads', + 'alliance' => 'Alliance', + 'coords' => 'Coords', + 'actions' => 'Aktioner', + ], + 'common' => [ + 'yes' => 'ja', + 'no' => 'Ingen', + 'caution' => 'Forsigtighed', + ], +]; diff --git a/resources/lang/da/t_external.php b/resources/lang/da/t_external.php new file mode 100644 index 000000000..3b2bea736 --- /dev/null +++ b/resources/lang/da/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Din browser er ikke opdateret.', + 'desc1' => 'Din Internet Explorer-version svarer ikke til de eksisterende standarder og understøttes ikke længere af denne hjemmeside.', + 'desc2' => 'For at bruge denne hjemmeside skal du opdatere din webbrowser til en aktuel version eller bruge en anden webbrowser. Hvis du allerede bruger den seneste version, skal du genindlæse siden for at vise den korrekt.', + 'desc3' => 'Her er en liste over de mest populære browsere. Klik på et af symbolerne for at komme til downloadsiden:', + ], + 'login' => [ + 'page_title' => 'OGame - Erobre universet', + 'btn' => 'Log ind', + 'email_label' => 'E-mailadresse:', + 'password_label' => 'Adgangskode:', + 'universe_label' => 'Univers', + 'universe_option_1' => '1. Universet', + 'submit' => 'Log ind', + 'forgot_password' => 'Har du glemt din adgangskode?', + 'forgot_email' => 'Har du glemt din e-mailadresse?', + 'terms_accept_html' => 'Med login accepterer jeg T&Cs', + ], + 'register' => [ + 'play_free' => 'SPIL GRATIS!', + 'email_label' => 'E-mailadresse:', + 'password_label' => 'Adgangskode:', + 'universe_label' => 'Univers', + 'distinctions' => 'Distinktioner', + 'terms_html' => 'Vores T&Cs og Privatlivspolitik gælder i spillet', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Hjem', + 'about' => 'Om OGame', + 'media' => 'Medier', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Erobre universet', + 'description_html' => 'OGame er et strategispil, der foregår i rummet, hvor tusindvis af spillere fra hele verden konkurrerer på samme tid. Du behøver kun en almindelig webbrowser for at spille.', + 'board_btn' => 'Bestyrelse', + 'trailer_title' => 'Anhænger', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privatlivspolitik', + 'terms' => 'T&C\'er', + 'contact' => 'Kontakte', + 'rules' => 'Regler', + 'copyright' => '© OGameX. Alle rettigheder forbeholdes.', + ], + 'js' => [ + 'login' => 'Log ind', + 'close' => 'Tæt', + 'age_check_failed' => 'Vi beklager, men du er ikke berettiget til at tilmelde dig. Se venligst vores T&C for mere information.', + ], + 'validation' => [ + 'required' => 'Dette felt er påkrævet', + 'make_decision' => 'Tag en beslutning', + 'accept_terms' => 'Du skal acceptere T&C\'erne.', + 'length' => 'Mellem 3 og 20 tegn tilladt.', + 'pw_length' => 'Mellem 4 og 20 tegn tilladt.', + 'email' => 'Du skal indtaste en gyldig e-mailadresse!', + 'invalid_chars' => 'Indeholder ugyldige tegn.', + 'no_begin_end_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'no_begin_end_whitespace' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'max_three_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'max_three_whitespaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'no_consecutive_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'no_consecutive_whitespaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'username_available' => 'Dette brugernavn er tilgængeligt.', + 'username_loading' => 'Vent venligst, indlæser...', + 'username_taken' => 'Dette brugernavn er ikke længere tilgængeligt.', + 'only_letters' => 'Brug kun tegn.', + ], + 'forgot_password' => [ + 'title' => 'Har du glemt din adgangskode?', + 'description' => 'Indtast din e-mailadresse nedenfor, og vi sender dig et link til at nulstille din adgangskode.', + 'email_label' => 'E-mailadresse:', + 'submit' => 'Send nulstillingslink', + 'back_to_login' => '← Tilbage til login', + ], + 'reset_password' => [ + 'title' => 'Nulstil din adgangskode', + 'email_label' => 'E-mailadresse:', + 'password_label' => 'Ny adgangskode:', + 'confirm_label' => 'Bekræft ny adgangskode:', + 'submit' => 'Nulstil adgangskode', + ], + 'forgot_email' => [ + 'title' => 'Har du glemt din e-mailadresse?', + 'description' => 'Indtast dit chefnavn, og vi sender et tip til den registrerede e-mailadresse.', + 'username_label' => 'Kommandørens navn:', + 'submit' => 'Send et tip', + 'back_to_login' => '← Tilbage til login', + 'sent' => 'Hvis en matchende konto blev fundet, er der sendt et tip til den registrerede e-mailadresse.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Nulstil din OGameX-adgangskode', + 'heading' => 'Nulstil adgangskode', + 'greeting' => 'Hej :brugernavn,', + 'body' => 'Vi har modtaget en anmodning om at nulstille adgangskoden til din konto. Klik på knappen nedenfor for at vælge en ny adgangskode.', + 'cta' => 'Nulstil adgangskode', + 'expiry' => 'Dette link udløber om 60 minutter.', + 'no_action' => 'Hvis du ikke har anmodet om en nulstilling af adgangskoden, er der ikke behov for yderligere handling.', + 'url_fallback' => 'Hvis du har problemer med at klikke på knappen, skal du kopiere og indsætte URL\'en nedenfor i din browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Din OGameX-e-mailadresse', + 'heading' => 'Tip til e-mailadresse', + 'greeting' => 'Hej :brugernavn,', + 'body' => 'Du har anmodet om et tip til den e-mailadresse, der er knyttet til din konto:', + 'cta' => 'Gå til Login', + 'no_action' => 'Hvis du ikke har fremsat denne anmodning, kan du roligt ignorere denne e-mail.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: Jo højere værdi, jo mindre tid har du tilbage til at reagere på et angreb.', + 'economy_speed' => 'Økonomi Hastighed: Jo højere værdi, jo hurtigere vil konstruktioner og forskning blive afsluttet og ressourcer indsamlet.', + 'debris_ships' => 'Nogle af de skibe, der blev ødelagt i kamp, ​​vil komme ind i affaldsfeltet.', + 'debris_defence' => 'Nogle af de defensive strukturer, der blev ødelagt i kamp, ​​vil komme ind i affaldsfeltet.', + 'dark_matter_gift' => 'Du modtager Dark Matter som belønning for at bekræfte din e-mailadresse.', + 'aks_on' => 'Alliancens kampsystem aktiveret', + 'planet_fields' => 'Det maksimale antal byggepladser er blevet øget.', + 'wreckfield' => 'Space Dock aktiveret: nogle ødelagte skibe kan gendannes ved hjælp af Space Dock.', + 'universe_big' => 'Antal galakser i universet', + ], +]; diff --git a/resources/lang/da/t_facilities.php b/resources/lang/da/t_facilities.php new file mode 100644 index 000000000..608ac9e78 --- /dev/null +++ b/resources/lang/da/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Rum Dok', + 'description' => 'Vrag kan blive repareret i Rum Dok`en.', + 'description_long' => 'Space Dock giver mulighed for at reparere skibe ødelagt i kamp, ​​som efterlod vragdele. Reparationstiden tager maks. 12 timer, men der går mindst 30 minutter, før skibene kan tages i brug igen. + +Da Space Dock flyder i kredsløb, kræver det ikke et planetfelt.', + 'requirements' => 'Kræver skibsværft niveau 2', + 'field_consumption' => 'Forbruger ikke planetfelter (flyder i kredsløb)', + 'wreck_field_section' => 'Vragmark', + 'no_wreck_field' => 'Ingen vragfelt tilgængelig på dette sted.', + 'wreck_field_info' => 'Et vragfelt er tilgængeligt med skibe, der kan repareres.', + 'ships_available' => 'Skibe tilgængelige til reparation: {count}', + 'repair_capacity' => 'Reparationskapacitet baseret på Space Dock niveau {level}', + 'start_repair' => 'Begynd at reparere vragmarken', + 'repair_in_progress' => 'Reparationer i gang', + 'repair_completed' => 'Reparationer afsluttet', + 'deploy_ships' => 'Indsæt reparerede skibe', + 'burn_wreck_field' => 'Brænd vragmark', + 'repair_time' => 'Estimeret reparationstid: {time}', + 'repair_progress' => 'Reparationsforløb: {progress}%', + 'completion_time' => 'Færdiggørelse: {tid}', + 'auto_deploy_warning' => 'Skibe vil automatisk blive implementeret {hours} timer efter reparationens afslutning, hvis de ikke implementeres manuelt.', + 'level_effects' => [ + 'repair_speed' => 'Reparationshastighed øget med {bonus} %', + 'capacity_increase' => 'Det maksimale antal reparationer af skibe steg', + ], + 'status' => [ + 'no_dock' => 'Space Dock kræves for at reparere vragfelter', + 'level_too_low' => 'Space Dock niveau 1 kræves for at reparere vragfelter', + 'no_wreck_field' => 'Ingen vragfelt tilgængelig', + 'repairing' => 'Reparerer i øjeblikket vragfelt', + 'ready_to_deploy' => 'Reparationer afsluttet, skibe klar til indsættelse', + ], + ], + 'actions' => [ + 'build' => 'Byg', + 'upgrade' => 'Opgrader til niveau {level}', + 'downgrade' => 'Nedgrader til niveau {level}', + 'demolish' => 'Nedrive', + 'cancel' => 'Ophæve', + ], + 'requirements' => [ + 'met' => 'Kravene er opfyldt', + 'not_met' => 'Krav ikke opfyldt', + 'research' => 'Forskning: {krav}', + 'building' => 'Bygning: {requirement} niveau {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Krystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energi: {amount}', + 'dark_matter' => 'Mørkt stof: {amount}', + 'total' => 'Samlet pris: {amount}', + ], + 'construction_time' => 'Byggetid: {tid}', + 'upgrade_time' => 'Opgraderingstid: {time}', +]; diff --git a/resources/lang/da/t_galaxy.php b/resources/lang/da/t_galaxy.php new file mode 100644 index 000000000..502db5c56 --- /dev/null +++ b/resources/lang/da/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'På grund af nærheden til solen er indsamling af solenergi meget effektiv. Imidlertid har planeter i denne position en tendens til at være små og giver kun små mængder deuterium.', + 'normal' => 'Normalt er der i denne position afbalancerede planeter med tilstrækkelige kilder til deuterium, en god forsyning af solenergi og nok plads til udvikling.', + 'biggest' => 'Generelt ligger de største planeter i solsystemet i denne position. Solen giver nok energi, og der kan forventes tilstrækkelige deuteriumkilder.', + 'farthest' => 'På grund af den store afstand til solen er opsamlingen af ​​solenergi begrænset. Men disse planeter giver normalt betydelige kilder til deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonisere', + 'no_ship' => 'Det er ikke muligt at kolonisere en planet uden et koloniskib.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/da/t_ingame.php b/resources/lang/da/t_ingame.php new file mode 100644 index 000000000..37dce5513 --- /dev/null +++ b/resources/lang/da/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperatur', + 'position' => 'Position', + 'points' => 'Point', + 'honour_points' => 'Ærespoint', + 'score_place' => 'Placere', + 'score_of' => 'af', + 'page_title' => 'Oversigt', + 'buildings' => 'Bygninger', + 'research' => 'Forskning', + 'switch_to_moon' => 'Skift til månen', + 'switch_to_planet' => 'Skift til planet', + 'abandon_rename' => 'Forlad/Omdøb', + 'abandon_rename_title' => 'Forlad/omdøb Planet', + 'abandon_rename_modal' => 'Forlad/Omdøb :planet_name', + 'homeworld' => 'Hjemplanet', + 'colony' => 'Koloni', + 'moon' => 'Måne', + ], + 'planet_move' => [ + 'resettle_title' => 'Genbosætte Planet', + 'cancel_confirm' => 'Er du sikker på, at du ønsker at annullere denne planetflytning? Den reserverede stilling vil blive frigivet.', + 'cancel_success' => 'Planetflytningen blev annulleret.', + 'blockers_title' => 'Følgende ting står i øjeblikket i vejen for din planetflytning:', + 'no_blockers' => 'Intet kan komme i vejen for planetens planlagte flytning nu.', + 'cooldown_title' => 'Tid til næste mulige flytning', + 'to_galaxy' => 'Til galaksen', + 'relocate' => 'Re-kolonisér', + 'cancel' => 'ophæve', + 'explanation' => 'Flytningen giver dig mulighed for at flytte dine planeter til en anden position i et fjernt system efter eget valg.

Den faktiske flytning finder først sted 24 timer efter aktivering. I denne tid kan du bruge dine planeter som normalt. En nedtælling viser dig, hvor meget tid der er tilbage før flytningen.

Når nedtællingen er løbet ned, og planeten skal flyttes, kan ingen af ​​dine flåder, der er stationeret der, være aktive. På dette tidspunkt skulle der heller ikke være noget i byggeriet, intet blive repareret og intet undersøgt. Hvis der er en byggeopgave, en reparationsopgave eller en flåde stadig aktiv efter nedtællingens udløb, vil flytningen blive annulleret.

Hvis flytningen lykkes, vil du blive opkrævet 240.000 Dark Matter. Planeterne, bygningerne og de lagrede ressourcer inklusive månen vil blive flyttet med det samme. Dine flåder rejser automatisk til de nye koordinater med det langsomste skibs hastighed. Springporten til en flyttet måne er deaktiveret i 24 timer.', + 'err_position_not_empty' => 'Målpositionen er ikke tom.', + 'err_already_in_progress' => 'En planetflytning er allerede i gang.', + 'err_on_cooldown' => 'Flytning er på nedkøling. Vent venligst før du flytter igen.', + 'err_insufficient_dm' => 'Utilstrækkelig Mørk Materie. Du har brug for :amount MM.', + 'err_buildings_in_progress' => 'Kan ikke flytte mens bygninger er under opførelse.', + 'err_research_in_progress' => 'Kan ikke flytte mens forskning er i gang.', + 'err_units_in_progress' => 'Kan ikke flytte mens enheder bygges.', + 'err_fleets_active' => 'Kan ikke flytte mens flådemissioner er aktive.', + 'err_no_active_relocation' => 'Ingen aktiv planetflytning fundet.', + ], + 'shared' => [ + 'caution' => 'Forsigtighed', + 'yes' => 'ja', + 'no' => 'Ingen', + 'error' => 'Fejl', + 'dark_matter' => 'Mørk Materie', + 'duration' => 'Varighed', + 'error_occurred' => 'Der opstod en fejl.', + 'level' => 'Niveau', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under opførelse', + 'vacation_mode_error' => 'Fejl, afspilleren er i ferietilstand', + 'requirements_not_met' => 'Kravene er ikke opfyldt!', + 'wrong_class' => 'Du har ikke den nødvendige karakterklasse for denne bygning.', + 'wrong_class_general' => 'For at kunne bygge dette skib skal du have valgt Generalklassen.', + 'wrong_class_collector' => 'For at kunne bygge dette skib skal du have valgt Collector-klassen.', + 'wrong_class_discoverer' => 'For at kunne bygge dette skib skal du have valgt Discoverer-klassen.', + 'no_moon_building' => 'Du kan ikke bygge den bygning på en måne!', + 'not_enough_resources' => 'Ikke nok ressourcer!', + 'queue_full' => 'Køen er fuld', + 'not_enough_fields' => 'Ikke nok felter!', + 'shipyard_busy' => 'Værftet har stadig travlt', + 'research_in_progress' => 'Forskning udføres i øjeblikket!', + 'research_lab_expanding' => 'Research Lab bliver udvidet.', + 'shipyard_upgrading' => 'Værft er ved at blive opgraderet.', + 'nanite_upgrading' => 'Nanite Factory er ved at blive opgraderet.', + 'max_amount_reached' => 'Maksimum antal nået!', + 'expand_button' => 'Udvid :titel på niveau :niveau', + 'loca_notice' => 'Reference', + 'loca_demolish' => 'Vil du virkelig nedgradere TECHNOLOGY_NAME med ét niveau?', + 'loca_lifeform_cap' => 'En eller flere tilknyttede bonusser er allerede maksimeret. Vil du fortsætte byggeriet alligevel?', + 'last_inquiry_error' => 'Din sidste handling kunne ikke bearbejdes! Prøv igen.', + 'planet_move_warning' => 'Forsigtighed! Denne mission kører muligvis stadig, når flytningsperioden starter, og hvis dette er tilfældet, vil processen blive annulleret. Vil du virkelig fortsætte med dette job?', + 'building_started' => 'Bygning påbegyndt.', + 'invalid_token' => 'Ugyldigt token.', + 'downgrade_started' => 'Nedgradering af bygning påbegyndt.', + 'construction_canceled' => 'Byggeri annulleret.', + 'added_to_queue' => 'Tilføjet til byggekøen.', + 'invalid_queue_item' => 'Ugyldigt kø-element ID', + ], + 'resources_page' => [ + 'page_title' => 'Ressourcer', + 'settings_link' => 'Ressource indstillinger', + 'section_title' => 'Ressourcebygninger', + ], + 'facilities_page' => [ + 'page_title' => 'Faciliteter', + 'section_title' => 'Facilitetsbygninger', + 'use_jump_gate' => 'Brug Jump Gate', + 'jump_gate' => 'Springportal', + 'alliance_depot' => 'Alliancedepot', + 'burn_confirm' => 'Er du sikker på, at du vil brænde dette vragfelt op? Denne handling kan ikke fortrydes.', + ], + 'research_page' => [ + 'basic' => 'Grundlæggende forskninger', + 'drive' => 'Fremdriftsforskninger', + 'advanced' => 'Kampforskninger', + 'combat' => 'Våbenforskning', + ], + 'shipyard_page' => [ + 'battleships' => 'Slagskibe', + 'civil_ships' => 'Civile skibe', + 'no_units_idle' => 'Ingen enheder bygges i øjeblikket.', + 'no_units_idle_tooltip' => 'Klik for at gå til skibsværftet.', + 'to_shipyard' => 'Gå til skibsværftet', + ], + 'defense_page' => [ + 'page_title' => 'Forsvar', + 'section_title' => 'Forsvarsbygninger', + ], + 'resource_settings' => [ + 'production_factor' => 'Produktionsfaktor', + 'recalculate' => 'Genberegn', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'basic_income' => 'Grundindtægt', + 'level' => 'Niveau', + 'number' => 'Antal:', + 'items' => 'Genstande', + 'geologist' => 'Geolog', + 'mine_production' => 'mineproduktion', + 'engineer' => 'Ingeniør', + 'energy_production' => 'energiproduktion', + 'character_class' => 'Karakterklasse', + 'commanding_staff' => 'Officerer', + 'storage_capacity' => 'Lagerkapacitet', + 'total_per_hour' => 'Totalt pr. time:', + 'total_per_day' => 'I alt pr dag', + 'total_per_week' => 'Totalt pr. uge:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Raketsiloen bruges til opbevaring af raketter. For hvert level kan der opbevares 5 interplanetar- eller 10 forsvarsraketter. 1 interplanetarraket bruger derved ligeså meget plads som 2 forsvarsraketter. Forskellige rakettyper kan kombineres valgfrit.', + 'silo_capacity' => 'En missilsilo på niveau :niveau kan indeholde :ipm interplanetære missiler eller :abm antiballistiske missiler.', + 'type' => 'Type', + 'number' => 'Antal', + 'tear_down' => 'rive ned', + 'proceed' => 'Fortsætte', + 'enter_minimum' => 'Indtast venligst mindst ét ​​missil for at ødelægge', + 'not_enough_abm' => 'Du har ikke så mange anti-ballistiske missiler', + 'not_enough_ipm' => 'Du har ikke så mange interplanetariske missiler', + 'destroyed_success' => 'Missiler ødelagt med succes', + 'destroy_failed' => 'Det lykkedes ikke at ødelægge missiler', + 'error' => 'Der opstod en fejl. Prøv venligst igen.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Flådeudsendelse I', + 'dispatch_2_title' => 'Flådeforsendelse II', + 'dispatch_3_title' => 'Flådeforsendelse III', + 'movement_title' => 'Flådebevægelser', + 'to_movement' => 'Til flådebevægelse', + 'fleets' => 'Flåder', + 'expeditions' => 'Ekspeditioner', + 'reload' => 'Genindlæs', + 'clock' => 'Holdetid:', + 'load_dots' => 'indlæser...', + 'never' => 'Aldrig', + 'tooltip_slots' => 'Brugte/Totale flåde pladser', + 'no_free_slots' => 'Ingen flådepladser tilgængelige', + 'tooltip_exp_slots' => 'Brugte/Totale ekspeditions pladser', + 'market_slots' => 'Tilbud', + 'tooltip_market_slots' => 'Brugte/Samlede handelsflåder', + 'fleet_dispatch' => 'Flådeafsendelse', + 'dispatch_impossible' => 'flådeafsendelse umulig', + 'no_ships' => 'Der er ingen skibe på denne planet', + 'in_combat' => 'Flåden er i øjeblikket i kamp.', + 'vacation_error' => 'Ingen flåder kan sendes fra ferietilstand!', + 'not_enough_deuterium' => 'Ikke nok deuterium!', + 'no_target' => 'Du skal vælge et gyldigt mål.', + 'cannot_send_to_target' => 'Flåder kan ikke sendes til dette mål.', + 'cannot_start_mission' => 'Du kan ikke starte denne mission.', + 'mission_label' => 'Mission', + 'target_label' => 'Mål', + 'player_name_label' => 'Spillerens navn', + 'no_selection' => 'Der er ikke valgt noget', + 'no_mission_selected' => 'Ingen mission valgt!', + 'combat_ships' => 'Krigsskibe', + 'civil_ships' => 'Civile skibe', + 'standard_fleets' => 'Standard flåder', + 'edit_standard_fleets' => 'Rediger standardflåder', + 'select_all_ships' => 'Vælg alle skibe', + 'reset_choice' => 'Nulstil valg', + 'api_data' => 'Disse data kan indtastes i en kompatibel kampsimulator:', + 'tactical_retreat' => 'Taktisk tilbagetog', + 'tactical_retreat_tooltip' => 'Vis Deuterium brug for at undslippe', + 'continue' => 'Fortsætte', + 'back' => 'Tilbage', + 'origin' => 'Oprindelse', + 'destination' => 'Bestemmelsessted', + 'planet' => 'Planet', + 'moon' => 'Måne', + 'coordinates' => 'Koordinater', + 'distance' => 'Afstand', + 'debris_field' => 'Ruinmark', + 'debris_field_lower' => 'Ruinmark', + 'shortcuts' => 'Genveje', + 'combat_forces' => 'Kampstyrker', + 'player_label' => 'Spiller', + 'player_name' => 'Spillerens navn', + 'select_mission' => 'Vælg mission til målet', + 'bashing_disabled' => 'Angrebs missionerne er blevet deaktiveret som et resultat af for mange udførte angreb på målet.', + 'mission_expedition' => 'Ekspedition', + 'mission_colonise' => 'Kolonisere', + 'mission_recycle' => 'Recycle ruinmark', + 'mission_transport' => 'Transportere', + 'mission_deploy' => 'Stationere', + 'mission_espionage' => 'Spionere', + 'mission_acs_defend' => 'Holde', + 'mission_attack' => 'Angrib', + 'mission_acs_attack' => 'AKS angreb', + 'mission_destroy_moon' => 'Ødelægge', + 'desc_attack' => 'Angriber flåden og forsvaret af din modstander.', + 'desc_acs_attack' => 'Hæderlige kampe kan blive æreløse kampe, hvis stærke spillere kommer ind gennem ACS. Angriberens sum af samlede militærpoint i forhold til forsvarerens sum af samlede militærpoint er her den afgørende faktor.', + 'desc_transport' => 'Transporterer dine ressourcer til andre planeter.', + 'desc_deploy' => 'Sender din flåde permanent til en anden planet i dit imperium.', + 'desc_acs_defend' => 'Forsvar planeten til din holdkammerat.', + 'desc_espionage' => 'Spion udenlandske kejseres verdener.', + 'desc_colonise' => 'Koloniserer en ny planet.', + 'desc_recycle' => 'Send dine genbrugere til en affaldsmark for at samle de ressourcer, der flyder rundt der.', + 'desc_destroy_moon' => 'Ødelægger din fjendes måne.', + 'desc_expedition' => 'Send dine skibe til det fjerneste af rummet for at fuldføre spændende quests.', + 'fleet_union' => 'Flådeunion', + 'union_created' => 'Flådeunion oprettet med succes.', + 'union_edited' => 'Flådeunionen blev redigeret.', + 'err_union_max_fleets' => 'Maksimalt 16 flåder kan angribe.', + 'err_union_max_players' => 'Højst 5 spillere kan angribe.', + 'err_union_too_slow' => 'Du er for langsom til at slutte dig til denne flåde.', + 'err_union_target_mismatch' => 'Din flåde skal målrettes mod samme placering som flådeforeningen.', + 'union_name' => 'Unionens navn', + 'buddy_list' => 'Venneliste', + 'buddy_list_loading' => 'Indlæser...', + 'buddy_list_empty' => 'Ingen tilgængelige venner', + 'buddy_list_error' => 'Kunne ikke indlæse venner', + 'search_user' => 'Søg bruger', + 'search' => 'Søg', + 'union_user' => 'Unionsbruger', + 'invite' => 'Invitere', + 'kick' => 'Sparke', + 'ok' => 'Okay', + 'own_fleet' => 'Egen flåde', + 'briefing' => 'Briefing', + 'load_resources' => 'Indlæs ressourcer', + 'load_all_resources' => 'Indlæs alle ressourcer', + 'all_resources' => 'Alle råstoffer', + 'flight_duration' => 'Flyvningens varighed (en vej)', + 'federation_duration' => 'Flyvevarighed (flådeunion)', + 'arrival' => 'Ankomst', + 'return_trip' => 'Retur', + 'speed' => 'Hastighed:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuterium forbrug', + 'empty_cargobays' => 'Tomme lastrum', + 'hold_time' => 'Hold tid', + 'expedition_duration' => 'Ekspeditionens varighed', + 'cargo_bay' => 'lastrum', + 'cargo_space' => 'Tilgængeligt plads / maksimal plads', + 'send_fleet' => 'Send flåde', + 'retreat_on_defender' => 'Retur efter tilbagetog af forsvarere', + 'retreat_tooltip' => 'Hvis denne funktion er aktiveret, vil din flåde trække sig uden kamp, hvis din modstander flygter.', + 'plunder_food' => 'Plyndre mad', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Flåde detaljer', + 'ships' => 'Skibe', + 'shipment' => 'Forsendelse', + 'recall' => 'Minde om', + 'start_time' => 'Starttidspunkt', + 'time_of_arrival' => 'Ankomsttidspunkt', + 'deep_space' => 'Dybt rum', + 'uninhabited_planet' => 'Ubeboet planet', + 'no_debris_field' => 'Intet affaldsfelt', + 'player_vacation' => 'Spiller i ferietilstand', + 'admin_gm' => 'Admin eller GM', + 'noob_protection' => 'Noob beskyttelse', + 'player_too_strong' => 'Denne planet kan ikke angribes, da spilleren er for stærk!', + 'no_moon' => 'Ingen måne tilgængelig.', + 'no_recycler' => 'Ingen genbruger tilgængelig.', + 'no_events' => 'Der kører i øjeblikket ingen begivenheder.', + 'planet_already_reserved' => 'Denne planet er allerede reserveret til en flytning.', + 'max_planet_warning' => 'Opmærksomhed! Ingen yderligere planeter er muligvis koloniseret i øjeblikket. To niveauer af astroteknologisk forskning er nødvendige for hver ny koloni. Vil du stadig sende din flåde?', + 'empty_systems' => 'Tomme systemer', + 'inactive_systems' => 'Inaktive systemer', + 'network_on' => 'På', + 'network_off' => 'Slukket', + 'err_generic' => 'Der er opstået en fejl', + 'err_no_moon' => 'Fejl, der er ingen måne', + 'err_newbie_protection' => 'Fejl, spilleren kan ikke kontaktes på grund af nybegynderbeskyttelse', + 'err_too_strong' => 'Spilleren er for stærk til at blive angrebet', + 'err_vacation_mode' => 'Fejl, afspilleren er i ferietilstand', + 'err_own_vacation' => 'Ingen flåder kan sendes fra ferietilstand!', + 'err_not_enough_ships' => 'Fejl, ikke nok skibe tilgængelige, send maksimalt antal:', + 'err_no_ships' => 'Fejl, ingen tilgængelige skibe', + 'err_no_slots' => 'Fejl, ingen gratis flådepladser tilgængelige', + 'err_no_deuterium' => 'Fejl, du har ikke nok deuterium', + 'err_no_planet' => 'Fejl, der er ingen planet der', + 'err_no_cargo' => 'Fejl, ikke nok lastkapacitet', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Angrebsforbud', + 'enemy_fleet' => 'Fjendtlig', + 'friendly_fleet' => 'Venlig', + 'admiral_slot_bonus' => 'Admiral bonus: ekstra flådeplads', + 'general_slot_bonus' => 'Bonus flådeplads', + 'bash_warning' => 'Advarsel: angrebsgrænsen er nået! Yderligere angreb kan resultere i udelukkelse.', + 'add_new_template' => 'Gem flådeskabelon', + 'tactical_retreat_label' => 'Taktisk tilbagetrækning', + 'tactical_retreat_full_tooltip' => 'Aktiver taktisk tilbagetrækning: din flåde trækker sig tilbage, hvis kampforholdet er ugunstigt. Kræver Admiral for 3:1 forholdet.', + 'tactical_retreat_admiral_tooltip' => 'Taktisk tilbagetrækning ved 3:1 forhold (kræver Admiral)', + 'fleet_sent_success' => 'Din flåde er blevet sendt.', + ], + 'galaxy' => [ + 'vacation_error' => 'Du kan ikke bruge galaksevisningen, mens du er i ferietilstand!', + 'system' => 'Solsystem', + 'go' => 'Sæt igang!', + 'system_phalanx' => 'Systemets Phalanx', + 'system_espionage' => 'Systemspionage', + 'discoveries' => 'Opdagelser', + 'discoveries_tooltip' => 'Send en opdagelses mission til alle mulige lokationer', + 'probes_short' => 'Sp.sonde', + 'recycler_short' => 'Genbr.', + 'ipm_short' => 'IPR.', + 'used_slots' => 'Brugte slots', + 'planet_col' => 'Planet', + 'name_col' => 'Navn', + 'moon_col' => 'Måne', + 'debris_short' => 'RM', + 'player_status' => 'Spiller (Status)', + 'alliance' => 'Alliance', + 'action' => 'Aktion', + 'planets_colonized' => 'Planeter koloniserede', + 'expedition_fleet' => 'Ekspeditions Flåde', + 'admiral_needed' => 'Du har brug for en Admiral for at bruge denne funktion.', + 'send' => 'Send', + 'legend' => 'Signaturforklaring', + 'status_admin_abbr' => 'EN', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Stærk spiller', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'svagere spiller (nybegynder)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Fredløs (Midlertidig)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Feriemodus', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Spærret', + 'status_inactive_abbr' => 'jeg', + 'legend_inactive_7' => '7 døgn inaktiv', + 'status_longinactive_abbr' => 'jeg', + 'legend_inactive_28' => '28 døgn Inaktiv', + 'status_honorable_abbr' => 'HP', + 'legend_honorable' => 'Ærede mål', + 'phalanx_restricted' => 'Systemfalangen kan kun bruges af allianceklassen Forsker!', + 'astro_required' => 'Du skal først forske i astrofysik.', + 'galaxy_nav' => 'Galakse', + 'activity' => 'Aktivitet', + 'no_action' => 'Ingen tilgængelige handlinger.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Månens diameter i km', + 'km' => 'km', + 'pathfinders_needed' => 'Der er brug for stifindere', + 'recyclers_needed' => 'Der er brug for genbrugere', + 'mine_debris' => 'Mine', + 'phalanx_no_deut' => 'Ikke nok deuterium til at indsætte falanks.', + 'use_phalanx' => 'Brug falanks', + 'colonize_error' => 'Det er ikke muligt at kolonisere en planet uden et koloniskib.', + 'ranking' => 'Rangering', + 'espionage_report' => 'Spionagerapport', + 'missile_attack' => 'Missilangreb', + 'rank' => 'Plads', + 'alliance_member' => 'Medlem', + 'alliance_class' => 'Alliancens Klasse', + 'espionage_not_possible' => 'Spionage ikke muligt', + 'espionage' => 'Spionere', + 'hire_admiral' => 'Lej admiral', + 'dark_matter' => 'Mørkt stof', + 'outlaw_explanation' => 'Hvis du er en fredløs, har du ikke længere nogen angrebsbeskyttelse og kan blive angrebet af alle spillere.', + 'honorable_target_explanation' => 'I kamp mod dette mål kan du modtage ærespoint og plyndre 50 % mere bytte.', + 'relocate_success' => 'Stillingen er reserveret til dig. Koloniens flytning er begyndt.', + 'relocate_title' => 'Genbosætte Planet', + 'relocate_question' => 'Er du sikker på, at du vil flytte din planet til disse koordinater? For at finansiere flytningen skal du bruge :cost Dark Matter.', + 'deut_needed_relocate' => 'Du har ikke nok Deuterium! Du skal bruge 10 enheder Deuterium.', + 'fleet_attacking' => 'Flåden angriber!', + 'fleet_underway' => 'Flåden er på vej', + 'discovery_send' => 'Send efterforskningsskib', + 'discovery_success' => 'Efterforskningsskib afsendt', + 'discovery_unavailable' => 'Du kan ikke sende et efterforskningsskib til dette sted.', + 'discovery_underway' => 'Et udforskningsskib er allerede på vej til denne planet.', + 'discovery_locked' => 'Du har ikke låst op for forskningen for at opdage nye livsformer endnu.', + 'discovery_title' => 'Udforskningsskib', + 'discovery_question' => 'Vil du sende et udforskningsskib til denne planet?
Metal: 5000 Krystal: 1000 Deuterium: 500', + 'sensor_report' => 'sensor rapport', + 'sensor_report_from' => 'Sensorrapport fra', + 'refresh' => 'Opfriske', + 'arrived' => 'Ankommet', + 'target' => 'Mål', + 'flight_duration' => 'Flyvevarighed', + 'ipm_full' => 'Interplanetarraket', + 'primary_target' => 'Primært mål', + 'no_primary_target' => 'Intet primært mål valgt: tilfældigt mål', + 'target_has' => 'Målet har', + 'abm_full' => 'Forsvarsraket', + 'fire' => 'Brand', + 'valid_missile_count' => 'Indtast venligst et gyldigt antal missiler', + 'not_enough_missiles' => 'Du har ikke nok missiler', + 'launched_success' => 'Missiler blev affyret med succes!', + 'launch_failed' => 'Det lykkedes ikke at affyre missiler', + 'alliance_page' => 'Allianceinformation', + 'apply' => 'Ansøg', + 'contact_support' => 'Kontakt support', + 'insufficient_range' => 'Utilstrækkelig rækkevidde (impulsdrift på forskningsniveau) af dine interplanetariske missiler!', + ], + 'buddy' => [ + 'request_sent' => 'Venneanmodning blev sendt!', + 'request_failed' => 'Kunne ikke sende venneanmodning.', + 'request_to' => 'Buddy anmodning til', + 'ignore_confirm' => 'Er du sikker på, at du vil ignorere', + 'ignore_success' => 'Spiller ignoreret med succes!', + 'ignore_failed' => 'Afspilleren kunne ikke ignoreres.', + ], + 'messages' => [ + 'tab_fleets' => 'Flåder', + 'tab_communication' => 'Kommunikation', + 'tab_economy' => 'Økonomi', + 'tab_universe' => 'Univers', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoritter', + 'subtab_espionage' => 'Spionere', + 'subtab_combat' => 'Kamprapporter', + 'subtab_expeditions' => 'Ekspeditioner', + 'subtab_transport' => 'Fagforeninger/Transport', + 'subtab_other' => 'Andre', + 'subtab_messages' => 'Meddelelser', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Delte kamprapporter', + 'subtab_shared_espionage' => 'Delte spionagerapporter', + 'news_feed' => 'Nyhedsfeed', + 'loading' => 'indlæser...', + 'error_occurred' => 'Der er opstået en fejl', + 'mark_favourite' => 'marker som favorit', + 'remove_favourite' => 'fjern fra favoritter', + 'from' => 'Fra', + 'no_messages' => 'Der er i øjeblikket ingen tilgængelige beskeder på denne fane', + 'new_alliance_msg' => 'Ny alliancebesked', + 'to' => 'Til', + 'all_players' => 'alle spillere', + 'send' => 'Send', + 'delete_buddy_title' => 'Slet ven', + 'report_to_operator' => 'Vil du rapportere denne besked til en spiloperatør?', + 'too_few_chars' => 'For få tegn! Indtast venligst mindst 2 tegn.', + 'bbcode_bold' => 'Dristig', + 'bbcode_italic' => 'Kursiv', + 'bbcode_underline' => 'Understrege', + 'bbcode_stroke' => 'Gennemstregning', + 'bbcode_sub' => 'Sænket skrift', + 'bbcode_sup' => 'Overskrift', + 'bbcode_font_color' => 'Skriftfarve', + 'bbcode_font_size' => 'Skriftstørrelse', + 'bbcode_bg_color' => 'Baggrundsfarve', + 'bbcode_bg_image' => 'Baggrundsbillede', + 'bbcode_tooltip' => 'Værktøjstip', + 'bbcode_align_left' => 'Venstrejusteret', + 'bbcode_align_center' => 'Centerjuster', + 'bbcode_align_right' => 'Højrejuster', + 'bbcode_align_justify' => 'retfærdiggøre', + 'bbcode_block' => 'Pause', + 'bbcode_code' => 'Kode', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Flere muligheder', + 'bbcode_list' => 'Liste', + 'bbcode_hr' => 'Vandret linje', + 'bbcode_picture' => 'Billede', + 'bbcode_link' => 'Forbindelse', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Spiller', + 'bbcode_item' => 'Punkt', + 'bbcode_coordinates' => 'Koordinater', + 'bbcode_preview' => 'Forhåndsvisning', + 'bbcode_text_ph' => 'Tekst...', + 'bbcode_player_ph' => 'Spiller-id eller navn', + 'bbcode_item_ph' => 'Vare-id', + 'bbcode_coord_ph' => 'Galakse:system:position', + 'bbcode_chars_left' => 'Karakterer tilbage', + 'bbcode_ok' => 'Okay', + 'bbcode_cancel' => 'Ophæve', + 'bbcode_repeat_x' => 'Gentag vandret', + 'bbcode_repeat_y' => 'Gentag lodret', + 'spy_player' => 'Spiller', + 'spy_activity' => 'Aktivitet', + 'spy_minutes_ago' => 'minutter siden', + 'spy_class' => 'Klasse', + 'spy_unknown' => 'Ukendt', + 'spy_alliance_class' => 'Alliancens Klasse', + 'spy_no_alliance_class' => 'Ingen allianceklasse valgt', + 'spy_resources' => 'Ressourcer', + 'spy_loot' => 'Plyndre', + 'spy_counter_esp' => 'Mulighed for kontraspionage', + 'spy_no_info' => 'Vi var ikke i stand til at hente nogen pålidelig information af denne type fra scanningen.', + 'spy_debris_field' => 'Ruinmark', + 'spy_no_activity' => 'Din spionage viser ikke abnormiteter i planetens atmosfære. Der ser ikke ud til at have været nogen aktivitet på planeten inden for den sidste time.', + 'spy_fleets' => 'Flåder', + 'spy_defense' => 'Forsvar', + 'spy_research' => 'Forskning', + 'spy_building' => 'Bygning', + 'battle_attacker' => 'Angriber', + 'battle_defender' => 'Forsvarer', + 'battle_resources' => 'Ressourcer', + 'battle_loot' => 'Plyndre', + 'battle_debris_new' => 'Affaldsfelt (nyoprettet)', + 'battle_wreckage_created' => 'Vraggods oprettet', + 'battle_attacker_wreckage' => 'Angribervrag', + 'battle_repaired' => 'Faktisk repareret', + 'battle_moon_chance' => 'Måne chance', + 'battle_report' => 'Kamprapport', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Flådekommando', + 'battle_from' => 'Fra', + 'battle_tactical_retreat' => 'Taktisk tilbagetog', + 'battle_total_loot' => 'Totalt bytte', + 'battle_debris' => 'Affald (nyt)', + 'battle_recycler' => 'Genbruger', + 'battle_mined_after' => 'Mineret efter kamp', + 'battle_reaper' => 'Høster', + 'battle_debris_left' => 'Affaldsfelter (venstre)', + 'battle_honour_points' => 'Ærespoint', + 'battle_dishonourable' => 'Uærlig kamp', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Ærede kamp', + 'battle_class' => 'Klasse', + 'battle_weapons' => 'Våben', + 'battle_shields' => 'Skjolde', + 'battle_armour' => 'Rustning', + 'battle_combat_ships' => 'Krigsskibe', + 'battle_civil_ships' => 'Civile skibe', + 'battle_defences' => 'Forsvar', + 'battle_repaired_def' => 'Reparerede forsvar', + 'battle_share' => 'del besked', + 'battle_attack' => 'Angrib', + 'battle_espionage' => 'Spionere', + 'battle_delete' => 'slette', + 'battle_favourite' => 'marker som favorit', + 'battle_hamill' => 'En Light Fighter ødelagde en Dødsstjerne, før slaget begyndte!', + 'battle_retreat_tooltip' => 'Bemærk venligst, at Deathstars, Spionage Probes, Solar Satellites og enhver flåde på en ACS Defence-mission ikke kan flygte. Taktiske tilbagetrækninger deaktiveres også i ærefulde kampe. Et tilbagetog kan også være blevet manuelt deaktiveret eller forhindret af mangel på deuterium. Banditter og spillere med mere end 500.000 point trækker sig aldrig tilbage.', + 'battle_no_flee' => 'Den forsvarende flåde flygtede ikke.', + 'battle_rounds' => 'runder', + 'battle_start' => 'Starte', + 'battle_player_from' => 'fra', + 'battle_attacker_fires' => ':angriberen affyrer i alt :hits skud mod :forsvareren med en samlet styrke på :styrke. :defender2\'s skjolde absorberer :absorberede skadepunkter.', + 'battle_defender_fires' => ':forsvareren affyrer i alt :hits skud mod :angriberen med en samlet styrke på :styrke. :attacker2\'s skjolde absorberer :absorberede skadepunkter.', + ], + 'alliance' => [ + 'page_title' => 'Alliance', + 'tab_overview' => 'Oversigt', + 'tab_management' => 'Ledelse', + 'tab_communication' => 'Kommunikation', + 'tab_applications' => 'Applikationer', + 'tab_classes' => 'Alliance klasser', + 'tab_create' => 'Opret alliance', + 'tab_search' => 'Søg alliance', + 'tab_apply' => 'anvende', + 'your_alliance' => 'Din alliance', + 'name' => 'Navn', + 'tag' => 'Tag', + 'created' => 'Oprettet', + 'member' => 'Medlem', + 'your_rank' => 'Din rang', + 'homepage' => 'Hjemmeside', + 'logo' => 'Alliancens logo', + 'open_page' => 'Åbn allianceside', + 'highscore' => 'Alliancens topscore', + 'leave_wait_warning' => 'Hvis du forlader alliancen, skal du vente 3 dage, før du tilmelder dig eller opretter en anden alliance.', + 'leave_btn' => 'Forlad alliancen', + 'member_list' => 'Medlemsliste', + 'no_members' => 'Ingen medlemmer fundet', + 'assign_rank_btn' => 'Tildel rang', + 'kick_tooltip' => 'Kick alliance medlem', + 'write_msg_tooltip' => 'Send meddelelse', + 'col_name' => 'Navn', + 'col_rank' => 'Plads', + 'col_coords' => 'Koord.', + 'col_joined' => 'Tiltrådte', + 'col_online' => 'Online', + 'col_function' => 'Fungere', + 'internal_area' => 'Indre område', + 'external_area' => 'Eksternt område', + 'configure_privileges' => 'Konfigurer privilegier', + 'col_rank_name' => 'Rangnavn', + 'col_applications_group' => 'Applikationer', + 'col_member_group' => 'Medlem', + 'col_alliance_group' => 'Alliance', + 'delete_rank' => 'Slet rang', + 'save_btn' => 'gem', + 'rights_warning_html' => 'Advarsel! Du kan kun give tilladelser, som du selv har.', + 'rights_warning_loca' => '[b]Advarsel![/b] Du kan kun give tilladelser, som du selv har.', + 'rights_legend' => 'Legende om rettigheder', + 'create_rank_btn' => 'Opret ny rang', + 'rank_name_placeholder' => 'Rangnavn', + 'no_ranks' => 'Ingen rækker fundet', + 'perm_see_applications' => 'Vis applikationer', + 'perm_edit_applications' => 'Behandle ansøgninger', + 'perm_see_members' => 'Vis medlemsliste', + 'perm_kick_user' => 'Kick bruger', + 'perm_see_online' => 'Se online status', + 'perm_send_circular' => 'Skriv cirkulær besked', + 'perm_disband' => 'Opløs alliance', + 'perm_manage' => 'Administrer alliance', + 'perm_right_hand' => 'Højre hånd', + 'perm_right_hand_long' => '\'Højre hånd\' (nødvendig for at overføre grundlæggerrang)', + 'perm_manage_classes' => 'Administrer allianceklasse', + 'manage_texts' => 'Administrer tekster', + 'internal_text' => 'Intern tekst', + 'external_text' => 'Ekstern tekst', + 'application_text' => 'Ansøgningstekst', + 'options' => 'Indstillinger', + 'alliance_logo_label' => 'Alliancens logo', + 'applications_field' => 'Applikationer', + 'status_open' => 'Muligt (alliance åben)', + 'status_closed' => 'Umuligt (alliance lukket)', + 'rename_founder' => 'Omdøb grundlæggertitel som', + 'rename_newcomer' => 'Omdøb nykommer rang', + 'no_settings_perm' => 'Du har ikke tilladelse til at administrere allianceindstillinger.', + 'change_tag_name' => 'Skift alliance tag/navn', + 'change_tag' => 'Skift alliance-tag', + 'change_name' => 'Skift alliancenavn', + 'former_tag' => 'Tidligere alliance-tag:', + 'new_tag' => 'Nyt alliance-tag:', + 'former_name' => 'Tidligere alliancenavn:', + 'new_name' => 'Nyt alliancenavn:', + 'former_tag_short' => 'Tidligere alliancemærke', + 'new_tag_short' => 'Nyt alliancemærke', + 'former_name_short' => 'Tidligere alliancenavn', + 'new_name_short' => 'Nyt alliancenavn', + 'no_tagname_perm' => 'Du har ikke tilladelse til at ændre alliancens tag/navn.', + 'delete_pass_on' => 'Slet alliance/Giv alliance videre', + 'delete_btn' => 'Slet denne alliance', + 'no_delete_perm' => 'Du har ikke tilladelse til at slette alliancen.', + 'handover' => 'Overdragelse alliance', + 'takeover_btn' => 'Overtage alliancen', + 'loca_continue' => 'Fortsætte', + 'loca_change_founder' => 'Overfør stiftertitlen til:', + 'loca_no_transfer_error' => 'Ingen af ​​medlemmerne har den påkrævede \'højre hånd\'-ret. Du kan ikke udlevere alliancen.', + 'loca_founder_inactive_error' => 'Stifteren er ikke inaktiv længe nok til at overtage alliancen.', + 'leave_section_title' => 'Forlad alliancen', + 'leave_consequences' => 'Hvis du forlader alliancen, mister du alle dine rangtilladelser og alliancefordele.', + 'no_applications' => 'Ingen applikationer fundet', + 'accept_btn' => 'acceptere', + 'deny_btn' => 'Afvis ansøger', + 'report_btn' => 'Anmeld ansøgning', + 'app_date' => 'Ansøgningsdato', + 'action_col' => 'Aktion', + 'answer_btn' => 'svar', + 'reason_label' => 'Årsag', + 'apply_title' => 'Ansøg til Alliance', + 'apply_heading' => 'Ansøgning til', + 'send_application_btn' => 'Send ansøgning', + 'chars_remaining' => 'Karakterer tilbage', + 'msg_too_long' => 'Beskeden er for lang (maks. 2000 tegn)', + 'addressee' => 'Til', + 'all_players' => 'alle spillere', + 'only_rank' => 'kun rang:', + 'send_btn' => 'Send', + 'info_title' => 'Alliance information', + 'apply_confirm' => 'Vil du ansøge om denne alliance?', + 'redirect_confirm' => 'Ved at følge dette link forlader du OGame. Ønsker du at fortsætte?', + 'class_selection_header' => 'Klasse Valg', + 'select_class_title' => 'Vælg allianceklasse', + 'select_class_note' => 'Vælg en alliance klasse for at modtage specielle bonusser. Du kan ændre alliance klassen i alliance menuen, hvis du har de nødvendige rettigheder.', + 'class_warriors' => 'Krigere (Alliance)', + 'class_traders' => 'Handlende (Alliance)', + 'class_researchers' => 'Forskere (Alliance)', + 'class_label' => 'Alliancens Klasse', + 'buy_for' => 'Køb for', + 'no_dark_matter' => 'Der er ikke nok mørkt stof til rådighed', + 'loca_deactivate' => 'Deaktiver', + 'loca_activate_dm' => 'Vil du aktivere allianceklassen #allianceClassName# for #darkmatter# Dark Matter? Hvis du gør det, mister du din nuværende allianceklasse.', + 'loca_activate_item' => 'Vil du aktivere allianceklassen #allianceClassName#? Hvis du gør det, mister du din nuværende allianceklasse.', + 'loca_deactivate_note' => 'Vil du virkelig deaktivere allianceklassen #allianceClassName#? Genaktivering kræver et alliance-klasseskift for 500.000 Dark Matter.', + 'loca_class_change_append' => '

Nuværende allianceklasse: #currentAllianceClassName#

Sidst ændret den: #lastAllianceClassChange#', + 'loca_no_dm' => 'Ikke nok mørkt stof tilgængeligt! Vil du købe nogle nu?', + 'loca_reference' => 'Reference', + 'loca_language' => 'Sprog:', + 'loca_loading' => 'indlæser...', + 'warrior_bonus_1' => '+10 % hastighed for skibe, der flyver mellem alliancens medlemmer', + 'warrior_bonus_2' => '+1 kampforskningsniveauer', + 'warrior_bonus_3' => '+1 spionageforskningsniveauer', + 'warrior_bonus_4' => 'Spionagesystemet kan bruges til at scanne hele systemer.', + 'trader_bonus_1' => '+10 % hastighed for transportører', + 'trader_bonus_2' => '+5% mineproduktion', + 'trader_bonus_3' => '+5 % energiproduktion', + 'trader_bonus_4' => '+10 % planetlagerkapacitet', + 'trader_bonus_5' => '+10 % månelagringskapacitet', + 'researcher_bonus_1' => '+5 % større planeter ved kolonisering', + 'researcher_bonus_2' => '+10 % hastighed til ekspeditionens destination', + 'researcher_bonus_3' => 'Systemfalanksen kan bruges til at scanne flådebevægelser i hele systemer.', + 'class_not_implemented' => 'Alliance klassesystem endnu ikke implementeret', + 'create_tag_label' => 'Alliance-tag (3-8 tegn)', + 'create_name_label' => 'Alliancenavn (3-30 tegn)', + 'create_btn' => 'Opret alliance', + 'loca_ally_tag_chars' => 'Alliance-tag (3-30 tegn)', + 'loca_ally_name_chars' => 'Alliance-navn (3-8 tegn)', + 'loca_ally_name_label' => 'Alliancenavn (3-30 tegn)', + 'loca_ally_tag_label' => 'Alliance-tag (3-8 tegn)', + 'validation_min_chars' => 'Ikke nok tegn', + 'validation_special' => 'Indeholder ugyldige tegn.', + 'validation_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_space' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_consec_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_consec_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_consec_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'confirm_leave' => 'Er du sikker på, at du vil forlade alliancen?', + 'confirm_kick' => 'Er du sikker på, at du vil sparke :brugernavn fra alliancen?', + 'confirm_deny' => 'Er du sikker på, at du vil afvise denne ansøgning?', + 'confirm_deny_title' => 'Afvis ansøgning', + 'confirm_disband' => 'Virkelig slette alliance?', + 'confirm_pass_on' => 'Er du sikker på, at du vil give din alliance videre?', + 'confirm_takeover' => 'Er du sikker på, at du vil overtage denne alliance?', + 'confirm_abandon' => 'Opgive denne alliance?', + 'confirm_takeover_long' => 'Overtage denne alliance?', + 'msg_already_in' => 'Du er allerede i en alliance', + 'msg_not_in_alliance' => 'Du er ikke i en alliance', + 'msg_not_found' => 'Alliance ikke fundet', + 'msg_id_required' => 'Alliance ID er påkrævet', + 'msg_closed' => 'Denne alliance er lukket for ansøgninger', + 'msg_created' => 'Alliance oprettet med succes', + 'msg_applied' => 'Ansøgning indsendt med succes', + 'msg_accepted' => 'Ansøgning accepteret', + 'msg_rejected' => 'Ansøgning afvist', + 'msg_kicked' => 'Medlem sparket fra alliancen', + 'msg_kicked_success' => 'Medlem sparket med succes', + 'msg_left' => 'Du har forladt alliancen', + 'msg_rank_assigned' => 'Rang tildelt', + 'msg_rank_assigned_to' => 'Rangeringen blev tildelt :name', + 'msg_ranks_assigned' => 'Rangeringer tildelt med succes', + 'msg_rank_perms_updated' => 'Rangeringstilladelser er opdateret', + 'msg_texts_updated' => 'Alliancens tekster opdateret', + 'msg_text_updated' => 'Alliancens tekst er opdateret', + 'msg_settings_updated' => 'Allianceindstillinger opdateret', + 'msg_tag_updated' => 'Alliance-tag opdateret', + 'msg_name_updated' => 'Alliancens navn er opdateret', + 'msg_tag_name_updated' => 'Alliance-tag og navn opdateret', + 'msg_disbanded' => 'Alliancen opløst', + 'msg_broadcast_sent' => 'Broadcast-beskeden blev sendt', + 'msg_rank_created' => 'Rangeringen blev oprettet', + 'msg_apply_success' => 'Ansøgning indsendt med succes', + 'msg_apply_error' => 'Ansøgningen kunne ikke indsendes', + 'msg_leave_error' => 'Det lykkedes ikke at forlade alliancen', + 'msg_assign_error' => 'Kunne ikke tildele rækker', + 'msg_kick_error' => 'Kunne ikke sparke medlem', + 'msg_invalid_action' => 'Ugyldig handling', + 'msg_error' => 'Der opstod en fejl', + 'rank_founder_default' => 'Grundlægger', + 'rank_newcomer_default' => 'Nybegynder', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknologi træ', + 'tab_applications' => 'Applikationer', + 'tab_techinfo' => 'Teknologi info', + 'tab_technology' => 'Teknologi', + 'page_title' => 'Teknologi', + 'no_requirements' => 'Ingen krav tilgængelige', + 'is_requirement_for' => 'er et krav til', + 'level' => 'Niveau', + 'col_level' => 'Niveau', + 'col_difference' => 'Forskel', + 'col_diff_per_level' => 'Forskel/level', + 'col_protected' => 'Beskyttet', + 'col_protected_percent' => 'Beskyttet (procent)', + 'production_energy_balance' => 'Energibalance', + 'production_per_hour' => 'Produktion/t', + 'production_deuterium_consumption' => 'Deuterium forbrug', + 'properties_technical_data' => 'Tekniske data', + 'properties_structural_integrity' => 'Strukturel integritet', + 'properties_shield_strength' => 'Skjoldstyrke', + 'properties_attack_strength' => 'Angrebsstyrke', + 'properties_speed' => 'Hastighed', + 'properties_cargo_capacity' => 'Lastkapacitet', + 'properties_fuel_usage' => 'Brændstofforbrug (Deuterium)', + 'tooltip_basic_value' => 'Grundværdi', + 'rapidfire_from' => 'Rapidfire fra', + 'rapidfire_against' => 'Rapidfire imod', + 'storage_capacity' => 'Opbevaringshætte.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Krystal bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maksimalt antal kolonier', + 'astrophysics_max_expeditions' => 'Maksimal ekspeditioner', + 'astrophysics_note_1' => 'Position 3 og 13 kan besættes fra niveau 4 og fremefter.', + 'astrophysics_note_2' => 'Position 2 og 14 kan besættes fra niveau 6 og fremefter.', + 'astrophysics_note_3' => 'Position 1 og 15 kan besættes fra niveau 8 og fremefter.', + ], + 'options' => [ + 'page_title' => 'Indstillinger', + 'tab_userdata' => 'Bruger data', + 'tab_general' => 'Generelt', + 'tab_display' => 'Visuel', + 'tab_extended' => 'Udvidet', + 'section_playername' => 'Spillernes navn', + 'your_player_name' => 'Dit spillernavn:', + 'new_player_name' => 'Nyt spillernavn:', + 'username_change_once_week' => 'Du kan ændre dit brugernavn en gang om ugen.', + 'username_change_hint' => 'For at gøre det skal du klikke på dit navn eller indstillingerne øverst på skærmen.', + 'section_password' => 'Skift adgangskode', + 'old_password' => 'Indtast gammel adgangskode:', + 'new_password' => 'Ny adgangskode (mindst 4 tegn):', + 'repeat_password' => 'Gentag den nye adgangskode:', + 'password_check' => 'Adgangskodekontrol:', + 'password_strength_low' => 'Lav', + 'password_strength_medium' => 'Middel', + 'password_strength_high' => 'Høj', + 'password_properties_title' => 'Adgangskoden skal indeholde følgende egenskaber', + 'password_min_max' => 'min. 4 tegn, max. 128 tegn', + 'password_mixed_case' => 'Store og små bogstaver', + 'password_special_chars' => 'Specialtegn (f.eks. !?:_., )', + 'password_numbers' => 'Tal', + 'password_length_hint' => 'Din adgangskode skal have mindst 4 tegn og må ikke være længere end 128 tegn.', + 'section_email' => 'E-mailadresse', + 'current_email' => 'Nuværende e-mailadresse:', + 'send_validation_link' => 'Send valideringslink', + 'email_sent_success' => 'E-mail er blevet sendt!', + 'email_sent_error' => 'Fejl! Kontoen er allerede valideret, eller e-mailen kunne ikke sendes!', + 'email_too_many_requests' => 'Du har allerede anmodet om for mange e-mails!', + 'new_email' => 'Ny e-mailadresse:', + 'new_email_confirm' => 'Ny e-mailadresse (til bekræftelse):', + 'enter_password_confirm' => 'Indtast adgangskode (som bekræftelse):', + 'email_warning' => 'Advarsel! Efter en vellykket kontovalidering er en fornyet ændring af e-mailadresse kun mulig efter en periode på 7 dage.', + 'section_spy_probes' => 'Spionagesonder', + 'spy_probes_amount' => 'Antallet af spionagesonder:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivér chatbar:', + 'section_warnings' => 'Advarsler', + 'disable_outlaw_warning' => 'Deaktiver Lovløs-advarsel på angreb på modstandere, der er 5 gange stærkere:', + 'section_general_display' => 'Generelt', + 'language' => 'Sprog:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Sprogpræference gemt.', + 'show_mobile_version' => 'Vis mobilversion:', + 'show_alt_dropdowns' => 'Vis alternative rullemenuer:', + 'activate_autofocus' => 'Aktivér autofokus i highscore:', + 'always_show_events' => 'Vis altid events:', + 'events_hide' => 'Gem', + 'events_above' => 'Over indholdet', + 'events_below' => 'Under indholdet', + 'section_planets' => 'Dine planeter', + 'sort_planets_by' => 'Sorter planeter efter:', + 'sort_emergence' => 'Fremkomst sekvensen', + 'sort_coordinates' => 'Koordinater', + 'sort_alphabet' => 'Alfabet', + 'sort_size' => 'Størrelse', + 'sort_used_fields' => 'Brugte felter', + 'sort_sequence' => 'Sorteringssekvens:', + 'sort_order_up' => 'op', + 'sort_order_down' => 'ned', + 'section_overview_display' => 'Oversigt', + 'highlight_planet_info' => 'Planets fremhæve oplysninger:', + 'animated_detail_display' => 'Animeret detalje visning:', + 'animated_overview' => 'Animeret oversigt:', + 'section_overlays' => 'Pop-up vinduer', + 'overlays_hint' => 'Følgende indstillinger tillader de pågældende overlays at åbne i et nyt browservindue i stedet for i spillet.', + 'popup_notes' => 'Notater i et andet vindue:', + 'popup_combat_reports' => 'Kamprapporter i et ekstra vindue:', + 'section_messages_display' => 'Meddelelser', + 'hide_report_pictures' => 'Skjul billeder i rapporter:', + 'msgs_per_page' => 'Antal viste beskeder pr. side:', + 'auctioneer_notifications' => 'Auktionsholderens meddelelse:', + 'economy_notifications' => 'Opret økonomimeddelelser:', + 'section_galaxy_display' => 'Galakse', + 'detailed_activity' => 'Detajleret aktivitetsoversigt:', + 'preserve_galaxy_system' => 'Bevar galakse / system med planetforandringer:', + 'section_vacation' => 'Feriemodus', + 'vacation_active' => 'Du er i øjeblikket i ferietilstand.', + 'vacation_can_deactivate_after' => 'Du kan deaktivere den efter:', + 'vacation_cannot_activate' => 'Ferietilstand kan ikke aktiveres (aktive flåder)', + 'vacation_description_1' => 'Feriemodus er designet til at beskytte dig under længere fravær fra spillet. Du kan kun aktivere det, når der ikke er nogen flåder i transit. Bygninger og forskning vil blive sat på pause.', + 'vacation_description_2' => 'Når feriemodus er aktiveret, vil det beskytte dig imod nye angreb. Angreb, der allerede er startet, vil dog fortsætte, og din produktion vil blive sat til nul. Feriemodus forhindrer ikke din konto fra at blive slettet, hvis den har været inaktiv i 35+ dage og at kontoen ikke har noget købt MM.', + 'vacation_description_3' => 'Feriemodus varer mindst 48 timer. Først efter dette tidspunkt udløber, vil du være i stand til at deaktivere den.', + 'vacation_tooltip_min_days' => 'Ferien varer mindst 2 dage.', + 'vacation_deactivate_btn' => 'Deaktiver', + 'vacation_activate_btn' => 'Aktiver', + 'section_account' => 'Din konto', + 'delete_account' => 'Slet konto', + 'delete_account_hint' => 'Efterlad et hak her for at få din konto slettet automatisk efter 7 dage.', + 'use_settings' => 'Brug indstillinger', + 'validation_not_enough_chars' => 'Ikke nok tegn', + 'validation_pw_too_short' => 'Den indtastede adgangskode er for kort (min. 4 tegn)', + 'validation_pw_too_long' => 'Den indtastede adgangskode er for lang (maks. 20 tegn)', + 'validation_invalid_email' => 'Du skal indtaste en gyldig e-mailadresse!', + 'validation_special_chars' => 'Indeholder ugyldige tegn.', + 'validation_no_begin_end_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_no_begin_end_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_no_begin_end_whitespace' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_three_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_three_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_three_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_no_consecutive_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_no_consecutive_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_no_consecutive_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'js_change_name_title' => 'Nyt spillernavn', + 'js_change_name_question' => 'Er du sikker på, at du vil ændre dit spillernavn til %newName%?', + 'js_planet_move_question' => 'Advarsel! Denne mission er muligvis stadig aktiv når flytningen starter. Hvis dette er tilfældet, vil flytningen blive afbrudt. Vil du fortsætte?', + 'js_tab_disabled' => 'For at bruge denne mulighed skal du være valideret og kan ikke være i ferietilstand!', + 'js_vacation_question' => 'Vil du aktivere ferietilstand? Du kan først afslutte din ferie efter 2 dage.', + 'msg_settings_saved' => 'Indstillinger gemt', + 'msg_password_incorrect' => 'Den aktuelle adgangskode, du har indtastet, er forkert.', + 'msg_password_mismatch' => 'De nye adgangskoder stemmer ikke overens.', + 'msg_password_length_invalid' => 'Den nye adgangskode skal være mellem 4 og 128 tegn.', + 'msg_vacation_activated' => 'Ferietilstand er blevet aktiveret. Det vil beskytte dig mod nye angreb i minimum 48 timer.', + 'msg_vacation_deactivated' => 'Ferietilstand er blevet deaktiveret.', + 'msg_vacation_min_duration' => 'Du kan først deaktivere ferietilstand, når minimumsvarigheden på 48 timer er gået.', + 'msg_vacation_fleets_in_transit' => 'Du kan ikke aktivere ferietilstand, mens du har flåder i transit.', + 'msg_probes_min_one' => 'Mængden af ​​spionagesonder skal være mindst 1', + ], + 'layout' => [ + 'player' => 'Spiller', + 'change_player_name' => 'Skift spillernavn', + 'highscore' => 'Toppliste', + 'notes' => 'Notater', + 'notes_overlay_title' => 'Mine noter', + 'buddies' => 'Venner', + 'search' => 'Søg', + 'search_overlay_title' => 'Søg i univers', + 'options' => 'Indstillinger', + 'support' => 'Support', + 'log_out' => 'Log ud', + 'unread_messages' => 'ulæste besked(er)', + 'loading' => 'indlæser...', + 'no_fleet_movement' => 'Ingen flådebevægelse', + 'under_attack' => 'Du er under angreb!', + 'class_none' => 'Ingen klasse valgt', + 'class_selected' => 'Din klasse: :navn', + 'class_click_select' => 'Klik for at vælge en karakterklasse', + 'res_available' => 'Tilgængelig', + 'res_storage_capacity' => 'Lagerkapacitet', + 'res_current_production' => 'Nuværende produktion', + 'res_den_capacity' => 'Den Kapacitet', + 'res_consumption' => 'Forbrug', + 'res_purchase_dm' => 'Køb mørkt stof', + 'res_metal' => 'Metal', + 'res_crystal' => 'Krystal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energi', + 'res_dark_matter' => 'Mørkt stof', + 'menu_overview' => 'Oversigt', + 'menu_resources' => 'Ressourcer', + 'menu_facilities' => 'Faciliteter', + 'menu_merchant' => 'Købmand', + 'menu_research' => 'Forskning', + 'menu_shipyard' => 'Rumskibsværft', + 'menu_defense' => 'Forsvar', + 'menu_fleet' => 'Flåde', + 'menu_galaxy' => 'Galakse', + 'menu_alliance' => 'Alliance', + 'menu_officers' => 'Hyr Officerer!', + 'menu_shop' => 'Butik', + 'menu_directives' => 'direktiver', + 'menu_rewards_title' => 'Præmier', + 'menu_resource_settings_title' => 'Ressource indstillinger', + 'menu_jump_gate' => 'Springportal', + 'menu_resource_market_title' => 'Handelsmand', + 'menu_technology_title' => 'Teknologi', + 'menu_fleet_movement_title' => 'Flådebevægelser', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeter', + 'contacts_online' => ':count Kontakt(er) online', + 'back_to_top' => 'Gå til toppen af siden', + 'all_rights_reserved' => 'Alle rettigheder forbeholdes.', + 'patch_notes' => 'Patch-noter', + 'server_settings' => 'Server Indstillinger', + 'help' => 'Hjælp', + 'rules' => 'Regler', + 'legal' => 'Imprint', + 'board' => 'Bestyrelse', + 'js_internal_error' => 'Der er opstået en hidtil ukendt fejl. Din sidste handling kunne desværre ikke udføres!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Succes', + 'js_notify_warning' => 'Advarsel', + 'js_combatsim_planning' => 'Planlægning', + 'js_combatsim_pending' => 'Simulering kører...', + 'js_combatsim_done' => 'Komplet', + 'js_msg_restore' => 'gendanne', + 'js_msg_delete' => 'slette', + 'js_copied' => 'Kopieret til udklipsholder', + 'js_report_operator' => 'Vil du rapportere denne besked til en spiloperatør?', + 'js_time_done' => 'færdig', + 'js_question' => 'Spørgsmål', + 'js_ok' => 'Okay', + 'js_outlaw_warning' => 'Du er ved at angribe en stærkere spiller. Hvis du gør dette, vil dit angrebsforsvar blive lukket ned i 7 dage, og alle spillere vil være i stand til at angribe dig uden straf. Er du sikker på, at du vil fortsætte?', + 'js_last_slot_moon' => 'Denne bygning vil bruge den sidste tilgængelige bygningsplads. Udvid din Lunar Base for at få mere plads. Er du sikker på, at du vil bygge denne bygning?', + 'js_last_slot_planet' => 'Denne bygning vil bruge den sidste tilgængelige bygningsplads. Udvid din Terraformer eller køb en Planet Field-genstand for at få flere slots. Er du sikker på, at du vil bygge denne bygning?', + 'js_forced_vacation' => 'Nogle spilfunktioner er ikke tilgængelige, før din konto er valideret.', + 'js_more_details' => 'Flere detaljer', + 'js_less_details' => 'Mindre detalje', + 'js_planet_lock' => 'Låsearrangement', + 'js_planet_unlock' => 'Lås op arrangement', + 'js_activate_item_question' => 'Vil du erstatte den eksisterende vare? Den gamle bonus vil gå tabt i processen.', + 'js_activate_item_header' => 'Vil du udskifte varen?', + + // Welcome dialog + 'welcome_title' => 'Velkommen til OGame!', + 'welcome_body' => 'For at hjælpe dig hurtigt i gang har vi tildelt dig navnet Commodore Nebula. Du kan ændre det når som helst ved at klikke på brugernavnet.
Flådekommandoen har efterladt oplysninger om dine første skridt i din indbakke.

God fornøjelse!', + + // Time unit abbreviations (short) + 'time_short_year' => 'å', + 'time_short_month' => 'md', + 'time_short_week' => 'uge', + 'time_short_day' => 'd', + 'time_short_hour' => 't', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dag', + 'time_long_hour' => 'time', + 'time_long_minute' => 'minut', + 'time_long_second' => 'sekund', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mia', + 'chat_text_empty' => 'Hvor er budskabet?', + 'chat_text_too_long' => 'Beskeden er for lang.', + 'chat_same_user' => 'Du kan ikke skrive til dig selv.', + 'chat_ignored_user' => 'Du har ignoreret denne afspiller.', + 'chat_not_activated' => 'Denne funktion er kun tilgængelig efter din kontoaktivering.', + 'chat_new_chats' => '#+# ulæste besked(er)', + 'chat_more_users' => 'vise mere', + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missioner', + 'eventbox_next' => 'Næste', + 'eventbox_type' => 'Type', + 'eventbox_own' => 'egen', + 'eventbox_friendly' => 'venlig', + 'eventbox_hostile' => 'fjendtlig', + 'planet_move_ask_title' => 'Genbosætte Planet', + 'planet_move_ask_cancel' => 'Er du sikker på, at du ønsker at annullere denne planetflytning? Den normale ventetid vil dermed blive opretholdt.', + 'planet_move_success' => 'Planetflytningen blev annulleret.', + 'premium_building_half' => 'Vil du reducere byggetiden med 50 % af den samlede byggetid () for 750 mørkt stof<\\/b>?', + 'premium_building_full' => 'Vil du med det samme fuldføre byggeordren for 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Vil du reducere byggetiden med 50 % af den samlede byggetid () for 750 mørkt stof<\\/b>?', + 'premium_ships_full' => 'Vil du med det samme fuldføre byggeordren for 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Vil du reducere forskningstiden med 50 % af den samlede forskningstid () for 750 mørkt stof<\\/b>?', + 'premium_research_full' => 'Vil du med det samme fuldføre researchordren for 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Ikke nok mørkt stof tilgængeligt! Vil du købe nogle nu?', + 'loca_notice' => 'Reference', + 'loca_planet_giveup' => 'Er du sikker på, at du vil forlade planeten %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Er du sikker på, at du vil forlade månen %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Ingen skibe i vragfeltet.', + 'no_wreck_available' => 'Intet vragfelt tilgængeligt.', + ], + 'highscore' => [ + 'player_highscore' => 'Spiller highscore', + 'alliance_highscore' => 'Alliancens topscore', + 'own_position' => 'Egen position', + 'own_position_hidden' => 'Egen stilling (-)', + 'points' => 'Point', + 'economy' => 'Økonomi', + 'research' => 'Forskning', + 'military' => 'Militær', + 'military_built' => 'Militære punkter bygget', + 'military_destroyed' => 'Militære punkter ødelagt', + 'military_lost' => 'Militære point tabt', + 'honour_points' => 'Ærespoint', + 'position' => 'Position', + 'player_name_honour' => 'Spillerens navn (ærespoint)', + 'action' => 'Aktion', + 'alliance' => 'Alliance', + 'member' => 'Medlem', + 'average_points' => 'Gennemsnitlige point', + 'no_alliances_found' => 'Ingen alliancer fundet', + 'write_message' => 'Send meddelelse', + 'buddy_request' => 'Buddyanmodning', + 'buddy_request_to' => 'Buddy anmodning til', + 'total_ships' => 'I alt skibe', + 'buddy_request_sent' => 'Venneanmodning blev sendt!', + 'buddy_request_failed' => 'Kunne ikke sende venneanmodning.', + 'are_you_sure_ignore' => 'Er du sikker på, at du vil ignorere', + 'player_ignored' => 'Spiller ignoreret med succes!', + 'player_ignored_failed' => 'Afspilleren kunne ikke ignoreres.', + ], + 'premium' => [ + 'recruit_officers' => 'Hyr Officerer!', + 'your_officers' => 'Dine officerer', + 'intro_text' => 'Med officerer kan du lede dit rige til en størrelse, du aldrig ville have drømt om. Alt du har brug for, er noget Mørk Materie. Med officerer vil dine arbejdere og rådgivere arbejde endnu hårdere!', + 'info_dark_matter' => 'Mere information omkring: Mørk Materie', + 'info_commander' => 'Mere information omkring: Commander', + 'info_admiral' => 'Mere information omkring: Admiral', + 'info_engineer' => 'Mere information omkring: Ingeniør', + 'info_geologist' => 'Mere information omkring: Geolog', + 'info_technocrat' => 'Mere information omkring: Teknokrat', + 'info_commanding_staff' => 'Mere information omkring: Officerer', + 'hire_commander_tooltip' => 'Lej chef|+40 favoritter, opbygning af kø, genveje, transportscanner, reklamefri* (*ekskluderer: spilrelaterede referencer)', + 'hire_admiral_tooltip' => 'Lej admiral|Max. flådepladser +2, +Maks. ekspeditioner +1, +Forbedret flådeflugtsrate, +Kampsimulering gemmer slots +20', + 'hire_engineer_tooltip' => 'Lej ingeniør|Halverer tab til forsvar, +10 % energiproduktion', + 'hire_geologist_tooltip' => 'Lej geolog|+10% mineproduktion', + 'hire_technocrat_tooltip' => 'Lej teknokrat|+2 spionageniveauer, 25 % mindre researchtid', + 'remaining_officers' => ':strøm på :max', + 'benefit_fleet_slots_title' => 'Du kan sende flere flåder på samme tid.', + 'benefit_fleet_slots' => 'Max. flåde pladser +1', + 'benefit_energy_title' => 'Dine kraftværker og solcellesatellitter producerer 2 % mere energi.', + 'benefit_energy' => '+2% energi produktion', + 'benefit_mines_title' => 'Dine miner producerer 2 % mere.', + 'benefit_mines' => '+2% mine produktion', + 'benefit_espionage_title' => '1 niveau vil blive føjet til din spionageforskning.', + 'benefit_espionage' => '+1 spionage levels', + 'dark_matter_title' => 'Mørk Materie', + 'dark_matter_label' => 'Mørk Materie', + 'no_dark_matter' => 'Du har ingen Mørk Materie til rådighed', + 'dark_matter_description' => 'Mørk Materie er et sjældent stof, der kun kan opbevares med stor indsats. Det giver dig mulighed for at generere store mængder energi. Processen med at udvinde Mørk Materie er kompleks og risikabel, hvilket gør det ekstremt værdifuldt.
Kun købt Mørk Materie, der stadig er tilgængelig, kan beskytte mod kontosletning!', + 'dark_matter_benefits' => 'Mørk Materie giver dig mulighed for at hyre officerer og kommandører, betale handelstilbud, flytte planeter og købe genstande.', + 'your_balance' => 'Din saldo', + 'active_until' => 'Aktiv indtil :date', + 'active_for_days' => 'Aktiv i :days dage mere', + 'not_active' => 'Ikke aktiv', + 'days' => 'dage', + 'dm' => 'DM', + 'advantages' => 'Fordele:', + 'buy_dark_matter' => 'Køb Mørk Materie', + 'confirm_purchase' => 'Vil du hyre denne officer i :days dage for :cost Mørk Materie?', + 'insufficient_dark_matter' => 'Du har ikke nok Mørk Materie.', + 'purchase_success' => 'Officer aktiveret!', + 'purchase_error' => 'Der opstod en fejl. Prøv igen.', + 'officer_commander_title' => 'Kommandør', + 'officer_commander_description' => 'Commander-Rang har vist sig værdifuld i den moderne krigsførelse. Gennem dens forenklede Kommandostruktur kan anvisninger udføres hurtigt. Dermed beholder du overblikket over hele dit imperium! Dermed kan strategier udvikles, så du altid er et skridt foran din modstander.', + 'officer_commander_benefits' => 'Med kommandøren får du et overblik over hele imperiet, en ekstra missionsplads og mulighed for at bestemme rækkefølgen af plyndrede ressourcer.', + 'officer_commander_benefit_favourites' => '+40 favoritter', + 'officer_commander_benefit_queue' => 'Bygge kø', + 'officer_commander_benefit_scanner' => 'Transportscanner', + 'officer_commander_benefit_ads' => 'Reklamefri', + 'officer_commander_tooltip' => '+40 favoritter

Med flere favoritter kan du gemme flere beskeder, som så også kan deles.


Bygge kø

Placer op til 4 bygnings kontrakter yderligere på samme tid i bygge køen.


Transport scanner

Antallet af ressourcer som transporteren bringer til din planet vil blive vist.


Reklamefri

Du vil ikke længere se reklamer for andre spil, i stedet vil du kun se reklamer omkring OGame-specifikke begivenheder og tilbud.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Flåde Admiralen er en erfaren krigsveteran og en dygtig strateg. Selv i de hårdeste kampe, er han i stand til at holde et overblik over situationen og opretholde kontakten til hans underordnede admiraler. Kloge herskere kan stole på Flåde Admiralens urokkelige støtte i kampen, der tillader afsendelsen af to yderligere flåder. Han giver også en yderligere ekspeditions plads, og kan instruere flåden i hvilke ressourcer burde blive prioriteret, når der bliver plyndret efter et succesfuldt angreb. Oven på alt det, låser han op for 20 yderligere gemme pladser til kamp simulationer.', + 'officer_admiral_benefits' => '+1 ekspeditionsplads, mulighed for at sætte ressourceprioriteter efter et angreb, +20 kampsimulator-gempladser.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. flåde pladser +2', + 'officer_admiral_benefit_expeditions' => 'Maks. ekspeditioner +1', + 'officer_admiral_benefit_escape' => 'Forbedret flåde flugts sats', + 'officer_admiral_benefit_save_slots' => 'Maks. gemme pladser +20', + 'officer_admiral_tooltip' => 'Maks. flåde pladser +2

Du kan udsende flere flåder på samme tid.


Maks. ekspeditioner +1

Du kan udsende en yderligere ekspedition på samme tid.


Forbedret flåde flugts sats

Indtil du når 500.000 point, er din flåde i stand til at flygte, når en fjendtlig flåde er tre gange større end din egen.


Maks. gemme pladser +20

Du kan gemme flere kamp simulationer på en gang.

', + 'officer_engineer_title' => 'Ingeniør', + 'officer_engineer_description' => 'Ingeniøren er en specialist i energistyring. I fredstid øges energien på alle kolonier. I tilfælde af angreb styrer han energiforsyningen til forsvaret, for at forhindre overbelastninger, hvilket fører til mindre tab under kampen.', + 'officer_engineer_benefits' => '+10% energiproduktion på alle planeter, 50% af ødelagt forsvar overlever kampen.', + 'officer_engineer_benefit_defence' => 'Halverer tab af forsvarssystemer', + 'officer_engineer_benefit_energy' => '+10% energiproduktion', + 'officer_engineer_tooltip' => 'Halverer tab af forsvarssystemer

Halvdelen af alt tabt forsvarssytem vil blive genopbygget.


+10% energiproduktion

Dine kraftværker og solarsatellitter producerer 10% mere energi.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geologen er ekspert i astromineralogi og krystalografi. Han hjælper sit emperie med metallurgi og kemi og håndterer interplanetar kommunikation, som optimerer brugen og forfiner råmaterialerne i emperiet.', + 'officer_geologist_benefits' => '+10% produktion af metal, krystal og deuterium på alle planeter.', + 'officer_geologist_benefit_mines' => '+10% mine produktion', + 'officer_geologist_tooltip' => '+10% mine produktion

Dine miner producerer 10% mere.

', + 'officer_technocrat_title' => 'Teknokrat', + 'officer_technocrat_description' => 'Forsamlingen af teknokrater er sammensat af geniale videnskabsmænd, og de er altid at finde på grænsen, hvor alt ny teknologisk udvikling finder sted. Intet normalt menneske vil nogensinde prøve at knække den kode, det er at være teknokrat, og han inspirerer forskerne i sit emperie ved sin tilstedeværelse.', + 'officer_technocrat_benefits' => '-25% forskningstid på alle teknologier.', + 'officer_technocrat_benefit_espionage' => '+2 spionage levels', + 'officer_technocrat_benefit_research' => '25% mindre forskningstid', + 'officer_technocrat_tooltip' => '+2 spionage levels

2 levels vil blive føjet til din spionageteknologi.


25% mindre forskningstid

Din forskning kræver 25% mindre tid indtil færdiggørelse.

', + 'officer_all_officers_title' => 'Officerer', + 'officer_all_officers_description' => 'Dette bundt giver dig ikke bare en specialist, men et helt team i stedet. Du får alle effekterne fra de individuelle officerer, sammen med yderligere fordele som kun den fulde pakke giver dig.\nMens den strategisk dygtige kommandør holder udkig, tager officererne sig af energiadministration, systemforsyning, ressource fremskaffelse og rensning. Yderligere vil de presse sig frem med forskning og bringe deres kamparfaring med i rumkampe også.', + 'officer_all_officers_benefits' => 'Alle fordele fra Kommandør, Admiral, Ingeniør, Geolog og Teknokrat, plus eksklusive ekstra bonusser kun tilgængelige med den fulde pakke.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. flåde pladser +1', + 'officer_all_officers_benefit_energy' => '+2% energi produktion', + 'officer_all_officers_benefit_mines' => '+2% mine produktion', + 'officer_all_officers_benefit_espionage' => '+1 spionage levels', + 'officer_all_officers_tooltip' => 'Max. flåde pladser +1

Du kan udsende flere flåder på samme tid.


+2% energi produktion

Dine solkraftværker og solsatellitter producerer2% mere energi.


+2% mine produktion

Dine miner producerer 2% mere.


+1 spionage levels

1 levels vil blive tilføjet din spionageteknologi.

', + ], + 'shop' => [ + 'page_title' => 'Butik', + 'tooltip_shop' => 'Du kan købe varer her.', + 'tooltip_inventory' => 'Du kan få et overblik over dine indkøbte varer her.', + 'btn_shop' => 'Butik', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Særlige tilbud', + 'category_all' => 'alle', + 'category_resources' => 'Ressourcer', + 'category_buddy_items' => 'Buddy genstande', + 'category_construction' => 'Konstruktion', + 'btn_get_more_resources' => 'Få flere ressourcer', + 'btn_purchase_dark_matter' => 'Køb mørkt stof', + 'feature_coming_soon' => 'Funktion kommer snart.', + 'tier_gold' => 'Guld', + 'tier_silver' => 'Sølv', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Varighed', + 'duration_now' => 'nu', + 'tooltip_price' => 'Pris', + 'tooltip_in_inventory' => 'I Inventar', + 'dark_matter' => 'Mørkt stof', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Varighed', + 'now' => 'nu', + 'item_price' => 'Pris', + 'item_in_inventory' => 'I Inventar', + 'loca_extend' => 'Udvide', + 'loca_activate' => 'Aktiver', + 'loca_buy_activate' => 'Køb og aktiver', + 'loca_buy_extend' => 'Køb og forlænge', + 'loca_buy_dm' => 'Du har ikke nok mørkt stof. Vil du købe nogle nu?', + ], + 'search' => [ + 'input_hint' => 'Indtast dit spiller-, alliance- eller planetnavn', + 'search_btn' => 'Søg', + 'tab_players' => 'Spiller navne', + 'tab_alliances' => 'Alliance navne og tags', + 'tab_planets' => 'Planetnavne', + 'no_search_term' => 'Intet søgeord indtastet', + 'searching' => 'Søger...', + 'search_failed' => 'Søgning mislykkedes. Prøv venligst igen.', + 'no_results' => 'Ingen resultater fundet', + 'player_name' => 'Spillerens navn', + 'planet_name' => 'Planetens navn', + 'coordinates' => 'Koordinater', + 'tag' => 'Tag', + 'alliance_name' => 'Alliancens navn', + 'member' => 'Medlem', + 'points' => 'Point', + 'action' => 'Aktion', + 'apply_for_alliance' => 'Ansøg om denne alliance', + 'search_player_link' => 'Søg spiller', + 'alliance' => 'Alliance', + 'home_planet' => 'Hjemplanet', + 'send_message' => 'Send besked', + 'buddy_request' => 'Venneanmodning', + 'highscore' => 'Pointrangering', + ], + 'notes' => [ + 'no_notes_found' => 'Ingen notater fundet', + 'add_note' => 'Tilføj note', + 'new_note' => 'Ny note', + 'subject_label' => 'Emne', + 'date_label' => 'Dato', + 'edit_note' => 'Rediger note', + 'select_action' => 'Vælg handling', + 'delete_marked' => 'Slet markerede', + 'delete_all' => 'Slet alle', + 'unsaved_warning' => 'Du har ugemte ændringer.', + 'save_question' => 'Vil du gemme dine ændringer?', + 'your_subject' => 'Emne', + 'subject_placeholder' => 'Indtast emne...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Vigtig', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Ikke vigtig', + 'your_message' => 'Besked', + 'save_btn' => 'Gem', + ], + 'planet_abandon' => [ + 'description' => 'Ved at bruge denne menu kan du ændre planetnavne og måner eller helt opgive dem.', + 'rename_heading' => 'Omdøb', + 'new_planet_name' => 'Nyt planetnavn', + 'new_moon_name' => 'Nyt navn på månen', + 'rename_btn' => 'Omdøb', + 'tooltip_rules_title' => 'Regler', + 'tooltip_rename_planet' => 'Du kan omdøbe din planet her.

Planetnavnet skal være mellem 2 og 20 tegn langt.
Planetnavne kan bestå af små og store bogstaver samt tal.
De kan indeholde bindestreger, understregninger og mellemrum - dog må disse ikke være i begyndelsen eller slutningen af:
navn
- direkte ved siden af hinanden
- mere end tre gange i navnet', + 'tooltip_rename_moon' => 'Du kan omdøbe din måne her.

Månenavnet skal være mellem 2 og 20 tegn langt.
Månenavne kan bestå af små og store bogstaver samt tal.
De kan indeholde bindestreger, understregninger og mellemrum - dog må disse ikke være placeret i slutningen eller i slutningen: navn
- direkte ved siden af hinanden
- mere end tre gange i navnet', + 'abandon_home_planet' => 'Forlad hjemmeplaneten', + 'abandon_moon' => 'Forlad månen', + 'abandon_colony' => 'Forlad kolonien', + 'abandon_home_planet_btn' => 'Forlad hjemmeplaneten', + 'abandon_moon_btn' => 'Forlad månen', + 'abandon_colony_btn' => 'Forlad kolonien', + 'home_planet_warning' => 'Hvis du forlader din hjemmeplanet, vil du umiddelbart efter dit næste login blive dirigeret til den planet, som du koloniserede næste gang.', + 'items_lost_moon' => 'Hvis du har aktiveret genstande på en måne, vil de gå tabt, hvis du forlader månen.', + 'items_lost_planet' => 'Hvis du har aktiveret genstande på en planet, vil de gå tabt, hvis du forlader planeten.', + 'confirm_password' => 'Bekræft venligst sletning af :type [:koordinater] ved at indtaste din adgangskode', + 'confirm_btn' => 'Bekræfte', + 'type_moon' => 'Måne', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Ikke nok tegn', + 'validation_pw_min' => 'Den indtastede adgangskode er for kort (min. 4 tegn)', + 'validation_pw_max' => 'Den indtastede adgangskode er for lang (maks. 20 tegn)', + 'validation_email' => 'Du skal indtaste en gyldig e-mailadresse!', + 'validation_special' => 'Indeholder ugyldige tegn.', + 'validation_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_space' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_consec_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_consec_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_consec_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'msg_invalid_planet_name' => 'Det nye planetnavn er ugyldigt. Prøv venligst igen.', + 'msg_invalid_moon_name' => 'Nymånenavnet er ugyldigt. Prøv venligst igen.', + 'msg_planet_renamed' => 'Planet omdøbt med succes.', + 'msg_moon_renamed' => 'Moon omdøbt med succes.', + 'msg_wrong_password' => 'Forkert adgangskode!', + 'msg_confirm_title' => 'Bekræfte', + 'msg_confirm_deletion' => 'Hvis du bekræfter sletningen af ​​:type [:koordinater] (:navn), vil alle bygninger, skibe og forsvarssystemer, der er placeret på den :type, blive fjernet fra din konto. Hvis du har genstande aktive på din :type, vil disse også gå tabt, når du opgiver :type. Denne proces kan ikke vendes!', + 'msg_reference' => 'Reference', + 'msg_abandoned' => ':type er blevet forladt med succes!', + 'msg_type_moon' => 'Måne', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Ja', + 'msg_no' => 'Ingen', + 'msg_ok' => 'Okay', + ], + 'ajax_object' => [ + 'open_techtree' => 'Åbn teknologitræ', + 'techtree' => 'Teknologitræ', + 'no_requirements' => 'Ingen krav', + 'cancel_expansion_confirm' => 'Vil du annullere udvidelsen af :name til niveau :level?', + 'number' => 'Antal', + 'level' => 'Niveau', + 'production_duration' => 'Produktionstid', + 'energy_needed' => 'Energi påkrævet', + 'production' => 'Produktion', + 'costs_per_piece' => 'Omkostninger per enhed', + 'required_to_improve' => 'Krævet for opgradering til niveau', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'deconstruction_costs' => 'Nedrivningsomkostninger', + 'ion_technology_bonus' => 'Ionteknologi bonus', + 'duration' => 'Varighed', + 'number_label' => 'Antal', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Du er i øjeblikket i ferietilstand.', + 'tear_down_btn' => 'Riv ned', + 'wrong_character_class' => 'Forkert karakterklasse!', + 'shipyard_upgrading' => 'Skibsværftet opgraderes.', + 'shipyard_busy' => 'Skibsværftet er i øjeblikket optaget.', + 'not_enough_fields' => 'Ikke nok planetfelter!', + 'build' => 'Byg', + 'in_queue' => 'I kø', + 'improve' => 'Opgrader', + 'storage_capacity' => 'Lagerkapacitet', + 'gain_resources' => 'Få ressourcer', + 'view_offers' => 'Se tilbud', + 'destroy_rockets_desc' => 'Her kan du destruere lagrede missiler.', + 'destroy_rockets_btn' => 'Destruer missiler', + 'more_details' => 'Flere detaljer', + 'error' => 'Fejl', + 'commander_queue_info' => 'Du har brug for en Kommandør for at bruge byggekøen. Vil du lære mere om Kommandørens fordele?', + 'no_rocket_silo_capacity' => 'Ikke nok plads i missilsiloen.', + 'detail_now' => 'Detaljer', + 'start_with_dm' => 'Start med Mørk Materie', + 'err_dm_price_too_low' => 'Mørk Materie-prisen er for lav.', + 'err_resource_limit' => 'Ressourcegrænse overskredet.', + 'err_storage_capacity' => 'Utilstrækkelig lagerkapacitet.', + 'err_no_dark_matter' => 'Ikke nok Mørk Materie.', + ], + 'buildqueue' => [ + 'building_duration' => 'Byggetid', + 'total_time' => 'Samlet tid', + 'complete_tooltip' => 'Fuldfør denne bygning øjeblikkeligt med Mørk Materie', + 'complete' => 'Fuldfør nu', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halver den resterende byggetid med Mørk Materie', + 'halve_tooltip_research' => 'Halver den resterende forskningstid med Mørk Materie', + 'halve_time' => 'Halver tid', + 'question_complete_unit' => 'Vil du fuldføre denne enhedsproduktion øjeblikkeligt for :dm_cost Mørk Materie?', + 'question_halve_unit' => 'Vil du reducere byggetiden med :time_reduction for :dm_cost?', + 'question_halve_building' => 'Vil du halvere byggetiden for :dm_cost?', + 'question_halve_research' => 'Vil du halvere forskningstiden for :dm_cost?', + 'downgrade_to' => 'Nedgrader til', + 'improve_to' => 'Opgrader til', + 'no_building_idle' => 'Ingen bygning er under opførelse.', + 'no_building_idle_tooltip' => 'Klik for at gå til bygningssiden.', + 'no_research_idle' => 'Ingen forskning udføres i øjeblikket.', + 'no_research_idle_tooltip' => 'Klik for at gå til forskningssiden.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Ven', + 'alliance_tooltip' => 'Alliancemedlem', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status ikke synlig', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alliance: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Ingen beskeder endnu.', + 'submit' => 'Send', + 'alliance_chat' => 'Alliancechat', + 'list_title' => 'Samtaler', + 'player_list' => 'Spillere', + 'buddies' => 'Venner', + 'no_buddies' => 'Ingen venner endnu.', + 'alliance' => 'Alliance', + 'strangers' => 'Andre spillere', + 'no_strangers' => 'Ingen andre spillere.', + 'no_conversations' => 'Ingen samtaler endnu.', + ], + 'jumpgate' => [ + 'select_target' => 'Vælg mål', + 'origin_coordinates' => 'Oprindelse', + 'standard_target' => 'Standardmål', + 'target_coordinates' => 'Målkoordinater', + 'not_ready' => 'Jumpgaten er ikke klar.', + 'cooldown_time' => 'Nedkøling', + 'select_ships' => 'Vælg skibe', + 'select_all' => 'Vælg alle', + 'reset_selection' => 'Nulstil valg', + 'jump_btn' => 'Spring', + 'ok_btn' => 'OK', + 'valid_target' => 'Vælg venligst et gyldigt mål.', + 'no_ships' => 'Vælg venligst mindst ét skib.', + 'jump_success' => 'Spring udført.', + 'jump_error' => 'Spring mislykkedes.', + 'error_occurred' => 'Der opstod en fejl.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliancekampsystem', + 'dm_bonus' => 'Mørk Materie bonus:', + 'debris_defense' => 'Vragdele fra forsvar:', + 'debris_ships' => 'Vragdele fra skibe:', + 'debris_deuterium' => 'Deuterium i vragfelter', + 'fleet_deut_reduction' => 'Flåde deuteriumreduktion:', + 'fleet_speed_war' => 'Flådehastighed (krig):', + 'fleet_speed_holding' => 'Flådehastighed (hold):', + 'fleet_speed_peace' => 'Flådehastighed (fred):', + 'ignore_empty' => 'Ignorer tomme systemer', + 'ignore_inactive' => 'Ignorer inaktive systemer', + 'num_galaxies' => 'Antal galakser:', + 'planet_field_bonus' => 'Planetfelt bonus:', + 'dev_speed' => 'Økonomihastighed:', + 'research_speed' => 'Forskningshastighed:', + 'dm_regen_enabled' => 'Mørk Materie regenerering', + 'dm_regen_amount' => 'MM regenereringsmængde:', + 'dm_regen_period' => 'MM regenereringsperiode:', + 'days' => 'dage', + ], + 'alliance_depot' => [ + 'description' => 'Alliancedepotet giver allierede flåder i kredsløb mulighed for at tanke op, mens de forsvarer din planet. Hvert niveau giver 10.000 deuterium i timen.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Ingen allierede flåder i kredsløb.', + 'fleet_owner' => 'Flådeejer', + 'ships' => 'Skibe', + 'hold_time' => 'Holdetid', + 'extend' => 'Forlæng (timer)', + 'supply_cost' => 'Forsyningsomkostning (deuterium)', + 'start_supply' => 'Forsyn flåde', + 'please_select_fleet' => 'Vælg venligst en flåde.', + 'hours_between' => 'Timer skal være mellem 1 og 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium i vragfelter', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Klassevalg', + 'choose_your_class' => 'Vælg din klasse', + 'choose_description' => 'Vælg en klasse for at modtage yderligere fordele. Du kan ændre din klasse i klassevalgssektionen øverst til højre.', + 'select_for_free' => 'Vælg gratis', + 'buy_for' => 'Køb for', + 'deactivate' => 'Deaktiver', + 'confirm' => 'Bekræft', + 'cancel' => 'Annuller', + 'select_title' => 'Vælg karakterklasse', + 'deactivate_title' => 'Deaktiver karakterklasse', + 'activated_free_msg' => 'Vil du aktivere klassen :className gratis?', + 'activated_paid_msg' => 'Vil du aktivere klassen :className for :price Mørk Materie? Du mister derved din nuværende klasse.', + 'deactivate_confirm_msg' => 'Vil du virkelig deaktivere din karakterklasse? Genaktivering kræver :price Mørk Materie.', + 'success_selected' => 'Karakterklasse valgt!', + 'success_deactivated' => 'Karakterklasse deaktiveret!', + 'not_enough_dm_title' => 'Ikke nok Mørk Materie', + 'not_enough_dm_msg' => 'Ikke nok Mørk Materie til rådighed! Vil du købe noget nu?', + 'buy_dm' => 'Køb Mørk Materie', + 'error_generic' => 'Der opstod en fejl. Prøv igen.', + ], + 'rewards' => [ + 'page_title' => 'Belønninger', + 'hint_tooltip' => 'Belønninger sendes hver dag og kan indsamles manuelt. Fra den 7. dag sendes der ikke flere belønninger. Den første belønning gives på 2. registreringsdag.', + 'new_awards' => 'Nye præmier', + 'not_yet_reached' => 'Præmier endnu ikke nået', + 'not_fulfilled' => 'Ikke opfyldt', + 'collected_awards' => 'Indsamlede præmier', + 'claim' => 'Indløs', + ], + 'phalanx' => [ + 'no_movements' => 'Ingen flådebevægelser registreret på denne position.', + 'fleet_details' => 'Flådedetaljer', + 'ships' => 'Skibe', + 'loading' => 'Indlæser...', + 'time_label' => 'Tid', + 'speed_label' => 'Hastighed', + ], + 'wreckage' => [ + 'no_wreckage' => 'Der er intet vrag på denne position.', + 'burns_up_in' => 'Vraget brænder op om:', + 'leave_to_burn' => 'Lad brænde op', + 'leave_confirm' => 'Vraget vil synke ned i planetens atmosfære og brænde op. Er du sikker?', + 'repair_time' => 'Reparationstid:', + 'ships_being_repaired' => 'Skibe under reparation:', + 'repair_time_remaining' => 'Resterende reparationstid:', + 'no_ship_data' => 'Ingen skibsdata tilgængelig', + 'collect' => 'Indsaml', + 'start_repairs' => 'Start reparationer', + 'err_network_start' => 'Netværksfejl ved start af reparationer', + 'err_network_complete' => 'Netværksfejl ved fuldførelse af reparationer', + 'err_network_collect' => 'Netværksfejl ved indsamling af skibe', + 'err_network_burn' => 'Netværksfejl ved opbrænding af vragfelt', + 'err_burn_up' => 'Fejl ved opbrænding af vragfelt', + 'wreckage_label' => 'Vrag', + 'repairs_started' => 'Reparationer påbegyndt!', + 'repairs_completed' => 'Reparationer fuldført og skibe indsamlet!', + 'ships_back_service' => 'Alle skibe er sat tilbage i tjeneste', + 'wreck_burned' => 'Vragfelt brændt op!', + 'err_start_repairs' => 'Fejl ved start af reparationer', + 'err_complete_repairs' => 'Fejl ved fuldførelse af reparationer', + 'err_collect_ships' => 'Fejl ved indsamling af skibe', + 'err_burn_wreck' => 'Fejl ved opbrænding af vragfelt', + 'can_be_repaired' => 'Vrag kan repareres i rumtørdokken.', + 'collect_back_service' => 'Sæt allerede reparerede skibe tilbage i tjeneste', + 'auto_return_service' => 'Dine sidste skibe vil automatisk blive sat tilbage i tjeneste den', + 'no_ships_for_repair' => 'Ingen skibe tilgængelige til reparation', + 'repairable_ships' => 'Skibe der kan repareres:', + 'repaired_ships' => 'Reparerede skibe:', + 'ships_count' => 'Skibe', + 'details' => 'Detaljer', + 'tooltip_late_added' => 'Skibe tilføjet under igangværende reparationer kan ikke indsamles manuelt. Du skal vente til alle reparationer er automatisk fuldført.', + 'tooltip_in_progress' => 'Reparationer er stadig i gang. Brug detaljevinduet til delvis indsamling.', + 'tooltip_no_repaired' => 'Ingen skibe repareret endnu', + 'tooltip_must_complete' => 'Reparationer skal fuldføres for at indsamle skibe herfra.', + 'burn_confirm_title' => 'Lad brænde op', + 'burn_confirm_msg' => 'Vraget vil synke ned i planetens atmosfære og brænde op. Når det er sket, vil reparation ikke længere være mulig. Er du sikker på, at du vil brænde vraget op?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Navn', + 'actions_col' => 'Handlinger', + 'template_name_label' => 'Navn', + 'delete_tooltip' => 'Slet skabelon/input', + 'save_tooltip' => 'Gem skabelon', + 'err_name_required' => 'Skabelonnavn er påkrævet.', + 'err_need_ships' => 'Skabelonen skal indeholde mindst ét skib.', + 'err_not_found' => 'Skabelon ikke fundet.', + 'err_max_reached' => 'Maksimalt antal skabeloner nået (10).', + 'saved_success' => 'Skabelon gemt.', + 'deleted_success' => 'Skabelon slettet.', + ], + 'fleet_events' => [ + 'events' => 'Begivenheder', + 'recall_title' => 'Tilbagekald', + 'recall_fleet' => 'Tilbagekald flåde', + ], +]; diff --git a/resources/lang/da/t_layout.php b/resources/lang/da/t_layout.php new file mode 100644 index 000000000..d7d6bdea5 --- /dev/null +++ b/resources/lang/da/t_layout.php @@ -0,0 +1,13 @@ + 'Spiller', +]; diff --git a/resources/lang/da/t_merchant.php b/resources/lang/da/t_merchant.php new file mode 100644 index 000000000..d0b8bc6ea --- /dev/null +++ b/resources/lang/da/t_merchant.php @@ -0,0 +1,151 @@ + 'Gratis lagerkapacitet', + 'being_sold' => 'Bliver solgt', + 'get_new_exchange_rate' => 'Få ny valutakurs!', + 'exchange_maximum_amount' => 'Byt maksimalt beløb', + 'trader_delivery_notice' => 'En erhvervsdrivende leverer kun så mange ressourcer, som der er ledig lagerkapacitet.', + 'trade_resources' => 'Handel med ressourcer!', + 'new_exchange_rate' => 'Ny valutakurs', + 'no_merchant_available' => 'Ingen forhandler tilgængelig.', + 'no_merchant_available_h2' => 'Ingen forhandler tilgængelig', + 'please_call_merchant' => 'Ring venligst til en forhandler fra siden Ressourcemarked.', + 'back_to_resource_market' => 'Tilbage til Ressourcemarkedet', + 'please_select_resource' => 'Vælg venligst en ressource at modtage.', + 'not_enough_resources' => 'Du har ikke nok ressourcer til at handle.', + 'trade_completed_success' => 'Handel gennemført med succes!', + 'trade_failed' => 'Handel mislykkedes.', + 'error_retry' => 'Der opstod en fejl. Prøv venligst igen.', + 'new_rate_confirmation' => 'Ønsker du at få en ny vekselkurs for 3.500 Dark Matter? Dette vil erstatte din nuværende sælger.', + 'merchant_called_success' => 'Ny købmand ringede op!', + 'failed_to_call' => 'Kunne ikke ringe til sælgeren.', + 'trader_buying' => 'Der er en erhvervsdrivende her, der køber', + 'sell_metal_tooltip' => 'Metal|Sælg dit metal og få Crystal eller Deuterium.

Pris: 3.500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Krystal|Sælg din krystal og få Metal eller Deuterium.

Pris: 3.500 mørkt stof

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sælg dit Deuterium og få Metal eller Crystal.

Priser: 3.500 Dark Matter

.', + 'insufficient_dm_call' => 'Utilstrækkeligt mørkt stof. Du skal bruge :cost mørkt stof for at ringe til en købmand.', + 'merchant' => 'Købmand', + 'merchant_calls' => 'Købmands opkald', + 'available_this_week' => 'Tilgængelig i denne uge', + 'includes_expedition_bonus' => 'Inkluderer ekspeditionskøbmandsbonus', + 'metal_merchant' => 'Metalhandler', + 'crystal_merchant' => 'Krystal købmand', + 'deuterium_merchant' => 'Deuterium Købmand', + 'auctioneer' => 'Auktionær', + 'import_export' => 'Import / Eksport', + 'coming_soon' => 'Kommer snart', + 'trade_metal_desc' => 'Byt metal med krystal eller deuterium', + 'trade_crystal_desc' => 'Byt krystal med metal eller deuterium', + 'trade_deuterium_desc' => 'Byt deuterium med metal eller krystal', + 'resource_market' => 'Handelsmand', + 'back' => 'Tilbage', + 'call_merchant_desc' => 'Ring til en :type-forhandler for at bytte din :ressource med andre ressourcer.', + 'merchant_fee_warning' => 'Forretningen tilbyder ugunstige valutakurser (inklusive et forretningsgebyr), men giver dig mulighed for hurtigt at konvertere overskydende ressourcer.', + 'remaining_calls_this_week' => 'Resterende opkald i denne uge', + 'call_merchant_title' => 'Ring til købmand', + 'call_merchant' => 'Ring til købmand', + 'no_calls_remaining' => 'Du har ingen sælgeropkald tilbage i denne uge.', + 'merchant_trade_rates' => 'Handelspriser', + 'exchange_resource_desc' => 'Byt din :ressource ud med andre ressourcer til følgende kurser:', + 'exchange_rate' => 'Valutakurs', + 'amount_to_trade' => 'Mængde af :ressource til handel:', + 'trade_title' => 'Handle', + 'trade' => 'handle', + 'dismiss_merchant' => 'Afskedig sælger', + 'merchant_leave_notice' => '(Sælgeren vil forlade efter én handel eller hvis afskediget)', + 'calling' => 'Ringer...', + 'calling_merchant' => 'Ringer til sælger...', + 'error_occurred' => 'Der opstod en fejl', + 'enter_valid_amount' => 'Indtast venligst et gyldigt beløb', + 'trade_confirmation' => 'Bytte :give :giveType for :receive :receiveType?', + 'trading' => 'Handel...', + 'trade_successful' => 'Handel vellykket!', + 'traded_resources' => 'Handlet :givet for :modtaget', + 'dismiss_confirmation' => 'Er du sikker på, at du vil afskedige sælgeren?', + 'you_will_receive' => 'Du vil modtage', + 'exchange_resources_desc' => 'Items bliver tilbudt her dagligt og kan købes for ressourcer.', + 'auctioneer_desc' => 'Items bliver tilbudt her dagligt og kan købes for ressourcer.', + 'import_export_desc' => 'Containere med ukendt indhold bliver solgt her for ressourcer hver dag.', + 'exchange_resources' => 'Udveksle ressourcer', + 'exchange_your_resources' => 'Udveksle dine ressourcer.', + 'step_one_exchange' => '1. Udveksle dine ressourcer.', + 'step_two_call' => '2. Ring til købmand', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sælg dit metal og få Crystal eller Deuterium.', + 'sell_crystal_desc' => 'Sælg din Crystal og få Metal eller Deuterium.', + 'sell_deuterium_desc' => 'Sælg dit Deuterium og få Metal eller Crystal.', + 'costs' => 'Omkostninger:', + 'already_paid' => 'Allerede betalt', + 'dark_matter' => 'Mørkt stof', + 'per_call' => 'pr opkald', + 'trade_tooltip' => 'Byt|Byt dine ressourcer til den aftalte pris', + 'get_more_resources' => 'Få flere ressourcer', + 'buy_daily_production' => 'Køb en daglig produktion direkte fra købmanden', + 'daily_production_desc' => 'Her kan du få genopfyldt dine planeters ressourcelager direkte med op til én daglig produktion.', + 'notices' => 'Meddelelser:', + 'notice_max_production' => 'Du tilbydes maksimalt én komplet daglig produktion svarende til den samlede produktion af alle dine planeter som standard.', + 'notice_min_amount' => 'Hvis din daglige produktion af en ressource er mindre end 10000, vil du blive tilbudt mindst dette beløb.', + 'notice_storage_capacity' => 'Du skal have nok ledig lagerkapacitet på den aktive planet eller måne til de købte ressourcer. Ellers går de overskydende ressourcer tabt.', + 'scrap_merchant' => 'Skrothandler', + 'scrap_merchant_desc' => 'Containere med ukendt indhold bliver solgt her for ressourcer hver dag.', + 'scrap_rules' => 'Regler|Sædvanligvis vil skrothandleren betale 35 % af byggeomkostningerne for skibe og forsvarssystemer tilbage. Du kan dog kun modtage så mange ressourcer tilbage, som du har plads til i dit lager.

Med hjælp fra Dark Matter kan du genforhandle. Derved vil den procentdel af byggeomkostningerne, som skrothandleren betaler dig, stige med 5 - 14%. Hver forhandlingsrunde er 2.000 Dark Matter dyrere end den sidste. Skrothandleren udbetaler ikke mere end 75 % af byggeomkostningerne.', + 'offer' => 'Tilbud', + 'scrap_merchant_quote' => 'Du får ikke et bedre tilbud i nogen anden galakse.', + 'bargain' => 'Godt køb', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Skibe', + 'defensive_structures' => 'Forsvarsbygninger', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Vælg alle', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Skrot', + 'select_items_to_scrap' => 'Vælg venligst varer, der skal skrottes.', + 'scrap_confirmation' => 'Ønsker du virkelig at skrotte følgende skibe/defensive strukturer?', + 'yes' => 'ja', + 'no' => 'Ingen', + 'unknown_item' => 'Ukendt vare', + 'offer_at_maximum' => 'Tilbuddet er allerede på maksimum!', + 'insufficient_dark_matter_bargain' => 'Utilstrækkeligt mørkt stof!', + 'not_enough_dark_matter' => 'Ikke nok mørkt stof tilgængeligt!', + 'negotiation_successful' => 'Forhandling lykkedes!', + 'scrap_message_1' => 'Okay, tak, farvel, næste!', + 'scrap_message_2' => 'At handle med dig kommer til at ødelægge mig!', + 'scrap_message_3' => 'Der ville være et par procent flere, hvis det ikke var for skudhullerne.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Ikke nok :vare tilgængelig.', + 'storage_insufficient' => 'Pladsen i lageret var ikke stor nok, så antallet af :vare blev reduceret til :beløb', + 'no_storage_space' => 'Ingen lagerplads til rådighed til skrotning.', + 'no_items_selected' => 'Ingen elementer er valgt.', + 'offer_at_maximum' => 'Tilbuddet er allerede på maksimum (75%).', + 'insufficient_dark_matter' => 'Utilstrækkeligt mørkt stof.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ingen aktiv købmand. Ring til en købmand først.', + 'merchant_type_mismatch' => 'Ugyldig handel: Sælgertype stemmer ikke overens.', + 'invalid_exchange_rate' => 'Ugyldig valutakurs.', + 'insufficient_dark_matter' => 'Utilstrækkeligt mørkt stof. Du skal bruge :cost mørkt stof for at ringe til en købmand.', + 'invalid_resource_type' => 'Ugyldig ressourcetype.', + 'not_enough_resource' => 'Ikke nok :ressource tilgængelig. Du har :har, men har brug for :behov.', + 'not_enough_storage' => 'Ikke nok lagerkapacitet til :resource. Du har brug for :need kapacitet, men har kun :have.', + 'storage_full' => 'Lageret er fuldt for :resource. Kan ikke gennemføre handel.', + 'execution_failed' => 'Eksekvering af handel mislykkedes: :fejl', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Købmand afskediget.', + 'merchant_called' => 'Sælger ringede.', + 'trade_completed' => 'Handel gennemført med succes.', + ], +]; diff --git a/resources/lang/da/t_messages.php b/resources/lang/da/t_messages.php new file mode 100644 index 000000000..80bf86830 --- /dev/null +++ b/resources/lang/da/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Velkommen til OGameX!', + 'body' => 'Hilsen Kejser :spiller! + +Tillykke med at starte din berømte karriere. Jeg vil være her for at guide dig gennem dine første skridt. + +Til venstre kan du se menuen, som giver dig mulighed for at overvåge og styre dit galaktiske imperium. + +Du har allerede set oversigten. Ressourcer og faciliteter giver dig mulighed for at bygge bygninger for at hjælpe dig med at udvide dit imperium. Start med at bygge et solcelleanlæg for at høste energi til dine miner. + +Udvid derefter din metalmine og krystalmine for at producere vitale ressourcer. Ellers skal du bare selv kigge dig omkring. Du vil snart føle dig godt hjemme, det er jeg sikker på. + +Du kan finde mere hjælp, tips og taktik her: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Spilsupport + +Du finder kun aktuelle meddelelser og ændringer til spillet i foraene. + + +Nu er du klar til fremtiden. Held og lykke! + +Denne besked vil blive slettet om 7 dage.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Flådekommando', + 'subject' => 'Retur af en flåde', + 'body' => 'Din flåde vender tilbage fra :from til :to og har leveret sine varer: + +Metal: :metal +Krystal: :krystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Flådekommando', + 'subject' => 'Retur af en flåde', + 'body' => 'Din flåde vender tilbage fra :from til :to. + +Flåden leverer ikke varer.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Flådekommando', + 'subject' => 'Retur af en flåde', + 'body' => 'En af dine flåder fra :from har nået :to og leveret sine varer: + +Metal: :metal +Krystal: :krystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Flådekommando', + 'subject' => 'Retur af en flåde', + 'body' => 'En af dine flåder fra :from har nået :to. Flåden leverer ikke varer.', + ], + 'transport_arrived' => [ + 'from' => 'Flådekommando', + 'subject' => 'At nå en planet', + 'body' => 'Din flåde fra :from når :til og leverer sine varer: +Metal: :metal Krystal: :krystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Flådekommando', + 'subject' => 'Indgående flåde', + 'body' => 'En indkommende flåde fra :from har nået din planet :to og leveret sine varer: +Metal: :metal Krystal: :krystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Rumovervågning', + 'subject' => 'Flåden stopper', + 'body' => 'En flåde er ankommet til :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Flådekommando', + 'subject' => 'Flåden stopper', + 'body' => 'En flåde er ankommet til :to.', + ], + 'colony_established' => [ + 'from' => 'Flådekommando', + 'subject' => 'Afregningsrapport', + 'body' => 'Flåden er ankommet til de tildelte koordinater:koordinater, fundet en ny planet der og begynder at udvikle sig på den med det samme.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Nybyggere', + 'subject' => 'Afregningsrapport', + 'body' => 'Flåden er nået frem til tildelte koordinater: koordinerer og konstaterer, at planeten er levedygtig for kolonisering. Kort efter at de er begyndt at udvikle planeten, indser kolonisterne, at deres viden om astrofysik ikke er tilstrækkelig til at fuldføre koloniseringen af ​​en ny planet.', + ], + 'espionage_report' => [ + 'from' => 'Flådekommando', + 'subject' => 'Spionagerapport fra :planet', + ], + 'espionage_detected' => [ + 'from' => 'Flådekommando', + 'subject' => 'Spionagerapport fra Planet :planet', + 'body' => 'En fremmed flåde fra planeten :planet (:attacker_name) blev observeret nær din planet +:forsvarer +Mulighed for kontraspionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Flådekommando', + 'subject' => 'Kamprapport: planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Flådekommando', + 'subject' => 'Kontakten med den angribende flåde er gået tabt. :koordinater', + 'body' => '(Det betyder, at den blev ødelagt i første runde.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flåde', + 'subject' => 'Høstrapport fra DF om :koordinater', + 'body' => 'Dit :ship_name (:ship_amount ships) har en samlet lagerkapacitet på :storage_capacity. Ved målet :to, :metal Metal, :krystal Krystal og :deuterium Deuterium svæver i rummet. Du har høstet :harvested_metal Metal, :harvested_crystal Crystal og :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount er blevet registreret.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Mørkt stof)', + 'expedition_units_captured' => 'Følgende skibe er nu en del af flåden:', + 'expedition_unexplored_statement' => 'Indgang fra kommunikationsofficerernes logbog: Det ser ud til, at denne del af universet ikke er blevet udforsket endnu.', + 'expedition_failed' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'På grund af en fejl i flagskibets centrale computere måtte ekspeditionsmissionen afbrydes. Desværre som følge af computerfejlen vender flåden tomhændet hjem.', + '2' => 'Din ekspedition løb næsten ind i et neutronstjernes gravitationsfelt og havde brug for lidt tid til at frigøre sig selv. Derfor blev en del Deuterium forbrugt, og ekspeditionsflåden måtte vende tilbage uden resultat.', + '3' => 'Af ukendte årsager gik ekspeditionens spring helt galt. Den landede næsten i hjertet af en sol. Heldigvis landede den i et kendt system, men springet tilbage kommer til at tage længere tid end antaget.', + '4' => 'Et svigt i flagskibets reaktorkerne ødelægger næsten hele ekspeditionsflåden. Heldigvis var teknikerne mere end kompetente og kunne undgå det værste. Reparationerne tog ret lang tid og tvang ekspeditionen til at vende tilbage uden at have nået sit mål.', + '5' => 'Et levende væsen lavet af ren energi kom ombord og fik alle ekspeditionsmedlemmerne til en mærkelig trance, hvilket fik dem til kun at stirre på de hypnotiserende mønstre på computerskærmene. Da de fleste af dem endelig slap ud af den hypnotiske-lignende tilstand, skulle ekspeditionsmissionen afbrydes, da de havde alt for lidt Deuterium.', + '6' => 'Det nye navigationsmodul er stadig buggy. Ekspeditionernes spring fører dem ikke kun i den forkerte retning, men det brugte alt Deuterium-brændstoffet. Heldigvis fik flådernes spring dem tæt på afgangsplanetens måne. En smule skuffet vender ekspeditionen nu tilbage uden impulskraft. Hjemturen vil tage længere tid end forventet.', + '7' => 'Din ekspedition har lært om rummets omfattende tomhed. Der var ikke engang en lille asteroide eller stråling eller partikel, der kunne have gjort denne ekspedition interessant.', + '8' => 'Nå, nu ved vi, at disse røde klasse 5-anomalier ikke kun har kaotiske effekter på skibets navigationssystemer, men også genererer massive hallucinationer på besætningen. Ekspeditionen bragte ikke noget tilbage.', + '9' => 'Din ekspedition tog smukke billeder af en supernova. Intet nyt kunne opnås fra ekspeditionen, men der er i det mindste gode chancer for at vinde konkurrencen "Best Picture Of The Universe" i næste måneds udgave af OGame magazine.', + '10' => 'Din ekspeditionsflåde fulgte mærkelige signaler i nogen tid. Til sidst bemærkede de, at disse signaler blev sendt fra en gammel sonde, som blev sendt ud for generationer siden for at hilse på fremmede arter. Sonden blev gemt, og nogle museer på din hjemmeplanet har allerede givet udtryk for deres interesse.', + '11' => 'På trods af de første, meget lovende scanninger af denne sektor, vendte vi desværre tomhændede tilbage.', + '12' => 'Udover nogle maleriske, små kæledyr fra en ukendt sumpplanet, bringer denne ekspedition intet spændende tilbage fra turen.', + '13' => 'Ekspeditionens flagskib kolliderede med et fremmed skib, da det sprang ind i flåden uden nogen varsel. Det udenlandske skib eksploderede, og skaden på flagskibet var betydelig. Ekspeditionen kan ikke fortsætte under disse forhold, og flåden vil derfor begynde at vende tilbage, når de nødvendige reparationer er blevet udført.', + '14' => 'Vores ekspeditionshold stødte på en mærkelig koloni, der var blevet forladt for evigheder siden. Efter landing begyndte vores besætning at lide af høj feber forårsaget af en fremmed virus. Det er blevet erfaret, at denne virus udslettede hele civilisationen på planeten. Vores ekspeditionshold er på vej hjem for at behandle de syge besætningsmedlemmer. Desværre måtte vi afbryde missionen, og vi kommer tomhændede hjem.', + '15' => 'En mærkelig computervirus angreb navigationssystemet kort efter at have afbrudt vores hjemmesystem. Dette fik ekspeditionsflåden til at flyve i cirkler. Det er overflødigt at sige, at ekspeditionen ikke var rigtig vellykket.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'På en isoleret planetoide fandt vi nogle let tilgængelige ressourcemarker og høstede nogle med succes.', + '2' => 'Din ekspedition opdagede en lille asteroide, hvorfra nogle ressourcer kunne høstes.', + '3' => 'Din ekspedition fandt en gammel, fuldt lastet men øde fragtskibskonvoj. Nogle af ressourcerne kunne reddes.', + '4' => 'Din ekspeditionsflåde rapporterer opdagelsen af ​​et kæmpe rumvæsenet skibsvrag. De var ikke i stand til at lære af deres teknologier, men de var i stand til at opdele skibet i dets hovedkomponenter og lavede nogle nyttige ressourcer ud af det.', + '5' => 'På en lille måne med sin egen atmosfære fandt din ekspedition nogle enorme råressourcer. Besætningen på jorden forsøger at løfte og læsse den naturskat.', + '6' => 'Mineralbælter omkring en ukendt planet indeholdt utallige ressourcer. Ekspeditionsskibene kommer tilbage, og deres lagre er fyldt!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Ekspeditionen fulgte nogle mærkelige signaler til en asteroide. I asteroidernes kerne blev der fundet en lille mængde mørkt stof. Asteroiden blev taget, og opdagelsesrejsende forsøger at udvinde det mørke stof.', + '2' => 'Ekspeditionen var i stand til at fange og opbevare noget mørkt stof.', + '3' => 'Vi mødte en mærkelig alien på hylden af ​​et lille skib, som gav os en sag med Dark Matter i bytte for nogle simple matematiske beregninger.', + '4' => 'Vi fandt resterne af et fremmedskib. Vi fandt en lille container med noget mørkt stof på en hylde i lastrummet!', + '5' => 'Vores ekspedition fik første kontakt med et særligt løb. Det ser ud som om et væsen lavet af ren energi, som kaldte sig Legorian, fløj gennem ekspeditionsskibene og derefter besluttede at hjælpe vores underudviklede arter. En sag med mørkt stof materialiserede sig ved skibets bro!', + '6' => 'Vores ekspedition overtog et spøgelsesskib, som transporterede en lille mængde mørkt stof. Vi fandt ingen antydninger af, hvad der skete med den oprindelige besætning på skibet, men vores teknikere var i stand til at redde det mørke stof.', + '7' => 'Vores ekspedition gennemførte et unikt eksperiment. De var i stand til at høste mørkt stof fra en døende stjerne.', + '8' => 'Vores ekspedition lokaliserede en rusten rumstation, som så ud til at have svævet ukontrolleret gennem det ydre rum i lang tid. Selve stationen var totalt ubrugelig, men det blev opdaget, at noget mørkt stof er gemt i reaktoren. Vores teknikere forsøger at spare så meget de kan.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Vores ekspedition fandt en planet, som næsten blev ødelagt under en vis kæde af krige. Der flyder forskellige skibe rundt i kredsløbet. Teknikerne forsøger at reparere nogle af dem. Måske får vi også information om, hvad der skete her.', + '2' => 'Vi fandt en øde piratstation. Der ligger nogle gamle skibe i hangaren. Vores teknikere er ved at finde ud af, om nogle af dem stadig er nyttige eller ej.', + '3' => 'Din ekspedition løb ind i skibsværfterne i en koloni, der var øde for evigheder siden. I skibsværftets hangar opdager de nogle skibe, der kunne reddes. Teknikerne forsøger at få nogle af dem til at flyve igen.', + '4' => 'Vi stødte på resterne af en tidligere ekspedition! Vores teknikere vil forsøge at få nogle af skibene til at fungere igen.', + '5' => 'Vores ekspedition løb ind i et gammelt automatisk værft. Nogle af skibene er stadig i produktionsfasen, og vores teknikere forsøger i øjeblikket at genaktivere værftets energigeneratorer.', + '6' => 'Vi fandt resterne af en armada. Teknikerne gik direkte til de næsten intakte skibe for at forsøge at få dem til at arbejde igen.', + '7' => 'Vi fandt planeten for en uddød civilisation. Vi er i stand til at se en kæmpe intakt rumstation i kredsløb. Nogle af dine teknikere og piloter gik til overfladen og ledte efter nogle skibe, som stadig kunne bruges.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'En flygtende flåde efterlod en genstand for at distrahere os til hjælp for deres flugt.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Dine ekspeditioner rapporterer ingen uregelmæssigheder i den udforskede sektor. Men flåden løb ind i noget solvind, mens de vendte tilbage. Det resulterede i, at hjemturen blev fremskyndet. Din ekspedition vender hjem lidt tidligere.', + '2' => 'Den nye og dristige kommandant rejste med succes gennem et ustabilt ormehul for at forkorte flyvningen tilbage! Selve ekspeditionen bragte dog ikke noget nyt.', + '3' => 'En uventet tilbagekobling i motorernes energispoler fremskyndede ekspeditionens tilbagevenden, den vender hjem tidligere end forventet. De første rapporter fortæller, at de ikke har noget spændende at redegøre for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Din ekspedition gik ind i en sektor fuld af partikelstorme. Dette satte energilagrene til at overbelaste, og de fleste af skibenes hovedsystemer styrtede ned. Dine mekanikere var i stand til at undgå det værste, men ekspeditionen vender tilbage med stor forsinkelse.', + '2' => 'Din navigatør lavede en alvorlig fejl i sine beregninger, der gjorde, at ekspeditionens spring blev fejlberegnet. Ikke alene missede flåden målet fuldstændigt, men returrejsen vil tage meget længere tid end oprindeligt planlagt.', + '3' => 'Solvinden fra en rød kæmpe ødelagde ekspeditionens spring, og det vil tage ret lang tid at beregne returspringet. Der var intet udover det tomme rum mellem stjernerne i den sektor. Flåden vender tilbage senere end forventet.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Nogle primitive barbarer angriber os med rumskibe, der ikke engang kan navngives som sådan. Hvis branden bliver alvorlig, vil vi være tvunget til at skyde tilbage.', + '2' => 'Vi havde brug for at bekæmpe nogle pirater, som heldigvis kun var nogle få.', + '3' => 'Vi fangede nogle radiotransmissioner fra nogle fulde pirater. Det ser ud til, at vi snart bliver under angreb.', + '4' => 'Vores ekspedition blev angrebet af en lille gruppe ukendte skibe!', + '5' => 'Nogle virkelig desperate rumpirater forsøgte at fange vores ekspeditionsflåde.', + '6' => 'Nogle eksotisk udseende skibe angreb ekspeditionsflåden uden varsel!', + '7' => 'Din ekspeditionsflåde havde en uvenlig første kontakt med en ukendt art.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Nogle primitive barbarer angriber os med rumskibe, der ikke engang kan navngives som sådan. Hvis branden bliver alvorlig, vil vi være tvunget til at skyde tilbage.', + '2' => 'Vi havde brug for at bekæmpe nogle pirater, som heldigvis kun var nogle få.', + '3' => 'Vi fangede nogle radiotransmissioner fra nogle fulde pirater. Det ser ud til, at vi snart bliver under angreb.', + '4' => 'Vores ekspedition blev angrebet af en lille gruppe rumpirater!', + '5' => 'Nogle virkelig desperate rumpirater forsøgte at fange vores ekspeditionsflåde.', + '6' => 'Pirater overfaldt ekspeditionens flåde uden varsel!', + '7' => 'En klodset flåde af rumpirater opsnappede os og krævede hyldest.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Vi opfangede mærkelige signaler fra ukendte skibe. De viste sig at være fjendtlige!', + '2' => 'En udlændingepatrulje opdagede vores ekspeditionsflåde og angreb med det samme!', + '3' => 'Din ekspeditionsflåde havde en uvenlig første kontakt med en ukendt art.', + '4' => 'Nogle eksotisk udseende skibe angreb ekspeditionsflåden uden varsel!', + '5' => 'En flåde af fremmede krigsskibe dukkede op fra hyperrummet og engagerede os!', + '6' => 'Vi stødte på en teknologisk avanceret fremmed art, der ikke var fredelig.', + '7' => 'Vores sensorer opdagede ukendte energisignaturer, før fremmede skibe angreb!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'En kernenedsmeltning af blyskibet fører til en kædereaktion, som ødelægger hele ekspeditionsflåden i en spektakulær eksplosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Flådekommando', + 'subject' => 'Ekspeditionens resultat', + 'body' => [ + '1' => 'Din ekspeditionsflåde kom i kontakt med en venlig alien race. De meddelte, at de ville sende en repræsentant med varer for at handle til jeres verdener.', + '2' => 'Et mystisk handelsskib nærmede sig din ekspedition. Den erhvervsdrivende tilbød at besøge dine planeter og levere særlige handelstjenester.', + '3' => 'Ekspeditionen stødte på en intergalaktisk handelskonvoj. En af købmændene har sagt ja til at besøge din hjemverden for at tilbyde handelsmuligheder.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddyanmodning', + 'body' => 'Du har modtaget en ny buddy-anmodning fra :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy-anmodning accepteret', + 'body' => 'Spiller :accepter_name føjede dig til sin venneliste.', + ], + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'Du blev slettet fra en venneliste', + 'body' => 'Player :remover_name fjernede dig fra deres venneliste.', + ], + 'missile_attack_report' => [ + 'from' => 'Flådekommando', + 'subject' => 'Missilangreb på :target_coords', + 'body' => 'Dine interplanetariske missiler fra :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) har nået deres mål ved :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiler affyret: :missiles_sent +Missiler opfanget: :missiler_opfanget +Missiler ramt: :missiles_hit + +Forsvar ødelagt: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Forsvarskommandoen', + 'subject' => 'Missilangreb på :planet_coords', + 'body' => 'Din planet :planet_name på :planet_coords (ID: :planet_id) er blevet angrebet af interplanetariske missiler fra :attacker_name! + +Indgående missiler: :missiler_indkommende +Missiler opfanget: :missiler_opfanget +Missiler ramt: :missiles_hit + +Forsvar ødelagt: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':afsendernavn', + 'subject' => '[:alliance_tag] Alliance-udsendelse fra :sender_name', + 'body' => ':besked', + ], + 'alliance_application_received' => [ + 'from' => 'Allianceledelse', + 'subject' => 'Ny alliance ansøgning', + 'body' => 'Spiller :applicant_name har ansøgt om at blive medlem af din alliance. + +Ansøgningsmeddelelse: +:applikationsmeddelelse', + ], + 'planet_relocation_success' => [ + 'from' => 'Administrer kolonier', + 'subject' => ':planet_names flytning er lykkedes', + 'body' => 'Planeten :planet_navn er blevet flyttet fra koordinaterne [koordinater]:gamle_koordinater[/koordinater] til [koordinater]:nye_koordinater[/koordinater].', + ], + 'fleet_union_invite' => [ + 'from' => 'Flådekommando', + 'subject' => 'Invitation til alliancekamp', + 'body' => ':sender_name inviterede dig til mission :union_name mod :target_player på [:target_coords], flåden er blevet timet til :arrival_time. + +FORSIGTIG: Ankomsttidspunktet kan ændre sig på grund af tilslutning til flåder. Hver ny flåde kan forlænge denne tid med maksimalt 30 %, ellers vil den ikke være tilladt at deltage. + +BEMÆRK: Den samlede styrke for alle deltagere sammenlignet med forsvarernes samlede styrke afgør, om det bliver en hæderlig kamp eller ej.', + ], + 'Shipyard is being upgraded.' => 'Værft er ved at blive opgraderet.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory er ved at blive opgraderet.', + 'moon_destruction_success' => [ + 'from' => 'Flådekommando', + 'subject' => 'Månen :moon_name [:moon_coords] er blevet ødelagt!', + 'body' => 'Med en destruktionssandsynlighed på :destruction_chance og en Deathstar-tabssandsynlighed på :loss_chance, har din flåde med succes ødelagt månen :moon_name ved :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Flådekommando', + 'subject' => 'Måneødelæggelse ved :moon_coords mislykkedes', + 'body' => 'Med en destruktionssandsynlighed på :destruction_chance og en Deathstar-tabssandsynlighed på :loss_chance, lykkedes det ikke din flåde at ødelægge månen :moon_name ved :moon_coords. Flåden vender tilbage.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Flådekommando', + 'subject' => 'Katastrofale tab under måneødelæggelse ved :moon_coords', + 'body' => 'Med en destruktionssandsynlighed på :destruction_chance og en Deathstar-tabssandsynlighed på :loss_chance, lykkedes det ikke din flåde at ødelægge månen :moon_name ved :moon_coords. Derudover gik alle Deathstars tabt i forsøget. Der er ingen vragdele.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Flådekommando', + 'subject' => 'Månedestruktionsmission mislykkedes ved :koordinater', + 'body' => 'Din flåde ankom til :koordinater, men ingen måne blev fundet på målstedet. Flåden vender tilbage.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Rumovervågning', + 'subject' => 'Destruktionsforsøg på månen :moon_name [:moon_coords] afvist', + 'body' => ':attacker_name angreb din måne :moon_name ved :moon_coords med en destruktionssandsynlighed på :destruction_chance og en Deathstar-tabssandsynlighed på :loss_chance. Din måne har overlevet angrebet!', + ], + 'moon_destroyed' => [ + 'from' => 'Rumovervågning', + 'subject' => 'Månen :moon_name [:moon_coords] er blevet ødelagt!', + 'body' => 'Din måne :moon_name på :moon_coords er blevet ødelagt af en Deathstar-flåde tilhørende :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Systemmeddelelse', + 'subject' => 'Reparation afsluttet', + 'body' => 'Din reparationsanmodning på planet :planet er blevet gennemført. +:ship_count skibe er blevet taget i brug igen.', + ], +]; diff --git a/resources/lang/da/t_overview.php b/resources/lang/da/t_overview.php new file mode 100644 index 000000000..e61fee488 --- /dev/null +++ b/resources/lang/da/t_overview.php @@ -0,0 +1,15 @@ + 'Oversigt', + 'temperature' => 'Temperatur', + 'position' => 'Position', +]; diff --git a/resources/lang/da/t_resources.php b/resources/lang/da/t_resources.php new file mode 100644 index 000000000..b984019a3 --- /dev/null +++ b/resources/lang/da/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Metalmine', + 'description' => 'Metal er hovedråstoffet, som anvendes til bygninger og skibe.', + 'description_long' => 'Metal er hovedråstoffet, som anvendes til bygninger og skibe.', + ], + 'crystal_mine' => [ + 'title' => 'Krystalmine', + 'description' => 'Krystal er hovedråstoffet, som anvendes til elektroniske komponenter og legeringer.', + 'description_long' => 'Krystal er hovedråstoffet, som anvendes til elektroniske komponenter og legeringer.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuteriumsyntetiserer', + 'description' => 'Deuterium anvendes som brændstof til skibe og udvindes af dybtliggende vand i havet.', + 'description_long' => 'Deuterium anvendes som brændstof til skibe og udvindes af dybtliggende vand i havet.', + ], + 'solar_plant' => [ + 'title' => 'Solkraftværk', + 'description' => 'Solkraftværket udvinder energi via lysindstråling fra solen.', + 'description_long' => 'Solkraftværket udvinder energi via lysindstråling fra solen.', + ], + 'fusion_plant' => [ + 'title' => 'Fusionskraftværk', + 'description' => 'Fusionskraftværket udvinder energi fra fusion mellem 2 tunge brintatomer (deuterium) til et heliumatom.', + 'description_long' => 'Fusionskraftværket udvinder energi fra fusion mellem 2 tunge brintatomer (deuterium) til et heliumatom.', + ], + 'metal_store' => [ + 'title' => 'Metallager', + 'description' => 'Metallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Metallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'crystal_store' => [ + 'title' => 'Krystallager', + 'description' => 'Krystallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Krystallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'deuterium_store' => [ + 'title' => 'Deuteriumlager', + 'description' => 'Deuteriumlageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Deuteriumlageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'robot_factory' => [ + 'title' => 'Robotfabrik', + 'description' => 'Robotfabrikken fremstiller simple effektive arbejdsrobotter.', + 'description_long' => 'Robotfabrikken fremstiller simple effektive arbejdsrobotter.', + ], + 'shipyard' => [ + 'title' => 'Rumskibsværft', + 'description' => 'Rumskibsværftet giver mulighed for konstruktion af skibe samt forsvarsanlæg.', + 'description_long' => 'Rumskibsværftet giver mulighed for konstruktion af skibe samt forsvarsanlæg.', + ], + 'research_lab' => [ + 'title' => 'Forskningslaboratorium', + 'description' => 'Forskningslaboratoriet giver mulighed for at forske nye teknologier.', + 'description_long' => 'Forskningslaboratoriet giver mulighed for at forske nye teknologier.', + ], + 'alliance_depot' => [ + 'title' => 'Alliancedepot', + 'description' => 'Alliancedepotet muliggør at venlige flåder, der befinder sig i omløbsbanen af planeten, kan forsynes med brændstof.', + 'description_long' => 'Alliancedepotet muliggør at venlige flåder, der befinder sig i omløbsbanen af planeten, kan forsynes med brændstof.', + ], + 'missile_silo' => [ + 'title' => 'Raketsilo', + 'description' => 'Raketsiloen bruges til opbevaring af raketter', + 'description_long' => 'Raketsiloen bruges til opbevaring af raketter', + ], + 'nano_factory' => [ + 'title' => 'Nanitfabrik', + 'description' => 'Nanitfabrikken er fortsættelsen af robotfabrikken og robotteknologien.', + 'description_long' => 'Nanitfabrikken er fortsættelsen af robotfabrikken og robotteknologien.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer øger de frie arealer på planeten', + 'description_long' => 'Terraformer øger de frie arealer på planeten', + ], + 'space_dock' => [ + 'title' => 'Rum Dok', + 'description' => 'Vrag kan blive repareret i Rum Dok`en.', + 'description_long' => 'Vrag kan blive repareret i Rum Dok`en.', + ], + 'lunar_base' => [ + 'title' => 'Månebase', + 'description' => 'Da månen ikke har nogen atmosfære, kræves der en månebase for at skabe beboeligt rum.', + 'description_long' => 'En måne har ingen atmosfære. Derfor bliver man nødt til at bygge en månebase, før mennesker kan arbejde på månen.', + ], + 'sensor_phalanx' => [ + 'title' => 'Phalanxbygning', + 'description' => 'Ved hjælp af sensorfalanksen kan flåder af andre imperier opdages og observeres. Jo større sensorphalanx-arrayet er, jo større rækkevidde kan det scanne.', + 'description_long' => 'Højopløselige sensorer muliggør scanning af det komplette frekvensspektrum. Jo større level det har, des større er rækkevidden.', + ], + 'jump_gate' => [ + 'title' => 'Springportal', + 'description' => 'Jump Gates er enorme transceivere, der er i stand til at sende selv den største flåde på ingen tid til en fjern springport.', + 'description_long' => 'Springportalen er en stor transmitter, der kan sende flåder frem og tilbage igennem universet uden noget tidsforbrug.', + ], + 'energy_technology' => [ + 'title' => 'Energiteknologi', + 'description' => 'Energiteknologien er nødvendig for at udforske mange nye teknologier.', + 'description_long' => 'Energiteknologien er nødvendig for at udforske mange nye teknologier.', + ], + 'laser_technology' => [ + 'title' => 'Laserteknologi', + 'description' => 'Laserteknologien samler laserlys i en koncentreret stråle, som forårsager stor skade, når den rammer et objekt.', + 'description_long' => 'Laserteknologien samler laserlys i en koncentreret stråle, som forårsager stor skade, når den rammer et objekt.', + ], + 'ion_technology' => [ + 'title' => 'Ionteknologi', + 'description' => 'Koncentrationen af ioner giver mulighed for bygning af kanoner, der kan forvolde enorme skader og reducere nedrivningspriserne pr level med 4%.', + 'description_long' => 'Koncentrationen af ioner giver mulighed for bygning af kanoner, der kan forvolde enorme skader og reducere nedrivningspriserne pr level med 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperrumteknologi', + 'description' => 'Ved at integrere 4. og 5. dimensioner er det nu muligt at forske i en ny form for drev, der er mere økonomisk og effektivt.', + 'description_long' => 'Ved inddragelse af den 4. og 5. dimension er det nu muligt at forske på en ny drivkraft for rumskibe, der sparer på ressourcerne, men samtidig giver større kraft. Ved at bruge den fjerde og femte dimension, er det nu muligt at skrumpe lastrummet på dine skibe for at spare plads.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmateknologi', + 'description' => 'Plasmateknologien er en videre udvikling af ionteknologi, der accelererer højenergi-plasma, som derpå forvolder katastrofal ødelæggelse, og yderligere optimerer produktionen af metal, krystal og deuterium (1%/0,66%/0,33% per level).', + 'description_long' => 'Plasmateknologien er en videre udvikling af ionteknologi, der accelererer højenergi-plasma, som derpå forvolder katastrofal ødelæggelse, og yderligere optimerer produktionen af metal, krystal og deuterium (1%/0,66%/0,33% per level).', + ], + 'combustion_drive' => [ + 'title' => 'Forbrændingssystem', + 'description' => 'Udvikling af denne teknologi medfører, at visse skibe bliver hurtigere. Ethvert forsket level øger hastigheden med 10% af dets grundværdi.', + 'description_long' => 'Udvikling af denne teknologi medfører, at visse skibe bliver hurtigere. Ethvert forsket level øger hastigheden med 10% af dets grundværdi.', + ], + 'impulse_drive' => [ + 'title' => 'Impulssystem', + 'description' => 'Impulssystemet baseres på reaktionsprincippet. Videreudviklingen af denne teknologi øger hastigheden af visse skibe. Ethvert forsket level øger hastigheden med 20% af grundværdien.', + 'description_long' => 'Impulssystemet baseres på reaktionsprincippet. Videreudviklingen af denne teknologi øger hastigheden af visse skibe. Ethvert forsket level øger hastigheden med 20% af grundværdien.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperrumsystem', + 'description' => 'Hyperrumsystemet krummer rummet omkring skibe. Videreudvikling af dette system medfører, at rummet krummes mere, hvorved flåden får kortere afstand at flyve og bliver derved hurtigere. Ethvert forsket level øger hastigheden af visse skibe med 30% af dets grundværdi.', + 'description_long' => 'Hyperrumsystemet krummer rummet omkring skibe. Videreudvikling af dette system medfører, at rummet krummes mere, hvorved flåden får kortere afstand at flyve og bliver derved hurtigere. Ethvert forsket level øger hastigheden af visse skibe med 30% af dets grundværdi.', + ], + 'espionage_technology' => [ + 'title' => 'Spionageteknologi', + 'description' => 'Spionageteknologien gør det muligt at få informationer fra andre planeter. Ethvert udforsket level øger informationsstørrelsen.', + 'description_long' => 'Spionageteknologien gør det muligt at få informationer fra andre planeter. Ethvert udforsket level øger informationsstørrelsen.', + ], + 'computer_technology' => [ + 'title' => 'Computerteknologi', + 'description' => 'Med computerteknologien er det muligt at kommandere flere flåder samtidig. Ethvert udforsket level øger det maksimale flådeantal med 1.', + 'description_long' => 'Med computerteknologien er det muligt at kommandere flere flåder samtidig. Ethvert udforsket level øger det maksimale flådeantal med 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofysik', + 'description' => 'Med et astrofysik forskningsmodul kan skibe tage på lange ekspeditioner. Hvert andet level af denne teknologi tillader dig at kolonisere en ekstra planet.', + 'description_long' => 'Med et astrofysik forskningsmodul kan skibe tage på lange ekspeditioner. Hvert andet level af denne teknologi tillader dig at kolonisere en ekstra planet.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktisk Forskningsnetværk', + 'description' => 'Forskere fra forskellige planeter bliver i stand til at kommunikere sammen. For hvert forsket level tilsluttes et forskningslaboratorium til netværket.', + 'description_long' => 'Forskere fra forskellige planeter bliver i stand til at kommunikere sammen. For hvert forsket level tilsluttes et forskningslaboratorium til netværket.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonforskning', + 'description' => 'Gravitonforskningen muliggør at koncentrere gravitoner til en ladning, der frembringer et kunstigt felt, der ligner et sort hul og som indeholder enorm mængde energi. Udforskning af denne teknologi medfører, at man bliver i stand til at ødelægge slagkraftige skibe og måner.', + 'description_long' => 'Gravitonforskningen muliggør at koncentrere gravitoner til en ladning, der frembringer et kunstigt felt, der ligner et sort hul og som indeholder enorm mængde energi. Udforskning af denne teknologi medfører, at man bliver i stand til at ødelægge slagkraftige skibe og måner.', + ], + 'weapon_technology' => [ + 'title' => 'Våbenteknologi', + 'description' => 'Våbenteknologien gør våbensystemerne mere effektive. Ethvert forsket level øger våbenstyrken med 10% af dets grundværdi.', + 'description_long' => 'Våbenteknologien gør våbensystemerne mere effektive. Ethvert forsket level øger våbenstyrken med 10% af dets grundværdi.', + ], + 'shielding_technology' => [ + 'title' => 'Skjoldteknologi', + 'description' => 'Skjoldteknologi gør skjoldene på skibe og defensive faciliteter mere effektive. Hvert niveau af skjoldteknologi øger styrken af ​​skjoldene med 10 % af basisværdien.', + 'description_long' => 'Skjoldteknologien gør skibenes og forsvarsanlæggenes skjolde mere effektive. Ethvert forsket level øger skjoldets effektivitet med 10% af dets grundværdi.', + ], + 'armor_technology' => [ + 'title' => 'Rumskibspansring', + 'description' => 'Specielle legeringer sørger for, at rumskibe opnår en bedre pansring. Ethvert forsket level øger rumskibspansringen med 10% af dets grundværdi.', + 'description_long' => 'Specielle legeringer sørger for, at rumskibe opnår en bedre pansring. Ethvert forsket level øger rumskibspansringen med 10% af dets grundværdi.', + ], + 'small_cargo' => [ + 'title' => 'Lille Transporter', + 'description' => 'Den Lille Transporter er et lille skib, der kan transportere råstoffer til andre planeter.', + 'description_long' => 'Den Lille Transporter er et lille skib, der kan transportere råstoffer til andre planeter.', + ], + 'large_cargo' => [ + 'title' => 'Stor Transporter', + 'description' => 'Den Stor Transporter er videreudviklingen af den Lille Transporter, og er udstyret med større lastrum.', + 'description_long' => 'Den Stor Transporter er videreudviklingen af den Lille Transporter, og er udstyret med større lastrum.', + ], + 'colony_ship' => [ + 'title' => 'Koloniskib', + 'description' => 'Tomme planeter kan koloniseres med dette skib.', + 'description_long' => 'Tomme planeter kan koloniseres med dette skib.', + ], + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Genbrugere er de eneste skibe, der er i stand til at høste affaldsmarker, der flyder i en planets kredsløb efter kamp.', + 'description_long' => 'Med dette skib kan man hente ruinmarker.', + ], + 'espionage_probe' => [ + 'title' => 'Spionagesonde', + 'description' => 'Spionagesonder er små kvikke og hurtige droner, der kan give informationer om ressourcer, flåde, forsvarsanlæg, bygninger og forskningslevels på fremmede planeter.', + 'description_long' => 'Spionagesonder er små kvikke og hurtige droner, der kan give informationer om ressourcer, flåde, forsvarsanlæg, bygninger og forskningslevels på fremmede planeter.', + ], + 'solar_satellite' => [ + 'title' => 'Solarsatellit', + 'description' => 'Solsatellitter er simple platforme af solceller, placeret i et højt, stationært kredsløb. De samler sollys og sender det til jordstationen via laser.', + 'description_long' => 'Solarsatellitter er simple plader med solarceller, som flyver omkring planeten i en høj stationær omløbsbane. De samler sollyset og sender lyset via en laserstråle ned til planeten, hvor det omdannes til energi. En solsatellit producerer 35 energi til denne planet.', + ], + 'crawler' => [ + 'title' => 'Kravler', + 'description' => 'Kravlere øger produktionen af metal, krystal og deuterium på planeten med 0,02%, 0,02% og 0,02% hver. Som en samler, bliver produktionen også forøget. Den maksimale total bonus kommer an på minernes samlede level.', + 'description_long' => 'Kravlere øger produktionen af metal, krystal og deuterium på planeten med 0,02%, 0,02% og 0,02% hver. Som en samler, bliver produktionen også forøget. Den maksimale total bonus kommer an på minernes samlede level.', + ], + 'pathfinder' => [ + 'title' => 'Stifinder', + 'description' => 'Pathfinder er et hurtigt og adræt skib, specialbygget til ekspeditioner ind i ukendte områder af rummet.', + 'description_long' => 'Stifindere er hurtige, rummelige og kan mine ruinmarker på ekspeditioner. Den samlede udbytte bliver også forøget.', + ], + 'light_fighter' => [ + 'title' => 'Lille Jæger', + 'description' => 'Den Lille Jæger er et snildt skib og findes næsten på enhver planet. Omkostningerne er lave, hvilket afspejles i skibets skjoldstyrke og fragtkapacitet.', + 'description_long' => 'Den Lille Jæger er et snildt skib og findes næsten på enhver planet. Omkostningerne er lave, hvilket afspejles i skibets skjoldstyrke og fragtkapacitet.', + ], + 'heavy_fighter' => [ + 'title' => 'Stor Jæger', + 'description' => 'Den Store Jæger er videreudviklingen af den Lille Jæger, og er derfor udstyret med bedre pansring og våbensystem.', + 'description_long' => 'Den Store Jæger er videreudviklingen af den Lille Jæger, og er derfor udstyret med bedre pansring og våbensystem.', + ], + 'cruiser' => [ + 'title' => 'Krydser', + 'description' => 'Krydseren er udstyret med ca. 3 gange så stærk rumskibspanser som den Store Jæger og har ca. dobbelt så stærk skydekraft. Det er desuden et hurtigt skib.', + 'description_long' => 'Krydseren er udstyret med ca. 3 gange så stærk rumskibspanser som den Store Jæger og har ca. dobbelt så stærk skydekraft. Det er desuden et hurtigt skib.', + ], + 'battle_ship' => [ + 'title' => 'Slagskib', + 'description' => 'Slagskibet er for manges vedkommende rygraden af ens flåde. Dets tunge skyts, høje hastighed og store lastrum gør dette skib til en frygtet fjende.', + 'description_long' => 'Slagskibet er for manges vedkommende rygraden af ens flåde. Dets tunge skyts, høje hastighed og store lastrum gør dette skib til en frygtet fjende.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'Interceptoren er højt specialiseret i at stoppe fjendtlige flåder.', + 'description_long' => 'Interceptoren er højt specialiseret i at stoppe fjendtlige flåder.', + ], + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'Bomberen er specieludviklet til at ødelægge store forsvarsanlæg på fremmede planeter.', + 'description_long' => 'Bomberen er specieludviklet til at ødelægge store forsvarsanlæg på fremmede planeter.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'Destroyeren er krigsskibenes konge.', + 'description_long' => 'Destroyeren er krigsskibenes konge.', + ], + 'deathstar' => [ + 'title' => 'Dødsstjerne', + 'description' => 'Dødsstjernen er bevæbnet med en kæmpe gravitonkanon, der kan ødelægge store skibe og måner.', + 'description_long' => 'Dødsstjernen er bevæbnet med en kæmpe gravitonkanon, der kan ødelægge store skibe og måner.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'The Reaper er et kraftfuldt kampskib, der er specialiseret til aggressiv raiding og høst af affaldsmarker.', + 'description_long' => 'Et skib af Reaper klassen er et mægtigt destruktivt instrument, som kan plyndre ruinmarkerne lige efter kampen.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketkanon', + 'description' => 'Raketkanonen er en simpel, men billig måde at forsvare sig på.', + 'description_long' => 'Raketkanonen er en simpel, men billig måde at forsvare sig på.', + ], + 'light_laser' => [ + 'title' => 'Lille Laserkanon', + 'description' => 'Gennem en koncentration af fotoner forårsager beskydningen mod et mål fra den Lille Laserkanon større skadevirkning end de klassiske ballistiske våbensystemer.', + 'description_long' => 'Gennem en koncentration af fotoner forårsager beskydningen mod et mål fra den Lille Laserkanon større skadevirkning end de klassiske ballistiske våbensystemer.', + ], + 'heavy_laser' => [ + 'title' => 'Stor Laserkanon', + 'description' => 'Den Store Laserkanon er resultatet af videreudviklingen af den Lille Laserkanon.', + 'description_long' => 'Den Store Laserkanon er resultatet af videreudviklingen af den Lille Laserkanon.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausskanon', + 'description' => 'Gausskanonen sender kraftige, tunge skud mod et mål med gigantisk elektrisk kraft.', + 'description_long' => 'Gausskanonen sender kraftige, tunge skud mod et mål med gigantisk elektrisk kraft.', + ], + 'ion_cannon' => [ + 'title' => 'Ionkanon', + 'description' => 'Ionkanonen sender bølger af ioner mod et mål, hvilket medfører en destabilitet af skjolde samt skade på elektroniske komponenter.', + 'description_long' => 'Ionkanonen sender bølger af ioner mod et mål, hvilket medfører en destabilitet af skjolde samt skade på elektroniske komponenter.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmakanon', + 'description' => 'Plasmakanonen udsender en kraftig plasmastråle og overgår selv destroyeren i ødelæggende effekt.', + 'description_long' => 'Plasmakanonen udsender en kraftig plasmastråle og overgår selv destroyeren i ødelæggende effekt.', + ], + 'small_shield_dome' => [ + 'title' => 'Lille Planetskjold', + 'description' => 'Det Lille Planetskjold omkredser planeten med et energifelt, der er i stand til at absorbere fjendtlige skud.', + 'description_long' => 'Det Lille Planetskjold omkredser planeten med et energifelt, der er i stand til at absorbere fjendtlige skud.', + ], + 'large_shield_dome' => [ + 'title' => 'Stort Planetskjold', + 'description' => 'Det Store Planetskjold er videreudviklingen af det Lille Planetskjold og er forsynet med større kraft, og dermed større absorption af fjendtlige skud.', + 'description_long' => 'Det Store Planetskjold er videreudviklingen af det Lille Planetskjold og er forsynet med større kraft, og dermed større absorption af fjendtlige skud.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Forsvarsraket', + 'description' => 'Forsvarsraketter ødelægger fjendtlige Interplanetarraketter.', + 'description_long' => 'Forsvarsraketter ødelægger fjendtlige Interplanetarraketter.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarraket', + 'description' => 'Interplanetariske missiler ødelægger fjendens forsvar.', + 'description_long' => 'Interplanetarraketter ødelægger forsvarsanlæg. Dine Interplanetar raketter har en dækning af 0 systemer.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reducerer byggetiden for bygninger, der i øjeblikket er under opførelse, med :varighed.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reducerer byggetiden for nuværende værftskontrakter med :varighed.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reducerer forskningstiden for al forskning, der i øjeblikket er i gang, med :duration.', + ], +]; diff --git a/resources/lang/da/wreck_field.php b/resources/lang/da/wreck_field.php new file mode 100644 index 000000000..91bf93941 --- /dev/null +++ b/resources/lang/da/wreck_field.php @@ -0,0 +1,78 @@ + 'Vragmark', + 'wreck_field_formed' => 'Vragfelt er dannet ved koordinaterne {koordinater}', + 'wreck_field_expired' => 'Vragfeltet er udløbet', + 'wreck_field_burned' => 'Vragmarken er blevet brændt', + 'formation_conditions' => 'Et vragfelt dannes, når mindst {min_resources} ressourcer går tabt, og mindst {min_percentage}% af den forsvarende flåde er ødelagt.', + 'resources_lost' => 'Tabte ressourcer: {amount}', + 'fleet_percentage' => 'Flåde ødelagt: {procent}%', + 'repair_time' => 'Reparationstid', + 'repair_progress' => 'Reparationsfremskridt', + 'repair_completed' => 'Reparation afsluttet', + 'repairs_underway' => 'Reparationer i gang', + 'repair_duration_min' => 'Minimum reparationstid: {minutes} minutter', + 'repair_duration_max' => 'Maksimal reparationstid: {hours} timer', + 'repair_speed_bonus' => 'Space Dock niveau {level} giver {bonus}% reparationshastighedsbonus', + 'ships_in_wreck_field' => 'Skibe i vragfelt', + 'ship_type' => 'Skibstype', + 'quantity' => 'Mængde', + 'repairable' => 'Kan repareres', + 'total_ships' => 'Samlet antal afsendelser: {count}', + 'start_repairs' => 'Start reparationer', + 'complete_repairs' => 'Fuldstændige reparationer', + 'burn_wreck_field' => 'Brænd vragmark', + 'cancel_repairs' => 'Annuller reparationer', + 'repair_started' => 'Reparationer er startet. Gennemførelsestid: {time}', + 'repairs_completed' => 'Alle reparationer er afsluttet. Skibe er klar til indsættelse.', + 'wreck_field_burned_success' => 'Vragfeltet er blevet brændt med succes.', + 'cannot_repair' => 'Dette vragfelt kan ikke repareres.', + 'cannot_burn' => 'Dette vragfelt kan ikke brændes, mens reparationer er i gang.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Vragfelt ({time_remaining} tilbage)', + 'click_to_repair' => 'Klik for at gå til Space Dock for reparationer', + 'no_wreck_field' => 'Ingen vragfelt', + 'space_dock_required' => 'Space Dock niveau 1 er påkrævet for at reparere vragfelter.', + 'space_dock_level' => 'Space Dock-niveau: {level}', + 'upgrade_space_dock' => 'Opgrader Space Dock for at reparere flere skibe', + 'repair_capacity_reached' => 'Maksimal reparationskapacitet nået. Opgrader Space Dock for at øge kapaciteten.', + 'wreck_field_section' => 'Vragfeltinformation', + 'ships_available_for_repair' => 'Skibe tilgængelige til reparation: {count}', + 'wreck_field_resources' => 'Vragfeltet indeholder skibe til en værdi af ca. {value} ressourcer.', + 'settings_title' => 'Vragfeltindstillinger', + 'enabled_description' => 'Vragfelter tillader genopretning af ødelagte skibe gennem Space Dock-bygningen. Skibe kan repareres, hvis ødelæggelsen opfylder visse kriterier.', + 'percentage_setting' => 'Ødelagte skibe i vragfelt:', + 'min_resources_setting' => 'Minimum ødelæggelse af vragfelter:', + 'min_fleet_percentage_setting' => 'Minimum flådeødelæggelsesprocent:', + 'lifetime_setting' => 'Vragfelts levetid (timer):', + 'repair_max_time_setting' => 'Maksimal reparationstid (timer):', + 'repair_min_time_setting' => 'Minimum reparationstid (minutter):', + 'error_no_wreck_field' => 'Der blev ikke fundet noget vragfelt på dette sted.', + 'error_not_owner' => 'Du ejer ikke denne vragmark.', + 'error_already_repairing' => 'Reparationer er allerede i gang.', + 'error_no_ships' => 'Ingen skibe tilgængelige til reparation.', + 'error_space_dock_required' => 'Space Dock niveau 1 er påkrævet for at reparere vragfelter.', + 'error_cannot_collect_late_added' => 'Skibe tilføjet under igangværende reparationer kan ikke afhentes manuelt. Du skal vente, indtil alle reparationer er fuldført automatisk.', + 'warning_auto_return' => 'Reparerede skibe vil automatisk blive returneret til service {hours} timer efter reparationen er afsluttet.', + 'time_remaining' => '{hours}t {minutes}m tilbage', + 'expires_soon' => 'Udløber snart', + 'repair_time_remaining' => 'Reparationsafslutning: {tid}', + 'status_active' => 'Aktiv', + 'status_repairing' => 'Reparation', + 'status_completed' => 'Afsluttet', + 'status_burned' => 'Brændt', + 'status_expired' => 'Udløbet', + 'repairs_started' => 'Reparationer startede med succes', + 'all_ships_deployed' => 'Alle skibe er taget i brug igen', + 'no_ships_ready' => 'Ingen skibe klar til afhentning', + 'repairs_not_started' => 'Reparationer er ikke påbegyndt endnu', +]; diff --git a/resources/lang/de/t_buddies.php b/resources/lang/de/t_buddies.php new file mode 100644 index 000000000..e66e4bb35 --- /dev/null +++ b/resources/lang/de/t_buddies.php @@ -0,0 +1,103 @@ + [ + 'cannot_send_to_self' => 'Du kannst dir selbst keine Buddyanfrage senden.', + 'user_not_found' => 'Spieler nicht gefunden.', + 'cannot_send_to_admin' => 'Du kannst Administratoren keine Buddyanfragen senden.', + 'cannot_send_to_user' => 'Du kannst diesem Spieler keine Buddyanfrage senden.', + 'already_buddies' => 'Du bist bereits mit diesem Spieler befreundet.', + 'request_exists' => 'Zwischen diesen Spielern existiert bereits eine Buddyanfrage.', + 'request_not_found' => 'Buddyanfrage nicht gefunden.', + 'not_authorized_accept' => 'Du bist nicht berechtigt, diese Anfrage anzunehmen.', + 'not_authorized_reject' => 'Du bist nicht berechtigt, diese Anfrage abzulehnen.', + 'not_authorized_cancel' => 'Du bist nicht berechtigt, diese Anfrage abzubrechen.', + 'already_processed' => 'Diese Anfrage wurde bereits bearbeitet.', + 'relationship_not_found' => 'Buddyverbindung nicht gefunden.', + 'cannot_ignore_self' => 'Du kannst dich nicht selbst ignorieren.', + 'already_ignored' => 'Spieler wird bereits ignoriert.', + 'not_in_ignore_list' => 'Spieler befindet sich nicht auf deiner Ignorierliste.', + 'send_request_failed' => 'Buddyanfrage konnte nicht gesendet werden.', + 'ignore_player_failed' => 'Spieler konnte nicht ignoriert werden.', + 'delete_buddy_failed' => 'Buddy konnte nicht gelöscht werden', + 'search_too_short' => 'Zu wenige Zeichen! Bitte gib mindestens 2 Zeichen ein.', + 'invalid_action' => 'Ungültige Aktion', + ], + + // Success messages + 'success' => [ + 'request_sent' => 'Buddyanfrage erfolgreich gesendet!', + 'request_cancelled' => 'Buddyanfrage erfolgreich abgebrochen.', + 'request_accepted' => 'Buddyanfrage angenommen!', + 'request_rejected' => 'Buddyanfrage abgelehnt', + 'request_accepted_symbol' => '✓ Buddyanfrage angenommen', + 'request_rejected_symbol' => '✗ Buddyanfrage abgelehnt', + 'buddy_deleted' => 'Buddy erfolgreich gelöscht!', + 'player_ignored' => 'Spieler erfolgreich ignoriert!', + 'player_unignored' => 'Spieler nicht mehr ignoriert.', + ], + + // UI labels and titles + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'Meine Buddies', + 'ignored_players' => 'Ignorierte Spieler', + 'buddy_request' => 'Buddyanfrage', + 'buddy_request_title' => 'Buddyanfrage', + 'buddy_request_to' => 'Buddyanfrage an', + 'buddy_requests' => 'Buddyanfragen', + 'new_buddy_request' => 'Neue Buddyanfrage', + 'write_message' => 'Nachricht schreiben', + 'send_message' => 'Nachricht senden', + 'send' => 'senden', + 'search_placeholder' => 'Suchen...', + 'no_buddies_found' => 'Keine Buddies gefunden', + 'no_buddy_requests' => 'Du hast derzeit keine Buddyanfragen.', + 'no_requests_sent' => 'Du hast keine Buddyanfragen gesendet.', + 'no_ignored_players' => 'Keine ignorierten Spieler', + 'requests_received' => 'Anfragen erhalten', + 'requests_sent' => 'Anfragen gesendet', + 'new' => 'neu', + 'new_label' => 'Neu', + 'from' => 'Von:', + 'to' => 'An:', + 'online' => 'online', + 'status_on' => 'An', + 'status_off' => 'Aus', + 'received_request_from' => 'Du hast eine neue Buddyanfrage erhalten von', + 'buddy_request_to_player' => 'Buddyanfrage an Spieler', + 'ignore_player_title' => 'Spieler ignorieren', + ], + + // Actions + 'action' => [ + 'accept_request' => 'Buddyanfrage annehmen', + 'reject_request' => 'Buddyanfrage ablehnen', + 'withdraw_request' => 'Buddyanfrage zurückziehen', + 'delete_buddy' => 'Buddy löschen', + 'confirm_delete_buddy' => 'Möchtest du deinen Buddy wirklich löschen', + 'add_as_buddy' => 'Als Buddy hinzufügen', + 'ignore_player' => 'Bist du sicher, dass du ignorieren möchtest', + 'remove_from_ignore' => 'Von der Ignorierliste entfernen', + 'report_message' => 'Diese Nachricht an einen Spieloperator melden?', + ], + + // Table headers + 'table' => [ + 'id' => 'ID', + 'name' => 'Name', + 'points' => 'Punkte', + 'rank' => 'Rang', + 'alliance' => 'Allianz', + 'coords' => 'Koordinaten', + 'actions' => 'Aktionen', + ], + + // Common + 'common' => [ + 'yes' => 'ja', + 'no' => 'Nein', + 'caution' => 'Achtung', + ], +]; diff --git a/resources/lang/de/t_external.php b/resources/lang/de/t_external.php new file mode 100644 index 000000000..a2d2dc638 --- /dev/null +++ b/resources/lang/de/t_external.php @@ -0,0 +1,109 @@ + [ + 'title' => 'Dein Browser ist nicht aktuell.', + 'desc1' => 'Deine Internet Explorer Version entspricht nicht den aktuellen Standards und wird von dieser Webseite nicht mehr unterstützt.', + 'desc2' => 'Um diese Webseite zu nutzen, aktualisiere bitte deinen Webbrowser auf eine aktuelle Version oder verwende einen anderen Webbrowser. Falls du bereits die neueste Version verwendest, lade die Seite bitte neu, um sie korrekt anzuzeigen.', + 'desc3' => "Hier ist eine Liste der beliebtesten Browser. Klicke auf eines der Symbole, um zur Downloadseite zu gelangen:", + ], + + // Login form (header) + 'login' => [ + 'page_title' => 'OGame - Erobere das Universum', + 'btn' => 'Anmelden', + 'email_label' => 'E-Mail-Adresse:', + 'password_label' => 'Passwort:', + 'universe_label' => 'Universum:', + 'universe_option_1' => '1. Universum', + 'submit' => 'Anmelden', + 'forgot_password' => 'Passwort vergessen?', + 'forgot_email' => 'E-Mail-Adresse vergessen?', + 'terms_accept_html' => 'Mit der Anmeldung akzeptiere ich die AGB', + ], + + // Registration form (sidebar) + 'register' => [ + 'play_free' => 'JETZT KOSTENLOS SPIELEN!', + 'email_label' => 'E-Mail-Adresse:', + 'password_label' => 'Passwort:', + 'universe_label' => 'Universum:', + 'distinctions' => 'Auszeichnungen', + 'terms_html' => 'Es gelten unsere AGB und Datenschutzrichtlinie im Spiel', + 'submit' => 'Registrieren', + ], + + // Top navigation tabs + 'nav' => [ + 'home' => 'Startseite', + 'about' => 'Über OGame', + 'media' => 'Medien', + 'wiki' => 'Wiki', + ], + + // Home tab content + 'home' => [ + 'title' => 'OGame - Erobere das Universum', + 'description_html' => 'OGame ist ein Strategiespiel im Weltraum, bei dem Tausende von Spielern aus der ganzen Welt gleichzeitig gegeneinander antreten. Du benötigst nur einen normalen Webbrowser zum Spielen.', + 'board_btn' => 'Forum', + 'trailer_title' => 'Trailer', + ], + + // Footer + 'footer' => [ + 'legal' => 'Impressum', + 'privacy_policy' => 'Datenschutzrichtlinie', + 'terms' => 'AGB', + 'contact' => 'Kontakt', + 'rules' => 'Regeln', + 'copyright' => '© OGameX. Alle Rechte vorbehalten.', + ], + + // Inline JS strings + 'js' => [ + 'login' => 'Anmelden', + 'close' => 'Schließen', + 'age_check_failed' => 'Es tut uns leid, aber du bist nicht berechtigt, dich zu registrieren. Bitte sieh dir unsere AGB für weitere Informationen an.', + ], + + // jQuery ValidationEngine strings + 'validation' => [ + 'required' => 'Dieses Feld ist erforderlich', + 'make_decision' => 'Triff eine Auswahl', + 'accept_terms' => 'Du musst die AGB akzeptieren.', + 'length' => 'Zwischen 3 und 20 Zeichen erlaubt.', + 'pw_length' => 'Zwischen 4 und 20 Zeichen erlaubt.', + 'email' => 'Du musst eine gültige E-Mail-Adresse eingeben!', + 'invalid_chars' => 'Enthält ungültige Zeichen.', + 'no_begin_end_underscore' => 'Dein Name darf nicht mit einem Unterstrich beginnen oder enden.', + 'no_begin_end_whitespace' => 'Dein Name darf nicht mit einem Leerzeichen beginnen oder enden.', + 'max_three_underscores' => 'Dein Name darf insgesamt nicht mehr als 3 Unterstriche enthalten.', + 'max_three_whitespaces' => 'Dein Name darf insgesamt nicht mehr als 3 Leerzeichen enthalten.', + 'no_consecutive_underscores' => 'Du darfst nicht zwei oder mehr Unterstriche hintereinander verwenden.', + 'no_consecutive_whitespaces' => 'Du darfst nicht zwei oder mehr Leerzeichen hintereinander verwenden.', + 'username_available' => 'Dieser Benutzername ist verfügbar.', + 'username_loading' => 'Bitte warten, wird geladen...', + 'username_taken' => 'Dieser Benutzername ist nicht mehr verfügbar.', + 'only_letters' => 'Verwende nur Buchstaben.', + ], + + // Universe selection characteristics tooltip texts + 'universe_characteristics' => [ + 'fleet_speed' => 'Flottengeschwindigkeit: Je höher der Wert, desto weniger Zeit bleibt dir, auf einen Angriff zu reagieren.', + 'economy_speed' => 'Wirtschaftsgeschwindigkeit: Je höher der Wert, desto schneller werden Gebäude und Forschungen fertiggestellt und Rohstoffe gesammelt.', + 'debris_ships' => 'Ein Teil der in der Schlacht zerstörten Schiffe geht in das Trümmerfeld ein.', + 'debris_defence' => 'Ein Teil der in der Schlacht zerstörten Verteidigungsanlagen geht in das Trümmerfeld ein.', + 'dark_matter_gift' => 'Du erhältst Dunkle Materie als Belohnung für die Bestätigung deiner E-Mail-Adresse.', + 'aks_on' => 'Allianzkampfsystem aktiviert', + 'planet_fields' => 'Die maximale Anzahl an Bauplätzen wurde erhöht.', + 'wreckfield' => 'Raumdock aktiviert: Einige zerstörte Schiffe können mithilfe des Raumdocks wiederhergestellt werden.', + 'universe_big' => 'Anzahl der Galaxien im Universum', + ], +]; diff --git a/resources/lang/de/t_facilities.php b/resources/lang/de/t_facilities.php new file mode 100644 index 000000000..38c5c67a2 --- /dev/null +++ b/resources/lang/de/t_facilities.php @@ -0,0 +1,80 @@ + [ + 'name' => 'Raumdock', + 'description' => 'Wracks können im Raumdock repariert werden.', + 'description_long' => 'Das Raumdock bietet die Möglichkeit, im Kampf zerstörte Schiffe zu reparieren, die Wrackteile hinterlassen haben. Die Reparaturzeit beträgt maximal 12 Stunden, es dauert jedoch mindestens 30 Minuten, bis die Schiffe wieder in Dienst gestellt werden können. + +Da das Raumdock im Orbit schwebt, benötigt es kein Planetenfeld.', + 'requirements' => 'Benötigt Raumschiffswerft Stufe 2', + 'field_consumption' => 'Verbraucht keine Planetenfelder (schwebt im Orbit)', + + // Raumdock-Oberfläche + 'wreck_field_section' => 'Trümmerfeld', + 'no_wreck_field' => 'Kein Trümmerfeld an dieser Position verfügbar.', + 'wreck_field_info' => 'Ein Trümmerfeld mit reparierbaren Schiffen ist verfügbar.', + 'ships_available' => 'Zur Reparatur verfügbare Schiffe: {count}', + 'repair_capacity' => 'Reparaturkapazität basierend auf Raumdock Stufe {level}', + + // Reparatur-Aktionen + 'start_repair' => 'Trümmerfeld-Reparatur starten', + 'repair_in_progress' => 'Reparatur läuft', + 'repair_completed' => 'Reparatur abgeschlossen', + 'deploy_ships' => 'Reparierte Schiffe in Dienst stellen', + 'burn_wreck_field' => 'Trümmerfeld verglühen', + + // Reparatur-Informationen + 'repair_time' => 'Geschätzte Reparaturzeit: {time}', + 'repair_progress' => 'Reparaturfortschritt: {progress}%', + 'completion_time' => 'Fertigstellung: {time}', + 'auto_deploy_warning' => 'Schiffe werden {hours} Stunden nach Abschluss der Reparatur automatisch in Dienst gestellt, sofern sie nicht manuell eingesetzt werden.', + + // Stufeneffekte + 'level_effects' => [ + 'repair_speed' => 'Reparaturgeschwindigkeit um {bonus}% erhöht', + 'capacity_increase' => 'Maximale Anzahl reparierbarer Schiffe erhöht', + ], + + // Statusmeldungen + 'status' => [ + 'no_dock' => 'Raumdock erforderlich, um Trümmerfelder zu reparieren', + 'level_too_low' => 'Raumdock Stufe 1 erforderlich, um Trümmerfelder zu reparieren', + 'no_wreck_field' => 'Kein Trümmerfeld verfügbar', + 'repairing' => 'Trümmerfeld wird derzeit repariert', + 'ready_to_deploy' => 'Reparatur abgeschlossen, Schiffe bereit zur Indienststellung', + ], + ], + + // Allgemeine Anlagen-Meldungen + 'actions' => [ + 'build' => 'Bauen', + 'upgrade' => 'Ausbauen auf Stufe {level}', + 'downgrade' => 'Rückbauen auf Stufe {level}', + 'demolish' => 'Abreißen', + 'cancel' => 'Abbrechen', + ], + + // Voraussetzungen + 'requirements' => [ + 'met' => 'Voraussetzungen erfüllt', + 'not_met' => 'Voraussetzungen nicht erfüllt', + 'research' => 'Forschung: {requirement}', + 'building' => 'Gebäude: {requirement} Stufe {level}', + ], + + // Ressourcen + 'cost' => [ + 'metal' => 'Metall: {amount}', + 'crystal' => 'Kristall: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energie: {amount}', + 'dark_matter' => 'Dunkle Materie: {amount}', + 'total' => 'Gesamtkosten: {amount}', + ], + + // Zeit + 'construction_time' => 'Bauzeit: {time}', + 'upgrade_time' => 'Ausbauzeit: {time}', +]; diff --git a/resources/lang/de/t_galaxy.php b/resources/lang/de/t_galaxy.php new file mode 100644 index 000000000..3b805e324 --- /dev/null +++ b/resources/lang/de/t_galaxy.php @@ -0,0 +1,21 @@ + [ + 'description' => [ + 'nearest' => 'Durch die Nähe zur Sonne ist die Gewinnung von Solarenergie sehr effizient. Allerdings sind Planeten in dieser Position eher klein und liefern nur geringe Mengen an Deuterium.', + 'normal' => 'In dieser Position befinden sich normalerweise ausgeglichene Planeten mit ausreichenden Deuteriumquellen, guter Solarenergieversorgung und genügend Platz zur Entwicklung.', + 'biggest' => 'In dieser Position befinden sich in der Regel die größten Planeten des Sonnensystems. Die Sonne liefert genug Energie und es können ausreichende Deuteriumquellen erwartet werden.', + 'farthest' => 'Durch die große Entfernung zur Sonne ist die Gewinnung von Solarenergie begrenzt. Diese Planeten bieten jedoch in der Regel bedeutende Deuteriumquellen.', + ] + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonisieren', + 'no_ship' => 'Es ist nicht möglich, einen Planeten ohne Kolonieschiff zu kolonisieren.' + ] + ], + 'discovery' => [ + 'locked' => "Du hast die Forschung zur Entdeckung neuer Lebensformen noch nicht freigeschaltet.", + ], +]; diff --git a/resources/lang/de/t_ingame.php b/resources/lang/de/t_ingame.php new file mode 100644 index 000000000..9545811f7 --- /dev/null +++ b/resources/lang/de/t_ingame.php @@ -0,0 +1,2145 @@ + [ + // Planet stats panel (typewriter animation) + 'diameter' => 'Durchmesser', + 'temperature' => 'Temperatur', + 'position' => 'Position', + 'points' => 'Punkte', + 'honour_points' => 'Ehrenpunkte', + 'score_place' => 'Platz', + 'score_of' => 'von', + + // Page / section headings + 'page_title' => 'Übersicht', + 'buildings' => 'Gebäude', + 'research' => 'Forschung', + + // Planet header buttons + 'switch_to_moon' => 'Zum Mond wechseln', + 'switch_to_planet' => 'Zum Planeten wechseln', + 'abandon_rename' => 'Aufgeben/Umbenennen', + 'abandon_rename_title' => 'Planet aufgeben/umbenennen', + 'abandon_rename_modal' => ':planet_name aufgeben/umbenennen', + + // Default planet names (used at registration) + 'homeworld' => 'Heimatplanet', + 'colony' => 'Kolonie', + 'moon' => 'Mond', + ], + + // ------------------------------------------------------------------------- + // Planet relocation / planet move + // ------------------------------------------------------------------------- + + 'planet_move' => [ + 'resettle_title' => 'Umsiedeln', + 'cancel_confirm' => 'Bist du sicher, dass du diese Planetenumsiedlung abbrechen möchtest? Die reservierte Position wird freigegeben.', + 'cancel_success' => 'Die Planetenumsiedlung wurde erfolgreich abgebrochen.', + 'blockers_title' => 'Die folgenden Dinge stehen deiner Planetenumsiedlung derzeit im Weg:', + 'no_blockers' => 'Nichts kann der geplanten Umsiedlung des Planeten mehr im Weg stehen.', + 'cooldown_title' => 'Zeit bis zur nächsten möglichen Umsiedlung', + 'to_galaxy' => 'Zur Galaxie', + 'relocate' => 'Umsiedeln', + 'cancel' => 'Abbrechen', + 'explanation' => 'Die Umsiedlung ermöglicht es dir, deine Planeten an eine andere Position in einem entfernten System deiner Wahl zu verlegen.

Die eigentliche Umsiedlung findet erst 24 Stunden nach der Aktivierung statt. In dieser Zeit kannst du deine Planeten normal nutzen. Ein Countdown zeigt dir an, wie viel Zeit bis zur Umsiedlung verbleibt.

Sobald der Countdown abgelaufen ist und der Planet umgezogen werden soll, dürfen keine deiner stationierten Flotten aktiv sein. Zu diesem Zeitpunkt sollte auch nichts im Bau, nichts in Reparatur und nichts erforscht werden. Wenn beim Ablauf des Countdowns noch ein Bauauftrag, ein Reparaturauftrag oder eine Flotte aktiv ist, wird die Umsiedlung abgebrochen.

Bei einer erfolgreichen Umsiedlung werden dir 240.000 Dunkle Materie berechnet. Die Planeten, Gebäude und gelagerten Rohstoffe inklusive Mond werden sofort verlegt. Deine Flotten reisen automatisch zu den neuen Koordinaten mit der Geschwindigkeit des langsamsten Schiffs. Das Sprungtor eines umgesiedelten Mondes wird für 24 Stunden deaktiviert.', + 'err_position_not_empty' => 'Die Zielposition ist nicht frei.', + 'err_already_in_progress' => 'Eine Planetenumsiedlung ist bereits im Gange.', + 'err_on_cooldown' => 'Die Umsiedlung befindet sich in der Abklingzeit. Bitte warte, bevor du erneut umsiedeln kannst.', + 'err_insufficient_dm' => 'Nicht genügend Dunkle Materie. Du benötigst :amount DM.', + 'err_buildings_in_progress' => 'Umsiedlung nicht möglich, solange Gebäude im Bau sind.', + 'err_research_in_progress' => 'Umsiedlung nicht möglich, solange Forschung läuft.', + 'err_units_in_progress' => 'Umsiedlung nicht möglich, solange Einheiten gebaut werden.', + 'err_fleets_active' => 'Umsiedlung nicht möglich, solange Flottenmissionen aktiv sind.', + 'err_no_active_relocation' => 'Keine aktive Planetenumsiedlung gefunden.', + ], + + // ------------------------------------------------------------------------- + // Shared UI strings (buttons, dialog labels) + // ------------------------------------------------------------------------- + + 'shared' => [ + 'caution' => 'Achtung', + 'yes' => 'Ja', + 'no' => 'Nein', + 'error' => 'Fehler', + 'dark_matter' => 'Dunkle Materie', + 'duration' => 'Dauer', + 'error_occurred' => 'Ein Fehler ist aufgetreten.', + 'level' => 'Stufe', + 'ok' => 'OK', + ], + + // ------------------------------------------------------------------------- + // Shared building page strings (resources, facilities, research, shipyard, defense) + // ------------------------------------------------------------------------- + + 'buildings' => [ + // Building icon status tooltips + 'under_construction' => 'Im Bau', + 'vacation_mode_error' => 'Fehler, Spieler ist im Urlaubsmodus', + 'requirements_not_met' => 'Voraussetzungen sind nicht erfüllt!', + 'wrong_class' => 'Falsche Charakterklasse!', + 'no_moon_building' => 'Dieses Gebäude kann nicht auf einem Mond errichtet werden!', + 'not_enough_resources' => 'Nicht genügend Rohstoffe!', + 'queue_full' => 'Bauliste ist voll', + 'not_enough_fields' => 'Nicht genügend Felder!', + 'shipyard_busy' => 'Die Raumschiffswerft ist noch beschäftigt', + 'research_in_progress' => 'Es wird gerade geforscht!', + 'research_lab_expanding' => 'Forschungslabor wird ausgebaut.', + 'shipyard_upgrading' => 'Raumschiffswerft wird ausgebaut.', + 'nanite_upgrading' => 'Nanitenfabrik wird ausgebaut.', + 'max_amount_reached' => 'Maximale Anzahl erreicht!', + // Expand upgrade button (named params: :title, :level) + 'expand_button' => ':title auf Stufe :level ausbauen', + // JS loca object strings + 'loca_notice' => 'Hinweis', + 'loca_demolish' => 'TECHNOLOGY_NAME wirklich um eine Stufe zurückbauen?', + 'loca_lifeform_cap' => 'Ein oder mehrere zugehörige Boni sind bereits auf dem Maximum. Möchtest du den Bau trotzdem fortsetzen?', + 'last_inquiry_error' => 'Deine letzte Aktion konnte nicht verarbeitet werden. Bitte versuche es erneut.', + 'planet_move_warning' => 'Achtung! Diese Mission läuft möglicherweise noch, wenn die Umsiedlung beginnt, und wird in diesem Fall abgebrochen. Möchtest du wirklich mit diesem Auftrag fortfahren?', + 'building_started' => 'Bau erfolgreich gestartet.', + 'invalid_token' => 'Ungültiges Token.', + 'downgrade_started' => 'Rückbau gestartet.', + 'construction_canceled' => 'Bau abgebrochen.', + 'added_to_queue' => 'Zur Bauliste hinzugefügt.', + 'invalid_queue_item' => 'Ungültige Baulisten-ID', + ], + + // ------------------------------------------------------------------------- + // Resources page (mines / storage buildings) + // ------------------------------------------------------------------------- + + 'resources_page' => [ + 'page_title' => 'Versorgung', + 'settings_link' => 'Versorgungseinstellungen', + 'section_title' => 'Rohstoffgebäude', + ], + + // ------------------------------------------------------------------------- + // Facilities page + // ------------------------------------------------------------------------- + + 'facilities_page' => [ + 'page_title' => 'Anlagen', + 'section_title' => 'Anlagengebäude', + 'use_jump_gate' => 'Sprungtor benutzen', + 'jump_gate' => 'Sprungtor', + 'alliance_depot' => 'Allianzdepot', + 'burn_confirm' => 'Bist du sicher, dass du dieses Trümmerfeld verbrennen möchtest? Diese Aktion kann nicht rückgängig gemacht werden.', + ], + + // ------------------------------------------------------------------------- + // Research page + // ------------------------------------------------------------------------- + + 'research_page' => [ + 'basic' => 'Grundlagenforschung', + 'drive' => 'Antriebsforschung', + 'advanced' => 'Erweiterte Forschungen', + 'combat' => 'Kampfforschung', + ], + + // ------------------------------------------------------------------------- + // Shipyard page + // ------------------------------------------------------------------------- + + 'shipyard_page' => [ + 'battleships' => 'Kampfschiffe', + 'civil_ships' => 'Zivile Schiffe', + 'no_units_idle' => 'Derzeit werden keine Einheiten gebaut.', + 'no_units_idle_tooltip' => 'Klicken, um zur Raumschiffswerft zu gelangen.', + 'to_shipyard' => 'Zur Raumschiffswerft', + ], + + // ------------------------------------------------------------------------- + // Defense page + // ------------------------------------------------------------------------- + + 'defense_page' => [ + 'page_title' => 'Verteidigung', + 'section_title' => 'Verteidigungsanlagen', + ], + + // ------------------------------------------------------------------------- + // Resource settings page + // ------------------------------------------------------------------------- + + 'resource_settings' => [ + 'production_factor' => 'Produktionsfaktor', + 'recalculate' => 'Neu berechnen', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'basic_income' => 'Grundeinkommen', + 'level' => 'Stufe', + 'number' => 'Anzahl:', + 'items' => 'Items', + 'geologist' => 'Geologe', + 'mine_production' => 'Minenertrag', + 'engineer' => 'Ingenieur', + 'energy_production' => 'Energieproduktion', + 'character_class' => 'Klasse', + 'commanding_staff' => 'Kommandostab', + 'storage_capacity' => 'Lagerkapazität', + 'total_per_hour' => 'Gesamt pro Stunde:', + 'total_per_day' => 'Gesamt pro Tag', + 'total_per_week' => 'Gesamt pro Woche:', + ], + + // ------------------------------------------------------------------------- + // Destroy rockets dialog (facilities page) + // ------------------------------------------------------------------------- + + 'facilities_destroy' => [ + 'silo_description' => 'Raketensilos werden zum Bau, zur Lagerung und zum Abschuss von Interplanetarraketen und Abfangraketen verwendet. Mit jeder Stufe des Silos können fünf Interplanetarraketen oder zehn Abfangraketen gelagert werden. Eine Interplanetarrakete benötigt den gleichen Platz wie zwei Abfangraketen. Die Lagerung von Interplanetarraketen und Abfangraketen im selben Silo ist erlaubt.', + 'silo_capacity' => 'Ein Raketensilo auf Stufe :level kann :ipm Interplanetarraketen oder :abm Abfangraketen aufnehmen.', + 'type' => 'Typ', + 'number' => 'Anzahl', + 'tear_down' => 'Abreißen', + 'proceed' => 'Ausführen', + 'enter_minimum' => 'Bitte gib mindestens eine Rakete zum Zerstören ein', + 'not_enough_abm' => 'Du hast nicht so viele Abfangraketen', + 'not_enough_ipm' => 'Du hast nicht so viele Interplanetarraketen', + 'destroyed_success' => 'Raketen erfolgreich zerstört', + 'destroy_failed' => 'Zerstörung der Raketen fehlgeschlagen', + 'error' => 'Ein Fehler ist aufgetreten. Bitte versuche es erneut.', + ], + + // ------------------------------------------------------------------------- + // Fleet pages (dispatch + movement) + // ------------------------------------------------------------------------- + + 'fleet' => [ + // Page / step headers + 'dispatch_1_title' => 'Flottenversand I', + 'dispatch_2_title' => 'Flottenversand II', + 'dispatch_3_title' => 'Flottenversand III', + 'movement_title' => 'Flottenbewegung', + 'to_movement' => 'Zur Flottenbewegung', + + // Status bar + 'fleets' => 'Flotten', + 'expeditions' => 'Expeditionen', + 'reload' => 'Aktualisieren', + 'clock' => 'Uhr', + 'load_dots' => 'laden...', + 'never' => 'Nie', + + // Fleet slot info + 'tooltip_slots' => 'Belegte/Gesamte Flottenslots', + 'no_free_slots' => 'Keine Flottenslots verfügbar', + 'tooltip_exp_slots' => 'Belegte/Gesamte Expeditionsslots', + 'market_slots' => 'Angebote', + 'tooltip_market_slots' => 'Belegte/Gesamte Handelsflotten', + + // Warning / impossible states + 'fleet_dispatch' => 'Flottenversand', + 'dispatch_impossible' => 'Kein Flottenversand möglich', + 'no_ships' => 'Es befinden sich keine Schiffe auf diesem Planeten.', + 'in_combat' => 'Die Flotte befindet sich gerade im Kampf.', + 'vacation_error' => 'Im Urlaubsmodus können keine Flotten gesendet werden!', + 'not_enough_deuterium' => 'Nicht genügend Deuterium!', + 'no_target' => 'Du musst ein gültiges Ziel auswählen.', + 'cannot_send_to_target' => 'Flotten können nicht zu diesem Ziel gesendet werden.', + 'cannot_start_mission' => 'Du kannst diese Mission nicht starten.', + + // Status bar labels (no trailing colon — add : in template where needed) + 'mission_label' => 'Auftrag', + 'target_label' => 'Ziel', + 'player_name_label' => 'Spielername', + 'no_selection' => 'Nichts ausgewählt', + 'no_mission_selected' => 'Keine Mission ausgewählt!', + + // Step 1 – ship selection + 'combat_ships' => 'Kampfschiffe', + 'civil_ships' => 'Zivile Schiffe', + 'standard_fleets' => 'Standardflotten', + 'edit_standard_fleets' => 'Standardflotten bearbeiten', + 'select_all_ships' => 'Alle Schiffe auswählen', + 'reset_choice' => 'Zurücksetzen', + 'api_data' => 'Diese Daten können in einen kompatiblen Kampfsimulator eingegeben werden:', + 'tactical_retreat' => 'Taktischer Rückzug', + 'tactical_retreat_tooltip' => 'Deuteriumverbrauch pro taktischem Rückzug anzeigen', + 'continue' => 'Weiter', + 'back' => 'Zurück', + + // Step 2 – destination + 'origin' => 'Abflugort', + 'destination' => 'Zielort', + 'planet' => 'Planet', + 'moon' => 'Mond', + 'coordinates' => 'Koordinaten', + 'distance' => 'Entfernung', + 'debris_field' => 'Trümmerfeld', + 'debris_field_lower' => 'Trümmerfeld', + 'shortcuts' => 'Shortlinks', + 'combat_forces' => 'Kampfverbände', + 'player_label' => 'Spieler', + 'player_name' => 'Spielername', + + // Step 3 – mission selection + 'select_mission' => 'Mission für das Ziel wählen', + 'bashing_disabled' => 'Angriffsmissionen wurden aufgrund zu vieler Angriffe auf das Ziel deaktiviert.', + + // Mission names + 'mission_expedition' => 'Expedition', + 'mission_colonise' => 'Kolonisieren', + 'mission_recycle' => 'Trümmerfeld abbauen', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Stationieren', + 'mission_espionage' => 'Spionage', + 'mission_acs_defend' => 'Halten', + 'mission_attack' => 'Angreifen', + 'mission_acs_attack' => 'Verbandsangriff', + 'mission_destroy_moon' => 'Zerstören', + + // Mission descriptions + 'desc_attack' => 'Greift die Flotte und Verteidigung deines Gegners an.', + 'desc_acs_attack' => 'Ehrenvolle Kämpfe können zu unehrenvollen Kämpfen werden, wenn starke Spieler durch den Verbandsangriff eingreifen. Die Summe der militärischen Punkte des Angreifers im Vergleich zur Summe der militärischen Punkte des Verteidigers ist hier der entscheidende Faktor.', + 'desc_transport' => 'Transportiert deine Rohstoffe zu anderen Planeten.', + 'desc_deploy' => 'Sendet deine Flotte dauerhaft zu einem anderen Planeten deines Imperiums.', + 'desc_acs_defend' => 'Verteidige den Planeten deines Teamkameraden.', + 'desc_espionage' => 'Spioniere die Welten fremder Imperatoren aus.', + 'desc_colonise' => 'Kolonisiert einen neuen Planeten.', + 'desc_recycle' => 'Sende deine Recycler zu einem Trümmerfeld, um die dort treibenden Rohstoffe einzusammeln.', + 'desc_destroy_moon' => 'Zerstört den Mond deines Feindes.', + 'desc_expedition' => 'Schicke deine Schiffe in die entlegensten Bereiche des Weltraums, um spannende Abenteuer zu erleben.', + + // ACS Attack – federation overlay + 'fleet_union' => 'Flottenverband', + 'union_created' => 'Flottenverband erfolgreich erstellt.', + 'union_edited' => 'Flottenverband erfolgreich bearbeitet.', + 'err_union_max_fleets' => 'Maximal 16 Flotten können angreifen.', + 'err_union_max_players' => 'Maximal 5 Spieler können angreifen.', + 'err_union_too_slow' => 'Du bist zu langsam, um diesem Verband beizutreten.', + 'err_union_target_mismatch' => 'Deine Flotte muss dasselbe Ziel wie der Flottenverband haben.', + 'union_name' => 'Verbandsname', + 'buddy_list' => 'Buddyliste', + 'buddy_list_loading' => 'Laden...', + 'buddy_list_empty' => 'Keine Buddys verfügbar', + 'buddy_list_error' => 'Buddys konnten nicht geladen werden', + 'search_user' => 'Spieler suchen', + 'search' => 'Suchen', + 'union_user' => 'Verbandsspieler', + 'invite' => 'Einladen', + 'kick' => 'Entfernen', + 'ok' => 'Ok', + 'own_fleet' => 'Eigene Flotte', + + // Briefing section (no trailing colons — add : in template where needed) + 'briefing' => 'Briefing', + 'load_resources' => 'Rohstoffe einladen', + 'load_all_resources' => 'Alle Rohstoffe einladen', + 'all_resources' => 'Alle Rohstoffe', + 'flight_duration' => 'Flugdauer (einfach)', + 'federation_duration' => 'Flugdauer (Flottenverband)', + 'arrival' => 'Ankunft', + 'return_trip' => 'Rückkehr', + 'speed' => 'Geschwindigkeit:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Treibstoffverbrauch', + 'empty_cargobays' => 'Freier Laderaum', + 'hold_time' => 'Haltezeit', + 'expedition_duration' => 'Expeditionsdauer', + 'cargo_bay' => 'Laderaum', + 'cargo_space' => 'Freier Laderaum / max. Laderaum', + 'send_fleet' => 'Flotte versenden', + 'retreat_on_defender' => 'Rückzug bei Flucht des Verteidigers', + 'retreat_tooltip' => 'Wenn diese Option aktiviert ist, wird deine Flotte ebenfalls ohne Kampf abziehen, falls dein Gegner flieht.', + 'plunder_food' => 'Plündere Nahrung', + + // Resources labels (for loca object) + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + + // Movement page + 'fleet_details' => 'Flottendetails', + 'ships' => 'Schiffe', + 'shipment' => 'Ladung', + 'recall' => 'Zurückrufen', + 'start_time' => 'Startzeit', + 'time_of_arrival' => 'Ankunftszeit', + 'deep_space' => 'Tiefer Weltraum', + + // Target / player status indicators + 'uninhabited_planet' => 'Unbewohnter Planet', + 'no_debris_field' => 'Kein Trümmerfeld', + 'player_vacation' => 'Spieler im Urlaubsmodus', + 'admin_gm' => 'Admin oder GM', + 'noob_protection' => 'Anfängerschutz', + 'player_too_strong' => 'Dieser Planet kann nicht angegriffen werden, da der Spieler zu stark ist!', + 'no_moon' => 'Kein Mond verfügbar.', + 'no_recycler' => 'Kein Recycler verfügbar.', + 'no_events' => 'Derzeit finden keine Ereignisse statt.', + 'planet_already_reserved' => 'Dieser Planet wurde bereits für eine Umsiedlung reserviert.', + 'max_planet_warning' => 'Achtung! Momentan können keine weiteren Planeten kolonisiert werden. Für jede neue Kolonie sind zwei Stufen Astrophysik-Forschung erforderlich. Möchtest du deine Flotte trotzdem senden?', + + // Galaxy / network + 'empty_systems' => 'Leere Systeme', + 'inactive_systems' => 'Inaktive Systeme', + 'network_on' => 'An', + 'network_off' => 'Aus', + + // Error codes (used in errorCodeMap) + 'err_generic' => 'Ein Fehler ist aufgetreten', + 'err_no_moon' => 'Fehler, es gibt keinen Mond', + 'err_newbie_protection' => 'Fehler, Spieler kann wegen Anfängerschutz nicht angegriffen werden', + 'err_too_strong' => 'Der Spieler ist zu stark, um angegriffen zu werden', + 'err_vacation_mode' => 'Fehler, Spieler ist im Urlaubsmodus', + 'err_own_vacation' => 'Im Urlaubsmodus können keine Flotten gesendet werden!', + 'err_not_enough_ships' => 'Fehler, nicht genügend Schiffe verfügbar, sende maximale Anzahl:', + 'err_no_ships' => 'Fehler, keine Schiffe verfügbar', + 'err_no_slots' => 'Fehler, keine freien Flottenslots verfügbar', + 'err_no_deuterium' => 'Fehler, du hast nicht genügend Deuterium', + 'err_no_planet' => 'Fehler, dort befindet sich kein Planet', + 'err_no_cargo' => 'Fehler, nicht genügend Ladekapazität', + 'err_multi_alarm' => 'Multi-Alarm', + 'err_attack_ban' => 'Angriffsverbot', + + // Fleet movement labels + 'enemy_fleet' => 'Feindlich', + 'friendly_fleet' => 'Freundlich', + + // Fleet slot / admiral + 'admiral_slot_bonus' => 'Admiralbonus: zusätzlicher Flottenslot', + 'general_slot_bonus' => 'Bonus-Flottenslot', + + // Bash protection + 'bash_warning' => 'Warnung: Das Angriffslimit wurde erreicht! Weitere Angriffe können zu einer Sperrung führen.', + + // Fleet templates + 'add_new_template' => 'Flottenvorlage speichern', + + // Tactical retreat + 'tactical_retreat_label' => 'Taktischer Rückzug', + 'tactical_retreat_full_tooltip' => 'Taktischen Rückzug aktivieren: Deine Flotte wird sich zurückziehen, wenn das Kampfverhältnis ungünstig ist. Erfordert den Admiral für das 3:1-Verhältnis.', + 'tactical_retreat_admiral_tooltip'=> 'Taktischer Rückzug bei 3:1-Verhältnis (erfordert Admiral)', + 'fleet_sent_success' => 'Deine Flotte wurde erfolgreich gesendet.', + ], + + // ------------------------------------------------------------------------- + // Galaxy page + // ------------------------------------------------------------------------- + + 'galaxy' => [ + // Vacation mode + 'vacation_error' => 'Du kannst die Galaxieansicht im Urlaubsmodus nicht nutzen!', + + // Navigation / header + 'system' => 'Sonnensystem', + 'go' => 'Los!', + + // System action buttons + 'system_phalanx' => 'System-Phalanx', + 'system_espionage' => 'System-Spionage', + 'discoveries' => 'Entdeckungen', + 'discoveries_tooltip' => 'Starte eine Entdeckungsmission zu allen möglichen Positionen', + + // Header stats row labels + 'probes_short' => 'Spi.Sonde', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPR.', + 'used_slots' => 'Belegte Slots', + + // Table header columns + 'planet_col' => 'Planet', + 'name_col' => 'Name', + 'moon_col' => 'Mond', + 'debris_short' => 'TF', + 'player_status' => 'Spieler (Status)', + 'alliance' => 'Allianz', + 'action' => 'Aktion', + + // Expedition / deep space row + 'planets_colonized' => 'Kolonisierte Planeten', + 'expedition_fleet' => 'Expeditionsflotte', + 'admiral_needed' => 'Du benötigst einen Admiral, um diese Funktion zu nutzen.', + 'send' => 'Senden', + + // Legend tooltip + 'legend' => 'Legende', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Starker Spieler', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'Schwacher Spieler (Noob)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Vogelfreier (temporär)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Urlaubsmodus', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Gesperrt', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 Tage inaktiv', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => '28 Tage inaktiv', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Ehrenvolles Ziel', + + // loca JS object (unique galaxy strings) + 'phalanx_restricted' => 'Die System-Phalanx kann nur von der Allianzklasse Forscher genutzt werden!', + 'astro_required' => 'Du musst zuerst Astrophysik erforschen.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Aktivität', + 'no_action' => 'Keine Aktionen verfügbar.', + 'time_minute_abbr' => 'min', + 'moon_diameter_km' => 'Monddurchmesser in km', + 'km' => 'km', + 'pathfinders_needed' => 'Benötigte Pathfinder', + 'recyclers_needed' => 'Benötigte Recycler', + 'mine_debris' => 'Abbauen', + 'phalanx_no_deut' => 'Nicht genügend Deuterium für die Phalanx.', + 'use_phalanx' => 'Phalanx benutzen', + 'colonize_error' => 'Es ist nicht möglich, einen Planeten ohne Kolonieschiff zu kolonisieren.', + 'ranking' => 'Rangliste', + 'espionage_report' => 'Spionagebericht', + 'missile_attack' => 'Raketenangriff', + 'rank' => 'Rang', + 'alliance_member' => 'Mitglied', + 'alliance_class' => 'Allianzklasse', + 'espionage_not_possible' => 'Spionage nicht möglich', + 'espionage' => 'Spionage', + 'hire_admiral' => 'Admiral anheuern', + 'dark_matter' => 'Dunkle Materie', + 'outlaw_explanation' => 'Wenn du vogelfrei bist, hast du keinen Angriffsschutz mehr und kannst von allen Spielern angegriffen werden.', + 'honorable_target_explanation' => 'Im Kampf gegen dieses Ziel kannst du Ehrenpunkte erhalten und 50% mehr Beute plündern.', + + // galaxyLoca JS object + 'relocate_success' => 'Die Position wurde für dich reserviert. Die Umsiedlung der Kolonie hat begonnen.', + 'relocate_title' => 'Umsiedeln', + 'relocate_question' => 'Bist du sicher, dass du deinen Planeten zu diesen Koordinaten umsiedeln möchtest? Zur Finanzierung der Umsiedlung benötigst du :cost Dunkle Materie.', + 'deut_needed_relocate' => 'Du hast nicht genügend Deuterium! Du benötigst 10 Einheiten Deuterium.', + 'fleet_attacking' => 'Flotte greift an!', + 'fleet_underway' => 'Flotte ist unterwegs', + 'discovery_send' => 'Erkundungsschiff entsenden', + 'discovery_success' => 'Erkundungsschiff entsandt', + 'discovery_unavailable' => 'Du kannst kein Erkundungsschiff zu dieser Position entsenden.', + 'discovery_underway' => 'Ein Erkundungsschiff ist bereits auf dem Weg zu diesem Planeten.', + 'discovery_locked' => 'Du hast die Forschung zur Entdeckung neuer Lebensformen noch nicht freigeschaltet.', + 'discovery_title' => 'Erkundungsschiff', + 'discovery_question' => 'Möchtest du ein Erkundungsschiff zu diesem Planeten entsenden?
Metall: 5000 Kristall: 1000 Deuterium: 500', + + // Phalanx result dialog (JS strings inside Blade-rendered script block) + 'sensor_report' => 'Sensorbericht', + 'sensor_report_from' => 'Sensorbericht von', + 'refresh' => 'Aktualisieren', + 'arrived' => 'Angekommen', + + // Missile attack dialog + 'target' => 'Ziel', + 'flight_duration' => 'Flugdauer', + 'ipm_full' => 'Interplanetarraketen', + 'primary_target' => 'Primärziel', + 'no_primary_target' => 'Kein Primärziel ausgewählt: zufälliges Ziel', + 'target_has' => 'Ziel hat', + 'abm_full' => 'Abfangraketen', + 'fire' => 'Feuer', + 'valid_missile_count' => 'Bitte gib eine gültige Anzahl an Raketen ein', + 'not_enough_missiles' => 'Du hast nicht genügend Raketen', + 'launched_success' => 'Raketen erfolgreich abgeschossen!', + 'launch_failed' => 'Raketenstart fehlgeschlagen', + 'alliance_page' => 'Allianzinformationen', + 'apply' => 'Bewerben', + 'contact_support' => 'Support kontaktieren', + ], + + // ------------------------------------------------------------------------- + // Buddy system (buddy requests + player ignore — used in galaxy page) + // ------------------------------------------------------------------------- + + 'buddy' => [ + 'request_sent' => 'Buddyanfrage erfolgreich gesendet!', + 'request_failed' => 'Buddyanfrage konnte nicht gesendet werden.', + 'request_to' => 'Buddyanfrage an', + 'ignore_confirm' => 'Bist du sicher, dass du ignorieren möchtest', + 'ignore_success' => 'Spieler erfolgreich ignoriert!', + 'ignore_failed' => 'Spieler konnte nicht ignoriert werden.', + ], + + // ------------------------------------------------------------------------- + // Messages page + // ------------------------------------------------------------------------- + + 'messages' => [ + // Main tabs + 'tab_fleets' => 'Flotten', + 'tab_communication' => 'Kommunikation', + 'tab_economy' => 'Ökonomie', + 'tab_universe' => 'Spielwelt', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriten', + + // Fleet subtabs + 'subtab_espionage' => 'Spionage', + 'subtab_combat' => 'Kampfberichte', + 'subtab_expeditions' => 'Expeditionen', + 'subtab_transport' => 'Verbände/Transport', + 'subtab_other' => 'Sonstige', + + // Communication subtabs + 'subtab_messages' => 'Nachrichten', + 'subtab_information' => 'Informationen', + 'subtab_shared_combat' => 'Geteilte Kampfberichte', + 'subtab_shared_espionage' => 'Geteilte Spionageberichte', + + // General UI + 'news_feed' => 'Newsfeed', + 'loading' => 'laden...', + 'error_occurred' => 'Ein Fehler ist aufgetreten', + 'mark_favourite' => 'Als Favorit markieren', + 'remove_favourite' => 'Aus Favoriten entfernen', + 'from' => 'Von', + 'no_messages' => 'Derzeit sind keine Nachrichten in diesem Tab verfügbar', + 'new_alliance_msg' => 'Neue Allianznachricht', + 'to' => 'An', + 'all_players' => 'Alle Spieler', + 'send' => 'Senden', + 'delete_buddy_title' => 'Buddy löschen', + 'report_to_operator' => 'Diese Nachricht an einen Spielleiter melden?', + 'too_few_chars' => 'Zu wenige Zeichen! Bitte gib mindestens 2 Zeichen ein.', + + // BBCode editor (localizedBBCode) + 'bbcode_bold' => 'Fett', + 'bbcode_italic' => 'Kursiv', + 'bbcode_underline' => 'Unterstrichen', + 'bbcode_stroke' => 'Durchgestrichen', + 'bbcode_sub' => 'Tiefgestellt', + 'bbcode_sup' => 'Hochgestellt', + 'bbcode_font_color' => 'Schriftfarbe', + 'bbcode_font_size' => 'Schriftgröße', + 'bbcode_bg_color' => 'Hintergrundfarbe', + 'bbcode_bg_image' => 'Hintergrundbild', + 'bbcode_tooltip' => 'Tooltip', + 'bbcode_align_left' => 'Linksbündig', + 'bbcode_align_center' => 'Zentriert', + 'bbcode_align_right' => 'Rechtsbündig', + 'bbcode_align_justify' => 'Blocksatz', + 'bbcode_block' => 'Absatz', + 'bbcode_code' => 'Code', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Weitere Optionen', + 'bbcode_list' => 'Liste', + 'bbcode_hr' => 'Horizontale Linie', + 'bbcode_picture' => 'Bild', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'E-Mail', + 'bbcode_player' => 'Spieler', + 'bbcode_item' => 'Gegenstand', + 'bbcode_coordinates' => 'Koordinaten', + 'bbcode_preview' => 'Vorschau', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'Spieler-ID oder Name', + 'bbcode_item_ph' => 'Gegenstands-ID', + 'bbcode_coord_ph' => 'Galaxie:System:Position', + 'bbcode_chars_left' => 'Verbleibende Zeichen', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Abbrechen', + 'bbcode_repeat_x' => 'Horizontal wiederholen', + 'bbcode_repeat_y' => 'Vertikal wiederholen', + + // Espionage report + 'spy_player' => 'Spieler', + 'spy_activity' => 'Aktivität', + 'spy_minutes_ago' => 'Minuten zuvor', + 'spy_class' => 'Klasse', + 'spy_unknown' => 'Unbekannt', + 'spy_alliance_class' => 'Allianzklasse', + 'spy_no_alliance_class' => 'Keine Allianzklasse ausgewählt', + 'spy_resources' => 'Rohstoffe', + 'spy_loot' => 'Beute', + 'spy_counter_esp' => 'Gegenspionagewahrscheinlichkeit', + 'spy_no_info' => 'Wir konnten keine zuverlässigen Informationen dieser Art aus dem Scan gewinnen.', + 'spy_debris_field' => 'Trümmerfeld', + 'spy_no_activity' => 'Deine Spionage zeigt keine Auffälligkeiten in der Atmosphäre des Planeten. Es scheint in der letzten Stunde keine Aktivität auf dem Planeten gegeben zu haben.', + 'spy_fleets' => 'Flotten', + 'spy_defense' => 'Verteidigung', + 'spy_research' => 'Forschung', + 'spy_building' => 'Gebäude', + + // Battle report (brief) + 'battle_attacker' => 'Angreifer', + 'battle_defender' => 'Verteidiger', + 'battle_resources' => 'Rohstoffe', + 'battle_loot' => 'Beute', + 'battle_debris_new' => 'Trümmerfeld (neu entstanden)', + 'battle_wreckage_created' => 'Wrack entstanden', + 'battle_attacker_wreckage' => 'Wrack des Angreifers', + 'battle_repaired' => 'Tatsächlich repariert', + 'battle_moon_chance' => 'Mondchance', + + // Battle report (full) + 'battle_report' => 'Kampfbericht', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Flottenkommando', + 'battle_from' => 'Von', + 'battle_tactical_retreat' => 'Taktischer Rückzug', + 'battle_total_loot' => 'Gesamtbeute', + 'battle_debris' => 'Trümmerfeld (neu)', + 'battle_recycler' => 'Recycler', + 'battle_mined_after' => 'Nach dem Kampf abgebaut', + 'battle_reaper' => 'Reaper', + 'battle_debris_left' => 'Trümmerfeld (übrig)', + 'battle_honour_points' => 'Ehrenpunkte', + 'battle_dishonourable' => 'Unehrenvoller Kampf', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Ehrenvoller Kampf', + 'battle_class' => 'Klasse', + 'battle_weapons' => 'Waffen', + 'battle_shields' => 'Schilde', + 'battle_armour' => 'Panzerung', + 'battle_combat_ships' => 'Kampfschiffe', + 'battle_civil_ships' => 'Zivile Schiffe', + 'battle_defences' => 'Verteidigungsanlagen', + 'battle_repaired_def' => 'Reparierte Verteidigungsanlagen', + 'battle_share' => 'Nachricht teilen', + 'battle_attack' => 'Angreifen', + 'battle_espionage' => 'Spionage', + 'battle_delete' => 'Löschen', + 'battle_favourite' => 'Als Favorit markieren', + 'battle_hamill' => 'Ein Leichter Jäger hat vor Kampfbeginn einen Todesstern zerstört!', + 'battle_retreat_tooltip' => 'Bitte beachte, dass Todessterne, Spionagesonden, Solarsatelliten und Flotten auf ACS-Verteidigungsmission nicht fliehen können. Taktische Rückzüge sind in ehrenvollen Kämpfen ebenfalls deaktiviert. Ein Rückzug kann auch manuell deaktiviert oder durch Deuteriummangel verhindert worden sein. Banditen und Spieler mit mehr als 500.000 Punkten fliehen niemals.', + 'battle_no_flee' => 'Die verteidigende Flotte ist nicht geflohen.', + 'battle_rounds' => 'Runden', + 'battle_start' => 'Start', + 'battle_player_from' => 'von', + 'battle_attacker_fires' => 'Der :attacker feuert insgesamt :hits Schüsse auf den :defender mit einer Gesamtstärke von :strength. Die Schilde des :defender2 absorbieren :absorbed Schadenspunkte.', + 'battle_defender_fires' => 'Der :defender feuert insgesamt :hits Schüsse auf den :attacker mit einer Gesamtstärke von :strength. Die Schilde des :attacker2 absorbieren :absorbed Schadenspunkte.', + ], + + // ------------------------------------------------------------------------- + // Alliance page + // ------------------------------------------------------------------------- + + 'alliance' => [ + // Page / navigation + 'page_title' => 'Allianz', + 'tab_overview' => 'Übersicht', + 'tab_management' => 'Verwaltung', + 'tab_communication' => 'Kommunikation', + 'tab_applications' => 'Bewerbungen', + 'tab_classes' => 'Allianzklassen', + 'tab_create' => 'Allianz gründen', + 'tab_search' => 'Allianz suchen', + 'tab_apply' => 'Bewerben', + + // Overview – alliance info table + 'your_alliance' => 'Deine Allianz', + 'name' => 'Name', + 'tag' => 'Tag', + 'created' => 'Gegründet', + 'member' => 'Mitglied', + 'your_rank' => 'Dein Rang', + 'homepage' => 'Homepage', + 'logo' => 'Allianzlogo', + 'open_page' => 'Allianzseite öffnen', + 'highscore' => 'Allianz-Highscore', + 'leave_wait_warning' => 'Wenn du die Allianz verlässt, musst du 3 Tage warten, bevor du einer anderen Allianz beitreten oder eine neue gründen kannst.', + 'leave_btn' => 'Allianz verlassen', + + // Overview – member list + 'member_list' => 'Mitgliederliste', + 'no_members' => 'Keine Mitglieder gefunden', + 'assign_rank_btn' => 'Rang zuweisen', + 'kick_tooltip' => 'Allianzmitglied entfernen', + 'write_msg_tooltip' => 'Nachricht schreiben', + 'col_name' => 'Name', + 'col_rank' => 'Rang', + 'col_coords' => 'Koordinaten', + 'col_joined' => 'Beigetreten', + 'col_online' => 'Online', + 'col_function' => 'Funktion', + + // Overview – text sections + 'internal_area' => 'Interner Bereich', + 'external_area' => 'Externer Bereich', + + // Management – privileges + 'configure_privileges' => 'Rechte konfigurieren', + 'col_rank_name' => 'Rangname', + 'col_applications_group' => 'Bewerbungen', + 'col_member_group' => 'Mitglied', + 'col_alliance_group' => 'Allianz', + 'delete_rank' => 'Rang löschen', + 'save_btn' => 'Speichern', + 'rights_warning_html' => 'Warnung! Du kannst nur Rechte vergeben, die du selbst besitzt.', + 'rights_warning_loca' => '[b]Warnung![/b] Du kannst nur Rechte vergeben, die du selbst besitzt.', + 'rights_legend' => 'Rechtelegende', + 'create_rank_btn' => 'Neuen Rang erstellen', + 'rank_name_placeholder' => 'Rangname', + 'no_ranks' => 'Keine Ränge gefunden', + + // Management – permissions (icon titles and legend) + 'perm_see_applications' => 'Bewerbungen anzeigen', + 'perm_edit_applications' => 'Bewerbungen bearbeiten', + 'perm_see_members' => 'Mitgliederliste anzeigen', + 'perm_kick_user' => 'Benutzer entfernen', + 'perm_see_online' => 'Online-Status sehen', + 'perm_send_circular' => 'Rundschreiben verfassen', + 'perm_disband' => 'Allianz auflösen', + 'perm_manage' => 'Allianz verwalten', + 'perm_right_hand' => 'Rechte Hand', + 'perm_right_hand_long' => '`Rechte Hand` (erforderlich, um den Gründertitel zu übertragen)', + 'perm_manage_classes' => 'Allianzklasse verwalten', + + // Management – texts section + 'manage_texts' => 'Texte verwalten', + 'internal_text' => 'Interner Text', + 'external_text' => 'Externer Text', + 'application_text' => 'Bewerbungstext', + + // Management – options/settings + 'options' => 'Optionen', + 'alliance_logo_label' => 'Allianzlogo', + 'applications_field' => 'Bewerbungen', + 'status_open' => 'Möglich (Allianz offen)', + 'status_closed' => 'Nicht möglich (Allianz geschlossen)', + 'rename_founder' => 'Gründertitel umbenennen in', + 'rename_newcomer' => 'Neuling-Rang umbenennen', + 'no_settings_perm' => 'Du hast keine Berechtigung, die Allianzeinstellungen zu verwalten.', + + // Management – change tag/name + 'change_tag_name' => 'Allianztag/-name ändern', + 'change_tag' => 'Allianztag ändern', + 'change_name' => 'Allianzname ändern', + 'former_tag' => 'Bisheriger Allianztag:', + 'new_tag' => 'Neuer Allianztag:', + 'former_name' => 'Bisheriger Allianzname:', + 'new_name' => 'Neuer Allianzname:', + 'former_tag_short' => 'Bisheriger Allianztag', + 'new_tag_short' => 'Neuer Allianztag', + 'former_name_short' => 'Bisheriger Allianzname', + 'new_name_short' => 'Neuer Allianzname', + 'no_tagname_perm' => 'Du hast keine Berechtigung, den Allianztag/-namen zu ändern.', + + // Management – disband / pass on + 'delete_pass_on' => 'Allianz löschen/Allianz übergeben', + 'delete_btn' => 'Diese Allianz löschen', + 'no_delete_perm' => 'Du hast keine Berechtigung, die Allianz zu löschen.', + 'handover' => 'Allianz übergeben', + 'takeover_btn' => 'Allianz übernehmen', + 'loca_continue' => 'Weiter', + 'loca_change_founder' => 'Den Gründertitel übertragen an:', + 'loca_no_transfer_error' => 'Keines der Mitglieder hat das erforderliche Recht `Rechte Hand`. Du kannst die Allianz nicht übergeben.', + 'loca_founder_inactive_error' => 'Der Gründer ist nicht lange genug inaktiv, um die Allianz zu übernehmen.', + + // Management – leave alliance section (non-founders) + 'leave_section_title' => 'Allianz verlassen', + 'leave_consequences' => 'Wenn du die Allianz verlässt, verlierst du alle deine Rangberechtigungen und Allianzvorteile.', + + // Applications tab + 'no_applications' => 'Keine Bewerbungen gefunden', + 'accept_btn' => 'Annehmen', + 'deny_btn' => 'Bewerber ablehnen', + 'report_btn' => 'Bewerbung melden', + 'app_date' => 'Bewerbungsdatum', + 'action_col' => 'Aktion', + 'answer_btn' => 'Antworten', + 'reason_label' => 'Grund', + + // Apply page + 'apply_title' => 'Bei Allianz bewerben', + 'apply_heading' => 'Bewerbung an', + 'send_application_btn' => 'Bewerbung absenden', + 'chars_remaining' => 'Verbleibende Zeichen', + 'msg_too_long' => 'Nachricht ist zu lang (max. 2000 Zeichen)', + + // Broadcast + 'addressee' => 'An', + 'all_players' => 'Alle Spieler', + 'only_rank' => 'Nur Rang:', + 'send_btn' => 'Senden', + + // Info popup + 'info_title' => 'Allianzinformationen', + 'apply_confirm' => 'Möchtest du dich bei dieser Allianz bewerben?', + 'redirect_confirm' => 'Wenn du diesem Link folgst, verlässt du OGame. Möchtest du fortfahren?', + + // Classes tab + 'class_selection_header' => 'Klassenauswahl', + 'select_class_title' => 'Allianzklasse wählen', + 'select_class_note' => 'Wähle eine Allianzklasse, um besondere Boni zu erhalten. Du kannst die Allianzklasse im Allianzmenü ändern, sofern du die erforderlichen Berechtigungen besitzt.', + 'class_warriors' => 'Krieger (Allianz)', + 'class_traders' => 'Händler (Allianz)', + 'class_researchers' => 'Forscher (Allianz)', + 'class_label' => 'Allianzklasse', + 'buy_for' => 'Kaufen für', + 'no_dark_matter' => 'Nicht genügend Dunkle Materie verfügbar', + 'loca_deactivate' => 'Deaktivieren', + 'loca_activate_dm' => 'Möchtest du die Allianzklasse #allianceClassName# für #darkmatter# Dunkle Materie aktivieren? Dabei verlierst du deine aktuelle Allianzklasse.', + 'loca_activate_item' => 'Möchtest du die Allianzklasse #allianceClassName# aktivieren? Dabei verlierst du deine aktuelle Allianzklasse.', + 'loca_deactivate_note' => 'Möchtest du die Allianzklasse #allianceClassName# wirklich deaktivieren? Zur Reaktivierung wird ein Allianzklassenwechsel-Item für 500.000 Dunkle Materie benötigt.', + 'loca_class_change_append' => '

Aktuelle Allianzklasse: #currentAllianceClassName#

Zuletzt geändert am: #lastAllianceClassChange#', + 'loca_no_dm' => 'Nicht genügend Dunkle Materie verfügbar! Möchtest du jetzt welche kaufen?', + 'loca_reference' => 'Hinweis', + 'loca_language' => 'Sprache:', + 'loca_loading' => 'laden...', + 'warrior_bonus_1' => '+10% Geschwindigkeit für Schiffe, die zwischen Allianzmitgliedern fliegen', + 'warrior_bonus_2' => '+1 Kampfforschungsstufen', + 'warrior_bonus_3' => '+1 Spionageforschungsstufen', + 'warrior_bonus_4' => 'Das Spionagesystem kann zum Scannen ganzer Systeme verwendet werden.', + 'trader_bonus_1' => '+10% Geschwindigkeit für Transporter', + 'trader_bonus_2' => '+5% Minenertrag', + 'trader_bonus_3' => '+5% Energieproduktion', + 'trader_bonus_4' => '+10% Planetenlagerkapazität', + 'trader_bonus_5' => '+10% Mondlagerkapazität', + 'researcher_bonus_1' => '+5% größere Planeten bei der Kolonisierung', + 'researcher_bonus_2' => '+10% Geschwindigkeit zum Expeditionsziel', + 'researcher_bonus_3' => 'Die System-Phalanx kann zum Scannen von Flottenbewegungen in ganzen Systemen verwendet werden.', + 'class_not_implemented' => 'Allianzklassensystem noch nicht implementiert', + + // Create alliance form + 'create_tag_label' => 'Allianztag (3-8 Zeichen)', + 'create_name_label' => 'Allianzname (3-30 Zeichen)', + 'create_btn' => 'Allianz gründen', + 'loca_ally_tag_chars' => 'Allianztag (3-30 Zeichen)', + 'loca_ally_name_chars' => 'Allianzname (3-8 Zeichen)', + 'loca_ally_name_label' => 'Allianzname (3-30 Zeichen)', + 'loca_ally_tag_label' => 'Allianztag (3-8 Zeichen)', + 'validation_min_chars' => 'Nicht genügend Zeichen', + 'validation_special' => 'Enthält ungültige Zeichen.', + 'validation_underscore' => 'Dein Name darf nicht mit einem Unterstrich beginnen oder enden.', + 'validation_hyphen' => 'Dein Name darf nicht mit einem Bindestrich beginnen oder enden.', + 'validation_space' => 'Dein Name darf nicht mit einem Leerzeichen beginnen oder enden.', + 'validation_max_underscores' => 'Dein Name darf nicht mehr als 3 Unterstriche enthalten.', + 'validation_max_hyphens' => 'Dein Name darf nicht mehr als 3 Bindestriche enthalten.', + 'validation_max_spaces' => 'Dein Name darf nicht mehr als 3 Leerzeichen enthalten.', + 'validation_consec_underscores' => 'Du darfst nicht zwei oder mehr Unterstriche hintereinander verwenden.', + 'validation_consec_hyphens' => 'Du darfst nicht zwei oder mehr Bindestriche hintereinander verwenden.', + 'validation_consec_spaces' => 'Du darfst nicht zwei oder mehr Leerzeichen hintereinander verwenden.', + + // JS confirm dialogs + 'confirm_leave' => 'Bist du sicher, dass du die Allianz verlassen möchtest?', + 'confirm_kick' => 'Bist du sicher, dass du :username aus der Allianz entfernen möchtest?', + 'confirm_deny' => 'Bist du sicher, dass du diese Bewerbung ablehnen möchtest?', + 'confirm_deny_title' => 'Bewerbung ablehnen', + 'confirm_disband' => 'Allianz wirklich löschen?', + 'confirm_pass_on' => 'Bist du sicher, dass du deine Allianz übergeben möchtest?', + 'confirm_takeover' => 'Bist du sicher, dass du diese Allianz übernehmen möchtest?', + 'confirm_abandon' => 'Diese Allianz aufgeben?', + 'confirm_takeover_long' => 'Diese Allianz übernehmen?', + + // Controller / AJAX success & error messages + 'msg_already_in' => 'Du bist bereits in einer Allianz', + 'msg_not_in_alliance' => 'Du bist in keiner Allianz', + 'msg_not_found' => 'Allianz nicht gefunden', + 'msg_id_required' => 'Allianz-ID ist erforderlich', + 'msg_closed' => 'Diese Allianz ist für Bewerbungen geschlossen', + 'msg_created' => 'Allianz erfolgreich gegründet', + 'msg_applied' => 'Bewerbung erfolgreich eingereicht', + 'msg_accepted' => 'Bewerbung angenommen', + 'msg_rejected' => 'Bewerbung abgelehnt', + 'msg_kicked' => 'Mitglied aus Allianz entfernt', + 'msg_kicked_success' => 'Mitglied erfolgreich entfernt', + 'msg_left' => 'Du hast die Allianz verlassen', + 'msg_rank_assigned' => 'Rang zugewiesen', + 'msg_rank_assigned_to' => 'Rang erfolgreich an :name zugewiesen', + 'msg_ranks_assigned' => 'Ränge erfolgreich zugewiesen', + 'msg_rank_perms_updated' => 'Rangberechtigungen aktualisiert', + 'msg_texts_updated' => 'Allianztexte aktualisiert', + 'msg_text_updated' => 'Allianztext aktualisiert', + 'msg_settings_updated' => 'Allianzeinstellungen aktualisiert', + 'msg_tag_updated' => 'Allianztag aktualisiert', + 'msg_name_updated' => 'Allianzname aktualisiert', + 'msg_tag_name_updated' => 'Allianztag und -name aktualisiert', + 'msg_disbanded' => 'Allianz aufgelöst', + 'msg_broadcast_sent' => 'Rundschreiben erfolgreich gesendet', + 'msg_rank_created' => 'Rang erfolgreich erstellt', + 'msg_apply_success' => 'Bewerbung erfolgreich eingereicht', + 'msg_apply_error' => 'Bewerbung konnte nicht eingereicht werden', + 'msg_leave_error' => 'Allianz konnte nicht verlassen werden', + 'msg_assign_error' => 'Ränge konnten nicht zugewiesen werden', + 'msg_kick_error' => 'Mitglied konnte nicht entfernt werden', + 'msg_invalid_action' => 'Ungültige Aktion', + 'msg_error' => 'Ein Fehler ist aufgetreten', + 'rank_founder_default' => 'Gründer', + 'rank_newcomer_default' => 'Neuling', + ], + + // ------------------------------------------------------------------- + // Techtree module + // ------------------------------------------------------------------- + 'techtree' => [ + // Navigation tabs + 'tab_techtree' => 'Technologiebaum', + 'tab_applications' => 'Verwendung', + 'tab_techinfo' => 'Technologieinfo', + 'tab_technology' => 'Technologie', + + // Common + 'page_title' => 'Technologie', + 'no_requirements' => 'Keine Voraussetzungen verfügbar', + 'is_requirement_for' => 'ist Voraussetzung für', + 'level' => 'Stufe', + + // Shared table columns + 'col_level' => 'Stufe', + 'col_difference' => 'Differenz', + 'col_diff_per_level' => 'Differenz/Stufe', + 'col_protected' => 'Geschützt', + 'col_protected_percent' => 'Geschützt (Prozent)', + + // Production table + 'production_energy_balance' => 'Energiebilanz', + 'production_per_hour' => 'Produktion/h', + 'production_deuterium_consumption' => 'Deuteriumverbrauch', + + // Properties table (ships/defense) + 'properties_technical_data' => 'Technische Daten', + 'properties_structural_integrity' => 'Strukturpunkte', + 'properties_shield_strength' => 'Schildstärke', + 'properties_attack_strength' => 'Angriffsstärke', + 'properties_speed' => 'Geschwindigkeit', + 'properties_cargo_capacity' => 'Ladekapazität', + 'properties_fuel_usage' => 'Treibstoffverbrauch (Deuterium)', + + // Property tooltip + 'tooltip_basic_value' => 'Grundwert', + + // Rapidfire + 'rapidfire_from' => 'Schnellfeuer von', + 'rapidfire_against' => 'Schnellfeuer gegen', + + // Storage table + 'storage_capacity' => 'Lagerkapazität', + + // Plasma table + 'plasma_metal_bonus' => 'Metallbonus %', + 'plasma_crystal_bonus' => 'Kristallbonus %', + 'plasma_deuterium_bonus' => 'Deuteriumbonus %', + + // Astrophysics table + 'astrophysics_max_colonies' => 'Maximale Kolonien', + 'astrophysics_max_expeditions' => 'Maximale Expeditionen', + 'astrophysics_note_1' => 'Die Positionen 3 und 13 können ab Stufe 4 besiedelt werden.', + 'astrophysics_note_2' => 'Die Positionen 2 und 14 können ab Stufe 6 besiedelt werden.', + 'astrophysics_note_3' => 'Die Positionen 1 und 15 können ab Stufe 8 besiedelt werden.', + ], + + // ------------------------------------------------------------------- + // Options (user settings) module + // ------------------------------------------------------------------- + 'options' => [ + // Page title + 'page_title' => 'Einstellungen', + + // Tabs + 'tab_userdata' => 'Benutzerdaten', + 'tab_general' => 'Allgemein', + 'tab_display' => 'Anzeige', + 'tab_extended' => 'Erweitert', + + // Tab 1 – Player name + 'section_playername' => 'Spielername', + 'your_player_name' => 'Dein Spielername:', + 'new_player_name' => 'Neuer Spielername:', + 'username_change_once_week' => 'Du kannst deinen Benutzernamen einmal pro Woche ändern.', + 'username_change_hint' => 'Klicke dazu auf deinen Namen oder die Einstellungen oben auf dem Bildschirm.', + + // Tab 1 – Password + 'section_password' => 'Passwort ändern', + 'old_password' => 'Altes Passwort eingeben:', + 'new_password' => 'Neues Passwort (mindestens 4 Zeichen):', + 'repeat_password' => 'Neues Passwort wiederholen:', + 'password_check' => 'Passwortprüfung:', + 'password_strength_low' => 'Niedrig', + 'password_strength_medium' => 'Mittel', + 'password_strength_high' => 'Hoch', + 'password_properties_title' => 'Das Passwort sollte folgende Eigenschaften aufweisen', + 'password_min_max' => 'Min. 4 Zeichen, max. 128 Zeichen', + 'password_mixed_case' => 'Groß- und Kleinschreibung', + 'password_special_chars' => 'Sonderzeichen (z.B. !?:_., )', + 'password_numbers' => 'Zahlen', + 'password_length_hint' => 'Dein Passwort muss mindestens 4 Zeichen lang sein und darf nicht länger als 128 Zeichen sein.', + + // Tab 1 – Email + 'section_email' => 'E-Mail-Adresse', + 'current_email' => 'Aktuelle E-Mail-Adresse:', + 'send_validation_link' => 'Validierungslink senden', + 'email_sent_success' => 'E-Mail wurde erfolgreich gesendet!', + 'email_sent_error' => 'Fehler! Konto ist bereits validiert oder die E-Mail konnte nicht gesendet werden!', + 'email_too_many_requests' => 'Du hast bereits zu viele E-Mails angefordert!', + 'new_email' => 'Neue E-Mail-Adresse:', + 'new_email_confirm' => 'Neue E-Mail-Adresse (zur Bestätigung):', + 'enter_password_confirm' => 'Passwort eingeben (zur Bestätigung):', + 'email_warning' => 'Achtung! Nach einer erfolgreichen Kontovalidierung ist eine erneute Änderung der E-Mail-Adresse erst nach einer Frist von 7 Tagen möglich.', + + // Tab 2 – General + 'section_spy_probes' => 'Spionagesonden', + 'spy_probes_amount' => 'Anzahl der Spionagesonden:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Chatleiste deaktivieren:', + 'section_warnings' => 'Warnungen', + 'disable_outlaw_warning' => 'Vogelfreier-Warnung bei Angriffen auf 5-fach stärkere Gegner deaktivieren:', + + // Tab 3 – Display > General + 'section_general_display' => 'Allgemein', + 'language' => 'Sprache:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Spracheinstellung gespeichert.', + 'show_mobile_version' => 'Mobile Version anzeigen:', + 'show_alt_dropdowns' => 'Alternative Dropdowns anzeigen:', + 'activate_autofocus' => 'Autofokus im Highscore aktivieren:', + 'always_show_events' => 'Ereignisse immer anzeigen:', + 'events_hide' => 'Ausblenden', + 'events_above' => 'Über dem Inhalt', + 'events_below' => 'Unter dem Inhalt', + + // Tab 3 – Display > Planets + 'section_planets' => 'Deine Planeten', + 'sort_planets_by' => 'Planeten sortieren nach:', + 'sort_emergence' => 'Reihenfolge der Entstehung', + 'sort_coordinates' => 'Koordinaten', + 'sort_alphabet' => 'Alphabet', + 'sort_size' => 'Größe', + 'sort_used_fields' => 'Benutzte Felder', + 'sort_sequence' => 'Sortierreihenfolge:', + 'sort_order_up' => 'Aufsteigend', + 'sort_order_down' => 'Absteigend', + + // Tab 3 – Display > Overview + 'section_overview_display' => 'Übersicht', + 'highlight_planet_info' => 'Planeteninformationen hervorheben:', + 'animated_detail_display' => 'Animierte Detailanzeige:', + 'animated_overview' => 'Animierte Übersicht:', + + // Tab 3 – Display > Overlays + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'Die folgenden Einstellungen ermöglichen es, die entsprechenden Overlays in einem zusätzlichen Browserfenster anstatt innerhalb des Spiels zu öffnen.', + 'popup_notes' => 'Notizen in einem Extra-Fenster:', + 'popup_combat_reports' => 'Kampfberichte in einem Extra-Fenster:', + + // Tab 3 – Display > Messages + 'section_messages_display' => 'Nachrichten', + 'hide_report_pictures' => 'Bilder in Berichten ausblenden:', + 'msgs_per_page' => 'Anzahl angezeigter Nachrichten pro Seite:', + 'auctioneer_notifications' => 'Auktionator-Benachrichtigungen:', + 'economy_notifications' => 'Wirtschaftsnachrichten erstellen:', + + // Tab 3 – Display > Galaxy + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Detaillierte Aktivitätsanzeige:', + 'preserve_galaxy_system' => 'Galaxie/System bei Planetenwechsel beibehalten:', + + // Tab 4 – Extended > Vacation Mode + 'section_vacation' => 'Urlaubsmodus', + 'vacation_active' => 'Du befindest dich derzeit im Urlaubsmodus.', + 'vacation_can_deactivate_after' => 'Du kannst ihn deaktivieren nach:', + 'vacation_cannot_activate' => 'Urlaubsmodus kann nicht aktiviert werden (Aktive Flotten)', + 'vacation_description_1' => 'Der Urlaubsmodus soll dich bei längerer Abwesenheit vom Spiel schützen. Du kannst ihn nur aktivieren, wenn keine deiner Flotten unterwegs ist. Bau- und Forschungsaufträge werden angehalten.', + 'vacation_description_2' => 'Sobald der Urlaubsmodus aktiviert ist, bist du vor neuen Angriffen geschützt. Bereits gestartete Angriffe werden jedoch fortgesetzt und deine Produktion wird auf null gesetzt. Der Urlaubsmodus verhindert nicht die Löschung deines Kontos, wenn es 35+ Tage inaktiv war und kein gekaufter DM vorhanden ist.', + 'vacation_description_3' => 'Der Urlaubsmodus dauert mindestens 48 Stunden. Erst nach Ablauf dieser Zeit kannst du ihn deaktivieren.', + 'vacation_tooltip_min_days' => 'Der Urlaub dauert mindestens 2 Tage.', + 'vacation_deactivate_btn' => 'Deaktivieren', + 'vacation_activate_btn' => 'Aktivieren', + + // Tab 4 – Extended > Account + 'section_account' => 'Dein Konto', + 'delete_account' => 'Konto löschen', + 'delete_account_hint' => 'Hier markieren, damit dein Konto nach 7 Tagen automatisch gelöscht wird.', + + // Submit + 'use_settings' => 'Einstellungen übernehmen', + + // JS validationEngine rules + 'validation_not_enough_chars' => 'Nicht genügend Zeichen', + 'validation_pw_too_short' => 'Das eingegebene Passwort ist zu kurz (min. 4 Zeichen)', + 'validation_pw_too_long' => 'Das eingegebene Passwort ist zu lang (max. 20 Zeichen)', + 'validation_invalid_email' => 'Du musst eine gültige E-Mail-Adresse eingeben!', + 'validation_special_chars' => 'Enthält ungültige Zeichen.', + 'validation_no_begin_end_underscore' => 'Dein Name darf nicht mit einem Unterstrich beginnen oder enden.', + 'validation_no_begin_end_hyphen' => 'Dein Name darf nicht mit einem Bindestrich beginnen oder enden.', + 'validation_no_begin_end_whitespace' => 'Dein Name darf nicht mit einem Leerzeichen beginnen oder enden.', + 'validation_max_three_underscores' => 'Dein Name darf nicht mehr als 3 Unterstriche enthalten.', + 'validation_max_three_hyphens' => 'Dein Name darf nicht mehr als 3 Bindestriche enthalten.', + 'validation_max_three_spaces' => 'Dein Name darf nicht mehr als 3 Leerzeichen enthalten.', + 'validation_no_consecutive_underscores' => 'Du darfst nicht zwei oder mehr Unterstriche hintereinander verwenden.', + 'validation_no_consecutive_hyphens' => 'Du darfst nicht zwei oder mehr Bindestriche hintereinander verwenden.', + 'validation_no_consecutive_spaces' => 'Du darfst nicht zwei oder mehr Leerzeichen hintereinander verwenden.', + + // JS preferenceLoca object + 'js_change_name_title' => 'Neuer Spielername', + 'js_change_name_question' => 'Bist du sicher, dass du deinen Spielernamen in %newName% ändern möchtest?', + 'js_planet_move_question' => 'Achtung! Diese Mission läuft möglicherweise noch, wenn die Umsiedlung beginnt, und wird in diesem Fall abgebrochen. Möchtest du wirklich mit diesem Auftrag fortfahren?', + 'js_tab_disabled' => 'Um diese Option zu nutzen, muss dein Konto validiert sein und du darfst dich nicht im Urlaubsmodus befinden!', + 'js_vacation_question' => 'Möchtest du den Urlaubsmodus aktivieren? Du kannst deinen Urlaub erst nach 2 Tagen beenden.', + + // Controller messages + 'msg_settings_saved' => 'Einstellungen gespeichert', + 'msg_password_incorrect' => 'Das eingegebene aktuelle Passwort ist falsch.', + 'msg_password_mismatch' => 'Die neuen Passwörter stimmen nicht überein.', + 'msg_password_length_invalid' => 'Das neue Passwort muss zwischen 4 und 128 Zeichen lang sein.', + 'msg_vacation_activated' => 'Der Urlaubsmodus wurde aktiviert. Er schützt dich für mindestens 48 Stunden vor neuen Angriffen.', + 'msg_vacation_deactivated' => 'Der Urlaubsmodus wurde deaktiviert.', + 'msg_vacation_min_duration' => 'Du kannst den Urlaubsmodus erst nach der Mindestdauer von 48 Stunden deaktivieren.', + 'msg_vacation_fleets_in_transit' => 'Du kannst den Urlaubsmodus nicht aktivieren, solange Flotten unterwegs sind.', + 'msg_probes_min_one' => 'Die Anzahl der Spionagesonden muss mindestens 1 betragen', + ], + + // ------------------------------------------------------------------------- + // Layout (main.blade.php) — header, menu, resource bar, footer, JS loca + // ------------------------------------------------------------------------- + 'layout' => [ + // Header bar + 'player' => 'Spieler', + 'change_player_name' => 'Spielernamen ändern', + 'highscore' => 'Highscore', + 'notes' => 'Notizen', + 'notes_overlay_title' => 'Meine Notizen', + 'buddies' => 'Buddys', + 'search' => 'Suche', + 'search_overlay_title' => 'Universum durchsuchen', + 'options' => 'Einstellungen', + 'support' => 'Support', + 'log_out' => 'Logout', + 'unread_messages' => 'ungelesene Nachricht(en)', + 'loading' => 'laden...', + 'no_fleet_movement' => 'Keine Flottenbewegung', + 'under_attack' => 'Du wirst angegriffen!', + + // Character class + 'class_none' => 'Keine Klasse ausgewählt', + 'class_selected' => 'Deine Klasse: :name', + 'class_click_select' => 'Klicke, um eine Charakterklasse auszuwählen', + + // Resource bar + 'res_available' => 'Dein Bestand', + 'res_storage_capacity' => 'Lagerkapazität', + 'res_current_production' => 'Aktuelle Produktion', + 'res_den_capacity' => 'Versteckkapazität', + 'res_consumption' => 'Verbrauch', + 'res_purchase_dm' => 'Dunkle Materie kaufen', + 'res_metal' => 'Metall', + 'res_crystal' => 'Kristall', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energie', + 'res_dark_matter' => 'Dunkle Materie', + + // Menu sidebar — item labels + 'menu_overview' => 'Übersicht', + 'menu_resources' => 'Versorgung', + 'menu_facilities' => 'Anlagen', + 'menu_merchant' => 'Händler', + 'menu_research' => 'Forschung', + 'menu_shipyard' => 'Schiffswerft', + 'menu_defense' => 'Verteidigung', + 'menu_fleet' => 'Flotte', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Allianz', + 'menu_officers' => 'Offizierskasino', + 'menu_shop' => 'Shop', + 'menu_directives' => 'Direktiven', + + // Menu sidebar — icon tooltip titles + 'menu_rewards_title' => 'Belohnungen', + 'menu_resource_settings_title' => 'Versorgungseinstellungen', + 'menu_jump_gate' => 'Sprungtor', + 'menu_resource_market_title' => 'Rohstoffmarkt', + 'menu_technology_title' => 'Technologie', + 'menu_fleet_movement_title' => 'Flottenbewegung', + 'menu_inventory_title' => 'Inventar', + + // Planet sidebar + 'planets' => 'Planeten', + + // Chat bar + 'contacts_online' => ':count Kontakt(e) online', + + // Scroll button + 'back_to_top' => 'Nach oben', + + // Footer + 'all_rights_reserved' => 'Alle Rechte vorbehalten.', + 'patch_notes' => 'Patchnotizen', + 'server_settings' => 'Servereinstellungen', + 'help' => 'Hilfe', + 'rules' => 'Regeln', + 'legal' => 'Impressum', + 'board' => 'Forum', + + // JS — jsloca + 'js_internal_error' => 'Ein bisher unbekannter Fehler ist aufgetreten. Leider konnte deine letzte Aktion nicht ausgeführt werden!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Erfolg', + 'js_notify_warning' => 'Warnung', + 'js_combatsim_planning' => 'Planung', + 'js_combatsim_pending' => 'Simulation läuft...', + 'js_combatsim_done' => 'Fertig', + 'js_msg_restore' => 'Wiederherstellen', + 'js_msg_delete' => 'Löschen', + 'js_copied' => 'In die Zwischenablage kopiert', + 'js_report_operator' => 'Diese Nachricht an einen Spielleiter melden?', + + // JS — LocalizationStrings + 'js_time_done' => 'Fertig', + 'js_question' => 'Frage', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'Du bist dabei, einen stärkeren Spieler anzugreifen. Wenn du dies tust, wird dein Angriffsschutz für 7 Tage aufgehoben und alle Spieler können dich ohne Strafe angreifen. Bist du sicher, dass du fortfahren möchtest?', + 'js_last_slot_moon' => 'Dieses Gebäude wird den letzten verfügbaren Bauplatz belegen. Erweitere deine Mondbasis, um mehr Platz zu erhalten. Bist du sicher, dass du dieses Gebäude bauen möchtest?', + 'js_last_slot_planet' => 'Dieses Gebäude wird den letzten verfügbaren Bauplatz belegen. Erweitere deinen Terraformer oder kaufe ein Planetenfeld-Item, um mehr Plätze zu erhalten. Bist du sicher, dass du dieses Gebäude bauen möchtest?', + 'js_forced_vacation' => 'Einige Spielfunktionen sind nicht verfügbar, bis dein Konto validiert ist.', + 'js_more_details' => 'Mehr Details', + 'js_less_details' => 'Weniger Details', + 'js_planet_lock' => 'Anordnung sperren', + 'js_planet_unlock' => 'Anordnung entsperren', + 'js_activate_item_question' => 'Möchtest du den bestehenden Gegenstand ersetzen? Der alte Bonus geht dabei verloren.', + 'js_activate_item_header' => 'Gegenstand ersetzen?', + + // Welcome dialog + 'welcome_title' => 'Willkommen bei OGame!', + 'welcome_body' => 'Damit du schnell loslegen kannst, haben wir dir den Namen Commodore Nebula zugewiesen. Du kannst ihn jederzeit ändern, indem du auf den Benutzernamen klickst.
Das Flottenkommando hat dir Informationen zu deinen ersten Schritten im Posteingang hinterlassen.

Viel Spaß beim Spielen!', + + // Time unit abbreviations (short) + 'time_short_year' => 'J', + 'time_short_month' => 'M', + 'time_short_week' => 'W', + 'time_short_day' => 'T', + 'time_short_hour' => 'Std', + 'time_short_minute' => 'Min', + 'time_short_second' => 'Sek', + + // Time unit names (long) + 'time_long_day' => 'Tag', + 'time_long_hour' => 'Stunde', + 'time_long_minute' => 'Minute', + 'time_long_second' => 'Sekunde', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'Mio', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + + // JS — chatLoca + 'chat_text_empty' => 'Wo ist die Nachricht?', + 'chat_text_too_long' => 'Die Nachricht ist zu lang.', + 'chat_same_user' => 'Du kannst dir nicht selbst schreiben.', + 'chat_ignored_user' => 'Du hast diesen Spieler ignoriert.', + 'chat_not_activated' => 'Diese Funktion ist erst nach der Aktivierung deines Kontos verfügbar.', + 'chat_new_chats' => '#+# ungelesene Nachricht(en)', + 'chat_more_users' => 'Mehr anzeigen', + + // JS — eventboxLoca + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missionen', + 'eventbox_next' => 'Nächste', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'Eigene', + 'eventbox_friendly' => 'Freundlich', + 'eventbox_hostile' => 'Feindlich', + + // JS — planetMoveLoca + 'planet_move_ask_title' => 'Umsiedeln', + 'planet_move_ask_cancel' => 'Bist du sicher, dass du diese Planetenumsiedlung abbrechen möchtest? Die normale Wartezeit bleibt dabei bestehen.', + 'planet_move_success' => 'Die Planetenumsiedlung wurde erfolgreich abgebrochen.', + + // JS — locaPremium + 'premium_building_half' => 'Möchtest du die Bauzeit um 50% der Gesamtbauzeit () für 750 Dunkle Materie<\/b> reduzieren?', + 'premium_building_full' => 'Möchtest du den Bauauftrag sofort für 750 Dunkle Materie<\/b> fertigstellen?', + 'premium_ships_half' => 'Möchtest du die Bauzeit um 50% der Gesamtbauzeit () für 750 Dunkle Materie<\/b> reduzieren?', + 'premium_ships_full' => 'Möchtest du den Bauauftrag sofort für 750 Dunkle Materie<\/b> fertigstellen?', + 'premium_research_half' => 'Möchtest du die Forschungszeit um 50% der Gesamtforschungszeit () für 750 Dunkle Materie<\/b> reduzieren?', + 'premium_research_full' => 'Möchtest du den Forschungsauftrag sofort für 750 Dunkle Materie<\/b> fertigstellen?', + + // JS — loca object + 'loca_error_not_enough_dm' => 'Nicht genügend Dunkle Materie verfügbar! Möchtest du jetzt welche kaufen?', + 'loca_notice' => 'Hinweis', + 'loca_planet_giveup' => 'Bist du sicher, dass du den Planeten %planetName% %planetCoordinates% aufgeben möchtest?', + 'loca_moon_giveup' => 'Bist du sicher, dass du den Mond %planetName% %planetCoordinates% aufgeben möchtest?', + 'no_ships_in_wreck' => 'Keine Schiffe im Wrack.', + 'no_wreck_available' => 'Kein Wrack verfügbar.', + ], + + // -- Highscore ----------------------------------------------------------- + 'highscore' => [ + 'player_highscore' => 'Spieler-Highscore', + 'alliance_highscore' => 'Allianz-Highscore', + 'own_position' => 'Eigene Position', + 'own_position_hidden' => 'Eigene Position (-)', + 'points' => 'Punkte', + 'economy' => 'Ökonomie', + 'research' => 'Forschung', + 'military' => 'Militär', + 'military_built' => 'Militärpunkte gebaut', + 'military_destroyed' => 'Militärpunkte zerstört', + 'military_lost' => 'Militärpunkte verloren', + 'honour_points' => 'Ehrenpunkte', + 'position' => 'Position', + 'player_name_honour' => 'Spielername (Ehrenpunkte)', + 'action' => 'Aktion', + 'alliance' => 'Allianz', + 'member' => 'Mitglied', + 'average_points' => 'Durchschnittspunkte', + 'no_alliances_found' => 'Keine Allianzen gefunden', + 'write_message' => 'Nachricht schreiben', + 'buddy_request' => 'Buddyanfrage', + 'buddy_request_to' => 'Buddyanfrage an', + 'total_ships' => 'Gesamte Schiffe', + 'buddy_request_sent' => 'Buddyanfrage erfolgreich gesendet!', + 'buddy_request_failed' => 'Buddyanfrage konnte nicht gesendet werden.', + 'are_you_sure_ignore' => 'Bist du sicher, dass du ignorieren möchtest', + 'player_ignored' => 'Spieler erfolgreich ignoriert!', + 'player_ignored_failed' => 'Spieler konnte nicht ignoriert werden.', + ], + + // -- Premium / Officers -------------------------------------------------- + 'premium' => [ + 'recruit_officers' => 'Offiziere anheuern', + 'your_officers' => 'Deine Offiziere', + 'intro_text' => 'Mit deinen Offizieren kannst du dein Imperium zu einer Größe führen, die deine kühnsten Träume übersteigt - alles was du brauchst, ist etwas Dunkle Materie und deine Arbeiter und Berater werden noch härter arbeiten!', + 'info_dark_matter' => 'Mehr Informationen über: Dunkle Materie', + 'info_commander' => 'Mehr Informationen über: Commander', + 'info_admiral' => 'Mehr Informationen über: Admiral', + 'info_engineer' => 'Mehr Informationen über: Ingenieur', + 'info_geologist' => 'Mehr Informationen über: Geologe', + 'info_technocrat' => 'Mehr Informationen über: Technokrat', + 'info_commanding_staff' => 'Mehr Informationen über: Kommandostab', + 'hire_commander_tooltip' => 'Commander anheuern|+40 Favoriten, Bauliste, Shortcuts, Transportscanner, Werbefreiheit* (*ausgenommen: spielbezogene Hinweise)', + 'hire_admiral_tooltip' => "Admiral anheuern|Max. Flottenanzahl +2,\nMax. Expeditionen +1,\nVerbessertes Flottenfluchtverhältnis,\nKampfsimulation Speicherplätze +20", + 'hire_engineer_tooltip' => 'Ingenieur anheuern|Halbiert Verluste an Verteidigungsanlagen, +10% Energieproduktion', + 'hire_geologist_tooltip' => 'Geologen anheuern|+10% Minenertrag', + 'hire_technocrat_tooltip' => 'Technokraten anheuern|+2 Spionagestufen, 25% weniger Forschungszeit', + 'remaining_officers' => ':current von :max', + 'benefit_fleet_slots_title' => 'Du kannst gleichzeitig mehr Flotten entsenden.', + 'benefit_fleet_slots' => 'Max. Flottenslots +1', + 'benefit_energy_title' => 'Deine Kraftwerke und Solarsatelliten produzieren 2% mehr Energie.', + 'benefit_energy' => '+2% Energieproduktion', + 'benefit_mines_title' => 'Deine Minen produzieren 2% mehr.', + 'benefit_mines' => '+2% Minenertrag', + 'benefit_espionage_title' => 'Eine Stufe wird zu deiner Spionageforschung hinzugefügt.', + 'benefit_espionage' => '+1 Spionagestufen', + + // -- Detail panel / officer purchase --------------------------------- + 'dark_matter_title' => 'Dunkle Materie', + 'dark_matter_label' => 'Dunkle Materie', + 'no_dark_matter' => 'Du hast keine Dunkle Materie verfügbar', + 'dark_matter_description' => 'Dunkle Materie ist eine seltene Substanz, die nur mit großem Aufwand gelagert werden kann. Sie ermöglicht es dir, große Mengen an Energie zu erzeugen. Der Prozess zur Gewinnung von Dunkler Materie ist komplex und riskant, was sie extrem wertvoll macht.
Nur gekaufte Dunkle Materie, die noch verfügbar ist, kann vor Kontolöschung schützen!', + 'dark_matter_benefits' => 'Dunkle Materie ermöglicht es dir, Offiziere und Commander anzuheuern, Händlerangebote zu bezahlen, Planeten umzusiedeln und Gegenstände zu kaufen.', + 'your_balance' => 'Dein Guthaben', + 'active_until' => 'Aktiv bis :date', + 'active_for_days' => 'Noch :days Tage aktiv', + 'not_active' => 'Nicht aktiv', + 'days' => 'Tage', + 'dm' => 'DM', + 'advantages' => 'Vorteile:', + 'buy_dark_matter' => 'Dunkle Materie kaufen', + 'confirm_purchase' => 'Diesen Offizier für :days Tage zum Preis von :cost Dunkler Materie anheuern?', + 'insufficient_dark_matter' => 'Du hast nicht genügend Dunkle Materie.', + 'purchase_success' => 'Offizier erfolgreich aktiviert!', + 'purchase_error' => 'Ein Fehler ist aufgetreten. Bitte versuche es erneut.', + + // -- Officer titles, descriptions and benefits ----------------------- + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'Der Commander-Rang hat sich in der modernen Kriegsführung vielfach bewährt. Durch die vereinfachte Befehlsstruktur können Anweisungen schneller ausgeführt werden. Dadurch behältst du den Überblick über dein ganzes Imperium! Somit können Strategien entwickelt werden, die dem Gegner immer einen Schritt voraus sind.', + 'officer_commander_benefits' => 'Mit dem Commander hast du einen Überblick über das gesamte Imperium, einen zusätzlichen Missionsslot und die Möglichkeit, die Reihenfolge der geplünderten Rohstoffe festzulegen.', + 'officer_commander_benefit_favourites' => '+40 Favoriten', + 'officer_commander_benefit_queue' => 'Bauliste', + 'officer_commander_benefit_scanner' => 'Transportscanner', + 'officer_commander_benefit_ads' => 'Werbefreiheit', + 'officer_commander_tooltip' => '+40 Favoriten

Mit mehr Favoriten lassen sich mehr Nachrichten speichern, die dann auch geteilt werden können.


Bauliste

Stelle bis zu 4 zusätzliche Gebäude- oder Forschungsaufträge auf einmal in die Schleife.


Transportscanner

Es wird die Anzahl an Rohstoffen angezeigt, die Transporter auf deine Planeten bringen.


Werbefreiheit

Du bekommst keine Werbung mehr für andere Spiele eingeblendet, sondern nur noch Hinweise auf Events und Aktionen, die mit OGame zu tun haben.


Forschungsüberblick

Im Forschungsmenü wird die Gesamtstufe aller Forschungslabore in deinem Intergalaktischen Forschungsnetzwerk angezeigt.

', + + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Der Flottenadmiral ist ein kriegserfahrener Veteran und meisterhafter Stratege. Auch im heißesten Gefecht behält er im Gefechtsleitstand den Überblick und hält Kontakt zu den ihm unterstellten Admirälen. Ein weiser Herrscher kann sich auf seine Unterstützung im Kampf absolut verlassen und somit mehr Raumflotten gleichzeitig ins Gefecht führen. Er ermöglicht einen weiteren Expeditions- Slot und kann festlegen, welche Ressourcen nach einem Angriff zuerst eingeladen werden sollen. Außerdem verleiht er zwanzig weitere Speicherplätze für Kampfsimulationen.', + 'officer_admiral_benefits' => '+1 Expeditionsslot, Möglichkeit Rohstoffprioritäten nach einem Angriff festzulegen, +20 Kampfsimulator-Speicherplätze.', + 'officer_admiral_benefit_fleet_slots' => 'Max. Flottenanzahl +2', + 'officer_admiral_benefit_expeditions' => 'Max. Expeditionen +1', + 'officer_admiral_benefit_escape' => 'Verbessertes Flottenfluchtverhältnis', + 'officer_admiral_benefit_save_slots' => 'Max. Speicherplätze +20', + 'officer_admiral_tooltip' => 'Max. Flottenanzahl +2

Du kannst mehr Flotten gleichzeitig verschicken.


Max. Expeditionen +1

Du bekommst einen zusätzlichen Expeditions- Slot.


Verbessertes Flottenfluchtverhältnis

Bis du 500.000 Punkte erreicht hast, kann deine Flotte bei einer Übermacht im Verhältnis von 3 zu 1 fliehen.


Max. Speicherplätze +20

Du kannst mehr Kampfsimulationen gleichzeitig speichern.

', + + 'officer_engineer_title' => 'Ingenieur', + 'officer_engineer_description' => 'Der Ingenieur ist ein Spezialist für Energiemanagement. In Friedenszeiten erhöht er den Wirkungsgrad der Energienetze der Kolonien. Im Fall eines Angriffs gewährleistet er die Versorgung energiekritischer Systeme in den planetaren Geschützen und verhindert Überlastungen, was zu einer deutlich verringerten Rate an Totalverlusten im Gefecht führt.', + 'officer_engineer_benefits' => '+10% Energie auf allen Planeten, 50% der zerstörten Verteidigungsanlagen überleben den Kampf.', + 'officer_engineer_benefit_defence' => 'Halbiert Verluste an Verteidigungsanlagen', + 'officer_engineer_benefit_energy' => '+10% Energieproduktion', + 'officer_engineer_tooltip' => 'Halbiert Verluste an Verteidigungsanlagen

Nach einem Kampf werden die Hälfte der verlorenen Verteidigungsanlagen wiederhergestellt.


+10% Energieproduktion

Deine Kraftwerke und Solarsatelliten erzeugen 10% mehr Energie.

', + + 'officer_geologist_title' => 'Geologe', + 'officer_geologist_description' => 'Der Geologe ist ein anerkannter Experte in Astromineralogie und -kristallographie. Mithilfe seines Teams aus Metallurgen und Chemieingenieuren unterstützt er interplanetarische Regierungen bei der Erschließung neuer Rohstoffquellen und der Optimierung ihrer Raffination.', + 'officer_geologist_benefits' => '+10% Produktion von Metall, Kristall und Deuterium auf allen Planeten.', + 'officer_geologist_benefit_mines' => '+10% Minenertrag', + 'officer_geologist_tooltip' => '+10% Minenertrag

Deine Minen produzieren 10% mehr.

', + + 'officer_technocrat_title' => 'Technokrat', + 'officer_technocrat_description' => 'Die Gilde der Technokraten sind geniale Wissenschaftler. Man findet sie immer dort, wo die Grenzen des technisch Machbaren gesprengt werden. Kein normaler Mensch knackt je den Chiffrierungscode eines Technokraten und durch ihre reine Anwesenheit inspirieren diese Genies die Forscher des Imperiums.', + 'officer_technocrat_benefits' => '-25% Forschungszeit für alle Technologien.', + 'officer_technocrat_benefit_espionage' => '+2 Spionagestufen', + 'officer_technocrat_benefit_research' => '25% weniger Forschungszeit', + 'officer_technocrat_tooltip' => '+2 Spionagestufen

Es werden 2 Stufen zu deiner Spionageforschung hinzugefügt.


25% weniger Forschungszeit

Deine Forschungen benötigen 25% weniger Zeit bis zur Fertigstellung.

', + + 'officer_all_officers_title' => 'Kommandostab', + 'officer_all_officers_description' => 'Mit dem Bundle holst du dir nicht nur einen Spezialisten, sondern gleich eine ganze Crew an Bord. Du erhältst alle Effekte der einzelnen Offiziere sowie zusätzliche Vorteile, die nur das Gesamtpaket gewährt.\nWährend der strategisch versierte Commander die Übersicht behält, kümmern sich die Offiziere um Energiemanagement, Systemversorgung, Rohstofferschließung und Raffination. Weiterhin treiben sie die Forschungen voran und bringen ihre Kriegserfahrungen in Raumschlachten ein.', + 'officer_all_officers_benefits' => 'Alle Vorteile von Commander, Admiral, Ingenieur, Geologe und Technokrat, plus exklusive Zusatzboni, die nur mit dem Komplettpaket verfügbar sind.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. Flottenanzahl +1', + 'officer_all_officers_benefit_energy' => '+2% Energieproduktion', + 'officer_all_officers_benefit_mines' => '+2% Minenertrag', + 'officer_all_officers_benefit_espionage' => '+1 Spionagestufen', + 'officer_all_officers_tooltip' => 'Max. Flottenanzahl +1

Du kannst mehr Flotten gleichzeitig verschicken.


+2% Energieproduktion

Deine Kraftwerke und Solarsatelliten erzeugen 2% mehr Energie.


+2% Minenertrag

Deine Minen produzieren 2% mehr.


+1 Spionagestufen

Es werden 1 Stufen zu deiner Spionageforschung hinzugefügt.

', + ], + + // -- Shop ---------------------------------------------------------------- + 'shop' => [ + 'page_title' => 'Shop', + 'tooltip_shop' => 'Hier kannst du Gegenstände kaufen.', + 'tooltip_inventory' => 'Hier erhältst du einen Überblick über deine gekauften Gegenstände.', + 'btn_shop' => 'Shop', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Sonderangebote', + 'category_all' => 'Alle', + 'category_resources' => 'Rohstoffe', + 'category_buddy_items' => 'Buddy-Gegenstände', + 'category_construction' => 'Bau', + 'btn_get_more_resources' => 'Mehr Rohstoffe erhalten', + 'btn_purchase_dark_matter' => 'Dunkle Materie kaufen', + 'feature_coming_soon' => 'Funktion kommt bald.', + // Item tiers + 'tier_gold' => 'Gold', + 'tier_silver' => 'Silber', + 'tier_bronze' => 'Bronze', + // Tooltip labels inside item cards + 'tooltip_duration' => 'Dauer', + 'duration_now' => 'sofort', + 'tooltip_price' => 'Preis', + 'tooltip_in_inventory' => 'Im Inventar', + 'dark_matter' => 'Dunkle Materie', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Dauer', + 'now' => 'sofort', + 'item_price' => 'Preis', + 'item_in_inventory' => 'Im Inventar', + // JS loca keys (consumed by inventory.js) + 'loca_extend' => 'Verlängern', + 'loca_activate' => 'Aktivieren', + 'loca_buy_activate' => 'Kaufen und aktivieren', + 'loca_buy_extend' => 'Kaufen und verlängern', + 'loca_buy_dm' => 'Du hast nicht genügend Dunkle Materie. Möchtest du jetzt welche kaufen?', + ], + + // ------------------------------------------------------------------------- + // Search overlay + // ------------------------------------------------------------------------- + + 'search' => [ + 'input_hint' => 'Spieler-, Allianz- oder Planetennamen eingeben', + 'search_btn' => 'Suchen', + 'tab_players' => 'Spielernamen', + 'tab_alliances' => 'Allianzen/-Tags', + 'tab_planets' => 'Planetennamen', + 'no_search_term' => 'Kein Suchbegriff angegeben', + 'searching' => 'Suche...', + 'search_failed' => 'Suche fehlgeschlagen. Bitte versuche es erneut.', + 'no_results' => 'Keine Ergebnisse gefunden', + 'player_name' => 'Spielername', + 'planet_name' => 'Planetenname', + 'coordinates' => 'Koordinaten', + 'tag' => 'Tag', + 'alliance_name' => 'Allianzname', + 'member' => 'Mitglied', + 'points' => 'Punkte', + 'action' => 'Aktion', + 'apply_for_alliance' => 'Bei dieser Allianz bewerben', + ], + + // ------------------------------------------------------------------------- + // Notes overlay + // ------------------------------------------------------------------------- + + 'notes' => [ + 'no_notes_found' => 'Keine Notizen gefunden', + 'add_note' => 'Notiz hinzufügen', + 'new_note' => 'Neue Notiz', + 'subject_label' => 'Betreff', + 'date_label' => 'Datum', + 'edit_note' => 'Notiz bearbeiten', + 'select_action' => 'Aktion wählen', + 'delete_marked' => 'Markierte löschen', + 'delete_all' => 'Alle löschen', + 'unsaved_warning' => 'Du hast ungespeicherte Änderungen.', + 'save_question' => 'Möchtest du deine Änderungen speichern?', + 'your_subject' => 'Betreff', + 'subject_placeholder' => 'Betreff eingeben...', + 'priority_label' => 'Priorität', + 'priority_important' => 'Wichtig', + 'priority_normal' => 'Normal', + 'priority_unimportant'=> 'Unwichtig', + 'your_message' => 'Nachricht', + 'save_btn' => 'Speichern', + ], + + // ------------------------------------------------------------------------- + // Planet abandon / rename overlay + // ------------------------------------------------------------------------- + + 'planet_abandon' => [ + // Page description + 'description' => 'In diesem Menü kannst du Planetennamen und Monde ändern oder sie vollständig aufgeben.', + + // Rename section + 'rename_heading' => 'Umbenennen', + 'new_planet_name' => 'Neuer Planetenname', + 'new_moon_name' => 'Neuer Mondname', + 'rename_btn' => 'Umbenennen', + + // Tooltips (HTML content) + 'tooltip_rules_title' => 'Regeln', + 'tooltip_rename_planet' => 'Du kannst deinen Planeten hier umbenennen.

Der Planetenname muss zwischen 2 und 20 Zeichen lang sein.
Planetennamen dürfen aus Groß- und Kleinbuchstaben sowie Zahlen bestehen.
Sie dürfen Bindestriche, Unterstriche und Leerzeichen enthalten - diese dürfen jedoch nicht wie folgt platziert werden:
- am Anfang oder Ende des Namens
- direkt nebeneinander
- mehr als dreimal im Namen', + 'tooltip_rename_moon' => 'Du kannst deinen Mond hier umbenennen.

Der Mondname muss zwischen 2 und 20 Zeichen lang sein.
Mondnamen dürfen aus Groß- und Kleinbuchstaben sowie Zahlen bestehen.
Sie dürfen Bindestriche, Unterstriche und Leerzeichen enthalten - diese dürfen jedoch nicht wie folgt platziert werden:
- am Anfang oder Ende des Namens
- direkt nebeneinander
- mehr als dreimal im Namen', + + // Abandon section headings + 'abandon_home_planet' => 'Heimatplanet aufgeben', + 'abandon_moon' => 'Mond aufgeben', + 'abandon_colony' => 'Kolonie aufgeben', + 'abandon_home_planet_btn' => 'Heimatplanet aufgeben', + 'abandon_moon_btn' => 'Mond aufgeben', + 'abandon_colony_btn' => 'Kolonie aufgeben', + + // Abandon warnings + 'home_planet_warning' => 'Wenn du deinen Heimatplaneten aufgibst, wirst du bei deinem nächsten Login sofort zu dem Planeten weitergeleitet, den du als nächstes kolonisiert hast.', + 'items_lost_moon' => 'Wenn du Gegenstände auf einem Mond aktiviert hast, gehen diese verloren, wenn du den Mond aufgibst.', + 'items_lost_planet' => 'Wenn du Gegenstände auf einem Planeten aktiviert hast, gehen diese verloren, wenn du den Planeten aufgibst.', + + // Abandon confirm form + 'confirm_password' => 'Bitte bestätige die Löschung von :type [:coordinates] durch Eingabe deines Passworts', + 'confirm_btn' => 'Bestätigen', + 'type_moon' => 'Mond', + 'type_planet' => 'Planet', + + // Validation messages (JS) + 'validation_min_chars' => 'Nicht genügend Zeichen', + 'validation_pw_min' => 'Das eingegebene Passwort ist zu kurz (min. 4 Zeichen)', + 'validation_pw_max' => 'Das eingegebene Passwort ist zu lang (max. 20 Zeichen)', + 'validation_email' => 'Du musst eine gültige E-Mail-Adresse eingeben!', + 'validation_special' => 'Enthält ungültige Zeichen.', + 'validation_underscore' => 'Dein Name darf nicht mit einem Unterstrich beginnen oder enden.', + 'validation_hyphen' => 'Dein Name darf nicht mit einem Bindestrich beginnen oder enden.', + 'validation_space' => 'Dein Name darf nicht mit einem Leerzeichen beginnen oder enden.', + 'validation_max_underscores' => 'Dein Name darf nicht mehr als 3 Unterstriche enthalten.', + 'validation_max_hyphens' => 'Dein Name darf nicht mehr als 3 Bindestriche enthalten.', + 'validation_max_spaces' => 'Dein Name darf nicht mehr als 3 Leerzeichen enthalten.', + 'validation_consec_underscores' => 'Du darfst nicht zwei oder mehr Unterstriche hintereinander verwenden.', + 'validation_consec_hyphens' => 'Du darfst nicht zwei oder mehr Bindestriche hintereinander verwenden.', + 'validation_consec_spaces' => 'Du darfst nicht zwei oder mehr Leerzeichen hintereinander verwenden.', + + // Controller messages + 'msg_invalid_planet_name' => 'Der neue Planetenname ist ungültig. Bitte versuche es erneut.', + 'msg_invalid_moon_name' => 'Der neue Mondname ist ungültig. Bitte versuche es erneut.', + 'msg_planet_renamed' => 'Planet erfolgreich umbenannt.', + 'msg_moon_renamed' => 'Mond erfolgreich umbenannt.', + 'msg_wrong_password' => 'Falsches Passwort!', + 'msg_confirm_title' => 'Bestätigen', + 'msg_confirm_deletion' => 'Wenn du die Löschung von :type [:coordinates] (:name) bestätigst, werden alle Gebäude, Schiffe und Verteidigungsanlagen auf diesem :type von deinem Konto entfernt. Wenn du Gegenstände auf deinem :type aktiviert hast, gehen diese ebenfalls verloren. Dieser Vorgang kann nicht rückgängig gemacht werden!', + 'msg_reference' => 'Hinweis', + 'msg_abandoned' => ':type wurde erfolgreich aufgegeben!', + 'msg_type_moon' => 'Mond', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Ja', + 'msg_no' => 'Nein', + 'msg_ok' => 'Ok', + ], + + // ------------------------------------------------------------------------- + // AJAX object overlay (object.blade.php) — building/ship/research detail panel + // ------------------------------------------------------------------------- + 'ajax_object' => [ + 'open_techtree' => 'Technologiebaum öffnen', + 'techtree' => 'Technologiebaum', + 'no_requirements' => 'Keine Voraussetzungen', + 'cancel_expansion_confirm' => 'Möchtest du den Ausbau von :name auf Stufe :level abbrechen?', + 'number' => 'Anzahl', + 'level' => 'Stufe', + 'production_duration' => 'Produktionszeit', + 'energy_needed' => 'Energiebedarf', + 'production' => 'Produktion', + 'costs_per_piece' => 'Kosten pro Einheit', + 'required_to_improve' => 'Benötigt zum Ausbau auf Stufe', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'deconstruction_costs' => 'Abrisskosten', + 'ion_technology_bonus' => 'Ionentechnik-Bonus', + 'duration' => 'Dauer', + 'number_label' => 'Menge', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Du befindest dich derzeit im Urlaubsmodus.', + 'tear_down_btn' => 'Abreißen', + 'wrong_character_class' => 'Falsche Charakterklasse!', + 'shipyard_upgrading' => 'Raumschiffswerft wird ausgebaut.', + 'shipyard_busy' => 'Die Raumschiffswerft ist derzeit beschäftigt.', + 'not_enough_fields' => 'Nicht genügend Planetenfelder!', + 'build' => 'Bauen', + 'in_queue' => 'In der Bauliste', + 'improve' => 'Ausbauen', + 'storage_capacity' => 'Lagerkapazität', + 'gain_resources' => 'Rohstoffe erhalten', + 'view_offers' => 'Angebote ansehen', + 'destroy_rockets_desc' => 'Hier kannst du gelagerte Raketen zerstören.', + 'destroy_rockets_btn' => 'Raketen zerstören', + 'more_details' => 'Mehr Details', + 'error' => 'Fehler', + 'commander_queue_info' => 'Du benötigst einen Commander, um die Bauliste zu nutzen. Möchtest du mehr über die Vorteile des Commanders erfahren?', + 'no_rocket_silo_capacity' => 'Nicht genügend Platz im Raketensilo.', + 'detail_now' => 'Details', + 'start_with_dm' => 'Mit Dunkler Materie starten', + 'err_dm_price_too_low' => 'Der Preis in Dunkler Materie ist zu niedrig.', + 'err_resource_limit' => 'Rohstofflimit überschritten.', + 'err_storage_capacity' => 'Nicht genügend Lagerkapazität.', + 'err_no_dark_matter' => 'Nicht genügend Dunkle Materie.', + ], + + // ------------------------------------------------------------------------- + // Build queue widget (building-active, research-active, unit-active) + // ------------------------------------------------------------------------- + 'buildqueue' => [ + 'building_duration' => 'Bauzeit', + 'total_time' => 'Gesamtzeit', + 'complete_tooltip' => 'Diesen Bau sofort mit Dunkler Materie fertigstellen', + 'complete' => 'Jetzt fertigstellen', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Verbleibende Bauzeit mit Dunkler Materie halbieren', + 'halve_tooltip_research' => 'Verbleibende Forschungszeit mit Dunkler Materie halbieren', + 'halve_time' => 'Zeit halbieren', + 'question_complete_unit' => 'Möchtest du diesen Einheitenbau sofort für :dm_cost Dunkle Materie fertigstellen?', + 'question_halve_unit' => 'Möchtest du die Bauzeit um :time_reduction für :dm_cost reduzieren?', + 'question_halve_building' => 'Möchtest du die Bauzeit für :dm_cost halbieren?', + 'question_halve_research' => 'Möchtest du die Forschungszeit für :dm_cost halbieren?', + 'downgrade_to' => 'Rückbau auf', + 'improve_to' => 'Ausbau auf', + 'no_building_idle' => 'Derzeit wird kein Gebäude gebaut.', + 'no_building_idle_tooltip' => 'Klicken, um zur Gebäudeseite zu gelangen.', + 'no_research_idle' => 'Derzeit wird nicht geforscht.', + 'no_research_idle_tooltip' => 'Klicken, um zur Forschungsseite zu gelangen.', + ], + + // ------------------------------------------------------------------------- + // Chat panel (chat/index.blade.php) + // ------------------------------------------------------------------------- + 'chat' => [ + 'buddy_tooltip' => 'Buddy', + 'alliance_tooltip' => 'Allianzmitglied', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status nicht sichtbar', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Allianz: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Noch keine Nachrichten.', + 'submit' => 'Senden', + 'alliance_chat' => 'Allianz-Chat', + 'list_title' => 'Unterhaltungen', + 'player_list' => 'Spieler', + 'buddies' => 'Buddys', + 'no_buddies' => 'Noch keine Buddys.', + 'alliance' => 'Allianz', + 'strangers' => 'Andere Spieler', + 'no_strangers' => 'Keine anderen Spieler.', + 'no_conversations' => 'Noch keine Unterhaltungen.', + ], + + // ------------------------------------------------------------------------- + // Jump gate dialog (jumpgate/dialog.blade.php) + // ------------------------------------------------------------------------- + 'jumpgate' => [ + 'select_target' => 'Ziel auswählen', + 'origin_coordinates' => 'Abflugort', + 'standard_target' => 'Standardziel', + 'target_coordinates' => 'Zielkoordinaten', + 'not_ready' => 'Sprungtor ist nicht bereit.', + 'cooldown_time' => 'Abklingzeit', + 'select_ships' => 'Schiffe auswählen', + 'select_all' => 'Alle auswählen', + 'reset_selection' => 'Auswahl zurücksetzen', + 'jump_btn' => 'Springen', + 'ok_btn' => 'OK', + 'valid_target' => 'Bitte wähle ein gültiges Ziel.', + 'no_ships' => 'Bitte wähle mindestens ein Schiff.', + 'jump_success' => 'Sprung erfolgreich ausgeführt.', + 'jump_error' => 'Sprung fehlgeschlagen.', + 'error_occurred' => 'Ein Fehler ist aufgetreten.', + ], + + // ------------------------------------------------------------------------- + // Server settings overlay (serversettings/overlay.blade.php) + // ------------------------------------------------------------------------- + 'serversettings_overlay' => [ + 'acs_enabled' => 'Allianz-Kampfsystem', + 'dm_bonus' => 'Dunkle-Materie-Bonus:', + 'debris_defense' => 'Trümmer von Verteidigung:', + 'debris_ships' => 'Trümmer von Schiffen:', + 'debris_deuterium' => 'Deuterium in Trümmerfeldern', + 'fleet_deut_reduction'=> 'Flotten-Deuteriumreduktion:', + 'fleet_speed_war' => 'Flottengeschwindigkeit (Krieg):', + 'fleet_speed_holding' => 'Flottengeschwindigkeit (Halten):', + 'fleet_speed_peace' => 'Flottengeschwindigkeit (Frieden):', + 'ignore_empty' => 'Leere Systeme ignorieren', + 'ignore_inactive' => 'Inaktive Systeme ignorieren', + 'num_galaxies' => 'Anzahl der Galaxien:', + 'planet_field_bonus' => 'Planetenfeld-Bonus:', + 'dev_speed' => 'Wirtschaftsgeschwindigkeit:', + 'research_speed' => 'Forschungsgeschwindigkeit:', + 'dm_regen_enabled' => 'Dunkle-Materie-Regeneration', + 'dm_regen_amount' => 'DM-Regenerationsmenge:', + 'dm_regen_period' => 'DM-Regenerationsperiode:', + 'days' => 'Tage', + ], + + // ------------------------------------------------------------------------- + // Alliance depot dialog (alliancedepot/dialog.blade.php) + // ------------------------------------------------------------------------- + 'alliance_depot' => [ + 'description' => 'Das Allianzdepot ermöglicht es verbündeten Flotten im Orbit, sich aufzutanken, während sie deinen Planeten verteidigen. Jede Stufe stellt 10.000 Deuterium pro Stunde bereit.', + 'capacity' => 'Kapazität', + 'no_fleets' => 'Derzeit befinden sich keine verbündeten Flotten im Orbit.', + 'fleet_owner' => 'Flottenbesitzer', + 'ships' => 'Schiffe', + 'hold_time' => 'Haltezeit', + 'extend' => 'Verlängern (Stunden)', + 'supply_cost' => 'Versorgungskosten (Deuterium)', + 'start_supply' => 'Flotte versorgen', + 'please_select_fleet' => 'Bitte wähle eine Flotte aus.', + 'hours_between' => 'Die Stunden müssen zwischen 1 und 32 liegen.', + ], + + // ------------------------------------------------------------------------- + // Admin panel (admin/serversettings.blade.php + admin/developershortcuts.blade.php) + // ------------------------------------------------------------------------- + 'admin' => [ + // Admin-Menüleiste + 'server_admin_label' => 'Serveradministration', + 'masquerading_as' => 'Angemeldet als Benutzer', + 'exit_masquerade' => 'Identitätswechsel beenden', + 'menu_dev_shortcuts' => 'Entwickler-Schnellzugriffe', + 'menu_server_settings' => 'Servereinstellungen', + 'menu_fleet_timing' => 'Flotten-Timing', + 'menu_server_administration' => 'Serververwaltung', + 'menu_rules_legal' => 'Regeln & Impressum', + + // Page title + 'title' => 'Servereinstellungen', + + // Sections + 'section_basic' => 'Grundeinstellungen', + 'section_changes_note' => 'Hinweis: Die meisten Änderungen erfordern einen Serverneustart.', + 'section_income_note' => 'Hinweis: Einkommenswerte werden zur Basisproduktion addiert.', + 'section_new_player' => 'Neuspieler-Einstellungen', + 'section_dm_regen' => 'Dunkle-Materie-Regeneration', + 'section_relocation' => 'Planetenumsiedlung', + 'section_alliance' => 'Allianzeinstellungen', + 'section_battle' => 'Kampfeinstellungen', + 'section_expedition' => 'Expeditionseinstellungen', + 'section_expedition_slots' => 'Expeditionsslots', + 'section_expedition_weights' => 'Expeditionsergebnis-Gewichtungen', + 'section_highscore' => 'Highscore-Einstellungen', + 'section_galaxy' => 'Galaxie-Einstellungen', + + // Basic settings + 'universe_name' => 'Universums-Name', + 'economy_speed' => 'Wirtschaftsgeschwindigkeit', + 'research_speed' => 'Forschungsgeschwindigkeit', + 'fleet_speed_war' => 'Flottengeschwindigkeit (Krieg)', + 'fleet_speed_holding' => 'Flottengeschwindigkeit (Halten)', + 'fleet_speed_peaceful' => 'Flottengeschwindigkeit (Frieden)', + 'planet_fields_bonus' => 'Planetenfelder-Bonus', + + // Income + 'income_metal' => 'Metall-Grundeinkommen', + 'income_crystal' => 'Kristall-Grundeinkommen', + 'income_deuterium' => 'Deuterium-Grundeinkommen', + 'income_energy' => 'Energie-Grundeinkommen', + + // New player + 'registration_planet_amount' => 'Startplaneten', + 'dm_bonus' => 'Dunkle-Materie-Startbonus', + + // DM regeneration + 'dm_regen_description' => 'Wenn aktiviert, erhalten Spieler alle X Tage Dunkle Materie.', + 'dm_regen_enabled' => 'DM-Regeneration aktivieren', + 'dm_regen_amount' => 'DM-Menge pro Periode', + 'dm_regen_period' => 'Regenerationsperiode (Sekunden)', + + // Relocation + 'relocation_cost' => 'Umsiedlungskosten (Dunkle Materie)', + 'relocation_duration' => 'Umsiedlungsdauer (Stunden)', + + // Alliance + 'alliance_cooldown' => 'Allianz-Beitrittsabklingzeit (Tage)', + 'alliance_cooldown_desc' => 'Anzahl der Tage, die ein Spieler nach dem Verlassen einer Allianz warten muss, bevor er einer anderen beitreten kann.', + + // Battle + 'battle_engine' => 'Kampf-Engine', + 'battle_engine_desc' => 'Wähle die Kampf-Engine für Kampfberechnungen.', + 'acs' => 'Allianz-Kampfsystem (ACS)', + 'debris_ships' => 'Trümmer von Schiffen (%)', + 'debris_defense' => 'Trümmer von Verteidigung (%)', + 'debris_deuterium' => 'Deuterium in Trümmerfeldern', + 'moon_chance' => 'Mondentstehungschance (%)', + 'hamill_probability' => 'Hamill-Wahrscheinlichkeit (%)', + + // Wreck field + 'wreck_min_resources' => 'Wrack-Mindestressourcen', + 'wreck_min_resources_desc' => 'Mindestgesamtressourcen in der zerstörten Flotte, damit ein Wrack entsteht.', + 'wreck_min_fleet_pct' => 'Wrack-Mindestflottenprozentsatz (%)', + 'wreck_min_fleet_pct_desc' => 'Mindestprozentsatz der zerstörten Angriffsflotte, damit ein Wrack entsteht.', + 'wreck_lifetime' => 'Wrack-Lebensdauer (Sekunden)', + 'wreck_lifetime_desc' => 'Wie lange ein Wrack bestehen bleibt, bevor es verschwindet.', + 'wreck_repair_max' => 'Wrack max. Reparaturprozentsatz (%)', + 'wreck_repair_max_desc' => 'Maximaler Prozentsatz zerstörter Schiffe, der aus einem Wrack repariert werden kann.', + 'wreck_repair_min' => 'Wrack min. Reparaturprozentsatz (%)', + 'wreck_repair_min_desc' => 'Minimaler Prozentsatz zerstörter Schiffe, der aus einem Wrack repariert werden kann.', + + // Expedition slots + 'expedition_slots_desc' => 'Maximale Anzahl gleichzeitiger Expeditionsflotten.', + 'expedition_bonus_slots' => 'Expeditions-Bonusslots', + 'expedition_multiplier_res' => 'Rohstoff-Multiplikator', + 'expedition_multiplier_ships' => 'Schiffe-Multiplikator', + 'expedition_multiplier_dm' => 'Dunkle-Materie-Multiplikator', + 'expedition_multiplier_items' => 'Gegenstände-Multiplikator', + + // Expedition weights + 'expedition_weights_desc' => 'Relative Wahrscheinlichkeitsgewichtungen für Expeditionsergebnisse. Höhere Werte erhöhen die Wahrscheinlichkeit.', + 'expedition_weights_defaults' => 'Auf Standardwerte zurücksetzen', + 'expedition_weights_values' => 'Aktuelle Gewichtungen', + 'weight_ships' => 'Schiffe gefunden', + 'weight_resources' => 'Rohstoffe gefunden', + 'weight_delay' => 'Verzögerung', + 'weight_speedup' => 'Beschleunigung', + 'weight_nothing' => 'Nichts', + 'weight_black_hole' => 'Schwarzes Loch', + 'weight_pirates' => 'Piraten', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dunkle Materie', + 'weight_merchant' => 'Händler', + 'weight_items' => 'Gegenstände', + + // Highscore + 'highscore_admin_visible' => 'Admin im Highscore anzeigen', + 'highscore_admin_visible_desc' => 'Wenn aktiviert, erscheinen Admin-Konten im Highscore.', + + // Galaxy + 'galaxy_ignore_empty' => 'Leere Systeme in Galaxieansicht ignorieren', + 'galaxy_ignore_inactive' => 'Inaktive Systeme in Galaxieansicht ignorieren', + 'galaxy_count' => 'Anzahl der Galaxien', + + // Save + 'save' => 'Einstellungen speichern', + + // Developer shortcuts + 'dev_title' => 'Entwicklertools', + 'dev_masquerade' => 'Als Benutzer maskieren', + 'dev_username' => 'Benutzername', + 'dev_username_placeholder' => 'Benutzername eingeben...', + 'dev_masquerade_btn' => 'Maskieren', + 'dev_update_planet' => 'Planetenressourcen aktualisieren', + 'dev_set_mines' => 'Minen setzen (max)', + 'dev_set_storages' => 'Speicher setzen (max)', + 'dev_set_shipyard' => 'Werft setzen (max)', + 'dev_set_research' => 'Forschung setzen (max)', + 'dev_add_units' => 'Einheiten hinzufügen', + 'dev_units_amount' => 'Menge', + 'dev_light_fighter' => 'Leichte Jäger', + 'dev_set_building' => 'Gebäudestufe setzen', + 'dev_level_to_set' => 'Stufe', + 'dev_set_research_level' => 'Forschungsstufe setzen', + 'dev_class_settings' => 'Charakterklasse', + 'dev_disable_free_class' => 'Kostenlose Klassenwahl deaktivieren', + 'dev_enable_free_class' => 'Kostenlose Klassenwahl aktivieren', + 'dev_reset_class' => 'Klasse zurücksetzen', + 'dev_goto_class' => 'Zur Klassenseite', + 'dev_reset_planet' => 'Planet zurücksetzen', + 'dev_reset_buildings' => 'Gebäude zurücksetzen', + 'dev_reset_research' => 'Forschung zurücksetzen', + 'dev_reset_units' => 'Einheiten zurücksetzen', + 'dev_reset_resources' => 'Rohstoffe zurücksetzen', + 'dev_add_resources' => 'Rohstoffe hinzufügen', + 'dev_resources_desc' => 'Maximale Rohstoffe zum aktuellen Planeten hinzufügen.', + 'dev_coordinates' => 'Koordinaten', + 'dev_galaxy' => 'Galaxie', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Rohstoffe', + 'dev_update_resources_planet' => 'Planetenressourcen aktualisieren', + 'dev_update_resources_moon' => 'Mondressourcen aktualisieren', + 'dev_create_planet_moon' => 'Planet / Mond erstellen', + 'dev_moon_size' => 'Mondgröße', + 'dev_debris_amount' => 'Trümmermenge', + 'dev_x_factor' => 'X-Faktor', + 'dev_create_planet' => 'Planet erstellen', + 'dev_create_moon' => 'Mond erstellen', + 'dev_delete_planet' => 'Planet löschen', + 'dev_delete_moon' => 'Mond löschen', + 'dev_create_debris' => 'Trümmerfeld erstellen', + 'dev_debris_resources_label' => 'Rohstoffe im Trümmerfeld', + 'dev_create_debris_btn' => 'Trümmerfeld erstellen', + 'dev_delete_debris_btn' => 'Trümmerfeld löschen', + 'dev_quick_shortcut_desc' => 'Schnelle Shortcuts für Entwicklung und Tests.', + 'dev_create_expedition_debris' => 'Expeditions-Trümmerfeld erstellen', + 'dev_add_dm' => 'Dunkle Materie hinzufügen', + 'dev_dm_desc' => 'Dunkle Materie zum aktuellen Spielerkonto hinzufügen.', + 'dev_dm_amount' => 'Menge', + 'dev_update_dm' => 'Dunkle Materie hinzufügen', + ], + + // ------------------------------------------------------------------------- + // Character class selection page + // ------------------------------------------------------------------------- + + 'characterclass' => [ + 'page_title' => 'Klassenauswahl', + 'choose_your_class' => 'Wähle deine Klasse', + 'choose_description' => 'Wähle eine Klasse, um zusätzliche Vorteile zu erhalten. Du kannst deine Klasse im Klassenauswahl-Bereich oben rechts ändern.', + 'select_for_free' => 'Freies Aktivieren', + 'buy_for' => 'Kaufen für', + 'deactivate' => 'Deaktivieren', + 'confirm' => 'Bestätigen', + 'cancel' => 'Abbrechen', + 'select_title' => 'Charakterklasse auswählen', + 'deactivate_title' => 'Charakterklasse deaktivieren', + 'activated_free_msg' => 'Möchtest du die Klasse :className kostenlos aktivieren?', + 'activated_paid_msg' => 'Möchtest du die Klasse :className für :price Dunkle Materie aktivieren? Dabei verlierst du deine aktuelle Klasse.', + 'deactivate_confirm_msg' => 'Möchtest du deine Charakterklasse wirklich deaktivieren? Zur Reaktivierung werden :price Dunkle Materie benötigt.', + 'success_selected' => 'Charakterklasse erfolgreich ausgewählt!', + 'success_deactivated' => 'Charakterklasse erfolgreich deaktiviert!', + 'not_enough_dm_title' => 'Nicht genügend Dunkle Materie', + 'not_enough_dm_msg' => 'Nicht genügend Dunkle Materie verfügbar! Möchtest du jetzt welche kaufen?', + 'buy_dm' => 'Dunkle Materie kaufen', + 'error_generic' => 'Ein Fehler ist aufgetreten. Bitte versuche es erneut.', + ], + + // ------------------------------------------------------------------------- + // Rewards page + // ------------------------------------------------------------------------- + + 'rewards' => [ + 'page_title' => 'Belohnungen', + 'hint_tooltip' => 'Belohnungen werden jeden Tag versendet und können manuell eingesammelt werden. Ab dem 7. Tag werden keine weiteren Belohnungen mehr versendet. Die erste Belohnung gibt es am 2. Tag nach der Registrierung.', + 'new_awards' => 'Neue Auszeichnungen', + 'not_yet_reached' => 'Noch nicht erreichte Auszeichnungen', + 'not_fulfilled' => 'Nicht erfüllt', + 'collected_awards' => 'Eingesammelte Auszeichnungen', + 'claim' => 'Einsammeln', + ], + + // ------------------------------------------------------------------------- + // Phalanx scan overlay + // ------------------------------------------------------------------------- + + 'phalanx' => [ + 'no_movements' => 'Keine Flottenbewegungen an dieser Position erkannt.', + 'fleet_details' => 'Flottendetails', + 'ships' => 'Schiffe', + 'loading' => 'Laden...', + 'time_label' => 'Zeit', + 'speed_label' => 'Geschwindigkeit', + ], + + // ------------------------------------------------------------------------- + // Wreckage / Space Dock (facilities page) + // ------------------------------------------------------------------------- + + 'wreckage' => [ + 'no_wreckage' => 'An dieser Position befindet sich kein Wrack.', + 'burns_up_in' => 'Wrack verglüht in:', + 'leave_to_burn' => 'Verglühen lassen', + 'leave_confirm' => 'Das Wrack wird in die Atmosphäre des Planeten eintreten und verglühen. Bist du sicher?', + 'repair_time' => 'Reparaturzeit:', + 'ships_being_repaired' => 'Schiffe werden repariert:', + 'repair_time_remaining'=> 'Verbleibende Reparaturzeit:', + 'no_ship_data' => 'Keine Schiffsdaten verfügbar', + 'collect' => 'Einsammeln', + 'start_repairs' => 'Reparatur starten', + 'err_network_start' => 'Netzwerkfehler beim Starten der Reparatur', + 'err_network_complete' => 'Netzwerkfehler beim Abschließen der Reparatur', + 'err_network_collect' => 'Netzwerkfehler beim Einsammeln der Schiffe', + 'err_network_burn' => 'Netzwerkfehler beim Verglühen des Wracks', + 'err_burn_up' => 'Fehler beim Verglühen des Wracks', + 'wreckage_label' => 'Wrack', + 'repairs_started' => 'Reparatur erfolgreich gestartet!', + 'repairs_completed' => 'Reparatur abgeschlossen und Schiffe erfolgreich eingesammelt!', + 'ships_back_service' => 'Alle Schiffe wurden wieder in Dienst gestellt', + 'wreck_burned' => 'Wrack erfolgreich verglüht!', + 'err_start_repairs' => 'Fehler beim Starten der Reparatur', + 'err_complete_repairs' => 'Fehler beim Abschließen der Reparatur', + 'err_collect_ships' => 'Fehler beim Einsammeln der Schiffe', + 'err_burn_wreck' => 'Fehler beim Verglühen des Wracks', + 'can_be_repaired' => 'Wracks können im Raumdock repariert werden.', + 'collect_back_service' => 'Bereits reparierte Schiffe wieder in Dienst stellen', + 'auto_return_service' => 'Deine letzten Schiffe werden automatisch am in Dienst gestellt', + 'no_ships_for_repair' => 'Keine Schiffe zur Reparatur verfügbar', + 'repairable_ships' => 'Reparierbare Schiffe:', + 'repaired_ships' => 'Reparierte Schiffe:', + 'ships_count' => 'Schiffe', + 'details' => 'Details', + 'tooltip_late_added' => 'Während laufender Reparaturen hinzugefügte Schiffe können nicht manuell eingesammelt werden. Du musst warten, bis alle Reparaturen automatisch abgeschlossen sind.', + 'tooltip_in_progress' => 'Reparaturen sind noch im Gange. Verwende das Detail-Fenster für teilweises Einsammeln.', + 'tooltip_no_repaired' => 'Noch keine Schiffe repariert', + 'tooltip_must_complete'=> 'Reparaturen müssen abgeschlossen sein, um Schiffe von hier einzusammeln.', + 'burn_confirm_title' => 'Verglühen lassen', + 'burn_confirm_msg' => 'Das Wrack wird in die Atmosphäre des Planeten eintreten und verglühen. Danach ist eine Reparatur nicht mehr möglich. Bist du sicher, dass du das Wrack verglühen lassen möchtest?', + 'burn_confirm_yes' => 'Ja', + 'burn_confirm_no' => 'Nein', + ], + + // ------------------------------------------------------------------------- + // Fleet template labels (fleet/index) + // ------------------------------------------------------------------------- + + 'fleet_templates' => [ + 'name_col' => 'Name', + 'actions_col' => 'Aktionen', + 'template_name_label' => 'Name', + 'delete_tooltip' => 'Vorlage/Eingaben löschen', + 'save_tooltip' => 'Vorlage speichern', + 'err_name_required' => 'Vorlagenname ist erforderlich.', + 'err_need_ships' => 'Vorlage muss mindestens ein Schiff enthalten.', + 'err_not_found' => 'Vorlage nicht gefunden.', + 'err_max_reached' => 'Maximale Anzahl an Vorlagen erreicht (10).', + 'saved_success' => 'Vorlage erfolgreich gespeichert.', + 'deleted_success' => 'Vorlage erfolgreich gelöscht.', + ], + + // ------------------------------------------------------------------------- + // Fleet events (eventlist, eventrow) + // ------------------------------------------------------------------------- + + 'fleet_events' => [ + 'events' => 'Ereignisse', + 'recall_title' => 'Zurückrufen', + 'recall_fleet' => 'Flotte zurückrufen', + ], +]; diff --git a/resources/lang/de/t_layout.php b/resources/lang/de/t_layout.php new file mode 100644 index 000000000..f74f1df56 --- /dev/null +++ b/resources/lang/de/t_layout.php @@ -0,0 +1,5 @@ + 'Spieler', +]; diff --git a/resources/lang/de/t_merchant.php b/resources/lang/de/t_merchant.php new file mode 100644 index 000000000..14729cd2f --- /dev/null +++ b/resources/lang/de/t_merchant.php @@ -0,0 +1,156 @@ + 'Freie Lagerkapazität', + 'being_sold' => 'Wird verkauft', + 'get_new_exchange_rate' => 'Neuen Wechselkurs erhalten!', + 'exchange_maximum_amount' => 'Maximale Menge tauschen', + 'trader_delivery_notice' => 'Ein Händler liefert nur so viele Rohstoffe, wie freie Lagerkapazität vorhanden ist.', + 'trade_resources' => 'Rohstoffe tauschen!', + 'new_exchange_rate' => 'Neuer Wechselkurs', + 'no_merchant_available' => 'Kein Händler verfügbar.', + 'no_merchant_available_h2' => 'Kein Händler verfügbar', + 'please_call_merchant' => 'Bitte rufe einen Händler von der Rohstoffbörse.', + 'back_to_resource_market' => 'Zurück zur Rohstoffbörse', + 'please_select_resource' => 'Bitte wähle einen Rohstoff zum Empfangen aus.', + 'not_enough_resources' => 'Du hast nicht genügend Rohstoffe zum Tauschen.', + 'trade_completed_success' => 'Handel erfolgreich abgeschlossen!', + 'trade_failed' => 'Handel fehlgeschlagen.', + 'error_retry' => 'Ein Fehler ist aufgetreten. Bitte versuche es erneut.', + 'new_rate_confirmation' => 'Möchtest du einen neuen Wechselkurs für 3.500 Dunkle Materie erhalten? Dies ersetzt deinen aktuellen Händler.', + 'merchant_called_success' => 'Neuer Händler erfolgreich gerufen!', + 'failed_to_call' => 'Händler konnte nicht gerufen werden.', + 'trader_buying' => 'Ein Händler kauft hier', + 'sell_metal_tooltip' => 'Metall|Verkaufe dein Metall und erhalte Kristall oder Deuterium.

Kosten: 3.500 Dunkle Materie

.', + 'sell_crystal_tooltip' => 'Kristall|Verkaufe dein Kristall und erhalte Metall oder Deuterium.

Kosten: 3.500 Dunkle Materie

.', + 'sell_deuterium_tooltip' => 'Deuterium|Verkaufe dein Deuterium und erhalte Metall oder Kristall.

Kosten: 3.500 Dunkle Materie

.', + 'insufficient_dm_call' => 'Nicht genügend Dunkle Materie. Du benötigst :cost Dunkle Materie, um einen Händler zu rufen.', + 'merchant' => 'Händler', + 'merchant_calls' => 'Händlerrufe', + 'available_this_week' => 'Diese Woche verfügbar', + 'includes_expedition_bonus' => 'Beinhaltet Expeditions-Händlerbonus', + 'metal_merchant' => 'Metallhändler', + 'crystal_merchant' => 'Kristallhändler', + 'deuterium_merchant' => 'Deuteriumhändler', + 'auctioneer' => 'Auktionator', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Demnächst', + + // Resource Market + 'trade_metal_desc' => 'Tausche Metall gegen Kristall oder Deuterium', + 'trade_crystal_desc' => 'Tausche Kristall gegen Metall oder Deuterium', + 'trade_deuterium_desc' => 'Tausche Deuterium gegen Metall oder Kristall', + 'resource_market' => 'Rohstoffbörse', + 'back' => 'Zurück', + 'call_merchant_desc' => 'Rufe einen :type-Händler, um deine :resource gegen andere Rohstoffe zu tauschen.', + 'merchant_fee_warning' => 'Der Händler bietet ungünstige Wechselkurse (inklusive Händlergebühr), ermöglicht aber einen schnellen Tausch überschüssiger Rohstoffe.', + 'remaining_calls_this_week' => 'Verbleibende Rufe diese Woche', + 'call_merchant_title' => 'Händler rufen', + 'call_merchant' => 'Händler rufen', + 'no_calls_remaining' => 'Du hast diese Woche keine Händlerrufe mehr übrig.', + 'merchant_trade_rates' => 'Händler-Wechselkurse', + 'exchange_resource_desc' => 'Tausche deine :resource zu folgenden Kursen gegen andere Rohstoffe:', + 'exchange_rate' => 'Wechselkurs', + 'amount_to_trade' => 'Menge an :resource zum Tauschen:', + 'trade_title' => 'Tauschen', + 'trade' => 'tauschen', + 'dismiss_merchant' => 'Händler entlassen', + 'merchant_leave_notice' => '(Der Händler verlässt dich nach einem Handel oder bei Entlassung)', + 'calling' => 'Rufe...', + 'calling_merchant' => 'Händler wird gerufen...', + 'error_occurred' => 'Ein Fehler ist aufgetreten', + 'enter_valid_amount' => 'Bitte gib eine gültige Menge ein', + 'trade_confirmation' => ':give :giveType gegen :receive :receiveType tauschen?', + 'trading' => 'Tausche...', + 'trade_successful' => 'Handel erfolgreich!', + 'traded_resources' => ':given gegen :received getauscht', + 'dismiss_confirmation' => 'Bist du sicher, dass du den Händler entlassen möchtest?', + 'you_will_receive' => 'Du erhältst', + 'exchange_resources_desc' => 'Hier kannst du Rohstoffe gegen andere Rohstoffe tauschen.', + 'auctioneer_desc' => 'Hier werden täglich Gegenstände angeboten, die mit Rohstoffen erworben werden können.', + 'import_export_desc' => 'Hier werden täglich Container mit unbekanntem Inhalt gegen Rohstoffe verkauft.', + 'exchange_resources' => 'Rohstoffe tauschen', + 'exchange_your_resources' => 'Tausche deine Rohstoffe.', + 'step_one_exchange' => '1. Tausche deine Rohstoffe.', + 'step_two_call' => '2. Händler rufen', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Verkaufe dein Metall und erhalte Kristall oder Deuterium.', + 'sell_crystal_desc' => 'Verkaufe dein Kristall und erhalte Metall oder Deuterium.', + 'sell_deuterium_desc' => 'Verkaufe dein Deuterium und erhalte Metall oder Kristall.', + 'costs' => 'Kosten:', + 'already_paid' => 'Bereits bezahlt', + 'dark_matter' => 'Dunkle Materie', + 'per_call' => 'pro Ruf', + 'trade_tooltip' => 'Tauschen|Tausche deine Rohstoffe zum vereinbarten Preis', + + // Get more resources (TODO: Not yet implemented) + 'get_more_resources' => 'Mehr Rohstoffe erhalten', + 'buy_daily_production' => 'Kaufe eine Tagesproduktion direkt vom Händler', + 'daily_production_desc' => 'Hier kannst du die Rohstoffspeicher deiner Planeten direkt mit bis zu einer Tagesproduktion auffüllen lassen.', + 'notices' => 'Hinweise:', + 'notice_max_production' => 'Dir wird standardmäßig maximal eine vollständige Tagesproduktion angeboten, die der Gesamtproduktion aller deiner Planeten entspricht.', + 'notice_min_amount' => 'Wenn deine Tagesproduktion eines Rohstoffs weniger als 10000 beträgt, wird dir mindestens diese Menge angeboten.', + 'notice_storage_capacity' => 'Du musst auf dem aktiven Planeten oder Mond genügend freie Lagerkapazität für die gekauften Rohstoffe haben. Andernfalls gehen die überschüssigen Rohstoffe verloren.', + + // Scrap Merchant + 'scrap_merchant' => 'Schrotthändler', + 'scrap_merchant_desc' => 'Der Schrotthändler nimmt gebrauchte Schiffe und Verteidigungsanlagen an.', + 'scrap_rules' => 'Regeln|Normalerweise zahlt der Schrotthändler 35% der Baukosten von Schiffen und Verteidigungsanlagen zurück. Du kannst jedoch nur so viele Rohstoffe zurückerhalten, wie Platz in deinem Lager vorhanden ist.

Mit Hilfe von Dunkler Materie kannst du nachverhandeln. Dabei erhöht sich der Prozentsatz der Baukosten, den der Schrotthändler dir zahlt, um 5 - 14%. Jede Verhandlungsrunde kostet 2.000 Dunkle Materie mehr als die vorherige. Der Schrotthändler zahlt maximal 75% der Baukosten aus.', + 'offer' => 'Angebot', + 'scrap_merchant_quote' => 'Ein besseres Angebot bekommst du in keiner anderen Galaxie.', + 'bargain' => 'Verhandeln', + 'objects_to_be_scrapped' => 'Objekte zum Verschrotten', + 'ships' => 'Schiffe', + 'defensive_structures' => 'Verteidigungsanlagen', + 'no_defensive_structures' => 'Keine Verteidigungsanlagen verfügbar', + 'select_all' => 'Alle auswählen', + 'reset_choice' => 'Auswahl zurücksetzen', + 'scrap' => 'Verschrotten', + 'select_items_to_scrap' => 'Bitte wähle Objekte zum Verschrotten aus.', + 'scrap_confirmation' => 'Möchtest du die folgenden Schiffe/Verteidigungsanlagen wirklich verschrotten?', + 'yes' => 'ja', + 'no' => 'Nein', + 'unknown_item' => 'Unbekanntes Objekt', + 'offer_at_maximum' => 'Das Angebot ist bereits am Maximum!', + 'insufficient_dark_matter_bargain' => 'Nicht genügend Dunkle Materie!', + 'not_enough_dark_matter' => 'Nicht genügend Dunkle Materie verfügbar!', + 'negotiation_successful' => 'Verhandlung erfolgreich!', + + // Scrap Merchant Random Messages (returned from server) + 'scrap_message_1' => 'Okay, danke, tschüss, der Nächste!', + 'scrap_message_2' => 'Geschäfte mit dir werden mich noch ruinieren!', + 'scrap_message_3' => 'Ein paar Prozent mehr wären drin gewesen, wenn da nicht die Einschusslöcher wären.', + + // Error Messages + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nicht genügend :item verfügbar.', + 'storage_insufficient' => 'Der Platz im Lager war nicht ausreichend, daher wurde die Anzahl von :item auf :amount reduziert', + 'no_storage_space' => 'Kein Lagerplatz zum Verschrotten verfügbar.', + 'no_items_selected' => 'Keine Objekte ausgewählt.', + 'offer_at_maximum' => 'Angebot ist bereits am Maximum (75%).', + 'insufficient_dark_matter' => 'Nicht genügend Dunkle Materie.', + ], + 'trade' => [ + 'no_active_merchant' => 'Kein aktiver Händler. Bitte rufe zuerst einen Händler.', + 'merchant_type_mismatch' => 'Ungültiger Handel: Händlertyp stimmt nicht überein.', + 'invalid_exchange_rate' => 'Ungültiger Wechselkurs.', + 'insufficient_dark_matter' => 'Nicht genügend Dunkle Materie. Du benötigst :cost Dunkle Materie, um einen Händler zu rufen.', + 'invalid_resource_type' => 'Ungültiger Rohstofftyp.', + 'not_enough_resource' => 'Nicht genügend :resource verfügbar. Du hast :have, benötigst aber :need.', + 'not_enough_storage' => 'Nicht genügend Lagerkapazität für :resource. Du benötigst :need Kapazität, hast aber nur :have.', + 'storage_full' => 'Lager für :resource ist voll. Handel kann nicht abgeschlossen werden.', + 'execution_failed' => 'Handelsausführung fehlgeschlagen: :error', + ], + ], + + // Success Messages + 'success' => [ + 'merchant_dismissed' => 'Händler entlassen.', + 'merchant_called' => 'Händler erfolgreich gerufen.', + 'trade_completed' => 'Handel erfolgreich abgeschlossen.', + ], +]; diff --git a/resources/lang/de/t_messages.php b/resources/lang/de/t_messages.php new file mode 100644 index 000000000..579b074ad --- /dev/null +++ b/resources/lang/de/t_messages.php @@ -0,0 +1,481 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Willkommen bei OGameX!', + 'body' => 'Grüße, Imperator :player! + +Herzlichen Glückwunsch zum Beginn deiner ruhmreichen Karriere. Ich werde hier sein, um dich durch deine ersten Schritte zu führen. + +Auf der linken Seite siehst du das Menü, mit dem du dein galaktisches Imperium überwachen und regieren kannst. + +Du hast bereits die Übersicht gesehen. Unter Rohstoffe und Anlagen kannst du Gebäude errichten, um dein Imperium auszubauen. Beginne mit dem Bau eines Solarkraftwerks, um Energie für deine Minen zu gewinnen. + +Baue dann deine Metallmine und Kristallmine aus, um lebenswichtige Rohstoffe zu produzieren. Ansonsten schau dich einfach selbst um. Du wirst dich bestimmt schnell zurechtfinden. + +Weitere Hilfe, Tipps und Taktiken findest du hier: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Spielsupport + +Aktuelle Ankündigungen und Änderungen am Spiel findest du nur in den Foren. + + +Jetzt bist du bereit für die Zukunft. Viel Glück! + +Diese Nachricht wird in 7 Tagen gelöscht.', + ], + + // ------------------------ + 'return_of_fleet_with_resources' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Rückkehr einer Flotte', + 'body' => 'Deine Flotte kehrt von :from nach :to zurück und hat ihre Güter geliefert: + +Metall: :metal +Kristall: :crystal +Deuterium: :deuterium', + ], + + // ------------------------ + 'return_of_fleet' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Rückkehr einer Flotte', + 'body' => 'Deine Flotte kehrt von :from nach :to zurück. + +Die Flotte liefert keine Güter.', + ], + + // ------------------------ + 'fleet_deployment_with_resources' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Rückkehr einer Flotte', + 'body' => 'Eine deiner Flotten von :from hat :to erreicht und ihre Güter geliefert: + +Metall: :metal +Kristall: :crystal +Deuterium: :deuterium', + ], + + // ------------------------ + 'fleet_deployment' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Rückkehr einer Flotte', + 'body' => 'Eine deiner Flotten von :from hat :to erreicht. Die Flotte liefert keine Güter.', + ], + + // ------------------------ + 'transport_arrived' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Ankunft auf einem Planeten', + 'body' => 'Deine Flotte von :from erreicht :to und liefert ihre Güter: +Metall: :metal Kristall: :crystal Deuterium: :deuterium', + ], + + // ------------------------ + 'transport_received' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Eingehende Flotte', + 'body' => 'Eine eingehende Flotte von :from hat deinen Planeten :to erreicht und ihre Güter geliefert: +Metall: :metal Kristall: :crystal Deuterium: :deuterium', + ], + + // ------------------------ + 'acs_defend_arrival_host' => [ + 'from' => 'Weltraumüberwachung', + 'subject' => 'Flotte hält an', + 'body' => 'Eine Flotte ist bei :to angekommen.', + ], + + // ------------------------ + 'acs_defend_arrival_sender' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Flotte hält an', + 'body' => 'Eine Flotte ist bei :to angekommen.', + ], + + // ------------------------ + 'colony_established' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Siedlungsbericht', + 'body' => 'Die Flotte hat die zugewiesenen Koordinaten :coordinates erreicht, dort einen neuen Planeten gefunden und beginnt sofort mit dessen Erschließung.', + ], + + // ------------------------ + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Siedler', + 'subject' => 'Siedlungsbericht', + 'body' => 'Die Flotte hat die zugewiesenen Koordinaten :coordinates erreicht und festgestellt, dass der Planet zur Kolonisation geeignet ist. Kurz nach Beginn der Erschließung des Planeten stellen die Kolonisten fest, dass ihre Kenntnisse in Astrophysik nicht ausreichen, um die Kolonisation eines neuen Planeten abzuschließen.', + ], + + // ------------------------ + 'espionage_report' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Spionagebericht von :planet', + ], + + // ------------------------ + 'espionage_detected' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Spionagebericht von Planet :planet', + 'body' => "Eine fremde Flotte vom Planeten :planet (:attacker_name) wurde in der Nähe deines Planeten gesichtet\n:defender\nGegenspionagewahrscheinlichkeit: :chance%", + ], + + // ------------------------ + 'battle_report' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Kampfbericht :planet', + ], + + // ------------------------ + 'fleet_lost_contact' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Kontakt zur angreifenden Flotte wurde verloren. :coordinates', + 'body' => '(Das bedeutet, sie wurde in der ersten Runde zerstört.)', + ], + + // ------------------------ + 'debris_field_harvest' => [ + 'from' => 'Flotte', + 'subject' => 'Abbaubericht vom TF bei :coordinates', + 'body' => 'Deine :ship_name (:ship_amount Schiffe) haben eine Gesamtladekapazität von :storage_capacity. Beim Ziel :to schweben :metal Metall, :crystal Kristall und :deuterium Deuterium im All. Du hast :harvested_metal Metall, :harvested_crystal Kristall und :harvested_deuterium Deuterium geerntet.', + ], + + // ------------------------ + // Expedition generic message parts + 'expedition_resources_captured' => ':resource_type :resource_amount wurden erbeutet.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dunkle Materie)', + 'expedition_units_captured' => 'Folgende Schiffe sind nun Teil der Flotte:', + + 'expedition_unexplored_statement' => 'Eintrag aus dem Logbuch des Kommunikationsoffiziers: Es scheint, als wäre dieser Teil des Universums noch nicht erforscht worden.', + + // Expedition Failed + 'expedition_failed' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Aufgrund eines Ausfalls in den Zentralcomputern des Flaggschiffs musste die Expeditionsmission abgebrochen werden. Leider kehrt die Flotte aufgrund des Computerfehlers mit leeren Händen nach Hause zurück.', + '2' => 'Deine Expedition geriet beinahe in das Gravitationsfeld eines Neutronensterns und brauchte einige Zeit, um sich zu befreien. Dabei wurde viel Deuterium verbraucht und die Expeditionsflotte musste ohne Ergebnis zurückkehren.', + '3' => 'Aus unbekannten Gründen ging der Sprung der Expedition völlig daneben. Sie landete fast im Herzen einer Sonne. Glücklicherweise landete sie in einem bekannten System, aber der Rücksprung wird länger dauern als gedacht.', + '4' => 'Ein Ausfall im Reaktorkern des Flaggschiffs zerstörte beinahe die gesamte Expeditionsflotte. Glücklicherweise waren die Techniker mehr als kompetent und konnten das Schlimmste verhindern. Die Reparaturen nahmen einige Zeit in Anspruch und zwangen die Expedition zur Rückkehr, ohne ihr Ziel erreicht zu haben.', + '5' => 'Ein Lebewesen aus reiner Energie kam an Bord und versetzte alle Expeditionsmitglieder in eine seltsame Trance, sodass sie nur noch auf die hypnotisierenden Muster auf den Computerbildschirmen starrten. Als die meisten endlich aus dem hypnoseartigen Zustand erwachten, musste die Expeditionsmission abgebrochen werden, da sie viel zu wenig Deuterium hatten.', + '6' => 'Das neue Navigationsmodul ist noch fehlerhaft. Der Sprung der Expedition führte nicht nur in die falsche Richtung, sondern verbrauchte auch den gesamten Deuterium-Treibstoff. Glücklicherweise brachte der Sprung die Flotte in die Nähe des Mondes des Abflugplaneten. Etwas enttäuscht kehrt die Expedition nun ohne Antrieb zurück. Die Rückreise wird länger dauern als erwartet.', + '7' => 'Deine Expedition hat die unendliche Leere des Weltraums kennengelernt. Es gab nicht einmal einen kleinen Asteroiden oder eine Strahlung oder ein Partikel, die diese Expedition interessant hätten machen können.', + '8' => 'Nun, jetzt wissen wir, dass diese roten Anomalien der Klasse 5 nicht nur chaotische Auswirkungen auf die Navigationssysteme der Schiffe haben, sondern auch massive Halluzinationen bei der Besatzung auslösen. Die Expedition brachte nichts mit zurück.', + '9' => 'Deine Expedition hat wunderschöne Bilder einer Supernova gemacht. Von der Expedition konnten keine neuen Erkenntnisse gewonnen werden, aber zumindest besteht eine gute Chance, den Wettbewerb "Bestes Bild des Universums" in der nächsten Ausgabe des OGame-Magazins zu gewinnen.', + '10' => 'Deine Expeditionsflotte folgte eine Weile seltsamen Signalen. Am Ende stellte sich heraus, dass diese Signale von einer alten Sonde gesendet wurden, die vor Generationen ausgesandt wurde, um fremde Spezies zu begrüßen. Die Sonde wurde geborgen und einige Museen deines Heimatplaneten haben bereits ihr Interesse bekundet.', + '11' => 'Trotz der anfänglich sehr vielversprechenden Scans dieses Sektors kehrten wir leider mit leeren Händen zurück.', + '12' => 'Außer einigen sonderbaren, kleinen Haustieren von einem unbekannten Sumpfplaneten bringt diese Expedition nichts Aufregendes von der Reise zurück.', + '13' => 'Das Flaggschiff der Expedition kollidierte mit einem fremden Schiff, das ohne Vorwarnung in die Flotte sprang. Das fremde Schiff explodierte und der Schaden am Flaggschiff war erheblich. Die Expedition kann unter diesen Umständen nicht fortgesetzt werden, daher wird die Flotte den Rückweg antreten, sobald die notwendigen Reparaturen durchgeführt wurden.', + '14' => 'Unser Expeditionsteam stieß auf eine seltsame Kolonie, die vor Äonen verlassen wurde. Nach der Landung begann unsere Besatzung an hohem Fieber zu leiden, verursacht durch ein außerirdisches Virus. Es wurde festgestellt, dass dieses Virus die gesamte Zivilisation auf dem Planeten ausgelöscht hat. Unser Expeditionsteam ist auf dem Heimweg, um die erkrankten Besatzungsmitglieder zu behandeln. Leider mussten wir die Mission abbrechen und kehren mit leeren Händen zurück.', + '15' => 'Ein seltsamer Computervirus griff das Navigationssystem kurz nach dem Verlassen unseres Heimatsystems an. Dies führte dazu, dass die Expeditionsflotte im Kreis flog. Unnötig zu sagen, dass die Expedition nicht wirklich erfolgreich war.', + ], + ], + + // Gain Resources + 'expedition_gain_resources' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Auf einem isolierten Planetoiden fanden wir einige leicht zugängliche Rohstofffelder und konnten erfolgreich Rohstoffe abbauen.', + '2' => 'Deine Expedition entdeckte einen kleinen Asteroiden, von dem einige Rohstoffe abgebaut werden konnten.', + '3' => 'Deine Expedition fand einen antiken, voll beladenen, aber verlassenen Frachterkonvoi. Einige der Rohstoffe konnten geborgen werden.', + '4' => 'Deine Expeditionsflotte meldet die Entdeckung eines riesigen außerirdischen Schiffswracks. Sie konnten zwar nichts von deren Technologien lernen, aber das Schiff in seine Hauptbestandteile zerlegen und einige nützliche Rohstoffe daraus gewinnen.', + '5' => 'Auf einem kleinen Mond mit eigener Atmosphäre fand deine Expedition riesige Rohstofflager. Die Mannschaft am Boden versucht, diesen natürlichen Schatz zu heben und zu verladen.', + '6' => 'Mineraliengürtel um einen unbekannten Planeten enthielten unzählige Rohstoffe. Die Expeditionsschiffe kehren zurück und ihre Lager sind voll!', + ], + ], + + // Gain Dark Matter + 'expedition_gain_dark_matter' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Die Expedition folgte seltsamen Signalen zu einem Asteroiden. Im Kern des Asteroiden wurde eine kleine Menge Dunkler Materie gefunden. Der Asteroid wurde mitgenommen und die Forscher versuchen, die Dunkle Materie zu extrahieren.', + '2' => 'Die Expedition konnte Dunkle Materie einfangen und speichern.', + '3' => 'Wir trafen ein seltsames Alien auf der Ablage eines kleinen Schiffes, das uns im Tausch für einige einfache mathematische Berechnungen einen Koffer mit Dunkler Materie gab.', + '4' => 'Wir fanden die Überreste eines außerirdischen Schiffes. Auf einem Regal im Frachtraum fanden wir einen kleinen Behälter mit etwas Dunkler Materie!', + '5' => 'Unsere Expedition hatte Erstkontakt mit einer besonderen Rasse. Ein Wesen aus reiner Energie, das sich selbst Legorianer nannte, flog durch die Expeditionsschiffe und entschied sich dann, unserer unterentwickelten Spezies zu helfen. Ein Koffer mit Dunkler Materie materialisierte sich auf der Brücke des Schiffes!', + '6' => 'Unsere Expedition übernahm ein Geisterschiff, das eine kleine Menge Dunkler Materie transportierte. Wir fanden keine Hinweise darauf, was mit der ursprünglichen Besatzung des Schiffes geschehen ist, aber unsere Techniker konnten die Dunkle Materie bergen.', + '7' => 'Unsere Expedition vollbrachte ein einzigartiges Experiment. Sie konnten Dunkle Materie von einem sterbenden Stern ernten.', + '8' => 'Unsere Expedition fand eine verrostete Raumstation, die scheinbar seit langer Zeit unkontrolliert durch den Weltraum schwebte. Die Station selbst war völlig nutzlos, allerdings wurde entdeckt, dass etwas Dunkle Materie im Reaktor gespeichert ist. Unsere Techniker versuchen, so viel wie möglich zu retten.', + ], + ], + + // Gain Ships + 'expedition_gain_ships' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Unsere Expedition fand einen Planeten, der durch eine Reihe von Kriegen fast zerstört wurde. In der Umlaufbahn schweben verschiedene Schiffe. Die Techniker versuchen, einige davon zu reparieren. Vielleicht erfahren wir auch, was hier geschehen ist.', + '2' => 'Wir fanden eine verlassene Piratenstation. Im Hangar liegen einige alte Schiffe. Unsere Techniker prüfen, ob einige davon noch brauchbar sind.', + '3' => 'Deine Expedition stieß auf die Werften einer Kolonie, die vor Äonen verlassen wurde. Im Hangar der Werften entdecken sie Schiffe, die geborgen werden können. Die Techniker versuchen, einige davon wieder flugfähig zu machen.', + '4' => 'Wir stießen auf die Überreste einer früheren Expedition! Unsere Techniker werden versuchen, einige der Schiffe wieder zum Laufen zu bringen.', + '5' => 'Unsere Expedition stieß auf eine alte automatische Werft. Einige der Schiffe befinden sich noch in der Produktionsphase und unsere Techniker versuchen derzeit, die Energiegeneratoren der Werft wieder zu aktivieren.', + '6' => 'Wir fanden die Überreste einer Armada. Die Techniker machten sich direkt an die fast intakten Schiffe, um sie wieder zum Laufen zu bringen.', + '7' => 'Wir fanden den Planeten einer ausgestorbenen Zivilisation. Wir können eine riesige intakte Raumstation sehen, die den Planeten umkreist. Einige deiner Techniker und Piloten gingen auf die Oberfläche, um nach Schiffen zu suchen, die noch verwendet werden können.', + ], + ], + + // Gain Item + 'expedition_gain_item' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Eine fliehende Flotte ließ einen Gegenstand zurück, um uns bei ihrer Flucht abzulenken.', + ], + ], + + // Failed and Speedup + 'expedition_failed_and_speedup' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Deine Expedition meldet keine Anomalien im erforschten Sektor. Aber die Flotte geriet auf dem Rückweg in Sonnenwind. Dadurch wurde die Rückreise beschleunigt. Deine Expedition kehrt etwas früher nach Hause zurück.', + '2' => 'Der neue und wagemutige Kommandant reiste erfolgreich durch ein instabiles Wurmloch, um den Rückflug zu verkürzen! Die Expedition selbst brachte jedoch nichts Neues.', + '3' => 'Eine unerwartete Rückkopplung in den Energiespulen der Triebwerke beschleunigte die Rückkehr der Expedition, sie kehrt früher als erwartet zurück. Ersten Berichten zufolge gibt es nichts Aufregendes zu vermelden.', + ], + ], + + // Failure and Delay + 'expedition_failed_and_delay' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Deine Expedition geriet in einen Sektor voller Partikelstürme. Dadurch wurden die Energiespeicher überladen und die meisten Hauptsysteme der Schiffe fielen aus. Deine Mechaniker konnten das Schlimmste verhindern, aber die Expedition wird mit großer Verspätung zurückkehren.', + '2' => 'Dein Navigator machte einen schweren Fehler in seinen Berechnungen, wodurch der Sprung der Expedition falsch berechnet wurde. Die Flotte verfehlte nicht nur das Ziel komplett, sondern die Rückreise wird auch viel länger dauern als ursprünglich geplant.', + '3' => 'Der Sonnenwind eines Roten Riesen ruinierte den Sprung der Expedition und es wird einige Zeit dauern, den Rücksprung zu berechnen. Außer der Leere des Weltraums zwischen den Sternen gab es in diesem Sektor nichts. Die Flotte wird später als erwartet zurückkehren.', + ], + ], + + // Battle + 'expedition_battle' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Einige primitive Barbaren greifen uns mit Raumschiffen an, die man kaum als solche bezeichnen kann. Wenn das Feuer ernst wird, werden wir gezwungen sein zurückzuschießen.', + '2' => 'Wir mussten gegen einige Piraten kämpfen, die glücklicherweise nur wenige waren.', + '3' => 'Wir haben Funkübertragungen von betrunkenen Piraten aufgefangen. Sieht so aus, als würden wir bald angegriffen werden.', + '4' => 'Unsere Expedition wurde von einer kleinen Gruppe unbekannter Schiffe angegriffen!', + '5' => 'Einige wirklich verzweifelte Weltraumpiraten versuchten, unsere Expeditionsflotte zu kapern.', + '6' => 'Einige exotisch aussehende Schiffe griffen die Expeditionsflotte ohne Vorwarnung an!', + '7' => 'Deine Expeditionsflotte hatte einen unfreundlichen Erstkontakt mit einer unbekannten Spezies.', + ], + ], + + // Battle - Pirates + 'expedition_battle_pirates' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Einige primitive Barbaren greifen uns mit Raumschiffen an, die man kaum als solche bezeichnen kann. Wenn das Feuer ernst wird, werden wir gezwungen sein zurückzuschießen.', + '2' => 'Wir mussten gegen einige Piraten kämpfen, die glücklicherweise nur wenige waren.', + '3' => 'Wir haben Funkübertragungen von betrunkenen Piraten aufgefangen. Sieht so aus, als würden wir bald angegriffen werden.', + '4' => 'Unsere Expedition wurde von einer kleinen Gruppe Weltraumpiraten angegriffen!', + '5' => 'Einige wirklich verzweifelte Weltraumpiraten versuchten, unsere Expeditionsflotte zu kapern.', + '6' => 'Piraten haben die Expeditionsflotte ohne Vorwarnung überfallen!', + '7' => 'Eine zusammengewürfelte Flotte von Weltraumpiraten hat uns abgefangen und Tribut gefordert.', + ], + ], + + // Battle - Aliens + 'expedition_battle_aliens' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Wir empfingen seltsame Signale von unbekannten Schiffen. Sie stellten sich als feindlich heraus!', + '2' => 'Eine außerirdische Patrouille entdeckte unsere Expeditionsflotte und griff sofort an!', + '3' => 'Deine Expeditionsflotte hatte einen unfreundlichen Erstkontakt mit einer unbekannten Spezies.', + '4' => 'Einige exotisch aussehende Schiffe griffen die Expeditionsflotte ohne Vorwarnung an!', + '5' => 'Eine Flotte außerirdischer Kriegsschiffe tauchte aus dem Hyperraum auf und griff uns an!', + '6' => 'Wir trafen auf eine technologisch fortgeschrittene außerirdische Spezies, die nicht friedlich gesinnt war.', + '7' => 'Unsere Sensoren erfassten unbekannte Energiesignaturen, bevor außerirdische Schiffe angriffen!', + ], + ], + + // Loss of Fleet + 'expedition_loss_of_fleet' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Eine Kernschmelze des Führungsschiffs führt zu einer Kettenreaktion, die die gesamte Expeditionsflotte in einer spektakulären Explosion zerstört.', + ], + ], + + // Merchant Found + 'expedition_merchant_found' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Expeditionsergebnis', + 'body' => [ + '1' => 'Deine Expeditionsflotte hat Kontakt mit einer freundlichen außerirdischen Rasse aufgenommen. Sie kündigten an, einen Vertreter mit Handelswaren zu deinen Welten zu senden.', + '2' => 'Ein geheimnisvolles Handelsschiff näherte sich deiner Expedition. Der Händler bot an, deine Planeten zu besuchen und spezielle Handelsdienste anzubieten.', + '3' => 'Die Expedition traf auf einen intergalaktischen Händlerkonvoi. Einer der Händler hat zugestimmt, deine Heimatwelt zu besuchen, um Handelsmöglichkeiten anzubieten.', + ], + ], + + // ------------------------ + // Buddy Request Received + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddyanfrage', + 'body' => 'Du hast eine neue Buddyanfrage von :sender_name erhalten.:buddy_request_id', + ], + + // ------------------------ + // Buddy Request Accepted + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Buddyanfrage angenommen', + 'body' => 'Spieler :accepter_name hat dich zu seiner Buddyliste hinzugefügt.', + ], + + // ------------------------ + // Buddy Removed + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'Du wurdest von einer Buddyliste entfernt', + 'body' => 'Spieler :remover_name hat dich von seiner Buddyliste entfernt.', + ], + + // ------------------------ + // Missile Attack Report (Attacker) + 'missile_attack_report' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Raketenangriff auf :target_coords', + 'body' => 'Deine Interplanetarraketen von :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) haben ihr Ziel bei :target_planet_name :target_coords (ID: :target_planet_id, Typ: :target_type) erreicht. + +Abgeschossene Raketen: :missiles_sent +Abgefangene Raketen: :missiles_intercepted +Eingeschlagene Raketen: :missiles_hit + +Zerstörte Verteidigungsanlagen: :defenses_destroyed', + // Sub-keys used by MissileAttackReport::getBody() + 'missile_singular' => 'Rakete', + 'missile_plural' => 'Raketen', + 'from_your_planet' => ' von deinem Planeten ', + 'smashed_into' => ' schlugen auf dem Planeten ein ', + 'intercepted_label' => 'Abgefangene Raketen:', + 'defenses_hit_label' => 'Getroffene Verteidigungsanlagen', + 'none' => 'Keine', + ], + + // ------------------------ + // Missile Defense Report (Defender) + 'missile_defense_report' => [ + 'from' => 'Verteidigungskommando', + 'subject' => 'Raketenangriff auf :planet_coords', + 'body' => 'Dein Planet :planet_name bei :planet_coords (ID: :planet_id) wurde von Interplanetarraketen von :attacker_name angegriffen! + +Eingehende Raketen: :missiles_incoming +Abgefangene Raketen: :missiles_intercepted +Eingeschlagene Raketen: :missiles_hit + +Zerstörte Verteidigungsanlagen: :defenses_destroyed', + // Sub-keys used by MissileDefenseReport::getBody() + 'your_planet' => 'Dein Planet ', + 'attacked_by_prefix' => ' wurde von Interplanetarraketen angegriffen von ', + 'incoming_label' => 'Eingehende Raketen:', + 'intercepted_label' => 'Abgefangene Raketen:', + 'defenses_hit_label' => 'Getroffene Verteidigungsanlagen', + 'none' => 'Keine', + ], + + // ------------------------ + // Alliance Broadcast + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Allianzrundschreiben von :sender_name', + 'body' => ':message', + ], + + // ------------------------ + // Alliance Application Received + 'alliance_application_received' => [ + 'from' => 'Allianzverwaltung', + 'subject' => 'Neue Allianzbewerbung', + 'body' => 'Spieler :applicant_name hat sich bei deiner Allianz beworben. + +Bewerbungsnachricht: +:application_message', + ], + + // Planet relocation messages + 'planet_relocation_success' => [ + 'from' => 'Kolonien verwalten', + 'subject' => 'Umsiedlung von :planet_name war erfolgreich', + 'body' => 'Der Planet :planet_name wurde erfolgreich von den Koordinaten [coordinates]:old_coordinates[/coordinates] nach [coordinates]:new_coordinates[/coordinates] umgesiedelt.', + ], + + // Fleet union invite + 'fleet_union_invite' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Einladung zum Allianzkampf', + 'body' => ':sender_name hat dich zur Mission :union_name gegen :target_player auf [:target_coords] eingeladen, die Flotte wurde auf :arrival_time getimt. + +ACHTUNG: Die Ankunftszeit kann sich durch beitretende Flotten ändern. Jede neue Flotte kann diese Zeit um maximal 30% verlängern, andernfalls wird sie nicht zum Beitritt zugelassen. + +HINWEIS: Die Gesamtstärke aller Teilnehmer im Vergleich zur Gesamtstärke der Verteidiger bestimmt, ob es ein ehrenvoller Kampf wird oder nicht.', + ], + + // Building upgrade messages + 'Shipyard is being upgraded.' => 'Die Raumschiffwerft wird ausgebaut.', + 'Nanite Factory is being upgraded.' => 'Die Nanitenfabrik wird ausgebaut.', + + // ------------------------ + // Moon destruction messages (attacker) + // TODO: these moon destruction messages are not correct and should be updated with + // real official messages from the original game. These are just placeholders for now. + 'moon_destruction_success' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Mond :moon_name [:moon_coords] wurde zerstört!', + 'body' => 'Mit einer Zerstörungswahrscheinlichkeit von :destruction_chance und einer Todesstern-Verlustwahrscheinlichkeit von :loss_chance hat deine Flotte den Mond :moon_name bei :moon_coords erfolgreich zerstört.', + ], + + // ------------------------ + 'moon_destruction_failure' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Mondzerstörung bei :moon_coords fehlgeschlagen', + 'body' => 'Mit einer Zerstörungswahrscheinlichkeit von :destruction_chance und einer Todesstern-Verlustwahrscheinlichkeit von :loss_chance konnte deine Flotte den Mond :moon_name bei :moon_coords nicht zerstören. Die Flotte kehrt zurück.', + ], + + // ------------------------ + 'moon_destruction_catastrophic' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Katastrophaler Verlust bei Mondzerstörung bei :moon_coords', + 'body' => 'Mit einer Zerstörungswahrscheinlichkeit von :destruction_chance und einer Todesstern-Verlustwahrscheinlichkeit von :loss_chance konnte deine Flotte den Mond :moon_name bei :moon_coords nicht zerstören. Zusätzlich gingen alle Todessterne bei dem Versuch verloren. Es gibt kein Wrackfeld.', + ], + + // ------------------------ + 'moon_destruction_mission_failed' => [ + 'from' => 'Flottenkommando', + 'subject' => 'Mondzerstörungsmission bei :coordinates fehlgeschlagen', + 'body' => 'Deine Flotte ist bei :coordinates angekommen, aber es wurde kein Mond am Zielort gefunden. Die Flotte kehrt zurück.', + ], + + // ------------------------ + // Moon destruction messages (defender) + 'moon_destruction_repelled' => [ + 'from' => 'Weltraumüberwachung', + 'subject' => 'Zerstörungsversuch auf Mond :moon_name [:moon_coords] abgewehrt', + 'body' => ':attacker_name hat deinen Mond :moon_name bei :moon_coords mit einer Zerstörungswahrscheinlichkeit von :destruction_chance und einer Todesstern-Verlustwahrscheinlichkeit von :loss_chance angegriffen. Dein Mond hat den Angriff überlebt!', + ], + + // ------------------------ + 'moon_destroyed' => [ + 'from' => 'Weltraumüberwachung', + 'subject' => 'Mond :moon_name [:moon_coords] wurde zerstört!', + 'body' => 'Dein Mond :moon_name bei :moon_coords wurde von einer Todessternflotte von :attacker_name zerstört!', + ], + + // ------------------------ + // Wreck field repair completed + 'wreck_field_repair_completed' => [ + 'from' => 'Systemnachricht', + 'subject' => 'Reparatur abgeschlossen', + 'body' => 'Dein Reparaturauftrag auf Planet :planet wurde abgeschlossen. +:ship_count Schiffe wurden wieder in Dienst gestellt.', + ], +]; diff --git a/resources/lang/de/t_overview.php b/resources/lang/de/t_overview.php new file mode 100644 index 000000000..ebda38e84 --- /dev/null +++ b/resources/lang/de/t_overview.php @@ -0,0 +1,7 @@ + 'Übersicht', + 'temperature' => 'Temperatur', + 'position' => 'Position' +]; diff --git a/resources/lang/de/t_resources.php b/resources/lang/de/t_resources.php new file mode 100644 index 000000000..73eff6700 --- /dev/null +++ b/resources/lang/de/t_resources.php @@ -0,0 +1,406 @@ + [ + 'title' => 'Metallmine', + 'description' => 'Für die Gewinnung von Metallerz sind Metallminen von grundlegender Bedeutung für jedes aufstrebende und etablierte Imperium.', + 'description_long' => 'Hauptrohstoff für den Bau tragender Strukturen von Bauwerken und Schiffen.', + ], + + 'crystal_mine' => [ + 'title' => 'Kristallmine', + 'description' => 'Kristalle sind der Hauptrohstoff für den Bau elektronischer Schaltkreise und bestimmter Legierungsverbindungen.', + 'description_long' => 'Hier wird Kristall abgebaut - der Hauptrohstoff für elektronische Bauteile und Legierungen.', + ], + + 'deuterium_synthesizer' => [ + 'title' => 'Deuterium-Synthetisierer', + 'description' => 'Deuterium-Synthetisierer gewinnen das in Spuren vorhandene Deuterium aus dem Wasser eines Planeten.', + 'description_long' => 'Deuterium-Synthetisierer entziehen dem Wasser eines Planeten den geringen Deuteriumanteil.', + ], + + 'solar_plant' => [ + 'title' => 'Solarkraftwerk', + 'description' => 'Solarkraftwerke absorbieren Energie aus der Sonnenstrahlung. Alle Minen benötigen Energie zum Betrieb.', + 'description_long' => 'Solarkraftwerke gewinnen aus Sonneneinstrahlung die Energie, die einige Gebäude für den Betrieb benötigen.', + ], + + 'fusion_plant' => [ + 'title' => 'Fusionskraftwerk', + 'description' => 'Das Fusionskraftwerk nutzt Deuterium zur Energiegewinnung.', + 'description_long' => 'Das Fusionskraftwerk gewinnt Energie aus der Fusion von 2 schweren Wasserstoffatomen zu einem Heliumatom.', + ], + + 'metal_store' => [ + 'title' => 'Metallspeicher', + 'description' => 'Bietet Lagerkapazität für überschüssiges Metall.', + 'description_long' => 'Lagerstätte für rohe Metallerze, bevor sie weiter verarbeitet werden.', + ], + + 'crystal_store' => [ + 'title' => 'Kristallspeicher', + 'description' => 'Bietet Lagerkapazität für überschüssiges Kristall.', + 'description_long' => 'Lagerstätte für rohe Kristalle, bevor sie weiterverarbeitet werden.', + ], + + 'deuterium_store' => [ + 'title' => 'Deuteriumtank', + 'description' => 'Riesige Tanks zur Lagerung von neu gewonnenem Deuterium.', + 'description_long' => 'Riesige Tanks zur Lagerung des neu gewonnenen Deuteriums.', + ], + + // ------------------------------------------------------------------------- + // Station / Facilities objects (from StationObjects.php) + // ------------------------------------------------------------------------- + + 'robot_factory' => [ + 'title' => 'Roboterfabrik', + 'description' => 'Die Roboterfabrik stellt Bauroboter zur Verfügung, die den Gebäudebau unterstützen. Jede Stufe erhöht die Ausbaugeschwindigkeit der Gebäude.', + 'description_long' => 'Roboterfabriken stellen einfache Arbeitskräfte zur Verfügung, die beim Bau der planetaren Infrastruktur eingesetzt werden können. Jede Stufe erhöht damit die Geschwindigkeit des Ausbaus von Gebäuden.', + ], + + 'shipyard' => [ + 'title' => 'Raumschiffswerft', + 'description' => 'In der planetaren Raumschiffswerft werden alle Typen von Schiffen und Verteidigungsanlagen gebaut.', + 'description_long' => 'In der planetaren Werft werden alle Arten von Schiffen und Verteidigungsanlagen gebaut.', + ], + + 'research_lab' => [ + 'title' => 'Forschungslabor', + 'description' => 'Ein Forschungslabor wird benötigt, um neue Technologien zu erforschen.', + 'description_long' => 'Um neue Technologien zu erforschen, ist der Betrieb einer Forschungsstation notwendig.', + ], + + 'alliance_depot' => [ + 'title' => 'Allianzdepot', + 'description' => 'Das Allianzdepot versorgt verbündete Flotten im Orbit mit Treibstoff, die bei der Verteidigung helfen.', + 'description_long' => 'Das Allianzdepot bietet dir die Möglichkeit, befreundete Flotten, die bei der Verteidigung helfen und in deinem Orbit stehen, mit Treibstoff zu versorgen.', + ], + + 'missile_silo' => [ + 'title' => 'Raketensilo', + 'description' => 'Raketensilos dienen zur Lagerung von Raketen.', + 'description_long' => 'Raketensilos dienen zum Einlagern von Raketen.', + ], + + 'nano_factory' => [ + 'title' => 'Nanitenfabrik', + 'description' => 'Dies ist das Nonplusultra der Robotertechnologie. Jede Stufe halbiert die Bauzeit für Gebäude, Schiffe und Verteidigungsanlagen.', + 'description_long' => 'Dies ist die Krönung der Robotertechnik. Jede Stufe halbiert die Bauzeit von Gebäuden, Schiffen und Verteidigung.', + ], + + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Der Terraformer vergrößert die nutzbare Oberfläche von Planeten.', + 'description_long' => 'Terraformer vergrößern die nutzbare Fläche auf einem Planeten.', + ], + + 'space_dock' => [ + 'title' => 'Raumdock', + 'description' => 'Im Raumdock können Trümmerteile repariert werden.', + 'description_long' => 'Im Raumdock können Wrackfelder repariert werden.', + ], + + 'lunar_base' => [ + 'title' => 'Mondbasis', + 'description' => 'Da der Mond keine Atmosphäre hat, wird eine Mondbasis benötigt, um bewohnbaren Raum zu schaffen.', + 'description_long' => 'Ein Mond verfügt über keinerlei Atmosphäre, deshalb muss vor der Besiedlung eine Mondbasis errichtet werden.', + ], + + 'sensor_phalanx' => [ + 'title' => 'Sensorphalanx', + 'description' => 'Mit der Sensorphalanx können Flotten anderer Imperien entdeckt und beobachtet werden. Je größer die Sensorphalanx, desto größer die Reichweite.', + 'description_long' => 'Mithilfe der Sensorphalanx können Flottenbewegungen beobachtet werden. Je höher die Ausbaustufe, desto größer die Reichweite der Phalanx.', + ], + + 'jump_gate' => [ + 'title' => 'Sprungtor', + 'description' => 'Sprungtore sind riesige Transmitter, die selbst die größte Flotte in kürzester Zeit zu einem entfernten Sprungtor senden können.', + 'description_long' => 'Sprungtore sind riesige Transmitter, die selbst große Flotten ohne Zeitverlust durch das Universum schicken können.', + ], + + // ------------------------------------------------------------------------- + // Research objects (from ResearchObjects.php) + // ------------------------------------------------------------------------- + + 'energy_technology' => [ + 'title' => 'Energietechnik', + 'description' => 'Die Beherrschung verschiedener Energieformen ist Voraussetzung für viele neue Technologien.', + 'description_long' => 'Die Beherrschung der unterschiedlichen Arten von Energie ist für viele neue Technologien notwendig.', + ], + + 'laser_technology' => [ + 'title' => 'Lasertechnik', + 'description' => 'Die Bündelung von Licht erzeugt einen Strahl, der beim Auftreffen auf ein Objekt Schaden verursacht.', + 'description_long' => 'Durch Bündelung des Lichts entsteht ein Strahl, der beim Auftreffen auf ein Objekt Schaden anrichtet.', + ], + + 'ion_technology' => [ + 'title' => 'Ionentechnik', + 'description' => 'Die Konzentration von Ionen ermöglicht den Bau von Geschützen, die enormen Schaden anrichten können, und reduziert die Abrisskosten pro Stufe um 4%.', + 'description_long' => 'Durch die Konzentration von Ionen können Geschütze gebaut werden, die beträchtlichen Schaden anrichten können und die Abrisskosten von Gebäuden pro Stufe um 4% verringern.', + ], + + 'hyperspace_technology' => [ + 'title' => 'Hyperraumtechnik', + 'description' => 'Durch die Integration der 4. und 5. Dimension ist es nun möglich, einen neuen Antrieb zu erforschen, der wirtschaftlicher und effizienter ist.', + 'description_long' => 'Durch die Einbindung der vierten und fünften Dimension ist es nun möglich, einen neuartigen Antrieb zu erforschen, der sparsamer und leistungsfähiger ist. Durch die Nutzung der vierten und fünften Dimension ist es nun möglich, den Laderaum deiner Schiffe platzsparend zusammenzukrümmen.', + ], + + 'plasma_technology' => [ + 'title' => 'Plasmatechnik', + 'description' => 'Eine Weiterentwicklung der Ionentechnik, die hochenergetisches Plasma beschleunigt, das verheerenden Schaden anrichtet und zusätzlich die Produktion von Metall, Kristall und Deuterium optimiert (1%/0,66%/0,33% pro Stufe).', + 'description_long' => 'Eine Weiterentwicklung der Ionentechnik, die hochenergetisches Plasma beschleunigt, das verheerende Schäden anrichten kann, und die Produktion von Metall, Kristall und Deuterium (1%/0,66%/0,33% pro Stufe) optimiert.', + ], + + 'combustion_drive' => [ + 'title' => 'Verbrennungstriebwerk', + 'description' => 'Die Entwicklung dieses Antriebs macht einige Schiffe schneller, wobei jede Stufe die Geschwindigkeit um nur 10 % des Basiswerts erhöht.', + 'description_long' => 'Die Weiterentwicklung dieser Triebwerke macht einige Schiffe schneller. Jede Stufe steigert die Geschwindigkeit um 10% des Grundwertes.', + ], + + 'impulse_drive' => [ + 'title' => 'Impulstriebwerk', + 'description' => 'Das Impulstriebwerk basiert auf dem Rückstoßprinzip. Die Weiterentwicklung dieses Antriebs macht einige Schiffe schneller, wobei jede Stufe die Geschwindigkeit um nur 20 % des Basiswerts erhöht.', + 'description_long' => 'Das Impulstriebwerk basiert auf dem Rückstoßprinzip. Die Weiterentwicklung dieser Triebwerke steigert die Geschwindigkeit einiger Schiffe um 20% des Grundwertes.', + ], + + 'hyperspace_drive' => [ + 'title' => 'Hyperraumantrieb', + 'description' => 'Der Hyperraumantrieb krümmt den Raum um ein Schiff. Die Entwicklung dieses Antriebs macht einige Schiffe schneller, wobei jede Stufe die Geschwindigkeit um nur 30 % des Basiswerts erhöht.', + 'description_long' => 'Die Hyperraumtechnologie ist die gezielte Krümmung des Raums durch die Einbindung der vierten und fünften Dimension. Jede Stufe dieser Technologie beschleunigt deine Schiffe um 30% des Grundwertes.', + ], + + 'espionage_technology' => [ + 'title' => 'Spionagetechnik', + 'description' => 'Mit dieser Technologie können Informationen über andere Planeten und Monde gewonnen werden.', + 'description_long' => 'Mithilfe dieser Technik lassen sich Informationen über andere Planeten und Monde gewinnen.', + ], + + 'computer_technology' => [ + 'title' => 'Computertechnik', + 'description' => 'Durch die Erhöhung der Computerkapazitäten können mehr Flotten befehligt werden. Jede Stufe der Computertechnik erhöht die maximale Flottenanzahl um eins.', + 'description_long' => 'Mit der Erhöhung der Computerkapazitäten lassen sich immer mehr Flotten befehligen. Jede Stufe Computertechnik erhöht dabei die maximale Flottenanzahl um eins.', + ], + + 'astrophysics' => [ + 'title' => 'Astrophysik', + 'description' => 'Mit einem Astrophysik-Forschungsmodul können Schiffe lange Expeditionen unternehmen. Jede zweite Stufe dieser Technologie ermöglicht die Kolonisierung eines weiteren Planeten.', + 'description_long' => 'Schiffe mit einem Forschungsmodul können weite Expeditionen unternehmen. Für zwei neue Stufen dieser Technologie kann ein weiterer Planet kolonisiert werden.', + ], + + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktisches Forschungsnetzwerk', + 'description' => 'Forscher auf verschiedenen Planeten kommunizieren über dieses Netzwerk.', + 'description_long' => 'Forscher verschiedener Planeten kommunizieren über dieses Netzwerk miteinander.', + ], + + 'graviton_technology' => [ + 'title' => 'Gravitonforschung', + 'description' => 'Durch das Abfeuern einer konzentrierten Ladung von Gravitonteilchen kann ein künstliches Gravitationsfeld erzeugt werden, das Schiffe oder sogar Monde zerstören kann.', + 'description_long' => 'Durch den Abschuss einer konzentrierten Ladung von Gravitonpartikeln kann ein künstliches Gravitationsfeld errichtet werden. Es hat das Potenzial, sogar große Schiffe oder ganze Monde zu vernichten.', + ], + + 'weapon_technology' => [ + 'title' => 'Waffentechnik', + 'description' => 'Die Waffentechnik macht Waffensysteme effizienter. Jede Stufe der Waffentechnik erhöht die Waffenstärke der Einheiten um 10 % des Basiswerts.', + 'description_long' => 'Die Waffentechnik steigert die Leistung sämtlicher Waffensysteme, so dass die Schusskraft jeder Einheit pro Stufe auf 10% über den Grundwert ansteigt.', + ], + + 'shielding_technology' => [ + 'title' => 'Schildtechnik', + 'description' => 'Die Schildtechnik macht die Schilde auf Schiffen und Verteidigungsanlagen effizienter. Jede Stufe der Schildtechnik erhöht die Schildstärke um 10 % des Basiswerts.', + 'description_long' => 'Schildtechnik macht die Schilde der Schiffe und Verteidigungsanlagen effizienter. Jede Stufe steigert die Effizienz um 10% des Grundwertes.', + ], + + 'armor_technology' => [ + 'title' => 'Raumschiffpanzerung', + 'description' => 'Spezielle Legierungen verbessern die Panzerung von Schiffen und Verteidigungsanlagen. Die Effektivität der Panzerung kann um 10 % pro Stufe erhöht werden.', + 'description_long' => 'Spezielle Legierungen verbessern die Panzerung der Raumschiffe stetig. Die Wirksamkeit der Panzerung kann so pro Stufe um 10% gesteigert werden.', + ], + + // ---- Civil Ships ---- + + 'small_cargo' => [ + 'title' => 'Kleiner Transporter', + 'description' => 'Der Kleine Transporter ist ein wendiges Schiff, das Rohstoffe schnell zu anderen Planeten transportieren kann.', + 'description_long' => 'Der kleine Transporter ist ein wendiges Schiff, welches Rohstoffe schnell zu anderen Planeten transportieren kann.', + ], + + 'large_cargo' => [ + 'title' => 'Großer Transporter', + 'description' => 'Dieses Frachtschiff hat eine wesentlich größere Ladekapazität als der Kleine Transporter und ist dank eines verbesserten Antriebs in der Regel schneller.', + 'description_long' => 'Die Weiterentwicklung des kleinen Transporters hat ein größeres Ladevermögen und ist dank seines verbesserten Antriebs auch schneller.', + ], + + 'colony_ship' => [ + 'title' => 'Kolonieschiff', + 'description' => 'Mit diesem Schiff können unbewohnte Planeten besiedelt werden.', + 'description_long' => 'Mit diesem Schiff können fremde Planeten kolonisiert werden.', + ], + + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Recycler sind die einzigen Schiffe, die Trümmerfelder im Orbit eines Planeten nach einem Kampf einsammeln können.', + 'description_long' => 'Mit dem Recycler lassen sich Rohstoffe aus Trümmerfeldern gewinnen.', + ], + + 'espionage_probe' => [ + 'title' => 'Spionagesonde', + 'description' => 'Spionagesonden sind kleine, wendige Drohnen, die über große Entfernungen Daten über Flotten und Planeten liefern.', + 'description_long' => 'Spionagesonden sind kleine wendige Drohnen, die über weite Entfernungen Daten zu Flotten und Planeten liefern.', + ], + + 'solar_satellite' => [ + 'title' => 'Solarsatellit', + 'description' => 'Solarsatelliten sind einfache Plattformen aus Solarzellen in einer hohen, stationären Umlaufbahn. Sie sammeln Sonnenlicht und übertragen es per Laser an die Bodenstation.', + 'description_long' => 'Solarsatelliten sind einfache Plattformen aus Solarzellen, die sich in einem hohen stationären Orbit befinden. Sie sammeln das Sonnenlicht und geben es per Laser an die Bodenstation weiter. Ein Solarsatellit erzeugt auf diesem Planeten 35 Energie.', + ], + + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Crawler erhöhen die Produktion von Metall, Kristall und Deuterium auf ihrem zugewiesenen Planeten um jeweils 0,02%, 0,02% und 0,02%. Als Kollektor steigt die Produktion ebenfalls. Der maximale Gesamtbonus hängt von der Gesamtstufe der Minen ab.', + 'description_long' => 'Crawler steigern die Produktion von Metall, Kristall und Deuterium auf dem Einsatzplaneten pro Stück um je 0,02%, 0,02% und 0,02%. Als Kollektor steigert sich die Produktion zusätzlich. Der maximale Gesamtbonus ist vom Gesamtlevel deiner Minen abhängig.', + ], + + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'Der Pathfinder ist ein schnelles und wendiges Schiff, das speziell für Expeditionen in unbekannte Sektoren des Weltraums gebaut wurde.', + 'description_long' => 'Pathfinder sind schnell, geräumig und können Trümmerfelder auf Expeditionen abbauen. Außerdem erhöht sich der Gesamtertrag.', + ], + + // ---- Military Ships ---- + + 'light_fighter' => [ + 'title' => 'Leichter Jäger', + 'description' => 'Dies ist das erste Kampfschiff, das jeder Imperator bauen wird. Der Leichte Jäger ist ein wendiges Schiff, aber allein verwundbar. In großer Zahl können sie eine ernsthafte Bedrohung für jedes Imperium darstellen. Sie sind die ersten, die Kleine und Große Transporter zu feindlichen Planeten mit geringer Verteidigung begleiten.', + 'description_long' => 'Der leichte Jäger ist ein wendiges Schiff, das man in dieser Form auf fast jedem Planeten vorfinden kann. Er ist zwar günstig, in seinen Fähigkeiten allerdings auch recht begrenzt.', + ], + + 'heavy_fighter' => [ + 'title' => 'Schwerer Jäger', + 'description' => 'Dieser Jäger ist besser gepanzert und hat eine höhere Angriffsstärke als der Leichte Jäger.', + 'description_long' => 'Diese Weiterentwicklung des leichten Jägers ist besser gepanzert und hat eine höhere Angriffsstärke.', + ], + + 'cruiser' => [ + 'title' => 'Kreuzer', + 'description' => 'Kreuzer sind fast dreimal so stark gepanzert wie Schwere Jäger und haben mehr als doppelt so viel Feuerkraft. Zudem sind sie sehr schnell.', + 'description_long' => 'Kreuzer sind fast dreimal so stark gepanzert wie schwere Jäger und verfügen über mehr als die doppelte Schusskraft. Zudem sind sie sehr schnell.', + ], + + 'battle_ship' => [ + 'title' => 'Schlachtschiff', + 'description' => 'Schlachtschiffe bilden das Rückgrat einer Flotte. Ihre schweren Kanonen, die hohe Geschwindigkeit und die großen Frachträume machen sie zu ernstzunehmenden Gegnern.', + 'description_long' => 'Schlachtschiffe sind das Rückgrat einer Flotte. Ihre schweren Geschütze und die hohe Geschwindigkeit machen sie zu ernst zu nehmenden Gegnern.', + ], + + 'battlecruiser' => [ + 'title' => 'Schlachtkreuzer', + 'description' => 'Der Schlachtkreuzer ist hochspezialisiert auf das Abfangen feindlicher Flotten.', + 'description_long' => 'Der Schlachtkreuzer ist auf das Abfangen feindlicher Flotten spezialisiert.', + ], + + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'Der Bomber wurde speziell entwickelt, um die planetaren Verteidigungsanlagen einer Welt zu zerstören.', + 'description_long' => 'Der Bomber wurde speziell entwickelt, um die Verteidigung eines Planeten zu zerstören.', + ], + + 'destroyer' => [ + 'title' => 'Zerstörer', + 'description' => 'Der Zerstörer ist der König der Kriegsschiffe.', + 'description_long' => 'Der Zerstörer ist der König unter den Kriegsschiffen.', + ], + + 'deathstar' => [ + 'title' => 'Todesstern', + 'description' => 'Die Zerstörungskraft des Todessterns ist unübertroffen.', + 'description_long' => 'Die Zerstörungskraft des Todessterns ist unübertroffen.', + ], + + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'Der Reaper ist ein mächtiges Kampfschiff, das auf aggressive Raubzüge und das Einsammeln von Trümmerfeldern spezialisiert ist.', + 'description_long' => 'Ein Schiff der Reaper-Klasse ist ein mächtiges Zerstörungsinstrument, das Trümmerfelder sofort nach der Schlacht plündern kann.', + ], + + // ---- Defense ---- + + 'rocket_launcher' => [ + 'title' => 'Raketenwerfer', + 'description' => 'Der Raketenwerfer ist eine einfache, kostengünstige Verteidigungsoption.', + 'description_long' => 'Der Raketenwerfer ist eine einfache und kostengünstige Verteidigungsmöglichkeit.', + ], + + 'light_laser' => [ + 'title' => 'Leichtes Lasergeschütz', + 'description' => 'Konzentriertes Beschießen eines Ziels mit Photonen kann deutlich größeren Schaden verursachen als herkömmliche ballistische Waffen.', + 'description_long' => 'Durch den konzentrierten Beschuss eines Ziels mit Photonen kann wesentlich größerer Schaden erzielt werden als mit gewöhnlichen ballistischen Waffen.', + ], + + 'heavy_laser' => [ + 'title' => 'Schweres Lasergeschütz', + 'description' => 'Das Schwere Lasergeschütz ist die logische Weiterentwicklung des Leichten Lasergeschützes.', + 'description_long' => 'Der schwere Laser ist eine konsequente Weiterentwicklung des leichten Lasers.', + ], + + 'gauss_cannon' => [ + 'title' => 'Gaußkanone', + 'description' => 'Die Gaußkanone feuert tonnenweise schwere Projektile mit hoher Geschwindigkeit.', + 'description_long' => 'Die Gaußkanone beschleunigt tonnenschwere Geschosse unter gigantischem Energieaufwand.', + ], + + 'ion_cannon' => [ + 'title' => 'Ionengeschütz', + 'description' => 'Das Ionengeschütz feuert einen kontinuierlichen Strahl beschleunigter Ionen, der beim Auftreffen beträchtlichen Schaden verursacht.', + 'description_long' => 'Das Ionengeschütz schleudert eine Welle von Ionen, die ihrem Ziel erheblichen Schaden zufügt.', + ], + + 'plasma_turret' => [ + 'title' => 'Plasmawerfer', + 'description' => 'Plasmawerfer setzen die Energie einer Sonneneruption frei und übertreffen sogar den Zerstörer in ihrer zerstörerischen Wirkung.', + 'description_long' => 'Plasmageschütze setzen die Kraft einer Sonneneruption frei und übertreffen in ihrer vernichtenden Wirkung sogar den Zerstörer.', + ], + + 'small_shield_dome' => [ + 'title' => 'Kleine Schildkuppel', + 'description' => 'Die Kleine Schildkuppel umhüllt einen gesamten Planeten mit einem Feld, das eine enorme Menge an Energie absorbieren kann.', + 'description_long' => 'Die kleine Schildkuppel umhüllt den ganzen Planeten mit einem Feld, das ungeheure Energiemengen absorbieren kann.', + ], + + 'large_shield_dome' => [ + 'title' => 'Große Schildkuppel', + 'description' => 'Die Weiterentwicklung der Kleinen Schildkuppel kann deutlich mehr Energie aufnehmen, um Angriffen standzuhalten.', + 'description_long' => 'Die Weiterentwicklung der kleinen Schildkuppel kann wesentlich mehr Energie einsetzen, um Angriffe abzuwehren.', + ], + + 'anti_ballistic_missile' => [ + 'title' => 'Abfangrakete', + 'description' => 'Abfangraketen zerstören angreifende Interplanetarraketen.', + 'description_long' => 'Abfangraketen zerstören angreifende Interplanetarraketen.', + ], + + 'interplanetary_missile' => [ + 'title' => 'Interplanetarrakete', + 'description' => 'Interplanetarraketen zerstören feindliche Verteidigungsanlagen.', + 'description_long' => 'Interplanetarraketen zerstören die gegnerische Verteidigung. Deine Interplanetarraketen haben gegenwärtig eine Reichweite von 0 Systemen.', + ], + + // ---- Shop Booster Items ---- + + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduziert die Bauzeit von Gebäuden, die sich derzeit im Bau befinden, um :duration.', + ], + + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduziert die Bauzeit aktueller Werftaufträge um :duration.', + ], + + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduziert die Forschungszeit aller laufenden Forschungen um :duration.', + ], +]; diff --git a/resources/lang/de/wreck_field.php b/resources/lang/de/wreck_field.php new file mode 100644 index 000000000..a395a928f --- /dev/null +++ b/resources/lang/de/wreck_field.php @@ -0,0 +1,97 @@ + 'Wrackfeld', + 'wreck_field_formed' => 'Ein Wrackfeld hat sich bei den Koordinaten {coordinates} gebildet', + 'wreck_field_expired' => 'Das Wrackfeld ist abgelaufen', + 'wreck_field_burned' => 'Das Wrackfeld wurde verbrannt', + + // Wreck Field Conditions + 'formation_conditions' => 'Ein Wrackfeld bildet sich, wenn mindestens {min_resources} Rohstoffe verloren gehen und mindestens {min_percentage}% der verteidigenden Flotte zerstört wird.', + 'resources_lost' => 'Verlorene Rohstoffe: {amount}', + 'fleet_percentage' => 'Flotte zerstört: {percentage}%', + + // Repair Information + 'repair_time' => 'Reparaturzeit', + 'repair_progress' => 'Reparaturfortschritt', + 'repair_completed' => 'Reparatur abgeschlossen', + 'repairs_underway' => 'Reparaturen laufen', + 'repair_duration_min' => 'Minimale Reparaturzeit: {minutes} Minuten', + 'repair_duration_max' => 'Maximale Reparaturzeit: {hours} Stunden', + 'repair_speed_bonus' => 'Raumdock Stufe {level} gewährt {bonus}% Reparaturgeschwindigkeitsbonus', + + // Ships in Wreck Field + 'ships_in_wreck_field' => 'Schiffe im Wrackfeld', + 'ship_type' => 'Schiffstyp', + 'quantity' => 'Anzahl', + 'repairable' => 'Reparierbar', + 'total_ships' => 'Schiffe gesamt: {count}', + + // Actions + 'start_repairs' => 'Reparaturen starten', + 'complete_repairs' => 'Reparaturen abschließen', + 'burn_wreck_field' => 'Wrackfeld verbrennen', + 'cancel_repairs' => 'Reparaturen abbrechen', + + // Action Messages + 'repair_started' => 'Reparaturen wurden gestartet. Fertigstellungszeit: {time}', + 'repairs_completed' => 'Alle Reparaturen wurden abgeschlossen. Schiffe sind einsatzbereit.', + 'wreck_field_burned_success' => 'Das Wrackfeld wurde erfolgreich verbrannt.', + 'cannot_repair' => 'Dieses Wrackfeld kann nicht repariert werden.', + 'cannot_burn' => 'Dieses Wrackfeld kann nicht verbrannt werden, solange Reparaturen laufen.', + + // Galaxy View + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wrackfeld ({time_remaining} verbleibend)', + 'click_to_repair' => 'Klicke, um zum Raumdock für Reparaturen zu gelangen', + 'no_wreck_field' => 'Kein Wrackfeld', + + // Space Dock Integration + 'space_dock_required' => 'Raumdock Stufe 1 ist erforderlich, um Wrackfelder zu reparieren.', + 'space_dock_level' => 'Raumdock-Stufe: {level}', + 'upgrade_space_dock' => 'Raumdock ausbauen, um mehr Schiffe zu reparieren', + 'repair_capacity_reached' => 'Maximale Reparaturkapazität erreicht. Baue das Raumdock aus, um die Kapazität zu erhöhen.', + + // Battle Reports + 'wreck_field_section' => 'Wrackfeld-Informationen', + 'ships_available_for_repair' => 'Zur Reparatur verfügbare Schiffe: {count}', + 'wreck_field_resources' => 'Das Wrackfeld enthält Schiffe im Wert von ungefähr {value} Rohstoffen.', + + // Admin Settings + 'settings_title' => 'Wrackfeld-Einstellungen', + 'enabled_description' => 'Wrackfelder ermöglichen die Wiederherstellung zerstörter Schiffe über das Raumdock-Gebäude. Schiffe können repariert werden, wenn die Zerstörung bestimmte Kriterien erfüllt.', + 'percentage_setting' => 'Zerstörte Schiffe im Wrackfeld:', + 'min_resources_setting' => 'Mindestzerstörung für Wrackfelder:', + 'min_fleet_percentage_setting' => 'Mindestprozentsatz der Flottenzerstörung:', + 'lifetime_setting' => 'Wrackfeld-Lebensdauer (Stunden):', + 'repair_max_time_setting' => 'Maximale Reparaturzeit (Stunden):', + 'repair_min_time_setting' => 'Minimale Reparaturzeit (Minuten):', + + // Errors and Warnings + 'error_no_wreck_field' => 'Kein Wrackfeld an diesem Standort gefunden.', + 'error_not_owner' => 'Dieses Wrackfeld gehört dir nicht.', + 'error_already_repairing' => 'Reparaturen sind bereits im Gange.', + 'error_no_ships' => 'Keine Schiffe zur Reparatur verfügbar.', + 'error_space_dock_required' => 'Raumdock Stufe 1 ist erforderlich, um Wrackfelder zu reparieren.', + 'error_cannot_collect_late_added' => 'Schiffe, die während laufender Reparaturen hinzugefügt wurden, können nicht manuell abgeholt werden. Du musst warten, bis alle Reparaturen automatisch abgeschlossen sind.', + 'warning_auto_return' => 'Reparierte Schiffe werden {hours} Stunden nach Abschluss der Reparatur automatisch wieder in Dienst gestellt.', + + // Time Remaining + 'time_remaining' => '{hours}h {minutes}m verbleibend', + 'expires_soon' => 'Läuft bald ab', + 'repair_time_remaining' => 'Reparatur abgeschlossen: {time}', + + // Status Messages + 'status_active' => 'Aktiv', + 'status_repairing' => 'Wird repariert', + 'status_completed' => 'Abgeschlossen', + 'status_burned' => 'Verbrannt', + 'status_expired' => 'Abgelaufen', + + // Action Results + 'repairs_started' => 'Reparaturen erfolgreich gestartet', + 'all_ships_deployed' => 'Alle Schiffe wurden wieder in Dienst gestellt', + 'no_ships_ready' => 'Keine Schiffe bereit zur Abholung', + 'repairs_not_started' => 'Reparaturen wurden noch nicht gestartet', +]; diff --git a/resources/lang/dk/_TRANSLATION_STATUS.md b/resources/lang/dk/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..db09e756f --- /dev/null +++ b/resources/lang/dk/_TRANSLATION_STATUS.md @@ -0,0 +1,2051 @@ +# Translation status — `dk` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 392 | +| english fallback | 1984 | +| translation rate | 16.5% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1278) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.save_btn` | Save | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `notes.save_btn` | Save | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/dk/t_buddies.php b/resources/lang/dk/t_buddies.php new file mode 100644 index 000000000..d5d903509 --- /dev/null +++ b/resources/lang/dk/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Navn', + 'points' => 'Point', + 'rank' => 'Rank', + 'alliance' => 'Alliance', + 'coords' => 'Coords', + 'actions' => 'Aktioner', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/dk/t_external.php b/resources/lang/dk/t_external.php new file mode 100644 index 000000000..2800da554 --- /dev/null +++ b/resources/lang/dk/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Regler', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/dk/t_facilities.php b/resources/lang/dk/t_facilities.php new file mode 100644 index 000000000..4275ecac4 --- /dev/null +++ b/resources/lang/dk/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Rum Dok', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/dk/t_galaxy.php b/resources/lang/dk/t_galaxy.php new file mode 100644 index 000000000..802e427fc --- /dev/null +++ b/resources/lang/dk/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/dk/t_ingame.php b/resources/lang/dk/t_ingame.php new file mode 100644 index 000000000..37dce5513 --- /dev/null +++ b/resources/lang/dk/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperatur', + 'position' => 'Position', + 'points' => 'Point', + 'honour_points' => 'Ærespoint', + 'score_place' => 'Placere', + 'score_of' => 'af', + 'page_title' => 'Oversigt', + 'buildings' => 'Bygninger', + 'research' => 'Forskning', + 'switch_to_moon' => 'Skift til månen', + 'switch_to_planet' => 'Skift til planet', + 'abandon_rename' => 'Forlad/Omdøb', + 'abandon_rename_title' => 'Forlad/omdøb Planet', + 'abandon_rename_modal' => 'Forlad/Omdøb :planet_name', + 'homeworld' => 'Hjemplanet', + 'colony' => 'Koloni', + 'moon' => 'Måne', + ], + 'planet_move' => [ + 'resettle_title' => 'Genbosætte Planet', + 'cancel_confirm' => 'Er du sikker på, at du ønsker at annullere denne planetflytning? Den reserverede stilling vil blive frigivet.', + 'cancel_success' => 'Planetflytningen blev annulleret.', + 'blockers_title' => 'Følgende ting står i øjeblikket i vejen for din planetflytning:', + 'no_blockers' => 'Intet kan komme i vejen for planetens planlagte flytning nu.', + 'cooldown_title' => 'Tid til næste mulige flytning', + 'to_galaxy' => 'Til galaksen', + 'relocate' => 'Re-kolonisér', + 'cancel' => 'ophæve', + 'explanation' => 'Flytningen giver dig mulighed for at flytte dine planeter til en anden position i et fjernt system efter eget valg.

Den faktiske flytning finder først sted 24 timer efter aktivering. I denne tid kan du bruge dine planeter som normalt. En nedtælling viser dig, hvor meget tid der er tilbage før flytningen.

Når nedtællingen er løbet ned, og planeten skal flyttes, kan ingen af ​​dine flåder, der er stationeret der, være aktive. På dette tidspunkt skulle der heller ikke være noget i byggeriet, intet blive repareret og intet undersøgt. Hvis der er en byggeopgave, en reparationsopgave eller en flåde stadig aktiv efter nedtællingens udløb, vil flytningen blive annulleret.

Hvis flytningen lykkes, vil du blive opkrævet 240.000 Dark Matter. Planeterne, bygningerne og de lagrede ressourcer inklusive månen vil blive flyttet med det samme. Dine flåder rejser automatisk til de nye koordinater med det langsomste skibs hastighed. Springporten til en flyttet måne er deaktiveret i 24 timer.', + 'err_position_not_empty' => 'Målpositionen er ikke tom.', + 'err_already_in_progress' => 'En planetflytning er allerede i gang.', + 'err_on_cooldown' => 'Flytning er på nedkøling. Vent venligst før du flytter igen.', + 'err_insufficient_dm' => 'Utilstrækkelig Mørk Materie. Du har brug for :amount MM.', + 'err_buildings_in_progress' => 'Kan ikke flytte mens bygninger er under opførelse.', + 'err_research_in_progress' => 'Kan ikke flytte mens forskning er i gang.', + 'err_units_in_progress' => 'Kan ikke flytte mens enheder bygges.', + 'err_fleets_active' => 'Kan ikke flytte mens flådemissioner er aktive.', + 'err_no_active_relocation' => 'Ingen aktiv planetflytning fundet.', + ], + 'shared' => [ + 'caution' => 'Forsigtighed', + 'yes' => 'ja', + 'no' => 'Ingen', + 'error' => 'Fejl', + 'dark_matter' => 'Mørk Materie', + 'duration' => 'Varighed', + 'error_occurred' => 'Der opstod en fejl.', + 'level' => 'Niveau', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under opførelse', + 'vacation_mode_error' => 'Fejl, afspilleren er i ferietilstand', + 'requirements_not_met' => 'Kravene er ikke opfyldt!', + 'wrong_class' => 'Du har ikke den nødvendige karakterklasse for denne bygning.', + 'wrong_class_general' => 'For at kunne bygge dette skib skal du have valgt Generalklassen.', + 'wrong_class_collector' => 'For at kunne bygge dette skib skal du have valgt Collector-klassen.', + 'wrong_class_discoverer' => 'For at kunne bygge dette skib skal du have valgt Discoverer-klassen.', + 'no_moon_building' => 'Du kan ikke bygge den bygning på en måne!', + 'not_enough_resources' => 'Ikke nok ressourcer!', + 'queue_full' => 'Køen er fuld', + 'not_enough_fields' => 'Ikke nok felter!', + 'shipyard_busy' => 'Værftet har stadig travlt', + 'research_in_progress' => 'Forskning udføres i øjeblikket!', + 'research_lab_expanding' => 'Research Lab bliver udvidet.', + 'shipyard_upgrading' => 'Værft er ved at blive opgraderet.', + 'nanite_upgrading' => 'Nanite Factory er ved at blive opgraderet.', + 'max_amount_reached' => 'Maksimum antal nået!', + 'expand_button' => 'Udvid :titel på niveau :niveau', + 'loca_notice' => 'Reference', + 'loca_demolish' => 'Vil du virkelig nedgradere TECHNOLOGY_NAME med ét niveau?', + 'loca_lifeform_cap' => 'En eller flere tilknyttede bonusser er allerede maksimeret. Vil du fortsætte byggeriet alligevel?', + 'last_inquiry_error' => 'Din sidste handling kunne ikke bearbejdes! Prøv igen.', + 'planet_move_warning' => 'Forsigtighed! Denne mission kører muligvis stadig, når flytningsperioden starter, og hvis dette er tilfældet, vil processen blive annulleret. Vil du virkelig fortsætte med dette job?', + 'building_started' => 'Bygning påbegyndt.', + 'invalid_token' => 'Ugyldigt token.', + 'downgrade_started' => 'Nedgradering af bygning påbegyndt.', + 'construction_canceled' => 'Byggeri annulleret.', + 'added_to_queue' => 'Tilføjet til byggekøen.', + 'invalid_queue_item' => 'Ugyldigt kø-element ID', + ], + 'resources_page' => [ + 'page_title' => 'Ressourcer', + 'settings_link' => 'Ressource indstillinger', + 'section_title' => 'Ressourcebygninger', + ], + 'facilities_page' => [ + 'page_title' => 'Faciliteter', + 'section_title' => 'Facilitetsbygninger', + 'use_jump_gate' => 'Brug Jump Gate', + 'jump_gate' => 'Springportal', + 'alliance_depot' => 'Alliancedepot', + 'burn_confirm' => 'Er du sikker på, at du vil brænde dette vragfelt op? Denne handling kan ikke fortrydes.', + ], + 'research_page' => [ + 'basic' => 'Grundlæggende forskninger', + 'drive' => 'Fremdriftsforskninger', + 'advanced' => 'Kampforskninger', + 'combat' => 'Våbenforskning', + ], + 'shipyard_page' => [ + 'battleships' => 'Slagskibe', + 'civil_ships' => 'Civile skibe', + 'no_units_idle' => 'Ingen enheder bygges i øjeblikket.', + 'no_units_idle_tooltip' => 'Klik for at gå til skibsværftet.', + 'to_shipyard' => 'Gå til skibsværftet', + ], + 'defense_page' => [ + 'page_title' => 'Forsvar', + 'section_title' => 'Forsvarsbygninger', + ], + 'resource_settings' => [ + 'production_factor' => 'Produktionsfaktor', + 'recalculate' => 'Genberegn', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'basic_income' => 'Grundindtægt', + 'level' => 'Niveau', + 'number' => 'Antal:', + 'items' => 'Genstande', + 'geologist' => 'Geolog', + 'mine_production' => 'mineproduktion', + 'engineer' => 'Ingeniør', + 'energy_production' => 'energiproduktion', + 'character_class' => 'Karakterklasse', + 'commanding_staff' => 'Officerer', + 'storage_capacity' => 'Lagerkapacitet', + 'total_per_hour' => 'Totalt pr. time:', + 'total_per_day' => 'I alt pr dag', + 'total_per_week' => 'Totalt pr. uge:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Raketsiloen bruges til opbevaring af raketter. For hvert level kan der opbevares 5 interplanetar- eller 10 forsvarsraketter. 1 interplanetarraket bruger derved ligeså meget plads som 2 forsvarsraketter. Forskellige rakettyper kan kombineres valgfrit.', + 'silo_capacity' => 'En missilsilo på niveau :niveau kan indeholde :ipm interplanetære missiler eller :abm antiballistiske missiler.', + 'type' => 'Type', + 'number' => 'Antal', + 'tear_down' => 'rive ned', + 'proceed' => 'Fortsætte', + 'enter_minimum' => 'Indtast venligst mindst ét ​​missil for at ødelægge', + 'not_enough_abm' => 'Du har ikke så mange anti-ballistiske missiler', + 'not_enough_ipm' => 'Du har ikke så mange interplanetariske missiler', + 'destroyed_success' => 'Missiler ødelagt med succes', + 'destroy_failed' => 'Det lykkedes ikke at ødelægge missiler', + 'error' => 'Der opstod en fejl. Prøv venligst igen.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Flådeudsendelse I', + 'dispatch_2_title' => 'Flådeforsendelse II', + 'dispatch_3_title' => 'Flådeforsendelse III', + 'movement_title' => 'Flådebevægelser', + 'to_movement' => 'Til flådebevægelse', + 'fleets' => 'Flåder', + 'expeditions' => 'Ekspeditioner', + 'reload' => 'Genindlæs', + 'clock' => 'Holdetid:', + 'load_dots' => 'indlæser...', + 'never' => 'Aldrig', + 'tooltip_slots' => 'Brugte/Totale flåde pladser', + 'no_free_slots' => 'Ingen flådepladser tilgængelige', + 'tooltip_exp_slots' => 'Brugte/Totale ekspeditions pladser', + 'market_slots' => 'Tilbud', + 'tooltip_market_slots' => 'Brugte/Samlede handelsflåder', + 'fleet_dispatch' => 'Flådeafsendelse', + 'dispatch_impossible' => 'flådeafsendelse umulig', + 'no_ships' => 'Der er ingen skibe på denne planet', + 'in_combat' => 'Flåden er i øjeblikket i kamp.', + 'vacation_error' => 'Ingen flåder kan sendes fra ferietilstand!', + 'not_enough_deuterium' => 'Ikke nok deuterium!', + 'no_target' => 'Du skal vælge et gyldigt mål.', + 'cannot_send_to_target' => 'Flåder kan ikke sendes til dette mål.', + 'cannot_start_mission' => 'Du kan ikke starte denne mission.', + 'mission_label' => 'Mission', + 'target_label' => 'Mål', + 'player_name_label' => 'Spillerens navn', + 'no_selection' => 'Der er ikke valgt noget', + 'no_mission_selected' => 'Ingen mission valgt!', + 'combat_ships' => 'Krigsskibe', + 'civil_ships' => 'Civile skibe', + 'standard_fleets' => 'Standard flåder', + 'edit_standard_fleets' => 'Rediger standardflåder', + 'select_all_ships' => 'Vælg alle skibe', + 'reset_choice' => 'Nulstil valg', + 'api_data' => 'Disse data kan indtastes i en kompatibel kampsimulator:', + 'tactical_retreat' => 'Taktisk tilbagetog', + 'tactical_retreat_tooltip' => 'Vis Deuterium brug for at undslippe', + 'continue' => 'Fortsætte', + 'back' => 'Tilbage', + 'origin' => 'Oprindelse', + 'destination' => 'Bestemmelsessted', + 'planet' => 'Planet', + 'moon' => 'Måne', + 'coordinates' => 'Koordinater', + 'distance' => 'Afstand', + 'debris_field' => 'Ruinmark', + 'debris_field_lower' => 'Ruinmark', + 'shortcuts' => 'Genveje', + 'combat_forces' => 'Kampstyrker', + 'player_label' => 'Spiller', + 'player_name' => 'Spillerens navn', + 'select_mission' => 'Vælg mission til målet', + 'bashing_disabled' => 'Angrebs missionerne er blevet deaktiveret som et resultat af for mange udførte angreb på målet.', + 'mission_expedition' => 'Ekspedition', + 'mission_colonise' => 'Kolonisere', + 'mission_recycle' => 'Recycle ruinmark', + 'mission_transport' => 'Transportere', + 'mission_deploy' => 'Stationere', + 'mission_espionage' => 'Spionere', + 'mission_acs_defend' => 'Holde', + 'mission_attack' => 'Angrib', + 'mission_acs_attack' => 'AKS angreb', + 'mission_destroy_moon' => 'Ødelægge', + 'desc_attack' => 'Angriber flåden og forsvaret af din modstander.', + 'desc_acs_attack' => 'Hæderlige kampe kan blive æreløse kampe, hvis stærke spillere kommer ind gennem ACS. Angriberens sum af samlede militærpoint i forhold til forsvarerens sum af samlede militærpoint er her den afgørende faktor.', + 'desc_transport' => 'Transporterer dine ressourcer til andre planeter.', + 'desc_deploy' => 'Sender din flåde permanent til en anden planet i dit imperium.', + 'desc_acs_defend' => 'Forsvar planeten til din holdkammerat.', + 'desc_espionage' => 'Spion udenlandske kejseres verdener.', + 'desc_colonise' => 'Koloniserer en ny planet.', + 'desc_recycle' => 'Send dine genbrugere til en affaldsmark for at samle de ressourcer, der flyder rundt der.', + 'desc_destroy_moon' => 'Ødelægger din fjendes måne.', + 'desc_expedition' => 'Send dine skibe til det fjerneste af rummet for at fuldføre spændende quests.', + 'fleet_union' => 'Flådeunion', + 'union_created' => 'Flådeunion oprettet med succes.', + 'union_edited' => 'Flådeunionen blev redigeret.', + 'err_union_max_fleets' => 'Maksimalt 16 flåder kan angribe.', + 'err_union_max_players' => 'Højst 5 spillere kan angribe.', + 'err_union_too_slow' => 'Du er for langsom til at slutte dig til denne flåde.', + 'err_union_target_mismatch' => 'Din flåde skal målrettes mod samme placering som flådeforeningen.', + 'union_name' => 'Unionens navn', + 'buddy_list' => 'Venneliste', + 'buddy_list_loading' => 'Indlæser...', + 'buddy_list_empty' => 'Ingen tilgængelige venner', + 'buddy_list_error' => 'Kunne ikke indlæse venner', + 'search_user' => 'Søg bruger', + 'search' => 'Søg', + 'union_user' => 'Unionsbruger', + 'invite' => 'Invitere', + 'kick' => 'Sparke', + 'ok' => 'Okay', + 'own_fleet' => 'Egen flåde', + 'briefing' => 'Briefing', + 'load_resources' => 'Indlæs ressourcer', + 'load_all_resources' => 'Indlæs alle ressourcer', + 'all_resources' => 'Alle råstoffer', + 'flight_duration' => 'Flyvningens varighed (en vej)', + 'federation_duration' => 'Flyvevarighed (flådeunion)', + 'arrival' => 'Ankomst', + 'return_trip' => 'Retur', + 'speed' => 'Hastighed:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuterium forbrug', + 'empty_cargobays' => 'Tomme lastrum', + 'hold_time' => 'Hold tid', + 'expedition_duration' => 'Ekspeditionens varighed', + 'cargo_bay' => 'lastrum', + 'cargo_space' => 'Tilgængeligt plads / maksimal plads', + 'send_fleet' => 'Send flåde', + 'retreat_on_defender' => 'Retur efter tilbagetog af forsvarere', + 'retreat_tooltip' => 'Hvis denne funktion er aktiveret, vil din flåde trække sig uden kamp, hvis din modstander flygter.', + 'plunder_food' => 'Plyndre mad', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Flåde detaljer', + 'ships' => 'Skibe', + 'shipment' => 'Forsendelse', + 'recall' => 'Minde om', + 'start_time' => 'Starttidspunkt', + 'time_of_arrival' => 'Ankomsttidspunkt', + 'deep_space' => 'Dybt rum', + 'uninhabited_planet' => 'Ubeboet planet', + 'no_debris_field' => 'Intet affaldsfelt', + 'player_vacation' => 'Spiller i ferietilstand', + 'admin_gm' => 'Admin eller GM', + 'noob_protection' => 'Noob beskyttelse', + 'player_too_strong' => 'Denne planet kan ikke angribes, da spilleren er for stærk!', + 'no_moon' => 'Ingen måne tilgængelig.', + 'no_recycler' => 'Ingen genbruger tilgængelig.', + 'no_events' => 'Der kører i øjeblikket ingen begivenheder.', + 'planet_already_reserved' => 'Denne planet er allerede reserveret til en flytning.', + 'max_planet_warning' => 'Opmærksomhed! Ingen yderligere planeter er muligvis koloniseret i øjeblikket. To niveauer af astroteknologisk forskning er nødvendige for hver ny koloni. Vil du stadig sende din flåde?', + 'empty_systems' => 'Tomme systemer', + 'inactive_systems' => 'Inaktive systemer', + 'network_on' => 'På', + 'network_off' => 'Slukket', + 'err_generic' => 'Der er opstået en fejl', + 'err_no_moon' => 'Fejl, der er ingen måne', + 'err_newbie_protection' => 'Fejl, spilleren kan ikke kontaktes på grund af nybegynderbeskyttelse', + 'err_too_strong' => 'Spilleren er for stærk til at blive angrebet', + 'err_vacation_mode' => 'Fejl, afspilleren er i ferietilstand', + 'err_own_vacation' => 'Ingen flåder kan sendes fra ferietilstand!', + 'err_not_enough_ships' => 'Fejl, ikke nok skibe tilgængelige, send maksimalt antal:', + 'err_no_ships' => 'Fejl, ingen tilgængelige skibe', + 'err_no_slots' => 'Fejl, ingen gratis flådepladser tilgængelige', + 'err_no_deuterium' => 'Fejl, du har ikke nok deuterium', + 'err_no_planet' => 'Fejl, der er ingen planet der', + 'err_no_cargo' => 'Fejl, ikke nok lastkapacitet', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Angrebsforbud', + 'enemy_fleet' => 'Fjendtlig', + 'friendly_fleet' => 'Venlig', + 'admiral_slot_bonus' => 'Admiral bonus: ekstra flådeplads', + 'general_slot_bonus' => 'Bonus flådeplads', + 'bash_warning' => 'Advarsel: angrebsgrænsen er nået! Yderligere angreb kan resultere i udelukkelse.', + 'add_new_template' => 'Gem flådeskabelon', + 'tactical_retreat_label' => 'Taktisk tilbagetrækning', + 'tactical_retreat_full_tooltip' => 'Aktiver taktisk tilbagetrækning: din flåde trækker sig tilbage, hvis kampforholdet er ugunstigt. Kræver Admiral for 3:1 forholdet.', + 'tactical_retreat_admiral_tooltip' => 'Taktisk tilbagetrækning ved 3:1 forhold (kræver Admiral)', + 'fleet_sent_success' => 'Din flåde er blevet sendt.', + ], + 'galaxy' => [ + 'vacation_error' => 'Du kan ikke bruge galaksevisningen, mens du er i ferietilstand!', + 'system' => 'Solsystem', + 'go' => 'Sæt igang!', + 'system_phalanx' => 'Systemets Phalanx', + 'system_espionage' => 'Systemspionage', + 'discoveries' => 'Opdagelser', + 'discoveries_tooltip' => 'Send en opdagelses mission til alle mulige lokationer', + 'probes_short' => 'Sp.sonde', + 'recycler_short' => 'Genbr.', + 'ipm_short' => 'IPR.', + 'used_slots' => 'Brugte slots', + 'planet_col' => 'Planet', + 'name_col' => 'Navn', + 'moon_col' => 'Måne', + 'debris_short' => 'RM', + 'player_status' => 'Spiller (Status)', + 'alliance' => 'Alliance', + 'action' => 'Aktion', + 'planets_colonized' => 'Planeter koloniserede', + 'expedition_fleet' => 'Ekspeditions Flåde', + 'admiral_needed' => 'Du har brug for en Admiral for at bruge denne funktion.', + 'send' => 'Send', + 'legend' => 'Signaturforklaring', + 'status_admin_abbr' => 'EN', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Stærk spiller', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'svagere spiller (nybegynder)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Fredløs (Midlertidig)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Feriemodus', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Spærret', + 'status_inactive_abbr' => 'jeg', + 'legend_inactive_7' => '7 døgn inaktiv', + 'status_longinactive_abbr' => 'jeg', + 'legend_inactive_28' => '28 døgn Inaktiv', + 'status_honorable_abbr' => 'HP', + 'legend_honorable' => 'Ærede mål', + 'phalanx_restricted' => 'Systemfalangen kan kun bruges af allianceklassen Forsker!', + 'astro_required' => 'Du skal først forske i astrofysik.', + 'galaxy_nav' => 'Galakse', + 'activity' => 'Aktivitet', + 'no_action' => 'Ingen tilgængelige handlinger.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Månens diameter i km', + 'km' => 'km', + 'pathfinders_needed' => 'Der er brug for stifindere', + 'recyclers_needed' => 'Der er brug for genbrugere', + 'mine_debris' => 'Mine', + 'phalanx_no_deut' => 'Ikke nok deuterium til at indsætte falanks.', + 'use_phalanx' => 'Brug falanks', + 'colonize_error' => 'Det er ikke muligt at kolonisere en planet uden et koloniskib.', + 'ranking' => 'Rangering', + 'espionage_report' => 'Spionagerapport', + 'missile_attack' => 'Missilangreb', + 'rank' => 'Plads', + 'alliance_member' => 'Medlem', + 'alliance_class' => 'Alliancens Klasse', + 'espionage_not_possible' => 'Spionage ikke muligt', + 'espionage' => 'Spionere', + 'hire_admiral' => 'Lej admiral', + 'dark_matter' => 'Mørkt stof', + 'outlaw_explanation' => 'Hvis du er en fredløs, har du ikke længere nogen angrebsbeskyttelse og kan blive angrebet af alle spillere.', + 'honorable_target_explanation' => 'I kamp mod dette mål kan du modtage ærespoint og plyndre 50 % mere bytte.', + 'relocate_success' => 'Stillingen er reserveret til dig. Koloniens flytning er begyndt.', + 'relocate_title' => 'Genbosætte Planet', + 'relocate_question' => 'Er du sikker på, at du vil flytte din planet til disse koordinater? For at finansiere flytningen skal du bruge :cost Dark Matter.', + 'deut_needed_relocate' => 'Du har ikke nok Deuterium! Du skal bruge 10 enheder Deuterium.', + 'fleet_attacking' => 'Flåden angriber!', + 'fleet_underway' => 'Flåden er på vej', + 'discovery_send' => 'Send efterforskningsskib', + 'discovery_success' => 'Efterforskningsskib afsendt', + 'discovery_unavailable' => 'Du kan ikke sende et efterforskningsskib til dette sted.', + 'discovery_underway' => 'Et udforskningsskib er allerede på vej til denne planet.', + 'discovery_locked' => 'Du har ikke låst op for forskningen for at opdage nye livsformer endnu.', + 'discovery_title' => 'Udforskningsskib', + 'discovery_question' => 'Vil du sende et udforskningsskib til denne planet?
Metal: 5000 Krystal: 1000 Deuterium: 500', + 'sensor_report' => 'sensor rapport', + 'sensor_report_from' => 'Sensorrapport fra', + 'refresh' => 'Opfriske', + 'arrived' => 'Ankommet', + 'target' => 'Mål', + 'flight_duration' => 'Flyvevarighed', + 'ipm_full' => 'Interplanetarraket', + 'primary_target' => 'Primært mål', + 'no_primary_target' => 'Intet primært mål valgt: tilfældigt mål', + 'target_has' => 'Målet har', + 'abm_full' => 'Forsvarsraket', + 'fire' => 'Brand', + 'valid_missile_count' => 'Indtast venligst et gyldigt antal missiler', + 'not_enough_missiles' => 'Du har ikke nok missiler', + 'launched_success' => 'Missiler blev affyret med succes!', + 'launch_failed' => 'Det lykkedes ikke at affyre missiler', + 'alliance_page' => 'Allianceinformation', + 'apply' => 'Ansøg', + 'contact_support' => 'Kontakt support', + 'insufficient_range' => 'Utilstrækkelig rækkevidde (impulsdrift på forskningsniveau) af dine interplanetariske missiler!', + ], + 'buddy' => [ + 'request_sent' => 'Venneanmodning blev sendt!', + 'request_failed' => 'Kunne ikke sende venneanmodning.', + 'request_to' => 'Buddy anmodning til', + 'ignore_confirm' => 'Er du sikker på, at du vil ignorere', + 'ignore_success' => 'Spiller ignoreret med succes!', + 'ignore_failed' => 'Afspilleren kunne ikke ignoreres.', + ], + 'messages' => [ + 'tab_fleets' => 'Flåder', + 'tab_communication' => 'Kommunikation', + 'tab_economy' => 'Økonomi', + 'tab_universe' => 'Univers', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoritter', + 'subtab_espionage' => 'Spionere', + 'subtab_combat' => 'Kamprapporter', + 'subtab_expeditions' => 'Ekspeditioner', + 'subtab_transport' => 'Fagforeninger/Transport', + 'subtab_other' => 'Andre', + 'subtab_messages' => 'Meddelelser', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Delte kamprapporter', + 'subtab_shared_espionage' => 'Delte spionagerapporter', + 'news_feed' => 'Nyhedsfeed', + 'loading' => 'indlæser...', + 'error_occurred' => 'Der er opstået en fejl', + 'mark_favourite' => 'marker som favorit', + 'remove_favourite' => 'fjern fra favoritter', + 'from' => 'Fra', + 'no_messages' => 'Der er i øjeblikket ingen tilgængelige beskeder på denne fane', + 'new_alliance_msg' => 'Ny alliancebesked', + 'to' => 'Til', + 'all_players' => 'alle spillere', + 'send' => 'Send', + 'delete_buddy_title' => 'Slet ven', + 'report_to_operator' => 'Vil du rapportere denne besked til en spiloperatør?', + 'too_few_chars' => 'For få tegn! Indtast venligst mindst 2 tegn.', + 'bbcode_bold' => 'Dristig', + 'bbcode_italic' => 'Kursiv', + 'bbcode_underline' => 'Understrege', + 'bbcode_stroke' => 'Gennemstregning', + 'bbcode_sub' => 'Sænket skrift', + 'bbcode_sup' => 'Overskrift', + 'bbcode_font_color' => 'Skriftfarve', + 'bbcode_font_size' => 'Skriftstørrelse', + 'bbcode_bg_color' => 'Baggrundsfarve', + 'bbcode_bg_image' => 'Baggrundsbillede', + 'bbcode_tooltip' => 'Værktøjstip', + 'bbcode_align_left' => 'Venstrejusteret', + 'bbcode_align_center' => 'Centerjuster', + 'bbcode_align_right' => 'Højrejuster', + 'bbcode_align_justify' => 'retfærdiggøre', + 'bbcode_block' => 'Pause', + 'bbcode_code' => 'Kode', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Flere muligheder', + 'bbcode_list' => 'Liste', + 'bbcode_hr' => 'Vandret linje', + 'bbcode_picture' => 'Billede', + 'bbcode_link' => 'Forbindelse', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Spiller', + 'bbcode_item' => 'Punkt', + 'bbcode_coordinates' => 'Koordinater', + 'bbcode_preview' => 'Forhåndsvisning', + 'bbcode_text_ph' => 'Tekst...', + 'bbcode_player_ph' => 'Spiller-id eller navn', + 'bbcode_item_ph' => 'Vare-id', + 'bbcode_coord_ph' => 'Galakse:system:position', + 'bbcode_chars_left' => 'Karakterer tilbage', + 'bbcode_ok' => 'Okay', + 'bbcode_cancel' => 'Ophæve', + 'bbcode_repeat_x' => 'Gentag vandret', + 'bbcode_repeat_y' => 'Gentag lodret', + 'spy_player' => 'Spiller', + 'spy_activity' => 'Aktivitet', + 'spy_minutes_ago' => 'minutter siden', + 'spy_class' => 'Klasse', + 'spy_unknown' => 'Ukendt', + 'spy_alliance_class' => 'Alliancens Klasse', + 'spy_no_alliance_class' => 'Ingen allianceklasse valgt', + 'spy_resources' => 'Ressourcer', + 'spy_loot' => 'Plyndre', + 'spy_counter_esp' => 'Mulighed for kontraspionage', + 'spy_no_info' => 'Vi var ikke i stand til at hente nogen pålidelig information af denne type fra scanningen.', + 'spy_debris_field' => 'Ruinmark', + 'spy_no_activity' => 'Din spionage viser ikke abnormiteter i planetens atmosfære. Der ser ikke ud til at have været nogen aktivitet på planeten inden for den sidste time.', + 'spy_fleets' => 'Flåder', + 'spy_defense' => 'Forsvar', + 'spy_research' => 'Forskning', + 'spy_building' => 'Bygning', + 'battle_attacker' => 'Angriber', + 'battle_defender' => 'Forsvarer', + 'battle_resources' => 'Ressourcer', + 'battle_loot' => 'Plyndre', + 'battle_debris_new' => 'Affaldsfelt (nyoprettet)', + 'battle_wreckage_created' => 'Vraggods oprettet', + 'battle_attacker_wreckage' => 'Angribervrag', + 'battle_repaired' => 'Faktisk repareret', + 'battle_moon_chance' => 'Måne chance', + 'battle_report' => 'Kamprapport', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Flådekommando', + 'battle_from' => 'Fra', + 'battle_tactical_retreat' => 'Taktisk tilbagetog', + 'battle_total_loot' => 'Totalt bytte', + 'battle_debris' => 'Affald (nyt)', + 'battle_recycler' => 'Genbruger', + 'battle_mined_after' => 'Mineret efter kamp', + 'battle_reaper' => 'Høster', + 'battle_debris_left' => 'Affaldsfelter (venstre)', + 'battle_honour_points' => 'Ærespoint', + 'battle_dishonourable' => 'Uærlig kamp', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Ærede kamp', + 'battle_class' => 'Klasse', + 'battle_weapons' => 'Våben', + 'battle_shields' => 'Skjolde', + 'battle_armour' => 'Rustning', + 'battle_combat_ships' => 'Krigsskibe', + 'battle_civil_ships' => 'Civile skibe', + 'battle_defences' => 'Forsvar', + 'battle_repaired_def' => 'Reparerede forsvar', + 'battle_share' => 'del besked', + 'battle_attack' => 'Angrib', + 'battle_espionage' => 'Spionere', + 'battle_delete' => 'slette', + 'battle_favourite' => 'marker som favorit', + 'battle_hamill' => 'En Light Fighter ødelagde en Dødsstjerne, før slaget begyndte!', + 'battle_retreat_tooltip' => 'Bemærk venligst, at Deathstars, Spionage Probes, Solar Satellites og enhver flåde på en ACS Defence-mission ikke kan flygte. Taktiske tilbagetrækninger deaktiveres også i ærefulde kampe. Et tilbagetog kan også være blevet manuelt deaktiveret eller forhindret af mangel på deuterium. Banditter og spillere med mere end 500.000 point trækker sig aldrig tilbage.', + 'battle_no_flee' => 'Den forsvarende flåde flygtede ikke.', + 'battle_rounds' => 'runder', + 'battle_start' => 'Starte', + 'battle_player_from' => 'fra', + 'battle_attacker_fires' => ':angriberen affyrer i alt :hits skud mod :forsvareren med en samlet styrke på :styrke. :defender2\'s skjolde absorberer :absorberede skadepunkter.', + 'battle_defender_fires' => ':forsvareren affyrer i alt :hits skud mod :angriberen med en samlet styrke på :styrke. :attacker2\'s skjolde absorberer :absorberede skadepunkter.', + ], + 'alliance' => [ + 'page_title' => 'Alliance', + 'tab_overview' => 'Oversigt', + 'tab_management' => 'Ledelse', + 'tab_communication' => 'Kommunikation', + 'tab_applications' => 'Applikationer', + 'tab_classes' => 'Alliance klasser', + 'tab_create' => 'Opret alliance', + 'tab_search' => 'Søg alliance', + 'tab_apply' => 'anvende', + 'your_alliance' => 'Din alliance', + 'name' => 'Navn', + 'tag' => 'Tag', + 'created' => 'Oprettet', + 'member' => 'Medlem', + 'your_rank' => 'Din rang', + 'homepage' => 'Hjemmeside', + 'logo' => 'Alliancens logo', + 'open_page' => 'Åbn allianceside', + 'highscore' => 'Alliancens topscore', + 'leave_wait_warning' => 'Hvis du forlader alliancen, skal du vente 3 dage, før du tilmelder dig eller opretter en anden alliance.', + 'leave_btn' => 'Forlad alliancen', + 'member_list' => 'Medlemsliste', + 'no_members' => 'Ingen medlemmer fundet', + 'assign_rank_btn' => 'Tildel rang', + 'kick_tooltip' => 'Kick alliance medlem', + 'write_msg_tooltip' => 'Send meddelelse', + 'col_name' => 'Navn', + 'col_rank' => 'Plads', + 'col_coords' => 'Koord.', + 'col_joined' => 'Tiltrådte', + 'col_online' => 'Online', + 'col_function' => 'Fungere', + 'internal_area' => 'Indre område', + 'external_area' => 'Eksternt område', + 'configure_privileges' => 'Konfigurer privilegier', + 'col_rank_name' => 'Rangnavn', + 'col_applications_group' => 'Applikationer', + 'col_member_group' => 'Medlem', + 'col_alliance_group' => 'Alliance', + 'delete_rank' => 'Slet rang', + 'save_btn' => 'gem', + 'rights_warning_html' => 'Advarsel! Du kan kun give tilladelser, som du selv har.', + 'rights_warning_loca' => '[b]Advarsel![/b] Du kan kun give tilladelser, som du selv har.', + 'rights_legend' => 'Legende om rettigheder', + 'create_rank_btn' => 'Opret ny rang', + 'rank_name_placeholder' => 'Rangnavn', + 'no_ranks' => 'Ingen rækker fundet', + 'perm_see_applications' => 'Vis applikationer', + 'perm_edit_applications' => 'Behandle ansøgninger', + 'perm_see_members' => 'Vis medlemsliste', + 'perm_kick_user' => 'Kick bruger', + 'perm_see_online' => 'Se online status', + 'perm_send_circular' => 'Skriv cirkulær besked', + 'perm_disband' => 'Opløs alliance', + 'perm_manage' => 'Administrer alliance', + 'perm_right_hand' => 'Højre hånd', + 'perm_right_hand_long' => '\'Højre hånd\' (nødvendig for at overføre grundlæggerrang)', + 'perm_manage_classes' => 'Administrer allianceklasse', + 'manage_texts' => 'Administrer tekster', + 'internal_text' => 'Intern tekst', + 'external_text' => 'Ekstern tekst', + 'application_text' => 'Ansøgningstekst', + 'options' => 'Indstillinger', + 'alliance_logo_label' => 'Alliancens logo', + 'applications_field' => 'Applikationer', + 'status_open' => 'Muligt (alliance åben)', + 'status_closed' => 'Umuligt (alliance lukket)', + 'rename_founder' => 'Omdøb grundlæggertitel som', + 'rename_newcomer' => 'Omdøb nykommer rang', + 'no_settings_perm' => 'Du har ikke tilladelse til at administrere allianceindstillinger.', + 'change_tag_name' => 'Skift alliance tag/navn', + 'change_tag' => 'Skift alliance-tag', + 'change_name' => 'Skift alliancenavn', + 'former_tag' => 'Tidligere alliance-tag:', + 'new_tag' => 'Nyt alliance-tag:', + 'former_name' => 'Tidligere alliancenavn:', + 'new_name' => 'Nyt alliancenavn:', + 'former_tag_short' => 'Tidligere alliancemærke', + 'new_tag_short' => 'Nyt alliancemærke', + 'former_name_short' => 'Tidligere alliancenavn', + 'new_name_short' => 'Nyt alliancenavn', + 'no_tagname_perm' => 'Du har ikke tilladelse til at ændre alliancens tag/navn.', + 'delete_pass_on' => 'Slet alliance/Giv alliance videre', + 'delete_btn' => 'Slet denne alliance', + 'no_delete_perm' => 'Du har ikke tilladelse til at slette alliancen.', + 'handover' => 'Overdragelse alliance', + 'takeover_btn' => 'Overtage alliancen', + 'loca_continue' => 'Fortsætte', + 'loca_change_founder' => 'Overfør stiftertitlen til:', + 'loca_no_transfer_error' => 'Ingen af ​​medlemmerne har den påkrævede \'højre hånd\'-ret. Du kan ikke udlevere alliancen.', + 'loca_founder_inactive_error' => 'Stifteren er ikke inaktiv længe nok til at overtage alliancen.', + 'leave_section_title' => 'Forlad alliancen', + 'leave_consequences' => 'Hvis du forlader alliancen, mister du alle dine rangtilladelser og alliancefordele.', + 'no_applications' => 'Ingen applikationer fundet', + 'accept_btn' => 'acceptere', + 'deny_btn' => 'Afvis ansøger', + 'report_btn' => 'Anmeld ansøgning', + 'app_date' => 'Ansøgningsdato', + 'action_col' => 'Aktion', + 'answer_btn' => 'svar', + 'reason_label' => 'Årsag', + 'apply_title' => 'Ansøg til Alliance', + 'apply_heading' => 'Ansøgning til', + 'send_application_btn' => 'Send ansøgning', + 'chars_remaining' => 'Karakterer tilbage', + 'msg_too_long' => 'Beskeden er for lang (maks. 2000 tegn)', + 'addressee' => 'Til', + 'all_players' => 'alle spillere', + 'only_rank' => 'kun rang:', + 'send_btn' => 'Send', + 'info_title' => 'Alliance information', + 'apply_confirm' => 'Vil du ansøge om denne alliance?', + 'redirect_confirm' => 'Ved at følge dette link forlader du OGame. Ønsker du at fortsætte?', + 'class_selection_header' => 'Klasse Valg', + 'select_class_title' => 'Vælg allianceklasse', + 'select_class_note' => 'Vælg en alliance klasse for at modtage specielle bonusser. Du kan ændre alliance klassen i alliance menuen, hvis du har de nødvendige rettigheder.', + 'class_warriors' => 'Krigere (Alliance)', + 'class_traders' => 'Handlende (Alliance)', + 'class_researchers' => 'Forskere (Alliance)', + 'class_label' => 'Alliancens Klasse', + 'buy_for' => 'Køb for', + 'no_dark_matter' => 'Der er ikke nok mørkt stof til rådighed', + 'loca_deactivate' => 'Deaktiver', + 'loca_activate_dm' => 'Vil du aktivere allianceklassen #allianceClassName# for #darkmatter# Dark Matter? Hvis du gør det, mister du din nuværende allianceklasse.', + 'loca_activate_item' => 'Vil du aktivere allianceklassen #allianceClassName#? Hvis du gør det, mister du din nuværende allianceklasse.', + 'loca_deactivate_note' => 'Vil du virkelig deaktivere allianceklassen #allianceClassName#? Genaktivering kræver et alliance-klasseskift for 500.000 Dark Matter.', + 'loca_class_change_append' => '

Nuværende allianceklasse: #currentAllianceClassName#

Sidst ændret den: #lastAllianceClassChange#', + 'loca_no_dm' => 'Ikke nok mørkt stof tilgængeligt! Vil du købe nogle nu?', + 'loca_reference' => 'Reference', + 'loca_language' => 'Sprog:', + 'loca_loading' => 'indlæser...', + 'warrior_bonus_1' => '+10 % hastighed for skibe, der flyver mellem alliancens medlemmer', + 'warrior_bonus_2' => '+1 kampforskningsniveauer', + 'warrior_bonus_3' => '+1 spionageforskningsniveauer', + 'warrior_bonus_4' => 'Spionagesystemet kan bruges til at scanne hele systemer.', + 'trader_bonus_1' => '+10 % hastighed for transportører', + 'trader_bonus_2' => '+5% mineproduktion', + 'trader_bonus_3' => '+5 % energiproduktion', + 'trader_bonus_4' => '+10 % planetlagerkapacitet', + 'trader_bonus_5' => '+10 % månelagringskapacitet', + 'researcher_bonus_1' => '+5 % større planeter ved kolonisering', + 'researcher_bonus_2' => '+10 % hastighed til ekspeditionens destination', + 'researcher_bonus_3' => 'Systemfalanksen kan bruges til at scanne flådebevægelser i hele systemer.', + 'class_not_implemented' => 'Alliance klassesystem endnu ikke implementeret', + 'create_tag_label' => 'Alliance-tag (3-8 tegn)', + 'create_name_label' => 'Alliancenavn (3-30 tegn)', + 'create_btn' => 'Opret alliance', + 'loca_ally_tag_chars' => 'Alliance-tag (3-30 tegn)', + 'loca_ally_name_chars' => 'Alliance-navn (3-8 tegn)', + 'loca_ally_name_label' => 'Alliancenavn (3-30 tegn)', + 'loca_ally_tag_label' => 'Alliance-tag (3-8 tegn)', + 'validation_min_chars' => 'Ikke nok tegn', + 'validation_special' => 'Indeholder ugyldige tegn.', + 'validation_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_space' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_consec_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_consec_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_consec_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'confirm_leave' => 'Er du sikker på, at du vil forlade alliancen?', + 'confirm_kick' => 'Er du sikker på, at du vil sparke :brugernavn fra alliancen?', + 'confirm_deny' => 'Er du sikker på, at du vil afvise denne ansøgning?', + 'confirm_deny_title' => 'Afvis ansøgning', + 'confirm_disband' => 'Virkelig slette alliance?', + 'confirm_pass_on' => 'Er du sikker på, at du vil give din alliance videre?', + 'confirm_takeover' => 'Er du sikker på, at du vil overtage denne alliance?', + 'confirm_abandon' => 'Opgive denne alliance?', + 'confirm_takeover_long' => 'Overtage denne alliance?', + 'msg_already_in' => 'Du er allerede i en alliance', + 'msg_not_in_alliance' => 'Du er ikke i en alliance', + 'msg_not_found' => 'Alliance ikke fundet', + 'msg_id_required' => 'Alliance ID er påkrævet', + 'msg_closed' => 'Denne alliance er lukket for ansøgninger', + 'msg_created' => 'Alliance oprettet med succes', + 'msg_applied' => 'Ansøgning indsendt med succes', + 'msg_accepted' => 'Ansøgning accepteret', + 'msg_rejected' => 'Ansøgning afvist', + 'msg_kicked' => 'Medlem sparket fra alliancen', + 'msg_kicked_success' => 'Medlem sparket med succes', + 'msg_left' => 'Du har forladt alliancen', + 'msg_rank_assigned' => 'Rang tildelt', + 'msg_rank_assigned_to' => 'Rangeringen blev tildelt :name', + 'msg_ranks_assigned' => 'Rangeringer tildelt med succes', + 'msg_rank_perms_updated' => 'Rangeringstilladelser er opdateret', + 'msg_texts_updated' => 'Alliancens tekster opdateret', + 'msg_text_updated' => 'Alliancens tekst er opdateret', + 'msg_settings_updated' => 'Allianceindstillinger opdateret', + 'msg_tag_updated' => 'Alliance-tag opdateret', + 'msg_name_updated' => 'Alliancens navn er opdateret', + 'msg_tag_name_updated' => 'Alliance-tag og navn opdateret', + 'msg_disbanded' => 'Alliancen opløst', + 'msg_broadcast_sent' => 'Broadcast-beskeden blev sendt', + 'msg_rank_created' => 'Rangeringen blev oprettet', + 'msg_apply_success' => 'Ansøgning indsendt med succes', + 'msg_apply_error' => 'Ansøgningen kunne ikke indsendes', + 'msg_leave_error' => 'Det lykkedes ikke at forlade alliancen', + 'msg_assign_error' => 'Kunne ikke tildele rækker', + 'msg_kick_error' => 'Kunne ikke sparke medlem', + 'msg_invalid_action' => 'Ugyldig handling', + 'msg_error' => 'Der opstod en fejl', + 'rank_founder_default' => 'Grundlægger', + 'rank_newcomer_default' => 'Nybegynder', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknologi træ', + 'tab_applications' => 'Applikationer', + 'tab_techinfo' => 'Teknologi info', + 'tab_technology' => 'Teknologi', + 'page_title' => 'Teknologi', + 'no_requirements' => 'Ingen krav tilgængelige', + 'is_requirement_for' => 'er et krav til', + 'level' => 'Niveau', + 'col_level' => 'Niveau', + 'col_difference' => 'Forskel', + 'col_diff_per_level' => 'Forskel/level', + 'col_protected' => 'Beskyttet', + 'col_protected_percent' => 'Beskyttet (procent)', + 'production_energy_balance' => 'Energibalance', + 'production_per_hour' => 'Produktion/t', + 'production_deuterium_consumption' => 'Deuterium forbrug', + 'properties_technical_data' => 'Tekniske data', + 'properties_structural_integrity' => 'Strukturel integritet', + 'properties_shield_strength' => 'Skjoldstyrke', + 'properties_attack_strength' => 'Angrebsstyrke', + 'properties_speed' => 'Hastighed', + 'properties_cargo_capacity' => 'Lastkapacitet', + 'properties_fuel_usage' => 'Brændstofforbrug (Deuterium)', + 'tooltip_basic_value' => 'Grundværdi', + 'rapidfire_from' => 'Rapidfire fra', + 'rapidfire_against' => 'Rapidfire imod', + 'storage_capacity' => 'Opbevaringshætte.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Krystal bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maksimalt antal kolonier', + 'astrophysics_max_expeditions' => 'Maksimal ekspeditioner', + 'astrophysics_note_1' => 'Position 3 og 13 kan besættes fra niveau 4 og fremefter.', + 'astrophysics_note_2' => 'Position 2 og 14 kan besættes fra niveau 6 og fremefter.', + 'astrophysics_note_3' => 'Position 1 og 15 kan besættes fra niveau 8 og fremefter.', + ], + 'options' => [ + 'page_title' => 'Indstillinger', + 'tab_userdata' => 'Bruger data', + 'tab_general' => 'Generelt', + 'tab_display' => 'Visuel', + 'tab_extended' => 'Udvidet', + 'section_playername' => 'Spillernes navn', + 'your_player_name' => 'Dit spillernavn:', + 'new_player_name' => 'Nyt spillernavn:', + 'username_change_once_week' => 'Du kan ændre dit brugernavn en gang om ugen.', + 'username_change_hint' => 'For at gøre det skal du klikke på dit navn eller indstillingerne øverst på skærmen.', + 'section_password' => 'Skift adgangskode', + 'old_password' => 'Indtast gammel adgangskode:', + 'new_password' => 'Ny adgangskode (mindst 4 tegn):', + 'repeat_password' => 'Gentag den nye adgangskode:', + 'password_check' => 'Adgangskodekontrol:', + 'password_strength_low' => 'Lav', + 'password_strength_medium' => 'Middel', + 'password_strength_high' => 'Høj', + 'password_properties_title' => 'Adgangskoden skal indeholde følgende egenskaber', + 'password_min_max' => 'min. 4 tegn, max. 128 tegn', + 'password_mixed_case' => 'Store og små bogstaver', + 'password_special_chars' => 'Specialtegn (f.eks. !?:_., )', + 'password_numbers' => 'Tal', + 'password_length_hint' => 'Din adgangskode skal have mindst 4 tegn og må ikke være længere end 128 tegn.', + 'section_email' => 'E-mailadresse', + 'current_email' => 'Nuværende e-mailadresse:', + 'send_validation_link' => 'Send valideringslink', + 'email_sent_success' => 'E-mail er blevet sendt!', + 'email_sent_error' => 'Fejl! Kontoen er allerede valideret, eller e-mailen kunne ikke sendes!', + 'email_too_many_requests' => 'Du har allerede anmodet om for mange e-mails!', + 'new_email' => 'Ny e-mailadresse:', + 'new_email_confirm' => 'Ny e-mailadresse (til bekræftelse):', + 'enter_password_confirm' => 'Indtast adgangskode (som bekræftelse):', + 'email_warning' => 'Advarsel! Efter en vellykket kontovalidering er en fornyet ændring af e-mailadresse kun mulig efter en periode på 7 dage.', + 'section_spy_probes' => 'Spionagesonder', + 'spy_probes_amount' => 'Antallet af spionagesonder:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivér chatbar:', + 'section_warnings' => 'Advarsler', + 'disable_outlaw_warning' => 'Deaktiver Lovløs-advarsel på angreb på modstandere, der er 5 gange stærkere:', + 'section_general_display' => 'Generelt', + 'language' => 'Sprog:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Sprogpræference gemt.', + 'show_mobile_version' => 'Vis mobilversion:', + 'show_alt_dropdowns' => 'Vis alternative rullemenuer:', + 'activate_autofocus' => 'Aktivér autofokus i highscore:', + 'always_show_events' => 'Vis altid events:', + 'events_hide' => 'Gem', + 'events_above' => 'Over indholdet', + 'events_below' => 'Under indholdet', + 'section_planets' => 'Dine planeter', + 'sort_planets_by' => 'Sorter planeter efter:', + 'sort_emergence' => 'Fremkomst sekvensen', + 'sort_coordinates' => 'Koordinater', + 'sort_alphabet' => 'Alfabet', + 'sort_size' => 'Størrelse', + 'sort_used_fields' => 'Brugte felter', + 'sort_sequence' => 'Sorteringssekvens:', + 'sort_order_up' => 'op', + 'sort_order_down' => 'ned', + 'section_overview_display' => 'Oversigt', + 'highlight_planet_info' => 'Planets fremhæve oplysninger:', + 'animated_detail_display' => 'Animeret detalje visning:', + 'animated_overview' => 'Animeret oversigt:', + 'section_overlays' => 'Pop-up vinduer', + 'overlays_hint' => 'Følgende indstillinger tillader de pågældende overlays at åbne i et nyt browservindue i stedet for i spillet.', + 'popup_notes' => 'Notater i et andet vindue:', + 'popup_combat_reports' => 'Kamprapporter i et ekstra vindue:', + 'section_messages_display' => 'Meddelelser', + 'hide_report_pictures' => 'Skjul billeder i rapporter:', + 'msgs_per_page' => 'Antal viste beskeder pr. side:', + 'auctioneer_notifications' => 'Auktionsholderens meddelelse:', + 'economy_notifications' => 'Opret økonomimeddelelser:', + 'section_galaxy_display' => 'Galakse', + 'detailed_activity' => 'Detajleret aktivitetsoversigt:', + 'preserve_galaxy_system' => 'Bevar galakse / system med planetforandringer:', + 'section_vacation' => 'Feriemodus', + 'vacation_active' => 'Du er i øjeblikket i ferietilstand.', + 'vacation_can_deactivate_after' => 'Du kan deaktivere den efter:', + 'vacation_cannot_activate' => 'Ferietilstand kan ikke aktiveres (aktive flåder)', + 'vacation_description_1' => 'Feriemodus er designet til at beskytte dig under længere fravær fra spillet. Du kan kun aktivere det, når der ikke er nogen flåder i transit. Bygninger og forskning vil blive sat på pause.', + 'vacation_description_2' => 'Når feriemodus er aktiveret, vil det beskytte dig imod nye angreb. Angreb, der allerede er startet, vil dog fortsætte, og din produktion vil blive sat til nul. Feriemodus forhindrer ikke din konto fra at blive slettet, hvis den har været inaktiv i 35+ dage og at kontoen ikke har noget købt MM.', + 'vacation_description_3' => 'Feriemodus varer mindst 48 timer. Først efter dette tidspunkt udløber, vil du være i stand til at deaktivere den.', + 'vacation_tooltip_min_days' => 'Ferien varer mindst 2 dage.', + 'vacation_deactivate_btn' => 'Deaktiver', + 'vacation_activate_btn' => 'Aktiver', + 'section_account' => 'Din konto', + 'delete_account' => 'Slet konto', + 'delete_account_hint' => 'Efterlad et hak her for at få din konto slettet automatisk efter 7 dage.', + 'use_settings' => 'Brug indstillinger', + 'validation_not_enough_chars' => 'Ikke nok tegn', + 'validation_pw_too_short' => 'Den indtastede adgangskode er for kort (min. 4 tegn)', + 'validation_pw_too_long' => 'Den indtastede adgangskode er for lang (maks. 20 tegn)', + 'validation_invalid_email' => 'Du skal indtaste en gyldig e-mailadresse!', + 'validation_special_chars' => 'Indeholder ugyldige tegn.', + 'validation_no_begin_end_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_no_begin_end_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_no_begin_end_whitespace' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_three_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_three_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_three_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_no_consecutive_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_no_consecutive_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_no_consecutive_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'js_change_name_title' => 'Nyt spillernavn', + 'js_change_name_question' => 'Er du sikker på, at du vil ændre dit spillernavn til %newName%?', + 'js_planet_move_question' => 'Advarsel! Denne mission er muligvis stadig aktiv når flytningen starter. Hvis dette er tilfældet, vil flytningen blive afbrudt. Vil du fortsætte?', + 'js_tab_disabled' => 'For at bruge denne mulighed skal du være valideret og kan ikke være i ferietilstand!', + 'js_vacation_question' => 'Vil du aktivere ferietilstand? Du kan først afslutte din ferie efter 2 dage.', + 'msg_settings_saved' => 'Indstillinger gemt', + 'msg_password_incorrect' => 'Den aktuelle adgangskode, du har indtastet, er forkert.', + 'msg_password_mismatch' => 'De nye adgangskoder stemmer ikke overens.', + 'msg_password_length_invalid' => 'Den nye adgangskode skal være mellem 4 og 128 tegn.', + 'msg_vacation_activated' => 'Ferietilstand er blevet aktiveret. Det vil beskytte dig mod nye angreb i minimum 48 timer.', + 'msg_vacation_deactivated' => 'Ferietilstand er blevet deaktiveret.', + 'msg_vacation_min_duration' => 'Du kan først deaktivere ferietilstand, når minimumsvarigheden på 48 timer er gået.', + 'msg_vacation_fleets_in_transit' => 'Du kan ikke aktivere ferietilstand, mens du har flåder i transit.', + 'msg_probes_min_one' => 'Mængden af ​​spionagesonder skal være mindst 1', + ], + 'layout' => [ + 'player' => 'Spiller', + 'change_player_name' => 'Skift spillernavn', + 'highscore' => 'Toppliste', + 'notes' => 'Notater', + 'notes_overlay_title' => 'Mine noter', + 'buddies' => 'Venner', + 'search' => 'Søg', + 'search_overlay_title' => 'Søg i univers', + 'options' => 'Indstillinger', + 'support' => 'Support', + 'log_out' => 'Log ud', + 'unread_messages' => 'ulæste besked(er)', + 'loading' => 'indlæser...', + 'no_fleet_movement' => 'Ingen flådebevægelse', + 'under_attack' => 'Du er under angreb!', + 'class_none' => 'Ingen klasse valgt', + 'class_selected' => 'Din klasse: :navn', + 'class_click_select' => 'Klik for at vælge en karakterklasse', + 'res_available' => 'Tilgængelig', + 'res_storage_capacity' => 'Lagerkapacitet', + 'res_current_production' => 'Nuværende produktion', + 'res_den_capacity' => 'Den Kapacitet', + 'res_consumption' => 'Forbrug', + 'res_purchase_dm' => 'Køb mørkt stof', + 'res_metal' => 'Metal', + 'res_crystal' => 'Krystal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energi', + 'res_dark_matter' => 'Mørkt stof', + 'menu_overview' => 'Oversigt', + 'menu_resources' => 'Ressourcer', + 'menu_facilities' => 'Faciliteter', + 'menu_merchant' => 'Købmand', + 'menu_research' => 'Forskning', + 'menu_shipyard' => 'Rumskibsværft', + 'menu_defense' => 'Forsvar', + 'menu_fleet' => 'Flåde', + 'menu_galaxy' => 'Galakse', + 'menu_alliance' => 'Alliance', + 'menu_officers' => 'Hyr Officerer!', + 'menu_shop' => 'Butik', + 'menu_directives' => 'direktiver', + 'menu_rewards_title' => 'Præmier', + 'menu_resource_settings_title' => 'Ressource indstillinger', + 'menu_jump_gate' => 'Springportal', + 'menu_resource_market_title' => 'Handelsmand', + 'menu_technology_title' => 'Teknologi', + 'menu_fleet_movement_title' => 'Flådebevægelser', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeter', + 'contacts_online' => ':count Kontakt(er) online', + 'back_to_top' => 'Gå til toppen af siden', + 'all_rights_reserved' => 'Alle rettigheder forbeholdes.', + 'patch_notes' => 'Patch-noter', + 'server_settings' => 'Server Indstillinger', + 'help' => 'Hjælp', + 'rules' => 'Regler', + 'legal' => 'Imprint', + 'board' => 'Bestyrelse', + 'js_internal_error' => 'Der er opstået en hidtil ukendt fejl. Din sidste handling kunne desværre ikke udføres!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Succes', + 'js_notify_warning' => 'Advarsel', + 'js_combatsim_planning' => 'Planlægning', + 'js_combatsim_pending' => 'Simulering kører...', + 'js_combatsim_done' => 'Komplet', + 'js_msg_restore' => 'gendanne', + 'js_msg_delete' => 'slette', + 'js_copied' => 'Kopieret til udklipsholder', + 'js_report_operator' => 'Vil du rapportere denne besked til en spiloperatør?', + 'js_time_done' => 'færdig', + 'js_question' => 'Spørgsmål', + 'js_ok' => 'Okay', + 'js_outlaw_warning' => 'Du er ved at angribe en stærkere spiller. Hvis du gør dette, vil dit angrebsforsvar blive lukket ned i 7 dage, og alle spillere vil være i stand til at angribe dig uden straf. Er du sikker på, at du vil fortsætte?', + 'js_last_slot_moon' => 'Denne bygning vil bruge den sidste tilgængelige bygningsplads. Udvid din Lunar Base for at få mere plads. Er du sikker på, at du vil bygge denne bygning?', + 'js_last_slot_planet' => 'Denne bygning vil bruge den sidste tilgængelige bygningsplads. Udvid din Terraformer eller køb en Planet Field-genstand for at få flere slots. Er du sikker på, at du vil bygge denne bygning?', + 'js_forced_vacation' => 'Nogle spilfunktioner er ikke tilgængelige, før din konto er valideret.', + 'js_more_details' => 'Flere detaljer', + 'js_less_details' => 'Mindre detalje', + 'js_planet_lock' => 'Låsearrangement', + 'js_planet_unlock' => 'Lås op arrangement', + 'js_activate_item_question' => 'Vil du erstatte den eksisterende vare? Den gamle bonus vil gå tabt i processen.', + 'js_activate_item_header' => 'Vil du udskifte varen?', + + // Welcome dialog + 'welcome_title' => 'Velkommen til OGame!', + 'welcome_body' => 'For at hjælpe dig hurtigt i gang har vi tildelt dig navnet Commodore Nebula. Du kan ændre det når som helst ved at klikke på brugernavnet.
Flådekommandoen har efterladt oplysninger om dine første skridt i din indbakke.

God fornøjelse!', + + // Time unit abbreviations (short) + 'time_short_year' => 'å', + 'time_short_month' => 'md', + 'time_short_week' => 'uge', + 'time_short_day' => 'd', + 'time_short_hour' => 't', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dag', + 'time_long_hour' => 'time', + 'time_long_minute' => 'minut', + 'time_long_second' => 'sekund', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mia', + 'chat_text_empty' => 'Hvor er budskabet?', + 'chat_text_too_long' => 'Beskeden er for lang.', + 'chat_same_user' => 'Du kan ikke skrive til dig selv.', + 'chat_ignored_user' => 'Du har ignoreret denne afspiller.', + 'chat_not_activated' => 'Denne funktion er kun tilgængelig efter din kontoaktivering.', + 'chat_new_chats' => '#+# ulæste besked(er)', + 'chat_more_users' => 'vise mere', + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missioner', + 'eventbox_next' => 'Næste', + 'eventbox_type' => 'Type', + 'eventbox_own' => 'egen', + 'eventbox_friendly' => 'venlig', + 'eventbox_hostile' => 'fjendtlig', + 'planet_move_ask_title' => 'Genbosætte Planet', + 'planet_move_ask_cancel' => 'Er du sikker på, at du ønsker at annullere denne planetflytning? Den normale ventetid vil dermed blive opretholdt.', + 'planet_move_success' => 'Planetflytningen blev annulleret.', + 'premium_building_half' => 'Vil du reducere byggetiden med 50 % af den samlede byggetid () for 750 mørkt stof<\\/b>?', + 'premium_building_full' => 'Vil du med det samme fuldføre byggeordren for 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Vil du reducere byggetiden med 50 % af den samlede byggetid () for 750 mørkt stof<\\/b>?', + 'premium_ships_full' => 'Vil du med det samme fuldføre byggeordren for 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Vil du reducere forskningstiden med 50 % af den samlede forskningstid () for 750 mørkt stof<\\/b>?', + 'premium_research_full' => 'Vil du med det samme fuldføre researchordren for 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Ikke nok mørkt stof tilgængeligt! Vil du købe nogle nu?', + 'loca_notice' => 'Reference', + 'loca_planet_giveup' => 'Er du sikker på, at du vil forlade planeten %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Er du sikker på, at du vil forlade månen %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Ingen skibe i vragfeltet.', + 'no_wreck_available' => 'Intet vragfelt tilgængeligt.', + ], + 'highscore' => [ + 'player_highscore' => 'Spiller highscore', + 'alliance_highscore' => 'Alliancens topscore', + 'own_position' => 'Egen position', + 'own_position_hidden' => 'Egen stilling (-)', + 'points' => 'Point', + 'economy' => 'Økonomi', + 'research' => 'Forskning', + 'military' => 'Militær', + 'military_built' => 'Militære punkter bygget', + 'military_destroyed' => 'Militære punkter ødelagt', + 'military_lost' => 'Militære point tabt', + 'honour_points' => 'Ærespoint', + 'position' => 'Position', + 'player_name_honour' => 'Spillerens navn (ærespoint)', + 'action' => 'Aktion', + 'alliance' => 'Alliance', + 'member' => 'Medlem', + 'average_points' => 'Gennemsnitlige point', + 'no_alliances_found' => 'Ingen alliancer fundet', + 'write_message' => 'Send meddelelse', + 'buddy_request' => 'Buddyanmodning', + 'buddy_request_to' => 'Buddy anmodning til', + 'total_ships' => 'I alt skibe', + 'buddy_request_sent' => 'Venneanmodning blev sendt!', + 'buddy_request_failed' => 'Kunne ikke sende venneanmodning.', + 'are_you_sure_ignore' => 'Er du sikker på, at du vil ignorere', + 'player_ignored' => 'Spiller ignoreret med succes!', + 'player_ignored_failed' => 'Afspilleren kunne ikke ignoreres.', + ], + 'premium' => [ + 'recruit_officers' => 'Hyr Officerer!', + 'your_officers' => 'Dine officerer', + 'intro_text' => 'Med officerer kan du lede dit rige til en størrelse, du aldrig ville have drømt om. Alt du har brug for, er noget Mørk Materie. Med officerer vil dine arbejdere og rådgivere arbejde endnu hårdere!', + 'info_dark_matter' => 'Mere information omkring: Mørk Materie', + 'info_commander' => 'Mere information omkring: Commander', + 'info_admiral' => 'Mere information omkring: Admiral', + 'info_engineer' => 'Mere information omkring: Ingeniør', + 'info_geologist' => 'Mere information omkring: Geolog', + 'info_technocrat' => 'Mere information omkring: Teknokrat', + 'info_commanding_staff' => 'Mere information omkring: Officerer', + 'hire_commander_tooltip' => 'Lej chef|+40 favoritter, opbygning af kø, genveje, transportscanner, reklamefri* (*ekskluderer: spilrelaterede referencer)', + 'hire_admiral_tooltip' => 'Lej admiral|Max. flådepladser +2, +Maks. ekspeditioner +1, +Forbedret flådeflugtsrate, +Kampsimulering gemmer slots +20', + 'hire_engineer_tooltip' => 'Lej ingeniør|Halverer tab til forsvar, +10 % energiproduktion', + 'hire_geologist_tooltip' => 'Lej geolog|+10% mineproduktion', + 'hire_technocrat_tooltip' => 'Lej teknokrat|+2 spionageniveauer, 25 % mindre researchtid', + 'remaining_officers' => ':strøm på :max', + 'benefit_fleet_slots_title' => 'Du kan sende flere flåder på samme tid.', + 'benefit_fleet_slots' => 'Max. flåde pladser +1', + 'benefit_energy_title' => 'Dine kraftværker og solcellesatellitter producerer 2 % mere energi.', + 'benefit_energy' => '+2% energi produktion', + 'benefit_mines_title' => 'Dine miner producerer 2 % mere.', + 'benefit_mines' => '+2% mine produktion', + 'benefit_espionage_title' => '1 niveau vil blive føjet til din spionageforskning.', + 'benefit_espionage' => '+1 spionage levels', + 'dark_matter_title' => 'Mørk Materie', + 'dark_matter_label' => 'Mørk Materie', + 'no_dark_matter' => 'Du har ingen Mørk Materie til rådighed', + 'dark_matter_description' => 'Mørk Materie er et sjældent stof, der kun kan opbevares med stor indsats. Det giver dig mulighed for at generere store mængder energi. Processen med at udvinde Mørk Materie er kompleks og risikabel, hvilket gør det ekstremt værdifuldt.
Kun købt Mørk Materie, der stadig er tilgængelig, kan beskytte mod kontosletning!', + 'dark_matter_benefits' => 'Mørk Materie giver dig mulighed for at hyre officerer og kommandører, betale handelstilbud, flytte planeter og købe genstande.', + 'your_balance' => 'Din saldo', + 'active_until' => 'Aktiv indtil :date', + 'active_for_days' => 'Aktiv i :days dage mere', + 'not_active' => 'Ikke aktiv', + 'days' => 'dage', + 'dm' => 'DM', + 'advantages' => 'Fordele:', + 'buy_dark_matter' => 'Køb Mørk Materie', + 'confirm_purchase' => 'Vil du hyre denne officer i :days dage for :cost Mørk Materie?', + 'insufficient_dark_matter' => 'Du har ikke nok Mørk Materie.', + 'purchase_success' => 'Officer aktiveret!', + 'purchase_error' => 'Der opstod en fejl. Prøv igen.', + 'officer_commander_title' => 'Kommandør', + 'officer_commander_description' => 'Commander-Rang har vist sig værdifuld i den moderne krigsførelse. Gennem dens forenklede Kommandostruktur kan anvisninger udføres hurtigt. Dermed beholder du overblikket over hele dit imperium! Dermed kan strategier udvikles, så du altid er et skridt foran din modstander.', + 'officer_commander_benefits' => 'Med kommandøren får du et overblik over hele imperiet, en ekstra missionsplads og mulighed for at bestemme rækkefølgen af plyndrede ressourcer.', + 'officer_commander_benefit_favourites' => '+40 favoritter', + 'officer_commander_benefit_queue' => 'Bygge kø', + 'officer_commander_benefit_scanner' => 'Transportscanner', + 'officer_commander_benefit_ads' => 'Reklamefri', + 'officer_commander_tooltip' => '+40 favoritter

Med flere favoritter kan du gemme flere beskeder, som så også kan deles.


Bygge kø

Placer op til 4 bygnings kontrakter yderligere på samme tid i bygge køen.


Transport scanner

Antallet af ressourcer som transporteren bringer til din planet vil blive vist.


Reklamefri

Du vil ikke længere se reklamer for andre spil, i stedet vil du kun se reklamer omkring OGame-specifikke begivenheder og tilbud.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Flåde Admiralen er en erfaren krigsveteran og en dygtig strateg. Selv i de hårdeste kampe, er han i stand til at holde et overblik over situationen og opretholde kontakten til hans underordnede admiraler. Kloge herskere kan stole på Flåde Admiralens urokkelige støtte i kampen, der tillader afsendelsen af to yderligere flåder. Han giver også en yderligere ekspeditions plads, og kan instruere flåden i hvilke ressourcer burde blive prioriteret, når der bliver plyndret efter et succesfuldt angreb. Oven på alt det, låser han op for 20 yderligere gemme pladser til kamp simulationer.', + 'officer_admiral_benefits' => '+1 ekspeditionsplads, mulighed for at sætte ressourceprioriteter efter et angreb, +20 kampsimulator-gempladser.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. flåde pladser +2', + 'officer_admiral_benefit_expeditions' => 'Maks. ekspeditioner +1', + 'officer_admiral_benefit_escape' => 'Forbedret flåde flugts sats', + 'officer_admiral_benefit_save_slots' => 'Maks. gemme pladser +20', + 'officer_admiral_tooltip' => 'Maks. flåde pladser +2

Du kan udsende flere flåder på samme tid.


Maks. ekspeditioner +1

Du kan udsende en yderligere ekspedition på samme tid.


Forbedret flåde flugts sats

Indtil du når 500.000 point, er din flåde i stand til at flygte, når en fjendtlig flåde er tre gange større end din egen.


Maks. gemme pladser +20

Du kan gemme flere kamp simulationer på en gang.

', + 'officer_engineer_title' => 'Ingeniør', + 'officer_engineer_description' => 'Ingeniøren er en specialist i energistyring. I fredstid øges energien på alle kolonier. I tilfælde af angreb styrer han energiforsyningen til forsvaret, for at forhindre overbelastninger, hvilket fører til mindre tab under kampen.', + 'officer_engineer_benefits' => '+10% energiproduktion på alle planeter, 50% af ødelagt forsvar overlever kampen.', + 'officer_engineer_benefit_defence' => 'Halverer tab af forsvarssystemer', + 'officer_engineer_benefit_energy' => '+10% energiproduktion', + 'officer_engineer_tooltip' => 'Halverer tab af forsvarssystemer

Halvdelen af alt tabt forsvarssytem vil blive genopbygget.


+10% energiproduktion

Dine kraftværker og solarsatellitter producerer 10% mere energi.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geologen er ekspert i astromineralogi og krystalografi. Han hjælper sit emperie med metallurgi og kemi og håndterer interplanetar kommunikation, som optimerer brugen og forfiner råmaterialerne i emperiet.', + 'officer_geologist_benefits' => '+10% produktion af metal, krystal og deuterium på alle planeter.', + 'officer_geologist_benefit_mines' => '+10% mine produktion', + 'officer_geologist_tooltip' => '+10% mine produktion

Dine miner producerer 10% mere.

', + 'officer_technocrat_title' => 'Teknokrat', + 'officer_technocrat_description' => 'Forsamlingen af teknokrater er sammensat af geniale videnskabsmænd, og de er altid at finde på grænsen, hvor alt ny teknologisk udvikling finder sted. Intet normalt menneske vil nogensinde prøve at knække den kode, det er at være teknokrat, og han inspirerer forskerne i sit emperie ved sin tilstedeværelse.', + 'officer_technocrat_benefits' => '-25% forskningstid på alle teknologier.', + 'officer_technocrat_benefit_espionage' => '+2 spionage levels', + 'officer_technocrat_benefit_research' => '25% mindre forskningstid', + 'officer_technocrat_tooltip' => '+2 spionage levels

2 levels vil blive føjet til din spionageteknologi.


25% mindre forskningstid

Din forskning kræver 25% mindre tid indtil færdiggørelse.

', + 'officer_all_officers_title' => 'Officerer', + 'officer_all_officers_description' => 'Dette bundt giver dig ikke bare en specialist, men et helt team i stedet. Du får alle effekterne fra de individuelle officerer, sammen med yderligere fordele som kun den fulde pakke giver dig.\nMens den strategisk dygtige kommandør holder udkig, tager officererne sig af energiadministration, systemforsyning, ressource fremskaffelse og rensning. Yderligere vil de presse sig frem med forskning og bringe deres kamparfaring med i rumkampe også.', + 'officer_all_officers_benefits' => 'Alle fordele fra Kommandør, Admiral, Ingeniør, Geolog og Teknokrat, plus eksklusive ekstra bonusser kun tilgængelige med den fulde pakke.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. flåde pladser +1', + 'officer_all_officers_benefit_energy' => '+2% energi produktion', + 'officer_all_officers_benefit_mines' => '+2% mine produktion', + 'officer_all_officers_benefit_espionage' => '+1 spionage levels', + 'officer_all_officers_tooltip' => 'Max. flåde pladser +1

Du kan udsende flere flåder på samme tid.


+2% energi produktion

Dine solkraftværker og solsatellitter producerer2% mere energi.


+2% mine produktion

Dine miner producerer 2% mere.


+1 spionage levels

1 levels vil blive tilføjet din spionageteknologi.

', + ], + 'shop' => [ + 'page_title' => 'Butik', + 'tooltip_shop' => 'Du kan købe varer her.', + 'tooltip_inventory' => 'Du kan få et overblik over dine indkøbte varer her.', + 'btn_shop' => 'Butik', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Særlige tilbud', + 'category_all' => 'alle', + 'category_resources' => 'Ressourcer', + 'category_buddy_items' => 'Buddy genstande', + 'category_construction' => 'Konstruktion', + 'btn_get_more_resources' => 'Få flere ressourcer', + 'btn_purchase_dark_matter' => 'Køb mørkt stof', + 'feature_coming_soon' => 'Funktion kommer snart.', + 'tier_gold' => 'Guld', + 'tier_silver' => 'Sølv', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Varighed', + 'duration_now' => 'nu', + 'tooltip_price' => 'Pris', + 'tooltip_in_inventory' => 'I Inventar', + 'dark_matter' => 'Mørkt stof', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Varighed', + 'now' => 'nu', + 'item_price' => 'Pris', + 'item_in_inventory' => 'I Inventar', + 'loca_extend' => 'Udvide', + 'loca_activate' => 'Aktiver', + 'loca_buy_activate' => 'Køb og aktiver', + 'loca_buy_extend' => 'Køb og forlænge', + 'loca_buy_dm' => 'Du har ikke nok mørkt stof. Vil du købe nogle nu?', + ], + 'search' => [ + 'input_hint' => 'Indtast dit spiller-, alliance- eller planetnavn', + 'search_btn' => 'Søg', + 'tab_players' => 'Spiller navne', + 'tab_alliances' => 'Alliance navne og tags', + 'tab_planets' => 'Planetnavne', + 'no_search_term' => 'Intet søgeord indtastet', + 'searching' => 'Søger...', + 'search_failed' => 'Søgning mislykkedes. Prøv venligst igen.', + 'no_results' => 'Ingen resultater fundet', + 'player_name' => 'Spillerens navn', + 'planet_name' => 'Planetens navn', + 'coordinates' => 'Koordinater', + 'tag' => 'Tag', + 'alliance_name' => 'Alliancens navn', + 'member' => 'Medlem', + 'points' => 'Point', + 'action' => 'Aktion', + 'apply_for_alliance' => 'Ansøg om denne alliance', + 'search_player_link' => 'Søg spiller', + 'alliance' => 'Alliance', + 'home_planet' => 'Hjemplanet', + 'send_message' => 'Send besked', + 'buddy_request' => 'Venneanmodning', + 'highscore' => 'Pointrangering', + ], + 'notes' => [ + 'no_notes_found' => 'Ingen notater fundet', + 'add_note' => 'Tilføj note', + 'new_note' => 'Ny note', + 'subject_label' => 'Emne', + 'date_label' => 'Dato', + 'edit_note' => 'Rediger note', + 'select_action' => 'Vælg handling', + 'delete_marked' => 'Slet markerede', + 'delete_all' => 'Slet alle', + 'unsaved_warning' => 'Du har ugemte ændringer.', + 'save_question' => 'Vil du gemme dine ændringer?', + 'your_subject' => 'Emne', + 'subject_placeholder' => 'Indtast emne...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Vigtig', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Ikke vigtig', + 'your_message' => 'Besked', + 'save_btn' => 'Gem', + ], + 'planet_abandon' => [ + 'description' => 'Ved at bruge denne menu kan du ændre planetnavne og måner eller helt opgive dem.', + 'rename_heading' => 'Omdøb', + 'new_planet_name' => 'Nyt planetnavn', + 'new_moon_name' => 'Nyt navn på månen', + 'rename_btn' => 'Omdøb', + 'tooltip_rules_title' => 'Regler', + 'tooltip_rename_planet' => 'Du kan omdøbe din planet her.

Planetnavnet skal være mellem 2 og 20 tegn langt.
Planetnavne kan bestå af små og store bogstaver samt tal.
De kan indeholde bindestreger, understregninger og mellemrum - dog må disse ikke være i begyndelsen eller slutningen af:
navn
- direkte ved siden af hinanden
- mere end tre gange i navnet', + 'tooltip_rename_moon' => 'Du kan omdøbe din måne her.

Månenavnet skal være mellem 2 og 20 tegn langt.
Månenavne kan bestå af små og store bogstaver samt tal.
De kan indeholde bindestreger, understregninger og mellemrum - dog må disse ikke være placeret i slutningen eller i slutningen: navn
- direkte ved siden af hinanden
- mere end tre gange i navnet', + 'abandon_home_planet' => 'Forlad hjemmeplaneten', + 'abandon_moon' => 'Forlad månen', + 'abandon_colony' => 'Forlad kolonien', + 'abandon_home_planet_btn' => 'Forlad hjemmeplaneten', + 'abandon_moon_btn' => 'Forlad månen', + 'abandon_colony_btn' => 'Forlad kolonien', + 'home_planet_warning' => 'Hvis du forlader din hjemmeplanet, vil du umiddelbart efter dit næste login blive dirigeret til den planet, som du koloniserede næste gang.', + 'items_lost_moon' => 'Hvis du har aktiveret genstande på en måne, vil de gå tabt, hvis du forlader månen.', + 'items_lost_planet' => 'Hvis du har aktiveret genstande på en planet, vil de gå tabt, hvis du forlader planeten.', + 'confirm_password' => 'Bekræft venligst sletning af :type [:koordinater] ved at indtaste din adgangskode', + 'confirm_btn' => 'Bekræfte', + 'type_moon' => 'Måne', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Ikke nok tegn', + 'validation_pw_min' => 'Den indtastede adgangskode er for kort (min. 4 tegn)', + 'validation_pw_max' => 'Den indtastede adgangskode er for lang (maks. 20 tegn)', + 'validation_email' => 'Du skal indtaste en gyldig e-mailadresse!', + 'validation_special' => 'Indeholder ugyldige tegn.', + 'validation_underscore' => 'Dit navn må ikke starte eller slutte med en understregning.', + 'validation_hyphen' => 'Dit navn starter eller slutter muligvis ikke med en bindestreg.', + 'validation_space' => 'Dit navn starter eller slutter muligvis ikke med et mellemrum.', + 'validation_max_underscores' => 'Dit navn må ikke indeholde mere end 3 understregninger i alt.', + 'validation_max_hyphens' => 'Dit navn må ikke indeholde mere end 3 bindestreger.', + 'validation_max_spaces' => 'Dit navn må ikke indeholde mere end 3 mellemrum i alt.', + 'validation_consec_underscores' => 'Du må ikke bruge to eller flere understregninger efter hinanden.', + 'validation_consec_hyphens' => 'Du må ikke bruge to eller flere bindestreger efter hinanden.', + 'validation_consec_spaces' => 'Du må ikke bruge to eller flere mellemrum efter hinanden.', + 'msg_invalid_planet_name' => 'Det nye planetnavn er ugyldigt. Prøv venligst igen.', + 'msg_invalid_moon_name' => 'Nymånenavnet er ugyldigt. Prøv venligst igen.', + 'msg_planet_renamed' => 'Planet omdøbt med succes.', + 'msg_moon_renamed' => 'Moon omdøbt med succes.', + 'msg_wrong_password' => 'Forkert adgangskode!', + 'msg_confirm_title' => 'Bekræfte', + 'msg_confirm_deletion' => 'Hvis du bekræfter sletningen af ​​:type [:koordinater] (:navn), vil alle bygninger, skibe og forsvarssystemer, der er placeret på den :type, blive fjernet fra din konto. Hvis du har genstande aktive på din :type, vil disse også gå tabt, når du opgiver :type. Denne proces kan ikke vendes!', + 'msg_reference' => 'Reference', + 'msg_abandoned' => ':type er blevet forladt med succes!', + 'msg_type_moon' => 'Måne', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Ja', + 'msg_no' => 'Ingen', + 'msg_ok' => 'Okay', + ], + 'ajax_object' => [ + 'open_techtree' => 'Åbn teknologitræ', + 'techtree' => 'Teknologitræ', + 'no_requirements' => 'Ingen krav', + 'cancel_expansion_confirm' => 'Vil du annullere udvidelsen af :name til niveau :level?', + 'number' => 'Antal', + 'level' => 'Niveau', + 'production_duration' => 'Produktionstid', + 'energy_needed' => 'Energi påkrævet', + 'production' => 'Produktion', + 'costs_per_piece' => 'Omkostninger per enhed', + 'required_to_improve' => 'Krævet for opgradering til niveau', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'deconstruction_costs' => 'Nedrivningsomkostninger', + 'ion_technology_bonus' => 'Ionteknologi bonus', + 'duration' => 'Varighed', + 'number_label' => 'Antal', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Du er i øjeblikket i ferietilstand.', + 'tear_down_btn' => 'Riv ned', + 'wrong_character_class' => 'Forkert karakterklasse!', + 'shipyard_upgrading' => 'Skibsværftet opgraderes.', + 'shipyard_busy' => 'Skibsværftet er i øjeblikket optaget.', + 'not_enough_fields' => 'Ikke nok planetfelter!', + 'build' => 'Byg', + 'in_queue' => 'I kø', + 'improve' => 'Opgrader', + 'storage_capacity' => 'Lagerkapacitet', + 'gain_resources' => 'Få ressourcer', + 'view_offers' => 'Se tilbud', + 'destroy_rockets_desc' => 'Her kan du destruere lagrede missiler.', + 'destroy_rockets_btn' => 'Destruer missiler', + 'more_details' => 'Flere detaljer', + 'error' => 'Fejl', + 'commander_queue_info' => 'Du har brug for en Kommandør for at bruge byggekøen. Vil du lære mere om Kommandørens fordele?', + 'no_rocket_silo_capacity' => 'Ikke nok plads i missilsiloen.', + 'detail_now' => 'Detaljer', + 'start_with_dm' => 'Start med Mørk Materie', + 'err_dm_price_too_low' => 'Mørk Materie-prisen er for lav.', + 'err_resource_limit' => 'Ressourcegrænse overskredet.', + 'err_storage_capacity' => 'Utilstrækkelig lagerkapacitet.', + 'err_no_dark_matter' => 'Ikke nok Mørk Materie.', + ], + 'buildqueue' => [ + 'building_duration' => 'Byggetid', + 'total_time' => 'Samlet tid', + 'complete_tooltip' => 'Fuldfør denne bygning øjeblikkeligt med Mørk Materie', + 'complete' => 'Fuldfør nu', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halver den resterende byggetid med Mørk Materie', + 'halve_tooltip_research' => 'Halver den resterende forskningstid med Mørk Materie', + 'halve_time' => 'Halver tid', + 'question_complete_unit' => 'Vil du fuldføre denne enhedsproduktion øjeblikkeligt for :dm_cost Mørk Materie?', + 'question_halve_unit' => 'Vil du reducere byggetiden med :time_reduction for :dm_cost?', + 'question_halve_building' => 'Vil du halvere byggetiden for :dm_cost?', + 'question_halve_research' => 'Vil du halvere forskningstiden for :dm_cost?', + 'downgrade_to' => 'Nedgrader til', + 'improve_to' => 'Opgrader til', + 'no_building_idle' => 'Ingen bygning er under opførelse.', + 'no_building_idle_tooltip' => 'Klik for at gå til bygningssiden.', + 'no_research_idle' => 'Ingen forskning udføres i øjeblikket.', + 'no_research_idle_tooltip' => 'Klik for at gå til forskningssiden.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Ven', + 'alliance_tooltip' => 'Alliancemedlem', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status ikke synlig', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alliance: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Ingen beskeder endnu.', + 'submit' => 'Send', + 'alliance_chat' => 'Alliancechat', + 'list_title' => 'Samtaler', + 'player_list' => 'Spillere', + 'buddies' => 'Venner', + 'no_buddies' => 'Ingen venner endnu.', + 'alliance' => 'Alliance', + 'strangers' => 'Andre spillere', + 'no_strangers' => 'Ingen andre spillere.', + 'no_conversations' => 'Ingen samtaler endnu.', + ], + 'jumpgate' => [ + 'select_target' => 'Vælg mål', + 'origin_coordinates' => 'Oprindelse', + 'standard_target' => 'Standardmål', + 'target_coordinates' => 'Målkoordinater', + 'not_ready' => 'Jumpgaten er ikke klar.', + 'cooldown_time' => 'Nedkøling', + 'select_ships' => 'Vælg skibe', + 'select_all' => 'Vælg alle', + 'reset_selection' => 'Nulstil valg', + 'jump_btn' => 'Spring', + 'ok_btn' => 'OK', + 'valid_target' => 'Vælg venligst et gyldigt mål.', + 'no_ships' => 'Vælg venligst mindst ét skib.', + 'jump_success' => 'Spring udført.', + 'jump_error' => 'Spring mislykkedes.', + 'error_occurred' => 'Der opstod en fejl.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliancekampsystem', + 'dm_bonus' => 'Mørk Materie bonus:', + 'debris_defense' => 'Vragdele fra forsvar:', + 'debris_ships' => 'Vragdele fra skibe:', + 'debris_deuterium' => 'Deuterium i vragfelter', + 'fleet_deut_reduction' => 'Flåde deuteriumreduktion:', + 'fleet_speed_war' => 'Flådehastighed (krig):', + 'fleet_speed_holding' => 'Flådehastighed (hold):', + 'fleet_speed_peace' => 'Flådehastighed (fred):', + 'ignore_empty' => 'Ignorer tomme systemer', + 'ignore_inactive' => 'Ignorer inaktive systemer', + 'num_galaxies' => 'Antal galakser:', + 'planet_field_bonus' => 'Planetfelt bonus:', + 'dev_speed' => 'Økonomihastighed:', + 'research_speed' => 'Forskningshastighed:', + 'dm_regen_enabled' => 'Mørk Materie regenerering', + 'dm_regen_amount' => 'MM regenereringsmængde:', + 'dm_regen_period' => 'MM regenereringsperiode:', + 'days' => 'dage', + ], + 'alliance_depot' => [ + 'description' => 'Alliancedepotet giver allierede flåder i kredsløb mulighed for at tanke op, mens de forsvarer din planet. Hvert niveau giver 10.000 deuterium i timen.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Ingen allierede flåder i kredsløb.', + 'fleet_owner' => 'Flådeejer', + 'ships' => 'Skibe', + 'hold_time' => 'Holdetid', + 'extend' => 'Forlæng (timer)', + 'supply_cost' => 'Forsyningsomkostning (deuterium)', + 'start_supply' => 'Forsyn flåde', + 'please_select_fleet' => 'Vælg venligst en flåde.', + 'hours_between' => 'Timer skal være mellem 1 og 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium i vragfelter', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Klassevalg', + 'choose_your_class' => 'Vælg din klasse', + 'choose_description' => 'Vælg en klasse for at modtage yderligere fordele. Du kan ændre din klasse i klassevalgssektionen øverst til højre.', + 'select_for_free' => 'Vælg gratis', + 'buy_for' => 'Køb for', + 'deactivate' => 'Deaktiver', + 'confirm' => 'Bekræft', + 'cancel' => 'Annuller', + 'select_title' => 'Vælg karakterklasse', + 'deactivate_title' => 'Deaktiver karakterklasse', + 'activated_free_msg' => 'Vil du aktivere klassen :className gratis?', + 'activated_paid_msg' => 'Vil du aktivere klassen :className for :price Mørk Materie? Du mister derved din nuværende klasse.', + 'deactivate_confirm_msg' => 'Vil du virkelig deaktivere din karakterklasse? Genaktivering kræver :price Mørk Materie.', + 'success_selected' => 'Karakterklasse valgt!', + 'success_deactivated' => 'Karakterklasse deaktiveret!', + 'not_enough_dm_title' => 'Ikke nok Mørk Materie', + 'not_enough_dm_msg' => 'Ikke nok Mørk Materie til rådighed! Vil du købe noget nu?', + 'buy_dm' => 'Køb Mørk Materie', + 'error_generic' => 'Der opstod en fejl. Prøv igen.', + ], + 'rewards' => [ + 'page_title' => 'Belønninger', + 'hint_tooltip' => 'Belønninger sendes hver dag og kan indsamles manuelt. Fra den 7. dag sendes der ikke flere belønninger. Den første belønning gives på 2. registreringsdag.', + 'new_awards' => 'Nye præmier', + 'not_yet_reached' => 'Præmier endnu ikke nået', + 'not_fulfilled' => 'Ikke opfyldt', + 'collected_awards' => 'Indsamlede præmier', + 'claim' => 'Indløs', + ], + 'phalanx' => [ + 'no_movements' => 'Ingen flådebevægelser registreret på denne position.', + 'fleet_details' => 'Flådedetaljer', + 'ships' => 'Skibe', + 'loading' => 'Indlæser...', + 'time_label' => 'Tid', + 'speed_label' => 'Hastighed', + ], + 'wreckage' => [ + 'no_wreckage' => 'Der er intet vrag på denne position.', + 'burns_up_in' => 'Vraget brænder op om:', + 'leave_to_burn' => 'Lad brænde op', + 'leave_confirm' => 'Vraget vil synke ned i planetens atmosfære og brænde op. Er du sikker?', + 'repair_time' => 'Reparationstid:', + 'ships_being_repaired' => 'Skibe under reparation:', + 'repair_time_remaining' => 'Resterende reparationstid:', + 'no_ship_data' => 'Ingen skibsdata tilgængelig', + 'collect' => 'Indsaml', + 'start_repairs' => 'Start reparationer', + 'err_network_start' => 'Netværksfejl ved start af reparationer', + 'err_network_complete' => 'Netværksfejl ved fuldførelse af reparationer', + 'err_network_collect' => 'Netværksfejl ved indsamling af skibe', + 'err_network_burn' => 'Netværksfejl ved opbrænding af vragfelt', + 'err_burn_up' => 'Fejl ved opbrænding af vragfelt', + 'wreckage_label' => 'Vrag', + 'repairs_started' => 'Reparationer påbegyndt!', + 'repairs_completed' => 'Reparationer fuldført og skibe indsamlet!', + 'ships_back_service' => 'Alle skibe er sat tilbage i tjeneste', + 'wreck_burned' => 'Vragfelt brændt op!', + 'err_start_repairs' => 'Fejl ved start af reparationer', + 'err_complete_repairs' => 'Fejl ved fuldførelse af reparationer', + 'err_collect_ships' => 'Fejl ved indsamling af skibe', + 'err_burn_wreck' => 'Fejl ved opbrænding af vragfelt', + 'can_be_repaired' => 'Vrag kan repareres i rumtørdokken.', + 'collect_back_service' => 'Sæt allerede reparerede skibe tilbage i tjeneste', + 'auto_return_service' => 'Dine sidste skibe vil automatisk blive sat tilbage i tjeneste den', + 'no_ships_for_repair' => 'Ingen skibe tilgængelige til reparation', + 'repairable_ships' => 'Skibe der kan repareres:', + 'repaired_ships' => 'Reparerede skibe:', + 'ships_count' => 'Skibe', + 'details' => 'Detaljer', + 'tooltip_late_added' => 'Skibe tilføjet under igangværende reparationer kan ikke indsamles manuelt. Du skal vente til alle reparationer er automatisk fuldført.', + 'tooltip_in_progress' => 'Reparationer er stadig i gang. Brug detaljevinduet til delvis indsamling.', + 'tooltip_no_repaired' => 'Ingen skibe repareret endnu', + 'tooltip_must_complete' => 'Reparationer skal fuldføres for at indsamle skibe herfra.', + 'burn_confirm_title' => 'Lad brænde op', + 'burn_confirm_msg' => 'Vraget vil synke ned i planetens atmosfære og brænde op. Når det er sket, vil reparation ikke længere være mulig. Er du sikker på, at du vil brænde vraget op?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Navn', + 'actions_col' => 'Handlinger', + 'template_name_label' => 'Navn', + 'delete_tooltip' => 'Slet skabelon/input', + 'save_tooltip' => 'Gem skabelon', + 'err_name_required' => 'Skabelonnavn er påkrævet.', + 'err_need_ships' => 'Skabelonen skal indeholde mindst ét skib.', + 'err_not_found' => 'Skabelon ikke fundet.', + 'err_max_reached' => 'Maksimalt antal skabeloner nået (10).', + 'saved_success' => 'Skabelon gemt.', + 'deleted_success' => 'Skabelon slettet.', + ], + 'fleet_events' => [ + 'events' => 'Begivenheder', + 'recall_title' => 'Tilbagekald', + 'recall_fleet' => 'Tilbagekald flåde', + ], +]; diff --git a/resources/lang/dk/t_layout.php b/resources/lang/dk/t_layout.php new file mode 100644 index 000000000..b7b7548df --- /dev/null +++ b/resources/lang/dk/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/dk/t_merchant.php b/resources/lang/dk/t_merchant.php new file mode 100644 index 000000000..45f85421d --- /dev/null +++ b/resources/lang/dk/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Købmand', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Handelsmand', + 'back' => 'Tilbage', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Krystal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Mørkt stof', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Forsvarsbygninger', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/dk/t_messages.php b/resources/lang/dk/t_messages.php new file mode 100644 index 000000000..6a55339d7 --- /dev/null +++ b/resources/lang/dk/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flåde', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/dk/t_overview.php b/resources/lang/dk/t_overview.php new file mode 100644 index 000000000..e99e47e10 --- /dev/null +++ b/resources/lang/dk/t_overview.php @@ -0,0 +1,19 @@ + 'Oversigt', + 'temperature' => 'Temperatur', + 'position' => 'Position', +]; diff --git a/resources/lang/dk/t_resources.php b/resources/lang/dk/t_resources.php new file mode 100644 index 000000000..b984019a3 --- /dev/null +++ b/resources/lang/dk/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Metalmine', + 'description' => 'Metal er hovedråstoffet, som anvendes til bygninger og skibe.', + 'description_long' => 'Metal er hovedråstoffet, som anvendes til bygninger og skibe.', + ], + 'crystal_mine' => [ + 'title' => 'Krystalmine', + 'description' => 'Krystal er hovedråstoffet, som anvendes til elektroniske komponenter og legeringer.', + 'description_long' => 'Krystal er hovedråstoffet, som anvendes til elektroniske komponenter og legeringer.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuteriumsyntetiserer', + 'description' => 'Deuterium anvendes som brændstof til skibe og udvindes af dybtliggende vand i havet.', + 'description_long' => 'Deuterium anvendes som brændstof til skibe og udvindes af dybtliggende vand i havet.', + ], + 'solar_plant' => [ + 'title' => 'Solkraftværk', + 'description' => 'Solkraftværket udvinder energi via lysindstråling fra solen.', + 'description_long' => 'Solkraftværket udvinder energi via lysindstråling fra solen.', + ], + 'fusion_plant' => [ + 'title' => 'Fusionskraftværk', + 'description' => 'Fusionskraftværket udvinder energi fra fusion mellem 2 tunge brintatomer (deuterium) til et heliumatom.', + 'description_long' => 'Fusionskraftværket udvinder energi fra fusion mellem 2 tunge brintatomer (deuterium) til et heliumatom.', + ], + 'metal_store' => [ + 'title' => 'Metallager', + 'description' => 'Metallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Metallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'crystal_store' => [ + 'title' => 'Krystallager', + 'description' => 'Krystallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Krystallageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'deuterium_store' => [ + 'title' => 'Deuteriumlager', + 'description' => 'Deuteriumlageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + 'description_long' => 'Deuteriumlageret anvendes som lager for råstoffet og for hvert level, kan lageret rumme mere.', + ], + 'robot_factory' => [ + 'title' => 'Robotfabrik', + 'description' => 'Robotfabrikken fremstiller simple effektive arbejdsrobotter.', + 'description_long' => 'Robotfabrikken fremstiller simple effektive arbejdsrobotter.', + ], + 'shipyard' => [ + 'title' => 'Rumskibsværft', + 'description' => 'Rumskibsværftet giver mulighed for konstruktion af skibe samt forsvarsanlæg.', + 'description_long' => 'Rumskibsværftet giver mulighed for konstruktion af skibe samt forsvarsanlæg.', + ], + 'research_lab' => [ + 'title' => 'Forskningslaboratorium', + 'description' => 'Forskningslaboratoriet giver mulighed for at forske nye teknologier.', + 'description_long' => 'Forskningslaboratoriet giver mulighed for at forske nye teknologier.', + ], + 'alliance_depot' => [ + 'title' => 'Alliancedepot', + 'description' => 'Alliancedepotet muliggør at venlige flåder, der befinder sig i omløbsbanen af planeten, kan forsynes med brændstof.', + 'description_long' => 'Alliancedepotet muliggør at venlige flåder, der befinder sig i omløbsbanen af planeten, kan forsynes med brændstof.', + ], + 'missile_silo' => [ + 'title' => 'Raketsilo', + 'description' => 'Raketsiloen bruges til opbevaring af raketter', + 'description_long' => 'Raketsiloen bruges til opbevaring af raketter', + ], + 'nano_factory' => [ + 'title' => 'Nanitfabrik', + 'description' => 'Nanitfabrikken er fortsættelsen af robotfabrikken og robotteknologien.', + 'description_long' => 'Nanitfabrikken er fortsættelsen af robotfabrikken og robotteknologien.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer øger de frie arealer på planeten', + 'description_long' => 'Terraformer øger de frie arealer på planeten', + ], + 'space_dock' => [ + 'title' => 'Rum Dok', + 'description' => 'Vrag kan blive repareret i Rum Dok`en.', + 'description_long' => 'Vrag kan blive repareret i Rum Dok`en.', + ], + 'lunar_base' => [ + 'title' => 'Månebase', + 'description' => 'Da månen ikke har nogen atmosfære, kræves der en månebase for at skabe beboeligt rum.', + 'description_long' => 'En måne har ingen atmosfære. Derfor bliver man nødt til at bygge en månebase, før mennesker kan arbejde på månen.', + ], + 'sensor_phalanx' => [ + 'title' => 'Phalanxbygning', + 'description' => 'Ved hjælp af sensorfalanksen kan flåder af andre imperier opdages og observeres. Jo større sensorphalanx-arrayet er, jo større rækkevidde kan det scanne.', + 'description_long' => 'Højopløselige sensorer muliggør scanning af det komplette frekvensspektrum. Jo større level det har, des større er rækkevidden.', + ], + 'jump_gate' => [ + 'title' => 'Springportal', + 'description' => 'Jump Gates er enorme transceivere, der er i stand til at sende selv den største flåde på ingen tid til en fjern springport.', + 'description_long' => 'Springportalen er en stor transmitter, der kan sende flåder frem og tilbage igennem universet uden noget tidsforbrug.', + ], + 'energy_technology' => [ + 'title' => 'Energiteknologi', + 'description' => 'Energiteknologien er nødvendig for at udforske mange nye teknologier.', + 'description_long' => 'Energiteknologien er nødvendig for at udforske mange nye teknologier.', + ], + 'laser_technology' => [ + 'title' => 'Laserteknologi', + 'description' => 'Laserteknologien samler laserlys i en koncentreret stråle, som forårsager stor skade, når den rammer et objekt.', + 'description_long' => 'Laserteknologien samler laserlys i en koncentreret stråle, som forårsager stor skade, når den rammer et objekt.', + ], + 'ion_technology' => [ + 'title' => 'Ionteknologi', + 'description' => 'Koncentrationen af ioner giver mulighed for bygning af kanoner, der kan forvolde enorme skader og reducere nedrivningspriserne pr level med 4%.', + 'description_long' => 'Koncentrationen af ioner giver mulighed for bygning af kanoner, der kan forvolde enorme skader og reducere nedrivningspriserne pr level med 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperrumteknologi', + 'description' => 'Ved at integrere 4. og 5. dimensioner er det nu muligt at forske i en ny form for drev, der er mere økonomisk og effektivt.', + 'description_long' => 'Ved inddragelse af den 4. og 5. dimension er det nu muligt at forske på en ny drivkraft for rumskibe, der sparer på ressourcerne, men samtidig giver større kraft. Ved at bruge den fjerde og femte dimension, er det nu muligt at skrumpe lastrummet på dine skibe for at spare plads.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmateknologi', + 'description' => 'Plasmateknologien er en videre udvikling af ionteknologi, der accelererer højenergi-plasma, som derpå forvolder katastrofal ødelæggelse, og yderligere optimerer produktionen af metal, krystal og deuterium (1%/0,66%/0,33% per level).', + 'description_long' => 'Plasmateknologien er en videre udvikling af ionteknologi, der accelererer højenergi-plasma, som derpå forvolder katastrofal ødelæggelse, og yderligere optimerer produktionen af metal, krystal og deuterium (1%/0,66%/0,33% per level).', + ], + 'combustion_drive' => [ + 'title' => 'Forbrændingssystem', + 'description' => 'Udvikling af denne teknologi medfører, at visse skibe bliver hurtigere. Ethvert forsket level øger hastigheden med 10% af dets grundværdi.', + 'description_long' => 'Udvikling af denne teknologi medfører, at visse skibe bliver hurtigere. Ethvert forsket level øger hastigheden med 10% af dets grundværdi.', + ], + 'impulse_drive' => [ + 'title' => 'Impulssystem', + 'description' => 'Impulssystemet baseres på reaktionsprincippet. Videreudviklingen af denne teknologi øger hastigheden af visse skibe. Ethvert forsket level øger hastigheden med 20% af grundværdien.', + 'description_long' => 'Impulssystemet baseres på reaktionsprincippet. Videreudviklingen af denne teknologi øger hastigheden af visse skibe. Ethvert forsket level øger hastigheden med 20% af grundværdien.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperrumsystem', + 'description' => 'Hyperrumsystemet krummer rummet omkring skibe. Videreudvikling af dette system medfører, at rummet krummes mere, hvorved flåden får kortere afstand at flyve og bliver derved hurtigere. Ethvert forsket level øger hastigheden af visse skibe med 30% af dets grundværdi.', + 'description_long' => 'Hyperrumsystemet krummer rummet omkring skibe. Videreudvikling af dette system medfører, at rummet krummes mere, hvorved flåden får kortere afstand at flyve og bliver derved hurtigere. Ethvert forsket level øger hastigheden af visse skibe med 30% af dets grundværdi.', + ], + 'espionage_technology' => [ + 'title' => 'Spionageteknologi', + 'description' => 'Spionageteknologien gør det muligt at få informationer fra andre planeter. Ethvert udforsket level øger informationsstørrelsen.', + 'description_long' => 'Spionageteknologien gør det muligt at få informationer fra andre planeter. Ethvert udforsket level øger informationsstørrelsen.', + ], + 'computer_technology' => [ + 'title' => 'Computerteknologi', + 'description' => 'Med computerteknologien er det muligt at kommandere flere flåder samtidig. Ethvert udforsket level øger det maksimale flådeantal med 1.', + 'description_long' => 'Med computerteknologien er det muligt at kommandere flere flåder samtidig. Ethvert udforsket level øger det maksimale flådeantal med 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofysik', + 'description' => 'Med et astrofysik forskningsmodul kan skibe tage på lange ekspeditioner. Hvert andet level af denne teknologi tillader dig at kolonisere en ekstra planet.', + 'description_long' => 'Med et astrofysik forskningsmodul kan skibe tage på lange ekspeditioner. Hvert andet level af denne teknologi tillader dig at kolonisere en ekstra planet.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktisk Forskningsnetværk', + 'description' => 'Forskere fra forskellige planeter bliver i stand til at kommunikere sammen. For hvert forsket level tilsluttes et forskningslaboratorium til netværket.', + 'description_long' => 'Forskere fra forskellige planeter bliver i stand til at kommunikere sammen. For hvert forsket level tilsluttes et forskningslaboratorium til netværket.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonforskning', + 'description' => 'Gravitonforskningen muliggør at koncentrere gravitoner til en ladning, der frembringer et kunstigt felt, der ligner et sort hul og som indeholder enorm mængde energi. Udforskning af denne teknologi medfører, at man bliver i stand til at ødelægge slagkraftige skibe og måner.', + 'description_long' => 'Gravitonforskningen muliggør at koncentrere gravitoner til en ladning, der frembringer et kunstigt felt, der ligner et sort hul og som indeholder enorm mængde energi. Udforskning af denne teknologi medfører, at man bliver i stand til at ødelægge slagkraftige skibe og måner.', + ], + 'weapon_technology' => [ + 'title' => 'Våbenteknologi', + 'description' => 'Våbenteknologien gør våbensystemerne mere effektive. Ethvert forsket level øger våbenstyrken med 10% af dets grundværdi.', + 'description_long' => 'Våbenteknologien gør våbensystemerne mere effektive. Ethvert forsket level øger våbenstyrken med 10% af dets grundværdi.', + ], + 'shielding_technology' => [ + 'title' => 'Skjoldteknologi', + 'description' => 'Skjoldteknologi gør skjoldene på skibe og defensive faciliteter mere effektive. Hvert niveau af skjoldteknologi øger styrken af ​​skjoldene med 10 % af basisværdien.', + 'description_long' => 'Skjoldteknologien gør skibenes og forsvarsanlæggenes skjolde mere effektive. Ethvert forsket level øger skjoldets effektivitet med 10% af dets grundværdi.', + ], + 'armor_technology' => [ + 'title' => 'Rumskibspansring', + 'description' => 'Specielle legeringer sørger for, at rumskibe opnår en bedre pansring. Ethvert forsket level øger rumskibspansringen med 10% af dets grundværdi.', + 'description_long' => 'Specielle legeringer sørger for, at rumskibe opnår en bedre pansring. Ethvert forsket level øger rumskibspansringen med 10% af dets grundværdi.', + ], + 'small_cargo' => [ + 'title' => 'Lille Transporter', + 'description' => 'Den Lille Transporter er et lille skib, der kan transportere råstoffer til andre planeter.', + 'description_long' => 'Den Lille Transporter er et lille skib, der kan transportere råstoffer til andre planeter.', + ], + 'large_cargo' => [ + 'title' => 'Stor Transporter', + 'description' => 'Den Stor Transporter er videreudviklingen af den Lille Transporter, og er udstyret med større lastrum.', + 'description_long' => 'Den Stor Transporter er videreudviklingen af den Lille Transporter, og er udstyret med større lastrum.', + ], + 'colony_ship' => [ + 'title' => 'Koloniskib', + 'description' => 'Tomme planeter kan koloniseres med dette skib.', + 'description_long' => 'Tomme planeter kan koloniseres med dette skib.', + ], + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Genbrugere er de eneste skibe, der er i stand til at høste affaldsmarker, der flyder i en planets kredsløb efter kamp.', + 'description_long' => 'Med dette skib kan man hente ruinmarker.', + ], + 'espionage_probe' => [ + 'title' => 'Spionagesonde', + 'description' => 'Spionagesonder er små kvikke og hurtige droner, der kan give informationer om ressourcer, flåde, forsvarsanlæg, bygninger og forskningslevels på fremmede planeter.', + 'description_long' => 'Spionagesonder er små kvikke og hurtige droner, der kan give informationer om ressourcer, flåde, forsvarsanlæg, bygninger og forskningslevels på fremmede planeter.', + ], + 'solar_satellite' => [ + 'title' => 'Solarsatellit', + 'description' => 'Solsatellitter er simple platforme af solceller, placeret i et højt, stationært kredsløb. De samler sollys og sender det til jordstationen via laser.', + 'description_long' => 'Solarsatellitter er simple plader med solarceller, som flyver omkring planeten i en høj stationær omløbsbane. De samler sollyset og sender lyset via en laserstråle ned til planeten, hvor det omdannes til energi. En solsatellit producerer 35 energi til denne planet.', + ], + 'crawler' => [ + 'title' => 'Kravler', + 'description' => 'Kravlere øger produktionen af metal, krystal og deuterium på planeten med 0,02%, 0,02% og 0,02% hver. Som en samler, bliver produktionen også forøget. Den maksimale total bonus kommer an på minernes samlede level.', + 'description_long' => 'Kravlere øger produktionen af metal, krystal og deuterium på planeten med 0,02%, 0,02% og 0,02% hver. Som en samler, bliver produktionen også forøget. Den maksimale total bonus kommer an på minernes samlede level.', + ], + 'pathfinder' => [ + 'title' => 'Stifinder', + 'description' => 'Pathfinder er et hurtigt og adræt skib, specialbygget til ekspeditioner ind i ukendte områder af rummet.', + 'description_long' => 'Stifindere er hurtige, rummelige og kan mine ruinmarker på ekspeditioner. Den samlede udbytte bliver også forøget.', + ], + 'light_fighter' => [ + 'title' => 'Lille Jæger', + 'description' => 'Den Lille Jæger er et snildt skib og findes næsten på enhver planet. Omkostningerne er lave, hvilket afspejles i skibets skjoldstyrke og fragtkapacitet.', + 'description_long' => 'Den Lille Jæger er et snildt skib og findes næsten på enhver planet. Omkostningerne er lave, hvilket afspejles i skibets skjoldstyrke og fragtkapacitet.', + ], + 'heavy_fighter' => [ + 'title' => 'Stor Jæger', + 'description' => 'Den Store Jæger er videreudviklingen af den Lille Jæger, og er derfor udstyret med bedre pansring og våbensystem.', + 'description_long' => 'Den Store Jæger er videreudviklingen af den Lille Jæger, og er derfor udstyret med bedre pansring og våbensystem.', + ], + 'cruiser' => [ + 'title' => 'Krydser', + 'description' => 'Krydseren er udstyret med ca. 3 gange så stærk rumskibspanser som den Store Jæger og har ca. dobbelt så stærk skydekraft. Det er desuden et hurtigt skib.', + 'description_long' => 'Krydseren er udstyret med ca. 3 gange så stærk rumskibspanser som den Store Jæger og har ca. dobbelt så stærk skydekraft. Det er desuden et hurtigt skib.', + ], + 'battle_ship' => [ + 'title' => 'Slagskib', + 'description' => 'Slagskibet er for manges vedkommende rygraden af ens flåde. Dets tunge skyts, høje hastighed og store lastrum gør dette skib til en frygtet fjende.', + 'description_long' => 'Slagskibet er for manges vedkommende rygraden af ens flåde. Dets tunge skyts, høje hastighed og store lastrum gør dette skib til en frygtet fjende.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'Interceptoren er højt specialiseret i at stoppe fjendtlige flåder.', + 'description_long' => 'Interceptoren er højt specialiseret i at stoppe fjendtlige flåder.', + ], + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'Bomberen er specieludviklet til at ødelægge store forsvarsanlæg på fremmede planeter.', + 'description_long' => 'Bomberen er specieludviklet til at ødelægge store forsvarsanlæg på fremmede planeter.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'Destroyeren er krigsskibenes konge.', + 'description_long' => 'Destroyeren er krigsskibenes konge.', + ], + 'deathstar' => [ + 'title' => 'Dødsstjerne', + 'description' => 'Dødsstjernen er bevæbnet med en kæmpe gravitonkanon, der kan ødelægge store skibe og måner.', + 'description_long' => 'Dødsstjernen er bevæbnet med en kæmpe gravitonkanon, der kan ødelægge store skibe og måner.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'The Reaper er et kraftfuldt kampskib, der er specialiseret til aggressiv raiding og høst af affaldsmarker.', + 'description_long' => 'Et skib af Reaper klassen er et mægtigt destruktivt instrument, som kan plyndre ruinmarkerne lige efter kampen.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketkanon', + 'description' => 'Raketkanonen er en simpel, men billig måde at forsvare sig på.', + 'description_long' => 'Raketkanonen er en simpel, men billig måde at forsvare sig på.', + ], + 'light_laser' => [ + 'title' => 'Lille Laserkanon', + 'description' => 'Gennem en koncentration af fotoner forårsager beskydningen mod et mål fra den Lille Laserkanon større skadevirkning end de klassiske ballistiske våbensystemer.', + 'description_long' => 'Gennem en koncentration af fotoner forårsager beskydningen mod et mål fra den Lille Laserkanon større skadevirkning end de klassiske ballistiske våbensystemer.', + ], + 'heavy_laser' => [ + 'title' => 'Stor Laserkanon', + 'description' => 'Den Store Laserkanon er resultatet af videreudviklingen af den Lille Laserkanon.', + 'description_long' => 'Den Store Laserkanon er resultatet af videreudviklingen af den Lille Laserkanon.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausskanon', + 'description' => 'Gausskanonen sender kraftige, tunge skud mod et mål med gigantisk elektrisk kraft.', + 'description_long' => 'Gausskanonen sender kraftige, tunge skud mod et mål med gigantisk elektrisk kraft.', + ], + 'ion_cannon' => [ + 'title' => 'Ionkanon', + 'description' => 'Ionkanonen sender bølger af ioner mod et mål, hvilket medfører en destabilitet af skjolde samt skade på elektroniske komponenter.', + 'description_long' => 'Ionkanonen sender bølger af ioner mod et mål, hvilket medfører en destabilitet af skjolde samt skade på elektroniske komponenter.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmakanon', + 'description' => 'Plasmakanonen udsender en kraftig plasmastråle og overgår selv destroyeren i ødelæggende effekt.', + 'description_long' => 'Plasmakanonen udsender en kraftig plasmastråle og overgår selv destroyeren i ødelæggende effekt.', + ], + 'small_shield_dome' => [ + 'title' => 'Lille Planetskjold', + 'description' => 'Det Lille Planetskjold omkredser planeten med et energifelt, der er i stand til at absorbere fjendtlige skud.', + 'description_long' => 'Det Lille Planetskjold omkredser planeten med et energifelt, der er i stand til at absorbere fjendtlige skud.', + ], + 'large_shield_dome' => [ + 'title' => 'Stort Planetskjold', + 'description' => 'Det Store Planetskjold er videreudviklingen af det Lille Planetskjold og er forsynet med større kraft, og dermed større absorption af fjendtlige skud.', + 'description_long' => 'Det Store Planetskjold er videreudviklingen af det Lille Planetskjold og er forsynet med større kraft, og dermed større absorption af fjendtlige skud.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Forsvarsraket', + 'description' => 'Forsvarsraketter ødelægger fjendtlige Interplanetarraketter.', + 'description_long' => 'Forsvarsraketter ødelægger fjendtlige Interplanetarraketter.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarraket', + 'description' => 'Interplanetariske missiler ødelægger fjendens forsvar.', + 'description_long' => 'Interplanetarraketter ødelægger forsvarsanlæg. Dine Interplanetar raketter har en dækning af 0 systemer.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reducerer byggetiden for bygninger, der i øjeblikket er under opførelse, med :varighed.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reducerer byggetiden for nuværende værftskontrakter med :varighed.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reducerer forskningstiden for al forskning, der i øjeblikket er i gang, med :duration.', + ], +]; diff --git a/resources/lang/dk/wreck_field.php b/resources/lang/dk/wreck_field.php new file mode 100644 index 000000000..6283efe30 --- /dev/null +++ b/resources/lang/dk/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/el/_TRANSLATION_STATUS.md b/resources/lang/el/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..29a710755 --- /dev/null +++ b/resources/lang/el/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: el + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: gr +- Total leaves: 2424 +- Translated: 1824 (75.2%) +- English fallback: 600 diff --git a/resources/lang/el/t_buddies.php b/resources/lang/el/t_buddies.php new file mode 100644 index 000000000..4db37fb42 --- /dev/null +++ b/resources/lang/el/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Δεν μπορείτε να στείλετε αίτημα φίλου στον εαυτό σας.', + 'user_not_found' => 'Ο χρήστης δεν βρέθηκε.', + 'cannot_send_to_admin' => 'Δεν είναι δυνατή η αποστολή αιτημάτων φίλων στους διαχειριστές.', + 'cannot_send_to_user' => 'Δεν είναι δυνατή η αποστολή αιτήματος φίλου σε αυτόν τον χρήστη.', + 'already_buddies' => 'Είστε ήδη φίλοι με αυτόν τον χρήστη.', + 'request_exists' => 'Υπάρχει ήδη ένα αίτημα φίλου μεταξύ αυτών των χρηστών.', + 'request_not_found' => 'Το αίτημα φιλαράκου δεν βρέθηκε.', + 'not_authorized_accept' => 'Δεν είστε εξουσιοδοτημένοι να αποδεχτείτε αυτό το αίτημα.', + 'not_authorized_reject' => 'Δεν είστε εξουσιοδοτημένοι να απορρίψετε αυτό το αίτημα.', + 'not_authorized_cancel' => 'Δεν έχετε εξουσιοδότηση να ακυρώσετε αυτό το αίτημα.', + 'already_processed' => 'Αυτό το αίτημα έχει ήδη υποβληθεί σε επεξεργασία.', + 'relationship_not_found' => 'Η σχέση φίλων δεν βρέθηκε.', + 'cannot_ignore_self' => 'Δεν μπορείς να αγνοήσεις τον εαυτό σου.', + 'already_ignored' => 'Ο παίκτης έχει ήδη αγνοηθεί.', + 'not_in_ignore_list' => 'Ο παίκτης δεν βρίσκεται στη λίστα που αγνοήθηκε.', + 'send_request_failed' => 'Αποτυχία αποστολής αιτήματος φίλου.', + 'ignore_player_failed' => 'Απέτυχε η παράβλεψη του προγράμματος αναπαραγωγής.', + 'delete_buddy_failed' => 'Αποτυχία διαγραφής φίλε', + 'search_too_short' => 'Πολύ λίγοι χαρακτήρες! Βάλτε τουλάχιστον 2 χαρακτήρες.', + 'invalid_action' => 'Μη έγκυρη ενέργεια', + ], + 'success' => [ + 'request_sent' => 'Το αίτημα φιλαράκου στάλθηκε με επιτυχία!', + 'request_cancelled' => 'Το αίτημα φιλαράκου ακυρώθηκε με επιτυχία.', + 'request_accepted' => 'Το αίτημα φιλαράκου δεκτό!', + 'request_rejected' => 'Το αίτημα φιλαράκου απορρίφθηκε', + 'request_accepted_symbol' => '✓ Το αίτημα φίλων έγινε δεκτό', + 'request_rejected_symbol' => '✗ Το αίτημα φίλων απορρίφθηκε', + 'buddy_deleted' => 'Ο φίλος διαγράφηκε με επιτυχία!', + 'player_ignored' => 'Ο παίκτης αγνοήθηκε με επιτυχία!', + 'player_unignored' => 'Ο παίκτης δεν αγνοήθηκε με επιτυχία.', + ], + 'ui' => [ + 'page_title' => 'Φίλοι', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Αίτημα φιλαράκου σε', + 'buddy_requests' => 'Αιτήματα φίλων', + 'new_buddy_request' => 'Νέο αίτημα φιλαράκου', + 'write_message' => 'Write message', + 'send_message' => 'Αποστολή μηνύματος', + 'send' => 'στείλε', + 'search_placeholder' => 'Ερευνα...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'Δεν έχετε στείλει αιτήματα για φίλους.', + 'no_ignored_players' => 'Όχι παίκτες που αγνοούνται', + 'requests_received' => 'αιτήματα που ελήφθησαν', + 'requests_sent' => 'αποστέλλονται αιτήματα', + 'new' => 'νέος', + 'new_label' => 'Νέος', + 'from' => 'Από:', + 'to' => 'Να:', + 'online' => 'Ενεργός', + 'status_on' => 'Επί', + 'status_off' => 'Μακριά από', + 'received_request_from' => 'Έχετε λάβει ένα νέο αίτημα φίλου από', + 'buddy_request_to_player' => 'Αίτημα φιλαράκου στον παίκτη', + 'ignore_player_title' => 'Αγνοήστε τον παίκτη', + ], + 'action' => [ + 'accept_request' => 'Αποδεχτείτε το αίτημα φιλαράκου', + 'reject_request' => 'Απόρριψη αιτήματος φίλου', + 'withdraw_request' => 'Απόσυρση αιτήματος φίλου', + 'delete_buddy' => 'Διαγραφή φίλε', + 'confirm_delete_buddy' => 'Θέλετε πραγματικά να διαγράψετε τον φίλο σας;', + 'add_as_buddy' => 'Προσθήκη ως φίλος', + 'ignore_player' => 'Είστε σίγουροι ότι θέλετε να αγνοήσετε', + 'remove_from_ignore' => 'Κατάργηση από τη λίστα παράβλεψης', + 'report_message' => 'Αναφορά αυτού του μηνύματος σε έναν χειριστή παιχνιδιού;', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Όνομα', + 'points' => 'Points', + 'rank' => 'Rank', + 'alliance' => 'Συμμαχία', + 'coords' => 'Συντεταγμένες', + 'actions' => 'Δράσεις', + ], + 'common' => [ + 'yes' => 'Ναί', + 'no' => 'Οχι', + 'caution' => 'Προσοχή', + ], +]; diff --git a/resources/lang/el/t_external.php b/resources/lang/el/t_external.php new file mode 100644 index 000000000..d953c0355 --- /dev/null +++ b/resources/lang/el/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Το πρόγραμμα περιήγησής σας δεν είναι ενημερωμένο.', + 'desc1' => 'Η έκδοση του Internet Explorer δεν ανταποκρίνεται στα υπάρχοντα πρότυπα και δεν υποστηρίζεται πλέον από αυτόν τον ιστότοπο.', + 'desc2' => 'Για να χρησιμοποιήσετε αυτόν τον ιστότοπο, ενημερώστε το πρόγραμμα περιήγησής σας σε μια τρέχουσα έκδοση ή χρησιμοποιήστε άλλο πρόγραμμα περιήγησης. Εάν χρησιμοποιείτε ήδη την πιο πρόσφατη έκδοση, φορτώστε ξανά τη σελίδα για να εμφανιστεί σωστά.', + 'desc3' => 'Ακολουθεί μια λίστα με τα πιο δημοφιλή προγράμματα περιήγησης. Κάντε κλικ σε ένα από τα σύμβολα για να μεταβείτε στη σελίδα λήψης:', + ], + 'login' => [ + 'page_title' => 'OGame - Κατακτήστε το σύμπαν', + 'btn' => 'Σύνδεση', + 'email_label' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου:', + 'password_label' => 'Σύνθημα:', + 'universe_label' => 'Κόσμος', + 'universe_option_1' => '1. Σύμπαν', + 'submit' => 'Συνδεθείτε', + 'forgot_password' => 'Ξεχάσατε τον κωδικό σας;', + 'forgot_email' => 'Ξεχάσατε τη διεύθυνση email σας;', + 'terms_accept_html' => 'Με τη σύνδεση αποδέχομαι τους Π&Cs', + ], + 'register' => [ + 'play_free' => 'ΠΑΙΞΤΕ ΔΩΡΕΑΝ!', + 'email_label' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου:', + 'password_label' => 'Σύνθημα:', + 'universe_label' => 'Κόσμος', + 'distinctions' => 'Διακρίσεις', + 'terms_html' => 'Οι Τ&Cs και Πολιτική απορρήτου ισχύουν στο παιχνίδι', + 'submit' => 'Μητρώο', + ], + 'nav' => [ + 'home' => 'Σπίτι', + 'about' => 'Σχετικά με το OGame', + 'media' => 'Μέσα ενημέρωσης', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Κατακτήστε το σύμπαν', + 'description_html' => 'Το OGame είναι ένα παιχνίδι στρατηγικής που διαδραματίζεται στο διάστημα, με χιλιάδες παίκτες από όλο τον κόσμο να διαγωνίζονται ταυτόχρονα. Χρειάζεστε μόνο ένα κανονικό πρόγραμμα περιήγησης ιστού για να παίξετε.', + 'board_btn' => 'Επιτροπή', + 'trailer_title' => 'Τροχόσπιτο', + ], + 'footer' => [ + 'legal' => 'Impressum', + 'privacy_policy' => 'Πολιτική Απορρήτου', + 'terms' => 'Όρους και Προϋποθέσεις', + 'contact' => 'Επαφή', + 'rules' => 'Κανόνες', + 'copyright' => '© OGameX. Με την επιφύλαξη παντός δικαιώματος.', + ], + 'js' => [ + 'login' => 'Σύνδεση', + 'close' => 'Κοντά', + 'age_check_failed' => 'Λυπούμαστε, αλλά δεν έχετε δικαίωμα εγγραφής. Ανατρέξτε στους Όρους και Προϋποθέσεις μας για περισσότερες πληροφορίες.', + ], + 'validation' => [ + 'required' => 'Αυτό το πεδίο είναι υποχρεωτικό', + 'make_decision' => 'Παίρνω μιά απόφαση', + 'accept_terms' => 'Πρέπει να αποδεχτείτε τους Όρους και τις προϋποθέσεις.', + 'length' => 'Επιτρέπονται μεταξύ 3 και 20 χαρακτήρες.', + 'pw_length' => 'Επιτρέπονται μεταξύ 4 και 20 χαρακτήρες.', + 'email' => 'Πρέπει να εισαγάγετε μια έγκυρη διεύθυνση email!', + 'invalid_chars' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'no_begin_end_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'no_begin_end_whitespace' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'max_three_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'max_three_whitespaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'no_consecutive_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'no_consecutive_whitespaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'username_available' => 'Αυτό το όνομα χρήστη είναι διαθέσιμο.', + 'username_loading' => 'Περιμένετε, φόρτωση...', + 'username_taken' => 'Αυτό το όνομα χρήστη δεν είναι πλέον διαθέσιμο.', + 'only_letters' => 'Χρησιμοποιήστε μόνο χαρακτήρες.', + ], + 'forgot_password' => [ + 'title' => 'Ξεχάσατε τον κωδικό σας;', + 'description' => 'Εισαγάγετε τη διεύθυνση email σας παρακάτω και θα σας στείλουμε έναν σύνδεσμο για να επαναφέρετε τον κωδικό πρόσβασής σας.', + 'email_label' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου:', + 'submit' => 'Αποστολή συνδέσμου επαναφοράς', + 'back_to_login' => '← Επιστροφή στη σύνδεση', + ], + 'reset_password' => [ + 'title' => 'Επαναφέρετε τον κωδικό πρόσβασής σας', + 'email_label' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου:', + 'password_label' => 'Νέος κωδικός πρόσβασης:', + 'confirm_label' => 'Επιβεβαίωση νέου κωδικού πρόσβασης:', + 'submit' => 'Επαναφορά κωδικού πρόσβασης', + ], + 'forgot_email' => [ + 'title' => 'Ξεχάσατε τη διεύθυνση email σας;', + 'description' => 'Εισαγάγετε το όνομα του διοικητή σας και θα στείλουμε μια υπόδειξη στην καταχωρισμένη διεύθυνση email.', + 'username_label' => 'Όνομα διοικητή:', + 'submit' => 'Αποστολή υπόδειξης', + 'back_to_login' => '← Επιστροφή στη σύνδεση', + 'sent' => 'Εάν βρέθηκε αντίστοιχος λογαριασμός, έχει σταλεί μια υπόδειξη στην καταχωρισμένη διεύθυνση email.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Επαναφέρετε τον κωδικό πρόσβασής σας στο OGameX', + 'heading' => 'Επαναφορά κωδικού πρόσβασης', + 'greeting' => 'Γεια σας :username,', + 'body' => 'Λάβαμε ένα αίτημα για επαναφορά του κωδικού πρόσβασης για τον λογαριασμό σας. Κάντε κλικ στο κουμπί παρακάτω για να επιλέξετε νέο κωδικό πρόσβασης.', + 'cta' => 'Επαναφορά κωδικού πρόσβασης', + 'expiry' => 'Αυτός ο σύνδεσμος θα λήξει σε 60 λεπτά.', + 'no_action' => 'Εάν δεν ζητήσατε επαναφορά κωδικού πρόσβασης, δεν απαιτείται περαιτέρω ενέργεια.', + 'url_fallback' => 'Εάν αντιμετωπίζετε πρόβλημα με το κλικ στο κουμπί, αντιγράψτε και επικολλήστε την παρακάτω διεύθυνση URL στο πρόγραμμα περιήγησής σας:', + ], + 'retrieve_email' => [ + 'subject' => 'Η διεύθυνση email σας στο OGameX', + 'heading' => 'Υπόδειξη διεύθυνσης email', + 'greeting' => 'Γεια σας :username,', + 'body' => 'Ζητήσατε μια υπόδειξη για τη διεύθυνση ηλεκτρονικού ταχυδρομείου που σχετίζεται με τον λογαριασμό σας:', + 'cta' => 'Μεταβείτε στο Login', + 'no_action' => 'Εάν δεν υποβάλατε αυτό το αίτημα, μπορείτε να αγνοήσετε με ασφάλεια αυτό το μήνυμα ηλεκτρονικού ταχυδρομείου.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Ταχύτητα στόλου: όσο μεγαλύτερη είναι η τιμή, τόσο λιγότερος χρόνος σας απομένει για να αντιδράσετε σε μια επίθεση.', + 'economy_speed' => 'Ταχύτητα οικονομίας: όσο μεγαλύτερη είναι η αξία, τόσο πιο γρήγορα θα ολοκληρωθούν οι κατασκευές και η έρευνα και θα συγκεντρωθούν πόροι.', + 'debris_ships' => 'Μερικά από τα πλοία που καταστράφηκαν στη μάχη θα εισέλθουν στο πεδίο των συντριμμιών.', + 'debris_defence' => 'Μερικές από τις αμυντικές κατασκευές που καταστράφηκαν στη μάχη θα εισέλθουν στο πεδίο των συντριμμιών.', + 'dark_matter_gift' => 'Θα λάβετε το Dark Matter ως ανταμοιβή για την επιβεβαίωση της διεύθυνσης email σας.', + 'aks_on' => 'Ενεργοποιήθηκε το σύστημα μάχης Alliance', + 'planet_fields' => 'Ο μέγιστος αριθμός υποδοχών κτιρίου έχει αυξηθεί.', + 'wreckfield' => 'Το Space Dock ενεργοποιήθηκε: ορισμένα κατεστραμμένα πλοία μπορούν να αποκατασταθούν χρησιμοποιώντας το Space Dock.', + 'universe_big' => 'Ποσότητα Γαλαξιών στο Σύμπαν', + ], +]; diff --git a/resources/lang/el/t_facilities.php b/resources/lang/el/t_facilities.php new file mode 100644 index 000000000..913e43d39 --- /dev/null +++ b/resources/lang/el/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Διαστημική αποβάθρα', + 'description' => 'Στη Διαστημική αποβάθρα μπορούν να επιδιορθώνονται πεδία συντριμμιών.', + 'description_long' => 'Το Space Dock προσφέρει τη δυνατότητα επισκευής πλοίων που καταστράφηκαν στη μάχη που άφησαν πίσω τους συντρίμμια. Ο χρόνος επισκευής διαρκεί το πολύ 12 ώρες, αλλά χρειάζονται τουλάχιστον 30 λεπτά μέχρι να τεθούν ξανά σε λειτουργία τα πλοία. + +Δεδομένου ότι το Space Dock επιπλέει σε τροχιά, δεν απαιτεί πεδίο πλανητών.', + 'requirements' => 'Απαιτείται Ναυπηγείο επιπέδου 2', + 'field_consumption' => 'Δεν καταναλώνει πεδία πλανητών (επιπλέει σε τροχιά)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'Δεν υπάρχει διαθέσιμο πεδίο ναυαγίου σε αυτήν την τοποθεσία.', + 'wreck_field_info' => 'Υπάρχει διαθέσιμο πεδίο ναυαγίου που περιέχει πλοία που μπορούν να επισκευαστούν.', + 'ships_available' => 'Αποστολές διαθέσιμα για επισκευή: {count}', + 'repair_capacity' => 'Δυνατότητα επισκευής βάσει του επιπέδου Space Dock {level}', + 'start_repair' => 'Ξεκινήστε την επισκευή του χωραφιού ναυαγίου', + 'repair_in_progress' => 'Επισκευές σε εξέλιξη', + 'repair_completed' => 'Ολοκληρώθηκαν οι επισκευές', + 'deploy_ships' => 'Αναπτύξτε επισκευασμένα πλοία', + 'burn_wreck_field' => 'Κάψιμο πεδίου ναυαγίου', + 'repair_time' => 'Εκτιμώμενος χρόνος επισκευής: {time}', + 'repair_progress' => 'Πρόοδος επισκευής: {progress}%', + 'completion_time' => 'Ολοκλήρωση: {time}', + 'auto_deploy_warning' => 'Τα πλοία θα αναπτυχθούν αυτόματα {ώρες} ώρες μετά την ολοκλήρωση της επισκευής, εάν δεν αναπτυχθούν χειροκίνητα.', + 'level_effects' => [ + 'repair_speed' => 'Η ταχύτητα επισκευής αυξήθηκε κατά {bonus}%', + 'capacity_increase' => 'Αυξήθηκαν τα μέγιστα επισκευάσιμα πλοία', + ], + 'status' => [ + 'no_dock' => 'Απαιτείται Space Dock για την επισκευή των πεδίων ναυαγίων', + 'level_too_low' => 'Απαιτείται Space Dock επιπέδου 1 για την επισκευή πεδίων ναυαγίων', + 'no_wreck_field' => 'Δεν υπάρχει διαθέσιμο πεδίο ναυαγίου', + 'repairing' => 'Επί του παρόντος επισκευάζεται το πεδίο του ναυαγίου', + 'ready_to_deploy' => 'Οι επισκευές ολοκληρώθηκαν, τα πλοία είναι έτοιμα για ανάπτυξη', + ], + ], + 'actions' => [ + 'build' => 'Οικοδομώ', + 'upgrade' => 'Αναβάθμιση σε επίπεδο {level}', + 'downgrade' => 'Υποβάθμιση σε επίπεδο {level}', + 'demolish' => 'Κατεδαφίζω', + 'cancel' => 'Ματαίωση', + ], + 'requirements' => [ + 'met' => 'Οι απαιτήσεις πληρούνται', + 'not_met' => 'Οι απαιτήσεις δεν πληρούνται', + 'research' => 'Έρευνα: {requirement}', + 'building' => 'Κτίριο: {requirement} επίπεδο {level}', + ], + 'cost' => [ + 'metal' => 'Μέταλλο: {amount}', + 'crystal' => 'Κρύσταλλο: {amount}', + 'deuterium' => 'Δευτέριο: {amount}', + 'energy' => 'Ενέργεια: {amount}', + 'dark_matter' => 'Σκοτεινή ύλη: {amount}', + 'total' => 'Συνολικό κόστος: {amount}', + ], + 'construction_time' => 'Χρόνος κατασκευής: {time}', + 'upgrade_time' => 'Χρόνος αναβάθμισης: {time}', +]; diff --git a/resources/lang/el/t_galaxy.php b/resources/lang/el/t_galaxy.php new file mode 100644 index 000000000..9d073cc09 --- /dev/null +++ b/resources/lang/el/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Λόγω της εγγύτητας στον ήλιο, η συλλογή ηλιακής ενέργειας είναι εξαιρετικά αποδοτική. Ωστόσο, οι πλανήτες σε αυτή τη θέση τείνουν να είναι μικροί και παρέχουν μόνο μικρές ποσότητες δευτερίου.', + 'normal' => 'Κανονικά, σε αυτή τη Θέση, υπάρχουν ισορροπημένοι πλανήτες με επαρκείς πηγές δευτερίου, καλή παροχή ηλιακής ενέργειας και αρκετό χώρο για ανάπτυξη.', + 'biggest' => 'Γενικά οι μεγαλύτεροι πλανήτες του ηλιακού συστήματος βρίσκονται σε αυτή τη θέση. Ο ήλιος παρέχει αρκετή ενέργεια και μπορούν να προβλεφθούν επαρκείς πηγές δευτερίου.', + 'farthest' => 'Λόγω της τεράστιας απόστασης από τον ήλιο, η συλλογή ηλιακής ενέργειας είναι περιορισμένη. Ωστόσο, αυτοί οι πλανήτες συνήθως παρέχουν σημαντικές πηγές δευτερίου.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Επιοικίζω', + 'no_ship' => 'Δεν είναι δυνατός ο αποικισμός ενός πλανήτη χωρίς ένα πλοίο αποικίας.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/el/t_ingame.php b/resources/lang/el/t_ingame.php new file mode 100644 index 000000000..a9386975b --- /dev/null +++ b/resources/lang/el/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Διάμετρος', + 'temperature' => 'Θερμοκρασία', + 'position' => 'Θέση', + 'points' => 'Πόντοι', + 'honour_points' => 'Πόντοι τιμής', + 'score_place' => 'Θέση', + 'score_of' => 'του', + 'page_title' => 'Επισκόπηση', + 'buildings' => 'Κτίρια', + 'research' => 'Έρευνα', + 'switch_to_moon' => 'Μετάβαση στο φεγγάρι', + 'switch_to_planet' => 'Μετάβαση στον πλανήτη', + 'abandon_rename' => 'εγκατάλειψη/μετονομασία', + 'abandon_rename_title' => 'εγκατάλειψη / μετονομασία Πλανήτης', + 'abandon_rename_modal' => 'Εγκατάλειψη/Μετονομασία :planet_name', + 'homeworld' => 'Μητρικός Πλανήτης', + 'colony' => 'Αποικία', + 'moon' => 'Φεγγάρι', + ], + 'planet_move' => [ + 'resettle_title' => 'Επανεγκατάσταση Πλανήτη', + 'cancel_confirm' => 'Είστε βέβαιοι ότι θέλετε να ακυρώσετε αυτή τη μετεγκατάσταση του πλανήτη; Η δεσμευμένη θέση θα απελευθερωθεί.', + 'cancel_success' => 'Η μετεγκατάσταση του πλανήτη ακυρώθηκε με επιτυχία.', + 'blockers_title' => 'Τα ακόλουθα πράγματα στέκονται σήμερα εμπόδιο στη μετεγκατάσταση του πλανήτη σας:', + 'no_blockers' => 'Τίποτα δεν μπορεί να εμποδίσει την προγραμματισμένη μετεγκατάσταση του πλανήτη τώρα.', + 'cooldown_title' => 'Χρόνος μέχρι την επόμενη πιθανή μετεγκατάσταση', + 'to_galaxy' => 'Στον γαλαξία', + 'relocate' => 'Μετακόμιση', + 'cancel' => 'ματαίωση', + 'explanation' => 'Η μετεγκατάσταση σάς επιτρέπει να μετακινήσετε τους πλανήτες σας σε άλλη θέση σε ένα μακρινό σύστημα της επιλογής σας.

Η πραγματική μετεγκατάσταση πραγματοποιείται πρώτα 24 ώρες μετά την ενεργοποίηση. Σε αυτό το διάστημα, μπορείτε να χρησιμοποιήσετε τους πλανήτες σας κανονικά. Μια αντίστροφη μέτρηση σάς δείχνει πόσος χρόνος απομένει πριν από τη μετεγκατάσταση.

Μόλις η αντίστροφη μέτρηση τελειώσει και ο πλανήτης πρόκειται να μετακινηθεί, κανένας από τους στόλους σας που είναι σταθμευμένοι εκεί δεν μπορεί να είναι ενεργός. Αυτή τη στιγμή, δεν πρέπει επίσης να υπάρχει τίποτα στην κατασκευή, τίποτα να επισκευάζεται και τίποτα να μην ερευνάται. Εάν υπάρχει μια εργασία κατασκευής, μια εργασία επισκευής ή ένας στόλος που εξακολουθεί να είναι ενεργός μετά τη λήξη της αντίστροφης μέτρησης, η μετεγκατάσταση θα ακυρωθεί.

Εάν η μετεγκατάσταση είναι επιτυχής, θα χρεωθείτε με 240.000 Dark Matter. Οι πλανήτες, τα κτίρια και οι αποθηκευμένοι πόροι συμπεριλαμβανομένου του φεγγαριού θα μετακινηθούν αμέσως. Οι στόλοι σας ταξιδεύουν στις νέες συντεταγμένες αυτόματα με την ταχύτητα του πιο αργού πλοίου. Η πύλη άλματος σε ένα μεταφερόμενο φεγγάρι απενεργοποιείται για 24 ώρες.', + 'err_position_not_empty' => 'Η θέση στόχος δεν είναι κενή.', + 'err_already_in_progress' => 'Μια μετεγκατάσταση πλανήτη βρίσκεται ήδη σε εξέλιξη.', + 'err_on_cooldown' => 'Η μετεγκατάσταση βρίσκεται σε αναμονή. Παρακαλώ περιμένετε πριν μετεγκατασταθείτε ξανά.', + 'err_insufficient_dm' => 'Ανεπαρκής Σκοτεινή Ύλη. Χρειάζεστε :amount ΣΥ.', + 'err_buildings_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια κατασκευής κτιρίων.', + 'err_research_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια έρευνας.', + 'err_units_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια κατασκευής μονάδων.', + 'err_fleets_active' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια ενεργών αποστολών στόλου.', + 'err_no_active_relocation' => 'Δεν βρέθηκε ενεργή μετεγκατάσταση πλανήτη.', + ], + 'shared' => [ + 'caution' => 'Προσοχή', + 'yes' => 'Ναί', + 'no' => 'Οχι', + 'error' => 'Σφάλμα', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'duration' => 'Διάρκεια', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα.', + 'level' => 'Επίπεδο', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Υπό κατασκευή', + 'vacation_mode_error' => 'Σφάλμα, το πρόγραμμα αναπαραγωγής βρίσκεται σε λειτουργία διακοπών', + 'requirements_not_met' => 'Οι απαιτήσεις δεν πληρούνται!', + 'wrong_class' => 'Δεν έχετε την απαιτούμενη κατηγορία χαρακτήρων για αυτό το κτίριο.', + 'wrong_class_general' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία General.', + 'wrong_class_collector' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία Συλλεκτών.', + 'wrong_class_discoverer' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία Discoverer.', + 'no_moon_building' => 'Δεν μπορείς να χτίσεις αυτό το κτίριο σε ένα φεγγάρι!', + 'not_enough_resources' => 'Δεν επαρκούν οι πόροι!', + 'queue_full' => 'Η ουρά είναι γεμάτη', + 'not_enough_fields' => 'Δεν υπάρχουν αρκετά πεδία!', + 'shipyard_busy' => 'Το ναυπηγείο είναι ακόμα απασχολημένο', + 'research_in_progress' => 'Αυτή τη στιγμή διεξάγεται έρευνα!', + 'research_lab_expanding' => 'Το ερευνητικό εργαστήριο επεκτείνεται.', + 'shipyard_upgrading' => 'Το ναυπηγείο αναβαθμίζεται.', + 'nanite_upgrading' => 'Το Nanite Factory αναβαθμίζεται.', + 'max_amount_reached' => 'Συμπληρώθηκε ο μέγιστος αριθμός!', + 'expand_button' => 'Ανάπτυξη :title σε επίπεδο :level', + 'loca_notice' => 'Αναφορά', + 'loca_demolish' => 'Αλήθεια να υποβαθμίσετε το TECHNOLOGY_NAME κατά ένα επίπεδο;', + 'loca_lifeform_cap' => 'Ένα ή περισσότερα συσχετισμένα μπόνους έχουν ήδη μεγιστοποιηθεί. Θέλετε να συνεχίσετε την κατασκευή ούτως ή άλλως;', + 'last_inquiry_error' => 'Η τελευταία σας ενέργεια δεν ήταν δυνατό να επεξεργαστεί. Παρακαλώ δοκιμάστε ξανά.', + 'planet_move_warning' => 'Προσοχή! Αυτή η αποστολή μπορεί να συνεχίσει να εκτελείται μόλις ξεκινήσει η περίοδος μετεγκατάστασης και, εάν συμβαίνει αυτό, η διαδικασία θα ακυρωθεί. Θέλετε πραγματικά να συνεχίσετε με αυτή τη δουλειά;', + 'building_started' => 'Η κατασκευή ξεκίνησε επιτυχώς.', + 'invalid_token' => 'Μη έγκυρο αναγνωριστικό.', + 'downgrade_started' => 'Η υποβάθμιση κτιρίου ξεκίνησε.', + 'construction_canceled' => 'Η κατασκευή κτιρίου ακυρώθηκε.', + 'added_to_queue' => 'Προστέθηκε στη σειρά κατασκευής.', + 'invalid_queue_item' => 'Μη έγκυρο αναγνωριστικό σειράς', + ], + 'resources_page' => [ + 'page_title' => 'Πόροι', + 'settings_link' => 'Ρυθμίσεις πόρων', + 'section_title' => 'Κτήρια πόρων', + ], + 'facilities_page' => [ + 'page_title' => 'Εγκαταστάσεις', + 'section_title' => 'Κτήρια υποστήριξης', + 'use_jump_gate' => 'Χρησιμοποιήστε το Jump Gate', + 'jump_gate' => 'Διαγαλαξιακή Πύλη', + 'alliance_depot' => 'Σταθμός Συμμαχίας', + 'burn_confirm' => 'Είστε βέβαιοι ότι θέλετε να κάψετε αυτό το χωράφι με ναυάγιο; Αυτή η ενέργεια δεν μπορεί να αναιρεθεί.', + ], + 'research_page' => [ + 'basic' => 'Βασικές έρευνες', + 'drive' => 'Έρευνες μηχανών', + 'advanced' => 'Προχωρημένες έρευνες', + 'combat' => 'Έρευνες μάχης', + ], + 'shipyard_page' => [ + 'battleships' => 'Θωρηκτά', + 'civil_ships' => 'Βοηθητικά πλοία', + 'no_units_idle' => 'Δεν κατασκευάζονται μονάδες αυτή τη στιγμή.', + 'no_units_idle_tooltip' => 'Κάντε κλικ για μετάβαση στο Ναυπηγείο.', + 'to_shipyard' => 'Μετάβαση στο Ναυπηγείο', + ], + 'defense_page' => [ + 'page_title' => 'Αμυνα', + 'section_title' => 'Αμυντικές εγκαταστάσεις', + ], + 'resource_settings' => [ + 'production_factor' => 'Συντελεστής παραγωγής', + 'recalculate' => 'Επανυπολογισμός', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'energy' => 'Ενέργεια', + 'basic_income' => 'Βασικό Εισόδημα', + 'level' => 'Επίπεδο', + 'number' => 'Αριθμός:', + 'items' => 'Αντικείμενα', + 'geologist' => 'Γεωλόγος', + 'mine_production' => 'παραγωγή ορυχείου', + 'engineer' => 'Μηχανικός', + 'energy_production' => 'παραγωγή ενέργειας', + 'character_class' => 'Κατηγορία χαρακτήρων', + 'commanding_staff' => 'Επιτελείο διοικητών', + 'storage_capacity' => 'Αποθηκευτική ικανότητα', + 'total_per_hour' => 'Σύνολο ανά ώρα:', + 'total_per_day' => 'Σύνολο ανά ημέρα', + 'total_per_week' => 'Σύνολο ανά εβδομάδα:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Τα σιλό πυραύλων χρησιμοποιούνται στην κατασκευή, αποθήκευση και εκτόξευση πυραύλων. Κάθε επίπεδο μπορεί να αποθηκεύσει πέντε διαπλανητικούς ή δέκα αντι-βαλλιστικούς πυραύλους. Ένας διαπλανητικός πύραυλος καταλαμβάνει τον ίδιο χώρο με δύο αντι-βαλλιστικούς πυραύλους. Διαφορετικά είδη πυραύλων μπορούν να συνδυαστούν κατά το επιθυμητό.', + 'silo_capacity' => 'Ένα σιλό πυραύλων σε επίπεδο :επίπεδο μπορεί να χωρέσει διαπλανητικούς πυραύλους :ipm ή αντιβαλλιστικούς πυραύλους :abm.', + 'type' => 'Τύπος', + 'number' => 'Αριθμός', + 'tear_down' => 'κρημνίζω', + 'proceed' => 'Προχωρώ', + 'enter_minimum' => 'Εισαγάγετε τουλάχιστον έναν πύραυλο για καταστροφή', + 'not_enough_abm' => 'Δεν έχετε τόσους αντιβαλλιστικούς πυραύλους', + 'not_enough_ipm' => 'Δεν έχετε τόσους πολλούς Διαπλανητικούς Πύραυλους', + 'destroyed_success' => 'Πύραυλοι καταστράφηκαν με επιτυχία', + 'destroy_failed' => 'Αποτυχία καταστροφής πυραύλων', + 'error' => 'Παρουσιάστηκε σφάλμα. Δοκιμάστε ξανά.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Αποστολή στόλου Ι', + 'dispatch_2_title' => 'Αποστολή Στόλου II', + 'dispatch_3_title' => 'Αποστολή Στόλου III', + 'movement_title' => 'μετακίνηση στόλου', + 'to_movement' => 'Στην κίνηση του στόλου', + 'fleets' => 'Στόλος', + 'expeditions' => 'Αποστολές', + 'reload' => 'Γεμίζω πάλι', + 'clock' => 'Διάρκεια πτήσης (μονή διαδρομή):', + 'load_dots' => 'φόρτωση...', + 'never' => 'Ποτέ', + 'tooltip_slots' => 'Σε χρήση/συνολικές θυρίδες στόλου', + 'no_free_slots' => 'Δεν υπάρχουν διαθέσιμα κουλοχέρηδες στόλου', + 'tooltip_exp_slots' => 'Σε χρήση/συνολικές θυρίδες αποστολών', + 'market_slots' => 'Προσφορές', + 'tooltip_market_slots' => 'Μεταχειρισμένοι/Σύνολο εμπορικών στόλων', + 'fleet_dispatch' => 'Αποστολή στόλου', + 'dispatch_impossible' => 'Εκτόξευση στόλου αδύνατη', + 'no_ships' => 'Κατανάλωση δευτέριου:', + 'in_combat' => 'Ο στόλος βρίσκεται αυτή τη στιγμή σε μάχη.', + 'vacation_error' => 'Δεν είναι δυνατή η αποστολή στόλων από τη λειτουργία διακοπών!', + 'not_enough_deuterium' => 'Δεν είναι αρκετό δευτέριο!', + 'no_target' => 'Πρέπει να επιλέξετε έναν έγκυρο στόχο.', + 'cannot_send_to_target' => 'Δεν είναι δυνατή η αποστολή στόλων σε αυτόν τον στόχο.', + 'cannot_start_mission' => 'Δεν μπορείτε να ξεκινήσετε αυτήν την αποστολή.', + 'mission_label' => 'Αποστολή', + 'target_label' => 'Στόχος', + 'player_name_label' => 'Όνομα παίκτη', + 'no_selection' => 'Δεν έχει επιλεγεί τίποτα', + 'no_mission_selected' => 'Δεν έχει επιλεγεί αποστολή!', + 'combat_ships' => 'Μαχητικά πλοία', + 'civil_ships' => 'Βοηθητικά πλοία', + 'standard_fleets' => 'Τυπικοί στόλοι', + 'edit_standard_fleets' => 'Επεξεργασία τυπικών στόλων', + 'select_all_ships' => 'Επιλέξτε όλα τα πλοία', + 'reset_choice' => 'Επαναφορά επιλογής', + 'api_data' => 'Αυτά τα δεδομένα μπορούν να εισαχθούν σε έναν συμβατό προσομοιωτή μάχης:', + 'tactical_retreat' => 'Τακτική υποχώρηση', + 'tactical_retreat_tooltip' => 'Δείχνει την κατανάλωση δευτέριου ανά υποχώρηση.', + 'continue' => 'Συνεχίζω', + 'back' => 'Πίσω', + 'origin' => 'Προέλευση', + 'destination' => 'Προορισμός', + 'planet' => 'Πλανήτης', + 'moon' => 'φεγγάρι', + 'coordinates' => 'Συντεταγμένες', + 'distance' => 'Απόσταση', + 'debris_field' => 'Πεδίο συντριμμιών', + 'debris_field_lower' => 'Πεδίο συντριμμιών', + 'shortcuts' => 'Συντομεύσεις', + 'combat_forces' => 'Δυνάμεις μάχης', + 'player_label' => 'Παίκτης', + 'player_name' => 'Όνομα παίκτη', + 'select_mission' => 'Επιλέξτε αποστολή για στόχο', + 'bashing_disabled' => 'Οι αποστολές επίθεσης έχουν απενεργοποιηθεί λόγω υπερβολικά πολλών επιθέσεων στον στόχο.', + 'mission_expedition' => 'Αποστολή', + 'mission_colonise' => 'Αποίκιση', + 'mission_recycle' => 'Ανακυκλώστε το πεδίο συντριμμιών', + 'mission_transport' => 'Μεταφορά', + 'mission_deploy' => 'Παράταξη', + 'mission_espionage' => 'Κατασκοπεία', + 'mission_acs_defend' => 'Άμυνα ACS', + 'mission_attack' => 'Επίθεση', + 'mission_acs_attack' => 'Επίθεση ACS', + 'mission_destroy_moon' => 'Καταστροφή Φεγγαριού', + 'desc_attack' => 'Επιτίθεται στον στόλο και την άμυνα του αντιπάλου σας.', + 'desc_acs_attack' => 'Οι τιμητικές μάχες μπορούν να γίνουν άτιμες μάχες εάν μπουν δυνατοί παίκτες μέσω του ACS. Το άθροισμα των συνολικών στρατιωτικών πόντων του επιτιθέμενου σε σύγκριση με το άθροισμα των συνολικών στρατιωτικών πόντων του αμυνόμενου είναι ο καθοριστικός παράγοντας εδώ.', + 'desc_transport' => 'Μεταφέρει τους πόρους σας σε άλλους πλανήτες.', + 'desc_deploy' => 'Στέλνει μόνιμα τον στόλο σας σε άλλο πλανήτη της αυτοκρατορίας σας.', + 'desc_acs_defend' => 'Υπερασπιστείτε τον πλανήτη του συμπαίκτη σας.', + 'desc_espionage' => 'Κατασκοπεύστε τους κόσμους των ξένων αυτοκρατόρων.', + 'desc_colonise' => 'Αποικίζει έναν νέο πλανήτη.', + 'desc_recycle' => 'Στείλτε τους ανακυκλωτές σας σε ένα πεδίο απορριμμάτων για να συλλέξουν τους πόρους που επιπλέουν εκεί.', + 'desc_destroy_moon' => 'Καταστρέφει το φεγγάρι του εχθρού σου.', + 'desc_expedition' => 'Στείλτε τα πλοία σας στα πιο απομακρυσμένα σημεία του διαστήματος για να ολοκληρώσετε συναρπαστικές αποστολές.', + 'fleet_union' => 'Ένωση στόλου', + 'union_created' => 'Η ένωση στόλου δημιουργήθηκε με επιτυχία.', + 'union_edited' => 'Το Fleet Union επεξεργάστηκε με επιτυχία.', + 'err_union_max_fleets' => 'Το πολύ 16 στόλοι μπορούν να επιτεθούν.', + 'err_union_max_players' => 'Το πολύ 5 παίκτες μπορούν να επιτεθούν.', + 'err_union_too_slow' => 'Είστε πολύ αργοί για να συμμετάσχετε σε αυτόν τον στόλο.', + 'err_union_target_mismatch' => 'Ο στόλος σας πρέπει να στοχεύει στην ίδια τοποθεσία με την ένωση στόλων.', + 'union_name' => 'Όνομα ένωσης', + 'buddy_list' => 'Λίστα φίλων', + 'buddy_list_loading' => 'Φόρτωση...', + 'buddy_list_empty' => 'Δεν υπάρχουν διαθέσιμοι φίλοι', + 'buddy_list_error' => 'Αποτυχία φόρτωσης φίλων', + 'search_user' => 'Αναζήτηση χρήστη', + 'search' => 'Αναζήτηση', + 'union_user' => 'Χρήστης της Ένωσης', + 'invite' => 'Καλώ', + 'kick' => 'Λάκτισμα', + 'ok' => 'Εντάξει', + 'own_fleet' => 'Δικό του στόλο', + 'briefing' => 'Ενημέρωση', + 'load_resources' => 'Φόρτωση πόρων', + 'load_all_resources' => 'Φορτώστε όλους τους πόρους', + 'all_resources' => 'όλοι οι πόροι', + 'flight_duration' => 'Διάρκεια πτήσης (μονή διαδρομή)', + 'federation_duration' => 'Διάρκεια πτήσης (ένωση στόλου)', + 'arrival' => 'Αφιξη', + 'return_trip' => 'Απόδοση', + 'speed' => 'Ταχύτητα:', + 'max_abbr' => 'μέγ.', + 'hour_abbr' => 'η', + 'deuterium_consumption' => 'Κατανάλωση δευτερίου', + 'empty_cargobays' => 'Άδειοι χώροι φορτίου', + 'hold_time' => 'Κρατήστε χρόνο', + 'expedition_duration' => 'Διάρκεια αποστολής', + 'cargo_bay' => 'κόλπος φορτίου', + 'cargo_space' => 'Διαθέσιμος χώρος / Μέγ. χωρητικότητα φορτίου', + 'send_fleet' => 'Αποστολή στόλου', + 'retreat_on_defender' => 'Επιστροφή κατά την υποχώρηση από τους υπερασπιστές', + 'retreat_tooltip' => 'Αν είναι ενεργοποιημένη αυτή η λειτουργία, ο στόλος σου θα αποτραβηχτεί χωρίς μάχη αν ο εχθρός διαφύγει.', + 'plunder_food' => 'Λεηλασία φαγητού', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'fleet_details' => 'Στοιχεία στόλου', + 'ships' => 'Πλοία', + 'shipment' => 'Αποστολή', + 'recall' => 'Ανάκληση', + 'start_time' => 'Ώρα έναρξης', + 'time_of_arrival' => 'Ώρα άφιξης', + 'deep_space' => 'Βαθύς χώρος', + 'uninhabited_planet' => 'Ακατοίκητος πλανήτης', + 'no_debris_field' => 'Χωρίς πεδίο συντριμμιών', + 'player_vacation' => 'Παίκτης σε λειτουργία διακοπών', + 'admin_gm' => 'Διαχειριστής ή GM', + 'noob_protection' => 'Noob προστασία', + 'player_too_strong' => 'Αυτός ο πλανήτης δεν μπορεί να δεχθεί επίθεση καθώς ο παίκτης είναι πολύ δυνατός!', + 'no_moon' => 'Δεν υπάρχει διαθέσιμο φεγγάρι.', + 'no_recycler' => 'Δεν υπάρχει διαθέσιμος ανακυκλωτής.', + 'no_events' => 'Προς το παρόν δεν εκτελούνται εκδηλώσεις.', + 'planet_already_reserved' => 'Αυτός ο πλανήτης έχει ήδη δεσμευτεί για μετεγκατάσταση.', + 'max_planet_warning' => 'Προσοχή! Κανένας άλλος πλανήτης δεν μπορεί να αποικιστεί αυτή τη στιγμή. Για κάθε νέα αποικία απαιτούνται δύο επίπεδα έρευνας αστροτεχνολογίας. Θέλετε ακόμα να στείλετε το στόλο σας;', + 'empty_systems' => 'Κενά Συστήματα', + 'inactive_systems' => 'Ανενεργά Συστήματα', + 'network_on' => 'Επί', + 'network_off' => 'Μακριά από', + 'err_generic' => 'Παρουσιάστηκε σφάλμα', + 'err_no_moon' => 'Σφάλμα, δεν υπάρχει φεγγάρι', + 'err_newbie_protection' => 'Σφάλμα, δεν είναι δυνατή η προσέγγιση του παίκτη λόγω προστασίας αρχαρίων', + 'err_too_strong' => 'Ο παίκτης είναι πολύ δυνατός για να του επιτεθεί', + 'err_vacation_mode' => 'Σφάλμα, το πρόγραμμα αναπαραγωγής βρίσκεται σε λειτουργία διακοπών', + 'err_own_vacation' => 'Δεν είναι δυνατή η αποστολή στόλων από τη λειτουργία διακοπών!', + 'err_not_enough_ships' => 'Σφάλμα, δεν υπάρχουν αρκετά πλοία, αποστολή μέγιστου αριθμού:', + 'err_no_ships' => 'Σφάλμα, δεν υπάρχουν διαθέσιμα πλοία', + 'err_no_slots' => 'Σφάλμα, δεν υπάρχουν δωρεάν κουλοχέρηδες στόλου', + 'err_no_deuterium' => 'Σφάλμα, δεν έχετε αρκετό δευτέριο', + 'err_no_planet' => 'Σφάλμα, δεν υπάρχει πλανήτης εκεί', + 'err_no_cargo' => 'Σφάλμα, δεν υπάρχει αρκετή χωρητικότητα φορτίου', + 'err_multi_alarm' => 'Πολλαπλός συναγερμός', + 'err_attack_ban' => 'Απαγόρευση επίθεσης', + 'enemy_fleet' => 'Εχθρικός', + 'friendly_fleet' => 'Φιλικός', + 'admiral_slot_bonus' => 'Μπόνους Ναυάρχου: επιπλέον θέση στόλου', + 'general_slot_bonus' => 'Μπόνους θέσης στόλου', + 'bash_warning' => 'Προειδοποίηση: το όριο επιθέσεων έχει συμπληρωθεί! Περαιτέρω επιθέσεις μπορεί να οδηγήσουν σε αποκλεισμό.', + 'add_new_template' => 'Αποθήκευση προτύπου στόλου', + 'tactical_retreat_label' => 'Τακτική υποχώρηση', + 'tactical_retreat_full_tooltip' => 'Ενεργοποίηση τακτικής υποχώρησης: ο στόλος σας θα υποχωρήσει αν η αναλογία μάχης είναι δυσμενής. Απαιτείται Ναύαρχος για αναλογία 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Τακτική υποχώρηση σε αναλογία 3:1 (απαιτείται Ναύαρχος)', + 'fleet_sent_success' => 'Ο στόλος σας στάλθηκε επιτυχώς.', + ], + 'galaxy' => [ + 'vacation_error' => 'Δεν μπορείτε να χρησιμοποιήσετε την προβολή γαλαξία όταν βρίσκεστε σε λειτουργία διακοπών!', + 'system' => 'Σύστημα', + 'go' => 'Πάμε!', + 'system_phalanx' => 'Φάλαγγα Συστ.', + 'system_espionage' => 'Κατασκοπεία Συστήματος', + 'discoveries' => 'Ανακαλύψεις', + 'discoveries_tooltip' => 'Εκκίνηση αποστολής εξερεύνησης σε όλες τις πιθανές θέσεις', + 'probes_short' => 'Κατ.', + 'recycler_short' => 'Ανακ.', + 'ipm_short' => 'ΔΠ', + 'used_slots' => 'Μεταχειρισμένες κουλοχέρηδες', + 'planet_col' => 'Πλανήτης', + 'name_col' => 'Όνομα', + 'moon_col' => 'φεγγάρι', + 'debris_short' => 'ΠΣ', + 'player_status' => 'Παίκτης (κατάσταση)', + 'alliance' => 'Συμμαχία', + 'action' => 'Ενέργεια', + 'planets_colonized' => 'Οι πλανήτες αποικίστηκαν', + 'expedition_fleet' => 'Εξερευνητικός στόλος', + 'admiral_needed' => 'Χρειάζεστε έναν Πτέραρχο, ώστε να χρησιμοποιήσετε αυτήν την λειτουργία.', + 'send' => 'στείλε', + 'legend' => 'Εξήγηση Συμβόλων', + 'status_admin_abbr' => 'ΕΝΑ', + 'legend_admin' => 'Διαχειριστής', + 'status_strong_abbr' => 'μικρό', + 'legend_strong' => 'δυνατότερος παίκτης', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'πιο αδύναμος παίκτης (νέος)', + 'status_outlaw_abbr' => 'ο', + 'legend_outlaw' => 'Απροστάτευτος (προσωρινό)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'κατάσταση διακοπών', + 'status_banned_abbr' => 'σι', + 'legend_banned' => 'τιμωρημένος', + 'status_inactive_abbr' => 'εγώ', + 'legend_inactive_7' => '7 μέρες ανενεργός', + 'status_longinactive_abbr' => 'εγώ', + 'legend_inactive_28' => '28 μέρες ανενεργός', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Αξιότιμος στόχος', + 'phalanx_restricted' => 'Η φάλαγγα του συστήματος μπορεί να χρησιμοποιηθεί μόνο από την κλάση συμμαχίας Ερευνητής!', + 'astro_required' => 'Πρέπει πρώτα να ερευνήσετε την Αστροφυσική.', + 'galaxy_nav' => 'Γαλαξίας', + 'activity' => 'Δραστηριότητα', + 'no_action' => 'Δεν υπάρχουν διαθέσιμες ενέργειες.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Διάμετρος φεγγαριού σε km', + 'km' => 'χλμ', + 'pathfinders_needed' => 'Ζητούνται ανιχνευτές', + 'recyclers_needed' => 'Ζητούνται ανακυκλωτές', + 'mine_debris' => 'Ορυχείο', + 'phalanx_no_deut' => 'Δεν υπάρχει αρκετό δευτέριο για την ανάπτυξη της φάλαγγας.', + 'use_phalanx' => 'Χρησιμοποιήστε φάλαγγα', + 'colonize_error' => 'Δεν είναι δυνατός ο αποικισμός ενός πλανήτη χωρίς ένα πλοίο αποικίας.', + 'ranking' => 'Κατάταξη', + 'espionage_report' => 'Έκθεση κατασκοπείας', + 'missile_attack' => 'Επίθεση με πυραύλους', + 'rank' => 'Κατάταξη', + 'alliance_member' => 'Μέλος', + 'alliance_class' => 'Κλάση συμμαχίας', + 'espionage_not_possible' => 'Η κατασκοπεία δεν είναι δυνατή', + 'espionage' => 'Κατασκοπεία', + 'hire_admiral' => 'Προσλάβετε ναύαρχο', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'outlaw_explanation' => 'Εάν είστε παράνομοι, δεν έχετε πλέον καμία προστασία από επίθεση και μπορείτε να δεχτείτε επίθεση από όλους τους παίκτες.', + 'honorable_target_explanation' => 'Στη μάχη εναντίον αυτού του στόχου μπορείτε να λάβετε πόντους τιμής και να λεηλατήσετε 50% περισσότερα λάφυρα.', + 'relocate_success' => 'Η θέση έχει κρατηθεί για εσάς. Η μετεγκατάσταση της αποικίας έχει ξεκινήσει.', + 'relocate_title' => 'Επανεγκατάσταση Πλανήτη', + 'relocate_question' => 'Είστε βέβαιοι ότι θέλετε να μεταφέρετε τον πλανήτη σας σε αυτές τις συντεταγμένες; Για να χρηματοδοτήσετε τη μετεγκατάσταση θα χρειαστείτε το :cost Dark Matter.', + 'deut_needed_relocate' => 'Δεν έχετε αρκετό Δευτέριο! Χρειάζεστε 10 μονάδες δευτερίου.', + 'fleet_attacking' => 'Ο στόλος επιτίθεται!', + 'fleet_underway' => 'Ο στόλος είναι καθ\'οδόν', + 'discovery_send' => 'Αποστολή εξερευνητικού πλοίου', + 'discovery_success' => 'Αποστέλλεται εξερευνητικό πλοίο', + 'discovery_unavailable' => 'Δεν μπορείτε να στείλετε ένα πλοίο εξερεύνησης σε αυτήν την τοποθεσία.', + 'discovery_underway' => 'Ένα πλοίο εξερεύνησης πλησιάζει ήδη αυτόν τον πλανήτη.', + 'discovery_locked' => 'Δεν έχετε ξεκλειδώσει ακόμα την έρευνα για να ανακαλύψετε νέες μορφές ζωής.', + 'discovery_title' => 'Εξερευνητικό πλοίο', + 'discovery_question' => 'Θέλετε να στείλετε ένα πλοίο εξερεύνησης σε αυτόν τον πλανήτη;
Μέταλλο: 5000 Κρύσταλλοι: 1000 Δευτέριο: 500', + 'sensor_report' => 'αναφορά αισθητήρα', + 'sensor_report_from' => 'Αναφορά αισθητήρα από', + 'refresh' => 'Φρεσκάρω', + 'arrived' => 'Έφτασε', + 'target' => 'Στόχος', + 'flight_duration' => 'Διάρκεια πτήσης', + 'ipm_full' => 'Διαπλανητικοί Πύραυλοι', + 'primary_target' => 'Πρωταρχικός στόχος', + 'no_primary_target' => 'Δεν έχει επιλεγεί πρωτεύων στόχος: τυχαίος στόχος', + 'target_has' => 'Στόχος έχει', + 'abm_full' => 'Αντι-Βαλλιστικοί Πύραυλοι', + 'fire' => 'Φωτιά', + 'valid_missile_count' => 'Εισαγάγετε έναν έγκυρο αριθμό πυραύλων', + 'not_enough_missiles' => 'Δεν έχετε αρκετούς πυραύλους', + 'launched_success' => 'Πύραυλοι εκτοξεύτηκαν με επιτυχία!', + 'launch_failed' => 'Απέτυχε η εκτόξευση πυραύλων', + 'alliance_page' => 'Πληροφορίες Συμμαχίας', + 'apply' => 'Αίτηση', + 'contact_support' => 'Επικοινωνία με Υποστήριξη', + 'insufficient_range' => 'Ανεπαρκές βεληνεκές (έρευνα επιπέδου ώθησης ώθησης) των διαπλανητικών πυραύλων σας!', + ], + 'buddy' => [ + 'request_sent' => 'Το αίτημα φιλαράκου στάλθηκε με επιτυχία!', + 'request_failed' => 'Αποτυχία αποστολής αιτήματος φίλου.', + 'request_to' => 'Αίτημα φιλαράκου σε', + 'ignore_confirm' => 'Είστε σίγουροι ότι θέλετε να αγνοήσετε', + 'ignore_success' => 'Ο παίκτης αγνοήθηκε με επιτυχία!', + 'ignore_failed' => 'Απέτυχε η παράβλεψη του προγράμματος αναπαραγωγής.', + ], + 'messages' => [ + 'tab_fleets' => 'Στόλος', + 'tab_communication' => 'Επικοινωνία', + 'tab_economy' => 'Οικονομία', + 'tab_universe' => 'Κόσμος', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Αγαπημένα', + 'subtab_espionage' => 'Κατασκοπεία', + 'subtab_combat' => 'Εκθέσεις Μάχης', + 'subtab_expeditions' => 'Αποστολές', + 'subtab_transport' => 'Σωματεία/Μεταφορές', + 'subtab_other' => 'Αλλος', + 'subtab_messages' => 'Μηνύματα', + 'subtab_information' => 'Πληροφορίες', + 'subtab_shared_combat' => 'Κοινόχρηστες αναφορές μάχης', + 'subtab_shared_espionage' => 'Κοινές αναφορές κατασκοπείας', + 'news_feed' => 'Ροή πληροφοριών', + 'loading' => 'φόρτωση...', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα', + 'mark_favourite' => 'επισημάνετε ως αγαπημένο', + 'remove_favourite' => 'αφαιρέστε από τα αγαπημένα', + 'from' => 'Από', + 'no_messages' => 'Αυτήν τη στιγμή δεν υπάρχουν διαθέσιμα μηνύματα σε αυτήν την καρτέλα', + 'new_alliance_msg' => 'Νέο μήνυμα συμμαχίας', + 'to' => 'Να', + 'all_players' => 'όλοι οι παίκτες', + 'send' => 'στείλε', + 'delete_buddy_title' => 'Διαγραφή φίλε', + 'report_to_operator' => 'Αναφορά αυτού του μηνύματος σε έναν χειριστή παιχνιδιού;', + 'too_few_chars' => 'Πολύ λίγοι χαρακτήρες! Βάλτε τουλάχιστον 2 χαρακτήρες.', + 'bbcode_bold' => 'Τολμηρός', + 'bbcode_italic' => 'Πλάγια γραφή', + 'bbcode_underline' => 'Υπογραμμίζω', + 'bbcode_stroke' => 'Διαγραφή', + 'bbcode_sub' => 'Υπογεγραμμένη', + 'bbcode_sup' => 'Εκθέτης', + 'bbcode_font_color' => 'Χρώμα γραμματοσειράς', + 'bbcode_font_size' => 'Μέγεθος γραμματοσειράς', + 'bbcode_bg_color' => 'Χρώμα φόντου', + 'bbcode_bg_image' => 'Εικόνα φόντου', + 'bbcode_tooltip' => 'Συμβουλή εργαλείου', + 'bbcode_align_left' => 'Αριστερά στοίχιση', + 'bbcode_align_center' => 'Στοίχιση στο κέντρο', + 'bbcode_align_right' => 'Δεξιά στοίχιση', + 'bbcode_align_justify' => 'Δικαιολογώ', + 'bbcode_block' => 'Διακοπή', + 'bbcode_code' => 'Κώδικας', + 'bbcode_spoiler' => 'Φθείρων', + 'bbcode_moreopts' => 'Περισσότερες επιλογές', + 'bbcode_list' => 'Λίστα', + 'bbcode_hr' => 'Οριζόντια γραμμή', + 'bbcode_picture' => 'Εικών', + 'bbcode_link' => 'Σύνδεσμος', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Παίκτης', + 'bbcode_item' => 'Είδος', + 'bbcode_coordinates' => 'Συντεταγμένες', + 'bbcode_preview' => 'Πρεμιέρα', + 'bbcode_text_ph' => 'Κείμενο...', + 'bbcode_player_ph' => 'ID ή όνομα παίκτη', + 'bbcode_item_ph' => 'Αναγνωριστικό στοιχείου', + 'bbcode_coord_ph' => 'Γαλαξίας:σύστημα:θέση', + 'bbcode_chars_left' => 'Χαρακτήρες που απομένουν', + 'bbcode_ok' => 'Εντάξει', + 'bbcode_cancel' => 'Ματαίωση', + 'bbcode_repeat_x' => 'Επαναλάβετε οριζόντια', + 'bbcode_repeat_y' => 'Επαναλάβετε κάθετα', + 'spy_player' => 'Παίκτης', + 'spy_activity' => 'Δραστηριότητα', + 'spy_minutes_ago' => 'πριν από λεπτά', + 'spy_class' => 'Κλάση', + 'spy_unknown' => 'Αγνωστος', + 'spy_alliance_class' => 'Κλάση συμμαχίας', + 'spy_no_alliance_class' => 'Δεν έχει επιλεγεί τάξη συμμαχίας', + 'spy_resources' => 'Πόροι', + 'spy_loot' => 'Λάφυρο', + 'spy_counter_esp' => 'Πιθανότητα αντικατασκοπείας', + 'spy_no_info' => 'Δεν μπορέσαμε να ανακτήσουμε αξιόπιστες πληροφορίες αυτού του τύπου από τη σάρωση.', + 'spy_debris_field' => 'Πεδίο συντριμμιών', + 'spy_no_activity' => 'Η κατασκοπεία σας δεν δείχνει ανωμαλίες στην ατμόσφαιρα του πλανήτη. Φαίνεται ότι δεν υπήρξε δραστηριότητα στον πλανήτη την τελευταία ώρα.', + 'spy_fleets' => 'Στόλος', + 'spy_defense' => 'Αμυνα', + 'spy_research' => 'Έρευνα', + 'spy_building' => 'Κτίριο', + 'battle_attacker' => 'Επιτεθείς', + 'battle_defender' => 'αμυντικός', + 'battle_resources' => 'Πόροι', + 'battle_loot' => 'Λάφυρο', + 'battle_debris_new' => 'Πεδίο συντριμμιών (νέο δημιουργημένο)', + 'battle_wreckage_created' => 'Δημιουργήθηκαν συντρίμμια', + 'battle_attacker_wreckage' => 'Συντρίμμια του επιτιθέμενου', + 'battle_repaired' => 'Στην πραγματικότητα επισκευάστηκε', + 'battle_moon_chance' => 'Ευκαιρία σελήνης', + 'battle_report' => 'Έκθεση Μάχης', + 'battle_planet' => 'Πλανήτης', + 'battle_fleet_command' => 'Διοίκηση Στόλου', + 'battle_from' => 'Από', + 'battle_tactical_retreat' => 'Τακτική υποχώρηση', + 'battle_total_loot' => 'Συνολικά λάφυρα', + 'battle_debris' => 'Συντρίμμια (νέο)', + 'battle_recycler' => 'Ανακυκλωτής', + 'battle_mined_after' => 'Εξορύσσεται μετά από μάχη', + 'battle_reaper' => 'Θεριστής', + 'battle_debris_left' => 'Πεδία συντριμμιών (αριστερά)', + 'battle_honour_points' => 'Πόντοι τιμής', + 'battle_dishonourable' => 'Άτιμος αγώνας', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Τιμητικός αγώνας', + 'battle_class' => 'Κλάση', + 'battle_weapons' => 'Όπλα', + 'battle_shields' => 'Ασπίδες', + 'battle_armour' => 'Πανοπλία', + 'battle_combat_ships' => 'Μαχητικά πλοία', + 'battle_civil_ships' => 'Βοηθητικά πλοία', + 'battle_defences' => 'άμυνες', + 'battle_repaired_def' => 'Επιδιορθώθηκαν οι άμυνες', + 'battle_share' => 'κοινοποιήστε μήνυμα', + 'battle_attack' => 'Επίθεση', + 'battle_espionage' => 'Κατασκοπεία', + 'battle_delete' => 'διαγράφω', + 'battle_favourite' => 'επισημάνετε ως αγαπημένο', + 'battle_hamill' => 'Ένας Light Fighter κατέστρεψε ένα Deathstar πριν ξεκινήσει η μάχη!', + 'battle_retreat_tooltip' => 'Λάβετε υπόψη ότι τα Deathstars, οι ανιχνευτές κατασκοπείας, οι ηλιακοί δορυφόροι και οποιοσδήποτε στόλος σε αποστολή ACS Defense δεν μπορεί να φύγει. Οι τακτικές υποχωρήσεις απενεργοποιούνται και σε τιμητικές μάχες. Μια υποχώρηση μπορεί επίσης να έχει απενεργοποιηθεί χειροκίνητα ή να αποτραπεί λόγω έλλειψης δευτερίου. Ληστές και παίκτες με περισσότερους από 500.000 πόντους δεν υποχωρούν ποτέ.', + 'battle_no_flee' => 'Ο αμυνόμενος στόλος δεν τράπηκε σε φυγή.', + 'battle_rounds' => 'Γύροι', + 'battle_start' => 'Αρχή', + 'battle_player_from' => 'από', + 'battle_attacker_fires' => 'Ο :attacker πυροδοτεί συνολικά :χιτ βολές στον :defender με συνολική δύναμη :δύναμη. Οι ασπίδες του :defender2 απορροφούν :απορροφημένα σημεία ζημιάς.', + 'battle_defender_fires' => 'Ο :defender ρίχνει συνολικά :χιτ βολές στον :attacker με συνολική δύναμη :δύναμη. Οι ασπίδες του :attacker2 απορροφούν :απορροφημένα σημεία ζημιάς.', + ], + 'alliance' => [ + 'page_title' => 'Συμμαχία', + 'tab_overview' => 'Επισκόπηση', + 'tab_management' => 'Διαχείριση', + 'tab_communication' => 'Επικοινωνία', + 'tab_applications' => 'Αιτήσεις', + 'tab_classes' => 'Μαθήματα Συμμαχίας', + 'tab_create' => 'Δημιουργία συμμαχίας', + 'tab_search' => 'Αναζήτηση συμμαχίας', + 'tab_apply' => 'εφαρμόζω', + 'your_alliance' => 'Η συμμαχία σας', + 'name' => 'Όνομα', + 'tag' => 'Ετικέτα', + 'created' => 'Δημιουργήθηκε', + 'member' => 'Μέλος', + 'your_rank' => 'Η κατάταξή σας', + 'homepage' => 'Αρχική σελίδα', + 'logo' => 'Λογότυπο Συμμαχίας', + 'open_page' => 'Άνοιγμα σελίδας συμμαχίας', + 'highscore' => 'Κορυφαία βαθμολογία Συμμαχίας', + 'leave_wait_warning' => 'Εάν αποχωρήσετε από τη συμμαχία, θα χρειαστεί να περιμένετε 3 ημέρες πριν εγγραφείτε ή δημιουργήσετε μια άλλη συμμαχία.', + 'leave_btn' => 'Αποχωρήστε από τη συμμαχία', + 'member_list' => 'Λίστα Μελών', + 'no_members' => 'Δεν βρέθηκαν μέλη', + 'assign_rank_btn' => 'Εκχώρηση κατάταξης', + 'kick_tooltip' => 'Μέλος της συμμαχίας Kick', + 'write_msg_tooltip' => 'Γράψε μήνυμα', + 'col_name' => 'Όνομα', + 'col_rank' => 'Κατάταξη', + 'col_coords' => 'Συντεταγμένες', + 'col_joined' => 'Έγινε μέλος', + 'col_online' => 'Ενεργός', + 'col_function' => 'Λειτουργία', + 'internal_area' => 'Εσωτερική περιοχή', + 'external_area' => 'Εξωτερικός Χώρος', + 'configure_privileges' => 'Διαμόρφωση προνομίων', + 'col_rank_name' => 'Όνομα κατάταξης', + 'col_applications_group' => 'Αιτήσεις', + 'col_member_group' => 'Μέλος', + 'col_alliance_group' => 'Συμμαχία', + 'delete_rank' => 'Διαγραφή κατάταξης', + 'save_btn' => 'σώσιμο', + 'rights_warning_html' => 'Προειδοποίηση! Μπορείτε να δώσετε μόνο τα δικαιώματα που έχετε εσείς.', + 'rights_warning_loca' => '[b]Προειδοποίηση![/b] Μπορείτε να δώσετε μόνο τα δικαιώματα που έχετε εσείς.', + 'rights_legend' => 'Θρύλος δικαιωμάτων', + 'create_rank_btn' => 'Δημιουργία νέας κατάταξης', + 'rank_name_placeholder' => 'Όνομα κατάταξης', + 'no_ranks' => 'Δεν βρέθηκαν τάξεις', + 'perm_see_applications' => 'Εμφάνιση εφαρμογών', + 'perm_edit_applications' => 'Διαδικασία εφαρμογών', + 'perm_see_members' => 'Εμφάνιση λίστας μελών', + 'perm_kick_user' => 'Kick χρήστη', + 'perm_see_online' => 'Δείτε την κατάσταση στο διαδίκτυο', + 'perm_send_circular' => 'Γράψτε κυκλικό μήνυμα', + 'perm_disband' => 'Διαλύστε τη συμμαχία', + 'perm_manage' => 'Διαχειριστείτε τη συμμαχία', + 'perm_right_hand' => 'Δεξιόστροφος', + 'perm_right_hand_long' => '«Δεξί χέρι» (απαραίτητο για τη μεταβίβαση της τάξης του ιδρυτή)', + 'perm_manage_classes' => 'Διαχείριση κλάσης συμμαχίας', + 'manage_texts' => 'Διαχείριση κειμένων', + 'internal_text' => 'Εσωτερικό κείμενο', + 'external_text' => 'Εξωτερικό κείμενο', + 'application_text' => 'Κείμενο εφαρμογής', + 'options' => 'Επιλογές', + 'alliance_logo_label' => 'Λογότυπο Συμμαχίας', + 'applications_field' => 'Αιτήσεις', + 'status_open' => 'Πιθανό (ανοιχτή συμμαχία)', + 'status_closed' => 'Αδύνατον (η συμμαχία έκλεισε)', + 'rename_founder' => 'Μετονομάστε τον τίτλο του ιδρυτή ως', + 'rename_newcomer' => 'Μετονομασία κατάταξης νεοφερμένου', + 'no_settings_perm' => 'Δεν έχετε άδεια διαχείρισης ρυθμίσεων συμμαχίας.', + 'change_tag_name' => 'Αλλαγή ετικέτας/όνομα συμμαχίας', + 'change_tag' => 'Αλλαγή ετικέτας συμμαχίας', + 'change_name' => 'Αλλαγή ονόματος συμμαχίας', + 'former_tag' => 'Πρώην ετικέτα συμμαχίας:', + 'new_tag' => 'Νέα ετικέτα συμμαχίας:', + 'former_name' => 'Πρώην όνομα συμμαχίας:', + 'new_name' => 'Νέο όνομα συμμαχίας:', + 'former_tag_short' => 'Πρώην ετικέτα συμμαχίας', + 'new_tag_short' => 'Νέα ετικέτα συμμαχίας', + 'former_name_short' => 'Πρώην όνομα συμμαχίας', + 'new_name_short' => 'Νέο όνομα συμμαχίας', + 'no_tagname_perm' => 'Δεν έχετε άδεια να αλλάξετε την ετικέτα/όνομα συμμαχίας.', + 'delete_pass_on' => 'Διαγραφή συμμαχίας/Ενεργοποίηση συμμαχίας', + 'delete_btn' => 'Διαγράψτε αυτή τη συμμαχία', + 'no_delete_perm' => 'Δεν έχετε άδεια να διαγράψετε τη συμμαχία.', + 'handover' => 'Συμμαχία παράδοσης', + 'takeover_btn' => 'Αναλάβετε τη συμμαχία', + 'loca_continue' => 'Συνεχίζω', + 'loca_change_founder' => 'Μεταφέρετε τον τίτλο του ιδρυτή σε:', + 'loca_no_transfer_error' => 'Κανένα από τα μέλη δεν έχει το απαιτούμενο «δεξί χέρι». Δεν μπορείτε να παραδώσετε τη συμμαχία.', + 'loca_founder_inactive_error' => 'Ο ιδρυτής δεν είναι αρκετά ανενεργός για να αναλάβει τη συμμαχία.', + 'leave_section_title' => 'Αποχωρήστε από τη συμμαχία', + 'leave_consequences' => 'Εάν αποχωρήσετε από τη συμμαχία, θα χάσετε όλα τα δικαιώματα κατάταξης και τα οφέλη της συμμαχίας.', + 'no_applications' => 'Δεν βρέθηκαν εφαρμογές', + 'accept_btn' => 'αποδέχομαι', + 'deny_btn' => 'Απόρριψη αιτούντος', + 'report_btn' => 'Αίτηση αναφοράς', + 'app_date' => 'Ημερομηνία υποβολής αίτησης', + 'action_col' => 'Ενέργεια', + 'answer_btn' => 'απάντηση', + 'reason_label' => 'Λόγος', + 'apply_title' => 'Κάντε αίτηση στη Συμμαχία', + 'apply_heading' => 'Εφαρμογή σε', + 'send_application_btn' => 'Αποστολή αίτησης', + 'chars_remaining' => 'Χαρακτήρες που απομένουν', + 'msg_too_long' => 'Το μήνυμα είναι πολύ μεγάλο (έως 2000 χαρακτήρες)', + 'addressee' => 'Να', + 'all_players' => 'όλοι οι παίκτες', + 'only_rank' => 'μόνο κατάταξη:', + 'send_btn' => 'στείλε', + 'info_title' => 'Πληροφορίες Συμμαχίας', + 'apply_confirm' => 'Θέλετε να κάνετε αίτηση σε αυτή τη συμμαχία;', + 'redirect_confirm' => 'Ακολουθώντας αυτόν τον σύνδεσμο, θα αποχωρήσετε από το OGame. Θέλετε να συνεχίσετε;', + 'class_selection_header' => 'Επιλογή κλάσης', + 'select_class_title' => 'Επιλέξτε κλάση συμμαχίας', + 'select_class_note' => 'Επίλεξε μια κλάση συμμαχίας, για να αποκτήσεις ειδικά μπόνους. Μπορείς να αλλάξεις την κλάση συμμαχίας σου στο μενού συμμαχίας, αν έχεις τα αντίστοιχα δικαιώματα.', + 'class_warriors' => 'Warriors (Συμμαχία)', + 'class_traders' => 'Έμποροι (Συμμαχία)', + 'class_researchers' => 'Ερευνητές (Συμμαχία)', + 'class_label' => 'Κλάση συμμαχίας', + 'buy_for' => 'Αγοράστε για', + 'no_dark_matter' => 'Δεν υπάρχει αρκετή διαθέσιμη σκοτεινή ύλη', + 'loca_deactivate' => 'Απενεργοποίηση', + 'loca_activate_dm' => 'Θέλετε να ενεργοποιήσετε την κλάση συμμαχίας #allianceClassName# για το #darkmatter# Dark Matter; Με αυτόν τον τρόπο, θα χάσετε την τρέχουσα τάξη συμμαχίας σας.', + 'loca_activate_item' => 'Θέλετε να ενεργοποιήσετε την κλάση συμμαχίας #allianceClassName#; Με αυτόν τον τρόπο, θα χάσετε την τρέχουσα τάξη συμμαχίας σας.', + 'loca_deactivate_note' => 'Θέλετε πραγματικά να απενεργοποιήσετε την κλάση συμμαχίας #allianceClassName#; Η επανενεργοποίηση απαιτεί ένα στοιχείο αλλαγής κλάσης συμμαχίας για 500.000 Dark Matter.', + 'loca_class_change_append' => '

Τρέχουσα κλάση συμμαχίας: #currentAllianceClassName#

Τελευταία αλλαγή στις: #lastAllianceClassChange#', + 'loca_no_dm' => 'Δεν υπάρχει αρκετή Σκοτεινή ύλη διαθέσιμη! Θέλετε να αγοράσετε μερικά τώρα;', + 'loca_reference' => 'Αναφορά', + 'loca_language' => 'Γλώσσα:', + 'loca_loading' => 'φόρτωση...', + 'warrior_bonus_1' => '+10% ταχύτητα για πλοία που πετούν μεταξύ μελών της συμμαχίας', + 'warrior_bonus_2' => '+1 επίπεδα έρευνας μάχης', + 'warrior_bonus_3' => '+1 επίπεδα έρευνας κατασκοπείας', + 'warrior_bonus_4' => 'Το σύστημα κατασκοπείας μπορεί να χρησιμοποιηθεί για τη σάρωση ολόκληρων συστημάτων.', + 'trader_bonus_1' => '+10% ταχύτητα για μεταφορείς', + 'trader_bonus_2' => '+5% παραγωγή ορυχείου', + 'trader_bonus_3' => '+5% παραγωγή ενέργειας', + 'trader_bonus_4' => '+10% χωρητικότητα αποθήκευσης πλανήτη', + 'trader_bonus_5' => '+10% χωρητικότητα αποθήκευσης φεγγαριού', + 'researcher_bonus_1' => '+5% μεγαλύτεροι πλανήτες σε αποικισμό', + 'researcher_bonus_2' => '+10% ταχύτητα στον προορισμό της αποστολής', + 'researcher_bonus_3' => 'Η φάλαγγα του συστήματος μπορεί να χρησιμοποιηθεί για τη σάρωση των κινήσεων του στόλου σε ολόκληρα συστήματα.', + 'class_not_implemented' => 'Σύστημα τάξης συμμαχίας δεν έχει ακόμη εφαρμοστεί', + 'create_tag_label' => 'Ετικέτα Alliance (3-8 χαρακτήρες)', + 'create_name_label' => 'Όνομα συμμαχίας (3-30 χαρακτήρες)', + 'create_btn' => 'Δημιουργία συμμαχίας', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 χαρακτήρες)', + 'loca_ally_name_chars' => 'Alliance-Name (3-8 χαρακτήρες)', + 'loca_ally_name_label' => 'Όνομα συμμαχίας (3-30 χαρακτήρες)', + 'loca_ally_tag_label' => 'Ετικέτα Alliance (3-8 χαρακτήρες)', + 'validation_min_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_special' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_space' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_consec_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_consec_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_consec_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'confirm_leave' => 'Είστε βέβαιοι ότι θέλετε να αποχωρήσετε από τη συμμαχία;', + 'confirm_kick' => 'Είστε βέβαιοι ότι θέλετε να αφαιρέσετε το :username από τη συμμαχία;', + 'confirm_deny' => 'Είστε βέβαιοι ότι θέλετε να απορρίψετε αυτήν την εφαρμογή;', + 'confirm_deny_title' => 'Απόρριψη αίτησης', + 'confirm_disband' => 'Αλήθεια να διαγραφεί η συμμαχία;', + 'confirm_pass_on' => 'Είστε σίγουροι ότι θέλετε να μεταβιβάσετε τη συμμαχία σας;', + 'confirm_takeover' => 'Είστε σίγουροι ότι θέλετε να αναλάβετε αυτή τη συμμαχία;', + 'confirm_abandon' => 'Να εγκαταλείψουμε αυτή τη συμμαχία;', + 'confirm_takeover_long' => 'Να αναλάβει αυτή τη συμμαχία;', + 'msg_already_in' => 'Είστε ήδη σε μια συμμαχία', + 'msg_not_in_alliance' => 'Δεν είσαι σε συμμαχία', + 'msg_not_found' => 'Η Συμμαχία δεν βρέθηκε', + 'msg_id_required' => 'Απαιτείται αναγνωριστικό συμμαχίας', + 'msg_closed' => 'Αυτή η συμμαχία είναι κλειστή για αιτήσεις', + 'msg_created' => 'Η Συμμαχία δημιουργήθηκε με επιτυχία', + 'msg_applied' => 'Η αίτηση υποβλήθηκε με επιτυχία', + 'msg_accepted' => 'Η αίτηση έγινε δεκτή', + 'msg_rejected' => 'Η αίτηση απορρίφθηκε', + 'msg_kicked' => 'Μέλος αποβλήθηκε από τη συμμαχία', + 'msg_kicked_success' => 'Το μέλος κλωτσήθηκε με επιτυχία', + 'msg_left' => 'Έχετε αποχωρήσει από τη συμμαχία', + 'msg_rank_assigned' => 'Εκχωρήθηκε κατάταξη', + 'msg_rank_assigned_to' => 'Η κατάταξη εκχωρήθηκε με επιτυχία στο :name', + 'msg_ranks_assigned' => 'Οι τάξεις εκχωρήθηκαν με επιτυχία', + 'msg_rank_perms_updated' => 'Τα δικαιώματα κατάταξης ενημερώθηκαν', + 'msg_texts_updated' => 'Τα κείμενα της Συμμαχίας ενημερώθηκαν', + 'msg_text_updated' => 'Το κείμενο της Συμμαχίας ενημερώθηκε', + 'msg_settings_updated' => 'Οι ρυθμίσεις της Συμμαχίας ενημερώθηκαν', + 'msg_tag_updated' => 'Η ετικέτα Alliance ενημερώθηκε', + 'msg_name_updated' => 'Το όνομα της συμμαχίας ενημερώθηκε', + 'msg_tag_name_updated' => 'Η ετικέτα και το όνομα της συμμαχίας ενημερώθηκαν', + 'msg_disbanded' => 'Η Συμμαχία διαλύθηκε', + 'msg_broadcast_sent' => 'Το μήνυμα μετάδοσης στάλθηκε με επιτυχία', + 'msg_rank_created' => 'Η κατάταξη δημιουργήθηκε με επιτυχία', + 'msg_apply_success' => 'Η αίτηση υποβλήθηκε με επιτυχία', + 'msg_apply_error' => 'Αποτυχία υποβολής αίτησης', + 'msg_leave_error' => 'Αποτυχία αποχώρησης από τη συμμαχία', + 'msg_assign_error' => 'Αποτυχία εκχώρησης βαθμών', + 'msg_kick_error' => 'Απέτυχε να κλωτσήσει μέλος', + 'msg_invalid_action' => 'Μη έγκυρη ενέργεια', + 'msg_error' => 'Παρουσιάστηκε σφάλμα', + 'rank_founder_default' => 'Ιδρυτής', + 'rank_newcomer_default' => 'Νεοφερμένος', + ], + 'techtree' => [ + 'tab_techtree' => 'Δέντρο Τεχνολογίας', + 'tab_applications' => 'Εφαρμογές', + 'tab_techinfo' => 'Πληροφορίες Τεχνολογίας', + 'tab_technology' => 'Τεχνολογία', + 'page_title' => 'Τεχνολογία', + 'no_requirements' => 'Δεν υπάρχουν απαιτήσεις', + 'is_requirement_for' => 'είναι απαίτηση για', + 'level' => 'Επίπεδο', + 'col_level' => 'Επίπεδο', + 'col_difference' => 'Διαφορά', + 'col_diff_per_level' => 'Διαφορά/Επίπεδο', + 'col_protected' => 'Προστατευμένο', + 'col_protected_percent' => 'Προστατευμένο (ποσοστό)', + 'production_energy_balance' => 'Ισοζύγιο Ενέργειας', + 'production_per_hour' => 'Παραγωγή/ώρα', + 'production_deuterium_consumption' => 'Κατανάλωση δευτερίου', + 'properties_technical_data' => 'Τεχνικά στοιχεία', + 'properties_structural_integrity' => 'Δομική Ακεραιότητα', + 'properties_shield_strength' => 'Αντοχή ασπίδας', + 'properties_attack_strength' => 'Δύναμη Επίθεσης', + 'properties_speed' => 'Ταχύτητα', + 'properties_cargo_capacity' => 'Χωρητικότητα φορτίου', + 'properties_fuel_usage' => 'Χρήση καυσίμου (Δευτέριο)', + 'tooltip_basic_value' => 'Βασική αξία', + 'rapidfire_from' => 'Rapidfire από', + 'rapidfire_against' => 'Rapidfire κατά', + 'storage_capacity' => 'Καπάκι αποθήκευσης.', + 'plasma_metal_bonus' => 'Μεταλλικό μπόνους %', + 'plasma_crystal_bonus' => 'Μπόνους κρυστάλλου %', + 'plasma_deuterium_bonus' => 'Μπόνους δευτερίου %', + 'astrophysics_max_colonies' => 'Μέγιστες αποικίες', + 'astrophysics_max_expeditions' => 'Μέγιστες αποστολές', + 'astrophysics_note_1' => 'Οι θέσεις 3 και 13 μπορούν να συμπληρωθούν από το επίπεδο 4 και μετά.', + 'astrophysics_note_2' => 'Οι θέσεις 2 και 14 μπορούν να συμπληρωθούν από το επίπεδο 6 και μετά.', + 'astrophysics_note_3' => 'Οι θέσεις 1 και 15 μπορούν να συμπληρωθούν από το επίπεδο 8 και μετά.', + ], + 'options' => [ + 'page_title' => 'Επιλογές', + 'tab_userdata' => 'Στοιχεία χρήστη', + 'tab_general' => 'Γενικά', + 'tab_display' => 'Απεικόνιση', + 'tab_extended' => 'Εκτεταμένες', + 'section_playername' => 'Όνομα παικτών', + 'your_player_name' => 'Το όνομα του παίκτη σας:', + 'new_player_name' => 'Όνομα νέου παίκτη:', + 'username_change_once_week' => 'Μπορείτε να αλλάξετε το όνομα χρήστη σας μία φορά την εβδομάδα.', + 'username_change_hint' => 'Για να το κάνετε αυτό, κάντε κλικ στο όνομά σας ή στις ρυθμίσεις στο επάνω μέρος της οθόνης.', + 'section_password' => 'Αλλαγή κωδικού πρόσβασης', + 'old_password' => 'Εισαγάγετε τον παλιό κωδικό πρόσβασης:', + 'new_password' => 'Νέος κωδικός πρόσβασης (τουλάχιστον 4 χαρακτήρες):', + 'repeat_password' => 'Επαναλάβετε τον νέο κωδικό πρόσβασης:', + 'password_check' => 'Έλεγχος κωδικού πρόσβασης:', + 'password_strength_low' => 'Χαμηλός', + 'password_strength_medium' => 'Μέσον', + 'password_strength_high' => 'Ψηλά', + 'password_properties_title' => 'Ο κωδικός πρόσβασης πρέπει να περιέχει τις ακόλουθες ιδιότητες', + 'password_min_max' => 'ελάχ. 4 χαρακτήρες, μέγ. 128 χαρακτήρες', + 'password_mixed_case' => 'Κεφάλαιο και πεζό', + 'password_special_chars' => 'Ειδικοί χαρακτήρες (π.χ. !?:_., )', + 'password_numbers' => 'Αριθμοί', + 'password_length_hint' => 'Ο κωδικός πρόσβασής σας πρέπει να έχει τουλάχιστον 4 χαρακτήρες και να μην υπερβαίνει τους 128 χαρακτήρες.', + 'section_email' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου', + 'current_email' => 'Τρέχουσα διεύθυνση email:', + 'send_validation_link' => 'Αποστολή συνδέσμου επικύρωσης', + 'email_sent_success' => 'Το email εστάλη με επιτυχία!', + 'email_sent_error' => 'Σφάλμα! Ο λογαριασμός έχει ήδη επικυρωθεί ή δεν ήταν δυνατή η αποστολή του email!', + 'email_too_many_requests' => 'Έχετε ήδη ζητήσει πάρα πολλά μηνύματα ηλεκτρονικού ταχυδρομείου!', + 'new_email' => 'Νέα διεύθυνση email:', + 'new_email_confirm' => 'Νέα διεύθυνση email (προς επιβεβαίωση):', + 'enter_password_confirm' => 'Εισαγάγετε τον κωδικό πρόσβασης (ως επιβεβαίωση):', + 'email_warning' => 'Προειδοποίηση! Μετά από μια επιτυχή επικύρωση λογαριασμού, μια ανανέωση της διεύθυνσης ηλεκτρονικού ταχυδρομείου είναι δυνατή μόνο μετά από μια περίοδο 7 ημερών.', + 'section_spy_probes' => 'Κατασκοπευτικά στελέχη', + 'spy_probes_amount' => 'Αριθμός κατασκοπευτικών στελεχών:', + 'section_chat' => 'Συνομιλία', + 'disable_chat_bar' => 'Απενεργοποίηση μπάρας συνομιλίας:', + 'section_warnings' => 'Ειδοποιήσεις', + 'disable_outlaw_warning' => 'Απενεργοποίηση ειδοποίησης για τη λήξη προστασίας σε περίπτωση επίθεσης σε αντιπάλους που είναι 5 φορές πιο δυνατοί.', + 'section_general_display' => 'Γενικά', + 'language' => 'Γλώσσα:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Η προτίμηση γλώσσας αποθηκεύτηκε.', + 'show_mobile_version' => 'Εμφάνιση έκδοσης για κινητά:', + 'show_alt_dropdowns' => 'Εμφάνιση εναλλακτικών αναπτυσσόμενων μεγεθών:', + 'activate_autofocus' => 'Ενεργοποίηση αυτόματης επικέντρωσης στη λίστα κατάταξης:', + 'always_show_events' => 'Εμφάνιση γεγονότων πάντα:', + 'events_hide' => 'Απόκρυψη', + 'events_above' => 'Πάνω από το περιεχόμενο', + 'events_below' => 'Κάτω από το περιεχόμενο', + 'section_planets' => 'Οι πλανήτες σας', + 'sort_planets_by' => 'Ταξινόμηση πλανητών κατά:', + 'sort_emergence' => 'Κατάταξη προτεραιότητας', + 'sort_coordinates' => 'Συντεταγμένες', + 'sort_alphabet' => 'Αλφαβητικά', + 'sort_size' => 'Μέγεθος', + 'sort_used_fields' => 'Κατειλημμένα πεδία', + 'sort_sequence' => 'Σειρά ταξινόμησης:', + 'sort_order_up' => 'up', + 'sort_order_down' => 'κάτω', + 'section_overview_display' => 'Επισκόπηση', + 'highlight_planet_info' => 'Τονισμός στοιχείων πλανήτη:', + 'animated_detail_display' => 'Κινούμενη λεπτομερή παρουσίαση:', + 'animated_overview' => 'Κινούμενη επισκόπηση:', + 'section_overlays' => 'Overlay', + 'overlays_hint' => 'Οι ακόλουθες ρυθμίσεις επιτρέπουν το άνοιγμα των αντίστοιχων overlay σε ένα ξεχωριστό παράθυρο αντί για μέσα στο παιχνίδι.', + 'popup_notes' => 'Σημειώσεις σε νέο παράθυρο:', + 'popup_combat_reports' => 'Αναφορές μάχης σε ένα επιπλέον παράθυρο:', + 'section_messages_display' => 'Μηνύματα', + 'hide_report_pictures' => 'Απόκρυψη εικόνων σε αναφορές:', + 'msgs_per_page' => 'Ποσότητα μηνυμάτων που εμφανίζονται ανά σελίδα:', + 'auctioneer_notifications' => 'Ειδοποίηση δημοπράτη:', + 'economy_notifications' => 'Δημιουργία μηνυμάτων οικονομίας:', + 'section_galaxy_display' => 'Γαλαξίας', + 'detailed_activity' => 'Λεπτομερής προβολή κατάστασης:', + 'preserve_galaxy_system' => 'Διατήρηση Γαλαξία / Συστήματος κατά την αλλαγή πλανήτη:', + 'section_vacation' => 'κατάσταση διακοπών', + 'vacation_active' => 'Αυτήν τη στιγμή βρίσκεστε σε λειτουργία διακοπών.', + 'vacation_can_deactivate_after' => 'Μπορείτε να το απενεργοποιήσετε μετά:', + 'vacation_cannot_activate' => 'Η λειτουργία διακοπών δεν μπορεί να ενεργοποιηθεί (Ενεργοί στόλοι)', + 'vacation_description_1' => 'Η κατάσταση διακοπών υπάρχει για να σε προστατεύει όταν λείπεις για πολύ καιρό. Μπορείς να την ενεργοποιήσεις μόνο αν δεν έχεις αποστείλει στόλους. Οι εντολές κατασκευών κι ερευνών θα διακοπούν.', + 'vacation_description_2' => 'Αν είναι ενεργοποιημένη η κατάσταση διακοπών, σε προστατεύει από νέες επιθέσεις, οι ήδη διεξαγόμενες επιθέσεις θα συνεχιστούν και η παραγωγή θα μηδενιστεί. Η Κατάσταση διακοπών δεν εμποδίζει τη διαγραφή του λογαριασμού, αν ο λογαριασμός είναι αδρανής για 35+ μέρες και δεν υπάρχει αγορασμένη ΑΥ στον λογαριασμό.', + 'vacation_description_3' => 'Η κατάσταση διακοπών διαρκεί τουλάχιστον 48 Ώρες. Μετά την λήξη αυτού του χρόνου μπορείς να την απενεργοποιήσεις.', + 'vacation_tooltip_min_days' => 'Οι διακοπές διαρκούν τουλάχιστον 2 μέρες.', + 'vacation_deactivate_btn' => 'Απενεργοποίηση', + 'vacation_activate_btn' => 'Ενεργοποίηση', + 'section_account' => 'Ο λογαριασμός σας', + 'delete_account' => 'Διαγραφή λογαριασμού', + 'delete_account_hint' => 'πατήστε εδώ για να τεθεί ο λογαριασμός σας υπό διαγραφή μετά από 7 ημέρες.', + 'use_settings' => 'Χρήση ρυθμίσεων', + 'validation_not_enough_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_pw_too_short' => 'Ο κωδικός που εισαγάγατε είναι πολύ μικρός (τουλάχιστον 4 χαρακτήρες)', + 'validation_pw_too_long' => 'Ο κωδικός που εισαγάγατε είναι πολύ μεγάλος (έως 20 χαρακτήρες)', + 'validation_invalid_email' => 'Πρέπει να εισαγάγετε μια έγκυρη διεύθυνση email!', + 'validation_special_chars' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_no_begin_end_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_no_begin_end_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_no_begin_end_whitespace' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_three_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_three_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_three_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_no_consecutive_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_no_consecutive_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_no_consecutive_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'js_change_name_title' => 'Όνομα νέου παίκτη', + 'js_change_name_question' => 'Είστε βέβαιοι ότι θέλετε να αλλάξετε το όνομα του παίκτη σας σε %newName%;', + 'js_planet_move_question' => 'Προσοχή! Αυτή η αποστολή ενδέχεται να εξακολουθεί να εκτελείται όταν ξεκινήσει η περίοδος μετεγκατάστασης και σε αυτή την περίπτωση η διαδικασία θα ακυρωθεί. Θέλετε πραγματικά να συνεχίσετε με αυτή την εργασία;', + 'js_tab_disabled' => 'Για να χρησιμοποιήσετε αυτήν την επιλογή πρέπει να έχετε επικυρωθεί και δεν μπορείτε να είστε σε λειτουργία διακοπών!', + 'js_vacation_question' => 'Θέλετε να ενεργοποιήσετε τη λειτουργία διακοπών; Μπορείτε να τερματίσετε τις διακοπές σας μόνο μετά από 2 ημέρες.', + 'msg_settings_saved' => 'Οι ρυθμίσεις αποθηκεύτηκαν', + 'msg_password_incorrect' => 'Ο τρέχων κωδικός πρόσβασης που εισαγάγατε είναι εσφαλμένος.', + 'msg_password_mismatch' => 'Οι νέοι κωδικοί πρόσβασης δεν ταιριάζουν.', + 'msg_password_length_invalid' => 'Ο νέος κωδικός πρόσβασης πρέπει να είναι από 4 έως 128 χαρακτήρες.', + 'msg_vacation_activated' => 'Η λειτουργία διακοπών έχει ενεργοποιηθεί. Θα σας προστατεύσει από νέες επιθέσεις για τουλάχιστον 48 ώρες.', + 'msg_vacation_deactivated' => 'Η λειτουργία διακοπών έχει απενεργοποιηθεί.', + 'msg_vacation_min_duration' => 'Μπορείτε να απενεργοποιήσετε τη λειτουργία διακοπών μόνο αφού παρέλθει η ελάχιστη διάρκεια των 48 ωρών.', + 'msg_vacation_fleets_in_transit' => 'Δεν μπορείτε να ενεργοποιήσετε τη λειτουργία διακοπών ενώ έχετε στόλους σε μεταφορά.', + 'msg_probes_min_one' => 'Η ποσότητα των ανιχνευτών κατασκοπείας πρέπει να είναι τουλάχιστον 1', + ], + 'layout' => [ + 'player' => 'Παίκτης', + 'change_player_name' => 'Αλλαγή ονόματος παίκτη', + 'highscore' => 'Βαθμολογία', + 'notes' => 'Σημειώσεις', + 'notes_overlay_title' => 'Οι σημειώσεις μου', + 'buddies' => 'Φίλοι', + 'search' => 'Αναζήτηση', + 'search_overlay_title' => 'Αναζήτηση στο Σύμπαν', + 'options' => 'Επιλογές', + 'support' => 'Support', + 'log_out' => 'Αποσύνδεση', + 'unread_messages' => 'μη αναγνωσμένα μηνύματα', + 'loading' => 'φόρτωση...', + 'no_fleet_movement' => 'Καμια κινηση στολου', + 'under_attack' => 'Δέχεστε επίθεση!', + 'class_none' => 'Δεν επιλέχθηκε τάξη', + 'class_selected' => 'Η τάξη σας: :name', + 'class_click_select' => 'Κάντε κλικ για να επιλέξετε μια κατηγορία χαρακτήρων', + 'res_available' => 'Διαθέσιμος', + 'res_storage_capacity' => 'Αποθηκευτική ικανότητα', + 'res_current_production' => 'Τρέχουσα παραγωγή', + 'res_den_capacity' => 'Χωρητικότητα Αποθήκης', + 'res_consumption' => 'Κατανάλωση', + 'res_purchase_dm' => 'Αγορά Dark Matter', + 'res_metal' => 'Μέταλλο', + 'res_crystal' => 'Κρύσταλλο', + 'res_deuterium' => 'Δευτέριο', + 'res_energy' => 'Ενέργεια', + 'res_dark_matter' => 'Σκοτεινή Ύλη', + 'menu_overview' => 'Επισκόπηση', + 'menu_resources' => 'Πόροι', + 'menu_facilities' => 'Εγκαταστάσεις', + 'menu_merchant' => 'Έμπορος', + 'menu_research' => 'Έρευνα', + 'menu_shipyard' => 'Ναυπηγείο', + 'menu_defense' => 'Αμυνα', + 'menu_fleet' => 'Στόλος', + 'menu_galaxy' => 'Γαλαξίας', + 'menu_alliance' => 'Συμμαχία', + 'menu_officers' => 'Λέσχη αξιωματικών', + 'menu_shop' => 'Κατάστημα', + 'menu_directives' => 'Οδηγίες', + 'menu_rewards_title' => 'Ανταμοιβές', + 'menu_resource_settings_title' => 'Ρυθμίσεις πόρων', + 'menu_jump_gate' => 'Διαγαλαξιακή Πύλη', + 'menu_resource_market_title' => 'Αγορά πόρων', + 'menu_technology_title' => 'Τεχνολογία', + 'menu_fleet_movement_title' => 'μετακίνηση στόλου', + 'menu_inventory_title' => 'Υπάρχοντα', + 'planets' => 'Πλανήτες', + 'contacts_online' => ':count Επαφές στο διαδίκτυο', + 'back_to_top' => 'Πίσω στην κορυφή', + 'all_rights_reserved' => 'Με την επιφύλαξη παντός δικαιώματος.', + 'patch_notes' => 'Patch σημειώσεις', + 'server_settings' => 'Ρυθμίσεις σέρβερ', + 'help' => 'Βοήθεια', + 'rules' => 'Κανόνες', + 'legal' => 'Impressum', + 'board' => 'Επιτροπή', + 'js_internal_error' => 'Παρουσιάστηκε προηγουμένως άγνωστο σφάλμα. Δυστυχώς η τελευταία σας ενέργεια δεν ήταν δυνατό να εκτελεστεί!', + 'js_notify_info' => 'Πληροφορίες', + 'js_notify_success' => 'Επιτυχία', + 'js_notify_warning' => 'Προειδοποίηση', + 'js_combatsim_planning' => 'Σχεδίαση', + 'js_combatsim_pending' => 'Εκτέλεση προσομοίωσης...', + 'js_combatsim_done' => 'Πλήρης', + 'js_msg_restore' => 'επαναφέρω', + 'js_msg_delete' => 'διαγράφω', + 'js_copied' => 'Αντιγράφηκε στο πρόχειρο', + 'js_report_operator' => 'Αναφορά αυτού του μηνύματος σε έναν χειριστή παιχνιδιού;', + 'js_time_done' => 'γινώμενος', + 'js_question' => 'Ερώτηση', + 'js_ok' => 'Εντάξει', + 'js_outlaw_warning' => 'Πρόκειται να επιτεθείς σε έναν πιο δυνατό παίκτη. Εάν το κάνετε αυτό, η άμυνα της επίθεσης σας θα κλείσει για 7 ημέρες και όλοι οι παίκτες θα μπορούν να σας επιτεθούν χωρίς τιμωρία. Είστε βέβαιοι ότι θέλετε να συνεχίσετε;', + 'js_last_slot_moon' => 'Αυτό το κτίριο θα χρησιμοποιεί την τελευταία διαθέσιμη θέση κτιρίου. Επεκτείνετε τη Σεληνιακή Βάση σας για να λάβετε περισσότερο χώρο. Είστε βέβαιοι ότι θέλετε να χτίσετε αυτό το κτίριο;', + 'js_last_slot_planet' => 'Αυτό το κτίριο θα χρησιμοποιεί την τελευταία διαθέσιμη θέση κτιρίου. Επεκτείνετε το Terraformer σας ή αγοράστε ένα στοιχείο Planet Field για να αποκτήσετε περισσότερους κουλοχέρηδες. Είστε βέβαιοι ότι θέλετε να χτίσετε αυτό το κτίριο;', + 'js_forced_vacation' => 'Ορισμένες λειτουργίες του παιχνιδιού δεν είναι διαθέσιμες μέχρι να επικυρωθεί ο λογαριασμός σας.', + 'js_more_details' => 'Περισσότερες λεπτομέρειες', + 'js_less_details' => 'Λιγότερα στοιχεία', + 'js_planet_lock' => 'Διάταξη κλειδαριάς', + 'js_planet_unlock' => 'Ξεκλείδωμα ρύθμισης', + 'js_activate_item_question' => 'Θέλετε να αντικαταστήσετε το υπάρχον στοιχείο; Το παλιό μπόνους θα χαθεί στη διαδικασία.', + 'js_activate_item_header' => 'Αντικατάσταση στοιχείου;', + + // Welcome dialog + 'welcome_title' => 'Καλώς ήρθατε στο OGame!', + 'welcome_body' => 'Για να ξεκινήσετε γρήγορα, σας δώσαμε το όνομα Commodore Nebula. Μπορείτε να το αλλάξετε ανά πάσα στιγμή κάνοντας κλικ στο όνομα χρήστη.
Η Διοίκηση Στόλου άφησε πληροφορίες για τα πρώτα σας βήματα στα εισερχόμενα.

Καλή διασκέδαση!', + + // Time unit abbreviations (short) + 'time_short_year' => 'χρ', + 'time_short_month' => 'μ', + 'time_short_week' => 'εβδ', + 'time_short_day' => 'ημ', + 'time_short_hour' => 'ω', + 'time_short_minute' => 'λ', + 'time_short_second' => 'δ', + + // Time unit names (long) + 'time_long_day' => 'ημέρα', + 'time_long_hour' => 'ώρα', + 'time_long_minute' => 'λεπτό', + 'time_long_second' => 'δευτερόλεπτο', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Δισ', + 'chat_text_empty' => 'Πού είναι το μήνυμα;', + 'chat_text_too_long' => 'Το μήνυμα είναι πολύ μεγάλο.', + 'chat_same_user' => 'Δεν μπορείτε να γράψετε στον εαυτό σας.', + 'chat_ignored_user' => 'Έχετε αγνοήσει αυτόν τον παίκτη.', + 'chat_not_activated' => 'Αυτή η λειτουργία είναι διαθέσιμη μόνο μετά την ενεργοποίηση των λογαριασμών σας.', + 'chat_new_chats' => '#+# μη αναγνωσμένα μηνύματα', + 'chat_more_users' => 'δείξε περισσότερα', + 'eventbox_mission' => 'Αποστολή', + 'eventbox_missions' => 'Αποστολές', + 'eventbox_next' => 'Επόμενος', + 'eventbox_type' => 'Τύπος', + 'eventbox_own' => 'ίδιος', + 'eventbox_friendly' => 'φιλικός', + 'eventbox_hostile' => 'εχθρικός', + 'planet_move_ask_title' => 'Επανεγκατάσταση Πλανήτη', + 'planet_move_ask_cancel' => 'Είστε βέβαιοι ότι θέλετε να ακυρώσετε αυτή τη μετεγκατάσταση του πλανήτη; Με τον τρόπο αυτό θα διατηρηθεί ο κανονικός χρόνος αναμονής.', + 'planet_move_success' => 'Η μετεγκατάσταση του πλανήτη ακυρώθηκε με επιτυχία.', + 'premium_building_half' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά 50% του συνολικού χρόνου κατασκευής () για το 750 Dark Matter<\\/b>;', + 'premium_building_full' => 'Θέλετε να ολοκληρώσετε αμέσως την παραγγελία κατασκευής για 750 Dark Matter;', + 'premium_ships_half' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά 50% του συνολικού χρόνου κατασκευής () για το 750 Dark Matter<\\/b>;', + 'premium_ships_full' => 'Θέλετε να ολοκληρώσετε αμέσως την παραγγελία κατασκευής για 750 Dark Matter;', + 'premium_research_half' => 'Θέλετε να μειώσετε τον χρόνο έρευνας κατά 50% του συνολικού χρόνου έρευνας () για 750 Dark Matter<\\/b>;', + 'premium_research_full' => 'Θέλετε να ολοκληρώσετε αμέσως την εντολή έρευνας για το 750 Dark Matter;', + 'loca_error_not_enough_dm' => 'Δεν υπάρχει αρκετή Σκοτεινή ύλη διαθέσιμη! Θέλετε να αγοράσετε μερικά τώρα;', + 'loca_notice' => 'Αναφορά', + 'loca_planet_giveup' => 'Είστε βέβαιοι ότι θέλετε να εγκαταλείψετε τον πλανήτη %planetName% %planetCoordinates%;', + 'loca_moon_giveup' => 'Είστε βέβαιοι ότι θέλετε να εγκαταλείψετε το φεγγάρι %planetName% %planetCoordinates%;', + 'no_ships_in_wreck' => 'Δεν υπάρχουν πλοία στο πεδίο συντριμμιών.', + 'no_wreck_available' => 'Δεν υπάρχει διαθέσιμο πεδίο συντριμμιών.', + ], + 'highscore' => [ + 'player_highscore' => 'Κατάταξη παικτών', + 'alliance_highscore' => 'Κορυφαία βαθμολογία Συμμαχίας', + 'own_position' => 'Δική μου θέση', + 'own_position_hidden' => 'Δική θέση (-)', + 'points' => 'Πόντοι', + 'economy' => 'Οικονομία', + 'research' => 'Έρευνα', + 'military' => 'Στρατιωτικά', + 'military_built' => 'Κατασκευάστηκαν στρατιωτικά σημεία', + 'military_destroyed' => 'Καταστράφηκαν στρατιωτικά σημεία', + 'military_lost' => 'Χάθηκαν στρατιωτικοί βαθμοί', + 'honour_points' => 'Πόντοι τιμής', + 'position' => 'Θέση', + 'player_name_honour' => 'Όνομα παίκτη (Πόντοι τιμής)', + 'action' => 'Ενέργεια', + 'alliance' => 'Συμμαχία', + 'member' => 'Μέλος', + 'average_points' => 'Μέσος όρος πόντων', + 'no_alliances_found' => 'Δεν βρέθηκαν συμμαχίες', + 'write_message' => 'Γράψε μήνυμα', + 'buddy_request' => 'Αίτημα φιλίας', + 'buddy_request_to' => 'Αίτημα φιλαράκου σε', + 'total_ships' => 'Σύνολο πλοίων', + 'buddy_request_sent' => 'Το αίτημα φιλαράκου στάλθηκε με επιτυχία!', + 'buddy_request_failed' => 'Αποτυχία αποστολής αιτήματος φίλου.', + 'are_you_sure_ignore' => 'Είστε σίγουροι ότι θέλετε να αγνοήσετε', + 'player_ignored' => 'Ο παίκτης αγνοήθηκε με επιτυχία!', + 'player_ignored_failed' => 'Απέτυχε η παράβλεψη του προγράμματος αναπαραγωγής.', + ], + 'premium' => [ + 'recruit_officers' => 'Λέσχη αξιωματικών', + 'your_officers' => 'Οι αξιωματικοί σου', + 'intro_text' => 'Με τους αξιωματικούς σου μπορείς να οδηγήσεις την αυτοκρατορία σου σε μέγεθος πέρα από τα πιο τολμηρά σου όνειρα - το μόνο που χρειάζεσαι είναι λίγη Σκοτεινή Ύλη και οι εργάτες και σύμβουλοί σου θα εργαστούν ακόμα πιο σκληρά!', + 'info_dark_matter' => 'Περισσότερες πληροφορίες για: Σκοτεινή Ύλη', + 'info_commander' => 'Περισσότερες πληροφορίες για: Διοικητής', + 'info_admiral' => 'Περισσότερες πληροφορίες για: Ναύαρχος', + 'info_engineer' => 'Περισσότερες πληροφορίες για: Μηχανικός', + 'info_geologist' => 'Περισσότερες πληροφορίες για: Γεωλόγος', + 'info_technocrat' => 'Περισσότερες πληροφορίες για: Τεχνοκράτης', + 'info_commanding_staff' => 'Περισσότερες πληροφορίες για: Επιτελείο Διοίκησης', + 'hire_commander_tooltip' => 'Πρόσληψη διοικητή|+40 αγαπημένα, ουρά κτιρίου, συντομεύσεις, σαρωτής μεταφοράς, χωρίς διαφημίσεις* (*εξαιρούνται: αναφορές που σχετίζονται με το παιχνίδι)', + 'hire_admiral_tooltip' => 'Μίσθωση ναυάρχου|Μάξ. κουλοχέρηδες στόλου +2, +Μέγ. αποστολές +1, +Βελτιωμένο ποσοστό διαφυγής στόλου, +Εξοικονόμηση κουλοχέρηδων προσομοίωσης μάχης +20', + 'hire_engineer_tooltip' => 'Μίσθωση μηχανικού|Μειώνει κατά το ήμισυ τις απώλειες σε άμυνες, +10% παραγωγή ενέργειας', + 'hire_geologist_tooltip' => 'Πρόσληψη γεωλόγου|+10% παραγωγή ορυχείων', + 'hire_technocrat_tooltip' => 'Προσλάβετε τεχνοκράτες|+2 επίπεδα κατασκοπείας, 25% λιγότερο χρόνο έρευνας', + 'remaining_officers' => ':ρεύμα :μέγ', + 'benefit_fleet_slots_title' => 'Μπορείτε να αποστείλετε περισσότερους στόλους ταυτόχρονα.', + 'benefit_fleet_slots' => 'Μέγ. θέσεις στόλου +1', + 'benefit_energy_title' => 'Οι σταθμοί παραγωγής ενέργειας και οι ηλιακοί δορυφόροι σας παράγουν 2% περισσότερη ενέργεια.', + 'benefit_energy' => '+2% παραγωγή ενέργειας', + 'benefit_mines_title' => 'Τα ορυχεία σας παράγουν 2% περισσότερο.', + 'benefit_mines' => '+2% παραγωγή ορυχείων', + 'benefit_espionage_title' => '1 επίπεδο θα προστεθεί στην έρευνά σας για την κατασκοπεία.', + 'benefit_espionage' => '+1 επίπεδα κατασκοπείας', + 'dark_matter_title' => 'Σκοτεινή Ύλη', + 'dark_matter_label' => 'Σκοτεινή Ύλη', + 'no_dark_matter' => 'Δεν έχετε διαθέσιμη Σκοτεινή Ύλη', + 'dark_matter_description' => 'Η Σκοτεινή Ύλη είναι μια σπάνια ουσία που μπορεί να αποθηκευτεί μόνο με μεγάλη προσπάθεια. Σας επιτρέπει να παράγετε μεγάλες ποσότητες ενέργειας. Η διαδικασία απόκτησης Σκοτεινής Ύλης είναι πολύπλοκη και επικίνδυνη, γεγονός που την καθιστά εξαιρετικά πολύτιμη.
Μόνο η αγορασμένη Σκοτεινή Ύλη που είναι ακόμα διαθέσιμη μπορεί να προστατεύσει από τη διαγραφή λογαριασμού!', + 'dark_matter_benefits' => 'Η Σκοτεινή Ύλη σας επιτρέπει να προσλάβετε Αξιωματικούς και Διοικητές, να πληρώσετε προσφορές εμπόρων, να μετακινήσετε πλανήτες και να αγοράσετε αντικείμενα.', + 'your_balance' => 'Το υπόλοιπό σας', + 'active_until' => 'Ενεργό μέχρι :date', + 'active_for_days' => 'Ενεργό για ακόμα :days ημέρες', + 'not_active' => 'Ανενεργό', + 'days' => 'ημέρες', + 'dm' => 'DM', + 'advantages' => 'Πλεονεκτήματα:', + 'buy_dark_matter' => 'Αγορά Σκοτεινής Ύλης', + 'confirm_purchase' => 'Θέλετε να προσλάβετε αυτόν τον αξιωματικό για :days ημέρες με κόστος :cost Σκοτεινής Ύλης;', + 'insufficient_dark_matter' => 'Δεν έχετε αρκετή Σκοτεινή Ύλη.', + 'purchase_success' => 'Ο αξιωματικός ενεργοποιήθηκε επιτυχώς!', + 'purchase_error' => 'Παρουσιάστηκε σφάλμα. Παρακαλώ δοκιμάστε ξανά.', + 'officer_commander_title' => 'Διοικητής', + 'officer_commander_description' => 'Η θέση του Διοικητή έχει καθιερωθεί στη σύγχρονη εχθροπραξία. Λόγω της απλουστευμένης δομής εντολών, οι οδηγίες μπορούν να εκτελεστούν γρηγορότερα. Με το Διοικητή μπορείτε να επιβλέπετε ολόκληρη την αυτοκρατορία σας! Πράγμα που σας επιτρέπει να αναπτύξετε τις δομές που θα σας φέρουν ένα βήμα πιο κοντά στον εχθρό σας.', + 'officer_commander_benefits' => 'Με τον Διοικητή θα έχετε επισκόπηση ολόκληρης της αυτοκρατορίας, μία επιπλέον θέση αποστολής και τη δυνατότητα καθορισμού σειράς λεηλατημένων πόρων.', + 'officer_commander_benefit_favourites' => '+40 Αγαπημένα', + 'officer_commander_benefit_queue' => 'Λίστα κατασκευών', + 'officer_commander_benefit_scanner' => 'Σκάνερ μεταγωγικών', + 'officer_commander_benefit_ads' => 'Χωρίς διαφημίσεις', + 'officer_commander_tooltip' => '+40 Αγαπημένα

Με περισσότερες θέσεις για αγαπημένα, μπορείτε να αποθηκεύετε περισσότερα μηνύματα, τα οποία μπορείτε και να δημοσιεύσετε.


Λίστα κατασκευών

Βάλτε ως και 4 επιπλέον κατασκευές στη λίστα κατασκευών.


Σκάνερ μεταγωγικών

Προβάλλεται ο αριθμός πόρων που μεταφέρουν στους πλανήτες σας τα μεταγωγικά σας.


Χωρίς διαφημίσεις

Δεν βλέπετε πια διαφημίσεις άλλων παιχνιδιών, παρά μόνο πληροφορίες για event και υποδείξεις σχετικές με το OGame.

', + 'officer_admiral_title' => 'Ναύαρχος', + 'officer_admiral_description' => 'Ο Ναύαρχος είναι ένας έμπειρος βετεράνος του πολέμου και ένας δεξιοτέχνης της στρατηγικής. Στις πιο σκληρές μάχες, είναι ικανός να παρατηρεί και να ελέγχει τα πάντα και να έρχεται σε επαφή με τους υφισταμένους αξιωματικούς του. Ένας σοφός Αυτοκράτορας μπορεί να βασιστεί στην υποστήριξή του στη διάρκεια της μάχης και να προσθέσει περισσότερους στόλους. Επιτρέπει μια ακόμη θέση εξερεύνησης και μπορεί να καθορίσει ποιες πρώτες ύλες θα φορτωθούν πρώτα. Εκτός αυτού δίνει είκοσι επιπλέον θέσεις αποθήκευσης για προσομοιώσεις μάχης.', + 'officer_admiral_benefits' => '+1 θέση αποστολής, δυνατότητα καθορισμού προτεραιότητας πόρων μετά από επίθεση, +20 θέσεις αποθήκευσης προσομοιωτή μάχης.', + 'officer_admiral_benefit_fleet_slots' => 'Μέγ. αριθμός στόλων+2', + 'officer_admiral_benefit_expeditions' => 'Μέγ. εξερευνήσεις +1', + 'officer_admiral_benefit_escape' => 'Καλύτερη πιθανότητα διαφυγής στόλου', + 'officer_admiral_benefit_save_slots' => 'Μέγ. αριθμός θέσεων αποθήκευσης +20', + 'officer_admiral_tooltip' => 'Μέγ. αριθμός στόλων+2

Μπορείς να στέλνεις περισσότερους στόλους συγχρόνως.


Μέγ. εξερευνήσεις +1

Αποκτάς μια ακόμη θέση εξερεύνησης.


Καλύτερη πιθανότητα διαφυγής στόλου

Ο στόλος σου μπορεί να διαφύγει σε περίπτωση αναλογίας στόλων 3 προς 1 μέχρι να αποκτήσεις 500.000 πόντους.


Μέγ. αριθμός θέσεων αποθήκευσης +20

Μπορείς να αποθηκεύεις διάφορες προσομοιώσεις μάχης συγχρόνως.

', + 'officer_engineer_title' => 'Μηχανικός', + 'officer_engineer_description' => 'Ο Μηχανικός είναι ένας ειδικός στη διαχείριση της ενέργειας. Σε καιρό ειρήνης αυξάνει την ενέργεια σε όλες τις αποικίες. Σε περίπτωση επίθεσης, διασφαλίζει την τροφοδοσία ενέργειας των κανονιών, αποφεύγοντας μια πιθανή υπερφόρτωση, επιτυγχάνοντας μείωση των απωλειών στη διάρκεια της μάχης.', + 'officer_engineer_benefits' => '+10% παραγόμενη ενέργεια σε όλους τους πλανήτες, 50% των καταστραμμένων αμυνών επιβιώνουν τη μάχη.', + 'officer_engineer_benefit_defence' => 'Μειώνει την απώλεια αμυντικών εγκαταστάσεων στο μισό', + 'officer_engineer_benefit_energy' => '+10% Παραγωγή ενέργειας', + 'officer_engineer_tooltip' => 'Μειώνει την απώλεια αμυντικών εγκαταστάσεων στο μισό

Μετά από μια μάχη επαναφέρονται οι μισές αμυντικές εγκαταστάσεις που χάθηκαν.


+10% Παραγωγή ενέργειας

Οι Ηλιακοί Συλλέκτες και τα Εργοστάσια Ενέργειας παράγουν 10% περισσότερη ενέργεια.

', + 'officer_geologist_title' => 'Γεωλόγος', + 'officer_geologist_description' => 'Ο Γεωλόγος είναι ένας ειδικός στην αστρική ορυκτολογία και κρυσταλλογραφία. Βοηθά τις ομάδες του στην μεταλλουργία και τη χημεία, όπως επίσης φροντίζει και για τις διαπλανητικές επικοινωνίες, μεγιστοποιώντας τη χρήση και την εξόρυξη πρώτων υλών σε όλη την αυτοκρατορία.', + 'officer_geologist_benefits' => '+10% παραγωγή μετάλλου, κρυστάλλου και δευτερίου σε όλους τους πλανήτες.', + 'officer_geologist_benefit_mines' => '+10% Παραγωγή ορυχείων', + 'officer_geologist_tooltip' => '+10% Παραγωγή ορυχείων

Τα ορυχεία σας παράγουν 10% παραπάνω.

', + 'officer_technocrat_title' => 'Τεχνοκράτης', + 'officer_technocrat_description' => 'Η φατρία των Τεχνοκρατών αποτελείται από ιδιοφυείς επιστήμονες που με την εργασία τους συνθλίβουν τα όρια της διαδεδομένης τεχνολογικής σκέψης. Κανείς φυσιολογικός άνθρωπος δεν θα προσπαθήσει ποτέ να σπάσει τον κώδικα ενός τεχνοκράτη, και εκείνος θα εμπνέει τους ερευνητές της αυτοκρατορίας με την παρουσία του.', + 'officer_technocrat_benefits' => '-25% χρόνος έρευνας σε όλες τις τεχνολογίες.', + 'officer_technocrat_benefit_espionage' => '+2 Επίπεδα κατασκοπείας', + 'officer_technocrat_benefit_research' => '25% λιγότερος χρόνος έρευνας', + 'officer_technocrat_tooltip' => '+2 Επίπεδα κατασκοπείας

Προστίθενται 2 επίπεδα στην έρευνα κατασκοπείας.


25% λιγότερος χρόνος έρευνας

Οι έρευνές σας απαιτούν 25% λιγότερο χρόνο ως την ολοκλήρωση.

', + 'officer_all_officers_title' => 'Επιτελείο διοικητών', + 'officer_all_officers_description' => 'Με το πακέτο δεν αποκτάς μόνο έναν ειδικό, αλλά ολόκληρο πλήρωμα. Αποκτάς όλες τις επιδράσεις των μεμονωμένων αξιωματικών, αλλά και πρόσθετα προνόμια που σου δίνει μόνο το πακέτο.\nΟ στρατηγικά έμπειρος διοικητής συντονίζει, ενώ οι αξιωματικοί ασχολούνται με τη διαχείριση ενέργειας, τον εφοδιασμό του συστήματος, την απόκτηση πρώτων υλών και την διύλιση. Εκτός αυτού προωθούν τις έρευνες και χρησιμοποιούν την πολεμική εμπειρία τους στις διαστημικές μάχες.', + 'officer_all_officers_benefits' => 'Όλα τα πλεονεκτήματα του Διοικητή, Ναυάρχου, Μηχανικού, Γεωλόγου και Τεχνοκράτη, συν αποκλειστικά επιπλέον μπόνους διαθέσιμα μόνο με το πλήρες πακέτο.', + 'officer_all_officers_benefit_fleet_slots' => 'Μέγ. αριθμός στόλων+1', + 'officer_all_officers_benefit_energy' => '+2% παραγωγή ενέργειας', + 'officer_all_officers_benefit_mines' => '+2% παραγωγή ορυχείων', + 'officer_all_officers_benefit_espionage' => '+1 επίπεδα κατασκοπείας', + 'officer_all_officers_tooltip' => 'Μέγ. αριθμός στόλων+1

Μπορείς να στέλνεις περισσότερους στόλους συγχρόνως.


+2% παραγωγή ενέργειας

Οι Ηλιακοί Συλλέκτες και τα Εργοστάσια Ενέργειας παράγουν 2% περισσότερη ενέργεια.


+2% παραγωγή ορυχείων

Τα ορυχεία σου παράγουν 2% περισσότερες ύλες.


+1 επίπεδα κατασκοπείας

Προστίθενται 1 επίπεδα στην έρευνα κατασκοπείας.

', + ], + 'shop' => [ + 'page_title' => 'Κατάστημα', + 'tooltip_shop' => 'Μπορείτε να αγοράσετε αντικείμενα εδώ.', + 'tooltip_inventory' => 'Μπορείτε να δείτε μια επισκόπηση των προϊόντων που αγοράσατε εδώ.', + 'btn_shop' => 'Κατάστημα', + 'btn_inventory' => 'Υπάρχοντα', + 'category_special_offers' => 'Ειδικές προσφορές', + 'category_all' => 'όλοι', + 'category_resources' => 'Πόροι', + 'category_buddy_items' => 'Είδη φιλαράκου', + 'category_construction' => 'Κατασκευή', + 'btn_get_more_resources' => 'Αποκτήστε περισσότερους πόρους', + 'btn_purchase_dark_matter' => 'Αγορά Dark Matter', + 'feature_coming_soon' => 'Η λειτουργία έρχεται σύντομα.', + 'tier_gold' => 'Χρυσός', + 'tier_silver' => 'Ασήμι', + 'tier_bronze' => 'Μπρούντζος', + 'tooltip_duration' => 'Διάρκεια', + 'duration_now' => 'τώρα', + 'tooltip_price' => 'Τιμή', + 'tooltip_in_inventory' => 'Στο Inventory', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Διάρκεια', + 'now' => 'τώρα', + 'item_price' => 'Τιμή', + 'item_in_inventory' => 'Στο Inventory', + 'loca_extend' => 'Επεκτείνω', + 'loca_activate' => 'Ενεργοποίηση', + 'loca_buy_activate' => 'Αγοράστε και ενεργοποιήστε', + 'loca_buy_extend' => 'Αγορά και επέκταση', + 'loca_buy_dm' => 'Δεν έχετε αρκετή Σκοτεινή Ύλη. Θα θέλατε να αγοράσετε μερικά τώρα;', + ], + 'search' => [ + 'input_hint' => 'Δώστε παίκτη, συμμαχία ή όνομα πλανήτη', + 'search_btn' => 'Αναζήτηση', + 'tab_players' => 'Ονόματα παικτών', + 'tab_alliances' => 'Συμμαχίες/ -Tags', + 'tab_planets' => 'Ονόματα πλανητών', + 'no_search_term' => 'Δεν δώσατε όρο προς αναζήτηση', + 'searching' => 'Ερευνητικός...', + 'search_failed' => 'Η αναζήτηση απέτυχε. Δοκιμάστε ξανά.', + 'no_results' => 'Δεν βρέθηκαν αποτελέσματα', + 'player_name' => 'Όνομα παίκτη', + 'planet_name' => 'Όνομα πλανήτη', + 'coordinates' => 'Συντεταγμένες', + 'tag' => 'Ετικέτα', + 'alliance_name' => 'Όνομα συμμαχίας', + 'member' => 'Μέλος', + 'points' => 'Πόντοι', + 'action' => 'Ενέργεια', + 'apply_for_alliance' => 'Κάντε αίτηση για αυτή τη συμμαχία', + 'search_player_link' => 'Αναζήτηση παίκτη', + 'alliance' => 'Συμμαχία', + 'home_planet' => 'Μητρικός Πλανήτης', + 'send_message' => 'Αποστολή μηνύματος', + 'buddy_request' => 'Αίτημα φιλίας', + 'highscore' => 'Κατάταξη βαθμολογίας', + ], + 'notes' => [ + 'no_notes_found' => 'Δεν βρέθηκαν σημειώσεις', + 'add_note' => 'Προσθήκη σημείωσης', + 'new_note' => 'Νέα σημείωση', + 'subject_label' => 'Θέμα', + 'date_label' => 'Ημερομηνία', + 'edit_note' => 'Επεξεργασία σημείωσης', + 'select_action' => 'Επιλογή ενέργειας', + 'delete_marked' => 'Διαγραφή επιλεγμένων', + 'delete_all' => 'Διαγραφή όλων', + 'unsaved_warning' => 'Έχετε μη αποθηκευμένες αλλαγές.', + 'save_question' => 'Θέλετε να αποθηκεύσετε τις αλλαγές σας;', + 'your_subject' => 'Θέμα', + 'subject_placeholder' => 'Εισάγετε θέμα...', + 'priority_label' => 'Προτεραιότητα', + 'priority_important' => 'Σημαντικό', + 'priority_normal' => 'Κανονικό', + 'priority_unimportant' => 'Μη σημαντικό', + 'your_message' => 'Μήνυμα', + 'save_btn' => 'Αποθήκευση', + ], + 'planet_abandon' => [ + 'description' => 'Χρησιμοποιώντας αυτό το μενού μπορείτε να αλλάξετε τα ονόματα πλανητών και φεγγαριών ή να τα εγκαταλείψετε εντελώς.', + 'rename_heading' => 'Μετονομάζω', + 'new_planet_name' => 'Νέο όνομα πλανήτη', + 'new_moon_name' => 'Νέο όνομα του φεγγαριού', + 'rename_btn' => 'Μετονομάζω', + 'tooltip_rules_title' => 'Κανόνες', + 'tooltip_rename_planet' => 'Μπορείτε να μετονομάσετε τον πλανήτη σας εδώ.

Το όνομα του πλανήτη πρέπει να είναι μεταξύ 2 και 20 χαρακτήρων.
Τα ονόματα των πλανητών μπορεί να αποτελούνται από πεζά και κεφαλαία γράμματα καθώς και από αριθμούς.
Μπορεί να περιέχουν παύλες, ωστόσο οι κάτω παύλες μπορεί να τοποθετούνται στην αρχή ή στο διάστημα:
στο τέλος του ονόματος
- ακριβώς το ένα δίπλα στο άλλο
- περισσότερες από τρεις φορές στο όνομα', + 'tooltip_rename_moon' => 'Μπορείτε να μετονομάσετε το φεγγάρι σας εδώ.

Το όνομα της σελήνης πρέπει να είναι μεταξύ 2 και 20 χαρακτήρων.
Τα ονόματα της Σελήνης μπορεί να αποτελούνται από πεζά και κεφαλαία γράμματα καθώς και από αριθμούς.
Μπορεί να περιέχουν παύλες, - ωστόσο, οι παύλες μπορούν να τοποθετούνται ως υπογράμμιση:
ή στο τέλος του ονόματος
- ακριβώς το ένα δίπλα στο άλλο
- περισσότερες από τρεις φορές στο όνομα', + 'abandon_home_planet' => 'Εγκαταλείψτε τον οικιακό πλανήτη', + 'abandon_moon' => 'Εγκαταλείψτε το Φεγγάρι', + 'abandon_colony' => 'Εγκαταλείψτε την αποικία', + 'abandon_home_planet_btn' => 'Εγκαταλείψτε τον Home Planet', + 'abandon_moon_btn' => 'Εγκαταλείψτε το φεγγάρι', + 'abandon_colony_btn' => 'Εγκαταλείψτε την αποικία', + 'home_planet_warning' => 'Εάν εγκαταλείψετε τον πλανήτη σας, αμέσως μετά την επόμενη σύνδεσή σας θα κατευθυνθείτε στον πλανήτη που αποικίσατε στη συνέχεια.', + 'items_lost_moon' => 'Εάν έχετε ενεργοποιήσει αντικείμενα σε ένα φεγγάρι, θα χαθούν αν εγκαταλείψετε το φεγγάρι.', + 'items_lost_planet' => 'Εάν έχετε ενεργοποιήσει αντικείμενα σε έναν πλανήτη, θα χαθούν αν εγκαταλείψετε τον πλανήτη.', + 'confirm_password' => 'Επιβεβαιώστε τη διαγραφή του :type [:coordinates] εισάγοντας τον κωδικό πρόσβασής σας', + 'confirm_btn' => 'Επιβεβαιώνω', + 'type_moon' => 'φεγγάρι', + 'type_planet' => 'Πλανήτης', + 'validation_min_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_pw_min' => 'Ο κωδικός που εισαγάγατε είναι πολύ μικρός (τουλάχιστον 4 χαρακτήρες)', + 'validation_pw_max' => 'Ο κωδικός που εισαγάγατε είναι πολύ μεγάλος (έως 20 χαρακτήρες)', + 'validation_email' => 'Πρέπει να εισαγάγετε μια έγκυρη διεύθυνση email!', + 'validation_special' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_space' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_consec_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_consec_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_consec_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'msg_invalid_planet_name' => 'Το όνομα του νέου πλανήτη δεν είναι έγκυρο. Δοκιμάστε ξανά.', + 'msg_invalid_moon_name' => 'Το όνομα της νέας σελήνης δεν είναι έγκυρο. Δοκιμάστε ξανά.', + 'msg_planet_renamed' => 'Ο πλανήτης μετονομάστηκε με επιτυχία.', + 'msg_moon_renamed' => 'Το Moon μετονομάστηκε με επιτυχία.', + 'msg_wrong_password' => 'Λάθος κωδικός!', + 'msg_confirm_title' => 'Επιβεβαιώνω', + 'msg_confirm_deletion' => 'Εάν επιβεβαιώσετε τη διαγραφή του :type [:coordinates] (:name), όλα τα κτίρια, τα πλοία και τα αμυντικά συστήματα που βρίσκονται σε αυτό το :type θα αφαιρεθούν από τον λογαριασμό σας. Εάν έχετε ενεργά στοιχεία στο :type σας, αυτά θα χαθούν επίσης όταν εγκαταλείψετε το :type. Αυτή η διαδικασία δεν μπορεί να αντιστραφεί!', + 'msg_reference' => 'Αναφορά', + 'msg_abandoned' => 'Το :type εγκαταλείφθηκε με επιτυχία!', + 'msg_type_moon' => 'φεγγάρι', + 'msg_type_planet' => 'Πλανήτης', + 'msg_yes' => 'Ναί', + 'msg_no' => 'Οχι', + 'msg_ok' => 'Εντάξει', + ], + 'ajax_object' => [ + 'open_techtree' => 'Άνοιγμα Δέντρου Τεχνολογίας', + 'techtree' => 'Δέντρο Τεχνολογίας', + 'no_requirements' => 'Χωρίς απαιτήσεις', + 'cancel_expansion_confirm' => 'Θέλετε να ακυρώσετε την επέκταση του :name στο επίπεδο :level;', + 'number' => 'Αριθμός', + 'level' => 'Επίπεδο', + 'production_duration' => 'Χρόνος παραγωγής', + 'energy_needed' => 'Απαιτούμενη ενέργεια', + 'production' => 'Παραγωγή', + 'costs_per_piece' => 'Κόστος ανά μονάδα', + 'required_to_improve' => 'Απαιτείται για αναβάθμιση στο επίπεδο', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'energy' => 'Ενέργεια', + 'deconstruction_costs' => 'Κόστος κατεδάφισης', + 'ion_technology_bonus' => 'Μπόνους τεχνολογίας ιόντων', + 'duration' => 'Διάρκεια', + 'number_label' => 'Ποσότητα', + 'max_btn' => 'Μέγ. :amount', + 'vacation_mode' => 'Βρίσκεστε σε λειτουργία διακοπών.', + 'tear_down_btn' => 'Κατεδάφιση', + 'wrong_character_class' => 'Λάθος κλάση χαρακτήρα!', + 'shipyard_upgrading' => 'Το ναυπηγείο αναβαθμίζεται.', + 'shipyard_busy' => 'Το ναυπηγείο είναι απασχολημένο.', + 'not_enough_fields' => 'Ανεπαρκή πεδία πλανήτη!', + 'build' => 'Κατασκευή', + 'in_queue' => 'Στη σειρά', + 'improve' => 'Αναβάθμιση', + 'storage_capacity' => 'Χωρητικότητα αποθήκης', + 'gain_resources' => 'Απόκτηση πόρων', + 'view_offers' => 'Προβολή προσφορών', + 'destroy_rockets_desc' => 'Εδώ μπορείτε να καταστρέψετε αποθηκευμένους πυραύλους.', + 'destroy_rockets_btn' => 'Καταστροφή πυραύλων', + 'more_details' => 'Περισσότερες λεπτομέρειες', + 'error' => 'Σφάλμα', + 'commander_queue_info' => 'Χρειάζεστε Διοικητή για να χρησιμοποιήσετε τη σειρά κατασκευής. Θέλετε να μάθετε περισσότερα για τα πλεονεκτήματα του Διοικητή;', + 'no_rocket_silo_capacity' => 'Ανεπαρκής χώρος στο σιλό πυραύλων.', + 'detail_now' => 'Λεπτομέρειες', + 'start_with_dm' => 'Έναρξη με Σκοτεινή Ύλη', + 'err_dm_price_too_low' => 'Η τιμή Σκοτεινής Ύλης είναι πολύ χαμηλή.', + 'err_resource_limit' => 'Υπέρβαση ορίου πόρων.', + 'err_storage_capacity' => 'Ανεπαρκής χωρητικότητα αποθήκης.', + 'err_no_dark_matter' => 'Ανεπαρκής Σκοτεινή Ύλη.', + ], + 'buildqueue' => [ + 'building_duration' => 'Χρόνος κατασκευής', + 'total_time' => 'Συνολικός χρόνος', + 'complete_tooltip' => 'Ολοκληρώστε αυτή την κατασκευή αμέσως με Σκοτεινή Ύλη', + 'complete' => 'Ολοκλήρωση τώρα', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Μειώστε στο μισό τον υπολειπόμενο χρόνο κατασκευής με Σκοτεινή Ύλη', + 'halve_tooltip_research' => 'Μειώστε στο μισό τον υπολειπόμενο χρόνο έρευνας με Σκοτεινή Ύλη', + 'halve_time' => 'Μείωση χρόνου στο μισό', + 'question_complete_unit' => 'Θέλετε να ολοκληρώσετε αυτή την κατασκευή μονάδας αμέσως για :dm_cost Σκοτεινή Ύλη;', + 'question_halve_unit' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά :time_reduction για :dm_cost;', + 'question_halve_building' => 'Θέλετε να μειώσετε στο μισό τον χρόνο κατασκευής για :dm_cost;', + 'question_halve_research' => 'Θέλετε να μειώσετε στο μισό τον χρόνο έρευνας για :dm_cost;', + 'downgrade_to' => 'Υποβάθμιση σε', + 'improve_to' => 'Αναβάθμιση σε', + 'no_building_idle' => 'Δεν κατασκευάζεται κτίριο αυτή τη στιγμή.', + 'no_building_idle_tooltip' => 'Κάντε κλικ για μετάβαση στα Κτίρια.', + 'no_research_idle' => 'Δεν διεξάγεται έρευνα αυτή τη στιγμή.', + 'no_research_idle_tooltip' => 'Κάντε κλικ για μετάβαση στην Έρευνα.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Φίλος', + 'alliance_tooltip' => 'Μέλος συμμαχίας', + 'status_online' => 'Συνδεδεμένος', + 'status_offline' => 'Αποσυνδεδεμένος', + 'status_not_visible' => 'Η κατάσταση δεν είναι ορατή', + 'highscore_ranking' => 'Κατάταξη: :rank', + 'alliance_label' => 'Συμμαχία: :alliance', + 'planet_alt' => 'Πλανήτης', + 'no_messages_yet' => 'Δεν υπάρχουν μηνύματα ακόμα.', + 'submit' => 'Αποστολή', + 'alliance_chat' => 'Συνομιλία Συμμαχίας', + 'list_title' => 'Συνομιλίες', + 'player_list' => 'Παίκτες', + 'buddies' => 'Φίλοι', + 'no_buddies' => 'Δεν υπάρχουν φίλοι ακόμα.', + 'alliance' => 'Συμμαχία', + 'strangers' => 'Άλλοι παίκτες', + 'no_strangers' => 'Δεν υπάρχουν άλλοι παίκτες.', + 'no_conversations' => 'Δεν υπάρχουν συνομιλίες ακόμα.', + ], + 'jumpgate' => [ + 'select_target' => 'Επιλογή στόχου', + 'origin_coordinates' => 'Αφετηρία', + 'standard_target' => 'Προεπιλεγμένος στόχος', + 'target_coordinates' => 'Συντεταγμένες στόχου', + 'not_ready' => 'Η πύλη άλματος δεν είναι έτοιμη.', + 'cooldown_time' => 'Χρόνος αναμονής', + 'select_ships' => 'Επιλογή πλοίων', + 'select_all' => 'Επιλογή όλων', + 'reset_selection' => 'Επαναφορά επιλογής', + 'jump_btn' => 'Άλμα', + 'ok_btn' => 'OK', + 'valid_target' => 'Παρακαλώ επιλέξτε έγκυρο στόχο.', + 'no_ships' => 'Παρακαλώ επιλέξτε τουλάχιστον ένα πλοίο.', + 'jump_success' => 'Το άλμα εκτελέστηκε επιτυχώς.', + 'jump_error' => 'Το άλμα απέτυχε.', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Σύστημα μάχης συμμαχίας', + 'dm_bonus' => 'Μπόνους Σκοτεινής Ύλης:', + 'debris_defense' => 'Συντρίμμια από άμυνες:', + 'debris_ships' => 'Συντρίμμια από πλοία:', + 'debris_deuterium' => 'Δευτέριο σε πεδία συντριμμιών', + 'fleet_deut_reduction' => 'Μείωση δευτερίου στόλου:', + 'fleet_speed_war' => 'Ταχύτητα στόλου (πόλεμος):', + 'fleet_speed_holding' => 'Ταχύτητα στόλου (στάθμευση):', + 'fleet_speed_peace' => 'Ταχύτητα στόλου (ειρήνη):', + 'ignore_empty' => 'Αγνόηση κενών συστημάτων', + 'ignore_inactive' => 'Αγνόηση ανενεργών συστημάτων', + 'num_galaxies' => 'Αριθμός γαλαξιών:', + 'planet_field_bonus' => 'Μπόνους πεδίων πλανήτη:', + 'dev_speed' => 'Ταχύτητα οικονομίας:', + 'research_speed' => 'Ταχύτητα έρευνας:', + 'dm_regen_enabled' => 'Αναγέννηση Σκοτεινής Ύλης', + 'dm_regen_amount' => 'Ποσότητα αναγέννησης ΣΥ:', + 'dm_regen_period' => 'Περίοδος αναγέννησης ΣΥ:', + 'days' => 'ημέρες', + ], + 'alliance_depot' => [ + 'description' => 'Η Αποθήκη Συμμαχίας επιτρέπει στους συμμαχικούς στόλους σε τροχιά να ανεφοδιαστούν ενώ υπερασπίζονται τον πλανήτη σας. Κάθε επίπεδο παρέχει 10.000 δευτέριο ανά ώρα.', + 'capacity' => 'Χωρητικότητα', + 'no_fleets' => 'Δεν υπάρχουν συμμαχικοί στόλοι σε τροχιά αυτή τη στιγμή.', + 'fleet_owner' => 'Ιδιοκτήτης στόλου', + 'ships' => 'Πλοία', + 'hold_time' => 'Χρόνος παραμονής', + 'extend' => 'Παράταση (ώρες)', + 'supply_cost' => 'Κόστος ανεφοδιασμού (δευτέριο)', + 'start_supply' => 'Ανεφοδιασμός στόλου', + 'please_select_fleet' => 'Παρακαλώ επιλέξτε στόλο.', + 'hours_between' => 'Οι ώρες πρέπει να είναι μεταξύ 1 και 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Δευτέριο σε πεδία συντριμμιών', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Επιλογή Κλάσης', + 'choose_your_class' => 'Επιλέξτε την Κλάση σας', + 'choose_description' => 'Επιλέξτε μια κλάση για να λάβετε επιπλέον πλεονεκτήματα. Μπορείτε να αλλάξετε κλάση στην ενότητα επιλογής κλάσης πάνω δεξιά.', + 'select_for_free' => 'Δωρεάν επιλογή', + 'buy_for' => 'Αγορά για', + 'deactivate' => 'Απενεργοποίηση', + 'confirm' => 'Επιβεβαίωση', + 'cancel' => 'Ακύρωση', + 'select_title' => 'Επιλογή Κλάσης Χαρακτήρα', + 'deactivate_title' => 'Απενεργοποίηση Κλάσης Χαρακτήρα', + 'activated_free_msg' => 'Θέλετε να ενεργοποιήσετε την κλάση :className δωρεάν;', + 'activated_paid_msg' => 'Θέλετε να ενεργοποιήσετε την κλάση :className για :price Σκοτεινή Ύλη; Με αυτόν τον τρόπο θα χάσετε την τρέχουσα κλάση σας.', + 'deactivate_confirm_msg' => 'Θέλετε πραγματικά να απενεργοποιήσετε την κλάση χαρακτήρα σας; Η επανενεργοποίηση απαιτεί :price Σκοτεινή Ύλη.', + 'success_selected' => 'Η κλάση χαρακτήρα επιλέχθηκε επιτυχώς!', + 'success_deactivated' => 'Η κλάση χαρακτήρα απενεργοποιήθηκε επιτυχώς!', + 'not_enough_dm_title' => 'Ανεπαρκής Σκοτεινή Ύλη', + 'not_enough_dm_msg' => 'Δεν υπάρχει αρκετή Σκοτεινή Ύλη! Θέλετε να αγοράσετε τώρα;', + 'buy_dm' => 'Αγορά Σκοτεινής Ύλης', + 'error_generic' => 'Παρουσιάστηκε σφάλμα. Παρακαλώ δοκιμάστε ξανά.', + ], + 'rewards' => [ + 'page_title' => 'Ανταμοιβές', + 'hint_tooltip' => 'Οι ανταμοιβές αποστέλλονται κάθε μέρα και μπορούν να συλλεχθούν χειροκίνητα. Από την 7η ημέρα και μετά, δεν αποστέλλονται άλλες ανταμοιβές. Η πρώτη ανταμοιβή δίνεται τη 2η ημέρα εγγραφής.', + 'new_awards' => 'Νέα βραβεία', + 'not_yet_reached' => 'Βραβεία που δεν έχουν επιτευχθεί', + 'not_fulfilled' => 'Δεν εκπληρώθηκε', + 'collected_awards' => 'Συλλεγμένα βραβεία', + 'claim' => 'Αξίωση', + ], + 'phalanx' => [ + 'no_movements' => 'Δεν εντοπίστηκαν κινήσεις στόλου σε αυτή τη θέση.', + 'fleet_details' => 'Λεπτομέρειες στόλου', + 'ships' => 'Πλοία', + 'loading' => 'Φόρτωση...', + 'time_label' => 'Χρόνος', + 'speed_label' => 'Ταχύτητα', + ], + 'wreckage' => [ + 'no_wreckage' => 'Δεν υπάρχουν συντρίμμια σε αυτή τη θέση.', + 'burns_up_in' => 'Τα συντρίμμια καίγονται σε:', + 'leave_to_burn' => 'Αφήστε να καούν', + 'leave_confirm' => 'Τα συντρίμμια θα εισέλθουν στην ατμόσφαιρα του πλανήτη και θα καούν. Είστε σίγουροι;', + 'repair_time' => 'Χρόνος επισκευής:', + 'ships_being_repaired' => 'Πλοία υπό επισκευή:', + 'repair_time_remaining' => 'Υπολειπόμενος χρόνος επισκευής:', + 'no_ship_data' => 'Δεν υπάρχουν δεδομένα πλοίων', + 'collect' => 'Συλλογή', + 'start_repairs' => 'Έναρξη επισκευών', + 'err_network_start' => 'Σφάλμα δικτύου κατά την έναρξη επισκευών', + 'err_network_complete' => 'Σφάλμα δικτύου κατά την ολοκλήρωση επισκευών', + 'err_network_collect' => 'Σφάλμα δικτύου κατά τη συλλογή πλοίων', + 'err_network_burn' => 'Σφάλμα δικτύου κατά την καύση συντριμμιών', + 'err_burn_up' => 'Σφάλμα καύσης πεδίου συντριμμιών', + 'wreckage_label' => 'Συντρίμμια', + 'repairs_started' => 'Οι επισκευές ξεκίνησαν επιτυχώς!', + 'repairs_completed' => 'Οι επισκευές ολοκληρώθηκαν και τα πλοία συλλέχθηκαν επιτυχώς!', + 'ships_back_service' => 'Όλα τα πλοία επέστρεψαν σε υπηρεσία', + 'wreck_burned' => 'Το πεδίο συντριμμιών κάηκε επιτυχώς!', + 'err_start_repairs' => 'Σφάλμα έναρξης επισκευών', + 'err_complete_repairs' => 'Σφάλμα ολοκλήρωσης επισκευών', + 'err_collect_ships' => 'Σφάλμα συλλογής πλοίων', + 'err_burn_wreck' => 'Σφάλμα καύσης πεδίου συντριμμιών', + 'can_be_repaired' => 'Τα συντρίμμια μπορούν να επισκευαστούν στο Διαστημικό Ντοκ.', + 'collect_back_service' => 'Επαναφέρετε τα ήδη επισκευασμένα πλοία σε υπηρεσία', + 'auto_return_service' => 'Τα τελευταία σας πλοία θα επιστρέψουν αυτόματα σε υπηρεσία στις', + 'no_ships_for_repair' => 'Δεν υπάρχουν πλοία για επισκευή', + 'repairable_ships' => 'Επισκευάσιμα Πλοία:', + 'repaired_ships' => 'Επισκευασμένα Πλοία:', + 'ships_count' => 'Πλοία', + 'details' => 'Λεπτομέρειες', + 'tooltip_late_added' => 'Τα πλοία που προστέθηκαν κατά τη διάρκεια επισκευών δεν μπορούν να συλλεχθούν χειροκίνητα. Πρέπει να περιμένετε μέχρι να ολοκληρωθούν αυτόματα όλες οι επισκευές.', + 'tooltip_in_progress' => 'Οι επισκευές βρίσκονται ακόμα σε εξέλιξη. Χρησιμοποιήστε το παράθυρο Λεπτομερειών για μερική συλλογή.', + 'tooltip_no_repaired' => 'Δεν έχουν επισκευαστεί πλοία ακόμα', + 'tooltip_must_complete' => 'Οι επισκευές πρέπει να ολοκληρωθούν για να συλλέξετε πλοία από εδώ.', + 'burn_confirm_title' => 'Αφήστε να καούν', + 'burn_confirm_msg' => 'Τα συντρίμμια θα εισέλθουν στην ατμόσφαιρα του πλανήτη και θα καούν. Μόλις γίνει αυτό, η επισκευή δεν θα είναι πλέον δυνατή. Είστε σίγουροι ότι θέλετε να κάψετε τα συντρίμμια;', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Όνομα', + 'actions_col' => 'Ενέργειες', + 'template_name_label' => 'Όνομα', + 'delete_tooltip' => 'Διαγραφή προτύπου/εισαγωγής', + 'save_tooltip' => 'Αποθήκευση προτύπου', + 'err_name_required' => 'Το όνομα προτύπου είναι υποχρεωτικό.', + 'err_need_ships' => 'Το πρότυπο πρέπει να περιέχει τουλάχιστον ένα πλοίο.', + 'err_not_found' => 'Το πρότυπο δεν βρέθηκε.', + 'err_max_reached' => 'Μέγιστος αριθμός προτύπων (10).', + 'saved_success' => 'Το πρότυπο αποθηκεύτηκε επιτυχώς.', + 'deleted_success' => 'Το πρότυπο διαγράφηκε επιτυχώς.', + ], + 'fleet_events' => [ + 'events' => 'Γεγονότα', + 'recall_title' => 'Ανάκληση', + 'recall_fleet' => 'Ανάκληση στόλου', + ], +]; diff --git a/resources/lang/el/t_layout.php b/resources/lang/el/t_layout.php new file mode 100644 index 000000000..554c54dec --- /dev/null +++ b/resources/lang/el/t_layout.php @@ -0,0 +1,13 @@ + 'Player', +]; diff --git a/resources/lang/el/t_merchant.php b/resources/lang/el/t_merchant.php new file mode 100644 index 000000000..6f4322639 --- /dev/null +++ b/resources/lang/el/t_merchant.php @@ -0,0 +1,151 @@ + 'Δωρεάν χωρητικότητα αποθήκευσης', + 'being_sold' => 'Πωλείται', + 'get_new_exchange_rate' => 'Λάβετε νέα ισοτιμία!', + 'exchange_maximum_amount' => 'Ανταλλαγή μέγιστου ποσού', + 'trader_delivery_notice' => 'Ένας έμπορος παραδίδει μόνο όσους πόρους υπάρχει δωρεάν χωρητικότητα αποθήκευσης.', + 'trade_resources' => 'Εμπορικοί πόροι!', + 'new_exchange_rate' => 'Νέα ισοτιμία', + 'no_merchant_available' => 'Δεν υπάρχει διαθέσιμος έμπορος.', + 'no_merchant_available_h2' => 'Δεν υπάρχει διαθέσιμος έμπορος', + 'please_call_merchant' => 'Καλέστε έναν έμπορο από τη σελίδα Resource Market.', + 'back_to_resource_market' => 'Επιστροφή στην Αγορά πόρων', + 'please_select_resource' => 'Επιλέξτε έναν πόρο για λήψη.', + 'not_enough_resources' => 'Δεν έχετε αρκετούς πόρους για συναλλαγές.', + 'trade_completed_success' => 'Η συναλλαγή ολοκληρώθηκε με επιτυχία!', + 'trade_failed' => 'Το εμπόριο απέτυχε.', + 'error_retry' => 'Παρουσιάστηκε σφάλμα. Δοκιμάστε ξανά.', + 'new_rate_confirmation' => 'Θέλετε να αποκτήσετε νέα συναλλαγματική ισοτιμία για 3.500 Dark Matter; Αυτό θα αντικαταστήσει τον τρέχοντα έμπορό σας.', + 'merchant_called_success' => 'Ο νέος έμπορος κάλεσε με επιτυχία!', + 'failed_to_call' => 'Η κλήση του εμπόρου απέτυχε.', + 'trader_buying' => 'Υπάρχει ένας έμπορος εδώ που αγοράζει', + 'sell_metal_tooltip' => 'Metal|Πουλήστε το μέταλλό σας και αποκτήστε κρύσταλλο ή δευτέριο.

Κόστος: 3.500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Πουλήστε τον κρύσταλλό σας και αποκτήστε μέταλλο ή δευτέριο.

Κόστος: 3.500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Δευτέριο|Πουλήστε το Δευτέριό σας και αποκτήστε μέταλλο ή κρύσταλλο.

Κόστος: 3.500 Dark Matter

.', + 'insufficient_dm_call' => 'Ανεπαρκής σκοτεινή ύλη. Χρειάζεστε :cost σκοτεινή ύλη για να καλέσετε έναν έμπορο.', + 'merchant' => 'Έμπορος', + 'merchant_calls' => 'Κλήσεις εμπόρου', + 'available_this_week' => 'Διαθέσιμο αυτή την εβδομάδα', + 'includes_expedition_bonus' => 'Περιλαμβάνει μπόνους εμπόρου αποστολής', + 'metal_merchant' => 'Έμπορος μετάλλων', + 'crystal_merchant' => 'Έμπορος Κρυστάλλων', + 'deuterium_merchant' => 'Έμπορος Δευτερίου', + 'auctioneer' => 'Δημοπράτης', + 'import_export' => 'Εισαγ./Εξαγ.', + 'coming_soon' => 'Προσεχώς', + 'trade_metal_desc' => 'Εμπορία μετάλλων για κρύσταλλο ή δευτέριο', + 'trade_crystal_desc' => 'Εμπορία Κρυστάλλων για Μέταλλο ή Δευτέριο', + 'trade_deuterium_desc' => 'Εμπορία δευτερίου για μέταλλο ή κρύσταλλο', + 'resource_market' => 'Αγορά πόρων', + 'back' => 'Πίσω', + 'call_merchant_desc' => 'Καλέστε έναν έμπορο :type για να ανταλλάξει τον :πόρο σας με άλλους πόρους.', + 'merchant_fee_warning' => 'Ο έμπορος προσφέρει δυσμενείς συναλλαγματικές ισοτιμίες (συμπεριλαμβανομένης της αμοιβής εμπόρου), αλλά σας επιτρέπει να μετατρέψετε γρήγορα τους πλεονάζοντες πόρους.', + 'remaining_calls_this_week' => 'Υπόλοιπες κλήσεις αυτή την εβδομάδα', + 'call_merchant_title' => 'Καλέστε τον έμπορο', + 'call_merchant' => 'Καλέστε τον έμπορο', + 'no_calls_remaining' => 'Δεν απομένουν κλήσεις εμπόρου αυτήν την εβδομάδα.', + 'merchant_trade_rates' => 'Τιμές Εμπορικού Εμπορίου', + 'exchange_resource_desc' => 'Ανταλλάξτε το :resource σας με άλλους πόρους στις ακόλουθες τιμές:', + 'exchange_rate' => 'Συναλλαγματική ισοτιμία', + 'amount_to_trade' => 'Ποσό :πόρου προς εμπορία:', + 'trade_title' => 'Εμπόριο', + 'trade' => 'εμπόριο', + 'dismiss_merchant' => 'Απόρριψη εμπόρου', + 'merchant_leave_notice' => '(Ο έμπορος θα φύγει μετά από μια συναλλαγή ή εάν απολυθεί)', + 'calling' => 'Κλήση...', + 'calling_merchant' => 'Καλώντας έμπορο...', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα', + 'enter_valid_amount' => 'Εισαγάγετε ένα έγκυρο ποσό', + 'trade_confirmation' => 'Εμπόριο :give :giveType για :receive :receiveType;', + 'trading' => 'Εμπορία...', + 'trade_successful' => 'Επιτυχείς συναλλαγές!', + 'traded_resources' => 'Διαπραγματεύονται :δόθηκαν για :παραλήφθηκαν', + 'dismiss_confirmation' => 'Είστε βέβαιοι ότι θέλετε να απορρίψετε τον έμπορο;', + 'you_will_receive' => 'θα λάβεις', + 'exchange_resources_desc' => 'Εδώ μπορείτε να ανταλλάξετε πόρους.', + 'auctioneer_desc' => 'Εδώ κάθε μέρα προσφέρονται αντικείμενα που μπορείτε να αγοράσετε με πόρους.', + 'import_export_desc' => 'Εδώ πωλούνται κάθε μέρα κοντέινερ με άγνωστο περιεχόμενο έναντι πόρων.', + 'exchange_resources' => 'Ανταλλαγή πόρων', + 'exchange_your_resources' => 'Ανταλλάξτε τους πόρους σας.', + 'step_one_exchange' => '1. Ανταλλάξτε τους πόρους σας.', + 'step_two_call' => '2. Καλέστε τον έμπορο', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'sell_metal_desc' => 'Πουλήστε το μέταλλό σας και αποκτήστε κρύσταλλο ή δευτέριο.', + 'sell_crystal_desc' => 'Πουλήστε το κρύσταλλό σας και αποκτήστε μέταλλο ή δευτέριο.', + 'sell_deuterium_desc' => 'Πουλήστε το Δευτέριό σας και αποκτήστε μέταλλο ή κρύσταλλο.', + 'costs' => 'Δικαστικά έξοδα:', + 'already_paid' => 'Ήδη πληρωμένη', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'per_call' => 'ανά κλήση', + 'trade_tooltip' => 'Εμπορία|Εμπορεύστε τους πόρους σας στη συμφωνημένη τιμή', + 'get_more_resources' => 'Αποκτήστε περισσότερους πόρους', + 'buy_daily_production' => 'Αγοράστε μια καθημερινή παραγωγή απευθείας από τον έμπορο', + 'daily_production_desc' => 'Εδώ μπορείτε να ξαναγεμίσετε απευθείας την αποθήκευση πόρων των πλανητών σας από έως και μία ημερήσια παραγωγή.', + 'notices' => 'Σημειώσεις:', + 'notice_max_production' => 'Σας προσφέρεται το πολύ μία πλήρης ημερήσια παραγωγή ίση με τη συνολική παραγωγή όλων των πλανητών σας από προεπιλογή.', + 'notice_min_amount' => 'Εάν η ημερήσια παραγωγή ενός πόρου είναι μικρότερη από 10000, θα σας προσφερθεί τουλάχιστον αυτό το ποσό.', + 'notice_storage_capacity' => 'Πρέπει να έχετε αρκετή δωρεάν χωρητικότητα αποθήκευσης στον ενεργό πλανήτη ή σελήνη για τους πόρους που αγοράσατε. Διαφορετικά χάνονται οι πλεονάζοντες πόροι.', + 'scrap_merchant' => 'Παλιατζής', + 'scrap_merchant_desc' => 'Ο Παλιατζής αγοράζει μεταχειρισμένα σκάφη και αμυντικές εγκαταστάσεις.', + 'scrap_rules' => 'Κανόνες|Συνήθως ο έμπορος σκραπ επιστρέφει το 35% του κόστους κατασκευής πλοίων και αμυντικών συστημάτων. Ωστόσο, μπορείτε να λάβετε πίσω μόνο όσους πόρους έχετε χώρο στον αποθηκευτικό χώρο σας.

Με τη βοήθεια του Dark Matter μπορείτε να επαναδιαπραγματευτείτε. Με αυτόν τον τρόπο, το ποσοστό του κόστους κατασκευής που σας πληρώνει ο έμπορος σκραπ θα αυξηθεί κατά 5 - 14%. Κάθε γύρος διαπραγματεύσεων είναι 2.000 Dark Matter πιο ακριβός από τον προηγούμενο. Ο έμπορος σκραπ δεν θα πληρώσει περισσότερο από το 75% του κόστους κατασκευής.', + 'offer' => 'Προσφορά', + 'scrap_merchant_quote' => 'Δεν θα έχετε καλύτερη προσφορά σε κανέναν άλλο γαλαξία.', + 'bargain' => 'Παζάρι', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Αμυντικές εγκαταστάσεις', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Επιλέξτε όλα', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Ξύσμα', + 'select_items_to_scrap' => 'Επιλέξτε αντικείμενα προς απόρριψη.', + 'scrap_confirmation' => 'Θέλετε πραγματικά να καταργήσετε τα ακόλουθα πλοία/αμυντικές κατασκευές;', + 'yes' => 'Ναί', + 'no' => 'Οχι', + 'unknown_item' => 'Άγνωστο Στοιχείο', + 'offer_at_maximum' => 'Η προσφορά είναι ήδη στο μέγιστο!', + 'insufficient_dark_matter_bargain' => 'Ανεπαρκής σκοτεινή ύλη!', + 'not_enough_dark_matter' => 'Δεν υπάρχει αρκετή Σκοτεινή ύλη διαθέσιμη!', + 'negotiation_successful' => 'Επιτυχής η διαπραγμάτευση!', + 'scrap_message_1' => 'Εντάξει, ευχαριστώ, αντίο, επόμενο!', + 'scrap_message_2' => 'Το να κάνω δουλειές μαζί σου θα με καταστρέψει!', + 'scrap_message_3' => 'Θα υπήρχαν μερικά τοις εκατό περισσότερα αν δεν υπήρχαν οι τρύπες από τις σφαίρες.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Δεν είναι αρκετό :στοιχείο διαθέσιμο.', + 'storage_insufficient' => 'Ο χώρος στον αποθηκευτικό χώρο δεν ήταν αρκετά μεγάλος, επομένως ο αριθμός των :item μειώθηκε σε :amount', + 'no_storage_space' => 'Δεν υπάρχει διαθέσιμος χώρος αποθήκευσης για διάλυση.', + 'no_items_selected' => 'Δεν επιλέχθηκαν στοιχεία.', + 'offer_at_maximum' => 'Η προσφορά είναι ήδη στο μέγιστο (75%).', + 'insufficient_dark_matter' => 'Ανεπαρκής σκοτεινή ύλη.', + ], + 'trade' => [ + 'no_active_merchant' => 'Δεν υπάρχει ενεργός έμπορος. Καλέστε πρώτα έναν έμπορο.', + 'merchant_type_mismatch' => 'Μη έγκυρο εμπόριο: αναντιστοιχία τύπου εμπόρου.', + 'invalid_exchange_rate' => 'Μη έγκυρη ισοτιμία.', + 'insufficient_dark_matter' => 'Ανεπαρκής σκοτεινή ύλη. Χρειάζεστε :cost σκοτεινή ύλη για να καλέσετε έναν έμπορο.', + 'invalid_resource_type' => 'Μη έγκυρος τύπος πόρου.', + 'not_enough_resource' => 'Δεν είναι αρκετό: διαθέσιμος πόρος. Έχεις :have αλλά χρειάζεσαι :need.', + 'not_enough_storage' => 'Δεν υπάρχει αρκετή χωρητικότητα αποθήκευσης για :resource. Χρειάζεστε :need χωρητικότητα αλλά έχετε μόνο :have.', + 'storage_full' => 'Ο χώρος αποθήκευσης είναι γεμάτος για :resource. Δεν μπορεί να ολοκληρωθεί το εμπόριο.', + 'execution_failed' => 'Η εκτέλεση της συναλλαγής απέτυχε: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Ο έμπορος απολύθηκε.', + 'merchant_called' => 'Ο έμπορος κάλεσε με επιτυχία.', + 'trade_completed' => 'Το εμπόριο ολοκληρώθηκε με επιτυχία.', + ], +]; diff --git a/resources/lang/el/t_messages.php b/resources/lang/el/t_messages.php new file mode 100644 index 000000000..e8f0cc91b --- /dev/null +++ b/resources/lang/el/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Καλώς ήρθατε στο OGameX!', + 'body' => 'Χαιρετίσματα Αυτοκράτορα :player! + +Συγχαρητήρια για την έναρξη της λαμπρής καριέρας σας. Θα είμαι εδώ για να σας καθοδηγήσω στα πρώτα σας βήματα. + +Στα αριστερά μπορείτε να δείτε το μενού που σας επιτρέπει να επιβλέπετε και να κυβερνάτε τη γαλαξιακή σας αυτοκρατορία. + +Έχετε ήδη δει την Επισκόπηση. Οι πόροι και οι εγκαταστάσεις σάς επιτρέπουν να κατασκευάζετε κτίρια για να σας βοηθήσουν να επεκτείνετε την αυτοκρατορία σας. Ξεκινήστε κατασκευάζοντας ένα ηλιακό εργοστάσιο για να συλλέξετε ενέργεια για τα ορυχεία σας. + +Στη συνέχεια, επεκτείνετε το Μεταλλωρυχείο και το Κρυσταλλωρυχείο σας για την παραγωγή ζωτικών πόρων. Διαφορετικά, απλά ρίξτε μια ματιά γύρω σας. Σύντομα θα νιώσετε καλά σαν στο σπίτι σας, είμαι σίγουρος. + +Μπορείτε να βρείτε περισσότερη βοήθεια, συμβουλές και τακτικές εδώ: + +Discord Chat: Διακομιστής Discord +Φόρουμ: Φόρουμ OGameX +Υποστήριξη: Υποστήριξη παιχνιδιού + +Θα βρείτε μόνο τρέχουσες ανακοινώσεις και αλλαγές στο παιχνίδι στα φόρουμ. + + +Τώρα είστε έτοιμοι για το μέλλον. Καλή τύχη! + +Αυτό το μήνυμα θα διαγραφεί σε 7 ημέρες.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Επιστροφή στόλου', + 'body' => 'Ο στόλος σας επιστρέφει από :from to :to και παραδίδει τα αγαθά του: + +Μέταλλο: : μέταλλο +Κρύσταλλο: :κρύσταλλο +Δευτέριο: :δευτέριο', + ], + 'return_of_fleet' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Επιστροφή στόλου', + 'body' => 'Ο στόλος σας επιστρέφει από :from σε :to. + +Ο στόλος δεν παραδίδει αγαθά.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Επιστροφή στόλου', + 'body' => 'Ένας από τους στόλους σας από :from έφτασε στο :to και παρέδωσε τα αγαθά του: + +Μέταλλο: : μέταλλο +Κρύσταλλο: :κρύσταλλο +Δευτέριο: :δευτέριο', + ], + 'fleet_deployment' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Επιστροφή στόλου', + 'body' => 'Ένας από τους στόλους σας από το :from έφτασε στο :to. Ο στόλος δεν παραδίδει αγαθά.', + ], + 'transport_arrived' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Φτάνοντας σε έναν πλανήτη', + 'body' => 'Ο στόλος σας από :from φτάνει :to και παραδίδει τα αγαθά του: +Μέταλλο: :μέταλλο Κρύσταλλο: :κρύσταλλο Δευτέριο: :δευτέριο', + ], + 'transport_received' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Εισερχόμενος στόλος', + 'body' => 'Ένας εισερχόμενος στόλος από το :from έφτασε στον πλανήτη σας :to και παρέδωσε τα αγαθά του: +Μέταλλο: :μέταλλο Κρύσταλλο: :κρύσταλλο Δευτέριο: :δευτέριο', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Παρακολούθηση Διαστήματος', + 'subject' => 'Ο στόλος σταματά', + 'body' => 'Ένας στόλος έφτασε στο :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Ο στόλος σταματά', + 'body' => 'Ένας στόλος έφτασε στο :to.', + ], + 'colony_established' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Έκθεση Διακανονισμού', + 'body' => 'Ο στόλος έφτασε στις καθορισμένες συντεταγμένες :συντεταγμένες, βρήκε έναν νέο πλανήτη εκεί και αρχίζει να αναπτύσσεται αμέσως πάνω του.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Έποικοι', + 'subject' => 'Έκθεση Διακανονισμού', + 'body' => 'Ο στόλος έχει φτάσει σε καθορισμένες συντεταγμένες: συντεταγμένες και διαπιστώνει ότι ο πλανήτης είναι βιώσιμος για αποικισμό. Λίγο μετά την έναρξη της ανάπτυξης του πλανήτη, οι άποικοι συνειδητοποιούν ότι οι γνώσεις τους για την αστροφυσική δεν επαρκούν για να ολοκληρώσουν τον αποικισμό ενός νέου πλανήτη.', + ], + 'espionage_report' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Έκθεση κατασκοπείας από το :planet', + ], + 'espionage_detected' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Έκθεση κατασκοπείας από το Planet :planet', + 'body' => 'Ένας ξένος στόλος από τον πλανήτη :planet (:attacker_name) εντοπίστηκε κοντά στον πλανήτη σας +:αμυντικός +Πιθανότητα αντικατασκοπείας: :chance%', + ], + 'battle_report' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Έκθεση μάχης :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Η επαφή με τον επιτιθέμενο στόλο έχει χαθεί. :συντεταγμένες', + 'body' => '(Αυτό σημαίνει ότι καταστράφηκε στον πρώτο γύρο.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Στόλος', + 'subject' => 'Αναφορά συγκομιδής από το DF στις :συντεταγμένες', + 'body' => 'Το :ship_name (:ship_amount ships) έχει συνολική χωρητικότητα αποθήκευσης :storage_capacity. Στο στόχο :to, :metal Metal, :crystal Κρύσταλλο και :δευτέριο Το δευτέριο επιπλέουν στο διάστημα. Έχετε συγκομίσει :harvested_metal Metal, :harvested_crystal Crystal και :harvested_deuterium Δευτέριο.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount έχουν καταγραφεί.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Σκοτεινή ύλη)', + 'expedition_units_captured' => 'Τα ακόλουθα πλοία αποτελούν πλέον μέρος του στόλου:', + 'expedition_unexplored_statement' => 'Καταχώριση από το ημερολόγιο των αξιωματικών επικοινωνίας: Φαίνεται ότι αυτό το μέρος του σύμπαντος δεν έχει εξερευνηθεί ακόμα.', + 'expedition_failed' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Λόγω βλάβης στους κεντρικούς υπολογιστές της ναυαρχίδας, η αποστολή της αποστολής έπρεπε να ματαιωθεί. Δυστυχώς, ως αποτέλεσμα της δυσλειτουργίας του υπολογιστή, ο στόλος επιστρέφει σπίτι με άδεια χέρια.', + '2' => 'Η αποστολή σας σχεδόν έπεσε σε ένα πεδίο βαρύτητας με αστέρια νετρονίων και χρειάστηκε λίγο χρόνο για να απελευθερωθεί. Εξαιτίας αυτού καταναλώθηκε πολύ Δευτέριο και ο στόλος της αποστολής έπρεπε να επιστρέψει χωρίς κανένα αποτέλεσμα.', + '3' => 'Για άγνωστους λόγους το άλμα των αποστολών πήγε εντελώς στραβά. Σχεδόν προσγειώθηκε στην καρδιά ενός ήλιου. Ευτυχώς προσγειώθηκε σε ένα γνωστό σύστημα, αλλά το άλμα προς τα πίσω θα διαρκέσει περισσότερο από όσο πιστεύαμε.', + '4' => 'Μια αποτυχία στον πυρήνα του αντιδραστήρα ναυαρχίδας σχεδόν καταστρέφει ολόκληρο τον στόλο της αποστολής. Ευτυχώς οι τεχνικοί ήταν κάτι παραπάνω από ικανοί και μπορούσαν να αποφύγουν τα χειρότερα. Οι επισκευές κράτησαν αρκετό χρόνο και ανάγκασαν την αποστολή να επιστρέψει χωρίς να έχει επιτύχει τον στόχο της.', + '5' => 'Ένα ζωντανό ον φτιαγμένο από καθαρή ενέργεια επιβιβάστηκε και παρότρυνε όλα τα μέλη της αποστολής σε κάποια περίεργη έκσταση, με αποτέλεσμα να κοιτάζουν μόνο τα υπνωτιστικά μοτίβα στις οθόνες των υπολογιστών. Όταν οι περισσότεροι από αυτούς τελικά βγήκαν από την κατάσταση που έμοιαζε με υπνωτισμό, η αποστολή της αποστολής έπρεπε να ματαιωθεί καθώς είχαν πολύ λίγο Δευτέριο.', + '6' => 'Η νέα μονάδα πλοήγησης εξακολουθεί να είναι προβληματική. Οι αποστολές πηδούν όχι μόνο τους οδηγούν σε λάθος κατεύθυνση, αλλά χρησιμοποίησαν όλο το καύσιμο δευτερίου. Ευτυχώς οι στόλοι τους οδήγησαν κοντά στο φεγγάρι των πλανητών αναχώρησης. Λίγο απογοητευμένη η αποστολή επιστρέφει τώρα χωρίς ώθηση. Το ταξίδι της επιστροφής θα διαρκέσει περισσότερο από το αναμενόμενο.', + '7' => 'Η αποστολή σας έμαθε για το εκτεταμένο κενό του χώρου. Δεν υπήρχε ούτε ένας μικρός αστεροειδής ή ακτινοβολία ή σωματίδιο που θα μπορούσε να κάνει αυτή την αποστολή ενδιαφέρουσα.', + '8' => 'Λοιπόν, τώρα γνωρίζουμε ότι αυτές οι κόκκινες ανωμαλίες της κατηγορίας 5 δεν έχουν μόνο χαοτικές επιπτώσεις στα συστήματα πλοήγησης των πλοίων, αλλά προκαλούν επίσης τεράστιες παραισθήσεις στο πλήρωμα. Η αποστολή δεν έφερε τίποτα πίσω.', + '9' => 'Η αποστολή σας τράβηξε υπέροχες φωτογραφίες ενός super nova. Τίποτα νέο δεν μπορούσε να αποκτηθεί από την αποστολή, αλλά τουλάχιστον υπάρχουν καλές πιθανότητες να κερδίσετε αυτόν τον διαγωνισμό "Best Picture Of The Universe" στο τεύχος των επόμενων μηνών του περιοδικού OGame.', + '10' => 'Ο στόλος της αποστολής σας ακολούθησε περίεργα σήματα για κάποιο χρονικό διάστημα. Στο τέλος παρατήρησαν ότι αυτά τα σήματα στέλνονταν από ένα παλιό καθετήρα που εστάλη πριν από γενιές για να χαιρετήσει ξένα είδη. Ο ανιχνευτής σώθηκε και ορισμένα μουσεία του πλανήτη σας έχουν ήδη εκφράσει το ενδιαφέρον τους.', + '11' => 'Παρά τις πρώτες, πολλά υποσχόμενες σαρώσεις αυτού του τομέα, δυστυχώς επιστρέψαμε με άδεια χέρια.', + '12' => 'Εκτός από μερικά γραφικά, μικρά κατοικίδια από έναν άγνωστο ελώδη πλανήτη, αυτή η αποστολή δεν φέρνει τίποτα συναρπαστικό από το ταξίδι.', + '13' => 'Η ναυαρχίδα της αποστολής συγκρούστηκε με ξένο πλοίο όταν πήδηξε στον στόλο χωρίς καμία προειδοποίηση. Το ξένο πλοίο εξερράγη και οι ζημιές στη ναυαρχίδα ήταν σημαντικές. Η αποστολή δεν μπορεί να συνεχίσει υπό αυτές τις συνθήκες, και έτσι ο στόλος θα αρχίσει να επιστρέφει μόλις γίνουν οι απαραίτητες επισκευές.', + '14' => 'Η ομάδα της αποστολής μας συνάντησε μια παράξενη αποικία που είχε εγκαταλειφθεί πριν από αιώνες. Μετά την προσγείωση, το πλήρωμά μας άρχισε να υποφέρει από υψηλό πυρετό που προκλήθηκε από έναν εξωγήινο ιό. Έχει μάθει ότι αυτός ο ιός εξαφάνισε ολόκληρο τον πολιτισμό στον πλανήτη. Η ομάδα αποστολής μας κατευθύνεται στο σπίτι για να περιθάλψει τα άρρωστα μέλη του πληρώματος. Δυστυχώς έπρεπε να ματαιώσουμε την αποστολή και επιστρέφουμε σπίτι με άδεια χέρια.', + '15' => 'Ένας παράξενος ιός υπολογιστή επιτέθηκε στο σύστημα πλοήγησης λίγο μετά το χωρισμό του συστήματος του σπιτιού μας. Αυτό έκανε τον στόλο της αποστολής να πετάει σε κύκλους. Περιττό να πούμε ότι η αποστολή δεν ήταν πραγματικά επιτυχημένη.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Σε ένα απομονωμένο πλανητοειδή βρήκαμε μερικά εύκολα προσβάσιμα χωράφια πόρων και συλλέξαμε μερικά με επιτυχία.', + '2' => 'Η αποστολή σας ανακάλυψε έναν μικρό αστεροειδή από τον οποίο θα μπορούσαν να συλλεχθούν κάποιοι πόροι.', + '3' => 'Η αποστολή σας βρήκε μια αρχαία, πλήρως φορτωμένη αλλά έρημη συνοδεία φορτηγών. Μερικοί από τους πόρους θα μπορούσαν να διασωθούν.', + '4' => 'Ο στόλος της αποστολής σας αναφέρει την ανακάλυψη ενός γιγαντιαίου ναυαγίου εξωγήινου πλοίου. Δεν μπόρεσαν να μάθουν από τις τεχνολογίες τους, αλλά μπόρεσαν να χωρίσουν το πλοίο στα κύρια συστατικά του και δημιούργησαν κάποιους χρήσιμους πόρους από αυτό.', + '5' => 'Σε ένα μικροσκοπικό φεγγάρι με τη δική του ατμόσφαιρα, η αποστολή σας βρήκε έναν τεράστιο χώρο αποθήκευσης πρώτων υλών. Το πλήρωμα στο έδαφος προσπαθεί να σηκώσει και να φορτώσει αυτόν τον φυσικό θησαυρό.', + '6' => 'Οι ορυκτές ζώνες γύρω από έναν άγνωστο πλανήτη περιείχαν αμέτρητους πόρους. Τα πλοία της αποστολής επιστρέφουν και οι αποθήκες τους είναι γεμάτες!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Η αποστολή ακολούθησε μερικά περίεργα σήματα σε έναν αστεροειδή. Στον πυρήνα των αστεροειδών βρέθηκε μια μικρή ποσότητα Σκοτεινής Ύλης. Ο αστεροειδής καταλήφθηκε και οι εξερευνητές προσπαθούν να εξάγουν τη Σκοτεινή Ύλη.', + '2' => 'Η αποστολή μπόρεσε να συλλάβει και να αποθηκεύσει λίγη Σκοτεινή Ύλη.', + '3' => 'Συναντήσαμε έναν περίεργο εξωγήινο στο ράφι ενός μικρού πλοίου που μας έδωσε μια υπόθεση με τη Σκοτεινή Ύλη με αντάλλαγμα μερικούς απλούς μαθηματικούς υπολογισμούς.', + '4' => 'Βρήκαμε τα υπολείμματα ενός εξωγήινου πλοίου. Βρήκαμε ένα μικρό δοχείο με λίγη σκοτεινή ύλη σε ένα ράφι στο αμπάρι!', + '5' => 'Η αποστολή μας έκανε την πρώτη επαφή με έναν ειδικό αγώνα. Φαίνεται σαν ένα πλάσμα φτιαγμένο από καθαρή ενέργεια, που ονόμασε τον εαυτό του Legorian, πέταξε μέσα από τα πλοία αποστολής και μετά αποφάσισε να βοηθήσει το υπανάπτυκτο είδος μας. Μια υπόθεση που περιέχει Σκοτεινή Ύλη υλοποιήθηκε στη γέφυρα του πλοίου!', + '6' => 'Η αποστολή μας ανέλαβε ένα πλοίο-φάντασμα που μετέφερε μια μικρή ποσότητα Σκοτεινής Ύλης. Δεν βρήκαμε κανένα στοιχείο για το τι συνέβη στο αρχικό πλήρωμα του πλοίου, αλλά οι τεχνικοί μας κατάφεραν να σώσουν τη Σκοτεινή Ύλη.', + '7' => 'Η αποστολή μας ολοκλήρωσε ένα μοναδικό πείραμα. Κατάφεραν να συλλέξουν τη Σκοτεινή Ύλη από ένα αστέρι που πέθαινε.', + '8' => 'Η αποστολή μας εντόπισε έναν σκουριασμένο διαστημικό σταθμό, ο οποίος φαινόταν να επιπλέει ανεξέλεγκτος στο διάστημα για μεγάλο χρονικό διάστημα. Ο ίδιος ο σταθμός ήταν εντελώς άχρηστος, ωστόσο, ανακαλύφθηκε ότι κάποια σκοτεινή ύλη είναι αποθηκευμένη στον αντιδραστήρα. Οι τεχνικοί μας προσπαθούν να εξοικονομήσουν όσο περισσότερο μπορούν.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Η αποστολή μας βρήκε έναν πλανήτη που σχεδόν καταστράφηκε κατά τη διάρκεια μιας ορισμένης αλυσίδας πολέμων. Υπάρχουν διάφορα πλοία που επιπλέουν στην τροχιά. Οι τεχνικοί προσπαθούν να επισκευάσουν κάποια από αυτά. Ίσως λάβουμε και πληροφορίες για το τι έγινε εδώ.', + '2' => 'Βρήκαμε έναν έρημο πειρατικό σταθμό. Υπάρχουν μερικά παλιά πλοία που βρίσκονται στο υπόστεγο. Οι τεχνικοί μας διερευνούν εάν μερικά από αυτά εξακολουθούν να είναι χρήσιμα ή όχι.', + '3' => 'Η αποστολή σας έτρεξε στα ναυπηγεία μιας αποικίας που ήταν έρημη πριν από αιώνες. Στο υπόστεγο των ναυπηγείων ανακαλύπτουν κάποια πλοία που θα μπορούσαν να διασωθούν. Οι τεχνικοί προσπαθούν να πετάξουν ξανά κάποια από αυτά.', + '4' => 'Συναντήσαμε τα απομεινάρια μιας προηγούμενης αποστολής! Οι τεχνικοί μας θα προσπαθήσουν να δουλέψουν ξανά κάποια από τα πλοία.', + '5' => 'Η αποστολή μας έπεσε σε ένα παλιό αυτόματο ναυπηγείο. Μερικά από τα πλοία βρίσκονται ακόμη στη φάση παραγωγής και οι τεχνικοί μας προσπαθούν αυτή τη στιγμή να επανενεργοποιήσουν τις γεννήτριες ενέργειας των ναυπηγείων.', + '6' => 'Βρήκαμε τα υπολείμματα μιας αρμάδας. Οι τεχνικοί πήγαν κατευθείαν στα σχεδόν άθικτα πλοία για να προσπαθήσουν να τα επαναφέρουν στη δουλειά.', + '7' => 'Βρήκαμε τον πλανήτη ενός εξαφανισμένου πολιτισμού. Μπορούμε να δούμε έναν γιγάντιο άθικτο διαστημικό σταθμό, σε τροχιά. Μερικοί από τους τεχνικούς και τους πιλότους σας βγήκαν στην επιφάνεια αναζητώντας κάποια πλοία που θα μπορούσαν ακόμα να χρησιμοποιηθούν.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Ένας στόλος σε φυγή άφησε πίσω του ένα αντικείμενο, για να μας αποσπάσει την προσοχή βοηθώντας τη διαφυγή τους.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Οι αποστολές σας δεν αναφέρουν ανωμαλίες στον εξερευνημένο τομέα. Αλλά ο στόλος έπεσε στον ηλιακό άνεμο ενώ επέστρεφε. Αυτό είχε ως αποτέλεσμα να επισπευσθεί το ταξίδι της επιστροφής. Η αποστολή σας επιστρέφει στο σπίτι λίγο νωρίτερα.', + '2' => 'Ο νέος και τολμηρός διοικητής ταξίδεψε με επιτυχία μέσα από μια ασταθή σκουληκότρυπα για να συντομεύσει την πτήση της επιστροφής! Ωστόσο, η ίδια η αποστολή δεν έφερε τίποτα νέο.', + '3' => 'Μια απροσδόκητη πίσω σύζευξη στα ενεργειακά πηνία των κινητήρων επιτάχυνε την επιστροφή των αποστολών, επιστρέφει σπίτι νωρίτερα από το αναμενόμενο. Οι πρώτες αναφορές λένε ότι δεν έχουν τίποτα συναρπαστικό να εξηγήσουν.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Η αποστολή σας πήγε σε έναν τομέα γεμάτο σωματιδιακές καταιγίδες. Αυτό προκάλεσε υπερφόρτωση των αποθεμάτων ενέργειας και τα περισσότερα από τα κύρια συστήματα των πλοίων συνετρίβη. Οι μηχανικοί σας κατάφεραν να αποφύγουν τα χειρότερα, αλλά η αποστολή θα επιστρέψει με μεγάλη καθυστέρηση.', + '2' => 'Ο πλοηγός σας έκανε ένα σοβαρό σφάλμα στους υπολογισμούς του που προκάλεσε τον εσφαλμένο υπολογισμό του άλματος των αποστολών. Όχι μόνο ο στόλος έχασε εντελώς τον στόχο, αλλά το ταξίδι της επιστροφής θα πάρει πολύ περισσότερο χρόνο από ό,τι είχε αρχικά προγραμματιστεί.', + '3' => 'Ο ηλιακός άνεμος ενός κόκκινου γίγαντα κατέστρεψε το άλμα των αποστολών και θα χρειαστεί αρκετός χρόνος για να υπολογιστεί το άλμα επιστροφής. Δεν υπήρχε τίποτα εκτός από το κενό χώρο ανάμεσα στα αστέρια σε αυτόν τον τομέα. Ο στόλος θα επιστρέψει αργότερα από το αναμενόμενο.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Μερικοί πρωτόγονοι βάρβαροι μας επιτίθενται με διαστημόπλοια που δεν μπορούν καν να ονομαστούν ως τέτοια. Εάν η φωτιά γίνει σοβαρή, θα αναγκαστούμε να αντεπιτεθούμε.', + '2' => 'Χρειαζόμασταν να πολεμήσουμε μερικούς πειρατές που, ευτυχώς, ήταν μόνο λίγοι.', + '3' => 'Πήραμε μερικές ραδιοφωνικές εκπομπές από κάποιους μεθυσμένους πειρατές. Φαίνεται ότι σύντομα θα δεχθούμε επίθεση.', + '4' => 'Η αποστολή μας δέχθηκε επίθεση από μια μικρή ομάδα άγνωστων πλοίων!', + '5' => 'Μερικοί πραγματικά απελπισμένοι πειρατές του διαστήματος προσπάθησαν να καταλάβουν τον στόλο της αποστολής μας.', + '6' => 'Μερικά πλοία με εξωτική εμφάνιση επιτέθηκαν στον στόλο της αποστολής χωρίς προειδοποίηση!', + '7' => 'Ο στόλος της αποστολής σας είχε μια μη φιλική πρώτη επαφή με ένα άγνωστο είδος.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Μερικοί πρωτόγονοι βάρβαροι μας επιτίθενται με διαστημόπλοια που δεν μπορούν καν να ονομαστούν ως τέτοια. Εάν η φωτιά γίνει σοβαρή, θα αναγκαστούμε να αντεπιτεθούμε.', + '2' => 'Χρειαζόμασταν να πολεμήσουμε μερικούς πειρατές που, ευτυχώς, ήταν μόνο λίγοι.', + '3' => 'Πήραμε μερικές ραδιοφωνικές εκπομπές από κάποιους μεθυσμένους πειρατές. Φαίνεται ότι σύντομα θα δεχθούμε επίθεση.', + '4' => 'Η αποστολή μας δέχθηκε επίθεση από μια μικρή ομάδα διαστημικών πειρατών!', + '5' => 'Μερικοί πραγματικά απελπισμένοι πειρατές του διαστήματος προσπάθησαν να καταλάβουν τον στόλο της αποστολής μας.', + '6' => 'Πειρατές έστησαν ενέδρα στον στόλο της αποστολής χωρίς προειδοποίηση!', + '7' => 'Ένας κουρελιασμένος στόλος πειρατών του διαστήματος μας αναχαίτισε, απαιτώντας φόρο τιμής.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Συλλάβαμε περίεργα σήματα από άγνωστα πλοία. Αποδείχτηκαν εχθρικοί!', + '2' => 'Μια περίπολος εξωγήινων εντόπισε τον στόλο της αποστολής μας και επιτέθηκε αμέσως!', + '3' => 'Ο στόλος της αποστολής σας είχε μια μη φιλική πρώτη επαφή με ένα άγνωστο είδος.', + '4' => 'Μερικά πλοία με εξωτική εμφάνιση επιτέθηκαν στον στόλο της αποστολής χωρίς προειδοποίηση!', + '5' => 'Ένας στόλος από εξωγήινα πολεμικά πλοία αναδύθηκε από το υπερδιάστημα και μας απασχόλησε!', + '6' => 'Συναντήσαμε ένα τεχνολογικά προηγμένο εξωγήινο είδος που δεν ήταν ειρηνικό.', + '7' => 'Οι αισθητήρες μας εντόπισαν άγνωστες ενεργειακές υπογραφές πριν επιτεθούν εξωγήινα πλοία!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Μια κατάρρευση του πυρήνα του μολύβδου πλοίου οδηγεί σε μια αλυσιδωτή αντίδραση, η οποία καταστρέφει ολόκληρο τον στόλο της αποστολής σε μια θεαματική έκρηξη.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Αποτέλεσμα αποστολής', + 'body' => [ + '1' => 'Ο στόλος της αποστολής σας ήρθε σε επαφή με μια φιλική εξωγήινη φυλή. Ανακοίνωσαν ότι θα έστελναν έναν αντιπρόσωπο με αγαθά για εμπόριο στους κόσμους σας.', + '2' => 'Ένα μυστηριώδες εμπορικό σκάφος πλησίασε την αποστολή σας. Ο έμπορος προσφέρθηκε να επισκεφθεί τους πλανήτες σας και να παρέχει ειδικές υπηρεσίες συναλλαγών.', + '3' => 'Η αποστολή συνάντησε μια διαγαλαξιακή εμπορική συνοδεία. Ένας από τους εμπόρους συμφώνησε να επισκεφτεί τον κόσμο του σπιτιού σας για να προσφέρει ευκαιρίες συναλλαγών.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Φίλοι', + 'subject' => 'Buddy request', + 'body' => 'Έχετε λάβει ένα νέο αίτημα φίλου από τον χρήστη :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Φίλοι', + 'subject' => 'Το αίτημα φιλαράκου έγινε δεκτό', + 'body' => 'Ο παίκτης :accepter_name σας πρόσθεσε στη λίστα φίλων του.', + ], + 'buddy_removed' => [ + 'from' => 'Φίλοι', + 'subject' => 'Έχετε διαγραφεί από μια λίστα φίλων', + 'body' => 'Ο παίκτης :remover_name σας αφαίρεσε από τη λίστα φίλων του.', + ], + 'missile_attack_report' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Επίθεση πυραύλων στο :target_coords', + 'body' => 'Τα διαπλανητικά βλήματα σας από το :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) έχουν φτάσει στο στόχο τους στο :target_planet_name :target_coords (ID: :target_planet_id, Τύπος: :target_type). + +Πύραυλοι που εκτοξεύτηκαν: :missiles_sent +Missiles intercepted: :missiles_intercepted +Πύραυλοι χτυπήθηκαν: :missiles_hit + +Οι άμυνες καταστράφηκαν: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Διοίκηση Άμυνας', + 'subject' => 'Επίθεση πυραύλων στο :planet_coords', + 'body' => 'Ο πλανήτης σας :planet_name στο :planet_coords (ID: :planet_id) δέχθηκε επίθεση από διαπλανητικούς πυραύλους από τον :attacker_name! + +Εισερχόμενα βλήματα: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Πύραυλοι χτυπήθηκαν: :missiles_hit + +Οι άμυνες καταστράφηκαν: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Μετάδοση συμμαχίας από :sender_name', + 'body' => ':μήνυμα', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'Νέα εφαρμογή συμμαχίας', + 'body' => 'Ο παίκτης :applicant_name έχει κάνει αίτηση για συμμετοχή στη συμμαχία σας. + +Μήνυμα εφαρμογής: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Διαχειριστείτε τις αποικίες', + 'subject' => 'Η μετεγκατάσταση του :planet_name ήταν επιτυχής', + 'body' => 'Ο πλανήτης :planet_name έχει μεταφερθεί επιτυχώς από τις συντεταγμένες [συντεταγμένες]:old_coordinates[/coordinates] στις [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Πρόσκληση για μάχη συμμαχίας', + 'body' => 'Ο :sender_name σας προσκάλεσε στην αποστολή :union_name εναντίον του :target_player στο [:target_coords], ο στόλος έχει προγραμματιστεί για :arrival_time. + +ΠΡΟΣΟΧΗ: Η ώρα άφιξης μπορεί να αλλάξει λόγω της συμμετοχής σε στόλους. Κάθε νέος στόλος μπορεί να επεκτείνει αυτόν τον χρόνο κατά 30 % κατ\' ανώτατο όριο, διαφορετικά δεν θα του επιτραπεί η ένταξη. + +ΣΗΜΕΙΩΣΗ: Η συνολική δύναμη όλων των συμμετεχόντων σε σύγκριση με τη συνολική δύναμη των αμυντικών καθορίζει αν θα είναι μια τιμητική μάχη ή όχι.', + ], + 'Shipyard is being upgraded.' => 'Το ναυπηγείο αναβαθμίζεται.', + 'Nanite Factory is being upgraded.' => 'Το Nanite Factory αναβαθμίζεται.', + 'moon_destruction_success' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Το Moon :moon_name [:moon_coords] καταστράφηκε!', + 'body' => 'Με πιθανότητα καταστροφής :destruction_chance και πιθανότητα απώλειας Deathstar :loss_chance, ο στόλος σας κατέστρεψε με επιτυχία το moon :moon_name στο :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Η καταστροφή του φεγγαριού στο :moon_coords απέτυχε', + 'body' => 'Με πιθανότητα καταστροφής :destruction_chance και πιθανότητα απώλειας Deathstar :loss_chance, ο στόλος σας απέτυχε να καταστρέψει το φεγγάρι :moon_name στο :moon_coords. Ο στόλος επιστρέφει.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Καταστροφική απώλεια κατά την καταστροφή του φεγγαριού στο :moon_coords', + 'body' => 'Με πιθανότητα καταστροφής :destruction_chance και πιθανότητα απώλειας Deathstar :loss_chance, ο στόλος σας απέτυχε να καταστρέψει το φεγγάρι :moon_name στο :moon_coords. Επιπλέον, όλα τα Deathstars χάθηκαν στην προσπάθεια. Δεν υπάρχουν συντρίμμια.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Διοίκηση Στόλου', + 'subject' => 'Η αποστολή καταστροφής της Σελήνης απέτυχε στις :coordinates', + 'body' => 'Ο στόλος σας έφτασε στο :coordinates αλλά δεν βρέθηκε φεγγάρι στην τοποθεσία-στόχο. Ο στόλος επιστρέφει.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Παρακολούθηση Διαστήματος', + 'subject' => 'Η απόπειρα καταστροφής στο φεγγάρι :moon_name [:moon_coords] απωθήθηκε', + 'body' => 'Ο :attacker_name επιτέθηκε στο φεγγάρι σας :moon_name στο :moon_coords με πιθανότητα καταστροφής :destruction_chance και πιθανότητα απώλειας Deathstar :loss_chance. Το φεγγάρι σου επέζησε από την επίθεση!', + ], + 'moon_destroyed' => [ + 'from' => 'Παρακολούθηση Διαστήματος', + 'subject' => 'Το Moon :moon_name [:moon_coords] καταστράφηκε!', + 'body' => 'Το φεγγάρι σας :moon_name στο :moon_coords καταστράφηκε από έναν στόλο του Deathstar που ανήκει στον :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Μήνυμα συστήματος', + 'subject' => 'Η επισκευή ολοκληρώθηκε', + 'body' => 'Το αίτημα επισκευής σας στο planet :planet έχει ολοκληρωθεί. +Τα πλοία :ship_count έχουν τεθεί ξανά σε λειτουργία.', + ], +]; diff --git a/resources/lang/el/t_overview.php b/resources/lang/el/t_overview.php new file mode 100644 index 000000000..835d038b3 --- /dev/null +++ b/resources/lang/el/t_overview.php @@ -0,0 +1,15 @@ + 'Επισκόπηση', + 'temperature' => 'Θερμοκρασία', + 'position' => 'Θέση', +]; diff --git a/resources/lang/el/t_resources.php b/resources/lang/el/t_resources.php new file mode 100644 index 000000000..d42ec3a9e --- /dev/null +++ b/resources/lang/el/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Ορυχείο Μετάλλου', + 'description' => 'Χρησιμοποιούνται για την εξόρυξη μετάλλου, τα ορυχεία μετάλλου είναι καθοριστικής σημασίας για όλες τις αναδυόμενες αλλά και καθιερωμένες αυτοκρατορίες.', + 'description_long' => 'Χρησιμοποιούνται για την εξόρυξη μετάλλου, τα ορυχεία μετάλλου είναι καθοριστικής σημασίας για όλες τις αναδυόμενες αλλά και καθιερωμένες αυτοκρατορίες.', + ], + 'crystal_mine' => [ + 'title' => 'Ορυχείο Κρυστάλλου', + 'description' => 'Οι κρύσταλλοι αποτελούν την κύρια ύλη για την κατασκευή ηλεκτρονικών κυκλωμάτων και σχηματίζουν συγκεκριμένες ενώσεις κραμάτων.', + 'description_long' => 'Οι κρύσταλλοι αποτελούν την κύρια ύλη για την κατασκευή ηλεκτρονικών κυκλωμάτων και σχηματίζουν συγκεκριμένες ενώσεις κραμάτων.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Συνθέτης Δευτέριου', + 'description' => 'Το δευτέριο χρησιμοποιείται ως καύσιμο για τα διαστημόπλοια και συλλέγεται στα βάθη της θάλασσας. Το δευτέριο είναι σπάνια ουσία και για αυτό σχετικά ακριβή.', + 'description_long' => 'Το δευτέριο χρησιμοποιείται ως καύσιμο για τα διαστημόπλοια και συλλέγεται στα βάθη της θάλασσας. Το δευτέριο είναι σπάνια ουσία και για αυτό σχετικά ακριβή.', + ], + 'solar_plant' => [ + 'title' => 'Εργοστάσιο Ηλιακής Ενέργειας', + 'description' => 'Τα εργοστάσια ηλιακής ενέργειας απορροφούν φωτόνια από την ηλιακή ακτινοβολία. Όλα τα ορυχεία χρειάζονται ενέργεια για να λειτουργήσουν.', + 'description_long' => 'Τα εργοστάσια ηλιακής ενέργειας απορροφούν φωτόνια από την ηλιακή ακτινοβολία. Όλα τα ορυχεία χρειάζονται ενέργεια για να λειτουργήσουν.', + ], + 'fusion_plant' => [ + 'title' => 'Αντιδραστήρας Σύντηξης', + 'description' => 'Ο αντιδραστήρας τήξης χρησιμοποιεί δευτέριο για να παράγει ενέργεια.', + 'description_long' => 'Ο αντιδραστήρας τήξης χρησιμοποιεί δευτέριο για να παράγει ενέργεια.', + ], + 'metal_store' => [ + 'title' => 'Αποθήκη Μετάλλου', + 'description' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον μέταλλο.', + 'description_long' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον μέταλλο.', + ], + 'crystal_store' => [ + 'title' => 'Αποθήκη Κρυστάλλου', + 'description' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον κρύσταλλο.', + 'description_long' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον κρύσταλλο.', + ], + 'deuterium_store' => [ + 'title' => 'Δεξαμενή Δευτέριου', + 'description' => 'Γιγάντιες δεξαμενές για την αποθήκευση φρεσκο-αντλημένου δευτέριου.', + 'description_long' => 'Γιγάντιες δεξαμενές για την αποθήκευση φρεσκο-αντλημένου δευτέριου.', + ], + 'robot_factory' => [ + 'title' => 'Εργοστάσιο Ρομποτικής', + 'description' => 'Το εργοστάσιο ρομποτικής παρέχει κατασκευαστικά ρομπότ που βοηθούν στην κατασκευή των κτιρίων. Κάθε επίπεδο αυξάνει την ταχύτητα αναβάθμισης των κτιρίων.', + 'description_long' => 'Το εργοστάσιο ρομποτικής παρέχει κατασκευαστικά ρομπότ που βοηθούν στην κατασκευή των κτιρίων. Κάθε επίπεδο αυξάνει την ταχύτητα αναβάθμισης των κτιρίων.', + ], + 'shipyard' => [ + 'title' => 'Ναυπηγείο', + 'description' => 'Όλοι οι τύποι σκαφών και αμυντικών εγκαταστάσεων κατασκευάζονται στο πλανητικό ναυπηγείο.', + 'description_long' => 'Όλοι οι τύποι σκαφών και αμυντικών εγκαταστάσεων κατασκευάζονται στο πλανητικό ναυπηγείο.', + ], + 'research_lab' => [ + 'title' => 'Εργαστήριο Ερευνών', + 'description' => 'Το εργαστήριο ερευνών απαιτείται για τη διεξαγωγή ερευνών νέων τεχνολογιών.', + 'description_long' => 'Το εργαστήριο ερευνών απαιτείται για τη διεξαγωγή ερευνών νέων τεχνολογιών.', + ], + 'alliance_depot' => [ + 'title' => 'Σταθμός Συμμαχίας', + 'description' => 'Οι σταθμοί συμμαχίας παρέχουν καύσιμα σε φιλικούς στόλους που είναι σε τροχιά βοηθώντας στην άμυνα.', + 'description_long' => 'Οι σταθμοί συμμαχίας παρέχουν καύσιμα σε φιλικούς στόλους που είναι σε τροχιά βοηθώντας στην άμυνα.', + ], + 'missile_silo' => [ + 'title' => 'Σιλό Πυραύλων', + 'description' => 'Τα σιλό πυραύλων χρησιμεύουν για την αποθήκευση πυραύλων.', + 'description_long' => 'Τα σιλό πυραύλων χρησιμεύουν για την αποθήκευση πυραύλων.', + ], + 'nano_factory' => [ + 'title' => 'Εργοστάσιο Νανιτών', + 'description' => 'Αυτή είναι η απόλυτη ρομποτική τεχνολογία. Κάθε επίπεδο μειώνει το χρόνο κατασκευής σε κτίρια, πλοία και αμυντικές κατασκευές.', + 'description_long' => 'Αυτή είναι η απόλυτη ρομποτική τεχνολογία. Κάθε επίπεδο μειώνει το χρόνο κατασκευής σε κτίρια, πλοία και αμυντικές κατασκευές.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Το terraformer αυξάνει την αξιοποιήσιμη επιφάνεια των πλανητών.', + 'description_long' => 'Το terraformer αυξάνει την αξιοποιήσιμη επιφάνεια των πλανητών.', + ], + 'space_dock' => [ + 'title' => 'Διαστημική αποβάθρα', + 'description' => 'Στη Διαστημική αποβάθρα μπορούν να επιδιορθώνονται πεδία συντριμμιών.', + 'description_long' => 'Στη Διαστημική αποβάθρα μπορούν να επιδιορθώνονται πεδία συντριμμιών.', + ], + 'lunar_base' => [ + 'title' => 'Σεληνιακή Βάση', + 'description' => 'Δεδομένου ότι το φεγγάρι δεν έχει ατμόσφαιρα, απαιτείται μια σεληνιακή βάση για τη δημιουργία κατοικήσιμου χώρου.', + 'description_long' => 'Επειδή το φεγγάρι δεν έχει ατμόσφαιρα, απαιτείται η κατασκευή σεληνιακής βάσης για τη δημιουργία βιώσιμου χώρου.', + ], + 'sensor_phalanx' => [ + 'title' => 'Αισθητήρας Φάλαγγας', + 'description' => 'Χρησιμοποιώντας τη φάλαγγα αισθητήρων, μπορούν να ανακαλυφθούν και να παρατηρηθούν στόλοι άλλων αυτοκρατοριών. Όσο μεγαλύτερη είναι η σειρά αισθητήρων φάλαγγας, τόσο μεγαλύτερη είναι η εμβέλεια που μπορεί να σαρώσει.', + 'description_long' => 'Με τη χρήση του αισθητήρα φάλαγγας, οι στόλοι άλλων αυτοκρατοριών μπορούν να ανακαλυφθούν και να παρατηρούνται. Ανεβάζοντας το επίπεδο του, μπορείτε να σκανάρετε σε μεγαλύτερη ακτίνα ηλιακών συστημάτων.', + ], + 'jump_gate' => [ + 'title' => 'Διαγαλαξιακή Πύλη', + 'description' => 'Οι πύλες άλματος είναι τεράστιοι πομποδέκτες ικανοί να στείλουν ακόμη και τον μεγαλύτερο στόλο σε ελάχιστο χρόνο σε μια μακρινή πύλη άλματος.', + 'description_long' => 'Οι διαγαλαξιακές πύλες είναι γιγάντιοι πομποδέκτες ικανοί να στείλουν ακόμη και το μεγαλύτερο στόλο σε χρόνο μηδέν σε άλλη απομακρυσμένη διαγαλαξιακή πύλη.', + ], + 'energy_technology' => [ + 'title' => 'Τεχνολογία Ενέργειας', + 'description' => 'Ο έλεγχος διαφορετικών μορφών ενέργειας είναι απαραίτητος για πολλές νέες τεχνολογίες.', + 'description_long' => 'Ο έλεγχος διαφορετικών μορφών ενέργειας είναι απαραίτητος για πολλές νέες τεχνολογίες.', + ], + 'laser_technology' => [ + 'title' => 'Τεχνολογία Λέιζερ', + 'description' => 'Με συγκέντρωση φωτός παράγεται μια ακτίνα που προκαλεί ζημιά όταν προσκρούει σε ένα αντικείμενο.', + 'description_long' => 'Με συγκέντρωση φωτός παράγεται μια ακτίνα που προκαλεί ζημιά όταν προσκρούει σε ένα αντικείμενο.', + ], + 'ion_technology' => [ + 'title' => 'Τεχνολογία Ιόντων', + 'description' => 'Μπορούν να κατασκευαστούν πυροβόλα που θα προκαλούν τεράστια ζημιά με τη συγκέντρωση ιόντων και θα μειώσουν το κόστος κατεδάφισης κτιρίων κατά 4% ανά επίπεδο.', + 'description_long' => 'Μπορούν να κατασκευαστούν πυροβόλα που θα προκαλούν τεράστια ζημιά με τη συγκέντρωση ιόντων και θα μειώσουν το κόστος κατεδάφισης κτιρίων κατά 4% ανά επίπεδο.', + ], + 'hyperspace_technology' => [ + 'title' => 'Υπερδιαστημική Τεχνολογία', + 'description' => 'Με την ενσωμάτωση της 4ης και 5ης διάστασης, είναι πλέον δυνατή η έρευνα ενός νέου είδους μονάδας δίσκου που είναι πιο οικονομικός και αποδοτικός.', + 'description_long' => 'Ενοποιώντας την 4η και 5η διαστάση, έγινε εφικτό να ερευνηθεί ένα νέο είδος προώθησης που είναι πιο οικονομικό και αποδοτικό. Με τη χρήση της 4ης και της 5ης διάστασης είναι πλέον εφικτό να συμπτυχθεί ο Χώρος φόρτωσης των σκαφών σου για εξοικονόμηση χώρου.', + ], + 'plasma_technology' => [ + 'title' => 'Τεχνολογία Πλάσματος', + 'description' => 'Περαιτέρω εξέλιξη της τεχνολογίας ιόντων, που αντί για ιόντα επιταχύνει πλάσμα υψηλής ενέργειας. Έχει συντριπτικό αποτέλεσμα όταν κτυπά ένα αντικείμενο. Βελτιώνει και την παραγωγή μετάλλου, κρυστάλλου και Δευτερίου(1%/0,66%/0,33% ανά επίπεδο).', + 'description_long' => 'Περαιτέρω εξέλιξη της τεχνολογίας ιόντων, που αντί για ιόντα επιταχύνει πλάσμα υψηλής ενέργειας. Έχει συντριπτικό αποτέλεσμα όταν κτυπά ένα αντικείμενο. Βελτιώνει και την παραγωγή μετάλλου, κρυστάλλου και Δευτερίου(1%/0,66%/0,33% ανά επίπεδο).', + ], + 'combustion_drive' => [ + 'title' => 'Προώθηση Καύσεως', + 'description' => 'Η εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 10% της βασικής αξίας.', + 'description_long' => 'Η εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 10% της βασικής αξίας.', + ], + 'impulse_drive' => [ + 'title' => 'Ωστική Προώθηση', + 'description' => 'Η ωστική προώθηση βασίζεται στην αρχή αντίδρασης. Περαιτέρω εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 20% της βασικής αξίας.', + 'description_long' => 'Η ωστική προώθηση βασίζεται στην αρχή αντίδρασης. Περαιτέρω εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 20% της βασικής αξίας.', + ], + 'hyperspace_drive' => [ + 'title' => 'Υπερδιαστημική Προώθηση', + 'description' => 'Η υπερδιαστημική προώθηση στρεβλώνει το διάστημα γύρω από το σκάφος. Η εξέλιξη αυτού του κινητήρα κάνει κάποια σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 30% της βασικής αξίας.', + 'description_long' => 'Η υπερδιαστημική προώθηση στρεβλώνει το διάστημα γύρω από το σκάφος. Η εξέλιξη αυτού του κινητήρα κάνει κάποια σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 30% της βασικής αξίας.', + ], + 'espionage_technology' => [ + 'title' => 'Τεχνολογία Κατασκοπείας', + 'description' => 'Με τη χρήση αυτής της τεχνολογίας αποκτώνται πληροφορίες για άλλους πλανήτες και φεγγάρια.', + 'description_long' => 'Με τη χρήση αυτής της τεχνολογίας αποκτώνται πληροφορίες για άλλους πλανήτες και φεγγάρια.', + ], + 'computer_technology' => [ + 'title' => 'Τεχνολογία Υπολογιστών', + 'description' => 'Αυξάνοντας την υπολογιστική χωρητικότητα μπορούν να διοικηθούν περισσότεροι στόλοι . Κάθε επίπεδο τεχνολογίας υπολογιστών αυξάνει το μέγιστο αριθμό στόλων κατά έναν.', + 'description_long' => 'Αυξάνοντας την υπολογιστική χωρητικότητα μπορούν να διοικηθούν περισσότεροι στόλοι . Κάθε επίπεδο τεχνολογίας υπολογιστών αυξάνει το μέγιστο αριθμό στόλων κατά έναν.', + ], + 'astrophysics' => [ + 'title' => 'Αστροφυσική', + 'description' => 'Με κάθε έρευνα αστροφυσικής ενότητας, τα πλοία μπορούν να αναλάβουν μεγάλες αποστολές. Κάθε δεύτερο επίπεδο αυτής της τεχνολογίας θα σας επιτρέπει να αποικήσετε σε ένα ακόμα πλανήτη.', + 'description_long' => 'Με κάθε έρευνα αστροφυσικής ενότητας, τα πλοία μπορούν να αναλάβουν μεγάλες αποστολές. Κάθε δεύτερο επίπεδο αυτής της τεχνολογίας θα σας επιτρέπει να αποικήσετε σε ένα ακόμα πλανήτη.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Διαγαλαξιακό Δίκτυο Έρευνας', + 'description' => 'Ερευνητές σε διαφορετικούς πλανήτες, επικοινωνούν μέσω αυτού του δικτύου.', + 'description_long' => 'Ερευνητές σε διαφορετικούς πλανήτες, επικοινωνούν μέσω αυτού του δικτύου.', + ], + 'graviton_technology' => [ + 'title' => 'Τεχνολογία Βαρυόνιων', + 'description' => 'Βάλλοντας μια συγκεντρωμένη φόρτιση βαρυόνιων σωματιδίων μπορεί να δημιουργήσει ένα τεχνητό πεδίο βαρύτητας, ικανό να καταστρέψει σκάφη ή ακόμη και φεγγάρια.', + 'description_long' => 'Βάλλοντας μια συγκεντρωμένη φόρτιση βαρυόνιων σωματιδίων μπορεί να δημιουργήσει ένα τεχνητό πεδίο βαρύτητας, ικανό να καταστρέψει σκάφη ή ακόμη και φεγγάρια.', + ], + 'weapon_technology' => [ + 'title' => 'Τεχνολογία Όπλων', + 'description' => 'Η τεχνολογία όπλων κάνει τα οπλικά συστήματα πιο αποδοτικά. Κάθε επίπεδο της τεχνολογίας όπλων αυξάνει την ισχύ πυρός των μονάδων κατά 10% της βασικής αξίας.', + 'description_long' => 'Η τεχνολογία όπλων κάνει τα οπλικά συστήματα πιο αποδοτικά. Κάθε επίπεδο της τεχνολογίας όπλων αυξάνει την ισχύ πυρός των μονάδων κατά 10% της βασικής αξίας.', + ], + 'shielding_technology' => [ + 'title' => 'Τεχνολογία Ασπίδων', + 'description' => 'Η τεχνολογία ασπίδας κάνει τις ασπίδες σε πλοία και αμυντικές εγκαταστάσεις πιο αποτελεσματικές. Κάθε επίπεδο τεχνολογίας θωράκισης αυξάνει την αντοχή των ασπίδων κατά 10 % της βασικής τιμής.', + 'description_long' => 'Η τεχνολογία ασπίδων κάνει τις ασπίδες των σκαφών και των αμυντικών εγκαταστάσεων περισσότερο αποτελεσματικές. Κάθε επίπεδο της τεχνολογίας ασπίδων αυξάνει την ισχύ των ασπίδων κατά 10% της βασικής αξίας.', + ], + 'armor_technology' => [ + 'title' => 'Θωράκιση σκαφών', + 'description' => 'Ειδικά κράματα βελτιώνουν τη θωράκιση σκαφών και αμυντικών εγκαταστάσεων. Η αποτελεσματικότητα της θωράκισης αυξάνεται κατά 10% ανά επίπεδο.', + 'description_long' => 'Ειδικά κράματα βελτιώνουν τη θωράκιση σκαφών και αμυντικών εγκαταστάσεων. Η αποτελεσματικότητα της θωράκισης αυξάνεται κατά 10% ανά επίπεδο.', + ], + 'small_cargo' => [ + 'title' => 'Μικρό Μεταγωγικό', + 'description' => 'Το μικρό μεταγωγικό είναι ένα ευκίνητο σκάφος που μπορεί να μεταφέρει γρήγορα πόρους σε άλλους πλανήτες.', + 'description_long' => 'Το μικρό μεταγωγικό είναι ένα ευκίνητο σκάφος που μπορεί να μεταφέρει γρήγορα πόρους σε άλλους πλανήτες.', + ], + 'large_cargo' => [ + 'title' => 'Μεγάλο Μεταγωγικό', + 'description' => 'Αυτό το μεταγωγικό σκάφος έχει μεγαλύτερη χωρητικότητα φορτίου από το μικρό μεταγωγικό και είναι γενικά ταχύτερο χάρη στη βελτιωμένη προώθηση που διαθέτει.', + 'description_long' => 'Αυτό το μεταγωγικό σκάφος έχει μεγαλύτερη χωρητικότητα φορτίου από το μικρό μεταγωγικό και είναι γενικά ταχύτερο χάρη στη βελτιωμένη προώθηση που διαθέτει.', + ], + 'colony_ship' => [ + 'title' => 'Σκάφος Αποικιοποίησης', + 'description' => 'Διαθέσιμοι πλανήτες μπορούν να αποικηθούν με αυτό το σκάφος.', + 'description_long' => 'Διαθέσιμοι πλανήτες μπορούν να αποικηθούν με αυτό το σκάφος.', + ], + 'recycler' => [ + 'title' => 'Ανακυκλωτής', + 'description' => 'Οι ανακυκλωτές είναι τα μόνα πλοία που μπορούν να συλλέγουν πεδία συντριμμιών που επιπλέουν στην τροχιά ενός πλανήτη μετά τη μάχη.', + 'description_long' => 'Οι ανακυκλωτές είναι τα μόνα σκάφη ικανά για τη συγκομιδή πεδίων συντριμμιών που επιπλέουν σε τροχιά γύρω από ένα πλανήτη ύστερα από μια μάχη.', + ], + 'espionage_probe' => [ + 'title' => 'Κατασκοπευτικό Στέλεχος', + 'description' => 'Τα κατασκοπευτικά στελέχη είναι μικρά, ευκίνητα μη επανδρωμένα σκάφη που παρέχουν πληροφορίες για στόλους και πλανήτες σε μεγάλες αποστάσεις.', + 'description_long' => 'Τα κατασκοπευτικά στελέχη είναι μικρά, ευκίνητα μη επανδρωμένα σκάφη που παρέχουν πληροφορίες για στόλους και πλανήτες σε μεγάλες αποστάσεις.', + ], + 'solar_satellite' => [ + 'title' => 'Ηλιακοί Συλλέκτες', + 'description' => 'Οι ηλιακοί δορυφόροι είναι απλές πλατφόρμες ηλιακών κυψελών, που βρίσκονται σε υψηλή, σταθερή τροχιά. Μαζεύουν το ηλιακό φως και το μεταδίδουν στον επίγειο σταθμό μέσω λέιζερ.', + 'description_long' => 'Οι ηλιακοί συλλέκτες είναι απλές πλατφόρμες από φωτοκύτταρα, τοποθετημένες σε τροχιά. Συλλέγουν ηλιακό φως και το μεταδίδουν στο έδαφος μέσω λέιζερ. Ένα ηλιακός δορυφόρος παράγει 35 ενέργεια σε αυτόν τον πλανήτη.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Οι Crawler αυξάνουν την παραγωγής Μετάλλου, Κρυστάλλου και Δευτερίου στον πλανήτη χρήσης τους κατά 0,02%, 0,02% και0,02% ο καθένας. Με έναν Συλλέκτη η παραγωγή αυξάνεται επιπλέον. Το μέγιστο συνολικό μπόνους εξαρτάται από το συνολικό επίπεδο των ορυχείων σου.', + 'description_long' => 'Οι Crawler αυξάνουν την παραγωγής Μετάλλου, Κρυστάλλου και Δευτερίου στον πλανήτη χρήσης τους κατά 0,02%, 0,02% και0,02% ο καθένας. Με έναν Συλλέκτη η παραγωγή αυξάνεται επιπλέον. Το μέγιστο συνολικό μπόνους εξαρτάται από το συνολικό επίπεδο των ορυχείων σου.', + ], + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'Το Pathfinder είναι ένα γρήγορο και ευέλικτο πλοίο, ειδικά κατασκευασμένο για αποστολές σε άγνωστους τομείς του διαστήματος.', + 'description_long' => 'Τα Pathfinder είναι γρήγορα, ευρύχωρα και μπορούν να εκμεταλλεύονται πεδία συντριμμιών σε αποστολές. Εκτός αυτού αυξάνεται η συνολική λεία.', + ], + 'light_fighter' => [ + 'title' => 'Ελαφρύ Μαχητικό', + 'description' => 'Το ελαφρύ μαχητικό είναι ένα ευκίνητο σκάφος που συναντάται σχεδόν σε κάθε πλανήτη. Το κόστος του δεν είναι ιδιαίτερα υψηλό, αλλά η ισχύς ασπίδας και η χωρητικότητα φορτίου είναι πολύ μικρές.', + 'description_long' => 'Το ελαφρύ μαχητικό είναι ένα ευκίνητο σκάφος που συναντάται σχεδόν σε κάθε πλανήτη. Το κόστος του δεν είναι ιδιαίτερα υψηλό, αλλά η ισχύς ασπίδας και η χωρητικότητα φορτίου είναι πολύ μικρές.', + ], + 'heavy_fighter' => [ + 'title' => 'Βαρύ Μαχητικό', + 'description' => 'Αυτό το μαχητικό είναι καλύτερα θωρακισμένο και έχει μεγαλύτερη επιθετική δύναμη από το ελαφρύ μαχητικό.', + 'description_long' => 'Αυτό το μαχητικό είναι καλύτερα θωρακισμένο και έχει μεγαλύτερη επιθετική δύναμη από το ελαφρύ μαχητικό.', + ], + 'cruiser' => [ + 'title' => 'Καταδιωκτικό', + 'description' => 'Τα καταδιωκτικά είναι έως και τρεις φορές πιο θωρακισμένα από τα βαριά μαχητικά και έχουν πάνω από τη διπλάσια δύναμη πυρός. Επιπλέον, είναι πολύ γρήγορα.', + 'description_long' => 'Τα καταδιωκτικά είναι έως και τρεις φορές πιο θωρακισμένα από τα βαριά μαχητικά και έχουν πάνω από τη διπλάσια δύναμη πυρός. Επιπλέον, είναι πολύ γρήγορα.', + ], + 'battle_ship' => [ + 'title' => 'Καταδρομικό', + 'description' => 'Τα καταδρομικά είναι η ραχοκοκαλιά ενός στόλου. Τα βαριά κανόνια τους, η μεγάλη τους ταχύτητα και η μεγάλη χωρητικότητα φορτίου τους, τα κάνει αντίπαλους που δεν πρέπει να παίρνονται στα αστεία.', + 'description_long' => 'Τα καταδρομικά είναι η ραχοκοκαλιά ενός στόλου. Τα βαριά κανόνια τους, η μεγάλη τους ταχύτητα και η μεγάλη χωρητικότητα φορτίου τους, τα κάνει αντίπαλους που δεν πρέπει να παίρνονται στα αστεία.', + ], + 'battlecruiser' => [ + 'title' => 'Θωρηκτό Αναχαίτισης', + 'description' => 'Το Θωρηκτό Αναχαίτισης είναι εξειδικευμένο σκάφος στην αναχαίτιση εχθρικών στόλων.', + 'description_long' => 'Το Θωρηκτό Αναχαίτισης είναι εξειδικευμένο σκάφος στην αναχαίτιση εχθρικών στόλων.', + ], + 'bomber' => [ + 'title' => 'Βομβαρδιστικό', + 'description' => 'Το βομβαρδιστικό σχεδιάστηκε ειδικά για την καταστροφή πλανητικών αμυντικών εγκαταστάσεων.', + 'description_long' => 'Το βομβαρδιστικό σχεδιάστηκε ειδικά για την καταστροφή πλανητικών αμυντικών εγκαταστάσεων.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'Το destroyer είναι ο βασιλιάς των πολεμικών σκαφών.', + 'description_long' => 'Το destroyer είναι ο βασιλιάς των πολεμικών σκαφών.', + ], + 'deathstar' => [ + 'title' => 'Deathstar', + 'description' => 'Η καταστροφική δύναμη του deathstar είναι αξεπέραστη.', + 'description_long' => 'Η καταστροφική δύναμη του deathstar είναι αξεπέραστη.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'Το Reaper είναι ένα ισχυρό μαχητικό πλοίο, εξειδικευμένο για επιθετικές επιδρομές και συγκομιδή συντριμμιών.', + 'description_long' => 'Ένα σκάφος της τάξης Reaper είναι ένα ισχυρό εργαλείο καταστροφής που μπορεί να λεηλατεί πεδία συντριμμιών αμέσως μετά τη μάχη.', + ], + 'rocket_launcher' => [ + 'title' => 'Εκτοξευτής Πυραύλων', + 'description' => 'Ο εκτοξευτής πυραύλων είναι μια απλή, χαμηλό σε κόστος αμυντική επιλογή.', + 'description_long' => 'Ο εκτοξευτής πυραύλων είναι μια απλή, χαμηλό σε κόστος αμυντική επιλογή.', + ], + 'light_laser' => [ + 'title' => 'Ελαφρύ Λέιζερ', + 'description' => 'Συγκεντρωτικά πυρά στο στόχο με φωτόνια μπορούν να προκαλέσουν σημαντικά μεγαλύτερη ζημιά από τα κλασικά πυροβόλα όπλα.', + 'description_long' => 'Συγκεντρωτικά πυρά στο στόχο με φωτόνια μπορούν να προκαλέσουν σημαντικά μεγαλύτερη ζημιά από τα κλασικά πυροβόλα όπλα.', + ], + 'heavy_laser' => [ + 'title' => 'Βαρύ Λέιζερ', + 'description' => 'Το βαρύ λέιζερ είναι η λογική εξέλιξη του ελαφριού λέιζερ.', + 'description_long' => 'Το βαρύ λέιζερ είναι η λογική εξέλιξη του ελαφριού λέιζερ.', + ], + 'gauss_cannon' => [ + 'title' => 'Κανόνι Gauss', + 'description' => 'Το κανόνι Gauss βάλει βλήματα που ζυγίζουν τόνους με υψηλές ταχύτητες.', + 'description_long' => 'Το κανόνι Gauss βάλει βλήματα που ζυγίζουν τόνους με υψηλές ταχύτητες.', + ], + 'ion_cannon' => [ + 'title' => 'Κανόνι Ιόντων', + 'description' => 'Το κανόνι ιόντων βάλει μια συνεχή ακτίνα επιταχυνόμενων ιόντων, προκαλώντας σημαντικές ζημιές στα αντικείμενα που κτυπάει.', + 'description_long' => 'Το κανόνι ιόντων βάλει μια συνεχή ακτίνα επιταχυνόμενων ιόντων, προκαλώντας σημαντικές ζημιές στα αντικείμενα που κτυπάει.', + ], + 'plasma_turret' => [ + 'title' => 'Πυργίσκοι Πλάσματος', + 'description' => 'Οι πυργίσκοι πλάσματος απελευθερώνουν ενέργεια παρόμοια με των ηλιακών εκρήξεων και ξεπερνούν ακόμη και τα destroyer σε καταστροφικά αποτελέσματα.', + 'description_long' => 'Οι πυργίσκοι πλάσματος απελευθερώνουν ενέργεια παρόμοια με των ηλιακών εκρήξεων και ξεπερνούν ακόμη και τα destroyer σε καταστροφικά αποτελέσματα.', + ], + 'small_shield_dome' => [ + 'title' => 'Μικρός Αμυντικός Θόλος', + 'description' => 'Ο μικρός αμυντικός θόλος καλύπτει ολόκληρο τον πλανήτη με ένα πεδίο που μπορεί να απορροφήσει τεράστια ποσότητα ενέργειας.', + 'description_long' => 'Ο μικρός αμυντικός θόλος καλύπτει ολόκληρο τον πλανήτη με ένα πεδίο που μπορεί να απορροφήσει τεράστια ποσότητα ενέργειας.', + ], + 'large_shield_dome' => [ + 'title' => 'Μεγάλος Αμυντικός Θόλος', + 'description' => 'Η εξέλιξη του μικρού αμυντικού θόλου μπορεί να εκμεταλλευτεί σημαντικά περισσότερη ενέργεια για να αντέξει επιθέσεις.', + 'description_long' => 'Η εξέλιξη του μικρού αμυντικού θόλου μπορεί να εκμεταλλευτεί σημαντικά περισσότερη ενέργεια για να αντέξει επιθέσεις.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Αντι-Βαλλιστικοί Πύραυλοι', + 'description' => 'Οι Αντι-Βαλλιστικοί Πύραυλοι καταστρέφουν τους διαπλανητικούς πυραύλους που εκτοξεύονται εναντίον σας.', + 'description_long' => 'Οι Αντι-Βαλλιστικοί Πύραυλοι καταστρέφουν τους διαπλανητικούς πυραύλους που εκτοξεύονται εναντίον σας.', + ], + 'interplanetary_missile' => [ + 'title' => 'Διαπλανητικοί Πύραυλοι', + 'description' => 'Οι διαπλανητικοί πύραυλοι καταστρέφουν τις άμυνες του εχθρού.', + 'description_long' => 'Οι Διαπλανητικοί Πύραυλοι καταστρέφουν εχθρικές άμυνες. Οι διαπλανητικοί σας πύραυλοι καλύπτουν 0 συστήματα.', + ], + 'kraken' => [ + 'title' => 'ΚΡΑΚΕΝ', + 'description' => 'Μειώνει τον χρόνο δόμησης των κτιρίων υπό κατασκευή κατά :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Μειώνει τον χρόνο κατασκευής των υφιστάμενων ναυπηγείων-συμβάσεων κατά :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Μειώνει τον χρόνο έρευνας για όλες τις έρευνες που βρίσκονται σε εξέλιξη κατά :duration.', + ], +]; diff --git a/resources/lang/el/wreck_field.php b/resources/lang/el/wreck_field.php new file mode 100644 index 000000000..4611c3994 --- /dev/null +++ b/resources/lang/el/wreck_field.php @@ -0,0 +1,78 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Το πεδίο ναυαγίου έχει σχηματιστεί στις συντεταγμένες {συντεταγμένες}', + 'wreck_field_expired' => 'Το πεδίο του ναυαγίου έχει λήξει', + 'wreck_field_burned' => 'Το χωράφι του ναυαγίου έχει καεί', + 'formation_conditions' => 'Ένα πεδίο ναυαγίου σχηματίζεται όταν χαθούν τουλάχιστον {min_resources} πόροι και τουλάχιστον {min_percentage}% του αμυνόμενου στόλου καταστραφεί.', + 'resources_lost' => 'Πόροι που χάθηκαν: {amount}', + 'fleet_percentage' => 'Καταστράφηκε στόλος: {percentage}%', + 'repair_time' => 'Χρόνος επισκευής', + 'repair_progress' => 'Πρόοδος επισκευής', + 'repair_completed' => 'Η επισκευή ολοκληρώθηκε', + 'repairs_underway' => 'Επισκευές σε εξέλιξη', + 'repair_duration_min' => 'Ελάχιστος χρόνος επισκευής: {λεπτά} λεπτά', + 'repair_duration_max' => 'Μέγιστος χρόνος επισκευής: {hours} ώρες', + 'repair_speed_bonus' => 'Το επίπεδο Space Dock {level} παρέχει μπόνους ταχύτητας επισκευής {bonus}%.', + 'ships_in_wreck_field' => 'Πλοία στο πεδίο του ναυαγίου', + 'ship_type' => 'Τύπος πλοίου', + 'quantity' => 'Ποσότητα', + 'repairable' => 'Διορθώσιμος', + 'total_ships' => 'Σύνολο πλοίων: {count}', + 'start_repairs' => 'Ξεκινήστε τις επισκευές', + 'complete_repairs' => 'Ολοκληρωμένες επισκευές', + 'burn_wreck_field' => 'Κάψιμο πεδίου ναυαγίου', + 'cancel_repairs' => 'Ακύρωση επισκευών', + 'repair_started' => 'Ξεκίνησαν οι επισκευές. Χρόνος ολοκλήρωσης: {time}', + 'repairs_completed' => 'Όλες οι επισκευές έχουν ολοκληρωθεί. Τα πλοία είναι έτοιμα για ανάπτυξη.', + 'wreck_field_burned_success' => 'Το πεδίο του ναυαγίου κάηκε επιτυχώς.', + 'cannot_repair' => 'Αυτό το πεδίο ναυαγίου δεν μπορεί να επισκευαστεί.', + 'cannot_burn' => 'Αυτό το πεδίο ναυαγίου δεν μπορεί να καεί όσο βρίσκονται σε εξέλιξη οι επισκευές.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field (απομένει {time_remaining})', + 'click_to_repair' => 'Κάντε κλικ για να μεταβείτε στο Space Dock για επισκευές', + 'no_wreck_field' => 'Χωρίς ναυάγιο', + 'space_dock_required' => 'Το Space Dock επίπεδο 1 απαιτείται για την επισκευή των πεδίων ναυαγίων.', + 'space_dock_level' => 'Επίπεδο Space Dock: {level}', + 'upgrade_space_dock' => 'Αναβαθμίστε το Space Dock για να επισκευάσετε περισσότερα πλοία', + 'repair_capacity_reached' => 'Συμπληρώθηκε η μέγιστη χωρητικότητα επισκευής. Αναβαθμίστε το Space Dock για να αυξήσετε τη χωρητικότητα.', + 'wreck_field_section' => 'Πληροφορίες πεδίου ναυαγίου', + 'ships_available_for_repair' => 'Αποστολές διαθέσιμα για επισκευή: {count}', + 'wreck_field_resources' => 'Το πεδίο ναυαγίου περιέχει περίπου {value} πόρους αξίας πλοίων.', + 'settings_title' => 'Ρυθμίσεις πεδίου ναυαγίου', + 'enabled_description' => 'Τα πεδία ναυαγίων επιτρέπουν την ανάκτηση κατεστραμμένων πλοίων μέσω του κτιρίου του Space Dock. Τα πλοία μπορούν να επισκευαστούν εάν η καταστροφή πληροί ορισμένα κριτήρια.', + 'percentage_setting' => 'Κατεστραμμένα πλοία στο πεδίο του ναυαγίου:', + 'min_resources_setting' => 'Ελάχιστη καταστροφή για πεδία ναυαγίων:', + 'min_fleet_percentage_setting' => 'Ελάχιστο ποσοστό καταστροφής στόλου:', + 'lifetime_setting' => 'Διάρκεια ζωής πεδίου ναυαγίου (ώρες):', + 'repair_max_time_setting' => 'Μέγιστος χρόνος επισκευής (ώρες):', + 'repair_min_time_setting' => 'Ελάχιστος χρόνος επισκευής (λεπτά):', + 'error_no_wreck_field' => 'Δεν βρέθηκε πεδίο ναυαγίου σε αυτήν την τοποθεσία.', + 'error_not_owner' => 'Δεν είστε ιδιοκτήτης αυτού του χωραφιού ναυαγίου.', + 'error_already_repairing' => 'Οι επισκευές βρίσκονται ήδη σε εξέλιξη.', + 'error_no_ships' => 'Δεν υπάρχουν διαθέσιμα πλοία για επισκευή.', + 'error_space_dock_required' => 'Το Space Dock επίπεδο 1 απαιτείται για την επισκευή των πεδίων ναυαγίων.', + 'error_cannot_collect_late_added' => 'Τα πλοία που προστέθηκαν κατά τη διάρκεια των συνεχών επισκευών δεν μπορούν να συλλεχθούν με μη αυτόματο τρόπο. Πρέπει να περιμένετε μέχρι να ολοκληρωθούν αυτόματα όλες οι επισκευές.', + 'warning_auto_return' => 'Τα επισκευασμένα πλοία θα επιστραφούν αυτόματα σε υπηρεσία {ώρες} ώρες μετά την ολοκλήρωση της επισκευής.', + 'time_remaining' => 'Απομένουν {hours}h {minutes} λεπτά', + 'expires_soon' => 'Λήγει σύντομα', + 'repair_time_remaining' => 'Ολοκλήρωση επισκευής: {time}', + 'status_active' => 'Ενεργός', + 'status_repairing' => 'Επιδιόρθωση', + 'status_completed' => 'Ολοκληρώθηκε το', + 'status_burned' => 'Καμένο', + 'status_expired' => 'Λήξη', + 'repairs_started' => 'Οι επισκευές ξεκίνησαν με επιτυχία', + 'all_ships_deployed' => 'Όλα τα πλοία έχουν τεθεί ξανά σε λειτουργία', + 'no_ships_ready' => 'Δεν υπάρχουν πλοία έτοιμα για παραλαβή', + 'repairs_not_started' => 'Οι επισκευές δεν έχουν ξεκινήσει ακόμα', +]; diff --git a/resources/lang/en/t_external.php b/resources/lang/en/t_external.php index d51184924..1d61e7b76 100644 --- a/resources/lang/en/t_external.php +++ b/resources/lang/en/t_external.php @@ -94,6 +94,56 @@ 'only_letters' => 'Use characters only.', ], + // Forgot password page + 'forgot_password' => [ + 'title' => 'Forgot your password?', + 'description' => 'Enter your email address below and we will send you a link to reset your password.', + 'email_label' => 'Email address:', + 'submit' => 'Send reset link', + 'back_to_login' => '← Back to login', + ], + + // Reset password page + 'reset_password' => [ + 'title' => 'Reset your password', + 'email_label' => 'Email address:', + 'password_label' => 'New password:', + 'confirm_label' => 'Confirm new password:', + 'submit' => 'Reset password', + ], + + // Forgot email page + 'forgot_email' => [ + 'title' => 'Forgot your email address?', + 'description' => 'Enter your commander name and we will send a hint to the registered email address.', + 'username_label' => 'Commander name:', + 'submit' => 'Send hint', + 'back_to_login' => '← Back to login', + 'sent' => 'If a matching account was found, a hint has been sent to the registered email address.', + ], + + // Outgoing email templates + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Reset your OGameX password', + 'heading' => 'Password Reset', + 'greeting' => 'Hello :username,', + 'body' => 'We received a request to reset the password for your account. Click the button below to choose a new password.', + 'cta' => 'Reset Password', + 'expiry' => 'This link will expire in 60 minutes.', + 'no_action' => 'If you did not request a password reset, no further action is required.', + 'url_fallback' => 'If you have trouble clicking the button, copy and paste the URL below into your browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Your OGameX email address', + 'heading' => 'Email Address Hint', + 'greeting' => 'Hello :username,', + 'body' => 'You requested a hint for the email address associated with your account:', + 'cta' => 'Go to Login', + 'no_action' => 'If you did not make this request, you can safely ignore this email.', + ], + ], + // Universe selection characteristics tooltip texts 'universe_characteristics' => [ 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', diff --git a/resources/lang/en/t_galaxy.php b/resources/lang/en/t_galaxy.php index 46d853cd0..6f4438d55 100644 --- a/resources/lang/en/t_galaxy.php +++ b/resources/lang/en/t_galaxy.php @@ -14,5 +14,8 @@ 'name' => 'Colonize', 'no_ship' => 'It is not possible to colonize a planet without a colony ship.' ] - ] + ], + 'discovery' => [ + 'locked' => "You haven't unlocked the research to discover new lifeforms yet.", + ], ]; diff --git a/resources/lang/en/t_ingame.php b/resources/lang/en/t_ingame.php index 474ca5023..bbbc93937 100644 --- a/resources/lang/en/t_ingame.php +++ b/resources/lang/en/t_ingame.php @@ -24,7 +24,13 @@ 'switch_to_moon' => 'Switch to moon', 'switch_to_planet' => 'Switch to planet', 'abandon_rename' => 'Abandon/Rename', - 'abandon_rename_title' => 'Abandon/Rename Planet', + 'abandon_rename_title' => 'Abandon/Rename Planet', + 'abandon_rename_modal' => 'Abandon/Rename :planet_name', + + // Default planet names (used at registration) + 'homeworld' => 'Homeworld', + 'colony' => 'Colony', + 'moon' => 'Moon', ], // ------------------------------------------------------------------------- @@ -42,6 +48,15 @@ 'relocate' => 'Relocate', 'cancel' => 'cancel', 'explanation' => 'The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown\'s expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours.', + 'err_position_not_empty' => 'The target position is not empty.', + 'err_already_in_progress' => 'A planet relocation is already in progress.', + 'err_on_cooldown' => 'Relocation is on cooldown. Please wait before relocating again.', + 'err_insufficient_dm' => 'Insufficient Dark Matter. You need :amount DM.', + 'err_buildings_in_progress' => 'Cannot relocate while buildings are being constructed.', + 'err_research_in_progress' => 'Cannot relocate while research is in progress.', + 'err_units_in_progress' => 'Cannot relocate while units are being built.', + 'err_fleets_active' => 'Cannot relocate while fleet missions are active.', + 'err_no_active_relocation' => 'No active planet relocation found.', ], // ------------------------------------------------------------------------- @@ -49,10 +64,15 @@ // ------------------------------------------------------------------------- 'shared' => [ - 'caution' => 'Caution', - 'yes' => 'yes', - 'no' => 'No', - 'error' => 'Error', + 'caution' => 'Caution', + 'yes' => 'yes', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Dark Matter', + 'duration' => 'Duration', + 'error_occurred' => 'An error occurred.', + 'level' => 'Level', + 'ok' => 'OK', ], // ------------------------------------------------------------------------- @@ -86,6 +106,12 @@ 'loca_lifeform_cap' => 'One or more associated bonuses is already maxed out. Do you want to continue construction anyway?', 'last_inquiry_error' => 'Your last action could not be processed. Please try again.', 'planet_move_warning' => 'Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job?', + 'building_started' => 'Building started successfully.', + 'invalid_token' => 'Invalid token.', + 'downgrade_started' => 'Building downgrade started.', + 'construction_canceled' => 'Building construction canceled.', + 'added_to_queue' => 'Added to build order.', + 'invalid_queue_item' => 'Invalid queue item ID', ], // ------------------------------------------------------------------------- @@ -127,8 +153,11 @@ // ------------------------------------------------------------------------- 'shipyard_page' => [ - 'battleships' => 'Battleships', - 'civil_ships' => 'Civil ships', + 'battleships' => 'Battleships', + 'civil_ships' => 'Civil ships', + 'no_units_idle' => 'No units are currently being built.', + 'no_units_idle_tooltip' => 'Click to go to the Shipyard.', + 'to_shipyard' => 'Go to Shipyard', ], // ------------------------------------------------------------------------- @@ -377,7 +406,27 @@ 'err_no_planet' => 'Error, there is no planet there', 'err_no_cargo' => 'Error, not enough cargo capacity', 'err_multi_alarm' => 'Multi-alarm', - 'err_attack_ban' => 'Attack ban', + 'err_attack_ban' => 'Attack ban', + + // Fleet movement labels + 'enemy_fleet' => 'Hostile', + 'friendly_fleet' => 'Friendly', + + // Fleet slot / admiral + 'admiral_slot_bonus' => 'Admiral bonus: extra fleet slot', + 'general_slot_bonus' => 'Bonus fleet slot', + + // Bash protection + 'bash_warning' => 'Warning: the attack limit has been reached! Further attacks may result in a ban.', + + // Fleet templates + 'add_new_template' => 'Save fleet template', + + // Tactical retreat + 'tactical_retreat_label' => 'Tactical retreat', + 'tactical_retreat_full_tooltip' => 'Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio.', + 'tactical_retreat_admiral_tooltip'=> 'Tactical retreat at 3:1 ratio (requires Admiral)', + 'fleet_sent_success' => 'Your fleet has been successfully sent.', ], // ------------------------------------------------------------------------- @@ -485,6 +534,7 @@ // Phalanx result dialog (JS strings inside Blade-rendered script block) 'sensor_report' => 'sensor report', + 'sensor_report_from' => 'Sensor report from', 'refresh' => 'Refresh', 'arrived' => 'Arrived', @@ -501,6 +551,9 @@ 'not_enough_missiles' => 'You do not have enough missiles', 'launched_success' => 'Missiles launched successfully!', 'launch_failed' => 'Failed to launch missiles', + 'alliance_page' => 'Alliance Information', + 'apply' => 'Apply', + 'contact_support' => 'Contact Support', 'insufficient_range' => 'Insufficient range (research level impulse drive) of your interplanetary missiles!', ], @@ -912,6 +965,8 @@ 'msg_kick_error' => 'Failed to kick member', 'msg_invalid_action' => 'Invalid action', 'msg_error' => 'An error occurred', + 'rank_founder_default' => 'Founder', + 'rank_newcomer_default' => 'Newcomer', ], // ------------------------------------------------------------------- @@ -1032,6 +1087,35 @@ // Tab 3 – Display > General 'section_general_display' => 'General', + 'language' => 'Language:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Language preference saved.', 'show_mobile_version' => 'Show mobile version:', 'show_alt_dropdowns' => 'Show alternative drop downs:', 'activate_autofocus' => 'Activate autofocus in the highscores:', @@ -1240,6 +1324,32 @@ 'js_activate_item_question' => 'Would you like to replace the existing item? The old bonus will be lost in the process.', 'js_activate_item_header' => 'Replace item?', + // Welcome dialog + 'welcome_title' => 'Welcome to OGame!', + 'welcome_body' => 'To help your game start get moving quickly, we\'ve assigned you the name Commodore Nebula. You can change this at any time by clicking on the username.
Fleet Command has left you information on your first steps in your inbox, to help you be well-equipped for your start.

Have fun playing!', + + // Time unit abbreviations (short) + 'time_short_year' => 'y', + 'time_short_month' => 'm', + 'time_short_week' => 'w', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'm', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'day', + 'time_long_hour' => 'hour', + 'time_long_minute' => 'minute', + 'time_long_second' => 'second', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Bn', + // JS — chatLoca 'chat_text_empty' => 'Where is the message?', 'chat_text_too_long' => 'The message is too long.', @@ -1276,6 +1386,8 @@ 'loca_notice' => 'Reference', 'loca_planet_giveup' => 'Are you sure you want to abandon the planet %planetName% %planetCoordinates%?', 'loca_moon_giveup' => 'Are you sure you want to abandon the moon %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No ships in the wreck field.', + 'no_wreck_available' => 'No wreck field available.', ], // ── Highscore ─────────────────────────────────────────────────────────── @@ -1336,6 +1448,73 @@ 'benefit_mines' => '+2% mine production', 'benefit_espionage_title' => '1 level will be added to your espionage research.', 'benefit_espionage' => '+1 espionage levels', + + // ── Detail panel / acquisto ufficiali ────────────────────────────── + 'dark_matter_title' => 'Dark Matter', + 'dark_matter_label' => 'Dark Matter', + 'no_dark_matter' => 'You have no Dark Matter available', + 'dark_matter_description' => 'Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion!', + 'dark_matter_benefits' => 'Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items.', + 'your_balance' => 'Your balance', + 'active_until' => 'Active until :date', + 'active_for_days' => 'Active for :days more days', + 'not_active' => 'Not active', + 'days' => 'days', + 'dm' => 'DM', + 'advantages' => 'Advantages:', + 'buy_dark_matter' => 'Purchase Dark Matter', + 'confirm_purchase' => 'Hire this officer for :days days at a cost of :cost Dark Matter?', + 'insufficient_dark_matter' => 'You do not have enough Dark Matter.', + 'purchase_success' => 'Officer successfully activated!', + 'purchase_error' => 'An error occurred. Please try again.', + + // ── Titoli, descrizioni e vantaggi ufficiali ─────────────────────── + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'The Commander-position has established itself in modern warfare. Because of the simplified command structure, instructions can be handled faster. With Commander you are able to overview your entire empire! This allows you to develop structures that bring you one step closer to your enemy.', + 'officer_commander_benefits' => 'With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources.', + 'officer_commander_benefit_favourites' => '+40 favourites', + 'officer_commander_benefit_queue' => 'Building queue', + 'officer_commander_benefit_scanner' => 'Transport scanner', + 'officer_commander_benefit_ads' => 'Advertisement free', + 'officer_commander_tooltip' => '+40 favourites

With more favourites you can save more messages, which can then also be shared.


Building queue

Place up to 4 additional building contracts at the same time in the building queue.


Transport scanner

The number of resources that the transporter is bringing to your planet will be shown.


Advertisement free

You no longer see advertising for other games, instead only ads about OGame-specific events and offers will be shown.

', + + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'The Fleet Admiral is an experienced combat war veteran and skilled strategist. Even in the toughest of battles, he is able to keep an overview of the situation and maintain contact to his subordinate admirals. Wise rulers can depend on the Fleet Admiral’s unwavering support in combat, allowing two additional fleets to be dispatched. He also provides an additional expedition slot, and can instruct the fleet which resources should be prioritised when looting after a successful attack. On top of all that, he unlocks 20 additional save slots for combat simulations.', + 'officer_admiral_benefits' => '+1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots.', + 'officer_admiral_benefit_fleet_slots' => 'Max. fleet slots +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Improved fleet escape rate', + 'officer_admiral_benefit_save_slots' => 'Max. save slots +20', + 'officer_admiral_tooltip' => 'Max. fleet slots +2

You can dispatch more fleets at the same time.


Max. expeditions +1

You can dispatch one additional expedition at the same time.


Improved fleet escape rate

Until you reach 500,000 points, your fleet is able to retreat when forces are three times bigger than your own.


Max. save slots +20

You can save more combat simulations at once.

', + + 'officer_engineer_title' => 'Engineer', + 'officer_engineer_description' => 'The Engineer is a specialist on energy management and defence capabilities. In times of peace, he increases the energy of the colonies, insuring an equal distribution of power across all the grids. In case of an enemy attack, he immediately routs all the power to all defence mechanisms, avoiding an eventual overload, which results in lower defence losses during a battle.', + 'officer_engineer_benefits' => '+10% energy produced on all planets, 50% of destroyed defenses survive the battle.', + 'officer_engineer_benefit_defence' => 'Halves losses to defence systems', + 'officer_engineer_benefit_energy' => '+10% energy production', + 'officer_engineer_tooltip' => 'Halves losses to defence systems

After a battle, half of all lost defence systems will be rebuilt.


+10% energy production

Your power stations and solar satellites produce 10% more energy.

', + + 'officer_geologist_title' => 'Geologist', + 'officer_geologist_description' => 'The Geologist is a expert in astro-mineralogy and crystalography. He assists his teams in metallurgy and chemistry as he also takes care of the interplanetary communications optimizing the use and refining of the raw material along the empire. Utilizing state of the art equipment for surveying, the Geologist can locate optimal areas for mining, increasing mining production by 10%.', + 'officer_geologist_benefits' => '+10% production of metal, crystal and deuterium on all planets.', + 'officer_geologist_benefit_mines' => '+10% mine production', + 'officer_geologist_tooltip' => '+10% mine production

Your mines produce 10% more.

', + + 'officer_technocrat_title' => 'Technocrat', + 'officer_technocrat_description' => 'The guild of The Technocrats is composed of genius scientists, and you will find them always over the realm where all human logic would be defied. For thousands of years, no normal humans have ever cracked the code of a Technocrat. The Technocrat inspires the researchers of the empire with his presence.', + 'officer_technocrat_benefits' => '-25% research time on all technologies.', + 'officer_technocrat_benefit_espionage' => '+2 espionage levels', + 'officer_technocrat_benefit_research' => '25% less research time', + 'officer_technocrat_tooltip' => '+2 espionage levels

2 levels will be added to your espionage research.


25% less research time

Your research requires 25% less time till completion.

', + + 'officer_all_officers_title' => 'Commanding Staff', + 'officer_all_officers_description' => 'This bundle provides you with not just one specialist, but an entire staff instead. You receive all effects of the individual officers along with additional advantages that only the full pack provides.\nWhile the strategically adept Commander keeps overwatch, the Officers take care of energy management, system supply, resource provision and refinement. Furthermore they press ahead with the research and bring their battle experience to space battles too.', + 'officer_all_officers_benefits' => 'All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. fleet slots +1', + 'officer_all_officers_benefit_energy' => '+2% energy production', + 'officer_all_officers_benefit_mines' => '+2% mine production', + 'officer_all_officers_benefit_espionage' => '+1 espionage levels', + 'officer_all_officers_tooltip' => 'Max. fleet slots +1

You can dispatch more fleets at the same time.


+2% energy production

Your power stations and solar satellites produce 2% more energy.


+2% mine production

Your mines produce 2% more.


+1 espionage levels

1 levels will be added to your espionage research.

', ], // ── Shop ──────────────────────────────────────────────────────────────── @@ -1399,6 +1578,12 @@ 'points' => 'Points', 'action' => 'Action', 'apply_for_alliance' => 'Apply for this alliance', + 'search_player_link' => 'Search player', + 'alliance' => 'Alliance', + 'home_planet' => 'Home Planet', + 'send_message' => 'Send message', + 'buddy_request' => 'Buddy request', + 'highscore' => 'Score ranking', ], // ------------------------------------------------------------------------- @@ -1406,7 +1591,25 @@ // ------------------------------------------------------------------------- 'notes' => [ - 'no_notes_found' => 'No notes found', + 'no_notes_found' => 'No notes found', + 'add_note' => 'Add note', + 'new_note' => 'New note', + 'subject_label' => 'Subject', + 'date_label' => 'Date', + 'edit_note' => 'Edit note', + 'select_action' => 'Select action', + 'delete_marked' => 'Delete marked', + 'delete_all' => 'Delete all', + 'unsaved_warning' => 'You have unsaved changes.', + 'save_question' => 'Do you want to save your changes?', + 'your_subject' => 'Subject', + 'subject_placeholder' => 'Enter subject...', + 'priority_label' => 'Priority', + 'priority_important' => 'Important', + 'priority_normal' => 'Normal', + 'priority_unimportant'=> 'Not important', + 'your_message' => 'Message', + 'save_btn' => 'Save', ], // ------------------------------------------------------------------------- @@ -1479,4 +1682,474 @@ 'msg_no' => 'No', 'msg_ok' => 'Ok', ], + + // ------------------------------------------------------------------------- + // AJAX object overlay (object.blade.php) — building/ship/research detail panel + // ------------------------------------------------------------------------- + 'ajax_object' => [ + 'open_techtree' => 'Open Technology Tree', + 'techtree' => 'Technology Tree', + 'no_requirements' => 'No requirements', + 'cancel_expansion_confirm' => 'Do you want to cancel the expansion of :name to level :level?', + 'number' => 'Number', + 'level' => 'Level', + 'production_duration' => 'Production time', + 'energy_needed' => 'Energy required', + 'production' => 'Production', + 'costs_per_piece' => 'Costs per unit', + 'required_to_improve' => 'Required to upgrade to level', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energy', + 'deconstruction_costs' => 'Demolition costs', + 'ion_technology_bonus' => 'Ion technology bonus', + 'duration' => 'Duration', + 'number_label' => 'Amount', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'You are currently in vacation mode.', + 'tear_down_btn' => 'Demolish', + 'wrong_character_class' => 'Wrong character class!', + 'shipyard_upgrading' => 'Shipyard is being upgraded.', + 'shipyard_busy' => 'The shipyard is currently busy.', + 'not_enough_fields' => 'Not enough planet fields!', + 'build' => 'Build', + 'in_queue' => 'In queue', + 'improve' => 'Upgrade', + 'storage_capacity' => 'Storage capacity', + 'gain_resources' => 'Gain resources', + 'view_offers' => 'View offers', + 'destroy_rockets_desc' => 'Here you can destroy stored missiles.', + 'destroy_rockets_btn' => 'Destroy missiles', + 'more_details' => 'More details', + 'error' => 'Error', + 'commander_queue_info' => 'You need a Commander to use the building queue. Would you like to learn more about the Commander\'s advantages?', + 'no_rocket_silo_capacity' => 'Not enough space in the missile silo.', + 'detail_now' => 'Details', + 'start_with_dm' => 'Start with Dark Matter', + 'err_dm_price_too_low' => 'The Dark Matter price is too low.', + 'err_resource_limit' => 'Resource limit exceeded.', + 'err_storage_capacity' => 'Insufficient storage capacity.', + 'err_no_dark_matter' => 'Not enough Dark Matter.', + ], + + // ------------------------------------------------------------------------- + // Build queue widget (building-active, research-active, unit-active) + // ------------------------------------------------------------------------- + 'buildqueue' => [ + 'building_duration' => 'Build time', + 'total_time' => 'Total time', + 'complete_tooltip' => 'Complete this build instantly with Dark Matter', + 'complete' => 'Complete now', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halve the remaining build time with Dark Matter', + 'halve_tooltip_research' => 'Halve the remaining research time with Dark Matter', + 'halve_time' => 'Halve time', + 'question_complete_unit' => 'Do you want to complete this unit build immediately for :dm_cost Dark Matter?', + 'question_halve_unit' => 'Do you want to reduce the build time by :time_reduction for :dm_cost?', + 'question_halve_building' => 'Do you want to halve the building time for :dm_cost?', + 'question_halve_research' => 'Do you want to halve the research time for :dm_cost?', + 'downgrade_to' => 'Downgrade to', + 'improve_to' => 'Upgrade to', + 'no_building_idle' => 'No building is currently under construction.', + 'no_building_idle_tooltip' => 'Click to go to the Buildings page.', + 'no_research_idle' => 'No research is currently being conducted.', + 'no_research_idle_tooltip' => 'Click to go to the Research page.', + ], + + // ------------------------------------------------------------------------- + // Chat panel (chat/index.blade.php) + // ------------------------------------------------------------------------- + 'chat' => [ + 'buddy_tooltip' => 'Buddy', + 'alliance_tooltip' => 'Alliance member', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status not visible', + 'highscore_ranking' => 'Rank: :rank', + 'alliance_label' => 'Alliance: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'No messages yet.', + 'submit' => 'Send', + 'alliance_chat' => 'Alliance Chat', + 'list_title' => 'Conversations', + 'player_list' => 'Players', + 'buddies' => 'Buddies', + 'no_buddies' => 'No buddies yet.', + 'alliance' => 'Alliance', + 'strangers' => 'Other players', + 'no_strangers' => 'No other players.', + 'no_conversations' => 'No conversations yet.', + ], + + // ------------------------------------------------------------------------- + // Jump gate dialog (jumpgate/dialog.blade.php) + // ------------------------------------------------------------------------- + 'jumpgate' => [ + 'select_target' => 'Select target', + 'origin_coordinates' => 'Origin', + 'standard_target' => 'Standard target', + 'target_coordinates' => 'Target coordinates', + 'not_ready' => 'Jump gate is not ready.', + 'cooldown_time' => 'Cooldown', + 'select_ships' => 'Select ships', + 'select_all' => 'Select all', + 'reset_selection' => 'Reset selection', + 'jump_btn' => 'Jump', + 'ok_btn' => 'OK', + 'valid_target' => 'Please select a valid target.', + 'no_ships' => 'Please select at least one ship.', + 'jump_success' => 'Jump executed successfully.', + 'jump_error' => 'Jump failed.', + 'error_occurred' => 'An error occurred.', + ], + + // ------------------------------------------------------------------------- + // Server settings overlay (serversettings/overlay.blade.php) + // ------------------------------------------------------------------------- + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliance combat system', + 'dm_bonus' => 'Dark Matter bonus:', + 'debris_defense' => 'Debris from defenses:', + 'debris_ships' => 'Debris from ships:', + 'debris_deuterium' => 'Deuterium in debris fields', + 'fleet_deut_reduction'=> 'Fleet deuterium reduction:', + 'fleet_speed_war' => 'Fleet speed (war):', + 'fleet_speed_holding' => 'Fleet speed (holding):', + 'fleet_speed_peace' => 'Fleet speed (peace):', + 'ignore_empty' => 'Ignore empty systems', + 'ignore_inactive' => 'Ignore inactive systems', + 'num_galaxies' => 'Number of galaxies:', + 'planet_field_bonus' => 'Planet field bonus:', + 'dev_speed' => 'Economy speed:', + 'research_speed' => 'Research speed:', + 'dm_regen_enabled' => 'Dark Matter regeneration', + 'dm_regen_amount' => 'DM regen amount:', + 'dm_regen_period' => 'DM regen period:', + 'days' => 'days', + ], + + // ------------------------------------------------------------------------- + // Alliance depot dialog (alliancedepot/dialog.blade.php) + // ------------------------------------------------------------------------- + 'alliance_depot' => [ + 'description' => 'The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour.', + 'capacity' => 'Capacity', + 'no_fleets' => 'No allied fleets currently in orbit.', + 'fleet_owner' => 'Fleet owner', + 'ships' => 'Ships', + 'hold_time' => 'Hold time', + 'extend' => 'Extend (hours)', + 'supply_cost' => 'Supply cost (deuterium)', + 'start_supply' => 'Supply fleet', + 'please_select_fleet' => 'Please select a fleet.', + 'hours_between' => 'Hours must be between 1 and 32.', + ], + + // ------------------------------------------------------------------------- + // Admin panel (admin/serversettings.blade.php + admin/developershortcuts.blade.php) + // ------------------------------------------------------------------------- + 'admin' => [ + // Admin bar menu + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + + // Page title + 'title' => 'Server Settings', + + // Sections + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + + // Basic settings + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + + // Income + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + + // New player + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + + // DM regeneration + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + + // Relocation + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + + // Alliance + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + + // Battle + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium in debris fields', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + + // Wreck field + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + + // Expedition slots + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + + // Expedition weights + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + + // Highscore + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + + // Galaxy + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + + // Save + 'save' => 'Save settings', + + // Developer shortcuts + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + + // ------------------------------------------------------------------------- + // Character class selection page + // ------------------------------------------------------------------------- + + 'characterclass' => [ + 'page_title' => 'Class Selection', + 'choose_your_class' => 'Choose Your Class', + 'choose_description' => 'Select a class to receive additional benefits. You can change your class in the class selection section in the top-right.', + 'select_for_free' => 'Select for Free', + 'buy_for' => 'Buy for', + 'deactivate' => 'Deactivate', + 'confirm' => 'Confirm', + 'cancel' => 'Cancel', + 'select_title' => 'Select Character Class', + 'deactivate_title' => 'Deactivate Character Class', + 'activated_free_msg' => 'Do you want to activate the :className class for free?', + 'activated_paid_msg' => 'Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class.', + 'deactivate_confirm_msg' => 'Do you really want to deactivate your character class? Reactivation requires :price Dark Matter.', + 'success_selected' => 'Character class selected successfully!', + 'success_deactivated' => 'Character class deactivated successfully!', + 'not_enough_dm_title' => 'Not enough Dark Matter', + 'not_enough_dm_msg' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'buy_dm' => 'Buy Dark Matter', + 'error_generic' => 'An error occurred. Please try again.', + ], + + // ------------------------------------------------------------------------- + // Rewards page + // ------------------------------------------------------------------------- + + 'rewards' => [ + 'page_title' => 'Rewards', + 'hint_tooltip' => 'Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration.', + 'new_awards' => 'New awards', + 'not_yet_reached' => 'Awards not yet reached', + 'not_fulfilled' => 'Not fulfilled', + 'collected_awards' => 'Collected awards', + 'claim' => 'Claim', + ], + + // ------------------------------------------------------------------------- + // Phalanx scan overlay + // ------------------------------------------------------------------------- + + 'phalanx' => [ + 'no_movements' => 'No fleet movements detected at this location.', + 'fleet_details' => 'Fleet details', + 'ships' => 'Ships', + 'loading' => 'Loading...', + 'time_label' => 'Time', + 'speed_label' => 'Speed', + ], + + // ------------------------------------------------------------------------- + // Wreckage / Space Dock (facilities page) + // ------------------------------------------------------------------------- + + 'wreckage' => [ + 'no_wreckage' => 'There is no wreckage at this position.', + 'burns_up_in' => 'Wreckage burns up in:', + 'leave_to_burn' => 'Leave to burn up', + 'leave_confirm' => 'The wreckage will descend into the planet`s atmosphere and burn up. Are you sure?', + 'repair_time' => 'Repair time:', + 'ships_being_repaired' => 'Ships being repaired:', + 'repair_time_remaining'=> 'Repair time remaining:', + 'no_ship_data' => 'No ship data available', + 'collect' => 'Collect', + 'start_repairs' => 'Start repairs', + 'err_network_start' => 'Network error starting repairs', + 'err_network_complete' => 'Network error completing repairs', + 'err_network_collect' => 'Network error collecting ships', + 'err_network_burn' => 'Network error burning wreck field', + 'err_burn_up' => 'Error burning up wreck field', + 'wreckage_label' => 'Wreckage', + 'repairs_started' => 'Repairs started successfully!', + 'repairs_completed' => 'Repairs completed and ships collected successfully!', + 'ships_back_service' => 'All ships have been put back into service', + 'wreck_burned' => 'Wreck field burned successfully!', + 'err_start_repairs' => 'Error starting repairs', + 'err_complete_repairs' => 'Error completing repairs', + 'err_collect_ships' => 'Error collecting ships', + 'err_burn_wreck' => 'Error burning wreck field', + 'can_be_repaired' => 'Wreckages can be repaired in the Space Dock.', + 'collect_back_service' => 'Put ships that are already repaired back into service', + 'auto_return_service' => 'Your last ships will be automatically returned to service on', + 'no_ships_for_repair' => 'No ships available for repair', + 'repairable_ships' => 'Repairable Ships:', + 'repaired_ships' => 'Repaired Ships:', + 'ships_count' => 'Ships', + 'details' => 'Details', + 'tooltip_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'tooltip_in_progress' => 'Repairs are still in progress. Use the Details window for partial collection.', + 'tooltip_no_repaired' => 'No ships repaired yet', + 'tooltip_must_complete'=> 'Repairs must be completed to collect ships from here.', + 'burn_confirm_title' => 'Leave to burn up', + 'burn_confirm_msg' => 'The wreckage will descend into the planet\'s atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + + // ------------------------------------------------------------------------- + // Fleet template labels (fleet/index) + // ------------------------------------------------------------------------- + + 'fleet_templates' => [ + 'name_col' => 'Name', + 'actions_col' => 'Actions', + 'template_name_label' => 'Name', + 'delete_tooltip' => 'Delete template/input', + 'save_tooltip' => 'Save template', + 'err_name_required' => 'Template name is required.', + 'err_need_ships' => 'Template must contain at least one ship.', + 'err_not_found' => 'Template not found.', + 'err_max_reached' => 'Maximum number of templates reached (10).', + 'saved_success' => 'Template saved successfully.', + 'deleted_success' => 'Template deleted successfully.', + ], + + // ------------------------------------------------------------------------- + // Fleet events (eventlist, eventrow) + // ------------------------------------------------------------------------- + + 'fleet_events' => [ + 'events' => 'Events', + 'recall_title' => 'Recall', + 'recall_fleet' => 'Recall fleet', + ], ]; diff --git a/resources/lang/en/t_merchant.php b/resources/lang/en/t_merchant.php index dbe5f0222..2695ec06a 100644 --- a/resources/lang/en/t_merchant.php +++ b/resources/lang/en/t_merchant.php @@ -102,9 +102,12 @@ 'offer' => 'Offer', 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', 'ships' => 'Ships', 'defensive_structures' => 'Defensive structures', + 'no_defensive_structures' => 'No defensive structures available', 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', 'scrap' => 'Scrap', 'select_items_to_scrap' => 'Please select items to scrap.', 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', diff --git a/resources/lang/en/t_messages.php b/resources/lang/en/t_messages.php index 0b6311df4..5edd668c3 100644 --- a/resources/lang/en/t_messages.php +++ b/resources/lang/en/t_messages.php @@ -362,6 +362,14 @@ Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed', + // Sub-keys used by MissileAttackReport::getBody() + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', ], // ------------------------ @@ -376,6 +384,13 @@ Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed', + // Sub-keys used by MissileDefenseReport::getBody() + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', ], // ------------------------ diff --git a/resources/lang/en_US/_TRANSLATION_STATUS.md b/resources/lang/en_US/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..0577a5f05 --- /dev/null +++ b/resources/lang/en_US/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: en_US + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: us +- Total leaves: 2424 +- Translated: 1828 (75.4%) +- English fallback: 596 diff --git a/resources/lang/en_US/t_buddies.php b/resources/lang/en_US/t_buddies.php new file mode 100644 index 000000000..a5528476f --- /dev/null +++ b/resources/lang/en_US/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'Online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Name', + 'points' => 'Points', + 'rank' => 'Rank', + 'alliance' => 'Alliance', + 'coords' => 'Coords', + 'actions' => 'Actions', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/en_US/t_external.php b/resources/lang/en_US/t_external.php new file mode 100644 index 000000000..4de91f1e1 --- /dev/null +++ b/resources/lang/en_US/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Rules', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'forgot_password' => [ + 'title' => 'Forgot your password?', + 'description' => 'Enter your email address below and we will send you a link to reset your password.', + 'email_label' => 'Email address:', + 'submit' => 'Send reset link', + 'back_to_login' => '← Back to login', + ], + 'reset_password' => [ + 'title' => 'Reset your password', + 'email_label' => 'Email address:', + 'password_label' => 'New password:', + 'confirm_label' => 'Confirm new password:', + 'submit' => 'Reset password', + ], + 'forgot_email' => [ + 'title' => 'Forgot your email address?', + 'description' => 'Enter your commander name and we will send a hint to the registered email address.', + 'username_label' => 'Commander name:', + 'submit' => 'Send hint', + 'back_to_login' => '← Back to login', + 'sent' => 'If a matching account was found, a hint has been sent to the registered email address.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Reset your OGameX password', + 'heading' => 'Password Reset', + 'greeting' => 'Hello :username,', + 'body' => 'We received a request to reset the password for your account. Click the button below to choose a new password.', + 'cta' => 'Reset Password', + 'expiry' => 'This link will expire in 60 minutes.', + 'no_action' => 'If you did not request a password reset, no further action is required.', + 'url_fallback' => 'If you have trouble clicking the button, copy and paste the URL below into your browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Your OGameX email address', + 'heading' => 'Email Address Hint', + 'greeting' => 'Hello :username,', + 'body' => 'You requested a hint for the email address associated with your account:', + 'cta' => 'Go to Login', + 'no_action' => 'If you did not make this request, you can safely ignore this email.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/en_US/t_facilities.php b/resources/lang/en_US/t_facilities.php new file mode 100644 index 000000000..eb8d82d8c --- /dev/null +++ b/resources/lang/en_US/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/en_US/t_galaxy.php b/resources/lang/en_US/t_galaxy.php new file mode 100644 index 000000000..c6d21adb8 --- /dev/null +++ b/resources/lang/en_US/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/en_US/t_ingame.php b/resources/lang/en_US/t_ingame.php new file mode 100644 index 000000000..e5e7dd5e8 --- /dev/null +++ b/resources/lang/en_US/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperature', + 'position' => 'Position', + 'points' => 'Points', + 'honour_points' => 'Honour points', + 'score_place' => 'Place', + 'score_of' => 'of', + 'page_title' => 'Overview', + 'buildings' => 'Buildings', + 'research' => 'Research', + 'switch_to_moon' => 'Switch to moon', + 'switch_to_planet' => 'Switch to planet', + 'abandon_rename' => 'Abandon/Rename', + 'abandon_rename_title' => 'Abandon/Rename Planet', + 'abandon_rename_modal' => 'Abandon/Rename :planet_name', + 'homeworld' => 'Homeworld', + 'colony' => 'Colony', + 'moon' => 'Moon', + ], + 'planet_move' => [ + 'resettle_title' => 'Resettle Planet', + 'cancel_confirm' => 'Are you sure that you wish to cancel this planet relocation? The reserved position will be released.', + 'cancel_success' => 'The planet relocation was successfully cancelled.', + 'blockers_title' => 'The following things are currently standing in the way of your planet relocation:', + 'no_blockers' => 'Nothing can get in the way of the planet\'s planned relocation now.', + 'cooldown_title' => 'Time until next possible relocation', + 'to_galaxy' => 'To galaxy', + 'relocate' => 'Relocate', + 'cancel' => 'cancel', + 'explanation' => 'The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown\'s expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours.', + 'err_position_not_empty' => 'The target position is not empty.', + 'err_already_in_progress' => 'A planet relocation is already in progress.', + 'err_on_cooldown' => 'Relocation is on cooldown. Please wait before relocating again.', + 'err_insufficient_dm' => 'Insufficient Dark Matter. You need :amount DM.', + 'err_buildings_in_progress' => 'Cannot relocate while buildings are being constructed.', + 'err_research_in_progress' => 'Cannot relocate while research is in progress.', + 'err_units_in_progress' => 'Cannot relocate while units are being built.', + 'err_fleets_active' => 'Cannot relocate while fleet missions are active.', + 'err_no_active_relocation' => 'No active planet relocation found.', + ], + 'shared' => [ + 'caution' => 'Caution', + 'yes' => 'yes', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Dark Matter', + 'duration' => 'Duration', + 'error_occurred' => 'An error occurred.', + 'level' => 'Level', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under construction', + 'vacation_mode_error' => 'Error, player is in vacation mode', + 'requirements_not_met' => 'Requirements are not met!', + 'wrong_class' => 'You do not have the required character class for this building.', + 'wrong_class_general' => 'To be able to build this ship, you need to have selected the General class.', + 'wrong_class_collector' => 'To be able to build this ship, you need to have selected the Collector class.', + 'wrong_class_discoverer' => 'To be able to build this ship, you need to have selected the Discoverer class.', + 'no_moon_building' => 'You can\'t construct that building on a moon!', + 'not_enough_resources' => 'Not enough resources!', + 'queue_full' => 'Queue is full', + 'not_enough_fields' => 'Not enough fields!', + 'shipyard_busy' => 'The shipyard is still busy', + 'research_in_progress' => 'Research is currently being carried out!', + 'research_lab_expanding' => 'Research Lab is being expanded.', + 'shipyard_upgrading' => 'Shipyard is being upgraded.', + 'nanite_upgrading' => 'Nanite Factory is being upgraded.', + 'max_amount_reached' => 'Maximum number reached!', + 'expand_button' => 'Expand :title on level :level', + 'loca_notice' => 'Reference', + 'loca_demolish' => 'Really downgrade TECHNOLOGY_NAME by one level?', + 'loca_lifeform_cap' => 'One or more associated bonuses is already maxed out. Do you want to continue construction anyway?', + 'last_inquiry_error' => 'Your last action could not be processed. Please try again.', + 'planet_move_warning' => 'Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job?', + 'building_started' => 'Building started successfully.', + 'invalid_token' => 'Invalid token.', + 'downgrade_started' => 'Building downgrade started.', + 'construction_canceled' => 'Building construction canceled.', + 'added_to_queue' => 'Added to build order.', + 'invalid_queue_item' => 'Invalid queue item ID', + ], + 'resources_page' => [ + 'page_title' => 'Resources', + 'settings_link' => 'Resource settings', + 'section_title' => 'Resource buildings', + ], + 'facilities_page' => [ + 'page_title' => 'Facilities', + 'section_title' => 'Facility buildings', + 'use_jump_gate' => 'Use Jump Gate', + 'jump_gate' => 'Jump Gate', + 'alliance_depot' => 'Alliance Depot', + 'burn_confirm' => 'Are you sure you want to burn up this wreck field? This action cannot be undone.', + ], + 'research_page' => [ + 'basic' => 'Basic research', + 'drive' => 'Drive research', + 'advanced' => 'Advanced researches', + 'combat' => 'Combat research', + ], + 'shipyard_page' => [ + 'battleships' => 'Battleships', + 'civil_ships' => 'Civil ships', + 'no_units_idle' => 'No units are currently being built.', + 'no_units_idle_tooltip' => 'Click to go to the Shipyard.', + 'to_shipyard' => 'Go to Shipyard', + ], + 'defense_page' => [ + 'page_title' => 'Defense', + 'section_title' => 'Defensive structures', + ], + 'resource_settings' => [ + 'production_factor' => 'Production factor', + 'recalculate' => 'Recalculate', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energy', + 'basic_income' => 'Basic Income', + 'level' => 'Level', + 'number' => 'Number:', + 'items' => 'Items', + 'geologist' => 'Geologist', + 'mine_production' => 'mine production', + 'engineer' => 'Engineer', + 'energy_production' => 'energy production', + 'character_class' => 'Character Class', + 'commanding_staff' => 'Commanding Staff', + 'storage_capacity' => 'Storage capacity', + 'total_per_hour' => 'Total per hour:', + 'total_per_day' => 'Total per day', + 'total_per_week' => 'Total per week:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed.', + 'silo_capacity' => 'A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles.', + 'type' => 'Type', + 'number' => 'Number', + 'tear_down' => 'tear down', + 'proceed' => 'Proceed', + 'enter_minimum' => 'Please enter at least one missile to destroy', + 'not_enough_abm' => 'You do not have that many Anti-Ballistic Missiles', + 'not_enough_ipm' => 'You do not have that many Interplanetary Missiles', + 'destroyed_success' => 'Missiles destroyed successfully', + 'destroy_failed' => 'Failed to destroy missiles', + 'error' => 'An error occurred. Please try again.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Fleet Dispatch I', + 'dispatch_2_title' => 'Fleet Dispatch II', + 'dispatch_3_title' => 'Fleet Dispatch III', + 'movement_title' => 'fleet movement', + 'to_movement' => 'To fleet movement', + 'fleets' => 'Fleets', + 'expeditions' => 'Expeditions', + 'reload' => 'Reload', + 'clock' => 'Clock', + 'load_dots' => 'load...', + 'never' => 'Never', + 'tooltip_slots' => 'Used/Total fleet slots', + 'no_free_slots' => 'No fleet slots available', + 'tooltip_exp_slots' => 'Used/Total expedition slots', + 'market_slots' => 'Offers', + 'tooltip_market_slots' => 'Used/Total trading fleets', + 'fleet_dispatch' => 'Fleet dispatch', + 'dispatch_impossible' => 'Fleet dispatch impossible', + 'no_ships' => 'There are no ships on this planet.', + 'in_combat' => 'The fleet is currently in combat.', + 'vacation_error' => 'No fleets can be sent from vacation mode!', + 'not_enough_deuterium' => 'Not enough deuterium!', + 'no_target' => 'You have to select a valid target.', + 'cannot_send_to_target' => 'Fleets can not be sent to this target.', + 'cannot_start_mission' => 'You cannot start this mission.', + 'mission_label' => 'Mission', + 'target_label' => 'Target', + 'player_name_label' => 'Player\'s Name', + 'no_selection' => 'Nothing has been selected', + 'no_mission_selected' => 'No mission selected!', + 'combat_ships' => 'Battleships', + 'civil_ships' => 'Civil ships', + 'standard_fleets' => 'Standard fleets', + 'edit_standard_fleets' => 'Edit standard fleets', + 'select_all_ships' => 'Select all ships', + 'reset_choice' => 'Reset choice', + 'api_data' => 'This data can be entered into a compatible combat simulator:', + 'tactical_retreat' => 'Tactical retreat', + 'tactical_retreat_tooltip' => 'Show Deuterium usage per withdrawal', + 'continue' => 'Continue', + 'back' => 'Back', + 'origin' => 'Origin', + 'destination' => 'Destination', + 'planet' => 'Planet', + 'moon' => 'Moon', + 'coordinates' => 'Coordinates', + 'distance' => 'Distance', + 'debris_field' => 'debris field', + 'debris_field_lower' => 'debris field', + 'shortcuts' => 'Shortcuts', + 'combat_forces' => 'Combat forces', + 'player_label' => 'Player', + 'player_name' => 'Player\'s Name', + 'select_mission' => 'Select mission for target', + 'bashing_disabled' => 'Attack missions have been deactivated as a result of too many attacks on the target.', + 'mission_expedition' => 'Expedition', + 'mission_colonise' => 'Colonization', + 'mission_recycle' => 'Recycle Debris Field', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Deployment', + 'mission_espionage' => 'Espionage', + 'mission_acs_defend' => 'ACS Defend', + 'mission_attack' => 'Attack', + 'mission_acs_attack' => 'ACS Attack', + 'mission_destroy_moon' => 'Moon Destruction', + 'desc_attack' => 'Attacks the fleet and defense of your opponent.', + 'desc_acs_attack' => 'Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker\'s sum of total military points in comparison to the defender\'s sum of total military points is the decisive factor here.', + 'desc_transport' => 'Transports your resources to other planets.', + 'desc_deploy' => 'Sends your fleet permanently to another planet of your empire.', + 'desc_acs_defend' => 'Defend the planet of your team-mate.', + 'desc_espionage' => 'Spy the worlds of foreign emperors.', + 'desc_colonise' => 'Colonizes a new planet.', + 'desc_recycle' => 'Send your recyclers to a debris field to collect the resources floating around there.', + 'desc_destroy_moon' => 'Destroys the moon of your enemy.', + 'desc_expedition' => 'Send your ships to the furthest reaches of space to complete exciting quests.', + 'fleet_union' => 'Fleet union', + 'union_created' => 'Fleet union created successfully.', + 'union_edited' => 'Fleet union successfully edited.', + 'err_union_max_fleets' => 'A maximum of 16 fleets can attack.', + 'err_union_max_players' => 'A maximum of 5 players can attack.', + 'err_union_too_slow' => 'You are too slow to join this fleet.', + 'err_union_target_mismatch' => 'Your fleet must target the same location as the fleet union.', + 'union_name' => 'Union name', + 'buddy_list' => 'Buddy list', + 'buddy_list_loading' => 'Loading...', + 'buddy_list_empty' => 'No buddies available', + 'buddy_list_error' => 'Failed to load buddies', + 'search_user' => 'Search user', + 'search' => 'Search', + 'union_user' => 'Union user', + 'invite' => 'Invite', + 'kick' => 'Kick', + 'ok' => 'Ok', + 'own_fleet' => 'Own fleet', + 'briefing' => 'Briefing', + 'load_resources' => 'Load resources', + 'load_all_resources' => 'Load all resources', + 'all_resources' => 'all resources', + 'flight_duration' => 'Duration of flight (one way)', + 'federation_duration' => 'Flight Duration (fleet union)', + 'arrival' => 'Arrival', + 'return_trip' => 'Return', + 'speed' => 'Speed:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuterium consumption', + 'empty_cargobays' => 'Empty cargobays', + 'hold_time' => 'Hold time', + 'expedition_duration' => 'Duration of expedition', + 'cargo_bay' => 'cargo bay', + 'cargo_space' => 'Available space / Max. cargo space', + 'send_fleet' => 'Send fleet', + 'retreat_on_defender' => 'Return upon retreat by defenders', + 'retreat_tooltip' => 'If this option is activated, your fleet will also withdraw without a fight if your opponent flees.', + 'plunder_food' => 'Plunder food', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Fleet details', + 'ships' => 'Ships', + 'shipment' => 'Shipment', + 'recall' => 'Recall', + 'start_time' => 'Start time', + 'time_of_arrival' => 'Time of arrival', + 'deep_space' => 'Deep space', + 'uninhabited_planet' => 'Uninhabited planet', + 'no_debris_field' => 'No debris field', + 'player_vacation' => 'Player in vacation mode', + 'admin_gm' => 'Admin or GM', + 'noob_protection' => 'Noob protection', + 'player_too_strong' => 'This planet can not be attacked as the player is too strong!', + 'no_moon' => 'No moon available.', + 'no_recycler' => 'No recycler available.', + 'no_events' => 'There are currently no events running.', + 'planet_already_reserved' => 'This planet has already been reserved for a relocation.', + 'max_planet_warning' => 'Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet?', + 'empty_systems' => 'Empty Systems', + 'inactive_systems' => 'Inactive Systems', + 'network_on' => 'On', + 'network_off' => 'Off', + 'err_generic' => 'An error has occurred', + 'err_no_moon' => 'Error, there is no moon', + 'err_newbie_protection' => 'Error, player can\'t be approached because of newbie protection', + 'err_too_strong' => 'Player is too strong to be attacked', + 'err_vacation_mode' => 'Error, player is in vacation mode', + 'err_own_vacation' => 'No fleets can be sent from vacation mode!', + 'err_not_enough_ships' => 'Error, not enough ships available, send maximum number:', + 'err_no_ships' => 'Error, no ships available', + 'err_no_slots' => 'Error, no free fleet slots available', + 'err_no_deuterium' => 'Error, you don\'t have enough deuterium', + 'err_no_planet' => 'Error, there is no planet there', + 'err_no_cargo' => 'Error, not enough cargo capacity', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Attack ban', + 'enemy_fleet' => 'Hostile', + 'friendly_fleet' => 'Friendly', + 'admiral_slot_bonus' => 'Admiral bonus: extra fleet slot', + 'general_slot_bonus' => 'Bonus fleet slot', + 'bash_warning' => 'Warning: the attack limit has been reached! Further attacks may result in a ban.', + 'add_new_template' => 'Save fleet template', + 'tactical_retreat_label' => 'Tactical retreat', + 'tactical_retreat_full_tooltip' => 'Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio.', + 'tactical_retreat_admiral_tooltip' => 'Tactical retreat at 3:1 ratio (requires Admiral)', + 'fleet_sent_success' => 'Your fleet has been successfully sent.', + ], + 'galaxy' => [ + 'vacation_error' => 'You cannot use the galaxy view whilst in vacation mode!', + 'system' => 'System', + 'go' => 'Go!', + 'system_phalanx' => 'System Phalanx', + 'system_espionage' => 'System Espionage', + 'discoveries' => 'Discoveries', + 'discoveries_tooltip' => 'Launch a discovery mission to all possible locations', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Used slots', + 'planet_col' => 'Planet', + 'name_col' => 'Name', + 'moon_col' => 'Moon', + 'debris_short' => 'DF', + 'player_status' => 'Player (Status)', + 'alliance' => 'Alliance', + 'action' => 'Action', + 'planets_colonized' => 'Planets colonized', + 'expedition_fleet' => 'Expedition Fleet', + 'admiral_needed' => 'You need an Admiral to use this feature.', + 'send' => 'send', + 'legend' => 'Legend', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'stronger player', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'weaker player (newbie)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Outlaw (temporary)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Vacation Mode', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'banned', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 days inactive', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => '28 days inactive', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Honorable target', + 'phalanx_restricted' => 'The system phalanx can only be used by the alliance class Researcher!', + 'astro_required' => 'You have to research Astrophysics first.', + 'galaxy_nav' => 'Galaxy', + 'activity' => 'Activity', + 'no_action' => 'No actions available.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Diameter of moon in km', + 'km' => 'km', + 'pathfinders_needed' => 'Pathfinders needed', + 'recyclers_needed' => 'Recyclers needed', + 'mine_debris' => 'Mine', + 'phalanx_no_deut' => 'Not enough deuterium to deploy phalanx.', + 'use_phalanx' => 'Use phalanx', + 'colonize_error' => 'It is not possible to colonize a planet without a colony ship.', + 'ranking' => 'Ranking', + 'espionage_report' => 'Espionage report', + 'missile_attack' => 'Missile Attack', + 'rank' => 'Rank', + 'alliance_member' => 'Member', + 'alliance_class' => 'Alliance Class', + 'espionage_not_possible' => 'Espionage not possible', + 'espionage' => 'Espionage', + 'hire_admiral' => 'Hire admiral', + 'dark_matter' => 'Dark Matter', + 'outlaw_explanation' => 'If you are an outlaw, you no longer have any attack protection and can be attacked by all players.', + 'honorable_target_explanation' => 'In battle against this target you can receive honour points and plunder 50% more loot.', + 'relocate_success' => 'The position has been reserved for you. The colony\'s relocation has begun.', + 'relocate_title' => 'Resettle Planet', + 'relocate_question' => 'Are you sure you want to relocate your planet to these coordinates? To finance the relocation you\'ll need :cost Dark Matter.', + 'deut_needed_relocate' => 'You don\'t have enough Deuterium! You need 10 Units of Deuterium.', + 'fleet_attacking' => 'Fleet is attacking!', + 'fleet_underway' => 'Fleet is en-route', + 'discovery_send' => 'Dispatch exploration ship', + 'discovery_success' => 'Exploration ship dispatched', + 'discovery_unavailable' => 'You can\'t dispatch an exploration ship to this location.', + 'discovery_underway' => 'An Exploration Ship is already on approach to this planet.', + 'discovery_locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + 'discovery_title' => 'Exploration Ship', + 'discovery_question' => 'Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500', + 'sensor_report' => 'sensor report', + 'sensor_report_from' => 'Sensor report from', + 'refresh' => 'Refresh', + 'arrived' => 'Arrived', + 'target' => 'Target', + 'flight_duration' => 'Flight duration', + 'ipm_full' => 'Interplanetarraket', + 'primary_target' => 'Primary target', + 'no_primary_target' => 'No primary target selected: random target', + 'target_has' => 'Target has', + 'abm_full' => 'Forsvarsraket', + 'fire' => 'Fire', + 'valid_missile_count' => 'Please enter a valid number of missiles', + 'not_enough_missiles' => 'You do not have enough missiles', + 'launched_success' => 'Missiles launched successfully!', + 'launch_failed' => 'Failed to launch missiles', + 'alliance_page' => 'Alliance Information', + 'apply' => 'Apply', + 'contact_support' => 'Contact Support', + 'insufficient_range' => 'Insufficient range (research level impulse drive) of your interplanetary missiles!', + ], + 'buddy' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_failed' => 'Failed to send buddy request.', + 'request_to' => 'Buddy request to', + 'ignore_confirm' => 'Are you sure you want to ignore', + 'ignore_success' => 'Player ignored successfully!', + 'ignore_failed' => 'Failed to ignore player.', + ], + 'messages' => [ + 'tab_fleets' => 'Fleets', + 'tab_communication' => 'Communication', + 'tab_economy' => 'Economy', + 'tab_universe' => 'Universe', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favourites', + 'subtab_espionage' => 'Espionage', + 'subtab_combat' => 'Combat Reports', + 'subtab_expeditions' => 'Expeditions', + 'subtab_transport' => 'Unions/Transport', + 'subtab_other' => 'Other', + 'subtab_messages' => 'Messages', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Shared Combat Reports', + 'subtab_shared_espionage' => 'Shared Espionage Reports', + 'news_feed' => 'News feed', + 'loading' => 'load...', + 'error_occurred' => 'An error has occurred', + 'mark_favourite' => 'mark as favourite', + 'remove_favourite' => 'remove from favourites', + 'from' => 'From', + 'no_messages' => 'There are currently no messages available in this tab', + 'new_alliance_msg' => 'New alliance message', + 'to' => 'To', + 'all_players' => 'all players', + 'send' => 'send', + 'delete_buddy_title' => 'Delete buddy', + 'report_to_operator' => 'Report this message to a game operator?', + 'too_few_chars' => 'Too few characters! Please put in at least 2 characters.', + 'bbcode_bold' => 'Bold', + 'bbcode_italic' => 'Italic', + 'bbcode_underline' => 'Underline', + 'bbcode_stroke' => 'Strikethrough', + 'bbcode_sub' => 'Subscript', + 'bbcode_sup' => 'Superscript', + 'bbcode_font_color' => 'Font colour', + 'bbcode_font_size' => 'Font size', + 'bbcode_bg_color' => 'Background colour', + 'bbcode_bg_image' => 'Background image', + 'bbcode_tooltip' => 'Tool-tip', + 'bbcode_align_left' => 'Left align', + 'bbcode_align_center' => 'Centre align', + 'bbcode_align_right' => 'Right align', + 'bbcode_align_justify' => 'Justify', + 'bbcode_block' => 'Break', + 'bbcode_code' => 'Code', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'More Options', + 'bbcode_list' => 'List', + 'bbcode_hr' => 'Horizontal line', + 'bbcode_picture' => 'Image', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'Email', + 'bbcode_player' => 'Player', + 'bbcode_item' => 'Item', + 'bbcode_coordinates' => 'Coordinates', + 'bbcode_preview' => 'Preview', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'Player ID or name', + 'bbcode_item_ph' => 'Item ID', + 'bbcode_coord_ph' => 'Galaxy:system:position', + 'bbcode_chars_left' => 'Characters remaining', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Cancel', + 'bbcode_repeat_x' => 'Repeat horizontally', + 'bbcode_repeat_y' => 'Repeat vertically', + 'spy_player' => 'Player', + 'spy_activity' => 'Activity', + 'spy_minutes_ago' => 'minutes ago', + 'spy_class' => 'Class', + 'spy_unknown' => 'Unknown', + 'spy_alliance_class' => 'Alliance Class', + 'spy_no_alliance_class' => 'No alliance class selected', + 'spy_resources' => 'Resources', + 'spy_loot' => 'Loot', + 'spy_counter_esp' => 'Chance of counter-espionage', + 'spy_no_info' => 'We were unable to retrieve any reliable information of this type from the scan.', + 'spy_debris_field' => 'debris field', + 'spy_no_activity' => 'Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour.', + 'spy_fleets' => 'Fleets', + 'spy_defense' => 'Defense', + 'spy_research' => 'Research', + 'spy_building' => 'Building', + 'battle_attacker' => 'Attacker', + 'battle_defender' => 'Defender', + 'battle_resources' => 'Resources', + 'battle_loot' => 'Loot', + 'battle_debris_new' => 'Debris field (newly created)', + 'battle_wreckage_created' => 'Wreckage created', + 'battle_attacker_wreckage' => 'Attacker wreckage', + 'battle_repaired' => 'Actually repaired', + 'battle_moon_chance' => 'Moon Chance', + 'battle_report' => 'Combat Report', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Fleet Command', + 'battle_from' => 'From', + 'battle_tactical_retreat' => 'Tactical retreat', + 'battle_total_loot' => 'Total loot', + 'battle_debris' => 'Debris (new)', + 'battle_recycler' => 'Recycler', + 'battle_mined_after' => 'Mined after combat', + 'battle_reaper' => 'Reaper', + 'battle_debris_left' => 'Debris fields (left)', + 'battle_honour_points' => 'Honour points', + 'battle_dishonourable' => 'Dishonourable fight', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Honourable fight', + 'battle_class' => 'Class', + 'battle_weapons' => 'Weapons', + 'battle_shields' => 'Shields', + 'battle_armour' => 'Armour', + 'battle_combat_ships' => 'Battleships', + 'battle_civil_ships' => 'Civil ships', + 'battle_defences' => 'Defences', + 'battle_repaired_def' => 'Repaired defences', + 'battle_share' => 'share message', + 'battle_attack' => 'Attack', + 'battle_espionage' => 'Espionage', + 'battle_delete' => 'delete', + 'battle_favourite' => 'mark as favourite', + 'battle_hamill' => 'A Light Fighter destroyed one Deathstar before the battle began!', + 'battle_retreat_tooltip' => 'Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat.', + 'battle_no_flee' => 'The defending fleet did not flee.', + 'battle_rounds' => 'Rounds', + 'battle_start' => 'Start', + 'battle_player_from' => 'from', + 'battle_attacker_fires' => 'The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2\'s shields absorb :absorbed points of damage.', + 'battle_defender_fires' => 'The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2\'s shields absorb :absorbed points of damage.', + ], + 'alliance' => [ + 'page_title' => 'Alliance', + 'tab_overview' => 'Overview', + 'tab_management' => 'Management', + 'tab_communication' => 'Communication', + 'tab_applications' => 'Applications', + 'tab_classes' => 'Alliance Classes', + 'tab_create' => 'Create alliance', + 'tab_search' => 'Search alliance', + 'tab_apply' => 'apply', + 'your_alliance' => 'Your alliance', + 'name' => 'Name', + 'tag' => 'Tag', + 'created' => 'Created', + 'member' => 'Member', + 'your_rank' => 'Your Rank', + 'homepage' => 'Homepage', + 'logo' => 'Alliance logo', + 'open_page' => 'Open alliance page', + 'highscore' => 'Alliance highscore', + 'leave_wait_warning' => 'If you leave the alliance, you will need to wait 3 days before joining or creating another alliance.', + 'leave_btn' => 'Leave alliance', + 'member_list' => 'Member List', + 'no_members' => 'No members found', + 'assign_rank_btn' => 'Assign rank', + 'kick_tooltip' => 'Kick alliance member', + 'write_msg_tooltip' => 'Write message', + 'col_name' => 'Name', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Joined', + 'col_online' => 'Online', + 'col_function' => 'Function', + 'internal_area' => 'Internal Area', + 'external_area' => 'External Area', + 'configure_privileges' => 'Configure privileges', + 'col_rank_name' => 'Rank name', + 'col_applications_group' => 'Applications', + 'col_member_group' => 'Member', + 'col_alliance_group' => 'Alliance', + 'delete_rank' => 'Delete rank', + 'save_btn' => 'Save', + 'rights_warning_html' => 'Warning! You can only give permissions that you have yourself.', + 'rights_warning_loca' => '[b]Warning![/b] You can only give permissions that you have yourself.', + 'rights_legend' => 'Rights legend', + 'create_rank_btn' => 'Create new rank', + 'rank_name_placeholder' => 'Rank name', + 'no_ranks' => 'No ranks found', + 'perm_see_applications' => 'Show applications', + 'perm_edit_applications' => 'Process applications', + 'perm_see_members' => 'Show member list', + 'perm_kick_user' => 'Kick user', + 'perm_see_online' => 'See online status', + 'perm_send_circular' => 'Write circular message', + 'perm_disband' => 'Disband alliance', + 'perm_manage' => 'Manage alliance', + 'perm_right_hand' => 'Right hand', + 'perm_right_hand_long' => '`Right Hand` (necessary to transfer founder rank)', + 'perm_manage_classes' => 'Manage alliance class', + 'manage_texts' => 'Manage texts', + 'internal_text' => 'Internal text', + 'external_text' => 'External text', + 'application_text' => 'Application text', + 'options' => 'Options', + 'alliance_logo_label' => 'Alliance logo', + 'applications_field' => 'Applications', + 'status_open' => 'Possible (alliance open)', + 'status_closed' => 'Impossible (alliance closed)', + 'rename_founder' => 'Rename founder title as', + 'rename_newcomer' => 'Rename Newcomer rank', + 'no_settings_perm' => 'You do not have permission to manage alliance settings.', + 'change_tag_name' => 'Change alliance tag/name', + 'change_tag' => 'Change alliance tag', + 'change_name' => 'Change alliance name', + 'former_tag' => 'Former alliance tag:', + 'new_tag' => 'New alliance tag:', + 'former_name' => 'Former alliance name:', + 'new_name' => 'New alliance name:', + 'former_tag_short' => 'Former alliance tag', + 'new_tag_short' => 'New alliance tag', + 'former_name_short' => 'Former alliance name', + 'new_name_short' => 'New alliance name', + 'no_tagname_perm' => 'You do not have permission to change alliance tag/name.', + 'delete_pass_on' => 'Delete alliance/Pass alliance on', + 'delete_btn' => 'Delete this alliance', + 'no_delete_perm' => 'You do not have permission to delete the alliance.', + 'handover' => 'Handover alliance', + 'takeover_btn' => 'Take over alliance', + 'loca_continue' => 'Continue', + 'loca_change_founder' => 'Transfer the founder title to:', + 'loca_no_transfer_error' => 'None of the members have the required `right hand` right. You cannot hand over the alliance.', + 'loca_founder_inactive_error' => 'The founder is not inactive long enough in order to take over the alliance.', + 'leave_section_title' => 'Leave alliance', + 'leave_consequences' => 'If you leave the alliance, you will lose all your rank permissions and alliance benefits.', + 'no_applications' => 'No applications found', + 'accept_btn' => 'accept', + 'deny_btn' => 'Deny applicant', + 'report_btn' => 'Report application', + 'app_date' => 'Application date', + 'action_col' => 'Action', + 'answer_btn' => 'answer', + 'reason_label' => 'Reason', + 'apply_title' => 'Apply to Alliance', + 'apply_heading' => 'Application to', + 'send_application_btn' => 'Send application', + 'chars_remaining' => 'Characters remaining', + 'msg_too_long' => 'Message is too long (max 2000 characters)', + 'addressee' => 'To', + 'all_players' => 'all players', + 'only_rank' => 'only rank:', + 'send_btn' => 'send', + 'info_title' => 'Alliance Information', + 'apply_confirm' => 'Do you want to apply to this alliance?', + 'redirect_confirm' => 'By following this link, you will leave OGame. Do you wish to continue?', + 'class_selection_header' => 'Class Selection', + 'select_class_title' => 'Select alliance class', + 'select_class_note' => 'Select an alliance class to receive special bonuses. You can change the alliance class in the alliance menu, provided you have the requisite permissions.', + 'class_warriors' => 'Warriors (Alliance)', + 'class_traders' => 'Traders (Alliance)', + 'class_researchers' => 'Researchers (Alliance)', + 'class_label' => 'Alliance Class', + 'buy_for' => 'Buy for', + 'no_dark_matter' => 'There is not enough dark matter available', + 'loca_deactivate' => 'Deactivate', + 'loca_activate_dm' => 'Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class.', + 'loca_activate_item' => 'Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class.', + 'loca_deactivate_note' => 'Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter.', + 'loca_class_change_append' => '

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange#', + 'loca_no_dm' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'loca_reference' => 'Reference', + 'loca_language' => 'Language:', + 'loca_loading' => 'load...', + 'warrior_bonus_1' => '+10% speed for ships flying between alliance members', + 'warrior_bonus_2' => '+1 combat research levels', + 'warrior_bonus_3' => '+1 espionage research levels', + 'warrior_bonus_4' => 'The espionage system can be used to scan whole systems.', + 'trader_bonus_1' => '+10% speed for transporters', + 'trader_bonus_2' => '+5% mine production', + 'trader_bonus_3' => '+5% energy production', + 'trader_bonus_4' => '+10% planet storage capacity', + 'trader_bonus_5' => '+10% moon storage capacity', + 'researcher_bonus_1' => '+5% larger planets on colonisation', + 'researcher_bonus_2' => '+10% speed to expedition destination', + 'researcher_bonus_3' => 'The system phalanx can be used to scan fleet movements in whole systems.', + 'class_not_implemented' => 'Alliance class system not yet implemented', + 'create_tag_label' => 'Alliance Tag (3-8 characters)', + 'create_name_label' => 'Alliance name (3-30 characters)', + 'create_btn' => 'Create alliance', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 characters)', + 'loca_ally_name_chars' => 'Alliance-Name (3-8 characters)', + 'loca_ally_name_label' => 'Alliance name (3-30 characters)', + 'loca_ally_tag_label' => 'Alliance Tag (3-8 characters)', + 'validation_min_chars' => 'Not enough characters', + 'validation_special' => 'Contains invalid characters.', + 'validation_underscore' => 'Your name may not start or end with an underscore.', + 'validation_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_space' => 'Your name may not start or end with a space.', + 'validation_max_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_consec_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_consec_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_consec_spaces' => 'You may not use two or more spaces one after the other.', + 'confirm_leave' => 'Are you sure you want to leave the alliance?', + 'confirm_kick' => 'Are you sure you want to kick :username from the alliance?', + 'confirm_deny' => 'Are you sure you want to deny this application?', + 'confirm_deny_title' => 'Deny application', + 'confirm_disband' => 'Really delete alliance?', + 'confirm_pass_on' => 'Are you sure you want to pass on your alliance?', + 'confirm_takeover' => 'Are you sure that you want to take over this alliance?', + 'confirm_abandon' => 'Abandon this alliance?', + 'confirm_takeover_long' => 'Take over this alliance?', + 'msg_already_in' => 'You are already in an alliance', + 'msg_not_in_alliance' => 'You are not in an alliance', + 'msg_not_found' => 'Alliance not found', + 'msg_id_required' => 'Alliance ID is required', + 'msg_closed' => 'This alliance is closed for applications', + 'msg_created' => 'Alliance created successfully', + 'msg_applied' => 'Application submitted successfully', + 'msg_accepted' => 'Application accepted', + 'msg_rejected' => 'Application rejected', + 'msg_kicked' => 'Member kicked from alliance', + 'msg_kicked_success' => 'Member kicked successfully', + 'msg_left' => 'You have left the alliance', + 'msg_rank_assigned' => 'Rank assigned', + 'msg_rank_assigned_to' => 'Rank assigned successfully to :name', + 'msg_ranks_assigned' => 'Ranks assigned successfully', + 'msg_rank_perms_updated' => 'Rank permissions updated', + 'msg_texts_updated' => 'Alliance texts updated', + 'msg_text_updated' => 'Alliance text updated', + 'msg_settings_updated' => 'Alliance settings updated', + 'msg_tag_updated' => 'Alliance tag updated', + 'msg_name_updated' => 'Alliance name updated', + 'msg_tag_name_updated' => 'Alliance tag and name updated', + 'msg_disbanded' => 'Alliance disbanded', + 'msg_broadcast_sent' => 'Broadcast message sent successfully', + 'msg_rank_created' => 'Rank created successfully', + 'msg_apply_success' => 'Application submitted successfully', + 'msg_apply_error' => 'Failed to submit application', + 'msg_leave_error' => 'Failed to leave alliance', + 'msg_assign_error' => 'Failed to assign ranks', + 'msg_kick_error' => 'Failed to kick member', + 'msg_invalid_action' => 'Invalid action', + 'msg_error' => 'An error occurred', + 'rank_founder_default' => 'Founder', + 'rank_newcomer_default' => 'Newcomer', + ], + 'techtree' => [ + 'tab_techtree' => 'techtree', + 'tab_applications' => 'Applications', + 'tab_techinfo' => 'Techinfo', + 'tab_technology' => 'Technology', + 'page_title' => 'Technology', + 'no_requirements' => 'No requirements available', + 'is_requirement_for' => 'is a requirement for', + 'level' => 'Level', + 'col_level' => 'Level', + 'col_difference' => 'Difference', + 'col_diff_per_level' => 'Difference/Level', + 'col_protected' => 'Protected', + 'col_protected_percent' => 'Protected (Percent)', + 'production_energy_balance' => 'Energy Balance', + 'production_per_hour' => 'Production/h', + 'production_deuterium_consumption' => 'Deuterium consumption', + 'properties_technical_data' => 'Technical data', + 'properties_structural_integrity' => 'Structural Integrity', + 'properties_shield_strength' => 'Shield Strength', + 'properties_attack_strength' => 'Attack Strength', + 'properties_speed' => 'Speed', + 'properties_cargo_capacity' => 'Cargo Capacity', + 'properties_fuel_usage' => 'Fuel usage (Deuterium)', + 'tooltip_basic_value' => 'Basic value', + 'rapidfire_from' => 'Rapidfire from', + 'rapidfire_against' => 'Rapidfire against', + 'storage_capacity' => 'Storage cap.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Crystal bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximum colonies', + 'astrophysics_max_expeditions' => 'Maximum expeditions', + 'astrophysics_note_1' => 'Positions 3 and 13 can be populated from level 4 onwards.', + 'astrophysics_note_2' => 'Positions 2 and 14 can be populated from level 6 onwards.', + 'astrophysics_note_3' => 'Positions 1 and 15 can be populated from level 8 onwards.', + ], + 'options' => [ + 'page_title' => 'Options', + 'tab_userdata' => 'User data', + 'tab_general' => 'General', + 'tab_display' => 'Display', + 'tab_extended' => 'Extended', + 'section_playername' => 'Players Name', + 'your_player_name' => 'Your player name:', + 'new_player_name' => 'New player name:', + 'username_change_once_week' => 'You can change your username once per week.', + 'username_change_hint' => 'To do so, click on your name or the settings at the top of the screen.', + 'section_password' => 'Change password', + 'old_password' => 'Enter old password:', + 'new_password' => 'New password (at least 4 characters):', + 'repeat_password' => 'Repeat the new password:', + 'password_check' => 'Password check:', + 'password_strength_low' => 'Low', + 'password_strength_medium' => 'Medium', + 'password_strength_high' => 'High', + 'password_properties_title' => 'The password should contain the following properties', + 'password_min_max' => 'min. 4 characters, max. 128 characters', + 'password_mixed_case' => 'Upper and lower case', + 'password_special_chars' => 'Special characters (e.g. !?:_., )', + 'password_numbers' => 'Numbers', + 'password_length_hint' => 'Your password needs to have at least 4 characters and may not be longer than 128 characters.', + 'section_email' => 'Email address', + 'current_email' => 'Current email address:', + 'send_validation_link' => 'Send validation link', + 'email_sent_success' => 'Email has been sent successfully!', + 'email_sent_error' => 'Error! Account is already validated or the email could not be sent!', + 'email_too_many_requests' => 'You\'ve already requested too many emails!', + 'new_email' => 'New email address:', + 'new_email_confirm' => 'New email address (to confirmation):', + 'enter_password_confirm' => 'Enter password (as confirmation):', + 'email_warning' => 'Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days.', + 'section_spy_probes' => 'Spy probes', + 'spy_probes_amount' => 'Number of espionage probes:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deactivate chat bar:', + 'section_warnings' => 'Warnings', + 'disable_outlaw_warning' => 'Deactivate Outlaw-Warning on attacks on opponents 5-times stronger:', + 'section_general_display' => 'General', + 'language' => 'Language:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Language preference saved.', + 'show_mobile_version' => 'Show mobile version:', + 'show_alt_dropdowns' => 'Show alternative drop downs:', + 'activate_autofocus' => 'Activate autofocus in the highscores:', + 'always_show_events' => 'Always show events:', + 'events_hide' => 'Hide', + 'events_above' => 'Above the content', + 'events_below' => 'Below the content', + 'section_planets' => 'Your planets', + 'sort_planets_by' => 'Sort planets by:', + 'sort_emergence' => 'Sequence of emergence', + 'sort_coordinates' => 'Coordinates', + 'sort_alphabet' => 'Alphabet', + 'sort_size' => 'Size', + 'sort_used_fields' => 'Used fields', + 'sort_sequence' => 'Sorting sequence:', + 'sort_order_up' => 'up', + 'sort_order_down' => 'down', + 'section_overview_display' => 'Overview', + 'highlight_planet_info' => 'Highlight planet information:', + 'animated_detail_display' => 'Animated detail display:', + 'animated_overview' => 'Animated overview:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'The following settings allow the corresponding overlays to open as an additional browser window instead of within the game.', + 'popup_notes' => 'Notes in an extra window:', + 'popup_combat_reports' => 'Combat reports in an extra window:', + 'section_messages_display' => 'Messages', + 'hide_report_pictures' => 'Hide pictures in reports:', + 'msgs_per_page' => 'Amount of displayed messages per page:', + 'auctioneer_notifications' => 'Auctioneer notification:', + 'economy_notifications' => 'Create economy messages:', + 'section_galaxy_display' => 'Galaxy', + 'detailed_activity' => 'Detailed activity display:', + 'preserve_galaxy_system' => 'Preserve galaxy/system with planet change:', + 'section_vacation' => 'Vacation Mode', + 'vacation_active' => 'You are currently in vacation mode.', + 'vacation_can_deactivate_after' => 'You can deactivate it after:', + 'vacation_cannot_activate' => 'Vacation mode can not be activated (Active fleets)', + 'vacation_description_1' => 'Vacation mode is designed to protect you during long absences from the game. You can only activate it when none of your fleets are in transit. Building and research orders will be put on hold.', + 'vacation_description_2' => 'Once vacation mode is activated, it will protect you from new attacks. Attacks that have already started will, however, continue and your production will be set to zero. Vacation mode does not prevent your account from being deleted if it has been inactive for 35+ days and the account has no purchased DM.', + 'vacation_description_3' => 'Vacation mode lasts a minimum of 48 hours. Only after this time expires will you be able to deactivate it.', + 'vacation_tooltip_min_days' => 'The vacation lasts a minimum of 2 days.', + 'vacation_deactivate_btn' => 'Deactivate', + 'vacation_activate_btn' => 'Activate', + 'section_account' => 'Your Account', + 'delete_account' => 'Delete account', + 'delete_account_hint' => 'Check here to have your account marked for automatic deletion after 7 days.', + 'use_settings' => 'Use settings', + 'validation_not_enough_chars' => 'Not enough characters', + 'validation_pw_too_short' => 'The entered password is too short (min. 4 characters)', + 'validation_pw_too_long' => 'The entered password is too long (max. 20 characters)', + 'validation_invalid_email' => 'You need to enter a valid email address!', + 'validation_special_chars' => 'Contains invalid characters.', + 'validation_no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'validation_no_begin_end_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'validation_max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_three_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_three_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_no_consecutive_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_no_consecutive_spaces' => 'You may not use two or more spaces one after the other.', + 'js_change_name_title' => 'New player name', + 'js_change_name_question' => 'Are you sure you want to change your player name to %newName%?', + 'js_planet_move_question' => 'Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job?', + 'js_tab_disabled' => 'To use this option you have to be validated and cannot be in vacation mode!', + 'js_vacation_question' => 'Do you want to activate vacation mode? You can only end your vacation after 2 days.', + 'msg_settings_saved' => 'Settings saved', + 'msg_password_incorrect' => 'The current password you entered is incorrect.', + 'msg_password_mismatch' => 'The new passwords do not match.', + 'msg_password_length_invalid' => 'The new password must be between 4 and 128 characters.', + 'msg_vacation_activated' => 'Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours.', + 'msg_vacation_deactivated' => 'Vacation mode has been deactivated.', + 'msg_vacation_min_duration' => 'You can only deactivate vacation mode after the minimum duration of 48 hours has passed.', + 'msg_vacation_fleets_in_transit' => 'You cannot activate vacation mode while you have fleets in transit.', + 'msg_probes_min_one' => 'Espionage probes amount must be at least 1', + ], + 'layout' => [ + 'player' => 'Player', + 'change_player_name' => 'Change player name', + 'highscore' => 'Highscore', + 'notes' => 'Notes', + 'notes_overlay_title' => 'My notes', + 'buddies' => 'Buddies', + 'search' => 'Search', + 'search_overlay_title' => 'Search Universe', + 'options' => 'Options', + 'support' => 'Support', + 'log_out' => 'Log out', + 'unread_messages' => 'unread message(s)', + 'loading' => 'load...', + 'no_fleet_movement' => 'No fleet movement', + 'under_attack' => 'You are under attack!', + 'class_none' => 'No class selected', + 'class_selected' => 'Your class: :name', + 'class_click_select' => 'Click to select a character class', + 'res_available' => 'Available', + 'res_storage_capacity' => 'Storage capacity', + 'res_current_production' => 'Current production', + 'res_den_capacity' => 'Den Capacity', + 'res_consumption' => 'Consumption', + 'res_purchase_dm' => 'Purchase Dark Matter', + 'res_metal' => 'Metal', + 'res_crystal' => 'Crystal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energy', + 'res_dark_matter' => 'Dark Matter', + 'menu_overview' => 'Overview', + 'menu_resources' => 'Resources', + 'menu_facilities' => 'Facilities', + 'menu_merchant' => 'Trader', + 'menu_research' => 'Research', + 'menu_shipyard' => 'Shipyard', + 'menu_defense' => 'Defense', + 'menu_fleet' => 'Fleet', + 'menu_galaxy' => 'Galaxy', + 'menu_alliance' => 'Alliance', + 'menu_officers' => 'Recruit Officers', + 'menu_shop' => 'Shop', + 'menu_directives' => 'Directives', + 'menu_rewards_title' => 'Rewards', + 'menu_resource_settings_title' => 'Resource settings', + 'menu_jump_gate' => 'Jump Gate', + 'menu_resource_market_title' => 'Resource Market', + 'menu_technology_title' => 'Technology', + 'menu_fleet_movement_title' => 'fleet movement', + 'menu_inventory_title' => 'Inventory', + 'planets' => 'Planets', + 'contacts_online' => ':count Contact(s) online', + 'back_to_top' => 'Back to top', + 'all_rights_reserved' => 'All rights reserved.', + 'patch_notes' => 'Patch notes', + 'server_settings' => 'Server Settings', + 'help' => 'Help', + 'rules' => 'Rules', + 'legal' => 'Imprint', + 'board' => 'Board', + 'js_internal_error' => 'A previously unknown error has occurred. Unfortunately your last action couldn\'t be executed!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Success', + 'js_notify_warning' => 'Warning', + 'js_combatsim_planning' => 'Planning', + 'js_combatsim_pending' => 'Simulation running...', + 'js_combatsim_done' => 'Complete', + 'js_msg_restore' => 'restore', + 'js_msg_delete' => 'delete', + 'js_copied' => 'Copied to clipboard', + 'js_report_operator' => 'Report this message to a game operator?', + 'js_time_done' => 'done', + 'js_question' => 'Question', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue?', + 'js_last_slot_moon' => 'This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building?', + 'js_last_slot_planet' => 'This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building?', + 'js_forced_vacation' => 'Some game features are unavailable until your account is validated.', + 'js_more_details' => 'More details', + 'js_less_details' => 'Less detail', + 'js_planet_lock' => 'Lock arrangement', + 'js_planet_unlock' => 'Unlock arrangement', + 'js_activate_item_question' => 'Would you like to replace the existing item? The old bonus will be lost in the process.', + 'js_activate_item_header' => 'Replace item?', + + // Welcome dialog + 'welcome_title' => 'Welcome to OGame!', + 'welcome_body' => 'To help your game start get moving quickly, we\'ve assigned you the name Commodore Nebula. You can change this at any time by clicking on the username.
Fleet Command has left you information on your first steps in your inbox, to help you be well-equipped for your start.

Have fun playing!', + + // Time unit abbreviations (short) + 'time_short_year' => 'y', + 'time_short_month' => 'm', + 'time_short_week' => 'w', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'm', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'day', + 'time_long_hour' => 'hour', + 'time_long_minute' => 'minute', + 'time_long_second' => 'second', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Bn', + 'chat_text_empty' => 'Where is the message?', + 'chat_text_too_long' => 'The message is too long.', + 'chat_same_user' => 'You cannot write to yourself.', + 'chat_ignored_user' => 'You have ignored this player.', + 'chat_not_activated' => 'This function is only available after your accounts activation.', + 'chat_new_chats' => '#+# unread message(s)', + 'chat_more_users' => 'show more', + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missions', + 'eventbox_next' => 'Next', + 'eventbox_type' => 'Type', + 'eventbox_own' => 'own', + 'eventbox_friendly' => 'friendly', + 'eventbox_hostile' => 'hostile', + 'planet_move_ask_title' => 'Resettle Planet', + 'planet_move_ask_cancel' => 'Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained.', + 'planet_move_success' => 'The planet relocation was successfully cancelled.', + 'premium_building_half' => 'Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Do you want to immediately complete the construction order for 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Do you want to immediately complete the construction order for 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Do you want to immediately complete the research order for 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'loca_notice' => 'Reference', + 'loca_planet_giveup' => 'Are you sure you want to abandon the planet %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Are you sure you want to abandon the moon %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No ships in the wreck field.', + 'no_wreck_available' => 'No wreck field available.', + ], + 'highscore' => [ + 'player_highscore' => 'Player highscore', + 'alliance_highscore' => 'Alliance highscore', + 'own_position' => 'Own position', + 'own_position_hidden' => 'Own position (-)', + 'points' => 'Points', + 'economy' => 'Economy', + 'research' => 'Research', + 'military' => 'Military', + 'military_built' => 'Military points built', + 'military_destroyed' => 'Military points destroyed', + 'military_lost' => 'Military points lost', + 'honour_points' => 'Honour points', + 'position' => 'Position', + 'player_name_honour' => 'Player\'s Name (Honour points)', + 'action' => 'Action', + 'alliance' => 'Alliance', + 'member' => 'Member', + 'average_points' => 'Average points', + 'no_alliances_found' => 'No alliances found', + 'write_message' => 'Write message', + 'buddy_request' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'total_ships' => 'Total ships', + 'buddy_request_sent' => 'Buddy request sent successfully!', + 'buddy_request_failed' => 'Failed to send buddy request.', + 'are_you_sure_ignore' => 'Are you sure you want to ignore', + 'player_ignored' => 'Player ignored successfully!', + 'player_ignored_failed' => 'Failed to ignore player.', + ], + 'premium' => [ + 'recruit_officers' => 'Recruit Officers', + 'your_officers' => 'Your officers', + 'intro_text' => 'With officers you can lead your empire to a size undreamed of. All you need is some Dark Matter and your workers and adviser will work even harder!', + 'info_dark_matter' => 'More information about: Dark Matter', + 'info_commander' => 'More information about: Commander', + 'info_admiral' => 'More information about: Admiral', + 'info_engineer' => 'More information about: Engineer', + 'info_geologist' => 'More information about: Geologist', + 'info_technocrat' => 'More information about: Technocrat', + 'info_commanding_staff' => 'More information about: Commanding Staff', + 'hire_commander_tooltip' => 'Hire commander|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references)', + 'hire_admiral_tooltip' => 'Hire admiral|Max. fleet slots +2, +Max. expeditions +1, +Improved fleet escape rate, +Combat simulation save slots +20', + 'hire_engineer_tooltip' => 'Hire engineer|Halves losses to defenses, +10% energy production', + 'hire_geologist_tooltip' => 'Hire geologist|+10% mine production', + 'hire_technocrat_tooltip' => 'Hire technocrat|+2 espionage levels, 25% less research time', + 'remaining_officers' => ':current of :max', + 'benefit_fleet_slots_title' => 'You can dispatch more fleets at the same time.', + 'benefit_fleet_slots' => 'Max. fleet slots +1', + 'benefit_energy_title' => 'Your power stations and solar satellites produce 2% more energy.', + 'benefit_energy' => '+2% energy production', + 'benefit_mines_title' => 'Your mines produce 2% more.', + 'benefit_mines' => '+2% mine production', + 'benefit_espionage_title' => '1 level will be added to your espionage research.', + 'benefit_espionage' => '+1 espionage levels', + 'dark_matter_title' => 'Dark Matter', + 'dark_matter_label' => 'Dark Matter', + 'no_dark_matter' => 'You have no Dark Matter available', + 'dark_matter_description' => 'Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion!', + 'dark_matter_benefits' => 'Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items.', + 'your_balance' => 'Your balance', + 'active_until' => 'Active until :date', + 'active_for_days' => 'Active for :days more days', + 'not_active' => 'Not active', + 'days' => 'days', + 'dm' => 'DM', + 'advantages' => 'Advantages:', + 'buy_dark_matter' => 'Purchase Dark Matter', + 'confirm_purchase' => 'Hire this officer for :days days at a cost of :cost Dark Matter?', + 'insufficient_dark_matter' => 'You do not have enough Dark Matter.', + 'purchase_success' => 'Officer successfully activated!', + 'purchase_error' => 'An error occurred. Please try again.', + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'The Commander-position has established itself in modern warfare. Because of the simplified command structure, instructions can be handled faster. With Commander you are able to overview your entire empire! This allows you to develop structures that bring you one step closer to your enemy.', + 'officer_commander_benefits' => 'With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources.', + 'officer_commander_benefit_favourites' => '+40 favorites', + 'officer_commander_benefit_queue' => 'Building queue', + 'officer_commander_benefit_scanner' => 'Transport scanner', + 'officer_commander_benefit_ads' => 'Advertisement free', + 'officer_commander_tooltip' => '+40 favorites

With more favorites you can save more messages, which can then also be shared.


Building queue

Place up to 4 additional building contracts at the same time in the building queue.


Transport scanner

The number of resources that the transporter is bringing to your planet will be shown.


Advertisement free

You no longer see advertising for other games, instead only ads about OGame-specific events and offers will be shown.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'The Fleet Admiral is an experienced combat war veteran and skilled strategist. Even in the toughest of battles, he is able to create an overview of the situation and maintain contact to his subordinate admirals. Wise rulers can depend on the Fleet Admiral’s unwavering support in combat, allowing two additional fleets to be dispatched. He also provides an additional expedition slot, and can instruct the fleet which resources should be prioritized when looting after a successful attack. On top of all that, he unlocks 20 additional save slots for combat simulations.', + 'officer_admiral_benefits' => '+1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots.', + 'officer_admiral_benefit_fleet_slots' => 'Max. fleet slots +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Improved fleet escape rate', + 'officer_admiral_benefit_save_slots' => 'Max. save slots +20', + 'officer_admiral_tooltip' => 'Max. fleet slots +2

You can dispatch more fleets at the same time.


Max. expeditions +1

You can dispatch one additional expedition at the same time.


Improved fleet escape rate

Until you reach 500,000 points, your fleet is able to retreat when forces are three times bigger than your own.


Max. save slots +20

You can save more combat simulations at once.

', + 'officer_engineer_title' => 'Engineer', + 'officer_engineer_description' => 'The Engineer is a specialist on energy management and defense capabilities. In times of peace, he increases the energy of the colonies, insuring an equal distribution of power across all the grids. In case of an enemy attack, he immediately routs all the power to all defense mechanisms, avoiding an eventual overload, which results in lower defense losses during a battle.', + 'officer_engineer_benefits' => '+10% energy produced on all planets, 50% of destroyed defenses survive the battle.', + 'officer_engineer_benefit_defence' => 'Halves losses to defence systems', + 'officer_engineer_benefit_energy' => '+10% energy production', + 'officer_engineer_tooltip' => 'Halves losses to defence systems

After a battle, half of all lost defence systems will be rebuilt.


+10% energy production

Your power stations and solar satellites produce 10% more energy.

', + 'officer_geologist_title' => 'Geologist', + 'officer_geologist_description' => 'The Geologist is a expert in astro-mineralogy and crystallography. He assists his teams in metallurgy and chemistry as he also takes care of the interplanetary communications optimizing the use and refining of the raw material along the empire. Utilizing state of the art equipment for surveying, the Geologist can locate optimal areas for mining, increasing mining production by 10%.', + 'officer_geologist_benefits' => '+10% production of metal, crystal and deuterium on all planets.', + 'officer_geologist_benefit_mines' => '+10% mine production', + 'officer_geologist_tooltip' => '+10% mine production

Your mines produce 10% more.

', + 'officer_technocrat_title' => 'Technocrat', + 'officer_technocrat_description' => 'The guild of The Technocrats is composed of genius scientists, and you will find them always over the realm where all human logic would be defied. For thousands of years, no normal humans have ever cracked the code of a Technocrat. The Technocrat inspires the researchers of the empire with his presence.', + 'officer_technocrat_benefits' => '-25% research time on all technologies.', + 'officer_technocrat_benefit_espionage' => '+2 espionage levels', + 'officer_technocrat_benefit_research' => '25% less research time', + 'officer_technocrat_tooltip' => '+2 espionage levels

2 levels will be added to your espionage research.


25% less research time

Your research requires 25% less time till completion.

', + 'officer_all_officers_title' => 'Commanding Staff', + 'officer_all_officers_description' => 'This bundle provides you with not just one specialist, but an entire staff instead. You receive all effects of the individual officers along with additional advantages that only the full pack provides.\nWhile the strategically adept Commander keeps overwatch, the Officers take care of energy management, system supply, resource provision and refinement. Furthermore they press ahead with the research and bring their battle experience to space battles too.', + 'officer_all_officers_benefits' => 'All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. fleet slots +1', + 'officer_all_officers_benefit_energy' => '+2% energy production', + 'officer_all_officers_benefit_mines' => '+2% mine production', + 'officer_all_officers_benefit_espionage' => '+1 espionage levels', + 'officer_all_officers_tooltip' => 'Max. fleet slots +1

You can dispatch more fleets at the same time.


+2% energy production

Your power stations and solar satellites produce 2% more energy.


+2% mine production

Your mines produce 2% more.


+1 espionage levels

1 levels will be added to your espionage research.

', + ], + 'shop' => [ + 'page_title' => 'Shop', + 'tooltip_shop' => 'You can buy items here.', + 'tooltip_inventory' => 'You can get an overview of your purchased items here.', + 'btn_shop' => 'Shop', + 'btn_inventory' => 'Inventory', + 'category_special_offers' => 'Special offers', + 'category_all' => 'all', + 'category_resources' => 'Resources', + 'category_buddy_items' => 'Buddy Items', + 'category_construction' => 'Construction', + 'btn_get_more_resources' => 'Get more resources', + 'btn_purchase_dark_matter' => 'Purchase Dark Matter', + 'feature_coming_soon' => 'Feature coming soon.', + 'tier_gold' => 'Gold', + 'tier_silver' => 'Silver', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Duration', + 'duration_now' => 'now', + 'tooltip_price' => 'Price', + 'tooltip_in_inventory' => 'In Inventory', + 'dark_matter' => 'Dark Matter', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duration', + 'now' => 'now', + 'item_price' => 'Price', + 'item_in_inventory' => 'In Inventory', + 'loca_extend' => 'Extend', + 'loca_activate' => 'Activate', + 'loca_buy_activate' => 'Buy and activate', + 'loca_buy_extend' => 'Buy and extend', + 'loca_buy_dm' => 'You don\'t have enough Dark Matter. Would you like to purchase some now?', + ], + 'search' => [ + 'input_hint' => 'Put in player, alliance or planet name', + 'search_btn' => 'Search', + 'tab_players' => 'Player names', + 'tab_alliances' => 'Alliances/Tags', + 'tab_planets' => 'Planet names', + 'no_search_term' => 'No search term entered', + 'searching' => 'Searching...', + 'search_failed' => 'Search failed. Please try again.', + 'no_results' => 'No results found', + 'player_name' => 'Player Name', + 'planet_name' => 'Planet Name', + 'coordinates' => 'Coordinates', + 'tag' => 'Tag', + 'alliance_name' => 'Alliance name', + 'member' => 'Member', + 'points' => 'Points', + 'action' => 'Action', + 'apply_for_alliance' => 'Apply for this alliance', + 'search_player_link' => 'Search player', + 'alliance' => 'Alliance', + 'home_planet' => 'Home Planet', + 'send_message' => 'Send message', + 'buddy_request' => 'Buddy request', + 'highscore' => 'Score ranking', + ], + 'notes' => [ + 'no_notes_found' => 'No notes found', + 'add_note' => 'Add note', + 'new_note' => 'New note', + 'subject_label' => 'Subject', + 'date_label' => 'Date', + 'edit_note' => 'Edit note', + 'select_action' => 'Select action', + 'delete_marked' => 'Delete marked', + 'delete_all' => 'Delete all', + 'unsaved_warning' => 'You have unsaved changes.', + 'save_question' => 'Do you want to save your changes?', + 'your_subject' => 'Subject', + 'subject_placeholder' => 'Enter subject...', + 'priority_label' => 'Priority', + 'priority_important' => 'Important', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Not important', + 'your_message' => 'Message', + 'save_btn' => 'Save', + ], + 'planet_abandon' => [ + 'description' => 'Using this menu you can change planet names and moons or completely abandon them.', + 'rename_heading' => 'Rename', + 'new_planet_name' => 'New planet name', + 'new_moon_name' => 'New name of the moon', + 'rename_btn' => 'Rename', + 'tooltip_rules_title' => 'Rules', + 'tooltip_rename_planet' => 'You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name', + 'tooltip_rename_moon' => 'You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name', + 'abandon_home_planet' => 'Abandon home planet', + 'abandon_moon' => 'Abandon Moon', + 'abandon_colony' => 'Abandon Colony', + 'abandon_home_planet_btn' => 'Abandon Home Planet', + 'abandon_moon_btn' => 'Abandon moon', + 'abandon_colony_btn' => 'Abandon Colony', + 'home_planet_warning' => 'If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next.', + 'items_lost_moon' => 'If you have activated items on a moon, they will be lost if you abandon the moon.', + 'items_lost_planet' => 'If you have activated items on a planet, they will be lost if you abandon the planet.', + 'confirm_password' => 'Please confirm deletion of :type [:coordinates] by putting in your password', + 'confirm_btn' => 'Confirm', + 'type_moon' => 'Moon', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Not enough characters', + 'validation_pw_min' => 'The entered password is too short (min. 4 characters)', + 'validation_pw_max' => 'The entered password is too long (max. 20 characters)', + 'validation_email' => 'You need to enter a valid email address!', + 'validation_special' => 'Contains invalid characters.', + 'validation_underscore' => 'Your name may not start or end with an underscore.', + 'validation_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_space' => 'Your name may not start or end with a space.', + 'validation_max_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_consec_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_consec_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_consec_spaces' => 'You may not use two or more spaces one after the other.', + 'msg_invalid_planet_name' => 'The new planet name is invalid. Please try again.', + 'msg_invalid_moon_name' => 'The new moon name is invalid. Please try again.', + 'msg_planet_renamed' => 'Planet renamed successfully.', + 'msg_moon_renamed' => 'Moon renamed successfully.', + 'msg_wrong_password' => 'Wrong password!', + 'msg_confirm_title' => 'Confirm', + 'msg_confirm_deletion' => 'If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed!', + 'msg_reference' => 'Reference', + 'msg_abandoned' => ':type has been abandoned successfully!', + 'msg_type_moon' => 'Moon', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Yes', + 'msg_no' => 'No', + 'msg_ok' => 'Ok', + ], + 'ajax_object' => [ + 'open_techtree' => 'Open Technology Tree', + 'techtree' => 'Technology Tree', + 'no_requirements' => 'No requirements', + 'cancel_expansion_confirm' => 'Do you want to cancel the expansion of :name to level :level?', + 'number' => 'Number', + 'level' => 'Level', + 'production_duration' => 'Production time', + 'energy_needed' => 'Energy required', + 'production' => 'Production', + 'costs_per_piece' => 'Costs per unit', + 'required_to_improve' => 'Required to upgrade to level', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energy', + 'deconstruction_costs' => 'Demolition costs', + 'ion_technology_bonus' => 'Ion technology bonus', + 'duration' => 'Duration', + 'number_label' => 'Amount', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'You are currently in vacation mode.', + 'tear_down_btn' => 'Demolish', + 'wrong_character_class' => 'Wrong character class!', + 'shipyard_upgrading' => 'Shipyard is being upgraded.', + 'shipyard_busy' => 'The shipyard is currently busy.', + 'not_enough_fields' => 'Not enough planet fields!', + 'build' => 'Build', + 'in_queue' => 'In queue', + 'improve' => 'Upgrade', + 'storage_capacity' => 'Storage capacity', + 'gain_resources' => 'Gain resources', + 'view_offers' => 'View offers', + 'destroy_rockets_desc' => 'Here you can destroy stored missiles.', + 'destroy_rockets_btn' => 'Destroy missiles', + 'more_details' => 'More details', + 'error' => 'Error', + 'commander_queue_info' => 'You need a Commander to use the building queue. Would you like to learn more about the Commander\'s advantages?', + 'no_rocket_silo_capacity' => 'Not enough space in the missile silo.', + 'detail_now' => 'Details', + 'start_with_dm' => 'Start with Dark Matter', + 'err_dm_price_too_low' => 'The Dark Matter price is too low.', + 'err_resource_limit' => 'Resource limit exceeded.', + 'err_storage_capacity' => 'Insufficient storage capacity.', + 'err_no_dark_matter' => 'Not enough Dark Matter.', + ], + 'buildqueue' => [ + 'building_duration' => 'Build time', + 'total_time' => 'Total time', + 'complete_tooltip' => 'Complete this build instantly with Dark Matter', + 'complete' => 'Complete now', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halve the remaining build time with Dark Matter', + 'halve_tooltip_research' => 'Halve the remaining research time with Dark Matter', + 'halve_time' => 'Halve time', + 'question_complete_unit' => 'Do you want to complete this unit build immediately for :dm_cost Dark Matter?', + 'question_halve_unit' => 'Do you want to reduce the build time by :time_reduction for :dm_cost?', + 'question_halve_building' => 'Do you want to halve the building time for :dm_cost?', + 'question_halve_research' => 'Do you want to halve the research time for :dm_cost?', + 'downgrade_to' => 'Downgrade to', + 'improve_to' => 'Upgrade to', + 'no_building_idle' => 'No building is currently under construction.', + 'no_building_idle_tooltip' => 'Click to go to the Buildings page.', + 'no_research_idle' => 'No research is currently being conducted.', + 'no_research_idle_tooltip' => 'Click to go to the Research page.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Buddy', + 'alliance_tooltip' => 'Alliance member', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status not visible', + 'highscore_ranking' => 'Rank: :rank', + 'alliance_label' => 'Alliance: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'No messages yet.', + 'submit' => 'Send', + 'alliance_chat' => 'Alliance Chat', + 'list_title' => 'Conversations', + 'player_list' => 'Players', + 'buddies' => 'Buddies', + 'no_buddies' => 'No buddies yet.', + 'alliance' => 'Alliance', + 'strangers' => 'Other players', + 'no_strangers' => 'No other players.', + 'no_conversations' => 'No conversations yet.', + ], + 'jumpgate' => [ + 'select_target' => 'Select target', + 'origin_coordinates' => 'Origin', + 'standard_target' => 'Standard target', + 'target_coordinates' => 'Target coordinates', + 'not_ready' => 'Jump gate is not ready.', + 'cooldown_time' => 'Cooldown', + 'select_ships' => 'Select ships', + 'select_all' => 'Select all', + 'reset_selection' => 'Reset selection', + 'jump_btn' => 'Jump', + 'ok_btn' => 'OK', + 'valid_target' => 'Please select a valid target.', + 'no_ships' => 'Please select at least one ship.', + 'jump_success' => 'Jump executed successfully.', + 'jump_error' => 'Jump failed.', + 'error_occurred' => 'An error occurred.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliance combat system', + 'dm_bonus' => 'Dark Matter bonus:', + 'debris_defense' => 'Debris from defenses:', + 'debris_ships' => 'Debris from ships:', + 'debris_deuterium' => 'Deuterium in debris fields', + 'fleet_deut_reduction' => 'Fleet deuterium reduction:', + 'fleet_speed_war' => 'Fleet speed (war):', + 'fleet_speed_holding' => 'Fleet speed (holding):', + 'fleet_speed_peace' => 'Fleet speed (peace):', + 'ignore_empty' => 'Ignore empty systems', + 'ignore_inactive' => 'Ignore inactive systems', + 'num_galaxies' => 'Number of galaxies:', + 'planet_field_bonus' => 'Planet field bonus:', + 'dev_speed' => 'Economy speed:', + 'research_speed' => 'Research speed:', + 'dm_regen_enabled' => 'Dark Matter regeneration', + 'dm_regen_amount' => 'DM regen amount:', + 'dm_regen_period' => 'DM regen period:', + 'days' => 'days', + ], + 'alliance_depot' => [ + 'description' => 'The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour.', + 'capacity' => 'Capacity', + 'no_fleets' => 'No allied fleets currently in orbit.', + 'fleet_owner' => 'Fleet owner', + 'ships' => 'Ships', + 'hold_time' => 'Hold time', + 'extend' => 'Extend (hours)', + 'supply_cost' => 'Supply cost (deuterium)', + 'start_supply' => 'Supply fleet', + 'please_select_fleet' => 'Please select a fleet.', + 'hours_between' => 'Hours must be between 1 and 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium in debris fields', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Class Selection', + 'choose_your_class' => 'Choose Your Class', + 'choose_description' => 'Select a class to receive additional benefits. You can change your class in the class selection section in the top-right.', + 'select_for_free' => 'Select for Free', + 'buy_for' => 'Buy for', + 'deactivate' => 'Deactivate', + 'confirm' => 'Confirm', + 'cancel' => 'Cancel', + 'select_title' => 'Select Character Class', + 'deactivate_title' => 'Deactivate Character Class', + 'activated_free_msg' => 'Do you want to activate the :className class for free?', + 'activated_paid_msg' => 'Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class.', + 'deactivate_confirm_msg' => 'Do you really want to deactivate your character class? Reactivation requires :price Dark Matter.', + 'success_selected' => 'Character class selected successfully!', + 'success_deactivated' => 'Character class deactivated successfully!', + 'not_enough_dm_title' => 'Not enough Dark Matter', + 'not_enough_dm_msg' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'buy_dm' => 'Buy Dark Matter', + 'error_generic' => 'An error occurred. Please try again.', + ], + 'rewards' => [ + 'page_title' => 'Rewards', + 'hint_tooltip' => 'Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration.', + 'new_awards' => 'New awards', + 'not_yet_reached' => 'Awards not yet reached', + 'not_fulfilled' => 'Not fulfilled', + 'collected_awards' => 'Collected awards', + 'claim' => 'Claim', + ], + 'phalanx' => [ + 'no_movements' => 'No fleet movements detected at this location.', + 'fleet_details' => 'Fleet details', + 'ships' => 'Ships', + 'loading' => 'Loading...', + 'time_label' => 'Time', + 'speed_label' => 'Speed', + ], + 'wreckage' => [ + 'no_wreckage' => 'There is no wreckage at this position.', + 'burns_up_in' => 'Wreckage burns up in:', + 'leave_to_burn' => 'Leave to burn up', + 'leave_confirm' => 'The wreckage will descend into the planet`s atmosphere and burn up. Are you sure?', + 'repair_time' => 'Repair time:', + 'ships_being_repaired' => 'Ships being repaired:', + 'repair_time_remaining' => 'Repair time remaining:', + 'no_ship_data' => 'No ship data available', + 'collect' => 'Collect', + 'start_repairs' => 'Start repairs', + 'err_network_start' => 'Network error starting repairs', + 'err_network_complete' => 'Network error completing repairs', + 'err_network_collect' => 'Network error collecting ships', + 'err_network_burn' => 'Network error burning wreck field', + 'err_burn_up' => 'Error burning up wreck field', + 'wreckage_label' => 'Wreckage', + 'repairs_started' => 'Repairs started successfully!', + 'repairs_completed' => 'Repairs completed and ships collected successfully!', + 'ships_back_service' => 'All ships have been put back into service', + 'wreck_burned' => 'Wreck field burned successfully!', + 'err_start_repairs' => 'Error starting repairs', + 'err_complete_repairs' => 'Error completing repairs', + 'err_collect_ships' => 'Error collecting ships', + 'err_burn_wreck' => 'Error burning wreck field', + 'can_be_repaired' => 'Wreckages can be repaired in the Space Dock.', + 'collect_back_service' => 'Put ships that are already repaired back into service', + 'auto_return_service' => 'Your last ships will be automatically returned to service on', + 'no_ships_for_repair' => 'No ships available for repair', + 'repairable_ships' => 'Repairable Ships:', + 'repaired_ships' => 'Repaired Ships:', + 'ships_count' => 'Ships', + 'details' => 'Details', + 'tooltip_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'tooltip_in_progress' => 'Repairs are still in progress. Use the Details window for partial collection.', + 'tooltip_no_repaired' => 'No ships repaired yet', + 'tooltip_must_complete' => 'Repairs must be completed to collect ships from here.', + 'burn_confirm_title' => 'Leave to burn up', + 'burn_confirm_msg' => 'The wreckage will descend into the planet\'s atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Name', + 'actions_col' => 'Actions', + 'template_name_label' => 'Name', + 'delete_tooltip' => 'Delete template/input', + 'save_tooltip' => 'Save template', + 'err_name_required' => 'Template name is required.', + 'err_need_ships' => 'Template must contain at least one ship.', + 'err_not_found' => 'Template not found.', + 'err_max_reached' => 'Maximum number of templates reached (10).', + 'saved_success' => 'Template saved successfully.', + 'deleted_success' => 'Template deleted successfully.', + ], + 'fleet_events' => [ + 'events' => 'Events', + 'recall_title' => 'Recall', + 'recall_fleet' => 'Recall fleet', + ], +]; diff --git a/resources/lang/en_US/t_layout.php b/resources/lang/en_US/t_layout.php new file mode 100644 index 000000000..ecc8ca5f7 --- /dev/null +++ b/resources/lang/en_US/t_layout.php @@ -0,0 +1,13 @@ + 'Player', +]; diff --git a/resources/lang/en_US/t_merchant.php b/resources/lang/en_US/t_merchant.php new file mode 100644 index 000000000..9a9b0b4c4 --- /dev/null +++ b/resources/lang/en_US/t_merchant.php @@ -0,0 +1,151 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Trader', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Resource Market', + 'back' => 'Back', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Dark Matter', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Defensive structures', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/en_US/t_messages.php b/resources/lang/en_US/t_messages.php new file mode 100644 index 000000000..829cc8252 --- /dev/null +++ b/resources/lang/en_US/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Fleet', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/en_US/t_overview.php b/resources/lang/en_US/t_overview.php new file mode 100644 index 000000000..cbfe837bc --- /dev/null +++ b/resources/lang/en_US/t_overview.php @@ -0,0 +1,15 @@ + 'Overview', + 'temperature' => 'Temperature', + 'position' => 'Position', +]; diff --git a/resources/lang/en_US/t_resources.php b/resources/lang/en_US/t_resources.php new file mode 100644 index 000000000..7294c6c5e --- /dev/null +++ b/resources/lang/en_US/t_resources.php @@ -0,0 +1,406 @@ + [ + 'title' => 'Metal Mine', + 'description' => 'Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.', + 'description_long' => 'Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading.', + ], + 'crystal_mine' => [ + 'title' => 'Crystal Mine', + 'description' => 'Crystals are the main resource used to build electronic circuits and form certain alloy compounds.', + 'description_long' => 'Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuterium Synthesizer', + 'description' => 'Deuterium is used as fuel for spaceships and is harvested in the deep sea. Deuterium is a rare substance and is thus relatively expensive.', + 'description_long' => 'Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades.', + ], + 'solar_plant' => [ + 'title' => 'Solar Plant', + 'description' => 'Solar power plants absorb energy from solar radiation. All mines need energy to operate.', + 'description_long' => 'Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet.', + ], + 'fusion_plant' => [ + 'title' => 'Fusion Reactor', + 'description' => 'The fusion reactor uses deuterium to produce energy.', + 'description_long' => 'In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. + +Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. + +The energy production of the fusion plant is calculated like that: +30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant]', + ], + 'metal_store' => [ + 'title' => 'Metal Storage', + 'description' => 'Provides storage for excess metal.', + 'description_long' => 'This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. + +The Metal Storage protects a certain percentage of the mine\'s daily production (max. 10 percent).', + ], + 'crystal_store' => [ + 'title' => 'Crystal Storage', + 'description' => 'Provides storage for excess crystal.', + 'description_long' => 'The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. + +The Crystal Storage protects a certain percentage of the mine\'s daily production (max. 10 percent).', + ], + 'deuterium_store' => [ + 'title' => 'Deuterium Tank', + 'description' => 'Giant tanks for storing newly-extracted deuterium.', + 'description_long' => 'The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. + +The Deuterium Tank protects a certain percentage of the synthesizer\'s daily production (max. 10 percent).', + ], + 'robot_factory' => [ + 'title' => 'Robotics Factory', + 'description' => 'Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings.', + 'description_long' => 'The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings.', + ], + 'shipyard' => [ + 'title' => 'Shipyard', + 'description' => 'All types of ships and defensive facilities are built in the planetary shipyard.', + 'description_long' => 'The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased.', + ], + 'research_lab' => [ + 'title' => 'Research Lab', + 'description' => 'A research lab is required in order to conduct research into new technologies.', + 'description_long' => 'An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire.', + ], + 'alliance_depot' => [ + 'title' => 'Alliance Depot', + 'description' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defense.', + 'description_long' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defence. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet.', + ], + 'missile_silo' => [ + 'title' => 'Missile Silo', + 'description' => 'Missile silos are used to store missiles.', + 'description_long' => 'Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed.', + ], + 'nano_factory' => [ + 'title' => 'Nanite Factory', + 'description' => 'This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses.', + 'description_long' => 'A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'The terraformer increases the usable surface of planets.', + 'description_long' => 'With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. +Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. + +Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. + +Once built, the terraformer cannot be dismantled.', + ], + 'space_dock' => [ + 'title' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. + +Wreckage only appears if more than 150,000 units have been destroyed including one\'s own ships which took part in the combat with a value of at least 5% of the ship points. + +Since the Space Dock floats in orbit, it does not require a planet field.', + ], + 'lunar_base' => [ + 'title' => 'Lunar Base', + 'description' => 'Since the moon has no atmosphere, a lunar base is required to generate habitable space.', + 'description_long' => 'A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. +Once built, the lunar base can not be torn down.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan.', + 'description_long' => 'Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. +To use the Phalanx, click on any planet in the Galaxy View within your sensors range.', + ], + 'jump_gate' => [ + 'title' => 'Jump Gate', + 'description' => 'Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate.', + 'description_long' => 'A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate\'s cooldown time can be reduced.', + ], + 'energy_technology' => [ + 'title' => 'Energiteknologi', + 'description' => 'Energiteknologien er nødvendig for at udforske mange nye teknologier.', + 'description_long' => 'As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses.', + ], + 'laser_technology' => [ + 'title' => 'Laserteknologi', + 'description' => 'Laserteknologien samler laserlys i en koncentreret stråle, som forårsager stor skade, når den rammer et objekt.', + 'description_long' => 'Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies.', + ], + 'ion_technology' => [ + 'title' => 'Ionteknologi', + 'description' => 'Koncentrationen af ioner giver mulighed for bygning af kanoner, der kan forvolde enorme skader og reducere nedrivningspriserne pr level med 4%.', + 'description_long' => 'Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperrumteknologi', + 'description' => 'By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient.', + 'description_long' => 'In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. +Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmateknologi', + 'description' => 'Plasmateknologien er en videre udvikling af ionteknologi, der accelererer højenergi-plasma, som derpå forvolder katastrofal ødelæggelse, og yderligere optimerer produktionen af metal, krystal og deuterium (1%/0,66%/0,33% per level).', + 'description_long' => 'A further development of ion technology that doesn\'t speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. + +Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology.', + ], + 'combustion_drive' => [ + 'title' => 'Forbrændingssystem', + 'description' => 'Udvikling af denne teknologi medfører, at visse skibe bliver hurtigere. Ethvert forsket level øger hastigheden med 10% af dets grundværdi.', + 'description_long' => 'The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. + +With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Impulssystem', + 'description' => 'Impulssystemet baseres på reaktionsprincippet. Videreudviklingen af denne teknologi øger hastigheden af visse skibe. Ethvert forsket level øger hastigheden med 20% af grundværdien.', + 'description_long' => 'The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. + +Interplanetary missiles also travel farther with each level.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperrumsystem', + 'description' => 'Hyperrumsystemet krummer rummet omkring skibe. Videreudvikling af dette system medfører, at rummet krummes mere, hvorved flåden får kortere afstand at flyve og bliver derved hurtigere. Ethvert forsket level øger hastigheden af visse skibe med 30% af dets grundværdi.', + 'description_long' => 'In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive.', + ], + 'espionage_technology' => [ + 'title' => 'Espionage Technology', + 'description' => 'Information about other planets and moons can be gained using this technology.', + 'description_long' => 'Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. +The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. +Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. +This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defence available or not. That is why this technology should be researched very early on.', + ], + 'computer_technology' => [ + 'title' => 'Computer Technology', + 'description' => 'More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one.', + 'description_long' => 'Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire.', + ], + 'astrophysics' => [ + 'title' => 'Astrofysik', + 'description' => 'Med et astrofysik forskningsmodul kan skibe tage på lange ekspeditioner. Hvert andet level af denne teknologi tillader dig at kolonisere en ekstra planet.', + 'description_long' => 'Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktisk Forskningsnetværk', + 'description' => 'Forskere fra forskellige planeter bliver i stand til at kommunikere sammen. For hvert forsket level tilsluttes et forskningslaboratorium til netværket.', + 'description_long' => 'This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. +In order to function, each colony must be able to conduct the research independently.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonforskning', + 'description' => 'Gravitonforskningen muliggør at koncentrere gravitoner til en ladning, der frembringer et kunstigt felt, der ligner et sort hul og som indeholder enorm mængde energi. Udforskning af denne teknologi medfører, at man bliver i stand til at ødelægge slagkraftige skibe og måner.', + 'description_long' => 'A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar.', + ], + 'weapon_technology' => [ + 'title' => 'Weapon Technology', + 'description' => 'Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value.', + 'description_long' => 'Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value.', + ], + 'shielding_technology' => [ + 'title' => 'Shield Technology', + 'description' => 'Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value.', + 'description_long' => 'With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value.', + ], + 'armor_technology' => [ + 'title' => 'Armor Technology', + 'description' => 'Special alloys improve the armor on ships and defensive structures. The effectiveness of the armor can be increased by 10 % per level.', + 'description_long' => 'The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%.', + ], + 'small_cargo' => [ + 'title' => 'Lille Transporter', + 'description' => 'Den Lille Transporter er et lille skib, der kan transportere råstoffer til andre planeter.', + 'description_long' => 'Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. + +As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive.', + ], + 'large_cargo' => [ + 'title' => 'Stor Transporter', + 'description' => 'Den Stor Transporter er videreudviklingen af den Lille Transporter, og er udstyret med større lastrum.', + 'description_long' => 'As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. + +To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds.', + ], + 'colony_ship' => [ + 'title' => 'Koloniskib', + 'description' => 'Tomme planeter kan koloniseres med dette skib.', + 'description_long' => 'In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. + +This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet.', + ], + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Recyclers are the only ships able to harvest debris fields floating in a planet\'s orbit after combat.', + 'description_long' => 'Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn\'t get close enough to these fields without risking substantial damage. +A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. + +As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives.', + ], + 'espionage_probe' => [ + 'title' => 'Spionagesonde', + 'description' => 'Spionagesonder er små kvikke og hurtige droner, der kan give informationer om ressourcer, flåde, forsvarsanlæg, bygninger og forskningslevels på fremmede planeter.', + 'description_long' => 'Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed.', + ], + 'solar_satellite' => [ + 'title' => 'Solarsatellit', + 'description' => 'Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser.', + 'description_long' => 'Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. +Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle.', + ], + 'crawler' => [ + 'title' => 'Kravler', + 'description' => 'Kravlere øger produktionen af metal, krystal og deuterium på planeten med 0,02%, 0,02% og 0,02% hver. Som en samler, bliver produktionen også forøget. Den maksimale total bonus kommer an på minernes samlede level.', + 'description_long' => 'The Crawler is a large trench vehicle that increase the production of mines and synthesizers. It is more agile than it looks but it is not particularly robust. Each Crawler increases metal production by 0.02%, crystal production by 0.02% and Deuterium production by 0.02%. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + ], + 'pathfinder' => [ + 'title' => 'Stifinder', + 'description' => 'The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space.', + 'description_long' => 'The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors.', + ], + 'light_fighter' => [ + 'title' => 'Lille Jæger', + 'description' => 'Den Lille Jæger er et snildt skib og findes næsten på enhver planet. Omkostningerne er lave, hvilket afspejles i skibets skjoldstyrke og fragtkapacitet.', + 'description_long' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses.', + ], + 'heavy_fighter' => [ + 'title' => 'Stor Jæger', + 'description' => 'Den Store Jæger er videreudviklingen af den Lille Jæger, og er derfor udstyret med bedre pansring og våbensystem.', + 'description_long' => 'In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. + +Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry.', + ], + 'cruiser' => [ + 'title' => 'Krydser', + 'description' => 'Krydseren er udstyret med ca. 3 gange så stærk rumskibspanser som den Store Jæger og har ca. dobbelt så stærk skydekraft. Det er desuden et hurtigt skib.', + 'description_long' => 'With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. + +Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before.', + ], + 'battle_ship' => [ + 'title' => 'Slagskib', + 'description' => 'Slagskibet er for manges vedkommende rygraden af ens flåde. Dets tunge skyts, høje hastighed og store lastrum gør dette skib til en frygtet fjende.', + 'description_long' => 'Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'Interceptoren er højt specialiseret i at stoppe fjendtlige flåder.', + 'description_long' => 'This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption.', + ], + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'Bomberen er specieludviklet til at ødelægge store forsvarsanlæg på fremmede planeter.', + 'description_long' => 'Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. + +Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'Destroyeren er krigsskibenes konge.', + 'description_long' => 'The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. + +Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate.', + ], + 'deathstar' => [ + 'title' => 'Dødsstjerne', + 'description' => 'Dødsstjernen er bevæbnet med en kæmpe gravitonkanon, der kan ødelægge store skibe og måner.', + 'description_long' => 'The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. + +Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting.', + 'description_long' => 'The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketkanon', + 'description' => 'Raketkanonen er en simpel, men billig måde at forsvare sig på.', + 'description_long' => 'Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'light_laser' => [ + 'title' => 'Lille Laserkanon', + 'description' => 'Gennem en koncentration af fotoner forårsager beskydningen mod et mål fra den Lille Laserkanon større skadevirkning end de klassiske ballistiske våbensystemer.', + 'description_long' => 'As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'heavy_laser' => [ + 'title' => 'Stor Laserkanon', + 'description' => 'Den Store Laserkanon er resultatet af videreudviklingen af den Lille Laserkanon.', + 'description_long' => 'The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausskanon', + 'description' => 'Gausskanonen sender kraftige, tunge skud mod et mål med gigantisk elektrisk kraft.', + 'description_long' => 'For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. +A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'ion_cannon' => [ + 'title' => 'Ionkanon', + 'description' => 'Ionkanonen sender bølger af ioner mod et mål, hvilket medfører en destabilitet af skjolde samt skade på elektroniske komponenter.', + 'description_long' => 'An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmakanon', + 'description' => 'Plasmakanonen udsender en kraftig plasmastråle og overgår selv destroyeren i ødelæggende effekt.', + 'description_long' => 'One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. + +Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'small_shield_dome' => [ + 'title' => 'Lille Planetskjold', + 'description' => 'Det Lille Planetskjold omkredser planeten med et energifelt, der er i stand til at absorbere fjendtlige skud.', + 'description_long' => 'Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'large_shield_dome' => [ + 'title' => 'Stort Planetskjold', + 'description' => 'Det Store Planetskjold er videreudviklingen af det Lille Planetskjold og er forsynet med større kraft, og dermed større absorption af fjendtlige skud.', + 'description_long' => 'The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Forsvarsraket', + 'description' => 'Forsvarsraketter ødelægger fjendtlige Interplanetarraketter.', + 'description_long' => 'Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarraket', + 'description' => 'Interplanetary Missiles destroy enemy defenses.', + 'description_long' => 'Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduces the building time of buildings currently under construction by :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduces the construction time of current shipyard-contracts by :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduces research time for all research that is currently in progress by :duration.', + ], +]; diff --git a/resources/lang/en_US/wreck_field.php b/resources/lang/en_US/wreck_field.php new file mode 100644 index 000000000..719b6cca0 --- /dev/null +++ b/resources/lang/en_US/wreck_field.php @@ -0,0 +1,78 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/es/_TRANSLATION_STATUS.md b/resources/lang/es/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..3e9aed954 --- /dev/null +++ b/resources/lang/es/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: es + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: es +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/es/t_buddies.php b/resources/lang/es/t_buddies.php new file mode 100644 index 000000000..0b9b051b9 --- /dev/null +++ b/resources/lang/es/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'No puedo enviarte una solicitud de amistad a ti mismo.', + 'user_not_found' => 'Usuario no encontrado.', + 'cannot_send_to_admin' => 'No se pueden enviar solicitudes de amistad a los administradores.', + 'cannot_send_to_user' => 'No se puede enviar una solicitud de amistad a este usuario.', + 'already_buddies' => 'Ya eres amiga de esta usuaria.', + 'request_exists' => 'Ya existe una solicitud de amistad entre estos usuarios.', + 'request_not_found' => 'Solicitud de amigo no encontrada.', + 'not_authorized_accept' => 'No está autorizado a aceptar esta solicitud.', + 'not_authorized_reject' => 'No está autorizado a rechazar esta solicitud.', + 'not_authorized_cancel' => 'No está autorizado a cancelar esta solicitud.', + 'already_processed' => 'Esta solicitud ya ha sido procesada.', + 'relationship_not_found' => 'Relación de amistad no encontrada.', + 'cannot_ignore_self' => 'No puedes ignorarte a ti mismo.', + 'already_ignored' => 'La jugadora ya está ignorada.', + 'not_in_ignore_list' => 'La jugador no está en tu lista ignorada.', + 'send_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'ignore_player_failed' => 'No se pudo ignorar al jugador.', + 'delete_buddy_failed' => 'No se pudo eliminar el amigo', + 'search_too_short' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'invalid_action' => 'Acción no válida', + ], + 'success' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_cancelled' => 'La solicitud de amigo se canceló correctamente.', + 'request_accepted' => '¡Solicitud de amistad aceptada!', + 'request_rejected' => 'Solicitud de amigo rechazada', + 'request_accepted_symbol' => '✓ Solicitud de amigo aceptada', + 'request_rejected_symbol' => '✗ Solicitud de amistad rechazada', + 'buddy_deleted' => '¡Amigo se eliminó exitosamente!', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_unignored' => 'Jugador no alineada con éxito.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'Mis amigos', + 'ignored_players' => 'Jugadores a los que estás ignorando', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_title' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'buddy_requests' => 'Solicitudes de amigos', + 'new_buddy_request' => 'Solicitud de nuevo amigo', + 'write_message' => 'Escribir mensaje', + 'send_message' => 'enviar mensaje', + 'send' => 'Enviar', + 'search_placeholder' => 'Buscar...', + 'no_buddies_found' => 'No se han encontrado amigos.', + 'no_buddy_requests' => 'En este momento no tienes ninguna solicitud de amigo.', + 'no_requests_sent' => 'No has enviado ninguna solicitud de amistad.', + 'no_ignored_players' => 'No hay jugadores ignoradas', + 'requests_received' => 'solicitudes recibidas', + 'requests_sent' => 'solicitudes enviadas', + 'new' => 'nueva', + 'new_label' => 'Nueva', + 'from' => 'De:', + 'to' => 'A:', + 'online' => 'Activos', + 'status_on' => 'En', + 'status_off' => 'Apagada', + 'received_request_from' => 'Has recibido una nueva solicitud de amistad de', + 'buddy_request_to_player' => 'Solicitud de amistad al jugador', + 'ignore_player_title' => 'Ignorar jugador', + ], + 'action' => [ + 'accept_request' => 'Aceptar solicitud de amigo', + 'reject_request' => 'Rechazar solicitud de amigo', + 'withdraw_request' => 'Retirar solicitud de amigo', + 'delete_buddy' => 'Eliminar amigo', + 'confirm_delete_buddy' => '¿Realmente quieres eliminar a tu amigo?', + 'add_as_buddy' => 'Agregar como amigo', + 'ignore_player' => '¿Estás seguro de que quieres ignorar', + 'remove_from_ignore' => 'Eliminar de la lista de ignorados', + 'report_message' => '¿Reportar este mensaje a un operador de juego?', + ], + 'table' => [ + 'id' => 'N.º', + 'name' => 'Nombre', + 'points' => 'Puntos', + 'rank' => 'Posición', + 'alliance' => 'Alianza', + 'coords' => 'Coordenadas', + 'actions' => 'Acciones', + ], + 'common' => [ + 'yes' => 'Sí', + 'no' => 'No', + 'caution' => 'Precaución', + ], +]; diff --git a/resources/lang/es/t_external.php b/resources/lang/es/t_external.php new file mode 100644 index 000000000..5c498dea0 --- /dev/null +++ b/resources/lang/es/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Su navegador no está actualizado.', + 'desc1' => 'Su versión de Internet Explorer no se corresponde con los estándares existentes y ya no es compatible con este sitio web.', + 'desc2' => 'Para utilizar este sitio web, actualice su navegador web a una versión actual o utilice otro navegador web. Si ya está utilizando la última versión, vuelva a cargar la página para mostrarla correctamente.', + 'desc3' => 'Aquí hay una lista de los navegadores más populares. Haga clic en uno de los símbolos para acceder a la página de descarga:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquista el universo', + 'btn' => 'Acceso', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'universe_option_1' => '1. Universo', + 'submit' => 'Acceso', + 'forgot_password' => '¿Olvidaste tu contraseña?', + 'forgot_email' => '¿Olvidaste tu dirección de correo electrónico?', + 'terms_accept_html' => 'Con el inicio de sesión acepto los T&Cs', + ], + 'register' => [ + 'play_free' => '¡JUEGA GRATIS!', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'distinctions' => 'Distinciones', + 'terms_html' => 'Nuestros Términos y condiciones y Política de privacidad se aplican en el juego.', + 'submit' => 'Registro', + ], + 'nav' => [ + 'home' => 'Hogar', + 'about' => 'Acerca de OGame', + 'media' => 'Medios de comunicación', + 'wiki' => 'wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquista el universo', + 'description_html' => 'OGame es un juego de estrategia ambientado en el espacio, en el que miles de jugadores de todo el mundo compiten al mismo tiempo. Sólo necesitas un navegador web normal para jugar.', + 'board_btn' => 'Tablero', + 'trailer_title' => 'Tráiler', + ], + 'footer' => [ + 'legal' => 'Aviso legal', + 'privacy_policy' => 'política de privacidad', + 'terms' => 'Términos y condiciones', + 'contact' => 'Contacto', + 'rules' => 'Reglas', + 'copyright' => '© OGameX. Reservados todos los derechos.', + ], + 'js' => [ + 'login' => 'Acceso', + 'close' => 'Cerrar', + 'age_check_failed' => 'Lo sentimos, pero no eres elegible para registrarte. Consulte nuestros T&C para obtener más información.', + ], + 'validation' => [ + 'required' => 'Este campo es obligatorio', + 'make_decision' => 'tomar una decisión', + 'accept_terms' => 'Debes aceptar las T&C.', + 'length' => 'Se permiten entre 3 y 20 caracteres.', + 'pw_length' => 'Se permiten entre 4 y 20 caracteres.', + 'email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'invalid_chars' => 'Contiene caracteres no válidos.', + 'no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'max_three_whitespaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'no_consecutive_whitespaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'username_available' => 'Este nombre de usuario está disponible.', + 'username_loading' => 'Por favor espera, cargando...', + 'username_taken' => 'Este nombre de usuario ya no está disponible.', + 'only_letters' => 'Utilice únicamente caracteres.', + ], + 'forgot_password' => [ + 'title' => '¿Olvidaste tu contraseña?', + 'description' => 'Ingrese su dirección de correo electrónico a continuación y le enviaremos un enlace para restablecer su contraseña.', + 'email_label' => 'Dirección de correo electrónico:', + 'submit' => 'Enviar enlace de reinicio', + 'back_to_login' => '← Volver al inicio de sesión', + ], + 'reset_password' => [ + 'title' => 'Restablece tu contraseña', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Nueva contraseña:', + 'confirm_label' => 'Confirmar nueva contraseña:', + 'submit' => 'Restablecer contraseña', + ], + 'forgot_email' => [ + 'title' => '¿Olvidaste tu dirección de correo electrónico?', + 'description' => 'Ingrese el nombre de su comandante y le enviaremos una pista a la dirección de correo electrónico registrada.', + 'username_label' => 'Nombre del comandante:', + 'submit' => 'Enviar pista', + 'back_to_login' => '← Volver al inicio de sesión', + 'sent' => 'Si se encontró una cuenta coincidente, se envió una pista a la dirección de correo electrónico registrada.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Restablece tu contraseña de OGameX', + 'heading' => 'Restablecer contraseña', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Recibimos una solicitud para restablecer la contraseña de su cuenta. Haga clic en el botón a continuación para elegir una nueva contraseña.', + 'cta' => 'Restablecer contraseña', + 'expiry' => 'Este enlace caducará en 60 minutos.', + 'no_action' => 'Si no solicitó un restablecimiento de contraseña, no es necesario realizar ninguna otra acción.', + 'url_fallback' => 'Si tiene problemas para hacer clic en el botón, copie y pegue la siguiente URL en su navegador:', + ], + 'retrieve_email' => [ + 'subject' => 'Su dirección de correo electrónico de OGameX', + 'heading' => 'Sugerencia de dirección de correo electrónico', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Solicitó una pista para la dirección de correo electrónico asociada con su cuenta:', + 'cta' => 'Ir a Iniciar sesión', + 'no_action' => 'Si no realizó esta solicitud, puede ignorar este correo electrónico con seguridad.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Velocidad de flota: cuanto mayor sea el valor, menos tiempo te quedará para reaccionar ante un ataque.', + 'economy_speed' => 'Velocidad económica: cuanto mayor sea el valor, más rápido se completarán las construcciones, las investigaciones y se reunirán los recursos.', + 'debris_ships' => 'Algunos de los barcos destruidos en batalla entrarán en el campo de escombros.', + 'debris_defence' => 'Algunas de las estructuras defensivas destruidas en la batalla entrarán en el campo de escombros.', + 'dark_matter_gift' => 'Recibirás Dark Matter como recompensa por confirmar tu dirección de correo electrónico.', + 'aks_on' => 'Sistema de batalla de la Alianza activado', + 'planet_fields' => 'Se ha aumentado la cantidad máxima de espacios de construcción.', + 'wreckfield' => 'Muelle espacial activado: algunas naves destruidas se pueden restaurar usando el Muelle espacial.', + 'universe_big' => 'Cantidad de galaxias en el universo', + ], +]; diff --git a/resources/lang/es/t_facilities.php b/resources/lang/es/t_facilities.php new file mode 100644 index 000000000..fc0e148f2 --- /dev/null +++ b/resources/lang/es/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'El Space Dock ofrece la posibilidad de reparar barcos destruidos en batalla que dejaron restos. El tiempo de reparación es de un máximo de 12 horas, pero se necesitan al menos 30 minutos hasta que los barcos puedan volver a ponerse en servicio. + +Dado que el Space Dock flota en órbita, no requiere un campo planetario.', + 'requirements' => 'Requiere nivel 2 de Astillero', + 'field_consumption' => 'No consume campos planetarios (flota en órbita)', + 'wreck_field_section' => 'Campo de naufragio', + 'no_wreck_field' => 'No hay ningún campo de restos de naufragio disponible en esta ubicación.', + 'wreck_field_info' => 'Hay un campo de naufragios disponible que contiene barcos que se pueden reparar.', + 'ships_available' => 'Barcos disponibles para reparación: {count}', + 'repair_capacity' => 'Capacidad de reparación basada en el nivel de Space Dock {level}', + 'start_repair' => 'Comience a reparar el campo de naufragio', + 'repair_in_progress' => 'Reparaciones en curso', + 'repair_completed' => 'Reparaciones completadas', + 'deploy_ships' => 'Desplegar barcos reparados', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'repair_time' => 'Tiempo estimado de reparación: {time}', + 'repair_progress' => 'Progreso de la reparación: {progress}%', + 'completion_time' => 'Finalización: {hora}', + 'auto_deploy_warning' => 'Los barcos se desplegarán automáticamente {horas} horas después de completar la reparación si no se despliegan manualmente.', + 'level_effects' => [ + 'repair_speed' => 'La velocidad de reparación aumentó en un {bonus}%', + 'capacity_increase' => 'Aumentó el número máximo de barcos reparables', + ], + 'status' => [ + 'no_dock' => 'Se necesita un muelle espacial para reparar los campos de naufragios', + 'level_too_low' => 'Se requiere el nivel 1 del Muelle Espacial para reparar los campos de naufragios', + 'no_wreck_field' => 'No hay ningún campo de naufragio disponible', + 'repairing' => 'Actualmente reparando el campo de restos de naufragio', + 'ready_to_deploy' => 'Reparaciones completadas, barcos listos para su despliegue', + ], + ], + 'actions' => [ + 'build' => 'Construir', + 'upgrade' => 'Actualiza al nivel {level}', + 'downgrade' => 'Bajar al nivel {level}', + 'demolish' => 'Demoler', + 'cancel' => 'Cancelar', + ], + 'requirements' => [ + 'met' => 'Requisitos cumplidos', + 'not_met' => 'Requisitos no cumplidos', + 'research' => 'Investigación: {requisito}', + 'building' => 'Edificio: {requisito} nivel {nivel}', + ], + 'cost' => [ + 'metal' => 'Metal: {cantidad}', + 'crystal' => 'Cristal: {cantidad}', + 'deuterium' => 'Deuterio: {cantidad}', + 'energy' => 'Energía: {cantidad}', + 'dark_matter' => 'Materia Oscura: {cantidad}', + 'total' => 'Costo total: {cantidad}', + ], + 'construction_time' => 'Tiempo de construcción: {tiempo}', + 'upgrade_time' => 'Hora de actualización: {hora}', +]; diff --git a/resources/lang/es/t_galaxy.php b/resources/lang/es/t_galaxy.php new file mode 100644 index 000000000..e741a4cd0 --- /dev/null +++ b/resources/lang/es/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Debido a la proximidad al sol, la captación de energía solar es muy eficiente. Sin embargo, los planetas en esta posición tienden a ser pequeños y sólo proporcionan pequeñas cantidades de deuterio.', + 'normal' => 'Normalmente, en esta Posición se encuentran planetas equilibrados con suficientes fuentes de deuterio, un buen suministro de energía solar y suficiente espacio para el desarrollo.', + 'biggest' => 'Generalmente los planetas más grandes del sistema solar se encuentran en esta posición. El sol proporciona suficiente energía y se pueden prever suficientes fuentes de deuterio.', + 'farthest' => 'Debido a la gran distancia al sol, la captación de energía solar es limitada. Sin embargo, estos planetas suelen proporcionar importantes fuentes de deuterio.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizar', + 'no_ship' => 'No es posible colonizar un planeta sin una nave colonial.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/es/t_ingame.php b/resources/lang/es/t_ingame.php new file mode 100644 index 000000000..b03af4bcc --- /dev/null +++ b/resources/lang/es/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diámetro', + 'temperature' => 'Temperatura', + 'position' => 'Posición', + 'points' => 'Puntos', + 'honour_points' => 'Puntos de honor', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Visión general', + 'buildings' => 'Edificio', + 'research' => 'Investigación', + 'switch_to_moon' => 'cambiar a la luna', + 'switch_to_planet' => 'Cambiar al planeta', + 'abandon_rename' => 'abandonar/renombrar', + 'abandon_rename_title' => 'Abandonar / renombrar Planeta', + 'abandon_rename_modal' => 'Abandonar/Renombrar :planet_name', + 'homeworld' => 'Planeta principal', + 'colony' => 'Colonia', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reasentar el planeta', + 'cancel_confirm' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? La posición reservada será liberada.', + 'cancel_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'blockers_title' => 'Las siguientes cosas se interponen actualmente en el camino de la reubicación de su planeta:', + 'no_blockers' => 'Ya nada puede obstaculizar la reubicación planificada del planeta.', + 'cooldown_title' => 'Tiempo hasta la próxima posible reubicación', + 'to_galaxy' => 'a la galaxia', + 'relocate' => 'Reubicar', + 'cancel' => 'Cancelar', + 'explanation' => 'La reubicación le permite mover sus planetas a otra posición en un sistema distante de su elección.

La reubicación real se lleva a cabo por primera vez 24 horas después de la activación. En este tiempo, puedes usar tus planetas normalmente. Una cuenta atrás te muestra cuánto tiempo queda antes de la reubicación.

Una vez que la cuenta atrás ha terminado y el planeta va a ser movido, ninguna de tus flotas estacionadas allí puede estar activa. En este momento tampoco debería haber nada en construcción, nada en reparación ni nada investigado. Si hay una tarea de construcción, una tarea de reparación o una flota aún activa al finalizar la cuenta regresiva, la reubicación se cancelará.

Si la reubicación se realiza con éxito, se le cobrarán 240 000 Materia Oscura. Los planetas, los edificios y los recursos almacenados, incluida la luna, se trasladarán de inmediato. Tus flotas viajan a las nuevas coordenadas automáticamente con la velocidad del barco más lento. La puerta de salto a una luna reubicada se desactiva durante 24 horas.', + 'err_position_not_empty' => 'La posición objetivo no está vacía.', + 'err_already_in_progress' => 'Ya hay un traslado de planeta en curso.', + 'err_on_cooldown' => 'El traslado está en espera. Por favor, espera.', + 'err_insufficient_dm' => 'Materia Oscura insuficiente. Necesitas :amount MO.', + 'err_buildings_in_progress' => 'No se puede trasladar durante la construcción de edificios.', + 'err_research_in_progress' => 'No se puede trasladar durante una investigación.', + 'err_units_in_progress' => 'No se puede trasladar durante la construcción de unidades.', + 'err_fleets_active' => 'No se puede trasladar con misiones de flota activas.', + 'err_no_active_relocation' => 'No se encontró ningún traslado de planeta activo.', + ], + 'shared' => [ + 'caution' => 'Precaución', + 'yes' => 'Sí', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Duración', + 'error_occurred' => 'Ha ocurrido un error.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Bajo construcción', + 'vacation_mode_error' => 'Error, el jugador está en modo vacaciones', + 'requirements_not_met' => '¡No se cumplen los requisitos!', + 'wrong_class' => 'No tienes la clase de personaje requerida para este edificio.', + 'wrong_class_general' => 'Para poder construir este barco, es necesario haber seleccionado la clase General.', + 'wrong_class_collector' => 'Para poder construir este barco, debes haber seleccionado la clase Coleccionista.', + 'wrong_class_discoverer' => 'Para poder construir este barco, es necesario haber seleccionado la clase Discoverer.', + 'no_moon_building' => '¡No puedes construir ese edificio en la luna!', + 'not_enough_resources' => '¡No hay suficientes recursos!', + 'queue_full' => 'La cola está llena', + 'not_enough_fields' => '¡No hay suficientes campos!', + 'shipyard_busy' => 'El astillero sigue ocupada', + 'research_in_progress' => '¡Actualmente se están realizando investigaciones!', + 'research_lab_expanding' => 'Se está ampliando el laboratorio de investigación.', + 'shipyard_upgrading' => 'Se está modernizando el astillero.', + 'nanite_upgrading' => 'Nanite Factory se está actualizando.', + 'max_amount_reached' => '¡Número máximo alcanzado!', + 'expand_button' => 'Expandir :título en el nivel :nivel', + 'loca_notice' => 'Referencia', + 'loca_demolish' => '¿Realmente rebajas un nivel a TECHNOLOGY_NAME?', + 'loca_lifeform_cap' => 'Uno o más bonos asociados ya están al máximo. ¿Quieres continuar la construcción de todos modos?', + 'last_inquiry_error' => 'Aún no se ha podido ejecutar tu última solicitud. Por favor, inténtalo nuevamente.', + 'planet_move_warning' => '¡Precaución! Es posible que esta misión aún esté en ejecución una vez que comience el período de reubicación y, si este es el caso, el proceso será cancelado. ¿Realmente quieres continuar con este trabajo?', + 'building_started' => 'Construcción iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolición iniciada.', + 'construction_canceled' => 'Construcción cancelada.', + 'added_to_queue' => 'Añadido a la cola.', + 'invalid_queue_item' => 'Elemento de cola inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opciones de recursos', + 'section_title' => 'Edificios de recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalaciones', + 'section_title' => 'Instalaciones', + 'use_jump_gate' => 'Usar puerta de salto', + 'jump_gate' => 'Salto cuántico', + 'alliance_depot' => 'Depósito de la alianza', + 'burn_confirm' => '¿Estás seguro de que quieres quemar este campo de ruinas? Esta acción no se puede deshacer.', + ], + 'research_page' => [ + 'basic' => 'Investigación básica', + 'drive' => 'Investigación de propulsión', + 'advanced' => 'Investigaciones avanzadas', + 'combat' => 'Investigación de combate', + ], + 'shipyard_page' => [ + 'battleships' => 'acorazados', + 'civil_ships' => 'Naves civiles', + 'no_units_idle' => 'No se están construyendo unidades actualmente.', + 'no_units_idle_tooltip' => 'No se están construyendo unidades actualmente.', + 'to_shipyard' => 'Ir al Hangar', + ], + 'defense_page' => [ + 'page_title' => 'Defensa', + 'section_title' => 'Estructuras defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'factor de producción', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'basic_income' => 'Ingresos básicos', + 'level' => 'Nivel', + 'number' => 'Número:', + 'items' => 'Objetos', + 'geologist' => 'Geólogo', + 'mine_production' => 'producción minera', + 'engineer' => 'Ingeniero', + 'energy_production' => 'producción de energía', + 'character_class' => 'Clase de personaje', + 'commanding_staff' => 'Grupo de comando', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por día', + 'total_per_week' => 'Total por semana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de misiles en el nivel :level puede contener misiles interplanetarios :ipm o misiles antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'demoler', + 'proceed' => 'Proceder', + 'enter_minimum' => 'Por favor ingresa al menos un misil para destruir', + 'not_enough_abm' => 'No tienes tantos misiles antibalísticos.', + 'not_enough_ipm' => 'No tienes tantos misiles interplanetarios.', + 'destroyed_success' => 'Misiles destruidos con éxito', + 'destroy_failed' => 'No se pudieron destruir los misiles', + 'error' => 'Se produjo un error. Por favor inténtalo de nuevo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de flota I', + 'dispatch_2_title' => 'Despacho de flota II', + 'dispatch_3_title' => 'Despacho de flota III', + 'movement_title' => 'Movimientos de flota', + 'to_movement' => 'Al movimiento de flotas', + 'fleets' => 'Flotas', + 'expeditions' => 'Expediciones', + 'reload' => 'Recargar', + 'clock' => 'Reloj', + 'load_dots' => 'cargando...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Espacios de flota usados / totales', + 'no_free_slots' => 'No hay espacios de flota disponibles', + 'tooltip_exp_slots' => 'Espacios de expedición usados / totales', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Flotas comerciales usadas/total', + 'fleet_dispatch' => 'Despacho de flota', + 'dispatch_impossible' => 'No se puede enviar la flota.', + 'no_ships' => 'No hay naves en este planeta.', + 'in_combat' => 'La flota se encuentra actualmente en combate.', + 'vacation_error' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'not_enough_deuterium' => '¡No hay suficiente deuterio!', + 'no_target' => 'Tienes que seleccionar un objetivo válido.', + 'cannot_send_to_target' => 'No se pueden enviar flotas a este objetivo.', + 'cannot_start_mission' => 'No puedes comenzar esta misión.', + 'mission_label' => 'Misión', + 'target_label' => 'Objetivo', + 'player_name_label' => 'Nombre del jugador', + 'no_selection' => 'No se ha seleccionado nada', + 'no_mission_selected' => '¡Ninguna misión seleccionada!', + 'combat_ships' => 'Naves de batalla', + 'civil_ships' => 'Naves civiles', + 'standard_fleets' => 'Flotas estándar', + 'edit_standard_fleets' => 'Editar flotas estándar', + 'select_all_ships' => 'Seleccionar todos los barcos', + 'reset_choice' => 'Restablecer elección', + 'api_data' => 'Estos datos se pueden introducir en un simulador de combate compatible:', + 'tactical_retreat' => 'Retirada táctica', + 'tactical_retreat_tooltip' => 'Muestra el consumo de deuterio por retirada.', + 'continue' => 'Continuar', + 'back' => 'Anterior', + 'origin' => 'Origen', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distancia', + 'debris_field' => 'Campo de escombros', + 'debris_field_lower' => 'Campo de escombros', + 'shortcuts' => 'Atajos', + 'combat_forces' => 'Fuerzas de combate', + 'player_label' => 'Jugador', + 'player_name' => 'Nombre del jugador', + 'select_mission' => 'Seleccionar misión para el objetivo', + 'bashing_disabled' => 'Se han desactivado las misiones de ataque porque se han producido demasiados ataques sobre el objetivo.', + 'mission_expedition' => 'Expedición', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar campo de escombros', + 'mission_transport' => 'Transporte', + 'mission_deploy' => 'Desplegar', + 'mission_espionage' => 'Espionaje', + 'mission_acs_defend' => 'Mantener posición', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque conjunto', + 'mission_destroy_moon' => 'Destruir', + 'desc_attack' => 'Ataca la flota y defensa de tu oponente.', + 'desc_acs_attack' => 'Las batallas honorables pueden convertirse en batallas deshonrosas si los jugadores fuertes ingresan a través de ACS. El factor decisivo aquí es la suma de puntos militares totales del atacante en comparación con la suma de puntos militares totales del defensor.', + 'desc_transport' => 'Transporta tus recursos a otros planetas.', + 'desc_deploy' => 'Envía tu flota permanentemente a otro planeta de tu imperio.', + 'desc_acs_defend' => 'Defiende el planeta de tu compañero de equipo.', + 'desc_espionage' => 'Espía los mundos de los emperadores extranjeros.', + 'desc_colonise' => 'Coloniza un nuevo planeta.', + 'desc_recycle' => 'Envía a tus recicladores a un campo de escombros para recolectar los recursos que flotan por allí.', + 'desc_destroy_moon' => 'Destruye la luna de tu enemigo.', + 'desc_expedition' => 'Envía tus naves a los confines más lejanos del espacio para completar emocionantes misiones.', + 'fleet_union' => 'Unión de flotas', + 'union_created' => 'Unión de flotas creada con éxito.', + 'union_edited' => 'Unión de flotas editada con éxito.', + 'err_union_max_fleets' => 'Pueden atacar un máximo de 16 flotas.', + 'err_union_max_players' => 'Un máximo de 5 jugadores pueden atacar.', + 'err_union_too_slow' => 'Eres demasiado lenta para unirte a esta flota.', + 'err_union_target_mismatch' => 'Su flota debe apuntar a la misma ubicación que la unión de flotas.', + 'union_name' => 'nombre de la unión', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Cargando...', + 'buddy_list_empty' => 'No hay amigas disponibles', + 'buddy_list_error' => 'No se pudieron cargar amigos', + 'search_user' => 'Buscar usuario', + 'search' => 'Búsqueda', + 'union_user' => 'Usuario de la unión', + 'invite' => 'Invitar', + 'kick' => 'Patada', + 'ok' => 'De acuerdo', + 'own_fleet' => 'Flota propia', + 'briefing' => 'Información informativa', + 'load_resources' => 'Cargar recursos', + 'load_all_resources' => 'Cargar todos los recursos', + 'all_resources' => 'Todos los recursos', + 'flight_duration' => 'Duración del vuelo (solo ida)', + 'federation_duration' => 'Duración del vuelo (unión de flotas)', + 'arrival' => 'Llegada', + 'return_trip' => 'Devolver', + 'speed' => 'Velocidad:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deuterio', + 'empty_cargobays' => 'Bahías de carga vacías', + 'hold_time' => 'tiempo de espera', + 'expedition_duration' => 'Duración de la expedición', + 'cargo_bay' => 'bahía de carga', + 'cargo_space' => 'Espacio de carga vacío / espacio de carga máx.', + 'send_fleet' => 'Enviar flota', + 'retreat_on_defender' => 'Regreso tras la retirada de los defensores.', + 'retreat_tooltip' => 'Si se activa esta opción, la flota se retirará sin luchar cuando el enemigo también huya sin presentar batalla.', + 'plunder_food' => 'Saquear comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'shipment' => 'Envío', + 'recall' => 'Recordar', + 'start_time' => 'Hora de inicio', + 'time_of_arrival' => 'hora de llegada', + 'deep_space' => 'Espacio profundo', + 'uninhabited_planet' => 'Planeta deshabitado', + 'no_debris_field' => 'Sin campo de escombros', + 'player_vacation' => 'Jugadora en modo vacaciones', + 'admin_gm' => 'Administrador o GM', + 'noob_protection' => 'protección novato', + 'player_too_strong' => '¡Este planeta no puede ser atacado porque el jugador es demasiado fuerte!', + 'no_moon' => 'No hay luna disponible.', + 'no_recycler' => 'No hay recicladora disponible.', + 'no_events' => 'Actualmente no hay eventos en ejecución.', + 'planet_already_reserved' => 'Este planeta ya ha sido reservado para una reubicación.', + 'max_planet_warning' => '¡Atención! Por el momento no se pueden colonizar más planetas. Se necesitan dos niveles de investigación astrotecnológica para cada nueva colonia. ¿Aún quieres enviar tu flota?', + 'empty_systems' => 'Sistemas vacíos', + 'inactive_systems' => 'Sistemas inactivos', + 'network_on' => 'En', + 'network_off' => 'Apagada', + 'err_generic' => 'Ha ocurrido un error', + 'err_no_moon' => 'Error, no hay luna', + 'err_newbie_protection' => 'Error, no se puede contactar al jugador debido a la protección para novatos', + 'err_too_strong' => 'La jugadora es demasiado fuerte para ser atacada', + 'err_vacation_mode' => 'Error, el jugador está en modo vacaciones', + 'err_own_vacation' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'err_not_enough_ships' => 'Error, no hay suficientes barcos disponibles, enviar número máximo:', + 'err_no_ships' => 'Error, no hay barcos disponibles', + 'err_no_slots' => 'Error, no hay espacios libres para la flota disponibles', + 'err_no_deuterium' => 'Error, no tienes suficiente deuterio', + 'err_no_planet' => 'Error, no hay ningún planeta allí', + 'err_no_cargo' => 'Error, capacidad de carga insuficiente', + 'err_multi_alarm' => 'Multialarma', + 'err_attack_ban' => 'Prohibición de ataques', + 'enemy_fleet' => 'Flota enemiga', + 'friendly_fleet' => 'Flota aliada', + 'admiral_slot_bonus' => 'Bono Almirante', + 'general_slot_bonus' => 'Bono General', + 'bash_warning' => '¡Atención: Estás a punto de atacar a este jugador demasiadas veces!', + 'add_new_template' => 'Añadir plantilla', + 'tactical_retreat_label' => 'Retirada táctica', + 'tactical_retreat_full_tooltip' => 'Activar retirada táctica: tu flota se retirará si la proporción de combate es desfavorable. Requiere Almirante para la proporción 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada táctica en proporción 3:1 (requiere Almirante)', + 'fleet_sent_success' => 'Tu flota ha sido enviada con éxito.', + ], + 'galaxy' => [ + 'vacation_error' => '¡No puedes usar la vista de galaxias mientras estás en modo vacaciones!', + 'system' => 'Sistema solar', + 'go' => '¡Vamos!', + 'system_phalanx' => 'Phalanx de sistemas', + 'system_espionage' => 'Espionaje del sistema', + 'discoveries' => 'Descubrimientos', + 'discoveries_tooltip' => 'Iniciar una misión de exploración a todas las posiciones posibles.', + 'probes_short' => 'Sonda Esp.', + 'recycler_short' => 'Recibe.', + 'ipm_short' => 'MIP.', + 'used_slots' => 'Ranuras usadas', + 'planet_col' => 'Planeta', + 'name_col' => 'Nombre', + 'moon_col' => 'Luna', + 'debris_short' => 'Escombros', + 'player_status' => 'Jugador (estado)', + 'alliance' => 'Alianza', + 'action' => 'Oferta', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Flota de expedición', + 'admiral_needed' => 'Necesitas un almirante para poder utilizar esta función.', + 'send' => 'Enviar', + 'legend' => 'Leyenda', + 'status_admin_abbr' => 'Un', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jugador fuerte', + 'status_noob_abbr' => 'norte', + 'legend_noob' => 'Jugadora más débil (novata)', + 'status_outlaw_abbr' => 'oh', + 'legend_outlaw' => 'Proscrito (temporal)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo vacaciones', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqueado', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => 'Inactivo 7 días', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => 'Inactivo 28 días', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Objetivo honorable', + 'phalanx_restricted' => '¡La falange del sistema solo puede ser utilizada por la clase de alianza Investigador!', + 'astro_required' => 'Primero tienes que investigar Astrofísica.', + 'galaxy_nav' => 'Galaxia', + 'activity' => 'Actividad', + 'no_action' => 'No hay acciones disponibles.', + 'time_minute_abbr' => 'metro', + 'moon_diameter_km' => 'Diámetro de la luna en km', + 'km' => 'kilómetros', + 'pathfinders_needed' => 'Conquistadoras necesarias', + 'recyclers_needed' => 'Se necesitan recicladores', + 'mine_debris' => 'Mía', + 'phalanx_no_deut' => 'No hay suficiente deuterio para desplegar la falange.', + 'use_phalanx' => 'usar falange', + 'colonize_error' => 'No es posible colonizar un planeta sin una nave colonial.', + 'ranking' => 'Categoría', + 'espionage_report' => 'Informe de espionaje', + 'missile_attack' => 'Ataque con misiles', + 'rank' => 'Posición', + 'alliance_member' => 'Miembro', + 'alliance_class' => 'Clase de alianza', + 'espionage_not_possible' => 'El espionaje no es posible', + 'espionage' => 'Espionaje', + 'hire_admiral' => 'contratar almirante', + 'dark_matter' => 'Materia Oscura', + 'outlaw_explanation' => 'Si eres un forajido, ya no tendrás ninguna protección contra ataques y podrás ser atacado por todos los jugadores.', + 'honorable_target_explanation' => 'En la batalla contra este objetivo podrás recibir puntos de honor y saquear un 50 % más de botín.', + 'relocate_success' => 'El puesto ha sido reservado para usted. La reubicación de la colonia ha comenzado.', + 'relocate_title' => 'Reasentar el planeta', + 'relocate_question' => '¿Estás seguro de que quieres reubicar tu planeta en estas coordenadas? Para financiar la reubicación necesitarás :cost Dark Matter.', + 'deut_needed_relocate' => '¡No tienes suficiente deuterio! Necesitas 10 unidades de deuterio.', + 'fleet_attacking' => '¡La flota está atacando!', + 'fleet_underway' => 'La flota está en ruta', + 'discovery_send' => 'Buque de exploración de envío', + 'discovery_success' => 'Barco de exploración enviado', + 'discovery_unavailable' => 'No puedes enviar un barco de exploración a este lugar.', + 'discovery_underway' => 'Una nave de exploración ya se está acercando a este planeta.', + 'discovery_locked' => 'Aún no has desbloqueado la investigación para descubrir nuevas formas de vida.', + 'discovery_title' => 'Barco de exploración', + 'discovery_question' => '¿Quieres enviar una nave de exploración a este planeta?
Metal: 5000 Cristal: 1000 Deuterio: 500', + 'sensor_report' => 'informe del sensor', + 'sensor_report_from' => 'Informe de sensores de', + 'refresh' => 'Refrescar', + 'arrived' => 'Llegó', + 'target' => 'Objetivo', + 'flight_duration' => 'Duración del vuelo', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Objetivo principal', + 'no_primary_target' => 'No se seleccionó ningún objetivo principal: objetivo aleatorio', + 'target_has' => 'El objetivo tiene', + 'abm_full' => 'Misiles antibalísticos', + 'fire' => 'Fuego', + 'valid_missile_count' => 'Por favor introduce un número válido de misiles.', + 'not_enough_missiles' => 'No tienes suficientes misiles.', + 'launched_success' => '¡Los misiles se lanzaron con éxito!', + 'launch_failed' => 'No se pudieron lanzar misiles', + 'alliance_page' => 'Página de la alianza', + 'apply' => 'Solicitar', + 'contact_support' => 'Contactar soporte', + 'insufficient_range' => '¡Alcance insuficiente (impulso de impulso a nivel de investigación) de sus misiles interplanetarios!', + ], + 'buddy' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'request_to' => 'Solicitud de amigo para', + 'ignore_confirm' => '¿Estás seguro de que quieres ignorar', + 'ignore_success' => 'Jugador ignorada con éxito!', + 'ignore_failed' => 'No se pudo ignorar al jugador.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotas', + 'tab_communication' => 'Comunicación', + 'tab_economy' => 'Economía', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espionaje', + 'subtab_combat' => 'Informes de combate', + 'subtab_expeditions' => 'Expediciones', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Otra', + 'subtab_messages' => 'Mensajes', + 'subtab_information' => 'Información', + 'subtab_shared_combat' => 'Informes de combate compartidos', + 'subtab_shared_espionage' => 'Informes de espionaje compartidos', + 'news_feed' => 'Canal de noticias', + 'loading' => 'cargando...', + 'error_occurred' => 'Ha ocurrido un error', + 'mark_favourite' => 'Marcar como favorita', + 'remove_favourite' => 'eliminar de favoritos', + 'from' => 'De', + 'no_messages' => 'Actualmente no hay mensajes disponibles en esta pestaña', + 'new_alliance_msg' => 'Nuevo mensaje de alianza', + 'to' => 'A', + 'all_players' => 'Todas las jugadoras', + 'send' => 'Enviar', + 'delete_buddy_title' => 'Eliminar amigo', + 'report_to_operator' => '¿Reportar este mensaje a un operador de juego?', + 'too_few_chars' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'bbcode_bold' => 'Negrita', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Subrayar', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subíndice', + 'bbcode_sup' => 'Sobrescrita', + 'bbcode_font_color' => 'Color de fuente', + 'bbcode_font_size' => 'Tamaño de fuente', + 'bbcode_bg_color' => 'Color de fondo', + 'bbcode_bg_image' => 'Imagen de fondo', + 'bbcode_tooltip' => 'Información sobre herramientas', + 'bbcode_align_left' => 'Alinear a la izquierda', + 'bbcode_align_center' => 'Alinear al centro', + 'bbcode_align_right' => 'alinear a la derecha', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Descanso', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'spoiler', + 'bbcode_moreopts' => 'Más opciones', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'línea horizontal', + 'bbcode_picture' => 'Imagen', + 'bbcode_link' => 'Enlace', + 'bbcode_email' => 'Correo electrónico', + 'bbcode_player' => 'Jugador', + 'bbcode_item' => 'Artículo', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Avance', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID o nombre del jugador', + 'bbcode_item_ph' => 'ID del artículo', + 'bbcode_coord_ph' => 'Galaxia:sistema:posición', + 'bbcode_chars_left' => 'Personajes restantes', + 'bbcode_ok' => 'De acuerdo', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repetir horizontalmente', + 'bbcode_repeat_y' => 'Repetir verticalmente', + 'spy_player' => 'Jugador', + 'spy_activity' => 'Actividad', + 'spy_minutes_ago' => 'hace minutos', + 'spy_class' => 'Clase', + 'spy_unknown' => 'Desconocida', + 'spy_alliance_class' => 'Clase de alianza', + 'spy_no_alliance_class' => 'No se seleccionó ninguna clase de alianza', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Botín', + 'spy_counter_esp' => 'Posibilidad de contraespionaje', + 'spy_no_info' => 'No pudimos recuperar ninguna información confiable de este tipo del escaneo.', + 'spy_debris_field' => 'Campo de escombros', + 'spy_no_activity' => 'Su espionaje no muestra anomalías en la atmósfera del planeta. Parece que no ha habido actividad en el planeta en la última hora.', + 'spy_fleets' => 'Flotas', + 'spy_defense' => 'Defensa', + 'spy_research' => 'Investigación', + 'spy_building' => 'Edificio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensor', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Botín', + 'battle_debris_new' => 'Campo de escombros (recién creado)', + 'battle_wreckage_created' => 'Restos creados', + 'battle_attacker_wreckage' => 'Restos del atacante', + 'battle_repaired' => 'Realmente reparado', + 'battle_moon_chance' => 'Probabilidad de luna', + 'battle_report' => 'Informe de combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando de Flota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada táctica', + 'battle_total_loot' => 'botín total', + 'battle_debris' => 'Escombros (nuevo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minado después del combate', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Campos de escombros (izquierda)', + 'battle_honour_points' => 'Puntos de honor', + 'battle_dishonourable' => 'Lucha deshonrosa', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Lucha honorable', + 'battle_class' => 'Clase', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de batalla', + 'battle_civil_ships' => 'Naves civiles', + 'battle_defences' => 'Defensas', + 'battle_repaired_def' => 'Defensas reparadas', + 'battle_share' => 'compartir mensaje', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espionaje', + 'battle_delete' => 'borrar', + 'battle_favourite' => 'Marcar como favorita', + 'battle_hamill' => '¡Un caza ligero destruyó una Estrella de la Muerte antes de que comenzara la batalla!', + 'battle_retreat_tooltip' => 'Tenga en cuenta que las Deathstars, las sondas de espionaje, los satélites solares y cualquier flota en una misión de ACS Defense no pueden huir. Las retiradas tácticas también se desactivan en batallas honorables. También es posible que se haya desactivado o impedido manualmente una retirada por falta de deuterio. Los bandidos y jugadores con más de 500.000 puntos nunca se retiran.', + 'battle_no_flee' => 'La flota defensora no huyó.', + 'battle_rounds' => 'Rondas', + 'battle_start' => 'Comenzar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'El atacante dispara un total de tiros al defensor con una fuerza total de fuerza. Los escudos del :defender2 absorben :puntos de daño absorbidos.', + 'battle_defender_fires' => 'El defensor dispara un total de tiros al atacante con una fuerza total de fuerza. Los escudos del :attacker2 absorben :puntos de daño absorbidos.', + ], + 'alliance' => [ + 'page_title' => 'Alianza', + 'tab_overview' => 'Visión general', + 'tab_management' => 'Gestión', + 'tab_communication' => 'Comunicación', + 'tab_applications' => 'Aplicaciones', + 'tab_classes' => 'Clases de Alianza', + 'tab_create' => 'Crear alianza', + 'tab_search' => 'Buscar alianza', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Tu alianza', + 'name' => 'Nombre', + 'tag' => 'Etiqueta', + 'created' => 'Creado', + 'member' => 'Miembro', + 'your_rank' => 'Tu rango', + 'homepage' => 'Página principal', + 'logo' => 'Logotipo de la Alianza', + 'open_page' => 'Abrir página de alianza', + 'highscore' => 'Puntuación más alta de la alianza', + 'leave_wait_warning' => 'Si abandona la alianza, deberá esperar 3 días antes de unirse o crear otra alianza.', + 'leave_btn' => 'Dejar alianza', + 'member_list' => 'Lista de miembros', + 'no_members' => 'No se encontraron miembros', + 'assign_rank_btn' => 'Asignar rango', + 'kick_tooltip' => 'Miembro de la alianza Kick', + 'write_msg_tooltip' => 'Escribir mensaje', + 'col_name' => 'Nombre', + 'col_rank' => 'Posición', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Unida', + 'col_online' => 'Activos', + 'col_function' => 'Función', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilegios', + 'col_rank_name' => 'Nombre de rango', + 'col_applications_group' => 'Aplicaciones', + 'col_member_group' => 'Miembro', + 'col_alliance_group' => 'Alianza', + 'delete_rank' => 'Eliminar rango', + 'save_btn' => 'Guardar', + 'rights_warning_html' => '¡Advertencia! Solo puedes otorgar los permisos que tienes.', + 'rights_warning_loca' => '[b]¡Advertencia![/b] Solo puedes otorgar los permisos que tienes.', + 'rights_legend' => 'Leyenda de derechos', + 'create_rank_btn' => 'Crear nuevo rango', + 'rank_name_placeholder' => 'Nombre de rango', + 'no_ranks' => 'No se encontraron rangos', + 'perm_see_applications' => 'Mostrar aplicaciones', + 'perm_edit_applications' => 'Solicitudes de proceso', + 'perm_see_members' => 'Mostrar lista de miembros', + 'perm_kick_user' => 'Usuario de patada', + 'perm_see_online' => 'Ver estado en línea', + 'perm_send_circular' => 'escribir mensaje circular', + 'perm_disband' => 'Disolver alianza', + 'perm_manage' => 'Gestionar alianza', + 'perm_right_hand' => 'Derecha', + 'perm_right_hand_long' => '`Mano Derecha` (necesaria para transferir el rango de fundador)', + 'perm_manage_classes' => 'Administrar clase de alianza', + 'manage_texts' => 'Gestionar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto de la aplicación', + 'options' => 'Opciones', + 'alliance_logo_label' => 'Logotipo de la Alianza', + 'applications_field' => 'Aplicaciones', + 'status_open' => 'Posible (alianza abierta)', + 'status_closed' => 'Imposible (alianza cerrada)', + 'rename_founder' => 'Cambiar el nombre del título de fundador como', + 'rename_newcomer' => 'Cambiar el nombre del rango de recién llegado', + 'no_settings_perm' => 'No tienes permiso para administrar la configuración de la alianza.', + 'change_tag_name' => 'Cambiar etiqueta/nombre de alianza', + 'change_tag' => 'Cambiar etiqueta de alianza', + 'change_name' => 'Cambiar nombre de alianza', + 'former_tag' => 'Etiqueta de antigua alianza:', + 'new_tag' => 'Nueva etiqueta de alianza:', + 'former_name' => 'Nombre de la antigua alianza:', + 'new_name' => 'Nuevo nombre de alianza:', + 'former_tag_short' => 'Etiqueta de antigua alianza', + 'new_tag_short' => 'Nueva etiqueta de alianza', + 'former_name_short' => 'Nombre de la antigua alianza', + 'new_name_short' => 'Nuevo nombre de alianza', + 'no_tagname_perm' => 'No tienes permiso para cambiar la etiqueta/nombre de la alianza.', + 'delete_pass_on' => 'Eliminar alianza/Pasar alianza el', + 'delete_btn' => 'Eliminar esta alianza', + 'no_delete_perm' => 'No tienes permiso para eliminar la alianza.', + 'handover' => 'Alianza de traspaso', + 'takeover_btn' => 'Tomar el control de la alianza', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir el título de fundador a:', + 'loca_no_transfer_error' => 'Ninguno de los miembros tiene el derecho de "mano derecha" requerido. No puedes entregar la alianza.', + 'loca_founder_inactive_error' => 'El fundador no permanece inactivo el tiempo suficiente para hacerse cargo de la alianza.', + 'leave_section_title' => 'Dejar alianza', + 'leave_consequences' => 'Si abandonas la alianza, perderás todos tus permisos de rango y beneficios de la alianza.', + 'no_applications' => 'No se encontraron aplicaciones', + 'accept_btn' => 'aceptar', + 'deny_btn' => 'Negar solicitante', + 'report_btn' => 'Solicitud de informe', + 'app_date' => 'Fecha de solicitud', + 'action_col' => 'Oferta', + 'answer_btn' => 'respuesta', + 'reason_label' => 'Razón', + 'apply_title' => 'Aplicar a la Alianza', + 'apply_heading' => 'Solicitud a', + 'send_application_btn' => 'Enviar solicitud', + 'chars_remaining' => 'Personajes restantes', + 'msg_too_long' => 'El mensaje es demasiado largo (máximo 2000 caracteres)', + 'addressee' => 'A', + 'all_players' => 'Todas las jugadoras', + 'only_rank' => 'solo rango:', + 'send_btn' => 'Enviar', + 'info_title' => 'Información de la Alianza', + 'apply_confirm' => '¿Quieres aplicar a esta alianza?', + 'redirect_confirm' => 'Siguiendo este enlace, abandonarás OGame. ¿Quieres continuar?', + 'class_selection_header' => 'Selección de clase', + 'select_class_title' => 'Seleccionar clase de alianza', + 'select_class_note' => 'Selecciona una clase de alianza para disfrutar de bonificaciones especiales. Puedes cambiar la clase de alianza en el menú de alianza siempre que tengas los derechos necesarios.', + 'class_warriors' => 'Guerreros (Alianza)', + 'class_traders' => 'Comerciantes (Alianza)', + 'class_researchers' => 'Investigadoras (Alianza)', + 'class_label' => 'Clase de alianza', + 'buy_for' => 'Comprar por', + 'no_dark_matter' => 'No hay suficiente materia oscura disponible', + 'loca_deactivate' => 'Desactivar', + 'loca_activate_dm' => '¿Quieres activar la clase de alianza #allianceClassName# para #darkmatter# Dark Matter? Al hacerlo, perderá su clase de alianza actual.', + 'loca_activate_item' => '¿Quieres activar la clase de alianza #allianceClassName#? Al hacerlo, perderá su clase de alianza actual.', + 'loca_deactivate_note' => '¿Realmente desea desactivar la clase de alianza #allianceClassName#? La reactivación requiere un elemento de cambio de clase de alianza por 500.000 Materia Oscura.', + 'loca_class_change_append' => '

Clase de alianza actual: #currentAllianceClassName#

Último cambio el: #lastAllianceClassChange#', + 'loca_no_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'cargando...', + 'warrior_bonus_1' => '+10% de velocidad para barcos que vuelan entre miembros de la alianza', + 'warrior_bonus_2' => '+1 niveles de investigación de combate', + 'warrior_bonus_3' => '+1 niveles de investigación de espionaje', + 'warrior_bonus_4' => 'El sistema de espionaje se puede utilizar para escanear sistemas completos.', + 'trader_bonus_1' => '+10% de velocidad para transportistas', + 'trader_bonus_2' => '+5% producción minera', + 'trader_bonus_3' => '+5% de producción de energía', + 'trader_bonus_4' => '+10% de capacidad de almacenamiento planetario', + 'trader_bonus_5' => '+10% de capacidad de almacenamiento lunar', + 'researcher_bonus_1' => '+5% planetas más grandes en colonización', + 'researcher_bonus_2' => '+10% de velocidad al destino de la expedición', + 'researcher_bonus_3' => 'El sistema Phalanx se puede utilizar para escanear los movimientos de flotas en sistemas completos.', + 'class_not_implemented' => 'El sistema de clases de la Alianza aún no se ha implementado', + 'create_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'create_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'create_btn' => 'Crear alianza', + 'loca_ally_tag_chars' => 'Etiqueta de alianza (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nombre de la alianza (3-8 caracteres)', + 'loca_ally_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'loca_ally_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'confirm_leave' => '¿Estás seguro de que quieres abandonar la alianza?', + 'confirm_kick' => '¿Estás seguro de que quieres expulsar a :username de la alianza?', + 'confirm_deny' => '¿Estás seguro de que quieres rechazar esta solicitud?', + 'confirm_deny_title' => 'Denegar solicitud', + 'confirm_disband' => '¿Realmente eliminar la alianza?', + 'confirm_pass_on' => '¿Estás seguro de que quieres transmitir tu alianza?', + 'confirm_takeover' => '¿Estás seguro de que quieres hacerte cargo de esta alianza?', + 'confirm_abandon' => '¿Abandonar esta alianza?', + 'confirm_takeover_long' => '¿Asumir el control de esta alianza?', + 'msg_already_in' => 'Ya estas en una alianza', + 'msg_not_in_alliance' => 'no estas en una alianza', + 'msg_not_found' => 'Alianza no encontrada', + 'msg_id_required' => 'Se requiere identificación de la alianza', + 'msg_closed' => 'Esta alianza está cerrada para solicitudes.', + 'msg_created' => 'Alianza creada con éxito', + 'msg_applied' => 'Solicitud enviada exitosamente', + 'msg_accepted' => 'Solicitud aceptada', + 'msg_rejected' => 'Solicitud rechazada', + 'msg_kicked' => 'Miembro expulsado de la alianza', + 'msg_kicked_success' => 'Miembro expulsado con éxito', + 'msg_left' => 'Has dejado la alianza.', + 'msg_rank_assigned' => 'Rango asignado', + 'msg_rank_assigned_to' => 'Rango asignado exitosamente a :nombre', + 'msg_ranks_assigned' => 'Rangos asignados exitosamente', + 'msg_rank_perms_updated' => 'Permisos de clasificación actualizados', + 'msg_texts_updated' => 'Textos de la Alianza actualizados', + 'msg_text_updated' => 'Texto de la Alianza actualizado', + 'msg_settings_updated' => 'Configuración de alianza actualizada', + 'msg_tag_updated' => 'Etiqueta de alianza actualizada', + 'msg_name_updated' => 'Nombre de la alianza actualizado', + 'msg_tag_name_updated' => 'Etiqueta y nombre de la alianza actualizados', + 'msg_disbanded' => 'Alianza disuelta', + 'msg_broadcast_sent' => 'Mensaje de difusión enviado correctamente', + 'msg_rank_created' => 'Rango creado exitosamente', + 'msg_apply_success' => 'Solicitud enviada exitosamente', + 'msg_apply_error' => 'No se pudo enviar la solicitud', + 'msg_leave_error' => 'No pude abandonar la alianza', + 'msg_assign_error' => 'No se pudieron asignar rangos', + 'msg_kick_error' => 'No se pudo expulsar al miembro', + 'msg_invalid_action' => 'Acción no válida', + 'msg_error' => 'Se produjo un error', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Nuevo miembro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnología', + 'tab_applications' => 'Aplicaciones', + 'tab_techinfo' => 'Información técnica', + 'tab_technology' => 'Técnica', + 'page_title' => 'Técnica', + 'no_requirements' => 'No hay requisitos disponibles.', + 'is_requirement_for' => 'es un requisito para', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferencia', + 'col_diff_per_level' => 'Diferencia / nivel', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentaje)', + 'production_energy_balance' => 'Balance de energía', + 'production_per_hour' => 'Producción / h', + 'production_deuterium_consumption' => 'Consumo de deuterio', + 'properties_technical_data' => 'Datos técnicos', + 'properties_structural_integrity' => 'Integridad estructural', + 'properties_shield_strength' => 'Fuerza del escudo', + 'properties_attack_strength' => 'Fuerza de ataque', + 'properties_speed' => 'Velocidad', + 'properties_cargo_capacity' => 'Capacidad de carga', + 'properties_fuel_usage' => 'Uso de combustible (deuterio)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fuego rápido desde', + 'rapidfire_against' => 'Fuego rápido contra', + 'storage_capacity' => 'Tapa de almacenamiento.', + 'plasma_metal_bonus' => '% de bonificación de metales', + 'plasma_crystal_bonus' => '% de bonificación de cristal', + 'plasma_deuterium_bonus' => '% de bonificación de deuterio', + 'astrophysics_max_colonies' => 'Colonias máximas', + 'astrophysics_max_expeditions' => 'Expediciones máximas', + 'astrophysics_note_1' => 'Las posiciones 3 y 13 se pueden ocupar desde el nivel 4 en adelante.', + 'astrophysics_note_2' => 'Las posiciones 2 y 14 se pueden ocupar desde el nivel 6 en adelante.', + 'astrophysics_note_3' => 'Las posiciones 1 y 15 se pueden ocupar desde el nivel 8 en adelante.', + ], + 'options' => [ + 'page_title' => 'Opciones', + 'tab_userdata' => 'Datos de usuario', + 'tab_general' => 'General', + 'tab_display' => 'Descripción', + 'tab_extended' => 'Extendido', + 'section_playername' => 'Nombre de las jugadoras', + 'your_player_name' => 'Tu nombre de jugador:', + 'new_player_name' => 'Nuevo nombre del jugador:', + 'username_change_once_week' => 'Puedes cambiar tu nombre de usuario una vez por semana.', + 'username_change_hint' => 'Para hacerlo, haga clic en su nombre o en la configuración en la parte superior de la pantalla.', + 'section_password' => 'Cambiar contraseña', + 'old_password' => 'Ingrese la contraseña anterior:', + 'new_password' => 'Nueva contraseña (al menos 4 caracteres):', + 'repeat_password' => 'Repita la nueva contraseña:', + 'password_check' => 'Verificación de contraseña:', + 'password_strength_low' => 'Bajo', + 'password_strength_medium' => 'Medio', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'La contraseña debe contener las siguientes propiedades', + 'password_min_max' => 'mín. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Mayúsculas y minúsculas', + 'password_special_chars' => 'Caracteres especiales (por ejemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Su contraseña debe tener al menos 4 caracteres y no puede tener más de 128 caracteres.', + 'section_email' => 'Dirección de correo electrónico', + 'current_email' => 'Dirección de correo electrónico actual:', + 'send_validation_link' => 'Enviar enlace de validación', + 'email_sent_success' => '¡El correo electrónico se ha enviado correctamente!', + 'email_sent_error' => '¡Error! ¡La cuenta ya está validada o no se pudo enviar el correo electrónico!', + 'email_too_many_requests' => '¡Ya has solicitado demasiados correos electrónicos!', + 'new_email' => 'Nueva dirección de correo electrónico:', + 'new_email_confirm' => 'Nueva dirección de correo electrónico (a confirmación):', + 'enter_password_confirm' => 'Ingrese la contraseña (como confirmación):', + 'email_warning' => '¡Advertencia! Después de una validación exitosa de la cuenta, un nuevo cambio de dirección de correo electrónico solo será posible después de un período de 7 días.', + 'section_spy_probes' => 'Sondas de espionaje', + 'spy_probes_amount' => 'Cantidad de Sondas de espionaje:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat', + 'section_warnings' => 'Advertencias', + 'disable_outlaw_warning' => 'Desactivar advertencia de proscrito por ataque contra enemigo 5 veces más fuerte:', + 'section_general_display' => 'Visualización general', + 'language' => 'Idioma', + 'language_en' => 'Inglés', + 'language_de' => 'Alemán', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandés', + 'language_ar' => 'Español (Argentina)', + 'language_br' => 'Portugués (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Finlandés', + 'language_fr' => 'Francés', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Portugués', + 'language_ro' => 'Rumano', + 'language_ru' => 'Ruso', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencia de idioma guardada.', + 'show_mobile_version' => 'Mostrar versión móvil:', + 'show_alt_dropdowns' => 'Mostrar menús desplegables alternativos:', + 'activate_autofocus' => 'Activar enfoque automático en la clasificación:', + 'always_show_events' => 'Mostrar siempre eventos:', + 'events_hide' => 'Esconder', + 'events_above' => 'Encima del contenido', + 'events_below' => 'Debajo del contenido', + 'section_planets' => 'Tus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Secuencia de la creación', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamaño', + 'sort_used_fields' => 'Campos usados', + 'sort_sequence' => 'Secuencia de ordenado:', + 'sort_order_up' => 'ascendente', + 'sort_order_down' => 'descendente', + 'section_overview_display' => 'Visión general', + 'highlight_planet_info' => 'Resaltar información de planetas:', + 'animated_detail_display' => 'Visualización detallada animada:', + 'animated_overview' => 'Vista animada:', + 'section_overlays' => 'Cubiertas', + 'overlays_hint' => 'Las siguientes opciones permiten abrir las cubiertas en ventanas nuevas del navegador en lugar de dentro del juego.', + 'popup_notes' => 'Notas en ventana adicional:', + 'popup_combat_reports' => 'Informes de combate en una ventana adicional:', + 'section_messages_display' => 'Mensajes', + 'hide_report_pictures' => 'Ocultar imágenes en informes:', + 'msgs_per_page' => 'Cantidad de mensajes mostrados por página:', + 'auctioneer_notifications' => 'Notificación al subastador:', + 'economy_notifications' => 'Crear mensajes económicos:', + 'section_galaxy_display' => 'Galaxia', + 'detailed_activity' => 'Informe de actividad detallado:', + 'preserve_galaxy_system' => 'Mantener galaxia / sistema al cambiar de planeta:', + 'section_vacation' => 'Modo vacaciones', + 'vacation_active' => 'Actualmente estás en modo vacaciones.', + 'vacation_can_deactivate_after' => 'Puedes desactivarlo después de:', + 'vacation_cannot_activate' => 'No se puede activar el modo vacaciones (Flotas activas)', + 'vacation_description_1' => 'El modo de vacaciones te protege en caso de ausencia prolongada. Solo puedes activarlo cuando no tengas flotas en movimiento. Los encargos de construcción e investigación en progreso se pausarán.', + 'vacation_description_2' => 'Mientras el modo de vacaciones esté activado, no sufrirás ataques, pero los ataques que ya se hayan iniciado se llevarán a cabo y la producción se pondrá a cero. El modo de vacaciones no protege de un borrado de cuenta tras más de 35 días de inactividad y sin MO en la cuenta.', + 'vacation_description_3' => 'El modo de vacaciones dura 48 Horas como mínimo. Puedes desactivarlo una vez concluya este tiempo.', + 'vacation_tooltip_min_days' => 'Las vacaciones duran por lo menos 2 días.', + 'vacation_deactivate_btn' => 'Desactivar', + 'vacation_activate_btn' => 'Activar', + 'section_account' => 'Tu cuenta', + 'delete_account' => 'Eliminar cuenta', + 'delete_account_hint' => 'Si marcas esta opción, tu cuenta se borrará automáticamente después de 7 días.', + 'use_settings' => 'Aplicar', + 'validation_not_enough_chars' => 'No hay suficientes personajes', + 'validation_pw_too_short' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_too_long' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_invalid_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special_chars' => 'Contiene caracteres no válidos.', + 'validation_no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_no_begin_end_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_three_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_three_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_no_consecutive_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_no_consecutive_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'js_change_name_title' => 'Nuevo nombre de jugador', + 'js_change_name_question' => '¿Estás seguro de que quieres cambiar tu nombre de jugador a %newName%?', + 'js_planet_move_question' => '¡Atención! Este encargo puede seguir en curso una vez que comience el período de reubicación y, si ese es el caso, el proceso se cancelará. ¿De verdad deseas continuar con el encargo?', + 'js_tab_disabled' => '¡Para utilizar esta opción tienes que estar validado y no puedes estar en modo vacaciones!', + 'js_vacation_question' => '¿Quieres activar el modo vacaciones? Sólo podrás finalizar tus vacaciones después de 2 días.', + 'msg_settings_saved' => 'Configuración guardada', + 'msg_password_incorrect' => 'La contraseña actual que ingresó es incorrecta.', + 'msg_password_mismatch' => 'Las nuevas contraseñas no coinciden.', + 'msg_password_length_invalid' => 'La nueva contraseña debe tener entre 4 y 128 caracteres.', + 'msg_vacation_activated' => 'Se ha activado el modo vacaciones. Te protegerá de nuevos ataques durante un mínimo de 48 horas.', + 'msg_vacation_deactivated' => 'El modo vacaciones ha sido desactivado.', + 'msg_vacation_min_duration' => 'Sólo podrás desactivar el modo vacaciones una vez pasada la duración mínima de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'No puedes activar el modo vacaciones mientras tengas flotas en tránsito.', + 'msg_probes_min_one' => 'La cantidad de investigaciones de espionaje debe ser al menos 1', + ], + 'layout' => [ + 'player' => 'Jugador', + 'change_player_name' => 'Cambiar nombre del jugador', + 'highscore' => 'Clasificación', + 'notes' => 'Notas', + 'notes_overlay_title' => 'mis notas', + 'buddies' => 'Amigos', + 'search' => 'Búsqueda', + 'search_overlay_title' => 'Buscar universo', + 'options' => 'Opciones', + 'support' => 'Asistencia', + 'log_out' => 'Salir', + 'unread_messages' => 'mensajes no leídos', + 'loading' => 'cargando...', + 'no_fleet_movement' => 'No hay movimientos de flota.', + 'under_attack' => '¡Estás bajo ataque!', + 'class_none' => 'Ninguna clase seleccionada', + 'class_selected' => 'Tu clase: :nombre', + 'class_click_select' => 'Haz clic para seleccionar una clase de personaje.', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacidad de almacenamiento', + 'res_current_production' => 'Producción actual', + 'res_den_capacity' => 'Capacidad del estudio', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compra materia oscura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuterio', + 'res_energy' => 'Energía', + 'res_dark_matter' => 'Materia Oscura', + 'menu_overview' => 'Visión general', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalaciones', + 'menu_merchant' => 'Mercader', + 'menu_research' => 'Investigación', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defensa', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxia', + 'menu_alliance' => 'Alianza', + 'menu_officers' => 'Casino de oficiales', + 'menu_shop' => 'Tienda', + 'menu_directives' => 'Directivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opciones de recursos', + 'menu_jump_gate' => 'Salto cuántico', + 'menu_resource_market_title' => 'Mercado de recursos', + 'menu_technology_title' => 'Técnica', + 'menu_fleet_movement_title' => 'Movimientos de flota', + 'menu_inventory_title' => 'Inventario', + 'planets' => 'Planetas', + 'contacts_online' => ':count Contacto(s) en línea', + 'back_to_top' => 'Subir', + 'all_rights_reserved' => 'Reservados todos los derechos.', + 'patch_notes' => 'Notas del parche', + 'server_settings' => 'Configuración del servidor', + 'help' => 'Ayuda', + 'rules' => 'Reglas', + 'legal' => 'Aviso legal', + 'board' => 'Tablero', + 'js_internal_error' => 'Se ha producido un error previamente desconocido. ¡Desafortunadamente tu última acción no se pudo ejecutar!', + 'js_notify_info' => 'Información', + 'js_notify_success' => 'Éxito', + 'js_notify_warning' => 'Advertencia', + 'js_combatsim_planning' => 'Planificación', + 'js_combatsim_pending' => 'Simulación en ejecución...', + 'js_combatsim_done' => 'Completo', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'borrar', + 'js_copied' => 'Copiado al portapapeles', + 'js_report_operator' => '¿Reportar este mensaje a un operador de juego?', + 'js_time_done' => 'hecho', + 'js_question' => 'Pregunta', + 'js_ok' => 'De acuerdo', + 'js_outlaw_warning' => 'Estás a punto de atacar a un jugador más fuerte. Si haces esto, tus defensas de ataque se cerrarán durante 7 días y todos los jugadores podrán atacarte sin castigo. ¿Estás seguro de que quieres continuar?', + 'js_last_slot_moon' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Base Lunar para recibir más espacio. ¿Estás seguro de que quieres construir este edificio?', + 'js_last_slot_planet' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Terraformer o compra un artículo de Planet Field para obtener más espacios. ¿Estás seguro de que quieres construir este edificio?', + 'js_forced_vacation' => 'Algunas funciones del juego no están disponibles hasta que se valide su cuenta.', + 'js_more_details' => 'Más detalles', + 'js_less_details' => 'Menos detalles', + 'js_planet_lock' => 'Disposición de la cerradura', + 'js_planet_unlock' => 'Disposición de desbloqueo', + 'js_activate_item_question' => '¿Le gustaría reemplazar el artículo existente? El antiguo bono se perderá en el proceso.', + 'js_activate_item_header' => '¿Reemplazar artículo?', + + // Welcome dialog + 'welcome_title' => '¡Bienvenido a OGame!', + 'welcome_body' => 'Para ayudarte a empezar rápidamente, te hemos asignado el nombre Commodore Nebula. Puedes cambiarlo en cualquier momento haciendo clic en tu nombre de usuario.
El Comando de Flota ha dejado información sobre tus primeros pasos en tu bandeja de entrada.

¡Diviértete jugando!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'día', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => '¿Dónde está el mensaje?', + 'chat_text_too_long' => 'El mensaje es demasiado largo.', + 'chat_same_user' => 'No puedes escribirte a ti mismo.', + 'chat_ignored_user' => 'Has ignorado a esta jugadora.', + 'chat_not_activated' => 'Esta función solo está disponible después de la activación de su cuenta.', + 'chat_new_chats' => '#+# mensajes no leídos', + 'chat_more_users' => 'mostrar más', + 'eventbox_mission' => 'Misión', + 'eventbox_missions' => 'Misiones', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'propia', + 'eventbox_friendly' => 'Amistosa', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reasentar el planeta', + 'planet_move_ask_cancel' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? De este modo se mantendrá el tiempo de espera normal.', + 'planet_move_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'premium_building_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_research_half' => '¿Quiere reducir el tiempo de investigación en un 50 % del tiempo total de investigación () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => '¿Quieres completar inmediatamente el pedido de investigación para 750 Materia Oscura<\\/b>?', + 'loca_error_not_enough_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => '¿Estás seguro de que quieres abandonar el planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => '¿Estás seguro de que quieres abandonar la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No hay naves en los restos', + 'no_wreck_available' => 'No hay restos disponibles', + ], + 'highscore' => [ + 'player_highscore' => 'Puntuación de jugador', + 'alliance_highscore' => 'Puntuación más alta de la alianza', + 'own_position' => 'Posición propia', + 'own_position_hidden' => 'Posición propia (-)', + 'points' => 'Puntos', + 'economy' => 'Economía', + 'research' => 'Investigación', + 'military' => 'Militar', + 'military_built' => 'Puntos militares construidos', + 'military_destroyed' => 'Puntos militares destruidos', + 'military_lost' => 'Puntos militares perdidos', + 'honour_points' => 'Puntos de honor', + 'position' => 'Posición', + 'player_name_honour' => 'Nombre del jugador (puntos de honor)', + 'action' => 'Oferta', + 'alliance' => 'Alianza', + 'member' => 'Miembro', + 'average_points' => 'Puntos promedio', + 'no_alliances_found' => 'No se encontraron alianzas', + 'write_message' => 'Escribir mensaje', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'total_ships' => 'Barcos totales', + 'buddy_request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'buddy_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'are_you_sure_ignore' => '¿Estás seguro de que quieres ignorar', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_ignored_failed' => 'No se pudo ignorar al jugador.', + ], + 'premium' => [ + 'recruit_officers' => 'Casino de oficiales', + 'your_officers' => 'Tus oficiales', + 'intro_text' => 'Con los oficiales puedes expandir tu imperio hasta unas extensiones que jamás has soñado. ¡Todo lo que necesitas es algo de Materia Oscura y tus obreros y consejeros se esforzarán incluso más que de costumbre!', + 'info_dark_matter' => 'Más información sobre: Materia Oscura', + 'info_commander' => 'Más información sobre: Comandante', + 'info_admiral' => 'Más información sobre: Almirante', + 'info_engineer' => 'Más información sobre: Ingeniero', + 'info_geologist' => 'Más información sobre: Geólogo', + 'info_technocrat' => 'Más información sobre: Tecnócrata', + 'info_commanding_staff' => 'Más información sobre: Grupo de comando', + 'hire_commander_tooltip' => 'Contratar a Commander|+40 favoritos, cola de construcción, atajos, escáner de transporte, sin publicidad* (*excluye: referencias relacionadas con juegos)', + 'hire_admiral_tooltip' => 'Contratar almirante|Max. espacios de flota +2, +Máx. expediciones +1, +Tasa de escape de flota mejorada, +Espacios para guardar simulación de combate +20', + 'hire_engineer_tooltip' => 'Contratar ingeniero|Reduce a la mitad las pérdidas en las defensas, +10% de producción de energía', + 'hire_geologist_tooltip' => 'Contratar geóloga | + 10% producción minera', + 'hire_technocrat_tooltip' => 'Contrata tecnócrata|+2 niveles de espionaje, 25 % menos tiempo de investigación', + 'remaining_officers' => ':actual de :max', + 'benefit_fleet_slots_title' => 'Puedes enviar más flotas al mismo tiempo.', + 'benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'benefit_energy_title' => 'Sus centrales eléctricas y satélites solares producen un 2% más de energía.', + 'benefit_energy' => '+2 % de producción de energía', + 'benefit_mines_title' => 'Tus minas producen un 2% más.', + 'benefit_mines' => '+2 % de producción de mineral', + 'benefit_espionage_title' => 'Se agregará 1 nivel a tu investigación de espionaje.', + 'benefit_espionage' => '+1 al nivel de espionaje', + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Sin Materia Oscura', + 'dark_matter_description' => 'La Materia Oscura es una sustancia que solo se puede conservar desde hace pocos años, y con gran esfuerzo. Permite extraer grandes cantidades de energía. El método utilizado para obtener la Materia Oscura es complejo y arriesgado, lo que la hace particularmente valiosa. ¡Solo la Materia Oscura comprada y aún disponible puede proteger contra la eliminación de la cuenta!', + 'dark_matter_benefits' => 'La Materia Oscura permite contratar Oficiales y Comandantes y pagar las ofertas de los mercaderes, los traslados de planetas y los objetos.', + 'your_balance' => 'Tu saldo', + 'active_until' => 'Activo hasta', + 'active_for_days' => 'Activo por :days días más', + 'not_active' => 'No activo', + 'days' => 'Días', + 'dm' => 'DM', + 'advantages' => 'Ventajas', + 'buy_dark_matter' => 'Comprar Materia Oscura', + 'confirm_purchase' => '¿Contratar este oficial durante :days días por un coste de :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Materia Oscura insuficiente', + 'purchase_success' => '¡Oficial activado con éxito!', + 'purchase_error' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'El rango de Comandante ha demostrado su necesidad incontables veces en la guerra moderna. Gracias a la estructura de mando simplificada, las instrucciones se pueden procesar más rápidamente. ¡Con él mantendrás una visión general de tu imperio! Así desarrollarás estructuras que te permitirán ir siempre un paso por delante de tu enemigo.', + 'officer_commander_benefits' => 'Con el Comandante tendrás una vista general de todo el imperio, un espacio de misión adicional y la posibilidad de establecer el orden de los recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 favoritos', + 'officer_commander_benefit_queue' => 'Lista de construcción', + 'officer_commander_benefit_scanner' => 'Escáner de transportes', + 'officer_commander_benefit_ads' => 'Sin publicidad', + 'officer_commander_tooltip' => '+40 favoritos

Con más favoritos podrás guardar y compartir más mensajes.


Lista de construcción

Añade hasta 4 encargos de construcción o de investigación adicionales a la vez a la lista.


Escáner de transportes

Muestra la cantidad de recursos que las Naves de carga llevan a tus planetas.


Sin publicidad

No ves más publicidad de otros juegos, sino únicamente información sobre eventos y promociones relacionadas con OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'El Almirante de flota es un veterano de guerra experimentado y un habilidoso estratega. En las batallas más duras, es capaz de visualizar la situación y mantener una comunicación fluida con sus almirantes subordinados. Un emperador sabio puede confiar en su ayuda durante los combates y guiar más flotas al campo de batalla de forma simultánea. Además, el Almirante desbloquea un espacio de expedición adicional e indica a las tropas en qué orden han de cargar los distintos tipos de recursos tras el ataque. Además, ofrece veinte espacios de guardado adicionales para las simulaciones de combate.', + 'officer_admiral_benefits' => '+1 espacio de expedición, posibilidad de establecer prioridades de recursos tras un ataque, +20 espacios de guardado en el simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Cantidad máxima de flotas +2', + 'officer_admiral_benefit_expeditions' => 'Número máximo de expediciones +1', + 'officer_admiral_benefit_escape' => 'Tasa de retirada de flotas mejorada', + 'officer_admiral_benefit_save_slots' => 'Máx. espacios de guardado +20', + 'officer_admiral_tooltip' => 'Cantidad máxima de flotas +2

Puedes enviar más flotas al mismo tiempo.


Número máximo de expediciones +1

Recibes un espacio de expedición adicional.


Tasa de retirada de flotas mejorada

Hasta que alcances 500.000 puntos, tus flotas pueden retirarse cuando las fuerzas enemigas triplican las tuyas.


Máx. espacios de guardado +20

Puedes guardar más simulaciones de combate a la vez.

', + 'officer_engineer_title' => 'Ingeniero', + 'officer_engineer_description' => 'El Ingeniero es un especialista en gestión de energía. En tiempos de paz aumenta la energía de todas las colonias. En caso de ataque, garantiza el abastecimiento de energía a las defensas planetarias y evita posibles sobrecargas, lo que reduce la cantidad de defensas perdidas en combate.', + 'officer_engineer_benefits' => '+10% de energía producida en todos los planetas, el 50% de las defensas destruidas sobreviven al combate.', + 'officer_engineer_benefit_defence' => 'Pérdida de instalaciones de defensa reducida a la mitad', + 'officer_engineer_benefit_energy' => '+10 % de producción de energía', + 'officer_engineer_tooltip' => 'Pérdida de instalaciones de defensa reducida a la mitad

Tras una batalla, se restaura la mitad de las instalaciones de defensa.


+10 % de producción de energía

Tus Plantas de energía y tus Satélites solares generan un 10 % más de energía.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'El Geólogo es un experto en astrominerología y astrocristalografía. Asistido por su equipo de ingenieros metalúrgicos y químicos, ayuda a gobiernos interplanetarios a explotar fuentes de recursos y a optimizar su refinamiento.', + 'officer_geologist_benefits' => '+10% de producción de metal, cristal y deuterio en todos los planetas.', + 'officer_geologist_benefit_mines' => '+10 % de producción de mineral', + 'officer_geologist_tooltip' => '+10 % de producción de mineral

Tus Minas producen un 10 % más.

', + 'officer_technocrat_title' => 'Tecnócrata', + 'officer_technocrat_description' => 'El gremio de los Tecnócratas está compuesto de auténticos genios; se los puede encontrar dondequiera que se exploren los límites de la capacidad humana. El Tecnócrata utiliza un código que ningún ser humano normal puede descifrar; su mera presencia inspira a los investigadores del imperio.', + 'officer_technocrat_benefits' => '-25% de tiempo de investigación en todas las tecnologías.', + 'officer_technocrat_benefit_espionage' => '+2 al nivel de espionaje', + 'officer_technocrat_benefit_research' => 'Un 25 % menos de tiempo de investigación', + 'officer_technocrat_tooltip' => '+2 al nivel de espionaje

Se añaden 2 niveles de espionaje.


Un 25 % menos de tiempo de investigación

Tus investigaciones requieren un 25 % menos de tiempo para finalizar.

', + 'officer_all_officers_title' => 'Grupo de comando', + 'officer_all_officers_description' => 'Con este lote te harás no solo con un especialista, sino con toda una tripulación. Recibes todos los efectos de los oficiales individuales, además de ventajas adicionales que solo se pueden conseguir con el paquete completo.\nMientras el experimentado Comandante dirige estratégicamente el proceso, los oficiales se encargan de la gestión de la energía, el abastecimiento de sistemas, la explotación de recursos y el refinado. Además impulsan la investigación y aportan su experiencia de batalla a los enfrentamientos espaciales.', + 'officer_all_officers_benefits' => 'Todos los beneficios del Comandante, Almirante, Ingeniero, Geólogo y Tecnócrata, además de bonificaciones exclusivas disponibles solo con el paquete completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'officer_all_officers_benefit_energy' => '+2 % de producción de energía', + 'officer_all_officers_benefit_mines' => '+2 % de producción de mineral', + 'officer_all_officers_benefit_espionage' => '+1 al nivel de espionaje', + 'officer_all_officers_tooltip' => 'Cantidad de flotas máx. +1

Puedes enviar varias flotas a la vez.


+2 % de producción de energía

Tus Plantas de energía y Satélites solares crean un 2 % más de energía.


+2 % de producción de mineral

Tus Minas producen un 2 % más.


+1 al nivel de espionaje

Se añadirán 1 niveles a tu investigación de espionaje.

', + ], + 'shop' => [ + 'page_title' => 'Tienda', + 'tooltip_shop' => 'Puedes comprar artículos aquí.', + 'tooltip_inventory' => 'Puede obtener una descripción general de los artículos comprados aquí.', + 'btn_shop' => 'Tienda', + 'btn_inventory' => 'Inventario', + 'category_special_offers' => 'ofertas especiales', + 'category_all' => 'toda', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Artículos de amigos', + 'category_construction' => 'Construcción', + 'btn_get_more_resources' => 'Obtener más recursos', + 'btn_purchase_dark_matter' => 'Compra materia oscura', + 'feature_coming_soon' => 'Característica próximamente.', + 'tier_gold' => 'Oro', + 'tier_silver' => 'Plata', + 'tier_bronze' => 'Bronce', + 'tooltip_duration' => 'Duración', + 'duration_now' => 'ahora', + 'tooltip_price' => 'Precio', + 'tooltip_in_inventory' => 'En inventario', + 'dark_matter' => 'Materia Oscura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duración', + 'now' => 'ahora', + 'item_price' => 'Precio', + 'item_in_inventory' => 'En inventario', + 'loca_extend' => 'Ampliar', + 'loca_activate' => 'Activar', + 'loca_buy_activate' => 'Compra y activa', + 'loca_buy_extend' => 'Comprar y ampliar', + 'loca_buy_dm' => 'No tienes suficiente Materia Oscura. ¿Quieres comprar algunos ahora?', + ], + 'search' => [ + 'input_hint' => 'Introduce nombre de jugador, planeta o alianza', + 'search_btn' => 'Búsqueda', + 'tab_players' => 'Nombres de jugadores', + 'tab_alliances' => 'Alianzas/Etiquetas', + 'tab_planets' => 'Nombres de planetas', + 'no_search_term' => 'No se ha introducido término de búsqueda', + 'searching' => 'Búsqueda...', + 'search_failed' => 'La búsqueda falló. Por favor inténtalo de nuevo.', + 'no_results' => 'No se encontraron resultados', + 'player_name' => 'Nombre del jugador', + 'planet_name' => 'Nombre del planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Etiqueta', + 'alliance_name' => 'Nombre de la alianza', + 'member' => 'Miembro', + 'points' => 'Puntos', + 'action' => 'Oferta', + 'apply_for_alliance' => 'Postula a esta alianza', + 'search_player_link' => 'Buscar jugador', + 'alliance' => 'Alianza', + 'home_planet' => 'Planeta principal', + 'send_message' => 'Enviar mensaje', + 'buddy_request' => 'Solicitud de amistad', + 'highscore' => 'Clasificación', + ], + 'notes' => [ + 'no_notes_found' => 'No se han encontrado notas.', + 'add_note' => 'Añadir nota', + 'new_note' => 'Nueva nota', + 'subject_label' => 'Asunto', + 'date_label' => 'Fecha', + 'edit_note' => 'Editar nota', + 'select_action' => 'Seleccionar acción', + 'delete_marked' => 'Eliminar seleccionados', + 'delete_all' => 'Eliminar todo', + 'unsaved_warning' => 'Tienes cambios sin guardar.', + 'save_question' => '¿Deseas guardar los cambios?', + 'your_subject' => 'Asunto', + 'subject_placeholder' => 'Introduce el asunto...', + 'priority_label' => 'Prioridad', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'No importante', + 'your_message' => 'Mensaje', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menú puedes cambiar los nombres de los planetas y las lunas o abandonarlos por completo.', + 'rename_heading' => 'Rebautizar', + 'new_planet_name' => 'Nuevo nombre del planeta', + 'new_moon_name' => 'Nuevo nombre de la luna', + 'rename_btn' => 'Rebautizar', + 'tooltip_rules_title' => 'Reglas', + 'tooltip_rename_planet' => 'Puedes cambiar el nombre de tu planeta aquí.

El nombre del planeta debe tener entre 2 y 20 caracteres de largo.
Los nombres de los planetas pueden contener letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'tooltip_rename_moon' => 'Puedes cambiar el nombre de tu luna aquí.

El nombre de la luna debe tener entre 2 y 20 caracteres de largo.
Los nombres de las lunas pueden constar de letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'abandon_home_planet' => 'Abandonar el planeta de origen', + 'abandon_moon' => 'Abandonar la luna', + 'abandon_colony' => 'Abandonar colonia', + 'abandon_home_planet_btn' => 'Abandonar el planeta de origen', + 'abandon_moon_btn' => 'Abandonar la luna', + 'abandon_colony_btn' => 'Abandonar colonia', + 'home_planet_warning' => 'Si abandona su planeta de origen, inmediatamente después de su próximo inicio de sesión será dirigido al planeta que colonizó a continuación.', + 'items_lost_moon' => 'Si has activado elementos en una luna, se perderán si abandonas la luna.', + 'items_lost_planet' => 'Si tienes elementos activados en un planeta, se perderán si abandonas el planeta.', + 'confirm_password' => 'Confirme la eliminación de :tipo [:coordenadas] ingresando su contraseña', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_pw_min' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_max' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'msg_invalid_planet_name' => 'El nuevo nombre del planeta no es válido. Por favor inténtalo de nuevo.', + 'msg_invalid_moon_name' => 'El nombre de la luna nueva no es válido. Por favor inténtalo de nuevo.', + 'msg_planet_renamed' => 'Planeta renombrado exitosamente.', + 'msg_moon_renamed' => 'Luna renombrada exitosamente.', + 'msg_wrong_password' => '¡Contraseña incorrecta!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Si confirma la eliminación de :tipo [:coordenadas] (:nombre), todos los edificios, barcos y sistemas de defensa que se encuentren en ese :tipo se eliminarán de su cuenta. Si tiene elementos activos en su :type, estos también se perderán cuando abandone el :type. ¡Este proceso no se puede revertir!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type ha sido abandonado exitosamente!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sí', + 'msg_no' => 'No', + 'msg_ok' => 'De acuerdo', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árbol de tecnologías', + 'techtree' => 'Árbol de tecnologías', + 'no_requirements' => 'Sin requisitos', + 'cancel_expansion_confirm' => '¿Deseas cancelar la expansión de :name al nivel :level?', + 'number' => 'Número', + 'level' => 'Nivel', + 'production_duration' => 'Tiempo de producción', + 'energy_needed' => 'Energía requerida', + 'production' => 'Producción', + 'costs_per_piece' => 'Costes por unidad', + 'required_to_improve' => 'Requisitos para mejorar al nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'deconstruction_costs' => 'Costes de demolición', + 'ion_technology_bonus' => 'Bonificación tecnología iónica', + 'duration' => 'Duración', + 'number_label' => 'Cantidad', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Estás actualmente en modo vacaciones.', + 'tear_down_btn' => 'Demoler', + 'wrong_character_class' => '¡Clase de personaje incorrecta!', + 'shipyard_upgrading' => 'El hangar está siendo mejorado.', + 'shipyard_busy' => 'El hangar está actualmente ocupado.', + 'not_enough_fields' => '¡No hay suficientes campos en el planeta!', + 'build' => 'Construir', + 'in_queue' => 'En cola', + 'improve' => 'Mejorar', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'gain_resources' => 'Obtener recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aquí puedes destruir los misiles almacenados.', + 'destroy_rockets_btn' => 'Destruir misiles', + 'more_details' => 'Más detalles', + 'error' => 'Error', + 'commander_queue_info' => 'Necesitas un Comandante para usar la cola de construcción. ¿Te gustaría saber más sobre las ventajas del Comandante?', + 'no_rocket_silo_capacity' => 'No hay suficiente espacio en el silo de misiles.', + 'detail_now' => 'Detalles', + 'start_with_dm' => 'Iniciar con Materia Oscura', + 'err_dm_price_too_low' => 'El precio en Materia Oscura es demasiado bajo.', + 'err_resource_limit' => 'Límite de recursos superado.', + 'err_storage_capacity' => 'Capacidad de almacenamiento insuficiente.', + 'err_no_dark_matter' => 'No hay suficiente Materia Oscura.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duración de construcción', + 'total_time' => 'Tiempo total', + 'complete_tooltip' => 'Completar inmediatamente', + 'complete' => 'Completar', + 'halve_cost' => 'Reducir coste a la mitad', + 'halve_tooltip_building' => 'Reducir el coste a la mitad para este edificio', + 'halve_tooltip_research' => 'Reducir el coste a la mitad para esta investigación', + 'halve_time' => 'Reducir tiempo a la mitad', + 'question_complete_unit' => '¿Deseas completar esta unidad de inmediato por :dm_cost Materia Oscura?', + 'question_halve_unit' => '¿Deseas reducir el tiempo de construcción en :time_reduction por :dm_cost?', + 'question_halve_building' => '¿Deseas reducir a la mitad el tiempo de construcción por :dm_cost?', + 'question_halve_research' => '¿Deseas reducir a la mitad el tiempo de investigación por :dm_cost?', + 'downgrade_to' => 'Degradar a nivel', + 'improve_to' => 'Mejorar a nivel', + 'no_building_idle' => 'No hay ningún edificio en construcción.', + 'no_building_idle_tooltip' => 'Haz clic para ir a la página de Edificios.', + 'no_research_idle' => 'No se está realizando ninguna investigación.', + 'no_research_idle_tooltip' => 'Haz clic para ir a la página de Investigación.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Alianza', + 'status_online' => 'En línea', + 'status_offline' => 'Desconectado', + 'status_not_visible' => 'No visible', + 'highscore_ranking' => 'Clasificación', + 'alliance_label' => 'Alianza', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Aún no hay mensajes.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat de alianza', + 'list_title' => 'Conversaciones', + 'player_list' => 'Jugadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Aún no hay amigos.', + 'alliance' => 'Alianza', + 'strangers' => 'Otros jugadores', + 'no_strangers' => 'No hay otros jugadores.', + 'no_conversations' => 'Aún no hay conversaciones.', + ], + 'jumpgate' => [ + 'select_target' => 'Seleccionar objetivo', + 'origin_coordinates' => 'Coordenadas de origen', + 'standard_target' => 'Objetivo estándar', + 'target_coordinates' => 'Coordenadas del objetivo', + 'not_ready' => 'No preparado', + 'cooldown_time' => 'Tiempo de recarga', + 'select_ships' => 'Seleccionar naves', + 'select_all' => 'Seleccionar todo', + 'reset_selection' => 'Restablecer selección', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecciona un destino válido.', + 'no_ships' => 'Por favor, selecciona al menos una nave.', + 'jump_success' => 'Salto ejecutado con éxito.', + 'jump_error' => 'El salto ha fallado.', + 'error_occurred' => 'Ha ocurrido un error.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate en alianza', + 'dm_bonus' => 'Bonus de Materia Oscura:', + 'debris_defense' => 'Escombros de defensas:', + 'debris_ships' => 'Escombros de naves:', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'fleet_deut_reduction' => 'Reducción deuterio de flota:', + 'fleet_speed_war' => 'Velocidad de flota (guerra):', + 'fleet_speed_holding' => 'Velocidad de flota (estacionamiento):', + 'fleet_speed_peace' => 'Velocidad de flota (paz):', + 'ignore_empty' => 'Ignorar sistemas vacíos', + 'ignore_inactive' => 'Ignorar sistemas inactivos', + 'num_galaxies' => 'Número de galaxias:', + 'planet_field_bonus' => 'Bonus de campos planetarios:', + 'dev_speed' => 'Velocidad económica:', + 'research_speed' => 'Velocidad de investigación:', + 'dm_regen_enabled' => 'Regeneración de Materia Oscura', + 'dm_regen_amount' => 'Cantidad regén. MO:', + 'dm_regen_period' => 'Período regén. MO:', + 'days' => 'días', + ], + 'alliance_depot' => [ + 'description' => 'El Depósito de la Alianza permite a las flotas aliadas en órbita repostar mientras defienden tu planeta. Cada nivel proporciona 10.000 deuterio por hora.', + 'capacity' => 'Capacidad', + 'no_fleets' => 'No hay flotas aliadas actualmente en órbita.', + 'fleet_owner' => 'Propietario de la flota', + 'ships' => 'Naves', + 'hold_time' => 'Tiempo de estacionamiento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Coste de suministro (deuterio)', + 'start_supply' => 'Abastecer flota', + 'please_select_fleet' => 'Por favor, selecciona una flota.', + 'hours_between' => 'Las horas deben estar entre 1 y 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Clase de personaje', + 'choose_your_class' => 'Elige tu clase', + 'choose_description' => 'Cada clase ofrece bonificaciones únicas que te ayudarán en tu conquista del universo.', + 'select_for_free' => 'Seleccionar gratis', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desactivar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Seleccionar clase de personaje', + 'deactivate_title' => 'Desactivar clase de personaje', + 'activated_free_msg' => '¿Deseas activar la clase :className de forma gratuita?', + 'activated_paid_msg' => '¿Deseas activar la clase :className por :price Materia Oscura? Al hacerlo, perderás tu clase actual.', + 'deactivate_confirm_msg' => '¿Realmente deseas desactivar tu clase de personaje? La reactivación requiere :price Materia Oscura.', + 'success_selected' => '¡Clase de personaje seleccionada con éxito!', + 'success_deactivated' => '¡Clase de personaje desactivada con éxito!', + 'not_enough_dm_title' => 'Materia Oscura insuficiente', + 'not_enough_dm_msg' => '¡Materia Oscura insuficiente! ¿Deseas comprar ahora?', + 'buy_dm' => 'Comprar Materia Oscura', + 'error_generic' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'Las recompensas se envían cada día y pueden ser recogidas manualmente. A partir del 7.º día, no se enviarán más recompensas. La primera recompensa se otorgará el 2.º día tras el registro.', + 'new_awards' => 'Nuevas recompensas', + 'not_yet_reached' => 'Recompensas aún no alcanzadas', + 'not_fulfilled' => 'No cumplido', + 'collected_awards' => 'Recompensas recogidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'No se detectaron movimientos de flota en esta posición.', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'loading' => 'Cargando...', + 'time_label' => 'Tiempo', + 'speed_label' => 'Velocidad', + ], + 'wreckage' => [ + 'no_wreckage' => 'No hay restos en esta posición.', + 'burns_up_in' => 'Los restos se destruyen en:', + 'leave_to_burn' => 'Dejar que se destruyan', + 'leave_confirm' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. ¿Estás seguro?', + 'repair_time' => 'Tiempo de reparación:', + 'ships_being_repaired' => 'Naves en reparación:', + 'repair_time_remaining' => 'Tiempo de reparación restante:', + 'no_ship_data' => 'No hay datos de naves disponibles', + 'collect' => 'Recoger', + 'start_repairs' => 'Iniciar reparaciones', + 'err_network_start' => 'Error de red al iniciar reparaciones', + 'err_network_complete' => 'Error de red al completar reparaciones', + 'err_network_collect' => 'Error de red al recoger naves', + 'err_network_burn' => 'Error de red al destruir campo de escombros', + 'err_burn_up' => 'Error al destruir el campo de escombros', + 'wreckage_label' => 'Escombros', + 'repairs_started' => '¡Reparaciones iniciadas con éxito!', + 'repairs_completed' => '¡Reparaciones completadas y naves recogidas con éxito!', + 'ships_back_service' => 'Todas las naves han sido puestas de nuevo en servicio', + 'wreck_burned' => '¡Campo de escombros destruido con éxito!', + 'err_start_repairs' => 'Error al iniciar reparaciones', + 'err_complete_repairs' => 'Error al completar reparaciones', + 'err_collect_ships' => 'Error al recoger naves', + 'err_burn_wreck' => 'Error al destruir campo de escombros', + 'can_be_repaired' => 'Los escombros pueden ser reparados en el Dock Espacial.', + 'collect_back_service' => 'Poner de nuevo en servicio las naves ya reparadas', + 'auto_return_service' => 'Tus últimas naves serán devueltas automáticamente al servicio el', + 'no_ships_for_repair' => 'No hay naves disponibles para reparar', + 'repairable_ships' => 'Naves reparables:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalles', + 'tooltip_late_added' => 'Las naves añadidas durante reparaciones en curso no pueden ser recogidas manualmente. Debes esperar hasta que todas las reparaciones se completen automáticamente.', + 'tooltip_in_progress' => 'Las reparaciones aún están en curso. Usa la ventana de Detalles para una recogida parcial.', + 'tooltip_no_repaired' => 'Ninguna nave reparada todavía', + 'tooltip_must_complete' => 'Las reparaciones deben completarse para recoger las naves.', + 'burn_confirm_title' => 'Dejar que se destruyan', + 'burn_confirm_msg' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. Una vez iniciado, la reparación ya no será posible. ¿Estás seguro de que quieres destruir los restos?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nombre', + 'actions_col' => 'Acciones', + 'template_name_label' => 'Nombre', + 'delete_tooltip' => 'Eliminar plantilla', + 'save_tooltip' => 'Guardar plantilla', + 'err_name_required' => 'El nombre de la plantilla es obligatorio.', + 'err_need_ships' => 'La plantilla debe contener al menos una nave.', + 'err_not_found' => 'Plantilla no encontrada.', + 'err_max_reached' => 'Número máximo de plantillas alcanzado (10).', + 'saved_success' => 'Plantilla guardada con éxito.', + 'deleted_success' => 'Plantilla eliminada con éxito.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Retirar', + 'recall_fleet' => 'Retirar flota', + ], +]; diff --git a/resources/lang/es/t_layout.php b/resources/lang/es/t_layout.php new file mode 100644 index 000000000..2762d13b5 --- /dev/null +++ b/resources/lang/es/t_layout.php @@ -0,0 +1,13 @@ + 'Jugador', +]; diff --git a/resources/lang/es/t_merchant.php b/resources/lang/es/t_merchant.php new file mode 100644 index 000000000..60413b61b --- /dev/null +++ b/resources/lang/es/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacidad de almacenamiento libre', + 'being_sold' => 'En venta', + 'get_new_exchange_rate' => '¡Obtén un nuevo tipo de cambio!', + 'exchange_maximum_amount' => 'Importe máximo de canje', + 'trader_delivery_notice' => 'Un comerciante sólo entrega tantos recursos como capacidad de almacenamiento libre haya.', + 'trade_resources' => '¡Comercia con recursos!', + 'new_exchange_rate' => 'Nuevo tipo de cambio', + 'no_merchant_available' => 'No hay comerciante disponible.', + 'no_merchant_available_h2' => 'Ningún comerciante disponible', + 'please_call_merchant' => 'Llame a un comerciante desde la página de Resource Market.', + 'back_to_resource_market' => 'Volver al mercado de recursos', + 'please_select_resource' => 'Seleccione un recurso para recibir.', + 'not_enough_resources' => 'No tienes suficientes recursos para comerciar.', + 'trade_completed_success' => '¡La operación se completó con éxito!', + 'trade_failed' => 'El comercio fracasó.', + 'error_retry' => 'Se produjo un error. Por favor inténtalo de nuevo.', + 'new_rate_confirmation' => '¿Quieres obtener un nuevo tipo de cambio para 3.500 Dark Matter? Esto reemplazará a su comerciante actual.', + 'merchant_called_success' => '¡Nuevo comerciante llamado exitosamente!', + 'failed_to_call' => 'No se pudo llamar al comerciante.', + 'trader_buying' => 'Hay una comerciante aquí comprando', + 'sell_metal_tooltip' => 'Metal|Vende tu Metal y consigue Cristal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_crystal_tooltip' => 'Cristal|Vende tu Cristal y consigue Metal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_deuterium_tooltip' => 'Deuterio|Vende tu Deuterio y consigue Metal o Cristal.

Costo: 3500 Materia Oscura

.', + 'insufficient_dm_call' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'merchant' => 'Mercader', + 'merchant_calls' => 'Llamadas comerciales', + 'available_this_week' => 'Disponible esta semana', + 'includes_expedition_bonus' => 'Incluye bono de comerciante de expedición', + 'metal_merchant' => 'Comerciante de metales', + 'crystal_merchant' => 'Comerciante de cristales', + 'deuterium_merchant' => 'Comerciante de deuterio', + 'auctioneer' => 'Subastador', + 'import_export' => 'Import / export', + 'coming_soon' => 'Próximamente', + 'trade_metal_desc' => 'Cambie metal por cristal o deuterio', + 'trade_crystal_desc' => 'Cambie cristal por metal o deuterio', + 'trade_deuterium_desc' => 'Cambie el deuterio por metal o cristal', + 'resource_market' => 'Mercado de recursos', + 'back' => 'Anterior', + 'call_merchant_desc' => 'Llame a un comerciante :type para intercambiar su :resource por otros recursos.', + 'merchant_fee_warning' => 'El comerciante ofrece tipos de cambio desfavorables (incluida una tarifa comercial), pero le permite convertir rápidamente los recursos excedentes.', + 'remaining_calls_this_week' => 'Llamadas restantes esta semana', + 'call_merchant_title' => 'Llamar al comerciante', + 'call_merchant' => 'Llamar al comerciante', + 'no_calls_remaining' => 'No te quedan llamadas de comerciantes esta semana.', + 'merchant_trade_rates' => 'Tarifas comerciales comerciales', + 'exchange_resource_desc' => 'Cambie su :resource por otros recursos a las siguientes tarifas:', + 'exchange_rate' => 'Tipo de cambio', + 'amount_to_trade' => 'Cantidad de :recurso para comerciar:', + 'trade_title' => 'Comercio', + 'trade' => 'comercio', + 'dismiss_merchant' => 'Descartar comerciante', + 'merchant_leave_notice' => '(El comerciante se irá después de una operación o si es despedido)', + 'calling' => 'Llamando...', + 'calling_merchant' => 'Llamando al comerciante...', + 'error_occurred' => 'Se produjo un error', + 'enter_valid_amount' => 'Por favor ingresa una cantidad válida', + 'trade_confirmation' => '¿Intercambiar :dar :darTipo por :recibir :recibirTipo?', + 'trading' => 'Comercio...', + 'trade_successful' => 'Comercio exitosa!', + 'traded_resources' => 'Cambiado :dado por :recibido', + 'dismiss_confirmation' => '¿Está seguro de que desea despedir al comerciante?', + 'you_will_receive' => 'Recibirás', + 'exchange_resources_desc' => 'Aquí puedes cambiar unos recursos por otros.', + 'auctioneer_desc' => 'Aquí se ofrecen todos los días objetos por los que puedes pujar con recursos.', + 'import_export_desc' => 'Aquí se venden a diario contenedores que se pueden adquirir por recursos y cuyo contenido es desconocido.', + 'exchange_resources' => 'Intercambiar recursos', + 'exchange_your_resources' => 'Intercambia tus recursos.', + 'step_one_exchange' => '1. Intercambia tus recursos.', + 'step_two_call' => '2. Llamar al comerciante', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'sell_metal_desc' => 'Vende tu metal y obtén cristal o deuterio.', + 'sell_crystal_desc' => 'Vende tu cristal y consigue metal o deuterio.', + 'sell_deuterium_desc' => 'Vende tu Deuterio y consigue Metal o Cristal.', + 'costs' => 'Costos:', + 'already_paid' => 'Ya pagado', + 'dark_matter' => 'Materia Oscura', + 'per_call' => 'por llamada', + 'trade_tooltip' => 'Comercio|Negocia con tus recursos al precio acordado', + 'get_more_resources' => 'Obtener más recursos', + 'buy_daily_production' => 'Compre una producción diaria directamente del comerciante', + 'daily_production_desc' => 'Aquí puedes recargar directamente el almacenamiento de recursos de tus planetas con hasta una producción diaria.', + 'notices' => 'Avisos:', + 'notice_max_production' => 'De forma predeterminada, se te ofrece un máximo de una producción diaria completa igual a la producción total de todos tus planetas.', + 'notice_min_amount' => 'Si su producción diaria de un recurso es inferior a 10000, se le ofrecerá al menos esta cantidad.', + 'notice_storage_capacity' => 'Debes tener suficiente capacidad de almacenamiento libre en el planeta o luna activo para los recursos comprados. De lo contrario, los recursos excedentes se pierden.', + 'scrap_merchant' => 'Chatarrero', + 'scrap_merchant_desc' => 'El chatarrero compra naves e instalaciones de defensa usadas.', + 'scrap_rules' => 'Normas|Normalmente, el comerciante de chatarra reembolsará el 35% de los costes de construcción de barcos y sistemas de defensa. Sin embargo, solo puedes recibir tantos recursos como tengas espacio en tu almacenamiento.

Con la ayuda de Dark Matter puedes renegociar. Al hacerlo, el porcentaje de los costes de construcción que le paga el comerciante de chatarra aumentará entre un 5 y un 14%. Cada ronda de negociaciones cuesta 2.000 Materia Oscura más que la anterior. El comerciante de chatarra no pagará más del 75% de los costes de construcción.', + 'offer' => 'Oferta', + 'scrap_merchant_quote' => 'No encontrarás una oferta mejor en ninguna otra galaxia.', + 'bargain' => 'Oferta', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Naves', + 'defensive_structures' => 'Estructuras defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Seleccionar todo', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Chatarra', + 'select_items_to_scrap' => 'Seleccione los artículos que desea desechar.', + 'scrap_confirmation' => '¿Realmente quieres desechar los siguientes barcos/estructuras defensivas?', + 'yes' => 'Sí', + 'no' => 'No', + 'unknown_item' => 'Artículo desconocido', + 'offer_at_maximum' => '¡La oferta ya está al máximo!', + 'insufficient_dark_matter_bargain' => '¡Materia oscura insuficiente!', + 'not_enough_dark_matter' => '¡No hay suficiente materia oscura disponible!', + 'negotiation_successful' => '¡Negociación exitosa!', + 'scrap_message_1' => 'Vale, gracias, adiós, ¡el siguiente!', + 'scrap_message_2' => '¡Hacer negocios contigo me va a arruinar!', + 'scrap_message_3' => 'Habría un pequeño porcentaje más si no fuera por los agujeros de bala.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'No es suficiente: artículo disponible.', + 'storage_insufficient' => 'El espacio en el almacenamiento no era lo suficientemente grande, por lo que la cantidad de :item se redujo a :amount', + 'no_storage_space' => 'No hay espacio de almacenamiento disponible para el desguace.', + 'no_items_selected' => 'No hay elementos seleccionados.', + 'offer_at_maximum' => 'La oferta ya está al máximo (75%).', + 'insufficient_dark_matter' => 'Materia oscura insuficiente.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ningún comerciante activo. Llame primero a un comerciante.', + 'merchant_type_mismatch' => 'Comercio no válido: el tipo de comerciante no coincide.', + 'invalid_exchange_rate' => 'Tipo de cambio no válido.', + 'insufficient_dark_matter' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'invalid_resource_type' => 'Tipo de recurso no válido.', + 'not_enough_resource' => 'No es suficiente: recurso disponible. Tienes :tienes pero necesitas :necesitas.', + 'not_enough_storage' => 'No hay suficiente capacidad de almacenamiento para :resource. Necesitas :necesitas capacidad pero solo tienes :tienes.', + 'storage_full' => 'El almacenamiento está lleno para: recurso. No se puede completar el comercio.', + 'execution_failed' => 'La ejecución comercial falló: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciante despedido.', + 'merchant_called' => 'La comerciante llamó con éxito.', + 'trade_completed' => 'La operación se completó con éxito.', + ], +]; diff --git a/resources/lang/es/t_messages.php b/resources/lang/es/t_messages.php new file mode 100644 index 000000000..aa9a965d9 --- /dev/null +++ b/resources/lang/es/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => '¡Bienvenido a OGameX!', + 'body' => 'Saludos Emperador:jugador! + +Felicitaciones por comenzar su ilustre carrera. Estaré aquí para guiarte en tus primeros pasos. + +A la izquierda puedes ver el menú que te permite supervisar y gobernar tu imperio galáctico. + +Ya has visto la descripción general. Los recursos e instalaciones te permiten construir edificios que te ayudarán a expandir tu imperio. Comience construyendo una planta solar para recolectar energía para sus minas. + +Luego expande tu Mina de Metal y tu Mina de Cristal para producir recursos vitales. De lo contrario, simplemente eche un vistazo usted mismo. Pronto te sentirás como en casa, estoy seguro. + +Puede encontrar más ayuda, consejos y tácticas aquí: + +Chat de Discord: Servidor de Discord +Foro: Foro OGameX +Soporte: Soporte de juego + +Solo encontrarás anuncios actuales y cambios en el juego en los foros. + + +Ahora estás listo para el futuro. ¡Buena suerte! + +Este mensaje se eliminará en 7 días.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'return_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to. + +La flota no entrega mercancías.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from llegó a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'fleet_deployment' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from ha llegado a :to. La flota no entrega mercancías.', + ], + 'transport_arrived' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Llegando a un planeta', + 'body' => 'Su flota de :from llega a :to y entrega sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'transport_received' => [ + 'from' => 'Comando de Flota', + 'subject' => 'flota entrante', + 'body' => 'Una flota entrante de :from ha llegado a su planeta :to y ha entregado sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'colony_established' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordenadas, encontró un nuevo planeta allí y está comenzando a desarrollarse en él inmediatamente.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Colonas', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordina y comprueba que el planeta es viable para la colonización. Poco después de empezar a desarrollar el planeta, los colonos se dan cuenta de que sus conocimientos de astrofísica no son suficientes para completar la colonización de un nuevo planeta.', + ], + 'espionage_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de Planet :planet', + 'body' => 'Una flota extranjera del planeta :planet (:attacker_name) fue avistada cerca de tu planeta. +:defensor +Posibilidad de contraespionaje: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de combate: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Se ha perdido el contacto con la flota atacante. :coordenadas', + 'body' => '(Eso significa que fue destruido en la primera ronda).', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Informe de cosecha del DF en :coordenadas', + 'body' => 'Su :ship_name (:ship_amount barcos) tiene una capacidad de almacenamiento total de :storage_capacity. En el objetivo :to, :metal Metal, :crystal Crystal y :deuterium El deuterio está flotando en el espacio. Has cosechado :harvested_metal Metal, :harvested_crystal Crystal y :harvested_deuterium Deuterio.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount han sido capturados.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Materia Oscura)', + 'expedition_units_captured' => 'Los siguientes barcos ahora forman parte de la flota:', + 'expedition_unexplored_statement' => 'Entrada del cuaderno de bitácora de los encargados de comunicaciones: Parece que esta parte del universo aún no ha sido explorada.', + 'expedition_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Debido a un fallo en los ordenadores centrales del buque insignia, la misión de expedición tuvo que ser abortada. Lamentablemente, debido a un fallo del ordenador, la flota regresa a casa con las manos vacías.', + '2' => 'Su expedición casi chocó contra un campo gravitatorio de estrellas de neutrones y necesitó algo de tiempo para liberarse. Debido a eso se consumió una gran cantidad de Deuterio y la flota expedicionaria tuvo que regresar sin ningún resultado.', + '3' => 'Por razones desconocidas, el salto de la expedición salió totalmente mal. Casi aterrizó en el corazón de un sol. Afortunadamente aterrizó en un sistema conocido, pero el salto hacia atrás llevará más tiempo de lo pensado.', + '4' => 'Una falla en el núcleo del reactor insignia casi destruye toda la flota de la expedición. Afortunadamente los técnicos fueron más que competentes y pudieron evitar lo peor. Las reparaciones llevaron bastante tiempo y obligaron a la expedición a regresar sin haber cumplido su objetivo.', + '5' => 'Un ser vivo hecho de energía pura subió a bordo e indujo a todos los miembros de la expedición a un extraño trance, provocando que solo miraran los patrones hipnotizantes en las pantallas de las computadoras. Cuando la mayoría de ellos finalmente salieron del estado hipnótico, la misión de expedición tuvo que ser abortada porque tenían muy poco deuterio.', + '6' => 'El nuevo módulo de navegación todavía tiene errores. El salto de las expediciones no sólo los llevó en la dirección equivocada, sino que utilizó todo el combustible de deuterio. Afortunadamente, el salto de la flota los acercó a la luna del planeta de salida. Un poco decepcionado, la expedición regresa ahora sin fuerza de impulso. El viaje de regreso tardará más de lo esperado.', + '7' => 'Su expedición ha aprendido sobre el gran vacío del espacio. No hubo ni siquiera un pequeño asteroide, radiación o partícula que pudiera haber hecho interesante esta expedición.', + '8' => 'Bueno, ahora sabemos que esas anomalías rojas de clase 5 no sólo tienen efectos caóticos en los sistemas de navegación del barco, sino que también generan alucinaciones masivas en la tripulación. La expedición no trajo nada a cambio.', + '9' => 'Su expedición tomó magníficas fotografías de una supernova. No se pudo obtener nada nuevo de la expedición, pero al menos hay buenas posibilidades de ganar el concurso "Mejor Película del Universo" en la edición del próximo mes de la revista OGame.', + '10' => 'Su flota de expedición siguió señales extrañas durante algún tiempo. Al final se dieron cuenta de que esas señales eran enviadas desde una vieja sonda que fue enviada hace generaciones para saludar a especies extrañas. La sonda se salvó y algunos museos de su planeta de origen ya han manifestado su interés.', + '11' => 'A pesar de los primeros análisis muy prometedores de este sector, lamentablemente regresamos con las manos vacías.', + '12' => 'Además de algunas mascotas pequeñas y pintorescas de un planeta pantanoso desconocido, esta expedición no trae nada emocionante del viaje.', + '13' => 'El buque insignia de la expedición chocó con un barco extranjero cuando saltó a la flota sin previo aviso. El barco extranjero explotó y los daños al buque insignia fueron sustanciales. La expedición no puede continuar en estas condiciones, por lo que la flota comenzará el regreso una vez realizadas las reparaciones necesarias.', + '14' => 'Nuestro equipo de expedición se topó con una extraña colonia que había sido abandonada hace eones. Después del aterrizaje, nuestra tripulación comenzó a sufrir fiebre alta causada por un virus alienígena. Se ha sabido que este virus acabó con toda la civilización del planeta. Nuestro equipo de expedición regresa a casa para tratar a los miembros de la tripulación enfermos. Lamentablemente tuvimos que abortar la misión y regresamos a casa con las manos vacías.', + '15' => 'Un extraño virus informático atacó el sistema de navegación poco después de separarse de nuestro sistema doméstico. Esto hizo que la flota de expedición volara en círculos. No hace falta decir que la expedición no tuvo mucho éxito.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'En un planetoide aislado encontramos algunos campos de recursos de fácil acceso y recolectamos algunos con éxito.', + '2' => 'Su expedición descubrió un pequeño asteroide del que se podrían extraer algunos recursos.', + '3' => 'Su expedición encontró un convoy de cargueros antiguo, completamente cargado pero abandonado. Algunos de los recursos podrían rescatarse.', + '4' => 'Su flota de expedición informa del descubrimiento de los restos de un barco alienígena gigante. No pudieron aprender de sus tecnologías, pero sí pudieron dividir el barco en sus componentes principales y obtener algunos recursos útiles a partir de él.', + '5' => 'En una pequeña luna con su propia atmósfera, su expedición encontró un enorme depósito de recursos naturales. La tripulación en tierra está tratando de levantar y cargar ese tesoro natural.', + '6' => 'Los cinturones minerales alrededor de un planeta desconocido contenían innumerables recursos. ¡Los barcos de expedición están regresando y sus almacenes están llenos!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'La expedición siguió algunas señales extrañas hacia un asteroide. En el núcleo del asteroide se encontró una pequeña cantidad de Materia Oscura. El asteroide fue tomado y los exploradores intentan extraer la Materia Oscura.', + '2' => 'La expedición pudo capturar y almacenar algo de Materia Oscura.', + '3' => 'Conocimos a un extraño extraterrestre en el estante de una pequeña nave que nos dio una caja con Materia Oscura a cambio de algunos cálculos matemáticos simples.', + '4' => 'Encontramos los restos de una nave alienígena. ¡Encontramos un pequeño contenedor con Materia Oscura en un estante de la bodega de carga!', + '5' => 'Nuestra expedición tomó el primer contacto con una raza especial. Parece como si una criatura hecha de pura energía, que se llamó Legorian, volara a través de los barcos de expedición y luego decidiera ayudar a nuestra especie subdesarrollada. ¡Un estuche que contenía Materia Oscura se materializó en el puente del barco!', + '6' => 'Nuestra expedición se hizo cargo de un barco fantasma que transportaba una pequeña cantidad de Materia Oscura. No encontramos ningún indicio de lo que le pasó a la tripulación original de la nave, pero nuestros técnicos pudieron rescatar la Materia Oscura.', + '7' => 'Nuestra expedición realizó un experimento único. Pudieron recolectar materia oscura de una estrella moribunda.', + '8' => 'Nuestra expedición localizó una estación espacial oxidada, que parecía haber estado flotando sin control en el espacio exterior durante mucho tiempo. La estación en sí era totalmente inútil, sin embargo, se descubrió que algo de Materia Oscura está almacenada en el reactor. Nuestros técnicos están intentando ahorrar todo lo que pueden.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Nuestra expedición encontró un planeta que casi fue destruido durante una determinada cadena de guerras. Hay diferentes naves flotando en la órbita. Los técnicos están intentando reparar algunos de ellos. Quizás también obtengamos información sobre lo que pasó aquí.', + '2' => 'Encontramos una estación pirata desierta. Hay algunos barcos viejos en el hangar. Nuestros técnicos están averiguando si algunos de ellos siguen siendo útiles o no.', + '3' => 'Tu expedición se topó con los astilleros de una colonia que estuvo desierta hace eones. En el hangar del astillero descubren algunos barcos que podrían salvarse. Los técnicos están intentando que algunos de ellos vuelvan a volar.', + '4' => '¡Nos encontramos con los restos de una expedición anterior! Nuestros técnicos intentarán que algunos de los barcos vuelvan a funcionar.', + '5' => 'Nuestra expedición se topó con un antiguo astillero automático. Algunos de los barcos todavía están en fase de producción y nuestros técnicos están intentando reactivar los generadores de energía del astillero.', + '6' => 'Encontramos los restos de una armada. Los técnicos acudieron directamente a los barcos casi intactos para intentar que volvieran a funcionar.', + '7' => 'Encontramos el planeta de una civilización extinta. Podemos ver una estación espacial gigante intacta, en órbita. Algunos de sus técnicos y pilotos salieron a la superficie en busca de barcos que aún pudieran utilizarse.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una flota que huía dejó un objeto atrás para distraernos y ayudarles a escapar.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tus expediciones no reportan anomalías en el sector explorado. Pero la flota se topó con algo de viento solar mientras regresaba. Esto resultó en que se acelerara el viaje de regreso. Tu expedición regresa a casa un poco antes.', + '2' => '¡El nuevo y atrevido comandante atravesó con éxito un agujero de gusano inestable para acortar el vuelo de regreso! Sin embargo, la expedición en sí no aportó nada nuevo.', + '3' => 'Un inesperado acoplamiento trasero en los carretes de energía de los motores aceleró el regreso de la expedición, que regresa a casa antes de lo esperado. Los primeros informes dicen que no tienen nada emocionante que explicar.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu expedición se adentró en un sector lleno de tormentas de partículas. Esto provocó que los almacenes de energía se sobrecargaran y la mayoría de los sistemas principales de los barcos colapsaron. Tus mecánicos lograron evitar lo peor, pero la expedición regresará con un gran retraso.', + '2' => 'Su navegante cometió un grave error en sus cálculos que provocó que se calculara mal el salto de la expedición. La flota no sólo no alcanzó el objetivo por completo, sino que el viaje de regreso llevará mucho más tiempo de lo planeado originalmente.', + '3' => 'El viento solar de una gigante roja arruinó el salto de la expedición y llevará bastante tiempo calcular el salto de regreso. No había nada más que el vacío del espacio entre las estrellas en ese sector. La flota regresará más tarde de lo esperado.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de barcos desconocidos!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '7' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de piratas espaciales!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Los piratas tendieron una emboscada a la flota expedicionaria sin previo aviso!', + '7' => 'Una flota heterogénea de piratas espaciales nos interceptó exigiendo tributo.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Recibimos señales extrañas de barcos desconocidos. ¡Resultaron ser hostiles!', + '2' => '¡Una patrulla alienígena detectó nuestra flota de expedición y atacó de inmediato!', + '3' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + '4' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '5' => '¡Una flota de naves de guerra alienígenas emergió del hiperespacio y se enfrentó a nosotros!', + '6' => 'Nos encontramos con una especie alienígena tecnológicamente avanzada que no era pacífica.', + '7' => '¡Nuestros sensores detectaron firmas de energía desconocidas antes de que atacaran las naves alienígenas!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una fusión del núcleo del barco líder provoca una reacción en cadena que destruye toda la flota de expedición en una espectacular explosión.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu flota de expedición entró en contacto con una raza alienígena amiga. Anunciaron que enviarían un representante con bienes para comerciar con sus mundos.', + '2' => 'Un misterioso barco mercante se acercó a tu expedición. El comerciante se ofreció a visitar sus planetas y brindar servicios comerciales especiales.', + '3' => 'La expedición se encontró con un convoy mercante intergaláctico. Uno de los comerciantes acordó visitar su mundo natal para ofrecer oportunidades comerciales.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Enviar solicitud de amigo', + 'body' => 'Has recibido una nueva solicitud de amistad de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Solicitud de amigo aceptada', + 'body' => 'El jugador :accepter_name te agregó a su lista de amigos.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'Fuiste eliminado de una lista de amigos', + 'body' => 'El jugador :remover_name te eliminó de su lista de amigos.', + ], + 'missile_attack_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Ataque con misiles a :target_coords', + 'body' => 'Sus misiles interplanetarios de :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) han alcanzado su objetivo en :target_planet_name :target_coords (ID: :target_planet_id, Tipo: :target_type). + +Misiles lanzados: :missiles_sent +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comando de Defensa', + 'subject' => 'Ataque con misiles en :planet_coords', + 'body' => '¡Tu planeta :planet_name en :planet_coords (ID: :planet_id) ha sido atacado por misiles interplanetarios de :attacker_name! + +Misiles entrantes: :missiles_incoming +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nombre_remitente', + 'subject' => '[:alliance_tag] Transmisión de la alianza desde :sender_name', + 'body' => ':mensaje', + ], + 'alliance_application_received' => [ + 'from' => 'Gestión de alianzas', + 'subject' => 'Nueva solicitud de alianza', + 'body' => 'El jugador :applicant_name ha solicitado unirse a su alianza. + +Mensaje de aplicación: +: mensaje_aplicación', + ], + 'planet_relocation_success' => [ + 'from' => 'Administrar colonias', + 'subject' => ':la reubicación de planet_name ha sido exitosa', + 'body' => 'El planeta :nombre_planeta se ha reubicado con éxito desde las coordenadas [coordenadas]:coordenadas_antiguas[/coordenadas] a [coordenadas]:coordenadas_nuevas[/coordenadas].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Invitación al combate de alianza', + 'body' => ':sender_name te invitó a la misión :union_name contra :target_player el [:target_coords], la flota ha sido programada para :arrival_time. + +PRECAUCIÓN: La hora de llegada puede cambiar debido a la incorporación de flotas. Cada nueva flota podrá ampliar este tiempo hasta un máximo del 30%, en caso contrario no se le permitirá incorporarse. + +NOTA: La fuerza total de todos los participantes comparada con la fuerza total de los defensores determina si será una batalla honorable o no.', + ], + 'Shipyard is being upgraded.' => 'Se está modernizando el astillero.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory se está actualizando.', + 'moon_destruction_success' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota ha destruido con éxito la luna :moon_name en :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La destrucción de la luna en :moon_coords falló', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. La flota está regresando.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Pérdida catastrófica durante la destrucción de la luna en :moon_coords', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. Además, todos los Deathstars se perdieron en el intento. No hay restos.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La misión de destrucción de la luna falló en las coordenadas', + 'body' => 'Su flota llegó a las coordenadas pero no se encontró ninguna luna en la ubicación objetivo. La flota está regresando.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Intento de destrucción en la luna :moon_name [:moon_coords] repelido', + 'body' => ':attacker_name atacó tu luna :moon_name en :moon_coords con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance. ¡Tu luna ha sobrevivido al ataque!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => '¡Tu luna :moon_name en :moon_coords ha sido destruida por una flota de Deathstar perteneciente a :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mensaje del sistema', + 'subject' => 'Reparación completada', + 'body' => 'Su solicitud de reparación en planet :planet se ha completado. +Los barcos :ship_count se han vuelto a poner en servicio.', + ], +]; diff --git a/resources/lang/es/t_overview.php b/resources/lang/es/t_overview.php new file mode 100644 index 000000000..54d9b97df --- /dev/null +++ b/resources/lang/es/t_overview.php @@ -0,0 +1,15 @@ + 'Visión general', + 'temperature' => 'Temperatura', + 'position' => 'Posición', +]; diff --git a/resources/lang/es/t_resources.php b/resources/lang/es/t_resources.php new file mode 100644 index 000000000..fa8e83026 --- /dev/null +++ b/resources/lang/es/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de metal', + 'description' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + 'description_long' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de cristal', + 'description' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + 'description_long' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de deuterio', + 'description' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + 'description_long' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + ], + 'solar_plant' => [ + 'title' => 'Planta de energía solar', + 'description' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + 'description_long' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de fusión', + 'description' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + 'description_long' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + ], + 'metal_store' => [ + 'title' => 'Almacén de metal', + 'description' => 'Almacén de metal sin refinar.', + 'description_long' => 'Almacén de metal sin refinar.', + ], + 'crystal_store' => [ + 'title' => 'Almacén de cristal', + 'description' => 'Almacén de cristal sin refinar.', + 'description_long' => 'Almacén de cristal sin refinar.', + ], + 'deuterium_store' => [ + 'title' => 'Contenedor de deuterio', + 'description' => 'Contenedores enormes para almacenar deuterio.', + 'description_long' => 'Contenedores enormes para almacenar deuterio.', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de robots', + 'description' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + 'description_long' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + 'description_long' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + ], + 'research_lab' => [ + 'title' => 'Laboratorio de investigación', + 'description' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + 'description_long' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de la alianza', + 'description' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + 'description_long' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + ], + 'missile_silo' => [ + 'title' => 'Silo', + 'description' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + 'description_long' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de nanobots', + 'description' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + 'description_long' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'El Terraformer amplía la superficie útil de un planeta.', + 'description_long' => 'El Terraformer amplía la superficie útil de un planeta.', + ], + 'space_dock' => [ + 'title' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + ], + 'lunar_base' => [ + 'title' => 'Base lunar', + 'description' => 'Como la Luna no tiene atmósfera, se requiere una base lunar para generar espacio habitable.', + 'description_long' => 'Dado que la luna no tiene atmósfera, se necesita una base lunar para generar espacio habitable.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Gracias a la falange de sensores se pueden descubrir y observar flotas de otros imperios. Cuanto mayor sea la matriz de falanges de sensores, mayor será el rango que puede escanear.', + 'description_long' => 'Usando el Sensor Phalanx se pueden descubrir y observar las flotas de otros imperios. Cuanto mayor sea su nivel, mayor es el rango del Phalanx.', + ], + 'jump_gate' => [ + 'title' => 'Salto cuántico', + 'description' => 'Las puertas de salto son enormes transceptores capaces de enviar incluso la flota más grande en poco tiempo a una puerta de salto distante.', + 'description_long' => 'Los Saltos cuánticos son un sistema gigante de transmisores capaz de enviar incluso las flotas más grandes a cualquier lugar del universo sin pérdida de tiempo.', + ], + 'energy_technology' => [ + 'title' => 'Tecnología de energía', + 'description' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + 'description_long' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + ], + 'laser_technology' => [ + 'title' => 'Tecnología láser', + 'description' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + 'description_long' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + ], + 'ion_technology' => [ + 'title' => 'Tecnología iónica', + 'description' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + 'description_long' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnología de hiperespacio', + 'description' => 'Integrando la 4ª y la 5ª dimensión ahora es posible investigar un nuevo tipo de propulsión más económico y eficiente.', + 'description_long' => 'Gracias a la incorporación de la cuarta y quinta dimensiones ahora es posible explorar un nuevo tipo de motor más eficiente. Gracias al uso de la cuarta y quinta dimensiones ahora es posible curvar el espacio de carga de tus naves para ahorrar sitio.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnología de plasma', + 'description' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + 'description_long' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor de combustión', + 'description' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + 'description_long' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de impulso', + 'description' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + 'description_long' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsor hiperespacial', + 'description' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + 'description_long' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnología de espionaje', + 'description' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + 'description_long' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + ], + 'computer_technology' => [ + 'title' => 'Tecnología de computación', + 'description' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + 'description_long' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + 'description_long' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Red de investigación intergaláctica', + 'description' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + 'description_long' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnología de gravitón', + 'description' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + 'description_long' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnología militar', + 'description' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + 'description_long' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnología de defensa', + 'description' => 'La tecnología de escudos hace que los escudos de los barcos y las instalaciones defensivas sean más eficientes. Cada nivel de tecnología de escudo aumenta la fuerza de los escudos en un 10 % del valor base.', + 'description_long' => 'La Tecnología de defensa hace más eficientes los escudos de naves y estructuras defensivas. Cada nivel de esta tecnología aumenta la eficiencia en un 10 % del valor básico.', + ], + 'armor_technology' => [ + 'title' => 'Tecnología de blindaje', + 'description' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + 'description_long' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + ], + 'small_cargo' => [ + 'title' => 'Nave pequeña de carga', + 'description' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + 'description_long' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + ], + 'large_cargo' => [ + 'title' => 'Nave grande de carga', + 'description' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + 'description_long' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + ], + 'colony_ship' => [ + 'title' => 'Colonizador', + 'description' => 'Con esta nave se pueden colonizar planetas desconocidos.', + 'description_long' => 'Con esta nave se pueden colonizar planetas desconocidos.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Los recicladores son las únicas naves capaces de recolectar campos de escombros que flotan en la órbita de un planeta después del combate.', + 'description_long' => 'Los Recicladores se usan para recolectar escombros flotando en el espacio para reciclarlos en recursos útiles.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de espionaje', + 'description' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + 'description_long' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite solar', + 'description' => 'Los satélites solares son plataformas simples de células solares, ubicadas en una órbita alta y estacionaria. Recogen la luz solar y la transmiten a la estación terrestre mediante láser.', + 'description_long' => 'Los Satélites solares son simples plataformas de células fotovoltaicas en órbita geoestacionaria. Reúnen luz solar y la transmiten por láser a la estación de tierra. Un Satélite solar produce 35 de energía en este planeta.', + ], + 'crawler' => [ + 'title' => 'Taladrador', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + 'description_long' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'El Pathfinder es una nave rápida y ágil, diseñada específicamente para expediciones a sectores desconocidos del espacio.', + 'description_long' => 'Los Exploradores son rápidos y espaciosos, y pueden descomponer campos de escombros en expediciones. Además aumentan la ganancia total.', + ], + 'light_fighter' => [ + 'title' => 'Cazador ligero', + 'description' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + 'description_long' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + ], + 'heavy_fighter' => [ + 'title' => 'Cazador pesado', + 'description' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + 'description_long' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + ], + 'cruiser' => [ + 'title' => 'Crucero', + 'description' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + 'description_long' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + ], + 'battle_ship' => [ + 'title' => 'Nave de batalla', + 'description' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + 'description_long' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + ], + 'battlecruiser' => [ + 'title' => 'Acorazado', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + ], + 'bomber' => [ + 'title' => 'Bombardero', + 'description' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + 'description_long' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + ], + 'destroyer' => [ + 'title' => 'Destructor', + 'description' => 'El destructor es el rey de las naves de combate.', + 'description_long' => 'El destructor es el rey de las naves de combate.', + ], + 'deathstar' => [ + 'title' => 'Estrella de la muerte', + 'description' => 'El poder destructivo de una estrella de la muerte es inigualable.', + 'description_long' => 'El poder destructivo de una estrella de la muerte es inigualable.', + ], + 'reaper' => [ + 'title' => 'Segador', + 'description' => 'El Reaper es un poderoso barco de combate especializado en ataques agresivos y recolección de escombros en el campo.', + 'description_long' => 'Una nave de la clase Segador es un potente instrumento de destrucción que puede saquear campos de escombros inmediatamente tras la batalla.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanzamisiles', + 'description' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + ], + 'light_laser' => [ + 'title' => 'Láser pequeño', + 'description' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + 'description_long' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + ], + 'heavy_laser' => [ + 'title' => 'Láser grande', + 'description' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + 'description_long' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + ], + 'gauss_cannon' => [ + 'title' => 'Cañón gauss', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + ], + 'ion_cannon' => [ + 'title' => 'Cañón iónico', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + ], + 'plasma_turret' => [ + 'title' => 'Cañón de plasma', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + ], + 'small_shield_dome' => [ + 'title' => 'Cúpula pequeña de protección', + 'description' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + ], + 'large_shield_dome' => [ + 'title' => 'Cúpula grande de protección', + 'description' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + 'description_long' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Misiles antibalísticos', + 'description' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + 'description_long' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + ], + 'interplanetary_missile' => [ + 'title' => 'Misil interplanétario', + 'description' => 'Los misiles interplanetarios destruyen las defensas enemigas.', + 'description_long' => 'Los misiles interplanetarios destruyen los sistemas de defensa del enemigo. Tus misiles interplanetarios tienen actualmente un alcance de 0 sistemas.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce el tiempo de construcción de los edificios actualmente en construcción en :duration.', + ], + 'detroid' => [ + 'title' => 'DETROIDE', + 'description' => 'Reduce el tiempo de construcción de los contratos de astilleros actuales en una :duración.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce el tiempo de investigación para todas las investigaciones que están actualmente en progreso por :duración.', + ], +]; diff --git a/resources/lang/es/wreck_field.php b/resources/lang/es/wreck_field.php new file mode 100644 index 000000000..65428f521 --- /dev/null +++ b/resources/lang/es/wreck_field.php @@ -0,0 +1,78 @@ + 'Campo de naufragio', + 'wreck_field_formed' => 'Se ha formado un campo de restos de naufragio en las coordenadas {coordenadas}', + 'wreck_field_expired' => 'El campo de naufragio ha expirado', + 'wreck_field_burned' => 'El campo de ruinas ha sido quemado', + 'formation_conditions' => 'Un campo de naufragio se forma cuando se pierden al menos {min_resources} recursos y al menos el {min_percentage}% de la flota defensora se destruye.', + 'resources_lost' => 'Recursos perdidos: {cantidad}', + 'fleet_percentage' => 'Flota destruida: {porcentaje}%', + 'repair_time' => 'tiempo de reparación', + 'repair_progress' => 'Progreso de la reparación', + 'repair_completed' => 'Reparación completada', + 'repairs_underway' => 'Reparaciones en curso', + 'repair_duration_min' => 'Tiempo mínimo de reparación: {minutos} minutos', + 'repair_duration_max' => 'Tiempo máximo de reparación: {horas} horas', + 'repair_speed_bonus' => 'El nivel {level} de Space Dock proporciona un {bonus}% de bonificación de velocidad de reparación', + 'ships_in_wreck_field' => 'Barcos en el campo de naufragio', + 'ship_type' => 'tipo de barco', + 'quantity' => 'Cantidad', + 'repairable' => 'Reparable', + 'total_ships' => 'Barcos totales: {count}', + 'start_repairs' => 'Iniciar reparaciones', + 'complete_repairs' => 'Reparaciones completas', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'cancel_repairs' => 'Cancelar reparaciones', + 'repair_started' => 'Las reparaciones han comenzado. Hora de finalización: {hora}', + 'repairs_completed' => 'Se han completado todas las reparaciones. Los barcos están listos para su despliegue.', + 'wreck_field_burned_success' => 'El campo de restos del naufragio se ha quemado con éxito.', + 'cannot_repair' => 'Este campo de ruinas no se puede reparar.', + 'cannot_burn' => 'Este campo de ruinas no se puede quemar mientras se realizan reparaciones.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field (quedan {time_remaining})', + 'click_to_repair' => 'Haga clic para ir a Space Dock para reparaciones', + 'no_wreck_field' => 'No hay campo de naufragio', + 'space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'space_dock_level' => 'Nivel del muelle espacial: {nivel}', + 'upgrade_space_dock' => 'Mejora Space Dock para reparar más naves', + 'repair_capacity_reached' => 'Capacidad máxima de reparación alcanzada. Actualice Space Dock para aumentar la capacidad.', + 'wreck_field_section' => 'Información sobre el campo de naufragios', + 'ships_available_for_repair' => 'Barcos disponibles para reparación: {count}', + 'wreck_field_resources' => 'El campo de naufragios contiene aproximadamente {value} recursos en barcos.', + 'settings_title' => 'Configuración del campo de naufragio', + 'enabled_description' => 'Los campos de naufragios permiten la recuperación de barcos destruidos a través del edificio Space Dock. Los barcos pueden repararse si la destrucción cumple ciertos criterios.', + 'percentage_setting' => 'Barcos destruidos en el campo de naufragios:', + 'min_resources_setting' => 'Destrucción mínima para campos de naufragios:', + 'min_fleet_percentage_setting' => 'Porcentaje mínimo de destrucción de flota:', + 'lifetime_setting' => 'Vida útil del campo de naufragio (horas):', + 'repair_max_time_setting' => 'Tiempo máximo de reparación (horas):', + 'repair_min_time_setting' => 'Tiempo mínimo de reparación (minutos):', + 'error_no_wreck_field' => 'No se encontró ningún campo de restos de naufragio en esta ubicación.', + 'error_not_owner' => 'No eres dueño de este campo de naufragio.', + 'error_already_repairing' => 'Las reparaciones ya están en marcha.', + 'error_no_ships' => 'No hay barcos disponibles para reparación.', + 'error_space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'error_cannot_collect_late_added' => 'Los barcos agregados durante reparaciones en curso no se pueden recolectar manualmente. Debe esperar hasta que todas las reparaciones se completen automáticamente.', + 'warning_auto_return' => 'Los barcos reparados volverán automáticamente a estar en servicio {horas} horas después de finalizar la reparación.', + 'time_remaining' => 'Quedan {horas}h {minutos}m', + 'expires_soon' => 'Expira pronto', + 'repair_time_remaining' => 'Finalización de la reparación: {hora}', + 'status_active' => 'Activo', + 'status_repairing' => 'Reparando', + 'status_completed' => 'Completado', + 'status_burned' => 'Quemado', + 'status_expired' => 'Caducado', + 'repairs_started' => 'Las reparaciones comenzaron con éxito.', + 'all_ships_deployed' => 'Todos los barcos han sido puestos nuevamente en servicio.', + 'no_ships_ready' => 'No hay barcos listos para ser recogidos.', + 'repairs_not_started' => 'Las reparaciones aún no han comenzado', +]; diff --git a/resources/lang/es_AR/_TRANSLATION_STATUS.md b/resources/lang/es_AR/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..1ae0b04b1 --- /dev/null +++ b/resources/lang/es_AR/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: es_AR + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: ar +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/es_AR/t_buddies.php b/resources/lang/es_AR/t_buddies.php new file mode 100644 index 000000000..e31ac6982 --- /dev/null +++ b/resources/lang/es_AR/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'No puedo enviarte una solicitud de amistad a ti mismo.', + 'user_not_found' => 'Usuario no encontrado.', + 'cannot_send_to_admin' => 'No se pueden enviar solicitudes de amistad a los administradores.', + 'cannot_send_to_user' => 'No se puede enviar una solicitud de amistad a este usuario.', + 'already_buddies' => 'Ya eres amiga de esta usuaria.', + 'request_exists' => 'Ya existe una solicitud de amistad entre estos usuarios.', + 'request_not_found' => 'Solicitud de amigo no encontrada.', + 'not_authorized_accept' => 'No está autorizado a aceptar esta solicitud.', + 'not_authorized_reject' => 'No está autorizado a rechazar esta solicitud.', + 'not_authorized_cancel' => 'No está autorizado a cancelar esta solicitud.', + 'already_processed' => 'Esta solicitud ya ha sido procesada.', + 'relationship_not_found' => 'Relación de amistad no encontrada.', + 'cannot_ignore_self' => 'No puedes ignorarte a ti mismo.', + 'already_ignored' => 'La jugadora ya está ignorada.', + 'not_in_ignore_list' => 'La jugador no está en tu lista ignorada.', + 'send_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'ignore_player_failed' => 'No se pudo ignorar al jugador.', + 'delete_buddy_failed' => 'No se pudo eliminar el amigo', + 'search_too_short' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'invalid_action' => 'Acción no válida', + ], + 'success' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_cancelled' => 'La solicitud de amigo se canceló correctamente.', + 'request_accepted' => '¡Solicitud de amistad aceptada!', + 'request_rejected' => 'Solicitud de amigo rechazada', + 'request_accepted_symbol' => '✓ Solicitud de amigo aceptada', + 'request_rejected_symbol' => '✗ Solicitud de amistad rechazada', + 'buddy_deleted' => '¡Amigo se eliminó exitosamente!', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_unignored' => 'Jugador no alineada con éxito.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'Mis amigos', + 'ignored_players' => 'Jugadores a los que estás ignorando', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_title' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'buddy_requests' => 'Solicitudes de amigos', + 'new_buddy_request' => 'Solicitud de nuevo amigo', + 'write_message' => 'Escribir mensaje', + 'send_message' => 'enviar mensaje', + 'send' => 'enviar', + 'search_placeholder' => 'Buscar...', + 'no_buddies_found' => 'No se encontraron compañeros', + 'no_buddy_requests' => 'En este momento no tienes ninguna solicitud de amistad.', + 'no_requests_sent' => 'No has enviado ninguna solicitud de amistad.', + 'no_ignored_players' => 'No hay jugadores ignoradas', + 'requests_received' => 'solicitudes recibidas', + 'requests_sent' => 'solicitudes enviadas', + 'new' => 'nueva', + 'new_label' => 'Nueva', + 'from' => 'De:', + 'to' => 'A:', + 'online' => 'Activos', + 'status_on' => 'En', + 'status_off' => 'Apagada', + 'received_request_from' => 'Has recibido una nueva solicitud de amistad de', + 'buddy_request_to_player' => 'Solicitud de amistad al jugador', + 'ignore_player_title' => 'Ignorar jugador', + ], + 'action' => [ + 'accept_request' => 'Aceptar solicitud de amigo', + 'reject_request' => 'Rechazar solicitud de amigo', + 'withdraw_request' => 'Retirar solicitud de amigo', + 'delete_buddy' => 'Eliminar amigo', + 'confirm_delete_buddy' => '¿Realmente quieres eliminar a tu amigo?', + 'add_as_buddy' => 'Agregar como amigo', + 'ignore_player' => '¿Estás seguro de que quieres ignorar', + 'remove_from_ignore' => 'Eliminar de la lista de ignorados', + 'report_message' => '¿Reportar este mensaje a un operador de juego?', + ], + 'table' => [ + 'id' => 'Nr.', + 'name' => 'Nombre', + 'points' => 'Puntos', + 'rank' => 'Posición', + 'alliance' => 'Alianza', + 'coords' => 'Coordenadas', + 'actions' => 'Acciones', + ], + 'common' => [ + 'yes' => 'Sí', + 'no' => 'No', + 'caution' => 'Precaución', + ], +]; diff --git a/resources/lang/es_AR/t_external.php b/resources/lang/es_AR/t_external.php new file mode 100644 index 000000000..5a793c292 --- /dev/null +++ b/resources/lang/es_AR/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Su navegador no está actualizado.', + 'desc1' => 'Su versión de Internet Explorer no se corresponde con los estándares existentes y ya no es compatible con este sitio web.', + 'desc2' => 'Para utilizar este sitio web, actualice su navegador web a una versión actual o utilice otro navegador web. Si ya está utilizando la última versión, vuelva a cargar la página para mostrarla correctamente.', + 'desc3' => 'Aquí hay una lista de los navegadores más populares. Haga clic en uno de los símbolos para acceder a la página de descarga:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquista el universo', + 'btn' => 'Acceso', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'universe_option_1' => '1. Universo', + 'submit' => 'Acceso', + 'forgot_password' => '¿Olvidaste tu contraseña?', + 'forgot_email' => '¿Olvidaste tu dirección de correo electrónico?', + 'terms_accept_html' => 'Con el inicio de sesión acepto los T&Cs', + ], + 'register' => [ + 'play_free' => '¡JUEGA GRATIS!', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'distinctions' => 'Distinciones', + 'terms_html' => 'Nuestros Términos y condiciones y Política de privacidad se aplican en el juego.', + 'submit' => 'Registro', + ], + 'nav' => [ + 'home' => 'Hogar', + 'about' => 'Acerca de OGame', + 'media' => 'Medios de comunicación', + 'wiki' => 'wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquista el universo', + 'description_html' => 'OGame es un juego de estrategia ambientado en el espacio, en el que miles de jugadores de todo el mundo compiten al mismo tiempo. Sólo necesitas un navegador web normal para jugar.', + 'board_btn' => 'Tablero', + 'trailer_title' => 'Tráiler', + ], + 'footer' => [ + 'legal' => 'Aviso legal', + 'privacy_policy' => 'política de privacidad', + 'terms' => 'Términos y condiciones', + 'contact' => 'Contacto', + 'rules' => 'Reglas', + 'copyright' => '© OGameX. Reservados todos los derechos.', + ], + 'js' => [ + 'login' => 'Acceso', + 'close' => 'Cerrar', + 'age_check_failed' => 'Lo sentimos, pero no eres elegible para registrarte. Consulte nuestros T&C para obtener más información.', + ], + 'validation' => [ + 'required' => 'Este campo es obligatorio', + 'make_decision' => 'tomar una decisión', + 'accept_terms' => 'Debes aceptar las T&C.', + 'length' => 'Se permiten entre 3 y 20 caracteres.', + 'pw_length' => 'Se permiten entre 4 y 20 caracteres.', + 'email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'invalid_chars' => 'Contiene caracteres no válidos.', + 'no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'max_three_whitespaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'no_consecutive_whitespaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'username_available' => 'Este nombre de usuario está disponible.', + 'username_loading' => 'Por favor espera, cargando...', + 'username_taken' => 'Este nombre de usuario ya no está disponible.', + 'only_letters' => 'Utilice únicamente caracteres.', + ], + 'forgot_password' => [ + 'title' => '¿Olvidaste tu contraseña?', + 'description' => 'Ingrese su dirección de correo electrónico a continuación y le enviaremos un enlace para restablecer su contraseña.', + 'email_label' => 'Dirección de correo electrónico:', + 'submit' => 'Enviar enlace de reinicio', + 'back_to_login' => '← Volver al inicio de sesión', + ], + 'reset_password' => [ + 'title' => 'Restablece tu contraseña', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Nueva contraseña:', + 'confirm_label' => 'Confirmar nueva contraseña:', + 'submit' => 'Restablecer contraseña', + ], + 'forgot_email' => [ + 'title' => '¿Olvidaste tu dirección de correo electrónico?', + 'description' => 'Ingrese el nombre de su comandante y le enviaremos una pista a la dirección de correo electrónico registrada.', + 'username_label' => 'Nombre del comandante:', + 'submit' => 'Enviar pista', + 'back_to_login' => '← Volver al inicio de sesión', + 'sent' => 'Si se encontró una cuenta coincidente, se envió una pista a la dirección de correo electrónico registrada.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Restablece tu contraseña de OGameX', + 'heading' => 'Restablecer contraseña', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Recibimos una solicitud para restablecer la contraseña de su cuenta. Haga clic en el botón a continuación para elegir una nueva contraseña.', + 'cta' => 'Restablecer contraseña', + 'expiry' => 'Este enlace caducará en 60 minutos.', + 'no_action' => 'Si no solicitó un restablecimiento de contraseña, no es necesario realizar ninguna otra acción.', + 'url_fallback' => 'Si tiene problemas para hacer clic en el botón, copie y pegue la siguiente URL en su navegador:', + ], + 'retrieve_email' => [ + 'subject' => 'Su dirección de correo electrónico de OGameX', + 'heading' => 'Sugerencia de dirección de correo electrónico', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Solicitó una pista para la dirección de correo electrónico asociada con su cuenta:', + 'cta' => 'Ir a Iniciar sesión', + 'no_action' => 'Si no realizó esta solicitud, puede ignorar este correo electrónico con seguridad.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Velocidad de flota: cuanto mayor sea el valor, menos tiempo te quedará para reaccionar ante un ataque.', + 'economy_speed' => 'Velocidad económica: cuanto mayor sea el valor, más rápido se completarán las construcciones, las investigaciones y se reunirán los recursos.', + 'debris_ships' => 'Algunos de los barcos destruidos en batalla entrarán en el campo de escombros.', + 'debris_defence' => 'Algunas de las estructuras defensivas destruidas en la batalla entrarán en el campo de escombros.', + 'dark_matter_gift' => 'Recibirás Dark Matter como recompensa por confirmar tu dirección de correo electrónico.', + 'aks_on' => 'Sistema de batalla de la Alianza activado', + 'planet_fields' => 'Se ha aumentado la cantidad máxima de espacios de construcción.', + 'wreckfield' => 'Muelle espacial activado: algunas naves destruidas se pueden restaurar usando el Muelle espacial.', + 'universe_big' => 'Cantidad de galaxias en el universo', + ], +]; diff --git a/resources/lang/es_AR/t_facilities.php b/resources/lang/es_AR/t_facilities.php new file mode 100644 index 000000000..582c39597 --- /dev/null +++ b/resources/lang/es_AR/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Muelle Espacial', + 'description' => 'En el Astillero Orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'El Space Dock ofrece la posibilidad de reparar barcos destruidos en batalla que dejaron restos. El tiempo de reparación es de un máximo de 12 horas, pero se necesitan al menos 30 minutos hasta que los barcos puedan volver a ponerse en servicio. + +Dado que el Space Dock flota en órbita, no requiere un campo planetario.', + 'requirements' => 'Requiere nivel 2 de Astillero', + 'field_consumption' => 'No consume campos planetarios (flota en órbita)', + 'wreck_field_section' => 'Campo de naufragio', + 'no_wreck_field' => 'No hay ningún campo de restos de naufragio disponible en esta ubicación.', + 'wreck_field_info' => 'Hay un campo de naufragios disponible que contiene barcos que se pueden reparar.', + 'ships_available' => 'Barcos disponibles para reparación: {count}', + 'repair_capacity' => 'Capacidad de reparación basada en el nivel de Space Dock {level}', + 'start_repair' => 'Comience a reparar el campo de naufragio', + 'repair_in_progress' => 'Reparaciones en curso', + 'repair_completed' => 'Reparaciones completadas', + 'deploy_ships' => 'Desplegar barcos reparados', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'repair_time' => 'Tiempo estimado de reparación: {time}', + 'repair_progress' => 'Progreso de la reparación: {progress}%', + 'completion_time' => 'Finalización: {hora}', + 'auto_deploy_warning' => 'Los barcos se desplegarán automáticamente {horas} horas después de completar la reparación si no se despliegan manualmente.', + 'level_effects' => [ + 'repair_speed' => 'La velocidad de reparación aumentó en un {bonus}%', + 'capacity_increase' => 'Aumentó el número máximo de barcos reparables', + ], + 'status' => [ + 'no_dock' => 'Se necesita un muelle espacial para reparar los campos de naufragios', + 'level_too_low' => 'Se requiere el nivel 1 del Muelle Espacial para reparar los campos de naufragios', + 'no_wreck_field' => 'No hay ningún campo de naufragio disponible', + 'repairing' => 'Actualmente reparando el campo de restos de naufragio', + 'ready_to_deploy' => 'Reparaciones completadas, barcos listos para su despliegue', + ], + ], + 'actions' => [ + 'build' => 'Construir', + 'upgrade' => 'Actualiza al nivel {level}', + 'downgrade' => 'Bajar al nivel {level}', + 'demolish' => 'Demoler', + 'cancel' => 'Cancelar', + ], + 'requirements' => [ + 'met' => 'Requisitos cumplidos', + 'not_met' => 'Requisitos no cumplidos', + 'research' => 'Investigación: {requisito}', + 'building' => 'Edificio: {requisito} nivel {nivel}', + ], + 'cost' => [ + 'metal' => 'Metal: {cantidad}', + 'crystal' => 'Cristal: {cantidad}', + 'deuterium' => 'Deuterio: {cantidad}', + 'energy' => 'Energía: {cantidad}', + 'dark_matter' => 'Materia Oscura: {cantidad}', + 'total' => 'Costo total: {cantidad}', + ], + 'construction_time' => 'Tiempo de construcción: {tiempo}', + 'upgrade_time' => 'Hora de actualización: {hora}', +]; diff --git a/resources/lang/es_AR/t_galaxy.php b/resources/lang/es_AR/t_galaxy.php new file mode 100644 index 000000000..a847a9200 --- /dev/null +++ b/resources/lang/es_AR/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Debido a la proximidad al sol, la captación de energía solar es muy eficiente. Sin embargo, los planetas en esta posición tienden a ser pequeños y sólo proporcionan pequeñas cantidades de deuterio.', + 'normal' => 'Normalmente, en esta Posición se encuentran planetas equilibrados con suficientes fuentes de deuterio, un buen suministro de energía solar y suficiente espacio para el desarrollo.', + 'biggest' => 'Generalmente los planetas más grandes del sistema solar se encuentran en esta posición. El sol proporciona suficiente energía y se pueden prever suficientes fuentes de deuterio.', + 'farthest' => 'Debido a la gran distancia al sol, la captación de energía solar es limitada. Sin embargo, estos planetas suelen proporcionar importantes fuentes de deuterio.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizar', + 'no_ship' => 'No es posible colonizar un planeta sin una nave colonial.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/es_AR/t_ingame.php b/resources/lang/es_AR/t_ingame.php new file mode 100644 index 000000000..b03af4bcc --- /dev/null +++ b/resources/lang/es_AR/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diámetro', + 'temperature' => 'Temperatura', + 'position' => 'Posición', + 'points' => 'Puntos', + 'honour_points' => 'Puntos de honor', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Visión general', + 'buildings' => 'Edificio', + 'research' => 'Investigación', + 'switch_to_moon' => 'cambiar a la luna', + 'switch_to_planet' => 'Cambiar al planeta', + 'abandon_rename' => 'abandonar/renombrar', + 'abandon_rename_title' => 'Abandonar / renombrar Planeta', + 'abandon_rename_modal' => 'Abandonar/Renombrar :planet_name', + 'homeworld' => 'Planeta principal', + 'colony' => 'Colonia', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reasentar el planeta', + 'cancel_confirm' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? La posición reservada será liberada.', + 'cancel_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'blockers_title' => 'Las siguientes cosas se interponen actualmente en el camino de la reubicación de su planeta:', + 'no_blockers' => 'Ya nada puede obstaculizar la reubicación planificada del planeta.', + 'cooldown_title' => 'Tiempo hasta la próxima posible reubicación', + 'to_galaxy' => 'a la galaxia', + 'relocate' => 'Reubicar', + 'cancel' => 'Cancelar', + 'explanation' => 'La reubicación le permite mover sus planetas a otra posición en un sistema distante de su elección.

La reubicación real se lleva a cabo por primera vez 24 horas después de la activación. En este tiempo, puedes usar tus planetas normalmente. Una cuenta atrás te muestra cuánto tiempo queda antes de la reubicación.

Una vez que la cuenta atrás ha terminado y el planeta va a ser movido, ninguna de tus flotas estacionadas allí puede estar activa. En este momento tampoco debería haber nada en construcción, nada en reparación ni nada investigado. Si hay una tarea de construcción, una tarea de reparación o una flota aún activa al finalizar la cuenta regresiva, la reubicación se cancelará.

Si la reubicación se realiza con éxito, se le cobrarán 240 000 Materia Oscura. Los planetas, los edificios y los recursos almacenados, incluida la luna, se trasladarán de inmediato. Tus flotas viajan a las nuevas coordenadas automáticamente con la velocidad del barco más lento. La puerta de salto a una luna reubicada se desactiva durante 24 horas.', + 'err_position_not_empty' => 'La posición objetivo no está vacía.', + 'err_already_in_progress' => 'Ya hay un traslado de planeta en curso.', + 'err_on_cooldown' => 'El traslado está en espera. Por favor, espera.', + 'err_insufficient_dm' => 'Materia Oscura insuficiente. Necesitas :amount MO.', + 'err_buildings_in_progress' => 'No se puede trasladar durante la construcción de edificios.', + 'err_research_in_progress' => 'No se puede trasladar durante una investigación.', + 'err_units_in_progress' => 'No se puede trasladar durante la construcción de unidades.', + 'err_fleets_active' => 'No se puede trasladar con misiones de flota activas.', + 'err_no_active_relocation' => 'No se encontró ningún traslado de planeta activo.', + ], + 'shared' => [ + 'caution' => 'Precaución', + 'yes' => 'Sí', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Duración', + 'error_occurred' => 'Ha ocurrido un error.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Bajo construcción', + 'vacation_mode_error' => 'Error, el jugador está en modo vacaciones', + 'requirements_not_met' => '¡No se cumplen los requisitos!', + 'wrong_class' => 'No tienes la clase de personaje requerida para este edificio.', + 'wrong_class_general' => 'Para poder construir este barco, es necesario haber seleccionado la clase General.', + 'wrong_class_collector' => 'Para poder construir este barco, debes haber seleccionado la clase Coleccionista.', + 'wrong_class_discoverer' => 'Para poder construir este barco, es necesario haber seleccionado la clase Discoverer.', + 'no_moon_building' => '¡No puedes construir ese edificio en la luna!', + 'not_enough_resources' => '¡No hay suficientes recursos!', + 'queue_full' => 'La cola está llena', + 'not_enough_fields' => '¡No hay suficientes campos!', + 'shipyard_busy' => 'El astillero sigue ocupada', + 'research_in_progress' => '¡Actualmente se están realizando investigaciones!', + 'research_lab_expanding' => 'Se está ampliando el laboratorio de investigación.', + 'shipyard_upgrading' => 'Se está modernizando el astillero.', + 'nanite_upgrading' => 'Nanite Factory se está actualizando.', + 'max_amount_reached' => '¡Número máximo alcanzado!', + 'expand_button' => 'Expandir :título en el nivel :nivel', + 'loca_notice' => 'Referencia', + 'loca_demolish' => '¿Realmente rebajas un nivel a TECHNOLOGY_NAME?', + 'loca_lifeform_cap' => 'Uno o más bonos asociados ya están al máximo. ¿Quieres continuar la construcción de todos modos?', + 'last_inquiry_error' => 'Aún no se ha podido ejecutar tu última solicitud. Por favor, inténtalo nuevamente.', + 'planet_move_warning' => '¡Precaución! Es posible que esta misión aún esté en ejecución una vez que comience el período de reubicación y, si este es el caso, el proceso será cancelado. ¿Realmente quieres continuar con este trabajo?', + 'building_started' => 'Construcción iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolición iniciada.', + 'construction_canceled' => 'Construcción cancelada.', + 'added_to_queue' => 'Añadido a la cola.', + 'invalid_queue_item' => 'Elemento de cola inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opciones de recursos', + 'section_title' => 'Edificios de recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalaciones', + 'section_title' => 'Instalaciones', + 'use_jump_gate' => 'Usar puerta de salto', + 'jump_gate' => 'Salto cuántico', + 'alliance_depot' => 'Depósito de la alianza', + 'burn_confirm' => '¿Estás seguro de que quieres quemar este campo de ruinas? Esta acción no se puede deshacer.', + ], + 'research_page' => [ + 'basic' => 'Investigación básica', + 'drive' => 'Investigación de propulsión', + 'advanced' => 'Investigaciones avanzadas', + 'combat' => 'Investigación de combate', + ], + 'shipyard_page' => [ + 'battleships' => 'acorazados', + 'civil_ships' => 'Naves civiles', + 'no_units_idle' => 'No se están construyendo unidades actualmente.', + 'no_units_idle_tooltip' => 'No se están construyendo unidades actualmente.', + 'to_shipyard' => 'Ir al Hangar', + ], + 'defense_page' => [ + 'page_title' => 'Defensa', + 'section_title' => 'Estructuras defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'factor de producción', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'basic_income' => 'Ingresos básicos', + 'level' => 'Nivel', + 'number' => 'Número:', + 'items' => 'Objetos', + 'geologist' => 'Geólogo', + 'mine_production' => 'producción minera', + 'engineer' => 'Ingeniero', + 'energy_production' => 'producción de energía', + 'character_class' => 'Clase de personaje', + 'commanding_staff' => 'Grupo de comando', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por día', + 'total_per_week' => 'Total por semana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de misiles en el nivel :level puede contener misiles interplanetarios :ipm o misiles antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'demoler', + 'proceed' => 'Proceder', + 'enter_minimum' => 'Por favor ingresa al menos un misil para destruir', + 'not_enough_abm' => 'No tienes tantos misiles antibalísticos.', + 'not_enough_ipm' => 'No tienes tantos misiles interplanetarios.', + 'destroyed_success' => 'Misiles destruidos con éxito', + 'destroy_failed' => 'No se pudieron destruir los misiles', + 'error' => 'Se produjo un error. Por favor inténtalo de nuevo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de flota I', + 'dispatch_2_title' => 'Despacho de flota II', + 'dispatch_3_title' => 'Despacho de flota III', + 'movement_title' => 'Movimientos de flota', + 'to_movement' => 'Al movimiento de flotas', + 'fleets' => 'Flotas', + 'expeditions' => 'Expediciones', + 'reload' => 'Recargar', + 'clock' => 'Reloj', + 'load_dots' => 'cargando...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Espacios de flota usados / totales', + 'no_free_slots' => 'No hay espacios de flota disponibles', + 'tooltip_exp_slots' => 'Espacios de expedición usados / totales', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Flotas comerciales usadas/total', + 'fleet_dispatch' => 'Despacho de flota', + 'dispatch_impossible' => 'No se puede enviar la flota.', + 'no_ships' => 'No hay naves en este planeta.', + 'in_combat' => 'La flota se encuentra actualmente en combate.', + 'vacation_error' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'not_enough_deuterium' => '¡No hay suficiente deuterio!', + 'no_target' => 'Tienes que seleccionar un objetivo válido.', + 'cannot_send_to_target' => 'No se pueden enviar flotas a este objetivo.', + 'cannot_start_mission' => 'No puedes comenzar esta misión.', + 'mission_label' => 'Misión', + 'target_label' => 'Objetivo', + 'player_name_label' => 'Nombre del jugador', + 'no_selection' => 'No se ha seleccionado nada', + 'no_mission_selected' => '¡Ninguna misión seleccionada!', + 'combat_ships' => 'Naves de batalla', + 'civil_ships' => 'Naves civiles', + 'standard_fleets' => 'Flotas estándar', + 'edit_standard_fleets' => 'Editar flotas estándar', + 'select_all_ships' => 'Seleccionar todos los barcos', + 'reset_choice' => 'Restablecer elección', + 'api_data' => 'Estos datos se pueden introducir en un simulador de combate compatible:', + 'tactical_retreat' => 'Retirada táctica', + 'tactical_retreat_tooltip' => 'Muestra el consumo de deuterio por retirada.', + 'continue' => 'Continuar', + 'back' => 'Anterior', + 'origin' => 'Origen', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distancia', + 'debris_field' => 'Campo de escombros', + 'debris_field_lower' => 'Campo de escombros', + 'shortcuts' => 'Atajos', + 'combat_forces' => 'Fuerzas de combate', + 'player_label' => 'Jugador', + 'player_name' => 'Nombre del jugador', + 'select_mission' => 'Seleccionar misión para el objetivo', + 'bashing_disabled' => 'Se han desactivado las misiones de ataque porque se han producido demasiados ataques sobre el objetivo.', + 'mission_expedition' => 'Expedición', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar campo de escombros', + 'mission_transport' => 'Transporte', + 'mission_deploy' => 'Desplegar', + 'mission_espionage' => 'Espionaje', + 'mission_acs_defend' => 'Mantener posición', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque conjunto', + 'mission_destroy_moon' => 'Destruir', + 'desc_attack' => 'Ataca la flota y defensa de tu oponente.', + 'desc_acs_attack' => 'Las batallas honorables pueden convertirse en batallas deshonrosas si los jugadores fuertes ingresan a través de ACS. El factor decisivo aquí es la suma de puntos militares totales del atacante en comparación con la suma de puntos militares totales del defensor.', + 'desc_transport' => 'Transporta tus recursos a otros planetas.', + 'desc_deploy' => 'Envía tu flota permanentemente a otro planeta de tu imperio.', + 'desc_acs_defend' => 'Defiende el planeta de tu compañero de equipo.', + 'desc_espionage' => 'Espía los mundos de los emperadores extranjeros.', + 'desc_colonise' => 'Coloniza un nuevo planeta.', + 'desc_recycle' => 'Envía a tus recicladores a un campo de escombros para recolectar los recursos que flotan por allí.', + 'desc_destroy_moon' => 'Destruye la luna de tu enemigo.', + 'desc_expedition' => 'Envía tus naves a los confines más lejanos del espacio para completar emocionantes misiones.', + 'fleet_union' => 'Unión de flotas', + 'union_created' => 'Unión de flotas creada con éxito.', + 'union_edited' => 'Unión de flotas editada con éxito.', + 'err_union_max_fleets' => 'Pueden atacar un máximo de 16 flotas.', + 'err_union_max_players' => 'Un máximo de 5 jugadores pueden atacar.', + 'err_union_too_slow' => 'Eres demasiado lenta para unirte a esta flota.', + 'err_union_target_mismatch' => 'Su flota debe apuntar a la misma ubicación que la unión de flotas.', + 'union_name' => 'nombre de la unión', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Cargando...', + 'buddy_list_empty' => 'No hay amigas disponibles', + 'buddy_list_error' => 'No se pudieron cargar amigos', + 'search_user' => 'Buscar usuario', + 'search' => 'Búsqueda', + 'union_user' => 'Usuario de la unión', + 'invite' => 'Invitar', + 'kick' => 'Patada', + 'ok' => 'De acuerdo', + 'own_fleet' => 'Flota propia', + 'briefing' => 'Información informativa', + 'load_resources' => 'Cargar recursos', + 'load_all_resources' => 'Cargar todos los recursos', + 'all_resources' => 'Todos los recursos', + 'flight_duration' => 'Duración del vuelo (solo ida)', + 'federation_duration' => 'Duración del vuelo (unión de flotas)', + 'arrival' => 'Llegada', + 'return_trip' => 'Devolver', + 'speed' => 'Velocidad:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deuterio', + 'empty_cargobays' => 'Bahías de carga vacías', + 'hold_time' => 'tiempo de espera', + 'expedition_duration' => 'Duración de la expedición', + 'cargo_bay' => 'bahía de carga', + 'cargo_space' => 'Espacio de carga vacío / espacio de carga máx.', + 'send_fleet' => 'Enviar flota', + 'retreat_on_defender' => 'Regreso tras la retirada de los defensores.', + 'retreat_tooltip' => 'Si se activa esta opción, la flota se retirará sin luchar cuando el enemigo también huya sin presentar batalla.', + 'plunder_food' => 'Saquear comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'shipment' => 'Envío', + 'recall' => 'Recordar', + 'start_time' => 'Hora de inicio', + 'time_of_arrival' => 'hora de llegada', + 'deep_space' => 'Espacio profundo', + 'uninhabited_planet' => 'Planeta deshabitado', + 'no_debris_field' => 'Sin campo de escombros', + 'player_vacation' => 'Jugadora en modo vacaciones', + 'admin_gm' => 'Administrador o GM', + 'noob_protection' => 'protección novato', + 'player_too_strong' => '¡Este planeta no puede ser atacado porque el jugador es demasiado fuerte!', + 'no_moon' => 'No hay luna disponible.', + 'no_recycler' => 'No hay recicladora disponible.', + 'no_events' => 'Actualmente no hay eventos en ejecución.', + 'planet_already_reserved' => 'Este planeta ya ha sido reservado para una reubicación.', + 'max_planet_warning' => '¡Atención! Por el momento no se pueden colonizar más planetas. Se necesitan dos niveles de investigación astrotecnológica para cada nueva colonia. ¿Aún quieres enviar tu flota?', + 'empty_systems' => 'Sistemas vacíos', + 'inactive_systems' => 'Sistemas inactivos', + 'network_on' => 'En', + 'network_off' => 'Apagada', + 'err_generic' => 'Ha ocurrido un error', + 'err_no_moon' => 'Error, no hay luna', + 'err_newbie_protection' => 'Error, no se puede contactar al jugador debido a la protección para novatos', + 'err_too_strong' => 'La jugadora es demasiado fuerte para ser atacada', + 'err_vacation_mode' => 'Error, el jugador está en modo vacaciones', + 'err_own_vacation' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'err_not_enough_ships' => 'Error, no hay suficientes barcos disponibles, enviar número máximo:', + 'err_no_ships' => 'Error, no hay barcos disponibles', + 'err_no_slots' => 'Error, no hay espacios libres para la flota disponibles', + 'err_no_deuterium' => 'Error, no tienes suficiente deuterio', + 'err_no_planet' => 'Error, no hay ningún planeta allí', + 'err_no_cargo' => 'Error, capacidad de carga insuficiente', + 'err_multi_alarm' => 'Multialarma', + 'err_attack_ban' => 'Prohibición de ataques', + 'enemy_fleet' => 'Flota enemiga', + 'friendly_fleet' => 'Flota aliada', + 'admiral_slot_bonus' => 'Bono Almirante', + 'general_slot_bonus' => 'Bono General', + 'bash_warning' => '¡Atención: Estás a punto de atacar a este jugador demasiadas veces!', + 'add_new_template' => 'Añadir plantilla', + 'tactical_retreat_label' => 'Retirada táctica', + 'tactical_retreat_full_tooltip' => 'Activar retirada táctica: tu flota se retirará si la proporción de combate es desfavorable. Requiere Almirante para la proporción 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada táctica en proporción 3:1 (requiere Almirante)', + 'fleet_sent_success' => 'Tu flota ha sido enviada con éxito.', + ], + 'galaxy' => [ + 'vacation_error' => '¡No puedes usar la vista de galaxias mientras estás en modo vacaciones!', + 'system' => 'Sistema solar', + 'go' => '¡Vamos!', + 'system_phalanx' => 'Phalanx de sistemas', + 'system_espionage' => 'Espionaje del sistema', + 'discoveries' => 'Descubrimientos', + 'discoveries_tooltip' => 'Iniciar una misión de exploración a todas las posiciones posibles.', + 'probes_short' => 'Sonda Esp.', + 'recycler_short' => 'Recibe.', + 'ipm_short' => 'MIP.', + 'used_slots' => 'Ranuras usadas', + 'planet_col' => 'Planeta', + 'name_col' => 'Nombre', + 'moon_col' => 'Luna', + 'debris_short' => 'Escombros', + 'player_status' => 'Jugador (estado)', + 'alliance' => 'Alianza', + 'action' => 'Oferta', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Flota de expedición', + 'admiral_needed' => 'Necesitas un almirante para poder utilizar esta función.', + 'send' => 'Enviar', + 'legend' => 'Leyenda', + 'status_admin_abbr' => 'Un', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jugador fuerte', + 'status_noob_abbr' => 'norte', + 'legend_noob' => 'Jugadora más débil (novata)', + 'status_outlaw_abbr' => 'oh', + 'legend_outlaw' => 'Proscrito (temporal)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo vacaciones', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqueado', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => 'Inactivo 7 días', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => 'Inactivo 28 días', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Objetivo honorable', + 'phalanx_restricted' => '¡La falange del sistema solo puede ser utilizada por la clase de alianza Investigador!', + 'astro_required' => 'Primero tienes que investigar Astrofísica.', + 'galaxy_nav' => 'Galaxia', + 'activity' => 'Actividad', + 'no_action' => 'No hay acciones disponibles.', + 'time_minute_abbr' => 'metro', + 'moon_diameter_km' => 'Diámetro de la luna en km', + 'km' => 'kilómetros', + 'pathfinders_needed' => 'Conquistadoras necesarias', + 'recyclers_needed' => 'Se necesitan recicladores', + 'mine_debris' => 'Mía', + 'phalanx_no_deut' => 'No hay suficiente deuterio para desplegar la falange.', + 'use_phalanx' => 'usar falange', + 'colonize_error' => 'No es posible colonizar un planeta sin una nave colonial.', + 'ranking' => 'Categoría', + 'espionage_report' => 'Informe de espionaje', + 'missile_attack' => 'Ataque con misiles', + 'rank' => 'Posición', + 'alliance_member' => 'Miembro', + 'alliance_class' => 'Clase de alianza', + 'espionage_not_possible' => 'El espionaje no es posible', + 'espionage' => 'Espionaje', + 'hire_admiral' => 'contratar almirante', + 'dark_matter' => 'Materia Oscura', + 'outlaw_explanation' => 'Si eres un forajido, ya no tendrás ninguna protección contra ataques y podrás ser atacado por todos los jugadores.', + 'honorable_target_explanation' => 'En la batalla contra este objetivo podrás recibir puntos de honor y saquear un 50 % más de botín.', + 'relocate_success' => 'El puesto ha sido reservado para usted. La reubicación de la colonia ha comenzado.', + 'relocate_title' => 'Reasentar el planeta', + 'relocate_question' => '¿Estás seguro de que quieres reubicar tu planeta en estas coordenadas? Para financiar la reubicación necesitarás :cost Dark Matter.', + 'deut_needed_relocate' => '¡No tienes suficiente deuterio! Necesitas 10 unidades de deuterio.', + 'fleet_attacking' => '¡La flota está atacando!', + 'fleet_underway' => 'La flota está en ruta', + 'discovery_send' => 'Buque de exploración de envío', + 'discovery_success' => 'Barco de exploración enviado', + 'discovery_unavailable' => 'No puedes enviar un barco de exploración a este lugar.', + 'discovery_underway' => 'Una nave de exploración ya se está acercando a este planeta.', + 'discovery_locked' => 'Aún no has desbloqueado la investigación para descubrir nuevas formas de vida.', + 'discovery_title' => 'Barco de exploración', + 'discovery_question' => '¿Quieres enviar una nave de exploración a este planeta?
Metal: 5000 Cristal: 1000 Deuterio: 500', + 'sensor_report' => 'informe del sensor', + 'sensor_report_from' => 'Informe de sensores de', + 'refresh' => 'Refrescar', + 'arrived' => 'Llegó', + 'target' => 'Objetivo', + 'flight_duration' => 'Duración del vuelo', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Objetivo principal', + 'no_primary_target' => 'No se seleccionó ningún objetivo principal: objetivo aleatorio', + 'target_has' => 'El objetivo tiene', + 'abm_full' => 'Misiles antibalísticos', + 'fire' => 'Fuego', + 'valid_missile_count' => 'Por favor introduce un número válido de misiles.', + 'not_enough_missiles' => 'No tienes suficientes misiles.', + 'launched_success' => '¡Los misiles se lanzaron con éxito!', + 'launch_failed' => 'No se pudieron lanzar misiles', + 'alliance_page' => 'Página de la alianza', + 'apply' => 'Solicitar', + 'contact_support' => 'Contactar soporte', + 'insufficient_range' => '¡Alcance insuficiente (impulso de impulso a nivel de investigación) de sus misiles interplanetarios!', + ], + 'buddy' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'request_to' => 'Solicitud de amigo para', + 'ignore_confirm' => '¿Estás seguro de que quieres ignorar', + 'ignore_success' => 'Jugador ignorada con éxito!', + 'ignore_failed' => 'No se pudo ignorar al jugador.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotas', + 'tab_communication' => 'Comunicación', + 'tab_economy' => 'Economía', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espionaje', + 'subtab_combat' => 'Informes de combate', + 'subtab_expeditions' => 'Expediciones', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Otra', + 'subtab_messages' => 'Mensajes', + 'subtab_information' => 'Información', + 'subtab_shared_combat' => 'Informes de combate compartidos', + 'subtab_shared_espionage' => 'Informes de espionaje compartidos', + 'news_feed' => 'Canal de noticias', + 'loading' => 'cargando...', + 'error_occurred' => 'Ha ocurrido un error', + 'mark_favourite' => 'Marcar como favorita', + 'remove_favourite' => 'eliminar de favoritos', + 'from' => 'De', + 'no_messages' => 'Actualmente no hay mensajes disponibles en esta pestaña', + 'new_alliance_msg' => 'Nuevo mensaje de alianza', + 'to' => 'A', + 'all_players' => 'Todas las jugadoras', + 'send' => 'Enviar', + 'delete_buddy_title' => 'Eliminar amigo', + 'report_to_operator' => '¿Reportar este mensaje a un operador de juego?', + 'too_few_chars' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'bbcode_bold' => 'Negrita', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Subrayar', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subíndice', + 'bbcode_sup' => 'Sobrescrita', + 'bbcode_font_color' => 'Color de fuente', + 'bbcode_font_size' => 'Tamaño de fuente', + 'bbcode_bg_color' => 'Color de fondo', + 'bbcode_bg_image' => 'Imagen de fondo', + 'bbcode_tooltip' => 'Información sobre herramientas', + 'bbcode_align_left' => 'Alinear a la izquierda', + 'bbcode_align_center' => 'Alinear al centro', + 'bbcode_align_right' => 'alinear a la derecha', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Descanso', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'spoiler', + 'bbcode_moreopts' => 'Más opciones', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'línea horizontal', + 'bbcode_picture' => 'Imagen', + 'bbcode_link' => 'Enlace', + 'bbcode_email' => 'Correo electrónico', + 'bbcode_player' => 'Jugador', + 'bbcode_item' => 'Artículo', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Avance', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID o nombre del jugador', + 'bbcode_item_ph' => 'ID del artículo', + 'bbcode_coord_ph' => 'Galaxia:sistema:posición', + 'bbcode_chars_left' => 'Personajes restantes', + 'bbcode_ok' => 'De acuerdo', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repetir horizontalmente', + 'bbcode_repeat_y' => 'Repetir verticalmente', + 'spy_player' => 'Jugador', + 'spy_activity' => 'Actividad', + 'spy_minutes_ago' => 'hace minutos', + 'spy_class' => 'Clase', + 'spy_unknown' => 'Desconocida', + 'spy_alliance_class' => 'Clase de alianza', + 'spy_no_alliance_class' => 'No se seleccionó ninguna clase de alianza', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Botín', + 'spy_counter_esp' => 'Posibilidad de contraespionaje', + 'spy_no_info' => 'No pudimos recuperar ninguna información confiable de este tipo del escaneo.', + 'spy_debris_field' => 'Campo de escombros', + 'spy_no_activity' => 'Su espionaje no muestra anomalías en la atmósfera del planeta. Parece que no ha habido actividad en el planeta en la última hora.', + 'spy_fleets' => 'Flotas', + 'spy_defense' => 'Defensa', + 'spy_research' => 'Investigación', + 'spy_building' => 'Edificio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensor', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Botín', + 'battle_debris_new' => 'Campo de escombros (recién creado)', + 'battle_wreckage_created' => 'Restos creados', + 'battle_attacker_wreckage' => 'Restos del atacante', + 'battle_repaired' => 'Realmente reparado', + 'battle_moon_chance' => 'Probabilidad de luna', + 'battle_report' => 'Informe de combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando de Flota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada táctica', + 'battle_total_loot' => 'botín total', + 'battle_debris' => 'Escombros (nuevo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minado después del combate', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Campos de escombros (izquierda)', + 'battle_honour_points' => 'Puntos de honor', + 'battle_dishonourable' => 'Lucha deshonrosa', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Lucha honorable', + 'battle_class' => 'Clase', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de batalla', + 'battle_civil_ships' => 'Naves civiles', + 'battle_defences' => 'Defensas', + 'battle_repaired_def' => 'Defensas reparadas', + 'battle_share' => 'compartir mensaje', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espionaje', + 'battle_delete' => 'borrar', + 'battle_favourite' => 'Marcar como favorita', + 'battle_hamill' => '¡Un caza ligero destruyó una Estrella de la Muerte antes de que comenzara la batalla!', + 'battle_retreat_tooltip' => 'Tenga en cuenta que las Deathstars, las sondas de espionaje, los satélites solares y cualquier flota en una misión de ACS Defense no pueden huir. Las retiradas tácticas también se desactivan en batallas honorables. También es posible que se haya desactivado o impedido manualmente una retirada por falta de deuterio. Los bandidos y jugadores con más de 500.000 puntos nunca se retiran.', + 'battle_no_flee' => 'La flota defensora no huyó.', + 'battle_rounds' => 'Rondas', + 'battle_start' => 'Comenzar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'El atacante dispara un total de tiros al defensor con una fuerza total de fuerza. Los escudos del :defender2 absorben :puntos de daño absorbidos.', + 'battle_defender_fires' => 'El defensor dispara un total de tiros al atacante con una fuerza total de fuerza. Los escudos del :attacker2 absorben :puntos de daño absorbidos.', + ], + 'alliance' => [ + 'page_title' => 'Alianza', + 'tab_overview' => 'Visión general', + 'tab_management' => 'Gestión', + 'tab_communication' => 'Comunicación', + 'tab_applications' => 'Aplicaciones', + 'tab_classes' => 'Clases de Alianza', + 'tab_create' => 'Crear alianza', + 'tab_search' => 'Buscar alianza', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Tu alianza', + 'name' => 'Nombre', + 'tag' => 'Etiqueta', + 'created' => 'Creado', + 'member' => 'Miembro', + 'your_rank' => 'Tu rango', + 'homepage' => 'Página principal', + 'logo' => 'Logotipo de la Alianza', + 'open_page' => 'Abrir página de alianza', + 'highscore' => 'Puntuación más alta de la alianza', + 'leave_wait_warning' => 'Si abandona la alianza, deberá esperar 3 días antes de unirse o crear otra alianza.', + 'leave_btn' => 'Dejar alianza', + 'member_list' => 'Lista de miembros', + 'no_members' => 'No se encontraron miembros', + 'assign_rank_btn' => 'Asignar rango', + 'kick_tooltip' => 'Miembro de la alianza Kick', + 'write_msg_tooltip' => 'Escribir mensaje', + 'col_name' => 'Nombre', + 'col_rank' => 'Posición', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Unida', + 'col_online' => 'Activos', + 'col_function' => 'Función', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilegios', + 'col_rank_name' => 'Nombre de rango', + 'col_applications_group' => 'Aplicaciones', + 'col_member_group' => 'Miembro', + 'col_alliance_group' => 'Alianza', + 'delete_rank' => 'Eliminar rango', + 'save_btn' => 'Guardar', + 'rights_warning_html' => '¡Advertencia! Solo puedes otorgar los permisos que tienes.', + 'rights_warning_loca' => '[b]¡Advertencia![/b] Solo puedes otorgar los permisos que tienes.', + 'rights_legend' => 'Leyenda de derechos', + 'create_rank_btn' => 'Crear nuevo rango', + 'rank_name_placeholder' => 'Nombre de rango', + 'no_ranks' => 'No se encontraron rangos', + 'perm_see_applications' => 'Mostrar aplicaciones', + 'perm_edit_applications' => 'Solicitudes de proceso', + 'perm_see_members' => 'Mostrar lista de miembros', + 'perm_kick_user' => 'Usuario de patada', + 'perm_see_online' => 'Ver estado en línea', + 'perm_send_circular' => 'escribir mensaje circular', + 'perm_disband' => 'Disolver alianza', + 'perm_manage' => 'Gestionar alianza', + 'perm_right_hand' => 'Derecha', + 'perm_right_hand_long' => '`Mano Derecha` (necesaria para transferir el rango de fundador)', + 'perm_manage_classes' => 'Administrar clase de alianza', + 'manage_texts' => 'Gestionar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto de la aplicación', + 'options' => 'Opciones', + 'alliance_logo_label' => 'Logotipo de la Alianza', + 'applications_field' => 'Aplicaciones', + 'status_open' => 'Posible (alianza abierta)', + 'status_closed' => 'Imposible (alianza cerrada)', + 'rename_founder' => 'Cambiar el nombre del título de fundador como', + 'rename_newcomer' => 'Cambiar el nombre del rango de recién llegado', + 'no_settings_perm' => 'No tienes permiso para administrar la configuración de la alianza.', + 'change_tag_name' => 'Cambiar etiqueta/nombre de alianza', + 'change_tag' => 'Cambiar etiqueta de alianza', + 'change_name' => 'Cambiar nombre de alianza', + 'former_tag' => 'Etiqueta de antigua alianza:', + 'new_tag' => 'Nueva etiqueta de alianza:', + 'former_name' => 'Nombre de la antigua alianza:', + 'new_name' => 'Nuevo nombre de alianza:', + 'former_tag_short' => 'Etiqueta de antigua alianza', + 'new_tag_short' => 'Nueva etiqueta de alianza', + 'former_name_short' => 'Nombre de la antigua alianza', + 'new_name_short' => 'Nuevo nombre de alianza', + 'no_tagname_perm' => 'No tienes permiso para cambiar la etiqueta/nombre de la alianza.', + 'delete_pass_on' => 'Eliminar alianza/Pasar alianza el', + 'delete_btn' => 'Eliminar esta alianza', + 'no_delete_perm' => 'No tienes permiso para eliminar la alianza.', + 'handover' => 'Alianza de traspaso', + 'takeover_btn' => 'Tomar el control de la alianza', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir el título de fundador a:', + 'loca_no_transfer_error' => 'Ninguno de los miembros tiene el derecho de "mano derecha" requerido. No puedes entregar la alianza.', + 'loca_founder_inactive_error' => 'El fundador no permanece inactivo el tiempo suficiente para hacerse cargo de la alianza.', + 'leave_section_title' => 'Dejar alianza', + 'leave_consequences' => 'Si abandonas la alianza, perderás todos tus permisos de rango y beneficios de la alianza.', + 'no_applications' => 'No se encontraron aplicaciones', + 'accept_btn' => 'aceptar', + 'deny_btn' => 'Negar solicitante', + 'report_btn' => 'Solicitud de informe', + 'app_date' => 'Fecha de solicitud', + 'action_col' => 'Oferta', + 'answer_btn' => 'respuesta', + 'reason_label' => 'Razón', + 'apply_title' => 'Aplicar a la Alianza', + 'apply_heading' => 'Solicitud a', + 'send_application_btn' => 'Enviar solicitud', + 'chars_remaining' => 'Personajes restantes', + 'msg_too_long' => 'El mensaje es demasiado largo (máximo 2000 caracteres)', + 'addressee' => 'A', + 'all_players' => 'Todas las jugadoras', + 'only_rank' => 'solo rango:', + 'send_btn' => 'Enviar', + 'info_title' => 'Información de la Alianza', + 'apply_confirm' => '¿Quieres aplicar a esta alianza?', + 'redirect_confirm' => 'Siguiendo este enlace, abandonarás OGame. ¿Quieres continuar?', + 'class_selection_header' => 'Selección de clase', + 'select_class_title' => 'Seleccionar clase de alianza', + 'select_class_note' => 'Selecciona una clase de alianza para disfrutar de bonificaciones especiales. Puedes cambiar la clase de alianza en el menú de alianza siempre que tengas los derechos necesarios.', + 'class_warriors' => 'Guerreros (Alianza)', + 'class_traders' => 'Comerciantes (Alianza)', + 'class_researchers' => 'Investigadoras (Alianza)', + 'class_label' => 'Clase de alianza', + 'buy_for' => 'Comprar por', + 'no_dark_matter' => 'No hay suficiente materia oscura disponible', + 'loca_deactivate' => 'Desactivar', + 'loca_activate_dm' => '¿Quieres activar la clase de alianza #allianceClassName# para #darkmatter# Dark Matter? Al hacerlo, perderá su clase de alianza actual.', + 'loca_activate_item' => '¿Quieres activar la clase de alianza #allianceClassName#? Al hacerlo, perderá su clase de alianza actual.', + 'loca_deactivate_note' => '¿Realmente desea desactivar la clase de alianza #allianceClassName#? La reactivación requiere un elemento de cambio de clase de alianza por 500.000 Materia Oscura.', + 'loca_class_change_append' => '

Clase de alianza actual: #currentAllianceClassName#

Último cambio el: #lastAllianceClassChange#', + 'loca_no_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'cargando...', + 'warrior_bonus_1' => '+10% de velocidad para barcos que vuelan entre miembros de la alianza', + 'warrior_bonus_2' => '+1 niveles de investigación de combate', + 'warrior_bonus_3' => '+1 niveles de investigación de espionaje', + 'warrior_bonus_4' => 'El sistema de espionaje se puede utilizar para escanear sistemas completos.', + 'trader_bonus_1' => '+10% de velocidad para transportistas', + 'trader_bonus_2' => '+5% producción minera', + 'trader_bonus_3' => '+5% de producción de energía', + 'trader_bonus_4' => '+10% de capacidad de almacenamiento planetario', + 'trader_bonus_5' => '+10% de capacidad de almacenamiento lunar', + 'researcher_bonus_1' => '+5% planetas más grandes en colonización', + 'researcher_bonus_2' => '+10% de velocidad al destino de la expedición', + 'researcher_bonus_3' => 'El sistema Phalanx se puede utilizar para escanear los movimientos de flotas en sistemas completos.', + 'class_not_implemented' => 'El sistema de clases de la Alianza aún no se ha implementado', + 'create_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'create_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'create_btn' => 'Crear alianza', + 'loca_ally_tag_chars' => 'Etiqueta de alianza (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nombre de la alianza (3-8 caracteres)', + 'loca_ally_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'loca_ally_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'confirm_leave' => '¿Estás seguro de que quieres abandonar la alianza?', + 'confirm_kick' => '¿Estás seguro de que quieres expulsar a :username de la alianza?', + 'confirm_deny' => '¿Estás seguro de que quieres rechazar esta solicitud?', + 'confirm_deny_title' => 'Denegar solicitud', + 'confirm_disband' => '¿Realmente eliminar la alianza?', + 'confirm_pass_on' => '¿Estás seguro de que quieres transmitir tu alianza?', + 'confirm_takeover' => '¿Estás seguro de que quieres hacerte cargo de esta alianza?', + 'confirm_abandon' => '¿Abandonar esta alianza?', + 'confirm_takeover_long' => '¿Asumir el control de esta alianza?', + 'msg_already_in' => 'Ya estas en una alianza', + 'msg_not_in_alliance' => 'no estas en una alianza', + 'msg_not_found' => 'Alianza no encontrada', + 'msg_id_required' => 'Se requiere identificación de la alianza', + 'msg_closed' => 'Esta alianza está cerrada para solicitudes.', + 'msg_created' => 'Alianza creada con éxito', + 'msg_applied' => 'Solicitud enviada exitosamente', + 'msg_accepted' => 'Solicitud aceptada', + 'msg_rejected' => 'Solicitud rechazada', + 'msg_kicked' => 'Miembro expulsado de la alianza', + 'msg_kicked_success' => 'Miembro expulsado con éxito', + 'msg_left' => 'Has dejado la alianza.', + 'msg_rank_assigned' => 'Rango asignado', + 'msg_rank_assigned_to' => 'Rango asignado exitosamente a :nombre', + 'msg_ranks_assigned' => 'Rangos asignados exitosamente', + 'msg_rank_perms_updated' => 'Permisos de clasificación actualizados', + 'msg_texts_updated' => 'Textos de la Alianza actualizados', + 'msg_text_updated' => 'Texto de la Alianza actualizado', + 'msg_settings_updated' => 'Configuración de alianza actualizada', + 'msg_tag_updated' => 'Etiqueta de alianza actualizada', + 'msg_name_updated' => 'Nombre de la alianza actualizado', + 'msg_tag_name_updated' => 'Etiqueta y nombre de la alianza actualizados', + 'msg_disbanded' => 'Alianza disuelta', + 'msg_broadcast_sent' => 'Mensaje de difusión enviado correctamente', + 'msg_rank_created' => 'Rango creado exitosamente', + 'msg_apply_success' => 'Solicitud enviada exitosamente', + 'msg_apply_error' => 'No se pudo enviar la solicitud', + 'msg_leave_error' => 'No pude abandonar la alianza', + 'msg_assign_error' => 'No se pudieron asignar rangos', + 'msg_kick_error' => 'No se pudo expulsar al miembro', + 'msg_invalid_action' => 'Acción no válida', + 'msg_error' => 'Se produjo un error', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Nuevo miembro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnología', + 'tab_applications' => 'Aplicaciones', + 'tab_techinfo' => 'Información técnica', + 'tab_technology' => 'Técnica', + 'page_title' => 'Técnica', + 'no_requirements' => 'No hay requisitos disponibles.', + 'is_requirement_for' => 'es un requisito para', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferencia', + 'col_diff_per_level' => 'Diferencia / nivel', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentaje)', + 'production_energy_balance' => 'Balance de energía', + 'production_per_hour' => 'Producción / h', + 'production_deuterium_consumption' => 'Consumo de deuterio', + 'properties_technical_data' => 'Datos técnicos', + 'properties_structural_integrity' => 'Integridad estructural', + 'properties_shield_strength' => 'Fuerza del escudo', + 'properties_attack_strength' => 'Fuerza de ataque', + 'properties_speed' => 'Velocidad', + 'properties_cargo_capacity' => 'Capacidad de carga', + 'properties_fuel_usage' => 'Uso de combustible (deuterio)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fuego rápido desde', + 'rapidfire_against' => 'Fuego rápido contra', + 'storage_capacity' => 'Tapa de almacenamiento.', + 'plasma_metal_bonus' => '% de bonificación de metales', + 'plasma_crystal_bonus' => '% de bonificación de cristal', + 'plasma_deuterium_bonus' => '% de bonificación de deuterio', + 'astrophysics_max_colonies' => 'Colonias máximas', + 'astrophysics_max_expeditions' => 'Expediciones máximas', + 'astrophysics_note_1' => 'Las posiciones 3 y 13 se pueden ocupar desde el nivel 4 en adelante.', + 'astrophysics_note_2' => 'Las posiciones 2 y 14 se pueden ocupar desde el nivel 6 en adelante.', + 'astrophysics_note_3' => 'Las posiciones 1 y 15 se pueden ocupar desde el nivel 8 en adelante.', + ], + 'options' => [ + 'page_title' => 'Opciones', + 'tab_userdata' => 'Datos de usuario', + 'tab_general' => 'General', + 'tab_display' => 'Descripción', + 'tab_extended' => 'Extendido', + 'section_playername' => 'Nombre de las jugadoras', + 'your_player_name' => 'Tu nombre de jugador:', + 'new_player_name' => 'Nuevo nombre del jugador:', + 'username_change_once_week' => 'Puedes cambiar tu nombre de usuario una vez por semana.', + 'username_change_hint' => 'Para hacerlo, haga clic en su nombre o en la configuración en la parte superior de la pantalla.', + 'section_password' => 'Cambiar contraseña', + 'old_password' => 'Ingrese la contraseña anterior:', + 'new_password' => 'Nueva contraseña (al menos 4 caracteres):', + 'repeat_password' => 'Repita la nueva contraseña:', + 'password_check' => 'Verificación de contraseña:', + 'password_strength_low' => 'Bajo', + 'password_strength_medium' => 'Medio', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'La contraseña debe contener las siguientes propiedades', + 'password_min_max' => 'mín. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Mayúsculas y minúsculas', + 'password_special_chars' => 'Caracteres especiales (por ejemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Su contraseña debe tener al menos 4 caracteres y no puede tener más de 128 caracteres.', + 'section_email' => 'Dirección de correo electrónico', + 'current_email' => 'Dirección de correo electrónico actual:', + 'send_validation_link' => 'Enviar enlace de validación', + 'email_sent_success' => '¡El correo electrónico se ha enviado correctamente!', + 'email_sent_error' => '¡Error! ¡La cuenta ya está validada o no se pudo enviar el correo electrónico!', + 'email_too_many_requests' => '¡Ya has solicitado demasiados correos electrónicos!', + 'new_email' => 'Nueva dirección de correo electrónico:', + 'new_email_confirm' => 'Nueva dirección de correo electrónico (a confirmación):', + 'enter_password_confirm' => 'Ingrese la contraseña (como confirmación):', + 'email_warning' => '¡Advertencia! Después de una validación exitosa de la cuenta, un nuevo cambio de dirección de correo electrónico solo será posible después de un período de 7 días.', + 'section_spy_probes' => 'Sondas de espionaje', + 'spy_probes_amount' => 'Cantidad de Sondas de espionaje:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat', + 'section_warnings' => 'Advertencias', + 'disable_outlaw_warning' => 'Desactivar advertencia de proscrito por ataque contra enemigo 5 veces más fuerte:', + 'section_general_display' => 'Visualización general', + 'language' => 'Idioma', + 'language_en' => 'Inglés', + 'language_de' => 'Alemán', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandés', + 'language_ar' => 'Español (Argentina)', + 'language_br' => 'Portugués (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Finlandés', + 'language_fr' => 'Francés', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Portugués', + 'language_ro' => 'Rumano', + 'language_ru' => 'Ruso', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencia de idioma guardada.', + 'show_mobile_version' => 'Mostrar versión móvil:', + 'show_alt_dropdowns' => 'Mostrar menús desplegables alternativos:', + 'activate_autofocus' => 'Activar enfoque automático en la clasificación:', + 'always_show_events' => 'Mostrar siempre eventos:', + 'events_hide' => 'Esconder', + 'events_above' => 'Encima del contenido', + 'events_below' => 'Debajo del contenido', + 'section_planets' => 'Tus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Secuencia de la creación', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamaño', + 'sort_used_fields' => 'Campos usados', + 'sort_sequence' => 'Secuencia de ordenado:', + 'sort_order_up' => 'ascendente', + 'sort_order_down' => 'descendente', + 'section_overview_display' => 'Visión general', + 'highlight_planet_info' => 'Resaltar información de planetas:', + 'animated_detail_display' => 'Visualización detallada animada:', + 'animated_overview' => 'Vista animada:', + 'section_overlays' => 'Cubiertas', + 'overlays_hint' => 'Las siguientes opciones permiten abrir las cubiertas en ventanas nuevas del navegador en lugar de dentro del juego.', + 'popup_notes' => 'Notas en ventana adicional:', + 'popup_combat_reports' => 'Informes de combate en una ventana adicional:', + 'section_messages_display' => 'Mensajes', + 'hide_report_pictures' => 'Ocultar imágenes en informes:', + 'msgs_per_page' => 'Cantidad de mensajes mostrados por página:', + 'auctioneer_notifications' => 'Notificación al subastador:', + 'economy_notifications' => 'Crear mensajes económicos:', + 'section_galaxy_display' => 'Galaxia', + 'detailed_activity' => 'Informe de actividad detallado:', + 'preserve_galaxy_system' => 'Mantener galaxia / sistema al cambiar de planeta:', + 'section_vacation' => 'Modo vacaciones', + 'vacation_active' => 'Actualmente estás en modo vacaciones.', + 'vacation_can_deactivate_after' => 'Puedes desactivarlo después de:', + 'vacation_cannot_activate' => 'No se puede activar el modo vacaciones (Flotas activas)', + 'vacation_description_1' => 'El modo de vacaciones te protege en caso de ausencia prolongada. Solo puedes activarlo cuando no tengas flotas en movimiento. Los encargos de construcción e investigación en progreso se pausarán.', + 'vacation_description_2' => 'Mientras el modo de vacaciones esté activado, no sufrirás ataques, pero los ataques que ya se hayan iniciado se llevarán a cabo y la producción se pondrá a cero. El modo de vacaciones no protege de un borrado de cuenta tras más de 35 días de inactividad y sin MO en la cuenta.', + 'vacation_description_3' => 'El modo de vacaciones dura 48 Horas como mínimo. Puedes desactivarlo una vez concluya este tiempo.', + 'vacation_tooltip_min_days' => 'Las vacaciones duran por lo menos 2 días.', + 'vacation_deactivate_btn' => 'Desactivar', + 'vacation_activate_btn' => 'Activar', + 'section_account' => 'Tu cuenta', + 'delete_account' => 'Eliminar cuenta', + 'delete_account_hint' => 'Si marcas esta opción, tu cuenta se borrará automáticamente después de 7 días.', + 'use_settings' => 'Aplicar', + 'validation_not_enough_chars' => 'No hay suficientes personajes', + 'validation_pw_too_short' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_too_long' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_invalid_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special_chars' => 'Contiene caracteres no válidos.', + 'validation_no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_no_begin_end_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_three_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_three_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_no_consecutive_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_no_consecutive_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'js_change_name_title' => 'Nuevo nombre de jugador', + 'js_change_name_question' => '¿Estás seguro de que quieres cambiar tu nombre de jugador a %newName%?', + 'js_planet_move_question' => '¡Atención! Este encargo puede seguir en curso una vez que comience el período de reubicación y, si ese es el caso, el proceso se cancelará. ¿De verdad deseas continuar con el encargo?', + 'js_tab_disabled' => '¡Para utilizar esta opción tienes que estar validado y no puedes estar en modo vacaciones!', + 'js_vacation_question' => '¿Quieres activar el modo vacaciones? Sólo podrás finalizar tus vacaciones después de 2 días.', + 'msg_settings_saved' => 'Configuración guardada', + 'msg_password_incorrect' => 'La contraseña actual que ingresó es incorrecta.', + 'msg_password_mismatch' => 'Las nuevas contraseñas no coinciden.', + 'msg_password_length_invalid' => 'La nueva contraseña debe tener entre 4 y 128 caracteres.', + 'msg_vacation_activated' => 'Se ha activado el modo vacaciones. Te protegerá de nuevos ataques durante un mínimo de 48 horas.', + 'msg_vacation_deactivated' => 'El modo vacaciones ha sido desactivado.', + 'msg_vacation_min_duration' => 'Sólo podrás desactivar el modo vacaciones una vez pasada la duración mínima de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'No puedes activar el modo vacaciones mientras tengas flotas en tránsito.', + 'msg_probes_min_one' => 'La cantidad de investigaciones de espionaje debe ser al menos 1', + ], + 'layout' => [ + 'player' => 'Jugador', + 'change_player_name' => 'Cambiar nombre del jugador', + 'highscore' => 'Clasificación', + 'notes' => 'Notas', + 'notes_overlay_title' => 'mis notas', + 'buddies' => 'Amigos', + 'search' => 'Búsqueda', + 'search_overlay_title' => 'Buscar universo', + 'options' => 'Opciones', + 'support' => 'Asistencia', + 'log_out' => 'Salir', + 'unread_messages' => 'mensajes no leídos', + 'loading' => 'cargando...', + 'no_fleet_movement' => 'No hay movimientos de flota.', + 'under_attack' => '¡Estás bajo ataque!', + 'class_none' => 'Ninguna clase seleccionada', + 'class_selected' => 'Tu clase: :nombre', + 'class_click_select' => 'Haz clic para seleccionar una clase de personaje.', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacidad de almacenamiento', + 'res_current_production' => 'Producción actual', + 'res_den_capacity' => 'Capacidad del estudio', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compra materia oscura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuterio', + 'res_energy' => 'Energía', + 'res_dark_matter' => 'Materia Oscura', + 'menu_overview' => 'Visión general', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalaciones', + 'menu_merchant' => 'Mercader', + 'menu_research' => 'Investigación', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defensa', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxia', + 'menu_alliance' => 'Alianza', + 'menu_officers' => 'Casino de oficiales', + 'menu_shop' => 'Tienda', + 'menu_directives' => 'Directivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opciones de recursos', + 'menu_jump_gate' => 'Salto cuántico', + 'menu_resource_market_title' => 'Mercado de recursos', + 'menu_technology_title' => 'Técnica', + 'menu_fleet_movement_title' => 'Movimientos de flota', + 'menu_inventory_title' => 'Inventario', + 'planets' => 'Planetas', + 'contacts_online' => ':count Contacto(s) en línea', + 'back_to_top' => 'Subir', + 'all_rights_reserved' => 'Reservados todos los derechos.', + 'patch_notes' => 'Notas del parche', + 'server_settings' => 'Configuración del servidor', + 'help' => 'Ayuda', + 'rules' => 'Reglas', + 'legal' => 'Aviso legal', + 'board' => 'Tablero', + 'js_internal_error' => 'Se ha producido un error previamente desconocido. ¡Desafortunadamente tu última acción no se pudo ejecutar!', + 'js_notify_info' => 'Información', + 'js_notify_success' => 'Éxito', + 'js_notify_warning' => 'Advertencia', + 'js_combatsim_planning' => 'Planificación', + 'js_combatsim_pending' => 'Simulación en ejecución...', + 'js_combatsim_done' => 'Completo', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'borrar', + 'js_copied' => 'Copiado al portapapeles', + 'js_report_operator' => '¿Reportar este mensaje a un operador de juego?', + 'js_time_done' => 'hecho', + 'js_question' => 'Pregunta', + 'js_ok' => 'De acuerdo', + 'js_outlaw_warning' => 'Estás a punto de atacar a un jugador más fuerte. Si haces esto, tus defensas de ataque se cerrarán durante 7 días y todos los jugadores podrán atacarte sin castigo. ¿Estás seguro de que quieres continuar?', + 'js_last_slot_moon' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Base Lunar para recibir más espacio. ¿Estás seguro de que quieres construir este edificio?', + 'js_last_slot_planet' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Terraformer o compra un artículo de Planet Field para obtener más espacios. ¿Estás seguro de que quieres construir este edificio?', + 'js_forced_vacation' => 'Algunas funciones del juego no están disponibles hasta que se valide su cuenta.', + 'js_more_details' => 'Más detalles', + 'js_less_details' => 'Menos detalles', + 'js_planet_lock' => 'Disposición de la cerradura', + 'js_planet_unlock' => 'Disposición de desbloqueo', + 'js_activate_item_question' => '¿Le gustaría reemplazar el artículo existente? El antiguo bono se perderá en el proceso.', + 'js_activate_item_header' => '¿Reemplazar artículo?', + + // Welcome dialog + 'welcome_title' => '¡Bienvenido a OGame!', + 'welcome_body' => 'Para ayudarte a empezar rápidamente, te hemos asignado el nombre Commodore Nebula. Puedes cambiarlo en cualquier momento haciendo clic en tu nombre de usuario.
El Comando de Flota ha dejado información sobre tus primeros pasos en tu bandeja de entrada.

¡Diviértete jugando!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'día', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => '¿Dónde está el mensaje?', + 'chat_text_too_long' => 'El mensaje es demasiado largo.', + 'chat_same_user' => 'No puedes escribirte a ti mismo.', + 'chat_ignored_user' => 'Has ignorado a esta jugadora.', + 'chat_not_activated' => 'Esta función solo está disponible después de la activación de su cuenta.', + 'chat_new_chats' => '#+# mensajes no leídos', + 'chat_more_users' => 'mostrar más', + 'eventbox_mission' => 'Misión', + 'eventbox_missions' => 'Misiones', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'propia', + 'eventbox_friendly' => 'Amistosa', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reasentar el planeta', + 'planet_move_ask_cancel' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? De este modo se mantendrá el tiempo de espera normal.', + 'planet_move_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'premium_building_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_research_half' => '¿Quiere reducir el tiempo de investigación en un 50 % del tiempo total de investigación () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => '¿Quieres completar inmediatamente el pedido de investigación para 750 Materia Oscura<\\/b>?', + 'loca_error_not_enough_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => '¿Estás seguro de que quieres abandonar el planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => '¿Estás seguro de que quieres abandonar la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No hay naves en los restos', + 'no_wreck_available' => 'No hay restos disponibles', + ], + 'highscore' => [ + 'player_highscore' => 'Puntuación de jugador', + 'alliance_highscore' => 'Puntuación más alta de la alianza', + 'own_position' => 'Posición propia', + 'own_position_hidden' => 'Posición propia (-)', + 'points' => 'Puntos', + 'economy' => 'Economía', + 'research' => 'Investigación', + 'military' => 'Militar', + 'military_built' => 'Puntos militares construidos', + 'military_destroyed' => 'Puntos militares destruidos', + 'military_lost' => 'Puntos militares perdidos', + 'honour_points' => 'Puntos de honor', + 'position' => 'Posición', + 'player_name_honour' => 'Nombre del jugador (puntos de honor)', + 'action' => 'Oferta', + 'alliance' => 'Alianza', + 'member' => 'Miembro', + 'average_points' => 'Puntos promedio', + 'no_alliances_found' => 'No se encontraron alianzas', + 'write_message' => 'Escribir mensaje', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'total_ships' => 'Barcos totales', + 'buddy_request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'buddy_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'are_you_sure_ignore' => '¿Estás seguro de que quieres ignorar', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_ignored_failed' => 'No se pudo ignorar al jugador.', + ], + 'premium' => [ + 'recruit_officers' => 'Casino de oficiales', + 'your_officers' => 'Tus oficiales', + 'intro_text' => 'Con los oficiales puedes expandir tu imperio hasta unas extensiones que jamás has soñado. ¡Todo lo que necesitas es algo de Materia Oscura y tus obreros y consejeros se esforzarán incluso más que de costumbre!', + 'info_dark_matter' => 'Más información sobre: Materia Oscura', + 'info_commander' => 'Más información sobre: Comandante', + 'info_admiral' => 'Más información sobre: Almirante', + 'info_engineer' => 'Más información sobre: Ingeniero', + 'info_geologist' => 'Más información sobre: Geólogo', + 'info_technocrat' => 'Más información sobre: Tecnócrata', + 'info_commanding_staff' => 'Más información sobre: Grupo de comando', + 'hire_commander_tooltip' => 'Contratar a Commander|+40 favoritos, cola de construcción, atajos, escáner de transporte, sin publicidad* (*excluye: referencias relacionadas con juegos)', + 'hire_admiral_tooltip' => 'Contratar almirante|Max. espacios de flota +2, +Máx. expediciones +1, +Tasa de escape de flota mejorada, +Espacios para guardar simulación de combate +20', + 'hire_engineer_tooltip' => 'Contratar ingeniero|Reduce a la mitad las pérdidas en las defensas, +10% de producción de energía', + 'hire_geologist_tooltip' => 'Contratar geóloga | + 10% producción minera', + 'hire_technocrat_tooltip' => 'Contrata tecnócrata|+2 niveles de espionaje, 25 % menos tiempo de investigación', + 'remaining_officers' => ':actual de :max', + 'benefit_fleet_slots_title' => 'Puedes enviar más flotas al mismo tiempo.', + 'benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'benefit_energy_title' => 'Sus centrales eléctricas y satélites solares producen un 2% más de energía.', + 'benefit_energy' => '+2 % de producción de energía', + 'benefit_mines_title' => 'Tus minas producen un 2% más.', + 'benefit_mines' => '+2 % de producción de mineral', + 'benefit_espionage_title' => 'Se agregará 1 nivel a tu investigación de espionaje.', + 'benefit_espionage' => '+1 al nivel de espionaje', + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Sin Materia Oscura', + 'dark_matter_description' => 'La Materia Oscura es una sustancia que solo se puede conservar desde hace pocos años, y con gran esfuerzo. Permite extraer grandes cantidades de energía. El método utilizado para obtener la Materia Oscura es complejo y arriesgado, lo que la hace particularmente valiosa. ¡Solo la Materia Oscura comprada y aún disponible puede proteger contra la eliminación de la cuenta!', + 'dark_matter_benefits' => 'La Materia Oscura permite contratar Oficiales y Comandantes y pagar las ofertas de los mercaderes, los traslados de planetas y los objetos.', + 'your_balance' => 'Tu saldo', + 'active_until' => 'Activo hasta', + 'active_for_days' => 'Activo por :days días más', + 'not_active' => 'No activo', + 'days' => 'Días', + 'dm' => 'DM', + 'advantages' => 'Ventajas', + 'buy_dark_matter' => 'Comprar Materia Oscura', + 'confirm_purchase' => '¿Contratar este oficial durante :days días por un coste de :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Materia Oscura insuficiente', + 'purchase_success' => '¡Oficial activado con éxito!', + 'purchase_error' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'El rango de Comandante ha demostrado su necesidad incontables veces en la guerra moderna. Gracias a la estructura de mando simplificada, las instrucciones se pueden procesar más rápidamente. ¡Con él mantendrás una visión general de tu imperio! Así desarrollarás estructuras que te permitirán ir siempre un paso por delante de tu enemigo.', + 'officer_commander_benefits' => 'Con el Comandante tendrás una vista general de todo el imperio, un espacio de misión adicional y la posibilidad de establecer el orden de los recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 favoritos', + 'officer_commander_benefit_queue' => 'Lista de construcción', + 'officer_commander_benefit_scanner' => 'Escáner de transportes', + 'officer_commander_benefit_ads' => 'Sin publicidad', + 'officer_commander_tooltip' => '+40 favoritos

Con más favoritos podrás guardar y compartir más mensajes.


Lista de construcción

Añade hasta 4 encargos de construcción o de investigación adicionales a la vez a la lista.


Escáner de transportes

Muestra la cantidad de recursos que las Naves de carga llevan a tus planetas.


Sin publicidad

No ves más publicidad de otros juegos, sino únicamente información sobre eventos y promociones relacionadas con OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'El Almirante de flota es un veterano de guerra experimentado y un habilidoso estratega. En las batallas más duras, es capaz de visualizar la situación y mantener una comunicación fluida con sus almirantes subordinados. Un emperador sabio puede confiar en su ayuda durante los combates y guiar más flotas al campo de batalla de forma simultánea. Además, el Almirante desbloquea un espacio de expedición adicional e indica a las tropas en qué orden han de cargar los distintos tipos de recursos tras el ataque. Además, ofrece veinte espacios de guardado adicionales para las simulaciones de combate.', + 'officer_admiral_benefits' => '+1 espacio de expedición, posibilidad de establecer prioridades de recursos tras un ataque, +20 espacios de guardado en el simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Cantidad máxima de flotas +2', + 'officer_admiral_benefit_expeditions' => 'Número máximo de expediciones +1', + 'officer_admiral_benefit_escape' => 'Tasa de retirada de flotas mejorada', + 'officer_admiral_benefit_save_slots' => 'Máx. espacios de guardado +20', + 'officer_admiral_tooltip' => 'Cantidad máxima de flotas +2

Puedes enviar más flotas al mismo tiempo.


Número máximo de expediciones +1

Recibes un espacio de expedición adicional.


Tasa de retirada de flotas mejorada

Hasta que alcances 500.000 puntos, tus flotas pueden retirarse cuando las fuerzas enemigas triplican las tuyas.


Máx. espacios de guardado +20

Puedes guardar más simulaciones de combate a la vez.

', + 'officer_engineer_title' => 'Ingeniero', + 'officer_engineer_description' => 'El Ingeniero es un especialista en gestión de energía. En tiempos de paz aumenta la energía de todas las colonias. En caso de ataque, garantiza el abastecimiento de energía a las defensas planetarias y evita posibles sobrecargas, lo que reduce la cantidad de defensas perdidas en combate.', + 'officer_engineer_benefits' => '+10% de energía producida en todos los planetas, el 50% de las defensas destruidas sobreviven al combate.', + 'officer_engineer_benefit_defence' => 'Pérdida de instalaciones de defensa reducida a la mitad', + 'officer_engineer_benefit_energy' => '+10 % de producción de energía', + 'officer_engineer_tooltip' => 'Pérdida de instalaciones de defensa reducida a la mitad

Tras una batalla, se restaura la mitad de las instalaciones de defensa.


+10 % de producción de energía

Tus Plantas de energía y tus Satélites solares generan un 10 % más de energía.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'El Geólogo es un experto en astrominerología y astrocristalografía. Asistido por su equipo de ingenieros metalúrgicos y químicos, ayuda a gobiernos interplanetarios a explotar fuentes de recursos y a optimizar su refinamiento.', + 'officer_geologist_benefits' => '+10% de producción de metal, cristal y deuterio en todos los planetas.', + 'officer_geologist_benefit_mines' => '+10 % de producción de mineral', + 'officer_geologist_tooltip' => '+10 % de producción de mineral

Tus Minas producen un 10 % más.

', + 'officer_technocrat_title' => 'Tecnócrata', + 'officer_technocrat_description' => 'El gremio de los Tecnócratas está compuesto de auténticos genios; se los puede encontrar dondequiera que se exploren los límites de la capacidad humana. El Tecnócrata utiliza un código que ningún ser humano normal puede descifrar; su mera presencia inspira a los investigadores del imperio.', + 'officer_technocrat_benefits' => '-25% de tiempo de investigación en todas las tecnologías.', + 'officer_technocrat_benefit_espionage' => '+2 al nivel de espionaje', + 'officer_technocrat_benefit_research' => 'Un 25 % menos de tiempo de investigación', + 'officer_technocrat_tooltip' => '+2 al nivel de espionaje

Se añaden 2 niveles de espionaje.


Un 25 % menos de tiempo de investigación

Tus investigaciones requieren un 25 % menos de tiempo para finalizar.

', + 'officer_all_officers_title' => 'Grupo de comando', + 'officer_all_officers_description' => 'Con este lote te harás no solo con un especialista, sino con toda una tripulación. Recibes todos los efectos de los oficiales individuales, además de ventajas adicionales que solo se pueden conseguir con el paquete completo.\nMientras el experimentado Comandante dirige estratégicamente el proceso, los oficiales se encargan de la gestión de la energía, el abastecimiento de sistemas, la explotación de recursos y el refinado. Además impulsan la investigación y aportan su experiencia de batalla a los enfrentamientos espaciales.', + 'officer_all_officers_benefits' => 'Todos los beneficios del Comandante, Almirante, Ingeniero, Geólogo y Tecnócrata, además de bonificaciones exclusivas disponibles solo con el paquete completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'officer_all_officers_benefit_energy' => '+2 % de producción de energía', + 'officer_all_officers_benefit_mines' => '+2 % de producción de mineral', + 'officer_all_officers_benefit_espionage' => '+1 al nivel de espionaje', + 'officer_all_officers_tooltip' => 'Cantidad de flotas máx. +1

Puedes enviar varias flotas a la vez.


+2 % de producción de energía

Tus Plantas de energía y Satélites solares crean un 2 % más de energía.


+2 % de producción de mineral

Tus Minas producen un 2 % más.


+1 al nivel de espionaje

Se añadirán 1 niveles a tu investigación de espionaje.

', + ], + 'shop' => [ + 'page_title' => 'Tienda', + 'tooltip_shop' => 'Puedes comprar artículos aquí.', + 'tooltip_inventory' => 'Puede obtener una descripción general de los artículos comprados aquí.', + 'btn_shop' => 'Tienda', + 'btn_inventory' => 'Inventario', + 'category_special_offers' => 'ofertas especiales', + 'category_all' => 'toda', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Artículos de amigos', + 'category_construction' => 'Construcción', + 'btn_get_more_resources' => 'Obtener más recursos', + 'btn_purchase_dark_matter' => 'Compra materia oscura', + 'feature_coming_soon' => 'Característica próximamente.', + 'tier_gold' => 'Oro', + 'tier_silver' => 'Plata', + 'tier_bronze' => 'Bronce', + 'tooltip_duration' => 'Duración', + 'duration_now' => 'ahora', + 'tooltip_price' => 'Precio', + 'tooltip_in_inventory' => 'En inventario', + 'dark_matter' => 'Materia Oscura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duración', + 'now' => 'ahora', + 'item_price' => 'Precio', + 'item_in_inventory' => 'En inventario', + 'loca_extend' => 'Ampliar', + 'loca_activate' => 'Activar', + 'loca_buy_activate' => 'Compra y activa', + 'loca_buy_extend' => 'Comprar y ampliar', + 'loca_buy_dm' => 'No tienes suficiente Materia Oscura. ¿Quieres comprar algunos ahora?', + ], + 'search' => [ + 'input_hint' => 'Introduce nombre de jugador, planeta o alianza', + 'search_btn' => 'Búsqueda', + 'tab_players' => 'Nombres de jugadores', + 'tab_alliances' => 'Alianzas/Etiquetas', + 'tab_planets' => 'Nombres de planetas', + 'no_search_term' => 'No se ha introducido término de búsqueda', + 'searching' => 'Búsqueda...', + 'search_failed' => 'La búsqueda falló. Por favor inténtalo de nuevo.', + 'no_results' => 'No se encontraron resultados', + 'player_name' => 'Nombre del jugador', + 'planet_name' => 'Nombre del planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Etiqueta', + 'alliance_name' => 'Nombre de la alianza', + 'member' => 'Miembro', + 'points' => 'Puntos', + 'action' => 'Oferta', + 'apply_for_alliance' => 'Postula a esta alianza', + 'search_player_link' => 'Buscar jugador', + 'alliance' => 'Alianza', + 'home_planet' => 'Planeta principal', + 'send_message' => 'Enviar mensaje', + 'buddy_request' => 'Solicitud de amistad', + 'highscore' => 'Clasificación', + ], + 'notes' => [ + 'no_notes_found' => 'No se han encontrado notas.', + 'add_note' => 'Añadir nota', + 'new_note' => 'Nueva nota', + 'subject_label' => 'Asunto', + 'date_label' => 'Fecha', + 'edit_note' => 'Editar nota', + 'select_action' => 'Seleccionar acción', + 'delete_marked' => 'Eliminar seleccionados', + 'delete_all' => 'Eliminar todo', + 'unsaved_warning' => 'Tienes cambios sin guardar.', + 'save_question' => '¿Deseas guardar los cambios?', + 'your_subject' => 'Asunto', + 'subject_placeholder' => 'Introduce el asunto...', + 'priority_label' => 'Prioridad', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'No importante', + 'your_message' => 'Mensaje', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menú puedes cambiar los nombres de los planetas y las lunas o abandonarlos por completo.', + 'rename_heading' => 'Rebautizar', + 'new_planet_name' => 'Nuevo nombre del planeta', + 'new_moon_name' => 'Nuevo nombre de la luna', + 'rename_btn' => 'Rebautizar', + 'tooltip_rules_title' => 'Reglas', + 'tooltip_rename_planet' => 'Puedes cambiar el nombre de tu planeta aquí.

El nombre del planeta debe tener entre 2 y 20 caracteres de largo.
Los nombres de los planetas pueden contener letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'tooltip_rename_moon' => 'Puedes cambiar el nombre de tu luna aquí.

El nombre de la luna debe tener entre 2 y 20 caracteres de largo.
Los nombres de las lunas pueden constar de letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'abandon_home_planet' => 'Abandonar el planeta de origen', + 'abandon_moon' => 'Abandonar la luna', + 'abandon_colony' => 'Abandonar colonia', + 'abandon_home_planet_btn' => 'Abandonar el planeta de origen', + 'abandon_moon_btn' => 'Abandonar la luna', + 'abandon_colony_btn' => 'Abandonar colonia', + 'home_planet_warning' => 'Si abandona su planeta de origen, inmediatamente después de su próximo inicio de sesión será dirigido al planeta que colonizó a continuación.', + 'items_lost_moon' => 'Si has activado elementos en una luna, se perderán si abandonas la luna.', + 'items_lost_planet' => 'Si tienes elementos activados en un planeta, se perderán si abandonas el planeta.', + 'confirm_password' => 'Confirme la eliminación de :tipo [:coordenadas] ingresando su contraseña', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_pw_min' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_max' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'msg_invalid_planet_name' => 'El nuevo nombre del planeta no es válido. Por favor inténtalo de nuevo.', + 'msg_invalid_moon_name' => 'El nombre de la luna nueva no es válido. Por favor inténtalo de nuevo.', + 'msg_planet_renamed' => 'Planeta renombrado exitosamente.', + 'msg_moon_renamed' => 'Luna renombrada exitosamente.', + 'msg_wrong_password' => '¡Contraseña incorrecta!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Si confirma la eliminación de :tipo [:coordenadas] (:nombre), todos los edificios, barcos y sistemas de defensa que se encuentren en ese :tipo se eliminarán de su cuenta. Si tiene elementos activos en su :type, estos también se perderán cuando abandone el :type. ¡Este proceso no se puede revertir!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type ha sido abandonado exitosamente!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sí', + 'msg_no' => 'No', + 'msg_ok' => 'De acuerdo', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árbol de tecnologías', + 'techtree' => 'Árbol de tecnologías', + 'no_requirements' => 'Sin requisitos', + 'cancel_expansion_confirm' => '¿Deseas cancelar la expansión de :name al nivel :level?', + 'number' => 'Número', + 'level' => 'Nivel', + 'production_duration' => 'Tiempo de producción', + 'energy_needed' => 'Energía requerida', + 'production' => 'Producción', + 'costs_per_piece' => 'Costes por unidad', + 'required_to_improve' => 'Requisitos para mejorar al nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'deconstruction_costs' => 'Costes de demolición', + 'ion_technology_bonus' => 'Bonificación tecnología iónica', + 'duration' => 'Duración', + 'number_label' => 'Cantidad', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Estás actualmente en modo vacaciones.', + 'tear_down_btn' => 'Demoler', + 'wrong_character_class' => '¡Clase de personaje incorrecta!', + 'shipyard_upgrading' => 'El hangar está siendo mejorado.', + 'shipyard_busy' => 'El hangar está actualmente ocupado.', + 'not_enough_fields' => '¡No hay suficientes campos en el planeta!', + 'build' => 'Construir', + 'in_queue' => 'En cola', + 'improve' => 'Mejorar', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'gain_resources' => 'Obtener recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aquí puedes destruir los misiles almacenados.', + 'destroy_rockets_btn' => 'Destruir misiles', + 'more_details' => 'Más detalles', + 'error' => 'Error', + 'commander_queue_info' => 'Necesitas un Comandante para usar la cola de construcción. ¿Te gustaría saber más sobre las ventajas del Comandante?', + 'no_rocket_silo_capacity' => 'No hay suficiente espacio en el silo de misiles.', + 'detail_now' => 'Detalles', + 'start_with_dm' => 'Iniciar con Materia Oscura', + 'err_dm_price_too_low' => 'El precio en Materia Oscura es demasiado bajo.', + 'err_resource_limit' => 'Límite de recursos superado.', + 'err_storage_capacity' => 'Capacidad de almacenamiento insuficiente.', + 'err_no_dark_matter' => 'No hay suficiente Materia Oscura.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duración de construcción', + 'total_time' => 'Tiempo total', + 'complete_tooltip' => 'Completar inmediatamente', + 'complete' => 'Completar', + 'halve_cost' => 'Reducir coste a la mitad', + 'halve_tooltip_building' => 'Reducir el coste a la mitad para este edificio', + 'halve_tooltip_research' => 'Reducir el coste a la mitad para esta investigación', + 'halve_time' => 'Reducir tiempo a la mitad', + 'question_complete_unit' => '¿Deseas completar esta unidad de inmediato por :dm_cost Materia Oscura?', + 'question_halve_unit' => '¿Deseas reducir el tiempo de construcción en :time_reduction por :dm_cost?', + 'question_halve_building' => '¿Deseas reducir a la mitad el tiempo de construcción por :dm_cost?', + 'question_halve_research' => '¿Deseas reducir a la mitad el tiempo de investigación por :dm_cost?', + 'downgrade_to' => 'Degradar a nivel', + 'improve_to' => 'Mejorar a nivel', + 'no_building_idle' => 'No hay ningún edificio en construcción.', + 'no_building_idle_tooltip' => 'Haz clic para ir a la página de Edificios.', + 'no_research_idle' => 'No se está realizando ninguna investigación.', + 'no_research_idle_tooltip' => 'Haz clic para ir a la página de Investigación.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Alianza', + 'status_online' => 'En línea', + 'status_offline' => 'Desconectado', + 'status_not_visible' => 'No visible', + 'highscore_ranking' => 'Clasificación', + 'alliance_label' => 'Alianza', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Aún no hay mensajes.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat de alianza', + 'list_title' => 'Conversaciones', + 'player_list' => 'Jugadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Aún no hay amigos.', + 'alliance' => 'Alianza', + 'strangers' => 'Otros jugadores', + 'no_strangers' => 'No hay otros jugadores.', + 'no_conversations' => 'Aún no hay conversaciones.', + ], + 'jumpgate' => [ + 'select_target' => 'Seleccionar objetivo', + 'origin_coordinates' => 'Coordenadas de origen', + 'standard_target' => 'Objetivo estándar', + 'target_coordinates' => 'Coordenadas del objetivo', + 'not_ready' => 'No preparado', + 'cooldown_time' => 'Tiempo de recarga', + 'select_ships' => 'Seleccionar naves', + 'select_all' => 'Seleccionar todo', + 'reset_selection' => 'Restablecer selección', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecciona un destino válido.', + 'no_ships' => 'Por favor, selecciona al menos una nave.', + 'jump_success' => 'Salto ejecutado con éxito.', + 'jump_error' => 'El salto ha fallado.', + 'error_occurred' => 'Ha ocurrido un error.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate en alianza', + 'dm_bonus' => 'Bonus de Materia Oscura:', + 'debris_defense' => 'Escombros de defensas:', + 'debris_ships' => 'Escombros de naves:', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'fleet_deut_reduction' => 'Reducción deuterio de flota:', + 'fleet_speed_war' => 'Velocidad de flota (guerra):', + 'fleet_speed_holding' => 'Velocidad de flota (estacionamiento):', + 'fleet_speed_peace' => 'Velocidad de flota (paz):', + 'ignore_empty' => 'Ignorar sistemas vacíos', + 'ignore_inactive' => 'Ignorar sistemas inactivos', + 'num_galaxies' => 'Número de galaxias:', + 'planet_field_bonus' => 'Bonus de campos planetarios:', + 'dev_speed' => 'Velocidad económica:', + 'research_speed' => 'Velocidad de investigación:', + 'dm_regen_enabled' => 'Regeneración de Materia Oscura', + 'dm_regen_amount' => 'Cantidad regén. MO:', + 'dm_regen_period' => 'Período regén. MO:', + 'days' => 'días', + ], + 'alliance_depot' => [ + 'description' => 'El Depósito de la Alianza permite a las flotas aliadas en órbita repostar mientras defienden tu planeta. Cada nivel proporciona 10.000 deuterio por hora.', + 'capacity' => 'Capacidad', + 'no_fleets' => 'No hay flotas aliadas actualmente en órbita.', + 'fleet_owner' => 'Propietario de la flota', + 'ships' => 'Naves', + 'hold_time' => 'Tiempo de estacionamiento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Coste de suministro (deuterio)', + 'start_supply' => 'Abastecer flota', + 'please_select_fleet' => 'Por favor, selecciona una flota.', + 'hours_between' => 'Las horas deben estar entre 1 y 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Clase de personaje', + 'choose_your_class' => 'Elige tu clase', + 'choose_description' => 'Cada clase ofrece bonificaciones únicas que te ayudarán en tu conquista del universo.', + 'select_for_free' => 'Seleccionar gratis', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desactivar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Seleccionar clase de personaje', + 'deactivate_title' => 'Desactivar clase de personaje', + 'activated_free_msg' => '¿Deseas activar la clase :className de forma gratuita?', + 'activated_paid_msg' => '¿Deseas activar la clase :className por :price Materia Oscura? Al hacerlo, perderás tu clase actual.', + 'deactivate_confirm_msg' => '¿Realmente deseas desactivar tu clase de personaje? La reactivación requiere :price Materia Oscura.', + 'success_selected' => '¡Clase de personaje seleccionada con éxito!', + 'success_deactivated' => '¡Clase de personaje desactivada con éxito!', + 'not_enough_dm_title' => 'Materia Oscura insuficiente', + 'not_enough_dm_msg' => '¡Materia Oscura insuficiente! ¿Deseas comprar ahora?', + 'buy_dm' => 'Comprar Materia Oscura', + 'error_generic' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'Las recompensas se envían cada día y pueden ser recogidas manualmente. A partir del 7.º día, no se enviarán más recompensas. La primera recompensa se otorgará el 2.º día tras el registro.', + 'new_awards' => 'Nuevas recompensas', + 'not_yet_reached' => 'Recompensas aún no alcanzadas', + 'not_fulfilled' => 'No cumplido', + 'collected_awards' => 'Recompensas recogidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'No se detectaron movimientos de flota en esta posición.', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'loading' => 'Cargando...', + 'time_label' => 'Tiempo', + 'speed_label' => 'Velocidad', + ], + 'wreckage' => [ + 'no_wreckage' => 'No hay restos en esta posición.', + 'burns_up_in' => 'Los restos se destruyen en:', + 'leave_to_burn' => 'Dejar que se destruyan', + 'leave_confirm' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. ¿Estás seguro?', + 'repair_time' => 'Tiempo de reparación:', + 'ships_being_repaired' => 'Naves en reparación:', + 'repair_time_remaining' => 'Tiempo de reparación restante:', + 'no_ship_data' => 'No hay datos de naves disponibles', + 'collect' => 'Recoger', + 'start_repairs' => 'Iniciar reparaciones', + 'err_network_start' => 'Error de red al iniciar reparaciones', + 'err_network_complete' => 'Error de red al completar reparaciones', + 'err_network_collect' => 'Error de red al recoger naves', + 'err_network_burn' => 'Error de red al destruir campo de escombros', + 'err_burn_up' => 'Error al destruir el campo de escombros', + 'wreckage_label' => 'Escombros', + 'repairs_started' => '¡Reparaciones iniciadas con éxito!', + 'repairs_completed' => '¡Reparaciones completadas y naves recogidas con éxito!', + 'ships_back_service' => 'Todas las naves han sido puestas de nuevo en servicio', + 'wreck_burned' => '¡Campo de escombros destruido con éxito!', + 'err_start_repairs' => 'Error al iniciar reparaciones', + 'err_complete_repairs' => 'Error al completar reparaciones', + 'err_collect_ships' => 'Error al recoger naves', + 'err_burn_wreck' => 'Error al destruir campo de escombros', + 'can_be_repaired' => 'Los escombros pueden ser reparados en el Dock Espacial.', + 'collect_back_service' => 'Poner de nuevo en servicio las naves ya reparadas', + 'auto_return_service' => 'Tus últimas naves serán devueltas automáticamente al servicio el', + 'no_ships_for_repair' => 'No hay naves disponibles para reparar', + 'repairable_ships' => 'Naves reparables:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalles', + 'tooltip_late_added' => 'Las naves añadidas durante reparaciones en curso no pueden ser recogidas manualmente. Debes esperar hasta que todas las reparaciones se completen automáticamente.', + 'tooltip_in_progress' => 'Las reparaciones aún están en curso. Usa la ventana de Detalles para una recogida parcial.', + 'tooltip_no_repaired' => 'Ninguna nave reparada todavía', + 'tooltip_must_complete' => 'Las reparaciones deben completarse para recoger las naves.', + 'burn_confirm_title' => 'Dejar que se destruyan', + 'burn_confirm_msg' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. Una vez iniciado, la reparación ya no será posible. ¿Estás seguro de que quieres destruir los restos?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nombre', + 'actions_col' => 'Acciones', + 'template_name_label' => 'Nombre', + 'delete_tooltip' => 'Eliminar plantilla', + 'save_tooltip' => 'Guardar plantilla', + 'err_name_required' => 'El nombre de la plantilla es obligatorio.', + 'err_need_ships' => 'La plantilla debe contener al menos una nave.', + 'err_not_found' => 'Plantilla no encontrada.', + 'err_max_reached' => 'Número máximo de plantillas alcanzado (10).', + 'saved_success' => 'Plantilla guardada con éxito.', + 'deleted_success' => 'Plantilla eliminada con éxito.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Retirar', + 'recall_fleet' => 'Retirar flota', + ], +]; diff --git a/resources/lang/es_AR/t_layout.php b/resources/lang/es_AR/t_layout.php new file mode 100644 index 000000000..17100884e --- /dev/null +++ b/resources/lang/es_AR/t_layout.php @@ -0,0 +1,13 @@ + 'Jugadores', +]; diff --git a/resources/lang/es_AR/t_merchant.php b/resources/lang/es_AR/t_merchant.php new file mode 100644 index 000000000..3f9e21747 --- /dev/null +++ b/resources/lang/es_AR/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacidad de almacenamiento libre', + 'being_sold' => 'En venta', + 'get_new_exchange_rate' => '¡Obtén un nuevo tipo de cambio!', + 'exchange_maximum_amount' => 'Importe máximo de canje', + 'trader_delivery_notice' => 'Un comerciante sólo entrega tantos recursos como capacidad de almacenamiento libre haya.', + 'trade_resources' => '¡Comercia con recursos!', + 'new_exchange_rate' => 'Nuevo tipo de cambio', + 'no_merchant_available' => 'No hay comerciante disponible.', + 'no_merchant_available_h2' => 'Ningún comerciante disponible', + 'please_call_merchant' => 'Llame a un comerciante desde la página de Resource Market.', + 'back_to_resource_market' => 'Volver al mercado de recursos', + 'please_select_resource' => 'Seleccione un recurso para recibir.', + 'not_enough_resources' => 'No tienes suficientes recursos para comerciar.', + 'trade_completed_success' => '¡La operación se completó con éxito!', + 'trade_failed' => 'El comercio fracasó.', + 'error_retry' => 'Se produjo un error. Por favor inténtalo de nuevo.', + 'new_rate_confirmation' => '¿Quieres obtener un nuevo tipo de cambio para 3.500 Dark Matter? Esto reemplazará a su comerciante actual.', + 'merchant_called_success' => '¡Nuevo comerciante llamado exitosamente!', + 'failed_to_call' => 'No se pudo llamar al comerciante.', + 'trader_buying' => 'Hay una comerciante aquí comprando', + 'sell_metal_tooltip' => 'Metal|Vende tu Metal y consigue Cristal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_crystal_tooltip' => 'Cristal|Vende tu Cristal y consigue Metal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_deuterium_tooltip' => 'Deuterio|Vende tu Deuterio y consigue Metal o Cristal.

Costo: 3500 Materia Oscura

.', + 'insufficient_dm_call' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'merchant' => 'Comerciante', + 'merchant_calls' => 'Llamadas comerciales', + 'available_this_week' => 'Disponible esta semana', + 'includes_expedition_bonus' => 'Incluye bono de comerciante de expedición', + 'metal_merchant' => 'Comerciante de metales', + 'crystal_merchant' => 'Comerciante de cristales', + 'deuterium_merchant' => 'Comerciante de deuterio', + 'auctioneer' => 'Subastador', + 'import_export' => 'Import / export', + 'coming_soon' => 'Próximamente', + 'trade_metal_desc' => 'Cambie metal por cristal o deuterio', + 'trade_crystal_desc' => 'Cambie cristal por metal o deuterio', + 'trade_deuterium_desc' => 'Cambie el deuterio por metal o cristal', + 'resource_market' => 'Mercado de recursos', + 'back' => 'Atras', + 'call_merchant_desc' => 'Llame a un comerciante :type para intercambiar su :resource por otros recursos.', + 'merchant_fee_warning' => 'El comerciante ofrece tipos de cambio desfavorables (incluida una tarifa comercial), pero le permite convertir rápidamente los recursos excedentes.', + 'remaining_calls_this_week' => 'Llamadas restantes esta semana', + 'call_merchant_title' => 'Llamar al comerciante', + 'call_merchant' => 'Llamar al comerciante', + 'no_calls_remaining' => 'No te quedan llamadas de comerciantes esta semana.', + 'merchant_trade_rates' => 'Tarifas comerciales comerciales', + 'exchange_resource_desc' => 'Cambie su :resource por otros recursos a las siguientes tarifas:', + 'exchange_rate' => 'Tipo de cambio', + 'amount_to_trade' => 'Cantidad de :recurso para comerciar:', + 'trade_title' => 'Comercio', + 'trade' => 'comercio', + 'dismiss_merchant' => 'Descartar comerciante', + 'merchant_leave_notice' => '(El comerciante se irá después de una operación o si es despedido)', + 'calling' => 'Llamando...', + 'calling_merchant' => 'Llamando al comerciante...', + 'error_occurred' => 'Se produjo un error', + 'enter_valid_amount' => 'Por favor ingresa una cantidad válida', + 'trade_confirmation' => '¿Intercambiar :dar :darTipo por :recibir :recibirTipo?', + 'trading' => 'Comercio...', + 'trade_successful' => 'Comercio exitosa!', + 'traded_resources' => 'Cambiado :dado por :recibido', + 'dismiss_confirmation' => '¿Está seguro de que desea despedir al comerciante?', + 'you_will_receive' => 'Recibirás', + 'exchange_resources_desc' => 'Aquí puedes cambiar unos recursos por otros.', + 'auctioneer_desc' => 'Aquí se ofrecen todos los días objetos por los que puedes pujar con recursos.', + 'import_export_desc' => 'Aquí se venden a diario contenedores que se pueden adquirir por recursos y cuyo contenido es desconocido.', + 'exchange_resources' => 'Intercambiar recursos', + 'exchange_your_resources' => 'Intercambia tus recursos.', + 'step_one_exchange' => '1. Intercambia tus recursos.', + 'step_two_call' => '2. Llamar al comerciante', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'sell_metal_desc' => 'Vende tu metal y obtén cristal o deuterio.', + 'sell_crystal_desc' => 'Vende tu cristal y consigue metal o deuterio.', + 'sell_deuterium_desc' => 'Vende tu Deuterio y consigue Metal o Cristal.', + 'costs' => 'Costos:', + 'already_paid' => 'Ya pagado', + 'dark_matter' => 'Materia Oscura', + 'per_call' => 'por llamada', + 'trade_tooltip' => 'Comercio|Negocia con tus recursos al precio acordado', + 'get_more_resources' => 'Obtener más recursos', + 'buy_daily_production' => 'Compre una producción diaria directamente del comerciante', + 'daily_production_desc' => 'Aquí puedes recargar directamente el almacenamiento de recursos de tus planetas con hasta una producción diaria.', + 'notices' => 'Avisos:', + 'notice_max_production' => 'De forma predeterminada, se te ofrece un máximo de una producción diaria completa igual a la producción total de todos tus planetas.', + 'notice_min_amount' => 'Si su producción diaria de un recurso es inferior a 10000, se le ofrecerá al menos esta cantidad.', + 'notice_storage_capacity' => 'Debes tener suficiente capacidad de almacenamiento libre en el planeta o luna activo para los recursos comprados. De lo contrario, los recursos excedentes se pierden.', + 'scrap_merchant' => 'Chatarrero', + 'scrap_merchant_desc' => 'El chatarrero compra naves e instalaciones de defensa usadas.', + 'scrap_rules' => 'Normas|Normalmente, el comerciante de chatarra reembolsará el 35% de los costes de construcción de barcos y sistemas de defensa. Sin embargo, solo puedes recibir tantos recursos como tengas espacio en tu almacenamiento.

Con la ayuda de Dark Matter puedes renegociar. Al hacerlo, el porcentaje de los costes de construcción que le paga el comerciante de chatarra aumentará entre un 5 y un 14%. Cada ronda de negociaciones cuesta 2.000 Materia Oscura más que la anterior. El comerciante de chatarra no pagará más del 75% de los costes de construcción.', + 'offer' => 'Oferta', + 'scrap_merchant_quote' => 'No encontrarás una oferta mejor en ninguna otra galaxia.', + 'bargain' => 'Oferta', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Naves', + 'defensive_structures' => 'Estructuras de defensa', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Seleccionar todo', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Chatarra', + 'select_items_to_scrap' => 'Seleccione los artículos que desea desechar.', + 'scrap_confirmation' => '¿Realmente quieres desechar los siguientes barcos/estructuras defensivas?', + 'yes' => 'Sí', + 'no' => 'No', + 'unknown_item' => 'Artículo desconocido', + 'offer_at_maximum' => '¡La oferta ya está al máximo!', + 'insufficient_dark_matter_bargain' => '¡Materia oscura insuficiente!', + 'not_enough_dark_matter' => '¡No hay suficiente materia oscura disponible!', + 'negotiation_successful' => '¡Negociación exitosa!', + 'scrap_message_1' => 'Vale, gracias, adiós, ¡el siguiente!', + 'scrap_message_2' => '¡Hacer negocios contigo me va a arruinar!', + 'scrap_message_3' => 'Habría un pequeño porcentaje más si no fuera por los agujeros de bala.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'No es suficiente: artículo disponible.', + 'storage_insufficient' => 'El espacio en el almacenamiento no era lo suficientemente grande, por lo que la cantidad de :item se redujo a :amount', + 'no_storage_space' => 'No hay espacio de almacenamiento disponible para el desguace.', + 'no_items_selected' => 'No hay elementos seleccionados.', + 'offer_at_maximum' => 'La oferta ya está al máximo (75%).', + 'insufficient_dark_matter' => 'Materia oscura insuficiente.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ningún comerciante activo. Llame primero a un comerciante.', + 'merchant_type_mismatch' => 'Comercio no válido: el tipo de comerciante no coincide.', + 'invalid_exchange_rate' => 'Tipo de cambio no válido.', + 'insufficient_dark_matter' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'invalid_resource_type' => 'Tipo de recurso no válido.', + 'not_enough_resource' => 'No es suficiente: recurso disponible. Tienes :tienes pero necesitas :necesitas.', + 'not_enough_storage' => 'No hay suficiente capacidad de almacenamiento para :resource. Necesitas :necesitas capacidad pero solo tienes :tienes.', + 'storage_full' => 'El almacenamiento está lleno para: recurso. No se puede completar el comercio.', + 'execution_failed' => 'La ejecución comercial falló: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciante despedido.', + 'merchant_called' => 'La comerciante llamó con éxito.', + 'trade_completed' => 'La operación se completó con éxito.', + ], +]; diff --git a/resources/lang/es_AR/t_messages.php b/resources/lang/es_AR/t_messages.php new file mode 100644 index 000000000..9d58f8daa --- /dev/null +++ b/resources/lang/es_AR/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => '¡Bienvenido a OGameX!', + 'body' => 'Saludos Emperador:jugador! + +Felicitaciones por comenzar su ilustre carrera. Estaré aquí para guiarte en tus primeros pasos. + +A la izquierda puedes ver el menú que te permite supervisar y gobernar tu imperio galáctico. + +Ya has visto la descripción general. Los recursos e instalaciones te permiten construir edificios que te ayudarán a expandir tu imperio. Comience construyendo una planta solar para recolectar energía para sus minas. + +Luego expande tu Mina de Metal y tu Mina de Cristal para producir recursos vitales. De lo contrario, simplemente eche un vistazo usted mismo. Pronto te sentirás como en casa, estoy seguro. + +Puede encontrar más ayuda, consejos y tácticas aquí: + +Chat de Discord: Servidor de Discord +Foro: Foro OGameX +Soporte: Soporte de juego + +Solo encontrarás anuncios actuales y cambios en el juego en los foros. + + +Ahora estás listo para el futuro. ¡Buena suerte! + +Este mensaje se eliminará en 7 días.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'return_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to. + +La flota no entrega mercancías.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from llegó a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'fleet_deployment' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from ha llegado a :to. La flota no entrega mercancías.', + ], + 'transport_arrived' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Llegando a un planeta', + 'body' => 'Su flota de :from llega a :to y entrega sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'transport_received' => [ + 'from' => 'Comando de Flota', + 'subject' => 'flota entrante', + 'body' => 'Una flota entrante de :from ha llegado a su planeta :to y ha entregado sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'colony_established' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordenadas, encontró un nuevo planeta allí y está comenzando a desarrollarse en él inmediatamente.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Colonas', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordina y comprueba que el planeta es viable para la colonización. Poco después de empezar a desarrollar el planeta, los colonos se dan cuenta de que sus conocimientos de astrofísica no son suficientes para completar la colonización de un nuevo planeta.', + ], + 'espionage_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de Planet :planet', + 'body' => 'Una flota extranjera del planeta :planet (:attacker_name) fue avistada cerca de tu planeta. +:defensor +Posibilidad de contraespionaje: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de combate: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Se ha perdido el contacto con la flota atacante. :coordenadas', + 'body' => '(Eso significa que fue destruido en la primera ronda).', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Informe de cosecha del DF en :coordenadas', + 'body' => 'Su :ship_name (:ship_amount barcos) tiene una capacidad de almacenamiento total de :storage_capacity. En el objetivo :to, :metal Metal, :crystal Crystal y :deuterium El deuterio está flotando en el espacio. Has cosechado :harvested_metal Metal, :harvested_crystal Crystal y :harvested_deuterium Deuterio.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount han sido capturados.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Materia Oscura)', + 'expedition_units_captured' => 'Los siguientes barcos ahora forman parte de la flota:', + 'expedition_unexplored_statement' => 'Entrada del cuaderno de bitácora de los encargados de comunicaciones: Parece que esta parte del universo aún no ha sido explorada.', + 'expedition_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Debido a un fallo en los ordenadores centrales del buque insignia, la misión de expedición tuvo que ser abortada. Lamentablemente, debido a un fallo del ordenador, la flota regresa a casa con las manos vacías.', + '2' => 'Su expedición casi chocó contra un campo gravitatorio de estrellas de neutrones y necesitó algo de tiempo para liberarse. Debido a eso se consumió una gran cantidad de Deuterio y la flota expedicionaria tuvo que regresar sin ningún resultado.', + '3' => 'Por razones desconocidas, el salto de la expedición salió totalmente mal. Casi aterrizó en el corazón de un sol. Afortunadamente aterrizó en un sistema conocido, pero el salto hacia atrás llevará más tiempo de lo pensado.', + '4' => 'Una falla en el núcleo del reactor insignia casi destruye toda la flota de la expedición. Afortunadamente los técnicos fueron más que competentes y pudieron evitar lo peor. Las reparaciones llevaron bastante tiempo y obligaron a la expedición a regresar sin haber cumplido su objetivo.', + '5' => 'Un ser vivo hecho de energía pura subió a bordo e indujo a todos los miembros de la expedición a un extraño trance, provocando que solo miraran los patrones hipnotizantes en las pantallas de las computadoras. Cuando la mayoría de ellos finalmente salieron del estado hipnótico, la misión de expedición tuvo que ser abortada porque tenían muy poco deuterio.', + '6' => 'El nuevo módulo de navegación todavía tiene errores. El salto de las expediciones no sólo los llevó en la dirección equivocada, sino que utilizó todo el combustible de deuterio. Afortunadamente, el salto de la flota los acercó a la luna del planeta de salida. Un poco decepcionado, la expedición regresa ahora sin fuerza de impulso. El viaje de regreso tardará más de lo esperado.', + '7' => 'Su expedición ha aprendido sobre el gran vacío del espacio. No hubo ni siquiera un pequeño asteroide, radiación o partícula que pudiera haber hecho interesante esta expedición.', + '8' => 'Bueno, ahora sabemos que esas anomalías rojas de clase 5 no sólo tienen efectos caóticos en los sistemas de navegación del barco, sino que también generan alucinaciones masivas en la tripulación. La expedición no trajo nada a cambio.', + '9' => 'Su expedición tomó magníficas fotografías de una supernova. No se pudo obtener nada nuevo de la expedición, pero al menos hay buenas posibilidades de ganar el concurso "Mejor Película del Universo" en la edición del próximo mes de la revista OGame.', + '10' => 'Su flota de expedición siguió señales extrañas durante algún tiempo. Al final se dieron cuenta de que esas señales eran enviadas desde una vieja sonda que fue enviada hace generaciones para saludar a especies extrañas. La sonda se salvó y algunos museos de su planeta de origen ya han manifestado su interés.', + '11' => 'A pesar de los primeros análisis muy prometedores de este sector, lamentablemente regresamos con las manos vacías.', + '12' => 'Además de algunas mascotas pequeñas y pintorescas de un planeta pantanoso desconocido, esta expedición no trae nada emocionante del viaje.', + '13' => 'El buque insignia de la expedición chocó con un barco extranjero cuando saltó a la flota sin previo aviso. El barco extranjero explotó y los daños al buque insignia fueron sustanciales. La expedición no puede continuar en estas condiciones, por lo que la flota comenzará el regreso una vez realizadas las reparaciones necesarias.', + '14' => 'Nuestro equipo de expedición se topó con una extraña colonia que había sido abandonada hace eones. Después del aterrizaje, nuestra tripulación comenzó a sufrir fiebre alta causada por un virus alienígena. Se ha sabido que este virus acabó con toda la civilización del planeta. Nuestro equipo de expedición regresa a casa para tratar a los miembros de la tripulación enfermos. Lamentablemente tuvimos que abortar la misión y regresamos a casa con las manos vacías.', + '15' => 'Un extraño virus informático atacó el sistema de navegación poco después de separarse de nuestro sistema doméstico. Esto hizo que la flota de expedición volara en círculos. No hace falta decir que la expedición no tuvo mucho éxito.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'En un planetoide aislado encontramos algunos campos de recursos de fácil acceso y recolectamos algunos con éxito.', + '2' => 'Su expedición descubrió un pequeño asteroide del que se podrían extraer algunos recursos.', + '3' => 'Su expedición encontró un convoy de cargueros antiguo, completamente cargado pero abandonado. Algunos de los recursos podrían rescatarse.', + '4' => 'Su flota de expedición informa del descubrimiento de los restos de un barco alienígena gigante. No pudieron aprender de sus tecnologías, pero sí pudieron dividir el barco en sus componentes principales y obtener algunos recursos útiles a partir de él.', + '5' => 'En una pequeña luna con su propia atmósfera, su expedición encontró un enorme depósito de recursos naturales. La tripulación en tierra está tratando de levantar y cargar ese tesoro natural.', + '6' => 'Los cinturones minerales alrededor de un planeta desconocido contenían innumerables recursos. ¡Los barcos de expedición están regresando y sus almacenes están llenos!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'La expedición siguió algunas señales extrañas hacia un asteroide. En el núcleo del asteroide se encontró una pequeña cantidad de Materia Oscura. El asteroide fue tomado y los exploradores intentan extraer la Materia Oscura.', + '2' => 'La expedición pudo capturar y almacenar algo de Materia Oscura.', + '3' => 'Conocimos a un extraño extraterrestre en el estante de una pequeña nave que nos dio una caja con Materia Oscura a cambio de algunos cálculos matemáticos simples.', + '4' => 'Encontramos los restos de una nave alienígena. ¡Encontramos un pequeño contenedor con Materia Oscura en un estante de la bodega de carga!', + '5' => 'Nuestra expedición tomó el primer contacto con una raza especial. Parece como si una criatura hecha de pura energía, que se llamó Legorian, volara a través de los barcos de expedición y luego decidiera ayudar a nuestra especie subdesarrollada. ¡Un estuche que contenía Materia Oscura se materializó en el puente del barco!', + '6' => 'Nuestra expedición se hizo cargo de un barco fantasma que transportaba una pequeña cantidad de Materia Oscura. No encontramos ningún indicio de lo que le pasó a la tripulación original de la nave, pero nuestros técnicos pudieron rescatar la Materia Oscura.', + '7' => 'Nuestra expedición realizó un experimento único. Pudieron recolectar materia oscura de una estrella moribunda.', + '8' => 'Nuestra expedición localizó una estación espacial oxidada, que parecía haber estado flotando sin control en el espacio exterior durante mucho tiempo. La estación en sí era totalmente inútil, sin embargo, se descubrió que algo de Materia Oscura está almacenada en el reactor. Nuestros técnicos están intentando ahorrar todo lo que pueden.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Nuestra expedición encontró un planeta que casi fue destruido durante una determinada cadena de guerras. Hay diferentes naves flotando en la órbita. Los técnicos están intentando reparar algunos de ellos. Quizás también obtengamos información sobre lo que pasó aquí.', + '2' => 'Encontramos una estación pirata desierta. Hay algunos barcos viejos en el hangar. Nuestros técnicos están averiguando si algunos de ellos siguen siendo útiles o no.', + '3' => 'Tu expedición se topó con los astilleros de una colonia que estuvo desierta hace eones. En el hangar del astillero descubren algunos barcos que podrían salvarse. Los técnicos están intentando que algunos de ellos vuelvan a volar.', + '4' => '¡Nos encontramos con los restos de una expedición anterior! Nuestros técnicos intentarán que algunos de los barcos vuelvan a funcionar.', + '5' => 'Nuestra expedición se topó con un antiguo astillero automático. Algunos de los barcos todavía están en fase de producción y nuestros técnicos están intentando reactivar los generadores de energía del astillero.', + '6' => 'Encontramos los restos de una armada. Los técnicos acudieron directamente a los barcos casi intactos para intentar que volvieran a funcionar.', + '7' => 'Encontramos el planeta de una civilización extinta. Podemos ver una estación espacial gigante intacta, en órbita. Algunos de sus técnicos y pilotos salieron a la superficie en busca de barcos que aún pudieran utilizarse.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una flota que huía dejó un objeto atrás para distraernos y ayudarles a escapar.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tus expediciones no reportan anomalías en el sector explorado. Pero la flota se topó con algo de viento solar mientras regresaba. Esto resultó en que se acelerara el viaje de regreso. Tu expedición regresa a casa un poco antes.', + '2' => '¡El nuevo y atrevido comandante atravesó con éxito un agujero de gusano inestable para acortar el vuelo de regreso! Sin embargo, la expedición en sí no aportó nada nuevo.', + '3' => 'Un inesperado acoplamiento trasero en los carretes de energía de los motores aceleró el regreso de la expedición, que regresa a casa antes de lo esperado. Los primeros informes dicen que no tienen nada emocionante que explicar.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu expedición se adentró en un sector lleno de tormentas de partículas. Esto provocó que los almacenes de energía se sobrecargaran y la mayoría de los sistemas principales de los barcos colapsaron. Tus mecánicos lograron evitar lo peor, pero la expedición regresará con un gran retraso.', + '2' => 'Su navegante cometió un grave error en sus cálculos que provocó que se calculara mal el salto de la expedición. La flota no sólo no alcanzó el objetivo por completo, sino que el viaje de regreso llevará mucho más tiempo de lo planeado originalmente.', + '3' => 'El viento solar de una gigante roja arruinó el salto de la expedición y llevará bastante tiempo calcular el salto de regreso. No había nada más que el vacío del espacio entre las estrellas en ese sector. La flota regresará más tarde de lo esperado.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de barcos desconocidos!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '7' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de piratas espaciales!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Los piratas tendieron una emboscada a la flota expedicionaria sin previo aviso!', + '7' => 'Una flota heterogénea de piratas espaciales nos interceptó exigiendo tributo.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Recibimos señales extrañas de barcos desconocidos. ¡Resultaron ser hostiles!', + '2' => '¡Una patrulla alienígena detectó nuestra flota de expedición y atacó de inmediato!', + '3' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + '4' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '5' => '¡Una flota de naves de guerra alienígenas emergió del hiperespacio y se enfrentó a nosotros!', + '6' => 'Nos encontramos con una especie alienígena tecnológicamente avanzada que no era pacífica.', + '7' => '¡Nuestros sensores detectaron firmas de energía desconocidas antes de que atacaran las naves alienígenas!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una fusión del núcleo del barco líder provoca una reacción en cadena que destruye toda la flota de expedición en una espectacular explosión.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu flota de expedición entró en contacto con una raza alienígena amiga. Anunciaron que enviarían un representante con bienes para comerciar con sus mundos.', + '2' => 'Un misterioso barco mercante se acercó a tu expedición. El comerciante se ofreció a visitar sus planetas y brindar servicios comerciales especiales.', + '3' => 'La expedición se encontró con un convoy mercante intergaláctico. Uno de los comerciantes acordó visitar su mundo natal para ofrecer oportunidades comerciales.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Enviar solicitud de amigo', + 'body' => 'Has recibido una nueva solicitud de amistad de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Solicitud de amigo aceptada', + 'body' => 'El jugador :accepter_name te agregó a su lista de amigos.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'Fuiste eliminado de una lista de amigos', + 'body' => 'El jugador :remover_name te eliminó de su lista de amigos.', + ], + 'missile_attack_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Ataque con misiles a :target_coords', + 'body' => 'Sus misiles interplanetarios de :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) han alcanzado su objetivo en :target_planet_name :target_coords (ID: :target_planet_id, Tipo: :target_type). + +Misiles lanzados: :missiles_sent +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comando de Defensa', + 'subject' => 'Ataque con misiles en :planet_coords', + 'body' => '¡Tu planeta :planet_name en :planet_coords (ID: :planet_id) ha sido atacado por misiles interplanetarios de :attacker_name! + +Misiles entrantes: :missiles_incoming +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nombre_remitente', + 'subject' => '[:alliance_tag] Transmisión de la alianza desde :sender_name', + 'body' => ':mensaje', + ], + 'alliance_application_received' => [ + 'from' => 'Gestión de alianzas', + 'subject' => 'Nueva solicitud de alianza', + 'body' => 'El jugador :applicant_name ha solicitado unirse a su alianza. + +Mensaje de aplicación: +: mensaje_aplicación', + ], + 'planet_relocation_success' => [ + 'from' => 'Administrar colonias', + 'subject' => ':la reubicación de planet_name ha sido exitosa', + 'body' => 'El planeta :nombre_planeta se ha reubicado con éxito desde las coordenadas [coordenadas]:coordenadas_antiguas[/coordenadas] a [coordenadas]:coordenadas_nuevas[/coordenadas].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Invitación al combate de alianza', + 'body' => ':sender_name te invitó a la misión :union_name contra :target_player el [:target_coords], la flota ha sido programada para :arrival_time. + +PRECAUCIÓN: La hora de llegada puede cambiar debido a la incorporación de flotas. Cada nueva flota podrá ampliar este tiempo hasta un máximo del 30%, en caso contrario no se le permitirá incorporarse. + +NOTA: La fuerza total de todos los participantes comparada con la fuerza total de los defensores determina si será una batalla honorable o no.', + ], + 'Shipyard is being upgraded.' => 'Se está modernizando el astillero.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory se está actualizando.', + 'moon_destruction_success' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota ha destruido con éxito la luna :moon_name en :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La destrucción de la luna en :moon_coords falló', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. La flota está regresando.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Pérdida catastrófica durante la destrucción de la luna en :moon_coords', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. Además, todos los Deathstars se perdieron en el intento. No hay restos.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La misión de destrucción de la luna falló en las coordenadas', + 'body' => 'Su flota llegó a las coordenadas pero no se encontró ninguna luna en la ubicación objetivo. La flota está regresando.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Intento de destrucción en la luna :moon_name [:moon_coords] repelido', + 'body' => ':attacker_name atacó tu luna :moon_name en :moon_coords con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance. ¡Tu luna ha sobrevivido al ataque!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => '¡Tu luna :moon_name en :moon_coords ha sido destruida por una flota de Deathstar perteneciente a :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mensaje del sistema', + 'subject' => 'Reparación completada', + 'body' => 'Su solicitud de reparación en planet :planet se ha completado. +Los barcos :ship_count se han vuelto a poner en servicio.', + ], +]; diff --git a/resources/lang/es_AR/t_overview.php b/resources/lang/es_AR/t_overview.php new file mode 100644 index 000000000..e5087fd1a --- /dev/null +++ b/resources/lang/es_AR/t_overview.php @@ -0,0 +1,15 @@ + 'Resumen', + 'temperature' => 'Temperatura', + 'position' => 'Posición', +]; diff --git a/resources/lang/es_AR/t_resources.php b/resources/lang/es_AR/t_resources.php new file mode 100644 index 000000000..fa8e83026 --- /dev/null +++ b/resources/lang/es_AR/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de metal', + 'description' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + 'description_long' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de cristal', + 'description' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + 'description_long' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de deuterio', + 'description' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + 'description_long' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + ], + 'solar_plant' => [ + 'title' => 'Planta de energía solar', + 'description' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + 'description_long' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de fusión', + 'description' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + 'description_long' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + ], + 'metal_store' => [ + 'title' => 'Almacén de metal', + 'description' => 'Almacén de metal sin refinar.', + 'description_long' => 'Almacén de metal sin refinar.', + ], + 'crystal_store' => [ + 'title' => 'Almacén de cristal', + 'description' => 'Almacén de cristal sin refinar.', + 'description_long' => 'Almacén de cristal sin refinar.', + ], + 'deuterium_store' => [ + 'title' => 'Contenedor de deuterio', + 'description' => 'Contenedores enormes para almacenar deuterio.', + 'description_long' => 'Contenedores enormes para almacenar deuterio.', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de robots', + 'description' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + 'description_long' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + 'description_long' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + ], + 'research_lab' => [ + 'title' => 'Laboratorio de investigación', + 'description' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + 'description_long' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de la alianza', + 'description' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + 'description_long' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + ], + 'missile_silo' => [ + 'title' => 'Silo', + 'description' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + 'description_long' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de nanobots', + 'description' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + 'description_long' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'El Terraformer amplía la superficie útil de un planeta.', + 'description_long' => 'El Terraformer amplía la superficie útil de un planeta.', + ], + 'space_dock' => [ + 'title' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + ], + 'lunar_base' => [ + 'title' => 'Base lunar', + 'description' => 'Como la Luna no tiene atmósfera, se requiere una base lunar para generar espacio habitable.', + 'description_long' => 'Dado que la luna no tiene atmósfera, se necesita una base lunar para generar espacio habitable.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Gracias a la falange de sensores se pueden descubrir y observar flotas de otros imperios. Cuanto mayor sea la matriz de falanges de sensores, mayor será el rango que puede escanear.', + 'description_long' => 'Usando el Sensor Phalanx se pueden descubrir y observar las flotas de otros imperios. Cuanto mayor sea su nivel, mayor es el rango del Phalanx.', + ], + 'jump_gate' => [ + 'title' => 'Salto cuántico', + 'description' => 'Las puertas de salto son enormes transceptores capaces de enviar incluso la flota más grande en poco tiempo a una puerta de salto distante.', + 'description_long' => 'Los Saltos cuánticos son un sistema gigante de transmisores capaz de enviar incluso las flotas más grandes a cualquier lugar del universo sin pérdida de tiempo.', + ], + 'energy_technology' => [ + 'title' => 'Tecnología de energía', + 'description' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + 'description_long' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + ], + 'laser_technology' => [ + 'title' => 'Tecnología láser', + 'description' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + 'description_long' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + ], + 'ion_technology' => [ + 'title' => 'Tecnología iónica', + 'description' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + 'description_long' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnología de hiperespacio', + 'description' => 'Integrando la 4ª y la 5ª dimensión ahora es posible investigar un nuevo tipo de propulsión más económico y eficiente.', + 'description_long' => 'Gracias a la incorporación de la cuarta y quinta dimensiones ahora es posible explorar un nuevo tipo de motor más eficiente. Gracias al uso de la cuarta y quinta dimensiones ahora es posible curvar el espacio de carga de tus naves para ahorrar sitio.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnología de plasma', + 'description' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + 'description_long' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor de combustión', + 'description' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + 'description_long' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de impulso', + 'description' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + 'description_long' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsor hiperespacial', + 'description' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + 'description_long' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnología de espionaje', + 'description' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + 'description_long' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + ], + 'computer_technology' => [ + 'title' => 'Tecnología de computación', + 'description' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + 'description_long' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + 'description_long' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Red de investigación intergaláctica', + 'description' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + 'description_long' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnología de gravitón', + 'description' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + 'description_long' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnología militar', + 'description' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + 'description_long' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnología de defensa', + 'description' => 'La tecnología de escudos hace que los escudos de los barcos y las instalaciones defensivas sean más eficientes. Cada nivel de tecnología de escudo aumenta la fuerza de los escudos en un 10 % del valor base.', + 'description_long' => 'La Tecnología de defensa hace más eficientes los escudos de naves y estructuras defensivas. Cada nivel de esta tecnología aumenta la eficiencia en un 10 % del valor básico.', + ], + 'armor_technology' => [ + 'title' => 'Tecnología de blindaje', + 'description' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + 'description_long' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + ], + 'small_cargo' => [ + 'title' => 'Nave pequeña de carga', + 'description' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + 'description_long' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + ], + 'large_cargo' => [ + 'title' => 'Nave grande de carga', + 'description' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + 'description_long' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + ], + 'colony_ship' => [ + 'title' => 'Colonizador', + 'description' => 'Con esta nave se pueden colonizar planetas desconocidos.', + 'description_long' => 'Con esta nave se pueden colonizar planetas desconocidos.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Los recicladores son las únicas naves capaces de recolectar campos de escombros que flotan en la órbita de un planeta después del combate.', + 'description_long' => 'Los Recicladores se usan para recolectar escombros flotando en el espacio para reciclarlos en recursos útiles.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de espionaje', + 'description' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + 'description_long' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite solar', + 'description' => 'Los satélites solares son plataformas simples de células solares, ubicadas en una órbita alta y estacionaria. Recogen la luz solar y la transmiten a la estación terrestre mediante láser.', + 'description_long' => 'Los Satélites solares son simples plataformas de células fotovoltaicas en órbita geoestacionaria. Reúnen luz solar y la transmiten por láser a la estación de tierra. Un Satélite solar produce 35 de energía en este planeta.', + ], + 'crawler' => [ + 'title' => 'Taladrador', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + 'description_long' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'El Pathfinder es una nave rápida y ágil, diseñada específicamente para expediciones a sectores desconocidos del espacio.', + 'description_long' => 'Los Exploradores son rápidos y espaciosos, y pueden descomponer campos de escombros en expediciones. Además aumentan la ganancia total.', + ], + 'light_fighter' => [ + 'title' => 'Cazador ligero', + 'description' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + 'description_long' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + ], + 'heavy_fighter' => [ + 'title' => 'Cazador pesado', + 'description' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + 'description_long' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + ], + 'cruiser' => [ + 'title' => 'Crucero', + 'description' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + 'description_long' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + ], + 'battle_ship' => [ + 'title' => 'Nave de batalla', + 'description' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + 'description_long' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + ], + 'battlecruiser' => [ + 'title' => 'Acorazado', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + ], + 'bomber' => [ + 'title' => 'Bombardero', + 'description' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + 'description_long' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + ], + 'destroyer' => [ + 'title' => 'Destructor', + 'description' => 'El destructor es el rey de las naves de combate.', + 'description_long' => 'El destructor es el rey de las naves de combate.', + ], + 'deathstar' => [ + 'title' => 'Estrella de la muerte', + 'description' => 'El poder destructivo de una estrella de la muerte es inigualable.', + 'description_long' => 'El poder destructivo de una estrella de la muerte es inigualable.', + ], + 'reaper' => [ + 'title' => 'Segador', + 'description' => 'El Reaper es un poderoso barco de combate especializado en ataques agresivos y recolección de escombros en el campo.', + 'description_long' => 'Una nave de la clase Segador es un potente instrumento de destrucción que puede saquear campos de escombros inmediatamente tras la batalla.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanzamisiles', + 'description' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + ], + 'light_laser' => [ + 'title' => 'Láser pequeño', + 'description' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + 'description_long' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + ], + 'heavy_laser' => [ + 'title' => 'Láser grande', + 'description' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + 'description_long' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + ], + 'gauss_cannon' => [ + 'title' => 'Cañón gauss', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + ], + 'ion_cannon' => [ + 'title' => 'Cañón iónico', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + ], + 'plasma_turret' => [ + 'title' => 'Cañón de plasma', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + ], + 'small_shield_dome' => [ + 'title' => 'Cúpula pequeña de protección', + 'description' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + ], + 'large_shield_dome' => [ + 'title' => 'Cúpula grande de protección', + 'description' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + 'description_long' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Misiles antibalísticos', + 'description' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + 'description_long' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + ], + 'interplanetary_missile' => [ + 'title' => 'Misil interplanétario', + 'description' => 'Los misiles interplanetarios destruyen las defensas enemigas.', + 'description_long' => 'Los misiles interplanetarios destruyen los sistemas de defensa del enemigo. Tus misiles interplanetarios tienen actualmente un alcance de 0 sistemas.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce el tiempo de construcción de los edificios actualmente en construcción en :duration.', + ], + 'detroid' => [ + 'title' => 'DETROIDE', + 'description' => 'Reduce el tiempo de construcción de los contratos de astilleros actuales en una :duración.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce el tiempo de investigación para todas las investigaciones que están actualmente en progreso por :duración.', + ], +]; diff --git a/resources/lang/es_AR/wreck_field.php b/resources/lang/es_AR/wreck_field.php new file mode 100644 index 000000000..4de1f515c --- /dev/null +++ b/resources/lang/es_AR/wreck_field.php @@ -0,0 +1,78 @@ + 'Campo de naufragio', + 'wreck_field_formed' => 'Se ha formado un campo de restos de naufragio en las coordenadas {coordenadas}', + 'wreck_field_expired' => 'El campo de naufragio ha expirado', + 'wreck_field_burned' => 'El campo de ruinas ha sido quemado', + 'formation_conditions' => 'Un campo de naufragio se forma cuando se pierden al menos {min_resources} recursos y al menos el {min_percentage}% de la flota defensora se destruye.', + 'resources_lost' => 'Recursos perdidos: {cantidad}', + 'fleet_percentage' => 'Flota destruida: {porcentaje}%', + 'repair_time' => 'tiempo de reparación', + 'repair_progress' => 'Progreso de la reparación', + 'repair_completed' => 'Reparación completada', + 'repairs_underway' => 'Reparaciones en curso', + 'repair_duration_min' => 'Tiempo mínimo de reparación: {minutos} minutos', + 'repair_duration_max' => 'Tiempo máximo de reparación: {horas} horas', + 'repair_speed_bonus' => 'El nivel {level} de Space Dock proporciona un {bonus}% de bonificación de velocidad de reparación', + 'ships_in_wreck_field' => 'Barcos en el campo de naufragio', + 'ship_type' => 'tipo de barco', + 'quantity' => 'Cantidad', + 'repairable' => 'Reparable', + 'total_ships' => 'Barcos totales: {count}', + 'start_repairs' => 'Iniciar reparaciones', + 'complete_repairs' => 'Reparaciones completas', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'cancel_repairs' => 'Cancelar reparaciones', + 'repair_started' => 'Las reparaciones han comenzado. Hora de finalización: {hora}', + 'repairs_completed' => 'Se han completado todas las reparaciones. Los barcos están listos para su despliegue.', + 'wreck_field_burned_success' => 'El campo de restos del naufragio se ha quemado con éxito.', + 'cannot_repair' => 'Este campo de ruinas no se puede reparar.', + 'cannot_burn' => 'Este campo de ruinas no se puede quemar mientras se realizan reparaciones.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field (quedan {time_remaining})', + 'click_to_repair' => 'Haga clic para ir a Space Dock para reparaciones', + 'no_wreck_field' => 'No hay campo de naufragio', + 'space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'space_dock_level' => 'Nivel del muelle espacial: {nivel}', + 'upgrade_space_dock' => 'Mejora Space Dock para reparar más naves', + 'repair_capacity_reached' => 'Capacidad máxima de reparación alcanzada. Actualice Space Dock para aumentar la capacidad.', + 'wreck_field_section' => 'Información sobre el campo de naufragios', + 'ships_available_for_repair' => 'Barcos disponibles para reparación: {count}', + 'wreck_field_resources' => 'El campo de naufragios contiene aproximadamente {value} recursos en barcos.', + 'settings_title' => 'Configuración del campo de naufragio', + 'enabled_description' => 'Los campos de naufragios permiten la recuperación de barcos destruidos a través del edificio Space Dock. Los barcos pueden repararse si la destrucción cumple ciertos criterios.', + 'percentage_setting' => 'Barcos destruidos en el campo de naufragios:', + 'min_resources_setting' => 'Destrucción mínima para campos de naufragios:', + 'min_fleet_percentage_setting' => 'Porcentaje mínimo de destrucción de flota:', + 'lifetime_setting' => 'Vida útil del campo de naufragio (horas):', + 'repair_max_time_setting' => 'Tiempo máximo de reparación (horas):', + 'repair_min_time_setting' => 'Tiempo mínimo de reparación (minutos):', + 'error_no_wreck_field' => 'No se encontró ningún campo de restos de naufragio en esta ubicación.', + 'error_not_owner' => 'No eres dueño de este campo de naufragio.', + 'error_already_repairing' => 'Las reparaciones ya están en marcha.', + 'error_no_ships' => 'No hay barcos disponibles para reparación.', + 'error_space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'error_cannot_collect_late_added' => 'Los barcos agregados durante reparaciones en curso no se pueden recolectar manualmente. Debe esperar hasta que todas las reparaciones se completen automáticamente.', + 'warning_auto_return' => 'Los barcos reparados volverán automáticamente a estar en servicio {horas} horas después de finalizar la reparación.', + 'time_remaining' => 'Quedan {horas}h {minutos}m', + 'expires_soon' => 'Expira pronto', + 'repair_time_remaining' => 'Finalización de la reparación: {hora}', + 'status_active' => 'Activo', + 'status_repairing' => 'Reparando', + 'status_completed' => 'Completado', + 'status_burned' => 'Quemado', + 'status_expired' => 'Caducado', + 'repairs_started' => 'Las reparaciones comenzaron con éxito.', + 'all_ships_deployed' => 'Todos los barcos han sido puestos nuevamente en servicio.', + 'no_ships_ready' => 'No hay barcos listos para ser recogidos.', + 'repairs_not_started' => 'Las reparaciones aún no han comenzado', +]; diff --git a/resources/lang/es_MX/_TRANSLATION_STATUS.md b/resources/lang/es_MX/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..d634ff36f --- /dev/null +++ b/resources/lang/es_MX/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: es_MX + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: mx +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/es_MX/t_buddies.php b/resources/lang/es_MX/t_buddies.php new file mode 100644 index 000000000..f14261478 --- /dev/null +++ b/resources/lang/es_MX/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'No puedo enviarte una solicitud de amistad a ti mismo.', + 'user_not_found' => 'Usuario no encontrado.', + 'cannot_send_to_admin' => 'No se pueden enviar solicitudes de amistad a los administradores.', + 'cannot_send_to_user' => 'No se puede enviar una solicitud de amistad a este usuario.', + 'already_buddies' => 'Ya eres amiga de esta usuaria.', + 'request_exists' => 'Ya existe una solicitud de amistad entre estos usuarios.', + 'request_not_found' => 'Solicitud de amigo no encontrada.', + 'not_authorized_accept' => 'No está autorizado a aceptar esta solicitud.', + 'not_authorized_reject' => 'No está autorizado a rechazar esta solicitud.', + 'not_authorized_cancel' => 'No está autorizado a cancelar esta solicitud.', + 'already_processed' => 'Esta solicitud ya ha sido procesada.', + 'relationship_not_found' => 'Relación de amistad no encontrada.', + 'cannot_ignore_self' => 'No puedes ignorarte a ti mismo.', + 'already_ignored' => 'La jugadora ya está ignorada.', + 'not_in_ignore_list' => 'La jugador no está en tu lista ignorada.', + 'send_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'ignore_player_failed' => 'No se pudo ignorar al jugador.', + 'delete_buddy_failed' => 'No se pudo eliminar el amigo', + 'search_too_short' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'invalid_action' => 'Acción no válida', + ], + 'success' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_cancelled' => 'La solicitud de amigo se canceló correctamente.', + 'request_accepted' => '¡Solicitud de amistad aceptada!', + 'request_rejected' => 'Solicitud de amigo rechazada', + 'request_accepted_symbol' => '✓ Solicitud de amigo aceptada', + 'request_rejected_symbol' => '✗ Solicitud de amistad rechazada', + 'buddy_deleted' => '¡Amigo se eliminó exitosamente!', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_unignored' => 'Jugador no alineada con éxito.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'Mis amigos', + 'ignored_players' => 'Jugadores a los que estás ignorando', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_title' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'buddy_requests' => 'Solicitudes de amigos', + 'new_buddy_request' => 'Solicitud de nuevo amigo', + 'write_message' => 'Escribir mensaje', + 'send_message' => 'enviar mensaje', + 'send' => 'Enviar', + 'search_placeholder' => 'Buscar...', + 'no_buddies_found' => 'No se encontraron amigos', + 'no_buddy_requests' => 'En este momento no tienes ninguna solicitud de amistad.', + 'no_requests_sent' => 'No has enviado ninguna solicitud de amistad.', + 'no_ignored_players' => 'No hay jugadores ignoradas', + 'requests_received' => 'solicitudes recibidas', + 'requests_sent' => 'solicitudes enviadas', + 'new' => 'nueva', + 'new_label' => 'Nueva', + 'from' => 'De:', + 'to' => 'A:', + 'online' => 'Activos', + 'status_on' => 'En', + 'status_off' => 'Apagada', + 'received_request_from' => 'Has recibido una nueva solicitud de amistad de', + 'buddy_request_to_player' => 'Solicitud de amistad al jugador', + 'ignore_player_title' => 'Ignorar jugador', + ], + 'action' => [ + 'accept_request' => 'Aceptar solicitud de amigo', + 'reject_request' => 'Rechazar solicitud de amigo', + 'withdraw_request' => 'Retirar solicitud de amigo', + 'delete_buddy' => 'Eliminar amigo', + 'confirm_delete_buddy' => '¿Realmente quieres eliminar a tu amigo?', + 'add_as_buddy' => 'Agregar como amigo', + 'ignore_player' => '¿Estás seguro de que quieres ignorar', + 'remove_from_ignore' => 'Eliminar de la lista de ignorados', + 'report_message' => '¿Reportar este mensaje a un operador de juego?', + ], + 'table' => [ + 'id' => 'ID.', + 'name' => 'Nombre', + 'points' => 'Puntos', + 'rank' => 'Posición', + 'alliance' => 'Alianza', + 'coords' => 'Coordenadas', + 'actions' => 'Acciones', + ], + 'common' => [ + 'yes' => 'Sí', + 'no' => 'No', + 'caution' => 'Precaución', + ], +]; diff --git a/resources/lang/es_MX/t_external.php b/resources/lang/es_MX/t_external.php new file mode 100644 index 000000000..017bf1026 --- /dev/null +++ b/resources/lang/es_MX/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Su navegador no está actualizado.', + 'desc1' => 'Su versión de Internet Explorer no se corresponde con los estándares existentes y ya no es compatible con este sitio web.', + 'desc2' => 'Para utilizar este sitio web, actualice su navegador web a una versión actual o utilice otro navegador web. Si ya está utilizando la última versión, vuelva a cargar la página para mostrarla correctamente.', + 'desc3' => 'Aquí hay una lista de los navegadores más populares. Haga clic en uno de los símbolos para acceder a la página de descarga:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquista el universo', + 'btn' => 'Acceso', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'universe_option_1' => '1. Universo', + 'submit' => 'Acceso', + 'forgot_password' => '¿Olvidaste tu contraseña?', + 'forgot_email' => '¿Olvidaste tu dirección de correo electrónico?', + 'terms_accept_html' => 'Con el inicio de sesión acepto los T&Cs', + ], + 'register' => [ + 'play_free' => '¡JUEGA GRATIS!', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Contraseña:', + 'universe_label' => 'Universo', + 'distinctions' => 'Distinciones', + 'terms_html' => 'Nuestros Términos y condiciones y Política de privacidad se aplican en el juego.', + 'submit' => 'Registro', + ], + 'nav' => [ + 'home' => 'Hogar', + 'about' => 'Acerca de OGame', + 'media' => 'Medios de comunicación', + 'wiki' => 'wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquista el universo', + 'description_html' => 'OGame es un juego de estrategia ambientado en el espacio, en el que miles de jugadores de todo el mundo compiten al mismo tiempo. Sólo necesitas un navegador web normal para jugar.', + 'board_btn' => 'Tablero', + 'trailer_title' => 'Tráiler', + ], + 'footer' => [ + 'legal' => 'Aviso legal', + 'privacy_policy' => 'política de privacidad', + 'terms' => 'Términos y condiciones', + 'contact' => 'Contacto', + 'rules' => 'Reglas', + 'copyright' => '© OGameX. Reservados todos los derechos.', + ], + 'js' => [ + 'login' => 'Acceso', + 'close' => 'Cerrar', + 'age_check_failed' => 'Lo sentimos, pero no eres elegible para registrarte. Consulte nuestros T&C para obtener más información.', + ], + 'validation' => [ + 'required' => 'Este campo es obligatorio', + 'make_decision' => 'tomar una decisión', + 'accept_terms' => 'Debes aceptar las T&C.', + 'length' => 'Se permiten entre 3 y 20 caracteres.', + 'pw_length' => 'Se permiten entre 4 y 20 caracteres.', + 'email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'invalid_chars' => 'Contiene caracteres no válidos.', + 'no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'max_three_whitespaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'no_consecutive_whitespaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'username_available' => 'Este nombre de usuario está disponible.', + 'username_loading' => 'Por favor espera, cargando...', + 'username_taken' => 'Este nombre de usuario ya no está disponible.', + 'only_letters' => 'Utilice únicamente caracteres.', + ], + 'forgot_password' => [ + 'title' => '¿Olvidaste tu contraseña?', + 'description' => 'Ingrese su dirección de correo electrónico a continuación y le enviaremos un enlace para restablecer su contraseña.', + 'email_label' => 'Dirección de correo electrónico:', + 'submit' => 'Enviar enlace de reinicio', + 'back_to_login' => '← Volver al inicio de sesión', + ], + 'reset_password' => [ + 'title' => 'Restablece tu contraseña', + 'email_label' => 'Dirección de correo electrónico:', + 'password_label' => 'Nueva contraseña:', + 'confirm_label' => 'Confirmar nueva contraseña:', + 'submit' => 'Restablecer contraseña', + ], + 'forgot_email' => [ + 'title' => '¿Olvidaste tu dirección de correo electrónico?', + 'description' => 'Ingrese el nombre de su comandante y le enviaremos una pista a la dirección de correo electrónico registrada.', + 'username_label' => 'Nombre del comandante:', + 'submit' => 'Enviar pista', + 'back_to_login' => '← Volver al inicio de sesión', + 'sent' => 'Si se encontró una cuenta coincidente, se envió una pista a la dirección de correo electrónico registrada.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Restablece tu contraseña de OGameX', + 'heading' => 'Restablecer contraseña', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Recibimos una solicitud para restablecer la contraseña de su cuenta. Haga clic en el botón a continuación para elegir una nueva contraseña.', + 'cta' => 'Restablecer contraseña', + 'expiry' => 'Este enlace caducará en 60 minutos.', + 'no_action' => 'Si no solicitó un restablecimiento de contraseña, no es necesario realizar ninguna otra acción.', + 'url_fallback' => 'Si tiene problemas para hacer clic en el botón, copie y pegue la siguiente URL en su navegador:', + ], + 'retrieve_email' => [ + 'subject' => 'Su dirección de correo electrónico de OGameX', + 'heading' => 'Sugerencia de dirección de correo electrónico', + 'greeting' => 'Hola: nombre de usuario,', + 'body' => 'Solicitó una pista para la dirección de correo electrónico asociada con su cuenta:', + 'cta' => 'Ir a Iniciar sesión', + 'no_action' => 'Si no realizó esta solicitud, puede ignorar este correo electrónico con seguridad.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Velocidad de flota: cuanto mayor sea el valor, menos tiempo te quedará para reaccionar ante un ataque.', + 'economy_speed' => 'Velocidad económica: cuanto mayor sea el valor, más rápido se completarán las construcciones, las investigaciones y se reunirán los recursos.', + 'debris_ships' => 'Algunos de los barcos destruidos en batalla entrarán en el campo de escombros.', + 'debris_defence' => 'Algunas de las estructuras defensivas destruidas en la batalla entrarán en el campo de escombros.', + 'dark_matter_gift' => 'Recibirás Dark Matter como recompensa por confirmar tu dirección de correo electrónico.', + 'aks_on' => 'Sistema de batalla de la Alianza activado', + 'planet_fields' => 'Se ha aumentado la cantidad máxima de espacios de construcción.', + 'wreckfield' => 'Muelle espacial activado: algunas naves destruidas se pueden restaurar usando el Muelle espacial.', + 'universe_big' => 'Cantidad de galaxias en el universo', + ], +]; diff --git a/resources/lang/es_MX/t_facilities.php b/resources/lang/es_MX/t_facilities.php new file mode 100644 index 000000000..c5fbb0a2c --- /dev/null +++ b/resources/lang/es_MX/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Muelle Espacial', + 'description' => 'En el Astillero Orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'El Space Dock ofrece la posibilidad de reparar barcos destruidos en batalla que dejaron restos. El tiempo de reparación es de un máximo de 12 horas, pero se necesitan al menos 30 minutos hasta que los barcos puedan volver a ponerse en servicio. + +Dado que el Space Dock flota en órbita, no requiere un campo planetario.', + 'requirements' => 'Requiere nivel 2 de Astillero', + 'field_consumption' => 'No consume campos planetarios (flota en órbita)', + 'wreck_field_section' => 'Campo de naufragio', + 'no_wreck_field' => 'No hay ningún campo de restos de naufragio disponible en esta ubicación.', + 'wreck_field_info' => 'Hay un campo de naufragios disponible que contiene barcos que se pueden reparar.', + 'ships_available' => 'Barcos disponibles para reparación: {count}', + 'repair_capacity' => 'Capacidad de reparación basada en el nivel de Space Dock {level}', + 'start_repair' => 'Comience a reparar el campo de naufragio', + 'repair_in_progress' => 'Reparaciones en curso', + 'repair_completed' => 'Reparaciones completadas', + 'deploy_ships' => 'Desplegar barcos reparados', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'repair_time' => 'Tiempo estimado de reparación: {time}', + 'repair_progress' => 'Progreso de la reparación: {progress}%', + 'completion_time' => 'Finalización: {hora}', + 'auto_deploy_warning' => 'Los barcos se desplegarán automáticamente {horas} horas después de completar la reparación si no se despliegan manualmente.', + 'level_effects' => [ + 'repair_speed' => 'La velocidad de reparación aumentó en un {bonus}%', + 'capacity_increase' => 'Aumentó el número máximo de barcos reparables', + ], + 'status' => [ + 'no_dock' => 'Se necesita un muelle espacial para reparar los campos de naufragios', + 'level_too_low' => 'Se requiere el nivel 1 del Muelle Espacial para reparar los campos de naufragios', + 'no_wreck_field' => 'No hay ningún campo de naufragio disponible', + 'repairing' => 'Actualmente reparando el campo de restos de naufragio', + 'ready_to_deploy' => 'Reparaciones completadas, barcos listos para su despliegue', + ], + ], + 'actions' => [ + 'build' => 'Construir', + 'upgrade' => 'Actualiza al nivel {level}', + 'downgrade' => 'Bajar al nivel {level}', + 'demolish' => 'Demoler', + 'cancel' => 'Cancelar', + ], + 'requirements' => [ + 'met' => 'Requisitos cumplidos', + 'not_met' => 'Requisitos no cumplidos', + 'research' => 'Investigación: {requisito}', + 'building' => 'Edificio: {requisito} nivel {nivel}', + ], + 'cost' => [ + 'metal' => 'Metal: {cantidad}', + 'crystal' => 'Cristal: {cantidad}', + 'deuterium' => 'Deuterio: {cantidad}', + 'energy' => 'Energía: {cantidad}', + 'dark_matter' => 'Materia Oscura: {cantidad}', + 'total' => 'Costo total: {cantidad}', + ], + 'construction_time' => 'Tiempo de construcción: {tiempo}', + 'upgrade_time' => 'Hora de actualización: {hora}', +]; diff --git a/resources/lang/es_MX/t_galaxy.php b/resources/lang/es_MX/t_galaxy.php new file mode 100644 index 000000000..412a2c98a --- /dev/null +++ b/resources/lang/es_MX/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Debido a la proximidad al sol, la captación de energía solar es muy eficiente. Sin embargo, los planetas en esta posición tienden a ser pequeños y sólo proporcionan pequeñas cantidades de deuterio.', + 'normal' => 'Normalmente, en esta Posición se encuentran planetas equilibrados con suficientes fuentes de deuterio, un buen suministro de energía solar y suficiente espacio para el desarrollo.', + 'biggest' => 'Generalmente los planetas más grandes del sistema solar se encuentran en esta posición. El sol proporciona suficiente energía y se pueden prever suficientes fuentes de deuterio.', + 'farthest' => 'Debido a la gran distancia al sol, la captación de energía solar es limitada. Sin embargo, estos planetas suelen proporcionar importantes fuentes de deuterio.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizar', + 'no_ship' => 'No es posible colonizar un planeta sin una nave colonial.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/es_MX/t_ingame.php b/resources/lang/es_MX/t_ingame.php new file mode 100644 index 000000000..b03af4bcc --- /dev/null +++ b/resources/lang/es_MX/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diámetro', + 'temperature' => 'Temperatura', + 'position' => 'Posición', + 'points' => 'Puntos', + 'honour_points' => 'Puntos de honor', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Visión general', + 'buildings' => 'Edificio', + 'research' => 'Investigación', + 'switch_to_moon' => 'cambiar a la luna', + 'switch_to_planet' => 'Cambiar al planeta', + 'abandon_rename' => 'abandonar/renombrar', + 'abandon_rename_title' => 'Abandonar / renombrar Planeta', + 'abandon_rename_modal' => 'Abandonar/Renombrar :planet_name', + 'homeworld' => 'Planeta principal', + 'colony' => 'Colonia', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reasentar el planeta', + 'cancel_confirm' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? La posición reservada será liberada.', + 'cancel_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'blockers_title' => 'Las siguientes cosas se interponen actualmente en el camino de la reubicación de su planeta:', + 'no_blockers' => 'Ya nada puede obstaculizar la reubicación planificada del planeta.', + 'cooldown_title' => 'Tiempo hasta la próxima posible reubicación', + 'to_galaxy' => 'a la galaxia', + 'relocate' => 'Reubicar', + 'cancel' => 'Cancelar', + 'explanation' => 'La reubicación le permite mover sus planetas a otra posición en un sistema distante de su elección.

La reubicación real se lleva a cabo por primera vez 24 horas después de la activación. En este tiempo, puedes usar tus planetas normalmente. Una cuenta atrás te muestra cuánto tiempo queda antes de la reubicación.

Una vez que la cuenta atrás ha terminado y el planeta va a ser movido, ninguna de tus flotas estacionadas allí puede estar activa. En este momento tampoco debería haber nada en construcción, nada en reparación ni nada investigado. Si hay una tarea de construcción, una tarea de reparación o una flota aún activa al finalizar la cuenta regresiva, la reubicación se cancelará.

Si la reubicación se realiza con éxito, se le cobrarán 240 000 Materia Oscura. Los planetas, los edificios y los recursos almacenados, incluida la luna, se trasladarán de inmediato. Tus flotas viajan a las nuevas coordenadas automáticamente con la velocidad del barco más lento. La puerta de salto a una luna reubicada se desactiva durante 24 horas.', + 'err_position_not_empty' => 'La posición objetivo no está vacía.', + 'err_already_in_progress' => 'Ya hay un traslado de planeta en curso.', + 'err_on_cooldown' => 'El traslado está en espera. Por favor, espera.', + 'err_insufficient_dm' => 'Materia Oscura insuficiente. Necesitas :amount MO.', + 'err_buildings_in_progress' => 'No se puede trasladar durante la construcción de edificios.', + 'err_research_in_progress' => 'No se puede trasladar durante una investigación.', + 'err_units_in_progress' => 'No se puede trasladar durante la construcción de unidades.', + 'err_fleets_active' => 'No se puede trasladar con misiones de flota activas.', + 'err_no_active_relocation' => 'No se encontró ningún traslado de planeta activo.', + ], + 'shared' => [ + 'caution' => 'Precaución', + 'yes' => 'Sí', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Duración', + 'error_occurred' => 'Ha ocurrido un error.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Bajo construcción', + 'vacation_mode_error' => 'Error, el jugador está en modo vacaciones', + 'requirements_not_met' => '¡No se cumplen los requisitos!', + 'wrong_class' => 'No tienes la clase de personaje requerida para este edificio.', + 'wrong_class_general' => 'Para poder construir este barco, es necesario haber seleccionado la clase General.', + 'wrong_class_collector' => 'Para poder construir este barco, debes haber seleccionado la clase Coleccionista.', + 'wrong_class_discoverer' => 'Para poder construir este barco, es necesario haber seleccionado la clase Discoverer.', + 'no_moon_building' => '¡No puedes construir ese edificio en la luna!', + 'not_enough_resources' => '¡No hay suficientes recursos!', + 'queue_full' => 'La cola está llena', + 'not_enough_fields' => '¡No hay suficientes campos!', + 'shipyard_busy' => 'El astillero sigue ocupada', + 'research_in_progress' => '¡Actualmente se están realizando investigaciones!', + 'research_lab_expanding' => 'Se está ampliando el laboratorio de investigación.', + 'shipyard_upgrading' => 'Se está modernizando el astillero.', + 'nanite_upgrading' => 'Nanite Factory se está actualizando.', + 'max_amount_reached' => '¡Número máximo alcanzado!', + 'expand_button' => 'Expandir :título en el nivel :nivel', + 'loca_notice' => 'Referencia', + 'loca_demolish' => '¿Realmente rebajas un nivel a TECHNOLOGY_NAME?', + 'loca_lifeform_cap' => 'Uno o más bonos asociados ya están al máximo. ¿Quieres continuar la construcción de todos modos?', + 'last_inquiry_error' => 'Aún no se ha podido ejecutar tu última solicitud. Por favor, inténtalo nuevamente.', + 'planet_move_warning' => '¡Precaución! Es posible que esta misión aún esté en ejecución una vez que comience el período de reubicación y, si este es el caso, el proceso será cancelado. ¿Realmente quieres continuar con este trabajo?', + 'building_started' => 'Construcción iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolición iniciada.', + 'construction_canceled' => 'Construcción cancelada.', + 'added_to_queue' => 'Añadido a la cola.', + 'invalid_queue_item' => 'Elemento de cola inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opciones de recursos', + 'section_title' => 'Edificios de recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalaciones', + 'section_title' => 'Instalaciones', + 'use_jump_gate' => 'Usar puerta de salto', + 'jump_gate' => 'Salto cuántico', + 'alliance_depot' => 'Depósito de la alianza', + 'burn_confirm' => '¿Estás seguro de que quieres quemar este campo de ruinas? Esta acción no se puede deshacer.', + ], + 'research_page' => [ + 'basic' => 'Investigación básica', + 'drive' => 'Investigación de propulsión', + 'advanced' => 'Investigaciones avanzadas', + 'combat' => 'Investigación de combate', + ], + 'shipyard_page' => [ + 'battleships' => 'acorazados', + 'civil_ships' => 'Naves civiles', + 'no_units_idle' => 'No se están construyendo unidades actualmente.', + 'no_units_idle_tooltip' => 'No se están construyendo unidades actualmente.', + 'to_shipyard' => 'Ir al Hangar', + ], + 'defense_page' => [ + 'page_title' => 'Defensa', + 'section_title' => 'Estructuras defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'factor de producción', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'basic_income' => 'Ingresos básicos', + 'level' => 'Nivel', + 'number' => 'Número:', + 'items' => 'Objetos', + 'geologist' => 'Geólogo', + 'mine_production' => 'producción minera', + 'engineer' => 'Ingeniero', + 'energy_production' => 'producción de energía', + 'character_class' => 'Clase de personaje', + 'commanding_staff' => 'Grupo de comando', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por día', + 'total_per_week' => 'Total por semana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de misiles en el nivel :level puede contener misiles interplanetarios :ipm o misiles antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'demoler', + 'proceed' => 'Proceder', + 'enter_minimum' => 'Por favor ingresa al menos un misil para destruir', + 'not_enough_abm' => 'No tienes tantos misiles antibalísticos.', + 'not_enough_ipm' => 'No tienes tantos misiles interplanetarios.', + 'destroyed_success' => 'Misiles destruidos con éxito', + 'destroy_failed' => 'No se pudieron destruir los misiles', + 'error' => 'Se produjo un error. Por favor inténtalo de nuevo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de flota I', + 'dispatch_2_title' => 'Despacho de flota II', + 'dispatch_3_title' => 'Despacho de flota III', + 'movement_title' => 'Movimientos de flota', + 'to_movement' => 'Al movimiento de flotas', + 'fleets' => 'Flotas', + 'expeditions' => 'Expediciones', + 'reload' => 'Recargar', + 'clock' => 'Reloj', + 'load_dots' => 'cargando...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Espacios de flota usados / totales', + 'no_free_slots' => 'No hay espacios de flota disponibles', + 'tooltip_exp_slots' => 'Espacios de expedición usados / totales', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Flotas comerciales usadas/total', + 'fleet_dispatch' => 'Despacho de flota', + 'dispatch_impossible' => 'No se puede enviar la flota.', + 'no_ships' => 'No hay naves en este planeta.', + 'in_combat' => 'La flota se encuentra actualmente en combate.', + 'vacation_error' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'not_enough_deuterium' => '¡No hay suficiente deuterio!', + 'no_target' => 'Tienes que seleccionar un objetivo válido.', + 'cannot_send_to_target' => 'No se pueden enviar flotas a este objetivo.', + 'cannot_start_mission' => 'No puedes comenzar esta misión.', + 'mission_label' => 'Misión', + 'target_label' => 'Objetivo', + 'player_name_label' => 'Nombre del jugador', + 'no_selection' => 'No se ha seleccionado nada', + 'no_mission_selected' => '¡Ninguna misión seleccionada!', + 'combat_ships' => 'Naves de batalla', + 'civil_ships' => 'Naves civiles', + 'standard_fleets' => 'Flotas estándar', + 'edit_standard_fleets' => 'Editar flotas estándar', + 'select_all_ships' => 'Seleccionar todos los barcos', + 'reset_choice' => 'Restablecer elección', + 'api_data' => 'Estos datos se pueden introducir en un simulador de combate compatible:', + 'tactical_retreat' => 'Retirada táctica', + 'tactical_retreat_tooltip' => 'Muestra el consumo de deuterio por retirada.', + 'continue' => 'Continuar', + 'back' => 'Anterior', + 'origin' => 'Origen', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distancia', + 'debris_field' => 'Campo de escombros', + 'debris_field_lower' => 'Campo de escombros', + 'shortcuts' => 'Atajos', + 'combat_forces' => 'Fuerzas de combate', + 'player_label' => 'Jugador', + 'player_name' => 'Nombre del jugador', + 'select_mission' => 'Seleccionar misión para el objetivo', + 'bashing_disabled' => 'Se han desactivado las misiones de ataque porque se han producido demasiados ataques sobre el objetivo.', + 'mission_expedition' => 'Expedición', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar campo de escombros', + 'mission_transport' => 'Transporte', + 'mission_deploy' => 'Desplegar', + 'mission_espionage' => 'Espionaje', + 'mission_acs_defend' => 'Mantener posición', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque conjunto', + 'mission_destroy_moon' => 'Destruir', + 'desc_attack' => 'Ataca la flota y defensa de tu oponente.', + 'desc_acs_attack' => 'Las batallas honorables pueden convertirse en batallas deshonrosas si los jugadores fuertes ingresan a través de ACS. El factor decisivo aquí es la suma de puntos militares totales del atacante en comparación con la suma de puntos militares totales del defensor.', + 'desc_transport' => 'Transporta tus recursos a otros planetas.', + 'desc_deploy' => 'Envía tu flota permanentemente a otro planeta de tu imperio.', + 'desc_acs_defend' => 'Defiende el planeta de tu compañero de equipo.', + 'desc_espionage' => 'Espía los mundos de los emperadores extranjeros.', + 'desc_colonise' => 'Coloniza un nuevo planeta.', + 'desc_recycle' => 'Envía a tus recicladores a un campo de escombros para recolectar los recursos que flotan por allí.', + 'desc_destroy_moon' => 'Destruye la luna de tu enemigo.', + 'desc_expedition' => 'Envía tus naves a los confines más lejanos del espacio para completar emocionantes misiones.', + 'fleet_union' => 'Unión de flotas', + 'union_created' => 'Unión de flotas creada con éxito.', + 'union_edited' => 'Unión de flotas editada con éxito.', + 'err_union_max_fleets' => 'Pueden atacar un máximo de 16 flotas.', + 'err_union_max_players' => 'Un máximo de 5 jugadores pueden atacar.', + 'err_union_too_slow' => 'Eres demasiado lenta para unirte a esta flota.', + 'err_union_target_mismatch' => 'Su flota debe apuntar a la misma ubicación que la unión de flotas.', + 'union_name' => 'nombre de la unión', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Cargando...', + 'buddy_list_empty' => 'No hay amigas disponibles', + 'buddy_list_error' => 'No se pudieron cargar amigos', + 'search_user' => 'Buscar usuario', + 'search' => 'Búsqueda', + 'union_user' => 'Usuario de la unión', + 'invite' => 'Invitar', + 'kick' => 'Patada', + 'ok' => 'De acuerdo', + 'own_fleet' => 'Flota propia', + 'briefing' => 'Información informativa', + 'load_resources' => 'Cargar recursos', + 'load_all_resources' => 'Cargar todos los recursos', + 'all_resources' => 'Todos los recursos', + 'flight_duration' => 'Duración del vuelo (solo ida)', + 'federation_duration' => 'Duración del vuelo (unión de flotas)', + 'arrival' => 'Llegada', + 'return_trip' => 'Devolver', + 'speed' => 'Velocidad:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deuterio', + 'empty_cargobays' => 'Bahías de carga vacías', + 'hold_time' => 'tiempo de espera', + 'expedition_duration' => 'Duración de la expedición', + 'cargo_bay' => 'bahía de carga', + 'cargo_space' => 'Espacio de carga vacío / espacio de carga máx.', + 'send_fleet' => 'Enviar flota', + 'retreat_on_defender' => 'Regreso tras la retirada de los defensores.', + 'retreat_tooltip' => 'Si se activa esta opción, la flota se retirará sin luchar cuando el enemigo también huya sin presentar batalla.', + 'plunder_food' => 'Saquear comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'shipment' => 'Envío', + 'recall' => 'Recordar', + 'start_time' => 'Hora de inicio', + 'time_of_arrival' => 'hora de llegada', + 'deep_space' => 'Espacio profundo', + 'uninhabited_planet' => 'Planeta deshabitado', + 'no_debris_field' => 'Sin campo de escombros', + 'player_vacation' => 'Jugadora en modo vacaciones', + 'admin_gm' => 'Administrador o GM', + 'noob_protection' => 'protección novato', + 'player_too_strong' => '¡Este planeta no puede ser atacado porque el jugador es demasiado fuerte!', + 'no_moon' => 'No hay luna disponible.', + 'no_recycler' => 'No hay recicladora disponible.', + 'no_events' => 'Actualmente no hay eventos en ejecución.', + 'planet_already_reserved' => 'Este planeta ya ha sido reservado para una reubicación.', + 'max_planet_warning' => '¡Atención! Por el momento no se pueden colonizar más planetas. Se necesitan dos niveles de investigación astrotecnológica para cada nueva colonia. ¿Aún quieres enviar tu flota?', + 'empty_systems' => 'Sistemas vacíos', + 'inactive_systems' => 'Sistemas inactivos', + 'network_on' => 'En', + 'network_off' => 'Apagada', + 'err_generic' => 'Ha ocurrido un error', + 'err_no_moon' => 'Error, no hay luna', + 'err_newbie_protection' => 'Error, no se puede contactar al jugador debido a la protección para novatos', + 'err_too_strong' => 'La jugadora es demasiado fuerte para ser atacada', + 'err_vacation_mode' => 'Error, el jugador está en modo vacaciones', + 'err_own_vacation' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'err_not_enough_ships' => 'Error, no hay suficientes barcos disponibles, enviar número máximo:', + 'err_no_ships' => 'Error, no hay barcos disponibles', + 'err_no_slots' => 'Error, no hay espacios libres para la flota disponibles', + 'err_no_deuterium' => 'Error, no tienes suficiente deuterio', + 'err_no_planet' => 'Error, no hay ningún planeta allí', + 'err_no_cargo' => 'Error, capacidad de carga insuficiente', + 'err_multi_alarm' => 'Multialarma', + 'err_attack_ban' => 'Prohibición de ataques', + 'enemy_fleet' => 'Flota enemiga', + 'friendly_fleet' => 'Flota aliada', + 'admiral_slot_bonus' => 'Bono Almirante', + 'general_slot_bonus' => 'Bono General', + 'bash_warning' => '¡Atención: Estás a punto de atacar a este jugador demasiadas veces!', + 'add_new_template' => 'Añadir plantilla', + 'tactical_retreat_label' => 'Retirada táctica', + 'tactical_retreat_full_tooltip' => 'Activar retirada táctica: tu flota se retirará si la proporción de combate es desfavorable. Requiere Almirante para la proporción 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada táctica en proporción 3:1 (requiere Almirante)', + 'fleet_sent_success' => 'Tu flota ha sido enviada con éxito.', + ], + 'galaxy' => [ + 'vacation_error' => '¡No puedes usar la vista de galaxias mientras estás en modo vacaciones!', + 'system' => 'Sistema solar', + 'go' => '¡Vamos!', + 'system_phalanx' => 'Phalanx de sistemas', + 'system_espionage' => 'Espionaje del sistema', + 'discoveries' => 'Descubrimientos', + 'discoveries_tooltip' => 'Iniciar una misión de exploración a todas las posiciones posibles.', + 'probes_short' => 'Sonda Esp.', + 'recycler_short' => 'Recibe.', + 'ipm_short' => 'MIP.', + 'used_slots' => 'Ranuras usadas', + 'planet_col' => 'Planeta', + 'name_col' => 'Nombre', + 'moon_col' => 'Luna', + 'debris_short' => 'Escombros', + 'player_status' => 'Jugador (estado)', + 'alliance' => 'Alianza', + 'action' => 'Oferta', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Flota de expedición', + 'admiral_needed' => 'Necesitas un almirante para poder utilizar esta función.', + 'send' => 'Enviar', + 'legend' => 'Leyenda', + 'status_admin_abbr' => 'Un', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jugador fuerte', + 'status_noob_abbr' => 'norte', + 'legend_noob' => 'Jugadora más débil (novata)', + 'status_outlaw_abbr' => 'oh', + 'legend_outlaw' => 'Proscrito (temporal)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo vacaciones', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqueado', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => 'Inactivo 7 días', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => 'Inactivo 28 días', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Objetivo honorable', + 'phalanx_restricted' => '¡La falange del sistema solo puede ser utilizada por la clase de alianza Investigador!', + 'astro_required' => 'Primero tienes que investigar Astrofísica.', + 'galaxy_nav' => 'Galaxia', + 'activity' => 'Actividad', + 'no_action' => 'No hay acciones disponibles.', + 'time_minute_abbr' => 'metro', + 'moon_diameter_km' => 'Diámetro de la luna en km', + 'km' => 'kilómetros', + 'pathfinders_needed' => 'Conquistadoras necesarias', + 'recyclers_needed' => 'Se necesitan recicladores', + 'mine_debris' => 'Mía', + 'phalanx_no_deut' => 'No hay suficiente deuterio para desplegar la falange.', + 'use_phalanx' => 'usar falange', + 'colonize_error' => 'No es posible colonizar un planeta sin una nave colonial.', + 'ranking' => 'Categoría', + 'espionage_report' => 'Informe de espionaje', + 'missile_attack' => 'Ataque con misiles', + 'rank' => 'Posición', + 'alliance_member' => 'Miembro', + 'alliance_class' => 'Clase de alianza', + 'espionage_not_possible' => 'El espionaje no es posible', + 'espionage' => 'Espionaje', + 'hire_admiral' => 'contratar almirante', + 'dark_matter' => 'Materia Oscura', + 'outlaw_explanation' => 'Si eres un forajido, ya no tendrás ninguna protección contra ataques y podrás ser atacado por todos los jugadores.', + 'honorable_target_explanation' => 'En la batalla contra este objetivo podrás recibir puntos de honor y saquear un 50 % más de botín.', + 'relocate_success' => 'El puesto ha sido reservado para usted. La reubicación de la colonia ha comenzado.', + 'relocate_title' => 'Reasentar el planeta', + 'relocate_question' => '¿Estás seguro de que quieres reubicar tu planeta en estas coordenadas? Para financiar la reubicación necesitarás :cost Dark Matter.', + 'deut_needed_relocate' => '¡No tienes suficiente deuterio! Necesitas 10 unidades de deuterio.', + 'fleet_attacking' => '¡La flota está atacando!', + 'fleet_underway' => 'La flota está en ruta', + 'discovery_send' => 'Buque de exploración de envío', + 'discovery_success' => 'Barco de exploración enviado', + 'discovery_unavailable' => 'No puedes enviar un barco de exploración a este lugar.', + 'discovery_underway' => 'Una nave de exploración ya se está acercando a este planeta.', + 'discovery_locked' => 'Aún no has desbloqueado la investigación para descubrir nuevas formas de vida.', + 'discovery_title' => 'Barco de exploración', + 'discovery_question' => '¿Quieres enviar una nave de exploración a este planeta?
Metal: 5000 Cristal: 1000 Deuterio: 500', + 'sensor_report' => 'informe del sensor', + 'sensor_report_from' => 'Informe de sensores de', + 'refresh' => 'Refrescar', + 'arrived' => 'Llegó', + 'target' => 'Objetivo', + 'flight_duration' => 'Duración del vuelo', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Objetivo principal', + 'no_primary_target' => 'No se seleccionó ningún objetivo principal: objetivo aleatorio', + 'target_has' => 'El objetivo tiene', + 'abm_full' => 'Misiles antibalísticos', + 'fire' => 'Fuego', + 'valid_missile_count' => 'Por favor introduce un número válido de misiles.', + 'not_enough_missiles' => 'No tienes suficientes misiles.', + 'launched_success' => '¡Los misiles se lanzaron con éxito!', + 'launch_failed' => 'No se pudieron lanzar misiles', + 'alliance_page' => 'Página de la alianza', + 'apply' => 'Solicitar', + 'contact_support' => 'Contactar soporte', + 'insufficient_range' => '¡Alcance insuficiente (impulso de impulso a nivel de investigación) de sus misiles interplanetarios!', + ], + 'buddy' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'request_to' => 'Solicitud de amigo para', + 'ignore_confirm' => '¿Estás seguro de que quieres ignorar', + 'ignore_success' => 'Jugador ignorada con éxito!', + 'ignore_failed' => 'No se pudo ignorar al jugador.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotas', + 'tab_communication' => 'Comunicación', + 'tab_economy' => 'Economía', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espionaje', + 'subtab_combat' => 'Informes de combate', + 'subtab_expeditions' => 'Expediciones', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Otra', + 'subtab_messages' => 'Mensajes', + 'subtab_information' => 'Información', + 'subtab_shared_combat' => 'Informes de combate compartidos', + 'subtab_shared_espionage' => 'Informes de espionaje compartidos', + 'news_feed' => 'Canal de noticias', + 'loading' => 'cargando...', + 'error_occurred' => 'Ha ocurrido un error', + 'mark_favourite' => 'Marcar como favorita', + 'remove_favourite' => 'eliminar de favoritos', + 'from' => 'De', + 'no_messages' => 'Actualmente no hay mensajes disponibles en esta pestaña', + 'new_alliance_msg' => 'Nuevo mensaje de alianza', + 'to' => 'A', + 'all_players' => 'Todas las jugadoras', + 'send' => 'Enviar', + 'delete_buddy_title' => 'Eliminar amigo', + 'report_to_operator' => '¿Reportar este mensaje a un operador de juego?', + 'too_few_chars' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'bbcode_bold' => 'Negrita', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Subrayar', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subíndice', + 'bbcode_sup' => 'Sobrescrita', + 'bbcode_font_color' => 'Color de fuente', + 'bbcode_font_size' => 'Tamaño de fuente', + 'bbcode_bg_color' => 'Color de fondo', + 'bbcode_bg_image' => 'Imagen de fondo', + 'bbcode_tooltip' => 'Información sobre herramientas', + 'bbcode_align_left' => 'Alinear a la izquierda', + 'bbcode_align_center' => 'Alinear al centro', + 'bbcode_align_right' => 'alinear a la derecha', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Descanso', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'spoiler', + 'bbcode_moreopts' => 'Más opciones', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'línea horizontal', + 'bbcode_picture' => 'Imagen', + 'bbcode_link' => 'Enlace', + 'bbcode_email' => 'Correo electrónico', + 'bbcode_player' => 'Jugador', + 'bbcode_item' => 'Artículo', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Avance', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID o nombre del jugador', + 'bbcode_item_ph' => 'ID del artículo', + 'bbcode_coord_ph' => 'Galaxia:sistema:posición', + 'bbcode_chars_left' => 'Personajes restantes', + 'bbcode_ok' => 'De acuerdo', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repetir horizontalmente', + 'bbcode_repeat_y' => 'Repetir verticalmente', + 'spy_player' => 'Jugador', + 'spy_activity' => 'Actividad', + 'spy_minutes_ago' => 'hace minutos', + 'spy_class' => 'Clase', + 'spy_unknown' => 'Desconocida', + 'spy_alliance_class' => 'Clase de alianza', + 'spy_no_alliance_class' => 'No se seleccionó ninguna clase de alianza', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Botín', + 'spy_counter_esp' => 'Posibilidad de contraespionaje', + 'spy_no_info' => 'No pudimos recuperar ninguna información confiable de este tipo del escaneo.', + 'spy_debris_field' => 'Campo de escombros', + 'spy_no_activity' => 'Su espionaje no muestra anomalías en la atmósfera del planeta. Parece que no ha habido actividad en el planeta en la última hora.', + 'spy_fleets' => 'Flotas', + 'spy_defense' => 'Defensa', + 'spy_research' => 'Investigación', + 'spy_building' => 'Edificio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensor', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Botín', + 'battle_debris_new' => 'Campo de escombros (recién creado)', + 'battle_wreckage_created' => 'Restos creados', + 'battle_attacker_wreckage' => 'Restos del atacante', + 'battle_repaired' => 'Realmente reparado', + 'battle_moon_chance' => 'Probabilidad de luna', + 'battle_report' => 'Informe de combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando de Flota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada táctica', + 'battle_total_loot' => 'botín total', + 'battle_debris' => 'Escombros (nuevo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minado después del combate', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Campos de escombros (izquierda)', + 'battle_honour_points' => 'Puntos de honor', + 'battle_dishonourable' => 'Lucha deshonrosa', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Lucha honorable', + 'battle_class' => 'Clase', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de batalla', + 'battle_civil_ships' => 'Naves civiles', + 'battle_defences' => 'Defensas', + 'battle_repaired_def' => 'Defensas reparadas', + 'battle_share' => 'compartir mensaje', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espionaje', + 'battle_delete' => 'borrar', + 'battle_favourite' => 'Marcar como favorita', + 'battle_hamill' => '¡Un caza ligero destruyó una Estrella de la Muerte antes de que comenzara la batalla!', + 'battle_retreat_tooltip' => 'Tenga en cuenta que las Deathstars, las sondas de espionaje, los satélites solares y cualquier flota en una misión de ACS Defense no pueden huir. Las retiradas tácticas también se desactivan en batallas honorables. También es posible que se haya desactivado o impedido manualmente una retirada por falta de deuterio. Los bandidos y jugadores con más de 500.000 puntos nunca se retiran.', + 'battle_no_flee' => 'La flota defensora no huyó.', + 'battle_rounds' => 'Rondas', + 'battle_start' => 'Comenzar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'El atacante dispara un total de tiros al defensor con una fuerza total de fuerza. Los escudos del :defender2 absorben :puntos de daño absorbidos.', + 'battle_defender_fires' => 'El defensor dispara un total de tiros al atacante con una fuerza total de fuerza. Los escudos del :attacker2 absorben :puntos de daño absorbidos.', + ], + 'alliance' => [ + 'page_title' => 'Alianza', + 'tab_overview' => 'Visión general', + 'tab_management' => 'Gestión', + 'tab_communication' => 'Comunicación', + 'tab_applications' => 'Aplicaciones', + 'tab_classes' => 'Clases de Alianza', + 'tab_create' => 'Crear alianza', + 'tab_search' => 'Buscar alianza', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Tu alianza', + 'name' => 'Nombre', + 'tag' => 'Etiqueta', + 'created' => 'Creado', + 'member' => 'Miembro', + 'your_rank' => 'Tu rango', + 'homepage' => 'Página principal', + 'logo' => 'Logotipo de la Alianza', + 'open_page' => 'Abrir página de alianza', + 'highscore' => 'Puntuación más alta de la alianza', + 'leave_wait_warning' => 'Si abandona la alianza, deberá esperar 3 días antes de unirse o crear otra alianza.', + 'leave_btn' => 'Dejar alianza', + 'member_list' => 'Lista de miembros', + 'no_members' => 'No se encontraron miembros', + 'assign_rank_btn' => 'Asignar rango', + 'kick_tooltip' => 'Miembro de la alianza Kick', + 'write_msg_tooltip' => 'Escribir mensaje', + 'col_name' => 'Nombre', + 'col_rank' => 'Posición', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Unida', + 'col_online' => 'Activos', + 'col_function' => 'Función', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilegios', + 'col_rank_name' => 'Nombre de rango', + 'col_applications_group' => 'Aplicaciones', + 'col_member_group' => 'Miembro', + 'col_alliance_group' => 'Alianza', + 'delete_rank' => 'Eliminar rango', + 'save_btn' => 'Guardar', + 'rights_warning_html' => '¡Advertencia! Solo puedes otorgar los permisos que tienes.', + 'rights_warning_loca' => '[b]¡Advertencia![/b] Solo puedes otorgar los permisos que tienes.', + 'rights_legend' => 'Leyenda de derechos', + 'create_rank_btn' => 'Crear nuevo rango', + 'rank_name_placeholder' => 'Nombre de rango', + 'no_ranks' => 'No se encontraron rangos', + 'perm_see_applications' => 'Mostrar aplicaciones', + 'perm_edit_applications' => 'Solicitudes de proceso', + 'perm_see_members' => 'Mostrar lista de miembros', + 'perm_kick_user' => 'Usuario de patada', + 'perm_see_online' => 'Ver estado en línea', + 'perm_send_circular' => 'escribir mensaje circular', + 'perm_disband' => 'Disolver alianza', + 'perm_manage' => 'Gestionar alianza', + 'perm_right_hand' => 'Derecha', + 'perm_right_hand_long' => '`Mano Derecha` (necesaria para transferir el rango de fundador)', + 'perm_manage_classes' => 'Administrar clase de alianza', + 'manage_texts' => 'Gestionar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto de la aplicación', + 'options' => 'Opciones', + 'alliance_logo_label' => 'Logotipo de la Alianza', + 'applications_field' => 'Aplicaciones', + 'status_open' => 'Posible (alianza abierta)', + 'status_closed' => 'Imposible (alianza cerrada)', + 'rename_founder' => 'Cambiar el nombre del título de fundador como', + 'rename_newcomer' => 'Cambiar el nombre del rango de recién llegado', + 'no_settings_perm' => 'No tienes permiso para administrar la configuración de la alianza.', + 'change_tag_name' => 'Cambiar etiqueta/nombre de alianza', + 'change_tag' => 'Cambiar etiqueta de alianza', + 'change_name' => 'Cambiar nombre de alianza', + 'former_tag' => 'Etiqueta de antigua alianza:', + 'new_tag' => 'Nueva etiqueta de alianza:', + 'former_name' => 'Nombre de la antigua alianza:', + 'new_name' => 'Nuevo nombre de alianza:', + 'former_tag_short' => 'Etiqueta de antigua alianza', + 'new_tag_short' => 'Nueva etiqueta de alianza', + 'former_name_short' => 'Nombre de la antigua alianza', + 'new_name_short' => 'Nuevo nombre de alianza', + 'no_tagname_perm' => 'No tienes permiso para cambiar la etiqueta/nombre de la alianza.', + 'delete_pass_on' => 'Eliminar alianza/Pasar alianza el', + 'delete_btn' => 'Eliminar esta alianza', + 'no_delete_perm' => 'No tienes permiso para eliminar la alianza.', + 'handover' => 'Alianza de traspaso', + 'takeover_btn' => 'Tomar el control de la alianza', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir el título de fundador a:', + 'loca_no_transfer_error' => 'Ninguno de los miembros tiene el derecho de "mano derecha" requerido. No puedes entregar la alianza.', + 'loca_founder_inactive_error' => 'El fundador no permanece inactivo el tiempo suficiente para hacerse cargo de la alianza.', + 'leave_section_title' => 'Dejar alianza', + 'leave_consequences' => 'Si abandonas la alianza, perderás todos tus permisos de rango y beneficios de la alianza.', + 'no_applications' => 'No se encontraron aplicaciones', + 'accept_btn' => 'aceptar', + 'deny_btn' => 'Negar solicitante', + 'report_btn' => 'Solicitud de informe', + 'app_date' => 'Fecha de solicitud', + 'action_col' => 'Oferta', + 'answer_btn' => 'respuesta', + 'reason_label' => 'Razón', + 'apply_title' => 'Aplicar a la Alianza', + 'apply_heading' => 'Solicitud a', + 'send_application_btn' => 'Enviar solicitud', + 'chars_remaining' => 'Personajes restantes', + 'msg_too_long' => 'El mensaje es demasiado largo (máximo 2000 caracteres)', + 'addressee' => 'A', + 'all_players' => 'Todas las jugadoras', + 'only_rank' => 'solo rango:', + 'send_btn' => 'Enviar', + 'info_title' => 'Información de la Alianza', + 'apply_confirm' => '¿Quieres aplicar a esta alianza?', + 'redirect_confirm' => 'Siguiendo este enlace, abandonarás OGame. ¿Quieres continuar?', + 'class_selection_header' => 'Selección de clase', + 'select_class_title' => 'Seleccionar clase de alianza', + 'select_class_note' => 'Selecciona una clase de alianza para disfrutar de bonificaciones especiales. Puedes cambiar la clase de alianza en el menú de alianza siempre que tengas los derechos necesarios.', + 'class_warriors' => 'Guerreros (Alianza)', + 'class_traders' => 'Comerciantes (Alianza)', + 'class_researchers' => 'Investigadoras (Alianza)', + 'class_label' => 'Clase de alianza', + 'buy_for' => 'Comprar por', + 'no_dark_matter' => 'No hay suficiente materia oscura disponible', + 'loca_deactivate' => 'Desactivar', + 'loca_activate_dm' => '¿Quieres activar la clase de alianza #allianceClassName# para #darkmatter# Dark Matter? Al hacerlo, perderá su clase de alianza actual.', + 'loca_activate_item' => '¿Quieres activar la clase de alianza #allianceClassName#? Al hacerlo, perderá su clase de alianza actual.', + 'loca_deactivate_note' => '¿Realmente desea desactivar la clase de alianza #allianceClassName#? La reactivación requiere un elemento de cambio de clase de alianza por 500.000 Materia Oscura.', + 'loca_class_change_append' => '

Clase de alianza actual: #currentAllianceClassName#

Último cambio el: #lastAllianceClassChange#', + 'loca_no_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'cargando...', + 'warrior_bonus_1' => '+10% de velocidad para barcos que vuelan entre miembros de la alianza', + 'warrior_bonus_2' => '+1 niveles de investigación de combate', + 'warrior_bonus_3' => '+1 niveles de investigación de espionaje', + 'warrior_bonus_4' => 'El sistema de espionaje se puede utilizar para escanear sistemas completos.', + 'trader_bonus_1' => '+10% de velocidad para transportistas', + 'trader_bonus_2' => '+5% producción minera', + 'trader_bonus_3' => '+5% de producción de energía', + 'trader_bonus_4' => '+10% de capacidad de almacenamiento planetario', + 'trader_bonus_5' => '+10% de capacidad de almacenamiento lunar', + 'researcher_bonus_1' => '+5% planetas más grandes en colonización', + 'researcher_bonus_2' => '+10% de velocidad al destino de la expedición', + 'researcher_bonus_3' => 'El sistema Phalanx se puede utilizar para escanear los movimientos de flotas en sistemas completos.', + 'class_not_implemented' => 'El sistema de clases de la Alianza aún no se ha implementado', + 'create_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'create_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'create_btn' => 'Crear alianza', + 'loca_ally_tag_chars' => 'Etiqueta de alianza (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nombre de la alianza (3-8 caracteres)', + 'loca_ally_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'loca_ally_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'confirm_leave' => '¿Estás seguro de que quieres abandonar la alianza?', + 'confirm_kick' => '¿Estás seguro de que quieres expulsar a :username de la alianza?', + 'confirm_deny' => '¿Estás seguro de que quieres rechazar esta solicitud?', + 'confirm_deny_title' => 'Denegar solicitud', + 'confirm_disband' => '¿Realmente eliminar la alianza?', + 'confirm_pass_on' => '¿Estás seguro de que quieres transmitir tu alianza?', + 'confirm_takeover' => '¿Estás seguro de que quieres hacerte cargo de esta alianza?', + 'confirm_abandon' => '¿Abandonar esta alianza?', + 'confirm_takeover_long' => '¿Asumir el control de esta alianza?', + 'msg_already_in' => 'Ya estas en una alianza', + 'msg_not_in_alliance' => 'no estas en una alianza', + 'msg_not_found' => 'Alianza no encontrada', + 'msg_id_required' => 'Se requiere identificación de la alianza', + 'msg_closed' => 'Esta alianza está cerrada para solicitudes.', + 'msg_created' => 'Alianza creada con éxito', + 'msg_applied' => 'Solicitud enviada exitosamente', + 'msg_accepted' => 'Solicitud aceptada', + 'msg_rejected' => 'Solicitud rechazada', + 'msg_kicked' => 'Miembro expulsado de la alianza', + 'msg_kicked_success' => 'Miembro expulsado con éxito', + 'msg_left' => 'Has dejado la alianza.', + 'msg_rank_assigned' => 'Rango asignado', + 'msg_rank_assigned_to' => 'Rango asignado exitosamente a :nombre', + 'msg_ranks_assigned' => 'Rangos asignados exitosamente', + 'msg_rank_perms_updated' => 'Permisos de clasificación actualizados', + 'msg_texts_updated' => 'Textos de la Alianza actualizados', + 'msg_text_updated' => 'Texto de la Alianza actualizado', + 'msg_settings_updated' => 'Configuración de alianza actualizada', + 'msg_tag_updated' => 'Etiqueta de alianza actualizada', + 'msg_name_updated' => 'Nombre de la alianza actualizado', + 'msg_tag_name_updated' => 'Etiqueta y nombre de la alianza actualizados', + 'msg_disbanded' => 'Alianza disuelta', + 'msg_broadcast_sent' => 'Mensaje de difusión enviado correctamente', + 'msg_rank_created' => 'Rango creado exitosamente', + 'msg_apply_success' => 'Solicitud enviada exitosamente', + 'msg_apply_error' => 'No se pudo enviar la solicitud', + 'msg_leave_error' => 'No pude abandonar la alianza', + 'msg_assign_error' => 'No se pudieron asignar rangos', + 'msg_kick_error' => 'No se pudo expulsar al miembro', + 'msg_invalid_action' => 'Acción no válida', + 'msg_error' => 'Se produjo un error', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Nuevo miembro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnología', + 'tab_applications' => 'Aplicaciones', + 'tab_techinfo' => 'Información técnica', + 'tab_technology' => 'Técnica', + 'page_title' => 'Técnica', + 'no_requirements' => 'No hay requisitos disponibles.', + 'is_requirement_for' => 'es un requisito para', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferencia', + 'col_diff_per_level' => 'Diferencia / nivel', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentaje)', + 'production_energy_balance' => 'Balance de energía', + 'production_per_hour' => 'Producción / h', + 'production_deuterium_consumption' => 'Consumo de deuterio', + 'properties_technical_data' => 'Datos técnicos', + 'properties_structural_integrity' => 'Integridad estructural', + 'properties_shield_strength' => 'Fuerza del escudo', + 'properties_attack_strength' => 'Fuerza de ataque', + 'properties_speed' => 'Velocidad', + 'properties_cargo_capacity' => 'Capacidad de carga', + 'properties_fuel_usage' => 'Uso de combustible (deuterio)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fuego rápido desde', + 'rapidfire_against' => 'Fuego rápido contra', + 'storage_capacity' => 'Tapa de almacenamiento.', + 'plasma_metal_bonus' => '% de bonificación de metales', + 'plasma_crystal_bonus' => '% de bonificación de cristal', + 'plasma_deuterium_bonus' => '% de bonificación de deuterio', + 'astrophysics_max_colonies' => 'Colonias máximas', + 'astrophysics_max_expeditions' => 'Expediciones máximas', + 'astrophysics_note_1' => 'Las posiciones 3 y 13 se pueden ocupar desde el nivel 4 en adelante.', + 'astrophysics_note_2' => 'Las posiciones 2 y 14 se pueden ocupar desde el nivel 6 en adelante.', + 'astrophysics_note_3' => 'Las posiciones 1 y 15 se pueden ocupar desde el nivel 8 en adelante.', + ], + 'options' => [ + 'page_title' => 'Opciones', + 'tab_userdata' => 'Datos de usuario', + 'tab_general' => 'General', + 'tab_display' => 'Descripción', + 'tab_extended' => 'Extendido', + 'section_playername' => 'Nombre de las jugadoras', + 'your_player_name' => 'Tu nombre de jugador:', + 'new_player_name' => 'Nuevo nombre del jugador:', + 'username_change_once_week' => 'Puedes cambiar tu nombre de usuario una vez por semana.', + 'username_change_hint' => 'Para hacerlo, haga clic en su nombre o en la configuración en la parte superior de la pantalla.', + 'section_password' => 'Cambiar contraseña', + 'old_password' => 'Ingrese la contraseña anterior:', + 'new_password' => 'Nueva contraseña (al menos 4 caracteres):', + 'repeat_password' => 'Repita la nueva contraseña:', + 'password_check' => 'Verificación de contraseña:', + 'password_strength_low' => 'Bajo', + 'password_strength_medium' => 'Medio', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'La contraseña debe contener las siguientes propiedades', + 'password_min_max' => 'mín. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Mayúsculas y minúsculas', + 'password_special_chars' => 'Caracteres especiales (por ejemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Su contraseña debe tener al menos 4 caracteres y no puede tener más de 128 caracteres.', + 'section_email' => 'Dirección de correo electrónico', + 'current_email' => 'Dirección de correo electrónico actual:', + 'send_validation_link' => 'Enviar enlace de validación', + 'email_sent_success' => '¡El correo electrónico se ha enviado correctamente!', + 'email_sent_error' => '¡Error! ¡La cuenta ya está validada o no se pudo enviar el correo electrónico!', + 'email_too_many_requests' => '¡Ya has solicitado demasiados correos electrónicos!', + 'new_email' => 'Nueva dirección de correo electrónico:', + 'new_email_confirm' => 'Nueva dirección de correo electrónico (a confirmación):', + 'enter_password_confirm' => 'Ingrese la contraseña (como confirmación):', + 'email_warning' => '¡Advertencia! Después de una validación exitosa de la cuenta, un nuevo cambio de dirección de correo electrónico solo será posible después de un período de 7 días.', + 'section_spy_probes' => 'Sondas de espionaje', + 'spy_probes_amount' => 'Cantidad de Sondas de espionaje:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat', + 'section_warnings' => 'Advertencias', + 'disable_outlaw_warning' => 'Desactivar advertencia de proscrito por ataque contra enemigo 5 veces más fuerte:', + 'section_general_display' => 'Visualización general', + 'language' => 'Idioma', + 'language_en' => 'Inglés', + 'language_de' => 'Alemán', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandés', + 'language_ar' => 'Español (Argentina)', + 'language_br' => 'Portugués (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Finlandés', + 'language_fr' => 'Francés', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Portugués', + 'language_ro' => 'Rumano', + 'language_ru' => 'Ruso', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencia de idioma guardada.', + 'show_mobile_version' => 'Mostrar versión móvil:', + 'show_alt_dropdowns' => 'Mostrar menús desplegables alternativos:', + 'activate_autofocus' => 'Activar enfoque automático en la clasificación:', + 'always_show_events' => 'Mostrar siempre eventos:', + 'events_hide' => 'Esconder', + 'events_above' => 'Encima del contenido', + 'events_below' => 'Debajo del contenido', + 'section_planets' => 'Tus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Secuencia de la creación', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamaño', + 'sort_used_fields' => 'Campos usados', + 'sort_sequence' => 'Secuencia de ordenado:', + 'sort_order_up' => 'ascendente', + 'sort_order_down' => 'descendente', + 'section_overview_display' => 'Visión general', + 'highlight_planet_info' => 'Resaltar información de planetas:', + 'animated_detail_display' => 'Visualización detallada animada:', + 'animated_overview' => 'Vista animada:', + 'section_overlays' => 'Cubiertas', + 'overlays_hint' => 'Las siguientes opciones permiten abrir las cubiertas en ventanas nuevas del navegador en lugar de dentro del juego.', + 'popup_notes' => 'Notas en ventana adicional:', + 'popup_combat_reports' => 'Informes de combate en una ventana adicional:', + 'section_messages_display' => 'Mensajes', + 'hide_report_pictures' => 'Ocultar imágenes en informes:', + 'msgs_per_page' => 'Cantidad de mensajes mostrados por página:', + 'auctioneer_notifications' => 'Notificación al subastador:', + 'economy_notifications' => 'Crear mensajes económicos:', + 'section_galaxy_display' => 'Galaxia', + 'detailed_activity' => 'Informe de actividad detallado:', + 'preserve_galaxy_system' => 'Mantener galaxia / sistema al cambiar de planeta:', + 'section_vacation' => 'Modo vacaciones', + 'vacation_active' => 'Actualmente estás en modo vacaciones.', + 'vacation_can_deactivate_after' => 'Puedes desactivarlo después de:', + 'vacation_cannot_activate' => 'No se puede activar el modo vacaciones (Flotas activas)', + 'vacation_description_1' => 'El modo de vacaciones te protege en caso de ausencia prolongada. Solo puedes activarlo cuando no tengas flotas en movimiento. Los encargos de construcción e investigación en progreso se pausarán.', + 'vacation_description_2' => 'Mientras el modo de vacaciones esté activado, no sufrirás ataques, pero los ataques que ya se hayan iniciado se llevarán a cabo y la producción se pondrá a cero. El modo de vacaciones no protege de un borrado de cuenta tras más de 35 días de inactividad y sin MO en la cuenta.', + 'vacation_description_3' => 'El modo de vacaciones dura 48 Horas como mínimo. Puedes desactivarlo una vez concluya este tiempo.', + 'vacation_tooltip_min_days' => 'Las vacaciones duran por lo menos 2 días.', + 'vacation_deactivate_btn' => 'Desactivar', + 'vacation_activate_btn' => 'Activar', + 'section_account' => 'Tu cuenta', + 'delete_account' => 'Eliminar cuenta', + 'delete_account_hint' => 'Si marcas esta opción, tu cuenta se borrará automáticamente después de 7 días.', + 'use_settings' => 'Aplicar', + 'validation_not_enough_chars' => 'No hay suficientes personajes', + 'validation_pw_too_short' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_too_long' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_invalid_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special_chars' => 'Contiene caracteres no válidos.', + 'validation_no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_no_begin_end_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_three_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_three_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_no_consecutive_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_no_consecutive_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'js_change_name_title' => 'Nuevo nombre de jugador', + 'js_change_name_question' => '¿Estás seguro de que quieres cambiar tu nombre de jugador a %newName%?', + 'js_planet_move_question' => '¡Atención! Este encargo puede seguir en curso una vez que comience el período de reubicación y, si ese es el caso, el proceso se cancelará. ¿De verdad deseas continuar con el encargo?', + 'js_tab_disabled' => '¡Para utilizar esta opción tienes que estar validado y no puedes estar en modo vacaciones!', + 'js_vacation_question' => '¿Quieres activar el modo vacaciones? Sólo podrás finalizar tus vacaciones después de 2 días.', + 'msg_settings_saved' => 'Configuración guardada', + 'msg_password_incorrect' => 'La contraseña actual que ingresó es incorrecta.', + 'msg_password_mismatch' => 'Las nuevas contraseñas no coinciden.', + 'msg_password_length_invalid' => 'La nueva contraseña debe tener entre 4 y 128 caracteres.', + 'msg_vacation_activated' => 'Se ha activado el modo vacaciones. Te protegerá de nuevos ataques durante un mínimo de 48 horas.', + 'msg_vacation_deactivated' => 'El modo vacaciones ha sido desactivado.', + 'msg_vacation_min_duration' => 'Sólo podrás desactivar el modo vacaciones una vez pasada la duración mínima de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'No puedes activar el modo vacaciones mientras tengas flotas en tránsito.', + 'msg_probes_min_one' => 'La cantidad de investigaciones de espionaje debe ser al menos 1', + ], + 'layout' => [ + 'player' => 'Jugador', + 'change_player_name' => 'Cambiar nombre del jugador', + 'highscore' => 'Clasificación', + 'notes' => 'Notas', + 'notes_overlay_title' => 'mis notas', + 'buddies' => 'Amigos', + 'search' => 'Búsqueda', + 'search_overlay_title' => 'Buscar universo', + 'options' => 'Opciones', + 'support' => 'Asistencia', + 'log_out' => 'Salir', + 'unread_messages' => 'mensajes no leídos', + 'loading' => 'cargando...', + 'no_fleet_movement' => 'No hay movimientos de flota.', + 'under_attack' => '¡Estás bajo ataque!', + 'class_none' => 'Ninguna clase seleccionada', + 'class_selected' => 'Tu clase: :nombre', + 'class_click_select' => 'Haz clic para seleccionar una clase de personaje.', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacidad de almacenamiento', + 'res_current_production' => 'Producción actual', + 'res_den_capacity' => 'Capacidad del estudio', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compra materia oscura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuterio', + 'res_energy' => 'Energía', + 'res_dark_matter' => 'Materia Oscura', + 'menu_overview' => 'Visión general', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalaciones', + 'menu_merchant' => 'Mercader', + 'menu_research' => 'Investigación', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defensa', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxia', + 'menu_alliance' => 'Alianza', + 'menu_officers' => 'Casino de oficiales', + 'menu_shop' => 'Tienda', + 'menu_directives' => 'Directivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opciones de recursos', + 'menu_jump_gate' => 'Salto cuántico', + 'menu_resource_market_title' => 'Mercado de recursos', + 'menu_technology_title' => 'Técnica', + 'menu_fleet_movement_title' => 'Movimientos de flota', + 'menu_inventory_title' => 'Inventario', + 'planets' => 'Planetas', + 'contacts_online' => ':count Contacto(s) en línea', + 'back_to_top' => 'Subir', + 'all_rights_reserved' => 'Reservados todos los derechos.', + 'patch_notes' => 'Notas del parche', + 'server_settings' => 'Configuración del servidor', + 'help' => 'Ayuda', + 'rules' => 'Reglas', + 'legal' => 'Aviso legal', + 'board' => 'Tablero', + 'js_internal_error' => 'Se ha producido un error previamente desconocido. ¡Desafortunadamente tu última acción no se pudo ejecutar!', + 'js_notify_info' => 'Información', + 'js_notify_success' => 'Éxito', + 'js_notify_warning' => 'Advertencia', + 'js_combatsim_planning' => 'Planificación', + 'js_combatsim_pending' => 'Simulación en ejecución...', + 'js_combatsim_done' => 'Completo', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'borrar', + 'js_copied' => 'Copiado al portapapeles', + 'js_report_operator' => '¿Reportar este mensaje a un operador de juego?', + 'js_time_done' => 'hecho', + 'js_question' => 'Pregunta', + 'js_ok' => 'De acuerdo', + 'js_outlaw_warning' => 'Estás a punto de atacar a un jugador más fuerte. Si haces esto, tus defensas de ataque se cerrarán durante 7 días y todos los jugadores podrán atacarte sin castigo. ¿Estás seguro de que quieres continuar?', + 'js_last_slot_moon' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Base Lunar para recibir más espacio. ¿Estás seguro de que quieres construir este edificio?', + 'js_last_slot_planet' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Terraformer o compra un artículo de Planet Field para obtener más espacios. ¿Estás seguro de que quieres construir este edificio?', + 'js_forced_vacation' => 'Algunas funciones del juego no están disponibles hasta que se valide su cuenta.', + 'js_more_details' => 'Más detalles', + 'js_less_details' => 'Menos detalles', + 'js_planet_lock' => 'Disposición de la cerradura', + 'js_planet_unlock' => 'Disposición de desbloqueo', + 'js_activate_item_question' => '¿Le gustaría reemplazar el artículo existente? El antiguo bono se perderá en el proceso.', + 'js_activate_item_header' => '¿Reemplazar artículo?', + + // Welcome dialog + 'welcome_title' => '¡Bienvenido a OGame!', + 'welcome_body' => 'Para ayudarte a empezar rápidamente, te hemos asignado el nombre Commodore Nebula. Puedes cambiarlo en cualquier momento haciendo clic en tu nombre de usuario.
El Comando de Flota ha dejado información sobre tus primeros pasos en tu bandeja de entrada.

¡Diviértete jugando!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'día', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => '¿Dónde está el mensaje?', + 'chat_text_too_long' => 'El mensaje es demasiado largo.', + 'chat_same_user' => 'No puedes escribirte a ti mismo.', + 'chat_ignored_user' => 'Has ignorado a esta jugadora.', + 'chat_not_activated' => 'Esta función solo está disponible después de la activación de su cuenta.', + 'chat_new_chats' => '#+# mensajes no leídos', + 'chat_more_users' => 'mostrar más', + 'eventbox_mission' => 'Misión', + 'eventbox_missions' => 'Misiones', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'propia', + 'eventbox_friendly' => 'Amistosa', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reasentar el planeta', + 'planet_move_ask_cancel' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? De este modo se mantendrá el tiempo de espera normal.', + 'planet_move_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'premium_building_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_research_half' => '¿Quiere reducir el tiempo de investigación en un 50 % del tiempo total de investigación () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => '¿Quieres completar inmediatamente el pedido de investigación para 750 Materia Oscura<\\/b>?', + 'loca_error_not_enough_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => '¿Estás seguro de que quieres abandonar el planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => '¿Estás seguro de que quieres abandonar la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No hay naves en los restos', + 'no_wreck_available' => 'No hay restos disponibles', + ], + 'highscore' => [ + 'player_highscore' => 'Puntuación de jugador', + 'alliance_highscore' => 'Puntuación más alta de la alianza', + 'own_position' => 'Posición propia', + 'own_position_hidden' => 'Posición propia (-)', + 'points' => 'Puntos', + 'economy' => 'Economía', + 'research' => 'Investigación', + 'military' => 'Militar', + 'military_built' => 'Puntos militares construidos', + 'military_destroyed' => 'Puntos militares destruidos', + 'military_lost' => 'Puntos militares perdidos', + 'honour_points' => 'Puntos de honor', + 'position' => 'Posición', + 'player_name_honour' => 'Nombre del jugador (puntos de honor)', + 'action' => 'Oferta', + 'alliance' => 'Alianza', + 'member' => 'Miembro', + 'average_points' => 'Puntos promedio', + 'no_alliances_found' => 'No se encontraron alianzas', + 'write_message' => 'Escribir mensaje', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'total_ships' => 'Barcos totales', + 'buddy_request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'buddy_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'are_you_sure_ignore' => '¿Estás seguro de que quieres ignorar', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_ignored_failed' => 'No se pudo ignorar al jugador.', + ], + 'premium' => [ + 'recruit_officers' => 'Casino de oficiales', + 'your_officers' => 'Tus oficiales', + 'intro_text' => 'Con los oficiales puedes expandir tu imperio hasta unas extensiones que jamás has soñado. ¡Todo lo que necesitas es algo de Materia Oscura y tus obreros y consejeros se esforzarán incluso más que de costumbre!', + 'info_dark_matter' => 'Más información sobre: Materia Oscura', + 'info_commander' => 'Más información sobre: Comandante', + 'info_admiral' => 'Más información sobre: Almirante', + 'info_engineer' => 'Más información sobre: Ingeniero', + 'info_geologist' => 'Más información sobre: Geólogo', + 'info_technocrat' => 'Más información sobre: Tecnócrata', + 'info_commanding_staff' => 'Más información sobre: Grupo de comando', + 'hire_commander_tooltip' => 'Contratar a Commander|+40 favoritos, cola de construcción, atajos, escáner de transporte, sin publicidad* (*excluye: referencias relacionadas con juegos)', + 'hire_admiral_tooltip' => 'Contratar almirante|Max. espacios de flota +2, +Máx. expediciones +1, +Tasa de escape de flota mejorada, +Espacios para guardar simulación de combate +20', + 'hire_engineer_tooltip' => 'Contratar ingeniero|Reduce a la mitad las pérdidas en las defensas, +10% de producción de energía', + 'hire_geologist_tooltip' => 'Contratar geóloga | + 10% producción minera', + 'hire_technocrat_tooltip' => 'Contrata tecnócrata|+2 niveles de espionaje, 25 % menos tiempo de investigación', + 'remaining_officers' => ':actual de :max', + 'benefit_fleet_slots_title' => 'Puedes enviar más flotas al mismo tiempo.', + 'benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'benefit_energy_title' => 'Sus centrales eléctricas y satélites solares producen un 2% más de energía.', + 'benefit_energy' => '+2 % de producción de energía', + 'benefit_mines_title' => 'Tus minas producen un 2% más.', + 'benefit_mines' => '+2 % de producción de mineral', + 'benefit_espionage_title' => 'Se agregará 1 nivel a tu investigación de espionaje.', + 'benefit_espionage' => '+1 al nivel de espionaje', + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Sin Materia Oscura', + 'dark_matter_description' => 'La Materia Oscura es una sustancia que solo se puede conservar desde hace pocos años, y con gran esfuerzo. Permite extraer grandes cantidades de energía. El método utilizado para obtener la Materia Oscura es complejo y arriesgado, lo que la hace particularmente valiosa. ¡Solo la Materia Oscura comprada y aún disponible puede proteger contra la eliminación de la cuenta!', + 'dark_matter_benefits' => 'La Materia Oscura permite contratar Oficiales y Comandantes y pagar las ofertas de los mercaderes, los traslados de planetas y los objetos.', + 'your_balance' => 'Tu saldo', + 'active_until' => 'Activo hasta', + 'active_for_days' => 'Activo por :days días más', + 'not_active' => 'No activo', + 'days' => 'Días', + 'dm' => 'DM', + 'advantages' => 'Ventajas', + 'buy_dark_matter' => 'Comprar Materia Oscura', + 'confirm_purchase' => '¿Contratar este oficial durante :days días por un coste de :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Materia Oscura insuficiente', + 'purchase_success' => '¡Oficial activado con éxito!', + 'purchase_error' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'El rango de Comandante ha demostrado su necesidad incontables veces en la guerra moderna. Gracias a la estructura de mando simplificada, las instrucciones se pueden procesar más rápidamente. ¡Con él mantendrás una visión general de tu imperio! Así desarrollarás estructuras que te permitirán ir siempre un paso por delante de tu enemigo.', + 'officer_commander_benefits' => 'Con el Comandante tendrás una vista general de todo el imperio, un espacio de misión adicional y la posibilidad de establecer el orden de los recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 favoritos', + 'officer_commander_benefit_queue' => 'Lista de construcción', + 'officer_commander_benefit_scanner' => 'Escáner de transportes', + 'officer_commander_benefit_ads' => 'Sin publicidad', + 'officer_commander_tooltip' => '+40 favoritos

Con más favoritos podrás guardar y compartir más mensajes.


Lista de construcción

Añade hasta 4 encargos de construcción o de investigación adicionales a la vez a la lista.


Escáner de transportes

Muestra la cantidad de recursos que las Naves de carga llevan a tus planetas.


Sin publicidad

No ves más publicidad de otros juegos, sino únicamente información sobre eventos y promociones relacionadas con OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'El Almirante de flota es un veterano de guerra experimentado y un habilidoso estratega. En las batallas más duras, es capaz de visualizar la situación y mantener una comunicación fluida con sus almirantes subordinados. Un emperador sabio puede confiar en su ayuda durante los combates y guiar más flotas al campo de batalla de forma simultánea. Además, el Almirante desbloquea un espacio de expedición adicional e indica a las tropas en qué orden han de cargar los distintos tipos de recursos tras el ataque. Además, ofrece veinte espacios de guardado adicionales para las simulaciones de combate.', + 'officer_admiral_benefits' => '+1 espacio de expedición, posibilidad de establecer prioridades de recursos tras un ataque, +20 espacios de guardado en el simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Cantidad máxima de flotas +2', + 'officer_admiral_benefit_expeditions' => 'Número máximo de expediciones +1', + 'officer_admiral_benefit_escape' => 'Tasa de retirada de flotas mejorada', + 'officer_admiral_benefit_save_slots' => 'Máx. espacios de guardado +20', + 'officer_admiral_tooltip' => 'Cantidad máxima de flotas +2

Puedes enviar más flotas al mismo tiempo.


Número máximo de expediciones +1

Recibes un espacio de expedición adicional.


Tasa de retirada de flotas mejorada

Hasta que alcances 500.000 puntos, tus flotas pueden retirarse cuando las fuerzas enemigas triplican las tuyas.


Máx. espacios de guardado +20

Puedes guardar más simulaciones de combate a la vez.

', + 'officer_engineer_title' => 'Ingeniero', + 'officer_engineer_description' => 'El Ingeniero es un especialista en gestión de energía. En tiempos de paz aumenta la energía de todas las colonias. En caso de ataque, garantiza el abastecimiento de energía a las defensas planetarias y evita posibles sobrecargas, lo que reduce la cantidad de defensas perdidas en combate.', + 'officer_engineer_benefits' => '+10% de energía producida en todos los planetas, el 50% de las defensas destruidas sobreviven al combate.', + 'officer_engineer_benefit_defence' => 'Pérdida de instalaciones de defensa reducida a la mitad', + 'officer_engineer_benefit_energy' => '+10 % de producción de energía', + 'officer_engineer_tooltip' => 'Pérdida de instalaciones de defensa reducida a la mitad

Tras una batalla, se restaura la mitad de las instalaciones de defensa.


+10 % de producción de energía

Tus Plantas de energía y tus Satélites solares generan un 10 % más de energía.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'El Geólogo es un experto en astrominerología y astrocristalografía. Asistido por su equipo de ingenieros metalúrgicos y químicos, ayuda a gobiernos interplanetarios a explotar fuentes de recursos y a optimizar su refinamiento.', + 'officer_geologist_benefits' => '+10% de producción de metal, cristal y deuterio en todos los planetas.', + 'officer_geologist_benefit_mines' => '+10 % de producción de mineral', + 'officer_geologist_tooltip' => '+10 % de producción de mineral

Tus Minas producen un 10 % más.

', + 'officer_technocrat_title' => 'Tecnócrata', + 'officer_technocrat_description' => 'El gremio de los Tecnócratas está compuesto de auténticos genios; se los puede encontrar dondequiera que se exploren los límites de la capacidad humana. El Tecnócrata utiliza un código que ningún ser humano normal puede descifrar; su mera presencia inspira a los investigadores del imperio.', + 'officer_technocrat_benefits' => '-25% de tiempo de investigación en todas las tecnologías.', + 'officer_technocrat_benefit_espionage' => '+2 al nivel de espionaje', + 'officer_technocrat_benefit_research' => 'Un 25 % menos de tiempo de investigación', + 'officer_technocrat_tooltip' => '+2 al nivel de espionaje

Se añaden 2 niveles de espionaje.


Un 25 % menos de tiempo de investigación

Tus investigaciones requieren un 25 % menos de tiempo para finalizar.

', + 'officer_all_officers_title' => 'Grupo de comando', + 'officer_all_officers_description' => 'Con este lote te harás no solo con un especialista, sino con toda una tripulación. Recibes todos los efectos de los oficiales individuales, además de ventajas adicionales que solo se pueden conseguir con el paquete completo.\nMientras el experimentado Comandante dirige estratégicamente el proceso, los oficiales se encargan de la gestión de la energía, el abastecimiento de sistemas, la explotación de recursos y el refinado. Además impulsan la investigación y aportan su experiencia de batalla a los enfrentamientos espaciales.', + 'officer_all_officers_benefits' => 'Todos los beneficios del Comandante, Almirante, Ingeniero, Geólogo y Tecnócrata, además de bonificaciones exclusivas disponibles solo con el paquete completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'officer_all_officers_benefit_energy' => '+2 % de producción de energía', + 'officer_all_officers_benefit_mines' => '+2 % de producción de mineral', + 'officer_all_officers_benefit_espionage' => '+1 al nivel de espionaje', + 'officer_all_officers_tooltip' => 'Cantidad de flotas máx. +1

Puedes enviar varias flotas a la vez.


+2 % de producción de energía

Tus Plantas de energía y Satélites solares crean un 2 % más de energía.


+2 % de producción de mineral

Tus Minas producen un 2 % más.


+1 al nivel de espionaje

Se añadirán 1 niveles a tu investigación de espionaje.

', + ], + 'shop' => [ + 'page_title' => 'Tienda', + 'tooltip_shop' => 'Puedes comprar artículos aquí.', + 'tooltip_inventory' => 'Puede obtener una descripción general de los artículos comprados aquí.', + 'btn_shop' => 'Tienda', + 'btn_inventory' => 'Inventario', + 'category_special_offers' => 'ofertas especiales', + 'category_all' => 'toda', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Artículos de amigos', + 'category_construction' => 'Construcción', + 'btn_get_more_resources' => 'Obtener más recursos', + 'btn_purchase_dark_matter' => 'Compra materia oscura', + 'feature_coming_soon' => 'Característica próximamente.', + 'tier_gold' => 'Oro', + 'tier_silver' => 'Plata', + 'tier_bronze' => 'Bronce', + 'tooltip_duration' => 'Duración', + 'duration_now' => 'ahora', + 'tooltip_price' => 'Precio', + 'tooltip_in_inventory' => 'En inventario', + 'dark_matter' => 'Materia Oscura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duración', + 'now' => 'ahora', + 'item_price' => 'Precio', + 'item_in_inventory' => 'En inventario', + 'loca_extend' => 'Ampliar', + 'loca_activate' => 'Activar', + 'loca_buy_activate' => 'Compra y activa', + 'loca_buy_extend' => 'Comprar y ampliar', + 'loca_buy_dm' => 'No tienes suficiente Materia Oscura. ¿Quieres comprar algunos ahora?', + ], + 'search' => [ + 'input_hint' => 'Introduce nombre de jugador, planeta o alianza', + 'search_btn' => 'Búsqueda', + 'tab_players' => 'Nombres de jugadores', + 'tab_alliances' => 'Alianzas/Etiquetas', + 'tab_planets' => 'Nombres de planetas', + 'no_search_term' => 'No se ha introducido término de búsqueda', + 'searching' => 'Búsqueda...', + 'search_failed' => 'La búsqueda falló. Por favor inténtalo de nuevo.', + 'no_results' => 'No se encontraron resultados', + 'player_name' => 'Nombre del jugador', + 'planet_name' => 'Nombre del planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Etiqueta', + 'alliance_name' => 'Nombre de la alianza', + 'member' => 'Miembro', + 'points' => 'Puntos', + 'action' => 'Oferta', + 'apply_for_alliance' => 'Postula a esta alianza', + 'search_player_link' => 'Buscar jugador', + 'alliance' => 'Alianza', + 'home_planet' => 'Planeta principal', + 'send_message' => 'Enviar mensaje', + 'buddy_request' => 'Solicitud de amistad', + 'highscore' => 'Clasificación', + ], + 'notes' => [ + 'no_notes_found' => 'No se han encontrado notas.', + 'add_note' => 'Añadir nota', + 'new_note' => 'Nueva nota', + 'subject_label' => 'Asunto', + 'date_label' => 'Fecha', + 'edit_note' => 'Editar nota', + 'select_action' => 'Seleccionar acción', + 'delete_marked' => 'Eliminar seleccionados', + 'delete_all' => 'Eliminar todo', + 'unsaved_warning' => 'Tienes cambios sin guardar.', + 'save_question' => '¿Deseas guardar los cambios?', + 'your_subject' => 'Asunto', + 'subject_placeholder' => 'Introduce el asunto...', + 'priority_label' => 'Prioridad', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'No importante', + 'your_message' => 'Mensaje', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menú puedes cambiar los nombres de los planetas y las lunas o abandonarlos por completo.', + 'rename_heading' => 'Rebautizar', + 'new_planet_name' => 'Nuevo nombre del planeta', + 'new_moon_name' => 'Nuevo nombre de la luna', + 'rename_btn' => 'Rebautizar', + 'tooltip_rules_title' => 'Reglas', + 'tooltip_rename_planet' => 'Puedes cambiar el nombre de tu planeta aquí.

El nombre del planeta debe tener entre 2 y 20 caracteres de largo.
Los nombres de los planetas pueden contener letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'tooltip_rename_moon' => 'Puedes cambiar el nombre de tu luna aquí.

El nombre de la luna debe tener entre 2 y 20 caracteres de largo.
Los nombres de las lunas pueden constar de letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'abandon_home_planet' => 'Abandonar el planeta de origen', + 'abandon_moon' => 'Abandonar la luna', + 'abandon_colony' => 'Abandonar colonia', + 'abandon_home_planet_btn' => 'Abandonar el planeta de origen', + 'abandon_moon_btn' => 'Abandonar la luna', + 'abandon_colony_btn' => 'Abandonar colonia', + 'home_planet_warning' => 'Si abandona su planeta de origen, inmediatamente después de su próximo inicio de sesión será dirigido al planeta que colonizó a continuación.', + 'items_lost_moon' => 'Si has activado elementos en una luna, se perderán si abandonas la luna.', + 'items_lost_planet' => 'Si tienes elementos activados en un planeta, se perderán si abandonas el planeta.', + 'confirm_password' => 'Confirme la eliminación de :tipo [:coordenadas] ingresando su contraseña', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_pw_min' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_max' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'msg_invalid_planet_name' => 'El nuevo nombre del planeta no es válido. Por favor inténtalo de nuevo.', + 'msg_invalid_moon_name' => 'El nombre de la luna nueva no es válido. Por favor inténtalo de nuevo.', + 'msg_planet_renamed' => 'Planeta renombrado exitosamente.', + 'msg_moon_renamed' => 'Luna renombrada exitosamente.', + 'msg_wrong_password' => '¡Contraseña incorrecta!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Si confirma la eliminación de :tipo [:coordenadas] (:nombre), todos los edificios, barcos y sistemas de defensa que se encuentren en ese :tipo se eliminarán de su cuenta. Si tiene elementos activos en su :type, estos también se perderán cuando abandone el :type. ¡Este proceso no se puede revertir!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type ha sido abandonado exitosamente!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sí', + 'msg_no' => 'No', + 'msg_ok' => 'De acuerdo', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árbol de tecnologías', + 'techtree' => 'Árbol de tecnologías', + 'no_requirements' => 'Sin requisitos', + 'cancel_expansion_confirm' => '¿Deseas cancelar la expansión de :name al nivel :level?', + 'number' => 'Número', + 'level' => 'Nivel', + 'production_duration' => 'Tiempo de producción', + 'energy_needed' => 'Energía requerida', + 'production' => 'Producción', + 'costs_per_piece' => 'Costes por unidad', + 'required_to_improve' => 'Requisitos para mejorar al nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'deconstruction_costs' => 'Costes de demolición', + 'ion_technology_bonus' => 'Bonificación tecnología iónica', + 'duration' => 'Duración', + 'number_label' => 'Cantidad', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Estás actualmente en modo vacaciones.', + 'tear_down_btn' => 'Demoler', + 'wrong_character_class' => '¡Clase de personaje incorrecta!', + 'shipyard_upgrading' => 'El hangar está siendo mejorado.', + 'shipyard_busy' => 'El hangar está actualmente ocupado.', + 'not_enough_fields' => '¡No hay suficientes campos en el planeta!', + 'build' => 'Construir', + 'in_queue' => 'En cola', + 'improve' => 'Mejorar', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'gain_resources' => 'Obtener recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aquí puedes destruir los misiles almacenados.', + 'destroy_rockets_btn' => 'Destruir misiles', + 'more_details' => 'Más detalles', + 'error' => 'Error', + 'commander_queue_info' => 'Necesitas un Comandante para usar la cola de construcción. ¿Te gustaría saber más sobre las ventajas del Comandante?', + 'no_rocket_silo_capacity' => 'No hay suficiente espacio en el silo de misiles.', + 'detail_now' => 'Detalles', + 'start_with_dm' => 'Iniciar con Materia Oscura', + 'err_dm_price_too_low' => 'El precio en Materia Oscura es demasiado bajo.', + 'err_resource_limit' => 'Límite de recursos superado.', + 'err_storage_capacity' => 'Capacidad de almacenamiento insuficiente.', + 'err_no_dark_matter' => 'No hay suficiente Materia Oscura.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duración de construcción', + 'total_time' => 'Tiempo total', + 'complete_tooltip' => 'Completar inmediatamente', + 'complete' => 'Completar', + 'halve_cost' => 'Reducir coste a la mitad', + 'halve_tooltip_building' => 'Reducir el coste a la mitad para este edificio', + 'halve_tooltip_research' => 'Reducir el coste a la mitad para esta investigación', + 'halve_time' => 'Reducir tiempo a la mitad', + 'question_complete_unit' => '¿Deseas completar esta unidad de inmediato por :dm_cost Materia Oscura?', + 'question_halve_unit' => '¿Deseas reducir el tiempo de construcción en :time_reduction por :dm_cost?', + 'question_halve_building' => '¿Deseas reducir a la mitad el tiempo de construcción por :dm_cost?', + 'question_halve_research' => '¿Deseas reducir a la mitad el tiempo de investigación por :dm_cost?', + 'downgrade_to' => 'Degradar a nivel', + 'improve_to' => 'Mejorar a nivel', + 'no_building_idle' => 'No hay ningún edificio en construcción.', + 'no_building_idle_tooltip' => 'Haz clic para ir a la página de Edificios.', + 'no_research_idle' => 'No se está realizando ninguna investigación.', + 'no_research_idle_tooltip' => 'Haz clic para ir a la página de Investigación.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Alianza', + 'status_online' => 'En línea', + 'status_offline' => 'Desconectado', + 'status_not_visible' => 'No visible', + 'highscore_ranking' => 'Clasificación', + 'alliance_label' => 'Alianza', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Aún no hay mensajes.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat de alianza', + 'list_title' => 'Conversaciones', + 'player_list' => 'Jugadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Aún no hay amigos.', + 'alliance' => 'Alianza', + 'strangers' => 'Otros jugadores', + 'no_strangers' => 'No hay otros jugadores.', + 'no_conversations' => 'Aún no hay conversaciones.', + ], + 'jumpgate' => [ + 'select_target' => 'Seleccionar objetivo', + 'origin_coordinates' => 'Coordenadas de origen', + 'standard_target' => 'Objetivo estándar', + 'target_coordinates' => 'Coordenadas del objetivo', + 'not_ready' => 'No preparado', + 'cooldown_time' => 'Tiempo de recarga', + 'select_ships' => 'Seleccionar naves', + 'select_all' => 'Seleccionar todo', + 'reset_selection' => 'Restablecer selección', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecciona un destino válido.', + 'no_ships' => 'Por favor, selecciona al menos una nave.', + 'jump_success' => 'Salto ejecutado con éxito.', + 'jump_error' => 'El salto ha fallado.', + 'error_occurred' => 'Ha ocurrido un error.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate en alianza', + 'dm_bonus' => 'Bonus de Materia Oscura:', + 'debris_defense' => 'Escombros de defensas:', + 'debris_ships' => 'Escombros de naves:', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'fleet_deut_reduction' => 'Reducción deuterio de flota:', + 'fleet_speed_war' => 'Velocidad de flota (guerra):', + 'fleet_speed_holding' => 'Velocidad de flota (estacionamiento):', + 'fleet_speed_peace' => 'Velocidad de flota (paz):', + 'ignore_empty' => 'Ignorar sistemas vacíos', + 'ignore_inactive' => 'Ignorar sistemas inactivos', + 'num_galaxies' => 'Número de galaxias:', + 'planet_field_bonus' => 'Bonus de campos planetarios:', + 'dev_speed' => 'Velocidad económica:', + 'research_speed' => 'Velocidad de investigación:', + 'dm_regen_enabled' => 'Regeneración de Materia Oscura', + 'dm_regen_amount' => 'Cantidad regén. MO:', + 'dm_regen_period' => 'Período regén. MO:', + 'days' => 'días', + ], + 'alliance_depot' => [ + 'description' => 'El Depósito de la Alianza permite a las flotas aliadas en órbita repostar mientras defienden tu planeta. Cada nivel proporciona 10.000 deuterio por hora.', + 'capacity' => 'Capacidad', + 'no_fleets' => 'No hay flotas aliadas actualmente en órbita.', + 'fleet_owner' => 'Propietario de la flota', + 'ships' => 'Naves', + 'hold_time' => 'Tiempo de estacionamiento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Coste de suministro (deuterio)', + 'start_supply' => 'Abastecer flota', + 'please_select_fleet' => 'Por favor, selecciona una flota.', + 'hours_between' => 'Las horas deben estar entre 1 y 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Clase de personaje', + 'choose_your_class' => 'Elige tu clase', + 'choose_description' => 'Cada clase ofrece bonificaciones únicas que te ayudarán en tu conquista del universo.', + 'select_for_free' => 'Seleccionar gratis', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desactivar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Seleccionar clase de personaje', + 'deactivate_title' => 'Desactivar clase de personaje', + 'activated_free_msg' => '¿Deseas activar la clase :className de forma gratuita?', + 'activated_paid_msg' => '¿Deseas activar la clase :className por :price Materia Oscura? Al hacerlo, perderás tu clase actual.', + 'deactivate_confirm_msg' => '¿Realmente deseas desactivar tu clase de personaje? La reactivación requiere :price Materia Oscura.', + 'success_selected' => '¡Clase de personaje seleccionada con éxito!', + 'success_deactivated' => '¡Clase de personaje desactivada con éxito!', + 'not_enough_dm_title' => 'Materia Oscura insuficiente', + 'not_enough_dm_msg' => '¡Materia Oscura insuficiente! ¿Deseas comprar ahora?', + 'buy_dm' => 'Comprar Materia Oscura', + 'error_generic' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'Las recompensas se envían cada día y pueden ser recogidas manualmente. A partir del 7.º día, no se enviarán más recompensas. La primera recompensa se otorgará el 2.º día tras el registro.', + 'new_awards' => 'Nuevas recompensas', + 'not_yet_reached' => 'Recompensas aún no alcanzadas', + 'not_fulfilled' => 'No cumplido', + 'collected_awards' => 'Recompensas recogidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'No se detectaron movimientos de flota en esta posición.', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'loading' => 'Cargando...', + 'time_label' => 'Tiempo', + 'speed_label' => 'Velocidad', + ], + 'wreckage' => [ + 'no_wreckage' => 'No hay restos en esta posición.', + 'burns_up_in' => 'Los restos se destruyen en:', + 'leave_to_burn' => 'Dejar que se destruyan', + 'leave_confirm' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. ¿Estás seguro?', + 'repair_time' => 'Tiempo de reparación:', + 'ships_being_repaired' => 'Naves en reparación:', + 'repair_time_remaining' => 'Tiempo de reparación restante:', + 'no_ship_data' => 'No hay datos de naves disponibles', + 'collect' => 'Recoger', + 'start_repairs' => 'Iniciar reparaciones', + 'err_network_start' => 'Error de red al iniciar reparaciones', + 'err_network_complete' => 'Error de red al completar reparaciones', + 'err_network_collect' => 'Error de red al recoger naves', + 'err_network_burn' => 'Error de red al destruir campo de escombros', + 'err_burn_up' => 'Error al destruir el campo de escombros', + 'wreckage_label' => 'Escombros', + 'repairs_started' => '¡Reparaciones iniciadas con éxito!', + 'repairs_completed' => '¡Reparaciones completadas y naves recogidas con éxito!', + 'ships_back_service' => 'Todas las naves han sido puestas de nuevo en servicio', + 'wreck_burned' => '¡Campo de escombros destruido con éxito!', + 'err_start_repairs' => 'Error al iniciar reparaciones', + 'err_complete_repairs' => 'Error al completar reparaciones', + 'err_collect_ships' => 'Error al recoger naves', + 'err_burn_wreck' => 'Error al destruir campo de escombros', + 'can_be_repaired' => 'Los escombros pueden ser reparados en el Dock Espacial.', + 'collect_back_service' => 'Poner de nuevo en servicio las naves ya reparadas', + 'auto_return_service' => 'Tus últimas naves serán devueltas automáticamente al servicio el', + 'no_ships_for_repair' => 'No hay naves disponibles para reparar', + 'repairable_ships' => 'Naves reparables:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalles', + 'tooltip_late_added' => 'Las naves añadidas durante reparaciones en curso no pueden ser recogidas manualmente. Debes esperar hasta que todas las reparaciones se completen automáticamente.', + 'tooltip_in_progress' => 'Las reparaciones aún están en curso. Usa la ventana de Detalles para una recogida parcial.', + 'tooltip_no_repaired' => 'Ninguna nave reparada todavía', + 'tooltip_must_complete' => 'Las reparaciones deben completarse para recoger las naves.', + 'burn_confirm_title' => 'Dejar que se destruyan', + 'burn_confirm_msg' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. Una vez iniciado, la reparación ya no será posible. ¿Estás seguro de que quieres destruir los restos?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nombre', + 'actions_col' => 'Acciones', + 'template_name_label' => 'Nombre', + 'delete_tooltip' => 'Eliminar plantilla', + 'save_tooltip' => 'Guardar plantilla', + 'err_name_required' => 'El nombre de la plantilla es obligatorio.', + 'err_need_ships' => 'La plantilla debe contener al menos una nave.', + 'err_not_found' => 'Plantilla no encontrada.', + 'err_max_reached' => 'Número máximo de plantillas alcanzado (10).', + 'saved_success' => 'Plantilla guardada con éxito.', + 'deleted_success' => 'Plantilla eliminada con éxito.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Retirar', + 'recall_fleet' => 'Retirar flota', + ], +]; diff --git a/resources/lang/es_MX/t_layout.php b/resources/lang/es_MX/t_layout.php new file mode 100644 index 000000000..3b91b091c --- /dev/null +++ b/resources/lang/es_MX/t_layout.php @@ -0,0 +1,13 @@ + 'Jugadores', +]; diff --git a/resources/lang/es_MX/t_merchant.php b/resources/lang/es_MX/t_merchant.php new file mode 100644 index 000000000..aeadf49a0 --- /dev/null +++ b/resources/lang/es_MX/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacidad de almacenamiento libre', + 'being_sold' => 'En venta', + 'get_new_exchange_rate' => '¡Obtén un nuevo tipo de cambio!', + 'exchange_maximum_amount' => 'Importe máximo de canje', + 'trader_delivery_notice' => 'Un comerciante sólo entrega tantos recursos como capacidad de almacenamiento libre haya.', + 'trade_resources' => '¡Comercia con recursos!', + 'new_exchange_rate' => 'Nuevo tipo de cambio', + 'no_merchant_available' => 'No hay comerciante disponible.', + 'no_merchant_available_h2' => 'Ningún comerciante disponible', + 'please_call_merchant' => 'Llame a un comerciante desde la página de Resource Market.', + 'back_to_resource_market' => 'Volver al mercado de recursos', + 'please_select_resource' => 'Seleccione un recurso para recibir.', + 'not_enough_resources' => 'No tienes suficientes recursos para comerciar.', + 'trade_completed_success' => '¡La operación se completó con éxito!', + 'trade_failed' => 'El comercio fracasó.', + 'error_retry' => 'Se produjo un error. Por favor inténtalo de nuevo.', + 'new_rate_confirmation' => '¿Quieres obtener un nuevo tipo de cambio para 3.500 Dark Matter? Esto reemplazará a su comerciante actual.', + 'merchant_called_success' => '¡Nuevo comerciante llamado exitosamente!', + 'failed_to_call' => 'No se pudo llamar al comerciante.', + 'trader_buying' => 'Hay una comerciante aquí comprando', + 'sell_metal_tooltip' => 'Metal|Vende tu Metal y consigue Cristal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_crystal_tooltip' => 'Cristal|Vende tu Cristal y consigue Metal o Deuterio.

Costo: 3500 Materia Oscura

.', + 'sell_deuterium_tooltip' => 'Deuterio|Vende tu Deuterio y consigue Metal o Cristal.

Costo: 3500 Materia Oscura

.', + 'insufficient_dm_call' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'merchant' => 'Mercader', + 'merchant_calls' => 'Llamadas comerciales', + 'available_this_week' => 'Disponible esta semana', + 'includes_expedition_bonus' => 'Incluye bono de comerciante de expedición', + 'metal_merchant' => 'Comerciante de metales', + 'crystal_merchant' => 'Comerciante de cristales', + 'deuterium_merchant' => 'Comerciante de deuterio', + 'auctioneer' => 'Subastador', + 'import_export' => 'Import / export', + 'coming_soon' => 'Próximamente', + 'trade_metal_desc' => 'Cambie metal por cristal o deuterio', + 'trade_crystal_desc' => 'Cambie cristal por metal o deuterio', + 'trade_deuterium_desc' => 'Cambie el deuterio por metal o cristal', + 'resource_market' => 'Mercado de recursos', + 'back' => 'Volver', + 'call_merchant_desc' => 'Llame a un comerciante :type para intercambiar su :resource por otros recursos.', + 'merchant_fee_warning' => 'El comerciante ofrece tipos de cambio desfavorables (incluida una tarifa comercial), pero le permite convertir rápidamente los recursos excedentes.', + 'remaining_calls_this_week' => 'Llamadas restantes esta semana', + 'call_merchant_title' => 'Llamar al comerciante', + 'call_merchant' => 'Llamar al comerciante', + 'no_calls_remaining' => 'No te quedan llamadas de comerciantes esta semana.', + 'merchant_trade_rates' => 'Tarifas comerciales comerciales', + 'exchange_resource_desc' => 'Cambie su :resource por otros recursos a las siguientes tarifas:', + 'exchange_rate' => 'Tipo de cambio', + 'amount_to_trade' => 'Cantidad de :recurso para comerciar:', + 'trade_title' => 'Comercio', + 'trade' => 'comercio', + 'dismiss_merchant' => 'Descartar comerciante', + 'merchant_leave_notice' => '(El comerciante se irá después de una operación o si es despedido)', + 'calling' => 'Llamando...', + 'calling_merchant' => 'Llamando al comerciante...', + 'error_occurred' => 'Se produjo un error', + 'enter_valid_amount' => 'Por favor ingresa una cantidad válida', + 'trade_confirmation' => '¿Intercambiar :dar :darTipo por :recibir :recibirTipo?', + 'trading' => 'Comercio...', + 'trade_successful' => 'Comercio exitosa!', + 'traded_resources' => 'Cambiado :dado por :recibido', + 'dismiss_confirmation' => '¿Está seguro de que desea despedir al comerciante?', + 'you_will_receive' => 'Recibirás', + 'exchange_resources_desc' => 'Aquí puedes cambiar unos recursos por otros.', + 'auctioneer_desc' => 'Aquí se ofrecen todos los días objetos por los que puedes pujar con recursos.', + 'import_export_desc' => 'Aquí se venden a diario contenedores que se pueden adquirir por recursos y cuyo contenido es desconocido.', + 'exchange_resources' => 'Intercambiar recursos', + 'exchange_your_resources' => 'Intercambia tus recursos.', + 'step_one_exchange' => '1. Intercambia tus recursos.', + 'step_two_call' => '2. Llamar al comerciante', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'sell_metal_desc' => 'Vende tu metal y obtén cristal o deuterio.', + 'sell_crystal_desc' => 'Vende tu cristal y consigue metal o deuterio.', + 'sell_deuterium_desc' => 'Vende tu Deuterio y consigue Metal o Cristal.', + 'costs' => 'Costos:', + 'already_paid' => 'Ya pagado', + 'dark_matter' => 'Materia Oscura', + 'per_call' => 'por llamada', + 'trade_tooltip' => 'Comercio|Negocia con tus recursos al precio acordado', + 'get_more_resources' => 'Obtener más recursos', + 'buy_daily_production' => 'Compre una producción diaria directamente del comerciante', + 'daily_production_desc' => 'Aquí puedes recargar directamente el almacenamiento de recursos de tus planetas con hasta una producción diaria.', + 'notices' => 'Avisos:', + 'notice_max_production' => 'De forma predeterminada, se te ofrece un máximo de una producción diaria completa igual a la producción total de todos tus planetas.', + 'notice_min_amount' => 'Si su producción diaria de un recurso es inferior a 10000, se le ofrecerá al menos esta cantidad.', + 'notice_storage_capacity' => 'Debes tener suficiente capacidad de almacenamiento libre en el planeta o luna activo para los recursos comprados. De lo contrario, los recursos excedentes se pierden.', + 'scrap_merchant' => 'Chatarrero', + 'scrap_merchant_desc' => 'El chatarrero compra naves e instalaciones de defensa usadas.', + 'scrap_rules' => 'Normas|Normalmente, el comerciante de chatarra reembolsará el 35% de los costes de construcción de barcos y sistemas de defensa. Sin embargo, solo puedes recibir tantos recursos como tengas espacio en tu almacenamiento.

Con la ayuda de Dark Matter puedes renegociar. Al hacerlo, el porcentaje de los costes de construcción que le paga el comerciante de chatarra aumentará entre un 5 y un 14%. Cada ronda de negociaciones cuesta 2.000 Materia Oscura más que la anterior. El comerciante de chatarra no pagará más del 75% de los costes de construcción.', + 'offer' => 'Oferta', + 'scrap_merchant_quote' => 'No encontrarás una oferta mejor en ninguna otra galaxia.', + 'bargain' => 'Oferta', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Naves', + 'defensive_structures' => 'Estructuras defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Seleccionar todo', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Chatarra', + 'select_items_to_scrap' => 'Seleccione los artículos que desea desechar.', + 'scrap_confirmation' => '¿Realmente quieres desechar los siguientes barcos/estructuras defensivas?', + 'yes' => 'Sí', + 'no' => 'No', + 'unknown_item' => 'Artículo desconocido', + 'offer_at_maximum' => '¡La oferta ya está al máximo!', + 'insufficient_dark_matter_bargain' => '¡Materia oscura insuficiente!', + 'not_enough_dark_matter' => '¡No hay suficiente materia oscura disponible!', + 'negotiation_successful' => '¡Negociación exitosa!', + 'scrap_message_1' => 'Vale, gracias, adiós, ¡el siguiente!', + 'scrap_message_2' => '¡Hacer negocios contigo me va a arruinar!', + 'scrap_message_3' => 'Habría un pequeño porcentaje más si no fuera por los agujeros de bala.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'No es suficiente: artículo disponible.', + 'storage_insufficient' => 'El espacio en el almacenamiento no era lo suficientemente grande, por lo que la cantidad de :item se redujo a :amount', + 'no_storage_space' => 'No hay espacio de almacenamiento disponible para el desguace.', + 'no_items_selected' => 'No hay elementos seleccionados.', + 'offer_at_maximum' => 'La oferta ya está al máximo (75%).', + 'insufficient_dark_matter' => 'Materia oscura insuficiente.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ningún comerciante activo. Llame primero a un comerciante.', + 'merchant_type_mismatch' => 'Comercio no válido: el tipo de comerciante no coincide.', + 'invalid_exchange_rate' => 'Tipo de cambio no válido.', + 'insufficient_dark_matter' => 'Materia oscura insuficiente. Necesitas :coste materia oscura para llamar a un comerciante.', + 'invalid_resource_type' => 'Tipo de recurso no válido.', + 'not_enough_resource' => 'No es suficiente: recurso disponible. Tienes :tienes pero necesitas :necesitas.', + 'not_enough_storage' => 'No hay suficiente capacidad de almacenamiento para :resource. Necesitas :necesitas capacidad pero solo tienes :tienes.', + 'storage_full' => 'El almacenamiento está lleno para: recurso. No se puede completar el comercio.', + 'execution_failed' => 'La ejecución comercial falló: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciante despedido.', + 'merchant_called' => 'La comerciante llamó con éxito.', + 'trade_completed' => 'La operación se completó con éxito.', + ], +]; diff --git a/resources/lang/es_MX/t_messages.php b/resources/lang/es_MX/t_messages.php new file mode 100644 index 000000000..6fb0e3723 --- /dev/null +++ b/resources/lang/es_MX/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => '¡Bienvenido a OGameX!', + 'body' => 'Saludos Emperador:jugador! + +Felicitaciones por comenzar su ilustre carrera. Estaré aquí para guiarte en tus primeros pasos. + +A la izquierda puedes ver el menú que te permite supervisar y gobernar tu imperio galáctico. + +Ya has visto la descripción general. Los recursos e instalaciones te permiten construir edificios que te ayudarán a expandir tu imperio. Comience construyendo una planta solar para recolectar energía para sus minas. + +Luego expande tu Mina de Metal y tu Mina de Cristal para producir recursos vitales. De lo contrario, simplemente eche un vistazo usted mismo. Pronto te sentirás como en casa, estoy seguro. + +Puede encontrar más ayuda, consejos y tácticas aquí: + +Chat de Discord: Servidor de Discord +Foro: Foro OGameX +Soporte: Soporte de juego + +Solo encontrarás anuncios actuales y cambios en el juego en los foros. + + +Ahora estás listo para el futuro. ¡Buena suerte! + +Este mensaje se eliminará en 7 días.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'return_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Su flota regresa de :from a :to. + +La flota no entrega mercancías.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from llegó a :to y entregó sus mercancías: + +Metal: :metal +Cristal: :cristal +Deuterio: :deuterio', + ], + 'fleet_deployment' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Regreso de una flota', + 'body' => 'Una de sus flotas de :from ha llegado a :to. La flota no entrega mercancías.', + ], + 'transport_arrived' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Llegando a un planeta', + 'body' => 'Su flota de :from llega a :to y entrega sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'transport_received' => [ + 'from' => 'Comando de Flota', + 'subject' => 'flota entrante', + 'body' => 'Una flota entrante de :from ha llegado a su planeta :to y ha entregado sus mercancías: +Metal: :metal Cristal: :cristal Deuterio: :deuterio', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La flota se detiene', + 'body' => 'Una flota ha llegado a :to.', + ], + 'colony_established' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordenadas, encontró un nuevo planeta allí y está comenzando a desarrollarse en él inmediatamente.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Colonas', + 'subject' => 'Informe de liquidación', + 'body' => 'La flota ha llegado a las coordenadas asignadas: coordina y comprueba que el planeta es viable para la colonización. Poco después de empezar a desarrollar el planeta, los colonos se dan cuenta de que sus conocimientos de astrofísica no son suficientes para completar la colonización de un nuevo planeta.', + ], + 'espionage_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de espionaje de Planet :planet', + 'body' => 'Una flota extranjera del planeta :planet (:attacker_name) fue avistada cerca de tu planeta. +:defensor +Posibilidad de contraespionaje: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Informe de combate: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Se ha perdido el contacto con la flota atacante. :coordenadas', + 'body' => '(Eso significa que fue destruido en la primera ronda).', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Informe de cosecha del DF en :coordenadas', + 'body' => 'Su :ship_name (:ship_amount barcos) tiene una capacidad de almacenamiento total de :storage_capacity. En el objetivo :to, :metal Metal, :crystal Crystal y :deuterium El deuterio está flotando en el espacio. Has cosechado :harvested_metal Metal, :harvested_crystal Crystal y :harvested_deuterium Deuterio.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount han sido capturados.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Materia Oscura)', + 'expedition_units_captured' => 'Los siguientes barcos ahora forman parte de la flota:', + 'expedition_unexplored_statement' => 'Entrada del cuaderno de bitácora de los encargados de comunicaciones: Parece que esta parte del universo aún no ha sido explorada.', + 'expedition_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Debido a un fallo en los ordenadores centrales del buque insignia, la misión de expedición tuvo que ser abortada. Lamentablemente, debido a un fallo del ordenador, la flota regresa a casa con las manos vacías.', + '2' => 'Su expedición casi chocó contra un campo gravitatorio de estrellas de neutrones y necesitó algo de tiempo para liberarse. Debido a eso se consumió una gran cantidad de Deuterio y la flota expedicionaria tuvo que regresar sin ningún resultado.', + '3' => 'Por razones desconocidas, el salto de la expedición salió totalmente mal. Casi aterrizó en el corazón de un sol. Afortunadamente aterrizó en un sistema conocido, pero el salto hacia atrás llevará más tiempo de lo pensado.', + '4' => 'Una falla en el núcleo del reactor insignia casi destruye toda la flota de la expedición. Afortunadamente los técnicos fueron más que competentes y pudieron evitar lo peor. Las reparaciones llevaron bastante tiempo y obligaron a la expedición a regresar sin haber cumplido su objetivo.', + '5' => 'Un ser vivo hecho de energía pura subió a bordo e indujo a todos los miembros de la expedición a un extraño trance, provocando que solo miraran los patrones hipnotizantes en las pantallas de las computadoras. Cuando la mayoría de ellos finalmente salieron del estado hipnótico, la misión de expedición tuvo que ser abortada porque tenían muy poco deuterio.', + '6' => 'El nuevo módulo de navegación todavía tiene errores. El salto de las expediciones no sólo los llevó en la dirección equivocada, sino que utilizó todo el combustible de deuterio. Afortunadamente, el salto de la flota los acercó a la luna del planeta de salida. Un poco decepcionado, la expedición regresa ahora sin fuerza de impulso. El viaje de regreso tardará más de lo esperado.', + '7' => 'Su expedición ha aprendido sobre el gran vacío del espacio. No hubo ni siquiera un pequeño asteroide, radiación o partícula que pudiera haber hecho interesante esta expedición.', + '8' => 'Bueno, ahora sabemos que esas anomalías rojas de clase 5 no sólo tienen efectos caóticos en los sistemas de navegación del barco, sino que también generan alucinaciones masivas en la tripulación. La expedición no trajo nada a cambio.', + '9' => 'Su expedición tomó magníficas fotografías de una supernova. No se pudo obtener nada nuevo de la expedición, pero al menos hay buenas posibilidades de ganar el concurso "Mejor Película del Universo" en la edición del próximo mes de la revista OGame.', + '10' => 'Su flota de expedición siguió señales extrañas durante algún tiempo. Al final se dieron cuenta de que esas señales eran enviadas desde una vieja sonda que fue enviada hace generaciones para saludar a especies extrañas. La sonda se salvó y algunos museos de su planeta de origen ya han manifestado su interés.', + '11' => 'A pesar de los primeros análisis muy prometedores de este sector, lamentablemente regresamos con las manos vacías.', + '12' => 'Además de algunas mascotas pequeñas y pintorescas de un planeta pantanoso desconocido, esta expedición no trae nada emocionante del viaje.', + '13' => 'El buque insignia de la expedición chocó con un barco extranjero cuando saltó a la flota sin previo aviso. El barco extranjero explotó y los daños al buque insignia fueron sustanciales. La expedición no puede continuar en estas condiciones, por lo que la flota comenzará el regreso una vez realizadas las reparaciones necesarias.', + '14' => 'Nuestro equipo de expedición se topó con una extraña colonia que había sido abandonada hace eones. Después del aterrizaje, nuestra tripulación comenzó a sufrir fiebre alta causada por un virus alienígena. Se ha sabido que este virus acabó con toda la civilización del planeta. Nuestro equipo de expedición regresa a casa para tratar a los miembros de la tripulación enfermos. Lamentablemente tuvimos que abortar la misión y regresamos a casa con las manos vacías.', + '15' => 'Un extraño virus informático atacó el sistema de navegación poco después de separarse de nuestro sistema doméstico. Esto hizo que la flota de expedición volara en círculos. No hace falta decir que la expedición no tuvo mucho éxito.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'En un planetoide aislado encontramos algunos campos de recursos de fácil acceso y recolectamos algunos con éxito.', + '2' => 'Su expedición descubrió un pequeño asteroide del que se podrían extraer algunos recursos.', + '3' => 'Su expedición encontró un convoy de cargueros antiguo, completamente cargado pero abandonado. Algunos de los recursos podrían rescatarse.', + '4' => 'Su flota de expedición informa del descubrimiento de los restos de un barco alienígena gigante. No pudieron aprender de sus tecnologías, pero sí pudieron dividir el barco en sus componentes principales y obtener algunos recursos útiles a partir de él.', + '5' => 'En una pequeña luna con su propia atmósfera, su expedición encontró un enorme depósito de recursos naturales. La tripulación en tierra está tratando de levantar y cargar ese tesoro natural.', + '6' => 'Los cinturones minerales alrededor de un planeta desconocido contenían innumerables recursos. ¡Los barcos de expedición están regresando y sus almacenes están llenos!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'La expedición siguió algunas señales extrañas hacia un asteroide. En el núcleo del asteroide se encontró una pequeña cantidad de Materia Oscura. El asteroide fue tomado y los exploradores intentan extraer la Materia Oscura.', + '2' => 'La expedición pudo capturar y almacenar algo de Materia Oscura.', + '3' => 'Conocimos a un extraño extraterrestre en el estante de una pequeña nave que nos dio una caja con Materia Oscura a cambio de algunos cálculos matemáticos simples.', + '4' => 'Encontramos los restos de una nave alienígena. ¡Encontramos un pequeño contenedor con Materia Oscura en un estante de la bodega de carga!', + '5' => 'Nuestra expedición tomó el primer contacto con una raza especial. Parece como si una criatura hecha de pura energía, que se llamó Legorian, volara a través de los barcos de expedición y luego decidiera ayudar a nuestra especie subdesarrollada. ¡Un estuche que contenía Materia Oscura se materializó en el puente del barco!', + '6' => 'Nuestra expedición se hizo cargo de un barco fantasma que transportaba una pequeña cantidad de Materia Oscura. No encontramos ningún indicio de lo que le pasó a la tripulación original de la nave, pero nuestros técnicos pudieron rescatar la Materia Oscura.', + '7' => 'Nuestra expedición realizó un experimento único. Pudieron recolectar materia oscura de una estrella moribunda.', + '8' => 'Nuestra expedición localizó una estación espacial oxidada, que parecía haber estado flotando sin control en el espacio exterior durante mucho tiempo. La estación en sí era totalmente inútil, sin embargo, se descubrió que algo de Materia Oscura está almacenada en el reactor. Nuestros técnicos están intentando ahorrar todo lo que pueden.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Nuestra expedición encontró un planeta que casi fue destruido durante una determinada cadena de guerras. Hay diferentes naves flotando en la órbita. Los técnicos están intentando reparar algunos de ellos. Quizás también obtengamos información sobre lo que pasó aquí.', + '2' => 'Encontramos una estación pirata desierta. Hay algunos barcos viejos en el hangar. Nuestros técnicos están averiguando si algunos de ellos siguen siendo útiles o no.', + '3' => 'Tu expedición se topó con los astilleros de una colonia que estuvo desierta hace eones. En el hangar del astillero descubren algunos barcos que podrían salvarse. Los técnicos están intentando que algunos de ellos vuelvan a volar.', + '4' => '¡Nos encontramos con los restos de una expedición anterior! Nuestros técnicos intentarán que algunos de los barcos vuelvan a funcionar.', + '5' => 'Nuestra expedición se topó con un antiguo astillero automático. Algunos de los barcos todavía están en fase de producción y nuestros técnicos están intentando reactivar los generadores de energía del astillero.', + '6' => 'Encontramos los restos de una armada. Los técnicos acudieron directamente a los barcos casi intactos para intentar que volvieran a funcionar.', + '7' => 'Encontramos el planeta de una civilización extinta. Podemos ver una estación espacial gigante intacta, en órbita. Algunos de sus técnicos y pilotos salieron a la superficie en busca de barcos que aún pudieran utilizarse.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una flota que huía dejó un objeto atrás para distraernos y ayudarles a escapar.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tus expediciones no reportan anomalías en el sector explorado. Pero la flota se topó con algo de viento solar mientras regresaba. Esto resultó en que se acelerara el viaje de regreso. Tu expedición regresa a casa un poco antes.', + '2' => '¡El nuevo y atrevido comandante atravesó con éxito un agujero de gusano inestable para acortar el vuelo de regreso! Sin embargo, la expedición en sí no aportó nada nuevo.', + '3' => 'Un inesperado acoplamiento trasero en los carretes de energía de los motores aceleró el regreso de la expedición, que regresa a casa antes de lo esperado. Los primeros informes dicen que no tienen nada emocionante que explicar.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu expedición se adentró en un sector lleno de tormentas de partículas. Esto provocó que los almacenes de energía se sobrecargaran y la mayoría de los sistemas principales de los barcos colapsaron. Tus mecánicos lograron evitar lo peor, pero la expedición regresará con un gran retraso.', + '2' => 'Su navegante cometió un grave error en sus cálculos que provocó que se calculara mal el salto de la expedición. La flota no sólo no alcanzó el objetivo por completo, sino que el viaje de regreso llevará mucho más tiempo de lo planeado originalmente.', + '3' => 'El viento solar de una gigante roja arruinó el salto de la expedición y llevará bastante tiempo calcular el salto de regreso. No había nada más que el vacío del espacio entre las estrellas en ese sector. La flota regresará más tarde de lo esperado.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de barcos desconocidos!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '7' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Algunos bárbaros primitivos nos atacan con naves espaciales que ni siquiera pueden nombrarse como tales. Si el fuego se agrava nos veremos obligados a contraatacar.', + '2' => 'Necesitábamos luchar contra algunos piratas que, afortunadamente, eran pocos.', + '3' => 'Captamos algunas transmisiones de radio de unos piratas borrachos. Parece que pronto estaremos bajo ataque.', + '4' => '¡Nuestra expedición fue atacada por un pequeño grupo de piratas espaciales!', + '5' => 'Unos piratas espaciales realmente desesperados intentaron capturar nuestra flota de expedición.', + '6' => '¡Los piratas tendieron una emboscada a la flota expedicionaria sin previo aviso!', + '7' => 'Una flota heterogénea de piratas espaciales nos interceptó exigiendo tributo.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Recibimos señales extrañas de barcos desconocidos. ¡Resultaron ser hostiles!', + '2' => '¡Una patrulla alienígena detectó nuestra flota de expedición y atacó de inmediato!', + '3' => 'Su flota de expedición tuvo un primer contacto hostil con una especie desconocida.', + '4' => '¡Algunos barcos de aspecto exótico atacaron a la flota expedicionaria sin previo aviso!', + '5' => '¡Una flota de naves de guerra alienígenas emergió del hiperespacio y se enfrentó a nosotros!', + '6' => 'Nos encontramos con una especie alienígena tecnológicamente avanzada que no era pacífica.', + '7' => '¡Nuestros sensores detectaron firmas de energía desconocidas antes de que atacaran las naves alienígenas!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Una fusión del núcleo del barco líder provoca una reacción en cadena que destruye toda la flota de expedición en una espectacular explosión.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Resultado de la expedición', + 'body' => [ + '1' => 'Tu flota de expedición entró en contacto con una raza alienígena amiga. Anunciaron que enviarían un representante con bienes para comerciar con sus mundos.', + '2' => 'Un misterioso barco mercante se acercó a tu expedición. El comerciante se ofreció a visitar sus planetas y brindar servicios comerciales especiales.', + '3' => 'La expedición se encontró con un convoy mercante intergaláctico. Uno de los comerciantes acordó visitar su mundo natal para ofrecer oportunidades comerciales.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Enviar solicitud de amigo', + 'body' => 'Has recibido una nueva solicitud de amistad de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Solicitud de amigo aceptada', + 'body' => 'El jugador :accepter_name te agregó a su lista de amigos.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'Fuiste eliminado de una lista de amigos', + 'body' => 'El jugador :remover_name te eliminó de su lista de amigos.', + ], + 'missile_attack_report' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Ataque con misiles a :target_coords', + 'body' => 'Sus misiles interplanetarios de :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) han alcanzado su objetivo en :target_planet_name :target_coords (ID: :target_planet_id, Tipo: :target_type). + +Misiles lanzados: :missiles_sent +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comando de Defensa', + 'subject' => 'Ataque con misiles en :planet_coords', + 'body' => '¡Tu planeta :planet_name en :planet_coords (ID: :planet_id) ha sido atacado por misiles interplanetarios de :attacker_name! + +Misiles entrantes: :missiles_incoming +Misiles interceptados: :missiles_intercepted +Impacto de misiles: :missiles_hit + +Defensas destruidas: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nombre_remitente', + 'subject' => '[:alliance_tag] Transmisión de la alianza desde :sender_name', + 'body' => ':mensaje', + ], + 'alliance_application_received' => [ + 'from' => 'Gestión de alianzas', + 'subject' => 'Nueva solicitud de alianza', + 'body' => 'El jugador :applicant_name ha solicitado unirse a su alianza. + +Mensaje de aplicación: +: mensaje_aplicación', + ], + 'planet_relocation_success' => [ + 'from' => 'Administrar colonias', + 'subject' => ':la reubicación de planet_name ha sido exitosa', + 'body' => 'El planeta :nombre_planeta se ha reubicado con éxito desde las coordenadas [coordenadas]:coordenadas_antiguas[/coordenadas] a [coordenadas]:coordenadas_nuevas[/coordenadas].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Invitación al combate de alianza', + 'body' => ':sender_name te invitó a la misión :union_name contra :target_player el [:target_coords], la flota ha sido programada para :arrival_time. + +PRECAUCIÓN: La hora de llegada puede cambiar debido a la incorporación de flotas. Cada nueva flota podrá ampliar este tiempo hasta un máximo del 30%, en caso contrario no se le permitirá incorporarse. + +NOTA: La fuerza total de todos los participantes comparada con la fuerza total de los defensores determina si será una batalla honorable o no.', + ], + 'Shipyard is being upgraded.' => 'Se está modernizando el astillero.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory se está actualizando.', + 'moon_destruction_success' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota ha destruido con éxito la luna :moon_name en :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La destrucción de la luna en :moon_coords falló', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. La flota está regresando.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comando de Flota', + 'subject' => 'Pérdida catastrófica durante la destrucción de la luna en :moon_coords', + 'body' => 'Con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance, tu flota no pudo destruir la luna :moon_name en :moon_coords. Además, todos los Deathstars se perdieron en el intento. No hay restos.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comando de Flota', + 'subject' => 'La misión de destrucción de la luna falló en las coordenadas', + 'body' => 'Su flota llegó a las coordenadas pero no se encontró ninguna luna en la ubicación objetivo. La flota está regresando.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Intento de destrucción en la luna :moon_name [:moon_coords] repelido', + 'body' => ':attacker_name atacó tu luna :moon_name en :moon_coords con una probabilidad de destrucción de :destruction_chance y una probabilidad de pérdida de Deathstar de :loss_chance. ¡Tu luna ha sobrevivido al ataque!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitoreo del espacio', + 'subject' => 'Luna: nombre de luna [: moon_coords] ha sido destruida!', + 'body' => '¡Tu luna :moon_name en :moon_coords ha sido destruida por una flota de Deathstar perteneciente a :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mensaje del sistema', + 'subject' => 'Reparación completada', + 'body' => 'Su solicitud de reparación en planet :planet se ha completado. +Los barcos :ship_count se han vuelto a poner en servicio.', + ], +]; diff --git a/resources/lang/es_MX/t_overview.php b/resources/lang/es_MX/t_overview.php new file mode 100644 index 000000000..cd2b197e7 --- /dev/null +++ b/resources/lang/es_MX/t_overview.php @@ -0,0 +1,15 @@ + 'Resumen', + 'temperature' => 'Temperatura', + 'position' => 'Posición', +]; diff --git a/resources/lang/es_MX/t_resources.php b/resources/lang/es_MX/t_resources.php new file mode 100644 index 000000000..fa8e83026 --- /dev/null +++ b/resources/lang/es_MX/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de metal', + 'description' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + 'description_long' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de cristal', + 'description' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + 'description_long' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de deuterio', + 'description' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + 'description_long' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + ], + 'solar_plant' => [ + 'title' => 'Planta de energía solar', + 'description' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + 'description_long' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de fusión', + 'description' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + 'description_long' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + ], + 'metal_store' => [ + 'title' => 'Almacén de metal', + 'description' => 'Almacén de metal sin refinar.', + 'description_long' => 'Almacén de metal sin refinar.', + ], + 'crystal_store' => [ + 'title' => 'Almacén de cristal', + 'description' => 'Almacén de cristal sin refinar.', + 'description_long' => 'Almacén de cristal sin refinar.', + ], + 'deuterium_store' => [ + 'title' => 'Contenedor de deuterio', + 'description' => 'Contenedores enormes para almacenar deuterio.', + 'description_long' => 'Contenedores enormes para almacenar deuterio.', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de robots', + 'description' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + 'description_long' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + 'description_long' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + ], + 'research_lab' => [ + 'title' => 'Laboratorio de investigación', + 'description' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + 'description_long' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de la alianza', + 'description' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + 'description_long' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + ], + 'missile_silo' => [ + 'title' => 'Silo', + 'description' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + 'description_long' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de nanobots', + 'description' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + 'description_long' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'El Terraformer amplía la superficie útil de un planeta.', + 'description_long' => 'El Terraformer amplía la superficie útil de un planeta.', + ], + 'space_dock' => [ + 'title' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + ], + 'lunar_base' => [ + 'title' => 'Base lunar', + 'description' => 'Como la Luna no tiene atmósfera, se requiere una base lunar para generar espacio habitable.', + 'description_long' => 'Dado que la luna no tiene atmósfera, se necesita una base lunar para generar espacio habitable.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Gracias a la falange de sensores se pueden descubrir y observar flotas de otros imperios. Cuanto mayor sea la matriz de falanges de sensores, mayor será el rango que puede escanear.', + 'description_long' => 'Usando el Sensor Phalanx se pueden descubrir y observar las flotas de otros imperios. Cuanto mayor sea su nivel, mayor es el rango del Phalanx.', + ], + 'jump_gate' => [ + 'title' => 'Salto cuántico', + 'description' => 'Las puertas de salto son enormes transceptores capaces de enviar incluso la flota más grande en poco tiempo a una puerta de salto distante.', + 'description_long' => 'Los Saltos cuánticos son un sistema gigante de transmisores capaz de enviar incluso las flotas más grandes a cualquier lugar del universo sin pérdida de tiempo.', + ], + 'energy_technology' => [ + 'title' => 'Tecnología de energía', + 'description' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + 'description_long' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + ], + 'laser_technology' => [ + 'title' => 'Tecnología láser', + 'description' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + 'description_long' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + ], + 'ion_technology' => [ + 'title' => 'Tecnología iónica', + 'description' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + 'description_long' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnología de hiperespacio', + 'description' => 'Integrando la 4ª y la 5ª dimensión ahora es posible investigar un nuevo tipo de propulsión más económico y eficiente.', + 'description_long' => 'Gracias a la incorporación de la cuarta y quinta dimensiones ahora es posible explorar un nuevo tipo de motor más eficiente. Gracias al uso de la cuarta y quinta dimensiones ahora es posible curvar el espacio de carga de tus naves para ahorrar sitio.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnología de plasma', + 'description' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + 'description_long' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor de combustión', + 'description' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + 'description_long' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de impulso', + 'description' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + 'description_long' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsor hiperespacial', + 'description' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + 'description_long' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnología de espionaje', + 'description' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + 'description_long' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + ], + 'computer_technology' => [ + 'title' => 'Tecnología de computación', + 'description' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + 'description_long' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + 'description_long' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Red de investigación intergaláctica', + 'description' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + 'description_long' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnología de gravitón', + 'description' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + 'description_long' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnología militar', + 'description' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + 'description_long' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnología de defensa', + 'description' => 'La tecnología de escudos hace que los escudos de los barcos y las instalaciones defensivas sean más eficientes. Cada nivel de tecnología de escudo aumenta la fuerza de los escudos en un 10 % del valor base.', + 'description_long' => 'La Tecnología de defensa hace más eficientes los escudos de naves y estructuras defensivas. Cada nivel de esta tecnología aumenta la eficiencia en un 10 % del valor básico.', + ], + 'armor_technology' => [ + 'title' => 'Tecnología de blindaje', + 'description' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + 'description_long' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + ], + 'small_cargo' => [ + 'title' => 'Nave pequeña de carga', + 'description' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + 'description_long' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + ], + 'large_cargo' => [ + 'title' => 'Nave grande de carga', + 'description' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + 'description_long' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + ], + 'colony_ship' => [ + 'title' => 'Colonizador', + 'description' => 'Con esta nave se pueden colonizar planetas desconocidos.', + 'description_long' => 'Con esta nave se pueden colonizar planetas desconocidos.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Los recicladores son las únicas naves capaces de recolectar campos de escombros que flotan en la órbita de un planeta después del combate.', + 'description_long' => 'Los Recicladores se usan para recolectar escombros flotando en el espacio para reciclarlos en recursos útiles.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de espionaje', + 'description' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + 'description_long' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite solar', + 'description' => 'Los satélites solares son plataformas simples de células solares, ubicadas en una órbita alta y estacionaria. Recogen la luz solar y la transmiten a la estación terrestre mediante láser.', + 'description_long' => 'Los Satélites solares son simples plataformas de células fotovoltaicas en órbita geoestacionaria. Reúnen luz solar y la transmiten por láser a la estación de tierra. Un Satélite solar produce 35 de energía en este planeta.', + ], + 'crawler' => [ + 'title' => 'Taladrador', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + 'description_long' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'El Pathfinder es una nave rápida y ágil, diseñada específicamente para expediciones a sectores desconocidos del espacio.', + 'description_long' => 'Los Exploradores son rápidos y espaciosos, y pueden descomponer campos de escombros en expediciones. Además aumentan la ganancia total.', + ], + 'light_fighter' => [ + 'title' => 'Cazador ligero', + 'description' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + 'description_long' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + ], + 'heavy_fighter' => [ + 'title' => 'Cazador pesado', + 'description' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + 'description_long' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + ], + 'cruiser' => [ + 'title' => 'Crucero', + 'description' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + 'description_long' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + ], + 'battle_ship' => [ + 'title' => 'Nave de batalla', + 'description' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + 'description_long' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + ], + 'battlecruiser' => [ + 'title' => 'Acorazado', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + ], + 'bomber' => [ + 'title' => 'Bombardero', + 'description' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + 'description_long' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + ], + 'destroyer' => [ + 'title' => 'Destructor', + 'description' => 'El destructor es el rey de las naves de combate.', + 'description_long' => 'El destructor es el rey de las naves de combate.', + ], + 'deathstar' => [ + 'title' => 'Estrella de la muerte', + 'description' => 'El poder destructivo de una estrella de la muerte es inigualable.', + 'description_long' => 'El poder destructivo de una estrella de la muerte es inigualable.', + ], + 'reaper' => [ + 'title' => 'Segador', + 'description' => 'El Reaper es un poderoso barco de combate especializado en ataques agresivos y recolección de escombros en el campo.', + 'description_long' => 'Una nave de la clase Segador es un potente instrumento de destrucción que puede saquear campos de escombros inmediatamente tras la batalla.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanzamisiles', + 'description' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + ], + 'light_laser' => [ + 'title' => 'Láser pequeño', + 'description' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + 'description_long' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + ], + 'heavy_laser' => [ + 'title' => 'Láser grande', + 'description' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + 'description_long' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + ], + 'gauss_cannon' => [ + 'title' => 'Cañón gauss', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + ], + 'ion_cannon' => [ + 'title' => 'Cañón iónico', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + ], + 'plasma_turret' => [ + 'title' => 'Cañón de plasma', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + ], + 'small_shield_dome' => [ + 'title' => 'Cúpula pequeña de protección', + 'description' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + ], + 'large_shield_dome' => [ + 'title' => 'Cúpula grande de protección', + 'description' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + 'description_long' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Misiles antibalísticos', + 'description' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + 'description_long' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + ], + 'interplanetary_missile' => [ + 'title' => 'Misil interplanétario', + 'description' => 'Los misiles interplanetarios destruyen las defensas enemigas.', + 'description_long' => 'Los misiles interplanetarios destruyen los sistemas de defensa del enemigo. Tus misiles interplanetarios tienen actualmente un alcance de 0 sistemas.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce el tiempo de construcción de los edificios actualmente en construcción en :duration.', + ], + 'detroid' => [ + 'title' => 'DETROIDE', + 'description' => 'Reduce el tiempo de construcción de los contratos de astilleros actuales en una :duración.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce el tiempo de investigación para todas las investigaciones que están actualmente en progreso por :duración.', + ], +]; diff --git a/resources/lang/es_MX/wreck_field.php b/resources/lang/es_MX/wreck_field.php new file mode 100644 index 000000000..e70f2d4f2 --- /dev/null +++ b/resources/lang/es_MX/wreck_field.php @@ -0,0 +1,78 @@ + 'Campo de naufragio', + 'wreck_field_formed' => 'Se ha formado un campo de restos de naufragio en las coordenadas {coordenadas}', + 'wreck_field_expired' => 'El campo de naufragio ha expirado', + 'wreck_field_burned' => 'El campo de ruinas ha sido quemado', + 'formation_conditions' => 'Un campo de naufragio se forma cuando se pierden al menos {min_resources} recursos y al menos el {min_percentage}% de la flota defensora se destruye.', + 'resources_lost' => 'Recursos perdidos: {cantidad}', + 'fleet_percentage' => 'Flota destruida: {porcentaje}%', + 'repair_time' => 'tiempo de reparación', + 'repair_progress' => 'Progreso de la reparación', + 'repair_completed' => 'Reparación completada', + 'repairs_underway' => 'Reparaciones en curso', + 'repair_duration_min' => 'Tiempo mínimo de reparación: {minutos} minutos', + 'repair_duration_max' => 'Tiempo máximo de reparación: {horas} horas', + 'repair_speed_bonus' => 'El nivel {level} de Space Dock proporciona un {bonus}% de bonificación de velocidad de reparación', + 'ships_in_wreck_field' => 'Barcos en el campo de naufragio', + 'ship_type' => 'tipo de barco', + 'quantity' => 'Cantidad', + 'repairable' => 'Reparable', + 'total_ships' => 'Barcos totales: {count}', + 'start_repairs' => 'Iniciar reparaciones', + 'complete_repairs' => 'Reparaciones completas', + 'burn_wreck_field' => 'Quemar campo de restos de naufragios', + 'cancel_repairs' => 'Cancelar reparaciones', + 'repair_started' => 'Las reparaciones han comenzado. Hora de finalización: {hora}', + 'repairs_completed' => 'Se han completado todas las reparaciones. Los barcos están listos para su despliegue.', + 'wreck_field_burned_success' => 'El campo de restos del naufragio se ha quemado con éxito.', + 'cannot_repair' => 'Este campo de ruinas no se puede reparar.', + 'cannot_burn' => 'Este campo de ruinas no se puede quemar mientras se realizan reparaciones.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field (quedan {time_remaining})', + 'click_to_repair' => 'Haga clic para ir a Space Dock para reparaciones', + 'no_wreck_field' => 'No hay campo de naufragio', + 'space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'space_dock_level' => 'Nivel del muelle espacial: {nivel}', + 'upgrade_space_dock' => 'Mejora Space Dock para reparar más naves', + 'repair_capacity_reached' => 'Capacidad máxima de reparación alcanzada. Actualice Space Dock para aumentar la capacidad.', + 'wreck_field_section' => 'Información sobre el campo de naufragios', + 'ships_available_for_repair' => 'Barcos disponibles para reparación: {count}', + 'wreck_field_resources' => 'El campo de naufragios contiene aproximadamente {value} recursos en barcos.', + 'settings_title' => 'Configuración del campo de naufragio', + 'enabled_description' => 'Los campos de naufragios permiten la recuperación de barcos destruidos a través del edificio Space Dock. Los barcos pueden repararse si la destrucción cumple ciertos criterios.', + 'percentage_setting' => 'Barcos destruidos en el campo de naufragios:', + 'min_resources_setting' => 'Destrucción mínima para campos de naufragios:', + 'min_fleet_percentage_setting' => 'Porcentaje mínimo de destrucción de flota:', + 'lifetime_setting' => 'Vida útil del campo de naufragio (horas):', + 'repair_max_time_setting' => 'Tiempo máximo de reparación (horas):', + 'repair_min_time_setting' => 'Tiempo mínimo de reparación (minutos):', + 'error_no_wreck_field' => 'No se encontró ningún campo de restos de naufragio en esta ubicación.', + 'error_not_owner' => 'No eres dueño de este campo de naufragio.', + 'error_already_repairing' => 'Las reparaciones ya están en marcha.', + 'error_no_ships' => 'No hay barcos disponibles para reparación.', + 'error_space_dock_required' => 'Se requiere el nivel 1 de Space Dock para reparar los campos de naufragios.', + 'error_cannot_collect_late_added' => 'Los barcos agregados durante reparaciones en curso no se pueden recolectar manualmente. Debe esperar hasta que todas las reparaciones se completen automáticamente.', + 'warning_auto_return' => 'Los barcos reparados volverán automáticamente a estar en servicio {horas} horas después de finalizar la reparación.', + 'time_remaining' => 'Quedan {horas}h {minutos}m', + 'expires_soon' => 'Expira pronto', + 'repair_time_remaining' => 'Finalización de la reparación: {hora}', + 'status_active' => 'Activo', + 'status_repairing' => 'Reparando', + 'status_completed' => 'Completado', + 'status_burned' => 'Quemado', + 'status_expired' => 'Caducado', + 'repairs_started' => 'Las reparaciones comenzaron con éxito.', + 'all_ships_deployed' => 'Todos los barcos han sido puestos nuevamente en servicio.', + 'no_ships_ready' => 'No hay barcos listos para ser recogidos.', + 'repairs_not_started' => 'Las reparaciones aún no han comenzado', +]; diff --git a/resources/lang/fi/_TRANSLATION_STATUS.md b/resources/lang/fi/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..bf979355d --- /dev/null +++ b/resources/lang/fi/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: fi + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: fi +- Total leaves: 2424 +- Translated: 1824 (75.2%) +- English fallback: 600 diff --git a/resources/lang/fi/t_buddies.php b/resources/lang/fi/t_buddies.php new file mode 100644 index 000000000..e8f8b9963 --- /dev/null +++ b/resources/lang/fi/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Et voi lähettää kaveripyyntöä itsellesi.', + 'user_not_found' => 'Käyttäjää ei löydy.', + 'cannot_send_to_admin' => 'Ei voi lähettää kaveripyyntöjä järjestelmänvalvojille.', + 'cannot_send_to_user' => 'Ei voi lähettää kaveripyyntöä tälle käyttäjälle.', + 'already_buddies' => 'Olet jo tämän käyttäjän kavereita.', + 'request_exists' => 'Näiden käyttäjien välillä on jo kaveripyyntö.', + 'request_not_found' => 'Kaveripyyntöä ei löydy.', + 'not_authorized_accept' => 'Sinulla ei ole oikeutta hyväksyä tätä pyyntöä.', + 'not_authorized_reject' => 'Sinulla ei ole oikeutta hylätä tätä pyyntöä.', + 'not_authorized_cancel' => 'Sinulla ei ole oikeutta peruuttaa tätä pyyntöä.', + 'already_processed' => 'Tämä pyyntö on jo käsitelty.', + 'relationship_not_found' => 'Kaverisuhdetta ei löydy.', + 'cannot_ignore_self' => 'Et voi sivuuttaa itseäsi.', + 'already_ignored' => 'Pelaaja on jo ohitettu.', + 'not_in_ignore_list' => 'Pelaaja ei ole ohitettujen luettelossasi.', + 'send_request_failed' => 'Kaveripyynnön lähettäminen epäonnistui.', + 'ignore_player_failed' => 'Pelaajan ohittaminen epäonnistui.', + 'delete_buddy_failed' => 'Kaverin poistaminen epäonnistui', + 'search_too_short' => 'Liian vähän hahmoja! Kirjoita vähintään 2 merkkiä.', + 'invalid_action' => 'Virheellinen toiminto', + ], + 'success' => [ + 'request_sent' => 'Kaveripyyntö lähetetty onnistuneesti!', + 'request_cancelled' => 'Kaveripyyntö peruutettiin onnistuneesti.', + 'request_accepted' => 'Kaveripyyntö hyväksytty!', + 'request_rejected' => 'Kaveripyyntö hylätty', + 'request_accepted_symbol' => '✓ Kaveripyyntö hyväksytty', + 'request_rejected_symbol' => '✗ Kaveripyyntö hylätty', + 'buddy_deleted' => 'Kaveri poistettiin onnistuneesti!', + 'player_ignored' => 'Pelaajan ohitus onnistui!', + 'player_unignored' => 'Pelaajan huomioimatta jättäminen onnistui.', + ], + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Kaveripyyntö', + 'buddy_requests' => 'Kaveri pyytää', + 'new_buddy_request' => 'Uusi kaveripyyntö', + 'write_message' => 'Write message', + 'send_message' => 'Lähetä viesti', + 'send' => 'Send', + 'search_placeholder' => 'Haku...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'Et ole lähettänyt yhtään kaveripyyntöä.', + 'no_ignored_players' => 'Ei huomiotta jätettyjä pelaajia', + 'requests_received' => 'vastaanotettuja pyyntöjä', + 'requests_sent' => 'lähetetyt pyynnöt', + 'new' => 'uusi', + 'new_label' => 'Uusi', + 'from' => 'Lähettäjä:', + 'to' => 'Vastaanottaja:', + 'online' => 'Online', + 'status_on' => 'Päällä', + 'status_off' => 'Pois', + 'received_request_from' => 'Olet saanut uuden kaveripyynnön käyttäjältä', + 'buddy_request_to_player' => 'Kaveripyyntö pelaajalle', + 'ignore_player_title' => 'Ohita pelaaja', + ], + 'action' => [ + 'accept_request' => 'Hyväksy kaveripyyntö', + 'reject_request' => 'Hylkää kaveripyyntö', + 'withdraw_request' => 'Peru kaveripyyntö', + 'delete_buddy' => 'Poista kaveri', + 'confirm_delete_buddy' => 'Haluatko todella poistaa kaverisi', + 'add_as_buddy' => 'Lisää kaveriksi', + 'ignore_player' => 'Haluatko varmasti jättää huomioimatta', + 'remove_from_ignore' => 'Poista ohituslistalta', + 'report_message' => 'Ilmoitetaanko tämä viesti pelioperaattorille?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Name', + 'points' => 'Points', + 'rank' => 'Rank', + 'alliance' => 'Alliance', + 'coords' => 'koordinaatit', + 'actions' => 'Actions', + ], + 'common' => [ + 'yes' => 'kyllä', + 'no' => 'Ei', + 'caution' => 'Varoitus', + ], +]; diff --git a/resources/lang/fi/t_external.php b/resources/lang/fi/t_external.php new file mode 100644 index 000000000..4c686024f --- /dev/null +++ b/resources/lang/fi/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Selaimesi ei ole ajan tasalla.', + 'desc1' => 'Internet Explorer -versiosi ei vastaa olemassa olevia standardeja, eikä tämä verkkosivusto enää tue sitä.', + 'desc2' => 'Käyttääksesi tätä verkkosivustoa päivitä selaimesi nykyiseen versioon tai käytä toista verkkoselainta. Jos käytät jo uusinta versiota, lataa sivu uudelleen, jotta se näkyy oikein.', + 'desc3' => 'Tässä on luettelo suosituimmista selaimista. Napsauta yhtä symboleista päästäksesi lataussivulle:', + ], + 'login' => [ + 'page_title' => 'OGame - Valloita universumi', + 'btn' => 'Kirjaudu sisään', + 'email_label' => 'Sähköpostiosoite:', + 'password_label' => 'Salasana:', + 'universe_label' => 'Universe', + 'universe_option_1' => '1. Universumi', + 'submit' => 'Kirjaudu sisään', + 'forgot_password' => 'Unohditko salasanasi?', + 'forgot_email' => 'Unohditko sähköpostiosoitteesi?', + 'terms_accept_html' => 'Kirjautumalla hyväksyn ehdot', + ], + 'register' => [ + 'play_free' => 'PELAA ILMAISEKSI!', + 'email_label' => 'Sähköpostiosoite:', + 'password_label' => 'Salasana:', + 'universe_label' => 'Universe', + 'distinctions' => 'Erot', + 'terms_html' => ' Ehdot ja Tietosuojakäytäntömme pätevät pelissä', + 'submit' => 'Rekisteröidy', + ], + 'nav' => [ + 'home' => 'Kotiin', + 'about' => 'Tietoja OGamesta', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Valloita universumi', + 'description_html' => 'OGame on avaruuteen sijoittuva strategiapeli, jossa tuhansia pelaajia eri puolilta maailmaa kilpailee samanaikaisesti. Tarvitset vain tavallisen verkkoselaimen pelataksesi.', + 'board_btn' => 'hallitus', + 'trailer_title' => 'Traileri', + ], + 'footer' => [ + 'legal' => 'Legal', + 'privacy_policy' => 'Tietosuojakäytäntö', + 'terms' => 'Käyttöehdot', + 'contact' => 'Ota yhteyttä', + 'rules' => 'Rules', + 'copyright' => '© OGameX. Kaikki oikeudet pidätetään.', + ], + 'js' => [ + 'login' => 'Kirjaudu sisään', + 'close' => 'Lähellä', + 'age_check_failed' => 'Olemme pahoillamme, mutta et voi rekisteröityä. Katso lisätietoja käyttöehdoistamme.', + ], + 'validation' => [ + 'required' => 'Tämä kenttä on pakollinen', + 'make_decision' => 'Tee päätös', + 'accept_terms' => 'Sinun on hyväksyttävä käyttöehdot.', + 'length' => 'Sallittu 3–20 merkkiä.', + 'pw_length' => 'Sallittu 4–20 merkkiä.', + 'email' => 'Sinun on syötettävä kelvollinen sähköpostiosoite!', + 'invalid_chars' => 'Sisältää virheellisiä merkkejä.', + 'no_begin_end_underscore' => 'Nimesi ei saa alkaa tai päättyä alaviivaan.', + 'no_begin_end_whitespace' => 'Nimesi ei saa alkaa tai päättyä välilyöntiin.', + 'max_three_underscores' => 'Nimessäsi saa olla yhteensä enintään 3 alaviivaa.', + 'max_three_whitespaces' => 'Nimessäsi saa olla yhteensä enintään 3 välilyöntiä.', + 'no_consecutive_underscores' => 'Et saa käyttää kahta tai useampaa alaviivaa peräkkäin.', + 'no_consecutive_whitespaces' => 'Et saa käyttää kahta tai useampaa välilyöntiä peräkkäin.', + 'username_available' => 'Tämä käyttäjätunnus on saatavilla.', + 'username_loading' => 'Odota, ladataan...', + 'username_taken' => 'Tämä käyttäjätunnus ei ole enää saatavilla.', + 'only_letters' => 'Käytä vain merkkejä.', + ], + 'forgot_password' => [ + 'title' => 'Unohditko salasanasi?', + 'description' => 'Kirjoita sähköpostiosoitteesi alle, niin lähetämme sinulle linkin salasanasi vaihtamiseen.', + 'email_label' => 'Sähköpostiosoite:', + 'submit' => 'Lähetä nollauslinkki', + 'back_to_login' => '← Takaisin kirjautumiseen', + ], + 'reset_password' => [ + 'title' => 'Palauta salasanasi', + 'email_label' => 'Sähköpostiosoite:', + 'password_label' => 'Uusi salasana:', + 'confirm_label' => 'Vahvista uusi salasana:', + 'submit' => 'Palauta salasana', + ], + 'forgot_email' => [ + 'title' => 'Unohditko sähköpostiosoitteesi?', + 'description' => 'Syötä komentajasi nimesi, niin lähetämme vihjeen rekisteröityyn sähköpostiosoitteeseen.', + 'username_label' => 'Komentajan nimi:', + 'submit' => 'Lähetä vihje', + 'back_to_login' => '← Takaisin kirjautumiseen', + 'sent' => 'Jos vastaava tili löytyi, rekisteröityyn sähköpostiosoitteeseen on lähetetty vihje.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Palauta OGameX-salasanasi', + 'heading' => 'Salasanan palautus', + 'greeting' => 'Hei :käyttäjänimi,', + 'body' => 'Saimme pyynnön vaihtaa tilisi salasana. Napsauta alla olevaa painiketta valitaksesi uuden salasanan.', + 'cta' => 'Palauta salasana', + 'expiry' => 'Tämä linkki vanhenee 60 minuutin kuluttua.', + 'no_action' => 'Jos et pyytänyt salasanan vaihtoa, muita toimia ei tarvita.', + 'url_fallback' => 'Jos sinulla on vaikeuksia napsauttaa painiketta, kopioi ja liitä alla oleva URL-osoite selaimeesi:', + ], + 'retrieve_email' => [ + 'subject' => 'OGameX-sähköpostiosoitteesi', + 'heading' => 'Sähköpostiosoite vihje', + 'greeting' => 'Hei :käyttäjänimi,', + 'body' => 'Pyysit vihjettä tiliisi liitetylle sähköpostiosoitteelle:', + 'cta' => 'Siirry kohtaan Kirjautuminen', + 'no_action' => 'Jos et tehnyt tätä pyyntöä, voit jättää tämän sähköpostin huomiotta.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Laivaston nopeus: mitä suurempi arvo, sitä vähemmän sinulla on aikaa reagoida hyökkäykseen.', + 'economy_speed' => 'Talousnopeus: mitä korkeampi arvo, sitä nopeammin rakentaminen ja tutkimus valmistuvat ja resurssit kerätään.', + 'debris_ships' => 'Osa taistelussa tuhoutuneista aluksista saapuu roskakentälle.', + 'debris_defence' => 'Osa taistelussa tuhoutuneista puolustusrakenteista joutuu romukentälle.', + 'dark_matter_gift' => 'Saat Dark Matterin palkinnoksi sähköpostiosoitteesi vahvistamisesta.', + 'aks_on' => 'Alliancen taistelujärjestelmä aktivoitu', + 'planet_fields' => 'Rakennuspaikkojen enimmäismäärää on lisätty.', + 'wreckfield' => 'Space Dock aktivoitu: jotkin tuhoutuneet alukset voidaan palauttaa käyttämällä Space Dockia.', + 'universe_big' => 'Galaksien määrä universumissa', + ], +]; diff --git a/resources/lang/fi/t_facilities.php b/resources/lang/fi/t_facilities.php new file mode 100644 index 000000000..07a0c785f --- /dev/null +++ b/resources/lang/fi/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'Space Dock tarjoaa mahdollisuuden korjata taistelussa tuhoutuneita aluksia, jotka jättivät hylkyjä. Korjausaika kestää enintään 12 tuntia, mutta kestää vähintään 30 minuuttia ennen kuin laivat voidaan ottaa uudelleen käyttöön. + +Koska Space Dock kelluu kiertoradalla, se ei vaadi planeettakenttää.', + 'requirements' => 'Edellyttää telakkatasoa 2', + 'field_consumption' => 'Ei kuluta planeetan kenttiä (kelluu kiertoradalla)', + 'wreck_field_section' => 'Hylkykenttä', + 'no_wreck_field' => 'Tässä paikassa ei ole käytettävissä hylkykenttää.', + 'wreck_field_info' => 'Käytettävissä on hylkykenttä, joka sisältää laivoja, jotka voidaan korjata.', + 'ships_available' => 'Toimitukset korjattavissa: {count}', + 'repair_capacity' => 'Korjauskapasiteetti perustuu Space Dockin tasoon {level}', + 'start_repair' => 'Aloita hylkykentän korjaaminen', + 'repair_in_progress' => 'Korjaukset meneillään', + 'repair_completed' => 'Korjaukset suoritettu', + 'deploy_ships' => 'Ota käyttöön korjatut laivat', + 'burn_wreck_field' => 'Polta hylkykenttä', + 'repair_time' => 'Arvioitu korjausaika: {time}', + 'repair_progress' => 'Korjauksen edistyminen: {progress}%', + 'completion_time' => 'Valmistuminen: {time}', + 'auto_deploy_warning' => 'Alukset otetaan käyttöön automaattisesti {hours} tunnin kuluttua korjauksen valmistumisesta, ellei niitä oteta käyttöön manuaalisesti.', + 'level_effects' => [ + 'repair_speed' => 'Korjausnopeus nousi {bonus} %', + 'capacity_increase' => 'Korjattavien alusten enimmäismäärä kasvoi', + ], + 'status' => [ + 'no_dock' => 'Space Dock tarvitaan hylkykenttien korjaamiseen', + 'level_too_low' => 'Space Dockin taso 1 vaaditaan hylkykenttien korjaamiseen', + 'no_wreck_field' => 'Hylkykenttää ei ole käytettävissä', + 'repairing' => 'Parhaillaan kunnostetaan hylkykenttää', + 'ready_to_deploy' => 'Korjaukset valmis, alukset valmiina käyttöön', + ], + ], + 'actions' => [ + 'build' => 'Rakentaa', + 'upgrade' => 'Päivitä tasolle {level}', + 'downgrade' => 'Päivitä tasolle {level}', + 'demolish' => 'Purkaa', + 'cancel' => 'Peruuttaa', + ], + 'requirements' => [ + 'met' => 'Vaatimukset täyttyivät', + 'not_met' => 'Vaatimukset eivät täyty', + 'research' => 'Tutkimus: {vaatimus}', + 'building' => 'Rakennus: {requirement} taso {level}', + ], + 'cost' => [ + 'metal' => 'Metalli: {amount}', + 'crystal' => 'Kristalli: {määrä}', + 'deuterium' => 'Deuterium: {määrä}', + 'energy' => 'Energia: {amount}', + 'dark_matter' => 'Pimeä aine: {amount}', + 'total' => 'Kokonaiskustannukset: {amount}', + ], + 'construction_time' => 'Rakennusaika: {time}', + 'upgrade_time' => 'Päivitysaika: {time}', +]; diff --git a/resources/lang/fi/t_galaxy.php b/resources/lang/fi/t_galaxy.php new file mode 100644 index 000000000..d4c722ced --- /dev/null +++ b/resources/lang/fi/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Auringon läheisyyden ansiosta aurinkoenergian kerääminen on erittäin tehokasta. Tässä asennossa olevat planeetat ovat kuitenkin yleensä pieniä ja tarjoavat vain pieniä määriä deuteriumia.', + 'normal' => 'Normaalisti tässä asennossa on tasapainoisia planeettoja, joilla on riittävästi deuteriumlähteitä, hyvä aurinkoenergian saanti ja riittävästi tilaa kehittyä.', + 'biggest' => 'Yleensä aurinkokunnan suurimmat planeetat sijaitsevat tässä paikassa. Aurinko antaa riittävästi energiaa ja riittävästi deuteriumlähteitä voidaan ennakoida.', + 'farthest' => 'Auringon suuren etäisyyden vuoksi aurinkoenergian kerääminen on rajoitettua. Nämä planeetat tarjoavat kuitenkin yleensä merkittäviä deuteriumin lähteitä.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Asuttaa', + 'no_ship' => 'Ei ole mahdollista kolonisoida planeettaa ilman siirtomaa-alusta.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/fi/t_ingame.php b/resources/lang/fi/t_ingame.php new file mode 100644 index 000000000..c172ad75d --- /dev/null +++ b/resources/lang/fi/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Halkaisija', + 'temperature' => 'Lämpötila', + 'position' => 'asema', + 'points' => 'Pisteet', + 'honour_points' => 'Kunniapisteet', + 'score_place' => 'Paikka', + 'score_of' => '/', + 'page_title' => 'Yleiskatsaus', + 'buildings' => 'Rakennukset', + 'research' => 'Tutkimus', + 'switch_to_moon' => 'Vaihda kuuhun', + 'switch_to_planet' => 'Vaihda planeetalle', + 'abandon_rename' => 'Hylkää/Nimeä uudelleen', + 'abandon_rename_title' => 'Hylkää/Nimeä planeetta uudelleen', + 'abandon_rename_modal' => 'Hylkää/Nimeä uudelleen :planet_name', + 'homeworld' => 'Kotimaailma', + 'colony' => 'Siirtokunta', + 'moon' => 'Kuu', + ], + 'planet_move' => [ + 'resettle_title' => 'Aseta planeetta uudelleen', + 'cancel_confirm' => 'Oletko varma, että haluat peruuttaa tämän planeetan siirron? Varattu paikka vapautetaan.', + 'cancel_success' => 'Planeetan siirto peruutettiin onnistuneesti.', + 'blockers_title' => 'Seuraavat asiat ovat tällä hetkellä planeettasi siirtymisen tiellä:', + 'no_blockers' => 'Mikään ei voi nyt estää planeetan suunniteltua siirtoa.', + 'cooldown_title' => 'Aikaa seuraavaan mahdolliseen siirtoon', + 'to_galaxy' => 'galaksiin', + 'relocate' => 'Siirrä', + 'cancel' => 'peruuttaa', + 'explanation' => 'Siirron avulla voit siirtää planeettasi toiseen paikkaan valitsemassasi kaukaisessa järjestelmässä.

Varsinainen siirto tapahtuu ensin 24 tuntia aktivoinnin jälkeen. Tänä aikana voit käyttää planeettojasi normaalisti. Lähtölaskenta näyttää, kuinka paljon aikaa on jäljellä ennen siirtoa.

Kun lähtölaskenta on loppunut ja planeetta on siirrettävä, mikään siellä olevista laivastoistasi ei voi olla aktiivinen. Tällä hetkellä rakentamisessa ei myöskään pitäisi olla mitään, mitään ei korjata eikä mitään tutkita. Jos rakennustehtävä, korjaustyö tai kalusto on vielä aktiivinen lähtölaskenta-ajan päättyessä, siirto perutaan.

Jos siirto onnistuu, sinulta veloitetaan 240 000 Dark Matteria. Planeetat, rakennukset ja varastoidut resurssit, mukaan lukien kuu, siirretään välittömästi. Laivastosi matkustavat uusiin koordinaatteihin automaattisesti hitaimman aluksen nopeudella. Hyppyportti siirrettyyn kuuhun on deaktivoitu 24 tunniksi.', + 'err_position_not_empty' => 'Kohdesijainti ei ole tyhjä.', + 'err_already_in_progress' => 'Planeetan siirto on jo käynnissä.', + 'err_on_cooldown' => 'Siirto on jäähtymässä. Odota ennen uutta siirtoa.', + 'err_insufficient_dm' => 'Pimeää Ainetta ei ole tarpeeksi. Tarvitset :amount PA.', + 'err_buildings_in_progress' => 'Siirto ei onnistu rakennusten ollessa rakenteilla.', + 'err_research_in_progress' => 'Siirto ei onnistu tutkimuksen ollessa käynnissä.', + 'err_units_in_progress' => 'Siirto ei onnistu yksiköiden ollessa tuotannossa.', + 'err_fleets_active' => 'Siirto ei onnistu laivastotehtävien ollessa aktiivisia.', + 'err_no_active_relocation' => 'Aktiivista planeettasiirtoa ei löytynyt.', + ], + 'shared' => [ + 'caution' => 'Varoitus', + 'yes' => 'kyllä', + 'no' => 'Ei', + 'error' => 'Virhe', + 'dark_matter' => 'Pimeä Aine', + 'duration' => 'Kesto', + 'error_occurred' => 'Tapahtui virhe.', + 'level' => 'Taso', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Rakenteilla', + 'vacation_mode_error' => 'Virhe, pelaaja on lomatilassa', + 'requirements_not_met' => 'Vaatimukset eivät täyty!', + 'wrong_class' => 'Sinulla ei ole vaadittua merkkiluokkaa tälle rakennukselle.', + 'wrong_class_general' => 'Jotta voit rakentaa tämän laivan, sinun on valittava yleinen luokka.', + 'wrong_class_collector' => 'Jotta voit rakentaa tämän laivan, sinun on valittava Collector-luokka.', + 'wrong_class_discoverer' => 'Jotta voit rakentaa tämän laivan, sinun on valittava Discoverer-luokka.', + 'no_moon_building' => 'Et voi rakentaa sitä rakennusta kuuhun!', + 'not_enough_resources' => 'Ei riitä resurssit!', + 'queue_full' => 'Jono on täynnä', + 'not_enough_fields' => 'Ei tarpeeksi kenttiä!', + 'shipyard_busy' => 'Telakalla on edelleen kiire', + 'research_in_progress' => 'Tutkimustyötä tehdään parhaillaan!', + 'research_lab_expanding' => 'Tutkimuslaboratoriota laajennetaan.', + 'shipyard_upgrading' => 'Telakkaa kunnostetaan.', + 'nanite_upgrading' => 'Nanite Factoryä päivitetään.', + 'max_amount_reached' => 'Maksimimäärä saavutettu!', + 'expand_button' => 'Laajenna :title tasolla :tasolla', + 'loca_notice' => 'Viite', + 'loca_demolish' => 'Haluatko todella alentaa TECHNOLOGY_NAME yhdellä tasolla?', + 'loca_lifeform_cap' => 'Yksi tai useampi siihen liittyvä bonus on jo käytetty. Haluatko silti jatkaa rakentamista?', + 'last_inquiry_error' => 'Viimeistä toimintoa ei voitu käsitellä. Yritä uudelleen.', + 'planet_move_warning' => 'Varoitus! Tämä tehtävä saattaa silti olla käynnissä, kun siirtojakso alkaa, ja jos näin on, prosessi peruuntuu. Haluatko todella jatkaa tässä työssä?', + 'building_started' => 'Rakentaminen aloitettu.', + 'invalid_token' => 'Virheellinen tunniste.', + 'downgrade_started' => 'Rakennuksen alentaminen aloitettu.', + 'construction_canceled' => 'Rakentaminen peruutettu.', + 'added_to_queue' => 'Lisätty rakennusjonoon.', + 'invalid_queue_item' => 'Virheellinen jonoelementti', + ], + 'resources_page' => [ + 'page_title' => 'Raaka-aineet', + 'settings_link' => 'Raaka-aineasetukset', + 'section_title' => 'Raaka-ainerakennukset', + ], + 'facilities_page' => [ + 'page_title' => 'Laitokset', + 'section_title' => 'Laitosrakennukset', + 'use_jump_gate' => 'Käytä Jump Gatea', + 'jump_gate' => 'Hyppyportti', + 'alliance_depot' => 'Allianssitelakka', + 'burn_confirm' => 'Haluatko varmasti polttaa tämän hylkykentän? Tätä toimintoa ei voi kumota.', + ], + 'research_page' => [ + 'basic' => 'Perustutkimus', + 'drive' => 'Moottoritutkimus', + 'advanced' => 'Edistyneet tutkimukset', + 'combat' => 'Taistelututkimus', + ], + 'shipyard_page' => [ + 'battleships' => 'Taistelulaivoja', + 'civil_ships' => 'Siviilialukset', + 'no_units_idle' => 'Yhtään yksikköä ei rakenneta tällä hetkellä.', + 'no_units_idle_tooltip' => 'Napsauta siirtyäksesi laivatelakalle.', + 'to_shipyard' => 'Siirry laivatelakalle', + ], + 'defense_page' => [ + 'page_title' => 'Puolustus', + 'section_title' => 'Puolustusrakenteet', + ], + 'resource_settings' => [ + 'production_factor' => 'Tuotantotekijä', + 'recalculate' => 'Laske uudelleen', + 'metal' => 'Metalli', + 'crystal' => 'Kristalli', + 'deuterium' => 'Deuterium', + 'energy' => 'Energia', + 'basic_income' => 'Perustulo', + 'level' => 'Taso', + 'number' => 'Määrä:', + 'items' => 'Esineet', + 'geologist' => 'Geologi', + 'mine_production' => 'kaivoksen tuotanto', + 'engineer' => 'Insinööri', + 'energy_production' => 'energian tuotanto', + 'character_class' => 'Hahmoluokka', + 'commanding_staff' => 'Komentokeskus', + 'storage_capacity' => 'Varastointikapasiteetti', + 'total_per_hour' => 'Yhteensä tunnissa:', + 'total_per_day' => 'Yhteensä päivässä', + 'total_per_week' => 'Yhteensä viikossa:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Ohjussiiloja käytetään planeettainvälisten ohjusten ja ballististen torjuntaohjusten rakentamiseen, varastointiin ja laukaisuun. Jokaisella siilon tasolla voidaan varastoida viisi planeettainvälistä ohjusta tai kymmenen ballistista torjuntaohjusta. Yksi planeettainvälinen ohjus vie saman tilan kuin kaksi ballistista torjuntaohjusta. Molempien ohjustyyppien varastointi samaan siiloon on sallittua.', + 'silo_capacity' => 'Tasolla olevaan ohjussiiloon mahtuu :ipm planeettojen välisiä ohjuksia tai :abm ballistisia ohjuksia.', + 'type' => 'Tyyppi', + 'number' => 'Määrä', + 'tear_down' => 'repiä alas', + 'proceed' => 'Edetä', + 'enter_minimum' => 'Anna vähintään yksi tuhottava ohjus', + 'not_enough_abm' => 'Sinulla ei ole niin monta ballististen ohjusten määrää', + 'not_enough_ipm' => 'Teillä ei ole niin montaa planeettojenvälistä ohjusta', + 'destroyed_success' => 'Ohjukset tuhottiin onnistuneesti', + 'destroy_failed' => 'Ohjusten tuhoaminen epäonnistui', + 'error' => 'Tapahtui virhe. Yritä uudelleen.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Laivaston lähetys I', + 'dispatch_2_title' => 'Laivaston lähetys II', + 'dispatch_3_title' => 'Laivaston lähetys III', + 'movement_title' => 'Laivaston liike', + 'to_movement' => 'Laivaston liikkeisiin', + 'fleets' => 'Laivastot', + 'expeditions' => 'Tutkimusmatkat', + 'reload' => 'Lataa uudelleen', + 'clock' => 'Kello', + 'load_dots' => 'lataa...', + 'never' => 'Ei koskaan', + 'tooltip_slots' => 'Käytetyt/Yhteensä laivastopaikat', + 'no_free_slots' => 'Ei kalustopaikkoja saatavilla', + 'tooltip_exp_slots' => 'Käytetyt/Yhteensä tutkimusretkipaikat', + 'market_slots' => 'Tarjoukset', + 'tooltip_market_slots' => 'Käytetyt/kaupankäyntilaivastot yhteensä', + 'fleet_dispatch' => 'Laivaston lähetys', + 'dispatch_impossible' => 'Laivaston lähettäminen ei onnistu', + 'no_ships' => 'Tällä planeetalla ei ole aluksia.', + 'in_combat' => 'Laivasto on tällä hetkellä taistelussa.', + 'vacation_error' => 'Lomatilasta ei voi lähettää laivastoja!', + 'not_enough_deuterium' => 'Ei riitä deuterium!', + 'no_target' => 'Sinun on valittava kelvollinen kohde.', + 'cannot_send_to_target' => 'Laivastoja ei voida lähettää tähän kohteeseen.', + 'cannot_start_mission' => 'Et voi aloittaa tätä tehtävää.', + 'mission_label' => 'Tehtävä', + 'target_label' => 'Kohde', + 'player_name_label' => 'Pelaajan nimi', + 'no_selection' => 'Mitään ei ole valittu', + 'no_mission_selected' => 'Tehtävää ei ole valittu!', + 'combat_ships' => 'Taistelualukset', + 'civil_ships' => 'Siviilialukset', + 'standard_fleets' => 'Vakiolaivastot', + 'edit_standard_fleets' => 'Muokkaa vakiokalustoja', + 'select_all_ships' => 'Valitse kaikki alukset', + 'reset_choice' => 'Palauta valinta', + 'api_data' => 'Nämä tiedot voidaan syöttää yhteensopivaan taistelusimulaattoriin:', + 'tactical_retreat' => 'Taktinen vetäytyminen', + 'tactical_retreat_tooltip' => 'Näytä deuteriumin kulutus taktisen vetäytymisen aikana', + 'continue' => 'Jatkaa', + 'back' => 'Takaisin', + 'origin' => 'Alkuperä', + 'destination' => 'Kohde', + 'planet' => 'Planeetta', + 'moon' => 'Kuu', + 'coordinates' => 'Koordinaatit', + 'distance' => 'Etäisyys', + 'debris_field' => 'debris field', + 'debris_field_lower' => 'romukasauma', + 'shortcuts' => 'Pikanäppäimet', + 'combat_forces' => 'Taistelujoukot', + 'player_label' => 'Pelaaja', + 'player_name' => 'Pelaajan nimi', + 'select_mission' => 'Valitse tehtävä kohde', + 'bashing_disabled' => 'Hyökkäystehtävät on poistettu käytöstä liian monien hyökkäysten vuoksi kohteeseen.', + 'mission_expedition' => 'Tutkimusretki', + 'mission_colonise' => 'Kolonisointi', + 'mission_recycle' => 'Romukasauman keräys', + 'mission_transport' => 'Kuljetus', + 'mission_deploy' => 'Sijoitus', + 'mission_espionage' => 'Vakoilu', + 'mission_acs_defend' => 'ACS Puolustus', + 'mission_attack' => 'Hyökkäys', + 'mission_acs_attack' => 'ACS Hyökkäys', + 'mission_destroy_moon' => 'Kuun tuhoaminen', + 'desc_attack' => 'Hyökkää vastustajasi laivastoa ja puolustusta vastaan.', + 'desc_acs_attack' => 'Kunniallisista taisteluista voi tulla kunniattomia taisteluita, jos vahvoja pelaajia tulee ACS:n kautta. Hyökkääjän sotilaallisten kokonaispisteiden summa verrattuna puolustajan sotilaallisten kokonaispisteiden summaan on tässä ratkaiseva tekijä.', + 'desc_transport' => 'Kuljettaa resurssit muille planeetoille.', + 'desc_deploy' => 'Lähettää laivastosi pysyvästi valtakuntasi toiselle planeetalle.', + 'desc_acs_defend' => 'Puolusta joukkuetoverisi planeettaa.', + 'desc_espionage' => 'Vakoile ulkomaisten keisarien maailmoja.', + 'desc_colonise' => 'Asuttaa uuden planeetan.', + 'desc_recycle' => 'Lähetä kierrättäjäsi roskakentälle keräämään siellä kelluvat resurssit.', + 'desc_destroy_moon' => 'Tuhoaa vihollisesi kuun.', + 'desc_expedition' => 'Lähetä laivasi avaruuden äärimmilleen suorittamaan jännittäviä tehtäviä.', + 'fleet_union' => 'Laivaston liitto', + 'union_created' => 'Laivastoliitto luotu onnistuneesti.', + 'union_edited' => 'Laivastoliiton muokkaus onnistui.', + 'err_union_max_fleets' => 'Enintään 16 laivastoa voi hyökätä.', + 'err_union_max_players' => 'Enintään 5 pelaajaa voi hyökätä.', + 'err_union_too_slow' => 'Olet liian hidas liittyäksesi tähän laivastoon.', + 'err_union_target_mismatch' => 'Laivastosi on kohdistattava samaan paikkaan kuin laivastoliitto.', + 'union_name' => 'Liiton nimi', + 'buddy_list' => 'Kaverilista', + 'buddy_list_loading' => 'Ladataan...', + 'buddy_list_empty' => 'Ei kavereita saatavilla', + 'buddy_list_error' => 'Kavereiden lataaminen epäonnistui', + 'search_user' => 'Etsi käyttäjä', + 'search' => 'Hae', + 'union_user' => 'Unionin käyttäjä', + 'invite' => 'Kutsu', + 'kick' => 'Potkia', + 'ok' => 'Ok', + 'own_fleet' => 'Oma laivasto', + 'briefing' => 'Tiedotustilaisuus', + 'load_resources' => 'Lataa resursseja', + 'load_all_resources' => 'Lataa kaikki resurssit', + 'all_resources' => 'kaikki raaka-aineet', + 'flight_duration' => 'Lennon kesto (yhteen suuntaan)', + 'federation_duration' => 'Lennon kesto (laivastoliitto)', + 'arrival' => 'Saapuminen', + 'return_trip' => 'Palata', + 'speed' => 'Nopeus:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuteriumin kulutus', + 'empty_cargobays' => 'Tyhjät tavaratilat', + 'hold_time' => 'Pidä aikaa', + 'expedition_duration' => 'Tutkimusmatkan kesto', + 'cargo_bay' => 'lastipaikka', + 'cargo_space' => 'Käytettävissä oleva tila / Max. lastikapasiteetti', + 'send_fleet' => 'Lähetä laivasto', + 'retreat_on_defender' => 'Paluu puolustajien vetäytyessä', + 'retreat_tooltip' => 'Jos tämä vaihtoehto on aktivoitu, laivastosi vetäytyy myös ilman taistelua, jos vastustajasi pakenee.', + 'plunder_food' => 'Ryöstää ruokaa', + 'metal' => 'Metalli', + 'crystal' => 'Kristalli', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Laivaston tiedot', + 'ships' => 'Alukset', + 'shipment' => 'Lähetys', + 'recall' => 'Muista', + 'start_time' => 'Aloitusaika', + 'time_of_arrival' => 'Saapumisaika', + 'deep_space' => 'Syvä avaruus', + 'uninhabited_planet' => 'Asumaton planeetta', + 'no_debris_field' => 'Ei roskakenttää', + 'player_vacation' => 'Pelaaja lomatilassa', + 'admin_gm' => 'Admin tai GM', + 'noob_protection' => 'Noob suoja', + 'player_too_strong' => 'Tätä planeettaa ei voi hyökätä, koska pelaaja on liian vahva!', + 'no_moon' => 'Kuuta ei ole saatavilla.', + 'no_recycler' => 'Kierrätystä ei ole saatavilla.', + 'no_events' => 'Tällä hetkellä ei ole käynnissä tapahtumia.', + 'planet_already_reserved' => 'Tämä planeetta on jo varattu siirtoa varten.', + 'max_planet_warning' => 'Huomio! Mitään muita planeettoja ei voida tällä hetkellä kolonisoida. Jokaiselle uudelle siirtokunnalle tarvitaan kaksi tasoa astroteknologian tutkimusta. Haluatko silti lähettää laivastosi?', + 'empty_systems' => 'Tyhjät järjestelmät', + 'inactive_systems' => 'Ei-aktiiviset järjestelmät', + 'network_on' => 'Päällä', + 'network_off' => 'Pois', + 'err_generic' => 'Tapahtui virhe', + 'err_no_moon' => 'Virhe, kuuta ei ole', + 'err_newbie_protection' => 'Virhe, pelaajaa ei voida lähestyä aloittelijan suojauksen vuoksi', + 'err_too_strong' => 'Pelaaja on liian vahva hyökättäväksi', + 'err_vacation_mode' => 'Virhe, pelaaja on lomatilassa', + 'err_own_vacation' => 'Lomatilasta ei voi lähettää laivastoja!', + 'err_not_enough_ships' => 'Virhe, lähetyksiä ei ole tarpeeksi saatavilla, lähetä enimmäismäärä:', + 'err_no_ships' => 'Virhe, laivoja ei ole saatavilla', + 'err_no_slots' => 'Virhe, ilmaisia ​​paikkoja ei ole saatavilla', + 'err_no_deuterium' => 'Virhe, sinulla ei ole tarpeeksi deuteriumia', + 'err_no_planet' => 'Virhe, siellä ei ole planeettaa', + 'err_no_cargo' => 'Virhe, rahtikapasiteetti ei riitä', + 'err_multi_alarm' => 'Monitoimihälytys', + 'err_attack_ban' => 'Hyökkäyskielto', + 'enemy_fleet' => 'Vihamielinen', + 'friendly_fleet' => 'Ystävällinen', + 'admiral_slot_bonus' => 'Amiraali bonus: ylimääräinen laivastopaikka', + 'general_slot_bonus' => 'Bonus laivastopaikka', + 'bash_warning' => 'Varoitus: hyökkäysraja on saavutettu! Lisähyökkäykset voivat johtaa porttikieltoon.', + 'add_new_template' => 'Tallenna laivastomalli', + 'tactical_retreat_label' => 'Taktinen vetäytyminen', + 'tactical_retreat_full_tooltip' => 'Ota käyttöön taktinen vetäytyminen: laivastosi vetäytyy, jos taistelusuhde on epäedullinen. Vaatii Amiraalin 3:1-suhteeseen.', + 'tactical_retreat_admiral_tooltip' => 'Taktinen vetäytyminen 3:1-suhteella (vaatii Amiraalin)', + 'fleet_sent_success' => 'Laivastosi on lähetetty onnistuneesti.', + ], + 'galaxy' => [ + 'vacation_error' => 'Et voi käyttää galaksinäkymää lomatilassa!', + 'system' => 'Järjestelmä', + 'go' => 'Mene!', + 'system_phalanx' => 'Järjestelmäphalanx', + 'system_espionage' => 'Järjestelmävakoilu', + 'discoveries' => 'Löydöt', + 'discoveries_tooltip' => 'Käynnistä löytötehtävä kaikkiin mahdollisiin kohteisiin', + 'probes_short' => 'Vakoiluluotain', + 'recycler_short' => 'Kier.', + 'ipm_short' => 'PPO', + 'used_slots' => 'Käytetyt slotit', + 'planet_col' => 'Planeetta', + 'name_col' => 'Nimi', + 'moon_col' => 'Kuu', + 'debris_short' => 'RK', + 'player_status' => 'Player (status)', + 'alliance' => 'Allianssi', + 'action' => 'Toiminto', + 'planets_colonized' => 'Planeetat kolonisoituneet', + 'expedition_fleet' => 'Tutkimuslaivasto', + 'admiral_needed' => 'Tarvitset Amiraalin käyttääksesi tätä ominaisuutta.', + 'send' => 'Send', + 'legend' => 'Selite', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Ylläpitäjä', + 'status_strong_abbr' => 'v', + 'legend_strong' => 'Stronger Player', + 'status_noob_abbr' => 'a', + 'legend_noob' => 'heikompi pelaaja (aloittelija)', + 'status_outlaw_abbr' => 'l', + 'legend_outlaw' => 'Lainsuojaton (väliaikainen)', + 'status_vacation_abbr' => 'l', + 'vacation_mode' => 'Lomatila', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Banned', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 päivää epäaktiivinen', + 'status_longinactive_abbr' => 'minä', + 'legend_inactive_28' => '28 päivää epäaktiivinen', + 'status_honorable_abbr' => 'kp', + 'legend_honorable' => 'Kunnioitettava kohde', + 'phalanx_restricted' => 'Järjestelmäphalanxia voivat käyttää vain Alliance-luokka Tutkija!', + 'astro_required' => 'Sinun on ensin tutkittava astrofysiikkaa.', + 'galaxy_nav' => 'Galaksi', + 'activity' => 'Toiminta', + 'no_action' => 'Toimintoja ei ole käytettävissä.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Kuun halkaisija km', + 'km' => 'km', + 'pathfinders_needed' => 'Reitin löytäjiä tarvitaan', + 'recyclers_needed' => 'Tarvitaan kierrättäjiä', + 'mine_debris' => 'Minun', + 'phalanx_no_deut' => 'Ei tarpeeksi deuteriumia phalanxin käyttöönottamiseksi.', + 'use_phalanx' => 'Käytä phalanxia', + 'colonize_error' => 'Ei ole mahdollista kolonisoida planeettaa ilman siirtomaa-alusta.', + 'ranking' => 'Sijoitus', + 'espionage_report' => 'Vakoiluraportti', + 'missile_attack' => 'Ohjushyökkäys', + 'rank' => 'Sijoitus', + 'alliance_member' => 'Jäsen', + 'alliance_class' => 'Allianssoluokka', + 'espionage_not_possible' => 'Vakoilu ei ole mahdollista', + 'espionage' => 'Vakoilu', + 'hire_admiral' => 'Palkkaa amiraali', + 'dark_matter' => 'Pimeä aine', + 'outlaw_explanation' => 'Jos olet lainsuojaton, sinulla ei ole enää hyökkäyssuojaa ja kaikki pelaajat voivat hyökätä sinuun.', + 'honorable_target_explanation' => 'Taistelussa tätä kohdetta vastaan ​​voit saada kunniapisteitä ja ryöstää 50 % enemmän saalista.', + 'relocate_success' => 'Paikka on varattu sinulle. Siirtokunnan muuttaminen on alkanut.', + 'relocate_title' => 'Aseta planeetta uudelleen', + 'relocate_question' => 'Oletko varma, että haluat siirtää planeettasi näihin koordinaatteihin? Muuton rahoittamiseksi tarvitset :cost Dark Matterin.', + 'deut_needed_relocate' => 'Sinulla ei ole tarpeeksi deuteriumia! Tarvitset 10 yksikköä deuteriumia.', + 'fleet_attacking' => 'Laivasto hyökkää!', + 'fleet_underway' => 'Laivasto on matkalla', + 'discovery_send' => 'Lähettää tutkimusalus', + 'discovery_success' => 'Tutkimusalus lähetetty', + 'discovery_unavailable' => 'Et voi lähettää tutkimusalusta tähän paikkaan.', + 'discovery_underway' => 'Tutkimuslaiva on jo lähestymässä tätä planeettaa.', + 'discovery_locked' => 'Et ole vielä avannut tutkimusta löytääksesi uusia elämänmuotoja.', + 'discovery_title' => 'Tutkimuslaiva', + 'discovery_question' => 'Haluatko lähettää tutkimusaluksen tälle planeetalle?
Metalli: 5000 Kristalli: 1000 Deuterium: 500', + 'sensor_report' => 'anturin raportti', + 'sensor_report_from' => 'Sensoriaportti kohteesta', + 'refresh' => 'Päivitä', + 'arrived' => 'saapui', + 'target' => 'Kohde', + 'flight_duration' => 'Lennon kesto', + 'ipm_full' => 'Planeettainväliset ohjukset', + 'primary_target' => 'Ensisijainen kohde', + 'no_primary_target' => 'Ensisijaista kohdetta ei ole valittu: satunnainen kohde', + 'target_has' => 'Kohteessa on', + 'abm_full' => 'Ballistiset torjuntaohjukset', + 'fire' => 'Palo', + 'valid_missile_count' => 'Anna kelvollinen määrä ohjuksia', + 'not_enough_missiles' => 'Sinulla ei ole tarpeeksi ohjuksia', + 'launched_success' => 'Ohjukset laukaistiin onnistuneesti!', + 'launch_failed' => 'Ohjusten laukaisu epäonnistui', + 'alliance_page' => 'Allianssitiedot', + 'apply' => 'Hae jäsenyyttä', + 'contact_support' => 'Ota yhteyttä tukeen', + 'insufficient_range' => 'Riittämätön kantomatka (tutkimustason impulssikäyttö) planeettojen välisillä ohjuksillasi!', + ], + 'buddy' => [ + 'request_sent' => 'Kaveripyyntö lähetetty onnistuneesti!', + 'request_failed' => 'Kaveripyynnön lähettäminen epäonnistui.', + 'request_to' => 'Kaveripyyntö', + 'ignore_confirm' => 'Haluatko varmasti jättää huomioimatta', + 'ignore_success' => 'Pelaajan ohitus onnistui!', + 'ignore_failed' => 'Pelaajan ohittaminen epäonnistui.', + ], + 'messages' => [ + 'tab_fleets' => 'Laivastot', + 'tab_communication' => 'Viestintä', + 'tab_economy' => 'Talous', + 'tab_universe' => 'Universumi', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Suosikit', + 'subtab_espionage' => 'Vakoilu', + 'subtab_combat' => 'Taisteluraportit', + 'subtab_expeditions' => 'Tutkimusmatkat', + 'subtab_transport' => 'Ammattiliitot/liikenne', + 'subtab_other' => 'Muut', + 'subtab_messages' => 'Viestit', + 'subtab_information' => 'Tiedot', + 'subtab_shared_combat' => 'Jaetut taisteluraportit', + 'subtab_shared_espionage' => 'Jaetut vakoiluraportit', + 'news_feed' => 'Uutissyöte', + 'loading' => 'lataa...', + 'error_occurred' => 'Tapahtui virhe', + 'mark_favourite' => 'merkitse suosikiksi', + 'remove_favourite' => 'poista suosikeista', + 'from' => 'Lähettäjä', + 'no_messages' => 'Tällä välilehdellä ei ole tällä hetkellä saatavilla viestejä', + 'new_alliance_msg' => 'Uusi liiton viesti', + 'to' => 'Vastaanottaja', + 'all_players' => 'kaikki pelaajat', + 'send' => 'Send', + 'delete_buddy_title' => 'Poista kaveri', + 'report_to_operator' => 'Ilmoitetaanko tämä viesti pelioperaattorille?', + 'too_few_chars' => 'Liian vähän hahmoja! Kirjoita vähintään 2 merkkiä.', + 'bbcode_bold' => 'Lihavoitu', + 'bbcode_italic' => 'Kursiivi', + 'bbcode_underline' => 'Korostaa', + 'bbcode_stroke' => 'Yliviivattu', + 'bbcode_sub' => 'Alaindeksi', + 'bbcode_sup' => 'Yläindeksi', + 'bbcode_font_color' => 'Fontin väri', + 'bbcode_font_size' => 'Fontin koko', + 'bbcode_bg_color' => 'Taustaväri', + 'bbcode_bg_image' => 'Taustakuva', + 'bbcode_tooltip' => 'Työkalun kärki', + 'bbcode_align_left' => 'Tasaa vasemmalle', + 'bbcode_align_center' => 'Keskitä', + 'bbcode_align_right' => 'Oikea tasaus', + 'bbcode_align_justify' => 'Perustella', + 'bbcode_block' => 'Tauko', + 'bbcode_code' => 'Koodi', + 'bbcode_spoiler' => 'Spoileri', + 'bbcode_moreopts' => 'Lisää vaihtoehtoja', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Vaakasuora viiva', + 'bbcode_picture' => 'Kuva', + 'bbcode_link' => 'Linkki', + 'bbcode_email' => 'Sähköposti', + 'bbcode_player' => 'Pelaaja', + 'bbcode_item' => 'Tuote', + 'bbcode_coordinates' => 'Koordinaatit', + 'bbcode_preview' => 'Esikatselu', + 'bbcode_text_ph' => 'Teksti...', + 'bbcode_player_ph' => 'Pelaajan tunnus tai nimi', + 'bbcode_item_ph' => 'Tuotetunnus', + 'bbcode_coord_ph' => 'Galaxy:järjestelmä:sijainti', + 'bbcode_chars_left' => 'Merkkejä jäljellä', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Peruuttaa', + 'bbcode_repeat_x' => 'Toista vaakasuunnassa', + 'bbcode_repeat_y' => 'Toista pystysuoraan', + 'spy_player' => 'Pelaaja', + 'spy_activity' => 'Toiminta', + 'spy_minutes_ago' => 'minuuttia sitten', + 'spy_class' => 'Luokka', + 'spy_unknown' => 'Tuntematon', + 'spy_alliance_class' => 'Allianssoluokka', + 'spy_no_alliance_class' => 'Allianssiluokkaa ei ole valittu', + 'spy_resources' => 'Raaka-aineet', + 'spy_loot' => 'Ryöstää', + 'spy_counter_esp' => 'Vastavakoilun mahdollisuus', + 'spy_no_info' => 'Emme pystyneet hakemaan tämän tyyppistä luotettavaa tietoa skannauksesta.', + 'spy_debris_field' => 'romukasauma', + 'spy_no_activity' => 'Vakoilusi ei osoita poikkeavuuksia planeetan ilmakehässä. Näyttää siltä, ​​että planeetalla ei ole ollut toimintaa viimeisen tunnin aikana.', + 'spy_fleets' => 'Laivastot', + 'spy_defense' => 'Puolustus', + 'spy_research' => 'Tutkimus', + 'spy_building' => 'Rakentaminen', + 'battle_attacker' => 'Hyökkääjä', + 'battle_defender' => 'Puolustaja', + 'battle_resources' => 'Raaka-aineet', + 'battle_loot' => 'Ryöstää', + 'battle_debris_new' => 'Roskakenttä (äskettäin luotu)', + 'battle_wreckage_created' => 'Hylky luotu', + 'battle_attacker_wreckage' => 'Hyökkääjän hylky', + 'battle_repaired' => 'Oikeastaan ​​korjattu', + 'battle_moon_chance' => 'Kuun mahdollisuus', + 'battle_report' => 'Taisteluraportti', + 'battle_planet' => 'Planeetta', + 'battle_fleet_command' => 'Laivaston komento', + 'battle_from' => 'Lähettäjä', + 'battle_tactical_retreat' => 'Taktinen vetäytyminen', + 'battle_total_loot' => 'Totaalinen saalis', + 'battle_debris' => 'Roskat (uusi)', + 'battle_recycler' => 'Kierrättäjä', + 'battle_mined_after' => 'Louhittu taistelun jälkeen', + 'battle_reaper' => 'Leikkaaja', + 'battle_debris_left' => 'Roskakentät (vasemmalla)', + 'battle_honour_points' => 'Kunniapisteet', + 'battle_dishonourable' => 'Häpeällinen taistelu', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Kunnioitettava taistelu', + 'battle_class' => 'Luokka', + 'battle_weapons' => 'Aseet', + 'battle_shields' => 'Kilvet', + 'battle_armour' => 'Panssari', + 'battle_combat_ships' => 'Taistelualukset', + 'battle_civil_ships' => 'Siviilialukset', + 'battle_defences' => 'Puolustus', + 'battle_repaired_def' => 'Puolustuskorjaukset', + 'battle_share' => 'jaa viestiä', + 'battle_attack' => 'Hyökkäys', + 'battle_espionage' => 'Vakoilu', + 'battle_delete' => 'poistaa', + 'battle_favourite' => 'merkitse suosikiksi', + 'battle_hamill' => 'Light Fighter tuhosi yhden Kuolemantähden ennen taistelun alkamista!', + 'battle_retreat_tooltip' => 'Huomaa, että Deathstars, vakoiluluotaimet, aurinkosatelliitit ja mitkään ACS Defense -tehtävässä olevat laivastot eivät voi paeta. Taktiset perääntymiset deaktivoidaan myös kunniallisissa taisteluissa. Perääntyminen on saatettu myös manuaalisesti deuteriumin puutteen vuoksi poistaa tai estää. Rosvot ja pelaajat, joilla on yli 500 000 pistettä, eivät koskaan peräänny.', + 'battle_no_flee' => 'Puolustava laivasto ei paennut.', + 'battle_rounds' => 'Pyöreät', + 'battle_start' => 'Aloita', + 'battle_player_from' => 'alkaen', + 'battle_attacker_fires' => 'Hyökkääjä ampuu yhteensä laukauksia :puolustajaan kokonaisvoimakkuudella :voima. :defender2:n suojukset imevät imeytyneet vauriokohdat.', + 'battle_defender_fires' => 'Puolustaja ampuu yhteensä laukauksia :hyökkääjää kohti kokonaisvoimakkuudella :voimalla. :attacker2:n suojukset imevät imeytyneet vauriokohdat.', + ], + 'alliance' => [ + 'page_title' => 'Allianssi', + 'tab_overview' => 'Yleiskatsaus', + 'tab_management' => 'Hallinto', + 'tab_communication' => 'Viestintä', + 'tab_applications' => 'Hakemukset', + 'tab_classes' => 'Alliance-luokat', + 'tab_create' => 'Luo allianssi', + 'tab_search' => 'Etsi allianssi', + 'tab_apply' => 'soveltaa', + 'your_alliance' => 'Sinun liittosi', + 'name' => 'Nimi', + 'tag' => 'Tunniste', + 'created' => 'Luotu', + 'member' => 'Jäsen', + 'your_rank' => 'Sijoituksesi', + 'homepage' => 'Kotisivu', + 'logo' => 'Alliancen logo', + 'open_page' => 'Avaa liiton sivu', + 'highscore' => 'Alliancen huipputulos', + 'leave_wait_warning' => 'Jos eroat liittoutumasta, sinun on odotettava 3 päivää ennen liittymistä tai uuden liittouman luomista.', + 'leave_btn' => 'Jätä liitto', + 'member_list' => 'Jäsenluettelo', + 'no_members' => 'Jäseniä ei löytynyt', + 'assign_rank_btn' => 'Määritä sijoitus', + 'kick_tooltip' => 'Kick allianssin jäsen', + 'write_msg_tooltip' => 'Kirjoita viesti', + 'col_name' => 'Nimi', + 'col_rank' => 'Sijoitus', + 'col_coords' => 'koordinaatit', + 'col_joined' => 'Liittyi', + 'col_online' => 'Online', + 'col_function' => 'Toiminto', + 'internal_area' => 'Sisäalue', + 'external_area' => 'Ulkoinen alue', + 'configure_privileges' => 'Määritä oikeudet', + 'col_rank_name' => 'Sijoituksen nimi', + 'col_applications_group' => 'Hakemukset', + 'col_member_group' => 'Jäsen', + 'col_alliance_group' => 'Allianssi', + 'delete_rank' => 'Poista sijoitus', + 'save_btn' => 'Tallenna', + 'rights_warning_html' => 'Varoitus! Voit antaa vain ne käyttöoikeudet, jotka sinulla on itselläsi.', + 'rights_warning_loca' => '[b]Varoitus![/b] Voit antaa vain lupia, jotka sinulla on itselläsi.', + 'rights_legend' => 'Legenda oikeuksista', + 'create_rank_btn' => 'Luo uusi sijoitus', + 'rank_name_placeholder' => 'Sijoituksen nimi', + 'no_ranks' => 'Ristoja ei löytynyt', + 'perm_see_applications' => 'Näytä sovellukset', + 'perm_edit_applications' => 'Käsittele hakemukset', + 'perm_see_members' => 'Näytä jäsenluettelo', + 'perm_kick_user' => 'Kick käyttäjä', + 'perm_see_online' => 'Katso online-tila', + 'perm_send_circular' => 'Kirjoita pyöreä viesti', + 'perm_disband' => 'Purkaa liitto', + 'perm_manage' => 'Hallitse allianssia', + 'perm_right_hand' => 'Oikea käsi', + 'perm_right_hand_long' => '"Oikea käsi" (tarvitaan perustajan arvon siirtämiseksi)', + 'perm_manage_classes' => 'Hallitse allianssiluokkaa', + 'manage_texts' => 'Hallitse tekstejä', + 'internal_text' => 'Sisäinen teksti', + 'external_text' => 'Ulkoinen teksti', + 'application_text' => 'Hakemuksen teksti', + 'options' => 'Asetukset', + 'alliance_logo_label' => 'Alliancen logo', + 'applications_field' => 'Hakemukset', + 'status_open' => 'Mahdollinen (allianssi avoin)', + 'status_closed' => 'Mahdoton (liitto suljettu)', + 'rename_founder' => 'Nimeä perustajan nimi uudelleen nimellä', + 'rename_newcomer' => 'Nimeä uuden tulokkaan arvo uudelleen', + 'no_settings_perm' => 'Sinulla ei ole oikeutta hallita liittoutuman asetuksia.', + 'change_tag_name' => 'Vaihda liittoutuman tunniste/nimi', + 'change_tag' => 'Vaihda liittoutuman tunniste', + 'change_name' => 'Muuta liiton nimi', + 'former_tag' => 'Entinen liittoutuman tunniste:', + 'new_tag' => 'Uusi allianssitunniste:', + 'former_name' => 'Liiton entinen nimi:', + 'new_name' => 'Liiton uusi nimi:', + 'former_tag_short' => 'Entinen allianssimerkki', + 'new_tag_short' => 'Uusi allianssimerkki', + 'former_name_short' => 'Liiton entinen nimi', + 'new_name_short' => 'Liiton uusi nimi', + 'no_tagname_perm' => 'Sinulla ei ole lupaa muuttaa liittoutuman tunnistetta/nimeä.', + 'delete_pass_on' => 'Poista liitto / Siirrä liitto eteenpäin', + 'delete_btn' => 'Poista tämä liitto', + 'no_delete_perm' => 'Sinulla ei ole lupaa poistaa liittoa.', + 'handover' => 'Luovutusliitto', + 'takeover_btn' => 'Ota liitto haltuunsa', + 'loca_continue' => 'Jatkaa', + 'loca_change_founder' => 'Siirrä perustajanimike osoitteeseen:', + 'loca_no_transfer_error' => 'Yhdelläkään jäsenellä ei ole vaadittua "oikean käden" oikeutta. Et voi luovuttaa liittoa.', + 'loca_founder_inactive_error' => 'Perustaja ei ole riittävän pitkään passiivinen ottaakseen liittouman haltuunsa.', + 'leave_section_title' => 'Jätä liitto', + 'leave_consequences' => 'Jos eroat allianssista, menetät kaikki arvolupasi ja liittoutuman edut.', + 'no_applications' => 'Sovelluksia ei löytynyt', + 'accept_btn' => 'hyväksyä', + 'deny_btn' => 'Estä hakija', + 'report_btn' => 'Ilmoita hakemus', + 'app_date' => 'Hakemuksen päivämäärä', + 'action_col' => 'Toiminto', + 'answer_btn' => 'vastaus', + 'reason_label' => 'Syy', + 'apply_title' => 'Hae Allianceen', + 'apply_heading' => 'Hakemus kohteeseen', + 'send_application_btn' => 'Lähetä hakemus', + 'chars_remaining' => 'Merkkejä jäljellä', + 'msg_too_long' => 'Viesti on liian pitkä (enintään 2000 merkkiä)', + 'addressee' => 'Vastaanottaja', + 'all_players' => 'kaikki pelaajat', + 'only_rank' => 'ainoa sijoitus:', + 'send_btn' => 'Lähetä', + 'info_title' => 'Allianssin tiedot', + 'apply_confirm' => 'Haluatko hakea tähän liittoon?', + 'redirect_confirm' => 'Seuraamalla tätä linkkiä poistut OGamesta. Haluatko jatkaa?', + 'class_selection_header' => 'Luokan valinta', + 'select_class_title' => 'Valitse allianssiluokka', + 'select_class_note' => 'Valitse allianssoluokka saadaksesi erikoisbonuksia. Voit vaihtaa allianssoluokkaa allianssin valikossa, mikäli sinulla on tarvittavat oikeudet.', + 'class_warriors' => 'Warriors (liittouma)', + 'class_traders' => 'Kauppiaat (liittouma)', + 'class_researchers' => 'Tutkijat (liitto)', + 'class_label' => 'Allianssoluokka', + 'buy_for' => 'Osta varten', + 'no_dark_matter' => 'Pimeää ainetta ei ole riittävästi saatavilla', + 'loca_deactivate' => 'Poista käytöstä', + 'loca_activate_dm' => 'Haluatko aktivoida allianssiluokan #allianceClassName# #darkmatter# Dark Matterille? Näin menetät nykyisen allianssiluokkasi.', + 'loca_activate_item' => 'Haluatko aktivoida allianssiluokan #allianceClassName#? Näin menetät nykyisen allianssiluokkasi.', + 'loca_deactivate_note' => 'Haluatko todella deaktivoida allianssiluokan #allianceClassName#? Uudelleenaktivointi vaatii liittoutuman luokan muutoskohteen 500 000 Dark Matterin osalta.', + 'loca_class_change_append' => '

Nykyinen allianssiluokka: #currentAllianceClassName#

Muutettu viimeksi: #lastAllianceClassChange#', + 'loca_no_dm' => 'Pimeää ainetta ei ole tarpeeksi saatavilla! Haluatko ostaa nyt?', + 'loca_reference' => 'Viite', + 'loca_language' => 'Kieli:', + 'loca_loading' => 'lataa...', + 'warrior_bonus_1' => '+10 % nopeus liittouman jäsenten välillä lentäville aluksille', + 'warrior_bonus_2' => '+1 taistelututkimustasot', + 'warrior_bonus_3' => '+1 vakoilututkimuksen taso', + 'warrior_bonus_4' => 'Vakoilujärjestelmää voidaan käyttää kokonaisten järjestelmien skannaamiseen.', + 'trader_bonus_1' => '+10% nopeus kuljettajille', + 'trader_bonus_2' => '+5% kaivostuotanto', + 'trader_bonus_3' => '+5% energiantuotanto', + 'trader_bonus_4' => '+10 % planeetan tallennuskapasiteetti', + 'trader_bonus_5' => '+10% kuun tallennuskapasiteetti', + 'researcher_bonus_1' => '+5 % suurempia planeettoja kolonisaatiossa', + 'researcher_bonus_2' => '+10 % nopeus tutkimusmatkan kohteeseen', + 'researcher_bonus_3' => 'Järjestelmän phalanxilla voidaan skannata laivaston liikkeitä kokonaisissa järjestelmissä.', + 'class_not_implemented' => 'Alliance-luokkajärjestelmää ei ole vielä otettu käyttöön', + 'create_tag_label' => 'Alliance Tag (3-8 merkkiä)', + 'create_name_label' => 'Liiton nimi (3-30 merkkiä)', + 'create_btn' => 'Luo allianssi', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 merkkiä)', + 'loca_ally_name_chars' => 'Alliance-Name (3-8 merkkiä)', + 'loca_ally_name_label' => 'Liiton nimi (3-30 merkkiä)', + 'loca_ally_tag_label' => 'Alliance Tag (3-8 merkkiä)', + 'validation_min_chars' => 'Ei tarpeeksi merkkejä', + 'validation_special' => 'Sisältää virheellisiä merkkejä.', + 'validation_underscore' => 'Nimesi ei saa alkaa tai päättyä alaviivaan.', + 'validation_hyphen' => 'Nimesi ei saa alkaa tai päättyä tavuviivalla.', + 'validation_space' => 'Nimesi ei saa alkaa tai päättyä välilyöntiin.', + 'validation_max_underscores' => 'Nimessäsi saa olla yhteensä enintään 3 alaviivaa.', + 'validation_max_hyphens' => 'Nimessäsi saa olla enintään 3 tavuviivaa.', + 'validation_max_spaces' => 'Nimessäsi saa olla yhteensä enintään 3 välilyöntiä.', + 'validation_consec_underscores' => 'Et saa käyttää kahta tai useampaa alaviivaa peräkkäin.', + 'validation_consec_hyphens' => 'Et saa käyttää kahta tai useampaa yhdysmerkkiä peräkkäin.', + 'validation_consec_spaces' => 'Et saa käyttää kahta tai useampaa välilyöntiä peräkkäin.', + 'confirm_leave' => 'Oletko varma, että haluat erota liitosta?', + 'confirm_kick' => 'Oletko varma, että haluat potkaista :usernamen liitosta?', + 'confirm_deny' => 'Haluatko varmasti hylätä tämän sovelluksen?', + 'confirm_deny_title' => 'Hylkää hakemus', + 'confirm_disband' => 'Haluatko todella poistaa liiton?', + 'confirm_pass_on' => 'Oletko varma, että haluat välittää liittosi?', + 'confirm_takeover' => 'Oletko varma, että haluat ottaa tämän liiton haltuunsa?', + 'confirm_abandon' => 'Luopua tästä liitosta?', + 'confirm_takeover_long' => 'Ota tämä liitto haltuun?', + 'msg_already_in' => 'Olet jo liittoutumassa', + 'msg_not_in_alliance' => 'Et ole allianssissa', + 'msg_not_found' => 'Liittoa ei löydy', + 'msg_id_required' => 'Alliance ID vaaditaan', + 'msg_closed' => 'Tämä allianssi on suljettu sovelluksilta', + 'msg_created' => 'Liitto luotiin onnistuneesti', + 'msg_applied' => 'Hakemus lähetetty onnistuneesti', + 'msg_accepted' => 'Hakemus hyväksytty', + 'msg_rejected' => 'Hakemus hylätty', + 'msg_kicked' => 'Jäsen potkittiin liitosta', + 'msg_kicked_success' => 'Jäsen potkittiin onnistuneesti', + 'msg_left' => 'Olet eronnut liitosta', + 'msg_rank_assigned' => 'Sijoitus annettu', + 'msg_rank_assigned_to' => 'Sijoitus on määritetty onnistuneesti kohteelle :name', + 'msg_ranks_assigned' => 'Sijoitukset on annettu onnistuneesti', + 'msg_rank_perms_updated' => 'Sijoitusoikeudet päivitetty', + 'msg_texts_updated' => 'Allianssin tekstit päivitetty', + 'msg_text_updated' => 'Liiton teksti päivitetty', + 'msg_settings_updated' => 'Alliancen asetukset päivitetty', + 'msg_tag_updated' => 'Alliance-tagi päivitetty', + 'msg_name_updated' => 'Liiton nimi päivitetty', + 'msg_tag_name_updated' => 'Alliancen tunniste ja nimi päivitetty', + 'msg_disbanded' => 'Allianssi hajosi', + 'msg_broadcast_sent' => 'Lähetysviesti lähetetty onnistuneesti', + 'msg_rank_created' => 'Sijoitus luotiin onnistuneesti', + 'msg_apply_success' => 'Hakemus lähetetty onnistuneesti', + 'msg_apply_error' => 'Hakemuksen lähettäminen epäonnistui', + 'msg_leave_error' => 'Allianssista eroaminen epäonnistui', + 'msg_assign_error' => 'Ristojen määrittäminen epäonnistui', + 'msg_kick_error' => 'Jäsenen potkiminen epäonnistui', + 'msg_invalid_action' => 'Virheellinen toiminto', + 'msg_error' => 'Tapahtui virhe', + 'rank_founder_default' => 'Perustaja', + 'rank_newcomer_default' => 'Tulokas', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknologiapuu', + 'tab_applications' => 'Sovellukset', + 'tab_techinfo' => 'Teknologiatiedot', + 'tab_technology' => 'Teknologia', + 'page_title' => 'Teknologia', + 'no_requirements' => 'Ei vaatimuksia saatavilla', + 'is_requirement_for' => 'on vaatimus', + 'level' => 'Taso', + 'col_level' => 'Taso', + 'col_difference' => 'Erotus', + 'col_diff_per_level' => 'Erotus/Taso', + 'col_protected' => 'Suojattu', + 'col_protected_percent' => 'Suojattu (prosentti)', + 'production_energy_balance' => 'Energiatase', + 'production_per_hour' => 'Tuotanto/h', + 'production_deuterium_consumption' => 'Deuteriumin kulutus', + 'properties_technical_data' => 'Tekniset tiedot', + 'properties_structural_integrity' => 'Rakenteellinen eheys', + 'properties_shield_strength' => 'Suojan vahvuus', + 'properties_attack_strength' => 'Hyökkäysvoima', + 'properties_speed' => 'Nopeus', + 'properties_cargo_capacity' => 'Lastikapasiteetti', + 'properties_fuel_usage' => 'Polttoaineen käyttö (Deuterium)', + 'tooltip_basic_value' => 'Perusarvo', + 'rapidfire_from' => 'Rapidfire alkaen', + 'rapidfire_against' => 'Rapidfire vastaan', + 'storage_capacity' => 'Säilytyskorkki.', + 'plasma_metal_bonus' => 'Metallibonus %', + 'plasma_crystal_bonus' => 'Kristallibonus %', + 'plasma_deuterium_bonus' => 'Deuteriumbonus %', + 'astrophysics_max_colonies' => 'Maksimi pesäkkeet', + 'astrophysics_max_expeditions' => 'Suurin mahdollinen tutkimusmatka', + 'astrophysics_note_1' => 'Paikat 3 ja 13 voidaan täyttää tasolta 4 alkaen.', + 'astrophysics_note_2' => 'Paikat 2 ja 14 voidaan täyttää tasolta 6 alkaen.', + 'astrophysics_note_3' => 'Paikat 1 ja 15 voidaan täyttää tasolta 8 alkaen.', + ], + 'options' => [ + 'page_title' => 'Asetukset', + 'tab_userdata' => 'Käyttäjätiedot', + 'tab_general' => 'Yleiset', + 'tab_display' => 'Näyttö', + 'tab_extended' => 'Laajennettu', + 'section_playername' => 'Pelaajien nimi', + 'your_player_name' => 'Pelaajanimesi:', + 'new_player_name' => 'Uusi pelaajanimi:', + 'username_change_once_week' => 'Voit vaihtaa käyttäjätunnuksesi kerran viikossa.', + 'username_change_hint' => 'Napsauta nimeäsi tai asetuksia näytön yläosassa.', + 'section_password' => 'Vaihda salasana', + 'old_password' => 'Anna vanha salasana:', + 'new_password' => 'Uusi salasana (vähintään 4 merkkiä):', + 'repeat_password' => 'Toista uusi salasana:', + 'password_check' => 'Salasanan tarkistus:', + 'password_strength_low' => 'Matala', + 'password_strength_medium' => 'Keskikokoinen', + 'password_strength_high' => 'Korkea', + 'password_properties_title' => 'Salasanan tulee sisältää seuraavat ominaisuudet', + 'password_min_max' => 'min. 4 merkkiä, max. 128 merkkiä', + 'password_mixed_case' => 'Ylä- ja alakirjaimet', + 'password_special_chars' => 'Erikoismerkit (esim. !?:_., )', + 'password_numbers' => 'Numerot', + 'password_length_hint' => 'Salasanassa on oltava vähintään 4 merkkiä, ja se saa olla enintään 128 merkkiä.', + 'section_email' => 'Sähköpostiosoite', + 'current_email' => 'Nykyinen sähköpostiosoite:', + 'send_validation_link' => 'Lähetä vahvistuslinkki', + 'email_sent_success' => 'Sähköposti on lähetetty onnistuneesti!', + 'email_sent_error' => 'Virhe! Tili on jo vahvistettu tai sähköpostia ei voitu lähettää!', + 'email_too_many_requests' => 'Olet jo pyytänyt liian monta sähköpostia!', + 'new_email' => 'Uusi sähköpostiosoite:', + 'new_email_confirm' => 'Uusi sähköpostiosoite (vahvistukseen):', + 'enter_password_confirm' => 'Anna salasana (vahvistuksena):', + 'email_warning' => 'Varoitus! Onnistuneen tilin vahvistamisen jälkeen sähköpostiosoitteen uusi muutos on mahdollista vasta 7 päivän kuluttua.', + 'section_spy_probes' => 'Vakoiluluotaimet', + 'spy_probes_amount' => 'Vakoiluluotainten määrä:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Poista chat-palkki käytöstä:', + 'section_warnings' => 'Varoitukset', + 'disable_outlaw_warning' => 'Poista lainsuojattoman varoitus hyökättäessä 5 kertaa vahvempiin vastustajiin:', + 'section_general_display' => 'Yleiset', + 'language' => 'Kieli:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Kieliasetus tallennettu.', + 'show_mobile_version' => 'Näytä mobiiliversio:', + 'show_alt_dropdowns' => 'Näytä vaihtoehtoiset pudotusvalikot:', + 'activate_autofocus' => 'Aktivoi automaattinen kohdistus tulostaulukoissa:', + 'always_show_events' => 'Näytä tapahtumat aina:', + 'events_hide' => 'Piilota', + 'events_above' => 'Sisällön yläpuolella', + 'events_below' => 'Sisällön alapuolella', + 'section_planets' => 'Planeettasi', + 'sort_planets_by' => 'Lajittele planeetat:', + 'sort_emergence' => 'Ilmestymisjärjestys', + 'sort_coordinates' => 'Koordinaatit', + 'sort_alphabet' => 'Aakkosjärjestys', + 'sort_size' => 'Koko', + 'sort_used_fields' => 'Käytetyt kentät', + 'sort_sequence' => 'Lajittelujärjestys:', + 'sort_order_up' => 'ylös', + 'sort_order_down' => 'alas', + 'section_overview_display' => 'Yleiskatsaus', + 'highlight_planet_info' => 'Korosta planeetan tiedot:', + 'animated_detail_display' => 'Animoitu yksityiskohtanäyttö:', + 'animated_overview' => 'Animoitu yleiskatsaus:', + 'section_overlays' => 'Ponnahdusikkunat', + 'overlays_hint' => 'Seuraavat asetukset mahdollistavat vastaavien ponnahdusikkunoiden avaamisen erillisenä selainikkunana pelin sisäisen näkymän sijaan.', + 'popup_notes' => 'Muistiinpanot erillisessä ikkunassa:', + 'popup_combat_reports' => 'Taisteluraportit ylimääräisessä ikkunassa:', + 'section_messages_display' => 'Viestit', + 'hide_report_pictures' => 'Piilota kuvat raporteissa:', + 'msgs_per_page' => 'Näytettyjen viestien määrä sivulla:', + 'auctioneer_notifications' => 'Huutokaupanpitäjän ilmoitus:', + 'economy_notifications' => 'Luo taloudellisia viestejä:', + 'section_galaxy_display' => 'Galaksi', + 'detailed_activity' => 'Yksityiskohtainen aktiivisuusnäyttö:', + 'preserve_galaxy_system' => 'Säilytä galaksi/järjestelmä planeetan vaihdon yhteydessä:', + 'section_vacation' => 'Lomatila', + 'vacation_active' => 'Olet tällä hetkellä lomatilassa.', + 'vacation_can_deactivate_after' => 'Voit poistaa sen käytöstä seuraavan jälkeen:', + 'vacation_cannot_activate' => 'Lomatilaa ei voi aktivoida (aktiiviset laivastot)', + 'vacation_description_1' => 'Lomatila on suunniteltu suojaamaan sinua pitkien poissaolojen aikana. Voit aktivoida sen vain, kun yhtään laivastoasi ei ole liikkeellä. Rakennus- ja tutkimustilaukset keskeytetään.', + 'vacation_description_2' => 'Kun lomatila on aktivoitu, se suojaa sinua uusilta hyökkäyksiltä. Jo aloitetut hyökkäykset jatkuvat kuitenkin ja tuotantosi asetetaan nollaan. Lomatila ei estä tilisi poistamista, jos se on ollut epäaktiivinen yli 35 päivää eikä tilillä ole ostettua TM:ää.', + 'vacation_description_3' => 'Lomatila kestää vähintään 48 tuntia. Vasta tämän ajan umpeuduttua voit poistaa sen käytöstä.', + 'vacation_tooltip_min_days' => 'Loma kestää vähintään 2 päivää.', + 'vacation_deactivate_btn' => 'Poista käytöstä', + 'vacation_activate_btn' => 'Aktivoi', + 'section_account' => 'Tilisi', + 'delete_account' => 'Poista tili', + 'delete_account_hint' => 'Merkitse tästä tilisi automaattista poistamista varten 7 päivän kuluttua.', + 'use_settings' => 'Käytä asetuksia', + 'validation_not_enough_chars' => 'Ei tarpeeksi merkkejä', + 'validation_pw_too_short' => 'Annettu salasana on liian lyhyt (vähintään 4 merkkiä)', + 'validation_pw_too_long' => 'Annettu salasana on liian pitkä (enintään 20 merkkiä)', + 'validation_invalid_email' => 'Sinun on syötettävä kelvollinen sähköpostiosoite!', + 'validation_special_chars' => 'Sisältää virheellisiä merkkejä.', + 'validation_no_begin_end_underscore' => 'Nimesi ei saa alkaa tai päättyä alaviivaan.', + 'validation_no_begin_end_hyphen' => 'Nimesi ei saa alkaa tai päättyä tavuviivalla.', + 'validation_no_begin_end_whitespace' => 'Nimesi ei saa alkaa tai päättyä välilyöntiin.', + 'validation_max_three_underscores' => 'Nimessäsi saa olla yhteensä enintään 3 alaviivaa.', + 'validation_max_three_hyphens' => 'Nimessäsi saa olla enintään 3 tavuviivaa.', + 'validation_max_three_spaces' => 'Nimessäsi saa olla yhteensä enintään 3 välilyöntiä.', + 'validation_no_consecutive_underscores' => 'Et saa käyttää kahta tai useampaa alaviivaa peräkkäin.', + 'validation_no_consecutive_hyphens' => 'Et saa käyttää kahta tai useampaa yhdysmerkkiä peräkkäin.', + 'validation_no_consecutive_spaces' => 'Et saa käyttää kahta tai useampaa välilyöntiä peräkkäin.', + 'js_change_name_title' => 'Uusi pelaajanimi', + 'js_change_name_question' => 'Haluatko varmasti vaihtaa pelaajanimeksi %newName%?', + 'js_planet_move_question' => 'Varoitus! Tämä tehtävä saattaa olla vielä käynnissä siirtojakson alkaessa, jolloin prosessi peruutetaan. Haluatko varmasti jatkaa tätä tehtävää?', + 'js_tab_disabled' => 'Tämän vaihtoehdon käyttäminen edellyttää vahvistusta, etkä voi olla lomatilassa!', + 'js_vacation_question' => 'Haluatko aktivoida lomatilan? Voit lopettaa lomasi vasta 2 päivän kuluttua.', + 'msg_settings_saved' => 'Asetukset tallennettu', + 'msg_password_incorrect' => 'Nykyinen antamasi salasana on virheellinen.', + 'msg_password_mismatch' => 'Uudet salasanat eivät täsmää.', + 'msg_password_length_invalid' => 'Uuden salasanan tulee olla 4–128 merkkiä pitkä.', + 'msg_vacation_activated' => 'Lomatila on aktivoitu. Se suojaa sinua uusilta hyökkäyksiltä vähintään 48 tunnin ajan.', + 'msg_vacation_deactivated' => 'Lomatila on poistettu käytöstä.', + 'msg_vacation_min_duration' => 'Voit poistaa lomatilan käytöstä vasta, kun vähimmäiskesto 48 tuntia on kulunut.', + 'msg_vacation_fleets_in_transit' => 'Et voi aktivoida lomatilaa, kun laivastojasi on kuljetuksessa.', + 'msg_probes_min_one' => 'Vakoiluluotainten määrän on oltava vähintään 1', + ], + 'layout' => [ + 'player' => 'Pelaaja', + 'change_player_name' => 'Vaihda pelaajan nimi', + 'highscore' => 'Tulostaulukko', + 'notes' => 'Muistiinpanot', + 'notes_overlay_title' => 'Omat muistiinpanot', + 'buddies' => 'Kaverit', + 'search' => 'Haku', + 'search_overlay_title' => 'Etsi universumi', + 'options' => 'Asetukset', + 'support' => 'Tuki', + 'log_out' => 'Kirjaudu ulos', + 'unread_messages' => 'lukemattomat viestit', + 'loading' => 'lataa...', + 'no_fleet_movement' => 'Ei laivastoliiketä', + 'under_attack' => 'Olet hyökkäyksen kohteena!', + 'class_none' => 'Luokkaa ei ole valittu', + 'class_selected' => 'Luokkasi: :nimi', + 'class_click_select' => 'Valitse merkkiluokka napsauttamalla', + 'res_available' => 'Saatavilla', + 'res_storage_capacity' => 'Varastointikapasiteetti', + 'res_current_production' => 'Nykyinen tuotanto', + 'res_den_capacity' => 'Hyllyn kapasiteetti', + 'res_consumption' => 'Kulutus', + 'res_purchase_dm' => 'Osta Dark Matter', + 'res_metal' => 'Metalli', + 'res_crystal' => 'Kristalli', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Pimeä aine', + 'menu_overview' => 'Yleiskatsaus', + 'menu_resources' => 'Raaka-aineet', + 'menu_facilities' => 'Laitokset', + 'menu_merchant' => 'Kauppias', + 'menu_research' => 'Tutkimus', + 'menu_shipyard' => 'Telakka', + 'menu_defense' => 'Puolustus', + 'menu_fleet' => 'Laivasto', + 'menu_galaxy' => 'Galaksi', + 'menu_alliance' => 'Allianssi', + 'menu_officers' => 'Palkkaa upseereja', + 'menu_shop' => 'Kauppa', + 'menu_directives' => 'direktiivit', + 'menu_rewards_title' => 'Palkinnot', + 'menu_resource_settings_title' => 'Raaka-aineasetukset', + 'menu_jump_gate' => 'Hyppyportti', + 'menu_resource_market_title' => 'Raaka-ainemarkkinat', + 'menu_technology_title' => 'Teknologia', + 'menu_fleet_movement_title' => 'Laivastoliiketä', + 'menu_inventory_title' => 'Varasto', + 'planets' => 'Planeetat', + 'contacts_online' => ':count Yhteystiedot verkossa', + 'back_to_top' => 'Takaisin ylös', + 'all_rights_reserved' => 'Kaikki oikeudet pidätetään.', + 'patch_notes' => 'Patch muistiinpanoja', + 'server_settings' => 'Palvelimen asetukset', + 'help' => 'Auttaa', + 'rules' => 'Säännöt', + 'legal' => 'Oikeudelliset tiedot', + 'board' => 'hallitus', + 'js_internal_error' => 'Tapahtui aiemmin tuntematon virhe. Valitettavasti viimeistä toimintoasi ei voitu suorittaa!', + 'js_notify_info' => 'Tiedot', + 'js_notify_success' => 'Menestys', + 'js_notify_warning' => 'Varoitus', + 'js_combatsim_planning' => 'Suunnittelu', + 'js_combatsim_pending' => 'Simulaatio käynnissä...', + 'js_combatsim_done' => 'Täydellinen', + 'js_msg_restore' => 'palauttaa', + 'js_msg_delete' => 'poistaa', + 'js_copied' => 'Kopioitu leikepöydälle', + 'js_report_operator' => 'Ilmoitetaanko tämä viesti pelioperaattorille?', + 'js_time_done' => 'tehty', + 'js_question' => 'Kysymys', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'Olet hyökkäämässä vahvempaa pelaajaa vastaan. Jos teet tämän, hyökkäyspuolustuksesi suljetaan 7 päiväksi ja kaikki pelaajat voivat hyökätä kimppuun ilman rangaistusta. Haluatko varmasti jatkaa?', + 'js_last_slot_moon' => 'Tämä rakennus käyttää viimeistä käytettävissä olevaa rakennuspaikkaa. Laajenna kuun tukikohtaasi saadaksesi lisää tilaa. Haluatko varmasti rakentaa tämän rakennuksen?', + 'js_last_slot_planet' => 'Tämä rakennus käyttää viimeistä käytettävissä olevaa rakennuspaikkaa. Laajenna Terraformeria tai osta Planet Field -esine saadaksesi lisää paikkoja. Haluatko varmasti rakentaa tämän rakennuksen?', + 'js_forced_vacation' => 'Jotkut pelin ominaisuudet eivät ole käytettävissä ennen kuin tilisi on vahvistettu.', + 'js_more_details' => 'Lisätiedot', + 'js_less_details' => 'Vähemmän tietoja', + 'js_planet_lock' => 'Lukon järjestely', + 'js_planet_unlock' => 'Avaa järjestely', + 'js_activate_item_question' => 'Haluatko korvata olemassa olevan tuotteen? Vanha bonus menetetään prosessissa.', + 'js_activate_item_header' => 'Korvataanko kohde?', + + // Welcome dialog + 'welcome_title' => 'Tervetuloa OGameen!', + 'welcome_body' => 'Jotta pääset nopeasti alkuun, olemme antaneet sinulle nimen Commodore Nebula. Voit muuttaa sitä milloin tahansa klikkaamalla käyttäjänimeä.
Laivastokomentokeskus on jättänyt tietoa ensimmäisistä askeleistasi postilaatikkoosi.

Hauskaa pelailua!', + + // Time unit abbreviations (short) + 'time_short_year' => 'v', + 'time_short_month' => 'kk', + 'time_short_week' => 'vk', + 'time_short_day' => 'pv', + 'time_short_hour' => 't', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'päivä', + 'time_long_hour' => 'tunti', + 'time_long_minute' => 'minuutti', + 'time_long_second' => 'sekunti', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Missä viesti on?', + 'chat_text_too_long' => 'Viesti on liian pitkä.', + 'chat_same_user' => 'Et voi kirjoittaa itsellesi.', + 'chat_ignored_user' => 'Olet ohittanut tämän pelaajan.', + 'chat_not_activated' => 'Tämä toiminto on käytettävissä vain tilisi aktivoinnin jälkeen.', + 'chat_new_chats' => '#+# lukematonta viestiä', + 'chat_more_users' => 'näytä lisää', + 'eventbox_mission' => 'Tehtävä', + 'eventbox_missions' => 'Tehtävät', + 'eventbox_next' => 'Seuraavaksi', + 'eventbox_type' => 'Tyyppi', + 'eventbox_own' => 'oma', + 'eventbox_friendly' => 'ystävällinen', + 'eventbox_hostile' => 'vihamielinen', + 'planet_move_ask_title' => 'Aseta planeetta uudelleen', + 'planet_move_ask_cancel' => 'Oletko varma, että haluat peruuttaa tämän planeetan siirron? Näin ollen normaali odotusaika säilyy.', + 'planet_move_success' => 'Planeetan siirto peruutettiin onnistuneesti.', + 'premium_building_half' => 'Haluatko lyhentää 750 Dark Matterin<\\/b> rakentamisaikaa 50 % kokonaisrakennusajasta ()?', + 'premium_building_full' => 'Haluatko suorittaa 750 Dark Matterin<\\/b> rakennustilauksen välittömästi?', + 'premium_ships_half' => 'Haluatko lyhentää 750 Dark Matterin<\\/b> rakentamisaikaa 50 % kokonaisrakennusajasta ()?', + 'premium_ships_full' => 'Haluatko suorittaa 750 Dark Matterin<\\/b> rakennustilauksen välittömästi?', + 'premium_research_half' => 'Haluatko lyhentää tutkimusaikaa 50 %:lla 750 pimeän aineen tutkimusajasta ()?', + 'premium_research_full' => 'Haluatko suorittaa välittömästi 750 Dark Matterin tutkimustilauksen?', + 'loca_error_not_enough_dm' => 'Pimeää ainetta ei ole tarpeeksi saatavilla! Haluatko ostaa nyt?', + 'loca_notice' => 'Viite', + 'loca_planet_giveup' => 'Haluatko varmasti hylätä planeetan %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Haluatko varmasti hylätä kuun %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Ei aluksia hylkykentällä.', + 'no_wreck_available' => 'Hylkykenttää ei saatavilla.', + ], + 'highscore' => [ + 'player_highscore' => 'Pelaajien tulostaulukko', + 'alliance_highscore' => 'Alliancen huipputulos', + 'own_position' => 'Oma sijoitus', + 'own_position_hidden' => 'Oma paikka (-)', + 'points' => 'Pisteet', + 'economy' => 'Talous', + 'research' => 'Tutkimus', + 'military' => 'Armeija', + 'military_built' => 'Sotilaspisteitä rakennettu', + 'military_destroyed' => 'Sotilaalliset pisteet tuhottu', + 'military_lost' => 'Sotilaalliset pisteet menetetty', + 'honour_points' => 'Kunniapisteet', + 'position' => 'asema', + 'player_name_honour' => 'Pelaajan nimi (kunniapisteet)', + 'action' => 'Toiminto', + 'alliance' => 'Allianssi', + 'member' => 'Jäsen', + 'average_points' => 'Keskimääräiset pisteet', + 'no_alliances_found' => 'Liittoja ei löytynyt', + 'write_message' => 'Kirjoita viesti', + 'buddy_request' => 'Kaveripyyntö', + 'buddy_request_to' => 'Kaveripyyntö', + 'total_ships' => 'Aluksia yhteensä', + 'buddy_request_sent' => 'Kaveripyyntö lähetetty onnistuneesti!', + 'buddy_request_failed' => 'Kaveripyynnön lähettäminen epäonnistui.', + 'are_you_sure_ignore' => 'Haluatko varmasti jättää huomioimatta', + 'player_ignored' => 'Pelaajan ohitus onnistui!', + 'player_ignored_failed' => 'Pelaajan ohittaminen epäonnistui.', + ], + 'premium' => [ + 'recruit_officers' => 'Palkkaa upseereja', + 'your_officers' => 'Upseerisi', + 'intro_text' => 'Upseereidesi avulla voit johtaa imperiumiasi villeimpien unelmiesi ulottumattomiin – tarvitset vain hieman Tummaa Ainetta ja työntekijäsi sekä neuvonantajasi työskentelevät entistä ahkerammin!', + 'info_dark_matter' => 'Lisätietoja: Tumma Aine', + 'info_commander' => 'Lisätietoja: Komentaja', + 'info_admiral' => 'Lisätietoja: Amiraali', + 'info_engineer' => 'Lisätietoja: Insinööri', + 'info_geologist' => 'Lisätietoja: Geologi', + 'info_technocrat' => 'Lisätietoja: Teknoraatti', + 'info_commanding_staff' => 'Lisätietoja: Komentokeskus', + 'hire_commander_tooltip' => 'Palkkaa komentaja|+40 suosikkia, rakennusjono, pikakuvakkeet, kuljetusskanneri, ilman mainoksia* (*ei sisällä peleihin liittyviä viittauksia)', + 'hire_admiral_tooltip' => 'Palkkaa amiraali|Max. laivaston lähtö +2, +Max. tutkimusmatkat +1, +Parempi laivaston pakonopeus, +Combat simulation säästää paikkaa +20', + 'hire_engineer_tooltip' => 'Palkkaa insinööri|Puolttaa tappiot puolustukseen, +10 % energiantuotantoa', + 'hire_geologist_tooltip' => 'Palkkaa geologi|+10 % kaivostuotannosta', + 'hire_technocrat_tooltip' => 'Palkkaa teknokraatin|+2 vakoilutasoa, 25 % vähemmän tutkimusaikaa', + 'remaining_officers' => ':virta :max', + 'benefit_fleet_slots_title' => 'Voit lähettää useampia laivastoja samanaikaisesti.', + 'benefit_fleet_slots' => 'Laivastopaikkoja enintään +1', + 'benefit_energy_title' => 'Voimalaitoksesi ja aurinkosatelliittisi tuottavat 2 % enemmän energiaa.', + 'benefit_energy' => '+2% energiantuotantoa', + 'benefit_mines_title' => 'Kaivoksenne tuottavat 2 % enemmän.', + 'benefit_mines' => '+2% kaivostuotantoa', + 'benefit_espionage_title' => '1 taso lisätään vakoilututkimukseesi.', + 'benefit_espionage' => '+1 vakoilutasoa', + 'dark_matter_title' => 'Pimeä Aine', + 'dark_matter_label' => 'Pimeä Aine', + 'no_dark_matter' => 'Sinulla ei ole Pimeää Ainetta käytettävissä', + 'dark_matter_description' => 'Pimeä Aine on harvinainen aine, jota voidaan varastoida vain suurella vaivalla. Sen avulla voit tuottaa suuria määriä energiaa. Pimeän Aineen hankkiminen on monimutkaista ja riskialtista, mikä tekee siitä erittäin arvokasta.
Vain ostettu Pimeä Aine, joka on vielä käytettävissä, voi suojata tilin poistolta!', + 'dark_matter_benefits' => 'Pimeän Aineen avulla voit palkata upseereita ja komentajia, maksaa kauppiastarjouksia, siirtää planeettoja ja ostaa esineitä.', + 'your_balance' => 'Saldosi', + 'active_until' => 'Aktiivinen :date asti', + 'active_for_days' => 'Aktiivinen vielä :days päivää', + 'not_active' => 'Ei aktiivinen', + 'days' => 'päivää', + 'dm' => 'TM', + 'advantages' => 'Edut:', + 'buy_dark_matter' => 'Osta Pimeää Ainetta', + 'confirm_purchase' => 'Haluatko palkata tämän upseerin :days päiväksi hintaan :cost Pimeää Ainetta?', + 'insufficient_dark_matter' => 'Sinulla ei ole tarpeeksi Pimeää Ainetta.', + 'purchase_success' => 'Upseeri aktivoitu onnistuneesti!', + 'purchase_error' => 'Tapahtui virhe. Yritä uudelleen.', + 'officer_commander_title' => 'Komentaja', + 'officer_commander_description' => 'Komentajan asema on vakiinnuttanut paikkansa modernissa sodankäynnissä. Yksinkertaistetun komentohierarkian ansiosta käskyt voidaan käsitellä nopeammin. Komentajan avulla voit pitää silmällä koko imperiumiasi! Tämä mahdollistaa rakenteiden kehittämisen, jotka tuovat sinut askeleen lähemmäs vihollistasi.', + 'officer_commander_benefits' => 'Komentajan avulla saat yleiskatsauksen koko imperiumista, yhden ylimääräisen tehtäväpaikan ja mahdollisuuden asettaa ryöstettyjen resurssien järjestyksen.', + 'officer_commander_benefit_favourites' => '+40 suosikkia', + 'officer_commander_benefit_queue' => 'Rakennusjono', + 'officer_commander_benefit_scanner' => 'Kuljetusskanneri', + 'officer_commander_benefit_ads' => 'Mainokseton', + 'officer_commander_tooltip' => '+40 suosikkia

Useampien suosikkien avulla voit tallentaa enemmän viestejä, joita voidaan myös jakaa muille.


Rakennusjono

Lisää rakennusjärjestykseen samanaikaisesti jopa 4 ylimääräistä rakennussopimusta.


Kuljetusskanneri

Kuljetusaluksen planeetallesi tuomien raaka-aineiden määrä näytetään.


Mainokseton

Et enää näe mainoksia muista peleistä – sen sijaan näytetään vain OGame-aiheisia tapahtumia ja tarjouksia koskevia ilmoituksia.

', + 'officer_admiral_title' => 'Amiraali', + 'officer_admiral_description' => 'Laivasto-amiraali on kokenut taisteluveteri ja taitava strategi. Jopa kovimmissa taisteluissa hän kykenee säilyttämään tilanteen kokonaiskuvan ja pitämään yhteyttä alaisiin amiraaleihinsa. Viisaat hallitsijat voivat luottaa laivasto-amiraalin järkkymättömään tukeen taistelussa, mikä mahdollistaa kahden lisälaivaston lähettämisen. Hän tarjoaa myös yhden lisätutkimusretkepaikan ja voi neuvoa laivastoa priorisoimaan resurssien ryöstämistä onnistuneen hyökkäyksen jälkeen. Lisäksi hän avaa 20 ylimääräistä tallennuspaikkaa taistelusimulaatioille.', + 'officer_admiral_benefits' => '+1 tutkimusretkipaikka, mahdollisuus asettaa resurssiprioriteetit hyökkäyksen jälkeen, +20 taistelusimulaattorin tallennuspaikkaa.', + 'officer_admiral_benefit_fleet_slots' => 'Laivastopaikkoja enintään +2', + 'officer_admiral_benefit_expeditions' => 'Tutkimusmatkoja enintään +1', + 'officer_admiral_benefit_escape' => 'Parannettu laivaston pakenemisnopeus', + 'officer_admiral_benefit_save_slots' => 'Tallennuspaikkoja enintään +20', + 'officer_admiral_tooltip' => 'Laivastopaikkoja enintään +2

Voit lähettää useampia laivastoja samanaikaisesti.


Tutkimusmatkoja enintään +1

Voit lähettää yhden ylimääräisen tutkimusmatkan samanaikaisesti.


Parannettu laivaston pakenemisnopeus

Kunnes saavutat 500 000 pistettä, laivastosi pystyy vetäytymään, kun vihollisvoimat ovat kolme kertaa omia joukkojasi suuremmat.


Tallennuspaikkoja enintään +20

Voit tallentaa enemmän taistelusimulaatioita samanaikaisesti.

', + 'officer_engineer_title' => 'Insinööri', + 'officer_engineer_description' => 'Insinööri on energianhallinnan ja puolustuskykyjen erikoisasiantuntija. Rauhan aikana hän lisää siirtokuntien energiaa varmistaen tasaisen tehonjakelun kaikkiin verkkoihin. Vihollisen hyökkäyksen sattuessa hän ohjaa välittömästi kaiken tehon kaikkiin puolustusmekanismeihin välttäen mahdollisen ylikuormituksen, mikä johtaa pienempiin puolustustappioihin taistelussa.', + 'officer_engineer_benefits' => '+10% energiantuotanto kaikilla planeetoilla, 50% tuhoutuneista puolustuksista selviää taistelusta.', + 'officer_engineer_benefit_defence' => 'Puolustusrakenteiden tappiot puolitetaan', + 'officer_engineer_benefit_energy' => '+10% energiantuotantoa', + 'officer_engineer_tooltip' => 'Puolustusrakenteiden tappiot puolitetaan

Taistelun jälkeen puolet kaikista menetetyistä puolustusrakenteista rakennetaan uudelleen.


+10% energiantuotantoa

Voimalaitoksesi ja aurinkosatelliittisi tuottavat 10% enemmän energiaa.

', + 'officer_geologist_title' => 'Geologi', + 'officer_geologist_description' => 'Geologi on astromineralogian ja kristallografian asiantuntija. Hän avustaa tiimejään metallurgiassa ja kemiassa sekä huolehtii planeettainvälisestä viestinnästä optimoiden raaka-aineiden käytön ja jalostuksen koko imperiumissa. Huippumodernien kartoituslaitteiden avulla geologi pystyy paikantamaan optimaaliset kaivosalueet lisäten kaivostuotantoa 10%.', + 'officer_geologist_benefits' => '+10% metallin, kristallin ja deuteriumin tuotanto kaikilla planeetoilla.', + 'officer_geologist_benefit_mines' => '+10% kaivostuotantoa', + 'officer_geologist_tooltip' => '+10% kaivostuotantoa

Kaivoksesi tuottavat 10% enemmän.

', + 'officer_technocrat_title' => 'Teknoraatti', + 'officer_technocrat_description' => 'Teknoraattien kilta koostuu nerokkaista tieteilijöistä, joita löydät aina sieltä, missä kaikki inhimillinen logiikka haastetaan. Vuosituhansien ajan yksikään tavallinen ihminen ei ole murtanut teknoraatin koodia. Teknoraatti inspiroi imperiumin tutkijoita läsnäolollaan.', + 'officer_technocrat_benefits' => '-25% tutkimusaika kaikissa teknologioissa.', + 'officer_technocrat_benefit_espionage' => '+2 vakoilutasoa', + 'officer_technocrat_benefit_research' => '25% vähemmän tutkimusaikaa', + 'officer_technocrat_tooltip' => '+2 vakoilutasoa

Vakoilututkimukseesi lisätään 2 tasoa.


25% vähemmän tutkimusaikaa

Tutkimuksesi vaatii 25% vähemmän aikaa valmistuakseen.

', + 'officer_all_officers_title' => 'Komentokeskus', + 'officer_all_officers_description' => 'Tämä paketti tarjoaa sinulle paitsi yhden erikoisasiantuntijan, myös kokonaisen henkilökunnan. Saat kaikki yksittäisten upseerien edut sekä lisäedut, jotka ovat saatavilla vain koko paketissa.\nKun strategisesti taitava komentaja pitää yleiskatsauksen, upseerit huolehtivat energianhallinnasta, järjestelmien huollosta, raaka-aineiden hankinnasta ja jalostuksesta. Lisäksi he edistävät tutkimusta ja tuovat taistelukokemuksensa myös avaruustaisteluihin.', + 'officer_all_officers_benefits' => 'Kaikki Komentajan, Amiraalin, Insinöörin, Geologin ja Teknokraatin edut, sekä yksinoikeudella saatavat lisäbonukset vain täydellä paketilla.', + 'officer_all_officers_benefit_fleet_slots' => 'Laivastopaikkoja enintään +1', + 'officer_all_officers_benefit_energy' => '+2% energiantuotantoa', + 'officer_all_officers_benefit_mines' => '+2% kaivostuotantoa', + 'officer_all_officers_benefit_espionage' => '+1 vakoilutasoa', + 'officer_all_officers_tooltip' => 'Laivastopaikkoja enintään +1

Voit lähettää useampia laivastoja samanaikaisesti.


+2% energiantuotantoa

Voimalaitoksesi ja aurinkosatelliittisi tuottavat 2% enemmän energiaa.


+2% kaivostuotantoa

Kaivoksesi tuottavat 2% enemmän.


+1 vakoilutasoa

Vakoilututkimukseesi lisätään 1 taso.

', + ], + 'shop' => [ + 'page_title' => 'Kauppa', + 'tooltip_shop' => 'Voit ostaa kohteita täältä.', + 'tooltip_inventory' => 'Täältä saat yleiskatsauksen ostamistasi tuotteista.', + 'btn_shop' => 'Kauppa', + 'btn_inventory' => 'Varasto', + 'category_special_offers' => 'Erikoistarjoukset', + 'category_all' => 'kaikki', + 'category_resources' => 'Raaka-aineet', + 'category_buddy_items' => 'Kaverin tuotteet', + 'category_construction' => 'Rakentaminen', + 'btn_get_more_resources' => 'Hanki lisää resursseja', + 'btn_purchase_dark_matter' => 'Osta Dark Matter', + 'feature_coming_soon' => 'Ominaisuus tulossa pian.', + 'tier_gold' => 'Kulta', + 'tier_silver' => 'Hopea', + 'tier_bronze' => 'Pronssi', + 'tooltip_duration' => 'Kesto', + 'duration_now' => 'nyt', + 'tooltip_price' => 'Hinta', + 'tooltip_in_inventory' => 'Varastossa', + 'dark_matter' => 'Pimeä aine', + 'dm_abbreviation' => 'TM', + 'item_duration' => 'Kesto', + 'now' => 'nyt', + 'item_price' => 'Hinta', + 'item_in_inventory' => 'Varastossa', + 'loca_extend' => 'Laajenna', + 'loca_activate' => 'Aktivoi', + 'loca_buy_activate' => 'Osta ja aktivoi', + 'loca_buy_extend' => 'Osta ja laajenna', + 'loca_buy_dm' => 'Sinulla ei ole tarpeeksi pimeää ainetta. Haluatko ostaa niitä nyt?', + ], + 'search' => [ + 'input_hint' => 'Syötä pelaajan, allianssin tai planeetan nimi', + 'search_btn' => 'Haku', + 'tab_players' => 'Pelaajien nimet', + 'tab_alliances' => 'Allianssit/Tunnisteet', + 'tab_planets' => 'Planeettojen nimet', + 'no_search_term' => 'Hakutermiä ei syötetty', + 'searching' => 'Haetaan...', + 'search_failed' => 'Haku epäonnistui. Yritä uudelleen.', + 'no_results' => 'Tuloksia ei löytynyt', + 'player_name' => 'Pelaajan nimi', + 'planet_name' => 'Planeetan nimi', + 'coordinates' => 'Koordinaatit', + 'tag' => 'Tunniste', + 'alliance_name' => 'Liiton nimi', + 'member' => 'Jäsen', + 'points' => 'Pisteet', + 'action' => 'Toiminto', + 'apply_for_alliance' => 'Hae tähän liittoon', + 'search_player_link' => 'Etsi pelaaja', + 'alliance' => 'Allianssi', + 'home_planet' => 'Kotimaailma', + 'send_message' => 'Lähetä viesti', + 'buddy_request' => 'Kaveripyyntö', + 'highscore' => 'Pistetilasto', + ], + 'notes' => [ + 'no_notes_found' => 'Muistiinpanoja ei löytynyt', + 'add_note' => 'Lisää muistiinpano', + 'new_note' => 'Uusi muistiinpano', + 'subject_label' => 'Aihe', + 'date_label' => 'Päivämäärä', + 'edit_note' => 'Muokkaa muistiinpanoa', + 'select_action' => 'Valitse toiminto', + 'delete_marked' => 'Poista merkityt', + 'delete_all' => 'Poista kaikki', + 'unsaved_warning' => 'Sinulla on tallentamattomia muutoksia.', + 'save_question' => 'Haluatko tallentaa muutoksesi?', + 'your_subject' => 'Aihe', + 'subject_placeholder' => 'Kirjoita aihe...', + 'priority_label' => 'Prioriteetti', + 'priority_important' => 'Tärkeä', + 'priority_normal' => 'Normaali', + 'priority_unimportant' => 'Ei tärkeä', + 'your_message' => 'Viesti', + 'save_btn' => 'Tallenna', + ], + 'planet_abandon' => [ + 'description' => 'Tämän valikon avulla voit muuttaa planeettojen nimiä ja kuita tai hylätä ne kokonaan.', + 'rename_heading' => 'Nimeä uudelleen', + 'new_planet_name' => 'Uusi planeetan nimi', + 'new_moon_name' => 'Kuun uusi nimi', + 'rename_btn' => 'Nimeä uudelleen', + 'tooltip_rules_title' => 'Säännöt', + 'tooltip_rename_planet' => 'Voit nimetä planeettasi uudelleen täällä.

Planeetan nimen tulee olla 2-20 merkkiä pitkä.
Planeettien nimet voivat sisältää pieniä ja isoja kirjaimia sekä numeroita.
Ne voivat sisältää yhdysmerkkejä, alaviivoja ja välilyöntejä - mutta seuraavina ei saa olla
lopussa: nimi
- suoraan vierekkäin
- yli kolme kertaa nimessä', + 'tooltip_rename_moon' => 'Voit nimetä kuusi uudelleen täällä.

Kuun nimen tulee olla 2–20 merkkiä pitkä.
Kuunimet voivat koostua pienistä ja isoista kirjaimista sekä numeroista.
Ne voivat sisältää yhdysmerkkejä, alaviivoja ja välilyöntejä - mutta näitä ei saa olla
alkuun tai />. nimi
- suoraan vierekkäin
- yli kolme kertaa nimessä', + 'abandon_home_planet' => 'Hylkää kotiplaneetta', + 'abandon_moon' => 'Jätä Kuu', + 'abandon_colony' => 'Hylkää siirtokunta', + 'abandon_home_planet_btn' => 'Hylkää kotiplaneetta', + 'abandon_moon_btn' => 'Jätä kuu', + 'abandon_colony_btn' => 'Hylkää siirtokunta', + 'home_planet_warning' => 'Jos hylkäät kotiplaneettasi, heti seuraavan kirjautumisen jälkeen sinut ohjataan planeetalle, jonka asusit seuraavaksi.', + 'items_lost_moon' => 'Jos olet aktivoinut kohteita kuussa, ne menetetään, jos hylkäät kuun.', + 'items_lost_planet' => 'Jos sinulla on aktivoituja kohteita planeetalla, ne menetetään, jos hylkäät planeetan.', + 'confirm_password' => 'Vahvista :type [:coordinates]:n poistaminen syöttämällä salasanasi', + 'confirm_btn' => 'Vahvistaa', + 'type_moon' => 'Moon', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Ei tarpeeksi merkkejä', + 'validation_pw_min' => 'Annettu salasana on liian lyhyt (vähintään 4 merkkiä)', + 'validation_pw_max' => 'Annettu salasana on liian pitkä (enintään 20 merkkiä)', + 'validation_email' => 'Sinun on syötettävä kelvollinen sähköpostiosoite!', + 'validation_special' => 'Sisältää virheellisiä merkkejä.', + 'validation_underscore' => 'Nimesi ei saa alkaa tai päättyä alaviivaan.', + 'validation_hyphen' => 'Nimesi ei saa alkaa tai päättyä tavuviivalla.', + 'validation_space' => 'Nimesi ei saa alkaa tai päättyä välilyöntiin.', + 'validation_max_underscores' => 'Nimessäsi saa olla yhteensä enintään 3 alaviivaa.', + 'validation_max_hyphens' => 'Nimessäsi saa olla enintään 3 tavuviivaa.', + 'validation_max_spaces' => 'Nimessäsi saa olla yhteensä enintään 3 välilyöntiä.', + 'validation_consec_underscores' => 'Et saa käyttää kahta tai useampaa alaviivaa peräkkäin.', + 'validation_consec_hyphens' => 'Et saa käyttää kahta tai useampaa yhdysmerkkiä peräkkäin.', + 'validation_consec_spaces' => 'Et saa käyttää kahta tai useampaa välilyöntiä peräkkäin.', + 'msg_invalid_planet_name' => 'Uusi planeetan nimi on virheellinen. Yritä uudelleen.', + 'msg_invalid_moon_name' => 'Uudenkuun nimi on virheellinen. Yritä uudelleen.', + 'msg_planet_renamed' => 'Planeetan uudelleennimeäminen onnistui.', + 'msg_moon_renamed' => 'Kuun uudelleennimeäminen onnistui.', + 'msg_wrong_password' => 'Väärä salasana!', + 'msg_confirm_title' => 'Vahvistaa', + 'msg_confirm_deletion' => 'Jos vahvistat :type [:coordinates] (:name) poistamisen, kaikki kyseisessä :tyypissä sijaitsevat rakennukset, alukset ja puolustusjärjestelmät poistetaan tililtäsi. Jos sinulla on aktiivisia kohteita :typessä, ne myös menetetään, kun luovut :typestä. Tätä prosessia ei voi peruuttaa!', + 'msg_reference' => 'Viite', + 'msg_abandoned' => ':type on hylätty onnistuneesti!', + 'msg_type_moon' => 'Kuu', + 'msg_type_planet' => 'Planeetta', + 'msg_yes' => 'Kyllä', + 'msg_no' => 'Ei', + 'msg_ok' => 'Ok', + ], + 'ajax_object' => [ + 'open_techtree' => 'Avaa teknologiapuu', + 'techtree' => 'Teknologiapuu', + 'no_requirements' => 'Ei vaatimuksia', + 'cancel_expansion_confirm' => 'Haluatko peruuttaa kohteen :name laajennuksen tasolle :level?', + 'number' => 'Lukumäärä', + 'level' => 'Taso', + 'production_duration' => 'Tuotantoaika', + 'energy_needed' => 'Tarvittava energia', + 'production' => 'Tuotanto', + 'costs_per_piece' => 'Hinta per yksikkö', + 'required_to_improve' => 'Vaaditaan päivitykseen tasolle', + 'metal' => 'Metalli', + 'crystal' => 'Kristalli', + 'deuterium' => 'Deuterium', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Purkukustannukset', + 'ion_technology_bonus' => 'Ioniteknologiabonus', + 'duration' => 'Kesto', + 'number_label' => 'Määrä', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Olet tällä hetkellä lomatilassa.', + 'tear_down_btn' => 'Pura', + 'wrong_character_class' => 'Väärä hahmoluokka!', + 'shipyard_upgrading' => 'Laivatelakkaa päivitetään.', + 'shipyard_busy' => 'Laivatelakka on tällä hetkellä varattu.', + 'not_enough_fields' => 'Ei tarpeeksi planeettakenttiä!', + 'build' => 'Rakenna', + 'in_queue' => 'Jonossa', + 'improve' => 'Päivitä', + 'storage_capacity' => 'Varastointikapasiteetti', + 'gain_resources' => 'Hanki resursseja', + 'view_offers' => 'Näytä tarjoukset', + 'destroy_rockets_desc' => 'Täällä voit tuhota varastoituja ohjuksia.', + 'destroy_rockets_btn' => 'Tuhoa ohjukset', + 'more_details' => 'Lisätiedot', + 'error' => 'Virhe', + 'commander_queue_info' => 'Tarvitset Komentajan käyttääksesi rakennusjonoa. Haluatko oppia lisää Komentajan eduista?', + 'no_rocket_silo_capacity' => 'Ohjussiilossa ei ole tarpeeksi tilaa.', + 'detail_now' => 'Tiedot', + 'start_with_dm' => 'Aloita Pimeällä Aineella', + 'err_dm_price_too_low' => 'Pimeän Aineen hinta on liian alhainen.', + 'err_resource_limit' => 'Resurssiraja ylitetty.', + 'err_storage_capacity' => 'Varastointikapasiteetti ei riitä.', + 'err_no_dark_matter' => 'Pimeää Ainetta ei ole tarpeeksi.', + ], + 'buildqueue' => [ + 'building_duration' => 'Rakennusaika', + 'total_time' => 'Kokonaisaika', + 'complete_tooltip' => 'Viimeistele tämä rakennus välittömästi Pimeällä Aineella', + 'complete' => 'Viimeistele nyt', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Puolita jäljellä oleva rakennusaika Pimeällä Aineella', + 'halve_tooltip_research' => 'Puolita jäljellä oleva tutkimusaika Pimeällä Aineella', + 'halve_time' => 'Puolita aika', + 'question_complete_unit' => 'Haluatko viimeistellä tämän yksikkötuotannon välittömästi hintaan :dm_cost Pimeää Ainetta?', + 'question_halve_unit' => 'Haluatko lyhentää rakennusaikaa :time_reduction hintaan :dm_cost?', + 'question_halve_building' => 'Haluatko puolittaa rakennusajan hintaan :dm_cost?', + 'question_halve_research' => 'Haluatko puolittaa tutkimusajan hintaan :dm_cost?', + 'downgrade_to' => 'Alenna tasolle', + 'improve_to' => 'Päivitä tasolle', + 'no_building_idle' => 'Yhtään rakennusta ei ole rakenteilla.', + 'no_building_idle_tooltip' => 'Napsauta siirtyäksesi rakennussivulle.', + 'no_research_idle' => 'Yhtään tutkimusta ei suoriteta tällä hetkellä.', + 'no_research_idle_tooltip' => 'Napsauta siirtyäksesi tutkimussivulle.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Kaveri', + 'alliance_tooltip' => 'Allianssin jäsen', + 'status_online' => 'Paikalla', + 'status_offline' => 'Poissa', + 'status_not_visible' => 'Tila ei näkyvissä', + 'highscore_ranking' => 'Sijoitus: :rank', + 'alliance_label' => 'Allianssi: :alliance', + 'planet_alt' => 'Planeetta', + 'no_messages_yet' => 'Ei viestejä vielä.', + 'submit' => 'Lähetä', + 'alliance_chat' => 'Allianssikeskustelu', + 'list_title' => 'Keskustelut', + 'player_list' => 'Pelaajat', + 'buddies' => 'Kaverit', + 'no_buddies' => 'Ei kavereita vielä.', + 'alliance' => 'Allianssi', + 'strangers' => 'Muut pelaajat', + 'no_strangers' => 'Ei muita pelaajia.', + 'no_conversations' => 'Ei keskusteluja vielä.', + ], + 'jumpgate' => [ + 'select_target' => 'Valitse kohde', + 'origin_coordinates' => 'Lähtöpaikka', + 'standard_target' => 'Vakiokohde', + 'target_coordinates' => 'Kohdekoordinaatit', + 'not_ready' => 'Hyppyportti ei ole valmis.', + 'cooldown_time' => 'Jäähtymisaika', + 'select_ships' => 'Valitse alukset', + 'select_all' => 'Valitse kaikki', + 'reset_selection' => 'Nollaa valinta', + 'jump_btn' => 'Hyppää', + 'ok_btn' => 'OK', + 'valid_target' => 'Valitse kelvollinen kohde.', + 'no_ships' => 'Valitse vähintään yksi alus.', + 'jump_success' => 'Hyppy suoritettu onnistuneesti.', + 'jump_error' => 'Hyppy epäonnistui.', + 'error_occurred' => 'Tapahtui virhe.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Allianssitaistelujärjestelmä', + 'dm_bonus' => 'Pimeä Aine -bonus:', + 'debris_defense' => 'Romua puolustuksista:', + 'debris_ships' => 'Romua aluksista:', + 'debris_deuterium' => 'Deuterium romukentillä', + 'fleet_deut_reduction' => 'Laivaston deuteriumvähennys:', + 'fleet_speed_war' => 'Laivastonopeus (sota):', + 'fleet_speed_holding' => 'Laivastonopeus (pito):', + 'fleet_speed_peace' => 'Laivastonopeus (rauha):', + 'ignore_empty' => 'Ohita tyhjät järjestelmät', + 'ignore_inactive' => 'Ohita passiiviset järjestelmät', + 'num_galaxies' => 'Galaksien määrä:', + 'planet_field_bonus' => 'Planeettakenttäbonus:', + 'dev_speed' => 'Talousnopeus:', + 'research_speed' => 'Tutkimusnopeus:', + 'dm_regen_enabled' => 'Pimeän Aineen uusiutuminen', + 'dm_regen_amount' => 'PA uusiutumismäärä:', + 'dm_regen_period' => 'PA uusiutumisjakso:', + 'days' => 'päivää', + ], + 'alliance_depot' => [ + 'description' => 'Allianssivarasto mahdollistaa liittoutuneiden laivastojen tankkauksen kiertoradalla puolustaessaan planeettiasi. Jokainen taso tarjoaa 10 000 deuteriumia tunnissa.', + 'capacity' => 'Kapasiteetti', + 'no_fleets' => 'Ei liittoutuneiden laivastoja kiertoradalla.', + 'fleet_owner' => 'Laivaston omistaja', + 'ships' => 'Alukset', + 'hold_time' => 'Pitoaika', + 'extend' => 'Jatka (tuntia)', + 'supply_cost' => 'Huoltokustannus (deuterium)', + 'start_supply' => 'Huolla laivasto', + 'please_select_fleet' => 'Valitse laivasto.', + 'hours_between' => 'Tuntien on oltava välillä 1-32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium romukentillä', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Luokan valinta', + 'choose_your_class' => 'Valitse luokkasi', + 'choose_description' => 'Valitse luokka saadaksesi lisäetuja. Voit vaihtaa luokkaasi luokanvalintaosiossa oikeassa yläkulmassa.', + 'select_for_free' => 'Valitse ilmaiseksi', + 'buy_for' => 'Osta hintaan', + 'deactivate' => 'Poista käytöstä', + 'confirm' => 'Vahvista', + 'cancel' => 'Peruuta', + 'select_title' => 'Valitse hahmon luokka', + 'deactivate_title' => 'Poista hahmon luokka käytöstä', + 'activated_free_msg' => 'Haluatko aktivoida luokan :className ilmaiseksi?', + 'activated_paid_msg' => 'Haluatko aktivoida luokan :className hintaan :price Pimeää Ainetta? Menetät nykyisen luokkasi.', + 'deactivate_confirm_msg' => 'Haluatko todella poistaa hahmoluokkasi käytöstä? Uudelleenaktivointi vaatii :price Pimeää Ainetta.', + 'success_selected' => 'Hahmoluokka valittu onnistuneesti!', + 'success_deactivated' => 'Hahmoluokka poistettu käytöstä!', + 'not_enough_dm_title' => 'Ei tarpeeksi Pimeää Ainetta', + 'not_enough_dm_msg' => 'Ei tarpeeksi Pimeää Ainetta saatavilla! Haluatko ostaa nyt?', + 'buy_dm' => 'Osta Pimeää Ainetta', + 'error_generic' => 'Tapahtui virhe. Yritä uudelleen.', + ], + 'rewards' => [ + 'page_title' => 'Palkinnot', + 'hint_tooltip' => 'Palkinnot lähetetään joka päivä ja ne voidaan kerätä manuaalisesti. 7. päivästä alkaen palkintoja ei enää lähetetä. Ensimmäinen palkinto annetaan 2. rekisteröintipäivänä.', + 'new_awards' => 'Uudet palkinnot', + 'not_yet_reached' => 'Palkintoja ei vielä saavutettu', + 'not_fulfilled' => 'Ei täytetty', + 'collected_awards' => 'Kerätyt palkinnot', + 'claim' => 'Lunasta', + ], + 'phalanx' => [ + 'no_movements' => 'Laivastoliikkeitä ei havaittu tässä sijainnissa.', + 'fleet_details' => 'Laivaston tiedot', + 'ships' => 'Alukset', + 'loading' => 'Ladataan...', + 'time_label' => 'Aika', + 'speed_label' => 'Nopeus', + ], + 'wreckage' => [ + 'no_wreckage' => 'Tässä sijainnissa ei ole hylkyjä.', + 'burns_up_in' => 'Hylky palaa ilmakehässä:', + 'leave_to_burn' => 'Anna palaa', + 'leave_confirm' => 'Hylky laskeutuu planeetan ilmakehään ja palaa. Oletko varma?', + 'repair_time' => 'Korjausaika:', + 'ships_being_repaired' => 'Korjattavat alukset:', + 'repair_time_remaining' => 'Jäljellä oleva korjausaika:', + 'no_ship_data' => 'Alustietoja ei saatavilla', + 'collect' => 'Kerää', + 'start_repairs' => 'Aloita korjaukset', + 'err_network_start' => 'Verkkovirhe korjausten aloituksessa', + 'err_network_complete' => 'Verkkovirhe korjausten viimeistelyssä', + 'err_network_collect' => 'Verkkovirhe alusten keräyksessä', + 'err_network_burn' => 'Verkkovirhe hylkykentän polttamisessa', + 'err_burn_up' => 'Virhe hylkykentän polttamisessa', + 'wreckage_label' => 'Hylky', + 'repairs_started' => 'Korjaukset aloitettu onnistuneesti!', + 'repairs_completed' => 'Korjaukset valmistuneet ja alukset kerätty!', + 'ships_back_service' => 'Kaikki alukset on palautettu käyttöön', + 'wreck_burned' => 'Hylkykenttä poltettu onnistuneesti!', + 'err_start_repairs' => 'Virhe korjausten aloituksessa', + 'err_complete_repairs' => 'Virhe korjausten viimeistelyssä', + 'err_collect_ships' => 'Virhe alusten keräyksessä', + 'err_burn_wreck' => 'Virhe hylkykentän polttamisessa', + 'can_be_repaired' => 'Hylkyjä voidaan korjata avaruustelakalla.', + 'collect_back_service' => 'Palauta jo korjatut alukset käyttöön', + 'auto_return_service' => 'Viimeiset aluksesi palautetaan automaattisesti käyttöön', + 'no_ships_for_repair' => 'Ei korjattavia aluksia saatavilla', + 'repairable_ships' => 'Korjattavat alukset:', + 'repaired_ships' => 'Korjatut alukset:', + 'ships_count' => 'Alukset', + 'details' => 'Tiedot', + 'tooltip_late_added' => 'Käynnissä olevien korjausten aikana lisätyt alukset eivät ole kerättävissä manuaalisesti. Sinun on odotettava kaikkien korjausten automaattista valmistumista.', + 'tooltip_in_progress' => 'Korjaukset ovat vielä käynnissä. Käytä tietoikkunaa osittaiseen keräykseen.', + 'tooltip_no_repaired' => 'Ei vielä korjattuja aluksia', + 'tooltip_must_complete' => 'Korjausten on valmistuttava ennen kuin aluksia voidaan kerätä täältä.', + 'burn_confirm_title' => 'Anna palaa', + 'burn_confirm_msg' => 'Hylky laskeutuu planeetan ilmakehään ja palaa. Tämän jälkeen korjaus ei ole enää mahdollista. Oletko varma, että haluat polttaa hylyn?', + 'burn_confirm_yes' => 'kyllä', + 'burn_confirm_no' => 'Ei', + ], + 'fleet_templates' => [ + 'name_col' => 'Nimi', + 'actions_col' => 'Toiminnot', + 'template_name_label' => 'Nimi', + 'delete_tooltip' => 'Poista malli/syöte', + 'save_tooltip' => 'Tallenna malli', + 'err_name_required' => 'Mallin nimi on pakollinen.', + 'err_need_ships' => 'Mallissa on oltava vähintään yksi alus.', + 'err_not_found' => 'Mallia ei löytynyt.', + 'err_max_reached' => 'Mallien enimmäismäärä saavutettu (10).', + 'saved_success' => 'Malli tallennettu onnistuneesti.', + 'deleted_success' => 'Malli poistettu onnistuneesti.', + ], + 'fleet_events' => [ + 'events' => 'Tapahtumat', + 'recall_title' => 'Kutsu takaisin', + 'recall_fleet' => 'Kutsu laivasto takaisin', + ], +]; diff --git a/resources/lang/fi/t_layout.php b/resources/lang/fi/t_layout.php new file mode 100644 index 000000000..eeb79a39d --- /dev/null +++ b/resources/lang/fi/t_layout.php @@ -0,0 +1,13 @@ + 'Player', +]; diff --git a/resources/lang/fi/t_merchant.php b/resources/lang/fi/t_merchant.php new file mode 100644 index 000000000..29e4b6bb1 --- /dev/null +++ b/resources/lang/fi/t_merchant.php @@ -0,0 +1,151 @@ + 'Vapaa tallennuskapasiteetti', + 'being_sold' => 'Myydään', + 'get_new_exchange_rate' => 'Hanki uusi valuuttakurssi!', + 'exchange_maximum_amount' => 'Vaihto maksimimäärä', + 'trader_delivery_notice' => 'Kauppias toimittaa vain sen verran resursseja, kuin on vapaata tallennuskapasiteettia.', + 'trade_resources' => 'Kauppaa resursseja!', + 'new_exchange_rate' => 'Uusi valuuttakurssi', + 'no_merchant_available' => 'Kauppiasta ei ole saatavilla.', + 'no_merchant_available_h2' => 'Kauppiasta ei ole saatavilla', + 'please_call_merchant' => 'Soita kauppiaalle Resource Market -sivulta.', + 'back_to_resource_market' => 'Takaisin Resource Marketiin', + 'please_select_resource' => 'Valitse vastaanotettava resurssi.', + 'not_enough_resources' => 'Sinulla ei ole tarpeeksi resursseja käydä kauppaa.', + 'trade_completed_success' => 'Kaupat suoritettu onnistuneesti!', + 'trade_failed' => 'Kauppa epäonnistui.', + 'error_retry' => 'Tapahtui virhe. Yritä uudelleen.', + 'new_rate_confirmation' => 'Haluatko saada uuden vaihtokurssin 3 500 Dark Matterille? Tämä korvaa nykyisen kauppiaasi.', + 'merchant_called_success' => 'Uusi kauppias soitettiin onnistuneesti!', + 'failed_to_call' => 'Kauppiaalle soittaminen epäonnistui.', + 'trader_buying' => 'Täällä on kauppias ostamassa', + 'sell_metal_tooltip' => 'Metalli|Myy metallisi ja hanki kristalli tai deuterium.

Hinta: 3 500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Myy Crystal ja hanki metallia tai deuteriumia.

Hinta: 3500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Myy Deuterium ja hanki metallia tai kristallia.

Hinta: 3500 Dark Matter

.', + 'insufficient_dm_call' => 'Riittämätön pimeä aine. Tarvitset :cost pimeän aineen soittaaksesi kauppiaalle.', + 'merchant' => 'Merchant', + 'merchant_calls' => 'Kauppiaan puhelut', + 'available_this_week' => 'Saatavilla tällä viikolla', + 'includes_expedition_bonus' => 'Sisältää tutkimusmatkan kauppiasbonuksen', + 'metal_merchant' => 'Metallikauppias', + 'crystal_merchant' => 'Kristallikauppias', + 'deuterium_merchant' => 'Deuterium-kauppias', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Tulossa pian', + 'trade_metal_desc' => 'Vaihda metallia kristalliksi tai deuteriumiksi', + 'trade_crystal_desc' => 'Vaihda kristalli metalliin tai deuteriumiin', + 'trade_deuterium_desc' => 'Vaihda deuterium metalliin tai kristalleihin', + 'resource_market' => 'Resource Market', + 'back' => 'Back', + 'call_merchant_desc' => 'Soita :type kauppiaalle vaihtaaksesi :resurssi muihin resursseihin.', + 'merchant_fee_warning' => 'Kauppias tarjoaa epäsuotuisia valuuttakursseja (mukaan lukien kauppiasmaksu), mutta antaa sinun muuttaa nopeasti ylimääräiset resurssit.', + 'remaining_calls_this_week' => 'Tämän viikon jäljellä olevat puhelut', + 'call_merchant_title' => 'Soita kauppiaalle', + 'call_merchant' => 'Soita kauppiaalle', + 'no_calls_remaining' => 'Sinulla ei ole tällä viikolla jäljellä yhtään kauppiaspuhelua.', + 'merchant_trade_rates' => 'Kauppiaiden kauppahinnat', + 'exchange_resource_desc' => 'Vaihda :resurssi muihin resursseihin seuraavilla hinnoilla:', + 'exchange_rate' => 'Valuuttakurssi', + 'amount_to_trade' => 'Kaupan kohteena olevan resurssin määrä:', + 'trade_title' => 'Kauppa', + 'trade' => 'kauppaa', + 'dismiss_merchant' => 'Hylkää kauppias', + 'merchant_leave_notice' => '(Kauppias lähtee yhden kaupan jälkeen tai irtisanoutuessa)', + 'calling' => 'Soitetaan...', + 'calling_merchant' => 'Soitetaan kauppiaalle...', + 'error_occurred' => 'Tapahtui virhe', + 'enter_valid_amount' => 'Anna kelvollinen summa', + 'trade_confirmation' => 'Vaihda :give :giveType vastaan ​​:receive :receiveType?', + 'trading' => 'Kaupankäynti...', + 'trade_successful' => 'Onnistunut kauppa!', + 'traded_resources' => 'Vaihdettu :annostettu :vastaanotettu', + 'dismiss_confirmation' => 'Haluatko varmasti hylätä kauppiaan?', + 'you_will_receive' => 'Saat', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Vaihda resursseja', + 'exchange_your_resources' => 'Vaihda resurssit.', + 'step_one_exchange' => '1. Vaihda resurssit.', + 'step_two_call' => '2. Soita kauppiaalle', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Myy metallisi ja hanki Crystal tai Deuterium.', + 'sell_crystal_desc' => 'Myy kristallisi ja hanki metallia tai deuteriumia.', + 'sell_deuterium_desc' => 'Myy Deuterium ja hanki metallia tai kristallia.', + 'costs' => 'Kustannukset:', + 'already_paid' => 'Maksettu jo', + 'dark_matter' => 'Pimeä aine', + 'per_call' => 'puhelua kohden', + 'trade_tooltip' => 'Vaihda resursseistasi sovittuun hintaan', + 'get_more_resources' => 'Hanki lisää resursseja', + 'buy_daily_production' => 'Osta päivittäinen tuotanto suoraan kauppiaalta', + 'daily_production_desc' => 'Täällä voit täyttää planeettojesi resurssivaraston suoraan jopa yhdellä päivittäisellä tuotannolla.', + 'notices' => 'Huomautuksia:', + 'notice_max_production' => 'Sinulle tarjotaan enintään yksi täydellinen päivittäinen tuotanto, joka vastaa oletuksena kaikkien planeetojesi kokonaistuotantoa.', + 'notice_min_amount' => 'Jos päivittäinen resurssituotantosi on alle 10 000, sinulle tarjotaan vähintään tämä määrä.', + 'notice_storage_capacity' => 'Sinulla on oltava tarpeeksi vapaata tallennuskapasiteettia aktiivisella planeetalla tai kuussa ostettuja resursseja varten. Muuten ylimääräiset resurssit menetetään.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Säännöt|Yleensä romun kauppias maksaa takaisin 35 % laivojen ja puolustusjärjestelmien rakennuskustannuksista. Voit kuitenkin saada takaisin vain sen määrän resursseja, joille sinulla on tallennustilaa.

Pimeäaineen avulla voit neuvotella uudelleen. Tällöin romukauppiaan sinulle maksama osuus rakennuskustannuksista nousee 5 - 14 %. Jokainen neuvottelukierros on 2000 Dark Materia kalliimpi kuin edellinen. Romukauppias maksaa enintään 75 % rakennuskustannuksista.', + 'offer' => 'Tarjous', + 'scrap_merchant_quote' => 'Et saa parempaa tarjousta missään muussa galaksissa.', + 'bargain' => 'Tinkiä', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Defensive structures', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Valitse kaikki', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Romu', + 'select_items_to_scrap' => 'Valitse poistettavat tuotteet.', + 'scrap_confirmation' => 'Haluatko todella romuttaa seuraavat alukset/puolustusrakenteet?', + 'yes' => 'kyllä', + 'no' => 'Ei', + 'unknown_item' => 'Tuntematon kohde', + 'offer_at_maximum' => 'Tarjous on jo maksimissaan!', + 'insufficient_dark_matter_bargain' => 'Pimeä aine ei riitä!', + 'not_enough_dark_matter' => 'Pimeää ainetta ei ole tarpeeksi saatavilla!', + 'negotiation_successful' => 'Neuvottelu onnistui!', + 'scrap_message_1' => 'Okei, kiitos, hei, seuraavaksi!', + 'scrap_message_2' => 'Kaupan tekeminen kanssasi tuhoaa minut!', + 'scrap_message_3' => 'Ilman luodinreikiä olisi muutaman prosentin enemmän.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Ei tarpeeksi :tuote saatavilla.', + 'storage_insufficient' => 'Varastossa oleva tila ei ollut tarpeeksi suuri, joten :tuotemäärä pienennettiin arvoon :amount', + 'no_storage_space' => 'Romutusta varten ei ole säilytystilaa.', + 'no_items_selected' => 'Ei valittuja kohteita.', + 'offer_at_maximum' => 'Tarjous on jo maksimissaan (75%).', + 'insufficient_dark_matter' => 'Riittämätön pimeä aine.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ei aktiivista kauppiasta. Soita ensin kauppiaalle.', + 'merchant_type_mismatch' => 'Virheellinen kauppa: kauppiastyyppi ei täsmää.', + 'invalid_exchange_rate' => 'Virheellinen vaihtokurssi.', + 'insufficient_dark_matter' => 'Riittämätön pimeä aine. Tarvitset :cost pimeän aineen soittaaksesi kauppiaalle.', + 'invalid_resource_type' => 'Virheellinen resurssityyppi.', + 'not_enough_resource' => 'Ei tarpeeksi :resurssia saatavilla. Sinulla on :have mutta tarvitset :tarve.', + 'not_enough_storage' => 'Ei tarpeeksi tallennuskapasiteettia :resurssille. Tarvitset :need kapasiteettia, mutta sinulla on vain :have.', + 'storage_full' => 'Tallennustila on täynnä kohteelle :resource. Kauppaa ei voi suorittaa loppuun.', + 'execution_failed' => 'Kaupan toteutus epäonnistui: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Kauppias irtisanottu.', + 'merchant_called' => 'Kauppias soitti onnistuneesti.', + 'trade_completed' => 'Kaupat suoritettu onnistuneesti.', + ], +]; diff --git a/resources/lang/fi/t_messages.php b/resources/lang/fi/t_messages.php new file mode 100644 index 000000000..5479c9f24 --- /dev/null +++ b/resources/lang/fi/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Tervetuloa OGameX:ään!', + 'body' => 'Tervehdys keisari :player! + +Onnittelut upean urasi aloittamisesta. Olen täällä opastamassa sinua ensimmäisten askelidesi läpi. + +Vasemmalla näet valikon, jonka avulla voit valvoa ja hallita galaktista valtakuntaasi. + +Olet jo nähnyt yleiskatsauksen. Resurssien ja tilojen avulla voit rakentaa rakennuksia, jotka auttavat sinua laajentamaan valtakuntaasi. Aloita rakentamalla aurinkovoimala kerätäksesi energiaa kaivosillesi. + +Laajenna sitten metallikaivoksiasi ja kristallikaivostasi tuottaaksesi tärkeitä resursseja. Muussa tapauksessa katso vain itseäsi. Tunnet olosi pian hyvin kotona, olen varma. + +Lisää ohjeita, vinkkejä ja taktiikoita löydät täältä: + +Discord Chat: Discord-palvelin +Foorumi: OGameX Forum +Tuki: Pelituki + +Löydät vain ajankohtaiset ilmoitukset ja peliin tehdyt muutokset foorumeilta. + + +Nyt olet valmis tulevaisuuteen. Onnea! + +Tämä viesti poistetaan 7 päivän kuluttua.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Laivaston palautus', + 'body' => 'Laivastosi palaa paikasta :from to :to ja on toimittanut tavaransa: + +Metalli: :metalli +Kristalli: :kristalli +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Laivaston palautus', + 'body' => 'Laivastosi palaa kohteesta :from kohteeseen :to. + +Laivasto ei toimita tavaroita.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Laivaston palautus', + 'body' => 'Yksi kalustoistasi osoitteesta :from on saapunut :to ja toimittanut tavaransa: + +Metalli: :metalli +Kristalli: :kristalli +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Laivaston palautus', + 'body' => 'Yksi laivastosi osoitteesta :from on saavuttanut :to. Laivasto ei toimita tavaroita.', + ], + 'transport_arrived' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Planeetan saavuttaminen', + 'body' => 'Laivastosi osoitteesta :from tavoittaa :to ja toimittaa tavaransa: +Metalli: :metalli Kristalli: :kide Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Saapuva laivasto', + 'body' => 'Saapuva laivasto osoitteesta :from on saapunut planeetallesi :to ja toimittanut tavaransa: +Metalli: :metalli Kristalli: :kide Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Avaruuden seuranta', + 'subject' => 'Laivasto pysähtyy', + 'body' => 'Laivasto on saapunut osoitteeseen :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Laivasto pysähtyy', + 'body' => 'Laivasto on saapunut osoitteeseen :to.', + ], + 'colony_established' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Sovintoratkaisuraportti', + 'body' => 'Laivasto on saapunut määrättyihin koordinaatteihin: koordinaatit, löytänyt sieltä uuden planeetan ja alkaa kehittyä sille välittömästi.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'uudisasukkaat', + 'subject' => 'Sovintoratkaisuraportti', + 'body' => 'Laivasto on saavuttanut osoitetut koordinaatit: koordinaatit ja varmistaa, että planeetta on elinkelpoinen kolonisaatiolle. Pian planeetan kehittämisen aloittamisen jälkeen kolonistit ymmärtävät, että heidän astrofysiikkatietonsa eivät riitä uuden planeetan kolonisaation loppuun saattamiseen.', + ], + 'espionage_report' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Vakoiluraportti :planetista', + ], + 'espionage_detected' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Vakoiluraportti Planet:planetista', + 'body' => 'Vieras laivasto planeetalta :planet (:hyökkääjän_nimi) havaittiin lähellä planeettasi +:puolustaja +Vastavakoilun mahdollisuus: :chance%', + ], + 'battle_report' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Taisteluraportti :planeetta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Yhteys hyökkäävään laivastoon on katkennut. :koordinaatit', + 'body' => '(Se tarkoittaa, että se tuhoutui ensimmäisellä kierroksella.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Fleet', + 'subject' => 'Hakkuuraportti DF:ltä :coordinates', + 'body' => 'Sinun :ship_name (:ship_amount ships) kokonaistallennuskapasiteetti on :storage_capacity. Kohteessa :to, :metalli Metal, :crystal Crystal ja :deuterium Deuterium kelluu avaruudessa. Olet kerännyt :harvested_metal Metallia, :harvested_crystal Crystalia ja :harvested_deuterium Deuteriumia.', + ], + 'expedition_resources_captured' => ':resurssin_tyyppi :resurssin_määrä on kaapattu.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'Seuraavat alukset ovat nyt osa laivastoa:', + 'expedition_unexplored_statement' => 'Viestintäupseerien lokikirjasta: Näyttää siltä, ​​että tätä universumin osaa ei ole vielä tutkittu.', + 'expedition_failed' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Lippulaivan keskustietokoneiden vian vuoksi tutkimusmatka jouduttiin keskeyttämään. Valitettavasti tietokonevian seurauksena laivasto palaa kotiin tyhjin käsin.', + '2' => 'Tutkimusmatkasi melkein törmäsi neutronitähtien gravitaatiokenttään ja tarvitsi jonkin aikaa vapautuakseen. Tästä johtuen paljon Deuteriumia kului ja retkikunnan laivaston täytyi palata ilman tuloksia.', + '3' => 'Tuntemattomista syistä retkikunnan hyppy meni täysin pieleen. Se melkein laskeutui auringon sydämeen. Onneksi se laskeutui tunnettuun järjestelmään, mutta takaisinhyppy kestää luultua kauemmin.', + '4' => 'Vika lippulaivan reaktorin sydämessä melkein tuhoaa koko tutkimusmatkan laivaston. Onneksi teknikot olivat enemmän kuin päteviä ja pystyivät välttämään pahimman. Korjaustyöt kestivät jonkin aikaa ja pakottivat retkikunnan palaamaan saavuttamatta tavoitettaan.', + '5' => 'Elävä olento, joka tehtiin puhtaasta energiasta, tuli kyytiin ja sai kaikki retkikunnan jäsenet johonkin outoon transsiin, jolloin he vain katselivat tietokoneen näytöillä olevia hypnotisoivia kuvioita. Kun useimmat heistä lopulta päätyivät hypnoottisesta tilasta, tutkimusmatka piti keskeyttää, koska heillä oli liian vähän deuteriumia.', + '6' => 'Uusi navigointimoduuli on edelleen buginen. Tutkimusmatkat eivät ainoastaan ​​johdaneet heitä väärään suuntaan, vaan ne käyttivät kaiken Deuterium-polttoaineen. Onneksi laivastojen hyppy sai heidät lähelle lähtöplaneettojen kuuta. Hieman pettynyt retkikunta palaa nyt ilman impulssivoimaa. Paluumatka kestää odotettua kauemmin.', + '7' => 'Tutkimusmatkasi on oppinut avaruuden laajasta tyhjyydestä. Ei ollut edes yhtä pientä asteroidia tai säteilyä tai hiukkasta, joka olisi voinut tehdä tästä tutkimusmatkasta mielenkiintoisen.', + '8' => 'No, nyt tiedämme, että niillä punaisilla, luokan 5 poikkeavuuksilla ei ole vain kaoottisia vaikutuksia laivojen navigointijärjestelmiin, vaan ne myös aiheuttavat massiivisia hallusinaatioita miehistöön. Retki ei tuonut mitään takaisin.', + '9' => 'Tutkimusmatkasi otti upeita kuvia supernovasta. Tutkimusmatkalta ei saatu mitään uutta, mutta OGame-lehden seuraavan kuukauden numerossa on ainakin hyvät mahdollisuudet voittaa "Best Picture Of The Universe" -kilpailu.', + '10' => 'Retkikuntasi laivastosi seurasi outoja signaaleja jonkin aikaa. Lopulta he huomasivat, että nuo signaalit lähetettiin vanhasta luotain, joka lähetettiin sukupolvia sitten tervehtimään vieraita lajeja. Luotain pelastettiin ja jotkut kotiplaneettasi museot ovat jo ilmaisseet kiinnostuksensa.', + '11' => 'Huolimatta tämän alan ensimmäisistä, erittäin lupaavista skannauksista, palasimme valitettavasti tyhjin käsin.', + '12' => 'Tuntemattomalta suoplaneetalta peräisin olevien viehättävien, pienten lemmikkien lisäksi tämä retkikunta ei tuo matkalta mitään jännittävää.', + '13' => 'Retkikunnan lippulaiva törmäsi vieraaseen alukseen, kun se hyppäsi laivastoon ilman varoitusta. Ulkomainen alus räjähti ja lippulaivavauriot olivat huomattavia. Retki ei voi jatkua näissä olosuhteissa, joten laivasto alkaa palata, kun tarvittavat korjaukset on tehty.', + '14' => 'Retkikuntamme törmäsi outoon siirtokuntaan, joka oli hylätty aikoja sitten. Laskeutumisen jälkeen miehistömme alkoi kärsiä muukalaisviruksen aiheuttamasta korkeasta kuumeesta. On opittu, että tämä virus pyyhkäisi pois koko sivilisaation planeetalta. Retkikuntamme on matkalla kotiin hoitamaan sairaita miehistön jäseniä. Valitettavasti jouduimme keskeyttämään tehtävän ja tulemme kotiin tyhjin käsin.', + '15' => 'Outo tietokonevirus hyökkäsi navigointijärjestelmään pian kotijärjestelmän erotuksen jälkeen. Tämä sai retkikunnan laivaston lentämään ympyrää. Tarpeetonta sanoa, että tutkimusmatka ei todellakaan onnistunut.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Eristetyltä planetoidilta löysimme helposti saatavilla olevia luonnonvarakenttiä ja korjasimme osan onnistuneesti.', + '2' => 'Retkikuntasi löysi pienen asteroidin, josta voitiin kerätä resursseja.', + '3' => 'Retkikuntasi löysi ikivanhan, täyteen lastatun mutta aution rahtialussaattueen. Osa resursseista voitaisiin pelastaa.', + '4' => 'Retkikuntasi laivasto raportoi valtavan avaruusaluksen hylkystä. He eivät pystyneet oppimaan tekniikoistaan, mutta he pystyivät jakamaan laivan pääkomponentteihinsa ja hankkimaan siitä hyödyllisiä resursseja.', + '5' => 'Pieneltä kuulta, jolla oli oma tunnelma, retkikuntasi löysi valtavan raaka-ainevaraston. Maan päällä oleva miehistö yrittää nostaa ja lastata tuota luonnonaarretta.', + '6' => 'Tuntemattoman planeetan ympärillä olevat mineraalivyöhykkeet sisälsivät lukemattomia luonnonvaroja. Retkikunnan alukset tulevat takaisin ja niiden varastot ovat täynnä!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Retkikunta seurasi joitain outoja signaaleja asteroidille. Asteroidien ytimestä löydettiin pieni määrä pimeää ainetta. Asteroidi valloitettiin ja tutkijat yrittävät poimia pimeää ainetta.', + '2' => 'Retkikunta pystyi vangitsemaan ja tallentamaan pimeää ainetta.', + '3' => 'Tapasimme pienen laivan hyllyllä oudon alienin, joka antoi meille Dark Matterin kotelon vastineeksi yksinkertaisista matemaattisista laskelmista.', + '4' => 'Löysimme avaruusaluksen jäänteet. Löysimme tavaratilan hyllyltä pienen kontin, jossa oli pimeää ainetta!', + '5' => 'Retkikuntamme otti ensimmäisen kosketuksen erikoiskilpailuun. Näyttää siltä, ​​että puhtaasta energiasta tehty olento, joka nimesi itsensä Legorianiksi, olisi lentänyt retkikunnan alusten läpi ja päättänyt sitten auttaa alikehittyneitä lajejamme. Pimeää ainetta sisältävä kotelo toteutui aluksen komentosillalla!', + '6' => 'Retkikuntamme otti haltuunsa aave-aluksen, joka kuljetti pientä määrää Dark Materia. Emme löytäneet mitään vihjeitä siitä, mitä aluksen alkuperäiselle miehistölle tapahtui, mutta teknikot pystyivät pelastamaan Dark Matterin.', + '7' => 'Retkikuntamme suoritti ainutlaatuisen kokeen. He pystyivät keräämään pimeää ainetta kuolevasta tähdestä.', + '8' => 'Retkikuntamme löysi ruosteisen avaruusaseman, joka näytti kelluneen hallitsemattomasti ulkoavaruudessa pitkään. Asema itsessään oli täysin hyödytön, mutta havaittiin, että reaktoriin oli varastoitu jonkin verran pimeää ainetta. Teknikkomme yrittävät säästää niin paljon kuin pystyvät.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Retkikuntamme löysi planeetan, joka melkein tuhoutui tietyn sotaketjun aikana. Radalla kelluu erilaisia ​​aluksia. Teknikot yrittävät korjata joitakin niistä. Ehkä täältä saa myös tietoa tapahtuneesta.', + '2' => 'Löysimme aution merirosvoaseman. Hallissa makaa vanhoja laivoja. Teknikkomme selvittävät, ovatko jotkut niistä edelleen hyödyllisiä vai eivät.', + '3' => 'Retkikuntasi törmäsi siirtokunnan telakoihin, joka oli autio ikuisuus sitten. Telakkahallissa he löytävät joitain aluksia, jotka voitaisiin pelastaa. Teknikot yrittävät saada osan niistä taas lentämään.', + '4' => 'Löysimme edellisen tutkimusmatkan jäännökset! Teknikkomme yrittävät saada osan laivoista taas toimimaan.', + '5' => 'Retkikuntamme törmäsi vanhaan automaattiseen telakkaan. Osa laivoista on vielä tuotantovaiheessa ja teknikot yrittävät parhaillaan aktivoida telakan energiageneraattoreita.', + '6' => 'Löysimme armadan jäänteet. Teknikot menivät suoraan lähes ehjiin aluksiin saadakseen ne taas töihin.', + '7' => 'Löysimme sukupuuttoon kuolleen sivilisaation planeetan. Pystymme näkemään jättiläismäisen ehjän avaruusaseman kiertämässä. Jotkut teknikot ja luotsit menivät pintaan etsimään joitain aluksia, joita voitaisiin vielä käyttää.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Pakeneva laivasto jätti jälkeensä esineen häiritäkseen meidän huomiomme auttamaan heitä pakenemaan.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Tutkimusmatkasi eivät raportoi mitään poikkeavuuksia tutkitulla alalla. Mutta laivasto törmäsi aurinkotuulen palatessaan. Tämä johti siihen, että paluumatka nopeutui. Retkikuntasi palaa kotiin hieman aikaisemmin.', + '2' => 'Uusi ja rohkea komentaja kulki onnistuneesti epävakaan madonreiän läpi lyhentääkseen paluulentoa! Itse tutkimusmatka ei kuitenkaan tuonut mitään uutta.', + '3' => 'Odottamaton takaisinkytkentä moottoreiden energiapuolissa nopeuttai tutkimusmatkojen paluuta, se palaa kotiin odotettua aikaisemmin. Ensimmäiset raportit kertovat, ettei heillä ole mitään jännittävää.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Retkikuntasi meni sektorille, joka on täynnä hiukkasmyrskyjä. Tämä sai energiavarastot ylikuormitettua ja suurin osa laivojen pääjärjestelmistä kaatui. Mekaniikkasi onnistuivat välttämään pahimman, mutta retkikunta palaa suurella viiveellä.', + '2' => 'Navigaattorisi teki vakavan virheen laskelmissaan, minkä vuoksi tutkimusmatkat laskettiin väärin. Laivasto ei vain missannut tavoitetta kokonaan, vaan paluumatka vie paljon enemmän aikaa kuin alun perin oli suunniteltu.', + '3' => 'Punaisen jättiläisen aurinkotuuli tuhosi tutkimusmatkan hypyn ja paluuhypyn laskeminen kestää melko kauan. Siinä sektorissa ei ollut mitään muuta kuin avaruuden tyhjyys tähtien välillä. Laivasto palaa odotettua myöhemmin.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Jotkut primitiiviset barbaarit hyökkäävät kimppuumme avaruusaluksilla, joita ei voida edes nimetä sellaisiksi. Jos tuli pahenee vakavaksi, meidän on ammuttava takaisin.', + '2' => 'Meidän piti taistella joitakin merirosvoja vastaan, joita oli onneksi vain muutama.', + '3' => 'Saimme joitain radiolähetyksiä humalaisilta merirosvoilta. Näyttää siltä, ​​että olemme pian hyökkäyksen kohteena.', + '4' => 'Pieni ryhmä tuntemattomia aluksia hyökkäsi tutkimusmatkamme kimppuun!', + '5' => 'Jotkut todella epätoivoiset avaruusmerirosvot yrittivät vangita retkikuntamme.', + '6' => 'Jotkut eksoottisen näköiset alukset hyökkäsivät retkikunnan laivaston kimppuun ilman varoitusta!', + '7' => 'Retkikuntanne laivastolla oli epäystävällinen ensimmäinen kosketus tuntemattomaan lajiin.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Jotkut primitiiviset barbaarit hyökkäävät kimppuumme avaruusaluksilla, joita ei voida edes nimetä sellaisiksi. Jos tuli pahenee vakavaksi, meidän on ammuttava takaisin.', + '2' => 'Meidän piti taistella joitakin merirosvoja vastaan, joita oli onneksi vain muutama.', + '3' => 'Saimme joitain radiolähetyksiä humalaisilta merirosvoilta. Näyttää siltä, ​​että olemme pian hyökkäyksen kohteena.', + '4' => 'Pieni ryhmä avaruusmerirosvoja hyökkäsi retkikuntaamme!', + '5' => 'Jotkut todella epätoivoiset avaruusmerirosvot yrittivät vangita retkikuntamme.', + '6' => 'Merirosvot väijyttivät tutkimusmatkan laivaston varoittamatta!', + '7' => 'Avaruusmerirosvojen räjähdysmäinen laivasto sieppasi meidät vaatien kunnianosoitusta.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Poimimme outoja signaaleja tuntemattomilta aluksilta. He osoittautuivat vihamielisiksi!', + '2' => 'Muukalaispartio havaitsi retkikuntamme laivastomme ja hyökkäsi välittömästi!', + '3' => 'Retkikuntanne laivastolla oli epäystävällinen ensimmäinen kosketus tuntemattomaan lajiin.', + '4' => 'Jotkut eksoottisen näköiset alukset hyökkäsivät retkikunnan laivaston kimppuun ilman varoitusta!', + '5' => 'Muukalaisten sotalaivasto nousi hyperavaruudesta ja otti meidät mukaansa!', + '6' => 'Tapasimme teknisesti edistyneen vieraslajin, joka ei ollut rauhallinen.', + '7' => 'Anturimme havaitsivat tuntemattomat energiatunnisteet ennen avaruusalusten hyökkäämistä!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Johtavan aluksen ydinsulaminen johtaa ketjureaktioon, joka tuhoaa koko retkikunnan laivaston mahtavassa räjähdyksessä.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Tutkimusmatkan tulos', + 'body' => [ + '1' => 'Retkikuntasi laivasto otti yhteyttä ystävälliseen avaruusolioon. He ilmoittivat lähettävänsä edustajan tavaroineen kauppaan teidän maailmoihinne.', + '2' => 'Salaperäinen kauppa-alus lähestyi tutkimusmatkaasi. Kauppias tarjoutui vierailemaan planeetoillasi ja tarjoamaan erityisiä kaupankäyntipalveluita.', + '3' => 'Retkikunta kohtasi galaktisten kauppasaattueen. Yksi kauppiaista on suostunut vierailemaan kotimaailmassasi tarjotakseen kaupankäyntimahdollisuuksia.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request', + 'body' => 'Olet saanut uuden kaveripyynnön lähettäjältä :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Kaveripyyntö hyväksytty', + 'body' => 'Pelaaja :accepter_name lisäsi sinut kaveriluetteloonsa.', + ], + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'Sinut poistettiin kaveriluettelosta', + 'body' => 'Player :remover_name poisti sinut kaveriluettelostaan.', + ], + 'missile_attack_report' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Ohjushyökkäys kohteelle :target_coords', + 'body' => 'Planeettojen väliset ohjukset kohteesta :alkuperäplaneetan_nimi :alkuperäplanetin_koordinaatit (ID: :alkuperäplaneetan_id) ovat saavuttaneet tavoitteensa osoitteessa :target_planet_name :target_coords (ID: :target_planet_id, Tyyppi: :target_type). + +Ohjukset laukaistiin: :missiles_sent +Siepatut ohjukset: :missiles_intercepted +Ohjusten osuma: :missiles_hit + +Puolustus tuhottu: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Puolustusjohto', + 'subject' => 'Ohjushyökkäys :planet_coordsiin', + 'body' => 'Planeetaasi :planet_name osoitteessa :planet_coords (ID: :planet_id) on hyökännyt planeettojen välisillä ohjuksilla käyttäjältä :attacker_name! + +Saapuvat ohjukset: :missiles_incoming +Siepatut ohjukset: :missiles_intercepted +Ohjusten osuma: :missiles_hit + +Puolustus tuhottu: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':lähettäjän_nimi', + 'subject' => '[:alliance_tag] Alliance-lähetys lähettäjältä :sender_name', + 'body' => ':viesti', + ], + 'alliance_application_received' => [ + 'from' => 'Allianssin hallinta', + 'subject' => 'Uusi allianssihakemus', + 'body' => 'Pelaaja :hakijan_nimi on hakenut liittymistä liittoutumaan. + +Sovellusviesti: +:sovellus_viesti', + ], + 'planet_relocation_success' => [ + 'from' => 'Hallitse pesäkkeitä', + 'subject' => ':planeetan_nimi siirto on onnistunut', + 'body' => 'Planeetta :planeetan_nimi on siirretty onnistuneesti koordinaateista [koordinaatit]:vanhat_koordinaatit[/koordinaatit] kohtaan [koordinaatit]:uudet_koordinaatit[/koordinaatit].', + ], + 'fleet_union_invite' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Kutsu liittoutumaan taisteluun', + 'body' => ':sender_name kutsui sinut tehtävään :union_name vastaan ​​:target_player [:target_coords], laivasto on ajoitettu :arrival_timeen. + +VAROITUS: Saapumisaika voi muuttua laivastojen liittymisen vuoksi. Jokainen uusi laivasto voi pidentää tätä aikaa enintään 30 %, muuten se ei voi liittyä. + +HUOMAA: Kaikkien osallistujien kokonaisvoima verrattuna puolustajien kokonaisvoimakkuuteen määrää, tuleeko siitä kunniallinen taistelu vai ei.', + ], + 'Shipyard is being upgraded.' => 'Telakkaa kunnostetaan.', + 'Nanite Factory is being upgraded.' => 'Nanite Factoryä päivitetään.', + 'moon_destruction_success' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Kuu :moon_name [:moon_coords] on tuhottu!', + 'body' => 'Tuhotodennäköisyydellä :destruction_chance ja Kuolemantähden menetyksen todennäköisyydellä :loss_chance laivastosi on onnistuneesti tuhonnut kuun :moon_name osoitteessa :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Kuun tuhoaminen :moon_coords epäonnistui', + 'body' => 'Tuhotodennäköisyydellä :destruction_chance ja Kuolemantähden menetyksen todennäköisyydellä :loss_chance laivastosi ei onnistunut tuhoamaan kuuta :moon_name klo :moon_coords. Laivasto palaa.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Katastrofaalinen menetys kuun tuhon aikana osoitteessa :moon_coords', + 'body' => 'Tuhotodennäköisyydellä :destruction_chance ja Kuolemantähden menetyksen todennäköisyydellä :loss_chance laivastosi ei onnistunut tuhoamaan kuuta :moon_name klo :moon_coords. Lisäksi kaikki Deathstars menetettiin yrityksessä. Ei ole hylkyä.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Laivaston komento', + 'subject' => 'Kuun tuhoamistehtävä epäonnistui :coordinates', + 'body' => 'Laivastosi saapui :koordinaatteihin, mutta kohdesijainnista ei löytynyt kuuta. Laivasto palaa.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Avaruuden seuranta', + 'subject' => 'Tuhoyritys kuussa :moon_name [:moon_coords] torjuttiin', + 'body' => ':hyökkääjän_nimi hyökkäsi kuutasi :kuun_nimi klo :moon_coords tuhoutumistodennäköisyydellä :destruction_chance ja Kuolemantähden menetyksen todennäköisyydellä :loss_chance. Kuusi on selvinnyt hyökkäyksestä!', + ], + 'moon_destroyed' => [ + 'from' => 'Avaruuden seuranta', + 'subject' => 'Kuu :moon_name [:moon_coords] on tuhottu!', + 'body' => 'Kuusi :moon_name osoitteessa :moon_coords on tuhonnut Deathstar-laivaston, joka kuuluu käyttäjälle :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Järjestelmäviesti', + 'subject' => 'Korjaus suoritettu', + 'body' => 'Korjauspyyntösi planeetalla :planet on suoritettu. +:ship_count alukset on otettu takaisin käyttöön.', + ], +]; diff --git a/resources/lang/fi/t_overview.php b/resources/lang/fi/t_overview.php new file mode 100644 index 000000000..2a588d15c --- /dev/null +++ b/resources/lang/fi/t_overview.php @@ -0,0 +1,15 @@ + 'Overview', + 'temperature' => 'Lämpötila', + 'position' => 'asema', +]; diff --git a/resources/lang/fi/t_resources.php b/resources/lang/fi/t_resources.php new file mode 100644 index 000000000..073055691 --- /dev/null +++ b/resources/lang/fi/t_resources.php @@ -0,0 +1,406 @@ + [ + 'title' => 'Metal Mine', + 'description' => 'Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.', + 'description_long' => 'Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defence systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading.', + ], + 'crystal_mine' => [ + 'title' => 'Crystal Mine', + 'description' => 'Crystals are the main resource used to build electronic circuits and form certain alloy compounds.', + 'description_long' => 'Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuterium Synthesizer', + 'description' => 'Deuterium Synthesizers draw the trace Deuterium content from the water on a planet.', + 'description_long' => 'Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades.', + ], + 'solar_plant' => [ + 'title' => 'Solar Plant', + 'description' => 'Solar power plants absorb energy from solar radiation. All mines need energy to operate.', + 'description_long' => 'Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet.', + ], + 'fusion_plant' => [ + 'title' => 'Fusion Reactor', + 'description' => 'The fusion reactor uses deuterium to produce energy.', + 'description_long' => 'Fuusiovoimalaitoksissa vetyytimet fuusioidaan heliumytimiksi valtavassa lämpötilassa ja paineessa, jolloin vapautuu valtavia määriä energiaa. Jokaista kulutettua deuteriumgrammaa kohti voidaan tuottaa jopa 41,32*10^-13 joulea energiaa; 1 g:lla pystyt tuottamaan 172 MWh energiaa. + +Suuremmat reaktorikompleksit käyttävät enemmän deuteriumia ja voivat tuottaa enemmän energiaa tunnissa. Energiatehokkuutta voitaisiin lisätä tutkimalla energiateknologiaa. + +Fuusiolaitoksen energiantuotanto lasketaan seuraavasti: +30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant]', + ], + 'metal_store' => [ + 'title' => 'Metal Storage', + 'description' => 'Provides storage for excess metal.', + 'description_long' => 'Tätä jättimäistä varastotilaa käytetään metallimalmin varastointiin. Jokainen parannustaso lisää varastoitavan metallimalmin määrää. Jos myymälät ovat täynnä, metallia ei louhita enempää. + +Metallivarasto suojaa tiettyä prosenttiosuutta kaivoksen päivittäisestä tuotannosta (max. 10 prosenttia).', + ], + 'crystal_store' => [ + 'title' => 'Crystal Storage', + 'description' => 'Provides storage for excess crystal.', + 'description_long' => 'Käsittelemätöntä kristallia säilytetään sillä välin näissä jättiläisvarastohalleissa. Jokaisella päivitystasolla se lisää varastoitavan kiteen määrää. Jos kristallivarastot ovat täynnä, enempää kiteitä ei louhita. + +Crystal Storage suojaa tiettyä prosenttiosuutta kaivoksen päivittäisestä tuotannosta (max. 10 prosenttia).', + ], + 'deuterium_store' => [ + 'title' => 'Deuterium Tank', + 'description' => 'Giant tanks for storing newly-extracted deuterium.', + 'description_long' => 'Deuterium-säiliö on tarkoitettu vastasyntetisoidun deuteriumin varastointiin. Kun syntetisaattori on käsitellyt sen, se johdetaan tähän säiliöön myöhempää käyttöä varten. Jokaisella säiliön päivityksellä kokonaisvarastointikapasiteetti kasvaa. Kun kapasiteetti on saavutettu, deuteriumia ei enää syntetisoidu. + +Deuterium Tank suojaa tietyn prosenttiosuuden syntetisaattorin päivittäisestä tuotannosta (max. 10 prosenttia).', + ], + 'robot_factory' => [ + 'title' => 'Robotics Factory', + 'description' => 'Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings.', + 'description_long' => 'The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings.', + ], + 'shipyard' => [ + 'title' => 'Shipyard', + 'description' => 'All types of ships and defensive facilities are built in the planetary shipyard.', + 'description_long' => 'The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased.', + ], + 'research_lab' => [ + 'title' => 'Research Lab', + 'description' => 'A research lab is required in order to conduct research into new technologies.', + 'description_long' => 'An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire.', + ], + 'alliance_depot' => [ + 'title' => 'Alliance Depot', + 'description' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defence.', + 'description_long' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defence. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet.', + ], + 'missile_silo' => [ + 'title' => 'Missile Silo', + 'description' => 'Missile silos are used to store missiles.', + 'description_long' => 'Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed.', + ], + 'nano_factory' => [ + 'title' => 'Nanite Factory', + 'description' => 'This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defences.', + 'description_long' => 'A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'The terraformer increases the usable surface of planets.', + 'description_long' => 'Planeettojen rakentamisen lisääntyessä jopa siirtokunnan elintilasta tulee yhä rajallisempi. Perinteiset menetelmät, kuten kerros- ja maanalainen rakentaminen, ovat yhä riittämättömämpiä. Pieni ryhmä korkean energian fyysikoita ja nanoinsinöörejä päätyi lopulta ratkaisuun: terraformointiin. +Valtavia energiamääriä käyttävä terraformeri voi tehdä kokonaisia ​​maa-alueita tai jopa maanosia peltokäyttöön. Tässä rakennuksessa valmistetaan erityisesti tätä tarkoitusta varten luotuja naniitteja, jotka takaavat tasaisen maanlaadun kaikkialla. + +Kullakin terraformer-tasolla voidaan viljellä 5 peltoa. Jokaisella tasolla terraformer miehittää yhden kentän. Joka 2 terraformer-tasoa kohden saat yhden bonuskentän. + +Kun terraformeri on rakennettu, sitä ei voi purkaa.', + ], + 'space_dock' => [ + 'title' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'Space Dock tarjoaa mahdollisuuden korjata taistelussa tuhoutuneita aluksia, jotka jättivät hylkyjä. Korjausaika kestää enintään 12 tuntia, mutta kestää vähintään 30 minuuttia ennen kuin laivat voidaan ottaa uudelleen käyttöön. + +Korjaustyöt on aloitettava 3 päivän kuluessa hylyn syntymisestä. Korjatut alukset tulee palauttaa töihin manuaalisesti korjauksen päätyttyä. Jos näin ei tehdä, minkä tahansa tyyppiset yksittäiset alukset palautetaan käyttöön 3 päivän kuluttua. + +Hylyt näkyvät vain, jos yli 150 000 yksikköä on tuhottu mukaan lukien omat taisteluun osallistuneet alukset arvolla vähintään 5 % laivapisteistä. + +Koska Space Dock kelluu kiertoradalla, se ei vaadi planeettakenttää.', + ], + 'lunar_base' => [ + 'title' => 'Kuutukikohta', + 'description' => 'Koska kuussa ei ole ilmakehää, asumiskelpoisen tilan luomiseen tarvitaan kuun tukikohta.', + 'description_long' => 'Kuulla ei ole ilmakehää, joten kuun tukikohta on ensin rakennettava ennen kuin siirtokunta voidaan perustaa. Tämä tuottaa sitten happea, lämpöä ja painovoimaa. Jokaisen tason rakentamisen yhteydessä biosfääriin tarjotaan suurempi asuin- ja kehitysalue. Jokainen rakennettu taso sallii kolme kenttää muille rakennuksille. Jokaisella tasolla Kuun tukikohta miehittää yhden kentän. +Kun kuun tukikohta on rakennettu, sitä ei voi purkaa.', + ], + 'sensor_phalanx' => [ + 'title' => 'Anturifaalanks', + 'description' => 'Anturifalangin avulla voidaan löytää ja tarkkailla muiden imperiumien laivastoja. Mitä suurempi anturin phalanx-ryhmä, sitä suuremman alueen se voi skannata.', + 'description_long' => 'Korkearesoluutioisia antureita hyödyntäen Sensor Phalanx skannaa ensin valon spektrin, kaasujen koostumuksen ja säteilypäästöt kaukaisesta maailmasta ja lähettää tiedot supertietokoneeseen käsittelyä varten. Kun tiedot on saatu, supertietokone vertaa spektrin, kaasun koostumuksen ja säteilypäästöjen muutoksia perusviivakaavioon tunnetuista spektrin muutoksista, jotka ovat aiheutuneet eri laivojen liikkeistä. Tuloksena saadut tiedot näyttävät sitten minkä tahansa phalanxin alueella olevan laivaston toiminnan. Jotta supertietokone ei ylikuumene prosessin aikana, se jäähdytetään käyttämällä 5k prosessoitua deuteriumia. +Jos haluat käyttää Phalanxia, ​​napsauta mitä tahansa planeettaa Galaxy View\'ssa anturien kantaman sisällä.', + ], + 'jump_gate' => [ + 'title' => 'Jump Gate', + 'description' => 'Hyppyportit ovat valtavia lähetin-vastaanottimia, jotka pystyvät lähettämään suurimmankin laivaston hetkessä kaukaiselle hyppyportille.', + 'description_long' => 'Jump Gate on jättimäisten lähetin-vastaanottimien järjestelmä, joka pystyy lähettämään suurimmatkin laivastot vastaanottavalle portille minne tahansa universumissa ilman ajanhukkaa. Hyödyntämällä tekniikkaa, joka on samanlainen kuin Worm Hole -hypyn saavuttamiseksi, deuteriumia ei tarvita. Hyppyjen välillä on oltava muutaman minuutin latausjakso, jotta uusiutuminen tapahtuu. Resurssien kuljettaminen portin läpi ei myöskään ole mahdollista. Jokaisella päivitystasolla hyppyportin jäähtymisaikaa voidaan lyhentää.', + ], + 'energy_technology' => [ + 'title' => 'Energy Technology', + 'description' => 'The command of different types of energy is necessary for many new technologies.', + 'description_long' => 'Eri tutkimusalojen edetessä havaittiin, että nykyinen energianjakeluteknologia ei riitä aloittamaan tiettyä erikoistutkimusta. Jokaisen energiateknologiasi päivityksen myötä voidaan tehdä uutta tutkimusta, joka avaa kehittyneempien alusten ja puolustusjärjestelmien kehittämisen.', + ], + 'laser_technology' => [ + 'title' => 'Laser Technology', + 'description' => 'Focusing light produces a beam that causes damage when it strikes an object.', + 'description_long' => 'Laserit (valon vahvistus stimuloidulla säteilyemissiolla) tuottavat intensiivisen, energiarikkaan koherentin valon. Näitä laitteita voidaan käyttää kaikilla alueilla, optisista tietokoneista raskaisiin laseraseisiin, jotka leikkaavat vaivattomasti panssariteknologian läpi. Laserteknologia tarjoaa tärkeän perustan muiden asetekniikoiden tutkimukselle.', + ], + 'ion_technology' => [ + 'title' => 'Ion Technology', + 'description' => 'The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%.', + 'description_long' => 'Ionit voidaan keskittää ja kiihdyttää tappavaksi säteeksi. Nämä palkit voivat sitten aiheuttaa valtavia vahinkoja. Tutkijamme ovat myös kehittäneet tekniikan, joka vähentää selvästi rakennusten ja järjestelmien purkamiskustannuksia. Kullakin tutkimustasolla purkukustannukset laskevat 4 %.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperspace Technology', + 'description' => 'Integroimalla 4. ja 5. ulottuvuus on nyt mahdollista tutkia uudenlaista, taloudellisempaa ja tehokkaampaa käyttölaitetta.', + 'description_long' => 'Teoriassa ajatus hyperavaruusmatkailusta perustuu erillisen ja vierekkäisen ulottuvuuden olemassaoloon. Aktivoituna hyperavaruusasema ohjaa tähtialuksen tähän toiseen ulottuvuuteen, jossa se voi kattaa valtavia matkoja ajassa, joka on huomattavasti lyhyempi kuin "normaalissa" tilassa. Kun se saavuttaa hyperavaruuden pisteen, joka vastaa sen määränpäätä todellisessa avaruudessa, se ilmaantuu uudelleen. +Kun riittävä Hyperspace-teknologian taso on tutkittu, Hyperspace Drive ei ole enää vain teoria. Jokainen tämän aseman parannus lisää alustesi kantavuutta 5 % perusarvosta.', + ], + 'plasma_technology' => [ + 'title' => 'Plasma Technology', + 'description' => 'A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level).', + 'description_long' => 'Ioniteknologian jatkokehitys, joka ei nopeuta ioneja, vaan sen sijaan korkeaenergistä plasmaa, joka voi sitten aiheuttaa tuhoisia vahinkoja törmäyksessä esineeseen. Tutkijamme ovat myös löytäneet tavan parantaa huomattavasti metallin ja kristallin louhintaa tällä tekniikalla. + +Plasmateknologian rakennustasoa kohden metallin tuotanto kasvaa 1 %, kiteiden tuotanto 0,66 % ja deuteriumtuotanto 0,33 %.', + ], + 'combustion_drive' => [ + 'title' => 'Combustion Drive', + 'description' => 'The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value.', + 'description_long' => 'Polttomoottori on vanhin teknologia, mutta se on edelleen käytössä. Polttomoottorilla pakokaasut muodostuvat laivassa kuljetettavista ponneaineista ennen käyttöä. Suljetussa kammiossa paineet ovat samat kumpaankin suuntaan, eikä kiihtymistä tapahdu. Jos kammion pohjassa on aukko, paine ei enää vastusta tällä puolella. Jäljellä oleva paine antaa tuloksena työntövoiman aukkoa vastakkaiselle puolelle, mikä työntää laivaa eteenpäin työntämällä pakokaasun taaksepäin äärimmäisen suurella nopeudella. + +Jokaisella kehitetyllä Combustion Drive -tasolla pienten ja suurten rahtilaivojen, kevyiden hävittäjien, kierrättäjien ja vakoiluluotainten nopeus kasvaa 10 %.', + ], + 'impulse_drive' => [ + 'title' => 'Impulse Drive', + 'description' => 'The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value.', + 'description_long' => 'Impulssikäyttö perustuu rekyyliperiaatteeseen, jonka avulla stimuloitu säteilyemissio tuotetaan pääasiassa ydinfuusion jätetuotteena energian saamiseksi. Lisäksi voidaan ruiskuttaa muita massoja. Jokaisella Impulse Driven kehitetyllä tasolla pommittajien, risteilijöiden, raskaiden hävittäjien ja siirtomaa-alusten nopeus kasvaa 20 % perusarvosta. Lisäksi pienet kuljettimet varustetaan impulssikäytöillä heti, kun niiden tutkimustaso saavuttaa 5. Heti kun Impulse Drive -tutkimus on saavuttanut tason 17, kierrättäjiin asennetaan uudelleen Impulse Drives. + +Planeettojenväliset ohjukset kulkevat myös pidemmälle kullakin tasolla.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperspace Drive', + 'description' => 'Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value.', + 'description_long' => 'Laivan välittömässä läheisyydessä tila on vääntynyt niin, että pitkiä matkoja voidaan ajaa erittäin nopeasti. Mitä enemmän Hyperspace Drivea kehitetään, sitä vahvempi on tilan vääntynyt luonne, jolloin sillä varustettujen alusten (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders ja Reapers) nopeus kasvaa 30 % tasoa kohden. Lisäksi pommikoneeseen rakennetaan Hyperspace Drive heti, kun tutkimus saavuttaa tason 8. Heti kun Hyperspace Drive -tutkimus saavuttaa tason 15, kierrätyskoneeseen asennetaan Hyperspace Drive.', + ], + 'espionage_technology' => [ + 'title' => 'Espionage Technology', + 'description' => 'Information about other planets and moons can be gained using this technology.', + 'description_long' => 'Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. +The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. +Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. +This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defence available or not. That is why this technology should be researched very early on.', + ], + 'computer_technology' => [ + 'title' => 'Computer Technology', + 'description' => 'More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one.', + 'description_long' => 'Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire.', + ], + 'astrophysics' => [ + 'title' => 'Astrophysics', + 'description' => 'With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet.', + 'description_long' => 'Lisähavainnot astrofysiikan alalla mahdollistavat laboratorioiden rakentamisen, jotka voidaan asentaa yhä useammille laivoille. Tämä mahdollistaa pitkät tutkimusmatkat kauas avaruuden tutkimattomille alueille. Lisäksi näitä edistysaskeleita voidaan käyttää universumin kolonisoimiseen entisestään. Jokaista tämän tekniikan kahta tasoa kohden voidaan tehdä lisäplaneetta käyttökelpoiseksi.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalactic Research Network', + 'description' => 'Researchers on different planets communicate via this network.', + 'description_long' => 'Tämä on syväavaruusverkostosi, jonka avulla voit välittää tutkimustuloksia siirtokuntillesi. IRN:n avulla voidaan saavuttaa nopeampia tutkimusaikoja yhdistämällä korkeimman tason tutkimuslaboratoriot, jotka vastaavat kehitetyn IRN:n tasoa. +Toimiakseen jokaisen pesäkkeen on kyettävä suorittamaan tutkimusta itsenäisesti.', + ], + 'graviton_technology' => [ + 'title' => 'Graviton Technology', + 'description' => 'Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons.', + 'description_long' => 'Gravitoni on alkuainehiukkanen, joka on massaton ja jolla ei ole lastia. Se määrittää painovoiman. Polttamalla tiivistettyä gravitonikuormaa voidaan rakentaa keinotekoinen gravitaatiokenttä. Ei toisin kuin musta aukko, se vetää massaa itseensä. Siten se voi tuhota laivoja ja jopa kokonaisia ​​kuita. Riittävän määrän gravitonien tuottaminen vaatii valtavia määriä energiaa. Graviton-tutkimusta tarvitaan tuhoavan Kuolemantähden rakentamiseen.', + ], + 'weapon_technology' => [ + 'title' => 'Weapons Technology', + 'description' => 'Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value.', + 'description_long' => 'Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defence mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value.', + ], + 'shielding_technology' => [ + 'title' => 'Shielding Technology', + 'description' => 'Kilpiteknologia tekee laivojen ja puolustuslaitosten suojat tehokkaampia. Jokainen suojateknologian taso lisää suojusten lujuutta 10 % perusarvosta.', + 'description_long' => 'With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defence systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value.', + ], + 'armor_technology' => [ + 'title' => 'Armour Technology', + 'description' => 'Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level.', + 'description_long' => 'Syvän avaruuden ympäristö on ankara. Eri tehtävien lentäjät ja miehistö kohtasivat paitsi voimakasta auringonsäteilyä, myös avaruusromun osumia tai vihollisen tulen tuhoamista hyökkäyksessä. Alumiini-litium-titaanikarbidiseoksen löytäminen, jonka todettiin olevan sekä kevyt että kestävä, antoi miehistölle tietyn suojan. Jokaisella kehitetyllä panssariteknologian tasolla tuotetaan laadukkaampaa metalliseosta, mikä lisää panssarin lujuutta 10%.', + ], + 'small_cargo' => [ + 'title' => 'Small Cargo', + 'description' => 'The small cargo is an agile ship which can quickly transport resources to other planets.', + 'description_long' => 'Kuljetuskoneet ovat suunnilleen yhtä suuria kuin hävittäjät, mutta silti ne luopuvat tehokkaista vetolaitteista ja laivoissa olevista aseista rahtikapasiteettinsa kasvattamiseksi. Tämän seurauksena kuljetuskone tulisi lähettää taisteluihin vain, kun sen mukana on taisteluvalmiita aluksia. + +Heti kun Impulse Drive saavuttaa tutkimustason 5, pieni kuljetin kulkee suuremmalla perusnopeudella ja on varustettu Impulse Drivella.', + ], + 'large_cargo' => [ + 'title' => 'Large Cargo', + 'description' => 'This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive.', + 'description_long' => 'Ajan myötä siirtokuntien hyökkäykset johtivat yhä suurempien resurssien kaappaamiseen. Tämän seurauksena pieniä lastia lähetettiin massamäärinä kompensoimaan suurempia saaliita. Pian opittiin, että tarvittiin uusi alusluokka maksimoimaan hyökkäyksissä vangitut resurssit, mutta myös kustannustehokas. Pitkän kehityksen jälkeen Large Cargo syntyi. + +Maksimoidakseen ruumassa säilytettävien resurssien, tällä aluksella on vähän aseita tai panssareita. Asennetun pitkälle kehitetyn polttomoottorin ansiosta se toimii edullisimpana resurssien toimittajana planeettojen välillä ja tehokkaimpana hyökkäyksissä vihamielisiin maailmoihin.', + ], + 'colony_ship' => [ + 'title' => 'Colony Ship', + 'description' => 'Vacant planets can be colonised with this ship.', + 'description_long' => '1900-luvulla ihminen päätti mennä tähtiin. Ensin se laskeutui Kuuhun. Sen jälkeen rakennettiin avaruusasema. Pian sen jälkeen Mars kolonisoitiin. Pian päätettiin, että kasvumme riippui muiden maailmojen kolonisoimisesta. Tiedemiehet ja insinöörit kaikkialta maailmasta kokoontuivat yhteen kehittämään ihmisen kaikkien aikojen suurinta saavutusta. Colony Ship on syntynyt. + +Tätä alusta käytetään äskettäin löydetyn planeetan valmistelemiseen kolonisaatiota varten. Kun alus saapuu määränpäähän, se muuttuu välittömästi tavalliseksi asuintilaksi, joka auttaa asuttamaan ja louhimaan uutta maailmaa. Planeettojen enimmäismäärä määräytyy siten astrofysiikan tutkimuksen edistymisen perusteella. Astroteknologian kaksi uutta tasoa mahdollistavat yhden lisäplaneetan kolonisoinnin.', + ], + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Kierrättimet ovat ainoita aluksia, jotka pystyvät korjaamaan planeetan kiertoradalla kelluvia roskakenttiä taistelun jälkeen.', + 'description_long' => 'Taistelu avaruudessa otti yhä suurempia mittakaavoja. Tuhansia laivoja tuhoutui ja niiden jäänteiden resurssit näyttivät kadonneen romukentille ikuisiksi ajoiksi. Normaalit rahtialukset eivät päässeet tarpeeksi lähelle näitä kenttiä vaarantamatta merkittäviä vahinkoja. +Viimeaikainen suojateknologian kehitys ohitti tämän ongelman tehokkaasti. Luotiin uusi luokka laivoja, jotka olivat samanlaisia ​​kuin Transporters: Recyclers. Heidän ponnistelunsa auttoivat keräämään ajatuksiltaan kadonneita resursseja ja sitten pelastamaan ne. Roskat eivät enää aiheuttaneet todellista vaaraa uusien kilpien ansiosta. + +Heti kun Impulse Drive -tutkimus on saavuttanut tason 17, kierrättäjiin asennetaan uudelleen Impulse Drives. Heti kun Hyperspace Drive -tutkimus on saavuttanut tason 15, kierrättäjiin asennetaan Hyperspace Drives.', + ], + 'espionage_probe' => [ + 'title' => 'Espionage Probe', + 'description' => 'Espionage probes are small, agile drones that provide data on fleets and planets over great distances.', + 'description_long' => 'Vakoiluluotaimet ovat pieniä, ketteriä droneja, jotka tarjoavat tietoa laivastoista ja planeetoista. Varustettu erityisesti suunnitelluilla moottoreilla, se mahdollistaa suuret etäisyydet vain muutamassa minuutissa. Kohdeplaneetan kiertoradalla he keräävät nopeasti tietoja ja lähettävät raportin takaisin Deep Space Networkin kautta arvioitavaksi. Mutta älykkääseen keräämiseen liittyy riski. Sinä aikana, kun raportti lähetetään takaisin verkkoosi, kohde voi havaita signaalin ja anturit voivat tuhoutua.', + ], + 'solar_satellite' => [ + 'title' => 'Solar Satellite', + 'description' => 'Aurinkosatelliitit ovat yksinkertaisia ​​aurinkokennojen alustoja, jotka sijaitsevat korkealla, kiinteällä kiertoradalla. Ne keräävät auringonvaloa ja välittävät sen maa-asemalle laserilla.', + 'description_long' => 'Tutkijat löysivät menetelmän sähköenergian siirtämiseksi siirtokuntaan käyttämällä erityisesti suunniteltuja satelliitteja geosynkronisella kiertoradalla. Aurinkosatelliitit keräävät aurinkoenergiaa ja lähettävät sen maa-asemalle kehittynyttä lasertekniikkaa käyttäen. Aurinkosatelliitin tehokkuus riippuu sen vastaanottaman auringonsäteilyn voimakkuudesta. Periaatteessa energiantuotanto lähempänä aurinkoa olevilla kiertoradoilla on suurempi kuin auringosta kaukana olevilla planeetoilla. +Hyvän kustannus/suorituskykysuhteensa ansiosta aurinkosatelliitit voivat ratkaista monia energiaongelmia. Mutta varokaa: aurinkosatelliitit voidaan helposti tuhota taistelussa.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + 'description_long' => 'The Crawler is a large trench vehicle that increases the production of mines and synthesizers. It is more agile than it looks but it is not particularly robust. Each Crawler increases metal production by 0.02%, crystal production by 0.02% and Deuterium production by 0.02%. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + ], + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'Pathfinder on nopea ja ketterä alus, joka on suunniteltu tutkimusmatkoja varten tuntemattomille avaruuden sektoreille.', + 'description_long' => 'Pathfinders are fast and spacious. Their construction method is optimised for pushing into unknown territory. They are capable of discovering and mining debris fields during expeditions. Additionally they can find items out on expeditions. Total yield also increases.', + ], + 'light_fighter' => [ + 'title' => 'Light Fighter', + 'description' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defences.', + 'description_long' => 'Tämä on ensimmäinen taistelulaiva, jonka kaikki keisarit rakentavat. Kevythävittäjä on ketterä alus, mutta haavoittuvainen yksin ollessaan. Massalukuina niistä voi tulla suuri uhka mille tahansa valtakunnalle. He ovat ensimmäiset, jotka seuraavat pieniä ja suuria lastia vihamielisille planeetoille vähäisellä puolustuksella.', + ], + 'heavy_fighter' => [ + 'title' => 'Heavy Fighter', + 'description' => 'This fighter is better armoured and has a higher attack strength than the light fighter.', + 'description_long' => 'Raskasta hävittäjää kehittäessään tutkijat saavuttivat pisteen, jossa perinteiset vetolaitteet eivät enää antaneet riittävää suorituskykyä. Laivan liikuttamiseksi optimaalisesti, impulssikäyttöä käytettiin ensimmäistä kertaa. Tämä lisäsi kustannuksia, mutta avasi myös uusia mahdollisuuksia. Tätä asemaa käyttämällä jäi enemmän energiaa aseille ja kilpeille; Lisäksi tässä uudessa hävittäjäperheessä käytettiin korkealaatuisia materiaaleja. Näillä muutoksilla raskas hävittäjä edustaa uutta aikakautta laivatekniikassa ja on risteilijätekniikan perusta. + +Hieman kevyessä hävittäjässä suuremmassa raskaassa hävittäjässä on paksummat rungot, jotka tarjoavat enemmän suojaa ja vahvemmat aseet.', + ], + 'cruiser' => [ + 'title' => 'Cruiser', + 'description' => 'Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast.', + 'description_long' => 'Raskaan laserin ja ionitykin kehittämisen myötä kevyet ja raskaat hävittäjät kohtasivat hälyttävän suuren määrän tappioita, jotka lisääntyivät jokaisen hyökkäyksen myötä. Huolimatta monista muutoksista, aseiden vahvuudesta ja panssarin muutoksista, sitä ei voitu lisätä tarpeeksi nopeasti vastustaakseen tehokkaasti näitä uusia puolustustoimenpiteitä. Siksi päätettiin rakentaa uusi alusluokka, jossa yhdistyi enemmän panssaria ja enemmän tulivoimaa. Vuosien tutkimuksen ja kehityksen tuloksena Cruiser syntyi. + +Risteilijät ovat panssaroituja lähes kolme kertaa raskaat hävittäjiin verrattuna, ja niillä on yli kaksi kertaa enemmän tulivoimaa kuin millään olemassa olevalla taistelulaivalla. Niillä on myös nopeuksia, jotka ylittivät reilusti kaikki koskaan tehdyt avaruusalukset. Risteilyalukset hallitsivat maailmankaikkeutta lähes vuosisadan ajan. Gauss-tykkien ja plasmatornien kehityksen myötä niiden valta kuitenkin päättyi. Niitä käytetään edelleen taistelijaryhmiä vastaan, mutta ei niin valtaosin kuin ennen.', + ], + 'battle_ship' => [ + 'title' => 'Battleship', + 'description' => 'Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously.', + 'description_long' => 'Kun kävi ilmi, että risteilijä oli menettämässä jalansijaa sen edessä olevien puolustusrakenteiden lisääntymiselle, ja koska alusten menetys tehtävien aikana oli kohtuuton, päätettiin rakentaa alus, joka voisi kohdata samantyyppiset puolustusrakenteet mahdollisimman pienillä tappioilla. Laajan kehityksen jälkeen Battleship syntyi. Taistelulaiva on rakennettu kestämään suurimpiakin taisteluita, ja siinä on suuret lastitilat, raskaat tykit ja suuri hyperajonopeus. Kun se oli kehitetty, se lopulta osoittautui jokaisen hyökkäävän keisarin laivaston selkärangaksi.', + ], + 'battlecruiser' => [ + 'title' => 'Battlecruiser', + 'description' => 'The Battlecruiser is highly specialized in the interception of hostile fleets.', + 'description_long' => 'Tämä alus on yksi edistyneimmistä koskaan kehitetyistä taistelualuksista, ja se on erityisen tappava hyökkäävien laivastojen tuhoamisessa. Paranneltujen laserkanuunien ja edistyneen Hyperspace-moottorin ansiosta Battlecruiser on vakava voima, jota vastaan ​​on kohdattava missä tahansa hyökkäyksessä. Aluksen suunnittelusta ja suuresta asejärjestelmästä johtuen lastiruuma jouduttiin leikkaamaan, mutta sen kompensoi alentunut polttoaineenkulutus.', + ], + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'The bomber was developed especially to destroy the planetary defences of a world.', + 'description_long' => 'Vuosisatojen kuluessa, kun puolustus alkoi kasvaa ja kehittyä, laivastoja alkoi tuhoutua hälyttävää vauhtia. Päätettiin, että uusi alus tarvitaan murtamaan puolustukset parhaan tuloksen varmistamiseksi. Vuosien tutkimuksen ja kehityksen jälkeen Bomber luotiin. + +Käyttämällä laserohjattuja kohdistuslaitteita ja plasmapommeja pommikone etsii ja tuhoaa kaikki löytämänsä puolustusmekanismit. Heti kun hyperavaruusasema on kehitetty tasolle 8, Bomberissa on hyperavaruusmoottori ja se voi lentää suuremmilla nopeuksilla.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'The destroyer is the king of the warships.', + 'description_long' => 'Destroyer on vuosien työn ja kehityksen tulos. Deathstarsin kehityksen myötä päätettiin, että tällaista massiivista aseesta puolustautumiseen tarvitaan alusluokka. Paranneltujen kohdistusanturien, monifalanksi-ionikanuunoiden, Gauss-tykkien ja plasmatornien ansiosta Destroyer osoittautui yhdeksi pelottavimmista luoduista aluksista. + +Koska hävittäjä on erittäin suuri, sen ohjattavuus on erittäin rajoitettu, mikä tekee siitä enemmän taisteluaseman kuin taistelulaivan. Ohjattavuuden puute korvataan sen pelkällä tulivoimalla, mutta sen rakentaminen ja käyttö maksaa myös huomattavia määriä deuteriumia.', + ], + 'deathstar' => [ + 'title' => 'Deathstar', + 'description' => 'The destructive power of the deathstar is unsurpassed.', + 'description_long' => 'Deathstar on tehokkain koskaan luotu alus. Tämä kuun kokoinen alus on ainoa alus, joka voidaan nähdä paljaalla silmällä maassa. Kun huomaat sen, valitettavasti on liian myöhäistä tehdä mitään. + +Tämä massiivinen alus on aseistettu jättimäisellä gravitonitykillä, kehittyneimmällä asejärjestelmällä, joka on koskaan luotu universumissa. Sen lisäksi se kykenee tuhoamaan kokonaisia ​​laivastoja ja puolustuksia, vaan sillä on myös kyky tuhota kokonaisia ​​kuita. Vain kehittyneimmät imperiumit pystyvät rakentamaan tämän mammuttikokoisen laivan.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'Reaper on tehokas taistelualus, joka on erikoistunut aggressiiviseen hyökkäykseen ja roskien korjuuseen.', + 'description_long' => 'There’s hardly anything more destructive than a ship of the Reaper class. These vessels combine fire power, strong shields, speed and capacity along with the unique ability to mine a portion of the created debris field directly after a battle. However this ability doesn’t apply to combat against pirates or aliens.', + ], + 'rocket_launcher' => [ + 'title' => 'Rocket Launcher', + 'description' => 'The rocket launcher is a simple, cost-effective defensive option.', + 'description_long' => 'Ensimmäinen peruspuolustuslinjasi. Nämä ovat yksinkertaisia ​​maapohjaisia ​​laukaisulaitteita, jotka ampuvat tavanomaisia ​​taistelukärkikärjeisiä ohjuksia hyökkääviä vihollisen kohteita vastaan. Koska ne ovat halpoja rakentaa ja tutkimusta ei vaadita, ne soveltuvat hyvin hyökkäyksiä puolustamiseen, mutta menettävät tehokkuutensa puolustautua laajemmilta hyökkäyksiltä. Kun aloitat kehittyneempien puolustusasejärjestelmien rakentamisen, raketinheittimistä tulee yksinkertaista rehua, jotta vahingollisemmat aseesi voivat aiheuttaa suurempaa vahinkoa pidemmän aikaa. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'light_laser' => [ + 'title' => 'Light Laser', + 'description' => 'Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons.', + 'description_long' => 'Kun tekniikka kehittyi ja kehittyneempiä aluksia luotiin, päätettiin, että hyökkäyksiä vastaan ​​tarvitaan vahvempi puolustuslinja. Lasertekniikan kehittyessä uusi ase suunniteltiin tarjoamaan seuraavan tason puolustusta. Light Lasers ovat yksinkertaisia ​​maa-aseita, jotka käyttävät erityisiä kohdistusjärjestelmiä vihollisen jäljittämiseen ja korkean intensiteetin laserin ampumiseen, joka on suunniteltu leikkaamaan kohteen rungon läpi. Kustannustehokkuuden säilyttämiseksi ne varustettiin parannetulla suojajärjestelmällä, mutta rakenteellinen eheys on sama kuin raketinheittimessä. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'heavy_laser' => [ + 'title' => 'Heavy Laser', + 'description' => 'The heavy laser is the logical development of the light laser.', + 'description_long' => 'Heavy Laser on käytännöllinen, parannettu versio Light Laserista. Koska se on tasapainoisempi kuin Light Laser, jossa on parannettu seoskoostumus, se käyttää vahvempia, tiheämmin pakattuja säteitä ja vielä parempia sisäisiä kohdistusjärjestelmiä. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'gauss_cannon' => [ + 'title' => 'Gauss Cannon', + 'description' => 'The Gauss Cannon fires projectiles weighing tons at high speeds.', + 'description_long' => 'Pitkään ammusaseita pidettiin vanhentuneina nykyaikaisen lämpöydin- ja energiateknologian sekä hyperajon ja parannetun panssarin kehityksen ansiosta. Se oli siihen asti, kunnes tarkka energiateknologia, joka oli sitä kerran vanhentanut, auttoi sitä saavuttamaan uudelleen vakiintuneen asemansa. +Gauss-tykki on suuri versio hiukkaskiihdyttimestä. Äärimmäisen raskaita ohjuksia kiihdytetään valtavalla sähkömagneettisella voimalla, ja niiden suunopeudet saavat ohjusta ympäröivän lian palamaan taivaalla. Tämä ase on ammuttaessa niin voimakas, että se saa aikaan äänibuumin. Nykyaikaiset panssarit ja kilvet kestävät tuskin voimaa, usein ohjuksen voima läpäisee kohteen kokonaan. Puolustusrakenteet deaktivoituvat heti, kun ne ovat vaurioituneet liian pahasti. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'ion_cannon' => [ + 'title' => 'Ion Cannon', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'Ionikanuuna on ase, joka ampuu ionisäteitä (positiivisesti tai negatiivisesti varautuneita hiukkasia). Ion Cannon on itse asiassa eräänlainen hiukkaskatuoni; vain käytetyt hiukkaset ovat ionisoituja. Sähkövaraustensa vuoksi ne voivat myös poistaa käytöstä elektroniset laitteet ja kaikki muut, joissa on sähköinen tai vastaava virtalähde, käyttämällä ilmiötä, joka tunnetaan nimellä Electromagetic Pulse (EMP-ilmiö). Kanuunoiden erittäin parannetun suojausjärjestelmän ansiosta tämä tykki tarjoaa paremman suojan suuremmille, tuhoisammille puolustusaseillesi. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'plasma_turret' => [ + 'title' => 'Plasma Turret', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'Yksi kehittyneimmistä puolustusasejärjestelmistä, joka on koskaan kehitetty, Plasma Turret käyttää suurta ydinreaktorin polttokennoa sähkömagneettisen kiihdytin, joka laukaisee plasmapulssin tai toroidin. Käytön aikana plasmatorni lukittuu ensin maaliin ja aloittaa laukaisuprosessin. Tornien ytimeen syntyy plasmapallo ylikuumentamalla ja puristamalla kaasuja poistaen niistä ionejaan. Kun kaasu on tulistettu, puristettu ja plasmapallo on luotu, se ladataan sitten sähkömagneettiseen kiihdyttimeen, joka saa virtaa. Kun kiihdytin on aktivoitu täysin, se aktivoituu, mikä johtaa siihen, että plasmapallo laukeaa erittäin suurella nopeudella aiottuun kohteeseen. Kohteiden näkökulmasta lähestyvä sinertävä plasmapallo on vaikuttava, mutta kun se iskee, se aiheuttaa välittömän tuhon. + +Puolustustilat deaktivoituvat heti, kun ne ovat vaurioituneet liian voimakkaasti. Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'small_shield_dome' => [ + 'title' => 'Small Shield Dome', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Uusien maailmojen kolonisointi aiheutti uuden vaaran, avaruusromun. Suuri asteroidi voisi helposti pyyhkiä pois maailman ja kaikki sen asukkaat. Suojaustekniikan edistyminen tarjosi tutkijoille tavan kehittää kilpi, joka suojelee koko planeettaa paitsi avaruusromuilta, myös, kuten opittiin, vihollisen hyökkäykseltä. Luomalla suuri sähkömagneettinen kenttä planeetan ympärille, avaruusromut, jotka normaalisti olisivat tuhonneet planeetan, käännettiin pois ja vihollisvaltakuntien hyökkäykset estettiin. Ensimmäiset generaattorit olivat suuria ja kilpi tarjosi kohtuullisen suojan, mutta myöhemmin havaittiin, että pienet kilvet eivät antaneet suojaa suuremmilta hyökkäyksiltä. Pieni kilpikupoli oli alkusoitto vahvemmalle, kehittyneemmälle planeetan suojausjärjestelmälle. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'large_shield_dome' => [ + 'title' => 'Large Shield Dome', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'Large Shield Dome on seuraava askel planetaaristen kilpien kehityksessä, se on tulosta vuosien työstä Small Shield Dome -kupolin parantamiseksi. Suuret kupolit, jotka on rakennettu kestämään suurempia vihollisen tulipaloja tarjoamalla korkeamman sähkömagneettisen kentän, tarjoavat pidemmän suojan ennen romahtamista. + +Taistelun jälkeen on jopa 70 % todennäköisyys, että epäonnistuneet puolustustilat voidaan palauttaa käyttöön.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-Ballistic Missiles', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles', + 'description_long' => 'Anti Ballistiset ohjukset (ABM) ovat ainoa puolustuslinjasi, kun planeetallasi tai kuussasi hyökkäävät planeettojenväliset ohjukset (IPM). Kun IPM:n laukaisu havaitaan, nämä ohjukset virittyvät automaattisesti, käsittelevät laukaisukoodin lentotietokoneissaan, kohdistavat saapuvan IPM:n ja laukaisevat siepatakseen. Lennon aikana kohde-IPM:ää seurataan jatkuvasti ja kurssikorjauksia sovelletaan, kunnes ABM saavuttaa kohteen ja tuhoaa hyökkäävän IPM:n. Jokainen ABM tuhoaa yhden saapuvan IPM:n.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetary Missiles', + 'description' => 'Planeettojenväliset ohjukset tuhoavat vihollisen puolustuksen.', + 'description_long' => 'Interplanetaariset ohjukset (IPM) ovat hyökkäävä aseesi tuhotaksesi kohteensi puolustuksen. Uusinta seurantatekniikkaa käyttämällä jokainen ohjus kohdistaa tietyn määrän puolustusta tuhoamista varten. Anti-ainepommin kärjessä ne tuottavat niin ankaran tuhovoiman, että tuhoutuneita kilpiä ja puolustusta ei voida korjata. Ainoa tapa torjua näitä ohjuksia on ABM:illä.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Lyhentää parhaillaan rakenteilla olevien rakennusten rakennusaikaa :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Lyhentää nykyisten telakkasopimusten rakennusaikaa :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Vähentää kaikkien parhaillaan käynnissä olevien tutkimusten tutkimusaikaa :duration.', + ], +]; diff --git a/resources/lang/fi/wreck_field.php b/resources/lang/fi/wreck_field.php new file mode 100644 index 000000000..c6aa5b153 --- /dev/null +++ b/resources/lang/fi/wreck_field.php @@ -0,0 +1,78 @@ + 'Hylkykenttä', + 'wreck_field_formed' => 'Hylkykenttä on muodostunut koordinaatteihin {coordinates}', + 'wreck_field_expired' => 'Hylkykenttä on vanhentunut', + 'wreck_field_burned' => 'Hylkykenttä on poltettu', + 'formation_conditions' => 'Hylkykenttä muodostuu, kun vähintään {min_resources} resurssia menetetään ja vähintään {min_percentage} % puolustavasta laivastosta tuhoutuu.', + 'resources_lost' => 'Menetettyjen resurssien: {amount}', + 'fleet_percentage' => 'Laivasto tuhoutunut: {percentage} %', + 'repair_time' => 'Korjausaika', + 'repair_progress' => 'Korjauksen edistyminen', + 'repair_completed' => 'Korjaus suoritettu', + 'repairs_underway' => 'Korjaukset meneillään', + 'repair_duration_min' => 'Minimikorjausaika: {minuuttia} minuuttia', + 'repair_duration_max' => 'Korjauksen enimmäisaika: {hours} tuntia', + 'repair_speed_bonus' => 'Space Dock -taso {level} tarjoaa {bonus}% korjausnopeusbonuksen', + 'ships_in_wreck_field' => 'Laivat hylkykentällä', + 'ship_type' => 'Laivan tyyppi', + 'quantity' => 'Määrä', + 'repairable' => 'Korjattavissa', + 'total_ships' => 'Lähetyksiä yhteensä: {count}', + 'start_repairs' => 'Aloita korjaukset', + 'complete_repairs' => 'Täydelliset korjaukset', + 'burn_wreck_field' => 'Polta hylkykenttä', + 'cancel_repairs' => 'Peruuta korjaukset', + 'repair_started' => 'Korjaustyöt on aloitettu. Valmistumisaika: {time}', + 'repairs_completed' => 'Kaikki korjaukset on tehty. Alukset ovat valmiita käyttöön.', + 'wreck_field_burned_success' => 'Hylkykenttä on onnistuneesti poltettu.', + 'cannot_repair' => 'Tätä hylkykenttää ei voida korjata.', + 'cannot_burn' => 'Tätä hylkykenttää ei voida polttaa korjaustyön aikana.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Hylkykenttä ({time_remaining} jäljellä)', + 'click_to_repair' => 'Napsauta siirtyäksesi Space Dockiin korjausta varten', + 'no_wreck_field' => 'Ei hylkykenttää', + 'space_dock_required' => 'Space Dockin taso 1 vaaditaan hylkykenttien korjaamiseen.', + 'space_dock_level' => 'Space Dockin taso: {level}', + 'upgrade_space_dock' => 'Päivitä Space Dock korjataksesi lisää aluksia', + 'repair_capacity_reached' => 'Suurin korjauskapasiteetti saavutettu. Päivitä Space Dock lisätäksesi kapasiteettia.', + 'wreck_field_section' => 'Hylkykentän tiedot', + 'ships_available_for_repair' => 'Toimitukset korjattavissa: {count}', + 'wreck_field_resources' => 'Hylykenttä sisältää noin {value} resurssien arvosta aluksia.', + 'settings_title' => 'Hylkykentän asetukset', + 'enabled_description' => 'Hylykentät mahdollistavat tuhoutuneiden alusten palauttamisen Space Dock -rakennuksen kautta. Laivat voidaan korjata, jos tuho täyttää tietyt kriteerit.', + 'percentage_setting' => 'Tuhoutuneet alukset hylkykentällä:', + 'min_resources_setting' => 'Vähimmäishäviö hylkykentillä:', + 'min_fleet_percentage_setting' => 'Pienin laivaston tuhoutumisprosentti:', + 'lifetime_setting' => 'Hylkykentän käyttöikä (tuntia):', + 'repair_max_time_setting' => 'Suurin korjausaika (tuntia):', + 'repair_min_time_setting' => 'Minimi korjausaika (minuutteja):', + 'error_no_wreck_field' => 'Tästä paikasta ei löytynyt hylkykenttää.', + 'error_not_owner' => 'Et omista tätä hylkykenttää.', + 'error_already_repairing' => 'Korjaustyöt ovat jo käynnissä.', + 'error_no_ships' => 'Laivoja ei ole korjattavissa.', + 'error_space_dock_required' => 'Space Dockin taso 1 vaaditaan hylkykenttien korjaamiseen.', + 'error_cannot_collect_late_added' => 'Jatkuvan korjauksen aikana lisättyjä aluksia ei voida noutaa käsin. Sinun on odotettava, kunnes kaikki korjaukset on suoritettu automaattisesti.', + 'warning_auto_return' => 'Korjatut alukset palautetaan automaattisesti palveluun {hours} tunnin kuluttua korjauksen valmistumisesta.', + 'time_remaining' => '{hours}h {minutes}min jäljellä', + 'expires_soon' => 'Vanhenee pian', + 'repair_time_remaining' => 'Korjauksen valmistuminen: {time}', + 'status_active' => 'Aktiivinen', + 'status_repairing' => 'Korjaus', + 'status_completed' => 'Valmis', + 'status_burned' => 'Poltettu', + 'status_expired' => 'Vanhentunut', + 'repairs_started' => 'Korjaus alkoi onnistuneesti', + 'all_ships_deployed' => 'Kaikki alukset on otettu takaisin käyttöön', + 'no_ships_ready' => 'Ei noudettavaksi valmiita aluksia', + 'repairs_not_started' => 'Korjauksia ei ole vielä aloitettu', +]; diff --git a/resources/lang/fr/_TRANSLATION_STATUS.md b/resources/lang/fr/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..3cfa84e5e --- /dev/null +++ b/resources/lang/fr/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: fr + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: fr +- Total leaves: 2424 +- Translated: 1894 (78.1%) +- English fallback: 530 diff --git a/resources/lang/fr/t_buddies.php b/resources/lang/fr/t_buddies.php new file mode 100644 index 000000000..c28c3948a --- /dev/null +++ b/resources/lang/fr/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Vous ne pouvez pas vous envoyer une demande d\'amitié.', + 'user_not_found' => 'Utilisateur introuvable.', + 'cannot_send_to_admin' => 'Impossible d\'envoyer des demandes d\'amis aux administrateurs.', + 'cannot_send_to_user' => 'Impossible d\'envoyer une demande de contact à cet utilisateur.', + 'already_buddies' => 'Vous êtes déjà amis avec cet utilisateur.', + 'request_exists' => 'Une demande de contact existe déjà entre ces utilisateurs.', + 'request_not_found' => 'Demande de contact introuvable.', + 'not_authorized_accept' => 'Vous n\'êtes pas autorisé à accepter cette demande.', + 'not_authorized_reject' => 'Vous n\'êtes pas autorisé à rejeter cette demande.', + 'not_authorized_cancel' => 'Vous n\'êtes pas autorisé à annuler cette demande.', + 'already_processed' => 'Cette demande a déjà été traitée.', + 'relationship_not_found' => 'Relation amicale introuvable.', + 'cannot_ignore_self' => 'Je ne peux pas m\'ignorer.', + 'already_ignored' => 'Le joueur est déjà ignoré.', + 'not_in_ignore_list' => 'Le joueur n\'est pas dans votre liste ignorée.', + 'send_request_failed' => 'Échec de l\'envoi de la demande de contact.', + 'ignore_player_failed' => 'Impossible d\'ignorer le joueur.', + 'delete_buddy_failed' => 'Échec de la suppression du copain', + 'search_too_short' => 'Trop peu de personnages ! Veuillez saisir au moins 2 caractères.', + 'invalid_action' => 'Action invalide', + ], + 'success' => [ + 'request_sent' => 'Demande de contact envoyée avec succès !', + 'request_cancelled' => 'La demande de contact a été annulée avec succès.', + 'request_accepted' => 'Demande de copain acceptée !', + 'request_rejected' => 'Demande de contact rejetée', + 'request_accepted_symbol' => '✓ Demande de copain acceptée', + 'request_rejected_symbol' => '✗ Demande de contact rejetée', + 'buddy_deleted' => 'Mon ami a été supprimé avec succès !', + 'player_ignored' => 'Joueur ignoré avec succès !', + 'player_unignored' => 'Le joueur a été ignoré avec succès.', + ], + 'ui' => [ + 'page_title' => 'Amis', + 'my_buddies' => 'Mes amis', + 'ignored_players' => 'Joueurs ignorés', + 'buddy_request' => 'Envoyer une demande d`ami', + 'buddy_request_title' => 'Envoyer une demande d`ami', + 'buddy_request_to' => 'Demande d\'ami à', + 'buddy_requests' => 'Demandes d\'amis', + 'new_buddy_request' => 'Nouvelle demande de contact', + 'write_message' => 'Ecrire un message', + 'send_message' => 'Envoyer un message', + 'send' => 'Envoyer', + 'search_placeholder' => 'Recherche...', + 'no_buddies_found' => 'Aucun ami disponible', + 'no_buddy_requests' => 'Actuellement, vous n`avez pas de demande d`amis en cours.', + 'no_requests_sent' => 'Vous n\'avez envoyé aucune demande de contact.', + 'no_ignored_players' => 'Aucun joueur ignoré', + 'requests_received' => 'demandes reçues', + 'requests_sent' => 'demandes envoyées', + 'new' => 'nouvelle', + 'new_label' => 'Nouvelle', + 'from' => 'Depuis:', + 'to' => 'À:', + 'online' => 'Actif', + 'status_on' => 'Sur', + 'status_off' => 'Désactivé', + 'received_request_from' => 'Vous avez reçu une nouvelle demande de contact de', + 'buddy_request_to_player' => 'Demande d\'ami au joueur', + 'ignore_player_title' => 'Ignorer le joueur', + ], + 'action' => [ + 'accept_request' => 'Accepter la demande de contact', + 'reject_request' => 'Rejeter la demande de contact', + 'withdraw_request' => 'Retirer la demande de contact', + 'delete_buddy' => 'Supprimer un ami', + 'confirm_delete_buddy' => 'Voulez-vous vraiment supprimer votre copain', + 'add_as_buddy' => 'Ajouter comme ami', + 'ignore_player' => 'Êtes-vous sûr de vouloir ignorer', + 'remove_from_ignore' => 'Supprimer de la liste des ignorés', + 'report_message' => 'Signaler ce message à un opérateur de jeu ?', + ], + 'table' => [ + 'id' => 'Nr.', + 'name' => 'Nom', + 'points' => 'Points', + 'rank' => 'Place', + 'alliance' => 'Alliance', + 'coords' => 'Coordonnées', + 'actions' => 'Actions', + ], + 'common' => [ + 'yes' => 'Oui', + 'no' => 'Non', + 'caution' => 'Prudence', + ], +]; diff --git a/resources/lang/fr/t_external.php b/resources/lang/fr/t_external.php new file mode 100644 index 000000000..8edb50c5c --- /dev/null +++ b/resources/lang/fr/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Votre navigateur n\'est pas à jour.', + 'desc1' => 'Votre version d\'Internet Explorer ne correspond pas aux standards existants et n\'est plus supportée par ce site.', + 'desc2' => 'Pour utiliser ce site Web, veuillez mettre à jour votre navigateur Web vers une version actuelle ou utiliser un autre navigateur Web. Si vous utilisez déjà la dernière version, veuillez recharger la page pour l\'afficher correctement.', + 'desc3' => 'Voici une liste des navigateurs les plus populaires. Cliquez sur l\'un des symboles pour accéder à la page de téléchargement :', + ], + 'login' => [ + 'page_title' => 'OGame - Conquérir l\'univers', + 'btn' => 'Se connecter', + 'email_label' => 'Adresse email:', + 'password_label' => 'Mot de passe:', + 'universe_label' => 'Univers de jeu', + 'universe_option_1' => '1. Univers', + 'submit' => 'Se connecter', + 'forgot_password' => 'Vous avez oublié votre mot de passe ?', + 'forgot_email' => 'Vous avez oublié votre adresse email ?', + 'terms_accept_html' => 'Avec la connexion, j\'accepte les T&Cs', + ], + 'register' => [ + 'play_free' => 'JOUEZ GRATUITEMENT !', + 'email_label' => 'Adresse email:', + 'password_label' => 'Mot de passe:', + 'universe_label' => 'Univers de jeu', + 'distinctions' => 'Distinction', + 'terms_html' => 'Nos Conditions générales et Politique de confidentialité s\'appliquent dans le jeu.', + 'submit' => 'Registre', + ], + 'nav' => [ + 'home' => 'Maison', + 'about' => 'À propos de OGame', + 'media' => 'Médias', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquérir l\'univers', + 'description_html' => 'OGame est un jeu de stratégie se déroulant dans l\'espace, dans lequel des milliers de joueurs du monde entier s\'affrontent en même temps. Vous n\'avez besoin que d\'un navigateur Web classique pour jouer.', + 'board_btn' => 'Conseil', + 'trailer_title' => 'Bande-annonce', + ], + 'footer' => [ + 'legal' => 'Mentions légales', + 'privacy_policy' => 'politique de confidentialité', + 'terms' => 'Conditions générales', + 'contact' => 'Contact', + 'rules' => 'Règles', + 'copyright' => '© OGameX. Tous droits réservés.', + ], + 'js' => [ + 'login' => 'Se connecter', + 'close' => 'Fermer', + 'age_check_failed' => 'Nous sommes désolés, mais vous n\'êtes pas éligible pour vous inscrire. Veuillez consulter nos conditions générales pour plus d\'informations.', + ], + 'validation' => [ + 'required' => 'Ce champ est obligatoire', + 'make_decision' => 'Prendre une décision', + 'accept_terms' => 'Vous devez accepter les CGV.', + 'length' => 'Entre 3 et 20 caractères autorisés.', + 'pw_length' => 'Entre 4 et 20 caractères autorisés.', + 'email' => 'Vous devez saisir une adresse email valide !', + 'invalid_chars' => 'Contient des caractères non valides.', + 'no_begin_end_underscore' => 'Votre nom ne peut pas commencer ou se terminer par un trait de soulignement.', + 'no_begin_end_whitespace' => 'Votre nom ne peut pas commencer ou se terminer par un espace.', + 'max_three_underscores' => 'Votre nom ne peut pas contenir plus de 3 traits de soulignement au total.', + 'max_three_whitespaces' => 'Votre nom ne peut pas contenir plus de 3 espaces au total.', + 'no_consecutive_underscores' => 'Vous ne pouvez pas utiliser deux ou plusieurs traits de soulignement l\'un après l\'autre.', + 'no_consecutive_whitespaces' => 'Vous ne pouvez pas utiliser deux ou plusieurs espaces l\'un après l\'autre.', + 'username_available' => 'Ce nom d\'utilisateur est disponible.', + 'username_loading' => 'Veuillez patienter, chargement...', + 'username_taken' => 'Ce nom d\'utilisateur n\'est plus disponible.', + 'only_letters' => 'Utilisez uniquement des caractères.', + ], + 'forgot_password' => [ + 'title' => 'Vous avez oublié votre mot de passe ?', + 'description' => 'Entrez votre adresse e-mail ci-dessous et nous vous enverrons un lien pour réinitialiser votre mot de passe.', + 'email_label' => 'Adresse email:', + 'submit' => 'Envoyer le lien de réinitialisation', + 'back_to_login' => '← Retour à la connexion', + ], + 'reset_password' => [ + 'title' => 'Réinitialisez votre mot de passe', + 'email_label' => 'Adresse email:', + 'password_label' => 'Nouveau mot de passe :', + 'confirm_label' => 'Confirmez le nouveau mot de passe :', + 'submit' => 'Réinitialiser le mot de passe', + ], + 'forgot_email' => [ + 'title' => 'Vous avez oublié votre adresse email ?', + 'description' => 'Entrez votre nom de commandant et nous vous enverrons un indice à l\'adresse e-mail enregistrée.', + 'username_label' => 'Nom du commandant :', + 'submit' => 'Envoyer un indice', + 'back_to_login' => '← Retour à la connexion', + 'sent' => 'Si un compte correspondant a été trouvé, un indice a été envoyé à l\'adresse e-mail enregistrée.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Réinitialisez votre mot de passe OGameX', + 'heading' => 'Réinitialisation du mot de passe', + 'greeting' => 'Bonjour :nom d\'utilisateur,', + 'body' => 'Nous avons reçu une demande de réinitialisation du mot de passe de votre compte. Cliquez sur le bouton ci-dessous pour choisir un nouveau mot de passe.', + 'cta' => 'Réinitialiser le mot de passe', + 'expiry' => 'Ce lien expirera dans 60 minutes.', + 'no_action' => 'Si vous n\'avez pas demandé de réinitialisation du mot de passe, aucune autre action n\'est requise.', + 'url_fallback' => 'Si vous ne parvenez pas à cliquer sur le bouton, copiez et collez l\'URL ci-dessous dans votre navigateur :', + ], + 'retrieve_email' => [ + 'subject' => 'Votre adresse e-mail OGameX', + 'heading' => 'Indice d\'adresse e-mail', + 'greeting' => 'Bonjour :nom d\'utilisateur,', + 'body' => 'Vous avez demandé un indice pour l\'adresse e-mail associée à votre compte :', + 'cta' => 'Allez dans Connexion', + 'no_action' => 'Si vous n\'avez pas fait cette demande, vous pouvez ignorer cet e-mail en toute sécurité.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Vitesse de la flotte : plus la valeur est élevée, moins il vous reste de temps pour réagir à une attaque.', + 'economy_speed' => 'Vitesse économique : plus la valeur est élevée, plus les constructions et les recherches seront achevées et les ressources collectées rapidement.', + 'debris_ships' => 'Certains des navires détruits au combat entreront dans le champ de débris.', + 'debris_defence' => 'Certaines des structures défensives détruites au combat entreront dans le champ de débris.', + 'dark_matter_gift' => 'Vous recevrez Dark Matter en récompense pour avoir confirmé votre adresse e-mail.', + 'aks_on' => 'Système de combat de l\'Alliance activé', + 'planet_fields' => 'Le nombre maximum d\'emplacements de construction a été augmenté.', + 'wreckfield' => 'Space Dock activé : certains vaisseaux détruits peuvent être restaurés à l\'aide du Space Dock.', + 'universe_big' => 'Nombre de galaxies dans l\'univers', + ], +]; diff --git a/resources/lang/fr/t_facilities.php b/resources/lang/fr/t_facilities.php new file mode 100644 index 000000000..50363b353 --- /dev/null +++ b/resources/lang/fr/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Dock spatial', + 'description' => 'Réparez les épaves dans le dock spatial.', + 'description_long' => 'Le Space Dock offre la possibilité de réparer les navires détruits au combat et qui ont laissé des épaves. Le temps de réparation dure au maximum 12 heures, mais il faut au moins 30 minutes jusqu\'à ce que les navires puissent être remis en service. + +Puisque le Space Dock flotte en orbite, il ne nécessite pas de champ planétaire.', + 'requirements' => 'Nécessite le niveau 2 du chantier naval', + 'field_consumption' => 'Ne consomme pas les champs planétaires (flotte en orbite)', + 'wreck_field_section' => 'Champ d\'épaves', + 'no_wreck_field' => 'Aucun champ d\'épave disponible à cet endroit.', + 'wreck_field_info' => 'Un champ d\'épaves est disponible contenant des navires réparables.', + 'ships_available' => 'Navires disponibles pour réparation : {count}', + 'repair_capacity' => 'Capacité de réparation basée sur le niveau du Space Dock {level}', + 'start_repair' => 'Commencer à réparer le champ d\'épave', + 'repair_in_progress' => 'Réparations en cours', + 'repair_completed' => 'Réparations terminées', + 'deploy_ships' => 'Déployer des navires réparés', + 'burn_wreck_field' => 'Champ d\'épaves brûlées', + 'repair_time' => 'Temps de réparation estimé : {time}', + 'repair_progress' => 'Progression de la réparation : {progress} %', + 'completion_time' => 'Achèvement : {heure}', + 'auto_deploy_warning' => 'Les vaisseaux seront automatiquement déployés {hours} heures après la fin de la réparation s\'ils ne sont pas déployés manuellement.', + 'level_effects' => [ + 'repair_speed' => 'Vitesse de réparation augmentée de {bonus} %', + 'capacity_increase' => 'Le nombre maximum de navires réparables a augmenté', + ], + 'status' => [ + 'no_dock' => 'Space Dock requis pour réparer les champs d\'épaves', + 'level_too_low' => 'Space Dock niveau 1 requis pour réparer les champs d\'épaves', + 'no_wreck_field' => 'Aucun champ d\'épave disponible', + 'repairing' => 'Actuellement en réparation du champ d\'épave', + 'ready_to_deploy' => 'Réparations terminées, navires prêts à être déployés', + ], + ], + 'actions' => [ + 'build' => 'Construire', + 'upgrade' => 'Passez au niveau {level}', + 'downgrade' => 'Rétrograder au niveau {level}', + 'demolish' => 'Démolir', + 'cancel' => 'Annuler', + ], + 'requirements' => [ + 'met' => 'Exigences remplies', + 'not_met' => 'Exigences non remplies', + 'research' => 'Recherche : {exigence}', + 'building' => 'Bâtiment : niveau {exigence} {niveau}', + ], + 'cost' => [ + 'metal' => 'Métal : {montant}', + 'crystal' => 'Cristal : {montant}', + 'deuterium' => 'Deutérium : {quantité}', + 'energy' => 'Énergie : {quantité}', + 'dark_matter' => 'Matière noire : {quantité}', + 'total' => 'Coût total : {montant}', + ], + 'construction_time' => 'Temps de construction : {heure}', + 'upgrade_time' => 'Heure de mise à niveau : {time}', +]; diff --git a/resources/lang/fr/t_galaxy.php b/resources/lang/fr/t_galaxy.php new file mode 100644 index 000000000..7c51d4665 --- /dev/null +++ b/resources/lang/fr/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'En raison de la proximité du soleil, la collecte de l\'énergie solaire est très efficace. Cependant, les planètes dans cette position ont tendance à être petites et ne fournissent que de petites quantités de deutérium.', + 'normal' => 'Normalement, dans cette Position, il y a des planètes équilibrées avec des sources suffisantes de deutérium, un bon approvisionnement en énergie solaire et suffisamment d\'espace pour le développement.', + 'biggest' => 'Généralement, les plus grandes planètes du système solaire se trouvent dans cette position. Le soleil fournit suffisamment d’énergie et on peut s’attendre à des sources suffisantes de deutérium.', + 'farthest' => 'En raison de la grande distance qui nous sépare du soleil, la collecte de l\'énergie solaire est limitée. Toutefois, ces planètes fournissent généralement d’importantes sources de deutérium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Coloniser', + 'no_ship' => 'Il n’est pas possible de coloniser une planète sans vaisseau colonisateur.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/fr/t_ingame.php b/resources/lang/fr/t_ingame.php new file mode 100644 index 000000000..1c3a7566a --- /dev/null +++ b/resources/lang/fr/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diamètre', + 'temperature' => 'Température', + 'position' => 'Position', + 'points' => 'Points', + 'honour_points' => 'Points honorifiques', + 'score_place' => 'Lieu', + 'score_of' => 'de', + 'page_title' => 'Vue d`ensemble', + 'buildings' => 'Bâtiment', + 'research' => 'Recherche', + 'switch_to_moon' => 'Passer à la lune', + 'switch_to_planet' => 'Passer à la planète', + 'abandon_rename' => 'Abandonner/renommer', + 'abandon_rename_title' => 'Abandonner / renommer Planète', + 'abandon_rename_modal' => 'Abandonner/Renommer :planet_name', + 'homeworld' => 'Planète mère', + 'colony' => 'Colonie', + 'moon' => 'Lune', + ], + 'planet_move' => [ + 'resettle_title' => 'Réinstaller la planète', + 'cancel_confirm' => 'Etes-vous sûr de vouloir annuler cette relocalisation de planète ? Le poste réservé sera libéré.', + 'cancel_success' => 'La relocalisation de la planète a été annulée avec succès.', + 'blockers_title' => 'Les éléments suivants font actuellement obstacle à la relocalisation de votre planète :', + 'no_blockers' => 'Rien ne peut désormais faire obstacle au déplacement prévu de la planète.', + 'cooldown_title' => 'Temps jusqu\'au prochain déménagement possible', + 'to_galaxy' => 'Vers la galaxie', + 'relocate' => 'Déménager', + 'cancel' => 'Annuler', + 'explanation' => 'La relocalisation vous permet de déplacer vos planètes vers une autre position dans un système distant de votre choix.

La relocalisation proprement dite a lieu d\'abord 24 heures après l\'activation. Pendant ce temps, vous pouvez utiliser vos planètes normalement. Un compte à rebours vous indique combien de temps il reste avant la relocalisation.

Une fois le compte à rebours écoulé et la planète doit être déplacée, aucune de vos flottes qui y sont stationnées ne peut être active. À l’heure actuelle, il ne devrait y avoir rien en construction, rien en réparation et rien en recherche. S\'il y a une tâche de construction, une tâche de réparation ou une flotte encore active à l\'expiration du compte à rebours, la relocalisation sera annulée.

Si la relocalisation réussit, 240 000 Dark Matter vous seront facturés. Les planètes, les bâtiments et les ressources stockées dont la lune seront déplacés immédiatement. Vos flottes se déplacent automatiquement vers les nouvelles coordonnées à la vitesse du navire le plus lent. La porte de saut vers une lune déplacée est désactivée pendant 24 heures.', + 'err_position_not_empty' => 'La position cible n\'est pas vide.', + 'err_already_in_progress' => 'Un déplacement de planète est déjà en cours.', + 'err_on_cooldown' => 'Le déplacement est en attente. Veuillez patienter.', + 'err_insufficient_dm' => 'Matière Noire insuffisante. Vous avez besoin de :amount MN.', + 'err_buildings_in_progress' => 'Impossible de déplacer pendant la construction d\'édifices.', + 'err_research_in_progress' => 'Impossible de déplacer pendant une recherche.', + 'err_units_in_progress' => 'Impossible de déplacer pendant la construction d\'unités.', + 'err_fleets_active' => 'Impossible de déplacer avec des missions de flotte actives.', + 'err_no_active_relocation' => 'Aucun déplacement de planète actif trouvé.', + ], + 'shared' => [ + 'caution' => 'Prudence', + 'yes' => 'Oui', + 'no' => 'Non', + 'error' => 'Erreur', + 'dark_matter' => 'Matière Noire', + 'duration' => 'Durée', + 'error_occurred' => 'Une erreur est survenue.', + 'level' => 'Niveau', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'En cours de construction', + 'vacation_mode_error' => 'Erreur, le joueur est en mode vacances', + 'requirements_not_met' => 'Les exigences ne sont pas remplies !', + 'wrong_class' => 'Vous n\'avez pas la classe de personnage requise pour ce bâtiment.', + 'wrong_class_general' => 'Pour pouvoir construire ce vaisseau, vous devez avoir sélectionné la classe Général.', + 'wrong_class_collector' => 'Pour pouvoir construire ce vaisseau, vous devez avoir sélectionné la classe Collector.', + 'wrong_class_discoverer' => 'Pour pouvoir construire ce vaisseau, vous devez avoir sélectionné la classe Discoverer.', + 'no_moon_building' => 'Vous ne pouvez pas construire ce bâtiment sur une lune !', + 'not_enough_resources' => 'Pas assez de ressources !', + 'queue_full' => 'La file d\'attente est pleine', + 'not_enough_fields' => 'Pas assez de champs !', + 'shipyard_busy' => 'Le chantier naval est toujours occupé', + 'research_in_progress' => 'Des recherches sont actuellement en cours !', + 'research_lab_expanding' => 'Le laboratoire de recherche est en cours d\'agrandissement.', + 'shipyard_upgrading' => 'Le chantier naval est en cours de modernisation.', + 'nanite_upgrading' => 'Nanite Factory est en cours de modernisation.', + 'max_amount_reached' => 'Nombre maximum atteint !', + 'expand_button' => 'Développer :titre au niveau :niveau', + 'loca_notice' => 'Référence', + 'loca_demolish' => 'Vraiment rétrograder TECHNOLOGY_NAME d\'un niveau ?', + 'loca_lifeform_cap' => 'Un ou plusieurs bonus associés sont déjà maximisés. Voulez-vous quand même continuer la construction ?', + 'last_inquiry_error' => 'La dernière requête n`a pas encore été traitée. Veuillez réessayer.', + 'planet_move_warning' => 'Prudence! Cette mission pourra être encore en cours une fois la période de relocalisation commencée et si tel est le cas, le processus sera annulé. Voulez-vous vraiment continuer ce travail ?', + 'building_started' => 'Construction lancée.', + 'invalid_token' => 'Jeton invalide.', + 'downgrade_started' => 'Démolition lancée.', + 'construction_canceled' => 'Construction annulée.', + 'added_to_queue' => 'Ajouté à la file d\'attente.', + 'invalid_queue_item' => 'Élément de file d\'attente invalide.', + ], + 'resources_page' => [ + 'page_title' => 'Ressources', + 'settings_link' => 'Paramétrage de la production', + 'section_title' => 'Appro. & Alim.', + ], + 'facilities_page' => [ + 'page_title' => 'Installations', + 'section_title' => 'Production & Recherche', + 'use_jump_gate' => 'Utiliser la porte de saut', + 'jump_gate' => 'Porte de saut spatial', + 'alliance_depot' => 'Dépôt de ravitaillement', + 'burn_confirm' => 'Etes-vous sûr de vouloir brûler ce champ d\'épaves ? Cette action ne peut pas être annulée.', + ], + 'research_page' => [ + 'basic' => 'Recherche fondamentale', + 'drive' => 'Recherche en propulsion', + 'advanced' => 'Recherche avancée', + 'combat' => 'Recherche de combat', + ], + 'shipyard_page' => [ + 'battleships' => 'Cuirassés', + 'civil_ships' => 'Vaisseaux civils', + 'no_units_idle' => 'Aucune unité n\'est actuellement en construction.', + 'no_units_idle_tooltip' => 'Aucune unité n\'est actuellement en construction.', + 'to_shipyard' => 'Aller au Chantier spatial', + ], + 'defense_page' => [ + 'page_title' => 'Défense', + 'section_title' => 'Installations de défense', + ], + 'resource_settings' => [ + 'production_factor' => 'Facteur de production', + 'recalculate' => 'Recalculer', + 'metal' => 'Métal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutérium', + 'energy' => 'Energie', + 'basic_income' => 'Revenu de base', + 'level' => 'Niveau', + 'number' => 'Nombre:', + 'items' => 'Objets', + 'geologist' => 'Géologue', + 'mine_production' => 'production minière', + 'engineer' => 'Ingénieur', + 'energy_production' => 'production d\'énergie', + 'character_class' => 'Classe de personnage', + 'commanding_staff' => 'Conseil d`officiers', + 'storage_capacity' => 'Capacité de stockage', + 'total_per_hour' => 'Total par heure:', + 'total_per_day' => 'Total par jour', + 'total_per_week' => 'Total par semaine:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de missiles au niveau :level peut contenir des missiles interplanétaires :ipm ou des missiles anti-balistiques :abm.', + 'type' => 'Taper', + 'number' => 'Nombre', + 'tear_down' => 'démolir', + 'proceed' => 'Procéder', + 'enter_minimum' => 'Veuillez saisir au moins un missile à détruire', + 'not_enough_abm' => 'Vous n\'avez pas beaucoup de missiles anti-balistiques', + 'not_enough_ipm' => 'Vous n\'avez pas beaucoup de missiles interplanétaires', + 'destroyed_success' => 'Missiles détruits avec succès', + 'destroy_failed' => 'Échec de la destruction des missiles', + 'error' => 'Une erreur s\'est produite. Veuillez réessayer.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Répartition de la flotte I', + 'dispatch_2_title' => 'Répartition de la flotte II', + 'dispatch_3_title' => 'Répartition de la flotte III', + 'movement_title' => 'Mouvements de flotte', + 'to_movement' => 'Au mouvement de la flotte', + 'fleets' => 'Flottes', + 'expeditions' => 'Expéditions', + 'reload' => 'Recharger', + 'clock' => 'Envoyer la flotte', + 'load_dots' => 'Chargement...', + 'never' => 'Jamais', + 'tooltip_slots' => 'slots de flotte utilisés / maximum', + 'no_free_slots' => 'Aucun emplacement de flotte disponible', + 'tooltip_exp_slots' => 'slots d`expédition utilisés / maximum', + 'market_slots' => 'Offres', + 'tooltip_market_slots' => 'Flotte commerciale d\'occasion/totale', + 'fleet_dispatch' => 'Expédition de flotte', + 'dispatch_impossible' => 'Pas d`envoi de flotte possible', + 'no_ships' => 'Il n`y a aucun vaisseau sur cette planète.', + 'in_combat' => 'La flotte est actuellement au combat.', + 'vacation_error' => 'Aucune flotte ne peut être envoyée depuis le mode vacances !', + 'not_enough_deuterium' => 'Pas assez de deutérium !', + 'no_target' => 'Vous devez sélectionner une cible valide.', + 'cannot_send_to_target' => 'Les flottes ne peuvent pas être envoyées vers cette cible.', + 'cannot_start_mission' => 'Vous ne pouvez pas commencer cette mission.', + 'mission_label' => 'Mission', + 'target_label' => 'Cible', + 'player_name_label' => 'Nom du joueur', + 'no_selection' => 'Rien n\'a été sélectionné', + 'no_mission_selected' => 'Aucune mission sélectionnée !', + 'combat_ships' => 'Vaisseaux de combat', + 'civil_ships' => 'Vaisseaux civils', + 'standard_fleets' => 'Flottes standards', + 'edit_standard_fleets' => 'Modifier les flottes standards', + 'select_all_ships' => 'Sélectionnez tous les navires', + 'reset_choice' => 'Réinitialiser le choix', + 'api_data' => 'Ces données peuvent être saisies dans un simulateur de combat compatible :', + 'tactical_retreat' => 'Retraite tactique', + 'tactical_retreat_tooltip' => 'Indique la consommation de deutérium par retrait', + 'continue' => 'Continuer', + 'back' => 'Retour', + 'origin' => 'Origine', + 'destination' => 'Destination', + 'planet' => 'Planète', + 'moon' => 'Lune', + 'coordinates' => 'Coordonnées', + 'distance' => 'Distance', + 'debris_field' => 'Champ de débris', + 'debris_field_lower' => 'Champ de débris', + 'shortcuts' => 'Raccourcis', + 'combat_forces' => 'Forces de combat', + 'player_label' => 'Joueur', + 'player_name' => 'Nom du joueur', + 'select_mission' => 'Sélectionnez la mission pour la cible', + 'bashing_disabled' => 'Les missions d`assaut ont été annulées en raison d`un trop grand nombre d`attaques sur la cible.', + 'mission_expedition' => 'Expédition', + 'mission_colonise' => 'Coloniser', + 'mission_recycle' => 'Recycler le champ de débris', + 'mission_transport' => 'Transporter', + 'mission_deploy' => 'Stationner', + 'mission_espionage' => 'Espionner', + 'mission_acs_defend' => 'Stationner', + 'mission_attack' => 'Attaquer', + 'mission_acs_attack' => 'Attaque groupée', + 'mission_destroy_moon' => 'Détruire', + 'desc_attack' => 'Attaque la flotte et la défense de votre adversaire.', + 'desc_acs_attack' => 'Les batailles honorables peuvent devenir des batailles déshonorantes si des joueurs forts entrent via ACS. La somme des points militaires totaux de l\'attaquant par rapport à la somme des points militaires totaux du défenseur est ici le facteur décisif.', + 'desc_transport' => 'Transporte vos ressources vers d\'autres planètes.', + 'desc_deploy' => 'Envoie votre flotte de manière permanente sur une autre planète de votre empire.', + 'desc_acs_defend' => 'Défendez la planète de votre coéquipier.', + 'desc_espionage' => 'Espionnez les mondes des empereurs étrangers.', + 'desc_colonise' => 'Colonise une nouvelle planète.', + 'desc_recycle' => 'Envoyez vos recycleurs dans un champ de débris pour collecter les ressources qui y flottent.', + 'desc_destroy_moon' => 'Détruit la lune de votre ennemi.', + 'desc_expedition' => 'Envoyez vos vaisseaux aux confins de l\'espace pour accomplir des quêtes passionnantes.', + 'fleet_union' => 'Union de la flotte', + 'union_created' => 'Union de flotte créée avec succès.', + 'union_edited' => 'Union de flotte éditée avec succès.', + 'err_union_max_fleets' => 'Un maximum de 16 flottes peuvent attaquer.', + 'err_union_max_players' => 'Un maximum de 5 joueurs peuvent attaquer.', + 'err_union_too_slow' => 'Vous êtes trop lent pour rejoindre cette flotte.', + 'err_union_target_mismatch' => 'Votre flotte doit cibler le même emplacement que le syndicat de flotte.', + 'union_name' => 'Nom du syndicat', + 'buddy_list' => 'Liste d\'amis', + 'buddy_list_loading' => 'Chargement...', + 'buddy_list_empty' => 'Aucun copain disponible', + 'buddy_list_error' => 'Échec du chargement des amis', + 'search_user' => 'Rechercher un utilisateur', + 'search' => 'Chercher', + 'union_user' => 'Utilisateur syndical', + 'invite' => 'Inviter', + 'kick' => 'Coup', + 'ok' => 'D\'accord', + 'own_fleet' => 'Propre flotte', + 'briefing' => 'Briefing', + 'load_resources' => 'Charger des ressources', + 'load_all_resources' => 'Charger toutes les ressources', + 'all_resources' => 'Toutes les ressources', + 'flight_duration' => 'Durée du vol (aller simple)', + 'federation_duration' => 'Durée du vol (union de la flotte)', + 'arrival' => 'Arrivée', + 'return_trip' => 'Retour', + 'speed' => 'Vitesse:', + 'max_abbr' => 'maximum.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consommation de deutérium', + 'empty_cargobays' => 'Baies de chargement vides', + 'hold_time' => 'Temps de maintien', + 'expedition_duration' => 'Durée de l\'expédition', + 'cargo_bay' => 'soute', + 'cargo_space' => 'Espace de cargo dispo / maximum', + 'send_fleet' => 'Envoyer la flotte', + 'retreat_on_defender' => 'Retour lors de la retraite des défenseurs', + 'retreat_tooltip' => 'Quand cette option est activée, si votre adversaire fuit, votre flotte se retirera également sans combattre.', + 'plunder_food' => 'Piller de la nourriture', + 'metal' => 'Métal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutérium', + 'fleet_details' => 'Détails de la flotte', + 'ships' => 'Vaisseaux', + 'shipment' => 'Expédition', + 'recall' => 'Rappel', + 'start_time' => 'Heure de début', + 'time_of_arrival' => 'Heure d\'arrivée', + 'deep_space' => 'Espace profond', + 'uninhabited_planet' => 'Planète inhabitée', + 'no_debris_field' => 'Pas de champ de débris', + 'player_vacation' => 'Joueur en mode vacances', + 'admin_gm' => 'Administrateur ou directeur général', + 'noob_protection' => 'Protection des noob', + 'player_too_strong' => 'Cette planète ne peut pas être attaquée car le joueur est trop fort !', + 'no_moon' => 'Aucune lune disponible.', + 'no_recycler' => 'Aucun recycleur disponible.', + 'no_events' => 'Il n\'y a actuellement aucun événement en cours.', + 'planet_already_reserved' => 'Cette planète a déjà été réservée à une relocalisation.', + 'max_planet_warning' => 'Attention! Aucune autre planète ne peut être colonisée pour le moment. Deux niveaux de recherche en astrotechnologie sont nécessaires pour chaque nouvelle colonie. Voulez-vous toujours envoyer votre flotte ?', + 'empty_systems' => 'Systèmes vides', + 'inactive_systems' => 'Systèmes inactifs', + 'network_on' => 'Sur', + 'network_off' => 'Désactivé', + 'err_generic' => 'Une erreur s\'est produite', + 'err_no_moon' => 'Erreur, il n\'y a pas de lune', + 'err_newbie_protection' => 'Erreur, le joueur ne peut pas être approché en raison de la protection des débutants', + 'err_too_strong' => 'Le joueur est trop fort pour être attaqué', + 'err_vacation_mode' => 'Erreur, le joueur est en mode vacances', + 'err_own_vacation' => 'Aucune flotte ne peut être envoyée depuis le mode vacances !', + 'err_not_enough_ships' => 'Erreur, pas assez de vaisseaux disponibles, envoyez le nombre maximum :', + 'err_no_ships' => 'Erreur, aucun navire disponible', + 'err_no_slots' => 'Erreur, aucun emplacement de flotte gratuit disponible', + 'err_no_deuterium' => 'Erreur, vous n\'avez pas assez de deutérium', + 'err_no_planet' => 'Erreur, il n\'y a pas de planète là-bas', + 'err_no_cargo' => 'Erreur, capacité de chargement insuffisante', + 'err_multi_alarm' => 'Multi-alarme', + 'err_attack_ban' => 'Interdiction d\'attaque', + 'enemy_fleet' => 'Flotte ennemie', + 'friendly_fleet' => 'Flotte alliée', + 'admiral_slot_bonus' => 'Bonus Amiral', + 'general_slot_bonus' => 'Bonus Général', + 'bash_warning' => 'Attention: Vous êtes sur le point d\'attaquer ce joueur trop souvent!', + 'add_new_template' => 'Ajouter un modèle', + 'tactical_retreat_label' => 'Retraite tactique', + 'tactical_retreat_full_tooltip' => 'Activer la retraite tactique : votre flotte se repliera si le rapport de combat est défavorable. Nécessite l\'Amiral pour le ratio 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retraite tactique au ratio 3:1 (nécessite l\'Amiral)', + 'fleet_sent_success' => 'Votre flotte a été envoyée avec succès.', + ], + 'galaxy' => [ + 'vacation_error' => 'Vous ne pouvez pas utiliser la vue galaxie en mode vacances !', + 'system' => 'Système solaire', + 'go' => 'Go !', + 'system_phalanx' => 'Phalange', + 'system_espionage' => 'Espionnage système', + 'discoveries' => 'Découverte', + 'discoveries_tooltip' => 'Lancer une expédition d`exploration pour toutes les positions possibles', + 'probes_short' => 'Esp.Sonde', + 'recycler_short' => 'Récy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Emplacements utilisés', + 'planet_col' => 'Planète', + 'name_col' => 'Nom', + 'moon_col' => 'Lune', + 'debris_short' => 'Débris', + 'player_status' => 'Joueur (Statut)', + 'alliance' => 'Alliance', + 'action' => 'Action', + 'planets_colonized' => 'Planètes colonisées', + 'expedition_fleet' => 'Flotte d`expédition', + 'admiral_needed' => 'Il vous faut un amiral pour pouvoir utiliser cette fonction.', + 'send' => 'Envoyer', + 'legend' => 'Légende', + 'status_admin_abbr' => 'UNE', + 'legend_admin' => 'Administrateur', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Joueur fort', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'joueur plus faible (débutant)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Hors-la-loi (temporaire)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Mode vacances', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqué', + 'status_inactive_abbr' => 'je', + 'legend_inactive_7' => 'Inactif 7 jours', + 'status_longinactive_abbr' => 'je', + 'legend_inactive_28' => 'Inactif 28 jours', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Cible honorable', + 'phalanx_restricted' => 'La phalange système ne peut être utilisée que par le chercheur de classe alliance !', + 'astro_required' => 'Vous devez d’abord faire des recherches en astrophysique.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Activité', + 'no_action' => 'Aucune action disponible.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Diamètre de la lune en km', + 'km' => 'kilomètres', + 'pathfinders_needed' => 'Des éclaireurs sont nécessaires', + 'recyclers_needed' => 'Besoin de recycleurs', + 'mine_debris' => 'Le mien', + 'phalanx_no_deut' => 'Pas assez de deutérium pour déployer la phalange.', + 'use_phalanx' => 'Utiliser la phalange', + 'colonize_error' => 'Il n’est pas possible de coloniser une planète sans vaisseau colonisateur.', + 'ranking' => 'Classement', + 'espionage_report' => 'Rapport d\'espionnage', + 'missile_attack' => 'Attaque de missiles', + 'rank' => 'Place', + 'alliance_member' => 'Membre', + 'alliance_class' => 'Classe d`alliance', + 'espionage_not_possible' => 'Espionnage impossible', + 'espionage' => 'Espionner', + 'hire_admiral' => 'Embaucher l\'amiral', + 'dark_matter' => 'Matière noire', + 'outlaw_explanation' => 'Si vous êtes un hors-la-loi, vous n\'avez plus de protection contre les attaques et pouvez être attaqué par tous les joueurs.', + 'honorable_target_explanation' => 'En combattant cette cible, vous pouvez recevoir des points d\'honneur et piller 50 % de butin supplémentaire.', + 'relocate_success' => 'Le poste vous est réservé. La relocalisation de la colonie a commencé.', + 'relocate_title' => 'Réinstaller la planète', + 'relocate_question' => 'Êtes-vous sûr de vouloir déplacer votre planète à ces coordonnées ? Pour financer le déménagement il vous faudra :coût Dark Matter.', + 'deut_needed_relocate' => 'Vous n\'avez pas assez de Deutérium ! Vous avez besoin de 10 unités de deutérium.', + 'fleet_attacking' => 'La flotte attaque !', + 'fleet_underway' => 'La flotte est en route', + 'discovery_send' => 'Navire d\'exploration d\'expédition', + 'discovery_success' => 'Navire d\'exploration expédié', + 'discovery_unavailable' => 'Vous ne pouvez pas envoyer de vaisseau d\'exploration à cet endroit.', + 'discovery_underway' => 'Un navire d\'exploration est déjà en approche vers cette planète.', + 'discovery_locked' => 'Vous n\'avez pas encore débloqué la recherche pour découvrir de nouvelles formes de vie.', + 'discovery_title' => 'Navire d\'exploration', + 'discovery_question' => 'Voulez-vous envoyer un vaisseau d\'exploration sur cette planète ?
Métal : 5 000 Cristal : 1 000 Deutérium : 500', + 'sensor_report' => 'rapport du capteur', + 'sensor_report_from' => 'Rapport de capteurs de', + 'refresh' => 'Rafraîchir', + 'arrived' => 'Arrivée', + 'target' => 'Cible', + 'flight_duration' => 'Durée du vol', + 'ipm_full' => 'Missile interplanétaire', + 'primary_target' => 'Cible principale', + 'no_primary_target' => 'Aucune cible principale sélectionnée : cible aléatoire', + 'target_has' => 'La cible a', + 'abm_full' => 'Missile d`interception', + 'fire' => 'Feu', + 'valid_missile_count' => 'Veuillez entrer un nombre valide de missiles', + 'not_enough_missiles' => 'Vous n\'avez pas assez de missiles', + 'launched_success' => 'Missiles lancés avec succès !', + 'launch_failed' => 'Échec du lancement des missiles', + 'alliance_page' => 'Page de l\'alliance', + 'apply' => 'Postuler', + 'contact_support' => 'Contacter le support', + 'insufficient_range' => 'Portée insuffisante (entraînement à impulsion niveau recherche) de vos missiles interplanétaires !', + ], + 'buddy' => [ + 'request_sent' => 'Demande de contact envoyée avec succès !', + 'request_failed' => 'Échec de l\'envoi de la demande de contact.', + 'request_to' => 'Demande d\'ami à', + 'ignore_confirm' => 'Êtes-vous sûr de vouloir ignorer', + 'ignore_success' => 'Joueur ignoré avec succès !', + 'ignore_failed' => 'Impossible d\'ignorer le joueur.', + ], + 'messages' => [ + 'tab_fleets' => 'Flottes', + 'tab_communication' => 'Communication', + 'tab_economy' => 'Économie', + 'tab_universe' => 'Univers de jeu', + 'tab_system' => 'Système', + 'tab_favourites' => 'Favoris', + 'subtab_espionage' => 'Espionner', + 'subtab_combat' => 'Rapports de combat', + 'subtab_expeditions' => 'Expéditions', + 'subtab_transport' => 'Syndicats/Transports', + 'subtab_other' => 'Autre', + 'subtab_messages' => 'Messages', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Rapports de combat partagés', + 'subtab_shared_espionage' => 'Rapports d\'espionnage partagés', + 'news_feed' => 'Newsfeed', + 'loading' => 'Chargement...', + 'error_occurred' => 'Une erreur s\'est produite', + 'mark_favourite' => 'marquer comme favori', + 'remove_favourite' => 'supprimer des favoris', + 'from' => 'Depuis', + 'no_messages' => 'Il n\'y a actuellement aucun message disponible dans cet onglet', + 'new_alliance_msg' => 'Nouveau message d\'alliance', + 'to' => 'À', + 'all_players' => 'tous les joueurs', + 'send' => 'Envoyer', + 'delete_buddy_title' => 'Supprimer un ami', + 'report_to_operator' => 'Signaler ce message à un opérateur de jeu ?', + 'too_few_chars' => 'Trop peu de personnages ! Veuillez saisir au moins 2 caractères.', + 'bbcode_bold' => 'Audacieuse', + 'bbcode_italic' => 'Italique', + 'bbcode_underline' => 'Souligner', + 'bbcode_stroke' => 'Barré', + 'bbcode_sub' => 'Indice', + 'bbcode_sup' => 'Exposante', + 'bbcode_font_color' => 'Couleur de police', + 'bbcode_font_size' => 'Taille de la police', + 'bbcode_bg_color' => 'Couleur de fond', + 'bbcode_bg_image' => 'Image d\'arrière-plan', + 'bbcode_tooltip' => 'Info-bulle', + 'bbcode_align_left' => 'Aligner à gauche', + 'bbcode_align_center' => 'Aligner au centre', + 'bbcode_align_right' => 'Aligner à droite', + 'bbcode_align_justify' => 'Justifier', + 'bbcode_block' => 'Casser', + 'bbcode_code' => 'Code', + 'bbcode_spoiler' => 'Becquet', + 'bbcode_moreopts' => 'Plus d\'options', + 'bbcode_list' => 'Liste', + 'bbcode_hr' => 'Ligne horizontale', + 'bbcode_picture' => 'Image', + 'bbcode_link' => 'Lien', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Joueur', + 'bbcode_item' => 'Article', + 'bbcode_coordinates' => 'Coordonnées', + 'bbcode_preview' => 'Aperçu', + 'bbcode_text_ph' => 'Texte...', + 'bbcode_player_ph' => 'ID ou nom du joueur', + 'bbcode_item_ph' => 'Identifiant de l\'article', + 'bbcode_coord_ph' => 'Galaxie:système:position', + 'bbcode_chars_left' => 'Caractères restants', + 'bbcode_ok' => 'D\'accord', + 'bbcode_cancel' => 'Annuler', + 'bbcode_repeat_x' => 'Répéter horizontalement', + 'bbcode_repeat_y' => 'Répéter verticalement', + 'spy_player' => 'Joueur', + 'spy_activity' => 'Activité', + 'spy_minutes_ago' => 'il y a quelques minutes', + 'spy_class' => 'Classe', + 'spy_unknown' => 'Inconnue', + 'spy_alliance_class' => 'Classe d`alliance', + 'spy_no_alliance_class' => 'Aucune classe d\'alliance sélectionnée', + 'spy_resources' => 'Ressources', + 'spy_loot' => 'Butin', + 'spy_counter_esp' => 'Possibilité de contre-espionnage', + 'spy_no_info' => 'Nous n’avons pas pu récupérer d’informations fiables de ce type à partir de l’analyse.', + 'spy_debris_field' => 'Champ de débris', + 'spy_no_activity' => 'Votre espionnage ne montre aucune anomalie dans l’atmosphère de la planète. Il semble qu’il n’y ait eu aucune activité sur la planète au cours de la dernière heure.', + 'spy_fleets' => 'Flottes', + 'spy_defense' => 'Défense', + 'spy_research' => 'Recherche', + 'spy_building' => 'Bâtiment', + 'battle_attacker' => 'Attaquante', + 'battle_defender' => 'Défenseure', + 'battle_resources' => 'Ressources', + 'battle_loot' => 'Butin', + 'battle_debris_new' => 'Champ de débris (nouvellement créé)', + 'battle_wreckage_created' => 'Épave créée', + 'battle_attacker_wreckage' => 'Épave de l\'attaquant', + 'battle_repaired' => 'Effectivement réparé', + 'battle_moon_chance' => 'Chance de lune', + 'battle_report' => 'Rapport de combat', + 'battle_planet' => 'Planète', + 'battle_fleet_command' => 'Commandement de la flotte', + 'battle_from' => 'Depuis', + 'battle_tactical_retreat' => 'Retraite tactique', + 'battle_total_loot' => 'Butin total', + 'battle_debris' => 'Débris (nouveau)', + 'battle_recycler' => 'Recycleur', + 'battle_mined_after' => 'Exploité après le combat', + 'battle_reaper' => 'Faucheur', + 'battle_debris_left' => 'Champs de débris (à gauche)', + 'battle_honour_points' => 'Points honorifiques', + 'battle_dishonourable' => 'Combat déshonorant', + 'battle_vs' => 'contre', + 'battle_honourable' => 'Combat honorable', + 'battle_class' => 'Classe', + 'battle_weapons' => 'Armes', + 'battle_shields' => 'Boucliers', + 'battle_armour' => 'Armure', + 'battle_combat_ships' => 'Vaisseaux de combat', + 'battle_civil_ships' => 'Vaisseaux civils', + 'battle_defences' => 'Défenses', + 'battle_repaired_def' => 'Défenses réparées', + 'battle_share' => 'partager un message', + 'battle_attack' => 'Attaquer', + 'battle_espionage' => 'Espionner', + 'battle_delete' => 'supprimer', + 'battle_favourite' => 'marquer comme favori', + 'battle_hamill' => 'Un chasseur léger a détruit une étoile de la mort avant le début de la bataille !', + 'battle_retreat_tooltip' => 'Veuillez noter que les Deathstars, les sondes d\'espionnage, les satellites solaires et toute flotte en mission de défense ACS ne peuvent pas fuir. Les retraites tactiques sont également désactivées dans les batailles honorables. Une retraite peut également avoir été désactivée manuellement ou empêchée par un manque de deutérium. Les bandits et les joueurs avec plus de 500 000 points ne reculent jamais.', + 'battle_no_flee' => 'La flotte en défense n\'a pas fui.', + 'battle_rounds' => 'Tours', + 'battle_start' => 'Commencer', + 'battle_player_from' => 'depuis', + 'battle_attacker_fires' => 'L\'attaquant : tire un total de : coups sur le : défenseur avec une force totale de : force. Les boucliers du :defender2 absorbent les points de dégâts :absorbés.', + 'battle_defender_fires' => 'Le :défenseur tire un total de :coups sur l\'attaquant avec une force totale de :strength. Les boucliers de :attaquant2 absorbent les points de dégâts :absorbés.', + ], + 'alliance' => [ + 'page_title' => 'Alliance', + 'tab_overview' => 'Vue d`ensemble', + 'tab_management' => 'Gestion', + 'tab_communication' => 'Communication', + 'tab_applications' => 'Utilisations', + 'tab_classes' => 'Classes d\'alliance', + 'tab_create' => 'Créer une alliance', + 'tab_search' => 'Chercher une alliance', + 'tab_apply' => 'appliquer', + 'your_alliance' => 'Votre alliance', + 'name' => 'Nom', + 'tag' => 'Étiqueter', + 'created' => 'Créé', + 'member' => 'Membre', + 'your_rank' => 'Votre classement', + 'homepage' => 'Page d\'accueil', + 'logo' => 'Logo de l\'Alliance', + 'open_page' => 'Ouvrir la page de l\'alliance', + 'highscore' => 'Meilleur score de l\'Alliance', + 'leave_wait_warning' => 'Si vous quittez l\'alliance, vous devrez attendre 3 jours avant de rejoindre ou de créer une autre alliance.', + 'leave_btn' => 'Quitter l\'alliance', + 'member_list' => 'Liste des membres', + 'no_members' => 'Aucun membre trouvé', + 'assign_rank_btn' => 'Attribuer un rang', + 'kick_tooltip' => 'Membre de l\'alliance Kick', + 'write_msg_tooltip' => 'Ecrire un message', + 'col_name' => 'Nom', + 'col_rank' => 'Place', + 'col_coords' => 'Coordonnées', + 'col_joined' => 'Rejointe', + 'col_online' => 'Actif', + 'col_function' => 'Fonction', + 'internal_area' => 'Zone interne', + 'external_area' => 'Zone externe', + 'configure_privileges' => 'Configurer les privilèges', + 'col_rank_name' => 'Nom du rang', + 'col_applications_group' => 'Utilisations', + 'col_member_group' => 'Membre', + 'col_alliance_group' => 'Alliance', + 'delete_rank' => 'Supprimer le classement', + 'save_btn' => 'Enregistrer', + 'rights_warning_html' => 'Attention ! Vous ne pouvez accorder que les autorisations dont vous disposez vous-même.', + 'rights_warning_loca' => '[b]Attention ![/b] Vous ne pouvez accorder que les autorisations dont vous disposez vous-même.', + 'rights_legend' => 'Légende des droits', + 'create_rank_btn' => 'Créer un nouveau classement', + 'rank_name_placeholder' => 'Nom du rang', + 'no_ranks' => 'Aucun classement trouvé', + 'perm_see_applications' => 'Afficher les candidatures', + 'perm_edit_applications' => 'Traiter les demandes', + 'perm_see_members' => 'Afficher la liste des membres', + 'perm_kick_user' => 'Expulser l\'utilisateur', + 'perm_see_online' => 'Voir le statut en ligne', + 'perm_send_circular' => 'Écrire un message circulaire', + 'perm_disband' => 'Dissoudre l\'alliance', + 'perm_manage' => 'Gérer l\'alliance', + 'perm_right_hand' => 'Main droite', + 'perm_right_hand_long' => '« Main droite » (nécessaire pour transférer le rang de fondateur)', + 'perm_manage_classes' => 'Gérer la classe d\'alliance', + 'manage_texts' => 'Gérer les textes', + 'internal_text' => 'Texte interne', + 'external_text' => 'Texte externe', + 'application_text' => 'Texte de candidature', + 'options' => 'Options', + 'alliance_logo_label' => 'Logo de l\'Alliance', + 'applications_field' => 'Utilisations', + 'status_open' => 'Possible (alliance ouverte)', + 'status_closed' => 'Impossible (alliance fermée)', + 'rename_founder' => 'Renommez le titre du fondateur en', + 'rename_newcomer' => 'Renommer le rang des nouveaux arrivants', + 'no_settings_perm' => 'Vous n\'êtes pas autorisé à gérer les paramètres de l\'alliance.', + 'change_tag_name' => 'Changer le tag/nom de l\'alliance', + 'change_tag' => 'Changer le tag d\'alliance', + 'change_name' => 'Changer le nom de l\'alliance', + 'former_tag' => 'Ancienne étiquette d\'alliance :', + 'new_tag' => 'Nouveau tag d\'alliance :', + 'former_name' => 'Ancien nom de l\'alliance :', + 'new_name' => 'Nouveau nom de l\'alliance :', + 'former_tag_short' => 'Ancienne étiquette d\'alliance', + 'new_tag_short' => 'Nouvelle étiquette d\'alliance', + 'former_name_short' => 'Ancien nom de l\'alliance', + 'new_name_short' => 'Nouveau nom d\'alliance', + 'no_tagname_perm' => 'Vous n\'êtes pas autorisé à modifier le tag/nom de l\'alliance.', + 'delete_pass_on' => 'Supprimer l\'alliance/Passer l\'alliance', + 'delete_btn' => 'Supprimer cette alliance', + 'no_delete_perm' => 'Vous n\'êtes pas autorisé à supprimer l\'alliance.', + 'handover' => 'Alliance de transfert', + 'takeover_btn' => 'Reprendre l\'alliance', + 'loca_continue' => 'Continuer', + 'loca_change_founder' => 'Transférer le titre de fondateur à :', + 'loca_no_transfer_error' => 'Aucun des membres n’a la « main droite » requise. Vous ne pouvez pas abandonner l\'alliance.', + 'loca_founder_inactive_error' => 'Le fondateur ne reste pas inactif suffisamment longtemps pour reprendre l\'alliance.', + 'leave_section_title' => 'Quitter l\'alliance', + 'leave_consequences' => 'Si vous quittez l\'alliance, vous perdrez toutes vos autorisations de rang et tous les avantages de l\'alliance.', + 'no_applications' => 'Aucune application trouvée', + 'accept_btn' => 'accepter', + 'deny_btn' => 'Refuser le demandeur', + 'report_btn' => 'Demande de rapport', + 'app_date' => 'Date de candidature', + 'action_col' => 'Action', + 'answer_btn' => 'répondre', + 'reason_label' => 'Raison', + 'apply_title' => 'Postuler à l\'Alliance', + 'apply_heading' => 'Demande à', + 'send_application_btn' => 'Envoyer la candidature', + 'chars_remaining' => 'Caractères restants', + 'msg_too_long' => 'Le message est trop long (maximum 2 000 caractères)', + 'addressee' => 'À', + 'all_players' => 'tous les joueurs', + 'only_rank' => 'seul rang :', + 'send_btn' => 'Envoyer', + 'info_title' => 'Informations sur l\'Alliance', + 'apply_confirm' => 'Vous souhaitez postuler à cette alliance ?', + 'redirect_confirm' => 'En suivant ce lien, vous quitterez OGame. Souhaitez-vous continuer ?', + 'class_selection_header' => 'Sélection de classe', + 'select_class_title' => 'Sélectionnez la classe d\'alliance', + 'select_class_note' => 'Choisissez votre classe d`alliance pour obtenir des bonus spéciaux. Vous pouvez modifier la classe d`alliance dans le menu d`alliance si vous disposez des droits nécessaires.', + 'class_warriors' => 'Guerriers (Alliance)', + 'class_traders' => 'Commerçants (Alliance)', + 'class_researchers' => 'Chercheurs (Alliance)', + 'class_label' => 'Classe d`alliance', + 'buy_for' => 'Acheter pour', + 'no_dark_matter' => 'Il n\'y a pas assez de matière noire disponible', + 'loca_deactivate' => 'Désactiver', + 'loca_activate_dm' => 'Voulez-vous activer la classe d\'alliance #allianceClassName# pour #darkmatter# Dark Matter ? Ce faisant, vous perdrez votre classe d’alliance actuelle.', + 'loca_activate_item' => 'Voulez-vous activer la classe d\'alliance #allianceClassName# ? Ce faisant, vous perdrez votre classe d’alliance actuelle.', + 'loca_deactivate_note' => 'Voulez-vous vraiment désactiver la classe d\'alliance #allianceClassName# ? La réactivation nécessite un objet de changement de classe d\'alliance pour 500 000 Dark Matter.', + 'loca_class_change_append' => '

Classe d\'alliance actuelle : #currentAllianceClassName#

Dernière modification le : #lastAllianceClassChange#', + 'loca_no_dm' => 'Pas assez de matière noire disponible ! Voulez-vous en acheter maintenant ?', + 'loca_reference' => 'Référence', + 'loca_language' => 'Langue:', + 'loca_loading' => 'Chargement...', + 'warrior_bonus_1' => '+10 % de vitesse pour les navires volant entre les membres de l\'alliance', + 'warrior_bonus_2' => '+1 niveaux de recherche de combat', + 'warrior_bonus_3' => '+1 niveaux de recherche d\'espionnage', + 'warrior_bonus_4' => 'Le système d\'espionnage peut être utilisé pour analyser des systèmes entiers.', + 'trader_bonus_1' => '+10% de vitesse pour les transporteurs', + 'trader_bonus_2' => '+5% de production minière', + 'trader_bonus_3' => '+5% de production d\'énergie', + 'trader_bonus_4' => '+10% de capacité de stockage planétaire', + 'trader_bonus_5' => '+10% de capacité de stockage lunaire', + 'researcher_bonus_1' => '+5 % de planètes plus grandes en colonisation', + 'researcher_bonus_2' => '+10 % de vitesse jusqu\'à la destination de l\'expédition', + 'researcher_bonus_3' => 'Le système Phalanx peut être utilisé pour analyser les mouvements de flotte dans des systèmes entiers.', + 'class_not_implemented' => 'Le système de classe Alliance n\'est pas encore implémenté', + 'create_tag_label' => 'Étiquette d\'alliance (3-8 caractères)', + 'create_name_label' => 'Nom de l\'alliance (3 à 30 caractères)', + 'create_btn' => 'Créer une alliance', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 caractères)', + 'loca_ally_name_chars' => 'Nom de l\'alliance (3 à 8 caractères)', + 'loca_ally_name_label' => 'Nom de l\'alliance (3 à 30 caractères)', + 'loca_ally_tag_label' => 'Étiquette d\'alliance (3-8 caractères)', + 'validation_min_chars' => 'Pas assez de personnages', + 'validation_special' => 'Contient des caractères non valides.', + 'validation_underscore' => 'Votre nom ne peut pas commencer ou se terminer par un trait de soulignement.', + 'validation_hyphen' => 'Votre nom ne peut pas commencer ou se terminer par un trait d\'union.', + 'validation_space' => 'Votre nom ne peut pas commencer ou se terminer par un espace.', + 'validation_max_underscores' => 'Votre nom ne peut pas contenir plus de 3 traits de soulignement au total.', + 'validation_max_hyphens' => 'Votre nom ne peut pas contenir plus de 3 tirets.', + 'validation_max_spaces' => 'Votre nom ne peut pas contenir plus de 3 espaces au total.', + 'validation_consec_underscores' => 'Vous ne pouvez pas utiliser deux ou plusieurs traits de soulignement l\'un après l\'autre.', + 'validation_consec_hyphens' => 'Vous ne pouvez pas utiliser deux ou plusieurs tirets consécutivement.', + 'validation_consec_spaces' => 'Vous ne pouvez pas utiliser deux ou plusieurs espaces l\'un après l\'autre.', + 'confirm_leave' => 'Etes-vous sûr de vouloir quitter l\'alliance ?', + 'confirm_kick' => 'Etes-vous sûr de vouloir expulser :username de l\'alliance ?', + 'confirm_deny' => 'Etes-vous sûr de vouloir refuser cette candidature ?', + 'confirm_deny_title' => 'Refuser la demande', + 'confirm_disband' => 'Vraiment supprimer l\'alliance ?', + 'confirm_pass_on' => 'Etes-vous sûr de vouloir transmettre votre alliance ?', + 'confirm_takeover' => 'Etes-vous sûr de vouloir reprendre cette alliance ?', + 'confirm_abandon' => 'Abandonner cette alliance ?', + 'confirm_takeover_long' => 'Reprendre cette alliance ?', + 'msg_already_in' => 'Vous êtes déjà dans une alliance', + 'msg_not_in_alliance' => 'Vous n\'êtes pas dans une alliance', + 'msg_not_found' => 'Alliance introuvable', + 'msg_id_required' => 'L\'identifiant de l\'alliance est requis', + 'msg_closed' => 'Cette alliance est fermée aux candidatures', + 'msg_created' => 'Alliance créée avec succès', + 'msg_applied' => 'Candidature soumise avec succès', + 'msg_accepted' => 'Candidature acceptée', + 'msg_rejected' => 'Demande rejetée', + 'msg_kicked' => 'Un membre expulsé de l\'alliance', + 'msg_kicked_success' => 'Le membre a été expulsé avec succès', + 'msg_left' => 'Vous avez quitté l\'alliance', + 'msg_rank_assigned' => 'Rang attribué', + 'msg_rank_assigned_to' => 'Rang attribué avec succès à :name', + 'msg_ranks_assigned' => 'Rangs attribués avec succès', + 'msg_rank_perms_updated' => 'Autorisations de classement mises à jour', + 'msg_texts_updated' => 'Textes de l\'Alliance mis à jour', + 'msg_text_updated' => 'Texte de l\'Alliance mis à jour', + 'msg_settings_updated' => 'Paramètres d\'alliance mis à jour', + 'msg_tag_updated' => 'Balise d\'alliance mise à jour', + 'msg_name_updated' => 'Nom de l\'alliance mis à jour', + 'msg_tag_name_updated' => 'Étiquette et nom de l\'alliance mis à jour', + 'msg_disbanded' => 'Alliance dissoute', + 'msg_broadcast_sent' => 'Message de diffusion envoyé avec succès', + 'msg_rank_created' => 'Classement créé avec succès', + 'msg_apply_success' => 'Candidature soumise avec succès', + 'msg_apply_error' => 'Échec de la soumission de la candidature', + 'msg_leave_error' => 'Impossible de quitter l\'alliance', + 'msg_assign_error' => 'Échec de l\'attribution des classements', + 'msg_kick_error' => 'Échec de l\'expulsion du membre', + 'msg_invalid_action' => 'Action invalide', + 'msg_error' => 'Une erreur s\'est produite', + 'rank_founder_default' => 'Fondateur', + 'rank_newcomer_default' => 'Nouveau membre', + ], + 'techtree' => [ + 'tab_techtree' => 'Arbre tech', + 'tab_applications' => 'Utilisations', + 'tab_techinfo' => 'Infos tech', + 'tab_technology' => 'Technologie', + 'page_title' => 'Technologie', + 'no_requirements' => 'Aucune condition requise', + 'is_requirement_for' => 'est une exigence pour', + 'level' => 'Niveau', + 'col_level' => 'Niveau', + 'col_difference' => 'Différence', + 'col_diff_per_level' => 'Différence/niveau', + 'col_protected' => 'Protégé', + 'col_protected_percent' => 'Protégé (Pourcentage)', + 'production_energy_balance' => 'Bilan énergétique', + 'production_per_hour' => 'Production/h', + 'production_deuterium_consumption' => 'Consommation de deutérium', + 'properties_technical_data' => 'Données techniques', + 'properties_structural_integrity' => 'Intégrité structurelle', + 'properties_shield_strength' => 'Force du bouclier', + 'properties_attack_strength' => 'Force d\'attaque', + 'properties_speed' => 'Vitesse', + 'properties_cargo_capacity' => 'Capacité de chargement', + 'properties_fuel_usage' => 'Consommation de carburant (Deutérium)', + 'tooltip_basic_value' => 'Valeur de base', + 'rapidfire_from' => 'Tir rapide de', + 'rapidfire_against' => 'Tir rapide contre', + 'storage_capacity' => 'Bouchon de rangement.', + 'plasma_metal_bonus' => '% de bonus de métal', + 'plasma_crystal_bonus' => '% de bonus de cristal', + 'plasma_deuterium_bonus' => '% de bonus de deutérium', + 'astrophysics_max_colonies' => 'Colonies maximales', + 'astrophysics_max_expeditions' => 'Expéditions maximales', + 'astrophysics_note_1' => 'Les positions 3 et 13 peuvent être occupées à partir du niveau 4.', + 'astrophysics_note_2' => 'Les positions 2 et 14 peuvent être occupées à partir du niveau 6.', + 'astrophysics_note_3' => 'Les positions 1 et 15 peuvent être occupées à partir du niveau 8.', + ], + 'options' => [ + 'page_title' => 'Options', + 'tab_userdata' => 'Données utilisateur', + 'tab_general' => 'Général', + 'tab_display' => 'Affichage', + 'tab_extended' => 'Avancé', + 'section_playername' => 'Nom des joueurs', + 'your_player_name' => 'Votre nom de joueur :', + 'new_player_name' => 'Nom du nouveau joueur :', + 'username_change_once_week' => 'Vous pouvez changer votre nom d\'utilisateur une fois par semaine.', + 'username_change_hint' => 'Pour ce faire, cliquez sur votre nom ou sur les paramètres en haut de l\'écran.', + 'section_password' => 'Changer le mot de passe', + 'old_password' => 'Entrez l\'ancien mot de passe :', + 'new_password' => 'Nouveau mot de passe (au moins 4 caractères) :', + 'repeat_password' => 'Répétez le nouveau mot de passe :', + 'password_check' => 'Vérification du mot de passe :', + 'password_strength_low' => 'Faible', + 'password_strength_medium' => 'Moyen', + 'password_strength_high' => 'Haut', + 'password_properties_title' => 'Le mot de passe doit contenir les propriétés suivantes', + 'password_min_max' => 'min. 4 caractères, maximum. 128 caractères', + 'password_mixed_case' => 'Majuscules et minuscules', + 'password_special_chars' => 'Caractères spéciaux (par exemple !?:_., )', + 'password_numbers' => 'Nombres', + 'password_length_hint' => 'Votre mot de passe doit comporter au moins 4 caractères et ne doit pas dépasser 128 caractères.', + 'section_email' => 'Adresse email', + 'current_email' => 'Adresse e-mail actuelle :', + 'send_validation_link' => 'Envoyer le lien de validation', + 'email_sent_success' => 'L\'e-mail a été envoyé avec succès !', + 'email_sent_error' => 'Erreur! Le compte est déjà validé ou l\'email n\'a pas pu être envoyé !', + 'email_too_many_requests' => 'Vous avez déjà demandé trop d\'e-mails !', + 'new_email' => 'Nouvelle adresse e-mail :', + 'new_email_confirm' => 'Nouvelle adresse email (à confirmer) :', + 'enter_password_confirm' => 'Entrez le mot de passe (comme confirmation) :', + 'email_warning' => 'Avertissement! Après une validation de compte réussie, un nouveau changement d\'adresse e-mail n\'est possible qu\'après une période de 7 jours.', + 'section_spy_probes' => 'Sondes d`espionnage', + 'spy_probes_amount' => 'Nombre de sondes d`espionnage:', + 'section_chat' => 'Dialogue en ligne', + 'disable_chat_bar' => 'Désactiver le dialogue en ligne :', + 'section_warnings' => 'Avertissements', + 'disable_outlaw_warning' => 'Désactiver l`avertissement de statut hors-la-loi lors d`attaques contre des adversaires 5 fois plus puissants :', + 'section_general_display' => 'Général', + 'language' => 'Langue', + 'language_en' => 'Anglais', + 'language_de' => 'Allemand', + 'language_it' => 'Italien', + 'language_nl' => 'Néerlandais', + 'language_ar' => 'Espagnol (Argentine)', + 'language_br' => 'Portugais (Brésil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Espagnol', + 'language_fi' => 'Finnois', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croate', + 'language_hu' => 'Hongrois', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polonais', + 'language_pt' => 'Portugais', + 'language_ro' => 'Roumain', + 'language_ru' => 'Russe', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovaque', + 'language_tr' => 'Turc', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Préférence de langue enregistrée.', + 'show_mobile_version' => 'Afficher la version mobile :', + 'show_alt_dropdowns' => 'Afficher des listes déroulantes alternatives :', + 'activate_autofocus' => 'Activer l`autofocus dans le classement:', + 'always_show_events' => 'Toujours afficher les événements:', + 'events_hide' => 'Masquer', + 'events_above' => 'Au-dessus', + 'events_below' => 'En dessous', + 'section_planets' => 'Vos planètes', + 'sort_planets_by' => 'Classer planètes par:', + 'sort_emergence' => 'Date de création', + 'sort_coordinates' => 'Coordonnées', + 'sort_alphabet' => 'Alphabet', + 'sort_size' => 'Grandeur', + 'sort_used_fields' => 'Cases utilisées', + 'sort_sequence' => 'Ordre de classement:', + 'sort_order_up' => 'croissant', + 'sort_order_down' => 'décroissant', + 'section_overview_display' => 'Vue d`ensemble', + 'highlight_planet_info' => 'Faire ressortir les informations sur la planète:', + 'animated_detail_display' => 'Affichage du menu animé:', + 'animated_overview' => 'Vue animée:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'Les paramètres suivants vous permettent d`ouvrir les overlays (superpositions) dans une nouvelle fenêtre de navigateur et pas dans le jeu.', + 'popup_notes' => 'Notes dans une nouvelle fenêtre:', + 'popup_combat_reports' => 'Rapports de combat dans une fenêtre supplémentaire :', + 'section_messages_display' => 'Messages', + 'hide_report_pictures' => 'Masquer les images dans les rapports :', + 'msgs_per_page' => 'Nombre de messages affichés par page :', + 'auctioneer_notifications' => 'Notification du commissaire-priseur :', + 'economy_notifications' => 'Créer des messages économiques :', + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Affichage d`activité détaillé:', + 'preserve_galaxy_system' => 'Conserver la galaxie/le système lors du changement de planète:', + 'section_vacation' => 'Mode vacances', + 'vacation_active' => 'Vous êtes actuellement en mode vacances.', + 'vacation_can_deactivate_after' => 'Vous pouvez le désactiver après :', + 'vacation_cannot_activate' => 'Le mode vacances ne peut pas être activé (Flottes actives)', + 'vacation_description_1' => 'Le mode vacances vous protège lors d`absences prolongées. Vous ne pouvez l`activer que si aucune de vos flottes n`est en cours de déplacement. Les constructions et recherches seront suspendues.', + 'vacation_description_2' => 'Une fois activé, le mode vacances vous protège des attaques. Cela dit, les attaques déjà en cours seront effectuées et votre production réduite à zéro. Le mode vacances n`empêche pas la suppression du compte si celui-ci a été inactif pendant 35 jours et plus et qu`il n`y a plus d`AM sur votre compte.', + 'vacation_description_3' => 'Le mode vacances dure au moins 48 Heures. Vous ne pouvez le désactiver qu`une fois cette période de temps écoulée.', + 'vacation_tooltip_min_days' => 'Votre congé dure au minimum 2 jours.', + 'vacation_deactivate_btn' => 'Désactiver', + 'vacation_activate_btn' => 'Activer', + 'section_account' => 'Votre compte', + 'delete_account' => 'Effacer compte', + 'delete_account_hint' => 'Si vous cochez cette case, votre compte sera effacé automatiquement dans 7 jours.', + 'use_settings' => 'Sauvegarder', + 'validation_not_enough_chars' => 'Pas assez de personnages', + 'validation_pw_too_short' => 'Le mot de passe saisi est trop court (min. 4 caractères)', + 'validation_pw_too_long' => 'Le mot de passe saisi est trop long (max. 20 caractères)', + 'validation_invalid_email' => 'Vous devez saisir une adresse email valide !', + 'validation_special_chars' => 'Contient des caractères non valides.', + 'validation_no_begin_end_underscore' => 'Votre nom ne peut pas commencer ou se terminer par un trait de soulignement.', + 'validation_no_begin_end_hyphen' => 'Votre nom ne peut pas commencer ou se terminer par un trait d\'union.', + 'validation_no_begin_end_whitespace' => 'Votre nom ne peut pas commencer ou se terminer par un espace.', + 'validation_max_three_underscores' => 'Votre nom ne peut pas contenir plus de 3 traits de soulignement au total.', + 'validation_max_three_hyphens' => 'Votre nom ne peut pas contenir plus de 3 tirets.', + 'validation_max_three_spaces' => 'Votre nom ne peut pas contenir plus de 3 espaces au total.', + 'validation_no_consecutive_underscores' => 'Vous ne pouvez pas utiliser deux ou plusieurs traits de soulignement l\'un après l\'autre.', + 'validation_no_consecutive_hyphens' => 'Vous ne pouvez pas utiliser deux ou plusieurs tirets consécutivement.', + 'validation_no_consecutive_spaces' => 'Vous ne pouvez pas utiliser deux ou plusieurs espaces l\'un après l\'autre.', + 'js_change_name_title' => 'Nouveau nom de joueur', + 'js_change_name_question' => 'Êtes-vous sûr de vouloir changer votre nom de joueur en %newName% ?', + 'js_planet_move_question' => 'Attention ! Cette mission pourrait ne pas être terminée au moment du déménagement et entraîner l`annulation de celui-ci. Voulez-vous vraiment lancer cette mission ?', + 'js_tab_disabled' => 'Pour utiliser cette option vous devez être validé et ne pouvez pas être en mode vacances !', + 'js_vacation_question' => 'Voulez-vous activer le mode vacances ? Vous ne pouvez terminer vos vacances qu\'après 2 jours.', + 'msg_settings_saved' => 'Paramètres enregistrés', + 'msg_password_incorrect' => 'Le mot de passe actuel que vous avez entré est incorrect.', + 'msg_password_mismatch' => 'Les nouveaux mots de passe ne correspondent pas.', + 'msg_password_length_invalid' => 'Le nouveau mot de passe doit comporter entre 4 et 128 caractères.', + 'msg_vacation_activated' => 'Le mode vacances a été activé. Il vous protégera de nouvelles attaques pendant 48 heures minimum.', + 'msg_vacation_deactivated' => 'Le mode vacances a été désactivé.', + 'msg_vacation_min_duration' => 'Vous ne pouvez désactiver le mode vacances qu\'après la durée minimale de 48 heures.', + 'msg_vacation_fleets_in_transit' => 'Vous ne pouvez pas activer le mode vacances lorsque vous avez des flottes en transit.', + 'msg_probes_min_one' => 'Le montant des enquêtes d\'espionnage doit être d\'au moins 1', + ], + 'layout' => [ + 'player' => 'Joueur', + 'change_player_name' => 'Changer le nom du joueur', + 'highscore' => 'Classement', + 'notes' => 'Notes', + 'notes_overlay_title' => 'Mes notes', + 'buddies' => 'Amis', + 'search' => 'Chercher', + 'search_overlay_title' => 'Univers de recherche', + 'options' => 'Options', + 'support' => 'Support', + 'log_out' => 'Logout', + 'unread_messages' => 'message(s) non lu(s)', + 'loading' => 'Chargement...', + 'no_fleet_movement' => 'Pas de mouvements de flotte', + 'under_attack' => 'Vous êtes attaqué !', + 'class_none' => 'Aucune classe sélectionnée', + 'class_selected' => 'Votre classe : :name', + 'class_click_select' => 'Cliquez pour sélectionner une classe de personnage', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacité de stockage', + 'res_current_production' => 'Production actuelle', + 'res_den_capacity' => 'Capacité du repaire', + 'res_consumption' => 'Consommation', + 'res_purchase_dm' => 'Acheter de la matière noire', + 'res_metal' => 'Métal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deutérium', + 'res_energy' => 'Energie', + 'res_dark_matter' => 'Matière noire', + 'menu_overview' => 'Vue d`ensemble', + 'menu_resources' => 'Ressources', + 'menu_facilities' => 'Installations', + 'menu_merchant' => 'Marchand', + 'menu_research' => 'Recherche', + 'menu_shipyard' => 'Chantier spatial', + 'menu_defense' => 'Défense', + 'menu_fleet' => 'Flotte', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Alliance', + 'menu_officers' => 'Mess des officiers', + 'menu_shop' => 'Boutique', + 'menu_directives' => 'Directives', + 'menu_rewards_title' => 'Récompenses', + 'menu_resource_settings_title' => 'Paramétrage de la production', + 'menu_jump_gate' => 'Porte de saut spatial', + 'menu_resource_market_title' => 'Marché aux ressources', + 'menu_technology_title' => 'Technologie', + 'menu_fleet_movement_title' => 'Mouvements de flotte', + 'menu_inventory_title' => 'Inventaire', + 'planets' => 'planètes', + 'contacts_online' => ':compter le(s) contact(s) en ligne', + 'back_to_top' => 'Haut de page', + 'all_rights_reserved' => 'Tous droits réservés.', + 'patch_notes' => 'Notes de mise à jour', + 'server_settings' => 'Paramètres du serveur', + 'help' => 'Aide', + 'rules' => 'Règles', + 'legal' => 'Mentions légales', + 'board' => 'Conseil', + 'js_internal_error' => 'Une erreur jusqu\'alors inconnue s\'est produite. Malheureusement, votre dernière action n\'a pas pu être exécutée !', + 'js_notify_info' => 'Informations', + 'js_notify_success' => 'Succès', + 'js_notify_warning' => 'Avertissement', + 'js_combatsim_planning' => 'Planification', + 'js_combatsim_pending' => 'Simulation en cours...', + 'js_combatsim_done' => 'Complète', + 'js_msg_restore' => 'restaurer', + 'js_msg_delete' => 'supprimer', + 'js_copied' => 'Copié dans le presse-papiers', + 'js_report_operator' => 'Signaler ce message à un opérateur de jeu ?', + 'js_time_done' => 'faite', + 'js_question' => 'Question', + 'js_ok' => 'D\'accord', + 'js_outlaw_warning' => 'Vous êtes sur le point d\'attaquer un joueur plus fort. Si vous faites cela, vos défenses contre les attaques seront fermées pendant 7 jours et tous les joueurs pourront vous attaquer sans punition. Êtes-vous sûr de vouloir continuer ?', + 'js_last_slot_moon' => 'Ce bâtiment utilisera le dernier emplacement de bâtiment disponible. Agrandissez votre base lunaire pour recevoir plus d\'espace. Êtes-vous sûr de vouloir construire ce bâtiment ?', + 'js_last_slot_planet' => 'Ce bâtiment utilisera le dernier emplacement de bâtiment disponible. Développez votre Terraformer ou achetez un objet Planet Field pour obtenir plus d\'emplacements. Êtes-vous sûr de vouloir construire ce bâtiment ?', + 'js_forced_vacation' => 'Certaines fonctionnalités du jeu ne sont pas disponibles tant que votre compte n\'est pas validé.', + 'js_more_details' => 'Plus de détails', + 'js_less_details' => 'Moins de détails', + 'js_planet_lock' => 'Disposition des serrures', + 'js_planet_unlock' => 'Arrangement de déverrouillage', + 'js_activate_item_question' => 'Souhaitez-vous remplacer l\'article existant ? L’ancien bonus sera perdu au cours du processus.', + 'js_activate_item_header' => 'Remplacer l\'article ?', + + // Welcome dialog + 'welcome_title' => 'Bienvenue sur OGame !', + 'welcome_body' => 'Pour vous aider à démarrer rapidement, nous vous avons attribué le nom Commodore Nebula. Vous pouvez le changer à tout moment en cliquant sur votre nom d\'utilisateur.
Le Commandement de la Flotte a laissé des informations sur vos premiers pas dans votre boîte de réception.

Amusez-vous bien !', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'j', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'jour', + 'time_long_hour' => 'heure', + 'time_long_minute' => 'minute', + 'time_long_second' => 'seconde', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Où est le message ?', + 'chat_text_too_long' => 'Le message est trop long.', + 'chat_same_user' => 'Vous ne pouvez pas vous écrire.', + 'chat_ignored_user' => 'Vous avez ignoré ce joueur.', + 'chat_not_activated' => 'Cette fonction n\'est disponible qu\'après l\'activation de votre compte.', + 'chat_new_chats' => '#++# message(s) non lu(s)', + 'chat_more_users' => 'afficher plus', + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missions', + 'eventbox_next' => 'Suivante', + 'eventbox_type' => 'Taper', + 'eventbox_own' => 'propre', + 'eventbox_friendly' => 'amicale', + 'eventbox_hostile' => 'hostile', + 'planet_move_ask_title' => 'Réinstaller la planète', + 'planet_move_ask_cancel' => 'Etes-vous sûr de vouloir annuler cette relocalisation de planète ? Le temps d’attente normal sera ainsi maintenu.', + 'planet_move_success' => 'La relocalisation de la planète a été annulée avec succès.', + 'premium_building_half' => 'Souhaitez-vous réduire le temps de construction de 50 % du temps de construction total () pour 750 Dark Matter<\\/b> ?', + 'premium_building_full' => 'Souhaitez-vous exécuter immédiatement l\'ordre de construction de 750 Matière noire<\\/b> ?', + 'premium_ships_half' => 'Souhaitez-vous réduire le temps de construction de 50 % du temps de construction total () pour 750 Dark Matter<\\/b> ?', + 'premium_ships_full' => 'Souhaitez-vous exécuter immédiatement l\'ordre de construction de 750 Matière noire<\\/b> ?', + 'premium_research_half' => 'Souhaitez-vous réduire le temps de recherche de 50 % du temps de recherche total () pour 750 matière noire<\\/b> ?', + 'premium_research_full' => 'Souhaitez-vous exécuter immédiatement la commande de recherche pour 750 matière noire<\\/b> ?', + 'loca_error_not_enough_dm' => 'Pas assez de matière noire disponible ! Voulez-vous en acheter maintenant ?', + 'loca_notice' => 'Référence', + 'loca_planet_giveup' => 'Êtes-vous sûr de vouloir abandonner la planète %planetName% %planetCoordonnées% ?', + 'loca_moon_giveup' => 'Êtes-vous sûr de vouloir abandonner la lune %planetName% %planetCoordonnées% ?', + 'no_ships_in_wreck' => 'Aucun vaisseau dans l\'épave', + 'no_wreck_available' => 'Aucune épave disponible', + ], + 'highscore' => [ + 'player_highscore' => 'Classement des joueurs', + 'alliance_highscore' => 'Meilleur score de l\'Alliance', + 'own_position' => 'Propre position', + 'own_position_hidden' => 'Propre position (-)', + 'points' => 'Points', + 'economy' => 'Économie', + 'research' => 'Recherche', + 'military' => 'Militaire', + 'military_built' => 'Points militaires construits', + 'military_destroyed' => 'Points militaires détruits', + 'military_lost' => 'Points militaires perdus', + 'honour_points' => 'Points honorifiques', + 'position' => 'Position', + 'player_name_honour' => 'Nom du joueur (points d\'honneur)', + 'action' => 'Action', + 'alliance' => 'Alliance', + 'member' => 'Membre', + 'average_points' => 'Points moyens', + 'no_alliances_found' => 'Aucune alliance trouvée', + 'write_message' => 'Ecrire un message', + 'buddy_request' => 'Envoyer une demande d`ami', + 'buddy_request_to' => 'Demande d\'ami à', + 'total_ships' => 'Total des navires', + 'buddy_request_sent' => 'Demande de contact envoyée avec succès !', + 'buddy_request_failed' => 'Échec de l\'envoi de la demande de contact.', + 'are_you_sure_ignore' => 'Êtes-vous sûr de vouloir ignorer', + 'player_ignored' => 'Joueur ignoré avec succès !', + 'player_ignored_failed' => 'Impossible d\'ignorer le joueur.', + ], + 'premium' => [ + 'recruit_officers' => 'Mess des officiers', + 'your_officers' => 'Vos officiers', + 'intro_text' => 'Les officiers vous permettent de donner à votre empire une nouvelle dimension : avec un peu d`antimatière, vos conseillers et travailleurs seront prêts à en faire encore plus pour vous !', + 'info_dark_matter' => 'Plus d`infos sur : Antimatière (AM)', + 'info_commander' => 'Plus d`infos sur : Commandant', + 'info_admiral' => 'Plus d`infos sur : Amiral', + 'info_engineer' => 'Plus d`infos sur : Ingénieur', + 'info_geologist' => 'Plus d`infos sur : Géologue', + 'info_technocrat' => 'Plus d`infos sur : Technocrate', + 'info_commanding_staff' => 'Plus d`infos sur : Conseil d`officiers', + 'hire_commander_tooltip' => 'Embaucher un commandant|+40 favoris, file d\'attente de création, raccourcis, scanner de transport, sans publicité* (*exclut : les références liées au jeu)', + 'hire_admiral_tooltip' => 'Embaucher l\'amiral|Max. emplacements de flotte +2, +Max. expéditions +1, +Taux d\'évasion de la flotte amélioré, +Emplacements de sauvegarde de simulation de combat +20', + 'hire_engineer_tooltip' => 'Embaucher un ingénieur|Réduit de moitié les pertes dans les défenses, +10 % de production d\'énergie', + 'hire_geologist_tooltip' => 'Embaucher un géologue|+10 % de production minière', + 'hire_technocrat_tooltip' => 'Embaucher un technocrate|+2 niveaux d\'espionnage, 25 % de temps de recherche en moins', + 'remaining_officers' => ':courant de :max', + 'benefit_fleet_slots_title' => 'Vous pouvez envoyer plus de flottes en même temps.', + 'benefit_fleet_slots' => 'Nombre de flottes max. +1', + 'benefit_energy_title' => 'Vos centrales électriques et satellites solaires produisent 2% d’énergie en plus.', + 'benefit_energy' => '+2% production d’énergie', + 'benefit_mines_title' => 'Vos mines produisent 2% de plus.', + 'benefit_mines' => '+2% de prod. des mines', + 'benefit_espionage_title' => '1 niveau sera ajouté à vos recherches d\'espionnage.', + 'benefit_espionage' => '+1 Niveau d`espionnage', + 'dark_matter_title' => 'Matière Noire', + 'dark_matter_label' => 'Matière Noire', + 'no_dark_matter' => 'Pas de Matière Noire', + 'dark_matter_description' => 'La Matière Noire est une substance qui ne peut être conservée que depuis quelques années, et avec beaucoup d\'efforts. Elle permet d\'extraire de grandes quantités d\'énergie. La méthode utilisée pour obtenir la Matière Noire est complexe et risquée, ce qui la rend particulièrement précieuse. Seule la Matière Noire achetée et encore disponible peut protéger de la suppression du compte!', + 'dark_matter_benefits' => 'La Matière Noire permet d\'engager des Officiers et des Commandants et de payer les offres des marchands, les déplacements de planètes et les objets.', + 'your_balance' => 'Votre solde', + 'active_until' => 'Actif jusqu\'au', + 'active_for_days' => 'Actif encore :days jours', + 'not_active' => 'Non actif', + 'days' => 'Jours', + 'dm' => 'DM', + 'advantages' => 'Avantages', + 'buy_dark_matter' => 'Acheter de la Matière Noire', + 'confirm_purchase' => 'Engager cet officier pour :days jours au coût de :cost Matière Noire ?', + 'insufficient_dark_matter' => 'Matière Noire insuffisante', + 'purchase_success' => 'Officier activé avec succès !', + 'purchase_error' => 'Une erreur est survenue. Veuillez réessayer.', + 'officer_commander_title' => 'Commandant', + 'officer_commander_description' => 'Mener à bout une guerre est quasiment impossible de nos jours sans commandant. Les ordres sont effectués plus rapidement grâce à des commandes simplifiées. Ainsi, vous restez toujours informé de ce qui se passe dans votre empire ! Vous pourrez développer des stratégies vous permettant d`avoir toujours un coup d`avance sur votre adversaire.', + 'officer_commander_benefits' => 'Avec le Commandant, vous aurez un aperçu de l\'ensemble de l\'empire, un emplacement de mission supplémentaire et la possibilité de définir l\'ordre des ressources pillées.', + 'officer_commander_benefit_favourites' => '+40 favoris', + 'officer_commander_benefit_queue' => 'Liste de construction', + 'officer_commander_benefit_scanner' => 'Scanner de cargaison', + 'officer_commander_benefit_ads' => 'Absence de publicité', + 'officer_commander_tooltip' => '+40 favoris

Avec plus de favoris, il est possible d`enregistrer plus de messages qui peuvent être partagés.


Liste de construction

Placez jusqu`à 4 bâtiments ou recherches supplémentaires dans la liste.


Scanner de cargaison

Le nombre de ressources que les transporteurs apportent sur vos planètes sera affiché.


Absence de publicité

Fini la publicité pour d`autres jeux, vous ne recevrez plus que des informations sur les actions et évènements OGame.

', + 'officer_admiral_title' => 'Amiral', + 'officer_admiral_description' => 'L`amiral de la flotte est un vétéran aguerri et un stratège accompli. Même lorsque le combat est acharné, il garde le sang froid indispensable pour rester maitre de la situation et est en contact permanent avec les amiraux sous ses ordres. Un empereur avisé sait que son amiral de la flotte est primordial pour coordonner ses attaques, ce qui lui permet d`envoyer plus de flottes au combat simultanément. Il confère un emplacement d`expédition supplémentaire et peut déterminer quelles ressources charger en premier après une attaque. Par ailleurs, il accorde 20 emplacements de sauvegarde supplémentaires pour les simulations de combat.', + 'officer_admiral_benefits' => '+1 emplacement d\'expédition, possibilité de définir les priorités de ressources après une attaque, +20 emplacements de sauvegarde du simulateur de combat.', + 'officer_admiral_benefit_fleet_slots' => 'Nombre de flottes max. +2', + 'officer_admiral_benefit_expeditions' => 'Max. d`expéditions +1', + 'officer_admiral_benefit_escape' => 'Taux de fuite des flottes amélioré', + 'officer_admiral_benefit_save_slots' => 'Sauvegardes max +20', + 'officer_admiral_tooltip' => 'Nombre de flottes max. +2

Vous pouvez envoyer plus de flottes en même temps.


Max. d`expéditions +1

Vous obtenez un emplacement d`expédition supplémentaire.


Taux de fuite des flottes amélioré

Jusqu`à ce que vous ayez atteint 500.000 points, votre flotte peut fuir si l`ennemi lui est 3 fois supérieur.


Sauvegardes max +20

Vous pouvez sauvegarder plus de simulations de combat en simultané

', + 'officer_engineer_title' => 'Ingénieur', + 'officer_engineer_description' => 'L`ingénieur est un spécialiste de la gestion d`énergie. En temps de paix, il optimise l`efficacité des réseaux d`énergie des colonies. En cas d`attaque, il coordonne l`alimentation en énergie des systèmes critiques de la défense planétaire et réduit les surtensions, ce qui réduit le nombre d`unités complètement détruites lors du combat', + 'officer_engineer_benefits' => '+10% d\'énergie produite sur toutes les planètes, 50% des défenses détruites survivent au combat.', + 'officer_engineer_benefit_defence' => 'Réduit de moitié les dommages infligés aux installations de défense', + 'officer_engineer_benefit_energy' => '+10% Production d`énergie', + 'officer_engineer_tooltip' => 'Réduit de moitié les dommages infligés aux installations de défense

Après un combat, la moitié des installations de défense perdues seront réparées.


+10% Production d`énergie

Vos centrales et vos satellites solaires produisent 10 % d`énergie en plus.

', + 'officer_geologist_title' => 'Géologue', + 'officer_geologist_description' => 'Le géologue est un expert reconnu en astrominéralogie et en astrocristallographie. Avec son équipe d`experts en métallurgie et d`ingénieurs chimiste, il assiste les gouvernements interplanétaires dans la recherche de nouvelles sources de matières premières et optimise le raffinage de celles-ci.', + 'officer_geologist_benefits' => '+10% de production de métal, cristal et deutérium sur toutes les planètes.', + 'officer_geologist_benefit_mines' => '+10 % de prod. des mines', + 'officer_geologist_tooltip' => '+10 % de prod. des mines

Vos mines produisent 10 % de plus.

', + 'officer_technocrat_title' => 'Technocrate', + 'officer_technocrat_description' => 'Les guildes de technocrates sont des scientifiques au génie reconnu. On les trouve aux endroits où la technologie est poussée au delà de ses limites. Personne ne parviendra à déchiffrer le cryptage d`un technocrate, sa seule présence inspire les chercheurs de tout l`empire.', + 'officer_technocrat_benefits' => '-25% de temps de recherche sur toutes les technologies.', + 'officer_technocrat_benefit_espionage' => '+2 Niveau d`espionnage', + 'officer_technocrat_benefit_research' => '25% Réduction des temps de recherche', + 'officer_technocrat_tooltip' => '+2 Niveau d`espionnage

2 niveau sera ajouté à votre recherche d`espionnage.


25% Réduction des temps de recherche

Vos recherches nécessiteront 25% de temps en moins pour leur achèvement.

', + 'officer_all_officers_title' => 'Conseil d`officiers', + 'officer_all_officers_description' => 'Avec le paquet promotionnel, vous accueillez à bord non seulement un spécialiste mais aussi tout un équipage. Vous obtenez tous les effets de chaque officier ainsi que des avantages supplémentaires que seul le pack complet garantit.\nPendant que le commandant, expert en stratégie, dirige les opérations, les officiers s`occupent de la gestion de l`énergie, de l`alimentation du système, de la mise en valeur des matières premières et du raffinage. En outre, ils accélèrent l`avancement des recherches et apportent leur expérience militaire lors des batailles épiques.', + 'officer_all_officers_benefits' => 'Tous les avantages du Commandant, de l\'Amiral, de l\'Ingénieur, du Géologue et du Technocrate, plus des bonus exclusifs disponibles uniquement avec le pack complet.', + 'officer_all_officers_benefit_fleet_slots' => 'Nombre de flottes max. +1', + 'officer_all_officers_benefit_energy' => '+2% production d’énergie', + 'officer_all_officers_benefit_mines' => '+2% de prod. des mines', + 'officer_all_officers_benefit_espionage' => '+1 Niveau d`espionnage', + 'officer_all_officers_tooltip' => 'Nombre de flottes max. +1

Vous pouvez envoyer plus de flottes en même temps.


+2% production d’énergie

Vos centrales et vos satellites solaires produisent 2% d’énergie en plus.


+2% de prod. des mines

Vos mines produisent 2% en plus.


+1 Niveau d`espionnage

1 niveau sera ajouté à votre recherche d`espionnage.

', + ], + 'shop' => [ + 'page_title' => 'Boutique', + 'tooltip_shop' => 'Vous pouvez acheter des articles ici.', + 'tooltip_inventory' => 'Vous pouvez obtenir un aperçu de vos articles achetés ici.', + 'btn_shop' => 'Boutique', + 'btn_inventory' => 'Inventaire', + 'category_special_offers' => 'Offres spéciales', + 'category_all' => 'toute', + 'category_resources' => 'Ressources', + 'category_buddy_items' => 'Objets de copain', + 'category_construction' => 'Construction', + 'btn_get_more_resources' => 'Obtenez plus de ressources', + 'btn_purchase_dark_matter' => 'Acheter de la matière noire', + 'feature_coming_soon' => 'Fonctionnalité à venir.', + 'tier_gold' => 'Or', + 'tier_silver' => 'Argent', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Durée', + 'duration_now' => 'maintenant', + 'tooltip_price' => 'Prix', + 'tooltip_in_inventory' => 'En inventaire', + 'dark_matter' => 'Matière noire', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Durée', + 'now' => 'maintenant', + 'item_price' => 'Prix', + 'item_in_inventory' => 'En inventaire', + 'loca_extend' => 'Étendre', + 'loca_activate' => 'Activer', + 'loca_buy_activate' => 'Acheter et activer', + 'loca_buy_extend' => 'Acheter et prolonger', + 'loca_buy_dm' => 'Vous n\'avez pas assez de matière noire. Souhaitez-vous en acheter maintenant ?', + ], + 'search' => [ + 'input_hint' => 'Saisir nom de planète, d`alliance ou de joueur.', + 'search_btn' => 'Chercher', + 'tab_players' => 'Joueurs', + 'tab_alliances' => 'Alliances/Tags', + 'tab_planets' => 'Planètes', + 'no_search_term' => 'Aucun critère de recherche saisi', + 'searching' => 'Recherche...', + 'search_failed' => 'La recherche a échoué. Veuillez réessayer.', + 'no_results' => 'Aucun résultat trouvé', + 'player_name' => 'Nom du joueur', + 'planet_name' => 'Nom de la planète', + 'coordinates' => 'Coordonnées', + 'tag' => 'Étiqueter', + 'alliance_name' => 'Nom de l\'alliance', + 'member' => 'Membre', + 'points' => 'Points', + 'action' => 'Action', + 'apply_for_alliance' => 'Postuler pour cette alliance', + 'search_player_link' => 'Rechercher joueur', + 'alliance' => 'Alliance', + 'home_planet' => 'Planète mère', + 'send_message' => 'Envoyer un message', + 'buddy_request' => 'Demande d\'ami', + 'highscore' => 'Classement', + ], + 'notes' => [ + 'no_notes_found' => 'Aucune note trouvée', + 'add_note' => 'Ajouter une note', + 'new_note' => 'Nouvelle note', + 'subject_label' => 'Sujet', + 'date_label' => 'Date', + 'edit_note' => 'Modifier la note', + 'select_action' => 'Sélectionner une action', + 'delete_marked' => 'Supprimer la sélection', + 'delete_all' => 'Tout supprimer', + 'unsaved_warning' => 'Vous avez des modifications non enregistrées.', + 'save_question' => 'Voulez-vous enregistrer vos modifications ?', + 'your_subject' => 'Sujet', + 'subject_placeholder' => 'Saisir le sujet...', + 'priority_label' => 'Priorité', + 'priority_important' => 'Important', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Pas important', + 'your_message' => 'Message', + 'save_btn' => 'Enregistrer', + ], + 'planet_abandon' => [ + 'description' => 'En utilisant ce menu, vous pouvez modifier les noms des planètes et des lunes ou les abandonner complètement.', + 'rename_heading' => 'Rebaptiser', + 'new_planet_name' => 'Nom de la nouvelle planète', + 'new_moon_name' => 'Nouveau nom de la lune', + 'rename_btn' => 'Rebaptiser', + 'tooltip_rules_title' => 'Règles', + 'tooltip_rename_planet' => 'Vous pouvez renommer votre planète ici.

Le nom de la planète doit comporter entre 2 et 20 caractères.
Les noms de planètes peuvent être composés de lettres minuscules et majuscules ainsi que de chiffres.
Ils peuvent contenir des traits d\'union, des traits de soulignement et des espaces - mais ceux-ci ne peuvent pas être placés comme suit :
- au début ou à la fin du nom
- directement à côté de les uns les autres
- plus de trois fois au nom', + 'tooltip_rename_moon' => 'Vous pouvez renommer votre lune ici.

Le nom de la lune doit comporter entre 2 et 20 caractères.
Les noms de lune peuvent comprendre des lettres minuscules et majuscules ainsi que des chiffres.
Ils peuvent contenir des traits d\'union, des traits de soulignement et des espaces - mais ceux-ci ne peuvent pas être placés comme suit :
- au début ou à la fin du nom
- directement à côté de les uns les autres
- plus de trois fois au nom', + 'abandon_home_planet' => 'Abandonner la planète natale', + 'abandon_moon' => 'Abandonner la Lune', + 'abandon_colony' => 'Abandonner la colonie', + 'abandon_home_planet_btn' => 'Abandonner la planète natale', + 'abandon_moon_btn' => 'Abandonner la lune', + 'abandon_colony_btn' => 'Abandonner la colonie', + 'home_planet_warning' => 'Si vous abandonnez votre planète d\'origine, dès votre prochaine connexion, vous serez dirigé vers la planète que vous avez ensuite colonisée.', + 'items_lost_moon' => 'Si vous avez activé des objets sur une lune, ils seront perdus si vous abandonnez la lune.', + 'items_lost_planet' => 'Si vous avez activé des objets sur une planète, ils seront perdus si vous abandonnez la planète.', + 'confirm_password' => 'Veuillez confirmer la suppression de :type [:coordonnées] en saisissant votre mot de passe', + 'confirm_btn' => 'Confirmer', + 'type_moon' => 'Lune', + 'type_planet' => 'Planète', + 'validation_min_chars' => 'Pas assez de personnages', + 'validation_pw_min' => 'Le mot de passe saisi est trop court (min. 4 caractères)', + 'validation_pw_max' => 'Le mot de passe saisi est trop long (max. 20 caractères)', + 'validation_email' => 'Vous devez saisir une adresse email valide !', + 'validation_special' => 'Contient des caractères non valides.', + 'validation_underscore' => 'Votre nom ne peut pas commencer ou se terminer par un trait de soulignement.', + 'validation_hyphen' => 'Votre nom ne peut pas commencer ou se terminer par un trait d\'union.', + 'validation_space' => 'Votre nom ne peut pas commencer ou se terminer par un espace.', + 'validation_max_underscores' => 'Votre nom ne peut pas contenir plus de 3 traits de soulignement au total.', + 'validation_max_hyphens' => 'Votre nom ne peut pas contenir plus de 3 tirets.', + 'validation_max_spaces' => 'Votre nom ne peut pas contenir plus de 3 espaces au total.', + 'validation_consec_underscores' => 'Vous ne pouvez pas utiliser deux ou plusieurs traits de soulignement l\'un après l\'autre.', + 'validation_consec_hyphens' => 'Vous ne pouvez pas utiliser deux ou plusieurs tirets consécutivement.', + 'validation_consec_spaces' => 'Vous ne pouvez pas utiliser deux ou plusieurs espaces l\'un après l\'autre.', + 'msg_invalid_planet_name' => 'Le nouveau nom de la planète n\'est pas valide. Veuillez réessayer.', + 'msg_invalid_moon_name' => 'Le nom de la nouvelle lune n’est pas valide. Veuillez réessayer.', + 'msg_planet_renamed' => 'Planète renommée avec succès.', + 'msg_moon_renamed' => 'Lune renommée avec succès.', + 'msg_wrong_password' => 'Mauvais mot de passe !', + 'msg_confirm_title' => 'Confirmer', + 'msg_confirm_deletion' => 'Si vous confirmez la suppression du :type [:coordonnées] (:name), tous les bâtiments, navires et systèmes de défense situés sur ce :type seront supprimés de votre compte. Si vous avez des éléments actifs sur votre :type, ceux-ci seront également perdus lorsque vous abandonnez le :type. Ce processus ne peut pas être inversé !', + 'msg_reference' => 'Référence', + 'msg_abandoned' => ':type a été abandonné avec succès !', + 'msg_type_moon' => 'Lune', + 'msg_type_planet' => 'Planète', + 'msg_yes' => 'Oui', + 'msg_no' => 'Non', + 'msg_ok' => 'D\'accord', + ], + 'ajax_object' => [ + 'open_techtree' => 'Ouvrir l\'arbre des technologies', + 'techtree' => 'Arbre des technologies', + 'no_requirements' => 'Aucune condition requise', + 'cancel_expansion_confirm' => 'Voulez-vous annuler l\'extension de :name au niveau :level ?', + 'number' => 'Nombre', + 'level' => 'Niveau', + 'production_duration' => 'Durée de production', + 'energy_needed' => 'Énergie requise', + 'production' => 'Production', + 'costs_per_piece' => 'Coût par unité', + 'required_to_improve' => 'Requis pour améliorer au niveau', + 'metal' => 'Métal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutérium', + 'energy' => 'Énergie', + 'deconstruction_costs' => 'Coûts de démolition', + 'ion_technology_bonus' => 'Bonus technologie ionique', + 'duration' => 'Durée', + 'number_label' => 'Quantité', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Vous êtes actuellement en mode vacances.', + 'tear_down_btn' => 'Démolir', + 'wrong_character_class' => 'Mauvaise classe de personnage !', + 'shipyard_upgrading' => 'Le chantier spatial est en cours d\'amélioration.', + 'shipyard_busy' => 'Le chantier spatial est actuellement occupé.', + 'not_enough_fields' => 'Pas assez de cases sur la planète !', + 'build' => 'Construire', + 'in_queue' => 'En file d\'attente', + 'improve' => 'Améliorer', + 'storage_capacity' => 'Capacité de stockage', + 'gain_resources' => 'Gagner des ressources', + 'view_offers' => 'Voir les offres', + 'destroy_rockets_desc' => 'Vous pouvez détruire ici les missiles stockés.', + 'destroy_rockets_btn' => 'Détruire les missiles', + 'more_details' => 'Plus de détails', + 'error' => 'Erreur', + 'commander_queue_info' => 'Vous avez besoin d\'un Commandant pour utiliser la file de construction. Souhaitez-vous en savoir plus sur les avantages du Commandant ?', + 'no_rocket_silo_capacity' => 'Pas assez de place dans le silo de missiles.', + 'detail_now' => 'Détails', + 'start_with_dm' => 'Démarrer avec de la Matière Noire', + 'err_dm_price_too_low' => 'Le prix en Matière Noire est trop bas.', + 'err_resource_limit' => 'Limite de ressources dépassée.', + 'err_storage_capacity' => 'Capacité de stockage insuffisante.', + 'err_no_dark_matter' => 'Pas assez de Matière Noire.', + ], + 'buildqueue' => [ + 'building_duration' => 'Durée de construction', + 'total_time' => 'Temps total', + 'complete_tooltip' => 'Terminer immédiatement', + 'complete' => 'Terminer', + 'halve_cost' => 'Réduire le coût de moitié', + 'halve_tooltip_building' => 'Réduire le coût de moitié pour cet édifice', + 'halve_tooltip_research' => 'Réduire le coût de moitié pour cette recherche', + 'halve_time' => 'Réduire le temps de moitié', + 'question_complete_unit' => 'Voulez-vous terminer cette unité immédiatement pour :dm_cost Matière Noire ?', + 'question_halve_unit' => 'Voulez-vous réduire le temps de construction de :time_reduction pour :dm_cost ?', + 'question_halve_building' => 'Voulez-vous réduire de moitié le temps de construction pour :dm_cost ?', + 'question_halve_research' => 'Voulez-vous réduire de moitié le temps de recherche pour :dm_cost ?', + 'downgrade_to' => 'Rétrograder au niveau', + 'improve_to' => 'Améliorer au niveau', + 'no_building_idle' => 'Aucun bâtiment n\'est en cours de construction.', + 'no_building_idle_tooltip' => 'Cliquez pour accéder à la page Bâtiments.', + 'no_research_idle' => 'Aucune recherche n\'est en cours.', + 'no_research_idle_tooltip' => 'Cliquez pour accéder à la page Recherche.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amis', + 'alliance_tooltip' => 'Alliance', + 'status_online' => 'En ligne', + 'status_offline' => 'Hors ligne', + 'status_not_visible' => 'Non visible', + 'highscore_ranking' => 'Classement', + 'alliance_label' => 'Alliance', + 'planet_alt' => 'Planète', + 'no_messages_yet' => 'Aucun message pour le moment.', + 'submit' => 'Envoyer', + 'alliance_chat' => 'Chat d\'alliance', + 'list_title' => 'Conversations', + 'player_list' => 'Joueurs', + 'buddies' => 'Amis', + 'no_buddies' => 'Aucun ami pour le moment.', + 'alliance' => 'Alliance', + 'strangers' => 'Autres joueurs', + 'no_strangers' => 'Aucun autre joueur.', + 'no_conversations' => 'Aucune conversation pour le moment.', + ], + 'jumpgate' => [ + 'select_target' => 'Sélectionner la cible', + 'origin_coordinates' => 'Coordonnées d\'origine', + 'standard_target' => 'Cible standard', + 'target_coordinates' => 'Coordonnées de la cible', + 'not_ready' => 'Non prêt', + 'cooldown_time' => 'Temps de recharge', + 'select_ships' => 'Sélectionner les vaisseaux', + 'select_all' => 'Tout sélectionner', + 'reset_selection' => 'Réinitialiser la sélection', + 'jump_btn' => 'Sauter', + 'ok_btn' => 'OK', + 'valid_target' => 'Veuillez sélectionner une cible valide.', + 'no_ships' => 'Veuillez sélectionner au moins un vaisseau.', + 'jump_success' => 'Saut effectué avec succès.', + 'jump_error' => 'Le saut a échoué.', + 'error_occurred' => 'Une erreur est survenue.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Système de combat en alliance', + 'dm_bonus' => 'Bonus Matière Noire :', + 'debris_defense' => 'Débris des défenses :', + 'debris_ships' => 'Débris des vaisseaux :', + 'debris_deuterium' => 'Deutérium dans les champs de débris', + 'fleet_deut_reduction' => 'Réduction deutérium flotte :', + 'fleet_speed_war' => 'Vitesse de flotte (guerre) :', + 'fleet_speed_holding' => 'Vitesse de flotte (stationnement) :', + 'fleet_speed_peace' => 'Vitesse de flotte (paix) :', + 'ignore_empty' => 'Ignorer les systèmes vides', + 'ignore_inactive' => 'Ignorer les systèmes inactifs', + 'num_galaxies' => 'Nombre de galaxies :', + 'planet_field_bonus' => 'Bonus de cases planétaires :', + 'dev_speed' => 'Vitesse économique :', + 'research_speed' => 'Vitesse de recherche :', + 'dm_regen_enabled' => 'Régénération de Matière Noire', + 'dm_regen_amount' => 'Quantité régén. MN :', + 'dm_regen_period' => 'Période régén. MN :', + 'days' => 'jours', + ], + 'alliance_depot' => [ + 'description' => 'Le Dépôt d\'Alliance permet aux flottes alliées en orbite de se ravitailler en carburant tout en défendant votre planète. Chaque niveau fournit 10 000 deutérium par heure.', + 'capacity' => 'Capacité', + 'no_fleets' => 'Aucune flotte alliée actuellement en orbite.', + 'fleet_owner' => 'Propriétaire de la flotte', + 'ships' => 'Vaisseaux', + 'hold_time' => 'Temps de stationnement', + 'extend' => 'Prolonger (heures)', + 'supply_cost' => 'Coût de ravitaillement (deutérium)', + 'start_supply' => 'Ravitailler la flotte', + 'please_select_fleet' => 'Veuillez sélectionner une flotte.', + 'hours_between' => 'Les heures doivent être comprises entre 1 et 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutérium dans les champs de débris', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Classe de personnage', + 'choose_your_class' => 'Choisissez votre classe', + 'choose_description' => 'Chaque classe offre des bonus uniques qui vous aideront dans votre conquête de l\'univers.', + 'select_for_free' => 'Sélectionner gratuitement', + 'buy_for' => 'Acheter pour', + 'deactivate' => 'Désactiver', + 'confirm' => 'Confirmer', + 'cancel' => 'Annuler', + 'select_title' => 'Sélectionner la classe de personnage', + 'deactivate_title' => 'Désactiver la classe de personnage', + 'activated_free_msg' => 'Voulez-vous activer la classe :className gratuitement ?', + 'activated_paid_msg' => 'Voulez-vous activer la classe :className pour :price Matière Noire ? Vous perdrez votre classe actuelle.', + 'deactivate_confirm_msg' => 'Voulez-vous vraiment désactiver votre classe de personnage ? La réactivation nécessite :price Matière Noire.', + 'success_selected' => 'Classe de personnage sélectionnée avec succès !', + 'success_deactivated' => 'Classe de personnage désactivée avec succès !', + 'not_enough_dm_title' => 'Matière Noire insuffisante', + 'not_enough_dm_msg' => 'Matière Noire insuffisante ! Voulez-vous en acheter maintenant ?', + 'buy_dm' => 'Acheter de la Matière Noire', + 'error_generic' => 'Une erreur est survenue. Veuillez réessayer.', + ], + 'rewards' => [ + 'page_title' => 'Récompenses', + 'hint_tooltip' => 'Les récompenses sont envoyées chaque jour et peuvent être collectées manuellement. À partir du 7e jour, aucune autre récompense ne sera envoyée. La première récompense sera donnée le 2e jour suivant l\'inscription.', + 'new_awards' => 'Nouvelles récompenses', + 'not_yet_reached' => 'Récompenses pas encore atteintes', + 'not_fulfilled' => 'Non rempli', + 'collected_awards' => 'Récompenses collectées', + 'claim' => 'Récupérer', + ], + 'phalanx' => [ + 'no_movements' => 'Aucun mouvement de flotte détecté à cette position.', + 'fleet_details' => 'Détails de la flotte', + 'ships' => 'Vaisseaux', + 'loading' => 'Chargement...', + 'time_label' => 'Temps', + 'speed_label' => 'Vitesse', + ], + 'wreckage' => [ + 'no_wreckage' => 'Il n\'y a pas de champ de débris à cette position.', + 'burns_up_in' => 'Les débris brûlent dans :', + 'leave_to_burn' => 'Laisser brûler', + 'leave_confirm' => 'Les débris descendront dans l\'atmosphère de la planète et brûleront. Êtes-vous sûr ?', + 'repair_time' => 'Temps de réparation :', + 'ships_being_repaired' => 'Vaisseaux en cours de réparation :', + 'repair_time_remaining' => 'Temps de réparation restant :', + 'no_ship_data' => 'Aucune donnée de vaisseau disponible', + 'collect' => 'Collecter', + 'start_repairs' => 'Lancer les réparations', + 'err_network_start' => 'Erreur réseau lors du lancement des réparations', + 'err_network_complete' => 'Erreur réseau lors de la finalisation des réparations', + 'err_network_collect' => 'Erreur réseau lors de la collecte des vaisseaux', + 'err_network_burn' => 'Erreur réseau lors de la destruction du champ de débris', + 'err_burn_up' => 'Erreur lors de la destruction du champ de débris', + 'wreckage_label' => 'Débris', + 'repairs_started' => 'Réparations lancées avec succès !', + 'repairs_completed' => 'Réparations terminées et vaisseaux collectés avec succès !', + 'ships_back_service' => 'Tous les vaisseaux ont été remis en service', + 'wreck_burned' => 'Champ de débris détruit avec succès !', + 'err_start_repairs' => 'Erreur lors du lancement des réparations', + 'err_complete_repairs' => 'Erreur lors de la finalisation des réparations', + 'err_collect_ships' => 'Erreur lors de la collecte des vaisseaux', + 'err_burn_wreck' => 'Erreur lors de la destruction du champ de débris', + 'can_be_repaired' => 'Les débris peuvent être réparés dans le Dock Spatial.', + 'collect_back_service' => 'Remettre en service les vaisseaux déjà réparés', + 'auto_return_service' => 'Vos derniers vaisseaux seront automatiquement remis en service le', + 'no_ships_for_repair' => 'Aucun vaisseau disponible pour la réparation', + 'repairable_ships' => 'Vaisseaux réparables :', + 'repaired_ships' => 'Vaisseaux réparés :', + 'ships_count' => 'Vaisseaux', + 'details' => 'Détails', + 'tooltip_late_added' => 'Les vaisseaux ajoutés pendant des réparations en cours ne peuvent pas être collectés manuellement. Vous devez attendre que toutes les réparations soient automatiquement terminées.', + 'tooltip_in_progress' => 'Les réparations sont encore en cours. Utilisez la fenêtre Détails pour une collecte partielle.', + 'tooltip_no_repaired' => 'Aucun vaisseau réparé pour le moment', + 'tooltip_must_complete' => 'Les réparations doivent être terminées pour collecter les vaisseaux.', + 'burn_confirm_title' => 'Laisser brûler', + 'burn_confirm_msg' => 'Les débris descendront dans l\'atmosphère de la planète et brûleront. Une fois lancée, la réparation ne sera plus possible. Êtes-vous sûr de vouloir détruire les débris ?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nom', + 'actions_col' => 'Actions', + 'template_name_label' => 'Nom', + 'delete_tooltip' => 'Supprimer le modèle', + 'save_tooltip' => 'Sauvegarder le modèle', + 'err_name_required' => 'Le nom du modèle est requis.', + 'err_need_ships' => 'Le modèle doit contenir au moins un vaisseau.', + 'err_not_found' => 'Modèle introuvable.', + 'err_max_reached' => 'Nombre maximum de modèles atteint (10).', + 'saved_success' => 'Modèle sauvegardé avec succès.', + 'deleted_success' => 'Modèle supprimé avec succès.', + ], + 'fleet_events' => [ + 'events' => 'Événements', + 'recall_title' => 'Rappeler', + 'recall_fleet' => 'Rappeler la flotte', + ], +]; diff --git a/resources/lang/fr/t_layout.php b/resources/lang/fr/t_layout.php new file mode 100644 index 000000000..ecea86437 --- /dev/null +++ b/resources/lang/fr/t_layout.php @@ -0,0 +1,13 @@ + 'Joueur', +]; diff --git a/resources/lang/fr/t_merchant.php b/resources/lang/fr/t_merchant.php new file mode 100644 index 000000000..f817f6e5b --- /dev/null +++ b/resources/lang/fr/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacité de stockage gratuite', + 'being_sold' => 'Être vendu', + 'get_new_exchange_rate' => 'Obtenez un nouveau taux de change !', + 'exchange_maximum_amount' => 'Montant maximum d\'échange', + 'trader_delivery_notice' => 'Un commerçant ne livre autant de ressources qu’il y a de capacité de stockage libre.', + 'trade_resources' => 'Échangez des ressources !', + 'new_exchange_rate' => 'Nouveau taux de change', + 'no_merchant_available' => 'Aucun commerçant disponible.', + 'no_merchant_available_h2' => 'Aucun commerçant disponible', + 'please_call_merchant' => 'Veuillez appeler un marchand depuis la page du marché des ressources.', + 'back_to_resource_market' => 'Retour au marché des ressources', + 'please_select_resource' => 'Veuillez sélectionner une ressource à recevoir.', + 'not_enough_resources' => 'Vous n\'avez pas assez de ressources pour échanger.', + 'trade_completed_success' => 'Échange terminé avec succès !', + 'trade_failed' => 'Le commerce a échoué.', + 'error_retry' => 'Une erreur s\'est produite. Veuillez réessayer.', + 'new_rate_confirmation' => 'Voulez-vous obtenir un nouveau taux de change pour 3 500 Dark Matter ? Cela remplacera votre commerçant actuel.', + 'merchant_called_success' => 'Un nouveau commerçant a appelé avec succès !', + 'failed_to_call' => 'Échec de l\'appel du commerçant.', + 'trader_buying' => 'Il y a un commerçant ici qui achète', + 'sell_metal_tooltip' => 'Métal|Vendez votre métal et obtenez du cristal ou du deutérium.

Coût : 3 500 matière noire

.', + 'sell_crystal_tooltip' => 'Cristal|Vendez votre cristal et obtenez du métal ou du deutérium.

Coût : 3 500 matière noire

.', + 'sell_deuterium_tooltip' => 'Deutérium|Vendez votre Deutérium et obtenez du métal ou du cristal.

Coût : 3 500 matière noire

.', + 'insufficient_dm_call' => 'Matière noire insuffisante. Il vous faut :coût de matière noire pour appeler un marchand.', + 'merchant' => 'Marchand', + 'merchant_calls' => 'Appels marchands', + 'available_this_week' => 'Disponible cette semaine', + 'includes_expedition_bonus' => 'Inclut le bonus du marchand d\'expédition', + 'metal_merchant' => 'Marchand de métaux', + 'crystal_merchant' => 'Marchand de cristaux', + 'deuterium_merchant' => 'Marchand de deutérium', + 'auctioneer' => 'Commissaire-priseur', + 'import_export' => 'Import / export', + 'coming_soon' => 'À venir', + 'trade_metal_desc' => 'Échangez du métal contre du cristal ou du deutérium', + 'trade_crystal_desc' => 'Échangez du cristal contre du métal ou du deutérium', + 'trade_deuterium_desc' => 'Échangez du deutérium contre du métal ou du cristal', + 'resource_market' => 'Marché aux ressources', + 'back' => 'Retour', + 'call_merchant_desc' => 'Appelez un marchand :type pour échanger votre :ressource contre d’autres ressources.', + 'merchant_fee_warning' => 'Le marchand propose des taux de change défavorables (y compris des frais de marchand), mais vous permet de convertir rapidement les ressources excédentaires.', + 'remaining_calls_this_week' => 'Appels restants cette semaine', + 'call_merchant_title' => 'Appeler le commerçant', + 'call_merchant' => 'Appeler le commerçant', + 'no_calls_remaining' => 'Il ne vous reste plus d\'appels marchands cette semaine.', + 'merchant_trade_rates' => 'Tarifs du commerce marchand', + 'exchange_resource_desc' => 'Échangez votre :resource contre d’autres ressources aux tarifs suivants :', + 'exchange_rate' => 'Taux de change', + 'amount_to_trade' => 'Quantité de :ressource à échanger :', + 'trade_title' => 'Commerce', + 'trade' => 'commerce', + 'dismiss_merchant' => 'Ignorer le marchand', + 'merchant_leave_notice' => '(Le commerçant partira après une transaction ou s\'il est licencié)', + 'calling' => 'Appel...', + 'calling_merchant' => 'J\'appelle le commerçant...', + 'error_occurred' => 'Une erreur s\'est produite', + 'enter_valid_amount' => 'Veuillez entrer un montant valide', + 'trade_confirmation' => 'Échangez : give : giveType contre : receive : receiveType ?', + 'trading' => 'Commerce...', + 'trade_successful' => 'Commerce réussi !', + 'traded_resources' => 'Échangé :donné pour :reçu', + 'dismiss_confirmation' => 'Êtes-vous sûr de vouloir renvoyer le commerçant ?', + 'you_will_receive' => 'Vous recevrez', + 'exchange_resources_desc' => 'Échangez ici des ressources contre d`autres.', + 'auctioneer_desc' => 'Chaque jour, des objets vous seront proposés sur lesquels vous pourrez enchérir avec des ressources.', + 'import_export_desc' => 'Des conteneurs au contenu inconnu arrivent ici tous les jours et peuvent être achetés avec des ressources.', + 'exchange_resources' => 'Ressources d\'échange', + 'exchange_your_resources' => 'Échangez vos ressources.', + 'step_one_exchange' => '1. Échangez vos ressources.', + 'step_two_call' => '2. Appelez le commerçant', + 'metal' => 'Métal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutérium', + 'sell_metal_desc' => 'Vendez votre métal et obtenez du cristal ou du deutérium.', + 'sell_crystal_desc' => 'Vendez votre cristal et obtenez du métal ou du deutérium.', + 'sell_deuterium_desc' => 'Vendez votre Deutérium et obtenez du Métal ou du Cristal.', + 'costs' => 'Frais:', + 'already_paid' => 'Déjà payé', + 'dark_matter' => 'Matière noire', + 'per_call' => 'par appel', + 'trade_tooltip' => 'Échangez|Échangez vos ressources au prix convenu', + 'get_more_resources' => 'Obtenez plus de ressources', + 'buy_daily_production' => 'Achetez une production quotidienne directement auprès du commerçant', + 'daily_production_desc' => 'Ici, vous pouvez remplir directement le stockage de ressources de vos planètes jusqu\'à une production quotidienne.', + 'notices' => 'Avis :', + 'notice_max_production' => 'Il vous est proposé au maximum une production quotidienne complète égale à la production totale de toutes vos planètes par défaut.', + 'notice_min_amount' => 'Si votre production quotidienne d\'une ressource est inférieure à 10 000, au moins ce montant vous sera proposé.', + 'notice_storage_capacity' => 'Vous devez disposer d\'une capacité de stockage gratuite suffisante sur la planète ou la lune active pour les ressources achetées. Sinon, les ressources excédentaires sont perdues.', + 'scrap_merchant' => 'Ferrailleur', + 'scrap_merchant_desc' => 'Le ferrailleur reprend les vaisseaux et installations de défense usagés.', + 'scrap_rules' => 'Règles|Habituellement, le ferrailleur rembourse 35 % des coûts de construction des navires et des systèmes de défense. Cependant, vous ne pouvez récupérer qu\'autant de ressources que vous disposez d\'espace dans votre stockage.

Avec l\'aide de Dark Matter, vous pouvez renégocier. Ce faisant, le pourcentage des coûts de construction que le ferrailleur vous paie augmentera de 5 à 14 %. Chaque cycle de négociations coûte 2 000 matière noire de plus que le précédent. Le ferrailleurs ne paiera pas plus de 75 % des coûts de construction.', + 'offer' => 'Offre', + 'scrap_merchant_quote' => 'Vous n’obtiendrez pas de meilleure offre dans aucune autre galaxie.', + 'bargain' => 'Marchander', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Vaisseaux', + 'defensive_structures' => 'Installations de défense', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Tout sélectionner', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Ferraille', + 'select_items_to_scrap' => 'Veuillez sélectionner les éléments à supprimer.', + 'scrap_confirmation' => 'Voulez-vous vraiment détruire les navires/structures défensives suivants ?', + 'yes' => 'Oui', + 'no' => 'Non', + 'unknown_item' => 'Objet inconnu', + 'offer_at_maximum' => 'L\'offre est déjà au maximum !', + 'insufficient_dark_matter_bargain' => 'Matière noire insuffisante !', + 'not_enough_dark_matter' => 'Pas assez de matière noire disponible !', + 'negotiation_successful' => 'Négociation réussie !', + 'scrap_message_1' => 'D\'accord, merci, au revoir, la suite !', + 'scrap_message_2' => 'Faire affaire avec toi va me ruiner !', + 'scrap_message_3' => 'Il y en aurait quelques pour cent de plus sans les impacts de balles.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Pas assez :article disponible.', + 'storage_insufficient' => 'L\'espace de stockage n\'était pas assez grand, le nombre de :item a donc été réduit à :amount', + 'no_storage_space' => 'Aucun espace de stockage disponible pour la mise au rebut.', + 'no_items_selected' => 'Aucun élément sélectionné.', + 'offer_at_maximum' => 'L\'offre est déjà au maximum (75%).', + 'insufficient_dark_matter' => 'Matière noire insuffisante.', + ], + 'trade' => [ + 'no_active_merchant' => 'Aucun commerçant actif. Veuillez d\'abord appeler un commerçant.', + 'merchant_type_mismatch' => 'Commerce invalide : inadéquation du type de commerçant.', + 'invalid_exchange_rate' => 'Taux de change invalide.', + 'insufficient_dark_matter' => 'Matière noire insuffisante. Il vous faut :coût de matière noire pour appeler un marchand.', + 'invalid_resource_type' => 'Type de ressource invalide.', + 'not_enough_resource' => 'Pas assez :ressource disponible. Vous avez :avoir mais besoin :avoir besoin.', + 'not_enough_storage' => 'Capacité de stockage insuffisante pour :resource. Vous avez besoin de :besoin de capacité mais seulement :have.', + 'storage_full' => 'Le stockage est plein pour :resource. Impossible de terminer l\'échange.', + 'execution_failed' => 'Échec de l\'exécution de la transaction : erreur', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Marchand licencié.', + 'merchant_called' => 'Le commerçant a appelé avec succès.', + 'trade_completed' => 'Commerce terminé avec succès.', + ], +]; diff --git a/resources/lang/fr/t_messages.php b/resources/lang/fr/t_messages.php new file mode 100644 index 000000000..cf955ab4e --- /dev/null +++ b/resources/lang/fr/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Bienvenue sur OGameX !', + 'body' => 'Salutations Empereur :joueur ! + +Félicitations pour le début de votre illustre carrière. Je serai là pour vous guider dans vos premiers pas. + +Sur la gauche vous pouvez voir le menu qui vous permet de superviser et de gouverner votre empire galactique. + +Vous avez déjà vu l\'aperçu. Les ressources et les installations vous permettent de construire des bâtiments pour vous aider à étendre votre empire. Commencez par construire une centrale solaire pour récupérer de l\'énergie pour vos mines. + +Développez ensuite votre mine de métal et votre mine de cristal pour produire des ressources vitales. Sinon, jetez simplement un œil par vous-même. Vous vous sentirez bientôt bien chez vous, j’en suis sûr. + +Vous pouvez trouver plus d’aide, de conseils et de tactiques ici : + +Chat Discord : serveur Discord +Forum : Forum OGameX +Assistance : assistance au jeu + +Vous ne trouverez que les annonces actuelles et les modifications apportées au jeu dans les forums. + + +Vous êtes désormais prêt pour l’avenir. Bonne chance! + +Ce message sera supprimé dans 7 jours.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Retour d\'une flotte', + 'body' => 'Votre flotte revient du :du au :à et a livré sa marchandise : + +Métal : métal +Cristal : cristal +Deutérium : deutérium', + ], + 'return_of_fleet' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Retour d\'une flotte', + 'body' => 'Votre flotte revient de :de à :à. + +La flotte ne livre pas de marchandises.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Retour d\'une flotte', + 'body' => 'L\'une de vos flottes de :from a atteint :to et a livré ses marchandises : + +Métal : métal +Cristal : cristal +Deutérium : deutérium', + ], + 'fleet_deployment' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Retour d\'une flotte', + 'body' => 'Une de vos flottes de :from a atteint :to. La flotte ne livre pas de marchandises.', + ], + 'transport_arrived' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Atteindre une planète', + 'body' => 'Votre flotte de :from atteint :to et livre ses marchandises : +Métal : métal Cristal : cristal Deutérium : deutérium', + ], + 'transport_received' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Flotte entrante', + 'body' => 'Une flotte entrante en provenance de :from a atteint votre planète :to et a livré ses marchandises : +Métal : métal Cristal : cristal Deutérium : deutérium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Surveillance de l\'espace', + 'subject' => 'La flotte s\'arrête', + 'body' => 'Une flotte est arrivée à :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'La flotte s\'arrête', + 'body' => 'Une flotte est arrivée à :to.', + ], + 'colony_established' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Rapport de règlement', + 'body' => 'La flotte est arrivée aux coordonnées assignées :coordonnées, y a trouvé une nouvelle planète et commence immédiatement à se développer dessus.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Les colons', + 'subject' => 'Rapport de règlement', + 'body' => 'La flotte est arrivée aux coordonnées assignées : coordonne et vérifie que la planète est viable pour la colonisation. Peu de temps après avoir commencé à développer la planète, les colons se rendent compte que leurs connaissances en astrophysique ne sont pas suffisantes pour achever la colonisation d\'une nouvelle planète.', + ], + 'espionage_report' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Rapport d\'espionnage de :planète', + ], + 'espionage_detected' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Rapport d\'espionnage de Planet :planet', + 'body' => 'Une flotte étrangère de la planète :planet (:attacker_name) a été aperçue près de votre planète +:défenseur +Chance de contre-espionnage : chance%', + ], + 'battle_report' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Rapport de combat :planète', + ], + 'fleet_lost_contact' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Le contact avec la flotte attaquante a été perdu. :coordonnées', + 'body' => '(Cela signifie qu\'il a été détruit au premier tour.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flotte', + 'subject' => 'Rapport de récolte de DF sur :coordonnées', + 'body' => 'Vos :ship_name (:ship_amount navires) ont une capacité de stockage totale de :storage_capacity. Sur la cible :to, :metal Metal, : crystal Crystal et :deuterium Deutérium flottent dans l\'espace. Vous avez récolté du :harvested_metal Metal, du :harvested_ crystal Crystal et du :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount ont été capturés.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Matière noire)', + 'expedition_units_captured' => 'Les navires suivants font désormais partie de la flotte :', + 'expedition_unexplored_statement' => 'Inscription du journal de bord des agents de communication : Il semble que cette partie de l\'univers n\'ait pas encore été explorée.', + 'expedition_failed' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'En raison d\'une panne des ordinateurs centraux du vaisseau amiral, la mission d\'expédition a dû être interrompue. Malheureusement, à la suite d\'un dysfonctionnement informatique, la flotte rentre chez elle les mains vides.', + '2' => 'Votre expédition a failli heurter un champ gravitationnel d’étoiles à neutrons et a eu besoin d’un certain temps pour se libérer. À cause de cela, une grande quantité de deutérium a été consommée et la flotte d\'expédition a dû revenir sans aucun résultat.', + '3' => 'Pour des raisons inconnues, le saut des expéditions s\'est totalement mal passé. Il a failli atterrir au cœur d\'un soleil. Heureusement, il a atterri dans un système connu, mais le retour en arrière va prendre plus de temps que prévu.', + '4' => 'Une panne dans le cœur du réacteur phare détruit presque toute la flotte d\'expédition. Heureusement les techniciens étaient plus que compétents et ont pu éviter le pire. Les réparations durent un certain temps et obligent l\'expédition à revenir sans avoir atteint son objectif.', + '5' => 'Un être vivant fait d\'énergie pure est monté à bord et a induit tous les membres de l\'expédition dans une étrange transe, les obligeant à ne regarder que les motifs hypnotisants sur les écrans d\'ordinateur. Lorsque la plupart d\'entre eux sont finalement sortis de leur état hypnotique, la mission d\'expédition a dû être interrompue car ils avaient beaucoup trop peu de deutérium.', + '6' => 'Le nouveau module de navigation est toujours buggé. Le saut de l\'expédition les a non seulement conduits dans la mauvaise direction, mais a également utilisé tout le combustible de deutérium. Heureusement, le saut des flottes les a rapprochés de la lune de départ de la planète. Un peu déçu, l\'expédition revient désormais sans puissance d\'impulsion. Le voyage de retour prendra plus de temps que prévu.', + '7' => 'Votre expédition a découvert le vaste vide de l\'espace. Il n’y avait pas le moindre petit astéroïde, aucun rayonnement ou particule qui aurait pu rendre cette expédition intéressante.', + '8' => 'Eh bien, nous savons maintenant que ces anomalies rouges de classe 5 ont non seulement des effets chaotiques sur les systèmes de navigation du navire, mais génèrent également des hallucinations massives chez l\'équipage. L\'expédition n\'a rien rapporté.', + '9' => 'Votre expédition a pris de superbes photos d\'une super nova. Rien de nouveau n\'a pu être obtenu de l\'expédition, mais au moins il y a de bonnes chances de remporter le concours "Meilleure image de l\'univers" dans le numéro du mois prochain du magazine OGame.', + '10' => 'Votre flotte d\'expédition a suivi des signaux étranges pendant un certain temps. À la fin, ils ont remarqué que ces signaux étaient envoyés par une vieille sonde envoyée il y a des générations pour saluer les espèces étrangères. La sonde a été sauvée et certains musées de votre planète ont déjà manifesté leur intérêt.', + '11' => 'Malgré des premiers scans très prometteurs de ce secteur, nous sommes malheureusement revenus bredouille.', + '12' => 'Hormis quelques petits animaux de compagnie pittoresques venus d’une planète marécageuse inconnue, cette expédition ne rapporte rien d’excitant du voyage.', + '13' => 'Le vaisseau amiral de l\'expédition est entré en collision avec un navire étranger lorsqu\'il a rejoint la flotte sans aucun avertissement. Le navire étranger a explosé et les dégâts causés au vaisseau amiral ont été importants. L\'expédition ne pouvant continuer dans ces conditions, la flotte commencera donc à repartir une fois les réparations nécessaires effectuées.', + '14' => 'Notre équipe d’expédition est tombée sur une étrange colonie abandonnée depuis des lustres. Après l\'atterrissage, notre équipage a commencé à souffrir d\'une forte fièvre causée par un virus extraterrestre. On a appris que ce virus avait anéanti toute la civilisation de la planète. Notre équipe d\'expédition rentre chez elle pour soigner les membres de l\'équipage malades. Malheureusement, nous avons dû abandonner la mission et nous rentrons les mains vides.', + '15' => 'Un étrange virus informatique a attaqué le système de navigation peu de temps après avoir détruit notre système domestique. Cela a fait voler la flotte de l’expédition en rond. Inutile de dire que l’expédition n’a pas vraiment été un succès.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Sur un planétoïde isolé, nous avons trouvé des champs de ressources facilement accessibles et en avons récolté avec succès.', + '2' => 'Votre expédition a découvert un petit astéroïde à partir duquel certaines ressources pourraient être récoltées.', + '3' => 'Votre expédition a découvert un ancien convoi de cargos entièrement chargé mais désert. Certaines ressources pourraient être sauvées.', + '4' => 'Votre flotte d\'expédition rapporte la découverte d\'une épave de navire extraterrestre géant. Ils n\'ont pas pu apprendre de leurs technologies, mais ils ont pu diviser le navire en ses principaux composants et en tirer des ressources utiles.', + '5' => 'Sur une petite lune dotée de sa propre atmosphère, votre expédition a découvert un énorme réservoir de ressources brutes. L’équipe au sol tente de soulever et de charger ce trésor naturel.', + '6' => 'Les ceintures minérales autour d’une planète inconnue contenaient d’innombrables ressources. Les navires d\'expédition reviennent et leurs réserves sont pleines !', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'L\'expédition a suivi des signaux étranges vers un astéroïde. Dans le noyau de l\'astéroïde, une petite quantité de matière noire a été trouvée. L\'astéroïde a été pris et les explorateurs tentent d\'en extraire la matière noire.', + '2' => 'L\'expédition a pu capturer et stocker de la matière noire.', + '3' => 'Nous avons rencontré un étrange extraterrestre sur le plateau d\'un petit navire qui nous a offert une valise contenant de la matière noire en échange de quelques calculs mathématiques simples.', + '4' => 'Nous avons trouvé les restes d\'un vaisseau extraterrestre. Nous avons trouvé un petit conteneur contenant de la matière noire sur une étagère dans la soute !', + '5' => 'Notre expédition a établi un premier contact avec une race spéciale. On dirait qu\'une créature faite d\'énergie pure, qui s\'est nommée Legorian, a survolé les navires d\'expédition et a ensuite décidé d\'aider notre espèce sous-développée. Une caisse contenant de la Matière Noire matérialisée sur la passerelle du navire !', + '6' => 'Notre expédition a pris possession d\'un vaisseau fantôme qui transportait une petite quantité de matière noire. Nous n\'avons trouvé aucune indication sur ce qui est arrivé à l\'équipage d\'origine du navire, mais nos techniciens ont réussi à sauver la Matière Noire.', + '7' => 'Notre expédition a accompli une expérience unique. Ils ont pu récolter la matière noire d\'une étoile mourante.', + '8' => 'Notre expédition a localisé une station spatiale rouillée, qui semblait flotter de manière incontrôlée dans l\'espace depuis longtemps. La station elle-même était totalement inutile, cependant, on a découvert qu\'un peu de matière noire était stockée dans le réacteur. Nos techniciens essaient d\'économiser autant qu\'ils le peuvent.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Notre expédition a découvert une planète qui a été presque détruite au cours d\'une certaine chaîne de guerres. Différents navires flottent en orbite. Les techniciens tentent d\'en réparer certains. Peut-être obtiendrons-nous également des informations sur ce qui s’est passé ici.', + '2' => 'Nous avons trouvé une station de pirates déserte. Il y a quelques vieux bateaux qui traînent dans le hangar. Nos techniciens sont en train de déterminer si certains d\'entre eux sont encore utiles ou non.', + '3' => 'Votre expédition s\'est heurtée aux chantiers navals d\'une colonie désertée depuis des lustres. Dans le hangar du chantier naval, ils découvrent des navires qui pourraient être récupérés. Les techniciens tentent de faire voler à nouveau certains d\'entre eux.', + '4' => 'Nous sommes tombés sur les restes d\'une précédente expédition ! Nos techniciens vont essayer de remettre certains navires en état de marche.', + '5' => 'Notre expédition s\'est heurtée à un ancien chantier naval automatique. Certains navires sont encore en phase de production et nos techniciens tentent actuellement de réactiver les générateurs d\'énergie du chantier.', + '6' => 'Nous avons trouvé les restes d\'une armada. Les techniciens se sont directement rendus sur les navires presque intacts pour tenter de les remettre en marche.', + '7' => 'Nous avons trouvé la planète d\'une civilisation disparue. Nous pouvons voir une station spatiale géante intacte, en orbite. Certains de vos techniciens et pilotes sont allés à la surface à la recherche de navires encore utilisables.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Une flotte en fuite a laissé un objet derrière elle, afin de nous distraire et de faciliter sa fuite.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Vos expéditions ne rapportent aucune anomalie dans le secteur exploré. Mais la flotte s\'est heurtée au vent solaire en revenant. Cela a permis d’accélérer le voyage de retour. Votre expédition rentre chez elle un peu plus tôt.', + '2' => 'Le nouveau et audacieux commandant a réussi à traverser un trou de ver instable pour raccourcir le vol de retour ! Cependant, l’expédition elle-même n’a rien apporté de nouveau.', + '3' => 'Un couplage inattendu dans les bobines d\'énergie des moteurs a accéléré le retour de l\'expédition, qui rentre chez lui plus tôt que prévu. Les premiers rapports indiquent qu’il n’y a rien de passionnant à expliquer.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Votre expédition s\'est rendue dans un secteur rempli de tempêtes de particules. Cela a provoqué une surcharge des réserves d’énergie et la plupart des systèmes principaux des navires se sont écrasés. Vos mécaniciens ont pu éviter le pire, mais l\'expédition va revenir avec beaucoup de retard.', + '2' => 'Votre navigateur a commis une grave erreur dans ses calculs qui a entraîné un mauvais calcul du saut des expéditions. Non seulement la flotte a complètement raté son objectif, mais le retour prendra beaucoup plus de temps que prévu initialement.', + '3' => 'Le vent solaire d\'une géante rouge a ruiné le saut de l\'expédition et il faudra pas mal de temps pour calculer le saut retour. Il n’y avait rien d’autre que le vide de l’espace entre les étoiles dans ce secteur. La flotte reviendra plus tard que prévu.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Certains barbares primitifs nous attaquent avec des vaisseaux spatiaux qui ne peuvent même pas être nommés ainsi. Si l’incendie s’aggrave, nous serons obligés de riposter.', + '2' => 'Nous avons dû combattre quelques pirates qui, heureusement, n\'étaient que quelques-uns.', + '3' => 'Nous avons capté des transmissions radio de pirates ivres. On dirait que nous serons bientôt attaqués.', + '4' => 'Notre expédition a été attaquée par un petit groupe de navires inconnus !', + '5' => 'Des pirates de l\'espace vraiment désespérés ont tenté de capturer notre flotte d\'expédition.', + '6' => 'Des navires d\'apparence exotique ont attaqué la flotte d\'expédition sans avertissement !', + '7' => 'Votre flotte d\'expédition a eu un premier contact hostile avec une espèce inconnue.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Certains barbares primitifs nous attaquent avec des vaisseaux spatiaux qui ne peuvent même pas être nommés ainsi. Si l’incendie s’aggrave, nous serons obligés de riposter.', + '2' => 'Nous avons dû combattre quelques pirates qui, heureusement, n\'étaient que quelques-uns.', + '3' => 'Nous avons capté des transmissions radio de pirates ivres. On dirait que nous serons bientôt attaqués.', + '4' => 'Notre expédition a été attaquée par un petit groupe de pirates de l\'espace !', + '5' => 'Des pirates de l\'espace vraiment désespérés ont tenté de capturer notre flotte d\'expédition.', + '6' => 'Les pirates ont tendu une embuscade à la flotte d\'expédition sans avertissement !', + '7' => 'Une flotte hétéroclite de pirates de l\'espace nous a interceptés et nous a demandé hommage.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Nous avons capté d\'étranges signaux provenant de navires inconnus. Ils se sont révélés hostiles !', + '2' => 'Une patrouille extraterrestre a détecté notre flotte d\'expédition et a immédiatement attaqué !', + '3' => 'Votre flotte d\'expédition a eu un premier contact hostile avec une espèce inconnue.', + '4' => 'Des navires d\'apparence exotique ont attaqué la flotte d\'expédition sans avertissement !', + '5' => 'Une flotte de navires de guerre extraterrestres a émergé de l\'hyperespace et nous a attaqué !', + '6' => 'Nous avons rencontré une espèce extraterrestre technologiquement avancée qui n’était pas pacifique.', + '7' => 'Nos capteurs ont détecté des signatures énergétiques inconnues avant l\'attaque des vaisseaux extraterrestres !', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'La fusion du noyau du navire de tête entraîne une réaction en chaîne qui détruit toute la flotte d\'expédition dans une explosion spectaculaire.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Résultat de l\'expédition', + 'body' => [ + '1' => 'Votre flotte d\'expédition a pris contact avec une race extraterrestre amicale. Ils ont annoncé qu\'ils enverraient un représentant avec des marchandises à échanger sur vos mondes.', + '2' => 'Un mystérieux navire marchand s\'est approché de votre expédition. Le commerçant a proposé de visiter vos planètes et de fournir des services commerciaux spéciaux.', + '3' => 'L\'expédition rencontra un convoi marchand intergalactique. L\'un des marchands a accepté de visiter votre monde natal pour vous proposer des opportunités commerciales.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amis', + 'subject' => 'Envoyer une demande d`ami', + 'body' => 'Vous avez reçu une nouvelle demande de contact de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amis', + 'subject' => 'Demande de copain acceptée', + 'body' => 'Le joueur :accepter_name vous a ajouté à sa liste d\'amis.', + ], + 'buddy_removed' => [ + 'from' => 'Amis', + 'subject' => 'Vous avez été supprimé d\'une liste d\'amis', + 'body' => 'Le joueur :remover_name vous a supprimé de sa liste d\'amis.', + ], + 'missile_attack_report' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Attaque de missile sur :target_coords', + 'body' => 'Vos missiles interplanétaires de :origin_planet_name :origin_planet_coords (ID : :origin_planet_id) ont atteint leur cible à :target_planet_name :target_coords (ID : :target_planet_id, Type : :target_type). + +Missiles lancés : missiles_sent +Missiles interceptés : missiles_intercepted +Missiles touchés : missiles_hit + +Défenses détruites : :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Commandement de la défense', + 'subject' => 'Attaque de missile sur :planet_coords', + 'body' => 'Votre planète :planet_name à :planet_coords (ID : :planet_id) a été attaquée par des missiles interplanétaires de :attacker_name ! + +Missiles entrants : missiles_incoming +Missiles interceptés : missiles_intercepted +Missiles touchés : missiles_hit + +Défenses détruites : :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nom_expéditeur', + 'subject' => '[:alliance_tag] Diffusion de l\'alliance depuis :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Gestion des alliances', + 'subject' => 'Nouvelle demande d\'alliance', + 'body' => 'Le joueur :applicant_name a postulé pour rejoindre votre alliance. + +Message de candidature : +:message_application', + ], + 'planet_relocation_success' => [ + 'from' => 'Gérer les colonies', + 'subject' => 'La relocalisation de :planet_name a réussi', + 'body' => 'La planète :planet_name a été déplacée avec succès des coordonnées [coordonnées]:anciennes_coordonnées[/coordonnées] vers [coordonnées]:nouvelles_coordonnées[/coordonnées].', + ], + 'fleet_union_invite' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Invitation au combat d\'alliance', + 'body' => ':sender_name vous a invité à la mission :union_name contre :target_player sur [:target_coords], la flotte a été chronométrée pour :arrival_time. + +ATTENTION : L\'heure d\'arrivée peut changer en raison de l\'adhésion aux flottes. Chaque nouvelle flotte peut prolonger ce délai d\'un maximum de 30 %, sinon elle ne sera pas autorisée à adhérer. + +REMARQUE : La force totale de tous les participants par rapport à la force totale des défenseurs détermine si ce sera une bataille honorable ou non.', + ], + 'Shipyard is being upgraded.' => 'Le chantier naval est en cours de modernisation.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory est en cours de modernisation.', + 'moon_destruction_success' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Moon :moon_name [:moon_coords] a été détruite !', + 'body' => 'Avec une probabilité de destruction de :destruction_chance et une probabilité de perte de Deathstar de :loss_chance, votre flotte a réussi à détruire la lune :moon_name à :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'La destruction de la lune à :moon_coords a échoué', + 'body' => 'Avec une probabilité de destruction de :destruction_chance et une probabilité de perte de Deathstar de :loss_chance, votre flotte n\'a pas réussi à détruire la lune :moon_name à :moon_coords. La flotte revient.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'Perte catastrophique lors de la destruction de la lune à :moon_coords', + 'body' => 'Avec une probabilité de destruction de :destruction_chance et une probabilité de perte de Deathstar de :loss_chance, votre flotte n\'a pas réussi à détruire la lune :moon_name à :moon_coords. De plus, tous les Deathstars ont été perdus dans la tentative. Il n\'y a pas d\'épave.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Commandement de la flotte', + 'subject' => 'La mission de destruction de la Lune a échoué aux coordonnées : coordonnées', + 'body' => 'Votre flotte est arrivée aux coordonnées : coordonnées mais aucune lune n\'a été trouvée à l\'emplacement cible. La flotte revient.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Surveillance de l\'espace', + 'subject' => 'Tentative de destruction sur la lune :moon_name [:moon_coords] repoussée', + 'body' => ':attacker_name a attaqué votre lune :moon_name à :moon_coords avec une probabilité de destruction de :destruction_chance et une probabilité de perte de Deathstar de :loss_chance. Votre lune a survécu à l\'attaque !', + ], + 'moon_destroyed' => [ + 'from' => 'Surveillance de l\'espace', + 'subject' => 'Moon :moon_name [:moon_coords] a été détruite !', + 'body' => 'Votre lune :moon_name à :moon_coords a été détruite par une flotte Deathstar appartenant à :attacker_name !', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Message système', + 'subject' => 'Réparation terminée', + 'body' => 'Votre demande de réparation sur planet :planet a été complétée. +:ship_count les navires ont été remis en service.', + ], +]; diff --git a/resources/lang/fr/t_overview.php b/resources/lang/fr/t_overview.php new file mode 100644 index 000000000..1dfcb8da5 --- /dev/null +++ b/resources/lang/fr/t_overview.php @@ -0,0 +1,15 @@ + 'Vue d`ensemble', + 'temperature' => 'Température', + 'position' => 'Position', +]; diff --git a/resources/lang/fr/t_resources.php b/resources/lang/fr/t_resources.php new file mode 100644 index 000000000..7758a4e4c --- /dev/null +++ b/resources/lang/fr/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mine de métal', + 'description' => 'Principale ressource dans la construction de bâtiments et de vaisseaux.', + 'description_long' => 'Principale ressource dans la construction de bâtiments et de vaisseaux.', + ], + 'crystal_mine' => [ + 'title' => 'Mine de cristal', + 'description' => 'Principale ressource pour les installations électroniques et pour les alliages.', + 'description_long' => 'Principale ressource pour les installations électroniques et pour les alliages.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Synthétiseur de deutérium', + 'description' => 'Extrait la petite quantité de deutérium de l`eau d`une planète.', + 'description_long' => 'Extrait la petite quantité de deutérium de l`eau d`une planète.', + ], + 'solar_plant' => [ + 'title' => 'Centrale électrique solaire', + 'description' => 'Les centrales électriques solaires transforment les rayons de soleil en énergie. Presque tous les bâtiments ont besoin d`énergie pour fonctionner.', + 'description_long' => 'Les centrales électriques solaires transforment les rayons de soleil en énergie. Presque tous les bâtiments ont besoin d`énergie pour fonctionner.', + ], + 'fusion_plant' => [ + 'title' => 'Centrale électrique de fusion', + 'description' => 'La centrale électrique de fusion produit de l`énergie en fusionnant 2 atomes d`hydrogène en un atome d`hélium', + 'description_long' => 'La centrale électrique de fusion produit de l`énergie en fusionnant 2 atomes d`hydrogène en un atome d`hélium', + ], + 'metal_store' => [ + 'title' => 'Hangar de métal', + 'description' => 'Hangar pour minerai avant le traitement.', + 'description_long' => 'Hangar pour minerai avant le traitement.', + ], + 'crystal_store' => [ + 'title' => 'Hangar de cristal', + 'description' => 'Hangar pour cristal avant le traitement.', + 'description_long' => 'Hangar pour cristal avant le traitement.', + ], + 'deuterium_store' => [ + 'title' => 'Réservoir de deutérium', + 'description' => 'Réservoirs géants pour le stockage de deutérium.', + 'description_long' => 'Réservoirs géants pour le stockage de deutérium.', + ], + 'robot_factory' => [ + 'title' => 'Usine de robots', + 'description' => 'Les usines de robots produisent des robots ouvriers qui servent à la construction de l`infrastructure planétaire. Chaque niveau augmente la vitesse de construction des différents bâtiments.', + 'description_long' => 'Les usines de robots produisent des robots ouvriers qui servent à la construction de l`infrastructure planétaire. Chaque niveau augmente la vitesse de construction des différents bâtiments.', + ], + 'shipyard' => [ + 'title' => 'Chantier spatial', + 'description' => 'Le chantier spatial permet de construire les vaisseaux et les installations de défense.', + 'description_long' => 'Le chantier spatial permet de construire les vaisseaux et les installations de défense.', + ], + 'research_lab' => [ + 'title' => 'Laboratoire de recherche', + 'description' => 'Le laboratoire de recherche est nécessaire pour développer de nouvelles technologies.', + 'description_long' => 'Le laboratoire de recherche est nécessaire pour développer de nouvelles technologies.', + ], + 'alliance_depot' => [ + 'title' => 'Dépôt de ravitaillement', + 'description' => 'Le dépôt de ravitaillement permet le stationnement prolongé de flottes d`autres membres de l`alliance ou de flottes de membres de votre liste d`amis pour augmenter la défense d`une planète. Les flottes restent en orbite et reçoivent le carburant nécessaire depuis ce dépôt.', + 'description_long' => 'Le dépôt de ravitaillement permet le stationnement prolongé de flottes d`autres membres de l`alliance ou de flottes de membres de votre liste d`amis pour augmenter la défense d`une planète. Les flottes restent en orbite et reçoivent le carburant nécessaire depuis ce dépôt.', + ], + 'missile_silo' => [ + 'title' => 'Silo de missiles', + 'description' => 'Les silos de missiles servent à stocker les missiles.', + 'description_long' => 'Les silos de missiles servent à stocker les missiles.', + ], + 'nano_factory' => [ + 'title' => 'Usine de nanites', + 'description' => 'C`est le perfectionnement de la technologie de robots. Chaque niveau augmente la vitesse de construction des vaisseaux et des bâtiments.', + 'description_long' => 'C`est le perfectionnement de la technologie de robots. Chaque niveau augmente la vitesse de construction des vaisseaux et des bâtiments.', + ], + 'terraformer' => [ + 'title' => 'Terraformeur', + 'description' => 'Le terraformeur permet d`agrandir la surface utile des planètes', + 'description_long' => 'Le terraformeur permet d`agrandir la surface utile des planètes', + ], + 'space_dock' => [ + 'title' => 'Dock spatial', + 'description' => 'Réparez les épaves dans le dock spatial.', + 'description_long' => 'Réparez les épaves dans le dock spatial.', + ], + 'lunar_base' => [ + 'title' => 'Base lunaire', + 'description' => 'Puisque la Lune n’a pas d’atmosphère, une base lunaire est nécessaire pour générer un espace habitable.', + 'description_long' => 'Une lune n`ayant pas d`atmosphère, une base lunaire est nécessaire pour pouvoir commencer la colonisation.', + ], + 'sensor_phalanx' => [ + 'title' => 'Phalange de capteur', + 'description' => 'Grâce à la phalange de capteurs, les flottes d\'autres empires peuvent être découvertes et observées. Plus le réseau de phalanges du capteur est grand, plus la portée qu\'il peut balayer est grande.', + 'description_long' => 'La phalange de capteur permet d`observer les mouvements de flottes. Une phalange de niveau élevé a une plus grande portée.', + ], + 'jump_gate' => [ + 'title' => 'Porte de saut spatial', + 'description' => 'Les portes de saut sont d\'énormes émetteurs-récepteurs capables d\'envoyer même la plus grande flotte en un rien de temps vers une porte de saut distante.', + 'description_long' => 'Les portes de saut spatial sont d`immenses émetteurs permettant de transporter des flottes à travers la galaxie sans perte de temps.', + ], + 'energy_technology' => [ + 'title' => 'Technologie énergétique', + 'description' => 'Maîtriser les différents types d`énergie est nécessaire pour de nombreuses technologies.', + 'description_long' => 'Maîtriser les différents types d`énergie est nécessaire pour de nombreuses technologies.', + ], + 'laser_technology' => [ + 'title' => 'Technologie Laser', + 'description' => 'La concentration de lumière crée un rayon qui inflige des dégâts importants lorsqu`il touche un objet.', + 'description_long' => 'La concentration de lumière crée un rayon qui inflige des dégâts importants lorsqu`il touche un objet.', + ], + 'ion_technology' => [ + 'title' => 'Technologie à ions', + 'description' => 'En concentrant des ions, certaines pièces d`artillerie peuvent provoquer des dégâts impressionnants. Celles-ci sont utilisées dans les travaux de démolition de bâtiments, permettant de diminuer leur coût de 4% par niveau.', + 'description_long' => 'En concentrant des ions, certaines pièces d`artillerie peuvent provoquer des dégâts impressionnants. Celles-ci sont utilisées dans les travaux de démolition de bâtiments, permettant de diminuer leur coût de 4% par niveau.', + ], + 'hyperspace_technology' => [ + 'title' => 'Technologie hyperespace', + 'description' => 'En intégrant les 4ème et 5ème dimensions, il est désormais possible de rechercher un nouveau type de motorisation, plus économique et plus efficace.', + 'description_long' => 'L`intégration de la 4eme et de la 5eme dimension permet le développement d`un nouveau genre de propulsion plus puissant et efficace. L`intégration de la 4e et 5e dimension permet de compacter l`espace fret de vos vaisseaux pour économiser de la place.', + ], + 'plasma_technology' => [ + 'title' => 'Technologie Plasma', + 'description' => 'Le développement de la technologie à ions qui accélère du plasma hautement chargé en énergie pouvant faire de terribles dégâts, optimise également la production de métal, de cristal et de deutérium (1%/0,66%/0,33% par niveau).', + 'description_long' => 'Le développement de la technologie à ions qui accélère du plasma hautement chargé en énergie pouvant faire de terribles dégâts, optimise également la production de métal, de cristal et de deutérium (1%/0,66%/0,33% par niveau).', + ], + 'combustion_drive' => [ + 'title' => 'Réacteur à combustion', + 'description' => 'Le développement de ces réacteurs rend les vaisseaux plus rapides mais chaque niveau n`augmente la vitesse que de 10%.', + 'description_long' => 'Le développement de ces réacteurs rend les vaisseaux plus rapides mais chaque niveau n`augmente la vitesse que de 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Réacteur à impulsion', + 'description' => 'Le réacteur à impulsion est basé sur le principe de réaction. Chaque développement augmente de 20% la vitesse de certains vaisseaux.', + 'description_long' => 'Le réacteur à impulsion est basé sur le principe de réaction. Chaque développement augmente de 20% la vitesse de certains vaisseaux.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsion hyperespace', + 'description' => 'La technologie hyperespace consiste à déformer l`espace en y intégrant la quatrième et la cinquième dimension. Chaque niveau de cette technologie fera augmenter de 30% la vitesse de base de vos vaisseaux.', + 'description_long' => 'La technologie hyperespace consiste à déformer l`espace en y intégrant la quatrième et la cinquième dimension. Chaque niveau de cette technologie fera augmenter de 30% la vitesse de base de vos vaisseaux.', + ], + 'espionage_technology' => [ + 'title' => 'Technologie Espionnage', + 'description' => 'Cette technologie permet d`obtenir des informations sur les autres planètes de l`univers.', + 'description_long' => 'Cette technologie permet d`obtenir des informations sur les autres planètes de l`univers.', + ], + 'computer_technology' => [ + 'title' => 'Technologie Ordinateur', + 'description' => 'Avec l`augmentation des capacités des ordinateurs, plus de flottes peuvent être commandées. Chaque niveau de technologie ordinateur augmente d`un le nombre total de flottes commandables.', + 'description_long' => 'Avec l`augmentation des capacités des ordinateurs, plus de flottes peuvent être commandées. Chaque niveau de technologie ordinateur augmente d`un le nombre total de flottes commandables.', + ], + 'astrophysics' => [ + 'title' => 'Astrophysique', + 'description' => 'Les vaisseaux avec un module de recherche peuvent entreprendre des expéditions plus lointaines. Lorsque le niveau de cette technologie augmente de deux, vous pouvez coloniser une planète de plus.', + 'description_long' => 'Les vaisseaux avec un module de recherche peuvent entreprendre des expéditions plus lointaines. Lorsque le niveau de cette technologie augmente de deux, vous pouvez coloniser une planète de plus.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Réseau de recherche intergalactique', + 'description' => 'Les chercheurs de plusieurs planètes utilisent ce réseau pour communiquer.', + 'description_long' => 'Les chercheurs de plusieurs planètes utilisent ce réseau pour communiquer.', + ], + 'graviton_technology' => [ + 'title' => 'Technologie Graviton', + 'description' => 'En propulsant une quantité concentrée de gravitons, il est possible de créer un champ artificiel de gravitation, fonctionnant comme un trou noir. Ce champ écrase tout ce qui se trouve dans son rayon d`action, pouvant détruire des vaisseaux et même des lunes.', + 'description_long' => 'En propulsant une quantité concentrée de gravitons, il est possible de créer un champ artificiel de gravitation, fonctionnant comme un trou noir. Ce champ écrase tout ce qui se trouve dans son rayon d`action, pouvant détruire des vaisseaux et même des lunes.', + ], + 'weapon_technology' => [ + 'title' => 'Technologie Armes', + 'description' => 'La technologie armes rend les systèmes d`armes plus efficaces. Chaque niveau de technologie armes augmente la puissance des armes des unités par tranche de 10% de la valeur de base.', + 'description_long' => 'La technologie armes rend les systèmes d`armes plus efficaces. Chaque niveau de technologie armes augmente la puissance des armes des unités par tranche de 10% de la valeur de base.', + ], + 'shielding_technology' => [ + 'title' => 'Technologie Bouclier', + 'description' => 'La technologie des boucliers rend les boucliers des navires et des installations défensives plus efficaces. Chaque niveau de technologie de bouclier augmente la force des boucliers de 10 % de la valeur de base.', + 'description_long' => 'Chaque niveau de la technologie bouclier augmente l`efficacité des boucliers du vaisseau et des installations de défense de 10% de la valeur de base.', + ], + 'armor_technology' => [ + 'title' => 'Technologie Protection des vaisseaux spatiaux', + 'description' => 'Des alliages spéciaux rendent les vaisseaux spatiaux de plus en plus résistants. L`efficacité des protections peut être augmentée de 10% par niveau.', + 'description_long' => 'Des alliages spéciaux rendent les vaisseaux spatiaux de plus en plus résistants. L`efficacité des protections peut être augmentée de 10% par niveau.', + ], + 'small_cargo' => [ + 'title' => 'Petit transporteur', + 'description' => 'Le petit transporteur est un vaisseau très maniable et capable de transporter des matières premières sur d`autres planètes rapidement.', + 'description_long' => 'Le petit transporteur est un vaisseau très maniable et capable de transporter des matières premières sur d`autres planètes rapidement.', + ], + 'large_cargo' => [ + 'title' => 'Grand transporteur', + 'description' => 'Le développement du transporteur augmente la capacité de fret et rend le vaisseau plus rapide que le petit transporteur.', + 'description_long' => 'Le développement du transporteur augmente la capacité de fret et rend le vaisseau plus rapide que le petit transporteur.', + ], + 'colony_ship' => [ + 'title' => 'Vaisseau de colonisation', + 'description' => 'Ce vaisseau vous permet de coloniser de nouvelles planètes.', + 'description_long' => 'Ce vaisseau vous permet de coloniser de nouvelles planètes.', + ], + 'recycler' => [ + 'title' => 'Recycleur', + 'description' => 'Les recycleurs sont les seuls navires capables de récolter les champs de débris flottant sur l\'orbite d\'une planète après un combat.', + 'description_long' => 'Le recycleur collecte des ressources dans les champs de débris.', + ], + 'espionage_probe' => [ + 'title' => 'Sonde d`espionnage', + 'description' => 'Les sondes d`espionnage sont des petits drones manœuvrables qui espionnent les planètes même à grande distance.', + 'description_long' => 'Les sondes d`espionnage sont des petits drones manœuvrables qui espionnent les planètes même à grande distance.', + ], + 'solar_satellite' => [ + 'title' => 'Satellite solaire', + 'description' => 'Les satellites solaires sont de simples plates-formes de cellules solaires situées sur une orbite haute et stationnaire. Ils captent la lumière du soleil et la transmettent à la station au sol via laser.', + 'description_long' => 'Les satellites solaires sont des plates-formes couvertes de cellules solaires, qui se trouvent dans une orbite très élevée et stationnaire. Ils collectent la lumière du soleil et la transmettent par laser à la station de base. Un satellite solaire produit sur cette planète 35 unités d`énergie.', + ], + 'crawler' => [ + 'title' => 'Foreuse', + 'description' => 'Les foreuses augmentent la production de métal, cristal et deutérium sur la planète où elles sont placées respectivement de 0,02 %, 0,02 % et 0,02 % par unité. En tant que collecteur, la production augmente encore plus. Le bonus total maximal dépend du niveau général de vos mines.', + 'description_long' => 'Les foreuses augmentent la production de métal, cristal et deutérium sur la planète où elles sont placées respectivement de 0,02 %, 0,02 % et 0,02 % par unité. En tant que collecteur, la production augmente encore plus. Le bonus total maximal dépend du niveau général de vos mines.', + ], + 'pathfinder' => [ + 'title' => 'Éclaireur', + 'description' => 'Le Pathfinder est un vaisseau rapide et agile, spécialement conçu pour les expéditions dans des secteurs inconnus de l\'espace.', + 'description_long' => 'Les éclaireurs sont rapides, spacieux et peuvent recycler des champs de débris au cours des expéditions. Par ailleurs, le rendement total augmente également.', + ], + 'light_fighter' => [ + 'title' => 'Chasseur léger', + 'description' => 'Le chasseur léger est un vaisseau très manœuvrable qui est stationné sur presque toutes les planètes. Il ne coûte pas trop cher, mais la puissance de son bouclier et sa capacité de fret sont très limitées.', + 'description_long' => 'Le chasseur léger est un vaisseau très manœuvrable qui est stationné sur presque toutes les planètes. Il ne coûte pas trop cher, mais la puissance de son bouclier et sa capacité de fret sont très limitées.', + ], + 'heavy_fighter' => [ + 'title' => 'Chasseur lourd', + 'description' => 'Cette version améliorée du chasseur léger possède une meilleure protection et une force de frappe plus importante.', + 'description_long' => 'Cette version améliorée du chasseur léger possède une meilleure protection et une force de frappe plus importante.', + ], + 'cruiser' => [ + 'title' => 'Croiseur', + 'description' => 'Les croiseurs ont une protection presque trois fois plus importante que celle des chasseurs lourds et leur puissance de tir est plus de deux fois plus grande. De plus, ils sont très rapides.', + 'description_long' => 'Les croiseurs ont une protection presque trois fois plus importante que celle des chasseurs lourds et leur puissance de tir est plus de deux fois plus grande. De plus, ils sont très rapides.', + ], + 'battle_ship' => [ + 'title' => 'Vaisseau de bataille', + 'description' => 'Les vaisseaux de bataille jouent un rôle central dans les flottes. Avec leur artillerie lourde, leur vitesse considérable et leur grande capacité de fret, ils sont des adversaires imposant le respect.', + 'description_long' => 'Les vaisseaux de bataille jouent un rôle central dans les flottes. Avec leur artillerie lourde, leur vitesse considérable et leur grande capacité de fret, ils sont des adversaires imposant le respect.', + ], + 'battlecruiser' => [ + 'title' => 'Traqueur', + 'description' => 'Le traqueur est spécialisé dans l`interception de flottes ennemies.', + 'description_long' => 'Le traqueur est spécialisé dans l`interception de flottes ennemies.', + ], + 'bomber' => [ + 'title' => 'Bombardier', + 'description' => 'Le bombardier a été développé pour pouvoir détruire les installations de défense des planètes.', + 'description_long' => 'Le bombardier a été développé pour pouvoir détruire les installations de défense des planètes.', + ], + 'destroyer' => [ + 'title' => 'Destructeur', + 'description' => 'Le destructeur est le roi des vaisseaux de guerre.', + 'description_long' => 'Le destructeur est le roi des vaisseaux de guerre.', + ], + 'deathstar' => [ + 'title' => 'Étoile de la mort', + 'description' => 'La puissance de destruction de l`étoile de la mort est imbattable.', + 'description_long' => 'La puissance de destruction de l`étoile de la mort est imbattable.', + ], + 'reaper' => [ + 'title' => 'Faucheur', + 'description' => 'Le Reaper est un puissant navire de combat spécialisé dans les raids agressifs et la récolte de débris sur le terrain.', + 'description_long' => 'Un vaisseau de la classe du faucheur est un instrument de destruction massive qui peut piller les champ de débris directement après la bataille.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanceur de missiles', + 'description' => 'Le lanceur de missiles est une façon simple et bon marché de se défendre.', + 'description_long' => 'Le lanceur de missiles est une façon simple et bon marché de se défendre.', + ], + 'light_laser' => [ + 'title' => 'Artillerie laser légère', + 'description' => 'Le bombardement concentré de photons peut causer des dégâts nettement plus important que les armes balistiques habituelles.', + 'description_long' => 'Le bombardement concentré de photons peut causer des dégâts nettement plus important que les armes balistiques habituelles.', + ], + 'heavy_laser' => [ + 'title' => 'Artillerie laser lourde', + 'description' => 'L`artillerie lourde au laser est l`évolution logique de l`artillerie légère au laser.', + 'description_long' => 'L`artillerie lourde au laser est l`évolution logique de l`artillerie légère au laser.', + ], + 'gauss_cannon' => [ + 'title' => 'Canon de Gauss', + 'description' => 'Le canon de Gauss (canon électromagnétique) accélère un projectile pesant des tonnes en consommant une gigantesque quantité d`énergie.', + 'description_long' => 'Le canon de Gauss (canon électromagnétique) accélère un projectile pesant des tonnes en consommant une gigantesque quantité d`énergie.', + ], + 'ion_cannon' => [ + 'title' => 'Artillerie à ions', + 'description' => 'L`artillerie à ions lance des vagues d`ions sur une cible, déstabilisant les boucliers et endommageant l`électronique.', + 'description_long' => 'L`artillerie à ions lance des vagues d`ions sur une cible, déstabilisant les boucliers et endommageant l`électronique.', + ], + 'plasma_turret' => [ + 'title' => 'Lanceur de plasma', + 'description' => 'Les lanceurs de plasma disposent de la puissance d`une éruption solaire et peuvent donc être plus destructeurs que les destructeurs eux-mêmes.', + 'description_long' => 'Les lanceurs de plasma disposent de la puissance d`une éruption solaire et peuvent donc être plus destructeurs que les destructeurs eux-mêmes.', + ], + 'small_shield_dome' => [ + 'title' => 'Petit bouclier', + 'description' => 'Le petit bouclier couvre toute une planète avec un champ infranchissable qui peut absorber une quantité énorme d`énergie.', + 'description_long' => 'Le petit bouclier couvre toute une planète avec un champ infranchissable qui peut absorber une quantité énorme d`énergie.', + ], + 'large_shield_dome' => [ + 'title' => 'Grand bouclier', + 'description' => 'L`amélioration du petit bouclier peut se servir de nettement plus d`énergie pour se défendre.', + 'description_long' => 'L`amélioration du petit bouclier peut se servir de nettement plus d`énergie pour se défendre.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Missile d`interception', + 'description' => 'Les missiles d`interception détruisent les missiles interplanétaires adverses.', + 'description_long' => 'Les missiles d`interception détruisent les missiles interplanétaires adverses.', + ], + 'interplanetary_missile' => [ + 'title' => 'Missile interplanétaire', + 'description' => 'Les missiles interplanétaires détruisent les défenses ennemies.', + 'description_long' => 'Les missiles interplanétaires détruisent la défense adverse. Vos missiles interplanétaires ont actuellement une portée de 0 systèmes.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Réduit le temps de construction des bâtiments actuellement en construction de :duration.', + ], + 'detroid' => [ + 'title' => 'DÉTROÏDE', + 'description' => 'Réduit le temps de construction des contrats de chantier naval actuels de :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Réduit le temps de recherche pour toutes les recherches actuellement en cours de :durée.', + ], +]; diff --git a/resources/lang/fr/wreck_field.php b/resources/lang/fr/wreck_field.php new file mode 100644 index 000000000..650ae0386 --- /dev/null +++ b/resources/lang/fr/wreck_field.php @@ -0,0 +1,78 @@ + 'Champ d\'épaves', + 'wreck_field_formed' => 'Un champ d\'épaves s\'est formé aux coordonnées {coordonnées}', + 'wreck_field_expired' => 'Le champ d\'épave a expiré', + 'wreck_field_burned' => 'Le champ d\'épaves a été incendié', + 'formation_conditions' => 'Un champ d\'épaves se forme lorsqu\'au moins {min_resources} ressources sont perdues et qu\'au moins {min_percentage} % de la flotte en défense est détruite.', + 'resources_lost' => 'Ressources perdues : {montant}', + 'fleet_percentage' => 'Flotte détruite : {percentage} %', + 'repair_time' => 'Temps de réparation', + 'repair_progress' => 'Progression de la réparation', + 'repair_completed' => 'Réparation terminée', + 'repairs_underway' => 'Réparations en cours', + 'repair_duration_min' => 'Temps de réparation minimum : {minutes} minutes', + 'repair_duration_max' => 'Temps de réparation maximum : {hours} heures', + 'repair_speed_bonus' => 'Le niveau {level} du Space Dock offre un bonus de vitesse de réparation de {bonus} %', + 'ships_in_wreck_field' => 'Navires dans le champ d’épaves', + 'ship_type' => 'Type de navire', + 'quantity' => 'Quantité', + 'repairable' => 'Réparable', + 'total_ships' => 'Nombre total de navires : {count}', + 'start_repairs' => 'Commencer les réparations', + 'complete_repairs' => 'Réparations complètes', + 'burn_wreck_field' => 'Champ d\'épaves brûlées', + 'cancel_repairs' => 'Annuler les réparations', + 'repair_started' => 'Les réparations ont commencé. Temps de réalisation : {time}', + 'repairs_completed' => 'Toutes les réparations ont été terminées. Les navires sont prêts à être déployés.', + 'wreck_field_burned_success' => 'Le champ d\'épaves a été incendié avec succès.', + 'cannot_repair' => 'Ce champ d\'épaves ne peut pas être réparé.', + 'cannot_burn' => 'Ce champ d\'épaves ne peut pas être incendié pendant que des réparations sont en cours.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Champ d\'épaves ({time_remaining} restants)', + 'click_to_repair' => 'Cliquez pour accéder au Space Dock pour les réparations', + 'no_wreck_field' => 'Pas de champ d\'épave', + 'space_dock_required' => 'Le niveau 1 de Space Dock est requis pour réparer les champs d’épaves.', + 'space_dock_level' => 'Niveau du Dock spatial : {niveau}', + 'upgrade_space_dock' => 'Améliorez Space Dock pour réparer plus de vaisseaux', + 'repair_capacity_reached' => 'Capacité de réparation maximale atteinte. Mettez à niveau Space Dock pour augmenter la capacité.', + 'wreck_field_section' => 'Informations sur le terrain de l\'épave', + 'ships_available_for_repair' => 'Navires disponibles pour réparation : {count}', + 'wreck_field_resources' => 'Le champ d\'épave contient environ {value} ressources de navires.', + 'settings_title' => 'Paramètres du champ d\'épave', + 'enabled_description' => 'Les champs d\'épaves permettent de récupérer les navires détruits via le bâtiment Space Dock. Les navires peuvent être réparés si la destruction répond à certains critères.', + 'percentage_setting' => 'Navires détruits dans le champ des épaves :', + 'min_resources_setting' => 'Destruction minimale pour les champs d\'épaves :', + 'min_fleet_percentage_setting' => 'Pourcentage minimum de destruction de flotte :', + 'lifetime_setting' => 'Durée de vie du champ d\'épave (heures) :', + 'repair_max_time_setting' => 'Temps de réparation maximum (heures) :', + 'repair_min_time_setting' => 'Temps de réparation minimum (minutes) :', + 'error_no_wreck_field' => 'Aucun champ d\'épave trouvé à cet endroit.', + 'error_not_owner' => 'Vous n\'êtes pas propriétaire de ce champ d\'épaves.', + 'error_already_repairing' => 'Des réparations sont déjà en cours.', + 'error_no_ships' => 'Aucun vaisseau disponible pour réparation.', + 'error_space_dock_required' => 'Le niveau 1 de Space Dock est requis pour réparer les champs d’épaves.', + 'error_cannot_collect_late_added' => 'Les navires ajoutés lors des réparations en cours ne peuvent pas être récupérés manuellement. Vous devez attendre que toutes les réparations soient automatiquement terminées.', + 'warning_auto_return' => 'Les navires réparés seront automatiquement remis en service {hours} heures après la fin de la réparation.', + 'time_remaining' => '{hours}h {minutes}m restantes', + 'expires_soon' => 'Expire bientôt', + 'repair_time_remaining' => 'Achèvement de la réparation : {heure}', + 'status_active' => 'Active', + 'status_repairing' => 'Réparation', + 'status_completed' => 'Complété', + 'status_burned' => 'Brûlée', + 'status_expired' => 'Expiré', + 'repairs_started' => 'Les réparations ont démarré avec succès', + 'all_ships_deployed' => 'Tous les navires ont été remis en service', + 'no_ships_ready' => 'Aucun navire prêt à être récupéré', + 'repairs_not_started' => 'Les réparations n\'ont pas encore commencé', +]; diff --git a/resources/lang/gr/_TRANSLATION_STATUS.md b/resources/lang/gr/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..157acaffe --- /dev/null +++ b/resources/lang/gr/_TRANSLATION_STATUS.md @@ -0,0 +1,2049 @@ +# Translation status — `gr` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 394 | +| english fallback | 1982 | +| translation rate | 16.6% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1276) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/gr/t_buddies.php b/resources/lang/gr/t_buddies.php new file mode 100644 index 000000000..2153b8343 --- /dev/null +++ b/resources/lang/gr/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Φίλοι', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Όνομα', + 'points' => 'Πόντοι', + 'rank' => 'Rank', + 'alliance' => 'Συμμαχία', + 'coords' => 'Coords', + 'actions' => 'Δράσεις', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/gr/t_external.php b/resources/lang/gr/t_external.php new file mode 100644 index 000000000..703e110e1 --- /dev/null +++ b/resources/lang/gr/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Impressum', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Κανόνες', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/gr/t_facilities.php b/resources/lang/gr/t_facilities.php new file mode 100644 index 000000000..5afcfff5f --- /dev/null +++ b/resources/lang/gr/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Διαστημική αποβάθρα', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/gr/t_galaxy.php b/resources/lang/gr/t_galaxy.php new file mode 100644 index 000000000..74c30ea9b --- /dev/null +++ b/resources/lang/gr/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/gr/t_ingame.php b/resources/lang/gr/t_ingame.php new file mode 100644 index 000000000..a9386975b --- /dev/null +++ b/resources/lang/gr/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Διάμετρος', + 'temperature' => 'Θερμοκρασία', + 'position' => 'Θέση', + 'points' => 'Πόντοι', + 'honour_points' => 'Πόντοι τιμής', + 'score_place' => 'Θέση', + 'score_of' => 'του', + 'page_title' => 'Επισκόπηση', + 'buildings' => 'Κτίρια', + 'research' => 'Έρευνα', + 'switch_to_moon' => 'Μετάβαση στο φεγγάρι', + 'switch_to_planet' => 'Μετάβαση στον πλανήτη', + 'abandon_rename' => 'εγκατάλειψη/μετονομασία', + 'abandon_rename_title' => 'εγκατάλειψη / μετονομασία Πλανήτης', + 'abandon_rename_modal' => 'Εγκατάλειψη/Μετονομασία :planet_name', + 'homeworld' => 'Μητρικός Πλανήτης', + 'colony' => 'Αποικία', + 'moon' => 'Φεγγάρι', + ], + 'planet_move' => [ + 'resettle_title' => 'Επανεγκατάσταση Πλανήτη', + 'cancel_confirm' => 'Είστε βέβαιοι ότι θέλετε να ακυρώσετε αυτή τη μετεγκατάσταση του πλανήτη; Η δεσμευμένη θέση θα απελευθερωθεί.', + 'cancel_success' => 'Η μετεγκατάσταση του πλανήτη ακυρώθηκε με επιτυχία.', + 'blockers_title' => 'Τα ακόλουθα πράγματα στέκονται σήμερα εμπόδιο στη μετεγκατάσταση του πλανήτη σας:', + 'no_blockers' => 'Τίποτα δεν μπορεί να εμποδίσει την προγραμματισμένη μετεγκατάσταση του πλανήτη τώρα.', + 'cooldown_title' => 'Χρόνος μέχρι την επόμενη πιθανή μετεγκατάσταση', + 'to_galaxy' => 'Στον γαλαξία', + 'relocate' => 'Μετακόμιση', + 'cancel' => 'ματαίωση', + 'explanation' => 'Η μετεγκατάσταση σάς επιτρέπει να μετακινήσετε τους πλανήτες σας σε άλλη θέση σε ένα μακρινό σύστημα της επιλογής σας.

Η πραγματική μετεγκατάσταση πραγματοποιείται πρώτα 24 ώρες μετά την ενεργοποίηση. Σε αυτό το διάστημα, μπορείτε να χρησιμοποιήσετε τους πλανήτες σας κανονικά. Μια αντίστροφη μέτρηση σάς δείχνει πόσος χρόνος απομένει πριν από τη μετεγκατάσταση.

Μόλις η αντίστροφη μέτρηση τελειώσει και ο πλανήτης πρόκειται να μετακινηθεί, κανένας από τους στόλους σας που είναι σταθμευμένοι εκεί δεν μπορεί να είναι ενεργός. Αυτή τη στιγμή, δεν πρέπει επίσης να υπάρχει τίποτα στην κατασκευή, τίποτα να επισκευάζεται και τίποτα να μην ερευνάται. Εάν υπάρχει μια εργασία κατασκευής, μια εργασία επισκευής ή ένας στόλος που εξακολουθεί να είναι ενεργός μετά τη λήξη της αντίστροφης μέτρησης, η μετεγκατάσταση θα ακυρωθεί.

Εάν η μετεγκατάσταση είναι επιτυχής, θα χρεωθείτε με 240.000 Dark Matter. Οι πλανήτες, τα κτίρια και οι αποθηκευμένοι πόροι συμπεριλαμβανομένου του φεγγαριού θα μετακινηθούν αμέσως. Οι στόλοι σας ταξιδεύουν στις νέες συντεταγμένες αυτόματα με την ταχύτητα του πιο αργού πλοίου. Η πύλη άλματος σε ένα μεταφερόμενο φεγγάρι απενεργοποιείται για 24 ώρες.', + 'err_position_not_empty' => 'Η θέση στόχος δεν είναι κενή.', + 'err_already_in_progress' => 'Μια μετεγκατάσταση πλανήτη βρίσκεται ήδη σε εξέλιξη.', + 'err_on_cooldown' => 'Η μετεγκατάσταση βρίσκεται σε αναμονή. Παρακαλώ περιμένετε πριν μετεγκατασταθείτε ξανά.', + 'err_insufficient_dm' => 'Ανεπαρκής Σκοτεινή Ύλη. Χρειάζεστε :amount ΣΥ.', + 'err_buildings_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια κατασκευής κτιρίων.', + 'err_research_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια έρευνας.', + 'err_units_in_progress' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια κατασκευής μονάδων.', + 'err_fleets_active' => 'Δεν είναι δυνατή η μετεγκατάσταση κατά τη διάρκεια ενεργών αποστολών στόλου.', + 'err_no_active_relocation' => 'Δεν βρέθηκε ενεργή μετεγκατάσταση πλανήτη.', + ], + 'shared' => [ + 'caution' => 'Προσοχή', + 'yes' => 'Ναί', + 'no' => 'Οχι', + 'error' => 'Σφάλμα', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'duration' => 'Διάρκεια', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα.', + 'level' => 'Επίπεδο', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Υπό κατασκευή', + 'vacation_mode_error' => 'Σφάλμα, το πρόγραμμα αναπαραγωγής βρίσκεται σε λειτουργία διακοπών', + 'requirements_not_met' => 'Οι απαιτήσεις δεν πληρούνται!', + 'wrong_class' => 'Δεν έχετε την απαιτούμενη κατηγορία χαρακτήρων για αυτό το κτίριο.', + 'wrong_class_general' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία General.', + 'wrong_class_collector' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία Συλλεκτών.', + 'wrong_class_discoverer' => 'Για να μπορέσετε να κατασκευάσετε αυτό το πλοίο, πρέπει να έχετε επιλέξει την κατηγορία Discoverer.', + 'no_moon_building' => 'Δεν μπορείς να χτίσεις αυτό το κτίριο σε ένα φεγγάρι!', + 'not_enough_resources' => 'Δεν επαρκούν οι πόροι!', + 'queue_full' => 'Η ουρά είναι γεμάτη', + 'not_enough_fields' => 'Δεν υπάρχουν αρκετά πεδία!', + 'shipyard_busy' => 'Το ναυπηγείο είναι ακόμα απασχολημένο', + 'research_in_progress' => 'Αυτή τη στιγμή διεξάγεται έρευνα!', + 'research_lab_expanding' => 'Το ερευνητικό εργαστήριο επεκτείνεται.', + 'shipyard_upgrading' => 'Το ναυπηγείο αναβαθμίζεται.', + 'nanite_upgrading' => 'Το Nanite Factory αναβαθμίζεται.', + 'max_amount_reached' => 'Συμπληρώθηκε ο μέγιστος αριθμός!', + 'expand_button' => 'Ανάπτυξη :title σε επίπεδο :level', + 'loca_notice' => 'Αναφορά', + 'loca_demolish' => 'Αλήθεια να υποβαθμίσετε το TECHNOLOGY_NAME κατά ένα επίπεδο;', + 'loca_lifeform_cap' => 'Ένα ή περισσότερα συσχετισμένα μπόνους έχουν ήδη μεγιστοποιηθεί. Θέλετε να συνεχίσετε την κατασκευή ούτως ή άλλως;', + 'last_inquiry_error' => 'Η τελευταία σας ενέργεια δεν ήταν δυνατό να επεξεργαστεί. Παρακαλώ δοκιμάστε ξανά.', + 'planet_move_warning' => 'Προσοχή! Αυτή η αποστολή μπορεί να συνεχίσει να εκτελείται μόλις ξεκινήσει η περίοδος μετεγκατάστασης και, εάν συμβαίνει αυτό, η διαδικασία θα ακυρωθεί. Θέλετε πραγματικά να συνεχίσετε με αυτή τη δουλειά;', + 'building_started' => 'Η κατασκευή ξεκίνησε επιτυχώς.', + 'invalid_token' => 'Μη έγκυρο αναγνωριστικό.', + 'downgrade_started' => 'Η υποβάθμιση κτιρίου ξεκίνησε.', + 'construction_canceled' => 'Η κατασκευή κτιρίου ακυρώθηκε.', + 'added_to_queue' => 'Προστέθηκε στη σειρά κατασκευής.', + 'invalid_queue_item' => 'Μη έγκυρο αναγνωριστικό σειράς', + ], + 'resources_page' => [ + 'page_title' => 'Πόροι', + 'settings_link' => 'Ρυθμίσεις πόρων', + 'section_title' => 'Κτήρια πόρων', + ], + 'facilities_page' => [ + 'page_title' => 'Εγκαταστάσεις', + 'section_title' => 'Κτήρια υποστήριξης', + 'use_jump_gate' => 'Χρησιμοποιήστε το Jump Gate', + 'jump_gate' => 'Διαγαλαξιακή Πύλη', + 'alliance_depot' => 'Σταθμός Συμμαχίας', + 'burn_confirm' => 'Είστε βέβαιοι ότι θέλετε να κάψετε αυτό το χωράφι με ναυάγιο; Αυτή η ενέργεια δεν μπορεί να αναιρεθεί.', + ], + 'research_page' => [ + 'basic' => 'Βασικές έρευνες', + 'drive' => 'Έρευνες μηχανών', + 'advanced' => 'Προχωρημένες έρευνες', + 'combat' => 'Έρευνες μάχης', + ], + 'shipyard_page' => [ + 'battleships' => 'Θωρηκτά', + 'civil_ships' => 'Βοηθητικά πλοία', + 'no_units_idle' => 'Δεν κατασκευάζονται μονάδες αυτή τη στιγμή.', + 'no_units_idle_tooltip' => 'Κάντε κλικ για μετάβαση στο Ναυπηγείο.', + 'to_shipyard' => 'Μετάβαση στο Ναυπηγείο', + ], + 'defense_page' => [ + 'page_title' => 'Αμυνα', + 'section_title' => 'Αμυντικές εγκαταστάσεις', + ], + 'resource_settings' => [ + 'production_factor' => 'Συντελεστής παραγωγής', + 'recalculate' => 'Επανυπολογισμός', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'energy' => 'Ενέργεια', + 'basic_income' => 'Βασικό Εισόδημα', + 'level' => 'Επίπεδο', + 'number' => 'Αριθμός:', + 'items' => 'Αντικείμενα', + 'geologist' => 'Γεωλόγος', + 'mine_production' => 'παραγωγή ορυχείου', + 'engineer' => 'Μηχανικός', + 'energy_production' => 'παραγωγή ενέργειας', + 'character_class' => 'Κατηγορία χαρακτήρων', + 'commanding_staff' => 'Επιτελείο διοικητών', + 'storage_capacity' => 'Αποθηκευτική ικανότητα', + 'total_per_hour' => 'Σύνολο ανά ώρα:', + 'total_per_day' => 'Σύνολο ανά ημέρα', + 'total_per_week' => 'Σύνολο ανά εβδομάδα:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Τα σιλό πυραύλων χρησιμοποιούνται στην κατασκευή, αποθήκευση και εκτόξευση πυραύλων. Κάθε επίπεδο μπορεί να αποθηκεύσει πέντε διαπλανητικούς ή δέκα αντι-βαλλιστικούς πυραύλους. Ένας διαπλανητικός πύραυλος καταλαμβάνει τον ίδιο χώρο με δύο αντι-βαλλιστικούς πυραύλους. Διαφορετικά είδη πυραύλων μπορούν να συνδυαστούν κατά το επιθυμητό.', + 'silo_capacity' => 'Ένα σιλό πυραύλων σε επίπεδο :επίπεδο μπορεί να χωρέσει διαπλανητικούς πυραύλους :ipm ή αντιβαλλιστικούς πυραύλους :abm.', + 'type' => 'Τύπος', + 'number' => 'Αριθμός', + 'tear_down' => 'κρημνίζω', + 'proceed' => 'Προχωρώ', + 'enter_minimum' => 'Εισαγάγετε τουλάχιστον έναν πύραυλο για καταστροφή', + 'not_enough_abm' => 'Δεν έχετε τόσους αντιβαλλιστικούς πυραύλους', + 'not_enough_ipm' => 'Δεν έχετε τόσους πολλούς Διαπλανητικούς Πύραυλους', + 'destroyed_success' => 'Πύραυλοι καταστράφηκαν με επιτυχία', + 'destroy_failed' => 'Αποτυχία καταστροφής πυραύλων', + 'error' => 'Παρουσιάστηκε σφάλμα. Δοκιμάστε ξανά.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Αποστολή στόλου Ι', + 'dispatch_2_title' => 'Αποστολή Στόλου II', + 'dispatch_3_title' => 'Αποστολή Στόλου III', + 'movement_title' => 'μετακίνηση στόλου', + 'to_movement' => 'Στην κίνηση του στόλου', + 'fleets' => 'Στόλος', + 'expeditions' => 'Αποστολές', + 'reload' => 'Γεμίζω πάλι', + 'clock' => 'Διάρκεια πτήσης (μονή διαδρομή):', + 'load_dots' => 'φόρτωση...', + 'never' => 'Ποτέ', + 'tooltip_slots' => 'Σε χρήση/συνολικές θυρίδες στόλου', + 'no_free_slots' => 'Δεν υπάρχουν διαθέσιμα κουλοχέρηδες στόλου', + 'tooltip_exp_slots' => 'Σε χρήση/συνολικές θυρίδες αποστολών', + 'market_slots' => 'Προσφορές', + 'tooltip_market_slots' => 'Μεταχειρισμένοι/Σύνολο εμπορικών στόλων', + 'fleet_dispatch' => 'Αποστολή στόλου', + 'dispatch_impossible' => 'Εκτόξευση στόλου αδύνατη', + 'no_ships' => 'Κατανάλωση δευτέριου:', + 'in_combat' => 'Ο στόλος βρίσκεται αυτή τη στιγμή σε μάχη.', + 'vacation_error' => 'Δεν είναι δυνατή η αποστολή στόλων από τη λειτουργία διακοπών!', + 'not_enough_deuterium' => 'Δεν είναι αρκετό δευτέριο!', + 'no_target' => 'Πρέπει να επιλέξετε έναν έγκυρο στόχο.', + 'cannot_send_to_target' => 'Δεν είναι δυνατή η αποστολή στόλων σε αυτόν τον στόχο.', + 'cannot_start_mission' => 'Δεν μπορείτε να ξεκινήσετε αυτήν την αποστολή.', + 'mission_label' => 'Αποστολή', + 'target_label' => 'Στόχος', + 'player_name_label' => 'Όνομα παίκτη', + 'no_selection' => 'Δεν έχει επιλεγεί τίποτα', + 'no_mission_selected' => 'Δεν έχει επιλεγεί αποστολή!', + 'combat_ships' => 'Μαχητικά πλοία', + 'civil_ships' => 'Βοηθητικά πλοία', + 'standard_fleets' => 'Τυπικοί στόλοι', + 'edit_standard_fleets' => 'Επεξεργασία τυπικών στόλων', + 'select_all_ships' => 'Επιλέξτε όλα τα πλοία', + 'reset_choice' => 'Επαναφορά επιλογής', + 'api_data' => 'Αυτά τα δεδομένα μπορούν να εισαχθούν σε έναν συμβατό προσομοιωτή μάχης:', + 'tactical_retreat' => 'Τακτική υποχώρηση', + 'tactical_retreat_tooltip' => 'Δείχνει την κατανάλωση δευτέριου ανά υποχώρηση.', + 'continue' => 'Συνεχίζω', + 'back' => 'Πίσω', + 'origin' => 'Προέλευση', + 'destination' => 'Προορισμός', + 'planet' => 'Πλανήτης', + 'moon' => 'φεγγάρι', + 'coordinates' => 'Συντεταγμένες', + 'distance' => 'Απόσταση', + 'debris_field' => 'Πεδίο συντριμμιών', + 'debris_field_lower' => 'Πεδίο συντριμμιών', + 'shortcuts' => 'Συντομεύσεις', + 'combat_forces' => 'Δυνάμεις μάχης', + 'player_label' => 'Παίκτης', + 'player_name' => 'Όνομα παίκτη', + 'select_mission' => 'Επιλέξτε αποστολή για στόχο', + 'bashing_disabled' => 'Οι αποστολές επίθεσης έχουν απενεργοποιηθεί λόγω υπερβολικά πολλών επιθέσεων στον στόχο.', + 'mission_expedition' => 'Αποστολή', + 'mission_colonise' => 'Αποίκιση', + 'mission_recycle' => 'Ανακυκλώστε το πεδίο συντριμμιών', + 'mission_transport' => 'Μεταφορά', + 'mission_deploy' => 'Παράταξη', + 'mission_espionage' => 'Κατασκοπεία', + 'mission_acs_defend' => 'Άμυνα ACS', + 'mission_attack' => 'Επίθεση', + 'mission_acs_attack' => 'Επίθεση ACS', + 'mission_destroy_moon' => 'Καταστροφή Φεγγαριού', + 'desc_attack' => 'Επιτίθεται στον στόλο και την άμυνα του αντιπάλου σας.', + 'desc_acs_attack' => 'Οι τιμητικές μάχες μπορούν να γίνουν άτιμες μάχες εάν μπουν δυνατοί παίκτες μέσω του ACS. Το άθροισμα των συνολικών στρατιωτικών πόντων του επιτιθέμενου σε σύγκριση με το άθροισμα των συνολικών στρατιωτικών πόντων του αμυνόμενου είναι ο καθοριστικός παράγοντας εδώ.', + 'desc_transport' => 'Μεταφέρει τους πόρους σας σε άλλους πλανήτες.', + 'desc_deploy' => 'Στέλνει μόνιμα τον στόλο σας σε άλλο πλανήτη της αυτοκρατορίας σας.', + 'desc_acs_defend' => 'Υπερασπιστείτε τον πλανήτη του συμπαίκτη σας.', + 'desc_espionage' => 'Κατασκοπεύστε τους κόσμους των ξένων αυτοκρατόρων.', + 'desc_colonise' => 'Αποικίζει έναν νέο πλανήτη.', + 'desc_recycle' => 'Στείλτε τους ανακυκλωτές σας σε ένα πεδίο απορριμμάτων για να συλλέξουν τους πόρους που επιπλέουν εκεί.', + 'desc_destroy_moon' => 'Καταστρέφει το φεγγάρι του εχθρού σου.', + 'desc_expedition' => 'Στείλτε τα πλοία σας στα πιο απομακρυσμένα σημεία του διαστήματος για να ολοκληρώσετε συναρπαστικές αποστολές.', + 'fleet_union' => 'Ένωση στόλου', + 'union_created' => 'Η ένωση στόλου δημιουργήθηκε με επιτυχία.', + 'union_edited' => 'Το Fleet Union επεξεργάστηκε με επιτυχία.', + 'err_union_max_fleets' => 'Το πολύ 16 στόλοι μπορούν να επιτεθούν.', + 'err_union_max_players' => 'Το πολύ 5 παίκτες μπορούν να επιτεθούν.', + 'err_union_too_slow' => 'Είστε πολύ αργοί για να συμμετάσχετε σε αυτόν τον στόλο.', + 'err_union_target_mismatch' => 'Ο στόλος σας πρέπει να στοχεύει στην ίδια τοποθεσία με την ένωση στόλων.', + 'union_name' => 'Όνομα ένωσης', + 'buddy_list' => 'Λίστα φίλων', + 'buddy_list_loading' => 'Φόρτωση...', + 'buddy_list_empty' => 'Δεν υπάρχουν διαθέσιμοι φίλοι', + 'buddy_list_error' => 'Αποτυχία φόρτωσης φίλων', + 'search_user' => 'Αναζήτηση χρήστη', + 'search' => 'Αναζήτηση', + 'union_user' => 'Χρήστης της Ένωσης', + 'invite' => 'Καλώ', + 'kick' => 'Λάκτισμα', + 'ok' => 'Εντάξει', + 'own_fleet' => 'Δικό του στόλο', + 'briefing' => 'Ενημέρωση', + 'load_resources' => 'Φόρτωση πόρων', + 'load_all_resources' => 'Φορτώστε όλους τους πόρους', + 'all_resources' => 'όλοι οι πόροι', + 'flight_duration' => 'Διάρκεια πτήσης (μονή διαδρομή)', + 'federation_duration' => 'Διάρκεια πτήσης (ένωση στόλου)', + 'arrival' => 'Αφιξη', + 'return_trip' => 'Απόδοση', + 'speed' => 'Ταχύτητα:', + 'max_abbr' => 'μέγ.', + 'hour_abbr' => 'η', + 'deuterium_consumption' => 'Κατανάλωση δευτερίου', + 'empty_cargobays' => 'Άδειοι χώροι φορτίου', + 'hold_time' => 'Κρατήστε χρόνο', + 'expedition_duration' => 'Διάρκεια αποστολής', + 'cargo_bay' => 'κόλπος φορτίου', + 'cargo_space' => 'Διαθέσιμος χώρος / Μέγ. χωρητικότητα φορτίου', + 'send_fleet' => 'Αποστολή στόλου', + 'retreat_on_defender' => 'Επιστροφή κατά την υποχώρηση από τους υπερασπιστές', + 'retreat_tooltip' => 'Αν είναι ενεργοποιημένη αυτή η λειτουργία, ο στόλος σου θα αποτραβηχτεί χωρίς μάχη αν ο εχθρός διαφύγει.', + 'plunder_food' => 'Λεηλασία φαγητού', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'fleet_details' => 'Στοιχεία στόλου', + 'ships' => 'Πλοία', + 'shipment' => 'Αποστολή', + 'recall' => 'Ανάκληση', + 'start_time' => 'Ώρα έναρξης', + 'time_of_arrival' => 'Ώρα άφιξης', + 'deep_space' => 'Βαθύς χώρος', + 'uninhabited_planet' => 'Ακατοίκητος πλανήτης', + 'no_debris_field' => 'Χωρίς πεδίο συντριμμιών', + 'player_vacation' => 'Παίκτης σε λειτουργία διακοπών', + 'admin_gm' => 'Διαχειριστής ή GM', + 'noob_protection' => 'Noob προστασία', + 'player_too_strong' => 'Αυτός ο πλανήτης δεν μπορεί να δεχθεί επίθεση καθώς ο παίκτης είναι πολύ δυνατός!', + 'no_moon' => 'Δεν υπάρχει διαθέσιμο φεγγάρι.', + 'no_recycler' => 'Δεν υπάρχει διαθέσιμος ανακυκλωτής.', + 'no_events' => 'Προς το παρόν δεν εκτελούνται εκδηλώσεις.', + 'planet_already_reserved' => 'Αυτός ο πλανήτης έχει ήδη δεσμευτεί για μετεγκατάσταση.', + 'max_planet_warning' => 'Προσοχή! Κανένας άλλος πλανήτης δεν μπορεί να αποικιστεί αυτή τη στιγμή. Για κάθε νέα αποικία απαιτούνται δύο επίπεδα έρευνας αστροτεχνολογίας. Θέλετε ακόμα να στείλετε το στόλο σας;', + 'empty_systems' => 'Κενά Συστήματα', + 'inactive_systems' => 'Ανενεργά Συστήματα', + 'network_on' => 'Επί', + 'network_off' => 'Μακριά από', + 'err_generic' => 'Παρουσιάστηκε σφάλμα', + 'err_no_moon' => 'Σφάλμα, δεν υπάρχει φεγγάρι', + 'err_newbie_protection' => 'Σφάλμα, δεν είναι δυνατή η προσέγγιση του παίκτη λόγω προστασίας αρχαρίων', + 'err_too_strong' => 'Ο παίκτης είναι πολύ δυνατός για να του επιτεθεί', + 'err_vacation_mode' => 'Σφάλμα, το πρόγραμμα αναπαραγωγής βρίσκεται σε λειτουργία διακοπών', + 'err_own_vacation' => 'Δεν είναι δυνατή η αποστολή στόλων από τη λειτουργία διακοπών!', + 'err_not_enough_ships' => 'Σφάλμα, δεν υπάρχουν αρκετά πλοία, αποστολή μέγιστου αριθμού:', + 'err_no_ships' => 'Σφάλμα, δεν υπάρχουν διαθέσιμα πλοία', + 'err_no_slots' => 'Σφάλμα, δεν υπάρχουν δωρεάν κουλοχέρηδες στόλου', + 'err_no_deuterium' => 'Σφάλμα, δεν έχετε αρκετό δευτέριο', + 'err_no_planet' => 'Σφάλμα, δεν υπάρχει πλανήτης εκεί', + 'err_no_cargo' => 'Σφάλμα, δεν υπάρχει αρκετή χωρητικότητα φορτίου', + 'err_multi_alarm' => 'Πολλαπλός συναγερμός', + 'err_attack_ban' => 'Απαγόρευση επίθεσης', + 'enemy_fleet' => 'Εχθρικός', + 'friendly_fleet' => 'Φιλικός', + 'admiral_slot_bonus' => 'Μπόνους Ναυάρχου: επιπλέον θέση στόλου', + 'general_slot_bonus' => 'Μπόνους θέσης στόλου', + 'bash_warning' => 'Προειδοποίηση: το όριο επιθέσεων έχει συμπληρωθεί! Περαιτέρω επιθέσεις μπορεί να οδηγήσουν σε αποκλεισμό.', + 'add_new_template' => 'Αποθήκευση προτύπου στόλου', + 'tactical_retreat_label' => 'Τακτική υποχώρηση', + 'tactical_retreat_full_tooltip' => 'Ενεργοποίηση τακτικής υποχώρησης: ο στόλος σας θα υποχωρήσει αν η αναλογία μάχης είναι δυσμενής. Απαιτείται Ναύαρχος για αναλογία 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Τακτική υποχώρηση σε αναλογία 3:1 (απαιτείται Ναύαρχος)', + 'fleet_sent_success' => 'Ο στόλος σας στάλθηκε επιτυχώς.', + ], + 'galaxy' => [ + 'vacation_error' => 'Δεν μπορείτε να χρησιμοποιήσετε την προβολή γαλαξία όταν βρίσκεστε σε λειτουργία διακοπών!', + 'system' => 'Σύστημα', + 'go' => 'Πάμε!', + 'system_phalanx' => 'Φάλαγγα Συστ.', + 'system_espionage' => 'Κατασκοπεία Συστήματος', + 'discoveries' => 'Ανακαλύψεις', + 'discoveries_tooltip' => 'Εκκίνηση αποστολής εξερεύνησης σε όλες τις πιθανές θέσεις', + 'probes_short' => 'Κατ.', + 'recycler_short' => 'Ανακ.', + 'ipm_short' => 'ΔΠ', + 'used_slots' => 'Μεταχειρισμένες κουλοχέρηδες', + 'planet_col' => 'Πλανήτης', + 'name_col' => 'Όνομα', + 'moon_col' => 'φεγγάρι', + 'debris_short' => 'ΠΣ', + 'player_status' => 'Παίκτης (κατάσταση)', + 'alliance' => 'Συμμαχία', + 'action' => 'Ενέργεια', + 'planets_colonized' => 'Οι πλανήτες αποικίστηκαν', + 'expedition_fleet' => 'Εξερευνητικός στόλος', + 'admiral_needed' => 'Χρειάζεστε έναν Πτέραρχο, ώστε να χρησιμοποιήσετε αυτήν την λειτουργία.', + 'send' => 'στείλε', + 'legend' => 'Εξήγηση Συμβόλων', + 'status_admin_abbr' => 'ΕΝΑ', + 'legend_admin' => 'Διαχειριστής', + 'status_strong_abbr' => 'μικρό', + 'legend_strong' => 'δυνατότερος παίκτης', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'πιο αδύναμος παίκτης (νέος)', + 'status_outlaw_abbr' => 'ο', + 'legend_outlaw' => 'Απροστάτευτος (προσωρινό)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'κατάσταση διακοπών', + 'status_banned_abbr' => 'σι', + 'legend_banned' => 'τιμωρημένος', + 'status_inactive_abbr' => 'εγώ', + 'legend_inactive_7' => '7 μέρες ανενεργός', + 'status_longinactive_abbr' => 'εγώ', + 'legend_inactive_28' => '28 μέρες ανενεργός', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Αξιότιμος στόχος', + 'phalanx_restricted' => 'Η φάλαγγα του συστήματος μπορεί να χρησιμοποιηθεί μόνο από την κλάση συμμαχίας Ερευνητής!', + 'astro_required' => 'Πρέπει πρώτα να ερευνήσετε την Αστροφυσική.', + 'galaxy_nav' => 'Γαλαξίας', + 'activity' => 'Δραστηριότητα', + 'no_action' => 'Δεν υπάρχουν διαθέσιμες ενέργειες.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Διάμετρος φεγγαριού σε km', + 'km' => 'χλμ', + 'pathfinders_needed' => 'Ζητούνται ανιχνευτές', + 'recyclers_needed' => 'Ζητούνται ανακυκλωτές', + 'mine_debris' => 'Ορυχείο', + 'phalanx_no_deut' => 'Δεν υπάρχει αρκετό δευτέριο για την ανάπτυξη της φάλαγγας.', + 'use_phalanx' => 'Χρησιμοποιήστε φάλαγγα', + 'colonize_error' => 'Δεν είναι δυνατός ο αποικισμός ενός πλανήτη χωρίς ένα πλοίο αποικίας.', + 'ranking' => 'Κατάταξη', + 'espionage_report' => 'Έκθεση κατασκοπείας', + 'missile_attack' => 'Επίθεση με πυραύλους', + 'rank' => 'Κατάταξη', + 'alliance_member' => 'Μέλος', + 'alliance_class' => 'Κλάση συμμαχίας', + 'espionage_not_possible' => 'Η κατασκοπεία δεν είναι δυνατή', + 'espionage' => 'Κατασκοπεία', + 'hire_admiral' => 'Προσλάβετε ναύαρχο', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'outlaw_explanation' => 'Εάν είστε παράνομοι, δεν έχετε πλέον καμία προστασία από επίθεση και μπορείτε να δεχτείτε επίθεση από όλους τους παίκτες.', + 'honorable_target_explanation' => 'Στη μάχη εναντίον αυτού του στόχου μπορείτε να λάβετε πόντους τιμής και να λεηλατήσετε 50% περισσότερα λάφυρα.', + 'relocate_success' => 'Η θέση έχει κρατηθεί για εσάς. Η μετεγκατάσταση της αποικίας έχει ξεκινήσει.', + 'relocate_title' => 'Επανεγκατάσταση Πλανήτη', + 'relocate_question' => 'Είστε βέβαιοι ότι θέλετε να μεταφέρετε τον πλανήτη σας σε αυτές τις συντεταγμένες; Για να χρηματοδοτήσετε τη μετεγκατάσταση θα χρειαστείτε το :cost Dark Matter.', + 'deut_needed_relocate' => 'Δεν έχετε αρκετό Δευτέριο! Χρειάζεστε 10 μονάδες δευτερίου.', + 'fleet_attacking' => 'Ο στόλος επιτίθεται!', + 'fleet_underway' => 'Ο στόλος είναι καθ\'οδόν', + 'discovery_send' => 'Αποστολή εξερευνητικού πλοίου', + 'discovery_success' => 'Αποστέλλεται εξερευνητικό πλοίο', + 'discovery_unavailable' => 'Δεν μπορείτε να στείλετε ένα πλοίο εξερεύνησης σε αυτήν την τοποθεσία.', + 'discovery_underway' => 'Ένα πλοίο εξερεύνησης πλησιάζει ήδη αυτόν τον πλανήτη.', + 'discovery_locked' => 'Δεν έχετε ξεκλειδώσει ακόμα την έρευνα για να ανακαλύψετε νέες μορφές ζωής.', + 'discovery_title' => 'Εξερευνητικό πλοίο', + 'discovery_question' => 'Θέλετε να στείλετε ένα πλοίο εξερεύνησης σε αυτόν τον πλανήτη;
Μέταλλο: 5000 Κρύσταλλοι: 1000 Δευτέριο: 500', + 'sensor_report' => 'αναφορά αισθητήρα', + 'sensor_report_from' => 'Αναφορά αισθητήρα από', + 'refresh' => 'Φρεσκάρω', + 'arrived' => 'Έφτασε', + 'target' => 'Στόχος', + 'flight_duration' => 'Διάρκεια πτήσης', + 'ipm_full' => 'Διαπλανητικοί Πύραυλοι', + 'primary_target' => 'Πρωταρχικός στόχος', + 'no_primary_target' => 'Δεν έχει επιλεγεί πρωτεύων στόχος: τυχαίος στόχος', + 'target_has' => 'Στόχος έχει', + 'abm_full' => 'Αντι-Βαλλιστικοί Πύραυλοι', + 'fire' => 'Φωτιά', + 'valid_missile_count' => 'Εισαγάγετε έναν έγκυρο αριθμό πυραύλων', + 'not_enough_missiles' => 'Δεν έχετε αρκετούς πυραύλους', + 'launched_success' => 'Πύραυλοι εκτοξεύτηκαν με επιτυχία!', + 'launch_failed' => 'Απέτυχε η εκτόξευση πυραύλων', + 'alliance_page' => 'Πληροφορίες Συμμαχίας', + 'apply' => 'Αίτηση', + 'contact_support' => 'Επικοινωνία με Υποστήριξη', + 'insufficient_range' => 'Ανεπαρκές βεληνεκές (έρευνα επιπέδου ώθησης ώθησης) των διαπλανητικών πυραύλων σας!', + ], + 'buddy' => [ + 'request_sent' => 'Το αίτημα φιλαράκου στάλθηκε με επιτυχία!', + 'request_failed' => 'Αποτυχία αποστολής αιτήματος φίλου.', + 'request_to' => 'Αίτημα φιλαράκου σε', + 'ignore_confirm' => 'Είστε σίγουροι ότι θέλετε να αγνοήσετε', + 'ignore_success' => 'Ο παίκτης αγνοήθηκε με επιτυχία!', + 'ignore_failed' => 'Απέτυχε η παράβλεψη του προγράμματος αναπαραγωγής.', + ], + 'messages' => [ + 'tab_fleets' => 'Στόλος', + 'tab_communication' => 'Επικοινωνία', + 'tab_economy' => 'Οικονομία', + 'tab_universe' => 'Κόσμος', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Αγαπημένα', + 'subtab_espionage' => 'Κατασκοπεία', + 'subtab_combat' => 'Εκθέσεις Μάχης', + 'subtab_expeditions' => 'Αποστολές', + 'subtab_transport' => 'Σωματεία/Μεταφορές', + 'subtab_other' => 'Αλλος', + 'subtab_messages' => 'Μηνύματα', + 'subtab_information' => 'Πληροφορίες', + 'subtab_shared_combat' => 'Κοινόχρηστες αναφορές μάχης', + 'subtab_shared_espionage' => 'Κοινές αναφορές κατασκοπείας', + 'news_feed' => 'Ροή πληροφοριών', + 'loading' => 'φόρτωση...', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα', + 'mark_favourite' => 'επισημάνετε ως αγαπημένο', + 'remove_favourite' => 'αφαιρέστε από τα αγαπημένα', + 'from' => 'Από', + 'no_messages' => 'Αυτήν τη στιγμή δεν υπάρχουν διαθέσιμα μηνύματα σε αυτήν την καρτέλα', + 'new_alliance_msg' => 'Νέο μήνυμα συμμαχίας', + 'to' => 'Να', + 'all_players' => 'όλοι οι παίκτες', + 'send' => 'στείλε', + 'delete_buddy_title' => 'Διαγραφή φίλε', + 'report_to_operator' => 'Αναφορά αυτού του μηνύματος σε έναν χειριστή παιχνιδιού;', + 'too_few_chars' => 'Πολύ λίγοι χαρακτήρες! Βάλτε τουλάχιστον 2 χαρακτήρες.', + 'bbcode_bold' => 'Τολμηρός', + 'bbcode_italic' => 'Πλάγια γραφή', + 'bbcode_underline' => 'Υπογραμμίζω', + 'bbcode_stroke' => 'Διαγραφή', + 'bbcode_sub' => 'Υπογεγραμμένη', + 'bbcode_sup' => 'Εκθέτης', + 'bbcode_font_color' => 'Χρώμα γραμματοσειράς', + 'bbcode_font_size' => 'Μέγεθος γραμματοσειράς', + 'bbcode_bg_color' => 'Χρώμα φόντου', + 'bbcode_bg_image' => 'Εικόνα φόντου', + 'bbcode_tooltip' => 'Συμβουλή εργαλείου', + 'bbcode_align_left' => 'Αριστερά στοίχιση', + 'bbcode_align_center' => 'Στοίχιση στο κέντρο', + 'bbcode_align_right' => 'Δεξιά στοίχιση', + 'bbcode_align_justify' => 'Δικαιολογώ', + 'bbcode_block' => 'Διακοπή', + 'bbcode_code' => 'Κώδικας', + 'bbcode_spoiler' => 'Φθείρων', + 'bbcode_moreopts' => 'Περισσότερες επιλογές', + 'bbcode_list' => 'Λίστα', + 'bbcode_hr' => 'Οριζόντια γραμμή', + 'bbcode_picture' => 'Εικών', + 'bbcode_link' => 'Σύνδεσμος', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Παίκτης', + 'bbcode_item' => 'Είδος', + 'bbcode_coordinates' => 'Συντεταγμένες', + 'bbcode_preview' => 'Πρεμιέρα', + 'bbcode_text_ph' => 'Κείμενο...', + 'bbcode_player_ph' => 'ID ή όνομα παίκτη', + 'bbcode_item_ph' => 'Αναγνωριστικό στοιχείου', + 'bbcode_coord_ph' => 'Γαλαξίας:σύστημα:θέση', + 'bbcode_chars_left' => 'Χαρακτήρες που απομένουν', + 'bbcode_ok' => 'Εντάξει', + 'bbcode_cancel' => 'Ματαίωση', + 'bbcode_repeat_x' => 'Επαναλάβετε οριζόντια', + 'bbcode_repeat_y' => 'Επαναλάβετε κάθετα', + 'spy_player' => 'Παίκτης', + 'spy_activity' => 'Δραστηριότητα', + 'spy_minutes_ago' => 'πριν από λεπτά', + 'spy_class' => 'Κλάση', + 'spy_unknown' => 'Αγνωστος', + 'spy_alliance_class' => 'Κλάση συμμαχίας', + 'spy_no_alliance_class' => 'Δεν έχει επιλεγεί τάξη συμμαχίας', + 'spy_resources' => 'Πόροι', + 'spy_loot' => 'Λάφυρο', + 'spy_counter_esp' => 'Πιθανότητα αντικατασκοπείας', + 'spy_no_info' => 'Δεν μπορέσαμε να ανακτήσουμε αξιόπιστες πληροφορίες αυτού του τύπου από τη σάρωση.', + 'spy_debris_field' => 'Πεδίο συντριμμιών', + 'spy_no_activity' => 'Η κατασκοπεία σας δεν δείχνει ανωμαλίες στην ατμόσφαιρα του πλανήτη. Φαίνεται ότι δεν υπήρξε δραστηριότητα στον πλανήτη την τελευταία ώρα.', + 'spy_fleets' => 'Στόλος', + 'spy_defense' => 'Αμυνα', + 'spy_research' => 'Έρευνα', + 'spy_building' => 'Κτίριο', + 'battle_attacker' => 'Επιτεθείς', + 'battle_defender' => 'αμυντικός', + 'battle_resources' => 'Πόροι', + 'battle_loot' => 'Λάφυρο', + 'battle_debris_new' => 'Πεδίο συντριμμιών (νέο δημιουργημένο)', + 'battle_wreckage_created' => 'Δημιουργήθηκαν συντρίμμια', + 'battle_attacker_wreckage' => 'Συντρίμμια του επιτιθέμενου', + 'battle_repaired' => 'Στην πραγματικότητα επισκευάστηκε', + 'battle_moon_chance' => 'Ευκαιρία σελήνης', + 'battle_report' => 'Έκθεση Μάχης', + 'battle_planet' => 'Πλανήτης', + 'battle_fleet_command' => 'Διοίκηση Στόλου', + 'battle_from' => 'Από', + 'battle_tactical_retreat' => 'Τακτική υποχώρηση', + 'battle_total_loot' => 'Συνολικά λάφυρα', + 'battle_debris' => 'Συντρίμμια (νέο)', + 'battle_recycler' => 'Ανακυκλωτής', + 'battle_mined_after' => 'Εξορύσσεται μετά από μάχη', + 'battle_reaper' => 'Θεριστής', + 'battle_debris_left' => 'Πεδία συντριμμιών (αριστερά)', + 'battle_honour_points' => 'Πόντοι τιμής', + 'battle_dishonourable' => 'Άτιμος αγώνας', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Τιμητικός αγώνας', + 'battle_class' => 'Κλάση', + 'battle_weapons' => 'Όπλα', + 'battle_shields' => 'Ασπίδες', + 'battle_armour' => 'Πανοπλία', + 'battle_combat_ships' => 'Μαχητικά πλοία', + 'battle_civil_ships' => 'Βοηθητικά πλοία', + 'battle_defences' => 'άμυνες', + 'battle_repaired_def' => 'Επιδιορθώθηκαν οι άμυνες', + 'battle_share' => 'κοινοποιήστε μήνυμα', + 'battle_attack' => 'Επίθεση', + 'battle_espionage' => 'Κατασκοπεία', + 'battle_delete' => 'διαγράφω', + 'battle_favourite' => 'επισημάνετε ως αγαπημένο', + 'battle_hamill' => 'Ένας Light Fighter κατέστρεψε ένα Deathstar πριν ξεκινήσει η μάχη!', + 'battle_retreat_tooltip' => 'Λάβετε υπόψη ότι τα Deathstars, οι ανιχνευτές κατασκοπείας, οι ηλιακοί δορυφόροι και οποιοσδήποτε στόλος σε αποστολή ACS Defense δεν μπορεί να φύγει. Οι τακτικές υποχωρήσεις απενεργοποιούνται και σε τιμητικές μάχες. Μια υποχώρηση μπορεί επίσης να έχει απενεργοποιηθεί χειροκίνητα ή να αποτραπεί λόγω έλλειψης δευτερίου. Ληστές και παίκτες με περισσότερους από 500.000 πόντους δεν υποχωρούν ποτέ.', + 'battle_no_flee' => 'Ο αμυνόμενος στόλος δεν τράπηκε σε φυγή.', + 'battle_rounds' => 'Γύροι', + 'battle_start' => 'Αρχή', + 'battle_player_from' => 'από', + 'battle_attacker_fires' => 'Ο :attacker πυροδοτεί συνολικά :χιτ βολές στον :defender με συνολική δύναμη :δύναμη. Οι ασπίδες του :defender2 απορροφούν :απορροφημένα σημεία ζημιάς.', + 'battle_defender_fires' => 'Ο :defender ρίχνει συνολικά :χιτ βολές στον :attacker με συνολική δύναμη :δύναμη. Οι ασπίδες του :attacker2 απορροφούν :απορροφημένα σημεία ζημιάς.', + ], + 'alliance' => [ + 'page_title' => 'Συμμαχία', + 'tab_overview' => 'Επισκόπηση', + 'tab_management' => 'Διαχείριση', + 'tab_communication' => 'Επικοινωνία', + 'tab_applications' => 'Αιτήσεις', + 'tab_classes' => 'Μαθήματα Συμμαχίας', + 'tab_create' => 'Δημιουργία συμμαχίας', + 'tab_search' => 'Αναζήτηση συμμαχίας', + 'tab_apply' => 'εφαρμόζω', + 'your_alliance' => 'Η συμμαχία σας', + 'name' => 'Όνομα', + 'tag' => 'Ετικέτα', + 'created' => 'Δημιουργήθηκε', + 'member' => 'Μέλος', + 'your_rank' => 'Η κατάταξή σας', + 'homepage' => 'Αρχική σελίδα', + 'logo' => 'Λογότυπο Συμμαχίας', + 'open_page' => 'Άνοιγμα σελίδας συμμαχίας', + 'highscore' => 'Κορυφαία βαθμολογία Συμμαχίας', + 'leave_wait_warning' => 'Εάν αποχωρήσετε από τη συμμαχία, θα χρειαστεί να περιμένετε 3 ημέρες πριν εγγραφείτε ή δημιουργήσετε μια άλλη συμμαχία.', + 'leave_btn' => 'Αποχωρήστε από τη συμμαχία', + 'member_list' => 'Λίστα Μελών', + 'no_members' => 'Δεν βρέθηκαν μέλη', + 'assign_rank_btn' => 'Εκχώρηση κατάταξης', + 'kick_tooltip' => 'Μέλος της συμμαχίας Kick', + 'write_msg_tooltip' => 'Γράψε μήνυμα', + 'col_name' => 'Όνομα', + 'col_rank' => 'Κατάταξη', + 'col_coords' => 'Συντεταγμένες', + 'col_joined' => 'Έγινε μέλος', + 'col_online' => 'Ενεργός', + 'col_function' => 'Λειτουργία', + 'internal_area' => 'Εσωτερική περιοχή', + 'external_area' => 'Εξωτερικός Χώρος', + 'configure_privileges' => 'Διαμόρφωση προνομίων', + 'col_rank_name' => 'Όνομα κατάταξης', + 'col_applications_group' => 'Αιτήσεις', + 'col_member_group' => 'Μέλος', + 'col_alliance_group' => 'Συμμαχία', + 'delete_rank' => 'Διαγραφή κατάταξης', + 'save_btn' => 'σώσιμο', + 'rights_warning_html' => 'Προειδοποίηση! Μπορείτε να δώσετε μόνο τα δικαιώματα που έχετε εσείς.', + 'rights_warning_loca' => '[b]Προειδοποίηση![/b] Μπορείτε να δώσετε μόνο τα δικαιώματα που έχετε εσείς.', + 'rights_legend' => 'Θρύλος δικαιωμάτων', + 'create_rank_btn' => 'Δημιουργία νέας κατάταξης', + 'rank_name_placeholder' => 'Όνομα κατάταξης', + 'no_ranks' => 'Δεν βρέθηκαν τάξεις', + 'perm_see_applications' => 'Εμφάνιση εφαρμογών', + 'perm_edit_applications' => 'Διαδικασία εφαρμογών', + 'perm_see_members' => 'Εμφάνιση λίστας μελών', + 'perm_kick_user' => 'Kick χρήστη', + 'perm_see_online' => 'Δείτε την κατάσταση στο διαδίκτυο', + 'perm_send_circular' => 'Γράψτε κυκλικό μήνυμα', + 'perm_disband' => 'Διαλύστε τη συμμαχία', + 'perm_manage' => 'Διαχειριστείτε τη συμμαχία', + 'perm_right_hand' => 'Δεξιόστροφος', + 'perm_right_hand_long' => '«Δεξί χέρι» (απαραίτητο για τη μεταβίβαση της τάξης του ιδρυτή)', + 'perm_manage_classes' => 'Διαχείριση κλάσης συμμαχίας', + 'manage_texts' => 'Διαχείριση κειμένων', + 'internal_text' => 'Εσωτερικό κείμενο', + 'external_text' => 'Εξωτερικό κείμενο', + 'application_text' => 'Κείμενο εφαρμογής', + 'options' => 'Επιλογές', + 'alliance_logo_label' => 'Λογότυπο Συμμαχίας', + 'applications_field' => 'Αιτήσεις', + 'status_open' => 'Πιθανό (ανοιχτή συμμαχία)', + 'status_closed' => 'Αδύνατον (η συμμαχία έκλεισε)', + 'rename_founder' => 'Μετονομάστε τον τίτλο του ιδρυτή ως', + 'rename_newcomer' => 'Μετονομασία κατάταξης νεοφερμένου', + 'no_settings_perm' => 'Δεν έχετε άδεια διαχείρισης ρυθμίσεων συμμαχίας.', + 'change_tag_name' => 'Αλλαγή ετικέτας/όνομα συμμαχίας', + 'change_tag' => 'Αλλαγή ετικέτας συμμαχίας', + 'change_name' => 'Αλλαγή ονόματος συμμαχίας', + 'former_tag' => 'Πρώην ετικέτα συμμαχίας:', + 'new_tag' => 'Νέα ετικέτα συμμαχίας:', + 'former_name' => 'Πρώην όνομα συμμαχίας:', + 'new_name' => 'Νέο όνομα συμμαχίας:', + 'former_tag_short' => 'Πρώην ετικέτα συμμαχίας', + 'new_tag_short' => 'Νέα ετικέτα συμμαχίας', + 'former_name_short' => 'Πρώην όνομα συμμαχίας', + 'new_name_short' => 'Νέο όνομα συμμαχίας', + 'no_tagname_perm' => 'Δεν έχετε άδεια να αλλάξετε την ετικέτα/όνομα συμμαχίας.', + 'delete_pass_on' => 'Διαγραφή συμμαχίας/Ενεργοποίηση συμμαχίας', + 'delete_btn' => 'Διαγράψτε αυτή τη συμμαχία', + 'no_delete_perm' => 'Δεν έχετε άδεια να διαγράψετε τη συμμαχία.', + 'handover' => 'Συμμαχία παράδοσης', + 'takeover_btn' => 'Αναλάβετε τη συμμαχία', + 'loca_continue' => 'Συνεχίζω', + 'loca_change_founder' => 'Μεταφέρετε τον τίτλο του ιδρυτή σε:', + 'loca_no_transfer_error' => 'Κανένα από τα μέλη δεν έχει το απαιτούμενο «δεξί χέρι». Δεν μπορείτε να παραδώσετε τη συμμαχία.', + 'loca_founder_inactive_error' => 'Ο ιδρυτής δεν είναι αρκετά ανενεργός για να αναλάβει τη συμμαχία.', + 'leave_section_title' => 'Αποχωρήστε από τη συμμαχία', + 'leave_consequences' => 'Εάν αποχωρήσετε από τη συμμαχία, θα χάσετε όλα τα δικαιώματα κατάταξης και τα οφέλη της συμμαχίας.', + 'no_applications' => 'Δεν βρέθηκαν εφαρμογές', + 'accept_btn' => 'αποδέχομαι', + 'deny_btn' => 'Απόρριψη αιτούντος', + 'report_btn' => 'Αίτηση αναφοράς', + 'app_date' => 'Ημερομηνία υποβολής αίτησης', + 'action_col' => 'Ενέργεια', + 'answer_btn' => 'απάντηση', + 'reason_label' => 'Λόγος', + 'apply_title' => 'Κάντε αίτηση στη Συμμαχία', + 'apply_heading' => 'Εφαρμογή σε', + 'send_application_btn' => 'Αποστολή αίτησης', + 'chars_remaining' => 'Χαρακτήρες που απομένουν', + 'msg_too_long' => 'Το μήνυμα είναι πολύ μεγάλο (έως 2000 χαρακτήρες)', + 'addressee' => 'Να', + 'all_players' => 'όλοι οι παίκτες', + 'only_rank' => 'μόνο κατάταξη:', + 'send_btn' => 'στείλε', + 'info_title' => 'Πληροφορίες Συμμαχίας', + 'apply_confirm' => 'Θέλετε να κάνετε αίτηση σε αυτή τη συμμαχία;', + 'redirect_confirm' => 'Ακολουθώντας αυτόν τον σύνδεσμο, θα αποχωρήσετε από το OGame. Θέλετε να συνεχίσετε;', + 'class_selection_header' => 'Επιλογή κλάσης', + 'select_class_title' => 'Επιλέξτε κλάση συμμαχίας', + 'select_class_note' => 'Επίλεξε μια κλάση συμμαχίας, για να αποκτήσεις ειδικά μπόνους. Μπορείς να αλλάξεις την κλάση συμμαχίας σου στο μενού συμμαχίας, αν έχεις τα αντίστοιχα δικαιώματα.', + 'class_warriors' => 'Warriors (Συμμαχία)', + 'class_traders' => 'Έμποροι (Συμμαχία)', + 'class_researchers' => 'Ερευνητές (Συμμαχία)', + 'class_label' => 'Κλάση συμμαχίας', + 'buy_for' => 'Αγοράστε για', + 'no_dark_matter' => 'Δεν υπάρχει αρκετή διαθέσιμη σκοτεινή ύλη', + 'loca_deactivate' => 'Απενεργοποίηση', + 'loca_activate_dm' => 'Θέλετε να ενεργοποιήσετε την κλάση συμμαχίας #allianceClassName# για το #darkmatter# Dark Matter; Με αυτόν τον τρόπο, θα χάσετε την τρέχουσα τάξη συμμαχίας σας.', + 'loca_activate_item' => 'Θέλετε να ενεργοποιήσετε την κλάση συμμαχίας #allianceClassName#; Με αυτόν τον τρόπο, θα χάσετε την τρέχουσα τάξη συμμαχίας σας.', + 'loca_deactivate_note' => 'Θέλετε πραγματικά να απενεργοποιήσετε την κλάση συμμαχίας #allianceClassName#; Η επανενεργοποίηση απαιτεί ένα στοιχείο αλλαγής κλάσης συμμαχίας για 500.000 Dark Matter.', + 'loca_class_change_append' => '

Τρέχουσα κλάση συμμαχίας: #currentAllianceClassName#

Τελευταία αλλαγή στις: #lastAllianceClassChange#', + 'loca_no_dm' => 'Δεν υπάρχει αρκετή Σκοτεινή ύλη διαθέσιμη! Θέλετε να αγοράσετε μερικά τώρα;', + 'loca_reference' => 'Αναφορά', + 'loca_language' => 'Γλώσσα:', + 'loca_loading' => 'φόρτωση...', + 'warrior_bonus_1' => '+10% ταχύτητα για πλοία που πετούν μεταξύ μελών της συμμαχίας', + 'warrior_bonus_2' => '+1 επίπεδα έρευνας μάχης', + 'warrior_bonus_3' => '+1 επίπεδα έρευνας κατασκοπείας', + 'warrior_bonus_4' => 'Το σύστημα κατασκοπείας μπορεί να χρησιμοποιηθεί για τη σάρωση ολόκληρων συστημάτων.', + 'trader_bonus_1' => '+10% ταχύτητα για μεταφορείς', + 'trader_bonus_2' => '+5% παραγωγή ορυχείου', + 'trader_bonus_3' => '+5% παραγωγή ενέργειας', + 'trader_bonus_4' => '+10% χωρητικότητα αποθήκευσης πλανήτη', + 'trader_bonus_5' => '+10% χωρητικότητα αποθήκευσης φεγγαριού', + 'researcher_bonus_1' => '+5% μεγαλύτεροι πλανήτες σε αποικισμό', + 'researcher_bonus_2' => '+10% ταχύτητα στον προορισμό της αποστολής', + 'researcher_bonus_3' => 'Η φάλαγγα του συστήματος μπορεί να χρησιμοποιηθεί για τη σάρωση των κινήσεων του στόλου σε ολόκληρα συστήματα.', + 'class_not_implemented' => 'Σύστημα τάξης συμμαχίας δεν έχει ακόμη εφαρμοστεί', + 'create_tag_label' => 'Ετικέτα Alliance (3-8 χαρακτήρες)', + 'create_name_label' => 'Όνομα συμμαχίας (3-30 χαρακτήρες)', + 'create_btn' => 'Δημιουργία συμμαχίας', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 χαρακτήρες)', + 'loca_ally_name_chars' => 'Alliance-Name (3-8 χαρακτήρες)', + 'loca_ally_name_label' => 'Όνομα συμμαχίας (3-30 χαρακτήρες)', + 'loca_ally_tag_label' => 'Ετικέτα Alliance (3-8 χαρακτήρες)', + 'validation_min_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_special' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_space' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_consec_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_consec_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_consec_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'confirm_leave' => 'Είστε βέβαιοι ότι θέλετε να αποχωρήσετε από τη συμμαχία;', + 'confirm_kick' => 'Είστε βέβαιοι ότι θέλετε να αφαιρέσετε το :username από τη συμμαχία;', + 'confirm_deny' => 'Είστε βέβαιοι ότι θέλετε να απορρίψετε αυτήν την εφαρμογή;', + 'confirm_deny_title' => 'Απόρριψη αίτησης', + 'confirm_disband' => 'Αλήθεια να διαγραφεί η συμμαχία;', + 'confirm_pass_on' => 'Είστε σίγουροι ότι θέλετε να μεταβιβάσετε τη συμμαχία σας;', + 'confirm_takeover' => 'Είστε σίγουροι ότι θέλετε να αναλάβετε αυτή τη συμμαχία;', + 'confirm_abandon' => 'Να εγκαταλείψουμε αυτή τη συμμαχία;', + 'confirm_takeover_long' => 'Να αναλάβει αυτή τη συμμαχία;', + 'msg_already_in' => 'Είστε ήδη σε μια συμμαχία', + 'msg_not_in_alliance' => 'Δεν είσαι σε συμμαχία', + 'msg_not_found' => 'Η Συμμαχία δεν βρέθηκε', + 'msg_id_required' => 'Απαιτείται αναγνωριστικό συμμαχίας', + 'msg_closed' => 'Αυτή η συμμαχία είναι κλειστή για αιτήσεις', + 'msg_created' => 'Η Συμμαχία δημιουργήθηκε με επιτυχία', + 'msg_applied' => 'Η αίτηση υποβλήθηκε με επιτυχία', + 'msg_accepted' => 'Η αίτηση έγινε δεκτή', + 'msg_rejected' => 'Η αίτηση απορρίφθηκε', + 'msg_kicked' => 'Μέλος αποβλήθηκε από τη συμμαχία', + 'msg_kicked_success' => 'Το μέλος κλωτσήθηκε με επιτυχία', + 'msg_left' => 'Έχετε αποχωρήσει από τη συμμαχία', + 'msg_rank_assigned' => 'Εκχωρήθηκε κατάταξη', + 'msg_rank_assigned_to' => 'Η κατάταξη εκχωρήθηκε με επιτυχία στο :name', + 'msg_ranks_assigned' => 'Οι τάξεις εκχωρήθηκαν με επιτυχία', + 'msg_rank_perms_updated' => 'Τα δικαιώματα κατάταξης ενημερώθηκαν', + 'msg_texts_updated' => 'Τα κείμενα της Συμμαχίας ενημερώθηκαν', + 'msg_text_updated' => 'Το κείμενο της Συμμαχίας ενημερώθηκε', + 'msg_settings_updated' => 'Οι ρυθμίσεις της Συμμαχίας ενημερώθηκαν', + 'msg_tag_updated' => 'Η ετικέτα Alliance ενημερώθηκε', + 'msg_name_updated' => 'Το όνομα της συμμαχίας ενημερώθηκε', + 'msg_tag_name_updated' => 'Η ετικέτα και το όνομα της συμμαχίας ενημερώθηκαν', + 'msg_disbanded' => 'Η Συμμαχία διαλύθηκε', + 'msg_broadcast_sent' => 'Το μήνυμα μετάδοσης στάλθηκε με επιτυχία', + 'msg_rank_created' => 'Η κατάταξη δημιουργήθηκε με επιτυχία', + 'msg_apply_success' => 'Η αίτηση υποβλήθηκε με επιτυχία', + 'msg_apply_error' => 'Αποτυχία υποβολής αίτησης', + 'msg_leave_error' => 'Αποτυχία αποχώρησης από τη συμμαχία', + 'msg_assign_error' => 'Αποτυχία εκχώρησης βαθμών', + 'msg_kick_error' => 'Απέτυχε να κλωτσήσει μέλος', + 'msg_invalid_action' => 'Μη έγκυρη ενέργεια', + 'msg_error' => 'Παρουσιάστηκε σφάλμα', + 'rank_founder_default' => 'Ιδρυτής', + 'rank_newcomer_default' => 'Νεοφερμένος', + ], + 'techtree' => [ + 'tab_techtree' => 'Δέντρο Τεχνολογίας', + 'tab_applications' => 'Εφαρμογές', + 'tab_techinfo' => 'Πληροφορίες Τεχνολογίας', + 'tab_technology' => 'Τεχνολογία', + 'page_title' => 'Τεχνολογία', + 'no_requirements' => 'Δεν υπάρχουν απαιτήσεις', + 'is_requirement_for' => 'είναι απαίτηση για', + 'level' => 'Επίπεδο', + 'col_level' => 'Επίπεδο', + 'col_difference' => 'Διαφορά', + 'col_diff_per_level' => 'Διαφορά/Επίπεδο', + 'col_protected' => 'Προστατευμένο', + 'col_protected_percent' => 'Προστατευμένο (ποσοστό)', + 'production_energy_balance' => 'Ισοζύγιο Ενέργειας', + 'production_per_hour' => 'Παραγωγή/ώρα', + 'production_deuterium_consumption' => 'Κατανάλωση δευτερίου', + 'properties_technical_data' => 'Τεχνικά στοιχεία', + 'properties_structural_integrity' => 'Δομική Ακεραιότητα', + 'properties_shield_strength' => 'Αντοχή ασπίδας', + 'properties_attack_strength' => 'Δύναμη Επίθεσης', + 'properties_speed' => 'Ταχύτητα', + 'properties_cargo_capacity' => 'Χωρητικότητα φορτίου', + 'properties_fuel_usage' => 'Χρήση καυσίμου (Δευτέριο)', + 'tooltip_basic_value' => 'Βασική αξία', + 'rapidfire_from' => 'Rapidfire από', + 'rapidfire_against' => 'Rapidfire κατά', + 'storage_capacity' => 'Καπάκι αποθήκευσης.', + 'plasma_metal_bonus' => 'Μεταλλικό μπόνους %', + 'plasma_crystal_bonus' => 'Μπόνους κρυστάλλου %', + 'plasma_deuterium_bonus' => 'Μπόνους δευτερίου %', + 'astrophysics_max_colonies' => 'Μέγιστες αποικίες', + 'astrophysics_max_expeditions' => 'Μέγιστες αποστολές', + 'astrophysics_note_1' => 'Οι θέσεις 3 και 13 μπορούν να συμπληρωθούν από το επίπεδο 4 και μετά.', + 'astrophysics_note_2' => 'Οι θέσεις 2 και 14 μπορούν να συμπληρωθούν από το επίπεδο 6 και μετά.', + 'astrophysics_note_3' => 'Οι θέσεις 1 και 15 μπορούν να συμπληρωθούν από το επίπεδο 8 και μετά.', + ], + 'options' => [ + 'page_title' => 'Επιλογές', + 'tab_userdata' => 'Στοιχεία χρήστη', + 'tab_general' => 'Γενικά', + 'tab_display' => 'Απεικόνιση', + 'tab_extended' => 'Εκτεταμένες', + 'section_playername' => 'Όνομα παικτών', + 'your_player_name' => 'Το όνομα του παίκτη σας:', + 'new_player_name' => 'Όνομα νέου παίκτη:', + 'username_change_once_week' => 'Μπορείτε να αλλάξετε το όνομα χρήστη σας μία φορά την εβδομάδα.', + 'username_change_hint' => 'Για να το κάνετε αυτό, κάντε κλικ στο όνομά σας ή στις ρυθμίσεις στο επάνω μέρος της οθόνης.', + 'section_password' => 'Αλλαγή κωδικού πρόσβασης', + 'old_password' => 'Εισαγάγετε τον παλιό κωδικό πρόσβασης:', + 'new_password' => 'Νέος κωδικός πρόσβασης (τουλάχιστον 4 χαρακτήρες):', + 'repeat_password' => 'Επαναλάβετε τον νέο κωδικό πρόσβασης:', + 'password_check' => 'Έλεγχος κωδικού πρόσβασης:', + 'password_strength_low' => 'Χαμηλός', + 'password_strength_medium' => 'Μέσον', + 'password_strength_high' => 'Ψηλά', + 'password_properties_title' => 'Ο κωδικός πρόσβασης πρέπει να περιέχει τις ακόλουθες ιδιότητες', + 'password_min_max' => 'ελάχ. 4 χαρακτήρες, μέγ. 128 χαρακτήρες', + 'password_mixed_case' => 'Κεφάλαιο και πεζό', + 'password_special_chars' => 'Ειδικοί χαρακτήρες (π.χ. !?:_., )', + 'password_numbers' => 'Αριθμοί', + 'password_length_hint' => 'Ο κωδικός πρόσβασής σας πρέπει να έχει τουλάχιστον 4 χαρακτήρες και να μην υπερβαίνει τους 128 χαρακτήρες.', + 'section_email' => 'Διεύθυνση ηλεκτρονικού ταχυδρομείου', + 'current_email' => 'Τρέχουσα διεύθυνση email:', + 'send_validation_link' => 'Αποστολή συνδέσμου επικύρωσης', + 'email_sent_success' => 'Το email εστάλη με επιτυχία!', + 'email_sent_error' => 'Σφάλμα! Ο λογαριασμός έχει ήδη επικυρωθεί ή δεν ήταν δυνατή η αποστολή του email!', + 'email_too_many_requests' => 'Έχετε ήδη ζητήσει πάρα πολλά μηνύματα ηλεκτρονικού ταχυδρομείου!', + 'new_email' => 'Νέα διεύθυνση email:', + 'new_email_confirm' => 'Νέα διεύθυνση email (προς επιβεβαίωση):', + 'enter_password_confirm' => 'Εισαγάγετε τον κωδικό πρόσβασης (ως επιβεβαίωση):', + 'email_warning' => 'Προειδοποίηση! Μετά από μια επιτυχή επικύρωση λογαριασμού, μια ανανέωση της διεύθυνσης ηλεκτρονικού ταχυδρομείου είναι δυνατή μόνο μετά από μια περίοδο 7 ημερών.', + 'section_spy_probes' => 'Κατασκοπευτικά στελέχη', + 'spy_probes_amount' => 'Αριθμός κατασκοπευτικών στελεχών:', + 'section_chat' => 'Συνομιλία', + 'disable_chat_bar' => 'Απενεργοποίηση μπάρας συνομιλίας:', + 'section_warnings' => 'Ειδοποιήσεις', + 'disable_outlaw_warning' => 'Απενεργοποίηση ειδοποίησης για τη λήξη προστασίας σε περίπτωση επίθεσης σε αντιπάλους που είναι 5 φορές πιο δυνατοί.', + 'section_general_display' => 'Γενικά', + 'language' => 'Γλώσσα:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Η προτίμηση γλώσσας αποθηκεύτηκε.', + 'show_mobile_version' => 'Εμφάνιση έκδοσης για κινητά:', + 'show_alt_dropdowns' => 'Εμφάνιση εναλλακτικών αναπτυσσόμενων μεγεθών:', + 'activate_autofocus' => 'Ενεργοποίηση αυτόματης επικέντρωσης στη λίστα κατάταξης:', + 'always_show_events' => 'Εμφάνιση γεγονότων πάντα:', + 'events_hide' => 'Απόκρυψη', + 'events_above' => 'Πάνω από το περιεχόμενο', + 'events_below' => 'Κάτω από το περιεχόμενο', + 'section_planets' => 'Οι πλανήτες σας', + 'sort_planets_by' => 'Ταξινόμηση πλανητών κατά:', + 'sort_emergence' => 'Κατάταξη προτεραιότητας', + 'sort_coordinates' => 'Συντεταγμένες', + 'sort_alphabet' => 'Αλφαβητικά', + 'sort_size' => 'Μέγεθος', + 'sort_used_fields' => 'Κατειλημμένα πεδία', + 'sort_sequence' => 'Σειρά ταξινόμησης:', + 'sort_order_up' => 'up', + 'sort_order_down' => 'κάτω', + 'section_overview_display' => 'Επισκόπηση', + 'highlight_planet_info' => 'Τονισμός στοιχείων πλανήτη:', + 'animated_detail_display' => 'Κινούμενη λεπτομερή παρουσίαση:', + 'animated_overview' => 'Κινούμενη επισκόπηση:', + 'section_overlays' => 'Overlay', + 'overlays_hint' => 'Οι ακόλουθες ρυθμίσεις επιτρέπουν το άνοιγμα των αντίστοιχων overlay σε ένα ξεχωριστό παράθυρο αντί για μέσα στο παιχνίδι.', + 'popup_notes' => 'Σημειώσεις σε νέο παράθυρο:', + 'popup_combat_reports' => 'Αναφορές μάχης σε ένα επιπλέον παράθυρο:', + 'section_messages_display' => 'Μηνύματα', + 'hide_report_pictures' => 'Απόκρυψη εικόνων σε αναφορές:', + 'msgs_per_page' => 'Ποσότητα μηνυμάτων που εμφανίζονται ανά σελίδα:', + 'auctioneer_notifications' => 'Ειδοποίηση δημοπράτη:', + 'economy_notifications' => 'Δημιουργία μηνυμάτων οικονομίας:', + 'section_galaxy_display' => 'Γαλαξίας', + 'detailed_activity' => 'Λεπτομερής προβολή κατάστασης:', + 'preserve_galaxy_system' => 'Διατήρηση Γαλαξία / Συστήματος κατά την αλλαγή πλανήτη:', + 'section_vacation' => 'κατάσταση διακοπών', + 'vacation_active' => 'Αυτήν τη στιγμή βρίσκεστε σε λειτουργία διακοπών.', + 'vacation_can_deactivate_after' => 'Μπορείτε να το απενεργοποιήσετε μετά:', + 'vacation_cannot_activate' => 'Η λειτουργία διακοπών δεν μπορεί να ενεργοποιηθεί (Ενεργοί στόλοι)', + 'vacation_description_1' => 'Η κατάσταση διακοπών υπάρχει για να σε προστατεύει όταν λείπεις για πολύ καιρό. Μπορείς να την ενεργοποιήσεις μόνο αν δεν έχεις αποστείλει στόλους. Οι εντολές κατασκευών κι ερευνών θα διακοπούν.', + 'vacation_description_2' => 'Αν είναι ενεργοποιημένη η κατάσταση διακοπών, σε προστατεύει από νέες επιθέσεις, οι ήδη διεξαγόμενες επιθέσεις θα συνεχιστούν και η παραγωγή θα μηδενιστεί. Η Κατάσταση διακοπών δεν εμποδίζει τη διαγραφή του λογαριασμού, αν ο λογαριασμός είναι αδρανής για 35+ μέρες και δεν υπάρχει αγορασμένη ΑΥ στον λογαριασμό.', + 'vacation_description_3' => 'Η κατάσταση διακοπών διαρκεί τουλάχιστον 48 Ώρες. Μετά την λήξη αυτού του χρόνου μπορείς να την απενεργοποιήσεις.', + 'vacation_tooltip_min_days' => 'Οι διακοπές διαρκούν τουλάχιστον 2 μέρες.', + 'vacation_deactivate_btn' => 'Απενεργοποίηση', + 'vacation_activate_btn' => 'Ενεργοποίηση', + 'section_account' => 'Ο λογαριασμός σας', + 'delete_account' => 'Διαγραφή λογαριασμού', + 'delete_account_hint' => 'πατήστε εδώ για να τεθεί ο λογαριασμός σας υπό διαγραφή μετά από 7 ημέρες.', + 'use_settings' => 'Χρήση ρυθμίσεων', + 'validation_not_enough_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_pw_too_short' => 'Ο κωδικός που εισαγάγατε είναι πολύ μικρός (τουλάχιστον 4 χαρακτήρες)', + 'validation_pw_too_long' => 'Ο κωδικός που εισαγάγατε είναι πολύ μεγάλος (έως 20 χαρακτήρες)', + 'validation_invalid_email' => 'Πρέπει να εισαγάγετε μια έγκυρη διεύθυνση email!', + 'validation_special_chars' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_no_begin_end_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_no_begin_end_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_no_begin_end_whitespace' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_three_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_three_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_three_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_no_consecutive_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_no_consecutive_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_no_consecutive_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'js_change_name_title' => 'Όνομα νέου παίκτη', + 'js_change_name_question' => 'Είστε βέβαιοι ότι θέλετε να αλλάξετε το όνομα του παίκτη σας σε %newName%;', + 'js_planet_move_question' => 'Προσοχή! Αυτή η αποστολή ενδέχεται να εξακολουθεί να εκτελείται όταν ξεκινήσει η περίοδος μετεγκατάστασης και σε αυτή την περίπτωση η διαδικασία θα ακυρωθεί. Θέλετε πραγματικά να συνεχίσετε με αυτή την εργασία;', + 'js_tab_disabled' => 'Για να χρησιμοποιήσετε αυτήν την επιλογή πρέπει να έχετε επικυρωθεί και δεν μπορείτε να είστε σε λειτουργία διακοπών!', + 'js_vacation_question' => 'Θέλετε να ενεργοποιήσετε τη λειτουργία διακοπών; Μπορείτε να τερματίσετε τις διακοπές σας μόνο μετά από 2 ημέρες.', + 'msg_settings_saved' => 'Οι ρυθμίσεις αποθηκεύτηκαν', + 'msg_password_incorrect' => 'Ο τρέχων κωδικός πρόσβασης που εισαγάγατε είναι εσφαλμένος.', + 'msg_password_mismatch' => 'Οι νέοι κωδικοί πρόσβασης δεν ταιριάζουν.', + 'msg_password_length_invalid' => 'Ο νέος κωδικός πρόσβασης πρέπει να είναι από 4 έως 128 χαρακτήρες.', + 'msg_vacation_activated' => 'Η λειτουργία διακοπών έχει ενεργοποιηθεί. Θα σας προστατεύσει από νέες επιθέσεις για τουλάχιστον 48 ώρες.', + 'msg_vacation_deactivated' => 'Η λειτουργία διακοπών έχει απενεργοποιηθεί.', + 'msg_vacation_min_duration' => 'Μπορείτε να απενεργοποιήσετε τη λειτουργία διακοπών μόνο αφού παρέλθει η ελάχιστη διάρκεια των 48 ωρών.', + 'msg_vacation_fleets_in_transit' => 'Δεν μπορείτε να ενεργοποιήσετε τη λειτουργία διακοπών ενώ έχετε στόλους σε μεταφορά.', + 'msg_probes_min_one' => 'Η ποσότητα των ανιχνευτών κατασκοπείας πρέπει να είναι τουλάχιστον 1', + ], + 'layout' => [ + 'player' => 'Παίκτης', + 'change_player_name' => 'Αλλαγή ονόματος παίκτη', + 'highscore' => 'Βαθμολογία', + 'notes' => 'Σημειώσεις', + 'notes_overlay_title' => 'Οι σημειώσεις μου', + 'buddies' => 'Φίλοι', + 'search' => 'Αναζήτηση', + 'search_overlay_title' => 'Αναζήτηση στο Σύμπαν', + 'options' => 'Επιλογές', + 'support' => 'Support', + 'log_out' => 'Αποσύνδεση', + 'unread_messages' => 'μη αναγνωσμένα μηνύματα', + 'loading' => 'φόρτωση...', + 'no_fleet_movement' => 'Καμια κινηση στολου', + 'under_attack' => 'Δέχεστε επίθεση!', + 'class_none' => 'Δεν επιλέχθηκε τάξη', + 'class_selected' => 'Η τάξη σας: :name', + 'class_click_select' => 'Κάντε κλικ για να επιλέξετε μια κατηγορία χαρακτήρων', + 'res_available' => 'Διαθέσιμος', + 'res_storage_capacity' => 'Αποθηκευτική ικανότητα', + 'res_current_production' => 'Τρέχουσα παραγωγή', + 'res_den_capacity' => 'Χωρητικότητα Αποθήκης', + 'res_consumption' => 'Κατανάλωση', + 'res_purchase_dm' => 'Αγορά Dark Matter', + 'res_metal' => 'Μέταλλο', + 'res_crystal' => 'Κρύσταλλο', + 'res_deuterium' => 'Δευτέριο', + 'res_energy' => 'Ενέργεια', + 'res_dark_matter' => 'Σκοτεινή Ύλη', + 'menu_overview' => 'Επισκόπηση', + 'menu_resources' => 'Πόροι', + 'menu_facilities' => 'Εγκαταστάσεις', + 'menu_merchant' => 'Έμπορος', + 'menu_research' => 'Έρευνα', + 'menu_shipyard' => 'Ναυπηγείο', + 'menu_defense' => 'Αμυνα', + 'menu_fleet' => 'Στόλος', + 'menu_galaxy' => 'Γαλαξίας', + 'menu_alliance' => 'Συμμαχία', + 'menu_officers' => 'Λέσχη αξιωματικών', + 'menu_shop' => 'Κατάστημα', + 'menu_directives' => 'Οδηγίες', + 'menu_rewards_title' => 'Ανταμοιβές', + 'menu_resource_settings_title' => 'Ρυθμίσεις πόρων', + 'menu_jump_gate' => 'Διαγαλαξιακή Πύλη', + 'menu_resource_market_title' => 'Αγορά πόρων', + 'menu_technology_title' => 'Τεχνολογία', + 'menu_fleet_movement_title' => 'μετακίνηση στόλου', + 'menu_inventory_title' => 'Υπάρχοντα', + 'planets' => 'Πλανήτες', + 'contacts_online' => ':count Επαφές στο διαδίκτυο', + 'back_to_top' => 'Πίσω στην κορυφή', + 'all_rights_reserved' => 'Με την επιφύλαξη παντός δικαιώματος.', + 'patch_notes' => 'Patch σημειώσεις', + 'server_settings' => 'Ρυθμίσεις σέρβερ', + 'help' => 'Βοήθεια', + 'rules' => 'Κανόνες', + 'legal' => 'Impressum', + 'board' => 'Επιτροπή', + 'js_internal_error' => 'Παρουσιάστηκε προηγουμένως άγνωστο σφάλμα. Δυστυχώς η τελευταία σας ενέργεια δεν ήταν δυνατό να εκτελεστεί!', + 'js_notify_info' => 'Πληροφορίες', + 'js_notify_success' => 'Επιτυχία', + 'js_notify_warning' => 'Προειδοποίηση', + 'js_combatsim_planning' => 'Σχεδίαση', + 'js_combatsim_pending' => 'Εκτέλεση προσομοίωσης...', + 'js_combatsim_done' => 'Πλήρης', + 'js_msg_restore' => 'επαναφέρω', + 'js_msg_delete' => 'διαγράφω', + 'js_copied' => 'Αντιγράφηκε στο πρόχειρο', + 'js_report_operator' => 'Αναφορά αυτού του μηνύματος σε έναν χειριστή παιχνιδιού;', + 'js_time_done' => 'γινώμενος', + 'js_question' => 'Ερώτηση', + 'js_ok' => 'Εντάξει', + 'js_outlaw_warning' => 'Πρόκειται να επιτεθείς σε έναν πιο δυνατό παίκτη. Εάν το κάνετε αυτό, η άμυνα της επίθεσης σας θα κλείσει για 7 ημέρες και όλοι οι παίκτες θα μπορούν να σας επιτεθούν χωρίς τιμωρία. Είστε βέβαιοι ότι θέλετε να συνεχίσετε;', + 'js_last_slot_moon' => 'Αυτό το κτίριο θα χρησιμοποιεί την τελευταία διαθέσιμη θέση κτιρίου. Επεκτείνετε τη Σεληνιακή Βάση σας για να λάβετε περισσότερο χώρο. Είστε βέβαιοι ότι θέλετε να χτίσετε αυτό το κτίριο;', + 'js_last_slot_planet' => 'Αυτό το κτίριο θα χρησιμοποιεί την τελευταία διαθέσιμη θέση κτιρίου. Επεκτείνετε το Terraformer σας ή αγοράστε ένα στοιχείο Planet Field για να αποκτήσετε περισσότερους κουλοχέρηδες. Είστε βέβαιοι ότι θέλετε να χτίσετε αυτό το κτίριο;', + 'js_forced_vacation' => 'Ορισμένες λειτουργίες του παιχνιδιού δεν είναι διαθέσιμες μέχρι να επικυρωθεί ο λογαριασμός σας.', + 'js_more_details' => 'Περισσότερες λεπτομέρειες', + 'js_less_details' => 'Λιγότερα στοιχεία', + 'js_planet_lock' => 'Διάταξη κλειδαριάς', + 'js_planet_unlock' => 'Ξεκλείδωμα ρύθμισης', + 'js_activate_item_question' => 'Θέλετε να αντικαταστήσετε το υπάρχον στοιχείο; Το παλιό μπόνους θα χαθεί στη διαδικασία.', + 'js_activate_item_header' => 'Αντικατάσταση στοιχείου;', + + // Welcome dialog + 'welcome_title' => 'Καλώς ήρθατε στο OGame!', + 'welcome_body' => 'Για να ξεκινήσετε γρήγορα, σας δώσαμε το όνομα Commodore Nebula. Μπορείτε να το αλλάξετε ανά πάσα στιγμή κάνοντας κλικ στο όνομα χρήστη.
Η Διοίκηση Στόλου άφησε πληροφορίες για τα πρώτα σας βήματα στα εισερχόμενα.

Καλή διασκέδαση!', + + // Time unit abbreviations (short) + 'time_short_year' => 'χρ', + 'time_short_month' => 'μ', + 'time_short_week' => 'εβδ', + 'time_short_day' => 'ημ', + 'time_short_hour' => 'ω', + 'time_short_minute' => 'λ', + 'time_short_second' => 'δ', + + // Time unit names (long) + 'time_long_day' => 'ημέρα', + 'time_long_hour' => 'ώρα', + 'time_long_minute' => 'λεπτό', + 'time_long_second' => 'δευτερόλεπτο', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Δισ', + 'chat_text_empty' => 'Πού είναι το μήνυμα;', + 'chat_text_too_long' => 'Το μήνυμα είναι πολύ μεγάλο.', + 'chat_same_user' => 'Δεν μπορείτε να γράψετε στον εαυτό σας.', + 'chat_ignored_user' => 'Έχετε αγνοήσει αυτόν τον παίκτη.', + 'chat_not_activated' => 'Αυτή η λειτουργία είναι διαθέσιμη μόνο μετά την ενεργοποίηση των λογαριασμών σας.', + 'chat_new_chats' => '#+# μη αναγνωσμένα μηνύματα', + 'chat_more_users' => 'δείξε περισσότερα', + 'eventbox_mission' => 'Αποστολή', + 'eventbox_missions' => 'Αποστολές', + 'eventbox_next' => 'Επόμενος', + 'eventbox_type' => 'Τύπος', + 'eventbox_own' => 'ίδιος', + 'eventbox_friendly' => 'φιλικός', + 'eventbox_hostile' => 'εχθρικός', + 'planet_move_ask_title' => 'Επανεγκατάσταση Πλανήτη', + 'planet_move_ask_cancel' => 'Είστε βέβαιοι ότι θέλετε να ακυρώσετε αυτή τη μετεγκατάσταση του πλανήτη; Με τον τρόπο αυτό θα διατηρηθεί ο κανονικός χρόνος αναμονής.', + 'planet_move_success' => 'Η μετεγκατάσταση του πλανήτη ακυρώθηκε με επιτυχία.', + 'premium_building_half' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά 50% του συνολικού χρόνου κατασκευής () για το 750 Dark Matter<\\/b>;', + 'premium_building_full' => 'Θέλετε να ολοκληρώσετε αμέσως την παραγγελία κατασκευής για 750 Dark Matter;', + 'premium_ships_half' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά 50% του συνολικού χρόνου κατασκευής () για το 750 Dark Matter<\\/b>;', + 'premium_ships_full' => 'Θέλετε να ολοκληρώσετε αμέσως την παραγγελία κατασκευής για 750 Dark Matter;', + 'premium_research_half' => 'Θέλετε να μειώσετε τον χρόνο έρευνας κατά 50% του συνολικού χρόνου έρευνας () για 750 Dark Matter<\\/b>;', + 'premium_research_full' => 'Θέλετε να ολοκληρώσετε αμέσως την εντολή έρευνας για το 750 Dark Matter;', + 'loca_error_not_enough_dm' => 'Δεν υπάρχει αρκετή Σκοτεινή ύλη διαθέσιμη! Θέλετε να αγοράσετε μερικά τώρα;', + 'loca_notice' => 'Αναφορά', + 'loca_planet_giveup' => 'Είστε βέβαιοι ότι θέλετε να εγκαταλείψετε τον πλανήτη %planetName% %planetCoordinates%;', + 'loca_moon_giveup' => 'Είστε βέβαιοι ότι θέλετε να εγκαταλείψετε το φεγγάρι %planetName% %planetCoordinates%;', + 'no_ships_in_wreck' => 'Δεν υπάρχουν πλοία στο πεδίο συντριμμιών.', + 'no_wreck_available' => 'Δεν υπάρχει διαθέσιμο πεδίο συντριμμιών.', + ], + 'highscore' => [ + 'player_highscore' => 'Κατάταξη παικτών', + 'alliance_highscore' => 'Κορυφαία βαθμολογία Συμμαχίας', + 'own_position' => 'Δική μου θέση', + 'own_position_hidden' => 'Δική θέση (-)', + 'points' => 'Πόντοι', + 'economy' => 'Οικονομία', + 'research' => 'Έρευνα', + 'military' => 'Στρατιωτικά', + 'military_built' => 'Κατασκευάστηκαν στρατιωτικά σημεία', + 'military_destroyed' => 'Καταστράφηκαν στρατιωτικά σημεία', + 'military_lost' => 'Χάθηκαν στρατιωτικοί βαθμοί', + 'honour_points' => 'Πόντοι τιμής', + 'position' => 'Θέση', + 'player_name_honour' => 'Όνομα παίκτη (Πόντοι τιμής)', + 'action' => 'Ενέργεια', + 'alliance' => 'Συμμαχία', + 'member' => 'Μέλος', + 'average_points' => 'Μέσος όρος πόντων', + 'no_alliances_found' => 'Δεν βρέθηκαν συμμαχίες', + 'write_message' => 'Γράψε μήνυμα', + 'buddy_request' => 'Αίτημα φιλίας', + 'buddy_request_to' => 'Αίτημα φιλαράκου σε', + 'total_ships' => 'Σύνολο πλοίων', + 'buddy_request_sent' => 'Το αίτημα φιλαράκου στάλθηκε με επιτυχία!', + 'buddy_request_failed' => 'Αποτυχία αποστολής αιτήματος φίλου.', + 'are_you_sure_ignore' => 'Είστε σίγουροι ότι θέλετε να αγνοήσετε', + 'player_ignored' => 'Ο παίκτης αγνοήθηκε με επιτυχία!', + 'player_ignored_failed' => 'Απέτυχε η παράβλεψη του προγράμματος αναπαραγωγής.', + ], + 'premium' => [ + 'recruit_officers' => 'Λέσχη αξιωματικών', + 'your_officers' => 'Οι αξιωματικοί σου', + 'intro_text' => 'Με τους αξιωματικούς σου μπορείς να οδηγήσεις την αυτοκρατορία σου σε μέγεθος πέρα από τα πιο τολμηρά σου όνειρα - το μόνο που χρειάζεσαι είναι λίγη Σκοτεινή Ύλη και οι εργάτες και σύμβουλοί σου θα εργαστούν ακόμα πιο σκληρά!', + 'info_dark_matter' => 'Περισσότερες πληροφορίες για: Σκοτεινή Ύλη', + 'info_commander' => 'Περισσότερες πληροφορίες για: Διοικητής', + 'info_admiral' => 'Περισσότερες πληροφορίες για: Ναύαρχος', + 'info_engineer' => 'Περισσότερες πληροφορίες για: Μηχανικός', + 'info_geologist' => 'Περισσότερες πληροφορίες για: Γεωλόγος', + 'info_technocrat' => 'Περισσότερες πληροφορίες για: Τεχνοκράτης', + 'info_commanding_staff' => 'Περισσότερες πληροφορίες για: Επιτελείο Διοίκησης', + 'hire_commander_tooltip' => 'Πρόσληψη διοικητή|+40 αγαπημένα, ουρά κτιρίου, συντομεύσεις, σαρωτής μεταφοράς, χωρίς διαφημίσεις* (*εξαιρούνται: αναφορές που σχετίζονται με το παιχνίδι)', + 'hire_admiral_tooltip' => 'Μίσθωση ναυάρχου|Μάξ. κουλοχέρηδες στόλου +2, +Μέγ. αποστολές +1, +Βελτιωμένο ποσοστό διαφυγής στόλου, +Εξοικονόμηση κουλοχέρηδων προσομοίωσης μάχης +20', + 'hire_engineer_tooltip' => 'Μίσθωση μηχανικού|Μειώνει κατά το ήμισυ τις απώλειες σε άμυνες, +10% παραγωγή ενέργειας', + 'hire_geologist_tooltip' => 'Πρόσληψη γεωλόγου|+10% παραγωγή ορυχείων', + 'hire_technocrat_tooltip' => 'Προσλάβετε τεχνοκράτες|+2 επίπεδα κατασκοπείας, 25% λιγότερο χρόνο έρευνας', + 'remaining_officers' => ':ρεύμα :μέγ', + 'benefit_fleet_slots_title' => 'Μπορείτε να αποστείλετε περισσότερους στόλους ταυτόχρονα.', + 'benefit_fleet_slots' => 'Μέγ. θέσεις στόλου +1', + 'benefit_energy_title' => 'Οι σταθμοί παραγωγής ενέργειας και οι ηλιακοί δορυφόροι σας παράγουν 2% περισσότερη ενέργεια.', + 'benefit_energy' => '+2% παραγωγή ενέργειας', + 'benefit_mines_title' => 'Τα ορυχεία σας παράγουν 2% περισσότερο.', + 'benefit_mines' => '+2% παραγωγή ορυχείων', + 'benefit_espionage_title' => '1 επίπεδο θα προστεθεί στην έρευνά σας για την κατασκοπεία.', + 'benefit_espionage' => '+1 επίπεδα κατασκοπείας', + 'dark_matter_title' => 'Σκοτεινή Ύλη', + 'dark_matter_label' => 'Σκοτεινή Ύλη', + 'no_dark_matter' => 'Δεν έχετε διαθέσιμη Σκοτεινή Ύλη', + 'dark_matter_description' => 'Η Σκοτεινή Ύλη είναι μια σπάνια ουσία που μπορεί να αποθηκευτεί μόνο με μεγάλη προσπάθεια. Σας επιτρέπει να παράγετε μεγάλες ποσότητες ενέργειας. Η διαδικασία απόκτησης Σκοτεινής Ύλης είναι πολύπλοκη και επικίνδυνη, γεγονός που την καθιστά εξαιρετικά πολύτιμη.
Μόνο η αγορασμένη Σκοτεινή Ύλη που είναι ακόμα διαθέσιμη μπορεί να προστατεύσει από τη διαγραφή λογαριασμού!', + 'dark_matter_benefits' => 'Η Σκοτεινή Ύλη σας επιτρέπει να προσλάβετε Αξιωματικούς και Διοικητές, να πληρώσετε προσφορές εμπόρων, να μετακινήσετε πλανήτες και να αγοράσετε αντικείμενα.', + 'your_balance' => 'Το υπόλοιπό σας', + 'active_until' => 'Ενεργό μέχρι :date', + 'active_for_days' => 'Ενεργό για ακόμα :days ημέρες', + 'not_active' => 'Ανενεργό', + 'days' => 'ημέρες', + 'dm' => 'DM', + 'advantages' => 'Πλεονεκτήματα:', + 'buy_dark_matter' => 'Αγορά Σκοτεινής Ύλης', + 'confirm_purchase' => 'Θέλετε να προσλάβετε αυτόν τον αξιωματικό για :days ημέρες με κόστος :cost Σκοτεινής Ύλης;', + 'insufficient_dark_matter' => 'Δεν έχετε αρκετή Σκοτεινή Ύλη.', + 'purchase_success' => 'Ο αξιωματικός ενεργοποιήθηκε επιτυχώς!', + 'purchase_error' => 'Παρουσιάστηκε σφάλμα. Παρακαλώ δοκιμάστε ξανά.', + 'officer_commander_title' => 'Διοικητής', + 'officer_commander_description' => 'Η θέση του Διοικητή έχει καθιερωθεί στη σύγχρονη εχθροπραξία. Λόγω της απλουστευμένης δομής εντολών, οι οδηγίες μπορούν να εκτελεστούν γρηγορότερα. Με το Διοικητή μπορείτε να επιβλέπετε ολόκληρη την αυτοκρατορία σας! Πράγμα που σας επιτρέπει να αναπτύξετε τις δομές που θα σας φέρουν ένα βήμα πιο κοντά στον εχθρό σας.', + 'officer_commander_benefits' => 'Με τον Διοικητή θα έχετε επισκόπηση ολόκληρης της αυτοκρατορίας, μία επιπλέον θέση αποστολής και τη δυνατότητα καθορισμού σειράς λεηλατημένων πόρων.', + 'officer_commander_benefit_favourites' => '+40 Αγαπημένα', + 'officer_commander_benefit_queue' => 'Λίστα κατασκευών', + 'officer_commander_benefit_scanner' => 'Σκάνερ μεταγωγικών', + 'officer_commander_benefit_ads' => 'Χωρίς διαφημίσεις', + 'officer_commander_tooltip' => '+40 Αγαπημένα

Με περισσότερες θέσεις για αγαπημένα, μπορείτε να αποθηκεύετε περισσότερα μηνύματα, τα οποία μπορείτε και να δημοσιεύσετε.


Λίστα κατασκευών

Βάλτε ως και 4 επιπλέον κατασκευές στη λίστα κατασκευών.


Σκάνερ μεταγωγικών

Προβάλλεται ο αριθμός πόρων που μεταφέρουν στους πλανήτες σας τα μεταγωγικά σας.


Χωρίς διαφημίσεις

Δεν βλέπετε πια διαφημίσεις άλλων παιχνιδιών, παρά μόνο πληροφορίες για event και υποδείξεις σχετικές με το OGame.

', + 'officer_admiral_title' => 'Ναύαρχος', + 'officer_admiral_description' => 'Ο Ναύαρχος είναι ένας έμπειρος βετεράνος του πολέμου και ένας δεξιοτέχνης της στρατηγικής. Στις πιο σκληρές μάχες, είναι ικανός να παρατηρεί και να ελέγχει τα πάντα και να έρχεται σε επαφή με τους υφισταμένους αξιωματικούς του. Ένας σοφός Αυτοκράτορας μπορεί να βασιστεί στην υποστήριξή του στη διάρκεια της μάχης και να προσθέσει περισσότερους στόλους. Επιτρέπει μια ακόμη θέση εξερεύνησης και μπορεί να καθορίσει ποιες πρώτες ύλες θα φορτωθούν πρώτα. Εκτός αυτού δίνει είκοσι επιπλέον θέσεις αποθήκευσης για προσομοιώσεις μάχης.', + 'officer_admiral_benefits' => '+1 θέση αποστολής, δυνατότητα καθορισμού προτεραιότητας πόρων μετά από επίθεση, +20 θέσεις αποθήκευσης προσομοιωτή μάχης.', + 'officer_admiral_benefit_fleet_slots' => 'Μέγ. αριθμός στόλων+2', + 'officer_admiral_benefit_expeditions' => 'Μέγ. εξερευνήσεις +1', + 'officer_admiral_benefit_escape' => 'Καλύτερη πιθανότητα διαφυγής στόλου', + 'officer_admiral_benefit_save_slots' => 'Μέγ. αριθμός θέσεων αποθήκευσης +20', + 'officer_admiral_tooltip' => 'Μέγ. αριθμός στόλων+2

Μπορείς να στέλνεις περισσότερους στόλους συγχρόνως.


Μέγ. εξερευνήσεις +1

Αποκτάς μια ακόμη θέση εξερεύνησης.


Καλύτερη πιθανότητα διαφυγής στόλου

Ο στόλος σου μπορεί να διαφύγει σε περίπτωση αναλογίας στόλων 3 προς 1 μέχρι να αποκτήσεις 500.000 πόντους.


Μέγ. αριθμός θέσεων αποθήκευσης +20

Μπορείς να αποθηκεύεις διάφορες προσομοιώσεις μάχης συγχρόνως.

', + 'officer_engineer_title' => 'Μηχανικός', + 'officer_engineer_description' => 'Ο Μηχανικός είναι ένας ειδικός στη διαχείριση της ενέργειας. Σε καιρό ειρήνης αυξάνει την ενέργεια σε όλες τις αποικίες. Σε περίπτωση επίθεσης, διασφαλίζει την τροφοδοσία ενέργειας των κανονιών, αποφεύγοντας μια πιθανή υπερφόρτωση, επιτυγχάνοντας μείωση των απωλειών στη διάρκεια της μάχης.', + 'officer_engineer_benefits' => '+10% παραγόμενη ενέργεια σε όλους τους πλανήτες, 50% των καταστραμμένων αμυνών επιβιώνουν τη μάχη.', + 'officer_engineer_benefit_defence' => 'Μειώνει την απώλεια αμυντικών εγκαταστάσεων στο μισό', + 'officer_engineer_benefit_energy' => '+10% Παραγωγή ενέργειας', + 'officer_engineer_tooltip' => 'Μειώνει την απώλεια αμυντικών εγκαταστάσεων στο μισό

Μετά από μια μάχη επαναφέρονται οι μισές αμυντικές εγκαταστάσεις που χάθηκαν.


+10% Παραγωγή ενέργειας

Οι Ηλιακοί Συλλέκτες και τα Εργοστάσια Ενέργειας παράγουν 10% περισσότερη ενέργεια.

', + 'officer_geologist_title' => 'Γεωλόγος', + 'officer_geologist_description' => 'Ο Γεωλόγος είναι ένας ειδικός στην αστρική ορυκτολογία και κρυσταλλογραφία. Βοηθά τις ομάδες του στην μεταλλουργία και τη χημεία, όπως επίσης φροντίζει και για τις διαπλανητικές επικοινωνίες, μεγιστοποιώντας τη χρήση και την εξόρυξη πρώτων υλών σε όλη την αυτοκρατορία.', + 'officer_geologist_benefits' => '+10% παραγωγή μετάλλου, κρυστάλλου και δευτερίου σε όλους τους πλανήτες.', + 'officer_geologist_benefit_mines' => '+10% Παραγωγή ορυχείων', + 'officer_geologist_tooltip' => '+10% Παραγωγή ορυχείων

Τα ορυχεία σας παράγουν 10% παραπάνω.

', + 'officer_technocrat_title' => 'Τεχνοκράτης', + 'officer_technocrat_description' => 'Η φατρία των Τεχνοκρατών αποτελείται από ιδιοφυείς επιστήμονες που με την εργασία τους συνθλίβουν τα όρια της διαδεδομένης τεχνολογικής σκέψης. Κανείς φυσιολογικός άνθρωπος δεν θα προσπαθήσει ποτέ να σπάσει τον κώδικα ενός τεχνοκράτη, και εκείνος θα εμπνέει τους ερευνητές της αυτοκρατορίας με την παρουσία του.', + 'officer_technocrat_benefits' => '-25% χρόνος έρευνας σε όλες τις τεχνολογίες.', + 'officer_technocrat_benefit_espionage' => '+2 Επίπεδα κατασκοπείας', + 'officer_technocrat_benefit_research' => '25% λιγότερος χρόνος έρευνας', + 'officer_technocrat_tooltip' => '+2 Επίπεδα κατασκοπείας

Προστίθενται 2 επίπεδα στην έρευνα κατασκοπείας.


25% λιγότερος χρόνος έρευνας

Οι έρευνές σας απαιτούν 25% λιγότερο χρόνο ως την ολοκλήρωση.

', + 'officer_all_officers_title' => 'Επιτελείο διοικητών', + 'officer_all_officers_description' => 'Με το πακέτο δεν αποκτάς μόνο έναν ειδικό, αλλά ολόκληρο πλήρωμα. Αποκτάς όλες τις επιδράσεις των μεμονωμένων αξιωματικών, αλλά και πρόσθετα προνόμια που σου δίνει μόνο το πακέτο.\nΟ στρατηγικά έμπειρος διοικητής συντονίζει, ενώ οι αξιωματικοί ασχολούνται με τη διαχείριση ενέργειας, τον εφοδιασμό του συστήματος, την απόκτηση πρώτων υλών και την διύλιση. Εκτός αυτού προωθούν τις έρευνες και χρησιμοποιούν την πολεμική εμπειρία τους στις διαστημικές μάχες.', + 'officer_all_officers_benefits' => 'Όλα τα πλεονεκτήματα του Διοικητή, Ναυάρχου, Μηχανικού, Γεωλόγου και Τεχνοκράτη, συν αποκλειστικά επιπλέον μπόνους διαθέσιμα μόνο με το πλήρες πακέτο.', + 'officer_all_officers_benefit_fleet_slots' => 'Μέγ. αριθμός στόλων+1', + 'officer_all_officers_benefit_energy' => '+2% παραγωγή ενέργειας', + 'officer_all_officers_benefit_mines' => '+2% παραγωγή ορυχείων', + 'officer_all_officers_benefit_espionage' => '+1 επίπεδα κατασκοπείας', + 'officer_all_officers_tooltip' => 'Μέγ. αριθμός στόλων+1

Μπορείς να στέλνεις περισσότερους στόλους συγχρόνως.


+2% παραγωγή ενέργειας

Οι Ηλιακοί Συλλέκτες και τα Εργοστάσια Ενέργειας παράγουν 2% περισσότερη ενέργεια.


+2% παραγωγή ορυχείων

Τα ορυχεία σου παράγουν 2% περισσότερες ύλες.


+1 επίπεδα κατασκοπείας

Προστίθενται 1 επίπεδα στην έρευνα κατασκοπείας.

', + ], + 'shop' => [ + 'page_title' => 'Κατάστημα', + 'tooltip_shop' => 'Μπορείτε να αγοράσετε αντικείμενα εδώ.', + 'tooltip_inventory' => 'Μπορείτε να δείτε μια επισκόπηση των προϊόντων που αγοράσατε εδώ.', + 'btn_shop' => 'Κατάστημα', + 'btn_inventory' => 'Υπάρχοντα', + 'category_special_offers' => 'Ειδικές προσφορές', + 'category_all' => 'όλοι', + 'category_resources' => 'Πόροι', + 'category_buddy_items' => 'Είδη φιλαράκου', + 'category_construction' => 'Κατασκευή', + 'btn_get_more_resources' => 'Αποκτήστε περισσότερους πόρους', + 'btn_purchase_dark_matter' => 'Αγορά Dark Matter', + 'feature_coming_soon' => 'Η λειτουργία έρχεται σύντομα.', + 'tier_gold' => 'Χρυσός', + 'tier_silver' => 'Ασήμι', + 'tier_bronze' => 'Μπρούντζος', + 'tooltip_duration' => 'Διάρκεια', + 'duration_now' => 'τώρα', + 'tooltip_price' => 'Τιμή', + 'tooltip_in_inventory' => 'Στο Inventory', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Διάρκεια', + 'now' => 'τώρα', + 'item_price' => 'Τιμή', + 'item_in_inventory' => 'Στο Inventory', + 'loca_extend' => 'Επεκτείνω', + 'loca_activate' => 'Ενεργοποίηση', + 'loca_buy_activate' => 'Αγοράστε και ενεργοποιήστε', + 'loca_buy_extend' => 'Αγορά και επέκταση', + 'loca_buy_dm' => 'Δεν έχετε αρκετή Σκοτεινή Ύλη. Θα θέλατε να αγοράσετε μερικά τώρα;', + ], + 'search' => [ + 'input_hint' => 'Δώστε παίκτη, συμμαχία ή όνομα πλανήτη', + 'search_btn' => 'Αναζήτηση', + 'tab_players' => 'Ονόματα παικτών', + 'tab_alliances' => 'Συμμαχίες/ -Tags', + 'tab_planets' => 'Ονόματα πλανητών', + 'no_search_term' => 'Δεν δώσατε όρο προς αναζήτηση', + 'searching' => 'Ερευνητικός...', + 'search_failed' => 'Η αναζήτηση απέτυχε. Δοκιμάστε ξανά.', + 'no_results' => 'Δεν βρέθηκαν αποτελέσματα', + 'player_name' => 'Όνομα παίκτη', + 'planet_name' => 'Όνομα πλανήτη', + 'coordinates' => 'Συντεταγμένες', + 'tag' => 'Ετικέτα', + 'alliance_name' => 'Όνομα συμμαχίας', + 'member' => 'Μέλος', + 'points' => 'Πόντοι', + 'action' => 'Ενέργεια', + 'apply_for_alliance' => 'Κάντε αίτηση για αυτή τη συμμαχία', + 'search_player_link' => 'Αναζήτηση παίκτη', + 'alliance' => 'Συμμαχία', + 'home_planet' => 'Μητρικός Πλανήτης', + 'send_message' => 'Αποστολή μηνύματος', + 'buddy_request' => 'Αίτημα φιλίας', + 'highscore' => 'Κατάταξη βαθμολογίας', + ], + 'notes' => [ + 'no_notes_found' => 'Δεν βρέθηκαν σημειώσεις', + 'add_note' => 'Προσθήκη σημείωσης', + 'new_note' => 'Νέα σημείωση', + 'subject_label' => 'Θέμα', + 'date_label' => 'Ημερομηνία', + 'edit_note' => 'Επεξεργασία σημείωσης', + 'select_action' => 'Επιλογή ενέργειας', + 'delete_marked' => 'Διαγραφή επιλεγμένων', + 'delete_all' => 'Διαγραφή όλων', + 'unsaved_warning' => 'Έχετε μη αποθηκευμένες αλλαγές.', + 'save_question' => 'Θέλετε να αποθηκεύσετε τις αλλαγές σας;', + 'your_subject' => 'Θέμα', + 'subject_placeholder' => 'Εισάγετε θέμα...', + 'priority_label' => 'Προτεραιότητα', + 'priority_important' => 'Σημαντικό', + 'priority_normal' => 'Κανονικό', + 'priority_unimportant' => 'Μη σημαντικό', + 'your_message' => 'Μήνυμα', + 'save_btn' => 'Αποθήκευση', + ], + 'planet_abandon' => [ + 'description' => 'Χρησιμοποιώντας αυτό το μενού μπορείτε να αλλάξετε τα ονόματα πλανητών και φεγγαριών ή να τα εγκαταλείψετε εντελώς.', + 'rename_heading' => 'Μετονομάζω', + 'new_planet_name' => 'Νέο όνομα πλανήτη', + 'new_moon_name' => 'Νέο όνομα του φεγγαριού', + 'rename_btn' => 'Μετονομάζω', + 'tooltip_rules_title' => 'Κανόνες', + 'tooltip_rename_planet' => 'Μπορείτε να μετονομάσετε τον πλανήτη σας εδώ.

Το όνομα του πλανήτη πρέπει να είναι μεταξύ 2 και 20 χαρακτήρων.
Τα ονόματα των πλανητών μπορεί να αποτελούνται από πεζά και κεφαλαία γράμματα καθώς και από αριθμούς.
Μπορεί να περιέχουν παύλες, ωστόσο οι κάτω παύλες μπορεί να τοποθετούνται στην αρχή ή στο διάστημα:
στο τέλος του ονόματος
- ακριβώς το ένα δίπλα στο άλλο
- περισσότερες από τρεις φορές στο όνομα', + 'tooltip_rename_moon' => 'Μπορείτε να μετονομάσετε το φεγγάρι σας εδώ.

Το όνομα της σελήνης πρέπει να είναι μεταξύ 2 και 20 χαρακτήρων.
Τα ονόματα της Σελήνης μπορεί να αποτελούνται από πεζά και κεφαλαία γράμματα καθώς και από αριθμούς.
Μπορεί να περιέχουν παύλες, - ωστόσο, οι παύλες μπορούν να τοποθετούνται ως υπογράμμιση:
ή στο τέλος του ονόματος
- ακριβώς το ένα δίπλα στο άλλο
- περισσότερες από τρεις φορές στο όνομα', + 'abandon_home_planet' => 'Εγκαταλείψτε τον οικιακό πλανήτη', + 'abandon_moon' => 'Εγκαταλείψτε το Φεγγάρι', + 'abandon_colony' => 'Εγκαταλείψτε την αποικία', + 'abandon_home_planet_btn' => 'Εγκαταλείψτε τον Home Planet', + 'abandon_moon_btn' => 'Εγκαταλείψτε το φεγγάρι', + 'abandon_colony_btn' => 'Εγκαταλείψτε την αποικία', + 'home_planet_warning' => 'Εάν εγκαταλείψετε τον πλανήτη σας, αμέσως μετά την επόμενη σύνδεσή σας θα κατευθυνθείτε στον πλανήτη που αποικίσατε στη συνέχεια.', + 'items_lost_moon' => 'Εάν έχετε ενεργοποιήσει αντικείμενα σε ένα φεγγάρι, θα χαθούν αν εγκαταλείψετε το φεγγάρι.', + 'items_lost_planet' => 'Εάν έχετε ενεργοποιήσει αντικείμενα σε έναν πλανήτη, θα χαθούν αν εγκαταλείψετε τον πλανήτη.', + 'confirm_password' => 'Επιβεβαιώστε τη διαγραφή του :type [:coordinates] εισάγοντας τον κωδικό πρόσβασής σας', + 'confirm_btn' => 'Επιβεβαιώνω', + 'type_moon' => 'φεγγάρι', + 'type_planet' => 'Πλανήτης', + 'validation_min_chars' => 'Δεν αρκετοί χαρακτήρες', + 'validation_pw_min' => 'Ο κωδικός που εισαγάγατε είναι πολύ μικρός (τουλάχιστον 4 χαρακτήρες)', + 'validation_pw_max' => 'Ο κωδικός που εισαγάγατε είναι πολύ μεγάλος (έως 20 χαρακτήρες)', + 'validation_email' => 'Πρέπει να εισαγάγετε μια έγκυρη διεύθυνση email!', + 'validation_special' => 'Περιέχει μη έγκυρους χαρακτήρες.', + 'validation_underscore' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με υπογράμμιση.', + 'validation_hyphen' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με παύλα.', + 'validation_space' => 'Το όνομά σας μπορεί να μην ξεκινά ή να τελειώνει με κενό.', + 'validation_max_underscores' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 κάτω παύλες συνολικά.', + 'validation_max_hyphens' => 'Το όνομά σας δεν μπορεί να περιέχει περισσότερες από 3 παύλες.', + 'validation_max_spaces' => 'Το όνομά σας δεν μπορεί να περιλαμβάνει περισσότερα από 3 κενά συνολικά.', + 'validation_consec_underscores' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες υπογραμμίσεις το ένα μετά το άλλο.', + 'validation_consec_hyphens' => 'Δεν επιτρέπεται να χρησιμοποιείτε δύο ή περισσότερες παύλες διαδοχικά.', + 'validation_consec_spaces' => 'Δεν μπορείτε να χρησιμοποιήσετε δύο ή περισσότερα κενά το ένα μετά το άλλο.', + 'msg_invalid_planet_name' => 'Το όνομα του νέου πλανήτη δεν είναι έγκυρο. Δοκιμάστε ξανά.', + 'msg_invalid_moon_name' => 'Το όνομα της νέας σελήνης δεν είναι έγκυρο. Δοκιμάστε ξανά.', + 'msg_planet_renamed' => 'Ο πλανήτης μετονομάστηκε με επιτυχία.', + 'msg_moon_renamed' => 'Το Moon μετονομάστηκε με επιτυχία.', + 'msg_wrong_password' => 'Λάθος κωδικός!', + 'msg_confirm_title' => 'Επιβεβαιώνω', + 'msg_confirm_deletion' => 'Εάν επιβεβαιώσετε τη διαγραφή του :type [:coordinates] (:name), όλα τα κτίρια, τα πλοία και τα αμυντικά συστήματα που βρίσκονται σε αυτό το :type θα αφαιρεθούν από τον λογαριασμό σας. Εάν έχετε ενεργά στοιχεία στο :type σας, αυτά θα χαθούν επίσης όταν εγκαταλείψετε το :type. Αυτή η διαδικασία δεν μπορεί να αντιστραφεί!', + 'msg_reference' => 'Αναφορά', + 'msg_abandoned' => 'Το :type εγκαταλείφθηκε με επιτυχία!', + 'msg_type_moon' => 'φεγγάρι', + 'msg_type_planet' => 'Πλανήτης', + 'msg_yes' => 'Ναί', + 'msg_no' => 'Οχι', + 'msg_ok' => 'Εντάξει', + ], + 'ajax_object' => [ + 'open_techtree' => 'Άνοιγμα Δέντρου Τεχνολογίας', + 'techtree' => 'Δέντρο Τεχνολογίας', + 'no_requirements' => 'Χωρίς απαιτήσεις', + 'cancel_expansion_confirm' => 'Θέλετε να ακυρώσετε την επέκταση του :name στο επίπεδο :level;', + 'number' => 'Αριθμός', + 'level' => 'Επίπεδο', + 'production_duration' => 'Χρόνος παραγωγής', + 'energy_needed' => 'Απαιτούμενη ενέργεια', + 'production' => 'Παραγωγή', + 'costs_per_piece' => 'Κόστος ανά μονάδα', + 'required_to_improve' => 'Απαιτείται για αναβάθμιση στο επίπεδο', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'energy' => 'Ενέργεια', + 'deconstruction_costs' => 'Κόστος κατεδάφισης', + 'ion_technology_bonus' => 'Μπόνους τεχνολογίας ιόντων', + 'duration' => 'Διάρκεια', + 'number_label' => 'Ποσότητα', + 'max_btn' => 'Μέγ. :amount', + 'vacation_mode' => 'Βρίσκεστε σε λειτουργία διακοπών.', + 'tear_down_btn' => 'Κατεδάφιση', + 'wrong_character_class' => 'Λάθος κλάση χαρακτήρα!', + 'shipyard_upgrading' => 'Το ναυπηγείο αναβαθμίζεται.', + 'shipyard_busy' => 'Το ναυπηγείο είναι απασχολημένο.', + 'not_enough_fields' => 'Ανεπαρκή πεδία πλανήτη!', + 'build' => 'Κατασκευή', + 'in_queue' => 'Στη σειρά', + 'improve' => 'Αναβάθμιση', + 'storage_capacity' => 'Χωρητικότητα αποθήκης', + 'gain_resources' => 'Απόκτηση πόρων', + 'view_offers' => 'Προβολή προσφορών', + 'destroy_rockets_desc' => 'Εδώ μπορείτε να καταστρέψετε αποθηκευμένους πυραύλους.', + 'destroy_rockets_btn' => 'Καταστροφή πυραύλων', + 'more_details' => 'Περισσότερες λεπτομέρειες', + 'error' => 'Σφάλμα', + 'commander_queue_info' => 'Χρειάζεστε Διοικητή για να χρησιμοποιήσετε τη σειρά κατασκευής. Θέλετε να μάθετε περισσότερα για τα πλεονεκτήματα του Διοικητή;', + 'no_rocket_silo_capacity' => 'Ανεπαρκής χώρος στο σιλό πυραύλων.', + 'detail_now' => 'Λεπτομέρειες', + 'start_with_dm' => 'Έναρξη με Σκοτεινή Ύλη', + 'err_dm_price_too_low' => 'Η τιμή Σκοτεινής Ύλης είναι πολύ χαμηλή.', + 'err_resource_limit' => 'Υπέρβαση ορίου πόρων.', + 'err_storage_capacity' => 'Ανεπαρκής χωρητικότητα αποθήκης.', + 'err_no_dark_matter' => 'Ανεπαρκής Σκοτεινή Ύλη.', + ], + 'buildqueue' => [ + 'building_duration' => 'Χρόνος κατασκευής', + 'total_time' => 'Συνολικός χρόνος', + 'complete_tooltip' => 'Ολοκληρώστε αυτή την κατασκευή αμέσως με Σκοτεινή Ύλη', + 'complete' => 'Ολοκλήρωση τώρα', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Μειώστε στο μισό τον υπολειπόμενο χρόνο κατασκευής με Σκοτεινή Ύλη', + 'halve_tooltip_research' => 'Μειώστε στο μισό τον υπολειπόμενο χρόνο έρευνας με Σκοτεινή Ύλη', + 'halve_time' => 'Μείωση χρόνου στο μισό', + 'question_complete_unit' => 'Θέλετε να ολοκληρώσετε αυτή την κατασκευή μονάδας αμέσως για :dm_cost Σκοτεινή Ύλη;', + 'question_halve_unit' => 'Θέλετε να μειώσετε τον χρόνο κατασκευής κατά :time_reduction για :dm_cost;', + 'question_halve_building' => 'Θέλετε να μειώσετε στο μισό τον χρόνο κατασκευής για :dm_cost;', + 'question_halve_research' => 'Θέλετε να μειώσετε στο μισό τον χρόνο έρευνας για :dm_cost;', + 'downgrade_to' => 'Υποβάθμιση σε', + 'improve_to' => 'Αναβάθμιση σε', + 'no_building_idle' => 'Δεν κατασκευάζεται κτίριο αυτή τη στιγμή.', + 'no_building_idle_tooltip' => 'Κάντε κλικ για μετάβαση στα Κτίρια.', + 'no_research_idle' => 'Δεν διεξάγεται έρευνα αυτή τη στιγμή.', + 'no_research_idle_tooltip' => 'Κάντε κλικ για μετάβαση στην Έρευνα.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Φίλος', + 'alliance_tooltip' => 'Μέλος συμμαχίας', + 'status_online' => 'Συνδεδεμένος', + 'status_offline' => 'Αποσυνδεδεμένος', + 'status_not_visible' => 'Η κατάσταση δεν είναι ορατή', + 'highscore_ranking' => 'Κατάταξη: :rank', + 'alliance_label' => 'Συμμαχία: :alliance', + 'planet_alt' => 'Πλανήτης', + 'no_messages_yet' => 'Δεν υπάρχουν μηνύματα ακόμα.', + 'submit' => 'Αποστολή', + 'alliance_chat' => 'Συνομιλία Συμμαχίας', + 'list_title' => 'Συνομιλίες', + 'player_list' => 'Παίκτες', + 'buddies' => 'Φίλοι', + 'no_buddies' => 'Δεν υπάρχουν φίλοι ακόμα.', + 'alliance' => 'Συμμαχία', + 'strangers' => 'Άλλοι παίκτες', + 'no_strangers' => 'Δεν υπάρχουν άλλοι παίκτες.', + 'no_conversations' => 'Δεν υπάρχουν συνομιλίες ακόμα.', + ], + 'jumpgate' => [ + 'select_target' => 'Επιλογή στόχου', + 'origin_coordinates' => 'Αφετηρία', + 'standard_target' => 'Προεπιλεγμένος στόχος', + 'target_coordinates' => 'Συντεταγμένες στόχου', + 'not_ready' => 'Η πύλη άλματος δεν είναι έτοιμη.', + 'cooldown_time' => 'Χρόνος αναμονής', + 'select_ships' => 'Επιλογή πλοίων', + 'select_all' => 'Επιλογή όλων', + 'reset_selection' => 'Επαναφορά επιλογής', + 'jump_btn' => 'Άλμα', + 'ok_btn' => 'OK', + 'valid_target' => 'Παρακαλώ επιλέξτε έγκυρο στόχο.', + 'no_ships' => 'Παρακαλώ επιλέξτε τουλάχιστον ένα πλοίο.', + 'jump_success' => 'Το άλμα εκτελέστηκε επιτυχώς.', + 'jump_error' => 'Το άλμα απέτυχε.', + 'error_occurred' => 'Παρουσιάστηκε σφάλμα.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Σύστημα μάχης συμμαχίας', + 'dm_bonus' => 'Μπόνους Σκοτεινής Ύλης:', + 'debris_defense' => 'Συντρίμμια από άμυνες:', + 'debris_ships' => 'Συντρίμμια από πλοία:', + 'debris_deuterium' => 'Δευτέριο σε πεδία συντριμμιών', + 'fleet_deut_reduction' => 'Μείωση δευτερίου στόλου:', + 'fleet_speed_war' => 'Ταχύτητα στόλου (πόλεμος):', + 'fleet_speed_holding' => 'Ταχύτητα στόλου (στάθμευση):', + 'fleet_speed_peace' => 'Ταχύτητα στόλου (ειρήνη):', + 'ignore_empty' => 'Αγνόηση κενών συστημάτων', + 'ignore_inactive' => 'Αγνόηση ανενεργών συστημάτων', + 'num_galaxies' => 'Αριθμός γαλαξιών:', + 'planet_field_bonus' => 'Μπόνους πεδίων πλανήτη:', + 'dev_speed' => 'Ταχύτητα οικονομίας:', + 'research_speed' => 'Ταχύτητα έρευνας:', + 'dm_regen_enabled' => 'Αναγέννηση Σκοτεινής Ύλης', + 'dm_regen_amount' => 'Ποσότητα αναγέννησης ΣΥ:', + 'dm_regen_period' => 'Περίοδος αναγέννησης ΣΥ:', + 'days' => 'ημέρες', + ], + 'alliance_depot' => [ + 'description' => 'Η Αποθήκη Συμμαχίας επιτρέπει στους συμμαχικούς στόλους σε τροχιά να ανεφοδιαστούν ενώ υπερασπίζονται τον πλανήτη σας. Κάθε επίπεδο παρέχει 10.000 δευτέριο ανά ώρα.', + 'capacity' => 'Χωρητικότητα', + 'no_fleets' => 'Δεν υπάρχουν συμμαχικοί στόλοι σε τροχιά αυτή τη στιγμή.', + 'fleet_owner' => 'Ιδιοκτήτης στόλου', + 'ships' => 'Πλοία', + 'hold_time' => 'Χρόνος παραμονής', + 'extend' => 'Παράταση (ώρες)', + 'supply_cost' => 'Κόστος ανεφοδιασμού (δευτέριο)', + 'start_supply' => 'Ανεφοδιασμός στόλου', + 'please_select_fleet' => 'Παρακαλώ επιλέξτε στόλο.', + 'hours_between' => 'Οι ώρες πρέπει να είναι μεταξύ 1 και 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Δευτέριο σε πεδία συντριμμιών', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Επιλογή Κλάσης', + 'choose_your_class' => 'Επιλέξτε την Κλάση σας', + 'choose_description' => 'Επιλέξτε μια κλάση για να λάβετε επιπλέον πλεονεκτήματα. Μπορείτε να αλλάξετε κλάση στην ενότητα επιλογής κλάσης πάνω δεξιά.', + 'select_for_free' => 'Δωρεάν επιλογή', + 'buy_for' => 'Αγορά για', + 'deactivate' => 'Απενεργοποίηση', + 'confirm' => 'Επιβεβαίωση', + 'cancel' => 'Ακύρωση', + 'select_title' => 'Επιλογή Κλάσης Χαρακτήρα', + 'deactivate_title' => 'Απενεργοποίηση Κλάσης Χαρακτήρα', + 'activated_free_msg' => 'Θέλετε να ενεργοποιήσετε την κλάση :className δωρεάν;', + 'activated_paid_msg' => 'Θέλετε να ενεργοποιήσετε την κλάση :className για :price Σκοτεινή Ύλη; Με αυτόν τον τρόπο θα χάσετε την τρέχουσα κλάση σας.', + 'deactivate_confirm_msg' => 'Θέλετε πραγματικά να απενεργοποιήσετε την κλάση χαρακτήρα σας; Η επανενεργοποίηση απαιτεί :price Σκοτεινή Ύλη.', + 'success_selected' => 'Η κλάση χαρακτήρα επιλέχθηκε επιτυχώς!', + 'success_deactivated' => 'Η κλάση χαρακτήρα απενεργοποιήθηκε επιτυχώς!', + 'not_enough_dm_title' => 'Ανεπαρκής Σκοτεινή Ύλη', + 'not_enough_dm_msg' => 'Δεν υπάρχει αρκετή Σκοτεινή Ύλη! Θέλετε να αγοράσετε τώρα;', + 'buy_dm' => 'Αγορά Σκοτεινής Ύλης', + 'error_generic' => 'Παρουσιάστηκε σφάλμα. Παρακαλώ δοκιμάστε ξανά.', + ], + 'rewards' => [ + 'page_title' => 'Ανταμοιβές', + 'hint_tooltip' => 'Οι ανταμοιβές αποστέλλονται κάθε μέρα και μπορούν να συλλεχθούν χειροκίνητα. Από την 7η ημέρα και μετά, δεν αποστέλλονται άλλες ανταμοιβές. Η πρώτη ανταμοιβή δίνεται τη 2η ημέρα εγγραφής.', + 'new_awards' => 'Νέα βραβεία', + 'not_yet_reached' => 'Βραβεία που δεν έχουν επιτευχθεί', + 'not_fulfilled' => 'Δεν εκπληρώθηκε', + 'collected_awards' => 'Συλλεγμένα βραβεία', + 'claim' => 'Αξίωση', + ], + 'phalanx' => [ + 'no_movements' => 'Δεν εντοπίστηκαν κινήσεις στόλου σε αυτή τη θέση.', + 'fleet_details' => 'Λεπτομέρειες στόλου', + 'ships' => 'Πλοία', + 'loading' => 'Φόρτωση...', + 'time_label' => 'Χρόνος', + 'speed_label' => 'Ταχύτητα', + ], + 'wreckage' => [ + 'no_wreckage' => 'Δεν υπάρχουν συντρίμμια σε αυτή τη θέση.', + 'burns_up_in' => 'Τα συντρίμμια καίγονται σε:', + 'leave_to_burn' => 'Αφήστε να καούν', + 'leave_confirm' => 'Τα συντρίμμια θα εισέλθουν στην ατμόσφαιρα του πλανήτη και θα καούν. Είστε σίγουροι;', + 'repair_time' => 'Χρόνος επισκευής:', + 'ships_being_repaired' => 'Πλοία υπό επισκευή:', + 'repair_time_remaining' => 'Υπολειπόμενος χρόνος επισκευής:', + 'no_ship_data' => 'Δεν υπάρχουν δεδομένα πλοίων', + 'collect' => 'Συλλογή', + 'start_repairs' => 'Έναρξη επισκευών', + 'err_network_start' => 'Σφάλμα δικτύου κατά την έναρξη επισκευών', + 'err_network_complete' => 'Σφάλμα δικτύου κατά την ολοκλήρωση επισκευών', + 'err_network_collect' => 'Σφάλμα δικτύου κατά τη συλλογή πλοίων', + 'err_network_burn' => 'Σφάλμα δικτύου κατά την καύση συντριμμιών', + 'err_burn_up' => 'Σφάλμα καύσης πεδίου συντριμμιών', + 'wreckage_label' => 'Συντρίμμια', + 'repairs_started' => 'Οι επισκευές ξεκίνησαν επιτυχώς!', + 'repairs_completed' => 'Οι επισκευές ολοκληρώθηκαν και τα πλοία συλλέχθηκαν επιτυχώς!', + 'ships_back_service' => 'Όλα τα πλοία επέστρεψαν σε υπηρεσία', + 'wreck_burned' => 'Το πεδίο συντριμμιών κάηκε επιτυχώς!', + 'err_start_repairs' => 'Σφάλμα έναρξης επισκευών', + 'err_complete_repairs' => 'Σφάλμα ολοκλήρωσης επισκευών', + 'err_collect_ships' => 'Σφάλμα συλλογής πλοίων', + 'err_burn_wreck' => 'Σφάλμα καύσης πεδίου συντριμμιών', + 'can_be_repaired' => 'Τα συντρίμμια μπορούν να επισκευαστούν στο Διαστημικό Ντοκ.', + 'collect_back_service' => 'Επαναφέρετε τα ήδη επισκευασμένα πλοία σε υπηρεσία', + 'auto_return_service' => 'Τα τελευταία σας πλοία θα επιστρέψουν αυτόματα σε υπηρεσία στις', + 'no_ships_for_repair' => 'Δεν υπάρχουν πλοία για επισκευή', + 'repairable_ships' => 'Επισκευάσιμα Πλοία:', + 'repaired_ships' => 'Επισκευασμένα Πλοία:', + 'ships_count' => 'Πλοία', + 'details' => 'Λεπτομέρειες', + 'tooltip_late_added' => 'Τα πλοία που προστέθηκαν κατά τη διάρκεια επισκευών δεν μπορούν να συλλεχθούν χειροκίνητα. Πρέπει να περιμένετε μέχρι να ολοκληρωθούν αυτόματα όλες οι επισκευές.', + 'tooltip_in_progress' => 'Οι επισκευές βρίσκονται ακόμα σε εξέλιξη. Χρησιμοποιήστε το παράθυρο Λεπτομερειών για μερική συλλογή.', + 'tooltip_no_repaired' => 'Δεν έχουν επισκευαστεί πλοία ακόμα', + 'tooltip_must_complete' => 'Οι επισκευές πρέπει να ολοκληρωθούν για να συλλέξετε πλοία από εδώ.', + 'burn_confirm_title' => 'Αφήστε να καούν', + 'burn_confirm_msg' => 'Τα συντρίμμια θα εισέλθουν στην ατμόσφαιρα του πλανήτη και θα καούν. Μόλις γίνει αυτό, η επισκευή δεν θα είναι πλέον δυνατή. Είστε σίγουροι ότι θέλετε να κάψετε τα συντρίμμια;', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Όνομα', + 'actions_col' => 'Ενέργειες', + 'template_name_label' => 'Όνομα', + 'delete_tooltip' => 'Διαγραφή προτύπου/εισαγωγής', + 'save_tooltip' => 'Αποθήκευση προτύπου', + 'err_name_required' => 'Το όνομα προτύπου είναι υποχρεωτικό.', + 'err_need_ships' => 'Το πρότυπο πρέπει να περιέχει τουλάχιστον ένα πλοίο.', + 'err_not_found' => 'Το πρότυπο δεν βρέθηκε.', + 'err_max_reached' => 'Μέγιστος αριθμός προτύπων (10).', + 'saved_success' => 'Το πρότυπο αποθηκεύτηκε επιτυχώς.', + 'deleted_success' => 'Το πρότυπο διαγράφηκε επιτυχώς.', + ], + 'fleet_events' => [ + 'events' => 'Γεγονότα', + 'recall_title' => 'Ανάκληση', + 'recall_fleet' => 'Ανάκληση στόλου', + ], +]; diff --git a/resources/lang/gr/t_layout.php b/resources/lang/gr/t_layout.php new file mode 100644 index 000000000..6d0e4f142 --- /dev/null +++ b/resources/lang/gr/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/gr/t_merchant.php b/resources/lang/gr/t_merchant.php new file mode 100644 index 000000000..8518ee73b --- /dev/null +++ b/resources/lang/gr/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Έμπορος', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Αγορά πόρων', + 'back' => 'Πίσω', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Μέταλλο', + 'crystal' => 'Κρύσταλλο', + 'deuterium' => 'Δευτέριο', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Σκοτεινή Ύλη', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Αμυντικές εγκαταστάσεις', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/gr/t_messages.php b/resources/lang/gr/t_messages.php new file mode 100644 index 000000000..ce1499187 --- /dev/null +++ b/resources/lang/gr/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Στόλος', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Φίλοι', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Φίλοι', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Φίλοι', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/gr/t_overview.php b/resources/lang/gr/t_overview.php new file mode 100644 index 000000000..d38c4bae1 --- /dev/null +++ b/resources/lang/gr/t_overview.php @@ -0,0 +1,19 @@ + 'Επισκόπηση', + 'temperature' => 'Θερμοκρασία', + 'position' => 'Θέση', +]; diff --git a/resources/lang/gr/t_resources.php b/resources/lang/gr/t_resources.php new file mode 100644 index 000000000..d42ec3a9e --- /dev/null +++ b/resources/lang/gr/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Ορυχείο Μετάλλου', + 'description' => 'Χρησιμοποιούνται για την εξόρυξη μετάλλου, τα ορυχεία μετάλλου είναι καθοριστικής σημασίας για όλες τις αναδυόμενες αλλά και καθιερωμένες αυτοκρατορίες.', + 'description_long' => 'Χρησιμοποιούνται για την εξόρυξη μετάλλου, τα ορυχεία μετάλλου είναι καθοριστικής σημασίας για όλες τις αναδυόμενες αλλά και καθιερωμένες αυτοκρατορίες.', + ], + 'crystal_mine' => [ + 'title' => 'Ορυχείο Κρυστάλλου', + 'description' => 'Οι κρύσταλλοι αποτελούν την κύρια ύλη για την κατασκευή ηλεκτρονικών κυκλωμάτων και σχηματίζουν συγκεκριμένες ενώσεις κραμάτων.', + 'description_long' => 'Οι κρύσταλλοι αποτελούν την κύρια ύλη για την κατασκευή ηλεκτρονικών κυκλωμάτων και σχηματίζουν συγκεκριμένες ενώσεις κραμάτων.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Συνθέτης Δευτέριου', + 'description' => 'Το δευτέριο χρησιμοποιείται ως καύσιμο για τα διαστημόπλοια και συλλέγεται στα βάθη της θάλασσας. Το δευτέριο είναι σπάνια ουσία και για αυτό σχετικά ακριβή.', + 'description_long' => 'Το δευτέριο χρησιμοποιείται ως καύσιμο για τα διαστημόπλοια και συλλέγεται στα βάθη της θάλασσας. Το δευτέριο είναι σπάνια ουσία και για αυτό σχετικά ακριβή.', + ], + 'solar_plant' => [ + 'title' => 'Εργοστάσιο Ηλιακής Ενέργειας', + 'description' => 'Τα εργοστάσια ηλιακής ενέργειας απορροφούν φωτόνια από την ηλιακή ακτινοβολία. Όλα τα ορυχεία χρειάζονται ενέργεια για να λειτουργήσουν.', + 'description_long' => 'Τα εργοστάσια ηλιακής ενέργειας απορροφούν φωτόνια από την ηλιακή ακτινοβολία. Όλα τα ορυχεία χρειάζονται ενέργεια για να λειτουργήσουν.', + ], + 'fusion_plant' => [ + 'title' => 'Αντιδραστήρας Σύντηξης', + 'description' => 'Ο αντιδραστήρας τήξης χρησιμοποιεί δευτέριο για να παράγει ενέργεια.', + 'description_long' => 'Ο αντιδραστήρας τήξης χρησιμοποιεί δευτέριο για να παράγει ενέργεια.', + ], + 'metal_store' => [ + 'title' => 'Αποθήκη Μετάλλου', + 'description' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον μέταλλο.', + 'description_long' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον μέταλλο.', + ], + 'crystal_store' => [ + 'title' => 'Αποθήκη Κρυστάλλου', + 'description' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον κρύσταλλο.', + 'description_long' => 'Παρέχει χώρους αποθήκευσης για το επιπλέον κρύσταλλο.', + ], + 'deuterium_store' => [ + 'title' => 'Δεξαμενή Δευτέριου', + 'description' => 'Γιγάντιες δεξαμενές για την αποθήκευση φρεσκο-αντλημένου δευτέριου.', + 'description_long' => 'Γιγάντιες δεξαμενές για την αποθήκευση φρεσκο-αντλημένου δευτέριου.', + ], + 'robot_factory' => [ + 'title' => 'Εργοστάσιο Ρομποτικής', + 'description' => 'Το εργοστάσιο ρομποτικής παρέχει κατασκευαστικά ρομπότ που βοηθούν στην κατασκευή των κτιρίων. Κάθε επίπεδο αυξάνει την ταχύτητα αναβάθμισης των κτιρίων.', + 'description_long' => 'Το εργοστάσιο ρομποτικής παρέχει κατασκευαστικά ρομπότ που βοηθούν στην κατασκευή των κτιρίων. Κάθε επίπεδο αυξάνει την ταχύτητα αναβάθμισης των κτιρίων.', + ], + 'shipyard' => [ + 'title' => 'Ναυπηγείο', + 'description' => 'Όλοι οι τύποι σκαφών και αμυντικών εγκαταστάσεων κατασκευάζονται στο πλανητικό ναυπηγείο.', + 'description_long' => 'Όλοι οι τύποι σκαφών και αμυντικών εγκαταστάσεων κατασκευάζονται στο πλανητικό ναυπηγείο.', + ], + 'research_lab' => [ + 'title' => 'Εργαστήριο Ερευνών', + 'description' => 'Το εργαστήριο ερευνών απαιτείται για τη διεξαγωγή ερευνών νέων τεχνολογιών.', + 'description_long' => 'Το εργαστήριο ερευνών απαιτείται για τη διεξαγωγή ερευνών νέων τεχνολογιών.', + ], + 'alliance_depot' => [ + 'title' => 'Σταθμός Συμμαχίας', + 'description' => 'Οι σταθμοί συμμαχίας παρέχουν καύσιμα σε φιλικούς στόλους που είναι σε τροχιά βοηθώντας στην άμυνα.', + 'description_long' => 'Οι σταθμοί συμμαχίας παρέχουν καύσιμα σε φιλικούς στόλους που είναι σε τροχιά βοηθώντας στην άμυνα.', + ], + 'missile_silo' => [ + 'title' => 'Σιλό Πυραύλων', + 'description' => 'Τα σιλό πυραύλων χρησιμεύουν για την αποθήκευση πυραύλων.', + 'description_long' => 'Τα σιλό πυραύλων χρησιμεύουν για την αποθήκευση πυραύλων.', + ], + 'nano_factory' => [ + 'title' => 'Εργοστάσιο Νανιτών', + 'description' => 'Αυτή είναι η απόλυτη ρομποτική τεχνολογία. Κάθε επίπεδο μειώνει το χρόνο κατασκευής σε κτίρια, πλοία και αμυντικές κατασκευές.', + 'description_long' => 'Αυτή είναι η απόλυτη ρομποτική τεχνολογία. Κάθε επίπεδο μειώνει το χρόνο κατασκευής σε κτίρια, πλοία και αμυντικές κατασκευές.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Το terraformer αυξάνει την αξιοποιήσιμη επιφάνεια των πλανητών.', + 'description_long' => 'Το terraformer αυξάνει την αξιοποιήσιμη επιφάνεια των πλανητών.', + ], + 'space_dock' => [ + 'title' => 'Διαστημική αποβάθρα', + 'description' => 'Στη Διαστημική αποβάθρα μπορούν να επιδιορθώνονται πεδία συντριμμιών.', + 'description_long' => 'Στη Διαστημική αποβάθρα μπορούν να επιδιορθώνονται πεδία συντριμμιών.', + ], + 'lunar_base' => [ + 'title' => 'Σεληνιακή Βάση', + 'description' => 'Δεδομένου ότι το φεγγάρι δεν έχει ατμόσφαιρα, απαιτείται μια σεληνιακή βάση για τη δημιουργία κατοικήσιμου χώρου.', + 'description_long' => 'Επειδή το φεγγάρι δεν έχει ατμόσφαιρα, απαιτείται η κατασκευή σεληνιακής βάσης για τη δημιουργία βιώσιμου χώρου.', + ], + 'sensor_phalanx' => [ + 'title' => 'Αισθητήρας Φάλαγγας', + 'description' => 'Χρησιμοποιώντας τη φάλαγγα αισθητήρων, μπορούν να ανακαλυφθούν και να παρατηρηθούν στόλοι άλλων αυτοκρατοριών. Όσο μεγαλύτερη είναι η σειρά αισθητήρων φάλαγγας, τόσο μεγαλύτερη είναι η εμβέλεια που μπορεί να σαρώσει.', + 'description_long' => 'Με τη χρήση του αισθητήρα φάλαγγας, οι στόλοι άλλων αυτοκρατοριών μπορούν να ανακαλυφθούν και να παρατηρούνται. Ανεβάζοντας το επίπεδο του, μπορείτε να σκανάρετε σε μεγαλύτερη ακτίνα ηλιακών συστημάτων.', + ], + 'jump_gate' => [ + 'title' => 'Διαγαλαξιακή Πύλη', + 'description' => 'Οι πύλες άλματος είναι τεράστιοι πομποδέκτες ικανοί να στείλουν ακόμη και τον μεγαλύτερο στόλο σε ελάχιστο χρόνο σε μια μακρινή πύλη άλματος.', + 'description_long' => 'Οι διαγαλαξιακές πύλες είναι γιγάντιοι πομποδέκτες ικανοί να στείλουν ακόμη και το μεγαλύτερο στόλο σε χρόνο μηδέν σε άλλη απομακρυσμένη διαγαλαξιακή πύλη.', + ], + 'energy_technology' => [ + 'title' => 'Τεχνολογία Ενέργειας', + 'description' => 'Ο έλεγχος διαφορετικών μορφών ενέργειας είναι απαραίτητος για πολλές νέες τεχνολογίες.', + 'description_long' => 'Ο έλεγχος διαφορετικών μορφών ενέργειας είναι απαραίτητος για πολλές νέες τεχνολογίες.', + ], + 'laser_technology' => [ + 'title' => 'Τεχνολογία Λέιζερ', + 'description' => 'Με συγκέντρωση φωτός παράγεται μια ακτίνα που προκαλεί ζημιά όταν προσκρούει σε ένα αντικείμενο.', + 'description_long' => 'Με συγκέντρωση φωτός παράγεται μια ακτίνα που προκαλεί ζημιά όταν προσκρούει σε ένα αντικείμενο.', + ], + 'ion_technology' => [ + 'title' => 'Τεχνολογία Ιόντων', + 'description' => 'Μπορούν να κατασκευαστούν πυροβόλα που θα προκαλούν τεράστια ζημιά με τη συγκέντρωση ιόντων και θα μειώσουν το κόστος κατεδάφισης κτιρίων κατά 4% ανά επίπεδο.', + 'description_long' => 'Μπορούν να κατασκευαστούν πυροβόλα που θα προκαλούν τεράστια ζημιά με τη συγκέντρωση ιόντων και θα μειώσουν το κόστος κατεδάφισης κτιρίων κατά 4% ανά επίπεδο.', + ], + 'hyperspace_technology' => [ + 'title' => 'Υπερδιαστημική Τεχνολογία', + 'description' => 'Με την ενσωμάτωση της 4ης και 5ης διάστασης, είναι πλέον δυνατή η έρευνα ενός νέου είδους μονάδας δίσκου που είναι πιο οικονομικός και αποδοτικός.', + 'description_long' => 'Ενοποιώντας την 4η και 5η διαστάση, έγινε εφικτό να ερευνηθεί ένα νέο είδος προώθησης που είναι πιο οικονομικό και αποδοτικό. Με τη χρήση της 4ης και της 5ης διάστασης είναι πλέον εφικτό να συμπτυχθεί ο Χώρος φόρτωσης των σκαφών σου για εξοικονόμηση χώρου.', + ], + 'plasma_technology' => [ + 'title' => 'Τεχνολογία Πλάσματος', + 'description' => 'Περαιτέρω εξέλιξη της τεχνολογίας ιόντων, που αντί για ιόντα επιταχύνει πλάσμα υψηλής ενέργειας. Έχει συντριπτικό αποτέλεσμα όταν κτυπά ένα αντικείμενο. Βελτιώνει και την παραγωγή μετάλλου, κρυστάλλου και Δευτερίου(1%/0,66%/0,33% ανά επίπεδο).', + 'description_long' => 'Περαιτέρω εξέλιξη της τεχνολογίας ιόντων, που αντί για ιόντα επιταχύνει πλάσμα υψηλής ενέργειας. Έχει συντριπτικό αποτέλεσμα όταν κτυπά ένα αντικείμενο. Βελτιώνει και την παραγωγή μετάλλου, κρυστάλλου και Δευτερίου(1%/0,66%/0,33% ανά επίπεδο).', + ], + 'combustion_drive' => [ + 'title' => 'Προώθηση Καύσεως', + 'description' => 'Η εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 10% της βασικής αξίας.', + 'description_long' => 'Η εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 10% της βασικής αξίας.', + ], + 'impulse_drive' => [ + 'title' => 'Ωστική Προώθηση', + 'description' => 'Η ωστική προώθηση βασίζεται στην αρχή αντίδρασης. Περαιτέρω εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 20% της βασικής αξίας.', + 'description_long' => 'Η ωστική προώθηση βασίζεται στην αρχή αντίδρασης. Περαιτέρω εξέλιξη αυτής της ώθησης κάνει μερικά σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 20% της βασικής αξίας.', + ], + 'hyperspace_drive' => [ + 'title' => 'Υπερδιαστημική Προώθηση', + 'description' => 'Η υπερδιαστημική προώθηση στρεβλώνει το διάστημα γύρω από το σκάφος. Η εξέλιξη αυτού του κινητήρα κάνει κάποια σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 30% της βασικής αξίας.', + 'description_long' => 'Η υπερδιαστημική προώθηση στρεβλώνει το διάστημα γύρω από το σκάφος. Η εξέλιξη αυτού του κινητήρα κάνει κάποια σκάφη ταχύτερα, αν και κάθε επίπεδο αυξάνει την ταχύτητα μόνο κατά 30% της βασικής αξίας.', + ], + 'espionage_technology' => [ + 'title' => 'Τεχνολογία Κατασκοπείας', + 'description' => 'Με τη χρήση αυτής της τεχνολογίας αποκτώνται πληροφορίες για άλλους πλανήτες και φεγγάρια.', + 'description_long' => 'Με τη χρήση αυτής της τεχνολογίας αποκτώνται πληροφορίες για άλλους πλανήτες και φεγγάρια.', + ], + 'computer_technology' => [ + 'title' => 'Τεχνολογία Υπολογιστών', + 'description' => 'Αυξάνοντας την υπολογιστική χωρητικότητα μπορούν να διοικηθούν περισσότεροι στόλοι . Κάθε επίπεδο τεχνολογίας υπολογιστών αυξάνει το μέγιστο αριθμό στόλων κατά έναν.', + 'description_long' => 'Αυξάνοντας την υπολογιστική χωρητικότητα μπορούν να διοικηθούν περισσότεροι στόλοι . Κάθε επίπεδο τεχνολογίας υπολογιστών αυξάνει το μέγιστο αριθμό στόλων κατά έναν.', + ], + 'astrophysics' => [ + 'title' => 'Αστροφυσική', + 'description' => 'Με κάθε έρευνα αστροφυσικής ενότητας, τα πλοία μπορούν να αναλάβουν μεγάλες αποστολές. Κάθε δεύτερο επίπεδο αυτής της τεχνολογίας θα σας επιτρέπει να αποικήσετε σε ένα ακόμα πλανήτη.', + 'description_long' => 'Με κάθε έρευνα αστροφυσικής ενότητας, τα πλοία μπορούν να αναλάβουν μεγάλες αποστολές. Κάθε δεύτερο επίπεδο αυτής της τεχνολογίας θα σας επιτρέπει να αποικήσετε σε ένα ακόμα πλανήτη.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Διαγαλαξιακό Δίκτυο Έρευνας', + 'description' => 'Ερευνητές σε διαφορετικούς πλανήτες, επικοινωνούν μέσω αυτού του δικτύου.', + 'description_long' => 'Ερευνητές σε διαφορετικούς πλανήτες, επικοινωνούν μέσω αυτού του δικτύου.', + ], + 'graviton_technology' => [ + 'title' => 'Τεχνολογία Βαρυόνιων', + 'description' => 'Βάλλοντας μια συγκεντρωμένη φόρτιση βαρυόνιων σωματιδίων μπορεί να δημιουργήσει ένα τεχνητό πεδίο βαρύτητας, ικανό να καταστρέψει σκάφη ή ακόμη και φεγγάρια.', + 'description_long' => 'Βάλλοντας μια συγκεντρωμένη φόρτιση βαρυόνιων σωματιδίων μπορεί να δημιουργήσει ένα τεχνητό πεδίο βαρύτητας, ικανό να καταστρέψει σκάφη ή ακόμη και φεγγάρια.', + ], + 'weapon_technology' => [ + 'title' => 'Τεχνολογία Όπλων', + 'description' => 'Η τεχνολογία όπλων κάνει τα οπλικά συστήματα πιο αποδοτικά. Κάθε επίπεδο της τεχνολογίας όπλων αυξάνει την ισχύ πυρός των μονάδων κατά 10% της βασικής αξίας.', + 'description_long' => 'Η τεχνολογία όπλων κάνει τα οπλικά συστήματα πιο αποδοτικά. Κάθε επίπεδο της τεχνολογίας όπλων αυξάνει την ισχύ πυρός των μονάδων κατά 10% της βασικής αξίας.', + ], + 'shielding_technology' => [ + 'title' => 'Τεχνολογία Ασπίδων', + 'description' => 'Η τεχνολογία ασπίδας κάνει τις ασπίδες σε πλοία και αμυντικές εγκαταστάσεις πιο αποτελεσματικές. Κάθε επίπεδο τεχνολογίας θωράκισης αυξάνει την αντοχή των ασπίδων κατά 10 % της βασικής τιμής.', + 'description_long' => 'Η τεχνολογία ασπίδων κάνει τις ασπίδες των σκαφών και των αμυντικών εγκαταστάσεων περισσότερο αποτελεσματικές. Κάθε επίπεδο της τεχνολογίας ασπίδων αυξάνει την ισχύ των ασπίδων κατά 10% της βασικής αξίας.', + ], + 'armor_technology' => [ + 'title' => 'Θωράκιση σκαφών', + 'description' => 'Ειδικά κράματα βελτιώνουν τη θωράκιση σκαφών και αμυντικών εγκαταστάσεων. Η αποτελεσματικότητα της θωράκισης αυξάνεται κατά 10% ανά επίπεδο.', + 'description_long' => 'Ειδικά κράματα βελτιώνουν τη θωράκιση σκαφών και αμυντικών εγκαταστάσεων. Η αποτελεσματικότητα της θωράκισης αυξάνεται κατά 10% ανά επίπεδο.', + ], + 'small_cargo' => [ + 'title' => 'Μικρό Μεταγωγικό', + 'description' => 'Το μικρό μεταγωγικό είναι ένα ευκίνητο σκάφος που μπορεί να μεταφέρει γρήγορα πόρους σε άλλους πλανήτες.', + 'description_long' => 'Το μικρό μεταγωγικό είναι ένα ευκίνητο σκάφος που μπορεί να μεταφέρει γρήγορα πόρους σε άλλους πλανήτες.', + ], + 'large_cargo' => [ + 'title' => 'Μεγάλο Μεταγωγικό', + 'description' => 'Αυτό το μεταγωγικό σκάφος έχει μεγαλύτερη χωρητικότητα φορτίου από το μικρό μεταγωγικό και είναι γενικά ταχύτερο χάρη στη βελτιωμένη προώθηση που διαθέτει.', + 'description_long' => 'Αυτό το μεταγωγικό σκάφος έχει μεγαλύτερη χωρητικότητα φορτίου από το μικρό μεταγωγικό και είναι γενικά ταχύτερο χάρη στη βελτιωμένη προώθηση που διαθέτει.', + ], + 'colony_ship' => [ + 'title' => 'Σκάφος Αποικιοποίησης', + 'description' => 'Διαθέσιμοι πλανήτες μπορούν να αποικηθούν με αυτό το σκάφος.', + 'description_long' => 'Διαθέσιμοι πλανήτες μπορούν να αποικηθούν με αυτό το σκάφος.', + ], + 'recycler' => [ + 'title' => 'Ανακυκλωτής', + 'description' => 'Οι ανακυκλωτές είναι τα μόνα πλοία που μπορούν να συλλέγουν πεδία συντριμμιών που επιπλέουν στην τροχιά ενός πλανήτη μετά τη μάχη.', + 'description_long' => 'Οι ανακυκλωτές είναι τα μόνα σκάφη ικανά για τη συγκομιδή πεδίων συντριμμιών που επιπλέουν σε τροχιά γύρω από ένα πλανήτη ύστερα από μια μάχη.', + ], + 'espionage_probe' => [ + 'title' => 'Κατασκοπευτικό Στέλεχος', + 'description' => 'Τα κατασκοπευτικά στελέχη είναι μικρά, ευκίνητα μη επανδρωμένα σκάφη που παρέχουν πληροφορίες για στόλους και πλανήτες σε μεγάλες αποστάσεις.', + 'description_long' => 'Τα κατασκοπευτικά στελέχη είναι μικρά, ευκίνητα μη επανδρωμένα σκάφη που παρέχουν πληροφορίες για στόλους και πλανήτες σε μεγάλες αποστάσεις.', + ], + 'solar_satellite' => [ + 'title' => 'Ηλιακοί Συλλέκτες', + 'description' => 'Οι ηλιακοί δορυφόροι είναι απλές πλατφόρμες ηλιακών κυψελών, που βρίσκονται σε υψηλή, σταθερή τροχιά. Μαζεύουν το ηλιακό φως και το μεταδίδουν στον επίγειο σταθμό μέσω λέιζερ.', + 'description_long' => 'Οι ηλιακοί συλλέκτες είναι απλές πλατφόρμες από φωτοκύτταρα, τοποθετημένες σε τροχιά. Συλλέγουν ηλιακό φως και το μεταδίδουν στο έδαφος μέσω λέιζερ. Ένα ηλιακός δορυφόρος παράγει 35 ενέργεια σε αυτόν τον πλανήτη.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Οι Crawler αυξάνουν την παραγωγής Μετάλλου, Κρυστάλλου και Δευτερίου στον πλανήτη χρήσης τους κατά 0,02%, 0,02% και0,02% ο καθένας. Με έναν Συλλέκτη η παραγωγή αυξάνεται επιπλέον. Το μέγιστο συνολικό μπόνους εξαρτάται από το συνολικό επίπεδο των ορυχείων σου.', + 'description_long' => 'Οι Crawler αυξάνουν την παραγωγής Μετάλλου, Κρυστάλλου και Δευτερίου στον πλανήτη χρήσης τους κατά 0,02%, 0,02% και0,02% ο καθένας. Με έναν Συλλέκτη η παραγωγή αυξάνεται επιπλέον. Το μέγιστο συνολικό μπόνους εξαρτάται από το συνολικό επίπεδο των ορυχείων σου.', + ], + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'Το Pathfinder είναι ένα γρήγορο και ευέλικτο πλοίο, ειδικά κατασκευασμένο για αποστολές σε άγνωστους τομείς του διαστήματος.', + 'description_long' => 'Τα Pathfinder είναι γρήγορα, ευρύχωρα και μπορούν να εκμεταλλεύονται πεδία συντριμμιών σε αποστολές. Εκτός αυτού αυξάνεται η συνολική λεία.', + ], + 'light_fighter' => [ + 'title' => 'Ελαφρύ Μαχητικό', + 'description' => 'Το ελαφρύ μαχητικό είναι ένα ευκίνητο σκάφος που συναντάται σχεδόν σε κάθε πλανήτη. Το κόστος του δεν είναι ιδιαίτερα υψηλό, αλλά η ισχύς ασπίδας και η χωρητικότητα φορτίου είναι πολύ μικρές.', + 'description_long' => 'Το ελαφρύ μαχητικό είναι ένα ευκίνητο σκάφος που συναντάται σχεδόν σε κάθε πλανήτη. Το κόστος του δεν είναι ιδιαίτερα υψηλό, αλλά η ισχύς ασπίδας και η χωρητικότητα φορτίου είναι πολύ μικρές.', + ], + 'heavy_fighter' => [ + 'title' => 'Βαρύ Μαχητικό', + 'description' => 'Αυτό το μαχητικό είναι καλύτερα θωρακισμένο και έχει μεγαλύτερη επιθετική δύναμη από το ελαφρύ μαχητικό.', + 'description_long' => 'Αυτό το μαχητικό είναι καλύτερα θωρακισμένο και έχει μεγαλύτερη επιθετική δύναμη από το ελαφρύ μαχητικό.', + ], + 'cruiser' => [ + 'title' => 'Καταδιωκτικό', + 'description' => 'Τα καταδιωκτικά είναι έως και τρεις φορές πιο θωρακισμένα από τα βαριά μαχητικά και έχουν πάνω από τη διπλάσια δύναμη πυρός. Επιπλέον, είναι πολύ γρήγορα.', + 'description_long' => 'Τα καταδιωκτικά είναι έως και τρεις φορές πιο θωρακισμένα από τα βαριά μαχητικά και έχουν πάνω από τη διπλάσια δύναμη πυρός. Επιπλέον, είναι πολύ γρήγορα.', + ], + 'battle_ship' => [ + 'title' => 'Καταδρομικό', + 'description' => 'Τα καταδρομικά είναι η ραχοκοκαλιά ενός στόλου. Τα βαριά κανόνια τους, η μεγάλη τους ταχύτητα και η μεγάλη χωρητικότητα φορτίου τους, τα κάνει αντίπαλους που δεν πρέπει να παίρνονται στα αστεία.', + 'description_long' => 'Τα καταδρομικά είναι η ραχοκοκαλιά ενός στόλου. Τα βαριά κανόνια τους, η μεγάλη τους ταχύτητα και η μεγάλη χωρητικότητα φορτίου τους, τα κάνει αντίπαλους που δεν πρέπει να παίρνονται στα αστεία.', + ], + 'battlecruiser' => [ + 'title' => 'Θωρηκτό Αναχαίτισης', + 'description' => 'Το Θωρηκτό Αναχαίτισης είναι εξειδικευμένο σκάφος στην αναχαίτιση εχθρικών στόλων.', + 'description_long' => 'Το Θωρηκτό Αναχαίτισης είναι εξειδικευμένο σκάφος στην αναχαίτιση εχθρικών στόλων.', + ], + 'bomber' => [ + 'title' => 'Βομβαρδιστικό', + 'description' => 'Το βομβαρδιστικό σχεδιάστηκε ειδικά για την καταστροφή πλανητικών αμυντικών εγκαταστάσεων.', + 'description_long' => 'Το βομβαρδιστικό σχεδιάστηκε ειδικά για την καταστροφή πλανητικών αμυντικών εγκαταστάσεων.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'Το destroyer είναι ο βασιλιάς των πολεμικών σκαφών.', + 'description_long' => 'Το destroyer είναι ο βασιλιάς των πολεμικών σκαφών.', + ], + 'deathstar' => [ + 'title' => 'Deathstar', + 'description' => 'Η καταστροφική δύναμη του deathstar είναι αξεπέραστη.', + 'description_long' => 'Η καταστροφική δύναμη του deathstar είναι αξεπέραστη.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'Το Reaper είναι ένα ισχυρό μαχητικό πλοίο, εξειδικευμένο για επιθετικές επιδρομές και συγκομιδή συντριμμιών.', + 'description_long' => 'Ένα σκάφος της τάξης Reaper είναι ένα ισχυρό εργαλείο καταστροφής που μπορεί να λεηλατεί πεδία συντριμμιών αμέσως μετά τη μάχη.', + ], + 'rocket_launcher' => [ + 'title' => 'Εκτοξευτής Πυραύλων', + 'description' => 'Ο εκτοξευτής πυραύλων είναι μια απλή, χαμηλό σε κόστος αμυντική επιλογή.', + 'description_long' => 'Ο εκτοξευτής πυραύλων είναι μια απλή, χαμηλό σε κόστος αμυντική επιλογή.', + ], + 'light_laser' => [ + 'title' => 'Ελαφρύ Λέιζερ', + 'description' => 'Συγκεντρωτικά πυρά στο στόχο με φωτόνια μπορούν να προκαλέσουν σημαντικά μεγαλύτερη ζημιά από τα κλασικά πυροβόλα όπλα.', + 'description_long' => 'Συγκεντρωτικά πυρά στο στόχο με φωτόνια μπορούν να προκαλέσουν σημαντικά μεγαλύτερη ζημιά από τα κλασικά πυροβόλα όπλα.', + ], + 'heavy_laser' => [ + 'title' => 'Βαρύ Λέιζερ', + 'description' => 'Το βαρύ λέιζερ είναι η λογική εξέλιξη του ελαφριού λέιζερ.', + 'description_long' => 'Το βαρύ λέιζερ είναι η λογική εξέλιξη του ελαφριού λέιζερ.', + ], + 'gauss_cannon' => [ + 'title' => 'Κανόνι Gauss', + 'description' => 'Το κανόνι Gauss βάλει βλήματα που ζυγίζουν τόνους με υψηλές ταχύτητες.', + 'description_long' => 'Το κανόνι Gauss βάλει βλήματα που ζυγίζουν τόνους με υψηλές ταχύτητες.', + ], + 'ion_cannon' => [ + 'title' => 'Κανόνι Ιόντων', + 'description' => 'Το κανόνι ιόντων βάλει μια συνεχή ακτίνα επιταχυνόμενων ιόντων, προκαλώντας σημαντικές ζημιές στα αντικείμενα που κτυπάει.', + 'description_long' => 'Το κανόνι ιόντων βάλει μια συνεχή ακτίνα επιταχυνόμενων ιόντων, προκαλώντας σημαντικές ζημιές στα αντικείμενα που κτυπάει.', + ], + 'plasma_turret' => [ + 'title' => 'Πυργίσκοι Πλάσματος', + 'description' => 'Οι πυργίσκοι πλάσματος απελευθερώνουν ενέργεια παρόμοια με των ηλιακών εκρήξεων και ξεπερνούν ακόμη και τα destroyer σε καταστροφικά αποτελέσματα.', + 'description_long' => 'Οι πυργίσκοι πλάσματος απελευθερώνουν ενέργεια παρόμοια με των ηλιακών εκρήξεων και ξεπερνούν ακόμη και τα destroyer σε καταστροφικά αποτελέσματα.', + ], + 'small_shield_dome' => [ + 'title' => 'Μικρός Αμυντικός Θόλος', + 'description' => 'Ο μικρός αμυντικός θόλος καλύπτει ολόκληρο τον πλανήτη με ένα πεδίο που μπορεί να απορροφήσει τεράστια ποσότητα ενέργειας.', + 'description_long' => 'Ο μικρός αμυντικός θόλος καλύπτει ολόκληρο τον πλανήτη με ένα πεδίο που μπορεί να απορροφήσει τεράστια ποσότητα ενέργειας.', + ], + 'large_shield_dome' => [ + 'title' => 'Μεγάλος Αμυντικός Θόλος', + 'description' => 'Η εξέλιξη του μικρού αμυντικού θόλου μπορεί να εκμεταλλευτεί σημαντικά περισσότερη ενέργεια για να αντέξει επιθέσεις.', + 'description_long' => 'Η εξέλιξη του μικρού αμυντικού θόλου μπορεί να εκμεταλλευτεί σημαντικά περισσότερη ενέργεια για να αντέξει επιθέσεις.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Αντι-Βαλλιστικοί Πύραυλοι', + 'description' => 'Οι Αντι-Βαλλιστικοί Πύραυλοι καταστρέφουν τους διαπλανητικούς πυραύλους που εκτοξεύονται εναντίον σας.', + 'description_long' => 'Οι Αντι-Βαλλιστικοί Πύραυλοι καταστρέφουν τους διαπλανητικούς πυραύλους που εκτοξεύονται εναντίον σας.', + ], + 'interplanetary_missile' => [ + 'title' => 'Διαπλανητικοί Πύραυλοι', + 'description' => 'Οι διαπλανητικοί πύραυλοι καταστρέφουν τις άμυνες του εχθρού.', + 'description_long' => 'Οι Διαπλανητικοί Πύραυλοι καταστρέφουν εχθρικές άμυνες. Οι διαπλανητικοί σας πύραυλοι καλύπτουν 0 συστήματα.', + ], + 'kraken' => [ + 'title' => 'ΚΡΑΚΕΝ', + 'description' => 'Μειώνει τον χρόνο δόμησης των κτιρίων υπό κατασκευή κατά :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Μειώνει τον χρόνο κατασκευής των υφιστάμενων ναυπηγείων-συμβάσεων κατά :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Μειώνει τον χρόνο έρευνας για όλες τις έρευνες που βρίσκονται σε εξέλιξη κατά :duration.', + ], +]; diff --git a/resources/lang/gr/wreck_field.php b/resources/lang/gr/wreck_field.php new file mode 100644 index 000000000..610654d4a --- /dev/null +++ b/resources/lang/gr/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/hr/_TRANSLATION_STATUS.md b/resources/lang/hr/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..60be4fe22 --- /dev/null +++ b/resources/lang/hr/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: hr + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: hr +- Total leaves: 2424 +- Translated: 1896 (78.2%) +- English fallback: 528 diff --git a/resources/lang/hr/t_buddies.php b/resources/lang/hr/t_buddies.php new file mode 100644 index 000000000..be053c26f --- /dev/null +++ b/resources/lang/hr/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Ne možete sebi poslati zahtjev za prijateljstvo.', + 'user_not_found' => 'Korisnik nije pronađen.', + 'cannot_send_to_admin' => 'Nije moguće poslati zahtjeve za prijateljstvo administratorima.', + 'cannot_send_to_user' => 'Ne mogu poslati zahtjev za prijateljstvo ovom korisniku.', + 'already_buddies' => 'Već ste prijatelji s ovim korisnikom.', + 'request_exists' => 'Zahtjev za prijateljstvo između ovih korisnika već postoji.', + 'request_not_found' => 'Zahtjev za prijateljstvo nije pronađen.', + 'not_authorized_accept' => 'Niste ovlašteni prihvatiti ovaj zahtjev.', + 'not_authorized_reject' => 'Niste ovlašteni odbiti ovaj zahtjev.', + 'not_authorized_cancel' => 'Niste ovlašteni poništiti ovaj zahtjev.', + 'already_processed' => 'Ovaj zahtjev je već obrađen.', + 'relationship_not_found' => 'Prijateljski odnos nije pronađen.', + 'cannot_ignore_self' => 'Ne možete ignorirati sebe.', + 'already_ignored' => 'Igrač je već zanemaren.', + 'not_in_ignore_list' => 'Igrač nije na vašem popisu zanemarenih.', + 'send_request_failed' => 'Slanje zahtjeva za prijateljstvo nije uspjelo.', + 'ignore_player_failed' => 'Ignoriranje igrača nije uspjelo.', + 'delete_buddy_failed' => 'Brisanje prijatelja nije uspjelo', + 'search_too_short' => 'Premalo znakova! Unesite najmanje 2 znaka.', + 'invalid_action' => 'Nevažeća radnja', + ], + 'success' => [ + 'request_sent' => 'Zahtjev za prijateljstvo je uspješno poslan!', + 'request_cancelled' => 'Zahtjev za prijateljstvo uspješno je otkazan.', + 'request_accepted' => 'Zahtjev za prijateljstvo prihvaćen!', + 'request_rejected' => 'Zahtjev za prijateljstvo odbijen', + 'request_accepted_symbol' => '✓ Zahtjev za prijateljstvo prihvaćen', + 'request_rejected_symbol' => '✗ Zahtjev za prijateljstvo odbijen', + 'buddy_deleted' => 'Prijatelj je uspješno izbrisan!', + 'player_ignored' => 'Igrač je uspješno ignoriran!', + 'player_unignored' => 'Igrač je uspješno ignoriran.', + ], + 'ui' => [ + 'page_title' => 'Prijatelji', + 'my_buddies' => 'Moji prijatelji', + 'ignored_players' => 'Ignorirani igrači', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'buddy_request_title' => 'Zahtjev za prijateljstvo', + 'buddy_request_to' => 'Zahtjev prijatelja za', + 'buddy_requests' => 'Zahtjevi prijatelja', + 'new_buddy_request' => 'Zahtjev za novim prijateljem', + 'write_message' => 'Napisati poruku', + 'send_message' => 'Pošalji poruku', + 'send' => 'pošalji', + 'search_placeholder' => 'Pretraživanje...', + 'no_buddies_found' => 'Nijedan prijatelj nije pronađen', + 'no_buddy_requests' => 'Nemate zahtjeva za prijateljstvo.', + 'no_requests_sent' => 'Nisi poslao nijedan zahtjev za prijateljstvo.', + 'no_ignored_players' => 'Nema zanemarenih igrača', + 'requests_received' => 'primljeni zahtjevi', + 'requests_sent' => 'poslanih zahtjeva', + 'new' => 'novi', + 'new_label' => 'Novi', + 'from' => 'Iz:', + 'to' => 'Do:', + 'online' => 'Aktivan', + 'status_on' => 'Na', + 'status_off' => 'Isključeno', + 'received_request_from' => 'Primili ste novi zahtjev za prijateljstvo od', + 'buddy_request_to_player' => 'Zahtjev za prijateljstvo igraču', + 'ignore_player_title' => 'Ignoriraj igrača', + ], + 'action' => [ + 'accept_request' => 'Prihvati zahtjev za prijateljstvo', + 'reject_request' => 'Odbij zahtjev za prijateljstvo', + 'withdraw_request' => 'Povuci zahtjev za prijateljstvo', + 'delete_buddy' => 'Izbriši prijatelja', + 'confirm_delete_buddy' => 'Želite li stvarno izbrisati svog prijatelja', + 'add_as_buddy' => 'Dodaj kao prijatelja', + 'ignore_player' => 'Jeste li sigurni da želite ignorirati', + 'remove_from_ignore' => 'Ukloni s popisa zanemarivanja', + 'report_message' => 'Prijaviti ovu poruku operateru igre?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Ime', + 'points' => 'Bodovi', + 'rank' => 'Mjesto', + 'alliance' => 'Savez', + 'coords' => 'Coords', + 'actions' => 'Radnje', + ], + 'common' => [ + 'yes' => 'Da', + 'no' => 'Ne', + 'caution' => 'Oprez', + ], +]; diff --git a/resources/lang/hr/t_external.php b/resources/lang/hr/t_external.php new file mode 100644 index 000000000..8e7718e12 --- /dev/null +++ b/resources/lang/hr/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Vaš preglednik nije ažuran.', + 'desc1' => 'Vaša verzija Internet Explorera ne odgovara postojećim standardima i ova web stranica je više ne podržava.', + 'desc2' => 'Za korištenje ove web stranice ažurirajte svoj web preglednik na trenutnu verziju ili upotrijebite neki drugi web preglednik. Ako već koristite najnoviju verziju, ponovno učitajte stranicu kako bi se ispravno prikazala.', + 'desc3' => 'Evo popisa najpopularnijih preglednika. Kliknite na jedan od simbola kako biste došli do stranice za preuzimanje:', + ], + 'login' => [ + 'page_title' => 'OGame - Osvojite svemir', + 'btn' => 'Prijava', + 'email_label' => 'E-mail adresa:', + 'password_label' => 'Lozinka:', + 'universe_label' => 'Svemir', + 'universe_option_1' => '1. Svemir', + 'submit' => 'Prijavite se', + 'forgot_password' => 'Zaboravili ste lozinku?', + 'forgot_email' => 'Zaboravili ste adresu e-pošte?', + 'terms_accept_html' => 'Uz prijavu prihvaćam U&Cs', + ], + 'register' => [ + 'play_free' => 'IGRAJTE BESPLATNO!', + 'email_label' => 'E-mail adresa:', + 'password_label' => 'Lozinka:', + 'universe_label' => 'Svemir', + 'distinctions' => 'Razlike', + 'terms_html' => 'Naša T&Cs i Pravila o privatnosti primjenjuju se u igri', + 'submit' => 'Registar', + ], + 'nav' => [ + 'home' => 'Dom', + 'about' => 'O OGame', + 'media' => 'Mediji', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Osvojite svemir', + 'description_html' => 'OGame je strateška igra smještena u svemiru, s tisućama igrača iz cijelog svijeta koji se natječu u isto vrijeme. Za igranje vam je potreban samo običan web preglednik.', + 'board_btn' => 'Odbor', + 'trailer_title' => 'Prikolica', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Politika privatnosti', + 'terms' => 'U&U', + 'contact' => 'Kontakt', + 'rules' => 'Pravila', + 'copyright' => '© OGameX. Sva prava pridržana.', + ], + 'js' => [ + 'login' => 'Prijava', + 'close' => 'Zatvoriti', + 'age_check_failed' => 'Žao nam je, ali ne možete se registrirati. Molimo pogledajte naše T&C za više informacija.', + ], + 'validation' => [ + 'required' => 'Ovo polje je obavezno', + 'make_decision' => 'Donesite odluku', + 'accept_terms' => 'Morate prihvatiti U&U.', + 'length' => 'Dopušteno je između 3 i 20 znakova.', + 'pw_length' => 'Dopušteno je između 4 i 20 znakova.', + 'email' => 'Morate unijeti valjanu email adresu!', + 'invalid_chars' => 'Sadrži nevažeće znakove.', + 'no_begin_end_underscore' => 'Vaše ime ne smije počinjati ili završavati podvlakom.', + 'no_begin_end_whitespace' => 'Vaše ime ne smije počinjati niti završavati razmakom.', + 'max_three_underscores' => 'Vaše ime ne smije sadržavati više od ukupno 3 podvlake.', + 'max_three_whitespaces' => 'Vaše ime ne smije sadržavati više od 3 razmaka ukupno.', + 'no_consecutive_underscores' => 'Ne smijete koristiti dvije ili više podvlaka jednu za drugom.', + 'no_consecutive_whitespaces' => 'Ne smijete koristiti dva ili više razmaka jedan za drugim.', + 'username_available' => 'Ovo korisničko ime je dostupno.', + 'username_loading' => 'Molimo pričekajte, učitavanje...', + 'username_taken' => 'Ovo korisničko ime više nije dostupno.', + 'only_letters' => 'Koristite samo znakove.', + ], + 'forgot_password' => [ + 'title' => 'Zaboravili ste lozinku?', + 'description' => 'U nastavku unesite svoju e-mail adresu i poslat ćemo vam poveznicu za poništavanje lozinke.', + 'email_label' => 'E-mail adresa:', + 'submit' => 'Pošalji link za resetiranje', + 'back_to_login' => '← Povratak na prijavu', + ], + 'reset_password' => [ + 'title' => 'Ponovno postavite lozinku', + 'email_label' => 'E-mail adresa:', + 'password_label' => 'Nova lozinka:', + 'confirm_label' => 'Potvrdite novu lozinku:', + 'submit' => 'Resetiraj lozinku', + ], + 'forgot_email' => [ + 'title' => 'Zaboravili ste adresu e-pošte?', + 'description' => 'Unesite svoje ime zapovjednika i poslat ćemo savjet na registriranu adresu e-pošte.', + 'username_label' => 'Ime zapovjednika:', + 'submit' => 'Pošalji savjet', + 'back_to_login' => '← Povratak na prijavu', + 'sent' => 'Ako je pronađen odgovarajući račun, savjet je poslan na registriranu adresu e-pošte.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Ponovno postavite svoju OGameX lozinku', + 'heading' => 'Ponovno postavljanje lozinke', + 'greeting' => 'Pozdrav :username,', + 'body' => 'Primili smo zahtjev za ponovno postavljanje lozinke za vaš račun. Pritisnite donji gumb za odabir nove lozinke.', + 'cta' => 'Ponovno postavljanje lozinke', + 'expiry' => 'Ova će veza isteći za 60 minuta.', + 'no_action' => 'Ako niste zatražili poništavanje lozinke, nisu potrebne daljnje radnje.', + 'url_fallback' => 'Ako imate problema s klikom na gumb, kopirajte i zalijepite donji URL u svoj preglednik:', + ], + 'retrieve_email' => [ + 'subject' => 'Vaša OGameX adresa e-pošte', + 'heading' => 'Savjet za adresu e-pošte', + 'greeting' => 'Pozdrav :username,', + 'body' => 'Zatražili ste savjet za adresu e-pošte povezanu s vašim računom:', + 'cta' => 'Idite na Prijava', + 'no_action' => 'Ako niste podnijeli ovaj zahtjev, možete slobodno zanemariti ovu e-poruku.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Brzina flote: što je veća vrijednost, manje vam je vremena preostalo da reagirate na napad.', + 'economy_speed' => 'Ekonomična brzina: što je veća vrijednost, to će brže biti dovršene konstrukcije i istraživanja i prikupljeni resursi.', + 'debris_ships' => 'Neki od brodova uništenih u borbi ući će u polje krhotina.', + 'debris_defence' => 'Neke od obrambenih struktura uništenih u borbi ući će u polje krhotina.', + 'dark_matter_gift' => 'Dobit ćete Dark Matter kao nagradu za potvrdu vaše adrese e-pošte.', + 'aks_on' => 'Aktiviran borbeni sustav saveza', + 'planet_fields' => 'Maksimalna količina mjesta za izgradnju je povećana.', + 'wreckfield' => 'Aktiviran Space Dock: neki uništeni brodovi mogu se obnoviti pomoću Space Docka.', + 'universe_big' => 'Broj galaksija u svemiru', + ], +]; diff --git a/resources/lang/hr/t_facilities.php b/resources/lang/hr/t_facilities.php new file mode 100644 index 000000000..7a039fef8 --- /dev/null +++ b/resources/lang/hr/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Svemirsko Pristanište', + 'description' => 'Ruševine mogu biti popravljene na Svemirskom Pristaništu.', + 'description_long' => 'Space Dock nudi mogućnost popravka brodova uništenih u bitci koji su za sobom ostavili olupine. Vrijeme popravka traje najviše 12 sati, ali potrebno je najmanje 30 minuta dok se brodovi ne mogu ponovno staviti u promet. + +Budući da Space Dock pluta u orbiti, nije mu potrebno polje planeta.', + 'requirements' => 'Zahtijeva razinu brodogradilišta 2', + 'field_consumption' => 'Ne troši polja planeta (lebdi u orbiti)', + 'wreck_field_section' => 'Polje olupina', + 'no_wreck_field' => 'Na ovoj lokaciji nema dostupnih polja olupina.', + 'wreck_field_info' => 'Dostupno je polje olupina koje sadrži brodove koji se mogu popraviti.', + 'ships_available' => 'Brodovi dostupni za popravak: {count}', + 'repair_capacity' => 'Kapacitet popravka na temelju razine {level} Space Docka', + 'start_repair' => 'Počnite popravljati polje olupine', + 'repair_in_progress' => 'Popravci u tijeku', + 'repair_completed' => 'Popravci završeni', + 'deploy_ships' => 'Rasporedite popravljene brodove', + 'burn_wreck_field' => 'Burn olupina polje', + 'repair_time' => 'Procijenjeno vrijeme popravka: {time}', + 'repair_progress' => 'Napredak popravka: {progress}%', + 'completion_time' => 'Završetak: {vrijeme}', + 'auto_deploy_warning' => 'Brodovi će se automatski rasporediti {hours} sati nakon završetka popravka ako nisu ručno raspoređeni.', + 'level_effects' => [ + 'repair_speed' => 'Brzina popravka povećana je za {bonus}%', + 'capacity_increase' => 'Povećan je najveći broj brodova koji se mogu popraviti', + ], + 'status' => [ + 'no_dock' => 'Space Dock potreban za popravak polja olupina', + 'level_too_low' => 'Za popravak polja olupina potrebna je razina 1 svemirskog doka', + 'no_wreck_field' => 'Nema dostupnih polja olupina', + 'repairing' => 'Trenutno se popravlja polje olupine', + 'ready_to_deploy' => 'Popravci su završeni, brodovi spremni za upotrebu', + ], + ], + 'actions' => [ + 'build' => 'Izgraditi', + 'upgrade' => 'Nadogradi na razinu {level}', + 'downgrade' => 'Prijeđi na razinu {level}', + 'demolish' => 'rušiti', + 'cancel' => 'Otkazati', + ], + 'requirements' => [ + 'met' => 'Zahtjevi ispunjeni', + 'not_met' => 'Zahtjevi nisu ispunjeni', + 'research' => 'Istraživanje: {requirement}', + 'building' => 'Zgrada: {requirement} razina {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {iznos}', + 'crystal' => 'Kristal: {iznos}', + 'deuterium' => 'Deuterij: {količina}', + 'energy' => 'Energija: {amount}', + 'dark_matter' => 'Tamna tvar: {iznos}', + 'total' => 'Ukupni trošak: {amount}', + ], + 'construction_time' => 'Vrijeme izgradnje: {time}', + 'upgrade_time' => 'Vrijeme nadogradnje: {time}', +]; diff --git a/resources/lang/hr/t_galaxy.php b/resources/lang/hr/t_galaxy.php new file mode 100644 index 000000000..20d46c94f --- /dev/null +++ b/resources/lang/hr/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Zbog blizine sunca prikupljanje sunčeve energije je vrlo učinkovito. Međutim, planeti u ovom položaju obično su mali i daju samo male količine deuterija.', + 'normal' => 'Normalno, u ovoj poziciji postoje uravnoteženi planeti s dovoljno izvora deuterija, dobrom opskrbom sunčevom energijom i dovoljno prostora za razvoj.', + 'biggest' => 'Općenito najveći planeti Sunčevog sustava leže u ovom položaju. Sunce daje dovoljno energije i mogu se očekivati ​​dovoljni izvori deuterija.', + 'farthest' => 'Zbog velike udaljenosti od sunca, prikupljanje sunčeve energije je ograničeno. Međutim, ti planeti obično pružaju značajne izvore deuterija.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonizirati', + 'no_ship' => 'Nije moguće kolonizirati planet bez kolonijskog broda.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/hr/t_ingame.php b/resources/lang/hr/t_ingame.php new file mode 100644 index 000000000..caf33288d --- /dev/null +++ b/resources/lang/hr/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Promjer', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', + 'points' => 'Bodovi', + 'honour_points' => 'Bodovi časti', + 'score_place' => 'Mjesto', + 'score_of' => 'od', + 'page_title' => 'Pregled', + 'buildings' => 'Zgrade', + 'research' => 'Istraživanje', + 'switch_to_moon' => 'Prebaci na mjesec', + 'switch_to_planet' => 'Prebaci se na planet', + 'abandon_rename' => 'napusti/preimenuj', + 'abandon_rename_title' => 'Napusti/Preimenuj Planet', + 'abandon_rename_modal' => 'Napusti/Preimenuj :planet_name', + 'homeworld' => 'Matični planet', + 'colony' => 'Kolonija', + 'moon' => 'Mjesec', + ], + 'planet_move' => [ + 'resettle_title' => 'Ponovno naseliti planet', + 'cancel_confirm' => 'Jeste li sigurni da želite otkazati ovo premještanje planeta? Rezervirano mjesto će biti oslobođeno.', + 'cancel_success' => 'Premještanje planeta je uspješno otkazano.', + 'blockers_title' => 'Sljedeće stvari trenutno stoje na putu vašem preseljenju planeta:', + 'no_blockers' => 'Sada ništa ne može stati na put planiranom preseljenju planeta.', + 'cooldown_title' => 'Vrijeme do sljedećeg mogućeg preseljenja', + 'to_galaxy' => 'U galaksiju', + 'relocate' => 'Premjesti', + 'cancel' => 'otkazati', + 'explanation' => 'Premještanje vam omogućuje da premjestite svoje planete na drugu poziciju u udaljenom sustavu po vašem izboru.

Pravo premještanje prvo se odvija 24 sata nakon aktivacije. U ovom vremenu možete koristiti svoje planete kao i obično. Odbrojavanje vam pokazuje koliko je vremena preostalo do premještanja.

Nakon što odbrojavanje završi i planet treba premjestiti, nijedna od vaših flota koje su ondje stacionirane ne može biti aktivna. U ovom trenutku također se ne bi trebalo ništa graditi, ništa popravljati i ništa istraživati. Ako postoji zadatak izgradnje, zadatak popravka ili flota koja je još uvijek aktivna nakon isteka odbrojavanja, premještanje će biti poništeno.

Ako je premještanje uspješno, bit će vam naplaćeno 240.000 Dark Matter. Planeti, zgrade i pohranjeni resursi uključujući mjesec bit će odmah premješteni. Vaše flote automatski putuju do novih koordinata brzinom najsporijeg broda. Vrata za skok do premještenog mjeseca su deaktivirana na 24 sata.', + 'err_position_not_empty' => 'Ciljna pozicija nije prazna.', + 'err_already_in_progress' => 'Premještanje planeta je već u tijeku.', + 'err_on_cooldown' => 'Premještanje je na hlađenju. Molimo pričekaj prije ponovnog premještanja.', + 'err_insufficient_dm' => 'Nedovoljno Tamne tvari. Trebaš :amount TT.', + 'err_buildings_in_progress' => 'Nije moguće premjestiti dok se grade zgrade.', + 'err_research_in_progress' => 'Nije moguće premjestiti dok je istraživanje u tijeku.', + 'err_units_in_progress' => 'Nije moguće premjestiti dok se grade jedinice.', + 'err_fleets_active' => 'Nije moguće premjestiti dok su misije flote aktivne.', + 'err_no_active_relocation' => 'Nema aktivnog premještanja planeta.', + ], + 'shared' => [ + 'caution' => 'Oprez', + 'yes' => 'Da', + 'no' => 'Ne', + 'error' => 'Greška', + 'dark_matter' => 'Tamna tvar', + 'duration' => 'Trajanje', + 'error_occurred' => 'Došlo je do pogreške.', + 'level' => 'Razina', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'U izradi', + 'vacation_mode_error' => 'Greška, igrač je na odmoru', + 'requirements_not_met' => 'Zahtjevi nisu ispunjeni!', + 'wrong_class' => 'Nemate potrebnu klasu karaktera za ovu zgradu.', + 'wrong_class_general' => 'Da biste mogli izgraditi ovaj brod, morate odabrati Opću klasu.', + 'wrong_class_collector' => 'Da biste mogli izgraditi ovaj brod, morate imati odabranu klasu Collector.', + 'wrong_class_discoverer' => 'Da biste mogli izgraditi ovaj brod, morate imati odabranu klasu Discoverer.', + 'no_moon_building' => 'Ne možete sagraditi tu zgradu na mjesecu!', + 'not_enough_resources' => 'Nema dovoljno resursa!', + 'queue_full' => 'Red je pun', + 'not_enough_fields' => 'Nema dovoljno polja!', + 'shipyard_busy' => 'U brodogradilištu je i dalje prometno', + 'research_in_progress' => 'Trenutno se provode istraživanja!', + 'research_lab_expanding' => 'Istraživački laboratorij se proširuje.', + 'shipyard_upgrading' => 'Brodogradilište se nadograđuje.', + 'nanite_upgrading' => 'Nanite Factory se nadograđuje.', + 'max_amount_reached' => 'Dosegnut je maksimalan broj!', + 'expand_button' => 'Proširi :title na razini :level', + 'loca_notice' => 'Referenca', + 'loca_demolish' => 'Stvarno vraćate TECHNOLOGY_NAME na jednu razinu?', + 'loca_lifeform_cap' => 'Jedan ili više povezanih bonusa već je maksimizirano. Želite li ipak nastaviti s gradnjom?', + 'last_inquiry_error' => 'Vaša posljednja akcija nije uspješno izvršena. Molimo Vas pokušajte ponovo.', + 'planet_move_warning' => 'Oprez! Ova misija možda još uvijek traje nakon što započne razdoblje premještanja i ako je to slučaj, proces će biti otkazan. Želite li stvarno nastaviti s ovim poslom?', + 'building_started' => 'Gradnja uspješno pokrenuta.', + 'invalid_token' => 'Nevažeći token.', + 'downgrade_started' => 'Degradacija zgrade pokrenuta.', + 'construction_canceled' => 'Gradnja otkazana.', + 'added_to_queue' => 'Dodano u red gradnje.', + 'invalid_queue_item' => 'Nevažeći ID stavke reda', + ], + 'resources_page' => [ + 'page_title' => 'Resursi', + 'settings_link' => 'Postavke resursa', + 'section_title' => 'Zgrade za proizvodnju resursa', + ], + 'facilities_page' => [ + 'page_title' => 'Zgrade', + 'section_title' => 'Pomoćne zgrade', + 'use_jump_gate' => 'Koristite Jump Gate', + 'jump_gate' => 'Odskočna vrata', + 'alliance_depot' => 'Depo saveza', + 'burn_confirm' => 'Jeste li sigurni da želite spaliti ovo polje olupine? Ova se radnja ne može poništiti.', + ], + 'research_page' => [ + 'basic' => 'Osnovna istraživanja', + 'drive' => 'Istraživanja pogona', + 'advanced' => 'Dodatna istraživanja', + 'combat' => 'Borbena istraživanja', + ], + 'shipyard_page' => [ + 'battleships' => 'bojni brodovi', + 'civil_ships' => 'Civilni brodovi', + 'no_units_idle' => 'Trenutno se ne grade jedinice.', + 'no_units_idle_tooltip' => 'Klikni za odlazak u Brodogradilište.', + 'to_shipyard' => 'Idi u Brodogradilište', + ], + 'defense_page' => [ + 'page_title' => 'Obrana', + 'section_title' => 'Obrambene strukture', + ], + 'resource_settings' => [ + 'production_factor' => 'Faktor proizvodnje', + 'recalculate' => 'Izračunaj', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'energy' => 'Energija', + 'basic_income' => 'Osnovna primanja', + 'level' => 'Razina', + 'number' => 'Broj:', + 'items' => 'Predmeti', + 'geologist' => 'Geolog', + 'mine_production' => 'proizvodnja rudnika', + 'engineer' => 'Inžinjer', + 'energy_production' => 'proizvodnja energije', + 'character_class' => 'Klasa znakova', + 'commanding_staff' => 'Zapovjedno osoblje', + 'storage_capacity' => 'Kapacitet skladišta', + 'total_per_hour' => 'Ukupno po satu:', + 'total_per_day' => 'Ukupno po danu', + 'total_per_week' => 'Ukupno po tjednu:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Kada je Zemlja uništena u 21 stoljeću znanstvenici su shvatili da moraju razviti tehnologiju takvu da se obrane ubuduće od nuklearnih napada. Silos za rakete služi za izgradnju, spremanje i lansiranje interplanetarnih i antibalističkih raketa. Sa svakim levelom silosa više raketa se može spremiti. Spremanje interplanetarnih i antibalističkih raketa u isto vrijeme je dozvoljeno.', + 'silo_capacity' => 'Silos za rakete na razini :level može držati :ipm međuplanetarne rakete ili :abm antibalističke rakete.', + 'type' => 'Tip', + 'number' => 'Broj', + 'tear_down' => 'srušiti', + 'proceed' => 'Nastavite', + 'enter_minimum' => 'Unesite barem jedan projektil za uništavanje', + 'not_enough_abm' => 'Vi nemate toliko antibalističkih projektila', + 'not_enough_ipm' => 'Vi nemate toliko međuplanetarnih projektila', + 'destroyed_success' => 'Projektili uspješno uništeni', + 'destroy_failed' => 'Nije uspio uništiti projektile', + 'error' => 'Došlo je do pogreške. Molimo pokušajte ponovo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Otprema flote I', + 'dispatch_2_title' => 'Otprema flote II', + 'dispatch_3_title' => 'Otprema flote III', + 'movement_title' => 'Flote u pokretu', + 'to_movement' => 'Za kretanje flote', + 'fleets' => 'Flote', + 'expeditions' => 'Ekspedicije', + 'reload' => 'Ponovno učitaj', + 'clock' => 'Sat', + 'load_dots' => 'učitavanje...', + 'never' => 'Nikad', + 'tooltip_slots' => 'Iskorišteno / Ukupno slotova flote', + 'no_free_slots' => 'Nema dostupnih mjesta za flotu', + 'tooltip_exp_slots' => 'Iskorišteno / Ukupno slotova ekspedicije', + 'market_slots' => 'Ponude', + 'tooltip_market_slots' => 'Korištene/ukupne trgovačke flote', + 'fleet_dispatch' => 'Otprema flote', + 'dispatch_impossible' => 'Slanje flota nije moguće', + 'no_ships' => 'Nema brodova na ovom planetu.', + 'in_combat' => 'Flota je trenutno u borbi.', + 'vacation_error' => 'Nijedna flota se ne može poslati iz načina rada na odmoru!', + 'not_enough_deuterium' => 'Nema dovoljno deuterija!', + 'no_target' => 'Morate odabrati važeći cilj.', + 'cannot_send_to_target' => 'Flote se ne mogu poslati na ovaj cilj.', + 'cannot_start_mission' => 'Ne možete pokrenuti ovu misiju.', + 'mission_label' => 'Misija', + 'target_label' => 'Cilj', + 'player_name_label' => 'Ime igrača', + 'no_selection' => 'Ništa nije odabrano', + 'no_mission_selected' => 'Nema odabrane misije!', + 'combat_ships' => 'Ratni brodovi', + 'civil_ships' => 'Civilni brodovi', + 'standard_fleets' => 'Standardne flote', + 'edit_standard_fleets' => 'Uredite standardne flote', + 'select_all_ships' => 'Odaberite sve brodove', + 'reset_choice' => 'Poništavanje izbora', + 'api_data' => 'Ovi se podaci mogu unijeti u kompatibilni simulator borbe:', + 'tactical_retreat' => 'Taktičko povlačenje', + 'tactical_retreat_tooltip' => 'Pokaži iskorištavanje deuteriuma pri povlačenju', + 'continue' => 'Nastaviti', + 'back' => 'Natrag', + 'origin' => 'Podrijetlo', + 'destination' => 'Odredište', + 'planet' => 'Planet', + 'moon' => 'mjesec', + 'coordinates' => 'Koordinate', + 'distance' => 'Udaljenost', + 'debris_field' => 'ruševine', + 'debris_field_lower' => 'ruševine', + 'shortcuts' => 'Prečaci', + 'combat_forces' => 'Borbene snage', + 'player_label' => 'Igrač', + 'player_name' => 'Ime igrača', + 'select_mission' => 'Odaberite misiju za cilj', + 'bashing_disabled' => 'Napadačke misije su deaktivirane zbog previše napada na metu.', + 'mission_expedition' => 'Ekspedicija', + 'mission_colonise' => 'Kolonizirati', + 'mission_recycle' => 'Recikliraj ruševinu', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Stacioniranje', + 'mission_espionage' => 'Špijunaža', + 'mission_acs_defend' => 'Pauzirati', + 'mission_attack' => 'Napad', + 'mission_acs_attack' => 'AKS Napad', + 'mission_destroy_moon' => 'Uništiti', + 'desc_attack' => 'Napada flotu i obranu vašeg protivnika.', + 'desc_acs_attack' => 'Časne bitke mogu postati nečasne ako jaki igrači uđu kroz ACS. Zbroj ukupnih vojnih bodova napadača u usporedbi s ukupnim zbrojem vojnih bodova branitelja ovdje je odlučujući faktor.', + 'desc_transport' => 'Prevozi vaše resurse na druge planete.', + 'desc_deploy' => 'Trajno šalje vašu flotu na drugi planet vašeg carstva.', + 'desc_acs_defend' => 'Obranite planet svog suigrača.', + 'desc_espionage' => 'Špijunirajte svjetove stranih careva.', + 'desc_colonise' => 'Kolonizira novi planet.', + 'desc_recycle' => 'Pošaljite svoje reciklatore na polje otpada da prikupe resurse koji tamo lebde.', + 'desc_destroy_moon' => 'Uništava mjesec vašeg neprijatelja.', + 'desc_expedition' => 'Pošaljite svoje brodove u najudaljenije krajeve svemira kako biste dovršili uzbudljive misije.', + 'fleet_union' => 'Sindikat flote', + 'union_created' => 'Uspješno stvoren sindikat flote.', + 'union_edited' => 'Unija flote uspješno uređena.', + 'err_union_max_fleets' => 'Maksimalno 16 flota može napasti.', + 'err_union_max_players' => 'Maksimalno 5 igrača može napadati.', + 'err_union_too_slow' => 'Prespor si da bi se pridružio ovoj floti.', + 'err_union_target_mismatch' => 'Vaša flota mora ciljati istu lokaciju kao i savez flote.', + 'union_name' => 'Naziv sindikata', + 'buddy_list' => 'Popis prijatelja', + 'buddy_list_loading' => 'Učitavanje...', + 'buddy_list_empty' => 'Nema dostupnih prijatelja', + 'buddy_list_error' => 'Učitavanje prijatelja nije uspjelo', + 'search_user' => 'Traži korisnika', + 'search' => 'Traži', + 'union_user' => 'Sindikalni korisnik', + 'invite' => 'Pozvati', + 'kick' => 'Udarac', + 'ok' => 'U redu', + 'own_fleet' => 'Vlastiti vozni park', + 'briefing' => 'Brifing', + 'load_resources' => 'Učitaj resurse', + 'load_all_resources' => 'Učitaj sve resurse', + 'all_resources' => 'Svi resursi', + 'flight_duration' => 'Trajanje leta (u jednom smjeru)', + 'federation_duration' => 'Trajanje leta (udruženje flote)', + 'arrival' => 'Dolazak', + 'return_trip' => 'Povratak', + 'speed' => 'Brzina:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Potrošnja deuterija', + 'empty_cargobays' => 'Prazni teretni prostori', + 'hold_time' => 'Zadrži vrijeme', + 'expedition_duration' => 'Trajanje ekspedicije', + 'cargo_bay' => 'teretni prostor', + 'cargo_space' => 'Iskorišten kapacitet / maksimalan kapacitet', + 'send_fleet' => 'Pošalji flotu', + 'retreat_on_defender' => 'Povratak nakon povlačenja branitelja', + 'retreat_tooltip' => 'Ako je ova opcija aktivirana, vaša flota će se također povući bez borbe ako vaš protivnik pobjegne.', + 'plunder_food' => 'Pljačkajte hranu', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'fleet_details' => 'Podaci o voznom parku', + 'ships' => 'Brodovi', + 'shipment' => 'otprema', + 'recall' => 'Podsjetiti', + 'start_time' => 'Vrijeme početka', + 'time_of_arrival' => 'Vrijeme dolaska', + 'deep_space' => 'Duboki svemir', + 'uninhabited_planet' => 'Nenaseljeni planet', + 'no_debris_field' => 'Nema polja krhotina', + 'player_vacation' => 'Igrač na odmoru', + 'admin_gm' => 'Admin ili GM', + 'noob_protection' => 'Noob zaštita', + 'player_too_strong' => 'Ovaj planet se ne može napasti jer je igrač prejak!', + 'no_moon' => 'Nema dostupnog mjeseca.', + 'no_recycler' => 'Nema dostupnog uređaja za recikliranje.', + 'no_events' => 'Trenutno nema aktivnih događaja.', + 'planet_already_reserved' => 'Ovaj planet je već rezerviran za preseljenje.', + 'max_planet_warning' => 'Pažnja! Trenutačno se ne smiju kolonizirati daljnji planeti. Za svaku novu koloniju potrebne su dvije razine istraživanja astrotehnologije. Još uvijek želite poslati svoju flotu?', + 'empty_systems' => 'Prazni sustavi', + 'inactive_systems' => 'Neaktivni sustavi', + 'network_on' => 'Na', + 'network_off' => 'Isključeno', + 'err_generic' => 'Došlo je do pogreške', + 'err_no_moon' => 'Greška, nema mjeseca', + 'err_newbie_protection' => 'Pogreška, igraču se ne može pristupiti zbog zaštite početnika', + 'err_too_strong' => 'Igrač je prejak da bi ga se moglo napasti', + 'err_vacation_mode' => 'Greška, igrač je na odmoru', + 'err_own_vacation' => 'Nijedna flota se ne može poslati iz načina rada na odmoru!', + 'err_not_enough_ships' => 'Greška, nema dovoljno dostupnih brodova, pošalji maksimalan broj:', + 'err_no_ships' => 'Greška, nema dostupnih brodova', + 'err_no_slots' => 'Pogreška, nema slobodnih mjesta za vozni park', + 'err_no_deuterium' => 'Greška, nemate dovoljno deuterija', + 'err_no_planet' => 'Greška, tamo nema planeta', + 'err_no_cargo' => 'Greška, nema dovoljno kapaciteta za teret', + 'err_multi_alarm' => 'Višestruki alarm', + 'err_attack_ban' => 'Zabrana napada', + 'enemy_fleet' => 'Neprijateljska', + 'friendly_fleet' => 'Prijateljska', + 'admiral_slot_bonus' => 'Admiral bonus: dodatni slot flote', + 'general_slot_bonus' => 'Bonus slot flote', + 'bash_warning' => 'Upozorenje: dosegnut je limit napada! Daljnji napadi mogu rezultirati zabranom.', + 'add_new_template' => 'Spremi predložak flote', + 'tactical_retreat_label' => 'Taktičko povlačenje', + 'tactical_retreat_full_tooltip' => 'Omogući taktičko povlačenje: tvoja flota će se povući ako je borbeni omjer nepovoljan. Zahtijeva Admirala za omjer 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktičko povlačenje pri omjeru 3:1 (zahtijeva Admirala)', + 'fleet_sent_success' => 'Tvoja flota je uspješno poslana.', + ], + 'galaxy' => [ + 'vacation_error' => 'Ne možete koristiti prikaz galaksije dok ste u načinu rada za odmor!', + 'system' => 'Solarni sistem', + 'go' => 'Kreni!', + 'system_phalanx' => 'Falanga Sustava', + 'system_espionage' => 'Sustavna špijunaža', + 'discoveries' => 'Otkrića', + 'discoveries_tooltip' => 'Pokreni misiju otkrivanja na svim mogućim lokacijama', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Korišteni utori', + 'planet_col' => 'Planet', + 'name_col' => 'Ime', + 'moon_col' => 'mjesec', + 'debris_short' => 'RU', + 'player_status' => 'Igrač (Status)', + 'alliance' => 'Savez', + 'action' => 'Akcija', + 'planets_colonized' => 'Kolonizirani planeti', + 'expedition_fleet' => 'Ekspedicijska Flota', + 'admiral_needed' => 'Za korištenje ove značajke je potreban Admiral.', + 'send' => 'pošalji', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jak igrač', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'slabiji igrač (novak)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Odmetnik (trenutno)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modus odsustva', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Kažnjen igrač', + 'status_inactive_abbr' => 'ja', + 'legend_inactive_7' => '7 dana inaktivan', + 'status_longinactive_abbr' => 'ja', + 'legend_inactive_28' => '28 dana inaktivan', + 'status_honorable_abbr' => 'čb', + 'legend_honorable' => 'Časna meta', + 'phalanx_restricted' => 'Falangu sustava može koristiti samo klasa saveza Istraživač!', + 'astro_required' => 'Prvo morate istražiti astrofiziku.', + 'galaxy_nav' => 'Galaksija', + 'activity' => 'Aktivnost', + 'no_action' => 'Nema dostupnih radnji.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Promjer mjeseca u km', + 'km' => 'km', + 'pathfinders_needed' => 'Potrebni tragači', + 'recyclers_needed' => 'Potrebni recikleri', + 'mine_debris' => 'Rudnik', + 'phalanx_no_deut' => 'Nema dovoljno deuterija za aktiviranje falange.', + 'use_phalanx' => 'Koristite falangu', + 'colonize_error' => 'Nije moguće kolonizirati planet bez kolonijskog broda.', + 'ranking' => 'Rangiranje', + 'espionage_report' => 'Izvještaj o špijunaži', + 'missile_attack' => 'Raketni napad', + 'rank' => 'Mjesto', + 'alliance_member' => 'Član', + 'alliance_class' => 'Klasa Saveza', + 'espionage_not_possible' => 'Špijunaža nije moguća', + 'espionage' => 'Špijunaža', + 'hire_admiral' => 'Angažirajte admirala', + 'dark_matter' => 'Tamna materija', + 'outlaw_explanation' => 'Ako ste odmetnik, više nemate zaštitu od napada i mogu vas napasti svi igrači.', + 'honorable_target_explanation' => 'U borbi protiv ove mete možete dobiti bodove časti i opljačkati 50% više plijena.', + 'relocate_success' => 'Pozicija je rezervirana za vas. Započelo je preseljenje kolonije.', + 'relocate_title' => 'Ponovno naseliti planet', + 'relocate_question' => 'Jeste li sigurni da želite premjestiti svoj planet na ove koordinate? Za financiranje preseljenja trebat će vam :cost Dark Matter.', + 'deut_needed_relocate' => 'Nemate dovoljno deuterija! Trebate 10 jedinica deuterija.', + 'fleet_attacking' => 'Flota napada!', + 'fleet_underway' => 'Flota je na putu', + 'discovery_send' => 'Otpremite istraživački brod', + 'discovery_success' => 'Istraživački brod je poslan', + 'discovery_unavailable' => 'Ne možete poslati istraživački brod na ovu lokaciju.', + 'discovery_underway' => 'Istraživački brod već se približava ovom planetu.', + 'discovery_locked' => 'Još niste otključali istraživanje za otkrivanje novih oblika života.', + 'discovery_title' => 'Istraživački brod', + 'discovery_question' => 'Želite li poslati istraživački brod na ovaj planet?
Metal: 5000 Kristal: 1000 Deuterij: 500', + 'sensor_report' => 'izvještaj senzora', + 'sensor_report_from' => 'Senzorsko izvješće s', + 'refresh' => 'Osvježiti', + 'arrived' => 'stigao', + 'target' => 'Cilj', + 'flight_duration' => 'Trajanje leta', + 'ipm_full' => 'Interplanetarne rakete', + 'primary_target' => 'Primarni cilj', + 'no_primary_target' => 'Nije odabran nijedan primarni cilj: nasumični cilj', + 'target_has' => 'Cilj ima', + 'abm_full' => 'Anti-balističke rakete', + 'fire' => 'Vatra', + 'valid_missile_count' => 'Unesite važeći broj projektila', + 'not_enough_missiles' => 'Nemate dovoljno projektila', + 'launched_success' => 'Projektili uspješno lansirani!', + 'launch_failed' => 'Ispaljivanje projektila nije uspjelo', + 'alliance_page' => 'Informacije o savezu', + 'apply' => 'Prijavi se', + 'contact_support' => 'Kontaktiraj podršku', + 'insufficient_range' => 'Nedovoljan domet (razina impulsa istraživanja) vaših međuplanetarnih projektila!', + ], + 'buddy' => [ + 'request_sent' => 'Zahtjev za prijateljstvo je uspješno poslan!', + 'request_failed' => 'Slanje zahtjeva za prijateljstvo nije uspjelo.', + 'request_to' => 'Zahtjev prijatelja za', + 'ignore_confirm' => 'Jeste li sigurni da želite ignorirati', + 'ignore_success' => 'Igrač je uspješno ignoriran!', + 'ignore_failed' => 'Ignoriranje igrača nije uspjelo.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Komunikacija', + 'tab_economy' => 'Ekonomija', + 'tab_universe' => 'Svemir', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriti', + 'subtab_espionage' => 'Špijunaža', + 'subtab_combat' => 'Borbena izvješća', + 'subtab_expeditions' => 'Ekspedicije', + 'subtab_transport' => 'Sindikati/Promet', + 'subtab_other' => 'ostalo', + 'subtab_messages' => 'Poruke', + 'subtab_information' => 'Informacija', + 'subtab_shared_combat' => 'Zajednička borbena izvješća', + 'subtab_shared_espionage' => 'Zajednička izvješća o špijunaži', + 'news_feed' => 'Newsfeed', + 'loading' => 'učitavanje...', + 'error_occurred' => 'Došlo je do pogreške', + 'mark_favourite' => 'označi kao omiljeno', + 'remove_favourite' => 'ukloniti iz favorita', + 'from' => 'Iz', + 'no_messages' => 'Trenutno nema dostupnih poruka u ovoj kartici', + 'new_alliance_msg' => 'Nova poruka saveza', + 'to' => 'Do', + 'all_players' => 'svi igrači', + 'send' => 'pošalji', + 'delete_buddy_title' => 'Izbriši prijatelja', + 'report_to_operator' => 'Prijaviti ovu poruku operateru igre?', + 'too_few_chars' => 'Premalo znakova! Unesite najmanje 2 znaka.', + 'bbcode_bold' => 'Podebljano', + 'bbcode_italic' => 'kurziv', + 'bbcode_underline' => 'Naglasiti', + 'bbcode_stroke' => 'Precrtano', + 'bbcode_sub' => 'indeks', + 'bbcode_sup' => 'Superskript', + 'bbcode_font_color' => 'Boja fonta', + 'bbcode_font_size' => 'Veličina slova', + 'bbcode_bg_color' => 'Boja pozadine', + 'bbcode_bg_image' => 'Pozadinska slika', + 'bbcode_tooltip' => 'Savjet za alat', + 'bbcode_align_left' => 'Lijevo poravnanje', + 'bbcode_align_center' => 'Poravnajte po sredini', + 'bbcode_align_right' => 'Desno poravnanje', + 'bbcode_align_justify' => 'Opravdati', + 'bbcode_block' => 'Pauza', + 'bbcode_code' => 'Kodirati', + 'bbcode_spoiler' => 'Spojler', + 'bbcode_moreopts' => 'Više opcija', + 'bbcode_list' => 'Popis', + 'bbcode_hr' => 'Vodoravna linija', + 'bbcode_picture' => 'Slika', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Igrač', + 'bbcode_item' => 'Artikal', + 'bbcode_coordinates' => 'Koordinate', + 'bbcode_preview' => 'Pregled', + 'bbcode_text_ph' => 'Tekst...', + 'bbcode_player_ph' => 'ID ili ime igrača', + 'bbcode_item_ph' => 'ID stavke', + 'bbcode_coord_ph' => 'Galaksija:sustav:položaj', + 'bbcode_chars_left' => 'Preostalo znakova', + 'bbcode_ok' => 'U redu', + 'bbcode_cancel' => 'Otkazati', + 'bbcode_repeat_x' => 'Ponovite vodoravno', + 'bbcode_repeat_y' => 'Ponovite okomito', + 'spy_player' => 'Igrač', + 'spy_activity' => 'Aktivnost', + 'spy_minutes_ago' => 'prije nekoliko minuta', + 'spy_class' => 'Klasa', + 'spy_unknown' => 'Nepoznato', + 'spy_alliance_class' => 'Klasa Saveza', + 'spy_no_alliance_class' => 'Nije odabrana klasa saveza', + 'spy_resources' => 'Resursi', + 'spy_loot' => 'Plijen', + 'spy_counter_esp' => 'Mogućnost kontrašpijunaže', + 'spy_no_info' => 'Skeniranjem nismo uspjeli dohvatiti pouzdane informacije ove vrste.', + 'spy_debris_field' => 'ruševine', + 'spy_no_activity' => 'Vaša špijunaža ne pokazuje abnormalnosti u atmosferi planeta. Čini se da nije bilo aktivnosti na planetu u zadnjih sat vremena.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'Obrana', + 'spy_research' => 'Istraživanje', + 'spy_building' => 'zgrada', + 'battle_attacker' => 'Napadač', + 'battle_defender' => 'Branitelj', + 'battle_resources' => 'Resursi', + 'battle_loot' => 'Plijen', + 'battle_debris_new' => 'Polje krhotina (novostvoreno)', + 'battle_wreckage_created' => 'Stvorena je olupina', + 'battle_attacker_wreckage' => 'Olupina napadača', + 'battle_repaired' => 'Zapravo popravljeno', + 'battle_moon_chance' => 'Mjesečeva šansa', + 'battle_report' => 'Borbeno izvješće', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Zapovjedništvo flote', + 'battle_from' => 'Iz', + 'battle_tactical_retreat' => 'Taktičko povlačenje', + 'battle_total_loot' => 'Totalni plijen', + 'battle_debris' => 'Krhotine (nove)', + 'battle_recycler' => 'Recikler', + 'battle_mined_after' => 'Minirano nakon borbe', + 'battle_reaper' => 'Žetelac', + 'battle_debris_left' => 'Polja krhotina (lijevo)', + 'battle_honour_points' => 'Bodovi časti', + 'battle_dishonourable' => 'Nečasna borba', + 'battle_vs' => 'u odnosu na', + 'battle_honourable' => 'Časna borba', + 'battle_class' => 'Klasa', + 'battle_weapons' => 'Oružje', + 'battle_shields' => 'Štitovi', + 'battle_armour' => 'Oklop', + 'battle_combat_ships' => 'Ratni brodovi', + 'battle_civil_ships' => 'Civilni brodovi', + 'battle_defences' => 'obrane', + 'battle_repaired_def' => 'Popravljena obrana', + 'battle_share' => 'podijeli poruku', + 'battle_attack' => 'Napad', + 'battle_espionage' => 'Špijunaža', + 'battle_delete' => 'izbrisati', + 'battle_favourite' => 'označi kao omiljeno', + 'battle_hamill' => 'Laki borac uništio je jednu Deathstar prije početka bitke!', + 'battle_retreat_tooltip' => 'Imajte na umu da Deathstars, špijunske sonde, solarni sateliti i bilo koja flota u misiji ACS obrane ne mogu pobjeći. Taktička povlačenja su također deaktivirana u časnim bitkama. Povlačenje je također moglo biti ručno deaktivirano ili spriječeno nedostatkom deuterija. Banditi i igrači s više od 500.000 bodova nikad se ne povlače.', + 'battle_no_flee' => 'Braniteljska flota nije pobjegla.', + 'battle_rounds' => 'runde', + 'battle_start' => 'Start', + 'battle_player_from' => 'iz', + 'battle_attacker_fires' => ':napadač ispaljuje ukupno :hits hitaca na :defendera ukupne snage :strength. Štitovi :defender2 apsorbiraju :apsorbirane točke oštećenja.', + 'battle_defender_fires' => ':defender ispaljuje ukupno :hits hitaca na :napadača ukupne snage :strength. Štitovi :napadača2 apsorbiraju :apsorbirane točke oštećenja.', + ], + 'alliance' => [ + 'page_title' => 'Savez', + 'tab_overview' => 'Pregled', + 'tab_management' => 'Upravljanje', + 'tab_communication' => 'Komunikacija', + 'tab_applications' => 'Primjene', + 'tab_classes' => 'Klase saveza', + 'tab_create' => 'Napravi savez', + 'tab_search' => 'Traži savez', + 'tab_apply' => 'primijeniti', + 'your_alliance' => 'Vaš savez', + 'name' => 'Ime', + 'tag' => 'Označiti', + 'created' => 'Stvoreno', + 'member' => 'Član', + 'your_rank' => 'Vaš rang', + 'homepage' => 'Početna stranica', + 'logo' => 'Logo Saveza', + 'open_page' => 'Otvori stranicu saveza', + 'highscore' => 'Najbolji rezultat saveza', + 'leave_wait_warning' => 'Ako napustite savez, morat ćete pričekati 3 dana prije pridruživanja ili stvaranja drugog saveza.', + 'leave_btn' => 'Napusti savez', + 'member_list' => 'Popis članova', + 'no_members' => 'Nema pronađenih članova', + 'assign_rank_btn' => 'Dodijeli rang', + 'kick_tooltip' => 'Član saveza Kick', + 'write_msg_tooltip' => 'Napisati poruku', + 'col_name' => 'Ime', + 'col_rank' => 'Mjesto', + 'col_coords' => 'Coords', + 'col_joined' => 'Pridružio se', + 'col_online' => 'Aktivan', + 'col_function' => 'Funkcija', + 'internal_area' => 'Unutarnje područje', + 'external_area' => 'Vanjsko područje', + 'configure_privileges' => 'Konfigurirajte privilegije', + 'col_rank_name' => 'Naziv ranga', + 'col_applications_group' => 'Primjene', + 'col_member_group' => 'Član', + 'col_alliance_group' => 'Savez', + 'delete_rank' => 'Izbriši rang', + 'save_btn' => 'Spremi', + 'rights_warning_html' => 'Upozorenje! Možete dati samo dopuštenja koja sami imate.', + 'rights_warning_loca' => '[b]Upozorenje![/b] Možete dati samo dopuštenja koja sami imate.', + 'rights_legend' => 'Legenda o pravima', + 'create_rank_btn' => 'Stvorite novi rang', + 'rank_name_placeholder' => 'Naziv ranga', + 'no_ranks' => 'Nisu pronađeni činovi', + 'perm_see_applications' => 'Prikaži aplikacije', + 'perm_edit_applications' => 'Obraditi aplikacije', + 'perm_see_members' => 'Prikaži popis članova', + 'perm_kick_user' => 'Izbaci korisnika', + 'perm_see_online' => 'Pogledajte online status', + 'perm_send_circular' => 'Napišite cirkularnu poruku', + 'perm_disband' => 'Raskinuti savez', + 'perm_manage' => 'Upravljajte savezom', + 'perm_right_hand' => 'Desna ruka', + 'perm_right_hand_long' => '`Desna ruka` (potrebno za prijenos ranga osnivača)', + 'perm_manage_classes' => 'Upravljajte klasom saveza', + 'manage_texts' => 'Upravljanje tekstovima', + 'internal_text' => 'Interni tekst', + 'external_text' => 'Vanjski tekst', + 'application_text' => 'Tekst prijave', + 'options' => 'Opcije', + 'alliance_logo_label' => 'Logo Saveza', + 'applications_field' => 'Primjene', + 'status_open' => 'Moguće (savez otvoren)', + 'status_closed' => 'Nemoguće (savez zatvoren)', + 'rename_founder' => 'Promijeni naziv osnivača u', + 'rename_newcomer' => 'Preimenuj rang pridošlice', + 'no_settings_perm' => 'Nemate dozvolu za upravljanje postavkama saveza.', + 'change_tag_name' => 'Promijeni oznaku/ime saveza', + 'change_tag' => 'Promjena oznake saveza', + 'change_name' => 'Promjena naziva saveza', + 'former_tag' => 'Oznaka bivšeg saveza:', + 'new_tag' => 'Nova oznaka saveza:', + 'former_name' => 'Bivši naziv saveza:', + 'new_name' => 'Novo ime saveza:', + 'former_tag_short' => 'Oznaka bivšeg saveza', + 'new_tag_short' => 'Nova oznaka saveza', + 'former_name_short' => 'Ime bivšeg saveza', + 'new_name_short' => 'Novo ime saveza', + 'no_tagname_perm' => 'Nemate dopuštenje za promjenu oznake/naziva saveza.', + 'delete_pass_on' => 'Izbriši savez/Prenesi savez dalje', + 'delete_btn' => 'Izbriši ovaj savez', + 'no_delete_perm' => 'Nemate dopuštenje za brisanje saveza.', + 'handover' => 'Primopredajni savez', + 'takeover_btn' => 'Preuzmi savez', + 'loca_continue' => 'Nastaviti', + 'loca_change_founder' => 'Prijenos naslova osnivača na:', + 'loca_no_transfer_error' => 'Nitko od članova nema potrebnu `desnu` desnicu. Ne možete predati savez.', + 'loca_founder_inactive_error' => 'Osnivač nije dovoljno dugo neaktivan da bi mogao preuzeti savez.', + 'leave_section_title' => 'Napusti savez', + 'leave_consequences' => 'Ako napustite savez, izgubit ćete sve svoje dozvole za rang i pogodnosti saveza.', + 'no_applications' => 'Nema pronađenih aplikacija', + 'accept_btn' => 'prihvatiti', + 'deny_btn' => 'Odbiti podnositelja zahtjeva', + 'report_btn' => 'Prijavite prijavu', + 'app_date' => 'Datum prijave', + 'action_col' => 'Akcija', + 'answer_btn' => 'odgovor', + 'reason_label' => 'Razlog', + 'apply_title' => 'Prijavite se u Savez', + 'apply_heading' => 'Primjena na', + 'send_application_btn' => 'Pošaljite prijavu', + 'chars_remaining' => 'Preostalo znakova', + 'msg_too_long' => 'Poruka je preduga (maksimalno 2000 znakova)', + 'addressee' => 'Do', + 'all_players' => 'svi igrači', + 'only_rank' => 'jedini rang:', + 'send_btn' => 'pošalji', + 'info_title' => 'Informacije o savezu', + 'apply_confirm' => 'Želite li se prijaviti u ovaj savez?', + 'redirect_confirm' => 'Slijedeći ovu poveznicu, napustiti ćete OGame. Želite li nastaviti?', + 'class_selection_header' => 'Odabir Klase', + 'select_class_title' => 'Odaberite klasu saveza', + 'select_class_note' => 'Odaberite klasu saveza kako bi dobili posebne bonuse. Klasu saveza možete promijeniti u izborniku saveza, pod uvjetom da imate potrebna prava.', + 'class_warriors' => 'ratnici (savez)', + 'class_traders' => 'Trgovci (savez)', + 'class_researchers' => 'Istraživači (Savez)', + 'class_label' => 'Klasa Saveza', + 'buy_for' => 'Kupi za', + 'no_dark_matter' => 'Nema dovoljno tamne tvari na raspolaganju', + 'loca_deactivate' => 'Deaktiviraj', + 'loca_activate_dm' => 'Želite li aktivirati klasu saveza #allianceClassName# za #darkmatter# Dark Matter? Čineći to, izgubit ćete svoju trenutnu klasu saveza.', + 'loca_activate_item' => 'Želite li aktivirati klasu saveza #allianceClassName#? Čineći to, izgubit ćete svoju trenutnu klasu saveza.', + 'loca_deactivate_note' => 'Želite li stvarno deaktivirati klasu saveza #allianceClassName#? Reaktivacija zahtijeva stavku za promjenu klase saveza za 500.000 Dark Matter.', + 'loca_class_change_append' => '

Trenutačna klasa saveza: #currentAllianceClassName#

Posljednja promjena: #lastAllianceClassChange#', + 'loca_no_dm' => 'Nije dostupno dovoljno tamne tvari! Želite li kupiti nešto sada?', + 'loca_reference' => 'Referenca', + 'loca_language' => 'Jezik:', + 'loca_loading' => 'učitavanje...', + 'warrior_bonus_1' => '+10% brzine za brodove koji lete između članova saveza', + 'warrior_bonus_2' => '+1 razina istraživanja borbe', + 'warrior_bonus_3' => '+1 razina istraživanja špijunaže', + 'warrior_bonus_4' => 'Sustav špijunaže može se koristiti za skeniranje cijelih sustava.', + 'trader_bonus_1' => '+10% brzine za transportere', + 'trader_bonus_2' => '+5% proizvodnje rudnika', + 'trader_bonus_3' => '+5% proizvodnje energije', + 'trader_bonus_4' => '+10% kapaciteta planetarne pohrane', + 'trader_bonus_5' => '+10% kapaciteta mjesečeve pohrane', + 'researcher_bonus_1' => '+5% većih planeta na kolonizaciju', + 'researcher_bonus_2' => '+10% brzine do odredišta ekspedicije', + 'researcher_bonus_3' => 'Falanga sustava može se koristiti za skeniranje kretanja flote u cijelim sustavima.', + 'class_not_implemented' => 'Sustav klasa saveza još nije implementiran', + 'create_tag_label' => 'Oznaka saveza (3-8 znakova)', + 'create_name_label' => 'Naziv saveza (3-30 znakova)', + 'create_btn' => 'Napravi savez', + 'loca_ally_tag_chars' => 'Oznaka saveza (3-30 znakova)', + 'loca_ally_name_chars' => 'Naziv saveza (3-8 znakova)', + 'loca_ally_name_label' => 'Naziv saveza (3-30 znakova)', + 'loca_ally_tag_label' => 'Oznaka saveza (3-8 znakova)', + 'validation_min_chars' => 'Nema dovoljno znakova', + 'validation_special' => 'Sadrži nevažeće znakove.', + 'validation_underscore' => 'Vaše ime ne smije počinjati ili završavati podvlakom.', + 'validation_hyphen' => 'Vaše ime ne smije započeti ili završiti crticom.', + 'validation_space' => 'Vaše ime ne smije počinjati niti završavati razmakom.', + 'validation_max_underscores' => 'Vaše ime ne smije sadržavati više od ukupno 3 podvlake.', + 'validation_max_hyphens' => 'Vaše ime ne smije sadržavati više od 3 crtice.', + 'validation_max_spaces' => 'Vaše ime ne smije sadržavati više od 3 razmaka ukupno.', + 'validation_consec_underscores' => 'Ne smijete koristiti dvije ili više podvlaka jednu za drugom.', + 'validation_consec_hyphens' => 'Ne smijete koristiti dvije ili više crtica uzastopno.', + 'validation_consec_spaces' => 'Ne smijete koristiti dva ili više razmaka jedan za drugim.', + 'confirm_leave' => 'Jeste li sigurni da želite napustiti savez?', + 'confirm_kick' => 'Jeste li sigurni da želite izbaciti :username iz saveza?', + 'confirm_deny' => 'Jeste li sigurni da želite odbiti ovu prijavu?', + 'confirm_deny_title' => 'Odbij aplikaciju', + 'confirm_disband' => 'Stvarno želite izbrisati savez?', + 'confirm_pass_on' => 'Jeste li sigurni da želite prenijeti svoj savez?', + 'confirm_takeover' => 'Jeste li sigurni da želite preuzeti ovaj savez?', + 'confirm_abandon' => 'Napustiti ovaj savez?', + 'confirm_takeover_long' => 'Preuzeti ovaj savez?', + 'msg_already_in' => 'Već ste u savezu', + 'msg_not_in_alliance' => 'Niste u savezu', + 'msg_not_found' => 'Savez nije pronađen', + 'msg_id_required' => 'Potreban je ID saveza', + 'msg_closed' => 'Ovaj savez je zatvoren za prijave', + 'msg_created' => 'Savez je uspješno stvoren', + 'msg_applied' => 'Prijava je uspješno poslana', + 'msg_accepted' => 'Prijava prihvaćena', + 'msg_rejected' => 'Prijava odbijena', + 'msg_kicked' => 'Član izbačen iz saveza', + 'msg_kicked_success' => 'Član je uspješno šutirao', + 'msg_left' => 'Izašli ste iz saveza', + 'msg_rank_assigned' => 'Dodijeljen čin', + 'msg_rank_assigned_to' => 'Rang je uspješno dodijeljen :name', + 'msg_ranks_assigned' => 'Činovi su uspješno dodijeljeni', + 'msg_rank_perms_updated' => 'Dopuštenja za rangiranje su ažurirana', + 'msg_texts_updated' => 'Ažurirani tekstovi saveza', + 'msg_text_updated' => 'Tekst saveza ažuriran', + 'msg_settings_updated' => 'Postavke saveza ažurirane', + 'msg_tag_updated' => 'Oznaka saveza ažurirana', + 'msg_name_updated' => 'Naziv saveza ažuriran', + 'msg_tag_name_updated' => 'Ažurirana oznaka saveza i naziv', + 'msg_disbanded' => 'Savez se raspao', + 'msg_broadcast_sent' => 'Emitirana poruka uspješno je poslana', + 'msg_rank_created' => 'Rang je uspješno kreiran', + 'msg_apply_success' => 'Prijava je uspješno poslana', + 'msg_apply_error' => 'Podnošenje prijave nije uspjelo', + 'msg_leave_error' => 'Napuštanje saveza nije uspjelo', + 'msg_assign_error' => 'Dodjeljivanje činova nije uspjelo', + 'msg_kick_error' => 'Izbacivanje člana nije uspjelo', + 'msg_invalid_action' => 'Nevažeća radnja', + 'msg_error' => 'Došlo je do pogreške', + 'rank_founder_default' => 'Osnivač', + 'rank_newcomer_default' => 'Novak', + ], + 'techtree' => [ + 'tab_techtree' => 'Tehnologije', + 'tab_applications' => 'Primjene', + 'tab_techinfo' => 'Informacije', + 'tab_technology' => 'Tehnologija', + 'page_title' => 'Tehnologija', + 'no_requirements' => 'Nema dostupnih uvjeta', + 'is_requirement_for' => 'je uvjet za', + 'level' => 'Razina', + 'col_level' => 'Level', + 'col_difference' => 'Razlika', + 'col_diff_per_level' => 'Razlika/level', + 'col_protected' => 'Zaštićeni', + 'col_protected_percent' => 'Zaštićeno (postotak)', + 'production_energy_balance' => 'Energy Consumption', + 'production_per_hour' => 'Proizvodnja po satu', + 'production_deuterium_consumption' => 'Potrošnja deuterija', + 'properties_technical_data' => 'Tehnički podaci', + 'properties_structural_integrity' => 'Strukturni integritet', + 'properties_shield_strength' => 'Snaga štita', + 'properties_attack_strength' => 'Snaga napada', + 'properties_speed' => 'Ubrzati', + 'properties_cargo_capacity' => 'Kapacitet tereta', + 'properties_fuel_usage' => 'Potrošnja goriva (deuterij)', + 'tooltip_basic_value' => 'Osnovna vrijednost', + 'rapidfire_from' => 'Rapidfire iz', + 'rapidfire_against' => 'Rapidfire protiv', + 'storage_capacity' => 'Kapica za pohranu.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Kristalni bonus %', + 'plasma_deuterium_bonus' => 'Deuterij bonus %', + 'astrophysics_max_colonies' => 'Maksimalni broj kolonija', + 'astrophysics_max_expeditions' => 'Maksimalne ekspedicije', + 'astrophysics_note_1' => 'Pozicije 3 i 13 mogu se popunjavati od razine 4 nadalje.', + 'astrophysics_note_2' => 'Pozicije 2 i 14 mogu se popunjavati od razine 6 nadalje.', + 'astrophysics_note_3' => 'Pozicije 1 i 15 mogu se popunjavati od razine 8 nadalje.', + ], + 'options' => [ + 'page_title' => 'Opcije', + 'tab_userdata' => 'Podaci o korisniku', + 'tab_general' => 'Osnovno', + 'tab_display' => 'Prikaz', + 'tab_extended' => 'Napredno', + 'section_playername' => 'Ime igrača', + 'your_player_name' => 'Vaše ime igrača:', + 'new_player_name' => 'Ime novog igrača:', + 'username_change_once_week' => 'Korisničko ime možete promijeniti jednom tjedno.', + 'username_change_hint' => 'Da biste to učinili, kliknite svoje ime ili postavke na vrhu zaslona.', + 'section_password' => 'Promjena lozinke', + 'old_password' => 'Unesite staru lozinku:', + 'new_password' => 'Nova lozinka (najmanje 4 znaka):', + 'repeat_password' => 'Ponovite novu lozinku:', + 'password_check' => 'Provjera lozinke:', + 'password_strength_low' => 'Niska', + 'password_strength_medium' => 'srednje', + 'password_strength_high' => 'visoko', + 'password_properties_title' => 'Lozinka bi trebala sadržavati sljedeća svojstva', + 'password_min_max' => 'min. 4 znaka, maks. 128 znakova', + 'password_mixed_case' => 'Velika i mala slova', + 'password_special_chars' => 'Posebni znakovi (npr. !?:_., )', + 'password_numbers' => 'Brojke', + 'password_length_hint' => 'Vaša lozinka mora imati najmanje 4 znaka i ne smije biti duža od 128 znakova.', + 'section_email' => 'E-mail adresa', + 'current_email' => 'Trenutna email adresa:', + 'send_validation_link' => 'Pošalji vezu za potvrdu', + 'email_sent_success' => 'Email je uspješno poslan!', + 'email_sent_error' => 'Greška! Račun je već potvrđen ili e-pošta nije mogla biti poslana!', + 'email_too_many_requests' => 'Već ste zatražili previše e-poruka!', + 'new_email' => 'Nova email adresa:', + 'new_email_confirm' => 'Nova email adresa (za potvrdu):', + 'enter_password_confirm' => 'Unesite lozinku (kao potvrdu):', + 'email_warning' => 'Upozorenje! Nakon uspješne provjere valjanosti računa, ponovna promjena adrese e-pošte moguća je tek nakon razdoblja od 7 dana.', + 'section_spy_probes' => 'Sonde za špijunažu', + 'spy_probes_amount' => 'Broj sondi za špijunažu:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivirajte chat:', + 'section_warnings' => 'Upozorenja', + 'disable_outlaw_warning' => 'Deaktiviraj odmetničko upozorenje napada na neprijatelje 5-puta jače:', + 'section_general_display' => 'Osnovno', + 'language' => 'Jezik:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jezične postavke spremljene.', + 'show_mobile_version' => 'Prikaži mobilnu verziju:', + 'show_alt_dropdowns' => 'Prikaži alternativne padajuće izbornike:', + 'activate_autofocus' => 'Aktiviraj autofokus na statistikama:', + 'always_show_events' => 'Uvijek prikaži događaje:', + 'events_hide' => 'Sakrij', + 'events_above' => 'Iznad sadržaja', + 'events_below' => 'Ispod sadržaja', + 'section_planets' => 'Vaše planete', + 'sort_planets_by' => 'Sortiraj planete po:', + 'sort_emergence' => 'Redosljedu stvaranja', + 'sort_coordinates' => 'Koordinate', + 'sort_alphabet' => 'Abecedno', + 'sort_size' => 'Veličina', + 'sort_used_fields' => 'Iskorištena polja', + 'sort_sequence' => 'Redosljed:', + 'sort_order_up' => 'uzlazno', + 'sort_order_down' => 'silazno', + 'section_overview_display' => 'Pregled', + 'highlight_planet_info' => 'Istakni podatke o planeti:', + 'animated_detail_display' => 'Animirani detaljni prikaz:', + 'animated_overview' => 'Animirani pregled:', + 'section_overlays' => 'Nadslojevi', + 'overlays_hint' => 'Sljedeće postavke dozvoljavaju odgovarajućim nadslojevima otvaranje u dodatnim prozorima preglednika umjesto unutar igre.', + 'popup_notes' => 'Bilješke u dodatnom prozoru.:', + 'popup_combat_reports' => 'Borbena izvješća u dodatnom prozoru:', + 'section_messages_display' => 'Poruke', + 'hide_report_pictures' => 'Sakrij slike u izvješćima:', + 'msgs_per_page' => 'Količina prikazanih poruka po stranici:', + 'auctioneer_notifications' => 'Obavijest dražbovatelja:', + 'economy_notifications' => 'Kreirajte ekonomske poruke:', + 'section_galaxy_display' => 'Galaksija', + 'detailed_activity' => 'Detaljni prikaz aktivnosti:', + 'preserve_galaxy_system' => 'Zadrži galkasiju / sistem s promjenom planeta:', + 'section_vacation' => 'Modus odsustva', + 'vacation_active' => 'Trenutno ste u režimu odmora.', + 'vacation_can_deactivate_after' => 'Možete ga deaktivirati nakon:', + 'vacation_cannot_activate' => 'Način rada za odmor ne može se aktivirati (aktivne flote)', + 'vacation_description_1' => 'Modus odsustva postoji kako bi Vas zaštitio tijekom duljeg odsustva od igre. Možete ga aktivirati jedino onda kada nemate flota u pokretu. Izgradnja zgrada te istraživanja će biti zaustavljena do završetka modusa.', + 'vacation_description_2' => 'Jednom kada aktivirate modus odsustva, štiti će Vas od novih napada. Međutim, napadi koji su već započeli nastavit će se, a produkcija će Vam biti ugašena. Modus odsustva ne spriječava brisanje Vašeg korisničkog računa ukoliko je bio neaktivan više od 35+ dana te ukoliko na njemu nemate kupljene CM.', + 'vacation_description_3' => 'Modus odsustva traje najmanje 48 sati. Tek nakon što to vrijeme istekne imat ćete mogućnost da ga ponovno aktivirate.', + 'vacation_tooltip_min_days' => 'Modus odsustva traje najmanje 2 dana.', + 'vacation_deactivate_btn' => 'Deaktiviraj', + 'vacation_activate_btn' => 'Aktiviraj', + 'section_account' => 'Vaš account', + 'delete_account' => 'Obriši račun', + 'delete_account_hint' => 'ovdje stavite kvačicu da se vaš račun obriše nakon 7 dana.', + 'use_settings' => 'Spremi postavke', + 'validation_not_enough_chars' => 'Nema dovoljno znakova', + 'validation_pw_too_short' => 'Unesena lozinka je prekratka (min. 4 znaka)', + 'validation_pw_too_long' => 'Unesena lozinka je preduga (maks. 20 znakova)', + 'validation_invalid_email' => 'Morate unijeti valjanu email adresu!', + 'validation_special_chars' => 'Sadrži nevažeće znakove.', + 'validation_no_begin_end_underscore' => 'Vaše ime ne smije počinjati ili završavati podvlakom.', + 'validation_no_begin_end_hyphen' => 'Vaše ime ne smije započeti ili završiti crticom.', + 'validation_no_begin_end_whitespace' => 'Vaše ime ne smije počinjati niti završavati razmakom.', + 'validation_max_three_underscores' => 'Vaše ime ne smije sadržavati više od ukupno 3 podvlake.', + 'validation_max_three_hyphens' => 'Vaše ime ne smije sadržavati više od 3 crtice.', + 'validation_max_three_spaces' => 'Vaše ime ne smije sadržavati više od 3 razmaka ukupno.', + 'validation_no_consecutive_underscores' => 'Ne smijete koristiti dvije ili više podvlaka jednu za drugom.', + 'validation_no_consecutive_hyphens' => 'Ne smijete koristiti dvije ili više crtica uzastopno.', + 'validation_no_consecutive_spaces' => 'Ne smijete koristiti dva ili više razmaka jedan za drugim.', + 'js_change_name_title' => 'Novo ime igrača', + 'js_change_name_question' => 'Jeste li sigurni da želite promijeniti ime svog igrača u %newName%?', + 'js_planet_move_question' => 'Oprez! Misije mogu biti aktivne kada se aktivira premještaj, i ako je to slučaj one će biti otkazane. Da li želite nastaviti?', + 'js_tab_disabled' => 'Za korištenje ove opcije morate biti potvrđeni i ne možete biti u načinu rada za odmor!', + 'js_vacation_question' => 'Želite li aktivirati način rada za odmor? Odmor možete prekinuti tek nakon 2 dana.', + 'msg_settings_saved' => 'Postavke su spremljene', + 'msg_password_incorrect' => 'Trenutna lozinka koju ste unijeli je netočna.', + 'msg_password_mismatch' => 'Nove lozinke se ne podudaraju.', + 'msg_password_length_invalid' => 'Nova lozinka mora imati između 4 i 128 znakova.', + 'msg_vacation_activated' => 'Aktiviran je način rada za odmor. Štitit će vas od novih napada minimalno 48 sati.', + 'msg_vacation_deactivated' => 'Način rada za odmor je deaktiviran.', + 'msg_vacation_min_duration' => 'Način rada za odmor možete deaktivirati tek nakon što prođe minimalno trajanje od 48 sati.', + 'msg_vacation_fleets_in_transit' => 'Ne možete aktivirati način rada za odmor dok imate flote u tranzitu.', + 'msg_probes_min_one' => 'Količina špijunskih sondi mora biti najmanje 1', + ], + 'layout' => [ + 'player' => 'Igrač', + 'change_player_name' => 'Promjena imena igrača', + 'highscore' => 'Statistike', + 'notes' => 'Bilješke', + 'notes_overlay_title' => 'Moje bilješke', + 'buddies' => 'Prijatelji', + 'search' => 'Traži', + 'search_overlay_title' => 'Svemir pretraživanja', + 'options' => 'Opcije', + 'support' => 'Support', + 'log_out' => 'Odjavi se', + 'unread_messages' => 'nepročitane poruke', + 'loading' => 'učitavanje...', + 'no_fleet_movement' => 'Nema kretanja flote', + 'under_attack' => 'Napadnuti ste!', + 'class_none' => 'Nije odabran nijedan razred', + 'class_selected' => 'Tvoj razred: :ime', + 'class_click_select' => 'Kliknite za odabir klase znakova', + 'res_available' => 'na raspolaganju', + 'res_storage_capacity' => 'Kapacitet skladišta', + 'res_current_production' => 'Trenutna proizvodnja', + 'res_den_capacity' => 'Den Kapacitet', + 'res_consumption' => 'Potrošnja', + 'res_purchase_dm' => 'Kupite tamnu tvar', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterij', + 'res_energy' => 'Energija', + 'res_dark_matter' => 'Tamna materija', + 'menu_overview' => 'Pregled', + 'menu_resources' => 'Resursi', + 'menu_facilities' => 'Zgrade', + 'menu_merchant' => 'Trgovac', + 'menu_research' => 'Istraživanje', + 'menu_shipyard' => 'Brodogradilište', + 'menu_defense' => 'Obrana', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaksija', + 'menu_alliance' => 'Savez', + 'menu_officers' => 'Unajmi oficira', + 'menu_shop' => 'Trgovina', + 'menu_directives' => 'direktive', + 'menu_rewards_title' => 'Nagrade', + 'menu_resource_settings_title' => 'Postavke resursa', + 'menu_jump_gate' => 'Odskočna vrata', + 'menu_resource_market_title' => 'Trgovina Resursima', + 'menu_technology_title' => 'Tehnologija', + 'menu_fleet_movement_title' => 'Flote u pokretu', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planete', + 'contacts_online' => ':count Kontakt(i) online', + 'back_to_top' => 'Na vrh', + 'all_rights_reserved' => 'Sva prava pridržana.', + 'patch_notes' => 'Bilješke o zakrpama', + 'server_settings' => 'Postavke Servera', + 'help' => 'Pomoć', + 'rules' => 'Pravila', + 'legal' => 'Imprint', + 'board' => 'Odbor', + 'js_internal_error' => 'Došlo je do prethodno nepoznate pogreške. Nažalost, vaša posljednja akcija nije mogla biti izvršena!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Uspjeh', + 'js_notify_warning' => 'Upozorenje', + 'js_combatsim_planning' => 'Planiranje', + 'js_combatsim_pending' => 'Simulacija radi...', + 'js_combatsim_done' => 'Kompletan', + 'js_msg_restore' => 'vratiti', + 'js_msg_delete' => 'izbrisati', + 'js_copied' => 'Kopirano u međuspremnik', + 'js_report_operator' => 'Prijaviti ovu poruku operateru igre?', + 'js_time_done' => 'učinjeno', + 'js_question' => 'Pitanje', + 'js_ok' => 'U redu', + 'js_outlaw_warning' => 'Upravo ćete napasti jačeg igrača. Ako to učinite, vaša obrana od napada bit će isključena na 7 dana i svi igrači će vas moći napasti bez kazne. Jeste li sigurni da želite nastaviti?', + 'js_last_slot_moon' => 'Ova će zgrada koristiti zadnje dostupno mjesto zgrade. Proširite svoju lunarnu bazu da dobijete više prostora. Jeste li sigurni da želite izgraditi ovu zgradu?', + 'js_last_slot_planet' => 'Ova će zgrada koristiti zadnje dostupno mjesto zgrade. Proširite svoj Terraformer ili kupite predmet Planet Field da dobijete više mjesta. Jeste li sigurni da želite izgraditi ovu zgradu?', + 'js_forced_vacation' => 'Neke značajke igre nisu dostupne dok se vaš račun ne potvrdi.', + 'js_more_details' => 'Više detalja', + 'js_less_details' => 'Manje detalja', + 'js_planet_lock' => 'Raspored brave', + 'js_planet_unlock' => 'Otključaj aranžman', + 'js_activate_item_question' => 'Želite li zamijeniti postojeću stavku? Stari bonus bit će izgubljen u procesu.', + 'js_activate_item_header' => 'Zamijeniti stavku?', + + // Welcome dialog + 'welcome_title' => 'Dobrodošli u OGame!', + 'welcome_body' => 'Kako biste brzo započeli, dodijelili smo vam ime Commodore Nebula. Možete ga promijeniti u bilo kojem trenutku klikom na korisničko ime.
Zapovjedništvo flote ostavilo je informacije o vašim prvim koracima u sandučić.

Zabavite se!', + + // Time unit abbreviations (short) + 'time_short_year' => 'g', + 'time_short_month' => 'mj', + 'time_short_week' => 'tj', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dan', + 'time_long_hour' => 'sat', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Gdje je poruka?', + 'chat_text_too_long' => 'Poruka je preduga.', + 'chat_same_user' => 'Ne možete pisati sami sebi.', + 'chat_ignored_user' => 'Ignorirali ste ovog igrača.', + 'chat_not_activated' => 'Ova funkcija je dostupna samo nakon aktivacije vašeg računa.', + 'chat_new_chats' => '#+# nepročitane poruke', + 'chat_more_users' => 'pokazati više', + 'eventbox_mission' => 'Misija', + 'eventbox_missions' => 'Misije', + 'eventbox_next' => 'Sljedeći', + 'eventbox_type' => 'Tip', + 'eventbox_own' => 'vlastiti', + 'eventbox_friendly' => 'prijateljski', + 'eventbox_hostile' => 'neprijateljski', + 'planet_move_ask_title' => 'Ponovno naseliti planet', + 'planet_move_ask_cancel' => 'Jeste li sigurni da želite otkazati ovo premještanje planeta? Time će se održati normalno vrijeme čekanja.', + 'planet_move_success' => 'Premještanje planeta je uspješno otkazano.', + 'premium_building_half' => 'Želite li smanjiti vrijeme izgradnje za 50% ukupnog vremena izgradnje () za 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Želite li odmah dovršiti narudžbu za izradu 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Želite li smanjiti vrijeme izgradnje za 50% ukupnog vremena izgradnje () za 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Želite li odmah dovršiti narudžbu za izradu 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Želite li smanjiti vrijeme istraživanja za 50% ukupnog vremena istraživanja () za 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Želite li odmah dovršiti narudžbu istraživanja za 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Nije dostupno dovoljno tamne tvari! Želite li kupiti nešto sada?', + 'loca_notice' => 'Referenca', + 'loca_planet_giveup' => 'Jeste li sigurni da želite napustiti planet %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Jeste li sigurni da želite napustiti mjesec %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Nema brodova u polju olupine.', + 'no_wreck_available' => 'Polje olupine nije dostupno.', + ], + 'highscore' => [ + 'player_highscore' => 'Statistike igrača', + 'alliance_highscore' => 'Najbolji rezultat saveza', + 'own_position' => 'Vlastita pozicija', + 'own_position_hidden' => 'Vlastita pozicija (-)', + 'points' => 'Bodovi', + 'economy' => 'Ekonomija', + 'research' => 'Istraživanje', + 'military' => 'Vojno', + 'military_built' => 'Izgrađeni vojni punktovi', + 'military_destroyed' => 'Vojni punktovi uništeni', + 'military_lost' => 'Izgubljeni vojni bodovi', + 'honour_points' => 'Bodovi časti', + 'position' => 'Položaj', + 'player_name_honour' => 'Ime igrača (bodovi časti)', + 'action' => 'Akcija', + 'alliance' => 'Savez', + 'member' => 'Član', + 'average_points' => 'Prosječni bodovi', + 'no_alliances_found' => 'Nema pronađenih saveza', + 'write_message' => 'Napisati poruku', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'buddy_request_to' => 'Zahtjev prijatelja za', + 'total_ships' => 'Ukupno brodova', + 'buddy_request_sent' => 'Zahtjev za prijateljstvo je uspješno poslan!', + 'buddy_request_failed' => 'Slanje zahtjeva za prijateljstvo nije uspjelo.', + 'are_you_sure_ignore' => 'Jeste li sigurni da želite ignorirati', + 'player_ignored' => 'Igrač je uspješno ignoriran!', + 'player_ignored_failed' => 'Ignoriranje igrača nije uspjelo.', + ], + 'premium' => [ + 'recruit_officers' => 'Unajmi oficira', + 'your_officers' => 'Tvoji oficiri', + 'intro_text' => 'Sa oficirima možete još bolje voditi vaš imperij. Treba vam samo malo Crne Materije i vaši radnici i savjetnici će raditi bolje!', + 'info_dark_matter' => 'Više informacija o: Crna Materija', + 'info_commander' => 'Više informacija o: Komander', + 'info_admiral' => 'Više informacija o: Admiral', + 'info_engineer' => 'Više informacija o: Inžinjer', + 'info_geologist' => 'Više informacija o: Geolog', + 'info_technocrat' => 'Više informacija o: Tehnocrat', + 'info_commanding_staff' => 'Više informacija o: Zapovjedno osoblje', + 'hire_commander_tooltip' => 'Najam zapovjednika|+40 favorita, red čekanja, prečaci, transportni skener, bez reklama* (*isključuje: reference povezane s igrama)', + 'hire_admiral_tooltip' => 'Unajmi admirala|Maksa. mjesta za flotu +2, +Maks. ekspedicije +1, +Poboljšana stopa bijega flote, +Slotovi za spremanje simulacije borbe +20', + 'hire_engineer_tooltip' => 'Angažirajte inženjera|Prepolovljuje gubitke obrane, +10% proizvodnje energije', + 'hire_geologist_tooltip' => 'Angažirajte geologa|+10% proizvodnje rudnika', + 'hire_technocrat_tooltip' => 'Unajmite tehnokrata|+2 razine špijunaže, 25% manje vremena za istraživanje', + 'remaining_officers' => ':struja od :maks', + 'benefit_fleet_slots_title' => 'Možete poslati više flota u isto vrijeme.', + 'benefit_fleet_slots' => 'Max. slotova flote +1', + 'benefit_energy_title' => 'Vaše elektrane i solarni sateliti proizvode 2% više energije.', + 'benefit_energy' => '+2% proizvodnja energije', + 'benefit_mines_title' => 'Vaši rudnici proizvode 2% više.', + 'benefit_mines' => '+2% produkcija rudnika', + 'benefit_espionage_title' => '1 razina bit će dodana vašem istraživanju špijunaže.', + 'benefit_espionage' => '+1 level špijunaže', + 'dark_matter_title' => 'Tamna tvar', + 'dark_matter_label' => 'Tamna tvar', + 'no_dark_matter' => 'Nemaš dostupne Tamne tvari', + 'dark_matter_description' => 'Tamna tvar je rijetka supstanca koja se može pohraniti samo uz veliki napor. Omogućuje generiranje velikih količina energije. Proces dobivanja Tamne tvari je složen i riskantan, što je čini iznimno vrijednom.
Samo kupljena Tamna tvar koja je još dostupna može zaštititi od brisanja računa!', + 'dark_matter_benefits' => 'Tamna tvar ti omogućuje unajmljivanje časnika i zapovjednika, plaćanje trgovačkih ponuda, premještanje planeta i kupnju predmeta.', + 'your_balance' => 'Tvoj saldo', + 'active_until' => 'Aktivno do :date', + 'active_for_days' => 'Aktivno još :days dana', + 'not_active' => 'Neaktivno', + 'days' => 'dana', + 'dm' => 'DM', + 'advantages' => 'Prednosti:', + 'buy_dark_matter' => 'Kupi Tamnu tvar', + 'confirm_purchase' => 'Unajmiti ovog časnika na :days dana za :cost Tamne tvari?', + 'insufficient_dark_matter' => 'Nemaš dovoljno Tamne tvari.', + 'purchase_success' => 'Časnik uspješno aktiviran!', + 'purchase_error' => 'Došlo je do pogreške. Molimo pokušaj ponovo.', + 'officer_commander_title' => 'Komander', + 'officer_commander_description' => 'Funkcija Komandera je ustanovljena tek u novije doba. Zbog pojednostavljene strukture upravljanja, informacijama se može baratati brže. Sa Komanderom možete brže pregledavati cijeli Imperij! To vam omogućava da razvijete strukture kojima ćete biti bliže neprijatelju.', + 'officer_commander_benefits' => 'Sa Zapovjednikom imaš pregled cijelog carstva, jedan dodatni slot misije i mogućnost postavljanja redoslijeda pljačkanih resursa.', + 'officer_commander_benefit_favourites' => '+40 favorita', + 'officer_commander_benefit_queue' => 'Redosljed građenja', + 'officer_commander_benefit_scanner' => 'Skener transporta', + 'officer_commander_benefit_ads' => 'Bez reklama', + 'officer_commander_tooltip' => '+40 favorita

S većim brojem favorita možete spremiti veći broj poruka, koje se također mogu i diijeliti.


Redosljed građenja

Stavi do 4 dodatna ugovora o izgradnji u isto vrijeme u redosljed građenja.


Skener transporta

Sadržaj resursa koje transporter donosi na vaš planet biti će prikazan.


Bez reklama

Više ne vidite reklame za druge igre, umjesto toga samo oglasi o OGame specifičnim događanjima i ponudama će biti prikazane.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Admiral Flote je iskusni ratni veteran i vješt strateg. Čak i u najtežim borbama, on je u stanju zadržati pregled situacije i održavati kontakt sa svojim podređenim admiralima. Mudri vladari mogu se osloniti na nepokolebljivu podršku admirala flote u borbi, dopuštajući slanje dviju dodatnih flota. Također daje dodatni prostor za ekspediciju i može uputiti flotu koji resursi trebaju imati prioritet prilikom pljačke nakon uspješnog napada. Povrh svega toga, otključava i 20 dodatnih mjesta za spremanje simulacija borbi.', + 'officer_admiral_benefits' => '+1 ekspedicijski slot, mogućnost postavljanja prioriteta resursa nakon napada, +20 slotova za spremanje borbenog simulatora.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. slotova flote +2', + 'officer_admiral_benefit_expeditions' => 'Maksimalan broj ekspedicija +1', + 'officer_admiral_benefit_escape' => 'Poboljšani omjer bježanja flote', + 'officer_admiral_benefit_save_slots' => 'Maks. broj slotova za spremanje +20', + 'officer_admiral_tooltip' => 'Maks. slotova flote +2

Možete poslati više flota u isto vrijeme.


Maksimalan broj ekspedicija +1

Možete poslati još jednu dodatnu ekspediciju u isto vrijeme.


Poboljšani omjer bježanja flote

Dok ne dođete do 500.000 bodova, vaša flota se može povući kada su trupe tri puta veće od vlastite.


Maks. broj slotova za spremanje +20

Možete spremiti više simulacija borbi od jednom.

', + 'officer_engineer_title' => 'Inžinjer', + 'officer_engineer_description' => 'Inžinjer je stručnjak u upravljanju energijom i sposobnostima obrane. U vremenu mira on povećava energiju svih kolonija, osiguravajući jednaku distribuciju energije preko svih mreža. U slučaju neprijateljskog napada on odmah preusmjerava svu energiju u mehanizme obrane, izbjegavajući moguće preopterećenje, te na taj način osigurava manje gubitke obrane tijekom borbe.', + 'officer_engineer_benefits' => '+10% proizvedene energije na svim planetima, 50% uništene obrane preživljava bitku.', + 'officer_engineer_benefit_defence' => 'Prepolovljava gubitak obrane.', + 'officer_engineer_benefit_energy' => '+10% proizvodnja energije', + 'officer_engineer_tooltip' => 'Prepolovljava gubitak obrane.

Nakon bitke pola izgubljene obrane biti će obnovljeno.


+10% proizvodnja energije

Tvoje solarne elektrane i solarni sateliti 10% više energije.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je stručnjak u astrominerologiji i kristalografiji. On pomaže svojim timovima u metalurgiji i kemijii, te ujedno brine o međuplanetarnim komunikacijama poboljšavajući korištenje i prerađivanje sirovina uzduž čitavog imperija. Koristeći vrhunsku opremu za preživljavanje, Geolog može pronaći optimalna mjesta za rudarenje te tako povećati produkciju rudnika za 10%.', + 'officer_geologist_benefits' => '+10% proizvodnje metala, kristala i deuterija na svim planetima.', + 'officer_geologist_benefit_mines' => '+10% proizvodnja rudnika', + 'officer_geologist_tooltip' => '+10% proizvodnja rudnika

Vaši rudnici proizvode 10% više.

', + 'officer_technocrat_title' => 'Tehnocrat', + 'officer_technocrat_description' => 'Skup Technocrata sastavljen je od genijalnih znanstvenika, pronaći ih možeš stalno preko granice imperije gdje se sve prkosi ljudskoj logici. U tisuću godina nitko od normalnih ljudi nije nikad probio šifru Technocrata. Technocrat inspirira istraživače imperije svojim prisustvom.', + 'officer_technocrat_benefits' => '-25% vremena istraživanja za sve tehnologije.', + 'officer_technocrat_benefit_espionage' => '+2 nivo špijunaže', + 'officer_technocrat_benefit_research' => '25% manje vremena istraživanja', + 'officer_technocrat_tooltip' => '+2 nivo špijunaže

2 nivoi će biti dodani vašem istraživanju špijunaže.


25% manje vremena istraživanja

Vašem istraživanju treba 25% manje vremena do završetka.

', + 'officer_all_officers_title' => 'Zapovjedno osoblje', + 'officer_all_officers_description' => 'Ovaj paket osigurava vam ne samo jednog specijalista, nego cijelo osoblje umjesto toga. Dobit ćete efekte svakog individualnog oficira zajedno sa svim dodatnim prednostima koje možete dobiti jedino putem cijelog paketa.\nDok strateški prilagođeni Komander nadgleda situaciju, Oficiri se brinu o energiji, sistemu nabave, obradi i nabavi resursa. Osim toga ubrzavaju istraživanja i pridodaju svojim borbenim iskustvom u svemrske bitke.', + 'officer_all_officers_benefits' => 'Sve prednosti Zapovjednika, Admirala, Inženjera, Geologa i Tehnokrata, plus ekskluzivni bonusi dostupni samo s kompletnim paketom.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. slotova flote +1', + 'officer_all_officers_benefit_energy' => '+2% proizvodnja energije', + 'officer_all_officers_benefit_mines' => '+2% produkcija rudnika', + 'officer_all_officers_benefit_espionage' => '+1 level špijunaže', + 'officer_all_officers_tooltip' => 'Max. slotova flote +1

Možete poslati više flota u isto vrijeme.


+2% proizvodnja energije

Vaše solarne elektrane i solarni sateliti proizvode 2% više energije.


+2% produkcija rudnika

Vaši rudnici proizvode 2% više.


+1 level špijunaže

1 levela će biti dodano vašoj špijunaži.

', + ], + 'shop' => [ + 'page_title' => 'Trgovina', + 'tooltip_shop' => 'Artikle možete kupiti ovdje.', + 'tooltip_inventory' => 'Ovdje možete dobiti pregled kupljenih artikala.', + 'btn_shop' => 'Trgovina', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Posebne ponude', + 'category_all' => 'sve', + 'category_resources' => 'Resursi', + 'category_buddy_items' => 'Prijateljski predmeti', + 'category_construction' => 'Izgradnja', + 'btn_get_more_resources' => 'Nabavite više resursa', + 'btn_purchase_dark_matter' => 'Kupite tamnu tvar', + 'feature_coming_soon' => 'Značajka uskoro.', + 'tier_gold' => 'Zlato', + 'tier_silver' => 'Srebro', + 'tier_bronze' => 'Bronca', + 'tooltip_duration' => 'Trajanje', + 'duration_now' => 'sada', + 'tooltip_price' => 'Cijena', + 'tooltip_in_inventory' => 'U inventaru', + 'dark_matter' => 'Tamna materija', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trajanje', + 'now' => 'sada', + 'item_price' => 'Cijena', + 'item_in_inventory' => 'U inventaru', + 'loca_extend' => 'Proširi', + 'loca_activate' => 'Aktiviraj', + 'loca_buy_activate' => 'Kupite i aktivirajte', + 'loca_buy_extend' => 'Kupite i produžite', + 'loca_buy_dm' => 'Nemate dovoljno tamne materije. Želite li kupiti nešto sada?', + ], + 'search' => [ + 'input_hint' => 'Napišite ime igrača, saveza ili planete', + 'search_btn' => 'Traži', + 'tab_players' => 'Imena igrača', + 'tab_alliances' => 'Imena i tagovi saveza', + 'tab_planets' => 'Imena planeta', + 'no_search_term' => 'Niste unjeli nijedan pojam za pretraživanje', + 'searching' => 'Pretraživanje...', + 'search_failed' => 'Pretraga nije uspjela. Molimo pokušajte ponovo.', + 'no_results' => 'Nema rezultata', + 'player_name' => 'Ime igrača', + 'planet_name' => 'Ime planeta', + 'coordinates' => 'Koordinate', + 'tag' => 'Označiti', + 'alliance_name' => 'Ime saveza', + 'member' => 'Član', + 'points' => 'Bodovi', + 'action' => 'Akcija', + 'apply_for_alliance' => 'Prijavite se za ovaj savez', + 'search_player_link' => 'Traži igrača', + 'alliance' => 'Savez', + 'home_planet' => 'Matični planet', + 'send_message' => 'Pošalji poruku', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'highscore' => 'Ljestvica', + ], + 'notes' => [ + 'no_notes_found' => 'Nijedna bilješka nije pronađena', + 'add_note' => 'Dodaj bilješku', + 'new_note' => 'Nova bilješka', + 'subject_label' => 'Naslov', + 'date_label' => 'Datum', + 'edit_note' => 'Uredi bilješku', + 'select_action' => 'Odaberi radnju', + 'delete_marked' => 'Obriši označene', + 'delete_all' => 'Obriši sve', + 'unsaved_warning' => 'Imaš nespremljene promjene.', + 'save_question' => 'Želiš li spremiti promjene?', + 'your_subject' => 'Naslov', + 'subject_placeholder' => 'Unesi naslov...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Važno', + 'priority_normal' => 'Normalno', + 'priority_unimportant' => 'Nevažno', + 'your_message' => 'Poruka', + 'save_btn' => 'Spremi', + ], + 'planet_abandon' => [ + 'description' => 'Pomoću ovog izbornika možete promijeniti imena planeta i mjeseca ili ih potpuno napustiti.', + 'rename_heading' => 'Preimenovati', + 'new_planet_name' => 'Novo ime planeta', + 'new_moon_name' => 'Novo ime mjeseca', + 'rename_btn' => 'Preimenovati', + 'tooltip_rules_title' => 'Pravila', + 'tooltip_rename_planet' => 'Ovdje možete preimenovati svoj planet.

Ime planeta mora biti dugačko između 2 i 20 znakova.
Imena planeta mogu se sastojati od malih i velikih slova, kao i brojeva.
Mogu sadržavati crtice, podvlake i razmake - ali ne smiju biti postavljeni na sljedeći način:
- na početku ili na kraju imena
- neposredno jedan do drugog
- više od tri puta u imenu', + 'tooltip_rename_moon' => 'Ovdje možete preimenovati svoj mjesec.

Ime mjeseca mora biti dugačko između 2 i 20 znakova.
Imena mjeseca mogu se sastojati od malih i velikih slova, kao i brojeva.
Mogu sadržavati crtice, podvlake i razmake - ali ne smiju biti postavljeni na sljedeći način:
- na početku ili na kraj imena
- neposredno jedan do drugog
- više od tri puta u imenu', + 'abandon_home_planet' => 'Napustiti matični planet', + 'abandon_moon' => 'Napusti Mjesec', + 'abandon_colony' => 'Napustiti koloniju', + 'abandon_home_planet_btn' => 'Napustite Home Planet', + 'abandon_moon_btn' => 'Napustiti mjesec', + 'abandon_colony_btn' => 'Napustiti koloniju', + 'home_planet_warning' => 'Ako napustite svoj matični planet, odmah nakon sljedeće prijave bit ćete usmjereni na planet koji ste sljedeći kolonizirali.', + 'items_lost_moon' => 'Ako ste aktivirali predmete na mjesecu, bit će izgubljeni ako napustite mjesec.', + 'items_lost_planet' => 'Ako imate aktivirane predmete na planetu, oni će biti izgubljeni ako napustite planet.', + 'confirm_password' => 'Molimo potvrdite brisanje :type [:coordinates] unosom svoje lozinke', + 'confirm_btn' => 'Potvrdi', + 'type_moon' => 'mjesec', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Nema dovoljno znakova', + 'validation_pw_min' => 'Unesena lozinka je prekratka (min. 4 znaka)', + 'validation_pw_max' => 'Unesena lozinka je preduga (maks. 20 znakova)', + 'validation_email' => 'Morate unijeti valjanu email adresu!', + 'validation_special' => 'Sadrži nevažeće znakove.', + 'validation_underscore' => 'Vaše ime ne smije počinjati ili završavati podvlakom.', + 'validation_hyphen' => 'Vaše ime ne smije započeti ili završiti crticom.', + 'validation_space' => 'Vaše ime ne smije počinjati niti završavati razmakom.', + 'validation_max_underscores' => 'Vaše ime ne smije sadržavati više od ukupno 3 podvlake.', + 'validation_max_hyphens' => 'Vaše ime ne smije sadržavati više od 3 crtice.', + 'validation_max_spaces' => 'Vaše ime ne smije sadržavati više od 3 razmaka ukupno.', + 'validation_consec_underscores' => 'Ne smijete koristiti dvije ili više podvlaka jednu za drugom.', + 'validation_consec_hyphens' => 'Ne smijete koristiti dvije ili više crtica uzastopno.', + 'validation_consec_spaces' => 'Ne smijete koristiti dva ili više razmaka jedan za drugim.', + 'msg_invalid_planet_name' => 'The new planet name is invalid. Molimo pokušajte ponovo.', + 'msg_invalid_moon_name' => 'Ime mladog mjeseca nije važeće. Molimo pokušajte ponovo.', + 'msg_planet_renamed' => 'Planet je uspješno preimenovan.', + 'msg_moon_renamed' => 'Mjesec je uspješno preimenovan.', + 'msg_wrong_password' => 'Pogrešna lozinka!', + 'msg_confirm_title' => 'Potvrdi', + 'msg_confirm_deletion' => 'Ako potvrdite brisanje :type [:coordinates] (:name), sve zgrade, brodovi i obrambeni sustavi koji se nalaze na tom :type bit će uklonjeni s vašeg računa. Ako imate aktivne stavke na vašem :type, one će također biti izgubljene kada odustanete od :type. Ovaj se proces ne može obrnuti!', + 'msg_reference' => 'Referenca', + 'msg_abandoned' => ':type je uspješno napušten!', + 'msg_type_moon' => 'mjesec', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Da', + 'msg_no' => 'Ne', + 'msg_ok' => 'U redu', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otvori tehnološko stablo', + 'techtree' => 'Tehnološko stablo', + 'no_requirements' => 'Nema zahtjeva', + 'cancel_expansion_confirm' => 'Želiš li otkazati proširenje :name na razinu :level?', + 'number' => 'Broj', + 'level' => 'Razina', + 'production_duration' => 'Vrijeme proizvodnje', + 'energy_needed' => 'Potrebna energija', + 'production' => 'Proizvodnja', + 'costs_per_piece' => 'Cijena po jedinici', + 'required_to_improve' => 'Potrebno za nadogradnju na razinu', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'energy' => 'Energija', + 'deconstruction_costs' => 'Troškovi rušenja', + 'ion_technology_bonus' => 'Bonus ionske tehnologije', + 'duration' => 'Trajanje', + 'number_label' => 'Količina', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Trenutno si u načinu odmora.', + 'tear_down_btn' => 'Sruši', + 'wrong_character_class' => 'Pogrešna klasa lika!', + 'shipyard_upgrading' => 'Brodogradilište se nadograđuje.', + 'shipyard_busy' => 'Brodogradilište je trenutno zauzeto.', + 'not_enough_fields' => 'Nedovoljno polja na planetu!', + 'build' => 'Gradi', + 'in_queue' => 'U redu', + 'improve' => 'Nadogradi', + 'storage_capacity' => 'Kapacitet skladišta', + 'gain_resources' => 'Nabavi resurse', + 'view_offers' => 'Pogledaj ponude', + 'destroy_rockets_desc' => 'Ovdje možeš uništiti pohranjene rakete.', + 'destroy_rockets_btn' => 'Uništi rakete', + 'more_details' => 'Više detalja', + 'error' => 'Pogreška', + 'commander_queue_info' => 'Trebaš Zapovjednika za korištenje reda gradnje. Želiš li saznati više o prednostima Zapovjednika?', + 'no_rocket_silo_capacity' => 'Nema dovoljno mjesta u raketnom silosu.', + 'detail_now' => 'Detalji', + 'start_with_dm' => 'Pokreni uz Tamnu tvar', + 'err_dm_price_too_low' => 'Cijena Tamne tvari je preniska.', + 'err_resource_limit' => 'Prekoračen limit resursa.', + 'err_storage_capacity' => 'Nedovoljan kapacitet skladišta.', + 'err_no_dark_matter' => 'Nedovoljno Tamne tvari.', + ], + 'buildqueue' => [ + 'building_duration' => 'Vrijeme gradnje', + 'total_time' => 'Ukupno vrijeme', + 'complete_tooltip' => 'Dovrši odmah uz Tamnu tvar', + 'complete' => 'Dovrši sada', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Prepolovi preostalo vrijeme gradnje uz Tamnu tvar', + 'halve_tooltip_research' => 'Prepolovi preostalo vrijeme istraživanja uz Tamnu tvar', + 'halve_time' => 'Prepolovi vrijeme', + 'question_complete_unit' => 'Želiš li odmah dovršiti gradnju jedinice za :dm_cost Tamne tvari?', + 'question_halve_unit' => 'Želiš li smanjiti vrijeme gradnje za :time_reduction za :dm_cost?', + 'question_halve_building' => 'Želiš li prepoloviti vrijeme gradnje za :dm_cost?', + 'question_halve_research' => 'Želiš li prepoloviti vrijeme istraživanja za :dm_cost?', + 'downgrade_to' => 'Degradiraj na', + 'improve_to' => 'Nadogradi na', + 'no_building_idle' => 'Trenutno se ne gradi nijedna zgrada.', + 'no_building_idle_tooltip' => 'Klikni za odlazak na stranicu Zgrada.', + 'no_research_idle' => 'Trenutno se ne provodi istraživanje.', + 'no_research_idle_tooltip' => 'Klikni za odlazak na stranicu Istraživanja.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prijatelj', + 'alliance_tooltip' => 'Član saveza', + 'status_online' => 'Na mreži', + 'status_offline' => 'Izvan mreže', + 'status_not_visible' => 'Status nije vidljiv', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Savez: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Još nema poruka.', + 'submit' => 'Pošalji', + 'alliance_chat' => 'Chat saveza', + 'list_title' => 'Razgovori', + 'player_list' => 'Igrači', + 'buddies' => 'Prijatelji', + 'no_buddies' => 'Još nema prijatelja.', + 'alliance' => 'Savez', + 'strangers' => 'Ostali igrači', + 'no_strangers' => 'Nema ostalih igrača.', + 'no_conversations' => 'Još nema razgovora.', + ], + 'jumpgate' => [ + 'select_target' => 'Odaberi cilj', + 'origin_coordinates' => 'Polazište', + 'standard_target' => 'Standardni cilj', + 'target_coordinates' => 'Ciljne koordinate', + 'not_ready' => 'Skočna vrata nisu spremna.', + 'cooldown_time' => 'Vrijeme hlađenja', + 'select_ships' => 'Odaberi brodove', + 'select_all' => 'Odaberi sve', + 'reset_selection' => 'Poništi odabir', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Molimo odaberi valjani cilj.', + 'no_ships' => 'Molimo odaberi barem jedan brod.', + 'jump_success' => 'Skok uspješno izvršen.', + 'jump_error' => 'Skok nije uspio.', + 'error_occurred' => 'Došlo je do pogreške.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Savezni borbeni sustav', + 'dm_bonus' => 'Bonus Tamne tvari:', + 'debris_defense' => 'Olupine od obrane:', + 'debris_ships' => 'Olupine od brodova:', + 'debris_deuterium' => 'Deuterij u poljima olupina', + 'fleet_deut_reduction' => 'Smanjenje deuterija flote:', + 'fleet_speed_war' => 'Brzina flote (rat):', + 'fleet_speed_holding' => 'Brzina flote (držanje):', + 'fleet_speed_peace' => 'Brzina flote (mir):', + 'ignore_empty' => 'Ignoriraj prazne sustave', + 'ignore_inactive' => 'Ignoriraj neaktivne sustave', + 'num_galaxies' => 'Broj galaksija:', + 'planet_field_bonus' => 'Bonus polja planeta:', + 'dev_speed' => 'Brzina ekonomije:', + 'research_speed' => 'Brzina istraživanja:', + 'dm_regen_enabled' => 'Regeneracija Tamne tvari', + 'dm_regen_amount' => 'Količina regeneracije TT:', + 'dm_regen_period' => 'Period regeneracije TT:', + 'days' => 'dana', + ], + 'alliance_depot' => [ + 'description' => 'Savezno skladište omogućuje savezničkim flotama u orbiti nadopunu goriva dok brane tvoj planet. Svaka razina pruža 10.000 deuterija po satu.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Trenutno nema savezničkih flota u orbiti.', + 'fleet_owner' => 'Vlasnik flote', + 'ships' => 'Brodovi', + 'hold_time' => 'Vrijeme držanja', + 'extend' => 'Produži (sati)', + 'supply_cost' => 'Trošak opskrbe (deuterij)', + 'start_supply' => 'Opskrbi flotu', + 'please_select_fleet' => 'Molimo odaberi flotu.', + 'hours_between' => 'Sati moraju biti između 1 i 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterij u poljima olupina', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Odabir klase', + 'choose_your_class' => 'Odaberi svoju klasu', + 'choose_description' => 'Odaberi klasu za dodatne pogodnosti. Klasu možeš promijeniti u odjeljku za odabir klase u gornjem desnom kutu.', + 'select_for_free' => 'Odaberi besplatno', + 'buy_for' => 'Kupi za', + 'deactivate' => 'Deaktiviraj', + 'confirm' => 'Potvrdi', + 'cancel' => 'Odustani', + 'select_title' => 'Odabir klase lika', + 'deactivate_title' => 'Deaktivacija klase lika', + 'activated_free_msg' => 'Želiš li aktivirati klasu :className besplatno?', + 'activated_paid_msg' => 'Želiš li aktivirati klasu :className za :price Tamne tvari? Time ćeš izgubiti trenutnu klasu.', + 'deactivate_confirm_msg' => 'Zaista želiš deaktivirati klasu lika? Reaktivacija zahtijeva :price Tamne tvari.', + 'success_selected' => 'Klasa lika uspješno odabrana!', + 'success_deactivated' => 'Klasa lika uspješno deaktivirana!', + 'not_enough_dm_title' => 'Nedovoljno Tamne tvari', + 'not_enough_dm_msg' => 'Nedovoljno Tamne tvari! Želiš li kupiti sada?', + 'buy_dm' => 'Kupi Tamnu tvar', + 'error_generic' => 'Došlo je do pogreške. Molimo pokušaj ponovo.', + ], + 'rewards' => [ + 'page_title' => 'Nagrade', + 'hint_tooltip' => 'Nagrade se šalju svaki dan i mogu se prikupiti ručno. Od 7. dana nadalje, nagrade se više ne šalju. Prva nagrada se dodjeljuje 2. dan od registracije.', + 'new_awards' => 'Nove nagrade', + 'not_yet_reached' => 'Još nedosegnute nagrade', + 'not_fulfilled' => 'Neispunjeno', + 'collected_awards' => 'Prikupljene nagrade', + 'claim' => 'Preuzmi', + ], + 'phalanx' => [ + 'no_movements' => 'Na ovoj lokaciji nisu otkrivena kretanja flote.', + 'fleet_details' => 'Detalji flote', + 'ships' => 'Brodovi', + 'loading' => 'Učitavanje...', + 'time_label' => 'Vrijeme', + 'speed_label' => 'Brzina', + ], + 'wreckage' => [ + 'no_wreckage' => 'Nema olupina na ovoj poziciji.', + 'burns_up_in' => 'Olupina izgara za:', + 'leave_to_burn' => 'Ostavi da izgori', + 'leave_confirm' => 'Olupina će se spustiti u atmosferu planeta i izgorjeti. Jesi li siguran?', + 'repair_time' => 'Vrijeme popravka:', + 'ships_being_repaired' => 'Brodovi u popravku:', + 'repair_time_remaining' => 'Preostalo vrijeme popravka:', + 'no_ship_data' => 'Nema podataka o brodovima', + 'collect' => 'Prikupi', + 'start_repairs' => 'Pokreni popravke', + 'err_network_start' => 'Mrežna pogreška pri pokretanju popravaka', + 'err_network_complete' => 'Mrežna pogreška pri dovršetku popravaka', + 'err_network_collect' => 'Mrežna pogreška pri prikupljanju brodova', + 'err_network_burn' => 'Mrežna pogreška pri spaljivanju polja olupine', + 'err_burn_up' => 'Pogreška pri spaljivanju polja olupine', + 'wreckage_label' => 'Olupina', + 'repairs_started' => 'Popravci uspješno pokrenuti!', + 'repairs_completed' => 'Popravci dovršeni i brodovi uspješno prikupljeni!', + 'ships_back_service' => 'Svi brodovi su vraćeni u službu', + 'wreck_burned' => 'Polje olupine uspješno spaljeno!', + 'err_start_repairs' => 'Pogreška pri pokretanju popravaka', + 'err_complete_repairs' => 'Pogreška pri dovršetku popravaka', + 'err_collect_ships' => 'Pogreška pri prikupljanju brodova', + 'err_burn_wreck' => 'Pogreška pri spaljivanju polja olupine', + 'can_be_repaired' => 'Olupine se mogu popraviti u Svemirskom doku.', + 'collect_back_service' => 'Vrati već popravljene brodove u službu', + 'auto_return_service' => 'Tvoji zadnji brodovi bit će automatski vraćeni u službu', + 'no_ships_for_repair' => 'Nema brodova za popravak', + 'repairable_ships' => 'Brodovi za popravak:', + 'repaired_ships' => 'Popravljeni brodovi:', + 'ships_count' => 'Brodovi', + 'details' => 'Detalji', + 'tooltip_late_added' => 'Brodovi dodani tijekom popravaka u tijeku ne mogu se prikupiti ručno. Moraš pričekati automatski dovršetak svih popravaka.', + 'tooltip_in_progress' => 'Popravci su još u tijeku. Koristi prozor Detalji za djelomično prikupljanje.', + 'tooltip_no_repaired' => 'Još nema popravljenih brodova', + 'tooltip_must_complete' => 'Popravci moraju biti dovršeni za prikupljanje brodova.', + 'burn_confirm_title' => 'Ostavi da izgori', + 'burn_confirm_msg' => 'Olupina će se spustiti u atmosferu planeta i izgorjeti. Nakon toga popravak više neće biti moguć. Jesi li siguran da želiš spaliti olupinu?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Naziv', + 'actions_col' => 'Radnje', + 'template_name_label' => 'Naziv', + 'delete_tooltip' => 'Obriši predložak/unos', + 'save_tooltip' => 'Spremi predložak', + 'err_name_required' => 'Naziv predloška je obavezan.', + 'err_need_ships' => 'Predložak mora sadržavati barem jedan brod.', + 'err_not_found' => 'Predložak nije pronađen.', + 'err_max_reached' => 'Dosegnut je maksimalni broj predložaka (10).', + 'saved_success' => 'Predložak uspješno spremljen.', + 'deleted_success' => 'Predložak uspješno obrisan.', + ], + 'fleet_events' => [ + 'events' => 'Događaji', + 'recall_title' => 'Opoziv', + 'recall_fleet' => 'Opozovi flotu', + ], +]; diff --git a/resources/lang/hr/t_layout.php b/resources/lang/hr/t_layout.php new file mode 100644 index 000000000..e91c8a408 --- /dev/null +++ b/resources/lang/hr/t_layout.php @@ -0,0 +1,13 @@ + 'Igrač', +]; diff --git a/resources/lang/hr/t_merchant.php b/resources/lang/hr/t_merchant.php new file mode 100644 index 000000000..d30038ecb --- /dev/null +++ b/resources/lang/hr/t_merchant.php @@ -0,0 +1,151 @@ + 'Besplatni skladišni kapacitet', + 'being_sold' => 'Prodaje se', + 'get_new_exchange_rate' => 'Dobijte novi tečaj!', + 'exchange_maximum_amount' => 'Maksimalni iznos zamjene', + 'trader_delivery_notice' => 'Trgovac isporučuje samo onoliko resursa koliko ima slobodnog skladišnog kapaciteta.', + 'trade_resources' => 'Trgujte resursima!', + 'new_exchange_rate' => 'Novi tečaj', + 'no_merchant_available' => 'Nema dostupnog trgovca.', + 'no_merchant_available_h2' => 'Nema dostupnog trgovca', + 'please_call_merchant' => 'Nazovite trgovca sa stranice Resource Market.', + 'back_to_resource_market' => 'Povratak na tržište resursa', + 'please_select_resource' => 'Odaberite izvor za primanje.', + 'not_enough_resources' => 'Nemate dovoljno resursa za trgovinu.', + 'trade_completed_success' => 'Trgovina uspješno završena!', + 'trade_failed' => 'Trgovina nije uspjela.', + 'error_retry' => 'Došlo je do pogreške. Molimo pokušajte ponovo.', + 'new_rate_confirmation' => 'Želite li dobiti novi tečaj za 3500 Dark Matter? Ovo će zamijeniti vašeg trenutnog trgovca.', + 'merchant_called_success' => 'Novi trgovac je uspješno pozvan!', + 'failed_to_call' => 'Neuspješno pozivanje trgovca.', + 'trader_buying' => 'Ovdje je trgovac koji kupuje', + 'sell_metal_tooltip' => 'Metal|Prodajte svoj metal i uzmite kristal ili deuterij.

Cijena: 3500 tamne tvari

.', + 'sell_crystal_tooltip' => 'Kristal|Prodajte svoj kristal i dobijte metal ili deuterij.

Cijena: 3500 tamne tvari

.', + 'sell_deuterium_tooltip' => 'Deuterij|Prodajte svoj deuterij i uzmite metal ili kristal.

Cijena: 3500 tamne tvari

.', + 'insufficient_dm_call' => 'Nedovoljno tamne tvari. Trebate :cost tamnu tvar da pozovete trgovca.', + 'merchant' => 'Trgovac', + 'merchant_calls' => 'Pozivi trgovca', + 'available_this_week' => 'Dostupno ovaj tjedan', + 'includes_expedition_bonus' => 'Uključuje bonus trgovca ekspedicije', + 'metal_merchant' => 'Trgovac metalima', + 'crystal_merchant' => 'Trgovac kristalima', + 'deuterium_merchant' => 'Trgovac deuterijem', + 'auctioneer' => 'Aukcionar', + 'import_export' => 'Uvoz / Izvoz', + 'coming_soon' => 'Dolazi uskoro', + 'trade_metal_desc' => 'Zamijenite metal za kristal ili deuterij', + 'trade_crystal_desc' => 'Zamijenite kristal za metal ili deuterij', + 'trade_deuterium_desc' => 'Zamijenite deuterij za metal ili kristal', + 'resource_market' => 'Trgovina Resursima', + 'back' => 'Natrag', + 'call_merchant_desc' => 'Nazovite :type trgovca da zamijenite svoj :resource za druge resurse.', + 'merchant_fee_warning' => 'Trgovac nudi nepovoljne tečajeve (uključujući trgovačku naknadu), ali vam omogućuje brzu konverziju viška resursa.', + 'remaining_calls_this_week' => 'Preostali pozivi ovaj tjedan', + 'call_merchant_title' => 'Nazovi trgovca', + 'call_merchant' => 'Nazovite trgovca', + 'no_calls_remaining' => 'Ovaj tjedan nemate više poziva trgovcima.', + 'merchant_trade_rates' => 'Trgovački tečajevi', + 'exchange_resource_desc' => 'Zamijenite svoj :resource za druge resurse po sljedećim cijenama:', + 'exchange_rate' => 'Tečaj', + 'amount_to_trade' => 'Količina :resource za trgovinu:', + 'trade_title' => 'Trgovina', + 'trade' => 'trgovina', + 'dismiss_merchant' => 'Odbaci trgovca', + 'merchant_leave_notice' => '(Trgovac će otići nakon jedne trgovine ili ako bude otpušten)', + 'calling' => 'zovem...', + 'calling_merchant' => 'Pozivanje trgovca...', + 'error_occurred' => 'Došlo je do pogreške', + 'enter_valid_amount' => 'Unesite važeći iznos', + 'trade_confirmation' => 'Zamjena :give :giveType za :receive :receiveType?', + 'trading' => 'Trgovanje...', + 'trade_successful' => 'Trgovina uspješna!', + 'traded_resources' => 'Razmjena :dano za :primljeno', + 'dismiss_confirmation' => 'Jeste li sigurni da želite odbaciti trgovca?', + 'you_will_receive' => 'Vi ćete primiti', + 'exchange_resources_desc' => 'Možeš razmjeniti resurse za druge resurse ovdje.', + 'auctioneer_desc' => 'Predmeti su odje ponuđeni dnevno i mogu biti kupljeni koristeći resurse.', + 'import_export_desc' => 'Spremnici s nemoznatim sadržajem prodaju se ovdje za resurse svaki dan.', + 'exchange_resources' => 'Razmjena resursa', + 'exchange_your_resources' => 'Razmijenite svoje resurse.', + 'step_one_exchange' => '1. Razmijenite svoje resurse.', + 'step_two_call' => '2. Nazovite trgovca', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'sell_metal_desc' => 'Prodajte svoj metal i uzmite kristal ili deuterij.', + 'sell_crystal_desc' => 'Prodajte svoj kristal i uzmite metal ili deuterij.', + 'sell_deuterium_desc' => 'Prodajte svoj deuterij i uzmite metal ili kristal.', + 'costs' => 'Troškovi:', + 'already_paid' => 'Već plaćeno', + 'dark_matter' => 'Tamna materija', + 'per_call' => 'po pozivu', + 'trade_tooltip' => 'Trgujte|Trgujte svojim resursima po dogovorenoj cijeni', + 'get_more_resources' => 'Nabavite više resursa', + 'buy_daily_production' => 'Kupite dnevnu proizvodnju izravno od trgovca', + 'daily_production_desc' => 'Ovdje možete imati pohranu resursa svojih planeta izravno napunjenu do jednom dnevnom proizvodnjom.', + 'notices' => 'Obavijesti:', + 'notice_max_production' => 'Nudi vam se najviše jedna kompletna dnevna proizvodnja prema zadanim postavkama jednaka ukupnoj proizvodnji svih vaših planeta.', + 'notice_min_amount' => 'Ako je vaša dnevna proizvodnja resursa manja od 10 000, bit će vam ponuđen barem taj iznos.', + 'notice_storage_capacity' => 'Morate imati dovoljno slobodnog kapaciteta za pohranu na aktivnom planetu ili mjesecu za kupljene resurse. Inače se gubi višak resursa.', + 'scrap_merchant' => 'Trgovac Otpadom', + 'scrap_merchant_desc' => 'Trgovac otpadom prihvaća brodove i obrambene jedinice.', + 'scrap_rules' => 'Pravila|Obično će trgovac otpadom vratiti 35% troškova izgradnje brodova i obrambenih sustava. Međutim, možete dobiti samo onoliko resursa koliko imate prostora u svojoj pohrani.

Uz pomoć tamne tvari možete ponovno pregovarati. Pritom će se postotak troškova gradnje koji vam plaća trgovac otpadom povećati za 5 - 14%. Svaka runda pregovora je 2000 Dark Matter skuplja od prethodne. Trgovac otpadom neće platiti više od 75% troškova izgradnje.', + 'offer' => 'Ponuda', + 'scrap_merchant_quote' => 'Nećete dobiti bolju ponudu ni u jednoj drugoj galaksiji.', + 'bargain' => 'Cjenkanje', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Brodovi', + 'defensive_structures' => 'Obrambene strukture', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Odaberite sve', + 'reset_choice' => 'Reset choice', + 'scrap' => 'otpad', + 'select_items_to_scrap' => 'Odaberite stavke za bilješku.', + 'scrap_confirmation' => 'Želite li doista odbaciti sljedeće brodove/obrambene strukture?', + 'yes' => 'Da', + 'no' => 'Ne', + 'unknown_item' => 'Nepoznata stavka', + 'offer_at_maximum' => 'Ponuda je već na maksimumu!', + 'insufficient_dark_matter_bargain' => 'Nedovoljno tamne tvari!', + 'not_enough_dark_matter' => 'Nije dostupno dovoljno tamne tvari!', + 'negotiation_successful' => 'Pregovori uspjeli!', + 'scrap_message_1' => 'Dobro, hvala, doviđenja, sljedeći!', + 'scrap_message_2' => 'Poslovanje s tobom će me uništiti!', + 'scrap_message_3' => 'Bilo bi ih koji postotak više da nije bilo rupa od metaka.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nije dovoljno :item dostupan.', + 'storage_insufficient' => 'Prostor u skladištu nije bio dovoljno velik, pa je broj :item smanjen na :amount', + 'no_storage_space' => 'Nema raspoloživog skladišnog prostora za rashodovanje.', + 'no_items_selected' => 'Nema odabranih stavki.', + 'offer_at_maximum' => 'Ponuda je već na maksimumu (75%).', + 'insufficient_dark_matter' => 'Nedovoljno tamne tvari.', + ], + 'trade' => [ + 'no_active_merchant' => 'Nema aktivnog trgovca. Prvo nazovite trgovca.', + 'merchant_type_mismatch' => 'Nevažeća trgovina: nepodudaranje vrste trgovca.', + 'invalid_exchange_rate' => 'Nevažeći tečaj.', + 'insufficient_dark_matter' => 'Nedovoljno tamne tvari. Trebate :cost tamnu tvar da pozovete trgovca.', + 'invalid_resource_type' => 'Nevažeća vrsta resursa.', + 'not_enough_resource' => 'Nema dovoljno dostupnih resursa. Imate :have ali trebate :need.', + 'not_enough_storage' => 'Nema dovoljno kapaciteta za pohranu za :resource. Trebate :need kapacitet ali imate samo :have.', + 'storage_full' => 'Pohrana je puna za :resource. Ne može se dovršiti trgovina.', + 'execution_failed' => 'Izvršenje trgovine nije uspjelo: :greška', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Trgovac otpušten.', + 'merchant_called' => 'Trgovac je uspješno nazvao.', + 'trade_completed' => 'Trgovina je uspješno završena.', + ], +]; diff --git a/resources/lang/hr/t_messages.php b/resources/lang/hr/t_messages.php new file mode 100644 index 000000000..c7e3ec795 --- /dev/null +++ b/resources/lang/hr/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Dobro došli u OGameX!', + 'body' => 'Pozdrav Care :player! + +Čestitamo na početku vaše sjajne karijere. Bit ću ovdje da vas vodim kroz vaše prve korake. + +S lijeve strane možete vidjeti izbornik koji vam omogućuje da nadgledate i upravljate svojim galaktičkim carstvom. + +Već ste vidjeli Pregled. Resursi i objekti omogućuju vam izgradnju zgrada koje će vam pomoći da proširite svoje carstvo. Započnite izgradnjom solarne elektrane za prikupljanje energije za vaše rudnike. + +Zatim proširite svoj rudnik metala i rudnik kristala za proizvodnju vitalnih resursa. U suprotnom, jednostavno pogledajte oko sebe. Uskoro ćete se osjećati dobro kod kuće, siguran sam. + +Više pomoći, savjeta i taktika možete pronaći ovdje: + +Discord Chat: Discord Server +Forum: OGameX Forum +Podrška: Podrška za igre + +Na forumima ćete pronaći samo trenutne najave i promjene u igri. + + +Sada ste spremni za budućnost. Sretno! + +Ova će poruka biti izbrisana za 7 dana.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Povratak flote', + 'body' => 'Vaša flota se vraća iz :od do :do i isporučila je robu: + +Metal: :metal +Kristal: :kristal +Deuterij: :deuterij', + ], + 'return_of_fleet' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Povratak flote', + 'body' => 'Vaša flota se vraća iz :od do :do. + +Flota ne isporučuje robu.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Povratak flote', + 'body' => 'Jedna od vaših flota iz :from stigla je do :do i isporučila svoju robu: + +Metal: :metal +Kristal: :kristal +Deuterij: :deuterij', + ], + 'fleet_deployment' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Povratak flote', + 'body' => 'Jedna od vaših flota od :from stigla je do :do. Flota ne isporučuje robu.', + ], + 'transport_arrived' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Dosezanje planeta', + 'body' => 'Vaša flota od :od stiže do :do i isporučuje svoju robu: +Metal: :metal Kristal: :kristal Deuterij: :deuterij', + ], + 'transport_received' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Dolazna flota', + 'body' => 'Dolazna flota od :from stigla je do vašeg planeta :to i isporučila svoju robu: +Metal: :metal Kristal: :kristal Deuterij: :deuterij', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Praćenje svemira', + 'subject' => 'Flota se zaustavlja', + 'body' => 'Flota je stigla u :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Flota se zaustavlja', + 'body' => 'Flota je stigla u :to.', + ], + 'colony_established' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Izvješće o nagodbi', + 'body' => 'Flota je stigla na dodijeljene koordinate :koordinate, tamo pronašla novi planet i odmah se počela razvijati na njemu.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Doseljenici', + 'subject' => 'Izvješće o nagodbi', + 'body' => 'Flota je stigla na dodijeljene koordinate: koordinate i potvrđuje da je planet održiv za kolonizaciju. Ubrzo nakon što su počeli razvijati planet, kolonisti shvaćaju da njihovo znanje astrofizike nije dovoljno za završetak kolonizacije novog planeta.', + ], + 'espionage_report' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Izvješće o špijunaži :planet', + ], + 'espionage_detected' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Izvješće o špijunaži s Planeta :planet', + 'body' => 'Strana flota s planeta :planet (:attacker_name) primijećena je blizu vašeg planeta +:branitelj +Mogućnost kontrašpijunaže: :šansa%', + ], + 'battle_report' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Borbeni izvještaj: planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Kontakt s napadačkom flotom je izgubljen. :koordinira', + 'body' => '(To znači da je uništen u prvoj rundi.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Izvješće o sječi iz DF-a na :koordinatama', + 'body' => 'Vaš :ship_name (:ship_amount otprema) ima ukupni kapacitet pohrane :storage_capacity. Na meti :to, :metal Metal, :crystal Kristal i :deuterij Deuterij lebde u svemiru. Sakupili ste :harvested_metal Metal, :harvested_crystal Kristal i :harvested_deuterium Deuterij.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount su uhvaćeni.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount tamna tvar)', + 'expedition_units_captured' => 'Sljedeći brodovi sada su dio flote:', + 'expedition_unexplored_statement' => 'Zapis iz dnevnika časnika za veze: Čini se da ovaj dio svemira još nije istražen.', + 'expedition_failed' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Zbog kvara na središnjim računalima vodećeg broda, misija ekspedicije morala je biti prekinuta. Nažalost, zbog kvara na računalu, flota se vraća kući praznih ruku.', + '2' => 'Vaša je ekspedicija zamalo naletjela na gravitacijsko polje neutronskih zvijezda i trebalo joj je neko vrijeme da se oslobodi. Zbog toga je potrošeno mnogo deuterija i flota ekspedicije morala se vratiti bez ikakvih rezultata.', + '3' => 'Iz nepoznatih razloga ekspedicijski skok je potpuno pogriješio. Skoro je pao u srce sunca. Srećom, pao je u poznati sustav, ali skok unatrag će trajati dulje nego što se mislilo.', + '4' => 'Kvar na jezgri vodećeg reaktora gotovo uništava cijelu flotu ekspedicije. Srećom, tehničari su bili više nego kompetentni i mogli su izbjeći najgore. Popravci su potrajali dosta dugo i prisilili ekspediciju da se vrati bez da je postigla svoj cilj.', + '5' => 'Živo biće sazdano od čiste energije ukrcalo se na brod i dovelo sve članove ekspedicije u neki čudan trans, natjeravši ih da samo gledaju u hipnotizirajuće uzorke na zaslonima računala. Kad se većina njih konačno trgnula iz stanja nalik hipnotičkom, misija ekspedicije je morala biti prekinuta jer su imali premalo deuterija.', + '6' => 'Novi navigacijski modul još uvijek ima greške. Ekspedicijski skok ne samo da ih je odveo u krivom smjeru, već je potrošio svo gorivo deuterija. Srećom skok flote ih je doveo blizu mjeseca odlaznih planeta. Pomalo razočarana ekspedicija se sada vraća bez impulsne snage. Povratak će trajati duže od očekivanog.', + '7' => 'Vaša ekspedicija je naučila o velikoj praznini svemira. Nije postojao niti jedan mali asteroid ili radijacija ili čestica koja bi ovu ekspediciju mogla učiniti zanimljivom.', + '8' => 'Pa, sada znamo da te crvene anomalije klase 5 nemaju samo kaotične učinke na brodske navigacijske sustave, već također stvaraju masivne halucinacije kod posade. Ekspedicija nije ništa vratila.', + '9' => 'Vaša ekspedicija snimila je prekrasne slike supernove. Ništa novo se nije moglo dobiti od ekspedicije, ali barem postoje dobre šanse za pobjedu u natjecanju "Najbolja slika svemira" u izdanju časopisa OGame sljedećih mjeseci.', + '10' => 'Vaša ekspedicijska flota neko je vrijeme pratila čudne signale. Na kraju su primijetili da su ti signali poslani sa stare sonde koja je poslana prije nekoliko generacija da pozdravi strane vrste. Sonda je spašena i neki muzeji vašeg planeta već su izrazili interes.', + '11' => 'Unatoč prvim, vrlo obećavajućim skeniranjima ovog sektora, nažalost vratili smo se praznih ruku.', + '12' => 'Osim nekih neobičnih, malih kućnih ljubimaca s nepoznatog močvarnog planeta, ova ekspedicija s putovanja ne donosi ništa uzbudljivo.', + '13' => 'Admiralski brod ekspedicije sudario se sa stranim brodom kada je uskočio u flotu bez ikakvog upozorenja. Strani brod je eksplodirao, a šteta na admiralskom brodu bila je znatna. Ekspedicija se ne može nastaviti u ovim uvjetima, pa će se flota početi vraćati nakon što se izvrše potrebni popravci.', + '14' => 'Naš tim ekspedicije naišao je na čudnu koloniju koja je bila napuštena prije mnogo godina. Nakon slijetanja, naša je posada počela patiti od visoke temperature uzrokovane vanzemaljskim virusom. Doznalo se da je ovaj virus izbrisao cijelu civilizaciju na planetu. Naš ekspedicijski tim ide kući kako bi liječio bolesne članove posade. Nažalost, morali smo prekinuti misiju i vratili smo se kući praznih ruku.', + '15' => 'Čudan računalni virus napao je navigacijski sustav nedugo nakon što je rastavio naš kućni sustav. Zbog toga je flota ekspedicije letjela u krug. Nepotrebno je reći da ekspedicija nije bila baš uspješna.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Na izoliranom planetoidu pronašli smo neka lako dostupna polja resursa i neka smo uspješno požnjeli.', + '2' => 'Vaša je ekspedicija otkrila mali asteroid iz kojeg se mogu prikupiti neki resursi.', + '3' => 'Vaša ekspedicija pronašla je prastari, potpuno natovaren, ali napušten konvoj teretnjaka. Neki od resursa mogli bi se spasiti.', + '4' => 'Flota vaše ekspedicije izvješćuje o otkriću olupine divovskog izvanzemaljskog broda. Nisu mogli učiti iz njihovih tehnologija, ali su mogli podijeliti brod na njegove glavne komponente i od toga napraviti neke korisne resurse.', + '5' => 'Na malenom mjesecu s vlastitom atmosferom vaša je ekspedicija pronašla golema skladišta sirovih resursa. Posada na zemlji pokušava podići i utovariti to prirodno blago.', + '6' => 'Mineralni pojasevi oko nepoznatog planeta sadržavali su bezbrojne resurse. Ekspedicijski brodovi se vraćaju i skladišta su im puna!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Ekspedicija je pratila neke čudne signale do asteroida. U jezgri asteroida pronađena je mala količina tamne tvari. Asteroid je otet i istraživači pokušavaju izdvojiti tamnu tvar.', + '2' => 'Ekspedicija je uspjela uhvatiti i pohraniti nešto tamne tvari.', + '3' => 'Upoznali smo neobičnog izvanzemaljca na polici malog broda koji nam je dao kutiju s tamnom tvari u zamjenu za neke jednostavne matematičke izračune.', + '4' => 'Našli smo ostatke izvanzemaljskog broda. Pronašli smo mali kontejner s nešto tamne tvari na polici u prtljažniku!', + '5' => 'Naša ekspedicija imala je prvi kontakt s posebnom rasom. Čini se kao da je stvorenje sazdano od čiste energije, koje se nazvalo Legorian, proletjelo kroz ekspedicijske brodove i onda odlučilo pomoći našoj nerazvijenoj vrsti. Kutija koja sadrži tamnu tvar materijalizirala se na mostu broda!', + '6' => 'Naša ekspedicija preuzela je brod duhova koji je prevozio malu količinu tamne tvari. Nismo pronašli nikakve naznake o tome što se dogodilo izvornoj posadi broda, ali naši tehničari uspjeli su spasiti tamnu tvar.', + '7' => 'Naša je ekspedicija izvela jedinstveni eksperiment. Uspjeli su požnjeti tamnu tvar iz umiruće zvijezde.', + '8' => 'Naša je ekspedicija locirala zahrđalu svemirsku stanicu, koja je izgledala kao da je dugo nekontrolirano plutala svemirom. Sama postaja bila je potpuno beskorisna, međutim, otkriveno je da je nešto tamne tvari pohranjeno u reaktoru. Naši tehničari pokušavaju uštedjeti koliko god mogu.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Naša ekspedicija pronašla je planet koji je bio gotovo uništen tijekom određenog lanca ratova. U orbiti lebde različiti brodovi. Tehničari pokušavaju popraviti neke od njih. Možda ćemo i mi dobiti informaciju o tome što se ovdje dogodilo.', + '2' => 'Našli smo napuštenu piratsku postaju. U hangaru leže neki stari brodovi. Naši tehničari utvrđuju jesu li neki od njih još uvijek korisni ili ne.', + '3' => 'Vaša je ekspedicija naletjela na brodogradilišta kolonije koja je bila napuštena prije mnogo vremena. U hangaru brodogradilišta otkrivaju neke brodove koji bi se mogli spasiti. Tehničari pokušavaju natjerati neke od njih da ponovno polete.', + '4' => 'Naišli smo na ostatke prethodne ekspedicije! Naši tehničari pokušat će ponovno pokrenuti neke od brodova.', + '5' => 'Naša je ekspedicija naletjela na staro automatsko brodogradilište. Neki od brodova još su u fazi proizvodnje i naši tehničari trenutno pokušavaju ponovno aktivirati generatore energije u brodogradilištima.', + '6' => 'Našli smo ostatke armade. Tehničari su izravno otišli do gotovo netaknutih brodova kako bi ih pokušali ponovno pokrenuti.', + '7' => 'Pronašli smo planet izumrle civilizacije. Možemo vidjeti ogromnu netaknutu svemirsku stanicu u orbiti. Neki od vaših tehničara i pilota otišli su na površinu tražeći brodove koji bi se još mogli koristiti.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Flota u bijegu ostavila je predmet za sobom kako bi nam odvratila pažnju i pomogla im u bijegu.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Vaše ekspedicije ne prijavljuju nikakve anomalije u istraženom sektoru. Ali flota je naletjela na solarni vjetar dok se vraćala. Zbog toga je povratak bio ubrzan. Vaša ekspedicija vraća se kući nešto ranije.', + '2' => 'Novi i odvažni zapovjednik uspješno je prošao kroz nestabilnu crvotočinu kako bi skratio let nazad! Međutim, sama ekspedicija nije donijela ništa novo.', + '3' => 'Neočekivana stražnja spojka u energetskim kalemovima motora ubrzala je povratak ekspedicije, vraća se kući ranije nego što se očekivalo. Prva izvješća govore da nemaju ništa uzbudljivo za račun.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Vaša ekspedicija je otišla u sektor pun oluja čestica. To je preopteretilo zalihe energije i većina brodskih glavnih sustava se srušila. Vaši su mehaničari uspjeli izbjeći najgore, ali ekspedicija će se vratiti s velikim zakašnjenjem.', + '2' => 'Vaš navigator je napravio ozbiljnu pogrešku u svojim proračunima zbog čega je ekspedicijski skok krivo izračunat. Ne samo da je flota potpuno promašila cilj, nego će povratak trajati puno više vremena nego što je prvotno planirano.', + '3' => 'Sunčev vjetar crvenog diva uništio je skok ekspedicije i trebat će dosta vremena da se izračuna povratni skok. U tom sektoru nije bilo ničega osim praznine između zvijezda. Flota će se vratiti kasnije od očekivanog.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Neki primitivni barbari nas napadaju svemirskim brodovima koji se ne mogu tako ni nazvati. Ako požar postane ozbiljan, bit ćemo prisiljeni uzvratiti.', + '2' => 'Trebali smo se boriti s nekim gusarima kojih je, na sreću, bilo malo.', + '3' => 'Uhvatili smo neke radio prijenose nekih pijanih pirata. Čini se da ćemo uskoro biti napadnuti.', + '4' => 'Našu ekspediciju napala je mala skupina nepoznatih brodova!', + '5' => 'Neki stvarno očajni svemirski pirati pokušali su zarobiti našu ekspedicionu flotu.', + '6' => 'Neki brodovi egzotičnog izgleda napali su flotu ekspedicije bez upozorenja!', + '7' => 'Vaša flota ekspedicije imala je neprijateljski prvi kontakt s nepoznatom vrstom.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Neki primitivni barbari nas napadaju svemirskim brodovima koji se ne mogu tako ni nazvati. Ako požar postane ozbiljan, bit ćemo prisiljeni uzvratiti.', + '2' => 'Trebali smo se boriti s nekim gusarima kojih je, na sreću, bilo malo.', + '3' => 'Uhvatili smo neke radio prijenose nekih pijanih pirata. Čini se da ćemo uskoro biti napadnuti.', + '4' => 'Našu ekspediciju napala je mala grupa svemirskih pirata!', + '5' => 'Neki stvarno očajni svemirski pirati pokušali su zarobiti našu ekspedicionu flotu.', + '6' => 'Gusari su upali u zasjedu floti ekspedicije bez upozorenja!', + '7' => 'Odrpana flota svemirskih gusara nas je presrela, tražeći danak.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Uhvatili smo čudne signale s nepoznatih brodova. Pokazalo se da su neprijateljski raspoloženi!', + '2' => 'Vanzemaljska patrola je otkrila našu ekspedicionu flotu i odmah napala!', + '3' => 'Vaša flota ekspedicije imala je neprijateljski prvi kontakt s nepoznatom vrstom.', + '4' => 'Neki brodovi egzotičnog izgleda napali su flotu ekspedicije bez upozorenja!', + '5' => 'Flota izvanzemaljskih ratnih brodova pojavila se iz hipersvemira i napala nas!', + '6' => 'Susreli smo se s tehnološki naprednom vanzemaljskom vrstom koja nije bila miroljubiva.', + '7' => 'Naši senzori otkrili su nepoznate energetske potpise prije napada vanzemaljskih brodova!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Taljenje jezgre vodećeg broda dovodi do lančane reakcije, koja uništava cijelu flotu ekspedicije u spektakularnoj eksploziji.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Flota vaše ekspedicije stupila je u kontakt s prijateljskom vanzemaljskom rasom. Najavili su da će poslati predstavnika s robom za trgovinu u vaše svjetove.', + '2' => 'Tajanstveni trgovački brod približio se vašoj ekspediciji. Trgovac je ponudio posjet vašim planetima i pružanje posebnih usluga trgovanja.', + '3' => 'Ekspedicija je naišla na međugalaktički trgovački konvoj. Jedan od trgovaca pristao je posjetiti vašu domovinu kako bi ponudio mogućnosti trgovanja.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prijatelji', + 'subject' => 'Zahtjev za prijateljstvo', + 'body' => 'Primili ste novi zahtjev za prijateljstvo od :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prijatelji', + 'subject' => 'Zahtjev za prijateljstvo prihvaćen', + 'body' => 'Igrač :accepter_name vas je dodao na svoju listu prijatelja.', + ], + 'buddy_removed' => [ + 'from' => 'Prijatelji', + 'subject' => 'Izbrisani ste s popisa prijatelja', + 'body' => 'Igrač :remover_name uklonio vas je sa svoje liste prijatelja.', + ], + 'missile_attack_report' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Raketni napad na :target_coords', + 'body' => 'Vaši međuplanetarni projektili iz :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) dostigli su svoj cilj na :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Lansirani projektili: :missiles_sent +Presretnuti projektili: :missiles_intercepted +Pogođeni projektili: :missiles_hit + +Obrana uništena: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Zapovjedništvo obrane', + 'subject' => 'Raketni napad na :planet_coords', + 'body' => 'Vaš planet :planet_name na :planet_coords (ID: :planet_id) je napadnut međuplanetarnim projektilima od :attacker_name! + +Dolazeće rakete: :missiles_incoming +Presretnuti projektili: :missiles_intercepted +Pogođeni projektili: :missiles_hit + +Obrana uništena: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':ime_pošiljatelja', + 'subject' => '[:alliance_tag] Savez emitira od :sender_name', + 'body' => ':poruka', + ], + 'alliance_application_received' => [ + 'from' => 'Upravljanje savezom', + 'subject' => 'Nova prijava za savez', + 'body' => 'Igrač :applicant_name prijavio se za pridruživanje vašem savezu. + +Poruka aplikacije: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Upravljajte kolonijama', + 'subject' => ':planet_name preseljenje je uspješno', + 'body' => 'Planet :planet_name uspješno je premješten s koordinata [coordinates]:old_coordinates[/coordinates] na [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Poziv na savezničku borbu', + 'body' => ':sender_name vas je pozvao na misiju :union_name protiv :target_player na [:target_coords], flota je tempirana za :arrival_time. + +OPREZ: Vrijeme dolaska može se promijeniti zbog spajanja flota. Svaka nova flota može produljiti ovo vrijeme za najviše 30 %, inače joj se neće dopustiti pridruživanje. + +NAPOMENA: Ukupna snaga svih sudionika u odnosu na ukupnu snagu branitelja određuje hoće li to biti časna bitka ili ne.', + ], + 'Shipyard is being upgraded.' => 'Brodogradilište se nadograđuje.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory se nadograđuje.', + 'moon_destruction_success' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Mjesec :moon_name [:moon_coords] je uništen!', + 'body' => 'S vjerojatnošću uništenja od :destruction_chance i vjerojatnošću gubitka Deathstara od :loss_chance, vaša je flota uspješno uništila mjesec :moon_name na :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Uništavanje mjeseca na :moon_coords nije uspjelo', + 'body' => 'S vjerojatnošću uništenja od :destruction_chance i vjerojatnošću gubitka Deathstara od :loss_chance, vaša flota nije uspjela uništiti mjesec :moon_name na :moon_coords. Flota se vraća.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Katastrofalni gubitak tijekom uništenja mjeseca na :moon_coords', + 'body' => 'S vjerojatnošću uništenja od :destruction_chance i vjerojatnošću gubitka Deathstara od :loss_chance, vaša flota nije uspjela uništiti mjesec :moon_name na :moon_coords. Osim toga, sve su Deathstars izgubljene u pokušaju. Nema olupine.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Zapovjedništvo flote', + 'subject' => 'Misija uništenja Mjeseca nije uspjela na :koordinatama', + 'body' => 'Vaša je flota stigla na :koordinate, ali mjesec nije pronađen na ciljnoj lokaciji. Flota se vraća.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Praćenje svemira', + 'subject' => 'Pokušaj uništenja na mjesecu :moon_name [:moon_coords] odbijen', + 'body' => ':attacker_name napao je vaš mjesec :moon_name na :moon_coords s vjerojatnošću uništenja od :destruction_chance i vjerojatnošću gubitka Deathstara od :loss_chance. Vaš mjesec je preživio napad!', + ], + 'moon_destroyed' => [ + 'from' => 'Praćenje svemira', + 'subject' => 'Mjesec :moon_name [:moon_coords] je uništen!', + 'body' => 'Vaš mjesec :moon_name na :moon_coords je uništila flota Zvijezde smrti koja pripada :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Poruka sustava', + 'subject' => 'Popravak završen', + 'body' => 'Vaš zahtjev za popravkom na planeti :planet je završen. +:ship_count Brodovi su ponovno pušteni u promet.', + ], +]; diff --git a/resources/lang/hr/t_overview.php b/resources/lang/hr/t_overview.php new file mode 100644 index 000000000..c4607c162 --- /dev/null +++ b/resources/lang/hr/t_overview.php @@ -0,0 +1,15 @@ + 'Pregled', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', +]; diff --git a/resources/lang/hr/t_resources.php b/resources/lang/hr/t_resources.php new file mode 100644 index 000000000..3cb76a9aa --- /dev/null +++ b/resources/lang/hr/t_resources.php @@ -0,0 +1,336 @@ + [ + 'title' => 'Rudnik metala', + 'description' => 'Metal je glavna sirovina za izgradnju strukture zgrada i brodova.', + 'description_long' => 'Metal je glavna sirovina za izgradnju strukture zgrada i brodova.', + ], + 'crystal_mine' => [ + 'title' => 'Rudnik kristala', + 'description' => 'Glavna sirovina za elektroničke dijelove i izradu određenih legura je kristal.', + 'description_long' => 'Glavna sirovina za elektroničke dijelove i izradu određenih legura je kristal.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintizer deuterija', + 'description' => 'Deuterij je najviše potreban kao gorivo za brodove, istraživanja...', + 'description_long' => 'Deuterij je najviše potreban kao gorivo za brodove, istraživanja...', + ], + 'solar_plant' => [ + 'title' => 'Solarna elektrana', + 'description' => 'Solarne elektrane upijaju sunčevu energiju. Svi rudnici trebaju energiju da bi mogli raditi.', + 'description_long' => 'Solarne elektrane upijaju sunčevu energiju. Svi rudnici trebaju energiju da bi mogli raditi.', + ], + 'fusion_plant' => [ + 'title' => 'Fuzijska elektrana', + 'description' => 'Fuzijska elektrana koristi deuterij da proizvede energiju.', + 'description_long' => 'Fuzijska elektrana koristi deuterij da proizvede energiju.', + ], + 'metal_store' => [ + 'title' => 'Spremnik metala', + 'description' => 'Ogromni spremnici za izvađenu metalnu rudu.', + 'description_long' => 'Ogromni spremnici za izvađenu metalnu rudu.', + ], + 'crystal_store' => [ + 'title' => 'Spremnik kristala', + 'description' => 'Pružaju spremnike za izvađeni kristal.', + 'description_long' => 'Pružaju spremnike za izvađeni kristal.', + ], + 'deuterium_store' => [ + 'title' => 'Spremnik deuterija', + 'description' => 'Ogromni spremnici za spremanje novo proizvedenog deuterija.', + 'description_long' => 'Ogromni spremnici za spremanje novo proizvedenog deuterija.', + ], + 'robot_factory' => [ + 'title' => 'Tvornica robota', + 'description' => 'Tvornice robota proizvode jednostavne radnike, koji se koriste za izgradnju planetarne infrastrukture.', + 'description_long' => 'Tvornice robota proizvode jednostavne radnike, koji se koriste za izgradnju planetarne infrastrukture.', + ], + 'shipyard' => [ + 'title' => 'Brodogradilište', + 'description' => 'Svi brodovi i obrana se grade u brodogradilištu.', + 'description_long' => 'Svi brodovi i obrana se grade u brodogradilištu.', + ], + 'research_lab' => [ + 'title' => 'Centar za istraživanje', + 'description' => 'Da bi se istražile nove tehnologije potreban je centar za istraživanje.', + 'description_long' => 'Da bi se istražile nove tehnologije potreban je centar za istraživanje.', + ], + 'alliance_depot' => [ + 'title' => 'Depo saveza', + 'description' => 'Depo saveza daje mogućnost da se udruzene flote koje pomažu u obrani i koje se nalaze u orbitu opskrbe sa gorivom.', + 'description_long' => 'Depo saveza daje mogućnost da se udruzene flote koje pomažu u obrani i koje se nalaze u orbitu opskrbe sa gorivom.', + ], + 'missile_silo' => [ + 'title' => 'Silos za rakete', + 'description' => 'Silos za rakete je planetarno postrojenje za skladištenje i lansiranje raketa.', + 'description_long' => 'Silos za rakete je planetarno postrojenje za skladištenje i lansiranje raketa.', + ], + 'nano_factory' => [ + 'title' => 'Tvornica nanita', + 'description' => 'Ovo je nastavak robotske tehnologije. Svaki level drastično smanjuje vrijeme izgradnje brodova, zgrada i obrane.', + 'description_long' => 'Ovo je nastavak robotske tehnologije. Svaki level drastično smanjuje vrijeme izgradnje brodova, zgrada i obrane.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer povećava iskoristivu površinu planeta.', + 'description_long' => 'Terraformer povećava iskoristivu površinu planeta.', + ], + 'space_dock' => [ + 'title' => 'Svemirsko Pristanište', + 'description' => 'Ruševine mogu biti popravljene na Svemirskom Pristaništu.', + 'description_long' => 'Ruševine mogu biti popravljene na Svemirskom Pristaništu.', + ], + 'lunar_base' => [ + 'title' => 'Svemirska baza na mjesecu', + 'description' => 'Budući da Mjesec nema atmosferu, za stvaranje nastanjivog prostora potrebna je lunarna baza.', + 'description_long' => 'S obzirom da mjesec nema atmosferu, baza na mjesecu je potrebna da bi se stvorio prostor pogodan za život.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzorfalanga', + 'description' => 'Pomoću senzorske falange mogu se otkriti i promatrati flote drugih carstava. Što je veći niz falangi senzora, to je veći raspon koji može skenirati.', + 'description_long' => 'Koristeći senzorfalangu mogu se promatrati flote koje putuju prema nekom planetu. Što je veća senzorfalanga to veći domet ima.', + ], + 'jump_gate' => [ + 'title' => 'Odskočna vrata', + 'description' => 'Vrata za skok golemi su primopredajnici koji mogu poslati čak i najveću flotu u tren oka do udaljenih vrata za skok.', + 'description_long' => 'Odskočna vrata su veliki prijenosnici koji mogu slati najveće flote s jednog kraja galaksije na drugi.', + ], + 'energy_technology' => [ + 'title' => 'Tehnologija za energiju', + 'description' => 'Energija je potrebna za brojne tehnologije.', + 'description_long' => 'Energija je potrebna za brojne tehnologije.', + ], + 'laser_technology' => [ + 'title' => 'Tehnologija za lasere', + 'description' => 'Fokusirajuća svijetlost proizvodi zraku koja uzrokuje štetu kada pogodi objekt.', + 'description_long' => 'Fokusirajuća svijetlost proizvodi zraku koja uzrokuje štetu kada pogodi objekt.', + ], + 'ion_technology' => [ + 'title' => 'Tehnologija za ione', + 'description' => 'Koncentracija iona omogućava izgradnju topova, koji mogu nanijeti ogromnu štetu i umanjiti trošak dekonstrukcije po levelu za 4%.', + 'description_long' => 'Koncentracija iona omogućava izgradnju topova, koji mogu nanijeti ogromnu štetu i umanjiti trošak dekonstrukcije po levelu za 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tehnologija za hiperzonu', + 'description' => 'Integracijom 4. i 5. dimenzije sada je moguće istražiti novu vrstu pogona koji je ekonomičniji i učinkovitiji.', + 'description_long' => 'S uvođenjem 4. i 5. dimenzije u pogonsku tehnologiju dobiven je novi pogonski sustav koji je efikasniji i štedljiviji od konvencionalnih. Koristeći četvrtu i petu dimenziju od sada je moguće stisnuti luke za utovar brodovi kako bi uštedili na prostoru.', + ], + 'plasma_technology' => [ + 'title' => 'Tehnologija za plazmu', + 'description' => 'Daljnji razvitak tehnologije za ione koje ubrzava visoko energijsku plazmu, koja tada nanosi razarajuću štetu i dodatno optimizira proizvodnju metala, kristala i deuterija (1%/0.66%/0.33% po levelu).', + 'description_long' => 'Daljnji razvitak tehnologije za ione koje ubrzava visoko energijsku plazmu, koja tada nanosi razarajuću štetu i dodatno optimizira proizvodnju metala, kristala i deuterija (1%/0.66%/0.33% po levelu).', + ], + 'combustion_drive' => [ + 'title' => 'Mehanizam sagorjevanja', + 'description' => 'Razvoj ovih mehanizama ubrzava neke brodove, međutim svaki level podiže brzinu za samo 10% osnovne vrijednosti.', + 'description_long' => 'Razvoj ovih mehanizama ubrzava neke brodove, međutim svaki level podiže brzinu za samo 10% osnovne vrijednosti.', + ], + 'impulse_drive' => [ + 'title' => 'Impulsni pogon', + 'description' => 'Sustav impulsnog pogona se temelji na principu odbijanja čestica. Usavršavanje tog impulsa ubrzava neke brodove, međutim svaki level samo podiže brzinu samo za 20% osnovnog faktora.', + 'description_long' => 'Sustav impulsnog pogona se temelji na principu odbijanja čestica. Usavršavanje tog impulsa ubrzava neke brodove, međutim svaki level samo podiže brzinu samo za 20% osnovnog faktora.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperspace pogon', + 'description' => 'Kroz zakrivljenost prostora-vremena u neposrednoj se okolini putujućeg broda prostor savija do takvog stupnja da se velike udaljenosti mogu prijeći u kratkom vremenu, međutim svaki level podiže brzinu za samo 30% osnovnog faktora.', + 'description_long' => 'Kroz zakrivljenost prostora-vremena u neposrednoj se okolini putujućeg broda prostor savija do takvog stupnja da se velike udaljenosti mogu prijeći u kratkom vremenu, međutim svaki level podiže brzinu za samo 30% osnovnog faktora.', + ], + 'espionage_technology' => [ + 'title' => 'Tehnologija za špijunažu', + 'description' => 'Ova tehnologija pomaže u stjecanju informacija o drugim igračima.', + 'description_long' => 'Ova tehnologija pomaže u stjecanju informacija o drugim igračima.', + ], + 'computer_technology' => [ + 'title' => 'Tehnologija za kompjutere', + 'description' => 'Sa povećanjem tehnologije za kompjutere može se više flota kontrolirati. Svaki level povećava maksimum za jedan.', + 'description_long' => 'Sa povećanjem tehnologije za kompjutere može se više flota kontrolirati. Svaki level povećava maksimum za jedan.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizika', + 'description' => 'Sa tehnologijom za astrofiziku brodovi mogu ići na duge ekspedicije. +Svaki drugi level tehnologije vam omogućava koloniziranje još jedne dodatne planete.', + 'description_long' => 'Sa tehnologijom za astrofiziku brodovi mogu ići na duge ekspedicije. +Svaki drugi level tehnologije vam omogućava koloniziranje još jedne dodatne planete.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktična znanstvena mreža', + 'description' => 'Kroz ovu mrežu znanstvenici sa tvojih planeta mogu komunicirati jedni sa drugima.', + 'description_long' => 'Kroz ovu mrežu znanstvenici sa tvojih planeta mogu komunicirati jedni sa drugima.', + ], + 'graviton_technology' => [ + 'title' => 'Tehnologija za gravitone', + 'description' => 'Ispaljujući koncentrirane čestice gravitona može se stvoriti umjetno gravitacijsko polje koje može uništiti najveće brodove ili čak i mjesece.', + 'description_long' => 'Ispaljujući koncentrirane čestice gravitona može se stvoriti umjetno gravitacijsko polje koje može uništiti najveće brodove ili čak i mjesece.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologija za oružje', + 'description' => 'Tehnologija za oružje povećava jačinu vašeg oružja. Svaki level povećava jačinu za 10% od osnovne vrijednosti.', + 'description_long' => 'Tehnologija za oružje povećava jačinu vašeg oružja. Svaki level povećava jačinu za 10% od osnovne vrijednosti.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologija za štitove', + 'description' => 'Shield tehnologija čini štitove na brodovima i obrambenim objektima učinkovitijima. Svaka razina tehnologije štitova povećava snagu štitova za 10 % osnovne vrijednosti.', + 'description_long' => 'Tehnologija za štitove omogućava brodovima i obrani da budu učinkovitije. Svaki level tehnologije diže snagu štitova za 10% osnovne vrijednosti.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologija za oklop', + 'description' => 'Specijalna legura koja poboljšava štit brodova i obrambenih struktura. Učinkovitost štita se može poboljšati za 10% svakim levelom.', + 'description_long' => 'Specijalna legura koja poboljšava štit brodova i obrambenih struktura. Učinkovitost štita se može poboljšati za 10% svakim levelom.', + ], + 'small_cargo' => [ + 'title' => 'Mali transporter', + 'description' => 'Mali transporter je brzi brod koji može transportirati resurse sa jednog planeta na drugi.', + 'description_long' => 'Mali transporter je brzi brod koji može transportirati resurse sa jednog planeta na drugi.', + ], + 'large_cargo' => [ + 'title' => 'Veliki transporter', + 'description' => 'Veliki transporter je razvijeniji mali transporter sa većim kapacitetom za teret.', + 'description_long' => 'Veliki transporter je razvijeniji mali transporter sa većim kapacitetom za teret.', + ], + 'colony_ship' => [ + 'title' => 'Kolonijalni brod', + 'description' => 'Prazni planeti se mogu kolonizirati sa ovim brodom.', + 'description_long' => 'Prazni planeti se mogu kolonizirati sa ovim brodom.', + ], + 'recycler' => [ + 'title' => 'Recikler', + 'description' => 'Reciklatori su jedini brodovi koji mogu požnjeti polja krhotina koje lebde u orbiti planeta nakon borbe.', + 'description_long' => 'Recikleri su jedini brodovi koji mogu skupljati ruševine oko orbite jedne planete.', + ], + 'espionage_probe' => [ + 'title' => 'Sonde za špijunažu', + 'description' => 'Sonde za špijunažu su male brze sonde koje daju podatke o flotama i obrani.', + 'description_long' => 'Sonde za špijunažu su male brze sonde koje daju podatke o flotama i obrani.', + ], + 'solar_satellite' => [ + 'title' => 'Solarni satelit', + 'description' => 'Solarni sateliti su jednostavne platforme solarnih ćelija, smještene u visokoj, stacionarnoj orbiti. Oni skupljaju sunčevu svjetlost i prenose je na zemaljsku stanicu putem lasera.', + 'description_long' => 'Solarni sateliti su jednostavne platforme napravljene od solarnih ćelija koje se nalaze gore u stationarnoj orbiti. Skupljaju sunčevu svjetlost i šalju je na zemlju pomoću lasera. Solarni satelit proizvodi 35 na planetu.', + ], + 'crawler' => [ + 'title' => 'Puzavac', + 'description' => 'Puzavci povećavaju proizvodnju metala, kristala i Deuterija na planetima gdje je postavljena za 0.02%, 0.02% te 0.02%. Kao sakupljaču, proizvodnja se također povećava. Maksimalan ukupan bonus ovisi o levelu vaših rudnika.', + 'description_long' => 'Puzavci povećavaju proizvodnju metala, kristala i Deuterija na planetima gdje je postavljena za 0.02%, 0.02% te 0.02%. Kao sakupljaču, proizvodnja se također povećava. Maksimalan ukupan bonus ovisi o levelu vaših rudnika.', + ], + 'pathfinder' => [ + 'title' => 'Krčilac', + 'description' => 'Pathfinder je brz i okretan brod, namjenski izgrađen za ekspedicije u nepoznate sektore svemira.', + 'description_long' => 'Krčilci su brzi, prostrani i mogu rudariti ruševine na ekspedicijama. Ukupni prinos se također povećava.', + ], + 'light_fighter' => [ + 'title' => 'Mali lovac', + 'description' => 'Ovo je prvi brod za borbu koji će svaki imperator sagraditi. Mali lovac je brzi brod ali dosta ranjiv. No u velikoj količini mogu predstavljati veliku opasnost za protivnika. Ovo je prvi brod koji će pratiti male i velike transportere u misijama pljačkanja drugih planeta.', + 'description_long' => 'Ovo je prvi brod za borbu koji će svaki imperator sagraditi. Mali lovac je brzi brod ali dosta ranjiv. No u velikoj količini mogu predstavljati veliku opasnost za protivnika. Ovo je prvi brod koji će pratiti male i velike transportere u misijama pljačkanja drugih planeta.', + ], + 'heavy_fighter' => [ + 'title' => 'Veliki lovac', + 'description' => 'Ovaj lovac ima bolje štitove i jači napad nego mali lovac.', + 'description_long' => 'Ovaj lovac ima bolje štitove i jači napad nego mali lovac.', + ], + 'cruiser' => [ + 'title' => 'Krstarica', + 'description' => 'Oklop krstarica je tri puta jači nego oklop velikih lovaca i posjeduje duplo jaču vatrenu snagu. Uz to su još i veoma brzi.', + 'description_long' => 'Oklop krstarica je tri puta jači nego oklop velikih lovaca i posjeduje duplo jaču vatrenu snagu. Uz to su još i veoma brzi.', + ], + 'battle_ship' => [ + 'title' => 'Borbeni brod', + 'description' => 'Borbeni brodovi su okosnica bilo koje flote. Njihovi teški topovi, velika brzina i veliki prostor za resurse predstavljaju protivnicima veliku prepreku.', + 'description_long' => 'Borbeni brodovi su okosnica bilo koje flote. Njihovi teški topovi, velika brzina i veliki prostor za resurse predstavljaju protivnicima veliku prepreku.', + ], + 'battlecruiser' => [ + 'title' => 'Oklopna krstarica', + 'description' => 'Oklopna krstarica je brod posebno napravljen za presretanje neprijateljskih flota.', + 'description_long' => 'Oklopna krstarica je brod posebno napravljen za presretanje neprijateljskih flota.', + ], + 'bomber' => [ + 'title' => 'Bombarder', + 'description' => 'Bombarderi su specijalno razvijeni da unište planetarnu obranu jedne planete.', + 'description_long' => 'Bombarderi su specijalno razvijeni da unište planetarnu obranu jedne planete.', + ], + 'destroyer' => [ + 'title' => 'Razarač', + 'description' => 'Razarač je vladar ratnih brodova.', + 'description_long' => 'Razarač je vladar ratnih brodova.', + ], + 'deathstar' => [ + 'title' => 'Zvijezda smrti', + 'description' => 'Moć uništavanja Zvijezde smrti je ogromna.', + 'description_long' => 'Moć uništavanja Zvijezde smrti je ogromna.', + ], + 'reaper' => [ + 'title' => 'Žetelac', + 'description' => 'Reaper je snažan borbeni brod specijaliziran za agresivne napade i žetvu krhotina.', + 'description_long' => 'Brod klase Žetelac je moćan instrument uništenja, koji može opljačkati polja ruševina odmah nakon bitke.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketobacači', + 'description' => 'Raketobacači su jednostavan ali ekonomičan sistem za obranu.', + 'description_long' => 'Raketobacači su jednostavan ali ekonomičan sistem za obranu.', + ], + 'light_laser' => [ + 'title' => 'Mali laser', + 'description' => 'Koncentriran na pucanje u metu sa svojim fotonima može proizvesti veću štetu nego standardna balistička oružja.', + 'description_long' => 'Koncentriran na pucanje u metu sa svojim fotonima može proizvesti veću štetu nego standardna balistička oružja.', + ], + 'heavy_laser' => [ + 'title' => 'Veliki laser', + 'description' => 'Veliki laser je čista evolucija malog lasera, u toj mjeri da je strukturalni integritet znatno povećan i da su dodane nove vrste materijala.', + 'description_long' => 'Veliki laser je čista evolucija malog lasera, u toj mjeri da je strukturalni integritet znatno povećan i da su dodane nove vrste materijala.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussov top', + 'description' => 'Gaussov top ispaljuje velike projektile ogromnom brzinom.', + 'description_long' => 'Gaussov top ispaljuje velike projektile ogromnom brzinom.', + ], + 'ion_cannon' => [ + 'title' => 'Ionski top', + 'description' => 'Ionski top ispaljuje zraku akceleriranih iona i uzrokuje veliku štetu.', + 'description_long' => 'Ionski top ispaljuje zraku akceleriranih iona i uzrokuje veliku štetu.', + ], + 'plasma_turret' => [ + 'title' => 'Plazma top', + 'description' => 'Plazmeni topovi ispuštaju energiju koja je jača od napadačke snage bombardera.', + 'description_long' => 'Plazmeni topovi ispuštaju energiju koja je jača od napadačke snage bombardera.', + ], + 'small_shield_dome' => [ + 'title' => 'Mala štitna kupola', + 'description' => 'Mala štitna kupola pokriva cijelu planetu sa poljem koji apsorbira veliku količinu energije.', + 'description_long' => 'Mala štitna kupola pokriva cijelu planetu sa poljem koji apsorbira veliku količinu energije.', + ], + 'large_shield_dome' => [ + 'title' => 'Velika štitna kupola', + 'description' => 'Ovo je naprednija verzija male štitne kupole, koja je u stanju da koristi mnogo više energije za obranu od protivničkih napada.', + 'description_long' => 'Ovo je naprednija verzija male štitne kupole, koja je u stanju da koristi mnogo više energije za obranu od protivničkih napada.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-balističke rakete', + 'description' => 'Anti-balističke rakete uništavaju napadačke interplanetarne rakete', + 'description_long' => 'Anti-balističke rakete uništavaju napadačke interplanetarne rakete', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarne rakete', + 'description' => 'Međuplanetarni projektili uništavaju neprijateljsku obranu.', + 'description_long' => 'Interplanetarne rakete uništavaju protivničku obranu. Vaše interplanetarne rakete imaju domet od 0 sistema.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Smanjuje vrijeme izgradnje zgrada koje su trenutno u izgradnji za :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Smanjuje vrijeme izgradnje trenutnih ugovora brodogradilišta za :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Smanjuje vrijeme istraživanja za sva istraživanja koja su trenutno u tijeku za :duration.', + ], +]; diff --git a/resources/lang/hr/wreck_field.php b/resources/lang/hr/wreck_field.php new file mode 100644 index 000000000..daeda98fc --- /dev/null +++ b/resources/lang/hr/wreck_field.php @@ -0,0 +1,78 @@ + 'Polje olupina', + 'wreck_field_formed' => 'Polje olupine formirano je na koordinatama {koordinate}', + 'wreck_field_expired' => 'Polje olupine je isteklo', + 'wreck_field_burned' => 'Polje olupine je spaljeno', + 'formation_conditions' => 'Polje olupine nastaje kada se izgubi najmanje {min_resources} resursa i uništi najmanje {min_percentage}% obrambene flote.', + 'resources_lost' => 'Izgubljeni resursi: {amount}', + 'fleet_percentage' => 'Uništena flota: {percentage}%', + 'repair_time' => 'Vrijeme popravka', + 'repair_progress' => 'Napredak popravka', + 'repair_completed' => 'Popravak završen', + 'repairs_underway' => 'Popravci u tijeku', + 'repair_duration_min' => 'Minimalno vrijeme popravka: {minutes} minuta', + 'repair_duration_max' => 'Maksimalno vrijeme popravka: {hours} sati', + 'repair_speed_bonus' => 'Razina Svemirskog doka {level} daje {bonus}% bonusa za brzinu popravka', + 'ships_in_wreck_field' => 'Brodovi u polju olupine', + 'ship_type' => 'Vrsta broda', + 'quantity' => 'Količina', + 'repairable' => 'Opravljiv', + 'total_ships' => 'Ukupno brodova: {count}', + 'start_repairs' => 'Započnite popravke', + 'complete_repairs' => 'Kompletan popravak', + 'burn_wreck_field' => 'Burn olupina polje', + 'cancel_repairs' => 'Otkaži popravke', + 'repair_started' => 'Popravci su započeli. Vrijeme završetka: {time}', + 'repairs_completed' => 'Svi popravci su završeni. Brodovi su spremni za raspoređivanje.', + 'wreck_field_burned_success' => 'Polje olupine je uspješno spaljeno.', + 'cannot_repair' => 'Ovo polje olupine ne može se popraviti.', + 'cannot_burn' => 'Ovo polje olupine ne može se spaliti dok su popravci u tijeku.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Polje olupine (preostalo {time_remaining})', + 'click_to_repair' => 'Kliknite za odlazak na svemirski dok na popravke', + 'no_wreck_field' => 'Nema polja olupina', + 'space_dock_required' => 'Za popravak polja olupina potrebna je razina 1 svemirskog doka.', + 'space_dock_level' => 'Razina Space Docka: {level}', + 'upgrade_space_dock' => 'Nadogradite Space Dock za popravak više brodova', + 'repair_capacity_reached' => 'Dosegnut je maksimalni kapacitet popravka. Nadogradite Space Dock za povećanje kapaciteta.', + 'wreck_field_section' => 'Informacije o olupini', + 'ships_available_for_repair' => 'Brodovi dostupni za popravak: {count}', + 'wreck_field_resources' => 'Polje olupina sadrži otprilike {value} resursa u vrijednosti brodova.', + 'settings_title' => 'Postavke polja za olupinu', + 'enabled_description' => 'Polja olupina omogućuju izvlačenje uništenih brodova kroz zgradu Space Docka. Brodovi se mogu popraviti ako uništenje zadovoljava određene kriterije.', + 'percentage_setting' => 'Uništeni brodovi u polju olupine:', + 'min_resources_setting' => 'Minimalno razaranje za polja olupina:', + 'min_fleet_percentage_setting' => 'Minimalni postotak uništenja flote:', + 'lifetime_setting' => 'Životni vijek olupine u polju (sati):', + 'repair_max_time_setting' => 'Maksimalno vrijeme popravka (sati):', + 'repair_min_time_setting' => 'Minimalno vrijeme popravka (minute):', + 'error_no_wreck_field' => 'Na ovoj lokaciji nije pronađeno polje olupine.', + 'error_not_owner' => 'Vi ne posjedujete ovo polje olupine.', + 'error_already_repairing' => 'Popravci su već u tijeku.', + 'error_no_ships' => 'Nema dostupnih brodova za popravak.', + 'error_space_dock_required' => 'Za popravak polja olupina potrebna je razina 1 svemirskog doka.', + 'error_cannot_collect_late_added' => 'Brodovi dodani tijekom popravaka koji su u tijeku ne mogu se preuzeti ručno. Morate pričekati da se svi popravci automatski završe.', + 'warning_auto_return' => 'Popravljeni brodovi bit će automatski vraćeni u rad {hours} sati nakon završetka popravka.', + 'time_remaining' => 'Još {hours}h {minutes}m', + 'expires_soon' => 'Uskoro ističe', + 'repair_time_remaining' => 'Završetak popravka: {time}', + 'status_active' => 'Aktivan', + 'status_repairing' => 'Popravljanje', + 'status_completed' => 'Završeno', + 'status_burned' => 'Spaljena', + 'status_expired' => 'Istekao', + 'repairs_started' => 'Popravci su uspješno započeli', + 'all_ships_deployed' => 'Svi brodovi su vraćeni u službu', + 'no_ships_ready' => 'Nema brodova spremnih za preuzimanje', + 'repairs_not_started' => 'Popravci još nisu započeli', +]; diff --git a/resources/lang/hu/_TRANSLATION_STATUS.md b/resources/lang/hu/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..00f71e378 --- /dev/null +++ b/resources/lang/hu/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: hu + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: hu +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/hu/t_buddies.php b/resources/lang/hu/t_buddies.php new file mode 100644 index 000000000..73da67775 --- /dev/null +++ b/resources/lang/hu/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Nem küldhet barátkérést saját magának.', + 'user_not_found' => 'Felhasználó nem található.', + 'cannot_send_to_admin' => 'Nem lehet barátkérést küldeni a rendszergazdáknak.', + 'cannot_send_to_user' => 'Nem lehet barátkérést küldeni ennek a felhasználónak.', + 'already_buddies' => 'Már barátok vagytok ezzel a felhasználóval.', + 'request_exists' => 'Már létezik barátkérés e felhasználók között.', + 'request_not_found' => 'A barátkérés nem található.', + 'not_authorized_accept' => 'Nem jogosult elfogadni ezt a kérést.', + 'not_authorized_reject' => 'Nincs jogosultsága a kérés elutasítására.', + 'not_authorized_cancel' => 'Nincs jogosultsága a kérés visszavonására.', + 'already_processed' => 'Ezt a kérést már feldolgozták.', + 'relationship_not_found' => 'A baráti kapcsolat nem található.', + 'cannot_ignore_self' => 'Nem hagyhatja figyelmen kívül magát.', + 'already_ignored' => 'A játékost már figyelmen kívül hagyták.', + 'not_in_ignore_list' => 'A játékos nem szerepel a figyelmen kívül hagyott listán.', + 'send_request_failed' => 'Nem sikerült elküldeni a partnerkérést.', + 'ignore_player_failed' => 'Nem sikerült figyelmen kívül hagyni a játékost.', + 'delete_buddy_failed' => 'Nem sikerült törölni a barátot', + 'search_too_short' => 'Túl kevés karakter! Kérjük, írjon be legalább 2 karaktert.', + 'invalid_action' => 'Érvénytelen művelet', + ], + 'success' => [ + 'request_sent' => 'A barátkérést sikeresen elküldtük!', + 'request_cancelled' => 'A barátkérelem sikeresen visszavonva.', + 'request_accepted' => 'Baráti felkérés elfogadva!', + 'request_rejected' => 'A baráti kérelem elutasítva', + 'request_accepted_symbol' => '✓ Baráti felkérés elfogadva', + 'request_rejected_symbol' => '✗ A barátkérés elutasítva', + 'buddy_deleted' => 'Buddy sikeresen törölve!', + 'player_ignored' => 'A játékos figyelmen kívül hagyása sikeres volt!', + 'player_unignored' => 'A játékos figyelmen kívül hagyása sikeresen megtörtént.', + ], + 'ui' => [ + 'page_title' => 'Barátok', + 'my_buddies' => 'Barátlista', + 'ignored_players' => 'Letiltott játékosok', + 'buddy_request' => 'Barátkérelem', + 'buddy_request_title' => 'Barátkérelem', + 'buddy_request_to' => 'Pajtás kérése', + 'buddy_requests' => 'Baráti kérések', + 'new_buddy_request' => 'Új barátkérés', + 'write_message' => 'Üzenet írása', + 'send_message' => 'Üzenet küldése', + 'send' => 'küldés', + 'search_placeholder' => 'Keresés...', + 'no_buddies_found' => 'Nincsenek Barátok', + 'no_buddy_requests' => 'Jelenleg nincsenek barátkérelmek.', + 'no_requests_sent' => 'Nem küldtél baráti kérelmet.', + 'no_ignored_players' => 'Nincsenek figyelmen kívül hagyott játékosok', + 'requests_received' => 'beérkezett kérések', + 'requests_sent' => 'elküldött kérések', + 'new' => 'új', + 'new_label' => 'Új', + 'from' => 'Tól:', + 'to' => 'Címzett:', + 'online' => 'Online', + 'status_on' => 'On', + 'status_off' => 'Le', + 'received_request_from' => 'Új baráti kérést kapott tőle', + 'buddy_request_to_player' => 'Baráti kérés a játékoshoz', + 'ignore_player_title' => 'A játékos figyelmen kívül hagyása', + ], + 'action' => [ + 'accept_request' => 'Fogadja el a baráti kérést', + 'reject_request' => 'Társkérelem elutasítása', + 'withdraw_request' => 'A baráti kérelem visszavonása', + 'delete_buddy' => 'Társ törlése', + 'confirm_delete_buddy' => 'Tényleg törölni akarod a haverodat?', + 'add_as_buddy' => 'Hozzáadás barátként', + 'ignore_player' => 'Biztos, hogy figyelmen kívül hagyja?', + 'remove_from_ignore' => 'Eltávolítás a figyelmen kívül hagyó listáról', + 'report_message' => 'Jelenti ezt az üzenetet egy játék üzemeltetőjének?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Név', + 'points' => 'Pontok', + 'rank' => 'Rang', + 'alliance' => 'Szövetség', + 'coords' => 'Koordináták', + 'actions' => 'Akciók', + ], + 'common' => [ + 'yes' => 'igen', + 'no' => 'Nem', + 'caution' => 'Vigyázat', + ], +]; diff --git a/resources/lang/hu/t_external.php b/resources/lang/hu/t_external.php new file mode 100644 index 000000000..85f466ece --- /dev/null +++ b/resources/lang/hu/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'A böngészője nem naprakész.', + 'desc1' => 'Az Ön Internet Explorer verziója nem felel meg a meglévő szabványoknak, és ezt a webhely már nem támogatja.', + 'desc2' => 'A webhely használatához frissítse böngészőjét egy aktuális verzióra, vagy használjon másik böngészőt. Ha már a legújabb verziót használja, kérjük, töltse be újra az oldalt a megfelelő megjelenítéshez.', + 'desc3' => 'Íme a legnépszerűbb böngészők listája. Kattintson az egyik szimbólumra a letöltési oldal eléréséhez:', + ], + 'login' => [ + 'page_title' => 'OGame – Hódítsd meg az univerzumot', + 'btn' => 'Bejelentkezés', + 'email_label' => 'E-mail cím:', + 'password_label' => 'Jelszó:', + 'universe_label' => 'Univerzum', + 'universe_option_1' => '1. Univerzum', + 'submit' => 'Jelentkezzen be', + 'forgot_password' => 'Elfelejtette jelszavát?', + 'forgot_email' => 'Elfelejtette az e-mail címét?', + 'terms_accept_html' => 'A bejelentkezéssel elfogadom az ÁSZF-et', + ], + 'register' => [ + 'play_free' => 'INGYENES JÁTÉK!', + 'email_label' => 'E-mail cím:', + 'password_label' => 'Jelszó:', + 'universe_label' => 'Univerzum', + 'distinctions' => 'Megkülönböztetések', + 'terms_html' => ' Általános Szerződési Feltételeink és Adatvédelmi irányelveink érvényesek a játékra', + 'submit' => 'Nyilvántartás', + ], + 'nav' => [ + 'home' => 'Otthon', + 'about' => 'Az OGame-ről', + 'media' => 'Média', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame – Hódítsd meg az univerzumot', + 'description_html' => 'Az OGame egy térben játszódó stratégiai játék, amelyben egyszerre több ezer játékos verseng a világ minden tájáról. Csak egy normál webböngészőre van szüksége a játékhoz.', + 'board_btn' => 'Bizottság', + 'trailer_title' => 'Utánfutó', + ], + 'footer' => [ + 'legal' => 'Impresszum', + 'privacy_policy' => 'Adatvédelmi szabályzat', + 'terms' => 'ÁSZF', + 'contact' => 'Érintkezés', + 'rules' => 'Szabályzat', + 'copyright' => '© OGameX. Minden jog fenntartva.', + ], + 'js' => [ + 'login' => 'Bejelentkezés', + 'close' => 'Közeli', + 'age_check_failed' => 'Sajnáljuk, de nem jogosult regisztrálni. További információért kérjük, tekintse meg Általános Szerződési Feltételeinket.', + ], + 'validation' => [ + 'required' => 'Ezt a mezőt kötelező kitölteni', + 'make_decision' => 'Hozz döntést', + 'accept_terms' => 'El kell fogadnia az Általános Szerződési Feltételeket.', + 'length' => '3 és 20 közötti karakter megengedett.', + 'pw_length' => '4 és 20 közötti karakter megengedett.', + 'email' => 'Érvényes email címet kell megadni!', + 'invalid_chars' => 'Érvénytelen karaktereket tartalmaz.', + 'no_begin_end_underscore' => 'A neve nem kezdődhet vagy végződhet aláhúzással.', + 'no_begin_end_whitespace' => 'A neve nem kezdődhet és nem végződhet szóközzel.', + 'max_three_underscores' => 'Az Ön neve összesen legfeljebb 3 aláhúzást tartalmazhat.', + 'max_three_whitespaces' => 'A név összesen legfeljebb 3 szóközt tartalmazhat.', + 'no_consecutive_underscores' => 'Nem használhat két vagy több aláhúzást egymás után.', + 'no_consecutive_whitespaces' => 'Nem használhat két vagy több szóközt egymás után.', + 'username_available' => 'Ez a felhasználónév elérhető.', + 'username_loading' => 'Kérjük, várjon, betöltés...', + 'username_taken' => 'Ez a felhasználónév már nem érhető el.', + 'only_letters' => 'Csak karaktereket használjon.', + ], + 'forgot_password' => [ + 'title' => 'Elfelejtette jelszavát?', + 'description' => 'Írja be e-mail címét alább, és küldünk egy linket a jelszó visszaállításához.', + 'email_label' => 'E-mail cím:', + 'submit' => 'Reset link küldése', + 'back_to_login' => '← Vissza a bejelentkezéshez', + ], + 'reset_password' => [ + 'title' => 'Állítsa vissza jelszavát', + 'email_label' => 'E-mail cím:', + 'password_label' => 'Új jelszó:', + 'confirm_label' => 'Új jelszó megerősítése:', + 'submit' => 'Jelszó visszaállítása', + ], + 'forgot_email' => [ + 'title' => 'Elfelejtette az e-mail címét?', + 'description' => 'Írja be a parancsnok nevét, és küldünk egy tippet a regisztrált e-mail címre.', + 'username_label' => 'Parancsnok neve:', + 'submit' => 'Tipp küldése', + 'back_to_login' => '← Vissza a bejelentkezéshez', + 'sent' => 'Ha talált egyező fiókot, a rendszer egy tippet küld a regisztrált e-mail címre.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Állítsa vissza az OGameX jelszavát', + 'heading' => 'Jelszó visszaállítása', + 'greeting' => 'Szia :felhasználónév,', + 'body' => 'Megkaptuk a fiók jelszavának visszaállítására vonatkozó kérést. Új jelszó kiválasztásához kattintson az alábbi gombra.', + 'cta' => 'Jelszó visszaállítása', + 'expiry' => 'Ez a link 60 percen belül lejár.', + 'no_action' => 'Ha nem kérte a jelszó visszaállítását, nincs szükség további teendőkre.', + 'url_fallback' => 'Ha nem sikerül a gombra kattintania, másolja ki és illessze be az alábbi URL-t a böngészőbe:', + ], + 'retrieve_email' => [ + 'subject' => 'Az Ön OGameX e-mail címe', + 'heading' => 'E-mail cím tipp', + 'greeting' => 'Szia :felhasználónév,', + 'body' => 'Tanácsot kért a fiókjához társított e-mail címre:', + 'cta' => 'Lépjen a Bejelentkezés oldalra', + 'no_action' => 'Ha nem Ön küldte ezt a kérést, nyugodtan figyelmen kívül hagyhatja ezt az e-mailt.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Flotta sebessége: minél nagyobb az érték, annál kevesebb ideje van a támadásra reagálni.', + 'economy_speed' => 'Gazdasági sebesség: minél magasabb az érték, annál gyorsabban fejeződnek be az építkezések és a kutatások, és gyűjtik össze az erőforrásokat.', + 'debris_ships' => 'A csatában megsemmisült hajók egy része a törmelékmezőre kerül.', + 'debris_defence' => 'A csatában megsemmisült védelmi szerkezetek egy része a törmelékmezőbe kerül.', + 'dark_matter_gift' => 'Az e-mail címed megerősítéséért a Dark Mattert kapod jutalmul.', + 'aks_on' => 'A Szövetség harcrendszere aktiválva', + 'planet_fields' => 'Növelték az épületek maximális számát.', + 'wreckfield' => 'Space Dock aktiválva: néhány megsemmisült hajó helyreállítható a Space Dock segítségével.', + 'universe_big' => 'A galaxisok száma az Univerzumban', + ], +]; diff --git a/resources/lang/hu/t_facilities.php b/resources/lang/hu/t_facilities.php new file mode 100644 index 000000000..3087fccc3 --- /dev/null +++ b/resources/lang/hu/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Űrdokk', + 'description' => 'A roncsok megjavíthatók az Űrdokkban.', + 'description_long' => 'A Space Dock lehetőséget kínál a csatában elpusztult, roncsokat hagyó hajók javítására. A javítási idő maximum 12 órát vesz igénybe, de legalább 30 percet vesz igénybe, amíg a hajókat újra üzembe lehet helyezni. + +Mivel a Space Dock keringési pályán lebeg, nincs szükség bolygómezőre.', + 'requirements' => 'Hajógyári szint 2 szükséges', + 'field_consumption' => 'Nem fogyaszt bolygómezőket (pályán lebeg)', + 'wreck_field_section' => 'Roncsmező', + 'no_wreck_field' => 'Ezen a helyen nem áll rendelkezésre roncsmező.', + 'wreck_field_info' => 'Rendelkezésre áll egy roncsmező, amely javítható hajókat tartalmaz.', + 'ships_available' => 'Javításra elérhető szállítmányok: {count}', + 'repair_capacity' => 'Javítási kapacitás a Space Dock {level} szintje alapján', + 'start_repair' => 'Kezdje el a roncsmező javítását', + 'repair_in_progress' => 'Javítás folyamatban', + 'repair_completed' => 'Javítások befejezve', + 'deploy_ships' => 'Javított hajók telepítése', + 'burn_wreck_field' => 'Burn roncs mező', + 'repair_time' => 'Becsült javítási idő: {time}', + 'repair_progress' => 'Javítási folyamat: {progress}%', + 'completion_time' => 'Befejezés: {time}', + 'auto_deploy_warning' => 'Ha nem manuálisan telepítik, a hajókat a javítás befejezése után { óra} órával automatikusan telepítik.', + 'level_effects' => [ + 'repair_speed' => 'A javítási sebesség {bonus}%-kal nőtt', + 'capacity_increase' => 'Megnövekedett a javítható hajók maximális száma', + ], + 'status' => [ + 'no_dock' => 'Space Dock szükséges a roncsmezők javításához', + 'level_too_low' => 'Space Dock 1. szint szükséges a roncsmezők javításához', + 'no_wreck_field' => 'Nem áll rendelkezésre roncsmező', + 'repairing' => 'Jelenleg a roncsmező javítás alatt áll', + 'ready_to_deploy' => 'A javítás befejeződött, a hajók bevetésre készen állnak', + ], + ], + 'actions' => [ + 'build' => 'Épít', + 'upgrade' => 'Frissítés {level}. szintre', + 'downgrade' => 'Visszalépés a {level}. szintre', + 'demolish' => 'Lebontani', + 'cancel' => 'Mégsem', + ], + 'requirements' => [ + 'met' => 'A követelmények teljesültek', + 'not_met' => 'A követelmények nem teljesülnek', + 'research' => 'Kutatás: {requirement}', + 'building' => 'Épület: {requirement} szint {level}', + ], + 'cost' => [ + 'metal' => 'Fém: {amount}', + 'crystal' => 'Kristály: {összeg}', + 'deuterium' => 'Deutérium: {mennyiség}', + 'energy' => 'Energia: {amount}', + 'dark_matter' => 'Sötét anyag: {amount}', + 'total' => 'Teljes költség: {amount}', + ], + 'construction_time' => 'Építési idő: {time}', + 'upgrade_time' => 'Frissítési idő: {time}', +]; diff --git a/resources/lang/hu/t_galaxy.php b/resources/lang/hu/t_galaxy.php new file mode 100644 index 000000000..5a039b651 --- /dev/null +++ b/resources/lang/hu/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'A nap közelsége miatt a napenergia gyűjtése rendkívül hatékony. Az ebben a helyzetben lévő bolygók azonban általában kicsik, és csak kis mennyiségű deutériumot biztosítanak.', + 'normal' => 'Normális esetben ebben a helyzetben vannak kiegyensúlyozott bolygók elegendő deutériumforrással, jó napenergia-ellátással és elegendő térrel a fejlődéshez.', + 'biggest' => 'Általában a Naprendszer legnagyobb bolygói ebben a helyzetben helyezkednek el. A nap elegendő energiát biztosít, és elegendő deutériumforrás várható.', + 'farthest' => 'A Naptól való hatalmas távolság miatt a napenergia gyűjtése korlátozott. Azonban ezek a bolygók általában jelentős deutériumforrást biztosítanak.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Gyarmatosítani', + 'no_ship' => 'Nem lehet gyarmatosítani egy bolygót kolóniahajó nélkül.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/hu/t_ingame.php b/resources/lang/hu/t_ingame.php new file mode 100644 index 000000000..29fe8900a --- /dev/null +++ b/resources/lang/hu/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Átmérő', + 'temperature' => 'Hőmérséklet', + 'position' => 'Pozíció', + 'points' => 'Pontok', + 'honour_points' => 'Becsületpont', + 'score_place' => 'Hely', + 'score_of' => 'a', + 'page_title' => 'Áttekintés', + 'buildings' => 'Épületek', + 'research' => 'Kutatás', + 'switch_to_moon' => 'Váltson holdra', + 'switch_to_planet' => 'Váltson bolygóra', + 'abandon_rename' => 'felad/átnevez', + 'abandon_rename_title' => 'megsemmisítés / átnevezés Bolygó', + 'abandon_rename_modal' => ':planet_name elhagyása/átnevezése', + 'homeworld' => 'Anyabolygó', + 'colony' => 'Kolónia', + 'moon' => 'Hold', + ], + 'planet_move' => [ + 'resettle_title' => 'Resettle Planet', + 'cancel_confirm' => 'Biztos benne, hogy törölni kívánja ezt a bolygóáthelyezést? A fenntartott pozíció felszabadul.', + 'cancel_success' => 'A bolygó áthelyezését sikeresen törölték.', + 'blockers_title' => 'A következő dolgok állnak jelenleg a bolygótok áthelyezésének útjában:', + 'no_blockers' => 'Most már semmi sem akadályozhatja a bolygó tervezett áthelyezését.', + 'cooldown_title' => 'A következő lehetséges költözésig eltelt idő', + 'to_galaxy' => 'A galaxisba', + 'relocate' => 'Áthelyez', + 'cancel' => 'törölni', + 'explanation' => 'Az áthelyezés lehetővé teszi, hogy bolygóit egy másik pozícióba helyezze egy választott távoli rendszerben.

A tényleges áthelyezés először az aktiválás után 24 órával történik. Ez idő alatt a szokásos módon használhatja bolygóit. A visszaszámlálás megmutatja, hogy mennyi idő van még hátra az áthelyezésig.

Miután a visszaszámlálás lejárt, és a bolygót el kell mozgatni, az ott állomásozó flották egyike sem lehet aktív. Ebben az időben az építőiparban sem szabad semminek lenni, semmit sem javítani, sem kutatni. Ha van építési, javítási feladat vagy a visszaszámlálás lejártakor még aktív flotta, az áthelyezés törlésre kerül.

Sikeres költöztetés esetén 240.000 Dark Matter díjat számítunk fel. A bolygókat, az épületeket és a tárolt erőforrásokat, beleértve a holdat is, azonnal áthelyezik. Flottája automatikusan az új koordinátákra utazik a leglassabb hajó sebességével. Az áthelyezett holdhoz vezető ugrókapu 24 órára deaktiválva van.', + 'err_position_not_empty' => 'A célpozíció nem üres.', + 'err_already_in_progress' => 'Bolygóáthelyezés már folyamatban van.', + 'err_on_cooldown' => 'Az áthelyezés hűlési időn van. Kérjük, várj az újbóli áthelyezés előtt.', + 'err_insufficient_dm' => 'Nincs elég Sötét Anyag. :amount SA szükséges.', + 'err_buildings_in_progress' => 'Nem lehet áthelyezni épületek építése közben.', + 'err_research_in_progress' => 'Nem lehet áthelyezni kutatás közben.', + 'err_units_in_progress' => 'Nem lehet áthelyezni egységek építése közben.', + 'err_fleets_active' => 'Nem lehet áthelyezni aktív flottaküldetések közben.', + 'err_no_active_relocation' => 'Nincs aktív bolygóáthelyezés.', + ], + 'shared' => [ + 'caution' => 'Vigyázat', + 'yes' => 'igen', + 'no' => 'Nem', + 'error' => 'Hiba', + 'dark_matter' => 'Sötét Anyag', + 'duration' => 'Időtartam', + 'error_occurred' => 'Hiba történt.', + 'level' => 'Szint', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'építés alatt', + 'vacation_mode_error' => 'Hiba, a játékos vakáció módban van', + 'requirements_not_met' => 'A követelmények nem teljesülnek!', + 'wrong_class' => 'Nincs meg a szükséges karakterosztály ehhez az épülethez.', + 'wrong_class_general' => 'Ahhoz, hogy meg tudja építeni ezt a hajót, ki kell választania az Általános osztályt.', + 'wrong_class_collector' => 'Ahhoz, hogy meg tudja építeni ezt a hajót, ki kell választania a Collector osztályt.', + 'wrong_class_discoverer' => 'Ahhoz, hogy meg tudja építeni ezt a hajót, ki kell választania a Discoverer osztályt.', + 'no_moon_building' => 'Nem építheted fel azt az épületet a Holdra!', + 'not_enough_resources' => 'Nincs elég forrás!', + 'queue_full' => 'A sor megtelt', + 'not_enough_fields' => 'Nincs elég mező!', + 'shipyard_busy' => 'A hajógyár még mindig elfoglalt', + 'research_in_progress' => 'Jelenleg a kutatás folyik!', + 'research_lab_expanding' => 'A kutatólaboratóriumot bővítik.', + 'shipyard_upgrading' => 'A hajógyár korszerűsítése folyamatban van.', + 'nanite_upgrading' => 'A Nanite Factory fejlesztés alatt áll.', + 'max_amount_reached' => 'Elérte a maximális számot!', + 'expand_button' => 'Kibontás :cím szinten :szint', + 'loca_notice' => 'Referencia', + 'loca_demolish' => 'Tényleg egy szinttel alacsonyabbra szeretné frissíteni a TECHNOLOGY_NAME szolgáltatást?', + 'loca_lifeform_cap' => 'Egy vagy több kapcsolódó bónusz már kimerült. Mindenképpen folytatni szeretné az építkezést?', + 'last_inquiry_error' => 'Az utolsó cselekeded nem ment véghez. Próbáld újra.', + 'planet_move_warning' => 'Vigyázat! Ez a küldetés az áthelyezési időszak kezdete után is futhat, és ha ez a helyzet, a folyamat megszakad. Biztosan folytatni szeretné ezt a munkát?', + 'building_started' => 'Építés sikeresen elindítva.', + 'invalid_token' => 'Érvénytelen token.', + 'downgrade_started' => 'Épület visszafejlesztése elindítva.', + 'construction_canceled' => 'Építés megszakítva.', + 'added_to_queue' => 'Hozzáadva az építési sorhoz.', + 'invalid_queue_item' => 'Érvénytelen sorelem-azonosító', + ], + 'resources_page' => [ + 'page_title' => 'Erőforrások', + 'settings_link' => 'Nyersanyag beállítások', + 'section_title' => 'Nyersanyag épületek', + ], + 'facilities_page' => [ + 'page_title' => 'Épületek', + 'section_title' => 'Ellátó épületek', + 'use_jump_gate' => 'Használja a Jump Gate-t', + 'jump_gate' => 'Ugró Kapu', + 'alliance_depot' => 'Szövetségi Állomás', + 'burn_confirm' => 'Biztos, hogy fel akarja égetni ezt a roncsmezőt? Ez a művelet nem vonható vissza.', + ], + 'research_page' => [ + 'basic' => 'Alap kutatás', + 'drive' => 'Hajtómű kutatás', + 'advanced' => 'Haladó kutatás', + 'combat' => 'Hadi kutatás', + ], + 'shipyard_page' => [ + 'battleships' => 'Csatahajók', + 'civil_ships' => 'Civil hajók', + 'no_units_idle' => 'Jelenleg nem épül egység.', + 'no_units_idle_tooltip' => 'Kattints az Űrhajógyárhoz.', + 'to_shipyard' => 'Ugrás az Űrhajógyárhoz', + ], + 'defense_page' => [ + 'page_title' => 'Védelem', + 'section_title' => 'Védelmi eszközök', + ], + 'resource_settings' => [ + 'production_factor' => 'Termelési tényező', + 'recalculate' => 'Újraszámolás', + 'metal' => 'Fém', + 'crystal' => 'Kristály', + 'deuterium' => 'Deutérium', + 'energy' => 'Energia', + 'basic_income' => 'Alap bevétel', + 'level' => 'Szint', + 'number' => 'Szám:', + 'items' => 'Elemek', + 'geologist' => 'Geológus', + 'mine_production' => 'bányatermelés', + 'engineer' => 'Mérnök', + 'energy_production' => 'energiatermelés', + 'character_class' => 'Karakter osztály', + 'commanding_staff' => 'Parancsnoki testület', + 'storage_capacity' => 'Tárolókapacitás', + 'total_per_hour' => 'Óránként összes:', + 'total_per_day' => 'Naponta összesen', + 'total_per_week' => 'Hetente összes:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Rakéta silók a rakéták tárolására használhatóak. 5 Bolygóközi vagy 10 anti-ballasztikus rakéta tárolható fejlettségi szintenként. 1 bolygóközi rakétának annyi helyre van szüksége, mint 2 anti-ballaszikus rakánának.', + 'silo_capacity' => 'Egy szinten lévő rakétasilóba :ipm bolygóközi rakéták vagy :abm ballisztikus ellenes rakéták helyezhetők el.', + 'type' => 'Írja be', + 'number' => 'Szám', + 'tear_down' => 'lebont', + 'proceed' => 'Folytassa', + 'enter_minimum' => 'Kérjük, adjon meg legalább egy rakétát, amelyet meg kell semmisíteni', + 'not_enough_abm' => 'Nincs annyi antiballisztikus rakétája', + 'not_enough_ipm' => 'Nincs annyi bolygóközi rakétád', + 'destroyed_success' => 'A rakétákat sikeresen megsemmisítették', + 'destroy_failed' => 'Nem sikerült megsemmisíteni a rakétákat', + 'error' => 'Hiba történt. Kérjük, próbálja újra.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Flottaküldés I', + 'dispatch_2_title' => 'Flottaküldés II', + 'dispatch_3_title' => 'Flottaküldés III', + 'movement_title' => 'Flottamozgás', + 'to_movement' => 'A flotta mozgásához', + 'fleets' => 'Flották', + 'expeditions' => 'Expedíciók', + 'reload' => 'Újratöltés', + 'clock' => 'Idő', + 'load_dots' => 'töltés...', + 'never' => 'Soha', + 'tooltip_slots' => 'Használt / összes flotta hely', + 'no_free_slots' => 'Nem állnak rendelkezésre flottahelyszínek', + 'tooltip_exp_slots' => 'Használt / összes expedíciós hely', + 'market_slots' => 'Ajánlatok', + 'tooltip_market_slots' => 'Használt/Összes kereskedelmi flotta', + 'fleet_dispatch' => 'Flotta feladás', + 'dispatch_impossible' => 'Nem lehetséges flottát elindítani', + 'no_ships' => 'Nincsenek hajók a bolygón', + 'in_combat' => 'A flotta jelenleg harcban áll.', + 'vacation_error' => 'Nyaralás módból nem küldhető flotta!', + 'not_enough_deuterium' => 'Nincs elég deutérium!', + 'no_target' => 'Érvényes célt kell kiválasztania.', + 'cannot_send_to_target' => 'Ehhez a célhoz nem lehet flottát küldeni.', + 'cannot_start_mission' => 'Nem kezdheted el ezt a küldetést.', + 'mission_label' => 'Misszió', + 'target_label' => 'Cél', + 'player_name_label' => 'Játékos neve', + 'no_selection' => 'Semmi sem lett kiválasztva', + 'no_mission_selected' => 'Nincs kiválasztott küldetés!', + 'combat_ships' => 'Hadihajók', + 'civil_ships' => 'Civil hajók', + 'standard_fleets' => 'Szabványos flották', + 'edit_standard_fleets' => 'Szabványos flották szerkesztése', + 'select_all_ships' => 'Válassza ki az összes hajót', + 'reset_choice' => 'Választás visszaállítása', + 'api_data' => 'Ezek az adatok bevihetők egy kompatibilis harcszimulátorba:', + 'tactical_retreat' => 'Taktikai visszavonulás', + 'tactical_retreat_tooltip' => 'Deutérium használat kijelzése visszavonásonként', + 'continue' => 'Folytatás', + 'back' => 'Vissza', + 'origin' => 'Származás', + 'destination' => 'Rendeltetési hely', + 'planet' => 'Bolygó', + 'moon' => 'Hold', + 'coordinates' => 'Koordináták', + 'distance' => 'távolság', + 'debris_field' => 'törmelékmező', + 'debris_field_lower' => 'törmelékmező', + 'shortcuts' => 'Parancsikonok', + 'combat_forces' => 'Harci erők', + 'player_label' => 'Játékos', + 'player_name' => 'Játékos neve', + 'select_mission' => 'Válassza ki a küldetést a célpontnak', + 'bashing_disabled' => 'A támadó küldetések deaktiválódtak, mivel túl sok támadás érte a célpontot.', + 'mission_expedition' => 'Expedíció', + 'mission_colonise' => 'Gyarmatosítás', + 'mission_recycle' => 'Űrszemét betakarítása', + 'mission_transport' => 'Szállítás', + 'mission_deploy' => 'Telepítés', + 'mission_espionage' => 'Kémkedés', + 'mission_acs_defend' => 'ACS védekezés', + 'mission_attack' => 'Támadás', + 'mission_acs_attack' => 'ACS támadás', + 'mission_destroy_moon' => 'Holdrombolás', + 'desc_attack' => 'Megtámadja ellenfeled flottáját és védelmét.', + 'desc_acs_attack' => 'A tiszteletreméltó csaták becstelen csatákká válhatnak, ha erős játékosok lépnek be az ACS-n keresztül. A támadó összes katonai pontjának összege a védő összes katonai pontjához képest a döntő tényező.', + 'desc_transport' => 'Erőforrásait más bolygókra szállítja.', + 'desc_deploy' => 'A flottáját végleg elküldi birodalma egy másik bolygójára.', + 'desc_acs_defend' => 'Védd meg csapattársad bolygóját.', + 'desc_espionage' => 'Kémkedni az idegen császárok világát.', + 'desc_colonise' => 'Új bolygót gyarmatosít.', + 'desc_recycle' => 'Küldje el újrahasznosítóit egy törmelékmezőre, hogy összegyűjtsék az ott lebegő erőforrásokat.', + 'desc_destroy_moon' => 'Elpusztítja ellenséged holdját.', + 'desc_expedition' => 'Küldje el hajóit az űr legtávolabbi pontjaira, hogy izgalmas küldetéseket hajtson végre.', + 'fleet_union' => 'Flottaszövetség', + 'union_created' => 'A flottaszövetség sikeresen létrejött.', + 'union_edited' => 'Flottaszövetség sikeresen szerkesztve.', + 'err_union_max_fleets' => 'Maximum 16 flotta támadhat.', + 'err_union_max_players' => 'Maximum 5 játékos támadhat.', + 'err_union_too_slow' => 'Ön túl lassú ahhoz, hogy csatlakozzon ehhez a flottához.', + 'err_union_target_mismatch' => 'A flottának ugyanazt a helyet kell megcéloznia, mint a flottaszövetségnek.', + 'union_name' => 'Szakszervezet neve', + 'buddy_list' => 'Baráti lista', + 'buddy_list_loading' => 'Terhelés...', + 'buddy_list_empty' => 'Nincsenek elérhető haverok', + 'buddy_list_error' => 'Nem sikerült betölteni a haverokat', + 'search_user' => 'Felhasználó keresése', + 'search' => 'Keresés', + 'union_user' => 'Uniós felhasználó', + 'invite' => 'Meghív', + 'kick' => 'Rúgás', + 'ok' => 'Rendben', + 'own_fleet' => 'Saját flotta', + 'briefing' => 'Eligazítás', + 'load_resources' => 'Töltsön be erőforrásokat', + 'load_all_resources' => 'Töltse be az összes erőforrást', + 'all_resources' => 'összes erőforrás', + 'flight_duration' => 'A repülés időtartama (egyirányú)', + 'federation_duration' => 'Repülés időtartama (flotta unió)', + 'arrival' => 'Érkezés', + 'return_trip' => 'Visszatérés', + 'speed' => 'Sebesség:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deutérium fogyasztás', + 'empty_cargobays' => 'Üres rakterek', + 'hold_time' => 'Tartsa az időt', + 'expedition_duration' => 'Az expedíció időtartama', + 'cargo_bay' => 'raktér', + 'cargo_space' => 'Maradék hely / max. kapacitás', + 'send_fleet' => 'Flotta küldése', + 'retreat_on_defender' => 'Visszatérés a védők visszavonulásakor', + 'retreat_tooltip' => 'Ha be van kapcsolva ez az opció, flottád akkor is visszavonásra kerül harc nélkül, ha ellenfeled elmenekül.', + 'plunder_food' => 'Élelmiszer kifosztása', + 'metal' => 'Fém', + 'crystal' => 'Kristály', + 'deuterium' => 'Deutérium', + 'fleet_details' => 'A flotta részletei', + 'ships' => 'Hajók', + 'shipment' => 'Szállítás', + 'recall' => 'Visszahívás', + 'start_time' => 'Kezdési idő', + 'time_of_arrival' => 'Érkezés ideje', + 'deep_space' => 'Mély űr', + 'uninhabited_planet' => 'Lakatlan bolygó', + 'no_debris_field' => 'Nincs törmelékmező', + 'player_vacation' => 'Játékos vakáció módban', + 'admin_gm' => 'Admin vagy GM', + 'noob_protection' => 'Noob védelem', + 'player_too_strong' => 'Ezt a bolygót nem lehet megtámadni, mivel a játékos túl erős!', + 'no_moon' => 'Nincs elérhető hold.', + 'no_recycler' => 'Újrahasznosító nem elérhető.', + 'no_events' => 'Jelenleg nincsenek futó események.', + 'planet_already_reserved' => 'Ezt a bolygót már lefoglalták egy áthelyezésre.', + 'max_planet_warning' => 'Figyelem! Jelenleg nem lehet további bolygókat gyarmatosítani. Minden új kolóniához két szintű asztrotechnológiai kutatásra van szükség. Még mindig el akarja küldeni a flottáját?', + 'empty_systems' => 'Üres rendszerek', + 'inactive_systems' => 'Inaktív rendszerek', + 'network_on' => 'On', + 'network_off' => 'Le', + 'err_generic' => 'Hiba történt', + 'err_no_moon' => 'Hiba, nincs hold', + 'err_newbie_protection' => 'Hiba, a játékost nem lehet megközelíteni az újoncok védelme miatt', + 'err_too_strong' => 'A játékos túl erős ahhoz, hogy megtámadják', + 'err_vacation_mode' => 'Hiba, a játékos vakáció módban van', + 'err_own_vacation' => 'Nyaralás módból nem küldhető flotta!', + 'err_not_enough_ships' => 'Hiba, nincs elég szállítmány, küldje el a maximális számot:', + 'err_no_ships' => 'Hiba, nincs elérhető hajó', + 'err_no_slots' => 'Hiba, nem állnak rendelkezésre szabad flottahelyek', + 'err_no_deuterium' => 'Hiba, nincs elég deutérium', + 'err_no_planet' => 'Hiba, nincs ott bolygó', + 'err_no_cargo' => 'Hiba, nincs elég rakománykapacitás', + 'err_multi_alarm' => 'Többszörös riasztás', + 'err_attack_ban' => 'Támadási tilalom', + 'enemy_fleet' => 'Ellenséges', + 'friendly_fleet' => 'Barátságos', + 'admiral_slot_bonus' => 'Admirális bónusz: extra flottahely', + 'general_slot_bonus' => 'Bónusz flottahely', + 'bash_warning' => 'Figyelmeztetés: a támadási limit elérve! További támadások kitiltáshoz vezethetnek.', + 'add_new_template' => 'Flottasablon mentése', + 'tactical_retreat_label' => 'Taktikai visszavonulás', + 'tactical_retreat_full_tooltip' => 'Taktikai visszavonulás engedélyezése: a flottád visszavonul, ha a harci arány kedvezőtlen. Admirális szükséges a 3:1 arányhoz.', + 'tactical_retreat_admiral_tooltip' => 'Taktikai visszavonulás 3:1 aránynál (Admirális szükséges)', + 'fleet_sent_success' => 'A flottád sikeresen elküldve.', + ], + 'galaxy' => [ + 'vacation_error' => 'Nyaralás módban nem használhatja a galaxis nézetet!', + 'system' => 'Rendszer', + 'go' => 'Menj!', + 'system_phalanx' => 'Rsz. phalanx', + 'system_espionage' => 'Rendszerkémkedés', + 'discoveries' => 'Felfedezések', + 'discoveries_tooltip' => 'Indíts felfedező küldetést az összes lehetséges helyre', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Használt nyílások', + 'planet_col' => 'Bolygó', + 'name_col' => 'Név', + 'moon_col' => 'Hold', + 'debris_short' => 'DF', + 'player_status' => 'Játékos (állapot)', + 'alliance' => 'Szövetség', + 'action' => 'Akció', + 'planets_colonized' => 'A bolygók gyarmatosították', + 'expedition_fleet' => 'Expedíciós flotta', + 'admiral_needed' => 'A funkció használatához Admirálisra van szükség.', + 'send' => 'küldés', + 'legend' => 'Jelmagyarázat', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Adminisztrátor', + 'status_strong_abbr' => 's', + 'legend_strong' => 'erősebb játékos', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'gyengébb játékos (újonc)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Törvényen kívüli (átmeneti)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Vakáció mód', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'kitiltva', + 'status_inactive_abbr' => 'én', + 'legend_inactive_7' => '7 napja inaktív', + 'status_longinactive_abbr' => 'én', + 'legend_inactive_28' => '28 napja inaktív', + 'status_honorable_abbr' => 'ép', + 'legend_honorable' => 'Tiszteletre méltó célpont', + 'phalanx_restricted' => 'A rendszerfalanxot csak a Kutató szövetségi osztály használhatja!', + 'astro_required' => 'Először az asztrofizikát kell kutatnia.', + 'galaxy_nav' => 'Galaxisnézet', + 'activity' => 'Tevékenység', + 'no_action' => 'Nincs elérhető művelet.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'A Hold átmérője km-ben', + 'km' => 'km', + 'pathfinders_needed' => 'Útkeresők kellenek', + 'recyclers_needed' => 'Újrahasznosítókra van szükség', + 'mine_debris' => 'Enyém', + 'phalanx_no_deut' => 'Nincs elég deutérium a falanx bevetéséhez.', + 'use_phalanx' => 'Használjon falanxot', + 'colonize_error' => 'Nem lehet gyarmatosítani egy bolygót kolóniahajó nélkül.', + 'ranking' => 'Rangsorolás', + 'espionage_report' => 'Kémkedési jelentés', + 'missile_attack' => 'Rakétatámadás', + 'rank' => 'Rang', + 'alliance_member' => 'Tag', + 'alliance_class' => 'Szövetségi osztály', + 'espionage_not_possible' => 'Kémkedés nem lehetséges', + 'espionage' => 'Kémkedés', + 'hire_admiral' => 'Béreljen fel admirálist', + 'dark_matter' => 'Sötét anyag', + 'outlaw_explanation' => 'Ha törvényen kívüli vagy, már nincs támadásvédelem, és minden játékos megtámadhatja.', + 'honorable_target_explanation' => 'A célpont elleni harcban becsületpontokat kaphat, és 50%-kal több zsákmányt zsákmányolhat.', + 'relocate_success' => 'A pozíció az Ön számára van fenntartva. Megkezdődött a telep áttelepítése.', + 'relocate_title' => 'Resettle Planet', + 'relocate_question' => 'Biztos, hogy ezekre a koordinátákra szeretné áthelyezni bolygóját? Az áthelyezés finanszírozásához szüksége lesz a :cost Dark Matterre.', + 'deut_needed_relocate' => 'Nincs elég deutériád! 10 egység deutériumra van szüksége.', + 'fleet_attacking' => 'A flotta támad!', + 'fleet_underway' => 'A flotta úton van', + 'discovery_send' => 'Kutatóhajó feladása', + 'discovery_success' => 'Kutatóhajó elküldve', + 'discovery_unavailable' => 'Nem küldhet kutatóhajót erre a helyre.', + 'discovery_underway' => 'Egy Kutatóhajó már közeledik ehhez a bolygóhoz.', + 'discovery_locked' => 'Még nem nyitotta meg az új életformák felfedezésére irányuló kutatást.', + 'discovery_title' => 'Kutatóhajó', + 'discovery_question' => 'Kutatóhajót szeretne küldeni erre a bolygóra?
Fém: 5000 Kristály: 1000 Deutérium: 500', + 'sensor_report' => 'érzékelő jelentés', + 'sensor_report_from' => 'Szenzorjelentés innen:', + 'refresh' => 'Frissítés', + 'arrived' => 'Megérkezett', + 'target' => 'Cél', + 'flight_duration' => 'A repülés időtartama', + 'ipm_full' => 'Bolygóközi rakéták', + 'primary_target' => 'Elsődleges cél', + 'no_primary_target' => 'Nincs kiválasztva elsődleges cél: véletlenszerű cél', + 'target_has' => 'A célnak van', + 'abm_full' => 'Anti-Ballasztikus rakéták', + 'fire' => 'Tűz', + 'valid_missile_count' => 'Kérjük, adjon meg érvényes számú rakétát', + 'not_enough_missiles' => 'Nincs elég rakétája', + 'launched_success' => 'Sikeres rakétaindítás!', + 'launch_failed' => 'Nem sikerült rakétákat indítani', + 'alliance_page' => 'Szövetségi információ', + 'apply' => 'Jelentkezés', + 'contact_support' => 'Kapcsolatfelvétel a támogatással', + 'insufficient_range' => 'Elégtelen hatótávolság (kutatási szintű impulzushajtás) a bolygóközi rakétáidnak!', + ], + 'buddy' => [ + 'request_sent' => 'A barátkérést sikeresen elküldtük!', + 'request_failed' => 'Nem sikerült elküldeni a partnerkérést.', + 'request_to' => 'Pajtás kérése', + 'ignore_confirm' => 'Biztos, hogy figyelmen kívül hagyja?', + 'ignore_success' => 'A játékos figyelmen kívül hagyása sikeres volt!', + 'ignore_failed' => 'Nem sikerült figyelmen kívül hagyni a játékost.', + ], + 'messages' => [ + 'tab_fleets' => 'Flották', + 'tab_communication' => 'Kommunikáció', + 'tab_economy' => 'Gazdaság', + 'tab_universe' => 'Univerzum', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Kedvencek', + 'subtab_espionage' => 'Kémkedés', + 'subtab_combat' => 'Harci jelentések', + 'subtab_expeditions' => 'Expedíciók', + 'subtab_transport' => 'Szakszervezetek/közlekedés', + 'subtab_other' => 'Más', + 'subtab_messages' => 'Üzenetek', + 'subtab_information' => 'Információ', + 'subtab_shared_combat' => 'Megosztott harci jelentések', + 'subtab_shared_espionage' => 'Megosztott kémkedési jelentések', + 'news_feed' => 'Hírfolyam', + 'loading' => 'töltés...', + 'error_occurred' => 'Hiba történt', + 'mark_favourite' => 'jelöld meg kedvencként', + 'remove_favourite' => 'távolítsa el a kedvencek közül', + 'from' => 'Tól', + 'no_messages' => 'Jelenleg nem érhetők el üzenetek ezen a lapon', + 'new_alliance_msg' => 'Új szövetségi üzenet', + 'to' => 'To', + 'all_players' => 'minden játékos', + 'send' => 'küldés', + 'delete_buddy_title' => 'Társ törlése', + 'report_to_operator' => 'Jelenti ezt az üzenetet egy játék üzemeltetőjének?', + 'too_few_chars' => 'Túl kevés karakter! Kérjük, írjon be legalább 2 karaktert.', + 'bbcode_bold' => 'Bátor', + 'bbcode_italic' => 'Dőlt', + 'bbcode_underline' => 'Aláhúzás', + 'bbcode_stroke' => 'Áthúzott', + 'bbcode_sub' => 'Előjegyzés', + 'bbcode_sup' => 'Felső index', + 'bbcode_font_color' => 'Betűszín', + 'bbcode_font_size' => 'Betűméret', + 'bbcode_bg_color' => 'Háttérszín', + 'bbcode_bg_image' => 'Háttér kép', + 'bbcode_tooltip' => 'Szerszám-hegy', + 'bbcode_align_left' => 'Balra igazítás', + 'bbcode_align_center' => 'Középre igazítás', + 'bbcode_align_right' => 'Jobbra igazítás', + 'bbcode_align_justify' => 'Indokolja meg', + 'bbcode_block' => 'Szünet', + 'bbcode_code' => 'Kód', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'További lehetőségek', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Vízszintes vonal', + 'bbcode_picture' => 'Kép', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'Email', + 'bbcode_player' => 'Játékos', + 'bbcode_item' => 'Tétel', + 'bbcode_coordinates' => 'Koordináták', + 'bbcode_preview' => 'Előnézet', + 'bbcode_text_ph' => 'Szöveg...', + 'bbcode_player_ph' => 'Játékos azonosító vagy név', + 'bbcode_item_ph' => 'Tételazonosító', + 'bbcode_coord_ph' => 'Galaxis:rendszer:pozíció', + 'bbcode_chars_left' => 'Maradt karakter', + 'bbcode_ok' => 'Rendben', + 'bbcode_cancel' => 'Mégsem', + 'bbcode_repeat_x' => 'Ismételje meg vízszintesen', + 'bbcode_repeat_y' => 'Ismételje meg függőlegesen', + 'spy_player' => 'Játékos', + 'spy_activity' => 'Tevékenység', + 'spy_minutes_ago' => 'percekkel ezelőtt', + 'spy_class' => 'Osztály', + 'spy_unknown' => 'Ismeretlen', + 'spy_alliance_class' => 'Szövetségi osztály', + 'spy_no_alliance_class' => 'Nincs kiválasztva szövetségi osztály', + 'spy_resources' => 'Erőforrások', + 'spy_loot' => 'Zsákmány', + 'spy_counter_esp' => 'A kémelhárítás esélye', + 'spy_no_info' => 'Nem tudtunk ilyen típusú megbízható információt lekérni a vizsgálatból.', + 'spy_debris_field' => 'törmelékmező', + 'spy_no_activity' => 'A kémkedésed nem mutat rendellenességeket a bolygó légkörében. Úgy tűnik, az elmúlt órában nem volt tevékenység a bolygón.', + 'spy_fleets' => 'Flották', + 'spy_defense' => 'Védelem', + 'spy_research' => 'Kutatás', + 'spy_building' => 'Épület', + 'battle_attacker' => 'Támadó', + 'battle_defender' => 'Védő', + 'battle_resources' => 'Erőforrások', + 'battle_loot' => 'Zsákmány', + 'battle_debris_new' => 'Törmelékmező (újonnan létrehozott)', + 'battle_wreckage_created' => 'Létrejött a roncs', + 'battle_attacker_wreckage' => 'A támadó roncsai', + 'battle_repaired' => 'Valójában javítva', + 'battle_moon_chance' => 'Hold esély', + 'battle_report' => 'Harci jelentés', + 'battle_planet' => 'Bolygó', + 'battle_fleet_command' => 'Flottaparancsnokság', + 'battle_from' => 'Tól', + 'battle_tactical_retreat' => 'Taktikai visszavonulás', + 'battle_total_loot' => 'Teljes zsákmány', + 'battle_debris' => 'Törmelék (új)', + 'battle_recycler' => 'Szemetesek', + 'battle_mined_after' => 'Harc után bányászták', + 'battle_reaper' => 'Kaszás', + 'battle_debris_left' => 'Törmelékmezők (balra)', + 'battle_honour_points' => 'Becsületpont', + 'battle_dishonourable' => 'Becstelen harc', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Becsületes küzdelem', + 'battle_class' => 'Osztály', + 'battle_weapons' => 'Fegyverek', + 'battle_shields' => 'Pajzsok', + 'battle_armour' => 'Páncél', + 'battle_combat_ships' => 'Hadihajók', + 'battle_civil_ships' => 'Civil hajók', + 'battle_defences' => 'Védelmek', + 'battle_repaired_def' => 'Javított védelmek', + 'battle_share' => 'üzenet megosztása', + 'battle_attack' => 'Támadás', + 'battle_espionage' => 'Kémkedés', + 'battle_delete' => 'töröl', + 'battle_favourite' => 'jelöld meg kedvencként', + 'battle_hamill' => 'Egy Fényharcos elpusztított egy Halálcsillagot a csata kezdete előtt!', + 'battle_retreat_tooltip' => 'Felhívjuk figyelmét, hogy a Halálcsillagok, a Kémszondák, a Napműholdak és az ACS Védelmi küldetésben részt vevő flotta nem menekülhet. A taktikai visszavonulást is deaktiválják a becsületes csatákban. A visszavonulást manuálisan is deaktiválhatták vagy megakadályozhatták a deutérium hiánya. A banditák és a több mint 500 000 ponttal rendelkező játékosok soha nem vonulnak vissza.', + 'battle_no_flee' => 'A védekező flotta nem menekült.', + 'battle_rounds' => 'Kerekek', + 'battle_start' => 'Indul', + 'battle_player_from' => '-tól', + 'battle_attacker_fires' => 'A :attacker összesen :talál lövést a :védőre :erős összerővel. A :defender2 pajzsai elnyelik a :elnyelt sérülési pontokat.', + 'battle_defender_fires' => 'A :defender összesen :talál lövést a :támadóra :erős összerővel. Az :attacker2 pajzsai elnyelik a :elnyelt sérülési pontokat.', + ], + 'alliance' => [ + 'page_title' => 'Szövetség', + 'tab_overview' => 'Áttekintés', + 'tab_management' => 'Menedzsment', + 'tab_communication' => 'Kommunikáció', + 'tab_applications' => 'Alkalmazások', + 'tab_classes' => 'Szövetségi osztályok', + 'tab_create' => 'Szövetség létrehozása', + 'tab_search' => 'Szövetség keresése', + 'tab_apply' => 'alkalmazni', + 'your_alliance' => 'A te szövetséged', + 'name' => 'Név', + 'tag' => 'Címke', + 'created' => 'Létrehozva', + 'member' => 'Tag', + 'your_rank' => 'A rangod', + 'homepage' => 'Kezdőlap', + 'logo' => 'Szövetség logója', + 'open_page' => 'Nyissa meg a szövetség oldalát', + 'highscore' => 'Alliance toplista', + 'leave_wait_warning' => 'Ha kilép a szövetségből, várnia kell 3 napot, mielőtt csatlakozik vagy létrehoz egy másik szövetséget.', + 'leave_btn' => 'Kilép a szövetségből', + 'member_list' => 'Taglista', + 'no_members' => 'Nem találhatók tagok', + 'assign_rank_btn' => 'Rendezés hozzárendelése', + 'kick_tooltip' => 'Kick szövetség tagja', + 'write_msg_tooltip' => 'Üzenet írása', + 'col_name' => 'Név', + 'col_rank' => 'Rang', + 'col_coords' => 'Koordináták', + 'col_joined' => 'Csatlakozott', + 'col_online' => 'Online', + 'col_function' => 'Funkció', + 'internal_area' => 'Belső Terület', + 'external_area' => 'Külső terület', + 'configure_privileges' => 'Konfigurálja a jogosultságokat', + 'col_rank_name' => 'Rang neve', + 'col_applications_group' => 'Alkalmazások', + 'col_member_group' => 'Tag', + 'col_alliance_group' => 'Szövetség', + 'delete_rank' => 'Törölje a rangot', + 'save_btn' => 'Mentés', + 'rights_warning_html' => 'Figyelem! Csak olyan engedélyeket adhat meg, amelyekkel saját maga rendelkezik.', + 'rights_warning_loca' => '[b]Figyelem![/b] Csak olyan engedélyeket adhat meg, amelyekkel saját maga rendelkezik.', + 'rights_legend' => 'Jogok legendája', + 'create_rank_btn' => 'Hozzon létre új rangot', + 'rank_name_placeholder' => 'Rang neve', + 'no_ranks' => 'Nem találhatók rangok', + 'perm_see_applications' => 'Alkalmazások megjelenítése', + 'perm_edit_applications' => 'Alkalmazások feldolgozása', + 'perm_see_members' => 'Taglista megjelenítése', + 'perm_kick_user' => 'Kick felhasználó', + 'perm_see_online' => 'Lásd az online állapotot', + 'perm_send_circular' => 'Írj körüzenetet', + 'perm_disband' => 'Feloszlatni a szövetséget', + 'perm_manage' => 'Kezelje a szövetséget', + 'perm_right_hand' => 'Jobb kéz', + 'perm_right_hand_long' => '"Jobb kéz" (szükséges az alapítói rang átadásához)', + 'perm_manage_classes' => 'Szövetségi osztály kezelése', + 'manage_texts' => 'Szövegek kezelése', + 'internal_text' => 'Belső szöveg', + 'external_text' => 'Külső szöveg', + 'application_text' => 'Alkalmazás szövege', + 'options' => 'Beállítások', + 'alliance_logo_label' => 'Szövetség logója', + 'applications_field' => 'Alkalmazások', + 'status_open' => 'Lehetséges (a szövetség nyitott)', + 'status_closed' => 'Lehetetlen (a szövetség lezárva)', + 'rename_founder' => 'Az alapítói cím átnevezése a következőre:', + 'rename_newcomer' => 'Újonc rang átnevezése', + 'no_settings_perm' => 'Nincs engedélye a szövetség beállításainak kezelésére.', + 'change_tag_name' => 'A szövetség címke/név módosítása', + 'change_tag' => 'Szövetségi címke módosítása', + 'change_name' => 'Módosítsa a szövetség nevét', + 'former_tag' => 'Korábbi szövetségi címke:', + 'new_tag' => 'Új szövetségi címke:', + 'former_name' => 'A szövetség korábbi neve:', + 'new_name' => 'A szövetség új neve:', + 'former_tag_short' => 'Volt szövetségi címke', + 'new_tag_short' => 'Új szövetségi címke', + 'former_name_short' => 'A szövetség korábbi neve', + 'new_name_short' => 'A szövetség új neve', + 'no_tagname_perm' => 'Nincs engedélye a szövetségi címke/név megváltoztatására.', + 'delete_pass_on' => 'Szövetség törlése/szövetség továbbadása', + 'delete_btn' => 'Törölje ezt a szövetséget', + 'no_delete_perm' => 'Nincs engedélye a szövetség törlésére.', + 'handover' => 'Átadási szövetség', + 'takeover_btn' => 'Vegye át a szövetséget', + 'loca_continue' => 'Folytatás', + 'loca_change_founder' => 'Vigye át az alapítói címet:', + 'loca_no_transfer_error' => 'Egyik tag sem rendelkezik a szükséges "jobb kéz" joggal. Nem adhatod át a szövetséget.', + 'loca_founder_inactive_error' => 'Az alapító nem elég sokáig inaktív ahhoz, hogy átvegye a szövetséget.', + 'leave_section_title' => 'Kilép a szövetségből', + 'leave_consequences' => 'Ha kilép a szövetségből, elveszíti az összes rangjogosultságát és szövetségi előnyét.', + 'no_applications' => 'Nem találhatók alkalmazások', + 'accept_btn' => 'elfogadni', + 'deny_btn' => 'A jelentkező elutasítása', + 'report_btn' => 'Pályázat bejelentése', + 'app_date' => 'Jelentkezés dátuma', + 'action_col' => 'Akció', + 'answer_btn' => 'válasz', + 'reason_label' => 'Ok', + 'apply_title' => 'Jelentkezés a Szövetségnél', + 'apply_heading' => 'Jelentkezés a', + 'send_application_btn' => 'Pályázat elküldése', + 'chars_remaining' => 'Maradt karakter', + 'msg_too_long' => 'Az üzenet túl hosszú (maximum 2000 karakter)', + 'addressee' => 'To', + 'all_players' => 'minden játékos', + 'only_rank' => 'csak rang:', + 'send_btn' => 'küldés', + 'info_title' => 'Szövetség információi', + 'apply_confirm' => 'Szeretnél jelentkezni ebbe a szövetségbe?', + 'redirect_confirm' => 'Ha követi ezt a linket, akkor kilép az OGame-ből. Szeretné folytatni?', + 'class_selection_header' => 'Osztály választás', + 'select_class_title' => 'Válassza ki a szövetségi osztályt', + 'select_class_note' => 'Válassz egy szövetségi osztályt a különleges bónuszok megszerzéséhez! A szövetség menüben tudod megváltoztatni a szövetségi osztályt, amennyiben rendelkezel a szükséges engedélyekkel.', + 'class_warriors' => 'Warriors (Szövetség)', + 'class_traders' => 'Kereskedők (szövetség)', + 'class_researchers' => 'Kutatók (szövetség)', + 'class_label' => 'Szövetségi osztály', + 'buy_for' => 'Vásároljon érte', + 'no_dark_matter' => 'Nincs elegendő sötét anyag', + 'loca_deactivate' => 'Deaktiválás', + 'loca_activate_dm' => 'Aktiválni szeretné az #allianceClassName# szövetségi osztályt a #darkmatter# Dark Matter számára? Ezzel elveszíti jelenlegi szövetségi osztályát.', + 'loca_activate_item' => 'Aktiválni szeretné a #allianceClassName# szövetségi osztályt? Ezzel elveszíti jelenlegi szövetségi osztályát.', + 'loca_deactivate_note' => 'Biztosan deaktiválja az #allianceClassName# szövetségi osztályt? Az újraaktiváláshoz 500 000 Dark Matter szövetségi osztálymódosítási elemre van szükség.', + 'loca_class_change_append' => '

Jelenlegi szövetségi osztály: #currentAllianceClassName#

Utolsó módosítás dátuma: #lastAllianceClassChange#', + 'loca_no_dm' => 'Nincs elég sötét anyag! Szeretnél most vásárolni?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Nyelv:', + 'loca_loading' => 'töltés...', + 'warrior_bonus_1' => '+10% sebesség a szövetség tagjai között repülő hajóknál', + 'warrior_bonus_2' => '+1 harci kutatási szintek', + 'warrior_bonus_3' => '+1 kémkutatási szint', + 'warrior_bonus_4' => 'A kémrendszer egész rendszerek átvizsgálására használható.', + 'trader_bonus_1' => 'Szállítóknak +10% sebesség', + 'trader_bonus_2' => '+5% bányatermelés', + 'trader_bonus_3' => '+5% energiatermelés', + 'trader_bonus_4' => '+10% bolygó tárolókapacitás', + 'trader_bonus_5' => '+10% holdtároló kapacitás', + 'researcher_bonus_1' => '+5%-kal nagyobb bolygók a gyarmatosítás alatt', + 'researcher_bonus_2' => '+10% sebesség az expedíció célpontjáig', + 'researcher_bonus_3' => 'A rendszerfalanx a flottamozgások teljes rendszerekben történő letapogatására használható.', + 'class_not_implemented' => 'Az Alliance osztályrendszer még nincs implementálva', + 'create_tag_label' => 'Szövetség címke (3-8 karakter)', + 'create_name_label' => 'Szövetség neve (3-30 karakter)', + 'create_btn' => 'Szövetség létrehozása', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 karakter)', + 'loca_ally_name_chars' => 'Szövetség neve (3-8 karakter)', + 'loca_ally_name_label' => 'Szövetség neve (3-30 karakter)', + 'loca_ally_tag_label' => 'Szövetség címke (3-8 karakter)', + 'validation_min_chars' => 'Nincs elég karakter', + 'validation_special' => 'Érvénytelen karaktereket tartalmaz.', + 'validation_underscore' => 'A neve nem kezdődhet vagy végződhet aláhúzással.', + 'validation_hyphen' => 'A neve nem kezdődhet vagy végződhet kötőjellel.', + 'validation_space' => 'A neve nem kezdődhet és nem végződhet szóközzel.', + 'validation_max_underscores' => 'Az Ön neve összesen legfeljebb 3 aláhúzást tartalmazhat.', + 'validation_max_hyphens' => 'Az Ön neve legfeljebb 3 kötőjelet tartalmazhat.', + 'validation_max_spaces' => 'A név összesen legfeljebb 3 szóközt tartalmazhat.', + 'validation_consec_underscores' => 'Nem használhat két vagy több aláhúzást egymás után.', + 'validation_consec_hyphens' => 'Nem használhat két vagy több kötőjelet egymás után.', + 'validation_consec_spaces' => 'Nem használhat két vagy több szóközt egymás után.', + 'confirm_leave' => 'Biztos, hogy ki akar lépni a szövetségből?', + 'confirm_kick' => 'Biztos, hogy ki akarod rúgni a :username-t a szövetségből?', + 'confirm_deny' => 'Biztosan elutasítja ezt az alkalmazást?', + 'confirm_deny_title' => 'Jelentkezés elutasítása', + 'confirm_disband' => 'Tényleg törli a szövetséget?', + 'confirm_pass_on' => 'Biztos, hogy tovább akarja adni a szövetségét?', + 'confirm_takeover' => 'Biztos benne, hogy át akarja venni ezt a szövetséget?', + 'confirm_abandon' => 'Felhagyni ezzel a szövetséggel?', + 'confirm_takeover_long' => 'Átvenni ezt a szövetséget?', + 'msg_already_in' => 'Már szövetségben vagy', + 'msg_not_in_alliance' => 'Nem vagy szövetségben', + 'msg_not_found' => 'A szövetség nem található', + 'msg_id_required' => 'Szövetségi azonosító szükséges', + 'msg_closed' => 'Ez a szövetség a jelentkezések tekintetében lezárult', + 'msg_created' => 'A szövetség sikeresen létrejött', + 'msg_applied' => 'A jelentkezés sikeresen beküldve', + 'msg_accepted' => 'Jelentkezés elfogadva', + 'msg_rejected' => 'Jelentkezés elutasítva', + 'msg_kicked' => 'Tagját kirúgták a szövetségből', + 'msg_kicked_success' => 'A tag sikeresen rúgott', + 'msg_left' => 'Kiléptél a szövetségből', + 'msg_rank_assigned' => 'Beosztás kijelölve', + 'msg_rank_assigned_to' => 'A rangsor sikeresen hozzárendelve a következőhöz: :name', + 'msg_ranks_assigned' => 'A rangok kiosztása sikeres volt', + 'msg_rank_perms_updated' => 'A rangsorolási engedélyek frissítve', + 'msg_texts_updated' => 'A Szövetség szövegei frissítve', + 'msg_text_updated' => 'A Szövetség szövege frissítve', + 'msg_settings_updated' => 'A Szövetség beállításai frissítve', + 'msg_tag_updated' => 'A Szövetség címke frissítve', + 'msg_name_updated' => 'A szövetség neve frissítve', + 'msg_tag_name_updated' => 'A Szövetség címke és neve frissítve', + 'msg_disbanded' => 'A Szövetség feloszlott', + 'msg_broadcast_sent' => 'A közvetített üzenet sikeresen elküldve', + 'msg_rank_created' => 'A rangsor sikeresen létrehozva', + 'msg_apply_success' => 'A jelentkezés sikeresen beküldve', + 'msg_apply_error' => 'A jelentkezés benyújtása nem sikerült', + 'msg_leave_error' => 'Nem sikerült kilépni a szövetségből', + 'msg_assign_error' => 'Nem sikerült besorolni a rangokat', + 'msg_kick_error' => 'Nem sikerült kirúgni a tagot', + 'msg_invalid_action' => 'Érvénytelen művelet', + 'msg_error' => 'Hiba történt', + 'rank_founder_default' => 'Alapító', + 'rank_newcomer_default' => 'Újonc', + ], + 'techtree' => [ + 'tab_techtree' => 'Techfa', + 'tab_applications' => 'Alkalmazások', + 'tab_techinfo' => 'Tehnológia információ', + 'tab_technology' => 'Technológia', + 'page_title' => 'Technológia', + 'no_requirements' => 'Nincs követelmény hozzá.', + 'is_requirement_for' => 'követelménye', + 'level' => 'Szint', + 'col_level' => 'Szint', + 'col_difference' => 'Eltérés', + 'col_diff_per_level' => 'Eltérés/szint', + 'col_protected' => 'Védett', + 'col_protected_percent' => 'Védett (százalék)', + 'production_energy_balance' => 'Energiafogyasztás', + 'production_per_hour' => 'Termelés/óra', + 'production_deuterium_consumption' => 'Deutérium fogyasztás', + 'properties_technical_data' => 'Műszaki adatok', + 'properties_structural_integrity' => 'Strukturális integritás', + 'properties_shield_strength' => 'Pajzs erőssége', + 'properties_attack_strength' => 'Támadási Erő', + 'properties_speed' => 'Sebesség', + 'properties_cargo_capacity' => 'Rakománykapacitás', + 'properties_fuel_usage' => 'Üzemanyag felhasználás (Deutérium)', + 'tooltip_basic_value' => 'Alapérték', + 'rapidfire_from' => 'Rapidfire from', + 'rapidfire_against' => 'Rapidfire ellen', + 'storage_capacity' => 'Tároló sapka.', + 'plasma_metal_bonus' => 'Fém bónusz %', + 'plasma_crystal_bonus' => 'Crystal bónusz %', + 'plasma_deuterium_bonus' => 'Deutérium bónusz %', + 'astrophysics_max_colonies' => 'Maximális kolóniák', + 'astrophysics_max_expeditions' => 'Maximális expedíciók', + 'astrophysics_note_1' => 'A 3. és 13. pozíciót a 4. szinttől lehet feltölteni.', + 'astrophysics_note_2' => 'A 2. és 14. pozíciót a 6. szinttől lehet feltölteni.', + 'astrophysics_note_3' => 'Az 1. és 15. pozíció a 8. szinttől tölthető fel.', + ], + 'options' => [ + 'page_title' => 'Beállítások', + 'tab_userdata' => 'Felhasználói adatok', + 'tab_general' => 'Általános', + 'tab_display' => 'Megjelenítés', + 'tab_extended' => 'Egyéb', + 'section_playername' => 'Játékosok neve', + 'your_player_name' => 'A játékos neved:', + 'new_player_name' => 'Új játékosnév:', + 'username_change_once_week' => 'Felhasználónevét hetente egyszer módosíthatja.', + 'username_change_hint' => 'Ehhez kattintson a nevére vagy a beállításokra a képernyő tetején.', + 'section_password' => 'Jelszó módosítása', + 'old_password' => 'Írja be a régi jelszót:', + 'new_password' => 'Új jelszó (legalább 4 karakter):', + 'repeat_password' => 'Ismételje meg az új jelszót:', + 'password_check' => 'Jelszó ellenőrzés:', + 'password_strength_low' => 'Alacsony', + 'password_strength_medium' => 'Közepes', + 'password_strength_high' => 'Magas', + 'password_properties_title' => 'A jelszónak a következő tulajdonságokat kell tartalmaznia', + 'password_min_max' => 'min. 4 karakter, max. 128 karakter', + 'password_mixed_case' => 'Felső és kisbetűk', + 'password_special_chars' => 'Speciális karakterek (pl. !?:_., )', + 'password_numbers' => 'Számok', + 'password_length_hint' => 'A jelszónak legalább 4 karakterből kell állnia, és nem lehet hosszabb 128 karakternél.', + 'section_email' => 'E-mail cím', + 'current_email' => 'Jelenlegi e-mail cím:', + 'send_validation_link' => 'Érvényesítési link küldése', + 'email_sent_success' => 'Az e-mail sikeresen elküldve!', + 'email_sent_error' => 'Hiba! A fiók már érvényes, vagy az e-mailt nem sikerült elküldeni!', + 'email_too_many_requests' => 'Már túl sok e-mailt kért!', + 'new_email' => 'Új email cím:', + 'new_email_confirm' => 'Új e-mail cím (megerősítésképpen):', + 'enter_password_confirm' => 'Írja be a jelszót (megerősítésként):', + 'email_warning' => 'Figyelmeztetés! A sikeres fiókellenőrzést követően az e-mail cím megújítása csak 7 nap után lehetséges.', + 'section_spy_probes' => 'Kémszondák', + 'spy_probes_amount' => 'Kémszondák száma:', + 'section_chat' => 'Csevegés', + 'disable_chat_bar' => 'Csetsor deaktiválása:', + 'section_warnings' => 'Figyelmeztetések', + 'disable_outlaw_warning' => 'A törvényen kívüli státusz deaktiválása 5x erősebbek ellen:', + 'section_general_display' => 'Általános', + 'language' => 'Nyelv:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Nyelvi beállítás elmentve.', + 'show_mobile_version' => 'Mobil verzió megjelenítése:', + 'show_alt_dropdowns' => 'Alternatív legördülő menük megjelenítése:', + 'activate_autofocus' => 'Autofókusz aktiválása a Toplistán:', + 'always_show_events' => 'Események folytonos jelzése:', + 'events_hide' => 'Elrejtve', + 'events_above' => 'Tartalom fölött', + 'events_below' => 'Tartalom alatt', + 'section_planets' => 'A bolygóid', + 'sort_planets_by' => 'Bolygók rendezése a következő szerint:', + 'sort_emergence' => 'Fontossági sorrend', + 'sort_coordinates' => 'Koordináták', + 'sort_alphabet' => 'Név', + 'sort_size' => 'Méret', + 'sort_used_fields' => 'Használt mezők', + 'sort_sequence' => 'Rendezési szempont:', + 'sort_order_up' => 'fel', + 'sort_order_down' => 'le', + 'section_overview_display' => 'Áttekintés', + 'highlight_planet_info' => 'Bolygóinformációk kiemelése:', + 'animated_detail_display' => 'Animált kijelzés:', + 'animated_overview' => 'Animált áttekintés:', + 'section_overlays' => 'Átfedések', + 'overlays_hint' => 'A következő beállítás engedélyezi a megfelelő átfedést a megnyitáshoz egy másik böngésző ablakban ahelyett, hogy az a játékon belül nyílna meg.', + 'popup_notes' => 'Megjegyzések egy extra ablakban:', + 'popup_combat_reports' => 'Harci jelentések egy extra ablakban:', + 'section_messages_display' => 'Üzenetek', + 'hide_report_pictures' => 'Képek elrejtése a jelentésekben:', + 'msgs_per_page' => 'Oldalanként megjelenített üzenetek száma:', + 'auctioneer_notifications' => 'Árverező értesítése:', + 'economy_notifications' => 'Gazdaságos üzenetek létrehozása:', + 'section_galaxy_display' => 'Galaxisnézet', + 'detailed_activity' => 'Részletes aktivitás kijelző:', + 'preserve_galaxy_system' => 'Galaxis / rendszer megtartása bolygóváltással:', + 'section_vacation' => 'Vakáció mód', + 'vacation_active' => 'Jelenleg vakáció módban van.', + 'vacation_can_deactivate_after' => 'Ezt követően kikapcsolhatja:', + 'vacation_cannot_activate' => 'A vakációs mód nem aktiválható (aktív flották)', + 'vacation_description_1' => 'A vakáció mód arra készült, hogy megvédjen, ha hosszabb ideig nem vagy a játékban. Csak akkor tudod aktiválni ha nincs saját flotta úton. Az építkezések és a kutatási rendeletek várakozni kényszerülnek.', + 'vacation_description_2' => 'Amint a vakáció mód aktiválásra került, az megvéd az új támadásoktól. Ugyanakkor a már korábban elindított támadások végbemennek és lenullázódik a nyersanyagtermelésed. A vakáció mód nem akadályozza meg azonosítód törlését, ha az több mint 35 napig inaktív volt és az azonosító nem vásárolt SA-ot.', + 'vacation_description_3' => 'A vakáció mód legalább eddig tart: 48 óra. Csak ezen idő letelte után tudod majd deaktiválni.', + 'vacation_tooltip_min_days' => 'A vakáció mód legalább eddig tart: 2.', + 'vacation_deactivate_btn' => 'Deaktiválás', + 'vacation_activate_btn' => 'Aktiválás', + 'section_account' => 'Az azonosítód', + 'delete_account' => 'Account törlése', + 'delete_account_hint' => 'jelöld be ha szeretnéd az azonosítód törlését 7 nap múlva.', + 'use_settings' => 'Beállítások mentése', + 'validation_not_enough_chars' => 'Nincs elég karakter', + 'validation_pw_too_short' => 'A megadott jelszó túl rövid (min. 4 karakter)', + 'validation_pw_too_long' => 'A megadott jelszó túl hosszú (max. 20 karakter)', + 'validation_invalid_email' => 'Érvényes email címet kell megadni!', + 'validation_special_chars' => 'Érvénytelen karaktereket tartalmaz.', + 'validation_no_begin_end_underscore' => 'A neve nem kezdődhet vagy végződhet aláhúzással.', + 'validation_no_begin_end_hyphen' => 'A neve nem kezdődhet vagy végződhet kötőjellel.', + 'validation_no_begin_end_whitespace' => 'A neve nem kezdődhet és nem végződhet szóközzel.', + 'validation_max_three_underscores' => 'Az Ön neve összesen legfeljebb 3 aláhúzást tartalmazhat.', + 'validation_max_three_hyphens' => 'Az Ön neve legfeljebb 3 kötőjelet tartalmazhat.', + 'validation_max_three_spaces' => 'A név összesen legfeljebb 3 szóközt tartalmazhat.', + 'validation_no_consecutive_underscores' => 'Nem használhat két vagy több aláhúzást egymás után.', + 'validation_no_consecutive_hyphens' => 'Nem használhat két vagy több kötőjelet egymás után.', + 'validation_no_consecutive_spaces' => 'Nem használhat két vagy több szóközt egymás után.', + 'js_change_name_title' => 'Új játékosnév', + 'js_change_name_question' => 'Biztos benne, hogy a következőre szeretné változtatni a játékosnevét: %newName%?', + 'js_planet_move_question' => 'Vigyázat! Ez a küldetés beleeshet az áthelyezés időpontjába, ami miatt az megszakad! Biztosan folytatod?', + 'js_tab_disabled' => 'Ennek az opciónak a használatához érvényesítettnek kell lennie, és nem lehet vakáció módban!', + 'js_vacation_question' => 'Szeretné aktiválni a vakáció módot? Csak 2 nap múlva fejezheti be a szabadságát.', + 'msg_settings_saved' => 'A beállítások mentve', + 'msg_password_incorrect' => 'Az aktuálisan megadott jelszó helytelen.', + 'msg_password_mismatch' => 'Az új jelszavak nem egyeznek.', + 'msg_password_length_invalid' => 'Az új jelszónak 4 és 128 karakter között kell lennie.', + 'msg_vacation_activated' => 'A vakáció mód aktiválva van. Minimum 48 órán keresztül megvédi Önt az új támadásoktól.', + 'msg_vacation_deactivated' => 'A vakációs mód kikapcsolva.', + 'msg_vacation_min_duration' => 'A vakáció módot csak a minimális 48 órás időtartam letelte után kapcsolhatja ki.', + 'msg_vacation_fleets_in_transit' => 'Nem aktiválhatja a vakáció módot, ha flottája van szállításban.', + 'msg_probes_min_one' => 'A kémszondák számának legalább 1-nek kell lennie', + ], + 'layout' => [ + 'player' => 'Játékos', + 'change_player_name' => 'Változtasd meg a játékos nevét', + 'highscore' => 'Toplista', + 'notes' => 'Jegyzetek', + 'notes_overlay_title' => 'A jegyzeteim', + 'buddies' => 'Barátok', + 'search' => 'Keresés', + 'search_overlay_title' => 'Search Universe', + 'options' => 'Beállítások', + 'support' => 'Support', + 'log_out' => 'Kijelentkezés', + 'unread_messages' => 'olvasatlan üzenet(ek)', + 'loading' => 'töltés...', + 'no_fleet_movement' => 'Nincs flottamozgás', + 'under_attack' => 'Támadás alatt állsz!', + 'class_none' => 'Nincs kiválasztva osztály', + 'class_selected' => 'Az osztályod: :név', + 'class_click_select' => 'Kattintson a karakterosztály kiválasztásához', + 'res_available' => 'Elérhető', + 'res_storage_capacity' => 'Tárolókapacitás', + 'res_current_production' => 'Jelenlegi termelés', + 'res_den_capacity' => 'Den Kapacitás', + 'res_consumption' => 'Fogyasztás', + 'res_purchase_dm' => 'Vásároljon Dark Mattert', + 'res_metal' => 'Fém', + 'res_crystal' => 'Kristály', + 'res_deuterium' => 'Deutérium', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Sötét anyag', + 'menu_overview' => 'Áttekintés', + 'menu_resources' => 'Erőforrások', + 'menu_facilities' => 'Épületek', + 'menu_merchant' => 'Kereskedő', + 'menu_research' => 'Kutatás', + 'menu_shipyard' => 'Hajógyár', + 'menu_defense' => 'Védelem', + 'menu_fleet' => 'Flotta', + 'menu_galaxy' => 'Galaxisnézet', + 'menu_alliance' => 'Szövetség', + 'menu_officers' => 'Parancsnok', + 'menu_shop' => 'Bolt', + 'menu_directives' => 'irányelvek', + 'menu_rewards_title' => 'Jutalmak', + 'menu_resource_settings_title' => 'Nyersanyag beállítások', + 'menu_jump_gate' => 'Ugró Kapu', + 'menu_resource_market_title' => 'Nyersanyag kereskedés', + 'menu_technology_title' => 'Technológia', + 'menu_fleet_movement_title' => 'Flottamozgás', + 'menu_inventory_title' => 'Raktár', + 'planets' => 'Bolygók', + 'contacts_online' => ':count Kapcsolattartó(k) online', + 'back_to_top' => 'Vissza a tetejére', + 'all_rights_reserved' => 'Minden jog fenntartva.', + 'patch_notes' => 'Patch jegyzetek', + 'server_settings' => 'Szerver beállítások', + 'help' => 'Segítség', + 'rules' => 'Szabályzat', + 'legal' => 'Impresszum', + 'board' => 'Bizottság', + 'js_internal_error' => 'Korábban ismeretlen hiba történt. Sajnos az utolsó akciód nem hajtható végre!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Siker', + 'js_notify_warning' => 'Figyelmeztetés', + 'js_combatsim_planning' => 'Tervezés', + 'js_combatsim_pending' => 'Szimuláció fut...', + 'js_combatsim_done' => 'Teljes', + 'js_msg_restore' => 'visszaállítani', + 'js_msg_delete' => 'töröl', + 'js_copied' => 'Vágólapra másolva', + 'js_report_operator' => 'Jelenti ezt az üzenetet egy játék üzemeltetőjének?', + 'js_time_done' => 'kész', + 'js_question' => 'Kérdés', + 'js_ok' => 'Rendben', + 'js_outlaw_warning' => 'Egy erősebb játékost készülsz megtámadni. Ha ezt megteszed, a támadóvédelmed 7 napra leáll, és minden játékos büntetés nélkül támadhat rád. Biztosan folytatja?', + 'js_last_slot_moon' => 'Ez az épület az utolsó rendelkezésre álló épülethelyet fogja használni. Bővítse Holdbázisát, hogy több helyet kapjon. Biztosan meg akarja építeni ezt az épületet?', + 'js_last_slot_planet' => 'Ez az épület az utolsó rendelkezésre álló épülethelyet fogja használni. Bővítse Terraformerjét, vagy vásároljon egy Planet Field tárgyat, hogy több helyet szerezzen. Biztosan meg akarja építeni ezt az épületet?', + 'js_forced_vacation' => 'Egyes játékfunkciók nem érhetők el a fiók érvényesítéséig.', + 'js_more_details' => 'Több információ', + 'js_less_details' => 'Kevesebb részlet', + 'js_planet_lock' => 'Zár elrendezése', + 'js_planet_unlock' => 'Elrendezés feloldása', + 'js_activate_item_question' => 'Le szeretné cserélni a meglévő elemet? A régi bónusz a folyamat során elveszik.', + 'js_activate_item_header' => 'Cserélje ki az elemet?', + + // Welcome dialog + 'welcome_title' => 'Üdvözlünk az OGame-ben!', + 'welcome_body' => 'Hogy gyorsan elindulhass, a Commodore Nebula nevet kaptad. Bármikor megváltoztathatod a felhasználónevedre kattintva.
A Flottaparancsnokság információkat hagyott az első lépéseidről a postaládádban.

Jó szórakozást!', + + // Time unit abbreviations (short) + 'time_short_year' => 'é', + 'time_short_month' => 'hó', + 'time_short_week' => 'hét', + 'time_short_day' => 'n', + 'time_short_hour' => 'ó', + 'time_short_minute' => 'p', + 'time_short_second' => 'mp', + + // Time unit names (long) + 'time_long_day' => 'nap', + 'time_long_hour' => 'óra', + 'time_long_minute' => 'perc', + 'time_long_second' => 'másodperc', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Hol van az üzenet?', + 'chat_text_too_long' => 'Az üzenet túl hosszú.', + 'chat_same_user' => 'Nem írhatsz magadnak.', + 'chat_ignored_user' => 'Figyelmen kívül hagyta ezt a játékost.', + 'chat_not_activated' => 'Ez a funkció csak a fiók aktiválása után érhető el.', + 'chat_new_chats' => '#+# olvasatlan üzenet', + 'chat_more_users' => 'mutass többet', + 'eventbox_mission' => 'Misszió', + 'eventbox_missions' => 'Küldetések', + 'eventbox_next' => 'Következő', + 'eventbox_type' => 'Írja be', + 'eventbox_own' => 'saját', + 'eventbox_friendly' => 'barátságos', + 'eventbox_hostile' => 'ellenséges', + 'planet_move_ask_title' => 'Resettle Planet', + 'planet_move_ask_cancel' => 'Biztos benne, hogy törölni kívánja ezt a bolygóáthelyezést? Ezáltal a szokásos várakozási idő megmarad.', + 'planet_move_success' => 'A bolygó áthelyezését sikeresen törölték.', + 'premium_building_half' => 'Szeretné a teljes építési idő () 50%-ával csökkenteni az építési időt a 750 sötét anyag esetében?', + 'premium_building_full' => 'Szeretné azonnal teljesíteni a 750 Dark Matter építési megrendelését?', + 'premium_ships_half' => 'Szeretné a teljes építési idő () 50%-ával csökkenteni az építési időt a 750 sötét anyag esetében?', + 'premium_ships_full' => 'Szeretné azonnal teljesíteni a 750 Dark Matter építési megrendelését?', + 'premium_research_half' => 'Szeretné a teljes kutatási idő () 50%-ával csökkenteni a kutatási időt a 750 sötét anyag esetében?', + 'premium_research_full' => 'Szeretné azonnal teljesíteni a 750 sötét anyag kutatási megrendelését?', + 'loca_error_not_enough_dm' => 'Nincs elég sötét anyag! Szeretnél most vásárolni?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => 'Biztosan elhagyja a %planetName% %planetCoordinates% bolygót?', + 'loca_moon_giveup' => 'Biztosan elhagyja a %planetName% %planetCoordinates% holdat?', + 'no_ships_in_wreck' => 'Nincsenek hajók a roncsmezőn.', + 'no_wreck_available' => 'Nincs elérhető roncsmező.', + ], + 'highscore' => [ + 'player_highscore' => 'Játékos pontlista', + 'alliance_highscore' => 'Alliance toplista', + 'own_position' => 'Saját helyezés', + 'own_position_hidden' => 'Saját pozíció (-)', + 'points' => 'Pontok', + 'economy' => 'Gazdaság', + 'research' => 'Kutatás', + 'military' => 'Hadsereg', + 'military_built' => 'Katonai pontok épültek', + 'military_destroyed' => 'Katonai pontok megsemmisültek', + 'military_lost' => 'Katonai pontok elvesztek', + 'honour_points' => 'Becsületpont', + 'position' => 'Pozíció', + 'player_name_honour' => 'A játékos neve (becsületpontok)', + 'action' => 'Akció', + 'alliance' => 'Szövetség', + 'member' => 'Tag', + 'average_points' => 'Átlagos pontok', + 'no_alliances_found' => 'Nem található szövetség', + 'write_message' => 'Üzenet írása', + 'buddy_request' => 'Barátkérelem', + 'buddy_request_to' => 'Pajtás kérése', + 'total_ships' => 'Összes hajó', + 'buddy_request_sent' => 'A barátkérést sikeresen elküldtük!', + 'buddy_request_failed' => 'Nem sikerült elküldeni a partnerkérést.', + 'are_you_sure_ignore' => 'Biztos, hogy figyelmen kívül hagyja?', + 'player_ignored' => 'A játékos figyelmen kívül hagyása sikeres volt!', + 'player_ignored_failed' => 'Nem sikerült figyelmen kívül hagyni a játékost.', + ], + 'premium' => [ + 'recruit_officers' => 'Parancsnok', + 'your_officers' => 'Parancsnokaid', + 'intro_text' => 'OGame parancsnokkal sokkal jobban irányíthatod a birodalmad mint azt gondolnád. Csupán egy kis sötét anyagra van szükséged hozzá.', + 'info_dark_matter' => 'Még több információ: Sötét Anyag', + 'info_commander' => 'Még több információ: Parancsnok', + 'info_admiral' => 'Még több információ: Flotta Admirális', + 'info_engineer' => 'Még több információ: Mérnök', + 'info_geologist' => 'Még több információ: Geológus', + 'info_technocrat' => 'Még több információ: Technokrata', + 'info_commanding_staff' => 'Még több információ: Parancsnoki testület', + 'hire_commander_tooltip' => 'Parancsnok bérbeadása|+40 kedvenc, építési sor, parancsikonok, szállítási szkenner, reklámmentes* (*nem tartalmazza a játékkal kapcsolatos hivatkozásokat)', + 'hire_admiral_tooltip' => 'Béreljen fel admirálist|Max. flotta résidők +2, +Max. expedíciók +1, +Javult a flotta menekülési aránya, +Harci szimuláció mentési helyek +20', + 'hire_engineer_tooltip' => 'Mérnök felvétele|Felezi a veszteségeket a védelemre, +10% az energiatermelés', + 'hire_geologist_tooltip' => 'Geológus bérlése|+10% bányatermelés', + 'hire_technocrat_tooltip' => 'Technokrata bérlése|+2 kémkedési szint, 25%-kal kevesebb kutatási idő', + 'remaining_officers' => ':áram :max', + 'benefit_fleet_slots_title' => 'Egyszerre több flottát is kiküldhet.', + 'benefit_fleet_slots' => 'Max. flottahelyek +1', + 'benefit_energy_title' => 'Erőművei és napelemes műholdai 2%-kal több energiát termelnek.', + 'benefit_energy' => '+2% energiatermelés', + 'benefit_mines_title' => 'A bányáid 2%-kal többet termelnek.', + 'benefit_mines' => '+2% bánya termelés', + 'benefit_espionage_title' => '1 szinttel bővül a kémkutatásod.', + 'benefit_espionage' => '+1 kémkedés szint', + 'dark_matter_title' => 'Sötét Anyag', + 'dark_matter_label' => 'Sötét Anyag', + 'no_dark_matter' => 'Nincs elérhető Sötét Anyagod', + 'dark_matter_description' => 'A Sötét Anyag egy ritka szubsztancia, amelyet csak nagy erőfeszítéssel lehet tárolni. Lehetővé teszi nagy mennyiségű energia előállítását. A Sötét Anyag megszerzése összetett és kockázatos, ezért rendkívül értékes.
Csak a megvásárolt és még rendelkezésre álló Sötét Anyag védhet a fiók törlése ellen!', + 'dark_matter_benefits' => 'A Sötét Anyaggal tiszteket és parancsnokokat alkalmazhatsz, kereskedői ajánlatokat fizethetsz, bolygókat mozgathatsz és tárgyakat vásárolhatsz.', + 'your_balance' => 'Egyenleged', + 'active_until' => 'Aktív eddig: :date', + 'active_for_days' => 'Még :days napig aktív', + 'not_active' => 'Nem aktív', + 'days' => 'nap', + 'dm' => 'DM', + 'advantages' => 'Előnyök:', + 'buy_dark_matter' => 'Sötét Anyag vásárlása', + 'confirm_purchase' => 'Felbérelni ezt a tisztet :days napra :cost Sötét Anyagért?', + 'insufficient_dark_matter' => 'Nincs elég Sötét Anyagod.', + 'purchase_success' => 'Tiszt sikeresen aktiválva!', + 'purchase_error' => 'Hiba történt. Kérjük, próbáld újra.', + 'officer_commander_title' => 'Parancsnok', + 'officer_commander_description' => 'A Parancsnok pozíció szükséges a modern harcban. Az egyszerűbb felépítés, bevezetések gyorsabbá teszik az irányítást. Parancsnokkal áttekintheted az egész birodalmat!', + 'officer_commander_benefits' => 'A Parancsnokkal áttekintést kapsz az egész birodalomról, egy további küldetéshelyet és a zsákmányolt nyersanyagok sorrendjének beállítási lehetőségét.', + 'officer_commander_benefit_favourites' => '+40 kedvenc', + 'officer_commander_benefit_queue' => 'Építési várólista', + 'officer_commander_benefit_scanner' => 'Szállítószkenner', + 'officer_commander_benefit_ads' => 'Reklámmentesség', + 'officer_commander_tooltip' => '+40 kedvenc

Több kedvenccel több üzenetet menthetsz el, melyeket utána meg is tudsz osztani.


Építési várólista

Vegyél fel akár további 4 építési megrendelést egyszerre az építési várólistára!


Szállítószkenner

Láthatóvá válik a nyersanyagok száma, amit a Szállító a bolygódra hoz.


Reklámmentesség

Nem látod többé más játékok hirdetéseit, helyette csak az OGame-specifikus események és ajánlatok látszanak.

', + 'officer_admiral_title' => 'Flotta Admirális', + 'officer_admiral_description' => 'A Flotta Admirális tapasztalt háborús veterán és képzett stratéga. Még a legkeményebb csatákban is képes a helyzet áttekintésére és a beosztott admirálisaival való kapcsolattartásra. A bölcs uralkodók számíthatnak a Flotta Admirális rendíthetetlen támogatására a harcban, ami lehetővé teszi két további flotta kiküldését. Egy további expedíciós helyet is biztosít, és utasíthatja a flottát, hogy egy sikeres támadás utáni zsákmányszerzéskor milyen nyersanyagokat kell előnyben részesíteni. Ezen felül még 20 további mentési helyet is felold a csataszimulációkhoz.', + 'officer_admiral_benefits' => '+1 expedíciós hely, nyersanyag-prioritások beállítása támadás után, +20 csataszimulátor mentési hely.', + 'officer_admiral_benefit_fleet_slots' => 'Max. flottahelyek +2', + 'officer_admiral_benefit_expeditions' => 'Max. expedíciók +1', + 'officer_admiral_benefit_escape' => 'Megnövelt flotta menekülési ráta', + 'officer_admiral_benefit_save_slots' => 'Max. mentési helyek +20', + 'officer_admiral_tooltip' => 'Max. flottahelyek +2

Egyidőben több flottát is küldhetsz.


Max. expedíciók +1

Ugyanakkor egy további expedíciót is elindíthatsz.


Megnövelt flotta menekülési ráta

Amíg el nem érsz 500.000 pontot, vissza tudod hívni a flottáidat, ha az ellenfél ereje háromszor nagyobb a tiednél.


Max. mentési helyek +20

Egyszerre több harci szimulációt is menthetsz.

', + 'officer_engineer_title' => 'Mérnök', + 'officer_engineer_description' => 'A mérnök a vészhelyzetek védelmének specialistája. Béke idején növelni tudja a kolóniák energiáját. Ellenséges támadás esetén ő azonnal átállít minden energiát a védelmi rendszerekre, így nem töldődnek túl a rendszerek és kissebb lesz a veszteség a csata alatt.', + 'officer_engineer_benefits' => '+10% megtermelt energia minden bolygón, az elpusztított védelmek 50%-a túléli a csatát.', + 'officer_engineer_benefit_defence' => 'Védelmi rendszer veszteségek felezése', + 'officer_engineer_benefit_energy' => '+10% energiatermelés', + 'officer_engineer_tooltip' => 'Védelmi rendszer veszteségek felezése

Csata után az elvesztett védelmi rendszerek fele újraépül.


+10% energiatermelés

Erőműveid és napműholdjaid 10%-kal több energiát termelnek.

', + 'officer_geologist_title' => 'Geológus', + 'officer_geologist_description' => 'A Geológus profi a csillag-ásványtan és kristálytan terén. Segít a csapatának a kohászatban és a vegyészetben és emellett segít optimalizálni a kommunikációt az egész birodalomban. A Geológus megtalálja a legideálisabb helyeket a bányászatra, így növelve a bányászat mennyiségét 10%-al.', + 'officer_geologist_benefits' => '+10% fém-, kristály- és deutériumtermelés minden bolygón.', + 'officer_geologist_benefit_mines' => '+10% bányász termelés', + 'officer_geologist_tooltip' => '+10% bányász termelés

10%-kal több a bányáid termelése.

', + 'officer_technocrat_title' => 'Technokrata', + 'officer_technocrat_description' => 'A Technokraták egyesülete híres tudósokból áll, és mindig meg fogod találni őket az olyan birodalom fölött, ahol minden emberi logikának ellenszegülnének. Több ezer éven keresztül normális emberek soha nem törték fel a Technokraták kódját. A Technokraták a birodalom kutatásait növelik.', + 'officer_technocrat_benefits' => '-25% kutatási idő minden technológiára.', + 'officer_technocrat_benefit_espionage' => '+2 kémkedés szintek', + 'officer_technocrat_benefit_research' => '25%-kal kevesebb kutatási idő', + 'officer_technocrat_tooltip' => '+2 kémkedés szintek

2 szint adódik hozzá a kémkedési kutatásodhoz.


25%-kal kevesebb kutatási idő

Kutatásod befejezéséhez 25%-kal kevesebb idő kell.

', + 'officer_all_officers_title' => 'Parancsnoki testület', + 'officer_all_officers_description' => 'Ez a csomag nem csak egyetlen specialistát, hanem egy egész csapatot biztosít számodra. Megkapod az egyes tisztek valamennyi hatását mindazon előnyökkel kiegészítve, melyeket csak a teljes csomag biztosít.\nMíg a stratégiai szakértő Parancsnok tartja a felülvizsgálatot, a Hivatalnokok gondoskodnak az energiagazdálkodásról, az ellátmányrendszerről, a nyersanyagok előteremtéséről és finomításáról. Ezeken felül előmozdítják a kutatásokat és bevetik harci tapasztalataikat is az űrcsatákban.', + 'officer_all_officers_benefits' => 'A Parancsnok, Admirális, Mérnök, Geológus és Technokrata összes előnye, plusz exkluzív bónuszok, amelyek csak a teljes csomaggal érhetők el.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. flottahelyek +1', + 'officer_all_officers_benefit_energy' => '+2% energiatermelés', + 'officer_all_officers_benefit_mines' => '+2% bánya termelés', + 'officer_all_officers_benefit_espionage' => '+1 kémkedés szint', + 'officer_all_officers_tooltip' => 'Max. flottahelyek +1

Egyidőben több flottát is feladhatsz.


+2% energiatermelés

Erőműveid és nap műholdaid 2%-kal több energiát termelnek.


+2% bánya termelés

Bányáid 2%-kal többet termelnek.


+1 kémkedés szint

1 szint lesz hozzáadva a kémkedés kutatásodhoz.

', + ], + 'shop' => [ + 'page_title' => 'Bolt', + 'tooltip_shop' => 'Itt vásárolhat tárgyakat.', + 'tooltip_inventory' => 'Itt kaphat áttekintést a vásárolt termékekről.', + 'btn_shop' => 'Bolt', + 'btn_inventory' => 'Raktár', + 'category_special_offers' => 'Különleges ajánlatok', + 'category_all' => 'minden', + 'category_resources' => 'Erőforrások', + 'category_buddy_items' => 'Buddy tételek', + 'category_construction' => 'Építés', + 'btn_get_more_resources' => 'Szerezzen több forrást', + 'btn_purchase_dark_matter' => 'Vásároljon Dark Mattert', + 'feature_coming_soon' => 'A funkció hamarosan.', + 'tier_gold' => 'Arany', + 'tier_silver' => 'Ezüst', + 'tier_bronze' => 'Bronz', + 'tooltip_duration' => 'Időtartam', + 'duration_now' => 'jelenleg', + 'tooltip_price' => 'Ár', + 'tooltip_in_inventory' => 'Készletben', + 'dark_matter' => 'Sötét anyag', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Időtartam', + 'now' => 'jelenleg', + 'item_price' => 'Ár', + 'item_in_inventory' => 'Készletben', + 'loca_extend' => 'Hosszabbítsa meg', + 'loca_activate' => 'Aktiválás', + 'loca_buy_activate' => 'Vásároljon és aktiváljon', + 'loca_buy_extend' => 'Vásároljon és bővítse', + 'loca_buy_dm' => 'Nincs elég sötét anyagod. Szeretnél most vásárolni?', + ], + 'search' => [ + 'input_hint' => 'Írd be a játékos/bolygó/szövetség nevét', + 'search_btn' => 'Keresés', + 'tab_players' => 'Játékosnév', + 'tab_alliances' => 'Szövetségek/-Szövetség rövidítések', + 'tab_planets' => 'Bolygónevek', + 'no_search_term' => 'Nincs keresési feltétel', + 'searching' => 'Keresés...', + 'search_failed' => 'A keresés sikertelen. Kérjük, próbálja újra.', + 'no_results' => 'Nincs találat', + 'player_name' => 'Játékos neve', + 'planet_name' => 'Bolygó neve', + 'coordinates' => 'Koordináták', + 'tag' => 'Címke', + 'alliance_name' => 'Szövetség neve', + 'member' => 'Tag', + 'points' => 'Pontok', + 'action' => 'Akció', + 'apply_for_alliance' => 'Jelentkezzen erre a szövetségre', + 'search_player_link' => 'Játékos keresése', + 'alliance' => 'Szövetség', + 'home_planet' => 'Anyabolygó', + 'send_message' => 'Üzenet küldése', + 'buddy_request' => 'Barátkérelem', + 'highscore' => 'Pontranglista', + ], + 'notes' => [ + 'no_notes_found' => 'Nincsenek jegyzetek', + 'add_note' => 'Jegyzet hozzáadása', + 'new_note' => 'Új jegyzet', + 'subject_label' => 'Tárgy', + 'date_label' => 'Dátum', + 'edit_note' => 'Jegyzet szerkesztése', + 'select_action' => 'Művelet kiválasztása', + 'delete_marked' => 'Kijelöltek törlése', + 'delete_all' => 'Összes törlése', + 'unsaved_warning' => 'Mentetlen módosításaid vannak.', + 'save_question' => 'Szeretnéd menteni a módosításokat?', + 'your_subject' => 'Tárgy', + 'subject_placeholder' => 'Tárgy megadása...', + 'priority_label' => 'Prioritás', + 'priority_important' => 'Fontos', + 'priority_normal' => 'Normál', + 'priority_unimportant' => 'Nem fontos', + 'your_message' => 'Üzenet', + 'save_btn' => 'Mentés', + ], + 'planet_abandon' => [ + 'description' => 'Ezzel a menüvel megváltoztathatja a bolygóneveket és a holdakat, vagy teljesen elhagyhatja azokat.', + 'rename_heading' => 'Átnevezés', + 'new_planet_name' => 'Új bolygónév', + 'new_moon_name' => 'A Hold új neve', + 'rename_btn' => 'Átnevezés', + 'tooltip_rules_title' => 'Szabályzat', + 'tooltip_rename_planet' => 'Itt átnevezheti bolygóját.

A bolygó nevének 2 és 20 karakter közötti hosszúságúnak kell lennie.
A bolygónevek kis- és nagybetűkből, valamint számokból állhatnak.
Tartalmazhatnak kötőjeleket, aláhúzásjeleket és szóközöket – de ezek nem lehetnek a végére vagy a /> végére: név
- közvetlenül egymás mellett
- több mint háromszor a névben', + 'tooltip_rename_moon' => 'Itt átnevezheti a holdját.

A hold nevének 2 és 20 karakter közötti hosszúságúnak kell lennie.
A holdnevek kis- és nagybetűkből, valamint számokból állhatnak.
Tartalmazhatnak kötőjeleket, aláhúzásjeleket és szóközöket – azonban ezeket nem lehet a végére, illetve a szóközökre tenni: név
- közvetlenül egymás mellett
- több mint háromszor a névben', + 'abandon_home_planet' => 'Hagyja el szülőbolygóját', + 'abandon_moon' => 'Abandon Moon', + 'abandon_colony' => 'Hagyja el a kolóniát', + 'abandon_home_planet_btn' => 'Hagyja el az otthoni bolygót', + 'abandon_moon_btn' => 'Hagyja el a holdat', + 'abandon_colony_btn' => 'Hagyja el a kolóniát', + 'home_planet_warning' => 'Ha elhagyja szülőbolygóját, a következő bejelentkezéskor azonnal arra a bolygóra lesz irányítva, amelyet legközelebb kolonizált.', + 'items_lost_moon' => 'Ha aktivált tárgyakat a Holdon, azok elvesznek, ha elhagyja a Holdat.', + 'items_lost_planet' => 'Ha aktivált tárgyaid vannak egy bolygón, azok elvesznek, ha elhagyod a bolygót.', + 'confirm_password' => 'Kérjük, erősítse meg a :type [:coordinates] törlését jelszava megadásával', + 'confirm_btn' => 'Erősítse meg', + 'type_moon' => 'Hold', + 'type_planet' => 'Bolygó', + 'validation_min_chars' => 'Nincs elég karakter', + 'validation_pw_min' => 'A megadott jelszó túl rövid (min. 4 karakter)', + 'validation_pw_max' => 'A megadott jelszó túl hosszú (max. 20 karakter)', + 'validation_email' => 'Érvényes email címet kell megadni!', + 'validation_special' => 'Érvénytelen karaktereket tartalmaz.', + 'validation_underscore' => 'A neve nem kezdődhet vagy végződhet aláhúzással.', + 'validation_hyphen' => 'A neve nem kezdődhet vagy végződhet kötőjellel.', + 'validation_space' => 'A neve nem kezdődhet és nem végződhet szóközzel.', + 'validation_max_underscores' => 'Az Ön neve összesen legfeljebb 3 aláhúzást tartalmazhat.', + 'validation_max_hyphens' => 'Az Ön neve legfeljebb 3 kötőjelet tartalmazhat.', + 'validation_max_spaces' => 'A név összesen legfeljebb 3 szóközt tartalmazhat.', + 'validation_consec_underscores' => 'Nem használhat két vagy több aláhúzást egymás után.', + 'validation_consec_hyphens' => 'Nem használhat két vagy több kötőjelet egymás után.', + 'validation_consec_spaces' => 'Nem használhat két vagy több szóközt egymás után.', + 'msg_invalid_planet_name' => 'Az új bolygónév érvénytelen. Kérjük, próbálja újra.', + 'msg_invalid_moon_name' => 'Az újhold neve érvénytelen. Kérjük, próbálja újra.', + 'msg_planet_renamed' => 'A bolygó átnevezése sikeresen megtörtént.', + 'msg_moon_renamed' => 'A Hold átnevezése sikeres volt.', + 'msg_wrong_password' => 'Hibás jelszó!', + 'msg_confirm_title' => 'Erősítse meg', + 'msg_confirm_deletion' => 'Ha megerősíti a :type [:coordinates] (:name) törlését, akkor az ezen a :típuson található összes épület, hajó és védelmi rendszer törlődik a fiókjából. Ha vannak aktív elemek a :type-on, ezek is elvesznek, amikor feladja a :type-ot. Ezt a folyamatot nem lehet visszafordítani!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type sikeresen elhagyva!', + 'msg_type_moon' => 'Hold', + 'msg_type_planet' => 'Bolygó', + 'msg_yes' => 'Igen', + 'msg_no' => 'Nem', + 'msg_ok' => 'Rendben', + ], + 'ajax_object' => [ + 'open_techtree' => 'Technológiai fa megnyitása', + 'techtree' => 'Technológiai fa', + 'no_requirements' => 'Nincs követelmény', + 'cancel_expansion_confirm' => 'Megszakítod :name bővítését :level szintre?', + 'number' => 'Szám', + 'level' => 'Szint', + 'production_duration' => 'Gyártási idő', + 'energy_needed' => 'Szükséges energia', + 'production' => 'Termelés', + 'costs_per_piece' => 'Költség egységenként', + 'required_to_improve' => 'Szükséges a következő szintre fejlesztéshez', + 'metal' => 'Fém', + 'crystal' => 'Kristály', + 'deuterium' => 'Deutérium', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Bontási költségek', + 'ion_technology_bonus' => 'Iontechnológia bónusz', + 'duration' => 'Időtartam', + 'number_label' => 'Mennyiség', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Jelenleg nyaralás módban vagy.', + 'tear_down_btn' => 'Lebontás', + 'wrong_character_class' => 'Helytelen karakterosztály!', + 'shipyard_upgrading' => 'Űrhajógyár fejlesztés alatt.', + 'shipyard_busy' => 'Az Űrhajógyár jelenleg foglalt.', + 'not_enough_fields' => 'Nincs elég bolygómező!', + 'build' => 'Építés', + 'in_queue' => 'Sorban', + 'improve' => 'Fejlesztés', + 'storage_capacity' => 'Tárolókapacitás', + 'gain_resources' => 'Nyersanyag szerzése', + 'view_offers' => 'Ajánlatok megtekintése', + 'destroy_rockets_desc' => 'Itt megsemmisítheted a tárolt rakétákat.', + 'destroy_rockets_btn' => 'Rakéták megsemmisítése', + 'more_details' => 'További részletek', + 'error' => 'Hiba', + 'commander_queue_info' => 'Parancsnok szükséges az építési sor használatához. Szeretnél többet megtudni a Parancsnok előnyeiről?', + 'no_rocket_silo_capacity' => 'Nincs elég hely a rakétasilóban.', + 'detail_now' => 'Részletek', + 'start_with_dm' => 'Indítás Sötét Anyaggal', + 'err_dm_price_too_low' => 'A Sötét Anyag ár túl alacsony.', + 'err_resource_limit' => 'Nyersanyagkorlát túllépve.', + 'err_storage_capacity' => 'Nincs elég tárolókapacitás.', + 'err_no_dark_matter' => 'Nincs elég Sötét Anyag.', + ], + 'buildqueue' => [ + 'building_duration' => 'Építési idő', + 'total_time' => 'Összes idő', + 'complete_tooltip' => 'Azonnali befejezés Sötét Anyaggal', + 'complete' => 'Befejezés most', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Hátralévő építési idő felezése Sötét Anyaggal', + 'halve_tooltip_research' => 'Hátralévő kutatási idő felezése Sötét Anyaggal', + 'halve_time' => 'Idő felezése', + 'question_complete_unit' => 'Befejezni az egységépítést azonnal :dm_cost Sötét Anyagért?', + 'question_halve_unit' => 'Csökkenteni az építési időt :time_reduction idővel :dm_cost áron?', + 'question_halve_building' => 'Felezni az építési időt :dm_cost áron?', + 'question_halve_research' => 'Felezni a kutatási időt :dm_cost áron?', + 'downgrade_to' => 'Visszafejlesztés erre', + 'improve_to' => 'Fejlesztés erre', + 'no_building_idle' => 'Jelenleg nem épül épület.', + 'no_building_idle_tooltip' => 'Kattints az Épületek oldalhoz.', + 'no_research_idle' => 'Jelenleg nincs folyamatban kutatás.', + 'no_research_idle_tooltip' => 'Kattints a Kutatás oldalhoz.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Barát', + 'alliance_tooltip' => 'Szövetségi tag', + 'status_online' => 'Elérhető', + 'status_offline' => 'Nem elérhető', + 'status_not_visible' => 'Állapot nem látható', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Szövetség: :alliance', + 'planet_alt' => 'Bolygó', + 'no_messages_yet' => 'Még nincsenek üzenetek.', + 'submit' => 'Küldés', + 'alliance_chat' => 'Szövetségi csevegés', + 'list_title' => 'Beszélgetések', + 'player_list' => 'Játékosok', + 'buddies' => 'Barátok', + 'no_buddies' => 'Még nincsenek barátaid.', + 'alliance' => 'Szövetség', + 'strangers' => 'Más játékosok', + 'no_strangers' => 'Nincsenek más játékosok.', + 'no_conversations' => 'Még nincsenek beszélgetések.', + ], + 'jumpgate' => [ + 'select_target' => 'Célpont kiválasztása', + 'origin_coordinates' => 'Kiindulás', + 'standard_target' => 'Alapértelmezett célpont', + 'target_coordinates' => 'Célkoordináták', + 'not_ready' => 'Az ugrókapu nem áll készen.', + 'cooldown_time' => 'Hűlési idő', + 'select_ships' => 'Hajók kiválasztása', + 'select_all' => 'Összes kijelölése', + 'reset_selection' => 'Kijelölés visszaállítása', + 'jump_btn' => 'Ugrás', + 'ok_btn' => 'OK', + 'valid_target' => 'Kérjük, válassz érvényes célpontot.', + 'no_ships' => 'Kérjük, válassz legalább egy hajót.', + 'jump_success' => 'Ugrás sikeresen végrehajtva.', + 'jump_error' => 'Ugrás sikertelen.', + 'error_occurred' => 'Hiba történt.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Szövetségi harci rendszer', + 'dm_bonus' => 'Sötét Anyag bónusz:', + 'debris_defense' => 'Roncs a védelemből:', + 'debris_ships' => 'Roncs a hajókból:', + 'debris_deuterium' => 'Deutérium a roncsmezőkön', + 'fleet_deut_reduction' => 'Flotta deutérium csökkentés:', + 'fleet_speed_war' => 'Flottasebesség (háború):', + 'fleet_speed_holding' => 'Flottasebesség (tartás):', + 'fleet_speed_peace' => 'Flottasebesség (béke):', + 'ignore_empty' => 'Üres rendszerek figyelmen kívül hagyása', + 'ignore_inactive' => 'Inaktív rendszerek figyelmen kívül hagyása', + 'num_galaxies' => 'Galaxisok száma:', + 'planet_field_bonus' => 'Bolygómező bónusz:', + 'dev_speed' => 'Gazdasági sebesség:', + 'research_speed' => 'Kutatási sebesség:', + 'dm_regen_enabled' => 'Sötét Anyag regeneráció', + 'dm_regen_amount' => 'SA regeneráció mennyiség:', + 'dm_regen_period' => 'SA regeneráció periódus:', + 'days' => 'nap', + ], + 'alliance_depot' => [ + 'description' => 'A Szövetségi Raktár lehetővé teszi a bolygódat védő szövetséges flották utántöltését. Minden szint óránként 10 000 deutériumot biztosít.', + 'capacity' => 'Kapacitás', + 'no_fleets' => 'Jelenleg nincsenek szövetséges flották a pályán.', + 'fleet_owner' => 'Flotta tulajdonosa', + 'ships' => 'Hajók', + 'hold_time' => 'Tartási idő', + 'extend' => 'Hosszabbítás (óra)', + 'supply_cost' => 'Ellátási költség (deutérium)', + 'start_supply' => 'Flotta ellátása', + 'please_select_fleet' => 'Kérjük, válassz egy flottát.', + 'hours_between' => 'Az órák 1 és 32 között kell legyenek.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutérium a roncsmezőkön', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Osztályválasztás', + 'choose_your_class' => 'Válaszd ki az osztályodat', + 'choose_description' => 'Válassz egy osztályt további előnyökért. Az osztályodat a jobb felső sarokban lévő osztályválasztó részben módosíthatod.', + 'select_for_free' => 'Ingyenes kiválasztás', + 'buy_for' => 'Vásárlás', + 'deactivate' => 'Deaktiválás', + 'confirm' => 'Megerősítés', + 'cancel' => 'Mégse', + 'select_title' => 'Karakterosztály kiválasztása', + 'deactivate_title' => 'Karakterosztály deaktiválása', + 'activated_free_msg' => 'Aktiválni szeretnéd a :className osztályt ingyen?', + 'activated_paid_msg' => 'Aktiválni szeretnéd a :className osztályt :price Sötét Anyagért? Ezzel elveszíted a jelenlegi osztályodat.', + 'deactivate_confirm_msg' => 'Biztosan deaktiválod a karakterosztályodat? Az újraaktiváláshoz :price Sötét Anyag szükséges.', + 'success_selected' => 'Karakterosztály sikeresen kiválasztva!', + 'success_deactivated' => 'Karakterosztály sikeresen deaktiválva!', + 'not_enough_dm_title' => 'Nincs elég Sötét Anyag', + 'not_enough_dm_msg' => 'Nincs elég Sötét Anyag! Szeretnél vásárolni?', + 'buy_dm' => 'Sötét Anyag vásárlása', + 'error_generic' => 'Hiba történt. Kérjük, próbáld újra.', + ], + 'rewards' => [ + 'page_title' => 'Jutalmak', + 'hint_tooltip' => 'A jutalmak minden nap kiküldésre kerülnek és manuálisan gyűjthetők be. A 7. naptól nem kerülnek kiküldésre további jutalmak. Az első jutalom a regisztráció 2. napján jár.', + 'new_awards' => 'Új jutalmak', + 'not_yet_reached' => 'Még el nem ért jutalmak', + 'not_fulfilled' => 'Nem teljesített', + 'collected_awards' => 'Begyűjtött jutalmak', + 'claim' => 'Begyűjtés', + ], + 'phalanx' => [ + 'no_movements' => 'Nem észlelhetők flottamozgások ezen a helyen.', + 'fleet_details' => 'Flotta részletek', + 'ships' => 'Hajók', + 'loading' => 'Betöltés...', + 'time_label' => 'Idő', + 'speed_label' => 'Sebesség', + ], + 'wreckage' => [ + 'no_wreckage' => 'Nincs roncs ezen a pozíción.', + 'burns_up_in' => 'A roncs elég:', + 'leave_to_burn' => 'Hagyni elégni', + 'leave_confirm' => 'A roncs a bolygó légkörébe süllyed és elég. Biztosan folytatod?', + 'repair_time' => 'Javítási idő:', + 'ships_being_repaired' => 'Javítás alatt álló hajók:', + 'repair_time_remaining' => 'Hátralévő javítási idő:', + 'no_ship_data' => 'Nincs hajóadat', + 'collect' => 'Begyűjtés', + 'start_repairs' => 'Javítás indítása', + 'err_network_start' => 'Hálózati hiba a javítás indításakor', + 'err_network_complete' => 'Hálózati hiba a javítás befejezésekor', + 'err_network_collect' => 'Hálózati hiba a hajók begyűjtésekor', + 'err_network_burn' => 'Hálózati hiba a roncsmező égetésekor', + 'err_burn_up' => 'Hiba a roncsmező elégetésekor', + 'wreckage_label' => 'Roncs', + 'repairs_started' => 'Javítás sikeresen elindítva!', + 'repairs_completed' => 'Javítás befejezve és hajók sikeresen begyűjtve!', + 'ships_back_service' => 'Minden hajó visszaállt szolgálatba', + 'wreck_burned' => 'Roncsmező sikeresen elégetve!', + 'err_start_repairs' => 'Hiba a javítás indításakor', + 'err_complete_repairs' => 'Hiba a javítás befejezésekor', + 'err_collect_ships' => 'Hiba a hajók begyűjtésekor', + 'err_burn_wreck' => 'Hiba a roncsmező elégetésekor', + 'can_be_repaired' => 'A roncsok az Űrdokkban javíthatók.', + 'collect_back_service' => 'Már javított hajók visszaállítása szolgálatba', + 'auto_return_service' => 'Utolsó hajóid automatikusan visszaállnak szolgálatba', + 'no_ships_for_repair' => 'Nincsenek javítható hajók', + 'repairable_ships' => 'Javítható hajók:', + 'repaired_ships' => 'Javított hajók:', + 'ships_count' => 'Hajók', + 'details' => 'Részletek', + 'tooltip_late_added' => 'A folyamatban lévő javítás közben hozzáadott hajók nem gyűjthetők be manuálisan. Meg kell várnod az összes javítás automatikus befejezését.', + 'tooltip_in_progress' => 'A javítás még folyamatban van. Használd a Részletek ablakot a részleges begyűjtéshez.', + 'tooltip_no_repaired' => 'Még nincsenek javított hajók', + 'tooltip_must_complete' => 'A javításnak be kell fejeződnie a hajók begyűjtéséhez.', + 'burn_confirm_title' => 'Hagyni elégni', + 'burn_confirm_msg' => 'A roncs a bolygó légkörébe süllyed és elég. Ha ezt megteszed, a javítás többé nem lesz lehetséges. Biztosan el akarod égetni a roncsot?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Név', + 'actions_col' => 'Műveletek', + 'template_name_label' => 'Név', + 'delete_tooltip' => 'Sablon/bemenet törlése', + 'save_tooltip' => 'Sablon mentése', + 'err_name_required' => 'A sablon neve kötelező.', + 'err_need_ships' => 'A sablonnak legalább egy hajót kell tartalmaznia.', + 'err_not_found' => 'Sablon nem található.', + 'err_max_reached' => 'Maximális sablonszám elérve (10).', + 'saved_success' => 'Sablon sikeresen mentve.', + 'deleted_success' => 'Sablon sikeresen törölve.', + ], + 'fleet_events' => [ + 'events' => 'Események', + 'recall_title' => 'Visszahívás', + 'recall_fleet' => 'Flotta visszahívása', + ], +]; diff --git a/resources/lang/hu/t_layout.php b/resources/lang/hu/t_layout.php new file mode 100644 index 000000000..e9a0f9950 --- /dev/null +++ b/resources/lang/hu/t_layout.php @@ -0,0 +1,13 @@ + 'Játékos', +]; diff --git a/resources/lang/hu/t_merchant.php b/resources/lang/hu/t_merchant.php new file mode 100644 index 000000000..8ca2f2886 --- /dev/null +++ b/resources/lang/hu/t_merchant.php @@ -0,0 +1,151 @@ + 'Ingyenes tárolókapacitás', + 'being_sold' => 'Eladás alatt', + 'get_new_exchange_rate' => 'Szerezzen új árfolyamot!', + 'exchange_maximum_amount' => 'Csere maximális összeg', + 'trader_delivery_notice' => 'Egy kereskedő csak annyi erőforrást szállít, amennyi szabad tárolókapacitása van.', + 'trade_resources' => 'Kereskedjen erőforrásokkal!', + 'new_exchange_rate' => 'Új árfolyam', + 'no_merchant_available' => 'Nincs elérhető kereskedő.', + 'no_merchant_available_h2' => 'Nincs elérhető kereskedő', + 'please_call_merchant' => 'Kérjük, hívjon fel egy kereskedőt a Resource Market oldalon.', + 'back_to_resource_market' => 'Vissza az erőforráspiacra', + 'please_select_resource' => 'Kérjük, válassza ki a fogadni kívánt forrást.', + 'not_enough_resources' => 'Nincs elég erőforrásod a kereskedéshez.', + 'trade_completed_success' => 'Az üzlet sikeresen lezajlott!', + 'trade_failed' => 'A kereskedelem nem sikerült.', + 'error_retry' => 'Hiba történt. Kérjük, próbálja újra.', + 'new_rate_confirmation' => 'Új árfolyamot szeretne kapni 3500 Dark Matterért? Ez leváltja jelenlegi kereskedőjét.', + 'merchant_called_success' => 'Új kereskedő sikeresen hívott!', + 'failed_to_call' => 'Nem sikerült felhívni a kereskedőt.', + 'trader_buying' => 'Van itt egy kereskedő, aki vásárol', + 'sell_metal_tooltip' => 'Fém|Add el fémedet, és szerezz kristályt vagy deutériumot.

Költség: 3500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Add el a kristályodat, és szerezz fémet vagy deutériumot.

Költségek: 3500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deutérium|Adja el a Deutériumot, és szerezzen fémet vagy kristályt.

Költségek: 3500 Dark Matter

.', + 'insufficient_dm_call' => 'Elégtelen sötét anyag. A kereskedő hívásához :cost sötét anyagra van szüksége.', + 'merchant' => 'Kereskedő', + 'merchant_calls' => 'Kereskedői hívások', + 'available_this_week' => 'Ezen a héten elérhető', + 'includes_expedition_bonus' => 'Expedíciós kereskedői bónuszt tartalmaz', + 'metal_merchant' => 'Fémkereskedő', + 'crystal_merchant' => 'Kristálykereskedő', + 'deuterium_merchant' => 'Deutérium-kereskedő', + 'auctioneer' => 'Árverés-vezető', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Hamarosan', + 'trade_metal_desc' => 'Cserélj fémet kristályra vagy deutériumra', + 'trade_crystal_desc' => 'Keresd a kristályt fémre vagy deutériumra', + 'trade_deuterium_desc' => 'Cserélje ki a deutériumot fémre vagy kristályra', + 'resource_market' => 'Nyersanyag kereskedés', + 'back' => 'Vissza', + 'call_merchant_desc' => 'Hívjon fel egy :type kereskedőt, és cserélje le erőforrását más erőforrásokra.', + 'merchant_fee_warning' => 'A kereskedő kedvezőtlen árfolyamokat kínál (beleértve a kereskedői díjat is), de lehetővé teszi a felesleges erőforrások gyors átváltását.', + 'remaining_calls_this_week' => 'A héten hátralévő hívások', + 'call_merchant_title' => 'Hívja a kereskedőt', + 'call_merchant' => 'Hívja a kereskedőt', + 'no_calls_remaining' => 'Nincsenek kereskedői hívásai ezen a héten.', + 'merchant_trade_rates' => 'Kereskedelmi árak', + 'exchange_resource_desc' => 'Cserélje ki :erőforrását más erőforrásokra a következő árakon:', + 'exchange_rate' => 'Árfolyam', + 'amount_to_trade' => 'A kereskedendő erőforrás összege:', + 'trade_title' => 'Kereskedelmi', + 'trade' => 'kereskedelmi', + 'dismiss_merchant' => 'Kereskedő elvetése', + 'merchant_leave_notice' => '(A kereskedő egy kereskedés után vagy elbocsátás esetén távozik)', + 'calling' => 'Hívás...', + 'calling_merchant' => 'Kereskedő hívása...', + 'error_occurred' => 'Hiba történt', + 'enter_valid_amount' => 'Adjon meg egy érvényes összeget', + 'trade_confirmation' => 'Kereskedj :adj :giveType-val :receive :receiveType-ra?', + 'trading' => 'Kereskedés...', + 'trade_successful' => 'Sikeres kereskedelem!', + 'traded_resources' => 'Eladva :adva :received', + 'dismiss_confirmation' => 'Biztosan el akarja utasítani a kereskedőt?', + 'you_will_receive' => 'Meg fogja kapni', + 'exchange_resources_desc' => 'Itt válthatsz át nyersanyagokat más nyersanyagokra.', + 'auctioneer_desc' => 'Itt naponta ajánlunk elemeket, melyekért nyersanyagokkal lehet fizetni.', + 'import_export_desc' => 'Itt naponta vásárolhatók ismeretlen tartalmú tárolók nyersanyagokért.', + 'exchange_resources' => 'Cserélje ki az erőforrásokat', + 'exchange_your_resources' => 'Cserélje ki erőforrásait.', + 'step_one_exchange' => '1. Cserélje ki erőforrásait.', + 'step_two_call' => '2. Hívja fel a kereskedőt', + 'metal' => 'Fém', + 'crystal' => 'Kristály', + 'deuterium' => 'Deutérium', + 'sell_metal_desc' => 'Adja el fémét, és szerezzen kristályt vagy deutériumot.', + 'sell_crystal_desc' => 'Adja el a kristályát, és szerezzen fémet vagy deutériumot.', + 'sell_deuterium_desc' => 'Adja el a deutériumot, és szerezzen fémet vagy kristályt.', + 'costs' => 'Költségek:', + 'already_paid' => 'Már kifizették', + 'dark_matter' => 'Sötét anyag', + 'per_call' => 'hívásonként', + 'trade_tooltip' => 'Kereskedjen | Kereskedjen erőforrásaival a megállapodás szerinti áron', + 'get_more_resources' => 'Szerezzen több forrást', + 'buy_daily_production' => 'Vásároljon napi terméket közvetlenül a kereskedőtől', + 'daily_production_desc' => 'Itt közvetlenül újratöltheti bolygói erőforrás-tárolóját akár egy napi termeléssel.', + 'notices' => 'Megjegyzések:', + 'notice_max_production' => 'Alapértelmezés szerint legfeljebb egy teljes napi termelést ajánlanak fel, amely megegyezik az összes bolygó teljes termelésével.', + 'notice_min_amount' => 'Ha egy erőforrás napi termelése kevesebb, mint 10 000, akkor legalább ennyit felajánlanak Önnek.', + 'notice_storage_capacity' => 'Az aktív bolygón vagy holdon elegendő szabad tárhelynek kell lennie a megvásárolt erőforrásokhoz. Ellenkező esetben a felesleges erőforrások elvesznek.', + 'scrap_merchant' => 'Törmelék kereskedő', + 'scrap_merchant_desc' => 'A Törmelék kereskedő átveszi a használt hajókat és védelmi rendszereket.', + 'scrap_rules' => 'Szabályok|Általában a hulladékkereskedő visszafizeti a hajók és védelmi rendszerek építési költségeinek 35%-át. Azonban csak annyi erőforrást kaphatsz vissza, amennyi helyed van a tárhelyeden.

A Dark Matter segítségével újratárgyalhatsz. Ezáltal az építési költségek azon százaléka, amelyet a hulladékkereskedő fizet Önnek, 5-14%-kal nő. Minden tárgyalási forduló 2000 Dark Matterrel drágább, mint az előző. A hulladékkereskedő az építési költségek legfeljebb 75%-át fizeti ki.', + 'offer' => 'Ajánlat', + 'scrap_merchant_quote' => 'Nem kapsz jobb ajánlatot egyetlen másik galaxisban sem.', + 'bargain' => 'Alku', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Hajók', + 'defensive_structures' => 'Védelmi eszközök', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Válassza ki az összeset', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Selejt', + 'select_items_to_scrap' => 'Kérjük, válassza ki a törölni kívánt elemeket.', + 'scrap_confirmation' => 'Valóban le akarja semmisíteni a következő hajókat/védelmi építményeket?', + 'yes' => 'igen', + 'no' => 'Nem', + 'unknown_item' => 'Ismeretlen tétel', + 'offer_at_maximum' => 'Az ajánlat már a maximumon van!', + 'insufficient_dark_matter_bargain' => 'Nincs elég sötét anyag!', + 'not_enough_dark_matter' => 'Nincs elég sötét anyag!', + 'negotiation_successful' => 'Sikeres tárgyalás!', + 'scrap_message_1' => 'Rendben, köszi, szia, következő!', + 'scrap_message_2' => 'A veled való üzlet tönkretesz engem!', + 'scrap_message_3' => 'Néhány százalékkal több lenne, ha nem lennének a golyók.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nem elég :cikk elérhető.', + 'storage_insufficient' => 'A tárhely nem volt elég nagy, ezért a :elem száma :amount-ra csökkent', + 'no_storage_space' => 'Nincs tárhely a selejtezéshez.', + 'no_items_selected' => 'Nincsenek kiválasztva elemek.', + 'offer_at_maximum' => 'Az ajánlat már a maximumon van (75%).', + 'insufficient_dark_matter' => 'Elégtelen sötét anyag.', + ], + 'trade' => [ + 'no_active_merchant' => 'Nincs aktív kereskedő. Kérjük, először hívjon fel egy kereskedőt.', + 'merchant_type_mismatch' => 'Érvénytelen kereskedés: a kereskedő típusa nem egyezik.', + 'invalid_exchange_rate' => 'Érvénytelen árfolyam.', + 'insufficient_dark_matter' => 'Elégtelen sötét anyag. A kereskedő hívásához :cost sötét anyagra van szüksége.', + 'invalid_resource_type' => 'Érvénytelen erőforrástípus.', + 'not_enough_resource' => 'Nem elég :forrás elérhető. Van :van de kell :szükséged van.', + 'not_enough_storage' => 'Nincs elég tárkapacitás a :resource számára. Szüksége van :need kapacitásra, de csak :have-re van szüksége.', + 'storage_full' => 'A :resource tárhelye megtelt. A kereskedést nem lehet befejezni.', + 'execution_failed' => 'A kereskedés végrehajtása sikertelen: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'A kereskedőt elbocsátották.', + 'merchant_called' => 'A kereskedő sikeresen hívott.', + 'trade_completed' => 'Az üzlet sikeresen lezárult.', + ], +]; diff --git a/resources/lang/hu/t_messages.php b/resources/lang/hu/t_messages.php new file mode 100644 index 000000000..69add21ed --- /dev/null +++ b/resources/lang/hu/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Üdvözöljük az OGameX-ben!', + 'body' => 'Üdv Császár :player! + +Gratulálunk jeles karrierjének megkezdéséhez. Itt leszek, hogy végigvezessem az első lépéseken. + +A bal oldalon látható a menü, amely lehetővé teszi, hogy felügyelje és irányítsa galaktikus birodalmát. + +Már láttad az Áttekintést. Az erőforrások és létesítmények lehetővé teszik, hogy olyan épületeket építs, amelyek segítenek a birodalmad kiterjesztésében. Kezdje egy Naperőmű építésével, hogy energiát gyűjtsön a bányáihoz. + +Ezután bővítse fémbányáját és kristálybányáját, hogy létfontosságú erőforrásokat állítson elő. Ellenkező esetben egyszerűen nézzen körül saját maga. Biztos vagyok benne, hogy hamarosan jól érzi majd magát otthon. + +További segítséget, tippeket és taktikákat itt talál: + +Discord Chat: Discord Server +Fórum: OGameX fórum +Támogatás: Játéktámogatás + +Csak a fórumon találja meg az aktuális bejelentéseket és a játékkal kapcsolatos változásokat. + + +Most készen állsz a jövőre. Sok szerencsét! + +Ez az üzenet 7 napon belül törlődik.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Egy flotta visszatérése', + 'body' => 'Az Ön flottája :honnan ide :hova tér vissza, és leszállította áruit: + +Fém: :fém +Kristály: :kristály +Deutérium: :deutérium', + ], + 'return_of_fleet' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Egy flotta visszatérése', + 'body' => 'Flottája visszatér innen: :from ide: . + +A flotta nem szállít árut.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Egy flotta visszatérése', + 'body' => 'Az egyik flottája innen: :honnan elérte a :ba és leszállította áruit: + +Fém: :fém +Kristály: :kristály +Deutérium: :deutérium', + ], + 'fleet_deployment' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Egy flotta visszatérése', + 'body' => 'Az egyik flottája :fromtól elérte a :to-t. A flotta nem szállít árut.', + ], + 'transport_arrived' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Egy bolygó elérése', + 'body' => 'Az Ön flottája :honnan elér :ig és szállítja áruit: +Fém: :fém Kristály: :kristály Deutérium: :deutérium', + ], + 'transport_received' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Bejövő flotta', + 'body' => 'A :honnan érkező flotta elérte a bolygótokat :to és szállította áruit: +Fém: :fém Kristály: :kristály Deutérium: :deutérium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Térfigyelés', + 'subject' => 'A flotta leáll', + 'body' => 'Egy flotta megérkezett a :to címre.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'A flotta leáll', + 'body' => 'Egy flotta megérkezett a :to címre.', + ], + 'colony_established' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Elszámolási Jelentés', + 'body' => 'A flotta megérkezett a kijelölt koordinátákhoz (koordináták), új bolygót talált ott, és azonnal elkezdett fejlődni rajta.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Telepesek', + 'subject' => 'Elszámolási Jelentés', + 'body' => 'A flotta elérte a kijelölt koordinátákat: koordinátákat, és megbizonyosodik arról, hogy a bolygó életképes a gyarmatosításra. Röviddel a bolygó fejlesztésének megkezdése után a telepesek rájönnek, hogy asztrofizikai ismereteik nem elegendőek egy új bolygó gyarmatosításának befejezéséhez.', + ], + 'espionage_report' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Kémkedési jelentés a :planetről', + ], + 'espionage_detected' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Kémkedési jelentés a Planet :planet-ről', + 'body' => 'A bolygód közelében egy idegen flottát észleltek a :planet (:támadó_neve) bolygóról +:védő +A kémelhárítás esélye: :chance%', + ], + 'battle_report' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Harci jelentés: bolygó', + ], + 'fleet_lost_contact' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Megszakadt a kapcsolat a támadó flottával. :koordináták', + 'body' => '(Ez azt jelenti, hogy az első körben megsemmisült.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flotta', + 'subject' => 'Betakarítási jelentés a DF-től a :koordinátákon', + 'body' => 'A :ship_name (:ship_amount ships) teljes tárolókapacitása :tárhelykapacitás. A célpontnál :to, :metal Fém, :kristály Kristály és :deutérium Deutérium lebeg az űrben. A :harvested_metal fémet, a :harvested_crystal kristályt és a :harvested_deuterium deutériumot gyűjtötte be.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount rögzítve lett.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Sötét anyag)', + 'expedition_units_captured' => 'A következő hajók most a flotta részei:', + 'expedition_unexplored_statement' => 'Bejegyzés a kommunikációs tisztek naplójából: Úgy tűnik, hogy az univerzumnak ezt a részét még nem fedezték fel.', + 'expedition_failed' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'A zászlóshajó központi számítógépeinek meghibásodása miatt az expedíciós küldetést meg kellett szakítani. Sajnos a számítógép meghibásodása miatt a flotta üres kézzel tér haza.', + '2' => 'Az expedíciója majdnem belefutott a neutroncsillagok gravitációs mezőjébe, és némi időre volt szüksége, hogy megszabaduljon. Emiatt sok deutérium fogyott el, és az expedíciós flottának eredmény nélkül kellett visszatérnie.', + '3' => 'Ismeretlen okokból az expedíció ugrása teljesen rosszul sikerült. Majdnem a nap szívében landolt. Szerencsére egy ismert rendszerben landolt, de a visszaugrás tovább tart, mint gondolták.', + '4' => 'A zászlóshajó reaktormagjának meghibásodása csaknem tönkreteszi a teljes expedíciós flottát. Szerencsére a technikusok több mint hozzáértőek voltak, és elkerülték a legrosszabbat. A javítások meglehetősen sokáig tartottak, és arra kényszerítették az expedíciót, hogy visszatérjen anélkül, hogy elérte volna célját.', + '5' => 'Egy tiszta energiából készült élőlény felszállt a fedélzetre, és az expedíció minden tagját valami furcsa transzba késztette, amitől csak a számítógép képernyőjén megjelenő hipnotizáló mintákat bámulták. Amikor a legtöbbjük végre kipattant a hipnotikus állapotból, az expedíciós küldetést meg kellett szakítani, mivel túl kevés deutérium volt bennük.', + '6' => 'Az új navigációs modul még mindig hibás. Az expedíciók nem csak rossz irányba vezették őket, de az összes deutérium üzemanyagot felhasználták. Szerencsére a flották ugrásszerűen közel vitték őket az induló bolygók holdjához. Kissé csalódottan az expedíció impulzuserő nélkül tér vissza. A visszaút a vártnál tovább tart.', + '7' => 'Az Ön expedíciója megismerte a tér kiterjedt ürességét. Még csak egyetlen kis aszteroida, sugárzás vagy részecske sem tette volna érdekessé ezt az expedíciót.', + '8' => 'Nos, most már tudjuk, hogy ezek a vörös, 5. osztályú anomáliák nem csak a hajók navigációs rendszerére gyakorolnak kaotikus hatást, hanem hatalmas hallucinációkat is generálnak a legénységben. Az expedíció nem hozott vissza semmit.', + '9' => 'Az expedíciója gyönyörű képeket készített egy szupernóváról. Semmi újat nem sikerült szerezni az expedíción, de legalább jó esély van a "Best Picture Of The Universe" verseny megnyerésére az OGame magazin következő havi számában.', + '10' => 'Az expedíciós flottája egy ideig furcsa jeleket követett. A végén észrevették, hogy a jeleket egy régi szonda küldte, amelyet generációkkal ezelőtt küldtek ki idegen fajok üdvözlésére. A szondát megmentették, és szülőbolygójának néhány múzeuma már jelezte érdeklődését.', + '11' => 'Ennek a szektornak az első, nagyon ígéretes vizsgálatai ellenére sajnos üres kézzel tértünk vissza.', + '12' => 'Egy ismeretlen mocsári bolygóról származó furcsa, kis háziállatok mellett ez az expedíció semmi izgalmasat nem hoz vissza az utazásból.', + '13' => 'Az expedíció zászlóshajója egy külföldi hajóval ütközött, amikor minden figyelmeztetés nélkül a flottába ugrott. A külföldi hajó felrobbant, és a zászlóshajóban jelentős kár keletkezett. Az expedíció ilyen körülmények között nem folytatható, így a flotta a szükséges javítások elvégzése után visszafelé indul.', + '14' => 'Expedíciós csapatunk egy furcsa kolóniára bukkant, amelyet eonokkal ezelőtt elhagytak. Leszállás után legénységünket egy idegen vírus okozta magas láz kezdte el gyötörni. Megtudták, hogy ez a vírus kiirtotta az egész civilizációt a bolygón. Expedíciós csapatunk hazafelé tart, hogy kezelje a legénység megbetegedett tagjait. Sajnos meg kellett szakítanunk a küldetést, és üres kézzel térünk haza.', + '15' => 'Egy furcsa számítógépes vírus támadta meg a navigációs rendszert nem sokkal azután, hogy szétválasztotta otthoni rendszerünket. Emiatt az expedíciós flotta körbe repült. Mondanom sem kell, hogy az expedíció nem volt igazán sikeres.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Egy elszigetelt planetoidon találtunk néhány könnyen hozzáférhető erőforrásmezőt, és néhányat sikeresen betakarítottunk.', + '2' => 'Az Ön expedíciója felfedezett egy kis aszteroidát, amelyről bizonyos erőforrásokat lehetett betakarítani.', + '3' => 'Az expedíció egy ősi, teljesen megrakott, de elhagyatott teherszállító konvojt talált. Az erőforrások egy része megmenthető.', + '4' => 'Az expedíciós flottád egy óriási idegen hajóroncs felfedezéséről számol be. Nem tudtak tanulni a technológiáikból, de fel tudták osztani a hajót a főbb komponensekre, és hasznos erőforrásokat tudtak előállítani belőle.', + '5' => 'Egy saját atmoszférájú apró holdon az expedíció hatalmas nyersanyagtárolót talált. A legénység a földön próbálja felemelni és berakni ezt a természeti kincset.', + '6' => 'Az ismeretlen bolygó körüli ásványi övek számtalan erőforrást tartalmaztak. Az expedíciós hajók visszatérnek, és a tárolóik megteltek!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Az expedíció néhány furcsa jelet követett egy aszteroidának. Az aszteroidák magjában kis mennyiségű Sötét Anyagot találtak. Az aszteroidát elfoglalták, és a felfedezők megpróbálják kivonni a Sötét Anyagot.', + '2' => 'Az expedíció képes volt rögzíteni és tárolni néhány sötét anyagot.', + '3' => 'Egy kis hajó polcán találkoztunk egy furcsa idegennel, aki egy tokot adott nekünk a Sötét Anyaggal néhány egyszerű matematikai számításért cserébe.', + '4' => 'Megtaláltuk egy idegen hajó maradványait. Találtunk egy kis konténert sötét anyaggal a raktér egyik polcán!', + '5' => 'Expedíciónk először egy különleges fajjal került kapcsolatba. Úgy tűnik, hogy egy tiszta energiából álló lény, aki Legoriannak nevezte el magát, átrepült az expedíciós hajókon, majd úgy döntött, hogy segít fejletlen fajunknak. A Sötét Anyagot tartalmazó tok megvalósult a hajó hídján!', + '6' => 'Expedíciónk átvett egy szellemhajót, amely kis mennyiségű Sötét Anyagot szállított. Nem találtunk utalást arra, hogy mi történt a hajó eredeti legénységével, de technikusaink képesek voltak megmenteni a Sötét Anyagot.', + '7' => 'Expedíciónk egyedülálló kísérletet hajtott végre. Egy haldokló csillagról le tudták gyűjteni a sötét anyagot.', + '8' => 'Expedíciónk egy rozsdás űrállomást talált, amely úgy tűnt, hogy hosszú ideig ellenőrizetlenül lebegett a világűrben. Maga az állomás teljesen használhatatlan volt, azonban kiderült, hogy a reaktorban sötét anyag tárolódik. Technikusaink igyekeznek minél többet spórolni.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Expedíciónk talált egy bolygót, amely a háborúk bizonyos láncolata során majdnem megsemmisült. Különböző hajók lebegnek a pályán. A technikusok megpróbálnak néhányat megjavítani. Talán itt is kapunk majd információt a történtekről.', + '2' => 'Találtunk egy elhagyatott kalózállomást. A hangárban néhány régi hajó hever. Technikusaink kitalálják, hogy ezek közül néhány még hasznos-e vagy sem.', + '3' => 'Az expedíciód egy eonokkal ezelőtt elhagyott kolónia hajógyáraiba futott be. A hajógyári hangárban felfedeznek néhány hajót, amelyek megmenthetők. A technikusok megpróbálnak néhányat ismét repülésre bírni.', + '4' => 'Egy korábbi expedíció maradványaira bukkantunk! Technikusaink megpróbálják újra működésre bírni néhány hajót.', + '5' => 'Expedíciónk egy régi automata hajógyárba futott be. Néhány hajó még a gyártási fázisban van, és technikusaink jelenleg próbálják újraaktiválni a gyári energiatermelőket.', + '6' => 'Megtaláltuk egy armada maradványait. A technikusok közvetlenül a szinte ép hajókhoz mentek, hogy megpróbálják újra munkába állni.', + '7' => 'Megtaláltuk egy kihalt civilizáció bolygóját. Láthatunk egy óriási sértetlen űrállomást keringve. Néhány technikusa és pilóta felment a felszínre, és olyan hajókat keresett, amelyeket még használhatnának.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Egy menekülő flotta hátrahagyott egy tárgyat, hogy elterelje figyelmünket a menekülés érdekében.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Az expedíciói nem jelentenek anomáliákat a feltárt szektorban. De a flotta visszatérés közben napszélbe futott. Ennek eredményeként a visszaút felgyorsult. Az expedíció egy kicsit korábban tér haza.', + '2' => 'Az új és merész parancsnok sikeresen átutazott egy instabil féreglyukon, hogy lerövidítse a visszarepülést! Maga az expedíció azonban semmi újat nem hozott.', + '3' => 'A hajtóművek energiaorsóiban egy váratlan visszacsatolás meggyorsította az expedíciók visszatérését, a vártnál korábban tér haza. Az első jelentések azt mondják, nincs semmi izgalmas elszámolnivalójuk.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Az expedíciód egy részecskeviharokkal teli szektorba ment. Ez túlterhelte az energiatárolókat, és a hajók legtöbb fő rendszere összeomlott. A szerelői el tudták kerülni a legrosszabbat, de az expedíció nagy késéssel tér vissza.', + '2' => 'A navigátora súlyos hibát követett el a számításaiban, ami miatt az expedíciók ugrását rosszul számították ki. A flotta nem csak hogy teljesen célt tévesztett, de a visszaút is sokkal több időt vesz igénybe, mint az eredetileg tervezték.', + '3' => 'Egy vörös óriás napszele tönkretette az expedíciós ugrást, és jó ideig tart a visszaugrás kiszámítása. Ebben a szektorban nem volt semmi, csak az üresség a csillagok között. A flotta a vártnál később tér vissza.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Néhány primitív barbár űrhajókkal támad ránk, amelyeket nem is lehet annak nevezni. Ha a tűz súlyos lesz, kénytelenek leszünk visszalőni.', + '2' => 'Harcolnunk kellett néhány kalóz ellen, akik szerencsére csak néhányan voltak.', + '3' => 'Elkaptunk néhány rádióadást néhány részeg kalóztól. Úgy tűnik, hamarosan támadások érnek bennünket.', + '4' => 'Expedíciónkat ismeretlen hajók kis csoportja támadta meg!', + '5' => 'Néhány igazán kétségbeesett űrkalóz megpróbálta elfogni az expedíciós flottánkat.', + '6' => 'Néhány egzotikus kinézetű hajó figyelmeztetés nélkül megtámadta az expedíciós flottát!', + '7' => 'Az expedíciós flottád barátságtalan első kapcsolatba került egy ismeretlen fajjal.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Néhány primitív barbár űrhajókkal támad ránk, amelyeket nem is lehet annak nevezni. Ha a tűz súlyos lesz, kénytelenek leszünk visszalőni.', + '2' => 'Harcolnunk kellett néhány kalóz ellen, akik szerencsére csak néhányan voltak.', + '3' => 'Elkaptunk néhány rádióadást néhány részeg kalóztól. Úgy tűnik, hamarosan támadások érnek bennünket.', + '4' => 'Expedíciónkat megtámadta egy kis csoport űrkalóz!', + '5' => 'Néhány igazán kétségbeesett űrkalóz megpróbálta elfogni az expedíciós flottánkat.', + '6' => 'A kalózok figyelmeztetés nélkül megtámadták az expedíciós flottát!', + '7' => 'Az űrkalózokból álló rongyos flotta feltartóztatott minket, és tisztelgést követelt.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Furcsa jeleket vettünk fel ismeretlen hajókról. Kiderült, hogy ellenségesek!', + '2' => 'Egy idegen járőr észlelte expedíciós flottánkat és azonnal támadott!', + '3' => 'Az expedíciós flottád barátságtalan első kapcsolatba került egy ismeretlen fajjal.', + '4' => 'Néhány egzotikus kinézetű hajó figyelmeztetés nélkül megtámadta az expedíciós flottát!', + '5' => 'Idegen hadihajók flottája bukkant elő a hiperűrből, és elfoglalt minket!', + '6' => 'Technológiailag fejlett idegen fajjal találkoztunk, amely nem volt békés.', + '7' => 'Érzékelőink ismeretlen energiajeleket észleltek az idegen hajók támadása előtt!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'A vezető hajó magolvadása láncreakcióhoz vezet, amely egy látványos robbanásban elpusztítja a teljes expedíciós flottát.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Expedíció eredménye', + 'body' => [ + '1' => 'Az expedíciós flottád felvette a kapcsolatot egy barátságos idegen fajjal. Bejelentették, hogy küldenek egy képviselőt árukkal kereskedni a világotokra.', + '2' => 'Egy titokzatos kereskedelmi hajó közeledett az expedíciójához. A kereskedő felajánlotta, hogy meglátogatja bolygóit, és speciális kereskedési szolgáltatásokat nyújt.', + '3' => 'Az expedíció találkozott egy intergalaktikus kereskedő konvojjal. Az egyik kereskedő beleegyezett, hogy felkeresse szülőföldjét, hogy kereskedési lehetőségeket kínáljon.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Barátok', + 'subject' => 'Barátkérelem', + 'body' => 'Új barátkérést kapott a következőtől: :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Barátok', + 'subject' => 'A baráti kérelem elfogadva', + 'body' => 'A játékos :accepter_name felvett téged a haverlistájára.', + ], + 'buddy_removed' => [ + 'from' => 'Barátok', + 'subject' => 'Töröltek egy barátlistáról', + 'body' => 'A játékos :remover_name eltávolított téged a haverlistájáról.', + ], + 'missile_attack_report' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Rakétatámadás a :target_coords ellen', + 'body' => 'A :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) nevű bolygóközi rakétái elérték céljukat a következő helyen: :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Fellőtt rakéták: :missiles_sent +Elfogott rakéták: :missiles_intercepted +Rakéták találata: :missiles_hit + +Védelem megsemmisült: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Védelmi Parancsnokság', + 'subject' => 'Rakétatámadás a :planet_coords ellen', + 'body' => 'Bolygóját :planet_name at :planet_coords (ID: :planet_id) bolygóközi rakéták támadták meg a :tattacker_name címről! + +Bejövő rakéták: :missiles_incoming +Elfogott rakéták: :missiles_intercepted +Rakéták találata: :missiles_hit + +Védelem megsemmisült: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':feladó_neve', + 'subject' => '[:alliance_tag] A Szövetség közvetítése innen: :sender_name', + 'body' => ':üzenet', + ], + 'alliance_application_received' => [ + 'from' => 'Szövetség Menedzsment', + 'subject' => 'Új szövetségi alkalmazás', + 'body' => 'Játékos: pályázó_neve jelentkezett, hogy csatlakozzon a szövetségedhez. + +Pályázati üzenet: +:alkalmazás_üzenet', + ], + 'planet_relocation_success' => [ + 'from' => 'Kolóniák kezelése', + 'subject' => 'A :bolygó_neve áthelyezése sikeres volt', + 'body' => 'A :bolygó_neve bolygót sikeresen áthelyeztük a [koordináták]:régi_koordináták[/koordináták] koordinátákról a [koordináták]:új_koordináták[/koordináták] helyre.', + ], + 'fleet_union_invite' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Meghívás a szövetségi harcra', + 'body' => ':sender_name meghívott téged a :union_name küldetésre a :target_player ellen a [:target_coords]-on, a flotta :arrival_time időpontra lett időzítve. + +FIGYELEM: Az érkezési idő változhat a flották csatlakozása miatt. Minden új flotta legfeljebb 30%-kal meghosszabbíthatja ezt az időt, ellenkező esetben nem csatlakozhat. + +MEGJEGYZÉS: Az összes résztvevő összereje és a védők összereje határozza meg, hogy becsületes csata lesz-e vagy sem.', + ], + 'Shipyard is being upgraded.' => 'A hajógyár korszerűsítése folyamatban van.', + 'Nanite Factory is being upgraded.' => 'A Nanite Factory fejlesztés alatt áll.', + 'moon_destruction_success' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'A Hold :moon_name [:moon_coords] megsemmisült!', + 'body' => 'A :destruction_chance pusztulási valószínűséggel és a :loss_chance Deathstar elvesztési valószínűséggel a flottád sikeresen elpusztította a holdat :moon_name a :moon_coords időpontban.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'A hold pusztítása a :moon_coords időpontban nem sikerült', + 'body' => 'A :destruction_chance pusztulási valószínűséggel és a :loss_chance Deathstar elvesztési valószínűségével a flottád nem tudta elpusztítani a holdat :moon_name a :moon_coords időpontban. A flotta visszatér.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'Katasztrofális veszteség a hold pusztítása során a :moon_coords-nál', + 'body' => 'A :destruction_chance pusztulási valószínűséggel és a :loss_chance Deathstar elvesztési valószínűségével a flottád nem tudta elpusztítani a holdat :moon_name a :moon_coords időpontban. Ráadásul az összes Halálcsillag elveszett a kísérletben. Nincs roncs.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Flottaparancsnokság', + 'subject' => 'A holdpusztító küldetés meghiúsult a :coordinates időpontban', + 'body' => 'Flottája megérkezett a :koordinátákhoz, de a célhelyen nem található hold. A flotta visszatér.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Térfigyelés', + 'subject' => 'Megsemmisítési kísérlet a holdon :moon_name [:moon_coords] visszaverve', + 'body' => 'A :tattacker_name megtámadta a holdadat :hold_neve a :moon_coords-nál :pusztulási_esély pusztítási valószínűséggel és :veszteség_esélyességgel a Halálcsillag elvesztésének valószínűségével. A holdja túlélte a támadást!', + ], + 'moon_destroyed' => [ + 'from' => 'Térfigyelés', + 'subject' => 'A Hold :moon_name [:moon_coords] megsemmisült!', + 'body' => 'Az Ön holdját :moon_name itt: :moon_coords elpusztította a :attacker_name nevű Deathstar flotta!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Rendszerüzenet', + 'subject' => 'Javítás befejeződött', + 'body' => 'A planet:planet javítási kérelme teljesítve. +A :ship_count hajókat újra üzembe helyezték.', + ], +]; diff --git a/resources/lang/hu/t_overview.php b/resources/lang/hu/t_overview.php new file mode 100644 index 000000000..41af738e0 --- /dev/null +++ b/resources/lang/hu/t_overview.php @@ -0,0 +1,15 @@ + 'Áttekintés', + 'temperature' => 'Hőmérséklet', + 'position' => 'Pozíció', +]; diff --git a/resources/lang/hu/t_resources.php b/resources/lang/hu/t_resources.php new file mode 100644 index 000000000..d960e9c34 --- /dev/null +++ b/resources/lang/hu/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Fém bánya', + 'description' => 'A fém bánya olyan alapvető nyersanyagot biztosít egy feltörekvő birodalomnak, amely nélkülözhetetlen az épületek és hajók építéséhez. A fém olcsó nyersanyag, kevés energiával kitermelhető, de rengetegre lesz szükséged, és egyre gyakrabban kell majd használni, mint egyéb nyersanyagokat. A fém mélyen a felszín alatt található meg, de minnél mélyebbről bányásszák, annál több energia kell a kitermeléséhez.', + 'description_long' => 'A fém bánya olyan alapvető nyersanyagot biztosít egy feltörekvő birodalomnak, amely nélkülözhetetlen az épületek és hajók építéséhez. A fém olcsó nyersanyag, kevés energiával kitermelhető, de rengetegre lesz szükséged, és egyre gyakrabban kell majd használni, mint egyéb nyersanyagokat. A fém mélyen a felszín alatt található meg, de minnél mélyebbről bányásszák, annál több energia kell a kitermeléséhez.', + ], + 'crystal_mine' => [ + 'title' => 'Kristály bánya', + 'description' => 'Kristályok az alap erőforrások része, minden épülethez szükség van rá.', + 'description_long' => 'Kristályok az alap erőforrások része, minden épülethez szükség van rá.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deutérium Szűrőállomás', + 'description' => 'Deutérium az űrhajók üzemanyaga és a tenger mélyén található.', + 'description_long' => 'Deutérium az űrhajók üzemanyaga és a tenger mélyén található.', + ], + 'solar_plant' => [ + 'title' => 'Naperőmű', + 'description' => 'A Naperőmű energiát nyer ki a napsugárzásból. Minden bányának szüksége van energiára.', + 'description_long' => 'A Naperőmű energiát nyer ki a napsugárzásból. Minden bányának szüksége van energiára.', + ], + 'fusion_plant' => [ + 'title' => 'Fúziós erőmű', + 'description' => 'A fúziós reaktór Deutériumból állít elő energiát.', + 'description_long' => 'A fúziós reaktor Deutériumból állít elő energiát.', + ], + 'metal_store' => [ + 'title' => 'Fém raktár', + 'description' => 'Fém tárolására használandó.', + 'description_long' => 'Fém tárolására használandó.', + ], + 'crystal_store' => [ + 'title' => 'Kristályraktár', + 'description' => 'Kristály tárolására alkalmas', + 'description_long' => 'Kristály tárolására alkalmas', + ], + 'deuterium_store' => [ + 'title' => 'Deutérium Tartály', + 'description' => 'Hatalmas tartályok tárolják az új kitermelt Deutériumot.', + 'description_long' => 'Hatalmas tartályok tárolják az új kitermelt Deutériumot.', + ], + 'robot_factory' => [ + 'title' => 'Robot Gyár', + 'description' => 'Robot gyár olyan robotokat fejleszt, amik segítenek az építkezéseknél. Ennek köszönhetően gyorsabban épülnek fel az épületek.', + 'description_long' => 'Robot gyár olyan robotokat fejleszt, amik segítenek az építkezéseknél. Ennek köszönhetően gyorsabban épülnek fel az épületek.', + ], + 'shipyard' => [ + 'title' => 'Hajógyár', + 'description' => 'Minden típusa a hajóknak és védelmi eszközöknek a Hajógyárban készülnek.', + 'description_long' => 'Minden típusa a hajóknak és védelmi eszközöknek a Hajógyárban készülnek.', + ], + 'research_lab' => [ + 'title' => 'Kutató laboratórium', + 'description' => 'A Kutató laboratórium szükséges a kutatásokhoz és új technológiák kifejlesztéséhez.', + 'description_long' => 'A Kutató laboratórium szükséges a kutatásokhoz és új technológiák kifejlesztéséhez.', + ], + 'alliance_depot' => [ + 'title' => 'Szövetségi Állomás', + 'description' => 'A Szövetségi állomás üzemanyagot ad a barátságos flotta hajóinak.', + 'description_long' => 'A Szövetségi állomás üzemanyagot ad a barátságos flotta hajóinak.', + ], + 'missile_silo' => [ + 'title' => 'Rakéta Siló', + 'description' => 'Rakéta silók a rakéták tárolására használhatóak.', + 'description_long' => 'Rakéta silók a rakéták tárolására használhatóak.', + ], + 'nano_factory' => [ + 'title' => 'Nanite Gyár', + 'description' => 'Ez a végső a robot technológiában. Minden szinttel csökken az épületek, hajók és védelmi egységek építési ideje', + 'description_long' => 'Ez a végső a robot technológiában. Minden szinttel csökken az épületek, hajók és védelmi egységek építési ideje', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'A Terraformer élhetővé teszi a bolygók felszínét', + 'description_long' => 'A Terraformer élhetővé teszi a bolygók felszínét', + ], + 'space_dock' => [ + 'title' => 'Űrdokk', + 'description' => 'A roncsok megjavíthatók az Űrdokkban.', + 'description_long' => 'A roncsok megjavíthatók az Űrdokkban.', + ], + 'lunar_base' => [ + 'title' => 'Holdbázis', + 'description' => 'Mivel a Holdnak nincs légköre, holdbázisra van szükség a lakható tér létrehozásához.', + 'description_long' => 'Mivel a holdon nincs légkör, Holdbázisra van szükség lakható környezet létrehozásához.', + ], + 'sensor_phalanx' => [ + 'title' => 'Érzékelő Phalanx', + 'description' => 'A szenzorfalanx segítségével más birodalmak flottái is felfedezhetők és megfigyelhetők. Minél nagyobb az érzékelő falanx tömbje, annál nagyobb tartományt tud beolvasni.', + 'description_long' => 'az érzékelő phalanx használatával a más birodalom flottái felderíthetők és megfigyelhetők. A nagyobb phalanx nagyobb területet tud vizsgálni.', + ], + 'jump_gate' => [ + 'title' => 'Ugró Kapu', + 'description' => 'A Jump Gates egy hatalmas adó-vevő, amely még a legnagyobb flottát is pillanatok alatt egy távoli ugrókapuhoz tudja küldeni.', + 'description_long' => 'Ugró kapuk nagyobb szállítási kapacitással rendelkeznek, nagyobb flották küldésére alkalmasak.', + ], + 'energy_technology' => [ + 'title' => 'Energia Technológia', + 'description' => 'Ez lehetőséget nyújt új energia Technológiákra', + 'description_long' => 'Ez lehetőséget nyújt új energia Technológiákra', + ], + 'laser_technology' => [ + 'title' => 'Lézer Technológia', + 'description' => 'Fókuszált fény nyaláb, ami sérülést okoz a megcélzott objektumnak.', + 'description_long' => 'Fókuszált fény nyaláb, ami sérülést okoz a megcélzott objektumnak.', + ], + 'ion_technology' => [ + 'title' => 'Ion technológia', + 'description' => 'Az ionok koncentrálása lehetővé teszi nagy károkozásra képes ágyúk építését és csökkenteni tudja a bontási költségeket szintenként 4%-kal.', + 'description_long' => 'Az ionok koncentrálása lehetővé teszi nagy károkozásra képes ágyúk építését és csökkenteni tudja a bontási költségeket szintenként 4%-kal.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hiperűr Technológia', + 'description' => 'A 4. és 5. dimenzió integrálásával most lehetőség nyílik egy újfajta, gazdaságosabb és hatékonyabb hajtás kutatására.', + 'description_long' => 'beleértve a 4. és 5. dimenziót lehetőség van a gazdaság új változatainak kidolgozására A negyedik és ötödik dimenziók használatával a hajóid rakodótereit mostantól meg lehet hajlítani, hogy több helyhez juss.', + ], + 'plasma_technology' => [ + 'title' => 'Plazma Technológia', + 'description' => 'Az ion technológia továbbfejlesztése, mely felgyorsítja a magas energiájú plazmát, pusztító sérülést képes okozni, valamint optimalizálja a fém-, kristály- és deutérium-termelést (1%/0.66%/0.33% szintenként).', + 'description_long' => 'Az ion technológia továbbfejlesztése, mely felgyorsítja a magas energiájú plazmát, pusztító sérülést képes okozni, valamint optimalizálja a fém-, kristály- és deutérium-termelést (1%/0.66%/0.33% szintenként).', + ], + 'combustion_drive' => [ + 'title' => 'Nagyégésű Hajtómű technológia', + 'description' => 'Ez a fejlesztés 10%-al növeli a hajók és szondák sebességét.', + 'description_long' => 'Ez a fejlesztés 10%-al növeli a hajók és szondák sebességét.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzus meghajtás', + 'description' => 'Az Impulzus meghajtás az újrahasznosításon alapul. A Jövőben ez a fejlesztés a hajóidat gyorsabbá teszi, minden szint növeléskor 20%-al nő az értéke', + 'description_long' => 'Az Impulzus meghajtás az újrahasznosításon alapul. A Jövőben ez a fejlesztés a hajóidat gyorsabbá teszi, minden szint növeléskor 20%-al nő az értéke', + ], + 'hyperspace_drive' => [ + 'title' => 'Hiperűr meghajtás', + 'description' => 'Hiperűr meghajtás sokkal gyorsabbá teszi a hajóidat. Szintenként 30%-al növekedik az értéke', + 'description_long' => 'Hiperűr meghajtás sokkal gyorsabbá teszi a hajóidat. Szintenként 30%-al növekedik az értéke', + ], + 'espionage_technology' => [ + 'title' => 'Kém technológia', + 'description' => 'Információ más bolygókról és holdakról szerezhető ennek a technológiának használatával.', + 'description_long' => 'Információ más bolygókról és holdakról szerezhető ennek a technológiának használatával.', + ], + 'computer_technology' => [ + 'title' => 'Számítógép technológia', + 'description' => 'Több flottát tudsz irányítani a számítógép kapacitásától függően. A szint növelésével 1-el növekszik az irányítható flották száma.', + 'description_long' => 'Több flottát tudsz irányítani a számítógép kapacitásától függően. A szint növelésével 1-el növekszik az irányítható flották száma.', + ], + 'astrophysics' => [ + 'title' => 'Asztrofizika', + 'description' => 'Az asztrofizikai kutató modullal a hajók hosszabb expedíciókra képesek. Minden második szintje a technológiának egy plusz bolygó kolonizálását engedélyezi.', + 'description_long' => 'Az asztrofizikai kutató modullal a hajók hosszabb expedíciókra képesek. Minden második szintje a technológiának egy plusz bolygó kolonizálását engedélyezi.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Bolygóközi kutatóhálózat', + 'description' => 'Kutatók tudnak egymással kommunikálni különböző bolygókról ezzel a hálózattal.', + 'description_long' => 'Kutatók tudnak egymással kommunikálni különböző bolygókról ezzel a hálózattal.', + ], + 'graviton_technology' => [ + 'title' => 'Graviton Technológia', + 'description' => 'Gravition mező létrehozásával semmisít meg hajókat vagy holdakat.', + 'description_long' => 'Gravition mező létrehozásával semmisít meg hajókat vagy holdakat.', + ], + 'weapon_technology' => [ + 'title' => 'Fegyver technológia', + 'description' => 'A Fegyver technológia a fegyvereket erősebbé teszi. Minden szint emeléssel 10%-al növekszik a fegyverek ereje.', + 'description_long' => 'A Fegyver technológia a fegyvereket erősebbé teszi. Minden szint emeléssel 10%-al növekszik a fegyverek ereje.', + ], + 'shielding_technology' => [ + 'title' => 'Pajzs Technológia', + 'description' => 'A pajzstechnológia hatékonyabbá teszi a pajzsokat a hajókon és a védelmi létesítményeken. Az árnyékolástechnika minden szintje az alapérték 10%-ával növeli a pajzsok szilárdságát.', + 'description_long' => 'Pajzs Technológia növeli a pajzs védelmi erejét fejlesztésenként 10%-al.', + ], + 'armor_technology' => [ + 'title' => 'Páncél technológia', + 'description' => 'Minden szintnöveléssel 10% -al nő ez az érték.', + 'description_long' => 'Minden szintnöveléssel 10% -al nő ez az érték.', + ], + 'small_cargo' => [ + 'title' => 'Kis szállító', + 'description' => 'A kis szállító segítségével gyorsan lehet erőforrásokat szállítani más bolygókra.', + 'description_long' => 'A kis szállító segítségével gyorsan lehet erőforrásokat szállítani más bolygókra.', + ], + 'large_cargo' => [ + 'title' => 'Nagy Szállító', + 'description' => 'Ez a szállítóhajó nagyobb mennyiséget tud szállítani, mint a kis szállító. és gyorsabb köszönhetően a fejlesztett hajtóműnek.', + 'description_long' => 'Ez a szállítóhajó nagyobb mennyiséget tud szállítani, mint a kis szállító. és gyorsabb köszönhetően a fejlesztett hajtóműnek.', + ], + 'colony_ship' => [ + 'title' => 'Kolóniahajó', + 'description' => 'Betelepítetlen bolygók kolonizálhatók ezzel a hajóval.', + 'description_long' => 'Betelepítetlen bolygók kolonizálhatók ezzel a hajóval.', + ], + 'recycler' => [ + 'title' => 'Szemetesek', + 'description' => 'Az újrahasznosítók az egyetlen hajók, amelyek a bolygó pályáján lebegő törmelékmezőket képesek betakarítani a harc után.', + 'description_long' => 'A szemetesek be tudják takarítani a csaták során keletkező törmelékmezők törmelékét.', + ], + 'espionage_probe' => [ + 'title' => 'Kémszonda', + 'description' => 'Kémszondák kicsik, és adatokat szolgáltatnak flottákról és bolygókról remek távolságokból is.', + 'description_long' => 'Kémszondák kicsik, és adatokat szolgáltatnak flottákról és bolygókról remek távolságokból is.', + ], + 'solar_satellite' => [ + 'title' => 'Napműhold', + 'description' => 'A napelemes műholdak egyszerű napelemplatformok, amelyek magas, álló pályán helyezkednek el. Összegyűjtik a napfényt, és lézeren keresztül továbbítják a földi állomásra.', + 'description_long' => 'Napműholdak egyszerű nap cellákból állnak, és a bolygó körül lebegnek. A Nap fényéből nyert energiát egy lézernyalábbal továbbítják a talajon található Állomásra. A napműholdak 35 energiát termelnek a bolygón.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'A Crawlerek 0.02%-kal, 0.02%-kal és 0.02%-kal növelik a feladatba állított bolygón a fém-, kristály- és Deutérium-termelést. Gyűjtőként nő a termelés is. A maximális teljes bónusz a bányáid általános szintjétől függ.', + 'description_long' => 'A Crawlerek 0.02%-kal, 0.02%-kal és 0.02%-kal növelik a feladatba állított bolygón a fém-, kristály- és Deutérium-termelést. Gyűjtőként nő a termelés is. A maximális teljes bónusz a bányáid általános szintjétől függ.', + ], + 'pathfinder' => [ + 'title' => 'Felderítő', + 'description' => 'A Pathfinder egy gyors és mozgékony hajó, amelyet az űr ismeretlen szektoraiba történő expedíciókhoz terveztek.', + 'description_long' => 'A Felderítők gyorsak, tágasak és ki tudják aknázni az expedíciókon talált törmelékmezőket. A teljes hozam is nő.', + ], + 'light_fighter' => [ + 'title' => 'Könnyű Harcos', + 'description' => 'A könnyű Harcos a legálltalánosabb hajó a bolygón. Előállítási költsége alacsony, pajzs és szállítmány kapacitása nagyon alacsony', + 'description_long' => 'A könnyű Harcos a legálltalánosabb hajó a bolygón. Előállítási költsége alacsony, pajzs és szállítmány kapacitása nagyon alacsony', + ], + 'heavy_fighter' => [ + 'title' => 'Nehéz Harcos', + 'description' => 'A Harcos jobban felfegyverzett és nagyobb erejű támadásra képes, mint a könnyű harcos', + 'description_long' => 'A Harcos jobban felfegyverzett és nagyobb erejű támadásra képes, mint a könnyű harcos', + ], + 'cruiser' => [ + 'title' => 'Cirkáló', + 'description' => 'A cirkálónak háromszor több a páncélja és kétszer több a támadóereje, mint a nehéz harcosnak. Ezen kívül még nagyon gyorsak is.', + 'description_long' => 'A cirkálónak háromszor több a páncélja és kétszer több a támadóereje, mint a nehéz harcosnak. Ezen kívül még nagyon gyorsak is.', + ], + 'battle_ship' => [ + 'title' => 'Csatahajó', + 'description' => 'Csatahajó a flotta hátvéde. Nehézfegyverzete, nagy sebessége nagy rakománya feltartja az ellenséget.', + 'description_long' => 'Csatahajó a flotta hátvéde. Nehézfegyverzete, nagy sebessége nagy rakománya feltartja az ellenséget.', + ], + 'battlecruiser' => [ + 'title' => 'Csatacirkáló', + 'description' => 'A csatacirkáló egy nagyon specializált eszköz a flottában.', + 'description_long' => 'A csatacirkáló egy nagyon specializált eszköz a flottában.', + ], + 'bomber' => [ + 'title' => 'Bombázó', + 'description' => 'a Bombázók a bolygók bombázására lettek kifejlesztve', + 'description_long' => 'a Bombázók a bolygók bombázására lettek kifejlesztve', + ], + 'destroyer' => [ + 'title' => 'Romboló', + 'description' => 'A Romboló a hadihajók királya.', + 'description_long' => 'A Romboló a hadihajók királya.', + ], + 'deathstar' => [ + 'title' => 'Halálcsillag', + 'description' => 'A Halálcsillag pusztító ereje felbecsülhetetlen.', + 'description_long' => 'A Halálcsillag pusztító ereje felbecsülhetetlen.', + ], + 'reaper' => [ + 'title' => 'Kaszás', + 'description' => 'A Reaper egy erős harci hajó, amely az agresszív portyázásra és a törmelék betakarítására specializálódott.', + 'description_long' => 'A Kaszás osztályú hajó hatalmas pusztító eszköz, amely a csata után azonnal ki tudja zsákmányolni a törmelékmezőket.', + ], + 'rocket_launcher' => [ + 'title' => 'Rakéta kilövő', + 'description' => 'A Rakéta kilövő egy egyszerű védelmi fegyver.', + 'description_long' => 'A Rakéta kilövő egy egyszerű védelmi fegyver.', + ], + 'light_laser' => [ + 'title' => 'Könnyű lézer', + 'description' => 'Koncentrált tüzelés a célpontra a fotonokkal nagyobb sérülést vált ki, mint az általános ballaszikus fegyverek', + 'description_long' => 'Koncentrált tüzelés a célpontra a fotonokkal nagyobb sérülést vált ki, mint az általános ballaszikus fegyverek', + ], + 'heavy_laser' => [ + 'title' => 'Nehéz lézer', + 'description' => 'A Nehéz lézer a Könnyű lézer továbbfejlesztett változata', + 'description_long' => 'A Nehéz lézer a Könnyű lézer továbbfejlesztett változata', + ], + 'gauss_cannon' => [ + 'title' => 'Gauss ágyú', + 'description' => 'A Gauss ágyú több tonnányi lőszert lő ki nagy sebességgel.', + 'description_long' => 'A Gauss ágyú több tonnányi lőszert lő ki nagy sebességgel.', + ], + 'ion_cannon' => [ + 'title' => 'Ion ágyú', + 'description' => 'Az Ion fegyver tűzereje a gyorsan mozgó ionokban rejlik. Ennek köszönhetően hatalmas sérülést okoz a célponton.', + 'description_long' => 'Az Ion fegyver tűzereje a gyorsan mozgó ionokban rejlik. Ennek köszönhetően hatalmas sérülést okoz a célponton.', + ], + 'plasma_turret' => [ + 'title' => 'Plazmatorony', + 'description' => 'Plazma torony egy napkitörésnek megfelelő energiát bocsájt ki, és romboló hatása felülmúlja a Romboló erejét is.', + 'description_long' => 'Plazma torony egy napkitörésnek megfelelő energiát bocsájt ki, és romboló hatása felülmúlja a Romboló erejét is.', + ], + 'small_shield_dome' => [ + 'title' => 'Kis pajzskupola', + 'description' => 'A Kis pajzskupola beborítja az egész bolygót egy védőfallal.', + 'description_long' => 'A Kis pajzskupola beborítja az egész bolygót egy védőfallal.', + ], + 'large_shield_dome' => [ + 'title' => 'Nagy pajzskupola', + 'description' => 'A Pajzs kifejlesztése több erőt ad támadáskor .', + 'description_long' => 'A Pajzs kifejlesztése több erőt ad támadáskor .', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-Ballasztikus rakéták', + 'description' => 'Anti-ballasztikus rakéták megsemmisítő támadást mérnek a bolygóközi rakétákra.', + 'description_long' => 'Anti-ballasztikus rakéták megsemmisítő támadást mérnek a bolygóközi rakétákra.', + ], + 'interplanetary_missile' => [ + 'title' => 'Bolygóközi rakéták', + 'description' => 'A bolygóközi rakéták megsemmisítik az ellenség védelmét.', + 'description_long' => 'Bolygóközi rakéták megsemmisítik a védelmet. A bolygóközi rakétáid 0 rendszer távolságban hatásosak.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Csökkenti a jelenleg építés alatt álló épületek építési idejét a következővel: :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Csökkenti a jelenlegi hajógyári szerződések építési idejét a következővel: :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => ':duration értékkel csökkenti a kutatási időt az összes jelenleg folyamatban lévő kutatás számára.', + ], +]; diff --git a/resources/lang/hu/wreck_field.php b/resources/lang/hu/wreck_field.php new file mode 100644 index 000000000..5fc0caefc --- /dev/null +++ b/resources/lang/hu/wreck_field.php @@ -0,0 +1,78 @@ + 'Roncsmező', + 'wreck_field_formed' => 'A roncsmező a következő koordinátákon alakult ki: {coordinates}', + 'wreck_field_expired' => 'A roncsmező lejárt', + 'wreck_field_burned' => 'A roncsmező leégett', + 'formation_conditions' => 'Egy roncsmező akkor jön létre, ha legalább {min_resources} erőforrás elveszik, és a védekező flotta legalább {min_percentage}%-a megsemmisül.', + 'resources_lost' => 'Elveszett erőforrások: {amount}', + 'fleet_percentage' => 'Megsemmisült flotta: {percentage}%', + 'repair_time' => 'Javítási idő', + 'repair_progress' => 'A javítás előrehaladása', + 'repair_completed' => 'Javítás befejeződött', + 'repairs_underway' => 'Javítás folyamatban', + 'repair_duration_min' => 'Minimális javítási idő: {perc} perc', + 'repair_duration_max' => 'Maximális javítási idő: {óra} óra', + 'repair_speed_bonus' => 'A Space Dock {level} szintje {bonus}% javítási sebesség bónuszt biztosít', + 'ships_in_wreck_field' => 'Hajók a roncsmezőn', + 'ship_type' => 'Hajó típusa', + 'quantity' => 'Mennyiség', + 'repairable' => 'Javítható', + 'total_ships' => 'Összes kiszállítás: {count}', + 'start_repairs' => 'Kezdje el a javítást', + 'complete_repairs' => 'Teljes körű javítások', + 'burn_wreck_field' => 'Burn roncs mező', + 'cancel_repairs' => 'Javítás lemondása', + 'repair_started' => 'A javítások megkezdődtek. Befejezési idő: {time}', + 'repairs_completed' => 'Minden javítás befejeződött. A hajók készen állnak a bevetésre.', + 'wreck_field_burned_success' => 'A roncsmezőt sikeresen felgyújtották.', + 'cannot_repair' => 'Ez a roncsmező nem javítható.', + 'cannot_burn' => 'Ezt a roncsmezőt nem lehet felégetni, amíg a javítás folyamatban van.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Roncsmező ({time_remaining} van hátra)', + 'click_to_repair' => 'Kattintson a Space Dock javítási célú megnyitásához', + 'no_wreck_field' => 'Nincs roncsmező', + 'space_dock_required' => 'Az 1. szintű Space Dock szükséges a roncsmezők javításához.', + 'space_dock_level' => 'Space Dock szint: {level}', + 'upgrade_space_dock' => 'Frissítse a Space Dock-ot, hogy több hajót javítson', + 'repair_capacity_reached' => 'Elérte a maximális javítási kapacitást. Frissítse a Space Dockot a kapacitás növelése érdekében.', + 'wreck_field_section' => 'A roncsmező információi', + 'ships_available_for_repair' => 'Javításra elérhető szállítmányok: {count}', + 'wreck_field_resources' => 'A roncsmező körülbelül {value} erőforrás értékű hajót tartalmaz.', + 'settings_title' => 'A roncsmező beállításai', + 'enabled_description' => 'A roncsmezők lehetővé teszik a megsemmisült hajók helyreállítását a Space Dock épületén keresztül. A hajókat meg lehet javítani, ha a megsemmisítés megfelel bizonyos kritériumoknak.', + 'percentage_setting' => 'Megsemmisült hajók a roncsmezőn:', + 'min_resources_setting' => 'Minimális pusztítás a roncsmezőknél:', + 'min_fleet_percentage_setting' => 'A flottapusztulás minimális százaléka:', + 'lifetime_setting' => 'A roncsmező élettartama (óra):', + 'repair_max_time_setting' => 'Maximális javítási idő (óra):', + 'repair_min_time_setting' => 'Minimális javítási idő (perc):', + 'error_no_wreck_field' => 'Ezen a helyen nem találtak roncsmezőt.', + 'error_not_owner' => 'Nem Ön a roncsmező tulajdonosa.', + 'error_already_repairing' => 'A javítások már folyamatban vannak.', + 'error_no_ships' => 'Nincsenek javítható hajók.', + 'error_space_dock_required' => 'Az 1. szintű Space Dock szükséges a roncsmezők javításához.', + 'error_cannot_collect_late_added' => 'A folyamatban lévő javítások során hozzáadott hajók nem gyűjthetők manuálisan. Meg kell várnia, amíg minden javítás automatikusan befejeződik.', + 'warning_auto_return' => 'A megjavított hajókat a javítás befejezése után {hours} órával automatikusan visszaállítjuk a szervizbe.', + 'time_remaining' => '{óra} óra {perc} perc van hátra', + 'expires_soon' => 'Hamarosan lejár', + 'repair_time_remaining' => 'Javítás befejezése: {time}', + 'status_active' => 'Aktív', + 'status_repairing' => 'Javítás', + 'status_completed' => 'Befejezve', + 'status_burned' => 'Leégett', + 'status_expired' => 'Lejárt', + 'repairs_started' => 'A javítás sikeresen megkezdődött', + 'all_ships_deployed' => 'Az összes hajót újra szolgálatba állították', + 'no_ships_ready' => 'Nincsenek begyűjtésre kész hajók', + 'repairs_not_started' => 'A javítást még nem kezdték el', +]; diff --git a/resources/lang/it.json b/resources/lang/it.json new file mode 100644 index 000000000..3bbbce3bb --- /dev/null +++ b/resources/lang/it.json @@ -0,0 +1,32 @@ +{ + "No buildings in construction.": "Nessun edificio in costruzione.", + "At the moment there is no building being built on this planet. Click here to go to the build page.": "Al momento non sono in costruzione edifici su questo pianeta. Clicca qui per andare alla pagina di costruzione.", + "There is no research in progress at the moment.": "Al momento non è in corso nessuna ricerca.", + "There is no research done at the moment. Click here to get to your research lab.": "Al momento non è in corso nessuna ricerca. Clicca qui per andare al laboratorio di ricerca.", + "No ships/defense in construction.": "Nessuna nave/difesa in costruzione.", + "At the moment there are no ships or defense built on this planet. Click here to get to the shipyard.": "Al momento non ci sono navi o difese in costruzione su questo pianeta. Clicca qui per andare al cantiere.", + "(To shipyard)": "(Al cantiere)", + "Improve to": "Migliora a", + "Downgrade to": "Abbassa al", + "Level": "Livello", + "Duration": "Durata", + "Duration:": "Durata:", + "Building duration": "Durata costruzione", + "Total time:": "Tempo totale:", + "Halve time": "Dimezza il tempo", + "Complete": "Completa", + "Costs:": "Costo:", + "Costs: :amount DM": "Costo: :amount MD", + "Reduces construction time by 50% of the total construction time.": "Riduce il tempo di costruzione del 50% del tempo di costruzione totale.", + "Reduces research time by 50% of the total research time.": "Riduce il tempo di ricerca del 50% del tempo di ricerca totale.", + "Instantly completes the current shipyard production.": "Completa immediatamente la produzione del cantiere.", + "Cancel production of :object_title level :level_target?": "Annullare la produzione di :object_title livello :level_target?", + "Research: do you really want to cancel :object_title level :level_target on planet :planet_name [:planet_coordinates]?": "Ricerca: vuoi davvero annullare :object_title livello :level_target sul pianeta :planet_name [:planet_coordinates]?", + "Dark Matter": "Materia Oscura", + "No fleet movement": "Nessun movimento flotta", + "Do you want to reduce the construction time of the current construction project by 50% of the total construction time for :dm_cost?": "Vuoi ridurre il tempo di costruzione del progetto attuale del 50% del tempo totale per :dm_cost?", + "Do you want to reduce the research time of the current research project by 50% of the total research time for :dm_cost?": "Vuoi ridurre il tempo di ricerca del progetto attuale del 50% del tempo totale per :dm_cost?", + "Do you want to immediately complete the construction order for :dm_cost?": "Vuoi completare immediatamente l'ordine di costruzione per :dm_cost?", + "Do you want to reduce the construction time of the current construction project by 50% of the total construction time (:time_reduction) for :dm_cost?": "Vuoi ridurre il tempo di costruzione del progetto attuale del 50% del tempo totale (:time_reduction) per :dm_cost?", + "end_of_file": "end_of_file" +} diff --git a/resources/lang/it/t_external.php b/resources/lang/it/t_external.php index 85f6e9a97..ed7f039e5 100644 --- a/resources/lang/it/t_external.php +++ b/resources/lang/it/t_external.php @@ -94,6 +94,56 @@ 'only_letters' => 'Usa solo lettere.', ], + // Pagina password dimenticata + 'forgot_password' => [ + 'title' => 'Hai dimenticato la password?', + 'description' => 'Inserisci il tuo indirizzo e-mail e ti invieremo un link per reimpostare la password.', + 'email_label' => 'Indirizzo e-mail:', + 'submit' => 'Invia link di ripristino', + 'back_to_login' => '← Torna al login', + ], + + // Pagina reimposta password + 'reset_password' => [ + 'title' => 'Reimposta la password', + 'email_label' => 'Indirizzo e-mail:', + 'password_label' => 'Nuova password:', + 'confirm_label' => 'Conferma nuova password:', + 'submit' => 'Reimposta password', + ], + + // Pagina e-mail dimenticata + 'forgot_email' => [ + 'title' => 'Hai dimenticato l\'indirizzo e-mail?', + 'description' => 'Inserisci il nome del tuo comandante e ti invieremo un suggerimento all\'indirizzo e-mail registrato.', + 'username_label' => 'Nome comandante:', + 'submit' => 'Invia suggerimento', + 'back_to_login' => '← Torna al login', + 'sent' => 'Se è stato trovato un account corrispondente, è stato inviato un suggerimento all\'indirizzo e-mail registrato.', + ], + + // Template e-mail in uscita + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Reimposta la tua password OGameX', + 'heading' => 'Ripristino Password', + 'greeting' => 'Ciao :username,', + 'body' => 'Abbiamo ricevuto una richiesta per reimpostare la password del tuo account. Clicca il pulsante qui sotto per scegliere una nuova password.', + 'cta' => 'Reimposta Password', + 'expiry' => 'Questo link scadrà tra 60 minuti.', + 'no_action' => 'Se non hai richiesto il ripristino della password, non è necessaria alcuna ulteriore azione.', + 'url_fallback' => 'Se hai problemi a cliccare il pulsante, copia e incolla l\'URL qui sotto nel tuo browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Il tuo indirizzo e-mail OGameX', + 'heading' => 'Suggerimento Indirizzo E-mail', + 'greeting' => 'Ciao :username,', + 'body' => 'Hai richiesto un suggerimento per l\'indirizzo e-mail associato al tuo account:', + 'cta' => 'Vai al Login', + 'no_action' => 'Se non hai effettuato questa richiesta, puoi ignorare questa e-mail.', + ], + ], + // Testi tooltip caratteristiche universo 'universe_characteristics' => [ 'fleet_speed' => 'Velocità flotta: maggiore è il valore, meno tempo hai per reagire a un attacco.', diff --git a/resources/lang/it/t_galaxy.php b/resources/lang/it/t_galaxy.php new file mode 100644 index 000000000..4c0e1705c --- /dev/null +++ b/resources/lang/it/t_galaxy.php @@ -0,0 +1,21 @@ + [ + 'description' => [ + 'nearest' => 'Data la vicinanza al sole, la raccolta di energia solare è molto efficiente. Tuttavia, i pianeti in questa posizione tendono ad essere piccoli e forniscono solo piccole quantità di deuterio.', + 'normal' => 'Normalmente, in questa posizione, si trovano pianeti equilibrati con sufficienti fonti di deuterio, una buona disponibilità di energia solare e abbastanza spazio per lo sviluppo.', + 'biggest' => 'In genere, in questa posizione si trovano i pianeti più grandi del sistema solare. Il sole fornisce energia sufficiente e si possono prevedere buone fonti di deuterio.', + 'farthest' => 'A causa della grande distanza dal sole, la raccolta di energia solare è limitata. Tuttavia, questi pianeti di solito offrono fonti significative di deuterio.', + ] + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizza', + 'no_ship' => 'Non è possibile colonizzare un pianeta senza una nave colonizzatrice.' + ] + ], + 'discovery' => [ + 'locked' => "Non hai ancora sbloccato la ricerca per scoprire nuove forme di vita.", + ], +]; diff --git a/resources/lang/it/t_ingame.php b/resources/lang/it/t_ingame.php index 79d0338ff..381302763 100644 --- a/resources/lang/it/t_ingame.php +++ b/resources/lang/it/t_ingame.php @@ -24,7 +24,13 @@ 'switch_to_moon' => 'Passa alla luna', 'switch_to_planet' => 'Passa al pianeta', 'abandon_rename' => 'Abbandona/Rinomina', - 'abandon_rename_title' => 'Abbandona/Rinomina Pianeta', + 'abandon_rename_title' => 'Abbandona/Rinomina Pianeta', + 'abandon_rename_modal' => 'Abbandona/Rinomina :planet_name', + + // Default planet names (used at registration) + 'homeworld' => 'Pianeta Madre', + 'colony' => 'Colonia', + 'moon' => 'Luna', ], // ------------------------------------------------------------------------- @@ -42,6 +48,15 @@ 'relocate' => 'Trasferisci', 'cancel' => 'annulla', 'explanation' => 'Il trasferimento ti permette di spostare i tuoi pianeti in un\'altra posizione in un sistema lontano a tua scelta.

Il trasferimento effettivo avviene per la prima volta 24 ore dopo l\'attivazione. In questo periodo puoi usare i tuoi pianeti normalmente. Un conto alla rovescia mostra quanto tempo rimane prima del trasferimento.

Una volta scaduto il conto alla rovescia e il pianeta deve essere spostato, nessuna delle tue flotte stazionate lì può essere attiva. A questo punto non deve essere in costruzione nulla, nulla in riparazione e nulla in ricerca. Se ci sono attività di costruzione, riparazione o flotte ancora attive alla scadenza del conto alla rovescia, il trasferimento verrà annullato.

Se il trasferimento ha successo, ti verranno addebitati 240.000 Materia Oscura. I pianeti, gli edifici e le risorse immagazzinate inclusa la luna verranno spostati immediatamente. Le tue flotte viaggiano automaticamente verso le nuove coordinate alla velocità della nave più lenta. Il portale di salto verso una luna trasferita viene disattivato per 24 ore.', + 'err_position_not_empty' => 'La posizione di destinazione non è vuota.', + 'err_already_in_progress' => 'Un trasferimento è già in corso.', + 'err_on_cooldown' => 'Il trasferimento è in raffreddamento. Attendi prima di riprovare.', + 'err_insufficient_dm' => 'Materia Oscura insufficiente. Ti servono :amount MO.', + 'err_buildings_in_progress' => 'Impossibile trasferirsi durante la costruzione di edifici.', + 'err_research_in_progress' => 'Impossibile trasferirsi durante una ricerca in corso.', + 'err_units_in_progress' => 'Impossibile trasferirsi durante la costruzione di unità.', + 'err_fleets_active' => 'Impossibile trasferirsi con missioni di flotta attive.', + 'err_no_active_relocation' => 'Nessun trasferimento attivo trovato.', ], // ------------------------------------------------------------------------- @@ -49,10 +64,15 @@ // ------------------------------------------------------------------------- 'shared' => [ - 'caution' => 'Attenzione', - 'yes' => 'sì', - 'no' => 'No', - 'error' => 'Errore', + 'caution' => 'Attenzione', + 'yes' => 'sì', + 'no' => 'No', + 'error' => 'Errore', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Durata', + 'error_occurred' => 'Si è verificato un errore.', + 'level' => 'Livello', + 'ok' => 'OK', ], // ------------------------------------------------------------------------- @@ -86,6 +106,12 @@ 'loca_lifeform_cap' => 'Uno o più bonus associati hanno già raggiunto il massimo. Vuoi continuare la costruzione comunque?', 'last_inquiry_error' => "Impossibile elaborare l'ultima azione. Per favore riprova.", 'planet_move_warning' => 'Attenzione! Questa missione potrebbe essere ancora in corso quando inizia il periodo di ricollocazione e, in tal caso, il processo verrà annullato. Vuoi davvero continuare con questo lavoro?', + 'building_started' => 'Costruzione avviata con successo.', + 'invalid_token' => 'Token non valido.', + 'downgrade_started' => 'Demolizione dell`edificio avviata.', + 'construction_canceled' => 'Costruzione annullata.', + 'added_to_queue' => 'Aggiunto alla coda di produzione.', + 'invalid_queue_item' => 'ID elemento coda non valido', ], // ------------------------------------------------------------------------- @@ -127,8 +153,11 @@ // ------------------------------------------------------------------------- 'shipyard_page' => [ - 'battleships' => 'Astronavi da guerra', - 'civil_ships' => 'Navi civili', + 'battleships' => 'Astronavi da guerra', + 'civil_ships' => 'Navi civili', + 'no_units_idle' => 'Nessuna unità è attualmente in costruzione.', + 'no_units_idle_tooltip' => 'Clicca per andare al Cantiere Spaziale.', + 'to_shipyard' => 'Vai al Cantiere Spaziale', ], // ------------------------------------------------------------------------- @@ -356,7 +385,27 @@ 'err_no_planet' => 'Errore, non c\'è nessun pianeta lì', 'err_no_cargo' => 'Errore, capacità di carico insufficiente', 'err_multi_alarm' => 'Multi-allarme', - 'err_attack_ban' => 'Divieto di attacco', + 'err_attack_ban' => 'Divieto di attacco', + + // Etichette movimento flotta + 'enemy_fleet' => 'Ostile', + 'friendly_fleet' => 'Amico', + + // Slot flotta / ammiraglio + 'admiral_slot_bonus' => 'Bonus Ammiraglio: slot flotta aggiuntivo', + 'general_slot_bonus' => 'Slot flotta bonus', + + // Protezione bash + 'bash_warning' => 'Attenzione: il limite di attacchi è stato raggiunto! Ulteriori attacchi potrebbero comportare un ban.', + + // Modelli flotta + 'add_new_template' => 'Salva modello flotta', + + // Ritirata tattica + 'tactical_retreat_label' => 'Ritirata tattica', + 'tactical_retreat_full_tooltip' => 'Attiva la ritirata tattica: la tua flotta si ritirerà se il rapporto di combattimento è sfavorevole. Richiede Ammiraglio per il rapporto 3:1.', + 'tactical_retreat_admiral_tooltip'=> 'Ritirata tattica al rapporto 3:1 (richiede Ammiraglio)', + 'fleet_sent_success' => 'La tua flotta è stata inviata con successo.', ], // ------------------------------------------------------------------------- @@ -464,6 +513,7 @@ // Dialogo risultati phalanx (stringhe JS nel blocco script Blade-rendered) 'sensor_report' => 'rapporto sensore', + 'sensor_report_from' => 'Rapporto sensore da', 'refresh' => 'Aggiorna', 'arrived' => 'Arrivata', @@ -480,6 +530,9 @@ 'not_enough_missiles' => 'Non hai abbastanza missili', 'launched_success' => 'Missili lanciati con successo!', 'launch_failed' => 'Lancio dei missili fallito', + 'alliance_page' => 'Informazioni alleanza', + 'apply' => 'Candidati', + 'contact_support' => 'Contatta il supporto', 'insufficient_range' => 'Gittata insufficiente (livello ricerca propulsori a impulso) dei tuoi missili interplanetari!', ], @@ -891,6 +944,8 @@ 'msg_kick_error' => 'Impossibile espellere il membro', 'msg_invalid_action' => 'Azione non valida', 'msg_error' => 'Si è verificato un errore', + 'rank_founder_default' => 'Fondatore', + 'rank_newcomer_default' => 'Novellino', ], // ------------------------------------------------------------------- @@ -1006,6 +1061,35 @@ // Tab 3 — Visualizzazione 'section_general_display' => 'Generale', + 'language' => 'Lingua:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferenza lingua salvata.', 'show_mobile_version' => 'Mostra versione mobile:', 'show_alt_dropdowns' => 'Mostra menu a tendina alternativi:', 'activate_autofocus' => 'Attiva autofocus nella classifica:', @@ -1202,6 +1286,32 @@ 'js_activate_item_question' => 'Vuoi sostituire l\'oggetto esistente? Il vecchio bonus andrà perso.', 'js_activate_item_header' => 'Sostituisci oggetto?', + // Dialogo di benvenuto + 'welcome_title' => 'Benvenuto su OGame!', + 'welcome_body' => 'Per aiutarti a iniziare rapidamente, ti abbiamo assegnato il nome Commodore Nebula. Puoi cambiarlo in qualsiasi momento cliccando sul nome utente.
Il Comando Flotta ha lasciato informazioni sui primi passi nella tua casella di posta, per aiutarti a partire preparato.

Buon divertimento!', + + // Abbreviazioni unità di tempo (corte) + 'time_short_year' => 'a', + 'time_short_month' => 'M', + 'time_short_week' => 'sett', + 'time_short_day' => 'g', + 'time_short_hour' => 'h', + 'time_short_minute' => 'm', + 'time_short_second' => 's', + + // Nomi unità di tempo (lunghi) + 'time_long_day' => 'giorno', + 'time_long_hour' => 'ora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'secondo', + + // Formattazione numeri + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mld', + // JS — chatLoca 'chat_text_empty' => 'Dove è il messaggio?', 'chat_text_too_long' => 'Il messaggio è troppo lungo.', @@ -1238,6 +1348,8 @@ 'loca_notice' => 'Riferimento', 'loca_planet_giveup' => 'Sei sicuro di voler abbandonare il pianeta %planetName% %planetCoordinates%?', 'loca_moon_giveup' => 'Sei sicuro di voler abbandonare la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Nessuna nave nel campo di relitti.', + 'no_wreck_available' => 'Nessun campo di relitti disponibile.', ], // ── Highscore ─────────────────────────────────────────────────────────── @@ -1278,17 +1390,17 @@ 'your_officers' => 'I tuoi ufficiali', 'intro_text' => 'Con i tuoi ufficiali puoi guidare il tuo impero a dimensioni oltre i tuoi sogni più sfrenati - tutto ciò di cui hai bisogno è un po\' di Materia Oscura e i tuoi lavoratori e consiglieri lavoreranno ancora più duramente!', 'info_dark_matter' => 'Maggiori informazioni su: Materia Oscura', - 'info_commander' => 'Maggiori informazioni su: Comandante', + 'info_commander' => 'Maggiori informazioni su: Commander', 'info_admiral' => 'Maggiori informazioni su: Ammiraglio', 'info_engineer' => 'Maggiori informazioni su: Ingegnere', 'info_geologist' => 'Maggiori informazioni su: Geologo', - 'info_technocrat' => 'Maggiori informazioni su: Tecnocrate', - 'info_commanding_staff' => 'Maggiori informazioni su: Stato Maggiore', - 'hire_commander_tooltip' => 'Assumi comandante|+40 preferiti, coda costruzione, scorciatoie, scanner trasporto, senza pubblicità* (*esclusi: riferimenti relativi al gioco)', + 'info_technocrat' => 'Maggiori informazioni su: Tecnico', + 'info_commanding_staff' => 'Maggiori informazioni su: Staff di comando', + 'hire_commander_tooltip' => 'Assumi Commander|+40 preferiti, coda costruzione, scorciatoie, scanner trasporto, senza pubblicità* (*esclusi: riferimenti relativi al gioco)', 'hire_admiral_tooltip' => "Assumi ammiraglio|Slot flotta max +2,\nSpedizioni max +1,\nTasso fuga flotta migliorato,\nSlot salvataggio simulazione combattimento +20", 'hire_engineer_tooltip' => 'Assumi ingegnere|Dimezza le perdite nelle difese, +10% produzione energia', 'hire_geologist_tooltip' => 'Assumi geologo|+10% produzione miniere', - 'hire_technocrat_tooltip' => 'Assumi tecnocrate|+2 livelli spionaggio, 25% meno tempo di ricerca', + 'hire_technocrat_tooltip' => 'Assumi Tecnico|+2 livelli spionaggio, 25% meno tempo di ricerca', 'remaining_officers' => ':current di :max', 'benefit_fleet_slots_title' => 'Puoi inviare più flotte contemporaneamente.', 'benefit_fleet_slots' => 'Slot flotta max +1', @@ -1298,6 +1410,73 @@ 'benefit_mines' => '+2% produzione miniere', 'benefit_espionage_title' => '1 livello verrà aggiunto alla tua ricerca di spionaggio.', 'benefit_espionage' => '+1 livelli spionaggio', + + // ── Detail panel / acquisto ufficiali ────────────────────────────── + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Non hai materia oscura disponibile', + 'dark_matter_description' => 'La Materia Oscura è una sostanza che è possibile conservare solo da pochi anni, e con gran fatica. Essa consente di ricavare grandi quantità di energia. Il metodo utilizzato per ottenere la Materia Oscura è complesso e rischioso e questo la rende particolarmente preziosa.
Solo la Materia Oscura acquistata e ancora disponibile può proteggere dall\'eliminazione dell\'account!', + 'dark_matter_benefits' => 'La Materia Oscura permette di ingaggiare Ufficiali e Commander e di pagare le offerte dei mercanti, gli spostamenti dei pianeti e gli item.', + 'your_balance' => 'Il tuo saldo', + 'active_until' => 'Attivo fino al :date', + 'active_for_days' => 'Attivo ancora per: :days giorni', + 'not_active' => 'Non attivo', + 'days' => 'giorni', + 'dm' => 'MO', + 'advantages' => 'Vantaggi:', + 'buy_dark_matter' => 'Acquista la Materia Oscura', + 'confirm_purchase' => 'Vuoi ingaggiare questo ufficiale per :days giorni al costo di :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Non hai abbastanza Materia Oscura.', + 'purchase_success' => 'Ufficiale attivato con successo!', + 'purchase_error' => 'Si è verificato un errore. Riprova.', + + // ── Titoli, descrizioni e vantaggi ufficiali ─────────────────────── + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'Il Commander ha assunto un ruolo importante nelle guerre moderne. La struttura di comando semplificata consente di gestire in modo più rapido le informazioni. Con il Commander sarai in grado di tenere sotto controllo tutto il tuo impero! In questo modo potrai sviluppare strutture che saranno sempre un passo più avanti rispetto a quelle dei tuoi nemici.', + 'officer_commander_benefits' => 'Con il Commander avrai una panoramica dell\'intero impero, uno slot missione aggiuntivo e la possibilità di impostare l\'ordine delle risorse saccheggiate.', + 'officer_commander_benefit_favourites' => '+40 favoriti', + 'officer_commander_benefit_queue' => 'Coda costruzione', + 'officer_commander_benefit_scanner' => 'Informazioni sul carico', + 'officer_commander_benefit_ads' => 'Nessuna pubblicità', + 'officer_commander_tooltip' => '+40 favoriti

Più "favoriti" a disposizione permettono di salvare più messaggi, che possono anche essere condivisi.


Coda costruzione

Puoi avviare contemporaneamente fino a 4 incarichi in più per edifici e ricerche.


Informazioni sul carico

Viene visualizzata la quantità di risorse trasportate dai cargo verso i tuoi pianeti.


Nessuna pubblicità

Non ricevi più alcun messaggio pubblicitario riguardante altri giochi, ma solo avvisi sugli eventi e offerte speciali relativi a OGame.

', + + 'officer_admiral_title' => 'Ammiraglio', + 'officer_admiral_description' => 'L`ammiraglio è un veterano esperto e stratega eccellente. Anche nelle battaglie più accese mantiene una visione d`insieme nel centro di controllo della battaglia e mantiene i contatti con gli ammiragli sotto il suo comando. Un sovrano saggio può contare completamente sul suo sostegno in battaglia e può quindi guidare più flotte spaziali in battaglia contemporaneamente. Consente uno slot spedizione aggiuntivo e può determinare quali risorse dovrebbero essere invitate per prime dopo un attacco. Fornisce inoltre venti slot di memoria aggiuntivi per le simulazioni di battaglia.', + 'officer_admiral_benefits' => '+1 slot spedizione, possibilità di impostare priorità risorse dopo un attacco, +20 slot simulatore battaglie.', + 'officer_admiral_benefit_fleet_slots' => 'Quantità max. flotte +2', + 'officer_admiral_benefit_expeditions' => 'Numero massimo di spedizioni +1', + 'officer_admiral_benefit_escape' => 'Miglioramento del tasso di fuga delle flotte', + 'officer_admiral_benefit_save_slots' => 'Slot memoria massimi +20', + 'officer_admiral_tooltip' => 'Quantità max. flotte +2

Puoi inviare più flotte contemporaneamente.


Numero massimo di spedizioni +1

Ricevi uno slot spedizione in più.


Miglioramento del tasso di fuga delle flotte

La tua flotta può fuggire in caso di potenze 3 volte superiori alla propria fino a quando avrai raggiunto 500.000 punti


Slot memoria massimi +20

Puoi salvare più simulazioni di battaglia contemporaneamente.

', + + 'officer_engineer_title' => 'Ingegnere', + 'officer_engineer_description' => 'L`Ingegnere è specializzato nella gestione dell`energia e delle difese. In tempi di pace, aumenta l`energia prodotta dai pianeti, assicurando un`adeguata distribuzione di energia attraverso tutte le griglie. In caso di attacco nemico, dirotta tutta l`energia disponibile alle difese, evitando sovraccarichi e riducendo il numero di difese perse durante la battaglia.', + 'officer_engineer_benefits' => '+10% energia prodotta su tutti i pianeti, il 50% delle difese distrutte sopravvive alla battaglia.', + 'officer_engineer_benefit_defence' => 'Dimezza le perdite delle strutture difensive', + 'officer_engineer_benefit_energy' => '+10% di produzione di energia', + 'officer_engineer_tooltip' => 'Dimezza le perdite delle strutture difensive

Dopo un combattimento, la metà delle tue strutture difensive viene ripristinata.


+10% di produzione di energia

Le tue centrali e i tuoi satelliti solari producono la seguente percentuale di energia in più: 10%

', + + 'officer_geologist_title' => 'Geologo', + 'officer_geologist_description' => 'Il geologo è esperto in astromineralogia e cristallografia. Egli assiste la sua squadra in metallurgia e chimica, mentre si prende anche cura della comunicazione interplanetaria ottimizzando l`utilizzo e raffinando i materiali grezzi in tutto l`impero. Utilizzando un equipaggiamento appropriato, è in grado di localizzare ottimi giacimenti, aumentando la produzione delle miniere del 10%.', + 'officer_geologist_benefits' => '+10% produzione di metallo, cristallo e deuterio su tutti i pianeti.', + 'officer_geologist_benefit_mines' => '+10% produzione delle miniere', + 'officer_geologist_tooltip' => '+10% produzione delle miniere

Le tue miniere producono la seguente percentuale in più: 10%

', + + 'officer_technocrat_title' => 'Tecnico', + 'officer_technocrat_description' => 'La cooperativa dei Tecnici è composta da scienziati geniali, e vedrete che non hanno limiti; nessun altro comprenderebbe certe tecnologie. Nessun essere umano normale cercherà mai di decifrare il codice di un tecnico, egli inoltre, ispira i ricercatori dell`impero con la sua sola presenza.', + 'officer_technocrat_benefits' => '-25% tempo di ricerca su tutte le tecnologie.', + 'officer_technocrat_benefit_espionage' => '+2 livelli di spionaggio', + 'officer_technocrat_benefit_research' => '25% di riduzione del tempo di ricerca', + 'officer_technocrat_tooltip' => '+2 livelli di spionaggio

Vengono aggiunti 2 livelli alla tua ricerca di spionaggio.


25% di riduzione del tempo di ricerca

Le tue ricerche necessitano della seguente percentuale di tempo in meno per essere completate: 25%.

', + + 'officer_all_officers_title' => 'Staff di comando', + 'officer_all_officers_description' => 'Con questo pacchetto non ti assicurerai solo uno specialista, bensì un intero staff di bordo. Beneficerai di tutti gli effetti dei singoli ufficiali, nonché dei vantaggi extra disponibili solo col pacchetto.\nMentre il Commander, esperto di strategia, tiene la situazione sotto controllo, gli Ufficiali si occupano della gestione dell`energia, del rifornimento del sistema, dello sfruttamento delle risorse e del raffinamento. Inoltre, essi si dedicano alla ricerca e impiegano la loro esperienza militare nelle battaglie spaziali.', + 'officer_all_officers_benefits' => 'Tutti i vantaggi di Commander, Ammiraglio, Ingegnere, Geologo e Tecnico, più bonus extra esclusivi del pacchetto completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Quantità max. flotte +1', + 'officer_all_officers_benefit_energy' => '+2% Produzione di energia', + 'officer_all_officers_benefit_mines' => '+2% Prodotto delle miniere', + 'officer_all_officers_benefit_espionage' => '+1 Livelli di spionaggio', + 'officer_all_officers_tooltip' => 'Quantità max. flotte +1

Puoi inviare più flotte contemporaneamente.


+2% Produzione di energia

Le tue centrali e i tuoi satelliti solari producono un 2% in più di energia.


+2% Prodotto delle miniere

Le tue miniere producono un 2% in più.


+1 Livelli di spionaggio

Saranno aggiunti 1 livelli alla tua ricerca di spionaggio.

', ], // ── Shop ──────────────────────────────────────────────────────────────── @@ -1361,6 +1540,12 @@ 'points' => 'Punti', 'action' => 'Azione', 'apply_for_alliance' => 'Candidati per questa alleanza', + 'search_player_link' => 'Cerca giocatore', + 'alliance' => 'Alleanza', + 'home_planet' => 'Pianeta Madre', + 'send_message' => 'Scrivi messaggio', + 'buddy_request' => 'Richiesta amico', + 'highscore' => 'Classifica punti', ], // ------------------------------------------------------------------------- @@ -1368,7 +1553,25 @@ // ------------------------------------------------------------------------- 'notes' => [ - 'no_notes_found' => 'Nessuna nota trovata', + 'no_notes_found' => 'Nessuna nota trovata', + 'add_note' => 'Aggiungi nota', + 'new_note' => 'Nuova nota', + 'subject_label' => 'Soggetto', + 'date_label' => 'Data', + 'edit_note' => 'Modifica nota', + 'select_action' => 'Seleziona azione', + 'delete_marked' => 'Elimina selezionati', + 'delete_all' => 'Elimina tutto', + 'unsaved_warning' => 'Hai modifiche non salvate.', + 'save_question' => 'Vuoi salvare le modifiche?', + 'your_subject' => 'Soggetto', + 'subject_placeholder' => 'Inserisci soggetto...', + 'priority_label' => 'Priorità', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normale', + 'priority_unimportant'=> 'Non importante', + 'your_message' => 'Messaggio', + 'save_btn' => 'Salva', ], // ------------------------------------------------------------------------- @@ -1441,4 +1644,443 @@ 'msg_no' => 'No', 'msg_ok' => 'Ok', ], + + // ------------------------------------------------------------------------- + // AJAX object overlay — pannello dettaglio edificio/nave/ricerca + // ------------------------------------------------------------------------- + 'ajax_object' => [ + 'open_techtree' => 'Apri albero tecnologico', + 'techtree' => 'Albero tecnologico', + 'no_requirements' => 'Nessun prerequisito', + 'cancel_expansion_confirm' => 'Vuoi annullare l\'espansione di :name al livello :level?', + 'number' => 'Numero', + 'level' => 'Livello', + 'production_duration' => 'Tempo di produzione', + 'energy_needed' => 'Energia richiesta', + 'production' => 'Produzione', + 'costs_per_piece' => 'Costo per unità', + 'required_to_improve' => 'Necessario per migliorare al livello', + 'metal' => 'Metallo', + 'crystal' => 'Cristallo', + 'deuterium' => 'Deuterio', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Costi di demolizione', + 'ion_technology_bonus' => 'Bonus tecnologia ionica', + 'duration' => 'Durata', + 'number_label' => 'Quantità', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Sei attualmente in modalità vacanza.', + 'tear_down_btn' => 'Demolisci', + 'wrong_character_class' => 'Classe personaggio errata!', + 'shipyard_upgrading' => 'Il Cantiere Spaziale è in fase di potenziamento.', + 'shipyard_busy' => 'Il Cantiere Spaziale è attualmente occupato.', + 'not_enough_fields' => 'Campi pianeta insufficienti!', + 'build' => 'Costruisci', + 'in_queue' => 'In coda', + 'improve' => 'Migliora', + 'storage_capacity' => 'Capacità di stoccaggio', + 'gain_resources' => 'Acquisisci risorse', + 'view_offers' => 'Vedi offerte', + 'destroy_rockets_desc' => 'Qui puoi distruggere i missili in deposito.', + 'destroy_rockets_btn' => 'Distruggi missili', + 'more_details' => 'Più dettagli', + 'error' => 'Errore', + 'commander_queue_info' => 'Hai bisogno di un Commander per usare la coda di costruzione. Vuoi saperne di più sui vantaggi del Commander?', + 'no_rocket_silo_capacity' => 'Spazio insufficiente nella base missilistica.', + 'detail_now' => 'Dettagli', + 'start_with_dm' => 'Avvia con Materia Oscura', + 'err_dm_price_too_low' => 'Il prezzo in Materia Oscura è troppo basso.', + 'err_resource_limit' => 'Limite risorse superato.', + 'err_storage_capacity' => 'Capacità di stoccaggio insufficiente.', + 'err_no_dark_matter' => 'Materia Oscura insufficiente.', + ], + + // ------------------------------------------------------------------------- + // Widget coda di costruzione (building-active, research-active, unit-active) + // ------------------------------------------------------------------------- + 'buildqueue' => [ + 'building_duration' => 'Tempo di costruzione', + 'total_time' => 'Tempo totale', + 'complete_tooltip' => 'Completa subito questa costruzione con Materia Oscura', + 'complete' => 'Completa ora', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Dimezza il tempo di costruzione rimanente con Materia Oscura', + 'halve_tooltip_research' => 'Dimezza il tempo di ricerca rimanente con Materia Oscura', + 'halve_time' => 'Dimezza il tempo', + 'question_complete_unit' => 'Vuoi completare subito questa costruzione per :dm_cost?', + 'question_halve_unit' => 'Vuoi ridurre il tempo di costruzione di :time_reduction per :dm_cost?', + 'question_halve_building' => 'Vuoi dimezzare il tempo di costruzione per :dm_cost?', + 'question_halve_research' => 'Vuoi dimezzare il tempo di ricerca per :dm_cost?', + 'downgrade_to' => 'Degrada a', + 'improve_to' => 'Migliora a', + 'no_building_idle' => 'Nessun edificio è attualmente in costruzione.', + 'no_building_idle_tooltip' => 'Clicca per andare alla pagina Edifici.', + 'no_research_idle' => 'Nessuna ricerca è attualmente in corso.', + 'no_research_idle_tooltip' => 'Clicca per andare alla pagina Ricerche.', + ], + + // ------------------------------------------------------------------------- + // Pannello chat (chat/index.blade.php) + // ------------------------------------------------------------------------- + 'chat' => [ + 'buddy_tooltip' => 'Amico', + 'alliance_tooltip' => 'Membro dell\'alleanza', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Stato non visibile', + 'highscore_ranking' => 'Posizione: :rank', + 'alliance_label' => 'Alleanza: :alliance', + 'planet_alt' => 'Pianeta', + 'no_messages_yet' => 'Nessun messaggio ancora.', + 'submit' => 'Invia', + 'alliance_chat' => 'Chat alleanza', + 'list_title' => 'Conversazioni', + 'player_list' => 'Giocatori', + 'buddies' => 'Amici', + 'no_buddies' => 'Nessun amico ancora.', + 'alliance' => 'Alleanza', + 'strangers' => 'Altri giocatori', + 'no_strangers' => 'Nessun altro giocatore.', + 'no_conversations' => 'Nessuna conversazione ancora.', + ], + + // ------------------------------------------------------------------------- + // Dialogo Portale iperspaziale (jumpgate/dialog.blade.php) + // ------------------------------------------------------------------------- + 'jumpgate' => [ + 'select_target' => 'Seleziona bersaglio', + 'origin_coordinates' => 'Coordinate di origine', + 'standard_target' => 'Bersaglio standard', + 'target_coordinates' => 'Coordinate bersaglio', + 'not_ready' => 'Il portale iperspaziale non è pronto.', + 'cooldown_time' => 'Tempo di ricarica', + 'select_ships' => 'Seleziona navi', + 'select_all' => 'Seleziona tutto', + 'reset_selection' => 'Reimposta selezione', + 'jump_btn' => 'Salta', + 'ok_btn' => 'OK', + 'valid_target' => 'Seleziona un bersaglio valido.', + 'no_ships' => 'Seleziona almeno una nave.', + 'jump_success' => 'Salto eseguito con successo.', + 'jump_error' => 'Salto fallito.', + 'error_occurred' => 'Si è verificato un errore.', + ], + + // ------------------------------------------------------------------------- + // Overlay impostazioni server (serversettings/overlay.blade.php) + // ------------------------------------------------------------------------- + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema di combattimento dell\'alleanza', + 'dm_bonus' => 'Bonus Materia Oscura:', + 'debris_defense' => 'Rottami dalle difese:', + 'debris_ships' => 'Rottami dalle navi:', + 'debris_deuterium' => 'Deuterio nei campi di rottami', + 'fleet_deut_reduction'=> 'Riduzione deuterio flotta:', + 'fleet_speed_war' => 'Velocità flotta (guerra):', + 'fleet_speed_holding' => 'Velocità flotta (stazionamento):', + 'fleet_speed_peace' => 'Velocità flotta (pace):', + 'ignore_empty' => 'Ignora sistemi vuoti', + 'ignore_inactive' => 'Ignora sistemi inattivi', + 'num_galaxies' => 'Numero di galassie:', + 'planet_field_bonus' => 'Bonus campi pianeta:', + 'dev_speed' => 'Velocità economia:', + 'research_speed' => 'Velocità ricerca:', + 'dm_regen_enabled' => 'Rigenerazione Materia Oscura', + 'dm_regen_amount' => 'Quantità rigenerazione MO:', + 'dm_regen_period' => 'Periodo rigenerazione MO:', + 'days' => 'giorni', + ], + + // ------------------------------------------------------------------------- + // Dialogo base di appoggio (alliancedepot/dialog.blade.php) + // ------------------------------------------------------------------------- + 'alliance_depot' => [ + 'description' => 'La base di appoggio permette alle flotte alleate in orbita di rifornirsi mentre difendono il tuo pianeta. Ogni livello fornisce 10.000 deuterio all\'ora.', + 'capacity' => 'Capacità', + 'no_fleets' => 'Nessuna flotta alleata attualmente in orbita.', + 'fleet_owner' => 'Proprietario flotta', + 'ships' => 'Navi', + 'hold_time' => 'Tempo di stazionamento', + 'extend' => 'Estendi (ore)', + 'supply_cost' => 'Costo rifornimento (deuterio)', + 'start_supply' => 'Rifornisci flotta', + 'please_select_fleet' => 'Seleziona una flotta.', + 'hours_between' => 'Le ore devono essere comprese tra 1 e 32.', + ], + + // ------------------------------------------------------------------------- + // Pannello admin (admin/serversettings.blade.php + admin/developershortcuts.blade.php) + // ------------------------------------------------------------------------- + 'admin' => [ + // Barra menu admin + 'server_admin_label' => 'Admin server', + 'masquerading_as' => 'Impersonando utente', + 'exit_masquerade' => 'Esci dall\'impersonificazione', + 'menu_dev_shortcuts' => 'Scorciatoie sviluppatore', + 'menu_server_settings' => 'Impostazioni server', + 'menu_fleet_timing' => 'Tempistica flotta', + 'menu_server_administration' => 'Amministrazione server', + 'menu_rules_legal' => 'Regole e note legali', + + 'title' => 'Impostazioni server', + 'section_basic' => 'Impostazioni di base', + 'section_changes_note' => 'Nota: la maggior parte delle modifiche richiede un riavvio del server per avere effetto.', + 'section_income_note' => 'Nota: i valori di reddito vengono aggiunti alla produzione base.', + 'section_new_player' => 'Impostazioni nuovo giocatore', + 'section_dm_regen' => 'Rigenerazione Materia Oscura', + 'section_relocation' => 'Trasferimento pianeta', + 'section_alliance' => 'Impostazioni alleanza', + 'section_battle' => 'Impostazioni battaglia', + 'section_expedition' => 'Impostazioni spedizione', + 'section_expedition_slots' => 'Slot spedizione', + 'section_expedition_weights' => 'Pesi esiti spedizione', + 'section_highscore' => 'Impostazioni classifica', + 'section_galaxy' => 'Impostazioni galassia', + 'universe_name' => 'Nome universo', + 'economy_speed' => 'Velocità economia', + 'research_speed' => 'Velocità ricerca', + 'fleet_speed_war' => 'Velocità flotta (guerra)', + 'fleet_speed_holding' => 'Velocità flotta (stazionamento)', + 'fleet_speed_peaceful' => 'Velocità flotta (pace)', + 'planet_fields_bonus' => 'Bonus campi pianeta', + 'income_metal' => 'Reddito base metallo', + 'income_crystal' => 'Reddito base cristallo', + 'income_deuterium' => 'Reddito base deuterio', + 'income_energy' => 'Reddito base energia', + 'registration_planet_amount' => 'Pianeti iniziali', + 'dm_bonus' => 'Bonus Materia Oscura iniziale', + 'dm_regen_description' => 'Se abilitato, i giocatori riceveranno Materia Oscura ogni X giorni.', + 'dm_regen_enabled' => 'Abilita rigenerazione MO', + 'dm_regen_amount' => 'Quantità MO per periodo', + 'dm_regen_period' => 'Periodo di rigenerazione (secondi)', + 'relocation_cost' => 'Costo trasferimento (Materia Oscura)', + 'relocation_duration' => 'Durata trasferimento (ore)', + 'alliance_cooldown' => 'Cooldown ingresso alleanza (giorni)', + 'alliance_cooldown_desc' => 'Giorni di attesa dopo aver lasciato un\'alleanza prima di poterne entrare un\'altra.', + 'battle_engine' => 'Motore di battaglia', + 'battle_engine_desc' => 'Seleziona il motore di battaglia da utilizzare per i calcoli di combattimento.', + 'acs' => 'Sistema di combattimento dell\'alleanza (ACS)', + 'debris_ships' => 'Rottami dalle navi (%)', + 'debris_defense' => 'Rottami dalle difese (%)', + 'debris_deuterium' => 'Deuterio nei campi di rottami', + 'moon_chance' => 'Probabilità creazione luna (%)', + 'hamill_probability' => 'Probabilità Hamill (%)', + 'wreck_min_resources' => 'Risorse minime campo di relitti', + 'wreck_min_resources_desc' => 'Risorse totali minime nella flotta distrutta per creare un campo di relitti.', + 'wreck_min_fleet_pct' => 'Percentuale minima flotta per campo relitti (%)', + 'wreck_min_fleet_pct_desc' => 'Percentuale minima della flotta attaccante che deve essere distrutta per creare un campo di relitti.', + 'wreck_lifetime' => 'Durata campo di relitti (secondi)', + 'wreck_lifetime_desc' => 'Quanto a lungo rimane un campo di relitti prima di scomparire.', + 'wreck_repair_max' => 'Percentuale massima riparazione relitti (%)', + 'wreck_repair_max_desc' => 'Percentuale massima delle navi distrutte che possono essere riparate da un campo di relitti.', + 'wreck_repair_min' => 'Percentuale minima riparazione relitti (%)', + 'wreck_repair_min_desc' => 'Percentuale minima delle navi distrutte che possono essere riparate da un campo di relitti.', + 'expedition_slots_desc' => 'Numero massimo di flotte in spedizione simultanee.', + 'expedition_bonus_slots' => 'Slot spedizione bonus', + 'expedition_multiplier_res' => 'Moltiplicatore risorse', + 'expedition_multiplier_ships' => 'Moltiplicatore navi', + 'expedition_multiplier_dm' => 'Moltiplicatore Materia Oscura', + 'expedition_multiplier_items' => 'Moltiplicatore oggetti', + 'expedition_weights_desc' => 'Pesi di probabilità relativi per gli esiti delle spedizioni. Valori più alti aumentano la probabilità.', + 'expedition_weights_defaults' => 'Ripristina predefiniti', + 'expedition_weights_values' => 'Pesi attuali', + 'weight_ships' => 'Navi trovate', + 'weight_resources' => 'Risorse trovate', + 'weight_delay' => 'Ritardo', + 'weight_speedup' => 'Accelerazione', + 'weight_nothing' => 'Niente', + 'weight_black_hole' => 'Buco nero', + 'weight_pirates' => 'Pirati', + 'weight_aliens' => 'Alieni', + 'weight_dm' => 'Materia Oscura', + 'weight_merchant' => 'Mercante', + 'weight_items' => 'Oggetti', + 'highscore_admin_visible' => 'Mostra admin in classifica', + 'highscore_admin_visible_desc' => 'Se abilitato, gli account admin appariranno nella classifica.', + 'galaxy_ignore_empty' => 'Ignora sistemi vuoti nella vista galattica', + 'galaxy_ignore_inactive' => 'Ignora sistemi inattivi nella vista galattica', + 'galaxy_count' => 'Numero di galassie', + 'save' => 'Salva impostazioni', + 'dev_title' => 'Strumenti sviluppatore', + 'dev_masquerade' => 'Maschera come utente', + 'dev_username' => 'Nome utente', + 'dev_username_placeholder' => 'Inserisci nome utente...', + 'dev_masquerade_btn' => 'Maschera', + 'dev_update_planet' => 'Aggiorna risorse pianeta', + 'dev_set_mines' => 'Imposta miniere (max)', + 'dev_set_storages' => 'Imposta magazzini (max)', + 'dev_set_shipyard' => 'Imposta cantiere (max)', + 'dev_set_research' => 'Imposta ricerche (max)', + 'dev_add_units' => 'Aggiungi unità', + 'dev_units_amount' => 'Quantità', + 'dev_light_fighter' => 'Caccia Leggeri', + 'dev_set_building' => 'Imposta livello edificio', + 'dev_level_to_set' => 'Livello', + 'dev_set_research_level' => 'Imposta livello ricerca', + 'dev_class_settings' => 'Classe personaggio', + 'dev_disable_free_class' => 'Disabilita cambio classe gratuito', + 'dev_enable_free_class' => 'Abilita cambio classe gratuito', + 'dev_reset_class' => 'Ripristina classe', + 'dev_goto_class' => 'Vai alla pagina classe', + 'dev_reset_planet' => 'Ripristina pianeta', + 'dev_reset_buildings' => 'Ripristina edifici', + 'dev_reset_research' => 'Ripristina ricerche', + 'dev_reset_units' => 'Ripristina unità', + 'dev_reset_resources' => 'Ripristina risorse', + 'dev_add_resources' => 'Aggiungi risorse', + 'dev_resources_desc' => 'Aggiungi risorse massime al pianeta corrente.', + 'dev_coordinates' => 'Coordinate', + 'dev_galaxy' => 'Galassia', + 'dev_system' => 'Sistema', + 'dev_position' => 'Posizione', + 'dev_resources_label' => 'Risorse', + 'dev_update_resources_planet' => 'Aggiorna risorse pianeta', + 'dev_update_resources_moon' => 'Aggiorna risorse luna', + 'dev_create_planet_moon' => 'Crea pianeta / luna', + 'dev_moon_size' => 'Dimensione luna', + 'dev_debris_amount' => 'Quantità rottami', + 'dev_x_factor' => 'Fattore X', + 'dev_create_planet' => 'Crea pianeta', + 'dev_create_moon' => 'Crea luna', + 'dev_delete_planet' => 'Elimina pianeta', + 'dev_delete_moon' => 'Elimina luna', + 'dev_create_debris' => 'Crea campo di rottami', + 'dev_debris_resources_label' => 'Risorse nel campo di rottami', + 'dev_create_debris_btn' => 'Crea rottami', + 'dev_delete_debris_btn' => 'Elimina rottami', + 'dev_quick_shortcut_desc' => 'Scorciatoie rapide per sviluppo e test.', + 'dev_create_expedition_debris' => 'Crea rottami spedizione', + 'dev_add_dm' => 'Aggiungi Materia Oscura', + 'dev_dm_desc' => 'Aggiungi Materia Oscura all\'account giocatore corrente.', + 'dev_dm_amount' => 'Quantità', + 'dev_update_dm' => 'Aggiungi Materia Oscura', + ], + + // ------------------------------------------------------------------------- + // Character class selection page + // ------------------------------------------------------------------------- + + 'characterclass' => [ + 'page_title' => 'Seleziona classe', + 'choose_your_class' => 'Scegli la tua classe', + 'choose_description' => 'Seleziona una classe per ottenere dei bonus speciali. Puoi cambiare la tua classe nella sezione di selezione classe in alto a destra.', + 'select_for_free' => 'Attiva gratis', + 'buy_for' => 'Acquista per', + 'deactivate' => 'Disattiva', + 'confirm' => 'Conferma', + 'cancel' => 'Annulla', + 'select_title' => 'Seleziona classe personaggio', + 'deactivate_title' => 'Disattiva classe personaggio', + 'activated_free_msg' => 'Vuoi attivare la classe :className gratuitamente?', + 'activated_paid_msg' => 'Vuoi attivare la classe :className per :price Materia Oscura? Perderai la tua classe attuale.', + 'deactivate_confirm_msg' => 'Vuoi davvero disattivare la tua classe personaggio? La riattivazione richiede :price Materia Oscura.', + 'success_selected' => 'Classe personaggio selezionata con successo!', + 'success_deactivated' => 'Classe personaggio disattivata con successo!', + 'not_enough_dm_title' => 'Materia Oscura insufficiente', + 'not_enough_dm_msg' => 'Materia Oscura insufficiente! Vuoi acquistarne adesso?', + 'buy_dm' => 'Acquista Materia Oscura', + 'error_generic' => 'Si è verificato un errore. Riprova.', + ], + + // ------------------------------------------------------------------------- + // Rewards page + // ------------------------------------------------------------------------- + + 'rewards' => [ + 'page_title' => 'Ricompense', + 'hint_tooltip' => 'Le ricompense vengono inviate ogni giorno e possono essere riscosse manualmente. Dal 7° giorno in poi non verranno più inviate ricompense. La prima ricompensa viene concessa al 2° giorno dalla registrazione.', + 'new_awards' => 'Nuovi premi', + 'not_yet_reached' => 'Premi non ancora raggiunti', + 'not_fulfilled' => 'Non raggiunto', + 'collected_awards' => 'Premi riscossi', + 'claim' => 'Riscuoti', + ], + + // ------------------------------------------------------------------------- + // Phalanx scan overlay + // ------------------------------------------------------------------------- + + 'phalanx' => [ + 'no_movements' => 'Nessun movimento di flotta rilevato in questa posizione.', + 'fleet_details' => 'Dettagli flotta', + 'ships' => 'Navi', + 'loading' => 'Caricamento...', + 'time_label' => 'Orario', + 'speed_label' => 'Velocità', + ], + + // ------------------------------------------------------------------------- + // Wreckage / Space Dock (facilities page) + // ------------------------------------------------------------------------- + + 'wreckage' => [ + 'no_wreckage' => 'Non ci sono relitti in questa posizione.', + 'burns_up_in' => 'I relitti bruceranno tra:', + 'leave_to_burn' => 'Lascia bruciare', + 'leave_confirm' => 'I relitti precipiteranno nell`atmosfera del pianeta e bruceranno. Sei sicuro?', + 'repair_time' => 'Tempo di riparazione:', + 'ships_being_repaired' => 'Navi in riparazione:', + 'repair_time_remaining'=> 'Tempo di riparazione rimanente:', + 'no_ship_data' => 'Nessun dato nave disponibile', + 'collect' => 'Raccogli', + 'start_repairs' => 'Avvia riparazioni', + 'err_network_start' => 'Errore di rete nell`avvio riparazioni', + 'err_network_complete' => 'Errore di rete nel completamento riparazioni', + 'err_network_collect' => 'Errore di rete nella raccolta navi', + 'err_network_burn' => 'Errore di rete nella distruzione relitti', + 'err_burn_up' => 'Errore nella distruzione del campo di relitti', + 'wreckage_label' => 'Relitti', + 'repairs_started' => 'Riparazioni avviate con successo!', + 'repairs_completed' => 'Riparazioni completate e navi raccolte con successo!', + 'ships_back_service' => 'Tutte le navi sono state rimesse in servizio', + 'wreck_burned' => 'Campo di relitti bruciato con successo!', + 'err_start_repairs' => 'Errore nell\'avvio delle riparazioni', + 'err_complete_repairs' => 'Errore nel completamento delle riparazioni', + 'err_collect_ships' => 'Errore nella raccolta delle navi', + 'err_burn_wreck' => 'Errore nella distruzione del campo di relitti', + 'can_be_repaired' => 'I relitti possono essere riparati nello Space Dock.', + 'collect_back_service' => 'Rimetti in servizio le navi gi\u00e0 riparate', + 'auto_return_service' => 'Le tue ultime navi saranno automaticamente rimesse in servizio il', + 'no_ships_for_repair' => 'Nessuna nave disponibile per la riparazione', + 'repairable_ships' => 'Navi riparabili:', + 'repaired_ships' => 'Navi riparate:', + 'ships_count' => 'Navi', + 'details' => 'Dettagli', + 'tooltip_late_added' => 'Le navi aggiunte durante le riparazioni in corso non possono essere raccolte manualmente. Devi attendere il completamento automatico.', + 'tooltip_in_progress' => 'Riparazioni ancora in corso. Usa la finestra Dettagli per la raccolta parziale.', + 'tooltip_no_repaired' => 'Nessuna nave ancora riparata', + 'tooltip_must_complete'=> 'Le riparazioni devono essere completate per raccogliere le navi.', + 'burn_confirm_title' => 'Lascia bruciare', + 'burn_confirm_msg' => 'I relitti precipiteranno nell\'atmosfera del pianeta e bruceranno. Una volta fatto, la riparazione non sar\u00e0 pi\u00f9 possibile. Sei sicuro di voler bruciare i relitti?', + 'burn_confirm_yes' => 's\u00ec', + 'burn_confirm_no' => 'No', + ], + + // ------------------------------------------------------------------------- + // Fleet template labels (fleet/index) + // ------------------------------------------------------------------------- + + 'fleet_templates' => [ + 'name_col' => 'Nome', + 'actions_col' => 'Azioni', + 'template_name_label' => 'Nome', + 'delete_tooltip' => 'Cancella template/input', + 'save_tooltip' => 'Salva template', + 'err_name_required' => 'Il nome del template è obbligatorio.', + 'err_need_ships' => 'Il template deve contenere almeno una nave.', + 'err_not_found' => 'Template non trovato.', + 'err_max_reached' => 'Numero massimo di template raggiunto (10).', + 'saved_success' => 'Template salvato con successo.', + 'deleted_success' => 'Template eliminato con successo.', + ], + + // ------------------------------------------------------------------------- + // Fleet events (eventlist, eventrow) + // ------------------------------------------------------------------------- + + 'fleet_events' => [ + 'events' => 'Eventi', + 'recall_title' => 'Richiama', + 'recall_fleet' => 'Richiama flotta', + ], ]; diff --git a/resources/lang/it/t_merchant.php b/resources/lang/it/t_merchant.php index fe714b165..568effedb 100644 --- a/resources/lang/it/t_merchant.php +++ b/resources/lang/it/t_merchant.php @@ -96,9 +96,12 @@ 'offer' => 'Offerta', 'scrap_merchant_quote' => 'Non troverai un\'offerta migliore in nessun\'altra galassia.', 'bargain' => 'Contratta', + 'objects_to_be_scrapped' => 'Oggetti da rottamare', 'ships' => 'Navi', 'defensive_structures' => 'Strutture difensive', + 'no_defensive_structures' => 'Nessuna struttura difensiva disponibile', 'select_all' => 'Seleziona tutto', + 'reset_choice' => 'Azzera selezione', 'scrap' => 'Rottama', 'select_items_to_scrap' => 'Seleziona gli oggetti da rottamare.', 'scrap_confirmation' => 'Vuoi davvero rottamare le seguenti navi/strutture difensive?', diff --git a/resources/lang/it/t_messages.php b/resources/lang/it/t_messages.php new file mode 100644 index 000000000..21586da9c --- /dev/null +++ b/resources/lang/it/t_messages.php @@ -0,0 +1,161 @@ + [ + 'from' => 'Comando Flotta', + 'subject' => 'Ritorno di una flotta', + 'body' => 'La tua flotta sta tornando da :from a :to e ha consegnato il suo carico: + +Metallo: :metal +Cristallo: :crystal +Deuterio: :deuterium', + ], + + // ------------------------ + 'return_of_fleet' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Ritorno di una flotta', + 'body' => 'La tua flotta sta tornando da :from a :to. + +La flotta non consegna merci.', + ], + + // ------------------------ + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Ritorno di una flotta', + 'body' => 'Una delle tue flotte da :from ha raggiunto :to e ha consegnato il suo carico: + +Metallo: :metal +Cristallo: :crystal +Deuterio: :deuterium', + ], + + // ------------------------ + 'fleet_deployment' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Ritorno di una flotta', + 'body' => 'Una delle tue flotte da :from ha raggiunto :to. La flotta non consegna merci.', + ], + + // ------------------------ + 'transport_arrived' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Raggiungimento di un pianeta', + 'body' => 'La tua flotta da :from raggiunge :to e consegna il suo carico: +Metallo: :metal Cristallo: :crystal Deuterio: :deuterium', + ], + + // ------------------------ + 'transport_received' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Flotta in arrivo', + 'body' => 'Una flotta in arrivo da :from ha raggiunto il tuo pianeta :to e ha consegnato il suo carico: +Metallo: :metal Cristallo: :crystal Deuterio: :deuterium', + ], + + // ------------------------ + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoraggio Spaziale', + 'subject' => 'La flotta si è fermata', + 'body' => 'Una flotta è arrivata a :to.', + ], + + // ------------------------ + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando Flotta', + 'subject' => 'La flotta si è fermata', + 'body' => 'Una flotta è arrivata a :to.', + ], + + // ------------------------ + 'colony_established' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Rapporto insediamento', + 'body' => 'La flotta è arrivata alle coordinate assegnate :coordinates, ha trovato un nuovo pianeta e ha iniziato subito a svilupparlo.', + ], + + // ------------------------ + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Coloni', + 'subject' => 'Rapporto insediamento', + 'body' => 'La flotta è arrivata alle coordinate assegnate :coordinates e ha accertato che il pianeta è adatto alla colonizzazione. Poco dopo aver iniziato a sviluppare il pianeta, i coloni si rendono conto che le loro conoscenze di astrofisica non sono sufficienti per completare la colonizzazione di un nuovo pianeta.', + ], + + // ------------------------ + 'espionage_report' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Rapporto di spionaggio da :planet', + ], + + // ------------------------ + 'espionage_detected' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Rapporto di spionaggio dal Pianeta :planet', + 'body' => "Una flotta straniera dal pianeta :planet (:attacker_name) è stata avvistata vicino al tuo pianeta\n:defender\nProbabilità di controspionaggio: :chance%", + ], + + // ------------------------ + 'battle_report' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Rapporto di combattimento :planet', + ], + + // ------------------------ + 'fleet_lost_contact' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Il contatto con la flotta attaccante è stato perso. :coordinates', + 'body' => '(Significa che è stata distrutta al primo round.)', + ], + + // ------------------------ + 'debris_field_harvest' => [ + 'from' => 'Flotta', + 'subject' => 'Rapporto raccolta dal CR di :coordinates', + 'body' => 'I tuoi :ship_name (:ship_amount navi) hanno una capacità totale di stoccaggio di :storage_capacity. Al bersaglio :to, :metal Metallo, :crystal Cristallo e :deuterium Deuterio fluttuano nello spazio. Hai raccolto :harvested_metal Metallo, :harvested_crystal Cristallo e :harvested_deuterium Deuterio.', + ], + + // ------------------------ + // Missile Attack Report (Attaccante) + 'missile_attack_report' => [ + 'from' => 'Comando Flotta', + 'subject' => 'Attacco missilistico su :target_coords', + 'body' => 'I tuoi missili interplanetari da :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) hanno raggiunto il loro bersaglio a :target_planet_name :target_coords (ID: :target_planet_id, Tipo: :target_type). + +Missili lanciati: :missiles_sent +Missili intercettati: :missiles_intercepted +Missili colpiti: :missiles_hit + +Difese distrutte: :defenses_destroyed', + // Sub-keys usate da MissileAttackReport::getBody() + 'missile_singular' => 'missile', + 'missile_plural' => 'missili', + 'from_your_planet' => ' dal tuo pianeta ', + 'smashed_into' => ' si è/si sono schiantato/i sul pianeta ', + 'intercepted_label' => 'Missili Intercettati:', + 'defenses_hit_label' => 'Difese Colpite', + 'none' => 'Nessuna', + ], + + // ------------------------ + // Missile Defense Report (Difensore) + 'missile_defense_report' => [ + 'from' => 'Comando Difesa', + 'subject' => 'Attacco missilistico su :planet_coords', + 'body' => 'Il tuo pianeta :planet_name a :planet_coords (ID: :planet_id) è stato attaccato da missili interplanetari di :attacker_name! + +Missili in arrivo: :missiles_incoming +Missili intercettati: :missiles_intercepted +Missili colpiti: :missiles_hit + +Difese distrutte: :defenses_destroyed', + // Sub-keys usate da MissileDefenseReport::getBody() + 'your_planet' => 'Il tuo pianeta ', + 'attacked_by_prefix' => ' è stato attaccato da missili interplanetari di ', + 'incoming_label' => 'Missili in Arrivo:', + 'intercepted_label' => 'Missili Intercettati:', + 'defenses_hit_label' => 'Difese Colpite', + 'none' => 'Nessuna', + ], +]; diff --git a/resources/lang/it/t_resources.php b/resources/lang/it/t_resources.php index 525237535..97c88854b 100644 --- a/resources/lang/it/t_resources.php +++ b/resources/lang/it/t_resources.php @@ -261,126 +261,122 @@ 'small_cargo' => [ 'title' => 'Cargo Leggero', - 'description' => 'Il Cargo Leggero è un\'agile nave da trasporto che può rapidamente portare risorse su altri pianeti.', - 'description_long' => 'I Trasportatori hanno più o meno le dimensioni dei caccia, ma rinunciano ai motori ad alte prestazioni e all\'armamento di bordo a favore di una maggiore capacità di carico. Di conseguenza, un Trasportatore dovrebbe essere inviato in battaglia solo se accompagnato da navi da combattimento. + 'description' => 'I cargo leggeri sono grandi, approssimativamente, come i caccia, ma hanno motori ed armamenti meno efficienti in modo da ricavare più spazio per il cargo. Pertanto, i cargo leggeri andrebbero impiegati in battaglia solo se supportati da navi forti in combattimento. -Non appena il Motore ad Impulso raggiunge il livello 5 di ricerca, il Cargo Leggero viaggia con una velocità base maggiore ed è equipaggiato con un Motore ad Impulso.', +Non appena la ricerca del motore a impulso raggiunge il livello 5, i cargo leggeri vengono equipaggiati con motori a impulso, pertanto la loro velocità di base aumenta.', ], 'large_cargo' => [ 'title' => 'Cargo Pesante', - 'description' => 'Questa nave da carico ha una capacità molto maggiore rispetto al Cargo Leggero, ed è generalmente più veloce grazie ad un motore migliorato.', - 'description_long' => 'Con il tempo, le incursioni alle colonie portarono a catturare quantità sempre maggiori di risorse. Di conseguenza, venivano inviati in massa Cargo Leggeri per compensare i carichi sempre più grandi. Si comprese rapidamente che era necessaria una nuova classe di navi per massimizzare le risorse catturate nelle incursioni, pur essendo economicamente conveniente. Dopo un lungo sviluppo, nacque il Cargo Pesante. - -Per massimizzare le risorse che possono essere stivate nelle stive, questa nave ha pochissime armi o armature. Grazie al motore a combustione altamente sviluppato installato a bordo, rappresenta il fornitore di risorse più economico tra i pianeti, ed il più efficace nelle incursioni su mondi ostili.', + 'description' => 'I cargo pesanti sono una versione avanzata delle più piccole navi cargo, rendendo disponibile più spazio per il carico e maggiore velocità dato il sistema di propulsione migliorato.', + 'description_long' => 'Questo tipo di nave non dovrebbe mai fare missioni da sola perché non ha armamenti seri od altre tecnologie, in modo da fornire il massimo spazio per il trasporto. I cargo pesanti possono velocemente rifornire pianeti grazie anche ai suoi motori a combustione altamente sofisticati. Naturalmente esso accompagna la flotta sui pianeti attaccati per recuperare tante più risorse quanto possibile.', ], 'colony_ship' => [ - 'title' => 'Nave Colonizzatrice', - 'description' => 'I pianeti vacanti possono essere colonizzati con questa nave.', - 'description_long' => 'Nel XX Secolo, l\'umanità decise di puntare alle stelle. Prima fu lo sbarco sulla Luna. Poi fu costruita una stazione spaziale. Marte fu colonizzato poco dopo. Si determinò presto che la nostra crescita dipendeva dalla colonizzazione di altri mondi. Scienziati e ingegneri da tutto il mondo si riunirono per sviluppare il più grande risultato mai raggiunto dall\'uomo: la Nave Colonizzatrice. + 'title' => 'Colonizzatrice', + 'description' => 'I pianeti vuoti possono essere colonizzati grazie a questa nave.', + 'description_long' => 'Nel ventesimo secolo, l`uomo ha deciso di puntare verso le stelle. Dapprima, è atterrato sulla Luna. In seguito, è stata creata una stazione spaziale. Poco dopo, Marte fu colonizzato. Ben presto si capì che la nostra crescita sarebbe dipesa dalla colonizzazione di altri mondi. Gli scienziati e gli ingegneri di tutto il mondo si riunirono per sviluppare quella che diventò il più grande traguardo mai raggiunto dall`uomo. Era nata la prima Colonizzatrice. -Questa nave viene usata per preparare un pianeta di nuova scoperta alla colonizzazione. Una volta giunta a destinazione, la nave viene istantaneamente trasformata in spazio abitativo per assistere nel popolare e sfruttare il nuovo mondo. Il numero massimo di pianeti è determinato dai progressi nella ricerca di Astrofisica. Due nuovi livelli di Astrotecnologia permettono la colonizzazione di un pianeta aggiuntivo.', +Questa nave è utilizzata per preparare per la colonizzazione un pianeta appena scoperto. Appena arriva a destinazione, si trasforma in spazio abitativo, per assistere i coloni durante la popolazione del nuovo mondo. Il massimo numero di pianeti colonizzabili è determinato dai progressi nella ricerca dell`astrofisica. Due nuovi livelli di Astrofisica consentono la colonizzazione di un nuovo pianeta.', ], 'recycler' => [ - 'title' => 'Riciclatrice', - 'description' => 'Le Riciclatrici sono le uniche navi in grado di raccogliere i campi di detriti che fluttuano nell\'orbita di un pianeta dopo i combattimenti.', - 'description_long' => 'I combattimenti nello spazio assunsero proporzioni sempre maggiori. Migliaia di navi furono distrutte e le risorse dei loro resti sembravano perse per sempre nei campi di detriti. Le normali navi da carico non potevano avvicinarsi abbastanza a questi campi senza rischiare danni ingenti. -Un recente sviluppo nelle tecnologie degli scudi aggirò efficacemente questo problema. Fu creata una nuova classe di navi simile ai Trasportatori: le Riciclatrici. I loro sforzi aiutarono a recuperare le risorse date per perse. I detriti non rappresentavano più alcun vero pericolo grazie ai nuovi scudi. + 'title' => 'Riciclatrici', + 'description' => 'Le navi riciclatrici sono usate per raccogliere detriti che fluttuano nello spazio e riciclare risorse utili.', + 'description_long' => 'I combattimenti nello spazio si stavano intensificando sempre più. Migliaia di navi erano già andate distrutte e i loro resti sembravano essersi dispersi per sempre nei campi di detriti. Le navi cargo standard non erano in grado di avvicinarsi abbastanza a questi campi senza correre il rischio di subire enormi danni. +Ulteriori progressi nell`ambito della tecnologia di protezione permisero di risolvere il problema in modo efficiente. Nacque, infatti, una nuova classe di navi molto simili alle navi cargo: le riciclatrici. Queste navi consentono di raccogliere e riutilizzare le risorse apparentemente perdute. Grazie ai nuovi rivestimenti protettivi, i detriti non rappresentano più alcuna minaccia per le navi. -Non appena la ricerca del Motore ad Impulso raggiunge il livello 17, le Riciclatrici vengono riattrezzate con Motori ad Impulso. Non appena la ricerca del Motore Iperspaziale raggiunge il livello 15, le Riciclatrici vengono riattrezzate con Motori Iperspaziali.', +Non appena il propulsore a impulso raggiunge il livello 17 tramite la ricerca, esso entra a far parte dell`equipaggiamento della riciclatrice. Non appena il propulsore iperspaziale raggiunge il livello 15 tramite la ricerca, esso entra a far parte dell`equipaggiamento della riciclatrice.', ], 'espionage_probe' => [ - 'title' => 'Sonda Spia', - 'description' => 'Le Sonde Spia sono piccoli droni agili che forniscono dati su flotte e pianeti su grandi distanze.', - 'description_long' => 'Le Sonde Spia sono piccoli droni agili che forniscono dati su flotte e pianeti. Dotate di motori appositamente progettati, permettono loro di coprire vaste distanze in pochi minuti. Una volta in orbita attorno al pianeta bersaglio, raccolgono rapidamente dati e trasmettono il rapporto alla tua Rete di Comunicazione Profonda per la valutazione. Ma c\'è un rischio nell\'attività di raccolta informazioni. Durante la trasmissione del rapporto alla rete, il segnale può essere rilevato dal bersaglio e le sonde possono essere distrutte.', + 'title' => 'Sonda spia', + 'description' => 'Le sonde spia sono piccoli droni non pilotati dall`uomo con sistemi di propulsione eccezionalmente veloci usati per spiare mondi stranieri.', + 'description_long' => 'Le sonde spia sono piccoli droni che, con i loro sistemi di comunicazione altamente avanzati, posso inviare da grandi distanze informazioni di spionaggio in pochi secondi. Esse utilizzano le orbite dei pianeti per raccogliere informazioni e, allo stesso tempo, ridirigersi verso la terra madre. Durante la permanenza nell`orbita nemica, esse sono particolarmente facili da rilevare. Non disponendo di copertura, scudi o sistemi d`armamento, esse sono particolarmente vulnerabili alle strutture difensive.', ], 'solar_satellite' => [ 'title' => 'Satellite Solare', - 'description' => 'I Satelliti Solari sono semplici piattaforme di celle solari, collocate in un\'orbita alta e stazionaria. Raccolgono la luce solare e la trasmettono alla stazione a terra tramite laser.', - 'description_long' => 'Gli scienziati scoprirono un metodo per trasmettere energia elettrica alla colonia usando satelliti appositamente progettati in un\'orbita geosincronizzata. I Satelliti Solari raccolgono energia solare e la trasmettono a una stazione a terra utilizzando avanzate tecnologie laser. L\'efficienza di un satellite solare dipende dall\'intensità della radiazione solare che riceve. In linea di principio, la produzione di energia nelle orbite più vicine al sole è maggiore rispetto ai pianeti in orbite più lontane. -Grazie al loro buon rapporto costo/prestazioni, i Satelliti Solari possono risolvere molti problemi energetici. Attenzione però: i Satelliti Solari possono essere facilmente distrutti in battaglia.', + 'description' => 'I satelliti solari sono semplici satelliti in orbita equipaggiati di celle fotovoltaiche e servono a trasferire energia al pianeta. L`energia in questo modo è trasmessa a terra utilizzando un raggio laser speciale. Su questo pianeta, un satellite solare produce una quantità di energia pari a 32.', + 'description_long' => 'I satelliti solari vengono lanciati nell`orbita geostazionaria attorno ad un pianeta. Essi riuniscono in fasci l`energia solare e la indirizzano ad un sistema riflettente posizionato a terra. L`efficienza dei satelliti solari dipende dalla potenza dei raggi solari. Il rendimento energetico dei pianeti situati vicino al sole è normalmente più elevato rispetto a quello dei pianeti più lontani da esso. Grazie al vantaggioso rapporto qualità/prezzo, i satelliti solari sono utilizzati ad ampio raggio per risolvere i problemi a livello energetico. Va tuttavia tenuto in considerazione che i satelliti solari potrebbero venire distrutti durante i combattimenti.', ], 'crawler' => [ 'title' => 'Crawler', - 'description' => 'I Crawler aumentano la produzione di metallo, cristallo e Deuterio sul pianeta assegnato rispettivamente dello 0,02%, 0,02% e 0,02%. Come Collezionista, la produzione aumenta ulteriormente. Il bonus totale massimo dipende dal livello complessivo delle miniere.', - 'description_long' => 'Il Crawler è un grande veicolo da trincea che aumenta la produzione di miniere e sintetizzatori. È più agile di quanto sembri ma non è particolarmente robusto. Ogni Crawler aumenta la produzione di metallo dello 0,02%, la produzione di cristallo dello 0,02% e la produzione di Deuterio dello 0,02%. Come Collezionista, la produzione aumenta ulteriormente. Il bonus totale massimo dipende dal livello complessivo delle miniere.', + 'description' => 'I Crawler incrementano la produzione di Metallo, Cristallo e Deuterio sui pianeti in cui vengono utilizzati rispettivamente delle seguenti percentuali: 0,02%, 0,02% e 0,02% Inoltre, quando svolge le funzioni di Collezionista, incrementa la produzione. Il bonus totale massimo dipende dal livello totale delle miniere.', + 'description_long' => 'Il Crawler è un mezzo da lavoro di grandi dimensioni che ottimizza la produzione delle miniere e la sintetizzazione. È più agile di quanto sembri, ma non particolarmente robusto. Ogni Crawler incrementa la produzione di metallo (+0,02%), quella di cristallo (+0,02%) e quella di deuterio (+0,02%). Inoltre, quando svolge le funzioni di Collezionista, incrementa la produzione. Il bonus totale massimo dipende dal livello totale delle miniere.', ], 'pathfinder' => [ - 'title' => 'Esploratore', - 'description' => 'L\'Esploratore è una nave veloce ed agile, progettata specificamente per spedizioni in settori inesplorati dello spazio.', - 'description_long' => 'L\'Esploratore è l\'ultimo sviluppo nella tecnologia di esplorazione. Questa nave è stata progettata appositamente per i membri della classe Scopritore per massimizzarne il potenziale. Dotato di sistemi di scansione avanzati e di una grande stiva per il recupero di risorse, l\'Esploratore eccelle nelle spedizioni. I suoi sofisticati sensori possono rilevare risorse preziose e anomalie che passerebbero inosservate ad altre navi. La nave combina un\'alta velocità con una buona capacità di carico, rendendola perfetta per rapide missioni di esplorazione e raccolta di risorse da settori distanti.', + 'title' => 'Pathfinder', + 'description' => 'I Pathfinder sono veloci, spaziosi e possono estrarre materie prime dai Campi detriti durante le spedizioni. Inoltre, la resa totale viene incrementata.', + 'description_long' => 'I Pathfinder sono veloci e spaziosi. Sono costruiti per avanzare in modo ottimale in aree sconosciute. Durante le spedizioni, individuano i Campi detriti e ne estraggono materie prime. In aggiunta, sono in grado di trovare oggetti. Inoltre, la resa totale viene incrementata.', ], // ---- Navi Militari ---- 'light_fighter' => [ - 'title' => 'Cacciatore Leggero', - 'description' => 'Questa è la prima nave da combattimento che tutti gli imperatori costruiranno. Il Cacciatore Leggero è un\'agile nave, ma vulnerabile da sola. In grande numero, possono diventare una seria minaccia per qualsiasi impero. Sono i primi ad accompagnare i Cargo Leggeri e Pesanti su pianeti ostili con difese minori.', - 'description_long' => 'Questa è la prima nave da combattimento che tutti gli imperatori costruiranno. Il Cacciatore Leggero è un\'agile nave, ma vulnerabile quando affronta il nemico da sola. In grande numero, possono diventare una seria minaccia per qualsiasi impero. Sono i primi ad accompagnare i Cargo Leggeri e Pesanti su pianeti ostili con difese minori.', + 'title' => 'Caccia Leggero', + 'description' => 'Il caccia leggero è una nave manovrabile che si trova su quasi tutti i pianeti. I costi non sono particolarmente elevati ma allo stesso tempo la forza degli scudi e lo spazio per il trasporto sono molto limitati.', + 'description_long' => 'Data la loro corazza leggera e il semplice sistema d`armamento, i caccia leggeri appartengono alle navi di supporto in battaglia. La loro agilità e velocità insieme alla quantità di navi che attaccano, può farle apparire come un diversivo rispetto alle navi più grandi che non sono così manovrabili.', ], 'heavy_fighter' => [ - 'title' => 'Cacciatore Pesante', - 'description' => 'Questo cacciatore è meglio corazzato e ha una maggiore forza d\'attacco rispetto al Cacciatore Leggero.', - 'description_long' => 'Nello sviluppo del Cacciatore Pesante, i ricercatori raggiunsero un punto in cui i motori convenzionali non erano più in grado di fornire prestazioni sufficienti. Per muovere la nave in modo ottimale, il Motore ad Impulso fu utilizzato per la prima volta. Questo aumentò i costi, ma aprì anche nuove possibilità. Utilizzando questo motore, rimase più energia per armi e scudi; inoltre, vennero utilizzati materiali di alta qualità per questa nuova famiglia di caccia. Con questi cambiamenti, il Cacciatore Pesante rappresenta una nuova era nella tecnologia delle navi ed è la base per la tecnologia degli Incrociatori. - -Leggermente più grande del Cacciatore Leggero, il Cacciatore Pesante ha scafi più spessi, che forniscono maggiore protezione, e armamento più potente.', + 'title' => 'Caccia Pesante', + 'description' => 'Il caccia pesante è la diretta evoluzione del caccia leggero ed offre una corazzatura maggiore ed una più grande potenza d`attacco.', + 'description_long' => 'Durante lo sviluppo del caccia leggero i ricercatori sono arrivati al punto in cui la guida convenzionale raggiunse i propri limiti. Per fornire l`agilità necessaria ai nuovi caccia, è stato usato per la prima volta un motore ad impulso. Nonostante i costi aggiuntivi e la complessità si sono rivelate nuove possibilità in parte grazie al maggior costo dei materiali generalmente utilizzati. +Tramite l`uso della tecnologia d`impulso, è stata resa disponibile più energia per le armi e gli scudi. La corazzatura migliorata e un maggior numero di armi rendono questo caccia una minaccia molto maggiore rispetto ai suoi predecessori.', ], 'cruiser' => [ 'title' => 'Incrociatore', - 'description' => 'Gli Incrociatori sono corazzati quasi tre volte tanto i Cacciatori Pesanti e hanno più del doppio della potenza di fuoco. Inoltre, sono molto veloci.', - 'description_long' => 'Con lo sviluppo del laser pesante e del cannone ionico, i Cacciatori Leggeri e Pesanti incontrarono un numero allarmante di sconfitte che aumentavano con ogni incursione. Nonostante molte modifiche, la potenza delle armi e i cambiamenti all\'armatura non potevano essere aumentati abbastanza velocemente per contrastare efficacemente queste nuove misure difensive. Pertanto, si decise di costruire una nuova classe di nave che combinasse più corazza e più potenza di fuoco. Come risultato di anni di ricerca e sviluppo, nacque l\'Incrociatore. + 'description' => 'Gli incrociatori hanno una corazza almeno tre volte più potente dei caccia pesanti e hanno a disposizione più del doppio di potenza d fuoco. La loro velocità di crociera è allo stesso modo superiore ad ogni altra cosa vista prima.', + 'description_long' => 'Con la comparsa di laser pesanti e cannoni a ioni sui campi di battaglia, le navi da combattimento vennero sempre più sopraffatte. Nonostante le molte modifiche la potenza di fuoco e la corazzatura dello scafo non poterono essere migliorati a sufficienza per affrontare questi nuovi sistemi di difesa. + +Questo è il motivo per il quale è stato scelto di sviluppare un tipo di nave completamente nuovo, fornendo più corazzatura e armi più potenti. Così nacque l`incrociatore. Gli incrociatori hanno una corazza almeno tre volte più potente dei caccia pesanti e hanno a disposizione più del doppio di potenza d fuoco. La loro velocità di crociera è allo stesso modo superiore ad ogni altra cosa vista prima. Non c`è praticamente nessuna nave migliore contro le difese planetarie leggere o medie e perciò gli incrociatori sono stati ampiamente adottati in tutto l`universo da almeno un centinaio di anni. -Gli Incrociatori sono corazzati quasi tre volte rispetto ai Cacciatori Pesanti e possiedono più del doppio della potenza di fuoco di qualsiasi nave da combattimento esistente. Possiedono anche velocità di gran lunga superiori a qualsiasi astronave mai costruita. Per quasi un secolo, gli Incrociatori dominarono l\'universo. Tuttavia, con lo sviluppo dei cannoni Gauss e delle torrette al plasma, la loro supremazia terminò. Sono ancora usati oggi contro gruppi di caccia, ma non in modo così predominante come prima.', +Sfortunatamente con la creazione dei nuovi e potenti sistemi difensivi come il cannone di Gauss o gli emettitori di plasma, il regno degli incrociatori finì presto. Al giorno d`oggi essi vengono ancora usati per combattere contro battaglioni di caccia dato l`efficace sistema d`armamento contro questi ultimi', ], 'battle_ship' => [ 'title' => 'Nave da Battaglia', - 'description' => 'Le Navi da Battaglia formano la spina dorsale di una flotta. I loro pesanti cannoni, l\'alta velocità e le grandi stive le rendono avversari da prendere sul serio.', - 'description_long' => 'Quando divenne evidente che l\'Incrociatore stava cedendo terreno al crescente numero di strutture difensive che si trovava ad affrontare, e con la perdita di navi nelle missioni a livelli inaccettabili, si decise di costruire una nave che potesse affrontare gli stessi tipi di strutture difensive con quante meno perdite possibili. Dopo un intenso sviluppo, nacque la Nave da Battaglia. Costruita per resistere alle battaglie più grandi, la Nave da Battaglia dispone di grandi stive, pesanti cannoni e un\'alta velocità con il motore iperspaziale. Una volta sviluppata, divenne il pilastro della flotta di ogni Imperatore predatore.', + 'description' => 'Le navi da battaglia sono la spina dorsale di ogni flotta militare. Corazzatura rinforzata, armamenti pesanti e alte velocità di spostamento, fanno di questa nave, insieme al grande spazio per il cargo, un nemico difficile da battere.', + 'description_long' => 'Le navi da battaglia sono la spina dorsale di ogni flotta militare. La loro corazzatura rinforzata, abbinata a degli armamenti pesanti, e una velocità di crociera elevata, rendono questa nave indispensabile per ogni impero. Inoltre possiede un`ampia stiva che è ottima in situazioni ostili.', ], 'battlecruiser' => [ - 'title' => 'Corazzata', - 'description' => 'La Corazzata è altamente specializzata nell\'intercettazione di flotte ostili.', - 'description_long' => 'Questa nave è una delle più avanzate mai sviluppate, ed è particolarmente letale quando si tratta di distruggere flotte in attacco. Con i suoi migliorati cannoni laser a bordo e il motore Iperspaziale avanzato, la Corazzata è una forza seria da affrontare in qualsiasi attacco. A causa del design della nave e del suo grande sistema d\'armi, le stive hanno dovuto essere ridotte, ma questo è compensato dal minor consumo di carburante.', + 'title' => 'Incrociatore da Battaglia', + 'description' => '\'Incrociatore da battaglia è altamente specializzato nell\'intercettare flotte nemiche.', + 'description_long' => 'Questa nave è una delle più avanzate mai sviluppate, ed è particolarmente letale quando si tratta di distruggere flotte in attacco. Con i suoi migliorati cannoni laser a bordo e il motore Iperspaziale avanzato, l\'Incrociatore da Battaglia è una forza seria da affrontare in qualsiasi attacco. A causa del design della nave e del suo grande sistema d\'armi, le stive hanno dovuto essere ridotte, ma questo è compensato dal minor consumo di carburante.', ], 'bomber' => [ 'title' => 'Bombardiere', - 'description' => 'Il Bombardiere è stato sviluppato appositamente per distruggere le difese planetarie di un mondo.', - 'description_long' => 'Nel corso dei secoli, man mano che le difese diventavano sempre più grandi e sofisticate, le flotte cominciarono ad essere distrutte a un ritmo allarmante. Si decise che era necessaria una nuova nave per sfondare le difese e garantire il massimo dei risultati. Dopo anni di ricerca e sviluppo, nacque il Bombardiere. + 'description' => 'Il bombardiere è una nave stellare speciale sviluppata per sfondare pesanti difese planetarie.', + 'description_long' => 'Il bombardiere è una nave stellare speciale sviluppata per sfondare pesanti difese planetarie. Grazie ad un sistema di puntamento con guida laser, possono essere sganciate bombe al plasma con precisione sul bersaglio, causando enorme distruzione tra i sistemi di difesa planetari. -Usando attrezzature di mira laser-guidate e Bombe al Plasma, il Bombardiere cerca e distrugge qualsiasi meccanismo difensivo che riesce a trovare. Non appena il Motore Iperspaziale viene sviluppato al Livello 8, il Bombardiere viene riequipaggiato con il motore iperspaziale e può volare a velocità maggiori.', +La velocità base dei bombardieri è aumentata non appena viene ricercato il motore iperspaziale di livello 8 in quanto essi vengono equipaggiati con motori iperspaziali.', ], 'destroyer' => [ - 'title' => 'Distruttore', - 'description' => 'Il Distruttore è il re delle navi da guerra.', - 'description_long' => 'Il Distruttore è il risultato di anni di lavoro e sviluppo. Con lo sviluppo delle Morti Nere, si decise che era necessaria una classe di navi per difendersi da una tale arma massiccia. Grazie ai suoi migliorati sensori di localizzazione, ai cannoni ionici multi-falange, ai Cannoni Gauss e alle Torrette al Plasma, il Distruttore si rivelò una delle navi più temibili mai costruite. + 'title' => 'Corazzata', + 'La corazzata è la nave stellare più pesante mai vista e ha una potenza di fuoco mai eguagliata in precedenza.', + 'description_long' => 'Con la corazzata, la madre di tutte le navi da guerra entra nell`arena. Il suo sistema multi-falange d`armamento consiste di cannoni ionici, al plasma e di Gauss montati su torrette veloci nella risposta che permettono loro di eliminare i caccia operativi con un margine di successo del 99%. La dimensione della nave è d`altro canto il suo svantaggio dal momento che la manovrabilità è limitata, facendo della corazzata più una stazione da combattimento che una nave da guerra. Il consumo di carburante di queste immense corazzate è però tanto alto quanto lo è il loro potere di fuoco... Poiché il Distruttore è molto grande, la sua manovrabilità è gravemente limitata, il che lo rende più una stazione di battaglia che una nave da combattimento. La mancanza di manovrabilità è compensata dalla sua pura potenza di fuoco, ma richiede anche quantità significative di Deuterio per essere costruita e operata.', ], 'deathstar' => [ 'title' => 'Morte Nera', - 'description' => 'La potenza distruttiva della Morte Nera è insuperabile.', - 'description_long' => 'La Morte Nera è la nave più potente mai creata. Questa nave delle dimensioni di una luna è l\'unica nave che può essere vista ad occhio nudo dal suolo. Nel momento in cui la si scorge, purtroppo, è già troppo tardi per fare qualsiasi cosa. - -Armata di un gigantesco cannone gravitonico, il sistema d\'arma più avanzato mai creato nell\'Universo, questa enorme nave non solo ha la capacità di distruggere intere flotte e difese, ma ha anche la capacità di distruggere intere lune. Solo gli imperi più avanzati hanno la capacità di costruire una nave di queste proporzioni titaniche.', + 'description' => 'Non c`è nulla di così grande e pericoloso come una morte nera che si avvicina.', + 'description_long' => 'La morte nera è equipaggiata con un singolo gigantesco Cannone di Gauss in grado di distruggere praticamente qualsiasi cosa con un singolo colpo, sia che siano corazzate o lune. In modo da produrre l`energia necessaria per quest`arma, enormi parti all`interno della Morte Nera sono utilizzate come generatori di potenza. La dimensione della Morte Nera inoltre ne limita la velocità negli spostamenti, che è molto bassa. Si dice che spesso il capitano aiuti a spingerla per aumentarne la velocità. +Solo imperi immensi e avanzati hanno la manodopera e le conoscenze estese richieste per poter costruire una tale nave stellare della dimensione di una luna.', ], 'reaper' => [ - 'title' => 'Mietitore', - 'description' => 'Il Mietitore è una potente nave da combattimento specializzata nel saccheggio aggressivo e nella raccolta di campi di detriti.', - 'description_long' => 'Il Mietitore rappresenta il culmine dell\'ingegneria militare della classe Generale. Questa nave pesantemente armata è stata progettata per i comandanti che valorizzano sia la capacità di combattimento che la flessibilità tattica. Sebbene il suo ruolo primario sia il combattimento, il Mietitore dispone di stive rinforzate che gli consentono di raccogliere campi di detriti dopo la battaglia. I suoi sistemi di mira avanzati e l\'armatura pesante lo rendono un avversario formidabile, mentre il suo design a doppia funzione significa che può sia creare che trarre profitto dalla carneficina del campo di battaglia. La nave è equipaggiata con tecnologia d\'arma all\'avanguardia e può tenere testa a navi molto più grandi.', + 'title' => 'Reaper', + 'description' => 'Le navi della classe Reaper sono un potente strumento di distruzione in grado di saccheggiare i Campi detriti subito dopo le battaglie.', + 'description_long' => 'La Reaper è la regina delle navi da guerra: essa combina potenza, robusti scudi, velocità e capacità. Inoltre, è l`unica in grado di sfruttare istantaneamente parte del Campo detriti che si crea dopo la battaglia. Tale funzione non è attiva dopo le battaglie contro alieni e pirati.', ], // ---- Difese ---- diff --git a/resources/lang/ja/_TRANSLATION_STATUS.md b/resources/lang/ja/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..d9a2f2142 --- /dev/null +++ b/resources/lang/ja/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: ja + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: jp +- Total leaves: 2424 +- Translated: 1880 (77.6%) +- English fallback: 544 diff --git a/resources/lang/ja/t_buddies.php b/resources/lang/ja/t_buddies.php new file mode 100644 index 000000000..6811ee220 --- /dev/null +++ b/resources/lang/ja/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => '自分自身にバディリクエストを送信できません。', + 'user_not_found' => 'ユーザーが見つかりません。', + 'cannot_send_to_admin' => '管理者にバディリクエストを送信できません。', + 'cannot_send_to_user' => 'このユーザーにバディリクエストを送信できません。', + 'already_buddies' => 'あなたはすでにこのユーザーと友達です。', + 'request_exists' => 'これらのユーザー間にはバディ リクエストがすでに存在します。', + 'request_not_found' => 'バディリクエストが見つかりません。', + 'not_authorized_accept' => 'このリクエストを受け入れる権限がありません。', + 'not_authorized_reject' => 'あなたにはこのリクエストを拒否する権限がありません。', + 'not_authorized_cancel' => 'このリクエストをキャンセルする権限がありません。', + 'already_processed' => 'このリクエストはすでに処理されています。', + 'relationship_not_found' => 'バディ関係が見つかりません。', + 'cannot_ignore_self' => '自分自身を無視することはできません。', + 'already_ignored' => 'プレーヤーはすでに無視されています。', + 'not_in_ignore_list' => 'プレイヤーは無視リストに含まれていません。', + 'send_request_failed' => 'バディリクエストの送信に失敗しました。', + 'ignore_player_failed' => 'プレーヤーを無視できませんでした。', + 'delete_buddy_failed' => '仲間の削除に失敗しました', + 'search_too_short' => '文字数少なすぎます! 2文字以上入力してください。', + 'invalid_action' => '無効なアクション', + ], + 'success' => [ + 'request_sent' => 'バディリクエストが正常に送信されました!', + 'request_cancelled' => 'バディリクエストは正常にキャンセルされました。', + 'request_accepted' => 'バディリクエスト受付中!', + 'request_rejected' => '仲間リクエストが拒否されました', + 'request_accepted_symbol' => '✓ バディリクエストが承認されました', + 'request_rejected_symbol' => '✗ バディリクエストが拒否されました', + 'buddy_deleted' => 'バディは正常に削除されました。', + 'player_ignored' => 'プレーヤーは正常に無視されました。', + 'player_unignored' => 'プレーヤーは正常に無視されませんでした。', + ], + 'ui' => [ + 'page_title' => 'バディー', + 'my_buddies' => 'バディー', + 'ignored_players' => '無視しているプレイヤー', + 'buddy_request' => 'バディーリクエスト', + 'buddy_request_title' => 'バディーリクエスト', + 'buddy_request_to' => '仲間リクエスト', + 'buddy_requests' => 'バディリクエスト', + 'new_buddy_request' => '新しい仲間のリクエスト', + 'write_message' => 'メッセージの書き込み', + 'send_message' => 'メッセージを送信する', + 'send' => '送信', + 'search_placeholder' => '検索...', + 'no_buddies_found' => 'バディーがいません', + 'no_buddy_requests' => 'バディーリクエストはありません。', + 'no_requests_sent' => 'バディリクエストを送信していません。', + 'no_ignored_players' => '無視されたプレイヤーはいません', + 'requests_received' => '受け取ったリクエスト', + 'requests_sent' => '送信されたリクエスト', + 'new' => '新しい', + 'new_label' => '新しい', + 'from' => 'から:', + 'to' => 'に:', + 'online' => 'オンライン', + 'status_on' => 'の上', + 'status_off' => 'オフ', + 'received_request_from' => 'から新しい友達リクエストを受け取りました', + 'buddy_request_to_player' => 'プレイヤーへのバディリクエスト', + 'ignore_player_title' => 'プレイヤーを無視する', + ], + 'action' => [ + 'accept_request' => 'バディリクエストを受け入れる', + 'reject_request' => 'バディリクエストを拒否する', + 'withdraw_request' => 'バディリクエストの撤回', + 'delete_buddy' => '友達を削除', + 'confirm_delete_buddy' => '本当に友達を削除しますか?', + 'add_as_buddy' => '仲間として追加', + 'ignore_player' => '無視してもよろしいですか', + 'remove_from_ignore' => '無視リストから削除', + 'report_message' => 'このメッセージをゲーム運営者に報告しますか?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => '名前', + 'points' => 'ポイント', + 'rank' => 'ランク', + 'alliance' => '同盟', + 'coords' => '座標', + 'actions' => 'アクション', + ], + 'common' => [ + 'yes' => 'はい', + 'no' => 'いいえ', + 'caution' => '注意', + ], +]; diff --git a/resources/lang/ja/t_external.php b/resources/lang/ja/t_external.php new file mode 100644 index 000000000..26a85b138 --- /dev/null +++ b/resources/lang/ja/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'お使いのブラウザは最新ではありません。', + 'desc1' => 'お使いの Internet Explorer のバージョンは既存の標準に対応していないため、この Web サイトではサポートされていません。', + 'desc2' => 'この Web サイトを使用するには、Web ブラウザを最新バージョンに更新するか、別の Web ブラウザを使用してください。 すでに最新バージョンをご利用の場合は、ページを再読み込みしていただくと正しく表示されます。', + 'desc3' => '最も人気のあるブラウザのリストを次に示します。 いずれかのシンボルをクリックして、ダウンロード ページに移動します。', + ], + 'login' => [ + 'page_title' => 'OGame - 宇宙を征服する', + 'btn' => 'ログイン', + 'email_label' => '電子メールアドレス:', + 'password_label' => 'パスワード:', + 'universe_label' => '宇宙', + 'universe_option_1' => '1. 宇宙', + 'submit' => 'ログイン', + 'forgot_password' => 'パスワードをお忘れですか?', + 'forgot_email' => 'メールアドレスをお忘れですか?', + 'terms_accept_html' => 'ログインすると、利用規約に同意します。', + ], + 'register' => [ + 'play_free' => '無料でプレイしましょう!', + 'email_label' => '電子メールアドレス:', + 'password_label' => 'パスワード:', + 'universe_label' => '宇宙', + 'distinctions' => '特徴', + 'terms_html' => 'ゲームには、 利用規約 および プライバシー ポリシー が適用されます。', + 'submit' => '登録する', + ], + 'nav' => [ + 'home' => '家', + 'about' => 'オーゲームについて', + 'media' => 'メディア', + 'wiki' => 'ウィキ', + ], + 'home' => [ + 'title' => 'OGame - 宇宙を征服する', + 'description_html' => 'OGame は宇宙を舞台にした戦略ゲームで、世界中の何千人ものプレイヤーが同時に競い合います。 プレイするには通常の Web ブラウザーのみが必要です。', + 'board_btn' => 'ボード', + 'trailer_title' => 'トレーラー', + ], + 'footer' => [ + 'legal' => 'ログインページ', + 'privacy_policy' => 'プライバシーポリシー', + 'terms' => '利用規約', + 'contact' => '接触', + 'rules' => 'ルール', + 'copyright' => '©OGameX. 無断転載を禁じます。', + ], + 'js' => [ + 'login' => 'ログイン', + 'close' => '近い', + 'age_check_failed' => '申し訳ございませんが、あなたには登録資格がありません。 詳細については、利用規約をご覧ください。', + ], + 'validation' => [ + 'required' => 'この項目は必須です', + 'make_decision' => '決断を下す', + 'accept_terms' => '利用規約に同意する必要があります。', + 'length' => '3 ~ 20 文字を使用できます。', + 'pw_length' => '4 ~ 20 文字を使用できます。', + 'email' => '有効な電子メール アドレスを入力する必要があります。', + 'invalid_chars' => '無効な文字が含まれています。', + 'no_begin_end_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'no_begin_end_whitespace' => '名前の先頭または末尾にスペースを使用することはできません。', + 'max_three_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'max_three_whitespaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'no_consecutive_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'no_consecutive_whitespaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'username_available' => 'このユーザー名は利用可能です。', + 'username_loading' => '読み込み中、お待ちください...', + 'username_taken' => 'このユーザー名はもう利用できません。', + 'only_letters' => '文字のみを使用します。', + ], + 'forgot_password' => [ + 'title' => 'パスワードをお忘れですか?', + 'description' => '以下にメール アドレスを入力してください。パスワードをリセットするためのリンクが送信されます。', + 'email_label' => '電子メールアドレス:', + 'submit' => 'リセットリンクを送信する', + 'back_to_login' => '← ログインに戻る', + ], + 'reset_password' => [ + 'title' => 'パスワードをリセットする', + 'email_label' => '電子メールアドレス:', + 'password_label' => '新しいパスワード:', + 'confirm_label' => '新しいパスワードを確認します:', + 'submit' => 'パスワードをリセットする', + ], + 'forgot_email' => [ + 'title' => 'メールアドレスをお忘れですか?', + 'description' => '指揮官名を入力すると、登録したメールアドレスにヒントを送信します。', + 'username_label' => '指揮官名:', + 'submit' => 'ヒントを送信する', + 'back_to_login' => '← ログインに戻る', + 'sent' => '一致するアカウントが見つかった場合は、登録したメール アドレスにヒントが送信されます。', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'OGameX パスワードをリセットする', + 'heading' => 'パスワードのリセット', + 'greeting' => 'こんにちは:ユーザー名、', + 'body' => 'あなたのアカウントのパスワードをリセットするリクエストを受け取りました。 下のボタンをクリックして新しいパスワードを選択してください。', + 'cta' => 'パスワードのリセット', + 'expiry' => 'このリンクは 60 分で期限切れになります。', + 'no_action' => 'パスワードのリセットを要求していない場合は、それ以上のアクションは必要ありません。', + 'url_fallback' => 'ボタンをクリックできない場合は、以下の URL をコピーしてブラウザに貼り付けてください。', + ], + 'retrieve_email' => [ + 'subject' => 'OGameX のメール アドレス', + 'heading' => 'メールアドレスのヒント', + 'greeting' => 'こんにちは:ユーザー名、', + 'body' => 'アカウントに関連付けられた電子メール アドレスのヒントをリクエストしました:', + 'cta' => 'ログインに移動', + 'no_action' => 'このリクエストを行っていない場合は、このメールを無視しても問題ありません。', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => '艦隊速度: 値が高くなるほど、攻撃に反応するまでの時間が短くなります。', + 'economy_speed' => '経済速度: 値が高いほど、建設と研究がより速く完了し、資源が収集されます。', + 'debris_ships' => '戦闘で破壊された船の一部は瓦礫の中に入るでしょう。', + 'debris_defence' => '戦闘で破壊された防御構造物の一部は瓦礫フィールドに入ります。', + 'dark_matter_gift' => 'メールアドレスを確認すると、報酬として Dark Matter を受け取ります。', + 'aks_on' => 'アライアンスバトルシステムが発動', + 'planet_fields' => '建築スロットの最大数が増加しました。', + 'wreckfield' => 'スペース ドックの有効化: 一部の破壊された船はスペース ドックを使用して復元できます。', + 'universe_big' => '宇宙にある銀河の数', + ], +]; diff --git a/resources/lang/ja/t_facilities.php b/resources/lang/ja/t_facilities.php new file mode 100644 index 000000000..bd033a252 --- /dev/null +++ b/resources/lang/ja/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'スペースドック', + 'description' => '破損船はスペースドックで修理できます。', + 'description_long' => 'スペース ドックでは、戦闘で破壊され残骸を残した船を修理することができます。 修理時間は最大 12 時間かかりますが、船が運航に戻るまでには少なくとも 30 分かかります。 + +スペースドックは軌道上に浮いているため、惑星フィールドは必要ありません。', + 'requirements' => '造船所レベル 2 が必要です', + 'field_consumption' => '惑星フィールドを消費しない(軌道上に浮遊)', + 'wreck_field_section' => 'レックフィールド', + 'no_wreck_field' => 'この場所には難破船フィールドがありません。', + 'wreck_field_info' => '難破船フィールドには、修理可能な船が含まれています。', + 'ships_available' => '修理可能な船: {count}', + 'repair_capacity' => 'スペース ドック レベル {level} に基づく修理能力', + 'start_repair' => '難破船フィールドの修復を開始する', + 'repair_in_progress' => '修理中', + 'repair_completed' => '修理完了', + 'deploy_ships' => '修理した船を配備する', + 'burn_wreck_field' => 'バーンレックフィールド', + 'repair_time' => '推定修理時間: {time}', + 'repair_progress' => '修復の進行状況: {progress}%', + 'completion_time' => '完了: {時間}', + 'auto_deploy_warning' => '手動で配備されなかった場合、船舶は修理完了から {hour} 時間後に自動的に配備されます。', + 'level_effects' => [ + 'repair_speed' => '修理速度が {bonus}% 増加しました', + 'capacity_increase' => '修理可能な船の最大数が増加しました', + ], + 'status' => [ + 'no_dock' => '難破船フィールドを修復するにはスペースドックが必要です', + 'level_too_low' => '難破船フィールドを修復するにはスペース ドック レベル 1 が必要です', + 'no_wreck_field' => '難破船フィールドは利用できません', + 'repairing' => '現在難破船フィールドを修復中', + 'ready_to_deploy' => '修理が完了し、配備の準備が整いました', + ], + ], + 'actions' => [ + 'build' => '建てる', + 'upgrade' => 'レベル {level} にアップグレード', + 'downgrade' => 'レベル {level} にダウングレード', + 'demolish' => '破壊する', + 'cancel' => 'キャンセル', + ], + 'requirements' => [ + 'met' => '満たされた要件', + 'not_met' => '要件が満たされていません', + 'research' => '研究: {要件}', + 'building' => '構築: {要件} レベル {レベル}', + ], + 'cost' => [ + 'metal' => '金属: {量}', + 'crystal' => 'クリスタル: {量}', + 'deuterium' => '重水素: {量}', + 'energy' => 'エネルギー: {量}', + 'dark_matter' => 'ダークマター: {量}', + 'total' => '合計費用: {金額}', + ], + 'construction_time' => '建設時間: {time}', + 'upgrade_time' => 'アップグレード時間: {time}', +]; diff --git a/resources/lang/ja/t_galaxy.php b/resources/lang/ja/t_galaxy.php new file mode 100644 index 000000000..11f6476c3 --- /dev/null +++ b/resources/lang/ja/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => '太陽に近いため、太陽エネルギーの収集効率が高くなります。 ただし、この位置にある惑星は小さい傾向があり、少量の重水素しか提供しません。', + 'normal' => '通常、この位置には、十分な重水素源、太陽エネルギーの十分な供給、および開発の十分な余地を備えたバランスのとれた惑星が存在します。', + 'biggest' => '一般に、太陽系の最大の惑星はこの位置にあります。 太陽は十分なエネルギーを提供し、十分な重水素源が期待できます。', + 'farthest' => '太陽までの距離が遠いため、太陽エネルギーの収集には限界があります。 ただし、これらの惑星は通常、重要な重水素源を提供します。', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => '植民地化する', + 'no_ship' => '植民地船がなければ惑星に植民地を作ることはできません。', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/ja/t_ingame.php b/resources/lang/ja/t_ingame.php new file mode 100644 index 000000000..5bff20234 --- /dev/null +++ b/resources/lang/ja/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => '直径', + 'temperature' => '温度', + 'position' => '位置', + 'points' => 'ポイント', + 'honour_points' => '名誉ポイント', + 'score_place' => '場所', + 'score_of' => 'の', + 'page_title' => '概要', + 'buildings' => '建造物', + 'research' => 'リサーチ', + 'switch_to_moon' => '月に切り替える', + 'switch_to_planet' => '惑星に切り替え', + 'abandon_rename' => '放棄/名称変更', + 'abandon_rename_title' => '惑星を放棄/名称変更', + 'abandon_rename_modal' => ':planet_name を放棄/名前変更', + 'homeworld' => '母星', + 'colony' => 'コロニー', + 'moon' => '月', + ], + 'planet_move' => [ + 'resettle_title' => 'リセット プラネット', + 'cancel_confirm' => 'この惑星の移転をキャンセルしてもよろしいですか? 予約ポジションは解放されます。', + 'cancel_success' => '惑星移転は無事に中止されました。', + 'blockers_title' => '現在、次のものが地球の移転の妨げとなっています。', + 'no_blockers' => '今では、地球の計画された移転を妨げるものは何もありません。', + 'cooldown_title' => '次に移転が可能となるまでの時間', + 'to_galaxy' => '銀河へ', + 'relocate' => '移住', + 'cancel' => 'キャンセル', + 'explanation' => '再配置により、選択した遠隔星系の別の位置に惑星を移動させることができます。

実際の再配置は、起動後 24 時間後に初めて行われます。 この時点では、惑星を通常どおり使用できます。 カウントダウンにより、移転までの残り時間が表示されます。

カウントダウンが終了し、惑星が移転されると、そこに駐留している艦隊は活動できなくなります。 現時点では、何も建設中ではなく、何も修理されておらず、何も調査されていないはずです。 カウントダウンの終了時に建設タスク、修理タスク、または艦隊がまだアクティブである場合、移転はキャンセルされます。

移転が成功した場合、240,000 ダークマターが請求されます。 惑星、建物、月を含む貯蔵資源は直ちに移動されます。 あなたの艦隊は、最も遅い船の速度で自動的に新しい座標に移動します。 再配置された月へのジャンプゲートは 24 時間無効になります。', + 'err_position_not_empty' => '移動先のポジションは空いていません。', + 'err_already_in_progress' => '惑星の移転が既に進行中です。', + 'err_on_cooldown' => '移転はクールダウン中です。再度移転するまでお待ちください。', + 'err_insufficient_dm' => 'ダークマターが不足しています。:amount DM必要です。', + 'err_buildings_in_progress' => '建設中は移転できません。', + 'err_research_in_progress' => '研究中は移転できません。', + 'err_units_in_progress' => 'ユニット建造中は移転できません。', + 'err_fleets_active' => '艦隊任務中は移転できません。', + 'err_no_active_relocation' => '有効な惑星移転が見つかりません。', + ], + 'shared' => [ + 'caution' => '注意', + 'yes' => 'はい', + 'no' => 'いいえ', + 'error' => 'エラー', + 'dark_matter' => 'ダークマター', + 'duration' => '所要時間', + 'error_occurred' => 'エラーが発生しました。', + 'level' => 'レベル', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => '工事中', + 'vacation_mode_error' => 'エラー、プレーヤーは休暇モードです', + 'requirements_not_met' => '要件が満たされていません!', + 'wrong_class' => 'この建物に必要な文字クラスがありません。', + 'wrong_class_general' => 'この船を建造できるようにするには、一般クラスを選択する必要があります。', + 'wrong_class_collector' => 'この船を建造できるようにするには、コレクター クラスを選択する必要があります。', + 'wrong_class_discoverer' => 'この船を建造できるようにするには、Discoverer クラスを選択している必要があります。', + 'no_moon_building' => '月にその建物を建てることはできません。', + 'not_enough_resources' => 'リソースが足りません!', + 'queue_full' => 'キューがいっぱいです', + 'not_enough_fields' => 'フィールドが足りません!', + 'shipyard_busy' => '造船所はまだ忙しい', + 'research_in_progress' => '現在研究中です!', + 'research_lab_expanding' => '研究室は拡張中です。', + 'shipyard_upgrading' => '造船所はアップグレード中です。', + 'nanite_upgrading' => 'Nanite Factory がアップグレードされています。', + 'max_amount_reached' => '最大数に達しました!', + 'expand_button' => 'レベル :level の :title を展開します', + 'loca_notice' => '参照', + 'loca_demolish' => '本当に TECHNOLOGY_NAME を 1 レベルダウングレードしますか?', + 'loca_lifeform_cap' => '1 つ以上の関連ボーナスがすでに最大値に達しています。 それでも建設を続けますか?', + 'last_inquiry_error' => '最後の操作を処理できませんでした。もう一度お試しください。', + 'planet_move_warning' => '注意! このミッションは、移転期間が始まっても引き続き実行される可能性があり、その場合、プロセスはキャンセルされます。 本当にこの仕事を続けたいですか?', + 'building_started' => '建設が開始されました。', + 'invalid_token' => '無効なトークンです。', + 'downgrade_started' => '建物のダウングレードが開始されました。', + 'construction_canceled' => '建設がキャンセルされました。', + 'added_to_queue' => '建設キューに追加されました。', + 'invalid_queue_item' => '無効なキューアイテムIDです', + ], + 'resources_page' => [ + 'page_title' => '資源', + 'settings_link' => '資源の設定', + 'section_title' => '資源建造物', + ], + 'facilities_page' => [ + 'page_title' => '施設', + 'section_title' => '施設建造物', + 'use_jump_gate' => 'ジャンプゲートを使う', + 'jump_gate' => 'ジャンプゲート', + 'alliance_depot' => '同盟格納庫', + 'burn_confirm' => 'この難破船フィールドを焼き尽くしてもよろしいですか? この操作は元に戻すことができません。', + ], + 'research_page' => [ + 'basic' => '基礎リサーチ', + 'drive' => 'ドライブリサーチ', + 'advanced' => '上級リサーチ', + 'combat' => '戦闘技術のリサーチ', + ], + 'shipyard_page' => [ + 'battleships' => '戦艦', + 'civil_ships' => '民間船舶', + 'no_units_idle' => '現在建造中のユニットはありません。', + 'no_units_idle_tooltip' => 'クリックして造船所へ移動します。', + 'to_shipyard' => '造船所へ移動', + ], + 'defense_page' => [ + 'page_title' => '防衛', + 'section_title' => '防衛建造物', + ], + 'resource_settings' => [ + 'production_factor' => '生産係数', + 'recalculate' => '再計算', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'energy' => 'エネルギー', + 'basic_income' => '基本収入', + 'level' => 'レベル', + 'number' => '番号:', + 'items' => 'アイテム', + 'geologist' => '地質学者', + 'mine_production' => '鉱山生産', + 'engineer' => 'エンジニア', + 'energy_production' => 'エネルギー生産', + 'character_class' => '文字クラス', + 'commanding_staff' => '指令要員', + 'storage_capacity' => '収容能力', + 'total_per_hour' => '1 時間当たりの生産量:', + 'total_per_day' => '1日あたりの合計', + 'total_per_week' => '1週間の生産量:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'ミサイル塔はミサイルの組立て、格納、発射に使用します。各開発レベルに応じて5発の星間ミサイル、または10発の抗弾道ミサイルが格納可能です。1発の星間ミサイルは2発分の抗弾道ミサイルと同じスペースが必要です。スペースに収まる範囲内であれば、異なるミサイルタイプを一度に格納することも可能です。', + 'silo_capacity' => 'レベル :level のミサイルサイロは、:ipm 惑星間ミサイルまたは :abm 対弾道ミサイルを収容できます。', + 'type' => 'タイプ', + 'number' => '番号', + 'tear_down' => '取り壊す', + 'proceed' => '進む', + 'enter_minimum' => '破壊するには少なくとも 1 つのミサイルを入力してください', + 'not_enough_abm' => '対弾道ミサイルはそれほど多くありません', + 'not_enough_ipm' => '惑星間ミサイルはそれほど多くありません', + 'destroyed_success' => 'ミサイル破壊成功', + 'destroy_failed' => 'ミサイル破壊に失敗', + 'error' => 'エラーが発生しました。 もう一度試してください。', + ], + 'fleet' => [ + 'dispatch_1_title' => '艦隊派遣Ⅰ', + 'dispatch_2_title' => '艦隊派遣Ⅱ', + 'dispatch_3_title' => '艦隊派遣Ⅲ', + 'movement_title' => '艦隊の動き', + 'to_movement' => '艦隊移動へ', + 'fleets' => '艦隊', + 'expeditions' => '遠征', + 'reload' => 'リロード', + 'clock' => '時計', + 'load_dots' => 'ロード...', + 'never' => '絶対にしない', + 'tooltip_slots' => '使用済み/合計艦隊スロット', + 'no_free_slots' => '利用可能なフリートスロットがありません', + 'tooltip_exp_slots' => '使用済み / 合計探検スロット', + 'market_slots' => 'オファー', + 'tooltip_market_slots' => '使用済み/総取引フリート数', + 'fleet_dispatch' => '艦隊派遣', + 'dispatch_impossible' => '艦隊派遣不可能', + 'no_ships' => 'この惑星には艦船がありません。', + 'in_combat' => '艦隊は現在戦闘中です。', + 'vacation_error' => '休暇モードから艦隊を派遣することはできません。', + 'not_enough_deuterium' => '重水素が足りない!', + 'no_target' => '有効なターゲットを選択する必要があります。', + 'cannot_send_to_target' => 'フリートをこのターゲットに送信することはできません。', + 'cannot_start_mission' => 'このミッションは実行できません。', + 'mission_label' => 'ミッション', + 'target_label' => 'ターゲット', + 'player_name_label' => 'プレイヤーの名前', + 'no_selection' => '何も選択されていません', + 'no_mission_selected' => 'ミッションが選択されていません!', + 'combat_ships' => '戦艦', + 'civil_ships' => '民間船舶', + 'standard_fleets' => '標準フリート', + 'edit_standard_fleets' => '標準フリートの編集', + 'select_all_ships' => 'すべての船を選択してください', + 'reset_choice' => '選択をリセットする', + 'api_data' => 'このデータは、互換性のある戦闘シミュレーターに入力できます。', + 'tactical_retreat' => '戦術的撤退', + 'tactical_retreat_tooltip' => '撤退で使用するデューテリウムを表示', + 'continue' => '続く', + 'back' => '戻る', + 'origin' => '起源', + 'destination' => '行き先', + 'planet' => '惑星', + 'moon' => 'Hjemme verden', + 'coordinates' => '座標', + 'distance' => '距離', + 'debris_field' => 'デブリフィールド', + 'debris_field_lower' => 'デブリフィールド', + 'shortcuts' => 'ショートカット', + 'combat_forces' => '戦闘力', + 'player_label' => 'プレーヤー', + 'player_name' => 'プレイヤーの名前', + 'select_mission' => 'ターゲットのミッションを選択', + 'bashing_disabled' => 'ターゲットに対する攻撃が多すぎるため、攻撃ミッションが無効になりました。', + 'mission_expedition' => '探索', + 'mission_colonise' => '植民地化', + 'mission_recycle' => 'デブリフィールドの回収', + 'mission_transport' => '輸送', + 'mission_deploy' => '配置', + 'mission_espionage' => 'スパイ', + 'mission_acs_defend' => 'ACS 防衛', + 'mission_attack' => '攻撃', + 'mission_acs_attack' => 'ACS 攻撃', + 'mission_destroy_moon' => '月の破壊', + 'desc_attack' => '敵の艦隊と防御を攻撃します。', + 'desc_acs_attack' => '強いプレイヤーが ACS 経由で参加すると、名誉ある戦いが不名誉な戦いになる可能性があります。 ここでの決定的な要因は、攻撃側の合計軍事ポイントの合計と防御側の合計軍事ポイントの合計との比較です。', + 'desc_transport' => '資源を他の惑星に輸送します。', + 'desc_deploy' => '艦隊を帝国の別の惑星に永久に送ります。', + 'desc_acs_defend' => 'チームメイトの惑星を守りましょう。', + 'desc_espionage' => '外国の皇帝の世界をスパイしてください。', + 'desc_colonise' => '新しい惑星を植民地化します。', + 'desc_recycle' => 'リサイクル業者を瓦礫場に送り、そこに漂っている資源を収集します。', + 'desc_destroy_moon' => '敵の月を破壊します。', + 'desc_expedition' => '船を宇宙の果てまで送り出し、エキサイティングなクエストを完了しましょう。', + 'fleet_union' => '艦隊連合', + 'union_created' => 'フリートユニオンが正常に作成されました。', + 'union_edited' => '艦隊連合が正常に編集されました。', + 'err_union_max_fleets' => '最大 16 の艦隊が攻撃できます。', + 'err_union_max_players' => '最大5人のプレイヤーが攻撃できます。', + 'err_union_too_slow' => 'この艦隊に参加するには遅すぎます。', + 'err_union_target_mismatch' => '艦隊は艦隊連合と同じ場所をターゲットにする必要があります。', + 'union_name' => '組合名', + 'buddy_list' => 'バディリスト', + 'buddy_list_loading' => '読み込み中...', + 'buddy_list_empty' => '利用できる仲間がいません', + 'buddy_list_error' => '仲間のロードに失敗しました', + 'search_user' => 'ユーザーを検索する', + 'search' => '検索', + 'union_user' => 'ユニオンユーザー', + 'invite' => '招待する', + 'kick' => 'キック', + 'ok' => 'わかりました', + 'own_fleet' => '独自の艦隊', + 'briefing' => '説明会', + 'load_resources' => 'リソースをロードする', + 'load_all_resources' => 'すべてのリソースをロードする', + 'all_resources' => '全ての資源', + 'flight_duration' => '飛行時間(片道)', + 'federation_duration' => '飛行時間 (艦隊連合)', + 'arrival' => '到着', + 'return_trip' => '戻る', + 'speed' => 'スピード:', + 'max_abbr' => '最大。', + 'hour_abbr' => 'h', + 'deuterium_consumption' => '重水素の消費', + 'empty_cargobays' => '空の貨物室', + 'hold_time' => 'ホールドタイム', + 'expedition_duration' => '遠征期間', + 'cargo_bay' => '貨物室', + 'cargo_space' => '使用中スペース / 最大積載量', + 'send_fleet' => '艦隊を派遣', + 'retreat_on_defender' => '守備側が退却したら復帰', + 'retreat_tooltip' => 'このオプションを有効にすると、敵艦隊が撤退した場合は自艦隊も戦闘せずに退却します。', + 'plunder_food' => '食料を略奪する', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'fleet_details' => '艦隊の詳細', + 'ships' => '戦艦', + 'shipment' => '出荷', + 'recall' => '想起', + 'start_time' => '開始時間', + 'time_of_arrival' => '到着時間', + 'deep_space' => '深宇宙', + 'uninhabited_planet' => '無人の惑星', + 'no_debris_field' => '瓦礫のないフィールド', + 'player_vacation' => '休暇モードのプレイヤー', + 'admin_gm' => '管理者またはGM', + 'noob_protection' => '初心者の保護', + 'player_too_strong' => 'プレイヤーが強すぎるため、この星を攻撃することはできません!', + 'no_moon' => '利用可能な月がありません。', + 'no_recycler' => '利用可能なリサイクル業者がありません。', + 'no_events' => '現在開催中のイベントはありません。', + 'planet_already_reserved' => 'この惑星はすでに移転のために予約されています。', + 'max_planet_warning' => '注意! 現時点では、これ以上の惑星が植民地化される可能性はありません。 新しいコロニーごとに 2 つのレベルの天文学研究が必要です。 それでも艦隊を派遣しますか?', + 'empty_systems' => '空のシステム', + 'inactive_systems' => '非アクティブなシステム', + 'network_on' => 'の上', + 'network_off' => 'オフ', + 'err_generic' => 'エラーが発生しました', + 'err_no_moon' => 'エラー、月がありません', + 'err_newbie_protection' => 'エラー、初心者保護のためプレイヤーに近づくことができません', + 'err_too_strong' => 'プレイヤーが強すぎて攻撃できない', + 'err_vacation_mode' => 'エラー、プレーヤーは休暇モードです', + 'err_own_vacation' => '休暇モードから艦隊を派遣することはできません。', + 'err_not_enough_ships' => 'エラー、利用可能な船が足りません。最大数を送信してください:', + 'err_no_ships' => 'エラー、利用可能な船がありません', + 'err_no_slots' => 'エラー、利用可能なフリート スロットがありません', + 'err_no_deuterium' => 'エラー、重水素が足りません', + 'err_no_planet' => 'エラー、そこには惑星がありません', + 'err_no_cargo' => 'エラー、積載量が足りません', + 'err_multi_alarm' => 'マルチアラーム', + 'err_attack_ban' => '攻撃禁止', + 'enemy_fleet' => '敵対', + 'friendly_fleet' => '友好', + 'admiral_slot_bonus' => '提督ボーナス: 追加艦隊スロット', + 'general_slot_bonus' => '追加艦隊スロット', + 'bash_warning' => '警告: 攻撃制限に達しました!これ以上の攻撃はアカウント停止につながる可能性があります。', + 'add_new_template' => '艦隊テンプレートを保存', + 'tactical_retreat_label' => '戦術的撤退', + 'tactical_retreat_full_tooltip' => '戦術的撤退を有効にする: 戦闘比率が不利な場合、艦隊は撤退します。3:1比率には提督が必要です。', + 'tactical_retreat_admiral_tooltip' => '3:1比率での戦術的撤退(提督が必要)', + 'fleet_sent_success' => '艦隊の派遣に成功しました。', + ], + 'galaxy' => [ + 'vacation_error' => '休暇モード中はギャラクシー ビューを使用できません。', + 'system' => 'システム', + 'go' => 'スタート!', + 'system_phalanx' => '星系ファランクス', + 'system_espionage' => 'システムスパイ活動', + 'discoveries' => '発見', + 'discoveries_tooltip' => '可能なすべての場所で探索ミッションを開始しましょう', + 'probes_short' => '特にプローブ', + 'recycler_short' => 'レシー。', + 'ipm_short' => 'IPM。', + 'used_slots' => '使用済みスロット', + 'planet_col' => '惑星', + 'name_col' => '名前', + 'moon_col' => 'Hjemme verden', + 'debris_short' => 'DF', + 'player_status' => 'プレーヤー (ステータス)', + 'alliance' => '同盟', + 'action' => 'アクション', + 'planets_colonized' => '植民地化された惑星', + 'expedition_fleet' => '探索艦隊', + 'admiral_needed' => 'この機能には提督が必要です。', + 'send' => '送信', + 'legend' => '凡例', + 'status_admin_abbr' => 'あ', + 'legend_admin' => '管理者', + 'status_strong_abbr' => 's', + 'legend_strong' => 'より強いプレーヤー', + 'status_noob_abbr' => 'n', + 'legend_noob' => '弱いプレイヤー(初心者)', + 'status_outlaw_abbr' => 'ああ', + 'legend_outlaw' => 'アウトロー (一時的)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => '休暇モード', + 'status_banned_abbr' => 'b', + 'legend_banned' => '凍結されたアカウント', + 'status_inactive_abbr' => '私', + 'legend_inactive_7' => '7 日間不在', + 'status_longinactive_abbr' => '私', + 'legend_inactive_28' => '28日間不在', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => '名誉ある目標', + 'phalanx_restricted' => 'システムファランクスは同盟クラスのリサーチャーのみが使用可能です!', + 'astro_required' => 'まずは天体物理学を研究する必要があります。', + 'galaxy_nav' => '銀河', + 'activity' => '活動', + 'no_action' => '利用できるアクションはありません。', + 'time_minute_abbr' => 'メートル', + 'moon_diameter_km' => '月の直径 (km)', + 'km' => 'km', + 'pathfinders_needed' => 'パスファインダーが必要', + 'recyclers_needed' => 'リサイクル業者が必要', + 'mine_debris' => '私の', + 'phalanx_no_deut' => 'ファランクスを展開するのに十分な重水素がありません。', + 'use_phalanx' => 'ファランクスを使用する', + 'colonize_error' => '植民地船がなければ惑星に植民地を作ることはできません。', + 'ranking' => 'ランキング', + 'espionage_report' => 'スパイ活動報告書', + 'missile_attack' => 'ミサイル攻撃', + 'rank' => 'ランク', + 'alliance_member' => 'メンバー', + 'alliance_class' => '同盟クラス', + 'espionage_not_possible' => 'スパイ行為は不可能', + 'espionage' => 'スパイ', + 'hire_admiral' => '提督を雇う', + 'dark_matter' => 'ダークマター', + 'outlaw_explanation' => 'あなたが無法者である場合、攻撃に対する保護はなくなり、すべてのプレイヤーから攻撃される可能性があります。', + 'honorable_target_explanation' => 'このターゲットとの戦いでは名誉ポイントを獲得し、50% 多くの戦利品を略奪できます。', + 'relocate_success' => 'そのポジションはあなたのために予約されています。 コロニーの移転が始まりました。', + 'relocate_title' => 'リセット プラネット', + 'relocate_question' => 'あなたの惑星をこれらの座標に再配置してもよろしいですか? 移転の資金を調達するには、コスト:ダークマターが必要です。', + 'deut_needed_relocate' => '重水素が足りない! 重水素が 10 ユニット必要です。', + 'fleet_attacking' => '艦隊が攻撃中です!', + 'fleet_underway' => '艦隊が航行中です', + 'discovery_send' => '派遣探査船', + 'discovery_success' => '探査船派遣', + 'discovery_unavailable' => 'この場所に探査船を派遣することはできません。', + 'discovery_underway' => 'すでに探査船がこの惑星に近づいています。', + 'discovery_locked' => '新しい生命体を発見するための研究をまだアンロックしていません。', + 'discovery_title' => '探査船', + 'discovery_question' => 'この星に探査船を派遣してみませんか?
メタル:5000 クリスタル:1000 重水素:500', + 'sensor_report' => 'センサーレポート', + 'sensor_report_from' => 'センサーレポート:', + 'refresh' => 'リフレッシュ', + 'arrived' => '到着した', + 'target' => 'ターゲット', + 'flight_duration' => '飛行時間', + 'ipm_full' => '星間ミサイル', + 'primary_target' => '主なターゲット', + 'no_primary_target' => 'プライマリ ターゲットが選択されていません: ランダム ターゲット', + 'target_has' => 'ターゲットは', + 'abm_full' => '抗弾道ミサイル', + 'fire' => '火', + 'valid_missile_count' => '有効なミサイル数を入力してください', + 'not_enough_missiles' => 'ミサイルが足りない', + 'launched_success' => 'ミサイル発射成功!', + 'launch_failed' => 'ミサイル発射失敗', + 'alliance_page' => '同盟情報', + 'apply' => '申請', + 'contact_support' => 'サポートに連絡', + 'insufficient_range' => '惑星間ミサイルの射程 (研究レベルのインパルスドライブ) が不十分です!', + ], + 'buddy' => [ + 'request_sent' => 'バディリクエストが正常に送信されました!', + 'request_failed' => 'バディリクエストの送信に失敗しました。', + 'request_to' => '仲間リクエスト', + 'ignore_confirm' => '無視してもよろしいですか', + 'ignore_success' => 'プレーヤーは正常に無視されました。', + 'ignore_failed' => 'プレーヤーを無視できませんでした。', + ], + 'messages' => [ + 'tab_fleets' => '艦隊', + 'tab_communication' => '通信', + 'tab_economy' => '経済', + 'tab_universe' => '宇宙', + 'tab_system' => 'OGame', + 'tab_favourites' => 'お気に入り', + 'subtab_espionage' => 'スパイ', + 'subtab_combat' => '戦闘報告書', + 'subtab_expeditions' => '遠征', + 'subtab_transport' => '労働組合/運輸', + 'subtab_other' => '他の', + 'subtab_messages' => 'メッセージ', + 'subtab_information' => '情報', + 'subtab_shared_combat' => '共有戦闘レポート', + 'subtab_shared_espionage' => '共有スパイ活動レポート', + 'news_feed' => 'ニュースフィード', + 'loading' => 'ロード...', + 'error_occurred' => 'エラーが発生しました', + 'mark_favourite' => 'お気に入りとしてマークする', + 'remove_favourite' => 'お気に入りから削除', + 'from' => 'から', + 'no_messages' => '現在、このタブで利用できるメッセージはありません', + 'new_alliance_msg' => '新しい同盟メッセージ', + 'to' => 'に', + 'all_players' => 'すべてのプレイヤー', + 'send' => '送信', + 'delete_buddy_title' => '友達を削除', + 'report_to_operator' => 'このメッセージをゲーム運営者に報告しますか?', + 'too_few_chars' => '文字数少なすぎます! 2文字以上入力してください。', + 'bbcode_bold' => '大胆な', + 'bbcode_italic' => 'イタリック', + 'bbcode_underline' => '下線', + 'bbcode_stroke' => '取り消し線', + 'bbcode_sub' => '添字', + 'bbcode_sup' => '上付き文字', + 'bbcode_font_color' => '文字の色', + 'bbcode_font_size' => 'フォントサイズ', + 'bbcode_bg_color' => '背景色', + 'bbcode_bg_image' => '背景画像', + 'bbcode_tooltip' => 'ツールチップ', + 'bbcode_align_left' => '左揃え', + 'bbcode_align_center' => '中央揃え', + 'bbcode_align_right' => '右揃え', + 'bbcode_align_justify' => '正当化する', + 'bbcode_block' => '壊す', + 'bbcode_code' => 'コード', + 'bbcode_spoiler' => 'スポイラー', + 'bbcode_moreopts' => 'その他のオプション', + 'bbcode_list' => 'リスト', + 'bbcode_hr' => '水平線', + 'bbcode_picture' => '画像', + 'bbcode_link' => 'リンク', + 'bbcode_email' => '電子メール', + 'bbcode_player' => 'プレーヤー', + 'bbcode_item' => 'アイテム', + 'bbcode_coordinates' => '座標', + 'bbcode_preview' => 'プレビュー', + 'bbcode_text_ph' => '文章...', + 'bbcode_player_ph' => 'プレイヤーIDまたは名前', + 'bbcode_item_ph' => 'アイテムID', + 'bbcode_coord_ph' => '銀河:システム:位置', + 'bbcode_chars_left' => '残りの文字数', + 'bbcode_ok' => 'わかりました', + 'bbcode_cancel' => 'キャンセル', + 'bbcode_repeat_x' => '水平方向に繰り返します', + 'bbcode_repeat_y' => '縦方向に繰り返します', + 'spy_player' => 'プレーヤー', + 'spy_activity' => '活動', + 'spy_minutes_ago' => '数分前', + 'spy_class' => 'クラス', + 'spy_unknown' => '未知', + 'spy_alliance_class' => '同盟クラス', + 'spy_no_alliance_class' => '同盟クラスが選択されていません', + 'spy_resources' => '資源', + 'spy_loot' => '戦利品', + 'spy_counter_esp' => '反スパイ活動の可能性', + 'spy_no_info' => 'スキャンからはこの種の信頼できる情報を取得できませんでした。', + 'spy_debris_field' => 'デブリフィールド', + 'spy_no_activity' => 'あなたのスパイ活動では、地球の大気の異常はわかりません。 過去 1 時間以内に地球上で何も活動がなかったようです。', + 'spy_fleets' => '艦隊', + 'spy_defense' => '防衛', + 'spy_research' => 'リサーチ', + 'spy_building' => '建物', + 'battle_attacker' => 'アタッカー', + 'battle_defender' => 'ディフェンダー', + 'battle_resources' => '資源', + 'battle_loot' => '戦利品', + 'battle_debris_new' => 'デブリフィールド(新規作成)', + 'battle_wreckage_created' => '残骸が作成されました', + 'battle_attacker_wreckage' => '攻撃者の残骸', + 'battle_repaired' => '実際に修理した', + 'battle_moon_chance' => 'ムーンチャンス', + 'battle_report' => '戦闘報告書', + 'battle_planet' => '惑星', + 'battle_fleet_command' => '艦隊司令部', + 'battle_from' => 'から', + 'battle_tactical_retreat' => '戦術的撤退', + 'battle_total_loot' => '戦利品の合計', + 'battle_debris' => '破片(新品)', + 'battle_recycler' => '残骸回収船', + 'battle_mined_after' => '戦闘後に採掘される', + 'battle_reaper' => 'リーパー', + 'battle_debris_left' => 'がれき畑(左)', + 'battle_honour_points' => '名誉ポイント', + 'battle_dishonourable' => '不名誉な戦い', + 'battle_vs' => '対', + 'battle_honourable' => '名誉ある戦い', + 'battle_class' => 'クラス', + 'battle_weapons' => '兵器', + 'battle_shields' => 'シールド', + 'battle_armour' => '鎧', + 'battle_combat_ships' => '戦艦', + 'battle_civil_ships' => '民間船舶', + 'battle_defences' => '防御', + 'battle_repaired_def' => '修復された防御', + 'battle_share' => 'メッセージを共有する', + 'battle_attack' => '攻撃', + 'battle_espionage' => 'スパイ', + 'battle_delete' => '消去', + 'battle_favourite' => 'お気に入りとしてマークする', + 'battle_hamill' => '戦闘が始まる前に、軽戦闘機がデススターを 1 機破壊しました。', + 'battle_retreat_tooltip' => 'デススター、スパイ探査機、太陽衛星、および ACS 防衛ミッションに参加している艦隊は逃げることができないことに注意してください。 名誉ある戦闘では、戦術的退却も無効になります。 退却は手動で無効化されたか、重水素の不足により阻止された可能性もあります。 盗賊や 500,000 ポイント以上のプレイヤーは決して撤退しません。', + 'battle_no_flee' => '守備側の艦隊は逃げなかった。', + 'battle_rounds' => 'ラウンド', + 'battle_start' => '始める', + 'battle_player_from' => 'から', + 'battle_attacker_fires' => ':攻撃者は、合計 :hit のショットを :defender に発射し、合計の強さは :strength になります。 :defender2 のシールドは、:absorbed ポイントのダメージを吸収します。', + 'battle_defender_fires' => ':ディフェンダーは、合計:ヒット数のショットを:攻撃者に発射し、合計の強さは:strengthになります。 :attacher2 のシールドは、:absorbed ポイントのダメージを吸収します。', + ], + 'alliance' => [ + 'page_title' => '同盟', + 'tab_overview' => '概要', + 'tab_management' => '管理', + 'tab_communication' => '通信', + 'tab_applications' => '応用', + 'tab_classes' => 'アライアンスクラス', + 'tab_create' => '同盟を作成', + 'tab_search' => '同盟のサーチ', + 'tab_apply' => '適用する', + 'your_alliance' => 'あなたの同盟', + 'name' => '名前', + 'tag' => 'タグ', + 'created' => '作成されました', + 'member' => 'メンバー', + 'your_rank' => 'あなたのランク', + 'homepage' => 'ホームページ', + 'logo' => 'アライアンスのロゴ', + 'open_page' => 'アライアンスページを開く', + 'highscore' => 'アライアンスのハイスコア', + 'leave_wait_warning' => 'アライアンスを脱退した場合は、別のアライアンスに参加または作成するまで 3 日間待つ必要があります。', + 'leave_btn' => '同盟を離れる', + 'member_list' => 'メンバーリスト', + 'no_members' => 'メンバーが見つかりませんでした', + 'assign_rank_btn' => 'ランクの割り当て', + 'kick_tooltip' => 'キック同盟メンバー', + 'write_msg_tooltip' => 'メッセージの書き込み', + 'col_name' => '名前', + 'col_rank' => 'ランク', + 'col_coords' => '座標', + 'col_joined' => '参加しました', + 'col_online' => 'オンライン', + 'col_function' => '関数', + 'internal_area' => '内部エリア', + 'external_area' => '外部エリア', + 'configure_privileges' => '権限を構成する', + 'col_rank_name' => '階級名', + 'col_applications_group' => '応用', + 'col_member_group' => 'メンバー', + 'col_alliance_group' => '同盟', + 'delete_rank' => 'ランクの削除', + 'save_btn' => '保存', + 'rights_warning_html' => '警告! 自分が持っている権限のみを与えることができます。', + 'rights_warning_loca' => '[b]警告![/b] 自分が持っている権限のみを与えることができます。', + 'rights_legend' => '権利の凡例', + 'create_rank_btn' => '新しいランクを作成する', + 'rank_name_placeholder' => '階級名', + 'no_ranks' => 'ランクが見つかりません', + 'perm_see_applications' => 'アプリケーションを表示する', + 'perm_edit_applications' => 'プロセスアプリケーション', + 'perm_see_members' => 'メンバーリストを表示', + 'perm_kick_user' => 'ユーザーをキックする', + 'perm_see_online' => 'オンラインステータスを確認する', + 'perm_send_circular' => '回覧メッセージを書く', + 'perm_disband' => '同盟を解消する', + 'perm_manage' => 'アライアンスの管理', + 'perm_right_hand' => '右手', + 'perm_right_hand_long' => '`Right Hand` (創始者ランクの移行に必要)', + 'perm_manage_classes' => 'アライアンスクラスの管理', + 'manage_texts' => 'テキストを管理する', + 'internal_text' => '内部テキスト', + 'external_text' => '外部テキスト', + 'application_text' => '申請文', + 'options' => 'オプション', + 'alliance_logo_label' => 'アライアンスのロゴ', + 'applications_field' => '応用', + 'status_open' => '可能(アライアンスオープン)', + 'status_closed' => '不可能(アライアンス終了)', + 'rename_founder' => '創設者の役職名を次のように変更します', + 'rename_newcomer' => '新人ランクの名前変更', + 'no_settings_perm' => 'アライアンス設定を管理する権限がありません。', + 'change_tag_name' => '同盟タグ/名前の変更', + 'change_tag' => '同盟タグを変更する', + 'change_name' => '同盟名の変更', + 'former_tag' => '以前の同盟タグ:', + 'new_tag' => '新しい同盟タグ:', + 'former_name' => '旧同盟名:', + 'new_name' => '新しい同盟名:', + 'former_tag_short' => '元同盟タッグ', + 'new_tag_short' => '新しい同盟タグ', + 'former_name_short' => '旧同盟名', + 'new_name_short' => '新しい同盟名', + 'no_tagname_perm' => '同盟タグ/名前を変更する権限がありません。', + 'delete_pass_on' => 'アライアンスを削除/アライアンスを引き継ぐ', + 'delete_btn' => 'この同盟を削除する', + 'no_delete_perm' => 'アライアンスを削除する権限がありません。', + 'handover' => '引継ぎ同盟', + 'takeover_btn' => '同盟を引き継ぐ', + 'loca_continue' => '続く', + 'loca_change_founder' => '創設者の称号を次の宛先に譲渡します。', + 'loca_no_transfer_error' => 'メンバーの誰も、必要な「右手」の権利を持っていません。 同盟を引き渡すことはできません。', + 'loca_founder_inactive_error' => '創設者は、同盟を引き継ぐのに十分な期間活動をしないわけではありません。', + 'leave_section_title' => '同盟を離れる', + 'leave_consequences' => '同盟から脱退すると、ランク権限と同盟の特典がすべて失われます。', + 'no_applications' => 'アプリケーションが見つかりませんでした', + 'accept_btn' => '受け入れる', + 'deny_btn' => '申請者の拒否', + 'report_btn' => 'レポートアプリケーション', + 'app_date' => '申請日', + 'action_col' => 'アクション', + 'answer_btn' => '答え', + 'reason_label' => '理由', + 'apply_title' => '同盟に申請する', + 'apply_heading' => '申請先', + 'send_application_btn' => '申請書を送信する', + 'chars_remaining' => '残りの文字数', + 'msg_too_long' => 'メッセージが長すぎます (最大 2000 文字)', + 'addressee' => 'に', + 'all_players' => 'すべてのプレイヤー', + 'only_rank' => 'ランクのみ:', + 'send_btn' => '送信', + 'info_title' => 'アライアンス情報', + 'apply_confirm' => 'この同盟に応募したいですか?', + 'redirect_confirm' => 'このリンクをたどると、OGame から離れることになります。 続行しますか?', + 'class_selection_header' => 'クラスの選択', + 'select_class_title' => '同盟クラスを選択してください', + 'select_class_note' => '同盟クラスを選ぶと特別なボーナスがもらえます。必要な権限があれば、同盟メニューで同盟クラスを変更できます。', + 'class_warriors' => 'ウォリアーズ(同盟)', + 'class_traders' => 'トレーダーズ (アライアンス)', + 'class_researchers' => '研究者(提携)', + 'class_label' => '同盟クラス', + 'buy_for' => '購入する', + 'no_dark_matter' => '利用できる暗黒物質が足りない', + 'loca_deactivate' => '非アクティブ化', + 'loca_activate_dm' => '#darkmatter# Dark Matter のアライアンス クラス #allianceClassName# を有効にしますか? そうすることで、現在の同盟クラスが失われます。', + 'loca_activate_item' => 'アライアンス クラス #allianceClassName# をアクティブ化しますか? そうすることで、現在の同盟クラスが失われます。', + 'loca_deactivate_note' => '本当にアライアンス クラス #allianceClassName# を非アクティブ化しますか? 再アクティブ化するには、500,000 ダークマターの同盟クラス変更アイテムが必要です。', + 'loca_class_change_append' => '

現在のアライアンス クラス: #currentAllianceClassName#

最終変更日: #lastAllianceClassChange#', + 'loca_no_dm' => 'ダークマターが足りない! 今すぐ購入しますか?', + 'loca_reference' => '参照', + 'loca_language' => '言語:', + 'loca_loading' => 'ロード...', + 'warrior_bonus_1' => '同盟メンバー間を飛行する船舶の速度 +10%', + 'warrior_bonus_2' => '+1 戦闘研究レベル', + 'warrior_bonus_3' => '+1 スパイ調査レベル', + 'warrior_bonus_4' => 'スパイ システムを使用すると、システム全体をスキャンできます。', + 'trader_bonus_1' => 'トランスポーターの速度 +10%', + 'trader_bonus_2' => '+5% 鉱山生産量', + 'trader_bonus_3' => '+5% エネルギー生産', + 'trader_bonus_4' => '+10% 惑星のストレージ容量', + 'trader_bonus_5' => '+10% 月のストレージ容量', + 'researcher_bonus_1' => '植民地の惑星が +5% 大きくなる', + 'researcher_bonus_2' => '遠征目的地までの速度 +10%', + 'researcher_bonus_3' => 'システム ファランクスは、システム全体の艦隊の動きをスキャンするために使用できます。', + 'class_not_implemented' => 'アライアンスクラスシステムはまだ実装されていません', + 'create_tag_label' => 'アライアンスタグ(3~8文字)', + 'create_name_label' => '同盟名 (3 ~ 30 文字)', + 'create_btn' => '同盟を作成', + 'loca_ally_tag_chars' => 'アライアンスタグ (3 ~ 30 文字)', + 'loca_ally_name_chars' => '同盟名 (3 ~ 8 文字)', + 'loca_ally_name_label' => '同盟名 (3 ~ 30 文字)', + 'loca_ally_tag_label' => 'アライアンスタグ(3~8文字)', + 'validation_min_chars' => '文字数が足りません', + 'validation_special' => '無効な文字が含まれています。', + 'validation_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_space' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_consec_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_consec_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_consec_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'confirm_leave' => '同盟を脱退してもよろしいですか?', + 'confirm_kick' => ':username を同盟から除外してもよろしいですか?', + 'confirm_deny' => 'この申請を拒否してもよろしいですか?', + 'confirm_deny_title' => '申請を拒否する', + 'confirm_disband' => '本当に同盟を削除しますか?', + 'confirm_pass_on' => '同盟を継承してもよろしいですか?', + 'confirm_takeover' => 'この同盟を引き継いでもよろしいですか?', + 'confirm_abandon' => 'この同盟を放棄しますか?', + 'confirm_takeover_long' => 'この同盟を引き継ぎますか?', + 'msg_already_in' => 'あなたはすでに同盟に参加しています', + 'msg_not_in_alliance' => 'あなたは同盟に参加していません', + 'msg_not_found' => 'アライアンスが見つかりません', + 'msg_id_required' => 'アライアンス ID が必要です', + 'msg_closed' => 'このアライアンスは募集を終了しました', + 'msg_created' => 'アライアンスが正常に作成されました', + 'msg_applied' => '申請は正常に送信されました', + 'msg_accepted' => '申請受付済み', + 'msg_rejected' => '申請は拒否されました', + 'msg_kicked' => 'メンバーが同盟から追放されました', + 'msg_kicked_success' => 'メンバーが正常にキックされました', + 'msg_left' => '同盟から脱退しました', + 'msg_rank_assigned' => '割り当てられたランク', + 'msg_rank_assigned_to' => 'ランクが:name に正常に割り当てられました', + 'msg_ranks_assigned' => 'ランクが正常に割り当てられました', + 'msg_rank_perms_updated' => 'ランク権限が更新されました', + 'msg_texts_updated' => 'アライアンステキストが更新されました', + 'msg_text_updated' => 'アライアンステキストが更新されました', + 'msg_settings_updated' => 'アライアンスの設定が更新されました', + 'msg_tag_updated' => 'アライアンスタグが更新されました', + 'msg_name_updated' => 'アライアンス名が更新されました', + 'msg_tag_name_updated' => 'アライアンスのタグと名前が更新されました', + 'msg_disbanded' => '同盟は解散しました', + 'msg_broadcast_sent' => 'ブロードキャストメッセージが正常に送信されました', + 'msg_rank_created' => 'ランクが正常に作成されました', + 'msg_apply_success' => '申請は正常に送信されました', + 'msg_apply_error' => '申請書の提出に失敗しました', + 'msg_leave_error' => '同盟を脱退できませんでした', + 'msg_assign_error' => 'ランクの割り当てに失敗しました', + 'msg_kick_error' => 'メンバーをキックできませんでした', + 'msg_invalid_action' => '無効なアクション', + 'msg_error' => 'エラーが発生しました', + 'rank_founder_default' => '創設者', + 'rank_newcomer_default' => '新入り', + ], + 'techtree' => [ + 'tab_techtree' => 'テックツリー', + 'tab_applications' => '応用', + 'tab_techinfo' => '技術情報', + 'tab_technology' => '技術', + 'page_title' => '技術', + 'no_requirements' => '要件を満たしていません', + 'is_requirement_for' => 'の要件です', + 'level' => 'レベル', + 'col_level' => 'レベル', + 'col_difference' => '差分', + 'col_diff_per_level' => '差/レベル', + 'col_protected' => '保護', + 'col_protected_percent' => '保護されている (パーセント)', + 'production_energy_balance' => 'エネルギー量', + 'production_per_hour' => '生産量/時間', + 'production_deuterium_consumption' => '重水素の消費', + 'properties_technical_data' => '技術データ', + 'properties_structural_integrity' => '構造的完全性', + 'properties_shield_strength' => 'シールドの強さ', + 'properties_attack_strength' => '攻撃力', + 'properties_speed' => 'スピード', + 'properties_cargo_capacity' => '貨物積載量', + 'properties_fuel_usage' => '燃料使用量(重水素)', + 'tooltip_basic_value' => '基本値', + 'rapidfire_from' => 'からのラピッドファイア', + 'rapidfire_against' => '対するラピッドファイア', + 'storage_capacity' => '収納キャップ。', + 'plasma_metal_bonus' => 'メタルボーナス%', + 'plasma_crystal_bonus' => 'クリスタルボーナス%', + 'plasma_deuterium_bonus' => '重水素ボーナス%', + 'astrophysics_max_colonies' => '最大コロニー数', + 'astrophysics_max_expeditions' => '最大遠征数', + 'astrophysics_note_1' => '位置 3 と 13 はレベル 4 以降から入力できます。', + 'astrophysics_note_2' => '位置 2 と 14 はレベル 6 以降から入力できます。', + 'astrophysics_note_3' => '位置 1 と 15 はレベル 8 以降から入力できます。', + ], + 'options' => [ + 'page_title' => 'オプション', + 'tab_userdata' => 'ユーザーのデータ', + 'tab_general' => '全般', + 'tab_display' => '表示', + 'tab_extended' => 'その他', + 'section_playername' => '選手名', + 'your_player_name' => 'あなたのプレイヤー名:', + 'new_player_name' => '新しいプレイヤー名:', + 'username_change_once_week' => 'ユーザー名は 1 週間に 1 回変更できます。', + 'username_change_hint' => 'これを行うには、自分の名前または画面上部の設定をクリックします。', + 'section_password' => 'パスワードを変更する', + 'old_password' => '古いパスワードを入力してください:', + 'new_password' => '新しいパスワード (4 文字以上):', + 'repeat_password' => '新しいパスワードを繰り返します:', + 'password_check' => 'パスワードチェック:', + 'password_strength_low' => '低い', + 'password_strength_medium' => '中くらい', + 'password_strength_high' => '高い', + 'password_properties_title' => 'パスワードには次のプロパティが含まれている必要があります', + 'password_min_max' => '分。 最大 4 文字 128文字', + 'password_mixed_case' => '大文字と小文字', + 'password_special_chars' => '特殊文字 (例: !?:_.、)', + 'password_numbers' => '数字', + 'password_length_hint' => 'パスワードは4 文字以上である必要があり、128 文字以下である必要があります。', + 'section_email' => '電子メールアドレス', + 'current_email' => '現在のメールアドレス:', + 'send_validation_link' => '検証リンクを送信する', + 'email_sent_success' => 'メールは正常に送信されました。', + 'email_sent_error' => 'エラー! アカウントはすでに認証されているか、メールを送信できませんでした。', + 'email_too_many_requests' => 'すでにリクエストしたメール数が多すぎます。', + 'new_email' => '新しいメールアドレス:', + 'new_email_confirm' => '新しいメールアドレス(確認用):', + 'enter_password_confirm' => 'パスワードを入力してください (確認として):', + 'email_warning' => '警告! アカウントの検証が成功した後、7 日の期間が経過した後にのみメール アドレスを再度変更できます。', + 'section_spy_probes' => '偵察機', + 'spy_probes_amount' => 'スパイ偵察機の数:', + 'section_chat' => 'チャット', + 'disable_chat_bar' => 'チャットバーを無効化:', + 'section_warnings' => '警告', + 'disable_outlaw_warning' => '5倍強い敵への攻撃時のアウトロー警告を無効化:', + 'section_general_display' => '全般', + 'language' => '言語:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => '言語設定が保存されました。', + 'show_mobile_version' => 'モバイル版を表示:', + 'show_alt_dropdowns' => '代替ドロップダウンを表示:', + 'activate_autofocus' => 'ハイスコアでのオートフォーカスを有効化:', + 'always_show_events' => '常にイベントを表示:', + 'events_hide' => '隠す', + 'events_above' => 'コンテンツの上', + 'events_below' => 'コンテンツの下', + 'section_planets' => '惑星', + 'sort_planets_by' => '惑星の並び順:', + 'sort_emergence' => '出現の順序', + 'sort_coordinates' => '座標', + 'sort_alphabet' => 'アルファベット', + 'sort_size' => 'サイズ', + 'sort_used_fields' => '使用済みフィールド', + 'sort_sequence' => '並び順:', + 'sort_order_up' => '昇順', + 'sort_order_down' => '降順', + 'section_overview_display' => '概要', + 'highlight_planet_info' => 'ハイライトの惑星情報:', + 'animated_detail_display' => 'アニメーションされた詳細ディスプレイ:', + 'animated_overview' => 'アニメーション概要:', + 'section_overlays' => 'オーバーレイ', + 'overlays_hint' => '以下の設定により、対応するオーバーレイを新しいブラウザーウィンドウで表示させることができます。', + 'popup_notes' => 'ノートをウィンドウに表示:', + 'popup_combat_reports' => '追加ウィンドウでの戦闘レポート:', + 'section_messages_display' => 'メッセージ', + 'hide_report_pictures' => 'レポート内の写真を非表示にする:', + 'msgs_per_page' => 'ページごとに表示されるメッセージの量:', + 'auctioneer_notifications' => '競売人の通知:', + 'economy_notifications' => '経済メッセージを作成します。', + 'section_galaxy_display' => '銀河', + 'detailed_activity' => '詳細アクティビティディスプレイ:', + 'preserve_galaxy_system' => '惑星変更の際に銀河・システムをそのままにする:', + 'section_vacation' => '休暇モード', + 'vacation_active' => '現在休暇モード中です。', + 'vacation_can_deactivate_after' => '次の後に非アクティブ化できます。', + 'vacation_cannot_activate' => '休暇モードを有効にできません (アクティブなフリート)', + 'vacation_description_1' => '休暇モードは不在期間中のあなたを保護するために作られました。艦隊の移動が行われていないときに有効化することができます。建設やリサーチの指令は保留されます。', + 'vacation_description_2' => '休暇モードが有効になると、新たな攻撃を受けなくなります。ただし、既に始まっている攻撃は継続され、生産はゼロとなります。休暇モードでも、35日以上利用が行われず、DMの購入履歴のないアカウントの削除は行われますのでご注意ください。', + 'vacation_description_3' => '休暇モードは最低でも48 時間実行されます。この期間が終了すると休暇モードを解除できます。', + 'vacation_tooltip_min_days' => '休暇は最低でも 2 日間続きます。', + 'vacation_deactivate_btn' => '非アクティブ化', + 'vacation_activate_btn' => '有効化', + 'section_account' => 'あなたのアカウント', + 'delete_account' => 'アカウントを削除', + 'delete_account_hint' => '7 日後にアカウントを自動的に削除するにはここをオンにしてください。', + 'use_settings' => '利用設定', + 'validation_not_enough_chars' => '文字数が足りません', + 'validation_pw_too_short' => '入力したパスワードが短すぎます (4 文字以上)', + 'validation_pw_too_long' => '入力したパスワードが長すぎます(最大20文字)', + 'validation_invalid_email' => '有効な電子メール アドレスを入力する必要があります。', + 'validation_special_chars' => '無効な文字が含まれています。', + 'validation_no_begin_end_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_no_begin_end_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_no_begin_end_whitespace' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_three_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_three_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_three_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_no_consecutive_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_no_consecutive_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_no_consecutive_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'js_change_name_title' => '新しいプレイヤー名', + 'js_change_name_question' => 'プレーヤー名を %newName% に変更してもよろしいですか?', + 'js_planet_move_question' => '注意!移転期間の開始時にこのミッションがまだ進行中の場合、処理はキャンセルされます。本当に続行しますか?', + 'js_tab_disabled' => 'このオプションを使用するには認証を受ける必要があり、休暇モードにすることはできません。', + 'js_vacation_question' => '休暇モードを有効にしますか? 休暇は 2 日後にのみ終了できます。', + 'msg_settings_saved' => '設定が保存されました', + 'msg_password_incorrect' => '入力した現在のパスワードは正しくありません。', + 'msg_password_mismatch' => '新しいパスワードが一致しません。', + 'msg_password_length_invalid' => '新しいパスワードは 4 ~ 128 文字にする必要があります。', + 'msg_vacation_activated' => '休暇モードが有効になりました。 最低 48 時間は新たな攻撃から保護されます。', + 'msg_vacation_deactivated' => '休暇モードが無効になりました。', + 'msg_vacation_min_duration' => '休暇モードを非アクティブ化できるのは、最小期間の 48 時間が経過した後のみです。', + 'msg_vacation_fleets_in_transit' => 'フリートが移動中は休暇モードを有効にすることはできません。', + 'msg_probes_min_one' => 'スパイ調査の量は少なくとも 1 である必要があります', + ], + 'layout' => [ + 'player' => 'プレーヤー', + 'change_player_name' => 'プレイヤー名の変更', + 'highscore' => 'ハイスコア', + 'notes' => 'ノート', + 'notes_overlay_title' => '私のメモ', + 'buddies' => 'バディー', + 'search' => '検索', + 'search_overlay_title' => '検索ユニバース', + 'options' => 'オプション', + 'support' => 'Support', + 'log_out' => 'ログアウト', + 'unread_messages' => '未読メッセージ', + 'loading' => 'ロード...', + 'no_fleet_movement' => '艦隊の移動はありません', + 'under_attack' => 'あなたは攻撃を受けています!', + 'class_none' => 'クラスが選択されていません', + 'class_selected' => 'あなたのクラス: :name', + 'class_click_select' => 'クリックして文字クラスを選択します', + 'res_available' => '利用可能', + 'res_storage_capacity' => '収容能力', + 'res_current_production' => '現在の生産状況', + 'res_den_capacity' => 'デンキャパシティ', + 'res_consumption' => '消費', + 'res_purchase_dm' => 'ダークマターを購入する', + 'res_metal' => 'メタル', + 'res_crystal' => 'クリスタル', + 'res_deuterium' => 'デューテリウム', + 'res_energy' => 'エネルギー', + 'res_dark_matter' => 'ダークマター', + 'menu_overview' => '概要', + 'menu_resources' => '資源', + 'menu_facilities' => '施設', + 'menu_merchant' => '商人', + 'menu_research' => 'リサーチ', + 'menu_shipyard' => '造船所', + 'menu_defense' => '防衛', + 'menu_fleet' => '艦隊', + 'menu_galaxy' => '銀河', + 'menu_alliance' => '同盟', + 'menu_officers' => '将校を雇う', + 'menu_shop' => 'ショップ', + 'menu_directives' => '指令', + 'menu_rewards_title' => '報酬', + 'menu_resource_settings_title' => '資源の設定', + 'menu_jump_gate' => 'ジャンプゲート', + 'menu_resource_market_title' => 'リソースマーケット', + 'menu_technology_title' => '技術', + 'menu_fleet_movement_title' => '艦隊の動き', + 'menu_inventory_title' => 'インベントリー', + 'planets' => '惑星', + 'contacts_online' => ':count オンライン連絡先', + 'back_to_top' => '上へ戻る', + 'all_rights_reserved' => '無断転載を禁じます。', + 'patch_notes' => 'パッチノート', + 'server_settings' => 'サーバー設定', + 'help' => 'ヘルプ', + 'rules' => 'ルール', + 'legal' => 'ログインページ', + 'board' => 'ボード', + 'js_internal_error' => '以前は不明なエラーが発生しました。 残念ながら、最後のアクションは実行できませんでした。', + 'js_notify_info' => '情報', + 'js_notify_success' => '成功', + 'js_notify_warning' => '警告', + 'js_combatsim_planning' => '企画', + 'js_combatsim_pending' => 'シミュレーションを実行中...', + 'js_combatsim_done' => '完了', + 'js_msg_restore' => '復元する', + 'js_msg_delete' => '消去', + 'js_copied' => 'クリップボードにコピーされました', + 'js_report_operator' => 'このメッセージをゲーム運営者に報告しますか?', + 'js_time_done' => '終わり', + 'js_question' => '質問', + 'js_ok' => 'わかりました', + 'js_outlaw_warning' => 'あなたはより強いプレイヤーを攻撃しようとしています。 これを行うと、攻撃防御が 7 日間停止され、すべてのプレイヤーが罰を受けることなくあなたを攻撃できるようになります。 続行してもよろしいですか?', + 'js_last_slot_moon' => 'この建物は、利用可能な最後の建物スロットを使用します。 月面基地を拡張して、より多くのスペースを獲得します。 この建物を建ててもよろしいですか?', + 'js_last_slot_planet' => 'この建物は、利用可能な最後の建物スロットを使用します。 テラフォーマーを拡張するか、プラネット フィールド アイテムを購入して、より多くのスロットを獲得してください。 この建物を建ててもよろしいですか?', + 'js_forced_vacation' => 'アカウントが認証されるまで、一部のゲーム機能は利用できません。', + 'js_more_details' => '詳細', + 'js_less_details' => 'あまり詳細', + 'js_planet_lock' => 'ロックの配置', + 'js_planet_unlock' => 'ロック解除の配置', + 'js_activate_item_question' => '既存のアイテムと交換しますか? 古いボーナスはその過程で失われます。', + 'js_activate_item_header' => 'アイテムを交換しますか?', + + // Welcome dialog + 'welcome_title' => 'OGameへようこそ!', + 'welcome_body' => 'すぐにゲームを始められるよう、Commodore Nebulaという名前を付けました。ユーザー名をクリックすることでいつでも変更できます。
艦隊司令部が最初のステップに関する情報を受信トレイに残しています。

楽しんでプレイしてください!', + + // Time unit abbreviations (short) + 'time_short_year' => '年', + 'time_short_month' => '月', + 'time_short_week' => '週', + 'time_short_day' => '日', + 'time_short_hour' => '時', + 'time_short_minute' => '分', + 'time_short_second' => '秒', + + // Time unit names (long) + 'time_long_day' => '日', + 'time_long_hour' => '時間', + 'time_long_minute' => '分', + 'time_long_second' => '秒', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => '十億', + 'chat_text_empty' => 'メッセージはどこにありますか?', + 'chat_text_too_long' => 'メッセージが長すぎます。', + 'chat_same_user' => '自分自身に手紙を書くことはできません。', + 'chat_ignored_user' => 'あなたはこのプレイヤーを無視しました。', + 'chat_not_activated' => 'この機能は、アカウントのアクティベーション後にのみ使用できます。', + 'chat_new_chats' => '#+# 個の未読メッセージ', + 'chat_more_users' => 'もっと見る', + 'eventbox_mission' => 'ミッション', + 'eventbox_missions' => 'ミッション', + 'eventbox_next' => '次', + 'eventbox_type' => 'タイプ', + 'eventbox_own' => '自分の', + 'eventbox_friendly' => 'フレンドリー', + 'eventbox_hostile' => '敵対的な', + 'planet_move_ask_title' => 'リセット プラネット', + 'planet_move_ask_cancel' => 'この惑星の移転をキャンセルしてもよろしいですか? これにより、通常の待ち時間が維持されます。', + 'planet_move_success' => '惑星移転は無事に中止されました。', + 'premium_building_half' => '750 ダークマターの建設時間を総建設時間の 50% () 短縮しますか?', + 'premium_building_full' => '750 Dark Matter の建設注文をすぐに完了しますか?', + 'premium_ships_half' => '750 ダークマターの建設時間を総建設時間の 50% () 短縮しますか?', + 'premium_ships_full' => '750 Dark Matter の建設注文をすぐに完了しますか?', + 'premium_research_half' => '750 ダークマターの研究時間を総研究時間の 50% () 削減しますか?', + 'premium_research_full' => '750 ダークマターの研究注文をすぐに完了しますか?', + 'loca_error_not_enough_dm' => 'ダークマターが足りない! 今すぐ購入しますか?', + 'loca_notice' => '参照', + 'loca_planet_giveup' => '惑星 %planetName% %planetCoowned% を放棄してもよろしいですか?', + 'loca_moon_giveup' => '月 %planetName% %planetCoowned% を放棄してもよろしいですか?', + 'no_ships_in_wreck' => '残骸フィールドに船はありません。', + 'no_wreck_available' => '残骸フィールドはありません。', + ], + 'highscore' => [ + 'player_highscore' => 'プレイヤーのハイスコア', + 'alliance_highscore' => 'アライアンスのハイスコア', + 'own_position' => '自身の位置', + 'own_position_hidden' => '自身のポジション(-)', + 'points' => 'ポイント', + 'economy' => '経済', + 'research' => 'リサーチ', + 'military' => '軍事', + 'military_built' => '構築された軍事ポイント', + 'military_destroyed' => '軍事ポイントが破壊されました', + 'military_lost' => '軍事ポイントの損失', + 'honour_points' => '名誉ポイント', + 'position' => '位置', + 'player_name_honour' => 'プレイヤー名(名誉ポイント)', + 'action' => 'アクション', + 'alliance' => '同盟', + 'member' => 'メンバー', + 'average_points' => '平均点', + 'no_alliances_found' => '同盟が見つかりませんでした', + 'write_message' => 'メッセージの書き込み', + 'buddy_request' => 'バディーリクエスト', + 'buddy_request_to' => '仲間リクエスト', + 'total_ships' => '総船舶数', + 'buddy_request_sent' => 'バディリクエストが正常に送信されました!', + 'buddy_request_failed' => 'バディリクエストの送信に失敗しました。', + 'are_you_sure_ignore' => '無視してもよろしいですか', + 'player_ignored' => 'プレーヤーは正常に無視されました。', + 'player_ignored_failed' => 'プレーヤーを無視できませんでした。', + ], + 'premium' => [ + 'recruit_officers' => '将校を雇う', + 'your_officers' => 'あなたの将校', + 'intro_text' => '将校がいれば、あなたの帝国を想像以上のサイズにすることができます。必要なのはダークマターのみで、労働者とアドバイザーはより一層仕事をするようになります。', + 'info_dark_matter' => '詳細情報:ダークマター', + 'info_commander' => '詳細情報:司令官', + 'info_admiral' => '詳細情報:提督', + 'info_engineer' => '詳細情報:エンジニア', + 'info_geologist' => '詳細情報:地質学者', + 'info_technocrat' => '詳細情報:テクノクラート', + 'info_commanding_staff' => '詳細情報:司令部スタッフ', + 'hire_commander_tooltip' => 'コマンダーを雇う|+40 のお気に入り、キューの構築、ショートカット、トランスポート スキャナー、広告なし* (*ゲーム関連のリファレンスは除きます)', + 'hire_admiral_tooltip' => '提督を雇う|マックス。 艦隊スロット+2、 + 最大。 遠征+1、 + 艦隊の脱出率の向上、 + 戦闘シミュレーションセーブスロット+20', + 'hire_engineer_tooltip' => 'エンジニアを雇う | 防御の損失を半減し、エネルギー生産を +10%', + 'hire_geologist_tooltip' => '地質学者を雇う | 鉱山生産量 +10%', + 'hire_technocrat_tooltip' => 'テクノクラートを雇う | スパイ活動レベル +2、研究時間を 25% 短縮', + 'remaining_officers' => ':現在 :max', + 'benefit_fleet_slots_title' => 'より多くの艦隊を同時に派遣することができます。', + 'benefit_fleet_slots' => '最大艦隊スロット +1', + 'benefit_energy_title' => '発電所と太陽衛星は 2% 多くのエネルギーを生成します。', + 'benefit_energy' => '+2% エネルギー生産量', + 'benefit_mines_title' => '鉱山の生産量が 2% 増加します。', + 'benefit_mines' => '+2% 鉱物生産量', + 'benefit_espionage_title' => 'スパイ活動の研究にレベルが 1 つ追加されます。', + 'benefit_espionage' => '+1 スパイレベル', + 'dark_matter_title' => 'ダークマター', + 'dark_matter_label' => 'ダークマター', + 'no_dark_matter' => 'ダークマターがありません', + 'dark_matter_description' => 'ダークマターは大変な労力でしか保存できない希少な物質です。大量のエネルギーを生成することができます。ダークマターの入手過程は複雑かつ危険であり、非常に貴重です。
購入済みで残っているダークマターのみがアカウント削除から保護できます!', + 'dark_matter_benefits' => 'ダークマターで士官や司令官の雇用、商人取引の支払い、惑星の移動、アイテムの購入が可能です。', + 'your_balance' => '残高', + 'active_until' => ':date まで有効', + 'active_for_days' => 'あと :days 日間有効', + 'not_active' => '無効', + 'days' => '日', + 'dm' => 'DM', + 'advantages' => '利点:', + 'buy_dark_matter' => 'ダークマターを購入', + 'confirm_purchase' => 'この士官を :days 日間、:cost ダークマターで雇用しますか?', + 'insufficient_dark_matter' => 'ダークマターが不足しています。', + 'purchase_success' => '士官の有効化に成功しました!', + 'purchase_error' => 'エラーが発生しました。もう一度お試しください。', + 'officer_commander_title' => '指揮官', + 'officer_commander_description' => 'コマンダーは近代戦において必要な地位になりました。\nなぜなら、 指揮系統を単純化させることによって伝達が早くできるようになるからです。\nコマンダーはあなたの帝国の全景を見渡すことができます。\nこの組織が発展することによりあなたは敵に一歩近づくことができるようになります。', + 'officer_commander_benefits' => '司令官を雇用すると、帝国全体の概要、追加の任務スロット1つ、略奪資源の順序設定が可能になります。', + 'officer_commander_benefit_favourites' => '+40 件のお気に入り', + 'officer_commander_benefit_queue' => '建設キュー', + 'officer_commander_benefit_scanner' => 'トランスポートスキャナー', + 'officer_commander_benefit_ads' => '広告非表示', + 'officer_commander_tooltip' => '+40 件のお気に入り

お気に入りに追加&保存できるメッセージが増加。これらのメッセージを共有することも可能。


建設キュー

建設キューには最大で四つまで建設予約を追加できます。


トランスポートスキャナー

輸送船が惑星に輸送中の資源量が表示されます。


広告非表示

OGame のイベントやオファーに関係のない広告が表示されないようになります。

', + 'officer_admiral_title' => '提督', + 'officer_admiral_description' => '提督は経験豊かな軍人であり優れた戦略家です。提督は厳しい戦いのなかでも、戦況を想定して瞬時に部下へ指示を出すことができます。戦闘においても艦隊提督から揺るぎない支援に頼ることができ、さらに2つの艦隊を派遣することができます。探索スロットが1つ増え、戦勝後の略奪時に優先して獲得すべき資源を指令することもできます。さらに、戦闘シミュレーションのセーブスロットが追加で20枠アンロックできます。', + 'officer_admiral_benefits' => '+1遠征スロット、攻撃後の資源優先順位の設定、+20戦闘シミュレーター保存スロット。', + 'officer_admiral_benefit_fleet_slots' => '最大艦隊スロット+2', + 'officer_admiral_benefit_expeditions' => '最大遠征スロット+1', + 'officer_admiral_benefit_escape' => '艦隊撤退レートの調整', + 'officer_admiral_benefit_save_slots' => '最大セーブスロット+20', + 'officer_admiral_tooltip' => '最大艦隊スロット+2

より多くの艦隊を同時に派遣できる。


最大遠征スロット+1

同時に派遣できる遠征艦隊を1つ増やす


艦隊撤退レートの調整

ポイントが500.000に到達するまでは、敵艦隊が自艦隊より3倍以上強かったとき自動撤退が可能。


最大セーブスロット+20

戦闘シミュレーションの保存枠が増える。

', + 'officer_engineer_title' => 'エンジニア', + 'officer_engineer_description' => 'エンジニアはエネルギー管理と防衛の専門家です。平和時には、彼は惑星の全システムに安全でなおかつ公平にエネルギーが行き渡るように配分することによってコロニーのエネルギーを増加させます。また、敵の襲来時、彼は防衛のエネルギーが突然暴走して過負荷を起こすのを避けるので、結果として戦闘時の防衛の損失が減少します。', + 'officer_engineer_benefits' => '全惑星のエネルギー生産+10%、破壊された防衛施設の50%が戦闘を生き残ります。', + 'officer_engineer_benefit_defence' => '防衛設備の損害を半分に', + 'officer_engineer_benefit_energy' => '+10% エネルギー生産量', + 'officer_engineer_tooltip' => '防衛設備の損害を半分に

戦闘後、破壊された防衛設備の半分が修復される。


+10% エネルギー生産量

ソーラープラント・サテライトが生み出すエネルギーを10%増加させる。

', + 'officer_geologist_title' => '地質学者', + 'officer_geologist_description' => '地質学者はメタルとクリスタルの専門家です。星間通信技術を活用し、治金学者と科学者チームと協力し、帝国で採掘された鉱物を精錬します。地質学者は採掘するのに適切な場所を測定し、採掘所の生産を10%増加させます。', + 'officer_geologist_benefits' => '全惑星のメタル、クリスタル、デューテリウム生産+10%。', + 'officer_geologist_benefit_mines' => '+10%資源生産量', + 'officer_geologist_tooltip' => '+10%資源生産量

採掘場の生産量が10%増加する。

', + 'officer_technocrat_title' => '専門技術者', + 'officer_technocrat_description' => '専門技術職組合は天才科学者たちの集まりです。あなたは彼らが人間の常識範囲では考えられない存在だとしります。 何千年もの人は彼らの暗号を解くことができませんでした。この集団の存在は帝国の科学者たちから尊敬の念を抱かれています。', + 'officer_technocrat_benefits' => '全テクノロジーの研究時間-25%。', + 'officer_technocrat_benefit_espionage' => '+2 スパイレベル', + 'officer_technocrat_benefit_research' => 'リサーチタイム25%削減', + 'officer_technocrat_tooltip' => '+2 スパイレベル

スパイ技術がボーナス分2レベルだけ増加する。


リサーチタイム25%削減

リサーチの所要時間が25%短縮される。

', + 'officer_all_officers_title' => '指令要員', + 'officer_all_officers_description' => 'このバンドルでは、スペシャリストひとりだけではなく全員を一度に雇うことができます。フルパックのみが提供する追加のアドバンテージと合わせて、各指揮官のすべてのエフェクトを受け取れます。\n戦術に卓越したコマンダーの監視下、将校たちがエネルギー、システムサプライ、資源などの管理を行います。さらに彼らはリサーチを効率化し、戦闘時にも戦闘経験を生かした指揮を行います。', + 'officer_all_officers_benefits' => '司令官、提督、技術者、地質学者、テクノクラートの全特典に加え、フルパッケージ限定の追加ボーナス。', + 'officer_all_officers_benefit_fleet_slots' => '最大艦隊スロット +1', + 'officer_all_officers_benefit_energy' => '+2% エネルギー生産量', + 'officer_all_officers_benefit_mines' => '+2% 鉱物生産量', + 'officer_all_officers_benefit_espionage' => '+1 スパイレベル', + 'officer_all_officers_tooltip' => '最大艦隊スロット +1

より多くの艦隊を同時に派遣できる。


+2% エネルギー生産量

ソーラープラントおよびソーラーサテライトの生産量が 2% 増加。


+2% 鉱物生産量

採掘所の生産量が 2% 増加。


+1 スパイレベル

スパイ偵察技術のレベルが 1 増加。

', + ], + 'shop' => [ + 'page_title' => 'ショップ', + 'tooltip_shop' => 'ここでアイテムを購入できます。', + 'tooltip_inventory' => 'ここで購入した商品の概要を確認できます。', + 'btn_shop' => 'ショップ', + 'btn_inventory' => 'インベントリー', + 'category_special_offers' => '特別オファー', + 'category_all' => '全て', + 'category_resources' => '資源', + 'category_buddy_items' => 'バディアイテム', + 'category_construction' => '建設', + 'btn_get_more_resources' => 'より多くのリソースを入手する', + 'btn_purchase_dark_matter' => 'ダークマターを購入する', + 'feature_coming_soon' => '機能は近日公開予定です。', + 'tier_gold' => '金', + 'tier_silver' => '銀', + 'tier_bronze' => 'ブロンズ', + 'tooltip_duration' => '間隔', + 'duration_now' => '今', + 'tooltip_price' => '価格', + 'tooltip_in_inventory' => '在庫中', + 'dark_matter' => 'ダークマター', + 'dm_abbreviation' => 'DM', + 'item_duration' => '間隔', + 'now' => '今', + 'item_price' => '価格', + 'item_in_inventory' => '在庫中', + 'loca_extend' => '伸ばす', + 'loca_activate' => '有効化', + 'loca_buy_activate' => '購入してアクティベートする', + 'loca_buy_extend' => '購入して延長する', + 'loca_buy_dm' => 'ダークマターが足りません。 今すぐ購入したいですか?', + ], + 'search' => [ + 'input_hint' => 'プレーヤー、同盟または惑星名を入力してください', + 'search_btn' => '検索', + 'tab_players' => 'プレーヤー名', + 'tab_alliances' => '同盟とそのタグ', + 'tab_planets' => '惑星名', + 'no_search_term' => '検索する条件を入力してください', + 'searching' => '検索中...', + 'search_failed' => '検索に失敗しました。 もう一度試してください。', + 'no_results' => '結果が見つかりませんでした', + 'player_name' => 'プレイヤー名', + 'planet_name' => '惑星名', + 'coordinates' => '座標', + 'tag' => 'タグ', + 'alliance_name' => '同盟名', + 'member' => 'メンバー', + 'points' => 'ポイント', + 'action' => 'アクション', + 'apply_for_alliance' => 'この提携に申し込む', + 'search_player_link' => 'プレイヤーを検索', + 'alliance' => '同盟', + 'home_planet' => '母星', + 'send_message' => 'メッセージを送信', + 'buddy_request' => 'フレンド申請', + 'highscore' => 'スコアランキング', + ], + 'notes' => [ + 'no_notes_found' => 'ノートが見つかりません', + 'add_note' => 'メモを追加', + 'new_note' => '新しいメモ', + 'subject_label' => '件名', + 'date_label' => '日付', + 'edit_note' => 'メモを編集', + 'select_action' => 'アクションを選択', + 'delete_marked' => '選択したものを削除', + 'delete_all' => 'すべて削除', + 'unsaved_warning' => '未保存の変更があります。', + 'save_question' => '変更を保存しますか?', + 'your_subject' => '件名', + 'subject_placeholder' => '件名を入力...', + 'priority_label' => '優先度', + 'priority_important' => '重要', + 'priority_normal' => '通常', + 'priority_unimportant' => '重要でない', + 'your_message' => 'メッセージ', + 'save_btn' => '保存', + ], + 'planet_abandon' => [ + 'description' => 'このメニューを使用すると、惑星名と衛星を変更したり、それらを完全に放棄したりできます。', + 'rename_heading' => '名前の変更', + 'new_planet_name' => '新しい惑星名', + 'new_moon_name' => '新しい月の名前', + 'rename_btn' => '名前の変更', + 'tooltip_rules_title' => 'ルール', + 'tooltip_rename_planet' => 'ここで惑星の名前を変更できます。

惑星名の長さは2~20 文字である必要があります。
惑星名には数字だけでなく小文字、大文字も使用できます。
ハイフン、アンダースコア、スペースを含めることができますが、これらを次のように配置することはできません。
- 名前の先頭または末尾
- 直接隣り合って
/>- 名前に 3 回以上', + 'tooltip_rename_moon' => 'ここで月の名前を変更できます。

月の名前の長さは、2 ~ 20 文字にする必要があります。
月の名前には、数字だけでなく小文字、大文字も使用できます。
ハイフン、アンダースコア、スペースを含めることはできますが、これらを次のように配置することはできません:
- 名前の先頭または末尾
- 直接隣り合って
/>- 名前に 3 回以上', + 'abandon_home_planet' => '故郷の惑星を捨てる', + 'abandon_moon' => 'ムーンを放棄する', + 'abandon_colony' => 'コロニーを放棄する', + 'abandon_home_planet_btn' => '故郷の惑星を放棄する', + 'abandon_moon_btn' => '月を放棄する', + 'abandon_colony_btn' => 'コロニーを放棄する', + 'home_planet_warning' => '故郷の惑星を放棄した場合、次回ログインするとすぐに、次に植民地化した惑星にリダイレクトされます。', + 'items_lost_moon' => '月でアイテムをアクティブ化した場合、月を放棄するとアイテムは失われます。', + 'items_lost_planet' => '惑星上でアクティブ化したアイテムがある場合、その惑星を放棄するとアイテムは失われます。', + 'confirm_password' => 'パスワードを入力して、:type [:coowned] の削除を確認してください。', + 'confirm_btn' => '確認する', + 'type_moon' => 'Hjemme verden', + 'type_planet' => '惑星', + 'validation_min_chars' => '文字数が足りません', + 'validation_pw_min' => '入力したパスワードが短すぎます (4 文字以上)', + 'validation_pw_max' => '入力したパスワードが長すぎます(最大20文字)', + 'validation_email' => '有効な電子メール アドレスを入力する必要があります。', + 'validation_special' => '無効な文字が含まれています。', + 'validation_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_space' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_consec_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_consec_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_consec_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'msg_invalid_planet_name' => '新しい惑星名は無効です。 もう一度試してください。', + 'msg_invalid_moon_name' => '新月名が無効です。 もう一度試してください。', + 'msg_planet_renamed' => '惑星の名前が正常に変更されました。', + 'msg_moon_renamed' => 'Moon の名前が正常に変更されました。', + 'msg_wrong_password' => 'パスワードが間違っています!', + 'msg_confirm_title' => '確認する', + 'msg_confirm_deletion' => ':type [:座標] (:name) の削除を確認すると、その :type にあるすべての建物、船舶、防衛システムがアカウントから削除されます。 :type でアクティブな項目がある場合、:type を放棄すると、これらも失われます。 このプロセスを元に戻すことはできません。', + 'msg_reference' => '参照', + 'msg_abandoned' => ':type は正常に破棄されました!', + 'msg_type_moon' => 'Hjemme verden', + 'msg_type_planet' => '惑星', + 'msg_yes' => 'はい', + 'msg_no' => 'いいえ', + 'msg_ok' => 'わかりました', + ], + 'ajax_object' => [ + 'open_techtree' => 'テクノロジーツリーを開く', + 'techtree' => 'テクノロジーツリー', + 'no_requirements' => '要件なし', + 'cancel_expansion_confirm' => ':name のレベル :level への拡張をキャンセルしますか?', + 'number' => '番号', + 'level' => 'レベル', + 'production_duration' => '生産時間', + 'energy_needed' => '必要エネルギー', + 'production' => '生産', + 'costs_per_piece' => '1個あたりのコスト', + 'required_to_improve' => 'レベルアップに必要', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'energy' => 'エネルギー', + 'deconstruction_costs' => '解体コスト', + 'ion_technology_bonus' => 'イオン技術ボーナス', + 'duration' => '所要時間', + 'number_label' => '数量', + 'max_btn' => '最大 :amount', + 'vacation_mode' => '現在バケーションモード中です。', + 'tear_down_btn' => '解体', + 'wrong_character_class' => 'キャラクタークラスが違います!', + 'shipyard_upgrading' => '造船所はアップグレード中です。', + 'shipyard_busy' => '造船所は現在使用中です。', + 'not_enough_fields' => '惑星フィールドが不足しています!', + 'build' => '建設', + 'in_queue' => 'キュー内', + 'improve' => 'アップグレード', + 'storage_capacity' => '保管容量', + 'gain_resources' => '資源を獲得', + 'view_offers' => 'オファーを見る', + 'destroy_rockets_desc' => 'ここで保管されたミサイルを破壊できます。', + 'destroy_rockets_btn' => 'ミサイルを破壊', + 'more_details' => '詳細', + 'error' => 'エラー', + 'commander_queue_info' => '建設キューを使用するには司令官が必要です。司令官の利点について詳しく知りたいですか?', + 'no_rocket_silo_capacity' => 'ミサイルサイロの容量が不足しています。', + 'detail_now' => '詳細', + 'start_with_dm' => 'ダークマターで開始', + 'err_dm_price_too_low' => 'ダークマターの価格が低すぎます。', + 'err_resource_limit' => '資源制限を超えました。', + 'err_storage_capacity' => '保管容量が不足しています。', + 'err_no_dark_matter' => 'ダークマターが不足しています。', + ], + 'buildqueue' => [ + 'building_duration' => '建設時間', + 'total_time' => '合計時間', + 'complete_tooltip' => 'ダークマターでこの建設を即座に完了', + 'complete' => '今すぐ完了', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'ダークマターで残りの建設時間を半減', + 'halve_tooltip_research' => 'ダークマターで残りの研究時間を半減', + 'halve_time' => '時間を半減', + 'question_complete_unit' => 'このユニット建造を :dm_cost ダークマターで即座に完了しますか?', + 'question_halve_unit' => '建造時間を :time_reduction 短縮するために :dm_cost を使用しますか?', + 'question_halve_building' => '建設時間を :dm_cost で半減しますか?', + 'question_halve_research' => '研究時間を :dm_cost で半減しますか?', + 'downgrade_to' => 'ダウングレード先', + 'improve_to' => 'アップグレード先', + 'no_building_idle' => '現在建設中の建物はありません。', + 'no_building_idle_tooltip' => 'クリックして建物ページへ移動します。', + 'no_research_idle' => '現在進行中の研究はありません。', + 'no_research_idle_tooltip' => 'クリックして研究ページへ移動します。', + ], + 'chat' => [ + 'buddy_tooltip' => 'フレンド', + 'alliance_tooltip' => '同盟メンバー', + 'status_online' => 'オンライン', + 'status_offline' => 'オフライン', + 'status_not_visible' => 'ステータス非表示', + 'highscore_ranking' => 'ランク: :rank', + 'alliance_label' => '同盟: :alliance', + 'planet_alt' => '惑星', + 'no_messages_yet' => 'メッセージはまだありません。', + 'submit' => '送信', + 'alliance_chat' => '同盟チャット', + 'list_title' => '会話', + 'player_list' => 'プレイヤー', + 'buddies' => 'フレンド', + 'no_buddies' => 'フレンドはまだいません。', + 'alliance' => '同盟', + 'strangers' => 'その他のプレイヤー', + 'no_strangers' => 'その他のプレイヤーはいません。', + 'no_conversations' => '会話はまだありません。', + ], + 'jumpgate' => [ + 'select_target' => 'ターゲットを選択', + 'origin_coordinates' => '出発地', + 'standard_target' => '標準ターゲット', + 'target_coordinates' => 'ターゲット座標', + 'not_ready' => 'ジャンプゲートの準備ができていません。', + 'cooldown_time' => 'クールダウン', + 'select_ships' => '船を選択', + 'select_all' => 'すべて選択', + 'reset_selection' => '選択をリセット', + 'jump_btn' => 'ジャンプ', + 'ok_btn' => 'OK', + 'valid_target' => '有効なターゲットを選択してください。', + 'no_ships' => '少なくとも1隻の船を選択してください。', + 'jump_success' => 'ジャンプが正常に実行されました。', + 'jump_error' => 'ジャンプに失敗しました。', + 'error_occurred' => 'エラーが発生しました。', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => '同盟戦闘システム', + 'dm_bonus' => 'ダークマターボーナス:', + 'debris_defense' => '防衛施設からのデブリ:', + 'debris_ships' => '船からのデブリ:', + 'debris_deuterium' => 'デブリフィールドのデューテリウム', + 'fleet_deut_reduction' => '艦隊デューテリウム削減:', + 'fleet_speed_war' => '艦隊速度(戦争):', + 'fleet_speed_holding' => '艦隊速度(駐留):', + 'fleet_speed_peace' => '艦隊速度(平和):', + 'ignore_empty' => '空のシステムを無視', + 'ignore_inactive' => '非アクティブなシステムを無視', + 'num_galaxies' => '銀河の数:', + 'planet_field_bonus' => '惑星フィールドボーナス:', + 'dev_speed' => '経済速度:', + 'research_speed' => '研究速度:', + 'dm_regen_enabled' => 'ダークマター再生', + 'dm_regen_amount' => 'DM再生量:', + 'dm_regen_period' => 'DM再生期間:', + 'days' => '日', + ], + 'alliance_depot' => [ + 'description' => '同盟デポでは、軌道上の同盟艦隊があなたの惑星を防衛中に燃料補給できます。各レベルで1時間あたり10,000デューテリウムを提供します。', + 'capacity' => '容量', + 'no_fleets' => '現在軌道上に同盟艦隊はありません。', + 'fleet_owner' => '艦隊所有者', + 'ships' => '船', + 'hold_time' => '滞在時間', + 'extend' => '延長(時間)', + 'supply_cost' => '補給コスト(デューテリウム)', + 'start_supply' => '艦隊を補給', + 'please_select_fleet' => '艦隊を選択してください。', + 'hours_between' => '時間は1から32の間でなければなりません。', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'デブリフィールドのデューテリウム', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'クラス選択', + 'choose_your_class' => 'クラスを選択', + 'choose_description' => 'クラスを選択して追加の特典を受け取りましょう。右上のクラス選択セクションでクラスを変更できます。', + 'select_for_free' => '無料で選択', + 'buy_for' => '購入価格', + 'deactivate' => '無効化', + 'confirm' => '確認', + 'cancel' => 'キャンセル', + 'select_title' => 'キャラクタークラスの選択', + 'deactivate_title' => 'キャラクタークラスの無効化', + 'activated_free_msg' => ':className クラスを無料で有効化しますか?', + 'activated_paid_msg' => ':className クラスを :price ダークマターで有効化しますか?現在のクラスは失われます。', + 'deactivate_confirm_msg' => '本当にキャラクタークラスを無効化しますか?再有効化には :price ダークマターが必要です。', + 'success_selected' => 'キャラクタークラスが正常に選択されました!', + 'success_deactivated' => 'キャラクタークラスが正常に無効化されました!', + 'not_enough_dm_title' => 'ダークマター不足', + 'not_enough_dm_msg' => 'ダークマターが不足しています!今すぐ購入しますか?', + 'buy_dm' => 'ダークマターを購入', + 'error_generic' => 'エラーが発生しました。もう一度お試しください。', + ], + 'rewards' => [ + 'page_title' => '報酬', + 'hint_tooltip' => '報酬は毎日送られ、手動で受け取ることができます。7日目以降は報酬は送られません。最初の報酬は登録2日目に付与されます。', + 'new_awards' => '新しい報酬', + 'not_yet_reached' => '未達成の報酬', + 'not_fulfilled' => '未達成', + 'collected_awards' => '受取済みの報酬', + 'claim' => '受け取る', + ], + 'phalanx' => [ + 'no_movements' => 'この位置で艦隊の動きは検出されませんでした。', + 'fleet_details' => '艦隊詳細', + 'ships' => '船', + 'loading' => '読み込み中...', + 'time_label' => '時間', + 'speed_label' => '速度', + ], + 'wreckage' => [ + 'no_wreckage' => 'この位置に残骸はありません。', + 'burns_up_in' => '残骸が燃え尽きるまで:', + 'leave_to_burn' => '燃え尽きるままにする', + 'leave_confirm' => '残骸は惑星の大気圏に突入して燃え尽きます。よろしいですか?', + 'repair_time' => '修理時間:', + 'ships_being_repaired' => '修理中の船:', + 'repair_time_remaining' => '残り修理時間:', + 'no_ship_data' => '船のデータがありません', + 'collect' => '回収', + 'start_repairs' => '修理開始', + 'err_network_start' => '修理開始時のネットワークエラー', + 'err_network_complete' => '修理完了時のネットワークエラー', + 'err_network_collect' => '船の回収時のネットワークエラー', + 'err_network_burn' => '残骸焼却時のネットワークエラー', + 'err_burn_up' => '残骸フィールドの焼却エラー', + 'wreckage_label' => '残骸', + 'repairs_started' => '修理が正常に開始されました!', + 'repairs_completed' => '修理が完了し、船が正常に回収されました!', + 'ships_back_service' => 'すべての船が復帰しました', + 'wreck_burned' => '残骸フィールドが正常に焼却されました!', + 'err_start_repairs' => '修理開始エラー', + 'err_complete_repairs' => '修理完了エラー', + 'err_collect_ships' => '船の回収エラー', + 'err_burn_wreck' => '残骸フィールドの焼却エラー', + 'can_be_repaired' => '残骸はスペースドックで修理できます。', + 'collect_back_service' => '修理済みの船を復帰させる', + 'auto_return_service' => '最後の船は自動的に復帰します', + 'no_ships_for_repair' => '修理可能な船はありません', + 'repairable_ships' => '修理可能な船:', + 'repaired_ships' => '修理済みの船:', + 'ships_count' => '船', + 'details' => '詳細', + 'tooltip_late_added' => '修理中に追加された船は手動で回収できません。すべての修理が自動的に完了するまでお待ちください。', + 'tooltip_in_progress' => '修理はまだ進行中です。部分的な回収には詳細ウィンドウをご利用ください。', + 'tooltip_no_repaired' => 'まだ修理された船はありません', + 'tooltip_must_complete' => 'ここから船を回収するには修理を完了する必要があります。', + 'burn_confirm_title' => '燃え尽きるままにする', + 'burn_confirm_msg' => '残骸は惑星の大気圏に突入して燃え尽きます。一度実行すると修理はできなくなります。残骸を焼却してもよろしいですか?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => '名前', + 'actions_col' => 'アクション', + 'template_name_label' => '名前', + 'delete_tooltip' => 'テンプレート/入力を削除', + 'save_tooltip' => 'テンプレートを保存', + 'err_name_required' => 'テンプレート名は必須です。', + 'err_need_ships' => 'テンプレートには少なくとも1隻の船が必要です。', + 'err_not_found' => 'テンプレートが見つかりません。', + 'err_max_reached' => 'テンプレートの最大数に達しました(10)。', + 'saved_success' => 'テンプレートが正常に保存されました。', + 'deleted_success' => 'テンプレートが正常に削除されました。', + ], + 'fleet_events' => [ + 'events' => 'イベント', + 'recall_title' => '帰還', + 'recall_fleet' => '艦隊を帰還', + ], +]; diff --git a/resources/lang/ja/t_layout.php b/resources/lang/ja/t_layout.php new file mode 100644 index 000000000..4b8aacedf --- /dev/null +++ b/resources/lang/ja/t_layout.php @@ -0,0 +1,13 @@ + 'プレーヤー', +]; diff --git a/resources/lang/ja/t_merchant.php b/resources/lang/ja/t_merchant.php new file mode 100644 index 000000000..b2db82c14 --- /dev/null +++ b/resources/lang/ja/t_merchant.php @@ -0,0 +1,151 @@ + '空きストレージ容量', + 'being_sold' => '販売中', + 'get_new_exchange_rate' => '新しい為替レートを手に入れましょう!', + 'exchange_maximum_amount' => '交換上限額', + 'trader_delivery_notice' => 'トレーダーは、空きストレージ容量がある限りのリソースのみを提供します。', + 'trade_resources' => '資源を交換しましょう!', + 'new_exchange_rate' => '新しい為替レート', + 'no_merchant_available' => '利用可能な販売者がいません。', + 'no_merchant_available_h2' => '利用可能な販売者がいません', + 'please_call_merchant' => '資源マーケットページから販売者にお電話ください。', + 'back_to_resource_market' => '資源市場に戻る', + 'please_select_resource' => '受信するリソースを選択してください。', + 'not_enough_resources' => '取引するのに十分なリソースがありません。', + 'trade_completed_success' => '無事に取引完了しました!', + 'trade_failed' => '貿易は失敗しました。', + 'error_retry' => 'エラーが発生しました。 もう一度試してください。', + 'new_rate_confirmation' => '3,500 ダークマターの新しい為替レートを取得したいですか? これにより、現在の販売者が置き換えられます。', + 'merchant_called_success' => '新しい販売者が正常に呼び出されました。', + 'failed_to_call' => '販売者に電話できませんでした。', + 'trader_buying' => 'ここに買い取り業者がいる', + 'sell_metal_tooltip' => 'メタル|メタルを売ってクリスタルまたは重水素を手に入れましょう。

コスト: 3,500 ダークマター

。', + 'sell_crystal_tooltip' => 'クリスタル|クリスタルを売ってメタルまたは重水素を手に入れましょう。

コスト: 3,500 ダークマター

。', + 'sell_deuterium_tooltip' => '重水素|重水素を売ってメタルまたはクリスタルを手に入れましょう。

コスト: 3,500 ダークマター

。', + 'insufficient_dm_call' => '暗黒物質が足りない。 商人を呼ぶにはコストダークマターが必要です。', + 'merchant' => '商人', + 'merchant_calls' => '販売業者の電話', + 'available_this_week' => '今週利用可能', + 'includes_expedition_bonus' => '遠征商人ボーナスを含む', + 'metal_merchant' => '金属商人', + 'crystal_merchant' => 'クリスタル商人', + 'deuterium_merchant' => '重水素商人', + 'auctioneer' => 'オークション', + 'import_export' => '輸入/輸出', + 'coming_soon' => '近日公開', + 'trade_metal_desc' => '金属を結晶または重水素と交換する', + 'trade_crystal_desc' => 'クリスタルを金属または重水素と交換する', + 'trade_deuterium_desc' => '重水素を金属または結晶と交換する', + 'resource_market' => 'リソースマーケット', + 'back' => '戻る', + 'call_merchant_desc' => ':type 販売者に電話して、:resource を他のリソースと交換してください。', + 'merchant_fee_warning' => '販売者は不利な為替レート (販売者手数料を含む) を提供しますが、余剰リソースをすぐに交換することができます。', + 'remaining_calls_this_week' => '今週の残りの通話数', + 'call_merchant_title' => '販売者に電話する', + 'call_merchant' => '販売者に電話する', + 'no_calls_remaining' => '今週はマーチャントへの通話が残っていません。', + 'merchant_trade_rates' => 'マーチャントの取引レート', + 'exchange_resource_desc' => ':resource を次のレートで他のリソースと交換します。', + 'exchange_rate' => '為替レート', + 'amount_to_trade' => '取引するリソースの量:', + 'trade_title' => '貿易', + 'trade' => '貿易', + 'dismiss_merchant' => '販売者を解雇する', + 'merchant_leave_notice' => '(1回の取引または解雇された場合、商人は去ります)', + 'calling' => '電話中...', + 'calling_merchant' => '販売者に電話をかけています...', + 'error_occurred' => 'エラーが発生しました', + 'enter_valid_amount' => '有効な金額を入力してください', + 'trade_confirmation' => ':give :giveType を :receive :receiveType と交換しますか?', + 'trading' => 'トレーディング...', + 'trade_successful' => '取引成功!', + 'traded_resources' => '交換した:与えられた:受け取った', + 'dismiss_confirmation' => '販売者を解雇してもよろしいですか?', + 'you_will_receive' => '受け取ります', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'ここでは毎日供給されるアイテムを資源で購入することができます。', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'リソースを交換する', + 'exchange_your_resources' => 'リソースを交換します。', + 'step_one_exchange' => '1. リソースを交換します。', + 'step_two_call' => '2.販売者に電話する', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'sell_metal_desc' => 'メタルを売ってクリスタルか重水素を手に入れましょう。', + 'sell_crystal_desc' => 'クリスタルを売って金属か重水素を手に入れましょう。', + 'sell_deuterium_desc' => '重水素を売ってメタルかクリスタルを手に入れましょう。', + 'costs' => '費用:', + 'already_paid' => 'すでに支払われています', + 'dark_matter' => 'ダークマター', + 'per_call' => '通話ごとに', + 'trade_tooltip' => '取引 | 合意された価格でリソースを取引します', + 'get_more_resources' => 'より多くのリソースを入手する', + 'buy_daily_production' => '毎日の生産量を商人から直接購入する', + 'daily_production_desc' => 'ここでは、最大 1 日の生産量で惑星のリソース ストレージを直接補充できます。', + 'notices' => '注意事項:', + 'notice_max_production' => 'デフォルトでは、すべての惑星の総生産量に等しい完全な毎日の生産量が最大 1 つ提供されます。', + 'notice_min_amount' => 'リソースの 1 日の生産量が 10000 未満の場合は、少なくともこの量が提供されます。', + 'notice_storage_capacity' => '購入したリソースに対して、アクティブな惑星または月に十分な空きストレージ容量が必要です。 そうしないと、余剰リソースが失われます。', + 'scrap_merchant' => '廃品回収業者', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'ルール|通常、スクラップ商人は船と防衛システムの建設コストの 35% を返済します。 ただし、受け取れるリソースは、ストレージに空きがある限り受け取ることができます。

ダークマターの助けを借りて、再交渉することができます。 そうすることで、スクラップ業者が支払う建設費の割合は5〜14%増加します。 各交渉ラウンドでは、前回よりも 2,000 ダークマターの費用がかかります。 スクラップ業者が支払うのは建設費の 75% までです。', + 'offer' => 'オファー', + 'scrap_merchant_quote' => '他の銀河系ではこれ以上のオファーは得られません。', + 'bargain' => 'バーゲン', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => '戦艦', + 'defensive_structures' => '防衛建造物', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'すべて選択', + 'reset_choice' => 'Reset choice', + 'scrap' => 'スクラップ', + 'select_items_to_scrap' => '廃棄するアイテムを選択してください。', + 'scrap_confirmation' => '本当に以下の船/防御構造物を廃棄してもよろしいですか?', + 'yes' => 'はい', + 'no' => 'いいえ', + 'unknown_item' => '不明なアイテム', + 'offer_at_maximum' => '特典はすでに最大値に達しています!', + 'insufficient_dark_matter_bargain' => '暗黒物質が足りない!', + 'not_enough_dark_matter' => 'ダークマターが足りない!', + 'negotiation_successful' => '交渉成功!', + 'scrap_message_1' => 'はい、ありがとう、さようなら、次!', + 'scrap_message_2' => 'あなたと取引すると私は破滅してしまいます!', + 'scrap_message_3' => '弾痕がなければ数パーセントは多かったでしょう。', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => '十分な :item がありません。', + 'storage_insufficient' => 'ストレージのスペースが十分に大きくなかったため、:item の数は :amount に減りました。', + 'no_storage_space' => '廃棄するための保管スペースがありません。', + 'no_items_selected' => '項目が選択されていません。', + 'offer_at_maximum' => 'オファーはすでに最大 (75%) に達しています。', + 'insufficient_dark_matter' => '暗黒物質が足りない。', + ], + 'trade' => [ + 'no_active_merchant' => 'アクティブな販売者はいません。 まずは販売店にお電話ください。', + 'merchant_type_mismatch' => '無効な取引: 販売者のタイプが一致しません。', + 'invalid_exchange_rate' => '無効な為替レートです。', + 'insufficient_dark_matter' => '暗黒物質が足りない。 商人を呼ぶにはコストダークマターが必要です。', + 'invalid_resource_type' => '無効なリソースタイプです。', + 'not_enough_resource' => '利用可能なリソースが不足しています。 :have はありますが、必要なものは :need です。', + 'not_enough_storage' => ':resource のストレージ容量が不足しています。 :need 容量が必要ですが、:have しかありません。', + 'storage_full' => ':resource のストレージがいっぱいです。 取引を完了できません。', + 'execution_failed' => '取引実行に失敗しました: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => '販売者は解雇されました。', + 'merchant_called' => '販売者は正常に電話をかけました。', + 'trade_completed' => '取引が正常に完了しました。', + ], +]; diff --git a/resources/lang/ja/t_messages.php b/resources/lang/ja/t_messages.php new file mode 100644 index 000000000..9986fcb92 --- /dev/null +++ b/resources/lang/ja/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'オゲームX', + 'subject' => 'OGameX へようこそ!', + 'body' => 'こんにちは皇帝:プレイヤー! + +輝かしいキャリアのスタートをおめでとうございます。 私があなたの最初のステップを案内させていただきます。 + +左側には、銀河帝国を監督および統治できるメニューが表示されます。 + +概要はすでにご覧になっています。 資源と施設を使用すると、帝国を拡大するのに役立つ建物を建設できます。 まずは太陽光発電所を建設して鉱山用のエネルギーを採取します。 + +次に、金属鉱山と結晶鉱山を拡張して重要な資源を生産します。 それ以外の場合は、自分で周りを見て回ってください。 きっとすぐに家で元気になるでしょう。 + +ここでさらにヘルプ、ヒント、戦術を見つけることができます。 + +Discord チャット: Discord サーバー + フォーラム: OGameX フォーラム + サポート: ゲームサポート + + フォーラムでは最新の発表とゲームの変更のみが表示されます。 + + +これで、将来に向けた準備が整いました。 幸運を! + +このメッセージは 7 日後に削除されます。', + ], + 'return_of_fleet_with_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊の帰還', + 'body' => 'あなたの艦隊は :from から :to に戻り、商品を配達しています: + + 金属: :金属 + クリスタル: :クリスタル + 重水素: :重水素', + ], + 'return_of_fleet' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊の帰還', + 'body' => 'あなたの艦隊は :from から :to に戻っています。 + +艦隊は商品を配達しません。', + ], + 'fleet_deployment_with_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊の帰還', + 'body' => ':from からの艦隊の 1 つが :to に到着し、商品を配達しました: + + 金属: :金属 + クリスタル: :クリスタル + 重水素: :重水素', + ], + 'fleet_deployment' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊の帰還', + 'body' => ':from からの艦隊の 1 つが :to に到着しました。 艦隊は商品を配送しません。', + ], + 'transport_arrived' => [ + 'from' => '艦隊司令部', + 'subject' => '惑星に到達する', + 'body' => ':from からの艦隊が :to に到着し、商品を配達します。 +金属: :metal 結晶: :crystal 重水素: :重水素', + ], + 'transport_received' => [ + 'from' => '艦隊司令部', + 'subject' => '到着する艦隊', + 'body' => ':from から到着した艦隊があなたの惑星 :to に到着し、物資を届けました。 +金属: :metal 結晶: :crystal 重水素: :重水素', + ], + 'acs_defend_arrival_host' => [ + 'from' => '空間監視', + 'subject' => '艦隊が停止しています', + 'body' => '艦隊が:to に到着しました。', + ], + 'acs_defend_arrival_sender' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊が停止しています', + 'body' => '艦隊が:to に到着しました。', + ], + 'colony_established' => [ + 'from' => '艦隊司令部', + 'subject' => '決済報告書', + 'body' => '艦隊は割り当てられた座標:coordines に到着し、そこで新しい惑星を発見し、直ちにそこに向けて開発を開始しました。', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => '入植者', + 'subject' => '決済報告書', + 'body' => '艦隊は割り当てられた座標 :座標 に到着し、惑星が植民地化可能であることを確認しました。 惑星の開発を開始して間もなく、入植者たちは天体物理学の知識が新しい惑星の植民地化を完了するには十分ではないことに気づきました。', + ], + 'espionage_report' => [ + 'from' => '艦隊司令部', + 'subject' => ':planet からのスパイ活動レポート', + ], + 'espionage_detected' => [ + 'from' => '艦隊司令部', + 'subject' => 'プラネットからのスパイ活動レポート:planet', + 'body' => '惑星:planet (:攻撃者名) からの外国艦隊があなたの惑星の近くで目撃されました + :ディフェンダー + 対スパイ活動の可能性: :chance%', + ], + 'battle_report' => [ + 'from' => '艦隊司令部', + 'subject' => '戦闘レポート:プラネット', + ], + 'fleet_lost_contact' => [ + 'from' => '艦隊司令部', + 'subject' => '攻撃艦隊との連絡が途絶えた。 :座標', + 'body' => '(ということは、1ラウンド目で破壊されたということですね。)', + ], + 'debris_field_harvest' => [ + 'from' => '艦隊', + 'subject' => 'DF からの収穫レポート:座標', + 'body' => ':ship_name (:ship_amount Ships) の合計ストレージ容量は :storage_capacity です。 ターゲットには、:to、:metal Metal、:crystal Crystal、:deuterium 重水素が宇宙に浮かんでいます。 :harvested_metal メタル、:harvested_crystal クリスタル、:harvested_deuterium 重水素を採取しました。', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount がキャプチャされました。', + 'expedition_dark_matter_captured' => '(:dark_matter_amount ダークマター)', + 'expedition_units_captured' => '以下の船が艦隊に加わりました。', + 'expedition_unexplored_statement' => '通信士官の日誌からのエントリ: 宇宙のこの部分はまだ探索されていないようです。', + 'expedition_failed' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '旗艦の中央コンピューターに障害が発生したため、遠征任務は中止されなければなりませんでした。 残念ながらコンピュータの故障により、艦隊は手ぶらで帰国してしまいました。', + '2' => 'あなたの遠征隊は中性子星の重力場に遭遇するところだったので、解放するのに時間がかかりました。 そのせいで重水素が大量に消費され、遠征艦隊は何の成果も挙げられずに帰還せざるを得なくなった。', + '3' => '理由は不明ですが、遠征のジャンプは完全に失敗しました。 もう少しで太陽の中心に着陸するところだった。 幸いなことに、それは既知の星系に着陸しましたが、ジャンプして元に戻るには思ったより時間がかかります。', + '4' => '旗艦炉心の故障により、遠征艦隊全体がほぼ壊滅状態になります。 幸いなことに、技術者は十分以上の能力を持っていたため、最悪の事態を回避することができました。 修理にはかなりの時間がかかり、遠征隊は目的を達成できないまま帰還せざるを得ませんでした。', + '5' => '純粋なエネルギーから作られた生命体が乗り込んできて、探検隊員全員を奇妙なトランス状態に導き、コンピュータ画面上の催眠術のパターンだけを見つめるようになりました。 彼らのほとんどが最終的に催眠術のような状態から抜け出したとき、重水素が少なすぎたため遠征任務は中止する必要がありました。', + '6' => '新しいナビゲーション モジュールにはまだバグがあります。 遠征隊のジャンプは彼らを間違った方向に導いただけでなく、重水素燃料をすべて使い果たしました。 幸いなことに、艦隊のジャンプにより、出発惑星の月に近づくことができました。 少し残念ですが、遠征隊はインパルスパワーなしで戻ってきました。 帰りは予想以上に時間がかかります。', + '7' => 'あなたの探検隊は、広大な宇宙空間について学びました。 この遠征を興味深いものにする可能性のある小さな小惑星、放射線、粒子は 1 つもありませんでした。', + '8' => 'さて、これらの赤いクラス 5 の異常が船舶のナビゲーション システムに混乱をもたらすだけでなく、乗組員に大規模な幻覚を引き起こすことがわかっています。 遠征は何も持ち帰れなかった。', + '9' => 'あなたの探検隊は超新星の素晴らしい写真を撮りました。 この遠征からは何も新しいものは得られなかったが、少なくとも OGame 誌の来月号で「宇宙のベストピクチャー」コンテストに勝つチャンスは十分にある。', + '10' => 'あなたの遠征艦隊はしばらくの間、奇妙な信号に従いました。 最終的に彼らは、それらの信号が外来種を迎えるために何世代も前に送信された古い探査機から送信されたものであることに気づきました。 探査機は保存され、故郷の惑星のいくつかの博物館がすでに興味を示しています。', + '11' => 'このセクターの最初の非常に有望なスキャンにもかかわらず、残念ながら私たちは手ぶらで戻ってきました。', + '12' => '未知の湿地帯の惑星からやって来たいくつかの風変わりな小さなペットを除けば、この遠征は旅行から何もスリリングなものを持ち帰らない。', + '13' => '遠征隊の旗艦は何の前触れもなく艦隊に飛び込んできた外国船と衝突した。 外国船は爆発し、旗艦に大きな損害を与えた。 このような状況では遠征を続けることはできないため、必要な修理が完了したら艦隊は帰還を開始します。', + '14' => '私たちの遠征チームは、はるか昔に放棄された奇妙な植民地に遭遇しました。 着陸後、乗組員はエイリアンウイルスによる高熱に苦しみ始めました。 このウイルスが地球上の文明全体を滅ぼしたことが判明しました。 私たちの遠征チームは病気の乗組員の治療のため帰国中です。 残念ながら、私たちはミッションを中止しなければならず、手ぶらで帰宅することになりました。', + '15' => 'ホームシステムを切り離した直後、奇妙なコンピュータウイルスがナビゲーションシステムを攻撃しました。 これにより遠征艦隊は円を描くように飛行した。 言うまでもなく、遠征はあまり成功しませんでした。', + ], + ], + 'expedition_gain_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '孤立した小惑星上で、私たちは簡単にアクセスできる資源フィールドをいくつか見つけ、いくつかの収穫に成功しました。', + '2' => 'あなたの探検隊は、資源が採取できる可能性のある小さな小惑星を発見しました。', + '3' => 'あなたの探検隊は、荷物を満載した古代の貨物船団を発見しましたが、人影はありませんでした。 資源の一部は救出される可能性がある。', + '4' => 'あなたの遠征艦隊は、巨大な異星人の難破船の発見を報告しました。 彼らはテクノロジーから学ぶことはできませんでしたが、船を主要なコンポーネントに分割し、そこからいくつかの有用なリソースを作り出すことはできました。', + '5' => '独自の雰囲気を持つ小さな月で、探検隊は巨大な原材料の貯蔵庫を発見しました。 地上の乗組員はその天然記念物を持ち上げて積み込もうとしています。', + '6' => '未知の惑星の周囲の鉱物地帯には、無数の資源が含まれていました。 遠征船が戻ってきて、倉庫がいっぱいになりました!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '遠征隊は小惑星へのいくつかの奇妙な信号を追った。 小惑星の核では、少量の暗黒物質が発見されました。 小惑星は占領され、探検家たちは暗黒物質の抽出を試みています。', + '2' => '遠征隊は暗黒物質を捕獲して保管することに成功した。', + '3' => '私たちは小さな船の棚で奇妙な宇宙人に会いました。彼は簡単な数学的計算と引き換えにダークマターのケースをくれました。', + '4' => '私たちは異星船の残骸を発見した。 貨物室の棚でダークマターが入った小さなコンテナを見つけました。', + '5' => '私たちの遠征は特別な種族とファーストコンタクトしました。 それはあたかも、レゴリアンと名乗った純粋なエネルギーでできた生き物が遠征船を飛び越え、私たちの未発達な種を助けることを決意したかのように見えます。 艦橋にダークマターを含むケースが出現!', + '6' => '私たちの遠征隊は、少量のダークマターを輸送していた幽霊船を乗っ取りました。 船の元の乗組員に何が起こったのかについてのヒントは見つかりませんでしたが、私たちの技術者はダークマターを救出することができました。', + '7' => '私たちの遠征はユニークな実験を達成しました。 彼らは瀕死の星からダークマターを採取することができました。', + '8' => '私たちの探検隊は、長い間制御されずに宇宙空間を漂っていたと思われる錆びた宇宙ステーションを発見しました。 ステーション自体は全く役に立たなかったが、反応炉内に暗黒物質が貯蔵されていることが判明した。 当社の技術者は、できる限りコストを節約するよう努めています。', + ], + ], + 'expedition_gain_ships' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '私たちの探検隊は、ある一連の戦争の間にほぼ破壊された惑星を発見しました。 軌道上にはさまざまな船が浮かんでいます。 技術者はそれらの一部を修理しようとしています。 もしかしたら、ここで何が起こったのかについての情報も得られるかもしれません。', + '2' => '私たちは無人の海賊ステーションを見つけました。 格納庫には古い船がいくつか眠っています。 当社の技術者は、それらの一部がまだ役立つかどうかを判断中です。', + '3' => 'あなたの遠征隊は、大昔に廃墟となった植民地の造船所に行き着きました。 造船所の格納庫で、彼らは引き揚げられそうな船をいくつか発見しました。 技術者らは一部の機体を再び飛行させようとしている。', + '4' => '以前の探検隊の遺跡を発見しました! 私たちの技術者は、一部の船を再び動作させるよう努めます。', + '5' => '私たちの探検隊は古い自動造船所に遭遇しました。 一部の船はまだ生産段階にあり、当社の技術者は現在ヤードのエネルギー発生装置を再起動しようとしています。', + '6' => '無敵艦隊の残骸を発見した。 技術者たちは、ほぼ無傷の船を直接訪問し、船を再稼働させようと試みました。', + '7' => '私たちは滅びた文明の惑星を発見しました。 私たちは、巨大な無傷の宇宙ステーションが周回しているのを見ることができます。 技術者やパイロットの中には、まだ使用できる船を探して地上に出た人もいます。', + ], + ], + 'expedition_gain_item' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '逃亡中の艦隊は、逃走を助けるために私たちの注意をそらすために、ある物を置き去りにしました。', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => 'あなたの遠征では、探索されたセクターでの異常は報告されません。 しかし艦隊は帰還中に太陽風に遭遇した。 その結果、帰りの便が早くなりました。 遠征隊は少し早く帰国します。', + '2' => '新しい大胆な指揮官は、不安定なワームホールを通過して帰還の時間を短縮することに成功しました。 しかし、遠征自体は何も新しいものをもたらしませんでした。', + '3' => 'エンジンのエネルギースプールの予期せぬバックカップリングにより遠征隊の帰還が早まり、予想よりも早く帰還しました。 最初の報告によると、説明できるような興味深い事実は何もないという。', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => 'あなたの遠征隊は粒子嵐に満ちた領域に入りました。 これによりエネルギー貯蔵装置が過負荷になり、船の主要システムのほとんどがクラッシュしました。 整備士たちは最悪の事態を回避することができましたが、遠征隊は大幅に遅れて戻ることになります。', + '2' => 'ナビゲーターは計算で重大な間違いを犯し、遠征ジャンプが誤って計算される原因となりました。 艦隊は目標を完全に外しただけでなく、帰還には当初の計画よりも大幅に時間がかかることになる。', + '3' => '赤色巨星の太陽風により遠征ジャンプは台無しになり、帰還ジャンプの計算にはかなりの時間がかかるだろう。 その宙域には星々の間に空虚な空間があるだけだった。 艦隊は予定よりも遅れて戻ります。', + ], + ], + 'expedition_battle' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '一部の原始的な野蛮人は、そのような名前さえ付けられない宇宙船で私たちを攻撃しています。 火災が深刻化した場合は、反撃せざるを得なくなります。', + '2' => '私たちは何人かの海賊と戦う必要がありましたが、幸いにも数人しかいませんでした。', + '3' => '私たちは酔った海賊からの無線通信をキャッチしました。 もうすぐ攻撃を受けるようです。', + '4' => '私たちの遠征隊は未知の船の小さなグループに攻撃されました。', + '5' => '何人かの本当に絶望的な宇宙海賊が私たちの遠征艦隊を捕らえようとしました。', + '6' => 'エキゾチックな外観の船が何の前触れもなく遠征艦隊を攻撃しました!', + '7' => 'あなたの遠征艦隊は、未知の種との非友好的なファーストコンタクトを経験しました。', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '一部の原始的な野蛮人は、そのような名前さえ付けられない宇宙船で私たちを攻撃しています。 火災が深刻化した場合は、反撃せざるを得なくなります。', + '2' => '私たちは何人かの海賊と戦う必要がありましたが、幸いにも数人しかいませんでした。', + '3' => '私たちは酔った海賊からの無線通信をキャッチしました。 もうすぐ攻撃を受けるようです。', + '4' => '私たちの遠征隊が宇宙海賊の小集団に襲われました!', + '5' => '何人かの本当に絶望的な宇宙海賊が私たちの遠征艦隊を捕らえようとしました。', + '6' => '海賊は何の前触れもなく遠征船団を待ち伏せしました!', + '7' => '宇宙海賊の寄せ集め艦隊が私たちを妨害し、貢物を要求しました。', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '私たちは未知の船からの奇妙な信号を受信しました。 彼らは敵対的であることが判明しました!', + '2' => 'エイリアンのパトロールが私たちの遠征艦隊を発見し、すぐに攻撃しました!', + '3' => 'あなたの遠征艦隊は、未知の種との非友好的なファーストコンタクトを経験しました。', + '4' => 'エキゾチックな外観の船が何の前触れもなく遠征艦隊を攻撃しました!', + '5' => 'エイリアンの軍艦の艦隊がハイパースペースから現れて、私たちと交戦しました!', + '6' => '私たちは、平和的ではない技術的に進歩した外来種に遭遇しました。', + '7' => '宇宙船が攻撃する前に、私たちのセンサーが未知のエネルギーの兆候を検出しました。', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => '先頭船の炉心溶融は連鎖反応を引き起こし、壮大な爆発で遠征艦隊全体が破壊されます。', + ], + ], + 'expedition_merchant_found' => [ + 'from' => '艦隊司令部', + 'subject' => '遠征結果', + 'body' => [ + '1' => 'あなたの遠征艦隊は友好的な異星種族と接触しました。 彼らは、あなたの世界に貿易するための商品を持った代表者を派遣すると発表しました。', + '2' => '謎の商船があなたの遠征隊に近づいてきました。 そのトレーダーは、あなたの惑星を訪問し、特別な取引サービスを提供することを申し出ました。', + '3' => '遠征隊は銀河系の商船団に遭遇した。 商人の一人が、取引の機会を提供するためにあなたの故郷を訪れることに同意しました。', + ], + ], + 'buddy_request_received' => [ + 'from' => 'バディー', + 'subject' => 'バディーリクエスト', + 'body' => ':sender_name.:buddy_request_id から新しい友達リクエストを受け取りました。', + ], + 'buddy_request_accepted' => [ + 'from' => 'バディー', + 'subject' => '仲間リクエスト受け付けました', + 'body' => 'プレイヤー:accepter_name があなたを仲間リストに追加しました。', + ], + 'buddy_removed' => [ + 'from' => 'バディー', + 'subject' => 'あなたは友達リストから削除されました', + 'body' => 'プレーヤー:remover_name があなたを仲間リストから削除しました。', + ], + 'missile_attack_report' => [ + 'from' => '艦隊司令部', + 'subject' => ':target_coords へのミサイル攻撃', + 'body' => ':origin_planet_name :origin_planet_coords (ID: :origin_planet_id) からの惑星間ミサイルが、:target_planet_name :target_coords (ID: :target_planet_id、タイプ: :target_type) の目標に到達しました。 + +発射されたミサイル: :missiles_sent + 迎撃されたミサイル: :missiles_intercepted + ミサイル命中: :missiles_hit + + 防御が破壊されました: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => '防衛司令部', + 'subject' => ':planet_coords へのミサイル攻撃', + 'body' => 'あなたの惑星 :planet_name 、 :planet_coords (ID: :planet_id) は、 :attacher_name からの惑星間ミサイルによって攻撃されました。 + +飛来するミサイル: :missiles_incoming + 迎撃されたミサイル: :missiles_intercepted + ミサイル命中: :missiles_hit + + 防御が破壊されました: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':送信者名', + 'subject' => '[:alliance_tag] :sender_name からのアライアンス ブロードキャスト', + 'body' => ':メッセージ', + ], + 'alliance_application_received' => [ + 'from' => 'アライアンス管理', + 'subject' => '新規提携申請', + 'body' => 'プレイヤー:applicant_name があなたの同盟への参加を申請しました。 + +アプリケーションメッセージ: + :application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'コロニーを管理する', + 'subject' => ':planet_name の再配置は成功しました', + 'body' => '惑星 :planet_name は、座標 [座標]:古い座標[/座標] から [座標]:新しい座標 [/座標] に正常に再配置されました。', + ], + 'fleet_union_invite' => [ + 'from' => '艦隊司令部', + 'subject' => '同盟戦闘への招待', + 'body' => ':sender_name は、[:target_coords] での :target_player とのミッション :union_name にあなたを招待しました。艦隊の時間は :delivery_time に設定されています。 + +注意: フリートの参加により、到着時刻が変更される場合があります。 新しいフリートはそれぞれ、時間を最大 30 % 延長することができます。そうでない場合は、参加できません。 + +注: 参加者全員の合計の強さと守備側の合計の強さによって、それが名誉ある戦いになるかどうかが決まります。', + ], + 'Shipyard is being upgraded.' => '造船所はアップグレード中です。', + 'Nanite Factory is being upgraded.' => 'Nanite Factory がアップグレードされています。', + 'moon_destruction_success' => [ + 'from' => '艦隊司令部', + 'subject' => '月:moon_name [:moon_coords] が破壊されました!', + 'body' => '破壊確率:destruction_chance、デススター喪失確率:loss_chance により、あなたの艦隊は月:moon_name を:moon_coords で破壊することに成功しました。', + ], + 'moon_destruction_failure' => [ + 'from' => '艦隊司令部', + 'subject' => ':moon_coords での月の破壊が失敗しました', + 'body' => '破壊確率:destruction_chance、デススター損失確率:loss_chance により、あなたの艦隊は月:moon_name を:moon_coords で破壊できませんでした。 艦隊が戻ってきました。', + ], + 'moon_destruction_catastrophic' => [ + 'from' => '艦隊司令部', + 'subject' => ':moon_coords での月の破壊による壊滅的な損失', + 'body' => '破壊確率:destruction_chance、デススター損失確率:loss_chance により、あなたの艦隊は月:moon_name を:moon_coords で破壊できませんでした。 さらに、この試みですべてのデススターが失われました。 残骸はありません。', + ], + 'moon_destruction_mission_failed' => [ + 'from' => '艦隊司令部', + 'subject' => '月破壊ミッションは次の場所で失敗しました:座標', + 'body' => 'あなたの艦隊は : 座標に到着しましたが、目標の場所に月が見つかりませんでした。 艦隊が戻ってきました。', + ], + 'moon_destruction_repelled' => [ + 'from' => '空間監視', + 'subject' => '月への破壊の試み:moon_name [:moon_coords] は撃退されました', + 'body' => ': Attacker_name は、:moon_coords であなたの衛星:moon_name を、破壊確率:destruction_chance、デススター喪失確率:loss_chance で攻撃しました。 あなたの月は攻撃を生き延びました!', + ], + 'moon_destroyed' => [ + 'from' => '空間監視', + 'subject' => '月:moon_name [:moon_coords] が破壊されました!', + 'body' => ':moon_coords にあるあなたの衛星 :moon_name は、: Attacker_name に属するデススター艦隊によって破壊されました!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'システムメッセージ', + 'subject' => '修理完了', + 'body' => 'Planet :planet での修理リクエストは完了しました。 +:ship_count 隻の船が運航に戻りました。', + ], +]; diff --git a/resources/lang/ja/t_overview.php b/resources/lang/ja/t_overview.php new file mode 100644 index 000000000..74036e80b --- /dev/null +++ b/resources/lang/ja/t_overview.php @@ -0,0 +1,15 @@ + '概要', + 'temperature' => '温度', + 'position' => '位置', +]; diff --git a/resources/lang/ja/t_resources.php b/resources/lang/ja/t_resources.php new file mode 100644 index 000000000..65ac71347 --- /dev/null +++ b/resources/lang/ja/t_resources.php @@ -0,0 +1,344 @@ + [ + 'title' => 'メタル採掘所', + 'description' => 'メタル鉱石の採掘に使用されます。メタル採掘所は帝国の出現、設立に重要な施設です。', + 'description_long' => 'メタル鉱石の採掘に使用されます。メタル採掘所は帝国の出現、設立に重要な施設です。', + ], + 'crystal_mine' => [ + 'title' => 'クリスタル採掘所', + 'description' => 'クリスタルは電子回路、一定の合金化合物の形成に使用される主な資源です。', + 'description_long' => 'クリスタルは電子回路、一定の合金化合物の形成に使用される主な資源です。', + ], + 'deuterium_synthesizer' => [ + 'title' => 'デューテリウム シンセサイザー', + 'description' => 'デューテリウムはスペースシップの燃料として使用され、深海で採掘します。デューテリウムはとても貴重で、高価な物質です。', + 'description_long' => 'デューテリウムはスペースシップの燃料として使用され、深海で採掘します。デューテリウムはとても貴重で、高価な物質です。', + ], + 'solar_plant' => [ + 'title' => 'ソーラー プラント', + 'description' => 'ソーラー プラントは太陽の放射光からエネルギーを吸収します。全ての採掘所はエネルギーを使用して稼動します', + 'description_long' => 'ソーラー プラントは太陽の放射光からエネルギーを吸収します。全ての採掘所はエネルギーを使用して稼動します', + ], + 'fusion_plant' => [ + 'title' => '核融合炉', + 'description' => '核融合炉はデューテリウムを使用してエネルギーを発生させます。', + 'description_long' => '核融合炉はデューテリウムを使用してエネルギーを発生させます。', + ], + 'metal_store' => [ + 'title' => 'メタル貯蔵庫', + 'description' => '余剰に採掘されたメタルを貯蔵します。', + 'description_long' => 'この巨大な貯蔵施設は金属鉱石を保管するために使用されます。 アップグレードの各レベルにより、保管できる金属鉱石の量が増加します。 店舗がいっぱいになると、それ以上金属は採掘されなくなります。 + +金属保管庫は、鉱山の毎日の生産量の一定の割合 (最大 10 パーセント) を保護します。', + ], + 'crystal_store' => [ + 'title' => 'クリスタル貯蔵庫', + 'description' => '余剰に採掘されたクリスタルを貯蔵します。', + 'description_long' => 'その間、未加工の結晶はこれらの巨大な保管ホールに保管されることになります。 アップグレードの各レベルに応じて、保管できるクリスタルの量が増加します。 クリスタルストアがいっぱいになると、それ以上クリスタルは採掘されなくなります。 + +クリスタル ストレージは、鉱山の毎日の生産量の一定の割合 (最大 10 パーセント) を保護します。', + ], + 'deuterium_store' => [ + 'title' => 'デューテリウム タンク', + 'description' => '新しく抽出されたデューテリウムのための巨大タンクです。', + 'description_long' => '新しく抽出されたデューテリウムのための巨大タンクです。', + ], + 'robot_factory' => [ + 'title' => 'ロボティクス 工場', + 'description' => 'ロボティクス工場は建造物の建設の手助けをする建設ロボットを提供します。それぞれのレベルは、建造物のアップグレードのスピードを向上させます。', + 'description_long' => 'ロボティクス工場は建造物の建設の手助けをする建設ロボットを提供します。それぞれのレベルは、建造物のアップグレードのスピードを向上させます。', + ], + 'shipyard' => [ + 'title' => '造船所', + 'description' => '全てのタイプの戦艦、防衛設備は惑星造船所で建造されます。', + 'description_long' => '全てのタイプの戦艦、防衛設備は惑星造船所で建造されます。', + ], + 'research_lab' => [ + 'title' => 'リサーチセンター', + 'description' => 'リサーチセンターは新しい技術を研究するために必要です。', + 'description_long' => 'リサーチセンターは新しい技術を研究するために必要です。', + ], + 'alliance_depot' => [ + 'title' => '同盟格納庫', + 'description' => '同盟格納庫は軌道上の防御支援を行っている友好艦隊に燃料を供給します。', + 'description_long' => '同盟格納庫は軌道上の防御支援を行っている友好艦隊に燃料を供給します。', + ], + 'missile_silo' => [ + 'title' => 'ミサイル塔', + 'description' => 'ミサイル塔はミサイルの格納に使用します。', + 'description_long' => 'ミサイル塔はミサイルの組立て、格納、発射に使用します。各開発レベルに応じて5発の星間ミサイル、または10発の抗弾道ミサイルが格納可能です。1発の星間ミサイルは2発分の抗弾道ミサイルと同じスペースが必要です。スペースに収まる範囲内であれば、異なるミサイルタイプを一度に格納することも可能です。', + ], + 'nano_factory' => [ + 'title' => 'ナノマシン工場', + 'description' => 'これは究極のロボット工学技術です。各レベルは建造物、戦艦、防衛設備の建設時間を短縮します。', + 'description_long' => 'これは究極のロボット工学技術です。各レベルは建造物、戦艦、防衛設備の建設時間を短縮します。', + ], + 'terraformer' => [ + 'title' => 'テラフォーマー', + 'description' => 'テラフォーマーは惑星の使用可能な表面を増加します。', + 'description_long' => 'テラフォーマーは惑星の使用可能な表面を増加します。', + ], + 'space_dock' => [ + 'title' => 'スペースドック', + 'description' => '破損船はスペースドックで修理できます。', + 'description_long' => 'スペース ドックでは、戦闘で破壊され残骸を残した船を修理することができます。 修理時間は最大 12 時間かかりますが、船が運航に戻るまでには少なくとも 30 分かかります。 + +修理は残骸の発生から 3 日以内に開始しなければなりません。 修理された船は、修理完了後に手動で任務に戻らなければなりません。 これが行われない場合、種類を問わず個々の船舶は 3 日後に運航に復帰します。 + +残骸は、シップ ポイントの 5% 以上の値で戦闘に参加した自分のシップを含め、150,000 ユニットを超えるユニットが破壊された場合にのみ表示されます。 + +スペースドックは軌道上に浮いているため、惑星フィールドは必要ありません。', + ], + 'lunar_base' => [ + 'title' => '月面基地', + 'description' => '月には大気がないため、居住可能な空間を生成するには月面基地が必要です。', + 'description_long' => '月には大気が存在しないため、月面基地により住みやすい空間を生成する必要があります。', + ], + 'sensor_phalanx' => [ + 'title' => '大型センサー群', + 'description' => 'センサー ファランクスを使用すると、他の帝国の艦隊を発見し、観察することができます。 センサーの指節配列が大きいほど、スキャンできる範囲も大きくなります。', + 'description_long' => '大型センサー群を使用すると他の帝国の艦隊を発見し、観察することができます。センサー群が大きければ大きいほど、より広範囲に及ぶ探索が可能となります。', + ], + 'jump_gate' => [ + 'title' => 'ジャンプゲート', + 'description' => 'ジャンプ ゲートは、最大の艦隊さえもすぐに遠くのジャンプ ゲートに送ることができる巨大なトランシーバーです。', + 'description_long' => 'ジャンプゲートは大規模艦隊を瞬時に遠方のジャンプゲートに転送することができる巨大な送受信機です。', + ], + 'energy_technology' => [ + 'title' => 'エネルギー技術', + 'description' => '多くの新しい技術には異なったタイプのエネルギーが必要です。', + 'description_long' => '多くの新しい技術には異なったタイプのエネルギーが必要です。', + ], + 'laser_technology' => [ + 'title' => 'レーザー技術', + 'description' => '凝縮された光粒子によるビームをターゲットに放射することによりダメージを与えることができます。', + 'description_long' => '凝縮された光粒子によるビームをターゲットに放射することによりダメージを与えることができます。', + ], + 'ion_technology' => [ + 'title' => 'イオン技術', + 'description' => '凝縮されたイオンにより、甚大なダメージを与えるキャノン砲の配備、建造物の破壊コストをレベルごとに4%減少させることが可能になる。', + 'description_long' => '凝縮されたイオンにより、甚大なダメージを与えるキャノン砲の配備、建造物の破壊コストをレベルごとに4%減少させることが可能になる。', + ], + 'hyperspace_technology' => [ + 'title' => 'ハイパースペース技術', + 'description' => '4 次元と 5 次元を統合することにより、より経済的で効率的な新しい種類のドライブを研究できるようになりました。', + 'description_long' => '4次元、5次元の統合により、より経済的で効果的な新しいタイプのドライブのリサーチが可能になります。 4次元または5次元を使用することにより、戦艦のローディングベイをぺちゃんこにして空間を節約できます。', + ], + 'plasma_technology' => [ + 'title' => 'プラズマ技術', + 'description' => 'イオンの代わりに高エネルギープラズマを利用した、イオン技術の強化版で、ターゲットに対して破壊的なダメージを与えるだけでなく、メタルとクリスタル、デューテリウムの採掘技術にも応用され採掘量を増加させます(レベル毎に1%・0.66%・0.33%)。', + 'description_long' => 'イオンの代わりに高エネルギープラズマを利用した、イオン技術の強化版で、ターゲットに対して破壊的なダメージを与えるだけでなく、メタルとクリスタル、デューテリウムの採掘技術にも応用され採掘量を増加させます(レベル毎に1%・0.66%・0.33%)。', + ], + 'combustion_drive' => [ + 'title' => '燃焼ドライブ', + 'description' => 'このドライブの更なる開発により、数種類の戦艦のスピードが向上します。燃焼ドライブの各レベルにつき、標準時の値より10%スピードが向上します。', + 'description_long' => 'このドライブの更なる開発により、数種類の戦艦のスピードが向上します。燃焼ドライブの各レベルにつき、標準時の値より10%スピードが向上します。', + ], + 'impulse_drive' => [ + 'title' => 'インパルスドライブ', + 'description' => 'インパルスドライブは反動原理に基づいています。このドライブの更なる開発により数種類の戦艦のスピードが向上します。インパルスドライブの各レベルにつき、標準時の値より20%スピードが向上します。', + 'description_long' => 'インパルスドライブは反動原理に基づいています。このドライブの更なる開発により数種類の戦艦のスピードが向上します。インパルスドライブの各レベルにつき、標準時の値より20%スピードが向上します。', + ], + 'hyperspace_drive' => [ + 'title' => 'ハイパー スペース ドライブ', + 'description' => 'ハイパー スペース ドライブは戦艦の周辺空間をワープさせます。このドライブの更なる開発により、数種類の戦艦のスピードが向上します。ハイパー スペース ドライブの各レベルにつき、標準時の値より30%スピードが向上します。', + 'description_long' => 'ハイパー スペース ドライブは戦艦の周辺空間をワープさせます。このドライブの更なる開発により、数種類の戦艦のスピードが向上します。ハイパー スペース ドライブの各レベルにつき、標準時の値より30%スピードが向上します。', + ], + 'espionage_technology' => [ + 'title' => 'スパイ活動技術', + 'description' => 'この技術を使用することにより、他の惑星、月の情報を得ることができます。', + 'description_long' => 'この技術を使用することにより、他の惑星、月の情報を得ることができます。', + ], + 'computer_technology' => [ + 'title' => 'コンピューター技術', + 'description' => 'コンピューター容量の増加に伴い、より多くの戦艦に指示を与えることができます。1レベルごとに出撃可能な艦隊数が1増加します。', + 'description_long' => 'コンピューター容量の増加に伴い、より多くの戦艦に指示を与えることができます。1レベルごとに出撃可能な艦隊数が1増加します。', + ], + 'astrophysics' => [ + 'title' => '天体物理学', + 'description' => '天体物理学のリサーチにより、艦船は長い探索に耐えられるようになります。また、2レベル毎に1つ新しい惑星を入植することができます。', + 'description_long' => '天体物理学のリサーチにより、艦船は長い探索に耐えられるようになります。また、2レベル毎に1つ新しい惑星を入植することができます。', + ], + 'intergalactic_research_network' => [ + 'title' => '星間 リサーチ ネットワーク', + 'description' => 'ネットワークを経由しての通信により異なる惑星のリサーチを行います。', + 'description_long' => 'ネットワークを経由しての通信により異なる惑星のリサーチを行います。', + ], + 'graviton_technology' => [ + 'title' => 'グラビトン技術', + 'description' => 'グラビトン粒子の集中砲火により、戦艦、または月をも破壊する人工的な重力フィールドを発生させます。', + 'description_long' => 'グラビトン粒子の集中砲火により、戦艦、または月をも破壊する人工的な重力フィールドを発生させます。', + ], + 'weapon_technology' => [ + 'title' => '武器技術', + 'description' => '武器技術により、武器システムはより効果的になります。武器技術の各レベルにつき、標準時の値より10%攻撃力が向上します。', + 'description_long' => '武器技術により、武器システムはより効果的になります。武器技術の各レベルにつき、標準時の値より10%攻撃力が向上します。', + ], + 'shielding_technology' => [ + 'title' => 'シールド技術', + 'description' => 'シールド技術により、船舶や防御施設のシールドがより効率的になります。 シールドテクノロジーの各レベルは、シールドの強度を基本値の 10 % 増加させます。', + 'description_long' => 'シールド技術により、戦艦のシールド、防衛設備はより効果的になります。シールド技術の各レベルにつき、標準時の値より10%防御力が向上します。', + ], + 'armor_technology' => [ + 'title' => 'アーマー技術', + 'description' => '特別な合金により戦艦のアーマー、防衛設備を改良します。アーマーの効果は1レベルあたり10%増加することができます。', + 'description_long' => '特別な合金により戦艦のアーマー、防衛設備を改良します。アーマーの効果は1レベルあたり10%増加することができます。', + ], + 'small_cargo' => [ + 'title' => '小型輸送機', + 'description' => '小型輸送機は敏捷性に優れ、資源をすばやく他の惑星に輸送します。', + 'description_long' => '小型輸送機は敏捷性に優れ、資源をすばやく他の惑星に輸送します。', + ], + 'large_cargo' => [ + 'title' => '大型輸送機', + 'description' => 'この輸送機は小型輸送機より多くの積載量能力を備えており、改良されたドライブを搭載しているため、小型輸送機より高速で移動することができます。', + 'description_long' => 'この輸送機は小型輸送機より多くの積載量能力を備えており、改良されたドライブを搭載しているため、小型輸送機より高速で移動することができます。', + ], + 'colony_ship' => [ + 'title' => 'コロニーシップ', + 'description' => 'まだ入植されていない惑星はこの艦船を利用して入植できます。', + 'description_long' => 'まだ入植されていない惑星はこの艦船を利用して入植できます。', + ], + 'recycler' => [ + 'title' => '残骸回収船', + 'description' => 'リサイクル業者は、戦闘後に惑星の軌道に浮かぶ瓦礫場を回収できる唯一の船です。', + 'description_long' => '残骸回収船だけが戦闘後の惑星軌道上に発生したデブリフィールドを回収できます。', + ], + 'espionage_probe' => [ + 'title' => '偵察機', + 'description' => 'スパイ偵察機は小さく敏捷な機体であり、広範囲に及ぶ戦艦、惑星に関するデータを提供します。', + 'description_long' => 'スパイ偵察機は小さく敏捷な機体であり、広範囲に及ぶ戦艦、惑星に関するデータを提供します。', + ], + 'solar_satellite' => [ + 'title' => 'ソーラーサテライト', + 'description' => '太陽衛星は、高い静止軌道上に位置する太陽電池の単純なプラットフォームです。 太陽光を集め、レーザーを介して地上局に送信します。', + 'description_long' => 'ソーラーサテライトはソーラー電池のプラットフォームであり、高緯度の軌道上に配置されています。太陽光を収集し、レーザーを介して地上に転送します。 この惑星ではソーラーサテライトは一機あたり35のエネルギーを生産します。', + ], + 'crawler' => [ + 'title' => 'クローラー', + 'description' => 'クローラーはミッションを課された惑星上で、メタル生産量を0.02%、クリスタル生産量を0.02%、デューテリウム生産量を0.02% 増量させます。コレクターとして、生産量も増量させます。総ボーナス量はあなたの鉱山の総レベル計によります。', + 'description_long' => 'クローラーはミッションを課された惑星上で、メタル生産量を0.02%、クリスタル生産量を0.02%、デューテリウム生産量を0.02% 増量させます。コレクターとして、生産量も増量させます。総ボーナス量はあなたの鉱山の総レベル計によります。', + ], + 'pathfinder' => [ + 'title' => 'パスファインダー', + 'description' => 'パスファインダーは、未知の宇宙領域への遠征のために特別に設計された、迅速かつ機敏な船です。', + 'description_long' => 'パスファインダーは高速で中が広々としており、遠征中にデブリフィールドを採掘することができます。総獲得量も増量させます。', + ], + 'light_fighter' => [ + 'title' => '軽戦闘機', + 'description' => '軽戦闘機は一般的な敏捷性に優れた戦闘機です。コストは高くありませんが、代わりにシールドの耐久力、輸送機容量は非常に低いです。', + 'description_long' => '軽戦闘機は一般的な敏捷性に優れた戦闘機です。コストは高くありませんが、代わりにシールドの耐久力、輸送機容量は非常に低いです。', + ], + 'heavy_fighter' => [ + 'title' => '重戦闘機', + 'description' => 'この戦闘機は軽戦闘機より優れたアーマー、攻撃力を備えています。', + 'description_long' => 'この戦闘機は軽戦闘機より優れたアーマー、攻撃力を備えています。', + ], + 'cruiser' => [ + 'title' => '巡洋艦', + 'description' => '巡洋艦は重戦闘艦の3倍のアーマー耐久力および、2倍の火力を搭載しています。さらにより高速で移動することが可能です。', + 'description_long' => '巡洋艦は重戦闘艦の3倍のアーマー耐久力および、2倍の火力を搭載しています。さらにより高速で移動することが可能です。', + ], + 'battle_ship' => [ + 'title' => 'バトルシップ', + 'description' => 'バトルシップは艦隊のバックボーン的存在です。ヘビーキャノン、高速移動、巨大輸送機を搭載し、敵側に脅威を与えます。', + 'description_long' => 'バトルシップは艦隊のバックボーン的存在です。ヘビーキャノン、高速移動、巨大輸送機を搭載し、敵側に脅威を与えます。', + ], + 'battlecruiser' => [ + 'title' => '大型戦艦', + 'description' => '大型戦艦は対艦攻撃において優れた能力を発揮します。', + 'description_long' => '大型戦艦は対艦攻撃において優れた能力を発揮します。', + ], + 'bomber' => [ + 'title' => '爆撃機', + 'description' => '爆撃機は惑星の防衛設備の破壊用に開発されました。', + 'description_long' => '爆撃機は惑星の防衛設備の破壊用に開発されました。', + ], + 'destroyer' => [ + 'title' => 'デストロイヤー', + 'description' => 'デストロイヤーは軍艦の中でも最強を誇ります。', + 'description_long' => 'デストロイヤーは軍艦の中でも最強を誇ります。', + ], + 'deathstar' => [ + 'title' => 'デススター', + 'description' => 'デススターの破壊力にまさるものはありません。', + 'description_long' => 'デススターの破壊力にまさるものはありません。', + ], + 'reaper' => [ + 'title' => 'リーパー', + 'description' => 'リーパーは、積極的な襲撃と野原での瓦礫収集に特化した強力な戦闘船です。', + 'description_long' => 'リーパー級の船は強力な破壊装置であるため、戦闘直後にデブリフィールドを略奪することができます。', + ], + 'rocket_launcher' => [ + 'title' => 'ロケットランチャー', + 'description' => 'ロケットランチャーは扱いやすい経済的な防衛オプションです', + 'description_long' => 'ロケットランチャーは扱いやすい経済的な防衛オプションです', + ], + 'light_laser' => [ + 'title' => 'ライトレーザー', + 'description' => '光量子レーザーのターゲットへの集中砲火により、標準的な弾道ミサイルより深刻なダメージを与えることが可能です。', + 'description_long' => '光量子レーザーのターゲットへの集中砲火により、標準的な弾道ミサイルより深刻なダメージを与えることが可能です。', + ], + 'heavy_laser' => [ + 'title' => 'ヘビーレーザー', + 'description' => 'ヘビーレーザーはライトレーザーの理論を基に開発されたものです。', + 'description_long' => 'ヘビーレーザーはライトレーザーの理論を基に開発されたものです。', + ], + 'gauss_cannon' => [ + 'title' => 'ガウスキャノン', + 'description' => 'ガウスキャノンは1トンの弾丸を高速で発射します。', + 'description_long' => 'ガウスキャノンは1トンの弾丸を高速で発射します。', + ], + 'ion_cannon' => [ + 'title' => 'イオンキャノン', + 'description' => 'イオンキャノンは強力なイオンビームを連続して発射し、目標物に深刻なダメージを与えます。', + 'description_long' => 'イオンキャノンは強力なイオンビームを連続して発射し、目標物に深刻なダメージを与えます。', + ], + 'plasma_turret' => [ + 'title' => 'プラズマ砲', + 'description' => 'プラズマ砲はソーラーフレアのエネルギーを放出します。その破壊力はデストロイヤーをも凌駕します。', + 'description_long' => 'プラズマ砲はソーラーフレアのエネルギーを放出します。その破壊力はデストロイヤーをも凌駕します。', + ], + 'small_shield_dome' => [ + 'title' => '小型シールドドーム', + 'description' => '小型シールドドームは膨大なエネルギーを吸収することができるフィールドで惑星を覆います。', + 'description_long' => '小型シールドドームは膨大なエネルギーを吸収することができるフィールドで惑星を覆います。', + ], + 'large_shield_dome' => [ + 'title' => '大型シールドドーム', + 'description' => '大型シールドドームの開発により小型シールドドームより多くのエネルギーを攻撃からの防御に使用することができます。', + 'description_long' => '大型シールドドームの開発により小型シールドドームより多くのエネルギーを攻撃からの防御に使用することができます。', + ], + 'anti_ballistic_missile' => [ + 'title' => '抗弾道ミサイル', + 'description' => '抗弾道ミサイルは攻撃星間ミサイルを破壊します。', + 'description_long' => '抗弾道ミサイルは攻撃星間ミサイルを破壊します。', + ], + 'interplanetary_missile' => [ + 'title' => '星間ミサイル', + 'description' => '惑星間ミサイルは敵の防御を破壊します。', + 'description_long' => '星間ミサイルは敵の防衛を破壊します。 星間ミサイルの射程は0システムです。', + ], + 'kraken' => [ + 'title' => 'クラーケン', + 'description' => '現在建設中の建物の建設時間を :duration だけ短縮します。', + ], + 'detroid' => [ + 'title' => 'デトロイド', + 'description' => '現在の造船所との契約の建設時間を :duration だけ短縮します。', + ], + 'newtron' => [ + 'title' => 'ニュートロン', + 'description' => '現在進行中のすべての研究の研究時間を :duration だけ短縮します。', + ], +]; diff --git a/resources/lang/ja/wreck_field.php b/resources/lang/ja/wreck_field.php new file mode 100644 index 000000000..40730341d --- /dev/null +++ b/resources/lang/ja/wreck_field.php @@ -0,0 +1,78 @@ + 'レックフィールド', + 'wreck_field_formed' => 'レックフィールドは座標 {座標} に形成されました', + 'wreck_field_expired' => 'レックフィールドの有効期限が切れました', + 'wreck_field_burned' => 'レックフィールドが焼けてしまった', + 'formation_conditions' => '難破船フィールドは、少なくとも {min_resources} 個のリソースが失われ、防御側艦隊の少なくとも {min_percentage}% が破壊されたときに形成されます。', + 'resources_lost' => '失われたリソース: {量}', + 'fleet_percentage' => '艦隊の撃破数: {percent}%', + 'repair_time' => '修理時間', + 'repair_progress' => '修理の進捗状況', + 'repair_completed' => '修理完了', + 'repairs_underway' => '修理中', + 'repair_duration_min' => '最小修理時間: { minutes} 分', + 'repair_duration_max' => '最大修理時間: {hours} 時間', + 'repair_speed_bonus' => 'スペース ドック レベル {level} は {bonus}% の修理速度ボーナスを提供します', + 'ships_in_wreck_field' => '難破船フィールドの船', + 'ship_type' => '船の種類', + 'quantity' => '量', + 'repairable' => '修理可能', + 'total_ships' => '総船数: {count}', + 'start_repairs' => '修理開始', + 'complete_repairs' => '完全な修理', + 'burn_wreck_field' => 'バーンレックフィールド', + 'cancel_repairs' => '修理をキャンセルする', + 'repair_started' => '修理が始まりました。 完了時間: {time}', + 'repairs_completed' => 'すべての修理が完了しました。 船は配備の準備ができています。', + 'wreck_field_burned_success' => 'レックフィールドの焼き討ちに成功した。', + 'cannot_repair' => 'この難破船フィールドは修復できません。', + 'cannot_burn' => 'この難破船フィールドは、修復中は燃やすことができません。', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'レック フィールド (残り {time_remaining})', + 'click_to_repair' => 'クリックして修理のためのスペースドックに移動します', + 'no_wreck_field' => '難破船フィールドなし', + 'space_dock_required' => '難破船フィールドを修復するには、スペース ドック レベル 1 が必要です。', + 'space_dock_level' => 'スペース ドック レベル: {レベル}', + 'upgrade_space_dock' => 'スペースドックをアップグレードしてより多くの船を修理する', + 'repair_capacity_reached' => '最大修復能力に達しました。 Space Dock をアップグレードして容量を増やします。', + 'wreck_field_section' => 'レックフィールド情報', + 'ships_available_for_repair' => '修理可能な船: {count}', + 'wreck_field_resources' => '難破船フィールドには、船に相当する約 {value} 個のリソースが含まれています。', + 'settings_title' => 'レックフィールドの設定', + 'enabled_description' => '難破船フィールドでは、スペース ドックの建物を通じて破壊された船を回収できます。 破壊が特定の基準を満たしている場合、船は修復できます。', + 'percentage_setting' => '難破船フィールドで破壊された船:', + 'min_resources_setting' => '難破船フィールドの最小限の破壊:', + 'min_fleet_percentage_setting' => '最小艦隊破壊率:', + 'lifetime_setting' => 'レックフィールドの寿命 (時間):', + 'repair_max_time_setting' => '最大修理時間 (時間):', + 'repair_min_time_setting' => '最小修理時間 (分):', + 'error_no_wreck_field' => 'この場所には難破船フィールドが見つかりません。', + 'error_not_owner' => 'あなたはこの難破船フィールドの所有者ではありません。', + 'error_already_repairing' => '修理はすでに進行中です。', + 'error_no_ships' => '修理可能な船はありません。', + 'error_space_dock_required' => '難破船フィールドを修復するには、スペース ドック レベル 1 が必要です。', + 'error_cannot_collect_late_added' => '進行中の修理中に追加された艦船は手動で収集できません。 すべての修復が自動的に完了するまで待つ必要があります。', + 'warning_auto_return' => '修理された船舶は、修理完了から {hour} 時間後に自動的に運航に戻ります。', + 'time_remaining' => '残り {時間} 時間 {分} 分', + 'expires_soon' => 'もうすぐ期限切れになります', + 'repair_time_remaining' => '修理完了: {time}', + 'status_active' => 'アクティブ', + 'status_repairing' => '修理', + 'status_completed' => '完了', + 'status_burned' => 'やけど', + 'status_expired' => '期限切れ', + 'repairs_started' => '修理は無事に始まりました', + 'all_ships_deployed' => 'すべての船が運航に復帰しました', + 'no_ships_ready' => '回収の準備ができた船はありません', + 'repairs_not_started' => 'まだ修理は始まっていない', +]; diff --git a/resources/lang/jp/_TRANSLATION_STATUS.md b/resources/lang/jp/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..370e0f4b5 --- /dev/null +++ b/resources/lang/jp/_TRANSLATION_STATUS.md @@ -0,0 +1,2052 @@ +# Translation status — `jp` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 391 | +| english fallback | 1985 | +| translation rate | 16.5% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1279) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.moon` | Moon | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.moon_col` | Moon | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_type_moon` | Moon | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/jp/t_buddies.php b/resources/lang/jp/t_buddies.php new file mode 100644 index 000000000..0b1f71948 --- /dev/null +++ b/resources/lang/jp/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'バディー', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => '名前', + 'points' => 'ポイント', + 'rank' => 'Rank', + 'alliance' => '同盟', + 'coords' => 'Coords', + 'actions' => 'アクション', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/jp/t_external.php b/resources/lang/jp/t_external.php new file mode 100644 index 000000000..6ab08fabb --- /dev/null +++ b/resources/lang/jp/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'ログインページ', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'ルール', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/jp/t_facilities.php b/resources/lang/jp/t_facilities.php new file mode 100644 index 000000000..cdba2135e --- /dev/null +++ b/resources/lang/jp/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'スペースドック', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/jp/t_galaxy.php b/resources/lang/jp/t_galaxy.php new file mode 100644 index 000000000..758d7022f --- /dev/null +++ b/resources/lang/jp/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/jp/t_ingame.php b/resources/lang/jp/t_ingame.php new file mode 100644 index 000000000..5bff20234 --- /dev/null +++ b/resources/lang/jp/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => '直径', + 'temperature' => '温度', + 'position' => '位置', + 'points' => 'ポイント', + 'honour_points' => '名誉ポイント', + 'score_place' => '場所', + 'score_of' => 'の', + 'page_title' => '概要', + 'buildings' => '建造物', + 'research' => 'リサーチ', + 'switch_to_moon' => '月に切り替える', + 'switch_to_planet' => '惑星に切り替え', + 'abandon_rename' => '放棄/名称変更', + 'abandon_rename_title' => '惑星を放棄/名称変更', + 'abandon_rename_modal' => ':planet_name を放棄/名前変更', + 'homeworld' => '母星', + 'colony' => 'コロニー', + 'moon' => '月', + ], + 'planet_move' => [ + 'resettle_title' => 'リセット プラネット', + 'cancel_confirm' => 'この惑星の移転をキャンセルしてもよろしいですか? 予約ポジションは解放されます。', + 'cancel_success' => '惑星移転は無事に中止されました。', + 'blockers_title' => '現在、次のものが地球の移転の妨げとなっています。', + 'no_blockers' => '今では、地球の計画された移転を妨げるものは何もありません。', + 'cooldown_title' => '次に移転が可能となるまでの時間', + 'to_galaxy' => '銀河へ', + 'relocate' => '移住', + 'cancel' => 'キャンセル', + 'explanation' => '再配置により、選択した遠隔星系の別の位置に惑星を移動させることができます。

実際の再配置は、起動後 24 時間後に初めて行われます。 この時点では、惑星を通常どおり使用できます。 カウントダウンにより、移転までの残り時間が表示されます。

カウントダウンが終了し、惑星が移転されると、そこに駐留している艦隊は活動できなくなります。 現時点では、何も建設中ではなく、何も修理されておらず、何も調査されていないはずです。 カウントダウンの終了時に建設タスク、修理タスク、または艦隊がまだアクティブである場合、移転はキャンセルされます。

移転が成功した場合、240,000 ダークマターが請求されます。 惑星、建物、月を含む貯蔵資源は直ちに移動されます。 あなたの艦隊は、最も遅い船の速度で自動的に新しい座標に移動します。 再配置された月へのジャンプゲートは 24 時間無効になります。', + 'err_position_not_empty' => '移動先のポジションは空いていません。', + 'err_already_in_progress' => '惑星の移転が既に進行中です。', + 'err_on_cooldown' => '移転はクールダウン中です。再度移転するまでお待ちください。', + 'err_insufficient_dm' => 'ダークマターが不足しています。:amount DM必要です。', + 'err_buildings_in_progress' => '建設中は移転できません。', + 'err_research_in_progress' => '研究中は移転できません。', + 'err_units_in_progress' => 'ユニット建造中は移転できません。', + 'err_fleets_active' => '艦隊任務中は移転できません。', + 'err_no_active_relocation' => '有効な惑星移転が見つかりません。', + ], + 'shared' => [ + 'caution' => '注意', + 'yes' => 'はい', + 'no' => 'いいえ', + 'error' => 'エラー', + 'dark_matter' => 'ダークマター', + 'duration' => '所要時間', + 'error_occurred' => 'エラーが発生しました。', + 'level' => 'レベル', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => '工事中', + 'vacation_mode_error' => 'エラー、プレーヤーは休暇モードです', + 'requirements_not_met' => '要件が満たされていません!', + 'wrong_class' => 'この建物に必要な文字クラスがありません。', + 'wrong_class_general' => 'この船を建造できるようにするには、一般クラスを選択する必要があります。', + 'wrong_class_collector' => 'この船を建造できるようにするには、コレクター クラスを選択する必要があります。', + 'wrong_class_discoverer' => 'この船を建造できるようにするには、Discoverer クラスを選択している必要があります。', + 'no_moon_building' => '月にその建物を建てることはできません。', + 'not_enough_resources' => 'リソースが足りません!', + 'queue_full' => 'キューがいっぱいです', + 'not_enough_fields' => 'フィールドが足りません!', + 'shipyard_busy' => '造船所はまだ忙しい', + 'research_in_progress' => '現在研究中です!', + 'research_lab_expanding' => '研究室は拡張中です。', + 'shipyard_upgrading' => '造船所はアップグレード中です。', + 'nanite_upgrading' => 'Nanite Factory がアップグレードされています。', + 'max_amount_reached' => '最大数に達しました!', + 'expand_button' => 'レベル :level の :title を展開します', + 'loca_notice' => '参照', + 'loca_demolish' => '本当に TECHNOLOGY_NAME を 1 レベルダウングレードしますか?', + 'loca_lifeform_cap' => '1 つ以上の関連ボーナスがすでに最大値に達しています。 それでも建設を続けますか?', + 'last_inquiry_error' => '最後の操作を処理できませんでした。もう一度お試しください。', + 'planet_move_warning' => '注意! このミッションは、移転期間が始まっても引き続き実行される可能性があり、その場合、プロセスはキャンセルされます。 本当にこの仕事を続けたいですか?', + 'building_started' => '建設が開始されました。', + 'invalid_token' => '無効なトークンです。', + 'downgrade_started' => '建物のダウングレードが開始されました。', + 'construction_canceled' => '建設がキャンセルされました。', + 'added_to_queue' => '建設キューに追加されました。', + 'invalid_queue_item' => '無効なキューアイテムIDです', + ], + 'resources_page' => [ + 'page_title' => '資源', + 'settings_link' => '資源の設定', + 'section_title' => '資源建造物', + ], + 'facilities_page' => [ + 'page_title' => '施設', + 'section_title' => '施設建造物', + 'use_jump_gate' => 'ジャンプゲートを使う', + 'jump_gate' => 'ジャンプゲート', + 'alliance_depot' => '同盟格納庫', + 'burn_confirm' => 'この難破船フィールドを焼き尽くしてもよろしいですか? この操作は元に戻すことができません。', + ], + 'research_page' => [ + 'basic' => '基礎リサーチ', + 'drive' => 'ドライブリサーチ', + 'advanced' => '上級リサーチ', + 'combat' => '戦闘技術のリサーチ', + ], + 'shipyard_page' => [ + 'battleships' => '戦艦', + 'civil_ships' => '民間船舶', + 'no_units_idle' => '現在建造中のユニットはありません。', + 'no_units_idle_tooltip' => 'クリックして造船所へ移動します。', + 'to_shipyard' => '造船所へ移動', + ], + 'defense_page' => [ + 'page_title' => '防衛', + 'section_title' => '防衛建造物', + ], + 'resource_settings' => [ + 'production_factor' => '生産係数', + 'recalculate' => '再計算', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'energy' => 'エネルギー', + 'basic_income' => '基本収入', + 'level' => 'レベル', + 'number' => '番号:', + 'items' => 'アイテム', + 'geologist' => '地質学者', + 'mine_production' => '鉱山生産', + 'engineer' => 'エンジニア', + 'energy_production' => 'エネルギー生産', + 'character_class' => '文字クラス', + 'commanding_staff' => '指令要員', + 'storage_capacity' => '収容能力', + 'total_per_hour' => '1 時間当たりの生産量:', + 'total_per_day' => '1日あたりの合計', + 'total_per_week' => '1週間の生産量:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'ミサイル塔はミサイルの組立て、格納、発射に使用します。各開発レベルに応じて5発の星間ミサイル、または10発の抗弾道ミサイルが格納可能です。1発の星間ミサイルは2発分の抗弾道ミサイルと同じスペースが必要です。スペースに収まる範囲内であれば、異なるミサイルタイプを一度に格納することも可能です。', + 'silo_capacity' => 'レベル :level のミサイルサイロは、:ipm 惑星間ミサイルまたは :abm 対弾道ミサイルを収容できます。', + 'type' => 'タイプ', + 'number' => '番号', + 'tear_down' => '取り壊す', + 'proceed' => '進む', + 'enter_minimum' => '破壊するには少なくとも 1 つのミサイルを入力してください', + 'not_enough_abm' => '対弾道ミサイルはそれほど多くありません', + 'not_enough_ipm' => '惑星間ミサイルはそれほど多くありません', + 'destroyed_success' => 'ミサイル破壊成功', + 'destroy_failed' => 'ミサイル破壊に失敗', + 'error' => 'エラーが発生しました。 もう一度試してください。', + ], + 'fleet' => [ + 'dispatch_1_title' => '艦隊派遣Ⅰ', + 'dispatch_2_title' => '艦隊派遣Ⅱ', + 'dispatch_3_title' => '艦隊派遣Ⅲ', + 'movement_title' => '艦隊の動き', + 'to_movement' => '艦隊移動へ', + 'fleets' => '艦隊', + 'expeditions' => '遠征', + 'reload' => 'リロード', + 'clock' => '時計', + 'load_dots' => 'ロード...', + 'never' => '絶対にしない', + 'tooltip_slots' => '使用済み/合計艦隊スロット', + 'no_free_slots' => '利用可能なフリートスロットがありません', + 'tooltip_exp_slots' => '使用済み / 合計探検スロット', + 'market_slots' => 'オファー', + 'tooltip_market_slots' => '使用済み/総取引フリート数', + 'fleet_dispatch' => '艦隊派遣', + 'dispatch_impossible' => '艦隊派遣不可能', + 'no_ships' => 'この惑星には艦船がありません。', + 'in_combat' => '艦隊は現在戦闘中です。', + 'vacation_error' => '休暇モードから艦隊を派遣することはできません。', + 'not_enough_deuterium' => '重水素が足りない!', + 'no_target' => '有効なターゲットを選択する必要があります。', + 'cannot_send_to_target' => 'フリートをこのターゲットに送信することはできません。', + 'cannot_start_mission' => 'このミッションは実行できません。', + 'mission_label' => 'ミッション', + 'target_label' => 'ターゲット', + 'player_name_label' => 'プレイヤーの名前', + 'no_selection' => '何も選択されていません', + 'no_mission_selected' => 'ミッションが選択されていません!', + 'combat_ships' => '戦艦', + 'civil_ships' => '民間船舶', + 'standard_fleets' => '標準フリート', + 'edit_standard_fleets' => '標準フリートの編集', + 'select_all_ships' => 'すべての船を選択してください', + 'reset_choice' => '選択をリセットする', + 'api_data' => 'このデータは、互換性のある戦闘シミュレーターに入力できます。', + 'tactical_retreat' => '戦術的撤退', + 'tactical_retreat_tooltip' => '撤退で使用するデューテリウムを表示', + 'continue' => '続く', + 'back' => '戻る', + 'origin' => '起源', + 'destination' => '行き先', + 'planet' => '惑星', + 'moon' => 'Hjemme verden', + 'coordinates' => '座標', + 'distance' => '距離', + 'debris_field' => 'デブリフィールド', + 'debris_field_lower' => 'デブリフィールド', + 'shortcuts' => 'ショートカット', + 'combat_forces' => '戦闘力', + 'player_label' => 'プレーヤー', + 'player_name' => 'プレイヤーの名前', + 'select_mission' => 'ターゲットのミッションを選択', + 'bashing_disabled' => 'ターゲットに対する攻撃が多すぎるため、攻撃ミッションが無効になりました。', + 'mission_expedition' => '探索', + 'mission_colonise' => '植民地化', + 'mission_recycle' => 'デブリフィールドの回収', + 'mission_transport' => '輸送', + 'mission_deploy' => '配置', + 'mission_espionage' => 'スパイ', + 'mission_acs_defend' => 'ACS 防衛', + 'mission_attack' => '攻撃', + 'mission_acs_attack' => 'ACS 攻撃', + 'mission_destroy_moon' => '月の破壊', + 'desc_attack' => '敵の艦隊と防御を攻撃します。', + 'desc_acs_attack' => '強いプレイヤーが ACS 経由で参加すると、名誉ある戦いが不名誉な戦いになる可能性があります。 ここでの決定的な要因は、攻撃側の合計軍事ポイントの合計と防御側の合計軍事ポイントの合計との比較です。', + 'desc_transport' => '資源を他の惑星に輸送します。', + 'desc_deploy' => '艦隊を帝国の別の惑星に永久に送ります。', + 'desc_acs_defend' => 'チームメイトの惑星を守りましょう。', + 'desc_espionage' => '外国の皇帝の世界をスパイしてください。', + 'desc_colonise' => '新しい惑星を植民地化します。', + 'desc_recycle' => 'リサイクル業者を瓦礫場に送り、そこに漂っている資源を収集します。', + 'desc_destroy_moon' => '敵の月を破壊します。', + 'desc_expedition' => '船を宇宙の果てまで送り出し、エキサイティングなクエストを完了しましょう。', + 'fleet_union' => '艦隊連合', + 'union_created' => 'フリートユニオンが正常に作成されました。', + 'union_edited' => '艦隊連合が正常に編集されました。', + 'err_union_max_fleets' => '最大 16 の艦隊が攻撃できます。', + 'err_union_max_players' => '最大5人のプレイヤーが攻撃できます。', + 'err_union_too_slow' => 'この艦隊に参加するには遅すぎます。', + 'err_union_target_mismatch' => '艦隊は艦隊連合と同じ場所をターゲットにする必要があります。', + 'union_name' => '組合名', + 'buddy_list' => 'バディリスト', + 'buddy_list_loading' => '読み込み中...', + 'buddy_list_empty' => '利用できる仲間がいません', + 'buddy_list_error' => '仲間のロードに失敗しました', + 'search_user' => 'ユーザーを検索する', + 'search' => '検索', + 'union_user' => 'ユニオンユーザー', + 'invite' => '招待する', + 'kick' => 'キック', + 'ok' => 'わかりました', + 'own_fleet' => '独自の艦隊', + 'briefing' => '説明会', + 'load_resources' => 'リソースをロードする', + 'load_all_resources' => 'すべてのリソースをロードする', + 'all_resources' => '全ての資源', + 'flight_duration' => '飛行時間(片道)', + 'federation_duration' => '飛行時間 (艦隊連合)', + 'arrival' => '到着', + 'return_trip' => '戻る', + 'speed' => 'スピード:', + 'max_abbr' => '最大。', + 'hour_abbr' => 'h', + 'deuterium_consumption' => '重水素の消費', + 'empty_cargobays' => '空の貨物室', + 'hold_time' => 'ホールドタイム', + 'expedition_duration' => '遠征期間', + 'cargo_bay' => '貨物室', + 'cargo_space' => '使用中スペース / 最大積載量', + 'send_fleet' => '艦隊を派遣', + 'retreat_on_defender' => '守備側が退却したら復帰', + 'retreat_tooltip' => 'このオプションを有効にすると、敵艦隊が撤退した場合は自艦隊も戦闘せずに退却します。', + 'plunder_food' => '食料を略奪する', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'fleet_details' => '艦隊の詳細', + 'ships' => '戦艦', + 'shipment' => '出荷', + 'recall' => '想起', + 'start_time' => '開始時間', + 'time_of_arrival' => '到着時間', + 'deep_space' => '深宇宙', + 'uninhabited_planet' => '無人の惑星', + 'no_debris_field' => '瓦礫のないフィールド', + 'player_vacation' => '休暇モードのプレイヤー', + 'admin_gm' => '管理者またはGM', + 'noob_protection' => '初心者の保護', + 'player_too_strong' => 'プレイヤーが強すぎるため、この星を攻撃することはできません!', + 'no_moon' => '利用可能な月がありません。', + 'no_recycler' => '利用可能なリサイクル業者がありません。', + 'no_events' => '現在開催中のイベントはありません。', + 'planet_already_reserved' => 'この惑星はすでに移転のために予約されています。', + 'max_planet_warning' => '注意! 現時点では、これ以上の惑星が植民地化される可能性はありません。 新しいコロニーごとに 2 つのレベルの天文学研究が必要です。 それでも艦隊を派遣しますか?', + 'empty_systems' => '空のシステム', + 'inactive_systems' => '非アクティブなシステム', + 'network_on' => 'の上', + 'network_off' => 'オフ', + 'err_generic' => 'エラーが発生しました', + 'err_no_moon' => 'エラー、月がありません', + 'err_newbie_protection' => 'エラー、初心者保護のためプレイヤーに近づくことができません', + 'err_too_strong' => 'プレイヤーが強すぎて攻撃できない', + 'err_vacation_mode' => 'エラー、プレーヤーは休暇モードです', + 'err_own_vacation' => '休暇モードから艦隊を派遣することはできません。', + 'err_not_enough_ships' => 'エラー、利用可能な船が足りません。最大数を送信してください:', + 'err_no_ships' => 'エラー、利用可能な船がありません', + 'err_no_slots' => 'エラー、利用可能なフリート スロットがありません', + 'err_no_deuterium' => 'エラー、重水素が足りません', + 'err_no_planet' => 'エラー、そこには惑星がありません', + 'err_no_cargo' => 'エラー、積載量が足りません', + 'err_multi_alarm' => 'マルチアラーム', + 'err_attack_ban' => '攻撃禁止', + 'enemy_fleet' => '敵対', + 'friendly_fleet' => '友好', + 'admiral_slot_bonus' => '提督ボーナス: 追加艦隊スロット', + 'general_slot_bonus' => '追加艦隊スロット', + 'bash_warning' => '警告: 攻撃制限に達しました!これ以上の攻撃はアカウント停止につながる可能性があります。', + 'add_new_template' => '艦隊テンプレートを保存', + 'tactical_retreat_label' => '戦術的撤退', + 'tactical_retreat_full_tooltip' => '戦術的撤退を有効にする: 戦闘比率が不利な場合、艦隊は撤退します。3:1比率には提督が必要です。', + 'tactical_retreat_admiral_tooltip' => '3:1比率での戦術的撤退(提督が必要)', + 'fleet_sent_success' => '艦隊の派遣に成功しました。', + ], + 'galaxy' => [ + 'vacation_error' => '休暇モード中はギャラクシー ビューを使用できません。', + 'system' => 'システム', + 'go' => 'スタート!', + 'system_phalanx' => '星系ファランクス', + 'system_espionage' => 'システムスパイ活動', + 'discoveries' => '発見', + 'discoveries_tooltip' => '可能なすべての場所で探索ミッションを開始しましょう', + 'probes_short' => '特にプローブ', + 'recycler_short' => 'レシー。', + 'ipm_short' => 'IPM。', + 'used_slots' => '使用済みスロット', + 'planet_col' => '惑星', + 'name_col' => '名前', + 'moon_col' => 'Hjemme verden', + 'debris_short' => 'DF', + 'player_status' => 'プレーヤー (ステータス)', + 'alliance' => '同盟', + 'action' => 'アクション', + 'planets_colonized' => '植民地化された惑星', + 'expedition_fleet' => '探索艦隊', + 'admiral_needed' => 'この機能には提督が必要です。', + 'send' => '送信', + 'legend' => '凡例', + 'status_admin_abbr' => 'あ', + 'legend_admin' => '管理者', + 'status_strong_abbr' => 's', + 'legend_strong' => 'より強いプレーヤー', + 'status_noob_abbr' => 'n', + 'legend_noob' => '弱いプレイヤー(初心者)', + 'status_outlaw_abbr' => 'ああ', + 'legend_outlaw' => 'アウトロー (一時的)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => '休暇モード', + 'status_banned_abbr' => 'b', + 'legend_banned' => '凍結されたアカウント', + 'status_inactive_abbr' => '私', + 'legend_inactive_7' => '7 日間不在', + 'status_longinactive_abbr' => '私', + 'legend_inactive_28' => '28日間不在', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => '名誉ある目標', + 'phalanx_restricted' => 'システムファランクスは同盟クラスのリサーチャーのみが使用可能です!', + 'astro_required' => 'まずは天体物理学を研究する必要があります。', + 'galaxy_nav' => '銀河', + 'activity' => '活動', + 'no_action' => '利用できるアクションはありません。', + 'time_minute_abbr' => 'メートル', + 'moon_diameter_km' => '月の直径 (km)', + 'km' => 'km', + 'pathfinders_needed' => 'パスファインダーが必要', + 'recyclers_needed' => 'リサイクル業者が必要', + 'mine_debris' => '私の', + 'phalanx_no_deut' => 'ファランクスを展開するのに十分な重水素がありません。', + 'use_phalanx' => 'ファランクスを使用する', + 'colonize_error' => '植民地船がなければ惑星に植民地を作ることはできません。', + 'ranking' => 'ランキング', + 'espionage_report' => 'スパイ活動報告書', + 'missile_attack' => 'ミサイル攻撃', + 'rank' => 'ランク', + 'alliance_member' => 'メンバー', + 'alliance_class' => '同盟クラス', + 'espionage_not_possible' => 'スパイ行為は不可能', + 'espionage' => 'スパイ', + 'hire_admiral' => '提督を雇う', + 'dark_matter' => 'ダークマター', + 'outlaw_explanation' => 'あなたが無法者である場合、攻撃に対する保護はなくなり、すべてのプレイヤーから攻撃される可能性があります。', + 'honorable_target_explanation' => 'このターゲットとの戦いでは名誉ポイントを獲得し、50% 多くの戦利品を略奪できます。', + 'relocate_success' => 'そのポジションはあなたのために予約されています。 コロニーの移転が始まりました。', + 'relocate_title' => 'リセット プラネット', + 'relocate_question' => 'あなたの惑星をこれらの座標に再配置してもよろしいですか? 移転の資金を調達するには、コスト:ダークマターが必要です。', + 'deut_needed_relocate' => '重水素が足りない! 重水素が 10 ユニット必要です。', + 'fleet_attacking' => '艦隊が攻撃中です!', + 'fleet_underway' => '艦隊が航行中です', + 'discovery_send' => '派遣探査船', + 'discovery_success' => '探査船派遣', + 'discovery_unavailable' => 'この場所に探査船を派遣することはできません。', + 'discovery_underway' => 'すでに探査船がこの惑星に近づいています。', + 'discovery_locked' => '新しい生命体を発見するための研究をまだアンロックしていません。', + 'discovery_title' => '探査船', + 'discovery_question' => 'この星に探査船を派遣してみませんか?
メタル:5000 クリスタル:1000 重水素:500', + 'sensor_report' => 'センサーレポート', + 'sensor_report_from' => 'センサーレポート:', + 'refresh' => 'リフレッシュ', + 'arrived' => '到着した', + 'target' => 'ターゲット', + 'flight_duration' => '飛行時間', + 'ipm_full' => '星間ミサイル', + 'primary_target' => '主なターゲット', + 'no_primary_target' => 'プライマリ ターゲットが選択されていません: ランダム ターゲット', + 'target_has' => 'ターゲットは', + 'abm_full' => '抗弾道ミサイル', + 'fire' => '火', + 'valid_missile_count' => '有効なミサイル数を入力してください', + 'not_enough_missiles' => 'ミサイルが足りない', + 'launched_success' => 'ミサイル発射成功!', + 'launch_failed' => 'ミサイル発射失敗', + 'alliance_page' => '同盟情報', + 'apply' => '申請', + 'contact_support' => 'サポートに連絡', + 'insufficient_range' => '惑星間ミサイルの射程 (研究レベルのインパルスドライブ) が不十分です!', + ], + 'buddy' => [ + 'request_sent' => 'バディリクエストが正常に送信されました!', + 'request_failed' => 'バディリクエストの送信に失敗しました。', + 'request_to' => '仲間リクエスト', + 'ignore_confirm' => '無視してもよろしいですか', + 'ignore_success' => 'プレーヤーは正常に無視されました。', + 'ignore_failed' => 'プレーヤーを無視できませんでした。', + ], + 'messages' => [ + 'tab_fleets' => '艦隊', + 'tab_communication' => '通信', + 'tab_economy' => '経済', + 'tab_universe' => '宇宙', + 'tab_system' => 'OGame', + 'tab_favourites' => 'お気に入り', + 'subtab_espionage' => 'スパイ', + 'subtab_combat' => '戦闘報告書', + 'subtab_expeditions' => '遠征', + 'subtab_transport' => '労働組合/運輸', + 'subtab_other' => '他の', + 'subtab_messages' => 'メッセージ', + 'subtab_information' => '情報', + 'subtab_shared_combat' => '共有戦闘レポート', + 'subtab_shared_espionage' => '共有スパイ活動レポート', + 'news_feed' => 'ニュースフィード', + 'loading' => 'ロード...', + 'error_occurred' => 'エラーが発生しました', + 'mark_favourite' => 'お気に入りとしてマークする', + 'remove_favourite' => 'お気に入りから削除', + 'from' => 'から', + 'no_messages' => '現在、このタブで利用できるメッセージはありません', + 'new_alliance_msg' => '新しい同盟メッセージ', + 'to' => 'に', + 'all_players' => 'すべてのプレイヤー', + 'send' => '送信', + 'delete_buddy_title' => '友達を削除', + 'report_to_operator' => 'このメッセージをゲーム運営者に報告しますか?', + 'too_few_chars' => '文字数少なすぎます! 2文字以上入力してください。', + 'bbcode_bold' => '大胆な', + 'bbcode_italic' => 'イタリック', + 'bbcode_underline' => '下線', + 'bbcode_stroke' => '取り消し線', + 'bbcode_sub' => '添字', + 'bbcode_sup' => '上付き文字', + 'bbcode_font_color' => '文字の色', + 'bbcode_font_size' => 'フォントサイズ', + 'bbcode_bg_color' => '背景色', + 'bbcode_bg_image' => '背景画像', + 'bbcode_tooltip' => 'ツールチップ', + 'bbcode_align_left' => '左揃え', + 'bbcode_align_center' => '中央揃え', + 'bbcode_align_right' => '右揃え', + 'bbcode_align_justify' => '正当化する', + 'bbcode_block' => '壊す', + 'bbcode_code' => 'コード', + 'bbcode_spoiler' => 'スポイラー', + 'bbcode_moreopts' => 'その他のオプション', + 'bbcode_list' => 'リスト', + 'bbcode_hr' => '水平線', + 'bbcode_picture' => '画像', + 'bbcode_link' => 'リンク', + 'bbcode_email' => '電子メール', + 'bbcode_player' => 'プレーヤー', + 'bbcode_item' => 'アイテム', + 'bbcode_coordinates' => '座標', + 'bbcode_preview' => 'プレビュー', + 'bbcode_text_ph' => '文章...', + 'bbcode_player_ph' => 'プレイヤーIDまたは名前', + 'bbcode_item_ph' => 'アイテムID', + 'bbcode_coord_ph' => '銀河:システム:位置', + 'bbcode_chars_left' => '残りの文字数', + 'bbcode_ok' => 'わかりました', + 'bbcode_cancel' => 'キャンセル', + 'bbcode_repeat_x' => '水平方向に繰り返します', + 'bbcode_repeat_y' => '縦方向に繰り返します', + 'spy_player' => 'プレーヤー', + 'spy_activity' => '活動', + 'spy_minutes_ago' => '数分前', + 'spy_class' => 'クラス', + 'spy_unknown' => '未知', + 'spy_alliance_class' => '同盟クラス', + 'spy_no_alliance_class' => '同盟クラスが選択されていません', + 'spy_resources' => '資源', + 'spy_loot' => '戦利品', + 'spy_counter_esp' => '反スパイ活動の可能性', + 'spy_no_info' => 'スキャンからはこの種の信頼できる情報を取得できませんでした。', + 'spy_debris_field' => 'デブリフィールド', + 'spy_no_activity' => 'あなたのスパイ活動では、地球の大気の異常はわかりません。 過去 1 時間以内に地球上で何も活動がなかったようです。', + 'spy_fleets' => '艦隊', + 'spy_defense' => '防衛', + 'spy_research' => 'リサーチ', + 'spy_building' => '建物', + 'battle_attacker' => 'アタッカー', + 'battle_defender' => 'ディフェンダー', + 'battle_resources' => '資源', + 'battle_loot' => '戦利品', + 'battle_debris_new' => 'デブリフィールド(新規作成)', + 'battle_wreckage_created' => '残骸が作成されました', + 'battle_attacker_wreckage' => '攻撃者の残骸', + 'battle_repaired' => '実際に修理した', + 'battle_moon_chance' => 'ムーンチャンス', + 'battle_report' => '戦闘報告書', + 'battle_planet' => '惑星', + 'battle_fleet_command' => '艦隊司令部', + 'battle_from' => 'から', + 'battle_tactical_retreat' => '戦術的撤退', + 'battle_total_loot' => '戦利品の合計', + 'battle_debris' => '破片(新品)', + 'battle_recycler' => '残骸回収船', + 'battle_mined_after' => '戦闘後に採掘される', + 'battle_reaper' => 'リーパー', + 'battle_debris_left' => 'がれき畑(左)', + 'battle_honour_points' => '名誉ポイント', + 'battle_dishonourable' => '不名誉な戦い', + 'battle_vs' => '対', + 'battle_honourable' => '名誉ある戦い', + 'battle_class' => 'クラス', + 'battle_weapons' => '兵器', + 'battle_shields' => 'シールド', + 'battle_armour' => '鎧', + 'battle_combat_ships' => '戦艦', + 'battle_civil_ships' => '民間船舶', + 'battle_defences' => '防御', + 'battle_repaired_def' => '修復された防御', + 'battle_share' => 'メッセージを共有する', + 'battle_attack' => '攻撃', + 'battle_espionage' => 'スパイ', + 'battle_delete' => '消去', + 'battle_favourite' => 'お気に入りとしてマークする', + 'battle_hamill' => '戦闘が始まる前に、軽戦闘機がデススターを 1 機破壊しました。', + 'battle_retreat_tooltip' => 'デススター、スパイ探査機、太陽衛星、および ACS 防衛ミッションに参加している艦隊は逃げることができないことに注意してください。 名誉ある戦闘では、戦術的退却も無効になります。 退却は手動で無効化されたか、重水素の不足により阻止された可能性もあります。 盗賊や 500,000 ポイント以上のプレイヤーは決して撤退しません。', + 'battle_no_flee' => '守備側の艦隊は逃げなかった。', + 'battle_rounds' => 'ラウンド', + 'battle_start' => '始める', + 'battle_player_from' => 'から', + 'battle_attacker_fires' => ':攻撃者は、合計 :hit のショットを :defender に発射し、合計の強さは :strength になります。 :defender2 のシールドは、:absorbed ポイントのダメージを吸収します。', + 'battle_defender_fires' => ':ディフェンダーは、合計:ヒット数のショットを:攻撃者に発射し、合計の強さは:strengthになります。 :attacher2 のシールドは、:absorbed ポイントのダメージを吸収します。', + ], + 'alliance' => [ + 'page_title' => '同盟', + 'tab_overview' => '概要', + 'tab_management' => '管理', + 'tab_communication' => '通信', + 'tab_applications' => '応用', + 'tab_classes' => 'アライアンスクラス', + 'tab_create' => '同盟を作成', + 'tab_search' => '同盟のサーチ', + 'tab_apply' => '適用する', + 'your_alliance' => 'あなたの同盟', + 'name' => '名前', + 'tag' => 'タグ', + 'created' => '作成されました', + 'member' => 'メンバー', + 'your_rank' => 'あなたのランク', + 'homepage' => 'ホームページ', + 'logo' => 'アライアンスのロゴ', + 'open_page' => 'アライアンスページを開く', + 'highscore' => 'アライアンスのハイスコア', + 'leave_wait_warning' => 'アライアンスを脱退した場合は、別のアライアンスに参加または作成するまで 3 日間待つ必要があります。', + 'leave_btn' => '同盟を離れる', + 'member_list' => 'メンバーリスト', + 'no_members' => 'メンバーが見つかりませんでした', + 'assign_rank_btn' => 'ランクの割り当て', + 'kick_tooltip' => 'キック同盟メンバー', + 'write_msg_tooltip' => 'メッセージの書き込み', + 'col_name' => '名前', + 'col_rank' => 'ランク', + 'col_coords' => '座標', + 'col_joined' => '参加しました', + 'col_online' => 'オンライン', + 'col_function' => '関数', + 'internal_area' => '内部エリア', + 'external_area' => '外部エリア', + 'configure_privileges' => '権限を構成する', + 'col_rank_name' => '階級名', + 'col_applications_group' => '応用', + 'col_member_group' => 'メンバー', + 'col_alliance_group' => '同盟', + 'delete_rank' => 'ランクの削除', + 'save_btn' => '保存', + 'rights_warning_html' => '警告! 自分が持っている権限のみを与えることができます。', + 'rights_warning_loca' => '[b]警告![/b] 自分が持っている権限のみを与えることができます。', + 'rights_legend' => '権利の凡例', + 'create_rank_btn' => '新しいランクを作成する', + 'rank_name_placeholder' => '階級名', + 'no_ranks' => 'ランクが見つかりません', + 'perm_see_applications' => 'アプリケーションを表示する', + 'perm_edit_applications' => 'プロセスアプリケーション', + 'perm_see_members' => 'メンバーリストを表示', + 'perm_kick_user' => 'ユーザーをキックする', + 'perm_see_online' => 'オンラインステータスを確認する', + 'perm_send_circular' => '回覧メッセージを書く', + 'perm_disband' => '同盟を解消する', + 'perm_manage' => 'アライアンスの管理', + 'perm_right_hand' => '右手', + 'perm_right_hand_long' => '`Right Hand` (創始者ランクの移行に必要)', + 'perm_manage_classes' => 'アライアンスクラスの管理', + 'manage_texts' => 'テキストを管理する', + 'internal_text' => '内部テキスト', + 'external_text' => '外部テキスト', + 'application_text' => '申請文', + 'options' => 'オプション', + 'alliance_logo_label' => 'アライアンスのロゴ', + 'applications_field' => '応用', + 'status_open' => '可能(アライアンスオープン)', + 'status_closed' => '不可能(アライアンス終了)', + 'rename_founder' => '創設者の役職名を次のように変更します', + 'rename_newcomer' => '新人ランクの名前変更', + 'no_settings_perm' => 'アライアンス設定を管理する権限がありません。', + 'change_tag_name' => '同盟タグ/名前の変更', + 'change_tag' => '同盟タグを変更する', + 'change_name' => '同盟名の変更', + 'former_tag' => '以前の同盟タグ:', + 'new_tag' => '新しい同盟タグ:', + 'former_name' => '旧同盟名:', + 'new_name' => '新しい同盟名:', + 'former_tag_short' => '元同盟タッグ', + 'new_tag_short' => '新しい同盟タグ', + 'former_name_short' => '旧同盟名', + 'new_name_short' => '新しい同盟名', + 'no_tagname_perm' => '同盟タグ/名前を変更する権限がありません。', + 'delete_pass_on' => 'アライアンスを削除/アライアンスを引き継ぐ', + 'delete_btn' => 'この同盟を削除する', + 'no_delete_perm' => 'アライアンスを削除する権限がありません。', + 'handover' => '引継ぎ同盟', + 'takeover_btn' => '同盟を引き継ぐ', + 'loca_continue' => '続く', + 'loca_change_founder' => '創設者の称号を次の宛先に譲渡します。', + 'loca_no_transfer_error' => 'メンバーの誰も、必要な「右手」の権利を持っていません。 同盟を引き渡すことはできません。', + 'loca_founder_inactive_error' => '創設者は、同盟を引き継ぐのに十分な期間活動をしないわけではありません。', + 'leave_section_title' => '同盟を離れる', + 'leave_consequences' => '同盟から脱退すると、ランク権限と同盟の特典がすべて失われます。', + 'no_applications' => 'アプリケーションが見つかりませんでした', + 'accept_btn' => '受け入れる', + 'deny_btn' => '申請者の拒否', + 'report_btn' => 'レポートアプリケーション', + 'app_date' => '申請日', + 'action_col' => 'アクション', + 'answer_btn' => '答え', + 'reason_label' => '理由', + 'apply_title' => '同盟に申請する', + 'apply_heading' => '申請先', + 'send_application_btn' => '申請書を送信する', + 'chars_remaining' => '残りの文字数', + 'msg_too_long' => 'メッセージが長すぎます (最大 2000 文字)', + 'addressee' => 'に', + 'all_players' => 'すべてのプレイヤー', + 'only_rank' => 'ランクのみ:', + 'send_btn' => '送信', + 'info_title' => 'アライアンス情報', + 'apply_confirm' => 'この同盟に応募したいですか?', + 'redirect_confirm' => 'このリンクをたどると、OGame から離れることになります。 続行しますか?', + 'class_selection_header' => 'クラスの選択', + 'select_class_title' => '同盟クラスを選択してください', + 'select_class_note' => '同盟クラスを選ぶと特別なボーナスがもらえます。必要な権限があれば、同盟メニューで同盟クラスを変更できます。', + 'class_warriors' => 'ウォリアーズ(同盟)', + 'class_traders' => 'トレーダーズ (アライアンス)', + 'class_researchers' => '研究者(提携)', + 'class_label' => '同盟クラス', + 'buy_for' => '購入する', + 'no_dark_matter' => '利用できる暗黒物質が足りない', + 'loca_deactivate' => '非アクティブ化', + 'loca_activate_dm' => '#darkmatter# Dark Matter のアライアンス クラス #allianceClassName# を有効にしますか? そうすることで、現在の同盟クラスが失われます。', + 'loca_activate_item' => 'アライアンス クラス #allianceClassName# をアクティブ化しますか? そうすることで、現在の同盟クラスが失われます。', + 'loca_deactivate_note' => '本当にアライアンス クラス #allianceClassName# を非アクティブ化しますか? 再アクティブ化するには、500,000 ダークマターの同盟クラス変更アイテムが必要です。', + 'loca_class_change_append' => '

現在のアライアンス クラス: #currentAllianceClassName#

最終変更日: #lastAllianceClassChange#', + 'loca_no_dm' => 'ダークマターが足りない! 今すぐ購入しますか?', + 'loca_reference' => '参照', + 'loca_language' => '言語:', + 'loca_loading' => 'ロード...', + 'warrior_bonus_1' => '同盟メンバー間を飛行する船舶の速度 +10%', + 'warrior_bonus_2' => '+1 戦闘研究レベル', + 'warrior_bonus_3' => '+1 スパイ調査レベル', + 'warrior_bonus_4' => 'スパイ システムを使用すると、システム全体をスキャンできます。', + 'trader_bonus_1' => 'トランスポーターの速度 +10%', + 'trader_bonus_2' => '+5% 鉱山生産量', + 'trader_bonus_3' => '+5% エネルギー生産', + 'trader_bonus_4' => '+10% 惑星のストレージ容量', + 'trader_bonus_5' => '+10% 月のストレージ容量', + 'researcher_bonus_1' => '植民地の惑星が +5% 大きくなる', + 'researcher_bonus_2' => '遠征目的地までの速度 +10%', + 'researcher_bonus_3' => 'システム ファランクスは、システム全体の艦隊の動きをスキャンするために使用できます。', + 'class_not_implemented' => 'アライアンスクラスシステムはまだ実装されていません', + 'create_tag_label' => 'アライアンスタグ(3~8文字)', + 'create_name_label' => '同盟名 (3 ~ 30 文字)', + 'create_btn' => '同盟を作成', + 'loca_ally_tag_chars' => 'アライアンスタグ (3 ~ 30 文字)', + 'loca_ally_name_chars' => '同盟名 (3 ~ 8 文字)', + 'loca_ally_name_label' => '同盟名 (3 ~ 30 文字)', + 'loca_ally_tag_label' => 'アライアンスタグ(3~8文字)', + 'validation_min_chars' => '文字数が足りません', + 'validation_special' => '無効な文字が含まれています。', + 'validation_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_space' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_consec_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_consec_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_consec_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'confirm_leave' => '同盟を脱退してもよろしいですか?', + 'confirm_kick' => ':username を同盟から除外してもよろしいですか?', + 'confirm_deny' => 'この申請を拒否してもよろしいですか?', + 'confirm_deny_title' => '申請を拒否する', + 'confirm_disband' => '本当に同盟を削除しますか?', + 'confirm_pass_on' => '同盟を継承してもよろしいですか?', + 'confirm_takeover' => 'この同盟を引き継いでもよろしいですか?', + 'confirm_abandon' => 'この同盟を放棄しますか?', + 'confirm_takeover_long' => 'この同盟を引き継ぎますか?', + 'msg_already_in' => 'あなたはすでに同盟に参加しています', + 'msg_not_in_alliance' => 'あなたは同盟に参加していません', + 'msg_not_found' => 'アライアンスが見つかりません', + 'msg_id_required' => 'アライアンス ID が必要です', + 'msg_closed' => 'このアライアンスは募集を終了しました', + 'msg_created' => 'アライアンスが正常に作成されました', + 'msg_applied' => '申請は正常に送信されました', + 'msg_accepted' => '申請受付済み', + 'msg_rejected' => '申請は拒否されました', + 'msg_kicked' => 'メンバーが同盟から追放されました', + 'msg_kicked_success' => 'メンバーが正常にキックされました', + 'msg_left' => '同盟から脱退しました', + 'msg_rank_assigned' => '割り当てられたランク', + 'msg_rank_assigned_to' => 'ランクが:name に正常に割り当てられました', + 'msg_ranks_assigned' => 'ランクが正常に割り当てられました', + 'msg_rank_perms_updated' => 'ランク権限が更新されました', + 'msg_texts_updated' => 'アライアンステキストが更新されました', + 'msg_text_updated' => 'アライアンステキストが更新されました', + 'msg_settings_updated' => 'アライアンスの設定が更新されました', + 'msg_tag_updated' => 'アライアンスタグが更新されました', + 'msg_name_updated' => 'アライアンス名が更新されました', + 'msg_tag_name_updated' => 'アライアンスのタグと名前が更新されました', + 'msg_disbanded' => '同盟は解散しました', + 'msg_broadcast_sent' => 'ブロードキャストメッセージが正常に送信されました', + 'msg_rank_created' => 'ランクが正常に作成されました', + 'msg_apply_success' => '申請は正常に送信されました', + 'msg_apply_error' => '申請書の提出に失敗しました', + 'msg_leave_error' => '同盟を脱退できませんでした', + 'msg_assign_error' => 'ランクの割り当てに失敗しました', + 'msg_kick_error' => 'メンバーをキックできませんでした', + 'msg_invalid_action' => '無効なアクション', + 'msg_error' => 'エラーが発生しました', + 'rank_founder_default' => '創設者', + 'rank_newcomer_default' => '新入り', + ], + 'techtree' => [ + 'tab_techtree' => 'テックツリー', + 'tab_applications' => '応用', + 'tab_techinfo' => '技術情報', + 'tab_technology' => '技術', + 'page_title' => '技術', + 'no_requirements' => '要件を満たしていません', + 'is_requirement_for' => 'の要件です', + 'level' => 'レベル', + 'col_level' => 'レベル', + 'col_difference' => '差分', + 'col_diff_per_level' => '差/レベル', + 'col_protected' => '保護', + 'col_protected_percent' => '保護されている (パーセント)', + 'production_energy_balance' => 'エネルギー量', + 'production_per_hour' => '生産量/時間', + 'production_deuterium_consumption' => '重水素の消費', + 'properties_technical_data' => '技術データ', + 'properties_structural_integrity' => '構造的完全性', + 'properties_shield_strength' => 'シールドの強さ', + 'properties_attack_strength' => '攻撃力', + 'properties_speed' => 'スピード', + 'properties_cargo_capacity' => '貨物積載量', + 'properties_fuel_usage' => '燃料使用量(重水素)', + 'tooltip_basic_value' => '基本値', + 'rapidfire_from' => 'からのラピッドファイア', + 'rapidfire_against' => '対するラピッドファイア', + 'storage_capacity' => '収納キャップ。', + 'plasma_metal_bonus' => 'メタルボーナス%', + 'plasma_crystal_bonus' => 'クリスタルボーナス%', + 'plasma_deuterium_bonus' => '重水素ボーナス%', + 'astrophysics_max_colonies' => '最大コロニー数', + 'astrophysics_max_expeditions' => '最大遠征数', + 'astrophysics_note_1' => '位置 3 と 13 はレベル 4 以降から入力できます。', + 'astrophysics_note_2' => '位置 2 と 14 はレベル 6 以降から入力できます。', + 'astrophysics_note_3' => '位置 1 と 15 はレベル 8 以降から入力できます。', + ], + 'options' => [ + 'page_title' => 'オプション', + 'tab_userdata' => 'ユーザーのデータ', + 'tab_general' => '全般', + 'tab_display' => '表示', + 'tab_extended' => 'その他', + 'section_playername' => '選手名', + 'your_player_name' => 'あなたのプレイヤー名:', + 'new_player_name' => '新しいプレイヤー名:', + 'username_change_once_week' => 'ユーザー名は 1 週間に 1 回変更できます。', + 'username_change_hint' => 'これを行うには、自分の名前または画面上部の設定をクリックします。', + 'section_password' => 'パスワードを変更する', + 'old_password' => '古いパスワードを入力してください:', + 'new_password' => '新しいパスワード (4 文字以上):', + 'repeat_password' => '新しいパスワードを繰り返します:', + 'password_check' => 'パスワードチェック:', + 'password_strength_low' => '低い', + 'password_strength_medium' => '中くらい', + 'password_strength_high' => '高い', + 'password_properties_title' => 'パスワードには次のプロパティが含まれている必要があります', + 'password_min_max' => '分。 最大 4 文字 128文字', + 'password_mixed_case' => '大文字と小文字', + 'password_special_chars' => '特殊文字 (例: !?:_.、)', + 'password_numbers' => '数字', + 'password_length_hint' => 'パスワードは4 文字以上である必要があり、128 文字以下である必要があります。', + 'section_email' => '電子メールアドレス', + 'current_email' => '現在のメールアドレス:', + 'send_validation_link' => '検証リンクを送信する', + 'email_sent_success' => 'メールは正常に送信されました。', + 'email_sent_error' => 'エラー! アカウントはすでに認証されているか、メールを送信できませんでした。', + 'email_too_many_requests' => 'すでにリクエストしたメール数が多すぎます。', + 'new_email' => '新しいメールアドレス:', + 'new_email_confirm' => '新しいメールアドレス(確認用):', + 'enter_password_confirm' => 'パスワードを入力してください (確認として):', + 'email_warning' => '警告! アカウントの検証が成功した後、7 日の期間が経過した後にのみメール アドレスを再度変更できます。', + 'section_spy_probes' => '偵察機', + 'spy_probes_amount' => 'スパイ偵察機の数:', + 'section_chat' => 'チャット', + 'disable_chat_bar' => 'チャットバーを無効化:', + 'section_warnings' => '警告', + 'disable_outlaw_warning' => '5倍強い敵への攻撃時のアウトロー警告を無効化:', + 'section_general_display' => '全般', + 'language' => '言語:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => '言語設定が保存されました。', + 'show_mobile_version' => 'モバイル版を表示:', + 'show_alt_dropdowns' => '代替ドロップダウンを表示:', + 'activate_autofocus' => 'ハイスコアでのオートフォーカスを有効化:', + 'always_show_events' => '常にイベントを表示:', + 'events_hide' => '隠す', + 'events_above' => 'コンテンツの上', + 'events_below' => 'コンテンツの下', + 'section_planets' => '惑星', + 'sort_planets_by' => '惑星の並び順:', + 'sort_emergence' => '出現の順序', + 'sort_coordinates' => '座標', + 'sort_alphabet' => 'アルファベット', + 'sort_size' => 'サイズ', + 'sort_used_fields' => '使用済みフィールド', + 'sort_sequence' => '並び順:', + 'sort_order_up' => '昇順', + 'sort_order_down' => '降順', + 'section_overview_display' => '概要', + 'highlight_planet_info' => 'ハイライトの惑星情報:', + 'animated_detail_display' => 'アニメーションされた詳細ディスプレイ:', + 'animated_overview' => 'アニメーション概要:', + 'section_overlays' => 'オーバーレイ', + 'overlays_hint' => '以下の設定により、対応するオーバーレイを新しいブラウザーウィンドウで表示させることができます。', + 'popup_notes' => 'ノートをウィンドウに表示:', + 'popup_combat_reports' => '追加ウィンドウでの戦闘レポート:', + 'section_messages_display' => 'メッセージ', + 'hide_report_pictures' => 'レポート内の写真を非表示にする:', + 'msgs_per_page' => 'ページごとに表示されるメッセージの量:', + 'auctioneer_notifications' => '競売人の通知:', + 'economy_notifications' => '経済メッセージを作成します。', + 'section_galaxy_display' => '銀河', + 'detailed_activity' => '詳細アクティビティディスプレイ:', + 'preserve_galaxy_system' => '惑星変更の際に銀河・システムをそのままにする:', + 'section_vacation' => '休暇モード', + 'vacation_active' => '現在休暇モード中です。', + 'vacation_can_deactivate_after' => '次の後に非アクティブ化できます。', + 'vacation_cannot_activate' => '休暇モードを有効にできません (アクティブなフリート)', + 'vacation_description_1' => '休暇モードは不在期間中のあなたを保護するために作られました。艦隊の移動が行われていないときに有効化することができます。建設やリサーチの指令は保留されます。', + 'vacation_description_2' => '休暇モードが有効になると、新たな攻撃を受けなくなります。ただし、既に始まっている攻撃は継続され、生産はゼロとなります。休暇モードでも、35日以上利用が行われず、DMの購入履歴のないアカウントの削除は行われますのでご注意ください。', + 'vacation_description_3' => '休暇モードは最低でも48 時間実行されます。この期間が終了すると休暇モードを解除できます。', + 'vacation_tooltip_min_days' => '休暇は最低でも 2 日間続きます。', + 'vacation_deactivate_btn' => '非アクティブ化', + 'vacation_activate_btn' => '有効化', + 'section_account' => 'あなたのアカウント', + 'delete_account' => 'アカウントを削除', + 'delete_account_hint' => '7 日後にアカウントを自動的に削除するにはここをオンにしてください。', + 'use_settings' => '利用設定', + 'validation_not_enough_chars' => '文字数が足りません', + 'validation_pw_too_short' => '入力したパスワードが短すぎます (4 文字以上)', + 'validation_pw_too_long' => '入力したパスワードが長すぎます(最大20文字)', + 'validation_invalid_email' => '有効な電子メール アドレスを入力する必要があります。', + 'validation_special_chars' => '無効な文字が含まれています。', + 'validation_no_begin_end_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_no_begin_end_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_no_begin_end_whitespace' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_three_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_three_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_three_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_no_consecutive_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_no_consecutive_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_no_consecutive_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'js_change_name_title' => '新しいプレイヤー名', + 'js_change_name_question' => 'プレーヤー名を %newName% に変更してもよろしいですか?', + 'js_planet_move_question' => '注意!移転期間の開始時にこのミッションがまだ進行中の場合、処理はキャンセルされます。本当に続行しますか?', + 'js_tab_disabled' => 'このオプションを使用するには認証を受ける必要があり、休暇モードにすることはできません。', + 'js_vacation_question' => '休暇モードを有効にしますか? 休暇は 2 日後にのみ終了できます。', + 'msg_settings_saved' => '設定が保存されました', + 'msg_password_incorrect' => '入力した現在のパスワードは正しくありません。', + 'msg_password_mismatch' => '新しいパスワードが一致しません。', + 'msg_password_length_invalid' => '新しいパスワードは 4 ~ 128 文字にする必要があります。', + 'msg_vacation_activated' => '休暇モードが有効になりました。 最低 48 時間は新たな攻撃から保護されます。', + 'msg_vacation_deactivated' => '休暇モードが無効になりました。', + 'msg_vacation_min_duration' => '休暇モードを非アクティブ化できるのは、最小期間の 48 時間が経過した後のみです。', + 'msg_vacation_fleets_in_transit' => 'フリートが移動中は休暇モードを有効にすることはできません。', + 'msg_probes_min_one' => 'スパイ調査の量は少なくとも 1 である必要があります', + ], + 'layout' => [ + 'player' => 'プレーヤー', + 'change_player_name' => 'プレイヤー名の変更', + 'highscore' => 'ハイスコア', + 'notes' => 'ノート', + 'notes_overlay_title' => '私のメモ', + 'buddies' => 'バディー', + 'search' => '検索', + 'search_overlay_title' => '検索ユニバース', + 'options' => 'オプション', + 'support' => 'Support', + 'log_out' => 'ログアウト', + 'unread_messages' => '未読メッセージ', + 'loading' => 'ロード...', + 'no_fleet_movement' => '艦隊の移動はありません', + 'under_attack' => 'あなたは攻撃を受けています!', + 'class_none' => 'クラスが選択されていません', + 'class_selected' => 'あなたのクラス: :name', + 'class_click_select' => 'クリックして文字クラスを選択します', + 'res_available' => '利用可能', + 'res_storage_capacity' => '収容能力', + 'res_current_production' => '現在の生産状況', + 'res_den_capacity' => 'デンキャパシティ', + 'res_consumption' => '消費', + 'res_purchase_dm' => 'ダークマターを購入する', + 'res_metal' => 'メタル', + 'res_crystal' => 'クリスタル', + 'res_deuterium' => 'デューテリウム', + 'res_energy' => 'エネルギー', + 'res_dark_matter' => 'ダークマター', + 'menu_overview' => '概要', + 'menu_resources' => '資源', + 'menu_facilities' => '施設', + 'menu_merchant' => '商人', + 'menu_research' => 'リサーチ', + 'menu_shipyard' => '造船所', + 'menu_defense' => '防衛', + 'menu_fleet' => '艦隊', + 'menu_galaxy' => '銀河', + 'menu_alliance' => '同盟', + 'menu_officers' => '将校を雇う', + 'menu_shop' => 'ショップ', + 'menu_directives' => '指令', + 'menu_rewards_title' => '報酬', + 'menu_resource_settings_title' => '資源の設定', + 'menu_jump_gate' => 'ジャンプゲート', + 'menu_resource_market_title' => 'リソースマーケット', + 'menu_technology_title' => '技術', + 'menu_fleet_movement_title' => '艦隊の動き', + 'menu_inventory_title' => 'インベントリー', + 'planets' => '惑星', + 'contacts_online' => ':count オンライン連絡先', + 'back_to_top' => '上へ戻る', + 'all_rights_reserved' => '無断転載を禁じます。', + 'patch_notes' => 'パッチノート', + 'server_settings' => 'サーバー設定', + 'help' => 'ヘルプ', + 'rules' => 'ルール', + 'legal' => 'ログインページ', + 'board' => 'ボード', + 'js_internal_error' => '以前は不明なエラーが発生しました。 残念ながら、最後のアクションは実行できませんでした。', + 'js_notify_info' => '情報', + 'js_notify_success' => '成功', + 'js_notify_warning' => '警告', + 'js_combatsim_planning' => '企画', + 'js_combatsim_pending' => 'シミュレーションを実行中...', + 'js_combatsim_done' => '完了', + 'js_msg_restore' => '復元する', + 'js_msg_delete' => '消去', + 'js_copied' => 'クリップボードにコピーされました', + 'js_report_operator' => 'このメッセージをゲーム運営者に報告しますか?', + 'js_time_done' => '終わり', + 'js_question' => '質問', + 'js_ok' => 'わかりました', + 'js_outlaw_warning' => 'あなたはより強いプレイヤーを攻撃しようとしています。 これを行うと、攻撃防御が 7 日間停止され、すべてのプレイヤーが罰を受けることなくあなたを攻撃できるようになります。 続行してもよろしいですか?', + 'js_last_slot_moon' => 'この建物は、利用可能な最後の建物スロットを使用します。 月面基地を拡張して、より多くのスペースを獲得します。 この建物を建ててもよろしいですか?', + 'js_last_slot_planet' => 'この建物は、利用可能な最後の建物スロットを使用します。 テラフォーマーを拡張するか、プラネット フィールド アイテムを購入して、より多くのスロットを獲得してください。 この建物を建ててもよろしいですか?', + 'js_forced_vacation' => 'アカウントが認証されるまで、一部のゲーム機能は利用できません。', + 'js_more_details' => '詳細', + 'js_less_details' => 'あまり詳細', + 'js_planet_lock' => 'ロックの配置', + 'js_planet_unlock' => 'ロック解除の配置', + 'js_activate_item_question' => '既存のアイテムと交換しますか? 古いボーナスはその過程で失われます。', + 'js_activate_item_header' => 'アイテムを交換しますか?', + + // Welcome dialog + 'welcome_title' => 'OGameへようこそ!', + 'welcome_body' => 'すぐにゲームを始められるよう、Commodore Nebulaという名前を付けました。ユーザー名をクリックすることでいつでも変更できます。
艦隊司令部が最初のステップに関する情報を受信トレイに残しています。

楽しんでプレイしてください!', + + // Time unit abbreviations (short) + 'time_short_year' => '年', + 'time_short_month' => '月', + 'time_short_week' => '週', + 'time_short_day' => '日', + 'time_short_hour' => '時', + 'time_short_minute' => '分', + 'time_short_second' => '秒', + + // Time unit names (long) + 'time_long_day' => '日', + 'time_long_hour' => '時間', + 'time_long_minute' => '分', + 'time_long_second' => '秒', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => '十億', + 'chat_text_empty' => 'メッセージはどこにありますか?', + 'chat_text_too_long' => 'メッセージが長すぎます。', + 'chat_same_user' => '自分自身に手紙を書くことはできません。', + 'chat_ignored_user' => 'あなたはこのプレイヤーを無視しました。', + 'chat_not_activated' => 'この機能は、アカウントのアクティベーション後にのみ使用できます。', + 'chat_new_chats' => '#+# 個の未読メッセージ', + 'chat_more_users' => 'もっと見る', + 'eventbox_mission' => 'ミッション', + 'eventbox_missions' => 'ミッション', + 'eventbox_next' => '次', + 'eventbox_type' => 'タイプ', + 'eventbox_own' => '自分の', + 'eventbox_friendly' => 'フレンドリー', + 'eventbox_hostile' => '敵対的な', + 'planet_move_ask_title' => 'リセット プラネット', + 'planet_move_ask_cancel' => 'この惑星の移転をキャンセルしてもよろしいですか? これにより、通常の待ち時間が維持されます。', + 'planet_move_success' => '惑星移転は無事に中止されました。', + 'premium_building_half' => '750 ダークマターの建設時間を総建設時間の 50% () 短縮しますか?', + 'premium_building_full' => '750 Dark Matter の建設注文をすぐに完了しますか?', + 'premium_ships_half' => '750 ダークマターの建設時間を総建設時間の 50% () 短縮しますか?', + 'premium_ships_full' => '750 Dark Matter の建設注文をすぐに完了しますか?', + 'premium_research_half' => '750 ダークマターの研究時間を総研究時間の 50% () 削減しますか?', + 'premium_research_full' => '750 ダークマターの研究注文をすぐに完了しますか?', + 'loca_error_not_enough_dm' => 'ダークマターが足りない! 今すぐ購入しますか?', + 'loca_notice' => '参照', + 'loca_planet_giveup' => '惑星 %planetName% %planetCoowned% を放棄してもよろしいですか?', + 'loca_moon_giveup' => '月 %planetName% %planetCoowned% を放棄してもよろしいですか?', + 'no_ships_in_wreck' => '残骸フィールドに船はありません。', + 'no_wreck_available' => '残骸フィールドはありません。', + ], + 'highscore' => [ + 'player_highscore' => 'プレイヤーのハイスコア', + 'alliance_highscore' => 'アライアンスのハイスコア', + 'own_position' => '自身の位置', + 'own_position_hidden' => '自身のポジション(-)', + 'points' => 'ポイント', + 'economy' => '経済', + 'research' => 'リサーチ', + 'military' => '軍事', + 'military_built' => '構築された軍事ポイント', + 'military_destroyed' => '軍事ポイントが破壊されました', + 'military_lost' => '軍事ポイントの損失', + 'honour_points' => '名誉ポイント', + 'position' => '位置', + 'player_name_honour' => 'プレイヤー名(名誉ポイント)', + 'action' => 'アクション', + 'alliance' => '同盟', + 'member' => 'メンバー', + 'average_points' => '平均点', + 'no_alliances_found' => '同盟が見つかりませんでした', + 'write_message' => 'メッセージの書き込み', + 'buddy_request' => 'バディーリクエスト', + 'buddy_request_to' => '仲間リクエスト', + 'total_ships' => '総船舶数', + 'buddy_request_sent' => 'バディリクエストが正常に送信されました!', + 'buddy_request_failed' => 'バディリクエストの送信に失敗しました。', + 'are_you_sure_ignore' => '無視してもよろしいですか', + 'player_ignored' => 'プレーヤーは正常に無視されました。', + 'player_ignored_failed' => 'プレーヤーを無視できませんでした。', + ], + 'premium' => [ + 'recruit_officers' => '将校を雇う', + 'your_officers' => 'あなたの将校', + 'intro_text' => '将校がいれば、あなたの帝国を想像以上のサイズにすることができます。必要なのはダークマターのみで、労働者とアドバイザーはより一層仕事をするようになります。', + 'info_dark_matter' => '詳細情報:ダークマター', + 'info_commander' => '詳細情報:司令官', + 'info_admiral' => '詳細情報:提督', + 'info_engineer' => '詳細情報:エンジニア', + 'info_geologist' => '詳細情報:地質学者', + 'info_technocrat' => '詳細情報:テクノクラート', + 'info_commanding_staff' => '詳細情報:司令部スタッフ', + 'hire_commander_tooltip' => 'コマンダーを雇う|+40 のお気に入り、キューの構築、ショートカット、トランスポート スキャナー、広告なし* (*ゲーム関連のリファレンスは除きます)', + 'hire_admiral_tooltip' => '提督を雇う|マックス。 艦隊スロット+2、 + 最大。 遠征+1、 + 艦隊の脱出率の向上、 + 戦闘シミュレーションセーブスロット+20', + 'hire_engineer_tooltip' => 'エンジニアを雇う | 防御の損失を半減し、エネルギー生産を +10%', + 'hire_geologist_tooltip' => '地質学者を雇う | 鉱山生産量 +10%', + 'hire_technocrat_tooltip' => 'テクノクラートを雇う | スパイ活動レベル +2、研究時間を 25% 短縮', + 'remaining_officers' => ':現在 :max', + 'benefit_fleet_slots_title' => 'より多くの艦隊を同時に派遣することができます。', + 'benefit_fleet_slots' => '最大艦隊スロット +1', + 'benefit_energy_title' => '発電所と太陽衛星は 2% 多くのエネルギーを生成します。', + 'benefit_energy' => '+2% エネルギー生産量', + 'benefit_mines_title' => '鉱山の生産量が 2% 増加します。', + 'benefit_mines' => '+2% 鉱物生産量', + 'benefit_espionage_title' => 'スパイ活動の研究にレベルが 1 つ追加されます。', + 'benefit_espionage' => '+1 スパイレベル', + 'dark_matter_title' => 'ダークマター', + 'dark_matter_label' => 'ダークマター', + 'no_dark_matter' => 'ダークマターがありません', + 'dark_matter_description' => 'ダークマターは大変な労力でしか保存できない希少な物質です。大量のエネルギーを生成することができます。ダークマターの入手過程は複雑かつ危険であり、非常に貴重です。
購入済みで残っているダークマターのみがアカウント削除から保護できます!', + 'dark_matter_benefits' => 'ダークマターで士官や司令官の雇用、商人取引の支払い、惑星の移動、アイテムの購入が可能です。', + 'your_balance' => '残高', + 'active_until' => ':date まで有効', + 'active_for_days' => 'あと :days 日間有効', + 'not_active' => '無効', + 'days' => '日', + 'dm' => 'DM', + 'advantages' => '利点:', + 'buy_dark_matter' => 'ダークマターを購入', + 'confirm_purchase' => 'この士官を :days 日間、:cost ダークマターで雇用しますか?', + 'insufficient_dark_matter' => 'ダークマターが不足しています。', + 'purchase_success' => '士官の有効化に成功しました!', + 'purchase_error' => 'エラーが発生しました。もう一度お試しください。', + 'officer_commander_title' => '指揮官', + 'officer_commander_description' => 'コマンダーは近代戦において必要な地位になりました。\nなぜなら、 指揮系統を単純化させることによって伝達が早くできるようになるからです。\nコマンダーはあなたの帝国の全景を見渡すことができます。\nこの組織が発展することによりあなたは敵に一歩近づくことができるようになります。', + 'officer_commander_benefits' => '司令官を雇用すると、帝国全体の概要、追加の任務スロット1つ、略奪資源の順序設定が可能になります。', + 'officer_commander_benefit_favourites' => '+40 件のお気に入り', + 'officer_commander_benefit_queue' => '建設キュー', + 'officer_commander_benefit_scanner' => 'トランスポートスキャナー', + 'officer_commander_benefit_ads' => '広告非表示', + 'officer_commander_tooltip' => '+40 件のお気に入り

お気に入りに追加&保存できるメッセージが増加。これらのメッセージを共有することも可能。


建設キュー

建設キューには最大で四つまで建設予約を追加できます。


トランスポートスキャナー

輸送船が惑星に輸送中の資源量が表示されます。


広告非表示

OGame のイベントやオファーに関係のない広告が表示されないようになります。

', + 'officer_admiral_title' => '提督', + 'officer_admiral_description' => '提督は経験豊かな軍人であり優れた戦略家です。提督は厳しい戦いのなかでも、戦況を想定して瞬時に部下へ指示を出すことができます。戦闘においても艦隊提督から揺るぎない支援に頼ることができ、さらに2つの艦隊を派遣することができます。探索スロットが1つ増え、戦勝後の略奪時に優先して獲得すべき資源を指令することもできます。さらに、戦闘シミュレーションのセーブスロットが追加で20枠アンロックできます。', + 'officer_admiral_benefits' => '+1遠征スロット、攻撃後の資源優先順位の設定、+20戦闘シミュレーター保存スロット。', + 'officer_admiral_benefit_fleet_slots' => '最大艦隊スロット+2', + 'officer_admiral_benefit_expeditions' => '最大遠征スロット+1', + 'officer_admiral_benefit_escape' => '艦隊撤退レートの調整', + 'officer_admiral_benefit_save_slots' => '最大セーブスロット+20', + 'officer_admiral_tooltip' => '最大艦隊スロット+2

より多くの艦隊を同時に派遣できる。


最大遠征スロット+1

同時に派遣できる遠征艦隊を1つ増やす


艦隊撤退レートの調整

ポイントが500.000に到達するまでは、敵艦隊が自艦隊より3倍以上強かったとき自動撤退が可能。


最大セーブスロット+20

戦闘シミュレーションの保存枠が増える。

', + 'officer_engineer_title' => 'エンジニア', + 'officer_engineer_description' => 'エンジニアはエネルギー管理と防衛の専門家です。平和時には、彼は惑星の全システムに安全でなおかつ公平にエネルギーが行き渡るように配分することによってコロニーのエネルギーを増加させます。また、敵の襲来時、彼は防衛のエネルギーが突然暴走して過負荷を起こすのを避けるので、結果として戦闘時の防衛の損失が減少します。', + 'officer_engineer_benefits' => '全惑星のエネルギー生産+10%、破壊された防衛施設の50%が戦闘を生き残ります。', + 'officer_engineer_benefit_defence' => '防衛設備の損害を半分に', + 'officer_engineer_benefit_energy' => '+10% エネルギー生産量', + 'officer_engineer_tooltip' => '防衛設備の損害を半分に

戦闘後、破壊された防衛設備の半分が修復される。


+10% エネルギー生産量

ソーラープラント・サテライトが生み出すエネルギーを10%増加させる。

', + 'officer_geologist_title' => '地質学者', + 'officer_geologist_description' => '地質学者はメタルとクリスタルの専門家です。星間通信技術を活用し、治金学者と科学者チームと協力し、帝国で採掘された鉱物を精錬します。地質学者は採掘するのに適切な場所を測定し、採掘所の生産を10%増加させます。', + 'officer_geologist_benefits' => '全惑星のメタル、クリスタル、デューテリウム生産+10%。', + 'officer_geologist_benefit_mines' => '+10%資源生産量', + 'officer_geologist_tooltip' => '+10%資源生産量

採掘場の生産量が10%増加する。

', + 'officer_technocrat_title' => '専門技術者', + 'officer_technocrat_description' => '専門技術職組合は天才科学者たちの集まりです。あなたは彼らが人間の常識範囲では考えられない存在だとしります。 何千年もの人は彼らの暗号を解くことができませんでした。この集団の存在は帝国の科学者たちから尊敬の念を抱かれています。', + 'officer_technocrat_benefits' => '全テクノロジーの研究時間-25%。', + 'officer_technocrat_benefit_espionage' => '+2 スパイレベル', + 'officer_technocrat_benefit_research' => 'リサーチタイム25%削減', + 'officer_technocrat_tooltip' => '+2 スパイレベル

スパイ技術がボーナス分2レベルだけ増加する。


リサーチタイム25%削減

リサーチの所要時間が25%短縮される。

', + 'officer_all_officers_title' => '指令要員', + 'officer_all_officers_description' => 'このバンドルでは、スペシャリストひとりだけではなく全員を一度に雇うことができます。フルパックのみが提供する追加のアドバンテージと合わせて、各指揮官のすべてのエフェクトを受け取れます。\n戦術に卓越したコマンダーの監視下、将校たちがエネルギー、システムサプライ、資源などの管理を行います。さらに彼らはリサーチを効率化し、戦闘時にも戦闘経験を生かした指揮を行います。', + 'officer_all_officers_benefits' => '司令官、提督、技術者、地質学者、テクノクラートの全特典に加え、フルパッケージ限定の追加ボーナス。', + 'officer_all_officers_benefit_fleet_slots' => '最大艦隊スロット +1', + 'officer_all_officers_benefit_energy' => '+2% エネルギー生産量', + 'officer_all_officers_benefit_mines' => '+2% 鉱物生産量', + 'officer_all_officers_benefit_espionage' => '+1 スパイレベル', + 'officer_all_officers_tooltip' => '最大艦隊スロット +1

より多くの艦隊を同時に派遣できる。


+2% エネルギー生産量

ソーラープラントおよびソーラーサテライトの生産量が 2% 増加。


+2% 鉱物生産量

採掘所の生産量が 2% 増加。


+1 スパイレベル

スパイ偵察技術のレベルが 1 増加。

', + ], + 'shop' => [ + 'page_title' => 'ショップ', + 'tooltip_shop' => 'ここでアイテムを購入できます。', + 'tooltip_inventory' => 'ここで購入した商品の概要を確認できます。', + 'btn_shop' => 'ショップ', + 'btn_inventory' => 'インベントリー', + 'category_special_offers' => '特別オファー', + 'category_all' => '全て', + 'category_resources' => '資源', + 'category_buddy_items' => 'バディアイテム', + 'category_construction' => '建設', + 'btn_get_more_resources' => 'より多くのリソースを入手する', + 'btn_purchase_dark_matter' => 'ダークマターを購入する', + 'feature_coming_soon' => '機能は近日公開予定です。', + 'tier_gold' => '金', + 'tier_silver' => '銀', + 'tier_bronze' => 'ブロンズ', + 'tooltip_duration' => '間隔', + 'duration_now' => '今', + 'tooltip_price' => '価格', + 'tooltip_in_inventory' => '在庫中', + 'dark_matter' => 'ダークマター', + 'dm_abbreviation' => 'DM', + 'item_duration' => '間隔', + 'now' => '今', + 'item_price' => '価格', + 'item_in_inventory' => '在庫中', + 'loca_extend' => '伸ばす', + 'loca_activate' => '有効化', + 'loca_buy_activate' => '購入してアクティベートする', + 'loca_buy_extend' => '購入して延長する', + 'loca_buy_dm' => 'ダークマターが足りません。 今すぐ購入したいですか?', + ], + 'search' => [ + 'input_hint' => 'プレーヤー、同盟または惑星名を入力してください', + 'search_btn' => '検索', + 'tab_players' => 'プレーヤー名', + 'tab_alliances' => '同盟とそのタグ', + 'tab_planets' => '惑星名', + 'no_search_term' => '検索する条件を入力してください', + 'searching' => '検索中...', + 'search_failed' => '検索に失敗しました。 もう一度試してください。', + 'no_results' => '結果が見つかりませんでした', + 'player_name' => 'プレイヤー名', + 'planet_name' => '惑星名', + 'coordinates' => '座標', + 'tag' => 'タグ', + 'alliance_name' => '同盟名', + 'member' => 'メンバー', + 'points' => 'ポイント', + 'action' => 'アクション', + 'apply_for_alliance' => 'この提携に申し込む', + 'search_player_link' => 'プレイヤーを検索', + 'alliance' => '同盟', + 'home_planet' => '母星', + 'send_message' => 'メッセージを送信', + 'buddy_request' => 'フレンド申請', + 'highscore' => 'スコアランキング', + ], + 'notes' => [ + 'no_notes_found' => 'ノートが見つかりません', + 'add_note' => 'メモを追加', + 'new_note' => '新しいメモ', + 'subject_label' => '件名', + 'date_label' => '日付', + 'edit_note' => 'メモを編集', + 'select_action' => 'アクションを選択', + 'delete_marked' => '選択したものを削除', + 'delete_all' => 'すべて削除', + 'unsaved_warning' => '未保存の変更があります。', + 'save_question' => '変更を保存しますか?', + 'your_subject' => '件名', + 'subject_placeholder' => '件名を入力...', + 'priority_label' => '優先度', + 'priority_important' => '重要', + 'priority_normal' => '通常', + 'priority_unimportant' => '重要でない', + 'your_message' => 'メッセージ', + 'save_btn' => '保存', + ], + 'planet_abandon' => [ + 'description' => 'このメニューを使用すると、惑星名と衛星を変更したり、それらを完全に放棄したりできます。', + 'rename_heading' => '名前の変更', + 'new_planet_name' => '新しい惑星名', + 'new_moon_name' => '新しい月の名前', + 'rename_btn' => '名前の変更', + 'tooltip_rules_title' => 'ルール', + 'tooltip_rename_planet' => 'ここで惑星の名前を変更できます。

惑星名の長さは2~20 文字である必要があります。
惑星名には数字だけでなく小文字、大文字も使用できます。
ハイフン、アンダースコア、スペースを含めることができますが、これらを次のように配置することはできません。
- 名前の先頭または末尾
- 直接隣り合って
/>- 名前に 3 回以上', + 'tooltip_rename_moon' => 'ここで月の名前を変更できます。

月の名前の長さは、2 ~ 20 文字にする必要があります。
月の名前には、数字だけでなく小文字、大文字も使用できます。
ハイフン、アンダースコア、スペースを含めることはできますが、これらを次のように配置することはできません:
- 名前の先頭または末尾
- 直接隣り合って
/>- 名前に 3 回以上', + 'abandon_home_planet' => '故郷の惑星を捨てる', + 'abandon_moon' => 'ムーンを放棄する', + 'abandon_colony' => 'コロニーを放棄する', + 'abandon_home_planet_btn' => '故郷の惑星を放棄する', + 'abandon_moon_btn' => '月を放棄する', + 'abandon_colony_btn' => 'コロニーを放棄する', + 'home_planet_warning' => '故郷の惑星を放棄した場合、次回ログインするとすぐに、次に植民地化した惑星にリダイレクトされます。', + 'items_lost_moon' => '月でアイテムをアクティブ化した場合、月を放棄するとアイテムは失われます。', + 'items_lost_planet' => '惑星上でアクティブ化したアイテムがある場合、その惑星を放棄するとアイテムは失われます。', + 'confirm_password' => 'パスワードを入力して、:type [:coowned] の削除を確認してください。', + 'confirm_btn' => '確認する', + 'type_moon' => 'Hjemme verden', + 'type_planet' => '惑星', + 'validation_min_chars' => '文字数が足りません', + 'validation_pw_min' => '入力したパスワードが短すぎます (4 文字以上)', + 'validation_pw_max' => '入力したパスワードが長すぎます(最大20文字)', + 'validation_email' => '有効な電子メール アドレスを入力する必要があります。', + 'validation_special' => '無効な文字が含まれています。', + 'validation_underscore' => '名前の先頭または末尾にアンダースコアを使用することはできません。', + 'validation_hyphen' => '名前の先頭または末尾にハイフンを使用することはできません。', + 'validation_space' => '名前の先頭または末尾にスペースを使用することはできません。', + 'validation_max_underscores' => '名前には合計 3 つを超えるアンダースコアを含めることはできません。', + 'validation_max_hyphens' => '名前にハイフンを 3 つまで含めることはできません。', + 'validation_max_spaces' => '名前には合計 3 つを超えるスペースを含めることはできません。', + 'validation_consec_underscores' => '2 つ以上のアンダースコアを続けて使用することはできません。', + 'validation_consec_hyphens' => '2 つ以上のハイフンを連続して使用することはできません。', + 'validation_consec_spaces' => '2 つ以上のスペースを続けて使用することはできません。', + 'msg_invalid_planet_name' => '新しい惑星名は無効です。 もう一度試してください。', + 'msg_invalid_moon_name' => '新月名が無効です。 もう一度試してください。', + 'msg_planet_renamed' => '惑星の名前が正常に変更されました。', + 'msg_moon_renamed' => 'Moon の名前が正常に変更されました。', + 'msg_wrong_password' => 'パスワードが間違っています!', + 'msg_confirm_title' => '確認する', + 'msg_confirm_deletion' => ':type [:座標] (:name) の削除を確認すると、その :type にあるすべての建物、船舶、防衛システムがアカウントから削除されます。 :type でアクティブな項目がある場合、:type を放棄すると、これらも失われます。 このプロセスを元に戻すことはできません。', + 'msg_reference' => '参照', + 'msg_abandoned' => ':type は正常に破棄されました!', + 'msg_type_moon' => 'Hjemme verden', + 'msg_type_planet' => '惑星', + 'msg_yes' => 'はい', + 'msg_no' => 'いいえ', + 'msg_ok' => 'わかりました', + ], + 'ajax_object' => [ + 'open_techtree' => 'テクノロジーツリーを開く', + 'techtree' => 'テクノロジーツリー', + 'no_requirements' => '要件なし', + 'cancel_expansion_confirm' => ':name のレベル :level への拡張をキャンセルしますか?', + 'number' => '番号', + 'level' => 'レベル', + 'production_duration' => '生産時間', + 'energy_needed' => '必要エネルギー', + 'production' => '生産', + 'costs_per_piece' => '1個あたりのコスト', + 'required_to_improve' => 'レベルアップに必要', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'energy' => 'エネルギー', + 'deconstruction_costs' => '解体コスト', + 'ion_technology_bonus' => 'イオン技術ボーナス', + 'duration' => '所要時間', + 'number_label' => '数量', + 'max_btn' => '最大 :amount', + 'vacation_mode' => '現在バケーションモード中です。', + 'tear_down_btn' => '解体', + 'wrong_character_class' => 'キャラクタークラスが違います!', + 'shipyard_upgrading' => '造船所はアップグレード中です。', + 'shipyard_busy' => '造船所は現在使用中です。', + 'not_enough_fields' => '惑星フィールドが不足しています!', + 'build' => '建設', + 'in_queue' => 'キュー内', + 'improve' => 'アップグレード', + 'storage_capacity' => '保管容量', + 'gain_resources' => '資源を獲得', + 'view_offers' => 'オファーを見る', + 'destroy_rockets_desc' => 'ここで保管されたミサイルを破壊できます。', + 'destroy_rockets_btn' => 'ミサイルを破壊', + 'more_details' => '詳細', + 'error' => 'エラー', + 'commander_queue_info' => '建設キューを使用するには司令官が必要です。司令官の利点について詳しく知りたいですか?', + 'no_rocket_silo_capacity' => 'ミサイルサイロの容量が不足しています。', + 'detail_now' => '詳細', + 'start_with_dm' => 'ダークマターで開始', + 'err_dm_price_too_low' => 'ダークマターの価格が低すぎます。', + 'err_resource_limit' => '資源制限を超えました。', + 'err_storage_capacity' => '保管容量が不足しています。', + 'err_no_dark_matter' => 'ダークマターが不足しています。', + ], + 'buildqueue' => [ + 'building_duration' => '建設時間', + 'total_time' => '合計時間', + 'complete_tooltip' => 'ダークマターでこの建設を即座に完了', + 'complete' => '今すぐ完了', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'ダークマターで残りの建設時間を半減', + 'halve_tooltip_research' => 'ダークマターで残りの研究時間を半減', + 'halve_time' => '時間を半減', + 'question_complete_unit' => 'このユニット建造を :dm_cost ダークマターで即座に完了しますか?', + 'question_halve_unit' => '建造時間を :time_reduction 短縮するために :dm_cost を使用しますか?', + 'question_halve_building' => '建設時間を :dm_cost で半減しますか?', + 'question_halve_research' => '研究時間を :dm_cost で半減しますか?', + 'downgrade_to' => 'ダウングレード先', + 'improve_to' => 'アップグレード先', + 'no_building_idle' => '現在建設中の建物はありません。', + 'no_building_idle_tooltip' => 'クリックして建物ページへ移動します。', + 'no_research_idle' => '現在進行中の研究はありません。', + 'no_research_idle_tooltip' => 'クリックして研究ページへ移動します。', + ], + 'chat' => [ + 'buddy_tooltip' => 'フレンド', + 'alliance_tooltip' => '同盟メンバー', + 'status_online' => 'オンライン', + 'status_offline' => 'オフライン', + 'status_not_visible' => 'ステータス非表示', + 'highscore_ranking' => 'ランク: :rank', + 'alliance_label' => '同盟: :alliance', + 'planet_alt' => '惑星', + 'no_messages_yet' => 'メッセージはまだありません。', + 'submit' => '送信', + 'alliance_chat' => '同盟チャット', + 'list_title' => '会話', + 'player_list' => 'プレイヤー', + 'buddies' => 'フレンド', + 'no_buddies' => 'フレンドはまだいません。', + 'alliance' => '同盟', + 'strangers' => 'その他のプレイヤー', + 'no_strangers' => 'その他のプレイヤーはいません。', + 'no_conversations' => '会話はまだありません。', + ], + 'jumpgate' => [ + 'select_target' => 'ターゲットを選択', + 'origin_coordinates' => '出発地', + 'standard_target' => '標準ターゲット', + 'target_coordinates' => 'ターゲット座標', + 'not_ready' => 'ジャンプゲートの準備ができていません。', + 'cooldown_time' => 'クールダウン', + 'select_ships' => '船を選択', + 'select_all' => 'すべて選択', + 'reset_selection' => '選択をリセット', + 'jump_btn' => 'ジャンプ', + 'ok_btn' => 'OK', + 'valid_target' => '有効なターゲットを選択してください。', + 'no_ships' => '少なくとも1隻の船を選択してください。', + 'jump_success' => 'ジャンプが正常に実行されました。', + 'jump_error' => 'ジャンプに失敗しました。', + 'error_occurred' => 'エラーが発生しました。', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => '同盟戦闘システム', + 'dm_bonus' => 'ダークマターボーナス:', + 'debris_defense' => '防衛施設からのデブリ:', + 'debris_ships' => '船からのデブリ:', + 'debris_deuterium' => 'デブリフィールドのデューテリウム', + 'fleet_deut_reduction' => '艦隊デューテリウム削減:', + 'fleet_speed_war' => '艦隊速度(戦争):', + 'fleet_speed_holding' => '艦隊速度(駐留):', + 'fleet_speed_peace' => '艦隊速度(平和):', + 'ignore_empty' => '空のシステムを無視', + 'ignore_inactive' => '非アクティブなシステムを無視', + 'num_galaxies' => '銀河の数:', + 'planet_field_bonus' => '惑星フィールドボーナス:', + 'dev_speed' => '経済速度:', + 'research_speed' => '研究速度:', + 'dm_regen_enabled' => 'ダークマター再生', + 'dm_regen_amount' => 'DM再生量:', + 'dm_regen_period' => 'DM再生期間:', + 'days' => '日', + ], + 'alliance_depot' => [ + 'description' => '同盟デポでは、軌道上の同盟艦隊があなたの惑星を防衛中に燃料補給できます。各レベルで1時間あたり10,000デューテリウムを提供します。', + 'capacity' => '容量', + 'no_fleets' => '現在軌道上に同盟艦隊はありません。', + 'fleet_owner' => '艦隊所有者', + 'ships' => '船', + 'hold_time' => '滞在時間', + 'extend' => '延長(時間)', + 'supply_cost' => '補給コスト(デューテリウム)', + 'start_supply' => '艦隊を補給', + 'please_select_fleet' => '艦隊を選択してください。', + 'hours_between' => '時間は1から32の間でなければなりません。', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'デブリフィールドのデューテリウム', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'クラス選択', + 'choose_your_class' => 'クラスを選択', + 'choose_description' => 'クラスを選択して追加の特典を受け取りましょう。右上のクラス選択セクションでクラスを変更できます。', + 'select_for_free' => '無料で選択', + 'buy_for' => '購入価格', + 'deactivate' => '無効化', + 'confirm' => '確認', + 'cancel' => 'キャンセル', + 'select_title' => 'キャラクタークラスの選択', + 'deactivate_title' => 'キャラクタークラスの無効化', + 'activated_free_msg' => ':className クラスを無料で有効化しますか?', + 'activated_paid_msg' => ':className クラスを :price ダークマターで有効化しますか?現在のクラスは失われます。', + 'deactivate_confirm_msg' => '本当にキャラクタークラスを無効化しますか?再有効化には :price ダークマターが必要です。', + 'success_selected' => 'キャラクタークラスが正常に選択されました!', + 'success_deactivated' => 'キャラクタークラスが正常に無効化されました!', + 'not_enough_dm_title' => 'ダークマター不足', + 'not_enough_dm_msg' => 'ダークマターが不足しています!今すぐ購入しますか?', + 'buy_dm' => 'ダークマターを購入', + 'error_generic' => 'エラーが発生しました。もう一度お試しください。', + ], + 'rewards' => [ + 'page_title' => '報酬', + 'hint_tooltip' => '報酬は毎日送られ、手動で受け取ることができます。7日目以降は報酬は送られません。最初の報酬は登録2日目に付与されます。', + 'new_awards' => '新しい報酬', + 'not_yet_reached' => '未達成の報酬', + 'not_fulfilled' => '未達成', + 'collected_awards' => '受取済みの報酬', + 'claim' => '受け取る', + ], + 'phalanx' => [ + 'no_movements' => 'この位置で艦隊の動きは検出されませんでした。', + 'fleet_details' => '艦隊詳細', + 'ships' => '船', + 'loading' => '読み込み中...', + 'time_label' => '時間', + 'speed_label' => '速度', + ], + 'wreckage' => [ + 'no_wreckage' => 'この位置に残骸はありません。', + 'burns_up_in' => '残骸が燃え尽きるまで:', + 'leave_to_burn' => '燃え尽きるままにする', + 'leave_confirm' => '残骸は惑星の大気圏に突入して燃え尽きます。よろしいですか?', + 'repair_time' => '修理時間:', + 'ships_being_repaired' => '修理中の船:', + 'repair_time_remaining' => '残り修理時間:', + 'no_ship_data' => '船のデータがありません', + 'collect' => '回収', + 'start_repairs' => '修理開始', + 'err_network_start' => '修理開始時のネットワークエラー', + 'err_network_complete' => '修理完了時のネットワークエラー', + 'err_network_collect' => '船の回収時のネットワークエラー', + 'err_network_burn' => '残骸焼却時のネットワークエラー', + 'err_burn_up' => '残骸フィールドの焼却エラー', + 'wreckage_label' => '残骸', + 'repairs_started' => '修理が正常に開始されました!', + 'repairs_completed' => '修理が完了し、船が正常に回収されました!', + 'ships_back_service' => 'すべての船が復帰しました', + 'wreck_burned' => '残骸フィールドが正常に焼却されました!', + 'err_start_repairs' => '修理開始エラー', + 'err_complete_repairs' => '修理完了エラー', + 'err_collect_ships' => '船の回収エラー', + 'err_burn_wreck' => '残骸フィールドの焼却エラー', + 'can_be_repaired' => '残骸はスペースドックで修理できます。', + 'collect_back_service' => '修理済みの船を復帰させる', + 'auto_return_service' => '最後の船は自動的に復帰します', + 'no_ships_for_repair' => '修理可能な船はありません', + 'repairable_ships' => '修理可能な船:', + 'repaired_ships' => '修理済みの船:', + 'ships_count' => '船', + 'details' => '詳細', + 'tooltip_late_added' => '修理中に追加された船は手動で回収できません。すべての修理が自動的に完了するまでお待ちください。', + 'tooltip_in_progress' => '修理はまだ進行中です。部分的な回収には詳細ウィンドウをご利用ください。', + 'tooltip_no_repaired' => 'まだ修理された船はありません', + 'tooltip_must_complete' => 'ここから船を回収するには修理を完了する必要があります。', + 'burn_confirm_title' => '燃え尽きるままにする', + 'burn_confirm_msg' => '残骸は惑星の大気圏に突入して燃え尽きます。一度実行すると修理はできなくなります。残骸を焼却してもよろしいですか?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => '名前', + 'actions_col' => 'アクション', + 'template_name_label' => '名前', + 'delete_tooltip' => 'テンプレート/入力を削除', + 'save_tooltip' => 'テンプレートを保存', + 'err_name_required' => 'テンプレート名は必須です。', + 'err_need_ships' => 'テンプレートには少なくとも1隻の船が必要です。', + 'err_not_found' => 'テンプレートが見つかりません。', + 'err_max_reached' => 'テンプレートの最大数に達しました(10)。', + 'saved_success' => 'テンプレートが正常に保存されました。', + 'deleted_success' => 'テンプレートが正常に削除されました。', + ], + 'fleet_events' => [ + 'events' => 'イベント', + 'recall_title' => '帰還', + 'recall_fleet' => '艦隊を帰還', + ], +]; diff --git a/resources/lang/jp/t_layout.php b/resources/lang/jp/t_layout.php new file mode 100644 index 000000000..6a6c337d8 --- /dev/null +++ b/resources/lang/jp/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/jp/t_merchant.php b/resources/lang/jp/t_merchant.php new file mode 100644 index 000000000..123912e20 --- /dev/null +++ b/resources/lang/jp/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => '商人', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'リソースマーケット', + 'back' => '戻る', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'メタル', + 'crystal' => 'クリスタル', + 'deuterium' => 'デューテリウム', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'ダークマター', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => '防衛建造物', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/jp/t_messages.php b/resources/lang/jp/t_messages.php new file mode 100644 index 000000000..103c805d9 --- /dev/null +++ b/resources/lang/jp/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => '艦隊', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'バディー', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'バディー', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'バディー', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/jp/t_overview.php b/resources/lang/jp/t_overview.php new file mode 100644 index 000000000..5181d81f1 --- /dev/null +++ b/resources/lang/jp/t_overview.php @@ -0,0 +1,19 @@ + '概要', + 'temperature' => '温度', + 'position' => '位置', +]; diff --git a/resources/lang/jp/t_resources.php b/resources/lang/jp/t_resources.php new file mode 100644 index 000000000..65ac71347 --- /dev/null +++ b/resources/lang/jp/t_resources.php @@ -0,0 +1,344 @@ + [ + 'title' => 'メタル採掘所', + 'description' => 'メタル鉱石の採掘に使用されます。メタル採掘所は帝国の出現、設立に重要な施設です。', + 'description_long' => 'メタル鉱石の採掘に使用されます。メタル採掘所は帝国の出現、設立に重要な施設です。', + ], + 'crystal_mine' => [ + 'title' => 'クリスタル採掘所', + 'description' => 'クリスタルは電子回路、一定の合金化合物の形成に使用される主な資源です。', + 'description_long' => 'クリスタルは電子回路、一定の合金化合物の形成に使用される主な資源です。', + ], + 'deuterium_synthesizer' => [ + 'title' => 'デューテリウム シンセサイザー', + 'description' => 'デューテリウムはスペースシップの燃料として使用され、深海で採掘します。デューテリウムはとても貴重で、高価な物質です。', + 'description_long' => 'デューテリウムはスペースシップの燃料として使用され、深海で採掘します。デューテリウムはとても貴重で、高価な物質です。', + ], + 'solar_plant' => [ + 'title' => 'ソーラー プラント', + 'description' => 'ソーラー プラントは太陽の放射光からエネルギーを吸収します。全ての採掘所はエネルギーを使用して稼動します', + 'description_long' => 'ソーラー プラントは太陽の放射光からエネルギーを吸収します。全ての採掘所はエネルギーを使用して稼動します', + ], + 'fusion_plant' => [ + 'title' => '核融合炉', + 'description' => '核融合炉はデューテリウムを使用してエネルギーを発生させます。', + 'description_long' => '核融合炉はデューテリウムを使用してエネルギーを発生させます。', + ], + 'metal_store' => [ + 'title' => 'メタル貯蔵庫', + 'description' => '余剰に採掘されたメタルを貯蔵します。', + 'description_long' => 'この巨大な貯蔵施設は金属鉱石を保管するために使用されます。 アップグレードの各レベルにより、保管できる金属鉱石の量が増加します。 店舗がいっぱいになると、それ以上金属は採掘されなくなります。 + +金属保管庫は、鉱山の毎日の生産量の一定の割合 (最大 10 パーセント) を保護します。', + ], + 'crystal_store' => [ + 'title' => 'クリスタル貯蔵庫', + 'description' => '余剰に採掘されたクリスタルを貯蔵します。', + 'description_long' => 'その間、未加工の結晶はこれらの巨大な保管ホールに保管されることになります。 アップグレードの各レベルに応じて、保管できるクリスタルの量が増加します。 クリスタルストアがいっぱいになると、それ以上クリスタルは採掘されなくなります。 + +クリスタル ストレージは、鉱山の毎日の生産量の一定の割合 (最大 10 パーセント) を保護します。', + ], + 'deuterium_store' => [ + 'title' => 'デューテリウム タンク', + 'description' => '新しく抽出されたデューテリウムのための巨大タンクです。', + 'description_long' => '新しく抽出されたデューテリウムのための巨大タンクです。', + ], + 'robot_factory' => [ + 'title' => 'ロボティクス 工場', + 'description' => 'ロボティクス工場は建造物の建設の手助けをする建設ロボットを提供します。それぞれのレベルは、建造物のアップグレードのスピードを向上させます。', + 'description_long' => 'ロボティクス工場は建造物の建設の手助けをする建設ロボットを提供します。それぞれのレベルは、建造物のアップグレードのスピードを向上させます。', + ], + 'shipyard' => [ + 'title' => '造船所', + 'description' => '全てのタイプの戦艦、防衛設備は惑星造船所で建造されます。', + 'description_long' => '全てのタイプの戦艦、防衛設備は惑星造船所で建造されます。', + ], + 'research_lab' => [ + 'title' => 'リサーチセンター', + 'description' => 'リサーチセンターは新しい技術を研究するために必要です。', + 'description_long' => 'リサーチセンターは新しい技術を研究するために必要です。', + ], + 'alliance_depot' => [ + 'title' => '同盟格納庫', + 'description' => '同盟格納庫は軌道上の防御支援を行っている友好艦隊に燃料を供給します。', + 'description_long' => '同盟格納庫は軌道上の防御支援を行っている友好艦隊に燃料を供給します。', + ], + 'missile_silo' => [ + 'title' => 'ミサイル塔', + 'description' => 'ミサイル塔はミサイルの格納に使用します。', + 'description_long' => 'ミサイル塔はミサイルの組立て、格納、発射に使用します。各開発レベルに応じて5発の星間ミサイル、または10発の抗弾道ミサイルが格納可能です。1発の星間ミサイルは2発分の抗弾道ミサイルと同じスペースが必要です。スペースに収まる範囲内であれば、異なるミサイルタイプを一度に格納することも可能です。', + ], + 'nano_factory' => [ + 'title' => 'ナノマシン工場', + 'description' => 'これは究極のロボット工学技術です。各レベルは建造物、戦艦、防衛設備の建設時間を短縮します。', + 'description_long' => 'これは究極のロボット工学技術です。各レベルは建造物、戦艦、防衛設備の建設時間を短縮します。', + ], + 'terraformer' => [ + 'title' => 'テラフォーマー', + 'description' => 'テラフォーマーは惑星の使用可能な表面を増加します。', + 'description_long' => 'テラフォーマーは惑星の使用可能な表面を増加します。', + ], + 'space_dock' => [ + 'title' => 'スペースドック', + 'description' => '破損船はスペースドックで修理できます。', + 'description_long' => 'スペース ドックでは、戦闘で破壊され残骸を残した船を修理することができます。 修理時間は最大 12 時間かかりますが、船が運航に戻るまでには少なくとも 30 分かかります。 + +修理は残骸の発生から 3 日以内に開始しなければなりません。 修理された船は、修理完了後に手動で任務に戻らなければなりません。 これが行われない場合、種類を問わず個々の船舶は 3 日後に運航に復帰します。 + +残骸は、シップ ポイントの 5% 以上の値で戦闘に参加した自分のシップを含め、150,000 ユニットを超えるユニットが破壊された場合にのみ表示されます。 + +スペースドックは軌道上に浮いているため、惑星フィールドは必要ありません。', + ], + 'lunar_base' => [ + 'title' => '月面基地', + 'description' => '月には大気がないため、居住可能な空間を生成するには月面基地が必要です。', + 'description_long' => '月には大気が存在しないため、月面基地により住みやすい空間を生成する必要があります。', + ], + 'sensor_phalanx' => [ + 'title' => '大型センサー群', + 'description' => 'センサー ファランクスを使用すると、他の帝国の艦隊を発見し、観察することができます。 センサーの指節配列が大きいほど、スキャンできる範囲も大きくなります。', + 'description_long' => '大型センサー群を使用すると他の帝国の艦隊を発見し、観察することができます。センサー群が大きければ大きいほど、より広範囲に及ぶ探索が可能となります。', + ], + 'jump_gate' => [ + 'title' => 'ジャンプゲート', + 'description' => 'ジャンプ ゲートは、最大の艦隊さえもすぐに遠くのジャンプ ゲートに送ることができる巨大なトランシーバーです。', + 'description_long' => 'ジャンプゲートは大規模艦隊を瞬時に遠方のジャンプゲートに転送することができる巨大な送受信機です。', + ], + 'energy_technology' => [ + 'title' => 'エネルギー技術', + 'description' => '多くの新しい技術には異なったタイプのエネルギーが必要です。', + 'description_long' => '多くの新しい技術には異なったタイプのエネルギーが必要です。', + ], + 'laser_technology' => [ + 'title' => 'レーザー技術', + 'description' => '凝縮された光粒子によるビームをターゲットに放射することによりダメージを与えることができます。', + 'description_long' => '凝縮された光粒子によるビームをターゲットに放射することによりダメージを与えることができます。', + ], + 'ion_technology' => [ + 'title' => 'イオン技術', + 'description' => '凝縮されたイオンにより、甚大なダメージを与えるキャノン砲の配備、建造物の破壊コストをレベルごとに4%減少させることが可能になる。', + 'description_long' => '凝縮されたイオンにより、甚大なダメージを与えるキャノン砲の配備、建造物の破壊コストをレベルごとに4%減少させることが可能になる。', + ], + 'hyperspace_technology' => [ + 'title' => 'ハイパースペース技術', + 'description' => '4 次元と 5 次元を統合することにより、より経済的で効率的な新しい種類のドライブを研究できるようになりました。', + 'description_long' => '4次元、5次元の統合により、より経済的で効果的な新しいタイプのドライブのリサーチが可能になります。 4次元または5次元を使用することにより、戦艦のローディングベイをぺちゃんこにして空間を節約できます。', + ], + 'plasma_technology' => [ + 'title' => 'プラズマ技術', + 'description' => 'イオンの代わりに高エネルギープラズマを利用した、イオン技術の強化版で、ターゲットに対して破壊的なダメージを与えるだけでなく、メタルとクリスタル、デューテリウムの採掘技術にも応用され採掘量を増加させます(レベル毎に1%・0.66%・0.33%)。', + 'description_long' => 'イオンの代わりに高エネルギープラズマを利用した、イオン技術の強化版で、ターゲットに対して破壊的なダメージを与えるだけでなく、メタルとクリスタル、デューテリウムの採掘技術にも応用され採掘量を増加させます(レベル毎に1%・0.66%・0.33%)。', + ], + 'combustion_drive' => [ + 'title' => '燃焼ドライブ', + 'description' => 'このドライブの更なる開発により、数種類の戦艦のスピードが向上します。燃焼ドライブの各レベルにつき、標準時の値より10%スピードが向上します。', + 'description_long' => 'このドライブの更なる開発により、数種類の戦艦のスピードが向上します。燃焼ドライブの各レベルにつき、標準時の値より10%スピードが向上します。', + ], + 'impulse_drive' => [ + 'title' => 'インパルスドライブ', + 'description' => 'インパルスドライブは反動原理に基づいています。このドライブの更なる開発により数種類の戦艦のスピードが向上します。インパルスドライブの各レベルにつき、標準時の値より20%スピードが向上します。', + 'description_long' => 'インパルスドライブは反動原理に基づいています。このドライブの更なる開発により数種類の戦艦のスピードが向上します。インパルスドライブの各レベルにつき、標準時の値より20%スピードが向上します。', + ], + 'hyperspace_drive' => [ + 'title' => 'ハイパー スペース ドライブ', + 'description' => 'ハイパー スペース ドライブは戦艦の周辺空間をワープさせます。このドライブの更なる開発により、数種類の戦艦のスピードが向上します。ハイパー スペース ドライブの各レベルにつき、標準時の値より30%スピードが向上します。', + 'description_long' => 'ハイパー スペース ドライブは戦艦の周辺空間をワープさせます。このドライブの更なる開発により、数種類の戦艦のスピードが向上します。ハイパー スペース ドライブの各レベルにつき、標準時の値より30%スピードが向上します。', + ], + 'espionage_technology' => [ + 'title' => 'スパイ活動技術', + 'description' => 'この技術を使用することにより、他の惑星、月の情報を得ることができます。', + 'description_long' => 'この技術を使用することにより、他の惑星、月の情報を得ることができます。', + ], + 'computer_technology' => [ + 'title' => 'コンピューター技術', + 'description' => 'コンピューター容量の増加に伴い、より多くの戦艦に指示を与えることができます。1レベルごとに出撃可能な艦隊数が1増加します。', + 'description_long' => 'コンピューター容量の増加に伴い、より多くの戦艦に指示を与えることができます。1レベルごとに出撃可能な艦隊数が1増加します。', + ], + 'astrophysics' => [ + 'title' => '天体物理学', + 'description' => '天体物理学のリサーチにより、艦船は長い探索に耐えられるようになります。また、2レベル毎に1つ新しい惑星を入植することができます。', + 'description_long' => '天体物理学のリサーチにより、艦船は長い探索に耐えられるようになります。また、2レベル毎に1つ新しい惑星を入植することができます。', + ], + 'intergalactic_research_network' => [ + 'title' => '星間 リサーチ ネットワーク', + 'description' => 'ネットワークを経由しての通信により異なる惑星のリサーチを行います。', + 'description_long' => 'ネットワークを経由しての通信により異なる惑星のリサーチを行います。', + ], + 'graviton_technology' => [ + 'title' => 'グラビトン技術', + 'description' => 'グラビトン粒子の集中砲火により、戦艦、または月をも破壊する人工的な重力フィールドを発生させます。', + 'description_long' => 'グラビトン粒子の集中砲火により、戦艦、または月をも破壊する人工的な重力フィールドを発生させます。', + ], + 'weapon_technology' => [ + 'title' => '武器技術', + 'description' => '武器技術により、武器システムはより効果的になります。武器技術の各レベルにつき、標準時の値より10%攻撃力が向上します。', + 'description_long' => '武器技術により、武器システムはより効果的になります。武器技術の各レベルにつき、標準時の値より10%攻撃力が向上します。', + ], + 'shielding_technology' => [ + 'title' => 'シールド技術', + 'description' => 'シールド技術により、船舶や防御施設のシールドがより効率的になります。 シールドテクノロジーの各レベルは、シールドの強度を基本値の 10 % 増加させます。', + 'description_long' => 'シールド技術により、戦艦のシールド、防衛設備はより効果的になります。シールド技術の各レベルにつき、標準時の値より10%防御力が向上します。', + ], + 'armor_technology' => [ + 'title' => 'アーマー技術', + 'description' => '特別な合金により戦艦のアーマー、防衛設備を改良します。アーマーの効果は1レベルあたり10%増加することができます。', + 'description_long' => '特別な合金により戦艦のアーマー、防衛設備を改良します。アーマーの効果は1レベルあたり10%増加することができます。', + ], + 'small_cargo' => [ + 'title' => '小型輸送機', + 'description' => '小型輸送機は敏捷性に優れ、資源をすばやく他の惑星に輸送します。', + 'description_long' => '小型輸送機は敏捷性に優れ、資源をすばやく他の惑星に輸送します。', + ], + 'large_cargo' => [ + 'title' => '大型輸送機', + 'description' => 'この輸送機は小型輸送機より多くの積載量能力を備えており、改良されたドライブを搭載しているため、小型輸送機より高速で移動することができます。', + 'description_long' => 'この輸送機は小型輸送機より多くの積載量能力を備えており、改良されたドライブを搭載しているため、小型輸送機より高速で移動することができます。', + ], + 'colony_ship' => [ + 'title' => 'コロニーシップ', + 'description' => 'まだ入植されていない惑星はこの艦船を利用して入植できます。', + 'description_long' => 'まだ入植されていない惑星はこの艦船を利用して入植できます。', + ], + 'recycler' => [ + 'title' => '残骸回収船', + 'description' => 'リサイクル業者は、戦闘後に惑星の軌道に浮かぶ瓦礫場を回収できる唯一の船です。', + 'description_long' => '残骸回収船だけが戦闘後の惑星軌道上に発生したデブリフィールドを回収できます。', + ], + 'espionage_probe' => [ + 'title' => '偵察機', + 'description' => 'スパイ偵察機は小さく敏捷な機体であり、広範囲に及ぶ戦艦、惑星に関するデータを提供します。', + 'description_long' => 'スパイ偵察機は小さく敏捷な機体であり、広範囲に及ぶ戦艦、惑星に関するデータを提供します。', + ], + 'solar_satellite' => [ + 'title' => 'ソーラーサテライト', + 'description' => '太陽衛星は、高い静止軌道上に位置する太陽電池の単純なプラットフォームです。 太陽光を集め、レーザーを介して地上局に送信します。', + 'description_long' => 'ソーラーサテライトはソーラー電池のプラットフォームであり、高緯度の軌道上に配置されています。太陽光を収集し、レーザーを介して地上に転送します。 この惑星ではソーラーサテライトは一機あたり35のエネルギーを生産します。', + ], + 'crawler' => [ + 'title' => 'クローラー', + 'description' => 'クローラーはミッションを課された惑星上で、メタル生産量を0.02%、クリスタル生産量を0.02%、デューテリウム生産量を0.02% 増量させます。コレクターとして、生産量も増量させます。総ボーナス量はあなたの鉱山の総レベル計によります。', + 'description_long' => 'クローラーはミッションを課された惑星上で、メタル生産量を0.02%、クリスタル生産量を0.02%、デューテリウム生産量を0.02% 増量させます。コレクターとして、生産量も増量させます。総ボーナス量はあなたの鉱山の総レベル計によります。', + ], + 'pathfinder' => [ + 'title' => 'パスファインダー', + 'description' => 'パスファインダーは、未知の宇宙領域への遠征のために特別に設計された、迅速かつ機敏な船です。', + 'description_long' => 'パスファインダーは高速で中が広々としており、遠征中にデブリフィールドを採掘することができます。総獲得量も増量させます。', + ], + 'light_fighter' => [ + 'title' => '軽戦闘機', + 'description' => '軽戦闘機は一般的な敏捷性に優れた戦闘機です。コストは高くありませんが、代わりにシールドの耐久力、輸送機容量は非常に低いです。', + 'description_long' => '軽戦闘機は一般的な敏捷性に優れた戦闘機です。コストは高くありませんが、代わりにシールドの耐久力、輸送機容量は非常に低いです。', + ], + 'heavy_fighter' => [ + 'title' => '重戦闘機', + 'description' => 'この戦闘機は軽戦闘機より優れたアーマー、攻撃力を備えています。', + 'description_long' => 'この戦闘機は軽戦闘機より優れたアーマー、攻撃力を備えています。', + ], + 'cruiser' => [ + 'title' => '巡洋艦', + 'description' => '巡洋艦は重戦闘艦の3倍のアーマー耐久力および、2倍の火力を搭載しています。さらにより高速で移動することが可能です。', + 'description_long' => '巡洋艦は重戦闘艦の3倍のアーマー耐久力および、2倍の火力を搭載しています。さらにより高速で移動することが可能です。', + ], + 'battle_ship' => [ + 'title' => 'バトルシップ', + 'description' => 'バトルシップは艦隊のバックボーン的存在です。ヘビーキャノン、高速移動、巨大輸送機を搭載し、敵側に脅威を与えます。', + 'description_long' => 'バトルシップは艦隊のバックボーン的存在です。ヘビーキャノン、高速移動、巨大輸送機を搭載し、敵側に脅威を与えます。', + ], + 'battlecruiser' => [ + 'title' => '大型戦艦', + 'description' => '大型戦艦は対艦攻撃において優れた能力を発揮します。', + 'description_long' => '大型戦艦は対艦攻撃において優れた能力を発揮します。', + ], + 'bomber' => [ + 'title' => '爆撃機', + 'description' => '爆撃機は惑星の防衛設備の破壊用に開発されました。', + 'description_long' => '爆撃機は惑星の防衛設備の破壊用に開発されました。', + ], + 'destroyer' => [ + 'title' => 'デストロイヤー', + 'description' => 'デストロイヤーは軍艦の中でも最強を誇ります。', + 'description_long' => 'デストロイヤーは軍艦の中でも最強を誇ります。', + ], + 'deathstar' => [ + 'title' => 'デススター', + 'description' => 'デススターの破壊力にまさるものはありません。', + 'description_long' => 'デススターの破壊力にまさるものはありません。', + ], + 'reaper' => [ + 'title' => 'リーパー', + 'description' => 'リーパーは、積極的な襲撃と野原での瓦礫収集に特化した強力な戦闘船です。', + 'description_long' => 'リーパー級の船は強力な破壊装置であるため、戦闘直後にデブリフィールドを略奪することができます。', + ], + 'rocket_launcher' => [ + 'title' => 'ロケットランチャー', + 'description' => 'ロケットランチャーは扱いやすい経済的な防衛オプションです', + 'description_long' => 'ロケットランチャーは扱いやすい経済的な防衛オプションです', + ], + 'light_laser' => [ + 'title' => 'ライトレーザー', + 'description' => '光量子レーザーのターゲットへの集中砲火により、標準的な弾道ミサイルより深刻なダメージを与えることが可能です。', + 'description_long' => '光量子レーザーのターゲットへの集中砲火により、標準的な弾道ミサイルより深刻なダメージを与えることが可能です。', + ], + 'heavy_laser' => [ + 'title' => 'ヘビーレーザー', + 'description' => 'ヘビーレーザーはライトレーザーの理論を基に開発されたものです。', + 'description_long' => 'ヘビーレーザーはライトレーザーの理論を基に開発されたものです。', + ], + 'gauss_cannon' => [ + 'title' => 'ガウスキャノン', + 'description' => 'ガウスキャノンは1トンの弾丸を高速で発射します。', + 'description_long' => 'ガウスキャノンは1トンの弾丸を高速で発射します。', + ], + 'ion_cannon' => [ + 'title' => 'イオンキャノン', + 'description' => 'イオンキャノンは強力なイオンビームを連続して発射し、目標物に深刻なダメージを与えます。', + 'description_long' => 'イオンキャノンは強力なイオンビームを連続して発射し、目標物に深刻なダメージを与えます。', + ], + 'plasma_turret' => [ + 'title' => 'プラズマ砲', + 'description' => 'プラズマ砲はソーラーフレアのエネルギーを放出します。その破壊力はデストロイヤーをも凌駕します。', + 'description_long' => 'プラズマ砲はソーラーフレアのエネルギーを放出します。その破壊力はデストロイヤーをも凌駕します。', + ], + 'small_shield_dome' => [ + 'title' => '小型シールドドーム', + 'description' => '小型シールドドームは膨大なエネルギーを吸収することができるフィールドで惑星を覆います。', + 'description_long' => '小型シールドドームは膨大なエネルギーを吸収することができるフィールドで惑星を覆います。', + ], + 'large_shield_dome' => [ + 'title' => '大型シールドドーム', + 'description' => '大型シールドドームの開発により小型シールドドームより多くのエネルギーを攻撃からの防御に使用することができます。', + 'description_long' => '大型シールドドームの開発により小型シールドドームより多くのエネルギーを攻撃からの防御に使用することができます。', + ], + 'anti_ballistic_missile' => [ + 'title' => '抗弾道ミサイル', + 'description' => '抗弾道ミサイルは攻撃星間ミサイルを破壊します。', + 'description_long' => '抗弾道ミサイルは攻撃星間ミサイルを破壊します。', + ], + 'interplanetary_missile' => [ + 'title' => '星間ミサイル', + 'description' => '惑星間ミサイルは敵の防御を破壊します。', + 'description_long' => '星間ミサイルは敵の防衛を破壊します。 星間ミサイルの射程は0システムです。', + ], + 'kraken' => [ + 'title' => 'クラーケン', + 'description' => '現在建設中の建物の建設時間を :duration だけ短縮します。', + ], + 'detroid' => [ + 'title' => 'デトロイド', + 'description' => '現在の造船所との契約の建設時間を :duration だけ短縮します。', + ], + 'newtron' => [ + 'title' => 'ニュートロン', + 'description' => '現在進行中のすべての研究の研究時間を :duration だけ短縮します。', + ], +]; diff --git a/resources/lang/jp/wreck_field.php b/resources/lang/jp/wreck_field.php new file mode 100644 index 000000000..f4bb27f12 --- /dev/null +++ b/resources/lang/jp/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/mx/_TRANSLATION_STATUS.md b/resources/lang/mx/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..e2aa27f72 --- /dev/null +++ b/resources/lang/mx/_TRANSLATION_STATUS.md @@ -0,0 +1,2051 @@ +# Translation status — `mx` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 392 | +| english fallback | 1984 | +| translation rate | 16.5% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1278) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.save_btn` | Save | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `notes.save_btn` | Save | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/mx/t_buddies.php b/resources/lang/mx/t_buddies.php new file mode 100644 index 000000000..5d404eddc --- /dev/null +++ b/resources/lang/mx/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Nombre', + 'points' => 'Puntos', + 'rank' => 'Rank', + 'alliance' => 'Alianza', + 'coords' => 'Coords', + 'actions' => 'Acciones', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/mx/t_external.php b/resources/lang/mx/t_external.php new file mode 100644 index 000000000..6f5ed8b56 --- /dev/null +++ b/resources/lang/mx/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Aviso legal', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Reglas', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/mx/t_facilities.php b/resources/lang/mx/t_facilities.php new file mode 100644 index 000000000..e2cc192c8 --- /dev/null +++ b/resources/lang/mx/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Muelle Espacial', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/mx/t_galaxy.php b/resources/lang/mx/t_galaxy.php new file mode 100644 index 000000000..3c4f7f0c5 --- /dev/null +++ b/resources/lang/mx/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/mx/t_ingame.php b/resources/lang/mx/t_ingame.php new file mode 100644 index 000000000..b03af4bcc --- /dev/null +++ b/resources/lang/mx/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diámetro', + 'temperature' => 'Temperatura', + 'position' => 'Posición', + 'points' => 'Puntos', + 'honour_points' => 'Puntos de honor', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Visión general', + 'buildings' => 'Edificio', + 'research' => 'Investigación', + 'switch_to_moon' => 'cambiar a la luna', + 'switch_to_planet' => 'Cambiar al planeta', + 'abandon_rename' => 'abandonar/renombrar', + 'abandon_rename_title' => 'Abandonar / renombrar Planeta', + 'abandon_rename_modal' => 'Abandonar/Renombrar :planet_name', + 'homeworld' => 'Planeta principal', + 'colony' => 'Colonia', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reasentar el planeta', + 'cancel_confirm' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? La posición reservada será liberada.', + 'cancel_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'blockers_title' => 'Las siguientes cosas se interponen actualmente en el camino de la reubicación de su planeta:', + 'no_blockers' => 'Ya nada puede obstaculizar la reubicación planificada del planeta.', + 'cooldown_title' => 'Tiempo hasta la próxima posible reubicación', + 'to_galaxy' => 'a la galaxia', + 'relocate' => 'Reubicar', + 'cancel' => 'Cancelar', + 'explanation' => 'La reubicación le permite mover sus planetas a otra posición en un sistema distante de su elección.

La reubicación real se lleva a cabo por primera vez 24 horas después de la activación. En este tiempo, puedes usar tus planetas normalmente. Una cuenta atrás te muestra cuánto tiempo queda antes de la reubicación.

Una vez que la cuenta atrás ha terminado y el planeta va a ser movido, ninguna de tus flotas estacionadas allí puede estar activa. En este momento tampoco debería haber nada en construcción, nada en reparación ni nada investigado. Si hay una tarea de construcción, una tarea de reparación o una flota aún activa al finalizar la cuenta regresiva, la reubicación se cancelará.

Si la reubicación se realiza con éxito, se le cobrarán 240 000 Materia Oscura. Los planetas, los edificios y los recursos almacenados, incluida la luna, se trasladarán de inmediato. Tus flotas viajan a las nuevas coordenadas automáticamente con la velocidad del barco más lento. La puerta de salto a una luna reubicada se desactiva durante 24 horas.', + 'err_position_not_empty' => 'La posición objetivo no está vacía.', + 'err_already_in_progress' => 'Ya hay un traslado de planeta en curso.', + 'err_on_cooldown' => 'El traslado está en espera. Por favor, espera.', + 'err_insufficient_dm' => 'Materia Oscura insuficiente. Necesitas :amount MO.', + 'err_buildings_in_progress' => 'No se puede trasladar durante la construcción de edificios.', + 'err_research_in_progress' => 'No se puede trasladar durante una investigación.', + 'err_units_in_progress' => 'No se puede trasladar durante la construcción de unidades.', + 'err_fleets_active' => 'No se puede trasladar con misiones de flota activas.', + 'err_no_active_relocation' => 'No se encontró ningún traslado de planeta activo.', + ], + 'shared' => [ + 'caution' => 'Precaución', + 'yes' => 'Sí', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Materia Oscura', + 'duration' => 'Duración', + 'error_occurred' => 'Ha ocurrido un error.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Bajo construcción', + 'vacation_mode_error' => 'Error, el jugador está en modo vacaciones', + 'requirements_not_met' => '¡No se cumplen los requisitos!', + 'wrong_class' => 'No tienes la clase de personaje requerida para este edificio.', + 'wrong_class_general' => 'Para poder construir este barco, es necesario haber seleccionado la clase General.', + 'wrong_class_collector' => 'Para poder construir este barco, debes haber seleccionado la clase Coleccionista.', + 'wrong_class_discoverer' => 'Para poder construir este barco, es necesario haber seleccionado la clase Discoverer.', + 'no_moon_building' => '¡No puedes construir ese edificio en la luna!', + 'not_enough_resources' => '¡No hay suficientes recursos!', + 'queue_full' => 'La cola está llena', + 'not_enough_fields' => '¡No hay suficientes campos!', + 'shipyard_busy' => 'El astillero sigue ocupada', + 'research_in_progress' => '¡Actualmente se están realizando investigaciones!', + 'research_lab_expanding' => 'Se está ampliando el laboratorio de investigación.', + 'shipyard_upgrading' => 'Se está modernizando el astillero.', + 'nanite_upgrading' => 'Nanite Factory se está actualizando.', + 'max_amount_reached' => '¡Número máximo alcanzado!', + 'expand_button' => 'Expandir :título en el nivel :nivel', + 'loca_notice' => 'Referencia', + 'loca_demolish' => '¿Realmente rebajas un nivel a TECHNOLOGY_NAME?', + 'loca_lifeform_cap' => 'Uno o más bonos asociados ya están al máximo. ¿Quieres continuar la construcción de todos modos?', + 'last_inquiry_error' => 'Aún no se ha podido ejecutar tu última solicitud. Por favor, inténtalo nuevamente.', + 'planet_move_warning' => '¡Precaución! Es posible que esta misión aún esté en ejecución una vez que comience el período de reubicación y, si este es el caso, el proceso será cancelado. ¿Realmente quieres continuar con este trabajo?', + 'building_started' => 'Construcción iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolición iniciada.', + 'construction_canceled' => 'Construcción cancelada.', + 'added_to_queue' => 'Añadido a la cola.', + 'invalid_queue_item' => 'Elemento de cola inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opciones de recursos', + 'section_title' => 'Edificios de recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalaciones', + 'section_title' => 'Instalaciones', + 'use_jump_gate' => 'Usar puerta de salto', + 'jump_gate' => 'Salto cuántico', + 'alliance_depot' => 'Depósito de la alianza', + 'burn_confirm' => '¿Estás seguro de que quieres quemar este campo de ruinas? Esta acción no se puede deshacer.', + ], + 'research_page' => [ + 'basic' => 'Investigación básica', + 'drive' => 'Investigación de propulsión', + 'advanced' => 'Investigaciones avanzadas', + 'combat' => 'Investigación de combate', + ], + 'shipyard_page' => [ + 'battleships' => 'acorazados', + 'civil_ships' => 'Naves civiles', + 'no_units_idle' => 'No se están construyendo unidades actualmente.', + 'no_units_idle_tooltip' => 'No se están construyendo unidades actualmente.', + 'to_shipyard' => 'Ir al Hangar', + ], + 'defense_page' => [ + 'page_title' => 'Defensa', + 'section_title' => 'Estructuras defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'factor de producción', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'basic_income' => 'Ingresos básicos', + 'level' => 'Nivel', + 'number' => 'Número:', + 'items' => 'Objetos', + 'geologist' => 'Geólogo', + 'mine_production' => 'producción minera', + 'engineer' => 'Ingeniero', + 'energy_production' => 'producción de energía', + 'character_class' => 'Clase de personaje', + 'commanding_staff' => 'Grupo de comando', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por día', + 'total_per_week' => 'Total por semana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Les silos de missiles servent à stocker les missiles. Chaque niveau de développement permet le stockage de cinq missiles interplanétaires ou de dix missiles d`interception. Un missile interplanétaire occupe la place de deux missiles d`interception. Les types de missiles se combinent à souhait.', + 'silo_capacity' => 'Un silo de misiles en el nivel :level puede contener misiles interplanetarios :ipm o misiles antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'demoler', + 'proceed' => 'Proceder', + 'enter_minimum' => 'Por favor ingresa al menos un misil para destruir', + 'not_enough_abm' => 'No tienes tantos misiles antibalísticos.', + 'not_enough_ipm' => 'No tienes tantos misiles interplanetarios.', + 'destroyed_success' => 'Misiles destruidos con éxito', + 'destroy_failed' => 'No se pudieron destruir los misiles', + 'error' => 'Se produjo un error. Por favor inténtalo de nuevo.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de flota I', + 'dispatch_2_title' => 'Despacho de flota II', + 'dispatch_3_title' => 'Despacho de flota III', + 'movement_title' => 'Movimientos de flota', + 'to_movement' => 'Al movimiento de flotas', + 'fleets' => 'Flotas', + 'expeditions' => 'Expediciones', + 'reload' => 'Recargar', + 'clock' => 'Reloj', + 'load_dots' => 'cargando...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Espacios de flota usados / totales', + 'no_free_slots' => 'No hay espacios de flota disponibles', + 'tooltip_exp_slots' => 'Espacios de expedición usados / totales', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Flotas comerciales usadas/total', + 'fleet_dispatch' => 'Despacho de flota', + 'dispatch_impossible' => 'No se puede enviar la flota.', + 'no_ships' => 'No hay naves en este planeta.', + 'in_combat' => 'La flota se encuentra actualmente en combate.', + 'vacation_error' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'not_enough_deuterium' => '¡No hay suficiente deuterio!', + 'no_target' => 'Tienes que seleccionar un objetivo válido.', + 'cannot_send_to_target' => 'No se pueden enviar flotas a este objetivo.', + 'cannot_start_mission' => 'No puedes comenzar esta misión.', + 'mission_label' => 'Misión', + 'target_label' => 'Objetivo', + 'player_name_label' => 'Nombre del jugador', + 'no_selection' => 'No se ha seleccionado nada', + 'no_mission_selected' => '¡Ninguna misión seleccionada!', + 'combat_ships' => 'Naves de batalla', + 'civil_ships' => 'Naves civiles', + 'standard_fleets' => 'Flotas estándar', + 'edit_standard_fleets' => 'Editar flotas estándar', + 'select_all_ships' => 'Seleccionar todos los barcos', + 'reset_choice' => 'Restablecer elección', + 'api_data' => 'Estos datos se pueden introducir en un simulador de combate compatible:', + 'tactical_retreat' => 'Retirada táctica', + 'tactical_retreat_tooltip' => 'Muestra el consumo de deuterio por retirada.', + 'continue' => 'Continuar', + 'back' => 'Anterior', + 'origin' => 'Origen', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distancia', + 'debris_field' => 'Campo de escombros', + 'debris_field_lower' => 'Campo de escombros', + 'shortcuts' => 'Atajos', + 'combat_forces' => 'Fuerzas de combate', + 'player_label' => 'Jugador', + 'player_name' => 'Nombre del jugador', + 'select_mission' => 'Seleccionar misión para el objetivo', + 'bashing_disabled' => 'Se han desactivado las misiones de ataque porque se han producido demasiados ataques sobre el objetivo.', + 'mission_expedition' => 'Expedición', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar campo de escombros', + 'mission_transport' => 'Transporte', + 'mission_deploy' => 'Desplegar', + 'mission_espionage' => 'Espionaje', + 'mission_acs_defend' => 'Mantener posición', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque conjunto', + 'mission_destroy_moon' => 'Destruir', + 'desc_attack' => 'Ataca la flota y defensa de tu oponente.', + 'desc_acs_attack' => 'Las batallas honorables pueden convertirse en batallas deshonrosas si los jugadores fuertes ingresan a través de ACS. El factor decisivo aquí es la suma de puntos militares totales del atacante en comparación con la suma de puntos militares totales del defensor.', + 'desc_transport' => 'Transporta tus recursos a otros planetas.', + 'desc_deploy' => 'Envía tu flota permanentemente a otro planeta de tu imperio.', + 'desc_acs_defend' => 'Defiende el planeta de tu compañero de equipo.', + 'desc_espionage' => 'Espía los mundos de los emperadores extranjeros.', + 'desc_colonise' => 'Coloniza un nuevo planeta.', + 'desc_recycle' => 'Envía a tus recicladores a un campo de escombros para recolectar los recursos que flotan por allí.', + 'desc_destroy_moon' => 'Destruye la luna de tu enemigo.', + 'desc_expedition' => 'Envía tus naves a los confines más lejanos del espacio para completar emocionantes misiones.', + 'fleet_union' => 'Unión de flotas', + 'union_created' => 'Unión de flotas creada con éxito.', + 'union_edited' => 'Unión de flotas editada con éxito.', + 'err_union_max_fleets' => 'Pueden atacar un máximo de 16 flotas.', + 'err_union_max_players' => 'Un máximo de 5 jugadores pueden atacar.', + 'err_union_too_slow' => 'Eres demasiado lenta para unirte a esta flota.', + 'err_union_target_mismatch' => 'Su flota debe apuntar a la misma ubicación que la unión de flotas.', + 'union_name' => 'nombre de la unión', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Cargando...', + 'buddy_list_empty' => 'No hay amigas disponibles', + 'buddy_list_error' => 'No se pudieron cargar amigos', + 'search_user' => 'Buscar usuario', + 'search' => 'Búsqueda', + 'union_user' => 'Usuario de la unión', + 'invite' => 'Invitar', + 'kick' => 'Patada', + 'ok' => 'De acuerdo', + 'own_fleet' => 'Flota propia', + 'briefing' => 'Información informativa', + 'load_resources' => 'Cargar recursos', + 'load_all_resources' => 'Cargar todos los recursos', + 'all_resources' => 'Todos los recursos', + 'flight_duration' => 'Duración del vuelo (solo ida)', + 'federation_duration' => 'Duración del vuelo (unión de flotas)', + 'arrival' => 'Llegada', + 'return_trip' => 'Devolver', + 'speed' => 'Velocidad:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deuterio', + 'empty_cargobays' => 'Bahías de carga vacías', + 'hold_time' => 'tiempo de espera', + 'expedition_duration' => 'Duración de la expedición', + 'cargo_bay' => 'bahía de carga', + 'cargo_space' => 'Espacio de carga vacío / espacio de carga máx.', + 'send_fleet' => 'Enviar flota', + 'retreat_on_defender' => 'Regreso tras la retirada de los defensores.', + 'retreat_tooltip' => 'Si se activa esta opción, la flota se retirará sin luchar cuando el enemigo también huya sin presentar batalla.', + 'plunder_food' => 'Saquear comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'shipment' => 'Envío', + 'recall' => 'Recordar', + 'start_time' => 'Hora de inicio', + 'time_of_arrival' => 'hora de llegada', + 'deep_space' => 'Espacio profundo', + 'uninhabited_planet' => 'Planeta deshabitado', + 'no_debris_field' => 'Sin campo de escombros', + 'player_vacation' => 'Jugadora en modo vacaciones', + 'admin_gm' => 'Administrador o GM', + 'noob_protection' => 'protección novato', + 'player_too_strong' => '¡Este planeta no puede ser atacado porque el jugador es demasiado fuerte!', + 'no_moon' => 'No hay luna disponible.', + 'no_recycler' => 'No hay recicladora disponible.', + 'no_events' => 'Actualmente no hay eventos en ejecución.', + 'planet_already_reserved' => 'Este planeta ya ha sido reservado para una reubicación.', + 'max_planet_warning' => '¡Atención! Por el momento no se pueden colonizar más planetas. Se necesitan dos niveles de investigación astrotecnológica para cada nueva colonia. ¿Aún quieres enviar tu flota?', + 'empty_systems' => 'Sistemas vacíos', + 'inactive_systems' => 'Sistemas inactivos', + 'network_on' => 'En', + 'network_off' => 'Apagada', + 'err_generic' => 'Ha ocurrido un error', + 'err_no_moon' => 'Error, no hay luna', + 'err_newbie_protection' => 'Error, no se puede contactar al jugador debido a la protección para novatos', + 'err_too_strong' => 'La jugadora es demasiado fuerte para ser atacada', + 'err_vacation_mode' => 'Error, el jugador está en modo vacaciones', + 'err_own_vacation' => '¡No se pueden enviar flotas desde el modo vacaciones!', + 'err_not_enough_ships' => 'Error, no hay suficientes barcos disponibles, enviar número máximo:', + 'err_no_ships' => 'Error, no hay barcos disponibles', + 'err_no_slots' => 'Error, no hay espacios libres para la flota disponibles', + 'err_no_deuterium' => 'Error, no tienes suficiente deuterio', + 'err_no_planet' => 'Error, no hay ningún planeta allí', + 'err_no_cargo' => 'Error, capacidad de carga insuficiente', + 'err_multi_alarm' => 'Multialarma', + 'err_attack_ban' => 'Prohibición de ataques', + 'enemy_fleet' => 'Flota enemiga', + 'friendly_fleet' => 'Flota aliada', + 'admiral_slot_bonus' => 'Bono Almirante', + 'general_slot_bonus' => 'Bono General', + 'bash_warning' => '¡Atención: Estás a punto de atacar a este jugador demasiadas veces!', + 'add_new_template' => 'Añadir plantilla', + 'tactical_retreat_label' => 'Retirada táctica', + 'tactical_retreat_full_tooltip' => 'Activar retirada táctica: tu flota se retirará si la proporción de combate es desfavorable. Requiere Almirante para la proporción 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada táctica en proporción 3:1 (requiere Almirante)', + 'fleet_sent_success' => 'Tu flota ha sido enviada con éxito.', + ], + 'galaxy' => [ + 'vacation_error' => '¡No puedes usar la vista de galaxias mientras estás en modo vacaciones!', + 'system' => 'Sistema solar', + 'go' => '¡Vamos!', + 'system_phalanx' => 'Phalanx de sistemas', + 'system_espionage' => 'Espionaje del sistema', + 'discoveries' => 'Descubrimientos', + 'discoveries_tooltip' => 'Iniciar una misión de exploración a todas las posiciones posibles.', + 'probes_short' => 'Sonda Esp.', + 'recycler_short' => 'Recibe.', + 'ipm_short' => 'MIP.', + 'used_slots' => 'Ranuras usadas', + 'planet_col' => 'Planeta', + 'name_col' => 'Nombre', + 'moon_col' => 'Luna', + 'debris_short' => 'Escombros', + 'player_status' => 'Jugador (estado)', + 'alliance' => 'Alianza', + 'action' => 'Oferta', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Flota de expedición', + 'admiral_needed' => 'Necesitas un almirante para poder utilizar esta función.', + 'send' => 'Enviar', + 'legend' => 'Leyenda', + 'status_admin_abbr' => 'Un', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Jugador fuerte', + 'status_noob_abbr' => 'norte', + 'legend_noob' => 'Jugadora más débil (novata)', + 'status_outlaw_abbr' => 'oh', + 'legend_outlaw' => 'Proscrito (temporal)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo vacaciones', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Bloqueado', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => 'Inactivo 7 días', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => 'Inactivo 28 días', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Objetivo honorable', + 'phalanx_restricted' => '¡La falange del sistema solo puede ser utilizada por la clase de alianza Investigador!', + 'astro_required' => 'Primero tienes que investigar Astrofísica.', + 'galaxy_nav' => 'Galaxia', + 'activity' => 'Actividad', + 'no_action' => 'No hay acciones disponibles.', + 'time_minute_abbr' => 'metro', + 'moon_diameter_km' => 'Diámetro de la luna en km', + 'km' => 'kilómetros', + 'pathfinders_needed' => 'Conquistadoras necesarias', + 'recyclers_needed' => 'Se necesitan recicladores', + 'mine_debris' => 'Mía', + 'phalanx_no_deut' => 'No hay suficiente deuterio para desplegar la falange.', + 'use_phalanx' => 'usar falange', + 'colonize_error' => 'No es posible colonizar un planeta sin una nave colonial.', + 'ranking' => 'Categoría', + 'espionage_report' => 'Informe de espionaje', + 'missile_attack' => 'Ataque con misiles', + 'rank' => 'Posición', + 'alliance_member' => 'Miembro', + 'alliance_class' => 'Clase de alianza', + 'espionage_not_possible' => 'El espionaje no es posible', + 'espionage' => 'Espionaje', + 'hire_admiral' => 'contratar almirante', + 'dark_matter' => 'Materia Oscura', + 'outlaw_explanation' => 'Si eres un forajido, ya no tendrás ninguna protección contra ataques y podrás ser atacado por todos los jugadores.', + 'honorable_target_explanation' => 'En la batalla contra este objetivo podrás recibir puntos de honor y saquear un 50 % más de botín.', + 'relocate_success' => 'El puesto ha sido reservado para usted. La reubicación de la colonia ha comenzado.', + 'relocate_title' => 'Reasentar el planeta', + 'relocate_question' => '¿Estás seguro de que quieres reubicar tu planeta en estas coordenadas? Para financiar la reubicación necesitarás :cost Dark Matter.', + 'deut_needed_relocate' => '¡No tienes suficiente deuterio! Necesitas 10 unidades de deuterio.', + 'fleet_attacking' => '¡La flota está atacando!', + 'fleet_underway' => 'La flota está en ruta', + 'discovery_send' => 'Buque de exploración de envío', + 'discovery_success' => 'Barco de exploración enviado', + 'discovery_unavailable' => 'No puedes enviar un barco de exploración a este lugar.', + 'discovery_underway' => 'Una nave de exploración ya se está acercando a este planeta.', + 'discovery_locked' => 'Aún no has desbloqueado la investigación para descubrir nuevas formas de vida.', + 'discovery_title' => 'Barco de exploración', + 'discovery_question' => '¿Quieres enviar una nave de exploración a este planeta?
Metal: 5000 Cristal: 1000 Deuterio: 500', + 'sensor_report' => 'informe del sensor', + 'sensor_report_from' => 'Informe de sensores de', + 'refresh' => 'Refrescar', + 'arrived' => 'Llegó', + 'target' => 'Objetivo', + 'flight_duration' => 'Duración del vuelo', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Objetivo principal', + 'no_primary_target' => 'No se seleccionó ningún objetivo principal: objetivo aleatorio', + 'target_has' => 'El objetivo tiene', + 'abm_full' => 'Misiles antibalísticos', + 'fire' => 'Fuego', + 'valid_missile_count' => 'Por favor introduce un número válido de misiles.', + 'not_enough_missiles' => 'No tienes suficientes misiles.', + 'launched_success' => '¡Los misiles se lanzaron con éxito!', + 'launch_failed' => 'No se pudieron lanzar misiles', + 'alliance_page' => 'Página de la alianza', + 'apply' => 'Solicitar', + 'contact_support' => 'Contactar soporte', + 'insufficient_range' => '¡Alcance insuficiente (impulso de impulso a nivel de investigación) de sus misiles interplanetarios!', + ], + 'buddy' => [ + 'request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'request_to' => 'Solicitud de amigo para', + 'ignore_confirm' => '¿Estás seguro de que quieres ignorar', + 'ignore_success' => 'Jugador ignorada con éxito!', + 'ignore_failed' => 'No se pudo ignorar al jugador.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotas', + 'tab_communication' => 'Comunicación', + 'tab_economy' => 'Economía', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espionaje', + 'subtab_combat' => 'Informes de combate', + 'subtab_expeditions' => 'Expediciones', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Otra', + 'subtab_messages' => 'Mensajes', + 'subtab_information' => 'Información', + 'subtab_shared_combat' => 'Informes de combate compartidos', + 'subtab_shared_espionage' => 'Informes de espionaje compartidos', + 'news_feed' => 'Canal de noticias', + 'loading' => 'cargando...', + 'error_occurred' => 'Ha ocurrido un error', + 'mark_favourite' => 'Marcar como favorita', + 'remove_favourite' => 'eliminar de favoritos', + 'from' => 'De', + 'no_messages' => 'Actualmente no hay mensajes disponibles en esta pestaña', + 'new_alliance_msg' => 'Nuevo mensaje de alianza', + 'to' => 'A', + 'all_players' => 'Todas las jugadoras', + 'send' => 'Enviar', + 'delete_buddy_title' => 'Eliminar amigo', + 'report_to_operator' => '¿Reportar este mensaje a un operador de juego?', + 'too_few_chars' => '¡Muy pocos personajes! Por favor ingrese al menos 2 caracteres.', + 'bbcode_bold' => 'Negrita', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Subrayar', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subíndice', + 'bbcode_sup' => 'Sobrescrita', + 'bbcode_font_color' => 'Color de fuente', + 'bbcode_font_size' => 'Tamaño de fuente', + 'bbcode_bg_color' => 'Color de fondo', + 'bbcode_bg_image' => 'Imagen de fondo', + 'bbcode_tooltip' => 'Información sobre herramientas', + 'bbcode_align_left' => 'Alinear a la izquierda', + 'bbcode_align_center' => 'Alinear al centro', + 'bbcode_align_right' => 'alinear a la derecha', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Descanso', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'spoiler', + 'bbcode_moreopts' => 'Más opciones', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'línea horizontal', + 'bbcode_picture' => 'Imagen', + 'bbcode_link' => 'Enlace', + 'bbcode_email' => 'Correo electrónico', + 'bbcode_player' => 'Jugador', + 'bbcode_item' => 'Artículo', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Avance', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID o nombre del jugador', + 'bbcode_item_ph' => 'ID del artículo', + 'bbcode_coord_ph' => 'Galaxia:sistema:posición', + 'bbcode_chars_left' => 'Personajes restantes', + 'bbcode_ok' => 'De acuerdo', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repetir horizontalmente', + 'bbcode_repeat_y' => 'Repetir verticalmente', + 'spy_player' => 'Jugador', + 'spy_activity' => 'Actividad', + 'spy_minutes_ago' => 'hace minutos', + 'spy_class' => 'Clase', + 'spy_unknown' => 'Desconocida', + 'spy_alliance_class' => 'Clase de alianza', + 'spy_no_alliance_class' => 'No se seleccionó ninguna clase de alianza', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Botín', + 'spy_counter_esp' => 'Posibilidad de contraespionaje', + 'spy_no_info' => 'No pudimos recuperar ninguna información confiable de este tipo del escaneo.', + 'spy_debris_field' => 'Campo de escombros', + 'spy_no_activity' => 'Su espionaje no muestra anomalías en la atmósfera del planeta. Parece que no ha habido actividad en el planeta en la última hora.', + 'spy_fleets' => 'Flotas', + 'spy_defense' => 'Defensa', + 'spy_research' => 'Investigación', + 'spy_building' => 'Edificio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensor', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Botín', + 'battle_debris_new' => 'Campo de escombros (recién creado)', + 'battle_wreckage_created' => 'Restos creados', + 'battle_attacker_wreckage' => 'Restos del atacante', + 'battle_repaired' => 'Realmente reparado', + 'battle_moon_chance' => 'Probabilidad de luna', + 'battle_report' => 'Informe de combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando de Flota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada táctica', + 'battle_total_loot' => 'botín total', + 'battle_debris' => 'Escombros (nuevo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minado después del combate', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Campos de escombros (izquierda)', + 'battle_honour_points' => 'Puntos de honor', + 'battle_dishonourable' => 'Lucha deshonrosa', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Lucha honorable', + 'battle_class' => 'Clase', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de batalla', + 'battle_civil_ships' => 'Naves civiles', + 'battle_defences' => 'Defensas', + 'battle_repaired_def' => 'Defensas reparadas', + 'battle_share' => 'compartir mensaje', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espionaje', + 'battle_delete' => 'borrar', + 'battle_favourite' => 'Marcar como favorita', + 'battle_hamill' => '¡Un caza ligero destruyó una Estrella de la Muerte antes de que comenzara la batalla!', + 'battle_retreat_tooltip' => 'Tenga en cuenta que las Deathstars, las sondas de espionaje, los satélites solares y cualquier flota en una misión de ACS Defense no pueden huir. Las retiradas tácticas también se desactivan en batallas honorables. También es posible que se haya desactivado o impedido manualmente una retirada por falta de deuterio. Los bandidos y jugadores con más de 500.000 puntos nunca se retiran.', + 'battle_no_flee' => 'La flota defensora no huyó.', + 'battle_rounds' => 'Rondas', + 'battle_start' => 'Comenzar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'El atacante dispara un total de tiros al defensor con una fuerza total de fuerza. Los escudos del :defender2 absorben :puntos de daño absorbidos.', + 'battle_defender_fires' => 'El defensor dispara un total de tiros al atacante con una fuerza total de fuerza. Los escudos del :attacker2 absorben :puntos de daño absorbidos.', + ], + 'alliance' => [ + 'page_title' => 'Alianza', + 'tab_overview' => 'Visión general', + 'tab_management' => 'Gestión', + 'tab_communication' => 'Comunicación', + 'tab_applications' => 'Aplicaciones', + 'tab_classes' => 'Clases de Alianza', + 'tab_create' => 'Crear alianza', + 'tab_search' => 'Buscar alianza', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Tu alianza', + 'name' => 'Nombre', + 'tag' => 'Etiqueta', + 'created' => 'Creado', + 'member' => 'Miembro', + 'your_rank' => 'Tu rango', + 'homepage' => 'Página principal', + 'logo' => 'Logotipo de la Alianza', + 'open_page' => 'Abrir página de alianza', + 'highscore' => 'Puntuación más alta de la alianza', + 'leave_wait_warning' => 'Si abandona la alianza, deberá esperar 3 días antes de unirse o crear otra alianza.', + 'leave_btn' => 'Dejar alianza', + 'member_list' => 'Lista de miembros', + 'no_members' => 'No se encontraron miembros', + 'assign_rank_btn' => 'Asignar rango', + 'kick_tooltip' => 'Miembro de la alianza Kick', + 'write_msg_tooltip' => 'Escribir mensaje', + 'col_name' => 'Nombre', + 'col_rank' => 'Posición', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Unida', + 'col_online' => 'Activos', + 'col_function' => 'Función', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilegios', + 'col_rank_name' => 'Nombre de rango', + 'col_applications_group' => 'Aplicaciones', + 'col_member_group' => 'Miembro', + 'col_alliance_group' => 'Alianza', + 'delete_rank' => 'Eliminar rango', + 'save_btn' => 'Guardar', + 'rights_warning_html' => '¡Advertencia! Solo puedes otorgar los permisos que tienes.', + 'rights_warning_loca' => '[b]¡Advertencia![/b] Solo puedes otorgar los permisos que tienes.', + 'rights_legend' => 'Leyenda de derechos', + 'create_rank_btn' => 'Crear nuevo rango', + 'rank_name_placeholder' => 'Nombre de rango', + 'no_ranks' => 'No se encontraron rangos', + 'perm_see_applications' => 'Mostrar aplicaciones', + 'perm_edit_applications' => 'Solicitudes de proceso', + 'perm_see_members' => 'Mostrar lista de miembros', + 'perm_kick_user' => 'Usuario de patada', + 'perm_see_online' => 'Ver estado en línea', + 'perm_send_circular' => 'escribir mensaje circular', + 'perm_disband' => 'Disolver alianza', + 'perm_manage' => 'Gestionar alianza', + 'perm_right_hand' => 'Derecha', + 'perm_right_hand_long' => '`Mano Derecha` (necesaria para transferir el rango de fundador)', + 'perm_manage_classes' => 'Administrar clase de alianza', + 'manage_texts' => 'Gestionar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto de la aplicación', + 'options' => 'Opciones', + 'alliance_logo_label' => 'Logotipo de la Alianza', + 'applications_field' => 'Aplicaciones', + 'status_open' => 'Posible (alianza abierta)', + 'status_closed' => 'Imposible (alianza cerrada)', + 'rename_founder' => 'Cambiar el nombre del título de fundador como', + 'rename_newcomer' => 'Cambiar el nombre del rango de recién llegado', + 'no_settings_perm' => 'No tienes permiso para administrar la configuración de la alianza.', + 'change_tag_name' => 'Cambiar etiqueta/nombre de alianza', + 'change_tag' => 'Cambiar etiqueta de alianza', + 'change_name' => 'Cambiar nombre de alianza', + 'former_tag' => 'Etiqueta de antigua alianza:', + 'new_tag' => 'Nueva etiqueta de alianza:', + 'former_name' => 'Nombre de la antigua alianza:', + 'new_name' => 'Nuevo nombre de alianza:', + 'former_tag_short' => 'Etiqueta de antigua alianza', + 'new_tag_short' => 'Nueva etiqueta de alianza', + 'former_name_short' => 'Nombre de la antigua alianza', + 'new_name_short' => 'Nuevo nombre de alianza', + 'no_tagname_perm' => 'No tienes permiso para cambiar la etiqueta/nombre de la alianza.', + 'delete_pass_on' => 'Eliminar alianza/Pasar alianza el', + 'delete_btn' => 'Eliminar esta alianza', + 'no_delete_perm' => 'No tienes permiso para eliminar la alianza.', + 'handover' => 'Alianza de traspaso', + 'takeover_btn' => 'Tomar el control de la alianza', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir el título de fundador a:', + 'loca_no_transfer_error' => 'Ninguno de los miembros tiene el derecho de "mano derecha" requerido. No puedes entregar la alianza.', + 'loca_founder_inactive_error' => 'El fundador no permanece inactivo el tiempo suficiente para hacerse cargo de la alianza.', + 'leave_section_title' => 'Dejar alianza', + 'leave_consequences' => 'Si abandonas la alianza, perderás todos tus permisos de rango y beneficios de la alianza.', + 'no_applications' => 'No se encontraron aplicaciones', + 'accept_btn' => 'aceptar', + 'deny_btn' => 'Negar solicitante', + 'report_btn' => 'Solicitud de informe', + 'app_date' => 'Fecha de solicitud', + 'action_col' => 'Oferta', + 'answer_btn' => 'respuesta', + 'reason_label' => 'Razón', + 'apply_title' => 'Aplicar a la Alianza', + 'apply_heading' => 'Solicitud a', + 'send_application_btn' => 'Enviar solicitud', + 'chars_remaining' => 'Personajes restantes', + 'msg_too_long' => 'El mensaje es demasiado largo (máximo 2000 caracteres)', + 'addressee' => 'A', + 'all_players' => 'Todas las jugadoras', + 'only_rank' => 'solo rango:', + 'send_btn' => 'Enviar', + 'info_title' => 'Información de la Alianza', + 'apply_confirm' => '¿Quieres aplicar a esta alianza?', + 'redirect_confirm' => 'Siguiendo este enlace, abandonarás OGame. ¿Quieres continuar?', + 'class_selection_header' => 'Selección de clase', + 'select_class_title' => 'Seleccionar clase de alianza', + 'select_class_note' => 'Selecciona una clase de alianza para disfrutar de bonificaciones especiales. Puedes cambiar la clase de alianza en el menú de alianza siempre que tengas los derechos necesarios.', + 'class_warriors' => 'Guerreros (Alianza)', + 'class_traders' => 'Comerciantes (Alianza)', + 'class_researchers' => 'Investigadoras (Alianza)', + 'class_label' => 'Clase de alianza', + 'buy_for' => 'Comprar por', + 'no_dark_matter' => 'No hay suficiente materia oscura disponible', + 'loca_deactivate' => 'Desactivar', + 'loca_activate_dm' => '¿Quieres activar la clase de alianza #allianceClassName# para #darkmatter# Dark Matter? Al hacerlo, perderá su clase de alianza actual.', + 'loca_activate_item' => '¿Quieres activar la clase de alianza #allianceClassName#? Al hacerlo, perderá su clase de alianza actual.', + 'loca_deactivate_note' => '¿Realmente desea desactivar la clase de alianza #allianceClassName#? La reactivación requiere un elemento de cambio de clase de alianza por 500.000 Materia Oscura.', + 'loca_class_change_append' => '

Clase de alianza actual: #currentAllianceClassName#

Último cambio el: #lastAllianceClassChange#', + 'loca_no_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_reference' => 'Referencia', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'cargando...', + 'warrior_bonus_1' => '+10% de velocidad para barcos que vuelan entre miembros de la alianza', + 'warrior_bonus_2' => '+1 niveles de investigación de combate', + 'warrior_bonus_3' => '+1 niveles de investigación de espionaje', + 'warrior_bonus_4' => 'El sistema de espionaje se puede utilizar para escanear sistemas completos.', + 'trader_bonus_1' => '+10% de velocidad para transportistas', + 'trader_bonus_2' => '+5% producción minera', + 'trader_bonus_3' => '+5% de producción de energía', + 'trader_bonus_4' => '+10% de capacidad de almacenamiento planetario', + 'trader_bonus_5' => '+10% de capacidad de almacenamiento lunar', + 'researcher_bonus_1' => '+5% planetas más grandes en colonización', + 'researcher_bonus_2' => '+10% de velocidad al destino de la expedición', + 'researcher_bonus_3' => 'El sistema Phalanx se puede utilizar para escanear los movimientos de flotas en sistemas completos.', + 'class_not_implemented' => 'El sistema de clases de la Alianza aún no se ha implementado', + 'create_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'create_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'create_btn' => 'Crear alianza', + 'loca_ally_tag_chars' => 'Etiqueta de alianza (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nombre de la alianza (3-8 caracteres)', + 'loca_ally_name_label' => 'Nombre de la alianza (3-30 caracteres)', + 'loca_ally_tag_label' => 'Etiqueta de alianza (3-8 caracteres)', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'confirm_leave' => '¿Estás seguro de que quieres abandonar la alianza?', + 'confirm_kick' => '¿Estás seguro de que quieres expulsar a :username de la alianza?', + 'confirm_deny' => '¿Estás seguro de que quieres rechazar esta solicitud?', + 'confirm_deny_title' => 'Denegar solicitud', + 'confirm_disband' => '¿Realmente eliminar la alianza?', + 'confirm_pass_on' => '¿Estás seguro de que quieres transmitir tu alianza?', + 'confirm_takeover' => '¿Estás seguro de que quieres hacerte cargo de esta alianza?', + 'confirm_abandon' => '¿Abandonar esta alianza?', + 'confirm_takeover_long' => '¿Asumir el control de esta alianza?', + 'msg_already_in' => 'Ya estas en una alianza', + 'msg_not_in_alliance' => 'no estas en una alianza', + 'msg_not_found' => 'Alianza no encontrada', + 'msg_id_required' => 'Se requiere identificación de la alianza', + 'msg_closed' => 'Esta alianza está cerrada para solicitudes.', + 'msg_created' => 'Alianza creada con éxito', + 'msg_applied' => 'Solicitud enviada exitosamente', + 'msg_accepted' => 'Solicitud aceptada', + 'msg_rejected' => 'Solicitud rechazada', + 'msg_kicked' => 'Miembro expulsado de la alianza', + 'msg_kicked_success' => 'Miembro expulsado con éxito', + 'msg_left' => 'Has dejado la alianza.', + 'msg_rank_assigned' => 'Rango asignado', + 'msg_rank_assigned_to' => 'Rango asignado exitosamente a :nombre', + 'msg_ranks_assigned' => 'Rangos asignados exitosamente', + 'msg_rank_perms_updated' => 'Permisos de clasificación actualizados', + 'msg_texts_updated' => 'Textos de la Alianza actualizados', + 'msg_text_updated' => 'Texto de la Alianza actualizado', + 'msg_settings_updated' => 'Configuración de alianza actualizada', + 'msg_tag_updated' => 'Etiqueta de alianza actualizada', + 'msg_name_updated' => 'Nombre de la alianza actualizado', + 'msg_tag_name_updated' => 'Etiqueta y nombre de la alianza actualizados', + 'msg_disbanded' => 'Alianza disuelta', + 'msg_broadcast_sent' => 'Mensaje de difusión enviado correctamente', + 'msg_rank_created' => 'Rango creado exitosamente', + 'msg_apply_success' => 'Solicitud enviada exitosamente', + 'msg_apply_error' => 'No se pudo enviar la solicitud', + 'msg_leave_error' => 'No pude abandonar la alianza', + 'msg_assign_error' => 'No se pudieron asignar rangos', + 'msg_kick_error' => 'No se pudo expulsar al miembro', + 'msg_invalid_action' => 'Acción no válida', + 'msg_error' => 'Se produjo un error', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Nuevo miembro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnología', + 'tab_applications' => 'Aplicaciones', + 'tab_techinfo' => 'Información técnica', + 'tab_technology' => 'Técnica', + 'page_title' => 'Técnica', + 'no_requirements' => 'No hay requisitos disponibles.', + 'is_requirement_for' => 'es un requisito para', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferencia', + 'col_diff_per_level' => 'Diferencia / nivel', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentaje)', + 'production_energy_balance' => 'Balance de energía', + 'production_per_hour' => 'Producción / h', + 'production_deuterium_consumption' => 'Consumo de deuterio', + 'properties_technical_data' => 'Datos técnicos', + 'properties_structural_integrity' => 'Integridad estructural', + 'properties_shield_strength' => 'Fuerza del escudo', + 'properties_attack_strength' => 'Fuerza de ataque', + 'properties_speed' => 'Velocidad', + 'properties_cargo_capacity' => 'Capacidad de carga', + 'properties_fuel_usage' => 'Uso de combustible (deuterio)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fuego rápido desde', + 'rapidfire_against' => 'Fuego rápido contra', + 'storage_capacity' => 'Tapa de almacenamiento.', + 'plasma_metal_bonus' => '% de bonificación de metales', + 'plasma_crystal_bonus' => '% de bonificación de cristal', + 'plasma_deuterium_bonus' => '% de bonificación de deuterio', + 'astrophysics_max_colonies' => 'Colonias máximas', + 'astrophysics_max_expeditions' => 'Expediciones máximas', + 'astrophysics_note_1' => 'Las posiciones 3 y 13 se pueden ocupar desde el nivel 4 en adelante.', + 'astrophysics_note_2' => 'Las posiciones 2 y 14 se pueden ocupar desde el nivel 6 en adelante.', + 'astrophysics_note_3' => 'Las posiciones 1 y 15 se pueden ocupar desde el nivel 8 en adelante.', + ], + 'options' => [ + 'page_title' => 'Opciones', + 'tab_userdata' => 'Datos de usuario', + 'tab_general' => 'General', + 'tab_display' => 'Descripción', + 'tab_extended' => 'Extendido', + 'section_playername' => 'Nombre de las jugadoras', + 'your_player_name' => 'Tu nombre de jugador:', + 'new_player_name' => 'Nuevo nombre del jugador:', + 'username_change_once_week' => 'Puedes cambiar tu nombre de usuario una vez por semana.', + 'username_change_hint' => 'Para hacerlo, haga clic en su nombre o en la configuración en la parte superior de la pantalla.', + 'section_password' => 'Cambiar contraseña', + 'old_password' => 'Ingrese la contraseña anterior:', + 'new_password' => 'Nueva contraseña (al menos 4 caracteres):', + 'repeat_password' => 'Repita la nueva contraseña:', + 'password_check' => 'Verificación de contraseña:', + 'password_strength_low' => 'Bajo', + 'password_strength_medium' => 'Medio', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'La contraseña debe contener las siguientes propiedades', + 'password_min_max' => 'mín. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Mayúsculas y minúsculas', + 'password_special_chars' => 'Caracteres especiales (por ejemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Su contraseña debe tener al menos 4 caracteres y no puede tener más de 128 caracteres.', + 'section_email' => 'Dirección de correo electrónico', + 'current_email' => 'Dirección de correo electrónico actual:', + 'send_validation_link' => 'Enviar enlace de validación', + 'email_sent_success' => '¡El correo electrónico se ha enviado correctamente!', + 'email_sent_error' => '¡Error! ¡La cuenta ya está validada o no se pudo enviar el correo electrónico!', + 'email_too_many_requests' => '¡Ya has solicitado demasiados correos electrónicos!', + 'new_email' => 'Nueva dirección de correo electrónico:', + 'new_email_confirm' => 'Nueva dirección de correo electrónico (a confirmación):', + 'enter_password_confirm' => 'Ingrese la contraseña (como confirmación):', + 'email_warning' => '¡Advertencia! Después de una validación exitosa de la cuenta, un nuevo cambio de dirección de correo electrónico solo será posible después de un período de 7 días.', + 'section_spy_probes' => 'Sondas de espionaje', + 'spy_probes_amount' => 'Cantidad de Sondas de espionaje:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat', + 'section_warnings' => 'Advertencias', + 'disable_outlaw_warning' => 'Desactivar advertencia de proscrito por ataque contra enemigo 5 veces más fuerte:', + 'section_general_display' => 'Visualización general', + 'language' => 'Idioma', + 'language_en' => 'Inglés', + 'language_de' => 'Alemán', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandés', + 'language_ar' => 'Español (Argentina)', + 'language_br' => 'Portugués (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Finlandés', + 'language_fr' => 'Francés', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Portugués', + 'language_ro' => 'Rumano', + 'language_ru' => 'Ruso', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencia de idioma guardada.', + 'show_mobile_version' => 'Mostrar versión móvil:', + 'show_alt_dropdowns' => 'Mostrar menús desplegables alternativos:', + 'activate_autofocus' => 'Activar enfoque automático en la clasificación:', + 'always_show_events' => 'Mostrar siempre eventos:', + 'events_hide' => 'Esconder', + 'events_above' => 'Encima del contenido', + 'events_below' => 'Debajo del contenido', + 'section_planets' => 'Tus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Secuencia de la creación', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamaño', + 'sort_used_fields' => 'Campos usados', + 'sort_sequence' => 'Secuencia de ordenado:', + 'sort_order_up' => 'ascendente', + 'sort_order_down' => 'descendente', + 'section_overview_display' => 'Visión general', + 'highlight_planet_info' => 'Resaltar información de planetas:', + 'animated_detail_display' => 'Visualización detallada animada:', + 'animated_overview' => 'Vista animada:', + 'section_overlays' => 'Cubiertas', + 'overlays_hint' => 'Las siguientes opciones permiten abrir las cubiertas en ventanas nuevas del navegador en lugar de dentro del juego.', + 'popup_notes' => 'Notas en ventana adicional:', + 'popup_combat_reports' => 'Informes de combate en una ventana adicional:', + 'section_messages_display' => 'Mensajes', + 'hide_report_pictures' => 'Ocultar imágenes en informes:', + 'msgs_per_page' => 'Cantidad de mensajes mostrados por página:', + 'auctioneer_notifications' => 'Notificación al subastador:', + 'economy_notifications' => 'Crear mensajes económicos:', + 'section_galaxy_display' => 'Galaxia', + 'detailed_activity' => 'Informe de actividad detallado:', + 'preserve_galaxy_system' => 'Mantener galaxia / sistema al cambiar de planeta:', + 'section_vacation' => 'Modo vacaciones', + 'vacation_active' => 'Actualmente estás en modo vacaciones.', + 'vacation_can_deactivate_after' => 'Puedes desactivarlo después de:', + 'vacation_cannot_activate' => 'No se puede activar el modo vacaciones (Flotas activas)', + 'vacation_description_1' => 'El modo de vacaciones te protege en caso de ausencia prolongada. Solo puedes activarlo cuando no tengas flotas en movimiento. Los encargos de construcción e investigación en progreso se pausarán.', + 'vacation_description_2' => 'Mientras el modo de vacaciones esté activado, no sufrirás ataques, pero los ataques que ya se hayan iniciado se llevarán a cabo y la producción se pondrá a cero. El modo de vacaciones no protege de un borrado de cuenta tras más de 35 días de inactividad y sin MO en la cuenta.', + 'vacation_description_3' => 'El modo de vacaciones dura 48 Horas como mínimo. Puedes desactivarlo una vez concluya este tiempo.', + 'vacation_tooltip_min_days' => 'Las vacaciones duran por lo menos 2 días.', + 'vacation_deactivate_btn' => 'Desactivar', + 'vacation_activate_btn' => 'Activar', + 'section_account' => 'Tu cuenta', + 'delete_account' => 'Eliminar cuenta', + 'delete_account_hint' => 'Si marcas esta opción, tu cuenta se borrará automáticamente después de 7 días.', + 'use_settings' => 'Aplicar', + 'validation_not_enough_chars' => 'No hay suficientes personajes', + 'validation_pw_too_short' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_too_long' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_invalid_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special_chars' => 'Contiene caracteres no válidos.', + 'validation_no_begin_end_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_no_begin_end_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_no_begin_end_whitespace' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_three_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_three_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_three_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_no_consecutive_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_no_consecutive_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_no_consecutive_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'js_change_name_title' => 'Nuevo nombre de jugador', + 'js_change_name_question' => '¿Estás seguro de que quieres cambiar tu nombre de jugador a %newName%?', + 'js_planet_move_question' => '¡Atención! Este encargo puede seguir en curso una vez que comience el período de reubicación y, si ese es el caso, el proceso se cancelará. ¿De verdad deseas continuar con el encargo?', + 'js_tab_disabled' => '¡Para utilizar esta opción tienes que estar validado y no puedes estar en modo vacaciones!', + 'js_vacation_question' => '¿Quieres activar el modo vacaciones? Sólo podrás finalizar tus vacaciones después de 2 días.', + 'msg_settings_saved' => 'Configuración guardada', + 'msg_password_incorrect' => 'La contraseña actual que ingresó es incorrecta.', + 'msg_password_mismatch' => 'Las nuevas contraseñas no coinciden.', + 'msg_password_length_invalid' => 'La nueva contraseña debe tener entre 4 y 128 caracteres.', + 'msg_vacation_activated' => 'Se ha activado el modo vacaciones. Te protegerá de nuevos ataques durante un mínimo de 48 horas.', + 'msg_vacation_deactivated' => 'El modo vacaciones ha sido desactivado.', + 'msg_vacation_min_duration' => 'Sólo podrás desactivar el modo vacaciones una vez pasada la duración mínima de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'No puedes activar el modo vacaciones mientras tengas flotas en tránsito.', + 'msg_probes_min_one' => 'La cantidad de investigaciones de espionaje debe ser al menos 1', + ], + 'layout' => [ + 'player' => 'Jugador', + 'change_player_name' => 'Cambiar nombre del jugador', + 'highscore' => 'Clasificación', + 'notes' => 'Notas', + 'notes_overlay_title' => 'mis notas', + 'buddies' => 'Amigos', + 'search' => 'Búsqueda', + 'search_overlay_title' => 'Buscar universo', + 'options' => 'Opciones', + 'support' => 'Asistencia', + 'log_out' => 'Salir', + 'unread_messages' => 'mensajes no leídos', + 'loading' => 'cargando...', + 'no_fleet_movement' => 'No hay movimientos de flota.', + 'under_attack' => '¡Estás bajo ataque!', + 'class_none' => 'Ninguna clase seleccionada', + 'class_selected' => 'Tu clase: :nombre', + 'class_click_select' => 'Haz clic para seleccionar una clase de personaje.', + 'res_available' => 'Disponible', + 'res_storage_capacity' => 'Capacidad de almacenamiento', + 'res_current_production' => 'Producción actual', + 'res_den_capacity' => 'Capacidad del estudio', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compra materia oscura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuterio', + 'res_energy' => 'Energía', + 'res_dark_matter' => 'Materia Oscura', + 'menu_overview' => 'Visión general', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalaciones', + 'menu_merchant' => 'Mercader', + 'menu_research' => 'Investigación', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defensa', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxia', + 'menu_alliance' => 'Alianza', + 'menu_officers' => 'Casino de oficiales', + 'menu_shop' => 'Tienda', + 'menu_directives' => 'Directivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opciones de recursos', + 'menu_jump_gate' => 'Salto cuántico', + 'menu_resource_market_title' => 'Mercado de recursos', + 'menu_technology_title' => 'Técnica', + 'menu_fleet_movement_title' => 'Movimientos de flota', + 'menu_inventory_title' => 'Inventario', + 'planets' => 'Planetas', + 'contacts_online' => ':count Contacto(s) en línea', + 'back_to_top' => 'Subir', + 'all_rights_reserved' => 'Reservados todos los derechos.', + 'patch_notes' => 'Notas del parche', + 'server_settings' => 'Configuración del servidor', + 'help' => 'Ayuda', + 'rules' => 'Reglas', + 'legal' => 'Aviso legal', + 'board' => 'Tablero', + 'js_internal_error' => 'Se ha producido un error previamente desconocido. ¡Desafortunadamente tu última acción no se pudo ejecutar!', + 'js_notify_info' => 'Información', + 'js_notify_success' => 'Éxito', + 'js_notify_warning' => 'Advertencia', + 'js_combatsim_planning' => 'Planificación', + 'js_combatsim_pending' => 'Simulación en ejecución...', + 'js_combatsim_done' => 'Completo', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'borrar', + 'js_copied' => 'Copiado al portapapeles', + 'js_report_operator' => '¿Reportar este mensaje a un operador de juego?', + 'js_time_done' => 'hecho', + 'js_question' => 'Pregunta', + 'js_ok' => 'De acuerdo', + 'js_outlaw_warning' => 'Estás a punto de atacar a un jugador más fuerte. Si haces esto, tus defensas de ataque se cerrarán durante 7 días y todos los jugadores podrán atacarte sin castigo. ¿Estás seguro de que quieres continuar?', + 'js_last_slot_moon' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Base Lunar para recibir más espacio. ¿Estás seguro de que quieres construir este edificio?', + 'js_last_slot_planet' => 'Este edificio utilizará el último espacio de edificio disponible. Expande tu Terraformer o compra un artículo de Planet Field para obtener más espacios. ¿Estás seguro de que quieres construir este edificio?', + 'js_forced_vacation' => 'Algunas funciones del juego no están disponibles hasta que se valide su cuenta.', + 'js_more_details' => 'Más detalles', + 'js_less_details' => 'Menos detalles', + 'js_planet_lock' => 'Disposición de la cerradura', + 'js_planet_unlock' => 'Disposición de desbloqueo', + 'js_activate_item_question' => '¿Le gustaría reemplazar el artículo existente? El antiguo bono se perderá en el proceso.', + 'js_activate_item_header' => '¿Reemplazar artículo?', + + // Welcome dialog + 'welcome_title' => '¡Bienvenido a OGame!', + 'welcome_body' => 'Para ayudarte a empezar rápidamente, te hemos asignado el nombre Commodore Nebula. Puedes cambiarlo en cualquier momento haciendo clic en tu nombre de usuario.
El Comando de Flota ha dejado información sobre tus primeros pasos en tu bandeja de entrada.

¡Diviértete jugando!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'día', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => '¿Dónde está el mensaje?', + 'chat_text_too_long' => 'El mensaje es demasiado largo.', + 'chat_same_user' => 'No puedes escribirte a ti mismo.', + 'chat_ignored_user' => 'Has ignorado a esta jugadora.', + 'chat_not_activated' => 'Esta función solo está disponible después de la activación de su cuenta.', + 'chat_new_chats' => '#+# mensajes no leídos', + 'chat_more_users' => 'mostrar más', + 'eventbox_mission' => 'Misión', + 'eventbox_missions' => 'Misiones', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'propia', + 'eventbox_friendly' => 'Amistosa', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reasentar el planeta', + 'planet_move_ask_cancel' => '¿Estás seguro de que deseas cancelar la reubicación de este planeta? De este modo se mantendrá el tiempo de espera normal.', + 'planet_move_success' => 'La reubicación del planeta fue cancelada con éxito.', + 'premium_building_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => '¿Quiere reducir el tiempo de construcción en un 50 % del tiempo total de construcción () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => '¿Quieres completar inmediatamente el pedido de construcción de 750 Dark Matter<\\/b>?', + 'premium_research_half' => '¿Quiere reducir el tiempo de investigación en un 50 % del tiempo total de investigación () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => '¿Quieres completar inmediatamente el pedido de investigación para 750 Materia Oscura<\\/b>?', + 'loca_error_not_enough_dm' => '¡No hay suficiente materia oscura disponible! ¿Quieres comprar algunos ahora?', + 'loca_notice' => 'Referencia', + 'loca_planet_giveup' => '¿Estás seguro de que quieres abandonar el planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => '¿Estás seguro de que quieres abandonar la luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No hay naves en los restos', + 'no_wreck_available' => 'No hay restos disponibles', + ], + 'highscore' => [ + 'player_highscore' => 'Puntuación de jugador', + 'alliance_highscore' => 'Puntuación más alta de la alianza', + 'own_position' => 'Posición propia', + 'own_position_hidden' => 'Posición propia (-)', + 'points' => 'Puntos', + 'economy' => 'Economía', + 'research' => 'Investigación', + 'military' => 'Militar', + 'military_built' => 'Puntos militares construidos', + 'military_destroyed' => 'Puntos militares destruidos', + 'military_lost' => 'Puntos militares perdidos', + 'honour_points' => 'Puntos de honor', + 'position' => 'Posición', + 'player_name_honour' => 'Nombre del jugador (puntos de honor)', + 'action' => 'Oferta', + 'alliance' => 'Alianza', + 'member' => 'Miembro', + 'average_points' => 'Puntos promedio', + 'no_alliances_found' => 'No se encontraron alianzas', + 'write_message' => 'Escribir mensaje', + 'buddy_request' => 'Enviar solicitud de amigo', + 'buddy_request_to' => 'Solicitud de amigo para', + 'total_ships' => 'Barcos totales', + 'buddy_request_sent' => '¡La solicitud de amigo se envió correctamente!', + 'buddy_request_failed' => 'No se pudo enviar la solicitud de amigo.', + 'are_you_sure_ignore' => '¿Estás seguro de que quieres ignorar', + 'player_ignored' => 'Jugador ignorada con éxito!', + 'player_ignored_failed' => 'No se pudo ignorar al jugador.', + ], + 'premium' => [ + 'recruit_officers' => 'Casino de oficiales', + 'your_officers' => 'Tus oficiales', + 'intro_text' => 'Con los oficiales puedes expandir tu imperio hasta unas extensiones que jamás has soñado. ¡Todo lo que necesitas es algo de Materia Oscura y tus obreros y consejeros se esforzarán incluso más que de costumbre!', + 'info_dark_matter' => 'Más información sobre: Materia Oscura', + 'info_commander' => 'Más información sobre: Comandante', + 'info_admiral' => 'Más información sobre: Almirante', + 'info_engineer' => 'Más información sobre: Ingeniero', + 'info_geologist' => 'Más información sobre: Geólogo', + 'info_technocrat' => 'Más información sobre: Tecnócrata', + 'info_commanding_staff' => 'Más información sobre: Grupo de comando', + 'hire_commander_tooltip' => 'Contratar a Commander|+40 favoritos, cola de construcción, atajos, escáner de transporte, sin publicidad* (*excluye: referencias relacionadas con juegos)', + 'hire_admiral_tooltip' => 'Contratar almirante|Max. espacios de flota +2, +Máx. expediciones +1, +Tasa de escape de flota mejorada, +Espacios para guardar simulación de combate +20', + 'hire_engineer_tooltip' => 'Contratar ingeniero|Reduce a la mitad las pérdidas en las defensas, +10% de producción de energía', + 'hire_geologist_tooltip' => 'Contratar geóloga | + 10% producción minera', + 'hire_technocrat_tooltip' => 'Contrata tecnócrata|+2 niveles de espionaje, 25 % menos tiempo de investigación', + 'remaining_officers' => ':actual de :max', + 'benefit_fleet_slots_title' => 'Puedes enviar más flotas al mismo tiempo.', + 'benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'benefit_energy_title' => 'Sus centrales eléctricas y satélites solares producen un 2% más de energía.', + 'benefit_energy' => '+2 % de producción de energía', + 'benefit_mines_title' => 'Tus minas producen un 2% más.', + 'benefit_mines' => '+2 % de producción de mineral', + 'benefit_espionage_title' => 'Se agregará 1 nivel a tu investigación de espionaje.', + 'benefit_espionage' => '+1 al nivel de espionaje', + 'dark_matter_title' => 'Materia Oscura', + 'dark_matter_label' => 'Materia Oscura', + 'no_dark_matter' => 'Sin Materia Oscura', + 'dark_matter_description' => 'La Materia Oscura es una sustancia que solo se puede conservar desde hace pocos años, y con gran esfuerzo. Permite extraer grandes cantidades de energía. El método utilizado para obtener la Materia Oscura es complejo y arriesgado, lo que la hace particularmente valiosa. ¡Solo la Materia Oscura comprada y aún disponible puede proteger contra la eliminación de la cuenta!', + 'dark_matter_benefits' => 'La Materia Oscura permite contratar Oficiales y Comandantes y pagar las ofertas de los mercaderes, los traslados de planetas y los objetos.', + 'your_balance' => 'Tu saldo', + 'active_until' => 'Activo hasta', + 'active_for_days' => 'Activo por :days días más', + 'not_active' => 'No activo', + 'days' => 'Días', + 'dm' => 'DM', + 'advantages' => 'Ventajas', + 'buy_dark_matter' => 'Comprar Materia Oscura', + 'confirm_purchase' => '¿Contratar este oficial durante :days días por un coste de :cost Materia Oscura?', + 'insufficient_dark_matter' => 'Materia Oscura insuficiente', + 'purchase_success' => '¡Oficial activado con éxito!', + 'purchase_error' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'El rango de Comandante ha demostrado su necesidad incontables veces en la guerra moderna. Gracias a la estructura de mando simplificada, las instrucciones se pueden procesar más rápidamente. ¡Con él mantendrás una visión general de tu imperio! Así desarrollarás estructuras que te permitirán ir siempre un paso por delante de tu enemigo.', + 'officer_commander_benefits' => 'Con el Comandante tendrás una vista general de todo el imperio, un espacio de misión adicional y la posibilidad de establecer el orden de los recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 favoritos', + 'officer_commander_benefit_queue' => 'Lista de construcción', + 'officer_commander_benefit_scanner' => 'Escáner de transportes', + 'officer_commander_benefit_ads' => 'Sin publicidad', + 'officer_commander_tooltip' => '+40 favoritos

Con más favoritos podrás guardar y compartir más mensajes.


Lista de construcción

Añade hasta 4 encargos de construcción o de investigación adicionales a la vez a la lista.


Escáner de transportes

Muestra la cantidad de recursos que las Naves de carga llevan a tus planetas.


Sin publicidad

No ves más publicidad de otros juegos, sino únicamente información sobre eventos y promociones relacionadas con OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'El Almirante de flota es un veterano de guerra experimentado y un habilidoso estratega. En las batallas más duras, es capaz de visualizar la situación y mantener una comunicación fluida con sus almirantes subordinados. Un emperador sabio puede confiar en su ayuda durante los combates y guiar más flotas al campo de batalla de forma simultánea. Además, el Almirante desbloquea un espacio de expedición adicional e indica a las tropas en qué orden han de cargar los distintos tipos de recursos tras el ataque. Además, ofrece veinte espacios de guardado adicionales para las simulaciones de combate.', + 'officer_admiral_benefits' => '+1 espacio de expedición, posibilidad de establecer prioridades de recursos tras un ataque, +20 espacios de guardado en el simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Cantidad máxima de flotas +2', + 'officer_admiral_benefit_expeditions' => 'Número máximo de expediciones +1', + 'officer_admiral_benefit_escape' => 'Tasa de retirada de flotas mejorada', + 'officer_admiral_benefit_save_slots' => 'Máx. espacios de guardado +20', + 'officer_admiral_tooltip' => 'Cantidad máxima de flotas +2

Puedes enviar más flotas al mismo tiempo.


Número máximo de expediciones +1

Recibes un espacio de expedición adicional.


Tasa de retirada de flotas mejorada

Hasta que alcances 500.000 puntos, tus flotas pueden retirarse cuando las fuerzas enemigas triplican las tuyas.


Máx. espacios de guardado +20

Puedes guardar más simulaciones de combate a la vez.

', + 'officer_engineer_title' => 'Ingeniero', + 'officer_engineer_description' => 'El Ingeniero es un especialista en gestión de energía. En tiempos de paz aumenta la energía de todas las colonias. En caso de ataque, garantiza el abastecimiento de energía a las defensas planetarias y evita posibles sobrecargas, lo que reduce la cantidad de defensas perdidas en combate.', + 'officer_engineer_benefits' => '+10% de energía producida en todos los planetas, el 50% de las defensas destruidas sobreviven al combate.', + 'officer_engineer_benefit_defence' => 'Pérdida de instalaciones de defensa reducida a la mitad', + 'officer_engineer_benefit_energy' => '+10 % de producción de energía', + 'officer_engineer_tooltip' => 'Pérdida de instalaciones de defensa reducida a la mitad

Tras una batalla, se restaura la mitad de las instalaciones de defensa.


+10 % de producción de energía

Tus Plantas de energía y tus Satélites solares generan un 10 % más de energía.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'El Geólogo es un experto en astrominerología y astrocristalografía. Asistido por su equipo de ingenieros metalúrgicos y químicos, ayuda a gobiernos interplanetarios a explotar fuentes de recursos y a optimizar su refinamiento.', + 'officer_geologist_benefits' => '+10% de producción de metal, cristal y deuterio en todos los planetas.', + 'officer_geologist_benefit_mines' => '+10 % de producción de mineral', + 'officer_geologist_tooltip' => '+10 % de producción de mineral

Tus Minas producen un 10 % más.

', + 'officer_technocrat_title' => 'Tecnócrata', + 'officer_technocrat_description' => 'El gremio de los Tecnócratas está compuesto de auténticos genios; se los puede encontrar dondequiera que se exploren los límites de la capacidad humana. El Tecnócrata utiliza un código que ningún ser humano normal puede descifrar; su mera presencia inspira a los investigadores del imperio.', + 'officer_technocrat_benefits' => '-25% de tiempo de investigación en todas las tecnologías.', + 'officer_technocrat_benefit_espionage' => '+2 al nivel de espionaje', + 'officer_technocrat_benefit_research' => 'Un 25 % menos de tiempo de investigación', + 'officer_technocrat_tooltip' => '+2 al nivel de espionaje

Se añaden 2 niveles de espionaje.


Un 25 % menos de tiempo de investigación

Tus investigaciones requieren un 25 % menos de tiempo para finalizar.

', + 'officer_all_officers_title' => 'Grupo de comando', + 'officer_all_officers_description' => 'Con este lote te harás no solo con un especialista, sino con toda una tripulación. Recibes todos los efectos de los oficiales individuales, además de ventajas adicionales que solo se pueden conseguir con el paquete completo.\nMientras el experimentado Comandante dirige estratégicamente el proceso, los oficiales se encargan de la gestión de la energía, el abastecimiento de sistemas, la explotación de recursos y el refinado. Además impulsan la investigación y aportan su experiencia de batalla a los enfrentamientos espaciales.', + 'officer_all_officers_benefits' => 'Todos los beneficios del Comandante, Almirante, Ingeniero, Geólogo y Tecnócrata, además de bonificaciones exclusivas disponibles solo con el paquete completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Cantidad de flotas máx. +1', + 'officer_all_officers_benefit_energy' => '+2 % de producción de energía', + 'officer_all_officers_benefit_mines' => '+2 % de producción de mineral', + 'officer_all_officers_benefit_espionage' => '+1 al nivel de espionaje', + 'officer_all_officers_tooltip' => 'Cantidad de flotas máx. +1

Puedes enviar varias flotas a la vez.


+2 % de producción de energía

Tus Plantas de energía y Satélites solares crean un 2 % más de energía.


+2 % de producción de mineral

Tus Minas producen un 2 % más.


+1 al nivel de espionaje

Se añadirán 1 niveles a tu investigación de espionaje.

', + ], + 'shop' => [ + 'page_title' => 'Tienda', + 'tooltip_shop' => 'Puedes comprar artículos aquí.', + 'tooltip_inventory' => 'Puede obtener una descripción general de los artículos comprados aquí.', + 'btn_shop' => 'Tienda', + 'btn_inventory' => 'Inventario', + 'category_special_offers' => 'ofertas especiales', + 'category_all' => 'toda', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Artículos de amigos', + 'category_construction' => 'Construcción', + 'btn_get_more_resources' => 'Obtener más recursos', + 'btn_purchase_dark_matter' => 'Compra materia oscura', + 'feature_coming_soon' => 'Característica próximamente.', + 'tier_gold' => 'Oro', + 'tier_silver' => 'Plata', + 'tier_bronze' => 'Bronce', + 'tooltip_duration' => 'Duración', + 'duration_now' => 'ahora', + 'tooltip_price' => 'Precio', + 'tooltip_in_inventory' => 'En inventario', + 'dark_matter' => 'Materia Oscura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duración', + 'now' => 'ahora', + 'item_price' => 'Precio', + 'item_in_inventory' => 'En inventario', + 'loca_extend' => 'Ampliar', + 'loca_activate' => 'Activar', + 'loca_buy_activate' => 'Compra y activa', + 'loca_buy_extend' => 'Comprar y ampliar', + 'loca_buy_dm' => 'No tienes suficiente Materia Oscura. ¿Quieres comprar algunos ahora?', + ], + 'search' => [ + 'input_hint' => 'Introduce nombre de jugador, planeta o alianza', + 'search_btn' => 'Búsqueda', + 'tab_players' => 'Nombres de jugadores', + 'tab_alliances' => 'Alianzas/Etiquetas', + 'tab_planets' => 'Nombres de planetas', + 'no_search_term' => 'No se ha introducido término de búsqueda', + 'searching' => 'Búsqueda...', + 'search_failed' => 'La búsqueda falló. Por favor inténtalo de nuevo.', + 'no_results' => 'No se encontraron resultados', + 'player_name' => 'Nombre del jugador', + 'planet_name' => 'Nombre del planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Etiqueta', + 'alliance_name' => 'Nombre de la alianza', + 'member' => 'Miembro', + 'points' => 'Puntos', + 'action' => 'Oferta', + 'apply_for_alliance' => 'Postula a esta alianza', + 'search_player_link' => 'Buscar jugador', + 'alliance' => 'Alianza', + 'home_planet' => 'Planeta principal', + 'send_message' => 'Enviar mensaje', + 'buddy_request' => 'Solicitud de amistad', + 'highscore' => 'Clasificación', + ], + 'notes' => [ + 'no_notes_found' => 'No se han encontrado notas.', + 'add_note' => 'Añadir nota', + 'new_note' => 'Nueva nota', + 'subject_label' => 'Asunto', + 'date_label' => 'Fecha', + 'edit_note' => 'Editar nota', + 'select_action' => 'Seleccionar acción', + 'delete_marked' => 'Eliminar seleccionados', + 'delete_all' => 'Eliminar todo', + 'unsaved_warning' => 'Tienes cambios sin guardar.', + 'save_question' => '¿Deseas guardar los cambios?', + 'your_subject' => 'Asunto', + 'subject_placeholder' => 'Introduce el asunto...', + 'priority_label' => 'Prioridad', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'No importante', + 'your_message' => 'Mensaje', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menú puedes cambiar los nombres de los planetas y las lunas o abandonarlos por completo.', + 'rename_heading' => 'Rebautizar', + 'new_planet_name' => 'Nuevo nombre del planeta', + 'new_moon_name' => 'Nuevo nombre de la luna', + 'rename_btn' => 'Rebautizar', + 'tooltip_rules_title' => 'Reglas', + 'tooltip_rename_planet' => 'Puedes cambiar el nombre de tu planeta aquí.

El nombre del planeta debe tener entre 2 y 20 caracteres de largo.
Los nombres de los planetas pueden contener letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'tooltip_rename_moon' => 'Puedes cambiar el nombre de tu luna aquí.

El nombre de la luna debe tener entre 2 y 20 caracteres de largo.
Los nombres de las lunas pueden constar de letras minúsculas y mayúsculas, así como números.
Pueden contener guiones, guiones bajos y espacios; sin embargo, no pueden colocarse de la siguiente manera:
- al principio o al final del nombre
- directamente al lado entre sí
- más de tres veces en el nombre', + 'abandon_home_planet' => 'Abandonar el planeta de origen', + 'abandon_moon' => 'Abandonar la luna', + 'abandon_colony' => 'Abandonar colonia', + 'abandon_home_planet_btn' => 'Abandonar el planeta de origen', + 'abandon_moon_btn' => 'Abandonar la luna', + 'abandon_colony_btn' => 'Abandonar colonia', + 'home_planet_warning' => 'Si abandona su planeta de origen, inmediatamente después de su próximo inicio de sesión será dirigido al planeta que colonizó a continuación.', + 'items_lost_moon' => 'Si has activado elementos en una luna, se perderán si abandonas la luna.', + 'items_lost_planet' => 'Si tienes elementos activados en un planeta, se perderán si abandonas el planeta.', + 'confirm_password' => 'Confirme la eliminación de :tipo [:coordenadas] ingresando su contraseña', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'No hay suficientes personajes', + 'validation_pw_min' => 'La contraseña ingresada es demasiado corta (mínimo 4 caracteres)', + 'validation_pw_max' => 'La contraseña ingresada es demasiado larga (máximo 20 caracteres)', + 'validation_email' => '¡Debes ingresar una dirección de correo electrónico válida!', + 'validation_special' => 'Contiene caracteres no válidos.', + 'validation_underscore' => 'Su nombre no puede comenzar ni terminar con un guión bajo.', + 'validation_hyphen' => 'Su nombre no puede comenzar ni terminar con un guión.', + 'validation_space' => 'Su nombre no puede comenzar ni terminar con un espacio.', + 'validation_max_underscores' => 'Su nombre no puede contener más de 3 guiones bajos en total.', + 'validation_max_hyphens' => 'Su nombre no puede contener más de 3 guiones.', + 'validation_max_spaces' => 'Su nombre no podrá incluir más de 3 espacios en total.', + 'validation_consec_underscores' => 'No puedes utilizar dos o más guiones bajos uno tras otro.', + 'validation_consec_hyphens' => 'No se pueden utilizar dos o más guiones de forma consecutiva.', + 'validation_consec_spaces' => 'No se pueden utilizar dos o más espacios uno tras otro.', + 'msg_invalid_planet_name' => 'El nuevo nombre del planeta no es válido. Por favor inténtalo de nuevo.', + 'msg_invalid_moon_name' => 'El nombre de la luna nueva no es válido. Por favor inténtalo de nuevo.', + 'msg_planet_renamed' => 'Planeta renombrado exitosamente.', + 'msg_moon_renamed' => 'Luna renombrada exitosamente.', + 'msg_wrong_password' => '¡Contraseña incorrecta!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Si confirma la eliminación de :tipo [:coordenadas] (:nombre), todos los edificios, barcos y sistemas de defensa que se encuentren en ese :tipo se eliminarán de su cuenta. Si tiene elementos activos en su :type, estos también se perderán cuando abandone el :type. ¡Este proceso no se puede revertir!', + 'msg_reference' => 'Referencia', + 'msg_abandoned' => ':type ha sido abandonado exitosamente!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sí', + 'msg_no' => 'No', + 'msg_ok' => 'De acuerdo', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árbol de tecnologías', + 'techtree' => 'Árbol de tecnologías', + 'no_requirements' => 'Sin requisitos', + 'cancel_expansion_confirm' => '¿Deseas cancelar la expansión de :name al nivel :level?', + 'number' => 'Número', + 'level' => 'Nivel', + 'production_duration' => 'Tiempo de producción', + 'energy_needed' => 'Energía requerida', + 'production' => 'Producción', + 'costs_per_piece' => 'Costes por unidad', + 'required_to_improve' => 'Requisitos para mejorar al nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'energy' => 'Energía', + 'deconstruction_costs' => 'Costes de demolición', + 'ion_technology_bonus' => 'Bonificación tecnología iónica', + 'duration' => 'Duración', + 'number_label' => 'Cantidad', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Estás actualmente en modo vacaciones.', + 'tear_down_btn' => 'Demoler', + 'wrong_character_class' => '¡Clase de personaje incorrecta!', + 'shipyard_upgrading' => 'El hangar está siendo mejorado.', + 'shipyard_busy' => 'El hangar está actualmente ocupado.', + 'not_enough_fields' => '¡No hay suficientes campos en el planeta!', + 'build' => 'Construir', + 'in_queue' => 'En cola', + 'improve' => 'Mejorar', + 'storage_capacity' => 'Capacidad de almacenamiento', + 'gain_resources' => 'Obtener recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aquí puedes destruir los misiles almacenados.', + 'destroy_rockets_btn' => 'Destruir misiles', + 'more_details' => 'Más detalles', + 'error' => 'Error', + 'commander_queue_info' => 'Necesitas un Comandante para usar la cola de construcción. ¿Te gustaría saber más sobre las ventajas del Comandante?', + 'no_rocket_silo_capacity' => 'No hay suficiente espacio en el silo de misiles.', + 'detail_now' => 'Detalles', + 'start_with_dm' => 'Iniciar con Materia Oscura', + 'err_dm_price_too_low' => 'El precio en Materia Oscura es demasiado bajo.', + 'err_resource_limit' => 'Límite de recursos superado.', + 'err_storage_capacity' => 'Capacidad de almacenamiento insuficiente.', + 'err_no_dark_matter' => 'No hay suficiente Materia Oscura.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duración de construcción', + 'total_time' => 'Tiempo total', + 'complete_tooltip' => 'Completar inmediatamente', + 'complete' => 'Completar', + 'halve_cost' => 'Reducir coste a la mitad', + 'halve_tooltip_building' => 'Reducir el coste a la mitad para este edificio', + 'halve_tooltip_research' => 'Reducir el coste a la mitad para esta investigación', + 'halve_time' => 'Reducir tiempo a la mitad', + 'question_complete_unit' => '¿Deseas completar esta unidad de inmediato por :dm_cost Materia Oscura?', + 'question_halve_unit' => '¿Deseas reducir el tiempo de construcción en :time_reduction por :dm_cost?', + 'question_halve_building' => '¿Deseas reducir a la mitad el tiempo de construcción por :dm_cost?', + 'question_halve_research' => '¿Deseas reducir a la mitad el tiempo de investigación por :dm_cost?', + 'downgrade_to' => 'Degradar a nivel', + 'improve_to' => 'Mejorar a nivel', + 'no_building_idle' => 'No hay ningún edificio en construcción.', + 'no_building_idle_tooltip' => 'Haz clic para ir a la página de Edificios.', + 'no_research_idle' => 'No se está realizando ninguna investigación.', + 'no_research_idle_tooltip' => 'Haz clic para ir a la página de Investigación.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Alianza', + 'status_online' => 'En línea', + 'status_offline' => 'Desconectado', + 'status_not_visible' => 'No visible', + 'highscore_ranking' => 'Clasificación', + 'alliance_label' => 'Alianza', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Aún no hay mensajes.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat de alianza', + 'list_title' => 'Conversaciones', + 'player_list' => 'Jugadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Aún no hay amigos.', + 'alliance' => 'Alianza', + 'strangers' => 'Otros jugadores', + 'no_strangers' => 'No hay otros jugadores.', + 'no_conversations' => 'Aún no hay conversaciones.', + ], + 'jumpgate' => [ + 'select_target' => 'Seleccionar objetivo', + 'origin_coordinates' => 'Coordenadas de origen', + 'standard_target' => 'Objetivo estándar', + 'target_coordinates' => 'Coordenadas del objetivo', + 'not_ready' => 'No preparado', + 'cooldown_time' => 'Tiempo de recarga', + 'select_ships' => 'Seleccionar naves', + 'select_all' => 'Seleccionar todo', + 'reset_selection' => 'Restablecer selección', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecciona un destino válido.', + 'no_ships' => 'Por favor, selecciona al menos una nave.', + 'jump_success' => 'Salto ejecutado con éxito.', + 'jump_error' => 'El salto ha fallado.', + 'error_occurred' => 'Ha ocurrido un error.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate en alianza', + 'dm_bonus' => 'Bonus de Materia Oscura:', + 'debris_defense' => 'Escombros de defensas:', + 'debris_ships' => 'Escombros de naves:', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'fleet_deut_reduction' => 'Reducción deuterio de flota:', + 'fleet_speed_war' => 'Velocidad de flota (guerra):', + 'fleet_speed_holding' => 'Velocidad de flota (estacionamiento):', + 'fleet_speed_peace' => 'Velocidad de flota (paz):', + 'ignore_empty' => 'Ignorar sistemas vacíos', + 'ignore_inactive' => 'Ignorar sistemas inactivos', + 'num_galaxies' => 'Número de galaxias:', + 'planet_field_bonus' => 'Bonus de campos planetarios:', + 'dev_speed' => 'Velocidad económica:', + 'research_speed' => 'Velocidad de investigación:', + 'dm_regen_enabled' => 'Regeneración de Materia Oscura', + 'dm_regen_amount' => 'Cantidad regén. MO:', + 'dm_regen_period' => 'Período regén. MO:', + 'days' => 'días', + ], + 'alliance_depot' => [ + 'description' => 'El Depósito de la Alianza permite a las flotas aliadas en órbita repostar mientras defienden tu planeta. Cada nivel proporciona 10.000 deuterio por hora.', + 'capacity' => 'Capacidad', + 'no_fleets' => 'No hay flotas aliadas actualmente en órbita.', + 'fleet_owner' => 'Propietario de la flota', + 'ships' => 'Naves', + 'hold_time' => 'Tiempo de estacionamiento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Coste de suministro (deuterio)', + 'start_supply' => 'Abastecer flota', + 'please_select_fleet' => 'Por favor, selecciona una flota.', + 'hours_between' => 'Las horas deben estar entre 1 y 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterio en campos de escombros', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Clase de personaje', + 'choose_your_class' => 'Elige tu clase', + 'choose_description' => 'Cada clase ofrece bonificaciones únicas que te ayudarán en tu conquista del universo.', + 'select_for_free' => 'Seleccionar gratis', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desactivar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Seleccionar clase de personaje', + 'deactivate_title' => 'Desactivar clase de personaje', + 'activated_free_msg' => '¿Deseas activar la clase :className de forma gratuita?', + 'activated_paid_msg' => '¿Deseas activar la clase :className por :price Materia Oscura? Al hacerlo, perderás tu clase actual.', + 'deactivate_confirm_msg' => '¿Realmente deseas desactivar tu clase de personaje? La reactivación requiere :price Materia Oscura.', + 'success_selected' => '¡Clase de personaje seleccionada con éxito!', + 'success_deactivated' => '¡Clase de personaje desactivada con éxito!', + 'not_enough_dm_title' => 'Materia Oscura insuficiente', + 'not_enough_dm_msg' => '¡Materia Oscura insuficiente! ¿Deseas comprar ahora?', + 'buy_dm' => 'Comprar Materia Oscura', + 'error_generic' => 'Se ha producido un error. Por favor, inténtalo de nuevo.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'Las recompensas se envían cada día y pueden ser recogidas manualmente. A partir del 7.º día, no se enviarán más recompensas. La primera recompensa se otorgará el 2.º día tras el registro.', + 'new_awards' => 'Nuevas recompensas', + 'not_yet_reached' => 'Recompensas aún no alcanzadas', + 'not_fulfilled' => 'No cumplido', + 'collected_awards' => 'Recompensas recogidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'No se detectaron movimientos de flota en esta posición.', + 'fleet_details' => 'Detalles de la flota', + 'ships' => 'Naves', + 'loading' => 'Cargando...', + 'time_label' => 'Tiempo', + 'speed_label' => 'Velocidad', + ], + 'wreckage' => [ + 'no_wreckage' => 'No hay restos en esta posición.', + 'burns_up_in' => 'Los restos se destruyen en:', + 'leave_to_burn' => 'Dejar que se destruyan', + 'leave_confirm' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. ¿Estás seguro?', + 'repair_time' => 'Tiempo de reparación:', + 'ships_being_repaired' => 'Naves en reparación:', + 'repair_time_remaining' => 'Tiempo de reparación restante:', + 'no_ship_data' => 'No hay datos de naves disponibles', + 'collect' => 'Recoger', + 'start_repairs' => 'Iniciar reparaciones', + 'err_network_start' => 'Error de red al iniciar reparaciones', + 'err_network_complete' => 'Error de red al completar reparaciones', + 'err_network_collect' => 'Error de red al recoger naves', + 'err_network_burn' => 'Error de red al destruir campo de escombros', + 'err_burn_up' => 'Error al destruir el campo de escombros', + 'wreckage_label' => 'Escombros', + 'repairs_started' => '¡Reparaciones iniciadas con éxito!', + 'repairs_completed' => '¡Reparaciones completadas y naves recogidas con éxito!', + 'ships_back_service' => 'Todas las naves han sido puestas de nuevo en servicio', + 'wreck_burned' => '¡Campo de escombros destruido con éxito!', + 'err_start_repairs' => 'Error al iniciar reparaciones', + 'err_complete_repairs' => 'Error al completar reparaciones', + 'err_collect_ships' => 'Error al recoger naves', + 'err_burn_wreck' => 'Error al destruir campo de escombros', + 'can_be_repaired' => 'Los escombros pueden ser reparados en el Dock Espacial.', + 'collect_back_service' => 'Poner de nuevo en servicio las naves ya reparadas', + 'auto_return_service' => 'Tus últimas naves serán devueltas automáticamente al servicio el', + 'no_ships_for_repair' => 'No hay naves disponibles para reparar', + 'repairable_ships' => 'Naves reparables:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalles', + 'tooltip_late_added' => 'Las naves añadidas durante reparaciones en curso no pueden ser recogidas manualmente. Debes esperar hasta que todas las reparaciones se completen automáticamente.', + 'tooltip_in_progress' => 'Las reparaciones aún están en curso. Usa la ventana de Detalles para una recogida parcial.', + 'tooltip_no_repaired' => 'Ninguna nave reparada todavía', + 'tooltip_must_complete' => 'Las reparaciones deben completarse para recoger las naves.', + 'burn_confirm_title' => 'Dejar que se destruyan', + 'burn_confirm_msg' => 'Los restos descenderán a la atmósfera del planeta y se destruirán. Una vez iniciado, la reparación ya no será posible. ¿Estás seguro de que quieres destruir los restos?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nombre', + 'actions_col' => 'Acciones', + 'template_name_label' => 'Nombre', + 'delete_tooltip' => 'Eliminar plantilla', + 'save_tooltip' => 'Guardar plantilla', + 'err_name_required' => 'El nombre de la plantilla es obligatorio.', + 'err_need_ships' => 'La plantilla debe contener al menos una nave.', + 'err_not_found' => 'Plantilla no encontrada.', + 'err_max_reached' => 'Número máximo de plantillas alcanzado (10).', + 'saved_success' => 'Plantilla guardada con éxito.', + 'deleted_success' => 'Plantilla eliminada con éxito.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Retirar', + 'recall_fleet' => 'Retirar flota', + ], +]; diff --git a/resources/lang/mx/t_layout.php b/resources/lang/mx/t_layout.php new file mode 100644 index 000000000..b99b77ccf --- /dev/null +++ b/resources/lang/mx/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/mx/t_merchant.php b/resources/lang/mx/t_merchant.php new file mode 100644 index 000000000..80068e320 --- /dev/null +++ b/resources/lang/mx/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Mercader', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Mercado de recursos', + 'back' => 'Volver', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuterio', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Materia Oscura', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Estructuras defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/mx/t_messages.php b/resources/lang/mx/t_messages.php new file mode 100644 index 000000000..702fed74e --- /dev/null +++ b/resources/lang/mx/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/mx/t_overview.php b/resources/lang/mx/t_overview.php new file mode 100644 index 000000000..fb81ad874 --- /dev/null +++ b/resources/lang/mx/t_overview.php @@ -0,0 +1,19 @@ + 'Resumen', + 'temperature' => 'Temperatura', + 'position' => 'Posición', +]; diff --git a/resources/lang/mx/t_resources.php b/resources/lang/mx/t_resources.php new file mode 100644 index 000000000..fa8e83026 --- /dev/null +++ b/resources/lang/mx/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de metal', + 'description' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + 'description_long' => 'Recurso básico para la construcción de estructuras principales de edificios y naves.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de cristal', + 'description' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + 'description_long' => 'Los cristales son el recurso principal para circuitos electrónicos y ciertas aleaciones.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de deuterio', + 'description' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + 'description_long' => 'El Sintetizador de deuterio extrae del agua de un planeta el relativamente escaso deuterio.', + ], + 'solar_plant' => [ + 'title' => 'Planta de energía solar', + 'description' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + 'description_long' => 'Las Plantas de energía solar convierten energía lumínica en la energía eléctrica que requieren casi todos los edificios y estructuras.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de fusión', + 'description' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + 'description_long' => 'La Planta de fusión produce un átomo de helio a partir de 2 átomos de deuterio.', + ], + 'metal_store' => [ + 'title' => 'Almacén de metal', + 'description' => 'Almacén de metal sin refinar.', + 'description_long' => 'Almacén de metal sin refinar.', + ], + 'crystal_store' => [ + 'title' => 'Almacén de cristal', + 'description' => 'Almacén de cristal sin refinar.', + 'description_long' => 'Almacén de cristal sin refinar.', + ], + 'deuterium_store' => [ + 'title' => 'Contenedor de deuterio', + 'description' => 'Contenedores enormes para almacenar deuterio.', + 'description_long' => 'Contenedores enormes para almacenar deuterio.', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de robots', + 'description' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + 'description_long' => 'Las Fábricas de robots proporcionan unidades de construcción simples que se pueden usar para construir infraestructura planetaria. Cada nivel de mejora de la fábrica aumenta la eficiencia y el número de unidades robóticas que ayudan en la construcción.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + 'description_long' => 'En el Hangar planetario se construyen naves y estructuras de defensa.', + ], + 'research_lab' => [ + 'title' => 'Laboratorio de investigación', + 'description' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + 'description_long' => 'Se necesita un laboratorio de investigación para conducir la investigación en nuevas tecnologías.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de la alianza', + 'description' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + 'description_long' => 'El depósito de la alianza ofrece la posibilidad de repostar a las flotas aliadas que estén estacionadas en la órbita y que ayuden a defender.', + ], + 'missile_silo' => [ + 'title' => 'Silo', + 'description' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + 'description_long' => 'El silo es un lugar de almacenamiento y lanzamiento de misiles planetarios.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de nanobots', + 'description' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + 'description_long' => 'La fábrica de nanobots es la cúspide de la técnica robótica. Cada nivel divide a la mitad los tiempos de construcción de edificios, naves y defensas.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'El Terraformer amplía la superficie útil de un planeta.', + 'description_long' => 'El Terraformer amplía la superficie útil de un planeta.', + ], + 'space_dock' => [ + 'title' => 'Astillero orbital', + 'description' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + 'description_long' => 'En el Astillero orbital se pueden reparar restos procedentes de pecios.', + ], + 'lunar_base' => [ + 'title' => 'Base lunar', + 'description' => 'Como la Luna no tiene atmósfera, se requiere una base lunar para generar espacio habitable.', + 'description_long' => 'Dado que la luna no tiene atmósfera, se necesita una base lunar para generar espacio habitable.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Gracias a la falange de sensores se pueden descubrir y observar flotas de otros imperios. Cuanto mayor sea la matriz de falanges de sensores, mayor será el rango que puede escanear.', + 'description_long' => 'Usando el Sensor Phalanx se pueden descubrir y observar las flotas de otros imperios. Cuanto mayor sea su nivel, mayor es el rango del Phalanx.', + ], + 'jump_gate' => [ + 'title' => 'Salto cuántico', + 'description' => 'Las puertas de salto son enormes transceptores capaces de enviar incluso la flota más grande en poco tiempo a una puerta de salto distante.', + 'description_long' => 'Los Saltos cuánticos son un sistema gigante de transmisores capaz de enviar incluso las flotas más grandes a cualquier lugar del universo sin pérdida de tiempo.', + ], + 'energy_technology' => [ + 'title' => 'Tecnología de energía', + 'description' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + 'description_long' => 'Dominar la tecnología de diferentes tipos de energía es imprescindible para muchas investigaciones avanzadas.', + ], + 'laser_technology' => [ + 'title' => 'Tecnología láser', + 'description' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + 'description_long' => 'La concentración de luz produce un rayo que causa daños cuando se enfoca a un objetivo.', + ], + 'ion_technology' => [ + 'title' => 'Tecnología iónica', + 'description' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + 'description_long' => 'La concentración de iones permite construir cañones capaces de provocar daños importantes, así como reducir los costes de demolición de edificios en un 4 % por nivel.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnología de hiperespacio', + 'description' => 'Integrando la 4ª y la 5ª dimensión ahora es posible investigar un nuevo tipo de propulsión más económico y eficiente.', + 'description_long' => 'Gracias a la incorporación de la cuarta y quinta dimensiones ahora es posible explorar un nuevo tipo de motor más eficiente. Gracias al uso de la cuarta y quinta dimensiones ahora es posible curvar el espacio de carga de tus naves para ahorrar sitio.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnología de plasma', + 'description' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + 'description_long' => 'Un desarrollo de la tecnología de iones que acelera plasma muy energético que puede causar daños impresionantes y optimizar la producción de metal, cristal y deuterio (un 1 %/0,66 %/0,33 % por nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor de combustión', + 'description' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + 'description_long' => 'El perfeccionamiento de esta tecnología hace que algunas naves se vuelvan más rápidas. Cada nivel aumenta la velocidad de una nave en un 10 % del valor básico.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de impulso', + 'description' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + 'description_long' => 'El sistema del motor de impulso se basa en el principio de la repulsión de partículas. El desarrollo de estos motores aumenta la velocidad de algunas naves en un 20 % del valor básico.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsor hiperespacial', + 'description' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + 'description_long' => 'Los motores de hiperespacio permiten integrar la cuarta y quinta dimensiones para curvar mesuradamente el espacio. Cada nivel de esta tecnología acelera tus naves en un 30 % del valor básico.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnología de espionaje', + 'description' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + 'description_long' => 'Usando esta tecnología puede obtenerse información sobre otros planetas y lunas.', + ], + 'computer_technology' => [ + 'title' => 'Tecnología de computación', + 'description' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + 'description_long' => 'Cuanto más elevado sea el nivel de tecnología de computación, más flotas podrás controlar simultáneamente. Cada nivel adicional de esta tecnología aumenta el número de flotas en 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + 'description_long' => 'Las naves con un módulo de investigación pueden realizar expediciones largas. Cada segundo nivel de esta tecnología permite colonizar un planeta adicional.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Red de investigación intergaláctica', + 'description' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + 'description_long' => 'Los científicos de tus planetas pueden comunicarse entre ellos a través de esta red.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnología de gravitón', + 'description' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + 'description_long' => 'Mediante un disparo de una carga concentrada de gravitones se puede generar un campo gravitacional artificial. Tiene el potencial de destruir no solo naves grandes, sino lunas enteras.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnología militar', + 'description' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + 'description_long' => 'Cada mejora de la tecnología militar añade un 10 % de potencia a la base de daño de todos los sistemas armamentísticos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnología de defensa', + 'description' => 'La tecnología de escudos hace que los escudos de los barcos y las instalaciones defensivas sean más eficientes. Cada nivel de tecnología de escudo aumenta la fuerza de los escudos en un 10 % del valor base.', + 'description_long' => 'La Tecnología de defensa hace más eficientes los escudos de naves y estructuras defensivas. Cada nivel de esta tecnología aumenta la eficiencia en un 10 % del valor básico.', + ], + 'armor_technology' => [ + 'title' => 'Tecnología de blindaje', + 'description' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + 'description_long' => 'Aleaciones especiales mejoran progresivamente el blindaje de las naves. La resistencia del casco aumenta en un 10 % del valor básico por nivel.', + ], + 'small_cargo' => [ + 'title' => 'Nave pequeña de carga', + 'description' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + 'description_long' => 'Las Naves pequeñas de carga son naves muy ágiles usadas para transportar recursos desde un planeta a otro.', + ], + 'large_cargo' => [ + 'title' => 'Nave grande de carga', + 'description' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + 'description_long' => 'La Nave grande de carga es una versión avanzada de las Naves pequeñas de carga, permitiendo así una mayor capacidad de almacenamiento y velocidades más altas gracias a un mejor sistema de propulsión.', + ], + 'colony_ship' => [ + 'title' => 'Colonizador', + 'description' => 'Con esta nave se pueden colonizar planetas desconocidos.', + 'description_long' => 'Con esta nave se pueden colonizar planetas desconocidos.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Los recicladores son las únicas naves capaces de recolectar campos de escombros que flotan en la órbita de un planeta después del combate.', + 'description_long' => 'Los Recicladores se usan para recolectar escombros flotando en el espacio para reciclarlos en recursos útiles.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de espionaje', + 'description' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + 'description_long' => 'Las Sondas de espionaje son pequeños y ágiles drones que recopilan a gran distancia datos sobre flotas y planetas.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite solar', + 'description' => 'Los satélites solares son plataformas simples de células solares, ubicadas en una órbita alta y estacionaria. Recogen la luz solar y la transmiten a la estación terrestre mediante láser.', + 'description_long' => 'Los Satélites solares son simples plataformas de células fotovoltaicas en órbita geoestacionaria. Reúnen luz solar y la transmiten por láser a la estación de tierra. Un Satélite solar produce 35 de energía en este planeta.', + ], + 'crawler' => [ + 'title' => 'Taladrador', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + 'description_long' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0,02 %, un 0,02 % y un 0,02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus Minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'El Pathfinder es una nave rápida y ágil, diseñada específicamente para expediciones a sectores desconocidos del espacio.', + 'description_long' => 'Los Exploradores son rápidos y espaciosos, y pueden descomponer campos de escombros en expediciones. Además aumentan la ganancia total.', + ], + 'light_fighter' => [ + 'title' => 'Cazador ligero', + 'description' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + 'description_long' => 'El Cazador ligero es una nave maniobrable que puedes encontrar en casi cualquier planeta. Es barato, pero de capacidades limitadas', + ], + 'heavy_fighter' => [ + 'title' => 'Cazador pesado', + 'description' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + 'description_long' => 'El Cazador pesado es la evolución lógica del ligero, y ofrece escudos reforzados y una mayor potencia de ataque.', + ], + 'cruiser' => [ + 'title' => 'Crucero', + 'description' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + 'description_long' => 'Los Cruceros de combate tienen un blindaje casi tres veces más fuerte que el de los Cazadores pesados y más del doble de potencia de ataque. Además, son tremendamente veloces.', + ], + 'battle_ship' => [ + 'title' => 'Nave de batalla', + 'description' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + 'description_long' => 'Las naves de batalla son la espina dorsal de cualquier flota militar. Su blindaje pesado y su alta velocidad las convierten en enemigos formidables.', + ], + 'battlecruiser' => [ + 'title' => 'Acorazado', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + ], + 'bomber' => [ + 'title' => 'Bombardero', + 'description' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + 'description_long' => 'El Bombardero se desarrolló para aniquilar defensas planetarias.', + ], + 'destroyer' => [ + 'title' => 'Destructor', + 'description' => 'El destructor es el rey de las naves de combate.', + 'description_long' => 'El destructor es el rey de las naves de combate.', + ], + 'deathstar' => [ + 'title' => 'Estrella de la muerte', + 'description' => 'El poder destructivo de una estrella de la muerte es inigualable.', + 'description_long' => 'El poder destructivo de una estrella de la muerte es inigualable.', + ], + 'reaper' => [ + 'title' => 'Segador', + 'description' => 'El Reaper es un poderoso barco de combate especializado en ataques agresivos y recolección de escombros en el campo.', + 'description_long' => 'Una nave de la clase Segador es un potente instrumento de destrucción que puede saquear campos de escombros inmediatamente tras la batalla.', + ], + 'rocket_launcher' => [ + 'title' => 'Lanzamisiles', + 'description' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'El Lanzamisiles es un sistema de defensa sencillo, pero barato.', + ], + 'light_laser' => [ + 'title' => 'Láser pequeño', + 'description' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + 'description_long' => 'Mediante un rayo de fotones concentrado se puede provocar más daño que con armas balísticas normales.', + ], + 'heavy_laser' => [ + 'title' => 'Láser grande', + 'description' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + 'description_long' => 'Los láseres grandes posee una mejor salida de energía y una mayor integridad estructural que los láseres pequeños.', + ], + 'gauss_cannon' => [ + 'title' => 'Cañón gauss', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + ], + 'ion_cannon' => [ + 'title' => 'Cañón iónico', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Los cañones iónicos disparan rayos de iones altamente energéticos contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + ], + 'plasma_turret' => [ + 'title' => 'Cañón de plasma', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar, y su capacidad destructiva es incluso superior a la del Destructor.', + ], + 'small_shield_dome' => [ + 'title' => 'Cúpula pequeña de protección', + 'description' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'La Cúpula pequeña de protección cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + ], + 'large_shield_dome' => [ + 'title' => 'Cúpula grande de protección', + 'description' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + 'description_long' => 'La versión desarrollada de la Cúpula de protección puede emplear mucha más energía para proteger de ataques enemigos.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Misiles antibalísticos', + 'description' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + 'description_long' => 'Los misiles antibalísticos destruyen los misiles interplanetarios.', + ], + 'interplanetary_missile' => [ + 'title' => 'Misil interplanétario', + 'description' => 'Los misiles interplanetarios destruyen las defensas enemigas.', + 'description_long' => 'Los misiles interplanetarios destruyen los sistemas de defensa del enemigo. Tus misiles interplanetarios tienen actualmente un alcance de 0 sistemas.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce el tiempo de construcción de los edificios actualmente en construcción en :duration.', + ], + 'detroid' => [ + 'title' => 'DETROIDE', + 'description' => 'Reduce el tiempo de construcción de los contratos de astilleros actuales en una :duración.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce el tiempo de investigación para todas las investigaciones que están actualmente en progreso por :duración.', + ], +]; diff --git a/resources/lang/mx/wreck_field.php b/resources/lang/mx/wreck_field.php new file mode 100644 index 000000000..08ad479ac --- /dev/null +++ b/resources/lang/mx/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/nl/t_external.php b/resources/lang/nl/t_external.php index 547b39488..2cea83fae 100644 --- a/resources/lang/nl/t_external.php +++ b/resources/lang/nl/t_external.php @@ -94,6 +94,56 @@ 'only_letters' => 'Gebruik alleen letters.', ], + // Pagina wachtwoord vergeten + 'forgot_password' => [ + 'title' => 'Wachtwoord vergeten?', + 'description' => 'Voer uw e-mailadres in en wij sturen u een link om uw wachtwoord opnieuw in te stellen.', + 'email_label' => 'E-mailadres:', + 'submit' => 'Resetlink versturen', + 'back_to_login' => '← Terug naar inloggen', + ], + + // Pagina wachtwoord opnieuw instellen + 'reset_password' => [ + 'title' => 'Wachtwoord opnieuw instellen', + 'email_label' => 'E-mailadres:', + 'password_label' => 'Nieuw wachtwoord:', + 'confirm_label' => 'Nieuw wachtwoord bevestigen:', + 'submit' => 'Wachtwoord opnieuw instellen', + ], + + // Pagina e-mailadres vergeten + 'forgot_email' => [ + 'title' => 'E-mailadres vergeten?', + 'description' => 'Voer uw commandantsnaam in en wij sturen een hint naar het geregistreerde e-mailadres.', + 'username_label' => 'Commandantsnaam:', + 'submit' => 'Hint versturen', + 'back_to_login' => '← Terug naar inloggen', + 'sent' => 'Als er een overeenkomend account is gevonden, is er een hint naar het geregistreerde e-mailadres gestuurd.', + ], + + // Uitgaande e-mailsjablonen + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Stel uw OGameX-wachtwoord opnieuw in', + 'heading' => 'Wachtwoord Opnieuw Instellen', + 'greeting' => 'Hallo :username,', + 'body' => 'We hebben een verzoek ontvangen om het wachtwoord voor uw account opnieuw in te stellen. Klik op de knop hieronder om een nieuw wachtwoord te kiezen.', + 'cta' => 'Wachtwoord Opnieuw Instellen', + 'expiry' => 'Deze link verloopt over 60 minuten.', + 'no_action' => 'Als u geen wachtwoordreset heeft aangevraagd, is geen verdere actie vereist.', + 'url_fallback' => 'Als u problemen heeft met het klikken op de knop, kopieer en plak dan de onderstaande URL in uw browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Uw OGameX e-mailadres', + 'heading' => 'Hint E-mailadres', + 'greeting' => 'Hallo :username,', + 'body' => 'U heeft een hint aangevraagd voor het e-mailadres dat aan uw account is gekoppeld:', + 'cta' => 'Ga naar Inloggen', + 'no_action' => 'Als u dit verzoek niet heeft gedaan, kunt u deze e-mail veilig negeren.', + ], + ], + // Tooltip-teksten universum kenmerken 'universe_characteristics' => [ 'fleet_speed' => 'Vlootsnelheid: hoe hoger de waarde, hoe minder tijd u heeft om te reageren op een aanval.', diff --git a/resources/lang/nl/t_galaxy.php b/resources/lang/nl/t_galaxy.php new file mode 100644 index 000000000..0889f6c75 --- /dev/null +++ b/resources/lang/nl/t_galaxy.php @@ -0,0 +1,21 @@ + [ + 'description' => [ + 'nearest' => 'Vanwege de nabijheid van de zon is het verzamelen van zonne-energie zeer efficiënt. Planeten op deze positie zijn echter vaak klein en leveren slechts kleine hoeveelheden deuterium.', + 'normal' => 'Normaal gesproken bevinden zich op deze positie evenwichtige planeten met voldoende bronnen van deuterium, een goede aanvoer van zonne-energie en genoeg ruimte voor ontwikkeling.', + 'biggest' => 'Over het algemeen bevinden de grootste planeten van het zonnestelsel zich op deze positie. De zon levert voldoende energie en er zijn voldoende deuteriumbronnen te verwachten.', + 'farthest' => 'Vanwege de grote afstand tot de zon is het verzamelen van zonne-energie beperkt. Deze planeten bieden echter doorgaans aanzienlijke bronnen van deuterium.', + ] + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Koloniseren', + 'no_ship' => 'Het is niet mogelijk een planeet te koloniseren zonder een kolonistenschip.' + ] + ], + 'discovery' => [ + 'locked' => "Je hebt het onderzoek om nieuwe levensvormen te ontdekken nog niet ontgrendeld.", + ], +]; diff --git a/resources/lang/nl/t_ingame.php b/resources/lang/nl/t_ingame.php index 4ed199b1d..f96eec926 100644 --- a/resources/lang/nl/t_ingame.php +++ b/resources/lang/nl/t_ingame.php @@ -24,7 +24,13 @@ 'switch_to_moon' => 'Schakel naar maan', 'switch_to_planet' => 'Schakel naar planeet', 'abandon_rename' => 'Verlaten/Hernoemen', - 'abandon_rename_title' => 'Planeet verlaten/hernoemen', + 'abandon_rename_title' => 'Planeet verlaten/hernoemen', + 'abandon_rename_modal' => 'Verlaten/Hernoemen :planet_name', + + // Default planet names (used at registration) + 'homeworld' => 'Hoofdplaneet', + 'colony' => 'Kolonie', + 'moon' => 'Maan', ], // ------------------------------------------------------------------------- @@ -42,6 +48,15 @@ 'relocate' => 'Verplaatsen', 'cancel' => 'annuleren', 'explanation' => 'Met de verplaatsing kunt u uw planeten verplaatsen naar een andere positie in een ver systeem naar keuze.

De daadwerkelijke verplaatsing vindt voor het eerst 24 uur na activering plaats. In deze tijd kunt u uw planeten normaal gebruiken. Een afteltimer toont hoeveel tijd er resteert voor de verplaatsing.

Zodra de afteltimer is verlopen en de planeet moet worden verplaatst, mogen geen van uw vloten die daar gestationeerd zijn actief zijn. Op dit moment mag er ook niets in aanbouw zijn, niets worden gerepareerd en niets worden onderzocht. Als er een bouwactiviteit, een reparatietaak of een vloot nog actief is bij het verstrijken van de afteltimer, wordt de verplaatsing geannuleerd.

Als de verplaatsing succesvol is, worden 240.000 Donkere Materie in rekening gebracht. De planeten, de gebouwen en de opgeslagen grondstoffen inclusief maan worden onmiddellijk verplaatst. Uw vloten reizen automatisch naar de nieuwe coördinaten met de snelheid van het langzaamste schip. De sprongpoort naar een verplaatste maan wordt 24 uur gedeactiveerd.', + 'err_position_not_empty' => 'De doelpositie is niet leeg.', + 'err_already_in_progress' => 'Er is al een planeetverplaatsing bezig.', + 'err_on_cooldown' => 'Verplaatsing is in afkoeling. Wacht even voordat je het opnieuw probeert.', + 'err_insufficient_dm' => 'Onvoldoende Donkere Materie. Je hebt :amount DM nodig.', + 'err_buildings_in_progress' => 'Kan niet verplaatsen terwijl gebouwen worden gebouwd.', + 'err_research_in_progress' => 'Kan niet verplaatsen terwijl onderzoek wordt uitgevoerd.', + 'err_units_in_progress' => 'Kan niet verplaatsen terwijl eenheden worden gebouwd.', + 'err_fleets_active' => 'Kan niet verplaatsen terwijl vlootmissies actief zijn.', + 'err_no_active_relocation' => 'Geen actieve planeetverplaatsing gevonden.', ], // ------------------------------------------------------------------------- @@ -49,10 +64,15 @@ // ------------------------------------------------------------------------- 'shared' => [ - 'caution' => 'Waarschuwing', - 'yes' => 'ja', - 'no' => 'Nee', - 'error' => 'Fout', + 'caution' => 'Waarschuwing', + 'yes' => 'ja', + 'no' => 'Nee', + 'error' => 'Fout', + 'dark_matter' => 'Donkere Materie', + 'duration' => 'Duur', + 'error_occurred' => 'Er is een fout opgetreden.', + 'level' => 'Niveau', + 'ok' => 'OK', ], // ------------------------------------------------------------------------- @@ -86,6 +106,12 @@ 'loca_lifeform_cap' => 'Een of meer gekoppelde bonussen hebben al het maximum bereikt. Wilt u toch doorgaan met de bouw?', 'last_inquiry_error' => 'Uw laatste actie kon niet worden verwerkt. Probeer het opnieuw.', 'planet_move_warning' => 'Waarschuwing! Deze missie kan nog actief zijn wanneer de verplaatsingsperiode begint. Als dat zo is, wordt het proces geannuleerd. Wilt u toch doorgaan met deze taak?', + 'building_started' => 'Gebouw succesvol gestart.', + 'invalid_token' => 'Ongeldig token.', + 'downgrade_started' => 'Gebouwafbraak gestart.', + 'construction_canceled' => 'Bouw geannuleerd.', + 'added_to_queue' => 'Toegevoegd aan bouwwachtrij.', + 'invalid_queue_item' => 'Ongeldig wachtrij-item ID', ], // ------------------------------------------------------------------------- @@ -127,8 +153,11 @@ // ------------------------------------------------------------------------- 'shipyard_page' => [ - 'battleships' => 'Gevechtsschepen', - 'civil_ships' => 'Civiele schepen', + 'battleships' => 'Gevechtsschepen', + 'civil_ships' => 'Civiele schepen', + 'no_units_idle' => 'Er worden momenteel geen eenheden gebouwd.', + 'no_units_idle_tooltip' => 'Klik om naar de Werf te gaan.', + 'to_shipyard' => 'Ga naar de Werf', ], // ------------------------------------------------------------------------- @@ -192,9 +221,9 @@ 'fleet' => [ // Pagina / stap koppen - 'dispatch_1_title' => 'Vloot versturen I', - 'dispatch_2_title' => 'Vloot versturen II', - 'dispatch_3_title' => 'Vloot versturen III', + 'dispatch_1_title' => 'Vlootverzending I', + 'dispatch_2_title' => 'Vlootverzending II', + 'dispatch_3_title' => 'Vlootverzending III', 'movement_title' => 'Vlootbeweging', 'to_movement' => 'Naar vlootbeweging', @@ -215,19 +244,19 @@ // Waarschuwing / onmogelijke staten 'fleet_dispatch' => 'Vloot versturen', - 'dispatch_impossible' => 'Vloot versturen onmogelijk', + 'dispatch_impossible' => 'Vloot verzending onmogelijk', 'no_ships' => 'Er zijn geen schepen op deze planeet.', 'in_combat' => 'De vloot is momenteel in gevecht.', 'vacation_error' => 'Er kunnen geen vloten worden verstuurd vanuit vakantiemodus!', 'not_enough_deuterium' => 'Onvoldoende deuterium!', 'no_target' => 'U moet een geldig doel selecteren.', 'cannot_send_to_target' => 'Vloten kunnen niet naar dit doel worden gestuurd.', - 'cannot_start_mission' => 'U kunt deze missie niet starten.', + 'cannot_start_mission' => 'Deze missie kan niet gestart worden.', // Statusbalk labels (zonder afsluitende dubbele punt) 'mission_label' => 'Missie', 'target_label' => 'Doel', - 'player_name_label' => 'Spelernaam', + 'player_name_label' => 'Spelersnaam', 'no_selection' => 'Niets geselecteerd', 'no_mission_selected' => 'Geen missie geselecteerd!', @@ -239,13 +268,13 @@ 'select_all_ships' => 'Alle schepen selecteren', 'reset_choice' => 'Selectie resetten', 'api_data' => 'Deze gegevens kunnen worden ingevoerd in een compatibele gevechtssimulator:', - 'tactical_retreat' => 'Tactische terugtrekking', + 'tactical_retreat' => 'Tactische Terugtrekking', 'tactical_retreat_tooltip' => 'Toon deuteriumverbruik per tactische terugtrekking', 'continue' => 'Doorgaan', 'back' => 'Terug', // Stap 2 – bestemming - 'origin' => 'Herkomst', + 'origin' => 'Vertrek locatie', 'destination' => 'Bestemming', 'planet' => 'Planeet', 'moon' => 'Maan', @@ -264,15 +293,15 @@ // Missienamen 'mission_expedition' => 'Expeditie', - 'mission_colonise' => 'Kolonisatie', - 'mission_recycle' => 'Puinveld opruimen', + 'mission_colonise' => 'Koloniseren', + 'mission_recycle' => 'Recycle puinveld', 'mission_transport' => 'Transport', - 'mission_deploy' => 'Stationering', - 'mission_espionage' => 'Spionage', - 'mission_acs_defend' => 'ACS Verdedigen', - 'mission_attack' => 'Aanval', - 'mission_acs_attack' => 'ACS Aanval', - 'mission_destroy_moon' => 'Maanvernietiging', + 'mission_deploy' => 'Plaatsen', + 'mission_espionage' => 'Spioneren', + 'mission_acs_defend' => 'Halt', + 'mission_attack' => 'Aanvallen', + 'mission_acs_attack' => 'Federatie aanval', + 'mission_destroy_moon' => 'Vernietigen', // Missiebeschrijvingen 'desc_attack' => 'Valt de vloot en verdediging van uw tegenstander aan.', @@ -288,7 +317,7 @@ // Briefingsectie (zonder afsluitende dubbele punt) 'briefing' => 'Briefing', - 'load_resources' => 'Grondstoffen laden', + 'load_resources' => 'Grondstoffen inladen', 'load_all_resources' => 'Alle grondstoffen laden', 'all_resources' => 'alle grondstoffen', 'flight_duration' => 'Vluchttijd (enkel)', @@ -298,16 +327,16 @@ 'speed' => 'Snelheid:', 'max_abbr' => 'max.', 'hour_abbr' => 'u', - 'deuterium_consumption' => 'Deuteriumverbruik', + 'deuterium_consumption' => 'Brandstofverbruik', 'empty_cargobays' => 'Lege laadruimte', 'hold_time' => 'Bezettingstijd', 'expedition_duration' => 'Duur van expeditie', 'cargo_bay' => 'laadruimte', 'cargo_space' => 'Beschikbare ruimte / Max. laadruimte', - 'send_fleet' => 'Vloot sturen', - 'retreat_on_defender' => 'Terugtrekken bij verdedigersvlucht', + 'send_fleet' => 'Stuur vloot', + 'retreat_on_defender' => 'Terugkeren als verdediger ontsnapt.', 'retreat_tooltip' => 'Als deze optie is geactiveerd, zal uw vloot zich ook zonder gevecht terugtrekken als uw tegenstander vlucht.', - 'plunder_food' => 'Voedsel plunderen', + 'plunder_food' => 'Plunder voedsel', // Grondstoffenlabels (voor loca-object) 'metal' => 'Metaal', @@ -356,7 +385,27 @@ 'err_no_planet' => 'Fout, er is geen planeet', 'err_no_cargo' => 'Fout, onvoldoende laadruimte', 'err_multi_alarm' => 'Multi-alarm', - 'err_attack_ban' => 'Aanvalverbod', + 'err_attack_ban' => 'Aanvalverbod', + + // Vlootbeweging labels + 'enemy_fleet' => 'Vijandig', + 'friendly_fleet' => 'Vriendelijk', + + // Vlootslot / admiraal + 'admiral_slot_bonus' => 'Admiraal bonus: extra vlootslot', + 'general_slot_bonus' => 'Bonus vlootslot', + + // Bash bescherming + 'bash_warning' => 'Waarschuwing: de aanvalslimiet is bereikt! Verdere aanvallen kunnen leiden tot een ban.', + + // Vlootsjablonen + 'add_new_template' => 'Vlootsjabloon opslaan', + + // Tactische terugtrekking + 'tactical_retreat_label' => 'Tactische terugtrekking', + 'tactical_retreat_full_tooltip' => 'Activeer tactische terugtrekking: je vloot trekt zich terug als de gevechtsverhouding ongunstig is. Admiraal vereist voor 3:1 verhouding.', + 'tactical_retreat_admiral_tooltip'=> 'Tactische terugtrekking bij 3:1 verhouding (vereist Admiraal)', + 'fleet_sent_success' => 'Je vloot is succesvol verstuurd.', ], // ------------------------------------------------------------------------- @@ -464,6 +513,7 @@ // Phalanx-resultaatdialoog (JS-strings in Blade-rendered scriptblok) 'sensor_report' => 'sensorrapport', + 'sensor_report_from' => 'Sensorrapport van', 'refresh' => 'Vernieuwen', 'arrived' => 'Aangekomen', @@ -480,6 +530,9 @@ 'not_enough_missiles' => 'U heeft niet genoeg raketten', 'launched_success' => 'Raketten succesvol gelanceerd!', 'launch_failed' => 'Lancering van raketten mislukt', + 'alliance_page' => 'Alliantie informatie', + 'apply' => 'Solliciteer', + 'contact_support' => 'Neem contact op met support', 'insufficient_range' => 'Onvoldoende bereik (onderzoeksniveau impulsaandrijving) van uw interplanetaire raketten!', ], @@ -891,6 +944,8 @@ 'msg_kick_error' => 'Kon lid niet verwijderen', 'msg_invalid_action' => 'Ongeldige actie', 'msg_error' => 'Er is een fout opgetreden', + 'rank_founder_default' => 'Oprichter', + 'rank_newcomer_default' => 'Nieuwkomer', ], // ------------------------------------------------------------------- @@ -1006,6 +1061,35 @@ // Tab 3 — Weergave 'section_general_display' => 'Algemeen', + 'language' => 'Taal:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Taalvoorkeur opgeslagen.', 'show_mobile_version' => 'Mobiele versie weergeven:', 'show_alt_dropdowns' => 'Alternatieve dropdowns weergeven:', 'activate_autofocus' => 'Autofocus activeren in de ranglijsten:', @@ -1202,6 +1286,32 @@ 'js_activate_item_question' => 'Wil je het bestaande item vervangen? De oude bonus gaat verloren.', 'js_activate_item_header' => 'Item vervangen?', + // Welcome dialog + 'welcome_title' => 'Welkom bij OGame!', + 'welcome_body' => 'Om je snel op weg te helpen, hebben we je de naam Commodore Nebula gegeven. Je kunt dit op elk moment wijzigen door op je gebruikersnaam te klikken.
Het Vlootcommando heeft informatie over je eerste stappen in je inbox achtergelaten.

Veel plezier!', + + // Time unit abbreviations (short) + 'time_short_year' => 'j', + 'time_short_month' => 'm', + 'time_short_week' => 'w', + 'time_short_day' => 'd', + 'time_short_hour' => 'u', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dag', + 'time_long_hour' => 'uur', + 'time_long_minute' => 'minuut', + 'time_long_second' => 'seconde', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + // JS — chatLoca 'chat_text_empty' => 'Waar is het bericht?', 'chat_text_too_long' => 'Het bericht is te lang.', @@ -1238,6 +1348,8 @@ 'loca_notice' => 'Referentie', 'loca_planet_giveup' => 'Weet je zeker dat je planeet %planetName% %planetCoordinates% wilt verlaten?', 'loca_moon_giveup' => 'Weet je zeker dat je maan %planetName% %planetCoordinates% wilt verlaten?', + 'no_ships_in_wreck' => 'Geen schepen in het wrakstuk.', + 'no_wreck_available' => 'Geen wrakstuk beschikbaar.', ], // ── Highscore ─────────────────────────────────────────────────────────── @@ -1298,6 +1410,59 @@ 'benefit_mines' => '+2% mijnproductie', 'benefit_espionage_title' => '1 niveau wordt toegevoegd aan jouw spionageonderzoek.', 'benefit_espionage' => '+1 spionageniveaus', + + // ── Officer detail panel ──────────────���────────────────────────────── + 'active_for_days' => 'Nog actief: :days dagen', + 'not_active' => 'Niet actief', + 'advantages' => 'Voordelen:', + 'days' => 'dagen', + 'dark_matter_label' => 'Donkere Materie', + 'insufficient_dark_matter' => 'Niet genoeg Donkere Materie.', + 'purchase_success' => 'Officier succesvol geactiveerd.', + 'already_active' => 'Officier is al actief.', + 'purchase_error' => 'Er is een fout opgetreden. Probeer het opnieuw.', + + // ── Officer titles, descriptions & benefits ────────────────────────── + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'Een Commander is berucht in de moderne oorlogsvoering. Door de snelle en eenvoudige commando-structuur is je koninkrijk sneller en efficiënter te besturen. Hiermee houd je eenvoudig overzicht over heel het koninkrijk! Nieuwe strategieën zijn mogelijk, waarmee je je tegenstander altijd een stap voor kan blijven.', + 'officer_commander_benefit_favourites' => '+40 favorieten', + 'officer_commander_benefit_queue' => 'Bouwlijst', + 'officer_commander_benefit_scanner' => 'Transportscanner', + 'officer_commander_benefit_ads' => 'Vrij van advertenties', + 'officer_commander_tooltip' => '+40 favorieten

Met meer favorieten kun je meer berichten opslaan, die dan ook weer gedeeld kunnen worden


Bouwlijst

Plaats tot 4 extra gebouwen tegelijkertijd in de bouwlijst.


Transportscanner

Het aantal grondstoffen dat de vrachter naar je planeet transporteert wordt getoond.


Vrij van advertenties

Je zult niet langer advertenties voor andere spellen zien. Alleen advertenties voor OGame-specifieke evenementen zullen getoond worden.

', + + 'officer_admiral_title' => 'Admiraal', + 'officer_admiral_description' => 'De Vloot Admiraal is een ervaren oorlogsveteraan en groot strateeg. Zelfs in het heetst van de strijd houdt hij het hoofd koel. Door zijn groot inzicht is hij in staat al zijn ondergeschikte admiralen te dirigeren. Slimme heersers rekenen op de Vloot Admiraal zijn onvoorwaardelijke ondersteuning in gevechten, wat hen toestaat om twee extra vloten uit te sturen. Ook geeft hij een extra expeditieslot en kan hij instructies geven aan de vloot welke grondstoffen voorrang moeten krijgen bij het inladen van de buit na een succesvolle aanval. En naast al deze voordelen, ontgrendeld hij ook nog eens 20 extra velden voor gevechtssimulaties.', + 'officer_admiral_benefit_fleet_slots' => 'Max. vlootsloten +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Verbeterde vlootontsnappingsratio', + 'officer_admiral_benefit_save_slots' => 'Max. slots +20', + 'officer_admiral_tooltip' => 'Max. vlootsloten +2

Je kunt meer vloten tegelijkertijd verzenden


Max. expeditions +1

Je kunt een extra expeditie op pad sturen.


Verbeterde vlootontsnappingsratio

Tot dat je 500.000 punten hebt behaald, kan je vloot ontsnappen als de aanvallende vloot drie keer sterker is dan de jouwe.


Max. slots +20

Je kan meer gevechtssimulaties tegelijkertijd opslaan.

', + + 'officer_engineer_title' => 'Ingenieur', + 'officer_engineer_description' => 'Een ervaren Hoofdingenieur is een specialist op het gebied van energiebeheer. Tijdens een aanval verzekert hij de energiebehoefte van de kanonnen. Zo voorkomt hij overbelasting wat leidt tot lagere verliezen aan de verdediging.', + 'officer_engineer_benefit_defence' => 'Halveert het verlies van verdediging.', + 'officer_engineer_benefit_energy' => '+10% energieproductie', + 'officer_engineer_tooltip' => 'Halveert het verlies van verdediging.

Na een gevecht zal de helft van de vernietigde verdediging gerepareerd worden.


+10% energieproductie

Je energiecentrales en zonnesatellieten produceren 10% meer energie.

', + + 'officer_geologist_title' => 'Geoloog', + 'officer_geologist_description' => 'De geoloog is een erkend expert in Astro-mineralogie en Kristallografie. Met hulp van zijn team, bestaande uit metallurgen en chemici ondersteunt hij interplanetaire regeringen bij het ontginnen van grondstoffen. De Geoloog verhoogt de productie van de mijnen met 10%.', + 'officer_geologist_benefit_mines' => '+10% mijnproductie', + 'officer_geologist_tooltip' => '+10% mijnproductie

Je mijnen produceren 10% meer.

', + + 'officer_technocrat_title' => 'Technocraat', + 'officer_technocrat_description' => 'De Gilde van Technocraten bestaat uit geniale wetenschappers die men daar aantreft waar het technische mogelijke en denkbare ver overschreden wordt. Een normaal mens zal nooit in staat zijn de becijferingen van een technocraat te doorgronden, en alleen al door zijn aanwezigheid worden andere onderzoekers aangezet tot het ontwikkelen van wat men voorheen niet mogelijk achtte.', + 'officer_technocrat_benefit_espionage' => '+2 spionagelevels', + 'officer_technocrat_benefit_research' => '25% kortere onderzoekstijd', + 'officer_technocrat_tooltip' => '+2 spionagelevels

2 levels extra voor je spionageonderzoek.


25% kortere onderzoekstijd

Je onderzoek vereist 25% minder tijd om te voltooien.

', + + 'officer_all_officers_title' => 'Legerleiding', + 'officer_all_officers_description' => 'Deze bundel geeft je niet slechts één specialist, maar een volledige ploeg. Je ontvangt alle effecten van de individuele officiers met extra voordelen die enkel de volledige bundel biedt.\nTerwijl de strategisch commandant het overzicht bewaart, zorgen de officieren voor energiemanagement, grondstofproductie en andere zaken. Uiteraard zorgen zij ook voor onderzoeken en brengen zij hun ervaring in gevechten in.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. vlootsloten +1', + 'officer_all_officers_benefit_energy' => '+2% energieproductie', + 'officer_all_officers_benefit_mines' => '+2% mijnproductie', + 'officer_all_officers_benefit_espionage' => '+1 spionagelevel(s)', + 'officer_all_officers_tooltip' => 'Max. vlootsloten +1

Je kunt meer vloten tegelijkertijd verzenden


+2% energieproductie

Je centrales en satellieten produceren 2% meer energie.


+2% mijnproductie

Je mijnen produceren 2% meer.


+1 spionagelevel(s)

1 level(s) worden toegevoegd aan je spionagetechtniek.

', ], // ── Shop ──────────────────────────────────────────────────────────────── @@ -1361,6 +1526,12 @@ 'points' => 'Punten', 'action' => 'Actie', 'apply_for_alliance' => 'Solliciteer bij deze alliantie', + 'search_player_link' => 'Speler zoeken', + 'alliance' => 'Alliantie', + 'home_planet' => 'Thuisplaneet', + 'send_message' => 'Stuur bericht', + 'buddy_request' => 'Vriendschapsverzoek', + 'highscore' => 'Score ranking', ], // ------------------------------------------------------------------------- @@ -1368,7 +1539,25 @@ // ------------------------------------------------------------------------- 'notes' => [ - 'no_notes_found' => 'Geen notities gevonden', + 'no_notes_found' => 'Geen notities gevonden', + 'add_note' => 'Notitie toevoegen', + 'new_note' => 'Nieuwe notitie', + 'subject_label' => 'Onderwerp', + 'date_label' => 'Datum', + 'edit_note' => 'Notitie bewerken', + 'select_action' => 'Selecteer actie', + 'delete_marked' => 'Geselecteerde verwijderen', + 'delete_all' => 'Alles verwijderen', + 'unsaved_warning' => 'Je hebt niet-opgeslagen wijzigingen.', + 'save_question' => 'Wil je je wijzigingen opslaan?', + 'your_subject' => 'Onderwerp', + 'subject_placeholder' => 'Voer onderwerp in...', + 'priority_label' => 'Prioriteit', + 'priority_important' => 'Belangrijk', + 'priority_normal' => 'Normaal', + 'priority_unimportant'=> 'Niet belangrijk', + 'your_message' => 'Bericht', + 'save_btn' => 'Opslaan', ], // ------------------------------------------------------------------------- @@ -1441,4 +1630,418 @@ 'msg_no' => 'Nee', 'msg_ok' => 'Ok', ], + + // ------------------------------------------------------------------------- + // AJAX object overlay — detail panel gebouw/schip/onderzoek + // ------------------------------------------------------------------------- + 'ajax_object' => [ + 'open_techtree' => 'Open technologieboom', + 'techtree' => 'Technologieboom', + 'no_requirements' => 'Geen vereisten', + 'cancel_expansion_confirm' => 'Wil je de uitbreiding van :name naar niveau :level annuleren?', + 'number' => 'Aantal', + 'level' => 'Niveau', + 'production_duration' => 'Productietijd', + 'energy_needed' => 'Benodigde energie', + 'production' => 'Productie', + 'costs_per_piece' => 'Kosten per eenheid', + 'required_to_improve' => 'Vereist om te upgraden naar niveau', + 'metal' => 'Metaal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energie', + 'deconstruction_costs' => 'Sloopkosten', + 'ion_technology_bonus' => 'Iontechnologie bonus', + 'duration' => 'Duur', + 'number_label' => 'Aantal', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Je bevindt je momenteel in vakantiestand.', + 'tear_down_btn' => 'Slopen', + 'wrong_character_class' => 'Verkeerde karakterklasse!', + 'shipyard_upgrading' => 'De werf wordt uitgebreid.', + 'shipyard_busy' => 'De werf is momenteel bezig.', + 'not_enough_fields' => 'Niet genoeg planetaire velden!', + 'build' => 'Bouwen', + 'in_queue' => 'In wachtrij', + 'improve' => 'Upgraden', + 'storage_capacity' => 'Opslagcapaciteit', + 'gain_resources' => 'Grondstoffen verkrijgen', + 'view_offers' => 'Bekijk aanbiedingen', + 'destroy_rockets_desc' => 'Hier kun je opgeslagen raketten vernietigen.', + 'destroy_rockets_btn' => 'Vernietig raketten', + 'more_details' => 'Meer details', + 'error' => 'Fout', + 'commander_queue_info' => 'Je hebt een Commander nodig om de bouwwachtrij te gebruiken. Wil je meer weten over de voordelen van de Commander?', + 'no_rocket_silo_capacity' => 'Niet genoeg ruimte in de raketbasis.', + 'detail_now' => 'Details', + 'start_with_dm' => 'Starten met Donkere Materie', + 'err_dm_price_too_low' => 'De Donkere Materie prijs is te laag.', + 'err_resource_limit' => 'Resourcelimiet overschreden.', + 'err_storage_capacity' => 'Onvoldoende opslagcapaciteit.', + 'err_no_dark_matter' => 'Niet genoeg Donkere Materie.', + ], + + // ------------------------------------------------------------------------- + // Bouwwachtrij widget (building-active, research-active, unit-active) + // ------------------------------------------------------------------------- + 'buildqueue' => [ + 'building_duration' => 'Bouwtijd', + 'total_time' => 'Totale tijd', + 'complete_tooltip' => 'Voltooi deze bouw direct met Donkere Materie', + 'complete' => 'Nu voltooien', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halveer de resterende bouwtijd met Donkere Materie', + 'halve_tooltip_research' => 'Halveer de resterende onderzoekstijd met Donkere Materie', + 'halve_time' => 'Tijd halveren', + 'question_complete_unit' => 'Wil je deze eenheid direct voltooien voor :dm_cost?', + 'question_halve_unit' => 'Wil je de bouwtijd met :time_reduction verkorten voor :dm_cost?', + 'question_halve_building' => 'Wil je de bouwtijd halveren voor :dm_cost?', + 'question_halve_research' => 'Wil je de onderzoekstijd halveren voor :dm_cost?', + 'downgrade_to' => 'Downgraden naar', + 'improve_to' => 'Upgraden naar', + 'no_building_idle' => 'Er wordt momenteel geen gebouw gebouwd.', + 'no_building_idle_tooltip' => 'Klik om naar de Gebouwenpagina te gaan.', + 'no_research_idle' => 'Er wordt momenteel geen onderzoek uitgevoerd.', + 'no_research_idle_tooltip' => 'Klik om naar de Onderzoekspagina te gaan.', + ], + + // ------------------------------------------------------------------------- + // Chatpaneel (chat/index.blade.php) + // ------------------------------------------------------------------------- + 'chat' => [ + 'buddy_tooltip' => 'Vriend', + 'alliance_tooltip' => 'Alliantielid', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status niet zichtbaar', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alliantie: :alliance', + 'planet_alt' => 'Planeet', + 'no_messages_yet' => 'Nog geen berichten.', + 'submit' => 'Versturen', + 'alliance_chat' => 'Alliantiechat', + 'list_title' => 'Gesprekken', + 'player_list' => 'Spelers', + 'buddies' => 'Vrienden', + 'no_buddies' => 'Nog geen vrienden.', + 'alliance' => 'Alliantie', + 'strangers' => 'Andere spelers', + 'no_strangers' => 'Geen andere spelers.', + 'no_conversations' => 'Nog geen gesprekken.', + ], + + // ------------------------------------------------------------------------- + // Springspoort dialoog (jumpgate/dialog.blade.php) + // ------------------------------------------------------------------------- + 'jumpgate' => [ + 'select_target' => 'Selecteer doel', + 'origin_coordinates' => 'Herkomst', + 'standard_target' => 'Standaarddoel', + 'target_coordinates' => 'Doelcoördinaten', + 'not_ready' => 'Springspoort is niet klaar.', + 'cooldown_time' => 'Afkoeltijd', + 'select_ships' => 'Selecteer schepen', + 'select_all' => 'Alles selecteren', + 'reset_selection' => 'Selectie resetten', + 'jump_btn' => 'Springen', + 'ok_btn' => 'OK', + 'valid_target' => 'Selecteer een geldig doel.', + 'no_ships' => 'Selecteer minimaal één schip.', + 'jump_success' => 'Sprong succesvol uitgevoerd.', + 'jump_error' => 'Sprong mislukt.', + 'error_occurred' => 'Er is een fout opgetreden.', + ], + + // ------------------------------------------------------------------------- + // Serverinstellingen overlay (serversettings/overlay.blade.php) + // ------------------------------------------------------------------------- + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliantie gevechtssysteem', + 'dm_bonus' => 'Donkere Materie bonus:', + 'debris_defense' => 'Puin van verdedigingen:', + 'debris_ships' => 'Puin van schepen:', + 'debris_deuterium' => 'Deuterium in puinvelden', + 'fleet_deut_reduction'=> 'Vloot deuterium reductie:', + 'fleet_speed_war' => 'Vlootsnelheid (oorlog):', + 'fleet_speed_holding' => 'Vlootsnelheid (vasthouden):', + 'fleet_speed_peace' => 'Vlootsnelheid (vrede):', + 'ignore_empty' => 'Lege systemen negeren', + 'ignore_inactive' => 'Inactieve systemen negeren', + 'num_galaxies' => 'Aantal sterrenstelsels:', + 'planet_field_bonus' => 'Planeetveld bonus:', + 'dev_speed' => 'Economische snelheid:', + 'research_speed' => 'Onderzoekssnelheid:', + 'dm_regen_enabled' => 'Donkere Materie regeneratie', + 'dm_regen_amount' => 'DM regeneratie hoeveelheid:', + 'dm_regen_period' => 'DM regeneratie periode:', + 'days' => 'dagen', + ], + + // ------------------------------------------------------------------------- + // Alliantiedepot dialoog (alliancedepot/dialog.blade.php) + // ------------------------------------------------------------------------- + 'alliance_depot' => [ + 'description' => 'Het Alliantiedepot stelt bevriende vloten in een baan om de planeet in staat te bijtanken tijdens het verdedigen. Elk niveau levert 10.000 deuterium per uur.', + 'capacity' => 'Capaciteit', + 'no_fleets' => 'Momenteel geen bevriende vloten in een baan.', + 'fleet_owner' => 'Vlooteigenaar', + 'ships' => 'Schepen', + 'hold_time' => 'Houdtijd', + 'extend' => 'Verlengen (uren)', + 'supply_cost' => 'Bevoorradingskosten (deuterium)', + 'start_supply' => 'Vloot bevoorraden', + 'please_select_fleet' => 'Selecteer een vloot.', + 'hours_between' => 'Uren moeten tussen 1 en 32 liggen.', + ], + + // ------------------------------------------------------------------------- + // Admin paneel (admin/serversettings.blade.php + admin/developershortcuts.blade.php) + // ------------------------------------------------------------------------- + 'admin' => [ + // Adminbalk menu + 'server_admin_label' => 'Serverbeheer', + 'masquerading_as' => 'Ingelogd als gebruiker', + 'exit_masquerade' => 'Verlaat impersonatie', + 'menu_dev_shortcuts' => 'Ontwikkelaarssnelkoppelingen', + 'menu_server_settings' => 'Serverinstellingen', + 'menu_fleet_timing' => 'Vloot timing', + 'menu_server_administration' => 'Serverbeheer', + 'menu_rules_legal' => 'Regels & Juridisch', + + 'title' => 'Serverinstellingen', + 'section_basic' => 'Basisinstellingen', + 'section_changes_note' => 'Opmerking: de meeste wijzigingen vereisen een herstart van de server om van kracht te worden.', + 'section_income_note' => 'Opmerking: inkomenswaarden worden toegevoegd aan de basisproductie.', + 'section_new_player' => 'Nieuwe speler instellingen', + 'section_dm_regen' => 'Donkere Materie regeneratie', + 'section_relocation' => 'Planeetverplaatsing', + 'section_alliance' => 'Alliantie-instellingen', + 'section_battle' => 'Gevechtsinstelling', + 'section_expedition' => 'Expeditie-instellingen', + 'section_expedition_slots' => 'Expeditieslots', + 'section_expedition_weights' => 'Expeditie uitkomstgewichten', + 'section_highscore' => 'Highscore-instellingen', + 'section_galaxy' => 'Sterrenstelsel-instellingen', + 'universe_name' => 'Universum naam', + 'economy_speed' => 'Economische snelheid', + 'research_speed' => 'Onderzoekssnelheid', + 'fleet_speed_war' => 'Vlootsnelheid (oorlog)', + 'fleet_speed_holding' => 'Vlootsnelheid (vasthouden)', + 'fleet_speed_peaceful' => 'Vlootsnelheid (vrede)', + 'planet_fields_bonus' => 'Planeetveld bonus', + 'income_metal' => 'Basisinkomen metaal', + 'income_crystal' => 'Basisinkomen kristal', + 'income_deuterium' => 'Basisinkomen deuterium', + 'income_energy' => 'Basisinkomen energie', + 'registration_planet_amount' => 'Startplaneten', + 'dm_bonus' => 'Start Donkere Materie bonus', + 'dm_regen_description' => 'Indien ingeschakeld ontvangen spelers elke X dagen Donkere Materie.', + 'dm_regen_enabled' => 'DM regeneratie inschakelen', + 'dm_regen_amount' => 'DM hoeveelheid per periode', + 'dm_regen_period' => 'Regeneratieperiode (seconden)', + 'relocation_cost' => 'Verplaatsingskosten (Donkere Materie)', + 'relocation_duration' => 'Verplaatsingsduur (uren)', + 'alliance_cooldown' => 'Alliantie cooldown (dagen)', + 'alliance_cooldown_desc' => 'Aantal dagen dat een speler moet wachten na het verlaten van een alliantie voordat hij een nieuwe kan toetreden.', + 'battle_engine' => 'Gevechtsmotor', + 'battle_engine_desc' => 'Selecteer de gevechtsmotor voor gevechtberekeningen.', + 'acs' => 'Alliantie Gevechtssysteem (ACS)', + 'debris_ships' => 'Puin van schepen (%)', + 'debris_defense' => 'Puin van verdedigingen (%)', + 'debris_deuterium' => 'Deuterium in puinvelden', + 'moon_chance' => 'Maancreatiekans (%)', + 'hamill_probability' => 'Hamill kans (%)', + 'wreck_min_resources' => 'Wrak minimum grondstoffen', + 'wreck_min_resources_desc' => 'Minimum totale grondstoffen in de vernietigde vloot voor een wrak.', + 'wreck_min_fleet_pct' => 'Wrak minimum vlootpercentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage van de aanvallende vloot dat vernietigd moet worden voor een wrak.', + 'wreck_lifetime' => 'Wrak levensduur (seconden)', + 'wreck_lifetime_desc' => 'Hoe lang een wrak blijft voordat het verdwijnt.', + 'wreck_repair_max' => 'Wrak maximum reparatiepercentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage vernietigde schepen dat gerepareerd kan worden uit een wrak.', + 'wreck_repair_min' => 'Wrak minimum reparatiepercentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage vernietigde schepen dat gerepareerd kan worden uit een wrak.', + 'expedition_slots_desc' => 'Maximum aantal gelijktijdige expeditieveloten.', + 'expedition_bonus_slots' => 'Bonus expeditieslots', + 'expedition_multiplier_res' => 'Grondstoffen vermenigvuldiger', + 'expedition_multiplier_ships' => 'Schepen vermenigvuldiger', + 'expedition_multiplier_dm' => 'Donkere Materie vermenigvuldiger', + 'expedition_multiplier_items' => 'Items vermenigvuldiger', + 'expedition_weights_desc' => 'Relatieve kansgewichten voor expeditie-uitkomsten. Hogere waarden verhogen de kans.', + 'expedition_weights_defaults' => 'Standaard herstellen', + 'expedition_weights_values' => 'Huidige gewichten', + 'weight_ships' => 'Schepen gevonden', + 'weight_resources' => 'Grondstoffen gevonden', + 'weight_delay' => 'Vertraging', + 'weight_speedup' => 'Versnelling', + 'weight_nothing' => 'Niets', + 'weight_black_hole' => 'Zwart gat', + 'weight_pirates' => 'Piraten', + 'weight_aliens' => 'Buitenaardse wezens', + 'weight_dm' => 'Donkere Materie', + 'weight_merchant' => 'Handelaar', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Toon admin in highscore', + 'highscore_admin_visible_desc' => 'Indien ingeschakeld verschijnen adminaccounts in de highscore.', + 'galaxy_ignore_empty' => 'Lege systemen negeren in sterrenstelselweergave', + 'galaxy_ignore_inactive' => 'Inactieve systemen negeren in sterrenstelselweergave', + 'galaxy_count' => 'Aantal sterrenstelsels', + 'save' => 'Instellingen opslaan', + 'dev_title' => 'Ontwikkelaarshulpmiddelen', + 'dev_masquerade' => 'Voordoen als gebruiker', + 'dev_username' => 'Gebruikersnaam', + 'dev_username_placeholder' => 'Voer gebruikersnaam in...', + 'dev_masquerade_btn' => 'Voordoen', + 'dev_update_planet' => 'Planeetgrondstoffen bijwerken', + 'dev_set_mines' => 'Mijnen instellen (max)', + 'dev_set_storages' => 'Opslag instellen (max)', + 'dev_set_shipyard' => 'Werf instellen (max)', + 'dev_set_research' => 'Onderzoek instellen (max)', + 'dev_add_units' => 'Eenheden toevoegen', + 'dev_units_amount' => 'Hoeveelheid', + 'dev_light_fighter' => 'Lichte Jagers', + 'dev_set_building' => 'Gebouwniveau instellen', + 'dev_level_to_set' => 'Niveau', + 'dev_set_research_level' => 'Onderzoeksniveau instellen', + 'dev_class_settings' => 'Karakterklasse', + 'dev_disable_free_class' => 'Gratis klassewisseling uitschakelen', + 'dev_enable_free_class' => 'Gratis klassewisseling inschakelen', + 'dev_reset_class' => 'Klasse resetten', + 'dev_goto_class' => 'Ga naar klassepagina', + 'dev_reset_planet' => 'Planeet resetten', + 'dev_reset_buildings' => 'Gebouwen resetten', + 'dev_reset_research' => 'Onderzoek resetten', + 'dev_reset_units' => 'Eenheden resetten', + 'dev_reset_resources' => 'Grondstoffen resetten', + 'dev_add_resources' => 'Grondstoffen toevoegen', + 'dev_resources_desc' => 'Maximale grondstoffen toevoegen aan het huidige planeet.', + 'dev_coordinates' => 'Coördinaten', + 'dev_galaxy' => 'Sterrenstelsel', + 'dev_system' => 'Systeem', + 'dev_position' => 'Positie', + 'dev_resources_label' => 'Grondstoffen', + 'dev_update_resources_planet' => 'Planeetgrondstoffen bijwerken', + 'dev_update_resources_moon' => 'Maangrondstoffen bijwerken', + 'dev_create_planet_moon' => 'Planeet / maan aanmaken', + 'dev_moon_size' => 'Maangrootte', + 'dev_debris_amount' => 'Puinhoeveelheid', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Planeet aanmaken', + 'dev_create_moon' => 'Maan aanmaken', + 'dev_delete_planet' => 'Planeet verwijderen', + 'dev_delete_moon' => 'Maan verwijderen', + 'dev_create_debris' => 'Puinveld aanmaken', + 'dev_debris_resources_label' => 'Grondstoffen in puinveld', + 'dev_create_debris_btn' => 'Puin aanmaken', + 'dev_delete_debris_btn' => 'Puin verwijderen', + 'dev_quick_shortcut_desc' => 'Snelle snelkoppelingen voor ontwikkeling en testen.', + 'dev_create_expedition_debris' => 'Expeditie puin aanmaken', + 'dev_add_dm' => 'Donkere Materie toevoegen', + 'dev_dm_desc' => 'Donkere Materie toevoegen aan het huidige spelersaccount.', + 'dev_dm_amount' => 'Hoeveelheid', + 'dev_update_dm' => 'Donkere Materie toevoegen', + ], + + // ------------------------------------------------------------------------- + // Character class selection page + // ------------------------------------------------------------------------- + + 'characterclass' => [ + 'page_title' => 'Klasse Keuze', + 'choose_your_class' => 'Kies Jouw Klasse', + 'choose_description' => 'Selecteer een klasse om extra voordelen te ontvangen. Je kunt je klasse wijzigen in het klasseselectie-gedeelte rechtsboven.', + 'select_for_free' => 'Gratis Activatie', + 'buy_for' => 'Kopen voor', + 'deactivate' => 'Deactiveren', + 'confirm' => 'Bevestigen', + 'cancel' => 'Annuleren', + 'select_title' => 'Personageklasse selecteren', + 'deactivate_title' => 'Personageklasse deactiveren', + 'activated_free_msg' => 'Wil je de klasse :className gratis activeren?', + 'activated_paid_msg' => 'Wil je de klasse :className activeren voor :price Donkere Materie? Je verliest hierdoor je huidige klasse.', + 'deactivate_confirm_msg' => 'Wil je je personageklasse echt deactiveren? Heractivering vereist :price Donkere Materie.', + 'success_selected' => 'Personageklasse succesvol geselecteerd!', + 'success_deactivated' => 'Personageklasse succesvol gedeactiveerd!', + 'not_enough_dm_title' => 'Niet genoeg Donkere Materie', + 'not_enough_dm_msg' => 'Niet genoeg Donkere Materie beschikbaar! Wil je er nu kopen?', + 'buy_dm' => 'Donkere Materie kopen', + 'error_generic' => 'Er is een fout opgetreden. Probeer het opnieuw.', + ], + + // ------------------------------------------------------------------------- + // Rewards page + // ------------------------------------------------------------------------- + + 'rewards' => [ + 'page_title' => 'Beloningen', + 'hint_tooltip' => 'Beloningen worden elke dag verzonden en kunnen handmatig worden opgehaald. Vanaf de 7e dag worden er geen beloningen meer verzonden. De eerste beloning wordt gegeven op de 2e dag na registratie.', + 'new_awards' => 'Nieuwe onderscheidingen', + 'not_yet_reached' => 'Nog niet behaalde onderscheidingen', + 'not_fulfilled' => 'Niet behaald', + 'collected_awards' => 'Opgehaalde onderscheidingen', + 'claim' => 'Ophalen', + ], + + // ------------------------------------------------------------------------- + // Phalanx scan overlay + // ------------------------------------------------------------------------- + + 'phalanx' => [ + 'no_movements' => 'Geen vlootbewegingen gedetecteerd op deze locatie.', + 'fleet_details' => 'Vlootdetails', + 'ships' => 'Schepen', + 'loading' => 'Laden...', + 'time_label' => 'Tijd', + 'speed_label' => 'Snelheid', + ], + + // ------------------------------------------------------------------------- + // Wreckage / Space Dock (facilities page) + // ------------------------------------------------------------------------- + + 'wreckage' => [ + 'no_wreckage' => 'Er is geen wrak op deze positie.', + 'burns_up_in' => 'Wrak verbrandt over:', + 'leave_to_burn' => 'Laat verbranden', + 'leave_confirm' => 'Het wrak zal in de atmosfeer van de planeet vallen en verbranden. Weet je het zeker?', + 'repair_time' => 'Reparatietijd:', + 'ships_being_repaired' => 'Schepen worden gerepareerd:', + 'repair_time_remaining'=> 'Resterende reparatietijd:', + 'no_ship_data' => 'Geen scheepsgegevens beschikbaar', + 'collect' => 'Verzamelen', + 'start_repairs' => 'Start reparaties', + 'err_network_start' => 'Netwerkfout bij starten reparaties', + 'err_network_complete' => 'Netwerkfout bij voltooien reparaties', + 'err_network_collect' => 'Netwerkfout bij verzamelen schepen', + 'err_network_burn' => 'Netwerkfout bij verbranden wrak', + 'wreckage_label' => 'Wrak', + ], + + // ------------------------------------------------------------------------- + // Fleet template labels (fleet/index) + // ------------------------------------------------------------------------- + + 'fleet_templates' => [ + 'name_col' => 'Naam', + 'actions_col' => 'Acties', + 'template_name_label' => 'Naam', + 'delete_tooltip' => 'Verwijder sjabloon/invoer', + 'save_tooltip' => 'Opslaan sjabloon', + 'err_name_required' => 'Templatenaam is vereist.', + 'err_need_ships' => 'Template moet minstens één schip bevatten.', + 'err_not_found' => 'Template niet gevonden.', + 'err_max_reached' => 'Maximum aantal templates bereikt (10).', + 'saved_success' => 'Template succesvol opgeslagen.', + 'deleted_success' => 'Template succesvol verwijderd.', + ], + + // ------------------------------------------------------------------------- + // Fleet events (eventlist, eventrow) + // ------------------------------------------------------------------------- + + 'fleet_events' => [ + 'events' => 'Gebeurtenissen', + 'recall_title' => 'Terugroepen', + 'recall_fleet' => 'Vloot terugroepen', + ], ]; diff --git a/resources/lang/nl/t_merchant.php b/resources/lang/nl/t_merchant.php index a5db983a5..52efa139b 100644 --- a/resources/lang/nl/t_merchant.php +++ b/resources/lang/nl/t_merchant.php @@ -102,9 +102,12 @@ 'offer' => 'Aanbod', 'scrap_merchant_quote' => 'Je vindt nergens in de melkweg een beter aanbod.', 'bargain' => 'Onderhandelen', + 'objects_to_be_scrapped' => 'Te slopen objecten', 'ships' => 'Schepen', 'defensive_structures' => 'Verdedigingsstructuren', + 'no_defensive_structures' => 'Geen verdedigingsstructuren beschikbaar', 'select_all' => 'Alles selecteren', + 'reset_choice' => 'Selectie wissen', 'scrap' => 'Slopen', 'select_items_to_scrap' => 'Selecteer de items om te slopen.', 'scrap_confirmation' => 'Wil je de volgende schepen/verdedigingsstructuren echt slopen?', diff --git a/resources/lang/nl/t_messages.php b/resources/lang/nl/t_messages.php index 1b50c34fd..f04c44b7c 100644 --- a/resources/lang/nl/t_messages.php +++ b/resources/lang/nl/t_messages.php @@ -14,6 +14,45 @@ // ------------------------ 'return_of_fleet_no_goods_subject' => 'Terugkeer van een vloot', 'return_of_fleet_no_goods_body' => 'Je vloot keert terug van planeet :from naar planeet :to. - + De vloot levert geen grondstoffen af.', + + // ------------------------ + 'missile_attack_report' => [ + 'from' => 'Vlootcommando', + 'subject' => 'Raketaanval op :target_coords', + 'body' => 'Jouw interplanetaire raketten van :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) hebben hun doel bereikt op :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Raketten afgevuurd: :missiles_sent +Raketten onderschept: :missiles_intercepted +Raketten ingeslagen: :missiles_hit + +Verwoeste verdedigingen: :defenses_destroyed', + 'missile_singular' => 'raket', + 'missile_plural' => 'raketten', + 'from_your_planet' => ' van jouw planeet ', + 'smashed_into' => ' zijn ingeslagen op planeet ', + 'intercepted_label' => 'Raketten Onderschept:', + 'defenses_hit_label' => 'Verdedigingen Geraakt', + 'none' => 'Geen', + ], + + // ------------------------ + 'missile_defense_report' => [ + 'from' => 'Verdedigingscommando', + 'subject' => 'Raketaanval op :planet_coords', + 'body' => 'Jouw planeet :planet_name op :planet_coords (ID: :planet_id) is aangevallen door interplanetaire raketten van :attacker_name! + +Inkomende raketten: :missiles_incoming +Raketten onderschept: :missiles_intercepted +Raketten ingeslagen: :missiles_hit + +Verwoeste verdedigingen: :defenses_destroyed', + 'your_planet' => 'Jouw planeet ', + 'attacked_by_prefix' => ' is aangevallen door interplanetaire raketten van ', + 'incoming_label' => 'Inkomende Raketten:', + 'intercepted_label' => 'Raketten Onderschept:', + 'defenses_hit_label' => 'Verdedigingen Geraakt', + 'none' => 'Geen', + ], ]; diff --git a/resources/lang/nl/t_resources.php b/resources/lang/nl/t_resources.php index 348fed2b2..c53619dde 100644 --- a/resources/lang/nl/t_resources.php +++ b/resources/lang/nl/t_resources.php @@ -2,62 +2,51 @@ return [ 'metal_mine' => [ - 'title' => 'Metaalmijn', + 'title' => 'Metaalmijn', 'description' => 'Gebruikt bij de winning van metaalertsen, metaalmijnen zijn van primair belang voor alle opkomende en gevestigde rijken.', - 'description_long' => 'Metaal is de primaire grondstof die wordt gebruikt bij de opbouw van uw Imperium. Op grotere diepten kunnen de mijnen meer bruikbaar metaal produceren voor gebruik bij de bouw van gebouwen, schepen, verdedigingssystemen en onderzoek. Naarmate de mijnen dieper graven, is meer energie nodig voor maximale productie. Omdat metaal de meest voorkomende van alle beschikbare grondstoffen is, wordt de waarde ervan beschouwd als de laagste van alle grondstoffen voor handel.', + 'description_long' => 'Metaalmijnen verzorgen de basisgrondstoffen van een opkomend koninkrijk en verzorgen de bouw van gebouwen en schepen.', ], 'crystal_mine' => [ - 'title' => 'Kristalmijn', + 'title' => 'Kristalmijn', 'description' => 'Kristallen zijn de belangrijkste grondstof die wordt gebruikt om elektronische schakelingen te bouwen en bepaalde legeringen te vormen.', - 'description_long' => 'Kristalmijnen leveren de belangrijkste grondstof voor de productie van elektronische schakelingen en bepaalde legeringsverbindingen. Het delven van kristal verbruikt ongeveer anderhalf keer meer energie dan het delven van metaal, waardoor kristal waardevoller is. Bijna alle schepen en gebouwen hebben kristal nodig. De meeste kristallen die nodig zijn voor de bouw van ruimteschepen zijn echter zeer zeldzaam en kunnen, net als metaal, alleen op een bepaalde diepte worden gevonden. Daarom zal het bouwen van mijnen in diepere lagen de hoeveelheid geproduceerd kristal verhogen.', + 'description_long' => 'Kristallen zijn de belangrijkste grondstoffen die gebruikt worden om elektronische circuits te bouwen en om bepaalde legeringen te maken.', ], 'deuterium_synthesizer' => [ - 'title' => 'Deuteriumsynthesizer', + 'title' => 'Deuteriumfabriek', 'description' => 'Deuteriumsynthesizers onttrekken het spoor-deuteriumgehalte uit het water op een planeet.', - 'description_long' => 'Deuterium wordt ook zwaar waterstof genoemd. Het is een stabiel isotoop van waterstof met een natuurlijke abundantie in de oceanen van kolonies van ongeveer één atoom per 6500 waterstofatomen (~154 PPM). Deuterium maakt daarmee ongeveer 0,015% (op gewichtsbasis 0,030%) van alle waterstof uit. Deuterium wordt verwerkt door speciale synthesizers die het water van het deuterium kunnen scheiden met behulp van speciaal ontworpen centrifuges. Het uitbreiden van de synthesizer maakt het mogelijk meer deuteriumvoorraden te verwerken. Deuterium wordt gebruikt bij sensorfalanxscans, het verkennen van melkwegen, als brandstof voor schepen en bij gespecialiseerde onderzoeksupgrades.', + 'description_long' => 'Deuterium wordt gebruikt als brandstof voor ruimteschepen en wordt geoogst in de diepzee. Deuterium is zeldzaam en is daarom relatief duur.', ], 'solar_plant' => [ - 'title' => 'Zonnecentrale', + 'title' => 'Zonne-energiecentrale', 'description' => 'Zonneenergiecentrales absorberen energie uit zonnestraling. Alle mijnen hebben energie nodig om te functioneren.', - 'description_long' => 'Gigantische zonnepanelenrijen worden gebruikt om stroom te genereren voor de mijnen en de deuteriumsynthesizer. Naarmate de zonnecentrale wordt uitgebreid, neemt het oppervlak van de fotovoltaïsche cellen die de planeet bedekken toe, wat resulteert in een hogere energieproductie over de elektriciteitsnetten van uw planeet.', + 'description_long' => 'Zonne-energiecentrales zetten fotonenergie om naar elektrische energie voor gebruik door vrijwel alle gebouwen en structuren.', ], 'fusion_plant' => [ - 'title' => 'Fusiereactor', + 'title' => 'Fusiecentrale', 'description' => 'De fusiereactor gebruikt deuterium om energie te produceren.', - 'description_long' => 'In fusiekrachtcentrales worden waterstofkernen samengesmolten tot heliumkernen onder enorme temperatuur en druk, waarbij enorme hoeveelheden energie vrijkomen. Voor elke gram verbruikt deuterium kan tot 41,32*10^-13 Joule energie worden geproduceerd; met 1 g kunt u 172 MWh energie opwekken. - -Grotere reactorcomplexen verbruiken meer deuterium en kunnen meer energie per uur produceren. Het energie-effect kan worden vergroot door energietechnologie te onderzoeken. - -De energieproductie van de fusiereactor wordt als volgt berekend: -30 * [Niveau Fusiereactor] * (1,05 + [Niveau Energietechnologie] * 0,01) ^ [Niveau Fusiereactor]', + 'description_long' => 'De kernfusiereactor vormt uit twee deuteriumatomen een heliumatoom. Hierbij wordt gebruik gemaakt van extreem hoge temperaturen en druk.', ], 'metal_store' => [ - 'title' => 'Metaalopslag', + 'title' => 'Metaalopslag', 'description' => 'Biedt opslagcapaciteit voor overtollig metaal.', - 'description_long' => 'Deze reusachtige opslagfaciliteit wordt gebruikt voor de opslag van metaalerts. Elk upgradeniveau verhoogt de hoeveelheid metaalerts die kan worden opgeslagen. Als de opslag vol is, wordt er geen metaal meer gedolven. - -De Metaalopslag beschermt een bepaald percentage van de dagelijkse productie van de mijn (max. 10 procent).', + 'description_long' => 'Opslagcontainers voor ruw metaal.', ], 'crystal_store' => [ - 'title' => 'Kristalopslagplaats', + 'title' => 'Kristalopslag', 'description' => 'Biedt opslagcapaciteit voor overtollig kristal.', - 'description_long' => 'Het onverwerkte kristal wordt tijdelijk opgeslagen in deze reusachtige opslaghallen. Met elk upgradeniveau neemt de hoeveelheid kristal die kan worden opgeslagen toe. Als de kristalopslag vol is, wordt er geen kristal meer gedolven. - -De Kristalopslagplaats beschermt een bepaald percentage van de dagelijkse productie van de mijn (max. 10 procent).', + 'description_long' => 'Opslagcontainers voor ruw kristal.', ], 'deuterium_store' => [ - 'title' => 'Deuteriumtank', + 'title' => 'Deuteriumtank', 'description' => 'Reusachtige tanks voor de opslag van nieuw gewonnen deuterium.', - 'description_long' => 'De deuteriumtank is bedoeld voor de opslag van nieuw gesynthetiseerd deuterium. Zodra het door de synthesizer is verwerkt, wordt het via pijpleidingen in deze tank gepompt voor later gebruik. Met elke upgrade van de tank neemt de totale opslagcapaciteit toe. Zodra de capaciteit bereikt is, wordt er geen deuterium meer gesynthetiseerd. - -De Deuteriumtank beschermt een bepaald percentage van de dagelijkse productie van de synthesizer (max. 10 procent).', + 'description_long' => 'Opslagtanks die vers geproduceerd deuterium kunnen opslaan voor later gebruik.', ], // ------------------------------------------------------------------------- @@ -65,82 +54,75 @@ // ------------------------------------------------------------------------- 'robot_factory' => [ - 'title' => 'Robotfabriek', + 'title' => 'Robotfabriek', 'description' => 'Robotfabrieken leveren bouwrobots om te helpen bij de bouw van gebouwen. Elk niveau verhoogt de bouwsnelheid van gebouwen.', - 'description_long' => 'Het primaire doel van de robotfabriek is de productie van hypermoderne bouwrobots. Elke upgrade van de robotfabriek resulteert in de productie van snellere robots, die worden gebruikt om de tijd die nodig is voor de bouw van gebouwen te verkorten.', + 'description_long' => 'Robotfabrieken produceren goedkope en betrouwbare helpers die gebruikt kunnen worden om gebouwen te bouwen of te verbeteren. Elk niveau van verbetering van de robotfabriek verhoogt de efficiëntie en het aantal robots dat helpt met bouwen.', ], 'shipyard' => [ - 'title' => 'Scheepswerf', + 'title' => 'Werf', 'description' => 'Alle soorten schepen en verdedigingsinstallaties worden gebouwd in de planetaire scheepswerf.', - 'description_long' => 'De planetaire scheepswerf is verantwoordelijk voor de bouw van ruimtevaartuigen en verdedigingsmechanismen. Naarmate de scheepswerf wordt uitgebreid, kan zij een grotere verscheidenheid aan voertuigen produceren met een veel hogere snelheid. Als er een nanietfabriek aanwezig is op de planeet, wordt de snelheid waarmee schepen worden gebouwd enorm verhoogd.', + 'description_long' => 'De werf is de plaats waar ruimteschepen en verdedigingssystemen gebouwd worden.', ], 'research_lab' => [ - 'title' => 'Onderzoekslaboratorium', + 'title' => 'Onderzoekslab', 'description' => 'Een onderzoekslaboratorium is vereist om onderzoek te doen naar nieuwe technologieën.', - 'description_long' => 'Een essentieel onderdeel van elk imperium; onderzoekslaboratoria zijn de plek waar nieuwe technologieën worden ontdekt en oudere technologieën worden verbeterd. Met elk geconstrueerd niveau van het onderzoekslaboratorium neemt de snelheid waarmee nieuwe technologieën worden onderzocht toe, terwijl ook nieuwere technologieën om te onderzoeken worden ontgrendeld. Om zo snel mogelijk onderzoek te kunnen doen, worden wetenschappers onmiddellijk naar de kolonie gestuurd om te beginnen met werken en ontwikkelen. Op deze manier kan kennis over nieuwe technologieën gemakkelijk worden verspreid door het imperium.', + 'description_long' => 'Een onderzoekslab is nodig om onderzoek te doen naar nieuwe technologieën.', ], 'alliance_depot' => [ - 'title' => 'Alliantiedepot', + 'title' => 'Alliantiehangar', 'description' => 'Het alliantiedepot levert brandstof aan bevriende vloten in een baan om de planeet die helpen bij de verdediging.', - 'description_long' => 'Het alliantiedepot levert brandstof aan bevriende vloten in een baan om de planeet die helpen bij de verdediging. Voor elk upgradeniveau van het alliantiedepot kan een speciale hoeveelheid deuterium per uur naar een orbiterende vloot worden gestuurd.', + 'description_long' => 'De alliantiehangar biedt de mogelijkheid om bij te tanken aan bevriende vloten die meehelpen met verdedigen.', ], 'missile_silo' => [ - 'title' => 'Raketensilo', + 'title' => 'Raketsilo', 'description' => 'Raketensilo\'s worden gebruikt voor de opslag van raketten.', - 'description_long' => 'Raketensilo\'s worden gebruikt voor de bouw, opslag en lancering van interplanetaire raketten en anti-ballistische raketten. Met elk niveau van de silo kunnen vijf interplanetaire raketten of tien anti-ballistische raketten worden opgeslagen. Eén interplanetaire raket neemt dezelfde ruimte in als twee anti-ballistische raketten. Opslag van zowel interplanetaire raketten als anti-ballistische raketten in dezelfde silo is toegestaan.', + 'description_long' => 'Een raketsilo is een lanceer- en opslaginrichting voor raketten.', ], 'nano_factory' => [ - 'title' => 'Nanietfabriek', + 'title' => 'Nanorobotfabriek', 'description' => 'Dit is het toppunt van robotica-technologie. Elk niveau verkort de bouwtijd voor gebouwen, schepen en verdedigingen.', - 'description_long' => 'Een nanomachine, ook wel naniët genoemd, is een mechanisch of elektromechanisch apparaat waarvan de afmetingen worden gemeten in nanometers (miljoensten van een millimeter, of eenheden van 10^-9 meter). De microscopische omvang van nanomachines vertaalt zich in hogere operationele snelheid. Deze fabriek produceert nanomachines die de ultieme evolutie in robotica-technologie zijn. Eenmaal gebouwd verkort elke upgrade de productietijd voor gebouwen, schepen en verdedigingsstructuren aanzienlijk.', + 'description_long' => 'Een nanorobotfabriek is de ultieme evolutie van robotproductie. Elk niveau van verbetering zorgt voor meer en efficiëntere nanorobots om de constructiesnelheid te verhogen.', ], 'terraformer' => [ - 'title' => 'Terraformer', + 'title' => 'Terravormer', 'description' => 'De terraformer vergroot het bruikbare oppervlak van planeten.', - 'description_long' => 'Met de toenemende bebouwing op planeten wordt zelfs de leefruimte voor de kolonie steeds beperkter. Traditionele methoden zoals hoge gebouwen en ondergrondse constructie worden steeds onvoldoende. Een kleine groep hoge-energiefysici en nano-ingenieurs vond uiteindelijk de oplossing: terraforming. -Door gebruik te maken van enorme hoeveelheden energie kan de terraformer hele landstreken of zelfs continenten bewerkbaar maken. Dit gebouw herbergt de productie van nanomachines die speciaal voor dit doel zijn gemaakt en die zorgen voor een consistente bodemkwaliteit. - -Elk terraformerniveau maakt 5 velden bebouwbaar. Met elk niveau neemt de terraformer zelf één veld in beslag. Elke 2 terraformerniveaus ontvangt u 1 bonusveld. - -Eenmaal gebouwd kan de terraformer niet worden gesloopt.', + 'description_long' => 'De terravormer is nodig om ontoegankelijke gebieden op je planeet te hervormen voor infrastructuur.', ], 'space_dock' => [ - 'title' => 'Ruimtedok', + 'title' => 'Ruimtewerf', 'description' => 'Wrakken kunnen worden gerepareerd in het Ruimtedok.', - 'description_long' => 'Het Ruimtedok biedt de mogelijkheid om schepen die zijn vernietigd in een gevecht en wrakken hebben achtergelaten, te repareren. De reparatietijd neemt maximaal 12 uur in beslag, maar het duurt minimaal 30 minuten voordat de schepen weer in gebruik kunnen worden gesteld. - -Reparaties moeten beginnen binnen 3 dagen na het ontstaan van het wrak. De gerepareerde schepen moeten na voltooiing van de reparaties handmatig worden teruggestuurd naar actieve dienst. Als dit niet gedaan wordt, worden individuele schepen van elk type na 3 dagen automatisch teruggezet. - -Een wrak verschijnt alleen als meer dan 150.000 eenheden zijn vernietigd, inclusief eigen schepen die deelnamen aan het gevecht met een waarde van minimaal 5% van de scheepspunten. - -Omdat het Ruimtedok in een baan om de planeet zweeft, heeft het geen planetair veld nodig.', + 'description_long' => 'Scheepswrakken kunnen in de Ruimtewerf worden gerepareerd.', ], 'lunar_base' => [ - 'title' => 'Maanbasis', + 'title' => 'Maanbasis', 'description' => 'Omdat de maan geen atmosfeer heeft, is een maanbasis vereist om bewoonbare ruimte te creëren.', - 'description_long' => 'Een maan heeft geen atmosfeer, dus er moet eerst een maanbasis worden gebouwd voordat er een nederzetting kan worden ingericht. Deze levert vervolgens zuurstof, verwarming en zwaartekracht. Met elk geconstrueerd niveau wordt een grotere leef- en ontwikkelingsruimte geboden binnen de biosfeer. Elk geconstrueerd niveau biedt drie velden voor andere gebouwen. Met elk niveau neemt de maanbasis zelf één veld in beslag. -Eenmaal gebouwd kan de maanbasis niet worden gesloopt.', + 'description_long' => 'Aangezien de maan geen atmosfeer heeft is een maanbasis nodig om bewoonbare ruimtes te maken. Elk niveau van een maanbasis zorgt voor 3 maanvelden die gebruikt kunnen worden om gebouwen op te plaatsen.', ], 'sensor_phalanx' => [ - 'title' => 'Sensorfalanx', + 'title' => 'Sensorphalanx', 'description' => 'Met de sensorfalanx kunnen vloten van andere rijken worden ontdekt en geobserveerd. Hoe groter de sensorfalanx, hoe groter het bereik dat gescand kan worden.', - 'description_long' => 'Met behulp van hoge-resolutiesensoren scant de sensorfalanx eerst het lichtspectrum, de samenstelling van gassen en de stralingsemissies van een verre wereld, en stuurt de gegevens door naar een supercomputer voor verwerking. Zodra de informatie is verkregen, vergelijkt de supercomputer wijzigingen in het spectrum, de gassamenstelling en de stralingsemissies met een basiskaart van bekende spectrumwijzigingen die worden veroorzaakt door verschillende scheepsbewegingen. De resulterende gegevens tonen vervolgens de activiteit van elke vloot binnen het bereik van de falanx. Om te voorkomen dat de supercomputer oververhit raakt tijdens het proces, wordt deze gekoeld met 5k verwerkt deuterium. -Klik op een planeet in de galaxyweergave binnen uw sensorbereik om de falanx te gebruiken.', + 'description_long' => 'Met behulp van de sensorphalanx, kun je vloten van andere koninkrijken vinden en in de gaten houden. +Hoe hoger het level van de sensorphalanx, des te groter het scanbare bereik. + +Sensor Phalanx bereik: (niveau phalanx)² - 1', ], 'jump_gate' => [ - 'title' => 'Sprongpoort', + 'title' => 'Sprongpoort', 'description' => 'Sprongpoorten zijn reusachtige transceivers die zelfs de grootste vloot in een oogwenk naar een verre sprongpoort kunnen sturen.', - 'description_long' => 'Een sprongpoort is een systeem van reusachtige transceivers dat zelfs de grootste vloten naar een ontvangende poort ergens in het universum kan sturen zonder tijdverlies. Gebruik makend van technologie vergelijkbaar met die van een wormgat om de sprong te bereiken, is deuterium niet vereist. Tussen sprongen moet een oplaadperiode van enkele minuten verstrijken voor regeneratie. Het transporteren van grondstoffen via de poort is evenmin mogelijk. Met elk upgradeniveau kan de afkoeltijd van de sprongpoort worden verkort.', + 'description_long' => 'Sprongpoorten zijn enorme zenders en ontvangers die de mogelijkheid hebben om zelfs de grootste vloot in een mum van tijd naar een verder weg gelegen sprongpoort van het eigen koninkrijk te sturen, in welke melkweg dan ook. + +Let op: +Helaas kunnen grondstoffen niet worden getransporteerd via de sprongpoort.', ], // ------------------------------------------------------------------------- @@ -148,318 +130,269 @@ // ------------------------------------------------------------------------- 'energy_technology' => [ - 'title' => 'Energietechnologie', + 'title' => 'Energietechniek', 'description' => 'De beheersing van verschillende soorten energie is noodzakelijk voor veel nieuwe technologieën.', - 'description_long' => 'Naarmate verschillende onderzoeksgebieden vorderden, werd ontdekt dat de huidige technologie voor energiedistributie niet voldoende was om bepaald gespecialiseerd onderzoek te beginnen. Met elke upgrade van uw Energietechnologie kan nieuw onderzoek worden gedaan dat de ontwikkeling van geavanceerdere schepen en verdedigingen ontgrendelt.', + 'description_long' => 'Doordat men begrip kreeg van verschillende typen energie kunnen vele nieuwe en geavanceerde technieken gebruikt worden. Energietechniek is enorm belangrijk voor een modern onderzoekslab.', ], 'laser_technology' => [ - 'title' => 'Lasertechnologie', + 'title' => 'Lasertechniek', 'description' => 'Het focussen van licht produceert een bundel die schade veroorzaakt wanneer deze een object raakt.', - 'description_long' => 'Lasers (lichtversterking door gestimuleerde emissie van straling) produceren een intense, energierijke emissie van coherent licht. Deze apparaten kunnen worden gebruikt in allerlei gebieden, van optische computers tot zware lasergewapens die moeiteloos door pantserplaten heen snijden. De lasertechnologie vormt een belangrijke basis voor onderzoek naar andere wapenentechnologieën.', + 'description_long' => 'Het bundelen van licht tot een sterke straal veroorzaakt schade bij het object dat geraakt wordt door deze lichtbundel.', ], 'ion_technology' => [ - 'title' => 'Ionentechnologie', + 'title' => 'Iontechniek', 'description' => 'De concentratie van ionen maakt de bouw van kanonnen mogelijk die enorme schade kunnen aanrichten en de sloopkosten per niveau met 4% verlagen.', - 'description_long' => 'Ionen kunnen worden geconcentreerd en versneld tot een dodelijke bundel. Deze bundels kunnen vervolgens enorme schade aanrichten. Onze wetenschappers hebben ook een techniek ontwikkeld die de sloopkosten voor gebouwen en systemen aanzienlijk zal verlagen. Voor elk onderzoeksniveau dalen de sloopkosten met 4%.', + 'description_long' => 'De hoge ionenconcentratie maakt de bouw van kanonnen mogelijk, die veel schade aan kunnen richten en de kosten voor afbraak 4% per level iontechnologie verminderen.', ], 'hyperspace_technology' => [ - 'title' => 'Hyperruimtetechnologie', + 'title' => 'Hyperruimtetechniek', 'description' => 'Door de integratie van de 4e en 5e dimensie is het nu mogelijk een nieuw type aandrijving te onderzoeken dat zuiniger en efficiënter is.', - 'description_long' => 'In theorie is het idee van hyperruimtereizen gebaseerd op het bestaan van een afzonderlijke en aangrenzende dimensie. Wanneer geactiveerd, verplaatst een hyperruimteaandrijving het ruimteschip naar deze andere dimensie, waar het in veel kortere tijd enorme afstanden kan overbruggen dan in de "normale" ruimte. Zodra het het punt in de hyperruimte bereikt dat overeenkomt met zijn bestemming in de echte ruimte, keert het terug. -Zodra voldoende hyperruimtetechnologie is onderzocht, is de hyperruimteaandrijving niet langer slechts een theorie. Elke verbetering van deze aandrijving vergroot de laadcapaciteit van uw schepen met 5% van de basiswaarde.', + 'description_long' => 'Door de vierde en vijfde dimensie te gebruiken in voortstuwingstechniek kan een nieuw soort voortstuwingssysteem beschikbaar gemaakt worden. Dit type is efficiënter en gebruikt minder brandstof dan de conventionele systemen. Door gebruik te maken van de vierde en vijfde dimensies is het nu mogelijk om de lading van je schepen te verkleinen en zo plaats te besparen.', ], 'plasma_technology' => [ - 'title' => 'Plasmatechnologie', + 'title' => 'Plasmatechniek', 'description' => 'Een verdere ontwikkeling van de ionentechnologie die hoog-energetisch plasma versnelt, wat vervolgens verwoestende schade aanricht en bovendien de productie van metaal, kristal en deuterium optimaliseert (1%/0,66%/0,33% per niveau).', - 'description_long' => 'Een verdere ontwikkeling van de ionentechnologie die geen ionen maar hoog-energetisch plasma versnelt, dat bij inslag op een object verwoestende schade kan veroorzaken. Onze wetenschappers hebben ook een manier gevonden om de winning van metaal en kristal met behulp van deze technologie merkbaar te verbeteren. - -De metaalproductie stijgt met 1%, de kristalproductie met 0,66% en de deuteriumproductie met 0,33% per bouwniveau van de plasmatechnologie.', + 'description_long' => 'Verder onderzoek van iontechniek heeft geleid tot de ontdekking van plasmatechniek, waarbij hoog energetisch plasma versneld wordt dat enorme schade toe kan brengen en aanvullend de productie van metaal, kristal en deuterium verhoogt (1%/0,66%/0,33% per level).', ], 'combustion_drive' => [ - 'title' => 'Verbrandingsaandrijving', + 'title' => 'Verbrandingsmotor', 'description' => 'De ontwikkeling van deze aandrijving maakt sommige schepen sneller, hoewel elk niveau de snelheid slechts met 10% van de basiswaarde verhoogt.', - 'description_long' => 'De verbrandingsaandrijving is de oudste van alle technologieën, maar wordt nog steeds gebruikt. Bij de verbrandingsaandrijving wordt uitlaatgas gevormd uit drijfgassen die vóór gebruik aan boord van het schip worden meegevoerd. In een gesloten kamer zijn de drukken in elke richting gelijk en treedt er geen versnelling op. Als er onderaan de kamer een opening wordt gemaakt, wordt de druk aan die zijde niet meer tegengehouden. De resterende druk geeft een resulterende stuwkracht aan de zijde tegenover de opening, die het schip voortstuwt door het uitlaatgas met extreem hoge snelheid naar achteren uit te stoten. - -Met elk niveau van de verbrandingsaandrijving neemt de snelheid van kleine en grote vrachtschepen, lichte jagers, recyclers en spionagesondes met 10% toe.', + 'description_long' => 'Het doen van onderzoek hiernaar zorgt voor steeds snellere verbrandingsmotoren, maar elk niveau zorgt slechts voor een 10% verhoging in snelheid, gebaseerd op de basis snelheid van een gegeven schip.', ], 'impulse_drive' => [ - 'title' => 'Impulsaandrijving', + 'title' => 'Impulsmotor', 'description' => 'De impulsaandrijving is gebaseerd op het reactieprincipe. Verdere ontwikkeling van deze aandrijving maakt sommige schepen sneller, hoewel elk niveau de snelheid slechts met 20% van de basiswaarde verhoogt.', - 'description_long' => 'De impulsaandrijving is gebaseerd op het terugslagprincipe, waarbij de gestimuleerde emissie van straling voornamelijk wordt geproduceerd als bijproduct van de kernfusie om energie te winnen. Bovendien kunnen andere massa\'s worden ingespoten. Met elk niveau van de impulsaandrijving neemt de snelheid van bommenwerpers, kruisers, zware jagers en kolonisatieschepen met 20% van de basiswaarde toe. Bovendien worden de kleine transportschepen uitgerust met impulsaandrijvingen zodra hun onderzoeksniveau 5 bereikt. Zodra het onderzoek naar de impulsaandrijving niveau 17 heeft bereikt, worden recyclers uitgerust met impulsaandrijvingen. - -Interplanetaire raketten reizen ook verder met elk niveau.', + 'description_long' => 'Het impulsmotorsysteem is gebaseerd op het systeem van deeltjesuitstoting. De uitgestoten materie is afval gegenereerd door de fusiereactor die gebruikt wordt om de benodigde energie te leveren voor dit type voortstuwingssysteem.', ], 'hyperspace_drive' => [ - 'title' => 'Hyperruimteaandrijving', + 'title' => 'Hyperruimtemotor', 'description' => 'De hyperruimteaandrijving krult de ruimte om een schip heen. De ontwikkeling van deze aandrijving maakt sommige schepen sneller, hoewel elk niveau de snelheid slechts met 30% van de basiswaarde verhoogt.', - 'description_long' => 'In de directe omgeving van het schip wordt de ruimte gekromd zodat grote afstanden zeer snel kunnen worden overbrugd. Hoe meer de hyperruimteaandrijving is ontwikkeld, hoe sterker de gekromde aard van de ruimte, waardoor de snelheid van de daarmee uitgeruste schepen (Slagkruisers, Slagschepen, Vernietigers, Sterren des Doods, Pioniers en Maaiers) met 30% per niveau toeneemt. Bovendien wordt de bommenwerper gebouwd met een hyperruimteaandrijving zodra het onderzoek niveau 8 bereikt. Zodra het hyperruimteaandrijvingonderzoek niveau 15 bereikt, wordt de recycler uitgerust met een hyperruimteaandrijving.', + 'description_long' => 'Hyperruimtemotoren laten toe om hyperruimte binnen te gaan door een hyperruimte-raam. Dit verkort de reistijd enorm. Hyperruimte is een alternatieve ruimte met meer dan 3 dimensies. +Per level 30%, voor: Interceptor, Vernietigers, Sterren des doods, Slagschepen, Bommenwerpers (vanaf Lv8)', ], 'espionage_technology' => [ - 'title' => 'Spionagetechnologie', + 'title' => 'Spionagetechniek', 'description' => 'Informatie over andere planeten en manen kan worden verkregen met behulp van deze technologie.', - 'description_long' => 'Spionagetechnologie is in de eerste plaats een vooruitgang van sensortechnologie. Hoe geavanceerder deze technologie is, hoe meer informatie de gebruiker ontvangt over activiteiten in zijn omgeving. -De verschillen tussen uw eigen spionageniveau en de spionageniveaus van tegenstanders zijn cruciaal voor sondes. Hoe geavanceerder uw eigen spionagetechnologie is, hoe meer informatie het rapport kan verzamelen en hoe kleiner de kans is dat uw spionageactiviteiten worden ontdekt. Hoe meer sondes u op één missie stuurt, hoe meer details ze kunnen verzamelen van de doelplaneet. Maar tegelijkertijd vergroot dit ook de kans op ontdekking. -Spionagetechnologie verbetert ook de kans om buitenlandse vloten te lokaliseren. Het spionageniveau is essentieel bij het bepalen hiervan. Vanaf niveau 2 wordt het exacte totale aantal aanvallende schepen weergegeven naast de normale aanvalsmelding. Vanaf niveau 4 wordt het type aanvallende schepen plus het totale aantal getoond, en vanaf niveau 8 wordt het exacte aantal van de verschillende scheepstypes getoond. -Deze technologie is onmisbaar bij een aanstaande aanval, omdat het u informeert of de doelvloot verdediging beschikbaar heeft. Daarom moet deze technologie zo vroeg mogelijk worden onderzocht.', + 'description_long' => 'Deze techniek helpt je om via spionagesondes informatie over andere planeten in te winnen.', ], 'computer_technology' => [ - 'title' => 'Computertechnologie', + 'title' => 'Computertechniek', 'description' => 'Meer vloten kunnen worden aangestuurd door computercapaciteiten te vergroten. Elk niveau van computertechnologie verhoogt het maximale aantal vloten met één.', - 'description_long' => 'Eenmaal gelanceerd op een willekeurige missie worden vloten voornamelijk bestuurd door een reeks computers op de oorspronkelijke planeet. Deze gigantische computers berekenen de exacte aankomsttijd, voeren de nodige koerscorrecties uit, berekenen trajecten en reguleren vliegsnelheden. -Met elk onderzocht niveau wordt de vluchtcomputer geüpgraded om een extra slot te kunnen lanceren. Computertechnologie moet voortdurend worden ontwikkeld gedurende de opbouw van uw imperium.', + 'description_long' => 'Hoe hoger het niveau van computertechniek, des te meer sloten je hebt voor je vloot. Elk extra niveau van deze techniek geeft je 1 extra slot.', ], 'astrophysics' => [ - 'title' => 'Astrofysica', + 'title' => 'Astrofysica', 'description' => 'Met een astrofysica-onderzoeksmodule kunnen schepen lange expedities ondernemen. Elk tweede niveau van deze technologie stelt u in staat een extra planeet te koloniseren.', - 'description_long' => 'Verdere bevindingen op het gebied van astrofysica maken de bouw mogelijk van laboratoria die op steeds meer schepen kunnen worden gemonteerd. Dit maakt lange expedities diep in onverkende gebieden van de ruimte mogelijk. Bovendien kunnen deze vorderingen worden gebruikt om het universum verder te koloniseren. Voor elke twee niveaus van deze technologie kan een extra planeet bruikbaar worden gemaakt.', + 'description_long' => 'Met astrofysica kunnen schepen langer op expeditie. Ieder 2e level van astrofysica stelt je in staat een nieuwe planeet te koloniseren.', ], 'intergalactic_research_network' => [ - 'title' => 'Intergalactisch Onderzoeksnetwerk', + 'title' => 'Intergalactisch Onderzoeksnetwerk', 'description' => 'Onderzoekers op verschillende planeten communiceren via dit netwerk.', - 'description_long' => 'Dit is uw netwerk voor de diepe ruimte om onderzoeksresultaten naar uw kolonies te communiceren. Met het IGN kunnen snellere onderzoekstijden worden bereikt door de hoogste niveau-onderzoekslaboratoria te koppelen gelijk aan het niveau van het ontwikkelde IGN. -Om te functioneren moet elke kolonie het onderzoek zelfstandig kunnen uitvoeren.', + 'description_long' => 'Onderzoekers van jouw planeten kunnen communiceren met elkaar via dit netwerk.', ], 'graviton_technology' => [ - 'title' => 'Gravitontechnologie', + 'title' => 'Gravitontechniek', 'description' => 'Het afvuren van een geconcentreerde lading gravitondeeltjes kan een kunstmatig zwaartekrachtveld creëren dat schepen of zelfs manen kan vernietigen.', - 'description_long' => 'Een graviton is een elementair deeltje dat massaloos is en geen lading heeft. Het bepaalt de zwaartekrachtwerking. Door een geconcentreerde lading gravitons af te vuren, kan een kunstmatig gravitatieveld worden geconstrueerd. Net als een zwart gat trekt het massa naar zich toe. Het kan daarmee schepen en zelfs hele manen vernietigen. Om voldoende gravitons te produceren zijn enorme hoeveelheden energie vereist. Gravitononderzoek is vereist voor de bouw van een verwoestende Ster des Doods.', + 'description_long' => 'Door het afschieten van geconcentreerde gravitondeeltjes wordt een kunstmatig zwaartekrachtveld gegenereerd. De sterkte en aantrekkingskracht hiervan kan niet alleen schepen vernietigen maar zelfs complete manen.', ], 'weapon_technology' => [ - 'title' => 'Wapenentechnologie', + 'title' => 'Wapentechniek', 'description' => 'Wapenentechnologie maakt wapensystemen efficiënter. Elk niveau wapenentechnologie verhoogt de wapenkracht van eenheden met 10% van de basiswaarde.', - 'description_long' => 'Wapenentechnologie is een sleutelonderzoekstechnologie en is essentieel voor uw overleving tegen vijandige rijken. Met elk onderzocht niveau Wapenentechnologie worden de wapensystemen op schepen en uw verdedigingsmechanismen steeds efficiënter. Elk niveau verhoogt de basissterkte van uw wapens met 10% van de basiswaarde.', + 'description_long' => 'Deze techniek verhoogt de efficiëntie van je wapensysteem. Elk extra niveau van wapentechniek verhoogt de kracht van een wapen met 10% van de basiskracht voor elk beschikbaar wapen.', ], 'shielding_technology' => [ - 'title' => 'Schildtechnologie', + 'title' => 'Schildtechniek', 'description' => 'Schildtechnologie maakt de schilden op schepen en verdedigingsinstallaties efficiënter. Elk niveau schildtechnologie verhoogt de sterkte van de schilden met 10% van de basiswaarde.', - 'description_long' => 'Met de uitvinding van de magnetosfeergenerator leerden wetenschappers dat een kunstmatig schild kon worden geproduceerd om de bemanning in ruimteschepen niet alleen te beschermen tegen de harde zonnestralingomgeving in de diepe ruimte, maar ook bescherming te bieden tegen vijandelijk vuur tijdens een aanval. Nadat wetenschappers de technologie uiteindelijk hadden geperfectioneerd, werd een magnetosfeergenerator op alle schepen en verdedigingssystemen geïnstalleerd. - -Naarmate de technologie naar elk niveau wordt gevorderd, wordt de magnetosfeergenerator geüpgraded, wat een extra 10% sterkte aan de basiswaarde van de schilden geeft.', + 'description_long' => 'Schildtechniek wordt gebruikt om een beschermend schild van deeltjes te bouwen om je structuren. Elk niveau verhoogt de effectieve bescherming met 10% (gebaseerd op het basisniveau van een gegeven schip of verdedigingswerk).', ], 'armor_technology' => [ - 'title' => 'Pantsertechnologie', + 'title' => 'Pantsertechniek', 'description' => 'Speciale legeringen verbeteren het pantser op schepen en verdedigingsstructuren. De effectiviteit van het pantser kan per niveau met 10% worden verhoogd.', - 'description_long' => 'De omgeving van de diepe ruimte is onherbergzaam. Piloten en bemanning op verschillende missies werden niet alleen geconfronteerd met intense zonnestraling, maar ook met de mogelijkheid geraakt te worden door ruimtepuin of vernietigd te worden door vijandelijk vuur tijdens een aanval. Met de ontdekking van een aluminium-lithium titaancarbide legering, die zowel lichtgewicht als duurzaam bleek te zijn, werd de bemanning een zekere mate van bescherming geboden. Met elk ontwikkeld niveau Pantsertechnologie wordt een hoogwaardigere legering geproduceerd, waardoor de sterkte van het pantser met 10% toeneemt.', + 'description_long' => 'Enorm geavanceerde legeringen helpen om het pantser van schepen en verdedigingswerken te vergroten. Elk niveau voegt 10% van de basissterkte toe aan het pantser.', ], // ---- Civil Ships ---- 'small_cargo' => [ - 'title' => 'Klein Vrachtschip', + 'title' => 'Klein vrachtschip', 'description' => 'Het kleine vrachtschip is een wendbaar schip dat snel grondstoffen naar andere planeten kan transporteren.', - 'description_long' => 'Transporters zijn ongeveer even groot als jagers, maar ze geven hoge-prestatieaandrijvingen en boordwapens op voor winst in hun vrachtvermogen. Als gevolg hiervan mag een transporter alleen in gevechten worden gestuurd wanneer hij vergezeld wordt door gevechtsklare schepen. - -Zodra de impulsaandrijving onderzoeksniveau 5 bereikt, reist het kleine transportschip met verhoogde basissnelheid en is uitgerust met een impulsaandrijving.', + 'description_long' => 'Een klein vrachtschip is een wendbaar schip dat gebruikt wordt om grondstoffen van de ene naar de andere planeet te verschepen.', ], 'large_cargo' => [ - 'title' => 'Groot Vrachtschip', + 'title' => 'Groot vrachtschip', 'description' => 'Dit vrachtschip heeft een veel grotere laadcapaciteit dan het kleine vrachtschip, en is over het algemeen sneller dankzij een verbeterde aandrijving.', - 'description_long' => 'Naarmate de tijd verstreek, resulteerden de aanvallen op kolonies in steeds grotere hoeveelheden buit. Als gevolg hiervan werden kleine vrachtschepen in grote aantallen uitgezonden om de grotere buit te compenseren. Al snel bleek dat een nieuwe klasse schepen nodig was om de buit bij aanvallen te maximaliseren, maar ook kosteneffectief te zijn. Na veel ontwikkeling werd het grote vrachtschip geboren. - -Om de grondstoffen die kunnen worden opgeslagen in de ruimen te maximaliseren, heeft dit schip weinig wapens of pantser. Dankzij de zeer ontwikkelde verbrandingsmotor die is geïnstalleerd, is het het meest economische grondstoffenleverancier tussen planeten en het meest effectief bij aanvallen op vijandige werelden.', + 'description_long' => 'Het grote vrachtschip is een geavanceerde versie van het kleine vrachtschip, het kan meer lading meenemen en sneller vliegen vanwege het betere voortstuwingssysteem.', ], 'colony_ship' => [ - 'title' => 'Kolonisatieschip', + 'title' => 'Kolonisatieschip', 'description' => 'Lege planeten kunnen worden gekoloniseerd met dit schip.', - 'description_long' => 'In de 20e eeuw besloot de mens de sterren te bereiken. Eerst was er de landing op de Maan. Daarna werd er een ruimtestation gebouwd. Mars werd al snel gekoloniseerd. Al snel werd duidelijk dat onze groei afhing van het koloniseren van andere werelden. Wetenschappers en ingenieurs van over de hele wereld kwamen samen om \'s mensdoms grootste prestatie ooit te ontwikkelen. Het kolonisatieschip was geboren. - -Dit schip wordt gebruikt om een nieuw ontdekte planeet voor te bereiden op kolonisatie. Zodra het de bestemming bereikt, wordt het schip onmiddellijk omgebouwd tot bewoonbare leefruimte om te helpen bij het bevolken en mijnbouwen van de nieuwe wereld. Het maximale aantal planeten wordt bepaald door de voortgang in het astrofysica-onderzoek. Twee nieuwe niveaus van astrotechnologie staan de kolonisatie van één extra planeet toe.', + 'description_long' => 'Vrije planeten kunnen met dit schip gekoloniseerd worden. +Let wel op dat je niveau van astrofysica onderzoek hoog genoeg is!', ], 'recycler' => [ - 'title' => 'Recycler', + 'title' => 'Recycler', 'description' => 'Recyclers zijn de enige schepen die puinvelden kunnen oogsten die na gevechten in een baan om een planeet drijven.', - 'description_long' => 'Gevechten in de ruimte namen steeds grotere proporties aan. Duizenden schepen werden vernietigd en de grondstoffen van hun resten leken voor altijd verloren in de puinvelden. Normale vrachtschepen konden niet dicht genoeg bij deze velden komen zonder aanzienlijke schade te riskeren. -Een recente ontwikkeling in schildtechnologieën omzeilde dit probleem efficiënt. Er werd een nieuwe klasse schepen gecreëerd die vergelijkbaar waren met de transporters: de recyclers. Hun inspanningen hielpen de ogenschijnlijk verloren grondstoffen te verzamelen en te bergen. Het puin vormde dankzij de nieuwe schilden geen echte bedreiging meer. - -Zodra het impulsaandrijvingonderzoek niveau 17 heeft bereikt, worden recyclers uitgerust met impulsaandrijvingen. Zodra het hyperruimteaandrijvingonderzoek niveau 15 heeft bereikt, worden recyclers uitgerust met hyperruimteaandrijvingen.', + 'description_long' => 'Recyclers worden gebruikt om in de ruimte zwevende grondstoffen te kunnen hergebruiken.', ], 'espionage_probe' => [ - 'title' => 'Spionagesonde', + 'title' => 'Spionagesonde', 'description' => 'Spionagesondes zijn kleine, wendbare drones die gegevens verstrekken over vloten en planeten over grote afstanden.', - 'description_long' => 'Spionagesondes zijn kleine, wendbare drones die gegevens verstrekken over vloten en planeten. Uitgerust met speciaal ontworpen motoren kunnen ze in slechts enkele minuten enorme afstanden overbruggen. Eenmaal in een baan om de doelplaneet verzamelen ze snel gegevens en sturen het rapport terug via uw Diepe Ruimtenetwerk voor evaluatie. Maar er is een risico aan het intelligentieverzamelingsaspect. Tijdens de tijd dat het rapport wordt teruggestuurd naar uw netwerk, kan het signaal worden gedetecteerd door het doelwit en kunnen de sondes worden vernietigd.', + 'description_long' => 'Spionagesondes zijn kleine, onbemande robots met een enorm snel voortstuwingssysteem en worden gebruikt om planeten van andere koninkrijken te bespioneren.', ], 'solar_satellite' => [ - 'title' => 'Zonnesatelliet', + 'title' => 'Zonne-energiesatelliet', 'description' => 'Zonnesatellieten zijn eenvoudige platforms van zonnecellen, gelegen in een hoge, stationaire baan. Ze vangen zonlicht op en sturen het via laser naar het grondstation.', - 'description_long' => 'Wetenschappers ontdekten een methode om elektrische energie via speciaal ontworpen satellieten in een geosynchrone baan naar de kolonie te sturen. Zonnesatellieten verzamelen zonne-energie en sturen dit via geavanceerde lasertechnologie naar een grondstation. De efficiëntie van een zonnesatelliet hangt af van de sterkte van de zonnestraling die hij ontvangt. In principe is de energieproductie in banen dichter bij de zon groter dan voor planeten in banen ver van de zon. -Vanwege hun goede prijs-prestatieverhouding kunnen zonnesatellieten veel energieproblemen oplossen. Maar let op: zonnesatellieten kunnen gemakkelijk worden vernietigd in gevechten.', + 'description_long' => 'Zonne-energiesatellieten zijn eenvoudige satellieten die fotovoltaïsche cellen bevatten, samen met een technologie om energie naar de planeet te sturen. De energie wordt simpelweg naar de planeet gestuurd met een speciale laser. Een zonne-energiesatelliet op deze planeet produceert 35 energie.', ], 'crawler' => [ - 'title' => 'Crawler', + 'title' => 'Processer', 'description' => 'Crawlers verhogen de productie van metaal, kristal en deuterium op hun toegewezen planeet met respectievelijk 0,02%, 0,02% en 0,02%. Als verzamelaar neemt de productie ook toe. Het maximale totale bonusbedrag hangt af van het algehele niveau van uw mijnen.', - 'description_long' => 'De crawler is een groot loopgraafvoertuig dat de productie van mijnen en synthesizers verhoogt. Het is wendbaarder dan het eruit ziet, maar het is niet bijzonder robuust. Elke crawler verhoogt de metaalproductie met 0,02%, de kristalproductie met 0,02% en de deuteriumproductie met 0,02%. Als verzamelaar neemt de productie ook toe. Het maximale totale bonusbedrag hangt af van het algehele niveau van uw mijnen.', + 'description_long' => 'Processers verhogen de productie van metaal, kristal en Deuterium respectievelijk met 0,02%, 0,02% en 0,02% op hun toegewezen planeten De productie verhoogd als een verzamelaar. De maximale totale bonus hangt af van het globale level van je mijnen.', ], 'pathfinder' => [ - 'title' => 'Pionier', + 'title' => 'Navigator', 'description' => 'De pionier is een snel en wendbaar schip, speciaal gebouwd voor expedities in onbekende ruimtesectoren.', - 'description_long' => 'De pionier is de nieuwste ontwikkeling in verkenningsstechnologie. Dit schip was speciaal ontworpen voor leden van de Ontdekker-klasse om hun potentieel te maximaliseren. Uitgerust met geavanceerde scansystemen en een groot vrachtruim voor het bergen van grondstoffen, blinkt de pionier uit bij expedities. Zijn geavanceerde sensoren kunnen waardevolle grondstoffen en anomalieën detecteren die onopgemerkt zouden blijven bij andere schepen. Het schip combineert een hoge snelheid met een goede laadcapaciteit, waardoor het perfect is voor snelle verkenningsopdrachten en het verzamelen van grondstoffen uit verre sectoren.', + 'description_long' => 'Navigators zijn snel, ruim en kunnen Puinvelden ruimen op expedities. Totale opbrengst neemt ook toe.', ], // ---- Military Ships ---- 'light_fighter' => [ - 'title' => 'Lichte Jager', + 'title' => 'Licht gevechtsschip', 'description' => 'Dit is het eerste gevechtsschip dat alle keizers zullen bouwen. De lichte jager is een wendbaar schip, maar kwetsbaar op zichzelf. In grote aantallen kunnen ze een grote bedreiging vormen voor elk imperium. Ze zijn de eersten om kleine en grote vrachtschepen te vergezellen naar vijandige planeten met geringe verdediging.', - 'description_long' => 'Dit is het eerste gevechtsschip dat alle keizers zullen bouwen. De lichte jager is een wendbaar schip, maar kwetsbaar wanneer het op zichzelf is. In grote aantallen kunnen ze een grote bedreiging vormen voor elk imperium. Ze zijn de eersten om kleine en grote vrachtschepen te vergezellen naar vijandige planeten met geringe verdediging.', + 'description_long' => 'Het lichte gevechtsschip is een wendbaar schip dat te vinden is op vrijwel elke planeet. De kosten zijn niet echt hoog, maar evenzo zijn de schildsterkte en laadcapaciteit behoorlijk laag.', ], 'heavy_fighter' => [ - 'title' => 'Zware Jager', + 'title' => 'Zwaar gevechtsschip', 'description' => 'Deze jager is beter bepantserd en heeft een hogere aanvalskracht dan de lichte jager.', - 'description_long' => 'Bij de ontwikkeling van de zware jager bereikten onderzoekers een punt waarop conventionele aandrijvingen niet langer voldoende prestaties leverden. Om het schip optimaal te bewegen werd de impulsaandrijving voor het eerst gebruikt. Dit verhoogde de kosten, maar opende ook nieuwe mogelijkheden. Door gebruik te maken van deze aandrijving bleef er meer energie over voor wapens en schilden; bovendien werden er hoogwaardige materialen gebruikt voor deze nieuwe klasse jagers. Met deze wijzigingen vertegenwoordigt de zware jager een nieuw tijdperk in scheepstechnologie en vormt de basis voor kruisertechnologie. - -Iets groter dan de lichte jager heeft de zware jager een dikkere romp, die meer bescherming biedt, en sterkere bewapening.', + 'description_long' => 'Het zware gevechtsschip is een rechtstreekse afstammeling van het lichte gevechtsschip en heeft betere schilden en meer aanvalskracht.', ], 'cruiser' => [ - 'title' => 'Kruiser', + 'title' => 'Kruiser', 'description' => 'Kruisers zijn bijna driemaal zo zwaar bepantserd als zware jagers en hebben meer dan het dubbele vuurvermogen. Bovendien zijn ze zeer snel.', - 'description_long' => 'Met de ontwikkeling van de zware laser en het ionenkanon ondervonden lichte en zware jagers een alarmerend hoog aantal nederlagen dat toenam bij elke aanval. Ondanks vele modificaties, aanpassingen aan wapensterkte en pantser, kon dit niet snel genoeg worden verhoogd om deze nieuwe verdedigingsmaatregelen effectief te counteren. Daarom werd besloten een nieuwe klasse schepen te bouwen die meer pantser en meer vuurvermogen combineerde. Als resultaat van jaren onderzoek en ontwikkeling werd de kruiser geboren. - -Kruisers zijn bijna driemaal zo zwaar bepantserd als de zware jagers en beschikken over meer dan het dubbele vuurvermogen van elk bestaand gevechtsschip. Ze beschikken ook over snelheden die alle ooit gemaakte ruimtevaartuigen verre overtreffen. Bijna een eeuw lang domineerden kruisers het universum. Met de ontwikkeling van gausskanonnen en plasmakanonnen eindigde hun dominantie echter. Ze worden vandaag de dag nog steeds gebruikt tegen groepen jagers, maar niet zo dominant als voorheen.', + 'description_long' => 'Gevechtskruisers hebben een bepantsering die bijna drie keer zo sterk is als die van zware gevechtsschepen en hebben meer dan twee keer de vuurkracht. Hun reissnelheid valt onder de snelste ooit gezien.', ], 'battle_ship' => [ - 'title' => 'Slagschip', + 'title' => 'Slagschip', 'description' => 'Slagschepen vormen de ruggengraat van een vloot. Hun zware kanonnen, hoge snelheid en grote vrachtruimen maken hen tot tegenstanders die serieus genomen moeten worden.', - 'description_long' => 'Toen duidelijk werd dat de kruiser terrein verloor aan het toenemende aantal verdedigingsstructuren waarmee hij werd geconfronteerd, en met het verlies van schepen op missies op onaanvaardbare niveaus, werd besloten een schip te bouwen dat diezelfde soorten verdedigingsstructuren met zo weinig mogelijk verliezen kon aanpakken. Na uitgebreide ontwikkeling werd het slagschip geboren. Gebouwd om de grootste gevechten te doorstaan, beschikt het slagschip over grote vrachtruimen, zware kanonnen en een hoge hyperaandrijvingssnelheid. Eenmaal ontwikkeld bleek het uiteindelijk de ruggengraat te zijn van elke aanvallende keizers vloot.', + 'description_long' => 'Slagschepen verzorgen de hoofdmoot van elke militaire vloot. Zwaar bepantserd, sterke wapens en hoge kruissnelheid in combinatie met een grote opslagruimte maken van dit schip een geduchte tegenstander.', ], 'battlecruiser' => [ - 'title' => 'Slagkruiser', + 'title' => 'Interceptor', 'description' => 'De slagkruiser is sterk gespecialiseerd in het onderscheppen van vijandige vloten.', - 'description_long' => 'Dit schip is een van de meest geavanceerde gevechtsschepen die ooit zijn ontwikkeld, en is bijzonder dodelijk als het aankomt op het vernietigen van aanvallende vloten. Met zijn verbeterde laserkanonnen aan boord en geavanceerde hyperruimtemotor is de slagkruiser een serieuze kracht om mee rekening te houden bij elke aanval. Vanwege het ontwerp van het schip en zijn grote wapensysteem moesten de vrachtruimen worden verkleind, maar dit wordt gecompenseerd door het verlaagde brandstofverbruik.', + 'description_long' => 'De Interceptor is een hoogtechnologisch schip dat als taak heeft de planeten te beschermen.', ], 'bomber' => [ - 'title' => 'Bommenwerper', + 'title' => 'Bommenwerper', 'description' => 'De bommenwerper werd speciaal ontwikkeld om de planetaire verdedigingen van een wereld te vernietigen.', - 'description_long' => 'Door de eeuwen heen, naarmate verdedigingen groter en geavanceerder werden, werden vloten in alarmerend tempo vernietigd. Er werd besloten dat een nieuw schip nodig was om verdedigingen te doorbreken voor maximale resultaten. Na jaren onderzoek en ontwikkeling werd de bommenwerper gecreëerd. - -Met behulp van lasergeleide richtsystemen en plasmabommen zoekt de bommenwerper elk verdedigingsmechanisme dat hij kan vinden op en vernietigt het. Zodra de hyperruimteaandrijving is ontwikkeld tot niveau 8, wordt de bommenwerper uitgerust met de hyperruimtemotor en kan hij op hogere snelheden vliegen.', + 'description_long' => 'De bommenwerper is een ruimteschip speciaal ontwikkeld om door zware verdediging te breken.', ], 'destroyer' => [ - 'title' => 'Vernietiger', + 'title' => 'Vernietiger', 'description' => 'De vernietiger is de koning van de oorlogsschepen.', - 'description_long' => 'De vernietiger is het resultaat van jaren werk en ontwikkeling. Met de ontwikkeling van Sterren des Doods werd besloten dat een klasse schepen nodig was om zich te verdedigen tegen zo\'n massief wapen. Dankzij zijn verbeterde zoeksensoren, multi-falanx ionenkanonnen, gausskanonnen en plasmakanonnen bleek de vernietiger een van de meest gevreesde schepen te zijn die ooit zijn gemaakt. - -Omdat de vernietiger zeer groot is, is zijn wendbaarheid ernstig beperkt, waardoor het meer een gevechtsstation dan een gevechtsschip is. Het gebrek aan wendbaarheid wordt gecompenseerd door zijn enorme vuurvermogen, maar het kost ook aanzienlijke hoeveelheden deuterium om te bouwen en te gebruiken.', + 'description_long' => 'De vernietiger is het zwaarste ruimteschip ooit en heeft een ongekende vuurkracht.', ], 'deathstar' => [ - 'title' => 'Ster des Doods', + 'title' => 'Ster des Doods', 'description' => 'De destructieve kracht van de ster des doods is ongeëvenaard.', - 'description_long' => 'De ster des doods is het krachtigste schip dat ooit is gemaakt. Dit maangrote schip is het enige schip dat met het blote oog op de grond kan worden gezien. Tegen de tijd dat u het ziet, is het helaas te laat om nog iets te doen. - -Bewapend met een gigantisch gravitonkanon, het meest geavanceerde wapensysteem dat ooit in het universum is gecreëerd, heeft dit massieve schip niet alleen de mogelijkheid om hele vloten en verdedigingen te vernietigen, maar ook de mogelijkheid om hele manen te vernietigen. Alleen de meest geavanceerde rijken hebben de mogelijkheid om een schip van deze enorme omvang te bouwen.', + 'description_long' => 'Er is niets zo groot en gevaarlijk als een aankomende ster des doods.', ], 'reaper' => [ - 'title' => 'Maaier', + 'title' => 'Ruimer', 'description' => 'De maaier is een krachtig gevechtsschip gespecialiseerd in agressieve aanvallen en het oogsten van puinvelden.', - 'description_long' => 'De maaier vertegenwoordigt het toppunt van militaire ingenieursmeer in de Generaal-klasse. Dit zwaar bewapende vaartuig was ontworpen voor commandanten die zowel gevechtskracht als tactische flexibiliteit waarderen. Hoewel zijn primaire rol gevecht is, beschikt de maaier over versterkte vrachtruimen waarmee hij na een gevecht puinvelden kan oogsten. Zijn geavanceerde richtsystemen en zwaar pantser maken hem een geduchte tegenstander, terwijl zijn dubbeldoelontwerp betekent dat hij zowel de verwoesting kan veroorzaken als ervan kan profiteren. Het schip is uitgerust met geavanceerde wapenentechnologie en kan zijn mannetje staan tegen veel grotere vaartuigen.', + 'description_long' => 'Een schip van de Ruimerklasse is een machtig vernietigend instrument, die de puinvelden direct na gevecht kan ruimen.', ], // ---- Defense ---- 'rocket_launcher' => [ - 'title' => 'Raketlanceerder', + 'title' => 'Raketlanceerder', 'description' => 'De raketlanceerder is een eenvoudige, kosteneffectieve verdedigingsoptie.', - 'description_long' => 'Uw eerste basislinie van verdediging. Dit zijn eenvoudige grondgebonden lanceerfaciliteiten die conventionele raketten afvuren op aanvallende vijandelijke doelen. Omdat ze goedkoop te bouwen zijn en geen onderzoek vereist is, zijn ze goed geschikt voor het verdedigen van aanvallen, maar verliezen ze effectiviteit bij de verdediging tegen grootschaligere aanvallen. Zodra u begint met de bouw van geavanceerdere defensiewapensystemen, worden raketlanceerders eenvoudig kanonnenvoer zodat uw schadelijkere wapens voor een langere periode grotere schade kunnen aanrichten. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'De raketlanceerder is een eenvoudig maar enorm waardevol verdedigingssysteem.', ], 'light_laser' => [ - 'title' => 'Lichte Laser', + 'title' => 'Kleine laser', 'description' => 'Geconcentreerd vuren op een doel met fotonen kan aanzienlijk meer schade produceren dan standaard ballistieke wapens.', - 'description_long' => 'Naarmate de technologie zich ontwikkelde en er geavanceerdere schepen werden gemaakt, werd bepaald dat een sterkere verdedigingslinie nodig was om de aanvallen te counteren. Naarmate de lasertechnologie vorderde, werd een nieuw wapen ontworpen om het volgende verdedigingsniveau te bieden. Lichte lasers zijn eenvoudige grondgebonden wapens die speciale richtsystemen gebruiken om de vijand te volgen en een hoge intensiteit laser te vuren die is ontworpen om door de romp van het doel te snijden. Om kosteneffectief te blijven werden ze uitgerust met een verbeterd schildsysteem, maar de structurele integriteit is dezelfde als die van de raketlanceerder. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'Door middel van een geconcentreerde laserstraal kan meer schade gedaan worden dan met normale ballistische wapens.', ], 'heavy_laser' => [ - 'title' => 'Zware Laser', + 'title' => 'Grote laser', 'description' => 'De zware laser is de logische ontwikkeling van de lichte laser.', - 'description_long' => 'De zware laser is een praktische, verbeterde versie van de lichte laser. Meer gebalanceerd dan de lichte laser met een verbeterde legeringsamenstelling, maakt hij gebruik van sterkere, dichter verpakte bundels en nog betere boordrichtsystemen. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'Grote lasers hebben een verhoogde vuurkracht en verbeterde structurele integriteit vergeleken met kleine lasers.', ], 'gauss_cannon' => [ - 'title' => 'Gausskanon', + 'title' => 'Gausskanon', 'description' => 'Het gausskanon vuurt projectielen van tonnen zwaar af met hoge snelheden.', - 'description_long' => 'Lange tijd werden projectielwapens beschouwd als verouderd in het licht van moderne thermonucleaire en energietechnologie en vanwege de ontwikkeling van de hyperaandrijving en verbeterd pantser. Dat was totdat de exacte energietechnologie die het eens had verouderd, het hielp zijn gevestigde positie te herwinnen. -Een gausskanon is een grote versie van de deeltjesversneller. Extreem zware projectielen worden versneld met een enorme elektromagnetische kracht en hebben mondingssnelheden die de grond rondom het projectiel in de lucht doen ontvlammen. Dit wapen is zo krachtig bij het afvuren dat het een supersonische knal veroorzaakt. Modern pantser en schilden kunnen de kracht nauwelijks weerstaan; het doel wordt vaak volledig doordrongen door de kracht van het projectiel. Verdedigingsstructuren schakelen uit zodra ze te zwaar beschadigd zijn. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'Gebruik makend van electromagnetische versnelling worden door het Gausskanon zware projectielen afgevuurd.', ], 'ion_cannon' => [ - 'title' => 'Ionenkanon', + 'title' => 'Ionkanon', 'description' => 'Het ionenkanon vuurt een continue bundel versnellende ionen af die aanzienlijke schade veroorzaken aan objecten die het raakt.', - 'description_long' => 'Een ionenkanon is een wapen dat bundels ionen (positief of negatief geladen deeltjes) afvuurt. Het ionenkanon is eigenlijk een type deeltjeskanon; alleen de gebruikte deeltjes zijn geïoniseerd. Vanwege hun elektrische ladingen hebben ze ook het potentieel om elektronische apparaten uit te schakelen, en alles wat een elektrische of vergelijkbare energiebron heeft, met behulp van een fenomeen bekend als de Elektromagnetische Puls (EMP-effect). Vanwege het sterk verbeterde schildsysteem van het kanon biedt dit kanon verbeterde bescherming voor uw grotere, meer verwoestende defensiewapens. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'Ionkanonnen vuren hoog energetische stralen van ionen af op hun doelwit welke effectief schilden destabiliseren en elektronica vernietigen.', ], 'plasma_turret' => [ - 'title' => 'Plasmakanon', + 'title' => 'Plasmakanon', 'description' => 'Plasmakanonnen lossen de energie van een zonnevlam en overtreffen zelfs de vernietiger in destructief effect.', - 'description_long' => 'Een van de meest geavanceerde defensiewapensystemen die ooit zijn ontwikkeld, gebruikt het plasmakanon een grote nucleaire reactorbrandstofcel om een elektromagnetische versneller van stroom te voorzien die een puls, of toroïde, van plasma afvuurt. Tijdens de werking vergrendelt het plasmakanon zich eerst op een doel en begint het vuurproces. Een plasmabol wordt gecreëerd in de kern van het kanon door gassen te verhitten en te comprimeren, waarbij de ionen worden verwijderd. Zodra het gas oververhit en gecomprimeerd is en een plasmabol is gecreëerd, wordt deze geladen in de elektromagnetische versneller die wordt geladen. Eenmaal volledig geladen wordt de versneller geactiveerd, waardoor de plasmabol met een extreem hoge snelheid naar het beoogde doel wordt gelanceerd. Vanuit het perspectief van het doel is de naderende blauwachtige plasmabol indrukwekkend, maar eenmaal ingeslagen veroorzaakt het onmiddellijke vernietiging. - -Verdedigingsinstallaties schakelen uit zodra ze te zwaar beschadigd zijn. Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'Plasmakanonnen laten de kracht van een kleine zonne-eruptie los in een plasmastraal. De vernietigende kracht is zelfs groter dan die van een vernietiger.', ], 'small_shield_dome' => [ - 'title' => 'Kleine Schildkoepel', + 'title' => 'Kleine planetaire schildkoepel', 'description' => 'De kleine schildkoepel bedekt een hele planeet met een veld dat een enorme hoeveelheid energie kan absorberen.', - 'description_long' => 'Het koloniseren van nieuwe werelden bracht een nieuw gevaar met zich mee: ruimtepuin. Een grote asteroïde kon gemakkelijk de wereld en al zijn bewoners uitroeien. Vorderingen in schildtechnologie gaven wetenschappers een manier om een schild te ontwikkelen dat een hele planeet beschermt, niet alleen tegen ruimtepuin maar, zoals later bleek, ook tegen een vijandelijke aanval. Door een groot elektromagnetisch veld rondom de planeet te creëren, werd ruimtepuin dat de planeet normaal gesproken zou hebben vernietigd, afgeleid en werden aanvallen van vijandige rijken verijdeld. De eerste generatoren waren groot en het schild bood matige bescherming, maar later werd ontdekt dat kleine schilden niet voldoende bescherming boden tegen grootschaligere aanvallen. De kleine schildkoepel was het voorspel van een sterker, geavanceerder planetair schildsysteem dat nog komen zou. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'De kleine planetaire schildkoepel bedekt de planeet met een dun schild en beschermend veld welke een enorme hoeveelheid vuurkracht kan opnemen.', ], 'large_shield_dome' => [ - 'title' => 'Grote Schildkoepel', + 'title' => 'Grote planetaire schildkoepel', 'description' => 'De evolutie van de kleine schildkoepel kan aanzienlijk meer energie aanwenden om aanvallen te weerstaan.', - 'description_long' => 'De grote schildkoepel is de volgende stap in de verbetering van planetaire schilden; het is het resultaat van jaren werk om de kleine schildkoepel te verbeteren. Gebouwd om een grotere beschieting van vijandelijk vuur te weerstaan door een hoger energetisch elektromagnetisch veld te bieden, bieden grote koepels een langere beschermingsperiode voordat ze instorten. - -Na een gevecht is er tot 70% kans dat mislukte verdedigingsinstallaties weer in gebruik kunnen worden genomen.', + 'description_long' => 'De grote schildkoepel is een verbeterde versie van de kleine schildkoepel welke nog meer energie kan absorberen voordat het instort.', ], 'anti_ballistic_missile' => [ - 'title' => 'Anti-Ballistische Raketten', + 'title' => 'Anti-ballistische raketten', 'description' => 'Anti-ballistische raketten vernietigen aanvallende interplanetaire raketten.', - 'description_long' => 'Anti-Ballistische Raketten (ABR) zijn uw enige verdedigingslinie wanneer u op uw planeet of maan wordt aangevallen door Interplanetaire Raketten (IPR). Wanneer een lancering van IPR\'s wordt gedetecteerd, bewapenen deze raketten zich automatisch, verwerken een lanceringscode in hun vluchtcomputers, mikken op de inkomende IPR en lanceren om te onderscheppen. Tijdens de vlucht wordt de doel-IPR voortdurend gevolgd en worden koerscorrecties toegepast totdat de ABR het doel bereikt en de aanvallende IPR vernietigt. Elke ABR vernietigt één inkomende IPR.', + 'description_long' => 'Anti-ballistische raketten vernietigen aanvallende raketten.', ], 'interplanetary_missile' => [ - 'title' => 'Interplanetaire Raketten', + 'title' => 'Interplanetaire raketten', 'description' => 'Interplanetaire raketten vernietigen vijandige verdedigingen.', - 'description_long' => 'Interplanetaire Raketten (IPR) zijn uw offensieve wapen om de verdedigingen van uw doelwit te vernietigen. Met behulp van geavanceerde volgingstechnologie richt elke raket zich op een bepaald aantal verdedigingen voor vernietiging. Voorzien van een antimateriebom leveren ze een zo ernstige destructieve kracht dat vernietigde schilden en verdedigingen niet kunnen worden gerepareerd. De enige manier om deze raketten te counteren is met ABR\'s.', + 'description_long' => 'Interplanetaire raketten vernietigen de verdediging van een doelwit. Je interplanetaire raketten hebben momenteel een bereik van 0 stelsels.', ], // ---- Shop Booster Items ---- diff --git a/resources/lang/pl/_TRANSLATION_STATUS.md b/resources/lang/pl/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..a016c4dec --- /dev/null +++ b/resources/lang/pl/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: pl + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: pl +- Total leaves: 2424 +- Translated: 1900 (78.4%) +- English fallback: 524 diff --git a/resources/lang/pl/t_buddies.php b/resources/lang/pl/t_buddies.php new file mode 100644 index 000000000..212f2e555 --- /dev/null +++ b/resources/lang/pl/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Nie można wysłać zaproszenia do siebie.', + 'user_not_found' => 'Nie znaleziono użytkownika.', + 'cannot_send_to_admin' => 'Nie można wysyłać zaproszeń do znajomych do administratorów.', + 'cannot_send_to_user' => 'Nie można wysłać prośby o dodanie do znajomych do tego użytkownika.', + 'already_buddies' => 'Jesteś już znajomym tego użytkownika.', + 'request_exists' => 'Pomiędzy tymi użytkownikami istnieje już prośba o dodanie do znajomych.', + 'request_not_found' => 'Nie znaleziono prośby o znajomego.', + 'not_authorized_accept' => 'Nie masz uprawnień do zaakceptowania tej prośby.', + 'not_authorized_reject' => 'Nie masz uprawnień do odrzucenia tej prośby.', + 'not_authorized_cancel' => 'Nie masz uprawnień do anulowania tej prośby.', + 'already_processed' => 'To żądanie zostało już przetworzone.', + 'relationship_not_found' => 'Nie znaleziono relacji znajomego.', + 'cannot_ignore_self' => 'Nie można ignorować siebie.', + 'already_ignored' => 'Gracz jest już ignorowany.', + 'not_in_ignore_list' => 'Gracza nie ma na liście ignorowanych.', + 'send_request_failed' => 'Nie udało się wysłać zaproszenia do znajomych.', + 'ignore_player_failed' => 'Nie udało się zignorować gracza.', + 'delete_buddy_failed' => 'Nie udało się usunąć znajomego', + 'search_too_short' => 'Za mało znaków! Proszę wpisać co najmniej 2 znaki.', + 'invalid_action' => 'Nieprawidłowa akcja', + ], + 'success' => [ + 'request_sent' => 'Prośba o dodanie do znajomych została pomyślnie wysłana!', + 'request_cancelled' => 'Prośba o dodanie do znajomych została pomyślnie anulowana.', + 'request_accepted' => 'Prośba o znajomego została zaakceptowana!', + 'request_rejected' => 'Prośba o znajomego odrzucona', + 'request_accepted_symbol' => '✓ Prośba o znajomego została zaakceptowana', + 'request_rejected_symbol' => '✗ Prośba o dodanie do znajomych została odrzucona', + 'buddy_deleted' => 'Znajomy został pomyślnie usunięty!', + 'player_ignored' => 'Gracz został pomyślnie zignorowany!', + 'player_unignored' => 'Gracz został pomyślnie zignorowany.', + ], + 'ui' => [ + 'page_title' => 'Znajomi', + 'my_buddies' => 'Moi znajomi', + 'ignored_players' => 'Gracze, których ignorujesz', + 'buddy_request' => 'Poproś o przyjęcie do listy znajomych', + 'buddy_request_title' => 'Poproś o przyjęcie do listy znajomych', + 'buddy_request_to' => 'Kumpel prosi o', + 'buddy_requests' => 'Kumpel prosi', + 'new_buddy_request' => 'Nowa prośba o znajomego', + 'write_message' => 'Napisz wiadomość', + 'send_message' => 'Wyślij wiadomość', + 'send' => 'Wyślij', + 'search_placeholder' => 'Szukaj...', + 'no_buddies_found' => 'Nie znaleziono znajomych', + 'no_buddy_requests' => 'Aktualnie nie masz żadnych zaproszeń do listy znajomych.', + 'no_requests_sent' => 'Nie wysłałeś żadnych zaproszeń do znajomych.', + 'no_ignored_players' => 'Żadnych ignorowanych graczy', + 'requests_received' => 'otrzymane prośby', + 'requests_sent' => 'wysłane prośby', + 'new' => 'nowy', + 'new_label' => 'Nowy', + 'from' => 'Z:', + 'to' => 'Do:', + 'online' => 'Aktywny', + 'status_on' => 'NA', + 'status_off' => 'Wyłączony', + 'received_request_from' => 'Otrzymałeś nowe zaproszenie od znajomego', + 'buddy_request_to_player' => 'Prośba znajomego do gracza', + 'ignore_player_title' => 'Ignoruj ​​gracza', + ], + 'action' => [ + 'accept_request' => 'Zaakceptuj prośbę znajomego', + 'reject_request' => 'Odrzuć prośbę o znajomego', + 'withdraw_request' => 'Wycofaj prośbę o znajomego', + 'delete_buddy' => 'Usuń znajomego', + 'confirm_delete_buddy' => 'Czy na pewno chcesz usunąć swojego znajomego?', + 'add_as_buddy' => 'Dodaj jako znajomego', + 'ignore_player' => 'Czy na pewno chcesz zignorować', + 'remove_from_ignore' => 'Usuń z listy ignorowanych', + 'report_message' => 'Zgłosić tę wiadomość operatorowi gry?', + ], + 'table' => [ + 'id' => 'Nr', + 'name' => 'Nazwa', + 'points' => 'Punkty', + 'rank' => 'Miejsce', + 'alliance' => 'Sojusz', + 'coords' => 'Współrzędne', + 'actions' => 'Akcje', + ], + 'common' => [ + 'yes' => 'Tak', + 'no' => 'NIE', + 'caution' => 'Ostrożność', + ], +]; diff --git a/resources/lang/pl/t_external.php b/resources/lang/pl/t_external.php new file mode 100644 index 000000000..97432247a --- /dev/null +++ b/resources/lang/pl/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Twoja przeglądarka nie jest aktualna.', + 'desc1' => 'Twoja wersja przeglądarki Internet Explorer nie odpowiada istniejącym standardom i nie jest już obsługiwana przez tę witrynę.', + 'desc2' => 'Aby móc korzystać z tej witryny prosimy o aktualizację przeglądarki internetowej do aktualnej wersji lub skorzystanie z innej przeglądarki internetowej. Jeśli korzystasz już z najnowszej wersji, załaduj stronę ponownie, aby wyświetlić ją poprawnie.', + 'desc3' => 'Oto lista najpopularniejszych przeglądarek. Kliknij jeden z symboli, aby przejść do strony pobierania:', + ], + 'login' => [ + 'page_title' => 'OGame – podbij wszechświat', + 'btn' => 'Login', + 'email_label' => 'Adres e-mail:', + 'password_label' => 'Hasło:', + 'universe_label' => 'Świat gry', + 'universe_option_1' => '1. Wszechświat', + 'submit' => 'Zaloguj się', + 'forgot_password' => 'Zapomniałeś hasła?', + 'forgot_email' => 'Nie pamiętasz swojego adresu e-mail?', + 'terms_accept_html' => 'Logując się, akceptuję Regulamin', + ], + 'register' => [ + 'play_free' => 'GRAJ ZA DARMO!', + 'email_label' => 'Adres e-mail:', + 'password_label' => 'Hasło:', + 'universe_label' => 'Świat gry', + 'distinctions' => 'Wyróżnienia', + 'terms_html' => 'W grze obowiązują nasze Regulamin i Polityka prywatności ', + 'submit' => 'Rejestr', + ], + 'nav' => [ + 'home' => 'Dom', + 'about' => 'O OGame', + 'media' => 'Głoska bezdźwięczna', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame – podbij wszechświat', + 'description_html' => 'OGame to gra strategiczna osadzona w kosmosie, w której jednocześnie rywalizują tysiące graczy z całego świata. Do gry potrzebujesz jedynie zwykłej przeglądarki internetowej.', + 'board_btn' => 'Tablica', + 'trailer_title' => 'Przyczepa', + ], + 'footer' => [ + 'legal' => 'Impressum', + 'privacy_policy' => 'Polityka prywatności', + 'terms' => 'Regulamin', + 'contact' => 'Kontakt', + 'rules' => 'Zasady gry', + 'copyright' => '© OGameX. Wszelkie prawa zastrzeżone.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Zamknąć', + 'age_check_failed' => 'Przepraszamy, ale nie możesz się zarejestrować. Aby uzyskać więcej informacji, zapoznaj się z naszym Regulaminem.', + ], + 'validation' => [ + 'required' => 'To pole jest wymagane', + 'make_decision' => 'Podejmij decyzję', + 'accept_terms' => 'Musisz zaakceptować Regulamin.', + 'length' => 'Dozwolone jest od 3 do 20 znaków.', + 'pw_length' => 'Dozwolone jest od 4 do 20 znaków.', + 'email' => 'Musisz podać prawidłowy adres e-mail!', + 'invalid_chars' => 'Zawiera nieprawidłowe znaki.', + 'no_begin_end_underscore' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć podkreśleniem.', + 'no_begin_end_whitespace' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć spacją.', + 'max_three_underscores' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 podkreśleń.', + 'max_three_whitespaces' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 spacje.', + 'no_consecutive_underscores' => 'Nie można używać dwóch lub więcej podkreśleń jeden po drugim.', + 'no_consecutive_whitespaces' => 'Nie możesz używać dwóch lub więcej spacji jedna po drugiej.', + 'username_available' => 'Ta nazwa użytkownika jest dostępna.', + 'username_loading' => 'Proszę czekać, ładuję...', + 'username_taken' => 'Ta nazwa użytkownika nie jest już dostępna.', + 'only_letters' => 'Używaj tylko znaków.', + ], + 'forgot_password' => [ + 'title' => 'Zapomniałeś hasła?', + 'description' => 'Wpisz poniżej swój adres e-mail, a my wyślemy Ci link umożliwiający zresetowanie hasła.', + 'email_label' => 'Adres e-mail:', + 'submit' => 'Wyślij link resetujący', + 'back_to_login' => '← Powrót do logowania', + ], + 'reset_password' => [ + 'title' => 'Zresetuj swoje hasło', + 'email_label' => 'Adres e-mail:', + 'password_label' => 'Nowe hasło:', + 'confirm_label' => 'Potwierdź nowe hasło:', + 'submit' => 'Zresetuj hasło', + ], + 'forgot_email' => [ + 'title' => 'Nie pamiętasz swojego adresu e-mail?', + 'description' => 'Wpisz swoje imię i nazwisko dowódcy, a my wyślemy podpowiedź na zarejestrowany adres e-mail.', + 'username_label' => 'Imię dowódcy:', + 'submit' => 'Wyślij podpowiedź', + 'back_to_login' => '← Powrót do logowania', + 'sent' => 'Jeśli znaleziono pasujące konto, na zarejestrowany adres e-mail została wysłana wskazówka.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Zresetuj swoje hasło do OGameX', + 'heading' => 'Resetowanie hasła', + 'greeting' => 'Witamy: nazwa użytkownika,', + 'body' => 'Otrzymaliśmy prośbę o zresetowanie hasła do Twojego konta. Kliknij przycisk poniżej, aby wybrać nowe hasło.', + 'cta' => 'Zresetuj hasło', + 'expiry' => 'Ten link wygaśnie za 60 minut.', + 'no_action' => 'Jeśli nie poprosiłeś o zresetowanie hasła, nie są wymagane żadne dalsze działania.', + 'url_fallback' => 'Jeśli masz problemy z kliknięciem przycisku, skopiuj i wklej poniższy adres URL do swojej przeglądarki:', + ], + 'retrieve_email' => [ + 'subject' => 'Twój adres e-mail OGameX', + 'heading' => 'Wskazówka dotycząca adresu e-mail', + 'greeting' => 'Witamy: nazwa użytkownika,', + 'body' => 'Prosiłeś o podpowiedź dotyczącą adresu e-mail powiązanego z Twoim kontem:', + 'cta' => 'Przejdź do logowania', + 'no_action' => 'Jeśli to nie Ty złożyłeś tę prośbę, możesz bezpiecznie zignorować tę wiadomość.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Szybkość floty: im wyższa wartość, tym mniej czasu pozostało na reakcję na atak.', + 'economy_speed' => 'Szybkość ekonomiczna: im wyższa wartość, tym szybciej zostaną ukończone konstrukcje i badania, a zasoby zostaną zebrane.', + 'debris_ships' => 'Część statków zniszczonych w bitwie trafi na pole gruzu.', + 'debris_defence' => 'Część zniszczonych w bitwie budowli obronnych trafi na pole gruzu.', + 'dark_matter_gift' => 'W nagrodę za potwierdzenie adresu e-mail otrzymasz Dark Matter.', + 'aks_on' => 'Aktywowano system walki Sojuszu', + 'planet_fields' => 'Zwiększono maksymalną liczbę miejsc na budynki.', + 'wreckfield' => 'Aktywowano Dok Kosmiczny: niektóre zniszczone statki można przywrócić za pomocą Doku Kosmicznego.', + 'universe_big' => 'Ilość galaktyk we wszechświecie', + ], +]; diff --git a/resources/lang/pl/t_facilities.php b/resources/lang/pl/t_facilities.php new file mode 100644 index 000000000..4d6a03b5f --- /dev/null +++ b/resources/lang/pl/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Dok kosmiczny', + 'description' => 'W doku kosmicznym można naprawiać pola wrakowe.', + 'description_long' => 'Space Dock oferuje możliwość naprawy statków zniszczonych w bitwie, które pozostawiły po sobie wrak. Czas naprawy wynosi maksymalnie 12 godzin, ale zanim statki będą mogły zostać ponownie oddane do użytku, minie co najmniej 30 minut. + +Ponieważ Stacja Kosmiczna unosi się na orbicie, nie wymaga pola planetarnego.', + 'requirements' => 'Wymaga poziomu Stoczni 2', + 'field_consumption' => 'Nie zużywa pól planet (unosi się na orbicie)', + 'wreck_field_section' => 'Pole wraków', + 'no_wreck_field' => 'W tej lokalizacji nie ma pola wrakowego.', + 'wreck_field_info' => 'Dostępne jest pole wraków zawierające statki, które można naprawić.', + 'ships_available' => 'Statki dostępne do naprawy: {count}', + 'repair_capacity' => 'Zdolności naprawcze w oparciu o poziom doku kosmicznego {level}', + 'start_repair' => 'Rozpocznij naprawę pola wrakowego', + 'repair_in_progress' => 'Trwają naprawy', + 'repair_completed' => 'Naprawy zakończone', + 'deploy_ships' => 'Rozmieść naprawione statki', + 'burn_wreck_field' => 'Spalić pole wraku', + 'repair_time' => 'Szacowany czas naprawy: {time}', + 'repair_progress' => 'Postęp naprawy: {progress}%', + 'completion_time' => 'Ukończenie: {czas}', + 'auto_deploy_warning' => 'Statki zostaną automatycznie rozmieszczone w ciągu {godzin} godzin po zakończeniu naprawy, jeśli nie zostaną rozmieszczone ręcznie.', + 'level_effects' => [ + 'repair_speed' => 'Szybkość naprawy zwiększona o {bonus}%', + 'capacity_increase' => 'Zwiększono maksymalną liczbę statków, które można naprawić', + ], + 'status' => [ + 'no_dock' => 'Dok kosmiczny wymagany do naprawy pól wrakowych', + 'level_too_low' => 'Dok kosmiczny poziomu 1 wymagany do naprawy pól wrakowych', + 'no_wreck_field' => 'Brak dostępnego pola wrakowego', + 'repairing' => 'Obecnie naprawiamy pole wrakowe', + 'ready_to_deploy' => 'Naprawy zakończone, statki gotowe do wdrożenia', + ], + ], + 'actions' => [ + 'build' => 'Zbudować', + 'upgrade' => 'Przejdź na poziom {level}', + 'downgrade' => 'Przejdź na poziom {level}', + 'demolish' => 'Zburzyć', + 'cancel' => 'Anulować', + ], + 'requirements' => [ + 'met' => 'Wymagania spełnione', + 'not_met' => 'Wymagania nie zostały spełnione', + 'research' => 'Badania: {wymaganie}', + 'building' => 'Budynek: {wymaganie} poziom {poziom}', + ], + 'cost' => [ + 'metal' => 'Metal: {ilość}', + 'crystal' => 'Kryształ: {ilość}', + 'deuterium' => 'Deuter: {ilość}', + 'energy' => 'Energia: {ilość}', + 'dark_matter' => 'Ciemna Materia: {ilość}', + 'total' => 'Całkowity koszt: {kwota}', + ], + 'construction_time' => 'Czas budowy: {czas}', + 'upgrade_time' => 'Czas aktualizacji: {time}', +]; diff --git a/resources/lang/pl/t_galaxy.php b/resources/lang/pl/t_galaxy.php new file mode 100644 index 000000000..279daacdc --- /dev/null +++ b/resources/lang/pl/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Ze względu na bliskość słońca gromadzenie energii słonecznej jest bardzo wydajne. Jednak planety w tej pozycji są zwykle małe i dostarczają jedynie niewielkie ilości deuteru.', + 'normal' => 'Zwykle w tej pozycji znajdują się planety zrównoważone z wystarczającymi źródłami deuteru, dobrymi zapasami energii słonecznej i wystarczającą przestrzenią do rozwoju.', + 'biggest' => 'Generalnie największe planety Układu Słonecznego znajdują się w tej pozycji. Słońce zapewnia wystarczającą ilość energii i można przewidzieć wystarczające źródła deuteru.', + 'farthest' => 'Ze względu na dużą odległość od słońca, pobór energii słonecznej jest ograniczony. Jednak planety te zwykle dostarczają znaczących źródeł deuteru.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Skolonizować', + 'no_ship' => 'Nie da się skolonizować planety bez statku kolonizacyjnego.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/pl/t_ingame.php b/resources/lang/pl/t_ingame.php new file mode 100644 index 000000000..360797ba9 --- /dev/null +++ b/resources/lang/pl/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Średnica', + 'temperature' => 'Temperatura', + 'position' => 'Pozycja', + 'points' => 'Punkty', + 'honour_points' => 'Punkty honoru', + 'score_place' => 'Miejsce', + 'score_of' => 'z', + 'page_title' => 'Podgląd', + 'buildings' => 'Budynki', + 'research' => 'Badania', + 'switch_to_moon' => 'Przełącz na księżyc', + 'switch_to_planet' => 'Przełącz na planetę', + 'abandon_rename' => 'porzuć/zmień nazwę', + 'abandon_rename_title' => 'Porzuć/zmień nazwę Planeta', + 'abandon_rename_modal' => 'Porzuć/Zmień nazwę :planet_name', + 'homeworld' => 'Planeta macierzysta', + 'colony' => 'Kolonia', + 'moon' => 'Księżyc', + ], + 'planet_move' => [ + 'resettle_title' => 'Zresetuj planetę', + 'cancel_confirm' => 'Czy na pewno chcesz anulować przeniesienie tej planety? Zarezerwowana pozycja zostanie zwolniona.', + 'cancel_success' => 'Przeniesienie planety zostało pomyślnie anulowane.', + 'blockers_title' => 'Następujące rzeczy stoją obecnie na przeszkodzie przeniesieniu waszej planety:', + 'no_blockers' => 'Teraz nic nie może przeszkodzić w planowanej relokacji planety.', + 'cooldown_title' => 'Czas do kolejnej możliwej przeprowadzki', + 'to_galaxy' => 'Do galaktyki', + 'relocate' => 'Przenieś', + 'cancel' => 'anulować', + 'explanation' => 'Przeniesienie umożliwia przeniesienie planet w inne miejsce w wybranym przez Ciebie odległym systemie.

Rzeczywista relokacja następuje najpierw 24 godziny po aktywacji. W tym czasie możesz normalnie korzystać ze swoich planet. Odliczanie pokazuje, ile czasu pozostało do przeniesienia.

Po zakończeniu odliczania i konieczności przeniesienia planety żadna ze stacjonujących tam flot nie może być aktywna. W tym czasie również nie powinno być nic w budowie, nic nie jest naprawiane i nic nie jest badane. Jeśli po upływie odliczania będzie nadal aktywne zadanie budowlane, naprawcze lub flota, przeniesienie zostanie anulowane.

Jeśli przeniesienie się powiedzie, zostaniesz obciążony opłatą w wysokości 240 000 ciemnej materii. Planety, budynki i przechowywane zasoby, w tym księżyc, zostaną natychmiast przeniesione. Twoje floty automatycznie podróżują do nowych współrzędnych z prędkością najwolniejszego statku. Brama skoku na przeniesiony księżyc jest dezaktywowana na 24 godziny.', + 'err_position_not_empty' => 'Pozycja docelowa nie jest pusta.', + 'err_already_in_progress' => 'Przenoszenie planety jest już w toku.', + 'err_on_cooldown' => 'Przenoszenie jest na czasie odnowienia. Poczekaj przed ponownym przeniesieniem.', + 'err_insufficient_dm' => 'Za mało Ciemnej Materii. Potrzebujesz :amount CM.', + 'err_buildings_in_progress' => 'Nie można przenieść podczas budowy budynków.', + 'err_research_in_progress' => 'Nie można przenieść podczas prowadzenia badań.', + 'err_units_in_progress' => 'Nie można przenieść podczas budowy jednostek.', + 'err_fleets_active' => 'Nie można przenieść podczas aktywnych misji floty.', + 'err_no_active_relocation' => 'Nie znaleziono aktywnego przenoszenia planety.', + ], + 'shared' => [ + 'caution' => 'Ostrożność', + 'yes' => 'Tak', + 'no' => 'NIE', + 'error' => 'Błąd', + 'dark_matter' => 'Ciemna Materia', + 'duration' => 'Czas trwania', + 'error_occurred' => 'Wystąpił błąd.', + 'level' => 'Poziom', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'W budowie', + 'vacation_mode_error' => 'Błąd, gracz jest w trybie urlopowym', + 'requirements_not_met' => 'Wymagania nie są spełnione!', + 'wrong_class' => 'Nie masz wymaganej klasy postaci dla tego budynku.', + 'wrong_class_general' => 'Aby móc zbudować ten statek, musisz wybrać klasę Generał.', + 'wrong_class_collector' => 'Aby móc zbudować ten statek, musisz wybrać klasę Kolekcjonera.', + 'wrong_class_discoverer' => 'Aby móc zbudować ten statek, musisz wybrać klasę Odkrywcy.', + 'no_moon_building' => 'Nie da się zbudować takiego budynku na Księżycu!', + 'not_enough_resources' => 'Za mało zasobów!', + 'queue_full' => 'Kolejka jest pełna', + 'not_enough_fields' => 'Za mało pól!', + 'shipyard_busy' => 'Stocznia nadal ma pełne ręce roboty', + 'research_in_progress' => 'Badania są obecnie prowadzone!', + 'research_lab_expanding' => 'Laboratorium Badawcze jest rozbudowywane.', + 'shipyard_upgrading' => 'Trwa modernizacja stoczni.', + 'nanite_upgrading' => 'Fabryka Nanitów jest w trakcie modernizacji.', + 'max_amount_reached' => 'Osiągnięto maksymalną liczbę!', + 'expand_button' => 'Rozwiń :tytuł na poziomie :poziom', + 'loca_notice' => 'Odniesienie', + 'loca_demolish' => 'Czy naprawdę obniżysz wersję TECHNOLOGY_NAME o jeden poziom?', + 'loca_lifeform_cap' => 'Limit jednego lub więcej powiązanych bonusów został już wyczerpany. Czy mimo to chcesz kontynuować budowę?', + 'last_inquiry_error' => 'Twoje ostatnie zgłoszenie nie zostało jeszcze opracowane. Proszę spróbować później.', + 'planet_move_warning' => 'Ostrożność! Ta misja może być nadal aktualna po rozpoczęciu okresu relokacji i w takim przypadku proces zostanie anulowany. Czy na pewno chcesz kontynuować tę pracę?', + 'building_started' => 'Budowa rozpoczęta pomyślnie.', + 'invalid_token' => 'Nieprawidłowy token.', + 'downgrade_started' => 'Rozpoczęto degradację budynku.', + 'construction_canceled' => 'Budowa została anulowana.', + 'added_to_queue' => 'Dodano do kolejki budowy.', + 'invalid_queue_item' => 'Nieprawidłowy identyfikator elementu kolejki', + ], + 'resources_page' => [ + 'page_title' => 'Surowce', + 'settings_link' => 'Ustawienia surowców', + 'section_title' => 'Budynki wydobywcze', + ], + 'facilities_page' => [ + 'page_title' => 'Stacja', + 'section_title' => 'Stacja', + 'use_jump_gate' => 'Użyj Bramy Skokowej', + 'jump_gate' => 'Teleporter', + 'alliance_depot' => 'Depozyt sojuszniczy', + 'burn_confirm' => 'Czy na pewno chcesz spalić to pole wraków? Tej akcji nie można cofnąć.', + ], + 'research_page' => [ + 'basic' => 'Podstawowe badania', + 'drive' => 'Badania napędów', + 'advanced' => 'Zaawansowane badania', + 'combat' => 'Badania bojowe', + ], + 'shipyard_page' => [ + 'battleships' => 'Pancerniki', + 'civil_ships' => 'Statki cywilne', + 'no_units_idle' => 'Żadne jednostki nie są obecnie budowane.', + 'no_units_idle_tooltip' => 'Kliknij, aby przejść do Stoczni.', + 'to_shipyard' => 'Przejdź do Stoczni', + ], + 'defense_page' => [ + 'page_title' => 'Obrona', + 'section_title' => 'Systemy obronne', + ], + 'resource_settings' => [ + 'production_factor' => 'Czynnik produkcyjny', + 'recalculate' => 'Przelicz', + 'metal' => 'Metal', + 'crystal' => 'Kryształ', + 'deuterium' => 'Deuter', + 'energy' => 'Energia', + 'basic_income' => 'Wydobycie podstawowe', + 'level' => 'Poziom', + 'number' => 'Numer:', + 'items' => 'Przedmioty', + 'geologist' => 'Geolog', + 'mine_production' => 'produkcja kopalniana', + 'engineer' => 'Mechanik', + 'energy_production' => 'produkcja energii', + 'character_class' => 'Klasa postaci', + 'commanding_staff' => 'Sztab dowodzenia', + 'storage_capacity' => 'Pojemność magazynu', + 'total_per_hour' => 'Godzinne wydobycie:', + 'total_per_day' => 'Razem dziennie', + 'total_per_week' => 'Tygodniowe wydobycie:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Silos rakietowy pełni rolę magazynu i wyrzutni dla rakiet międzyplanetarnych oraz przeciwrakiet. Każdy jego poziom pozwala na zmagazynowanie 10-ciu przeciwrakiet, lub 5-ciu rakiet międzyplanetarnych, które zajmują dwukrotnie więcej miejsca. W jednym silosie można przechowywać obydwa typy rakiet.', + 'silo_capacity' => 'Silos rakietowy na poziomie :level może pomieścić rakiety międzyplanetarne :ipm lub rakiety antybalistyczne :abm.', + 'type' => 'Typ', + 'number' => 'Numer', + 'tear_down' => 'zburzyć', + 'proceed' => 'Przystępować', + 'enter_minimum' => 'Wprowadź co najmniej jeden pocisk do zniszczenia', + 'not_enough_abm' => 'Nie masz zbyt wielu rakiet przeciwbalistycznych', + 'not_enough_ipm' => 'Nie macie tylu rakiet międzyplanetarnych', + 'destroyed_success' => 'Rakiety zniszczone pomyślnie', + 'destroy_failed' => 'Nie udało się zniszczyć rakiet', + 'error' => 'Wystąpił błąd. Spróbuj ponownie.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Dyspozytor Floty I', + 'dispatch_2_title' => 'Wysyłka floty II', + 'dispatch_3_title' => 'Wysyłka floty III', + 'movement_title' => 'Ruch floty', + 'to_movement' => 'Do ruchu floty', + 'fleets' => 'Floty', + 'expeditions' => 'Wyprawy', + 'reload' => 'Przeładować', + 'clock' => 'Czas', + 'load_dots' => 'Ładuję...', + 'never' => 'Nigdy', + 'tooltip_slots' => 'Zajęte/wszystkie sloty flot', + 'no_free_slots' => 'Brak dostępnych miejsc we flocie', + 'tooltip_exp_slots' => 'zajęte/wszystkie sloty ekspedycji', + 'market_slots' => 'Oferty', + 'tooltip_market_slots' => 'Używane/Wszystkie floty handlowe', + 'fleet_dispatch' => 'Wysyłka floty', + 'dispatch_impossible' => 'Nie można wysłać floty', + 'no_ships' => 'Na tej planecie nie ma żadnych statków!', + 'in_combat' => 'Flota jest obecnie w walce.', + 'vacation_error' => 'Z trybu wakacyjnego nie można wysyłać flot!', + 'not_enough_deuterium' => 'Za mało deuteru!', + 'no_target' => 'Musisz wybrać prawidłowy cel.', + 'cannot_send_to_target' => 'Floty nie można wysyłać do tego celu.', + 'cannot_start_mission' => 'Nie możesz rozpocząć misji.', + 'mission_label' => 'Misja', + 'target_label' => 'Cel', + 'player_name_label' => 'Imię gracza', + 'no_selection' => 'Nic nie zostało wybrane', + 'no_mission_selected' => 'Nie wybrano misji!', + 'combat_ships' => 'Statki bojowe', + 'civil_ships' => 'Statki cywilne', + 'standard_fleets' => 'Standardowe floty', + 'edit_standard_fleets' => 'Edytuj standardowe floty', + 'select_all_ships' => 'Wybierz wszystkie statki', + 'reset_choice' => 'Zresetuj wybór', + 'api_data' => 'Dane te można wprowadzić do kompatybilnego symulatora walki:', + 'tactical_retreat' => 'Odwrót taktyczny', + 'tactical_retreat_tooltip' => 'Pokazuje zużycie deuteru na odwrót', + 'continue' => 'Kontynuować', + 'back' => 'Powrót', + 'origin' => 'Pochodzenie', + 'destination' => 'Miejsce docelowe', + 'planet' => 'Planeta', + 'moon' => 'Księżyc', + 'coordinates' => 'Koordynaty', + 'distance' => 'Odległość', + 'debris_field' => 'Pole zniszczeń', + 'debris_field_lower' => 'Pole zniszczeń', + 'shortcuts' => 'Skróty', + 'combat_forces' => 'Siły bojowe', + 'player_label' => 'Gracz', + 'player_name' => 'Imię gracza', + 'select_mission' => 'Wybierz misję dla celu', + 'bashing_disabled' => 'Misje ataku zostały dezaktywowane z powodu zbyt wielu ataków na cel.', + 'mission_expedition' => 'Ekspedycja', + 'mission_colonise' => 'Kolonizuj', + 'mission_recycle' => 'Recykluj pola zniszczeń', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Stacjonuj', + 'mission_espionage' => 'Szpieguj', + 'mission_acs_defend' => 'Zatrzymaj', + 'mission_attack' => 'Atakuj', + 'mission_acs_attack' => 'Atak łączony', + 'mission_destroy_moon' => 'Niszcz', + 'desc_attack' => 'Atakuje flotę i obronę przeciwnika.', + 'desc_acs_attack' => 'Bitwy honorowe mogą stać się bitwami niehonorowymi, jeśli silni gracze wejdą przez ACS. Suma całkowitych punktów militarnych atakującego w porównaniu z sumą całkowitych punktów militarnych obrońcy jest tutaj decydującym czynnikiem.', + 'desc_transport' => 'Transportuje Twoje zasoby na inne planety.', + 'desc_deploy' => 'Wysyła twoją flotę na stałe na inną planetę twojego imperium.', + 'desc_acs_defend' => 'Broń planety swojego kolegi z drużyny.', + 'desc_espionage' => 'Szpieguj światy obcych cesarzy.', + 'desc_colonise' => 'Kolonizuje nową planetę.', + 'desc_recycle' => 'Wyślij swoich recyklerów na pole gruzu, aby zebrali unoszące się tam zasoby.', + 'desc_destroy_moon' => 'Niszczy księżyc twojego wroga.', + 'desc_expedition' => 'Wysyłaj swoje statki w najdalsze zakątki kosmosu, aby wykonywać ekscytujące zadania.', + 'fleet_union' => 'Związek flotowy', + 'union_created' => 'Pomyślnie utworzono związek floty.', + 'union_edited' => 'Pomyślnie edytowano związek floty.', + 'err_union_max_fleets' => 'Maksymalnie 16 flot może zaatakować.', + 'err_union_max_players' => 'Maksymalnie 5 graczy może atakować.', + 'err_union_too_slow' => 'Jesteś zbyt wolny, aby dołączyć do tej floty.', + 'err_union_target_mismatch' => 'Twoja flota musi kierować się na tę samą lokalizację, co związek flot.', + 'union_name' => 'Nazwa Unii', + 'buddy_list' => 'Lista znajomych', + 'buddy_list_loading' => 'Załadunek...', + 'buddy_list_empty' => 'Brak dostępnych znajomych', + 'buddy_list_error' => 'Nie udało się załadować znajomych', + 'search_user' => 'Wyszukaj użytkownika', + 'search' => 'Szukaj', + 'union_user' => 'Użytkownik unijny', + 'invite' => 'Zapraszać', + 'kick' => 'Rzut', + 'ok' => 'OK', + 'own_fleet' => 'Własna flota', + 'briefing' => 'Odprawa', + 'load_resources' => 'Załaduj zasoby', + 'load_all_resources' => 'Załaduj wszystkie zasoby', + 'all_resources' => 'Wszystkie surowce', + 'flight_duration' => 'Czas lotu (w jedną stronę)', + 'federation_duration' => 'Czas lotu (unia flotowa)', + 'arrival' => 'Przyjazd', + 'return_trip' => 'Powrót', + 'speed' => 'Prędkość:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'H', + 'deuterium_consumption' => 'Zużycie deuteru', + 'empty_cargobays' => 'Puste ładownie', + 'hold_time' => 'Przytrzymaj czas', + 'expedition_duration' => 'Czas trwania wyprawy', + 'cargo_bay' => 'ładownia', + 'cargo_space' => 'Użyta przestrzeń ładunkowa / max. przestrzeń ładunkowa', + 'send_fleet' => 'Wyślij flotę', + 'retreat_on_defender' => 'Powrót po odwrocie obrońców', + 'retreat_tooltip' => 'Jeśli opcja ta jest aktywna, to w razie ucieczki przeciwnika twoja flota również wycofa się bez walki.', + 'plunder_food' => 'Grabić jedzenie', + 'metal' => 'Metal', + 'crystal' => 'Kryształ', + 'deuterium' => 'Deuter', + 'fleet_details' => 'Szczegóły floty', + 'ships' => 'Statki', + 'shipment' => 'Wysyłka', + 'recall' => 'Przypomnienie sobie czegoś', + 'start_time' => 'Czas rozpoczęcia', + 'time_of_arrival' => 'Czas przybycia', + 'deep_space' => 'Głęboka przestrzeń', + 'uninhabited_planet' => 'Niezamieszkana planeta', + 'no_debris_field' => 'Brak pola śmieciowego', + 'player_vacation' => 'Gracz w trybie wakacyjnym', + 'admin_gm' => 'Administrator lub GM', + 'noob_protection' => 'Ochrona Noobów', + 'player_too_strong' => 'Ta planeta nie może zostać zaatakowana, ponieważ gracz jest zbyt silny!', + 'no_moon' => 'Brak księżyca.', + 'no_recycler' => 'Brak recyklera.', + 'no_events' => 'Obecnie nie odbywają się żadne wydarzenia.', + 'planet_already_reserved' => 'Ta planeta została już zarezerwowana do przeniesienia.', + 'max_planet_warning' => 'Uwaga! W tej chwili nie można kolonizować żadnych dalszych planet. Dla każdej nowej kolonii konieczne są dwa poziomy badań astrotechnologicznych. Czy nadal chcesz wysłać swoją flotę?', + 'empty_systems' => 'Puste systemy', + 'inactive_systems' => 'Nieaktywne systemy', + 'network_on' => 'NA', + 'network_off' => 'Wyłączony', + 'err_generic' => 'Wystąpił błąd', + 'err_no_moon' => 'Błąd, nie ma księżyca', + 'err_newbie_protection' => 'Błąd, nie można skontaktować się z graczem ze względu na ochronę nowicjusza', + 'err_too_strong' => 'Gracz jest zbyt silny, aby go zaatakować', + 'err_vacation_mode' => 'Błąd, gracz jest w trybie urlopowym', + 'err_own_vacation' => 'Z trybu wakacyjnego nie można wysyłać flot!', + 'err_not_enough_ships' => 'Błąd, za mało dostępnych statków, wyślij maksymalną liczbę:', + 'err_no_ships' => 'Błąd, brak dostępnych statków', + 'err_no_slots' => 'Błąd, brak wolnych miejsc we flocie', + 'err_no_deuterium' => 'Błąd, nie masz wystarczającej ilości deuteru', + 'err_no_planet' => 'Błąd, tam nie ma planety', + 'err_no_cargo' => 'Błąd, niewystarczająca ładowność', + 'err_multi_alarm' => 'Wiele alarmów', + 'err_attack_ban' => 'Zakaz ataku', + 'enemy_fleet' => 'Wroga', + 'friendly_fleet' => 'Przyjazna', + 'admiral_slot_bonus' => 'Bonus admirała: dodatkowy slot floty', + 'general_slot_bonus' => 'Dodatkowy slot floty', + 'bash_warning' => 'Uwaga: osiągnięto limit ataków! Dalsze ataki mogą skutkować banem.', + 'add_new_template' => 'Zapisz szablon floty', + 'tactical_retreat_label' => 'Odwrót taktyczny', + 'tactical_retreat_full_tooltip' => 'Włącz odwrót taktyczny: twoja flota wycofa się, jeśli stosunek walki będzie niekorzystny. Wymaga Admirała dla stosunku 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Odwrót taktyczny przy stosunku 3:1 (wymaga Admirała)', + 'fleet_sent_success' => 'Twoja flota została pomyślnie wysłana.', + ], + 'galaxy' => [ + 'vacation_error' => 'Nie możesz korzystać z widoku galaktyki w trybie wakacji!', + 'system' => 'Układ Słoneczny', + 'go' => 'Start!', + 'system_phalanx' => 'Systemowa falanga', + 'system_espionage' => 'Szpiegostwo systemowe', + 'discoveries' => 'Odkrycia', + 'discoveries_tooltip' => 'Rozpocznij misję eksploracyjną do wszystkich możliwych pozycji', + 'probes_short' => 'Esp.Sonda', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Używane sloty', + 'planet_col' => 'Planeta', + 'name_col' => 'Nazwa', + 'moon_col' => 'Księżyc', + 'debris_short' => 'PZ', + 'player_status' => 'Gracz (Status)', + 'alliance' => 'Sojusz', + 'action' => 'Akcja', + 'planets_colonized' => 'Planety skolonizowane', + 'expedition_fleet' => 'Flota ekspedycyjna', + 'admiral_needed' => 'Do korzystania z tej funkcji potrzebujesz Admirała.', + 'send' => 'Wyślij', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 'S', + 'legend_strong' => 'Dobry Gracz', + 'status_noob_abbr' => 'N', + 'legend_noob' => 'słabszy gracz (nowicjusz)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Wyjęty spod prawa (czasowo)', + 'status_vacation_abbr' => 'w', + 'vacation_mode' => 'Status Urlop', + 'status_banned_abbr' => 'B', + 'legend_banned' => 'Gracz Zablokowany', + 'status_inactive_abbr' => 'I', + 'legend_inactive_7' => '7 dni nieaktywności', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => '28 dni nieaktywności', + 'status_honorable_abbr' => 'ph', + 'legend_honorable' => 'Honorowy cel', + 'phalanx_restricted' => 'Falanga systemowa może być używana wyłącznie przez Badacza klasy sojuszu!', + 'astro_required' => 'Najpierw musisz zgłębić astrofizykę.', + 'galaxy_nav' => 'Galaktyka', + 'activity' => 'Działalność', + 'no_action' => 'Brak dostępnych działań.', + 'time_minute_abbr' => 'M', + 'moon_diameter_km' => 'Średnica księżyca w km', + 'km' => 'km', + 'pathfinders_needed' => 'Potrzebni tropiciele', + 'recyclers_needed' => 'Potrzebni recyklerzy', + 'mine_debris' => 'Kopalnia', + 'phalanx_no_deut' => 'Za mało deuteru, żeby rozmieścić falangę.', + 'use_phalanx' => 'Użyj falangi', + 'colonize_error' => 'Nie da się skolonizować planety bez statku kolonizacyjnego.', + 'ranking' => 'Zaszeregowanie', + 'espionage_report' => 'Raport szpiegowski', + 'missile_attack' => 'Atak rakietowy', + 'rank' => 'Miejsce', + 'alliance_member' => 'Członek', + 'alliance_class' => 'Klasa sojuszu', + 'espionage_not_possible' => 'Szpiegostwo niemożliwe', + 'espionage' => 'Szpieguj', + 'hire_admiral' => 'Zatrudnij admirała', + 'dark_matter' => 'Ciemna materia', + 'outlaw_explanation' => 'Jeśli jesteś bandytą, nie masz już żadnej ochrony przed atakami i możesz zostać zaatakowany przez wszystkich graczy.', + 'honorable_target_explanation' => 'W walce z tym celem możesz otrzymać punkty honoru i zrabować o 50% więcej łupów.', + 'relocate_success' => 'Stanowisko zostało zarezerwowane dla Ciebie. Rozpoczęło się przenoszenie kolonii.', + 'relocate_title' => 'Zresetuj planetę', + 'relocate_question' => 'Czy na pewno chcesz przenieść swoją planetę do tych współrzędnych? Aby sfinansować przeprowadzkę będziesz potrzebować :cost Dark Matter.', + 'deut_needed_relocate' => 'Nie masz wystarczającej ilości deuteru! Potrzebujesz 10 jednostek deuteru.', + 'fleet_attacking' => 'Flota atakuje!', + 'fleet_underway' => 'Flota jest w drodze', + 'discovery_send' => 'Wysłać statek eksploracyjny', + 'discovery_success' => 'Wysłano statek badawczy', + 'discovery_unavailable' => 'Nie możesz wysłać statku badawczego do tej lokalizacji.', + 'discovery_underway' => 'Statek badawczy już zbliża się do tej planety.', + 'discovery_locked' => 'Nie odblokowałeś jeszcze badań pozwalających odkryć nowe formy życia.', + 'discovery_title' => 'Statek badawczy', + 'discovery_question' => 'Czy chcesz wysłać statek badawczy na tę planetę?
Metal: 5000 Kryształ: 1000 Deuter: 500', + 'sensor_report' => 'raport czujnika', + 'sensor_report_from' => 'Raport z czujników z', + 'refresh' => 'Odświeżać', + 'arrived' => 'Przybył', + 'target' => 'Cel', + 'flight_duration' => 'Czas lotu', + 'ipm_full' => 'Rakieta międzyplanetarna', + 'primary_target' => 'Główny cel', + 'no_primary_target' => 'Nie wybrano celu głównego: cel losowy', + 'target_has' => 'Cel ma', + 'abm_full' => 'Przeciwrakieta', + 'fire' => 'Ogień', + 'valid_missile_count' => 'Proszę wprowadzić poprawną liczbę rakiet', + 'not_enough_missiles' => 'Nie masz wystarczającej liczby rakiet', + 'launched_success' => 'Rakiety wystrzelono pomyślnie!', + 'launch_failed' => 'Nie udało się wystrzelić rakiet', + 'alliance_page' => 'Informacje o sojuszu', + 'apply' => 'Aplikuj', + 'contact_support' => 'Kontakt z pomocą techniczną', + 'insufficient_range' => 'Niewystarczający zasięg (napęd impulsowy na poziomie badawczym) twoich rakiet międzyplanetarnych!', + ], + 'buddy' => [ + 'request_sent' => 'Prośba o dodanie do znajomych została pomyślnie wysłana!', + 'request_failed' => 'Nie udało się wysłać zaproszenia do znajomych.', + 'request_to' => 'Kumpel prosi o', + 'ignore_confirm' => 'Czy na pewno chcesz zignorować', + 'ignore_success' => 'Gracz został pomyślnie zignorowany!', + 'ignore_failed' => 'Nie udało się zignorować gracza.', + ], + 'messages' => [ + 'tab_fleets' => 'Floty', + 'tab_communication' => 'Komunikacja', + 'tab_economy' => 'Ekonomia', + 'tab_universe' => 'Świat gry', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Ulubione', + 'subtab_espionage' => 'Szpieguj', + 'subtab_combat' => 'Raporty bojowe', + 'subtab_expeditions' => 'Wyprawy', + 'subtab_transport' => 'Związki/Transport', + 'subtab_other' => 'Inny', + 'subtab_messages' => 'Wiadomości', + 'subtab_information' => 'Informacja', + 'subtab_shared_combat' => 'Wspólne raporty bojowe', + 'subtab_shared_espionage' => 'Wspólne raporty szpiegowskie', + 'news_feed' => 'Newsfeed', + 'loading' => 'Ładuję...', + 'error_occurred' => 'Wystąpił błąd', + 'mark_favourite' => 'oznaczyć jako ulubione', + 'remove_favourite' => 'usuń z ulubionych', + 'from' => 'Z', + 'no_messages' => 'W tej zakładce nie ma obecnie żadnych wiadomości', + 'new_alliance_msg' => 'Nowa wiadomość sojuszu', + 'to' => 'Do', + 'all_players' => 'wszyscy gracze', + 'send' => 'Wyślij', + 'delete_buddy_title' => 'Usuń znajomego', + 'report_to_operator' => 'Zgłosić tę wiadomość operatorowi gry?', + 'too_few_chars' => 'Za mało znaków! Proszę wpisać co najmniej 2 znaki.', + 'bbcode_bold' => 'Pogrubiony', + 'bbcode_italic' => 'italski', + 'bbcode_underline' => 'Podkreślać', + 'bbcode_stroke' => 'Przekreślenie', + 'bbcode_sub' => 'Indeks dolny', + 'bbcode_sup' => 'Napisany u góry', + 'bbcode_font_color' => 'Kolor czcionki', + 'bbcode_font_size' => 'Rozmiar czcionki', + 'bbcode_bg_color' => 'Kolor tła', + 'bbcode_bg_image' => 'Obraz tła', + 'bbcode_tooltip' => 'Wskazówka dotycząca narzędzia', + 'bbcode_align_left' => 'Wyrównaj do lewej', + 'bbcode_align_center' => 'Wyśrodkuj', + 'bbcode_align_right' => 'Wyrównaj do prawej', + 'bbcode_align_justify' => 'Uzasadniać', + 'bbcode_block' => 'Przerwa', + 'bbcode_code' => 'Kod', + 'bbcode_spoiler' => 'Spojler', + 'bbcode_moreopts' => 'Więcej opcji', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Linia pozioma', + 'bbcode_picture' => 'Obraz', + 'bbcode_link' => 'Połączyć', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Gracz', + 'bbcode_item' => 'Przedmiot', + 'bbcode_coordinates' => 'Koordynaty', + 'bbcode_preview' => 'Zapowiedź', + 'bbcode_text_ph' => 'Tekst...', + 'bbcode_player_ph' => 'Identyfikator lub nazwa gracza', + 'bbcode_item_ph' => 'Identyfikator przedmiotu', + 'bbcode_coord_ph' => 'Galaktyka:system:pozycja', + 'bbcode_chars_left' => 'Pozostały znaki', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Anulować', + 'bbcode_repeat_x' => 'Powtórz poziomo', + 'bbcode_repeat_y' => 'Powtórz w pionie', + 'spy_player' => 'Gracz', + 'spy_activity' => 'Działalność', + 'spy_minutes_ago' => 'minut temu', + 'spy_class' => 'Klasa', + 'spy_unknown' => 'Nieznany', + 'spy_alliance_class' => 'Klasa sojuszu', + 'spy_no_alliance_class' => 'Nie wybrano klasy sojuszu', + 'spy_resources' => 'Surowce', + 'spy_loot' => 'Łup', + 'spy_counter_esp' => 'Szansa na kontrwywiad', + 'spy_no_info' => 'Ze skanowania nie udało nam się uzyskać żadnych wiarygodnych informacji tego typu.', + 'spy_debris_field' => 'Pole zniszczeń', + 'spy_no_activity' => 'Twoje szpiegostwo nie wykazuje nieprawidłowości w atmosferze planety. Wygląda na to, że w ciągu ostatniej godziny na planecie nie było żadnej aktywności.', + 'spy_fleets' => 'Floty', + 'spy_defense' => 'Obrona', + 'spy_research' => 'Badania', + 'spy_building' => 'Budynek', + 'battle_attacker' => 'Napastnik', + 'battle_defender' => 'Obrońca', + 'battle_resources' => 'Surowce', + 'battle_loot' => 'Łup', + 'battle_debris_new' => 'Pole gruzu (nowo utworzone)', + 'battle_wreckage_created' => 'Powstał wrak', + 'battle_attacker_wreckage' => 'Wrak napastnika', + 'battle_repaired' => 'Właściwie naprawione', + 'battle_moon_chance' => 'Szansa na Księżyc', + 'battle_report' => 'Raport bojowy', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Dowództwo Floty', + 'battle_from' => 'Z', + 'battle_tactical_retreat' => 'Odwrót taktyczny', + 'battle_total_loot' => 'Totalny łup', + 'battle_debris' => 'Gruz (nowy)', + 'battle_recycler' => 'Recykler', + 'battle_mined_after' => 'Wydobywany po walce', + 'battle_reaper' => 'Rozpruwacz', + 'battle_debris_left' => 'Pola gruzu (po lewej)', + 'battle_honour_points' => 'Punkty honoru', + 'battle_dishonourable' => 'Niehonorowa walka', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Honorowa walka', + 'battle_class' => 'Klasa', + 'battle_weapons' => 'Broń', + 'battle_shields' => 'Tarcze', + 'battle_armour' => 'Zbroja', + 'battle_combat_ships' => 'Statki bojowe', + 'battle_civil_ships' => 'Statki cywilne', + 'battle_defences' => 'Obrona', + 'battle_repaired_def' => 'Naprawione zabezpieczenia', + 'battle_share' => 'udostępnij wiadomość', + 'battle_attack' => 'Atakuj', + 'battle_espionage' => 'Szpieguj', + 'battle_delete' => 'usuwać', + 'battle_favourite' => 'oznaczyć jako ulubione', + 'battle_hamill' => 'Lekki myśliwiec zniszczył jedną Gwiazdę Śmierci przed rozpoczęciem bitwy!', + 'battle_retreat_tooltip' => 'Należy pamiętać, że Gwiazdy Śmierci, Sondy Szpiegowskie, Satelity Słoneczne i jakakolwiek flota biorąca udział w misji Obrony ACS nie mogą uciec. Odwroty taktyczne są również dezaktywowane w bitwach honorowych. Odwrót mógł również zostać ręcznie dezaktywowany lub uniemożliwiony z powodu braku deuteru. Bandyci i gracze z ponad 500 000 punktów nigdy się nie wycofują.', + 'battle_no_flee' => 'Broniąca się flota nie uciekła.', + 'battle_rounds' => 'Rundy', + 'battle_start' => 'Start', + 'battle_player_from' => 'z', + 'battle_attacker_fires' => ':atakujący oddaje w sumie :trafia strzały w :obrońcę z całkowitą siłą :siła. Tarcze :defender2 absorbują :absorbowane punkty obrażeń.', + 'battle_defender_fires' => ':obrona wystrzeliwuje łącznie :trafia strzałami w :atakującego z całkowitą siłą :siła. Tarcze :attacker2 absorbują :absorbowane punkty obrażeń.', + ], + 'alliance' => [ + 'page_title' => 'Sojusz', + 'tab_overview' => 'Podgląd', + 'tab_management' => 'Kierownictwo', + 'tab_communication' => 'Komunikacja', + 'tab_applications' => 'Zastosowanie', + 'tab_classes' => 'Klasy Sojuszu', + 'tab_create' => 'Utwórz sojusz', + 'tab_search' => 'Wyszukaj sojusz', + 'tab_apply' => 'stosować', + 'your_alliance' => 'Twój sojusz', + 'name' => 'Nazwa', + 'tag' => 'Etykietka', + 'created' => 'Stworzony', + 'member' => 'Członek', + 'your_rank' => 'Twoja ranga', + 'homepage' => 'Strona główna', + 'logo' => 'Logo sojuszu', + 'open_page' => 'Otwórz stronę sojuszu', + 'highscore' => 'Najlepszy wynik sojuszu', + 'leave_wait_warning' => 'Jeśli opuścisz sojusz, będziesz musiał poczekać 3 dni przed dołączeniem lub utworzeniem kolejnego sojuszu.', + 'leave_btn' => 'Opuść sojusz', + 'member_list' => 'Lista członków', + 'no_members' => 'Nie znaleziono żadnych członków', + 'assign_rank_btn' => 'Przypisz rangę', + 'kick_tooltip' => 'Wyrzuć członka sojuszu', + 'write_msg_tooltip' => 'Napisz wiadomość', + 'col_name' => 'Nazwa', + 'col_rank' => 'Miejsce', + 'col_coords' => 'Współrzędne', + 'col_joined' => 'Dołączył', + 'col_online' => 'Aktywny', + 'col_function' => 'Funkcjonować', + 'internal_area' => 'Obszar wewnętrzny', + 'external_area' => 'Obszar zewnętrzny', + 'configure_privileges' => 'Skonfiguruj uprawnienia', + 'col_rank_name' => 'Nazwa rangi', + 'col_applications_group' => 'Zastosowanie', + 'col_member_group' => 'Członek', + 'col_alliance_group' => 'Sojusz', + 'delete_rank' => 'Usuń rangę', + 'save_btn' => 'Zapisz', + 'rights_warning_html' => 'Uwaga! Możesz udzielić tylko uprawnień, które sam posiadasz.', + 'rights_warning_loca' => '[b]Uwaga![/b] Możesz udzielić tylko uprawnień, które sam posiadasz.', + 'rights_legend' => 'Legenda praw', + 'create_rank_btn' => 'Utwórz nową rangę', + 'rank_name_placeholder' => 'Nazwa rangi', + 'no_ranks' => 'Nie znaleziono żadnych rang', + 'perm_see_applications' => 'Pokaż aplikacje', + 'perm_edit_applications' => 'Aplikacje procesowe', + 'perm_see_members' => 'Pokaż listę członków', + 'perm_kick_user' => 'Wyrzuć użytkownika', + 'perm_see_online' => 'Zobacz status online', + 'perm_send_circular' => 'Napisz wiadomość cykliczną', + 'perm_disband' => 'Rozwiązać sojusz', + 'perm_manage' => 'Zarządzaj sojuszem', + 'perm_right_hand' => 'Prawa ręka', + 'perm_right_hand_long' => '„Prawa ręka” (niezbędna do przeniesienia rangi założyciela)', + 'perm_manage_classes' => 'Zarządzaj klasą sojuszu', + 'manage_texts' => 'Zarządzaj tekstami', + 'internal_text' => 'Tekst wewnętrzny', + 'external_text' => 'Tekst zewnętrzny', + 'application_text' => 'Tekst aplikacji', + 'options' => 'Ustawienia', + 'alliance_logo_label' => 'Logo sojuszu', + 'applications_field' => 'Zastosowanie', + 'status_open' => 'Możliwe (sojusz otwarty)', + 'status_closed' => 'Niemożliwe (sojusz zamknięty)', + 'rename_founder' => 'Zmień nazwę założyciela na', + 'rename_newcomer' => 'Zmień nazwę rangi Nowicjusz', + 'no_settings_perm' => 'Nie masz uprawnień do zarządzania ustawieniami sojuszu.', + 'change_tag_name' => 'Zmień tag/nazwę sojuszu', + 'change_tag' => 'Zmień tag sojuszu', + 'change_name' => 'Zmień nazwę sojuszu', + 'former_tag' => 'Dawny tag sojuszu:', + 'new_tag' => 'Nowy tag sojuszu:', + 'former_name' => 'Dawna nazwa sojuszu:', + 'new_name' => 'Nowa nazwa sojuszu:', + 'former_tag_short' => 'Dawny tag sojuszu', + 'new_tag_short' => 'Nowy tag sojuszu', + 'former_name_short' => 'Dawna nazwa sojuszu', + 'new_name_short' => 'Nowa nazwa sojuszu', + 'no_tagname_perm' => 'Nie masz uprawnień do zmiany tagu/nazwy sojuszu.', + 'delete_pass_on' => 'Usuń sojusz/Przekaż sojusz dalej', + 'delete_btn' => 'Usuń ten sojusz', + 'no_delete_perm' => 'Nie masz uprawnień do usunięcia sojuszu.', + 'handover' => 'Sojusz przekazania', + 'takeover_btn' => 'Przejmij sojusz', + 'loca_continue' => 'Kontynuować', + 'loca_change_founder' => 'Przenieś tytuł założyciela na:', + 'loca_no_transfer_error' => 'Żaden z członków nie ma wymaganego prawa „prawej ręki”. Nie możesz oddać sojuszu.', + 'loca_founder_inactive_error' => 'Założyciel nie jest nieaktywny wystarczająco długo, aby przejąć sojusz.', + 'leave_section_title' => 'Opuść sojusz', + 'leave_consequences' => 'Jeśli opuścisz sojusz, utracisz wszystkie uprawnienia do rangi i korzyści z sojuszu.', + 'no_applications' => 'Nie znaleziono żadnych aplikacji', + 'accept_btn' => 'przyjąć', + 'deny_btn' => 'Odrzuć kandydata', + 'report_btn' => 'Zgłoś aplikację', + 'app_date' => 'Data złożenia wniosku', + 'action_col' => 'Akcja', + 'answer_btn' => 'odpowiedź', + 'reason_label' => 'Powód', + 'apply_title' => 'Aplikuj do Sojuszu', + 'apply_heading' => 'Aplikacja do', + 'send_application_btn' => 'Wyślij aplikację', + 'chars_remaining' => 'Pozostały znaki', + 'msg_too_long' => 'Wiadomość jest za długa (maks. 2000 znaków)', + 'addressee' => 'Do', + 'all_players' => 'wszyscy gracze', + 'only_rank' => 'tylko ranga:', + 'send_btn' => 'Wyślij', + 'info_title' => 'Informacje o Sojuszu', + 'apply_confirm' => 'Czy chcesz aplikować do tego sojuszu?', + 'redirect_confirm' => 'Klikając ten link, opuścisz OGame. Czy chcesz kontynuować?', + 'class_selection_header' => 'Wybór klasy', + 'select_class_title' => 'Wybierz klasę sojuszu', + 'select_class_note' => 'Wybierz klasę sojuszu, by otrzymać specjalne bonusy. Klasę sojuszu możesz zmienić w menu sojuszu, o ile posiadasz odpowiednie uprawnienia.', + 'class_warriors' => 'Wojownicy (Sojusz)', + 'class_traders' => 'Handlarze (Sojusz)', + 'class_researchers' => 'Naukowcy (Sojusz)', + 'class_label' => 'Klasa sojuszu', + 'buy_for' => 'Kup za', + 'no_dark_matter' => 'Nie ma wystarczającej ilości ciemnej materii', + 'loca_deactivate' => 'Dezaktywować', + 'loca_activate_dm' => 'Czy chcesz aktywować klasę sojuszu #allianceClassName# dla #darkmatter# Dark Matter? Robiąc to, utracisz swoją obecną klasę sojuszu.', + 'loca_activate_item' => 'Czy chcesz aktywować klasę sojuszu #allianceClassName#? Robiąc to, utracisz swoją obecną klasę sojuszu.', + 'loca_deactivate_note' => 'Czy na pewno chcesz dezaktywować klasę sojuszu #allianceClassName#? Reaktywacja wymaga przedmiotu zmiany klasy sojuszu za 500 000 Ciemnej Materii.', + 'loca_class_change_append' => '

Aktualna klasa sojuszu: #currentAllianceClassName#

Ostatnia zmiana: #lastAllianceClassChange#', + 'loca_no_dm' => 'Za mało dostępnej Ciemnej Materii! Czy chcesz teraz kupić trochę?', + 'loca_reference' => 'Odniesienie', + 'loca_language' => 'Język:', + 'loca_loading' => 'Ładuję...', + 'warrior_bonus_1' => '+10% prędkości dla statków latających pomiędzy członkami sojuszu', + 'warrior_bonus_2' => '+1 poziom badań walki', + 'warrior_bonus_3' => '+1 poziom badań szpiegowskich', + 'warrior_bonus_4' => 'System szpiegowski może służyć do skanowania całych systemów.', + 'trader_bonus_1' => '+10% prędkości dla transporterów', + 'trader_bonus_2' => '+5% do produkcji kopalni', + 'trader_bonus_3' => '+5% produkcji energii', + 'trader_bonus_4' => '+10% pojemności magazynowania planety', + 'trader_bonus_5' => '+10% pojemności magazynu księżycowego', + 'researcher_bonus_1' => '+5% większe planety podczas kolonizacji', + 'researcher_bonus_2' => '+10% szybkości dotarcia do celu wyprawy', + 'researcher_bonus_3' => 'Falangę systemową można wykorzystać do skanowania ruchów floty w całych systemach.', + 'class_not_implemented' => 'System klas Sojuszu nie został jeszcze zaimplementowany', + 'create_tag_label' => 'Tag sojuszu (3-8 znaków)', + 'create_name_label' => 'Nazwa sojuszu (3-30 znaków)', + 'create_btn' => 'Utwórz sojusz', + 'loca_ally_tag_chars' => 'Tag sojuszu (3-30 znaków)', + 'loca_ally_name_chars' => 'Nazwa sojuszu (3-8 znaków)', + 'loca_ally_name_label' => 'Nazwa sojuszu (3-30 znaków)', + 'loca_ally_tag_label' => 'Tag sojuszu (3-8 znaków)', + 'validation_min_chars' => 'Za mało znaków', + 'validation_special' => 'Zawiera nieprawidłowe znaki.', + 'validation_underscore' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć podkreśleniem.', + 'validation_hyphen' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć łącznikiem.', + 'validation_space' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć spacją.', + 'validation_max_underscores' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 podkreśleń.', + 'validation_max_hyphens' => 'Twoje imię i nazwisko nie może zawierać więcej niż 3 łączniki.', + 'validation_max_spaces' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 spacje.', + 'validation_consec_underscores' => 'Nie można używać dwóch lub więcej podkreśleń jeden po drugim.', + 'validation_consec_hyphens' => 'Nie możesz używać dwóch lub więcej łączników kolejno.', + 'validation_consec_spaces' => 'Nie możesz używać dwóch lub więcej spacji jedna po drugiej.', + 'confirm_leave' => 'Czy na pewno chcesz opuścić sojusz?', + 'confirm_kick' => 'Czy na pewno chcesz wyrzucić :username z sojuszu?', + 'confirm_deny' => 'Czy na pewno chcesz odrzucić tę aplikację?', + 'confirm_deny_title' => 'Odrzuć aplikację', + 'confirm_disband' => 'Naprawdę usunąć sojusz?', + 'confirm_pass_on' => 'Czy na pewno chcesz przekazać swój sojusz?', + 'confirm_takeover' => 'Czy jesteś pewien, że chcesz przejąć ten sojusz?', + 'confirm_abandon' => 'Porzucić ten sojusz?', + 'confirm_takeover_long' => 'Przejąć ten sojusz?', + 'msg_already_in' => 'Jesteś już w sojuszu', + 'msg_not_in_alliance' => 'Nie jesteś w sojuszu', + 'msg_not_found' => 'Nie znaleziono sojuszu', + 'msg_id_required' => 'Wymagany jest identyfikator sojuszu', + 'msg_closed' => 'Ten sojusz jest zamknięty dla zgłoszeń', + 'msg_created' => 'Sojusz został pomyślnie utworzony', + 'msg_applied' => 'Wniosek przesłany pomyślnie', + 'msg_accepted' => 'Wniosek zaakceptowany', + 'msg_rejected' => 'Wniosek odrzucony', + 'msg_kicked' => 'Członek wyrzucony z sojuszu', + 'msg_kicked_success' => 'Członek kopnął pomyślnie', + 'msg_left' => 'Opuściłeś sojusz', + 'msg_rank_assigned' => 'Ranga przypisana', + 'msg_rank_assigned_to' => 'Ranga przypisana pomyślnie do :name', + 'msg_ranks_assigned' => 'Rangi przypisane pomyślnie', + 'msg_rank_perms_updated' => 'Zaktualizowano uprawnienia do rang', + 'msg_texts_updated' => 'Zaktualizowano teksty sojuszu', + 'msg_text_updated' => 'Zaktualizowano tekst sojuszu', + 'msg_settings_updated' => 'Zaktualizowano ustawienia sojuszu', + 'msg_tag_updated' => 'Zaktualizowano tag sojuszu', + 'msg_name_updated' => 'Zaktualizowano nazwę sojuszu', + 'msg_tag_name_updated' => 'Zaktualizowano tag i nazwę sojuszu', + 'msg_disbanded' => 'Sojusz rozwiązany', + 'msg_broadcast_sent' => 'Wiadomość rozgłoszeniowa została pomyślnie wysłana', + 'msg_rank_created' => 'Ranga została utworzona pomyślnie', + 'msg_apply_success' => 'Wniosek przesłany pomyślnie', + 'msg_apply_error' => 'Nie udało się przesłać wniosku', + 'msg_leave_error' => 'Nie udało się opuścić sojuszu', + 'msg_assign_error' => 'Nie udało się przypisać rang', + 'msg_kick_error' => 'Nie udało się wyrzucić członka', + 'msg_invalid_action' => 'Nieprawidłowa akcja', + 'msg_error' => 'Wystąpił błąd', + 'rank_founder_default' => 'Założyciel', + 'rank_newcomer_default' => 'Nowicjusz', + ], + 'techtree' => [ + 'tab_techtree' => 'Wymagania', + 'tab_applications' => 'Zastosowanie', + 'tab_techinfo' => 'Informacje', + 'tab_technology' => 'Technika', + 'page_title' => 'Technika', + 'no_requirements' => 'Brak wymagań', + 'is_requirement_for' => 'jest wymogiem', + 'level' => 'Poziom', + 'col_level' => 'Poziom', + 'col_difference' => 'Różnica', + 'col_diff_per_level' => 'Różnica/poziom', + 'col_protected' => 'Chroniony', + 'col_protected_percent' => 'Chroniony (procent)', + 'production_energy_balance' => 'Produkcja energii', + 'production_per_hour' => 'Produkcja/godz.', + 'production_deuterium_consumption' => 'Zużycie deuteru', + 'properties_technical_data' => 'Dane techniczne', + 'properties_structural_integrity' => 'Integralność strukturalna', + 'properties_shield_strength' => 'Siła Tarczy', + 'properties_attack_strength' => 'Siła ataku', + 'properties_speed' => 'Prędkość', + 'properties_cargo_capacity' => 'Pojemność ładunkowa', + 'properties_fuel_usage' => 'Zużycie paliwa (deuter)', + 'tooltip_basic_value' => 'Wartość podstawowa', + 'rapidfire_from' => 'Szybki ogień z', + 'rapidfire_against' => 'Rapidfire przeciwko', + 'storage_capacity' => 'Pokrywka do przechowywania.', + 'plasma_metal_bonus' => 'Bonus do metalu%', + 'plasma_crystal_bonus' => 'Bonus kryształowy%', + 'plasma_deuterium_bonus' => 'Bonus deuteru%', + 'astrophysics_max_colonies' => 'Maksymalna liczba kolonii', + 'astrophysics_max_expeditions' => 'Maksymalne wyprawy', + 'astrophysics_note_1' => 'Pozycje 3 i 13 można obsadzić począwszy od poziomu 4.', + 'astrophysics_note_2' => 'Pozycje 2 i 14 można obsadzić począwszy od poziomu 6.', + 'astrophysics_note_3' => 'Pozycje 1 i 15 można obsadzić począwszy od poziomu 8.', + ], + 'options' => [ + 'page_title' => 'Ustawienia', + 'tab_userdata' => 'Dane użytkownika', + 'tab_general' => 'Ogólne', + 'tab_display' => 'Wygląd', + 'tab_extended' => 'Rozszerzone', + 'section_playername' => 'Imię gracza', + 'your_player_name' => 'Twoja nazwa gracza:', + 'new_player_name' => 'Nowa nazwa gracza:', + 'username_change_once_week' => 'Możesz zmienić swoją nazwę użytkownika raz w tygodniu.', + 'username_change_hint' => 'Aby to zrobić, kliknij swoją nazwę lub ustawienia u góry ekranu.', + 'section_password' => 'Zmień hasło', + 'old_password' => 'Podaj stare hasło:', + 'new_password' => 'Nowe hasło (co najmniej 4 znaki):', + 'repeat_password' => 'Powtórz nowe hasło:', + 'password_check' => 'Kontrola hasła:', + 'password_strength_low' => 'Niski', + 'password_strength_medium' => 'Średni', + 'password_strength_high' => 'Wysoki', + 'password_properties_title' => 'Hasło powinno zawierać następujące właściwości', + 'password_min_max' => 'min. 4 znaki, maks. 128 znaków', + 'password_mixed_case' => 'Wielkie i małe litery', + 'password_special_chars' => 'Znaki specjalne (np. !?:_., )', + 'password_numbers' => 'Takty muzyczne', + 'password_length_hint' => 'Twoje hasło musi mieć co najmniej 4 znaki i nie może być dłuższe niż 128 znaków.', + 'section_email' => 'Adres e-mail', + 'current_email' => 'Aktualny adres e-mail:', + 'send_validation_link' => 'Wyślij link weryfikacyjny', + 'email_sent_success' => 'E-mail został pomyślnie wysłany!', + 'email_sent_error' => 'Błąd! Konto zostało już zweryfikowane lub e-mail nie mógł zostać wysłany!', + 'email_too_many_requests' => 'Poprosiłeś już o zbyt wiele e-maili!', + 'new_email' => 'Nowy adres e-mail:', + 'new_email_confirm' => 'Nowy adres e-mail (do potwierdzenia):', + 'enter_password_confirm' => 'Podaj hasło (jako potwierdzenie):', + 'email_warning' => 'Ostrzeżenie! Po pomyślnej weryfikacji konta ponowna zmiana adresu e-mail jest możliwa dopiero po upływie 7 dni.', + 'section_spy_probes' => 'Sondy szpiegowskie', + 'spy_probes_amount' => 'Ilość sond szpiegowskich:', + 'section_chat' => 'Czat', + 'disable_chat_bar' => 'Dezaktywuj pasek czatu:', + 'section_warnings' => 'Ostrzeżenia', + 'disable_outlaw_warning' => 'Dezaktywuj powiadomienie "Wyjęty spod prawa" podczas ataku na 5 razy silniejszego przeciwnika:', + 'section_general_display' => 'Ogólne', + 'language' => 'Język:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferencja języka zapisana.', + 'show_mobile_version' => 'Pokaż wersję mobilną:', + 'show_alt_dropdowns' => 'Pokaż alternatywne menu rozwijane:', + 'activate_autofocus' => 'Aktywuj autofokus w rankingu:', + 'always_show_events' => 'Pokazuj zawsze eventy:', + 'events_hide' => 'Ukryj', + 'events_above' => 'Nad treścią', + 'events_below' => 'Pod treścią', + 'section_planets' => 'Twoje planety', + 'sort_planets_by' => 'Sortuj planety wg:', + 'sort_emergence' => 'Kolejność powstawania', + 'sort_coordinates' => 'Koordynaty', + 'sort_alphabet' => 'Alfabetu', + 'sort_size' => 'Rozmiar', + 'sort_used_fields' => 'Użyte pola', + 'sort_sequence' => 'Kierunek sortowania:', + 'sort_order_up' => 'w górę', + 'sort_order_down' => 'w dół', + 'section_overview_display' => 'Podgląd', + 'highlight_planet_info' => 'Wyróżnij informacje o planecie:', + 'animated_detail_display' => 'Animowane wyświetlanie szczegółów:', + 'animated_overview' => 'Animowany podgląd:', + 'section_overlays' => 'Nakładki', + 'overlays_hint' => 'Następujące ustawienia otwierają odpowiednie nakładki w dodatkowych oknach przeglądarki a nie w grze.', + 'popup_notes' => 'Notatki w osobnym oknie:', + 'popup_combat_reports' => 'Raporty bojowe w dodatkowym oknie:', + 'section_messages_display' => 'Wiadomości', + 'hide_report_pictures' => 'Ukryj zdjęcia w raportach:', + 'msgs_per_page' => 'Ilość wyświetlanych komunikatów na stronę:', + 'auctioneer_notifications' => 'Powiadomienie licytatora:', + 'economy_notifications' => 'Twórz wiadomości ekonomiczne:', + 'section_galaxy_display' => 'Galaktyka', + 'detailed_activity' => 'Szczegółowy podgląd aktywności:', + 'preserve_galaxy_system' => 'Przy zmianie planety zachowaj galaktykę / system:', + 'section_vacation' => 'Status Urlop', + 'vacation_active' => 'Aktualnie znajdujesz się w trybie urlopowym.', + 'vacation_can_deactivate_after' => 'Możesz go dezaktywować po:', + 'vacation_cannot_activate' => 'Nie można aktywować trybu wakacyjnego (Aktywne floty)', + 'vacation_description_1' => 'Status urlopu ma za zadanie chronić cię podczas dłuższej nieobecności. Można go aktywować tylko wtedy, gdy żadne z twoich flot nie przeprowadzają misji i zlecone budowy i badania zostaną wstrzymane.', + 'vacation_description_2' => 'Jeśli aktywujesz urlop, chroni on cię przed nowymi atakami, jednak już rozpoczęte ataki będą kontynuowane. Wydobycie jest w stanie zerowym. Tryb urlopu nie zapobiega usunięciu konta, jeżeli konto było nieaktywne przez 35+ oraz na koncie nie ma zakupionej AM.', + 'vacation_description_3' => 'Urlop trwa co najmniej 48 Godziny. Dopiero po upływie tego czasu możesz go dezaktywować.', + 'vacation_tooltip_min_days' => 'Urlop trwa co najmniej 2 dni.', + 'vacation_deactivate_btn' => 'Dezaktywować', + 'vacation_activate_btn' => 'Aktywuj', + 'section_account' => 'Twoje konto', + 'delete_account' => 'Skasuj konto', + 'delete_account_hint' => 'Jeżeli zaznaczysz tutaj (haczyk, tik), to twoje konto zostanie całkowicie skasowane po 7 dniach.', + 'use_settings' => 'Użyj ustawień', + 'validation_not_enough_chars' => 'Za mało znaków', + 'validation_pw_too_short' => 'Wpisane hasło jest za krótkie (min. 4 znaki)', + 'validation_pw_too_long' => 'Wpisane hasło jest za długie (maks. 20 znaków)', + 'validation_invalid_email' => 'Musisz podać prawidłowy adres e-mail!', + 'validation_special_chars' => 'Zawiera nieprawidłowe znaki.', + 'validation_no_begin_end_underscore' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć podkreśleniem.', + 'validation_no_begin_end_hyphen' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć łącznikiem.', + 'validation_no_begin_end_whitespace' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć spacją.', + 'validation_max_three_underscores' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 podkreśleń.', + 'validation_max_three_hyphens' => 'Twoje imię i nazwisko nie może zawierać więcej niż 3 łączniki.', + 'validation_max_three_spaces' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 spacje.', + 'validation_no_consecutive_underscores' => 'Nie można używać dwóch lub więcej podkreśleń jeden po drugim.', + 'validation_no_consecutive_hyphens' => 'Nie możesz używać dwóch lub więcej łączników kolejno.', + 'validation_no_consecutive_spaces' => 'Nie możesz używać dwóch lub więcej spacji jedna po drugiej.', + 'js_change_name_title' => 'Nowa nazwa gracza', + 'js_change_name_question' => 'Czy na pewno chcesz zmienić nazwę gracza na %newName%?', + 'js_planet_move_question' => 'Uwaga! Czas trwania misji może przekraczać czas przenoszenie i tym samym spowodować anulowanie procesu przeniesienia. Czy naprawdę chcesz kontynuować misję?', + 'js_tab_disabled' => 'Aby skorzystać z tej opcji, musisz zostać zatwierdzony i nie możesz znajdować się w trybie wakacyjnym!', + 'js_vacation_question' => 'Czy chcesz aktywować tryb wakacyjny? Możesz zakończyć urlop dopiero po 2 dniach.', + 'msg_settings_saved' => 'Ustawienia zostały zapisane', + 'msg_password_incorrect' => 'Aktualnie wprowadzone hasło jest nieprawidłowe.', + 'msg_password_mismatch' => 'Nowe hasła nie pasują.', + 'msg_password_length_invalid' => 'Nowe hasło musi mieć od 4 do 128 znaków.', + 'msg_vacation_activated' => 'Tryb wakacyjny został aktywowany. Będzie Cię chronić przed nowymi atakami przez minimum 48 godzin.', + 'msg_vacation_deactivated' => 'Tryb wakacyjny został wyłączony.', + 'msg_vacation_min_duration' => 'Tryb urlopowy można dezaktywować dopiero po upływie minimalnego czasu trwania wynoszącego 48 godzin.', + 'msg_vacation_fleets_in_transit' => 'Nie możesz aktywować trybu wakacyjnego, gdy masz flotę w transporcie.', + 'msg_probes_min_one' => 'Liczba sond szpiegowskich musi wynosić co najmniej 1', + ], + 'layout' => [ + 'player' => 'Gracz', + 'change_player_name' => 'Zmień nazwę gracza', + 'highscore' => 'Statystyki', + 'notes' => 'Notatki', + 'notes_overlay_title' => 'Moje notatki', + 'buddies' => 'Znajomi', + 'search' => 'Szukaj', + 'search_overlay_title' => 'Przeszukaj Wszechświat', + 'options' => 'Ustawienia', + 'support' => 'Support', + 'log_out' => 'Wyloguj', + 'unread_messages' => 'nieprzeczytane wiadomości', + 'loading' => 'Ładuję...', + 'no_fleet_movement' => 'Brak ruchu flot', + 'under_attack' => 'Jesteś atakowany!', + 'class_none' => 'Nie wybrano żadnej klasy', + 'class_selected' => 'Twoja klasa: :imię', + 'class_click_select' => 'Kliknij, aby wybrać klasę postaci', + 'res_available' => 'Dostępny', + 'res_storage_capacity' => 'Pojemność magazynu', + 'res_current_production' => 'Aktualna produkcja', + 'res_den_capacity' => 'Pojemność den', + 'res_consumption' => 'Konsumpcja', + 'res_purchase_dm' => 'Kup Ciemną Materię', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kryształ', + 'res_deuterium' => 'Deuter', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Ciemna materia', + 'menu_overview' => 'Podgląd', + 'menu_resources' => 'Surowce', + 'menu_facilities' => 'Stacja', + 'menu_merchant' => 'Handlarz', + 'menu_research' => 'Badania', + 'menu_shipyard' => 'Stocznia', + 'menu_defense' => 'Obrona', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaktyka', + 'menu_alliance' => 'Sojusz', + 'menu_officers' => 'Kantyna', + 'menu_shop' => 'Sklep', + 'menu_directives' => 'Dyrektywy', + 'menu_rewards_title' => 'Nagrody', + 'menu_resource_settings_title' => 'Ustawienia surowców', + 'menu_jump_gate' => 'Teleporter', + 'menu_resource_market_title' => 'Rynek surowców', + 'menu_technology_title' => 'Technika', + 'menu_fleet_movement_title' => 'Ruch floty', + 'menu_inventory_title' => 'Ekwipunek', + 'planets' => 'Planety', + 'contacts_online' => ':count Kontakt(y) online', + 'back_to_top' => 'Do góry', + 'all_rights_reserved' => 'Wszelkie prawa zastrzeżone.', + 'patch_notes' => 'Informacje o poprawkach', + 'server_settings' => 'Ustawienia serwera', + 'help' => 'Pomoc', + 'rules' => 'Zasady gry', + 'legal' => 'Impressum', + 'board' => 'Tablica', + 'js_internal_error' => 'Wystąpił nieznany wcześniej błąd. Niestety, Twoja ostatnia akcja nie mogła zostać wykonana!', + 'js_notify_info' => 'Informacje', + 'js_notify_success' => 'Sukces', + 'js_notify_warning' => 'Ostrzeżenie', + 'js_combatsim_planning' => 'Planowanie', + 'js_combatsim_pending' => 'Symulacja działa...', + 'js_combatsim_done' => 'Kompletny', + 'js_msg_restore' => 'przywrócić', + 'js_msg_delete' => 'usuwać', + 'js_copied' => 'Skopiowano do schowka', + 'js_report_operator' => 'Zgłosić tę wiadomość operatorowi gry?', + 'js_time_done' => 'zrobione', + 'js_question' => 'Pytanie', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Zamierzasz zaatakować silniejszego gracza. Jeśli to zrobisz, twoja obrona przed atakami zostanie wyłączona na 7 dni i wszyscy gracze będą mogli cię zaatakować bez kary. Czy na pewno chcesz kontynuować?', + 'js_last_slot_moon' => 'Budynek ten będzie wykorzystywał ostatnie dostępne miejsce na budynek. Rozbuduj swoją bazę księżycową, aby uzyskać więcej miejsca. Czy na pewno chcesz wybudować ten budynek?', + 'js_last_slot_planet' => 'Budynek ten będzie wykorzystywał ostatnie dostępne miejsce na budynek. Rozbuduj swojego Terraformera lub kup przedmiot Planet Field, aby uzyskać więcej miejsc. Czy na pewno chcesz wybudować ten budynek?', + 'js_forced_vacation' => 'Niektóre funkcje gry są niedostępne, dopóki Twoje konto nie zostanie zweryfikowane.', + 'js_more_details' => 'Więcej detali', + 'js_less_details' => 'Mniej szczegółów', + 'js_planet_lock' => 'Układ zamka', + 'js_planet_unlock' => 'Odblokuj układ', + 'js_activate_item_question' => 'Czy chcesz zastąpić istniejący element? Stara premia zostanie w tym procesie utracona.', + 'js_activate_item_header' => 'Zamienić element?', + + // Welcome dialog + 'welcome_title' => 'Witaj w OGame!', + 'welcome_body' => 'Aby pomóc Ci szybko rozpocząć grę, przydzieliliśmy Ci nazwę Commodore Nebula. Możesz ją zmienić w dowolnym momencie, klikając na swoją nazwę użytkownika.
Dowództwo Floty zostawiło informacje o Twoich pierwszych krokach w skrzynce odbiorczej.

Miłej zabawy!', + + // Time unit abbreviations (short) + 'time_short_year' => 'r', + 'time_short_month' => 'm', + 'time_short_week' => 'tyg', + 'time_short_day' => 'd', + 'time_short_hour' => 'g', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dzień', + 'time_long_hour' => 'godzina', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mld', + 'chat_text_empty' => 'Gdzie jest wiadomość?', + 'chat_text_too_long' => 'Wiadomość jest za długa.', + 'chat_same_user' => 'Nie możesz pisać do siebie.', + 'chat_ignored_user' => 'Zignorowałeś tego gracza.', + 'chat_not_activated' => 'Ta funkcja jest dostępna dopiero po aktywacji konta.', + 'chat_new_chats' => '#+# nieprzeczytane wiadomości', + 'chat_more_users' => 'pokaż więcej', + 'eventbox_mission' => 'Misja', + 'eventbox_missions' => 'Misje', + 'eventbox_next' => 'Następny', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'własny', + 'eventbox_friendly' => 'przyjazny', + 'eventbox_hostile' => 'wrogi', + 'planet_move_ask_title' => 'Zresetuj planetę', + 'planet_move_ask_cancel' => 'Czy na pewno chcesz anulować przeniesienie tej planety? W ten sposób zachowany zostanie normalny czas oczekiwania.', + 'planet_move_success' => 'Przeniesienie planety zostało pomyślnie anulowane.', + 'premium_building_half' => 'Czy chcesz skrócić czas budowy o 50% całkowitego czasu budowy () dla 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Chcesz od razu zrealizować zlecenie budowy 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Czy chcesz skrócić czas budowy o 50% całkowitego czasu budowy () dla 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Chcesz od razu zrealizować zlecenie budowy 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Czy chcesz skrócić czas badań o 50% całkowitego czasu badań () dla 750 Ciemnej Materii<\\/b>?', + 'premium_research_full' => 'Czy chcesz od razu zrealizować zlecenie badawcze dotyczące 750 Ciemnej Materii<\\/b>?', + 'loca_error_not_enough_dm' => 'Za mało dostępnej Ciemnej Materii! Czy chcesz teraz kupić trochę?', + 'loca_notice' => 'Odniesienie', + 'loca_planet_giveup' => 'Czy na pewno chcesz opuścić planetę %planetName% %planetCooperatives%?', + 'loca_moon_giveup' => 'Czy na pewno chcesz opuścić księżyc %planetName% %planetCooperatives%?', + 'no_ships_in_wreck' => 'Brak statków w polu wraków.', + 'no_wreck_available' => 'Brak dostępnego pola wraków.', + ], + 'highscore' => [ + 'player_highscore' => 'Ranking gracza', + 'alliance_highscore' => 'Najlepszy wynik sojuszu', + 'own_position' => 'Własna pozycja', + 'own_position_hidden' => 'Własne stanowisko (-)', + 'points' => 'Punkty', + 'economy' => 'Ekonomia', + 'research' => 'Badania', + 'military' => 'Wojsko', + 'military_built' => 'Zbudowano punkty wojskowe', + 'military_destroyed' => 'Zniszczono punkty wojskowe', + 'military_lost' => 'Stracone punkty militarne', + 'honour_points' => 'Punkty honoru', + 'position' => 'Pozycja', + 'player_name_honour' => 'Imię gracza (punkty honoru)', + 'action' => 'Akcja', + 'alliance' => 'Sojusz', + 'member' => 'Członek', + 'average_points' => 'Średnia punktów', + 'no_alliances_found' => 'Nie znaleziono sojuszy', + 'write_message' => 'Napisz wiadomość', + 'buddy_request' => 'Poproś o przyjęcie do listy znajomych', + 'buddy_request_to' => 'Kumpel prosi o', + 'total_ships' => 'Razem statki', + 'buddy_request_sent' => 'Prośba o dodanie do znajomych została pomyślnie wysłana!', + 'buddy_request_failed' => 'Nie udało się wysłać zaproszenia do znajomych.', + 'are_you_sure_ignore' => 'Czy na pewno chcesz zignorować', + 'player_ignored' => 'Gracz został pomyślnie zignorowany!', + 'player_ignored_failed' => 'Nie udało się zignorować gracza.', + ], + 'premium' => [ + 'recruit_officers' => 'Kantyna', + 'your_officers' => 'Twoi oficerowie', + 'intro_text' => 'Wraz z oficerami możesz prowadzić swoje imperium ku niewyobrażalnej chwale. Jedyne czego potrzebujesz to trochę antymaterii i Twoi doradcy oraz pracownicy będą pracować jeszcze szybciej!', + 'info_dark_matter' => 'Więcej informacji: Antymateria', + 'info_commander' => 'Więcej informacji: Komandor', + 'info_admiral' => 'Więcej informacji: Admirał floty', + 'info_engineer' => 'Więcej informacji: Mechanik', + 'info_geologist' => 'Więcej informacji: Geolog', + 'info_technocrat' => 'Więcej informacji: Technokrata', + 'info_commanding_staff' => 'Więcej informacji: Sztab dowodzenia', + 'hire_commander_tooltip' => 'Zatrudnij dowódcę|+40 ulubionych, kolejka budowania, skróty, skaner transportu, bez reklam* (*nie obejmuje: odnośników związanych z grami)', + 'hire_admiral_tooltip' => 'Zatrudnij admirała|Max. miejsca na flotę +2, +Maks. wyprawy +1, +Poprawiony wskaźnik ucieczki floty, +Miejsca zapisu symulacji walki +20', + 'hire_engineer_tooltip' => 'Zatrudnij inżyniera|Mniej o połowę strat w obronie, +10% do produkcji energii', + 'hire_geologist_tooltip' => 'Zatrudnij geologa|+10% do produkcji kopalni', + 'hire_technocrat_tooltip' => 'Zatrudnij technokratę|+2 poziomy szpiegostwa, 25% krótszy czas badań', + 'remaining_officers' => ':prąd :maks', + 'benefit_fleet_slots_title' => 'Możesz wysłać więcej flot jednocześnie.', + 'benefit_fleet_slots' => 'Maks. liczba flot +1', + 'benefit_energy_title' => 'Twoje elektrownie i satelity słoneczne wytwarzają o 2% więcej energii.', + 'benefit_energy' => '+2% produkcji energii', + 'benefit_mines_title' => 'Twoje kopalnie produkują o 2% więcej.', + 'benefit_mines' => '+2% produkcji kopalń', + 'benefit_espionage_title' => 'Do Twoich badań szpiegowskich zostanie dodany 1 poziom.', + 'benefit_espionage' => '+1 poziomów szpiegostwa', + 'dark_matter_title' => 'Ciemna Materia', + 'dark_matter_label' => 'Ciemna Materia', + 'no_dark_matter' => 'Nie masz dostępnej Ciemnej Materii', + 'dark_matter_description' => 'Ciemna Materia to rzadka substancja, którą można przechowywać tylko z wielkim wysiłkiem. Pozwala generować ogromne ilości energii. Proces pozyskiwania Ciemnej Materii jest skomplikowany i ryzykowny, co czyni ją niezwykle cenną.
Tylko zakupiona Ciemna Materia, która jest nadal dostępna, może chronić przed usunięciem konta!', + 'dark_matter_benefits' => 'Ciemna Materia pozwala zatrudniać Oficerów i Dowódców, opłacać oferty handlarza, przenosić planety i kupować przedmioty.', + 'your_balance' => 'Twoje saldo', + 'active_until' => 'Aktywny do :date', + 'active_for_days' => 'Aktywny jeszcze przez :days dni', + 'not_active' => 'Nieaktywny', + 'days' => 'dni', + 'dm' => 'DM', + 'advantages' => 'Zalety:', + 'buy_dark_matter' => 'Kup Ciemną Materię', + 'confirm_purchase' => 'Czy chcesz zatrudnić tego oficera na :days dni za :cost Ciemnej Materii?', + 'insufficient_dark_matter' => 'Nie masz wystarczającej ilości Ciemnej Materii.', + 'purchase_success' => 'Oficer pomyślnie aktywowany!', + 'purchase_error' => 'Wystąpił błąd. Spróbuj ponownie.', + 'officer_commander_title' => 'Komandor', + 'officer_commander_description' => 'Pozycja komandora przyjęła się w nowoczesnych działaniach wojennych. Dzięki uproszczonej strukturze dowodzenia rozkazy mogą być wykonywane szybciej, co pozwala na utrzymanie lepszej kontroli w granicach twojego imperium! Jesteś także w stanie sprawniej rozwijać budynki, będąc zawsze o krok do przodu od swoich wrogów.', + 'officer_commander_benefits' => 'Dzięki Dowódcy będziesz mieć przegląd całego imperium, jeden dodatkowy slot misji oraz możliwość ustalania kolejności grabieży surowców.', + 'officer_commander_benefit_favourites' => '+40 ulubionych', + 'officer_commander_benefit_queue' => 'Kolejka budowy', + 'officer_commander_benefit_scanner' => 'Skaner transporterów', + 'officer_commander_benefit_ads' => 'Brak reklam', + 'officer_commander_tooltip' => '+40 ulubionych

Dzięki większej ilości ulubionych, możesz zapisać więcej wiadomości, które potem możesz udostępnić.


Kolejka budowy

Ustaw maks. 4 dodatkowe zlecenia w kolejce do budowy.


Skaner transporterów

Zostanie ukazana ilość surowców dostarczana przez transportery na twoją planetę.


Brak reklam

Usuwa reklamy innych gier, zachowując jedynie powiadomienia o eventach i wydarzeniach związanych z OGame.

', + 'officer_admiral_title' => 'Admirał floty', + 'officer_admiral_description' => 'Admirał floty jest doświadczonym weteranem wojennym i świetnym strategiem. Nawet w najgorętszych bitwach zachowuje kontrolę w centrum dowodzenia i utrzymuje kontakt z podległymi mu admirałami. Mądry władca może absolutnie polegać na jego wsparciu w walce i tym samym prowadzić większą liczbę flot kosmicznych w boju. Umożliwia dodatkowy slot ekspedycji i może definiować, które zasoby powinny zostać załadowane jako pierwsze po ataku. Oprócz tego zapewnia dwadzieścia kolejnych miejsc zapisu na symulacje walki.', + 'officer_admiral_benefits' => '+1 slot ekspedycji, możliwość ustalania priorytetów surowców po ataku, +20 slotów zapisu symulatora bitew.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. liczba flot +2', + 'officer_admiral_benefit_expeditions' => 'Maks. ekspedycji +1', + 'officer_admiral_benefit_escape' => 'Ulepszony czynnik odwrotu floty', + 'officer_admiral_benefit_save_slots' => 'Maks. liczba miejsc pamięci +20', + 'officer_admiral_tooltip' => 'Maks. liczba flot +2

Możesz wysłać kilka flot na raz.


Maks. ekspedycji +1

Otrzymujesz dodatkowy slot ekspedycji.


Ulepszony czynnik odwrotu floty

Do osiągnięcia przez ciebie 500.000 pkt. twoja flota może się wycofać w razie starcia 3 do 1.


Maks. liczba miejsc pamięci +20

Możesz zapisać kilka symulacji na raz.

', + 'officer_engineer_title' => 'Mechanik', + 'officer_engineer_description' => 'Mechanik jest specjalistą w zarządzaniu energią. W czasach pokoju zwiększa energię na wszystkich planetach. W przypadku ataku, zapewnia dostawy energii działom, unikając ewentualnego przeładowania, które doprowadzi do obniżenia strat podczas walki.', + 'officer_engineer_benefits' => '+10% wytwarzanej energii na wszystkich planetach, 50% zniszczonych obron przetrwa bitwę.', + 'officer_engineer_benefit_defence' => 'Połowa strat urządzeń defensywnych', + 'officer_engineer_benefit_energy' => '+10% Produkcja energii', + 'officer_engineer_tooltip' => 'Połowa strat urządzeń defensywnych

Po bitwie odzyskujesz połowę straconych urządzeń defensywnych.


+10% Produkcja energii

Twoje elektrownie i satelity słoneczne produkują 10% więcej energii.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog jest ekspertem w minearologii kosmicznej i krystalografii. Asystuje swoim zespołom w metalurgii i chemii, dba także o międzyplanetarną komunikację, optymalizując i udoskonalając surowy materiał w całym imperium.', + 'officer_geologist_benefits' => '+10% produkcji metalu, kryształu i deuteru na wszystkich planetach.', + 'officer_geologist_benefit_mines' => '+10% Produkcja kopalni', + 'officer_geologist_tooltip' => '+10% Produkcja kopalni

Produkcja kopalni wzrasta o 10%.

', + 'officer_technocrat_title' => 'Technokrata', + 'officer_technocrat_description' => 'Grupa technokratów składa się z genialnych naukowców, którzy balansują na granicy, której do tej pory nie przekroczył ludzki umysł. Żaden przeciętny człowiek nie ma nawet szans, aby złamać kod jakim posługują się technokraci. Są to tak niezwykli ludzie, że już sama ich obecność inspiruje pozostałych badaczy przebywających w imperium do wzmożonych wysiłków.', + 'officer_technocrat_benefits' => '-25% czasu badań wszystkich technologii.', + 'officer_technocrat_benefit_espionage' => '+2 poziomów szpiegostwa', + 'officer_technocrat_benefit_research' => '25% krótszy czas badań', + 'officer_technocrat_tooltip' => '+2 poziomów szpiegostwa

Zostanie dodanych 2 poziomów do twojej technologii szpiegowskiej.


25% krótszy czas badań

Badania trwają 25% krócej.

', + 'officer_all_officers_title' => 'Sztab dowodzenia', + 'officer_all_officers_description' => 'Wraz z tym pakietem otrzymasz nie tylko prawdziwego fachowca, lecz od razu całą załogę. Otrzymasz mianowicie wszystkie efekty pojedynczych oficerów oraz dodatkowe bonusy, które zawiera tylko cały pakiet.\nPodczas gdy strategicznie obeznany komandor nadzoruje pracę całego zespołu, oficerowie czuwają nad dystrybucją energii, administracją systemu, eksploatacją surowców i rafinacją. Poza tym doglądają badań i udzielają się w kosmicznych bitwach.', + 'officer_all_officers_benefits' => 'Wszystkie korzyści Dowódcy, Admirała, Inżyniera, Geologa i Technokraty, plus ekskluzywne dodatkowe bonusy dostępne tylko w pełnym pakiecie.', + 'officer_all_officers_benefit_fleet_slots' => 'Maks. liczba flot +1', + 'officer_all_officers_benefit_energy' => '+2% produkcji energii', + 'officer_all_officers_benefit_mines' => '+2% produkcji kopalń', + 'officer_all_officers_benefit_espionage' => '+1 poziomów szpiegostwa', + 'officer_all_officers_tooltip' => 'Maks. liczba flot +1

Możesz wysyłać więcej flot na raz.


+2% produkcji energii

Twoje elektrownie i satelity słoneczne generują 2% więcej energii.


+2% produkcji kopalń

Twoje kopalnie produkują 2% więcej surowców.


+1 poziomów szpiegostwa

Dodaje 1 poziomów do twojej technologii szpiegowskiej.

', + ], + 'shop' => [ + 'page_title' => 'Sklep', + 'tooltip_shop' => 'Tutaj możesz kupić przedmioty.', + 'tooltip_inventory' => 'Tutaj możesz zobaczyć przegląd zakupionych przedmiotów.', + 'btn_shop' => 'Sklep', + 'btn_inventory' => 'Ekwipunek', + 'category_special_offers' => 'Oferty specjalne', + 'category_all' => 'Wszystko', + 'category_resources' => 'Surowce', + 'category_buddy_items' => 'Przedmioty znajomych', + 'category_construction' => 'Konstrukcja', + 'btn_get_more_resources' => 'Zdobądź więcej zasobów', + 'btn_purchase_dark_matter' => 'Kup Ciemną Materię', + 'feature_coming_soon' => 'Funkcja już wkrótce.', + 'tier_gold' => 'Złoto', + 'tier_silver' => 'Srebrny', + 'tier_bronze' => 'Brązowy', + 'tooltip_duration' => 'Czas trwania', + 'duration_now' => 'Teraz', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'W Inwentarzu', + 'dark_matter' => 'Ciemna materia', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Czas trwania', + 'now' => 'Teraz', + 'item_price' => 'Cena', + 'item_in_inventory' => 'W Inwentarzu', + 'loca_extend' => 'Rozszerzyć', + 'loca_activate' => 'Aktywuj', + 'loca_buy_activate' => 'Kup i aktywuj', + 'loca_buy_extend' => 'Kup i przedłuż', + 'loca_buy_dm' => 'Nie masz wystarczającej ilości Ciemnej Materii. Czy chcesz teraz kupić trochę?', + ], + 'search' => [ + 'input_hint' => 'Wpisz nazwę gracza, sojuszu lub planety', + 'search_btn' => 'Szukaj', + 'tab_players' => 'Nazwy graczy', + 'tab_alliances' => 'Nazwa i tag sojuszu', + 'tab_planets' => 'Nazwy planet', + 'no_search_term' => 'Nie wprowadzono danych do wyszukania', + 'searching' => 'Badawczy...', + 'search_failed' => 'Wyszukiwanie nie powiodło się. Spróbuj ponownie.', + 'no_results' => 'Nie znaleziono żadnych wyników', + 'player_name' => 'Nazwa gracza', + 'planet_name' => 'Nazwa planety', + 'coordinates' => 'Koordynaty', + 'tag' => 'Etykietka', + 'alliance_name' => 'Nazwa sojuszu', + 'member' => 'Członek', + 'points' => 'Punkty', + 'action' => 'Akcja', + 'apply_for_alliance' => 'Złóż wniosek o ten sojusz', + 'search_player_link' => 'Szukaj gracza', + 'alliance' => 'Sojusz', + 'home_planet' => 'Planeta macierzysta', + 'send_message' => 'Wyślij wiadomość', + 'buddy_request' => 'Zaproszenie do znajomych', + 'highscore' => 'Ranking punktów', + ], + 'notes' => [ + 'no_notes_found' => 'Nie znaleziono notatek', + 'add_note' => 'Dodaj notatkę', + 'new_note' => 'Nowa notatka', + 'subject_label' => 'Temat', + 'date_label' => 'Data', + 'edit_note' => 'Edytuj notatkę', + 'select_action' => 'Wybierz akcję', + 'delete_marked' => 'Usuń zaznaczone', + 'delete_all' => 'Usuń wszystkie', + 'unsaved_warning' => 'Masz niezapisane zmiany.', + 'save_question' => 'Czy chcesz zapisać zmiany?', + 'your_subject' => 'Temat', + 'subject_placeholder' => 'Wpisz temat...', + 'priority_label' => 'Priorytet', + 'priority_important' => 'Ważny', + 'priority_normal' => 'Normalny', + 'priority_unimportant' => 'Nieważny', + 'your_message' => 'Wiadomość', + 'save_btn' => 'Zapisz', + ], + 'planet_abandon' => [ + 'description' => 'Za pomocą tego menu możesz zmienić nazwy planet i księżyców lub całkowicie je porzucić.', + 'rename_heading' => 'Przemianować', + 'new_planet_name' => 'Nowa nazwa planety', + 'new_moon_name' => 'Nowa nazwa księżyca', + 'rename_btn' => 'Przemianować', + 'tooltip_rules_title' => 'Zasady gry', + 'tooltip_rename_planet' => 'Tutaj możesz zmienić nazwę swojej planety.

Nazwa planety musi zawierać od 2 do 20 znaków.
Nazwy planet mogą składać się z małych i wielkich liter oraz cyfr.
Mogą zawierać łączniki, podkreślenia i spacje, jednakże nie mogą być one umieszczane w następujący sposób:
- na początku lub na końcu nazwy
- bezpośrednio obok siebie
- więcej niż trzy razy w nazwie', + 'tooltip_rename_moon' => 'Tutaj możesz zmienić nazwę swojego księżyca.

Nazwa księżyca musi mieć długość od 2 do 20 znaków.
Nazwy Księżyca mogą składać się z małych i wielkich liter oraz cyfr.
Mogą zawierać łączniki, podkreślenia i spacje, jednakże nie mogą być one umieszczane w następujący sposób:
- na początku lub na końcu nazwy
- bezpośrednio obok do siebie
- więcej niż trzy razy w imieniu', + 'abandon_home_planet' => 'Porzuć rodzimą planetę', + 'abandon_moon' => 'Porzuć Księżyc', + 'abandon_colony' => 'Porzuć kolonię', + 'abandon_home_planet_btn' => 'Porzuć rodzimą planetę', + 'abandon_moon_btn' => 'Porzuć księżyc', + 'abandon_colony_btn' => 'Porzuć kolonię', + 'home_planet_warning' => 'Jeśli opuścisz swoją rodzimą planetę, natychmiast po kolejnym zalogowaniu zostaniesz przekierowany na planetę, którą następnie skolonizowałeś.', + 'items_lost_moon' => 'Jeśli aktywowałeś przedmioty na księżycu, zostaną one utracone, jeśli opuścisz księżyc.', + 'items_lost_planet' => 'Jeśli aktywowałeś przedmioty na planecie, zostaną one utracone, jeśli opuścisz planetę.', + 'confirm_password' => 'Potwierdź usunięcie :type [:cooperatives] podając swoje hasło', + 'confirm_btn' => 'Potwierdzać', + 'type_moon' => 'Księżyc', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Za mało znaków', + 'validation_pw_min' => 'Wpisane hasło jest za krótkie (min. 4 znaki)', + 'validation_pw_max' => 'Wpisane hasło jest za długie (maks. 20 znaków)', + 'validation_email' => 'Musisz podać prawidłowy adres e-mail!', + 'validation_special' => 'Zawiera nieprawidłowe znaki.', + 'validation_underscore' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć podkreśleniem.', + 'validation_hyphen' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć łącznikiem.', + 'validation_space' => 'Twoje imię i nazwisko nie może zaczynać się ani kończyć spacją.', + 'validation_max_underscores' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 podkreśleń.', + 'validation_max_hyphens' => 'Twoje imię i nazwisko nie może zawierać więcej niż 3 łączniki.', + 'validation_max_spaces' => 'Twoje imię i nazwisko nie może zawierać łącznie więcej niż 3 spacje.', + 'validation_consec_underscores' => 'Nie można używać dwóch lub więcej podkreśleń jeden po drugim.', + 'validation_consec_hyphens' => 'Nie możesz używać dwóch lub więcej łączników kolejno.', + 'validation_consec_spaces' => 'Nie możesz używać dwóch lub więcej spacji jedna po drugiej.', + 'msg_invalid_planet_name' => 'Nowa nazwa planety jest nieprawidłowa. Spróbuj ponownie.', + 'msg_invalid_moon_name' => 'Nazwa nowiu księżyca jest nieprawidłowa. Spróbuj ponownie.', + 'msg_planet_renamed' => 'Pomyślnie zmieniono nazwę planety.', + 'msg_moon_renamed' => 'Nazwa księżyca została pomyślnie zmieniona.', + 'msg_wrong_password' => 'Błędne hasło!', + 'msg_confirm_title' => 'Potwierdzać', + 'msg_confirm_deletion' => 'Jeśli potwierdzisz usunięcie :type [:cooperatives] (:name), wszystkie budynki, statki i systemy obronne znajdujące się na tym :type zostaną usunięte z Twojego konta. Jeśli masz aktywne elementy na swoim :type, zostaną one również utracone, gdy zrezygnujesz z :type. Tego procesu nie da się odwrócić!', + 'msg_reference' => 'Odniesienie', + 'msg_abandoned' => ':type został pomyślnie porzucony!', + 'msg_type_moon' => 'Księżyc', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Tak', + 'msg_no' => 'NIE', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otwórz drzewo technologii', + 'techtree' => 'Drzewo technologii', + 'no_requirements' => 'Brak wymagań', + 'cancel_expansion_confirm' => 'Czy chcesz anulować rozbudowę :name do poziomu :level?', + 'number' => 'Liczba', + 'level' => 'Poziom', + 'production_duration' => 'Czas produkcji', + 'energy_needed' => 'Wymagana energia', + 'production' => 'Produkcja', + 'costs_per_piece' => 'Koszty za jednostkę', + 'required_to_improve' => 'Wymagane do rozbudowy na poziom', + 'metal' => 'Metal', + 'crystal' => 'Kryształ', + 'deuterium' => 'Deuter', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Koszty rozbiórki', + 'ion_technology_bonus' => 'Bonus technologii jonowej', + 'duration' => 'Czas trwania', + 'number_label' => 'Ilość', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Jesteś obecnie w trybie urlopowym.', + 'tear_down_btn' => 'Rozbierz', + 'wrong_character_class' => 'Nieprawidłowa klasa postaci!', + 'shipyard_upgrading' => 'Stocznia jest rozbudowywana.', + 'shipyard_busy' => 'Stocznia jest obecnie zajęta.', + 'not_enough_fields' => 'Za mało pól na planecie!', + 'build' => 'Buduj', + 'in_queue' => 'W kolejce', + 'improve' => 'Rozbuduj', + 'storage_capacity' => 'Pojemność magazynu', + 'gain_resources' => 'Zyskaj surowce', + 'view_offers' => 'Zobacz oferty', + 'destroy_rockets_desc' => 'Tutaj możesz zniszczyć składowane rakiety.', + 'destroy_rockets_btn' => 'Zniszcz rakiety', + 'more_details' => 'Więcej szczegółów', + 'error' => 'Błąd', + 'commander_queue_info' => 'Potrzebujesz Dowódcy, aby korzystać z kolejki budowy. Czy chcesz dowiedzieć się więcej o zaletach Dowódcy?', + 'no_rocket_silo_capacity' => 'Za mało miejsca w silosie rakietowym.', + 'detail_now' => 'Szczegóły', + 'start_with_dm' => 'Rozpocznij za Ciemną Materię', + 'err_dm_price_too_low' => 'Cena w Ciemnej Materii jest zbyt niska.', + 'err_resource_limit' => 'Przekroczono limit surowców.', + 'err_storage_capacity' => 'Niewystarczająca pojemność magazynu.', + 'err_no_dark_matter' => 'Za mało Ciemnej Materii.', + ], + 'buildqueue' => [ + 'building_duration' => 'Czas budowy', + 'total_time' => 'Całkowity czas', + 'complete_tooltip' => 'Ukończ tę budowę natychmiast za Ciemną Materię', + 'complete' => 'Ukończ teraz', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Skróć pozostały czas budowy o połowę za Ciemną Materię', + 'halve_tooltip_research' => 'Skróć pozostały czas badań o połowę za Ciemną Materię', + 'halve_time' => 'Skróć o połowę', + 'question_complete_unit' => 'Czy chcesz ukończyć budowę tej jednostki natychmiast za :dm_cost Ciemnej Materii?', + 'question_halve_unit' => 'Czy chcesz skrócić czas budowy o :time_reduction za :dm_cost?', + 'question_halve_building' => 'Czy chcesz skrócić czas budowy o połowę za :dm_cost?', + 'question_halve_research' => 'Czy chcesz skrócić czas badań o połowę za :dm_cost?', + 'downgrade_to' => 'Degraduj do', + 'improve_to' => 'Rozbuduj do', + 'no_building_idle' => 'Żaden budynek nie jest obecnie w budowie.', + 'no_building_idle_tooltip' => 'Kliknij, aby przejść do strony Budynków.', + 'no_research_idle' => 'Żadne badanie nie jest obecnie prowadzone.', + 'no_research_idle_tooltip' => 'Kliknij, aby przejść do strony Badań.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Znajomy', + 'alliance_tooltip' => 'Członek sojuszu', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status niewidoczny', + 'highscore_ranking' => 'Pozycja: :rank', + 'alliance_label' => 'Sojusz: :alliance', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Brak wiadomości.', + 'submit' => 'Wyślij', + 'alliance_chat' => 'Czat sojuszu', + 'list_title' => 'Rozmowy', + 'player_list' => 'Gracze', + 'buddies' => 'Znajomi', + 'no_buddies' => 'Brak znajomych.', + 'alliance' => 'Sojusz', + 'strangers' => 'Inni gracze', + 'no_strangers' => 'Brak innych graczy.', + 'no_conversations' => 'Brak rozmów.', + ], + 'jumpgate' => [ + 'select_target' => 'Wybierz cel', + 'origin_coordinates' => 'Pochodzenie', + 'standard_target' => 'Standardowy cel', + 'target_coordinates' => 'Współrzędne celu', + 'not_ready' => 'Teleporter nie jest gotowy.', + 'cooldown_time' => 'Czas odnowienia', + 'select_ships' => 'Wybierz statki', + 'select_all' => 'Zaznacz wszystkie', + 'reset_selection' => 'Resetuj zaznaczenie', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Proszę wybrać prawidłowy cel.', + 'no_ships' => 'Proszę wybrać przynajmniej jeden statek.', + 'jump_success' => 'Skok wykonany pomyślnie.', + 'jump_error' => 'Skok nie powiódł się.', + 'error_occurred' => 'Wystąpił błąd.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'System walki sojuszu', + 'dm_bonus' => 'Bonus Ciemnej Materii:', + 'debris_defense' => 'Szczątki z obrony:', + 'debris_ships' => 'Szczątki ze statków:', + 'debris_deuterium' => 'Deuter w polach szczątków', + 'fleet_deut_reduction' => 'Redukcja deuteru floty:', + 'fleet_speed_war' => 'Prędkość floty (wojna):', + 'fleet_speed_holding' => 'Prędkość floty (stacjonowanie):', + 'fleet_speed_peace' => 'Prędkość floty (pokój):', + 'ignore_empty' => 'Ignoruj puste systemy', + 'ignore_inactive' => 'Ignoruj nieaktywne systemy', + 'num_galaxies' => 'Liczba galaktyk:', + 'planet_field_bonus' => 'Bonus pól planety:', + 'dev_speed' => 'Prędkość ekonomii:', + 'research_speed' => 'Prędkość badań:', + 'dm_regen_enabled' => 'Regeneracja Ciemnej Materii', + 'dm_regen_amount' => 'Ilość regeneracji CM:', + 'dm_regen_period' => 'Okres regeneracji CM:', + 'days' => 'dni', + ], + 'alliance_depot' => [ + 'description' => 'Depot Sojuszu umożliwia sojuszniczym flotom na orbicie tankowanie podczas obrony twojej planety. Każdy poziom zapewnia 10 000 deuteru na godzinę.', + 'capacity' => 'Pojemność', + 'no_fleets' => 'Brak sojuszniczych flot na orbicie.', + 'fleet_owner' => 'Właściciel floty', + 'ships' => 'Statki', + 'hold_time' => 'Czas stacjonowania', + 'extend' => 'Przedłuż (godziny)', + 'supply_cost' => 'Koszt zaopatrzenia (deuter)', + 'start_supply' => 'Zaopatrz flotę', + 'please_select_fleet' => 'Proszę wybrać flotę.', + 'hours_between' => 'Godziny muszą wynosić od 1 do 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuter w polach szczątków', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Wybór klasy', + 'choose_your_class' => 'Wybierz swoją klasę', + 'choose_description' => 'Wybierz klasę, aby otrzymać dodatkowe korzyści. Możesz zmienić swoją klasę w sekcji wyboru klasy w prawym górnym rogu.', + 'select_for_free' => 'Wybierz za darmo', + 'buy_for' => 'Kup za', + 'deactivate' => 'Dezaktywuj', + 'confirm' => 'Potwierdź', + 'cancel' => 'Anuluj', + 'select_title' => 'Wybierz klasę postaci', + 'deactivate_title' => 'Dezaktywuj klasę postaci', + 'activated_free_msg' => 'Czy chcesz aktywować klasę :className za darmo?', + 'activated_paid_msg' => 'Czy chcesz aktywować klasę :className za :price Ciemnej Materii? Stracisz przy tym swoją obecną klasę.', + 'deactivate_confirm_msg' => 'Czy na pewno chcesz dezaktywować swoją klasę postaci? Ponowna aktywacja wymaga :price Ciemnej Materii.', + 'success_selected' => 'Klasa postaci wybrana pomyślnie!', + 'success_deactivated' => 'Klasa postaci dezaktywowana pomyślnie!', + 'not_enough_dm_title' => 'Za mało Ciemnej Materii', + 'not_enough_dm_msg' => 'Za mało dostępnej Ciemnej Materii! Czy chcesz teraz kupić?', + 'buy_dm' => 'Kup Ciemną Materię', + 'error_generic' => 'Wystąpił błąd. Spróbuj ponownie.', + ], + 'rewards' => [ + 'page_title' => 'Nagrody', + 'hint_tooltip' => 'Nagrody będą wysyłane codziennie i można je odebrać ręcznie. Od 7. dnia żadne dalsze nagrody nie będą wysyłane. Pierwsza nagroda zostanie przyznana 2. dnia od rejestracji.', + 'new_awards' => 'Nowe nagrody', + 'not_yet_reached' => 'Nagrody jeszcze nieosiągnięte', + 'not_fulfilled' => 'Niespełnione', + 'collected_awards' => 'Odebrane nagrody', + 'claim' => 'Odbierz', + ], + 'phalanx' => [ + 'no_movements' => 'Nie wykryto ruchów floty na tej pozycji.', + 'fleet_details' => 'Szczegóły floty', + 'ships' => 'Statki', + 'loading' => 'Ładowanie...', + 'time_label' => 'Czas', + 'speed_label' => 'Prędkość', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na tej pozycji nie ma wraków.', + 'burns_up_in' => 'Wraki spłoną za:', + 'leave_to_burn' => 'Pozostaw do spalenia', + 'leave_confirm' => 'Wraki wejdą w atmosferę planety i spłoną. Czy jesteś pewien?', + 'repair_time' => 'Czas naprawy:', + 'ships_being_repaired' => 'Naprawiane statki:', + 'repair_time_remaining' => 'Pozostały czas naprawy:', + 'no_ship_data' => 'Brak danych o statkach', + 'collect' => 'Zbierz', + 'start_repairs' => 'Rozpocznij naprawę', + 'err_network_start' => 'Błąd sieci przy rozpoczynaniu naprawy', + 'err_network_complete' => 'Błąd sieci przy kończeniu naprawy', + 'err_network_collect' => 'Błąd sieci przy zbieraniu statków', + 'err_network_burn' => 'Błąd sieci przy spalaniu pola wraków', + 'err_burn_up' => 'Błąd spalania pola wraków', + 'wreckage_label' => 'Wraki', + 'repairs_started' => 'Naprawa rozpoczęta pomyślnie!', + 'repairs_completed' => 'Naprawa zakończona, statki zebrane pomyślnie!', + 'ships_back_service' => 'Wszystkie statki zostały przywrócone do służby', + 'wreck_burned' => 'Pole wraków spalone pomyślnie!', + 'err_start_repairs' => 'Błąd rozpoczynania naprawy', + 'err_complete_repairs' => 'Błąd kończenia naprawy', + 'err_collect_ships' => 'Błąd zbierania statków', + 'err_burn_wreck' => 'Błąd spalania pola wraków', + 'can_be_repaired' => 'Wraki mogą być naprawiane w Doku Kosmicznym.', + 'collect_back_service' => 'Przywróć do służby statki, które zostały już naprawione', + 'auto_return_service' => 'Twoje ostatnie statki zostaną automatycznie przywrócone do służby', + 'no_ships_for_repair' => 'Brak statków do naprawy', + 'repairable_ships' => 'Statki do naprawy:', + 'repaired_ships' => 'Naprawione statki:', + 'ships_count' => 'Statki', + 'details' => 'Szczegóły', + 'tooltip_late_added' => 'Statki dodane podczas trwających napraw nie mogą być zebrane ręcznie. Musisz poczekać na automatyczne zakończenie wszystkich napraw.', + 'tooltip_in_progress' => 'Naprawy nadal trwają. Użyj okna Szczegóły do częściowego odbioru.', + 'tooltip_no_repaired' => 'Brak naprawionych statków', + 'tooltip_must_complete' => 'Naprawy muszą zostać ukończone, aby zebrać statki.', + 'burn_confirm_title' => 'Pozostaw do spalenia', + 'burn_confirm_msg' => 'Wraki wejdą w atmosferę planety i spłoną. Po spaleniu naprawa nie będzie już możliwa. Czy na pewno chcesz spalić wraki?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nazwa', + 'actions_col' => 'Akcje', + 'template_name_label' => 'Nazwa', + 'delete_tooltip' => 'Usuń szablon/wpis', + 'save_tooltip' => 'Zapisz szablon', + 'err_name_required' => 'Nazwa szablonu jest wymagana.', + 'err_need_ships' => 'Szablon musi zawierać przynajmniej jeden statek.', + 'err_not_found' => 'Szablon nie znaleziony.', + 'err_max_reached' => 'Osiągnięto maksymalną liczbę szablonów (10).', + 'saved_success' => 'Szablon zapisany pomyślnie.', + 'deleted_success' => 'Szablon usunięty pomyślnie.', + ], + 'fleet_events' => [ + 'events' => 'Zdarzenia', + 'recall_title' => 'Zawróć', + 'recall_fleet' => 'Zawróć flotę', + ], +]; diff --git a/resources/lang/pl/t_layout.php b/resources/lang/pl/t_layout.php new file mode 100644 index 000000000..1cb75474f --- /dev/null +++ b/resources/lang/pl/t_layout.php @@ -0,0 +1,13 @@ + 'Gracz', +]; diff --git a/resources/lang/pl/t_merchant.php b/resources/lang/pl/t_merchant.php new file mode 100644 index 000000000..afedb52ea --- /dev/null +++ b/resources/lang/pl/t_merchant.php @@ -0,0 +1,151 @@ + 'Wolna pojemność', + 'being_sold' => 'Sprzedawany', + 'get_new_exchange_rate' => 'Uzyskaj nowy kurs wymiany!', + 'exchange_maximum_amount' => 'Wymień maksymalną kwotę', + 'trader_delivery_notice' => 'Trader dostarcza tylko tyle zasobów, ile jest dostępnej wolnej przestrzeni magazynowej.', + 'trade_resources' => 'Handluj zasobami!', + 'new_exchange_rate' => 'Nowy kurs wymiany', + 'no_merchant_available' => 'Brak dostępnego sprzedawcy.', + 'no_merchant_available_h2' => 'Brak dostępnego sprzedawcy', + 'please_call_merchant' => 'Zadzwoń do kupca ze strony Rynku Zasobów.', + 'back_to_resource_market' => 'Powrót do Rynku Zasobów', + 'please_select_resource' => 'Wybierz zasób, który chcesz otrzymać.', + 'not_enough_resources' => 'Nie masz wystarczających zasobów, aby handlować.', + 'trade_completed_success' => 'Handel zakończony pomyślnie!', + 'trade_failed' => 'Handel nie powiódł się.', + 'error_retry' => 'Wystąpił błąd. Spróbuj ponownie.', + 'new_rate_confirmation' => 'Chcesz otrzymać nowy kurs wymiany na 3500 Ciemnej Materii? Spowoduje to zastąpienie Twojego obecnego sprzedawcy.', + 'merchant_called_success' => 'Nowy sprzedawca zadzwonił pomyślnie!', + 'failed_to_call' => 'Nie udało się zadzwonić do sprzedawcy.', + 'trader_buying' => 'Jest tu handlarz, który kupuje', + 'sell_metal_tooltip' => 'Metal|Sprzedaj swój metal i zdobądź kryształ lub deuter.

Koszt: 3500 ciemnej materii

.', + 'sell_crystal_tooltip' => 'Kryształ|Sprzedaj swój kryształ i zdobądź metal lub deuter.

Koszt: 3500 ciemnej materii

.', + 'sell_deuterium_tooltip' => 'Deuter|Sprzedaj swój deuter i zdobądź metal lub kryształ.

Koszt: 3500 ciemnej materii

.', + 'insufficient_dm_call' => 'Niewystarczająca ciemna materia. Potrzebujesz: koszt ciemnej materii, aby wezwać kupca.', + 'merchant' => 'Handlarz', + 'merchant_calls' => 'Sprzedawca dzwoni', + 'available_this_week' => 'Dostępne w tym tygodniu', + 'includes_expedition_bonus' => 'Obejmuje premię kupca ekspedycyjnego', + 'metal_merchant' => 'Sprzedawca metali', + 'crystal_merchant' => 'Sprzedawca kryształów', + 'deuterium_merchant' => 'Sprzedawca deuteru', + 'auctioneer' => 'Licytator', + 'import_export' => 'Import / Eksport', + 'coming_soon' => 'Już wkrótce', + 'trade_metal_desc' => 'Zamień metal na kryształ lub deuter', + 'trade_crystal_desc' => 'Zamień kryształ na metal lub deuter', + 'trade_deuterium_desc' => 'Zamień deuter na metal lub kryształ', + 'resource_market' => 'Rynek surowców', + 'back' => 'Powrót', + 'call_merchant_desc' => 'Zadzwoń do sprzedawcy :type, aby wymienić swój :resource na inne zasoby.', + 'merchant_fee_warning' => 'Sprzedawca oferuje niekorzystne kursy wymiany walut (w tym opłatę handlową), ale pozwala szybko przeliczyć nadwyżki zasobów.', + 'remaining_calls_this_week' => 'Pozostałe połączenia w tym tygodniu', + 'call_merchant_title' => 'Zadzwoń do Sprzedawcy', + 'call_merchant' => 'Zadzwoń do sprzedawcy', + 'no_calls_remaining' => 'W tym tygodniu nie masz już żadnych rozmów ze sprzedawcą.', + 'merchant_trade_rates' => 'Stawki handlowe dla handlowców', + 'exchange_resource_desc' => 'Wymień swój :resource na inne zasoby po następujących stawkach:', + 'exchange_rate' => 'Kurs wymiany', + 'amount_to_trade' => 'Ilość :zasobów do handlu:', + 'trade_title' => 'Handel', + 'trade' => 'handel', + 'dismiss_merchant' => 'Zwolnij sprzedawcę', + 'merchant_leave_notice' => '(Sprzedawca odejdzie po jednej transakcji lub w przypadku zwolnienia)', + 'calling' => 'Powołanie...', + 'calling_merchant' => 'Dzwonię do sprzedawcy...', + 'error_occurred' => 'Wystąpił błąd', + 'enter_valid_amount' => 'Proszę wprowadzić prawidłową kwotę', + 'trade_confirmation' => 'Zamień :daj :daj typ na : odbieraj : odbieraj typ?', + 'trading' => 'Handlowy...', + 'trade_successful' => 'Handel udany!', + 'traded_resources' => 'Wymienione: przekazane za: otrzymane', + 'dismiss_confirmation' => 'Czy na pewno chcesz zamknąć sprzedawcę?', + 'you_will_receive' => 'Otrzymasz', + 'exchange_resources_desc' => 'Tutaj możesz wymieniać surowce.', + 'auctioneer_desc' => 'Tutaj oferowane są codziennie przedmioty, które możesz licytować za pomocą surowców.', + 'import_export_desc' => 'Tutaj codziennie sprzedawane są kontenery o nieznanej zawartości.', + 'exchange_resources' => 'Wymieniaj zasoby', + 'exchange_your_resources' => 'Wymień swoje zasoby.', + 'step_one_exchange' => '1. Wymień swoje zasoby.', + 'step_two_call' => '2. Zadzwoń do sprzedawcy', + 'metal' => 'Metal', + 'crystal' => 'Kryształ', + 'deuterium' => 'Deuter', + 'sell_metal_desc' => 'Sprzedaj swój metal i zdobądź kryształ lub deuter.', + 'sell_crystal_desc' => 'Sprzedaj swój kryształ i zdobądź metal lub deuter.', + 'sell_deuterium_desc' => 'Sprzedaj swój deuter i zdobądź metal lub kryształ.', + 'costs' => 'Koszty:', + 'already_paid' => 'Już zapłacono', + 'dark_matter' => 'Ciemna materia', + 'per_call' => 'na każde połączenie', + 'trade_tooltip' => 'Handel|Wymień swoje zasoby po uzgodnionej cenie', + 'get_more_resources' => 'Zdobądź więcej zasobów', + 'buy_daily_production' => 'Kup codzienną produkcję bezpośrednio od kupca', + 'daily_production_desc' => 'Tutaj możesz bezpośrednio uzupełnić zasoby swoich planet maksymalnie o jedną produkcję dziennie.', + 'notices' => 'Uwagi:', + 'notice_max_production' => 'Domyślnie oferowana jest maksymalnie jedna pełna produkcja dzienna, równa całkowitej produkcji wszystkich Twoich planet.', + 'notice_min_amount' => 'Jeśli Twoja dzienna produkcja zasobu jest mniejsza niż 10000, zaoferowana zostanie Ci co najmniej ta ilość.', + 'notice_storage_capacity' => 'Musisz mieć wystarczającą ilość wolnego miejsca na aktywnej planecie lub księżycu dla zakupionych zasobów. W przeciwnym razie nadwyżki zasobów zostaną utracone.', + 'scrap_merchant' => 'Handlarz złomu', + 'scrap_merchant_desc' => 'Handlarz złomu skupuje używane statki kosmiczne oraz urządzenia defensywne.', + 'scrap_rules' => 'Zasady|Zwykle handlarz złomem zwraca 35% kosztów budowy statków i systemów obronnych. Możesz jednak otrzymać z powrotem tylko tyle zasobów, ile masz miejsca w magazynie.

Przy pomocy Ciemnej Materii możesz renegocjować. W ten sposób odsetek kosztów budowy płaconych przez handlarza złomem wzrośnie o 5–14%. Każda runda negocjacji jest droższa o 2000 jednostek Ciemnej Materii od poprzedniej. Sprzedawca złomu pokryje nie więcej niż 75% kosztów budowy.', + 'offer' => 'Oferta', + 'scrap_merchant_quote' => 'Lepszej oferty nie dostaniesz w żadnej innej galaktyce.', + 'bargain' => 'Okazja', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Statki', + 'defensive_structures' => 'Systemy obronne', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Zaznacz wszystko', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Skrawek', + 'select_items_to_scrap' => 'Wybierz elementy do złomowania.', + 'scrap_confirmation' => 'Czy na pewno chcesz zezłomować następujące statki/konstrukcje obronne?', + 'yes' => 'Tak', + 'no' => 'NIE', + 'unknown_item' => 'Nieznany element', + 'offer_at_maximum' => 'Oferta jest już maksymalna!', + 'insufficient_dark_matter_bargain' => 'Za mało ciemnej materii!', + 'not_enough_dark_matter' => 'Za mało dostępnej Ciemnej Materii!', + 'negotiation_successful' => 'Negocjacje zakończone sukcesem!', + 'scrap_message_1' => 'OK, dzięki, do widzenia, następny!', + 'scrap_message_2' => 'Robienie z tobą interesów mnie zrujnuje!', + 'scrap_message_3' => 'Byłoby o kilka procent więcej, gdyby nie dziury po kulach.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Za mało: pozycja dostępna.', + 'storage_insufficient' => 'Miejsce w magazynie nie było wystarczająco duże, więc liczba :item została zmniejszona do :amount', + 'no_storage_space' => 'Brak miejsca do składowania na złom.', + 'no_items_selected' => 'Nie wybrano żadnych elementów.', + 'offer_at_maximum' => 'Oferta jest już maksymalna (75%).', + 'insufficient_dark_matter' => 'Za mało ciemnej materii.', + ], + 'trade' => [ + 'no_active_merchant' => 'Brak aktywnego sprzedawcy. Najpierw zadzwoń do sprzedawcy.', + 'merchant_type_mismatch' => 'Nieprawidłowa transakcja: niezgodny typ sprzedawcy.', + 'invalid_exchange_rate' => 'Nieprawidłowy kurs wymiany.', + 'insufficient_dark_matter' => 'Niewystarczająca ciemna materia. Potrzebujesz: koszt ciemnej materii, aby wezwać kupca.', + 'invalid_resource_type' => 'Nieprawidłowy typ zasobu.', + 'not_enough_resource' => 'Za mało: dostępne zasoby. Masz: masz, ale potrzebujesz: potrzebujesz.', + 'not_enough_storage' => 'Za mało miejsca na :resource. Potrzebujesz: potrzebujesz pojemności, ale masz tylko: masz.', + 'storage_full' => 'Pamięć jest pełna dla :zasobu. Nie można dokończyć handlu.', + 'execution_failed' => 'Wykonanie transakcji nie powiodło się: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Sprzedawca zwolniony.', + 'merchant_called' => 'Sprzedawca zadzwonił pomyślnie.', + 'trade_completed' => 'Handel zakończony pomyślnie.', + ], +]; diff --git a/resources/lang/pl/t_messages.php b/resources/lang/pl/t_messages.php new file mode 100644 index 000000000..2ac109de2 --- /dev/null +++ b/resources/lang/pl/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Witamy w OGameX!', + 'body' => 'Witaj Imperatorze:graczu! + +Gratulujemy rozpoczęcia wspaniałej kariery. Będę tutaj, aby poprowadzić Cię przez pierwsze kroki. + +Po lewej stronie znajduje się menu umożliwiające nadzorowanie i zarządzanie imperium galaktycznym. + +Widziałeś już Przegląd. Zasoby i obiekty pozwalają ci wznosić budynki, które pomogą ci rozwinąć twoje imperium. Zacznij od zbudowania elektrowni słonecznej, która będzie pozyskiwać energię dla swoich kopalni. + +Następnie rozbuduj Kopalnię Metalu i Kopalnię Kryształu, aby produkować niezbędne zasoby. W przeciwnym razie po prostu rozejrzyj się dookoła. Jestem pewien, że wkrótce poczujesz się dobrze jak w domu. + +Więcej pomocy, wskazówek i taktyk znajdziesz tutaj: + +Czat Discord: Serwer Discord +Forum: Forum OGameX +Wsparcie: Wsparcie dla gier + +Na forach znajdziesz tylko aktualne ogłoszenia i zmiany w grze. + + +Teraz jesteś gotowy na przyszłość. Powodzenia! + +Ta wiadomość zostanie usunięta za 7 dni.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Powrót floty', + 'body' => 'Twoja flota wraca z :od do :do i dostarcza towar: + +Metal: :metal +Kryształ: :kryształ +Deuter: :deuter', + ], + 'return_of_fleet' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Powrót floty', + 'body' => 'Twoja flota wraca z: od do: do. + +Flota nie dostarcza towarów.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Powrót floty', + 'body' => 'Jedna z Twoich flot z :from dotarła do :to i dostarczyła swoje towary: + +Metal: :metal +Kryształ: :kryształ +Deuter: :deuter', + ], + 'fleet_deployment' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Powrót floty', + 'body' => 'Jedna z Twoich flot z :from dotarła do :to. Flota nie dostarcza towarów.', + ], + 'transport_arrived' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Dotarcie do planety', + 'body' => 'Twoja flota od :from dociera do :do i dostarcza swoje towary: +Metal: :metal Kryształ: :kryształ Deuter: :deuter', + ], + 'transport_received' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Przychodząca flota', + 'body' => 'Nadchodząca flota z :from dotarła na twoją planetę :to i dostarczyła swoje towary: +Metal: :metal Kryształ: :kryształ Deuter: :deuter', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitorowanie przestrzeni', + 'subject' => 'Flota się zatrzymuje', + 'body' => 'Flota przybyła do: do.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Flota się zatrzymuje', + 'body' => 'Flota przybyła do: do.', + ], + 'colony_established' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Raport rozliczeniowy', + 'body' => 'Flota dotarła do przypisanych współrzędnych: współrzędnych, znalazła tam nową planetę i natychmiast zaczyna się na niej rozwijać.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Osadnicy', + 'subject' => 'Raport rozliczeniowy', + 'body' => 'Flota dotarła na wyznaczone współrzędne: współrzędne i upewniła się, że planeta nadaje się do kolonizacji. Wkrótce po rozpoczęciu rozwoju planety koloniści zdają sobie sprawę, że ich wiedza z zakresu astrofizyki nie jest wystarczająca, aby dokończyć kolonizację nowej planety.', + ], + 'espionage_report' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Raport szpiegowski z :planet', + ], + 'espionage_detected' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Raport szpiegowski z Planet:planet', + 'body' => 'W pobliżu Twojej planety zauważono obcą flotę z planety :planet (:attacker_name). +:obrońca +Szansa na kontrwywiad: :chance%', + ], + 'battle_report' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Raport bojowy: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Utracono kontakt z flotą atakującą. :współrzędne', + 'body' => '(Oznacza to, że został zniszczony w pierwszej rundzie.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Raport o zbiorach z DF na :cooperative', + 'body' => 'Całkowita pojemność Twojego statku :ship_name (:ship_amount) wynosi :storage_capacity. U celu :to, :metal Metal, :kryształ Kryształ i :deuter Deuter unoszą się w przestrzeni. Zebrałeś :harvested_metal Metal, :harvested_crystal Kryształ i :harvested_deuterium Deuter.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount zostały przechwycone.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Ciemna materia)', + 'expedition_units_captured' => 'Następujące statki są teraz częścią floty:', + 'expedition_unexplored_statement' => 'Wpis z dziennika oficerów łączności: Wygląda na to, że ta część wszechświata nie została jeszcze odkryta.', + 'expedition_failed' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Z powodu awarii centralnych komputerów okrętu flagowego misja ekspedycyjna musiała zostać przerwana. Niestety w wyniku awarii komputera flota wraca do domu z pustymi rękami.', + '2' => 'Twoja ekspedycja prawie wpadła w pole grawitacyjne gwiazd neutronowych i potrzebowała trochę czasu, aby się uwolnić. Z tego powodu zużyto dużo deuteru i flota ekspedycyjna musiała wrócić bez żadnych rezultatów.', + '3' => 'Z nieznanych powodów skok ekspedycji poszedł całkowicie nie tak. Prawie wylądował w sercu słońca. Na szczęście wylądował w znanym systemie, ale powrót zajmie więcej czasu, niż sądzono.', + '4' => 'Awaria w rdzeniu reaktora statku flagowego prawie niszczy całą flotę wyprawy. Na szczęście technicy byli więcej niż kompetentni i mogli uniknąć najgorszego. Naprawy trwały dość długo i zmusiły wyprawę do powrotu bez osiągnięcia celu.', + '5' => 'Na pokład przybyła żywa istota zbudowana z czystej energii, która wprowadziła wszystkich członków ekspedycji w dziwny trans, powodując, że patrzyli jedynie na hipnotyzujące wzory na ekranach komputerów. Kiedy większość z nich w końcu otrząsnęła się ze stanu hipnotycznego, misja ekspedycyjna musiała zostać przerwana, ponieważ mieli za mało deuteru.', + '6' => 'Nowy moduł nawigacyjny nadal zawiera błędy. Skoki ekspedycyjne nie tylko prowadzą ich w złym kierunku, ale zużywają całe paliwo deuterowe. Na szczęście skok flot zbliżył je do Księżyca z planet wylotowych. Nieco rozczarowana wyprawa powraca teraz bez zasilania impulsowego. Podróż powrotna potrwa dłużej, niż oczekiwano.', + '7' => 'Twoja wyprawa dowiedziała się o rozległej pustce kosmosu. Nie było ani jednej małej asteroidy, promieniowania czy cząstki, która mogłaby uczynić tę wyprawę interesującą.', + '8' => 'Cóż, teraz wiemy, że te czerwone anomalie klasy 5 nie tylko mają chaotyczny wpływ na systemy nawigacyjne statku, ale także generują ogromne halucynacje u załogi. Wyprawa nic nie przyniosła.', + '9' => 'Twoja wyprawa zrobiła wspaniałe zdjęcia supernowej. Z wyprawy nie udało się wyciągnąć niczego nowego, ale przynajmniej jest duża szansa na wygranie konkursu na „Najlepszy Zdjęcie Wszechświata” w przyszłomiesięcznym numerze magazynu OGame.', + '10' => 'Twoja flota ekspedycyjna przez jakiś czas podążała za dziwnymi sygnałami. W końcu zauważyli, że sygnały te są wysyłane ze starej sondy wysłanej wiele pokoleń temu, aby przywitać obce gatunki. Sonda została uratowana, a niektóre muzea na Twojej rodzimej planecie już wyraziły swoje zainteresowanie.', + '11' => 'Pomimo pierwszych, bardzo obiecujących skanów tego sektora, niestety wróciliśmy z pustymi rękami.', + '12' => 'Oprócz kilku osobliwych, małych zwierzątek z nieznanej bagnistej planety, ta wyprawa nie przynosi z podróży nic ekscytującego.', + '13' => 'Okręt flagowy wyprawy zderzył się z obcym statkiem, gdy ten bez ostrzeżenia wskoczył do floty. Obcy statek eksplodował, a uszkodzenia okrętu flagowego były znaczne. Wyprawa nie może być kontynuowana w takich warunkach, dlatego też flota zacznie wracać po przeprowadzeniu niezbędnych napraw.', + '14' => 'Nasz zespół ekspedycyjny natknął się na dziwną kolonię, która została opuszczona eony temu. Po wylądowaniu nasza załoga zaczęła cierpieć na wysoką gorączkę spowodowaną obcym wirusem. Dowiedziono, że wirus ten zniszczył całą cywilizację na planecie. Nasz zespół ekspedycyjny wraca do domu, aby leczyć chorych członków załogi. Niestety musieliśmy przerwać misję i wróciliśmy do domu z pustymi rękami.', + '15' => 'Dziwny wirus komputerowy zaatakował system nawigacji niedługo po rozłączeniu naszego domowego systemu. To spowodowało, że flota wyprawy latała w kółko. Nie trzeba dodawać, że wyprawa nie była zbyt udana.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Na odizolowanej planetoidzie znaleźliśmy kilka łatwo dostępnych pól zasobów i udało nam się je zebrać.', + '2' => 'Twoja ekspedycja odkryła małą asteroidę, z której można było zebrać część zasobów.', + '3' => 'Twoja ekspedycja znalazła starożytny, w pełni załadowany, ale opuszczony konwój frachtowców. Część zasobów można uratować.', + '4' => 'Twoja flota ekspedycyjna melduje o odkryciu gigantycznego wraku statku obcych. Nie byli w stanie uczyć się na swoich technologiach, ale potrafili podzielić statek na główne komponenty i pozyskać z niego przydatne zasoby.', + '5' => 'Na maleńkim księżycu posiadającym własną atmosferę twoja ekspedycja znalazła ogromny magazyn surowców. Załoga na ziemi próbuje podnieść i załadować ten naturalny skarb.', + '6' => 'Pasy minerałów wokół nieznanej planety zawierały niezliczone zasoby. Statki ekspedycyjne wracają, a ich magazyny są pełne!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Ekspedycja podążała za dziwnymi sygnałami i dotarła do asteroidy. W jądrze asteroidy odkryto niewielką ilość ciemnej materii. Asteroida została porwana, a odkrywcy próbują wydobyć ciemną materię.', + '2' => 'Ekspedycji udało się przechwycić i przechować trochę ciemnej materii.', + '3' => 'Na półce małego statku spotkaliśmy dziwnego kosmitę, który dał nam walizkę z Ciemną Materią w zamian za kilka prostych obliczeń matematycznych.', + '4' => 'Znaleźliśmy pozostałości statku obcych. Znaleźliśmy mały pojemnik z ciemną materią na półce w ładowni!', + '5' => 'Nasza wyprawa nawiązała pierwszy kontakt z wyjątkową rasą. Wygląda na to, że istota zbudowana z czystej energii, która nazwała się Legorianem, przeleciała przez statki ekspedycyjne, a następnie postanowiła pomóc naszemu słabo rozwiniętemu gatunkowi. Skrzynia zawierająca Ciemną Materię zmaterializowała się na mostku statku!', + '6' => 'Nasza ekspedycja przejęła statek widmo, który przewoził niewielką ilość ciemnej materii. Nie znaleźliśmy żadnych wskazówek na temat tego, co stało się z pierwotną załogą statku, ale naszym technikom udało się uratować Ciemną Materię.', + '7' => 'Nasza wyprawa przeprowadziła wyjątkowy eksperyment. Udało im się zebrać ciemną materię z umierającej gwiazdy.', + '8' => 'Nasza ekspedycja zlokalizowała zardzewiałą stację kosmiczną, która zdawała się unosić w niekontrolowany sposób przez przestrzeń kosmiczną przez długi czas. Sama stacja była całkowicie bezużyteczna, jednak odkryto, że w reaktorze zmagazynowana jest część ciemnej materii. Nasi technicy starają się zaoszczędzić jak najwięcej.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Nasza ekspedycja znalazła planetę, która została prawie zniszczona podczas pewnego łańcucha wojen. Na orbicie krążą różne statki. Technicy próbują naprawić część z nich. Być może dowiemy się także o tym, co wydarzyło się tutaj.', + '2' => 'Znaleźliśmy opuszczoną stację piracką. W hangarze leży kilka starych statków. Nasi technicy sprawdzają, czy niektóre z nich są nadal przydatne, czy nie.', + '3' => 'Twoja ekspedycja natrafiła na stocznie kolonii, która była opuszczona eony temu. W hangarze stoczni odkrywają statki, które można uratować. Technicy próbują przywrócić niektórym z nich lot.', + '4' => 'Natknęliśmy się na pozostałości poprzedniej wyprawy! Nasi technicy postarają się przywrócić część statków do działania.', + '5' => 'Nasza ekspedycja natrafiła na starą automatyczną stocznię. Część statków jest nadal w fazie produkcji, a nasi technicy próbują obecnie ponownie uruchomić generatory energii w stoczni.', + '6' => 'Znaleźliśmy pozostałości armady. Technicy bezpośrednio udali się do prawie nienaruszonych statków, aby spróbować przywrócić je do pracy.', + '7' => 'Odnaleźliśmy planetę wymarłej cywilizacji. Jesteśmy w stanie zobaczyć gigantyczną, nienaruszoną stację kosmiczną krążącą po orbicie. Część twoich techników i pilotów wyszła na powierzchnię w poszukiwaniu statków, które można jeszcze wykorzystać.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Uciekająca flota zostawiła przedmiot, aby odwrócić naszą uwagę i pomóc w ucieczce.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Twoje wyprawy nie zgłaszają żadnych anomalii w badanym sektorze. Jednak podczas powrotu flota napotkała wiatr słoneczny. Spowodowało to przyspieszenie podróży powrotnej. Twoja wyprawa wraca do domu nieco wcześniej.', + '2' => 'Nowy i odważny dowódca pomyślnie przedostał się przez niestabilny tunel czasoprzestrzenny, aby skrócić lot powrotny! Sama wyprawa nie przyniosła jednak niczego nowego.', + '3' => 'Nieoczekiwane sprzężenie zwrotne w szpulach energii silników przyspieszyło powrót wyprawy, która wraca do domu wcześniej, niż oczekiwano. Pierwsze raporty mówią, że nie mają nic ekscytującego do wyjaśnienia.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Twoja wyprawa udała się do sektora pełnego burz cząsteczkowych. Spowodowało to przeciążenie magazynów energii i awarię większości głównych systemów statku. Twoim mechanikom udało się uniknąć najgorszego, ale wyprawa wróci z dużym opóźnieniem.', + '2' => 'Twój nawigator popełnił poważny błąd w swoich obliczeniach, co spowodowało błędne obliczenie skoków ekspedycji. Flota nie tylko całkowicie minęła cel, ale podróż powrotna zajmie znacznie więcej czasu, niż pierwotnie planowano.', + '3' => 'Wiatr słoneczny czerwonego olbrzyma zrujnował skok ekspedycji, a obliczenie skoku powrotnego zajmie sporo czasu. Nie było nic poza pustką przestrzeni pomiędzy gwiazdami w tym sektorze. Flota powróci później niż oczekiwano.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Niektórzy prymitywni barbarzyńcy atakują nas statkami kosmicznymi, których nawet nie można nazwać. Jeśli ogień stanie się poważny, będziemy zmuszeni odpowiedzieć ogniem.', + '2' => 'Musieliśmy walczyć z kilkoma piratami, których na szczęście było niewielu.', + '3' => 'Przechwyciliśmy kilka transmisji radiowych od pijanych piratów. Wygląda na to, że wkrótce będziemy atakowani.', + '4' => 'Nasza wyprawa została zaatakowana przez małą grupę nieznanych statków!', + '5' => 'Kilku naprawdę zdesperowanych kosmicznych piratów próbowało schwytać naszą flotę ekspedycyjną.', + '6' => 'Niektóre egzotycznie wyglądające statki zaatakowały flotę ekspedycyjną bez ostrzeżenia!', + '7' => 'Twoja flota ekspedycyjna miała nieprzyjazny pierwszy kontakt z nieznanym gatunkiem.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Niektórzy prymitywni barbarzyńcy atakują nas statkami kosmicznymi, których nawet nie można nazwać. Jeśli ogień stanie się poważny, będziemy zmuszeni odpowiedzieć ogniem.', + '2' => 'Musieliśmy walczyć z kilkoma piratami, których na szczęście było niewielu.', + '3' => 'Przechwyciliśmy kilka transmisji radiowych od pijanych piratów. Wygląda na to, że wkrótce będziemy atakowani.', + '4' => 'Nasza wyprawa została zaatakowana przez małą grupę kosmicznych piratów!', + '5' => 'Kilku naprawdę zdesperowanych kosmicznych piratów próbowało schwytać naszą flotę ekspedycyjną.', + '6' => 'Piraci zaatakowali flotę ekspedycyjną bez ostrzeżenia!', + '7' => 'Przechwyciła nas zniszczona flota kosmicznych piratów, żądając daniny.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Odebraliśmy dziwne sygnały z nieznanych statków. Okazali się wrogo nastawieni!', + '2' => 'Patrol obcych wykrył naszą flotę ekspedycyjną i natychmiast zaatakował!', + '3' => 'Twoja flota ekspedycyjna miała nieprzyjazny pierwszy kontakt z nieznanym gatunkiem.', + '4' => 'Niektóre egzotycznie wyglądające statki zaatakowały flotę ekspedycyjną bez ostrzeżenia!', + '5' => 'Flota obcych okrętów wojennych wyłoniła się z nadprzestrzeni i zaatakowała nas!', + '6' => 'Napotkaliśmy zaawansowany technologicznie gatunek obcy, który nie był pokojowy.', + '7' => 'Nasze czujniki wykryły nieznane sygnatury energetyczne, zanim statki obcych zaatakowały!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Stopienie rdzenia głównego statku prowadzi do reakcji łańcuchowej, która w spektakularnej eksplozji niszczy całą flotę ekspedycyjną.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Wynik wyprawy', + 'body' => [ + '1' => 'Twoja flota ekspedycyjna nawiązała kontakt z przyjazną rasą obcych. Ogłosili, że wyślą przedstawiciela z towarami w celu handlu do waszych światów.', + '2' => 'Do Waszej wyprawy zbliżył się tajemniczy statek handlowy. Handlarz zaoferował odwiedzenie twoich planet i świadczenie specjalnych usług handlowych.', + '3' => 'Wyprawa napotkała międzygalaktyczny konwój handlowy. Jeden z kupców zgodził się odwiedzić Twoją ojczystą planetę, aby zaoferować możliwości handlowe.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Znajomi', + 'subject' => 'Poproś o przyjęcie do listy znajomych', + 'body' => 'Otrzymałeś nową prośbę o dodanie do znajomych od :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Znajomi', + 'subject' => 'Prośba znajomego została zaakceptowana', + 'body' => 'Gracz :accepter_name dodał Cię do swojej listy znajomych.', + ], + 'buddy_removed' => [ + 'from' => 'Znajomi', + 'subject' => 'Zostałeś usunięty z listy znajomych', + 'body' => 'Gracz :remover_name usunął Cię ze swojej listy znajomych.', + ], + 'missile_attack_report' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Atak rakietowy na :target_coords', + 'body' => 'Twoje rakiety międzyplanetarne z :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) osiągnęły swój cel w :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Wystrzelone rakiety: :missiles_sent +Przechwycone rakiety: :missiles_intercepted +Trafione rakiety: :missiles_hit + +Zniszczona obrona: :obrona_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Dowództwo Obrony', + 'subject' => 'Atak rakietowy na :planet_coords', + 'body' => 'Twoja planeta :planet_name w :planet_coords (ID: :planet_id) została zaatakowana przez rakiety międzyplanetarne z :attacker_name! + +Nadchodzące rakiety: :missiles_incoming +Przechwycone rakiety: :missiles_intercepted +Trafione rakiety: :missiles_hit + +Zniszczona obrona: :obrona_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nazwa_nadawcy', + 'subject' => '[:alliance_tag] Transmisja Alliance od :sender_name', + 'body' => ':wiadomość', + ], + 'alliance_application_received' => [ + 'from' => 'Zarządzanie Sojuszem', + 'subject' => 'Nowa aplikacja sojuszu', + 'body' => 'Gracz :applicant_name złożył wniosek o dołączenie do Twojego sojuszu. + +Komunikat aplikacji: +:wiadomość_aplikacji', + ], + 'planet_relocation_success' => [ + 'from' => 'Zarządzaj koloniami', + 'subject' => 'Przeniesienie :planet_name zakończyło się sukcesem', + 'body' => 'Planeta :nazwa_planety została pomyślnie przeniesiona ze współrzędnych [współrzędne]:stare_współrzędne[/współrzędne] do [współrzędne]:nowe_współrzędne[/współrzędne].', + ], + 'fleet_union_invite' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Zaproszenie do walki sojuszniczej', + 'body' => ':sender_name zaprosił Cię na misję :union_name przeciwko :target_player na [:target_coords], czas dla floty określono na :arrival_time. + +UWAGA: Godzina przybycia może ulec zmianie ze względu na łączenie flot. Każda nowa flota może wydłużyć ten czas maksymalnie o 30%, w przeciwnym razie nie będzie dopuszczona do przyłączenia się. + +UWAGA: Całkowita siła wszystkich uczestników w porównaniu do całkowitej siły obrońców decyduje o tym, czy będzie to bitwa honorowa, czy nie.', + ], + 'Shipyard is being upgraded.' => 'Trwa modernizacja stoczni.', + 'Nanite Factory is being upgraded.' => 'Fabryka Nanitów jest w trakcie modernizacji.', + 'moon_destruction_success' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Księżyc :moon_name [:moon_coords] został zniszczony!', + 'body' => 'Z prawdopodobieństwem zniszczenia wynoszącym :destruction_chance i prawdopodobieństwem utraty Gwiazdy Śmierci wynoszącym :loss_chance, twoja flota pomyślnie zniszczyła księżyc :moon_name w :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Zniszczenie Księżyca w :moon_coords nie powiodło się', + 'body' => 'Przy prawdopodobieństwie zniszczenia wynoszącym :destruction_chance i prawdopodobieństwie utraty Gwiazdy Śmierci wynoszącym :loss_chance, twojej flocie nie udało się zniszczyć księżyca :moon_name w :moon_coords. Flota powraca.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Katastrofalna strata podczas zniszczenia księżyca w :moon_coords', + 'body' => 'Przy prawdopodobieństwie zniszczenia wynoszącym :destruction_chance i prawdopodobieństwie utraty Gwiazdy Śmierci wynoszącym :loss_chance, twojej flocie nie udało się zniszczyć księżyca :moon_name w :moon_coords. Ponadto wszystkie Gwiazdy Śmierci zginęły podczas próby. Nie ma żadnego wraku.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Dowództwo Floty', + 'subject' => 'Misja zniszczenia Księżyca nie powiodła się w: współrzędnych', + 'body' => 'Twoja flota dotarła do: współrzędnych, ale w docelowej lokalizacji nie znaleziono żadnego księżyca. Flota powraca.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitorowanie przestrzeni', + 'subject' => 'Próba zniszczenia Księżyca :moon_name [:moon_coords] została odparta', + 'body' => ':attacker_name zaatakował twój księżyc :moon_name w :moon_coords z prawdopodobieństwem zniszczenia wynoszącym :destruction_chance i prawdopodobieństwem utraty Gwiazdy Śmierci wynoszącym :loss_chance. Twój księżyc przetrwał atak!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitorowanie przestrzeni', + 'subject' => 'Księżyc :moon_name [:moon_coords] został zniszczony!', + 'body' => 'Twój księżyc :moon_name w :moon_coords został zniszczony przez flotę Gwiazdy Śmierci należącą do :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Komunikat systemowy', + 'subject' => 'Naprawa zakończona', + 'body' => 'Twoje zgłoszenie naprawy na planecie :planet zostało zrealizowane. +:ship_count statki zostały ponownie oddane do użytku.', + ], +]; diff --git a/resources/lang/pl/t_overview.php b/resources/lang/pl/t_overview.php new file mode 100644 index 000000000..596ba44fb --- /dev/null +++ b/resources/lang/pl/t_overview.php @@ -0,0 +1,15 @@ + 'Podgląd', + 'temperature' => 'Temperatura', + 'position' => 'Pozycja', +]; diff --git a/resources/lang/pl/t_resources.php b/resources/lang/pl/t_resources.php new file mode 100644 index 000000000..9b49967f8 --- /dev/null +++ b/resources/lang/pl/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Kopalnia metalu', + 'description' => 'Dostawca głównego surowca do budowy konstrukcji nośnych budynków i statków kosmicznych.', + 'description_long' => 'Dostawca głównego surowca do budowy konstrukcji nośnych budynków i statków kosmicznych.', + ], + 'crystal_mine' => [ + 'title' => 'Kopalnia kryształu', + 'description' => 'Dostawca głównego surowca do budowy elementów elektronicznych i stopów metali.', + 'description_long' => 'Dostawca głównego surowca do budowy elementów elektronicznych i stopów metali.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Ekstraktor deuteru', + 'description' => 'Oddziela atomy deuteru (ciężkiego izotopu wodoru) od atomów lekkiego wodoru z wody znajdującej się na planecie.', + 'description_long' => 'Oddziela atomy deuteru (ciężkiego izotopu wodoru) od atomów lekkiego wodoru z wody znajdującej się na planecie.', + ], + 'solar_plant' => [ + 'title' => 'Elektrownia słoneczna', + 'description' => 'Elektrownia słoneczna pozyskuje energię z promieniowania słonecznego. Prawie wszystkie budynki potrzebują energii do ich eksploatacji.', + 'description_long' => 'Elektrownia słoneczna pozyskuje energię z promieniowania słonecznego. Prawie wszystkie budynki potrzebują energii do ich eksploatacji.', + ], + 'fusion_plant' => [ + 'title' => 'Elektrownia fuzyjna', + 'description' => 'Elektrownia fuzyjna otrzymuje energię z połączenia 2 atomów deuteru w jeden atom helu.', + 'description_long' => 'Elektrownia fuzyjna otrzymuje energię z połączenia 2 atomów deuteru w jeden atom helu.', + ], + 'metal_store' => [ + 'title' => 'Magazyn metalu', + 'description' => 'Jest to miejsce składowania świeżo wydobytej rudy metalu, przed jej dalszą obróbką.', + 'description_long' => 'Jest to miejsce składowania świeżo wydobytej rudy metalu, przed jej dalszą obróbką.', + ], + 'crystal_store' => [ + 'title' => 'Magazyn kryształu', + 'description' => 'Miejsce składowania świeżo wydobytych kryształów przed ich dalszą obróbką.', + 'description_long' => 'Miejsce składowania świeżo wydobytych kryształów przed ich dalszą obróbką.', + ], + 'deuterium_store' => [ + 'title' => 'Zbiornik deuteru', + 'description' => 'Są to ogromne zbiorniki służące do przechowywania świeżo wytworzonego deuteru.', + 'description_long' => 'Są to ogromne zbiorniki służące do przechowywania świeżo wytworzonego deuteru.', + ], + 'robot_factory' => [ + 'title' => 'Fabryka robotów', + 'description' => 'Fabryka robotów dostarcza tanią siłę roboczą dzięki której możliwa jest rozbudowa infrastruktury na planecie. Każdy kolejny poziom fabryki robotów zwiększa szybkość powstawania budowli.', + 'description_long' => 'Fabryka robotów dostarcza tanią siłę roboczą dzięki której możliwa jest rozbudowa infrastruktury na planecie. Każdy kolejny poziom fabryki robotów zwiększa szybkość powstawania budowli.', + ], + 'shipyard' => [ + 'title' => 'Stocznia', + 'description' => 'W stoczni budowane są wszelkiego rodzaju statki i systemy obronne.', + 'description_long' => 'W stoczni budowane są wszelkiego rodzaju statki i systemy obronne.', + ], + 'research_lab' => [ + 'title' => 'Laboratorium badawcze', + 'description' => 'Aby odkrywać nowe technologie, konieczne jest laboratorium badawcze.', + 'description_long' => 'Aby odkrywać nowe technologie, konieczne jest laboratorium badawcze.', + ], + 'alliance_depot' => [ + 'title' => 'Depozyt sojuszniczy', + 'description' => 'Depozyt sojuszniczy oferuje możliwość zaopatrywania w paliwo napędowe zaprzyjaźnionych flot, które podczas działań obronnych pomagają lub stacjonują na orbicie', + 'description_long' => 'Depozyt sojuszniczy oferuje możliwość zaopatrywania w paliwo napędowe zaprzyjaźnionych flot, które podczas działań obronnych pomagają lub stacjonują na orbicie', + ], + 'missile_silo' => [ + 'title' => 'Silos rakietowy', + 'description' => 'Silos rakietowy pełni rolę magazynu i wyrzutni dla rakiet międzyplanetarnych oraz przeciwrakiet.', + 'description_long' => 'Silos rakietowy pełni rolę magazynu i wyrzutni dla rakiet międzyplanetarnych oraz przeciwrakiet.', + ], + 'nano_factory' => [ + 'title' => 'Fabryka nanitów', + 'description' => 'Przedstawia ukoronowanie prac w dziedzinie robotyki. Każdy kolejny poziom skraca o połowę czas budowy budynków, statków i zabezpieczeń obronnych.', + 'description_long' => 'Przedstawia ukoronowanie prac w dziedzinie robotyki. Każdy kolejny poziom skraca o połowę czas budowy budynków, statków i zabezpieczeń obronnych.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer jest niezbędny aby przygotować niedostępne tereny pod zabudowę', + 'description_long' => 'Terraformer jest niezbędny aby przygotować niedostępne tereny pod zabudowę', + ], + 'space_dock' => [ + 'title' => 'Dok kosmiczny', + 'description' => 'W doku kosmicznym można naprawiać pola wrakowe.', + 'description_long' => 'W doku kosmicznym można naprawiać pola wrakowe.', + ], + 'lunar_base' => [ + 'title' => 'Stacja księżycowa', + 'description' => 'Ponieważ Księżyc nie ma atmosfery, do wytworzenia przestrzeni nadającej się do zamieszkania wymagana jest baza księżycowa.', + 'description_long' => 'Na księżycu nie ma atmosfery, dlatego przed jego zasiedleniem musi zostać zbudowana stacja księżycowa.', + ], + 'sensor_phalanx' => [ + 'title' => 'Falanga czujników', + 'description' => 'Za pomocą falangi czujników można odkrywać i obserwować floty innych imperiów. Im większy układ falangi czujnika, tym większy zasięg może skanować.', + 'description_long' => 'Falanga czujników pozwala obserwować poruszanie się flot. Im bardziej jest rozbudowana, tym większy jest jej zasięg.', + ], + 'jump_gate' => [ + 'title' => 'Teleporter', + 'description' => 'Bramy skokowe to ogromne urządzenia nadawczo-odbiorcze, które mogą w mgnieniu oka wysłać nawet największą flotę do odległej bramki skokowej.', + 'description_long' => 'Teleporter to ogromny przekaźnik, który jest w stanie przesyłać floty między galaktykami bez strat czasowych.', + ], + 'energy_technology' => [ + 'title' => 'Technologia energetyczna', + 'description' => 'Opanowanie różnych rodzajów energii jest konieczne dla wielu nowych technologii.', + 'description_long' => 'Opanowanie różnych rodzajów energii jest konieczne dla wielu nowych technologii.', + ], + 'laser_technology' => [ + 'title' => 'Technologia laserowa', + 'description' => 'Uzyskana wiązka światła powoduje znaczące zniszczenia wybranego dla niej celu.', + 'description_long' => 'Uzyskana wiązka światła powoduje znaczące zniszczenia wybranego dla niej celu.', + ], + 'ion_technology' => [ + 'title' => 'Technologia jonowa', + 'description' => 'Koncentracja jonów umożliwia konstrukcję dział zadających znaczne obrażenia i obniżających koszty wyburzania budynków o 4% na poziom.', + 'description_long' => 'Koncentracja jonów umożliwia konstrukcję dział zadających znaczne obrażenia i obniżających koszty wyburzania budynków o 4% na poziom.', + ], + 'hyperspace_technology' => [ + 'title' => 'Technologia nadprzestrzenna', + 'description' => 'Integrując czwarty i piąty wymiar, możliwe jest teraz zbadanie nowego rodzaju napędu, który jest bardziej ekonomiczny i wydajny.', + 'description_long' => 'Przez połączenie 4-tego i 5-tego wymiaru jest teraz możliwe zbudowanie nowatorskiego napędu, który jest oszczędniejszy i wydajniejszy. Przez użycie 4-tego i 5-tego wymiaru jest teraz możliwe skurczenie przestrzeni ładunkowej Twoich statków, tak by zaoszczędzić miejsce.', + ], + 'plasma_technology' => [ + 'title' => 'Technologia plazmowa', + 'description' => 'Taka plazma posiada niszczycielską moc podczas atakowania wyznaczonych obiektów. Ponadto może optymalizować również produkcję metalu, kryształu oraz deuteru (1%/0,66%/0,33% na poziom).', + 'description_long' => 'Taka plazma posiada niszczycielską moc podczas atakowania wyznaczonych obiektów. Ponadto może optymalizować również produkcję metalu, kryształu oraz deuteru (1%/0,66%/0,33% na poziom).', + ], + 'combustion_drive' => [ + 'title' => 'Napęd spalinowy', + 'description' => 'Dalszy rozwój tego napędu sprawia, że niektóre statki poruszają się szybciej, przede wszystkim każdy poziom podwyższa prędkość o 10% wartości podstawowej.', + 'description_long' => 'Dalszy rozwój tego napędu sprawia, że niektóre statki poruszają się szybciej, przede wszystkim każdy poziom podwyższa prędkość o 10% wartości podstawowej.', + ], + 'impulse_drive' => [ + 'title' => 'Napęd impulsowy', + 'description' => 'Napęd impulsowy bazuje na zasadzie odrzutu. Dalszy rozwój tego napędu sprawia, że niektóre statki poruszają się szybciej, przede wszystkim każdy poziom podwyższa ich prędkość o 20% wartości podstawowej.', + 'description_long' => 'Napęd impulsowy bazuje na zasadzie odrzutu. Dalszy rozwój tego napędu sprawia, że niektóre statki poruszają się szybciej, przede wszystkim każdy poziom podwyższa ich prędkość o 20% wartości podstawowej.', + ], + 'hyperspace_drive' => [ + 'title' => 'Napęd nadprzestrzenny', + 'description' => 'Zakrzywia przestrzeń wokół statku. Dalszy rozwój tego napędu sprawnie podwyższa prędkość niektórych statków o 30% wartości podstawowej.', + 'description_long' => 'Zakrzywia przestrzeń wokół statku. Dalszy rozwój tego napędu sprawnie podwyższa prędkość niektórych statków o 30% wartości podstawowej.', + ], + 'espionage_technology' => [ + 'title' => 'Technologia szpiegowska', + 'description' => 'Przy pomocy tej technologii można zdobywać informacje o innych planetach.', + 'description_long' => 'Przy pomocy tej technologii można zdobywać informacje o innych planetach.', + ], + 'computer_technology' => [ + 'title' => 'Technologia komputerowa', + 'description' => 'Wraz ze zwiększaniem wydajności komputerów można sterować większą ilością flot. Zwiększenie poziomu technologii komputerowej o 1 zwiększa maksymalną ilość flot o 1.', + 'description_long' => 'Wraz ze zwiększaniem wydajności komputerów można sterować większą ilością flot. Zwiększenie poziomu technologii komputerowej o 1 zwiększa maksymalną ilość flot o 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizyka', + 'description' => 'Statki wyposażone w moduł badawczy mogą odbywać dalekie wyprawy badawcze. Za dwa nowe poziomy tej technologi może być kolonizowana kolejna planeta.', + 'description_long' => 'Statki wyposażone w moduł badawczy mogą odbywać dalekie wyprawy badawcze. Za dwa nowe poziomy tej technologi może być kolonizowana kolejna planeta.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Międzygalaktyczna Sieć Badań Naukowych', + 'description' => 'Naukowcy z różnych planet komunikują się ze sobą przez tę sieć.', + 'description_long' => 'Naukowcy z różnych planet komunikują się ze sobą przez tę sieć.', + ], + 'graviton_technology' => [ + 'title' => 'Rozwój grawitonów', + 'description' => 'Przez wystrzał skoncentrowanego ładunku cząstek grawitonów może zostać wytworzone sztuczne pole grawitacyjne, które może niszczyć statki i księżyce.', + 'description_long' => 'Przez wystrzał skoncentrowanego ładunku cząstek grawitonów może zostać wytworzone sztuczne pole grawitacyjne, które może niszczyć statki i księżyce.', + ], + 'weapon_technology' => [ + 'title' => 'Technologia bojowa', + 'description' => 'Każdy poziom technologii bojowej podwyższa moc bojową jednostek o 10% wartości początkowej.', + 'description_long' => 'Każdy poziom technologii bojowej podwyższa moc bojową jednostek o 10% wartości początkowej.', + ], + 'shielding_technology' => [ + 'title' => 'Technologia ochronna', + 'description' => 'Technologia tarcz sprawia, że ​​tarcze na statkach i obiektach obronnych są bardziej wydajne. Każdy poziom technologii tarcz zwiększa siłę tarcz o 10% wartości bazowej.', + 'description_long' => 'Technologia ochronna usprawnia powłoki ochronne wokół statków i systemów obronnych. Każdy poziom technologii ochronnej podwyższa efektywność powłok o 10% wartości podstawowej.', + ], + 'armor_technology' => [ + 'title' => 'Opancerzenie', + 'description' => 'Specjalny stop metali polepsza właściwości opancerzenia. Skuteczność opancerzenia wzrasta o 10% wartości początkowej.', + 'description_long' => 'Specjalny stop metali polepsza właściwości opancerzenia. Skuteczność opancerzenia wzrasta o 10% wartości początkowej.', + ], + 'small_cargo' => [ + 'title' => 'Mały transporter', + 'description' => 'Mały transporter to zwrotny statek, który może szybko transportować surowce na inne planety.', + 'description_long' => 'Mały transporter to zwrotny statek, który może szybko transportować surowce na inne planety.', + ], + 'large_cargo' => [ + 'title' => 'Duży transporter', + 'description' => 'Dalszy rozwój małego transportera zwiększył ładowność i dzięki nowym napędom umożliwił jeszcze szybsze poruszanie się.', + 'description_long' => 'Dalszy rozwój małego transportera zwiększył ładowność i dzięki nowym napędom umożliwił jeszcze szybsze poruszanie się.', + ], + 'colony_ship' => [ + 'title' => 'Statek kolonizacyjny', + 'description' => 'Niezamieszkałe planety mogą być kolonizowane przy pomocy tych statków.', + 'description_long' => 'Niezamieszkałe planety mogą być kolonizowane przy pomocy tych statków.', + ], + 'recycler' => [ + 'title' => 'Recykler', + 'description' => 'Recyklery to jedyne statki, które po walce potrafią zbierać pola gruzu unoszące się na orbicie planety.', + 'description_long' => 'Za pomocą recyklerów można odzyskać surowce z pól zniszczeń.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda szpiegowska', + 'description' => 'Sondy szpiegowskie to małe, zwrotne statki bezzałogowe, które przez oddalenie się na duże odległości dostarczają informacji o obcych flotach i planetach.', + 'description_long' => 'Sondy szpiegowskie to małe, zwrotne statki bezzałogowe, które przez oddalenie się na duże odległości dostarczają informacji o obcych flotach i planetach.', + ], + 'solar_satellite' => [ + 'title' => 'Satelita słoneczny', + 'description' => 'Satelity słoneczne to proste platformy ogniw słonecznych, umieszczone na wysokiej, stacjonarnej orbicie. Zbierają światło słoneczne i przesyłają je do stacji naziemnej za pomocą lasera.', + 'description_long' => 'Satelity słoneczne to proste platformy pokryte ogniwami słonecznymi, które znajdują się wysoko na stałej orbicie. Gromadzą światło słoneczne i przekazują je dalej przez laser do stacji naziemnej. Satelity słoneczne produkują 35 energii na tej planecie.', + ], + 'crawler' => [ + 'title' => 'Pełzacz', + 'description' => 'Pełzacze podnoszą produkcję metalu, kryształu i deuteru na danej planecie o 0,02%, 0,02% i 0,02% na każdą maszynę. W przypadku Zbieracza wzrasta dodatkowo produkcja. Maks. bonus łączny zależy od łącznego poziomu twoich kopalni.', + 'description_long' => 'Pełzacze podnoszą produkcję metalu, kryształu i deuteru na danej planecie o 0,02%, 0,02% i 0,02% na każdą maszynę. W przypadku Zbieracza wzrasta dodatkowo produkcja. Maks. bonus łączny zależy od łącznego poziomu twoich kopalni.', + ], + 'pathfinder' => [ + 'title' => 'Pionier', + 'description' => 'Pathfinder to szybki i zwinny statek, zbudowany specjalnie do wypraw w nieznane sektory kosmosu.', + 'description_long' => 'Pioniery są szybkie, obszerne i potrafią recyklować pola zniszczeń na ekspedycjach. Wzrasta zysk łączny.', + ], + 'light_fighter' => [ + 'title' => 'Lekki myśliwiec', + 'description' => 'Lekki myśliwiec to zwrotny statek, który można zastać na prawie każdej planecie. Jego koszty nie są zbyt wysokie, jednakże jego pole ochronne i ładowność są bardzo małe.', + 'description_long' => 'Lekki myśliwiec to zwrotny statek, który można zastać na prawie każdej planecie. Jego koszty nie są zbyt wysokie, jednakże jego pole ochronne i ładowność są bardzo małe.', + ], + 'heavy_fighter' => [ + 'title' => 'Ciężki myśliwiec', + 'description' => 'Ten typ myśliwca, to udoskonalona wersja lekkiego myśliwca, która jest wyposażona w lepsze opancerzenie i broń.', + 'description_long' => 'Ten typ myśliwca, to udoskonalona wersja lekkiego myśliwca, która jest wyposażona w lepsze opancerzenie i broń.', + ], + 'cruiser' => [ + 'title' => 'Krążownik', + 'description' => 'Krążownik jest prawie trzy razy lepiej opancerzony niż ciężki myśliwiec i dysponuje ponad dwa razy większą siłą ognia. W dodatku jest bardzo szybki.', + 'description_long' => 'Krążownik jest prawie trzy razy lepiej opancerzony niż ciężki myśliwiec i dysponuje ponad dwa razy większą siłą ognia. W dodatku jest bardzo szybki.', + ], + 'battle_ship' => [ + 'title' => 'Okręt wojenny', + 'description' => 'Okręty wojenne tworzą trzon floty. Ich ciężkie działa, duża prędkość i pojemność ładunkowa robią z nich naprawdę groźnych przeciwników.', + 'description_long' => 'Okręty wojenne tworzą trzon floty. Ich ciężkie działa, duża prędkość i pojemność ładunkowa robią z nich naprawdę groźnych przeciwników.', + ], + 'battlecruiser' => [ + 'title' => 'Pancernik', + 'description' => 'Pancernik jest wyspecjalizowaną jednostką do przechwytywania (niszczenia) wrogich flot.', + 'description_long' => 'Pancernik jest wyspecjalizowaną jednostką do przechwytywania (niszczenia) wrogich flot.', + ], + 'bomber' => [ + 'title' => 'Bombowiec', + 'description' => 'Bombowiec został stworzony, aby niszczyć systemy obronne innych planet.', + 'description_long' => 'Bombowiec został stworzony, aby niszczyć systemy obronne innych planet.', + ], + 'destroyer' => [ + 'title' => 'Niszczyciel', + 'description' => 'Niszczyciel to król wśród statków wojennych.', + 'description_long' => 'Niszczyciel to król wśród statków wojennych.', + ], + 'deathstar' => [ + 'title' => 'Gwiazda Śmierci', + 'description' => 'Niszczycielska siła Gwiazdy Śmierci jest niezrównana.', + 'description_long' => 'Niszczycielska siła Gwiazdy Śmierci jest niezrównana.', + ], + 'reaper' => [ + 'title' => 'Rozpruwacz', + 'description' => 'Reaper to potężny statek bojowy specjalizujący się w agresywnych najazdach i zbieraniu gruzu.', + 'description_long' => 'Statek klasy Rozpruwacz jest potężnym instrumentem destrukcji, który ponadto może plądrować pola zniszczeń bezpośrednio po bitwie.', + ], + 'rocket_launcher' => [ + 'title' => 'Wyrzutnia rakiet', + 'description' => 'Wyrzutnia rakiet to prosta i korzystna cenowo możliwość obrony.', + 'description_long' => 'Wyrzutnia rakiet to prosta i korzystna cenowo możliwość obrony.', + ], + 'light_laser' => [ + 'title' => 'Lekkie działo laserowe', + 'description' => 'Przez skoncentrowany ostrzał wybranego celu fotonami można wyrządzić znacznie większe szkody niż przy pomocy zwykłej broni balistycznej.', + 'description_long' => 'Przez skoncentrowany ostrzał wybranego celu fotonami można wyrządzić znacznie większe szkody niż przy pomocy zwykłej broni balistycznej.', + ], + 'heavy_laser' => [ + 'title' => 'Ciężkie działo laserowe', + 'description' => 'Ciężkie działo laserowe to następca lekkiego lasera.', + 'description_long' => 'Ciężkie działo laserowe to następca lekkiego lasera.', + ], + 'gauss_cannon' => [ + 'title' => 'Działo Gaussa', + 'description' => 'Działo Gaussa przyspiesza kilkutonowe pociski, wykorzystując przy tym gigantyczną ilość energii.', + 'description_long' => 'Działo Gaussa przyspiesza kilkutonowe pociski, wykorzystując przy tym gigantyczną ilość energii.', + ], + 'ion_cannon' => [ + 'title' => 'Działo jonowe', + 'description' => 'Działo jonowe przyśpiesza jony skierowane na cel ataku. Destabilizują one powłokę ochronną i w skutek zmian elektromagnetycznych uszkadzają elektronikę.', + 'description_long' => 'Działo jonowe przyśpiesza jony skierowane na cel ataku. Destabilizują one powłokę ochronną i w skutek zmian elektromagnetycznych uszkadzają elektronikę.', + ], + 'plasma_turret' => [ + 'title' => 'Wyrzutnia plazmy', + 'description' => 'Wyrzutnia plazmy uwalnia energię odpowiadającą erupcji słońca i przerasta w działaniu nawet niszczyciela.', + 'description_long' => 'Wyrzutnia plazmy uwalnia energię odpowiadającą erupcji słońca i przerasta w działaniu nawet niszczyciela.', + ], + 'small_shield_dome' => [ + 'title' => 'Mała Osłona Ochronna', + 'description' => 'Mała osłona ochronna osłania całą planetę polem, które może absorbować znaczne ilości energii.', + 'description_long' => 'Mała osłona ochronna osłania całą planetę polem, które może absorbować znaczne ilości energii.', + ], + 'large_shield_dome' => [ + 'title' => 'Duża Osłona Ochronna', + 'description' => 'Stanowi dalszy rozwój małej powłoki ochronnej i może pochłonąć znacznie większe ilości energii.', + 'description_long' => 'Stanowi dalszy rozwój małej powłoki ochronnej i może pochłonąć znacznie większe ilości energii.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Przeciwrakieta', + 'description' => 'Przeciwrakiety niszczą atakujące międzyplanetarne rakiety przeciwnika.', + 'description_long' => 'Przeciwrakiety niszczą atakujące międzyplanetarne rakiety przeciwnika.', + ], + 'interplanetary_missile' => [ + 'title' => 'Rakieta międzyplanetarna', + 'description' => 'Pociski międzyplanetarne niszczą obronę wroga.', + 'description_long' => 'Rakiety międzyplanetarne niszczą systemy obronne przeciwnika. Obecny zasięg systemów twoich rakiet międzyplanetarnych: 0.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Skraca czas budowy budynków aktualnie w budowie o :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Skraca czas budowy bieżących kontraktów stoczniowych o :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRONA', + 'description' => 'Skraca czas badań dla wszystkich aktualnie trwających badań o :duration.', + ], +]; diff --git a/resources/lang/pl/wreck_field.php b/resources/lang/pl/wreck_field.php new file mode 100644 index 000000000..a1d3f63d2 --- /dev/null +++ b/resources/lang/pl/wreck_field.php @@ -0,0 +1,78 @@ + 'Pole wraków', + 'wreck_field_formed' => 'Utworzyło się pole wrakowe o współrzędnych {współrzędne}', + 'wreck_field_expired' => 'Pole wraku wygasło', + 'wreck_field_burned' => 'Pole wrakowe zostało spalone', + 'formation_conditions' => 'Pole wraku tworzy się, gdy stracone zostanie co najmniej {min_resources} zasobów i co najmniej {min_percentage}% broniącej się floty zostanie zniszczone.', + 'resources_lost' => 'Utracone zasoby: {kwota}', + 'fleet_percentage' => 'Flota zniszczona: {percentage}%', + 'repair_time' => 'Czas naprawy', + 'repair_progress' => 'Postęp naprawy', + 'repair_completed' => 'Naprawa zakończona', + 'repairs_underway' => 'Trwają naprawy', + 'repair_duration_min' => 'Minimalny czas naprawy: {minuty} minut', + 'repair_duration_max' => 'Maksymalny czas naprawy: {hours} godz', + 'repair_speed_bonus' => 'Poziom doku kosmicznego {poziom} zapewnia {bonus}% premii do szybkości naprawy', + 'ships_in_wreck_field' => 'Statki na polu wrakowym', + 'ship_type' => 'Typ statku', + 'quantity' => 'Ilość', + 'repairable' => 'Możliwość naprawy', + 'total_ships' => 'Całkowita liczba statków: {count}', + 'start_repairs' => 'Rozpocznij naprawy', + 'complete_repairs' => 'Kompletne naprawy', + 'burn_wreck_field' => 'Spalić pole wraku', + 'cancel_repairs' => 'Anuluj naprawy', + 'repair_started' => 'Rozpoczęły się naprawy. Czas realizacji: {czas}', + 'repairs_completed' => 'Wszystkie naprawy zostały zakończone. Statki są gotowe do rozmieszczenia.', + 'wreck_field_burned_success' => 'Pole wrakowe zostało pomyślnie spalone.', + 'cannot_repair' => 'Tego pola wrakowego nie da się naprawić.', + 'cannot_burn' => 'Pole wrakowe nie może zostać spalone w czasie trwania naprawy.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Pole wraku (pozostało: {time_remaining})', + 'click_to_repair' => 'Kliknij, aby przejść do stacji dokującej w celu naprawy', + 'no_wreck_field' => 'Brak pola wrakowego', + 'space_dock_required' => 'Do naprawy pól wrakowych wymagany jest poziom 1 doku kosmicznego.', + 'space_dock_level' => 'Poziom Doku Kosmicznego: {poziom}', + 'upgrade_space_dock' => 'Ulepsz dok kosmiczny, aby naprawić więcej statków', + 'repair_capacity_reached' => 'Osiągnięto maksymalną zdolność naprawy. Ulepsz stację dokującą, aby zwiększyć pojemność.', + 'wreck_field_section' => 'Informacje o polu wraku', + 'ships_available_for_repair' => 'Statki dostępne do naprawy: {count}', + 'wreck_field_resources' => 'Pole wraków zawiera statki o wartości około {value}.', + 'settings_title' => 'Ustawienia pola wraku', + 'enabled_description' => 'Pola wrakowe umożliwiają odzyskanie zniszczonych statków przez budynek Space Dock. Statki można naprawić, jeśli zniszczenie spełnia określone kryteria.', + 'percentage_setting' => 'Zniszczone statki na polu wrakowym:', + 'min_resources_setting' => 'Minimalne zniszczenia pól wrakowych:', + 'min_fleet_percentage_setting' => 'Minimalny procent zniszczenia floty:', + 'lifetime_setting' => 'Czas życia pola wrakowego (godziny):', + 'repair_max_time_setting' => 'Maksymalny czas naprawy (godziny):', + 'repair_min_time_setting' => 'Minimalny czas naprawy (minuty):', + 'error_no_wreck_field' => 'W tym miejscu nie znaleziono żadnego pola wrakowego.', + 'error_not_owner' => 'Nie jesteś właścicielem tego pola wraków.', + 'error_already_repairing' => 'Naprawy już trwają.', + 'error_no_ships' => 'Brak statków do naprawy.', + 'error_space_dock_required' => 'Do naprawy pól wrakowych wymagany jest poziom 1 doku kosmicznego.', + 'error_cannot_collect_late_added' => 'Statków dodanych w trakcie trwających napraw nie można odbierać ręcznie. Musisz poczekać, aż wszystkie naprawy zostaną automatycznie zakończone.', + 'warning_auto_return' => 'Naprawione statki zostaną automatycznie przywrócone do służby po upływie {godzin} godzin od zakończenia naprawy.', + 'time_remaining' => 'Pozostało {godziny} godz. {minuty} min', + 'expires_soon' => 'Wkrótce wygasa', + 'repair_time_remaining' => 'Zakończenie naprawy: {czas}', + 'status_active' => 'Aktywny', + 'status_repairing' => 'Naprawa', + 'status_completed' => 'Zakończony', + 'status_burned' => 'Spalony', + 'status_expired' => 'Wygasły', + 'repairs_started' => 'Naprawa rozpoczęła się pomyślnie', + 'all_ships_deployed' => 'Wszystkie statki zostały przywrócone do służby', + 'no_ships_ready' => 'Brak statków gotowych do odbioru', + 'repairs_not_started' => 'Naprawa jeszcze się nie rozpoczęła', +]; diff --git a/resources/lang/pt/_TRANSLATION_STATUS.md b/resources/lang/pt/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..126c4d320 --- /dev/null +++ b/resources/lang/pt/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: pt + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: pt +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/pt/t_buddies.php b/resources/lang/pt/t_buddies.php new file mode 100644 index 000000000..d214822dc --- /dev/null +++ b/resources/lang/pt/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Não é possível enviar solicitação de amizade para você mesmo.', + 'user_not_found' => 'Usuário não encontrado.', + 'cannot_send_to_admin' => 'Não é possível enviar solicitações de amizade aos administradores.', + 'cannot_send_to_user' => 'Não é possível enviar solicitação de amizade para este usuário.', + 'already_buddies' => 'Você já é amigo deste usuário.', + 'request_exists' => 'Já existe uma solicitação de amizade entre esses usuários.', + 'request_not_found' => 'Solicitação de amizade não encontrada.', + 'not_authorized_accept' => 'Você não está autorizado a aceitar esta solicitação.', + 'not_authorized_reject' => 'Você não está autorizado a rejeitar esta solicitação.', + 'not_authorized_cancel' => 'Você não está autorizado a cancelar esta solicitação.', + 'already_processed' => 'Esta solicitação já foi processada.', + 'relationship_not_found' => 'Relacionamento de amizade não encontrado.', + 'cannot_ignore_self' => 'Não é possível ignorar a si mesmo.', + 'already_ignored' => 'O jogador já foi ignorado.', + 'not_in_ignore_list' => 'O jogador não está na sua lista de ignorados.', + 'send_request_failed' => 'Falha ao enviar solicitação de amizade.', + 'ignore_player_failed' => 'Falha ao ignorar o jogador.', + 'delete_buddy_failed' => 'Falha ao excluir amigo', + 'search_too_short' => 'Poucos personagens! Por favor insira pelo menos 2 caracteres.', + 'invalid_action' => 'Ação inválida', + ], + 'success' => [ + 'request_sent' => 'Pedido de amizade enviado com sucesso!', + 'request_cancelled' => 'Solicitação de amizade cancelada com sucesso.', + 'request_accepted' => 'Pedido de amizade aceito!', + 'request_rejected' => 'Solicitação de amizade rejeitada', + 'request_accepted_symbol' => '✓ Pedido de amizade aceito', + 'request_rejected_symbol' => '✗ Pedido de amizade rejeitado', + 'buddy_deleted' => 'Amigo excluído com sucesso!', + 'player_ignored' => 'Jogador ignorado com sucesso!', + 'player_unignored' => 'Jogador não ignorado com sucesso.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'Os Meus Amigos', + 'ignored_players' => 'Jogadores Ignorados', + 'buddy_request' => 'Pedido de amigo', + 'buddy_request_title' => 'Pedido de amigo', + 'buddy_request_to' => 'Pedido de amizade para', + 'buddy_requests' => 'Pedidos de amizade', + 'new_buddy_request' => 'Novo pedido de amizade', + 'write_message' => 'Escrever mensagem', + 'send_message' => 'Enviar mensagem', + 'send' => 'enviar', + 'search_placeholder' => 'Procurar...', + 'no_buddies_found' => 'Não foram encontrados amigos.', + 'no_buddy_requests' => 'De momento não possuis pedidos de amizade.', + 'no_requests_sent' => 'Você não enviou nenhum pedido de amizade.', + 'no_ignored_players' => 'Nenhum jogador ignorado', + 'requests_received' => 'solicitações recebidas', + 'requests_sent' => 'solicitações enviadas', + 'new' => 'nova', + 'new_label' => 'Nova', + 'from' => 'De:', + 'to' => 'Para:', + 'online' => 'Ligado', + 'status_on' => 'Sobre', + 'status_off' => 'Desligada', + 'received_request_from' => 'Você recebeu uma nova solicitação de amizade de', + 'buddy_request_to_player' => 'Pedido de amizade ao jogador', + 'ignore_player_title' => 'Ignorar jogador', + ], + 'action' => [ + 'accept_request' => 'Aceitar pedido de amizade', + 'reject_request' => 'Rejeitar pedido de amizade', + 'withdraw_request' => 'Retirar pedido de amizade', + 'delete_buddy' => 'Excluir amigo', + 'confirm_delete_buddy' => 'Você realmente deseja excluir seu amigo', + 'add_as_buddy' => 'Adicionar como amigo', + 'ignore_player' => 'Tem certeza de que deseja ignorar', + 'remove_from_ignore' => 'Remover da lista de ignorados', + 'report_message' => 'Denunciar esta mensagem a um operador de jogo?', + ], + 'table' => [ + 'id' => 'Nr.', + 'name' => 'Nome', + 'points' => 'Pontos', + 'rank' => 'Posição', + 'alliance' => 'Aliança', + 'coords' => 'Coordenadas', + 'actions' => 'Acções', + ], + 'common' => [ + 'yes' => 'sim', + 'no' => 'Não', + 'caution' => 'Cuidado', + ], +]; diff --git a/resources/lang/pt/t_external.php b/resources/lang/pt/t_external.php new file mode 100644 index 000000000..7e55e95bd --- /dev/null +++ b/resources/lang/pt/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Seu navegador não está atualizado.', + 'desc1' => 'A sua versão do Internet Explorer não corresponde aos padrões existentes e não é mais suportada por este site.', + 'desc2' => 'Para usar este site, atualize seu navegador para uma versão atual ou use outro navegador. Se você já estiver usando a versão mais recente, recarregue a página para exibi-la corretamente.', + 'desc3' => 'Aqui está uma lista dos navegadores mais populares. Clique em um dos símbolos para acessar a página de download:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquiste o universo', + 'btn' => 'Conecte-se', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Senha:', + 'universe_label' => 'Universo', + 'universe_option_1' => '1. Universo', + 'submit' => 'Conecte-se', + 'forgot_password' => 'Esqueceu sua senha?', + 'forgot_email' => 'Esqueceu seu endereço de e-mail?', + 'terms_accept_html' => 'Com o login eu aceito os T&Cs', + ], + 'register' => [ + 'play_free' => 'JOGUE DE GRAÇA!', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Senha:', + 'universe_label' => 'Universo', + 'distinctions' => 'Distinções', + 'terms_html' => 'Nossos T&Cs e Política de Privacidade se aplicam ao jogo', + 'submit' => 'Cadastre-se', + ], + 'nav' => [ + 'home' => 'Lar', + 'about' => 'Sobre OGame', + 'media' => 'Mídia', + 'wiki' => 'Wikipédia', + ], + 'home' => [ + 'title' => 'OGame - Conquiste o universo', + 'description_html' => 'OGame é um jogo de estratégia ambientado no espaço, com milhares de jogadores de todo o mundo competindo ao mesmo tempo. Você só precisa de um navegador normal para jogar.', + 'board_btn' => 'Quadro', + 'trailer_title' => 'Reboque', + ], + 'footer' => [ + 'legal' => 'Nota Legal', + 'privacy_policy' => 'política de Privacidade', + 'terms' => 'Termos e Condições', + 'contact' => 'Contato', + 'rules' => 'Regras', + 'copyright' => '©OGameX. Todos os direitos reservados.', + ], + 'js' => [ + 'login' => 'Conecte-se', + 'close' => 'Fechar', + 'age_check_failed' => 'Lamentamos, mas você não está qualificado para se registrar. Consulte nossos T&C para obter mais informações.', + ], + 'validation' => [ + 'required' => 'Este campo é obrigatório', + 'make_decision' => 'Tome uma decisão', + 'accept_terms' => 'Você deve aceitar os T&Cs.', + 'length' => 'São permitidos entre 3 e 20 caracteres.', + 'pw_length' => 'São permitidos entre 4 e 20 caracteres.', + 'email' => 'Você precisa inserir um endereço de e-mail válido!', + 'invalid_chars' => 'Contém caracteres inválidos.', + 'no_begin_end_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'no_begin_end_whitespace' => 'Seu nome não pode começar ou terminar com espaço.', + 'max_three_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'max_three_whitespaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'no_consecutive_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'no_consecutive_whitespaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'username_available' => 'Este nome de usuário está disponível.', + 'username_loading' => 'Aguarde, carregando...', + 'username_taken' => 'Este nome de usuário não está mais disponível.', + 'only_letters' => 'Use apenas caracteres.', + ], + 'forgot_password' => [ + 'title' => 'Esqueceu sua senha?', + 'description' => 'Digite seu endereço de e-mail abaixo e enviaremos um link para redefinir sua senha.', + 'email_label' => 'Endereço de email:', + 'submit' => 'Enviar link de redefinição', + 'back_to_login' => '← Voltar ao login', + ], + 'reset_password' => [ + 'title' => 'Redefinir sua senha', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Nova Senha:', + 'confirm_label' => 'Confirme a nova senha:', + 'submit' => 'Redefinir senha', + ], + 'forgot_email' => [ + 'title' => 'Esqueceu seu endereço de e-mail?', + 'description' => 'Digite seu nome de comandante e enviaremos uma dica para o endereço de e-mail cadastrado.', + 'username_label' => 'Nome do comandante:', + 'submit' => 'Enviar dica', + 'back_to_login' => '← Voltar ao login', + 'sent' => 'Se uma conta correspondente for encontrada, uma dica será enviada para o endereço de e-mail registrado.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Redefinir sua senha OGameX', + 'heading' => 'Redefinição de senha', + 'greeting' => 'Olá: nome de usuário,', + 'body' => 'Recebemos uma solicitação para redefinir a senha da sua conta. Clique no botão abaixo para escolher uma nova senha.', + 'cta' => 'Redefinir senha', + 'expiry' => 'Este link irá expirar em 60 minutos.', + 'no_action' => 'Se você não solicitou uma redefinição de senha, nenhuma ação adicional será necessária.', + 'url_fallback' => 'Se você tiver problemas para clicar no botão, copie e cole o URL abaixo em seu navegador:', + ], + 'retrieve_email' => [ + 'subject' => 'Seu endereço de e-mail OGameX', + 'heading' => 'Dica de endereço de e-mail', + 'greeting' => 'Olá: nome de usuário,', + 'body' => 'Você solicitou uma dica para o endereço de e-mail associado à sua conta:', + 'cta' => 'Vá para Entrar', + 'no_action' => 'Se você não fez essa solicitação, pode ignorar este e-mail com segurança.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Velocidade da Frota: quanto maior o valor, menos tempo resta para você reagir a um ataque.', + 'economy_speed' => 'Velocidade da Economia: quanto maior o valor, mais rápidas serão as construções e pesquisas concluídas e os recursos reunidos.', + 'debris_ships' => 'Alguns dos navios destruídos em batalha entrarão no campo de destroços.', + 'debris_defence' => 'Algumas das estruturas defensivas destruídas em batalha entrarão no campo de destroços.', + 'dark_matter_gift' => 'Você receberá Dark Matter como recompensa por confirmar seu endereço de e-mail.', + 'aks_on' => 'Sistema de batalha da aliança ativado', + 'planet_fields' => 'A quantidade máxima de slots de construção foi aumentada.', + 'wreckfield' => 'Doca Espacial ativada: algumas naves destruídas podem ser restauradas usando a Doca Espacial.', + 'universe_big' => 'Quantidade de galáxias no universo', + ], +]; diff --git a/resources/lang/pt/t_facilities.php b/resources/lang/pt/t_facilities.php new file mode 100644 index 000000000..912e87735 --- /dev/null +++ b/resources/lang/pt/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Estaleiro Espacial', + 'description' => 'Destroços de frota podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'A Doca Espacial oferece a possibilidade de reparar naves destruídas em batalha que deixaram destroços. O tempo de reparo leva no máximo 12 horas, mas leva pelo menos 30 minutos até que os navios possam voltar a funcionar. + +Como a Doca Espacial flutua em órbita, não requer um campo planetário.', + 'requirements' => 'Requer Estaleiro nível 2', + 'field_consumption' => 'Não consome campos planetários (flutua em órbita)', + 'wreck_field_section' => 'Campo de Naufrágios', + 'no_wreck_field' => 'Nenhum campo de destroços disponível neste local.', + 'wreck_field_info' => 'Um campo de naufrágios está disponível contendo navios que podem ser reparados.', + 'ships_available' => 'Navios disponíveis para reparo: {count}', + 'repair_capacity' => 'Capacidade de reparo baseada no nível da Doca Espacial {level}', + 'start_repair' => 'Comece a reparar o campo de destroços', + 'repair_in_progress' => 'Reparos em andamento', + 'repair_completed' => 'Reparos concluídos', + 'deploy_ships' => 'Implantar navios reparados', + 'burn_wreck_field' => 'Queime campo de destroços', + 'repair_time' => 'Tempo estimado de reparo: {time}', + 'repair_progress' => 'Progresso do reparo: {progress}%', + 'completion_time' => 'Conclusão: {hora}', + 'auto_deploy_warning' => 'Os navios serão implantados automaticamente {horas} horas após a conclusão do reparo, se não forem implantados manualmente.', + 'level_effects' => [ + 'repair_speed' => 'Velocidade de reparo aumentada em {bonus}%', + 'capacity_increase' => 'Máximo de navios reparáveis ​​aumentado', + ], + 'status' => [ + 'no_dock' => 'Doca Espacial necessária para reparar campos de destroços', + 'level_too_low' => 'Doca Espacial nível 1 necessária para reparar campos de destroços', + 'no_wreck_field' => 'Nenhum campo de destroços disponível', + 'repairing' => 'Atualmente reparando campo de destroços', + 'ready_to_deploy' => 'Reparos concluídos, navios prontos para implantação', + ], + ], + 'actions' => [ + 'build' => 'Construir', + 'upgrade' => 'Atualize para o nível {level}', + 'downgrade' => 'Downgrade para o nível {level}', + 'demolish' => 'Demolir', + 'cancel' => 'Cancelar', + ], + 'requirements' => [ + 'met' => 'Requisitos atendidos', + 'not_met' => 'Requisitos não atendidos', + 'research' => 'Pesquisa: {requisito}', + 'building' => 'Edifício: {requisito} nível {nível}', + ], + 'cost' => [ + 'metal' => 'Metal: {quantidade}', + 'crystal' => 'Cristal: {quantidade}', + 'deuterium' => 'Deutério: {quantidade}', + 'energy' => 'Energia: {quantidade}', + 'dark_matter' => 'Matéria Escura: {quantidade}', + 'total' => 'Custo total: {valor}', + ], + 'construction_time' => 'Tempo de construção: {time}', + 'upgrade_time' => 'Tempo de atualização: {time}', +]; diff --git a/resources/lang/pt/t_galaxy.php b/resources/lang/pt/t_galaxy.php new file mode 100644 index 000000000..312f54b7c --- /dev/null +++ b/resources/lang/pt/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Devido à proximidade do sol, a captação de energia solar é altamente eficiente. No entanto, os planetas nesta posição tendem a ser pequenos e fornecem apenas pequenas quantidades de deutério.', + 'normal' => 'Normalmente, nesta Posição, existem planetas equilibrados com fontes suficientes de deutério, um bom suprimento de energia solar e espaço suficiente para desenvolvimento.', + 'biggest' => 'Geralmente os maiores planetas do sistema solar estão nesta posição. O Sol fornece energia suficiente e fontes de deutério suficientes podem ser antecipadas.', + 'farthest' => 'Devido à grande distância do sol, a captação de energia solar é limitada. No entanto, estes planetas geralmente fornecem fontes significativas de deutério.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizar', + 'no_ship' => 'Não é possível colonizar um planeta sem uma nave colonizadora.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/pt/t_ingame.php b/resources/lang/pt/t_ingame.php new file mode 100644 index 000000000..fe5d16fb1 --- /dev/null +++ b/resources/lang/pt/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diâmetro', + 'temperature' => 'Temperatura', + 'position' => 'Posição', + 'points' => 'Pontos', + 'honour_points' => 'Pontos de honra', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Resumo', + 'buildings' => 'Edifícios', + 'research' => 'Pesquisas', + 'switch_to_moon' => 'Mudar para a lua', + 'switch_to_planet' => 'Mudar para o planeta', + 'abandon_rename' => 'Abandonar/Renomear', + 'abandon_rename_title' => 'Abandonar/Renomear Planeta', + 'abandon_rename_modal' => 'Abandonar/Renomear :planet_name', + 'homeworld' => 'Planeta natal', + 'colony' => 'Colónia', + 'moon' => 'Lua', + ], + 'planet_move' => [ + 'resettle_title' => 'Reassentar Planeta', + 'cancel_confirm' => 'Tem certeza de que deseja cancelar a realocação deste planeta? A posição reservada será liberada.', + 'cancel_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'blockers_title' => 'As seguintes coisas estão atualmente impedindo a realocação do seu planeta:', + 'no_blockers' => 'Nada pode impedir agora a deslocalização planeada do planeta.', + 'cooldown_title' => 'Tempo até a próxima realocação possível', + 'to_galaxy' => 'Para a galáxia', + 'relocate' => 'Mover', + 'cancel' => 'cancelar', + 'explanation' => 'A realocação permite que você mova seus planetas para outra posição em um sistema distante de sua escolha.

A realocação ocorre primeiro 24 horas após a ativação. Neste momento, você pode usar seus planetas normalmente. Uma contagem regressiva mostra quanto tempo resta antes da realocação.

Depois que a contagem regressiva terminar e o planeta for movido, nenhuma de suas frotas estacionadas lá poderá estar ativa. Neste momento, também não deveria haver nada em construção, nada em reparo e nada pesquisado. Se houver uma tarefa de construção, uma tarefa de reparo ou uma frota ainda ativa após o término da contagem regressiva, a realocação será cancelada.

Se a realocação for bem-sucedida, serão cobrados 240.000 Dark Matter. Os planetas, os edifícios e os recursos armazenados, incluindo a lua, serão movidos imediatamente. Suas frotas viajam para as novas coordenadas automaticamente com a velocidade do navio mais lento. O portão de salto para uma lua realocada fica desativado por 24 horas.', + 'err_position_not_empty' => 'A posição alvo não está vazia.', + 'err_already_in_progress' => 'Já existe uma mudança de planeta em curso.', + 'err_on_cooldown' => 'A mudança está em espera. Por favor aguarda.', + 'err_insufficient_dm' => 'Matéria Negra insuficiente. Precisas de :amount MN.', + 'err_buildings_in_progress' => 'Não é possível mudar durante a construção de edifícios.', + 'err_research_in_progress' => 'Não é possível mudar durante uma investigação.', + 'err_units_in_progress' => 'Não é possível mudar durante a construção de unidades.', + 'err_fleets_active' => 'Não é possível mudar com missões de frota ativas.', + 'err_no_active_relocation' => 'Nenhuma mudança de planeta ativa encontrada.', + ], + 'shared' => [ + 'caution' => 'Cuidado', + 'yes' => 'sim', + 'no' => 'Não', + 'error' => 'Erro', + 'dark_matter' => 'Matéria Negra', + 'duration' => 'Duração', + 'error_occurred' => 'Ocorreu um erro.', + 'level' => 'Nível', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Em construção', + 'vacation_mode_error' => 'Erro, o jogador está em modo de férias', + 'requirements_not_met' => 'Os requisitos não foram atendidos!', + 'wrong_class' => 'Você não possui a classe de personagem necessária para este edifício.', + 'wrong_class_general' => 'Para poder construir este navio, você precisa ter selecionado a classe General.', + 'wrong_class_collector' => 'Para poder construir este navio, você precisa ter selecionado a classe Collector.', + 'wrong_class_discoverer' => 'Para poder construir esta nave, você precisa ter selecionado a classe Discoverer.', + 'no_moon_building' => 'Você não pode construir aquele prédio na lua!', + 'not_enough_resources' => 'Recursos insuficientes!', + 'queue_full' => 'A fila está cheia', + 'not_enough_fields' => 'Campos insuficientes!', + 'shipyard_busy' => 'O estaleiro ainda está ocupado', + 'research_in_progress' => 'A pesquisa está sendo realizada!', + 'research_lab_expanding' => 'O Laboratório de Pesquisa está sendo ampliado.', + 'shipyard_upgrading' => 'O estaleiro está sendo modernizado.', + 'nanite_upgrading' => 'A Fábrica Nanite está sendo atualizada.', + 'max_amount_reached' => 'Número máximo alcançado!', + 'expand_button' => 'Expanda: título no nível: nível', + 'loca_notice' => 'Referência', + 'loca_demolish' => 'Realmente rebaixar TECHNOLOGY_NAME em um nível?', + 'loca_lifeform_cap' => 'Um ou mais bônus associados já estão no limite. Você quer continuar a construção mesmo assim?', + 'last_inquiry_error' => 'O último pedido nao pode ser tratado. Tente novamente.', + 'planet_move_warning' => 'Cuidado! Esta missão poderá ainda estar em execução após o início do período de realocação e se for o caso, o processo será cancelado. Você realmente quer continuar com este trabalho?', + 'building_started' => 'Construção iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolição iniciada.', + 'construction_canceled' => 'Construção cancelada.', + 'added_to_queue' => 'Adicionado à fila.', + 'invalid_queue_item' => 'Item de fila inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opções de recursos', + 'section_title' => 'Edifícios de Recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalações', + 'section_title' => 'Edifícios', + 'use_jump_gate' => 'Use o portão de salto', + 'jump_gate' => 'Portal de Salto Quântico', + 'alliance_depot' => 'Depósito da Aliança', + 'burn_confirm' => 'Tem certeza de que deseja queimar este campo de destroços? Esta ação não pode ser desfeita.', + ], + 'research_page' => [ + 'basic' => 'Pesquisas básicas', + 'drive' => 'Pesquisas de Motores', + 'advanced' => 'Pesquisas Avançadas', + 'combat' => 'Pesquisas de Combate', + ], + 'shipyard_page' => [ + 'battleships' => 'Navios de guerra', + 'civil_ships' => 'Naves Civis', + 'no_units_idle' => 'Nenhuma unidade está a ser construída.', + 'no_units_idle_tooltip' => 'Nenhuma unidade está a ser construída.', + 'to_shipyard' => 'Ir para o Estaleiro', + ], + 'defense_page' => [ + 'page_title' => 'Defesa', + 'section_title' => 'Estruturas defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'Fator de produção', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'basic_income' => 'Produção Base', + 'level' => 'Nível', + 'number' => 'Número:', + 'items' => 'Itens', + 'geologist' => 'Geólogo', + 'mine_production' => 'produção de minas', + 'engineer' => 'Engenheiro', + 'energy_production' => 'produção de energia', + 'character_class' => 'Classe de personagem', + 'commanding_staff' => 'Equipa de Comando', + 'storage_capacity' => 'Capacidade de Armazenamento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por dia', + 'total_per_week' => 'Total Semanal:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + 'silo_capacity' => 'Um silo de mísseis no nível :level pode conter mísseis interplanetários :ipm ou mísseis antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'derrubar', + 'proceed' => 'Prosseguir', + 'enter_minimum' => 'Por favor insira pelo menos um míssil para destruir', + 'not_enough_abm' => 'Você não tem tantos mísseis antibalísticos', + 'not_enough_ipm' => 'Você não tem tantos mísseis interplanetários', + 'destroyed_success' => 'Mísseis destruídos com sucesso', + 'destroy_failed' => 'Falha ao destruir mísseis', + 'error' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de Frota I', + 'dispatch_2_title' => 'Despacho de Frota II', + 'dispatch_3_title' => 'Despacho de Frota III', + 'movement_title' => 'Movimento de Frota', + 'to_movement' => 'Para o movimento da frota', + 'fleets' => 'Frotas', + 'expeditions' => 'Expedições', + 'reload' => 'Recarregar', + 'clock' => 'Capacidade de Carga:', + 'load_dots' => 'A carregar...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Slots de Frota em uso/possíveis', + 'no_free_slots' => 'Não há vagas disponíveis na frota', + 'tooltip_exp_slots' => 'Missões de Exploração a decorrer/possíveis', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Frotas comerciais usadas/totais', + 'fleet_dispatch' => 'Despacho de frota', + 'dispatch_impossible' => 'Envio de frota impossível', + 'no_ships' => 'Não existem naves neste planeta', + 'in_combat' => 'A frota está atualmente em combate.', + 'vacation_error' => 'Nenhuma frota pode ser enviada do modo férias!', + 'not_enough_deuterium' => 'Não há deutério suficiente!', + 'no_target' => 'Você deve selecionar um alvo válido.', + 'cannot_send_to_target' => 'As frotas não podem ser enviadas para este destino.', + 'cannot_start_mission' => 'Não podes iniciar esta missão.', + 'mission_label' => 'Missão', + 'target_label' => 'Alvo', + 'player_name_label' => 'Nome do jogador', + 'no_selection' => 'Nada foi selecionado', + 'no_mission_selected' => 'Nenhuma missão selecionada!', + 'combat_ships' => 'Naves de Batalha', + 'civil_ships' => 'Naves Civis', + 'standard_fleets' => 'Frotas padrão', + 'edit_standard_fleets' => 'Editar frotas padrão', + 'select_all_ships' => 'Selecione todos os navios', + 'reset_choice' => 'Redefinir escolha', + 'api_data' => 'Esses dados podem ser inseridos em um simulador de combate compatível:', + 'tactical_retreat' => 'Retirada tática', + 'tactical_retreat_tooltip' => 'Mostrar a utilização de Deuterium por retirada', + 'continue' => 'Continuar', + 'back' => 'Voltar', + 'origin' => 'Origem', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Lua', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distância', + 'debris_field' => 'Campo de Destroços', + 'debris_field_lower' => 'Campo de Destroços', + 'shortcuts' => 'Atalhos', + 'combat_forces' => 'Forças de combate', + 'player_label' => 'Jogador', + 'player_name' => 'Nome do jogador', + 'select_mission' => 'Selecione a missão para o alvo', + 'bashing_disabled' => 'As missões de ataque foram desativadas devido a demasiados ataques ao alvo.', + 'mission_expedition' => 'Exp. Espacial', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar Campo de Destroços', + 'mission_transport' => 'Transportar', + 'mission_deploy' => 'Transferir', + 'mission_espionage' => 'Espiar', + 'mission_acs_defend' => 'manter posições', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque de Aliança', + 'mission_destroy_moon' => 'Destruir Lua', + 'desc_attack' => 'Ataca a frota e a defesa do seu oponente.', + 'desc_acs_attack' => 'Batalhas honrosas podem se tornar batalhas desonrosas se jogadores fortes entrarem através do ACS. A soma do total de pontos militares do atacante em comparação com a soma do total de pontos militares do defensor é o fator decisivo aqui.', + 'desc_transport' => 'Transporta seus recursos para outros planetas.', + 'desc_deploy' => 'Envia sua frota permanentemente para outro planeta do seu império.', + 'desc_acs_defend' => 'Defenda o planeta do seu companheiro de equipe.', + 'desc_espionage' => 'Espie os mundos dos imperadores estrangeiros.', + 'desc_colonise' => 'Coloniza um novo planeta.', + 'desc_recycle' => 'Envie seus recicladores para um campo de destroços para coletar os recursos que flutuam por lá.', + 'desc_destroy_moon' => 'Destrói a lua do seu inimigo.', + 'desc_expedition' => 'Envie suas naves aos confins do espaço para completar missões emocionantes.', + 'fleet_union' => 'União da frota', + 'union_created' => 'União de frota criada com sucesso.', + 'union_edited' => 'União de frota editada com sucesso.', + 'err_union_max_fleets' => 'Um máximo de 16 frotas podem atacar.', + 'err_union_max_players' => 'Um máximo de 5 jogadores podem atacar.', + 'err_union_too_slow' => 'Você é muito lento para se juntar a esta frota.', + 'err_union_target_mismatch' => 'Sua frota deve ter como alvo o mesmo local que o sindicato da frota.', + 'union_name' => 'Nome da união', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Carregando...', + 'buddy_list_empty' => 'Nenhum amigo disponível', + 'buddy_list_error' => 'Falha ao carregar amigos', + 'search_user' => 'Pesquisar usuário', + 'search' => 'Procurar', + 'union_user' => 'Usuário do sindicato', + 'invite' => 'Convidar', + 'kick' => 'Chute', + 'ok' => 'OK', + 'own_fleet' => 'Frota própria', + 'briefing' => 'Resumo', + 'load_resources' => 'Carregar recursos', + 'load_all_resources' => 'Carregar todos os recursos', + 'all_resources' => 'Todos os Recursos', + 'flight_duration' => 'Duração do voo (só ida)', + 'federation_duration' => 'Duração do voo (união de frota)', + 'arrival' => 'Chegada', + 'return_trip' => 'Retornar', + 'speed' => 'Velocidade:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deutério', + 'empty_cargobays' => 'Compartimentos de carga vazios', + 'hold_time' => 'Tempo de espera', + 'expedition_duration' => 'Duração da expedição', + 'cargo_bay' => 'compartimento de carga', + 'cargo_space' => 'Espaço de carga usado / Espaço de Carga máx.', + 'send_fleet' => 'Enviar frota', + 'retreat_on_defender' => 'Retorno após retirada pelos defensores', + 'retreat_tooltip' => 'Se esta opção for activada, a tua frota também será retirada sem lutar, se o teu oponente fugir.', + 'plunder_food' => 'Pilhar comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'shipment' => 'Remessa', + 'recall' => 'Lembrar', + 'start_time' => 'Hora de início', + 'time_of_arrival' => 'Hora de chegada', + 'deep_space' => 'Espaço profundo', + 'uninhabited_planet' => 'Planeta desabitado', + 'no_debris_field' => 'Nenhum campo de detritos', + 'player_vacation' => 'Jogador em modo férias', + 'admin_gm' => 'Administrador ou GM', + 'noob_protection' => 'Proteção Noob', + 'player_too_strong' => 'Este planeta não pode ser atacado porque o jogador é muito forte!', + 'no_moon' => 'Nenhuma lua disponível.', + 'no_recycler' => 'Nenhum reciclador disponível.', + 'no_events' => 'Atualmente não há eventos em andamento.', + 'planet_already_reserved' => 'Este planeta já foi reservado para uma realocação.', + 'max_planet_warning' => 'Atenção! Nenhum outro planeta pode ser colonizado no momento. Dois níveis de pesquisa em astrotecnologia são necessários para cada nova colônia. Você ainda quer enviar sua frota?', + 'empty_systems' => 'Sistemas Vazios', + 'inactive_systems' => 'Sistemas Inativos', + 'network_on' => 'Sobre', + 'network_off' => 'Desligada', + 'err_generic' => 'Ocorreu um erro', + 'err_no_moon' => 'Erro, não há lua', + 'err_newbie_protection' => 'Erro, o jogador não pode ser abordado por causa da proteção para novatos', + 'err_too_strong' => 'O jogador é muito forte para ser atacado', + 'err_vacation_mode' => 'Erro, o jogador está em modo de férias', + 'err_own_vacation' => 'Nenhuma frota pode ser enviada do modo férias!', + 'err_not_enough_ships' => 'Erro, não há navios suficientes disponíveis, envie o número máximo:', + 'err_no_ships' => 'Erro, nenhum navio disponível', + 'err_no_slots' => 'Erro, não há slots de frota disponíveis', + 'err_no_deuterium' => 'Erro, você não tem deutério suficiente', + 'err_no_planet' => 'Erro, não há planeta lá', + 'err_no_cargo' => 'Erro, capacidade de carga insuficiente', + 'err_multi_alarm' => 'Multi-alarme', + 'err_attack_ban' => 'Proibição de ataque', + 'enemy_fleet' => 'Frota inimiga', + 'friendly_fleet' => 'Frota aliada', + 'admiral_slot_bonus' => 'Bónus Almirante', + 'general_slot_bonus' => 'Bónus General', + 'bash_warning' => 'Atenção: Estás prestes a atacar este jogador demasiadas vezes!', + 'add_new_template' => 'Adicionar modelo', + 'tactical_retreat_label' => 'Retirada tática', + 'tactical_retreat_full_tooltip' => 'Ativar retirada tática: a sua frota irá retirar-se se a proporção de combate for desfavorável. Requer Almirante para a proporção 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada tática na proporção 3:1 (requer Almirante)', + 'fleet_sent_success' => 'A sua frota foi enviada com sucesso.', + ], + 'galaxy' => [ + 'vacation_error' => 'Você não pode usar a visualização da galáxia durante o modo de férias!', + 'system' => 'Sistema Solar', + 'go' => 'Vamos!', + 'system_phalanx' => 'Phalanx de Sistema', + 'system_espionage' => 'Espionagem do Sistema', + 'discoveries' => 'Descobertas', + 'discoveries_tooltip' => 'Inicia uma missão de descoberta para todas as localizações possíveis', + 'probes_short' => 'Esp.Sonda', + 'recycler_short' => 'Reci.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Slots usados', + 'planet_col' => 'Planeta', + 'name_col' => 'Nome', + 'moon_col' => 'Lua', + 'debris_short' => 'CD', + 'player_status' => 'Jogador', + 'alliance' => 'Aliança', + 'action' => 'Acção', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Frota de expedição', + 'admiral_needed' => 'Precisas de um Almirante para usar esta funcionalidade.', + 'send' => 'enviar', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'UMA', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 'é', + 'legend_strong' => 'Jogador Forte', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'jogador mais fraco (novato)', + 'status_outlaw_abbr' => 'ó', + 'legend_outlaw' => 'Fora da lei (temporariamente)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo de Férias', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Conta Bloqueada', + 'status_inactive_abbr' => 'eu', + 'legend_inactive_7' => '7 dias inactivo', + 'status_longinactive_abbr' => 'EU', + 'legend_inactive_28' => '28 dias inactivo', + 'status_honorable_abbr' => 'PH', + 'legend_honorable' => 'Alvo honroso', + 'phalanx_restricted' => 'A falange do sistema só pode ser usada pela classe de aliança Pesquisador!', + 'astro_required' => 'Você tem que pesquisar Astrofísica primeiro.', + 'galaxy_nav' => 'Galáxia', + 'activity' => 'Atividade', + 'no_action' => 'Nenhuma ação disponível.', + 'time_minute_abbr' => 'eu', + 'moon_diameter_km' => 'Diâmetro da lua em km', + 'km' => 'quilômetros', + 'pathfinders_needed' => 'Precisa-se de desbravadores', + 'recyclers_needed' => 'Precisa-se de recicladores', + 'mine_debris' => 'Minha', + 'phalanx_no_deut' => 'Não há deutério suficiente para implantar a falange.', + 'use_phalanx' => 'Usar falange', + 'colonize_error' => 'Não é possível colonizar um planeta sem uma nave colonizadora.', + 'ranking' => 'Classificação', + 'espionage_report' => 'Relatório de espionagem', + 'missile_attack' => 'Ataque de mísseis', + 'rank' => 'Posição', + 'alliance_member' => 'Membro', + 'alliance_class' => 'Classe de Aliança', + 'espionage_not_possible' => 'Espionagem não é possível', + 'espionage' => 'Espiar', + 'hire_admiral' => 'Contratar almirante', + 'dark_matter' => 'Matéria Escura', + 'outlaw_explanation' => 'Se você for um fora da lei, não terá mais proteção contra ataques e poderá ser atacado por todos os jogadores.', + 'honorable_target_explanation' => 'Na batalha contra esse alvo, você pode receber pontos de honra e saquear 50% mais itens.', + 'relocate_success' => 'A posição foi reservada para você. A realocação da colônia começou.', + 'relocate_title' => 'Reassentar Planeta', + 'relocate_question' => 'Tem certeza de que deseja realocar seu planeta para essas coordenadas? Para financiar a realocação você precisará de :cost Dark Matter.', + 'deut_needed_relocate' => 'Você não tem deutério suficiente! Você precisa de 10 unidades de deutério.', + 'fleet_attacking' => 'A frota está atacando!', + 'fleet_underway' => 'A frota está a caminho', + 'discovery_send' => 'Despachar navio de exploração', + 'discovery_success' => 'Navio de exploração enviado', + 'discovery_unavailable' => 'Você não pode enviar uma nave de exploração para este local.', + 'discovery_underway' => 'Uma nave de exploração já está se aproximando deste planeta.', + 'discovery_locked' => 'Você ainda não desbloqueou a pesquisa para descobrir novas formas de vida.', + 'discovery_title' => 'Navio de Exploração', + 'discovery_question' => 'Você quer enviar uma nave de exploração para este planeta?
Metal: 5000 Cristal: 1000 Deutério: 500', + 'sensor_report' => 'relatório do sensor', + 'sensor_report_from' => 'Relatório de sensores de', + 'refresh' => 'Atualizar', + 'arrived' => 'Chegada', + 'target' => 'Alvo', + 'flight_duration' => 'Duração do voo', + 'ipm_full' => 'Míssil Interplanetário', + 'primary_target' => 'Alvo principal', + 'no_primary_target' => 'Nenhum alvo principal selecionado: alvo aleatório', + 'target_has' => 'O alvo tem', + 'abm_full' => 'Míssil de Intercepção', + 'fire' => 'Fogo', + 'valid_missile_count' => 'Por favor insira um número válido de mísseis', + 'not_enough_missiles' => 'Você não tem mísseis suficientes', + 'launched_success' => 'Mísseis lançados com sucesso!', + 'launch_failed' => 'Falha ao lançar mísseis', + 'alliance_page' => 'Página da aliança', + 'apply' => 'Candidatar', + 'contact_support' => 'Contactar suporte', + 'insufficient_range' => 'Alcance insuficiente (impulso de nível de pesquisa) de seus mísseis interplanetários!', + ], + 'buddy' => [ + 'request_sent' => 'Pedido de amizade enviado com sucesso!', + 'request_failed' => 'Falha ao enviar solicitação de amizade.', + 'request_to' => 'Pedido de amizade para', + 'ignore_confirm' => 'Tem certeza de que deseja ignorar', + 'ignore_success' => 'Jogador ignorado com sucesso!', + 'ignore_failed' => 'Falha ao ignorar o jogador.', + ], + 'messages' => [ + 'tab_fleets' => 'Frotas', + 'tab_communication' => 'Comunicação', + 'tab_economy' => 'Economia', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espiar', + 'subtab_combat' => 'Relatórios de Combate', + 'subtab_expeditions' => 'Expedições', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Outra', + 'subtab_messages' => 'Mensagens', + 'subtab_information' => 'Informação', + 'subtab_shared_combat' => 'Relatórios de combate compartilhados', + 'subtab_shared_espionage' => 'Relatórios de espionagem compartilhados', + 'news_feed' => 'Newsfeed', + 'loading' => 'A carregar...', + 'error_occurred' => 'Ocorreu um erro', + 'mark_favourite' => 'marcar como favorito', + 'remove_favourite' => 'remover dos favoritos', + 'from' => 'De', + 'no_messages' => 'Atualmente não há mensagens disponíveis nesta guia', + 'new_alliance_msg' => 'Nova mensagem da aliança', + 'to' => 'Para', + 'all_players' => 'todos os jogadores', + 'send' => 'enviar', + 'delete_buddy_title' => 'Excluir amigo', + 'report_to_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'too_few_chars' => 'Poucos personagens! Por favor insira pelo menos 2 caracteres.', + 'bbcode_bold' => 'Audaciosa', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Sublinhada', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subscrito', + 'bbcode_sup' => 'Sobrescrito', + 'bbcode_font_color' => 'Cor da fonte', + 'bbcode_font_size' => 'Tamanho da fonte', + 'bbcode_bg_color' => 'Cor de fundo', + 'bbcode_bg_image' => 'Imagem de fundo', + 'bbcode_tooltip' => 'Dica de ferramenta', + 'bbcode_align_left' => 'Alinhar à esquerda', + 'bbcode_align_center' => 'Alinhamento central', + 'bbcode_align_right' => 'Alinhar à direita', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Quebrar', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Mais opções', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Linha horizontal', + 'bbcode_picture' => 'Imagem', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Jogador', + 'bbcode_item' => 'Item', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Visualização', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID ou nome do jogador', + 'bbcode_item_ph' => 'ID do item', + 'bbcode_coord_ph' => 'Galáxia: sistema: posição', + 'bbcode_chars_left' => 'Caracteres restantes', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repita horizontalmente', + 'bbcode_repeat_y' => 'Repita verticalmente', + 'spy_player' => 'Jogador', + 'spy_activity' => 'Atividade', + 'spy_minutes_ago' => 'minutos atrás', + 'spy_class' => 'Classe', + 'spy_unknown' => 'Desconhecida', + 'spy_alliance_class' => 'Classe de Aliança', + 'spy_no_alliance_class' => 'Nenhuma classe de aliança selecionada', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Saque', + 'spy_counter_esp' => 'Chance de contra-espionagem', + 'spy_no_info' => 'Não foi possível recuperar nenhuma informação confiável desse tipo na verificação.', + 'spy_debris_field' => 'Campo de Destroços', + 'spy_no_activity' => 'Sua espionagem não mostra anormalidades na atmosfera do planeta. Parece não ter havido nenhuma atividade no planeta na última hora.', + 'spy_fleets' => 'Frotas', + 'spy_defense' => 'Defesa', + 'spy_research' => 'Pesquisas', + 'spy_building' => 'Prédio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensora', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Saque', + 'battle_debris_new' => 'Campo de detritos (recém-criado)', + 'battle_wreckage_created' => 'Destroços criados', + 'battle_attacker_wreckage' => 'Destroços do atacante', + 'battle_repaired' => 'Na verdade reparado', + 'battle_moon_chance' => 'Chance da Lua', + 'battle_report' => 'Relatório de Combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando da Frota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada tática', + 'battle_total_loot' => 'Saque total', + 'battle_debris' => 'Detritos (novo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minerado após o combate', + 'battle_reaper' => 'Ceifeira', + 'battle_debris_left' => 'Campos de detritos (esquerda)', + 'battle_honour_points' => 'Pontos de honra', + 'battle_dishonourable' => 'Luta desonrosa', + 'battle_vs' => 'contra', + 'battle_honourable' => 'Luta honrosa', + 'battle_class' => 'Classe', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de Batalha', + 'battle_civil_ships' => 'Naves Civis', + 'battle_defences' => 'Defesas', + 'battle_repaired_def' => 'Defesas reparadas', + 'battle_share' => 'compartilhar mensagem', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espiar', + 'battle_delete' => 'excluir', + 'battle_favourite' => 'marcar como favorito', + 'battle_hamill' => 'Um Light Fighter destruiu uma Deathstar antes do início da batalha!', + 'battle_retreat_tooltip' => 'Observe que Deathstars, Sondas de Espionagem, Satélites Solares e qualquer frota em missão de Defesa ACS não podem fugir. As retiradas táticas também são desativadas em batalhas honrosas. Uma retirada também pode ter sido desativada manualmente ou impedida por falta de deutério. Bandidos e jogadores com mais de 500.000 pontos nunca recuam.', + 'battle_no_flee' => 'A frota defensora não fugiu.', + 'battle_rounds' => 'Rodadas', + 'battle_start' => 'Começar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'O :attacker dispara um total de :hits tiros no :defender com uma força total de :strength. Os escudos do :defender2 absorvem pontos de dano :absorbed.', + 'battle_defender_fires' => 'O :defender dispara um total de :hits tiros no :attacker com uma força total de :strength. Os escudos do :attacker2 absorvem pontos de dano :absorbed.', + ], + 'alliance' => [ + 'page_title' => 'Aliança', + 'tab_overview' => 'Resumo', + 'tab_management' => 'Gerenciamento', + 'tab_communication' => 'Comunicação', + 'tab_applications' => 'Aplicações', + 'tab_classes' => 'Aulas de Aliança', + 'tab_create' => 'Fundar uma Aliança', + 'tab_search' => 'Procurar Alianças', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Sua aliança', + 'name' => 'Nome', + 'tag' => 'Marcação', + 'created' => 'Criada', + 'member' => 'Membro', + 'your_rank' => 'Sua classificação', + 'homepage' => 'Página inicial', + 'logo' => 'Logotipo da aliança', + 'open_page' => 'Abrir página da aliança', + 'highscore' => 'Pontuação da aliança', + 'leave_wait_warning' => 'Se você sair da aliança, precisará esperar 3 dias antes de ingressar ou criar outra aliança.', + 'leave_btn' => 'Sair da aliança', + 'member_list' => 'Lista de membros', + 'no_members' => 'Nenhum membro encontrado', + 'assign_rank_btn' => 'Atribuir classificação', + 'kick_tooltip' => 'Expulsar membro da aliança', + 'write_msg_tooltip' => 'Escrever mensagem', + 'col_name' => 'Nome', + 'col_rank' => 'Posição', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Ingressou', + 'col_online' => 'Ligado', + 'col_function' => 'Função', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilégios', + 'col_rank_name' => 'Nome da classificação', + 'col_applications_group' => 'Aplicações', + 'col_member_group' => 'Membro', + 'col_alliance_group' => 'Aliança', + 'delete_rank' => 'Excluir classificação', + 'save_btn' => 'Gravar', + 'rights_warning_html' => 'Aviso! Você só pode conceder permissões que você mesmo possui.', + 'rights_warning_loca' => '[b]Aviso![/b] Você só pode conceder permissões que você mesmo possui.', + 'rights_legend' => 'Legenda dos direitos', + 'create_rank_btn' => 'Criar nova classificação', + 'rank_name_placeholder' => 'Nome da classificação', + 'no_ranks' => 'Nenhuma classificação encontrada', + 'perm_see_applications' => 'Mostrar aplicativos', + 'perm_edit_applications' => 'Processar aplicativos', + 'perm_see_members' => 'Mostrar lista de membros', + 'perm_kick_user' => 'Expulsar usuário', + 'perm_see_online' => 'Ver status on-line', + 'perm_send_circular' => 'Escreva uma mensagem circular', + 'perm_disband' => 'Dissolver aliança', + 'perm_manage' => 'Gerenciar aliança', + 'perm_right_hand' => 'Mão direita', + 'perm_right_hand_long' => '`Right Hand` (necessário para transferir a classificação de fundador)', + 'perm_manage_classes' => 'Gerenciar classe de aliança', + 'manage_texts' => 'Gerenciar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto do aplicativo', + 'options' => 'Opções', + 'alliance_logo_label' => 'Logotipo da aliança', + 'applications_field' => 'Aplicações', + 'status_open' => 'Possível (aliança aberta)', + 'status_closed' => 'Impossível (aliança fechada)', + 'rename_founder' => 'Renomeie o título do fundador como', + 'rename_newcomer' => 'Renomear classificação de recém-chegado', + 'no_settings_perm' => 'Você não tem permissão para gerenciar as configurações da aliança.', + 'change_tag_name' => 'Alterar tag/nome da aliança', + 'change_tag' => 'Alterar etiqueta da aliança', + 'change_name' => 'Alterar o nome da aliança', + 'former_tag' => 'Etiqueta da antiga aliança:', + 'new_tag' => 'Nova etiqueta da aliança:', + 'former_name' => 'Nome da antiga aliança:', + 'new_name' => 'Novo nome da aliança:', + 'former_tag_short' => 'Etiqueta da antiga aliança', + 'new_tag_short' => 'Nova etiqueta de aliança', + 'former_name_short' => 'Nome da antiga aliança', + 'new_name_short' => 'Novo nome da aliança', + 'no_tagname_perm' => 'Você não tem permissão para alterar a tag/nome da aliança.', + 'delete_pass_on' => 'Excluir aliança/Ativar aliança', + 'delete_btn' => 'Excluir esta aliança', + 'no_delete_perm' => 'Você não tem permissão para excluir a aliança.', + 'handover' => 'Aliança de transferência', + 'takeover_btn' => 'Assumir a aliança', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir o título de fundador para:', + 'loca_no_transfer_error' => 'Nenhum dos membros tem a necessária “mão direita”. Você não pode entregar a aliança.', + 'loca_founder_inactive_error' => 'O fundador não fica inativo por tempo suficiente para assumir o controle da aliança.', + 'leave_section_title' => 'Sair da aliança', + 'leave_consequences' => 'Se você sair da aliança, perderá todas as suas permissões de classificação e benefícios da aliança.', + 'no_applications' => 'Nenhum aplicativo encontrado', + 'accept_btn' => 'aceitar', + 'deny_btn' => 'Negar candidato', + 'report_btn' => 'Aplicativo de relatório', + 'app_date' => 'Data da inscrição', + 'action_col' => 'Acção', + 'answer_btn' => 'responder', + 'reason_label' => 'Razão', + 'apply_title' => 'Inscreva-se na Aliança', + 'apply_heading' => 'Aplicação para', + 'send_application_btn' => 'Enviar inscrição', + 'chars_remaining' => 'Caracteres restantes', + 'msg_too_long' => 'A mensagem é muito longa (máximo de 2.000 caracteres)', + 'addressee' => 'Para', + 'all_players' => 'todos os jogadores', + 'only_rank' => 'apenas classificação:', + 'send_btn' => 'enviar', + 'info_title' => 'Informações da Aliança', + 'apply_confirm' => 'Você quer se inscrever nesta aliança?', + 'redirect_confirm' => 'Ao seguir este link, você sairá do OGame. Você deseja continuar?', + 'class_selection_header' => 'Seleção de classe', + 'select_class_title' => 'Selecione a classe da aliança', + 'select_class_note' => 'Seleciona uma classe de aliança para receberes bónus especiais. Podes alterar a classe de aliança no menu da aliança, desde que tenhas as permissões necessárias.', + 'class_warriors' => 'Guerreiros (Aliança)', + 'class_traders' => 'Comerciantes (Aliança)', + 'class_researchers' => 'Pesquisadores (Aliança)', + 'class_label' => 'Classe de Aliança', + 'buy_for' => 'Compre por', + 'no_dark_matter' => 'Não há matéria escura suficiente disponível', + 'loca_deactivate' => 'Desativar', + 'loca_activate_dm' => 'Você deseja ativar a classe de aliança #allianceClassName# para #darkmatter# Dark Matter? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_activate_item' => 'Você deseja ativar a classe de aliança #allianceClassName#? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_deactivate_note' => 'Você realmente deseja desativar a classe de aliança #allianceClassName#? A reativação requer um item de mudança de classe de aliança por 500.000 Dark Matter.', + 'loca_class_change_append' => '

Classe de aliança atual: #currentAllianceClassName#

Última alteração em: #lastAllianceClassChange#', + 'loca_no_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_reference' => 'Referência', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'A carregar...', + 'warrior_bonus_1' => '+10% de velocidade para navios voando entre membros da aliança', + 'warrior_bonus_2' => '+1 níveis de pesquisa de combate', + 'warrior_bonus_3' => '+1 níveis de pesquisa de espionagem', + 'warrior_bonus_4' => 'O sistema de espionagem pode ser usado para verificar sistemas inteiros.', + 'trader_bonus_1' => '+10% de velocidade para transportadores', + 'trader_bonus_2' => '+5% de produção da mina', + 'trader_bonus_3' => '+5% de produção de energia', + 'trader_bonus_4' => '+10% de capacidade de armazenamento do planeta', + 'trader_bonus_5' => '+10% de capacidade de armazenamento lunar', + 'researcher_bonus_1' => '+5% de planetas maiores na colonização', + 'researcher_bonus_2' => '+10% de velocidade até o destino da expedição', + 'researcher_bonus_3' => 'A falange do sistema pode ser usada para verificar os movimentos da frota em sistemas inteiros.', + 'class_not_implemented' => 'Sistema de classes de aliança ainda não implementado', + 'create_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'create_name_label' => 'Nome da aliança (3-30 caracteres)', + 'create_btn' => 'Fundar uma Aliança', + 'loca_ally_tag_chars' => 'Tag da aliança (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nome da Aliança (3-8 caracteres)', + 'loca_ally_name_label' => 'Nome da aliança (3-30 caracteres)', + 'loca_ally_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'confirm_leave' => 'Tem certeza de que deseja sair da aliança?', + 'confirm_kick' => 'Tem certeza de que deseja expulsar :username da aliança?', + 'confirm_deny' => 'Tem certeza de que deseja negar esta aplicação?', + 'confirm_deny_title' => 'Negar inscrição', + 'confirm_disband' => 'Realmente excluir aliança?', + 'confirm_pass_on' => 'Tem certeza de que deseja repassar sua aliança?', + 'confirm_takeover' => 'Tem certeza de que deseja assumir esta aliança?', + 'confirm_abandon' => 'Abandonar esta aliança?', + 'confirm_takeover_long' => 'Assumir esta aliança?', + 'msg_already_in' => 'Você já está em uma aliança', + 'msg_not_in_alliance' => 'Você não está em uma aliança', + 'msg_not_found' => 'Aliança não encontrada', + 'msg_id_required' => 'O ID da aliança é obrigatório', + 'msg_closed' => 'Esta aliança está fechada para inscrições', + 'msg_created' => 'Aliança criada com sucesso', + 'msg_applied' => 'Candidatura submetida com sucesso', + 'msg_accepted' => 'Inscrição aceita', + 'msg_rejected' => 'Inscrição rejeitada', + 'msg_kicked' => 'Membro expulso da aliança', + 'msg_kicked_success' => 'Membro expulso com sucesso', + 'msg_left' => 'Você saiu da aliança', + 'msg_rank_assigned' => 'Classificação atribuída', + 'msg_rank_assigned_to' => 'Classificação atribuída com sucesso a :name', + 'msg_ranks_assigned' => 'Classificações atribuídas com sucesso', + 'msg_rank_perms_updated' => 'Permissões de classificação atualizadas', + 'msg_texts_updated' => 'Textos da Aliança atualizados', + 'msg_text_updated' => 'Texto da Aliança atualizado', + 'msg_settings_updated' => 'Configurações da aliança atualizadas', + 'msg_tag_updated' => 'Tag da aliança atualizada', + 'msg_name_updated' => 'Nome da aliança atualizado', + 'msg_tag_name_updated' => 'Tag e nome da aliança atualizados', + 'msg_disbanded' => 'Aliança dissolvida', + 'msg_broadcast_sent' => 'Mensagem de transmissão enviada com sucesso', + 'msg_rank_created' => 'Classificação criada com sucesso', + 'msg_apply_success' => 'Candidatura submetida com sucesso', + 'msg_apply_error' => 'Falha ao enviar inscrição', + 'msg_leave_error' => 'Falha ao sair da aliança', + 'msg_assign_error' => 'Falha ao atribuir classificações', + 'msg_kick_error' => 'Falha ao expulsar membro', + 'msg_invalid_action' => 'Ação inválida', + 'msg_error' => 'Ocorreu um erro', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Novo membro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnologias', + 'tab_applications' => 'Aplicações', + 'tab_techinfo' => 'Informações', + 'tab_technology' => 'Tecnologia', + 'page_title' => 'Tecnologia', + 'no_requirements' => 'Sem requisitos disponíveis', + 'is_requirement_for' => 'é um requisito para', + 'level' => 'Nível', + 'col_level' => 'Nível', + 'col_difference' => 'Diferença', + 'col_diff_per_level' => 'Diferença/nível', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentagem)', + 'production_energy_balance' => 'Consumo de energia', + 'production_per_hour' => 'Produção/h', + 'production_deuterium_consumption' => 'Consumo de deutério', + 'properties_technical_data' => 'Dados técnicos', + 'properties_structural_integrity' => 'Integridade Estrutural', + 'properties_shield_strength' => 'Força do Escudo', + 'properties_attack_strength' => 'Força de Ataque', + 'properties_speed' => 'Velocidade', + 'properties_cargo_capacity' => 'Capacidade de carga', + 'properties_fuel_usage' => 'Uso de combustível (Deutério)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fogo rápido de', + 'rapidfire_against' => 'Fogo rápido contra', + 'storage_capacity' => 'Tampa de armazenamento.', + 'plasma_metal_bonus' => 'Bônus de metal%', + 'plasma_crystal_bonus' => 'Bônus de cristal%', + 'plasma_deuterium_bonus' => 'Bônus de deutério%', + 'astrophysics_max_colonies' => 'Colônias máximas', + 'astrophysics_max_expeditions' => 'Expedições máximas', + 'astrophysics_note_1' => 'As posições 3 e 13 podem ser preenchidas a partir do nível 4.', + 'astrophysics_note_2' => 'As posições 2 e 14 podem ser preenchidas a partir do nível 6.', + 'astrophysics_note_3' => 'As posições 1 e 15 podem ser preenchidas a partir do nível 8.', + ], + 'options' => [ + 'page_title' => 'Opções', + 'tab_userdata' => 'Dados do utilizador', + 'tab_general' => 'Geral', + 'tab_display' => 'Exibição', + 'tab_extended' => 'Adicionais', + 'section_playername' => 'Nome dos jogadores', + 'your_player_name' => 'Seu nome de jogador:', + 'new_player_name' => 'Nome do novo jogador:', + 'username_change_once_week' => 'Você pode alterar seu nome de usuário uma vez por semana.', + 'username_change_hint' => 'Para fazer isso, clique no seu nome ou nas configurações na parte superior da tela.', + 'section_password' => 'Alterar a senha', + 'old_password' => 'Digite a senha antiga:', + 'new_password' => 'Nova senha (pelo menos 4 caracteres):', + 'repeat_password' => 'Repita a nova senha:', + 'password_check' => 'Verificação de senha:', + 'password_strength_low' => 'Baixo', + 'password_strength_medium' => 'Média', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'A senha deve conter as seguintes propriedades', + 'password_min_max' => 'min. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Maiúsculas e minúsculas', + 'password_special_chars' => 'Caracteres especiais (por exemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Sua senha precisa ter pelo menos 4 caracteres e não pode ter mais de 128 caracteres.', + 'section_email' => 'Endereço de email', + 'current_email' => 'Endereço de e-mail atual:', + 'send_validation_link' => 'Enviar link de validação', + 'email_sent_success' => 'O e-mail foi enviado com sucesso!', + 'email_sent_error' => 'Erro! A conta já está validada ou não foi possível enviar o e-mail!', + 'email_too_many_requests' => 'Você já solicitou muitos e-mails!', + 'new_email' => 'Novo endereço de e-mail:', + 'new_email_confirm' => 'Novo endereço de e-mail (para confirmação):', + 'enter_password_confirm' => 'Digite a senha (como confirmação):', + 'email_warning' => 'Aviso! Após uma validação de conta bem-sucedida, uma nova alteração de endereço de e-mail só será possível após um período de 7 dias.', + 'section_spy_probes' => 'Sondas de espionagem', + 'spy_probes_amount' => 'Número de sondas de espionagem:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat:', + 'section_warnings' => 'Avisos', + 'disable_outlaw_warning' => 'Desactivar aviso de Fora da Lei nos ataques a oponentes 5 - mais forte:', + 'section_general_display' => 'Geral', + 'language' => 'Idioma', + 'language_en' => 'Inglês', + 'language_de' => 'Alemão', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandês', + 'language_ar' => 'Espanhol (Argentina)', + 'language_br' => 'Português (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Espanhol', + 'language_fi' => 'Finlandês', + 'language_fr' => 'Francês', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Português', + 'language_ro' => 'Romeno', + 'language_ru' => 'Russo', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferência de idioma guardada.', + 'show_mobile_version' => 'Mostrar versão móvel:', + 'show_alt_dropdowns' => 'Mostrar menus suspensos alternativos:', + 'activate_autofocus' => 'Activar auto-foco nas Classificações:', + 'always_show_events' => 'Mostrar eventos, sempre:', + 'events_hide' => 'Esconde', + 'events_above' => 'Acima do conteúdo', + 'events_below' => 'Abaixo do conteúdo', + 'section_planets' => 'Os teus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Data de colonização', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamanho', + 'sort_used_fields' => 'Pelas construções', + 'sort_sequence' => 'Ordenado por:', + 'sort_order_up' => 'Do menor para o maior', + 'sort_order_down' => 'Do maior para o menor', + 'section_overview_display' => 'Resumo', + 'highlight_planet_info' => 'Destaque para informação do planeta:', + 'animated_detail_display' => 'Mostrador Detalhado Animado:', + 'animated_overview' => 'Vista-geral animada:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'As seguintes definições permitem que os overlays correspondentes sejam abertos numa janela de browser adicional em vez de serem abertos dentro do jogo.', + 'popup_notes' => 'Notas numa janela extra:', + 'popup_combat_reports' => 'Relatórios de combate em uma janela extra:', + 'section_messages_display' => 'Mensagens', + 'hide_report_pictures' => 'Ocultar imagens em relatórios:', + 'msgs_per_page' => 'Quantidade de mensagens exibidas por página:', + 'auctioneer_notifications' => 'Notificação do leiloeiro:', + 'economy_notifications' => 'Crie mensagens de economia:', + 'section_galaxy_display' => 'Galáxia', + 'detailed_activity' => 'Mostrar actividade detalhada:', + 'preserve_galaxy_system' => 'Preservar Galáxia / Sistema na alteração de planeta:', + 'section_vacation' => 'Modo de Férias', + 'vacation_active' => 'Você está atualmente no modo de férias.', + 'vacation_can_deactivate_after' => 'Você pode desativá-lo depois:', + 'vacation_cannot_activate' => 'O modo férias não pode ser ativado (frotas ativas)', + 'vacation_description_1' => 'O modo de férias foi concebido para te proteger durante longas ausências do jogo. Só poderás activa-lo se não existirem frotas em trânsito. Pedidos de construção de edifícios e investigações serão colocados em espera.', + 'vacation_description_2' => 'Assim que o modo de férias for ativado, irá proteger-te de novos ataques. No entanto, ataques já iniciados irão continuar em curso e a tua produção será colocada a zeros. O modo de férias não evita que a tua conta seja eliminada se estiver inativa há mais de 35 dias e não tiver MN comprada.', + 'vacation_description_3' => 'O Modo de Férias tem uma duração mínima de 48 horas. Só após este tempo expirar é que poderás desactivá-lo.', + 'vacation_tooltip_min_days' => 'As férias duram um mínimo de 2 dias.', + 'vacation_deactivate_btn' => 'Desativar', + 'vacation_activate_btn' => 'Ativar', + 'section_account' => 'A tua Conta', + 'delete_account' => 'Apagar conta', + 'delete_account_hint' => 'Carrega na caixa se quiseres apagar a tua conta. Lembra-te que esta será automaticamente apagada depois de 7 dias.', + 'use_settings' => 'Usar Opções', + 'validation_not_enough_chars' => 'Caracteres insuficientes', + 'validation_pw_too_short' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_too_long' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_invalid_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special_chars' => 'Contém caracteres inválidos.', + 'validation_no_begin_end_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_no_begin_end_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_no_begin_end_whitespace' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_three_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_three_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_three_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_no_consecutive_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_no_consecutive_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_no_consecutive_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'js_change_name_title' => 'Novo nome de jogador', + 'js_change_name_question' => 'Tem certeza de que deseja alterar o nome do seu jogador para %newName%?', + 'js_planet_move_question' => 'Atenção! Esta missão poderá ainda estar a decorrer quando a recolocação começar e caso isso aconteça, o processo será cancelado. Deseja mesmo continuar com esta missão?', + 'js_tab_disabled' => 'Para utilizar esta opção é necessário estar validado e não pode estar em modo férias!', + 'js_vacation_question' => 'Quer ativar o modo férias? Você só pode encerrar suas férias após 2 dias.', + 'msg_settings_saved' => 'Configurações salvas', + 'msg_password_incorrect' => 'A senha atual que você digitou está incorreta.', + 'msg_password_mismatch' => 'As novas senhas não coincidem.', + 'msg_password_length_invalid' => 'A nova senha deve ter entre 4 e 128 caracteres.', + 'msg_vacation_activated' => 'O modo de férias foi ativado. Ele irá protegê-lo de novos ataques por no mínimo 48 horas.', + 'msg_vacation_deactivated' => 'O modo férias foi desativado.', + 'msg_vacation_min_duration' => 'Você só pode desativar o modo férias após decorrido o período mínimo de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'Você não pode ativar o modo férias enquanto tiver frotas em trânsito.', + 'msg_probes_min_one' => 'A quantidade de sondas de espionagem deve ser de pelo menos 1', + ], + 'layout' => [ + 'player' => 'Jogador', + 'change_player_name' => 'Alterar nome do jogador', + 'highscore' => 'Classificação', + 'notes' => 'Notas', + 'notes_overlay_title' => 'Minhas anotações', + 'buddies' => 'Amigos', + 'search' => 'Procurar', + 'search_overlay_title' => 'Pesquisar Universo', + 'options' => 'Opções', + 'support' => 'Support', + 'log_out' => 'Saída', + 'unread_messages' => 'mensagens não lidas', + 'loading' => 'A carregar...', + 'no_fleet_movement' => 'Sem movimentos de frota', + 'under_attack' => 'Você está sob ataque!', + 'class_none' => 'Nenhuma turma selecionada', + 'class_selected' => 'Sua turma: :nome', + 'class_click_select' => 'Clique para selecionar uma classe de personagem', + 'res_available' => 'Disponível', + 'res_storage_capacity' => 'Capacidade de Armazenamento', + 'res_current_production' => 'Produção atual', + 'res_den_capacity' => 'Capacidade da toca', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compre matéria escura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deutério', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Matéria Escura', + 'menu_overview' => 'Resumo', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalações', + 'menu_merchant' => 'Mercador', + 'menu_research' => 'Pesquisas', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defesa', + 'menu_fleet' => 'Frota', + 'menu_galaxy' => 'Galáxia', + 'menu_alliance' => 'Aliança', + 'menu_officers' => 'Recrutar Oficiais', + 'menu_shop' => 'Loja', + 'menu_directives' => 'Diretivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opções de recursos', + 'menu_jump_gate' => 'Portal de Salto Quântico', + 'menu_resource_market_title' => 'Mercado de Recursos', + 'menu_technology_title' => 'Tecnologia', + 'menu_fleet_movement_title' => 'Movimento de Frota', + 'menu_inventory_title' => 'Inventário', + 'planets' => 'Planetas', + 'contacts_online' => ':contar contato(s) on-line', + 'back_to_top' => 'Regressar ao topo', + 'all_rights_reserved' => 'Todos os direitos reservados.', + 'patch_notes' => 'Notas de atualização', + 'server_settings' => 'Definições do servidor', + 'help' => 'Ajuda', + 'rules' => 'Regras', + 'legal' => 'Nota Legal', + 'board' => 'Quadro', + 'js_internal_error' => 'Ocorreu um erro anteriormente desconhecido. Infelizmente sua última ação não pôde ser executada!', + 'js_notify_info' => 'Informações', + 'js_notify_success' => 'Sucesso', + 'js_notify_warning' => 'Aviso', + 'js_combatsim_planning' => 'Planejamento', + 'js_combatsim_pending' => 'Simulação em execução...', + 'js_combatsim_done' => 'Completa', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'excluir', + 'js_copied' => 'Copiado para a área de transferência', + 'js_report_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'js_time_done' => 'feita', + 'js_question' => 'Pergunta', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Você está prestes a atacar um jogador mais forte. Se você fizer isso, suas defesas de ataque serão desligadas por 7 dias e todos os jogadores poderão atacar você sem punição. Tem certeza de que deseja continuar?', + 'js_last_slot_moon' => 'Este edifício usará o último espaço de construção disponível. Expanda sua Base Lunar para receber mais espaço. Tem certeza de que deseja construir este edifício?', + 'js_last_slot_planet' => 'Este edifício usará o último espaço de construção disponível. Expanda seu Terraformer ou compre um item Planet Field para obter mais slots. Tem certeza de que deseja construir este edifício?', + 'js_forced_vacation' => 'Alguns recursos do jogo ficam indisponíveis até que sua conta seja validada.', + 'js_more_details' => 'Mais detalhes', + 'js_less_details' => 'Menos detalhes', + 'js_planet_lock' => 'Arranjo de bloqueio', + 'js_planet_unlock' => 'Arranjo de desbloqueio', + 'js_activate_item_question' => 'Gostaria de substituir o item existente? O bônus antigo será perdido no processo.', + 'js_activate_item_header' => 'Substituir item?', + + // Welcome dialog + 'welcome_title' => 'Bem-vindo ao OGame!', + 'welcome_body' => 'Para te ajudar a começar rapidamente, atribuímos-te o nome Commodore Nebula. Podes mudá-lo a qualquer momento clicando no nome de utilizador.
O Comando da Frota deixou informações sobre os teus primeiros passos na tua caixa de entrada.

Diverte-te a jogar!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dia', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Onde está a mensagem?', + 'chat_text_too_long' => 'A mensagem é muito longa.', + 'chat_same_user' => 'Você não pode escrever para si mesmo.', + 'chat_ignored_user' => 'Você ignorou este jogador.', + 'chat_not_activated' => 'Esta função só está disponível após a ativação da sua conta.', + 'chat_new_chats' => '#+# mensagens não lidas', + 'chat_more_users' => 'mostrar mais', + 'eventbox_mission' => 'Missão', + 'eventbox_missions' => 'Missões', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'ter', + 'eventbox_friendly' => 'amigável', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reassentar Planeta', + 'planet_move_ask_cancel' => 'Tem certeza de que deseja cancelar a realocação deste planeta? O tempo normal de espera será assim mantido.', + 'planet_move_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'premium_building_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Você deseja reduzir o tempo de pesquisa em 50% do tempo total de pesquisa () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Quer concluir imediatamente o pedido de pesquisa de 750 Dark Matter?', + 'loca_error_not_enough_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_notice' => 'Referência', + 'loca_planet_giveup' => 'Tem certeza de que deseja abandonar o planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Tem certeza de que deseja abandonar a lua %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Sem naves nos destroços', + 'no_wreck_available' => 'Sem destroços disponíveis', + ], + 'highscore' => [ + 'player_highscore' => 'Classificação de Jogadores', + 'alliance_highscore' => 'Pontuação da aliança', + 'own_position' => 'Própria Posição', + 'own_position_hidden' => 'Posição própria (-)', + 'points' => 'Pontos', + 'economy' => 'Economia', + 'research' => 'Pesquisas', + 'military' => 'Militar', + 'military_built' => 'Pontos militares construídos', + 'military_destroyed' => 'Pontos militares destruídos', + 'military_lost' => 'Pontos militares perdidos', + 'honour_points' => 'Pontos de honra', + 'position' => 'Posição', + 'player_name_honour' => 'Nome do jogador (pontos de honra)', + 'action' => 'Acção', + 'alliance' => 'Aliança', + 'member' => 'Membro', + 'average_points' => 'Pontos médios', + 'no_alliances_found' => 'Nenhuma aliança encontrada', + 'write_message' => 'Escrever mensagem', + 'buddy_request' => 'Pedido de amigo', + 'buddy_request_to' => 'Pedido de amizade para', + 'total_ships' => 'Total de navios', + 'buddy_request_sent' => 'Pedido de amizade enviado com sucesso!', + 'buddy_request_failed' => 'Falha ao enviar solicitação de amizade.', + 'are_you_sure_ignore' => 'Tem certeza de que deseja ignorar', + 'player_ignored' => 'Jogador ignorado com sucesso!', + 'player_ignored_failed' => 'Falha ao ignorar o jogador.', + ], + 'premium' => [ + 'recruit_officers' => 'Recrutar Oficiais', + 'your_officers' => 'Os teus oficiais', + 'intro_text' => 'Com os oficiais poderás levar o teu império a novos patamares - Tudo o que precisas é de alguma Matéria Negra e os teus trabalhadores e conselheiros trabalharão ainda com mais afinco!', + 'info_dark_matter' => 'Mais informações sobre: Matéria Negra', + 'info_commander' => 'Mais informações sobre: Comandante', + 'info_admiral' => 'Mais informações sobre: Almirante', + 'info_engineer' => 'Mais informações sobre: Engenheiro', + 'info_geologist' => 'Mais informações sobre: Geólogo', + 'info_technocrat' => 'Mais informações sobre: Cientista', + 'info_commanding_staff' => 'Mais informações sobre: Equipa de Comando', + 'hire_commander_tooltip' => 'Contrate comandante|+40 favoritos, fila de construção, atalhos, scanner de transporte, sem anúncios* (*exclui: referências relacionadas ao jogo)', + 'hire_admiral_tooltip' => 'Contrate almirante | Máx. slots de frota +2, +Máx. expedições +1, +Melhor taxa de fuga da frota, +Simulação de combate salva slots +20', + 'hire_engineer_tooltip' => 'Contratar engenheiro | Reduz pela metade as perdas nas defesas, + 10% de produção de energia', + 'hire_geologist_tooltip' => 'Contratar geólogo|+10% de produção da mina', + 'hire_technocrat_tooltip' => 'Contrate tecnocrata|+2 níveis de espionagem, 25% menos tempo de pesquisa', + 'remaining_officers' => ':corrente de :max', + 'benefit_fleet_slots_title' => 'Você pode despachar mais frotas ao mesmo tempo.', + 'benefit_fleet_slots' => 'Máx. slots de frota +1', + 'benefit_energy_title' => 'Suas centrais elétricas e satélites solares produzem 2% mais energia.', + 'benefit_energy' => '+2% produção de Energia', + 'benefit_mines_title' => 'Suas minas produzem 2% a mais.', + 'benefit_mines' => '+2% produção das Minas', + 'benefit_espionage_title' => '1 nível será adicionado à sua pesquisa de espionagem.', + 'benefit_espionage' => '+1 níveis de espionagem', + 'dark_matter_title' => 'Matéria Negra', + 'dark_matter_label' => 'Matéria Negra', + 'no_dark_matter' => 'Sem Matéria Negra', + 'dark_matter_description' => 'A Matéria Negra é uma substância que só pode ser conservada há poucos anos, e com grande esforço. Permite extrair grandes quantidades de energia. O método utilizado para obter a Matéria Negra é complexo e arriscado, o que a torna particularmente valiosa.', + 'dark_matter_benefits' => 'A Matéria Negra permite contratar Oficiais e Comandantes e pagar ofertas de comerciantes, mudanças de planetas e itens.', + 'your_balance' => 'O teu saldo', + 'active_until' => 'Ativo até', + 'active_for_days' => 'Ativo por mais :days dias', + 'not_active' => 'Não ativo', + 'days' => 'Dias', + 'dm' => 'DM', + 'advantages' => 'Vantagens', + 'buy_dark_matter' => 'Comprar Matéria Negra', + 'confirm_purchase' => 'Contratar este oficial por :days dias ao custo de :cost Matéria Negra?', + 'insufficient_dark_matter' => 'Matéria Negra insuficiente', + 'purchase_success' => 'Oficial ativado com sucesso!', + 'purchase_error' => 'Ocorreu um erro. Por favor, tente novamente.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'A posição de Comandante estabeleceu-se automaticamente na Guerra moderna. Por causa da estrutura de comandos simplificada, as instruções poderão ser processadas mais rapidamente. Com Comandante pode ter uma vista geral sobre todo o seu Império! Com isso poderá desenvolver estruturas que o deixarão muito mais perto do seu inimigo.', + 'officer_commander_benefits' => 'Com o Comandante terá uma visão geral de todo o império, um espaço de missão adicional e a possibilidade de definir a ordem dos recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 Favoritos', + 'officer_commander_benefit_queue' => 'Lista de Construção', + 'officer_commander_benefit_scanner' => 'Verificação dos Transportes', + 'officer_commander_benefit_ads' => 'Sem Publicidade', + 'officer_commander_tooltip' => '+40 Favoritos

Com mais favoritos, poderás guardar mais mensagens que depois podem ser partilhadas.


Lista de Construção

Coloca até 4 edifícios adicionais simultaneamente para construção na lista de construção


Verificação dos Transportes

Será exibido o número de recursos em transporte para o teu planeta.


Sem Publicidade

Não verás mais publicidade a outros jogos. Em vez disso, serão apenas exibidos anúncios sobre ofertas e eventos específicos do OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'O Almirante de Frota é um experiente veterano de guerra e um inteligente estratega. Mesmo nas batalhas mais difíceis, ele consegue ter uma visão geral da situação e manter o contacto com os seus almirantes subordinados. Os governadores mais sábios podem contar com o inabalável apoio do Almirante de Frota durante o combate, o que lhes permite enviar duas frotas adicionais. Também proporciona um espaço de expedição adicional e pode indicar à frota quais os recursos a priorizar durante a fase de pilhagem após um ataque bem-sucedido. Além disto tudo, desbloqueia 20 espaços adicionais para gravar simulações de combate.', + 'officer_admiral_benefits' => '+1 espaço de expedição, possibilidade de definir prioridades de recursos após um ataque, +20 espaços de gravação no simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Máx. espaços de frota +2', + 'officer_admiral_benefit_expeditions' => 'Máx. expedições +1', + 'officer_admiral_benefit_escape' => 'Maior probabilidade de fuga das frotas', + 'officer_admiral_benefit_save_slots' => 'Máx. espaços para gravar +20', + 'officer_admiral_tooltip' => 'Máx. espaços de frota +2

Podes enviar mais frotas em simultâneo.


Máx. expedições +1

Podes enviar mais uma expedição em simultâneo.


Maior probabilidade de fuga das frotas

Até atingires os 500.000 pontos, a tua frota pode retirar-se quando as forças inimigas são três vezes superiores à tua.


Máx. espaços para gravar +20

Podes gravar mais simulações de combate em simultâneo.

', + 'officer_engineer_title' => 'Engenheiro', + 'officer_engineer_description' => 'O engenheiro é especialista na gestão de energia. Em épocas de paz, aumenta a energia de todas as tuas colónias. Em caso de ataque, assegura a fonte de energia aos canhões defensivos, evitando uma eventual sobrecarga, reduzindo deste modo as perdas na batalha.', + 'officer_engineer_benefits' => '+10% de energia produzida em todos os planetas, 50% das defesas destruídas sobrevivem ao combate.', + 'officer_engineer_benefit_defence' => 'Perdas de Defesas reduzidas em metade', + 'officer_engineer_benefit_energy' => '+10% mais produção de Energia', + 'officer_engineer_tooltip' => 'Perdas de Defesas reduzidas em metade

Depois de um combate, metade dos Sistemas de Defesa perdidos será reconstruida.


+10% mais produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 10% mais energia.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'O Geólogo é um experiente astromineralogista e cristalografista. Ele assiste as suas equipas de metalurgia e química assim como cuida das comunicações interplanetárias optimizando o seu uso e na refinação das matérias-primas por todo o império.', + 'officer_geologist_benefits' => '+10% de produção de metal, cristal e deutério em todos os planetas.', + 'officer_geologist_benefit_mines' => '+10% mais produção das minas', + 'officer_geologist_tooltip' => '+10% mais produção das minas

As tuas minas produzem 10% mais.

', + 'officer_technocrat_title' => 'Cientista', + 'officer_technocrat_description' => 'A Ordem dos cientistas é composta por grandes génios. Podes encontrá-los sempre a discutir questões que desafiariam a lógica de qualquer pessoa. Nenhuma pessoa normal conseguirá descobrir o código desta ordem, e é a sua presença que inspira todos investigadores no Império a conseguir mais e melhor.', + 'officer_technocrat_benefits' => '-25% de tempo de investigação em todas as tecnologias.', + 'officer_technocrat_benefit_espionage' => '+2 Níveis de Espionagem', + 'officer_technocrat_benefit_research' => '25% menos Tempo de Pesquisa', + 'officer_technocrat_tooltip' => '+2 Níveis de Espionagem

2 níveis serão adicionados à tua pesquisa de Espionagem.


25% menos Tempo de Pesquisa

As tuas pesquisas irão requerer 25% menos tempo.

', + 'officer_all_officers_title' => 'Equipa de Comando', + 'officer_all_officers_description' => 'Este pacote não só te dá um especialista, como a equipa inteira. Recebes todos os efeitos de cada oficial individual, juntamente com vantagens adicionais que apenas o pacote completo proporciona.\nEnquanto o estratégico Comandante mantém um olhar sobre tudo, os restantes oficiais ocupam-se da gestão da Energia e de sistemas, da provisão de recursos e do refinamento. São ainda uma vantagem no desenvolvimento de pesquisas e fazem valer a sua experiência de combate em batalhas espaciais.', + 'officer_all_officers_benefits' => 'Todos os benefícios do Comandante, Almirante, Engenheiro, Geólogo e Tecnocrata, além de bónus exclusivos disponíveis apenas com o pacote completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Máx. slots de frota +1', + 'officer_all_officers_benefit_energy' => '+2% produção de Energia', + 'officer_all_officers_benefit_mines' => '+2% produção das Minas', + 'officer_all_officers_benefit_espionage' => '+1 níveis de espionagem', + 'officer_all_officers_tooltip' => 'Máx. slots de frota +1

Podes enviar mais frotas em simultâneo.


+2% produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 2% mais energia.


+2% produção das Minas

As tuas Minas produzem 2% mais.


+1 níveis de espionagem

1 níveis serão adicionados à tua pesquisa de Espionagem.

', + ], + 'shop' => [ + 'page_title' => 'Loja', + 'tooltip_shop' => 'Você pode comprar itens aqui.', + 'tooltip_inventory' => 'Você pode obter uma visão geral dos itens comprados aqui.', + 'btn_shop' => 'Loja', + 'btn_inventory' => 'Inventário', + 'category_special_offers' => 'Ofertas especiais', + 'category_all' => 'todos', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Itens de camaradagem', + 'category_construction' => 'Construção', + 'btn_get_more_resources' => 'Obtenha mais recursos', + 'btn_purchase_dark_matter' => 'Compre matéria escura', + 'feature_coming_soon' => 'Recurso em breve.', + 'tier_gold' => 'Ouro', + 'tier_silver' => 'Prata', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Duração', + 'duration_now' => 'agora', + 'tooltip_price' => 'Preço', + 'tooltip_in_inventory' => 'Em inventário', + 'dark_matter' => 'Matéria Escura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duração', + 'now' => 'agora', + 'item_price' => 'Preço', + 'item_in_inventory' => 'Em inventário', + 'loca_extend' => 'Estender', + 'loca_activate' => 'Ativar', + 'loca_buy_activate' => 'Compre e ative', + 'loca_buy_extend' => 'Compre e estenda', + 'loca_buy_dm' => 'Você não tem matéria escura suficiente. Você gostaria de comprar alguns agora?', + ], + 'search' => [ + 'input_hint' => 'Introduz o nome de Jogador, Aliança ou Planeta', + 'search_btn' => 'Procurar', + 'tab_players' => 'Nomes dos Jogadores', + 'tab_alliances' => 'Alianças/TAG', + 'tab_planets' => 'Nomes de planeta', + 'no_search_term' => 'Não foi encontrado algo com esse termo', + 'searching' => 'Procurando...', + 'search_failed' => 'A pesquisa falhou. Por favor, tente novamente.', + 'no_results' => 'Nenhum resultado encontrado', + 'player_name' => 'Nome do jogador', + 'planet_name' => 'Nome do Planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Marcação', + 'alliance_name' => 'Nome da aliança', + 'member' => 'Membro', + 'points' => 'Pontos', + 'action' => 'Acção', + 'apply_for_alliance' => 'Candidate-se a esta aliança', + 'search_player_link' => 'Pesquisar jogador', + 'alliance' => 'Aliança', + 'home_planet' => 'Planeta natal', + 'send_message' => 'Enviar mensagem', + 'buddy_request' => 'Pedido de amizade', + 'highscore' => 'Classificação', + ], + 'notes' => [ + 'no_notes_found' => 'Não tens notas', + 'add_note' => 'Adicionar nota', + 'new_note' => 'Nova nota', + 'subject_label' => 'Assunto', + 'date_label' => 'Data', + 'edit_note' => 'Editar nota', + 'select_action' => 'Selecionar ação', + 'delete_marked' => 'Eliminar selecionados', + 'delete_all' => 'Eliminar tudo', + 'unsaved_warning' => 'Tem alterações por guardar.', + 'save_question' => 'Deseja guardar as suas alterações?', + 'your_subject' => 'Assunto', + 'subject_placeholder' => 'Introduza o assunto...', + 'priority_label' => 'Prioridade', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Não importante', + 'your_message' => 'Mensagem', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menu você pode alterar os nomes dos planetas e luas ou abandoná-los completamente.', + 'rename_heading' => 'Renomear', + 'new_planet_name' => 'Novo nome do planeta', + 'new_moon_name' => 'Novo nome da lua', + 'rename_btn' => 'Renomear', + 'tooltip_rules_title' => 'Regras', + 'tooltip_rename_planet' => 'Você pode renomear seu planeta aqui.

O nome do planeta deve ter entre 2 e 20 caracteres.
Os nomes dos planetas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, estes não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente um ao lado do outro
- mais de três vezes no nome', + 'tooltip_rename_moon' => 'Você pode renomear sua lua aqui.

O nome da lua deve ter entre 2 e 20 caracteres.
Os nomes das luas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, eles não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente ao lado um para o outro
- mais de três vezes no nome', + 'abandon_home_planet' => 'Abandonar o planeta natal', + 'abandon_moon' => 'Abandonar Lua', + 'abandon_colony' => 'Abandonar Colônia', + 'abandon_home_planet_btn' => 'Abandonar o planeta natal', + 'abandon_moon_btn' => 'Abandonar a lua', + 'abandon_colony_btn' => 'Abandonar Colônia', + 'home_planet_warning' => 'Se você abandonar seu planeta natal, imediatamente após seu próximo login você será direcionado para o planeta que colonizou em seguida.', + 'items_lost_moon' => 'Se você ativou itens na lua, eles serão perdidos se você abandonar a lua.', + 'items_lost_planet' => 'Se você ativou itens em um planeta, eles serão perdidos se você abandonar o planeta.', + 'confirm_password' => 'Por favor, confirme a exclusão de :type [:coordinates] inserindo sua senha', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Lua', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_pw_min' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_max' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'msg_invalid_planet_name' => 'O novo nome do planeta é inválido. Por favor, tente novamente.', + 'msg_invalid_moon_name' => 'O nome da lua nova é inválido. Por favor, tente novamente.', + 'msg_planet_renamed' => 'Planeta renomeado com sucesso.', + 'msg_moon_renamed' => 'Lua renomeada com sucesso.', + 'msg_wrong_password' => 'Senha errada!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Se você confirmar a exclusão do :type [:coordinates] (:name), todos os edifícios, navios e sistemas de defesa localizados nesse :type serão removidos da sua conta. Se você tiver itens ativos no seu :type, eles também serão perdidos quando você desistir do :type. Este processo não pode ser revertido!', + 'msg_reference' => 'Referência', + 'msg_abandoned' => ':type foi abandonado com sucesso!', + 'msg_type_moon' => 'Lua', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sim', + 'msg_no' => 'Não', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árvore de tecnologias', + 'techtree' => 'Árvore de tecnologias', + 'no_requirements' => 'Sem requisitos', + 'cancel_expansion_confirm' => 'Deseja cancelar a expansão de :name para o nível :level?', + 'number' => 'Número', + 'level' => 'Nível', + 'production_duration' => 'Tempo de produção', + 'energy_needed' => 'Energia necessária', + 'production' => 'Produção', + 'costs_per_piece' => 'Custos por unidade', + 'required_to_improve' => 'Necessário para melhorar ao nível', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Custos de demolição', + 'ion_technology_bonus' => 'Bónus de tecnologia iónica', + 'duration' => 'Duração', + 'number_label' => 'Quantidade', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Está atualmente em modo de férias.', + 'tear_down_btn' => 'Demolir', + 'wrong_character_class' => 'Classe de personagem errada!', + 'shipyard_upgrading' => 'O estaleiro está a ser melhorado.', + 'shipyard_busy' => 'O estaleiro está atualmente ocupado.', + 'not_enough_fields' => 'Campos insuficientes no planeta!', + 'build' => 'Construir', + 'in_queue' => 'Na fila', + 'improve' => 'Melhorar', + 'storage_capacity' => 'Capacidade de armazenamento', + 'gain_resources' => 'Obter recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aqui pode destruir os mísseis armazenados.', + 'destroy_rockets_btn' => 'Destruir mísseis', + 'more_details' => 'Mais detalhes', + 'error' => 'Erro', + 'commander_queue_info' => 'Precisa de um Comandante para usar a fila de construção. Gostaria de saber mais sobre as vantagens do Comandante?', + 'no_rocket_silo_capacity' => 'Espaço insuficiente no silo de mísseis.', + 'detail_now' => 'Detalhes', + 'start_with_dm' => 'Iniciar com Matéria Negra', + 'err_dm_price_too_low' => 'O preço em Matéria Negra é demasiado baixo.', + 'err_resource_limit' => 'Limite de recursos excedido.', + 'err_storage_capacity' => 'Capacidade de armazenamento insuficiente.', + 'err_no_dark_matter' => 'Matéria Negra insuficiente.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duração da construção', + 'total_time' => 'Tempo total', + 'complete_tooltip' => 'Concluir imediatamente', + 'complete' => 'Concluir', + 'halve_cost' => 'Reduzir custo pela metade', + 'halve_tooltip_building' => 'Reduzir o custo pela metade para este edifício', + 'halve_tooltip_research' => 'Reduzir o custo pela metade para esta investigação', + 'halve_time' => 'Reduzir tempo pela metade', + 'question_complete_unit' => 'Deseja completar esta unidade imediatamente por :dm_cost Matéria Negra?', + 'question_halve_unit' => 'Deseja reduzir o tempo de construção em :time_reduction por :dm_cost?', + 'question_halve_building' => 'Deseja reduzir para metade o tempo de construção por :dm_cost?', + 'question_halve_research' => 'Deseja reduzir para metade o tempo de investigação por :dm_cost?', + 'downgrade_to' => 'Reduzir para nível', + 'improve_to' => 'Melhorar para nível', + 'no_building_idle' => 'Nenhum edifício está em construção.', + 'no_building_idle_tooltip' => 'Clique para ir à página de Edifícios.', + 'no_research_idle' => 'Nenhuma investigação está em curso.', + 'no_research_idle_tooltip' => 'Clique para ir à página de Investigação.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Aliança', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Não visível', + 'highscore_ranking' => 'Classificação', + 'alliance_label' => 'Aliança', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Ainda não há mensagens.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat da aliança', + 'list_title' => 'Conversas', + 'player_list' => 'Jogadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Ainda não há amigos.', + 'alliance' => 'Aliança', + 'strangers' => 'Outros jogadores', + 'no_strangers' => 'Não há outros jogadores.', + 'no_conversations' => 'Ainda não há conversas.', + ], + 'jumpgate' => [ + 'select_target' => 'Selecionar alvo', + 'origin_coordinates' => 'Coordenadas de origem', + 'standard_target' => 'Alvo padrão', + 'target_coordinates' => 'Coordenadas do alvo', + 'not_ready' => 'Não pronto', + 'cooldown_time' => 'Tempo de recarga', + 'select_ships' => 'Selecionar naves', + 'select_all' => 'Selecionar tudo', + 'reset_selection' => 'Repor seleção', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecione um destino válido.', + 'no_ships' => 'Por favor, selecione pelo menos uma nave.', + 'jump_success' => 'Salto executado com sucesso.', + 'jump_error' => 'O salto falhou.', + 'error_occurred' => 'Ocorreu um erro.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate em aliança', + 'dm_bonus' => 'Bónus de Matéria Negra:', + 'debris_defense' => 'Destroços de defesas:', + 'debris_ships' => 'Destroços de naves:', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'fleet_deut_reduction' => 'Redução de deutério da frota:', + 'fleet_speed_war' => 'Velocidade da frota (guerra):', + 'fleet_speed_holding' => 'Velocidade da frota (estacionamento):', + 'fleet_speed_peace' => 'Velocidade da frota (paz):', + 'ignore_empty' => 'Ignorar sistemas vazios', + 'ignore_inactive' => 'Ignorar sistemas inativos', + 'num_galaxies' => 'Número de galáxias:', + 'planet_field_bonus' => 'Bónus de campos planetários:', + 'dev_speed' => 'Velocidade económica:', + 'research_speed' => 'Velocidade de investigação:', + 'dm_regen_enabled' => 'Regeneração de Matéria Negra', + 'dm_regen_amount' => 'Quantidade regén. MN:', + 'dm_regen_period' => 'Período regén. MN:', + 'days' => 'dias', + ], + 'alliance_depot' => [ + 'description' => 'O Depósito da Aliança permite que frotas aliadas em órbita reabasteçam enquanto defendem o seu planeta. Cada nível fornece 10.000 deutério por hora.', + 'capacity' => 'Capacidade', + 'no_fleets' => 'Nenhuma frota aliada atualmente em órbita.', + 'fleet_owner' => 'Proprietário da frota', + 'ships' => 'Naves', + 'hold_time' => 'Tempo de estacionamento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Custo de abastecimento (deutério)', + 'start_supply' => 'Abastecer frota', + 'please_select_fleet' => 'Por favor, selecione uma frota.', + 'hours_between' => 'As horas devem estar entre 1 e 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Classe de personagem', + 'choose_your_class' => 'Escolhe a tua classe', + 'choose_description' => 'Cada classe oferece bónus únicos que te ajudarão na conquista do universo.', + 'select_for_free' => 'Selecionar gratuitamente', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desativar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Selecionar classe de personagem', + 'deactivate_title' => 'Desativar classe de personagem', + 'activated_free_msg' => 'Deseja ativar a classe :className gratuitamente?', + 'activated_paid_msg' => 'Deseja ativar a classe :className por :price Matéria Negra? Ao fazê-lo, perderá a sua classe atual.', + 'deactivate_confirm_msg' => 'Deseja realmente desativar a sua classe de personagem? A reativação requer :price Matéria Negra.', + 'success_selected' => 'Classe de personagem selecionada com sucesso!', + 'success_deactivated' => 'Classe de personagem desativada com sucesso!', + 'not_enough_dm_title' => 'Matéria Negra insuficiente', + 'not_enough_dm_msg' => 'Matéria Negra insuficiente! Deseja comprar agora?', + 'buy_dm' => 'Comprar Matéria Negra', + 'error_generic' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'As recompensas são enviadas todos os dias e podem ser recolhidas manualmente. A partir do 7.º dia, não serão enviadas mais recompensas. A primeira recompensa será dada no 2.º dia após o registo.', + 'new_awards' => 'Novas recompensas', + 'not_yet_reached' => 'Recompensas ainda não alcançadas', + 'not_fulfilled' => 'Não cumprido', + 'collected_awards' => 'Recompensas recolhidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'Nenhum movimento de frota detetado nesta posição.', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'loading' => 'A carregar...', + 'time_label' => 'Tempo', + 'speed_label' => 'Velocidade', + ], + 'wreckage' => [ + 'no_wreckage' => 'Não existem destroços nesta posição.', + 'burns_up_in' => 'Os destroços ardem em:', + 'leave_to_burn' => 'Deixar arder', + 'leave_confirm' => 'Os destroços descerão na atmosfera do planeta e arderão. Tem a certeza?', + 'repair_time' => 'Tempo de reparação:', + 'ships_being_repaired' => 'Naves em reparação:', + 'repair_time_remaining' => 'Tempo de reparação restante:', + 'no_ship_data' => 'Sem dados de naves disponíveis', + 'collect' => 'Recolher', + 'start_repairs' => 'Iniciar reparações', + 'err_network_start' => 'Erro de rede ao iniciar reparações', + 'err_network_complete' => 'Erro de rede ao concluir reparações', + 'err_network_collect' => 'Erro de rede ao recolher naves', + 'err_network_burn' => 'Erro de rede ao destruir campo de destroços', + 'err_burn_up' => 'Erro ao destruir o campo de destroços', + 'wreckage_label' => 'Destroços', + 'repairs_started' => 'Reparações iniciadas com sucesso!', + 'repairs_completed' => 'Reparações concluídas e naves recolhidas com sucesso!', + 'ships_back_service' => 'Todas as naves foram recolocadas em serviço', + 'wreck_burned' => 'Campo de destroços destruído com sucesso!', + 'err_start_repairs' => 'Erro ao iniciar reparações', + 'err_complete_repairs' => 'Erro ao concluir reparações', + 'err_collect_ships' => 'Erro ao recolher naves', + 'err_burn_wreck' => 'Erro ao destruir campo de destroços', + 'can_be_repaired' => 'Os destroços podem ser reparados no Dock Espacial.', + 'collect_back_service' => 'Recolocar em serviço as naves já reparadas', + 'auto_return_service' => 'As suas últimas naves serão automaticamente devolvidas ao serviço em', + 'no_ships_for_repair' => 'Sem naves disponíveis para reparação', + 'repairable_ships' => 'Naves reparáveis:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalhes', + 'tooltip_late_added' => 'Naves adicionadas durante reparações em curso não podem ser recolhidas manualmente. Deve aguardar até que todas as reparações sejam concluídas automaticamente.', + 'tooltip_in_progress' => 'As reparações ainda estão em curso. Use a janela de Detalhes para recolha parcial.', + 'tooltip_no_repaired' => 'Nenhuma nave reparada ainda', + 'tooltip_must_complete' => 'As reparações devem ser concluídas para recolher as naves.', + 'burn_confirm_title' => 'Deixar arder', + 'burn_confirm_msg' => 'Os destroços descerão na atmosfera do planeta e arderão. Uma vez iniciado, a reparação já não será possível. Tem a certeza de que deseja destruir os destroços?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nome', + 'actions_col' => 'Ações', + 'template_name_label' => 'Nome', + 'delete_tooltip' => 'Eliminar modelo', + 'save_tooltip' => 'Guardar modelo', + 'err_name_required' => 'O nome do modelo é obrigatório.', + 'err_need_ships' => 'O modelo deve conter pelo menos uma nave.', + 'err_not_found' => 'Modelo não encontrado.', + 'err_max_reached' => 'Número máximo de modelos atingido (10).', + 'saved_success' => 'Modelo guardado com sucesso.', + 'deleted_success' => 'Modelo eliminado com sucesso.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Recolher', + 'recall_fleet' => 'Recolher frota', + ], +]; diff --git a/resources/lang/pt/t_layout.php b/resources/lang/pt/t_layout.php new file mode 100644 index 000000000..5ba1fd4a7 --- /dev/null +++ b/resources/lang/pt/t_layout.php @@ -0,0 +1,13 @@ + 'Jogador', +]; diff --git a/resources/lang/pt/t_merchant.php b/resources/lang/pt/t_merchant.php new file mode 100644 index 000000000..b82f0d8f1 --- /dev/null +++ b/resources/lang/pt/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacidade de armazenamento gratuita', + 'being_sold' => 'Sendo vendido', + 'get_new_exchange_rate' => 'Obtenha uma nova taxa de câmbio!', + 'exchange_maximum_amount' => 'Valor máximo de troca', + 'trader_delivery_notice' => 'Um comerciante só entrega tantos recursos quanto houver capacidade de armazenamento livre.', + 'trade_resources' => 'Negocie recursos!', + 'new_exchange_rate' => 'Nova taxa de câmbio', + 'no_merchant_available' => 'Nenhum comerciante disponível.', + 'no_merchant_available_h2' => 'Nenhum comerciante disponível', + 'please_call_merchant' => 'Ligue para um comerciante na página do Resource Market.', + 'back_to_resource_market' => 'De volta ao mercado de recursos', + 'please_select_resource' => 'Selecione um recurso para receber.', + 'not_enough_resources' => 'Você não tem recursos suficientes para negociar.', + 'trade_completed_success' => 'Negociação concluída com sucesso!', + 'trade_failed' => 'O comércio falhou.', + 'error_retry' => 'Ocorreu um erro. Por favor, tente novamente.', + 'new_rate_confirmation' => 'Deseja obter uma nova taxa de câmbio para 3.500 Dark Matter? Isso substituirá seu comerciante atual.', + 'merchant_called_success' => 'Novo comerciante chamado com sucesso!', + 'failed_to_call' => 'Falha ao ligar para o comerciante.', + 'trader_buying' => 'Tem um comerciante aqui comprando', + 'sell_metal_tooltip' => 'Metal|Venda seu Metal e ganhe Cristal ou Deutério.

Custos: 3.500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Cristal|Venda seu Cristal e ganhe Metal ou Deutério.

Custos: 3.500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deutério|Venda seu Deutério e ganhe Metal ou Cristal.

Custos: 3.500 Matéria Escura

.', + 'insufficient_dm_call' => 'Matéria escura insuficiente. Você precisa de :cost matéria escura para ligar para um comerciante.', + 'merchant' => 'Mercador', + 'merchant_calls' => 'Chamadas de comerciante', + 'available_this_week' => 'Disponível esta semana', + 'includes_expedition_bonus' => 'Inclui bônus de comerciante de expedição', + 'metal_merchant' => 'Comerciante de metais', + 'crystal_merchant' => 'Comerciante de Cristal', + 'deuterium_merchant' => 'Comerciante de deutério', + 'auctioneer' => 'Leiloeiro', + 'import_export' => 'Importar/Exportar', + 'coming_soon' => 'Em breve', + 'trade_metal_desc' => 'Troque Metal por Cristal ou Deutério', + 'trade_crystal_desc' => 'Troque Cristal por Metal ou Deutério', + 'trade_deuterium_desc' => 'Troque Deutério por Metal ou Cristal', + 'resource_market' => 'Mercado de Recursos', + 'back' => 'Voltar', + 'call_merchant_desc' => 'Ligue para um comerciante :type para trocar seu :resource por outros recursos.', + 'merchant_fee_warning' => 'O comerciante oferece taxas de câmbio desfavoráveis ​​(incluindo uma taxa de comerciante), mas permite converter rapidamente os recursos excedentes.', + 'remaining_calls_this_week' => 'Restantes chamadas desta semana', + 'call_merchant_title' => 'Ligue para o comerciante', + 'call_merchant' => 'Ligar para o comerciante', + 'no_calls_remaining' => 'Você não tem nenhuma ligação de comerciante restante esta semana.', + 'merchant_trade_rates' => 'Taxas de comércio mercantil', + 'exchange_resource_desc' => 'Troque seu :resource por outros recursos nas seguintes taxas:', + 'exchange_rate' => 'Taxa de câmbio', + 'amount_to_trade' => 'Quantidade de: recurso para negociar:', + 'trade_title' => 'Troca', + 'trade' => 'troca', + 'dismiss_merchant' => 'Dispensar comerciante', + 'merchant_leave_notice' => '(O comerciante sairá após uma negociação ou se for demitido)', + 'calling' => 'Chamando...', + 'calling_merchant' => 'Ligando para o comerciante...', + 'error_occurred' => 'Ocorreu um erro', + 'enter_valid_amount' => 'Insira um valor válido', + 'trade_confirmation' => 'Trocar :give :giveType por :receive :receiveType?', + 'trading' => 'Negociação...', + 'trade_successful' => 'Negociação bem-sucedida!', + 'traded_resources' => 'Negociado: dado por: recebido', + 'dismiss_confirmation' => 'Tem certeza de que deseja dispensar o comerciante?', + 'you_will_receive' => 'Você receberá', + 'exchange_resources_desc' => 'Aqui podes trocar recursos por outros recursos.', + 'auctioneer_desc' => 'Aqui são oferecidos diariamente itens que podem ser comprados com recursos.', + 'import_export_desc' => 'Aqui todos os dias são vendidos, por recursos, recipientes com conteúdos desconhecidos.', + 'exchange_resources' => 'Trocar recursos', + 'exchange_your_resources' => 'Troque seus recursos.', + 'step_one_exchange' => '1. Troque seus recursos.', + 'step_two_call' => '2. Ligue para o comerciante', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'sell_metal_desc' => 'Venda seu Metal e ganhe Cristal ou Deutério.', + 'sell_crystal_desc' => 'Venda seu Cristal e ganhe Metal ou Deutério.', + 'sell_deuterium_desc' => 'Venda seu Deutério e ganhe Metal ou Cristal.', + 'costs' => 'Custos:', + 'already_paid' => 'Já pago', + 'dark_matter' => 'Matéria Escura', + 'per_call' => 'por chamada', + 'trade_tooltip' => 'Negocie|Negocie seus recursos pelo preço acordado', + 'get_more_resources' => 'Obtenha mais recursos', + 'buy_daily_production' => 'Compre uma produção diária diretamente do comerciante', + 'daily_production_desc' => 'Aqui você pode reabastecer o armazenamento de recursos de seus planetas diretamente com até uma produção diária.', + 'notices' => 'Avisos:', + 'notice_max_production' => 'Você recebe no máximo uma produção diária completa igual à produção total de todos os seus planetas por padrão.', + 'notice_min_amount' => 'Se a sua produção diária de um recurso for inferior a 10.000, você receberá pelo menos esse valor.', + 'notice_storage_capacity' => 'Você deve ter capacidade de armazenamento livre suficiente no planeta ativo ou na lua para os recursos adquiridos. Caso contrário, os recursos excedentes serão perdidos.', + 'scrap_merchant' => 'Mercador de Sucata', + 'scrap_merchant_desc' => 'O Mercador de Sucata aceita naves e sistemas de defesa usados.', + 'scrap_rules' => 'Regras|Normalmente o comerciante de sucata pagará 35% dos custos de construção de navios e sistemas de defesa. No entanto, você só poderá receber de volta a quantidade de recursos que tiver espaço em seu armazenamento.

Com a ajuda de Dark Matter você pode renegociar. Ao fazer isso, a porcentagem dos custos de construção que o comerciante de sucata lhe paga aumentará de 5 a 14%. Cada rodada de negociações é 2.000 Dark Matter mais cara que a anterior. O comerciante de sucata não pagará mais do que 75% dos custos de construção.', + 'offer' => 'Oferecer', + 'scrap_merchant_quote' => 'Você não receberá uma oferta melhor em nenhuma outra galáxia.', + 'bargain' => 'Negociar', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Naves', + 'defensive_structures' => 'Estruturas defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Selecionar tudo', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Sucata', + 'select_items_to_scrap' => 'Selecione os itens a serem descartados.', + 'scrap_confirmation' => 'Você realmente deseja desmantelar os seguintes navios/estruturas defensivas?', + 'yes' => 'sim', + 'no' => 'Não', + 'unknown_item' => 'Item desconhecido', + 'offer_at_maximum' => 'A oferta já está no máximo!', + 'insufficient_dark_matter_bargain' => 'Matéria escura insuficiente!', + 'not_enough_dark_matter' => 'Não há matéria escura suficiente disponível!', + 'negotiation_successful' => 'Negociação bem sucedida!', + 'scrap_message_1' => 'Ok, obrigado, tchau, próximo!', + 'scrap_message_2' => 'Fazer negócios com você vai me arruinar!', + 'scrap_message_3' => 'Haveria alguns por cento a mais se não fosse pelos buracos de bala.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Não é suficiente: item disponível.', + 'storage_insufficient' => 'O espaço no armazenamento não era grande o suficiente, então o número de :item foi reduzido para :amount', + 'no_storage_space' => 'Não há espaço de armazenamento disponível para demolição.', + 'no_items_selected' => 'Nenhum item selecionado.', + 'offer_at_maximum' => 'A oferta já está no máximo (75%).', + 'insufficient_dark_matter' => 'Matéria escura insuficiente.', + ], + 'trade' => [ + 'no_active_merchant' => 'Nenhum comerciante ativo. Ligue primeiro para um comerciante.', + 'merchant_type_mismatch' => 'Negociação inválida: incompatibilidade de tipo de comerciante.', + 'invalid_exchange_rate' => 'Taxa de câmbio inválida.', + 'insufficient_dark_matter' => 'Matéria escura insuficiente. Você precisa de :cost matéria escura para ligar para um comerciante.', + 'invalid_resource_type' => 'Tipo de recurso inválido.', + 'not_enough_resource' => 'Não é suficiente: recurso disponível. Você tem: tem, mas precisa: precisa.', + 'not_enough_storage' => 'Capacidade de armazenamento insuficiente para :resource. Você precisa de :need capacidade, mas só tem :have.', + 'storage_full' => 'O armazenamento está cheio para :resource. Não é possível concluir a negociação.', + 'execution_failed' => 'Falha na execução da negociação: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciante demitido.', + 'merchant_called' => 'O comerciante ligou com sucesso.', + 'trade_completed' => 'Negociação concluída com sucesso.', + ], +]; diff --git a/resources/lang/pt/t_messages.php b/resources/lang/pt/t_messages.php new file mode 100644 index 000000000..dc54187c5 --- /dev/null +++ b/resources/lang/pt/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Bem-vindo ao OGameX!', + 'body' => 'Saudações Imperador: jogador! + +Parabéns por iniciar sua ilustre carreira. Estarei aqui para guiá-lo nos primeiros passos. + +À esquerda você pode ver o menu que permite supervisionar e governar seu império galáctico. + +Você já viu a Visão Geral. Recursos e Instalações permitem que você construa edifícios para ajudá-lo a expandir seu império. Comece construindo uma Usina Solar para coletar energia para suas minas. + +Em seguida, expanda sua Mina de Metal e Mina de Cristal para produzir recursos vitais. Caso contrário, basta dar uma olhada por si mesmo. Em breve você se sentirá bem em casa, tenho certeza. + +Você pode encontrar mais ajuda, dicas e táticas aqui: + +Bate-papo do Discord: Servidor do Discord +Fórum: Fórum OGameX +Suporte: Suporte ao Jogo + +Você só encontrará anúncios atuais e mudanças no jogo nos fóruns. + + +Agora você está pronto para o futuro. Boa sorte! + +Esta mensagem será excluída em 7 dias.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Sua frota está retornando de :from para :to e entregou suas mercadorias: + +Metal: :metal +Cristal: :cristal +Deutério: :deutério', + ], + 'return_of_fleet' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Sua frota está retornando de :from para :to. + +A frota não entrega mercadorias.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Uma de suas frotas de :from chegou a :to e entregou suas mercadorias: + +Metal: :metal +Cristal: :cristal +Deutério: :deutério', + ], + 'fleet_deployment' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Uma de suas frotas de :from alcançou :to. A frota não entrega mercadorias.', + ], + 'transport_arrived' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Alcançando um planeta', + 'body' => 'Sua frota de :from chega a :to e entrega suas mercadorias: +Metal: :metal Cristal: :cristal Deutério: :deutério', + ], + 'transport_received' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Frota de entrada', + 'body' => 'Uma frota vinda de :from chegou ao seu planeta :to e entregou suas mercadorias: +Metal: :metal Cristal: :cristal Deutério: :deutério', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Frota está parando', + 'body' => 'Uma frota chegou em :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Frota está parando', + 'body' => 'Uma frota chegou em :to.', + ], + 'colony_established' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de liquidação', + 'body' => 'A frota chegou às coordenadas atribuídas, encontrou um novo planeta lá e está começando a se desenvolver nele imediatamente.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Colonas', + 'subject' => 'Relatório de liquidação', + 'body' => 'A frota chegou às coordenadas atribuídas e verifica que o planeta é viável para colonização. Pouco depois de começarem a desenvolver o planeta, os colonos percebem que seus conhecimentos de astrofísica não são suficientes para completar a colonização de um novo planeta.', + ], + 'espionage_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de espionagem de :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de espionagem do Planet :planet', + 'body' => 'Uma frota estrangeira do planeta :planet (:attacker_name) foi avistada perto do seu planeta +:defensor +Chance de contra-espionagem: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de combate: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comando da Frota', + 'subject' => 'O contato com a frota atacante foi perdido. :coordenadas', + 'body' => '(Isso significa que foi destruído na primeira rodada.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Frota', + 'subject' => 'Colhendo relatório do DF em:coordenadas', + 'body' => 'Seu :ship_name (:ship_amount navios) tem uma capacidade total de armazenamento de :storage_capacity. No alvo :to, :metal Metal, :crystal Crystal e :deuterium Deuterium estão flutuando no espaço. Você colheu :harvested_metal Metal, :harvested_crystal Crystal e :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount foram capturados.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Matéria Escura)', + 'expedition_units_captured' => 'Os seguintes navios agora fazem parte da frota:', + 'expedition_unexplored_statement' => 'Registro do diário de bordo dos oficiais de comunicação: Parece que esta parte do universo ainda não foi explorada.', + 'expedition_failed' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Devido a uma falha nos computadores centrais da nau capitânia, a missão da expedição teve que ser abortada. Infelizmente, devido ao mau funcionamento do computador, a frota volta para casa de mãos vazias.', + '2' => 'Sua expedição quase colidiu com um campo gravitacional de estrelas de nêutrons e precisou de algum tempo para se libertar. Por causa disso, muito Deutério foi consumido e a frota da expedição teve que voltar sem nenhum resultado.', + '3' => 'Por razões desconhecidas, o salto da expedição deu totalmente errado. Quase pousou no coração de um sol. Felizmente, ele pousou em um sistema conhecido, mas o salto de volta demorará mais do que se pensava.', + '4' => 'Uma falha no núcleo do reator da capitânia quase destrói toda a frota da expedição. Felizmente os técnicos foram mais do que competentes e conseguiram evitar o pior. Os reparos demoraram bastante e obrigaram a expedição a retornar sem ter alcançado o objetivo.', + '5' => 'Um ser vivo feito de pura energia subiu a bordo e induziu todos os membros da expedição a um estranho transe, fazendo com que apenas olhassem para os padrões hipnotizantes nas telas dos computadores. Quando a maioria deles finalmente saiu do estado hipnótico, a missão da expedição precisou ser abortada porque eles tinham muito pouco deutério.', + '6' => 'O novo módulo de navegação ainda apresenta bugs. As expedições saltam não apenas os levaram na direção errada, mas também usaram todo o combustível de deutério. Felizmente, o salto da frota os aproximou da lua do planeta de partida. Um pouco decepcionada, a expedição agora retorna sem poder de impulso. A viagem de volta demorará mais do que o esperado.', + '7' => 'Sua expedição aprendeu sobre o extenso vazio do espaço. Não houve sequer um pequeno asteróide, radiação ou partícula que pudesse ter tornado esta expedição interessante.', + '8' => 'Bem, agora sabemos que essas anomalias vermelhas de classe 5 não só têm efeitos caóticos nos sistemas de navegação dos navios, mas também geram alucinações massivas na tripulação. A expedição não trouxe nada de volta.', + '9' => 'Sua expedição tirou fotos lindas de uma supernova. Nada de novo foi obtido com a expedição, mas pelo menos há boas chances de ganhar o concurso de "Melhor Filme do Universo" na edição do próximo mês da revista OGame.', + '10' => 'Sua frota de expedição seguiu sinais estranhos por algum tempo. No final notaram que esses sinais eram enviados por uma sonda antiga que foi enviada há gerações para saudar espécies estrangeiras. A sonda foi salva e alguns museus do vosso planeta natal já manifestaram o seu interesse.', + '11' => 'Apesar das primeiras e muito promissoras varreduras deste setor, infelizmente voltamos de mãos vazias.', + '12' => 'Além de alguns pequenos animais de estimação curiosos de um planeta pantanoso desconhecido, esta expedição não traz nada de emocionante da viagem.', + '13' => 'A nau capitânia da expedição colidiu com um navio estrangeiro ao saltar para a frota sem qualquer aviso. O navio estrangeiro explodiu e os danos à nau capitânia foram substanciais. A expedição não pode continuar nestas condições, pelo que a frota começará a regressar assim que forem efectuados os reparos necessários.', + '14' => 'Nossa equipe de expedição encontrou uma colônia estranha que havia sido abandonada há muito tempo. Após o pouso, nossa tripulação começou a sofrer de febre alta causada por um vírus alienígena. Descobriu-se que este vírus destruiu toda a civilização do planeta. Nossa equipe de expedição está voltando para casa para tratar dos tripulantes doentes. Infelizmente tivemos que abortar a missão e voltamos para casa de mãos vazias.', + '15' => 'Um estranho vírus de computador atacou o sistema de navegação logo após separar nosso sistema doméstico. Isso fez com que a frota da expedição voasse em círculos. Escusado será dizer que a expedição não foi muito bem sucedida.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Em um planetóide isolado, encontramos alguns campos de recursos facilmente acessíveis e colhemos alguns com sucesso.', + '2' => 'Sua expedição descobriu um pequeno asteroide do qual alguns recursos poderiam ser extraídos.', + '3' => 'Sua expedição encontrou um antigo comboio de cargueiros totalmente carregado, mas deserto. Alguns dos recursos poderiam ser resgatados.', + '4' => 'Sua frota de expedição relata a descoberta de um naufrágio de uma nave alienígena gigante. Eles não foram capazes de aprender com suas tecnologias, mas foram capazes de dividir a nave em seus componentes principais e extrair dela alguns recursos úteis.', + '5' => 'Em uma pequena lua com atmosfera própria, sua expedição encontrou um enorme armazenamento de recursos brutos. A tripulação em terra está tentando levantar e carregar aquele tesouro natural.', + '6' => 'Os cinturões minerais ao redor de um planeta desconhecido continham inúmeros recursos. Os navios de expedição estão voltando e seus estoques estão cheios!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'A expedição seguiu alguns sinais estranhos até um asteróide. No núcleo do asteróide foi encontrada uma pequena quantidade de matéria escura. O asteróide foi capturado e os exploradores estão tentando extrair a matéria escura.', + '2' => 'A expedição conseguiu capturar e armazenar um pouco de matéria escura.', + '3' => 'Conhecemos um estranho alienígena na plataforma de um pequeno navio que nos deu uma caixa com Dark Matter em troca de alguns cálculos matemáticos simples.', + '4' => 'Encontramos os restos de uma nave alienígena. Encontramos um pequeno contêiner com matéria escura em uma prateleira no porão de carga!', + '5' => 'Nossa expedição fez o primeiro contato com uma raça especial. Parece que uma criatura feita de pura energia, que se autodenominou Legorian, voou pelos navios da expedição e decidiu ajudar nossa espécie subdesenvolvida. Uma caixa contendo Dark Matter se materializou na ponte do navio!', + '6' => 'Nossa expedição assumiu um navio fantasma que transportava uma pequena quantidade de matéria escura. Não encontramos nenhuma pista do que aconteceu com a tripulação original da nave, mas nossos técnicos conseguiram resgatar a Matéria Negra.', + '7' => 'Nossa expedição realizou um experimento único. Eles foram capazes de colher matéria escura de uma estrela moribunda.', + '8' => 'Nossa expedição localizou uma estação espacial enferrujada, que parecia estar flutuando descontroladamente no espaço sideral há muito tempo. A estação em si era totalmente inútil, porém, descobriu-se que alguma matéria escura está armazenada no reator. Nossos técnicos estão tentando economizar o máximo que podem.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Nossa expedição encontrou um planeta que quase foi destruído durante uma certa cadeia de guerras. Existem diferentes naves flutuando na órbita. Os técnicos estão tentando consertar alguns deles. Talvez também obtenhamos informações sobre o que aconteceu aqui.', + '2' => 'Encontramos uma estação pirata deserta. Existem alguns navios antigos no hangar. Nossos técnicos estão descobrindo se alguns deles ainda são úteis ou não.', + '3' => 'Sua expedição encontrou os estaleiros de uma colônia que estava deserta há muito tempo. No hangar do estaleiro eles descobrem alguns navios que poderiam ser resgatados. Os técnicos estão tentando fazer com que alguns deles voltem a voar.', + '4' => 'Deparamo-nos com os restos de uma expedição anterior! Nossos técnicos tentarão fazer com que alguns navios voltem a funcionar.', + '5' => 'Nossa expedição encontrou um antigo estaleiro automático. Alguns navios ainda estão em fase de produção e nossos técnicos estão atualmente tentando reativar os geradores de energia do estaleiro.', + '6' => 'Encontramos os restos de uma armada. Os técnicos dirigiram-se diretamente aos navios quase intactos para tentar fazê-los voltar a funcionar.', + '7' => 'Encontramos o planeta de uma civilização extinta. Somos capazes de ver uma estação espacial gigante intacta, em órbita. Alguns de seus técnicos e pilotos foram à superfície em busca de algumas naves que ainda pudessem ser utilizadas.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Uma frota em fuga deixou um item para trás, a fim de nos distrair e ajudar na fuga.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Suas expedições não reportam nenhuma anomalia no setor explorado. Mas a frota enfrentou algum vento solar ao retornar. Isso resultou na aceleração da viagem de volta. Sua expedição volta para casa um pouco mais cedo.', + '2' => 'O novo e ousado comandante viajou com sucesso através de um buraco de minhoca instável para encurtar o voo de volta! Porém, a expedição em si não trouxe nada de novo.', + '3' => 'Um inesperado acoplamento traseiro nos carretéis de energia dos motores acelerou o retorno da expedição, que volta para casa mais cedo do que o esperado. Os primeiros relatórios dizem que eles não têm nada de emocionante para explicar.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Sua expedição entrou em um setor cheio de tempestades de partículas. Isso sobrecarregou os estoques de energia e a maioria dos sistemas principais da nave caiu. Seus mecânicos conseguiram evitar o pior, mas a expedição retornará com grande atraso.', + '2' => 'Seu navegador cometeu um grave erro em seus cálculos que fez com que o salto da expedição fosse mal calculado. Não só a frota errou completamente o alvo, mas a viagem de volta levará muito mais tempo do que o planejado originalmente.', + '3' => 'O vento solar de uma gigante vermelha arruinou o salto da expedição e levará algum tempo para calcular o salto de retorno. Não havia nada além do vazio do espaço entre as estrelas daquele setor. A frota retornará mais tarde do que o esperado.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Alguns bárbaros primitivos estão nos atacando com naves espaciais que nem sequer podem ser nomeadas como tal. Se o incêndio se agravar, seremos forçados a contra-atacar.', + '2' => 'Precisávamos combater alguns piratas que, felizmente, eram poucos.', + '3' => 'Capturamos algumas transmissões de rádio de alguns piratas bêbados. Parece que estaremos sob ataque em breve.', + '4' => 'Nossa expedição foi atacada por um pequeno grupo de navios desconhecidos!', + '5' => 'Alguns piratas espaciais realmente desesperados tentaram capturar nossa frota de expedição.', + '6' => 'Alguns navios de aparência exótica atacaram a frota da expedição sem avisar!', + '7' => 'A sua frota de expedição teve um primeiro contacto hostil com uma espécie desconhecida.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Alguns bárbaros primitivos estão nos atacando com naves espaciais que nem sequer podem ser nomeadas como tal. Se o incêndio se agravar, seremos forçados a contra-atacar.', + '2' => 'Precisávamos combater alguns piratas que, felizmente, eram poucos.', + '3' => 'Capturamos algumas transmissões de rádio de alguns piratas bêbados. Parece que estaremos sob ataque em breve.', + '4' => 'Nossa expedição foi atacada por um pequeno grupo de piratas espaciais!', + '5' => 'Alguns piratas espaciais realmente desesperados tentaram capturar nossa frota de expedição.', + '6' => 'Os piratas emboscaram a frota da expedição sem avisar!', + '7' => 'Uma frota desorganizada de piratas espaciais nos interceptou, exigindo tributo.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Captamos sinais estranhos de naves desconhecidas. Eles acabaram sendo hostis!', + '2' => 'Uma patrulha alienígena detectou nossa frota de expedição e atacou imediatamente!', + '3' => 'A sua frota de expedição teve um primeiro contacto hostil com uma espécie desconhecida.', + '4' => 'Alguns navios de aparência exótica atacaram a frota da expedição sem avisar!', + '5' => 'Uma frota de naves de guerra alienígenas emergiu do hiperespaço e nos enfrentou!', + '6' => 'Encontrámos uma espécie alienígena tecnologicamente avançada que não era pacífica.', + '7' => 'Nossos sensores detectaram assinaturas de energia desconhecidas antes do ataque das naves alienígenas!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'O colapso do núcleo da nave líder leva a uma reação em cadeia, que destrói toda a frota da expedição em uma explosão espetacular.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Sua frota de expedição fez contato com uma raça alienígena amigável. Eles anunciaram que enviariam um representante com mercadorias para comercializar em seus mundos.', + '2' => 'Um misterioso navio mercante se aproximou de sua expedição. O comerciante se ofereceu para visitar seus planetas e fornecer serviços comerciais especiais.', + '3' => 'A expedição encontrou um comboio mercante intergaláctico. Um dos comerciantes concordou em visitar seu mundo natal para oferecer oportunidades de comércio.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Pedido de amigo', + 'body' => 'Você recebeu uma nova solicitação de amizade de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Pedido de amizade aceito', + 'body' => 'Jogador:accepter_name adicionou você à lista de amigos dele.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'Você foi excluído de uma lista de amigos', + 'body' => 'Jogador :remover_name removeu você da lista de amigos.', + ], + 'missile_attack_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Ataque de mísseis em :target_coords', + 'body' => 'Seus mísseis interplanetários de :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) atingiram seu alvo em :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Mísseis lançados: :missiles_sent +Mísseis interceptados: :missiles_intercepted +Mísseis atingidos: :missiles_hit + +Defesas destruídas: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comando de Defesa', + 'subject' => 'Ataque de mísseis em:planet_coords', + 'body' => 'Seu planeta :planet_name em :planet_coords (ID: :planet_id) foi atacado por mísseis interplanetários de :attacker_name! + +Mísseis chegando: :missiles_incoming +Mísseis interceptados: :missiles_intercepted +Mísseis atingidos: :missiles_hit + +Defesas destruídas: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nome_do_remetente', + 'subject' => '[:alliance_tag] Transmissão da aliança de:sender_name', + 'body' => ':mensagem', + ], + 'alliance_application_received' => [ + 'from' => 'Gestão de Aliança', + 'subject' => 'Novo aplicativo de aliança', + 'body' => 'Jogador :applicant_name se inscreveu para ingressar na sua aliança. + +Mensagem do aplicativo: +:mensagem_aplicativo', + ], + 'planet_relocation_success' => [ + 'from' => 'Gerenciar colônias', + 'subject' => 'A realocação de :planet_name foi bem-sucedida', + 'body' => 'O planeta :planet_name foi realocado com sucesso das coordenadas [coordenadas]:coordenadas_antigas[/coordenadas] para [coordenadas]:novas_coordenadas[/coordenadas].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Convite para combate de aliança', + 'body' => ':sender_name convidou você para a missão :union_name contra :target_player em [:target_coords], a frota foi cronometrada para :arrival_time. + +CUIDADO: O horário de chegada pode sofrer alterações devido à adesão de frotas. Cada nova frota poderá prorrogar esse prazo em no máximo 30%, caso contrário não será permitida a adesão. + +NOTA: A força total de todos os participantes comparada com a força total dos defensores determina se será uma batalha honrosa ou não.', + ], + 'Shipyard is being upgraded.' => 'O estaleiro está sendo modernizado.', + 'Nanite Factory is being upgraded.' => 'A Fábrica Nanite está sendo atualizada.', + 'moon_destruction_success' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Lua :moon_name [:moon_coords] foi destruída!', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota destruiu com sucesso a lua :moon_name em :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Destruição da Lua em:moon_coords falhou', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota não conseguiu destruir a lua :moon_name em :moon_coords. A frota está retornando.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Perda catastrófica durante a destruição da lua em :moon_coords', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota não conseguiu destruir a lua :moon_name em :moon_coords. Além disso, todas as Deathstars foram perdidas na tentativa. Não há destroços.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comando da Frota', + 'subject' => 'A missão de destruição da Lua falhou em:coordenadas', + 'body' => 'Sua frota chegou às coordenadas, mas nenhuma lua foi encontrada no local alvo. A frota está retornando.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Tentativa de destruição na lua :moon_name [:moon_coords] repelida', + 'body' => ':attacker_name atacou sua lua :moon_name em :moon_coords com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance. Sua lua sobreviveu ao ataque!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Lua :moon_name [:moon_coords] foi destruída!', + 'body' => 'Sua lua :moon_name em :moon_coords foi destruída por uma frota Deathstar pertencente a :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mensagem do sistema', + 'subject' => 'Reparo concluído', + 'body' => 'Sua solicitação de reparo no planeta :planet foi concluída. +:ship_count os navios foram colocados novamente em serviço.', + ], +]; diff --git a/resources/lang/pt/t_overview.php b/resources/lang/pt/t_overview.php new file mode 100644 index 000000000..d00910352 --- /dev/null +++ b/resources/lang/pt/t_overview.php @@ -0,0 +1,15 @@ + 'Resumo', + 'temperature' => 'Temperatura', + 'position' => 'Posição', +]; diff --git a/resources/lang/pt/t_resources.php b/resources/lang/pt/t_resources.php new file mode 100644 index 000000000..cd0d3dd91 --- /dev/null +++ b/resources/lang/pt/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de Metal', + 'description' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais.', + 'description_long' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais. O metal é o material mais barato mas também o mais utilizado. A produção de metal necessita pouca energia. O metal encontra-se a grandes profundidades na maioria dos planetas. A evolução de uma mina de metal tornará a mina maior, mais profunda, aumentando a produção.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de Cristal', + 'description' => 'As minas de cristal constituem o principal produtor de matéria-prima para a elaboração de circuitos eléctricos e na estrutura dos componentes de ligas.', + 'description_long' => 'Minas de cristal fornecem os principais recursos utilizados para produzir circuitos eléctricos e de certos compostos de ligas. Cristal de Mineração consome cerca de uma vez e meia mais energia do que um metal de mineração, tornando-se um cristal mais valioso. Quase todos os navios e todos os edifícios necessitam de cristal. A maioria dos cristais, é necessário para construir naves espaciais, no entanto, são muito raros, e como o metal pode ser encontrado apenas em uma determinada profundidade. Portanto, a construção de minas em camadas mais profundas irá aumentar a quantidade de cristal produzido.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de Deutério', + 'description' => 'O deutério é usado como combustível para naves espaciais. Colhido no mar profundo, o deutério é uma substância rara e é assim relativamente caro.', + 'description_long' => 'O deutério é água pesada -- o núcleo do hidrogénio contém um neutrão adicional, sendo um excelente combustível para as naves devido ao elevado rendimento energético da reacção. O deutério pode ser frequentemente encontrado no mar profundo devido ao seu peso molecular. Evoluir o sintetizador de deutério permite colher maior quantidade deste recurso.', + ], + 'solar_plant' => [ + 'title' => 'Planta de Energia Solar', + 'description' => 'As plantas de energia solar convertem a energia solar em energia eléctrica para o uso das minas, estruturas e algumas pesquisas.', + 'description_long' => 'Para fornecer a energia necessária ao bom funcionamento das minas, são necessárias grandes plantas de energia solar. A planta de energia solar é uma das maneiras para criar energia. A superfície das células fotovoltaicas, capazes de transformar a energia solar em energia eléctrica, aumenta com a evolução da planta de energia solar. A planta de energia solar é uma estrutura indispensável para o estabelecimento e uso de energia num planeta.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de Fusão', + 'description' => 'A planta de fusão é um reactor de fusão nuclear que produz um átomo de hélio para dois átomos de deutério usando extremamente altas temperaturas e pressão.', + 'description_long' => 'Em plantas de fusão, os núcleos de hidrogénio são fundidos em núcleos de hélio sobre uma enorme temperatura e pressão, libertando uma quantidade enorme de energia. Para cada grama de Deutério consumido, pode ser produzido até 41,32*10^-13 joules de energia; Com 1g és capaz de produzir 172MWh de energia.Maiores reactores usam mais deutério e podem produzir mais energia por hora. O efeito da energia pode ser aumentado pesquisando a tecnologia de energia.A produção de energia da planta de fusão é calculada da seguinte forma:30 * [Nível da planta de fusão] * (1,05 + [Nível da tecnologia de energia] * 0,01) ^ [Nível da planta de fusão]', + ], + 'metal_store' => [ + 'title' => 'Armazém de Metal', + 'description' => 'Armazenamento de Metal.', + 'description_long' => 'Este gigantesco edifício de armazenamento é utilizado para armazenar Metal. Cada nível de melhoramento aumenta a quantidade de Metal que pode ser armazenada. Se os armazéns estiverem cheios, não será minerado mais Metal. O Armazém de Metal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'crystal_store' => [ + 'title' => 'Armazém de Cristal', + 'description' => 'Armazenamento de Cristal.', + 'description_long' => 'O Cristal por processar será entretanto armazenado nestas divisões de armazenamento gigantes. Com cada nível de melhoramento, a quantidade de Cristal que pode ser armazenada é aumentada. Se os armazéns de Cristal estiverem cheios, não será minerado mais Cristal. O Armazém de Cristal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'deuterium_store' => [ + 'title' => 'Tanque de Deutério', + 'description' => 'Os tanques de armazenamento de deutério podem conservar o deutério recentemente produzido para um uso futuro.', + 'description_long' => 'O Tanque de Deutério serve para armazenar Deutério recém-sintetizado. Assim que é processado pelo sintetizador, ele é transferido para este tanque através de tubos para posterior uso. Com cada melhoramento do tanque, a capacidade de armazenamento total é aumentada. Assim que a capacidade máxima for atingida, não será produzido mais Deutério. O Tanque de Deutério protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de Robots', + 'description' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + 'description_long' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'O hangar é o lugar onde as naves espaciais e as estruturas planetárias de defesa são construídas..', + 'description_long' => 'O hangar é responsável pela construção de naves espaciais e de sistemas de defesa. A evolução do hangar permite a produção de uma mais larga variedade de naves e de sistemas de defesa e a diminuição do tempo de construção.', + ], + 'research_lab' => [ + 'title' => 'Laboratório de Pesquisas', + 'description' => 'O laboratório de pesquisas é necessário para pesquisar novas tecnologias.', + 'description_long' => 'Para ser capaz de pesquisar e evoluir na área das tecnologias, é necessária a construção de um laboratório de pesquisas. A evolução do nível do laboratório aumenta a velocidade de aprendizagem das tecnologias, mas abre também ao ensino e pesquisa de novas tecnologias. De maneira a poder realizar a pesquisa o mais rapidamente possível, os científicos escolhem o planeta mais evoluído e regressam depois ao planeta de origem com o conhecimento. De esta forma, é possível introduzir as novas tecnologias em todos os planetas do império e oferece novas pesquisas.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de Aliança', + 'description' => 'O depósito da aliança permite reabastecer frotas amigáveis em órbita defensiva.', + 'description_long' => 'O depósito da aliança fornece combustível às frotas amigas que estejam em órbita e em defesa. Por cada melhoramento do Depósito de Aliança, uma quantidade poderá ser enviada a cada hora à frota em órbita.', + ], + 'missile_silo' => [ + 'title' => 'Silo de Mísseis', + 'description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis.', + 'description_long' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de Nanites', + 'description' => 'A fábrica de nanites é a evolução final da robótica. Cada evolução da fábrica fornece nanites mais eficientes aumentando a velocidade de construção.', + 'description_long' => 'Os nanites são unidades robóticas minúsculas com um tamanho médio apenas de alguns nanómetros. Estes micróbios mecânicos são ligados entre si e programados para uma tarefa da construção, oferecendo assim uma velocidade de construção única. Os nanites operam a nível molecular, cada evolução reduz para metade o tempo de construção dos edifícios, das naves espaciais e das estruturas planetárias de defesa.', + ], + 'terraformer' => [ + 'title' => 'Terraformador', + 'description' => 'O Terra-Formador permite aumentar o número de áreas disponíveis para construção do planeta.', + 'description_long' => 'Com a crescente construção em planetas, até mesmo o espaço habitável da colónia se está a tornar cada vez mais limitado. Métodos tradicionais como construção na vertical ou subterrânea estão a tornar-se cada vez mais ineficazes. Um pequeno grupo de físicos de alta-energia e nano-engenheiros eventualmente chegaram à solução: terraformismo.Utilizando tremendas quantidades de energia, o Terra-Formador é capaz de transformar grandes pedaços de terra, ou até mesmo continentes, em terreno arável. Este edifício abriga a produção de nanites criadas especificamente para esse fim, as quais asseguram uma qualidade de solo consistente. Cada Terra-Formador permite que 5 campos sejam cultivados. Com cada nível, o Terra-Formador ocupa um campo ele mesmo. A cada 2 níveis de Terra-Formador recebes 1 campo de bónus.Uma vez construído, o Terra-Formador não pode ser desmantelado.', + ], + 'space_dock' => [ + 'title' => 'Estaleiro Espacial', + 'description' => 'Destroços de frota podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'O Estaleiro Espacial permite a reparação das naves destruídas em batalha e deixadas para trás como destroços de frota. O tempo máximo de reparação são 12 horas, mas será preciso um mínimo de 30 minutos até que as naves possam regressar ao serviço. As reparações devem ser iniciadas no prazo de 3 dias após a criação dos destroços de frota. As naves reparadas precisam de regressar manualmente ao serviço após a conclusão das reparações. Caso isso não seja feito, naves individuais de qualquer tipo regressarão ao serviço após 3 dias. Os destroços de frota só aparecem se tiverem sido destruídas mais de 150.000 unidades. Como o Estaleiro Espacial está em órbita, não é necessário um campo no planeta.', + ], + 'lunar_base' => [ + 'title' => 'Base Lunar', + 'description' => 'Como a Lua não tem atmosfera, é necessária uma base lunar para gerar espaço habitável.', + 'description_long' => 'Como uma lua não possui atmosfera, é necessário construir uma Base Lunar antes de ser habitável. Esta proporciona oxigénio, aquecimento e gravidade. Cada nível de construção garante uma maior área habitacional e de desenvolvimento dentro da biosfera. Cada nível da Base disponibiliza três espaços de construção para outros edifícios. A cada nível de construção, a Base Lunar ocupa um espaço ela mesma. Assim que construída, a Base Lunar não pode ser destruída.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Usando a falange de sensores, frotas de outros impérios podem ser descobertas e observadas. Quanto maior o conjunto de falanges do sensor, maior será o alcance que ele pode varrer.', + 'description_long' => 'Um dispositivo de alta resolução do sensor é utilizado para espiar um espectro de frequência. As variações de energia mostram informações sobre o movimento de frotas. Para realizar uma varredura é necessária uma quantidade de energia sob forma de deutério disponível na lua.', + ], + 'jump_gate' => [ + 'title' => 'Portal de Salto', + 'description' => 'Os portões de salto são enormes transceptores capazes de enviar até mesmo a maior frota em pouco tempo para um portão de salto distante.', + 'description_long' => 'O Portal de Salto Quântico é um sistema de transmissores gigantes capaz de enviar até mesmo as maiores frotas para um Portal receptor em qualquer parte do Universo, e sem qualquer perda de tempo. Usando tecnologia semelhante à de um Buraco de Verme para conseguir o salto, não é necessário usar Deutério. Um período de recarga de alguns minutos tem de ser aguardado entre saltos para permitir a recuperação. Também não é possível transportar recursos através do Portal. O tempo de espera do Portal de Salto é reduzido com cada nível de melhoramento, até um máximo de 9.', + ], + 'energy_technology' => [ + 'title' => 'Tecnologia Energética', + 'description' => 'Compreendendo a tecnologia de tipos diferentes de energia, muitas novas e avançadas tecnologias podem ser adoptadas. A tecnologia de energia é de grande importância para um laboratório de pesquisas moderno.', + 'description_long' => 'A tecnologia da energia trata do conhecimento das fontes de energia, das soluções de armazenamento e das tecnologias que fornecem o que é mais básico: Energia. São necessários determinados níveis de evolução desta tecnologia para permitir o acesso a novas tecnologias que confiam no conhecimento da energia.', + ], + 'laser_technology' => [ + 'title' => 'Tecnologia Laser', + 'description' => 'Um feixe de luz concentrado que causa dano a um objecto quando o atinge.', + 'description_long' => 'Laser proporciona uma importante base para a investigação de outras tecnologias de armamento.', + ], + 'ion_technology' => [ + 'title' => 'Tecnologia Iónica', + 'description' => 'A concentração de iões permite a construção de canhões capazes de infligir enormes danos e reduz os custos de demolição em 4%.', + 'description_long' => 'Os iões podem ser concentrados e acelerados num raio mortífero. Estes raios são capazes de infligir enormes danos. Os nossos cientistas também desenvolveram um método que irá claramente reduzir os custos de demolição de edifícios e sistemas. Por cada nível da pesquisa, os custos de demolição serão reduzidos em 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnologia de Hiperespaço', + 'description' => 'Ao integrar a 4ª e a 5ª dimensões é agora possível pesquisar um novo tipo de acionamento mais económico e eficiente.', + 'description_long' => 'A tecnologia de hiperespaço fornece o conhecimento para as viagens no hiperespaço utilizadas por muitas naves de guerra. É uma nova e complicada espécie de tecnologia que requer um equipamento caro de laboratório e facilidades de testes. Cada melhoramento deste motor aumenta a capacidade de carregamento das tuas naves em 5% do valor base.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnologia de Plasma', + 'description' => 'Uma evolução da Tecnologia de Iões, onde Plasma de alta-energia é acelerado, infligindo dano massivo e, adicionalmente, optimizando a produção de Metal, Cristal e Deutério (1%/0,66%/0,33% por nível).', + 'description_long' => 'de Iões, onde Plasma de alta-energia, em vez de iões, é acelerado, infligindo dano massivo no impacto contra um objecto. Os nossos cientistas encontraram também uma forma de aumentar notoriamente a produção de Metal e Cristal com esta tecnologia. de Plasma.', + ], + 'combustion_drive' => [ + 'title' => 'Motor de Combustão', + 'description' => 'O desenvolvimento deste motor torna algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 10% do valor base.', + 'description_long' => 'O Motor de Combustão é uma das tecnologias mais velhas, mas ainda é usado. Com o Motor de Combustão, pressão de escape é formada a partir de propulsores transportados no navio antes do uso. Numa câmara fechada, as pressões são iguais em ambas as direcções, e não ocorre qualquer aceleração. Se existir uma abertura no fundo da câmara, então a pressão deixa de ter oposição desse lado. A pressão restante cria uma resultante propulsão no lado oposto ao da abertura, empurrando a nave em frente através da expulsão do escape a uma velocidade extremamente alta. Com cada nível desenvolvido do Motor de Combustão, a velocidade de Cargueiros Pequenos e Grandes, Caças Ligeiros, Recicladores e Sondas de Espionagem é aumentada em 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de Impulso', + 'description' => 'O Motor de Impulsão é baseado no princípio da repulsão. Desenvolvimentos posteriores deste motor tornarão algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 20% do valor base.', + 'description_long' => 'O Motor de Impulsão baseia-se no princípio da repulsão, pelo qual a estimulação por emissão de radiação é maioritariamente criada como um produto residual da obtenção de energia da fusão do núcleo. Adicionalmente, podem ser injectadas outras massas. Com cada nível de desenvolvimento do Motor de Impulsão, a velocidade dos Bombardeiros, Cruzadores, Caças Pesados e Naves de Colonização é aumentada em 20% do seu valor base. Adicionalmente, os cargueiros pequenos são remodelados com Motores de Impulsão assim que a sua pesquisa atingir o nível 5. Assim que a pesquisa de Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Mísseis Interplanetários também têm um maior alcance com cada nível.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsão Hiperespaço', + 'description' => 'Os motores de Hiperespaço permitem entrar em hiperespaço graças a uma janela no espaço, de maneira a diminuir a duração dos voos espaciais. O hiperespaço é um espaço alternativo com mais de 3 dimensões.', + 'description_long' => 'Nas imediações da nave, o espaço é distorcido para que grandes distâncias possam ser cobertas muito rapidamente. Quanto mais desenvolvido for o Motor Propulsor de Hiperespaço, mais forte será a distorção espacial, pelo que a velocidade das naves que com ele se encontram equipadas (Interceptores, Naves de Batalha, Destruidores, Estrelas da Morte, Exploradoras e Ceifeiras) aumenta em 30% por nível. Adicionalmente, o Bombardeiro é construído com um Motor Propulsor de Hiperespaço assim que a pesquisa atinge o nível 8. Assim que a pesquisa de Motor Propulsor de Hiperespaço atinge o nível 15, o Reciclador é remodelado com um Motor Propulsor de Hiperespaço.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnologia de Espionagem', + 'description' => 'Com esta tecnologia podes obter informações sobre jogadores.', + 'description_long' => 'de Espionagem é uma importante ferramenta de reconhecimento dos teus inimigos. Esta tecnologia permite-te observar os recursos, frota, edifícios e níveis de pesquisa dos teus adversários, recorrendo a sondas construídas especialmente para este efeito. Quando no planeta do teu adversário, estas sondas transmitem informações encriptadas para o teu planeta onde serão processadas num computador. Depois de processada, a informação acerca do alvo espiado é-te revelada onde poderás então avaliar o estado do teu inimigo. O nível da tua tecnologia de espionagem é extremamente importante. Se o teu alvo apresentar um nível superior ao teu terás de enviar mais sondas para recolher toda a informação de que necessitas. Contudo, aumenta igualmente o risco de detecção das mesmas, levando a uma possível destruição. Mas se enviares poucas sondas podes não conseguir obter as informações mais importantes acerca do teu alvo o que, caso ataques o mesmo, poderá levar à destruição da tua frota. Em determinados níveis serão colocados novos sistemas no que toca a avisos sobre ataques: No nível 2, o número total de naves ofensivas será apresentado juntamente com um simples aviso de ataque. No nível 4 aparece o tipo e número de naves que vão atacar. No nível 8 é mostrado o número exacto de cada tipo de nave enviada.', + ], + 'computer_technology' => [ + 'title' => 'Tecnologia de Computadores', + 'description' => 'A tecnologia de computadores permite controlar e dirigir as frotas. Cada evolução aumenta em 1 o número de frotas possíveis de controlar.', + 'description_long' => 'A informática é utilizada para construir processos de dados cada vez mais evoluídos e controlar unidades. Cada evolução desta tecnologia aumenta o número de frotas que podem ser comandadas em mesmo tempo. Aumentando esta tecnologia, permite mais actividade e assim um melhor rendimento, isso tomando em conta as frotas militares assim como transportes de carga e espionagem. Será uma boa ideia aumentar constantemente a pesquisa nesta área para fornecer uma flexibilidade adequada ao império.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Com o módulo de pesquisa de astrofísica, as naves poderão ingressar em longas expedições. Poderás também colonizar um planeta extra a cada dois desenvolvimentos desta tecnologia.', + 'description_long' => 'Mais desenvolvimentos no campo da astrofísica permite-te a a construção de laboratórios que por sua vez poderão ser adaptados a um maior número de naves. Isto permite-nos fazer expedições a áreas remotas do espaço possíveis. Esta tecnologia permite-te ainda colonizar as galáxias. Por cada 2 níveis desta tecnologia poderás colonizar um planeta extra.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Rede Intergaláctica de Pesquisa', + 'description' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.', + 'description_long' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.No nível 0, terás apenas o benefício de ligar o satélite ao teu laboratório de pesquisas mais evoluído. Com o nível 1, ligarás os 2 laboratórios mais evoluídos. Cada nível acrescenta mais um laboratório. Desta maneira, as pesquisas serão efectuadas com a máxima velocidade.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnologia Gravitão', + 'description' => 'Com o aceleramento de partículas gravitacionais, um campo gravitacional artificial é criado com uma força atractiva que pode não só destruir naves mas também luas inteiras.', + 'description_long' => 'Um gravitão é uma partícula elementar sem massa e sem carga. Esta partícula determina o poder gravitacional. Disparando uma carga concentrada de gravitões, pode ser construído um campo gravitacional artificial. Não muito diferente de um buraco negro, ele atrai para si toda a massa. Dessa forma, é capaz de destruir naves e até mesmo Luas inteiras. Para produzir uma quantidade suficiente de gravitões, são necessárias grandes quantidades de energia. A pesquisa de Gravitação é necessária para a construção de uma Estrela da Morte destrutiva.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnologia de Armas', + 'description' => 'Este tipo da tecnologia aumenta a eficiência dos teus sistemas de armas. Cada evolução do nível da tecnologia de armas adiciona 10% do poder de fogo do sistema de armas.', + 'description_long' => 'A tecnologia de armas trata do desenvolvimento dos sistemas de armas existentes. É focalizada principalmente no aumento do poder e da eficiência das armas.Com esta tecnologia, e aumentando o seu nível, a mesma arma tem mais poder e causa mais danos - cada nível aumenta o poder de fogo em 10%.A tecnologia de armas é importante permanecer a um nível elevado, para não facilitar a tarefa dos inimigos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnologia de Escudos', + 'description' => 'A tecnologia de escudo torna os escudos dos navios e instalações defensivas mais eficientes. Cada nível de tecnologia de escudo aumenta a força dos escudos em 10% do valor base.', + 'description_long' => 'A tecnologia de escudo é utilizada para criar um escudo protector. Cada evolução do nível desta tecnologia aumenta a protecção em 10%. O nível do melhoramento aumenta basicamente a quantidade de energia que o escudo pode absorver antes de ser destruido. Esta tecnologia não só aumenta a qualidade dos escudos das naves, como também do escudo protector planetário.', + ], + 'armor_technology' => [ + 'title' => 'Tecnologia de Blindagem', + 'description' => 'As ligas altamente sofisticadas ajudam a aumentar a proteção de uma nave adicionando 10% à blindagem, a cada nível.', + 'description_long' => 'Para uma dada liga que provou ser eficaz, a estrutura molecular pode ser alterada de maneira a manipular o seu comportamento numa situação de combate e incorporar as realizações tecnológicas. Cada evolução do nível desta tecnologia aumenta a blindagem em 10%.', + ], + 'small_cargo' => [ + 'title' => 'Cargueiro Pequeno', + 'description' => 'O cargueiro pequeno é uma nave muito ágil usada para transportar recursos de um planeta para outro.', + 'description_long' => 'Cargueiros são aproximadamente do tamanho de Caças, mas trocam motores de alto-desempenho e armamento por capacidade de transporte de carga. Como resultado, um Cargueiro só deve ser enviado para batalhas quando acompanhado de naves de combate.Assim que a investigação de Motor de Impulsão tiver atingido o nível 5, os Cargueiros Pequenos terão acesso a uma velocidade base mais alta e estarão equipados com um Motor de Impulsão.', + ], + 'large_cargo' => [ + 'title' => 'Cargueiro Grande', + 'description' => 'O cargueiro grande é uma versão melhorada do cargueiro pequeno, tem um espaço maior para os recursos a transportar mas é mais lento.', + 'description_long' => 'Esta nave não deve atacar sozinha, pois a sua estrutura não lhe permite resistir muito tempo aos sistemas de defesa. O seu motor de combustão altamente sofisticado permite-lhe ser um fornecedor rápido do recursos. Normalmente, acompanha as frotas em invasões a planetas para capturar e roubar recursos ao inimigo.', + ], + 'colony_ship' => [ + 'title' => 'Nave Colonizadora', + 'description' => 'Poderás colonizar planetas vazios com esta nave.', + 'description_long' => 'No século XX, a humanidade decidiu viajar em direção às estrelas. Para começar, aterrou na Lua. Depois, construiu uma estação espacial. Pouco depois, colonizou Marte. Depressa se determinou que a nossa expansão dependia da colonização de outros mundos. Cientistas e engenheiros de todo o mundo reuniram-se para desenvolver o maior feito de sempre da humanidade. Foi então que nasceu a Nave de Colonização. Esta nave é utilizada para preparar um planeta recentemente descoberto para a colonização. Assim que chega ao destino, a nave é instantaneamente transformada num espaço de habitação para garantir a sobrevivência da população e a extração de recursos do novo mundo. Como tal, o número máximo de planetas é determinado pelo progresso da pesquisa de Astrofísica. Dois níveis adicionais de Astrofísica permitem colonizar mais um planeta.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Os recicladores são as únicas naves capazes de coletar campos de detritos flutuando na órbita de um planeta após o combate.', + 'description_long' => 'O combate espacial entrou numa escala ainda maior. Milhares de naves foram destruídas e os recursos nelas usadas pareciam estar para sempre perdidos em campos de destroços. Naves de transporte de carga normais não eram capazes de se aproximar suficientemente destes campos sem arriscarem sofrer dano substancial. Um desenvolvimento recente na área das tecnologias de escudo foi capaz de ultrapassar este problema de forma eficiente. Foi criada uma nova classe de naves semelhante aos Cargueiros: os Recicladores. Os seus esforços ajudaram a recuperar e reutilizar os recursos que se pensavam perdidos. Os destroços deixaram de ser um perigo graças aos novos escudos. Assim que a investigação do Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Assim que a investigação de Motor Propulsor de Hiperespaço tiver atingido o nível 15, os Recicladores serão remodelados com Motores Propulsores de Hiperespaço.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de Espionagem', + 'description' => 'As sondas de espionagem são drones com uma rapidez impressionante de propulsão utilizados para espiar os inimigos.', + 'description_long' => 'de Espionagem bem desenvolvida.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite Solar', + 'description' => 'Os satélites solares são plataformas simples de células solares, localizadas em uma órbita alta e estacionária. Eles coletam a luz solar e a transmitem para a estação terrestre via laser.', + 'description_long' => 'Os cientistas descobriram um método de transferir energia eléctrica para a colónia recorrendo a satélites, em órbitas geossíncronas, especialmente desenhados para o efeito. Os satélites solares recolhem a energia solar e transferem-na para uma estação terrestre utilizando avançada tecnologia laser. A eficiência do satélite solar depende da intensidade da radiação solar recebida. Em princípio, a energia produzida em planetas em órbitas próximas do sol é maior à produzida em órbitas distantes deste. Devido à boa razão custo/desempenho, os satélites solares podem resolver muitos problemas energéticos. Mas atenção: os satélites solares podem ser facilmente destruídos em combate.', + ], + 'crawler' => [ + 'title' => 'Rastejador', + 'description' => 'Os Rastejadores aumentam a produção de Metal, Cristal e Deutério no seu planeta em 0,02%, 0,02% e 0,02%, respetivamente. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + 'description_long' => 'O Rastejador é um enorme veículo que aumenta a produção de minas e sintetizadores. É mais ágil do que aparenta, mas não é particularmente robusto. Cada Rastejador aumenta a produção de Metal em 0,02%, a produção de Cristal em 0,02% e a produção de Deutério em 0,02%. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'A Pathfinder é uma nave rápida e ágil, construída especificamente para expedições em setores desconhecidos do espaço.', + 'description_long' => 'As Exploradoras são rápidas e espaçosas. O seu método de construção foi otimizado para avançarem por territórios desconhecidos. São capazes de descobrir e minerar Campos de Destroços durante expedições. Adicionalmente, podem encontrar itens durante expedições. O rendimento total também é aumentado.', + ], + 'light_fighter' => [ + 'title' => 'Caça Ligeiro', + 'description' => 'O caça ligeiro é uma nave facilmente manobrável. O custo desta nave não é particularmente elevado, mas a capacidade de resistência e o sistema de armas do caça ligeiro não lhe permitem rivalizar com sistemas de defesa sofisticados.', + 'description_long' => 'Considerando a sua estrutura, agilidade e alta velocidade, o caça ligeiro pode ser definido como uma boa arma no principio do jogo, e um bom acompanhante para as naves mais sofisticadas e poderosas.', + ], + 'heavy_fighter' => [ + 'title' => 'Caça Pesado', + 'description' => 'O caça pesado é uma evolução do caça ligeiro, oferece um sistema de armas e uma resistência aumentados.', + 'description_long' => 'Durante a evolução do caça ligeiro os investigadores chegaram ao ponto onde a tecnologia convencional alcança os seus limites. De maneira a fornecer agilidade ao novo caça, um poderoso motor de impulsão foi usado pela primeira vez. Apesar dos custos e da complexidade adicionais, novas possibilidades tornaram-se disponíveis. Com o uso da tecnologia de impulsão e a integridade estrutural aumentada, foi possível dar ao caça pesado um sistema de armas e uma resistência necessitando mais energia transformando a nave numa verdadeira ameaça para o inimigo.', + ], + 'cruiser' => [ + 'title' => 'Cruzador', + 'description' => 'Os cruzadores possuem um sistema de armas três vezes mais poderoso que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista.', + 'description_long' => 'Com os lasers pesados e os canhões do iões que emergem nos campos de batalha, as naves básicas de combate encontravam cada vez mais em dificuldade. Apesar de muitas modificações nos sistemas de arma estas naves não podiam ser aumentadas ou evoluidas bastante para poder rivalizar com os novos sistemas de defesa. Por esta razão, foi decidido desenvolver uma nova nave, poderosa e com sistemas de armas devastadores. Nasceu então o cruzador.Os cruzadores possuem um sistema de armas três vezes mais poderoso do que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista. Infelizmente, com o aparecimento mais tarde dos novos e mais fortes sistemas de defesa como os canhões de Gauss e os lançadores de plasma, o domínio dos cruzadores acabou. O cruzador tem RapidFire(10) contra os lançadores de mísseis e contra os caças ligeiros, isso quer dizer que um cruzador destrói sempre mais de um míssil ou caça ligeiro a cada round.', + ], + 'battle_ship' => [ + 'title' => 'Nave de Batalha', + 'description' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante.', + 'description_long' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante, em qualquer situação e contra qualquer oponente.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'O Interceptor é altamente especializado na intercepção de frotas hostis.', + 'description_long' => 'Esta é uma das naves de batalha mais avançadas desenvolvidas, e é particularmente mortal se o alvo são outras naves. Com os seus canhões laser melhorados e Motor de Hiperespaço avançado, o Interceptor é uma força a temer. Devido ao design da nave e ao seu grande sistema de armas, o espaço de carga é reduzido, mas tal é compensado pelo consumo relativamente baixo de combustível.', + ], + 'bomber' => [ + 'title' => 'Bombardeiro', + 'description' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos.', + 'description_long' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos. Dotado de um sistema de escolha de alvo guiado ao laser, e de bombas de plasma, o bombardeiro é uma arma destrutivaA velocidade básica dos teus bombardeiros é aumentada assim que seja pesquisado o motor de hiperespaço nível 8, já que ficam equipadas com o motor de hiperespaço.', + ], + 'destroyer' => [ + 'title' => 'Destruidor', + 'description' => 'O destruidor é a nave espacial mais pesada e poderosa do jogo.', + 'description_long' => 'Com o destruidor, a mãe de todas as naves entra na arena. O sistema de armas desta nave é constituído por canhões de ion-plasma e canhões de Gauss, adicionando um sistema de detecção e escolha de alvo, a nave pode destruir caças ligeiros voando em plena velocidade com 99% de probabilidade. A agilidade deste monstro de guerra é evidentemente embora a velocidade seja um grande ponto negativo, mas o destruidor pode ser considerado mais como uma estação de combate do que uma nave, com uma capacidade de transporte importante, acompanha as naves de batalha e dá uma ajudinha decisiva', + ], + 'deathstar' => [ + 'title' => 'Estrela da Morte', + 'description' => 'Nada é mais perigoso que ver uma estrela da morte a aproximar.', + 'description_long' => 'Uma embarcação deste tamanho e deste poder necessita uma quantidade gigantesca de recursos e mão de obra que podem ser fornecidos somente pelos impérios mais importantes de todo o universo..', + ], + 'reaper' => [ + 'title' => 'Ceifeira', + 'description' => 'O Reaper é um poderoso navio de combate especializado em ataques agressivos e coleta de destroços.', + 'description_long' => 'Dificilmente existe algo mais destrutivo que uma nave da classe Ceifeira. Estas naves combinam poder de fogo, escudos fortes, rapidez e capacidade com a habilidade única de recolher, diretamente após uma batalha, uma porção do campo de destroços criado. No entanto, esta habilidade não se aplica a combates contra piratas ou extraterrestres.', + ], + 'rocket_launcher' => [ + 'title' => 'Lançador de Mísseis', + 'description' => 'O lançador de mísseis é um sistema de defesa simples e barato.', + 'description_long' => 'O lançador de mísseis é um sistema de defesa simples e barato. Tornam-se muito eficazes em número e podem ser construídos sem pesquisa específica porque é uma arma de balística simples. Os custos de fabricação baixos fazem desta arma defensiva um adversário apropriado para frotas pequenas.Em geral, os sistemas de defesa desactivam-se ao alcançar parâmetros operacionais críticos de maneira a fornecer uma possibilidade de reparação. 70% da defesa planetária destruída pode ser reparada depois dum combate.', + ], + 'light_laser' => [ + 'title' => 'Laser Ligeiro', + 'description' => 'Graças a um feixe de laser concentrado podem ser criados mais danos do que através das armas de balísticas normais.', + 'description_long' => 'Para acompanhar o ritmo com a velocidade sempre crescente do desenvolvimento das tecnologias de naves espaciais, os cientistas tiveram que criar um tipo novo de sistema da defesa capaz de destruír as naves mais fortes.Rapidamente, o laser ligeiro foi inventado, este pode disparar um feixe de laser altamente concentrado no alvo e criar danos muito mais elevados do que o impacto de mísseis balísticos. Um preço baixo da unidade era um objetivo essencial do projeto, por isso a estrutura basica não foi melhorada comparada ao lançador de mísseis.', + ], + 'heavy_laser' => [ + 'title' => 'Laser Pesado', + 'description' => 'Os lasers pesados têm um poder de saída e uma integridade estrutural mais importantes do que os lasers ligeiros..', + 'description_long' => 'O laser pesado é uma evolução directa do laser ligeiro, a integridade estrutural foi evoluída e aumentada e materiais novos foram adoptados. Com os novos sistemas de energia e novos computadores, muito mais energia pode ser utilizada e dirigida para disparar fogo sobre o inimigo.', + ], + 'gauss_cannon' => [ + 'title' => 'Canhão de Gauss', + 'description' => 'Utilizando uma aceleração eletromagnética enorme, o canhão de gauss acelera projécteis pesados.', + 'description_long' => 'Durante muito tempo pensou-se que as armas de projécteis iam ser como a tecnologia de fusão e de energia, o desenvolvimento da propulsão de hiperespaço e o desenvolvimento de protecções melhoradas ficando antigas até que a tecnologia de energia, que a tinha posta de lado naquele tempo, as fez renascer. O princípio já era conhecido no século XX - o princípio de aceleração de partículas. Um canhão de gauss (canhão eletromagnético) não é nada mais que um acelerador de partículas, onde os projécteis com um peso de várias toneladas começam a ser acelerados. Mesmo as protecções modernas, a blindagem ou os escudos têm dificuldades em resistir a esta força, acabando um projéctil por atravessar completamente o objecto. Os sistemas de defesa desactivam-se quando estão demasiado estragados. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'ion_cannon' => [ + 'title' => 'Canhão Iónico', + 'description' => 'O canhão de iões atira ondas de iões contra um alvo, destabilizando-lhe desta maneira as protecções e a electrónica.', + 'description_long' => 'No século XXI existiu algo com o nome de PEM. O PEM era um pulso eletromagnético que causava uma tensão adicional em cada circuito, o que provocava muitos incidentes de obstrução nos instrumentos mais sensíveis. O PEM foi baseado em mísseis e bombas, e também em relação às bombas atómicas. O PEM foi depois evoluído para fazer objectos incapazes de agir sem serem destruidos. Hoje, o canhão de iões é a versão mais moderna do PEM que lança uma onda de iões contra um objecto (naves), destabilizando-lhe desta maneira as protecções e a electrónica. A força cinética não é significativa. Os cruzadores também utilizam esta tecnologia. É interessante não destruir uma embarcação mas paralizá-la. Depois de uma batalha 70% dos sistemas danificados podem ser reparados.', + ], + 'plasma_turret' => [ + 'title' => 'Canhão de Plasma', + 'description' => 'Os canhões de plasma têm o poder de uma erupção solar e são desta maneira mais destruidores do que a maioria das naves.', + 'description_long' => 'A tecnologia de laser foi melhorada, a tecnologia de iões alcançou a sua fase final. Pensou-se que seria impossível criar sistemas de armas mais eficazes. A possibilidade de combinar os dois sistemas mudou este pensamento. Sabia-se já que a tecnologia de fusão, das partículas dos lasers (geralmente deutério) faz aumentar a temperatura até milhões de graus. A tecnologia de iões permite o carregamento elétrico das partículas, a ligação em redes de estabilidade e a aceleração das partículas. Assim nasce o plasma. A esfera de plasma é azul e visualmente atractiva, mas é difícil pensar que um grupo de embarcações fique muito feliz de a ver. O canhão de plasma é uma das armas mais poderosas, embora seja uma tecnologia é muito cara. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'small_shield_dome' => [ + 'title' => 'Pequeno Escudo Planetário', + 'description' => 'O escudo planetário cobre o planeta para absorver quantidades enormes de tiros.', + 'description_long' => 'Muito tempo antes da instalação dos escudos em embarcações, os geradores já existiam na superfície dos planetas. Cobriam os planetas e eram capazes de absorver quantidades enormes de danos antes de serem destruídos. Os ataques com frotas ligeiras falhavam frequentemente quando se encontravam com estes geradores. Mais tarde, foi imaginado a criação de um enorme escudo planetário. Para cada planeta um escudo planetário.', + ], + 'large_shield_dome' => [ + 'title' => 'Grande Escudo Planetário', + 'description' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário.', + 'description_long' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário e francamente resistente contra o RapidFire das naves de combate.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Mísseis de Intercepção', + 'description' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes.', + 'description_long' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes. Cada míssil de intercepção pode destruir um míssil interplanetário lançado em ataque.', + ], + 'interplanetary_missile' => [ + 'title' => 'Mísseis Interplanetários', + 'description' => 'Mísseis interplanetários destroem as defesas inimigas.', + 'description_long' => 'O míssil interplanetário destrói os sistemas de defesa do inimigo. Os sistemas destruidos desta maneira não podem ser reparados.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduz o tempo de construção de edifícios atualmente em construção em :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduz o tempo de construção dos atuais contratos de estaleiro em :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduz o tempo de pesquisa para todas as pesquisas em andamento em :duração.', + ], +]; diff --git a/resources/lang/pt/wreck_field.php b/resources/lang/pt/wreck_field.php new file mode 100644 index 000000000..3165bceaf --- /dev/null +++ b/resources/lang/pt/wreck_field.php @@ -0,0 +1,78 @@ + 'Campo de Naufrágios', + 'wreck_field_formed' => 'O campo de destroços se formou nas coordenadas {coordenadas}', + 'wreck_field_expired' => 'O campo Wreck expirou', + 'wreck_field_burned' => 'Campo de destroços foi queimado', + 'formation_conditions' => 'Um campo de destroços se forma quando pelo menos {min_resources} recursos são perdidos e pelo menos {min_percentage}% da frota defensora é destruída.', + 'resources_lost' => 'Recursos perdidos: {amount}', + 'fleet_percentage' => 'Frota destruída: {percentage}%', + 'repair_time' => 'Tempo de reparo', + 'repair_progress' => 'Progresso do reparo', + 'repair_completed' => 'Reparo concluído', + 'repairs_underway' => 'Reparos em andamento', + 'repair_duration_min' => 'Tempo mínimo de reparo: {minutos} minutos', + 'repair_duration_max' => 'Tempo máximo de reparo: {horas} horas', + 'repair_speed_bonus' => 'Doca Espacial nível {level} fornece {bonus}% de bônus de velocidade de reparo', + 'ships_in_wreck_field' => 'Navios em campo de naufrágios', + 'ship_type' => 'Tipo de navio', + 'quantity' => 'Quantidade', + 'repairable' => 'Reparável', + 'total_ships' => 'Total de navios: {count}', + 'start_repairs' => 'Iniciar reparos', + 'complete_repairs' => 'Reparos completos', + 'burn_wreck_field' => 'Queime campo de destroços', + 'cancel_repairs' => 'Cancelar reparos', + 'repair_started' => 'Os reparos começaram. Tempo de conclusão: {time}', + 'repairs_completed' => 'Todos os reparos foram concluídos. Os navios estão prontos para implantação.', + 'wreck_field_burned_success' => 'O campo de destroços foi queimado com sucesso.', + 'cannot_repair' => 'Este campo de destroços não pode ser reparado.', + 'cannot_burn' => 'Este campo de destroços não pode ser queimado enquanto os reparos estiverem em andamento.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Campo de Destroços ({time_remaining} restante)', + 'click_to_repair' => 'Clique para ir ao Space Dock para reparos', + 'no_wreck_field' => 'Nenhum campo de destroços', + 'space_dock_required' => 'A Doca Espacial nível 1 é necessária para reparar campos de destroços.', + 'space_dock_level' => 'Nível da doca espacial: {level}', + 'upgrade_space_dock' => 'Atualize o Space Dock para reparar mais naves', + 'repair_capacity_reached' => 'Capacidade máxima de reparo atingida. Atualize o Space Dock para aumentar a capacidade.', + 'wreck_field_section' => 'Informações sobre o campo de destroços', + 'ships_available_for_repair' => 'Navios disponíveis para reparo: {count}', + 'wreck_field_resources' => 'O campo de naufrágios contém aproximadamente {value} recursos equivalentes a navios.', + 'settings_title' => 'Configurações do campo de destruição', + 'enabled_description' => 'Os campos de naufrágios permitem a recuperação de naves destruídas através do edifício Space Dock. Os navios podem ser reparados se a destruição atender a determinados critérios.', + 'percentage_setting' => 'Navios destruídos no campo de naufrágios:', + 'min_resources_setting' => 'Destruição mínima para campos de destroços:', + 'min_fleet_percentage_setting' => 'Percentagem mínima de destruição da frota:', + 'lifetime_setting' => 'Vida útil do campo de destroços (horas):', + 'repair_max_time_setting' => 'Tempo máximo de reparo (horas):', + 'repair_min_time_setting' => 'Tempo mínimo de reparo (minutos):', + 'error_no_wreck_field' => 'Nenhum campo de destroços encontrado neste local.', + 'error_not_owner' => 'Você não é dono deste campo de destroços.', + 'error_already_repairing' => 'Os reparos já estão em andamento.', + 'error_no_ships' => 'Nenhum navio disponível para reparo.', + 'error_space_dock_required' => 'A Doca Espacial nível 1 é necessária para reparar campos de destroços.', + 'error_cannot_collect_late_added' => 'Os navios adicionados durante os reparos em andamento não podem ser coletados manualmente. Você deve esperar até que todos os reparos sejam concluídos automaticamente.', + 'warning_auto_return' => 'Os navios reparados retornarão automaticamente ao serviço {hours} horas após a conclusão do reparo.', + 'time_remaining' => '{horas}h {minutos}m restantes', + 'expires_soon' => 'Expira em breve', + 'repair_time_remaining' => 'Conclusão do reparo: {time}', + 'status_active' => 'Ativa', + 'status_repairing' => 'Reparando', + 'status_completed' => 'Concluída', + 'status_burned' => 'Queimada', + 'status_expired' => 'Expirada', + 'repairs_started' => 'Reparos iniciados com sucesso', + 'all_ships_deployed' => 'Todos os navios foram colocados de volta em serviço', + 'no_ships_ready' => 'Nenhum navio pronto para coleta', + 'repairs_not_started' => 'Os reparos ainda não foram iniciados', +]; diff --git a/resources/lang/pt_BR/_TRANSLATION_STATUS.md b/resources/lang/pt_BR/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..ea23bacce --- /dev/null +++ b/resources/lang/pt_BR/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: pt_BR + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: br +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/pt_BR/t_buddies.php b/resources/lang/pt_BR/t_buddies.php new file mode 100644 index 000000000..093116846 --- /dev/null +++ b/resources/lang/pt_BR/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Não é possível enviar solicitação de amizade para você mesmo.', + 'user_not_found' => 'Usuário não encontrado.', + 'cannot_send_to_admin' => 'Não é possível enviar solicitações de amizade aos administradores.', + 'cannot_send_to_user' => 'Não é possível enviar solicitação de amizade para este usuário.', + 'already_buddies' => 'Você já é amigo deste usuário.', + 'request_exists' => 'Já existe uma solicitação de amizade entre esses usuários.', + 'request_not_found' => 'Solicitação de amizade não encontrada.', + 'not_authorized_accept' => 'Você não está autorizado a aceitar esta solicitação.', + 'not_authorized_reject' => 'Você não está autorizado a rejeitar esta solicitação.', + 'not_authorized_cancel' => 'Você não está autorizado a cancelar esta solicitação.', + 'already_processed' => 'Esta solicitação já foi processada.', + 'relationship_not_found' => 'Relacionamento de amizade não encontrado.', + 'cannot_ignore_self' => 'Não é possível ignorar a si mesmo.', + 'already_ignored' => 'O jogador já foi ignorado.', + 'not_in_ignore_list' => 'O jogador não está na sua lista de ignorados.', + 'send_request_failed' => 'Falha ao enviar solicitação de amizade.', + 'ignore_player_failed' => 'Falha ao ignorar o jogador.', + 'delete_buddy_failed' => 'Falha ao excluir amigo', + 'search_too_short' => 'Poucos personagens! Por favor insira pelo menos 2 caracteres.', + 'invalid_action' => 'Ação inválida', + ], + 'success' => [ + 'request_sent' => 'Pedido de amizade enviado com sucesso!', + 'request_cancelled' => 'Solicitação de amizade cancelada com sucesso.', + 'request_accepted' => 'Pedido de amizade aceito!', + 'request_rejected' => 'Solicitação de amizade rejeitada', + 'request_accepted_symbol' => '✓ Pedido de amizade aceito', + 'request_rejected_symbol' => '✗ Pedido de amizade rejeitado', + 'buddy_deleted' => 'Amigo excluído com sucesso!', + 'player_ignored' => 'Jogador ignorado com sucesso!', + 'player_unignored' => 'Jogador não ignorado com sucesso.', + ], + 'ui' => [ + 'page_title' => 'Amigos', + 'my_buddies' => 'Meus amigos', + 'ignored_players' => 'Jogadores ignorados', + 'buddy_request' => 'Pedido de amigo', + 'buddy_request_title' => 'Pedido de amigo', + 'buddy_request_to' => 'Pedido de amizade para', + 'buddy_requests' => 'Pedidos de amizade', + 'new_buddy_request' => 'Novo pedido de amizade', + 'write_message' => 'Escrever mensagem', + 'send_message' => 'Enviar mensagem', + 'send' => 'enviar', + 'search_placeholder' => 'Procurar...', + 'no_buddies_found' => 'Não tem jogadores na lista de amigos.', + 'no_buddy_requests' => 'Você não possui nenhum pedido de amizade.', + 'no_requests_sent' => 'Você não enviou nenhum pedido de amizade.', + 'no_ignored_players' => 'Nenhum jogador ignorado', + 'requests_received' => 'solicitações recebidas', + 'requests_sent' => 'solicitações enviadas', + 'new' => 'nova', + 'new_label' => 'Nova', + 'from' => 'De:', + 'to' => 'Para:', + 'online' => 'Online', + 'status_on' => 'Sobre', + 'status_off' => 'Desligada', + 'received_request_from' => 'Você recebeu uma nova solicitação de amizade de', + 'buddy_request_to_player' => 'Pedido de amizade ao jogador', + 'ignore_player_title' => 'Ignorar jogador', + ], + 'action' => [ + 'accept_request' => 'Aceitar pedido de amizade', + 'reject_request' => 'Rejeitar pedido de amizade', + 'withdraw_request' => 'Retirar pedido de amizade', + 'delete_buddy' => 'Excluir amigo', + 'confirm_delete_buddy' => 'Você realmente deseja excluir seu amigo', + 'add_as_buddy' => 'Adicionar como amigo', + 'ignore_player' => 'Tem certeza de que deseja ignorar', + 'remove_from_ignore' => 'Remover da lista de ignorados', + 'report_message' => 'Denunciar esta mensagem a um operador de jogo?', + ], + 'table' => [ + 'id' => 'Nr.', + 'name' => 'Nome', + 'points' => 'Pontos', + 'rank' => 'Posição', + 'alliance' => 'Aliança', + 'coords' => 'Coordenadas', + 'actions' => 'Ações', + ], + 'common' => [ + 'yes' => 'sim', + 'no' => 'Não', + 'caution' => 'Cuidado', + ], +]; diff --git a/resources/lang/pt_BR/t_external.php b/resources/lang/pt_BR/t_external.php new file mode 100644 index 000000000..f8bf74e80 --- /dev/null +++ b/resources/lang/pt_BR/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Seu navegador não está atualizado.', + 'desc1' => 'A sua versão do Internet Explorer não corresponde aos padrões existentes e não é mais suportada por este site.', + 'desc2' => 'Para usar este site, atualize seu navegador para uma versão atual ou use outro navegador. Se você já estiver usando a versão mais recente, recarregue a página para exibi-la corretamente.', + 'desc3' => 'Aqui está uma lista dos navegadores mais populares. Clique em um dos símbolos para acessar a página de download:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquiste o universo', + 'btn' => 'Conecte-se', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Senha:', + 'universe_label' => 'Universo', + 'universe_option_1' => '1. Universo', + 'submit' => 'Conecte-se', + 'forgot_password' => 'Esqueceu sua senha?', + 'forgot_email' => 'Esqueceu seu endereço de e-mail?', + 'terms_accept_html' => 'Com o login eu aceito os T&Cs', + ], + 'register' => [ + 'play_free' => 'JOGUE DE GRAÇA!', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Senha:', + 'universe_label' => 'Universo', + 'distinctions' => 'Distinções', + 'terms_html' => 'Nossos T&Cs e Política de Privacidade se aplicam ao jogo', + 'submit' => 'Cadastre-se', + ], + 'nav' => [ + 'home' => 'Lar', + 'about' => 'Sobre OGame', + 'media' => 'Mídia', + 'wiki' => 'Wikipédia', + ], + 'home' => [ + 'title' => 'OGame - Conquiste o universo', + 'description_html' => 'OGame é um jogo de estratégia ambientado no espaço, com milhares de jogadores de todo o mundo competindo ao mesmo tempo. Você só precisa de um navegador normal para jogar.', + 'board_btn' => 'Quadro', + 'trailer_title' => 'Reboque', + ], + 'footer' => [ + 'legal' => 'Impressão', + 'privacy_policy' => 'política de Privacidade', + 'terms' => 'Termos e Condições', + 'contact' => 'Contato', + 'rules' => 'Regras', + 'copyright' => '©OGameX. Todos os direitos reservados.', + ], + 'js' => [ + 'login' => 'Conecte-se', + 'close' => 'Fechar', + 'age_check_failed' => 'Lamentamos, mas você não está qualificado para se registrar. Consulte nossos T&C para obter mais informações.', + ], + 'validation' => [ + 'required' => 'Este campo é obrigatório', + 'make_decision' => 'Tome uma decisão', + 'accept_terms' => 'Você deve aceitar os T&Cs.', + 'length' => 'São permitidos entre 3 e 20 caracteres.', + 'pw_length' => 'São permitidos entre 4 e 20 caracteres.', + 'email' => 'Você precisa inserir um endereço de e-mail válido!', + 'invalid_chars' => 'Contém caracteres inválidos.', + 'no_begin_end_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'no_begin_end_whitespace' => 'Seu nome não pode começar ou terminar com espaço.', + 'max_three_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'max_three_whitespaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'no_consecutive_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'no_consecutive_whitespaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'username_available' => 'Este nome de usuário está disponível.', + 'username_loading' => 'Aguarde, carregando...', + 'username_taken' => 'Este nome de usuário não está mais disponível.', + 'only_letters' => 'Use apenas caracteres.', + ], + 'forgot_password' => [ + 'title' => 'Esqueceu sua senha?', + 'description' => 'Digite seu endereço de e-mail abaixo e enviaremos um link para redefinir sua senha.', + 'email_label' => 'Endereço de email:', + 'submit' => 'Enviar link de redefinição', + 'back_to_login' => '← Voltar ao login', + ], + 'reset_password' => [ + 'title' => 'Redefinir sua senha', + 'email_label' => 'Endereço de email:', + 'password_label' => 'Nova Senha:', + 'confirm_label' => 'Confirme a nova senha:', + 'submit' => 'Redefinir senha', + ], + 'forgot_email' => [ + 'title' => 'Esqueceu seu endereço de e-mail?', + 'description' => 'Digite seu nome de comandante e enviaremos uma dica para o endereço de e-mail cadastrado.', + 'username_label' => 'Nome do comandante:', + 'submit' => 'Enviar dica', + 'back_to_login' => '← Voltar ao login', + 'sent' => 'Se uma conta correspondente for encontrada, uma dica será enviada para o endereço de e-mail registrado.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Redefinir sua senha OGameX', + 'heading' => 'Redefinição de senha', + 'greeting' => 'Olá: nome de usuário,', + 'body' => 'Recebemos uma solicitação para redefinir a senha da sua conta. Clique no botão abaixo para escolher uma nova senha.', + 'cta' => 'Redefinir senha', + 'expiry' => 'Este link irá expirar em 60 minutos.', + 'no_action' => 'Se você não solicitou uma redefinição de senha, nenhuma ação adicional será necessária.', + 'url_fallback' => 'Se você tiver problemas para clicar no botão, copie e cole o URL abaixo em seu navegador:', + ], + 'retrieve_email' => [ + 'subject' => 'Seu endereço de e-mail OGameX', + 'heading' => 'Dica de endereço de e-mail', + 'greeting' => 'Olá: nome de usuário,', + 'body' => 'Você solicitou uma dica para o endereço de e-mail associado à sua conta:', + 'cta' => 'Vá para Entrar', + 'no_action' => 'Se você não fez essa solicitação, pode ignorar este e-mail com segurança.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Velocidade da Frota: quanto maior o valor, menos tempo resta para você reagir a um ataque.', + 'economy_speed' => 'Velocidade da Economia: quanto maior o valor, mais rápidas serão as construções e pesquisas concluídas e os recursos reunidos.', + 'debris_ships' => 'Alguns dos navios destruídos em batalha entrarão no campo de destroços.', + 'debris_defence' => 'Algumas das estruturas defensivas destruídas em batalha entrarão no campo de destroços.', + 'dark_matter_gift' => 'Você receberá Dark Matter como recompensa por confirmar seu endereço de e-mail.', + 'aks_on' => 'Sistema de batalha da aliança ativado', + 'planet_fields' => 'A quantidade máxima de slots de construção foi aumentada.', + 'wreckfield' => 'Doca Espacial ativada: algumas naves destruídas podem ser restauradas usando a Doca Espacial.', + 'universe_big' => 'Quantidade de galáxias no universo', + ], +]; diff --git a/resources/lang/pt_BR/t_facilities.php b/resources/lang/pt_BR/t_facilities.php new file mode 100644 index 000000000..99301f56b --- /dev/null +++ b/resources/lang/pt_BR/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Estaleiro Espacial', + 'description' => 'Destroços podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'A Doca Espacial oferece a possibilidade de reparar naves destruídas em batalha que deixaram destroços. O tempo de reparo leva no máximo 12 horas, mas leva pelo menos 30 minutos até que os navios possam voltar a funcionar. + +Como a Doca Espacial flutua em órbita, não requer um campo planetário.', + 'requirements' => 'Requer Estaleiro nível 2', + 'field_consumption' => 'Não consome campos planetários (flutua em órbita)', + 'wreck_field_section' => 'Campo de Naufrágios', + 'no_wreck_field' => 'Nenhum campo de destroços disponível neste local.', + 'wreck_field_info' => 'Um campo de naufrágios está disponível contendo navios que podem ser reparados.', + 'ships_available' => 'Navios disponíveis para reparo: {count}', + 'repair_capacity' => 'Capacidade de reparo baseada no nível da Doca Espacial {level}', + 'start_repair' => 'Comece a reparar o campo de destroços', + 'repair_in_progress' => 'Reparos em andamento', + 'repair_completed' => 'Reparos concluídos', + 'deploy_ships' => 'Implantar navios reparados', + 'burn_wreck_field' => 'Queime campo de destroços', + 'repair_time' => 'Tempo estimado de reparo: {time}', + 'repair_progress' => 'Progresso do reparo: {progress}%', + 'completion_time' => 'Conclusão: {hora}', + 'auto_deploy_warning' => 'Os navios serão implantados automaticamente {horas} horas após a conclusão do reparo, se não forem implantados manualmente.', + 'level_effects' => [ + 'repair_speed' => 'Velocidade de reparo aumentada em {bonus}%', + 'capacity_increase' => 'Máximo de navios reparáveis ​​aumentado', + ], + 'status' => [ + 'no_dock' => 'Doca Espacial necessária para reparar campos de destroços', + 'level_too_low' => 'Doca Espacial nível 1 necessária para reparar campos de destroços', + 'no_wreck_field' => 'Nenhum campo de destroços disponível', + 'repairing' => 'Atualmente reparando campo de destroços', + 'ready_to_deploy' => 'Reparos concluídos, navios prontos para implantação', + ], + ], + 'actions' => [ + 'build' => 'Construir', + 'upgrade' => 'Atualize para o nível {level}', + 'downgrade' => 'Downgrade para o nível {level}', + 'demolish' => 'Demolir', + 'cancel' => 'Cancelar', + ], + 'requirements' => [ + 'met' => 'Requisitos atendidos', + 'not_met' => 'Requisitos não atendidos', + 'research' => 'Pesquisa: {requisito}', + 'building' => 'Edifício: {requisito} nível {nível}', + ], + 'cost' => [ + 'metal' => 'Metal: {quantidade}', + 'crystal' => 'Cristal: {quantidade}', + 'deuterium' => 'Deutério: {quantidade}', + 'energy' => 'Energia: {quantidade}', + 'dark_matter' => 'Matéria Escura: {quantidade}', + 'total' => 'Custo total: {valor}', + ], + 'construction_time' => 'Tempo de construção: {time}', + 'upgrade_time' => 'Tempo de atualização: {time}', +]; diff --git a/resources/lang/pt_BR/t_galaxy.php b/resources/lang/pt_BR/t_galaxy.php new file mode 100644 index 000000000..47cc7079d --- /dev/null +++ b/resources/lang/pt_BR/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Devido à proximidade do sol, a captação de energia solar é altamente eficiente. No entanto, os planetas nesta posição tendem a ser pequenos e fornecem apenas pequenas quantidades de deutério.', + 'normal' => 'Normalmente, nesta Posição, existem planetas equilibrados com fontes suficientes de deutério, um bom suprimento de energia solar e espaço suficiente para desenvolvimento.', + 'biggest' => 'Geralmente os maiores planetas do sistema solar estão nesta posição. O Sol fornece energia suficiente e fontes de deutério suficientes podem ser antecipadas.', + 'farthest' => 'Devido à grande distância do sol, a captação de energia solar é limitada. No entanto, estes planetas geralmente fornecem fontes significativas de deutério.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonizar', + 'no_ship' => 'Não é possível colonizar um planeta sem uma nave colonizadora.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/pt_BR/t_ingame.php b/resources/lang/pt_BR/t_ingame.php new file mode 100644 index 000000000..fe5d16fb1 --- /dev/null +++ b/resources/lang/pt_BR/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diâmetro', + 'temperature' => 'Temperatura', + 'position' => 'Posição', + 'points' => 'Pontos', + 'honour_points' => 'Pontos de honra', + 'score_place' => 'Lugar', + 'score_of' => 'de', + 'page_title' => 'Resumo', + 'buildings' => 'Edifícios', + 'research' => 'Pesquisas', + 'switch_to_moon' => 'Mudar para a lua', + 'switch_to_planet' => 'Mudar para o planeta', + 'abandon_rename' => 'Abandonar/Renomear', + 'abandon_rename_title' => 'Abandonar/Renomear Planeta', + 'abandon_rename_modal' => 'Abandonar/Renomear :planet_name', + 'homeworld' => 'Planeta natal', + 'colony' => 'Colónia', + 'moon' => 'Lua', + ], + 'planet_move' => [ + 'resettle_title' => 'Reassentar Planeta', + 'cancel_confirm' => 'Tem certeza de que deseja cancelar a realocação deste planeta? A posição reservada será liberada.', + 'cancel_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'blockers_title' => 'As seguintes coisas estão atualmente impedindo a realocação do seu planeta:', + 'no_blockers' => 'Nada pode impedir agora a deslocalização planeada do planeta.', + 'cooldown_title' => 'Tempo até a próxima realocação possível', + 'to_galaxy' => 'Para a galáxia', + 'relocate' => 'Mover', + 'cancel' => 'cancelar', + 'explanation' => 'A realocação permite que você mova seus planetas para outra posição em um sistema distante de sua escolha.

A realocação ocorre primeiro 24 horas após a ativação. Neste momento, você pode usar seus planetas normalmente. Uma contagem regressiva mostra quanto tempo resta antes da realocação.

Depois que a contagem regressiva terminar e o planeta for movido, nenhuma de suas frotas estacionadas lá poderá estar ativa. Neste momento, também não deveria haver nada em construção, nada em reparo e nada pesquisado. Se houver uma tarefa de construção, uma tarefa de reparo ou uma frota ainda ativa após o término da contagem regressiva, a realocação será cancelada.

Se a realocação for bem-sucedida, serão cobrados 240.000 Dark Matter. Os planetas, os edifícios e os recursos armazenados, incluindo a lua, serão movidos imediatamente. Suas frotas viajam para as novas coordenadas automaticamente com a velocidade do navio mais lento. O portão de salto para uma lua realocada fica desativado por 24 horas.', + 'err_position_not_empty' => 'A posição alvo não está vazia.', + 'err_already_in_progress' => 'Já existe uma mudança de planeta em curso.', + 'err_on_cooldown' => 'A mudança está em espera. Por favor aguarda.', + 'err_insufficient_dm' => 'Matéria Negra insuficiente. Precisas de :amount MN.', + 'err_buildings_in_progress' => 'Não é possível mudar durante a construção de edifícios.', + 'err_research_in_progress' => 'Não é possível mudar durante uma investigação.', + 'err_units_in_progress' => 'Não é possível mudar durante a construção de unidades.', + 'err_fleets_active' => 'Não é possível mudar com missões de frota ativas.', + 'err_no_active_relocation' => 'Nenhuma mudança de planeta ativa encontrada.', + ], + 'shared' => [ + 'caution' => 'Cuidado', + 'yes' => 'sim', + 'no' => 'Não', + 'error' => 'Erro', + 'dark_matter' => 'Matéria Negra', + 'duration' => 'Duração', + 'error_occurred' => 'Ocorreu um erro.', + 'level' => 'Nível', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Em construção', + 'vacation_mode_error' => 'Erro, o jogador está em modo de férias', + 'requirements_not_met' => 'Os requisitos não foram atendidos!', + 'wrong_class' => 'Você não possui a classe de personagem necessária para este edifício.', + 'wrong_class_general' => 'Para poder construir este navio, você precisa ter selecionado a classe General.', + 'wrong_class_collector' => 'Para poder construir este navio, você precisa ter selecionado a classe Collector.', + 'wrong_class_discoverer' => 'Para poder construir esta nave, você precisa ter selecionado a classe Discoverer.', + 'no_moon_building' => 'Você não pode construir aquele prédio na lua!', + 'not_enough_resources' => 'Recursos insuficientes!', + 'queue_full' => 'A fila está cheia', + 'not_enough_fields' => 'Campos insuficientes!', + 'shipyard_busy' => 'O estaleiro ainda está ocupado', + 'research_in_progress' => 'A pesquisa está sendo realizada!', + 'research_lab_expanding' => 'O Laboratório de Pesquisa está sendo ampliado.', + 'shipyard_upgrading' => 'O estaleiro está sendo modernizado.', + 'nanite_upgrading' => 'A Fábrica Nanite está sendo atualizada.', + 'max_amount_reached' => 'Número máximo alcançado!', + 'expand_button' => 'Expanda: título no nível: nível', + 'loca_notice' => 'Referência', + 'loca_demolish' => 'Realmente rebaixar TECHNOLOGY_NAME em um nível?', + 'loca_lifeform_cap' => 'Um ou mais bônus associados já estão no limite. Você quer continuar a construção mesmo assim?', + 'last_inquiry_error' => 'O último pedido nao pode ser tratado. Tente novamente.', + 'planet_move_warning' => 'Cuidado! Esta missão poderá ainda estar em execução após o início do período de realocação e se for o caso, o processo será cancelado. Você realmente quer continuar com este trabalho?', + 'building_started' => 'Construção iniciada.', + 'invalid_token' => 'Token inválido.', + 'downgrade_started' => 'Demolição iniciada.', + 'construction_canceled' => 'Construção cancelada.', + 'added_to_queue' => 'Adicionado à fila.', + 'invalid_queue_item' => 'Item de fila inválido.', + ], + 'resources_page' => [ + 'page_title' => 'Recursos', + 'settings_link' => 'Opções de recursos', + 'section_title' => 'Edifícios de Recursos', + ], + 'facilities_page' => [ + 'page_title' => 'Instalações', + 'section_title' => 'Edifícios', + 'use_jump_gate' => 'Use o portão de salto', + 'jump_gate' => 'Portal de Salto Quântico', + 'alliance_depot' => 'Depósito da Aliança', + 'burn_confirm' => 'Tem certeza de que deseja queimar este campo de destroços? Esta ação não pode ser desfeita.', + ], + 'research_page' => [ + 'basic' => 'Pesquisas básicas', + 'drive' => 'Pesquisas de Motores', + 'advanced' => 'Pesquisas Avançadas', + 'combat' => 'Pesquisas de Combate', + ], + 'shipyard_page' => [ + 'battleships' => 'Navios de guerra', + 'civil_ships' => 'Naves Civis', + 'no_units_idle' => 'Nenhuma unidade está a ser construída.', + 'no_units_idle_tooltip' => 'Nenhuma unidade está a ser construída.', + 'to_shipyard' => 'Ir para o Estaleiro', + ], + 'defense_page' => [ + 'page_title' => 'Defesa', + 'section_title' => 'Estruturas defensivas', + ], + 'resource_settings' => [ + 'production_factor' => 'Fator de produção', + 'recalculate' => 'Recalcular', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'basic_income' => 'Produção Base', + 'level' => 'Nível', + 'number' => 'Número:', + 'items' => 'Itens', + 'geologist' => 'Geólogo', + 'mine_production' => 'produção de minas', + 'engineer' => 'Engenheiro', + 'energy_production' => 'produção de energia', + 'character_class' => 'Classe de personagem', + 'commanding_staff' => 'Equipa de Comando', + 'storage_capacity' => 'Capacidade de Armazenamento', + 'total_per_hour' => 'Total por hora:', + 'total_per_day' => 'Total por dia', + 'total_per_week' => 'Total Semanal:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + 'silo_capacity' => 'Um silo de mísseis no nível :level pode conter mísseis interplanetários :ipm ou mísseis antibalísticos :abm.', + 'type' => 'Tipo', + 'number' => 'Número', + 'tear_down' => 'derrubar', + 'proceed' => 'Prosseguir', + 'enter_minimum' => 'Por favor insira pelo menos um míssil para destruir', + 'not_enough_abm' => 'Você não tem tantos mísseis antibalísticos', + 'not_enough_ipm' => 'Você não tem tantos mísseis interplanetários', + 'destroyed_success' => 'Mísseis destruídos com sucesso', + 'destroy_failed' => 'Falha ao destruir mísseis', + 'error' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Despacho de Frota I', + 'dispatch_2_title' => 'Despacho de Frota II', + 'dispatch_3_title' => 'Despacho de Frota III', + 'movement_title' => 'Movimento de Frota', + 'to_movement' => 'Para o movimento da frota', + 'fleets' => 'Frotas', + 'expeditions' => 'Expedições', + 'reload' => 'Recarregar', + 'clock' => 'Capacidade de Carga:', + 'load_dots' => 'A carregar...', + 'never' => 'Nunca', + 'tooltip_slots' => 'Slots de Frota em uso/possíveis', + 'no_free_slots' => 'Não há vagas disponíveis na frota', + 'tooltip_exp_slots' => 'Missões de Exploração a decorrer/possíveis', + 'market_slots' => 'Ofertas', + 'tooltip_market_slots' => 'Frotas comerciais usadas/totais', + 'fleet_dispatch' => 'Despacho de frota', + 'dispatch_impossible' => 'Envio de frota impossível', + 'no_ships' => 'Não existem naves neste planeta', + 'in_combat' => 'A frota está atualmente em combate.', + 'vacation_error' => 'Nenhuma frota pode ser enviada do modo férias!', + 'not_enough_deuterium' => 'Não há deutério suficiente!', + 'no_target' => 'Você deve selecionar um alvo válido.', + 'cannot_send_to_target' => 'As frotas não podem ser enviadas para este destino.', + 'cannot_start_mission' => 'Não podes iniciar esta missão.', + 'mission_label' => 'Missão', + 'target_label' => 'Alvo', + 'player_name_label' => 'Nome do jogador', + 'no_selection' => 'Nada foi selecionado', + 'no_mission_selected' => 'Nenhuma missão selecionada!', + 'combat_ships' => 'Naves de Batalha', + 'civil_ships' => 'Naves Civis', + 'standard_fleets' => 'Frotas padrão', + 'edit_standard_fleets' => 'Editar frotas padrão', + 'select_all_ships' => 'Selecione todos os navios', + 'reset_choice' => 'Redefinir escolha', + 'api_data' => 'Esses dados podem ser inseridos em um simulador de combate compatível:', + 'tactical_retreat' => 'Retirada tática', + 'tactical_retreat_tooltip' => 'Mostrar a utilização de Deuterium por retirada', + 'continue' => 'Continuar', + 'back' => 'Voltar', + 'origin' => 'Origem', + 'destination' => 'Destino', + 'planet' => 'Planeta', + 'moon' => 'Lua', + 'coordinates' => 'Coordenadas', + 'distance' => 'Distância', + 'debris_field' => 'Campo de Destroços', + 'debris_field_lower' => 'Campo de Destroços', + 'shortcuts' => 'Atalhos', + 'combat_forces' => 'Forças de combate', + 'player_label' => 'Jogador', + 'player_name' => 'Nome do jogador', + 'select_mission' => 'Selecione a missão para o alvo', + 'bashing_disabled' => 'As missões de ataque foram desativadas devido a demasiados ataques ao alvo.', + 'mission_expedition' => 'Exp. Espacial', + 'mission_colonise' => 'Colonizar', + 'mission_recycle' => 'Reciclar Campo de Destroços', + 'mission_transport' => 'Transportar', + 'mission_deploy' => 'Transferir', + 'mission_espionage' => 'Espiar', + 'mission_acs_defend' => 'manter posições', + 'mission_attack' => 'Atacar', + 'mission_acs_attack' => 'Ataque de Aliança', + 'mission_destroy_moon' => 'Destruir Lua', + 'desc_attack' => 'Ataca a frota e a defesa do seu oponente.', + 'desc_acs_attack' => 'Batalhas honrosas podem se tornar batalhas desonrosas se jogadores fortes entrarem através do ACS. A soma do total de pontos militares do atacante em comparação com a soma do total de pontos militares do defensor é o fator decisivo aqui.', + 'desc_transport' => 'Transporta seus recursos para outros planetas.', + 'desc_deploy' => 'Envia sua frota permanentemente para outro planeta do seu império.', + 'desc_acs_defend' => 'Defenda o planeta do seu companheiro de equipe.', + 'desc_espionage' => 'Espie os mundos dos imperadores estrangeiros.', + 'desc_colonise' => 'Coloniza um novo planeta.', + 'desc_recycle' => 'Envie seus recicladores para um campo de destroços para coletar os recursos que flutuam por lá.', + 'desc_destroy_moon' => 'Destrói a lua do seu inimigo.', + 'desc_expedition' => 'Envie suas naves aos confins do espaço para completar missões emocionantes.', + 'fleet_union' => 'União da frota', + 'union_created' => 'União de frota criada com sucesso.', + 'union_edited' => 'União de frota editada com sucesso.', + 'err_union_max_fleets' => 'Um máximo de 16 frotas podem atacar.', + 'err_union_max_players' => 'Um máximo de 5 jogadores podem atacar.', + 'err_union_too_slow' => 'Você é muito lento para se juntar a esta frota.', + 'err_union_target_mismatch' => 'Sua frota deve ter como alvo o mesmo local que o sindicato da frota.', + 'union_name' => 'Nome da união', + 'buddy_list' => 'Lista de amigos', + 'buddy_list_loading' => 'Carregando...', + 'buddy_list_empty' => 'Nenhum amigo disponível', + 'buddy_list_error' => 'Falha ao carregar amigos', + 'search_user' => 'Pesquisar usuário', + 'search' => 'Procurar', + 'union_user' => 'Usuário do sindicato', + 'invite' => 'Convidar', + 'kick' => 'Chute', + 'ok' => 'OK', + 'own_fleet' => 'Frota própria', + 'briefing' => 'Resumo', + 'load_resources' => 'Carregar recursos', + 'load_all_resources' => 'Carregar todos os recursos', + 'all_resources' => 'Todos os Recursos', + 'flight_duration' => 'Duração do voo (só ida)', + 'federation_duration' => 'Duração do voo (união de frota)', + 'arrival' => 'Chegada', + 'return_trip' => 'Retornar', + 'speed' => 'Velocidade:', + 'max_abbr' => 'máx.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumo de deutério', + 'empty_cargobays' => 'Compartimentos de carga vazios', + 'hold_time' => 'Tempo de espera', + 'expedition_duration' => 'Duração da expedição', + 'cargo_bay' => 'compartimento de carga', + 'cargo_space' => 'Espaço de carga usado / Espaço de Carga máx.', + 'send_fleet' => 'Enviar frota', + 'retreat_on_defender' => 'Retorno após retirada pelos defensores', + 'retreat_tooltip' => 'Se esta opção for activada, a tua frota também será retirada sem lutar, se o teu oponente fugir.', + 'plunder_food' => 'Pilhar comida', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'shipment' => 'Remessa', + 'recall' => 'Lembrar', + 'start_time' => 'Hora de início', + 'time_of_arrival' => 'Hora de chegada', + 'deep_space' => 'Espaço profundo', + 'uninhabited_planet' => 'Planeta desabitado', + 'no_debris_field' => 'Nenhum campo de detritos', + 'player_vacation' => 'Jogador em modo férias', + 'admin_gm' => 'Administrador ou GM', + 'noob_protection' => 'Proteção Noob', + 'player_too_strong' => 'Este planeta não pode ser atacado porque o jogador é muito forte!', + 'no_moon' => 'Nenhuma lua disponível.', + 'no_recycler' => 'Nenhum reciclador disponível.', + 'no_events' => 'Atualmente não há eventos em andamento.', + 'planet_already_reserved' => 'Este planeta já foi reservado para uma realocação.', + 'max_planet_warning' => 'Atenção! Nenhum outro planeta pode ser colonizado no momento. Dois níveis de pesquisa em astrotecnologia são necessários para cada nova colônia. Você ainda quer enviar sua frota?', + 'empty_systems' => 'Sistemas Vazios', + 'inactive_systems' => 'Sistemas Inativos', + 'network_on' => 'Sobre', + 'network_off' => 'Desligada', + 'err_generic' => 'Ocorreu um erro', + 'err_no_moon' => 'Erro, não há lua', + 'err_newbie_protection' => 'Erro, o jogador não pode ser abordado por causa da proteção para novatos', + 'err_too_strong' => 'O jogador é muito forte para ser atacado', + 'err_vacation_mode' => 'Erro, o jogador está em modo de férias', + 'err_own_vacation' => 'Nenhuma frota pode ser enviada do modo férias!', + 'err_not_enough_ships' => 'Erro, não há navios suficientes disponíveis, envie o número máximo:', + 'err_no_ships' => 'Erro, nenhum navio disponível', + 'err_no_slots' => 'Erro, não há slots de frota disponíveis', + 'err_no_deuterium' => 'Erro, você não tem deutério suficiente', + 'err_no_planet' => 'Erro, não há planeta lá', + 'err_no_cargo' => 'Erro, capacidade de carga insuficiente', + 'err_multi_alarm' => 'Multi-alarme', + 'err_attack_ban' => 'Proibição de ataque', + 'enemy_fleet' => 'Frota inimiga', + 'friendly_fleet' => 'Frota aliada', + 'admiral_slot_bonus' => 'Bónus Almirante', + 'general_slot_bonus' => 'Bónus General', + 'bash_warning' => 'Atenção: Estás prestes a atacar este jogador demasiadas vezes!', + 'add_new_template' => 'Adicionar modelo', + 'tactical_retreat_label' => 'Retirada tática', + 'tactical_retreat_full_tooltip' => 'Ativar retirada tática: a sua frota irá retirar-se se a proporção de combate for desfavorável. Requer Almirante para a proporção 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retirada tática na proporção 3:1 (requer Almirante)', + 'fleet_sent_success' => 'A sua frota foi enviada com sucesso.', + ], + 'galaxy' => [ + 'vacation_error' => 'Você não pode usar a visualização da galáxia durante o modo de férias!', + 'system' => 'Sistema Solar', + 'go' => 'Vamos!', + 'system_phalanx' => 'Phalanx de Sistema', + 'system_espionage' => 'Espionagem do Sistema', + 'discoveries' => 'Descobertas', + 'discoveries_tooltip' => 'Inicia uma missão de descoberta para todas as localizações possíveis', + 'probes_short' => 'Esp.Sonda', + 'recycler_short' => 'Reci.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Slots usados', + 'planet_col' => 'Planeta', + 'name_col' => 'Nome', + 'moon_col' => 'Lua', + 'debris_short' => 'CD', + 'player_status' => 'Jogador', + 'alliance' => 'Aliança', + 'action' => 'Acção', + 'planets_colonized' => 'Planetas colonizados', + 'expedition_fleet' => 'Frota de expedição', + 'admiral_needed' => 'Precisas de um Almirante para usar esta funcionalidade.', + 'send' => 'enviar', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'UMA', + 'legend_admin' => 'Administrador', + 'status_strong_abbr' => 'é', + 'legend_strong' => 'Jogador Forte', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'jogador mais fraco (novato)', + 'status_outlaw_abbr' => 'ó', + 'legend_outlaw' => 'Fora da lei (temporariamente)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Modo de Férias', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Conta Bloqueada', + 'status_inactive_abbr' => 'eu', + 'legend_inactive_7' => '7 dias inactivo', + 'status_longinactive_abbr' => 'EU', + 'legend_inactive_28' => '28 dias inactivo', + 'status_honorable_abbr' => 'PH', + 'legend_honorable' => 'Alvo honroso', + 'phalanx_restricted' => 'A falange do sistema só pode ser usada pela classe de aliança Pesquisador!', + 'astro_required' => 'Você tem que pesquisar Astrofísica primeiro.', + 'galaxy_nav' => 'Galáxia', + 'activity' => 'Atividade', + 'no_action' => 'Nenhuma ação disponível.', + 'time_minute_abbr' => 'eu', + 'moon_diameter_km' => 'Diâmetro da lua em km', + 'km' => 'quilômetros', + 'pathfinders_needed' => 'Precisa-se de desbravadores', + 'recyclers_needed' => 'Precisa-se de recicladores', + 'mine_debris' => 'Minha', + 'phalanx_no_deut' => 'Não há deutério suficiente para implantar a falange.', + 'use_phalanx' => 'Usar falange', + 'colonize_error' => 'Não é possível colonizar um planeta sem uma nave colonizadora.', + 'ranking' => 'Classificação', + 'espionage_report' => 'Relatório de espionagem', + 'missile_attack' => 'Ataque de mísseis', + 'rank' => 'Posição', + 'alliance_member' => 'Membro', + 'alliance_class' => 'Classe de Aliança', + 'espionage_not_possible' => 'Espionagem não é possível', + 'espionage' => 'Espiar', + 'hire_admiral' => 'Contratar almirante', + 'dark_matter' => 'Matéria Escura', + 'outlaw_explanation' => 'Se você for um fora da lei, não terá mais proteção contra ataques e poderá ser atacado por todos os jogadores.', + 'honorable_target_explanation' => 'Na batalha contra esse alvo, você pode receber pontos de honra e saquear 50% mais itens.', + 'relocate_success' => 'A posição foi reservada para você. A realocação da colônia começou.', + 'relocate_title' => 'Reassentar Planeta', + 'relocate_question' => 'Tem certeza de que deseja realocar seu planeta para essas coordenadas? Para financiar a realocação você precisará de :cost Dark Matter.', + 'deut_needed_relocate' => 'Você não tem deutério suficiente! Você precisa de 10 unidades de deutério.', + 'fleet_attacking' => 'A frota está atacando!', + 'fleet_underway' => 'A frota está a caminho', + 'discovery_send' => 'Despachar navio de exploração', + 'discovery_success' => 'Navio de exploração enviado', + 'discovery_unavailable' => 'Você não pode enviar uma nave de exploração para este local.', + 'discovery_underway' => 'Uma nave de exploração já está se aproximando deste planeta.', + 'discovery_locked' => 'Você ainda não desbloqueou a pesquisa para descobrir novas formas de vida.', + 'discovery_title' => 'Navio de Exploração', + 'discovery_question' => 'Você quer enviar uma nave de exploração para este planeta?
Metal: 5000 Cristal: 1000 Deutério: 500', + 'sensor_report' => 'relatório do sensor', + 'sensor_report_from' => 'Relatório de sensores de', + 'refresh' => 'Atualizar', + 'arrived' => 'Chegada', + 'target' => 'Alvo', + 'flight_duration' => 'Duração do voo', + 'ipm_full' => 'Míssil Interplanetário', + 'primary_target' => 'Alvo principal', + 'no_primary_target' => 'Nenhum alvo principal selecionado: alvo aleatório', + 'target_has' => 'O alvo tem', + 'abm_full' => 'Míssil de Intercepção', + 'fire' => 'Fogo', + 'valid_missile_count' => 'Por favor insira um número válido de mísseis', + 'not_enough_missiles' => 'Você não tem mísseis suficientes', + 'launched_success' => 'Mísseis lançados com sucesso!', + 'launch_failed' => 'Falha ao lançar mísseis', + 'alliance_page' => 'Página da aliança', + 'apply' => 'Candidatar', + 'contact_support' => 'Contactar suporte', + 'insufficient_range' => 'Alcance insuficiente (impulso de nível de pesquisa) de seus mísseis interplanetários!', + ], + 'buddy' => [ + 'request_sent' => 'Pedido de amizade enviado com sucesso!', + 'request_failed' => 'Falha ao enviar solicitação de amizade.', + 'request_to' => 'Pedido de amizade para', + 'ignore_confirm' => 'Tem certeza de que deseja ignorar', + 'ignore_success' => 'Jogador ignorado com sucesso!', + 'ignore_failed' => 'Falha ao ignorar o jogador.', + ], + 'messages' => [ + 'tab_fleets' => 'Frotas', + 'tab_communication' => 'Comunicação', + 'tab_economy' => 'Economia', + 'tab_universe' => 'Universo', + 'tab_system' => 'Sistema', + 'tab_favourites' => 'Favoritos', + 'subtab_espionage' => 'Espiar', + 'subtab_combat' => 'Relatórios de Combate', + 'subtab_expeditions' => 'Expedições', + 'subtab_transport' => 'Sindicatos/Transporte', + 'subtab_other' => 'Outra', + 'subtab_messages' => 'Mensagens', + 'subtab_information' => 'Informação', + 'subtab_shared_combat' => 'Relatórios de combate compartilhados', + 'subtab_shared_espionage' => 'Relatórios de espionagem compartilhados', + 'news_feed' => 'Newsfeed', + 'loading' => 'A carregar...', + 'error_occurred' => 'Ocorreu um erro', + 'mark_favourite' => 'marcar como favorito', + 'remove_favourite' => 'remover dos favoritos', + 'from' => 'De', + 'no_messages' => 'Atualmente não há mensagens disponíveis nesta guia', + 'new_alliance_msg' => 'Nova mensagem da aliança', + 'to' => 'Para', + 'all_players' => 'todos os jogadores', + 'send' => 'enviar', + 'delete_buddy_title' => 'Excluir amigo', + 'report_to_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'too_few_chars' => 'Poucos personagens! Por favor insira pelo menos 2 caracteres.', + 'bbcode_bold' => 'Audaciosa', + 'bbcode_italic' => 'Itálica', + 'bbcode_underline' => 'Sublinhada', + 'bbcode_stroke' => 'Tachada', + 'bbcode_sub' => 'Subscrito', + 'bbcode_sup' => 'Sobrescrito', + 'bbcode_font_color' => 'Cor da fonte', + 'bbcode_font_size' => 'Tamanho da fonte', + 'bbcode_bg_color' => 'Cor de fundo', + 'bbcode_bg_image' => 'Imagem de fundo', + 'bbcode_tooltip' => 'Dica de ferramenta', + 'bbcode_align_left' => 'Alinhar à esquerda', + 'bbcode_align_center' => 'Alinhamento central', + 'bbcode_align_right' => 'Alinhar à direita', + 'bbcode_align_justify' => 'Justificar', + 'bbcode_block' => 'Quebrar', + 'bbcode_code' => 'Código', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Mais opções', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Linha horizontal', + 'bbcode_picture' => 'Imagem', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Jogador', + 'bbcode_item' => 'Item', + 'bbcode_coordinates' => 'Coordenadas', + 'bbcode_preview' => 'Visualização', + 'bbcode_text_ph' => 'Texto...', + 'bbcode_player_ph' => 'ID ou nome do jogador', + 'bbcode_item_ph' => 'ID do item', + 'bbcode_coord_ph' => 'Galáxia: sistema: posição', + 'bbcode_chars_left' => 'Caracteres restantes', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Cancelar', + 'bbcode_repeat_x' => 'Repita horizontalmente', + 'bbcode_repeat_y' => 'Repita verticalmente', + 'spy_player' => 'Jogador', + 'spy_activity' => 'Atividade', + 'spy_minutes_ago' => 'minutos atrás', + 'spy_class' => 'Classe', + 'spy_unknown' => 'Desconhecida', + 'spy_alliance_class' => 'Classe de Aliança', + 'spy_no_alliance_class' => 'Nenhuma classe de aliança selecionada', + 'spy_resources' => 'Recursos', + 'spy_loot' => 'Saque', + 'spy_counter_esp' => 'Chance de contra-espionagem', + 'spy_no_info' => 'Não foi possível recuperar nenhuma informação confiável desse tipo na verificação.', + 'spy_debris_field' => 'Campo de Destroços', + 'spy_no_activity' => 'Sua espionagem não mostra anormalidades na atmosfera do planeta. Parece não ter havido nenhuma atividade no planeta na última hora.', + 'spy_fleets' => 'Frotas', + 'spy_defense' => 'Defesa', + 'spy_research' => 'Pesquisas', + 'spy_building' => 'Prédio', + 'battle_attacker' => 'Atacante', + 'battle_defender' => 'Defensora', + 'battle_resources' => 'Recursos', + 'battle_loot' => 'Saque', + 'battle_debris_new' => 'Campo de detritos (recém-criado)', + 'battle_wreckage_created' => 'Destroços criados', + 'battle_attacker_wreckage' => 'Destroços do atacante', + 'battle_repaired' => 'Na verdade reparado', + 'battle_moon_chance' => 'Chance da Lua', + 'battle_report' => 'Relatório de Combate', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comando da Frota', + 'battle_from' => 'De', + 'battle_tactical_retreat' => 'Retirada tática', + 'battle_total_loot' => 'Saque total', + 'battle_debris' => 'Detritos (novo)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Minerado após o combate', + 'battle_reaper' => 'Ceifeira', + 'battle_debris_left' => 'Campos de detritos (esquerda)', + 'battle_honour_points' => 'Pontos de honra', + 'battle_dishonourable' => 'Luta desonrosa', + 'battle_vs' => 'contra', + 'battle_honourable' => 'Luta honrosa', + 'battle_class' => 'Classe', + 'battle_weapons' => 'Armas', + 'battle_shields' => 'Escudos', + 'battle_armour' => 'Armadura', + 'battle_combat_ships' => 'Naves de Batalha', + 'battle_civil_ships' => 'Naves Civis', + 'battle_defences' => 'Defesas', + 'battle_repaired_def' => 'Defesas reparadas', + 'battle_share' => 'compartilhar mensagem', + 'battle_attack' => 'Atacar', + 'battle_espionage' => 'Espiar', + 'battle_delete' => 'excluir', + 'battle_favourite' => 'marcar como favorito', + 'battle_hamill' => 'Um Light Fighter destruiu uma Deathstar antes do início da batalha!', + 'battle_retreat_tooltip' => 'Observe que Deathstars, Sondas de Espionagem, Satélites Solares e qualquer frota em missão de Defesa ACS não podem fugir. As retiradas táticas também são desativadas em batalhas honrosas. Uma retirada também pode ter sido desativada manualmente ou impedida por falta de deutério. Bandidos e jogadores com mais de 500.000 pontos nunca recuam.', + 'battle_no_flee' => 'A frota defensora não fugiu.', + 'battle_rounds' => 'Rodadas', + 'battle_start' => 'Começar', + 'battle_player_from' => 'de', + 'battle_attacker_fires' => 'O :attacker dispara um total de :hits tiros no :defender com uma força total de :strength. Os escudos do :defender2 absorvem pontos de dano :absorbed.', + 'battle_defender_fires' => 'O :defender dispara um total de :hits tiros no :attacker com uma força total de :strength. Os escudos do :attacker2 absorvem pontos de dano :absorbed.', + ], + 'alliance' => [ + 'page_title' => 'Aliança', + 'tab_overview' => 'Resumo', + 'tab_management' => 'Gerenciamento', + 'tab_communication' => 'Comunicação', + 'tab_applications' => 'Aplicações', + 'tab_classes' => 'Aulas de Aliança', + 'tab_create' => 'Fundar uma Aliança', + 'tab_search' => 'Procurar Alianças', + 'tab_apply' => 'aplicar', + 'your_alliance' => 'Sua aliança', + 'name' => 'Nome', + 'tag' => 'Marcação', + 'created' => 'Criada', + 'member' => 'Membro', + 'your_rank' => 'Sua classificação', + 'homepage' => 'Página inicial', + 'logo' => 'Logotipo da aliança', + 'open_page' => 'Abrir página da aliança', + 'highscore' => 'Pontuação da aliança', + 'leave_wait_warning' => 'Se você sair da aliança, precisará esperar 3 dias antes de ingressar ou criar outra aliança.', + 'leave_btn' => 'Sair da aliança', + 'member_list' => 'Lista de membros', + 'no_members' => 'Nenhum membro encontrado', + 'assign_rank_btn' => 'Atribuir classificação', + 'kick_tooltip' => 'Expulsar membro da aliança', + 'write_msg_tooltip' => 'Escrever mensagem', + 'col_name' => 'Nome', + 'col_rank' => 'Posição', + 'col_coords' => 'Coordenadas', + 'col_joined' => 'Ingressou', + 'col_online' => 'Ligado', + 'col_function' => 'Função', + 'internal_area' => 'Área Interna', + 'external_area' => 'Área Externa', + 'configure_privileges' => 'Configurar privilégios', + 'col_rank_name' => 'Nome da classificação', + 'col_applications_group' => 'Aplicações', + 'col_member_group' => 'Membro', + 'col_alliance_group' => 'Aliança', + 'delete_rank' => 'Excluir classificação', + 'save_btn' => 'Gravar', + 'rights_warning_html' => 'Aviso! Você só pode conceder permissões que você mesmo possui.', + 'rights_warning_loca' => '[b]Aviso![/b] Você só pode conceder permissões que você mesmo possui.', + 'rights_legend' => 'Legenda dos direitos', + 'create_rank_btn' => 'Criar nova classificação', + 'rank_name_placeholder' => 'Nome da classificação', + 'no_ranks' => 'Nenhuma classificação encontrada', + 'perm_see_applications' => 'Mostrar aplicativos', + 'perm_edit_applications' => 'Processar aplicativos', + 'perm_see_members' => 'Mostrar lista de membros', + 'perm_kick_user' => 'Expulsar usuário', + 'perm_see_online' => 'Ver status on-line', + 'perm_send_circular' => 'Escreva uma mensagem circular', + 'perm_disband' => 'Dissolver aliança', + 'perm_manage' => 'Gerenciar aliança', + 'perm_right_hand' => 'Mão direita', + 'perm_right_hand_long' => '`Right Hand` (necessário para transferir a classificação de fundador)', + 'perm_manage_classes' => 'Gerenciar classe de aliança', + 'manage_texts' => 'Gerenciar textos', + 'internal_text' => 'Texto interno', + 'external_text' => 'Texto externo', + 'application_text' => 'Texto do aplicativo', + 'options' => 'Opções', + 'alliance_logo_label' => 'Logotipo da aliança', + 'applications_field' => 'Aplicações', + 'status_open' => 'Possível (aliança aberta)', + 'status_closed' => 'Impossível (aliança fechada)', + 'rename_founder' => 'Renomeie o título do fundador como', + 'rename_newcomer' => 'Renomear classificação de recém-chegado', + 'no_settings_perm' => 'Você não tem permissão para gerenciar as configurações da aliança.', + 'change_tag_name' => 'Alterar tag/nome da aliança', + 'change_tag' => 'Alterar etiqueta da aliança', + 'change_name' => 'Alterar o nome da aliança', + 'former_tag' => 'Etiqueta da antiga aliança:', + 'new_tag' => 'Nova etiqueta da aliança:', + 'former_name' => 'Nome da antiga aliança:', + 'new_name' => 'Novo nome da aliança:', + 'former_tag_short' => 'Etiqueta da antiga aliança', + 'new_tag_short' => 'Nova etiqueta de aliança', + 'former_name_short' => 'Nome da antiga aliança', + 'new_name_short' => 'Novo nome da aliança', + 'no_tagname_perm' => 'Você não tem permissão para alterar a tag/nome da aliança.', + 'delete_pass_on' => 'Excluir aliança/Ativar aliança', + 'delete_btn' => 'Excluir esta aliança', + 'no_delete_perm' => 'Você não tem permissão para excluir a aliança.', + 'handover' => 'Aliança de transferência', + 'takeover_btn' => 'Assumir a aliança', + 'loca_continue' => 'Continuar', + 'loca_change_founder' => 'Transferir o título de fundador para:', + 'loca_no_transfer_error' => 'Nenhum dos membros tem a necessária “mão direita”. Você não pode entregar a aliança.', + 'loca_founder_inactive_error' => 'O fundador não fica inativo por tempo suficiente para assumir o controle da aliança.', + 'leave_section_title' => 'Sair da aliança', + 'leave_consequences' => 'Se você sair da aliança, perderá todas as suas permissões de classificação e benefícios da aliança.', + 'no_applications' => 'Nenhum aplicativo encontrado', + 'accept_btn' => 'aceitar', + 'deny_btn' => 'Negar candidato', + 'report_btn' => 'Aplicativo de relatório', + 'app_date' => 'Data da inscrição', + 'action_col' => 'Acção', + 'answer_btn' => 'responder', + 'reason_label' => 'Razão', + 'apply_title' => 'Inscreva-se na Aliança', + 'apply_heading' => 'Aplicação para', + 'send_application_btn' => 'Enviar inscrição', + 'chars_remaining' => 'Caracteres restantes', + 'msg_too_long' => 'A mensagem é muito longa (máximo de 2.000 caracteres)', + 'addressee' => 'Para', + 'all_players' => 'todos os jogadores', + 'only_rank' => 'apenas classificação:', + 'send_btn' => 'enviar', + 'info_title' => 'Informações da Aliança', + 'apply_confirm' => 'Você quer se inscrever nesta aliança?', + 'redirect_confirm' => 'Ao seguir este link, você sairá do OGame. Você deseja continuar?', + 'class_selection_header' => 'Seleção de classe', + 'select_class_title' => 'Selecione a classe da aliança', + 'select_class_note' => 'Seleciona uma classe de aliança para receberes bónus especiais. Podes alterar a classe de aliança no menu da aliança, desde que tenhas as permissões necessárias.', + 'class_warriors' => 'Guerreiros (Aliança)', + 'class_traders' => 'Comerciantes (Aliança)', + 'class_researchers' => 'Pesquisadores (Aliança)', + 'class_label' => 'Classe de Aliança', + 'buy_for' => 'Compre por', + 'no_dark_matter' => 'Não há matéria escura suficiente disponível', + 'loca_deactivate' => 'Desativar', + 'loca_activate_dm' => 'Você deseja ativar a classe de aliança #allianceClassName# para #darkmatter# Dark Matter? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_activate_item' => 'Você deseja ativar a classe de aliança #allianceClassName#? Ao fazer isso, você perderá sua classe de aliança atual.', + 'loca_deactivate_note' => 'Você realmente deseja desativar a classe de aliança #allianceClassName#? A reativação requer um item de mudança de classe de aliança por 500.000 Dark Matter.', + 'loca_class_change_append' => '

Classe de aliança atual: #currentAllianceClassName#

Última alteração em: #lastAllianceClassChange#', + 'loca_no_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_reference' => 'Referência', + 'loca_language' => 'Idioma:', + 'loca_loading' => 'A carregar...', + 'warrior_bonus_1' => '+10% de velocidade para navios voando entre membros da aliança', + 'warrior_bonus_2' => '+1 níveis de pesquisa de combate', + 'warrior_bonus_3' => '+1 níveis de pesquisa de espionagem', + 'warrior_bonus_4' => 'O sistema de espionagem pode ser usado para verificar sistemas inteiros.', + 'trader_bonus_1' => '+10% de velocidade para transportadores', + 'trader_bonus_2' => '+5% de produção da mina', + 'trader_bonus_3' => '+5% de produção de energia', + 'trader_bonus_4' => '+10% de capacidade de armazenamento do planeta', + 'trader_bonus_5' => '+10% de capacidade de armazenamento lunar', + 'researcher_bonus_1' => '+5% de planetas maiores na colonização', + 'researcher_bonus_2' => '+10% de velocidade até o destino da expedição', + 'researcher_bonus_3' => 'A falange do sistema pode ser usada para verificar os movimentos da frota em sistemas inteiros.', + 'class_not_implemented' => 'Sistema de classes de aliança ainda não implementado', + 'create_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'create_name_label' => 'Nome da aliança (3-30 caracteres)', + 'create_btn' => 'Fundar uma Aliança', + 'loca_ally_tag_chars' => 'Tag da aliança (3-30 caracteres)', + 'loca_ally_name_chars' => 'Nome da Aliança (3-8 caracteres)', + 'loca_ally_name_label' => 'Nome da aliança (3-30 caracteres)', + 'loca_ally_tag_label' => 'Tag da Aliança (3-8 caracteres)', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'confirm_leave' => 'Tem certeza de que deseja sair da aliança?', + 'confirm_kick' => 'Tem certeza de que deseja expulsar :username da aliança?', + 'confirm_deny' => 'Tem certeza de que deseja negar esta aplicação?', + 'confirm_deny_title' => 'Negar inscrição', + 'confirm_disband' => 'Realmente excluir aliança?', + 'confirm_pass_on' => 'Tem certeza de que deseja repassar sua aliança?', + 'confirm_takeover' => 'Tem certeza de que deseja assumir esta aliança?', + 'confirm_abandon' => 'Abandonar esta aliança?', + 'confirm_takeover_long' => 'Assumir esta aliança?', + 'msg_already_in' => 'Você já está em uma aliança', + 'msg_not_in_alliance' => 'Você não está em uma aliança', + 'msg_not_found' => 'Aliança não encontrada', + 'msg_id_required' => 'O ID da aliança é obrigatório', + 'msg_closed' => 'Esta aliança está fechada para inscrições', + 'msg_created' => 'Aliança criada com sucesso', + 'msg_applied' => 'Candidatura submetida com sucesso', + 'msg_accepted' => 'Inscrição aceita', + 'msg_rejected' => 'Inscrição rejeitada', + 'msg_kicked' => 'Membro expulso da aliança', + 'msg_kicked_success' => 'Membro expulso com sucesso', + 'msg_left' => 'Você saiu da aliança', + 'msg_rank_assigned' => 'Classificação atribuída', + 'msg_rank_assigned_to' => 'Classificação atribuída com sucesso a :name', + 'msg_ranks_assigned' => 'Classificações atribuídas com sucesso', + 'msg_rank_perms_updated' => 'Permissões de classificação atualizadas', + 'msg_texts_updated' => 'Textos da Aliança atualizados', + 'msg_text_updated' => 'Texto da Aliança atualizado', + 'msg_settings_updated' => 'Configurações da aliança atualizadas', + 'msg_tag_updated' => 'Tag da aliança atualizada', + 'msg_name_updated' => 'Nome da aliança atualizado', + 'msg_tag_name_updated' => 'Tag e nome da aliança atualizados', + 'msg_disbanded' => 'Aliança dissolvida', + 'msg_broadcast_sent' => 'Mensagem de transmissão enviada com sucesso', + 'msg_rank_created' => 'Classificação criada com sucesso', + 'msg_apply_success' => 'Candidatura submetida com sucesso', + 'msg_apply_error' => 'Falha ao enviar inscrição', + 'msg_leave_error' => 'Falha ao sair da aliança', + 'msg_assign_error' => 'Falha ao atribuir classificações', + 'msg_kick_error' => 'Falha ao expulsar membro', + 'msg_invalid_action' => 'Ação inválida', + 'msg_error' => 'Ocorreu um erro', + 'rank_founder_default' => 'Fundador', + 'rank_newcomer_default' => 'Novo membro', + ], + 'techtree' => [ + 'tab_techtree' => 'Tecnologias', + 'tab_applications' => 'Aplicações', + 'tab_techinfo' => 'Informações', + 'tab_technology' => 'Tecnologia', + 'page_title' => 'Tecnologia', + 'no_requirements' => 'Sem requisitos disponíveis', + 'is_requirement_for' => 'é um requisito para', + 'level' => 'Nível', + 'col_level' => 'Nível', + 'col_difference' => 'Diferença', + 'col_diff_per_level' => 'Diferença/nível', + 'col_protected' => 'Protegido', + 'col_protected_percent' => 'Protegido (porcentagem)', + 'production_energy_balance' => 'Consumo de energia', + 'production_per_hour' => 'Produção/h', + 'production_deuterium_consumption' => 'Consumo de deutério', + 'properties_technical_data' => 'Dados técnicos', + 'properties_structural_integrity' => 'Integridade Estrutural', + 'properties_shield_strength' => 'Força do Escudo', + 'properties_attack_strength' => 'Força de Ataque', + 'properties_speed' => 'Velocidade', + 'properties_cargo_capacity' => 'Capacidade de carga', + 'properties_fuel_usage' => 'Uso de combustível (Deutério)', + 'tooltip_basic_value' => 'Valor básico', + 'rapidfire_from' => 'Fogo rápido de', + 'rapidfire_against' => 'Fogo rápido contra', + 'storage_capacity' => 'Tampa de armazenamento.', + 'plasma_metal_bonus' => 'Bônus de metal%', + 'plasma_crystal_bonus' => 'Bônus de cristal%', + 'plasma_deuterium_bonus' => 'Bônus de deutério%', + 'astrophysics_max_colonies' => 'Colônias máximas', + 'astrophysics_max_expeditions' => 'Expedições máximas', + 'astrophysics_note_1' => 'As posições 3 e 13 podem ser preenchidas a partir do nível 4.', + 'astrophysics_note_2' => 'As posições 2 e 14 podem ser preenchidas a partir do nível 6.', + 'astrophysics_note_3' => 'As posições 1 e 15 podem ser preenchidas a partir do nível 8.', + ], + 'options' => [ + 'page_title' => 'Opções', + 'tab_userdata' => 'Dados do utilizador', + 'tab_general' => 'Geral', + 'tab_display' => 'Exibição', + 'tab_extended' => 'Adicionais', + 'section_playername' => 'Nome dos jogadores', + 'your_player_name' => 'Seu nome de jogador:', + 'new_player_name' => 'Nome do novo jogador:', + 'username_change_once_week' => 'Você pode alterar seu nome de usuário uma vez por semana.', + 'username_change_hint' => 'Para fazer isso, clique no seu nome ou nas configurações na parte superior da tela.', + 'section_password' => 'Alterar a senha', + 'old_password' => 'Digite a senha antiga:', + 'new_password' => 'Nova senha (pelo menos 4 caracteres):', + 'repeat_password' => 'Repita a nova senha:', + 'password_check' => 'Verificação de senha:', + 'password_strength_low' => 'Baixo', + 'password_strength_medium' => 'Média', + 'password_strength_high' => 'Alta', + 'password_properties_title' => 'A senha deve conter as seguintes propriedades', + 'password_min_max' => 'min. 4 caracteres, máx. 128 caracteres', + 'password_mixed_case' => 'Maiúsculas e minúsculas', + 'password_special_chars' => 'Caracteres especiais (por exemplo, !?:_., )', + 'password_numbers' => 'Números', + 'password_length_hint' => 'Sua senha precisa ter pelo menos 4 caracteres e não pode ter mais de 128 caracteres.', + 'section_email' => 'Endereço de email', + 'current_email' => 'Endereço de e-mail atual:', + 'send_validation_link' => 'Enviar link de validação', + 'email_sent_success' => 'O e-mail foi enviado com sucesso!', + 'email_sent_error' => 'Erro! A conta já está validada ou não foi possível enviar o e-mail!', + 'email_too_many_requests' => 'Você já solicitou muitos e-mails!', + 'new_email' => 'Novo endereço de e-mail:', + 'new_email_confirm' => 'Novo endereço de e-mail (para confirmação):', + 'enter_password_confirm' => 'Digite a senha (como confirmação):', + 'email_warning' => 'Aviso! Após uma validação de conta bem-sucedida, uma nova alteração de endereço de e-mail só será possível após um período de 7 dias.', + 'section_spy_probes' => 'Sondas de espionagem', + 'spy_probes_amount' => 'Número de sondas de espionagem:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Desactivar barra de chat:', + 'section_warnings' => 'Avisos', + 'disable_outlaw_warning' => 'Desactivar aviso de Fora da Lei nos ataques a oponentes 5 - mais forte:', + 'section_general_display' => 'Geral', + 'language' => 'Idioma', + 'language_en' => 'Inglês', + 'language_de' => 'Alemão', + 'language_it' => 'Italiano', + 'language_nl' => 'Neerlandês', + 'language_ar' => 'Espanhol (Argentina)', + 'language_br' => 'Português (Brasil)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Espanhol', + 'language_fi' => 'Finlandês', + 'language_fr' => 'Francês', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Croata', + 'language_hu' => 'Húngaro', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polaco', + 'language_pt' => 'Português', + 'language_ro' => 'Romeno', + 'language_ru' => 'Russo', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Eslovaco', + 'language_tr' => 'Turco', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferência de idioma guardada.', + 'show_mobile_version' => 'Mostrar versão móvel:', + 'show_alt_dropdowns' => 'Mostrar menus suspensos alternativos:', + 'activate_autofocus' => 'Activar auto-foco nas Classificações:', + 'always_show_events' => 'Mostrar eventos, sempre:', + 'events_hide' => 'Esconde', + 'events_above' => 'Acima do conteúdo', + 'events_below' => 'Abaixo do conteúdo', + 'section_planets' => 'Os teus planetas', + 'sort_planets_by' => 'Ordenar planetas por:', + 'sort_emergence' => 'Data de colonização', + 'sort_coordinates' => 'Coordenadas', + 'sort_alphabet' => 'Alfabeto', + 'sort_size' => 'Tamanho', + 'sort_used_fields' => 'Pelas construções', + 'sort_sequence' => 'Ordenado por:', + 'sort_order_up' => 'Do menor para o maior', + 'sort_order_down' => 'Do maior para o menor', + 'section_overview_display' => 'Resumo', + 'highlight_planet_info' => 'Destaque para informação do planeta:', + 'animated_detail_display' => 'Mostrador Detalhado Animado:', + 'animated_overview' => 'Vista-geral animada:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'As seguintes definições permitem que os overlays correspondentes sejam abertos numa janela de browser adicional em vez de serem abertos dentro do jogo.', + 'popup_notes' => 'Notas numa janela extra:', + 'popup_combat_reports' => 'Relatórios de combate em uma janela extra:', + 'section_messages_display' => 'Mensagens', + 'hide_report_pictures' => 'Ocultar imagens em relatórios:', + 'msgs_per_page' => 'Quantidade de mensagens exibidas por página:', + 'auctioneer_notifications' => 'Notificação do leiloeiro:', + 'economy_notifications' => 'Crie mensagens de economia:', + 'section_galaxy_display' => 'Galáxia', + 'detailed_activity' => 'Mostrar actividade detalhada:', + 'preserve_galaxy_system' => 'Preservar Galáxia / Sistema na alteração de planeta:', + 'section_vacation' => 'Modo de Férias', + 'vacation_active' => 'Você está atualmente no modo de férias.', + 'vacation_can_deactivate_after' => 'Você pode desativá-lo depois:', + 'vacation_cannot_activate' => 'O modo férias não pode ser ativado (frotas ativas)', + 'vacation_description_1' => 'O modo de férias foi concebido para te proteger durante longas ausências do jogo. Só poderás activa-lo se não existirem frotas em trânsito. Pedidos de construção de edifícios e investigações serão colocados em espera.', + 'vacation_description_2' => 'Assim que o modo de férias for ativado, irá proteger-te de novos ataques. No entanto, ataques já iniciados irão continuar em curso e a tua produção será colocada a zeros. O modo de férias não evita que a tua conta seja eliminada se estiver inativa há mais de 35 dias e não tiver MN comprada.', + 'vacation_description_3' => 'O Modo de Férias tem uma duração mínima de 48 horas. Só após este tempo expirar é que poderás desactivá-lo.', + 'vacation_tooltip_min_days' => 'As férias duram um mínimo de 2 dias.', + 'vacation_deactivate_btn' => 'Desativar', + 'vacation_activate_btn' => 'Ativar', + 'section_account' => 'A tua Conta', + 'delete_account' => 'Apagar conta', + 'delete_account_hint' => 'Carrega na caixa se quiseres apagar a tua conta. Lembra-te que esta será automaticamente apagada depois de 7 dias.', + 'use_settings' => 'Usar Opções', + 'validation_not_enough_chars' => 'Caracteres insuficientes', + 'validation_pw_too_short' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_too_long' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_invalid_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special_chars' => 'Contém caracteres inválidos.', + 'validation_no_begin_end_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_no_begin_end_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_no_begin_end_whitespace' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_three_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_three_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_three_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_no_consecutive_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_no_consecutive_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_no_consecutive_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'js_change_name_title' => 'Novo nome de jogador', + 'js_change_name_question' => 'Tem certeza de que deseja alterar o nome do seu jogador para %newName%?', + 'js_planet_move_question' => 'Atenção! Esta missão poderá ainda estar a decorrer quando a recolocação começar e caso isso aconteça, o processo será cancelado. Deseja mesmo continuar com esta missão?', + 'js_tab_disabled' => 'Para utilizar esta opção é necessário estar validado e não pode estar em modo férias!', + 'js_vacation_question' => 'Quer ativar o modo férias? Você só pode encerrar suas férias após 2 dias.', + 'msg_settings_saved' => 'Configurações salvas', + 'msg_password_incorrect' => 'A senha atual que você digitou está incorreta.', + 'msg_password_mismatch' => 'As novas senhas não coincidem.', + 'msg_password_length_invalid' => 'A nova senha deve ter entre 4 e 128 caracteres.', + 'msg_vacation_activated' => 'O modo de férias foi ativado. Ele irá protegê-lo de novos ataques por no mínimo 48 horas.', + 'msg_vacation_deactivated' => 'O modo férias foi desativado.', + 'msg_vacation_min_duration' => 'Você só pode desativar o modo férias após decorrido o período mínimo de 48 horas.', + 'msg_vacation_fleets_in_transit' => 'Você não pode ativar o modo férias enquanto tiver frotas em trânsito.', + 'msg_probes_min_one' => 'A quantidade de sondas de espionagem deve ser de pelo menos 1', + ], + 'layout' => [ + 'player' => 'Jogador', + 'change_player_name' => 'Alterar nome do jogador', + 'highscore' => 'Classificação', + 'notes' => 'Notas', + 'notes_overlay_title' => 'Minhas anotações', + 'buddies' => 'Amigos', + 'search' => 'Procurar', + 'search_overlay_title' => 'Pesquisar Universo', + 'options' => 'Opções', + 'support' => 'Support', + 'log_out' => 'Saída', + 'unread_messages' => 'mensagens não lidas', + 'loading' => 'A carregar...', + 'no_fleet_movement' => 'Sem movimentos de frota', + 'under_attack' => 'Você está sob ataque!', + 'class_none' => 'Nenhuma turma selecionada', + 'class_selected' => 'Sua turma: :nome', + 'class_click_select' => 'Clique para selecionar uma classe de personagem', + 'res_available' => 'Disponível', + 'res_storage_capacity' => 'Capacidade de Armazenamento', + 'res_current_production' => 'Produção atual', + 'res_den_capacity' => 'Capacidade da toca', + 'res_consumption' => 'Consumo', + 'res_purchase_dm' => 'Compre matéria escura', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deutério', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Matéria Escura', + 'menu_overview' => 'Resumo', + 'menu_resources' => 'Recursos', + 'menu_facilities' => 'Instalações', + 'menu_merchant' => 'Mercador', + 'menu_research' => 'Pesquisas', + 'menu_shipyard' => 'Hangar', + 'menu_defense' => 'Defesa', + 'menu_fleet' => 'Frota', + 'menu_galaxy' => 'Galáxia', + 'menu_alliance' => 'Aliança', + 'menu_officers' => 'Recrutar Oficiais', + 'menu_shop' => 'Loja', + 'menu_directives' => 'Diretivas', + 'menu_rewards_title' => 'Recompensas', + 'menu_resource_settings_title' => 'Opções de recursos', + 'menu_jump_gate' => 'Portal de Salto Quântico', + 'menu_resource_market_title' => 'Mercado de Recursos', + 'menu_technology_title' => 'Tecnologia', + 'menu_fleet_movement_title' => 'Movimento de Frota', + 'menu_inventory_title' => 'Inventário', + 'planets' => 'Planetas', + 'contacts_online' => ':contar contato(s) on-line', + 'back_to_top' => 'Regressar ao topo', + 'all_rights_reserved' => 'Todos os direitos reservados.', + 'patch_notes' => 'Notas de atualização', + 'server_settings' => 'Definições do servidor', + 'help' => 'Ajuda', + 'rules' => 'Regras', + 'legal' => 'Nota Legal', + 'board' => 'Quadro', + 'js_internal_error' => 'Ocorreu um erro anteriormente desconhecido. Infelizmente sua última ação não pôde ser executada!', + 'js_notify_info' => 'Informações', + 'js_notify_success' => 'Sucesso', + 'js_notify_warning' => 'Aviso', + 'js_combatsim_planning' => 'Planejamento', + 'js_combatsim_pending' => 'Simulação em execução...', + 'js_combatsim_done' => 'Completa', + 'js_msg_restore' => 'restaurar', + 'js_msg_delete' => 'excluir', + 'js_copied' => 'Copiado para a área de transferência', + 'js_report_operator' => 'Denunciar esta mensagem a um operador de jogo?', + 'js_time_done' => 'feita', + 'js_question' => 'Pergunta', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Você está prestes a atacar um jogador mais forte. Se você fizer isso, suas defesas de ataque serão desligadas por 7 dias e todos os jogadores poderão atacar você sem punição. Tem certeza de que deseja continuar?', + 'js_last_slot_moon' => 'Este edifício usará o último espaço de construção disponível. Expanda sua Base Lunar para receber mais espaço. Tem certeza de que deseja construir este edifício?', + 'js_last_slot_planet' => 'Este edifício usará o último espaço de construção disponível. Expanda seu Terraformer ou compre um item Planet Field para obter mais slots. Tem certeza de que deseja construir este edifício?', + 'js_forced_vacation' => 'Alguns recursos do jogo ficam indisponíveis até que sua conta seja validada.', + 'js_more_details' => 'Mais detalhes', + 'js_less_details' => 'Menos detalhes', + 'js_planet_lock' => 'Arranjo de bloqueio', + 'js_planet_unlock' => 'Arranjo de desbloqueio', + 'js_activate_item_question' => 'Gostaria de substituir o item existente? O bônus antigo será perdido no processo.', + 'js_activate_item_header' => 'Substituir item?', + + // Welcome dialog + 'welcome_title' => 'Bem-vindo ao OGame!', + 'welcome_body' => 'Para te ajudar a começar rapidamente, atribuímos-te o nome Commodore Nebula. Podes mudá-lo a qualquer momento clicando no nome de utilizador.
O Comando da Frota deixou informações sobre os teus primeiros passos na tua caixa de entrada.

Diverte-te a jogar!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'm', + 'time_short_week' => 'sem', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dia', + 'time_long_hour' => 'hora', + 'time_long_minute' => 'minuto', + 'time_long_second' => 'segundo', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Onde está a mensagem?', + 'chat_text_too_long' => 'A mensagem é muito longa.', + 'chat_same_user' => 'Você não pode escrever para si mesmo.', + 'chat_ignored_user' => 'Você ignorou este jogador.', + 'chat_not_activated' => 'Esta função só está disponível após a ativação da sua conta.', + 'chat_new_chats' => '#+# mensagens não lidas', + 'chat_more_users' => 'mostrar mais', + 'eventbox_mission' => 'Missão', + 'eventbox_missions' => 'Missões', + 'eventbox_next' => 'Próxima', + 'eventbox_type' => 'Tipo', + 'eventbox_own' => 'ter', + 'eventbox_friendly' => 'amigável', + 'eventbox_hostile' => 'hostil', + 'planet_move_ask_title' => 'Reassentar Planeta', + 'planet_move_ask_cancel' => 'Tem certeza de que deseja cancelar a realocação deste planeta? O tempo normal de espera será assim mantido.', + 'planet_move_success' => 'A realocação do planeta foi cancelada com sucesso.', + 'premium_building_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Você deseja reduzir o tempo de construção em 50% do tempo total de construção () para 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Deseja concluir imediatamente o pedido de construção de 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Você deseja reduzir o tempo de pesquisa em 50% do tempo total de pesquisa () para 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Quer concluir imediatamente o pedido de pesquisa de 750 Dark Matter?', + 'loca_error_not_enough_dm' => 'Não há matéria escura suficiente disponível! Você quer comprar alguns agora?', + 'loca_notice' => 'Referência', + 'loca_planet_giveup' => 'Tem certeza de que deseja abandonar o planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Tem certeza de que deseja abandonar a lua %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Sem naves nos destroços', + 'no_wreck_available' => 'Sem destroços disponíveis', + ], + 'highscore' => [ + 'player_highscore' => 'Classificação de Jogadores', + 'alliance_highscore' => 'Pontuação da aliança', + 'own_position' => 'Própria Posição', + 'own_position_hidden' => 'Posição própria (-)', + 'points' => 'Pontos', + 'economy' => 'Economia', + 'research' => 'Pesquisas', + 'military' => 'Militar', + 'military_built' => 'Pontos militares construídos', + 'military_destroyed' => 'Pontos militares destruídos', + 'military_lost' => 'Pontos militares perdidos', + 'honour_points' => 'Pontos de honra', + 'position' => 'Posição', + 'player_name_honour' => 'Nome do jogador (pontos de honra)', + 'action' => 'Acção', + 'alliance' => 'Aliança', + 'member' => 'Membro', + 'average_points' => 'Pontos médios', + 'no_alliances_found' => 'Nenhuma aliança encontrada', + 'write_message' => 'Escrever mensagem', + 'buddy_request' => 'Pedido de amigo', + 'buddy_request_to' => 'Pedido de amizade para', + 'total_ships' => 'Total de navios', + 'buddy_request_sent' => 'Pedido de amizade enviado com sucesso!', + 'buddy_request_failed' => 'Falha ao enviar solicitação de amizade.', + 'are_you_sure_ignore' => 'Tem certeza de que deseja ignorar', + 'player_ignored' => 'Jogador ignorado com sucesso!', + 'player_ignored_failed' => 'Falha ao ignorar o jogador.', + ], + 'premium' => [ + 'recruit_officers' => 'Recrutar Oficiais', + 'your_officers' => 'Os teus oficiais', + 'intro_text' => 'Com os oficiais poderás levar o teu império a novos patamares - Tudo o que precisas é de alguma Matéria Negra e os teus trabalhadores e conselheiros trabalharão ainda com mais afinco!', + 'info_dark_matter' => 'Mais informações sobre: Matéria Negra', + 'info_commander' => 'Mais informações sobre: Comandante', + 'info_admiral' => 'Mais informações sobre: Almirante', + 'info_engineer' => 'Mais informações sobre: Engenheiro', + 'info_geologist' => 'Mais informações sobre: Geólogo', + 'info_technocrat' => 'Mais informações sobre: Cientista', + 'info_commanding_staff' => 'Mais informações sobre: Equipa de Comando', + 'hire_commander_tooltip' => 'Contrate comandante|+40 favoritos, fila de construção, atalhos, scanner de transporte, sem anúncios* (*exclui: referências relacionadas ao jogo)', + 'hire_admiral_tooltip' => 'Contrate almirante | Máx. slots de frota +2, +Máx. expedições +1, +Melhor taxa de fuga da frota, +Simulação de combate salva slots +20', + 'hire_engineer_tooltip' => 'Contratar engenheiro | Reduz pela metade as perdas nas defesas, + 10% de produção de energia', + 'hire_geologist_tooltip' => 'Contratar geólogo|+10% de produção da mina', + 'hire_technocrat_tooltip' => 'Contrate tecnocrata|+2 níveis de espionagem, 25% menos tempo de pesquisa', + 'remaining_officers' => ':corrente de :max', + 'benefit_fleet_slots_title' => 'Você pode despachar mais frotas ao mesmo tempo.', + 'benefit_fleet_slots' => 'Máx. slots de frota +1', + 'benefit_energy_title' => 'Suas centrais elétricas e satélites solares produzem 2% mais energia.', + 'benefit_energy' => '+2% produção de Energia', + 'benefit_mines_title' => 'Suas minas produzem 2% a mais.', + 'benefit_mines' => '+2% produção das Minas', + 'benefit_espionage_title' => '1 nível será adicionado à sua pesquisa de espionagem.', + 'benefit_espionage' => '+1 níveis de espionagem', + 'dark_matter_title' => 'Matéria Negra', + 'dark_matter_label' => 'Matéria Negra', + 'no_dark_matter' => 'Sem Matéria Negra', + 'dark_matter_description' => 'A Matéria Negra é uma substância que só pode ser conservada há poucos anos, e com grande esforço. Permite extrair grandes quantidades de energia. O método utilizado para obter a Matéria Negra é complexo e arriscado, o que a torna particularmente valiosa.', + 'dark_matter_benefits' => 'A Matéria Negra permite contratar Oficiais e Comandantes e pagar ofertas de comerciantes, mudanças de planetas e itens.', + 'your_balance' => 'O teu saldo', + 'active_until' => 'Ativo até', + 'active_for_days' => 'Ativo por mais :days dias', + 'not_active' => 'Não ativo', + 'days' => 'Dias', + 'dm' => 'DM', + 'advantages' => 'Vantagens', + 'buy_dark_matter' => 'Comprar Matéria Negra', + 'confirm_purchase' => 'Contratar este oficial por :days dias ao custo de :cost Matéria Negra?', + 'insufficient_dark_matter' => 'Matéria Negra insuficiente', + 'purchase_success' => 'Oficial ativado com sucesso!', + 'purchase_error' => 'Ocorreu um erro. Por favor, tente novamente.', + 'officer_commander_title' => 'Comandante', + 'officer_commander_description' => 'A posição de Comandante estabeleceu-se automaticamente na Guerra moderna. Por causa da estrutura de comandos simplificada, as instruções poderão ser processadas mais rapidamente. Com Comandante pode ter uma vista geral sobre todo o seu Império! Com isso poderá desenvolver estruturas que o deixarão muito mais perto do seu inimigo.', + 'officer_commander_benefits' => 'Com o Comandante terá uma visão geral de todo o império, um espaço de missão adicional e a possibilidade de definir a ordem dos recursos saqueados.', + 'officer_commander_benefit_favourites' => '+40 Favoritos', + 'officer_commander_benefit_queue' => 'Lista de Construção', + 'officer_commander_benefit_scanner' => 'Verificação dos Transportes', + 'officer_commander_benefit_ads' => 'Sem Publicidade', + 'officer_commander_tooltip' => '+40 Favoritos

Com mais favoritos, poderás guardar mais mensagens que depois podem ser partilhadas.


Lista de Construção

Coloca até 4 edifícios adicionais simultaneamente para construção na lista de construção


Verificação dos Transportes

Será exibido o número de recursos em transporte para o teu planeta.


Sem Publicidade

Não verás mais publicidade a outros jogos. Em vez disso, serão apenas exibidos anúncios sobre ofertas e eventos específicos do OGame.

', + 'officer_admiral_title' => 'Almirante', + 'officer_admiral_description' => 'O Almirante de Frota é um experiente veterano de guerra e um inteligente estratega. Mesmo nas batalhas mais difíceis, ele consegue ter uma visão geral da situação e manter o contacto com os seus almirantes subordinados. Os governadores mais sábios podem contar com o inabalável apoio do Almirante de Frota durante o combate, o que lhes permite enviar duas frotas adicionais. Também proporciona um espaço de expedição adicional e pode indicar à frota quais os recursos a priorizar durante a fase de pilhagem após um ataque bem-sucedido. Além disto tudo, desbloqueia 20 espaços adicionais para gravar simulações de combate.', + 'officer_admiral_benefits' => '+1 espaço de expedição, possibilidade de definir prioridades de recursos após um ataque, +20 espaços de gravação no simulador de combate.', + 'officer_admiral_benefit_fleet_slots' => 'Máx. espaços de frota +2', + 'officer_admiral_benefit_expeditions' => 'Máx. expedições +1', + 'officer_admiral_benefit_escape' => 'Maior probabilidade de fuga das frotas', + 'officer_admiral_benefit_save_slots' => 'Máx. espaços para gravar +20', + 'officer_admiral_tooltip' => 'Máx. espaços de frota +2

Podes enviar mais frotas em simultâneo.


Máx. expedições +1

Podes enviar mais uma expedição em simultâneo.


Maior probabilidade de fuga das frotas

Até atingires os 500.000 pontos, a tua frota pode retirar-se quando as forças inimigas são três vezes superiores à tua.


Máx. espaços para gravar +20

Podes gravar mais simulações de combate em simultâneo.

', + 'officer_engineer_title' => 'Engenheiro', + 'officer_engineer_description' => 'O engenheiro é especialista na gestão de energia. Em épocas de paz, aumenta a energia de todas as tuas colónias. Em caso de ataque, assegura a fonte de energia aos canhões defensivos, evitando uma eventual sobrecarga, reduzindo deste modo as perdas na batalha.', + 'officer_engineer_benefits' => '+10% de energia produzida em todos os planetas, 50% das defesas destruídas sobrevivem ao combate.', + 'officer_engineer_benefit_defence' => 'Perdas de Defesas reduzidas em metade', + 'officer_engineer_benefit_energy' => '+10% mais produção de Energia', + 'officer_engineer_tooltip' => 'Perdas de Defesas reduzidas em metade

Depois de um combate, metade dos Sistemas de Defesa perdidos será reconstruida.


+10% mais produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 10% mais energia.

', + 'officer_geologist_title' => 'Geólogo', + 'officer_geologist_description' => 'O Geólogo é um experiente astromineralogista e cristalografista. Ele assiste as suas equipas de metalurgia e química assim como cuida das comunicações interplanetárias optimizando o seu uso e na refinação das matérias-primas por todo o império.', + 'officer_geologist_benefits' => '+10% de produção de metal, cristal e deutério em todos os planetas.', + 'officer_geologist_benefit_mines' => '+10% mais produção das minas', + 'officer_geologist_tooltip' => '+10% mais produção das minas

As tuas minas produzem 10% mais.

', + 'officer_technocrat_title' => 'Cientista', + 'officer_technocrat_description' => 'A Ordem dos cientistas é composta por grandes génios. Podes encontrá-los sempre a discutir questões que desafiariam a lógica de qualquer pessoa. Nenhuma pessoa normal conseguirá descobrir o código desta ordem, e é a sua presença que inspira todos investigadores no Império a conseguir mais e melhor.', + 'officer_technocrat_benefits' => '-25% de tempo de investigação em todas as tecnologias.', + 'officer_technocrat_benefit_espionage' => '+2 Níveis de Espionagem', + 'officer_technocrat_benefit_research' => '25% menos Tempo de Pesquisa', + 'officer_technocrat_tooltip' => '+2 Níveis de Espionagem

2 níveis serão adicionados à tua pesquisa de Espionagem.


25% menos Tempo de Pesquisa

As tuas pesquisas irão requerer 25% menos tempo.

', + 'officer_all_officers_title' => 'Equipa de Comando', + 'officer_all_officers_description' => 'Este pacote não só te dá um especialista, como a equipa inteira. Recebes todos os efeitos de cada oficial individual, juntamente com vantagens adicionais que apenas o pacote completo proporciona.\nEnquanto o estratégico Comandante mantém um olhar sobre tudo, os restantes oficiais ocupam-se da gestão da Energia e de sistemas, da provisão de recursos e do refinamento. São ainda uma vantagem no desenvolvimento de pesquisas e fazem valer a sua experiência de combate em batalhas espaciais.', + 'officer_all_officers_benefits' => 'Todos os benefícios do Comandante, Almirante, Engenheiro, Geólogo e Tecnocrata, além de bónus exclusivos disponíveis apenas com o pacote completo.', + 'officer_all_officers_benefit_fleet_slots' => 'Máx. slots de frota +1', + 'officer_all_officers_benefit_energy' => '+2% produção de Energia', + 'officer_all_officers_benefit_mines' => '+2% produção das Minas', + 'officer_all_officers_benefit_espionage' => '+1 níveis de espionagem', + 'officer_all_officers_tooltip' => 'Máx. slots de frota +1

Podes enviar mais frotas em simultâneo.


+2% produção de Energia

Plantas de Energia Solar e Satélites Solares produzem 2% mais energia.


+2% produção das Minas

As tuas Minas produzem 2% mais.


+1 níveis de espionagem

1 níveis serão adicionados à tua pesquisa de Espionagem.

', + ], + 'shop' => [ + 'page_title' => 'Loja', + 'tooltip_shop' => 'Você pode comprar itens aqui.', + 'tooltip_inventory' => 'Você pode obter uma visão geral dos itens comprados aqui.', + 'btn_shop' => 'Loja', + 'btn_inventory' => 'Inventário', + 'category_special_offers' => 'Ofertas especiais', + 'category_all' => 'todos', + 'category_resources' => 'Recursos', + 'category_buddy_items' => 'Itens de camaradagem', + 'category_construction' => 'Construção', + 'btn_get_more_resources' => 'Obtenha mais recursos', + 'btn_purchase_dark_matter' => 'Compre matéria escura', + 'feature_coming_soon' => 'Recurso em breve.', + 'tier_gold' => 'Ouro', + 'tier_silver' => 'Prata', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Duração', + 'duration_now' => 'agora', + 'tooltip_price' => 'Preço', + 'tooltip_in_inventory' => 'Em inventário', + 'dark_matter' => 'Matéria Escura', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duração', + 'now' => 'agora', + 'item_price' => 'Preço', + 'item_in_inventory' => 'Em inventário', + 'loca_extend' => 'Estender', + 'loca_activate' => 'Ativar', + 'loca_buy_activate' => 'Compre e ative', + 'loca_buy_extend' => 'Compre e estenda', + 'loca_buy_dm' => 'Você não tem matéria escura suficiente. Você gostaria de comprar alguns agora?', + ], + 'search' => [ + 'input_hint' => 'Introduz o nome de Jogador, Aliança ou Planeta', + 'search_btn' => 'Procurar', + 'tab_players' => 'Nomes dos Jogadores', + 'tab_alliances' => 'Alianças/TAG', + 'tab_planets' => 'Nomes de planeta', + 'no_search_term' => 'Não foi encontrado algo com esse termo', + 'searching' => 'Procurando...', + 'search_failed' => 'A pesquisa falhou. Por favor, tente novamente.', + 'no_results' => 'Nenhum resultado encontrado', + 'player_name' => 'Nome do jogador', + 'planet_name' => 'Nome do Planeta', + 'coordinates' => 'Coordenadas', + 'tag' => 'Marcação', + 'alliance_name' => 'Nome da aliança', + 'member' => 'Membro', + 'points' => 'Pontos', + 'action' => 'Acção', + 'apply_for_alliance' => 'Candidate-se a esta aliança', + 'search_player_link' => 'Pesquisar jogador', + 'alliance' => 'Aliança', + 'home_planet' => 'Planeta natal', + 'send_message' => 'Enviar mensagem', + 'buddy_request' => 'Pedido de amizade', + 'highscore' => 'Classificação', + ], + 'notes' => [ + 'no_notes_found' => 'Não tens notas', + 'add_note' => 'Adicionar nota', + 'new_note' => 'Nova nota', + 'subject_label' => 'Assunto', + 'date_label' => 'Data', + 'edit_note' => 'Editar nota', + 'select_action' => 'Selecionar ação', + 'delete_marked' => 'Eliminar selecionados', + 'delete_all' => 'Eliminar tudo', + 'unsaved_warning' => 'Tem alterações por guardar.', + 'save_question' => 'Deseja guardar as suas alterações?', + 'your_subject' => 'Assunto', + 'subject_placeholder' => 'Introduza o assunto...', + 'priority_label' => 'Prioridade', + 'priority_important' => 'Importante', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Não importante', + 'your_message' => 'Mensagem', + 'save_btn' => 'Guardar', + ], + 'planet_abandon' => [ + 'description' => 'Usando este menu você pode alterar os nomes dos planetas e luas ou abandoná-los completamente.', + 'rename_heading' => 'Renomear', + 'new_planet_name' => 'Novo nome do planeta', + 'new_moon_name' => 'Novo nome da lua', + 'rename_btn' => 'Renomear', + 'tooltip_rules_title' => 'Regras', + 'tooltip_rename_planet' => 'Você pode renomear seu planeta aqui.

O nome do planeta deve ter entre 2 e 20 caracteres.
Os nomes dos planetas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, estes não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente um ao lado do outro
- mais de três vezes no nome', + 'tooltip_rename_moon' => 'Você pode renomear sua lua aqui.

O nome da lua deve ter entre 2 e 20 caracteres.
Os nomes das luas podem ser compostos por letras maiúsculas e minúsculas, bem como números.
Eles podem conter hífens, sublinhados e espaços - no entanto, eles não podem ser colocados da seguinte forma:
- no início ou no final do nome
- diretamente ao lado um para o outro
- mais de três vezes no nome', + 'abandon_home_planet' => 'Abandonar o planeta natal', + 'abandon_moon' => 'Abandonar Lua', + 'abandon_colony' => 'Abandonar Colônia', + 'abandon_home_planet_btn' => 'Abandonar o planeta natal', + 'abandon_moon_btn' => 'Abandonar a lua', + 'abandon_colony_btn' => 'Abandonar Colônia', + 'home_planet_warning' => 'Se você abandonar seu planeta natal, imediatamente após seu próximo login você será direcionado para o planeta que colonizou em seguida.', + 'items_lost_moon' => 'Se você ativou itens na lua, eles serão perdidos se você abandonar a lua.', + 'items_lost_planet' => 'Se você ativou itens em um planeta, eles serão perdidos se você abandonar o planeta.', + 'confirm_password' => 'Por favor, confirme a exclusão de :type [:coordinates] inserindo sua senha', + 'confirm_btn' => 'Confirmar', + 'type_moon' => 'Lua', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Caracteres insuficientes', + 'validation_pw_min' => 'A senha inserida é muito curta (mín. 4 caracteres)', + 'validation_pw_max' => 'A senha inserida é muito longa (máx. 20 caracteres)', + 'validation_email' => 'Você precisa inserir um endereço de e-mail válido!', + 'validation_special' => 'Contém caracteres inválidos.', + 'validation_underscore' => 'Seu nome não pode começar ou terminar com sublinhado.', + 'validation_hyphen' => 'Seu nome não pode começar ou terminar com hífen.', + 'validation_space' => 'Seu nome não pode começar ou terminar com espaço.', + 'validation_max_underscores' => 'Seu nome não pode conter mais de 3 sublinhados no total.', + 'validation_max_hyphens' => 'Seu nome não pode conter mais de 3 hífens.', + 'validation_max_spaces' => 'Seu nome não pode incluir mais de 3 espaços no total.', + 'validation_consec_underscores' => 'Você não pode usar dois ou mais sublinhados, um após o outro.', + 'validation_consec_hyphens' => 'Você não pode usar dois ou mais hífens consecutivamente.', + 'validation_consec_spaces' => 'Você não pode usar dois ou mais espaços um após o outro.', + 'msg_invalid_planet_name' => 'O novo nome do planeta é inválido. Por favor, tente novamente.', + 'msg_invalid_moon_name' => 'O nome da lua nova é inválido. Por favor, tente novamente.', + 'msg_planet_renamed' => 'Planeta renomeado com sucesso.', + 'msg_moon_renamed' => 'Lua renomeada com sucesso.', + 'msg_wrong_password' => 'Senha errada!', + 'msg_confirm_title' => 'Confirmar', + 'msg_confirm_deletion' => 'Se você confirmar a exclusão do :type [:coordinates] (:name), todos os edifícios, navios e sistemas de defesa localizados nesse :type serão removidos da sua conta. Se você tiver itens ativos no seu :type, eles também serão perdidos quando você desistir do :type. Este processo não pode ser revertido!', + 'msg_reference' => 'Referência', + 'msg_abandoned' => ':type foi abandonado com sucesso!', + 'msg_type_moon' => 'Lua', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Sim', + 'msg_no' => 'Não', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Abrir árvore de tecnologias', + 'techtree' => 'Árvore de tecnologias', + 'no_requirements' => 'Sem requisitos', + 'cancel_expansion_confirm' => 'Deseja cancelar a expansão de :name para o nível :level?', + 'number' => 'Número', + 'level' => 'Nível', + 'production_duration' => 'Tempo de produção', + 'energy_needed' => 'Energia necessária', + 'production' => 'Produção', + 'costs_per_piece' => 'Custos por unidade', + 'required_to_improve' => 'Necessário para melhorar ao nível', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Custos de demolição', + 'ion_technology_bonus' => 'Bónus de tecnologia iónica', + 'duration' => 'Duração', + 'number_label' => 'Quantidade', + 'max_btn' => 'Máx. :amount', + 'vacation_mode' => 'Está atualmente em modo de férias.', + 'tear_down_btn' => 'Demolir', + 'wrong_character_class' => 'Classe de personagem errada!', + 'shipyard_upgrading' => 'O estaleiro está a ser melhorado.', + 'shipyard_busy' => 'O estaleiro está atualmente ocupado.', + 'not_enough_fields' => 'Campos insuficientes no planeta!', + 'build' => 'Construir', + 'in_queue' => 'Na fila', + 'improve' => 'Melhorar', + 'storage_capacity' => 'Capacidade de armazenamento', + 'gain_resources' => 'Obter recursos', + 'view_offers' => 'Ver ofertas', + 'destroy_rockets_desc' => 'Aqui pode destruir os mísseis armazenados.', + 'destroy_rockets_btn' => 'Destruir mísseis', + 'more_details' => 'Mais detalhes', + 'error' => 'Erro', + 'commander_queue_info' => 'Precisa de um Comandante para usar a fila de construção. Gostaria de saber mais sobre as vantagens do Comandante?', + 'no_rocket_silo_capacity' => 'Espaço insuficiente no silo de mísseis.', + 'detail_now' => 'Detalhes', + 'start_with_dm' => 'Iniciar com Matéria Negra', + 'err_dm_price_too_low' => 'O preço em Matéria Negra é demasiado baixo.', + 'err_resource_limit' => 'Limite de recursos excedido.', + 'err_storage_capacity' => 'Capacidade de armazenamento insuficiente.', + 'err_no_dark_matter' => 'Matéria Negra insuficiente.', + ], + 'buildqueue' => [ + 'building_duration' => 'Duração da construção', + 'total_time' => 'Tempo total', + 'complete_tooltip' => 'Concluir imediatamente', + 'complete' => 'Concluir', + 'halve_cost' => 'Reduzir custo pela metade', + 'halve_tooltip_building' => 'Reduzir o custo pela metade para este edifício', + 'halve_tooltip_research' => 'Reduzir o custo pela metade para esta investigação', + 'halve_time' => 'Reduzir tempo pela metade', + 'question_complete_unit' => 'Deseja completar esta unidade imediatamente por :dm_cost Matéria Negra?', + 'question_halve_unit' => 'Deseja reduzir o tempo de construção em :time_reduction por :dm_cost?', + 'question_halve_building' => 'Deseja reduzir para metade o tempo de construção por :dm_cost?', + 'question_halve_research' => 'Deseja reduzir para metade o tempo de investigação por :dm_cost?', + 'downgrade_to' => 'Reduzir para nível', + 'improve_to' => 'Melhorar para nível', + 'no_building_idle' => 'Nenhum edifício está em construção.', + 'no_building_idle_tooltip' => 'Clique para ir à página de Edifícios.', + 'no_research_idle' => 'Nenhuma investigação está em curso.', + 'no_research_idle_tooltip' => 'Clique para ir à página de Investigação.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Amigos', + 'alliance_tooltip' => 'Aliança', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Não visível', + 'highscore_ranking' => 'Classificação', + 'alliance_label' => 'Aliança', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Ainda não há mensagens.', + 'submit' => 'Enviar', + 'alliance_chat' => 'Chat da aliança', + 'list_title' => 'Conversas', + 'player_list' => 'Jogadores', + 'buddies' => 'Amigos', + 'no_buddies' => 'Ainda não há amigos.', + 'alliance' => 'Aliança', + 'strangers' => 'Outros jogadores', + 'no_strangers' => 'Não há outros jogadores.', + 'no_conversations' => 'Ainda não há conversas.', + ], + 'jumpgate' => [ + 'select_target' => 'Selecionar alvo', + 'origin_coordinates' => 'Coordenadas de origem', + 'standard_target' => 'Alvo padrão', + 'target_coordinates' => 'Coordenadas do alvo', + 'not_ready' => 'Não pronto', + 'cooldown_time' => 'Tempo de recarga', + 'select_ships' => 'Selecionar naves', + 'select_all' => 'Selecionar tudo', + 'reset_selection' => 'Repor seleção', + 'jump_btn' => 'Saltar', + 'ok_btn' => 'OK', + 'valid_target' => 'Por favor, selecione um destino válido.', + 'no_ships' => 'Por favor, selecione pelo menos uma nave.', + 'jump_success' => 'Salto executado com sucesso.', + 'jump_error' => 'O salto falhou.', + 'error_occurred' => 'Ocorreu um erro.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistema de combate em aliança', + 'dm_bonus' => 'Bónus de Matéria Negra:', + 'debris_defense' => 'Destroços de defesas:', + 'debris_ships' => 'Destroços de naves:', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'fleet_deut_reduction' => 'Redução de deutério da frota:', + 'fleet_speed_war' => 'Velocidade da frota (guerra):', + 'fleet_speed_holding' => 'Velocidade da frota (estacionamento):', + 'fleet_speed_peace' => 'Velocidade da frota (paz):', + 'ignore_empty' => 'Ignorar sistemas vazios', + 'ignore_inactive' => 'Ignorar sistemas inativos', + 'num_galaxies' => 'Número de galáxias:', + 'planet_field_bonus' => 'Bónus de campos planetários:', + 'dev_speed' => 'Velocidade económica:', + 'research_speed' => 'Velocidade de investigação:', + 'dm_regen_enabled' => 'Regeneração de Matéria Negra', + 'dm_regen_amount' => 'Quantidade regén. MN:', + 'dm_regen_period' => 'Período regén. MN:', + 'days' => 'dias', + ], + 'alliance_depot' => [ + 'description' => 'O Depósito da Aliança permite que frotas aliadas em órbita reabasteçam enquanto defendem o seu planeta. Cada nível fornece 10.000 deutério por hora.', + 'capacity' => 'Capacidade', + 'no_fleets' => 'Nenhuma frota aliada atualmente em órbita.', + 'fleet_owner' => 'Proprietário da frota', + 'ships' => 'Naves', + 'hold_time' => 'Tempo de estacionamento', + 'extend' => 'Prolongar (horas)', + 'supply_cost' => 'Custo de abastecimento (deutério)', + 'start_supply' => 'Abastecer frota', + 'please_select_fleet' => 'Por favor, selecione uma frota.', + 'hours_between' => 'As horas devem estar entre 1 e 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutério em campos de destroços', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Classe de personagem', + 'choose_your_class' => 'Escolhe a tua classe', + 'choose_description' => 'Cada classe oferece bónus únicos que te ajudarão na conquista do universo.', + 'select_for_free' => 'Selecionar gratuitamente', + 'buy_for' => 'Comprar por', + 'deactivate' => 'Desativar', + 'confirm' => 'Confirmar', + 'cancel' => 'Cancelar', + 'select_title' => 'Selecionar classe de personagem', + 'deactivate_title' => 'Desativar classe de personagem', + 'activated_free_msg' => 'Deseja ativar a classe :className gratuitamente?', + 'activated_paid_msg' => 'Deseja ativar a classe :className por :price Matéria Negra? Ao fazê-lo, perderá a sua classe atual.', + 'deactivate_confirm_msg' => 'Deseja realmente desativar a sua classe de personagem? A reativação requer :price Matéria Negra.', + 'success_selected' => 'Classe de personagem selecionada com sucesso!', + 'success_deactivated' => 'Classe de personagem desativada com sucesso!', + 'not_enough_dm_title' => 'Matéria Negra insuficiente', + 'not_enough_dm_msg' => 'Matéria Negra insuficiente! Deseja comprar agora?', + 'buy_dm' => 'Comprar Matéria Negra', + 'error_generic' => 'Ocorreu um erro. Por favor, tente novamente.', + ], + 'rewards' => [ + 'page_title' => 'Recompensas', + 'hint_tooltip' => 'As recompensas são enviadas todos os dias e podem ser recolhidas manualmente. A partir do 7.º dia, não serão enviadas mais recompensas. A primeira recompensa será dada no 2.º dia após o registo.', + 'new_awards' => 'Novas recompensas', + 'not_yet_reached' => 'Recompensas ainda não alcançadas', + 'not_fulfilled' => 'Não cumprido', + 'collected_awards' => 'Recompensas recolhidas', + 'claim' => 'Reclamar', + ], + 'phalanx' => [ + 'no_movements' => 'Nenhum movimento de frota detetado nesta posição.', + 'fleet_details' => 'Detalhes da frota', + 'ships' => 'Naves', + 'loading' => 'A carregar...', + 'time_label' => 'Tempo', + 'speed_label' => 'Velocidade', + ], + 'wreckage' => [ + 'no_wreckage' => 'Não existem destroços nesta posição.', + 'burns_up_in' => 'Os destroços ardem em:', + 'leave_to_burn' => 'Deixar arder', + 'leave_confirm' => 'Os destroços descerão na atmosfera do planeta e arderão. Tem a certeza?', + 'repair_time' => 'Tempo de reparação:', + 'ships_being_repaired' => 'Naves em reparação:', + 'repair_time_remaining' => 'Tempo de reparação restante:', + 'no_ship_data' => 'Sem dados de naves disponíveis', + 'collect' => 'Recolher', + 'start_repairs' => 'Iniciar reparações', + 'err_network_start' => 'Erro de rede ao iniciar reparações', + 'err_network_complete' => 'Erro de rede ao concluir reparações', + 'err_network_collect' => 'Erro de rede ao recolher naves', + 'err_network_burn' => 'Erro de rede ao destruir campo de destroços', + 'err_burn_up' => 'Erro ao destruir o campo de destroços', + 'wreckage_label' => 'Destroços', + 'repairs_started' => 'Reparações iniciadas com sucesso!', + 'repairs_completed' => 'Reparações concluídas e naves recolhidas com sucesso!', + 'ships_back_service' => 'Todas as naves foram recolocadas em serviço', + 'wreck_burned' => 'Campo de destroços destruído com sucesso!', + 'err_start_repairs' => 'Erro ao iniciar reparações', + 'err_complete_repairs' => 'Erro ao concluir reparações', + 'err_collect_ships' => 'Erro ao recolher naves', + 'err_burn_wreck' => 'Erro ao destruir campo de destroços', + 'can_be_repaired' => 'Os destroços podem ser reparados no Dock Espacial.', + 'collect_back_service' => 'Recolocar em serviço as naves já reparadas', + 'auto_return_service' => 'As suas últimas naves serão automaticamente devolvidas ao serviço em', + 'no_ships_for_repair' => 'Sem naves disponíveis para reparação', + 'repairable_ships' => 'Naves reparáveis:', + 'repaired_ships' => 'Naves reparadas:', + 'ships_count' => 'Naves', + 'details' => 'Detalhes', + 'tooltip_late_added' => 'Naves adicionadas durante reparações em curso não podem ser recolhidas manualmente. Deve aguardar até que todas as reparações sejam concluídas automaticamente.', + 'tooltip_in_progress' => 'As reparações ainda estão em curso. Use a janela de Detalhes para recolha parcial.', + 'tooltip_no_repaired' => 'Nenhuma nave reparada ainda', + 'tooltip_must_complete' => 'As reparações devem ser concluídas para recolher as naves.', + 'burn_confirm_title' => 'Deixar arder', + 'burn_confirm_msg' => 'Os destroços descerão na atmosfera do planeta e arderão. Uma vez iniciado, a reparação já não será possível. Tem a certeza de que deseja destruir os destroços?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nome', + 'actions_col' => 'Ações', + 'template_name_label' => 'Nome', + 'delete_tooltip' => 'Eliminar modelo', + 'save_tooltip' => 'Guardar modelo', + 'err_name_required' => 'O nome do modelo é obrigatório.', + 'err_need_ships' => 'O modelo deve conter pelo menos uma nave.', + 'err_not_found' => 'Modelo não encontrado.', + 'err_max_reached' => 'Número máximo de modelos atingido (10).', + 'saved_success' => 'Modelo guardado com sucesso.', + 'deleted_success' => 'Modelo eliminado com sucesso.', + ], + 'fleet_events' => [ + 'events' => 'Eventos', + 'recall_title' => 'Recolher', + 'recall_fleet' => 'Recolher frota', + ], +]; diff --git a/resources/lang/pt_BR/t_layout.php b/resources/lang/pt_BR/t_layout.php new file mode 100644 index 000000000..bf83115ab --- /dev/null +++ b/resources/lang/pt_BR/t_layout.php @@ -0,0 +1,13 @@ + 'Jogador', +]; diff --git a/resources/lang/pt_BR/t_merchant.php b/resources/lang/pt_BR/t_merchant.php new file mode 100644 index 000000000..011a0f089 --- /dev/null +++ b/resources/lang/pt_BR/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacidade de armazenamento gratuita', + 'being_sold' => 'Sendo vendido', + 'get_new_exchange_rate' => 'Obtenha uma nova taxa de câmbio!', + 'exchange_maximum_amount' => 'Valor máximo de troca', + 'trader_delivery_notice' => 'Um comerciante só entrega tantos recursos quanto houver capacidade de armazenamento livre.', + 'trade_resources' => 'Negocie recursos!', + 'new_exchange_rate' => 'Nova taxa de câmbio', + 'no_merchant_available' => 'Nenhum comerciante disponível.', + 'no_merchant_available_h2' => 'Nenhum comerciante disponível', + 'please_call_merchant' => 'Ligue para um comerciante na página do Resource Market.', + 'back_to_resource_market' => 'De volta ao mercado de recursos', + 'please_select_resource' => 'Selecione um recurso para receber.', + 'not_enough_resources' => 'Você não tem recursos suficientes para negociar.', + 'trade_completed_success' => 'Negociação concluída com sucesso!', + 'trade_failed' => 'O comércio falhou.', + 'error_retry' => 'Ocorreu um erro. Por favor, tente novamente.', + 'new_rate_confirmation' => 'Deseja obter uma nova taxa de câmbio para 3.500 Dark Matter? Isso substituirá seu comerciante atual.', + 'merchant_called_success' => 'Novo comerciante chamado com sucesso!', + 'failed_to_call' => 'Falha ao ligar para o comerciante.', + 'trader_buying' => 'Tem um comerciante aqui comprando', + 'sell_metal_tooltip' => 'Metal|Venda seu Metal e ganhe Cristal ou Deutério.

Custos: 3.500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Cristal|Venda seu Cristal e ganhe Metal ou Deutério.

Custos: 3.500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deutério|Venda seu Deutério e ganhe Metal ou Cristal.

Custos: 3.500 Matéria Escura

.', + 'insufficient_dm_call' => 'Matéria escura insuficiente. Você precisa de :cost matéria escura para ligar para um comerciante.', + 'merchant' => 'Mercador', + 'merchant_calls' => 'Chamadas de comerciante', + 'available_this_week' => 'Disponível esta semana', + 'includes_expedition_bonus' => 'Inclui bônus de comerciante de expedição', + 'metal_merchant' => 'Comerciante de metais', + 'crystal_merchant' => 'Comerciante de Cristal', + 'deuterium_merchant' => 'Comerciante de deutério', + 'auctioneer' => 'Leiloeiro', + 'import_export' => 'Importar/Exportar', + 'coming_soon' => 'Em breve', + 'trade_metal_desc' => 'Troque Metal por Cristal ou Deutério', + 'trade_crystal_desc' => 'Troque Cristal por Metal ou Deutério', + 'trade_deuterium_desc' => 'Troque Deutério por Metal ou Cristal', + 'resource_market' => 'Mercado de Recursos', + 'back' => 'Voltar', + 'call_merchant_desc' => 'Ligue para um comerciante :type para trocar seu :resource por outros recursos.', + 'merchant_fee_warning' => 'O comerciante oferece taxas de câmbio desfavoráveis ​​(incluindo uma taxa de comerciante), mas permite converter rapidamente os recursos excedentes.', + 'remaining_calls_this_week' => 'Restantes chamadas desta semana', + 'call_merchant_title' => 'Ligue para o comerciante', + 'call_merchant' => 'Ligar para o comerciante', + 'no_calls_remaining' => 'Você não tem nenhuma ligação de comerciante restante esta semana.', + 'merchant_trade_rates' => 'Taxas de comércio mercantil', + 'exchange_resource_desc' => 'Troque seu :resource por outros recursos nas seguintes taxas:', + 'exchange_rate' => 'Taxa de câmbio', + 'amount_to_trade' => 'Quantidade de: recurso para negociar:', + 'trade_title' => 'Troca', + 'trade' => 'troca', + 'dismiss_merchant' => 'Dispensar comerciante', + 'merchant_leave_notice' => '(O comerciante sairá após uma negociação ou se for demitido)', + 'calling' => 'Chamando...', + 'calling_merchant' => 'Ligando para o comerciante...', + 'error_occurred' => 'Ocorreu um erro', + 'enter_valid_amount' => 'Insira um valor válido', + 'trade_confirmation' => 'Trocar :give :giveType por :receive :receiveType?', + 'trading' => 'Negociação...', + 'trade_successful' => 'Negociação bem-sucedida!', + 'traded_resources' => 'Negociado: dado por: recebido', + 'dismiss_confirmation' => 'Tem certeza de que deseja dispensar o comerciante?', + 'you_will_receive' => 'Você receberá', + 'exchange_resources_desc' => 'Aqui podes trocar recursos por outros recursos.', + 'auctioneer_desc' => 'Aqui são oferecidos diariamente itens que podem ser comprados com recursos.', + 'import_export_desc' => 'Aqui todos os dias são vendidos, por recursos, recipientes com conteúdos desconhecidos.', + 'exchange_resources' => 'Trocar recursos', + 'exchange_your_resources' => 'Troque seus recursos.', + 'step_one_exchange' => '1. Troque seus recursos.', + 'step_two_call' => '2. Ligue para o comerciante', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deutério', + 'sell_metal_desc' => 'Venda seu Metal e ganhe Cristal ou Deutério.', + 'sell_crystal_desc' => 'Venda seu Cristal e ganhe Metal ou Deutério.', + 'sell_deuterium_desc' => 'Venda seu Deutério e ganhe Metal ou Cristal.', + 'costs' => 'Custos:', + 'already_paid' => 'Já pago', + 'dark_matter' => 'Matéria Escura', + 'per_call' => 'por chamada', + 'trade_tooltip' => 'Negocie|Negocie seus recursos pelo preço acordado', + 'get_more_resources' => 'Obtenha mais recursos', + 'buy_daily_production' => 'Compre uma produção diária diretamente do comerciante', + 'daily_production_desc' => 'Aqui você pode reabastecer o armazenamento de recursos de seus planetas diretamente com até uma produção diária.', + 'notices' => 'Avisos:', + 'notice_max_production' => 'Você recebe no máximo uma produção diária completa igual à produção total de todos os seus planetas por padrão.', + 'notice_min_amount' => 'Se a sua produção diária de um recurso for inferior a 10.000, você receberá pelo menos esse valor.', + 'notice_storage_capacity' => 'Você deve ter capacidade de armazenamento livre suficiente no planeta ativo ou na lua para os recursos adquiridos. Caso contrário, os recursos excedentes serão perdidos.', + 'scrap_merchant' => 'Mercador de Sucata', + 'scrap_merchant_desc' => 'O Mercador de Sucata aceita naves e sistemas de defesa usados.', + 'scrap_rules' => 'Regras|Normalmente o comerciante de sucata pagará 35% dos custos de construção de navios e sistemas de defesa. No entanto, você só poderá receber de volta a quantidade de recursos que tiver espaço em seu armazenamento.

Com a ajuda de Dark Matter você pode renegociar. Ao fazer isso, a porcentagem dos custos de construção que o comerciante de sucata lhe paga aumentará de 5 a 14%. Cada rodada de negociações é 2.000 Dark Matter mais cara que a anterior. O comerciante de sucata não pagará mais do que 75% dos custos de construção.', + 'offer' => 'Oferecer', + 'scrap_merchant_quote' => 'Você não receberá uma oferta melhor em nenhuma outra galáxia.', + 'bargain' => 'Negociar', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Naves', + 'defensive_structures' => 'Estruturas defensivas', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Selecionar tudo', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Sucata', + 'select_items_to_scrap' => 'Selecione os itens a serem descartados.', + 'scrap_confirmation' => 'Você realmente deseja desmantelar os seguintes navios/estruturas defensivas?', + 'yes' => 'sim', + 'no' => 'Não', + 'unknown_item' => 'Item desconhecido', + 'offer_at_maximum' => 'A oferta já está no máximo!', + 'insufficient_dark_matter_bargain' => 'Matéria escura insuficiente!', + 'not_enough_dark_matter' => 'Não há matéria escura suficiente disponível!', + 'negotiation_successful' => 'Negociação bem sucedida!', + 'scrap_message_1' => 'Ok, obrigado, tchau, próximo!', + 'scrap_message_2' => 'Fazer negócios com você vai me arruinar!', + 'scrap_message_3' => 'Haveria alguns por cento a mais se não fosse pelos buracos de bala.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Não é suficiente: item disponível.', + 'storage_insufficient' => 'O espaço no armazenamento não era grande o suficiente, então o número de :item foi reduzido para :amount', + 'no_storage_space' => 'Não há espaço de armazenamento disponível para demolição.', + 'no_items_selected' => 'Nenhum item selecionado.', + 'offer_at_maximum' => 'A oferta já está no máximo (75%).', + 'insufficient_dark_matter' => 'Matéria escura insuficiente.', + ], + 'trade' => [ + 'no_active_merchant' => 'Nenhum comerciante ativo. Ligue primeiro para um comerciante.', + 'merchant_type_mismatch' => 'Negociação inválida: incompatibilidade de tipo de comerciante.', + 'invalid_exchange_rate' => 'Taxa de câmbio inválida.', + 'insufficient_dark_matter' => 'Matéria escura insuficiente. Você precisa de :cost matéria escura para ligar para um comerciante.', + 'invalid_resource_type' => 'Tipo de recurso inválido.', + 'not_enough_resource' => 'Não é suficiente: recurso disponível. Você tem: tem, mas precisa: precisa.', + 'not_enough_storage' => 'Capacidade de armazenamento insuficiente para :resource. Você precisa de :need capacidade, mas só tem :have.', + 'storage_full' => 'O armazenamento está cheio para :resource. Não é possível concluir a negociação.', + 'execution_failed' => 'Falha na execução da negociação: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciante demitido.', + 'merchant_called' => 'O comerciante ligou com sucesso.', + 'trade_completed' => 'Negociação concluída com sucesso.', + ], +]; diff --git a/resources/lang/pt_BR/t_messages.php b/resources/lang/pt_BR/t_messages.php new file mode 100644 index 000000000..bc565c9bc --- /dev/null +++ b/resources/lang/pt_BR/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Bem-vindo ao OGameX!', + 'body' => 'Saudações Imperador: jogador! + +Parabéns por iniciar sua ilustre carreira. Estarei aqui para guiá-lo nos primeiros passos. + +À esquerda você pode ver o menu que permite supervisionar e governar seu império galáctico. + +Você já viu a Visão Geral. Recursos e Instalações permitem que você construa edifícios para ajudá-lo a expandir seu império. Comece construindo uma Usina Solar para coletar energia para suas minas. + +Em seguida, expanda sua Mina de Metal e Mina de Cristal para produzir recursos vitais. Caso contrário, basta dar uma olhada por si mesmo. Em breve você se sentirá bem em casa, tenho certeza. + +Você pode encontrar mais ajuda, dicas e táticas aqui: + +Bate-papo do Discord: Servidor do Discord +Fórum: Fórum OGameX +Suporte: Suporte ao Jogo + +Você só encontrará anúncios atuais e mudanças no jogo nos fóruns. + + +Agora você está pronto para o futuro. Boa sorte! + +Esta mensagem será excluída em 7 dias.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Sua frota está retornando de :from para :to e entregou suas mercadorias: + +Metal: :metal +Cristal: :cristal +Deutério: :deutério', + ], + 'return_of_fleet' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Sua frota está retornando de :from para :to. + +A frota não entrega mercadorias.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Uma de suas frotas de :from chegou a :to e entregou suas mercadorias: + +Metal: :metal +Cristal: :cristal +Deutério: :deutério', + ], + 'fleet_deployment' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Retorno de uma frota', + 'body' => 'Uma de suas frotas de :from alcançou :to. A frota não entrega mercadorias.', + ], + 'transport_arrived' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Alcançando um planeta', + 'body' => 'Sua frota de :from chega a :to e entrega suas mercadorias: +Metal: :metal Cristal: :cristal Deutério: :deutério', + ], + 'transport_received' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Frota de entrada', + 'body' => 'Uma frota vinda de :from chegou ao seu planeta :to e entregou suas mercadorias: +Metal: :metal Cristal: :cristal Deutério: :deutério', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Frota está parando', + 'body' => 'Uma frota chegou em :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Frota está parando', + 'body' => 'Uma frota chegou em :to.', + ], + 'colony_established' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de liquidação', + 'body' => 'A frota chegou às coordenadas atribuídas, encontrou um novo planeta lá e está começando a se desenvolver nele imediatamente.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Colonas', + 'subject' => 'Relatório de liquidação', + 'body' => 'A frota chegou às coordenadas atribuídas e verifica que o planeta é viável para colonização. Pouco depois de começarem a desenvolver o planeta, os colonos percebem que seus conhecimentos de astrofísica não são suficientes para completar a colonização de um novo planeta.', + ], + 'espionage_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de espionagem de :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de espionagem do Planet :planet', + 'body' => 'Uma frota estrangeira do planeta :planet (:attacker_name) foi avistada perto do seu planeta +:defensor +Chance de contra-espionagem: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Relatório de combate: planeta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comando da Frota', + 'subject' => 'O contato com a frota atacante foi perdido. :coordenadas', + 'body' => '(Isso significa que foi destruído na primeira rodada.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Frota', + 'subject' => 'Colhendo relatório do DF em:coordenadas', + 'body' => 'Seu :ship_name (:ship_amount navios) tem uma capacidade total de armazenamento de :storage_capacity. No alvo :to, :metal Metal, :crystal Crystal e :deuterium Deuterium estão flutuando no espaço. Você colheu :harvested_metal Metal, :harvested_crystal Crystal e :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount foram capturados.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Matéria Escura)', + 'expedition_units_captured' => 'Os seguintes navios agora fazem parte da frota:', + 'expedition_unexplored_statement' => 'Registro do diário de bordo dos oficiais de comunicação: Parece que esta parte do universo ainda não foi explorada.', + 'expedition_failed' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Devido a uma falha nos computadores centrais da nau capitânia, a missão da expedição teve que ser abortada. Infelizmente, devido ao mau funcionamento do computador, a frota volta para casa de mãos vazias.', + '2' => 'Sua expedição quase colidiu com um campo gravitacional de estrelas de nêutrons e precisou de algum tempo para se libertar. Por causa disso, muito Deutério foi consumido e a frota da expedição teve que voltar sem nenhum resultado.', + '3' => 'Por razões desconhecidas, o salto da expedição deu totalmente errado. Quase pousou no coração de um sol. Felizmente, ele pousou em um sistema conhecido, mas o salto de volta demorará mais do que se pensava.', + '4' => 'Uma falha no núcleo do reator da capitânia quase destrói toda a frota da expedição. Felizmente os técnicos foram mais do que competentes e conseguiram evitar o pior. Os reparos demoraram bastante e obrigaram a expedição a retornar sem ter alcançado o objetivo.', + '5' => 'Um ser vivo feito de pura energia subiu a bordo e induziu todos os membros da expedição a um estranho transe, fazendo com que apenas olhassem para os padrões hipnotizantes nas telas dos computadores. Quando a maioria deles finalmente saiu do estado hipnótico, a missão da expedição precisou ser abortada porque eles tinham muito pouco deutério.', + '6' => 'O novo módulo de navegação ainda apresenta bugs. As expedições saltam não apenas os levaram na direção errada, mas também usaram todo o combustível de deutério. Felizmente, o salto da frota os aproximou da lua do planeta de partida. Um pouco decepcionada, a expedição agora retorna sem poder de impulso. A viagem de volta demorará mais do que o esperado.', + '7' => 'Sua expedição aprendeu sobre o extenso vazio do espaço. Não houve sequer um pequeno asteróide, radiação ou partícula que pudesse ter tornado esta expedição interessante.', + '8' => 'Bem, agora sabemos que essas anomalias vermelhas de classe 5 não só têm efeitos caóticos nos sistemas de navegação dos navios, mas também geram alucinações massivas na tripulação. A expedição não trouxe nada de volta.', + '9' => 'Sua expedição tirou fotos lindas de uma supernova. Nada de novo foi obtido com a expedição, mas pelo menos há boas chances de ganhar o concurso de "Melhor Filme do Universo" na edição do próximo mês da revista OGame.', + '10' => 'Sua frota de expedição seguiu sinais estranhos por algum tempo. No final notaram que esses sinais eram enviados por uma sonda antiga que foi enviada há gerações para saudar espécies estrangeiras. A sonda foi salva e alguns museus do vosso planeta natal já manifestaram o seu interesse.', + '11' => 'Apesar das primeiras e muito promissoras varreduras deste setor, infelizmente voltamos de mãos vazias.', + '12' => 'Além de alguns pequenos animais de estimação curiosos de um planeta pantanoso desconhecido, esta expedição não traz nada de emocionante da viagem.', + '13' => 'A nau capitânia da expedição colidiu com um navio estrangeiro ao saltar para a frota sem qualquer aviso. O navio estrangeiro explodiu e os danos à nau capitânia foram substanciais. A expedição não pode continuar nestas condições, pelo que a frota começará a regressar assim que forem efectuados os reparos necessários.', + '14' => 'Nossa equipe de expedição encontrou uma colônia estranha que havia sido abandonada há muito tempo. Após o pouso, nossa tripulação começou a sofrer de febre alta causada por um vírus alienígena. Descobriu-se que este vírus destruiu toda a civilização do planeta. Nossa equipe de expedição está voltando para casa para tratar dos tripulantes doentes. Infelizmente tivemos que abortar a missão e voltamos para casa de mãos vazias.', + '15' => 'Um estranho vírus de computador atacou o sistema de navegação logo após separar nosso sistema doméstico. Isso fez com que a frota da expedição voasse em círculos. Escusado será dizer que a expedição não foi muito bem sucedida.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Em um planetóide isolado, encontramos alguns campos de recursos facilmente acessíveis e colhemos alguns com sucesso.', + '2' => 'Sua expedição descobriu um pequeno asteroide do qual alguns recursos poderiam ser extraídos.', + '3' => 'Sua expedição encontrou um antigo comboio de cargueiros totalmente carregado, mas deserto. Alguns dos recursos poderiam ser resgatados.', + '4' => 'Sua frota de expedição relata a descoberta de um naufrágio de uma nave alienígena gigante. Eles não foram capazes de aprender com suas tecnologias, mas foram capazes de dividir a nave em seus componentes principais e extrair dela alguns recursos úteis.', + '5' => 'Em uma pequena lua com atmosfera própria, sua expedição encontrou um enorme armazenamento de recursos brutos. A tripulação em terra está tentando levantar e carregar aquele tesouro natural.', + '6' => 'Os cinturões minerais ao redor de um planeta desconhecido continham inúmeros recursos. Os navios de expedição estão voltando e seus estoques estão cheios!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'A expedição seguiu alguns sinais estranhos até um asteróide. No núcleo do asteróide foi encontrada uma pequena quantidade de matéria escura. O asteróide foi capturado e os exploradores estão tentando extrair a matéria escura.', + '2' => 'A expedição conseguiu capturar e armazenar um pouco de matéria escura.', + '3' => 'Conhecemos um estranho alienígena na plataforma de um pequeno navio que nos deu uma caixa com Dark Matter em troca de alguns cálculos matemáticos simples.', + '4' => 'Encontramos os restos de uma nave alienígena. Encontramos um pequeno contêiner com matéria escura em uma prateleira no porão de carga!', + '5' => 'Nossa expedição fez o primeiro contato com uma raça especial. Parece que uma criatura feita de pura energia, que se autodenominou Legorian, voou pelos navios da expedição e decidiu ajudar nossa espécie subdesenvolvida. Uma caixa contendo Dark Matter se materializou na ponte do navio!', + '6' => 'Nossa expedição assumiu um navio fantasma que transportava uma pequena quantidade de matéria escura. Não encontramos nenhuma pista do que aconteceu com a tripulação original da nave, mas nossos técnicos conseguiram resgatar a Matéria Negra.', + '7' => 'Nossa expedição realizou um experimento único. Eles foram capazes de colher matéria escura de uma estrela moribunda.', + '8' => 'Nossa expedição localizou uma estação espacial enferrujada, que parecia estar flutuando descontroladamente no espaço sideral há muito tempo. A estação em si era totalmente inútil, porém, descobriu-se que alguma matéria escura está armazenada no reator. Nossos técnicos estão tentando economizar o máximo que podem.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Nossa expedição encontrou um planeta que quase foi destruído durante uma certa cadeia de guerras. Existem diferentes naves flutuando na órbita. Os técnicos estão tentando consertar alguns deles. Talvez também obtenhamos informações sobre o que aconteceu aqui.', + '2' => 'Encontramos uma estação pirata deserta. Existem alguns navios antigos no hangar. Nossos técnicos estão descobrindo se alguns deles ainda são úteis ou não.', + '3' => 'Sua expedição encontrou os estaleiros de uma colônia que estava deserta há muito tempo. No hangar do estaleiro eles descobrem alguns navios que poderiam ser resgatados. Os técnicos estão tentando fazer com que alguns deles voltem a voar.', + '4' => 'Deparamo-nos com os restos de uma expedição anterior! Nossos técnicos tentarão fazer com que alguns navios voltem a funcionar.', + '5' => 'Nossa expedição encontrou um antigo estaleiro automático. Alguns navios ainda estão em fase de produção e nossos técnicos estão atualmente tentando reativar os geradores de energia do estaleiro.', + '6' => 'Encontramos os restos de uma armada. Os técnicos dirigiram-se diretamente aos navios quase intactos para tentar fazê-los voltar a funcionar.', + '7' => 'Encontramos o planeta de uma civilização extinta. Somos capazes de ver uma estação espacial gigante intacta, em órbita. Alguns de seus técnicos e pilotos foram à superfície em busca de algumas naves que ainda pudessem ser utilizadas.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Uma frota em fuga deixou um item para trás, a fim de nos distrair e ajudar na fuga.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Suas expedições não reportam nenhuma anomalia no setor explorado. Mas a frota enfrentou algum vento solar ao retornar. Isso resultou na aceleração da viagem de volta. Sua expedição volta para casa um pouco mais cedo.', + '2' => 'O novo e ousado comandante viajou com sucesso através de um buraco de minhoca instável para encurtar o voo de volta! Porém, a expedição em si não trouxe nada de novo.', + '3' => 'Um inesperado acoplamento traseiro nos carretéis de energia dos motores acelerou o retorno da expedição, que volta para casa mais cedo do que o esperado. Os primeiros relatórios dizem que eles não têm nada de emocionante para explicar.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Sua expedição entrou em um setor cheio de tempestades de partículas. Isso sobrecarregou os estoques de energia e a maioria dos sistemas principais da nave caiu. Seus mecânicos conseguiram evitar o pior, mas a expedição retornará com grande atraso.', + '2' => 'Seu navegador cometeu um grave erro em seus cálculos que fez com que o salto da expedição fosse mal calculado. Não só a frota errou completamente o alvo, mas a viagem de volta levará muito mais tempo do que o planejado originalmente.', + '3' => 'O vento solar de uma gigante vermelha arruinou o salto da expedição e levará algum tempo para calcular o salto de retorno. Não havia nada além do vazio do espaço entre as estrelas daquele setor. A frota retornará mais tarde do que o esperado.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Alguns bárbaros primitivos estão nos atacando com naves espaciais que nem sequer podem ser nomeadas como tal. Se o incêndio se agravar, seremos forçados a contra-atacar.', + '2' => 'Precisávamos combater alguns piratas que, felizmente, eram poucos.', + '3' => 'Capturamos algumas transmissões de rádio de alguns piratas bêbados. Parece que estaremos sob ataque em breve.', + '4' => 'Nossa expedição foi atacada por um pequeno grupo de navios desconhecidos!', + '5' => 'Alguns piratas espaciais realmente desesperados tentaram capturar nossa frota de expedição.', + '6' => 'Alguns navios de aparência exótica atacaram a frota da expedição sem avisar!', + '7' => 'A sua frota de expedição teve um primeiro contacto hostil com uma espécie desconhecida.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Alguns bárbaros primitivos estão nos atacando com naves espaciais que nem sequer podem ser nomeadas como tal. Se o incêndio se agravar, seremos forçados a contra-atacar.', + '2' => 'Precisávamos combater alguns piratas que, felizmente, eram poucos.', + '3' => 'Capturamos algumas transmissões de rádio de alguns piratas bêbados. Parece que estaremos sob ataque em breve.', + '4' => 'Nossa expedição foi atacada por um pequeno grupo de piratas espaciais!', + '5' => 'Alguns piratas espaciais realmente desesperados tentaram capturar nossa frota de expedição.', + '6' => 'Os piratas emboscaram a frota da expedição sem avisar!', + '7' => 'Uma frota desorganizada de piratas espaciais nos interceptou, exigindo tributo.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Captamos sinais estranhos de naves desconhecidas. Eles acabaram sendo hostis!', + '2' => 'Uma patrulha alienígena detectou nossa frota de expedição e atacou imediatamente!', + '3' => 'A sua frota de expedição teve um primeiro contacto hostil com uma espécie desconhecida.', + '4' => 'Alguns navios de aparência exótica atacaram a frota da expedição sem avisar!', + '5' => 'Uma frota de naves de guerra alienígenas emergiu do hiperespaço e nos enfrentou!', + '6' => 'Encontrámos uma espécie alienígena tecnologicamente avançada que não era pacífica.', + '7' => 'Nossos sensores detectaram assinaturas de energia desconhecidas antes do ataque das naves alienígenas!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'O colapso do núcleo da nave líder leva a uma reação em cadeia, que destrói toda a frota da expedição em uma explosão espetacular.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Resultado da Expedição', + 'body' => [ + '1' => 'Sua frota de expedição fez contato com uma raça alienígena amigável. Eles anunciaram que enviariam um representante com mercadorias para comercializar em seus mundos.', + '2' => 'Um misterioso navio mercante se aproximou de sua expedição. O comerciante se ofereceu para visitar seus planetas e fornecer serviços comerciais especiais.', + '3' => 'A expedição encontrou um comboio mercante intergaláctico. Um dos comerciantes concordou em visitar seu mundo natal para oferecer oportunidades de comércio.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Amigos', + 'subject' => 'Pedido de amigo', + 'body' => 'Você recebeu uma nova solicitação de amizade de :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Amigos', + 'subject' => 'Pedido de amizade aceito', + 'body' => 'Jogador:accepter_name adicionou você à lista de amigos dele.', + ], + 'buddy_removed' => [ + 'from' => 'Amigos', + 'subject' => 'Você foi excluído de uma lista de amigos', + 'body' => 'Jogador :remover_name removeu você da lista de amigos.', + ], + 'missile_attack_report' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Ataque de mísseis em :target_coords', + 'body' => 'Seus mísseis interplanetários de :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) atingiram seu alvo em :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Mísseis lançados: :missiles_sent +Mísseis interceptados: :missiles_intercepted +Mísseis atingidos: :missiles_hit + +Defesas destruídas: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comando de Defesa', + 'subject' => 'Ataque de mísseis em:planet_coords', + 'body' => 'Seu planeta :planet_name em :planet_coords (ID: :planet_id) foi atacado por mísseis interplanetários de :attacker_name! + +Mísseis chegando: :missiles_incoming +Mísseis interceptados: :missiles_intercepted +Mísseis atingidos: :missiles_hit + +Defesas destruídas: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nome_do_remetente', + 'subject' => '[:alliance_tag] Transmissão da aliança de:sender_name', + 'body' => ':mensagem', + ], + 'alliance_application_received' => [ + 'from' => 'Gestão de Aliança', + 'subject' => 'Novo aplicativo de aliança', + 'body' => 'Jogador :applicant_name se inscreveu para ingressar na sua aliança. + +Mensagem do aplicativo: +:mensagem_aplicativo', + ], + 'planet_relocation_success' => [ + 'from' => 'Gerenciar colônias', + 'subject' => 'A realocação de :planet_name foi bem-sucedida', + 'body' => 'O planeta :planet_name foi realocado com sucesso das coordenadas [coordenadas]:coordenadas_antigas[/coordenadas] para [coordenadas]:novas_coordenadas[/coordenadas].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Convite para combate de aliança', + 'body' => ':sender_name convidou você para a missão :union_name contra :target_player em [:target_coords], a frota foi cronometrada para :arrival_time. + +CUIDADO: O horário de chegada pode sofrer alterações devido à adesão de frotas. Cada nova frota poderá prorrogar esse prazo em no máximo 30%, caso contrário não será permitida a adesão. + +NOTA: A força total de todos os participantes comparada com a força total dos defensores determina se será uma batalha honrosa ou não.', + ], + 'Shipyard is being upgraded.' => 'O estaleiro está sendo modernizado.', + 'Nanite Factory is being upgraded.' => 'A Fábrica Nanite está sendo atualizada.', + 'moon_destruction_success' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Lua :moon_name [:moon_coords] foi destruída!', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota destruiu com sucesso a lua :moon_name em :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Destruição da Lua em:moon_coords falhou', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota não conseguiu destruir a lua :moon_name em :moon_coords. A frota está retornando.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comando da Frota', + 'subject' => 'Perda catastrófica durante a destruição da lua em :moon_coords', + 'body' => 'Com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance, sua frota não conseguiu destruir a lua :moon_name em :moon_coords. Além disso, todas as Deathstars foram perdidas na tentativa. Não há destroços.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comando da Frota', + 'subject' => 'A missão de destruição da Lua falhou em:coordenadas', + 'body' => 'Sua frota chegou às coordenadas, mas nenhuma lua foi encontrada no local alvo. A frota está retornando.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Tentativa de destruição na lua :moon_name [:moon_coords] repelida', + 'body' => ':attacker_name atacou sua lua :moon_name em :moon_coords com uma probabilidade de destruição de :destruction_chance e uma probabilidade de perda da Estrela da Morte de :loss_chance. Sua lua sobreviveu ao ataque!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitoramento Espacial', + 'subject' => 'Lua :moon_name [:moon_coords] foi destruída!', + 'body' => 'Sua lua :moon_name em :moon_coords foi destruída por uma frota Deathstar pertencente a :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mensagem do sistema', + 'subject' => 'Reparo concluído', + 'body' => 'Sua solicitação de reparo no planeta :planet foi concluída. +:ship_count os navios foram colocados novamente em serviço.', + ], +]; diff --git a/resources/lang/pt_BR/t_overview.php b/resources/lang/pt_BR/t_overview.php new file mode 100644 index 000000000..7a0c2ea02 --- /dev/null +++ b/resources/lang/pt_BR/t_overview.php @@ -0,0 +1,15 @@ + 'Vista Geral', + 'temperature' => 'Temperatura', + 'position' => 'Posição', +]; diff --git a/resources/lang/pt_BR/t_resources.php b/resources/lang/pt_BR/t_resources.php new file mode 100644 index 000000000..cd0d3dd91 --- /dev/null +++ b/resources/lang/pt_BR/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de Metal', + 'description' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais.', + 'description_long' => 'As minas de metal constituem o principal produtor de matéria-prima para a construção de edifícios e de naves espaciais. O metal é o material mais barato mas também o mais utilizado. A produção de metal necessita pouca energia. O metal encontra-se a grandes profundidades na maioria dos planetas. A evolução de uma mina de metal tornará a mina maior, mais profunda, aumentando a produção.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de Cristal', + 'description' => 'As minas de cristal constituem o principal produtor de matéria-prima para a elaboração de circuitos eléctricos e na estrutura dos componentes de ligas.', + 'description_long' => 'Minas de cristal fornecem os principais recursos utilizados para produzir circuitos eléctricos e de certos compostos de ligas. Cristal de Mineração consome cerca de uma vez e meia mais energia do que um metal de mineração, tornando-se um cristal mais valioso. Quase todos os navios e todos os edifícios necessitam de cristal. A maioria dos cristais, é necessário para construir naves espaciais, no entanto, são muito raros, e como o metal pode ser encontrado apenas em uma determinada profundidade. Portanto, a construção de minas em camadas mais profundas irá aumentar a quantidade de cristal produzido.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizador de Deutério', + 'description' => 'O deutério é usado como combustível para naves espaciais. Colhido no mar profundo, o deutério é uma substância rara e é assim relativamente caro.', + 'description_long' => 'O deutério é água pesada -- o núcleo do hidrogénio contém um neutrão adicional, sendo um excelente combustível para as naves devido ao elevado rendimento energético da reacção. O deutério pode ser frequentemente encontrado no mar profundo devido ao seu peso molecular. Evoluir o sintetizador de deutério permite colher maior quantidade deste recurso.', + ], + 'solar_plant' => [ + 'title' => 'Planta de Energia Solar', + 'description' => 'As plantas de energia solar convertem a energia solar em energia eléctrica para o uso das minas, estruturas e algumas pesquisas.', + 'description_long' => 'Para fornecer a energia necessária ao bom funcionamento das minas, são necessárias grandes plantas de energia solar. A planta de energia solar é uma das maneiras para criar energia. A superfície das células fotovoltaicas, capazes de transformar a energia solar em energia eléctrica, aumenta com a evolução da planta de energia solar. A planta de energia solar é uma estrutura indispensável para o estabelecimento e uso de energia num planeta.', + ], + 'fusion_plant' => [ + 'title' => 'Planta de Fusão', + 'description' => 'A planta de fusão é um reactor de fusão nuclear que produz um átomo de hélio para dois átomos de deutério usando extremamente altas temperaturas e pressão.', + 'description_long' => 'Em plantas de fusão, os núcleos de hidrogénio são fundidos em núcleos de hélio sobre uma enorme temperatura e pressão, libertando uma quantidade enorme de energia. Para cada grama de Deutério consumido, pode ser produzido até 41,32*10^-13 joules de energia; Com 1g és capaz de produzir 172MWh de energia.Maiores reactores usam mais deutério e podem produzir mais energia por hora. O efeito da energia pode ser aumentado pesquisando a tecnologia de energia.A produção de energia da planta de fusão é calculada da seguinte forma:30 * [Nível da planta de fusão] * (1,05 + [Nível da tecnologia de energia] * 0,01) ^ [Nível da planta de fusão]', + ], + 'metal_store' => [ + 'title' => 'Armazém de Metal', + 'description' => 'Armazenamento de Metal.', + 'description_long' => 'Este gigantesco edifício de armazenamento é utilizado para armazenar Metal. Cada nível de melhoramento aumenta a quantidade de Metal que pode ser armazenada. Se os armazéns estiverem cheios, não será minerado mais Metal. O Armazém de Metal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'crystal_store' => [ + 'title' => 'Armazém de Cristal', + 'description' => 'Armazenamento de Cristal.', + 'description_long' => 'O Cristal por processar será entretanto armazenado nestas divisões de armazenamento gigantes. Com cada nível de melhoramento, a quantidade de Cristal que pode ser armazenada é aumentada. Se os armazéns de Cristal estiverem cheios, não será minerado mais Cristal. O Armazém de Cristal protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'deuterium_store' => [ + 'title' => 'Tanque de Deutério', + 'description' => 'Os tanques de armazenamento de deutério podem conservar o deutério recentemente produzido para um uso futuro.', + 'description_long' => 'O Tanque de Deutério serve para armazenar Deutério recém-sintetizado. Assim que é processado pelo sintetizador, ele é transferido para este tanque através de tubos para posterior uso. Com cada melhoramento do tanque, a capacidade de armazenamento total é aumentada. Assim que a capacidade máxima for atingida, não será produzido mais Deutério. O Tanque de Deutério protege uma certa percentagem da produção diária da mina (máx. 10 porcento).', + ], + 'robot_factory' => [ + 'title' => 'Fábrica de Robots', + 'description' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + 'description_long' => 'A fábrica de robots fornece unidades baratas e competentes na construção que podem ser usadas para construir ou promover toda a estrutura planetária. Cada evolução para o nível superior desta fábrica aumenta a eficiência e o número das unidades que ajudam e diminuem o tempo de construção.', + ], + 'shipyard' => [ + 'title' => 'Hangar', + 'description' => 'O hangar é o lugar onde as naves espaciais e as estruturas planetárias de defesa são construídas..', + 'description_long' => 'O hangar é responsável pela construção de naves espaciais e de sistemas de defesa. A evolução do hangar permite a produção de uma mais larga variedade de naves e de sistemas de defesa e a diminuição do tempo de construção.', + ], + 'research_lab' => [ + 'title' => 'Laboratório de Pesquisas', + 'description' => 'O laboratório de pesquisas é necessário para pesquisar novas tecnologias.', + 'description_long' => 'Para ser capaz de pesquisar e evoluir na área das tecnologias, é necessária a construção de um laboratório de pesquisas. A evolução do nível do laboratório aumenta a velocidade de aprendizagem das tecnologias, mas abre também ao ensino e pesquisa de novas tecnologias. De maneira a poder realizar a pesquisa o mais rapidamente possível, os científicos escolhem o planeta mais evoluído e regressam depois ao planeta de origem com o conhecimento. De esta forma, é possível introduzir as novas tecnologias em todos os planetas do império e oferece novas pesquisas.', + ], + 'alliance_depot' => [ + 'title' => 'Depósito de Aliança', + 'description' => 'O depósito da aliança permite reabastecer frotas amigáveis em órbita defensiva.', + 'description_long' => 'O depósito da aliança fornece combustível às frotas amigas que estejam em órbita e em defesa. Por cada melhoramento do Depósito de Aliança, uma quantidade poderá ser enviada a cada hora à frota em órbita.', + ], + 'missile_silo' => [ + 'title' => 'Silo de Mísseis', + 'description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis.', + 'description_long' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis. Tem o espaço para 5 mísseis interplanetários ou 10 mísseis de intercepção por cada nível evoluído.', + ], + 'nano_factory' => [ + 'title' => 'Fábrica de Nanites', + 'description' => 'A fábrica de nanites é a evolução final da robótica. Cada evolução da fábrica fornece nanites mais eficientes aumentando a velocidade de construção.', + 'description_long' => 'Os nanites são unidades robóticas minúsculas com um tamanho médio apenas de alguns nanómetros. Estes micróbios mecânicos são ligados entre si e programados para uma tarefa da construção, oferecendo assim uma velocidade de construção única. Os nanites operam a nível molecular, cada evolução reduz para metade o tempo de construção dos edifícios, das naves espaciais e das estruturas planetárias de defesa.', + ], + 'terraformer' => [ + 'title' => 'Terraformador', + 'description' => 'O Terra-Formador permite aumentar o número de áreas disponíveis para construção do planeta.', + 'description_long' => 'Com a crescente construção em planetas, até mesmo o espaço habitável da colónia se está a tornar cada vez mais limitado. Métodos tradicionais como construção na vertical ou subterrânea estão a tornar-se cada vez mais ineficazes. Um pequeno grupo de físicos de alta-energia e nano-engenheiros eventualmente chegaram à solução: terraformismo.Utilizando tremendas quantidades de energia, o Terra-Formador é capaz de transformar grandes pedaços de terra, ou até mesmo continentes, em terreno arável. Este edifício abriga a produção de nanites criadas especificamente para esse fim, as quais asseguram uma qualidade de solo consistente. Cada Terra-Formador permite que 5 campos sejam cultivados. Com cada nível, o Terra-Formador ocupa um campo ele mesmo. A cada 2 níveis de Terra-Formador recebes 1 campo de bónus.Uma vez construído, o Terra-Formador não pode ser desmantelado.', + ], + 'space_dock' => [ + 'title' => 'Estaleiro Espacial', + 'description' => 'Destroços de frota podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'O Estaleiro Espacial permite a reparação das naves destruídas em batalha e deixadas para trás como destroços de frota. O tempo máximo de reparação são 12 horas, mas será preciso um mínimo de 30 minutos até que as naves possam regressar ao serviço. As reparações devem ser iniciadas no prazo de 3 dias após a criação dos destroços de frota. As naves reparadas precisam de regressar manualmente ao serviço após a conclusão das reparações. Caso isso não seja feito, naves individuais de qualquer tipo regressarão ao serviço após 3 dias. Os destroços de frota só aparecem se tiverem sido destruídas mais de 150.000 unidades. Como o Estaleiro Espacial está em órbita, não é necessário um campo no planeta.', + ], + 'lunar_base' => [ + 'title' => 'Base Lunar', + 'description' => 'Como a Lua não tem atmosfera, é necessária uma base lunar para gerar espaço habitável.', + 'description_long' => 'Como uma lua não possui atmosfera, é necessário construir uma Base Lunar antes de ser habitável. Esta proporciona oxigénio, aquecimento e gravidade. Cada nível de construção garante uma maior área habitacional e de desenvolvimento dentro da biosfera. Cada nível da Base disponibiliza três espaços de construção para outros edifícios. A cada nível de construção, a Base Lunar ocupa um espaço ela mesma. Assim que construída, a Base Lunar não pode ser destruída.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Usando a falange de sensores, frotas de outros impérios podem ser descobertas e observadas. Quanto maior o conjunto de falanges do sensor, maior será o alcance que ele pode varrer.', + 'description_long' => 'Um dispositivo de alta resolução do sensor é utilizado para espiar um espectro de frequência. As variações de energia mostram informações sobre o movimento de frotas. Para realizar uma varredura é necessária uma quantidade de energia sob forma de deutério disponível na lua.', + ], + 'jump_gate' => [ + 'title' => 'Portal de Salto', + 'description' => 'Os portões de salto são enormes transceptores capazes de enviar até mesmo a maior frota em pouco tempo para um portão de salto distante.', + 'description_long' => 'O Portal de Salto Quântico é um sistema de transmissores gigantes capaz de enviar até mesmo as maiores frotas para um Portal receptor em qualquer parte do Universo, e sem qualquer perda de tempo. Usando tecnologia semelhante à de um Buraco de Verme para conseguir o salto, não é necessário usar Deutério. Um período de recarga de alguns minutos tem de ser aguardado entre saltos para permitir a recuperação. Também não é possível transportar recursos através do Portal. O tempo de espera do Portal de Salto é reduzido com cada nível de melhoramento, até um máximo de 9.', + ], + 'energy_technology' => [ + 'title' => 'Tecnologia Energética', + 'description' => 'Compreendendo a tecnologia de tipos diferentes de energia, muitas novas e avançadas tecnologias podem ser adoptadas. A tecnologia de energia é de grande importância para um laboratório de pesquisas moderno.', + 'description_long' => 'A tecnologia da energia trata do conhecimento das fontes de energia, das soluções de armazenamento e das tecnologias que fornecem o que é mais básico: Energia. São necessários determinados níveis de evolução desta tecnologia para permitir o acesso a novas tecnologias que confiam no conhecimento da energia.', + ], + 'laser_technology' => [ + 'title' => 'Tecnologia Laser', + 'description' => 'Um feixe de luz concentrado que causa dano a um objecto quando o atinge.', + 'description_long' => 'Laser proporciona uma importante base para a investigação de outras tecnologias de armamento.', + ], + 'ion_technology' => [ + 'title' => 'Tecnologia Iónica', + 'description' => 'A concentração de iões permite a construção de canhões capazes de infligir enormes danos e reduz os custos de demolição em 4%.', + 'description_long' => 'Os iões podem ser concentrados e acelerados num raio mortífero. Estes raios são capazes de infligir enormes danos. Os nossos cientistas também desenvolveram um método que irá claramente reduzir os custos de demolição de edifícios e sistemas. Por cada nível da pesquisa, os custos de demolição serão reduzidos em 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tecnologia de Hiperespaço', + 'description' => 'Ao integrar a 4ª e a 5ª dimensões é agora possível pesquisar um novo tipo de acionamento mais económico e eficiente.', + 'description_long' => 'A tecnologia de hiperespaço fornece o conhecimento para as viagens no hiperespaço utilizadas por muitas naves de guerra. É uma nova e complicada espécie de tecnologia que requer um equipamento caro de laboratório e facilidades de testes. Cada melhoramento deste motor aumenta a capacidade de carregamento das tuas naves em 5% do valor base.', + ], + 'plasma_technology' => [ + 'title' => 'Tecnologia de Plasma', + 'description' => 'Uma evolução da Tecnologia de Iões, onde Plasma de alta-energia é acelerado, infligindo dano massivo e, adicionalmente, optimizando a produção de Metal, Cristal e Deutério (1%/0,66%/0,33% por nível).', + 'description_long' => 'de Iões, onde Plasma de alta-energia, em vez de iões, é acelerado, infligindo dano massivo no impacto contra um objecto. Os nossos cientistas encontraram também uma forma de aumentar notoriamente a produção de Metal e Cristal com esta tecnologia. de Plasma.', + ], + 'combustion_drive' => [ + 'title' => 'Motor de Combustão', + 'description' => 'O desenvolvimento deste motor torna algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 10% do valor base.', + 'description_long' => 'O Motor de Combustão é uma das tecnologias mais velhas, mas ainda é usado. Com o Motor de Combustão, pressão de escape é formada a partir de propulsores transportados no navio antes do uso. Numa câmara fechada, as pressões são iguais em ambas as direcções, e não ocorre qualquer aceleração. Se existir uma abertura no fundo da câmara, então a pressão deixa de ter oposição desse lado. A pressão restante cria uma resultante propulsão no lado oposto ao da abertura, empurrando a nave em frente através da expulsão do escape a uma velocidade extremamente alta. Com cada nível desenvolvido do Motor de Combustão, a velocidade de Cargueiros Pequenos e Grandes, Caças Ligeiros, Recicladores e Sondas de Espionagem é aumentada em 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Motor de Impulso', + 'description' => 'O Motor de Impulsão é baseado no princípio da repulsão. Desenvolvimentos posteriores deste motor tornarão algumas naves mais rápidas, embora cada nível aumente a velocidade em apenas 20% do valor base.', + 'description_long' => 'O Motor de Impulsão baseia-se no princípio da repulsão, pelo qual a estimulação por emissão de radiação é maioritariamente criada como um produto residual da obtenção de energia da fusão do núcleo. Adicionalmente, podem ser injectadas outras massas. Com cada nível de desenvolvimento do Motor de Impulsão, a velocidade dos Bombardeiros, Cruzadores, Caças Pesados e Naves de Colonização é aumentada em 20% do seu valor base. Adicionalmente, os cargueiros pequenos são remodelados com Motores de Impulsão assim que a sua pesquisa atingir o nível 5. Assim que a pesquisa de Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Mísseis Interplanetários também têm um maior alcance com cada nível.', + ], + 'hyperspace_drive' => [ + 'title' => 'Propulsão Hiperespaço', + 'description' => 'Os motores de Hiperespaço permitem entrar em hiperespaço graças a uma janela no espaço, de maneira a diminuir a duração dos voos espaciais. O hiperespaço é um espaço alternativo com mais de 3 dimensões.', + 'description_long' => 'Nas imediações da nave, o espaço é distorcido para que grandes distâncias possam ser cobertas muito rapidamente. Quanto mais desenvolvido for o Motor Propulsor de Hiperespaço, mais forte será a distorção espacial, pelo que a velocidade das naves que com ele se encontram equipadas (Interceptores, Naves de Batalha, Destruidores, Estrelas da Morte, Exploradoras e Ceifeiras) aumenta em 30% por nível. Adicionalmente, o Bombardeiro é construído com um Motor Propulsor de Hiperespaço assim que a pesquisa atinge o nível 8. Assim que a pesquisa de Motor Propulsor de Hiperespaço atinge o nível 15, o Reciclador é remodelado com um Motor Propulsor de Hiperespaço.', + ], + 'espionage_technology' => [ + 'title' => 'Tecnologia de Espionagem', + 'description' => 'Com esta tecnologia podes obter informações sobre jogadores.', + 'description_long' => 'de Espionagem é uma importante ferramenta de reconhecimento dos teus inimigos. Esta tecnologia permite-te observar os recursos, frota, edifícios e níveis de pesquisa dos teus adversários, recorrendo a sondas construídas especialmente para este efeito. Quando no planeta do teu adversário, estas sondas transmitem informações encriptadas para o teu planeta onde serão processadas num computador. Depois de processada, a informação acerca do alvo espiado é-te revelada onde poderás então avaliar o estado do teu inimigo. O nível da tua tecnologia de espionagem é extremamente importante. Se o teu alvo apresentar um nível superior ao teu terás de enviar mais sondas para recolher toda a informação de que necessitas. Contudo, aumenta igualmente o risco de detecção das mesmas, levando a uma possível destruição. Mas se enviares poucas sondas podes não conseguir obter as informações mais importantes acerca do teu alvo o que, caso ataques o mesmo, poderá levar à destruição da tua frota. Em determinados níveis serão colocados novos sistemas no que toca a avisos sobre ataques: No nível 2, o número total de naves ofensivas será apresentado juntamente com um simples aviso de ataque. No nível 4 aparece o tipo e número de naves que vão atacar. No nível 8 é mostrado o número exacto de cada tipo de nave enviada.', + ], + 'computer_technology' => [ + 'title' => 'Tecnologia de Computadores', + 'description' => 'A tecnologia de computadores permite controlar e dirigir as frotas. Cada evolução aumenta em 1 o número de frotas possíveis de controlar.', + 'description_long' => 'A informática é utilizada para construir processos de dados cada vez mais evoluídos e controlar unidades. Cada evolução desta tecnologia aumenta o número de frotas que podem ser comandadas em mesmo tempo. Aumentando esta tecnologia, permite mais actividade e assim um melhor rendimento, isso tomando em conta as frotas militares assim como transportes de carga e espionagem. Será uma boa ideia aumentar constantemente a pesquisa nesta área para fornecer uma flexibilidade adequada ao império.', + ], + 'astrophysics' => [ + 'title' => 'Astrofísica', + 'description' => 'Com o módulo de pesquisa de astrofísica, as naves poderão ingressar em longas expedições. Poderás também colonizar um planeta extra a cada dois desenvolvimentos desta tecnologia.', + 'description_long' => 'Mais desenvolvimentos no campo da astrofísica permite-te a a construção de laboratórios que por sua vez poderão ser adaptados a um maior número de naves. Isto permite-nos fazer expedições a áreas remotas do espaço possíveis. Esta tecnologia permite-te ainda colonizar as galáxias. Por cada 2 níveis desta tecnologia poderás colonizar um planeta extra.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Rede Intergaláctica de Pesquisa', + 'description' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.', + 'description_long' => 'Os cientistas dos teus planetas podem comunicar uns com os outros graças a esta rede.No nível 0, terás apenas o benefício de ligar o satélite ao teu laboratório de pesquisas mais evoluído. Com o nível 1, ligarás os 2 laboratórios mais evoluídos. Cada nível acrescenta mais um laboratório. Desta maneira, as pesquisas serão efectuadas com a máxima velocidade.', + ], + 'graviton_technology' => [ + 'title' => 'Tecnologia Gravitão', + 'description' => 'Com o aceleramento de partículas gravitacionais, um campo gravitacional artificial é criado com uma força atractiva que pode não só destruir naves mas também luas inteiras.', + 'description_long' => 'Um gravitão é uma partícula elementar sem massa e sem carga. Esta partícula determina o poder gravitacional. Disparando uma carga concentrada de gravitões, pode ser construído um campo gravitacional artificial. Não muito diferente de um buraco negro, ele atrai para si toda a massa. Dessa forma, é capaz de destruir naves e até mesmo Luas inteiras. Para produzir uma quantidade suficiente de gravitões, são necessárias grandes quantidades de energia. A pesquisa de Gravitação é necessária para a construção de uma Estrela da Morte destrutiva.', + ], + 'weapon_technology' => [ + 'title' => 'Tecnologia de Armas', + 'description' => 'Este tipo da tecnologia aumenta a eficiência dos teus sistemas de armas. Cada evolução do nível da tecnologia de armas adiciona 10% do poder de fogo do sistema de armas.', + 'description_long' => 'A tecnologia de armas trata do desenvolvimento dos sistemas de armas existentes. É focalizada principalmente no aumento do poder e da eficiência das armas.Com esta tecnologia, e aumentando o seu nível, a mesma arma tem mais poder e causa mais danos - cada nível aumenta o poder de fogo em 10%.A tecnologia de armas é importante permanecer a um nível elevado, para não facilitar a tarefa dos inimigos.', + ], + 'shielding_technology' => [ + 'title' => 'Tecnologia de Escudos', + 'description' => 'A tecnologia de escudo torna os escudos dos navios e instalações defensivas mais eficientes. Cada nível de tecnologia de escudo aumenta a força dos escudos em 10% do valor base.', + 'description_long' => 'A tecnologia de escudo é utilizada para criar um escudo protector. Cada evolução do nível desta tecnologia aumenta a protecção em 10%. O nível do melhoramento aumenta basicamente a quantidade de energia que o escudo pode absorver antes de ser destruido. Esta tecnologia não só aumenta a qualidade dos escudos das naves, como também do escudo protector planetário.', + ], + 'armor_technology' => [ + 'title' => 'Tecnologia de Blindagem', + 'description' => 'As ligas altamente sofisticadas ajudam a aumentar a proteção de uma nave adicionando 10% à blindagem, a cada nível.', + 'description_long' => 'Para uma dada liga que provou ser eficaz, a estrutura molecular pode ser alterada de maneira a manipular o seu comportamento numa situação de combate e incorporar as realizações tecnológicas. Cada evolução do nível desta tecnologia aumenta a blindagem em 10%.', + ], + 'small_cargo' => [ + 'title' => 'Cargueiro Pequeno', + 'description' => 'O cargueiro pequeno é uma nave muito ágil usada para transportar recursos de um planeta para outro.', + 'description_long' => 'Cargueiros são aproximadamente do tamanho de Caças, mas trocam motores de alto-desempenho e armamento por capacidade de transporte de carga. Como resultado, um Cargueiro só deve ser enviado para batalhas quando acompanhado de naves de combate.Assim que a investigação de Motor de Impulsão tiver atingido o nível 5, os Cargueiros Pequenos terão acesso a uma velocidade base mais alta e estarão equipados com um Motor de Impulsão.', + ], + 'large_cargo' => [ + 'title' => 'Cargueiro Grande', + 'description' => 'O cargueiro grande é uma versão melhorada do cargueiro pequeno, tem um espaço maior para os recursos a transportar mas é mais lento.', + 'description_long' => 'Esta nave não deve atacar sozinha, pois a sua estrutura não lhe permite resistir muito tempo aos sistemas de defesa. O seu motor de combustão altamente sofisticado permite-lhe ser um fornecedor rápido do recursos. Normalmente, acompanha as frotas em invasões a planetas para capturar e roubar recursos ao inimigo.', + ], + 'colony_ship' => [ + 'title' => 'Nave Colonizadora', + 'description' => 'Poderás colonizar planetas vazios com esta nave.', + 'description_long' => 'No século XX, a humanidade decidiu viajar em direção às estrelas. Para começar, aterrou na Lua. Depois, construiu uma estação espacial. Pouco depois, colonizou Marte. Depressa se determinou que a nossa expansão dependia da colonização de outros mundos. Cientistas e engenheiros de todo o mundo reuniram-se para desenvolver o maior feito de sempre da humanidade. Foi então que nasceu a Nave de Colonização. Esta nave é utilizada para preparar um planeta recentemente descoberto para a colonização. Assim que chega ao destino, a nave é instantaneamente transformada num espaço de habitação para garantir a sobrevivência da população e a extração de recursos do novo mundo. Como tal, o número máximo de planetas é determinado pelo progresso da pesquisa de Astrofísica. Dois níveis adicionais de Astrofísica permitem colonizar mais um planeta.', + ], + 'recycler' => [ + 'title' => 'Reciclador', + 'description' => 'Os recicladores são as únicas naves capazes de coletar campos de detritos flutuando na órbita de um planeta após o combate.', + 'description_long' => 'O combate espacial entrou numa escala ainda maior. Milhares de naves foram destruídas e os recursos nelas usadas pareciam estar para sempre perdidos em campos de destroços. Naves de transporte de carga normais não eram capazes de se aproximar suficientemente destes campos sem arriscarem sofrer dano substancial. Um desenvolvimento recente na área das tecnologias de escudo foi capaz de ultrapassar este problema de forma eficiente. Foi criada uma nova classe de naves semelhante aos Cargueiros: os Recicladores. Os seus esforços ajudaram a recuperar e reutilizar os recursos que se pensavam perdidos. Os destroços deixaram de ser um perigo graças aos novos escudos. Assim que a investigação do Motor de Impulsão tiver atingido o nível 17, os Recicladores serão remodelados com Motores de Impulsão. Assim que a investigação de Motor Propulsor de Hiperespaço tiver atingido o nível 15, os Recicladores serão remodelados com Motores Propulsores de Hiperespaço.', + ], + 'espionage_probe' => [ + 'title' => 'Sonda de Espionagem', + 'description' => 'As sondas de espionagem são drones com uma rapidez impressionante de propulsão utilizados para espiar os inimigos.', + 'description_long' => 'de Espionagem bem desenvolvida.', + ], + 'solar_satellite' => [ + 'title' => 'Satélite Solar', + 'description' => 'Os satélites solares são plataformas simples de células solares, localizadas em uma órbita alta e estacionária. Eles coletam a luz solar e a transmitem para a estação terrestre via laser.', + 'description_long' => 'Os cientistas descobriram um método de transferir energia eléctrica para a colónia recorrendo a satélites, em órbitas geossíncronas, especialmente desenhados para o efeito. Os satélites solares recolhem a energia solar e transferem-na para uma estação terrestre utilizando avançada tecnologia laser. A eficiência do satélite solar depende da intensidade da radiação solar recebida. Em princípio, a energia produzida em planetas em órbitas próximas do sol é maior à produzida em órbitas distantes deste. Devido à boa razão custo/desempenho, os satélites solares podem resolver muitos problemas energéticos. Mas atenção: os satélites solares podem ser facilmente destruídos em combate.', + ], + 'crawler' => [ + 'title' => 'Rastejador', + 'description' => 'Os Rastejadores aumentam a produção de Metal, Cristal e Deutério no seu planeta em 0,02%, 0,02% e 0,02%, respetivamente. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + 'description_long' => 'O Rastejador é um enorme veículo que aumenta a produção de minas e sintetizadores. É mais ágil do que aparenta, mas não é particularmente robusto. Cada Rastejador aumenta a produção de Metal em 0,02%, a produção de Cristal em 0,02% e a produção de Deutério em 0,02%. Como coletor, a produção também aumenta. O bónus total máximo depende do nível global das tuas minas.', + ], + 'pathfinder' => [ + 'title' => 'Explorador', + 'description' => 'A Pathfinder é uma nave rápida e ágil, construída especificamente para expedições em setores desconhecidos do espaço.', + 'description_long' => 'As Exploradoras são rápidas e espaçosas. O seu método de construção foi otimizado para avançarem por territórios desconhecidos. São capazes de descobrir e minerar Campos de Destroços durante expedições. Adicionalmente, podem encontrar itens durante expedições. O rendimento total também é aumentado.', + ], + 'light_fighter' => [ + 'title' => 'Caça Ligeiro', + 'description' => 'O caça ligeiro é uma nave facilmente manobrável. O custo desta nave não é particularmente elevado, mas a capacidade de resistência e o sistema de armas do caça ligeiro não lhe permitem rivalizar com sistemas de defesa sofisticados.', + 'description_long' => 'Considerando a sua estrutura, agilidade e alta velocidade, o caça ligeiro pode ser definido como uma boa arma no principio do jogo, e um bom acompanhante para as naves mais sofisticadas e poderosas.', + ], + 'heavy_fighter' => [ + 'title' => 'Caça Pesado', + 'description' => 'O caça pesado é uma evolução do caça ligeiro, oferece um sistema de armas e uma resistência aumentados.', + 'description_long' => 'Durante a evolução do caça ligeiro os investigadores chegaram ao ponto onde a tecnologia convencional alcança os seus limites. De maneira a fornecer agilidade ao novo caça, um poderoso motor de impulsão foi usado pela primeira vez. Apesar dos custos e da complexidade adicionais, novas possibilidades tornaram-se disponíveis. Com o uso da tecnologia de impulsão e a integridade estrutural aumentada, foi possível dar ao caça pesado um sistema de armas e uma resistência necessitando mais energia transformando a nave numa verdadeira ameaça para o inimigo.', + ], + 'cruiser' => [ + 'title' => 'Cruzador', + 'description' => 'Os cruzadores possuem um sistema de armas três vezes mais poderoso que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista.', + 'description_long' => 'Com os lasers pesados e os canhões do iões que emergem nos campos de batalha, as naves básicas de combate encontravam cada vez mais em dificuldade. Apesar de muitas modificações nos sistemas de arma estas naves não podiam ser aumentadas ou evoluidas bastante para poder rivalizar com os novos sistemas de defesa. Por esta razão, foi decidido desenvolver uma nova nave, poderosa e com sistemas de armas devastadores. Nasceu então o cruzador.Os cruzadores possuem um sistema de armas três vezes mais poderoso do que aquele encontrado no caça pesado e uma velocidade de tiro aumentada. A velocidade do cruzador é a mais rápida já vista. Infelizmente, com o aparecimento mais tarde dos novos e mais fortes sistemas de defesa como os canhões de Gauss e os lançadores de plasma, o domínio dos cruzadores acabou. O cruzador tem RapidFire(10) contra os lançadores de mísseis e contra os caças ligeiros, isso quer dizer que um cruzador destrói sempre mais de um míssil ou caça ligeiro a cada round.', + ], + 'battle_ship' => [ + 'title' => 'Nave de Batalha', + 'description' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante.', + 'description_long' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados à alta velocidade e à capacidade de carga importante fazem desta nave um perigo constante, em qualquer situação e contra qualquer oponente.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'O Interceptor é altamente especializado na intercepção de frotas hostis.', + 'description_long' => 'Esta é uma das naves de batalha mais avançadas desenvolvidas, e é particularmente mortal se o alvo são outras naves. Com os seus canhões laser melhorados e Motor de Hiperespaço avançado, o Interceptor é uma força a temer. Devido ao design da nave e ao seu grande sistema de armas, o espaço de carga é reduzido, mas tal é compensado pelo consumo relativamente baixo de combustível.', + ], + 'bomber' => [ + 'title' => 'Bombardeiro', + 'description' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos.', + 'description_long' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos. Dotado de um sistema de escolha de alvo guiado ao laser, e de bombas de plasma, o bombardeiro é uma arma destrutivaA velocidade básica dos teus bombardeiros é aumentada assim que seja pesquisado o motor de hiperespaço nível 8, já que ficam equipadas com o motor de hiperespaço.', + ], + 'destroyer' => [ + 'title' => 'Destruidor', + 'description' => 'O destruidor é a nave espacial mais pesada e poderosa do jogo.', + 'description_long' => 'Com o destruidor, a mãe de todas as naves entra na arena. O sistema de armas desta nave é constituído por canhões de ion-plasma e canhões de Gauss, adicionando um sistema de detecção e escolha de alvo, a nave pode destruir caças ligeiros voando em plena velocidade com 99% de probabilidade. A agilidade deste monstro de guerra é evidentemente embora a velocidade seja um grande ponto negativo, mas o destruidor pode ser considerado mais como uma estação de combate do que uma nave, com uma capacidade de transporte importante, acompanha as naves de batalha e dá uma ajudinha decisiva', + ], + 'deathstar' => [ + 'title' => 'Estrela da Morte', + 'description' => 'Nada é mais perigoso que ver uma estrela da morte a aproximar.', + 'description_long' => 'Uma embarcação deste tamanho e deste poder necessita uma quantidade gigantesca de recursos e mão de obra que podem ser fornecidos somente pelos impérios mais importantes de todo o universo..', + ], + 'reaper' => [ + 'title' => 'Ceifeira', + 'description' => 'O Reaper é um poderoso navio de combate especializado em ataques agressivos e coleta de destroços.', + 'description_long' => 'Dificilmente existe algo mais destrutivo que uma nave da classe Ceifeira. Estas naves combinam poder de fogo, escudos fortes, rapidez e capacidade com a habilidade única de recolher, diretamente após uma batalha, uma porção do campo de destroços criado. No entanto, esta habilidade não se aplica a combates contra piratas ou extraterrestres.', + ], + 'rocket_launcher' => [ + 'title' => 'Lançador de Mísseis', + 'description' => 'O lançador de mísseis é um sistema de defesa simples e barato.', + 'description_long' => 'O lançador de mísseis é um sistema de defesa simples e barato. Tornam-se muito eficazes em número e podem ser construídos sem pesquisa específica porque é uma arma de balística simples. Os custos de fabricação baixos fazem desta arma defensiva um adversário apropriado para frotas pequenas.Em geral, os sistemas de defesa desactivam-se ao alcançar parâmetros operacionais críticos de maneira a fornecer uma possibilidade de reparação. 70% da defesa planetária destruída pode ser reparada depois dum combate.', + ], + 'light_laser' => [ + 'title' => 'Laser Ligeiro', + 'description' => 'Graças a um feixe de laser concentrado podem ser criados mais danos do que através das armas de balísticas normais.', + 'description_long' => 'Para acompanhar o ritmo com a velocidade sempre crescente do desenvolvimento das tecnologias de naves espaciais, os cientistas tiveram que criar um tipo novo de sistema da defesa capaz de destruír as naves mais fortes.Rapidamente, o laser ligeiro foi inventado, este pode disparar um feixe de laser altamente concentrado no alvo e criar danos muito mais elevados do que o impacto de mísseis balísticos. Um preço baixo da unidade era um objetivo essencial do projeto, por isso a estrutura basica não foi melhorada comparada ao lançador de mísseis.', + ], + 'heavy_laser' => [ + 'title' => 'Laser Pesado', + 'description' => 'Os lasers pesados têm um poder de saída e uma integridade estrutural mais importantes do que os lasers ligeiros..', + 'description_long' => 'O laser pesado é uma evolução directa do laser ligeiro, a integridade estrutural foi evoluída e aumentada e materiais novos foram adoptados. Com os novos sistemas de energia e novos computadores, muito mais energia pode ser utilizada e dirigida para disparar fogo sobre o inimigo.', + ], + 'gauss_cannon' => [ + 'title' => 'Canhão de Gauss', + 'description' => 'Utilizando uma aceleração eletromagnética enorme, o canhão de gauss acelera projécteis pesados.', + 'description_long' => 'Durante muito tempo pensou-se que as armas de projécteis iam ser como a tecnologia de fusão e de energia, o desenvolvimento da propulsão de hiperespaço e o desenvolvimento de protecções melhoradas ficando antigas até que a tecnologia de energia, que a tinha posta de lado naquele tempo, as fez renascer. O princípio já era conhecido no século XX - o princípio de aceleração de partículas. Um canhão de gauss (canhão eletromagnético) não é nada mais que um acelerador de partículas, onde os projécteis com um peso de várias toneladas começam a ser acelerados. Mesmo as protecções modernas, a blindagem ou os escudos têm dificuldades em resistir a esta força, acabando um projéctil por atravessar completamente o objecto. Os sistemas de defesa desactivam-se quando estão demasiado estragados. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'ion_cannon' => [ + 'title' => 'Canhão Iónico', + 'description' => 'O canhão de iões atira ondas de iões contra um alvo, destabilizando-lhe desta maneira as protecções e a electrónica.', + 'description_long' => 'No século XXI existiu algo com o nome de PEM. O PEM era um pulso eletromagnético que causava uma tensão adicional em cada circuito, o que provocava muitos incidentes de obstrução nos instrumentos mais sensíveis. O PEM foi baseado em mísseis e bombas, e também em relação às bombas atómicas. O PEM foi depois evoluído para fazer objectos incapazes de agir sem serem destruidos. Hoje, o canhão de iões é a versão mais moderna do PEM que lança uma onda de iões contra um objecto (naves), destabilizando-lhe desta maneira as protecções e a electrónica. A força cinética não é significativa. Os cruzadores também utilizam esta tecnologia. É interessante não destruir uma embarcação mas paralizá-la. Depois de uma batalha 70% dos sistemas danificados podem ser reparados.', + ], + 'plasma_turret' => [ + 'title' => 'Canhão de Plasma', + 'description' => 'Os canhões de plasma têm o poder de uma erupção solar e são desta maneira mais destruidores do que a maioria das naves.', + 'description_long' => 'A tecnologia de laser foi melhorada, a tecnologia de iões alcançou a sua fase final. Pensou-se que seria impossível criar sistemas de armas mais eficazes. A possibilidade de combinar os dois sistemas mudou este pensamento. Sabia-se já que a tecnologia de fusão, das partículas dos lasers (geralmente deutério) faz aumentar a temperatura até milhões de graus. A tecnologia de iões permite o carregamento elétrico das partículas, a ligação em redes de estabilidade e a aceleração das partículas. Assim nasce o plasma. A esfera de plasma é azul e visualmente atractiva, mas é difícil pensar que um grupo de embarcações fique muito feliz de a ver. O canhão de plasma é uma das armas mais poderosas, embora seja uma tecnologia é muito cara. Depois de uma batalha, 70% dos sistemas danificados podem ser reparados.', + ], + 'small_shield_dome' => [ + 'title' => 'Pequeno Escudo Planetário', + 'description' => 'O escudo planetário cobre o planeta para absorver quantidades enormes de tiros.', + 'description_long' => 'Muito tempo antes da instalação dos escudos em embarcações, os geradores já existiam na superfície dos planetas. Cobriam os planetas e eram capazes de absorver quantidades enormes de danos antes de serem destruídos. Os ataques com frotas ligeiras falhavam frequentemente quando se encontravam com estes geradores. Mais tarde, foi imaginado a criação de um enorme escudo planetário. Para cada planeta um escudo planetário.', + ], + 'large_shield_dome' => [ + 'title' => 'Grande Escudo Planetário', + 'description' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário.', + 'description_long' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário e francamente resistente contra o RapidFire das naves de combate.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Mísseis de Intercepção', + 'description' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes.', + 'description_long' => 'O míssil de intercepção destrói os mísseis interplanetários atacantes. Cada míssil de intercepção pode destruir um míssil interplanetário lançado em ataque.', + ], + 'interplanetary_missile' => [ + 'title' => 'Mísseis Interplanetários', + 'description' => 'Mísseis interplanetários destroem as defesas inimigas.', + 'description_long' => 'O míssil interplanetário destrói os sistemas de defesa do inimigo. Os sistemas destruidos desta maneira não podem ser reparados.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduz o tempo de construção de edifícios atualmente em construção em :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduz o tempo de construção dos atuais contratos de estaleiro em :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduz o tempo de pesquisa para todas as pesquisas em andamento em :duração.', + ], +]; diff --git a/resources/lang/pt_BR/wreck_field.php b/resources/lang/pt_BR/wreck_field.php new file mode 100644 index 000000000..16bf88660 --- /dev/null +++ b/resources/lang/pt_BR/wreck_field.php @@ -0,0 +1,78 @@ + 'Campo de Naufrágios', + 'wreck_field_formed' => 'O campo de destroços se formou nas coordenadas {coordenadas}', + 'wreck_field_expired' => 'O campo Wreck expirou', + 'wreck_field_burned' => 'Campo de destroços foi queimado', + 'formation_conditions' => 'Um campo de destroços se forma quando pelo menos {min_resources} recursos são perdidos e pelo menos {min_percentage}% da frota defensora é destruída.', + 'resources_lost' => 'Recursos perdidos: {amount}', + 'fleet_percentage' => 'Frota destruída: {percentage}%', + 'repair_time' => 'Tempo de reparo', + 'repair_progress' => 'Progresso do reparo', + 'repair_completed' => 'Reparo concluído', + 'repairs_underway' => 'Reparos em andamento', + 'repair_duration_min' => 'Tempo mínimo de reparo: {minutos} minutos', + 'repair_duration_max' => 'Tempo máximo de reparo: {horas} horas', + 'repair_speed_bonus' => 'Doca Espacial nível {level} fornece {bonus}% de bônus de velocidade de reparo', + 'ships_in_wreck_field' => 'Navios em campo de naufrágios', + 'ship_type' => 'Tipo de navio', + 'quantity' => 'Quantidade', + 'repairable' => 'Reparável', + 'total_ships' => 'Total de navios: {count}', + 'start_repairs' => 'Iniciar reparos', + 'complete_repairs' => 'Reparos completos', + 'burn_wreck_field' => 'Queime campo de destroços', + 'cancel_repairs' => 'Cancelar reparos', + 'repair_started' => 'Os reparos começaram. Tempo de conclusão: {time}', + 'repairs_completed' => 'Todos os reparos foram concluídos. Os navios estão prontos para implantação.', + 'wreck_field_burned_success' => 'O campo de destroços foi queimado com sucesso.', + 'cannot_repair' => 'Este campo de destroços não pode ser reparado.', + 'cannot_burn' => 'Este campo de destroços não pode ser queimado enquanto os reparos estiverem em andamento.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Campo de Destroços ({time_remaining} restante)', + 'click_to_repair' => 'Clique para ir ao Space Dock para reparos', + 'no_wreck_field' => 'Nenhum campo de destroços', + 'space_dock_required' => 'A Doca Espacial nível 1 é necessária para reparar campos de destroços.', + 'space_dock_level' => 'Nível da doca espacial: {level}', + 'upgrade_space_dock' => 'Atualize o Space Dock para reparar mais naves', + 'repair_capacity_reached' => 'Capacidade máxima de reparo atingida. Atualize o Space Dock para aumentar a capacidade.', + 'wreck_field_section' => 'Informações sobre o campo de destroços', + 'ships_available_for_repair' => 'Navios disponíveis para reparo: {count}', + 'wreck_field_resources' => 'O campo de naufrágios contém aproximadamente {value} recursos equivalentes a navios.', + 'settings_title' => 'Configurações do campo de destruição', + 'enabled_description' => 'Os campos de naufrágios permitem a recuperação de naves destruídas através do edifício Space Dock. Os navios podem ser reparados se a destruição atender a determinados critérios.', + 'percentage_setting' => 'Navios destruídos no campo de naufrágios:', + 'min_resources_setting' => 'Destruição mínima para campos de destroços:', + 'min_fleet_percentage_setting' => 'Percentagem mínima de destruição da frota:', + 'lifetime_setting' => 'Vida útil do campo de destroços (horas):', + 'repair_max_time_setting' => 'Tempo máximo de reparo (horas):', + 'repair_min_time_setting' => 'Tempo mínimo de reparo (minutos):', + 'error_no_wreck_field' => 'Nenhum campo de destroços encontrado neste local.', + 'error_not_owner' => 'Você não é dono deste campo de destroços.', + 'error_already_repairing' => 'Os reparos já estão em andamento.', + 'error_no_ships' => 'Nenhum navio disponível para reparo.', + 'error_space_dock_required' => 'A Doca Espacial nível 1 é necessária para reparar campos de destroços.', + 'error_cannot_collect_late_added' => 'Os navios adicionados durante os reparos em andamento não podem ser coletados manualmente. Você deve esperar até que todos os reparos sejam concluídos automaticamente.', + 'warning_auto_return' => 'Os navios reparados retornarão automaticamente ao serviço {hours} horas após a conclusão do reparo.', + 'time_remaining' => '{horas}h {minutos}m restantes', + 'expires_soon' => 'Expira em breve', + 'repair_time_remaining' => 'Conclusão do reparo: {time}', + 'status_active' => 'Ativa', + 'status_repairing' => 'Reparando', + 'status_completed' => 'Concluída', + 'status_burned' => 'Queimada', + 'status_expired' => 'Expirada', + 'repairs_started' => 'Reparos iniciados com sucesso', + 'all_ships_deployed' => 'Todos os navios foram colocados de volta em serviço', + 'no_ships_ready' => 'Nenhum navio pronto para coleta', + 'repairs_not_started' => 'Os reparos ainda não foram iniciados', +]; diff --git a/resources/lang/ro/_TRANSLATION_STATUS.md b/resources/lang/ro/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..e9b0f2161 --- /dev/null +++ b/resources/lang/ro/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: ro + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: ro +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/ro/t_buddies.php b/resources/lang/ro/t_buddies.php new file mode 100644 index 000000000..cf35b1d4e --- /dev/null +++ b/resources/lang/ro/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Nu vă puteți trimite cererea de prieten.', + 'user_not_found' => 'Utilizatorul nu a fost găsit.', + 'cannot_send_to_admin' => 'Nu se pot trimite cereri de prieteni către administratori.', + 'cannot_send_to_user' => 'Nu se poate trimite cererea de prieteni acestui utilizator.', + 'already_buddies' => 'Sunteți deja prieteni cu acest utilizator.', + 'request_exists' => 'Există deja o solicitare de prieteni între acești utilizatori.', + 'request_not_found' => 'Solicitarea prietenului nu a fost găsită.', + 'not_authorized_accept' => 'Nu sunteți autorizat să acceptați această solicitare.', + 'not_authorized_reject' => 'Nu sunteți autorizat să respingeți această solicitare.', + 'not_authorized_cancel' => 'Nu sunteți autorizat să anulați această solicitare.', + 'already_processed' => 'Această solicitare a fost deja procesată.', + 'relationship_not_found' => 'Relația de prieteni nu a fost găsită.', + 'cannot_ignore_self' => 'Nu te poți ignora.', + 'already_ignored' => 'Jucătorul este deja ignorat.', + 'not_in_ignore_list' => 'Jucătorul nu este în lista ta ignorată.', + 'send_request_failed' => 'Nu s-a trimis cererea de prieten.', + 'ignore_player_failed' => 'Nu s-a putut ignora jucătorul.', + 'delete_buddy_failed' => 'Nu s-a șters prietenul', + 'search_too_short' => 'Prea puține personaje! Vă rugăm să introduceți cel puțin 2 caractere.', + 'invalid_action' => 'Acțiune nevalidă', + ], + 'success' => [ + 'request_sent' => 'Solicitarea prietenilor a fost trimisă cu succes!', + 'request_cancelled' => 'Solicitarea prietenilor a fost anulată cu succes.', + 'request_accepted' => 'Solicitarea prietenilor a fost acceptată!', + 'request_rejected' => 'Solicitarea prietenului a fost respinsă', + 'request_accepted_symbol' => '✓ Solicitarea prietenului a fost acceptată', + 'request_rejected_symbol' => '✗ Solicitarea prietenului a fost respinsă', + 'buddy_deleted' => 'Buddy a fost șters cu succes!', + 'player_ignored' => 'Jucătorul a fost ignorat cu succes!', + 'player_unignored' => 'Jucătorul nu a fost ignorat cu succes.', + ], + 'ui' => [ + 'page_title' => 'Prieteni', + 'my_buddies' => 'Listă prieteni', + 'ignored_players' => 'Jucători ingnoraţi', + 'buddy_request' => 'Cerere prietenie', + 'buddy_request_title' => 'Cerere prietenie', + 'buddy_request_to' => 'Rugarea prietenului', + 'buddy_requests' => 'Cere prietene', + 'new_buddy_request' => 'Noua cerere de prieten', + 'write_message' => 'Scrie mesaj', + 'send_message' => 'Trimite mesaj', + 'send' => 'trimite', + 'search_placeholder' => 'Căutare...', + 'no_buddies_found' => 'Nici un prieten gasit', + 'no_buddy_requests' => 'Deocamdată nu ai cereri de prietenie', + 'no_requests_sent' => 'Nu ați trimis nicio solicitare de prieteni.', + 'no_ignored_players' => 'Fără jucători ignorați', + 'requests_received' => 'cereri primite', + 'requests_sent' => 'cereri trimise', + 'new' => 'nou', + 'new_label' => 'Nou', + 'from' => 'Din:', + 'to' => 'La:', + 'online' => 'Activ', + 'status_on' => 'Pe', + 'status_off' => 'Oprit', + 'received_request_from' => 'Ați primit o nouă solicitare de prieten de la', + 'buddy_request_to_player' => 'Solicitare prieten către jucător', + 'ignore_player_title' => 'Ignorați jucătorul', + ], + 'action' => [ + 'accept_request' => 'Acceptați cererea prietenului', + 'reject_request' => 'Respinge cererea de prieten', + 'withdraw_request' => 'Retrageți cererea de prieten', + 'delete_buddy' => 'Șterge prietenul', + 'confirm_delete_buddy' => 'Chiar vrei să-ți ștergi prietenul?', + 'add_as_buddy' => 'Adăugați ca prieten', + 'ignore_player' => 'Ești sigur că vrei să ignori', + 'remove_from_ignore' => 'Eliminați din lista de ignorare', + 'report_message' => 'Raportați acest mesaj unui operator de joc?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Nume', + 'points' => 'Puncte', + 'rank' => 'Pozitia', + 'alliance' => 'Alianta', + 'coords' => 'Coords', + 'actions' => 'Actiuni', + ], + 'common' => [ + 'yes' => 'Da', + 'no' => 'Nu', + 'caution' => 'Atenţie', + ], +]; diff --git a/resources/lang/ro/t_external.php b/resources/lang/ro/t_external.php new file mode 100644 index 000000000..a9c10cfca --- /dev/null +++ b/resources/lang/ro/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Browserul dvs. nu este actualizat.', + 'desc1' => 'Versiunea dvs. de Internet Explorer nu corespunde standardelor existente și nu mai este acceptată de acest site web.', + 'desc2' => 'Pentru a utiliza acest site web, vă rugăm să vă actualizați browserul web la o versiune actuală sau să utilizați un alt browser web. Dacă utilizați deja cea mai recentă versiune, vă rugăm să reîncărcați pagina pentru a o afișa corect.', + 'desc3' => 'Iată o listă cu cele mai populare browsere. Faceți clic pe unul dintre simboluri pentru a ajunge la pagina de descărcare:', + ], + 'login' => [ + 'page_title' => 'OGame - Cucerește universul', + 'btn' => 'Log in', + 'email_label' => 'Adresa de e-mail:', + 'password_label' => 'Parolă:', + 'universe_label' => 'Univers', + 'universe_option_1' => '1. Univers', + 'submit' => 'Log in', + 'forgot_password' => 'Ați uitat parola?', + 'forgot_email' => 'Ați uitat adresa de e-mail?', + 'terms_accept_html' => 'Cu datele de conectare accept T&Cs', + ], + 'register' => [ + 'play_free' => 'JOACĂ GRATUIT!', + 'email_label' => 'Adresa de e-mail:', + 'password_label' => 'Parolă:', + 'universe_label' => 'Univers', + 'distinctions' => 'Distincții', + 'terms_html' => ' Condițiile noastre și Politica de confidențialitate se aplică în joc', + 'submit' => 'Registru', + ], + 'nav' => [ + 'home' => 'Acasă', + 'about' => 'Despre OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Cucerește universul', + 'description_html' => 'OGame este un joc de strategie plasat în spațiu, cu mii de jucători din întreaga lume concurând în același timp. Aveți nevoie doar de un browser web obișnuit pentru a juca.', + 'board_btn' => 'Bord', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Tiparire', + 'privacy_policy' => 'Politica de confidențialitate', + 'terms' => 'T&C', + 'contact' => 'Contact', + 'rules' => 'Reguli', + 'copyright' => '© OGameX. Toate drepturile rezervate.', + ], + 'js' => [ + 'login' => 'Log in', + 'close' => 'Aproape', + 'age_check_failed' => 'Ne pare rău, dar nu sunteți eligibil să vă înregistrați. Vă rugăm să consultați T&C pentru mai multe informații.', + ], + 'validation' => [ + 'required' => 'Acest câmp este obligatoriu', + 'make_decision' => 'Luați o decizie', + 'accept_terms' => 'Trebuie să acceptați T&C.', + 'length' => 'Sunt permise între 3 și 20 de caractere.', + 'pw_length' => 'Sunt permise între 4 și 20 de caractere.', + 'email' => 'Trebuie să introduceți o adresă de e-mail validă!', + 'invalid_chars' => 'Conține caractere nevalide.', + 'no_begin_end_underscore' => 'Numele dvs. poate să nu înceapă sau să se termine cu un caracter de subliniere.', + 'no_begin_end_whitespace' => 'Numele tău poate să nu înceapă sau să se termine cu un spațiu.', + 'max_three_underscores' => 'Numele tău nu poate conține mai mult de 3 litere de subliniere în total.', + 'max_three_whitespaces' => 'Numele dumneavoastră nu poate include mai mult de 3 spații în total.', + 'no_consecutive_underscores' => 'Nu puteți folosi două sau mai multe caractere de subliniere una după alta.', + 'no_consecutive_whitespaces' => 'Nu puteți folosi două sau mai multe spații unul după altul.', + 'username_available' => 'Acest nume de utilizator este disponibil.', + 'username_loading' => 'Vă rugăm să așteptați, se încarcă...', + 'username_taken' => 'Acest nume de utilizator nu mai este disponibil.', + 'only_letters' => 'Folosiți doar caractere.', + ], + 'forgot_password' => [ + 'title' => 'Ați uitat parola?', + 'description' => 'Introduceți mai jos adresa dvs. de e-mail și vă vom trimite un link pentru a vă reseta parola.', + 'email_label' => 'Adresa de e-mail:', + 'submit' => 'Trimite linkul de resetare', + 'back_to_login' => '← Înapoi la autentificare', + ], + 'reset_password' => [ + 'title' => 'Resetați parola', + 'email_label' => 'Adresa de e-mail:', + 'password_label' => 'Parolă Nouă:', + 'confirm_label' => 'Confirmați noua parolă:', + 'submit' => 'Resetează parola', + ], + 'forgot_email' => [ + 'title' => 'Ați uitat adresa de e-mail?', + 'description' => 'Introduceți numele comandantului și vă vom trimite un indiciu la adresa de e-mail înregistrată.', + 'username_label' => 'Nume comandant:', + 'submit' => 'Trimite indiciu', + 'back_to_login' => '← Înapoi la autentificare', + 'sent' => 'Dacă a fost găsit un cont care se potrivește, a fost trimis un indiciu la adresa de e-mail înregistrată.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Resetați parola OGameX', + 'heading' => 'Resetarea parolei', + 'greeting' => 'Salut :nume utilizator,', + 'body' => 'Am primit o solicitare de resetare a parolei pentru contul dvs. Faceți clic pe butonul de mai jos pentru a alege o nouă parolă.', + 'cta' => 'Resetează parola', + 'expiry' => 'Acest link va expira în 60 de minute.', + 'no_action' => 'Dacă nu ați solicitat resetarea parolei, nu este necesară nicio acțiune suplimentară.', + 'url_fallback' => 'Dacă întâmpinați probleme la a face clic pe butonul, copiați și inserați adresa URL de mai jos în browser:', + ], + 'retrieve_email' => [ + 'subject' => 'Adresa ta de e-mail OGameX', + 'heading' => 'Sugestie pentru adresa de e-mail', + 'greeting' => 'Salut :nume utilizator,', + 'body' => 'Ați solicitat un indiciu pentru adresa de e-mail asociată contului dvs.:', + 'cta' => 'Accesați Login', + 'no_action' => 'Dacă nu ați făcut această solicitare, puteți ignora acest e-mail în siguranță.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Viteza flotei: cu cât valoarea este mai mare, cu atât ai mai puțin timp pentru a reacționa la un atac.', + 'economy_speed' => 'Viteza economiei: cu cât valoarea este mai mare, cu atât construcțiile și cercetările vor fi finalizate mai rapid și vor fi adunate resurse.', + 'debris_ships' => 'Unele dintre navele distruse în luptă vor intra în câmpul de moloz.', + 'debris_defence' => 'Unele dintre structurile defensive distruse în luptă vor intra în câmpul de moloz.', + 'dark_matter_gift' => 'Veți primi Dark Matter ca recompensă pentru confirmarea adresei dvs. de e-mail.', + 'aks_on' => 'Sistemul de luptă al Alianței a fost activat', + 'planet_fields' => 'Cantitatea maximă de sloturi pentru clădiri a fost mărită.', + 'wreckfield' => 'Space Dock activat: unele nave distruse pot fi restaurate folosind Space Dock.', + 'universe_big' => 'Cantitatea de galaxii din Univers', + ], +]; diff --git a/resources/lang/ro/t_facilities.php b/resources/lang/ro/t_facilities.php new file mode 100644 index 000000000..684c93173 --- /dev/null +++ b/resources/lang/ro/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Doc Spațial', + 'description' => 'Epavele pot fi reparate în Docul Spațial', + 'description_long' => 'Space Dock oferă posibilitatea de a repara navele distruse în luptă care au lăsat în urmă epave. Timpul de reparație durează maxim 12 ore, dar durează cel puțin 30 de minute până când navele pot fi repuse în funcțiune. + +Deoarece Space Dock plutește pe orbită, nu necesită un câmp de planetă.', + 'requirements' => 'Necesită șantier naval nivelul 2', + 'field_consumption' => 'Nu consumă câmpuri de planete (plutește pe orbită)', + 'wreck_field_section' => 'Câmpul de epave', + 'no_wreck_field' => 'Niciun câmp de epavă disponibil în această locație.', + 'wreck_field_info' => 'Este disponibil un câmp de epave care conține nave care pot fi reparate.', + 'ships_available' => 'Nave disponibile pentru reparații: {count}', + 'repair_capacity' => 'Capacitatea de reparare pe baza nivelului Space Dock {level}', + 'start_repair' => 'Începeți să reparați câmpul de epavă', + 'repair_in_progress' => 'Reparații în curs', + 'repair_completed' => 'Reparații finalizate', + 'deploy_ships' => 'Desfășurați nave reparate', + 'burn_wreck_field' => 'Arde câmp de epavă', + 'repair_time' => 'Timp estimat de reparație: {time}', + 'repair_progress' => 'Progresul reparației: {progress}%', + 'completion_time' => 'Finalizare: {time}', + 'auto_deploy_warning' => 'Navele vor fi implementate automat la {ore} ore după finalizarea reparației, dacă nu sunt implementate manual.', + 'level_effects' => [ + 'repair_speed' => 'Viteza de reparare a crescut cu {bonus}%', + 'capacity_increase' => 'A crescut numărul maxim de nave reparabile', + ], + 'status' => [ + 'no_dock' => 'Space Dock necesar pentru repararea câmpurilor de epavă', + 'level_too_low' => 'Space Dock nivelul 1 necesar pentru a repara câmpurile de epavă', + 'no_wreck_field' => 'Niciun câmp de epavă disponibil', + 'repairing' => 'În prezent se repară câmpul de epavă', + 'ready_to_deploy' => 'Reparații finalizate, navele sunt gata de desfășurare', + ], + ], + 'actions' => [ + 'build' => 'Construi', + 'upgrade' => 'Treceți la nivelul {level}', + 'downgrade' => 'Treceți la nivelul {level}', + 'demolish' => 'Demola', + 'cancel' => 'Anula', + ], + 'requirements' => [ + 'met' => 'Cerințe îndeplinite', + 'not_met' => 'Cerințe nu sunt îndeplinite', + 'research' => 'Cercetare: {cerință}', + 'building' => 'Clădire: {cerință} nivel {nivel}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Cristal: {amount}', + 'deuterium' => 'Deuteriu: {cantitate}', + 'energy' => 'Energie: {amount}', + 'dark_matter' => 'Materia întunecată: {amount}', + 'total' => 'Cost total: {amount}', + ], + 'construction_time' => 'Timp de construcție: {time}', + 'upgrade_time' => 'Timp de actualizare: {time}', +]; diff --git a/resources/lang/ro/t_galaxy.php b/resources/lang/ro/t_galaxy.php new file mode 100644 index 000000000..c3578572c --- /dev/null +++ b/resources/lang/ro/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Datorită apropierii de soare, colectarea energiei solare este foarte eficientă. Cu toate acestea, planetele aflate în această poziție tind să fie mici și să furnizeze doar cantități mici de deuteriu.', + 'normal' => 'În mod normal, în această Poziție, există planete echilibrate cu surse suficiente de deuteriu, o bună sursă de energie solară și suficient spațiu pentru dezvoltare.', + 'biggest' => 'În general, cele mai mari planete ale sistemului solar se află în această poziție. Soarele oferă suficientă energie și pot fi anticipate suficiente surse de deuteriu.', + 'farthest' => 'Datorită distanței mari până la soare, colectarea energiei solare este limitată. Cu toate acestea, aceste planete oferă de obicei surse semnificative de deuteriu.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Coloniza', + 'no_ship' => 'Nu este posibil să colonizezi o planetă fără o navă colonie.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/ro/t_ingame.php b/resources/lang/ro/t_ingame.php new file mode 100644 index 000000000..4f1bddf29 --- /dev/null +++ b/resources/lang/ro/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Diametru', + 'temperature' => 'Temperatură', + 'position' => 'Poziţie', + 'points' => 'Puncte', + 'honour_points' => 'Puncte de Onoare', + 'score_place' => 'Loc', + 'score_of' => 'de', + 'page_title' => 'Vedere generala', + 'buildings' => 'Clădiri', + 'research' => 'Cercetari', + 'switch_to_moon' => 'Treceți la lună', + 'switch_to_planet' => 'Comutați pe planetă', + 'abandon_rename' => 'abandoneaza/redenumeste', + 'abandon_rename_title' => 'Abandoneaza / Redenumeste Planeta', + 'abandon_rename_modal' => 'Abandonează/Redenumește :planet_name', + 'homeworld' => 'Planeta mamă', + 'colony' => 'Colonie', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Reinstalați planeta', + 'cancel_confirm' => 'Sunteți sigur că doriți să anulați această relocare a planetei? Poziția rezervată va fi eliberată.', + 'cancel_success' => 'Relocarea planetei a fost anulată cu succes.', + 'blockers_title' => 'În prezent, următoarele lucruri împiedică relocarea planetei tale:', + 'no_blockers' => 'Nimic nu poate sta în calea relocarii planificate a planetei acum.', + 'cooldown_title' => 'Timp până la următoarea posibilă mutare', + 'to_galaxy' => 'Spre galaxie', + 'relocate' => 'Repozitioneaza', + 'cancel' => 'anula', + 'explanation' => 'Relocarea vă permite să vă mutați planetele într-o altă poziție într-un sistem îndepărtat la alegerea dvs.

Relocarea reală are loc mai întâi la 24 de ore după activare. În acest timp, vă puteți folosi planetele în mod normal. O numărătoare inversă vă arată cât timp mai rămâne înainte de mutare.

Odată ce numărătoarea inversă s-a încheiat și planeta urmează să fie mutată, niciuna dintre flotele dvs. care sunt staționate acolo nu poate fi activă. În acest moment, nu ar trebui să existe nimic în construcție, nimic reparat și nimic cercetat. Dacă există o sarcină de construcție, o sarcină de reparație sau o flotă încă activă la expirarea numărătorii inverse, relocarea va fi anulată.

Dacă relocarea are succes, veți fi taxat cu 240.000 de materie întunecată. Planetele, clădirile și resursele stocate, inclusiv luna, vor fi mutate imediat. Flotele tale călătoresc la noile coordonate automat cu viteza celei mai lente nave. Poarta de săritură către o lună relocată este dezactivată timp de 24 de ore.', + 'err_position_not_empty' => 'Poziția țintă nu este liberă.', + 'err_already_in_progress' => 'O relocare de planetă este deja în curs.', + 'err_on_cooldown' => 'Relocarea este în perioada de răcire. Te rugăm să aștepți înainte de a reloca din nou.', + 'err_insufficient_dm' => 'Materie Întunecată insuficientă. Ai nevoie de :amount MI.', + 'err_buildings_in_progress' => 'Nu poți reloca în timp ce clădirile sunt în construcție.', + 'err_research_in_progress' => 'Nu poți reloca în timp ce cercetarea este în curs.', + 'err_units_in_progress' => 'Nu poți reloca în timp ce unitățile sunt în construcție.', + 'err_fleets_active' => 'Nu poți reloca în timp ce misiunile flotei sunt active.', + 'err_no_active_relocation' => 'Nicio relocare activă de planetă găsită.', + ], + 'shared' => [ + 'caution' => 'Atenţie', + 'yes' => 'Da', + 'no' => 'Nu', + 'error' => 'Eroare', + 'dark_matter' => 'Materie Întunecată', + 'duration' => 'Durată', + 'error_occurred' => 'A apărut o eroare.', + 'level' => 'Nivel', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'În construcție', + 'vacation_mode_error' => 'Eroare, jucătorul este în modul vacanță', + 'requirements_not_met' => 'Cerințele nu sunt îndeplinite!', + 'wrong_class' => 'Nu aveți clasa de caractere necesară pentru această clădire.', + 'wrong_class_general' => 'Pentru a putea construi această navă, trebuie să fi selectat clasa General.', + 'wrong_class_collector' => 'Pentru a putea construi această navă, trebuie să fi selectat clasa Collector.', + 'wrong_class_discoverer' => 'Pentru a putea construi această navă, trebuie să fi selectat clasa Discoverer.', + 'no_moon_building' => 'Nu poți construi acea clădire pe o lună!', + 'not_enough_resources' => 'Nu sunt suficiente resurse!', + 'queue_full' => 'Coada este plină', + 'not_enough_fields' => 'Câmpuri insuficiente!', + 'shipyard_busy' => 'Şantierul naval este încă ocupat', + 'research_in_progress' => 'În prezent se fac cercetări!', + 'research_lab_expanding' => 'Laboratorul de cercetare este în curs de extindere.', + 'shipyard_upgrading' => 'Șantierul naval este în curs de modernizare.', + 'nanite_upgrading' => 'Fabrica Nanite este în curs de modernizare.', + 'max_amount_reached' => 'Numărul maxim atins!', + 'expand_button' => 'Extinde :titlu la nivel :nivel', + 'loca_notice' => 'Referinţă', + 'loca_demolish' => 'Într-adevăr, downgrade la TECHNOLOGY_NAME cu un nivel?', + 'loca_lifeform_cap' => 'Unul sau mai multe bonusuri asociate sunt deja maxime. Doriți să continuați construcția oricum?', + 'last_inquiry_error' => 'Ultima ta actiune nu a putut fi procesata. Va rugam incercat din nou.', + 'planet_move_warning' => 'Atenţie! Este posibil ca această misiune să se desfășoare în continuare odată cu începerea perioadei de relocare și, dacă este cazul, procesul va fi anulat. Chiar vrei să continui cu această meserie?', + 'building_started' => 'Construcția a început cu succes.', + 'invalid_token' => 'Token invalid.', + 'downgrade_started' => 'Retrogradarea clădirii a început.', + 'construction_canceled' => 'Construcția a fost anulată.', + 'added_to_queue' => 'Adăugat la coada de construcții.', + 'invalid_queue_item' => 'ID element coadă invalid', + ], + 'resources_page' => [ + 'page_title' => 'Resurse', + 'settings_link' => 'Setari Resurse', + 'section_title' => 'Resurse cladiri', + ], + 'facilities_page' => [ + 'page_title' => 'Facilitati', + 'section_title' => 'Cladiri facilitare', + 'use_jump_gate' => 'Utilizați Jump Gate', + 'jump_gate' => 'Portal de Teleportare', + 'alliance_depot' => 'Hangarul Aliantei', + 'burn_confirm' => 'Ești sigur că vrei să incendiezi acest câmp de epavă? Această acțiune nu poate fi anulată.', + ], + 'research_page' => [ + 'basic' => 'Cercetari de baza', + 'drive' => 'Cercetari pentru motoare', + 'advanced' => 'Cercetari avansate', + 'combat' => 'Cercetari pentru lupta', + ], + 'shipyard_page' => [ + 'battleships' => 'Cuirasate', + 'civil_ships' => 'Nave civile', + 'no_units_idle' => 'Nicio unitate nu este în curs de construcție.', + 'no_units_idle_tooltip' => 'Click pentru a merge la Șantierul Naval.', + 'to_shipyard' => 'Mergi la Șantierul Naval', + ], + 'defense_page' => [ + 'page_title' => 'Apărare', + 'section_title' => 'Structuri defensive', + ], + 'resource_settings' => [ + 'production_factor' => 'Factorul de producție', + 'recalculate' => 'Recalculeaza', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuteriu', + 'energy' => 'Energie', + 'basic_income' => 'Venit de baza', + 'level' => 'Nivel', + 'number' => 'Număr:', + 'items' => 'Articole', + 'geologist' => 'Geolog', + 'mine_production' => 'producția minelor', + 'engineer' => 'Inginer', + 'energy_production' => 'producerea de energie', + 'character_class' => 'Clasa de caractere', + 'commanding_staff' => 'Echipa de Comandă', + 'storage_capacity' => 'Capacitate de stocare', + 'total_per_hour' => 'Total pe ora:', + 'total_per_day' => 'Total pe zi', + 'total_per_week' => 'Total pe saptamana:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Silozul de rachete este folosit pentru a crea, depozita si lansa rachete. 5 rachete interplanetare sau 10 rachete anti-balistice pot fi depozitate in plus cu fiecare nivel al silozului. O racheta interplanetara necesita spatiul a 2 rachete anti-balistice. Pot fi depozitate ambele tipuri de rachete in acelasi timp.', + 'silo_capacity' => 'Un siloz de rachete la nivel :level poate deține :ipm rachete interplanetare sau :abm rachete antibalistice.', + 'type' => 'Tip', + 'number' => 'Număr', + 'tear_down' => 'dărâma', + 'proceed' => 'Continuă', + 'enter_minimum' => 'Vă rugăm să introduceți cel puțin o rachetă pentru a o distruge', + 'not_enough_abm' => 'Nu aveți atât de multe rachete antibalistice', + 'not_enough_ipm' => 'Nu aveți atât de multe rachete interplanetare', + 'destroyed_success' => 'Rachete distruse cu succes', + 'destroy_failed' => 'Nu a reușit să distrugă rachetele', + 'error' => 'A apărut o eroare. Vă rugăm să încercați din nou.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Dispeceratul flotei I', + 'dispatch_2_title' => 'Dispeceratul flotei II', + 'dispatch_3_title' => 'Trimiterea flotei III', + 'movement_title' => 'Miscarea Flotei', + 'to_movement' => 'La mișcarea flotei', + 'fleets' => 'Flote', + 'expeditions' => 'Expediții', + 'reload' => 'Reîncărcați', + 'clock' => 'Ceas', + 'load_dots' => 'se incarca...', + 'never' => 'Niciodata', + 'tooltip_slots' => 'Sloturi pentru flota folosite/totale', + 'no_free_slots' => 'Nu sunt disponibile sloturi pentru flotă', + 'tooltip_exp_slots' => 'Sloturi de expeditie folosite/totale', + 'market_slots' => 'Oferte', + 'tooltip_market_slots' => 'Flote de tranzacționare utilizate/Total', + 'fleet_dispatch' => 'Expedierea flotei', + 'dispatch_impossible' => 'Expedierea flotei imposibila', + 'no_ships' => 'Nu exista nave pe planeta', + 'in_combat' => 'Flota este în prezent în luptă.', + 'vacation_error' => 'Nicio flotă nu poate fi trimisă din modul vacanță!', + 'not_enough_deuterium' => 'Nu este suficient deuteriu!', + 'no_target' => 'Trebuie să selectați o țintă validă.', + 'cannot_send_to_target' => 'Flotele nu pot fi trimise către această țintă.', + 'cannot_start_mission' => 'Nu poţi începe această misiune.', + 'mission_label' => 'Misiune', + 'target_label' => 'Ţintă', + 'player_name_label' => 'Numele jucătorului', + 'no_selection' => 'Nu a fost selectat nimic', + 'no_mission_selected' => 'Nicio misiune selectată!', + 'combat_ships' => 'Nave de luptă', + 'civil_ships' => 'Nave civile', + 'standard_fleets' => 'Flote standard', + 'edit_standard_fleets' => 'Editați flote standard', + 'select_all_ships' => 'Selectați toate navele', + 'reset_choice' => 'Resetați alegerea', + 'api_data' => 'Aceste date pot fi introduse într-un simulator de luptă compatibil:', + 'tactical_retreat' => 'Retragere tactică', + 'tactical_retreat_tooltip' => 'Arata uzura Deuteriumului pe retragere', + 'continue' => 'Continua', + 'back' => 'Inapoi', + 'origin' => 'Origine', + 'destination' => 'Destinaţie', + 'planet' => 'Planeta', + 'moon' => 'Luna', + 'coordinates' => 'Coordonate', + 'distance' => 'Distanta', + 'debris_field' => 'Camp de ramasite', + 'debris_field_lower' => 'Camp de ramasite', + 'shortcuts' => 'Comenzi rapide', + 'combat_forces' => 'Forțele de luptă', + 'player_label' => 'Jucator', + 'player_name' => 'Numele jucătorului', + 'select_mission' => 'Selectați misiune pentru țintă', + 'bashing_disabled' => 'Misiunile de atac au fost dezactivate ca urmare a prea multor atacuri asupra țintei', + 'mission_expedition' => 'Expeditie', + 'mission_colonise' => 'Colonizare', + 'mission_recycle' => 'Recicleaza campul de ramasite', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Desfasurare', + 'mission_espionage' => 'Spionaj', + 'mission_acs_defend' => 'Aparare SAL', + 'mission_attack' => 'Atac', + 'mission_acs_attack' => 'Atac SAL', + 'mission_destroy_moon' => 'Distrugerea Lunii', + 'desc_attack' => 'Atacă flota și apărarea adversarului tău.', + 'desc_acs_attack' => 'Bătăliile onorabile pot deveni bătălii dezonorabile dacă jucători puternici intră prin ACS. Suma totalului punctelor militare a atacatorului în comparație cu suma totală a punctelor militare a apărătorului este factorul decisiv aici.', + 'desc_transport' => 'Îți transportă resursele pe alte planete.', + 'desc_deploy' => 'Îți trimite flota permanent pe o altă planetă a imperiului tău.', + 'desc_acs_defend' => 'Apără planeta coechipierului tău.', + 'desc_espionage' => 'Spionează lumile împăraților străini.', + 'desc_colonise' => 'Colonizează o nouă planetă.', + 'desc_recycle' => 'Trimite-ți reciclatorii într-un câmp de moloz pentru a colecta resursele care plutesc acolo.', + 'desc_destroy_moon' => 'Distruge luna inamicului tău.', + 'desc_expedition' => 'Trimite-ți navele în cele mai îndepărtate părți ale spațiului pentru a finaliza misiuni interesante.', + 'fleet_union' => 'Sindicatul flotei', + 'union_created' => 'Sindicatul flotei creat cu succes.', + 'union_edited' => 'Uniunea flotei a fost editată cu succes.', + 'err_union_max_fleets' => 'Maxim 16 flote pot ataca.', + 'err_union_max_players' => 'Maxim 5 jucători pot ataca.', + 'err_union_too_slow' => 'Sunteți prea lent să vă alăturați acestei flote.', + 'err_union_target_mismatch' => 'Flota dvs. trebuie să vizeze aceeași locație ca și uniunea flotei.', + 'union_name' => 'Numele sindicatului', + 'buddy_list' => 'Lista de prieteni', + 'buddy_list_loading' => 'Încărcare...', + 'buddy_list_empty' => 'Nu există prieteni disponibili', + 'buddy_list_error' => 'Nu s-au încărcat prietenii', + 'search_user' => 'Caută utilizator', + 'search' => 'Cauta', + 'union_user' => 'Utilizator Union', + 'invite' => 'Invita', + 'kick' => 'Lovi cu piciorul', + 'ok' => 'Bine', + 'own_fleet' => 'Flota proprie', + 'briefing' => 'Briefing', + 'load_resources' => 'Încărcați resurse', + 'load_all_resources' => 'Încărcați toate resursele', + 'all_resources' => 'toate resursele', + 'flight_duration' => 'Durata zborului (dus)', + 'federation_duration' => 'Durata zborului (uniunea flotei)', + 'arrival' => 'Sosire', + 'return_trip' => 'Reveni', + 'speed' => 'Viteza:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Consumul de deuteriu', + 'empty_cargobays' => 'Baie de marfă goale', + 'hold_time' => 'Ține timpul', + 'expedition_duration' => 'Durata expediției', + 'cargo_bay' => 'port de marfă', + 'cargo_space' => 'Spatiu de transport folosit / spatiu max. de transport', + 'send_fleet' => 'Trimite flota', + 'retreat_on_defender' => 'Întoarcerea la retragere a apărătorilor', + 'retreat_tooltip' => 'Daca aceasta optiune este activata, flota ta se va retrage fara lupta daca flota adversarului tau evadeaza.', + 'plunder_food' => 'Jefuiți mâncarea', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuteriu', + 'fleet_details' => 'Detalii despre flotă', + 'ships' => 'Nave', + 'shipment' => 'Expediere', + 'recall' => 'Amintiți-vă', + 'start_time' => 'Ora de începere', + 'time_of_arrival' => 'Ora sosirii', + 'deep_space' => 'Spațiul adânc', + 'uninhabited_planet' => 'Planetă nelocuită', + 'no_debris_field' => 'Fără câmp de moloz', + 'player_vacation' => 'Jucător în modul vacanță', + 'admin_gm' => 'Administrator sau GM', + 'noob_protection' => 'Protecție noob', + 'player_too_strong' => 'Această planetă nu poate fi atacată deoarece jucătorul este prea puternic!', + 'no_moon' => 'Nu există lună disponibilă.', + 'no_recycler' => 'Nici un reciclator disponibil.', + 'no_events' => 'În prezent, nu există evenimente în curs.', + 'planet_already_reserved' => 'Această planetă a fost deja rezervată pentru o relocare.', + 'max_planet_warning' => 'Atenţie! Nicio altă planetă nu poate fi colonizată în acest moment. Două nivele de cercetare în astrotehnologie sunt necesare pentru fiecare nouă colonie. Mai vrei să-ți trimiți flota?', + 'empty_systems' => 'Sisteme goale', + 'inactive_systems' => 'Sisteme inactive', + 'network_on' => 'Pe', + 'network_off' => 'Oprit', + 'err_generic' => 'A apărut o eroare', + 'err_no_moon' => 'Eroare, nu există lună', + 'err_newbie_protection' => 'Eroare, jucătorul nu poate fi abordat din cauza protecției pentru începători', + 'err_too_strong' => 'Jucătorul este prea puternic pentru a fi atacat', + 'err_vacation_mode' => 'Eroare, jucătorul este în modul vacanță', + 'err_own_vacation' => 'Nicio flotă nu poate fi trimisă din modul vacanță!', + 'err_not_enough_ships' => 'Eroare, nu există suficiente nave disponibile, trimiteți numărul maxim:', + 'err_no_ships' => 'Eroare, nu există nave disponibile', + 'err_no_slots' => 'Eroare, nu sunt disponibile sloturi gratuite pentru flotă', + 'err_no_deuterium' => 'Eroare, nu ai suficient deuteriu', + 'err_no_planet' => 'Eroare, nu există nicio planetă acolo', + 'err_no_cargo' => 'Eroare, capacitate de încărcare insuficientă', + 'err_multi_alarm' => 'Multi-alarma', + 'err_attack_ban' => 'Interdicție de atac', + 'enemy_fleet' => 'Ostil', + 'friendly_fleet' => 'Prietenos', + 'admiral_slot_bonus' => 'Bonus Amiral: slot flotă suplimentar', + 'general_slot_bonus' => 'Slot flotă bonus', + 'bash_warning' => 'Atenție: limita de atacuri a fost atinsă! Atacurile suplimentare pot duce la interzicere.', + 'add_new_template' => 'Salvează șablon flotă', + 'tactical_retreat_label' => 'Retragere tactică', + 'tactical_retreat_full_tooltip' => 'Activează retragerea tactică: flota ta se va retrage dacă raportul de luptă este nefavorabil. Necesită Amiral pentru raportul 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Retragere tactică la raportul 3:1 (necesită Amiral)', + 'fleet_sent_success' => 'Flota ta a fost trimisă cu succes.', + ], + 'galaxy' => [ + 'vacation_error' => 'Nu puteți folosi vizualizarea galaxiei în modul vacanță!', + 'system' => 'Sistem', + 'go' => 'Du-te', + 'system_phalanx' => 'Phalanx de Sistem', + 'system_espionage' => 'Spionajul de sistem', + 'discoveries' => 'Descoperiri', + 'discoveries_tooltip' => 'Lansează misiune de descoperire către toate locațiile posibile', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Sloturi folosite', + 'planet_col' => 'Planeta', + 'name_col' => 'Nume', + 'moon_col' => 'Luna', + 'debris_short' => 'CR', + 'player_status' => 'Jucator (statut)', + 'alliance' => 'Alianta', + 'action' => 'Actiune', + 'planets_colonized' => 'Planetele colonizate', + 'expedition_fleet' => 'Flotă de Expediție', + 'admiral_needed' => 'Ai nevoie de Amiral pentru a folosi această funcție.', + 'send' => 'trimite', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'O', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'jucator puternic', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'jucător mai slab (începător)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Proscris (temporar)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Mod vacanta', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'banat', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 zile inactiv', + 'status_longinactive_abbr' => 'eu', + 'legend_inactive_28' => '28 de zile inactiv', + 'status_honorable_abbr' => 'po', + 'legend_honorable' => 'Țintă onorabilă', + 'phalanx_restricted' => 'Falanga sistemului poate fi folosită numai de clasa de alianță Researcher!', + 'astro_required' => 'Mai întâi trebuie să cercetezi Astrofizica.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Activitate', + 'no_action' => 'Nu există acțiuni disponibile.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Diametrul lunii în km', + 'km' => 'km', + 'pathfinders_needed' => 'Este nevoie de Pathfinders', + 'recyclers_needed' => 'Au nevoie de reciclatori', + 'mine_debris' => 'Mina', + 'phalanx_no_deut' => 'Nu este suficient deuteriu pentru a desfășura falange.', + 'use_phalanx' => 'Folosiți falange', + 'colonize_error' => 'Nu este posibil să colonizezi o planetă fără o navă colonie.', + 'ranking' => 'Clasament', + 'espionage_report' => 'Raport de spionaj', + 'missile_attack' => 'Atac cu rachete', + 'rank' => 'Pozitia', + 'alliance_member' => 'Membru', + 'alliance_class' => 'Clasa Alianței', + 'espionage_not_possible' => 'Spionajul nu este posibil', + 'espionage' => 'Spionaj', + 'hire_admiral' => 'Angajează amiral', + 'dark_matter' => 'Materia întunecată', + 'outlaw_explanation' => 'Dacă ești haiduc, nu mai ai nicio protecție împotriva atacurilor și poți fi atacat de toți jucătorii.', + 'honorable_target_explanation' => 'În lupta împotriva acestei ținte, puteți primi puncte de onoare și puteți jefui cu 50% mai mult pradă.', + 'relocate_success' => 'Poziția ți-a fost rezervată. Relocarea coloniei a început.', + 'relocate_title' => 'Reinstalați planeta', + 'relocate_question' => 'Sunteți sigur că doriți să vă mutați planeta în aceste coordonate? Pentru a finanța relocarea veți avea nevoie de :cost Dark Matter.', + 'deut_needed_relocate' => 'Nu ai destul deuteriu! Ai nevoie de 10 unități de deuteriu.', + 'fleet_attacking' => 'Flota atacă!', + 'fleet_underway' => 'Flota este pe traseu', + 'discovery_send' => 'Trimiteți nava de explorare', + 'discovery_success' => 'Nava de explorare expediată', + 'discovery_unavailable' => 'Nu puteți trimite o navă de explorare în această locație.', + 'discovery_underway' => 'O navă de explorare se apropie deja de această planetă.', + 'discovery_locked' => 'Încă nu ați deblocat cercetarea pentru a descoperi noi forme de viață.', + 'discovery_title' => 'Nava de explorare', + 'discovery_question' => 'Vrei să trimiți o navă de explorare pe această planetă?
Metal: 5000 Cristal: 1000 Deuteriu: 500', + 'sensor_report' => 'raportul senzorului', + 'sensor_report_from' => 'Raport senzorial de la', + 'refresh' => 'Reîmprospăta', + 'arrived' => 'A sosit', + 'target' => 'Ţintă', + 'flight_duration' => 'Durata zborului', + 'ipm_full' => 'Rachete Interplanetare', + 'primary_target' => 'Ținta primară', + 'no_primary_target' => 'Nicio țintă principală selectată: țintă aleatorie', + 'target_has' => 'Ținta are', + 'abm_full' => 'Racheta Anti-Balistica', + 'fire' => 'Foc', + 'valid_missile_count' => 'Vă rugăm să introduceți un număr valid de rachete', + 'not_enough_missiles' => 'Nu ai suficiente rachete', + 'launched_success' => 'Rachete lansate cu succes!', + 'launch_failed' => 'Lansarea rachetelor nu a reușit', + 'alliance_page' => 'Informații Alianță', + 'apply' => 'Aplică', + 'contact_support' => 'Contactează Suportul', + 'insufficient_range' => 'Raza de acțiune insuficientă (impuls la nivel de cercetare) a rachetelor tale interplanetare!', + ], + 'buddy' => [ + 'request_sent' => 'Solicitarea prietenilor a fost trimisă cu succes!', + 'request_failed' => 'Nu s-a trimis cererea de prieten.', + 'request_to' => 'Rugarea prietenului', + 'ignore_confirm' => 'Ești sigur că vrei să ignori', + 'ignore_success' => 'Jucătorul a fost ignorat cu succes!', + 'ignore_failed' => 'Nu s-a putut ignora jucătorul.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Comunicare', + 'tab_economy' => 'Economie', + 'tab_universe' => 'Univers', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favorite', + 'subtab_espionage' => 'Spionaj', + 'subtab_combat' => 'Rapoarte de luptă', + 'subtab_expeditions' => 'Expediții', + 'subtab_transport' => 'Sindicate/Transport', + 'subtab_other' => 'Alte', + 'subtab_messages' => 'Mesaje', + 'subtab_information' => 'Informaţii', + 'subtab_shared_combat' => 'Rapoarte de luptă partajate', + 'subtab_shared_espionage' => 'Rapoarte de spionaj partajate', + 'news_feed' => 'Anunturi', + 'loading' => 'se incarca...', + 'error_occurred' => 'A apărut o eroare', + 'mark_favourite' => 'marcați ca favorit', + 'remove_favourite' => 'eliminați din favorite', + 'from' => 'Din', + 'no_messages' => 'Momentan, nu există mesaje disponibile în această filă', + 'new_alliance_msg' => 'Nou mesaj de alianță', + 'to' => 'La', + 'all_players' => 'toți jucătorii', + 'send' => 'trimite', + 'delete_buddy_title' => 'Șterge prietenul', + 'report_to_operator' => 'Raportați acest mesaj unui operator de joc?', + 'too_few_chars' => 'Prea puține personaje! Vă rugăm să introduceți cel puțin 2 caractere.', + 'bbcode_bold' => 'Îndrăzneţ', + 'bbcode_italic' => 'Cursiv', + 'bbcode_underline' => 'Subliniați', + 'bbcode_stroke' => 'Striat', + 'bbcode_sub' => 'Indice', + 'bbcode_sup' => 'Superscript', + 'bbcode_font_color' => 'Culoarea fontului', + 'bbcode_font_size' => 'Dimensiunea fontului', + 'bbcode_bg_color' => 'Culoare de fundal', + 'bbcode_bg_image' => 'Imagine de fundal', + 'bbcode_tooltip' => 'Sfat instrument', + 'bbcode_align_left' => 'Aliniere la stânga', + 'bbcode_align_center' => 'Alinierea la centru', + 'bbcode_align_right' => 'Aliniați la dreapta', + 'bbcode_align_justify' => 'Justifica', + 'bbcode_block' => 'Pauză', + 'bbcode_code' => 'Cod', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Mai multe opțiuni', + 'bbcode_list' => 'Listă', + 'bbcode_hr' => 'Linie orizontală', + 'bbcode_picture' => 'Imagine', + 'bbcode_link' => 'Legătură', + 'bbcode_email' => 'E-mail', + 'bbcode_player' => 'Jucator', + 'bbcode_item' => 'Articol', + 'bbcode_coordinates' => 'Coordonate', + 'bbcode_preview' => 'Previzualizare', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'ID-ul sau numele jucătorului', + 'bbcode_item_ph' => 'ID articol', + 'bbcode_coord_ph' => 'Galaxy:sistem:poziție', + 'bbcode_chars_left' => 'Caractere rămase', + 'bbcode_ok' => 'Bine', + 'bbcode_cancel' => 'Anula', + 'bbcode_repeat_x' => 'Repetați pe orizontală', + 'bbcode_repeat_y' => 'Repetați pe verticală', + 'spy_player' => 'Jucator', + 'spy_activity' => 'Activitate', + 'spy_minutes_ago' => 'minute în urmă', + 'spy_class' => 'Clasă', + 'spy_unknown' => 'Necunoscut', + 'spy_alliance_class' => 'Clasa Alianței', + 'spy_no_alliance_class' => 'Nicio clasă de alianță selectată', + 'spy_resources' => 'Resurse', + 'spy_loot' => 'Pradă', + 'spy_counter_esp' => 'Șansă de contraspionaj', + 'spy_no_info' => 'Nu am putut prelua nicio informație de încredere de acest tip din scanare.', + 'spy_debris_field' => 'Camp de ramasite', + 'spy_no_activity' => 'Spionajul tău nu prezintă anomalii în atmosfera planetei. Se pare că nu a existat nicio activitate pe planetă în ultima oră.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'Apărare', + 'spy_research' => 'Cercetari', + 'spy_building' => 'Clădire', + 'battle_attacker' => 'Atacator', + 'battle_defender' => 'Apărător', + 'battle_resources' => 'Resurse', + 'battle_loot' => 'Pradă', + 'battle_debris_new' => 'Câmp de resturi (nou creat)', + 'battle_wreckage_created' => 'S-au creat epave', + 'battle_attacker_wreckage' => 'Epava atacatorului', + 'battle_repaired' => 'De fapt reparat', + 'battle_moon_chance' => 'Șansa lunii', + 'battle_report' => 'Raport de luptă', + 'battle_planet' => 'Planeta', + 'battle_fleet_command' => 'Comandamentul Flotei', + 'battle_from' => 'Din', + 'battle_tactical_retreat' => 'Retragere tactică', + 'battle_total_loot' => 'Pradă totală', + 'battle_debris' => 'resturi (nou)', + 'battle_recycler' => 'Reciclator', + 'battle_mined_after' => 'Minat după luptă', + 'battle_reaper' => 'Reaper', + 'battle_debris_left' => 'Câmpuri de moloz (stânga)', + 'battle_honour_points' => 'Puncte de Onoare', + 'battle_dishonourable' => 'Luptă dezonorantă', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Luptă onorabilă', + 'battle_class' => 'Clasă', + 'battle_weapons' => 'Arme', + 'battle_shields' => 'Scuturi', + 'battle_armour' => 'Armură', + 'battle_combat_ships' => 'Nave de luptă', + 'battle_civil_ships' => 'Nave civile', + 'battle_defences' => 'Apărări', + 'battle_repaired_def' => 'Apărări reparate', + 'battle_share' => 'partajați mesajul', + 'battle_attack' => 'Atac', + 'battle_espionage' => 'Spionaj', + 'battle_delete' => 'şterge', + 'battle_favourite' => 'marcați ca favorit', + 'battle_hamill' => 'Un Luptător Ușor a distrus o Stea Morții înainte de a începe bătălia!', + 'battle_retreat_tooltip' => 'Vă rugăm să rețineți că Stelele Morții, Sondele de Spionaj, Sateliții Solari și orice flotă aflată într-o misiune de Apărare ACS nu pot fugi. Retragerile tactice sunt, de asemenea, dezactivate în bătălii onorabile. O retragere poate fi, de asemenea, dezactivată manual sau împiedicată de lipsa de deuteriu. Bandiții și jucătorii cu peste 500.000 de puncte nu se retrag niciodată.', + 'battle_no_flee' => 'Flota de apărare nu a fugit.', + 'battle_rounds' => 'Runde', + 'battle_start' => 'Început', + 'battle_player_from' => 'din', + 'battle_attacker_fires' => 'Atacatorul trage un total de lovituri :hits la :apărător cu o putere totală de :putere. Scuturile lui :defender2 absorb punctele de daune :absorbite.', + 'battle_defender_fires' => 'Apărătorul trage un total de lovituri :hits către atacant cu o putere totală de :putere. Scuturile :atacker2 absorb punctele de daune absorbite.', + ], + 'alliance' => [ + 'page_title' => 'Alianta', + 'tab_overview' => 'Vedere generala', + 'tab_management' => 'management', + 'tab_communication' => 'Comunicare', + 'tab_applications' => 'Aplicații', + 'tab_classes' => 'Clasele Alianței', + 'tab_create' => 'Infiinteaza Alianta', + 'tab_search' => 'Cauta Alianta', + 'tab_apply' => 'aplica', + 'your_alliance' => 'Alianța ta', + 'name' => 'Nume', + 'tag' => 'Etichetă', + 'created' => 'Creat', + 'member' => 'Membru', + 'your_rank' => 'Rangul tău', + 'homepage' => 'Pagina de pornire', + 'logo' => 'Sigla Alianței', + 'open_page' => 'Deschide pagina alianței', + 'highscore' => 'Scorul maxim al Alianței', + 'leave_wait_warning' => 'Dacă părăsiți alianța, va trebui să așteptați 3 zile înainte de a vă alătura sau de a crea o altă alianță.', + 'leave_btn' => 'Părăsiți alianța', + 'member_list' => 'Lista de membri', + 'no_members' => 'Nu s-au găsit membri', + 'assign_rank_btn' => 'Atribuiți rang', + 'kick_tooltip' => 'Kick membru al alianței', + 'write_msg_tooltip' => 'Scrie mesaj', + 'col_name' => 'Nume', + 'col_rank' => 'Pozitia', + 'col_coords' => 'Coords', + 'col_joined' => 'S-a alăturat', + 'col_online' => 'Activ', + 'col_function' => 'Funcţie', + 'internal_area' => 'Zona Internă', + 'external_area' => 'Zona Externă', + 'configure_privileges' => 'Configurați privilegiile', + 'col_rank_name' => 'Numele rangului', + 'col_applications_group' => 'Aplicații', + 'col_member_group' => 'Membru', + 'col_alliance_group' => 'Alianta', + 'delete_rank' => 'Ștergeți rangul', + 'save_btn' => 'salveaza', + 'rights_warning_html' => 'Avertisment! Puteți acorda numai permisiunile pe care le aveți dvs.', + 'rights_warning_loca' => '[b]Atenție![/b] Puteți acorda numai permisiunile pe care le aveți.', + 'rights_legend' => 'Legenda drepturilor', + 'create_rank_btn' => 'Creați un nou rang', + 'rank_name_placeholder' => 'Numele rangului', + 'no_ranks' => 'Nu s-au găsit ranguri', + 'perm_see_applications' => 'Afișați aplicațiile', + 'perm_edit_applications' => 'Procesează aplicațiile', + 'perm_see_members' => 'Afișează lista de membri', + 'perm_kick_user' => 'Kick user', + 'perm_see_online' => 'Vedeți starea online', + 'perm_send_circular' => 'Scrieți un mesaj circular', + 'perm_disband' => 'Dizolvați alianța', + 'perm_manage' => 'Gestionați alianța', + 'perm_right_hand' => 'Mâna dreaptă', + 'perm_right_hand_long' => '„Mâna dreaptă” (necesar pentru a transfera rangul de fondator)', + 'perm_manage_classes' => 'Gestionați clasa de alianță', + 'manage_texts' => 'Gestionați textele', + 'internal_text' => 'Text intern', + 'external_text' => 'Text extern', + 'application_text' => 'Textul aplicației', + 'options' => 'Optiuni', + 'alliance_logo_label' => 'Sigla Alianței', + 'applications_field' => 'Aplicații', + 'status_open' => 'Posibil (alianță deschisă)', + 'status_closed' => 'Imposibil (alianță închisă)', + 'rename_founder' => 'Redenumiți titlul fondatorului ca', + 'rename_newcomer' => 'Redenumiți rangul de nou venit', + 'no_settings_perm' => 'Nu aveți permisiunea de a gestiona setările alianței.', + 'change_tag_name' => 'Schimbați eticheta/numele alianței', + 'change_tag' => 'Schimbați eticheta de alianță', + 'change_name' => 'Schimbați numele alianței', + 'former_tag' => 'Fosta etichetă de alianță:', + 'new_tag' => 'Noua etichetă de alianță:', + 'former_name' => 'Numele fostei aliante:', + 'new_name' => 'Noua nume de alianță:', + 'former_tag_short' => 'Fosta etichetă de alianță', + 'new_tag_short' => 'Noua etichetă de alianță', + 'former_name_short' => 'Numele fostului alianță', + 'new_name_short' => 'Nou nume de alianță', + 'no_tagname_perm' => 'Nu aveți permisiunea de a schimba eticheta/numele alianței.', + 'delete_pass_on' => 'Ștergeți alianța/Transmiteți alianța', + 'delete_btn' => 'Șterge această alianță', + 'no_delete_perm' => 'Nu aveți permisiunea de a șterge alianța.', + 'handover' => 'Alianță de predare', + 'takeover_btn' => 'Preia alianța', + 'loca_continue' => 'Continua', + 'loca_change_founder' => 'Transferați titlul de fondator la:', + 'loca_no_transfer_error' => 'Niciunul dintre membri nu are dreptul necesar pentru „mâna dreaptă”. Nu poți preda alianța.', + 'loca_founder_inactive_error' => 'Fondatorul nu este inactiv suficient de mult pentru a prelua alianța.', + 'leave_section_title' => 'Părăsiți alianța', + 'leave_consequences' => 'Dacă părăsiți alianța, veți pierde toate permisiunile de rang și beneficiile alianței.', + 'no_applications' => 'Nu s-au găsit aplicații', + 'accept_btn' => 'accepta', + 'deny_btn' => 'Respinge solicitantul', + 'report_btn' => 'Aplicație de raportare', + 'app_date' => 'Data cererii', + 'action_col' => 'Actiune', + 'answer_btn' => 'răspuns', + 'reason_label' => 'Motiv', + 'apply_title' => 'Aplicați la Alianță', + 'apply_heading' => 'Aplicație către', + 'send_application_btn' => 'Trimite cererea', + 'chars_remaining' => 'Caractere rămase', + 'msg_too_long' => 'Mesajul este prea lung (maximum 2000 de caractere)', + 'addressee' => 'La', + 'all_players' => 'toți jucătorii', + 'only_rank' => 'doar rang:', + 'send_btn' => 'trimite', + 'info_title' => 'Informații despre Alianță', + 'apply_confirm' => 'Vrei să aplici la această alianță?', + 'redirect_confirm' => 'Urmând acest link, vei părăsi OGame. Doriți să continuați?', + 'class_selection_header' => 'Selectarea Clasei', + 'select_class_title' => 'Selectați clasa de alianță', + 'select_class_note' => 'Selectează o clasă pentru a primi bonusurile speciale. Poți să schimbi clasa alianței din meniul alianței, cu condiția să ai permisiunile necesare.', + 'class_warriors' => 'Războinici (alianță)', + 'class_traders' => 'Comercianți (Alianță)', + 'class_researchers' => 'Cercetători (Alianță)', + 'class_label' => 'Clasa Alianței', + 'buy_for' => 'Cumpara pentru', + 'no_dark_matter' => 'Nu există suficientă materie întunecată disponibilă', + 'loca_deactivate' => 'Dezactivați', + 'loca_activate_dm' => 'Doriți să activați clasa de alianță #allianceClassName# pentru #darkmatter# Dark Matter? Procedând astfel, veți pierde clasa de alianță actuală.', + 'loca_activate_item' => 'Doriți să activați clasa de alianță #allianceClassName#? Procedând astfel, veți pierde clasa de alianță actuală.', + 'loca_deactivate_note' => 'Chiar doriți să dezactivați clasa de alianță #allianceClassName#? Reactivarea necesită un element de schimbare a clasei de alianță pentru 500.000 de materie întunecată.', + 'loca_class_change_append' => '

Clasa de alianță actuală: #currentAllianceClassName#

Ultima modificare pe: #lastAllianceClassChange#', + 'loca_no_dm' => 'Nu există suficientă materie întunecată disponibilă! Vrei să cumperi câteva acum?', + 'loca_reference' => 'Referinţă', + 'loca_language' => 'Limbă:', + 'loca_loading' => 'se incarca...', + 'warrior_bonus_1' => '+10% viteză pentru navele care zboară între membrii alianței', + 'warrior_bonus_2' => '+1 niveluri de cercetare în luptă', + 'warrior_bonus_3' => '+1 niveluri de cercetare în domeniul spionajului', + 'warrior_bonus_4' => 'Sistemul de spionaj poate fi folosit pentru a scana sisteme întregi.', + 'trader_bonus_1' => '+10% viteză pentru transportatori', + 'trader_bonus_2' => '+5% producție mină', + 'trader_bonus_3' => '+5% producție de energie', + 'trader_bonus_4' => '+10% capacitate de stocare a planetei', + 'trader_bonus_5' => '+10% capacitatea de stocare a lunii', + 'researcher_bonus_1' => 'Cu 5% planete mai mari la colonizare', + 'researcher_bonus_2' => '+10% viteză până la destinația expediției', + 'researcher_bonus_3' => 'Falanga sistemului poate fi utilizată pentru a scana mișcările flotei în sisteme întregi.', + 'class_not_implemented' => 'Sistemul de clasă Alianță nu este încă implementat', + 'create_tag_label' => 'Etichetă de alianță (3-8 caractere)', + 'create_name_label' => 'Numele alianței (3-30 de caractere)', + 'create_btn' => 'Infiinteaza Alianta', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 de caractere)', + 'loca_ally_name_chars' => 'Alliance-Nume (3-8 caractere)', + 'loca_ally_name_label' => 'Numele alianței (3-30 de caractere)', + 'loca_ally_tag_label' => 'Etichetă de alianță (3-8 caractere)', + 'validation_min_chars' => 'Nu sunt suficiente caractere', + 'validation_special' => 'Conține caractere nevalide.', + 'validation_underscore' => 'Numele dvs. poate să nu înceapă sau să se termine cu un caracter de subliniere.', + 'validation_hyphen' => 'Numele tău poate să nu înceapă sau să se termine cu o cratimă.', + 'validation_space' => 'Numele tău poate să nu înceapă sau să se termine cu un spațiu.', + 'validation_max_underscores' => 'Numele tău nu poate conține mai mult de 3 litere de subliniere în total.', + 'validation_max_hyphens' => 'Numele tău nu poate conține mai mult de 3 cratime.', + 'validation_max_spaces' => 'Numele dumneavoastră nu poate include mai mult de 3 spații în total.', + 'validation_consec_underscores' => 'Nu puteți folosi două sau mai multe caractere de subliniere una după alta.', + 'validation_consec_hyphens' => 'Nu puteți folosi două sau mai multe cratime consecutiv.', + 'validation_consec_spaces' => 'Nu puteți folosi două sau mai multe spații unul după altul.', + 'confirm_leave' => 'Ești sigur că vrei să părăsești alianța?', + 'confirm_kick' => 'Sigur vrei să renunți la :username din alianță?', + 'confirm_deny' => 'Sigur doriți să refuzați această aplicație?', + 'confirm_deny_title' => 'Respinge cererea', + 'confirm_disband' => 'Ștergeți cu adevărat alianța?', + 'confirm_pass_on' => 'Ești sigur că vrei să-ți transmiți alianța?', + 'confirm_takeover' => 'Ești sigur că vrei să preiei această alianță?', + 'confirm_abandon' => 'Să renunți la această alianță?', + 'confirm_takeover_long' => 'Preia această alianță?', + 'msg_already_in' => 'Ești deja într-o alianță', + 'msg_not_in_alliance' => 'Nu ești într-o alianță', + 'msg_not_found' => 'Alianța nu a fost găsită', + 'msg_id_required' => 'ID-ul alianței este necesar', + 'msg_closed' => 'Această alianță este închisă pentru aplicații', + 'msg_created' => 'Alianță creată cu succes', + 'msg_applied' => 'Aplicația a fost trimisă cu succes', + 'msg_accepted' => 'Cerere acceptată', + 'msg_rejected' => 'Cerere respinsă', + 'msg_kicked' => 'Membru dat afară din alianță', + 'msg_kicked_success' => 'Membru a lovit cu succes', + 'msg_left' => 'Ai părăsit alianța', + 'msg_rank_assigned' => 'Rang atribuit', + 'msg_rank_assigned_to' => 'Clasamentul a fost atribuit cu succes pentru :name', + 'msg_ranks_assigned' => 'Clasamente atribuite cu succes', + 'msg_rank_perms_updated' => 'Permisiunile de clasare au fost actualizate', + 'msg_texts_updated' => 'Textele Alianței au fost actualizate', + 'msg_text_updated' => 'Textul Alianței a fost actualizat', + 'msg_settings_updated' => 'Setările Alianței au fost actualizate', + 'msg_tag_updated' => 'Eticheta Alianței a fost actualizată', + 'msg_name_updated' => 'Numele Alianței a fost actualizat', + 'msg_tag_name_updated' => 'Eticheta și numele Alianței au fost actualizate', + 'msg_disbanded' => 'Alianța s-a desființat', + 'msg_broadcast_sent' => 'Mesaj transmis cu succes', + 'msg_rank_created' => 'Clasament creat cu succes', + 'msg_apply_success' => 'Aplicația a fost trimisă cu succes', + 'msg_apply_error' => 'Nu s-a putut trimite cererea', + 'msg_leave_error' => 'Nu a reușit să părăsească alianța', + 'msg_assign_error' => 'Nu s-a putut atribui rangurile', + 'msg_kick_error' => 'Membrul nu s-a lovit', + 'msg_invalid_action' => 'Acțiune nevalidă', + 'msg_error' => 'A apărut o eroare', + 'rank_founder_default' => 'Fondator', + 'rank_newcomer_default' => 'Nou venit', + ], + 'techtree' => [ + 'tab_techtree' => 'Cerinte', + 'tab_applications' => 'Aplicații', + 'tab_techinfo' => 'Informatii', + 'tab_technology' => 'Tehnologii', + 'page_title' => 'Tehnologii', + 'no_requirements' => 'Nici o cerinta disponibila', + 'is_requirement_for' => 'este o cerinţă pentru', + 'level' => 'Nivel', + 'col_level' => 'Nivel', + 'col_difference' => 'Diferenta', + 'col_diff_per_level' => 'Diferența/nivelul', + 'col_protected' => 'Protejat', + 'col_protected_percent' => 'Protejat (Procent)', + 'production_energy_balance' => 'Consumul de Energie', + 'production_per_hour' => 'Productie/h', + 'production_deuterium_consumption' => 'Consumul de deuteriu', + 'properties_technical_data' => 'Date tehnice', + 'properties_structural_integrity' => 'Integritate structurală', + 'properties_shield_strength' => 'Puterea scutului', + 'properties_attack_strength' => 'Forța de atac', + 'properties_speed' => 'Viteză', + 'properties_cargo_capacity' => 'Capacitate de marfă', + 'properties_fuel_usage' => 'Consumul de combustibil (deuteriu)', + 'tooltip_basic_value' => 'Valoare de bază', + 'rapidfire_from' => 'Rapidfire de la', + 'rapidfire_against' => 'Rapidfire împotriva', + 'storage_capacity' => 'Capac de depozitare.', + 'plasma_metal_bonus' => '% bonus de metal', + 'plasma_crystal_bonus' => '% bonus de cristal', + 'plasma_deuterium_bonus' => '% bonus de deuteriu', + 'astrophysics_max_colonies' => 'Colonii maxime', + 'astrophysics_max_expeditions' => 'Expediții maxime', + 'astrophysics_note_1' => 'Pozițiile 3 și 13 pot fi ocupate de la nivelul 4 încolo.', + 'astrophysics_note_2' => 'Pozițiile 2 și 14 pot fi ocupate de la nivelul 6 încolo.', + 'astrophysics_note_3' => 'Pozițiile 1 și 15 pot fi ocupate de la nivelul 8 încolo.', + ], + 'options' => [ + 'page_title' => 'Optiuni', + 'tab_userdata' => 'Date utilizator', + 'tab_general' => 'General', + 'tab_display' => 'Interfata', + 'tab_extended' => 'Avansate', + 'section_playername' => 'Numele jucătorilor', + 'your_player_name' => 'Numele tău de jucător:', + 'new_player_name' => 'Nume nou jucător:', + 'username_change_once_week' => 'Vă puteți schimba numele de utilizator o dată pe săptămână.', + 'username_change_hint' => 'Pentru a face acest lucru, faceți clic pe numele dvs. sau pe setările din partea de sus a ecranului.', + 'section_password' => 'Schimbaţi parola', + 'old_password' => 'Introduceți vechea parolă:', + 'new_password' => 'Parolă nouă (cel puțin 4 caractere):', + 'repeat_password' => 'Repetați noua parolă:', + 'password_check' => 'Verificarea parolei:', + 'password_strength_low' => 'Scăzut', + 'password_strength_medium' => 'Mediu', + 'password_strength_high' => 'Ridicat', + 'password_properties_title' => 'Parola ar trebui să conțină următoarele proprietăți', + 'password_min_max' => 'min. 4 caractere, max. 128 de caractere', + 'password_mixed_case' => 'Litere mari și mici', + 'password_special_chars' => 'Caractere speciale (de ex. !?:_., )', + 'password_numbers' => 'Numerele', + 'password_length_hint' => 'Parola dvs. trebuie să aibă cel puțin 4 caractere și nu poate depăși 128 de caractere.', + 'section_email' => 'Adresa de e-mail', + 'current_email' => 'Adresa de email curenta:', + 'send_validation_link' => 'Trimiteți linkul de validare', + 'email_sent_success' => 'E-mailul a fost trimis cu succes!', + 'email_sent_error' => 'Eroare! Contul este deja validat sau e-mailul nu a putut fi trimis!', + 'email_too_many_requests' => 'Ați solicitat deja prea multe e-mailuri!', + 'new_email' => 'Adresă de e-mail nouă:', + 'new_email_confirm' => 'Adresă de e-mail nouă (pentru confirmare):', + 'enter_password_confirm' => 'Introdu parola (ca confirmare):', + 'email_warning' => 'Avertizare! După validarea cu succes a contului, o schimbare reînnoită a adresei de e-mail este posibilă numai după o perioadă de 7 zile.', + 'section_spy_probes' => 'Probe de spionaj', + 'spy_probes_amount' => 'Numar de Probe de spionaj:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Dezactivează bara de conversaţie:', + 'section_warnings' => 'Atentionari', + 'disable_outlaw_warning' => 'Dezactiveaza Avertismentul de Renegat pentru atacurile asupra adversarilor de 5-ori mai puternici:', + 'section_general_display' => 'General', + 'language' => 'Limbă:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Preferința de limbă salvată.', + 'show_mobile_version' => 'Afișați versiunea mobilă:', + 'show_alt_dropdowns' => 'Afișați meniuri derulante alternative:', + 'activate_autofocus' => 'Activează autofocus în clasament:', + 'always_show_events' => 'Arata evenimentele intotdeauna:', + 'events_hide' => 'Ascunde', + 'events_above' => 'Deasupra continutului', + 'events_below' => 'Sub continut', + 'section_planets' => 'Planetele tale', + 'sort_planets_by' => 'Sorteaza planete dupa:', + 'sort_emergence' => 'Ordinea formarii', + 'sort_coordinates' => 'Coordonate', + 'sort_alphabet' => 'Alfabet', + 'sort_size' => 'Dimensiune', + 'sort_used_fields' => 'Campuri ocupate', + 'sort_sequence' => 'Secventa de sortare:', + 'sort_order_up' => 'sus', + 'sort_order_down' => 'jos', + 'section_overview_display' => 'Vedere generala', + 'highlight_planet_info' => 'Pune in evidenta informatia despre planeta:', + 'animated_detail_display' => 'Afisare animata a detaliilor:', + 'animated_overview' => 'Vedere Generala animata:', + 'section_overlays' => 'Pagini', + 'overlays_hint' => 'Următoarele opțiuni îți permit ca paginile să fie deschise într-o altă pagină a browsererului în loc să folosească aceași pagină.', + 'popup_notes' => 'Notițe într-o pagină separată:', + 'popup_combat_reports' => 'Rapoarte de luptă într-o fereastră suplimentară:', + 'section_messages_display' => 'Mesaje', + 'hide_report_pictures' => 'Ascundeți imaginile în rapoarte:', + 'msgs_per_page' => 'Cantitatea de mesaje afișate pe pagină:', + 'auctioneer_notifications' => 'Notificarea licitatorului:', + 'economy_notifications' => 'Creați mesaje economice:', + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Afisare detalii activitate:', + 'preserve_galaxy_system' => 'Păstrează galaxia / sistemul cu schimbarea planetei:', + 'section_vacation' => 'Mod vacanta', + 'vacation_active' => 'Momentan sunteți în modul vacanță.', + 'vacation_can_deactivate_after' => 'Îl poți dezactiva după:', + 'vacation_cannot_activate' => 'Modul vacanță nu poate fi activat (flote active)', + 'vacation_description_1' => 'Modul de vacanţă te protejează în perioadele de absenţă îndelungată în joc. Îl poţi activa doar când nu ai flote în tranzit.Costrucţiile şi cercetările vor fi puse în pauză iar producţia minelor va fi oprită', + 'vacation_description_2' => 'Odată cu activarea modului vacanţă eşti protejat de noi atacuri. Totuşi, atacurile care au fost deja pornite vor fi executate iar producţia va fi setată la zero. Modul vacanță nu împiedică ștergerea contului tău dacă a fost inactiv de +35 de zile iar contul nu are Materie Întunecată cumpărată.', + 'vacation_description_3' => 'Modul vacanță durează cel puțin 48 ore. Numai după expirarea acestui interval veți putea să-l dezactivați.', + 'vacation_tooltip_min_days' => 'Modul vacanță durează cel puțin 2 zile.', + 'vacation_deactivate_btn' => 'Dezactivați', + 'vacation_activate_btn' => 'Activează', + 'section_account' => 'Contul tau', + 'delete_account' => 'Sterge cont', + 'delete_account_hint' => 'click aici pentru a avea contul marcat la stergerea automata dupa 7 zile.', + 'use_settings' => 'Foloseste setari', + 'validation_not_enough_chars' => 'Nu sunt suficiente caractere', + 'validation_pw_too_short' => 'Parola introdusă este prea scurtă (min. 4 caractere)', + 'validation_pw_too_long' => 'Parola introdusă este prea lungă (max. 20 de caractere)', + 'validation_invalid_email' => 'Trebuie să introduceți o adresă de e-mail validă!', + 'validation_special_chars' => 'Conține caractere nevalide.', + 'validation_no_begin_end_underscore' => 'Numele dvs. poate să nu înceapă sau să se termine cu un caracter de subliniere.', + 'validation_no_begin_end_hyphen' => 'Numele tău poate să nu înceapă sau să se termine cu o cratimă.', + 'validation_no_begin_end_whitespace' => 'Numele tău poate să nu înceapă sau să se termine cu un spațiu.', + 'validation_max_three_underscores' => 'Numele tău nu poate conține mai mult de 3 litere de subliniere în total.', + 'validation_max_three_hyphens' => 'Numele tău nu poate conține mai mult de 3 cratime.', + 'validation_max_three_spaces' => 'Numele dumneavoastră nu poate include mai mult de 3 spații în total.', + 'validation_no_consecutive_underscores' => 'Nu puteți folosi două sau mai multe caractere de subliniere una după alta.', + 'validation_no_consecutive_hyphens' => 'Nu puteți folosi două sau mai multe cratime consecutiv.', + 'validation_no_consecutive_spaces' => 'Nu puteți folosi două sau mai multe spații unul după altul.', + 'js_change_name_title' => 'Nume de jucător nou', + 'js_change_name_question' => 'Sigur vrei să-ți schimbi numele jucătorului în %newName%?', + 'js_planet_move_question' => 'Atentie! S-ar putea ca aceasta misiune sa fie inca in desfasurare atunci cand incepe perioada de repozitionare si in acest caz procesul va fi anulat. Vrei sa continui cu misiunea?', + 'js_tab_disabled' => 'Pentru a folosi această opțiune trebuie să fii validat și nu poți fi în modul vacanță!', + 'js_vacation_question' => 'Doriți să activați modul vacanță? Vă puteți încheia vacanța numai după 2 zile.', + 'msg_settings_saved' => 'Setările au fost salvate', + 'msg_password_incorrect' => 'Parola curentă pe care ați introdus-o este incorectă.', + 'msg_password_mismatch' => 'Noile parole nu se potrivesc.', + 'msg_password_length_invalid' => 'Noua parolă trebuie să aibă între 4 și 128 de caractere.', + 'msg_vacation_activated' => 'Modul vacanță a fost activat. Vă va proteja de noile atacuri timp de minim 48 de ore.', + 'msg_vacation_deactivated' => 'Modul vacanță a fost dezactivat.', + 'msg_vacation_min_duration' => 'Puteți dezactiva modul vacanță numai după ce a trecut durata minimă de 48 de ore.', + 'msg_vacation_fleets_in_transit' => 'Nu puteți activa modul vacanță în timp ce aveți flote în tranzit.', + 'msg_probes_min_one' => 'Cantitatea sondelor de spionaj trebuie să fie de cel puțin 1', + ], + 'layout' => [ + 'player' => 'Jucator', + 'change_player_name' => 'Schimbați numele jucătorului', + 'highscore' => 'Clasament', + 'notes' => 'Notite', + 'notes_overlay_title' => 'Notele mele', + 'buddies' => 'Prieteni', + 'search' => 'Cauta', + 'search_overlay_title' => 'Caută univers', + 'options' => 'Optiuni', + 'support' => 'Support', + 'log_out' => 'Deconectare', + 'unread_messages' => 'mesaje necitite', + 'loading' => 'se incarca...', + 'no_fleet_movement' => 'Nicio mișcare de flotă', + 'under_attack' => 'Ești atacat!', + 'class_none' => 'Nicio clasă selectată', + 'class_selected' => 'Clasa ta: :nume', + 'class_click_select' => 'Faceți clic pentru a selecta o clasă de caractere', + 'res_available' => 'Disponibil', + 'res_storage_capacity' => 'Capacitate de stocare', + 'res_current_production' => 'Producția curentă', + 'res_den_capacity' => 'Capacitate Den', + 'res_consumption' => 'Consum', + 'res_purchase_dm' => 'Cumpărați Materia Întunecată', + 'res_metal' => 'Metal', + 'res_crystal' => 'Cristal', + 'res_deuterium' => 'Deuteriu', + 'res_energy' => 'Energie', + 'res_dark_matter' => 'Materia întunecată', + 'menu_overview' => 'Vedere generala', + 'menu_resources' => 'Resurse', + 'menu_facilities' => 'Facilitati', + 'menu_merchant' => 'Comerciant', + 'menu_research' => 'Cercetari', + 'menu_shipyard' => 'Santier Naval', + 'menu_defense' => 'Apărare', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Alianta', + 'menu_officers' => 'Recruteaza Ofiteri', + 'menu_shop' => 'Magazin', + 'menu_directives' => 'Directive', + 'menu_rewards_title' => 'Recompense', + 'menu_resource_settings_title' => 'Setari Resurse', + 'menu_jump_gate' => 'Portal de Teleportare', + 'menu_resource_market_title' => 'Piaţa de resurse', + 'menu_technology_title' => 'Tehnologii', + 'menu_fleet_movement_title' => 'Miscarea Flotei', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planete', + 'contacts_online' => ':count Contact(e) online', + 'back_to_top' => 'Du-te la top', + 'all_rights_reserved' => 'Toate drepturile rezervate.', + 'patch_notes' => 'Note de patch', + 'server_settings' => 'Setările Serverului', + 'help' => 'Ajutor', + 'rules' => 'Reguli', + 'legal' => 'Tiparire', + 'board' => 'Bord', + 'js_internal_error' => 'A apărut o eroare necunoscută anterior. Din păcate, ultima ta acțiune nu a putut fi executată!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Succes', + 'js_notify_warning' => 'Avertizare', + 'js_combatsim_planning' => 'Planificare', + 'js_combatsim_pending' => 'Simulare rulează...', + 'js_combatsim_done' => 'Complet', + 'js_msg_restore' => 'restabili', + 'js_msg_delete' => 'şterge', + 'js_copied' => 'Copiat în clipboard', + 'js_report_operator' => 'Raportați acest mesaj unui operator de joc?', + 'js_time_done' => 'făcut', + 'js_question' => 'Întrebare', + 'js_ok' => 'Bine', + 'js_outlaw_warning' => 'Ești pe cale să ataci un jucător mai puternic. Dacă faci acest lucru, apărarea împotriva atacului va fi închisă timp de 7 zile și toți jucătorii vor putea să te atace fără pedeapsă. Sigur vrei să continui?', + 'js_last_slot_moon' => 'Această clădire va folosi ultimul spațiu de clădire disponibil. Extindeți-vă baza lunară pentru a primi mai mult spațiu. Ești sigur că vrei să construiești această clădire?', + 'js_last_slot_planet' => 'Această clădire va folosi ultimul spațiu de clădire disponibil. Extindeți-vă Terraformer-ul sau cumpărați un articol Planet Field pentru a obține mai multe sloturi. Ești sigur că vrei să construiești această clădire?', + 'js_forced_vacation' => 'Unele funcții ale jocului nu sunt disponibile până când contul dvs. este validat.', + 'js_more_details' => 'Mai multe detalii', + 'js_less_details' => 'Mai puţine detalii', + 'js_planet_lock' => 'Aranjament de blocare', + 'js_planet_unlock' => 'Deblocați aranjamentul', + 'js_activate_item_question' => 'Doriți să înlocuiți elementul existent? Vechiul bonus se va pierde în acest proces.', + 'js_activate_item_header' => 'Înlocuiți elementul?', + + // Welcome dialog + 'welcome_title' => 'Bine ai venit în OGame!', + 'welcome_body' => 'Pentru a te ajuta să începi rapid, ți-am atribuit numele Commodore Nebula. Îl poți schimba oricând făcând clic pe numele de utilizator.
Comandamentul Flotei a lăsat informații despre primii pași în inbox-ul tău.

Distracție plăcută!', + + // Time unit abbreviations (short) + 'time_short_year' => 'a', + 'time_short_month' => 'l', + 'time_short_week' => 'săpt', + 'time_short_day' => 'z', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'zi', + 'time_long_hour' => 'oră', + 'time_long_minute' => 'minut', + 'time_long_second' => 'secundă', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Unde este mesajul?', + 'chat_text_too_long' => 'Mesajul este prea lung.', + 'chat_same_user' => 'Nu poți să-ți scrii singur.', + 'chat_ignored_user' => 'Ați ignorat acest jucător.', + 'chat_not_activated' => 'Această funcție este disponibilă numai după activarea conturilor dvs.', + 'chat_new_chats' => '#+# mesaje necitite', + 'chat_more_users' => 'arata mai mult', + 'eventbox_mission' => 'Misiune', + 'eventbox_missions' => 'Misiuni', + 'eventbox_next' => 'Următorul', + 'eventbox_type' => 'Tip', + 'eventbox_own' => 'proprii', + 'eventbox_friendly' => 'prietenos', + 'eventbox_hostile' => 'ostil', + 'planet_move_ask_title' => 'Reinstalați planeta', + 'planet_move_ask_cancel' => 'Sunteți sigur că doriți să anulați această relocare a planetei? Astfel, timpul normal de așteptare va fi menținut.', + 'planet_move_success' => 'Relocarea planetei a fost anulată cu succes.', + 'premium_building_half' => 'Doriți să reduceți timpul de construcție cu 50% din timpul total de construcție () pentru 750 de materie întunecată<\\/b>?', + 'premium_building_full' => 'Doriți să finalizați imediat comanda de construcție pentru 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Doriți să reduceți timpul de construcție cu 50% din timpul total de construcție () pentru 750 de materie întunecată<\\/b>?', + 'premium_ships_full' => 'Doriți să finalizați imediat comanda de construcție pentru 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Doriți să reduceți timpul de cercetare cu 50% din timpul total de cercetare () pentru 750 de materie întunecată<\\/b>?', + 'premium_research_full' => 'Doriți să finalizați imediat comanda de cercetare pentru 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Nu există suficientă materie întunecată disponibilă! Vrei să cumperi câteva acum?', + 'loca_notice' => 'Referinţă', + 'loca_planet_giveup' => 'Sigur doriți să abandonați planeta %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Sigur doriți să abandonați luna %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Nicio navă în câmpul de resturi.', + 'no_wreck_available' => 'Niciun câmp de resturi disponibil.', + ], + 'highscore' => [ + 'player_highscore' => 'Punctaj jucător', + 'alliance_highscore' => 'Scorul maxim al Alianței', + 'own_position' => 'Pozitia proprie', + 'own_position_hidden' => 'Poziție proprie (-)', + 'points' => 'Puncte', + 'economy' => 'Economie', + 'research' => 'Cercetari', + 'military' => 'Militar', + 'military_built' => 'Puncte militare construite', + 'military_destroyed' => 'Puncte militare distruse', + 'military_lost' => 'Puncte militare pierdute', + 'honour_points' => 'Puncte de Onoare', + 'position' => 'Poziţie', + 'player_name_honour' => 'Numele jucătorului (puncte de onoare)', + 'action' => 'Actiune', + 'alliance' => 'Alianta', + 'member' => 'Membru', + 'average_points' => 'Puncte medii', + 'no_alliances_found' => 'Nu s-au găsit alianțe', + 'write_message' => 'Scrie mesaj', + 'buddy_request' => 'Cerere prietenie', + 'buddy_request_to' => 'Rugarea prietenului', + 'total_ships' => 'Total nave', + 'buddy_request_sent' => 'Solicitarea prietenilor a fost trimisă cu succes!', + 'buddy_request_failed' => 'Nu s-a trimis cererea de prieten.', + 'are_you_sure_ignore' => 'Ești sigur că vrei să ignori', + 'player_ignored' => 'Jucătorul a fost ignorat cu succes!', + 'player_ignored_failed' => 'Nu s-a putut ignora jucătorul.', + ], + 'premium' => [ + 'recruit_officers' => 'Recruteaza Ofiteri', + 'your_officers' => 'Ofiterii tai', + 'intro_text' => 'Cu ajutorul ofiţerilor îţi poţi conduce imperiul la o mărime peste visele tale cele mai măreţe. Tot ce-ţi trebuie este puţină Materie Întunecată iar muncitorii şi sfătuitorii tăi vor munci cu mai mult spor!', + 'info_dark_matter' => 'Mai multa informatie despre: Materie Întunecată', + 'info_commander' => 'Mai multa informatie despre: Comandant', + 'info_admiral' => 'Mai multa informatie despre: Amiral', + 'info_engineer' => 'Mai multa informatie despre: Inginer', + 'info_geologist' => 'Mai multa informatie despre: Geolog', + 'info_technocrat' => 'Mai multa informatie despre: Tehnocrat', + 'info_commanding_staff' => 'Mai multa informatie despre: Echipa de Comandă', + 'hire_commander_tooltip' => 'Angajare comandant|+40 de favorite, coadă de clădire, comenzi rapide, scaner de transport, fără publicitate* (*exclude: referințe legate de joc)', + 'hire_admiral_tooltip' => 'Angajează amiral|Max. sloturi pentru flotă +2, +Max. expediții +1, +Rata de evadare îmbunătățită a flotei, +Simulare de luptă salvare sloturi +20', + 'hire_engineer_tooltip' => 'Angajați inginer | Pierderi la jumătate din cauza apărării, +10% producție de energie', + 'hire_geologist_tooltip' => 'Angajați geolog|+10% producție mină', + 'hire_technocrat_tooltip' => 'Angajați tehnocrat|+2 niveluri de spionaj, cu 25% mai puțin timp de cercetare', + 'remaining_officers' => ':curent de :max', + 'benefit_fleet_slots_title' => 'Puteți expedia mai multe flote în același timp.', + 'benefit_fleet_slots' => 'Sloturi max. flote+1', + 'benefit_energy_title' => 'Centralele dumneavoastră electrice și sateliții solari produc cu 2% mai multă energie.', + 'benefit_energy' => '+2% producţie energie', + 'benefit_mines_title' => 'Minele tale produc cu 2% mai mult.', + 'benefit_mines' => '+2% producţie mine', + 'benefit_espionage_title' => '1 nivel va fi adăugat la cercetarea dvs. de spionaj.', + 'benefit_espionage' => '+1 nivele spionaj', + 'dark_matter_title' => 'Materie Întunecată', + 'dark_matter_label' => 'Materie Întunecată', + 'no_dark_matter' => 'Nu ai Materie Întunecată disponibilă', + 'dark_matter_description' => 'Materia Întunecată este o substanță rară care poate fi stocată doar cu mare efort. Îți permite să generezi cantități mari de energie. Procesul de obținere a Materiei Întunecate este complex și riscant, ceea ce o face extrem de valoroasă.
Doar Materia Întunecată cumpărată și încă disponibilă poate proteja împotriva ștergerii contului!', + 'dark_matter_benefits' => 'Materia Întunecată îți permite să angajezi Ofițeri și Comandanți, să plătești ofertele comercianților, să muți planete și să cumperi obiecte.', + 'your_balance' => 'Soldul tău', + 'active_until' => 'Activ până la :date', + 'active_for_days' => 'Activ încă :days zile', + 'not_active' => 'Inactiv', + 'days' => 'zile', + 'dm' => 'DM', + 'advantages' => 'Avantaje:', + 'buy_dark_matter' => 'Cumpără Materie Întunecată', + 'confirm_purchase' => 'Angajezi acest ofițer pentru :days zile la un cost de :cost Materie Întunecată?', + 'insufficient_dark_matter' => 'Nu ai suficientă Materie Întunecată.', + 'purchase_success' => 'Ofițer activat cu succes!', + 'purchase_error' => 'A apărut o eroare. Te rugăm să încerci din nou.', + 'officer_commander_title' => 'Comandant', + 'officer_commander_description' => 'Pozitia de Comandant a devenit un rol important in cadrul razboaielor moderne. Datorita structurii de comanda simplificate, instructiunile pot fi manevrate mai usor iar controlul imperiului pastrat cu usurinta. Astfel iti poti dezvolta structuri care sunt intotdeauna cu un pas inaintea inamicului tau.', + 'officer_commander_benefits' => 'Cu Comandantul vei avea o imagine de ansamblu a întregului imperiu, un slot de misiune suplimentar și posibilitatea de a seta ordinea resurselor jefuite.', + 'officer_commander_benefit_favourites' => '+40 favourite', + 'officer_commander_benefit_queue' => 'Lista de construcţie', + 'officer_commander_benefit_scanner' => 'Vederea transporturilor', + 'officer_commander_benefit_ads' => 'Fără reclamă', + 'officer_commander_tooltip' => '+40 favourite

Cu mai mult spațiu la favorite vei putea salva mai multe mesaje, care pot fi apoi distribuite .


Lista de construcţie

Vei putea plasa încă 4 contracte de construcţie în plus în acelaşi timp în lista de construcţie.


Vederea transporturilor

Vei putea vedea cantitatea de resurse din transporturile ce se îndreaptă către planeta ta.


Fără reclamă

Nu vei mai vedea reclame la alte jocuri, în loc de aceasta vor apărea numai anunţuri despre evenimente specifice sau oferte OGame.

', + 'officer_admiral_title' => 'Amiral', + 'officer_admiral_description' => 'Amiralul flotei este un veteran de război experimentat și un strateg deosebit. Chiar și în cele mai grele lupte, este capabil să păstreze o imagine de ansamblu a situației și menține contactul cu subordonații săi. Conducătorii înțelepți pot să se bazeze pe sprijinul neclintit al amiralului de flotă în luptă, permițând trimiterea a două flote suplimentare. El oferă, de asemenea, un slot suplimentar pentru expediție și poate instrui flota care resurse ar trebui să fie prioritizate atunci când jefuiește după un atac reușit. Pe lângă toate acestea, el deblochează 20 de sloturi de salvare suplimentare pentru simulări de luptă.', + 'officer_admiral_benefits' => '+1 slot de expediție, posibilitatea de a seta prioritățile resurselor după un atac, +20 sloturi de salvare simulator de luptă.', + 'officer_admiral_benefit_fleet_slots' => 'Sloturi max. flote+2', + 'officer_admiral_benefit_expeditions' => 'Max. expediţii+1', + 'officer_admiral_benefit_escape' => 'Rata de evadare a flotei îmbunătăţită', + 'officer_admiral_benefit_save_slots' => 'Max. sloturi salvare +20', + 'officer_admiral_tooltip' => 'Sloturi max. flote+2

Poţi trimite mai multe flote în acelaşi timp.


Max. expediţii+1

Poţi să trimiţi o expediţie suplimentră în acelaşi timp.


Rata de evadare a flotei îmbunătăţită

Până ajungi la 500,000 puncte, flota ta se poate retrage dacă forţele inamice sunt de trei ori mai mari decât ale tale.


Max. sloturi salvare +20

Poți să salvezi mai multe simulări de luptă.

', + 'officer_engineer_title' => 'Inginer', + 'officer_engineer_description' => 'Inginerul este un specialist in gestiunea energiei. Pe timp de pace, el mareste energia tuturor coloniilor. In caz de atac, asigura energia tunurilor, evitand supraincarcarea acestora, astfel reducandu-se pierderile din timpul unei batalii.', + 'officer_engineer_benefits' => '+10% energie produsă pe toate planetele, 50% din apărările distruse supraviețuiesc luptei.', + 'officer_engineer_benefit_defence' => 'Înjumătăţeşte pierderile sistemului de apărare', + 'officer_engineer_benefit_energy' => '+10% producţie de energie', + 'officer_engineer_tooltip' => 'Înjumătăţeşte pierderile sistemului de apărare

Jumătate din apararea ta distrusă după o bătălie va fi reconstruită.


+10% producţie de energie

Uzinele tale de energie şi sateliţii solari produc cu 10% mai multă energie.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geologul este un expert in astromineralogie si cristalografie. El isi asista echipa in metalurgie si chimie si are grija de comunicarea interplanetara asigurand o functionare optima. El rafineaza materialul crud in intregul imperiu imbunatatind productia.', + 'officer_geologist_benefits' => '+10% producție de metal, cristal și deuteriu pe toate planetele.', + 'officer_geologist_benefit_mines' => '+10% producţia minelor', + 'officer_geologist_tooltip' => '+10% producţia minelor

Minele tale produc cu 10% mai mult.

', + 'officer_technocrat_title' => 'Tehnocrat', + 'officer_technocrat_description' => 'Breasla Tehnocratilor este compusa din savanti ingeniosi, si ii vei gasi intotdeauna peste limita unde toate vor exploda in spatele logicii tehnologice. Nici un om normal nu va incerca sa sparga codul unui tehnocrat. El inspira cercetarile imperiului cu prezenta sa.', + 'officer_technocrat_benefits' => '-25% timp de cercetare pentru toate tehnologiile.', + 'officer_technocrat_benefit_espionage' => '+2 niveluri de spionaj', + 'officer_technocrat_benefit_research' => '25% mai puţin timp de cercetare', + 'officer_technocrat_tooltip' => '+2 niveluri de spionaj

2 niveluri vor fi adăugate la nivelul tău de cercetare în tehnologia spionajului.


25% mai puţin timp de cercetare

Cercetarea ta necesită cu 25% mai puţin timp până la completare.

', + 'officer_all_officers_title' => 'Echipa de Comandă', + 'officer_all_officers_description' => 'Acest pachet nu îți oferă doar un singur specialist ci o întreagă echipă. Vei primi toate avantajele ofițerilor individuali împreună cu avantajele pe care doar acest pachet integral le oferă.\nÎn timp ce Comandantul priceput la strategii coordonează activitatea, Ofiţerii au grijă de gestionarea energiei, de sistemul de aprovizionare, furnizarea de resurse şi rafinarea lor. Mai mult de atât, ei accelerează cercetările şi aduc în bătăliile spaţiale experienţa lor de luptă.', + 'officer_all_officers_benefits' => 'Toate avantajele Comandantului, Amiralului, Inginerului, Geologului și Tehnocratului, plus bonusuri exclusive disponibile doar cu pachetul complet.', + 'officer_all_officers_benefit_fleet_slots' => 'Sloturi max. flote+1', + 'officer_all_officers_benefit_energy' => '+2% producţie energie', + 'officer_all_officers_benefit_mines' => '+2% producţie mine', + 'officer_all_officers_benefit_espionage' => '+1 nivele spionaj', + 'officer_all_officers_tooltip' => 'Sloturi max. flote+1

Poţi trimite mai multe flote în acelaşi timp.


+2% producţie energie

Uzinele solare şi sateliţii solari produc cu 2% mai multă energie.


+2% producţie mine

Minele tale produc cu 2% mai mult.


+1 nivele spionaj

1 nivele vor fi adăugate la cercetarea spionajului.

', + ], + 'shop' => [ + 'page_title' => 'Magazin', + 'tooltip_shop' => 'Puteți cumpăra articole de aici.', + 'tooltip_inventory' => 'Puteți obține o prezentare generală a articolelor achiziționate aici.', + 'btn_shop' => 'Magazin', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Oferte speciale', + 'category_all' => 'toate', + 'category_resources' => 'Resurse', + 'category_buddy_items' => 'Articole prietene', + 'category_construction' => 'Constructie', + 'btn_get_more_resources' => 'Obțineți mai multe resurse', + 'btn_purchase_dark_matter' => 'Cumpărați Materia Întunecată', + 'feature_coming_soon' => 'Funcție în curând.', + 'tier_gold' => 'Aur', + 'tier_silver' => 'Argint', + 'tier_bronze' => 'Bronz', + 'tooltip_duration' => 'Durată', + 'duration_now' => 'acum', + 'tooltip_price' => 'Preţ', + 'tooltip_in_inventory' => 'În Inventar', + 'dark_matter' => 'Materia întunecată', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Durată', + 'now' => 'acum', + 'item_price' => 'Preţ', + 'item_in_inventory' => 'În Inventar', + 'loca_extend' => 'Extinde', + 'loca_activate' => 'Activează', + 'loca_buy_activate' => 'Cumpărați și activați', + 'loca_buy_extend' => 'Cumpărați și extindeți', + 'loca_buy_dm' => 'Nu ai destulă materie întunecată. Doriți să cumpărați câteva acum?', + ], + 'search' => [ + 'input_hint' => 'Adauga jucator, alianta sau nume planeta', + 'search_btn' => 'Cauta', + 'tab_players' => 'Nume Jucatori', + 'tab_alliances' => 'Aliante/Etichete', + 'tab_planets' => 'Nume Planete', + 'no_search_term' => 'Nu a fost introdus nici un termen de cautare', + 'searching' => 'Se caută...', + 'search_failed' => 'Căutarea a eșuat. Vă rugăm să încercați din nou.', + 'no_results' => 'Nu s-au găsit rezultate', + 'player_name' => 'Numele jucătorului', + 'planet_name' => 'Numele planetei', + 'coordinates' => 'Coordonate', + 'tag' => 'Etichetă', + 'alliance_name' => 'Numele alianței', + 'member' => 'Membru', + 'points' => 'Puncte', + 'action' => 'Actiune', + 'apply_for_alliance' => 'Aplicați pentru această alianță', + 'search_player_link' => 'Caută jucător', + 'alliance' => 'Alianță', + 'home_planet' => 'Planeta mamă', + 'send_message' => 'Trimite mesaj', + 'buddy_request' => 'Cerere de prietenie', + 'highscore' => 'Clasament', + ], + 'notes' => [ + 'no_notes_found' => 'Nici o notita gasita', + 'add_note' => 'Adaugă notă', + 'new_note' => 'Notă nouă', + 'subject_label' => 'Subiect', + 'date_label' => 'Data', + 'edit_note' => 'Editează nota', + 'select_action' => 'Selectează acțiunea', + 'delete_marked' => 'Șterge marcate', + 'delete_all' => 'Șterge toate', + 'unsaved_warning' => 'Ai modificări nesalvate.', + 'save_question' => 'Dorești să salvezi modificările?', + 'your_subject' => 'Subiect', + 'subject_placeholder' => 'Introdu subiectul...', + 'priority_label' => 'Prioritate', + 'priority_important' => 'Important', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Neimportant', + 'your_message' => 'Mesaj', + 'save_btn' => 'Salvează', + ], + 'planet_abandon' => [ + 'description' => 'Folosind acest meniu puteți schimba numele planetelor și luni sau le puteți abandona complet.', + 'rename_heading' => 'Redenumiți', + 'new_planet_name' => 'Noua nume de planetă', + 'new_moon_name' => 'Noul nume al lunii', + 'rename_btn' => 'Redenumiți', + 'tooltip_rules_title' => 'Reguli', + 'tooltip_rename_planet' => 'Vă puteți redenumi planeta aici.

Numele planetei trebuie să aibă o lungime cuprinsă între 2 și 20 de caractere.
Numele planetelor pot conține litere mici și mari, precum și cifre.
Ele pot conține cratime, liniuțe de subliniere și spații, însă, la început, acestea nu pot fi:
după cum urmează. sfârșitul numelui
- direct unul lângă altul
- de mai mult de trei ori în nume', + 'tooltip_rename_moon' => 'Vă puteți redenumi luna aici.

Numele lunii trebuie să aibă o lungime cuprinsă între 2 și 20 de caractere.
Numele lunii pot conține litere mici și majuscule, precum și cifre.
Ele pot conține cratime, litere de subliniere și spații, totuși, acestea nu pot fi la început, după cum urmează:< -> la sfârșitul numelui
- direct unul lângă altul
- de mai mult de trei ori în nume', + 'abandon_home_planet' => 'Abandonează planeta natală', + 'abandon_moon' => 'Abandonează Luna', + 'abandon_colony' => 'Abandonează colonia', + 'abandon_home_planet_btn' => 'Abandonează Planeta Acasă', + 'abandon_moon_btn' => 'Abandonează luna', + 'abandon_colony_btn' => 'Abandonează colonia', + 'home_planet_warning' => 'Dacă vă abandonați planeta natală, imediat după următoarea autentificare veți fi direcționat către planeta pe care ați colonizat-o în continuare.', + 'items_lost_moon' => 'Dacă ați activat elemente pe o lună, acestea vor fi pierdute dacă abandonați luna.', + 'items_lost_planet' => 'Dacă ai activat obiecte pe o planetă, acestea vor fi pierdute dacă abandonezi planeta.', + 'confirm_password' => 'Vă rugăm să confirmați ștergerea :type [:coordinates] introducând parola', + 'confirm_btn' => 'Confirma', + 'type_moon' => 'Luna', + 'type_planet' => 'Planeta', + 'validation_min_chars' => 'Nu sunt suficiente caractere', + 'validation_pw_min' => 'Parola introdusă este prea scurtă (min. 4 caractere)', + 'validation_pw_max' => 'Parola introdusă este prea lungă (max. 20 de caractere)', + 'validation_email' => 'Trebuie să introduceți o adresă de e-mail validă!', + 'validation_special' => 'Conține caractere nevalide.', + 'validation_underscore' => 'Numele dvs. poate să nu înceapă sau să se termine cu un caracter de subliniere.', + 'validation_hyphen' => 'Numele tău poate să nu înceapă sau să se termine cu o cratimă.', + 'validation_space' => 'Numele tău poate să nu înceapă sau să se termine cu un spațiu.', + 'validation_max_underscores' => 'Numele tău nu poate conține mai mult de 3 litere de subliniere în total.', + 'validation_max_hyphens' => 'Numele tău nu poate conține mai mult de 3 cratime.', + 'validation_max_spaces' => 'Numele dumneavoastră nu poate include mai mult de 3 spații în total.', + 'validation_consec_underscores' => 'Nu puteți folosi două sau mai multe caractere de subliniere una după alta.', + 'validation_consec_hyphens' => 'Nu puteți folosi două sau mai multe cratime consecutiv.', + 'validation_consec_spaces' => 'Nu puteți folosi două sau mai multe spații unul după altul.', + 'msg_invalid_planet_name' => 'Numele noii planete este invalid. Vă rugăm să încercați din nou.', + 'msg_invalid_moon_name' => 'Numele de lună nouă este invalid. Vă rugăm să încercați din nou.', + 'msg_planet_renamed' => 'Planeta a fost redenumită cu succes.', + 'msg_moon_renamed' => 'Luna redenumită cu succes.', + 'msg_wrong_password' => 'Parolă greșită!', + 'msg_confirm_title' => 'Confirma', + 'msg_confirm_deletion' => 'Dacă confirmați ștergerea :type [:coordinates] (:name), toate clădirile, navele și sistemele de apărare care se află pe acel :type vor fi eliminate din contul dvs. Dacă aveți elemente active pe :type, acestea se vor pierde și atunci când renunțați la :type. Acest proces nu poate fi inversat!', + 'msg_reference' => 'Referinţă', + 'msg_abandoned' => ':type a fost abandonat cu succes!', + 'msg_type_moon' => 'Luna', + 'msg_type_planet' => 'Planeta', + 'msg_yes' => 'Da', + 'msg_no' => 'Nu', + 'msg_ok' => 'Bine', + ], + 'ajax_object' => [ + 'open_techtree' => 'Deschide Arborele Tehnologic', + 'techtree' => 'Arbore Tehnologic', + 'no_requirements' => 'Fără cerințe', + 'cancel_expansion_confirm' => 'Dorești să anulezi extinderea :name la nivelul :level?', + 'number' => 'Număr', + 'level' => 'Nivel', + 'production_duration' => 'Timp de producție', + 'energy_needed' => 'Energie necesară', + 'production' => 'Producție', + 'costs_per_piece' => 'Cost per unitate', + 'required_to_improve' => 'Necesar pentru îmbunătățire la nivel', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuteriu', + 'energy' => 'Energie', + 'deconstruction_costs' => 'Costuri de demolare', + 'ion_technology_bonus' => 'Bonus tehnologie ionică', + 'duration' => 'Durată', + 'number_label' => 'Cantitate', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Ești în modul vacanță.', + 'tear_down_btn' => 'Demolează', + 'wrong_character_class' => 'Clasă de personaj greșită!', + 'shipyard_upgrading' => 'Șantierul Naval este în curs de îmbunătățire.', + 'shipyard_busy' => 'Șantierul Naval este ocupat.', + 'not_enough_fields' => 'Nu sunt suficiente câmpuri pe planetă!', + 'build' => 'Construiește', + 'in_queue' => 'În coadă', + 'improve' => 'Îmbunătățește', + 'storage_capacity' => 'Capacitate de stocare', + 'gain_resources' => 'Obține resurse', + 'view_offers' => 'Vezi oferte', + 'destroy_rockets_desc' => 'Aici poți distruge rachetele stocate.', + 'destroy_rockets_btn' => 'Distruge rachete', + 'more_details' => 'Mai multe detalii', + 'error' => 'Eroare', + 'commander_queue_info' => 'Ai nevoie de un Comandant pentru a folosi coada de construcții. Dorești să afli mai multe despre avantajele Comandantului?', + 'no_rocket_silo_capacity' => 'Nu este suficient spațiu în silozul de rachete.', + 'detail_now' => 'Detalii', + 'start_with_dm' => 'Începe cu Materie Întunecată', + 'err_dm_price_too_low' => 'Prețul Materiei Întunecate este prea mic.', + 'err_resource_limit' => 'Limita de resurse depășită.', + 'err_storage_capacity' => 'Capacitate de stocare insuficientă.', + 'err_no_dark_matter' => 'Materie Întunecată insuficientă.', + ], + 'buildqueue' => [ + 'building_duration' => 'Timp de construcție', + 'total_time' => 'Timp total', + 'complete_tooltip' => 'Finalizează instant cu Materie Întunecată', + 'complete' => 'Finalizează acum', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Înjumătățește timpul rămas de construcție cu Materie Întunecată', + 'halve_tooltip_research' => 'Înjumătățește timpul rămas de cercetare cu Materie Întunecată', + 'halve_time' => 'Înjumătățește timpul', + 'question_complete_unit' => 'Dorești să finalizezi construcția unității imediat pentru :dm_cost Materie Întunecată?', + 'question_halve_unit' => 'Dorești să reduci timpul de construcție cu :time_reduction pentru :dm_cost?', + 'question_halve_building' => 'Dorești să înjumătățești timpul de construcție pentru :dm_cost?', + 'question_halve_research' => 'Dorești să înjumătățești timpul de cercetare pentru :dm_cost?', + 'downgrade_to' => 'Retrogradare la', + 'improve_to' => 'Îmbunătățire la', + 'no_building_idle' => 'Nicio clădire nu este în construcție.', + 'no_building_idle_tooltip' => 'Click pentru a merge la pagina Clădiri.', + 'no_research_idle' => 'Nicio cercetare nu este în curs.', + 'no_research_idle_tooltip' => 'Click pentru a merge la pagina Cercetare.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prieten', + 'alliance_tooltip' => 'Membru alianță', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status invizibil', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alianță: :alliance', + 'planet_alt' => 'Planetă', + 'no_messages_yet' => 'Niciun mesaj încă.', + 'submit' => 'Trimite', + 'alliance_chat' => 'Chat Alianță', + 'list_title' => 'Conversații', + 'player_list' => 'Jucători', + 'buddies' => 'Prieteni', + 'no_buddies' => 'Niciun prieten încă.', + 'alliance' => 'Alianță', + 'strangers' => 'Alți jucători', + 'no_strangers' => 'Niciun alt jucător.', + 'no_conversations' => 'Nicio conversație încă.', + ], + 'jumpgate' => [ + 'select_target' => 'Selectează ținta', + 'origin_coordinates' => 'Origine', + 'standard_target' => 'Țintă standard', + 'target_coordinates' => 'Coordonate țintă', + 'not_ready' => 'Poarta de salt nu este pregătită.', + 'cooldown_time' => 'Timp de răcire', + 'select_ships' => 'Selectează nave', + 'select_all' => 'Selectează toate', + 'reset_selection' => 'Resetează selecția', + 'jump_btn' => 'Salt', + 'ok_btn' => 'OK', + 'valid_target' => 'Te rugăm să selectezi o țintă validă.', + 'no_ships' => 'Te rugăm să selectezi cel puțin o navă.', + 'jump_success' => 'Salt executat cu succes.', + 'jump_error' => 'Salt eșuat.', + 'error_occurred' => 'A apărut o eroare.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistem de luptă al alianței', + 'dm_bonus' => 'Bonus Materie Întunecată:', + 'debris_defense' => 'Resturi din apărare:', + 'debris_ships' => 'Resturi din nave:', + 'debris_deuterium' => 'Deuteriu în câmpurile de resturi', + 'fleet_deut_reduction' => 'Reducere deuteriu flotă:', + 'fleet_speed_war' => 'Viteză flotă (război):', + 'fleet_speed_holding' => 'Viteză flotă (staționare):', + 'fleet_speed_peace' => 'Viteză flotă (pace):', + 'ignore_empty' => 'Ignoră sisteme goale', + 'ignore_inactive' => 'Ignoră sisteme inactive', + 'num_galaxies' => 'Număr de galaxii:', + 'planet_field_bonus' => 'Bonus câmpuri planetă:', + 'dev_speed' => 'Viteză economie:', + 'research_speed' => 'Viteză cercetare:', + 'dm_regen_enabled' => 'Regenerare Materie Întunecată', + 'dm_regen_amount' => 'Cantitate regenerare MI:', + 'dm_regen_period' => 'Perioadă regenerare MI:', + 'days' => 'zile', + ], + 'alliance_depot' => [ + 'description' => 'Depozitul Alianței permite flotelor aliate din orbită să se realimenteze în timp ce vă apără planeta. Fiecare nivel oferă 10.000 de deuteriu pe oră.', + 'capacity' => 'Capacitate', + 'no_fleets' => 'Nicio flotă aliată în orbită momentan.', + 'fleet_owner' => 'Proprietar flotă', + 'ships' => 'Nave', + 'hold_time' => 'Timp de staționare', + 'extend' => 'Extinde (ore)', + 'supply_cost' => 'Cost aprovizionare (deuteriu)', + 'start_supply' => 'Aprovizionează flota', + 'please_select_fleet' => 'Te rugăm să selectezi o flotă.', + 'hours_between' => 'Orele trebuie să fie între 1 și 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuteriu în câmpurile de resturi', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Selecția Clasei', + 'choose_your_class' => 'Alege-ți Clasa', + 'choose_description' => 'Selectează o clasă pentru a primi beneficii suplimentare. Poți schimba clasa în secțiunea de selecție a clasei din dreapta sus.', + 'select_for_free' => 'Selectează gratuit', + 'buy_for' => 'Cumpără pentru', + 'deactivate' => 'Dezactivează', + 'confirm' => 'Confirmă', + 'cancel' => 'Anulează', + 'select_title' => 'Selectează Clasa Personajului', + 'deactivate_title' => 'Dezactivează Clasa Personajului', + 'activated_free_msg' => 'Dorești să activezi clasa :className gratuit?', + 'activated_paid_msg' => 'Dorești să activezi clasa :className pentru :price Materie Întunecată? În acest fel, vei pierde clasa actuală.', + 'deactivate_confirm_msg' => 'Chiar dorești să dezactivezi clasa personajului? Reactivarea necesită :price Materie Întunecată.', + 'success_selected' => 'Clasa personajului selectată cu succes!', + 'success_deactivated' => 'Clasa personajului dezactivată cu succes!', + 'not_enough_dm_title' => 'Materie Întunecată insuficientă', + 'not_enough_dm_msg' => 'Materie Întunecată insuficientă! Dorești să cumperi acum?', + 'buy_dm' => 'Cumpără Materie Întunecată', + 'error_generic' => 'A apărut o eroare. Te rugăm să încerci din nou.', + ], + 'rewards' => [ + 'page_title' => 'Recompense', + 'hint_tooltip' => 'Recompensele sunt trimise zilnic și pot fi colectate manual. Din ziua a 7-a nu mai sunt trimise recompense. Prima recompensă este acordată în a 2-a zi de la înregistrare.', + 'new_awards' => 'Recompense noi', + 'not_yet_reached' => 'Recompense neîndeplinite', + 'not_fulfilled' => 'Neîndeplinit', + 'collected_awards' => 'Recompense colectate', + 'claim' => 'Revendică', + ], + 'phalanx' => [ + 'no_movements' => 'Nicio mișcare de flotă detectată la această locație.', + 'fleet_details' => 'Detalii flotă', + 'ships' => 'Nave', + 'loading' => 'Se încarcă...', + 'time_label' => 'Timp', + 'speed_label' => 'Viteză', + ], + 'wreckage' => [ + 'no_wreckage' => 'Nu există resturi la această poziție.', + 'burns_up_in' => 'Resturile ard în:', + 'leave_to_burn' => 'Lasă să ardă', + 'leave_confirm' => 'Resturile vor coborî în atmosfera planetei și vor arde. Ești sigur?', + 'repair_time' => 'Timp de reparare:', + 'ships_being_repaired' => 'Nave în curs de reparare:', + 'repair_time_remaining' => 'Timp de reparare rămas:', + 'no_ship_data' => 'Nu sunt date despre nave', + 'collect' => 'Colectează', + 'start_repairs' => 'Începe reparațiile', + 'err_network_start' => 'Eroare de rețea la începerea reparațiilor', + 'err_network_complete' => 'Eroare de rețea la finalizarea reparațiilor', + 'err_network_collect' => 'Eroare de rețea la colectarea navelor', + 'err_network_burn' => 'Eroare de rețea la arderea câmpului de resturi', + 'err_burn_up' => 'Eroare la arderea câmpului de resturi', + 'wreckage_label' => 'Resturi', + 'repairs_started' => 'Reparațiile au început cu succes!', + 'repairs_completed' => 'Reparații finalizate și nave colectate cu succes!', + 'ships_back_service' => 'Toate navele au fost repuse în serviciu', + 'wreck_burned' => 'Câmpul de resturi ars cu succes!', + 'err_start_repairs' => 'Eroare la începerea reparațiilor', + 'err_complete_repairs' => 'Eroare la finalizarea reparațiilor', + 'err_collect_ships' => 'Eroare la colectarea navelor', + 'err_burn_wreck' => 'Eroare la arderea câmpului de resturi', + 'can_be_repaired' => 'Resturile pot fi reparate în Docul Spațial.', + 'collect_back_service' => 'Repune navele deja reparate în serviciu', + 'auto_return_service' => 'Ultimele tale nave vor fi repuse automat în serviciu pe', + 'no_ships_for_repair' => 'Nu sunt nave disponibile pentru reparare', + 'repairable_ships' => 'Nave reparabile:', + 'repaired_ships' => 'Nave reparate:', + 'ships_count' => 'Nave', + 'details' => 'Detalii', + 'tooltip_late_added' => 'Navele adăugate în timpul reparațiilor în curs nu pot fi colectate manual. Trebuie să aștepți finalizarea automată a tuturor reparațiilor.', + 'tooltip_in_progress' => 'Reparațiile sunt încă în curs. Folosește fereastra Detalii pentru colectare parțială.', + 'tooltip_no_repaired' => 'Nicio navă reparată încă', + 'tooltip_must_complete' => 'Reparațiile trebuie finalizate pentru a colecta navele.', + 'burn_confirm_title' => 'Lasă să ardă', + 'burn_confirm_msg' => 'Resturile vor coborî în atmosfera planetei și vor arde. Odată făcut, o reparare nu va mai fi posibilă. Ești sigur că vrei să arzi resturile?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Nume', + 'actions_col' => 'Acțiuni', + 'template_name_label' => 'Nume', + 'delete_tooltip' => 'Șterge șablon/input', + 'save_tooltip' => 'Salvează șablon', + 'err_name_required' => 'Numele șablonului este obligatoriu.', + 'err_need_ships' => 'Șablonul trebuie să conțină cel puțin o navă.', + 'err_not_found' => 'Șablon negăsit.', + 'err_max_reached' => 'Număr maxim de șabloane atins (10).', + 'saved_success' => 'Șablon salvat cu succes.', + 'deleted_success' => 'Șablon șters cu succes.', + ], + 'fleet_events' => [ + 'events' => 'Evenimente', + 'recall_title' => 'Rechemare', + 'recall_fleet' => 'Rechemare flotă', + ], +]; diff --git a/resources/lang/ro/t_layout.php b/resources/lang/ro/t_layout.php new file mode 100644 index 000000000..856ec7971 --- /dev/null +++ b/resources/lang/ro/t_layout.php @@ -0,0 +1,13 @@ + 'Jucator', +]; diff --git a/resources/lang/ro/t_merchant.php b/resources/lang/ro/t_merchant.php new file mode 100644 index 000000000..36a6726a5 --- /dev/null +++ b/resources/lang/ro/t_merchant.php @@ -0,0 +1,151 @@ + 'Capacitate de stocare gratuită', + 'being_sold' => 'Fiind vândut', + 'get_new_exchange_rate' => 'Obțineți un nou curs de schimb!', + 'exchange_maximum_amount' => 'Suma maximă de schimb', + 'trader_delivery_notice' => 'Un comerciant oferă doar atâtea resurse cât există capacitate de stocare gratuită.', + 'trade_resources' => 'Comerț cu resurse!', + 'new_exchange_rate' => 'Curs de schimb nou', + 'no_merchant_available' => 'Niciun comerciant disponibil.', + 'no_merchant_available_h2' => 'Niciun comerciant disponibil', + 'please_call_merchant' => 'Vă rugăm să sunați la un comerciant de pe pagina Resource Market.', + 'back_to_resource_market' => 'Înapoi la Resource Market', + 'please_select_resource' => 'Vă rugăm să selectați o resursă de primit.', + 'not_enough_resources' => 'Nu aveți suficiente resurse pentru a tranzacționa.', + 'trade_completed_success' => 'Comerț finalizat cu succes!', + 'trade_failed' => 'Comerțul a eșuat.', + 'error_retry' => 'A apărut o eroare. Vă rugăm să încercați din nou.', + 'new_rate_confirmation' => 'Doriți să obțineți un nou curs de schimb pentru 3.500 de materie întunecată? Aceasta va înlocui comerciantul dvs. actual.', + 'merchant_called_success' => 'Noul comerciant a sunat cu succes!', + 'failed_to_call' => 'Nu s-a putut apela comerciantul.', + 'trader_buying' => 'Aici este un comerciant care cumpără', + 'sell_metal_tooltip' => 'Metal|Vând metalul tău și obține cristal sau deuteriu.

Costuri: 3.500 de materie întunecată

.', + 'sell_crystal_tooltip' => 'Cristal|Vinde-ți cristalul și obțineți metal sau deuteriu.

Costuri: 3.500 de materie întunecată

.', + 'sell_deuterium_tooltip' => 'Deuteriu|Vinde-ți Deuterium și obține metal sau cristal.

Costuri: 3.500 de materie întunecată

.', + 'insufficient_dm_call' => 'Insuficientă materie întunecată. Ai nevoie de :cost materie neagră pentru a suna un comerciant.', + 'merchant' => 'Comerciant', + 'merchant_calls' => 'Apeluri la comerciant', + 'available_this_week' => 'Disponibil săptămâna aceasta', + 'includes_expedition_bonus' => 'Include bonus de comerciant de expediție', + 'metal_merchant' => 'Comerciant de metale', + 'crystal_merchant' => 'Comerciant de cristale', + 'deuterium_merchant' => 'Negustor de deuteriu', + 'auctioneer' => 'Licitaţie', + 'import_export' => 'Import / Export', + 'coming_soon' => 'În curând', + 'trade_metal_desc' => 'Schimbă metal cu cristal sau deuteriu', + 'trade_crystal_desc' => 'Schimbă cristalul cu metal sau deuteriu', + 'trade_deuterium_desc' => 'Schimbă deuteriu cu metal sau cristal', + 'resource_market' => 'Piaţa de resurse', + 'back' => 'Inapoi', + 'call_merchant_desc' => 'Apelați un comerciant :type pentru a vă schimba :resursa cu alte resurse.', + 'merchant_fee_warning' => 'Comerciantul oferă rate de schimb nefavorabile (inclusiv o taxă de comerciant), dar vă permite să convertiți rapid surplusul de resurse.', + 'remaining_calls_this_week' => 'Apeluri rămase săptămâna aceasta', + 'call_merchant_title' => 'Sunați la comerciant', + 'call_merchant' => 'Sună la comerciant', + 'no_calls_remaining' => 'Nu mai aveți apeluri la comerciant săptămâna aceasta.', + 'merchant_trade_rates' => 'Ratele comerciale ale comerciantului', + 'exchange_resource_desc' => 'Schimbați :resursa dvs. cu alte resurse la următoarele tarife:', + 'exchange_rate' => 'Rata de schimb', + 'amount_to_trade' => 'Cantitatea de :resursă de tranzacționat:', + 'trade_title' => 'Comerț', + 'trade' => 'comerţul', + 'dismiss_merchant' => 'Renunțați la comerciant', + 'merchant_leave_notice' => '(Comerciantul va pleca după o tranzacție sau dacă este concediat)', + 'calling' => 'Apelând...', + 'calling_merchant' => 'Apel la comerciant...', + 'error_occurred' => 'A apărut o eroare', + 'enter_valid_amount' => 'Vă rugăm să introduceți o sumă validă', + 'trade_confirmation' => 'Comerț :give :giveType pentru :receive :receiveType?', + 'trading' => 'Comercial...', + 'trade_successful' => 'Comerț cu succes!', + 'traded_resources' => 'Negociat : dat pentru : primit', + 'dismiss_confirmation' => 'Ești sigur că vrei să concediezi comerciantul?', + 'you_will_receive' => 'Vei primi', + 'exchange_resources_desc' => 'Aici poţi sa schimbi resurse dintr-un fel în alt fel de resurse', + 'auctioneer_desc' => 'Aici sunt oferite articole ce pot fi cumparate zilnic în schimbul resurselor.', + 'import_export_desc' => 'Aici sunt vândute zilnic containere al căror conţinut nu este cunoscut.', + 'exchange_resources' => 'Schimbă resurse', + 'exchange_your_resources' => 'Schimbați-vă resursele.', + 'step_one_exchange' => '1. Schimbați-vă resursele.', + 'step_two_call' => '2. Sunați la comerciant', + 'metal' => 'Metal', + 'crystal' => 'Cristal', + 'deuterium' => 'Deuteriu', + 'sell_metal_desc' => 'Vinde-ți metalul și obțineți cristal sau deuteriu.', + 'sell_crystal_desc' => 'Vinde-ți cristalul și obțineți metal sau deuteriu.', + 'sell_deuterium_desc' => 'Vinde-ți Deuterium și obține Metal sau Cristal.', + 'costs' => 'Costuri:', + 'already_paid' => 'Deja plătit', + 'dark_matter' => 'Materia întunecată', + 'per_call' => 'pe apel', + 'trade_tooltip' => 'Comerț|Comerțează-ți resursele la prețul convenit', + 'get_more_resources' => 'Obțineți mai multe resurse', + 'buy_daily_production' => 'Cumpărați o producție zilnică direct de la comerciant', + 'daily_production_desc' => 'Aici puteți avea stocul de resurse al planetelor dvs. reumplut direct cu până la o producție zilnică.', + 'notices' => 'Notificări:', + 'notice_max_production' => 'Vi se oferă în mod implicit maximum o producție zilnică completă egală cu producția totală a tuturor planetelor tale.', + 'notice_min_amount' => 'Dacă producția zilnică a unei resurse este mai mică de 10000, vi se va oferi cel puțin această sumă.', + 'notice_storage_capacity' => 'Trebuie să aveți suficientă capacitate de stocare gratuită pe planeta activă sau pe lună pentru resursele achiziționate. În caz contrar, surplusul de resurse se pierde.', + 'scrap_merchant' => 'Negustor de fier vechi', + 'scrap_merchant_desc' => 'Negustorul de fier vechi acceptă nave şi sisteme de apărare uzate.', + 'scrap_rules' => 'Reguli|De obicei, comerciantul de fier vechi va plăti înapoi 35% din costurile de construcție a navelor și sistemelor de apărare. Cu toate acestea, puteți primi înapoi doar atâtea resurse pentru cât spațiu aveți în spațiul de stocare.

Cu ajutorul Dark Matter puteți renegocia. Procedând astfel, procentul din costurile de construcție pe care le plătește vechiul va crește cu 5 - 14%. Fiecare rundă de negocieri este cu 2.000 de materie întunecată mai scumpă decât ultima. Comerciantul de fier vechi nu va plăti mai mult de 75% din costurile de construcție.', + 'offer' => 'Oferi', + 'scrap_merchant_quote' => 'Nu vei primi o ofertă mai bună în nicio altă galaxie.', + 'bargain' => 'Afacere', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Nave', + 'defensive_structures' => 'Structuri defensive', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Selectați toate', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Resturi', + 'select_items_to_scrap' => 'Vă rugăm să selectați articolele de eliminat.', + 'scrap_confirmation' => 'Chiar doriți să casați următoarele nave/structuri defensive?', + 'yes' => 'Da', + 'no' => 'Nu', + 'unknown_item' => 'Element necunoscut', + 'offer_at_maximum' => 'Oferta este deja la maxim!', + 'insufficient_dark_matter_bargain' => 'Insuficientă materie întunecată!', + 'not_enough_dark_matter' => 'Nu există suficientă materie întunecată disponibilă!', + 'negotiation_successful' => 'Negociere reușită!', + 'scrap_message_1' => 'Bine, mulțumesc, la revedere, în continuare!', + 'scrap_message_2' => 'Să fac afaceri cu tine mă va ruina!', + 'scrap_message_3' => 'Ar fi cu câteva procente mai mult dacă nu ar fi găurile de glonț.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nu este suficient: articol disponibil.', + 'storage_insufficient' => 'Spațiul din depozit nu era suficient de mare, așa că numărul de :item a fost redus la :amount', + 'no_storage_space' => 'Nu există spațiu de depozitare disponibil pentru casare.', + 'no_items_selected' => 'Niciun element selectat.', + 'offer_at_maximum' => 'Oferta este deja la maximum (75%).', + 'insufficient_dark_matter' => 'Insuficientă materie întunecată.', + ], + 'trade' => [ + 'no_active_merchant' => 'Niciun comerciant activ. Vă rugăm să sunați mai întâi la un comerciant.', + 'merchant_type_mismatch' => 'Comerț nevalid: nepotrivire tip comerciant.', + 'invalid_exchange_rate' => 'Curs de schimb nevalid.', + 'insufficient_dark_matter' => 'Insuficientă materie întunecată. Ai nevoie de :cost materie neagră pentru a suna un comerciant.', + 'invalid_resource_type' => 'Tip de resursă nevalid.', + 'not_enough_resource' => 'Nu este suficient: resursă disponibilă. Ai :aveți dar trebuie :nevoie.', + 'not_enough_storage' => 'Capacitate de stocare insuficientă pentru :resource. Ai nevoie de :nevoie de capacitate dar ai doar :have.', + 'storage_full' => 'Stocarea este plină pentru :resource. Nu se poate finaliza tranzacția.', + 'execution_failed' => 'Execuția tranzacției a eșuat: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Comerciant concediat.', + 'merchant_called' => 'Comerciantul a sunat cu succes.', + 'trade_completed' => 'Comerț finalizat cu succes.', + ], +]; diff --git a/resources/lang/ro/t_messages.php b/resources/lang/ro/t_messages.php new file mode 100644 index 000000000..d72555234 --- /dev/null +++ b/resources/lang/ro/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Bun venit la OGameX!', + 'body' => 'Salutari imparate :player! + +Felicitări pentru că ai început cariera ta ilustră. Voi fi aici pentru a vă ghida prin primii pași. + +În stânga puteți vedea meniul care vă permite să supravegheați și să vă guvernați imperiul galactic. + +Ați văzut deja Prezentare generală. Resurse și facilități vă permit să construiți clădiri pentru a vă ajuta să vă extindeți imperiul. Începeți prin a construi o plantă solară pentru a recolta energie pentru minele dvs. + +Apoi extindeți-vă Mina de Metal și Mina de Cristal pentru a produce resurse vitale. În caz contrar, aruncați o privire în jur. În curând te vei simți bine acasă, sunt sigur. + +Puteți găsi mai mult ajutor, sfaturi și tactici aici: + +Discord Chat: Discord Server +Forum: OGameX Forum +Suport: Suport pentru jocuri + +Veți găsi doar anunțuri actuale și modificări ale jocului pe forumuri. + + +Acum ești pregătit pentru viitor. Noroc! + +Acest mesaj va fi șters în 7 zile.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Întoarcerea unei flote', + 'body' => 'Flota dvs. se întoarce de la :de la :la și și-a livrat bunurile: + +Metal: :metal +Cristal: :cristal +Deuteriu: :deuteriu', + ], + 'return_of_fleet' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Întoarcerea unei flote', + 'body' => 'Flota dvs. se întoarce de la :from la :to. + +Flota nu livrează mărfuri.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Întoarcerea unei flote', + 'body' => 'Una dintre flotele dvs. de la :from a ajuns la :to și și-a livrat bunurile: + +Metal: :metal +Cristal: :cristal +Deuteriu: :deuteriu', + ], + 'fleet_deployment' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Întoarcerea unei flote', + 'body' => 'Una dintre flotele dvs. de la :from a ajuns la :to. Flota nu livrează mărfuri.', + ], + 'transport_arrived' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Atingerea unei planete', + 'body' => 'Flota dvs. de la :from ajunge la :to și își livrează mărfurile: +Metal: :metal Cristal: :cristal Deuteriu: :deuteriu', + ], + 'transport_received' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Flota de sosire', + 'body' => 'O flotă care vine de la :from a ajuns pe planeta dvs. :to și și-a livrat bunurile: +Metal: :metal Cristal: :cristal Deuteriu: :deuteriu', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitorizarea spațiului', + 'subject' => 'Flota se oprește', + 'body' => 'O flotă a sosit la :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Flota se oprește', + 'body' => 'O flotă a sosit la :to.', + ], + 'colony_established' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Raportul de decontare', + 'body' => 'Flota a ajuns la coordonatele alocate: coordonatele, a găsit o nouă planetă acolo și începe să se dezvolte imediat pe ea.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Coloniști', + 'subject' => 'Raportul de decontare', + 'body' => 'Flota a ajuns la coordonatele atribuite: coordonatele și constată că planeta este viabilă pentru colonizare. La scurt timp după ce au început să dezvolte planeta, coloniștii își dau seama că cunoștințele lor de astrofizică nu sunt suficiente pentru a finaliza colonizarea unei noi planete.', + ], + 'espionage_report' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Raport de spionaj de la :planet', + ], + 'espionage_detected' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Raport de spionaj de la Planet :planet', + 'body' => 'O flotă străină de pe planeta :planet (:attacker_name) a fost observată în apropierea planetei dvs +:apărător +Șansa de contraspionaj: :chance%', + ], + 'battle_report' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Raport de luptă: planetă', + ], + 'fleet_lost_contact' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Contactul cu flota atacatoare a fost pierdut. :coordonate', + 'body' => '(Asta înseamnă că a fost distrus în prima rundă.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Raport de recoltare de la DF pe :coordonate', + 'body' => ':ship_name-ul dvs. (:ship_amount ships) are o capacitate totală de stocare de :storage_capacity. La țintă :to, :metal Metal, :crystal Crystal și :deuterium Deuterium plutesc în spațiu. Ai recoltat :harvested_metal Metal, :harvested_crystal Crystal și :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount au fost capturate.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Materie întunecată)', + 'expedition_units_captured' => 'Următoarele nave fac acum parte din flotă:', + 'expedition_unexplored_statement' => 'Intrare din jurnalul ofițerilor de comunicare: Se pare că această parte a universului nu a fost încă explorată.', + 'expedition_failed' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Din cauza unei defecțiuni la calculatoarele centrale ale navei amiral, misiunea de expediție a trebuit să fie întreruptă. Din păcate, ca urmare a defecțiunii computerului, flota se întoarce acasă cu mâinile goale.', + '2' => 'Expediția ta aproape a dat peste un câmp gravitațional de stele neutronice și a avut nevoie de ceva timp pentru a se elibera. Din această cauză s-a consumat mult deuteriu și flota expediției a trebuit să se întoarcă fără rezultate.', + '3' => 'Din motive necunoscute, saltul expedițiilor a mers complet greșit. Aproape că a aterizat în inima unui soare. Din fericire, a aterizat într-un sistem cunoscut, dar saltul înapoi va dura mai mult decât se credea.', + '4' => 'O defecțiune în miezul reactorului navei amiral aproape distruge întreaga flotă de expediție. Din fericire, tehnicienii au fost mai mult decât competenți și au putut evita ce e mai rău. Reparațiile au durat destul de mult și au forțat expediția să se întoarcă fără să-și fi îndeplinit scopul.', + '5' => 'O ființă vie făcută din energie pură a venit la bord și i-a indus pe toți membrii expediției într-o transă ciudată, făcându-i să se uite doar la tiparele hipnotizante de pe ecranele computerului. Când cei mai mulți dintre ei au ieșit în cele din urmă din starea de hipnoză, misiunea de expediție a trebuit să fie întreruptă deoarece aveau mult prea puțin deuteriu.', + '6' => 'Noul modul de navigare este încă cu erori. Saltul expedițiilor nu numai că i-a dus în direcția greșită, dar a folosit tot combustibilul cu deuteriu. Din fericire, flotele sari i-au apropiat de luna planetei de plecare. Puțin dezamăgit, expediția se întoarce acum fără putere de impuls. Călătoria de întoarcere va dura mai mult decât era de așteptat.', + '7' => 'Expediția ta a aflat despre golul extins al spațiului. Nu exista nici măcar un mic asteroid, radiație sau particulă care ar fi putut face această expediție interesantă.', + '8' => 'Ei bine, acum știm că acele anomalii roșii de clasa 5 nu numai că au efecte haotice asupra sistemelor de navigație ale navelor, ci generează și halucinații masive asupra echipajului. Expediția nu a adus nimic înapoi.', + '9' => 'Expediția ta a făcut poze superbe cu o super nova. Nu s-a putut obține nimic nou din expediție, dar cel puțin există șanse mari de a câștiga acea competiție „Cea mai bună imagine a universului” în numărul de luni viitoare al revistei OGame.', + '10' => 'Flota ta de expediție a urmat semnale ciudate de ceva timp. La sfârșit, au observat că acele semnale au fost trimise de la o sondă veche care a fost trimisă cu generații în urmă pentru a saluta speciile străine. Sonda a fost salvată și unele muzee de pe planeta voastră și-au exprimat deja interesul.', + '11' => 'În ciuda primelor scanări foarte promițătoare ale acestui sector, din păcate ne-am întors cu mâinile goale.', + '12' => 'În afară de niște animale de companie mici și ciudate de pe o planetă necunoscută de mlaștină, această expediție nu aduce nimic palpitant înapoi din călătorie.', + '13' => 'Nava amiral a expediției s-a ciocnit cu o navă străină când aceasta a sărit în flotă fără niciun avertisment. Nava străină a explodat, iar avariile aduse navei amiral au fost substanțiale. Expediția nu poate continua în aceste condiții, așa că flota va începe să-și facă drumul înapoi odată ce vor fi efectuate reparațiile necesare.', + '14' => 'Echipa noastră de expediție a dat peste o colonie ciudată care fusese abandonată cu eoni în urmă. După aterizare, echipajul nostru a început să sufere de o febră mare cauzată de un virus extraterestru. S-a aflat că acest virus a distrus întreaga civilizație de pe planetă. Echipa noastră de expediție se îndreaptă acasă pentru a-i trata pe membrii echipajului bolnavi. Din păcate, a trebuit să anulăm misiunea și venim acasă cu mâinile goale.', + '15' => 'Un virus ciudat de computer a atacat sistemul de navigație la scurt timp după despărțirea sistemului nostru de acasă. Acest lucru a făcut ca flota expediției să zboare în cerc. Inutil să spun că expediția nu a avut chiar succes.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Pe un planetoid izolat am găsit câteva câmpuri de resurse ușor accesibile și am recoltat unele cu succes.', + '2' => 'Expediția ta a descoperit un mic asteroid din care puteau fi recoltate unele resurse.', + '3' => 'Expediția ta a găsit un convoi de cargo vechi, complet încărcat, dar părăsit. Unele dintre resurse ar putea fi salvate.', + '4' => 'Flota ta de expediție raportează descoperirea unei epave uriașe de navă extraterestră. Ei nu au putut să învețe din tehnologiile lor, dar au putut să împartă nava în componentele sale principale și au făcut câteva resurse utile din ea.', + '5' => 'Pe o lună minusculă cu propria sa atmosferă, expediția ta a găsit un depozit uriaș de resurse brute. Echipajul de la sol încearcă să ridice și să încarce acea comoară naturală.', + '6' => 'Centurile minerale din jurul unei planete necunoscute conțineau nenumărate resurse. Navele de expediție se întorc și depozitele lor sunt pline!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Expediția a urmat câteva semnale ciudate către un asteroid. În miezul asteroizilor a fost găsită o cantitate mică de materie întunecată. Asteroidul a fost luat și exploratorii încearcă să extragă Materia Întunecată.', + '2' => 'Expediția a reușit să captureze și să stocheze o parte de Materie Întunecată.', + '3' => 'Am întâlnit un extraterestru ciudat pe raftul unei nave mici care ne-a dat un caz cu Materia Întunecată în schimbul unor calcule matematice simple.', + '4' => 'Am găsit rămășițele unei nave extraterestre. Am găsit un mic container cu puțină materie întunecată pe un raft din cala de marfă!', + '5' => 'Expediția noastră a luat primul contact cu o cursă specială. Se pare că o creatură făcută din energie pură, care s-a numit Legorian, a zburat prin navele expediției și apoi a decis să ajute speciile noastre subdezvoltate. O carcasă care conținea Materie Întunecată s-a materializat la podul navei!', + '6' => 'Expediția noastră a preluat o navă fantomă care transporta o cantitate mică de Materie Întunecată. Nu am găsit indicii despre ceea ce sa întâmplat cu echipajul original al navei, dar tehnicienii noștri au reușit să salveze Materia Întunecată.', + '7' => 'Expediția noastră a realizat un experiment unic. Au putut să recolteze Materia Întunecată de la o stea pe moarte.', + '8' => 'Expediția noastră a localizat o stație spațială ruginită, care părea că plutea necontrolată prin spațiul cosmic de mult timp. Stația în sine a fost total inutilă, cu toate acestea, s-a descoperit că ceva Materie Întunecată este stocată în reactor. Tehnicienii noștri încearcă să economisească cât de mult pot.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Expediția noastră a găsit o planetă care a fost aproape distrusă în timpul unui anumit lanț de războaie. Există diferite nave care plutesc pe orbită. Tehnicienii încearcă să repare unele dintre ele. Poate vom obține și informații despre ce s-a întâmplat aici.', + '2' => 'Am găsit o stație de pirați pustie. În hangar sunt niște corăbii vechi. Tehnicienii noștri își dau seama dacă unele dintre ele sunt încă utile sau nu.', + '3' => 'Expediția ta a fugit în șantierele navale ale unei colonii care a fost părăsită cu eoni în urmă. În hangarul șantierelor navale descoperă câteva nave care ar putea fi salvate. Tehnicienii încearcă să-i facă pe unii dintre ei să zboare din nou.', + '4' => 'Am dat peste rămășițele unei expediții anterioare! Tehnicienii noștri vor încerca să pună din nou în funcțiune unele dintre nave.', + '5' => 'Expediția noastră a dat peste un vechi șantier naval automat. Unele dintre nave sunt încă în faza de producție, iar tehnicienii noștri încearcă în prezent să reactiveze generatoarele de energie din șantiere.', + '6' => 'Am găsit rămășițele unei armade. Tehnicienii s-au dus direct la navele aproape intacte pentru a încerca să le pună din nou la treabă.', + '7' => 'Am găsit planeta unei civilizații dispărute. Putem vedea o stație spațială uriașă intactă, orbitând. Unii dintre tehnicienii și piloții tăi au ieșit la suprafață în căutarea unor nave care ar putea fi încă folosite.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'O flotă care fugea a lăsat un obiect în urmă, pentru a ne distrage atenția în ajutorul evadării lor.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Expedițiile dumneavoastră nu raportează nicio anomalie în sectorul explorat. Dar flota sa lovit de vânt solar în timp ce se întorcea. Acest lucru a dus la accelerarea călătoriei de întoarcere. Expediția ta se întoarce acasă puțin mai devreme.', + '2' => 'Noul și îndrăznețul comandant a călătorit cu succes printr-o gaură de vierme instabilă pentru a scurta zborul înapoi! Cu toate acestea, expediția în sine nu a adus nimic nou.', + '3' => 'O cuplare neașteptată din spate în bobinele de energie ale motoarelor a grăbit întoarcerea expedițiilor, se întoarce acasă mai devreme decât se aștepta. Primele rapoarte spun că nu au nimic palpitant de explicat.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Expediția ta a intrat într-un sector plin de furtuni de particule. Acest lucru a determinat supraîncărcarea depozitelor de energie și majoritatea sistemelor principale ale navelor s-au prăbușit. Mecanicii tăi au reușit să evite ce e mai rău, dar expediția se va întoarce cu o mare întârziere.', + '2' => 'Navigatorul tău a făcut o greșeală gravă în calculele sale, ceea ce a făcut ca saltul expedițiilor să fie calculat greșit. Nu numai că flota a ratat ținta complet, dar călătoria de întoarcere va dura mult mai mult decât era planificat inițial.', + '3' => 'Vântul solar al unui gigant roșu a stricat saltul expedițiilor și va dura destul de mult timp pentru a calcula saltul de întoarcere. Nu era nimic în afară de golul spațiului dintre stele din acel sector. Flota se va întoarce mai târziu decât se aștepta.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Unii barbari primitivi ne atacă cu nave spațiale care nici măcar nu pot fi numite așa. Dacă incendiul devine grav, vom fi forțați să tragem înapoi.', + '2' => 'Trebuia să luptăm cu niște pirați care, din fericire, erau doar câțiva.', + '3' => 'Am prins niște transmisii radio de la niște pirați beți. Se pare că vom fi atacați în curând.', + '4' => 'Expediția noastră a fost atacată de un mic grup de nave necunoscute!', + '5' => 'Unii pirați spațiali cu adevărat disperați au încercat să captureze flota noastră de expediție.', + '6' => 'Unele nave cu aspect exotic au atacat flota expediției fără avertisment!', + '7' => 'Flota ta de expediție a avut un prim contact neprietenos cu o specie necunoscută.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Unii barbari primitivi ne atacă cu nave spațiale care nici măcar nu pot fi numite așa. Dacă incendiul devine grav, vom fi forțați să tragem înapoi.', + '2' => 'Trebuia să luptăm cu niște pirați care, din fericire, erau doar câțiva.', + '3' => 'Am prins niște transmisii radio de la niște pirați beți. Se pare că vom fi atacați în curând.', + '4' => 'Expediția noastră a fost atacată de un mic grup de pirați spațiali!', + '5' => 'Unii pirați spațiali cu adevărat disperați au încercat să captureze flota noastră de expediție.', + '6' => 'Pirații au pus în ambuscadă flota expediției fără avertisment!', + '7' => 'O flotă zdrențuită de pirați spațiali ne-a interceptat, cerând tribut.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Am preluat semnale ciudate de la nave necunoscute. S-au dovedit a fi ostili!', + '2' => 'O patrulă extraterestră a detectat flota noastră de expediție și a atacat imediat!', + '3' => 'Flota ta de expediție a avut un prim contact neprietenos cu o specie necunoscută.', + '4' => 'Unele nave cu aspect exotic au atacat flota expediției fără avertisment!', + '5' => 'O flotă de nave de război extraterestre a ieșit din hiperspațiu și ne-a angajat!', + '6' => 'Am întâlnit o specie extraterestră avansată din punct de vedere tehnologic, care nu era pașnică.', + '7' => 'Senzorii noștri au detectat semnături de energie necunoscute înainte ca navele extraterestre să atace!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'O topire a miezului navei conducătoare duce la o reacție în lanț, care distruge întreaga flotă de expediție într-o explozie spectaculoasă.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Rezultatul expediției', + 'body' => [ + '1' => 'Flota ta de expediție a intrat în contact cu o rasă extraterestră prietenoasă. Ei au anunțat că vor trimite un reprezentant cu bunuri pentru a face schimb în lumile voastre.', + '2' => 'O navă comercială misterioasă s-a apropiat de expediția ta. Comerciantul s-a oferit să vă viziteze planetele și să vă ofere servicii speciale de tranzacționare.', + '3' => 'Expediția a întâlnit un convoi comercial intergalactic. Unul dintre comercianți a fost de acord să vă viziteze lumea natală pentru a oferi oportunități de tranzacționare.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prieteni', + 'subject' => 'Cerere prietenie', + 'body' => 'Ați primit o nouă solicitare de prieten de la :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prieteni', + 'subject' => 'Solicitarea prietenului a fost acceptată', + 'body' => 'Jucătorul :accepter_name te-a adăugat la lista de prieteni.', + ], + 'buddy_removed' => [ + 'from' => 'Prieteni', + 'subject' => 'Ai fost șters dintr-o listă de prieteni', + 'body' => 'Jucătorul :remover_name te-a eliminat din lista de prieteni.', + ], + 'missile_attack_report' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Atacul cu rachete asupra :target_coords', + 'body' => 'Rachetele dvs. interplanetare de la :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) și-au atins ținta la :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Rachete lansate: :missiles_sent +Rachete interceptate: :missiles_intercepted +Rachete lovite: :missiles_hit + +Apărări distruse: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Comandamentul Apărării', + 'subject' => 'Atacul cu rachete pe :planet_coords', + 'body' => 'Planeta ta :planet_name la :planet_coords (ID: :planet_id) a fost atacată de rachete interplanetare de la :attacker_name! + +Rachete primite: :missiles_incoming +Rachete interceptate: :missiles_intercepted +Rachete lovite: :missiles_hit + +Apărări distruse: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':nume_expedient', + 'subject' => '[:alliance_tag] Alliance difuzat de la :sender_name', + 'body' => ':mesaj', + ], + 'alliance_application_received' => [ + 'from' => 'Managementul Alianței', + 'subject' => 'Noua aplicație de alianță', + 'body' => 'Player :applicant_name a aplicat pentru a se alătura alianței tale. + +Mesajul aplicației: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Gestionați coloniile', + 'subject' => 'Relocarea lui :planet_name a avut succes', + 'body' => 'Planeta :nume_planetă a fost mutată cu succes de la coordonatele [coordonate]:coordonate_vechi[/coordonate] la [coordonate]:coordonate_noi[/coordonate].', + ], + 'fleet_union_invite' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Invitație la lupta alianței', + 'body' => ':sender_name v-a invitat la misiunea :union_name împotriva :target_player pe [:target_coords], flota a fost cronometrată pentru :arrival_time. + +ATENȚIE: Ora sosirii se poate modifica din cauza aderării la flote. Fiecare flotă nouă poate prelungi acest timp cu maximum 30 %, altfel nu i se va permite să se alăture. + +NOTĂ: Puterea totală a tuturor participanților în comparație cu puterea totală a apărătorilor determină dacă va fi o luptă onorabilă sau nu.', + ], + 'Shipyard is being upgraded.' => 'Șantierul naval este în curs de modernizare.', + 'Nanite Factory is being upgraded.' => 'Fabrica Nanite este în curs de modernizare.', + 'moon_destruction_success' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Moon :moon_name [:moon_coords] a fost distrusă!', + 'body' => 'Cu o probabilitate de distrugere de :destruction_chance și o probabilitate de pierdere Deathstar de :loss_chance, flota dvs. a distrus cu succes luna :moon_name la :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Distrugerea lunii la :moon_coords a eșuat', + 'body' => 'Cu o probabilitate de distrugere de :destruction_chance și o probabilitate de pierdere Deathstar de :loss_chance, flota dvs. nu a reușit să distrugă luna :moon_name la :moon_coords. Flota se întoarce.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Pierdere catastrofală în timpul distrugerii lunii la :moon_coords', + 'body' => 'Cu o probabilitate de distrugere de :destruction_chance și o probabilitate de pierdere Deathstar de :loss_chance, flota dvs. nu a reușit să distrugă luna :moon_name la :moon_coords. În plus, toate Deathstars au fost pierdute în încercare. Nu există nicio epavă.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Comandamentul Flotei', + 'subject' => 'Misiunea de distrugere a lunii a eșuat la :coordonate', + 'body' => 'Flota ta a ajuns la :coordonate, dar nu a fost găsită nicio lună în locația țintă. Flota se întoarce.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitorizarea spațiului', + 'subject' => 'Încercarea de distrugere a lunii :moon_name [:moon_coords] a fost respinsă', + 'body' => ':attacker_name v-a atacat luna :moon_name la :moon_coords cu o probabilitate de distrugere de :destruction_chance și o probabilitate de pierdere Deathstar de :loss_chance. Luna ta a supraviețuit atacului!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitorizarea spațiului', + 'subject' => 'Moon :moon_name [:moon_coords] a fost distrusă!', + 'body' => 'Luna ta :moon_name de la :moon_coords a fost distrusă de o flotă Deathstar aparținând :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Mesaj de sistem', + 'subject' => 'Reparație finalizată', + 'body' => 'Solicitarea dvs. de reparație pe planet :planet a fost finalizată. +:ship_count navele au fost repuse în funcțiune.', + ], +]; diff --git a/resources/lang/ro/t_overview.php b/resources/lang/ro/t_overview.php new file mode 100644 index 000000000..b8cc2114b --- /dev/null +++ b/resources/lang/ro/t_overview.php @@ -0,0 +1,15 @@ + 'Vedere generala', + 'temperature' => 'Temperatură', + 'position' => 'Poziţie', +]; diff --git a/resources/lang/ro/t_resources.php b/resources/lang/ro/t_resources.php new file mode 100644 index 000000000..096ce8796 --- /dev/null +++ b/resources/lang/ro/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Mina de Metal', + 'description' => 'Folosite in extractia minereului de fier, minele de metal sunt prioritare tuturor imperiilor in crestere.', + 'description_long' => 'Folosite in extractia minereului de fier, minele de metal sunt prioritare tuturor imperiilor in crestere.', + ], + 'crystal_mine' => [ + 'title' => 'Mina de Cristal', + 'description' => 'Cristalele sunt materia principala pentru producerea circuitelor electronice si a unor aliaje.', + 'description_long' => 'Cristalele sunt materia principala pentru producerea circuitelor electronice si a unor aliaje.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintetizator de Deuteriu', + 'description' => 'Deuteriul, gasit in adancurile marii, este folosit drept combustibil pentru nave. Fiind o substanta rara, este de asemenea destul de scumpa.', + 'description_long' => 'Deuteriul, gasit in adancurile marii, este folosit drept combustibil pentru nave. Fiind o substanta rara, este de asemenea destul de scumpa.', + ], + 'solar_plant' => [ + 'title' => 'Uzina Solara', + 'description' => 'Uzinele solare absorb energia radiatiilor solare. Toate minele au nevoie de energie pentru a functiona.', + 'description_long' => 'Uzinele solare absorb energia radiatiilor solare. Toate minele au nevoie de energie pentru a functiona.', + ], + 'fusion_plant' => [ + 'title' => 'Reactor de Fuziune', + 'description' => 'Reactorul de fuziune foloseste deuteriu pentru a produce energie.', + 'description_long' => 'Reactorul de fuziune foloseste deuteriu pentru a produce energie.', + ], + 'metal_store' => [ + 'title' => 'Depozit de Metal', + 'description' => 'Ofera spatiu de depozitare pentru metalul in exces.', + 'description_long' => 'Ofera spatiu de depozitare pentru metalul in exces.', + ], + 'crystal_store' => [ + 'title' => 'Depozit de Cristal', + 'description' => 'Ofera spatiu de depozitare pentru cristalul in exces.', + 'description_long' => 'Ofera spatiu de depozitare pentru cristalul in exces.', + ], + 'deuterium_store' => [ + 'title' => 'Bazin de Deuteriu', + 'description' => 'Bazine uriase pentru depozitarea deuteriului proaspat extras.', + 'description_long' => 'Bazine uriase pentru depozitarea deuteriului proaspat extras.', + ], + 'robot_factory' => [ + 'title' => 'Uzina de Roboti', + 'description' => 'Fabricile de roboti ajuta la constructia cladirilor. Fiecare nivel imbunatateste viteza de constructie a cladirilor.', + 'description_long' => 'Fabricile de roboti ajuta la constructia cladirilor. Fiecare nivel imbunatateste viteza de constructie a cladirilor.', + ], + 'shipyard' => [ + 'title' => 'Santier Naval', + 'description' => 'Toate tipurile de nave si unitati defensive pot fi construite in Santierul Naval.', + 'description_long' => 'Toate tipurile de nave si unitati defensive pot fi construite in Santierul Naval.', + ], + 'research_lab' => [ + 'title' => 'Laborator de Cercetari', + 'description' => 'Dezvoltarea Laboratorului de Cercetari permite accesul la tehnologii noi precum si micsorarea timpului necesar pentru cercetare.', + 'description_long' => 'Dezvoltarea Laboratorului de Cercetari permite accesul la tehnologii noi precum si micsorarea timpului necesar pentru cercetare.', + ], + 'alliance_depot' => [ + 'title' => 'Hangarul Aliantei', + 'description' => 'Hangarul Aliantei alimenteaza combustibil flotelor din orbita care ajuta cu apararea.', + 'description_long' => 'Hangarul Aliantei alimenteaza combustibil flotelor din orbita care ajuta cu apararea.', + ], + 'missile_silo' => [ + 'title' => 'Siloz de Rachete', + 'description' => 'Silozul de rachete este folosit pentru a depozita rachete.', + 'description_long' => 'Silozul de rachete este folosit pentru a depozita rachete.', + ], + 'nano_factory' => [ + 'title' => 'Uzina de Naniti', + 'description' => 'Aceasta este ultima noutate în robotică. Fiecare nivel micşorează timpul de construcţie a navelor, apărării şi clădirilor.', + 'description_long' => 'Aceasta este ultima noutate în robotică. Fiecare nivel micşorează timpul de construcţie a navelor, apărării şi clădirilor.', + ], + 'terraformer' => [ + 'title' => 'Formator de Sol', + 'description' => 'Formatorul de sol mareste suprafata utilizabila de pe planeta.', + 'description_long' => 'Formatorul de sol mareste suprafata utilizabila de pe planeta.', + ], + 'space_dock' => [ + 'title' => 'Doc Spațial', + 'description' => 'Epavele pot fi reparate în Docul Spațial', + 'description_long' => 'Epavele pot fi reparate în Docul Spațial', + ], + 'lunar_base' => [ + 'title' => 'Baza Lunara', + 'description' => 'Deoarece Luna nu are atmosferă, este necesară o bază lunară pentru a genera spațiu locuibil.', + 'description_long' => 'Din moment ce o luna nu are atmosfera , o baza lunara este necesara pentru a genera un spatiu locuibil.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzor Phalanx', + 'description' => 'Folosind falangea senzorului, flotele altor imperii pot fi descoperite și observate. Cu cât matricea de falange a senzorilor este mai mare, cu atât intervalul pe care îl poate scana este mai mare.', + 'description_long' => 'Folosind un senzor phalanx, flotele altor imperii pot fi descoperite si supravegheate. Cu cat este mai mare senzorul cu atat mai mare este raza de actiune.', + ], + 'jump_gate' => [ + 'title' => 'Portal de Teleportare', + 'description' => 'Porțile de săritură sunt transceiver-uri uriașe capabile să trimită chiar și cea mai mare flotă în cel mai scurt timp către o poartă îndepărtată.', + 'description_long' => 'Portalele de teleportare sunt emitatori-receptori gigantici capabili sa trimita si cele mai mari flota intr-o clipa catre un alt portal.', + ], + 'energy_technology' => [ + 'title' => 'Tehnologia Energiei', + 'description' => 'Controlarea diferitelor tipuri de energie este necesara pentru tehnologii noi.', + 'description_long' => 'Controlarea diferitelor tipuri de energie este necesara pentru tehnologii noi.', + ], + 'laser_technology' => [ + 'title' => 'Tehnologia Laserelor', + 'description' => 'Focalizarea luminii genereaza o raza care produce pagube la atingerea unui obiect.', + 'description_long' => 'Focalizarea luminii genereaza o raza care produce pagube la atingerea unui obiect.', + ], + 'ion_technology' => [ + 'title' => 'Tehnologia Ionilor', + 'description' => 'Tehnologie prin care materiale ionizate sunt concentrate intr-un fascicul, cu aplicatii in domeniul militar. Fiecare nivel ofera un bonus de (4}% pentru demolari.', + 'description_long' => 'Tehnologie prin care materiale ionizate sunt concentrate intr-un fascicul, cu aplicatii in domeniul militar. Fiecare nivel ofera un bonus de (4}% pentru demolari.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tehnologia Hiperspatiala', + 'description' => 'Prin integrarea dimensiunilor a 4-a și a 5-a este acum posibil să se cerceteze un nou tip de acționare care este mai economică și mai eficientă.', + 'description_long' => 'Integrand a patra si a cincea dimensiune, acum este posibila cercetarea unui nou tip de motor mai economic si mai eficient. Utilizând a patra și a cincea dimensiune, este acum posibil să pliezi compartimentele de încărcare ale navelor pentru a mări capacitatea de depozitare.', + ], + 'plasma_technology' => [ + 'title' => 'Tehnologia Plasmei', + 'description' => 'O dezvoltare mai mare a Tehnlogiei Ionilor care accelerează plasma de mare energie şi care apoi poate produce efecte devastatoare, în plus optimizează producţia de metal, cristal și deuteriu (1%/0.66%/0.33%pe nivel).', + 'description_long' => 'O dezvoltare mai mare a Tehnlogiei Ionilor care accelerează plasma de mare energie şi care apoi poate produce efecte devastatoare, în plus optimizează producţia de metal, cristal și deuteriu (1%/0.66%/0.33%pe nivel).', + ], + 'combustion_drive' => [ + 'title' => 'Motor pe Combustie', + 'description' => 'Dezvoltarea acestui motor face navele mai rapide, totusi fiecare nivel creste viteza cu doar 10% din valoarea de baza.', + 'description_long' => 'Dezvoltarea acestui motor face navele mai rapide, totusi fiecare nivel creste viteza cu doar 10% din valoarea de baza.', + ], + 'impulse_drive' => [ + 'title' => 'Motor cu Impuls', + 'description' => 'Motorul cu impuls este bazat pe principiul reactiunii. Dezvoltarile ulterioare ale tehnologiei fac navele mai rapide, totusi fiecare nivel creste viteza doar cu 20% din valoarea de baza.', + 'description_long' => 'Motorul cu impuls este bazat pe principiul reactiunii. Dezvoltarile ulterioare ale tehnologiei fac navele mai rapide, totusi fiecare nivel creste viteza doar cu 20% din valoarea de baza.', + ], + 'hyperspace_drive' => [ + 'title' => 'Motor Hiperspatial', + 'description' => 'Motorul hiperspatial deviaza spatiul din preajma unei nave. Dezvoltarea acestui motor ajuta navele sa devina mai rapide. Totusi, fiecare nivel creste viteza cu 30% fata de viteza de baza.', + 'description_long' => 'Motorul hiperspatial deviaza spatiul din preajma unei nave. Dezvoltarea acestui motor ajuta navele sa devina mai rapide. Totusi, fiecare nivel creste viteza cu 30% fata de viteza de baza.', + ], + 'espionage_technology' => [ + 'title' => 'Tehnologia Spionajului', + 'description' => 'Informatii despre alte planete sau luni pot fi obtinute folosind aceasta tehnologie.', + 'description_long' => 'Informatii despre alte planete sau luni pot fi obtinute folosind aceasta tehnologie.', + ], + 'computer_technology' => [ + 'title' => 'Tehnologia Calculatoarelor', + 'description' => 'Mai multe flote pot fi manevrate marind performantele calculatoarelor. Fiecare nivel de tehnologie a calculatoarelor mareste cu unu numarul maxim de flote.', + 'description_long' => 'Mai multe flote pot fi manevrate marind performantele calculatoarelor. Fiecare nivel de tehnologie a calculatoarelor mareste cu unu numarul maxim de flote.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizica', + 'description' => 'Cu ajutorul unui modul de cercetare in Astrofizica, navele pot efectua expeditii lungi. Fiecare al 2-lea nivel al acestei tehnologii iti va permite colonizarea unei noi planete.', + 'description_long' => 'Cu ajutorul unui modul de cercetare in Astrofizica, navele pot efectua expeditii lungi. Fiecare al 2-lea nivel al acestei tehnologii iti va permite colonizarea unei noi planete.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Reteaua de Cercetare Intergalactica', + 'description' => 'Cercetătorii situați pe diferite planete comunică prin intermediul acestei rețele.', + 'description_long' => 'Cercetătorii situați pe diferite planete comunică prin intermediul acestei rețele.', + ], + 'graviton_technology' => [ + 'title' => 'Tehnologia Graviton', + 'description' => 'Lansand un flux concentrat de gravitoni se creeaza un camp gravitational artificial, care poate distruge nave sau luni.', + 'description_long' => 'Lansand un flux concentrat de gravitoni se creeaza un camp gravitational artificial, care poate distruge nave sau luni.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologia Armelor', + 'description' => 'Tehnologia Armelor imbunatateste eficienta lor. Fiecare nivel mareste puterea focului cu 10% din valoarea de baza.', + 'description_long' => 'Tehnologia Armelor imbunatateste eficienta lor. Fiecare nivel mareste puterea focului cu 10% din valoarea de baza.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologia Scutului', + 'description' => 'Tehnologia scutului face scuturile de pe nave și instalațiile defensive mai eficiente. Fiecare nivel de tehnologie de scut crește rezistența scuturilor cu 10 % din valoarea de bază.', + 'description_long' => 'Tehnologia scuturilor face ca scuturile din jurul navelor si a apararii sa fie eficiente. Fiecare nivel a tehnologiei creste puterea scuturilor cu 10% din valoarea de baza.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologia Armurilor', + 'description' => 'Aliaje speciale imbunatatesc armura navelor si a unitatilor defensive. Eficienta unei armuri este imbunatatita cu 10% per nivel.', + 'description_long' => 'Aliaje speciale imbunatatesc armura navelor si a unitatilor defensive. Eficienta unei armuri este imbunatatita cu 10% per nivel.', + ], + 'small_cargo' => [ + 'title' => 'Transportor mic', + 'description' => 'Transportorul mic este o nava agila care poate transporta rapid resurse catre alte planete.', + 'description_long' => 'Transportorul mic este o nava agila care poate transporta rapid resurse catre alte planete.', + ], + 'large_cargo' => [ + 'title' => 'Transportor mare', + 'description' => 'Acest transportor are o capacitate mult mai mare decat transportorul mic si este mai rapid in fazele initiale de dezvoltare ale imperiului, multumita motoarelor mai puternice.', + 'description_long' => 'Acest transportor are o capacitate mult mai mare decat transportorul mic si este mai rapid in fazele initiale de dezvoltare ale imperiului, multumita motoarelor mai puternice.', + ], + 'colony_ship' => [ + 'title' => 'Nava de Colonizare', + 'description' => 'Planetele nelocuite pot fi colonizate cu acest tip de nava.', + 'description_long' => 'Planetele nelocuite pot fi colonizate cu acest tip de nava.', + ], + 'recycler' => [ + 'title' => 'Reciclator', + 'description' => 'Reciclatorii sunt singurele nave capabile să recolteze câmpuri de resturi care plutesc pe orbita unei planete după luptă.', + 'description_long' => 'Reciclatoarele sunt singurele nave care au abilitatea de a culege campurile de ramasite din orbita unei planete.', + ], + 'espionage_probe' => [ + 'title' => 'Proba de spionaj', + 'description' => 'Probele de spionaj sunt roboti mici si agili care ofera informatii despre flotele si planetele indepartate.', + 'description_long' => 'Probele de spionaj sunt roboti mici si agili care ofera informatii despre flotele si planetele indepartate.', + ], + 'solar_satellite' => [ + 'title' => 'Satelit solar', + 'description' => 'Sateliții solari sunt simple platforme de celule solare, situate pe o orbită înaltă, staționară. Ei adună lumina soarelui și o transmit stației terestre prin laser.', + 'description_long' => 'Satelitii solari sunt simple platforme de celule solare, localizate pe orbita. Ei aduna lumina Soarelui si o transmit pe sol printr-un fascicul laser.
Un satelit solar produce 35 energie pe aceasta planeta.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Navele Crawler măresc producția de metal, cristal și deuteriu pe planetele unde sunt instalate, fiecare cu 0.02%, 0.02% și respectiv 0.02% . Pentru un jucător de tip colecționar, producția crește și ea. Bonusul maxim depinde de nivelul general al minelor tale.', + 'description_long' => 'Navele Crawler măresc producția de metal, cristal și deuteriu pe planetele unde sunt instalate, fiecare cu 0.02%, 0.02% și respectiv 0.02% . Pentru un jucător de tip colecționar, producția crește și ea. Bonusul maxim depinde de nivelul general al minelor tale.', + ], + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'Pathfinder este o navă rapidă și agilă, construită special pentru expediții în sectoare necunoscute ale spațiului.', + 'description_long' => 'Navele Pathfider sunt rapide, spațioase și pot recolta câmpurile de rămășițe din expediții. Cantitatea totală crește de asemenea.', + ], + 'light_fighter' => [ + 'title' => 'Vanator usor', + 'description' => 'Vanatorul usor este prima nava de atac care poate fi construita.', + 'description_long' => 'Vanatorul usor este prima nava de atac care poate fi construita.', + ], + 'heavy_fighter' => [ + 'title' => 'Vanator greu', + 'description' => 'Vanatorul greu are scuturi si putere de foc mai mari in comparatie cu vanatorul usor.', + 'description_long' => 'Vanatorul greu are scuturi si putere de foc mai mari in comparatie cu vanatorul usor.', + ], + 'cruiser' => [ + 'title' => 'Crucisator', + 'description' => 'Crucisatoarele sunt nave de aproape trei ori mai bune decat vanatorii grei si sunt de doua ori mai puternice. In plus sunt foarte rapide.', + 'description_long' => 'Crucisatoarele sunt nave de aproape trei ori mai bune decat vanatorii grei si sunt de doua ori mai puternice. In plus sunt foarte rapide.', + ], + 'battle_ship' => [ + 'title' => 'Nava de razboi', + 'description' => 'Navele de razboi reprezinta coloana vertebrala a flotei. Tunurile mari, viteza mare si capacitatea mare de transport le face adversari demni de luat in serios.', + 'description_long' => 'Navele de razboi reprezinta coloana vertebrala a flotei. Tunurile mari, viteza mare si capacitatea mare de transport le face adversari demni de luat in serios.', + ], + 'battlecruiser' => [ + 'title' => 'Interceptor', + 'description' => 'Interceptorul este specializat in distrugerea flotelor inamice.', + 'description_long' => 'Interceptorul este specializat in distrugerea flotelor inamice.', + ], + 'bomber' => [ + 'title' => 'Bombardier', + 'description' => 'Bombardierul a fost special facut pentru a distruge apararea de pe planete.', + 'description_long' => 'Bombardierul a fost special facut pentru a distruge apararea de pe planete.', + ], + 'destroyer' => [ + 'title' => 'Distrugator', + 'description' => 'Distrugatorul este nava de razboi suprema.', + 'description_long' => 'Distrugatorul este nava de razboi suprema.', + ], + 'deathstar' => [ + 'title' => 'RIP', + 'description' => 'Puterea de distrugere a unui RIP este superioara tuturor navelor. Cu ajutorul gravitonul, nava poate distruge o luna.', + 'description_long' => 'Puterea de distrugere a unui RIP este superioara tuturor navelor. Cu ajutorul gravitonul, nava poate distruge o luna.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'Reaper este o navă de luptă puternică specializată în raiduri agresive și recoltarea de moloz.', + 'description_long' => 'O navă din clasa Reaper este un puternic intrument distructiv, care poate culege câmpurile de rămășițe imediat după bătălie.', + ], + 'rocket_launcher' => [ + 'title' => 'Lansator de Rachete', + 'description' => 'Lansatorul de Rachete este o optiune defensiva simpla si ieftina.', + 'description_long' => 'Lansatorul de Rachete este o optiune defensiva simpla si ieftina.', + ], + 'light_laser' => [ + 'title' => 'Laser Usor', + 'description' => 'Tragand o raza de fotoni catre o tinta, poate produce pagube mai mari decat armele balistice standard.', + 'description_long' => 'Tragand o raza de fotoni catre o tinta, poate produce pagube mai mari decat armele balistice standard.', + ], + 'heavy_laser' => [ + 'title' => 'Laser Greu', + 'description' => 'Laserul greu este o dezvoltare fireasca a laserului usor.', + 'description_long' => 'Laserul greu este o dezvoltare fireasca a laserului usor.', + ], + 'gauss_cannon' => [ + 'title' => 'Tun Gauss', + 'description' => 'Tunul Gauss trage la viteze mari cu proiectile care cantaresc cateva tone.', + 'description_long' => 'Tunul Gauss trage la viteze mari cu proiectile care cantaresc cateva tone.', + ], + 'ion_cannon' => [ + 'title' => 'Tun Magnetic', + 'description' => 'Tunul Magnetic trage cu o raza continua de ioni accelerati, cauzand pagube considerabile obiectelor atinse.', + 'description_long' => 'Tunul Magnetic trage cu o raza continua de ioni accelerati, cauzand pagube considerabile obiectelor atinse.', + ], + 'plasma_turret' => [ + 'title' => 'Turela cu Plasma', + 'description' => 'Turelele cu plasma elibereaza energia unei flacari solare si intrec chiar si distrugatoarele ca putere combinata de distrugere.', + 'description_long' => 'Turelele cu plasma elibereaza energia unei flacari solare si intrec chiar si distrugatoarele ca putere combinata de distrugere.', + ], + 'small_shield_dome' => [ + 'title' => 'Scut Planetar Mic', + 'description' => 'Scutul planetar mic acopera intreaga planeta intr-o sfera care absoarbe o cantitate imensa de energie.', + 'description_long' => 'Scutul planetar mic acopera intreaga planeta intr-o sfera care absoarbe o cantitate imensa de energie.', + ], + 'large_shield_dome' => [ + 'title' => 'Scut Planetar Mare', + 'description' => 'Dezvoltare a scutului planetar mic care implica mai multa energie pentru a face fata atacurilor.', + 'description_long' => 'Dezvoltare a scutului planetar mic care implica mai multa energie pentru a face fata atacurilor.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Racheta Anti-Balistica', + 'description' => 'Rachetele anti-balistice distrug rachetele interplanetare.', + 'description_long' => 'Rachetele anti-balistice distrug rachetele interplanetare.', + ], + 'interplanetary_missile' => [ + 'title' => 'Rachete Interplanetare', + 'description' => 'Rachetele interplanetare distrug apărarea inamicului.', + 'description_long' => 'Rachetele Interplanetare distrug apararea inamicului. Rachetele Interplanetare acopera 0 sisteme conform formulei: nivel Motor cu Impuls * 5 - 1.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduce timpul de construcție a clădirilor aflate în construcție în prezent cu :durată.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduce timpul de construcție a contractelor actuale de șantier naval cu :durată.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduce timpul de cercetare pentru toate cercetările care sunt în desfășurare în prezent cu :durată.', + ], +]; diff --git a/resources/lang/ro/wreck_field.php b/resources/lang/ro/wreck_field.php new file mode 100644 index 000000000..ab7352c70 --- /dev/null +++ b/resources/lang/ro/wreck_field.php @@ -0,0 +1,78 @@ + 'Câmpul de epave', + 'wreck_field_formed' => 'Câmpul de epavă s-a format la coordonatele {coordonate}', + 'wreck_field_expired' => 'Câmpul de epavă a expirat', + 'wreck_field_burned' => 'Câmpul de epave a fost ars', + 'formation_conditions' => 'Un câmp de epavă se formează atunci când se pierd cel puțin {min_resources} resurse și cel puțin {min_percentage}% din flota de apărare este distrusă.', + 'resources_lost' => 'Resurse pierdute: {amount}', + 'fleet_percentage' => 'Flotă distrusă: {percentage}%', + 'repair_time' => 'Timp de reparație', + 'repair_progress' => 'Progresul reparației', + 'repair_completed' => 'Reparație finalizată', + 'repairs_underway' => 'Reparații în curs', + 'repair_duration_min' => 'Timp minim de reparație: {minute} minute', + 'repair_duration_max' => 'Timp maxim de reparație: {ore} ore', + 'repair_speed_bonus' => 'Nivelul Space Dock {level} oferă un bonus de viteză de reparare de {bonus}%.', + 'ships_in_wreck_field' => 'Nave în câmp de epavă', + 'ship_type' => 'Tipul navei', + 'quantity' => 'Cantitate', + 'repairable' => 'Reparabil', + 'total_ships' => 'Total nave: {count}', + 'start_repairs' => 'Începeți reparațiile', + 'complete_repairs' => 'Reparatii complete', + 'burn_wreck_field' => 'Arde câmp de epavă', + 'cancel_repairs' => 'Anulați reparațiile', + 'repair_started' => 'Reparațiile au început. Timp de finalizare: {time}', + 'repairs_completed' => 'Toate reparațiile au fost finalizate. Navele sunt gata de desfășurare.', + 'wreck_field_burned_success' => 'Câmpul de epavă a fost ars cu succes.', + 'cannot_repair' => 'Acest câmp de epavă nu poate fi reparat.', + 'cannot_burn' => 'Acest câmp de epavă nu poate fi ars în timp ce reparațiile sunt în curs.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Câmpul de epavă ({time_remaining} rămas)', + 'click_to_repair' => 'Faceți clic pentru a merge la Space Dock pentru reparații', + 'no_wreck_field' => 'Fără câmp de epavă', + 'space_dock_required' => 'Nivelul 1 Space Dock este necesar pentru a repara câmpurile de epavă.', + 'space_dock_level' => 'Nivel Space Dock: {level}', + 'upgrade_space_dock' => 'Actualizați Space Dock pentru a repara mai multe nave', + 'repair_capacity_reached' => 'Capacitate maximă de reparație atinsă. Actualizați Space Dock pentru a crește capacitatea.', + 'wreck_field_section' => 'Informații despre câmpul epavelor', + 'ships_available_for_repair' => 'Nave disponibile pentru reparații: {count}', + 'wreck_field_resources' => 'Câmpul de epavă conține aproximativ {value} resurse în valoare de nave.', + 'settings_title' => 'Setări Wreck Field', + 'enabled_description' => 'Câmpurile de epave permit recuperarea navelor distruse prin clădirea Space Dock. Navele pot fi reparate dacă distrugerea îndeplinește anumite criterii.', + 'percentage_setting' => 'Nave distruse în câmpul de epave:', + 'min_resources_setting' => 'Distrugere minimă pentru câmpurile de epave:', + 'min_fleet_percentage_setting' => 'Procentul minim de distrugere a flotei:', + 'lifetime_setting' => 'Durata de viață a câmpului de epavă (ore):', + 'repair_max_time_setting' => 'Timp maxim de reparație (ore):', + 'repair_min_time_setting' => 'Timp minim de reparație (minute):', + 'error_no_wreck_field' => 'Nu a fost găsit niciun câmp de epavă în această locație.', + 'error_not_owner' => 'Nu dețineți acest câmp de epave.', + 'error_already_repairing' => 'Reparațiile sunt deja în curs.', + 'error_no_ships' => 'Nu există nave disponibile pentru reparații.', + 'error_space_dock_required' => 'Nivelul 1 Space Dock este necesar pentru a repara câmpurile de epavă.', + 'error_cannot_collect_late_added' => 'Navele adăugate în timpul reparațiilor în curs nu pot fi colectate manual. Trebuie să așteptați până când toate reparațiile sunt finalizate automat.', + 'warning_auto_return' => 'Navele reparate vor fi readuse automat în funcțiune la {ore} ore după finalizarea reparației.', + 'time_remaining' => 'Au mai rămas {ore}h {minute}m', + 'expires_soon' => 'Expiră în curând', + 'repair_time_remaining' => 'Finalizarea reparației: {time}', + 'status_active' => 'Activ', + 'status_repairing' => 'Reparare', + 'status_completed' => 'Terminat', + 'status_burned' => 'Ars', + 'status_expired' => 'Expirat', + 'repairs_started' => 'Reparațiile au început cu succes', + 'all_ships_deployed' => 'Toate navele au fost repuse în funcțiune', + 'no_ships_ready' => 'Nu există nave pregătite pentru colectare', + 'repairs_not_started' => 'Reparațiile nu au început încă', +]; diff --git a/resources/lang/ru/_TRANSLATION_STATUS.md b/resources/lang/ru/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..90a6fc77a --- /dev/null +++ b/resources/lang/ru/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: ru + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: ru +- Total leaves: 2424 +- Translated: 1899 (78.3%) +- English fallback: 525 diff --git a/resources/lang/ru/t_buddies.php b/resources/lang/ru/t_buddies.php new file mode 100644 index 000000000..90de63be6 --- /dev/null +++ b/resources/lang/ru/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Невозможно отправить запрос на добавление в друзья самому себе.', + 'user_not_found' => 'Пользователь не найден.', + 'cannot_send_to_admin' => 'Не могу отправлять запросы на добавление в друзья администраторам.', + 'cannot_send_to_user' => 'Невозможно отправить запрос на добавление в друзья этому пользователю.', + 'already_buddies' => 'Вы уже являетесь друзьями этого пользователя.', + 'request_exists' => 'Между этими пользователями уже существует запрос на добавление в друзья.', + 'request_not_found' => 'Запрос на добавление в друзья не найден.', + 'not_authorized_accept' => 'Вы не уполномочены принять этот запрос.', + 'not_authorized_reject' => 'Вы не имеете права отклонить этот запрос.', + 'not_authorized_cancel' => 'Вы не имеете права отменить этот запрос.', + 'already_processed' => 'Этот запрос уже обработан.', + 'relationship_not_found' => 'Дружеские связи не найдены.', + 'cannot_ignore_self' => 'Невозможно игнорировать себя.', + 'already_ignored' => 'Игрок уже игнорируется.', + 'not_in_ignore_list' => 'Игрока нет в вашем списке игнорируемых.', + 'send_request_failed' => 'Не удалось отправить запрос на добавление в друзья.', + 'ignore_player_failed' => 'Не удалось игнорировать игрока.', + 'delete_buddy_failed' => 'Не удалось удалить друга', + 'search_too_short' => 'Слишком мало персонажей! Пожалуйста, введите не менее 2 символов.', + 'invalid_action' => 'Недопустимое действие', + ], + 'success' => [ + 'request_sent' => 'Запрос на добавление в друзья успешно отправлен!', + 'request_cancelled' => 'Запрос на добавление в друзья успешно отменен.', + 'request_accepted' => 'Запрос в друзья принят!', + 'request_rejected' => 'Запрос на добавление в друзья отклонен', + 'request_accepted_symbol' => '✓ Запрос на добавление в друзья принят', + 'request_rejected_symbol' => '✗ Запрос на добавление в друзья отклонен', + 'buddy_deleted' => 'Приятель успешно удалил!', + 'player_ignored' => 'Игрок успешно проигнорирован!', + 'player_unignored' => 'Игрок успешно удален.', + ], + 'ui' => [ + 'page_title' => 'Друзья', + 'my_buddies' => 'Список друзей', + 'ignored_players' => 'Игроки в списке игнорируемых', + 'buddy_request' => 'Запрос дружбы', + 'buddy_request_title' => 'Запрос дружбы', + 'buddy_request_to' => 'Просьба к другу', + 'buddy_requests' => 'Запросы друзей', + 'new_buddy_request' => 'Новый запрос на добавление в друзья', + 'write_message' => 'Написать сообщение', + 'send_message' => 'Отправить сообщение', + 'send' => 'Отправить', + 'search_placeholder' => 'Поиск...', + 'no_buddies_found' => 'Друзей нет.', + 'no_buddy_requests' => 'В настоящее время у Вас нет запросов на добавление в друзья.', + 'no_requests_sent' => 'Вы не отправили ни одного запроса на добавление в друзья.', + 'no_ignored_players' => 'Нет игнорируемых игроков', + 'requests_received' => 'полученные запросы', + 'requests_sent' => 'запросы отправлены', + 'new' => 'новый', + 'new_label' => 'Новый', + 'from' => 'От:', + 'to' => 'К:', + 'online' => 'Онлайн', + 'status_on' => 'На', + 'status_off' => 'Выключенный', + 'received_request_from' => 'Вы получили новый запрос на добавление в друзья от', + 'buddy_request_to_player' => 'Запрос на добавление в друзья игроку', + 'ignore_player_title' => 'Игнорировать игрока', + ], + 'action' => [ + 'accept_request' => 'Принять запрос на добавление в друзья', + 'reject_request' => 'Отклонить запрос на добавление в друзья', + 'withdraw_request' => 'Отозвать запрос на добавление в друзья', + 'delete_buddy' => 'Удалить друга', + 'confirm_delete_buddy' => 'Вы действительно хотите удалить своего друга?', + 'add_as_buddy' => 'Добавить в друзья', + 'ignore_player' => 'Вы уверены, что хотите игнорировать', + 'remove_from_ignore' => 'Удалить из списка игнорирования', + 'report_message' => 'Сообщить об этом сообщении оператору игры?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Имя', + 'points' => 'Очки', + 'rank' => 'Место', + 'alliance' => 'Альянс', + 'coords' => 'Координаты', + 'actions' => 'Действия', + ], + 'common' => [ + 'yes' => 'да', + 'no' => 'Нет', + 'caution' => 'Осторожность', + ], +]; diff --git a/resources/lang/ru/t_external.php b/resources/lang/ru/t_external.php new file mode 100644 index 000000000..fa0b8c427 --- /dev/null +++ b/resources/lang/ru/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Ваш браузер не обновлен.', + 'desc1' => 'Ваша версия Internet Explorer не соответствует существующим стандартам и больше не поддерживается этим сайтом.', + 'desc2' => 'Чтобы использовать этот веб-сайт, обновите свой веб-браузер до текущей версии или используйте другой веб-браузер. Если вы уже используете последнюю версию, перезагрузите страницу, чтобы она отображалась правильно.', + 'desc3' => 'Вот список самых популярных браузеров. Нажмите на один из символов, чтобы перейти на страницу загрузки:', + ], + 'login' => [ + 'page_title' => 'OGame - Покори вселенную', + 'btn' => 'Авторизоваться', + 'email_label' => 'Адрес электронной почты:', + 'password_label' => 'Пароль:', + 'universe_label' => 'Вселенная', + 'universe_option_1' => '1. Вселенная', + 'submit' => 'Авторизоваться', + 'forgot_password' => 'Забыли пароль?', + 'forgot_email' => 'Забыли адрес электронной почты?', + 'terms_accept_html' => 'При входе в систему я принимаю Условия и условия', + ], + 'register' => [ + 'play_free' => 'ИГРАЙТЕ БЕСПЛАТНО!', + 'email_label' => 'Адрес электронной почты:', + 'password_label' => 'Пароль:', + 'universe_label' => 'Вселенная', + 'distinctions' => 'Отличия', + 'terms_html' => 'В игре применяются наши Условия и Политика конфиденциальности .', + 'submit' => 'Зарегистрироваться', + ], + 'nav' => [ + 'home' => 'Дом', + 'about' => 'О игре', + 'media' => 'СМИ', + 'wiki' => 'Вики', + ], + 'home' => [ + 'title' => 'OGame - Покори вселенную', + 'description_html' => 'OGame — это стратегическая игра, действие которой происходит в космосе, в которой одновременно соревнуются тысячи игроков со всего мира. Для игры вам понадобится только обычный веб-браузер.', + 'board_btn' => 'Доска', + 'trailer_title' => 'Трейлер', + ], + 'footer' => [ + 'legal' => 'Контакты', + 'privacy_policy' => 'политика конфиденциальности', + 'terms' => 'Условия и положения', + 'contact' => 'Контакт', + 'rules' => 'Правила', + 'copyright' => '© OGameX. Все права защищены.', + ], + 'js' => [ + 'login' => 'Авторизоваться', + 'close' => 'Закрывать', + 'age_check_failed' => 'Сожалеем, но вы не имеете права зарегистрироваться. Пожалуйста, ознакомьтесь с нашими Условиями использования для получения дополнительной информации.', + ], + 'validation' => [ + 'required' => 'Это поле обязательно к заполнению', + 'make_decision' => 'Принять решение', + 'accept_terms' => 'Вы должны принять Условия и положения.', + 'length' => 'Разрешено от 3 до 20 символов.', + 'pw_length' => 'Разрешено от 4 до 20 символов.', + 'email' => 'Вам необходимо ввести действующий адрес электронной почты!', + 'invalid_chars' => 'Содержит недопустимые символы.', + 'no_begin_end_underscore' => 'Ваше имя не может начинаться или заканчиваться подчеркиванием.', + 'no_begin_end_whitespace' => 'Ваше имя не может начинаться или заканчиваться пробелом.', + 'max_three_underscores' => 'Ваше имя не может содержать более 3 символов подчеркивания.', + 'max_three_whitespaces' => 'Ваше имя не может содержать более 3 пробелов.', + 'no_consecutive_underscores' => 'Вы не можете использовать два или более символов подчеркивания один за другим.', + 'no_consecutive_whitespaces' => 'Вы не можете использовать два или более пробелов один за другим.', + 'username_available' => 'Это имя пользователя доступно.', + 'username_loading' => 'Пожалуйста, подождите, идет загрузка...', + 'username_taken' => 'Это имя пользователя больше недоступно.', + 'only_letters' => 'Используйте только символы.', + ], + 'forgot_password' => [ + 'title' => 'Забыли пароль?', + 'description' => 'Введите свой адрес электронной почты ниже, и мы вышлем вам ссылку для сброса пароля.', + 'email_label' => 'Адрес электронной почты:', + 'submit' => 'Отправить ссылку для сброса', + 'back_to_login' => '← Вернуться к входу', + ], + 'reset_password' => [ + 'title' => 'Сбросить пароль', + 'email_label' => 'Адрес электронной почты:', + 'password_label' => 'Новый пароль:', + 'confirm_label' => 'Подтвердите новый пароль:', + 'submit' => 'Сбросить пароль', + ], + 'forgot_email' => [ + 'title' => 'Забыли адрес электронной почты?', + 'description' => 'Введите имя своего командира, и мы отправим подсказку на зарегистрированный адрес электронной почты.', + 'username_label' => 'Имя командира:', + 'submit' => 'Отправить подсказку', + 'back_to_login' => '← Вернуться к входу', + 'sent' => 'Если соответствующая учетная запись была найдена, на зарегистрированный адрес электронной почты была отправлена ​​подсказка.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Сбросьте пароль OGameX', + 'heading' => 'Сброс пароля', + 'greeting' => 'Привет :имя пользователя,', + 'body' => 'Мы получили запрос на сброс пароля для вашей учетной записи. Нажмите кнопку ниже, чтобы выбрать новый пароль.', + 'cta' => 'Сбросить пароль', + 'expiry' => 'Срок действия этой ссылки истекает через 60 минут.', + 'no_action' => 'Если вы не запрашивали сброс пароля, никаких дальнейших действий не требуется.', + 'url_fallback' => 'Если у вас возникли проблемы с нажатием кнопки, скопируйте и вставьте приведенный ниже URL-адрес в свой браузер:', + ], + 'retrieve_email' => [ + 'subject' => 'Ваш адрес электронной почты OGameX', + 'heading' => 'Подсказка по адресу электронной почты', + 'greeting' => 'Привет :имя пользователя,', + 'body' => 'Вы запросили подсказку для адреса электронной почты, связанного с вашей учетной записью:', + 'cta' => 'Перейти к входу', + 'no_action' => 'Если вы не отправляли этот запрос, вы можете смело игнорировать это письмо.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Скорость флота: чем выше значение, тем меньше времени у вас остается на реакцию на атаку.', + 'economy_speed' => 'Экономичная скорость: чем выше значение, тем быстрее будут завершены строительство и исследования, а также собраны ресурсы.', + 'debris_ships' => 'Некоторые из уничтоженных в бою кораблей попадут в поле обломков.', + 'debris_defence' => 'Некоторые из разрушенных в бою оборонительных сооружений попадут в поле обломков.', + 'dark_matter_gift' => 'Вы получите Dark Matter в качестве награды за подтверждение вашего адреса электронной почты.', + 'aks_on' => 'Боевая система Альянса активирована', + 'planet_fields' => 'Увеличено максимальное количество слотов для строительства.', + 'wreckfield' => 'Активирован Космический Док: некоторые уничтоженные корабли можно восстановить с помощью Космического Дока.', + 'universe_big' => 'Количество галактик во Вселенной', + ], +]; diff --git a/resources/lang/ru/t_facilities.php b/resources/lang/ru/t_facilities.php new file mode 100644 index 000000000..e061d3340 --- /dev/null +++ b/resources/lang/ru/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Космический док', + 'description' => 'Повреждения можно устранить в космическом доке.', + 'description_long' => 'Космический док дает возможность ремонтировать разрушенные в бою корабли, оставившие после себя обломки. Время ремонта занимает максимум 12 часов, но до возвращения кораблей в строй проходит не менее 30 минут. + +Поскольку Космический док плавает на орбите, ему не требуется поле планеты.', + 'requirements' => 'Требуется уровень верфи 2.', + 'field_consumption' => 'Не потребляет поля планеты (плавает на орбите)', + 'wreck_field_section' => 'Поле крушения', + 'no_wreck_field' => 'В этом месте нет места затонувших кораблей.', + 'wreck_field_info' => 'Доступно поле затонувших кораблей, на котором можно отремонтировать корабли.', + 'ships_available' => 'Корабли, доступные для ремонта: {count}', + 'repair_capacity' => 'Ремонтные возможности зависят от уровня космического дока {level}.', + 'start_repair' => 'Начать ремонт места крушения', + 'repair_in_progress' => 'Идет ремонт', + 'repair_completed' => 'Ремонт завершен', + 'deploy_ships' => 'Развертывание отремонтированных кораблей', + 'burn_wreck_field' => 'Сжечь поле крушения', + 'repair_time' => 'Примерное время ремонта: {time}', + 'repair_progress' => 'Ход ремонта: {progress}%', + 'completion_time' => 'Завершение: {время}', + 'auto_deploy_warning' => 'Корабли будут автоматически развернуты через {hours} часов после завершения ремонта, если их не развернуть вручную.', + 'level_effects' => [ + 'repair_speed' => 'Скорость ремонта увеличена на {bonus}%.', + 'capacity_increase' => 'Увеличено максимальное количество ремонтируемых кораблей.', + ], + 'status' => [ + 'no_dock' => 'Космический док необходим для ремонта полей затонувших кораблей', + 'level_too_low' => 'Уровень 1 космического дока необходим для ремонта полей затонувших кораблей.', + 'no_wreck_field' => 'Поле затонувших кораблей отсутствует.', + 'repairing' => 'В настоящее время ремонтируется место крушения', + 'ready_to_deploy' => 'Ремонт завершен, корабли готовы к развертыванию', + ], + ], + 'actions' => [ + 'build' => 'Строить', + 'upgrade' => 'Повысьте уровень до {level}', + 'downgrade' => 'Понизить уровень до {level}', + 'demolish' => 'Снести', + 'cancel' => 'Отмена', + ], + 'requirements' => [ + 'met' => 'Требования выполнены', + 'not_met' => 'Требования не выполнены', + 'research' => 'Исследование: {требование}', + 'building' => 'Здание: {requirement} уровень {level}', + ], + 'cost' => [ + 'metal' => 'Металл: {количество}', + 'crystal' => 'Кристалл: {количество}', + 'deuterium' => 'Дейтерий: {количество}', + 'energy' => 'Энергия: {количество}', + 'dark_matter' => 'Темная материя: {количество}', + 'total' => 'Общая стоимость: {количество}', + ], + 'construction_time' => 'Время строительства: {time}', + 'upgrade_time' => 'Время обновления: {time}', +]; diff --git a/resources/lang/ru/t_galaxy.php b/resources/lang/ru/t_galaxy.php new file mode 100644 index 000000000..ca210b0af --- /dev/null +++ b/resources/lang/ru/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Благодаря близости к солнцу сбор солнечной энергии очень эффективен. Однако планеты в этом положении, как правило, маленькие и производят лишь небольшое количество дейтерия.', + 'normal' => 'Обычно в этой Позиции находятся сбалансированные планеты с достаточными источниками дейтерия, хорошим запасом солнечной энергии и достаточным пространством для развития.', + 'biggest' => 'Обычно в этом положении лежат самые большие планеты Солнечной системы. Солнце обеспечивает достаточно энергии, и можно ожидать достаточного количества источников дейтерия.', + 'farthest' => 'Из-за огромного расстояния до Солнца сбор солнечной энергии ограничен. Однако эти планеты обычно являются значительными источниками дейтерия.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Колонизировать', + 'no_ship' => 'Невозможно колонизировать планету без колониального корабля.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/ru/t_ingame.php b/resources/lang/ru/t_ingame.php new file mode 100644 index 000000000..a8f01ac9b --- /dev/null +++ b/resources/lang/ru/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Диаметр', + 'temperature' => 'Температура', + 'position' => 'Позиция', + 'points' => 'Очки', + 'honour_points' => 'Очки чести', + 'score_place' => 'Место', + 'score_of' => 'из', + 'page_title' => 'Обзор', + 'buildings' => 'Постройки', + 'research' => 'Исследования', + 'switch_to_moon' => 'Переключиться на луну', + 'switch_to_planet' => 'Переключиться на планету', + 'abandon_rename' => 'покинуть/переименовать', + 'abandon_rename_title' => 'покинуть/переименовать Планета', + 'abandon_rename_modal' => 'Покинуть/Переименовать :planet_name', + 'homeworld' => 'Родная планета', + 'colony' => 'Колония', + 'moon' => 'Луна', + ], + 'planet_move' => [ + 'resettle_title' => 'Переселить планету', + 'cancel_confirm' => 'Вы уверены, что хотите отменить перемещение планеты? Зарезервированная позиция будет освобождена.', + 'cancel_success' => 'Перемещение планеты было успешно отменено.', + 'blockers_title' => 'Следующие вещи в настоящее время мешают переселению вашей планеты:', + 'no_blockers' => 'Ничто не может помешать запланированному перемещению планеты сейчас.', + 'cooldown_title' => 'Время до следующего возможного переезда', + 'to_galaxy' => 'В галактику', + 'relocate' => 'Переселиться', + 'cancel' => 'отмена', + 'explanation' => 'Перемещение позволяет вам переместить ваши планеты в другое место в удаленной системе по вашему выбору.

Фактическое перемещение происходит через 24 часа после активации. В это время вы можете использовать свои планеты как обычно. Обратный отсчет показывает, сколько времени осталось до перемещения.

После того, как обратный отсчет истечет и планету придется переместить, ни один из ваших размещенных там флотов не сможет быть активным. В это время также не должно ничего строиться, ничего ремонтироваться и ничего не исследоваться. Если по истечении обратного отсчета есть задание на строительство, ремонт или флот все еще активен, перемещение будет отменено.

Если перемещение пройдет успешно, с вас будет снято 240 000 Темной Материи. Планеты, здания и хранящиеся ресурсы, включая Луну, будут немедленно перемещены. Ваши флоты автоматически перемещаются в новые координаты со скоростью самого медленного корабля. Прыжковые врата на перемещенную луну деактивируются на 24 часа.', + 'err_position_not_empty' => 'Целевая позиция не пуста.', + 'err_already_in_progress' => 'Перемещение планеты уже выполняется.', + 'err_on_cooldown' => 'Перемещение на перезарядке. Подождите перед повторным перемещением.', + 'err_insufficient_dm' => 'Недостаточно Тёмной материи. Необходимо :amount ТМ.', + 'err_buildings_in_progress' => 'Невозможно переместить во время строительства зданий.', + 'err_research_in_progress' => 'Невозможно переместить во время проведения исследований.', + 'err_units_in_progress' => 'Невозможно переместить во время строительства юнитов.', + 'err_fleets_active' => 'Невозможно переместить при активных миссиях флота.', + 'err_no_active_relocation' => 'Активное перемещение планеты не найдено.', + ], + 'shared' => [ + 'caution' => 'Осторожность', + 'yes' => 'да', + 'no' => 'Нет', + 'error' => 'Ошибка', + 'dark_matter' => 'Тёмная материя', + 'duration' => 'Длительность', + 'error_occurred' => 'Произошла ошибка.', + 'level' => 'Уровень', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'В разработке', + 'vacation_mode_error' => 'Ошибка, игрок в режиме отпуска', + 'requirements_not_met' => 'Требования не выполнены!', + 'wrong_class' => 'У вас нет необходимого класса персонажа для этого здания.', + 'wrong_class_general' => 'Чтобы построить этот корабль, вам необходимо выбрать класс «Генерал».', + 'wrong_class_collector' => 'Чтобы построить этот корабль, вам необходимо выбрать класс Коллекционер.', + 'wrong_class_discoverer' => 'Чтобы построить этот корабль, вам необходимо выбрать класс «Открыватель».', + 'no_moon_building' => 'Вы не сможете построить это здание на Луне!', + 'not_enough_resources' => 'Недостаточно ресурсов!', + 'queue_full' => 'Очередь заполнена', + 'not_enough_fields' => 'Недостаточно полей!', + 'shipyard_busy' => 'Верфь все еще занята', + 'research_in_progress' => 'В настоящее время проводятся исследования!', + 'research_lab_expanding' => 'Исследовательская лаборатория расширяется.', + 'shipyard_upgrading' => 'Верфь модернизируется.', + 'nanite_upgrading' => 'Нанитовый завод модернизируется.', + 'max_amount_reached' => 'Достигнуто максимальное количество!', + 'expand_button' => 'Развернуть :title на уровне :level', + 'loca_notice' => 'Ссылка', + 'loca_demolish' => 'Действительно понизить версию TECHNOLOGY_NAME на один уровень?', + 'loca_lifeform_cap' => 'Один или несколько связанных бонусов уже исчерпаны. Вы все равно хотите продолжить строительство?', + 'last_inquiry_error' => 'Ваш последний запрос не удалось обработать. Попробуйте ещё раз.', + 'planet_move_warning' => 'Осторожность! Эта миссия может продолжать работать после начала периода перемещения, и в этом случае процесс будет отменен. Вы действительно хотите продолжить эту работу?', + 'building_started' => 'Строительство начато успешно.', + 'invalid_token' => 'Недействительный токен.', + 'downgrade_started' => 'Понижение уровня здания начато.', + 'construction_canceled' => 'Строительство здания отменено.', + 'added_to_queue' => 'Добавлено в очередь строительства.', + 'invalid_queue_item' => 'Недействительный ID элемента очереди', + ], + 'resources_page' => [ + 'page_title' => 'Сырьё', + 'settings_link' => 'Производство сырья', + 'section_title' => 'Производственные постройки', + ], + 'facilities_page' => [ + 'page_title' => 'Фабрики', + 'section_title' => 'Фабрики', + 'use_jump_gate' => 'Используйте прыжковые ворота', + 'jump_gate' => 'Ворота', + 'alliance_depot' => 'Склад альянса', + 'burn_confirm' => 'Вы уверены, что хотите сжечь это поле развалин? Это действие невозможно отменить.', + ], + 'research_page' => [ + 'basic' => 'Базовые исследования', + 'drive' => 'Исследования двигателей', + 'advanced' => 'Продвинутые исследования', + 'combat' => 'Боевые исследования', + ], + 'shipyard_page' => [ + 'battleships' => 'Линкоры', + 'civil_ships' => 'Гражданские корабли', + 'no_units_idle' => 'В данный момент юниты не строятся.', + 'no_units_idle_tooltip' => 'Нажмите, чтобы перейти на Верфь.', + 'to_shipyard' => 'Перейти на Верфь', + ], + 'defense_page' => [ + 'page_title' => 'Оборона', + 'section_title' => 'Оборона', + ], + 'resource_settings' => [ + 'production_factor' => 'Производственный фактор', + 'recalculate' => 'Посчитать', + 'metal' => 'Металл', + 'crystal' => 'Кристалл', + 'deuterium' => 'Дейтерий', + 'energy' => 'Энергия', + 'basic_income' => 'Естественное производство', + 'level' => 'Уровень', + 'number' => 'Число:', + 'items' => 'Предметы', + 'geologist' => 'Геолог', + 'mine_production' => 'шахтное производство', + 'engineer' => 'Инженер', + 'energy_production' => 'производство энергии', + 'character_class' => 'Класс персонажа', + 'commanding_staff' => 'Командный состав', + 'storage_capacity' => 'Вместимость хранилищ', + 'total_per_hour' => 'Выработка в час:', + 'total_per_day' => 'Всего за день', + 'total_per_week' => 'Выработка в неделю:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Ракетные шахты служат для хранения ракет. С каждым уровнем можно хранить на пять межпланетных или десять ракет-перехватчиков больше. Одна межпланетная ракета требует места в два раза больше, чем ракета-перехватчик. Возможно любое комбинирование различных типов ракет.', + 'silo_capacity' => 'Ракетная шахта на уровне :level может содержать межпланетные ракеты :ipm или противобаллистические ракеты :abm.', + 'type' => 'Тип', + 'number' => 'Число', + 'tear_down' => 'срывать', + 'proceed' => 'Продолжить', + 'enter_minimum' => 'Пожалуйста, введите хотя бы одну ракету для уничтожения', + 'not_enough_abm' => 'У вас не так много противоракет', + 'not_enough_ipm' => 'У вас нет столько межпланетных ракет', + 'destroyed_success' => 'Ракеты успешно уничтожены', + 'destroy_failed' => 'Не удалось уничтожить ракеты', + 'error' => 'Произошла ошибка. Пожалуйста, попробуйте еще раз.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Отправка флота I', + 'dispatch_2_title' => 'Отправка флота II', + 'dispatch_3_title' => 'Отправка флота III', + 'movement_title' => 'Передвижения флота', + 'to_movement' => 'Для движения флота', + 'fleets' => 'Флоты', + 'expeditions' => 'Экспедиции', + 'reload' => 'Перезагрузить', + 'clock' => 'Длительность экспедиции:', + 'load_dots' => 'загрузка...', + 'never' => 'Никогда', + 'tooltip_slots' => 'Использовано/Всего слотов', + 'no_free_slots' => 'Нет доступных слотов для флота', + 'tooltip_exp_slots' => 'Использовано/Всего экспедиций', + 'market_slots' => 'Предложения', + 'tooltip_market_slots' => 'Торговый флот б/у/всего', + 'fleet_dispatch' => 'Отправка флота', + 'dispatch_impossible' => 'Невозможно отправить флот.', + 'no_ships' => 'На планете нет кораблей.', + 'in_combat' => 'В настоящее время флот находится в боевой готовности.', + 'vacation_error' => 'Из режима отпуска нельзя отправлять флоты!', + 'not_enough_deuterium' => 'Недостаточно дейтерия!', + 'no_target' => 'Вы должны выбрать действительную цель.', + 'cannot_send_to_target' => 'Флоты не могут быть отправлены к этой цели.', + 'cannot_start_mission' => 'Вы не можете начать эту миссию.', + 'mission_label' => 'Миссия', + 'target_label' => 'Цель', + 'player_name_label' => 'Имя игрока', + 'no_selection' => 'Ничего не выбрано', + 'no_mission_selected' => 'Миссия не выбрана!', + 'combat_ships' => 'Боевые корабли', + 'civil_ships' => 'Гражданские корабли', + 'standard_fleets' => 'Стандартный автопарк', + 'edit_standard_fleets' => 'Редактировать стандартные флоты', + 'select_all_ships' => 'Выбрать все корабли', + 'reset_choice' => 'Сбросить выбор', + 'api_data' => 'Эти данные можно ввести в совместимый боевой симулятор:', + 'tactical_retreat' => 'Тактическое отступление', + 'tactical_retreat_tooltip' => 'Затраты дейтерия, необходимого для отступления', + 'continue' => 'Продолжать', + 'back' => 'Обратно', + 'origin' => 'Источник', + 'destination' => 'Место назначения', + 'planet' => 'Планета', + 'moon' => 'Луна', + 'coordinates' => 'Координаты', + 'distance' => 'Расстояние', + 'debris_field' => 'Поле обломков', + 'debris_field_lower' => 'Поле обломков', + 'shortcuts' => 'Ярлыки', + 'combat_forces' => 'Боевые силы', + 'player_label' => 'Игрок', + 'player_name' => 'Имя игрока', + 'select_mission' => 'Выберите миссию для цели', + 'bashing_disabled' => 'Миссии атаки были отменены в результате слишком большого количества атак на цель.', + 'mission_expedition' => 'Экспедиция', + 'mission_colonise' => 'Колонизировать', + 'mission_recycle' => 'Переработать', + 'mission_transport' => 'Транспорт', + 'mission_deploy' => 'Оставить', + 'mission_espionage' => 'Шпионаж', + 'mission_acs_defend' => 'Держаться', + 'mission_attack' => 'Атака', + 'mission_acs_attack' => 'Совместная атака', + 'mission_destroy_moon' => 'Уничтожить', + 'desc_attack' => 'Атакует флот и защиту вашего противника.', + 'desc_acs_attack' => 'Почетные сражения могут стать позорными, если через ACS войдут сильные игроки. Решающим фактором здесь является сумма общих военных очков атакующего по сравнению с суммой общих военных очков обороняющегося.', + 'desc_transport' => 'Перевозит ваши ресурсы на другие планеты.', + 'desc_deploy' => 'Отправляет ваш флот навсегда на другую планету вашей империи.', + 'desc_acs_defend' => 'Защитите планету своего товарища по команде.', + 'desc_espionage' => 'Шпионьте за мирами иностранных императоров.', + 'desc_colonise' => 'Колонизирует новую планету.', + 'desc_recycle' => 'Отправьте своих переработчиков на поле мусора, чтобы собрать плавающие там ресурсы.', + 'desc_destroy_moon' => 'Уничтожает луну вашего врага.', + 'desc_expedition' => 'Отправляйте свои корабли в самые дальние уголки космоса, чтобы выполнять увлекательные квесты.', + 'fleet_union' => 'Союз флота', + 'union_created' => 'Союз флотов создан успешно.', + 'union_edited' => 'Объединение флотов успешно отредактировано.', + 'err_union_max_fleets' => 'Атаковать могут максимум 16 флотов.', + 'err_union_max_players' => 'Атаковать могут максимум 5 игроков.', + 'err_union_too_slow' => 'Вы слишком медлительны, чтобы присоединиться к этому флоту.', + 'err_union_target_mismatch' => 'Ваш флот должен быть нацелен на то же место, что и союз флотов.', + 'union_name' => 'Название союза', + 'buddy_list' => 'Список друзей', + 'buddy_list_loading' => 'Загрузка...', + 'buddy_list_empty' => 'Нет доступных друзей', + 'buddy_list_error' => 'Не удалось загрузить друзей.', + 'search_user' => 'Поиск пользователя', + 'search' => 'Поиск', + 'union_user' => 'Пользователь Союза', + 'invite' => 'Приглашать', + 'kick' => 'Пинать', + 'ok' => 'Хорошо', + 'own_fleet' => 'Собственный автопарк', + 'briefing' => 'Брифинг', + 'load_resources' => 'Загрузить ресурсы', + 'load_all_resources' => 'Загрузить все ресурсы', + 'all_resources' => 'все ресурсы', + 'flight_duration' => 'Продолжительность полета (в одну сторону)', + 'federation_duration' => 'Продолжительность полета (союз флота)', + 'arrival' => 'Прибытие', + 'return_trip' => 'Возвращаться', + 'speed' => 'Скорость:', + 'max_abbr' => 'макс.', + 'hour_abbr' => 'час', + 'deuterium_consumption' => 'Расход дейтерия', + 'empty_cargobays' => 'Пустые грузовые отсеки', + 'hold_time' => 'Время удержания', + 'expedition_duration' => 'Продолжительность экспедиции', + 'cargo_bay' => 'грузовой отсек', + 'cargo_space' => 'Использованное/макс. доступное место в трюме.', + 'send_fleet' => 'Отправить флот', + 'retreat_on_defender' => 'Возвращение после отступления защитников', + 'retreat_tooltip' => 'При включении этой опции, ваш флот также отзывается в случае отступления противника.', + 'plunder_food' => 'Грабить еду', + 'metal' => 'Металл', + 'crystal' => 'Кристалл', + 'deuterium' => 'Дейтерий', + 'fleet_details' => 'Подробности о флоте', + 'ships' => 'Корабли', + 'shipment' => 'Отгрузка', + 'recall' => 'Отзывать', + 'start_time' => 'Время начала', + 'time_of_arrival' => 'Время прибытия', + 'deep_space' => 'Глубокий космос', + 'uninhabited_planet' => 'Необитаемая планета', + 'no_debris_field' => 'Поле без мусора', + 'player_vacation' => 'Игрок в режиме отпуска', + 'admin_gm' => 'Админ или ГМ', + 'noob_protection' => 'Защита нуба', + 'player_too_strong' => 'Эту планету нельзя атаковать, так как игрок слишком силен!', + 'no_moon' => 'Луны нет.', + 'no_recycler' => 'Нет переработчика.', + 'no_events' => 'В настоящее время нет проводимых мероприятий.', + 'planet_already_reserved' => 'Эта планета уже зарезервирована для переселения.', + 'max_planet_warning' => 'Внимание! На данный момент никакие другие планеты не могут быть колонизированы. Для каждой новой колонии необходимы два уровня астротехнологических исследований. Вы все еще хотите отправить свой флот?', + 'empty_systems' => 'Пустые системы', + 'inactive_systems' => 'Неактивные системы', + 'network_on' => 'На', + 'network_off' => 'Выключенный', + 'err_generic' => 'Произошла ошибка', + 'err_no_moon' => 'Ошибка, луны нет.', + 'err_newbie_protection' => 'Ошибка, к игроку невозможно подойти из-за защиты новичков.', + 'err_too_strong' => 'Игрок слишком силен, чтобы на него можно было напасть', + 'err_vacation_mode' => 'Ошибка, игрок в режиме отпуска', + 'err_own_vacation' => 'Из режима отпуска нельзя отправлять флоты!', + 'err_not_enough_ships' => 'Ошибка, недостаточно кораблей, отправьте максимальное количество:', + 'err_no_ships' => 'Ошибка, нет доступных кораблей', + 'err_no_slots' => 'Ошибка, свободных мест для флота нет.', + 'err_no_deuterium' => 'Ошибка, у вас недостаточно дейтерия.', + 'err_no_planet' => 'Ошибка, там нет планеты', + 'err_no_cargo' => 'Ошибка, недостаточно грузоподъемности', + 'err_multi_alarm' => 'Мультисигнализация', + 'err_attack_ban' => 'Запрет атаки', + 'enemy_fleet' => 'Враждебный', + 'friendly_fleet' => 'Дружественный', + 'admiral_slot_bonus' => 'Бонус адмирала: дополнительный слот флота', + 'general_slot_bonus' => 'Дополнительный слот флота', + 'bash_warning' => 'Внимание: достигнут лимит атак! Дальнейшие атаки могут привести к бану.', + 'add_new_template' => 'Сохранить шаблон флота', + 'tactical_retreat_label' => 'Тактическое отступление', + 'tactical_retreat_full_tooltip' => 'Включить тактическое отступление: ваш флот отступит, если соотношение сил будет неблагоприятным. Требуется Адмирал для соотношения 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Тактическое отступление при соотношении 3:1 (требуется Адмирал)', + 'fleet_sent_success' => 'Ваш флот успешно отправлен.', + ], + 'galaxy' => [ + 'vacation_error' => 'Вы не можете использовать вид галактики в режиме отпуска!', + 'system' => 'Солнечная система', + 'go' => 'Вперед!', + 'system_phalanx' => 'Сист. фаланга', + 'system_espionage' => 'Системный шпионаж', + 'discoveries' => 'Открытия', + 'discoveries_tooltip' => 'Запустите экспедиционную миссию на все доступные позиции', + 'probes_short' => 'Особый зонд', + 'recycler_short' => 'Реси.', + 'ipm_short' => 'ИПМ.', + 'used_slots' => 'Используемые слоты', + 'planet_col' => 'Планета', + 'name_col' => 'Имя', + 'moon_col' => 'Луна', + 'debris_short' => 'ПО', + 'player_status' => 'игрок (статус)', + 'alliance' => 'Альянс', + 'action' => 'Действие', + 'planets_colonized' => 'Планеты колонизированы', + 'expedition_fleet' => 'Экспедиционный флот', + 'admiral_needed' => 'Для использования этой функции нужен адмирал.', + 'send' => 'Отправить', + 'legend' => 'Легенда', + 'status_admin_abbr' => 'А', + 'legend_admin' => 'Админ', + 'status_strong_abbr' => 'с', + 'legend_strong' => 'сильный игрок', + 'status_noob_abbr' => 'н', + 'legend_noob' => 'более слабый игрок (новичок)', + 'status_outlaw_abbr' => 'о', + 'legend_outlaw' => 'Вне закона (временно)', + 'status_vacation_abbr' => 'в', + 'vacation_mode' => 'Pежим отпуска', + 'status_banned_abbr' => 'б', + 'legend_banned' => 'заблокирован', + 'status_inactive_abbr' => 'я', + 'legend_inactive_7' => 'неактивен 7 дней', + 'status_longinactive_abbr' => 'я', + 'legend_inactive_28' => 'неактивен 28 дней', + 'status_honorable_abbr' => 'пп', + 'legend_honorable' => 'Почетная цель', + 'phalanx_restricted' => 'Системную фалангу может использовать только исследователь класса альянса!', + 'astro_required' => 'Сначала вам нужно изучить астрофизику.', + 'galaxy_nav' => 'Галактика', + 'activity' => 'Активность', + 'no_action' => 'Нет доступных действий.', + 'time_minute_abbr' => 'м', + 'moon_diameter_km' => 'Диаметр Луны в км', + 'km' => 'км', + 'pathfinders_needed' => 'Требуются следопыты', + 'recyclers_needed' => 'Требуются переработчики', + 'mine_debris' => 'Мой', + 'phalanx_no_deut' => 'Недостаточно дейтерия для развертывания «Фаланги».', + 'use_phalanx' => 'Используйте фалангу', + 'colonize_error' => 'Невозможно колонизировать планету без колониального корабля.', + 'ranking' => 'Рейтинг', + 'espionage_report' => 'Отчет о шпионаже', + 'missile_attack' => 'Ракетная атака', + 'rank' => 'Место', + 'alliance_member' => 'Член', + 'alliance_class' => 'Класс альянса', + 'espionage_not_possible' => 'Шпионаж невозможен', + 'espionage' => 'Шпионаж', + 'hire_admiral' => 'Нанять адмирала', + 'dark_matter' => 'Темная Материя', + 'outlaw_explanation' => 'Если вы преступник, у вас больше нет защиты от атак, и на вас могут нападать все игроки.', + 'honorable_target_explanation' => 'В бою с этой целью вы сможете получить очки чести и украсть на 50% больше добычи.', + 'relocate_success' => 'Позиция зарезервирована для вас. Переселение колонии началось.', + 'relocate_title' => 'Переселить планету', + 'relocate_question' => 'Вы уверены, что хотите переместить свою планету в эти координаты? Для финансирования переезда вам понадобится :cost Dark Matter.', + 'deut_needed_relocate' => 'Вам не хватает дейтерия! Вам нужно 10 единиц дейтерия.', + 'fleet_attacking' => 'Флот атакует!', + 'fleet_underway' => 'Флот в пути', + 'discovery_send' => 'Отправка исследовательского корабля', + 'discovery_success' => 'Исследовательский корабль отправлен', + 'discovery_unavailable' => 'Вы не можете отправить исследовательский корабль в это место.', + 'discovery_underway' => 'Исследовательский корабль уже приближается к этой планете.', + 'discovery_locked' => 'Вы еще не разблокировали исследования по открытию новых форм жизни.', + 'discovery_title' => 'Исследовательский корабль', + 'discovery_question' => 'Хотите отправить исследовательский корабль на эту планету?
Металл: 5000 Кристалл: 1000 Дейтерий: 500', + 'sensor_report' => 'отчет датчика', + 'sensor_report_from' => 'Отчёт сенсоров с', + 'refresh' => 'Обновить', + 'arrived' => 'Приехал', + 'target' => 'Цель', + 'flight_duration' => 'Продолжительность полета', + 'ipm_full' => 'Межпланетная ракета', + 'primary_target' => 'Основная цель', + 'no_primary_target' => 'Основная цель не выбрана: случайная цель', + 'target_has' => 'Цель имеет', + 'abm_full' => 'Ракета-перехватчик', + 'fire' => 'Огонь', + 'valid_missile_count' => 'Пожалуйста, введите допустимое количество ракет', + 'not_enough_missiles' => 'Вам не хватает ракет', + 'launched_success' => 'Ракеты успешно запущены!', + 'launch_failed' => 'Не удалось запустить ракеты', + 'alliance_page' => 'Информация об альянсе', + 'apply' => 'Подать заявку', + 'contact_support' => 'Связаться с поддержкой', + 'insufficient_range' => 'Недостаточная дальность (импульсный привод исследовательского уровня) ваших межпланетных ракет!', + ], + 'buddy' => [ + 'request_sent' => 'Запрос на добавление в друзья успешно отправлен!', + 'request_failed' => 'Не удалось отправить запрос на добавление в друзья.', + 'request_to' => 'Просьба к другу', + 'ignore_confirm' => 'Вы уверены, что хотите игнорировать', + 'ignore_success' => 'Игрок успешно проигнорирован!', + 'ignore_failed' => 'Не удалось игнорировать игрока.', + ], + 'messages' => [ + 'tab_fleets' => 'Флоты', + 'tab_communication' => 'Коммуникация', + 'tab_economy' => 'Экономика', + 'tab_universe' => 'Вселенная', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Избранное', + 'subtab_espionage' => 'Шпионаж', + 'subtab_combat' => 'Боевые отчеты', + 'subtab_expeditions' => 'Экспедиции', + 'subtab_transport' => 'Союзы/Транспорт', + 'subtab_other' => 'Другой', + 'subtab_messages' => 'Сообщения', + 'subtab_information' => 'Информация', + 'subtab_shared_combat' => 'Общие отчеты о боях', + 'subtab_shared_espionage' => 'Общие отчеты о шпионаже', + 'news_feed' => 'Лента новостей', + 'loading' => 'загрузка...', + 'error_occurred' => 'Произошла ошибка', + 'mark_favourite' => 'отметить как избранное', + 'remove_favourite' => 'удалить из избранного', + 'from' => 'От', + 'no_messages' => 'На данный момент в этой вкладке нет доступных сообщений', + 'new_alliance_msg' => 'Новое послание альянса', + 'to' => 'К', + 'all_players' => 'все игроки', + 'send' => 'Отправить', + 'delete_buddy_title' => 'Удалить друга', + 'report_to_operator' => 'Сообщить об этом сообщении оператору игры?', + 'too_few_chars' => 'Слишком мало персонажей! Пожалуйста, введите не менее 2 символов.', + 'bbcode_bold' => 'Смелый', + 'bbcode_italic' => 'Курсив', + 'bbcode_underline' => 'Подчеркнуть', + 'bbcode_stroke' => 'Зачеркивание', + 'bbcode_sub' => 'Индекс', + 'bbcode_sup' => 'Надстрочный индекс', + 'bbcode_font_color' => 'Цвет шрифта', + 'bbcode_font_size' => 'Размер шрифта', + 'bbcode_bg_color' => 'Цвет фона', + 'bbcode_bg_image' => 'Фоновое изображение', + 'bbcode_tooltip' => 'Подсказка', + 'bbcode_align_left' => 'Выравнивание по левому краю', + 'bbcode_align_center' => 'Выровнять по центру', + 'bbcode_align_right' => 'Выровнять по правому краю', + 'bbcode_align_justify' => 'Оправдывать', + 'bbcode_block' => 'Перерыв', + 'bbcode_code' => 'Код', + 'bbcode_spoiler' => 'Спойлер', + 'bbcode_moreopts' => 'Дополнительные параметры', + 'bbcode_list' => 'Список', + 'bbcode_hr' => 'Горизонтальная линия', + 'bbcode_picture' => 'Изображение', + 'bbcode_link' => 'Связь', + 'bbcode_email' => 'Электронная почта', + 'bbcode_player' => 'Игрок', + 'bbcode_item' => 'Элемент', + 'bbcode_coordinates' => 'Координаты', + 'bbcode_preview' => 'Предварительный просмотр', + 'bbcode_text_ph' => 'Текст...', + 'bbcode_player_ph' => 'Идентификатор игрока или имя', + 'bbcode_item_ph' => 'Идентификатор предмета', + 'bbcode_coord_ph' => 'Галактика:система:положение', + 'bbcode_chars_left' => 'Оставшиеся персонажи', + 'bbcode_ok' => 'Хорошо', + 'bbcode_cancel' => 'Отмена', + 'bbcode_repeat_x' => 'Повторить горизонтально', + 'bbcode_repeat_y' => 'Повторить вертикально', + 'spy_player' => 'Игрок', + 'spy_activity' => 'Активность', + 'spy_minutes_ago' => 'минут назад', + 'spy_class' => 'Класс', + 'spy_unknown' => 'Неизвестный', + 'spy_alliance_class' => 'Класс альянса', + 'spy_no_alliance_class' => 'Класс альянса не выбран', + 'spy_resources' => 'Сырьё', + 'spy_loot' => 'Лут', + 'spy_counter_esp' => 'Вероятность контрразведки', + 'spy_no_info' => 'Нам не удалось получить какую-либо достоверную информацию такого типа при сканировании.', + 'spy_debris_field' => 'Поле обломков', + 'spy_no_activity' => 'Ваш шпионаж не показывает аномалий в атмосфере планеты. Судя по всему, в течение последнего часа на планете не было никакой активности.', + 'spy_fleets' => 'Флоты', + 'spy_defense' => 'Оборона', + 'spy_research' => 'Исследования', + 'spy_building' => 'Здание', + 'battle_attacker' => 'Злоумышленник', + 'battle_defender' => 'Защитник', + 'battle_resources' => 'Сырьё', + 'battle_loot' => 'Лут', + 'battle_debris_new' => 'Поле мусора (вновь созданное)', + 'battle_wreckage_created' => 'Обломки созданы', + 'battle_attacker_wreckage' => 'Обломки злоумышленника', + 'battle_repaired' => 'Действительно отремонтировано', + 'battle_moon_chance' => 'Лунный шанс', + 'battle_report' => 'Боевой отчет', + 'battle_planet' => 'Планета', + 'battle_fleet_command' => 'Командование флотом', + 'battle_from' => 'От', + 'battle_tactical_retreat' => 'Тактическое отступление', + 'battle_total_loot' => 'Общая добыча', + 'battle_debris' => 'Мусор (новый)', + 'battle_recycler' => 'Переработчик', + 'battle_mined_after' => 'Добыто после боя', + 'battle_reaper' => 'Жнец', + 'battle_debris_left' => 'Поля мусора (слева)', + 'battle_honour_points' => 'Очки чести', + 'battle_dishonourable' => 'Бесчестная драка', + 'battle_vs' => 'против', + 'battle_honourable' => 'Почетный бой', + 'battle_class' => 'Класс', + 'battle_weapons' => 'Оружие', + 'battle_shields' => 'Щиты', + 'battle_armour' => 'Броня', + 'battle_combat_ships' => 'Боевые корабли', + 'battle_civil_ships' => 'Гражданские корабли', + 'battle_defences' => 'Защита', + 'battle_repaired_def' => 'Восстановленная защита', + 'battle_share' => 'поделиться сообщением', + 'battle_attack' => 'Атака', + 'battle_espionage' => 'Шпионаж', + 'battle_delete' => 'удалить', + 'battle_favourite' => 'отметить как избранное', + 'battle_hamill' => 'Легкий истребитель уничтожил одну Звезду Смерти еще до начала битвы!', + 'battle_retreat_tooltip' => 'Обратите внимание, что «Звезды Смерти», шпионские зонды, солнечные спутники и любой флот, участвующий в миссии ACS Defense, не могут сбежать. В почетных боях также отключаются тактические отступления. Отступление также могло быть деактивировано вручную или предотвращено из-за нехватки дейтерия. Бандиты и игроки, набравшие более 500 000 очков, никогда не отступают.', + 'battle_no_flee' => 'Обороняющийся флот не бежал.', + 'battle_rounds' => 'Раунды', + 'battle_start' => 'Начинать', + 'battle_player_from' => 'от', + 'battle_attacker_fires' => ':attacker производит в общей сложности :hits выстрелы по :defender с общей силой :strength. Щиты :defender2 поглощают :absorbed очки урона.', + 'battle_defender_fires' => ':defender производит в общей сложности :hits выстрелы по :attacker с общей силой :strength. Щиты :attacker2 поглощают :absorbed очки урона.', + ], + 'alliance' => [ + 'page_title' => 'Альянс', + 'tab_overview' => 'Обзор', + 'tab_management' => 'Управление', + 'tab_communication' => 'Коммуникация', + 'tab_applications' => 'Приложения', + 'tab_classes' => 'Классы Альянса', + 'tab_create' => 'Создать альянс', + 'tab_search' => 'Искать альянс', + 'tab_apply' => 'применять', + 'your_alliance' => 'Ваш альянс', + 'name' => 'Имя', + 'tag' => 'Ярлык', + 'created' => 'Созданный', + 'member' => 'Член', + 'your_rank' => 'Ваш ранг', + 'homepage' => 'Домашняя страница', + 'logo' => 'Логотип Альянса', + 'open_page' => 'Открыть страницу альянса', + 'highscore' => 'Рейтинг Альянса', + 'leave_wait_warning' => 'Если вы выйдете из альянса, вам нужно будет подождать 3 дня, прежде чем присоединиться или создать другой альянс.', + 'leave_btn' => 'Выйти из альянса', + 'member_list' => 'Список участников', + 'no_members' => 'Участники не найдены', + 'assign_rank_btn' => 'Присвоить ранг', + 'kick_tooltip' => 'Выгнать члена альянса', + 'write_msg_tooltip' => 'Написать сообщение', + 'col_name' => 'Имя', + 'col_rank' => 'Место', + 'col_coords' => 'Координаты', + 'col_joined' => 'Присоединился', + 'col_online' => 'Онлайн', + 'col_function' => 'Функция', + 'internal_area' => 'Внутренняя зона', + 'external_area' => 'Внешняя территория', + 'configure_privileges' => 'Настройка привилегий', + 'col_rank_name' => 'Название ранга', + 'col_applications_group' => 'Приложения', + 'col_member_group' => 'Член', + 'col_alliance_group' => 'Альянс', + 'delete_rank' => 'Удалить ранг', + 'save_btn' => 'Сохранить', + 'rights_warning_html' => 'Внимание! Вы можете предоставлять только те разрешения, которые у вас есть.', + 'rights_warning_loca' => '[b]Внимание![/b] Вы можете давать только те разрешения, которые у вас есть.', + 'rights_legend' => 'Легенда о правах', + 'create_rank_btn' => 'Создать новый ранг', + 'rank_name_placeholder' => 'Название ранга', + 'no_ranks' => 'Ранги не найдены', + 'perm_see_applications' => 'Показать приложения', + 'perm_edit_applications' => 'Обрабатывать заявки', + 'perm_see_members' => 'Показать список участников', + 'perm_kick_user' => 'Выгнать пользователя', + 'perm_see_online' => 'Посмотреть онлайн-статус', + 'perm_send_circular' => 'Написать круговое сообщение', + 'perm_disband' => 'Расформировать альянс', + 'perm_manage' => 'Управление альянсом', + 'perm_right_hand' => 'Правая рука', + 'perm_right_hand_long' => '`Правая рука` (необходим для передачи звания основателя)', + 'perm_manage_classes' => 'Управление классом альянса', + 'manage_texts' => 'Управление текстами', + 'internal_text' => 'Внутренний текст', + 'external_text' => 'Внешний текст', + 'application_text' => 'Текст заявки', + 'options' => 'Настройки', + 'alliance_logo_label' => 'Логотип Альянса', + 'applications_field' => 'Приложения', + 'status_open' => 'Возможно (альянс открыт)', + 'status_closed' => 'Невозможно (альянс закрыт)', + 'rename_founder' => 'Переименуйте титул основателя как', + 'rename_newcomer' => 'Переименование ранга «Новичок»', + 'no_settings_perm' => 'У вас нет разрешения на управление настройками альянса.', + 'change_tag_name' => 'Изменить тег/название альянса', + 'change_tag' => 'Изменить тег альянса', + 'change_name' => 'Изменить название альянса', + 'former_tag' => 'Бывший тег альянса:', + 'new_tag' => 'Новый тег альянса:', + 'former_name' => 'Бывшее название альянса:', + 'new_name' => 'Название нового альянса:', + 'former_tag_short' => 'Бывший тег альянса', + 'new_tag_short' => 'Новый тег альянса', + 'former_name_short' => 'Бывшее название альянса', + 'new_name_short' => 'Новое название альянса', + 'no_tagname_perm' => 'У вас нет разрешения на изменение тега/названия альянса.', + 'delete_pass_on' => 'Удалить альянс/Передать альянс', + 'delete_btn' => 'Удалить этот альянс', + 'no_delete_perm' => 'У вас нет разрешения на удаление альянса.', + 'handover' => 'Передача альянса', + 'takeover_btn' => 'Захватите альянс', + 'loca_continue' => 'Продолжать', + 'loca_change_founder' => 'Передать титул учредителя:', + 'loca_no_transfer_error' => 'Ни один из членов не имеет необходимого права «правой руки». Вы не можете сдать альянс.', + 'loca_founder_inactive_error' => 'Основатель не бездействует достаточно долго, чтобы взять на себя управление альянсом.', + 'leave_section_title' => 'Выйти из альянса', + 'leave_consequences' => 'Если вы покинете альянс, вы потеряете все свои ранговые разрешения и преимущества альянса.', + 'no_applications' => 'Приложений не найдено', + 'accept_btn' => 'принимать', + 'deny_btn' => 'Отказать заявителю', + 'report_btn' => 'Пожаловаться на приложение', + 'app_date' => 'Дата подачи заявления', + 'action_col' => 'Действие', + 'answer_btn' => 'отвечать', + 'reason_label' => 'Причина', + 'apply_title' => 'Подать заявку в Альянс', + 'apply_heading' => 'Приложение к', + 'send_application_btn' => 'Отправить заявку', + 'chars_remaining' => 'Оставшиеся персонажи', + 'msg_too_long' => 'Сообщение слишком длинное (максимум 2000 символов).', + 'addressee' => 'К', + 'all_players' => 'все игроки', + 'only_rank' => 'только ранг:', + 'send_btn' => 'Отправить', + 'info_title' => 'Информация об Альянсе', + 'apply_confirm' => 'Хотите подать заявку в этот альянс?', + 'redirect_confirm' => 'Перейдя по этой ссылке, вы покинете OGame. Хотите продолжить?', + 'class_selection_header' => 'Выбор класса', + 'select_class_title' => 'Выберите класс альянса', + 'select_class_note' => 'Выберите класс альянса для получения особых бонусов Вы можете изменить класс альянса в меню альянса, если у вас есть соответствующий доступ.', + 'class_warriors' => 'Воины (Альянс)', + 'class_traders' => 'Торговцы (Альянс)', + 'class_researchers' => 'Исследователи (Альянс)', + 'class_label' => 'Класс альянса', + 'buy_for' => 'Купить за', + 'no_dark_matter' => 'Недостаточно темной материи', + 'loca_deactivate' => 'Деактивировать', + 'loca_activate_dm' => 'Хотите активировать класс альянса #allianceClassName# для #darkmatter# Dark Matter? При этом вы потеряете свой текущий класс альянса.', + 'loca_activate_item' => 'Хотите активировать класс альянса #allianceClassName#? При этом вы потеряете свой текущий класс альянса.', + 'loca_deactivate_note' => 'Вы действительно хотите деактивировать класс альянса #allianceClassName#? Для повторной активации требуется предмет смены класса альянса за 500 000 Dark Matter.', + 'loca_class_change_append' => '

Текущий класс альянса: #currentAllianceClassName#

Последнее изменение: #lastAllianceClassChange#', + 'loca_no_dm' => 'Недостаточно темной материи! Хотите купить сейчас?', + 'loca_reference' => 'Ссылка', + 'loca_language' => 'Язык:', + 'loca_loading' => 'загрузка...', + 'warrior_bonus_1' => '+10% скорость кораблей, летающих между членами альянса.', + 'warrior_bonus_2' => '+1 уровень боевых исследований', + 'warrior_bonus_3' => '+1 уровень исследования шпионажа', + 'warrior_bonus_4' => 'Шпионскую систему можно использовать для сканирования целых систем.', + 'trader_bonus_1' => '+10% скорость для транспортеров', + 'trader_bonus_2' => '+5% добычи полезных ископаемых', + 'trader_bonus_3' => '+5% производство энергии', + 'trader_bonus_4' => '+10% вместимости хранилища планеты', + 'trader_bonus_5' => '+10% вместимость лунного хранилища', + 'researcher_bonus_1' => '+5% больших планет при колонизации', + 'researcher_bonus_2' => '+10% скорости до места назначения экспедиции.', + 'researcher_bonus_3' => 'Системную фалангу можно использовать для сканирования движения флота в целых системах.', + 'class_not_implemented' => 'Система классов Альянса еще не реализована', + 'create_tag_label' => 'Тег альянса (3–8 символов)', + 'create_name_label' => 'Название альянса (3-30 символов)', + 'create_btn' => 'Создать альянс', + 'loca_ally_tag_chars' => 'Тег Альянса (3-30 символов)', + 'loca_ally_name_chars' => 'Название Альянса (3–8 символов)', + 'loca_ally_name_label' => 'Название альянса (3-30 символов)', + 'loca_ally_tag_label' => 'Тег альянса (3–8 символов)', + 'validation_min_chars' => 'Недостаточно персонажей', + 'validation_special' => 'Содержит недопустимые символы.', + 'validation_underscore' => 'Ваше имя не может начинаться или заканчиваться подчеркиванием.', + 'validation_hyphen' => 'Ваше имя не может начинаться или заканчиваться дефисом.', + 'validation_space' => 'Ваше имя не может начинаться или заканчиваться пробелом.', + 'validation_max_underscores' => 'Ваше имя не может содержать более 3 символов подчеркивания.', + 'validation_max_hyphens' => 'Ваше имя не может содержать более 3 дефисов.', + 'validation_max_spaces' => 'Ваше имя не может содержать более 3 пробелов.', + 'validation_consec_underscores' => 'Вы не можете использовать два или более символов подчеркивания один за другим.', + 'validation_consec_hyphens' => 'Вы не можете использовать два или более дефиса подряд.', + 'validation_consec_spaces' => 'Вы не можете использовать два или более пробелов один за другим.', + 'confirm_leave' => 'Вы уверены, что хотите выйти из альянса?', + 'confirm_kick' => 'Вы уверены, что хотите исключить :username из альянса?', + 'confirm_deny' => 'Вы уверены, что хотите отклонить эту заявку?', + 'confirm_deny_title' => 'Отклонить заявку', + 'confirm_disband' => 'Действительно удалить альянс?', + 'confirm_pass_on' => 'Вы уверены, что хотите передать свой альянс?', + 'confirm_takeover' => 'Вы уверены, что хотите захватить этот альянс?', + 'confirm_abandon' => 'Отказаться от этого союза?', + 'confirm_takeover_long' => 'Захватить этот альянс?', + 'msg_already_in' => 'Вы уже состоите в альянсе', + 'msg_not_in_alliance' => 'Вы не в альянсе', + 'msg_not_found' => 'Альянс не найден', + 'msg_id_required' => 'Требуется идентификатор альянса.', + 'msg_closed' => 'Альянс закрыт для приема заявок', + 'msg_created' => 'Альянс создан успешно', + 'msg_applied' => 'Заявка успешно отправлена', + 'msg_accepted' => 'Заявка принята', + 'msg_rejected' => 'Заявка отклонена', + 'msg_kicked' => 'Участник исключен из альянса', + 'msg_kicked_success' => 'Участник успешно удален', + 'msg_left' => 'Вы вышли из альянса', + 'msg_rank_assigned' => 'Присвоено звание', + 'msg_rank_assigned_to' => 'Ранг успешно присвоен :name', + 'msg_ranks_assigned' => 'Звания успешно присвоены', + 'msg_rank_perms_updated' => 'Разрешения на ранги обновлены.', + 'msg_texts_updated' => 'Тексты Альянса обновлены', + 'msg_text_updated' => 'Текст Альянса обновлен.', + 'msg_settings_updated' => 'Настройки альянса обновлены', + 'msg_tag_updated' => 'Тег альянса обновлен.', + 'msg_name_updated' => 'Название альянса обновлено', + 'msg_tag_name_updated' => 'Тег и название альянса обновлены.', + 'msg_disbanded' => 'Альянс расформирован', + 'msg_broadcast_sent' => 'Широковещательное сообщение успешно отправлено', + 'msg_rank_created' => 'Ранг успешно создан', + 'msg_apply_success' => 'Заявка успешно отправлена', + 'msg_apply_error' => 'Не удалось отправить заявку', + 'msg_leave_error' => 'Не удалось выйти из альянса', + 'msg_assign_error' => 'Не удалось присвоить ранги', + 'msg_kick_error' => 'Не удалось исключить участника', + 'msg_invalid_action' => 'Недопустимое действие', + 'msg_error' => 'Произошла ошибка', + 'rank_founder_default' => 'Основатель', + 'rank_newcomer_default' => 'Новичок', + ], + 'techtree' => [ + 'tab_techtree' => 'Дерево технологий', + 'tab_applications' => 'Приложения', + 'tab_techinfo' => 'Описание', + 'tab_technology' => 'Технологии', + 'page_title' => 'Технологии', + 'no_requirements' => 'Нет требований', + 'is_requirement_for' => 'является требованием для', + 'level' => 'Уровень', + 'col_level' => 'Уровень', + 'col_difference' => 'Разница', + 'col_diff_per_level' => 'Разница / уровень', + 'col_protected' => 'Защищенный', + 'col_protected_percent' => 'Защищено (в процентах)', + 'production_energy_balance' => 'Энергетический баланс', + 'production_per_hour' => 'Производство/час', + 'production_deuterium_consumption' => 'Расход дейтерия', + 'properties_technical_data' => 'Технические данные', + 'properties_structural_integrity' => 'Структурная целостность', + 'properties_shield_strength' => 'Сила щита', + 'properties_attack_strength' => 'Сила атаки', + 'properties_speed' => 'Скорость', + 'properties_cargo_capacity' => 'Грузоподъемность', + 'properties_fuel_usage' => 'Расход топлива (дейтерий)', + 'tooltip_basic_value' => 'Базовое значение', + 'rapidfire_from' => 'Скорострельность из', + 'rapidfire_against' => 'Rapidfire против', + 'storage_capacity' => 'Крышка для хранения.', + 'plasma_metal_bonus' => 'Металлический бонус %', + 'plasma_crystal_bonus' => 'Кристальный бонус %', + 'plasma_deuterium_bonus' => 'Бонус дейтерия %', + 'astrophysics_max_colonies' => 'Максимальное количество колоний', + 'astrophysics_max_expeditions' => 'Максимальные экспедиции', + 'astrophysics_note_1' => 'Позиции 3 и 13 могут быть заполнены, начиная с уровня 4.', + 'astrophysics_note_2' => 'Позиции 2 и 14 могут быть заполнены, начиная с уровня 6.', + 'astrophysics_note_3' => 'Позиции 1 и 15 могут быть заполнены, начиная с 8-го уровня.', + ], + 'options' => [ + 'page_title' => 'Настройки', + 'tab_userdata' => 'Данные пользователя', + 'tab_general' => 'Общие', + 'tab_display' => 'Отображение', + 'tab_extended' => 'Дополнительно', + 'section_playername' => 'Имя игрока', + 'your_player_name' => 'Ваше имя игрока:', + 'new_player_name' => 'Имя нового игрока:', + 'username_change_once_week' => 'Вы можете менять свое имя пользователя один раз в неделю.', + 'username_change_hint' => 'Для этого нажмите на свое имя или настройки в верхней части экрана.', + 'section_password' => 'Изменить пароль', + 'old_password' => 'Введите старый пароль:', + 'new_password' => 'Новый пароль (минимум 4 символа):', + 'repeat_password' => 'Повторите новый пароль:', + 'password_check' => 'Проверка пароля:', + 'password_strength_low' => 'Низкий', + 'password_strength_medium' => 'Середина', + 'password_strength_high' => 'Высокий', + 'password_properties_title' => 'Пароль должен содержать следующие свойства', + 'password_min_max' => 'мин. 4 символа, макс. 128 символов', + 'password_mixed_case' => 'Верхний и нижний регистр', + 'password_special_chars' => 'Специальные символы (например, !?:_., )', + 'password_numbers' => 'Числа', + 'password_length_hint' => 'Ваш пароль должен содержать не менее 4 символов и не может быть длиннее 128 символов.', + 'section_email' => 'Адрес электронной почты', + 'current_email' => 'Текущий адрес электронной почты:', + 'send_validation_link' => 'Отправить ссылку для подтверждения', + 'email_sent_success' => 'Электронная почта успешно отправлена!', + 'email_sent_error' => 'Ошибка! Аккаунт уже подтвержден или электронное письмо не может быть отправлено!', + 'email_too_many_requests' => 'Вы уже запросили слишком много писем!', + 'new_email' => 'Новый адрес электронной почты:', + 'new_email_confirm' => 'Новый адрес электронной почты (для подтверждения):', + 'enter_password_confirm' => 'Введите пароль (в качестве подтверждения):', + 'email_warning' => 'Предупреждение! После успешной проверки учетной записи повторное изменение адреса электронной почты возможно только по истечении 7 дней.', + 'section_spy_probes' => 'Шпионских зондов', + 'spy_probes_amount' => 'Кол-во шпионских зондов:', + 'section_chat' => 'Чат', + 'disable_chat_bar' => 'Отключить панель чата:', + 'section_warnings' => 'Предупреждения', + 'disable_outlaw_warning' => 'Отключить предупреждения о нападении на игрока, который сильнее в 5 раз:', + 'section_general_display' => 'Общие', + 'language' => 'Язык:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Языковые настройки сохранены.', + 'show_mobile_version' => 'Показать мобильную версию:', + 'show_alt_dropdowns' => 'Показать альтернативные раскрывающиеся списки:', + 'activate_autofocus' => 'Активировать автофокус в топе:', + 'always_show_events' => 'Показать список событий:', + 'events_hide' => 'Скрыть', + 'events_above' => 'Вверху страницы', + 'events_below' => 'Внизу страницы', + 'section_planets' => 'Ваши планеты', + 'sort_planets_by' => 'Сортировка планет по:', + 'sort_emergence' => 'порядку колонизации', + 'sort_coordinates' => 'Координаты', + 'sort_alphabet' => 'алфавиту', + 'sort_size' => 'Размер', + 'sort_used_fields' => 'Застроенная территория', + 'sort_sequence' => 'Порядок сортировки:', + 'sort_order_up' => 'по возрастанию', + 'sort_order_down' => 'по убыванию', + 'section_overview_display' => 'Обзор', + 'highlight_planet_info' => 'Подсвечивать информацию о планете:', + 'animated_detail_display' => 'Отображение анимации:', + 'animated_overview' => 'Анимация Обзора:', + 'section_overlays' => 'Оверлей', + 'overlays_hint' => 'Следующие настройки позволяют оверлеям открываться в качестве дополнительных окон в браузере, вместо открытия в самой игре.', + 'popup_notes' => 'Заметки в дополнительном окне:', + 'popup_combat_reports' => 'Боевые отчеты в дополнительном окне:', + 'section_messages_display' => 'Сообщения', + 'hide_report_pictures' => 'Скрыть изображения в отчетах:', + 'msgs_per_page' => 'Количество отображаемых сообщений на странице:', + 'auctioneer_notifications' => 'Уведомление аукциониста:', + 'economy_notifications' => 'Создавайте экономические сообщения:', + 'section_galaxy_display' => 'Галактика', + 'detailed_activity' => 'Детальная активность:', + 'preserve_galaxy_system' => 'Остаться в галактике/системе с переходом на другую планету:', + 'section_vacation' => 'Pежим отпуска', + 'vacation_active' => 'Сейчас вы находитесь в режиме отпуска.', + 'vacation_can_deactivate_after' => 'Вы можете деактивировать его после:', + 'vacation_cannot_activate' => 'Режим отпуска не может быть активирован (Активные автопарки)', + 'vacation_description_1' => 'Режим отпуска предназначен для защиты Вашего аккаунта во время длительного отсутствия в игре. Активировать режим можно только когда Ваши флоты не в пути. Строительство и исследования будут приостановлены', + 'vacation_description_2' => 'После активации Ваш аккаунт будет защищен от новых атак. Однако нападения, которые уже были начаты, продолжатся, а добыча ресурсов будет остановлена. Режим отпуска не предохраняет ваш аккаунт от удаления в случае, если аккаунт неактивен в течение 35+ дней и не имеет приобретенной ТМ.', + 'vacation_description_3' => 'Режим отпуска длится минимум 48 часов. Только после истечения этого времени Вы сможете отключить его.', + 'vacation_tooltip_min_days' => 'Минимально возможная длительность отпуска в днях: 2.', + 'vacation_deactivate_btn' => 'Деактивировать', + 'vacation_activate_btn' => 'Активировать', + 'section_account' => 'Ваш аккаунт', + 'delete_account' => 'Удалить аккаунт', + 'delete_account_hint' => 'Если поставить здесь галочку, аккаунт автоматически удалится через 7 дней.', + 'use_settings' => 'Применить настройки', + 'validation_not_enough_chars' => 'Недостаточно персонажей', + 'validation_pw_too_short' => 'Введенный пароль слишком короткий (минимум 4 символа)', + 'validation_pw_too_long' => 'Введенный пароль слишком длинный (максимум 20 символов).', + 'validation_invalid_email' => 'Вам необходимо ввести действующий адрес электронной почты!', + 'validation_special_chars' => 'Содержит недопустимые символы.', + 'validation_no_begin_end_underscore' => 'Ваше имя не может начинаться или заканчиваться подчеркиванием.', + 'validation_no_begin_end_hyphen' => 'Ваше имя не может начинаться или заканчиваться дефисом.', + 'validation_no_begin_end_whitespace' => 'Ваше имя не может начинаться или заканчиваться пробелом.', + 'validation_max_three_underscores' => 'Ваше имя не может содержать более 3 символов подчеркивания.', + 'validation_max_three_hyphens' => 'Ваше имя не может содержать более 3 дефисов.', + 'validation_max_three_spaces' => 'Ваше имя не может содержать более 3 пробелов.', + 'validation_no_consecutive_underscores' => 'Вы не можете использовать два или более символов подчеркивания один за другим.', + 'validation_no_consecutive_hyphens' => 'Вы не можете использовать два или более дефиса подряд.', + 'validation_no_consecutive_spaces' => 'Вы не можете использовать два или более пробелов один за другим.', + 'js_change_name_title' => 'Новое имя игрока', + 'js_change_name_question' => 'Вы уверены, что хотите изменить свое имя игрока на %newName%?', + 'js_planet_move_question' => 'Внимание! Если это задание будет выполняться в течение всего периода перемещения, то в этом случае, процесс будет отменён. Вы уверены, что хотите продолжить?', + 'js_tab_disabled' => 'Чтобы использовать эту опцию, вы должны пройти проверку и не можете находиться в режиме отпуска!', + 'js_vacation_question' => 'Хотите активировать режим отпуска? Завершить отпуск можно только через 2 дня.', + 'msg_settings_saved' => 'Настройки сохранены.', + 'msg_password_incorrect' => 'Текущий введенный вами пароль неверен.', + 'msg_password_mismatch' => 'Новые пароли не совпадают.', + 'msg_password_length_invalid' => 'Новый пароль должен содержать от 4 до 128 символов.', + 'msg_vacation_activated' => 'Режим отпуска активирован. Он защитит вас от новых атак минимум на 48 часов.', + 'msg_vacation_deactivated' => 'Режим отпуска отключен.', + 'msg_vacation_min_duration' => 'Деактивировать режим отпуска можно только по истечении минимальной продолжительности в 48 часов.', + 'msg_vacation_fleets_in_transit' => 'Вы не можете активировать режим отпуска, пока ваш флот находится в пути.', + 'msg_probes_min_one' => 'Количество шпионских зондов должно быть не менее 1.', + ], + 'layout' => [ + 'player' => 'Игрок', + 'change_player_name' => 'Изменить имя игрока', + 'highscore' => 'Статистика', + 'notes' => 'Заметки', + 'notes_overlay_title' => 'Мои заметки', + 'buddies' => 'Друзья', + 'search' => 'Поиск', + 'search_overlay_title' => 'Поиск по Вселенной', + 'options' => 'Настройки', + 'support' => 'Служба поддержки', + 'log_out' => 'Выход', + 'unread_messages' => 'непрочитанные сообщения', + 'loading' => 'загрузка...', + 'no_fleet_movement' => 'Нет передвижения флотов', + 'under_attack' => 'Вы находитесь под атакой!', + 'class_none' => 'Класс не выбран', + 'class_selected' => 'Ваш класс: :name', + 'class_click_select' => 'Нажмите, чтобы выбрать класс персонажа', + 'res_available' => 'Доступный', + 'res_storage_capacity' => 'Вместимость хранилищ', + 'res_current_production' => 'Текущее производство', + 'res_den_capacity' => 'Вместимость логова', + 'res_consumption' => 'Потребление', + 'res_purchase_dm' => 'Купить Темную Материю', + 'res_metal' => 'Металл', + 'res_crystal' => 'Кристалл', + 'res_deuterium' => 'Дейтерий', + 'res_energy' => 'Энергия', + 'res_dark_matter' => 'Темная Материя', + 'menu_overview' => 'Обзор', + 'menu_resources' => 'Сырьё', + 'menu_facilities' => 'Фабрики', + 'menu_merchant' => 'Скупщик', + 'menu_research' => 'Исследования', + 'menu_shipyard' => 'Верфь', + 'menu_defense' => 'Оборона', + 'menu_fleet' => 'Флот', + 'menu_galaxy' => 'Галактика', + 'menu_alliance' => 'Альянс', + 'menu_officers' => 'Офицеры', + 'menu_shop' => 'Снаряжение', + 'menu_directives' => 'Директивы', + 'menu_rewards_title' => 'Награды', + 'menu_resource_settings_title' => 'Производство сырья', + 'menu_jump_gate' => 'Ворота', + 'menu_resource_market_title' => 'Рынок Ресурсов', + 'menu_technology_title' => 'Технологии', + 'menu_fleet_movement_title' => 'Передвижения флота', + 'menu_inventory_title' => 'Инвентарь', + 'planets' => 'Планеты', + 'contacts_online' => ':count Контакт(а) онлайн', + 'back_to_top' => 'Наверх', + 'all_rights_reserved' => 'Все права защищены.', + 'patch_notes' => 'Примечания к патчу', + 'server_settings' => 'Настройки сервера', + 'help' => 'Помощь', + 'rules' => 'Правила', + 'legal' => 'Контакты', + 'board' => 'Доска', + 'js_internal_error' => 'Произошла ранее неизвестная ошибка. К сожалению, ваше последнее действие не удалось выполнить!', + 'js_notify_info' => 'Информация', + 'js_notify_success' => 'Успех', + 'js_notify_warning' => 'Предупреждение', + 'js_combatsim_planning' => 'Планирование', + 'js_combatsim_pending' => 'Имитация работает...', + 'js_combatsim_done' => 'Полный', + 'js_msg_restore' => 'восстановить', + 'js_msg_delete' => 'удалить', + 'js_copied' => 'Скопировано в буфер обмена', + 'js_report_operator' => 'Сообщить об этом сообщении оператору игры?', + 'js_time_done' => 'сделанный', + 'js_question' => 'Вопрос', + 'js_ok' => 'Хорошо', + 'js_outlaw_warning' => 'Вы собираетесь атаковать более сильного игрока. Если вы это сделаете, ваша защита от атак будет отключена на 7 дней, и все игроки смогут атаковать вас без наказания. Вы уверены, что хотите продолжить?', + 'js_last_slot_moon' => 'Это здание будет использовать последний доступный слот для строительства. Расширьте свою лунную базу, чтобы получить больше места. Вы уверены, что хотите построить это здание?', + 'js_last_slot_planet' => 'Это здание будет использовать последний доступный слот для строительства. Расширьте свой Терраформер или купите предмет Planet Field, чтобы получить больше слотов. Вы уверены, что хотите построить это здание?', + 'js_forced_vacation' => 'Некоторые функции игры недоступны до тех пор, пока ваша учетная запись не будет подтверждена.', + 'js_more_details' => 'Больше информации', + 'js_less_details' => 'Меньше деталей', + 'js_planet_lock' => 'Расположение замка', + 'js_planet_unlock' => 'Разблокировать расположение', + 'js_activate_item_question' => 'Хотите заменить существующий товар? Старый бонус при этом будет утерян.', + 'js_activate_item_header' => 'Заменить товар?', + + // Welcome dialog + 'welcome_title' => 'Добро пожаловать в OGame!', + 'welcome_body' => 'Чтобы помочь вам быстро начать игру, мы присвоили вам имя Коммодор Небула. Вы можете изменить его в любое время, нажав на имя пользователя.
Командование флотом оставило информацию о ваших первых шагах в почтовом ящике.

Приятной игры!', + + // Time unit abbreviations (short) + 'time_short_year' => 'г', + 'time_short_month' => 'мес', + 'time_short_week' => 'нед', + 'time_short_day' => 'д', + 'time_short_hour' => 'ч', + 'time_short_minute' => 'мин', + 'time_short_second' => 'с', + + // Time unit names (long) + 'time_long_day' => 'день', + 'time_long_hour' => 'час', + 'time_long_minute' => 'минута', + 'time_long_second' => 'секунда', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'М', + 'unit_kilo' => 'К', + 'unit_milliard' => 'Млрд', + 'chat_text_empty' => 'Где сообщение?', + 'chat_text_too_long' => 'Сообщение слишком длинное.', + 'chat_same_user' => 'Вы не можете писать себе.', + 'chat_ignored_user' => 'Вы проигнорировали этого игрока.', + 'chat_not_activated' => 'Эта функция доступна только после активации вашей учетной записи.', + 'chat_new_chats' => '#+# непрочитанных сообщений', + 'chat_more_users' => 'показать больше', + 'eventbox_mission' => 'Миссия', + 'eventbox_missions' => 'Миссии', + 'eventbox_next' => 'Следующий', + 'eventbox_type' => 'Тип', + 'eventbox_own' => 'собственный', + 'eventbox_friendly' => 'дружелюбно', + 'eventbox_hostile' => 'враждебный', + 'planet_move_ask_title' => 'Переселить планету', + 'planet_move_ask_cancel' => 'Вы уверены, что хотите отменить перемещение планеты? Таким образом, будет сохранено нормальное время ожидания.', + 'planet_move_success' => 'Перемещение планеты было успешно отменено.', + 'premium_building_half' => 'Хотите сократить время строительства на 50% от общего времени строительства () для 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Хотите немедленно выполнить заказ на строительство 750 Темной Материи<\\/b>?', + 'premium_ships_half' => 'Хотите сократить время строительства на 50% от общего времени строительства () для 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Хотите немедленно выполнить заказ на строительство 750 Темной Материи<\\/b>?', + 'premium_research_half' => 'Хотите сократить время исследования на 50% от общего времени исследования () для 750 Темной Материи<\\/b>?', + 'premium_research_full' => 'Хотите немедленно выполнить заказ на исследование 750 Темной Материи<\\/b>?', + 'loca_error_not_enough_dm' => 'Недостаточно темной материи! Хотите купить сейчас?', + 'loca_notice' => 'Ссылка', + 'loca_planet_giveup' => 'Вы уверены, что хотите покинуть планету %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Вы уверены, что хотите покинуть Луну %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Нет кораблей в поле обломков.', + 'no_wreck_available' => 'Поле обломков недоступно.', + ], + 'highscore' => [ + 'player_highscore' => 'Топ игрока', + 'alliance_highscore' => 'Рейтинг Альянса', + 'own_position' => 'Собственная позиция', + 'own_position_hidden' => 'Своя позиция (-)', + 'points' => 'Очки', + 'economy' => 'Экономика', + 'research' => 'Исследования', + 'military' => 'Вооружение', + 'military_built' => 'Построены военные пункты', + 'military_destroyed' => 'Военные пункты уничтожены', + 'military_lost' => 'Потеряны военные очки', + 'honour_points' => 'Очки чести', + 'position' => 'Позиция', + 'player_name_honour' => 'Имя игрока (очки чести)', + 'action' => 'Действие', + 'alliance' => 'Альянс', + 'member' => 'Член', + 'average_points' => 'Средние баллы', + 'no_alliances_found' => 'Альянсов не найдено', + 'write_message' => 'Написать сообщение', + 'buddy_request' => 'Запрос дружбы', + 'buddy_request_to' => 'Просьба к другу', + 'total_ships' => 'Всего кораблей', + 'buddy_request_sent' => 'Запрос на добавление в друзья успешно отправлен!', + 'buddy_request_failed' => 'Не удалось отправить запрос на добавление в друзья.', + 'are_you_sure_ignore' => 'Вы уверены, что хотите игнорировать', + 'player_ignored' => 'Игрок успешно проигнорирован!', + 'player_ignored_failed' => 'Не удалось игнорировать игрока.', + ], + 'premium' => [ + 'recruit_officers' => 'Офицеры', + 'your_officers' => 'Ваши Офицеры', + 'intro_text' => 'С офицерами Вы сможете расширить Вашу империю за пределы Ваших мечтаний. Все что вам потребуется - лишь немного темной материи и Ваши работники и советники заработают еще старательней.', + 'info_dark_matter' => 'Подробная информация о: Темная Материя', + 'info_commander' => 'Подробная информация о: Командир ОГейма', + 'info_admiral' => 'Подробная информация о: Адмирал', + 'info_engineer' => 'Подробная информация о: Инженер', + 'info_geologist' => 'Подробная информация о: Геолог', + 'info_technocrat' => 'Подробная информация о: Технократ', + 'info_commanding_staff' => 'Подробная информация о: Командный состав', + 'hire_commander_tooltip' => 'Нанять командира|+40 избранных, очередь построек, ярлыки, сканер транспорта, без рекламы* (*исключая: ссылки, связанные с игрой)', + 'hire_admiral_tooltip' => 'Нанять адмирала|Макс. слоты флота +2, +Макс. экспедиции +1, +Улучшена скорость побега флота, +Количество слотов для сохранения боевой симуляции +20.', + 'hire_engineer_tooltip' => 'Нанять инженера|Уменьшает вдвое потери в обороне, +10% производство энергии.', + 'hire_geologist_tooltip' => 'Нанять геолога|+10% добычи полезных ископаемых.', + 'hire_technocrat_tooltip' => 'Наймите технократа|+2 уровня шпионажа, на 25% меньше времени на исследования', + 'remaining_officers' => ': ток : макс.', + 'benefit_fleet_slots_title' => 'Вы можете отправить больше флотов одновременно.', + 'benefit_fleet_slots' => 'Макс. кол-во слотов+1', + 'benefit_energy_title' => 'Ваши электростанции и солнечные спутники производят на 2% больше энергии.', + 'benefit_energy' => '+2% к производству энергии', + 'benefit_mines_title' => 'Ваши шахты производят на 2% больше.', + 'benefit_mines' => '+2% к производству шахт', + 'benefit_espionage_title' => 'К вашим шпионским исследованиям будет добавлен 1 уровень.', + 'benefit_espionage' => '+1 к уровню шпионажа', + 'dark_matter_title' => 'Тёмная материя', + 'dark_matter_label' => 'Тёмная материя', + 'no_dark_matter' => 'У вас нет доступной Тёмной материи', + 'dark_matter_description' => 'Тёмная материя — это редкое вещество, которое можно хранить лишь с большим трудом. Она позволяет генерировать огромное количество энергии. Процесс добычи Тёмной материи сложен и опасен, что делает её чрезвычайно ценной.
Только купленная Тёмная материя, которая ещё доступна, может защитить от удаления аккаунта!', + 'dark_matter_benefits' => 'Тёмная материя позволяет нанимать Офицеров и Командиров, оплачивать предложения торговца, перемещать планеты и покупать предметы.', + 'your_balance' => 'Ваш баланс', + 'active_until' => 'Активен до :date', + 'active_for_days' => 'Активен ещё :days дней', + 'not_active' => 'Неактивен', + 'days' => 'дней', + 'dm' => 'DM', + 'advantages' => 'Преимущества:', + 'buy_dark_matter' => 'Купить Тёмную материю', + 'confirm_purchase' => 'Нанять этого офицера на :days дней за :cost Тёмной материи?', + 'insufficient_dark_matter' => 'У вас недостаточно Тёмной материи.', + 'purchase_success' => 'Офицер успешно активирован!', + 'purchase_error' => 'Произошла ошибка. Попробуйте снова.', + 'officer_commander_title' => 'Командир ОГейма', + 'officer_commander_description' => 'Ранг командира неоднократно оправдал себя в современном ведении боя. Благодаря упрощённой структуре Ваши приказы могут исполняться быстрее, что позволит Вам сохранять контроль над всей Вашей империей! Вы сможете развивать стратегию, позволяющую всегда быть на шаг впереди противника.', + 'officer_commander_benefits' => 'С Командиром вы получите обзор всей империи, один дополнительный слот миссии и возможность устанавливать порядок захваченных ресурсов.', + 'officer_commander_benefit_favourites' => '+ 40 сообщений в избранном', + 'officer_commander_benefit_queue' => 'Очередь на строительство', + 'officer_commander_benefit_scanner' => 'Сканер транспортеров', + 'officer_commander_benefit_ads' => 'Отсутствие рекламы', + 'officer_commander_tooltip' => '+ 40 сообщений в избранном

С увеличенным объемом избранного Вы сможете сохранить еще больше сообщений, которыми затем можете поделиться.


Очередь на строительство

Разместите до 4-х строительных контрактов одновременно в очереди на постройку.


Сканер транспортеров

Будет показано количество ресурсов на транспортере, подходящем к Вашей планете.


Отсутствие рекламы

Вы больше не увидите рекламу других игр, только рекламу особых событий и предложений в OGame.

', + 'officer_admiral_title' => 'Адмирал', + 'officer_admiral_description' => 'Адмирал - это испытанный войной ветеран и опытный стратег. Даже в самых горячих боях он не теряет контроля над ситуацией и поддерживает контакт с подчинёнными ему адмиралами. Мудрые правители могут положиться на постоянную поддержку Адмирала в бою и отправить два дополнительных флота. Также он предоставляет дополнительный экспедиционный слот и предоставляет возможность отдавать приказы кораблям, каким ресурсам отдать предпочтение при ограблении после удачной атаки. Он также разблокирует 20 дополнительных слотов сохранения симуляций боев.', + 'officer_admiral_benefits' => '+1 слот экспедиции, возможность устанавливать приоритеты ресурсов после атаки, +20 слотов сохранения симулятора боя.', + 'officer_admiral_benefit_fleet_slots' => 'Макс. кол-во слотов+2', + 'officer_admiral_benefit_expeditions' => 'Макс. кол-во экспедиций +1', + 'officer_admiral_benefit_escape' => 'Улучшенное отступление флота', + 'officer_admiral_benefit_save_slots' => 'Макс. кол-во слотов сохранения +20', + 'officer_admiral_tooltip' => 'Макс. кол-во слотов+2

Вы сможете отправлять больше флотов.


Макс. кол-во экспедиций +1

Вы можете отправить на одну экспедицию больше одновременно.


Улучшенное отступление флота

Вы можете отвести, если силы превышают Ваши в 3 раза до достижения вами 500.000 ед. очков.


Макс. кол-во слотов сохранения +20

You can сохранить больше симуляций боев одновременно.

', + 'officer_engineer_title' => 'Инженер', + 'officer_engineer_description' => 'Инженер - это специалист по управлению энергией. В мирное время он повышает уровень энергетических сетей на колониях. В случае нападения он снабжает энергетические системы планетарных защит и предотвращает перегрузки, что ведёт к значительно меньшей степени потерь в бою.', + 'officer_engineer_benefits' => '+10% производимой энергии на всех планетах, 50% уничтоженной обороны выживает в бою.', + 'officer_engineer_benefit_defence' => 'Половинные потери систем обороны', + 'officer_engineer_benefit_energy' => '+10% производство энергии', + 'officer_engineer_tooltip' => 'Половинные потери систем обороны

После боя половина потерь обороны будет восстановлена.


+10% производство энергии

Энергостанции и спутники производят 10% больше энергии.

', + 'officer_geologist_title' => 'Геолог', + 'officer_geologist_description' => 'Геолог - это признанный эксперт в астроминералогии и кристаллографии. Со своей командой металлургов и химиков он поддерживает межпланетные правительства при разработке новых источников ресурсов и оптимизации их очистки.', + 'officer_geologist_benefits' => '+10% добычи металла, кристалла и дейтерия на всех планетах.', + 'officer_geologist_benefit_mines' => '+10% доход от шахты', + 'officer_geologist_tooltip' => '+10% доход от шахты

Ваши шахты добывают на 10% больше.

', + 'officer_technocrat_title' => 'Технократ', + 'officer_technocrat_description' => 'Гильдия технократов - это гениальные учёные, и их всегда можно найти там, где заканчивается грань технически возможного. Их код никогда не сможет разгадать ни один нормальный человек, и одним своим присутствием они вдохновляют учёных империи.', + 'officer_technocrat_benefits' => '-25% времени исследований всех технологий.', + 'officer_technocrat_benefit_espionage' => '+2 уровня шпионажа', + 'officer_technocrat_benefit_research' => 'на 25% меньше времени исследования', + 'officer_technocrat_tooltip' => '+2 уровня шпионажа

2 уровней будет добавлено к исследованию шпионажа.


на 25% меньше времени исследования

Исследование займет на 25% меньше времени до завершения.

', + 'officer_all_officers_title' => 'Командный состав', + 'officer_all_officers_description' => 'В этом комплекте вас ждет не просто один специалист, а целая команда. Вы получите не только бонусы кажого отдельного офицера, но и дополнительные бонусы полного комплекта.\nКогда опытный Командир следит за империей, Офицеры следят за расходом энергии и производством ресурсов. Также Офицеры продвигают исследования и привносят свой боевой опыт в космические баталии.', + 'officer_all_officers_benefits' => 'Все преимущества Командира, Адмирала, Инженера, Геолога и Технократа, а также эксклюзивные дополнительные бонусы, доступные только в полном пакете.', + 'officer_all_officers_benefit_fleet_slots' => 'Макс. кол-во слотов+1', + 'officer_all_officers_benefit_energy' => '+2% к производству энергии', + 'officer_all_officers_benefit_mines' => '+2% к производству шахт', + 'officer_all_officers_benefit_espionage' => '+1 к уровню шпионажа', + 'officer_all_officers_tooltip' => 'Макс. кол-во слотов+1

Вы сможете отправлять больше флотов.


+2% к производству энергии

Ваши электростанции и солнечные спутники производят на 2% больше энергии.


+2% к производству шахт

Ваши шахты производят на 2% больше ресурсов.


+1 к уровню шпионажа

1 уровень будет добавлен к Вашей технологии шпионажа.

', + ], + 'shop' => [ + 'page_title' => 'Снаряжение', + 'tooltip_shop' => 'Вы можете купить товары здесь.', + 'tooltip_inventory' => 'Здесь вы можете получить обзор приобретенных вами товаров.', + 'btn_shop' => 'Снаряжение', + 'btn_inventory' => 'Инвентарь', + 'category_special_offers' => 'Специальные предложения', + 'category_all' => 'все', + 'category_resources' => 'Сырьё', + 'category_buddy_items' => 'Товары для друзей', + 'category_construction' => 'Постройки', + 'btn_get_more_resources' => 'Получите больше ресурсов', + 'btn_purchase_dark_matter' => 'Купить Темную Материю', + 'feature_coming_soon' => 'Функция скоро появится.', + 'tier_gold' => 'Золото', + 'tier_silver' => 'Серебро', + 'tier_bronze' => 'Бронза', + 'tooltip_duration' => 'Продолжительность', + 'duration_now' => 'сейчас', + 'tooltip_price' => 'Цена', + 'tooltip_in_inventory' => 'В инвентаре', + 'dark_matter' => 'Темная Материя', + 'dm_abbreviation' => 'ДМ', + 'item_duration' => 'Продолжительность', + 'now' => 'сейчас', + 'item_price' => 'Цена', + 'item_in_inventory' => 'В инвентаре', + 'loca_extend' => 'Продлевать', + 'loca_activate' => 'Активировать', + 'loca_buy_activate' => 'Купить и активировать', + 'loca_buy_extend' => 'Купить и продлить', + 'loca_buy_dm' => 'У вас недостаточно Темной Материи. Хотели бы вы купить что-нибудь сейчас?', + ], + 'search' => [ + 'input_hint' => 'Введите имя игрока, альянса или название планеты', + 'search_btn' => 'Поиск', + 'tab_players' => 'Имена игроков', + 'tab_alliances' => 'Альянсы', + 'tab_planets' => 'Имена планет', + 'no_search_term' => 'Выберите раздел поиска', + 'searching' => 'Идет поиск...', + 'search_failed' => 'Поиск не удался. Пожалуйста, попробуйте еще раз.', + 'no_results' => 'Результаты не найдены', + 'player_name' => 'Имя игрока', + 'planet_name' => 'Название планеты', + 'coordinates' => 'Координаты', + 'tag' => 'Ярлык', + 'alliance_name' => 'Название альянса', + 'member' => 'Член', + 'points' => 'Очки', + 'action' => 'Действие', + 'apply_for_alliance' => 'Подать заявку на этот альянс', + 'search_player_link' => 'Искать игрока', + 'alliance' => 'Альянс', + 'home_planet' => 'Родная планета', + 'send_message' => 'Отправить сообщение', + 'buddy_request' => 'Запрос в друзья', + 'highscore' => 'Рейтинг очков', + ], + 'notes' => [ + 'no_notes_found' => 'Нет заметок', + 'add_note' => 'Добавить заметку', + 'new_note' => 'Новая заметка', + 'subject_label' => 'Тема', + 'date_label' => 'Дата', + 'edit_note' => 'Редактировать заметку', + 'select_action' => 'Выбрать действие', + 'delete_marked' => 'Удалить отмеченные', + 'delete_all' => 'Удалить все', + 'unsaved_warning' => 'У вас есть несохранённые изменения.', + 'save_question' => 'Вы хотите сохранить изменения?', + 'your_subject' => 'Тема', + 'subject_placeholder' => 'Введите тему...', + 'priority_label' => 'Приоритет', + 'priority_important' => 'Важный', + 'priority_normal' => 'Обычный', + 'priority_unimportant' => 'Неважный', + 'your_message' => 'Сообщение', + 'save_btn' => 'Сохранить', + ], + 'planet_abandon' => [ + 'description' => 'С помощью этого меню вы можете изменить названия планет и спутников или полностью отказаться от них.', + 'rename_heading' => 'Переименовать', + 'new_planet_name' => 'Новое название планеты', + 'new_moon_name' => 'Новое имя луны', + 'rename_btn' => 'Переименовать', + 'tooltip_rules_title' => 'Правила', + 'tooltip_rename_planet' => 'Вы можете переименовать свою планету здесь.

Имя планеты должно содержать от 2 до 20 символов.
Названия планет могут состоять из строчных и прописных букв, а также цифр.
Они могут содержать дефисы, подчеркивания и пробелы, однако их нельзя размещать следующим образом:
- в начале или в конце названия
- непосредственно рядом
- более трёх раз в названии', + 'tooltip_rename_moon' => 'Здесь вы можете переименовать свою луну.

Имя луны должно иметь длину от 2 до 20 символов.
Имена лун могут состоять из строчных и прописных букв, а также цифр.
Они могут содержать дефисы, подчеркивания и пробелы, однако их нельзя размещать следующим образом:
- в начале или в конце имени
- сразу после друг другу
- более трех раз в имени', + 'abandon_home_planet' => 'Покинуть родную планету', + 'abandon_moon' => 'Покинуть Луну', + 'abandon_colony' => 'Покинуть колонию', + 'abandon_home_planet_btn' => 'Покинуть родную планету', + 'abandon_moon_btn' => 'Отказаться от луны', + 'abandon_colony_btn' => 'Покинуть колонию', + 'home_planet_warning' => 'Если вы покинете свою родную планету, сразу же при следующем входе в систему вы будете перенаправлены на планету, которую вы колонизировали следующей.', + 'items_lost_moon' => 'Если вы активировали предметы на луне, они будут потеряны, если вы покинете луну.', + 'items_lost_planet' => 'Если у вас есть активированные предметы на планете, они будут потеряны, если вы покинете планету.', + 'confirm_password' => 'Пожалуйста, подтвердите удаление :type [:coordinates], введя свой пароль.', + 'confirm_btn' => 'Подтверждать', + 'type_moon' => 'Луна', + 'type_planet' => 'Планета', + 'validation_min_chars' => 'Недостаточно персонажей', + 'validation_pw_min' => 'Введенный пароль слишком короткий (минимум 4 символа)', + 'validation_pw_max' => 'Введенный пароль слишком длинный (максимум 20 символов).', + 'validation_email' => 'Вам необходимо ввести действующий адрес электронной почты!', + 'validation_special' => 'Содержит недопустимые символы.', + 'validation_underscore' => 'Ваше имя не может начинаться или заканчиваться подчеркиванием.', + 'validation_hyphen' => 'Ваше имя не может начинаться или заканчиваться дефисом.', + 'validation_space' => 'Ваше имя не может начинаться или заканчиваться пробелом.', + 'validation_max_underscores' => 'Ваше имя не может содержать более 3 символов подчеркивания.', + 'validation_max_hyphens' => 'Ваше имя не может содержать более 3 дефисов.', + 'validation_max_spaces' => 'Ваше имя не может содержать более 3 пробелов.', + 'validation_consec_underscores' => 'Вы не можете использовать два или более символов подчеркивания один за другим.', + 'validation_consec_hyphens' => 'Вы не можете использовать два или более дефиса подряд.', + 'validation_consec_spaces' => 'Вы не можете использовать два или более пробелов один за другим.', + 'msg_invalid_planet_name' => 'Неверное название новой планеты. Пожалуйста, попробуйте еще раз.', + 'msg_invalid_moon_name' => 'Имя новолуния недействительно. Пожалуйста, попробуйте еще раз.', + 'msg_planet_renamed' => 'Планета успешно переименована.', + 'msg_moon_renamed' => 'Луна успешно переименована.', + 'msg_wrong_password' => 'Неправильный пароль!', + 'msg_confirm_title' => 'Подтверждать', + 'msg_confirm_deletion' => 'Если вы подтвердите удаление :type [:coordinates] (:name), все здания, корабли и системы защиты, расположенные на этом :type, будут удалены из вашей учетной записи. Если у вас есть активные элементы в вашем :type, они также будут потеряны, когда вы откажетесь от :type. Этот процесс невозможно повернуть вспять!', + 'msg_reference' => 'Ссылка', + 'msg_abandoned' => ':type успешно заброшен!', + 'msg_type_moon' => 'Луна', + 'msg_type_planet' => 'Планета', + 'msg_yes' => 'Да', + 'msg_no' => 'Нет', + 'msg_ok' => 'Хорошо', + ], + 'ajax_object' => [ + 'open_techtree' => 'Открыть дерево технологий', + 'techtree' => 'Дерево технологий', + 'no_requirements' => 'Нет требований', + 'cancel_expansion_confirm' => 'Вы хотите отменить расширение :name до уровня :level?', + 'number' => 'Количество', + 'level' => 'Уровень', + 'production_duration' => 'Время производства', + 'energy_needed' => 'Требуемая энергия', + 'production' => 'Производство', + 'costs_per_piece' => 'Стоимость за единицу', + 'required_to_improve' => 'Требуется для улучшения до уровня', + 'metal' => 'Металл', + 'crystal' => 'Кристалл', + 'deuterium' => 'Дейтерий', + 'energy' => 'Энергия', + 'deconstruction_costs' => 'Стоимость сноса', + 'ion_technology_bonus' => 'Бонус ионной технологии', + 'duration' => 'Длительность', + 'number_label' => 'Количество', + 'max_btn' => 'Макс. :amount', + 'vacation_mode' => 'Вы находитесь в режиме отпуска.', + 'tear_down_btn' => 'Снести', + 'wrong_character_class' => 'Неверный класс персонажа!', + 'shipyard_upgrading' => 'Верфь улучшается.', + 'shipyard_busy' => 'Верфь в данный момент занята.', + 'not_enough_fields' => 'Недостаточно полей на планете!', + 'build' => 'Построить', + 'in_queue' => 'В очереди', + 'improve' => 'Улучшить', + 'storage_capacity' => 'Вместимость хранилища', + 'gain_resources' => 'Получить ресурсы', + 'view_offers' => 'Посмотреть предложения', + 'destroy_rockets_desc' => 'Здесь вы можете уничтожить хранящиеся ракеты.', + 'destroy_rockets_btn' => 'Уничтожить ракеты', + 'more_details' => 'Подробнее', + 'error' => 'Ошибка', + 'commander_queue_info' => 'Для использования очереди строительства нужен Командир. Хотите узнать больше о преимуществах Командира?', + 'no_rocket_silo_capacity' => 'Недостаточно места в ракетной шахте.', + 'detail_now' => 'Подробности', + 'start_with_dm' => 'Начать за Тёмную материю', + 'err_dm_price_too_low' => 'Цена в Тёмной материи слишком низкая.', + 'err_resource_limit' => 'Превышен лимит ресурсов.', + 'err_storage_capacity' => 'Недостаточная вместимость хранилища.', + 'err_no_dark_matter' => 'Недостаточно Тёмной материи.', + ], + 'buildqueue' => [ + 'building_duration' => 'Время строительства', + 'total_time' => 'Общее время', + 'complete_tooltip' => 'Завершить строительство мгновенно за Тёмную материю', + 'complete' => 'Завершить сейчас', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Сократить оставшееся время строительства вдвое за Тёмную материю', + 'halve_tooltip_research' => 'Сократить оставшееся время исследования вдвое за Тёмную материю', + 'halve_time' => 'Сократить вдвое', + 'question_complete_unit' => 'Вы хотите завершить строительство этого юнита немедленно за :dm_cost Тёмной материи?', + 'question_halve_unit' => 'Вы хотите сократить время строительства на :time_reduction за :dm_cost?', + 'question_halve_building' => 'Вы хотите сократить время строительства вдвое за :dm_cost?', + 'question_halve_research' => 'Вы хотите сократить время исследования вдвое за :dm_cost?', + 'downgrade_to' => 'Понизить до', + 'improve_to' => 'Улучшить до', + 'no_building_idle' => 'В данный момент здания не строятся.', + 'no_building_idle_tooltip' => 'Нажмите, чтобы перейти на страницу Зданий.', + 'no_research_idle' => 'В данный момент исследования не проводятся.', + 'no_research_idle_tooltip' => 'Нажмите, чтобы перейти на страницу Исследований.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Друг', + 'alliance_tooltip' => 'Член альянса', + 'status_online' => 'В сети', + 'status_offline' => 'Не в сети', + 'status_not_visible' => 'Статус не виден', + 'highscore_ranking' => 'Позиция: :rank', + 'alliance_label' => 'Альянс: :alliance', + 'planet_alt' => 'Планета', + 'no_messages_yet' => 'Сообщений пока нет.', + 'submit' => 'Отправить', + 'alliance_chat' => 'Чат альянса', + 'list_title' => 'Беседы', + 'player_list' => 'Игроки', + 'buddies' => 'Друзья', + 'no_buddies' => 'Друзей пока нет.', + 'alliance' => 'Альянс', + 'strangers' => 'Другие игроки', + 'no_strangers' => 'Нет других игроков.', + 'no_conversations' => 'Бесед пока нет.', + ], + 'jumpgate' => [ + 'select_target' => 'Выбрать цель', + 'origin_coordinates' => 'Источник', + 'standard_target' => 'Стандартная цель', + 'target_coordinates' => 'Координаты цели', + 'not_ready' => 'Телепортер не готов.', + 'cooldown_time' => 'Время перезарядки', + 'select_ships' => 'Выбрать корабли', + 'select_all' => 'Выбрать все', + 'reset_selection' => 'Сбросить выбор', + 'jump_btn' => 'Прыжок', + 'ok_btn' => 'OK', + 'valid_target' => 'Пожалуйста, выберите действительную цель.', + 'no_ships' => 'Пожалуйста, выберите хотя бы один корабль.', + 'jump_success' => 'Прыжок выполнен успешно.', + 'jump_error' => 'Прыжок не удался.', + 'error_occurred' => 'Произошла ошибка.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Система боя альянса', + 'dm_bonus' => 'Бонус Тёмной материи:', + 'debris_defense' => 'Обломки от обороны:', + 'debris_ships' => 'Обломки от кораблей:', + 'debris_deuterium' => 'Дейтерий в полях обломков', + 'fleet_deut_reduction' => 'Снижение дейтерия флота:', + 'fleet_speed_war' => 'Скорость флота (война):', + 'fleet_speed_holding' => 'Скорость флота (удержание):', + 'fleet_speed_peace' => 'Скорость флота (мир):', + 'ignore_empty' => 'Игнорировать пустые системы', + 'ignore_inactive' => 'Игнорировать неактивные системы', + 'num_galaxies' => 'Количество галактик:', + 'planet_field_bonus' => 'Бонус полей планеты:', + 'dev_speed' => 'Скорость экономики:', + 'research_speed' => 'Скорость исследований:', + 'dm_regen_enabled' => 'Регенерация Тёмной материи', + 'dm_regen_amount' => 'Количество регенерации ТМ:', + 'dm_regen_period' => 'Период регенерации ТМ:', + 'days' => 'дней', + ], + 'alliance_depot' => [ + 'description' => 'Депо Альянса позволяет союзным флотам на орбите дозаправляться, защищая вашу планету. Каждый уровень обеспечивает 10 000 дейтерия в час.', + 'capacity' => 'Вместимость', + 'no_fleets' => 'Нет союзных флотов на орбите.', + 'fleet_owner' => 'Владелец флота', + 'ships' => 'Корабли', + 'hold_time' => 'Время удержания', + 'extend' => 'Продлить (часы)', + 'supply_cost' => 'Стоимость снабжения (дейтерий)', + 'start_supply' => 'Снабдить флот', + 'please_select_fleet' => 'Пожалуйста, выберите флот.', + 'hours_between' => 'Часы должны быть от 1 до 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Дейтерий в полях обломков', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Выбор класса', + 'choose_your_class' => 'Выберите свой класс', + 'choose_description' => 'Выберите класс для получения дополнительных бонусов. Вы можете сменить класс в разделе выбора класса в правом верхнем углу.', + 'select_for_free' => 'Выбрать бесплатно', + 'buy_for' => 'Купить за', + 'deactivate' => 'Деактивировать', + 'confirm' => 'Подтвердить', + 'cancel' => 'Отмена', + 'select_title' => 'Выбрать класс персонажа', + 'deactivate_title' => 'Деактивировать класс персонажа', + 'activated_free_msg' => 'Вы хотите активировать класс :className бесплатно?', + 'activated_paid_msg' => 'Вы хотите активировать класс :className за :price Тёмной материи? При этом вы потеряете текущий класс.', + 'deactivate_confirm_msg' => 'Вы действительно хотите деактивировать свой класс персонажа? Повторная активация потребует :price Тёмной материи.', + 'success_selected' => 'Класс персонажа успешно выбран!', + 'success_deactivated' => 'Класс персонажа успешно деактивирован!', + 'not_enough_dm_title' => 'Недостаточно Тёмной материи', + 'not_enough_dm_msg' => 'Недостаточно Тёмной материи! Хотите купить сейчас?', + 'buy_dm' => 'Купить Тёмную материю', + 'error_generic' => 'Произошла ошибка. Попробуйте снова.', + ], + 'rewards' => [ + 'page_title' => 'Награды', + 'hint_tooltip' => 'Награды будут отправляться каждый день и могут быть собраны вручную. С 7-го дня награды больше не отправляются. Первая награда будет выдана на 2-й день после регистрации.', + 'new_awards' => 'Новые награды', + 'not_yet_reached' => 'Награды ещё не достигнуты', + 'not_fulfilled' => 'Не выполнено', + 'collected_awards' => 'Собранные награды', + 'claim' => 'Забрать', + ], + 'phalanx' => [ + 'no_movements' => 'Движения флота на этой позиции не обнаружены.', + 'fleet_details' => 'Детали флота', + 'ships' => 'Корабли', + 'loading' => 'Загрузка...', + 'time_label' => 'Время', + 'speed_label' => 'Скорость', + ], + 'wreckage' => [ + 'no_wreckage' => 'На этой позиции нет обломков.', + 'burns_up_in' => 'Обломки сгорят через:', + 'leave_to_burn' => 'Оставить сгорать', + 'leave_confirm' => 'Обломки войдут в атмосферу планеты и сгорят. Вы уверены?', + 'repair_time' => 'Время ремонта:', + 'ships_being_repaired' => 'Ремонтируемые корабли:', + 'repair_time_remaining' => 'Оставшееся время ремонта:', + 'no_ship_data' => 'Нет данных о кораблях', + 'collect' => 'Собрать', + 'start_repairs' => 'Начать ремонт', + 'err_network_start' => 'Ошибка сети при начале ремонта', + 'err_network_complete' => 'Ошибка сети при завершении ремонта', + 'err_network_collect' => 'Ошибка сети при сборе кораблей', + 'err_network_burn' => 'Ошибка сети при сжигании поля обломков', + 'err_burn_up' => 'Ошибка сжигания поля обломков', + 'wreckage_label' => 'Обломки', + 'repairs_started' => 'Ремонт начат успешно!', + 'repairs_completed' => 'Ремонт завершён, корабли успешно собраны!', + 'ships_back_service' => 'Все корабли возвращены в строй', + 'wreck_burned' => 'Поле обломков успешно сожжено!', + 'err_start_repairs' => 'Ошибка начала ремонта', + 'err_complete_repairs' => 'Ошибка завершения ремонта', + 'err_collect_ships' => 'Ошибка сбора кораблей', + 'err_burn_wreck' => 'Ошибка сжигания поля обломков', + 'can_be_repaired' => 'Обломки можно отремонтировать в Космическом доке.', + 'collect_back_service' => 'Вернуть в строй уже отремонтированные корабли', + 'auto_return_service' => 'Ваши последние корабли будут автоматически возвращены в строй', + 'no_ships_for_repair' => 'Нет кораблей для ремонта', + 'repairable_ships' => 'Корабли для ремонта:', + 'repaired_ships' => 'Отремонтированные корабли:', + 'ships_count' => 'Корабли', + 'details' => 'Подробности', + 'tooltip_late_added' => 'Корабли, добавленные во время текущего ремонта, нельзя собрать вручную. Необходимо дождаться автоматического завершения всех ремонтов.', + 'tooltip_in_progress' => 'Ремонт ещё идёт. Используйте окно Подробности для частичного сбора.', + 'tooltip_no_repaired' => 'Пока нет отремонтированных кораблей', + 'tooltip_must_complete' => 'Для сбора кораблей ремонт должен быть завершён.', + 'burn_confirm_title' => 'Оставить сгорать', + 'burn_confirm_msg' => 'Обломки войдут в атмосферу планеты и сгорят. После сжигания ремонт станет невозможен. Вы уверены, что хотите сжечь обломки?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Название', + 'actions_col' => 'Действия', + 'template_name_label' => 'Название', + 'delete_tooltip' => 'Удалить шаблон/запись', + 'save_tooltip' => 'Сохранить шаблон', + 'err_name_required' => 'Необходимо указать название шаблона.', + 'err_need_ships' => 'Шаблон должен содержать хотя бы один корабль.', + 'err_not_found' => 'Шаблон не найден.', + 'err_max_reached' => 'Достигнуто максимальное количество шаблонов (10).', + 'saved_success' => 'Шаблон успешно сохранён.', + 'deleted_success' => 'Шаблон успешно удалён.', + ], + 'fleet_events' => [ + 'events' => 'События', + 'recall_title' => 'Отозвать', + 'recall_fleet' => 'Отозвать флот', + ], +]; diff --git a/resources/lang/ru/t_layout.php b/resources/lang/ru/t_layout.php new file mode 100644 index 000000000..494d7a376 --- /dev/null +++ b/resources/lang/ru/t_layout.php @@ -0,0 +1,13 @@ + 'Игрок', +]; diff --git a/resources/lang/ru/t_merchant.php b/resources/lang/ru/t_merchant.php new file mode 100644 index 000000000..84cbb873f --- /dev/null +++ b/resources/lang/ru/t_merchant.php @@ -0,0 +1,151 @@ + 'Свободная емкость хранилища', + 'being_sold' => 'Продается', + 'get_new_exchange_rate' => 'Получите новый обменный курс!', + 'exchange_maximum_amount' => 'Максимальная сумма обмена', + 'trader_delivery_notice' => 'Трейдер доставляет ровно столько ресурсов, сколько имеется свободного места для хранения.', + 'trade_resources' => 'Торгуйте ресурсами!', + 'new_exchange_rate' => 'Новый обменный курс', + 'no_merchant_available' => 'Нет доступных торговцев.', + 'no_merchant_available_h2' => 'Нет доступного продавца', + 'please_call_merchant' => 'Пожалуйста, позвоните торговцу со страницы Рынка ресурсов.', + 'back_to_resource_market' => 'Вернуться на рынок ресурсов', + 'please_select_resource' => 'Пожалуйста, выберите ресурс для получения.', + 'not_enough_resources' => 'У вас недостаточно ресурсов для торговли.', + 'trade_completed_success' => 'Торговля завершена успешно!', + 'trade_failed' => 'Торговля не удалась.', + 'error_retry' => 'Произошла ошибка. Пожалуйста, попробуйте еще раз.', + 'new_rate_confirmation' => 'Хотите получить новый курс обмена за 3500 Темной Материи? Это заменит вашего текущего продавца.', + 'merchant_called_success' => 'Новый продавец успешно позвонил!', + 'failed_to_call' => 'Не удалось позвонить продавцу.', + 'trader_buying' => 'Здесь торговец покупает', + 'sell_metal_tooltip' => 'Металл|Продайте свой Металл и получите Кристалл или Дейтерий.

Стоимость: 3500 Темной Материи

.', + 'sell_crystal_tooltip' => 'Кристалл|Продайте свой Кристалл и получите Металл или Дейтерий.

Стоимость: 3500 Темной Материи

.', + 'sell_deuterium_tooltip' => 'Дейтерий|Продайте свой дейтерий и получите металл или кристалл.

Стоимость: 3500 темной материи

.', + 'insufficient_dm_call' => 'Недостаточное количество темной материи. Вам нужно :cost темной материи, чтобы позвонить торговцу.', + 'merchant' => 'Скупщик', + 'merchant_calls' => 'Звонки торговцев', + 'available_this_week' => 'Доступно на этой неделе', + 'includes_expedition_bonus' => 'Включает бонус экспедиционного торговца', + 'metal_merchant' => 'Торговец металлом', + 'crystal_merchant' => 'Кристальный торговец', + 'deuterium_merchant' => 'Торговец дейтерием', + 'auctioneer' => 'Аукционер', + 'import_export' => 'Импорт / Экспорт', + 'coming_soon' => 'Вскоре', + 'trade_metal_desc' => 'Обменяйте металл на кристалл или дейтерий', + 'trade_crystal_desc' => 'Обменяйте кристалл на металл или дейтерий', + 'trade_deuterium_desc' => 'Обменяйте дейтерий на металл или кристалл', + 'resource_market' => 'Рынок Ресурсов', + 'back' => 'Обратно', + 'call_merchant_desc' => 'Позвоните торговцу :type, чтобы обменять ваш :resource на другие ресурсы.', + 'merchant_fee_warning' => 'Торговец предлагает невыгодные курсы обмена (включая комиссию продавца), но позволяет быстро конвертировать излишки ресурсов.', + 'remaining_calls_this_week' => 'Оставшиеся звонки на этой неделе', + 'call_merchant_title' => 'Позвонить продавцу', + 'call_merchant' => 'Позвонить продавцу', + 'no_calls_remaining' => 'На этой неделе у вас не осталось звонков продавцам.', + 'merchant_trade_rates' => 'Курсы торговой торговли', + 'exchange_resource_desc' => 'Обменяйте свой :resource на другие ресурсы по следующим курсам:', + 'exchange_rate' => 'Обменный курс', + 'amount_to_trade' => 'Количество :resource для торговли:', + 'trade_title' => 'Торговля', + 'trade' => 'торговля', + 'dismiss_merchant' => 'Уволить продавца', + 'merchant_leave_notice' => '(Торговец уйдет после одной сделки или в случае увольнения)', + 'calling' => 'Звонок...', + 'calling_merchant' => 'Звоню торговцу...', + 'error_occurred' => 'Произошла ошибка', + 'enter_valid_amount' => 'Пожалуйста, введите действительную сумму', + 'trade_confirmation' => 'Обменять :give :giveType на :receive :receiveType?', + 'trading' => 'Торговля...', + 'trade_successful' => 'Торгуйте успешно!', + 'traded_resources' => 'Обменяно: отдано за: получено', + 'dismiss_confirmation' => 'Вы уверены, что хотите уволить продавца?', + 'you_will_receive' => 'Вы получите', + 'exchange_resources_desc' => 'Тут вы можете обменять одни ресурсы на другие.', + 'auctioneer_desc' => 'Лоты выставляются ежедневно и могут быть выиграны за ресурсы и очки чести.', + 'import_export_desc' => 'Контейнеры с неизвестным содержимым продаются здесь за ресурсы каждый день.', + 'exchange_resources' => 'Обмен ресурсами', + 'exchange_your_resources' => 'Обменивайтесь своими ресурсами.', + 'step_one_exchange' => '1. Обменяйтесь своими ресурсами.', + 'step_two_call' => '2. Позвонить продавцу', + 'metal' => 'Металл', + 'crystal' => 'Кристалл', + 'deuterium' => 'Дейтерий', + 'sell_metal_desc' => 'Продайте свой Металл и получите Кристалл или Дейтерий.', + 'sell_crystal_desc' => 'Продайте свой Кристалл и получите Металл или Дейтерий.', + 'sell_deuterium_desc' => 'Продайте свой дейтерий и получите металл или кристалл.', + 'costs' => 'Затраты:', + 'already_paid' => 'Уже оплачено', + 'dark_matter' => 'Темная Материя', + 'per_call' => 'за звонок', + 'trade_tooltip' => 'Торгуйте|Торгуйте своими ресурсами по согласованной цене', + 'get_more_resources' => 'Получите больше ресурсов', + 'buy_daily_production' => 'Покупайте ежедневную продукцию напрямую у торговца', + 'daily_production_desc' => 'Здесь вы можете напрямую пополнять хранилища ресурсов ваших планет за счет производства до одного раза в день.', + 'notices' => 'Уведомления:', + 'notice_max_production' => 'Вам предлагается максимум одно полное ежедневное производство, равное общему производству всех ваших планет по умолчанию.', + 'notice_min_amount' => 'Если ваша ежедневная добыча ресурса меньше 10000, вам предложат как минимум эту сумму.', + 'notice_storage_capacity' => 'У вас должно быть достаточно свободного места на активной планете или луне для купленных ресурсов. В противном случае излишки ресурсов будут потеряны.', + 'scrap_merchant' => 'Скупщик Лома', + 'scrap_merchant_desc' => 'Скупщик лома принимает корабли и оборону, бывшие в употреблении.', + 'scrap_rules' => 'Правила|Обычно торговец металлоломом возмещает 35% затрат на постройку кораблей и систем защиты. Однако вы можете получить обратно только столько ресурсов, сколько у вас есть места в вашем хранилище.

С помощью Темной Материи вы можете пересмотреть условия. При этом процент затрат на строительство, который вам платит торговец металлоломом, увеличится на 5 - 14%. Каждый раунд переговоров обходится на 2000 единиц Темной Материи дороже предыдущего. Торговец ломом оплатит не более 75% стоимости строительства.', + 'offer' => 'Предложение', + 'scrap_merchant_quote' => 'Вы не получите лучшего предложения ни в одной другой галактике.', + 'bargain' => 'Торговаться', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Корабли', + 'defensive_structures' => 'Оборона', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Выбрать все', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Лом', + 'select_items_to_scrap' => 'Пожалуйста, выберите предметы для утилизации.', + 'scrap_confirmation' => 'Вы действительно хотите списать следующие корабли/защитные сооружения?', + 'yes' => 'да', + 'no' => 'Нет', + 'unknown_item' => 'Неизвестный предмет', + 'offer_at_maximum' => 'Предложение уже максимальное!', + 'insufficient_dark_matter_bargain' => 'Недостаточно темной материи!', + 'not_enough_dark_matter' => 'Недостаточно темной материи!', + 'negotiation_successful' => 'Переговоры успешны!', + 'scrap_message_1' => 'Хорошо, спасибо, пока, следующий!', + 'scrap_message_2' => 'Деловые отношения с вами меня погубят!', + 'scrap_message_3' => 'Их было бы на несколько процентов больше, если бы не пулевые отверстия.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Недостаточно: товар имеется.', + 'storage_insufficient' => 'Места в хранилище было недостаточно, поэтому количество :item было уменьшено до :amount.', + 'no_storage_space' => 'Нет места для хранения на слом.', + 'no_items_selected' => 'Ни один элемент не выбран.', + 'offer_at_maximum' => 'Предложение уже на максимуме (75%).', + 'insufficient_dark_matter' => 'Недостаточное количество темной материи.', + ], + 'trade' => [ + 'no_active_merchant' => 'Нет активного продавца. Пожалуйста, сначала позвоните продавцу.', + 'merchant_type_mismatch' => 'Недействительная сделка: несоответствие типа продавца.', + 'invalid_exchange_rate' => 'Неверный обменный курс.', + 'insufficient_dark_matter' => 'Недостаточное количество темной материи. Вам нужно :cost темной материи, чтобы позвонить торговцу.', + 'invalid_resource_type' => 'Неверный тип ресурса.', + 'not_enough_resource' => 'Недостаточно: ресурс доступен. У вас есть: есть, но вам нужно: нужно.', + 'not_enough_storage' => 'Недостаточно места для хранения :resource. Вам нужна :need емкость, но есть только :have.', + 'storage_full' => 'Память для :resource заполнена. Невозможно завершить торговлю.', + 'execution_failed' => 'Не удалось выполнить сделку: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Торговец уволен.', + 'merchant_called' => 'Продавец успешно позвонил.', + 'trade_completed' => 'Торговля завершена успешно.', + ], +]; diff --git a/resources/lang/ru/t_messages.php b/resources/lang/ru/t_messages.php new file mode 100644 index 000000000..b18ab9471 --- /dev/null +++ b/resources/lang/ru/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Добро пожаловать в OGameX!', + 'body' => 'Приветствую Император :player! + +Поздравляем с началом блестящей карьеры. Я буду здесь, чтобы помочь вам сделать ваши первые шаги. + +Слева вы можете увидеть меню, которое позволяет вам контролировать и управлять вашей галактической империей. + +Обзор вы уже видели. Ресурсы и сооружения позволяют вам строить здания, которые помогут вам расширить свою империю. Начните со строительства солнечной электростанции, которая будет собирать энергию для ваших шахт. + +Затем расширьте свой Металлический рудник и Кристальный рудник, чтобы добывать жизненно важные ресурсы. В противном случае просто осмотритесь вокруг. Я уверен, что скоро ты почувствуешь себя хорошо дома. + +Дополнительную помощь, советы и тактики можно найти здесь: + +Чат Discord: Сервер Discord +Форум: Форум OGameX +Поддержка: Поддержка игры + +На форумах вы найдете только текущие анонсы и изменения в игре. + + +Теперь вы готовы к будущему. Удачи! + +Это сообщение будет удалено через 7 дней.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Командование флотом', + 'subject' => 'Возвращение флота', + 'body' => 'Ваш автопарк возвращается из :from в :to и доставил груз: + +Металл: :металл +Кристалл: :кристалл +Дейтерий: :дейтерий', + ], + 'return_of_fleet' => [ + 'from' => 'Командование флотом', + 'subject' => 'Возвращение флота', + 'body' => 'Ваш флот возвращается из :from в :to. + +Автопарк не доставляет груз.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Командование флотом', + 'subject' => 'Возвращение флота', + 'body' => 'Один из ваших автопарков из :from достиг :to и доставил свой груз: + +Металл: :металл +Кристалл: :кристалл +Дейтерий: :дейтерий', + ], + 'fleet_deployment' => [ + 'from' => 'Командование флотом', + 'subject' => 'Возвращение флота', + 'body' => 'Один из ваших флотов из :from достиг :to. Автопарк не доставляет груз.', + ], + 'transport_arrived' => [ + 'from' => 'Командование флотом', + 'subject' => 'Достижение планеты', + 'body' => 'Ваш автопарк из :from достигает :to и доставляет свои товары: +Металл: :металл Кристалл: :кристалл Дейтерий: :дейтерий', + ], + 'transport_received' => [ + 'from' => 'Командование флотом', + 'subject' => 'Приходящий флот', + 'body' => 'Прибывший флот из :from достиг вашей планеты :to и доставил свои товары: +Металл: :металл Кристалл: :кристалл Дейтерий: :дейтерий', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Космический мониторинг', + 'subject' => 'Флот останавливается', + 'body' => 'Флот прибыл в :то.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Командование флотом', + 'subject' => 'Флот останавливается', + 'body' => 'Флот прибыл в :то.', + ], + 'colony_established' => [ + 'from' => 'Командование флотом', + 'subject' => 'Отчет о расчетах', + 'body' => 'Флот прибыл в заданные координаты, нашел там новую планету и немедленно начал освоение ее.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Поселенцы', + 'subject' => 'Отчет о расчетах', + 'body' => 'Флот прибыл в назначенные координаты и удостоверился, что планета пригодна для колонизации. Вскоре после начала освоения планеты колонисты понимают, что их познаний в астрофизике недостаточно для завершения колонизации новой планеты.', + ], + 'espionage_report' => [ + 'from' => 'Командование флотом', + 'subject' => 'Шпионский репортаж от :planet', + ], + 'espionage_detected' => [ + 'from' => 'Командование флотом', + 'subject' => 'Шпионский репортаж от Planet :planet', + 'body' => 'Рядом с вашей планетой был замечен иностранный флот с планеты :planet (:attacker_name). +:защитник +Вероятность контрразведки: :chance%', + ], + 'battle_report' => [ + 'from' => 'Командование флотом', + 'subject' => 'Боевой отчет :планета', + ], + 'fleet_lost_contact' => [ + 'from' => 'Командование флотом', + 'subject' => 'Контакт с атакующим флотом потерян. :координаты', + 'body' => '(Это означает, что он был уничтожен в первом раунде.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Флот', + 'subject' => 'Отчет о сборе урожая от DF по координатам:', + 'body' => 'Общая емкость вашего :ship_name (:ship_amount) составляет :storage_capacity. У цели :to, :metal Металл, :crystal Кристалл и :дейтерий Дейтерий плывут в космосе. Вы собрали :harvested_metal Металл, :harvested_crystal Кристалл и :harvested_deuterium Дейтерий.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount были захвачены.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Темная материя)', + 'expedition_units_captured' => 'В настоящее время в состав флота входят следующие корабли:', + 'expedition_unexplored_statement' => 'Запись из бортового журнала офицеров связи: Похоже, эта часть Вселенной еще не исследована.', + 'expedition_failed' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Из-за сбоя в центральных компьютерах флагмана миссию экспедиции пришлось прервать. К сожалению, из-за неисправности компьютера флот возвращается домой с пустыми руками.', + '2' => 'Ваша экспедиция едва не столкнулась с гравитационным полем нейтронной звезды, и ей потребовалось некоторое время, чтобы освободиться. Из-за этого было израсходовано много дейтерия, и экспедиционному флоту пришлось вернуться без каких-либо результатов.', + '3' => 'По неизвестным причинам прыжок экспедиции пошел совершенно неудачно. Он почти приземлился в самом сердце солнца. К счастью, он приземлился в известной системе, но обратный путь займет больше времени, чем предполагалось.', + '4' => 'Отказ в активной зоне флагманского реактора почти уничтожил весь флот экспедиции. К счастью, технические специалисты оказались более чем компетентны и смогли избежать худшего. Ремонт занял довольно много времени и вынудил экспедицию вернуться, так и не достигнув своей цели.', + '5' => 'Живое существо, созданное из чистой энергии, поднялось на борт и ввело всех участников экспедиции в какой-то странный транс, заставив их лишь смотреть на гипнотизирующие узоры на экранах компьютеров. Когда большинство из них наконец вышли из гипнотического состояния, миссию экспедиции пришлось прервать, поскольку у них было слишком мало дейтерия.', + '6' => 'Новый навигационный модуль по-прежнему глючит. Экспедиционный прыжок не только повел их в неправильном направлении, но и использовал все дейтериевое топливо. К счастью, прыжки флота приблизили их к Луне отбывающей планеты. Немного разочарованная, экспедиция возвращается без импульсной энергии. Обратный путь займет больше времени, чем ожидалось.', + '7' => 'Ваша экспедиция узнала об обширной пустоте космоса. Не было ни одного маленького астероида, радиации или частицы, которые могли бы сделать эту экспедицию интересной.', + '8' => 'Что ж, теперь мы знаем, что эти красные аномалии 5-го класса не только оказывают хаотическое воздействие на навигационные системы корабля, но и вызывают у экипажа массовые галлюцинации. Экспедиция ничего не принесла обратно.', + '9' => 'Ваша экспедиция сделала великолепные снимки сверхновой. Ничего нового от экспедиции получить не удалось, но, по крайней мере, есть хороший шанс выиграть конкурс «Лучшая картина Вселенной» в номере журнала OGame в следующем месяце.', + '10' => 'Ваш экспедиционный флот какое-то время следовал странным сигналам. В конце концов они заметили, что эти сигналы посылались со старого зонда, который был отправлен несколько поколений назад для приветствия чужеродных видов. Зонд удалось спасти, и некоторые музеи вашей родной планеты уже проявили интерес.', + '11' => 'Несмотря на первые, весьма многообещающие сканы этого сектора, мы, к сожалению, вернулись с пустыми руками.', + '12' => 'Помимо некоторых причудливых маленьких домашних животных с неизвестной болотной планеты, эта экспедиция не принесла из путешествия ничего интересного.', + '13' => 'Флагман экспедиции столкнулся с иностранным кораблем, который без всякого предупреждения прыгнул в состав флота. Иностранный корабль взорвался, флагманский корабль получил значительные повреждения. Экспедиция не может продолжаться в таких условиях, поэтому флот начнет обратный путь, как только будет проведен необходимый ремонт.', + '14' => 'Наша экспедиционная группа наткнулась на странную колонию, заброшенную много веков назад. После приземления у нашего экипажа началась высокая температура, вызванная инопланетным вирусом. Стало известно, что этот вирус уничтожил всю цивилизацию на планете. Наша экспедиционная группа отправляется домой, чтобы лечить заболевших членов экипажа. К сожалению, нам пришлось прервать миссию, и мы вернулись домой с пустыми руками.', + '15' => 'Странный компьютерный вирус атаковал навигационную систему вскоре после того, как наша домашняя система была разрушена. Это заставило экспедиционный флот летать кругами. Надо ли говорить, что экспедиция не увенчалась успехом.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'На изолированном планетоиде мы нашли несколько легкодоступных месторождений ресурсов и успешно добыли некоторые из них.', + '2' => 'Ваша экспедиция обнаружила небольшой астероид, с которого можно добыть некоторые ресурсы.', + '3' => 'Ваша экспедиция обнаружила древний, полностью загруженный, но заброшенный грузовой конвой. Некоторые ресурсы можно спасти.', + '4' => 'Ваш экспедиционный флот сообщает об обнаружении затонувшего гигантского инопланетного корабля. Они не смогли учиться на своих технологиях, но смогли разделить корабль на основные компоненты и извлечь из него некоторые полезные ресурсы.', + '5' => 'На крошечной луне с собственной атмосферой ваша экспедиция обнаружила огромное хранилище сырьевых ресурсов. Экипаж на земле пытается поднять и загрузить это природное сокровище.', + '6' => 'Минеральные пояса вокруг неизвестной планеты содержали бесчисленные ресурсы. Экспедиционные корабли возвращаются, и их хранилища полны!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Экспедиция проследила за какими-то странными сигналами до астероида. В ядре астероида было обнаружено небольшое количество Темной Материи. Астероид был захвачен, и исследователи пытаются извлечь Темную Материю.', + '2' => 'Экспедиции удалось захватить и сохранить немного Темной Материи.', + '3' => 'На полке небольшого корабля мы встретили странного инопланетянина, который подарил нам кейс с Темной Материей в обмен на несложные математические расчеты.', + '4' => 'Мы нашли останки инопланетного корабля. На полке в грузовом отсеке мы нашли небольшой контейнер с Темной Материей!', + '5' => 'Наша экспедиция впервые встретилась с особой расой. Выглядит так, будто существо из чистой энергии, назвавшееся Легорианом, пролетело сквозь экспедиционные корабли, а затем решило помочь нашему недоразвитому виду. На мостике корабля материализовался ящик с Темной Материей!', + '6' => 'Наша экспедиция захватила корабль-призрак, перевозивший небольшое количество Темной Материи. Мы не нашли никаких намеков на то, что случилось с первоначальным экипажем корабля, но наши техники смогли спасти Темную Материю.', + '7' => 'Наша экспедиция провела уникальный эксперимент. Им удалось собрать Темную Материю из умирающей звезды.', + '8' => 'Наша экспедиция обнаружила ржавую космическую станцию, которая, казалось, долгое время бесконтрольно плавала в космическом пространстве. Сама станция оказалась совершенно бесполезной, однако было обнаружено, что в реакторе хранится немного Темной Материи. Наши специалисты стараются сэкономить как можно больше.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Наша экспедиция нашла планету, которая была практически уничтожена во время череды войн. По орбите плавают разные корабли. Некоторые из них специалисты пытаются отремонтировать. Возможно, мы тоже получим информацию о том, что здесь произошло.', + '2' => 'Мы нашли заброшенную пиратскую станцию. В ангаре лежит несколько старых кораблей. Наши специалисты выясняют, полезны ли некоторые из них или нет.', + '3' => 'Ваша экспедиция наткнулась на верфи колонии, заброшенной много веков назад. В ангаре верфи они обнаруживают несколько кораблей, которые можно спасти. Технические специалисты пытаются заставить некоторых из них снова полететь.', + '4' => 'Мы наткнулись на останки предыдущей экспедиции! Наши специалисты постараются вернуть к работе некоторые корабли.', + '5' => 'Наша экспедиция натолкнулась на старую автоматическую верфь. Некоторые корабли все еще находятся на стадии производства, и наши специалисты в настоящее время пытаются повторно активировать генераторы энергии на верфи.', + '6' => 'Мы нашли остатки армады. Техники напрямую отправились к почти уцелевшим кораблям, чтобы попытаться вернуть их к работе.', + '7' => 'Мы нашли планету вымершей цивилизации. Мы можем видеть гигантскую неповрежденную космическую станцию, вращающуюся по орбите. Некоторые из ваших техников и пилотов поднялись на поверхность в поисках кораблей, которые еще можно было бы использовать.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Убегающий флот оставил после себя какой-то предмет, чтобы отвлечь нас и помочь им сбежать.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Ваши экспедиции не сообщают об аномалиях в исследованном секторе. Но на обратном пути флот столкнулся с солнечным ветром. Это привело к ускорению обратного пути. Ваша экспедиция возвращается домой немного раньше.', + '2' => 'Новый и смелый командир успешно преодолел нестабильную червоточину, чтобы сократить обратный путь! Однако сама экспедиция не принесла ничего нового.', + '3' => 'Неожиданная обратная связь в энергетических катушках двигателей ускорила возвращение экспедиции, она возвращается домой раньше, чем ожидалось. Первые сообщения говорят, что у них нет ничего интересного, о чем можно было бы рассказать.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Ваша экспедиция попала в сектор, полный бурь частиц. Это привело к перегрузке запасов энергии, и большинство основных систем корабля вышли из строя. Вашим механикам удалось избежать худшего, но экспедиция собирается вернуться с большим опозданием.', + '2' => 'Ваш навигатор допустил серьезную ошибку в своих расчетах, из-за чего прыжок экспедиции был просчитан. Мало того, что флот полностью не достиг цели, так еще и обратный путь займет гораздо больше времени, чем планировалось изначально.', + '3' => 'Солнечный ветер красного гиганта испортил прыжок экспедиции, и расчет обратного прыжка займет немало времени. Кроме пустоты пространства между звездами в этом секторе не было ничего. Флот вернется позже, чем ожидалось.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Какие-то примитивные варвары нападают на нас на космических кораблях, которые даже так назвать нельзя. Если пожар станет серьезным, мы будем вынуждены открыть ответный огонь.', + '2' => 'Нам нужно было сразиться с пиратами, которых, к счастью, было всего несколько.', + '3' => 'Мы перехватили радиопередачи пьяных пиратов. Похоже, нас скоро подвергнут нападению.', + '4' => 'На нашу экспедицию напала небольшая группа неизвестных кораблей!', + '5' => 'Некоторые отчаянные космические пираты пытались захватить наш экспедиционный флот.', + '6' => 'Некоторые экзотического вида корабли без предупреждения напали на экспедиционный флот!', + '7' => 'У вашего экспедиционного флота произошел недружественный первый контакт с неизвестным видом.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Какие-то примитивные варвары нападают на нас на космических кораблях, которые даже так назвать нельзя. Если пожар станет серьезным, мы будем вынуждены открыть ответный огонь.', + '2' => 'Нам нужно было сразиться с пиратами, которых, к счастью, было всего несколько.', + '3' => 'Мы перехватили радиопередачи пьяных пиратов. Похоже, нас скоро подвергнут нападению.', + '4' => 'На нашу экспедицию напала небольшая группа космических пиратов!', + '5' => 'Некоторые отчаянные космические пираты пытались захватить наш экспедиционный флот.', + '6' => 'Пираты без предупреждения устроили засаду на экспедиционный флот!', + '7' => 'Нас перехватил разношерстный флот космических пиратов, требуя дань.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Мы уловили странные сигналы от неизвестных кораблей. Они оказались враждебными!', + '2' => 'Инопланетный патруль обнаружил наш экспедиционный флот и немедленно атаковал!', + '3' => 'У вашего экспедиционного флота произошел недружественный первый контакт с неизвестным видом.', + '4' => 'Некоторые экзотического вида корабли без предупреждения напали на экспедиционный флот!', + '5' => 'Флот инопланетных военных кораблей вышел из гиперпространства и вступил в бой с нами!', + '6' => 'Мы столкнулись с технологически развитым инопланетным видом, который не был мирным.', + '7' => 'Наши датчики обнаружили неизвестные энергетические сигнатуры еще до нападения инопланетных кораблей!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Авария в активной зоне головного корабля приводит к цепной реакции, которая уничтожает весь флот экспедиции в результате впечатляющего взрыва.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Командование флотом', + 'subject' => 'Результат экспедиции', + 'body' => [ + '1' => 'Ваш экспедиционный флот вступил в контакт с дружественной инопланетной расой. Они объявили, что отправят представителя с товарами для торговли в ваши миры.', + '2' => 'К вашей экспедиции приблизилось таинственное торговое судно. Торговец предложил посетить ваши планеты и оказать специальные торговые услуги.', + '3' => 'Экспедиция столкнулась с межгалактическим торговым конвоем. Один из торговцев согласился посетить ваш родной мир, чтобы предложить торговые возможности.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Друзья', + 'subject' => 'Запрос дружбы', + 'body' => 'Вы получили новый запрос на добавление в друзья от :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Друзья', + 'subject' => 'Запрос на добавление в друзья принят', + 'body' => 'Игрок :accepter_name добавил вас в свой список друзей.', + ], + 'buddy_removed' => [ + 'from' => 'Друзья', + 'subject' => 'Вас удалили из списка друзей', + 'body' => 'Игрок :remover_name удалил вас из своего списка друзей.', + ], + 'missile_attack_report' => [ + 'from' => 'Командование флотом', + 'subject' => 'Ракетная атака по :target_coords', + 'body' => 'Ваши межпланетные ракеты из :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) достигли цели в :target_planet_name :target_coords (ID: :target_planet_id, Тип: :target_type). + +Запущены ракеты: :missiles_sent +Перехваченные ракеты: :missiles_intercepted +Попадание ракет: :missiles_hit + +Оборона уничтожена: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Командование обороны', + 'subject' => 'Ракетная атака на :planet_coords', + 'body' => 'Ваша планета :planet_name в :planet_coords (ID: :planet_id) подверглась нападению межпланетных ракет с :attacker_name! + +Прибывающие ракеты: :missiles_incoming +Перехваченные ракеты: :missiles_intercepted +Попадание ракет: :missiles_hit + +Оборона уничтожена: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Трансляция Альянса от :sender_name', + 'body' => ':сообщение', + ], + 'alliance_application_received' => [ + 'from' => 'Управление Альянсом', + 'subject' => 'Новая заявка на альянс', + 'body' => 'Игрок :applicant_name подал заявку на вступление в ваш альянс. + +Сообщение приложения: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Управляйте колониями', + 'subject' => 'Перемещение :planet_name прошло успешно', + 'body' => 'Планета :planet_name была успешно перемещена с координат [coordinates]:old_coordinates[/coordinates] на [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Командование флотом', + 'subject' => 'Приглашение к союзному бою', + 'body' => ':sender_name пригласил вас на миссию :union_name против :target_player на [:target_coords], флот рассчитан на :arrival_time. + +ВНИМАНИЕ: Время прибытия может измениться в связи с объединением флотов. Каждый новый флот может продлить это время максимум на 30 %, иначе ему не разрешат присоединиться. + +ПРИМЕЧАНИЕ. Суммарная сила всех участников по сравнению с общей силой защитников определяет, будет ли это честный бой или нет.', + ], + 'Shipyard is being upgraded.' => 'Верфь модернизируется.', + 'Nanite Factory is being upgraded.' => 'Нанитовый завод модернизируется.', + 'moon_destruction_success' => [ + 'from' => 'Командование флотом', + 'subject' => 'Луна :moon_name [:moon_coords] уничтожена!', + 'body' => 'С вероятностью разрушения :destruction_chance и вероятностью потери Звезды Смерти :loss_chance ваш флот успешно уничтожил луну :moon_name в :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Командование флотом', + 'subject' => 'Уничтожение Луны в :moon_coords не удалось', + 'body' => 'При вероятности уничтожения :destruction_chance и вероятности потери Звезды Смерти :loss_chance ваш флот не смог уничтожить луну :moon_name в :moon_coords. Флот возвращается.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Командование флотом', + 'subject' => 'Катастрофические потери во время разрушения Луны: Moon_coords.', + 'body' => 'При вероятности уничтожения :destruction_chance и вероятности потери Звезды Смерти :loss_chance ваш флот не смог уничтожить луну :moon_name в :moon_coords. Кроме того, при этой попытке были потеряны все «Звезды Смерти». Обломков нет.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Командование флотом', + 'subject' => 'Миссия по уничтожению Луны провалилась в точке: координаты', + 'body' => 'Ваш флот прибыл в :coordinates, но в заданном месте не было обнаружено луны. Флот возвращается.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Космический мониторинг', + 'subject' => 'Попытка разрушения луны :moon_name [:moon_coords] отражена', + 'body' => ':attacker_name атаковал вашу луну :moon_name в :moon_coords с вероятностью разрушения :destruction_chance и вероятностью потери Звезды Смерти :loss_chance. Ваша луна пережила атаку!', + ], + 'moon_destroyed' => [ + 'from' => 'Космический мониторинг', + 'subject' => 'Луна :moon_name [:moon_coords] уничтожена!', + 'body' => 'Ваша луна :moon_name в :moon_coords была уничтожена флотом Звезды Смерти, принадлежащим :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Системное сообщение', + 'subject' => 'Ремонт завершен', + 'body' => 'Ваш запрос на ремонт на Planet :planet выполнен. +Корабли :ship_count снова введены в строй.', + ], +]; diff --git a/resources/lang/ru/t_overview.php b/resources/lang/ru/t_overview.php new file mode 100644 index 000000000..cc4fc46c3 --- /dev/null +++ b/resources/lang/ru/t_overview.php @@ -0,0 +1,15 @@ + 'Обзор', + 'temperature' => 'Температура', + 'position' => 'Позиция', +]; diff --git a/resources/lang/ru/t_resources.php b/resources/lang/ru/t_resources.php new file mode 100644 index 000000000..0ec6088f6 --- /dev/null +++ b/resources/lang/ru/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Рудник по добыче металла', + 'description' => 'Основной поставщик сырья для строительства несущих структур построек и кораблей.', + 'description_long' => 'Основной поставщик сырья для строительства несущих структур построек и кораблей.', + ], + 'crystal_mine' => [ + 'title' => 'Рудник по добыче кристалла', + 'description' => 'Основной поставщик сырья для электронных строительных элементов и сплавов.', + 'description_long' => 'Основной поставщик сырья для электронных строительных элементов и сплавов.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Синтезатор дейтерия', + 'description' => 'Извлекает из воды на планете незначительную долю дейтерия.', + 'description_long' => 'Извлекает из воды на планете незначительную долю дейтерия.', + ], + 'solar_plant' => [ + 'title' => 'Солнечная электростанция', + 'description' => 'Производит энергию из солнечных лучей. Энергия требуется для работы большинства построек.', + 'description_long' => 'Производит энергию из солнечных лучей. Энергия требуется для работы большинства построек.', + ], + 'fusion_plant' => [ + 'title' => 'Термоядерная электростанция', + 'description' => 'Добывает энергию из процесса образования атома гелия двумя атомами дейтерия.', + 'description_long' => 'Добывает энергию из процесса образования атома гелия двумя атомами дейтерия.', + ], + 'metal_store' => [ + 'title' => 'Хранилище металла', + 'description' => 'Хранилище для необработанных руд металлов до их дальнейшей переработки.', + 'description_long' => 'Хранилище для необработанных руд металлов до их дальнейшей переработки.', + ], + 'crystal_store' => [ + 'title' => 'Хранилище кристалла', + 'description' => 'Хранилище для необработанного кристалла до его дальнейшей переработки.', + 'description_long' => 'Хранилище для необработанного кристалла до его дальнейшей переработки.', + ], + 'deuterium_store' => [ + 'title' => 'Ёмкость для дейтерия', + 'description' => 'Огромные ёмкости для хранения добытого дейтерия.', + 'description_long' => 'Огромные ёмкости для хранения добытого дейтерия.', + ], + 'robot_factory' => [ + 'title' => 'Фабрика роботов', + 'description' => 'Предоставляет простую рабочую силу, которую можно применять при строительстве планетарной инфраструктуры. Каждый уровень развития фабрики повышает скорость строительства зданий.', + 'description_long' => 'Предоставляет простую рабочую силу, которую можно применять при строительстве планетарной инфраструктуры. Каждый уровень развития фабрики повышает скорость строительства зданий.', + ], + 'shipyard' => [ + 'title' => 'Верфь', + 'description' => 'В строительной верфи производятся все виды кораблей и оборонительных сооружений.', + 'description_long' => 'В строительной верфи производятся все виды кораблей и оборонительных сооружений.', + ], + 'research_lab' => [ + 'title' => 'Исследовательская лаборатория', + 'description' => 'Необходима для исследования новых технологий.', + 'description_long' => 'Необходима для исследования новых технологий.', + ], + 'alliance_depot' => [ + 'title' => 'Склад альянса', + 'description' => 'Склад альянса предоставляет возможность обеспечения топливом дружественных флотов, которые помогают при обороне и находятся на орбите.', + 'description_long' => 'Склад альянса предоставляет возможность обеспечения топливом дружественных флотов, которые помогают при обороне и находятся на орбите.', + ], + 'missile_silo' => [ + 'title' => 'Ракетная шахта', + 'description' => 'Служит для хранения ракет.', + 'description_long' => 'Служит для хранения ракет.', + ], + 'nano_factory' => [ + 'title' => 'Фабрика нанитов', + 'description' => 'Представляет собой венец робототехники. Каждый уровень укорачивает время строительства зданий, кораблей и оборонительных сооружений вдвое.', + 'description_long' => 'Представляет собой венец робототехники. Каждый уровень укорачивает время строительства зданий, кораблей и оборонительных сооружений вдвое.', + ], + 'terraformer' => [ + 'title' => 'Терраформер', + 'description' => 'Терраформер увеличивает пригодную для застройки площадь.', + 'description_long' => 'Терраформер увеличивает пригодную для застройки площадь.', + ], + 'space_dock' => [ + 'title' => 'Космический док', + 'description' => 'Повреждения можно устранить в космическом доке.', + 'description_long' => 'Повреждения можно устранить в космическом доке.', + ], + 'lunar_base' => [ + 'title' => 'Лунная база', + 'description' => 'Поскольку на Луне нет атмосферы, для создания обитаемого пространства необходима лунная база.', + 'description_long' => 'Луна не располагает атмосферой, поэтому перед заселением требуется соорудить лунную базу.', + ], + 'sensor_phalanx' => [ + 'title' => 'Сенсорная фаланга', + 'description' => 'Используя сенсорную фалангу, можно обнаружить и наблюдать за флотами других империй. Чем больше массив фаланг сенсоров, тем больший диапазон он может сканировать.', + 'description_long' => 'Позволяет наблюдать за передвижениями флота. Чем выше уровень развития, тем больше радиус действия фаланги.', + ], + 'jump_gate' => [ + 'title' => 'Ворота', + 'description' => 'Прыжковые ворота — это огромные приемопередатчики, способные в мгновение ока отправить даже самый большой флот к отдаленным прыжковым воротам.', + 'description_long' => 'Ворота - это огромные телепортеры, которые могут пересылать между собой флоты любых размеров без временных затрат.', + ], + 'energy_technology' => [ + 'title' => 'Энергетическая технология', + 'description' => 'Обладание различными видами энергии необходимо для многих новых технологий.', + 'description_long' => 'Обладание различными видами энергии необходимо для многих новых технологий.', + ], + 'laser_technology' => [ + 'title' => 'Лазерная технология', + 'description' => 'Благодаря фокусированию света возникает луч, который при попадании на объект наносит ему повреждения.', + 'description_long' => 'Благодаря фокусированию света возникает луч, который при попадании на объект наносит ему повреждения.', + ], + 'ion_technology' => [ + 'title' => 'Ионная технология', + 'description' => 'Концентрация ионов позволяет строить пушки, которые наносят невероятный урон и могут уменьшать стоимость сноса за каждый уровень на 4%.', + 'description_long' => 'Концентрация ионов позволяет строить пушки, которые наносят невероятный урон и могут уменьшать стоимость сноса за каждый уровень на 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Гиперпространственная технология', + 'description' => 'Объединив 4-е и 5-е измерения, теперь можно исследовать новый вид привода, более экономичный и эффективный.', + 'description_long' => 'Путём сплетения 4-го и 5-го измерений стало возможным исследовать новый более экономный и эффективный двигатель. С помощью четвертого и пятого измерений вы теперь можете сложить погрузочные платформы ваших кораблей для экономии места.', + ], + 'plasma_technology' => [ + 'title' => 'Плазменная технология', + 'description' => 'Дальнейшее развитие ионной технологии ускоряет высокоэнергетическую плазму, которая оказывает опустошительное действие при попадании на какой-либо объект и дополнительно оптимизирует производство металла, кристалла и дейтерия (1%/0.66%/0.33% за каждый уровень).', + 'description_long' => 'Дальнейшее развитие ионной технологии ускоряет высокоэнергетическую плазму, которая оказывает опустошительное действие при попадании на какой-либо объект и дополнительно оптимизирует производство металла, кристалла и дейтерия (1%/0.66%/0.33% за каждый уровень).', + ], + 'combustion_drive' => [ + 'title' => 'Реактивный двигатель', + 'description' => 'Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, однако каждый уровень повышает скорость лишь на 10%.', + 'description_long' => 'Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, однако каждый уровень повышает скорость лишь на 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Импульсный двигатель', + 'description' => 'Импульсный двигатель основывается на принципе отдачи. Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, однако с каждым уровнем повышает скорость лишь на 20%.', + 'description_long' => 'Импульсный двигатель основывается на принципе отдачи. Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, однако с каждым уровнем повышает скорость лишь на 20%.', + ], + 'hyperspace_drive' => [ + 'title' => 'Гиперпространственный двигатель', + 'description' => 'Выгибает пространство вокруг корабля. Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, каждый уровень повышает скорость на 30%.', + 'description_long' => 'Выгибает пространство вокруг корабля. Дальнейшее развитие этих двигателей делает некоторые корабли быстрее, каждый уровень повышает скорость на 30%.', + ], + 'espionage_technology' => [ + 'title' => 'Шпионаж', + 'description' => 'С помощью этой технологии добываются данные о других планетах.', + 'description_long' => 'С помощью этой технологии добываются данные о других планетах.', + ], + 'computer_technology' => [ + 'title' => 'Компьютерная технология', + 'description' => 'С увеличением мощности компьютеров можно командовать всё большим количеством флотов. Каждый уровень компьютерной технологии увеличивает максимальное количество флотов на один.', + 'description_long' => 'С увеличением мощности компьютеров можно командовать всё большим количеством флотов. Каждый уровень компьютерной технологии увеличивает максимальное количество флотов на один.', + ], + 'astrophysics' => [ + 'title' => 'Астрофизика', + 'description' => 'Используя исследовательские модули астрофизиков, корабли могут предпринимать длительные экспедиции. Каждые 2 уровня астрофизической технологии позволяют колонизировать дополнительную планету.', + 'description_long' => 'Используя исследовательские модули астрофизиков, корабли могут предпринимать длительные экспедиции. Каждые 2 уровня астрофизической технологии позволяют колонизировать дополнительную планету.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Межгалактическая исследовательская сеть', + 'description' => 'Посредством этой сети учёные с различных планет могут обмениваться информацией.', + 'description_long' => 'Посредством этой сети учёные с различных планет могут обмениваться информацией.', + ], + 'graviton_technology' => [ + 'title' => 'Гравитационная технология', + 'description' => 'Путём запуска концентрированного заряда частиц гравитона можно создавать искусственное гравитационное поле, благодаря которому можно уничтожать корабли или даже луны.', + 'description_long' => 'Путём запуска концентрированного заряда частиц гравитона можно создавать искусственное гравитационное поле, благодаря которому можно уничтожать корабли или даже луны.', + ], + 'weapon_technology' => [ + 'title' => 'Оружейная технология', + 'description' => 'Оружейная технология делает системы вооружения эффективней. Каждый уровень увеличивает мощность вооружения войсковых частей на 10% от основной мощности.', + 'description_long' => 'Оружейная технология делает системы вооружения эффективней. Каждый уровень увеличивает мощность вооружения войсковых частей на 10% от основной мощности.', + ], + 'shielding_technology' => [ + 'title' => 'Щитовая технология', + 'description' => 'Технология щитов делает щиты на кораблях и оборонительных объектах более эффективными. Каждый уровень технологии щитов увеличивает прочность щитов на 10 % от базового значения.', + 'description_long' => 'Эта технология делает щиты кораблей и оборонительных сооружений эффективней. Каждый уровень повышает эффективность щитов на 10% от основной мощности.', + ], + 'armor_technology' => [ + 'title' => 'Броня космических кораблей', + 'description' => 'Специальные сплавы улучшают броню космических кораблей. С каждым уровнем устойчивость брони увеличивается на 10%.', + 'description_long' => 'Специальные сплавы улучшают броню космических кораблей. С каждым уровнем устойчивость брони увеличивается на 10%.', + ], + 'small_cargo' => [ + 'title' => 'Малый транспорт', + 'description' => 'Малый транспорт - это маневренный корабль, который может быстро транспортировать сырье на другие планеты.', + 'description_long' => 'Малый транспорт - это маневренный корабль, который может быстро транспортировать сырье на другие планеты.', + ], + 'large_cargo' => [ + 'title' => 'Большой транспорт', + 'description' => 'Дальнейшее развитие малых транспортов позволило создать корабли, обладающие большей вместительностью и, благодаря более развитому двигателю, способными передвигаться быстрее, чем малый транспорт, до тех пор, пока на малых транспортах не устанавливаются импульсные двигатели 5-го уровня.', + 'description_long' => 'Дальнейшее развитие малых транспортов позволило создать корабли, обладающие большей вместительностью и, благодаря более развитому двигателю, способными передвигаться быстрее, чем малый транспорт, до тех пор, пока на малых транспортах не устанавливаются импульсные двигатели 5-го уровня.', + ], + 'colony_ship' => [ + 'title' => 'Колонизатор', + 'description' => 'Этот корабль может колонизировать свободные планеты.', + 'description_long' => 'Этот корабль может колонизировать свободные планеты.', + ], + 'recycler' => [ + 'title' => 'Переработчик', + 'description' => 'Переработчики — единственные корабли, способные собирать поля обломков, плавающие на орбите планеты после боя.', + 'description_long' => 'С помощью переработчика добывается сырьё из обломков.', + ], + 'espionage_probe' => [ + 'title' => 'Шпионский зонд', + 'description' => 'Шпионские зонды - это маленькие манёвренные корабли, которые доставляют с больших расстояний данные о флотах и планетах.', + 'description_long' => 'Шпионские зонды - это маленькие манёвренные корабли, которые доставляют с больших расстояний данные о флотах и планетах.', + ], + 'solar_satellite' => [ + 'title' => 'Солнечный спутник', + 'description' => 'Солнечные спутники представляют собой простые платформы солнечных элементов, расположенные на высокой стационарной орбите. Они собирают солнечный свет и передают его на наземную станцию ​​с помощью лазера.', + 'description_long' => 'Солнечные спутники - это простые платформы из солнечных батарей, которые находятся на высокой орбите. Они собирают солнечный свет и передают энергию на наземную станцию. Солнечный спутник производит 35 энергии на этой планете.', + ], + 'crawler' => [ + 'title' => 'Гусеничник', + 'description' => 'Гусеничник увеличивает производство металла, кристалла и дейтерия на планете на соответственно 0.02%, 0.02% и 0.02% процентов. У коллекционера также повышается производство. Общий максимальный бонус зависит от общей выработки шахт.', + 'description_long' => 'Гусеничник увеличивает производство металла, кристалла и дейтерия на планете на соответственно 0.02%, 0.02% и 0.02% процентов. У коллекционера также повышается производство. Общий максимальный бонус зависит от общей выработки шахт.', + ], + 'pathfinder' => [ + 'title' => 'Первопроходец', + 'description' => '«Следопыт» — быстрый и маневренный корабль, специально созданный для экспедиций в неизведанные сектора космоса.', + 'description_long' => 'Первопроходец — это быстрые и просторные корабли, которые могут добывать ресурсы из поля обломков во время экспедиций. А еще повышается общая выработка.', + ], + 'light_fighter' => [ + 'title' => 'Лёгкий истребитель', + 'description' => 'Лёгкий истребитель - это манёвренный корабль, который можно найти почти на каждой планете. Затраты на него не особо велики, однако щитовая мощность и вместимость очень малы.', + 'description_long' => 'Лёгкий истребитель - это манёвренный корабль, который можно найти почти на каждой планете. Затраты на него не особо велики, однако щитовая мощность и вместимость очень малы.', + ], + 'heavy_fighter' => [ + 'title' => 'Тяжёлый истребитель', + 'description' => 'Дальнейшее развитие лёгкого истребителя, он лучше защищён и обладает большей силой атаки.', + 'description_long' => 'Дальнейшее развитие лёгкого истребителя, он лучше защищён и обладает большей силой атаки.', + ], + 'cruiser' => [ + 'title' => 'Крейсер', + 'description' => 'Крейсеры почти втрое сильней защищены, чем тяжёлые истребители, а по огневой мощи они превосходят тяжёлые истребители более, чем в два раза. К тому же они очень быстры.', + 'description_long' => 'Крейсеры почти втрое сильней защищены, чем тяжёлые истребители, а по огневой мощи они превосходят тяжёлые истребители более, чем в два раза. К тому же они очень быстры.', + ], + 'battle_ship' => [ + 'title' => 'Линкор', + 'description' => 'Линкоры, как правило, составляют основу флота. Их тяжёлые орудия, высокая скорость и большой грузовой тоннаж делают их серьёзными противниками.', + 'description_long' => 'Линкоры, как правило, составляют основу флота. Их тяжёлые орудия, высокая скорость и большой грузовой тоннаж делают их серьёзными противниками.', + ], + 'battlecruiser' => [ + 'title' => 'Линейный крейсер', + 'description' => 'Линейный крейсер специализируется на перехвате вражеских флотов.', + 'description_long' => 'Линейный крейсер специализируется на перехвате вражеских флотов.', + ], + 'bomber' => [ + 'title' => 'Бомбардировщик', + 'description' => 'Бомбардировщик был разработан специально для того, чтобы уничтожать планетарную защиту.', + 'description_long' => 'Бомбардировщик был разработан специально для того, чтобы уничтожать планетарную защиту.', + ], + 'destroyer' => [ + 'title' => 'Уничтожитель', + 'description' => 'Уничтожитель - король среди военных кораблей.', + 'description_long' => 'Уничтожитель - король среди военных кораблей.', + ], + 'deathstar' => [ + 'title' => 'Звезда смерти', + 'description' => 'Уничтожительная мощь звезды смерти непревосходима.', + 'description_long' => 'Уничтожительная мощь звезды смерти непревосходима.', + ], + 'reaper' => [ + 'title' => 'Жнец', + 'description' => '«Жнец» — мощный боевой корабль, специализирующийся на агрессивных рейдах и сборе мусора.', + 'description_long' => 'Корабли класса Жнец — это мощное оружие, способное добывать ресурсы из поля обломков сразу же после битвы.', + ], + 'rocket_launcher' => [ + 'title' => 'Ракетная установка', + 'description' => 'Ракетная установка - простое и дешёвое средство обороны.', + 'description_long' => 'Ракетная установка - простое и дешёвое средство обороны.', + ], + 'light_laser' => [ + 'title' => 'Лёгкий лазер', + 'description' => 'При помощи концентрированного обстрела цели фотонами можно достичь значительно больших разрушений, чем при применении обычного баллистического вооружения.', + 'description_long' => 'При помощи концентрированного обстрела цели фотонами можно достичь значительно больших разрушений, чем при применении обычного баллистического вооружения.', + ], + 'heavy_laser' => [ + 'title' => 'Тяжёлый лазер', + 'description' => 'Тяжелый лазер представляет собой дальнейшее развитие лёгкого лазера.', + 'description_long' => 'Тяжелый лазер представляет собой дальнейшее развитие лёгкого лазера.', + ], + 'gauss_cannon' => [ + 'title' => 'Пушка Гаусса', + 'description' => 'Пушка Гаусса ускоряет многотонные заряды с гигантскими затратами энергии.', + 'description_long' => 'Пушка Гаусса ускоряет многотонные заряды с гигантскими затратами энергии.', + ], + 'ion_cannon' => [ + 'title' => 'Ионное орудие', + 'description' => 'Ионное орудие направляет на цель волну ионов, которая дестабилизирует щиты и повреждает электронику.', + 'description_long' => 'Ионное орудие направляет на цель волну ионов, которая дестабилизирует щиты и повреждает электронику.', + ], + 'plasma_turret' => [ + 'title' => 'Плазменное орудие', + 'description' => 'Плазменные орудия выпускают сгустки высокотемпературной плазмы и превосходят по своему разрушительному действию даже уничтожитель.', + 'description_long' => 'Плазменные орудия выпускают сгустки высокотемпературной плазмы и превосходят по своему разрушительному действию даже уничтожитель.', + ], + 'small_shield_dome' => [ + 'title' => 'Малый щитовой купол', + 'description' => 'Малый щитовой купол защищает планету и поглощает удары атаки.', + 'description_long' => 'Малый щитовой купол защищает планету и поглощает удары атаки.', + ], + 'large_shield_dome' => [ + 'title' => 'Большой щитовой купол', + 'description' => 'Дальнейшее развитие малого щитового купола. Он может сдерживать ещё более сильные атаки на планету, поглощая значительно большее количество энергии.', + 'description_long' => 'Дальнейшее развитие малого щитового купола. Он может сдерживать ещё более сильные атаки на планету, поглощая значительно большее количество энергии.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Ракета-перехватчик', + 'description' => 'Ракеты-перехватчики уничтожают атакующие межпланетные ракеты.', + 'description_long' => 'Ракеты-перехватчики уничтожают атакующие межпланетные ракеты.', + ], + 'interplanetary_missile' => [ + 'title' => 'Межпланетная ракета', + 'description' => 'Межпланетные ракеты разрушают оборону противника.', + 'description_long' => 'Межпланетные ракеты уничтожают защиту противника. Ваши межпланетные ракеты охватывают 0 систем.', + ], + 'kraken' => [ + 'title' => 'КРАКЕН', + 'description' => 'Сокращает время строительства строящихся зданий на :duration.', + ], + 'detroid' => [ + 'title' => 'ДЕТРОЙД', + 'description' => 'Сокращает время строительства текущих контрактов с верфями на :duration.', + ], + 'newtron' => [ + 'title' => 'НЬЮТРОН', + 'description' => 'Сокращает время исследования для всех текущих исследований на :duration.', + ], +]; diff --git a/resources/lang/ru/wreck_field.php b/resources/lang/ru/wreck_field.php new file mode 100644 index 000000000..b837bac08 --- /dev/null +++ b/resources/lang/ru/wreck_field.php @@ -0,0 +1,78 @@ + 'Поле крушения', + 'wreck_field_formed' => 'Поле затонувших кораблей образовалось в точке с координатами {coordinates}.', + 'wreck_field_expired' => 'Срок действия поля крушения истек', + 'wreck_field_burned' => 'Поле крушения сожжено', + 'formation_conditions' => 'Поле крушения образуется, когда потеряно не менее {min_resources} ресурсов и уничтожено не менее {min_percentage}% обороняющегося флота.', + 'resources_lost' => 'Потеряно ресурсов: {количество}', + 'fleet_percentage' => 'Уничтожено флота: {percentage}%', + 'repair_time' => 'Время ремонта', + 'repair_progress' => 'Ход ремонта', + 'repair_completed' => 'Ремонт завершен', + 'repairs_underway' => 'Идет ремонт', + 'repair_duration_min' => 'Минимальное время ремонта: {минуты} минут', + 'repair_duration_max' => 'Максимальное время ремонта: {hours} часов', + 'repair_speed_bonus' => 'Уровень космического дока {level} обеспечивает бонус к скорости ремонта на {bonus}%.', + 'ships_in_wreck_field' => 'Корабли в поле крушения', + 'ship_type' => 'Тип корабля', + 'quantity' => 'Количество', + 'repairable' => 'Ремонтопригодный', + 'total_ships' => 'Всего кораблей: {count}', + 'start_repairs' => 'Начать ремонт', + 'complete_repairs' => 'Полный ремонт', + 'burn_wreck_field' => 'Сжечь поле крушения', + 'cancel_repairs' => 'Отменить ремонт', + 'repair_started' => 'Ремонт начался. Время завершения: {time}', + 'repairs_completed' => 'Все ремонтные работы завершены. Корабли готовы к развертыванию.', + 'wreck_field_burned_success' => 'Поле затонувших кораблей было успешно сожжено.', + 'cannot_repair' => 'Это поле развалин невозможно починить.', + 'cannot_burn' => 'Это поле обломков нельзя сжечь, пока идет ремонт.', + 'wreck_field_icon' => 'ВФ', + 'wreck_field_tooltip' => 'Место крушения (осталось {time_remaining})', + 'click_to_repair' => 'Нажмите, чтобы перейти в космический док для ремонта.', + 'no_wreck_field' => 'Нет поля крушения', + 'space_dock_required' => 'Космический док уровня 1 необходим для ремонта полей затонувших кораблей.', + 'space_dock_level' => 'Уровень космического дока: {level}', + 'upgrade_space_dock' => 'Улучшайте космический док, чтобы ремонтировать больше кораблей.', + 'repair_capacity_reached' => 'Достигнута максимальная ремонтная мощность. Обновите космический док, чтобы увеличить вместимость.', + 'wreck_field_section' => 'Информация о месте крушения', + 'ships_available_for_repair' => 'Корабли, доступные для ремонта: {count}', + 'wreck_field_resources' => 'Поле затонувших кораблей содержит ресурсы примерно на {value}.', + 'settings_title' => 'Настройки поля крушения', + 'enabled_description' => 'Поля затонувших кораблей позволяют восстанавливать разрушенные корабли через здание Космического дока. Корабли можно отремонтировать, если разрушение соответствует определенным критериям.', + 'percentage_setting' => 'Уничтоженные корабли на поле крушения:', + 'min_resources_setting' => 'Минимальные разрушения для полей затонувших кораблей:', + 'min_fleet_percentage_setting' => 'Минимальный процент уничтожения флота:', + 'lifetime_setting' => 'Срок службы места крушения (часы):', + 'repair_max_time_setting' => 'Максимальное время ремонта (часы):', + 'repair_min_time_setting' => 'Минимальное время ремонта (минут):', + 'error_no_wreck_field' => 'В этом месте не обнаружено мест затонувших кораблей.', + 'error_not_owner' => 'Вы не являетесь владельцем этого поля затонувших кораблей.', + 'error_already_repairing' => 'Ремонт уже идет.', + 'error_no_ships' => 'Кораблей, доступных для ремонта, нет.', + 'error_space_dock_required' => 'Космический док уровня 1 необходим для ремонта полей затонувших кораблей.', + 'error_cannot_collect_late_added' => 'Корабли, добавленные во время текущего ремонта, невозможно собрать вручную. Необходимо дождаться автоматического завершения всех ремонтных работ.', + 'warning_auto_return' => 'Отремонтированные корабли будут автоматически возвращены в строй через {hours} часов после завершения ремонта.', + 'time_remaining' => 'осталось {часы}ч {минуты}м', + 'expires_soon' => 'Срок действия скоро истекает', + 'repair_time_remaining' => 'Завершение ремонта: {время}', + 'status_active' => 'Активный', + 'status_repairing' => 'Ремонт', + 'status_completed' => 'Завершенный', + 'status_burned' => 'Сожженный', + 'status_expired' => 'Истекший', + 'repairs_started' => 'Ремонт начался успешно', + 'all_ships_deployed' => 'Все корабли возвращены в строй.', + 'no_ships_ready' => 'Нет кораблей, готовых к сбору', + 'repairs_not_started' => 'Ремонт еще не начался', +]; diff --git a/resources/lang/se/_TRANSLATION_STATUS.md b/resources/lang/se/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..d687eb319 --- /dev/null +++ b/resources/lang/se/_TRANSLATION_STATUS.md @@ -0,0 +1,2049 @@ +# Translation status — `se` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 394 | +| english fallback | 1982 | +| translation rate | 16.6% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1276) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/se/t_buddies.php b/resources/lang/se/t_buddies.php new file mode 100644 index 000000000..69baf6d37 --- /dev/null +++ b/resources/lang/se/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Vänner', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Namn', + 'points' => 'Poäng', + 'rank' => 'Rank', + 'alliance' => 'Allians', + 'coords' => 'Coords', + 'actions' => 'Handling', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/se/t_external.php b/resources/lang/se/t_external.php new file mode 100644 index 000000000..683bbde2e --- /dev/null +++ b/resources/lang/se/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Om oss', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Regler', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/se/t_facilities.php b/resources/lang/se/t_facilities.php new file mode 100644 index 000000000..12f3786b2 --- /dev/null +++ b/resources/lang/se/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Rymddocka', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/se/t_galaxy.php b/resources/lang/se/t_galaxy.php new file mode 100644 index 000000000..a81d6e401 --- /dev/null +++ b/resources/lang/se/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/se/t_ingame.php b/resources/lang/se/t_ingame.php new file mode 100644 index 000000000..7e0201a63 --- /dev/null +++ b/resources/lang/se/t_ingame.php @@ -0,0 +1,1726 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperatur', + 'position' => 'Placera', + 'points' => 'Poäng', + 'honour_points' => 'Hederspoäng', + 'score_place' => 'Plats', + 'score_of' => 'av', + 'page_title' => 'Översikt', + 'buildings' => 'Byggnader', + 'research' => 'Forskning', + 'switch_to_moon' => 'Byt till månen', + 'switch_to_planet' => 'Byt till planet', + 'abandon_rename' => 'Överge/Döp om', + 'abandon_rename_title' => 'överge/döp om Planet', + 'abandon_rename_modal' => 'Överge/Döp om :planet_name', + 'homeworld' => 'Hemplanet', + 'colony' => 'Koloni', + 'moon' => 'Måne', + ], + 'planet_move' => [ + 'resettle_title' => 'Återbosätta planeten', + 'cancel_confirm' => 'Är du säker på att du vill avbryta denna planetflyttning? Den reserverade positionen kommer att släppas.', + 'cancel_success' => 'Planetflytten avbröts framgångsrikt.', + 'blockers_title' => 'Följande saker står för närvarande i vägen för din planetflyttning:', + 'no_blockers' => 'Inget kan komma i vägen för planetens planerade flytt nu.', + 'cooldown_title' => 'Tid till nästa eventuella flytt', + 'to_galaxy' => 'Till galaxen', + 'relocate' => 'Förflytta', + 'cancel' => 'avboka', + 'explanation' => 'Omlokaliseringen gör att du kan flytta dina planeter till en annan position i ett avlägset system som du väljer.

Själva flyttningen sker först 24 timmar efter aktiveringen. Under den här tiden kan du använda dina planeter som vanligt. En nedräkning visar dig hur mycket tid som återstår innan flyttningen.

När nedräkningen har gått ner och planeten ska flyttas kan ingen av dina flottor som är stationerade där vara aktiva. Vid den här tiden ska det inte heller finnas något i konstruktionen, ingenting som repareras och ingenting undersökt. Om det finns en konstruktionsuppgift, en reparationsuppgift eller en flotta som fortfarande är aktiv när nedräkningen löper ut, kommer omlokaliseringen att avbrytas.

Om omlokaliseringen lyckas debiteras du 240 000 Dark Matter. Planeterna, byggnaderna och de lagrade resurserna inklusive månen kommer att flyttas omedelbart. Dina flottor reser automatiskt till de nya koordinaterna med hastigheten för det långsammaste fartyget. Hoppporten till en omplacerad måne är avaktiverad i 24 timmar.', + 'err_position_not_empty' => 'Målpositionen är inte tom.', + 'err_already_in_progress' => 'En planetflytt pågår redan.', + 'err_on_cooldown' => 'Flytt är på nedkylning. Vänta innan du flyttar igen.', + 'err_insufficient_dm' => 'Otillräcklig Mörk Materia. Du behöver :amount MM.', + 'err_buildings_in_progress' => 'Kan inte flytta medan byggnader konstrueras.', + 'err_research_in_progress' => 'Kan inte flytta medan forskning pågår.', + 'err_units_in_progress' => 'Kan inte flytta medan enheter byggs.', + 'err_fleets_active' => 'Kan inte flytta medan flottuppdrag är aktiva.', + 'err_no_active_relocation' => 'Ingen aktiv planetflytt hittad.', + ], + 'shared' => [ + 'caution' => 'Försiktighet', + 'yes' => 'ja', + 'no' => 'Inga', + 'error' => 'Fel', + 'dark_matter' => 'Mörk Materia', + 'duration' => 'Varaktighet', + 'error_occurred' => 'Ett fel uppstod.', + 'level' => 'Nivå', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under uppbyggnad', + 'vacation_mode_error' => 'Fel, spelaren är i semesterläge', + 'requirements_not_met' => 'Kraven är inte uppfyllda!', + 'wrong_class' => 'Du har inte den obligatoriska karaktärsklassen för den här byggnaden.', + 'wrong_class_general' => 'För att kunna bygga detta skepp måste du ha valt klassen General.', + 'wrong_class_collector' => 'För att kunna bygga detta skepp måste du ha valt Collector-klassen.', + 'wrong_class_discoverer' => 'För att kunna bygga detta skepp måste du ha valt Discoverer-klassen.', + 'no_moon_building' => 'Du kan inte bygga den byggnaden på en måne!', + 'not_enough_resources' => 'Inte tillräckligt med resurser!', + 'queue_full' => 'Kön är full', + 'not_enough_fields' => 'Inte tillräckligt med fält!', + 'shipyard_busy' => 'Varvet är fortfarande upptaget', + 'research_in_progress' => 'Forskning pågår just nu!', + 'research_lab_expanding' => 'Research Lab byggs ut.', + 'shipyard_upgrading' => 'Varvet håller på att uppgraderas.', + 'nanite_upgrading' => 'Nanite Factory håller på att uppgraderas.', + 'max_amount_reached' => 'Maximalt antal nått!', + 'expand_button' => 'Expandera :titel på nivå :nivå', + 'loca_notice' => 'Hänvisning', + 'loca_demolish' => 'Vill du verkligen nedgradera TECHNOLOGY_NAME med en nivå?', + 'loca_lifeform_cap' => 'En eller flera associerade bonusar är redan maxade. Vill du fortsätta bygga ändå?', + 'last_inquiry_error' => 'Begäran misslyckades. Var vänlig och försök igen.', + 'planet_move_warning' => 'Försiktighet! Detta uppdrag kan fortfarande vara igång när omlokaliseringsperioden börjar och om så är fallet kommer processen att avbrytas. Vill du verkligen fortsätta med det här jobbet?', + 'building_started' => 'Byggnation påbörjad.', + 'invalid_token' => 'Ogiltigt token.', + 'downgrade_started' => 'Nedgradering av byggnad påbörjad.', + 'construction_canceled' => 'Byggnation avbruten.', + 'added_to_queue' => 'Tillagd i byggkön.', + 'invalid_queue_item' => 'Ogiltigt kö-element ID', + ], + 'resources_page' => [ + 'page_title' => 'Resurser', + 'settings_link' => 'Resursinställningar', + 'section_title' => 'Produktionsbyggnader', + ], + 'facilities_page' => [ + 'page_title' => 'Anläggningar', + 'section_title' => 'Fabriksanläggningar', + 'use_jump_gate' => 'Använd Jump Gate', + 'jump_gate' => 'Månportal', + 'alliance_depot' => 'Alliansdepå', + 'burn_confirm' => 'Är du säker på att du vill bränna upp det här vrakfältet? Denna åtgärd kan inte ångras.', + ], + 'research_page' => [ + 'basic' => 'Grundläggande forskning', + 'drive' => 'Motor-forskning', + 'advanced' => 'Avancerad forskning', + 'combat' => 'Vapenforskning', + ], + 'shipyard_page' => [ + 'battleships' => 'Slagskepp', + 'civil_ships' => 'Civila skepp', + 'no_units_idle' => 'Inga enheter byggs för närvarande.', + 'no_units_idle_tooltip' => 'Klicka för att gå till skeppsvarvet.', + 'to_shipyard' => 'Gå till skeppsvarvet', + ], + 'defense_page' => [ + 'page_title' => 'Försvar', + 'section_title' => 'Försvarsbyggnader', + ], + 'resource_settings' => [ + 'production_factor' => 'Produktionsfaktor', + 'recalculate' => 'Räkna om', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'basic_income' => 'Basinkomst', + 'level' => 'Nivå', + 'number' => 'Antal:', + 'items' => 'Objekt', + 'geologist' => 'Geolog', + 'mine_production' => 'gruvproduktion', + 'engineer' => 'Ingenjör', + 'energy_production' => 'energiproduktion', + 'character_class' => 'Karaktärsklass', + 'commanding_staff' => 'Befälsstab', + 'storage_capacity' => 'Lagringskapacitet', + 'total_per_hour' => 'Per timme:', + 'total_per_day' => 'Totalt per dag', + 'total_per_week' => 'Per vecka:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Missilsilon används till att lagra och avfyra missiler. Fem Interplanetära missiler eller 10 Anti-ballistiska missiler kan lagras per +nivå. En Interplanetär missil tar upp lika mycket plats som två Anti-ballistiska missiler.', + 'silo_capacity' => 'En missilsilo på nivå :nivå kan innehålla :ipm interplanetära missiler eller :abm antiballistiska missiler.', + 'type' => 'Typ', + 'number' => 'Antal', + 'tear_down' => 'riva', + 'proceed' => 'Fortsätta', + 'enter_minimum' => 'Ange minst en missil för att förstöra', + 'not_enough_abm' => 'Du har inte så många anti-ballistiska missiler', + 'not_enough_ipm' => 'Du har inte så många interplanetära missiler', + 'destroyed_success' => 'Missiler förstördes framgångsrikt', + 'destroy_failed' => 'Misslyckades med att förstöra missiler', + 'error' => 'Ett fel uppstod. Försök igen.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Flottans utskick I', + 'dispatch_2_title' => 'Fleet Dispatch II', + 'dispatch_3_title' => 'Flottans utskick III', + 'movement_title' => 'Flottrörelser', + 'to_movement' => 'Till flottans rörelse', + 'fleets' => 'Flottor', + 'expeditions' => 'Expeditioner', + 'reload' => 'Ladda om', + 'clock' => 'Klocka', + 'load_dots' => 'Ladda...', + 'never' => 'Never', + 'tooltip_slots' => 'Utnyttjade/Totalt antal flottplatser', + 'no_free_slots' => 'Inga fleet slots tillgängliga', + 'tooltip_exp_slots' => 'Utnyttjade/Totalt antal flottplatser', + 'market_slots' => 'Erbjudanden', + 'tooltip_market_slots' => 'Begagnade/Totala handelsflottor', + 'fleet_dispatch' => 'Flottans utskick', + 'dispatch_impossible' => 'Omöjligt att skicka flottan', + 'no_ships' => 'Det finns inga skepp på planeten.', + 'in_combat' => 'Flottan är för närvarande i strid.', + 'vacation_error' => 'Inga flottor kan skickas från semesterläge!', + 'not_enough_deuterium' => 'Inte tillräckligt med deuterium!', + 'no_target' => 'Du måste välja ett giltigt mål.', + 'cannot_send_to_target' => 'Flottor kan inte skickas till detta mål.', + 'cannot_start_mission' => 'Du kan inte påbörja detta uppdrag.', + 'mission_label' => 'Uppdrag', + 'target_label' => 'Mål', + 'player_name_label' => 'Spelarens namn', + 'no_selection' => 'Inget har valts ut', + 'no_mission_selected' => 'Inget uppdrag valt!', + 'combat_ships' => 'Militära skepp', + 'civil_ships' => 'Civila skepp', + 'standard_fleets' => 'Standardflottor', + 'edit_standard_fleets' => 'Redigera standardflottor', + 'select_all_ships' => 'Välj alla fartyg', + 'reset_choice' => 'Återställ val', + 'api_data' => 'Dessa data kan matas in i en kompatibel stridssimulator:', + 'tactical_retreat' => 'Taktisk reträtt', + 'tactical_retreat_tooltip' => 'Visa Deuterium användning per uttag', + 'continue' => 'Fortsätta', + 'back' => 'Tillbaka', + 'origin' => 'Ursprung', + 'destination' => 'Destination', + 'planet' => 'Planet', + 'moon' => 'Måne', + 'coordinates' => 'Koordinater', + 'distance' => 'Avstånd', + 'debris_field' => 'Vrakfält', + 'debris_field_lower' => 'Vrakfält', + 'shortcuts' => 'Genvägar', + 'combat_forces' => 'Stridande styrkor', + 'player_label' => 'Spelare', + 'player_name' => 'Spelarens namn', + 'select_mission' => 'Välj uppdrag som mål', + 'bashing_disabled' => 'Attack missions have been deactivated due to too many attacks on the target.', + 'mission_expedition' => 'Expedition', + 'mission_colonise' => 'Kolonisera', + 'mission_recycle' => 'Återvinn vrakfält', + 'mission_transport' => 'Transportera', + 'mission_deploy' => 'Utplacering', + 'mission_espionage' => 'Spionera', + 'mission_acs_defend' => 'ADS Försvar', + 'mission_attack' => 'Anfall', + 'mission_acs_attack' => 'ACS Attack', + 'mission_destroy_moon' => 'Förstör måne', + 'desc_attack' => 'Attackerar flottan och försvaret av din motståndare.', + 'desc_acs_attack' => 'Hedersamma strider kan bli ohederliga strider om starka spelare går in genom ACS. Angriparens summa av totala militära poäng i jämförelse med försvararens summa av totala militära poäng är här den avgörande faktorn.', + 'desc_transport' => 'Transporterar dina resurser till andra planeter.', + 'desc_deploy' => 'Skickar din flotta permanent till en annan planet i ditt imperium.', + 'desc_acs_defend' => 'Försvara din lagkamrats planet.', + 'desc_espionage' => 'Spionera utländska kejsares världar.', + 'desc_colonise' => 'Koloniserar en ny planet.', + 'desc_recycle' => 'Skicka dina återvinningsföretag till ett skräpfält för att samla resurserna som flyter runt där.', + 'desc_destroy_moon' => 'Förstör din fiendes måne.', + 'desc_expedition' => 'Skicka dina skepp till de yttersta delarna av rymden för att slutföra spännande uppdrag.', + 'fleet_union' => 'Flottans förbund', + 'union_created' => 'Fleet union skapades framgångsrikt.', + 'union_edited' => 'Flottförbundet har redigerats.', + 'err_union_max_fleets' => 'Maximalt 16 flottor kan attackera.', + 'err_union_max_players' => 'Max 5 spelare kan attackera.', + 'err_union_too_slow' => 'Du är för långsam för att gå med i den här flottan.', + 'err_union_target_mismatch' => 'Din flotta måste rikta in sig på samma plats som flottan.', + 'union_name' => 'Fackligt namn', + 'buddy_list' => 'Kompislista', + 'buddy_list_loading' => 'Belastning...', + 'buddy_list_empty' => 'Inga kompisar tillgängliga', + 'buddy_list_error' => 'Det gick inte att ladda kompisar', + 'search_user' => 'Sök användare', + 'search' => 'Sök', + 'union_user' => 'Unionsanvändare', + 'invite' => 'Bjuda', + 'kick' => 'Sparka', + 'ok' => 'Ok', + 'own_fleet' => 'Egen flotta', + 'briefing' => 'Briefing', + 'load_resources' => 'Ladda resurser', + 'load_all_resources' => 'Ladda alla resurser', + 'all_resources' => 'Alla resurser', + 'flight_duration' => 'Flygtid (enkel resa)', + 'federation_duration' => 'Flygtid (flottaunion)', + 'arrival' => 'Ankomst', + 'return_trip' => 'Återvända', + 'speed' => 'Hastighet:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuteriumförbrukning', + 'empty_cargobays' => 'Tomma lastutrymmen', + 'hold_time' => 'Håll tid', + 'expedition_duration' => 'Expeditionens varaktighet', + 'cargo_bay' => 'lastrum', + 'cargo_space' => 'Använt lastutrymme / max. lastutrymme', + 'send_fleet' => 'Skicka flottan', + 'retreat_on_defender' => 'Återvända efter reträtt av försvarare', + 'retreat_tooltip' => 'Om detta val är aktiverat kommer även din flotta att dra sig tillbaka utan strid om din motståndare flyr.', + 'plunder_food' => 'Plundra mat', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Flotta detaljer', + 'ships' => 'Skepp', + 'shipment' => 'Transport', + 'recall' => 'Återkallande', + 'start_time' => 'Starttid', + 'time_of_arrival' => 'Ankomsttid', + 'deep_space' => 'Yttre rymden', + 'uninhabited_planet' => 'obebodd planet', + 'no_debris_field' => 'Inget skräpfält', + 'player_vacation' => 'Spelare i semesterläge', + 'admin_gm' => 'Admin eller GM', + 'noob_protection' => 'Noob skydd', + 'player_too_strong' => 'Denna planet kan inte attackeras eftersom spelaren är för stark!', + 'no_moon' => 'Ingen måne tillgänglig.', + 'no_recycler' => 'Ingen återvinnare tillgänglig.', + 'no_events' => 'Det pågår för närvarande inga evenemang.', + 'planet_already_reserved' => 'Den här planeten har redan reserverats för en omlokalisering.', + 'max_planet_warning' => 'Uppmärksamhet! Inga ytterligare planeter kan koloniseras för tillfället. Två nivåer av astroteknologisk forskning är nödvändiga för varje ny koloni. Vill du fortfarande skicka din flotta?', + 'empty_systems' => 'Tomma system', + 'inactive_systems' => 'Inaktiva system', + 'network_on' => 'På', + 'network_off' => 'Av', + 'err_generic' => 'Ett fel har uppstått', + 'err_no_moon' => 'Fel, det finns ingen måne', + 'err_newbie_protection' => 'Fel, spelaren kan inte kontaktas på grund av nybörjarskydd', + 'err_too_strong' => 'Spelaren är för stark för att bli attackerad', + 'err_vacation_mode' => 'Fel, spelaren är i semesterläge', + 'err_own_vacation' => 'Inga flottor kan skickas från semesterläge!', + 'err_not_enough_ships' => 'Fel, inte tillräckligt många fartyg tillgängliga, skicka maximalt antal:', + 'err_no_ships' => 'Fel, inga tillgängliga fartyg', + 'err_no_slots' => 'Fel, inga lediga fleet slots tillgängliga', + 'err_no_deuterium' => 'Fel, du har inte tillräckligt med deuterium', + 'err_no_planet' => 'Fel, det finns ingen planet där', + 'err_no_cargo' => 'Fel, inte tillräcklig lastkapacitet', + 'err_multi_alarm' => 'Multilarm', + 'err_attack_ban' => 'Attackförbud', + 'enemy_fleet' => 'Fientlig', + 'friendly_fleet' => 'Vänlig', + 'admiral_slot_bonus' => 'Amiral bonus: extra flottplats', + 'general_slot_bonus' => 'Bonus flottplats', + 'bash_warning' => 'Varning: attackgränsen har nåtts! Ytterligare attacker kan leda till avstängning.', + 'add_new_template' => 'Spara flottmall', + 'tactical_retreat_label' => 'Taktisk reträtt', + 'tactical_retreat_full_tooltip' => 'Aktivera taktisk reträtt: din flotta reträtterar om stridsförhållandet är ogynnsamt. Kräver Amiral för 3:1-förhållandet.', + 'tactical_retreat_admiral_tooltip' => 'Taktisk reträtt vid 3:1-förhållande (kräver Amiral)', + 'fleet_sent_success' => 'Din flotta har skickats.', + ], + 'galaxy' => [ + 'vacation_error' => 'Du kan inte använda galaxvyn i semesterläge!', + 'system' => 'System', + 'go' => 'Visa!', + 'system_phalanx' => 'Systemfalang', + 'system_espionage' => 'Systemspionage', + 'discoveries' => 'Discoveries', + 'discoveries_tooltip' => 'Launch a discovery mission to all possible locations', + 'probes_short' => 'Esp.Sond', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Begagnade slots', + 'planet_col' => 'Planet', + 'name_col' => 'Namn', + 'moon_col' => 'Måne', + 'debris_short' => 'VF', + 'player_status' => 'Spelare (Status)', + 'alliance' => 'Allians', + 'action' => 'Åtgärd', + 'planets_colonized' => 'Planeter koloniserade', + 'expedition_fleet' => 'Expedition Fleet', + 'admiral_needed' => 'You need an Admiral to use this feature.', + 'send' => 'Skicka', + 'legend' => 'Teckenförklaring', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administratör', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Starkare spelare', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'svagare spelare (nybörjare)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Fredlös (temporärt)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Semesterläge', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Spärrad', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dagars inaktivitet', + 'status_longinactive_abbr' => 'jag', + 'legend_inactive_28' => '28 dagars inaktivitet', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Ärade mål', + 'phalanx_restricted' => 'Systemfalangen kan endast användas av alliansklassen Forskare!', + 'astro_required' => 'Du måste forska i astrofysik först.', + 'galaxy_nav' => 'Galax', + 'activity' => 'Aktivitet', + 'no_action' => 'Inga tillgängliga åtgärder.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Månens diameter i km', + 'km' => 'km', + 'pathfinders_needed' => 'Vägfinnare behövs', + 'recyclers_needed' => 'Återvinnare behövs', + 'mine_debris' => 'Mina', + 'phalanx_no_deut' => 'Inte tillräckligt med deuterium för att distribuera falang.', + 'use_phalanx' => 'Använd falang', + 'colonize_error' => 'Det är inte möjligt att kolonisera en planet utan ett kolonifartyg.', + 'ranking' => 'Ranking', + 'espionage_report' => 'Spionagerapport', + 'missile_attack' => 'Missil attack', + 'rank' => 'Rank', + 'alliance_member' => 'Medlem', + 'alliance_class' => 'Allians Klass', + 'espionage_not_possible' => 'Spionage inte möjligt', + 'espionage' => 'Spionera', + 'hire_admiral' => 'Anställ amiral', + 'dark_matter' => 'Mörk materia', + 'outlaw_explanation' => 'Om du är en fredlös har du inte längre något attackskydd och kan attackeras av alla spelare.', + 'honorable_target_explanation' => 'I strid mot detta mål kan du få hederspoäng och plundra 50 % mer byte.', + 'relocate_success' => 'Tjänsten är reserverad för dig. Kolonins flytt har påbörjats.', + 'relocate_title' => 'Återbosätta planeten', + 'relocate_question' => 'Är du säker på att du vill flytta din planet till dessa koordinater? För att finansiera omlokaliseringen behöver du :cost Dark Matter.', + 'deut_needed_relocate' => 'Du har inte tillräckligt med Deuterium! Du behöver 10 enheter Deuterium.', + 'fleet_attacking' => 'Flottan anfaller!', + 'fleet_underway' => 'Flottan är på väg', + 'discovery_send' => 'Skicka ut prospekteringsfartyg', + 'discovery_success' => 'Prospekteringsfartyg skickas', + 'discovery_unavailable' => 'Du kan inte skicka ett prospekteringsfartyg till den här platsen.', + 'discovery_underway' => 'Ett utforskningsfartyg är redan på väg till denna planet.', + 'discovery_locked' => 'Du har inte låst upp forskningen för att upptäcka nya livsformer än.', + 'discovery_title' => 'Utforskningsfartyg', + 'discovery_question' => 'Vill du skicka ett utforskningsskepp till denna planet?
Metal: 5000 Kristall: 1000 Deuterium: 500', + 'sensor_report' => 'sensorrapport', + 'sensor_report_from' => 'Sensorrapport från', + 'refresh' => 'Uppdatera', + 'arrived' => 'Anlände', + 'target' => 'Mål', + 'flight_duration' => 'Flygtid', + 'ipm_full' => 'Interplanetära missiler', + 'primary_target' => 'Primärt mål', + 'no_primary_target' => 'Inget primärt mål valt: slumpmässigt mål', + 'target_has' => 'Target har', + 'abm_full' => 'Antiballistiska missiler', + 'fire' => 'Brand', + 'valid_missile_count' => 'Ange ett giltigt antal missiler', + 'not_enough_missiles' => 'Du har inte tillräckligt med missiler', + 'launched_success' => 'Missiler avfyrade framgångsrikt!', + 'launch_failed' => 'Misslyckades med att avfyra missiler', + 'alliance_page' => 'Alliansinformation', + 'apply' => 'Ansök', + 'contact_support' => 'Kontakta support', + 'insufficient_range' => 'Otillräcklig räckvidd (impulsdrift på forskningsnivå) för dina interplanetära missiler!', + ], + 'buddy' => [ + 'request_sent' => 'Kompisförfrågan har skickats!', + 'request_failed' => 'Det gick inte att skicka kompisförfrågan.', + 'request_to' => 'Kompis begäran till', + 'ignore_confirm' => 'Är du säker på att du vill ignorera', + 'ignore_success' => 'Spelaren ignorerades framgångsrikt!', + 'ignore_failed' => 'Det gick inte att ignorera spelaren.', + ], + 'messages' => [ + 'tab_fleets' => 'Flottor', + 'tab_communication' => 'Kommunikation', + 'tab_economy' => 'Ekonomi', + 'tab_universe' => 'Universum', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriter', + 'subtab_espionage' => 'Spionera', + 'subtab_combat' => 'Stridsrapporter', + 'subtab_expeditions' => 'Expeditioner', + 'subtab_transport' => 'Fackförbund/Transport', + 'subtab_other' => 'Andra', + 'subtab_messages' => 'Meddelanden', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Delade stridsrapporter', + 'subtab_shared_espionage' => 'Delade spionagerapporter', + 'news_feed' => 'Nyhetsflöde', + 'loading' => 'Ladda...', + 'error_occurred' => 'Ett fel har uppstått', + 'mark_favourite' => 'markera som favorit', + 'remove_favourite' => 'ta bort från favoriter', + 'from' => 'Från', + 'no_messages' => 'Det finns för närvarande inga meddelanden tillgängliga på den här fliken', + 'new_alliance_msg' => 'Nytt alliansmeddelande', + 'to' => 'Till', + 'all_players' => 'alla spelare', + 'send' => 'Skicka', + 'delete_buddy_title' => 'Ta bort kompis', + 'report_to_operator' => 'Rapportera detta meddelande till en speloperatör?', + 'too_few_chars' => 'För få karaktärer! Skriv in minst 2 tecken.', + 'bbcode_bold' => 'Djärv', + 'bbcode_italic' => 'Kursiv', + 'bbcode_underline' => 'Betona', + 'bbcode_stroke' => 'Genomstruken', + 'bbcode_sub' => 'Index', + 'bbcode_sup' => 'Exponent', + 'bbcode_font_color' => 'Teckensnittsfärg', + 'bbcode_font_size' => 'Fontstorlek', + 'bbcode_bg_color' => 'Bakgrundsfärg', + 'bbcode_bg_image' => 'Bakgrundsbild', + 'bbcode_tooltip' => 'Verktygstips', + 'bbcode_align_left' => 'Vänsterjustera', + 'bbcode_align_center' => 'Centerjustera', + 'bbcode_align_right' => 'Högerjustera', + 'bbcode_align_justify' => 'Rättfärdiga', + 'bbcode_block' => 'Bryta', + 'bbcode_code' => 'Koda', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Fler alternativ', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Horisontell linje', + 'bbcode_picture' => 'Bild', + 'bbcode_link' => 'Länk', + 'bbcode_email' => 'E-post', + 'bbcode_player' => 'Spelare', + 'bbcode_item' => 'Punkt', + 'bbcode_coordinates' => 'Koordinater', + 'bbcode_preview' => 'Förhandsvisning', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'Spelar-ID eller namn', + 'bbcode_item_ph' => 'Artikel-ID', + 'bbcode_coord_ph' => 'Galaxy:system:position', + 'bbcode_chars_left' => 'Karaktärer kvar', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Avboka', + 'bbcode_repeat_x' => 'Upprepa horisontellt', + 'bbcode_repeat_y' => 'Upprepa vertikalt', + 'spy_player' => 'Spelare', + 'spy_activity' => 'Aktivitet', + 'spy_minutes_ago' => 'minuter sedan', + 'spy_class' => 'Klass:', + 'spy_unknown' => 'Okänd', + 'spy_alliance_class' => 'Allians Klass', + 'spy_no_alliance_class' => 'Ingen alliansklass har valts', + 'spy_resources' => 'Resurser', + 'spy_loot' => 'Plundra', + 'spy_counter_esp' => 'Risk för kontraspionage', + 'spy_no_info' => 'Vi kunde inte hämta någon tillförlitlig information av denna typ från skanningen.', + 'spy_debris_field' => 'Vrakfält', + 'spy_no_activity' => 'Ditt spionage visar inga abnormiteter i planetens atmosfär. Det verkar inte ha varit någon aktivitet på planeten under den senaste timmen.', + 'spy_fleets' => 'Flottor', + 'spy_defense' => 'Försvar', + 'spy_research' => 'Forskning', + 'spy_building' => 'Byggnad', + 'battle_attacker' => 'Angripare', + 'battle_defender' => 'Försvarare', + 'battle_resources' => 'Resurser', + 'battle_loot' => 'Plundra', + 'battle_debris_new' => 'Skräpfält (nyligen skapat)', + 'battle_wreckage_created' => 'Vrakdelar skapade', + 'battle_attacker_wreckage' => 'Angriparens vrakdelar', + 'battle_repaired' => 'Faktiskt reparerad', + 'battle_moon_chance' => 'Månchans', + 'battle_report' => 'Stridsrapport', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Flottans kommando', + 'battle_from' => 'Från', + 'battle_tactical_retreat' => 'Taktisk reträtt', + 'battle_total_loot' => 'Totalt byte', + 'battle_debris' => 'Skräp (nytt)', + 'battle_recycler' => 'Återvinnare', + 'battle_mined_after' => 'Minerades efter strid', + 'battle_reaper' => 'Dödsängel', + 'battle_debris_left' => 'Skräpfält (vänster)', + 'battle_honour_points' => 'Hederspoäng', + 'battle_dishonourable' => 'Ohederligt slagsmål', + 'battle_vs' => 'mot', + 'battle_honourable' => 'Hederlig kamp', + 'battle_class' => 'Klass:', + 'battle_weapons' => 'Vapen', + 'battle_shields' => 'Sköldar', + 'battle_armour' => 'Rustning', + 'battle_combat_ships' => 'Militära skepp', + 'battle_civil_ships' => 'Civila skepp', + 'battle_defences' => 'Försvar', + 'battle_repaired_def' => 'Reparerade försvar', + 'battle_share' => 'dela meddelande', + 'battle_attack' => 'Anfall', + 'battle_espionage' => 'Spionera', + 'battle_delete' => 'radera', + 'battle_favourite' => 'markera som favorit', + 'battle_hamill' => 'En Light Fighter förstörde en Deathstar innan striden började!', + 'battle_retreat_tooltip' => 'Observera att Deathstars, Spionage Probes, Solar Satellites och alla flottor på ett ACS Defense-uppdrag inte kan fly. Taktiska reträtter avaktiveras också i hedervärda strider. En reträtt kan också ha avaktiverats manuellt eller förhindrats av brist på deuterium. Banditer och spelare med mer än 500 000 poäng drar sig aldrig tillbaka.', + 'battle_no_flee' => 'Den försvarande flottan flydde inte.', + 'battle_rounds' => 'Omgångar', + 'battle_start' => 'Start', + 'battle_player_from' => 'från', + 'battle_attacker_fires' => ':anfallaren skjuter totalt :hits-skott mot :försvararen med en total styrka på :styrka. :defender2:s sköldar absorberar :absorberade skador.', + 'battle_defender_fires' => ':försvararen skjuter totalt :hits-skott mot :anfallaren med en total styrka på :styrka. :attacker2:s sköldar absorberar :absorberade skador.', + ], + 'alliance' => [ + 'page_title' => 'Allians', + 'tab_overview' => 'Översikt', + 'tab_management' => 'Förvaltning', + 'tab_communication' => 'Kommunikation', + 'tab_applications' => 'Applikationer', + 'tab_classes' => 'Alliansklasser', + 'tab_create' => 'Skapa allians', + 'tab_search' => 'Sök efter allians', + 'tab_apply' => 'tillämpas', + 'your_alliance' => 'Din allians', + 'name' => 'Namn', + 'tag' => 'Märka', + 'created' => 'Skapad', + 'member' => 'Medlem', + 'your_rank' => 'Din rang', + 'homepage' => 'Hemsida', + 'logo' => 'Alliansens logotyp', + 'open_page' => 'Öppna allianssidan', + 'highscore' => 'Alliansens högsta poäng', + 'leave_wait_warning' => 'Om du lämnar alliansen måste du vänta 3 dagar innan du går med i eller skapar en annan allians.', + 'leave_btn' => 'Lämna alliansen', + 'member_list' => 'Medlemslista', + 'no_members' => 'Inga medlemmar hittades', + 'assign_rank_btn' => 'Tilldela rang', + 'kick_tooltip' => 'Kick allians medlem', + 'write_msg_tooltip' => 'Skriv meddelande', + 'col_name' => 'Namn', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Anslöt sig', + 'col_online' => 'Online', + 'col_function' => 'Fungera', + 'internal_area' => 'Inre område', + 'external_area' => 'Externt område', + 'configure_privileges' => 'Konfigurera privilegier', + 'col_rank_name' => 'Rangnamn', + 'col_applications_group' => 'Applikationer', + 'col_member_group' => 'Medlem', + 'col_alliance_group' => 'Allians', + 'delete_rank' => 'Ta bort rang', + 'save_btn' => 'Spara', + 'rights_warning_html' => 'Varning! Du kan bara ge behörigheter som du själv har.', + 'rights_warning_loca' => '[b]Varning![/b] Du kan bara ge behörigheter som du själv har.', + 'rights_legend' => 'Rättighetslegend', + 'create_rank_btn' => 'Skapa ny rang', + 'rank_name_placeholder' => 'Rangnamn', + 'no_ranks' => 'Inga rankningar hittades', + 'perm_see_applications' => 'Visa applikationer', + 'perm_edit_applications' => 'Behandla ansökningar', + 'perm_see_members' => 'Visa medlemslista', + 'perm_kick_user' => 'Sparka användare', + 'perm_see_online' => 'Se onlinestatus', + 'perm_send_circular' => 'Skriv ett cirkulärt meddelande', + 'perm_disband' => 'Upplösa alliansen', + 'perm_manage' => 'Hantera allians', + 'perm_right_hand' => 'Höger hand', + 'perm_right_hand_long' => '"Högerhand" (nödvändigt för att överföra grundarrang)', + 'perm_manage_classes' => 'Hantera alliansklass', + 'manage_texts' => 'Hantera texter', + 'internal_text' => 'Intern text', + 'external_text' => 'Extern text', + 'application_text' => 'Ansökningstext', + 'options' => 'Inställningar', + 'alliance_logo_label' => 'Alliansens logotyp', + 'applications_field' => 'Applikationer', + 'status_open' => 'Möjligt (alliansen öppen)', + 'status_closed' => 'Omöjligt (alliansen stängd)', + 'rename_founder' => 'Byt namn på grundarens titel till', + 'rename_newcomer' => 'Byt namn på nykomling rang', + 'no_settings_perm' => 'Du har inte behörighet att hantera alliansinställningar.', + 'change_tag_name' => 'Ändra allianstagg/namn', + 'change_tag' => 'Byt allianstagg', + 'change_name' => 'Ändra alliansens namn', + 'former_tag' => 'Tidigare allianstagg:', + 'new_tag' => 'Ny allianstagg:', + 'former_name' => 'Tidigare alliansnamn:', + 'new_name' => 'Nytt alliansnamn:', + 'former_tag_short' => 'Tidigare allianstagg', + 'new_tag_short' => 'Ny allianstagg', + 'former_name_short' => 'Tidigare alliansnamn', + 'new_name_short' => 'Nytt alliansnamn', + 'no_tagname_perm' => 'Du har inte behörighet att ändra allianstagg/namn.', + 'delete_pass_on' => 'Ta bort allians/Lämna alliansen vidare', + 'delete_btn' => 'Ta bort denna allians', + 'no_delete_perm' => 'Du har inte behörighet att ta bort alliansen.', + 'handover' => 'Överlämningsallians', + 'takeover_btn' => 'Ta över alliansen', + 'loca_continue' => 'Fortsätta', + 'loca_change_founder' => 'Överför grundarens titel till:', + 'loca_no_transfer_error' => 'Ingen av medlemmarna har den erforderliga högerhandsrätten. Du kan inte lämna över alliansen.', + 'loca_founder_inactive_error' => 'Grundaren är inte inaktiv tillräckligt länge för att ta över alliansen.', + 'leave_section_title' => 'Lämna alliansen', + 'leave_consequences' => 'Om du lämnar alliansen kommer du att förlora alla dina rangbehörigheter och alliansförmåner.', + 'no_applications' => 'Inga applikationer hittades', + 'accept_btn' => 'acceptera', + 'deny_btn' => 'Neka sökande', + 'report_btn' => 'Anmäl ansökan', + 'app_date' => 'Ansökningsdatum', + 'action_col' => 'Åtgärd', + 'answer_btn' => 'svar', + 'reason_label' => 'Resonera', + 'apply_title' => 'Ansök till Alliance', + 'apply_heading' => 'Ansökan till', + 'send_application_btn' => 'Skicka ansökan', + 'chars_remaining' => 'Karaktärer kvar', + 'msg_too_long' => 'Meddelandet är för långt (max 2000 tecken)', + 'addressee' => 'Till', + 'all_players' => 'alla spelare', + 'only_rank' => 'endast rang:', + 'send_btn' => 'Skicka', + 'info_title' => 'Alliansinformation', + 'apply_confirm' => 'Vill du ansöka till denna allians?', + 'redirect_confirm' => 'Genom att följa den här länken lämnar du OGame. Vill du fortsätta?', + 'class_selection_header' => 'Klass Val', + 'select_class_title' => 'Välj alliansklass', + 'select_class_note' => 'Välj en klass för att få ytterligare förmåner. Du kan ändra alliansklassen i alliansmenyn, förutsatt att du har de nödvändiga behörigheterna.', + 'class_warriors' => 'Warriors (allians)', + 'class_traders' => 'Handlare (allians)', + 'class_researchers' => 'Forskare (Allians)', + 'class_label' => 'Allians Klass', + 'buy_for' => 'Köp för', + 'no_dark_matter' => 'Det finns inte tillräckligt med mörk materia tillgänglig', + 'loca_deactivate' => 'Avaktivera', + 'loca_activate_dm' => 'Vill du aktivera alliansklassen #allianceClassName# för #darkmatter# Dark Matter? Om du gör det kommer du att förlora din nuvarande alliansklass.', + 'loca_activate_item' => 'Vill du aktivera alliansklassen #allianceClassName#? Om du gör det kommer du att förlora din nuvarande alliansklass.', + 'loca_deactivate_note' => 'Vill du verkligen inaktivera alliansklassen #allianceClassName#? Återaktivering kräver en alliansklassbyte för 500 000 Dark Matter.', + 'loca_class_change_append' => '

Nuvarande alliansklass: #currentAllianceClassName#

Senast ändrad den: #lastAllianceClassChange#', + 'loca_no_dm' => 'Inte tillräckligt med mörk materia tillgänglig! Vill du köpa några nu?', + 'loca_reference' => 'Hänvisning', + 'loca_language' => 'Language:', + 'loca_loading' => 'Ladda...', + 'warrior_bonus_1' => '+10 % hastighet för fartyg som flyger mellan alliansmedlemmar', + 'warrior_bonus_2' => '+1 stridsforskningsnivåer', + 'warrior_bonus_3' => '+1 spionforskningsnivåer', + 'warrior_bonus_4' => 'Spionagesystemet kan användas för att skanna hela system.', + 'trader_bonus_1' => '+10 % hastighet för transportörer', + 'trader_bonus_2' => '+5% gruvproduktion', + 'trader_bonus_3' => '+5% energiproduktion', + 'trader_bonus_4' => '+10 % planetlagringskapacitet', + 'trader_bonus_5' => '+10 % månlagringskapacitet', + 'researcher_bonus_1' => '+5 % större planeter vid kolonisering', + 'researcher_bonus_2' => '+10 % hastighet till expeditionens destination', + 'researcher_bonus_3' => 'Systemfalangen kan användas för att skanna flottans rörelser i hela system.', + 'class_not_implemented' => 'Alliansklasssystem ännu inte implementerat', + 'create_tag_label' => 'Alliance Tag (3-8 tecken)', + 'create_name_label' => 'Alliansens namn (3-30 tecken)', + 'create_btn' => 'Skapa allians', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 tecken)', + 'loca_ally_name_chars' => 'Alliansnamn (3-8 tecken)', + 'loca_ally_name_label' => 'Alliansens namn (3-30 tecken)', + 'loca_ally_tag_label' => 'Alliance Tag (3-8 tecken)', + 'validation_min_chars' => 'Inte tillräckligt med tecken', + 'validation_special' => 'Innehåller ogiltiga tecken.', + 'validation_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_space' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_consec_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_consec_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_consec_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'confirm_leave' => 'Är du säker på att du vill lämna alliansen?', + 'confirm_kick' => 'Är du säker på att du vill sparka :användarnamn från alliansen?', + 'confirm_deny' => 'Är du säker på att du vill neka denna ansökan?', + 'confirm_deny_title' => 'Neka ansökan', + 'confirm_disband' => 'Vill du verkligen ta bort alliansen?', + 'confirm_pass_on' => 'Är du säker på att du vill föra din allians vidare?', + 'confirm_takeover' => 'Är du säker på att du vill ta över alliansen?', + 'confirm_abandon' => 'Överge denna allians?', + 'confirm_takeover_long' => 'Ta över denna allians?', + 'msg_already_in' => 'Du är redan i en allians', + 'msg_not_in_alliance' => 'Du är inte i en allians', + 'msg_not_found' => 'Alliansen hittades inte', + 'msg_id_required' => 'Allians-ID krävs', + 'msg_closed' => 'Denna allians är stängd för ansökningar', + 'msg_created' => 'Alliansen skapades framgångsrikt', + 'msg_applied' => 'Ansökan har skickats in', + 'msg_accepted' => 'Ansökan godkänd', + 'msg_rejected' => 'Ansökan avslogs', + 'msg_kicked' => 'Medlem sparkad från alliansen', + 'msg_kicked_success' => 'Medlem sparkad framgångsrikt', + 'msg_left' => 'Du har lämnat alliansen', + 'msg_rank_assigned' => 'Rang tilldelad', + 'msg_rank_assigned_to' => 'Rankning tilldelad framgångsrikt till :name', + 'msg_ranks_assigned' => 'Ranger tilldelade framgångsrikt', + 'msg_rank_perms_updated' => 'Rankbehörigheter har uppdaterats', + 'msg_texts_updated' => 'Allianstexter uppdaterade', + 'msg_text_updated' => 'Allianstexten uppdaterad', + 'msg_settings_updated' => 'Alliansinställningar uppdaterade', + 'msg_tag_updated' => 'Allianstaggen uppdaterad', + 'msg_name_updated' => 'Alliansens namn uppdaterat', + 'msg_tag_name_updated' => 'Alliansens tagg och namn uppdaterade', + 'msg_disbanded' => 'Alliansen upplöstes', + 'msg_broadcast_sent' => 'Broadcast-meddelandet har skickats', + 'msg_rank_created' => 'Rankning skapad framgångsrikt', + 'msg_apply_success' => 'Ansökan har skickats in', + 'msg_apply_error' => 'Det gick inte att skicka in ansökan', + 'msg_leave_error' => 'Misslyckades med att lämna alliansen', + 'msg_assign_error' => 'Det gick inte att tilldela rang', + 'msg_kick_error' => 'Det gick inte att sparka medlem', + 'msg_invalid_action' => 'Ogiltig åtgärd', + 'msg_error' => 'Ett fel uppstod', + 'rank_founder_default' => 'Grundare', + 'rank_newcomer_default' => 'Nykomling', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknologiträd', + 'tab_applications' => 'Applikationer', + 'tab_techinfo' => 'Teknologi-info', + 'tab_technology' => 'Teknologi', + 'page_title' => 'Teknologi', + 'no_requirements' => 'Inga krav tillängliga', + 'is_requirement_for' => 'är ett krav för', + 'level' => 'Nivå', + 'col_level' => 'Nivå', + 'col_difference' => 'Skillnad', + 'col_diff_per_level' => 'Skillnad/nivå', + 'col_protected' => 'Skyddad', + 'col_protected_percent' => 'Skyddad (procent)', + 'production_energy_balance' => 'Energi Balans', + 'production_per_hour' => 'Produktion/tim', + 'production_deuterium_consumption' => 'Deuteriumförbrukning', + 'properties_technical_data' => 'Tekniska data', + 'properties_structural_integrity' => 'Strukturell integritet', + 'properties_shield_strength' => 'Sköldstyrka', + 'properties_attack_strength' => 'Attackstyrka', + 'properties_speed' => 'Hastighet', + 'properties_cargo_capacity' => 'Lastkapacitet', + 'properties_fuel_usage' => 'Bränsleförbrukning (Deuterium)', + 'tooltip_basic_value' => 'Grundvärde', + 'rapidfire_from' => 'Rapidfire från', + 'rapidfire_against' => 'Rapidfire mot', + 'storage_capacity' => 'Förvaringslock.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Kristallbonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximalt antal kolonier', + 'astrophysics_max_expeditions' => 'Maximalt antal expeditioner', + 'astrophysics_note_1' => 'Positionerna 3 och 13 kan fyllas på från nivå 4 och framåt.', + 'astrophysics_note_2' => 'Positionerna 2 och 14 kan fyllas på från nivå 6 och framåt.', + 'astrophysics_note_3' => 'Positionerna 1 och 15 kan fyllas på från nivå 8 och framåt.', + ], + 'options' => [ + 'page_title' => 'Inställningar', + 'tab_userdata' => 'Användardata', + 'tab_general' => 'Generellt', + 'tab_display' => 'Visa', + 'tab_extended' => 'Utökad', + 'section_playername' => 'Spelares namn', + 'your_player_name' => 'Ditt spelarnamn:', + 'new_player_name' => 'Nytt spelarnamn:', + 'username_change_once_week' => 'Du kan ändra ditt användarnamn en gång i veckan.', + 'username_change_hint' => 'För att göra det, klicka på ditt namn eller inställningarna högst upp på skärmen.', + 'section_password' => 'Byt lösenord', + 'old_password' => 'Ange gammalt lösenord:', + 'new_password' => 'Nytt lösenord (minst 4 tecken):', + 'repeat_password' => 'Upprepa det nya lösenordet:', + 'password_check' => 'Lösenordskontroll:', + 'password_strength_low' => 'Låg', + 'password_strength_medium' => 'Medium', + 'password_strength_high' => 'Hög', + 'password_properties_title' => 'Lösenordet bör innehålla följande egenskaper', + 'password_min_max' => 'min. 4 tecken, max. 128 tecken', + 'password_mixed_case' => 'Versaler och gemener', + 'password_special_chars' => 'Specialtecken (t.ex. !?:_., )', + 'password_numbers' => 'Tal', + 'password_length_hint' => 'Ditt lösenord måste ha minst 4 tecken och får inte vara längre än 128 tecken.', + 'section_email' => 'E-postadress', + 'current_email' => 'Nuvarande e-postadress:', + 'send_validation_link' => 'Skicka valideringslänk', + 'email_sent_success' => 'E-post har skickats!', + 'email_sent_error' => 'Fel! Kontot är redan validerat eller så kunde e-postmeddelandet inte skickas!', + 'email_too_many_requests' => 'Du har redan begärt för många e-postmeddelanden!', + 'new_email' => 'Ny e-postadress:', + 'new_email_confirm' => 'Ny e-postadress (till bekräftelse):', + 'enter_password_confirm' => 'Ange lösenord (som bekräftelse):', + 'email_warning' => 'Varning! Efter en framgångsrik kontovalidering är en förnyad ändring av e-postadress endast möjlig efter en period på 7 dagar.', + 'section_spy_probes' => 'Spionsonder', + 'spy_probes_amount' => 'Antal spionsonder:', + 'section_chat' => 'Chatta', + 'disable_chat_bar' => 'Inaktivera chatten:', + 'section_warnings' => 'Varningar', + 'disable_outlaw_warning' => 'Inaktivera Laglös-varning för angrepp på motståndare 5 gånger starkare:', + 'section_general_display' => 'Generellt', + 'language' => 'Språk:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Språkinställning sparad.', + 'show_mobile_version' => 'Visa mobilversion:', + 'show_alt_dropdowns' => 'Visa alternativa rullgardinsmenyer:', + 'activate_autofocus' => 'Aktivera autofokus i topplistan:', + 'always_show_events' => 'Visa alltid händelser:', + 'events_hide' => 'Göm', + 'events_above' => 'Ovanför innehållet', + 'events_below' => 'Under innehållet', + 'section_planets' => 'Dina planeter', + 'sort_planets_by' => 'Sortera planeter efter:', + 'sort_emergence' => 'Visas i ordning', + 'sort_coordinates' => 'Koordinater', + 'sort_alphabet' => 'Alfabetet', + 'sort_size' => 'Storlek', + 'sort_used_fields' => 'Använda fält', + 'sort_sequence' => 'Sorteringsordning:', + 'sort_order_up' => 'upp', + 'sort_order_down' => 'ner', + 'section_overview_display' => 'Översikt', + 'highlight_planet_info' => 'Markera planet information:', + 'animated_detail_display' => 'Visa animerade detaljer:', + 'animated_overview' => 'Animerad översikt:', + 'section_overlays' => 'Överlägg', + 'overlays_hint' => 'Följande inställning tillåter de motsvarande överläggen att öppnas i ett nytt fönster istället för i spelet.', + 'popup_notes' => 'Anteckningar i ett extrafönster:', + 'popup_combat_reports' => 'Stridsrapporter i ett extra fönster:', + 'section_messages_display' => 'Meddelanden', + 'hide_report_pictures' => 'Dölj bilder i rapporter:', + 'msgs_per_page' => 'Antal visade meddelanden per sida:', + 'auctioneer_notifications' => 'Auktionsförrättares meddelande:', + 'economy_notifications' => 'Skapa ekonomimeddelanden:', + 'section_galaxy_display' => 'Galax', + 'detailed_activity' => 'Detaljerad aktivitetsskärm:', + 'preserve_galaxy_system' => 'Bevara galax / system med planetändring:', + 'section_vacation' => 'Semesterläge', + 'vacation_active' => 'Du är för närvarande i semesterläge.', + 'vacation_can_deactivate_after' => 'Du kan inaktivera den efter:', + 'vacation_cannot_activate' => 'Semesterläget kan inte aktiveras (aktiva flottor)', + 'vacation_description_1' => 'Semesterläget är menat att skydda dig vid längre frånvaro från spelet. Du kan bara aktivera det när inga flottor är i rörelse. Byggnationer samt forskningar kommer att stoppas.', + 'vacation_description_2' => 'När semesterläget är aktiverat kommer det att skydda dig från nya attacker. Attacker som redan har startat kommer dock att fortsätta och din produktion kommer att nollställas. Semesterläge hindrar inte ditt konto från att raderas om det har varit inaktivt i 35+ dagar och kontot inte har något köpt DM.', + 'vacation_description_3' => 'Semesterläge varar i minimum 48 timmar. Det är först då efter denna tidpunkt som du kan deaktivera den.', + 'vacation_tooltip_min_days' => 'Semestern varar i minimum 2 dagar.', + 'vacation_deactivate_btn' => 'Avaktivera', + 'vacation_activate_btn' => 'Aktivera', + 'section_account' => 'Ditt konto', + 'delete_account' => 'Ta bort konto', + 'delete_account_hint' => 'Markera här om du vill att ditt konto ska tas bort om 7 dagar.', + 'use_settings' => 'Spara inställningar', + 'validation_not_enough_chars' => 'Inte tillräckligt med tecken', + 'validation_pw_too_short' => 'Det angivna lösenordet är för kort (minst 4 tecken)', + 'validation_pw_too_long' => 'Det angivna lösenordet är för långt (max. 20 tecken)', + 'validation_invalid_email' => 'Du måste ange en giltig e-postadress!', + 'validation_special_chars' => 'Innehåller ogiltiga tecken.', + 'validation_no_begin_end_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_no_begin_end_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_no_begin_end_whitespace' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_three_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_three_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_three_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_no_consecutive_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_no_consecutive_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_no_consecutive_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'js_change_name_title' => 'Nytt spelarnamn', + 'js_change_name_question' => 'Är du säker på att du vill ändra ditt spelarnamn till %newName%?', + 'js_planet_move_question' => 'Observera! Detta uppdrag kan vara igång när förflyttningen slutförs och om så är fallet kommer förflyttningsprocessen att upphöra. Vill du ändå fortsätta?', + 'js_tab_disabled' => 'För att använda detta alternativ måste du vara validerad och kan inte vara i semesterläge!', + 'js_vacation_question' => 'Vill du aktivera semesterläget? Du kan avsluta din semester först efter 2 dagar.', + 'msg_settings_saved' => 'Inställningar sparade', + 'msg_password_incorrect' => 'Det aktuella lösenordet du angav är felaktigt.', + 'msg_password_mismatch' => 'De nya lösenorden matchar inte.', + 'msg_password_length_invalid' => 'Det nya lösenordet måste vara mellan 4 och 128 tecken.', + 'msg_vacation_activated' => 'Semesterläget har aktiverats. Det kommer att skydda dig från nya attacker i minst 48 timmar.', + 'msg_vacation_deactivated' => 'Semesterläget har avaktiverats.', + 'msg_vacation_min_duration' => 'Du kan bara inaktivera semesterläget efter att minsta varaktighet på 48 timmar har passerat.', + 'msg_vacation_fleets_in_transit' => 'Du kan inte aktivera semesterläget medan du har flottor på väg.', + 'msg_probes_min_one' => 'Mängden spionagesonder måste vara minst 1', + ], + 'layout' => [ + 'player' => 'Spelare', + 'change_player_name' => 'Ändra spelarens namn', + 'highscore' => 'Topplista', + 'notes' => 'Anteckningar', + 'notes_overlay_title' => 'Mina anteckningar', + 'buddies' => 'Vänner', + 'search' => 'Sök', + 'search_overlay_title' => 'Sök universum', + 'options' => 'Inställningar', + 'support' => 'Support', + 'log_out' => 'Logga ut', + 'unread_messages' => 'olästa meddelande(n)', + 'loading' => 'Ladda...', + 'no_fleet_movement' => 'Inga flottrörelser', + 'under_attack' => 'Du är under attack!', + 'class_none' => 'Ingen klass har valts', + 'class_selected' => 'Din klass: :namn', + 'class_click_select' => 'Klicka för att välja en teckenklass', + 'res_available' => 'Tillgänglig', + 'res_storage_capacity' => 'Lagringskapacitet', + 'res_current_production' => 'Nuvarande produktion', + 'res_den_capacity' => 'Den Kapacitet', + 'res_consumption' => 'Konsumtion', + 'res_purchase_dm' => 'Köp Dark Matter', + 'res_metal' => 'Metall', + 'res_crystal' => 'Kristall', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energi', + 'res_dark_matter' => 'Mörk materia', + 'menu_overview' => 'Översikt', + 'menu_resources' => 'Resurser', + 'menu_facilities' => 'Anläggningar', + 'menu_merchant' => 'Handelsman', + 'menu_research' => 'Forskning', + 'menu_shipyard' => 'Skeppsvarv', + 'menu_defense' => 'Försvar', + 'menu_fleet' => 'Flotta', + 'menu_galaxy' => 'Galax', + 'menu_alliance' => 'Allians', + 'menu_officers' => 'Hyr officerare', + 'menu_shop' => 'Shop', + 'menu_directives' => 'direktiv', + 'menu_rewards_title' => 'Belöningar', + 'menu_resource_settings_title' => 'Resursinställningar', + 'menu_jump_gate' => 'Månportal', + 'menu_resource_market_title' => 'Resursmarknad', + 'menu_technology_title' => 'Teknologi', + 'menu_fleet_movement_title' => 'Flottrörelser', + 'menu_inventory_title' => 'Lager', + 'planets' => 'Planeter', + 'contacts_online' => ':count Kontakt(er) online', + 'back_to_top' => 'Tillbaka till toppen', + 'all_rights_reserved' => 'Alla rättigheter reserverade.', + 'patch_notes' => 'Patch-anteckningar', + 'server_settings' => 'Server settings', + 'help' => 'Hjälp', + 'rules' => 'Regler', + 'legal' => 'Om oss', + 'board' => 'Styrelse', + 'js_internal_error' => 'Ett tidigare okänt fel har inträffat. Tyvärr kunde din senaste åtgärd inte utföras!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Framgång', + 'js_notify_warning' => 'Varning', + 'js_combatsim_planning' => 'Planering', + 'js_combatsim_pending' => 'Simulering körs...', + 'js_combatsim_done' => 'Komplett', + 'js_msg_restore' => 'återställa', + 'js_msg_delete' => 'radera', + 'js_copied' => 'Kopierade till urklipp', + 'js_report_operator' => 'Rapportera detta meddelande till en speloperatör?', + 'js_time_done' => 'gjort', + 'js_question' => 'Fråga', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'Du är på väg att attackera en starkare spelare. Om du gör detta kommer ditt attackförsvar att stängas av i 7 dagar och alla spelare kommer att kunna attackera dig utan straff. Är du säker på att du vill fortsätta?', + 'js_last_slot_moon' => 'Denna byggnad kommer att använda den sista tillgängliga byggnadsplatsen. Utöka din Lunar Base för att få mer utrymme. Är du säker på att du vill bygga den här byggnaden?', + 'js_last_slot_planet' => 'Denna byggnad kommer att använda den sista tillgängliga byggnadsplatsen. Utöka din Terraformer eller köp ett Planet Field-objekt för att få fler slots. Är du säker på att du vill bygga den här byggnaden?', + 'js_forced_vacation' => 'Vissa spelfunktioner är inte tillgängliga förrän ditt konto har validerats.', + 'js_more_details' => 'Fler detaljer', + 'js_less_details' => 'Mindre detaljer', + 'js_planet_lock' => 'Låsarrangemang', + 'js_planet_unlock' => 'Lås upp arrangemang', + 'js_activate_item_question' => 'Vill du ersätta den befintliga artikeln? Den gamla bonusen kommer att gå förlorad i processen.', + 'js_activate_item_header' => 'Vill du byta ut objektet?', + + // Welcome dialog + 'welcome_title' => 'Välkommen till OGame!', + 'welcome_body' => 'För att hjälpa dig komma igång snabbt har vi tilldelat dig namnet Commodore Nebula. Du kan ändra det när som helst genom att klicka på användarnamnet.
Flottkommandot har lämnat information om dina första steg i din inkorg.

Ha det kul!', + + // Time unit abbreviations (short) + 'time_short_year' => 'å', + 'time_short_month' => 'mån', + 'time_short_week' => 'v', + 'time_short_day' => 'd', + 'time_short_hour' => 't', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dag', + 'time_long_hour' => 'timme', + 'time_long_minute' => 'minut', + 'time_long_second' => 'sekund', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Var är budskapet?', + 'chat_text_too_long' => 'Meddelandet är för långt.', + 'chat_same_user' => 'Du kan inte skriva till dig själv.', + 'chat_ignored_user' => 'Du har ignorerat den här spelaren.', + 'chat_not_activated' => 'Denna funktion är endast tillgänglig efter att ditt konto har aktiverats.', + 'chat_new_chats' => '#+# olästa meddelande(n)', + 'chat_more_users' => 'visa mer', + 'eventbox_mission' => 'Uppdrag', + 'eventbox_missions' => 'Uppdrag', + 'eventbox_next' => 'Nästa', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'egen', + 'eventbox_friendly' => 'vänlig', + 'eventbox_hostile' => 'fientlig', + 'planet_move_ask_title' => 'Återbosätta planeten', + 'planet_move_ask_cancel' => 'Är du säker på att du vill avbryta denna planetflyttning? Den normala väntetiden kommer därmed att bibehållas.', + 'planet_move_success' => 'Planetflytten avbröts framgångsrikt.', + 'premium_building_half' => 'Vill du minska byggtiden med 50 % av den totala byggtiden () för 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Vill du omedelbart slutföra byggordern för 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Vill du minska byggtiden med 50 % av den totala byggtiden () för 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Vill du omedelbart slutföra byggordern för 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Vill du minska forskningstiden med 50 % av den totala forskningstiden () för 750 mörk materia<\\/b>?', + 'premium_research_full' => 'Vill du omedelbart slutföra forskningsordern för 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Inte tillräckligt med mörk materia tillgänglig! Vill du köpa några nu?', + 'loca_notice' => 'Hänvisning', + 'loca_planet_giveup' => 'Är du säker på att du vill överge planeten %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Är du säker på att du vill överge månen %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Inga skepp i vrakfältet.', + 'no_wreck_available' => 'Inget vrakfält tillgängligt.', + ], + 'highscore' => [ + 'player_highscore' => 'Spelar topplista', + 'alliance_highscore' => 'Alliansens högsta poäng', + 'own_position' => 'Egen position', + 'own_position_hidden' => 'Egen position (-)', + 'points' => 'Poäng', + 'economy' => 'Ekonomi', + 'research' => 'Forskning', + 'military' => 'Militär', + 'military_built' => 'Militära poäng byggda', + 'military_destroyed' => 'Militära poäng förstördes', + 'military_lost' => 'Militära poäng förlorade', + 'honour_points' => 'Hederspoäng', + 'position' => 'Placera', + 'player_name_honour' => 'Spelarens namn (hederspoäng)', + 'action' => 'Åtgärd', + 'alliance' => 'Allians', + 'member' => 'Medlem', + 'average_points' => 'Genomsnittliga poäng', + 'no_alliances_found' => 'Inga allianser hittades', + 'write_message' => 'Skriv meddelande', + 'buddy_request' => 'Bli vän med', + 'buddy_request_to' => 'Kompis begäran till', + 'total_ships' => 'Totalt antal fartyg', + 'buddy_request_sent' => 'Kompisförfrågan har skickats!', + 'buddy_request_failed' => 'Det gick inte att skicka kompisförfrågan.', + 'are_you_sure_ignore' => 'Är du säker på att du vill ignorera', + 'player_ignored' => 'Spelaren ignorerades framgångsrikt!', + 'player_ignored_failed' => 'Det gick inte att ignorera spelaren.', + ], + 'premium' => [ + 'recruit_officers' => 'Hyr officerare', + 'your_officers' => 'Dina officerare', + 'intro_text' => 'Med officerare kan du ta ditt kungarike till höjder du aldrig kunnat drömma om. Allt du behöver är lite Mörk Materia och dina rådgivare och trotjänare kommer jobba ännu hårdare.', + 'info_dark_matter' => 'Mer information om: Mörk Materia', + 'info_commander' => 'Mer information om: Befälhavare', + 'info_admiral' => 'Mer information om: Amiral', + 'info_engineer' => 'Mer information om: Ingenjör', + 'info_geologist' => 'Mer information om: Geolog', + 'info_technocrat' => 'Mer information om: Teknokrat', + 'info_commanding_staff' => 'Mer information om: Befälsstab', + 'hire_commander_tooltip' => 'Anställ chef|+40 favoriter, bygga kö, genvägar, transportskanner, annonsfri* (*exkluderar: spelrelaterade referenser)', + 'hire_admiral_tooltip' => 'Anställ amiral|Max. fleet slots +2, +Max. expeditioner +1, +Förbättrad flykthastighet för flottan, +Stridssimulering spara platser +20', + 'hire_engineer_tooltip' => 'Hyr ingenjör|Halverar förluster till försvar, +10 % energiproduktion', + 'hire_geologist_tooltip' => 'Anställ geolog|+10 % gruvproduktion', + 'hire_technocrat_tooltip' => 'Anställ teknokrat|+2 spionagenivåer, 25 % mindre forskningstid', + 'remaining_officers' => ':ström på :max', + 'benefit_fleet_slots_title' => 'Du kan skicka fler flottor samtidigt.', + 'benefit_fleet_slots' => 'Max. flott platser +1', + 'benefit_energy_title' => 'Dina kraftverk och solcellssatelliter producerar 2 % mer energi.', + 'benefit_energy' => '+2% energi produktion', + 'benefit_mines_title' => 'Dina gruvor producerar 2 % mer.', + 'benefit_mines' => '+2% gruvproduktion', + 'benefit_espionage_title' => '1 nivå kommer att läggas till din spionageforskning.', + 'benefit_espionage' => '+1 spionage nivåer', + 'dark_matter_title' => 'Mörk Materia', + 'dark_matter_label' => 'Mörk Materia', + 'no_dark_matter' => 'Du har ingen Mörk Materia tillgänglig', + 'dark_matter_description' => 'Mörk Materia är ett sällsynt ämne som bara kan lagras med stor ansträngning. Det gör det möjligt att generera stora mängder energi. Processen att utvinna Mörk Materia är komplex och riskfylld, vilket gör det extremt värdefullt.
Endast köpt Mörk Materia som fortfarande är tillgänglig kan skydda mot kontoradering!', + 'dark_matter_benefits' => 'Mörk Materia låter dig anställa officerare och kommendörer, betala handelserbjudanden, flytta planeter och köpa föremål.', + 'your_balance' => 'Ditt saldo', + 'active_until' => 'Aktiv till :date', + 'active_for_days' => 'Aktiv i :days dagar till', + 'not_active' => 'Inte aktiv', + 'days' => 'dagar', + 'dm' => 'DM', + 'advantages' => 'Fördelar:', + 'buy_dark_matter' => 'Köp Mörk Materia', + 'confirm_purchase' => 'Vill du anställa denna officer i :days dagar för :cost Mörk Materia?', + 'insufficient_dark_matter' => 'Du har inte tillräckligt med Mörk Materia.', + 'purchase_success' => 'Officer aktiverad!', + 'purchase_error' => 'Ett fel uppstod. Försök igen.', + 'officer_commander_title' => 'Befälhavare', + 'officer_commander_description' => 'Befälhavaren har etablerat sig i den moderna krigsföringen. Med hjälp av den förenklade strukturen kan instruktioner hanteras snabbare. Dessutom har du möjlighet att få överblick över hela ditt imperium och utvecklas snabbare än dina fiender!', + 'officer_commander_benefits' => 'Med Kommendören får du en överblick över hela imperiet, en extra uppdragsplats och möjligheten att bestämma ordningen på plundrade resurser.', + 'officer_commander_benefit_favourites' => '+40 favourites', + 'officer_commander_benefit_queue' => 'Building queue', + 'officer_commander_benefit_scanner' => 'Transport scanner', + 'officer_commander_benefit_ads' => 'Advertisement free', + 'officer_commander_tooltip' => '+40 favourites

With more favourites you can save more messages, which can then also be shared.


Building queue

Place up to 4 additional building contracts at the same time in the building queue.


Transport scanner

The number of resources that the transporter is bringing to your planet will be shown.


Advertisement free

You no longer see advertising for other games, instead only ads about OGame-specific events and offers will be shown.

', + 'officer_admiral_title' => 'Amiral', + 'officer_admiral_description' => 'The Fleet Admiral is an experienced combat war veteran and skilled strategist. Even in the toughest of battles, he is able to keep an overview of the situation and maintain contact to his subordinate admirals. Wise rulers can depend on the Fleet Admiral’s unwavering support in combat, allowing two additional fleets to be dispatched. He also provides an additional expedition slot, and can instruct the fleet which resources should be prioritised when looting after a successful attack. On top of all that, he unlocks 20 additional save slots for combat simulations.', + 'officer_admiral_benefits' => '+1 expeditionsplats, möjlighet att sätta resursprioriteringar efter en attack, +20 stridssimulator-sparplatser.', + 'officer_admiral_benefit_fleet_slots' => 'Max. fleet slots +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Improved fleet escape rate', + 'officer_admiral_benefit_save_slots' => 'Max. save slots +20', + 'officer_admiral_tooltip' => 'Max. fleet slots +2

You can dispatch more fleets at the same time.


Max. expeditions +1

You can dispatch one additional expedition at the same time.


Improved fleet escape rate

Until you reach 500.000 points, your fleet is able to retreat when forces are three times bigger than your own.


Max. save slots +20

You can save more combat simulations at once.

', + 'officer_engineer_title' => 'Ingenjör', + 'officer_engineer_description' => 'Ingenjören är en expert på att hantera olika former av energier. Ingenjörens dagliga uppgifter består i att förbättra tillförseln av energi på alla planeter. Vid eventuella attacker mot en av planeterna ser han till att försvarskanonerna får tillräckligt med energi, vilket resulterar i att de inte förstörs i samma utsträckning på grund av överlastning.', + 'officer_engineer_benefits' => '+10% energiproduktion på alla planeter, 50% av förstört försvar överlever striden.', + 'officer_engineer_benefit_defence' => 'Halverar förluster av försvarssystem', + 'officer_engineer_benefit_energy' => '+10% energiproduktion', + 'officer_engineer_tooltip' => 'Halverar förluster av försvarssystem

Efter en strid kommer hälften av alla förlorade försvarssystem att återbyggas.


+10% energiproduktion

Dina kraftstationer och sol satelliter producerar 10% mer energi.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geologen är specialiserad på bergartsgeologi, jordartsgeologi och hydrogeologi. Med geologens hjälp kan man snabbare hitta och lättare raffinera de värdefulla resurserna.', + 'officer_geologist_benefits' => '+10% produktion av metall, kristall och deuterium på alla planeter.', + 'officer_geologist_benefit_mines' => '+10% gruvproduktion', + 'officer_geologist_tooltip' => '+10% gruvproduktion

Dina gruvor producerar 10% mer.

', + 'officer_technocrat_title' => 'Teknokrat', + 'officer_technocrat_description' => 'Teknokrater är vetenskapsmän med en hög ställning inom forskarvärlden. Gruppen består av forskare som är kända för att utmana naturlagarna med sin forskning. Deras teorier har förklaringen till det mesta och det är också därför deras blotta närvaro inspirerar övriga forskare så att nya teknologiska genombrott kan göras.', + 'officer_technocrat_benefits' => '-25% forskningstid på alla teknologier.', + 'officer_technocrat_benefit_espionage' => '+2 spionage nivåer', + 'officer_technocrat_benefit_research' => '25% mindre forskningstid', + 'officer_technocrat_tooltip' => '+2 spionage nivåer

2 nivåer kommer att läggas till din spionageforskning.


25% mindre forskningstid

Din forskning behöver 25% mindre tid för slutförandet.

', + 'officer_all_officers_title' => 'Befälsstab', + 'officer_all_officers_description' => 'Detta paket förser dig med inte bara en specialist, utan en hel stab. Du får alla effekter av de enskilda officerarna tillsammans med ytterligare fördelar som endast hela paketet ger.\nMedan den strategiska adept Befälhavaren håller koll, tar Officerarna hand om energihanteringen, systemförsörjningen, resurs tillhandahållanden och förfiningen. Dessutom pressar dem fram forskningen och tar med sig deras strids erfarenheter till rymdstriderna med.', + 'officer_all_officers_benefits' => 'Alla fördelar från Kommendör, Amiral, Ingenjör, Geolog och Teknokrat, plus exklusiva extrabonusar som bara finns med hela paketet.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. flott platser +1', + 'officer_all_officers_benefit_energy' => '+2% energi produktion', + 'officer_all_officers_benefit_mines' => '+2% gruvproduktion', + 'officer_all_officers_benefit_espionage' => '+1 spionage nivåer', + 'officer_all_officers_tooltip' => 'Max. flott platser +1

Du kan skicka iväg fler flottor på samma gång.


+2% energi produktion

Dina energistationer och sol satelliter producerar 2% mer energi.


+2% gruvproduktion

Dina gruvor producerar 2% mer.


+1 spionage nivåer

1 nivåer läggs till på din spionage forskning.

', + ], + 'shop' => [ + 'page_title' => 'Shop', + 'tooltip_shop' => 'Du kan köpa varor här.', + 'tooltip_inventory' => 'Du kan få en överblick över dina köpta varor här.', + 'btn_shop' => 'Shop', + 'btn_inventory' => 'Lager', + 'category_special_offers' => 'Specialerbjudanden', + 'category_all' => 'alla', + 'category_resources' => 'Resurser', + 'category_buddy_items' => 'Kompisartiklar', + 'category_construction' => 'Konstruktion', + 'btn_get_more_resources' => 'Skaffa fler resurser', + 'btn_purchase_dark_matter' => 'Köp Dark Matter', + 'feature_coming_soon' => 'Funktion kommer snart.', + 'tier_gold' => 'Guld', + 'tier_silver' => 'Silver', + 'tier_bronze' => 'Brons', + 'tooltip_duration' => 'Varaktighet', + 'duration_now' => 'nu', + 'tooltip_price' => 'Pris', + 'tooltip_in_inventory' => 'I inventering', + 'dark_matter' => 'Mörk materia', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Varaktighet', + 'now' => 'nu', + 'item_price' => 'Pris', + 'item_in_inventory' => 'I inventering', + 'loca_extend' => 'Förlänga', + 'loca_activate' => 'Aktivera', + 'loca_buy_activate' => 'Köp och aktivera', + 'loca_buy_extend' => 'Köp och förläng', + 'loca_buy_dm' => 'Du har inte tillräckligt med mörk materia. Vill du köpa några nu?', + ], + 'search' => [ + 'input_hint' => 'Skriv in spelare, allians eller planetnamn', + 'search_btn' => 'Sök', + 'tab_players' => 'Användarnamn', + 'tab_alliances' => 'Allianser/Taggar', + 'tab_planets' => 'Planetnamn', + 'no_search_term' => 'Inga söktermer angivna', + 'searching' => 'Sökande...', + 'search_failed' => 'Sökningen misslyckades. Försök igen.', + 'no_results' => 'Inga resultat hittades', + 'player_name' => 'Spelarens namn', + 'planet_name' => 'Planetens namn', + 'coordinates' => 'Koordinater', + 'tag' => 'Märka', + 'alliance_name' => 'Alliansens namn', + 'member' => 'Medlem', + 'points' => 'Poäng', + 'action' => 'Åtgärd', + 'apply_for_alliance' => 'Ansök om denna allians', + 'search_player_link' => 'Sök spelare', + 'alliance' => 'Allians', + 'home_planet' => 'Hemplanet', + 'send_message' => 'Skicka meddelande', + 'buddy_request' => 'Kompisförfrågan', + 'highscore' => 'Poängrankning', + ], + 'notes' => [ + 'no_notes_found' => 'Inga anteckningar hittades', + 'add_note' => 'Lägg till anteckning', + 'new_note' => 'Ny anteckning', + 'subject_label' => 'Ämne', + 'date_label' => 'Datum', + 'edit_note' => 'Redigera anteckning', + 'select_action' => 'Välj åtgärd', + 'delete_marked' => 'Radera markerade', + 'delete_all' => 'Radera alla', + 'unsaved_warning' => 'Du har osparade ändringar.', + 'save_question' => 'Vill du spara dina ändringar?', + 'your_subject' => 'Ämne', + 'subject_placeholder' => 'Ange ämne...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Viktig', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Inte viktig', + 'your_message' => 'Meddelande', + 'save_btn' => 'Spara', + ], + 'planet_abandon' => [ + 'description' => 'Med den här menyn kan du ändra planetnamn och månar eller helt överge dem.', + 'rename_heading' => 'Döpa om', + 'new_planet_name' => 'Nytt planetnamn', + 'new_moon_name' => 'Nytt namn på månen', + 'rename_btn' => 'Döpa om', + 'tooltip_rules_title' => 'Regler', + 'tooltip_rename_planet' => 'Du kan byta namn på din planet här.

Planetnamnet måste vara mellan 2 och 20 tecken långt.
Planetnamn kan bestå av små och stora bokstäver samt siffror.
De kan innehålla bindestreck, understreck och mellanslag - men dessa får inte finnas i början eller slutet av /> namn
- direkt bredvid varandra
- mer än tre gånger i namnet', + 'tooltip_rename_moon' => 'Du kan byta namn på din måne här.

Månnamnet måste vara mellan 2 och 20 tecken långt.
Månnamn kan bestå av små och stora bokstäver samt siffror.
De kan innehålla bindestreck, understreck och mellanslag - men dessa får inte placeras i början eller i slutet av / namn
- direkt bredvid varandra
- mer än tre gånger i namnet', + 'abandon_home_planet' => 'Överge hemplaneten', + 'abandon_moon' => 'Överge månen', + 'abandon_colony' => 'Överge kolonin', + 'abandon_home_planet_btn' => 'Överge hemplaneten', + 'abandon_moon_btn' => 'Överge månen', + 'abandon_colony_btn' => 'Överge kolonin', + 'home_planet_warning' => 'Om du överger din hemplanet kommer du direkt vid nästa inloggning att dirigeras till planeten som du koloniserade härnäst.', + 'items_lost_moon' => 'Om du har aktiverat föremål på en måne, kommer de att gå förlorade om du överger månen.', + 'items_lost_planet' => 'Om du har aktiverat föremål på en planet kommer de att gå förlorade om du överger planeten.', + 'confirm_password' => 'Vänligen bekräfta raderingen av :typ [:koordinater] genom att ange ditt lösenord', + 'confirm_btn' => 'Bekräfta', + 'type_moon' => 'Måne', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Inte tillräckligt med tecken', + 'validation_pw_min' => 'Det angivna lösenordet är för kort (minst 4 tecken)', + 'validation_pw_max' => 'Det angivna lösenordet är för långt (max. 20 tecken)', + 'validation_email' => 'Du måste ange en giltig e-postadress!', + 'validation_special' => 'Innehåller ogiltiga tecken.', + 'validation_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_space' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_consec_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_consec_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_consec_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'msg_invalid_planet_name' => 'Det nya planetnamnet är ogiltigt. Försök igen.', + 'msg_invalid_moon_name' => 'Nymånenamnet är ogiltigt. Försök igen.', + 'msg_planet_renamed' => 'Planet har bytt namn.', + 'msg_moon_renamed' => 'Moon har bytt namn.', + 'msg_wrong_password' => 'Fel lösenord!', + 'msg_confirm_title' => 'Bekräfta', + 'msg_confirm_deletion' => 'Om du bekräftar raderingen av :type [:koordinater] (:namn), kommer alla byggnader, fartyg och försvarssystem som finns på den :typen att tas bort från ditt konto. Om du har artiklar aktiva på din :type kommer dessa också att gå förlorade när du ger upp :type. Denna process kan inte vändas!', + 'msg_reference' => 'Hänvisning', + 'msg_abandoned' => ':type har övergivits framgångsrikt!', + 'msg_type_moon' => 'Måne', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Ja', + 'msg_no' => 'Inga', + 'msg_ok' => 'Ok', + ], + 'ajax_object' => [ + 'open_techtree' => 'Öppna teknologiträd', + 'techtree' => 'Teknologiträd', + 'no_requirements' => 'Inga krav', + 'cancel_expansion_confirm' => 'Vill du avbryta utbyggnaden av :name till nivå :level?', + 'number' => 'Antal', + 'level' => 'Nivå', + 'production_duration' => 'Produktionstid', + 'energy_needed' => 'Energi krävs', + 'production' => 'Produktion', + 'costs_per_piece' => 'Kostnad per enhet', + 'required_to_improve' => 'Krävs för uppgradering till nivå', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'deconstruction_costs' => 'Rivningskostnader', + 'ion_technology_bonus' => 'Jonteknologi bonus', + 'duration' => 'Varaktighet', + 'number_label' => 'Antal', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Du är för närvarande i semesterläge.', + 'tear_down_btn' => 'Riv', + 'wrong_character_class' => 'Fel karaktärsklass!', + 'shipyard_upgrading' => 'Skeppsvarvet uppgraderas.', + 'shipyard_busy' => 'Skeppsvarvet är för närvarande upptaget.', + 'not_enough_fields' => 'Inte tillräckligt med planetfält!', + 'build' => 'Bygg', + 'in_queue' => 'I kö', + 'improve' => 'Uppgradera', + 'storage_capacity' => 'Lagringskapacitet', + 'gain_resources' => 'Få resurser', + 'view_offers' => 'Visa erbjudanden', + 'destroy_rockets_desc' => 'Här kan du förstöra lagrade missiler.', + 'destroy_rockets_btn' => 'Förstör missiler', + 'more_details' => 'Mer detaljer', + 'error' => 'Fel', + 'commander_queue_info' => 'Du behöver en Kommendör för att använda byggkön. Vill du lära dig mer om Kommendörens fördelar?', + 'no_rocket_silo_capacity' => 'Inte tillräckligt med plats i missilsilon.', + 'detail_now' => 'Detaljer', + 'start_with_dm' => 'Starta med Mörk Materia', + 'err_dm_price_too_low' => 'Mörk Materia-priset är för lågt.', + 'err_resource_limit' => 'Resursgränsen överskriden.', + 'err_storage_capacity' => 'Otillräcklig lagringskapacitet.', + 'err_no_dark_matter' => 'Inte tillräckligt med Mörk Materia.', + ], + 'buildqueue' => [ + 'building_duration' => 'Byggtid', + 'total_time' => 'Total tid', + 'complete_tooltip' => 'Slutför denna byggnad omedelbart med Mörk Materia', + 'complete' => 'Slutför nu', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halvera den återstående byggtiden med Mörk Materia', + 'halve_tooltip_research' => 'Halvera den återstående forskningstiden med Mörk Materia', + 'halve_time' => 'Halvera tid', + 'question_complete_unit' => 'Vill du slutföra denna enhetsproduktion omedelbart för :dm_cost Mörk Materia?', + 'question_halve_unit' => 'Vill du reducera byggtiden med :time_reduction för :dm_cost?', + 'question_halve_building' => 'Vill du halvera byggtiden för :dm_cost?', + 'question_halve_research' => 'Vill du halvera forskningstiden för :dm_cost?', + 'downgrade_to' => 'Nedgradera till', + 'improve_to' => 'Uppgradera till', + 'no_building_idle' => 'Ingen byggnad är under konstruktion.', + 'no_building_idle_tooltip' => 'Klicka för att gå till byggnadssidan.', + 'no_research_idle' => 'Ingen forskning pågår för närvarande.', + 'no_research_idle_tooltip' => 'Klicka för att gå till forskningssidan.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Kompis', + 'alliance_tooltip' => 'Alliansmedlem', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status inte synlig', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Allians: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Inga meddelanden ännu.', + 'submit' => 'Skicka', + 'alliance_chat' => 'Allianschatt', + 'list_title' => 'Konversationer', + 'player_list' => 'Spelare', + 'buddies' => 'Kompisar', + 'no_buddies' => 'Inga kompisar ännu.', + 'alliance' => 'Allians', + 'strangers' => 'Andra spelare', + 'no_strangers' => 'Inga andra spelare.', + 'no_conversations' => 'Inga konversationer ännu.', + ], + 'jumpgate' => [ + 'select_target' => 'Välj mål', + 'origin_coordinates' => 'Ursprung', + 'standard_target' => 'Standardmål', + 'target_coordinates' => 'Målkoordinater', + 'not_ready' => 'Jumpgaten är inte redo.', + 'cooldown_time' => 'Nedkylning', + 'select_ships' => 'Välj skepp', + 'select_all' => 'Välj alla', + 'reset_selection' => 'Återställ val', + 'jump_btn' => 'Hoppa', + 'ok_btn' => 'OK', + 'valid_target' => 'Välj ett giltigt mål.', + 'no_ships' => 'Välj minst ett skepp.', + 'jump_success' => 'Hopp utfört.', + 'jump_error' => 'Hopp misslyckades.', + 'error_occurred' => 'Ett fel uppstod.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Allianskampsystem', + 'dm_bonus' => 'Mörk Materia bonus:', + 'debris_defense' => 'Vrakdelar från försvar:', + 'debris_ships' => 'Vrakdelar från skepp:', + 'debris_deuterium' => 'Deuterium i vrakfält', + 'fleet_deut_reduction' => 'Flotta deuteriumreduktion:', + 'fleet_speed_war' => 'Flotthastighet (krig):', + 'fleet_speed_holding' => 'Flotthastighet (håll):', + 'fleet_speed_peace' => 'Flotthastighet (fred):', + 'ignore_empty' => 'Ignorera tomma system', + 'ignore_inactive' => 'Ignorera inaktiva system', + 'num_galaxies' => 'Antal galaxer:', + 'planet_field_bonus' => 'Planetfält bonus:', + 'dev_speed' => 'Ekonomihastighet:', + 'research_speed' => 'Forskningshastighet:', + 'dm_regen_enabled' => 'Mörk Materia regenerering', + 'dm_regen_amount' => 'MM regenereringsmängd:', + 'dm_regen_period' => 'MM regenereringsperiod:', + 'days' => 'dagar', + ], + 'alliance_depot' => [ + 'description' => 'Alliansdepotet låter allierade flottor i omloppsbana tanka medan de försvarar din planet. Varje nivå ger 10 000 deuterium per timme.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Inga allierade flottor i omloppsbana.', + 'fleet_owner' => 'Flottägare', + 'ships' => 'Skepp', + 'hold_time' => 'Hålltid', + 'extend' => 'Förläng (timmar)', + 'supply_cost' => 'Försörjningskostnad (deuterium)', + 'start_supply' => 'Försörj flotta', + 'please_select_fleet' => 'Välj en flotta.', + 'hours_between' => 'Timmar måste vara mellan 1 och 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium i vrakfält', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Klassval', + 'choose_your_class' => 'Välj din klass', + 'choose_description' => 'Välj en klass för att få ytterligare fördelar. Du kan ändra din klass i klassvalssektionen uppe till höger.', + 'select_for_free' => 'Välj gratis', + 'buy_for' => 'Köp för', + 'deactivate' => 'Avaktivera', + 'confirm' => 'Bekräfta', + 'cancel' => 'Avbryt', + 'select_title' => 'Välj karaktärsklass', + 'deactivate_title' => 'Avaktivera karaktärsklass', + 'activated_free_msg' => 'Vill du aktivera klassen :className gratis?', + 'activated_paid_msg' => 'Vill du aktivera klassen :className för :price Mörk Materia? Du förlorar då din nuvarande klass.', + 'deactivate_confirm_msg' => 'Vill du verkligen avaktivera din karaktärsklass? Återaktivering kräver :price Mörk Materia.', + 'success_selected' => 'Karaktärsklass vald!', + 'success_deactivated' => 'Karaktärsklass avaktiverad!', + 'not_enough_dm_title' => 'Inte tillräckligt med Mörk Materia', + 'not_enough_dm_msg' => 'Inte tillräckligt med Mörk Materia tillgänglig! Vill du köpa nu?', + 'buy_dm' => 'Köp Mörk Materia', + 'error_generic' => 'Ett fel uppstod. Försök igen.', + ], + 'rewards' => [ + 'page_title' => 'Belöningar', + 'hint_tooltip' => 'Belöningar skickas varje dag och kan samlas in manuellt. Från den 7:e dagen skickas inga fler belöningar. Den första belöningen ges på 2:a registreringsdagen.', + 'new_awards' => 'Nya utmärkelser', + 'not_yet_reached' => 'Utmärkelser ännu inte nådda', + 'not_fulfilled' => 'Inte uppfylld', + 'collected_awards' => 'Insamlade utmärkelser', + 'claim' => 'Hämta', + ], + 'phalanx' => [ + 'no_movements' => 'Inga flottrörelser upptäckta vid denna position.', + 'fleet_details' => 'Flottdetaljer', + 'ships' => 'Skepp', + 'loading' => 'Laddar...', + 'time_label' => 'Tid', + 'speed_label' => 'Hastighet', + ], + 'wreckage' => [ + 'no_wreckage' => 'Det finns inga vrak på denna position.', + 'burns_up_in' => 'Vraket brinner upp om:', + 'leave_to_burn' => 'Låt brinna upp', + 'leave_confirm' => 'Vraket kommer att sjunka ner i planetens atmosfär och brinna upp. Är du säker?', + 'repair_time' => 'Reparationstid:', + 'ships_being_repaired' => 'Skepp under reparation:', + 'repair_time_remaining' => 'Återstående reparationstid:', + 'no_ship_data' => 'Ingen skeppsdata tillgänglig', + 'collect' => 'Samla in', + 'start_repairs' => 'Starta reparationer', + 'err_network_start' => 'Nätverksfel vid start av reparationer', + 'err_network_complete' => 'Nätverksfel vid slutförande av reparationer', + 'err_network_collect' => 'Nätverksfel vid insamling av skepp', + 'err_network_burn' => 'Nätverksfel vid uppbränning av vrakfält', + 'err_burn_up' => 'Fel vid uppbränning av vrakfält', + 'wreckage_label' => 'Vrak', + 'repairs_started' => 'Reparationer påbörjade!', + 'repairs_completed' => 'Reparationer slutförda och skepp insamlade!', + 'ships_back_service' => 'Alla skepp har satts tillbaka i tjänst', + 'wreck_burned' => 'Vrakfält uppbränt!', + 'err_start_repairs' => 'Fel vid start av reparationer', + 'err_complete_repairs' => 'Fel vid slutförande av reparationer', + 'err_collect_ships' => 'Fel vid insamling av skepp', + 'err_burn_wreck' => 'Fel vid uppbränning av vrakfält', + 'can_be_repaired' => 'Vrak kan repareras i rymdtorrdockan.', + 'collect_back_service' => 'Sätt redan reparerade skepp tillbaka i tjänst', + 'auto_return_service' => 'Dina sista skepp kommer automatiskt att sättas tillbaka i tjänst den', + 'no_ships_for_repair' => 'Inga skepp tillgängliga för reparation', + 'repairable_ships' => 'Reparerbara skepp:', + 'repaired_ships' => 'Reparerade skepp:', + 'ships_count' => 'Skepp', + 'details' => 'Detaljer', + 'tooltip_late_added' => 'Skepp som lagts till under pågående reparationer kan inte samlas in manuellt. Du måste vänta tills alla reparationer är automatiskt slutförda.', + 'tooltip_in_progress' => 'Reparationer pågår fortfarande. Använd detaljfönstret för delvis insamling.', + 'tooltip_no_repaired' => 'Inga skepp reparerade ännu', + 'tooltip_must_complete' => 'Reparationer måste slutföras för att samla in skepp härifrån.', + 'burn_confirm_title' => 'Låt brinna upp', + 'burn_confirm_msg' => 'Vraket kommer att sjunka ner i planetens atmosfär och brinna upp. När det väl skett är reparation inte längre möjlig. Är du säker på att du vill bränna upp vraket?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Namn', + 'actions_col' => 'Åtgärder', + 'template_name_label' => 'Namn', + 'delete_tooltip' => 'Radera mall/inmatning', + 'save_tooltip' => 'Spara mall', + 'err_name_required' => 'Mallnamn krävs.', + 'err_need_ships' => 'Mallen måste innehålla minst ett skepp.', + 'err_not_found' => 'Mall hittades inte.', + 'err_max_reached' => 'Maximalt antal mallar nått (10).', + 'saved_success' => 'Mall sparad.', + 'deleted_success' => 'Mall raderad.', + ], + 'fleet_events' => [ + 'events' => 'Händelser', + 'recall_title' => 'Återkalla', + 'recall_fleet' => 'Återkalla flotta', + ], +]; diff --git a/resources/lang/se/t_layout.php b/resources/lang/se/t_layout.php new file mode 100644 index 000000000..27c81f8ca --- /dev/null +++ b/resources/lang/se/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/se/t_merchant.php b/resources/lang/se/t_merchant.php new file mode 100644 index 000000000..f3e438dbc --- /dev/null +++ b/resources/lang/se/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Handelsman', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Resursmarknad', + 'back' => 'Tillbaka', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Mörk materia', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Försvarsbyggnader', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/se/t_messages.php b/resources/lang/se/t_messages.php new file mode 100644 index 000000000..3ef894385 --- /dev/null +++ b/resources/lang/se/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flotta', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Vänner', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Vänner', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Vänner', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/se/t_overview.php b/resources/lang/se/t_overview.php new file mode 100644 index 000000000..13d7c2b16 --- /dev/null +++ b/resources/lang/se/t_overview.php @@ -0,0 +1,19 @@ + 'Översikt', + 'temperature' => 'Temperatur', + 'position' => 'Position', +]; diff --git a/resources/lang/se/t_resources.php b/resources/lang/se/t_resources.php new file mode 100644 index 000000000..6912efb2e --- /dev/null +++ b/resources/lang/se/t_resources.php @@ -0,0 +1,388 @@ + [ + 'title' => 'Metallgruva', + 'description' => 'På alla planeter, såväl nya som gamla, krävs metallgruvor för att kunna bryta metallmalm.', + 'description_long' => 'På alla planeter, såväl nya som gamla, krävs metallgruvor för att kunna bryta metallmalm.', + ], + 'crystal_mine' => [ + 'title' => 'Kristallgruva', + 'description' => 'Kristall är den huvudsakliga resursen för att kunna tillverka +elektroniska kretskort och skapa speciella legeringar.', + 'description_long' => 'Kristall är den huvudsakliga resursen för att kunna tillverka +elektroniska kretskort och skapa speciella legeringar.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuteriumplattform', + 'description' => 'Deuterium används som bränsle för rymdskeppen och skördas +djupt nere i vattnet. Deuterium är en sällsynt substans och är mycket dyr.', + 'description_long' => 'Deuterium används som bränsle för rymdskeppen och skördas +djupt nere i vattnet. Deuterium är en sällsynt substans och är mycket dyr.', + ], + 'solar_plant' => [ + 'title' => 'Solkraftverk', + 'description' => 'Solkraftverken absorberar solenergi. Alla gruvor behöver energi för att fungera.', + 'description_long' => 'Solkraftverken absorberar solenergi. Alla gruvor behöver energi för att fungera.', + ], + 'fusion_plant' => [ + 'title' => 'Fusionskraftverk', + 'description' => 'Fusionkraftverket använder deuterium för att producera +energi.', + 'description_long' => 'Fusionkraftverket använder deuterium för att producera +energi.', + ], + 'metal_store' => [ + 'title' => 'Metallager', + 'description' => 'Ger lagringsutrymme för överskottsmetall.', + 'description_long' => 'Ger lagringsutrymme för överskottsmetall.', + ], + 'crystal_store' => [ + 'title' => 'Kristallager', + 'description' => 'Ger lagringsutrymme för överskottskristall.', + 'description_long' => 'Ger lagringsutrymme för överskottskristall.', + ], + 'deuterium_store' => [ + 'title' => 'Deuteriumtank', + 'description' => 'Stora tankar för lagring av nyligen extraherad deuterium.', + 'description_long' => 'Stora tankar för lagring av nyligen extraherad deuterium.', + ], + 'robot_factory' => [ + 'title' => 'Robotfabrik', + 'description' => 'Robotfabriken tillverkar konstruktionsrobotar som assisterar +i byggandet. Varje nivå ökar hastigheten för att bygga.', + 'description_long' => 'Robotfabriken tillverkar konstruktionsrobotar som assisterar +i byggandet. Varje nivå ökar hastigheten för att bygga.', + ], + 'shipyard' => [ + 'title' => 'Skeppsvarv', + 'description' => 'Alla typer av skepp och försvarsbyggnader kan byggas i det planetära skeppsvarvet.', + 'description_long' => 'Alla typer av skepp och försvarsbyggnader kan byggas i det planetära skeppsvarvet.', + ], + 'research_lab' => [ + 'title' => 'Forskningslabb', + 'description' => 'Forskningslabbet är nödvändigt för att kunna forska fram nya +teknologier.', + 'description_long' => 'Forskningslabbet är nödvändigt för att kunna forska fram nya +teknologier.', + ], + 'alliance_depot' => [ + 'title' => 'Alliansdepå', + 'description' => 'Alliansdepån levererar bränsle till vänligt sinnade flottor som är +i omloppsbana och hjälper till med försvaret.', + 'description_long' => 'Alliansdepån levererar bränsle till vänligt sinnade flottor som är +i omloppsbana och hjälper till med försvaret.', + ], + 'missile_silo' => [ + 'title' => 'Missilsilo', + 'description' => 'Missilsilon används till att lagra och avfyra missiler.', + 'description_long' => 'Missilsilon används till att lagra och avfyra missiler.', + ], + 'nano_factory' => [ + 'title' => 'Nanofabrik', + 'description' => 'Detta är den ultimata robotteknologin. Varje nivå halverar konstruktionstiden för byggnader, skepp och försvar.', + 'description_long' => 'Detta är den ultimata robotteknologin. Varje nivå halverar konstruktionstiden för byggnader, skepp och försvar.', + ], + 'terraformer' => [ + 'title' => 'Terraformare', + 'description' => 'Terraformaren ökar den brukbara ytan på planeten.', + 'description_long' => 'Terraformaren ökar den brukbara ytan på planeten.', + ], + 'space_dock' => [ + 'title' => 'Rymddocka', + 'description' => 'Vrak kan lagas i rymddockan.', + 'description_long' => 'Vrak kan lagas i rymddockan.', + ], + 'lunar_base' => [ + 'title' => 'Månbas', + 'description' => 'Eftersom månen inte har någon atmosfär krävs en månbas för att generera beboeligt utrymme.', + 'description_long' => 'Då månen inte har någon atmosfär, är månbasen nödvändig för +att skapa boendeyta.', + ], + 'sensor_phalanx' => [ + 'title' => 'Radarstation', + 'description' => 'Med hjälp av sensorfalangen kan flottor av andra imperier upptäckas och observeras. Ju större sensorfalangarrayen är, desto större räckvidd kan den skanna.', + 'description_long' => 'När man använder radarstationen, kan flottor från andras imperium bli upptäckta och observerade. Ju större radarstation man har desto längre kan man scanna.', + ], + 'jump_gate' => [ + 'title' => 'Månportal', + 'description' => 'Hoppportar är enorma sändtagare som kan skicka även den största flottan på nolltid till en avlägsen hoppgrind.', + 'description_long' => 'Månportalen är som stora sändare och mottagare, kapabla att +skicka och ta emot t.o.m. de största flottorna helt utan tidsförluster.', + ], + 'energy_technology' => [ + 'title' => 'Energiteknologi', + 'description' => 'Att kunna kontrollera olika energier är nödvändigt för att +kunna utveckla nya teknologier.', + 'description_long' => 'Att kunna kontrollera olika energier är nödvändigt för att +kunna utveckla nya teknologier.', + ], + 'laser_technology' => [ + 'title' => 'Laserteknologi', + 'description' => 'Ljus som fokuseras till att träffa en liten punkt kan därigenom skada mål som träffas.', + 'description_long' => 'Ljus som fokuseras till att träffa en liten punkt kan därigenom skada mål som träffas.', + ], + 'ion_technology' => [ + 'title' => 'Jonteknologi', + 'description' => 'Koncentrationer av joner tillåter tillverkningen av kanoner, vilka orsakar enorm skada och reducerar dekonstruktionskostnaden per nivå med 4%.', + 'description_long' => 'Koncentrationer av joner tillåter tillverkningen av kanoner, vilka orsakar enorm skada och reducerar dekonstruktionskostnaden per nivå med 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperrymd Teknologi', + 'description' => 'Genom att integrera den 4:e och 5:e dimensionen är det nu möjligt att utforska en ny typ av drivning som är mer ekonomisk och effektiv.', + 'description_long' => 'Genom att introducera fjärde och femte dimensionen är det +nu möjligt att forska fram en ny motor som är mer ekonomisk och mer +effektiv än tidigare. Genom att använda fjärde och femte dimensionen är det nu möjligt att krympa lastkajerna på dina skepp för att spara plats.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmateknologi', + 'description' => 'Ytterligare en utveckling av jonteknologin vilken accelererar hög-energi plasma, som i sin tur orsakar förödande skada och ytterligare optimerar produktionen av metall och kristall (1%/0,66%/0,33% per nivå).', + 'description_long' => 'Ytterligare en utveckling av jonteknologin vilken accelererar hög-energi plasma, som i sin tur orsakar förödande skada och ytterligare optimerar produktionen av metall och kristall (1%/0,66%/0,33% per nivå).', + ], + 'combustion_drive' => [ + 'title' => 'Raketmotor', + 'description' => 'Utvecklingen av denna motor gör att skeppen med raketmotor +får högre hastighet. Varje nivå ökar hastigheten med 10 % av basvärdet.', + 'description_long' => 'Utvecklingen av denna motor gör att skeppen med raketmotor +får högre hastighet. Varje nivå ökar hastigheten med 10 % av basvärdet.', + ], + 'impulse_drive' => [ + 'title' => 'Impulsmotor', + 'description' => 'Impulsmotorn är baserad på reaktionsprincipen. +Vidareutveckling av denna motor gör så att vissa skepp får högre hastighet. +Varje nivå ökar hastigheten med 20 % av basvärdet.', + 'description_long' => 'Impulsmotorn är baserad på reaktionsprincipen. +Vidareutveckling av denna motor gör så att vissa skepp får högre hastighet. +Varje nivå ökar hastigheten med 20 % av basvärdet.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperrymdmotor', + 'description' => 'Hyperrymdmotor vrider rymden runt skeppet. Utvecklingen +av denna teknologi gör att vissa skepp blir snabbare. Varje nivå ökar +hastigheten med 30 % av basvärdet.', + 'description_long' => 'Hyperrymdmotor vrider rymden runt skeppet. Utvecklingen +av denna teknologi gör att vissa skepp blir snabbare. Varje nivå ökar +hastigheten med 30 % av basvärdet.', + ], + 'espionage_technology' => [ + 'title' => 'Spionageteknologi', + 'description' => 'Ger information om andra planeter och månar när man forskar +fram denna teknologi.', + 'description_long' => 'Ger information om andra planeter och månar när man forskar +fram denna teknologi.', + ], + 'computer_technology' => [ + 'title' => 'Datorteknologi', + 'description' => 'Fler flottor kan skickas iväg på uppdrag om +datorteknologin uppgraderas. Varje nivå av datorteknologin ökar det +maximala antalet flottor som man kan ha ute samtidigt med 1.', + 'description_long' => 'Fler flottor kan skickas iväg på uppdrag om +datorteknologin uppgraderas. Varje nivå av datorteknologin ökar det +maximala antalet flottor som man kan ha ute samtidigt med 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofysik', + 'description' => 'Med en astrofysisk forskningsmodul så kan skepp åka ut på långa expeditioner. Varannan nivå av den här teknologin låter dig kolonisera en extra planet.', + 'description_long' => 'Med en astrofysisk forskningsmodul så kan skepp åka ut på långa expeditioner. Varannan nivå av den här teknologin låter dig kolonisera en extra planet.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktiskt forskningsnätverk', + 'description' => 'Forskningen sker på flera planeter istället för på bara en. Planeterna kommunicerar via detta nätverk.', + 'description_long' => 'Forskningen sker på flera planeter istället för på bara en. Planeterna kommunicerar via detta nätverk.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonteknologi', + 'description' => 'Avfyrar en koncentrerad laddning av gravitonpartiklar som +genererar ett tillfälligt kraftfält. Det kan förstöra skepp och även hela +månar.', + 'description_long' => 'Avfyrar en koncentrerad laddning av gravitonpartiklar som +genererar ett tillfälligt kraftfält. Det kan förstöra skepp och även hela +månar.', + ], + 'weapon_technology' => [ + 'title' => 'Vapenteknologi', + 'description' => 'Vapenteknologin gör att vapensystemen blir mer effektiva. +Varje nivå av vapenteknologin som man forskar ökar vapenstyrkan med 10 % av basvärdet.', + 'description_long' => 'Vapenteknologin gör att vapensystemen blir mer effektiva. +Varje nivå av vapenteknologin som man forskar ökar vapenstyrkan med 10 % av basvärdet.', + ], + 'shielding_technology' => [ + 'title' => 'Sköldteknologi', + 'description' => 'Shield-teknik gör sköldarna på fartyg och defensiva anläggningar mer effektiva. Varje nivå av sköldteknologi ökar sköldarnas styrka med 10 % av basvärdet.', + 'description_long' => 'Sköldteknologin gör så att skeppens och försvarsbyggnadernas sköldar blir mer effektiva. Varje nivå av Sköldteknologin ökar styrkan med 10 % av basvärdet.', + ], + 'armor_technology' => [ + 'title' => 'Pansarteknologi', + 'description' => 'Speciella legeringar gör att pansaret blir starkare på skepp och försvarsbyggnader. Pansaret blir 10% starkare per nivå.', + 'description_long' => 'Speciella legeringar gör att pansaret blir starkare på skepp och försvarsbyggnader. Pansaret blir 10% starkare per nivå.', + ], + 'small_cargo' => [ + 'title' => 'Litet transportskepp', + 'description' => 'Det lilla transportskeppet är ett lättmanövrerat skepp som snabbt kan transportera resurser till andra planeter.', + 'description_long' => 'Det lilla transportskeppet är ett lättmanövrerat skepp som snabbt kan transportera resurser till andra planeter.', + ], + 'large_cargo' => [ + 'title' => 'Stort transportskepp', + 'description' => 'Det stora transportskeppet har en mycket större lastkapacitet än det lilla transportskeppet, och är generellt snabbare tack vare en förbättrad motor.', + 'description_long' => 'Det stora transportskeppet har en mycket större lastkapacitet än det lilla transportskeppet, och är generellt snabbare tack vare en förbättrad motor.', + ], + 'colony_ship' => [ + 'title' => 'Koloniskepp', + 'description' => 'Obebodda planeter kan bli koloniserade med detta skepp.', + 'description_long' => 'Obebodda planeter kan bli koloniserade med detta skepp.', + ], + 'recycler' => [ + 'title' => 'Återvinnare', + 'description' => 'Återvinningsföretag är de enda fartyg som kan skörda skräpfält som flyter i en planets omloppsbana efter strid.', + 'description_long' => 'Återvinnaren är det enda skepp som kan skörda vrakfält. +Vrakfälten flyter runt i omloppsbana runt en planet efter en strid.', + ], + 'espionage_probe' => [ + 'title' => 'Spionsond', + 'description' => 'Spionsonder är små, snabba sonder som samlar information från andra planeter genom att spionera.', + 'description_long' => 'Spionsonder är små, snabba sonder som samlar information från andra planeter genom att spionera.', + ], + 'solar_satellite' => [ + 'title' => 'Solsatellit', + 'description' => 'Solsatelliter är enkla plattformar av solceller, belägna i en hög, stationär bana. De samlar in solljus och överför det till markstationen via laser.', + 'description_long' => 'Solsatelliter är enkla plattformar med solceller. De är +stationerade högt upp i en omloppsbana runt planeten. De absorberar solljus +och skickar det sedan vidare till planeten via laser. En sol satellit producerar 35 energi på denna planeten.', + ], + 'crawler' => [ + 'title' => 'Krypare', + 'description' => 'Krypare ökar produktionen av metall, kristall och deuterium på deras uppdragsplanet med respektive 0,02%, 0,02% och 0,02%. Som en samlare ökar också produktionen. Den maximala totala bonusen beror på den totala nivån för dina gruvor.', + 'description_long' => 'Krypare ökar produktionen av metall, kristall och deuterium på deras uppdragsplanet med respektive 0,02%, 0,02% och 0,02%. Som en samlare ökar också produktionen. Den maximala totala bonusen beror på den totala nivån för dina gruvor.', + ], + 'pathfinder' => [ + 'title' => 'Stigfinnare', + 'description' => 'Pathfinder är ett snabbt och smidigt fartyg, specialbyggt för expeditioner till okända rymdsektorer.', + 'description_long' => 'Stigfinnare är snabba, rymliga och kan bryta vrakfält under expeditioner. Totalavkastningen ökar också.', + ], + 'light_fighter' => [ + 'title' => 'Litet jaktskepp', + 'description' => 'Det här är det första jaktskeppet alla kejsare kommer bygga. Det lilla jaktskeppet är lättmanövrerat, men ett lätt byte om det är ensamt. I stort antal kan dom hota vilket imperium som helst. Dom är först och främst till för att följa små och stora fraktskepp till fientliga planeter med litet motstånd.', + 'description_long' => 'Det här är det första jaktskeppet alla kejsare kommer bygga. Det lilla jaktskeppet är lättmanövrerat, men ett lätt byte om det är ensamt. I stort antal kan dom hota vilket imperium som helst. Dom är först och främst till för att följa små och stora fraktskepp till fientliga planeter med litet motstånd.', + ], + 'heavy_fighter' => [ + 'title' => 'Stort jaktskepp', + 'description' => 'Det stora jaktskeppet är bättre bepansrat och har en högre +attackstyrka än de små jaktskeppen.', + 'description_long' => 'Det stora jaktskeppet är bättre bepansrat och har en högre +attackstyrka än de små jaktskeppen.', + ], + 'cruiser' => [ + 'title' => 'Kryssare', + 'description' => 'Kryssaren är nästan tre gånger mer bepansrad än det stora +jaktskeppet och har nästan två gånger mer i attackstyrka. Den är även väldigt +snabb.', + 'description_long' => 'Kryssaren är nästan tre gånger mer bepansrad än det stora +jaktskeppet och har nästan två gånger mer i attackstyrka. Den är även väldigt +snabb.', + ], + 'battle_ship' => [ + 'title' => 'Slagskepp', + 'description' => 'Slagskeppen utgör ryggraden i varje flotta. Deras kraftiga kanoner, höga hastighet och stora lastkapacitet ger fienden rysningar.', + 'description_long' => 'Slagskeppen utgör ryggraden i varje flotta. Deras kraftiga kanoner, höga hastighet och stora lastkapacitet ger fienden rysningar.', + ], + 'battlecruiser' => [ + 'title' => 'Jagare', + 'description' => 'Jagaren är specialiserad på att hindra fientliga flottor att ta sig fram.', + 'description_long' => 'Jagaren är specialiserad på att hindra fientliga flottor att ta sig fram.', + ], + 'bomber' => [ + 'title' => 'Bombare', + 'description' => 'Bombaren är speciellt utvecklad för att förstöra en planets försvar.', + 'description_long' => 'Bombaren är speciellt utvecklad för att förstöra en planets försvar.', + ], + 'destroyer' => [ + 'title' => 'Flaggskepp', + 'description' => 'Flaggskeppet är krigsskeppens konung.', + 'description_long' => 'Flaggskeppet är krigsskeppens konung.', + ], + 'deathstar' => [ + 'title' => 'Dödsstjärna', + 'description' => 'Den enorma styrkan i en dödsstjärna är oöverträffad.', + 'description_long' => 'Den enorma styrkan i en dödsstjärna är oöverträffad.', + ], + 'reaper' => [ + 'title' => 'Dödsängel', + 'description' => 'The Reaper är ett kraftfullt stridsfartyg som är specialiserat för aggressiv raid och skörd av skräpfält.', + 'description_long' => 'Ett skepp i Dödsängel-klassen är ett mäktigt destruktivt instrument som kan plundra vrakfälten omedelbart efter striden.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketramp', + 'description' => 'Raketrampen är ett enkelt och kostnadseffektivt försvarsval.', + 'description_long' => 'Raketrampen är ett enkelt och kostnadseffektivt försvarsval.', + ], + 'light_laser' => [ + 'title' => 'Litet lasertorn', + 'description' => 'Koncentrerad avfyrning mot målen med protoner kan förorsaka större skada än vanliga ballistiska skjutvapen.', + 'description_long' => 'Koncentrerad avfyrning mot målen med protoner kan förorsaka större skada än vanliga ballistiska skjutvapen.', + ], + 'heavy_laser' => [ + 'title' => 'Stort lasertorn', + 'description' => 'Det stora lasertornet är en vidareutveckling av det lilla lasertornet.', + 'description_long' => 'Det stora lasertornet är en vidareutveckling av det lilla lasertornet.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausskanon', + 'description' => 'Gausskanonen avfyrar höghastighetsprojektiler som väger hundratals ton.', + 'description_long' => 'Gausskanonen avfyrar höghastighetsprojektiler som väger hundratals ton.', + ], + 'ion_cannon' => [ + 'title' => 'Jonkanon', + 'description' => 'Jonkanonen avfyrar en kontinuerlig stråle av accelererande joner, vilket orsakar stora skador på föremål som den träffar.', + 'description_long' => 'Jonkanonen avfyrar en kontinuerlig stråle av accelererande joner, vilket orsakar stora skador på föremål som den träffar.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmakanon', + 'description' => 'Plasmakanonen frigör sin energi likt en solstråle och överträffar till och med Flaggskeppet med sin attackstyrka.', + 'description_long' => 'Plasmakanonen frigör sin energi likt en solstråle och överträffar till och med Flaggskeppet med sin attackstyrka.', + ], + 'small_shield_dome' => [ + 'title' => 'Liten Sköldkupol', + 'description' => 'Den Lilla sköld kupolen täcker hela planeten med ett fält +som kan absorbera enorma mängder energi från attackerande fiender.', + 'description_long' => 'Den Lilla sköld kupolen täcker hela planeten med ett fält +som kan absorbera enorma mängder energi från attackerande fiender.', + ], + 'large_shield_dome' => [ + 'title' => 'Stor sköldkupol', + 'description' => 'Utvecklingen av den lilla sköld kupolen kan använda betydligt mer energi för att stå emot angrepp.', + 'description_long' => 'Utvecklingen av den lilla sköld kupolen kan använda betydligt mer energi för att stå emot angrepp.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Antiballistiska missiler', + 'description' => 'Antiballistiska missiler förstör inkommande Interplanetära +missiler.', + 'description_long' => 'Antiballistiska missiler förstör inkommande Interplanetära +missiler.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetära missiler', + 'description' => 'Interplanetära missiler förstör fiendens försvar.', + 'description_long' => 'Interplanetära missiler förstör fiendens +försvarsbyggnader. Dina interplanetära missiler täcker 0 system.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Minskar byggtiden för byggnader som för närvarande är under uppförande med :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Minskar byggtiden för nuvarande varvskontrakt med :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Minskar forskningstiden för all forskning som för närvarande pågår med :duration.', + ], +]; diff --git a/resources/lang/se/wreck_field.php b/resources/lang/se/wreck_field.php new file mode 100644 index 000000000..17ad838b7 --- /dev/null +++ b/resources/lang/se/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/si/_TRANSLATION_STATUS.md b/resources/lang/si/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..501057399 --- /dev/null +++ b/resources/lang/si/_TRANSLATION_STATUS.md @@ -0,0 +1,2053 @@ +# Translation status — `si` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 390 | +| english fallback | 1986 | +| translation rate | 16.4% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1280) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.moon` | Moon | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.moon_col` | Moon | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_size` | Size | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_type_moon` | Moon | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/si/t_buddies.php b/resources/lang/si/t_buddies.php new file mode 100644 index 000000000..535ed9228 --- /dev/null +++ b/resources/lang/si/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Prijatelji', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Ime', + 'points' => 'Točke', + 'rank' => 'Rank', + 'alliance' => 'Aliansa', + 'coords' => 'Coords', + 'actions' => 'Dejanja', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/si/t_external.php b/resources/lang/si/t_external.php new file mode 100644 index 000000000..179c73d54 --- /dev/null +++ b/resources/lang/si/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Pravila', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/si/t_facilities.php b/resources/lang/si/t_facilities.php new file mode 100644 index 000000000..950df7e3c --- /dev/null +++ b/resources/lang/si/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Vesoljski dok', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/si/t_galaxy.php b/resources/lang/si/t_galaxy.php new file mode 100644 index 000000000..68184017b --- /dev/null +++ b/resources/lang/si/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/si/t_ingame.php b/resources/lang/si/t_ingame.php new file mode 100644 index 000000000..a5591301b --- /dev/null +++ b/resources/lang/si/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Premer', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', + 'points' => 'točke', + 'honour_points' => 'Častne točke', + 'score_place' => 'Mesto', + 'score_of' => 'od', + 'page_title' => 'Pregled', + 'buildings' => 'Zgradbe', + 'research' => 'Laboratorij', + 'switch_to_moon' => 'Preklopi na luno', + 'switch_to_planet' => 'Preklopi na planet', + 'abandon_rename' => 'uniči/preimenuj', + 'abandon_rename_title' => 'opusti/preimenuj Planet', + 'abandon_rename_modal' => 'Zapusti/Preimenuj :planet_name', + 'homeworld' => 'Matični planet', + 'colony' => 'Kolonija', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Ponovno naselitev planeta', + 'cancel_confirm' => 'Ali ste prepričani, da želite preklicati to premestitev planeta? Rezervirano mesto bo sproščeno.', + 'cancel_success' => 'Prestavitev planeta je bila uspešno preklicana.', + 'blockers_title' => 'Naslednje stvari trenutno ovirajo vašo selitev planeta:', + 'no_blockers' => 'Zdaj nič ne more ovirati načrtovane selitve planeta.', + 'cooldown_title' => 'Čas do naslednje možne selitve', + 'to_galaxy' => 'V galaksijo', + 'relocate' => 'Prestavi', + 'cancel' => 'preklicati', + 'explanation' => 'Premestitev vam omogoča, da svoje planete premaknete na drug položaj v oddaljenem sistemu po vaši izbiri.

Dejanska premestitev se najprej izvede 24 ur po aktivaciji. V tem času lahko svoje planete uporabljate kot običajno. Odštevanje vam pokaže, koliko časa je še do premestitve.

Ko se odštevanje zaključi in je treba planet premakniti, nobena od vaših flot, ki so tam nameščene, ne more biti aktivna. V tem času se tudi ne sme nič graditi, nič popravljati in nič raziskovati. Če je ob izteku odštevanja še vedno aktivna naloga gradnje, popravila ali flota, bo premestitev preklicana.

Če je premestitev uspešna, vam bomo zaračunali 240.000 Temne snovi. Planeti, zgradbe in shranjeni viri, vključno z luno, bodo takoj premaknjeni. Vaše flote samodejno potujejo na nove koordinate s hitrostjo najpočasnejše ladje. Vrata za skok na prestavljeno luno so deaktivirana za 24 ur.', + 'err_position_not_empty' => 'Ciljna pozicija ni prazna.', + 'err_already_in_progress' => 'Selitev planeta je že v teku.', + 'err_on_cooldown' => 'Selitev je v fazi ohlajanja. Počakajte pred ponovno selitvijo.', + 'err_insufficient_dm' => 'Nezadostna temna snov. Potrebujete :amount TS.', + 'err_buildings_in_progress' => 'Selitev ni mogoča med gradnjo zgradb.', + 'err_research_in_progress' => 'Selitev ni mogoča med raziskovanjem.', + 'err_units_in_progress' => 'Selitev ni mogoča med gradnjo enot.', + 'err_fleets_active' => 'Selitev ni mogoča med aktivnimi misijami flote.', + 'err_no_active_relocation' => 'Aktivna selitev planeta ni bila najdena.', + ], + 'shared' => [ + 'caution' => 'Previdnost', + 'yes' => 'ja', + 'no' => 'št', + 'error' => 'Napaka', + 'dark_matter' => 'Temna snov', + 'duration' => 'Trajanje', + 'error_occurred' => 'Prišlo je do napake.', + 'level' => 'Raven', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'V izdelavi', + 'vacation_mode_error' => 'Napaka, igralec je v načinu počitnic', + 'requirements_not_met' => 'Zahteve niso izpolnjene!', + 'wrong_class' => 'Za to zgradbo nimate zahtevanega razreda znakov.', + 'wrong_class_general' => 'Če želite zgraditi to ladjo, morate izbrati splošni razred.', + 'wrong_class_collector' => 'Če želite zgraditi to ladjo, morate imeti izbran razred Zbiralec.', + 'wrong_class_discoverer' => 'Če želite zgraditi to ladjo, morate imeti izbran razred Discoverer.', + 'no_moon_building' => 'Te stavbe ne moreš zgraditi na luni!', + 'not_enough_resources' => 'Ni dovolj sredstev!', + 'queue_full' => 'Čakalna vrsta je polna', + 'not_enough_fields' => 'Ni dovolj polj!', + 'shipyard_busy' => 'Ladjedelnica je še vedno zasedena', + 'research_in_progress' => 'Trenutno potekajo raziskave!', + 'research_lab_expanding' => 'Raziskovalni laboratorij se širi.', + 'shipyard_upgrading' => 'Ladjedelnica se posodablja.', + 'nanite_upgrading' => 'Tovarna Nanite se nadgrajuje.', + 'max_amount_reached' => 'Doseženo največje število!', + 'expand_button' => 'Razširi :title na raven :level', + 'loca_notice' => 'Referenca', + 'loca_demolish' => 'Ali res znižate TECHNOLOGY_NAME za eno raven?', + 'loca_lifeform_cap' => 'Eden ali več povezanih bonusov je že doseženih. Želite vseeno nadaljevati z gradnjo?', + 'last_inquiry_error' => 'Zadnje dejanje ni bilo mogoče obdelati. Prosimo poskusi ponovno.', + 'planet_move_warning' => 'Pozor! Ta misija se lahko še izvaja, ko se začne obdobje premestitve, in v tem primeru bo postopek preklican. Ali res želite nadaljevati s tem delom?', + 'building_started' => 'Gradnja je bila uspešno začeta.', + 'invalid_token' => 'Neveljaven žeton.', + 'downgrade_started' => 'Znižanje ravni zgradbe se je začelo.', + 'construction_canceled' => 'Gradnja zgradbe je bila preklicana.', + 'added_to_queue' => 'Dodano v vrsto za gradnjo.', + 'invalid_queue_item' => 'Neveljaven ID postavke v vrsti', + ], + 'resources_page' => [ + 'page_title' => 'Surovine', + 'settings_link' => 'Nastavitve surovin', + 'section_title' => 'Zgradbe za proizvodnjo surovin', + ], + 'facilities_page' => [ + 'page_title' => 'Zgradbe', + 'section_title' => 'Pomožne zgradbe', + 'use_jump_gate' => 'Uporabi Jump Gate', + 'jump_gate' => 'Odskočna Vrata', + 'alliance_depot' => 'Zavezniško skladišče', + 'burn_confirm' => 'Ste prepričani, da želite zažgati to polje razbitin? Tega dejanja ni mogoče razveljaviti.', + ], + 'research_page' => [ + 'basic' => 'Osnovne raziskave', + 'drive' => 'Raziskave pogonov', + 'advanced' => 'Napredna raziskovanja', + 'combat' => 'Bojna raziskovanja', + ], + 'shipyard_page' => [ + 'battleships' => 'Bojne ladje', + 'civil_ships' => 'Civilne ladje', + 'no_units_idle' => 'Trenutno se ne gradi nobena enota.', + 'no_units_idle_tooltip' => 'Kliknite za premik v Ladjedelnico.', + 'to_shipyard' => 'Pojdi v Ladjedelnico', + ], + 'defense_page' => [ + 'page_title' => 'obramba', + 'section_title' => 'Obrambne strukture', + ], + 'resource_settings' => [ + 'production_factor' => 'Proizvodni dejavnik', + 'recalculate' => 'Izračunaj', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Devterij', + 'energy' => 'Energija', + 'basic_income' => 'Osnovni prihodek', + 'level' => 'Stopnja', + 'number' => 'številka:', + 'items' => 'Predmeti', + 'geologist' => 'Geolog', + 'mine_production' => 'proizvodnja rudnika', + 'engineer' => 'Inžinir', + 'energy_production' => 'proizvodnja energije', + 'character_class' => 'Razred znakov', + 'commanding_staff' => 'Poveljujoče osebje', + 'storage_capacity' => 'Kapaciteta skladišča', + 'total_per_hour' => 'Skupno na uro:', + 'total_per_day' => 'Skupaj na dan', + 'total_per_week' => 'Skupno na teden:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Za vsako stopnjo skladišča je namenjen prostor za 5 medplanetarnih in 10 protibalističnih raket. Mešanje različnih vrst raket je mogoče, pri tem se uporablja formula, ki je enaka 1 medplanetarna raketa zavzema prostor enak 2 protibalističnim raketam.', + 'silo_capacity' => 'Raketni silos na ravni :level lahko vsebuje :ipm medplanetarne rakete ali :abm protibalistične rakete.', + 'type' => 'Vrsta', + 'number' => 'številka', + 'tear_down' => 'podreti', + 'proceed' => 'Nadaljuj', + 'enter_minimum' => 'Vnesite vsaj eno raketo za uničenje', + 'not_enough_abm' => 'Nimate toliko protibalističnih izstrelkov', + 'not_enough_ipm' => 'Nimate toliko medplanetarnih izstrelkov', + 'destroyed_success' => 'Rakete uspešno uničene', + 'destroy_failed' => 'Ni uspelo uničiti raket', + 'error' => 'Prišlo je do napake. prosim poskusite ponovno', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Odprema flote I', + 'dispatch_2_title' => 'Odprema flote II', + 'dispatch_3_title' => 'Odprema flote III', + 'movement_title' => 'premiki flot', + 'to_movement' => 'Za gibanje flote', + 'fleets' => 'Flote', + 'expeditions' => 'Odprave', + 'reload' => 'Ponovno naloži', + 'clock' => 'Ura', + 'load_dots' => 'nalaganje...', + 'never' => 'Never', + 'tooltip_slots' => 'Porabljeni/Skupaj sloti flote', + 'no_free_slots' => 'Na voljo ni nobenih mest za floto', + 'tooltip_exp_slots' => 'Porabljeni/skupno ekspedicijski sloti', + 'market_slots' => 'Ponudbe', + 'tooltip_market_slots' => 'Rabljeni/skupni trgovski vozni parki', + 'fleet_dispatch' => 'Odprema flote', + 'dispatch_impossible' => 'Pošiljanje flote nemogoče', + 'no_ships' => 'Ni ladij na tem planetu.', + 'in_combat' => 'Flota je trenutno v boju.', + 'vacation_error' => 'Nobene flote ni mogoče poslati iz načina počitnic!', + 'not_enough_deuterium' => 'Ni dovolj devterija!', + 'no_target' => 'Izbrati morate veljaven cilj.', + 'cannot_send_to_target' => 'Flot ni mogoče poslati na ta cilj.', + 'cannot_start_mission' => 'Te misije ne moreš začeti.', + 'mission_label' => 'Poslanstvo', + 'target_label' => 'Tarča', + 'player_name_label' => 'Ime igralca', + 'no_selection' => 'Nič ni bilo izbrano', + 'no_mission_selected' => 'Nobena misija ni izbrana!', + 'combat_ships' => 'Bojne ladje', + 'civil_ships' => 'Civilne ladje', + 'standard_fleets' => 'Standardne flote', + 'edit_standard_fleets' => 'Uredite standardne flote', + 'select_all_ships' => 'Izberite vse ladje', + 'reset_choice' => 'Ponastavi izbiro', + 'api_data' => 'Te podatke je mogoče vnesti v združljiv bojni simulator:', + 'tactical_retreat' => 'Taktični umik', + 'tactical_retreat_tooltip' => 'Prikaži porabo Deuteriuma pri umiku', + 'continue' => 'Nadaljuj', + 'back' => 'Nazaj', + 'origin' => 'Izvor', + 'destination' => 'Destinacija', + 'planet' => 'Planet', + 'moon' => 'luna', + 'coordinates' => 'Koordinate', + 'distance' => 'Razdalja', + 'debris_field' => 'ruševine', + 'debris_field_lower' => 'ruševine', + 'shortcuts' => 'Bližnjice', + 'combat_forces' => 'Bojne sile', + 'player_label' => 'Igralec', + 'player_name' => 'Ime igralca', + 'select_mission' => 'Izberite misijo za cilj', + 'bashing_disabled' => 'Misije napadov so bile deaktivirane zaradi preveč napadov na tarčo.', + 'mission_expedition' => 'Ekspedicija', + 'mission_colonise' => 'Kolonizacija', + 'mission_recycle' => 'Recikliraj ruševine', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Premik', + 'mission_espionage' => 'Vohuni', + 'mission_acs_defend' => 'ACS obramba', + 'mission_attack' => 'Napad', + 'mission_acs_attack' => 'ACS napad', + 'mission_destroy_moon' => 'Uničenje lune', + 'desc_attack' => 'Napade floto in obrambo nasprotnika.', + 'desc_acs_attack' => 'Častne bitke lahko postanejo nečastne bitke, če močni igralci vstopijo skozi ACS. Pri tem je odločilna vsota skupnih vojaških točk napadalca v primerjavi z vsoto skupnih vojaških točk branilca.', + 'desc_transport' => 'Prenaša vaše vire na druge planete.', + 'desc_deploy' => 'Pošlje vašo floto za stalno na drug planet vašega imperija.', + 'desc_acs_defend' => 'Brani planet svojega soigralca.', + 'desc_espionage' => 'Vohunite po svetovih tujih cesarjev.', + 'desc_colonise' => 'Kolonizira nov planet.', + 'desc_recycle' => 'Pošljite svoje predelovalce na polje odpadkov, da poberejo vire, ki lebdijo tam.', + 'desc_destroy_moon' => 'Uniči luno vašega sovražnika.', + 'desc_expedition' => 'Pošljite svoje ladje v najbolj oddaljene meje vesolja, da dokončate vznemirljive naloge.', + 'fleet_union' => 'Sindikat flote', + 'union_created' => 'Flotni sindikat je bil uspešno ustanovljen.', + 'union_edited' => 'Zveza flote je bila uspešno urejena.', + 'err_union_max_fleets' => 'Napade lahko največ 16 flot.', + 'err_union_max_players' => 'Napada lahko največ 5 igralcev.', + 'err_union_too_slow' => 'Prepočasen si, da bi se pridružil tej floti.', + 'err_union_target_mismatch' => 'Vaša flota mora ciljati na isto lokacijo kot zveza flote.', + 'union_name' => 'Ime sindikata', + 'buddy_list' => 'Seznam prijateljev', + 'buddy_list_loading' => 'Nalaganje...', + 'buddy_list_empty' => 'Na voljo ni noben prijatelj', + 'buddy_list_error' => 'Prijateljev ni bilo mogoče naložiti', + 'search_user' => 'Išči uporabnika', + 'search' => 'Išči', + 'union_user' => 'Uporabnik unije', + 'invite' => 'Povabi', + 'kick' => 'Brcaj', + 'ok' => 'OK', + 'own_fleet' => 'Lastna flota', + 'briefing' => 'Briefing', + 'load_resources' => 'Naloži vire', + 'load_all_resources' => 'Naloži vse vire', + 'all_resources' => 'vse surovine', + 'flight_duration' => 'Trajanje leta (v eno smer)', + 'federation_duration' => 'Trajanje leta (zveza flote)', + 'arrival' => 'Prihod', + 'return_trip' => 'Vrnitev', + 'speed' => 'Hitrost:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Poraba devterija', + 'empty_cargobays' => 'Prazni tovorni prostori', + 'hold_time' => 'Zadrži čas', + 'expedition_duration' => 'Trajanje ekspedicije', + 'cargo_bay' => 'tovorni prostor', + 'cargo_space' => 'Porabljen tovorni prostor / skupen tovorni prostor', + 'send_fleet' => 'Pošlji floto', + 'retreat_on_defender' => 'Vrnitev po umiku branilcev', + 'retreat_tooltip' => 'Če je ta možnost omogočena, se bodo tvoje flote umaknile iz boja, čeprav nasprotnik pobegne.', + 'plunder_food' => 'Plen hrane', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Devterij', + 'fleet_details' => 'Podrobnosti o voznem parku', + 'ships' => 'Ladje', + 'shipment' => 'Pošiljka', + 'recall' => 'Odpoklic', + 'start_time' => 'Začetni čas', + 'time_of_arrival' => 'Čas prihoda', + 'deep_space' => 'Globok vesolje', + 'uninhabited_planet' => 'Nenaseljen planet', + 'no_debris_field' => 'Brez polja ruševin', + 'player_vacation' => 'Igralec v načinu počitnic', + 'admin_gm' => 'Admin ali GM', + 'noob_protection' => 'Noob zaščita', + 'player_too_strong' => 'Tega planeta ni mogoče napasti, ker je igralec premočan!', + 'no_moon' => 'Luna ni na voljo.', + 'no_recycler' => 'Reciklator ni na voljo.', + 'no_events' => 'Trenutno ne poteka noben dogodek.', + 'planet_already_reserved' => 'Ta planet je že rezerviran za selitev.', + 'max_planet_warning' => 'Pozor! Trenutno ni dovoljeno kolonizirati nobenih drugih planetov. Za vsako novo kolonijo sta potrebni dve ravni astrotehnoloških raziskav. Ali še vedno želite poslati svojo floto?', + 'empty_systems' => 'Prazni sistemi', + 'inactive_systems' => 'Neaktivni sistemi', + 'network_on' => 'Vklopljeno', + 'network_off' => 'Izključeno', + 'err_generic' => 'Prišlo je do napake', + 'err_no_moon' => 'Napaka, ni lune', + 'err_newbie_protection' => 'Napaka, do igralca ni mogoče pristopiti zaradi zaščite novincev', + 'err_too_strong' => 'Igralec je premočan, da bi ga lahko napadli', + 'err_vacation_mode' => 'Napaka, igralec je v načinu počitnic', + 'err_own_vacation' => 'Nobene flote ni mogoče poslati iz načina počitnic!', + 'err_not_enough_ships' => 'Napaka, na voljo ni dovolj ladij, pošljite največje število:', + 'err_no_ships' => 'Napaka, ni na voljo nobene ladje', + 'err_no_slots' => 'Napaka, na voljo ni prostih mest za floto', + 'err_no_deuterium' => 'Napaka, nimate dovolj devterija', + 'err_no_planet' => 'Napaka, tam ni planeta', + 'err_no_cargo' => 'Napaka, ni dovolj prostora za tovor', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Prepoved napada', + 'enemy_fleet' => 'Sovražna', + 'friendly_fleet' => 'Prijateljska', + 'admiral_slot_bonus' => 'Bonus admirala: dodatno mesto za floto', + 'general_slot_bonus' => 'Bonus mesto za floto', + 'bash_warning' => 'Opozorilo: dosežena je bila omejitev napadov! Nadaljnji napadi lahko privedejo do prepovedi.', + 'add_new_template' => 'Shrani predlogo flote', + 'tactical_retreat_label' => 'Taktični umik', + 'tactical_retreat_full_tooltip' => 'Omogoči taktični umik: vaša flota se bo umaknila, če je bojno razmerje neugodno. Za razmerje 3:1 je potreben Admiral.', + 'tactical_retreat_admiral_tooltip' => 'Taktični umik pri razmerju 3:1 (potreben Admiral)', + 'fleet_sent_success' => 'Vaša flota je bila uspešno poslana.', + ], + 'galaxy' => [ + 'vacation_error' => 'Pogleda galaksije ne morete uporabljati, ko ste v načinu počitnic!', + 'system' => 'Sistem', + 'go' => 'Pojdi!', + 'system_phalanx' => 'Falanga sistema', + 'system_espionage' => 'Sistemsko vohunjenje', + 'discoveries' => 'Odkritja', + 'discoveries_tooltip' => 'Začni misijo odkrivanja na vse razpoložljive lokacije', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Rabljene reže', + 'planet_col' => 'Planet', + 'name_col' => 'Ime', + 'moon_col' => 'luna', + 'debris_short' => 'Ru', + 'player_status' => 'Igralec (status)', + 'alliance' => 'Aliansa', + 'action' => 'Dejanje', + 'planets_colonized' => 'Kolonizirani planeti', + 'expedition_fleet' => 'Ekspedicijska flota', + 'admiral_needed' => 'Za uporabo te možnosti potrebuješ Admirala.', + 'send' => 'pošlji', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Močan igralec', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'šibkejši igralec (novinec)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Izobčenec (začasno)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Čas dopusta', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Ban', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dni neaktiven', + 'status_longinactive_abbr' => 'jaz', + 'legend_inactive_28' => '28 dni neaktiven', + 'status_honorable_abbr' => 'tč', + 'legend_honorable' => 'Častna tarča', + 'phalanx_restricted' => 'Sistemsko falango lahko uporablja samo raziskovalec razreda zavezništva!', + 'astro_required' => 'Najprej morate raziskati astrofiziko.', + 'galaxy_nav' => 'Galaksija', + 'activity' => 'dejavnost', + 'no_action' => 'Na voljo ni nobenih dejanj.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Premer lune v km', + 'km' => 'km', + 'pathfinders_needed' => 'Potrebujemo potovalce', + 'recyclers_needed' => 'Potrebni reciklatorji', + 'mine_debris' => 'moje', + 'phalanx_no_deut' => 'Ni dovolj devterija za razporeditev falange.', + 'use_phalanx' => 'Uporabite falango', + 'colonize_error' => 'Planeta ni mogoče kolonizirati brez kolonialne ladje.', + 'ranking' => 'Uvrstitev', + 'espionage_report' => 'Poročilo o vohunjenju', + 'missile_attack' => 'Raketni napad', + 'rank' => 'Rank', + 'alliance_member' => 'član', + 'alliance_class' => 'Razred alianse:', + 'espionage_not_possible' => 'Vohunjenje ni možno', + 'espionage' => 'Vohuni', + 'hire_admiral' => 'Najemite admirala', + 'dark_matter' => 'Temna snov', + 'outlaw_explanation' => 'Če ste izobčenec, nimate več zaščite pred napadi in vas lahko napadejo vsi igralci.', + 'honorable_target_explanation' => 'V bitki proti tej tarči lahko prejmete častne točke in plenite 50 % več plena.', + 'relocate_success' => 'Položaj je rezerviran za vas. Začela se je selitev kolonije.', + 'relocate_title' => 'Ponovno naselitev planeta', + 'relocate_question' => 'Ali ste prepričani, da želite prestaviti svoj planet na te koordinate? Za financiranje selitve boste potrebovali :cost Dark Matter.', + 'deut_needed_relocate' => 'Nimate dovolj devterija! Potrebujete 10 enot devterija.', + 'fleet_attacking' => 'Flota napada!', + 'fleet_underway' => 'Flota je na poti', + 'discovery_send' => 'Odpremi raziskovalno ladjo', + 'discovery_success' => 'Raziskovalna ladja odposlana', + 'discovery_unavailable' => 'Na to lokacijo ne morete poslati raziskovalne ladje.', + 'discovery_underway' => 'Raziskovalna ladja se že približuje temu planetu.', + 'discovery_locked' => 'Niste še odklenili raziskave za odkrivanje novih oblik življenja.', + 'discovery_title' => 'Raziskovalna ladja', + 'discovery_question' => 'Ali želite na ta planet poslati raziskovalno ladjo?
Kovina: 5000 Kristal: 1000 Devterij: 500', + 'sensor_report' => 'poročilo senzorja', + 'sensor_report_from' => 'Senzorsko poročilo iz', + 'refresh' => 'Osveži', + 'arrived' => 'Prispel', + 'target' => 'Tarča', + 'flight_duration' => 'Trajanje leta', + 'ipm_full' => 'Interplanetary Missiles', + 'primary_target' => 'Primarni cilj', + 'no_primary_target' => 'Ni izbranega primarnega cilja: naključni cilj', + 'target_has' => 'Tarča ima', + 'abm_full' => 'Anti-Ballistic Missiles', + 'fire' => 'Ogenj', + 'valid_missile_count' => 'Vnesite veljavno število izstrelkov', + 'not_enough_missiles' => 'Nimate dovolj izstrelkov', + 'launched_success' => 'Rakete uspešno izstreljene!', + 'launch_failed' => 'Izstrelitev raket ni uspela', + 'alliance_page' => 'Informacije o zvezi', + 'apply' => 'Prijavi se', + 'contact_support' => 'Kontaktirajte podporo', + 'insufficient_range' => 'Nezadosten doseg (raziskovalni impulzni pogon) vaših medplanetarnih izstrelkov!', + ], + 'buddy' => [ + 'request_sent' => 'Zahteva za prijateljstvo je bila uspešno poslana!', + 'request_failed' => 'Pošiljanje zahteve za prijateljstvo ni uspelo.', + 'request_to' => 'Zahteva prijatelja za', + 'ignore_confirm' => 'Ali ste prepričani, da želite prezreti', + 'ignore_success' => 'Igralec uspešno prezrt!', + 'ignore_failed' => 'Ignoriranje igralca ni uspelo.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Komunikacija', + 'tab_economy' => 'Ekonomija', + 'tab_universe' => 'Vesolje', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Priljubljeni', + 'subtab_espionage' => 'Vohuni', + 'subtab_combat' => 'Bojna poročila', + 'subtab_expeditions' => 'Odprave', + 'subtab_transport' => 'Sindikati/Promet', + 'subtab_other' => 'drugo', + 'subtab_messages' => 'Sporočila', + 'subtab_information' => 'Informacije', + 'subtab_shared_combat' => 'Skupna bojna poročila', + 'subtab_shared_espionage' => 'Skupna poročila o vohunjenju', + 'news_feed' => 'Newsfeed', + 'loading' => 'nalaganje...', + 'error_occurred' => 'Prišlo je do napake', + 'mark_favourite' => 'označi kot priljubljeno', + 'remove_favourite' => 'odstrani iz priljubljenih', + 'from' => 'Od', + 'no_messages' => 'Na tem zavihku trenutno ni na voljo nobenih sporočil', + 'new_alliance_msg' => 'Novo sporočilo zavezništva', + 'to' => 'Za', + 'all_players' => 'vsi igralci', + 'send' => 'pošlji', + 'delete_buddy_title' => 'Izbriši prijatelja', + 'report_to_operator' => 'Prijaviti to sporočilo operaterju igre?', + 'too_few_chars' => 'Premalo znakov! Vnesite vsaj 2 znaka.', + 'bbcode_bold' => 'Krepko', + 'bbcode_italic' => 'Ležeče', + 'bbcode_underline' => 'Podčrtaj', + 'bbcode_stroke' => 'Prečrtano', + 'bbcode_sub' => 'indeks', + 'bbcode_sup' => 'Nadnapis', + 'bbcode_font_color' => 'Barva pisave', + 'bbcode_font_size' => 'Velikost pisave', + 'bbcode_bg_color' => 'Barva ozadja', + 'bbcode_bg_image' => 'Slika ozadja', + 'bbcode_tooltip' => 'Nasvet za orodje', + 'bbcode_align_left' => 'Leva poravnava', + 'bbcode_align_center' => 'Poravnaj na sredino', + 'bbcode_align_right' => 'Desna poravnava', + 'bbcode_align_justify' => 'Utemelji', + 'bbcode_block' => 'Zlom', + 'bbcode_code' => 'Koda', + 'bbcode_spoiler' => 'Spojler', + 'bbcode_moreopts' => 'Več možnosti', + 'bbcode_list' => 'Seznam', + 'bbcode_hr' => 'Vodoravna črta', + 'bbcode_picture' => 'Slika', + 'bbcode_link' => 'Povezava', + 'bbcode_email' => 'E-pošta', + 'bbcode_player' => 'Igralec', + 'bbcode_item' => 'Postavka', + 'bbcode_coordinates' => 'Koordinate', + 'bbcode_preview' => 'Predogled', + 'bbcode_text_ph' => 'SMS ...', + 'bbcode_player_ph' => 'ID ali ime igralca', + 'bbcode_item_ph' => 'ID artikla', + 'bbcode_coord_ph' => 'Galaksija:sistem:položaj', + 'bbcode_chars_left' => 'Preostali znaki', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Prekliči', + 'bbcode_repeat_x' => 'Ponovite vodoravno', + 'bbcode_repeat_y' => 'Ponovite navpično', + 'spy_player' => 'Igralec', + 'spy_activity' => 'dejavnost', + 'spy_minutes_ago' => 'pred minutami', + 'spy_class' => 'Razred', + 'spy_unknown' => 'Neznano', + 'spy_alliance_class' => 'Razred alianse:', + 'spy_no_alliance_class' => 'Izbran ni noben razred zavezništva', + 'spy_resources' => 'Surovine', + 'spy_loot' => 'plen', + 'spy_counter_esp' => 'Možnost kontravohunjenja', + 'spy_no_info' => 'Iz skeniranja nam ni uspelo pridobiti nobenih zanesljivih informacij te vrste.', + 'spy_debris_field' => 'ruševine', + 'spy_no_activity' => 'Vaše vohunjenje ne kaže nenormalnosti v atmosferi planeta. Zdi se, da v zadnji uri na planetu ni bilo nobene dejavnosti.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'obramba', + 'spy_research' => 'Laboratorij', + 'spy_building' => 'Stavba', + 'battle_attacker' => 'Napadalec', + 'battle_defender' => 'Branilec', + 'battle_resources' => 'Surovine', + 'battle_loot' => 'plen', + 'battle_debris_new' => 'Polje ruševin (na novo ustvarjeno)', + 'battle_wreckage_created' => 'Razbitine ustvarjene', + 'battle_attacker_wreckage' => 'Razbitine napadalca', + 'battle_repaired' => 'Pravzaprav popravljeno', + 'battle_moon_chance' => 'Moon Chance', + 'battle_report' => 'Bojno poročilo', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Poveljstvo flote', + 'battle_from' => 'Od', + 'battle_tactical_retreat' => 'Taktični umik', + 'battle_total_loot' => 'Totalni plen', + 'battle_debris' => 'Ostanki (novo)', + 'battle_recycler' => 'Recikler', + 'battle_mined_after' => 'Minirano po bitki', + 'battle_reaper' => 'Kombajn', + 'battle_debris_left' => 'Polja ruševin (levo)', + 'battle_honour_points' => 'Častne točke', + 'battle_dishonourable' => 'Nečasten boj', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Častna borba', + 'battle_class' => 'Razred', + 'battle_weapons' => 'Orožje', + 'battle_shields' => 'Ščitniki', + 'battle_armour' => 'Oklep', + 'battle_combat_ships' => 'Bojne ladje', + 'battle_civil_ships' => 'Civilne ladje', + 'battle_defences' => 'Obrambe', + 'battle_repaired_def' => 'Popravljena obramba', + 'battle_share' => 'deli sporočilo', + 'battle_attack' => 'Napad', + 'battle_espionage' => 'Vohuni', + 'battle_delete' => 'izbrisati', + 'battle_favourite' => 'označi kot priljubljeno', + 'battle_hamill' => 'Light Fighter je uničil eno Deathstar, preden se je bitka začela!', + 'battle_retreat_tooltip' => 'Upoštevajte, da Deathstars, vohunske sonde, sončni sateliti in katera koli flota na obrambni misiji ACS ne more pobegniti. Taktični umiki so tudi deaktivirani v častnih bojih. Umik je bil morda tudi ročno deaktiviran ali preprečen zaradi pomanjkanja devterija. Banditi in igralci z več kot 500.000 točkami se nikoli ne umaknejo.', + 'battle_no_flee' => 'Branilna flota ni pobegnila.', + 'battle_rounds' => 'krogi', + 'battle_start' => 'Začetek', + 'battle_player_from' => 'od', + 'battle_attacker_fires' => ':napadalec sproži skupno :hits strelov proti :defenderju s skupno močjo :strength. Ščiti :defender2 absorbirajo :absorbirane točke poškodb.', + 'battle_defender_fires' => ':defender sproži skupno :hits strelov proti :napadalcu s skupno močjo :strength. Ščiti :attacker2 absorbirajo :absorbirane točke poškodbe.', + ], + 'alliance' => [ + 'page_title' => 'Aliansa', + 'tab_overview' => 'Pregled', + 'tab_management' => 'Upravljanje', + 'tab_communication' => 'Komunikacija', + 'tab_applications' => 'Prijave', + 'tab_classes' => 'Razredi zavezništva', + 'tab_create' => 'Ustvari alianso', + 'tab_search' => 'Išči alianso', + 'tab_apply' => 'uporabiti', + 'your_alliance' => 'Vaše zavezništvo', + 'name' => 'Ime', + 'tag' => 'Oznaka', + 'created' => 'Ustvarjeno', + 'member' => 'član', + 'your_rank' => 'Vaš rang', + 'homepage' => 'Domača stran', + 'logo' => 'Logotip zveze', + 'open_page' => 'Odpri stran zavezništva', + 'highscore' => 'Najboljši rezultat zavezništva', + 'leave_wait_warning' => 'Če zapustite zavezništvo, boste morali počakati 3 dni, preden se pridružite ali ustvarite drugo zavezništvo.', + 'leave_btn' => 'Zapusti zavezništvo', + 'member_list' => 'Seznam članov', + 'no_members' => 'Ni članov', + 'assign_rank_btn' => 'Dodeli čin', + 'kick_tooltip' => 'Član zavezništva Kick', + 'write_msg_tooltip' => 'Napiši sporočilo', + 'col_name' => 'Ime', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Pridružen', + 'col_online' => 'Online', + 'col_function' => 'funkcija', + 'internal_area' => 'Notranje območje', + 'external_area' => 'Zunanje območje', + 'configure_privileges' => 'Konfigurirajte privilegije', + 'col_rank_name' => 'Ime ranga', + 'col_applications_group' => 'Prijave', + 'col_member_group' => 'član', + 'col_alliance_group' => 'Aliansa', + 'delete_rank' => 'Izbriši uvrstitev', + 'save_btn' => 'Shrani', + 'rights_warning_html' => 'Opozorilo! Dajete lahko samo dovoljenja, ki jih imate sami.', + 'rights_warning_loca' => '[b]Opozorilo![/b] Dajete lahko samo dovoljenja, ki jih imate sami.', + 'rights_legend' => 'Legenda pravic', + 'create_rank_btn' => 'Ustvari novo uvrstitev', + 'rank_name_placeholder' => 'Ime ranga', + 'no_ranks' => 'Ni najdenih uvrstitev', + 'perm_see_applications' => 'Pokaži aplikacije', + 'perm_edit_applications' => 'Obdelajte aplikacije', + 'perm_see_members' => 'Prikaži seznam članov', + 'perm_kick_user' => 'Kick uporabnik', + 'perm_see_online' => 'Oglejte si spletno stanje', + 'perm_send_circular' => 'Napišite krožno sporočilo', + 'perm_disband' => 'Razpusti zavezništvo', + 'perm_manage' => 'Upravljajte zvezo', + 'perm_right_hand' => 'Desna roka', + 'perm_right_hand_long' => '`Right Hand` (potrebno za prenos čina ustanovitelja)', + 'perm_manage_classes' => 'Upravljajte razred zavezništva', + 'manage_texts' => 'Upravljajte besedila', + 'internal_text' => 'Interno besedilo', + 'external_text' => 'Zunanje besedilo', + 'application_text' => 'Besedilo prijave', + 'options' => 'Možnosti', + 'alliance_logo_label' => 'Logotip zveze', + 'applications_field' => 'Prijave', + 'status_open' => 'Možno (zavezništvo odprto)', + 'status_closed' => 'Nemogoče (zavezništvo zaprto)', + 'rename_founder' => 'Preimenuj naslov ustanovitelja kot', + 'rename_newcomer' => 'Preimenuj uvrstitev novinca', + 'no_settings_perm' => 'Nimate dovoljenja za upravljanje nastavitev zavezništva.', + 'change_tag_name' => 'Spremenite oznako/ime zavezništva', + 'change_tag' => 'Spremenite oznako zavezništva', + 'change_name' => 'Spremenite ime zavezništva', + 'former_tag' => 'Oznaka nekdanjega zavezništva:', + 'new_tag' => 'Nova oznaka zavezništva:', + 'former_name' => 'Prejšnje ime zveze:', + 'new_name' => 'Novo ime zavezništva:', + 'former_tag_short' => 'Oznaka nekdanjega zavezništva', + 'new_tag_short' => 'Nova oznaka zavezništva', + 'former_name_short' => 'Prejšnje ime zveze', + 'new_name_short' => 'Novo ime zavezništva', + 'no_tagname_perm' => 'Nimate dovoljenja za spreminjanje oznake/imena zavezništva.', + 'delete_pass_on' => 'Izbriši zavezništvo/Predaj zavezništvo naprej', + 'delete_btn' => 'Izbriši to zavezništvo', + 'no_delete_perm' => 'Nimate dovoljenja za brisanje zavezništva.', + 'handover' => 'Primopredajno zavezništvo', + 'takeover_btn' => 'Prevzemite zavezništvo', + 'loca_continue' => 'Nadaljuj', + 'loca_change_founder' => 'Prenesite naslov ustanovitelja na:', + 'loca_no_transfer_error' => 'Nihče od članov nima zahtevane `desne` pravice. Ne morete predati zavezništva.', + 'loca_founder_inactive_error' => 'Ustanovitelj ni dovolj dolgo neaktiven, da bi lahko prevzel zavezništvo.', + 'leave_section_title' => 'Zapusti zavezništvo', + 'leave_consequences' => 'Če zapustite zavezništvo, boste izgubili vsa dovoljenja za uvrstitev in ugodnosti zavezništva.', + 'no_applications' => 'Ni najdenih aplikacij', + 'accept_btn' => 'sprejeti', + 'deny_btn' => 'Zavrni prosilca', + 'report_btn' => 'Prijava prijave', + 'app_date' => 'Datum prijave', + 'action_col' => 'Dejanje', + 'answer_btn' => 'odgovor', + 'reason_label' => 'Razlog', + 'apply_title' => 'Prijavite se v Zvezo', + 'apply_heading' => 'Aplikacija za', + 'send_application_btn' => 'Pošlji prijavo', + 'chars_remaining' => 'Preostali znaki', + 'msg_too_long' => 'Sporočilo je predolgo (največ 2000 znakov)', + 'addressee' => 'Za', + 'all_players' => 'vsi igralci', + 'only_rank' => 'samo uvrstitev:', + 'send_btn' => 'pošlji', + 'info_title' => 'Informacije o zavezništvu', + 'apply_confirm' => 'Se želite prijaviti v to zvezo?', + 'redirect_confirm' => 'Če sledite tej povezavi, boste zapustili OGame. Želite nadaljevati?', + 'class_selection_header' => 'Izbor razreda', + 'select_class_title' => 'Izberite razred zavezništva', + 'select_class_note' => 'Izberi razred alianse, da dobiš posebne bonuse. Razred alianse lahko spremeniš v meniju alianse, če imaš ustrezna dovoljenja.', + 'class_warriors' => 'Bojevniki (zavezništvo)', + 'class_traders' => 'Trgovci (zavezništvo)', + 'class_researchers' => 'Raziskovalci (Zveza)', + 'class_label' => 'Razred alianse:', + 'buy_for' => 'Kupi za', + 'no_dark_matter' => 'Na voljo ni dovolj temne snovi', + 'loca_deactivate' => 'Deaktiviraj', + 'loca_activate_dm' => 'Ali želite aktivirati razred zavezništva #allianceClassName# za #darkmatter# Dark Matter? S tem boste izgubili trenutni razred zavezništva.', + 'loca_activate_item' => 'Ali želite aktivirati razred zavezništva #allianceClassName#? S tem boste izgubili trenutni razred zavezništva.', + 'loca_deactivate_note' => 'Ali res želite deaktivirati razred zavezništva #allianceClassName#? Ponovna aktivacija zahteva element za spremembo razreda zavezništva za 500.000 Dark Matter.', + 'loca_class_change_append' => '

Trenutni razred zavezništva: #currentAllianceClassName#

Nazadnje spremenjen: #lastAllianceClassChange#', + 'loca_no_dm' => 'Na voljo ni dovolj temne snovi! Ali jih želite zdaj kupiti?', + 'loca_reference' => 'Referenca', + 'loca_language' => 'Jezik:', + 'loca_loading' => 'nalaganje...', + 'warrior_bonus_1' => '+10% hitrost za ladje, ki plujejo med članicami zavezništva', + 'warrior_bonus_2' => '+1 ravni bojnih raziskav', + 'warrior_bonus_3' => '+1 stopnje raziskovanja vohunjenja', + 'warrior_bonus_4' => 'Vohunski sistem se lahko uporablja za pregledovanje celih sistemov.', + 'trader_bonus_1' => '+10% hitrost za transporterje', + 'trader_bonus_2' => '+5% proizvodnja rudnika', + 'trader_bonus_3' => '+5% proizvodnja energije', + 'trader_bonus_4' => '+10 % zmogljivost planetnega shranjevanja', + 'trader_bonus_5' => '+10 % lunine shranjevalne zmogljivosti', + 'researcher_bonus_1' => '+5 % večjih planetov pri kolonizaciji', + 'researcher_bonus_2' => '+10 % hitrost do cilja odprave', + 'researcher_bonus_3' => 'Sistemsko falango je mogoče uporabiti za skeniranje gibanja flote v celotnih sistemih.', + 'class_not_implemented' => 'Sistem razreda zavezništva še ni implementiran', + 'create_tag_label' => 'Oznaka zavezništva (3-8 znakov)', + 'create_name_label' => 'Ime zavezništva (3-30 znakov)', + 'create_btn' => 'Ustvari alianso', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 znakov)', + 'loca_ally_name_chars' => 'Ime zavezništva (3-8 znakov)', + 'loca_ally_name_label' => 'Ime zavezništva (3-30 znakov)', + 'loca_ally_tag_label' => 'Oznaka zavezništva (3-8 znakov)', + 'validation_min_chars' => 'Ni dovolj znakov', + 'validation_special' => 'Vsebuje neveljavne znake.', + 'validation_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_space' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_consec_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_consec_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_consec_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'confirm_leave' => 'Ste prepričani, da želite zapustiti zavezništvo?', + 'confirm_kick' => 'Ali ste prepričani, da želite izključiti :username iz zavezništva?', + 'confirm_deny' => 'Ali ste prepričani, da želite zavrniti to aplikacijo?', + 'confirm_deny_title' => 'Zavrni aplikacijo', + 'confirm_disband' => 'Res želite izbrisati zavezništvo?', + 'confirm_pass_on' => 'Ste prepričani, da želite svoje zavezništvo prenesti naprej?', + 'confirm_takeover' => 'Ste prepričani, da želite prevzeti to zavezništvo?', + 'confirm_abandon' => 'Opustiti to zavezništvo?', + 'confirm_takeover_long' => 'Prevzeti to zavezništvo?', + 'msg_already_in' => 'Ste že v aliansi', + 'msg_not_in_alliance' => 'Niste v zavezništvu', + 'msg_not_found' => 'Zavezništvo ni bilo najdeno', + 'msg_id_required' => 'Potreben je ID zavezništva', + 'msg_closed' => 'To zavezništvo je zaprto za prijave', + 'msg_created' => 'Zveza je bila uspešno ustvarjena', + 'msg_applied' => 'Prijava je bila uspešno oddana', + 'msg_accepted' => 'Prijava sprejeta', + 'msg_rejected' => 'Prijava zavrnjena', + 'msg_kicked' => 'Član izključen iz zavezništva', + 'msg_kicked_success' => 'Član je uspešno brcnil', + 'msg_left' => 'Izstopili ste iz zveze', + 'msg_rank_assigned' => 'Dodeljen čin', + 'msg_rank_assigned_to' => 'Uvrstitev je bila uspešno dodeljena :name', + 'msg_ranks_assigned' => 'Uvrstitve uspešno dodeljene', + 'msg_rank_perms_updated' => 'Dovoljenja za uvrstitev so posodobljena', + 'msg_texts_updated' => 'Posodobljena besedila zavezništva', + 'msg_text_updated' => 'Besedilo zveze je posodobljeno', + 'msg_settings_updated' => 'Nastavitve zveze so posodobljene', + 'msg_tag_updated' => 'Oznaka zveze je posodobljena', + 'msg_name_updated' => 'Ime zveze je posodobljeno', + 'msg_tag_name_updated' => 'Oznaka in ime zveze sta posodobljena', + 'msg_disbanded' => 'Zveza razpadla', + 'msg_broadcast_sent' => 'Oddajno sporočilo je bilo uspešno poslano', + 'msg_rank_created' => 'Uvrstitev je bila uspešno ustvarjena', + 'msg_apply_success' => 'Prijava je bila uspešno oddana', + 'msg_apply_error' => 'Prijave ni bilo mogoče oddati', + 'msg_leave_error' => 'Zavezništvo ni uspelo zapustiti', + 'msg_assign_error' => 'Dodeljevanje činov ni uspelo', + 'msg_kick_error' => 'Izbris člana ni uspel', + 'msg_invalid_action' => 'Neveljavno dejanje', + 'msg_error' => 'Prišlo je do napake', + 'rank_founder_default' => 'Ustanovitelj', + 'rank_newcomer_default' => 'Novinec', + ], + 'techtree' => [ + 'tab_techtree' => 'Drevo gradnje', + 'tab_applications' => 'Prijave', + 'tab_techinfo' => 'Info', + 'tab_technology' => 'Tehnologija', + 'page_title' => 'Tehnologija', + 'no_requirements' => 'Ni zahtev', + 'is_requirement_for' => 'je pogoj za', + 'level' => 'Stopnja', + 'col_level' => 'Stopnja', + 'col_difference' => 'Razlika', + 'col_diff_per_level' => 'Razlika/stopnja', + 'col_protected' => 'Zaščiteno', + 'col_protected_percent' => 'Zaščiteno (odstotek)', + 'production_energy_balance' => 'Proizvedena energija', + 'production_per_hour' => 'Produkcija/h', + 'production_deuterium_consumption' => 'Poraba devterija', + 'properties_technical_data' => 'Tehnični podatki', + 'properties_structural_integrity' => 'Strukturna celovitost', + 'properties_shield_strength' => 'Trdnost ščita', + 'properties_attack_strength' => 'Moč napada', + 'properties_speed' => 'Hitrost', + 'properties_cargo_capacity' => 'Tovorna zmogljivost', + 'properties_fuel_usage' => 'Poraba goriva (devterij)', + 'tooltip_basic_value' => 'Osnovna vrednost', + 'rapidfire_from' => 'Rapidfire iz', + 'rapidfire_against' => 'Rapidfire proti', + 'storage_capacity' => 'Pokrovček za shranjevanje.', + 'plasma_metal_bonus' => 'Kovinski bonus %', + 'plasma_crystal_bonus' => 'Kristalni bonus %', + 'plasma_deuterium_bonus' => 'Devterijev bonus %', + 'astrophysics_max_colonies' => 'Največje število kolonij', + 'astrophysics_max_expeditions' => 'Maksimalne ekspedicije', + 'astrophysics_note_1' => 'Poziciji 3 in 13 se lahko zapolnita od stopnje 4 naprej.', + 'astrophysics_note_2' => 'Poziciji 2 in 14 se lahko zapolnita od stopnje 6 naprej.', + 'astrophysics_note_3' => 'Poziciji 1 in 15 se lahko zapolnita od stopnje 8 naprej.', + ], + 'options' => [ + 'page_title' => 'Možnosti', + 'tab_userdata' => 'Podatki o uporabniku', + 'tab_general' => 'Splošno', + 'tab_display' => 'Prikaz', + 'tab_extended' => 'Napredno', + 'section_playername' => 'Ime igralcev', + 'your_player_name' => 'Vaše ime igralca:', + 'new_player_name' => 'Novo ime igralca:', + 'username_change_once_week' => 'Uporabniško ime lahko spremenite enkrat na teden.', + 'username_change_hint' => 'To storite tako, da kliknete svoje ime ali nastavitve na vrhu zaslona.', + 'section_password' => 'Spremeni geslo', + 'old_password' => 'Vnesite staro geslo:', + 'new_password' => 'Novo geslo (vsaj 4 znaki):', + 'repeat_password' => 'Ponovite novo geslo:', + 'password_check' => 'Preverjanje gesla:', + 'password_strength_low' => 'Nizka', + 'password_strength_medium' => 'Srednje', + 'password_strength_high' => 'visoko', + 'password_properties_title' => 'Geslo mora vsebovati naslednje lastnosti', + 'password_min_max' => 'min. 4 znaki, maks. 128 znakov', + 'password_mixed_case' => 'Velike in male črke', + 'password_special_chars' => 'Posebni znaki (npr. !?:_., )', + 'password_numbers' => 'Številke', + 'password_length_hint' => 'Vaše geslo mora imeti vsaj 4 znake in ne sme biti daljše od 128 znakov.', + 'section_email' => 'E-poštni naslov', + 'current_email' => 'Trenutni elektronski naslov:', + 'send_validation_link' => 'Pošlji potrditveno povezavo', + 'email_sent_success' => 'E-pošta je bila uspešno poslana!', + 'email_sent_error' => 'Napaka! Račun je že potrjen ali pa e-pošte ni bilo mogoče poslati!', + 'email_too_many_requests' => 'Zahtevali ste že preveč e-poštnih sporočil!', + 'new_email' => 'Nov elektronski naslov:', + 'new_email_confirm' => 'Nov elektronski naslov (za potrditev):', + 'enter_password_confirm' => 'Vnesite geslo (kot potrditev):', + 'email_warning' => 'Opozorilo! Po uspešni potrditvi računa je ponovna sprememba e-poštnega naslova možna šele po 7 dneh.', + 'section_spy_probes' => 'Vohunske sonde', + 'spy_probes_amount' => 'Število vohunskih sond:', + 'section_chat' => 'Klepet', + 'disable_chat_bar' => 'Deaktiviraj vrstico za pogovor:', + 'section_warnings' => 'Opozorila', + 'disable_outlaw_warning' => 'Deaktiviraj izobčenec-opozorilo v napadu na 5-krat močnejšega nasprotnika:', + 'section_general_display' => 'Splošno', + 'language' => 'Jezik:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jezikovna nastavitev je bila shranjena.', + 'show_mobile_version' => 'Pokaži mobilno različico:', + 'show_alt_dropdowns' => 'Prikaži alternativne spustne menije:', + 'activate_autofocus' => 'Aktiviraj autofokus v statistiki:', + 'always_show_events' => 'Vedno prikaži dogodke:', + 'events_hide' => 'Skrij', + 'events_above' => 'Nad vsebino', + 'events_below' => 'Pod vsebino', + 'section_planets' => 'Tvoji planeti', + 'sort_planets_by' => 'Uredi planete po:', + 'sort_emergence' => 'Času ustanovitve', + 'sort_coordinates' => 'Koordinate', + 'sort_alphabet' => 'Abecedi', + 'sort_size' => 'velikost', + 'sort_used_fields' => 'Porabljena polja', + 'sort_sequence' => 'Zaporedje prikaza:', + 'sort_order_up' => 'naraščajoče', + 'sort_order_down' => 'padajoče', + 'section_overview_display' => 'Pregled', + 'highlight_planet_info' => 'Označi informacije o planetu:', + 'animated_detail_display' => 'Animiran prikaz podrobnosti:', + 'animated_overview' => 'Animiran pregled:', + 'section_overlays' => 'Pregled', + 'overlays_hint' => 'Naslednje nastavitve omogočajo odprtje ustreznega pregleda kot dodatno okno brskalnika namesto v sami igri.', + 'popup_notes' => 'Beležke v posebnem oknu:', + 'popup_combat_reports' => 'Bojna poročila v dodatnem oknu:', + 'section_messages_display' => 'Sporočila', + 'hide_report_pictures' => 'Skrij slike v poročilih:', + 'msgs_per_page' => 'Število prikazanih sporočil na stran:', + 'auctioneer_notifications' => 'Obvestilo dražitelja:', + 'economy_notifications' => 'Ustvari ekonomična sporočila:', + 'section_galaxy_display' => 'Galaksija', + 'detailed_activity' => 'Podroben prikaz aktivnosti:', + 'preserve_galaxy_system' => 'Ohrani galaksijo / sistem pri menjavi planeta:', + 'section_vacation' => 'Čas dopusta', + 'vacation_active' => 'Trenutno ste na dopustu.', + 'vacation_can_deactivate_after' => 'Deaktivirate ga lahko po:', + 'vacation_cannot_activate' => 'Načina počitnic ni mogoče aktivirati (aktivne flote)', + 'vacation_description_1' => 'Dopust je zasnovan, da te ščiti ob odsotnosti iz igre. Aktiviraš ga lahko le, če flote niso na poti. Gradnja in raziskave bodo zaustavljene.', + 'vacation_description_2' => 'Ko je dopust aktiviran, te bo ščitil pred novimi napadi. Že začeti napadi se bodo nadaljevali in proizvodnja bo postavljena na vrednost nič. Status dopusta ne ščiti tvojega računa pred izbrisom, če je bil neaktiven 35+ dni in račun nima kupljene ČM.', + 'vacation_description_3' => 'Dopust traja najmanj 48 ur. Šele po preteku tega časa ga boš lahko deaktiviral.', + 'vacation_tooltip_min_days' => 'Dopust traja najmanj 2 dni.', + 'vacation_deactivate_btn' => 'Deaktiviraj', + 'vacation_activate_btn' => 'Aktiviraj', + 'section_account' => 'Tvoj račun', + 'delete_account' => 'Izbriši račun', + 'delete_account_hint' => 'klikni tu, da označiš račun za avtomatsko brisanje po 7 dneh.', + 'use_settings' => 'Uporabi nastavitve', + 'validation_not_enough_chars' => 'Ni dovolj znakov', + 'validation_pw_too_short' => 'Vneseno geslo je prekratko (min. 4 znaki)', + 'validation_pw_too_long' => 'Vneseno geslo je predolgo (največ 20 znakov)', + 'validation_invalid_email' => 'Vnesti morate veljaven elektronski naslov!', + 'validation_special_chars' => 'Vsebuje neveljavne znake.', + 'validation_no_begin_end_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_no_begin_end_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_no_begin_end_whitespace' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_three_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_three_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_three_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_no_consecutive_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_no_consecutive_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_no_consecutive_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'js_change_name_title' => 'Novo ime igralca', + 'js_change_name_question' => 'Ali ste prepričani, da želite spremeniti ime svojega igralca v %newName%?', + 'js_planet_move_question' => 'Pozor! Ta misija lahko še vedno teče, ko se začne obdobje selitve, in če je temu tako, bo postopek preklican. Ali res želite nadaljevati s to misijo?', + 'js_tab_disabled' => 'Za uporabo te možnosti morate biti potrjeni in ne morete biti v načinu počitnic!', + 'js_vacation_question' => 'Ali želite aktivirati način počitnic? Dopust lahko končate šele po 2 dneh.', + 'msg_settings_saved' => 'Nastavitve shranjene', + 'msg_password_incorrect' => 'Trenutno geslo, ki ste ga vnesli, ni pravilno.', + 'msg_password_mismatch' => 'Nova gesla se ne ujemata.', + 'msg_password_length_invalid' => 'Novo geslo mora vsebovati med 4 in 128 znaki.', + 'msg_vacation_activated' => 'Aktiviran je način dopusta. Ščitil vas bo pred novimi napadi najmanj 48 ur.', + 'msg_vacation_deactivated' => 'Način počitnic je bil deaktiviran.', + 'msg_vacation_min_duration' => 'Način dopusta lahko deaktivirate šele po preteku minimalnega trajanja 48 ur.', + 'msg_vacation_fleets_in_transit' => 'Ne morete aktivirati počitniškega načina, medtem ko so vozni parki v tranzitu.', + 'msg_probes_min_one' => 'Število vohunskih sond mora biti vsaj 1', + ], + 'layout' => [ + 'player' => 'Igralec', + 'change_player_name' => 'Spremenite ime igralca', + 'highscore' => 'Top lista', + 'notes' => 'Beležke', + 'notes_overlay_title' => 'Moji zapiski', + 'buddies' => 'Prijatelji', + 'search' => 'Išči', + 'search_overlay_title' => 'Vesolje iskanja', + 'options' => 'Možnosti', + 'support' => 'Support', + 'log_out' => 'Izpis', + 'unread_messages' => 'neprebrana sporočila', + 'loading' => 'nalaganje...', + 'no_fleet_movement' => 'Ni premikanja flote', + 'under_attack' => 'Napadeni ste!', + 'class_none' => 'Izbran ni noben razred', + 'class_selected' => 'Tvoj razred: :ime', + 'class_click_select' => 'Kliknite, da izberete razred znakov', + 'res_available' => 'Na voljo', + 'res_storage_capacity' => 'Kapaciteta skladišča', + 'res_current_production' => 'Trenutna proizvodnja', + 'res_den_capacity' => 'Den Zmogljivost', + 'res_consumption' => 'Poraba', + 'res_purchase_dm' => 'Nakup temne snovi', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energija', + 'res_dark_matter' => 'Temna snov', + 'menu_overview' => 'Pregled', + 'menu_resources' => 'Surovine', + 'menu_facilities' => 'Zgradbe', + 'menu_merchant' => 'Trgovec', + 'menu_research' => 'Laboratorij', + 'menu_shipyard' => 'Ladjedelnica', + 'menu_defense' => 'obramba', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaksija', + 'menu_alliance' => 'Aliansa', + 'menu_officers' => 'Rekrutiraj Oficirje', + 'menu_shop' => 'Trgovina', + 'menu_directives' => 'direktive', + 'menu_rewards_title' => 'Nagrade', + 'menu_resource_settings_title' => 'Nastavitve surovin', + 'menu_jump_gate' => 'Odskočna Vrata', + 'menu_resource_market_title' => 'Trgovina s surovinami', + 'menu_technology_title' => 'Tehnologija', + 'menu_fleet_movement_title' => 'premiki flot', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeti', + 'contacts_online' => ':štetje stikov na spletu', + 'back_to_top' => 'Nazaj na vrh', + 'all_rights_reserved' => 'Vse pravice pridržane.', + 'patch_notes' => 'Opombe o popravkih', + 'server_settings' => 'Nastavitve serverja', + 'help' => 'pomoč', + 'rules' => 'Pravila', + 'legal' => 'Imprint', + 'board' => 'Deska', + 'js_internal_error' => 'Prišlo je do prej neznane napake. Na žalost vašega zadnjega dejanja ni bilo mogoče izvesti!', + 'js_notify_info' => 'Informacije', + 'js_notify_success' => 'Uspeh', + 'js_notify_warning' => 'Opozorilo', + 'js_combatsim_planning' => 'Načrtovanje', + 'js_combatsim_pending' => 'Simulacija teče ...', + 'js_combatsim_done' => 'Popolna', + 'js_msg_restore' => 'obnoviti', + 'js_msg_delete' => 'izbrisati', + 'js_copied' => 'Kopirano v odložišče', + 'js_report_operator' => 'Prijaviti to sporočilo operaterju igre?', + 'js_time_done' => 'narejeno', + 'js_question' => 'vprašanje', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Napadali boste močnejšega igralca. Če to storite, bo vaša obramba za napad izklopljena za 7 dni in vsi igralci vas bodo lahko napadli brez kazni. Ste prepričani, da želite nadaljevati?', + 'js_last_slot_moon' => 'Ta zgradba bo uporabila zadnjo razpoložljivo režo zgradbe. Razširite svojo lunarno bazo, da prejmete več prostora. Ste prepričani, da želite zgraditi to zgradbo?', + 'js_last_slot_planet' => 'Ta zgradba bo uporabila zadnjo razpoložljivo režo zgradbe. Razširite svoj Terraformer ali kupite predmet Planet Field, da pridobite več rež. Ste prepričani, da želite zgraditi to zgradbo?', + 'js_forced_vacation' => 'Nekatere funkcije igre niso na voljo, dokler vaš račun ni potrjen.', + 'js_more_details' => 'Več podrobnosti', + 'js_less_details' => 'Manj podrobnosti', + 'js_planet_lock' => 'Ureditev ključavnice', + 'js_planet_unlock' => 'Odkleni dogovor', + 'js_activate_item_question' => 'Ali želite zamenjati obstoječi artikel? Stari bonus bo med tem izgubljen.', + 'js_activate_item_header' => 'Želite zamenjati element?', + + // Welcome dialog + 'welcome_title' => 'Dobrodošli v OGame!', + 'welcome_body' => 'Da bi vam pomagali hitro začeti, smo vam dodelili ime Commodore Nebula. Spremenite ga lahko kadarkoli s klikom na uporabniško ime.
Poveljstvo flote je pustilo informacije o vaših prvih korakih v nabiralniku.

Zabavajte se!', + + // Time unit abbreviations (short) + 'time_short_year' => 'l', + 'time_short_month' => 'mes', + 'time_short_week' => 'ted', + 'time_short_day' => 'd', + 'time_short_hour' => 'u', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dan', + 'time_long_hour' => 'ura', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Kje je sporočilo?', + 'chat_text_too_long' => 'Sporočilo je predolgo.', + 'chat_same_user' => 'Ne morete pisati sami sebi.', + 'chat_ignored_user' => 'Tega igralca ste ignorirali.', + 'chat_not_activated' => 'Ta funkcija je na voljo šele po aktivaciji vaših računov.', + 'chat_new_chats' => '#+# neprebranih sporočil', + 'chat_more_users' => 'pokaži več', + 'eventbox_mission' => 'Poslanstvo', + 'eventbox_missions' => 'Misije', + 'eventbox_next' => 'Naprej', + 'eventbox_type' => 'Vrsta', + 'eventbox_own' => 'lasten', + 'eventbox_friendly' => 'prijazen', + 'eventbox_hostile' => 'sovražno', + 'planet_move_ask_title' => 'Ponovno naselitev planeta', + 'planet_move_ask_cancel' => 'Ali ste prepričani, da želite preklicati to premestitev planeta? S tem se ohrani običajna čakalna doba.', + 'planet_move_success' => 'Prestavitev planeta je bila uspešno preklicana.', + 'premium_building_half' => 'Ali želite skrajšati čas gradnje za 50 % celotnega časa gradnje () za 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Ali želite nemudoma dokončati gradbeno naročilo za 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Ali želite skrajšati čas gradnje za 50 % celotnega časa gradnje () za 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Ali želite nemudoma dokončati gradbeno naročilo za 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Ali želite skrajšati čas raziskovanja za 50 % celotnega časa raziskovanja () za 750 temne snovi<\\/b>?', + 'premium_research_full' => 'Ali želite takoj dokončati naročilo raziskave za 750 Temno snov<\\/b>?', + 'loca_error_not_enough_dm' => 'Na voljo ni dovolj temne snovi! Ali jih želite zdaj kupiti?', + 'loca_notice' => 'Referenca', + 'loca_planet_giveup' => 'Ali ste prepričani, da želite zapustiti planet %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Ali ste prepričani, da želite zapustiti luno %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'V polju razbitin ni ladij.', + 'no_wreck_available' => 'Ni razpoložljivega polja razbitin.', + ], + 'highscore' => [ + 'player_highscore' => 'Statistika igralca', + 'alliance_highscore' => 'Najboljši rezultat zavezništva', + 'own_position' => 'Lastna pozicija', + 'own_position_hidden' => 'Lastna pozicija (-)', + 'points' => 'točke', + 'economy' => 'Ekonomija', + 'research' => 'Laboratorij', + 'military' => 'Vojska', + 'military_built' => 'Zgrajene vojaške točke', + 'military_destroyed' => 'Vojaške točke uničene', + 'military_lost' => 'Izgubljene vojaške točke', + 'honour_points' => 'Častne točke', + 'position' => 'Položaj', + 'player_name_honour' => 'Ime igralca (točke časti)', + 'action' => 'Dejanje', + 'alliance' => 'Aliansa', + 'member' => 'član', + 'average_points' => 'Povprečne točke', + 'no_alliances_found' => 'Ni najdenih zavezništev', + 'write_message' => 'Napiši sporočilo', + 'buddy_request' => 'Zahteva za prijateljstvo', + 'buddy_request_to' => 'Zahteva prijatelja za', + 'total_ships' => 'Skupaj ladje', + 'buddy_request_sent' => 'Zahteva za prijateljstvo je bila uspešno poslana!', + 'buddy_request_failed' => 'Pošiljanje zahteve za prijateljstvo ni uspelo.', + 'are_you_sure_ignore' => 'Ali ste prepričani, da želite prezreti', + 'player_ignored' => 'Igralec uspešno prezrt!', + 'player_ignored_failed' => 'Ignoriranje igralca ni uspelo.', + ], + 'premium' => [ + 'recruit_officers' => 'Rekrutiraj Oficirje', + 'your_officers' => 'Tvoji oficirji', + 'intro_text' => 'Z Oficirji lahko vodiš tvoj imperij v nepredstavljive razsežnosti. Vse kar potrebuješ je nekaj Črne materije in tako bodo tvoji delavci delali še bolje!', + 'info_dark_matter' => 'Več informacij o: Črna materija', + 'info_commander' => 'Več informacij o: Komander', + 'info_admiral' => 'Več informacij o: Admiral', + 'info_engineer' => 'Več informacij o: Inžinir', + 'info_geologist' => 'Več informacij o: Geolog', + 'info_technocrat' => 'Več informacij o: Tehnokrat', + 'info_commanding_staff' => 'Več informacij o: Poveljujoče osebje', + 'hire_commander_tooltip' => 'Najem poveljnika|+40 priljubljenih, sestavljanje čakalne vrste, bližnjice, transportni skener, brez oglaševanja* (*izključuje: reference, povezane z igrami)', + 'hire_admiral_tooltip' => 'Najemite admirala|Max. reže za floto +2, +maks. odprave +1, +Izboljšana stopnja pobega flote, +Reže za shranjevanje simulacije boja +20', + 'hire_engineer_tooltip' => 'Najem inženirja|Prepolovi izgube za obrambo, +10 % proizvodnje energije', + 'hire_geologist_tooltip' => 'Najemite geologa|+10% proizvodnje rudnika', + 'hire_technocrat_tooltip' => 'Najemite tehnokrata|+2 stopnji vohunjenja, 25 % manj časa za raziskovanje', + 'remaining_officers' => ':tok od :maks', + 'benefit_fleet_slots_title' => 'Odpremite lahko več flot hkrati.', + 'benefit_fleet_slots' => 'Največ mest za floto+1', + 'benefit_energy_title' => 'Vaše elektrarne in sončni sateliti proizvedejo 2 % več energije.', + 'benefit_energy' => '+2% proizvodenje energije', + 'benefit_mines_title' => 'Vaši rudniki proizvedejo 2 % več.', + 'benefit_mines' => '+2% proizvodnje rudnikov', + 'benefit_espionage_title' => 'Vaši raziskavi o vohunjenju bo dodana 1 stopnja.', + 'benefit_espionage' => '+1 stopnje vohunjenja', + 'dark_matter_title' => 'Temna snov', + 'dark_matter_label' => 'Temna snov', + 'no_dark_matter' => 'Nimate razpoložljive temne snovi', + 'dark_matter_description' => 'Temna snov je redka substanca, ki jo je mogoče shraniti le z velikim trudom. Omogoča vam ustvarjanje velikih količin energije. Postopek pridobivanja temne snovi je zapleten in tvegan, zato je izjemno dragocena.
Samo kupljena temna snov, ki je še na voljo, lahko zaščiti pred izbrisom računa!', + 'dark_matter_benefits' => 'Temna snov vam omogoča najemanje častnikov in poveljnikov, plačevanje trgovskih ponudb, premikanje planetov in nakup predmetov.', + 'your_balance' => 'Vaše stanje', + 'active_until' => 'Aktivno do :date', + 'active_for_days' => 'Aktivno še :days dni', + 'not_active' => 'Neaktivno', + 'days' => 'dni', + 'dm' => 'DM', + 'advantages' => 'Prednosti:', + 'buy_dark_matter' => 'Kupite temno snov', + 'confirm_purchase' => 'Ali želite najeti tega častnika za :days dni za :cost temne snovi?', + 'insufficient_dark_matter' => 'Nimate dovolj temne snovi.', + 'purchase_success' => 'Častnik je bil uspešno aktiviran!', + 'purchase_error' => 'Prišlo je do napake. Poskusite znova.', + 'officer_commander_title' => 'Komander', + 'officer_commander_description' => 'Pozicija Komanderja se je uveljavila v modernem vojskovanju. Zaradi enostavne uporabe se vsi ukazi izvajajo hitreje. S Komanderjem imaš pregled nad celotnim imperijem! To ti omogoča gradnjo struktur, da boš vedno en korak pred sovražniki.', + 'officer_commander_benefits' => 'S Poveljnikom boste imeli pregled celotnega imperija, eno dodatno mesto za misije in možnost nastavitve vrstnega reda ropanih virov.', + 'officer_commander_benefit_favourites' => '+40 priljubljenih', + 'officer_commander_benefit_queue' => 'Vrsta gradnje', + 'officer_commander_benefit_scanner' => 'Skener transporta', + 'officer_commander_benefit_ads' => 'Brez oglasov', + 'officer_commander_tooltip' => '+40 priljubljenih

Z več priljubljenimi lahko shraniš več sporočil, ki jih lahko tudi deliš.


Vrsta gradnje

Dodaj do 4 dodatne zgradbe hkrati v vrsto gradnje.


Skener transporta

Število surovin, ki jih prinaša transporter bo prikazano.


Brez oglasov

Ne vidiš več oglasov za druge igre, prikazani bodo le oglasi za OGame evente in ponudbe.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Admiral flote je izkušen vojni veteran in odličen strateg. V največjih bitkah je zmožen ustvariti pregled nad situacijo in ohraniti stik s podrejenimi admirali. Modri vladarji se lahko zanesejo na neomajno podporo admirala flote, kar omogoča pošiljanje dveh dodatnih flot. Nudi tudi dodaten prostor za ekspedicijo in lahko ukaže floti, katere surovine so prioriteta pri ropanju po uspešnem napadu. Poleg tega odklene dodatnih 20 prostih mest za simulacije bitk.', + 'officer_admiral_benefits' => '+1 mesto za ekspedicije, možnost nastavitve prednosti virov po napadu, +20 mest za shranjevanje v bojnem simulatorju.', + 'officer_admiral_benefit_fleet_slots' => 'Največ mest za floto+2', + 'officer_admiral_benefit_expeditions' => 'Največ ekspedicij +1', + 'officer_admiral_benefit_escape' => 'Izboljšano razmerje za pobeg flote', + 'officer_admiral_benefit_save_slots' => 'Max. prostorov za shranjevanje +20', + 'officer_admiral_tooltip' => 'Največ mest za floto+2

Hkrati lahko pokličeš več flot.


Največ ekspedicij +1

Lahko pokličeš dodatano ekspedicijo obenem.


Izboljšano razmerje za pobeg flote

Dokler ne dosežeš 500.000 točk, se lahk otvoja flota umakne, če so nasprotnikove enote trikrat večje od tvojih.


Max. prostorov za shranjevanje +20

Hkrati lahko shraniš več simulacij bitke.

', + 'officer_engineer_title' => 'Inžinir', + 'officer_engineer_description' => 'Inžinir je specialist na področju elektrike in obrambe. V času premirja poviša energijo na planetih in tako zagotavlja, da so potrebe zagotovljene. V primeru napada, pa se osredotoči na obrambo in tako zmanjša škodo na le-tej na polovico.', + 'officer_engineer_benefits' => '+10% proizvedene energije na vseh planetih, 50% uničene obrambe preživi bitko.', + 'officer_engineer_benefit_defence' => 'Razpolovi izgube obrambnih sistemov', + 'officer_engineer_benefit_energy' => '+10% proizvodnje energije', + 'officer_engineer_tooltip' => 'Razpolovi izgube obrambnih sistemov

Po bitki bo polovica izgubljenih obrambnih sistemov ponovno zgrajenih.


+10% proizvodnje energije

Tvoje elektrarne in solarni sateliti proizvedejo 10% več energije.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je specialist za astro minerologijo in kristalogijo. Asistira ekipam pri metalurgiji in kemiji ter skrbi za komunikacijo med planeti, tako da je optimizacija surovin na najvišjem nivoju. S tako tehnologijo in pristopom se proizvodnja surovin poviša za 10%.', + 'officer_geologist_benefits' => '+10% proizvodnje kovine, kristala in devterija na vseh planetih.', + 'officer_geologist_benefit_mines' => '+10% proizvodnje rudnikov', + 'officer_geologist_tooltip' => '+10% proizvodnje rudnikov

Tvoji rudniki proizvedejo 10% več.

', + 'officer_technocrat_title' => 'Tehnokrat', + 'officer_technocrat_description' => 'Ekipa Tehnokrata je sestavljena iz najboljših znanstvenikov, ki vedno priskočijo na pomoč, ko človeška logika odpove. Že več kot tisoč let ljudstvu ni uspelo ugotoviti in razbrati kod tehnokratov. Le-ti, zaradi tega, izjemno navdušujejo znanstvenike.', + 'officer_technocrat_benefits' => '-25% časa raziskovanja za vse tehnologije.', + 'officer_technocrat_benefit_espionage' => '+2 stopnje vohunstva', + 'officer_technocrat_benefit_research' => '25% manj časa za raziskave', + 'officer_technocrat_tooltip' => '+2 stopnje vohunstva

2 stopnje bodo dodane na raziskave za vohunstvo.


25% manj časa za raziskave

Tvoja raziskava zahteva 25% manj časa za dokončanje.

', + 'officer_all_officers_title' => 'Poveljujoče osebje', + 'officer_all_officers_description' => 'ta sveženj ti omogoča ne le enega specialista ampak osebje v celoti. Prejmeš vse efekte individualnih oficirjev skupaj z dodatnimi prednostmi, ki jih omogoča celoten paket.\nMedtem ko Komander nadzoruje, oficirji pazijo na energijo, zaloge, surovine in dodelavo. Kot dodatek nadaljujejo z raziskavami in prenesejo svoje bojne izkušnje tudi v bitke.', + 'officer_all_officers_benefits' => 'Vse prednosti Poveljnika, Admirala, Inženirja, Geologa in Tehnokrata ter ekskluzivni dodatni bonusi, ki so na voljo samo s celotnim paketom.', + 'officer_all_officers_benefit_fleet_slots' => 'Največ mest za floto+1', + 'officer_all_officers_benefit_energy' => '+2% proizvodenje energije', + 'officer_all_officers_benefit_mines' => '+2% proizvodnje rudnikov', + 'officer_all_officers_benefit_espionage' => '+1 stopnje vohunjenja', + 'officer_all_officers_tooltip' => 'Največ mest za floto+1

Hkrati lahko pokličeš več flot.


+2% proizvodenje energije

Tvoje elektrarne proizvedejo 2% več energije.


+2% proizvodnje rudnikov

Tvoji rudniki proizvedejo 2% več.


+1 stopnje vohunjenja

1 stopnje bodo dodane v vohunske raziskave.

', + ], + 'shop' => [ + 'page_title' => 'Trgovina', + 'tooltip_shop' => 'Artikle lahko kupite tukaj.', + 'tooltip_inventory' => 'Tukaj lahko dobite pregled vaših kupljenih artiklov.', + 'btn_shop' => 'Trgovina', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Posebne ponudbe', + 'category_all' => 'vse', + 'category_resources' => 'Surovine', + 'category_buddy_items' => 'Prijateljevi predmeti', + 'category_construction' => 'Gradnja', + 'btn_get_more_resources' => 'Pridobite več sredstev', + 'btn_purchase_dark_matter' => 'Nakup temne snovi', + 'feature_coming_soon' => 'Funkcija bo kmalu na voljo.', + 'tier_gold' => 'zlato', + 'tier_silver' => 'Srebrna', + 'tier_bronze' => 'bron', + 'tooltip_duration' => 'Trajanje', + 'duration_now' => 'zdaj', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'V inventarju', + 'dark_matter' => 'Temna snov', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trajanje', + 'now' => 'zdaj', + 'item_price' => 'Cena', + 'item_in_inventory' => 'V inventarju', + 'loca_extend' => 'Podaljšaj', + 'loca_activate' => 'Aktiviraj', + 'loca_buy_activate' => 'Kupite in aktivirajte', + 'loca_buy_extend' => 'Kupite in podaljšajte', + 'loca_buy_dm' => 'Nimate dovolj temne snovi. Bi jih radi zdaj kupili?', + ], + 'search' => [ + 'input_hint' => 'Vpiši ime igralca, alianse ali planeta', + 'search_btn' => 'Išči', + 'tab_players' => 'Ime igralcev', + 'tab_alliances' => 'Ime in tag alians', + 'tab_planets' => 'Ime planetov', + 'no_search_term' => 'Iskalni pojem ni vnešen', + 'searching' => 'Iskanje ...', + 'search_failed' => 'Iskanje ni uspelo. prosim poskusite ponovno', + 'no_results' => 'Ni rezultatov', + 'player_name' => 'Ime igralca', + 'planet_name' => 'Ime planeta', + 'coordinates' => 'Koordinate', + 'tag' => 'Oznaka', + 'alliance_name' => 'Ime zavezništva', + 'member' => 'član', + 'points' => 'točke', + 'action' => 'Dejanje', + 'apply_for_alliance' => 'Prijavite se za to zavezništvo', + 'search_player_link' => 'Išči igralca', + 'alliance' => 'Zveza', + 'home_planet' => 'Matični planet', + 'send_message' => 'Pošlji sporočilo', + 'buddy_request' => 'Prošnja za prijateljstvo', + 'highscore' => 'Lestvica rezultatov', + ], + 'notes' => [ + 'no_notes_found' => 'Nobena beležka ni najdena', + 'add_note' => 'Dodaj opombo', + 'new_note' => 'Nova opomba', + 'subject_label' => 'Zadeva', + 'date_label' => 'Datum', + 'edit_note' => 'Uredi opombo', + 'select_action' => 'Izberite dejanje', + 'delete_marked' => 'Izbriši označene', + 'delete_all' => 'Izbriši vse', + 'unsaved_warning' => 'Imate neshranjene spremembe.', + 'save_question' => 'Ali želite shraniti spremembe?', + 'your_subject' => 'Zadeva', + 'subject_placeholder' => 'Vnesite zadevo...', + 'priority_label' => 'Prioriteta', + 'priority_important' => 'Pomembno', + 'priority_normal' => 'Normalno', + 'priority_unimportant' => 'Nepomembno', + 'your_message' => 'Sporočilo', + 'save_btn' => 'Shrani', + ], + 'planet_abandon' => [ + 'description' => 'S pomočjo tega menija lahko spremenite imena planetov in lun ali jih popolnoma opustite.', + 'rename_heading' => 'Preimenuj', + 'new_planet_name' => 'Novo ime planeta', + 'new_moon_name' => 'Novo ime lune', + 'rename_btn' => 'Preimenuj', + 'tooltip_rules_title' => 'Pravila', + 'tooltip_rename_planet' => 'Tukaj lahko preimenujete svoj planet.

Ime planeta mora biti dolgo med 2 in 20 znaki.
Imena planetov so lahko sestavljena iz malih in velikih črk ter številk.
Vsebujejo lahko vezaje, podčrtaje in presledke – vendar ti ne smejo biti postavljeni na naslednji način:
- na začetku ali na koncu imena
- neposredno eden poleg drugega
- več kot trikrat v imenu', + 'tooltip_rename_moon' => 'Tukaj lahko preimenujete svojo luno.

Ime lune mora biti dolgo med 2 in 20 znaki.
Imena lune so lahko sestavljena iz malih in velikih črk ter številk.
Vsebujejo lahko vezaje, podčrtaje in presledke – vendar ti ne smejo biti postavljeni na naslednji način:
- na začetku ali na konec imena
- neposredno eden poleg drugega
- več kot trikrat v imenu', + 'abandon_home_planet' => 'Zapustite domači planet', + 'abandon_moon' => 'Zapusti Luno', + 'abandon_colony' => 'Zapusti kolonijo', + 'abandon_home_planet_btn' => 'Zapustite domači planet', + 'abandon_moon_btn' => 'Opusti luno', + 'abandon_colony_btn' => 'Zapusti kolonijo', + 'home_planet_warning' => 'Če zapustite domači planet, boste takoj ob naslednji prijavi usmerjeni na planet, ki ste ga naslednji kolonizirali.', + 'items_lost_moon' => 'Če ste aktivirali predmete na luni, bodo izgubljeni, če luno zapustite.', + 'items_lost_planet' => 'Če ste aktivirali predmete na planetu, bodo izgubljeni, če planet zapustite.', + 'confirm_password' => 'Prosimo potrdite izbris :type [:coordinates] tako, da vnesete svoje geslo', + 'confirm_btn' => 'Potrdi', + 'type_moon' => 'luna', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Ni dovolj znakov', + 'validation_pw_min' => 'Vneseno geslo je prekratko (min. 4 znaki)', + 'validation_pw_max' => 'Vneseno geslo je predolgo (največ 20 znakov)', + 'validation_email' => 'Vnesti morate veljaven elektronski naslov!', + 'validation_special' => 'Vsebuje neveljavne znake.', + 'validation_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_space' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_consec_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_consec_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_consec_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'msg_invalid_planet_name' => 'Novo ime planeta ni veljavno. prosim poskusite ponovno', + 'msg_invalid_moon_name' => 'Ime nove lune ni veljavno. prosim poskusite ponovno', + 'msg_planet_renamed' => 'Planet je bil uspešno preimenovan.', + 'msg_moon_renamed' => 'Moon je uspešno preimenovan.', + 'msg_wrong_password' => 'Napačno geslo!', + 'msg_confirm_title' => 'Potrdi', + 'msg_confirm_deletion' => 'Če potrdite izbris :type [:coordinates] (:name), bodo vse zgradbe, ladje in obrambni sistemi, ki se nahajajo na tem :type, odstranjeni iz vašega računa. Če imate elemente aktivne na vašem :type, bodo tudi ti izgubljeni, ko opustite :type. Tega procesa ni mogoče obrniti!', + 'msg_reference' => 'Referenca', + 'msg_abandoned' => ':type je bil uspešno opuščen!', + 'msg_type_moon' => 'luna', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'ja', + 'msg_no' => 'št', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Odpri drevo tehnologij', + 'techtree' => 'Drevo tehnologij', + 'no_requirements' => 'Brez zahtev', + 'cancel_expansion_confirm' => 'Ali želite preklicati razširitev :name na raven :level?', + 'number' => 'Številka', + 'level' => 'Raven', + 'production_duration' => 'Čas proizvodnje', + 'energy_needed' => 'Potrebna energija', + 'production' => 'Proizvodnja', + 'costs_per_piece' => 'Stroški na enoto', + 'required_to_improve' => 'Potrebno za nadgradnjo na raven', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energija', + 'deconstruction_costs' => 'Stroški rušenja', + 'ion_technology_bonus' => 'Bonus ionske tehnologije', + 'duration' => 'Trajanje', + 'number_label' => 'Količina', + 'max_btn' => 'Najv. :amount', + 'vacation_mode' => 'Trenutno ste v počitniškem načinu.', + 'tear_down_btn' => 'Poruši', + 'wrong_character_class' => 'Napačen razred lika!', + 'shipyard_upgrading' => 'Ladjedelnica se nadgrajuje.', + 'shipyard_busy' => 'Ladjedelnica je trenutno zasedena.', + 'not_enough_fields' => 'Premalo polj na planetu!', + 'build' => 'Zgradi', + 'in_queue' => 'V vrsti', + 'improve' => 'Nadgradi', + 'storage_capacity' => 'Zmogljivost skladišča', + 'gain_resources' => 'Pridobi vire', + 'view_offers' => 'Poglej ponudbe', + 'destroy_rockets_desc' => 'Tukaj lahko uničite shranjene rakete.', + 'destroy_rockets_btn' => 'Uniči rakete', + 'more_details' => 'Več podrobnosti', + 'error' => 'Napaka', + 'commander_queue_info' => 'Za uporabo vrste za gradnjo potrebujete Poveljnika. Ali želite izvedeti več o prednostih Poveljnika?', + 'no_rocket_silo_capacity' => 'Premalo prostora v silosu za rakete.', + 'detail_now' => 'Podrobnosti', + 'start_with_dm' => 'Začni s temno snovjo', + 'err_dm_price_too_low' => 'Cena temne snovi je prenizka.', + 'err_resource_limit' => 'Omejitev virov presežena.', + 'err_storage_capacity' => 'Nezadostna zmogljivost skladišča.', + 'err_no_dark_matter' => 'Nezadostna temna snov.', + ], + 'buildqueue' => [ + 'building_duration' => 'Čas gradnje', + 'total_time' => 'Skupni čas', + 'complete_tooltip' => 'Dokončajte to gradnjo takoj s temno snovjo', + 'complete' => 'Dokončaj zdaj', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Prepolovite preostali čas gradnje s temno snovjo', + 'halve_tooltip_research' => 'Prepolovite preostali čas raziskovanja s temno snovjo', + 'halve_time' => 'Prepolovi čas', + 'question_complete_unit' => 'Ali želite takoj dokončati gradnjo te enote za :dm_cost temne snovi?', + 'question_halve_unit' => 'Ali želite zmanjšati čas gradnje za :time_reduction za :dm_cost?', + 'question_halve_building' => 'Ali želite prepoloviti čas gradnje za :dm_cost?', + 'question_halve_research' => 'Ali želite prepoloviti čas raziskovanja za :dm_cost?', + 'downgrade_to' => 'Znižaj na', + 'improve_to' => 'Nadgradi na', + 'no_building_idle' => 'Trenutno se ne gradi nobena zgradba.', + 'no_building_idle_tooltip' => 'Kliknite za premik na stran Zgradb.', + 'no_research_idle' => 'Trenutno ne poteka nobeno raziskovanje.', + 'no_research_idle_tooltip' => 'Kliknite za premik na stran Raziskav.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prijatelj', + 'alliance_tooltip' => 'Član zveze', + 'status_online' => 'Na spletu', + 'status_offline' => 'Nedosegljiv', + 'status_not_visible' => 'Stanje ni vidno', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Zveza: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Še ni sporočil.', + 'submit' => 'Pošlji', + 'alliance_chat' => 'Klepet zveze', + 'list_title' => 'Pogovori', + 'player_list' => 'Igralci', + 'buddies' => 'Prijatelji', + 'no_buddies' => 'Še ni prijateljev.', + 'alliance' => 'Zveza', + 'strangers' => 'Drugi igralci', + 'no_strangers' => 'Ni drugih igralcev.', + 'no_conversations' => 'Še ni pogovorov.', + ], + 'jumpgate' => [ + 'select_target' => 'Izberite cilj', + 'origin_coordinates' => 'Izhodišče', + 'standard_target' => 'Standardni cilj', + 'target_coordinates' => 'Koordinate cilja', + 'not_ready' => 'Skočna vrata niso pripravljena.', + 'cooldown_time' => 'Čas ohlajanja', + 'select_ships' => 'Izberite ladje', + 'select_all' => 'Izberi vse', + 'reset_selection' => 'Ponastavi izbiro', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Izberite veljaven cilj.', + 'no_ships' => 'Izberite vsaj eno ladjo.', + 'jump_success' => 'Skok je bil uspešno izveden.', + 'jump_error' => 'Skok ni uspel.', + 'error_occurred' => 'Prišlo je do napake.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistem borbe zveze', + 'dm_bonus' => 'Bonus temne snovi:', + 'debris_defense' => 'Ostanki iz obrambe:', + 'debris_ships' => 'Ostanki iz ladij:', + 'debris_deuterium' => 'Devterij v poljih ostankov', + 'fleet_deut_reduction' => 'Zmanjšanje devterija flote:', + 'fleet_speed_war' => 'Hitrost flote (vojna):', + 'fleet_speed_holding' => 'Hitrost flote (zadrževanje):', + 'fleet_speed_peace' => 'Hitrost flote (mir):', + 'ignore_empty' => 'Ignoriraj prazne sisteme', + 'ignore_inactive' => 'Ignoriraj neaktivne sisteme', + 'num_galaxies' => 'Število galaksij:', + 'planet_field_bonus' => 'Bonus polj planeta:', + 'dev_speed' => 'Hitrost gospodarstva:', + 'research_speed' => 'Hitrost raziskovanja:', + 'dm_regen_enabled' => 'Regeneracija temne snovi', + 'dm_regen_amount' => 'Količina regeneracije TS:', + 'dm_regen_period' => 'Obdobje regeneracije TS:', + 'days' => 'dni', + ], + 'alliance_depot' => [ + 'description' => 'Depo zveze omogoča zavezniškemu flotu v orbiti, da se oskrbi z gorivom med obrambo vašega planeta. Vsaka raven zagotavlja 10.000 devterija na uro.', + 'capacity' => 'Zmogljivost', + 'no_fleets' => 'Trenutno ni zavezniških flot v orbiti.', + 'fleet_owner' => 'Lastnik flote', + 'ships' => 'Ladje', + 'hold_time' => 'Čas zadrževanja', + 'extend' => 'Podaljšaj (ure)', + 'supply_cost' => 'Stroški oskrbe (devterij)', + 'start_supply' => 'Oskrbi floto', + 'please_select_fleet' => 'Izberite floto.', + 'hours_between' => 'Ure morajo biti med 1 in 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Devterij v poljih ostankov', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Izbira razreda', + 'choose_your_class' => 'Izberite svoj razred', + 'choose_description' => 'Izberite razred za dodatne ugodnosti. Razred lahko spremenite v razdelku za izbiro razreda zgoraj desno.', + 'select_for_free' => 'Izberi brezplačno', + 'buy_for' => 'Kupi za', + 'deactivate' => 'Deaktiviraj', + 'confirm' => 'Potrdi', + 'cancel' => 'Prekliči', + 'select_title' => 'Izberite razred lika', + 'deactivate_title' => 'Deaktivirajte razred lika', + 'activated_free_msg' => 'Ali želite brezplačno aktivirati razred :className?', + 'activated_paid_msg' => 'Ali želite aktivirati razred :className za :price temne snovi? S tem boste izgubili trenutni razred.', + 'deactivate_confirm_msg' => 'Ali res želite deaktivirati svoj razred lika? Ponovna aktivacija zahteva :price temne snovi.', + 'success_selected' => 'Razred lika je bil uspešno izbran!', + 'success_deactivated' => 'Razred lika je bil uspešno deaktiviran!', + 'not_enough_dm_title' => 'Nezadostna temna snov', + 'not_enough_dm_msg' => 'Ni dovolj temne snovi! Ali želite kupiti zdaj?', + 'buy_dm' => 'Kupi temno snov', + 'error_generic' => 'Prišlo je do napake. Poskusite znova.', + ], + 'rewards' => [ + 'page_title' => 'Nagrade', + 'hint_tooltip' => 'Nagrade so poslane vsak dan in jih je mogoče ročno zbrati. Od 7. dne naprej nagrade niso več poslane. Prva nagrada je podeljena 2. dan po registraciji.', + 'new_awards' => 'Nove nagrade', + 'not_yet_reached' => 'Nagrade, ki še niso dosežene', + 'not_fulfilled' => 'Ni izpolnjeno', + 'collected_awards' => 'Zbrane nagrade', + 'claim' => 'Prevzemi', + ], + 'phalanx' => [ + 'no_movements' => 'Na tej lokaciji niso bila zaznana gibanja flote.', + 'fleet_details' => 'Podrobnosti flote', + 'ships' => 'Ladje', + 'loading' => 'Nalaganje...', + 'time_label' => 'Čas', + 'speed_label' => 'Hitrost', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na tej poziciji ni razbitin.', + 'burns_up_in' => 'Razbitine zgorijo v:', + 'leave_to_burn' => 'Pusti, da zgorijo', + 'leave_confirm' => 'Razbitine bodo vstopile v atmosfero planeta in zgorele. Ali ste prepričani?', + 'repair_time' => 'Čas popravila:', + 'ships_being_repaired' => 'Ladje v popravilu:', + 'repair_time_remaining' => 'Preostali čas popravila:', + 'no_ship_data' => 'Ni podatkov o ladjah', + 'collect' => 'Zberi', + 'start_repairs' => 'Začni popravilo', + 'err_network_start' => 'Omrežna napaka pri začetku popravila', + 'err_network_complete' => 'Omrežna napaka pri dokončanju popravila', + 'err_network_collect' => 'Omrežna napaka pri zbiranju ladij', + 'err_network_burn' => 'Omrežna napaka pri sežiganju polja razbitin', + 'err_burn_up' => 'Napaka pri sežiganju polja razbitin', + 'wreckage_label' => 'Razbitine', + 'repairs_started' => 'Popravilo je bilo uspešno začeto!', + 'repairs_completed' => 'Popravilo je dokončano in ladje so bile uspešno zbrane!', + 'ships_back_service' => 'Vse ladje so bile vrnjene v uporabo', + 'wreck_burned' => 'Polje razbitin je bilo uspešno sežgano!', + 'err_start_repairs' => 'Napaka pri začetku popravila', + 'err_complete_repairs' => 'Napaka pri dokončanju popravila', + 'err_collect_ships' => 'Napaka pri zbiranju ladij', + 'err_burn_wreck' => 'Napaka pri sežiganju polja razbitin', + 'can_be_repaired' => 'Razbitine se lahko popravijo v Vesoljskem doku.', + 'collect_back_service' => 'Vrnite že popravljene ladje v uporabo', + 'auto_return_service' => 'Vaše zadnje ladje bodo samodejno vrnjene v uporabo', + 'no_ships_for_repair' => 'Ni ladij za popravilo', + 'repairable_ships' => 'Ladje za popravilo:', + 'repaired_ships' => 'Popravljene ladje:', + 'ships_count' => 'Ladje', + 'details' => 'Podrobnosti', + 'tooltip_late_added' => 'Ladij, dodanih med tekočim popravilom, ni mogoče ročno zbrati. Počakajte, da se vsa popravila samodejno zaključijo.', + 'tooltip_in_progress' => 'Popravila so še vedno v teku. Uporabite okno Podrobnosti za delno zbiranje.', + 'tooltip_no_repaired' => 'Še ni popravljenih ladij', + 'tooltip_must_complete' => 'Popravila morajo biti dokončana za zbiranje ladij od tod.', + 'burn_confirm_title' => 'Pusti, da zgorijo', + 'burn_confirm_msg' => 'Razbitine bodo vstopile v atmosfero planeta in zgorele. Ko se to zgodi, popravilo ne bo več mogoče. Ali ste prepričani, da želite sežgati razbitine?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Ime', + 'actions_col' => 'Dejanja', + 'template_name_label' => 'Ime', + 'delete_tooltip' => 'Izbriši predlogo/vnos', + 'save_tooltip' => 'Shrani predlogo', + 'err_name_required' => 'Ime predloge je obvezno.', + 'err_need_ships' => 'Predloga mora vsebovati vsaj eno ladjo.', + 'err_not_found' => 'Predloga ni bila najdena.', + 'err_max_reached' => 'Doseženo največje število predlog (10).', + 'saved_success' => 'Predloga je bila uspešno shranjena.', + 'deleted_success' => 'Predloga je bila uspešno izbrisana.', + ], + 'fleet_events' => [ + 'events' => 'Dogodki', + 'recall_title' => 'Odpoklic', + 'recall_fleet' => 'Odpokliči floto', + ], +]; diff --git a/resources/lang/si/t_layout.php b/resources/lang/si/t_layout.php new file mode 100644 index 000000000..f735c980c --- /dev/null +++ b/resources/lang/si/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/si/t_merchant.php b/resources/lang/si/t_merchant.php new file mode 100644 index 000000000..e4df3b42d --- /dev/null +++ b/resources/lang/si/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Trgovec', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Trgovina s surovinami', + 'back' => 'Nazaj', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Temna snov', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Obrambne strukture', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/si/t_messages.php b/resources/lang/si/t_messages.php new file mode 100644 index 000000000..393aac821 --- /dev/null +++ b/resources/lang/si/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prijatelji', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prijatelji', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Prijatelji', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/si/t_overview.php b/resources/lang/si/t_overview.php new file mode 100644 index 000000000..94b5abf89 --- /dev/null +++ b/resources/lang/si/t_overview.php @@ -0,0 +1,19 @@ + 'Pregled', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', +]; diff --git a/resources/lang/si/t_resources.php b/resources/lang/si/t_resources.php new file mode 100644 index 000000000..13d6c1805 --- /dev/null +++ b/resources/lang/si/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Rudnik metala', + 'description' => 'Uporablja se za pridobivanje metala, rudniki metala so primarni za vse nastajajoče in ustanovljene imperije.', + 'description_long' => 'Uporablja se za pridobivanje metala, rudniki metala so primarni za vse nastajajoče in ustanovljene imperije.', + ], + 'crystal_mine' => [ + 'title' => 'Rudnik kristala', + 'description' => 'Kristal je glavna surovina pri gradnji električnih omrežij in oblikovanju nekaterih zlitin.', + 'description_long' => 'Kristal je glavna surovina pri gradnji električnih omrežij in oblikovanju nekaterih zlitin.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Rafinerija Deuteriuma', + 'description' => 'Deuterium se uporablja kot gorivo za vesoljske ladje in se pridobiva globoko v morju. Ker je tako redka surovina je razlog za njegovo visoko ceno jasen.', + 'description_long' => 'Deuterium se uporablja kot gorivo za vesoljske ladje in se pridobiva globoko v morju. Ker je tako redka surovina je razlog za njegovo visoko ceno jasen.', + ], + 'solar_plant' => [ + 'title' => 'Sončna Elektrarna', + 'description' => 'Solarna elektrarna absorbira energijo iz sončnega sevanja. Vsi rudniki jo potrebujejo za pravilno delovanje.', + 'description_long' => 'Solarna elektrarna absorbira energijo iz sončnega sevanja. Vsi rudniki jo potrebujejo za pravilno delovanje.', + ], + 'fusion_plant' => [ + 'title' => 'Fuzijska elektrarna', + 'description' => 'Fuzijski reaktor potrebuje deuterium za proizvodnjo energije.', + 'description_long' => 'Fuzijski reaktor potrebuje deuterium za proizvodnjo energije.', + ], + 'metal_store' => [ + 'title' => 'Skladišče Metala', + 'description' => 'Nudi skladišče za dodaten metal.', + 'description_long' => 'Nudi skladišče za dodaten metal.', + ], + 'crystal_store' => [ + 'title' => 'Skladišče Kristala', + 'description' => 'Nudi skladišče za dodaten kristal.', + 'description_long' => 'Nudi skladišče za dodaten kristal.', + ], + 'deuterium_store' => [ + 'title' => 'Rezervoarji Deuteriuma', + 'description' => 'Ogromni rezervoarji nudijo skladišče za dodaten deuterium.', + 'description_long' => 'Ogromni rezervoarji nudijo skladišče za dodaten deuterium.', + ], + 'robot_factory' => [ + 'title' => 'Tovarna Robotov', + 'description' => 'Tovarna robotov proizvaja enostavne robote, ki kasneje sodelujejo pri gradnji infrastrukture na planetu.', + 'description_long' => 'Tovarna robotov proizvaja enostavne robote, ki kasneje sodelujejo pri gradnji infrastrukture na planetu.', + ], + 'shipyard' => [ + 'title' => 'Ladjedelnica', + 'description' => 'Ladje vseh vrst so zgrajene v ladjedelnici planeta.', + 'description_long' => 'Ladje vseh vrst so zgrajene v ladjedelnici planeta.', + ], + 'research_lab' => [ + 'title' => 'Laboratorij', + 'description' => 'Laboratorij je potreben za raziskave novih tehnologij.', + 'description_long' => 'Laboratorij je potreben za raziskave novih tehnologij.', + ], + 'alliance_depot' => [ + 'title' => 'Zavezniško skladišče', + 'description' => 'Zavezniško skladišče dobavlja deuterium prijateljskim flotam v orbiti.', + 'description_long' => 'Zavezniško skladišče dobavlja deuterium prijateljskim flotam v orbiti.', + ], + 'missile_silo' => [ + 'title' => 'Izstrelišče', + 'description' => 'Izstrelišče je skladišče za shranjevanje in lansiranje raket.', + 'description_long' => 'Izstrelišče je skladišče za shranjevanje in lansiranje raket.', + ], + 'nano_factory' => [ + 'title' => 'Tovarna Nanorobotov', + 'description' => 'Predstavlja nadgradnjo tovarne robotov. Vsaka stopnja prepolovi čas gradnje zgradb, ladij in obrambe.', + 'description_long' => 'Predstavlja nadgradnjo tovarne robotov. Vsaka stopnja prepolovi čas gradnje zgradb, ladij in obrambe.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer doda dodatna polja za gradnjo na površini planeta.', + 'description_long' => 'Terraformer doda dodatna polja za gradnjo na površini planeta.', + ], + 'space_dock' => [ + 'title' => 'Vesoljski dok', + 'description' => 'Razbitine so lahko popravljene v vesoljskem doku.', + 'description_long' => 'Razbitine so lahko popravljene v vesoljskem doku.', + ], + 'lunar_base' => [ + 'title' => 'Lunarna baza', + 'description' => 'Ker luna nima atmosfere, je za ustvarjanje bivalnega prostora potrebna lunarna baza.', + 'description_long' => 'Ker luna nima atmosfere, je lunarna baza zahtevana za nadaljno gradnjo zgradb.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzorska Falanga', + 'description' => 'Z uporabo senzorske falange je mogoče odkriti in opazovati flote drugih imperijev. Večji kot je senzorski niz falange, večji obseg lahko skenira.', + 'description_long' => 'Z uporabo falange lahko opazujemo premike flot ostalih igralcev. Večja stopnja falange nam zagotavlja večji razpon kje lahko skeniramo.', + ], + 'jump_gate' => [ + 'title' => 'Odskočna Vrata', + 'description' => 'Vrata za skoke so ogromni oddajniki-sprejemniki, ki lahko v hipu pošljejo tudi največjo floto do oddaljenih vrat za skok.', + 'description_long' => 'Zvezdna vrata je ogromna platforma, ki je v stanju transformacije flot med lunami brez izgube časa.', + ], + 'energy_technology' => [ + 'title' => 'Energijska tehnologija', + 'description' => 'Različne vrste energije so potrebne za nove raziskave.', + 'description_long' => 'Različne vrste energije so potrebne za nove raziskave.', + ], + 'laser_technology' => [ + 'title' => 'Laserska tehnologija', + 'description' => 'Žarek usmerjene svetlobe ob stiku s predmetom povzroči uničenje.', + 'description_long' => 'Žarek usmerjene svetlobe ob stiku s predmetom povzroči uničenje.', + ], + 'ion_technology' => [ + 'title' => 'Ionska tehnologija', + 'description' => 'Koncentracija ionov omogoča gradnjo topov, ki lahko povzročijo ogromno škodo in lahko zmanjšajo stroške dekonstrukcije na stopnjo za 4%.', + 'description_long' => 'Koncentracija ionov omogoča gradnjo topov, ki lahko povzročijo ogromno škodo in lahko zmanjšajo stroške dekonstrukcije na stopnjo za 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hiperprostorska tehnologija', + 'description' => 'Z integracijo 4. in 5. dimenzije je zdaj mogoče raziskati novo vrsto pogona, ki je bolj ekonomičen in učinkovit.', + 'description_long' => 'Z integracijo 4. in 5. dimenzije je zdaj mogoče raziskati pogon, ki je veliko hitrejši in učinkovitejši. Z uporabo četrte in pete dimenzije je zdaj mogoče zmečkati doke za nalaganje, da prihranimo prostor.', + ], + 'plasma_technology' => [ + 'title' => 'Plazemska tehnologija', + 'description' => 'Nadaljnji razvoj ionske tehnologije, ki pospešuje visoko energijsko plazmo, ki potem povzroči ogromno škodo in dodatno optimizira proizvodnjo metala, kristala in deuteriuma (1%/0.66%/0.33% na stopnjo).', + 'description_long' => 'Nadaljnji razvoj ionske tehnologije, ki pospešuje visoko energijsko plazmo, ki potem povzroči ogromno škodo in dodatno optimizira proizvodnjo metala, kristala in deuteriuma (1%/0.66%/0.33% na stopnjo).', + ], + 'combustion_drive' => [ + 'title' => 'Pogon izgorevanja', + 'description' => 'Razvoj pogona doda hitrost nekaterim ladjam, vendar le 10% osnovne vrednosti.', + 'description_long' => 'Razvoj pogona doda hitrost nekaterim ladjam, vendar le 10% osnovne vrednosti.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzni pogon', + 'description' => 'Impulzni pogon temelji na principu reakcije. Razvoj vsake stopnje pogona doda 20% osnovne hitrosti nekaterim ladjam.', + 'description_long' => 'Impulzni pogon temelji na principu reakcije. Razvoj vsake stopnje pogona doda 20% osnovne hitrosti nekaterim ladjam.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hiperprostorski pogon', + 'description' => 'Hiper pogon poganja ladje po vesolju. Razvoj vsake stopnje doda 30% osnovne hitrosti nekaterim ladjam.', + 'description_long' => 'Hiper pogon poganja ladje po vesolju. Razvoj vsake stopnje doda 30% osnovne hitrosti nekaterim ladjam.', + ], + 'espionage_technology' => [ + 'title' => 'Vohunska tehnologija', + 'description' => 'S pomočjo te tehnologije lahko pridobiš informacije o ostalih planetih in lunah.', + 'description_long' => 'S pomočjo te tehnologije lahko pridobiš informacije o ostalih planetih in lunah.', + ], + 'computer_technology' => [ + 'title' => 'Računalniška tehnologija', + 'description' => 'Z višanjem računalniške tehnologije lahko upravljaš več flot hkrati. Vsaka stopnja ti prinese dodaten slot.', + 'description_long' => 'Z višanjem računalniške tehnologije lahko upravljaš več flot hkrati. Vsaka stopnja ti prinese dodaten slot.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizika', + 'description' => 'Z astrofizikalnim raziskovalnim modelom lahko ladje potujejo globoko v vesolje na ekspedicije. Vsaka druga stopnja te raziskave ti omogoča kolonizacijo novega planeta.', + 'description_long' => 'Z astrofizikalnim raziskovalnim modelom lahko ladje potujejo globoko v vesolje na ekspedicije. Vsaka druga stopnja te raziskave ti omogoča kolonizacijo novega planeta.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Medgalaktična raziskovalna mreža', + 'description' => 'Raziskovalci na različnih planetih komunicirajo preko tega omrežja.', + 'description_long' => 'Raziskovalci na različnih planetih komunicirajo preko tega omrežja.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonska tehnologija', + 'description' => 'Sprožitev koncentriranih gravitonskih delcev lahko povzroči umetno gravitacijo, kar lahko uniči ladje ali celo lune.', + 'description_long' => 'Sprožitev koncentriranih gravitonskih delcev lahko povzroči umetno gravitacijo, kar lahko uniči ladje ali celo lune.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologija orožja', + 'description' => 'Tehnologija orožja poskrbi za boljše delovanje orožja na tvojih ladjah in obrambi. Vsaka stopnja ti doda 10% osnovne vrednosti.', + 'description_long' => 'Tehnologija orožja poskrbi za boljše delovanje orožja na tvojih ladjah in obrambi. Vsaka stopnja ti doda 10% osnovne vrednosti.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologija ščita', + 'description' => 'Tehnologija ščitov naredi ščite na ladjah in obrambnih objektih učinkovitejše. Vsaka stopnja tehnologije ščitov poveča moč ščitov za 10 % osnovne vrednosti.', + 'description_long' => 'Tehnologija ščita naredi ščit na ladjah in obrambi bolj učinkovit. Vsaka stopnja mu doda 10% osnovne vrednosti.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologija oklepa', + 'description' => 'Posebna zlitina izboljša oklep na ladjah in obrambnih strukturah. Vsaka stopnja doprinese 10% osnovne vrednosti.', + 'description_long' => 'Posebna zlitina izboljša oklep na ladjah in obrambnih strukturah. Vsaka stopnja doprinese 10% osnovne vrednosti.', + ], + 'small_cargo' => [ + 'title' => 'Majhna tovorna ladja', + 'description' => 'Majhna tovorna ladja je enostavna ladja za prevoz surovin med planeti.', + 'description_long' => 'Majhna tovorna ladja je enostavna ladja za prevoz surovin med planeti.', + ], + 'large_cargo' => [ + 'title' => 'Velika tovorna ladja', + 'description' => 'Ta tovorna ladja ima veliko več prostora kot majhna tovorna ladja in je v normalnih pogojih hitrejša kot majhna tovorna ladja zahvaljujoč naprednemu pogonu.', + 'description_long' => 'Ta tovorna ladja ima veliko več prostora kot majhna tovorna ladja in je v normalnih pogojih hitrejša kot majhna tovorna ladja zahvaljujoč naprednemu pogonu.', + ], + 'colony_ship' => [ + 'title' => 'Kolonizacijska ladja', + 'description' => 'S to ladjo se lahko kolonizira prazne planete.', + 'description_long' => 'S to ladjo se lahko kolonizira prazne planete.', + ], + 'recycler' => [ + 'title' => 'Recikler', + 'description' => 'Reciklatorji so edine ladje, ki lahko po boju poberejo polja odpadkov, ki lebdijo v orbiti planeta.', + 'description_long' => 'Reciklerji so edina ladja, ki lahko pobere ruševine v orbitah planetov.', + ], + 'espionage_probe' => [ + 'title' => 'Vohunska sonda', + 'description' => 'Vohunske sonde so majhne, gibčne ladje, ki te oskrbujejo z informacijami o drugih planetih.', + 'description_long' => 'Vohunske sonde so majhne, gibčne ladje, ki te oskrbujejo z informacijami o drugih planetih.', + ], + 'solar_satellite' => [ + 'title' => 'Sončni satelit', + 'description' => 'Solarni sateliti so preproste platforme sončnih celic, ki se nahajajo v visoki stacionarni orbiti. Zbirajo sončno svetlobo in jo z laserjem prenašajo na zemeljsko postajo.', + 'description_long' => 'Sončni sateliti so enostavne plošče iz sončnih celic, ki so vedno v orbiti. Zbirajo sončno svetlobo in jo pretvarjajo v energijo. Sončni satelit proizvaja 35 energije na tem planetu.', + ], + 'crawler' => [ + 'title' => 'Plazilec', + 'description' => 'Plazilci povečajo proizvodnjo metala, kristala in Deuteriuma na določenem planetu za 0.02%, 0.02% in 0.02%. Kot pri zbiralcu se poveča tudi proizvodnja. Najvišji možen bonus je odvisen od splošne stopnje tvojih rudnikov.', + 'description_long' => 'Plazilci povečajo proizvodnjo metala, kristala in Deuteriuma na določenem planetu za 0.02%, 0.02% in 0.02%. Kot pri zbiralcu se poveča tudi proizvodnja. Najvišji možen bonus je odvisen od splošne stopnje tvojih rudnikov.', + ], + 'pathfinder' => [ + 'title' => 'Iskalec sledi', + 'description' => 'Pathfinder je hitra in okretna ladja, namensko zgrajena za odprave v neznane sektorje vesolja.', + 'description_long' => 'Iskalci sledi so hitri, prostorni in lahko odkrivajo in rudarijo polja razbitin med ekspedicijami. Skupni pridelek se poveča.', + ], + 'light_fighter' => [ + 'title' => 'Lahek lovec', + 'description' => 'Lahki lovec je okretna ladja, ki je prisotna na skoraj vsakem planetu. Stroški niso posebej veliki, moč ščita in tovorna kapaciteta pa sta zelo majhni.', + 'description_long' => 'Lahki lovec je okretna ladja, ki je prisotna na skoraj vsakem planetu. Stroški niso posebej veliki, moč ščita in tovorna kapaciteta pa sta zelo majhni.', + ], + 'heavy_fighter' => [ + 'title' => 'Težki lovec', + 'description' => 'Ta lovec je bolje oborožen in ima večjo moč kot lahki lovec.', + 'description_long' => 'Ta lovec je bolje oborožen in ima večjo moč kot lahki lovec.', + ], + 'cruiser' => [ + 'title' => 'Križarka', + 'description' => 'Križarke imajo skoraj trikrat boljši oklep kot težki lovci in skoraj dvakratno strelno moč. Kot dodatek, so tudi zelo hitre.', + 'description_long' => 'Križarke imajo skoraj trikrat boljši oklep kot težki lovci in skoraj dvakratno strelno moč. Kot dodatek, so tudi zelo hitre.', + ], + 'battle_ship' => [ + 'title' => 'Bojna ladja', + 'description' => 'Bojne ladje predstavljajo hrbtenico tvoje flote. Težki kanoni, velika hitrost in veliko skladišče jih naredijo resne nasprotnike.', + 'description_long' => 'Bojne ladje predstavljajo hrbtenico tvoje flote. Težki kanoni, velika hitrost in veliko skladišče jih naredijo resne nasprotnike.', + ], + 'battlecruiser' => [ + 'title' => 'Bojna križarka', + 'description' => 'Bojne križarke so specializirane za prestrezanje sovražnih flot.', + 'description_long' => 'Bojne križarke so specializirane za prestrezanje sovražnih flot.', + ], + 'bomber' => [ + 'title' => 'Bombnik', + 'description' => 'Bombnik je bil izumljen posebno za uničevanje obrambe nekega planeta.', + 'description_long' => 'Bombnik je bil izumljen posebno za uničevanje obrambe nekega planeta.', + ], + 'destroyer' => [ + 'title' => 'Uničevalec', + 'description' => 'Uničevalec je kralj bojnih ladij.', + 'description_long' => 'Uničevalec je kralj bojnih ladij.', + ], + 'deathstar' => [ + 'title' => 'Zvezda smrti', + 'description' => 'Uničujoča moč zvezd smrti se ne more primerjati z ničemer.', + 'description_long' => 'Uničujoča moč zvezd smrti se ne more primerjati z ničemer.', + ], + 'reaper' => [ + 'title' => 'Kombajn', + 'description' => 'Reaper je zmogljiva bojna ladja, specializirana za agresivne napade in žetev odpadkov.', + 'description_long' => 'Ladja razreda Kombajn je mogočen uničujoč instrument, ki lahko pleni polja razbitin po bitki.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketnik', + 'description' => 'Raketnik je najpreprostejša in najcenejša obrambna struktura.', + 'description_long' => 'Raketnik je najpreprostejša in najcenejša obrambna struktura.', + ], + 'light_laser' => [ + 'title' => 'Lahki laser', + 'description' => 'Usmerjeno streljanje fotonov povzroči veliko večjo škodo kot normalno balistično orožje.', + 'description_long' => 'Usmerjeno streljanje fotonov povzroči veliko večjo škodo kot normalno balistično orožje.', + ], + 'heavy_laser' => [ + 'title' => 'Težek laser', + 'description' => 'Težki laser je logičen razvoj lahkega laserja.', + 'description_long' => 'Težki laser je logičen razvoj lahkega laserja.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussov top', + 'description' => 'Gaussov top ima nekaj tonske izstrelke, ki jih izstreli z veliko hitrostjo.', + 'description_long' => 'Gaussov top ima nekaj tonske izstrelke, ki jih izstreli z veliko hitrostjo.', + ], + 'ion_cannon' => [ + 'title' => 'Ionski top', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'Ionski top ustreli konstanten curek pospešujočih se ionov, kar povzroča ogromno škodo na tarčah.', + ], + 'plasma_turret' => [ + 'title' => 'Plazemski top', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'Plazemski top sprošča sončno energijo in tako uniči vse pred seboj.', + ], + 'small_shield_dome' => [ + 'title' => 'Majhen ščit', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Majhen ščit obdaja celoten planeta, kar pomeni da absorbira ogromno energijo.', + ], + 'large_shield_dome' => [ + 'title' => 'Velik ščit', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'Evolucija majhnega ščita nam s svojo energijo lahko zelo pomaga pri obrambi.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Protibalistične rakete', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles', + 'description_long' => 'Protibalistične rakete uničujejo nasprotnikove medplanetarne rakete.', + ], + 'interplanetary_missile' => [ + 'title' => 'Medplanetarne rakete', + 'description' => 'Medplanetarne rakete uničijo sovražnikovo obrambo.', + 'description_long' => 'Medplanetarne rakete uničujejo sovražno obrambo. Tvoje rakete imajo domet v obsegu 0 sistemov.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Skrajša čas gradnje stavb, ki so trenutno v gradnji, za :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Skrajša čas gradnje trenutnih ladjedelniških pogodb za :trajanje.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Skrajša čas raziskovanja za vse raziskave, ki trenutno potekajo, za :duration.', + ], +]; diff --git a/resources/lang/si/wreck_field.php b/resources/lang/si/wreck_field.php new file mode 100644 index 000000000..07df29bca --- /dev/null +++ b/resources/lang/si/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/sk/_TRANSLATION_STATUS.md b/resources/lang/sk/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..f475725cf --- /dev/null +++ b/resources/lang/sk/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: sk + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: sk +- Total leaves: 2424 +- Translated: 1898 (78.3%) +- English fallback: 526 diff --git a/resources/lang/sk/t_buddies.php b/resources/lang/sk/t_buddies.php new file mode 100644 index 000000000..8e3048988 --- /dev/null +++ b/resources/lang/sk/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Nie je možné poslať žiadosť o priateľa sebe.', + 'user_not_found' => 'Používateľ sa nenašiel.', + 'cannot_send_to_admin' => 'Nie je možné posielať žiadosti o kamarátov administrátorom.', + 'cannot_send_to_user' => 'Tomuto používateľovi nie je možné odoslať žiadosť o priateľa.', + 'already_buddies' => 'S týmto používateľom ste už kamaráti.', + 'request_exists' => 'Žiadosť o priateľa medzi týmito používateľmi už existuje.', + 'request_not_found' => 'Žiadosť o priateľa sa nenašla.', + 'not_authorized_accept' => 'Nemáte oprávnenie prijať túto žiadosť.', + 'not_authorized_reject' => 'Nemáte oprávnenie odmietnuť túto žiadosť.', + 'not_authorized_cancel' => 'Nemáte oprávnenie zrušiť túto žiadosť.', + 'already_processed' => 'Táto žiadosť už bola spracovaná.', + 'relationship_not_found' => 'Kamarátsky vzťah sa nenašiel.', + 'cannot_ignore_self' => 'Nemôžete ignorovať seba.', + 'already_ignored' => 'Hráč je už ignorovaný.', + 'not_in_ignore_list' => 'Hráč nie je vo vašom zozname ignorovaných.', + 'send_request_failed' => 'Nepodarilo sa odoslať žiadosť o priateľa.', + 'ignore_player_failed' => 'Hráča sa nepodarilo ignorovať.', + 'delete_buddy_failed' => 'Kamaráta sa nepodarilo odstrániť', + 'search_too_short' => 'Príliš málo znakov! Zadajte aspoň 2 znaky.', + 'invalid_action' => 'Neplatná akcia', + ], + 'success' => [ + 'request_sent' => 'Žiadosť o priateľa bola úspešne odoslaná!', + 'request_cancelled' => 'Žiadosť o priateľa bola úspešne zrušená.', + 'request_accepted' => 'Žiadosť o priateľa bola prijatá!', + 'request_rejected' => 'Žiadosť o priateľa bola zamietnutá', + 'request_accepted_symbol' => '✓ Žiadosť o priateľa bola prijatá', + 'request_rejected_symbol' => '✗ Žiadosť o priateľa bola zamietnutá', + 'buddy_deleted' => 'Kamarát bol úspešne odstránený!', + 'player_ignored' => 'Hráč bol úspešne ignorovaný!', + 'player_unignored' => 'Hráč bol úspešne ignorovaný.', + ], + 'ui' => [ + 'page_title' => 'Priatelia', + 'my_buddies' => 'Moji priatelia', + 'ignored_players' => 'Ignorovaní hráči', + 'buddy_request' => 'Žiadosť o pridanie medzi priateľov', + 'buddy_request_title' => 'Žiadosť o pridanie medzi priateľov', + 'buddy_request_to' => 'Žiadosť kamaráta', + 'buddy_requests' => 'Buddy žiada', + 'new_buddy_request' => 'Nová žiadosť o priateľa', + 'write_message' => 'napíš správu', + 'send_message' => 'Odoslať správu', + 'send' => 'Odoslať', + 'search_placeholder' => 'Hľadať...', + 'no_buddies_found' => 'Žiadni priatelia', + 'no_buddy_requests' => 'Nemáš žiadne žiadosti o priateľstvo.', + 'no_requests_sent' => 'Neposlali ste žiadne žiadosti o kamarátov.', + 'no_ignored_players' => 'Žiadni ignorovaní hráči', + 'requests_received' => 'prijatých žiadostí', + 'requests_sent' => 'odoslaných žiadostí', + 'new' => 'nové', + 'new_label' => 'Nové', + 'from' => 'Od:', + 'to' => 'Komu:', + 'online' => 'Online', + 'status_on' => 'Zapnuté', + 'status_off' => 'Vypnuté', + 'received_request_from' => 'Dostali ste novú žiadosť o priateľa od', + 'buddy_request_to_player' => 'Žiadosť o priateľa hráčovi', + 'ignore_player_title' => 'Ignorovať hráča', + ], + 'action' => [ + 'accept_request' => 'Prijmite žiadosť o priateľa', + 'reject_request' => 'Odmietnuť žiadosť o priateľa', + 'withdraw_request' => 'Odvolať žiadosť o priateľa', + 'delete_buddy' => 'Odstrániť kamaráta', + 'confirm_delete_buddy' => 'Naozaj chcete odstrániť svojho kamaráta?', + 'add_as_buddy' => 'Pridať ako kamaráta', + 'ignore_player' => 'Naozaj chcete ignorovať?', + 'remove_from_ignore' => 'Odstrániť zo zoznamu ignorovaných', + 'report_message' => 'Nahlásiť túto správu prevádzkovateľovi hry?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Meno', + 'points' => 'Body', + 'rank' => 'Poradie', + 'alliance' => 'Aliancia', + 'coords' => 'Coords', + 'actions' => 'Akcie', + ], + 'common' => [ + 'yes' => 'áno', + 'no' => 'Nie', + 'caution' => 'Pozor', + ], +]; diff --git a/resources/lang/sk/t_external.php b/resources/lang/sk/t_external.php new file mode 100644 index 000000000..a352f0d75 --- /dev/null +++ b/resources/lang/sk/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Váš prehliadač nie je aktuálny.', + 'desc1' => 'Vaša verzia prehliadača Internet Explorer nezodpovedá existujúcim štandardom a táto webová stránka ju už nepodporuje.', + 'desc2' => 'Ak chcete používať túto webovú stránku, aktualizujte svoj webový prehliadač na aktuálnu verziu alebo použite iný webový prehliadač. Ak už používate najnovšiu verziu, znova načítajte stránku, aby sa správne zobrazila.', + 'desc3' => 'Tu je zoznam najpopulárnejších prehliadačov. Kliknutím na jeden zo symbolov sa dostanete na stránku sťahovania:', + ], + 'login' => [ + 'page_title' => 'OGame - Dobite vesmír', + 'btn' => 'Prihláste sa', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'heslo:', + 'universe_label' => 'Vesmír', + 'universe_option_1' => '1. Vesmír', + 'submit' => 'Prihláste sa', + 'forgot_password' => 'Zabudli ste heslo?', + 'forgot_email' => 'Zabudli ste svoju e-mailovú adresu?', + 'terms_accept_html' => 'Prihlásením akceptujem T&Cs', + ], + 'register' => [ + 'play_free' => 'HRAJTE ZADARMO!', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'heslo:', + 'universe_label' => 'Vesmír', + 'distinctions' => 'Vyznamenania', + 'terms_html' => 'V hre platia naše T&Cs a Zásady ochrany osobných údajov', + 'submit' => 'Zaregistrujte sa', + ], + 'nav' => [ + 'home' => 'Domov', + 'about' => 'O hre OGame', + 'media' => 'Médiá', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Dobite vesmír', + 'description_html' => 'OGame je strategická hra odohrávajúca sa vo vesmíre, v ktorej súčasne súťažia tisíce hráčov z celého sveta. Na hranie vám stačí obyčajný webový prehliadač.', + 'board_btn' => 'rady', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Tiráž', + 'privacy_policy' => 'Zásady ochrany osobných údajov', + 'terms' => 'VOP', + 'contact' => 'Kontaktovať', + 'rules' => 'Pravidlá', + 'copyright' => '© OGameX. Všetky práva vyhradené.', + ], + 'js' => [ + 'login' => 'Prihláste sa', + 'close' => 'Zavrieť', + 'age_check_failed' => 'Je nám ľúto, ale nemáte nárok na registráciu. Viac informácií nájdete v našich T&C.', + ], + 'validation' => [ + 'required' => 'Toto pole je povinné', + 'make_decision' => 'Rozhodnite sa', + 'accept_terms' => 'Musíte prijať VOP.', + 'length' => 'Povolených 3 až 20 znakov.', + 'pw_length' => 'Povolených 4 až 20 znakov.', + 'email' => 'Musíte zadať platnú e-mailovú adresu!', + 'invalid_chars' => 'Obsahuje neplatné znaky.', + 'no_begin_end_underscore' => 'Vaše meno nesmie začínať ani končiť podčiarkovníkom.', + 'no_begin_end_whitespace' => 'Vaše meno nesmie začínať ani končiť medzerou.', + 'max_three_underscores' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 podčiarkovníky.', + 'max_three_whitespaces' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 medzery.', + 'no_consecutive_underscores' => 'Nesmiete použiť dve alebo viac podčiarkovníkov za sebou.', + 'no_consecutive_whitespaces' => 'Nesmiete použiť dve alebo viac medzier za sebou.', + 'username_available' => 'Toto používateľské meno je k dispozícii.', + 'username_loading' => 'Čakajte prosím, načítava sa...', + 'username_taken' => 'Toto používateľské meno už nie je dostupné.', + 'only_letters' => 'Používajte iba znaky.', + ], + 'forgot_password' => [ + 'title' => 'Zabudli ste heslo?', + 'description' => 'Zadajte svoju e-mailovú adresu nižšie a my vám pošleme odkaz na obnovenie hesla.', + 'email_label' => 'E-mailová adresa:', + 'submit' => 'Odoslať odkaz na obnovenie', + 'back_to_login' => '← Späť na prihlásenie', + ], + 'reset_password' => [ + 'title' => 'Obnovte svoje heslo', + 'email_label' => 'E-mailová adresa:', + 'password_label' => 'Nové heslo:', + 'confirm_label' => 'Potvrďte nové heslo:', + 'submit' => 'Obnoviť heslo', + ], + 'forgot_email' => [ + 'title' => 'Zabudli ste svoju e-mailovú adresu?', + 'description' => 'Zadajte svoje meno veliteľa a my vám pošleme nápovedu na registrovanú e-mailovú adresu.', + 'username_label' => 'Meno veliteľa:', + 'submit' => 'Odoslať nápovedu', + 'back_to_login' => '← Späť na prihlásenie', + 'sent' => 'Ak sa našiel zodpovedajúci účet, na registrovanú e-mailovú adresu bola odoslaná nápoveda.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Obnovte svoje heslo OGameX', + 'heading' => 'Obnovenie hesla', + 'greeting' => 'Dobrý deň: užívateľské meno,', + 'body' => 'Dostali sme žiadosť o obnovenie hesla k vášmu účtu. Kliknite na tlačidlo nižšie a vyberte si nové heslo.', + 'cta' => 'Obnoviť heslo', + 'expiry' => 'Platnosť tohto odkazu vyprší o 60 minút.', + 'no_action' => 'Ak ste nepožiadali o obnovenie hesla, nie je potrebná žiadna ďalšia akcia.', + 'url_fallback' => 'Ak máte problémy s kliknutím na tlačidlo, skopírujte nižšie uvedenú adresu URL a vložte ju do svojho prehliadača:', + ], + 'retrieve_email' => [ + 'subject' => 'Vaša e-mailová adresa OGameX', + 'heading' => 'Tip na e-mailovú adresu', + 'greeting' => 'Dobrý deň: užívateľské meno,', + 'body' => 'Požiadali ste o nápovedu pre e-mailovú adresu priradenú k vášmu účtu:', + 'cta' => 'Prejdite na Prihlásenie', + 'no_action' => 'Ak ste túto žiadosť neodoslali, môžete tento e-mail pokojne ignorovať.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Rýchlosť flotily: čím vyššia hodnota, tým menej času vám zostáva na reakciu na útok.', + 'economy_speed' => 'Hospodárnosť Rýchlosť: čím vyššia hodnota, tým rýchlejšie budú dokončené stavby a výskum a zhromaždené zdroje.', + 'debris_ships' => 'Niektoré z lodí zničených v boji vstúpia do poľa trosiek.', + 'debris_defence' => 'Niektoré z obranných štruktúr zničených v boji sa dostanú do poľa trosiek.', + 'dark_matter_gift' => 'Temnú hmotu dostanete ako odmenu za potvrdenie vašej e-mailovej adresy.', + 'aks_on' => 'Aktivovaný bojový systém Aliancie', + 'planet_fields' => 'Maximálny počet stavebných slotov sa zvýšil.', + 'wreckfield' => 'Space Dock aktivovaný: niektoré zničené lode je možné obnoviť pomocou Space Dock.', + 'universe_big' => 'Množstvo galaxií vo vesmíre', + ], +]; diff --git a/resources/lang/sk/t_facilities.php b/resources/lang/sk/t_facilities.php new file mode 100644 index 000000000..ce5a44ee4 --- /dev/null +++ b/resources/lang/sk/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Vesmírne doky', + 'description' => 'Vo vesmírnych dokoch je možné opravovať vraky lodí.', + 'description_long' => 'Space Dock ponúka možnosť opraviť lode zničené v boji, ktoré po sebe zanechali trosky. Oprava trvá maximálne 12 hodín, ale kým sa lode podarí opäť uviesť do prevádzky, trvá to minimálne 30 minút. + +Keďže Space Dock pláva na obežnej dráhe, nevyžaduje planétové pole.', + 'requirements' => 'Vyžaduje Lodenice úrovne 2', + 'field_consumption' => 'Nespotrebováva planétové polia (pláva na obežnej dráhe)', + 'wreck_field_section' => 'Vrakové pole', + 'no_wreck_field' => 'Na tomto mieste nie je k dispozícii žiadne vrakové pole.', + 'wreck_field_info' => 'K dispozícii je vrakové pole obsahujúce lode, ktoré je možné opraviť.', + 'ships_available' => 'Lode dostupné na opravu: {count}', + 'repair_capacity' => 'Kapacita opravy na základe úrovne Space Dock {úroveň}', + 'start_repair' => 'Začnite opravovať vrakové pole', + 'repair_in_progress' => 'Prebiehajú opravy', + 'repair_completed' => 'Opravy dokončené', + 'deploy_ships' => 'Nasadiť opravené lode', + 'burn_wreck_field' => 'Horieť vrakové pole', + 'repair_time' => 'Odhadovaný čas opravy: {time}', + 'repair_progress' => 'Priebeh opravy: {progress} %', + 'completion_time' => 'Dokončenie: {time}', + 'auto_deploy_warning' => 'Lode budú automaticky nasadené {hours} hodín po dokončení opravy, ak nie sú nasadené manuálne.', + 'level_effects' => [ + 'repair_speed' => 'Rýchlosť opravy zvýšená o {bonus} %', + 'capacity_increase' => 'Zvýšil sa maximálny počet opraviteľných lodí', + ], + 'status' => [ + 'no_dock' => 'Space Dock potrebný na opravu vrakových polí', + 'level_too_low' => 'Space Dock úrovne 1 potrebný na opravu vrakových polí', + 'no_wreck_field' => 'Nie je k dispozícii žiadne vrakové pole', + 'repairing' => 'V súčasnosti opravujú vrakovisko', + 'ready_to_deploy' => 'Opravy dokončené, lode pripravené na nasadenie', + ], + ], + 'actions' => [ + 'build' => 'Stavať', + 'upgrade' => 'Inovovať na úroveň {level}', + 'downgrade' => 'Prejsť na úroveň {level}', + 'demolish' => 'Zbúrať', + 'cancel' => 'Zrušiť', + ], + 'requirements' => [ + 'met' => 'Požiadavky splnené', + 'not_met' => 'Požiadavky nie sú splnené', + 'research' => 'Prieskum: {requirement}', + 'building' => 'Budova: {requirement} úroveň {level}', + ], + 'cost' => [ + 'metal' => 'Kov: {suma}', + 'crystal' => 'Kryštál: {suma}', + 'deuterium' => 'Deutérium: {množstvo}', + 'energy' => 'Energia: {amount}', + 'dark_matter' => 'Tmavá hmota: {amount}', + 'total' => 'Celková cena: {amount}', + ], + 'construction_time' => 'Čas výstavby: {time}', + 'upgrade_time' => 'Čas inovácie: {time}', +]; diff --git a/resources/lang/sk/t_galaxy.php b/resources/lang/sk/t_galaxy.php new file mode 100644 index 000000000..e23f81e11 --- /dev/null +++ b/resources/lang/sk/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Vďaka blízkosti slnka je zber slnečnej energie vysoko efektívny. Planéty v tejto polohe však bývajú malé a poskytujú len malé množstvo deutéria.', + 'normal' => 'Normálne sú v tejto Pozícii vyrovnané planéty s dostatočnými zdrojmi deutéria, dobrou zásobou slnečnej energie a dostatočným priestorom pre rozvoj.', + 'biggest' => 'Vo všeobecnosti najväčšie planéty slnečnej sústavy ležia v tejto polohe. Slnko poskytuje dostatok energie a možno predpokladať dostatočné zdroje deutéria.', + 'farthest' => 'Kvôli veľkej vzdialenosti od Slnka je zber slnečnej energie obmedzený. Tieto planéty však zvyčajne poskytujú významné zdroje deutéria.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonizovať', + 'no_ship' => 'Nie je možné kolonizovať planétu bez kolonizačnej lode.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/sk/t_ingame.php b/resources/lang/sk/t_ingame.php new file mode 100644 index 000000000..59eb337ca --- /dev/null +++ b/resources/lang/sk/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Priemer', + 'temperature' => 'Teplota', + 'position' => 'pozícia', + 'points' => 'Body', + 'honour_points' => 'Body cti', + 'score_place' => 'Miesto', + 'score_of' => 'z', + 'page_title' => 'Prehľad', + 'buildings' => 'Budovy', + 'research' => 'Výskum', + 'switch_to_moon' => 'Prepnúť na mesiac', + 'switch_to_planet' => 'Prepnúť na planétu', + 'abandon_rename' => 'opustiť/premenovať', + 'abandon_rename_title' => 'opustiť/premenovať Planéta', + 'abandon_rename_modal' => 'Opustiť/Premenovať :planet_name', + 'homeworld' => 'Domovská planéta', + 'colony' => 'Kolónia', + 'moon' => 'Mesiac', + ], + 'planet_move' => [ + 'resettle_title' => 'Presídliť planétu', + 'cancel_confirm' => 'Ste si istý, že chcete zrušiť toto premiestnenie planéty? Rezervovaná pozícia sa uvoľní.', + 'cancel_success' => 'Presun planéty bol úspešne zrušený.', + 'blockers_title' => 'Nasledujúce veci momentálne stoja v ceste premiestneniu vašej planéty:', + 'no_blockers' => 'Plánovanému premiestneniu planéty už teraz nemôže nič brániť.', + 'cooldown_title' => 'Čas do ďalšieho možného presťahovania', + 'to_galaxy' => 'Do galaxie', + 'relocate' => 'Presídliť', + 'cancel' => 'zrušiť', + 'explanation' => 'Premiestnenie vám umožňuje presunúť vaše planéty na inú pozíciu vo vzdialenom systéme podľa vášho výberu.

Skutočné premiestnenie sa najskôr uskutoční 24 hodín po aktivácii. V tomto čase môžete svoje planéty používať ako obvykle. Odpočítavanie vám ukáže, koľko času zostáva do premiestnenia.

Keď odpočítavanie skončí a planéta sa má presunúť, žiadna z vašich flotíl, ktoré sa tam nachádzajú, nemôže byť aktívna. V tomto čase by tiež nemalo byť nič vo výstavbe, nič sa neopravovať a nič neskúmať. Ak je po uplynutí odpočítavania stále aktívna konštrukčná úloha, opravárenská úloha alebo flotila, premiestnenie bude zrušené.

Ak bude premiestnenie úspešné, bude vám účtovaných 240 000 temnej hmoty. Planéty, budovy a uložené zdroje vrátane Mesiaca budú okamžite presunuté. Vaše flotily automaticky cestujú na nové súradnice rýchlosťou najpomalšej lode. Skoková brána na premiestnený mesiac je deaktivovaná na 24 hodín.', + 'err_position_not_empty' => 'Cieľová pozícia nie je prázdna.', + 'err_already_in_progress' => 'Premiestnenie planéty už prebieha.', + 'err_on_cooldown' => 'Premiestnenie je v dobe obnovenia. Počkaj prosím pred ďalším premiestnením.', + 'err_insufficient_dm' => 'Nedostatok Temnej hmoty. Potrebuješ :amount TH.', + 'err_buildings_in_progress' => 'Nie je možné premiestniť počas stavby budov.', + 'err_research_in_progress' => 'Nie je možné premiestniť počas prebiehajúceho výskumu.', + 'err_units_in_progress' => 'Nie je možné premiestniť počas stavby jednotiek.', + 'err_fleets_active' => 'Nie je možné premiestniť pri aktívnych misiách flotily.', + 'err_no_active_relocation' => 'Nenájdené žiadne aktívne premiestnenie planéty.', + ], + 'shared' => [ + 'caution' => 'Pozor', + 'yes' => 'áno', + 'no' => 'Nie', + 'error' => 'Chyba', + 'dark_matter' => 'Temná hmota', + 'duration' => 'Trvanie', + 'error_occurred' => 'Vyskytla sa chyba.', + 'level' => 'Úroveň', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Vo výstavbe', + 'vacation_mode_error' => 'Chyba, prehrávač je v dovolenkovom režime', + 'requirements_not_met' => 'Požiadavky nie sú splnené!', + 'wrong_class' => 'Pre túto budovu nemáte požadovanú triedu postavy.', + 'wrong_class_general' => 'Aby ste mohli postaviť túto loď, musíte mať zvolenú triedu General.', + 'wrong_class_collector' => 'Aby ste mohli postaviť túto loď, musíte mať vybranú triedu Collector.', + 'wrong_class_discoverer' => 'Aby ste mohli postaviť túto loď, musíte mať vybratú triedu Discoverer.', + 'no_moon_building' => 'Túto budovu nemôžete postaviť na mesiaci!', + 'not_enough_resources' => 'Nie je dostatok zdrojov!', + 'queue_full' => 'Front je plný', + 'not_enough_fields' => 'Nie je dosť polí!', + 'shipyard_busy' => 'V lodenici je stále rušno', + 'research_in_progress' => 'V súčasnosti prebieha výskum!', + 'research_lab_expanding' => 'Výskumné laboratórium sa rozširuje.', + 'shipyard_upgrading' => 'Lodenica sa modernizuje.', + 'nanite_upgrading' => 'Nanite Factory sa modernizuje.', + 'max_amount_reached' => 'Dosiahli ste maximálny počet!', + 'expand_button' => 'Rozbaliť :title on level :level', + 'loca_notice' => 'Odkaz', + 'loca_demolish' => 'Naozaj znížiť úroveň TECHNOLOGY_NAME o jednu úroveň?', + 'loca_lifeform_cap' => 'Jeden alebo viac súvisiacich bonusov je už vyťažených. Chcete napriek tomu pokračovať vo výstavbe?', + 'last_inquiry_error' => 'Tvoja posledná akcia nemohla byť vykonaná. Skús to neskôr.', + 'planet_move_warning' => 'Pozor! Táto misia môže stále prebiehať po začatí obdobia premiestnenia a ak je to tak, proces bude zrušený. Naozaj chcete pokračovať v tejto práci?', + 'building_started' => 'Stavba úspešne spustená.', + 'invalid_token' => 'Neplatný token.', + 'downgrade_started' => 'Degradácia budovy spustená.', + 'construction_canceled' => 'Stavba zrušená.', + 'added_to_queue' => 'Pridané do frontu stavieb.', + 'invalid_queue_item' => 'Neplatné ID položky frontu', + ], + 'resources_page' => [ + 'page_title' => 'Zdroje', + 'settings_link' => 'Nastavenie produkcie', + 'section_title' => 'Produkcia zdrojov', + ], + 'facilities_page' => [ + 'page_title' => 'Továrne', + 'section_title' => 'Produkcia', + 'use_jump_gate' => 'Použite Jump Gate', + 'jump_gate' => 'Hyperpriestorová brána', + 'alliance_depot' => 'Aliančný sklad', + 'burn_confirm' => 'Si si istý, že chceš spáliť toto vrakové pole? Túto akciu nie je možné vrátiť späť.', + ], + 'research_page' => [ + 'basic' => 'Základný výskum', + 'drive' => 'Výskum pohonov', + 'advanced' => 'Rozširujúci výskum', + 'combat' => 'Výskum zbraní', + ], + 'shipyard_page' => [ + 'battleships' => 'Bojové lode', + 'civil_ships' => 'Civilné lode', + 'no_units_idle' => 'Momentálne sa nestavajú žiadne jednotky.', + 'no_units_idle_tooltip' => 'Klikni pre prechod do Lodenice.', + 'to_shipyard' => 'Prejsť do Lodenice', + ], + 'defense_page' => [ + 'page_title' => 'Obrana', + 'section_title' => 'Obranné jednotky', + ], + 'resource_settings' => [ + 'production_factor' => 'Výrobný faktor', + 'recalculate' => 'Prepočítať', + 'metal' => 'Kovy', + 'crystal' => 'Kryštály', + 'deuterium' => 'Deutérium', + 'energy' => 'Energia', + 'basic_income' => 'Základná produkcia', + 'level' => 'Úroveň', + 'number' => 'číslo:', + 'items' => 'Predmety', + 'geologist' => 'Geológ', + 'mine_production' => 'banskej produkcie', + 'engineer' => 'Inžinier', + 'energy_production' => 'výroba energie', + 'character_class' => 'Trieda postavy', + 'commanding_staff' => 'Veliaci dôstojníci', + 'storage_capacity' => 'Kapacita skladov', + 'total_per_hour' => 'Celkom za hodinu:', + 'total_per_day' => 'Celkom za deň', + 'total_per_week' => 'Celkom za týždeň:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Raketové silá sú miestami konštrukcie a uskladnenia rakiet. Sú tiež vybavené odpaľovacím zariadením a výkonným navádzacím systémom. Každé silo disponuje základným priestorom pre 20 protiraketových striel alebo 10 medziplanetárnych rakiet, resp. pre ich ľubovoľnú kombináciu. Každá úroveň vylepšenia prináša zvýšenie kapacity sila.', + 'silo_capacity' => 'Raketové silo na úrovni :level môže obsahovať medziplanetárne strely :ipm alebo antibalistické strely :abm.', + 'type' => 'Typ', + 'number' => 'číslo', + 'tear_down' => 'strhnúť', + 'proceed' => 'Pokračujte', + 'enter_minimum' => 'Zadajte aspoň jednu raketu, ktorú chcete zničiť', + 'not_enough_abm' => 'Nemáte toľko antibalistických rakiet', + 'not_enough_ipm' => 'Nemáte toľko medziplanetárnych rakiet', + 'destroyed_success' => 'Rakety úspešne zničené', + 'destroy_failed' => 'Nepodarilo sa zničiť rakety', + 'error' => 'Vyskytla sa chyba. Skúste to znova.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Dispečing flotily I', + 'dispatch_2_title' => 'Odbavenie flotily II', + 'dispatch_3_title' => 'Odbavenie flotily III', + 'movement_title' => 'pohyb flotily', + 'to_movement' => 'Na pohyb flotily', + 'fleets' => 'Flotily', + 'expeditions' => 'Expedície', + 'reload' => 'Znovu načítať', + 'clock' => 'Čas', + 'load_dots' => 'Nahrávanie...', + 'never' => 'Nikdy', + 'tooltip_slots' => 'Obsadené/všetky pozície pre flotily', + 'no_free_slots' => 'Nie sú k dispozícii žiadne sloty vo flotile', + 'tooltip_exp_slots' => 'Využité/všetky expedičné pozície', + 'market_slots' => 'Ponuky', + 'tooltip_market_slots' => 'Použité/celkové obchodné flotily', + 'fleet_dispatch' => 'Odoslanie flotily', + 'dispatch_impossible' => 'Nie je možné vyslať flotilu', + 'no_ships' => 'Na tejto planéte sa nenachádzajú žiadne lode.', + 'in_combat' => 'Flotila je momentálne v boji.', + 'vacation_error' => 'Z dovolenkového režimu nie je možné poslať žiadne flotily!', + 'not_enough_deuterium' => 'Nedostatok deutéria!', + 'no_target' => 'Musíte vybrať platný cieľ.', + 'cannot_send_to_target' => 'Na tento cieľ nie je možné posielať flotily.', + 'cannot_start_mission' => 'Túto misiu nemôžeš odštartovať.', + 'mission_label' => 'Misia', + 'target_label' => 'Cieľ', + 'player_name_label' => 'Meno hráča', + 'no_selection' => 'Nič nebolo vybrané', + 'no_mission_selected' => 'Nie je vybratá žiadna misia!', + 'combat_ships' => 'Vojnové lode', + 'civil_ships' => 'Civilné lode', + 'standard_fleets' => 'Štandardné flotily', + 'edit_standard_fleets' => 'Upraviť štandardné flotily', + 'select_all_ships' => 'Vyberte všetky lode', + 'reset_choice' => 'Resetovať voľbu', + 'api_data' => 'Tieto údaje je možné zadať do kompatibilného bojového simulátora:', + 'tactical_retreat' => 'Taktický ústup', + 'tactical_retreat_tooltip' => 'Ukazuje spotrebu deutéria pre návrat na', + 'continue' => 'Pokračovať', + 'back' => 'Späť', + 'origin' => 'Pôvod', + 'destination' => 'Cieľ', + 'planet' => 'Planéta', + 'moon' => 'mesiac', + 'coordinates' => 'Súradnice', + 'distance' => 'Vzdialenosť', + 'debris_field' => 'Pole trosiek', + 'debris_field_lower' => 'Pole trosiek', + 'shortcuts' => 'Skratky', + 'combat_forces' => 'Bojové sily', + 'player_label' => 'Hráč', + 'player_name' => 'Meno hráča', + 'select_mission' => 'Vyberte misiu ako cieľ', + 'bashing_disabled' => 'Misie útokov boli deaktivované z dôvodu príliš veľkého počtu útokov na cieľ.', + 'mission_expedition' => 'Expedícia', + 'mission_colonise' => 'Kolonizácia', + 'mission_recycle' => 'Vyťažiť troskové pole', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Rozmiestnenie', + 'mission_espionage' => 'Špionáž', + 'mission_acs_defend' => 'Aliančná obrana', + 'mission_attack' => 'Zaútočiť', + 'mission_acs_attack' => 'Aliančný útok', + 'mission_destroy_moon' => 'Zničenie mesiaca', + 'desc_attack' => 'Útočí na flotilu a obranu vášho súpera.', + 'desc_acs_attack' => 'Čestné bitky sa môžu stať nečestnými bitkami, ak silní hráči vstúpia cez ACS. Rozhodujúcim faktorom je súčet celkových vojenských bodov útočníka v porovnaní so súčtom celkových vojenských bodov obrancu.', + 'desc_transport' => 'Prenesie vaše zdroje na iné planéty.', + 'desc_deploy' => 'Pošle vašu flotilu natrvalo na inú planétu vášho impéria.', + 'desc_acs_defend' => 'Bráňte planétu svojho tímového kolegu.', + 'desc_espionage' => 'Špiónajte svety cudzích cisárov.', + 'desc_colonise' => 'Kolonizuje novú planétu.', + 'desc_recycle' => 'Pošlite svojich recyklátorov do poľa trosiek, aby zhromaždili zdroje, ktoré sa tam vznášajú.', + 'desc_destroy_moon' => 'Zničí mesiac vášho nepriateľa.', + 'desc_expedition' => 'Pošlite svoje lode do najvzdialenejších kútov vesmíru, aby ste dokončili vzrušujúce úlohy.', + 'fleet_union' => 'Únia flotily', + 'union_created' => 'Únia flotily bola úspešne vytvorená.', + 'union_edited' => 'Únia flotily bola úspešne upravená.', + 'err_union_max_fleets' => 'Útočiť môže maximálne 16 flotíl.', + 'err_union_max_players' => 'Útočiť môže maximálne 5 hráčov.', + 'err_union_too_slow' => 'Si príliš pomalý na to, aby si sa pridal k tejto flotile.', + 'err_union_target_mismatch' => 'Vaša flotila sa musí zamerať na rovnaké miesto ako spojenie flotily.', + 'union_name' => 'Názov únie', + 'buddy_list' => 'Zoznam priateľov', + 'buddy_list_loading' => 'Načítava sa...', + 'buddy_list_empty' => 'Nie sú k dispozícii žiadni kamaráti', + 'buddy_list_error' => 'Nepodarilo sa načítať priateľov', + 'search_user' => 'Vyhľadať používateľa', + 'search' => 'Hľadaj', + 'union_user' => 'Používateľ Únie', + 'invite' => 'Pozvať', + 'kick' => 'Kopať', + 'ok' => 'Dobre', + 'own_fleet' => 'Vlastný vozový park', + 'briefing' => 'Brífing', + 'load_resources' => 'Načítať zdroje', + 'load_all_resources' => 'Načítať všetky zdroje', + 'all_resources' => 'všetky zdroje', + 'flight_duration' => 'Trvanie letu (jednosmerne)', + 'federation_duration' => 'Trvanie letu (zjednotenie flotily)', + 'arrival' => 'Príchod', + 'return_trip' => 'Návrat', + 'speed' => 'Rýchlosť:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Spotreba deutéria', + 'empty_cargobays' => 'Prázdne nákladné priestory', + 'hold_time' => 'Držte čas', + 'expedition_duration' => 'Trvanie expedície', + 'cargo_bay' => 'nákladný priestor', + 'cargo_space' => 'Obsadená/max. nákladová kapacita', + 'send_fleet' => 'Vyslať flotilu', + 'retreat_on_defender' => 'Vráťte sa po ústupe obrancov', + 'retreat_tooltip' => 'Ak je táto voľba aktívna, flotila sa v prípade ústupu protivníka vráti bez boja domov.', + 'plunder_food' => 'Plieniť jedlo', + 'metal' => 'Kovy', + 'crystal' => 'Kryštály', + 'deuterium' => 'Deutérium', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lode', + 'shipment' => 'Zásielka', + 'recall' => 'Odvolanie', + 'start_time' => 'Čas začiatku', + 'time_of_arrival' => 'Čas príchodu', + 'deep_space' => 'Hlboký vesmír', + 'uninhabited_planet' => 'Neobývaná planéta', + 'no_debris_field' => 'Žiadne pole trosiek', + 'player_vacation' => 'Hráč v dovolenkovom režime', + 'admin_gm' => 'Admin alebo GM', + 'noob_protection' => 'Noob ochrana', + 'player_too_strong' => 'Na túto planétu nemožno zaútočiť, pretože hráč je príliš silný!', + 'no_moon' => 'Nie je k dispozícii žiadny mesiac.', + 'no_recycler' => 'Nie je k dispozícii žiadny recyklátor.', + 'no_events' => 'Momentálne neprebiehajú žiadne udalosti.', + 'planet_already_reserved' => 'Táto planéta už bola rezervovaná na premiestnenie.', + 'max_planet_warning' => 'Pozor! V súčasnosti nemôžu byť kolonizované žiadne ďalšie planéty. Pre každú novú kolóniu sú potrebné dve úrovne astrotechnologického výskumu. Stále chcete poslať svoju flotilu?', + 'empty_systems' => 'Prázdne systémy', + 'inactive_systems' => 'Neaktívne systémy', + 'network_on' => 'Zapnuté', + 'network_off' => 'Vypnuté', + 'err_generic' => 'Vyskytla sa chyba', + 'err_no_moon' => 'Chyba, mesiac neexistuje', + 'err_newbie_protection' => 'Chyba, hráča nemožno osloviť z dôvodu ochrany nováčikov', + 'err_too_strong' => 'Hráč je príliš silný na to, aby bol napadnutý', + 'err_vacation_mode' => 'Chyba, prehrávač je v dovolenkovom režime', + 'err_own_vacation' => 'Z dovolenkového režimu nie je možné poslať žiadne flotily!', + 'err_not_enough_ships' => 'Chyba, nie je k dispozícii dostatok lodí, odošlite maximálny počet:', + 'err_no_ships' => 'Chyba, nie sú k dispozícii žiadne lode', + 'err_no_slots' => 'Chyba, nie sú k dispozícii žiadne voľné miesta vo flotile', + 'err_no_deuterium' => 'Omyl, nemáte dostatok deutéria', + 'err_no_planet' => 'Omyl, nie je tam žiadna planéta', + 'err_no_cargo' => 'Chyba, nedostatočná kapacita nákladu', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Zákaz útoku', + 'enemy_fleet' => 'Nepriateľská', + 'friendly_fleet' => 'Priateľská', + 'admiral_slot_bonus' => 'Bonus admirála: extra slot flotily', + 'general_slot_bonus' => 'Bonusový slot flotily', + 'bash_warning' => 'Varovanie: limit útokov bol dosiahnutý! Ďalšie útoky môžu viesť k zablokovaniu účtu.', + 'add_new_template' => 'Uložiť šablónu flotily', + 'tactical_retreat_label' => 'Taktický ústup', + 'tactical_retreat_full_tooltip' => 'Povoliť taktický ústup: tvoja flotila ustúpi, ak je bojový pomer nevýhodný. Vyžaduje Admirála pre pomer 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktický ústup pri pomere 3:1 (vyžaduje Admirála)', + 'fleet_sent_success' => 'Tvoja flotila bola úspešne odoslaná.', + ], + 'galaxy' => [ + 'vacation_error' => 'V dovolenkovom režime nemôžete použiť zobrazenie galaxie!', + 'system' => 'Slnečná sústava', + 'go' => 'Choď!', + 'system_phalanx' => 'Systémové teleskopy', + 'system_espionage' => 'Systémová špionáž', + 'discoveries' => 'Objavy', + 'discoveries_tooltip' => 'Spustiť prieskumnú úlohu na všetky možné miesta', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Použité sloty', + 'planet_col' => 'Planéta', + 'name_col' => 'Meno', + 'moon_col' => 'mesiac', + 'debris_short' => 'Trosky', + 'player_status' => 'Hráč (stav)', + 'alliance' => 'Aliancia', + 'action' => 'Akcia', + 'planets_colonized' => 'Kolonizované planéty', + 'expedition_fleet' => 'Expedičná flotila', + 'admiral_needed' => 'Na používanie tejto funkcie potrebuješ Admirála.', + 'send' => 'Odoslať', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrátor', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Silnejší hráč', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'slabší hráč (nováčik)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Prenasledovaný (dočasne)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Dovolenkový režim', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Uzamknutý', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dní nečinný', + 'status_longinactive_abbr' => 'ja', + 'legend_inactive_28' => '28 dní nečinný', + 'status_honorable_abbr' => 'bc', + 'legend_honorable' => 'Čestný cieľ', + 'phalanx_restricted' => 'Systémovú falangu môže používať iba aliančná trieda Výskumník!', + 'astro_required' => 'Najprv musíte preskúmať astrofyziku.', + 'galaxy_nav' => 'Galaxie', + 'activity' => 'Aktivita', + 'no_action' => 'Nie sú k dispozícii žiadne akcie.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Priemer mesiaca v km', + 'km' => 'km', + 'pathfinders_needed' => 'Potrebné cestovateľov', + 'recyclers_needed' => 'Potrebné recyklátory', + 'mine_debris' => 'Moje', + 'phalanx_no_deut' => 'Nedostatok deutéria na nasadenie falangy.', + 'use_phalanx' => 'Použite falangu', + 'colonize_error' => 'Nie je možné kolonizovať planétu bez kolonizačnej lode.', + 'ranking' => 'Rebríček', + 'espionage_report' => 'Špionážna správa', + 'missile_attack' => 'Raketový útok', + 'rank' => 'Poradie', + 'alliance_member' => 'člen', + 'alliance_class' => 'Kategória aliancie', + 'espionage_not_possible' => 'Špionáž nie je možná', + 'espionage' => 'Špionáž', + 'hire_admiral' => 'Najmite si admirála', + 'dark_matter' => 'Temná hmota', + 'outlaw_explanation' => 'Ak ste mimo zákon, už nemáte žiadnu ochranu pred útokmi a môžu vás napadnúť všetci hráči.', + 'honorable_target_explanation' => 'V boji proti tomuto cieľu môžete získať body cti a ulúpiť o 50% viac koristi.', + 'relocate_success' => 'Pozícia je pre Vás rezervovaná. Presídľovanie kolónie sa začalo.', + 'relocate_title' => 'Presídliť planétu', + 'relocate_question' => 'Naozaj chcete premiestniť svoju planétu na tieto súradnice? Na financovanie premiestnenia budete potrebovať :cost Dark Matter.', + 'deut_needed_relocate' => 'Nemáte dosť deutéria! Potrebujete 10 jednotiek deutéria.', + 'fleet_attacking' => 'Flotila útočí!', + 'fleet_underway' => 'Flotila je na ceste', + 'discovery_send' => 'Vyslať prieskumnú loď', + 'discovery_success' => 'Odoslaná prieskumná loď', + 'discovery_unavailable' => 'Na toto miesto nemôžete poslať prieskumnú loď.', + 'discovery_underway' => 'Prieskumná loď sa už blíži k tejto planéte.', + 'discovery_locked' => 'Zatiaľ ste neodomkli výskum na objavovanie nových foriem života.', + 'discovery_title' => 'Prieskumná loď', + 'discovery_question' => 'Chcete na túto planétu vyslať prieskumnú loď?
Kov: 5000 Kryštál: 1000 Deutérium: 500', + 'sensor_report' => 'správa snímača', + 'sensor_report_from' => 'Správa zo senzorov z', + 'refresh' => 'Obnoviť', + 'arrived' => 'Prišiel', + 'target' => 'Cieľ', + 'flight_duration' => 'Trvanie letu', + 'ipm_full' => 'Misil interplanetario', + 'primary_target' => 'Primárny cieľ', + 'no_primary_target' => 'Nie je vybraný žiadny primárny cieľ: náhodný cieľ', + 'target_has' => 'Cieľ má', + 'abm_full' => 'Misil de intercepción', + 'fire' => 'Oheň', + 'valid_missile_count' => 'Zadajte platný počet rakiet', + 'not_enough_missiles' => 'Nemáte dostatok rakiet', + 'launched_success' => 'Rakety úspešne odpálené!', + 'launch_failed' => 'Nepodarilo sa odpáliť rakety', + 'alliance_page' => 'Informácie o aliancii', + 'apply' => 'Požiadať', + 'contact_support' => 'Kontaktovať podporu', + 'insufficient_range' => 'Nedostatočný dosah (impulzný pohon na úrovni výskumu) vašich medziplanetárnych rakiet!', + ], + 'buddy' => [ + 'request_sent' => 'Žiadosť o priateľa bola úspešne odoslaná!', + 'request_failed' => 'Nepodarilo sa odoslať žiadosť o priateľa.', + 'request_to' => 'Žiadosť kamaráta', + 'ignore_confirm' => 'Naozaj chcete ignorovať?', + 'ignore_success' => 'Hráč bol úspešne ignorovaný!', + 'ignore_failed' => 'Hráča sa nepodarilo ignorovať.', + ], + 'messages' => [ + 'tab_fleets' => 'Flotily', + 'tab_communication' => 'Komunikácia', + 'tab_economy' => 'Ekonomika', + 'tab_universe' => 'Vesmír', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Obľúbené', + 'subtab_espionage' => 'Špionáž', + 'subtab_combat' => 'Bojové správy', + 'subtab_expeditions' => 'Expedície', + 'subtab_transport' => 'Odbory/Doprava', + 'subtab_other' => 'Iné', + 'subtab_messages' => 'Správy', + 'subtab_information' => 'Informácie', + 'subtab_shared_combat' => 'Zdieľané bojové správy', + 'subtab_shared_espionage' => 'Zdieľané správy o špionáži', + 'news_feed' => 'Newsfeed', + 'loading' => 'Nahrávanie...', + 'error_occurred' => 'Vyskytla sa chyba', + 'mark_favourite' => 'označiť ako obľúbené', + 'remove_favourite' => 'odstrániť z obľúbených', + 'from' => 'Od', + 'no_messages' => 'Na tejto karte momentálne nie sú dostupné žiadne správy', + 'new_alliance_msg' => 'Nová správa o aliancii', + 'to' => 'Komu', + 'all_players' => 'všetci hráči', + 'send' => 'Odoslať', + 'delete_buddy_title' => 'Odstrániť kamaráta', + 'report_to_operator' => 'Nahlásiť túto správu prevádzkovateľovi hry?', + 'too_few_chars' => 'Príliš málo znakov! Zadajte aspoň 2 znaky.', + 'bbcode_bold' => 'Tučné', + 'bbcode_italic' => 'kurzíva', + 'bbcode_underline' => 'Podčiarknite', + 'bbcode_stroke' => 'Prečiarknuté', + 'bbcode_sub' => 'Dolný index', + 'bbcode_sup' => 'Horný index', + 'bbcode_font_color' => 'Farba písma', + 'bbcode_font_size' => 'Veľkosť písma', + 'bbcode_bg_color' => 'Farba pozadia', + 'bbcode_bg_image' => 'Obrázok na pozadí', + 'bbcode_tooltip' => 'Hrot nástroja', + 'bbcode_align_left' => 'Zarovnať doľava', + 'bbcode_align_center' => 'Zarovnanie na stred', + 'bbcode_align_right' => 'Zarovnať doprava', + 'bbcode_align_justify' => 'odôvodniť', + 'bbcode_block' => 'Prestávka', + 'bbcode_code' => 'kód', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Viac možností', + 'bbcode_list' => 'Zoznam', + 'bbcode_hr' => 'Vodorovná čiara', + 'bbcode_picture' => 'Obrázok', + 'bbcode_link' => 'Odkaz', + 'bbcode_email' => 'Email', + 'bbcode_player' => 'Hráč', + 'bbcode_item' => 'Položka', + 'bbcode_coordinates' => 'Súradnice', + 'bbcode_preview' => 'Ukážka', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'ID alebo meno hráča', + 'bbcode_item_ph' => 'ID položky', + 'bbcode_coord_ph' => 'Galaxia:systém:pozícia', + 'bbcode_chars_left' => 'Zostávajúce znaky', + 'bbcode_ok' => 'Dobre', + 'bbcode_cancel' => 'Zrušiť', + 'bbcode_repeat_x' => 'Opakujte vodorovne', + 'bbcode_repeat_y' => 'Opakujte vertikálne', + 'spy_player' => 'Hráč', + 'spy_activity' => 'Aktivita', + 'spy_minutes_ago' => 'pred minútami', + 'spy_class' => 'Kategória', + 'spy_unknown' => 'Neznámy', + 'spy_alliance_class' => 'Kategória aliancie', + 'spy_no_alliance_class' => 'Nie je vybratá žiadna trieda aliancie', + 'spy_resources' => 'Zdroje', + 'spy_loot' => 'Korisť', + 'spy_counter_esp' => 'Možnosť kontrašpionáže', + 'spy_no_info' => 'Z kontroly sa nám nepodarilo získať žiadne spoľahlivé informácie tohto typu.', + 'spy_debris_field' => 'Pole trosiek', + 'spy_no_activity' => 'Vaša špionáž nevykazuje abnormality v atmosfére planéty. Zdá sa, že za poslednú hodinu nedošlo na planéte k žiadnej aktivite.', + 'spy_fleets' => 'Flotily', + 'spy_defense' => 'Obrana', + 'spy_research' => 'Výskum', + 'spy_building' => 'Budovanie', + 'battle_attacker' => 'Útočník', + 'battle_defender' => 'Obranca', + 'battle_resources' => 'Zdroje', + 'battle_loot' => 'Korisť', + 'battle_debris_new' => 'Pole sutiny (novo vytvorené)', + 'battle_wreckage_created' => 'Vytvorený vrak', + 'battle_attacker_wreckage' => 'Trosky útočníka', + 'battle_repaired' => 'Vlastne opravené', + 'battle_moon_chance' => 'Mesačná šanca', + 'battle_report' => 'Bojová správa', + 'battle_planet' => 'Planéta', + 'battle_fleet_command' => 'Velenie flotily', + 'battle_from' => 'Od', + 'battle_tactical_retreat' => 'Taktický ústup', + 'battle_total_loot' => 'Celková korisť', + 'battle_debris' => 'Trosky (nové)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Zamínované po boji', + 'battle_reaper' => 'Segador', + 'battle_debris_left' => 'Polia sutiny (vľavo)', + 'battle_honour_points' => 'Body cti', + 'battle_dishonourable' => 'Nečestný boj', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Čestný boj', + 'battle_class' => 'Kategória', + 'battle_weapons' => 'Zbrane', + 'battle_shields' => 'Štíty', + 'battle_armour' => 'Brnenie', + 'battle_combat_ships' => 'Vojnové lode', + 'battle_civil_ships' => 'Civilné lode', + 'battle_defences' => 'Obrany', + 'battle_repaired_def' => 'Opravená obrana', + 'battle_share' => 'zdieľať správu', + 'battle_attack' => 'Zaútočiť', + 'battle_espionage' => 'Špionáž', + 'battle_delete' => 'vymazať', + 'battle_favourite' => 'označiť ako obľúbené', + 'battle_hamill' => 'Ľahká stíhačka zničila jednu hviezdu smrti pred začiatkom bitky!', + 'battle_retreat_tooltip' => 'Upozorňujeme, že hviezdy smrti, špionážne sondy, solárne satelity a akákoľvek flotila na misii obrany ACS nemôže utiecť. V čestných bitkách sa deaktivujú aj taktické ústupy. Ústup mohol byť tiež manuálne deaktivovaný alebo mu zabránil nedostatok deutéria. Banditi a hráči s viac ako 500 000 bodmi nikdy neustúpia.', + 'battle_no_flee' => 'Brániaca sa flotila neutiekla.', + 'battle_rounds' => 'Kola', + 'battle_start' => 'Štart', + 'battle_player_from' => 'od', + 'battle_attacker_fires' => 'Útočník vypáli na :obrancu celkom :zásahov s celkovou silou :sila. Štíty :defender2 absorbujú :absorbované body poškodenia.', + 'battle_defender_fires' => ':obranca vypáli na útočníka celkom :útočiek s celkovou silou :sila. Štíty :útočníka2 absorbujú :absorbované body poškodenia.', + ], + 'alliance' => [ + 'page_title' => 'Aliancia', + 'tab_overview' => 'Prehľad', + 'tab_management' => 'Manažment', + 'tab_communication' => 'Komunikácia', + 'tab_applications' => 'Použitie', + 'tab_classes' => 'Aliančné triedy', + 'tab_create' => 'Vytvoriť alianciu', + 'tab_search' => 'Hľadať alianciu', + 'tab_apply' => 'uplatniť', + 'your_alliance' => 'Vaša aliancia', + 'name' => 'Meno', + 'tag' => 'Tag', + 'created' => 'Vytvorené', + 'member' => 'člen', + 'your_rank' => 'Vaša hodnosť', + 'homepage' => 'Domovská stránka', + 'logo' => 'Logo aliancie', + 'open_page' => 'Otvorte stránku aliancie', + 'highscore' => 'Najlepšie skóre Aliancie', + 'leave_wait_warning' => 'Ak opustíte alianciu, budete musieť počkať 3 dni, kým sa pripojíte alebo vytvoríte ďalšiu alianciu.', + 'leave_btn' => 'Opustiť alianciu', + 'member_list' => 'Zoznam členov', + 'no_members' => 'Nenašli sa žiadni členovia', + 'assign_rank_btn' => 'Priradiť hodnosť', + 'kick_tooltip' => 'Vykopnite člena aliancie', + 'write_msg_tooltip' => 'napíš správu', + 'col_name' => 'Meno', + 'col_rank' => 'Poradie', + 'col_coords' => 'Coords', + 'col_joined' => 'Pripojené', + 'col_online' => 'Online', + 'col_function' => 'Funkcia', + 'internal_area' => 'Vnútorná oblasť', + 'external_area' => 'Vonkajšia oblasť', + 'configure_privileges' => 'Nakonfigurujte privilégiá', + 'col_rank_name' => 'Meno hodnosti', + 'col_applications_group' => 'Použitie', + 'col_member_group' => 'člen', + 'col_alliance_group' => 'Aliancia', + 'delete_rank' => 'Odstrániť hodnosť', + 'save_btn' => 'Ulož', + 'rights_warning_html' => 'Upozornenie! Môžete udeliť iba povolenia, ktoré máte vy sami.', + 'rights_warning_loca' => '[b]Upozornenie![/b] Môžete udeliť iba povolenia, ktoré máte vy sami.', + 'rights_legend' => 'Legenda o právach', + 'create_rank_btn' => 'Vytvorte novú hodnosť', + 'rank_name_placeholder' => 'Meno hodnosti', + 'no_ranks' => 'Nenašli sa žiadne hodnosti', + 'perm_see_applications' => 'Zobraziť aplikácie', + 'perm_edit_applications' => 'Spracovanie aplikácií', + 'perm_see_members' => 'Zobraziť zoznam členov', + 'perm_kick_user' => 'Kick užívateľa', + 'perm_see_online' => 'Pozrite si online stav', + 'perm_send_circular' => 'Napíšte kruhovú správu', + 'perm_disband' => 'Rozpustiť alianciu', + 'perm_manage' => 'Spravovať alianciu', + 'perm_right_hand' => 'Pravá ruka', + 'perm_right_hand_long' => '„Pravá ruka“ (potrebné na prenos hodnosti zakladateľa)', + 'perm_manage_classes' => 'Spravovať triedu aliancie', + 'manage_texts' => 'Spravujte texty', + 'internal_text' => 'Interný text', + 'external_text' => 'Externý text', + 'application_text' => 'Text aplikácie', + 'options' => 'Nastavenia', + 'alliance_logo_label' => 'Logo aliancie', + 'applications_field' => 'Použitie', + 'status_open' => 'Možné (aliancia otvorená)', + 'status_closed' => 'Nemožné (aliancia uzavretá)', + 'rename_founder' => 'Premenovať názov zakladateľa ako', + 'rename_newcomer' => 'Premenovať hodnosť nováčika', + 'no_settings_perm' => 'Nemáte povolenie spravovať nastavenia aliancie.', + 'change_tag_name' => 'Zmeňte značku/meno aliancie', + 'change_tag' => 'Zmeniť značku aliancie', + 'change_name' => 'Zmeňte názov aliancie', + 'former_tag' => 'Bývalá značka aliancie:', + 'new_tag' => 'Nová značka aliancie:', + 'former_name' => 'Bývalý názov aliancie:', + 'new_name' => 'Nový názov aliancie:', + 'former_tag_short' => 'Bývalá značka aliancie', + 'new_tag_short' => 'Nová značka aliancie', + 'former_name_short' => 'Bývalý názov aliancie', + 'new_name_short' => 'Nový názov aliancie', + 'no_tagname_perm' => 'Nemáte povolenie na zmenu značky/názvu aliancie.', + 'delete_pass_on' => 'Vymazať alianciu/Pošli alianciu ďalej', + 'delete_btn' => 'Odstrániť túto alianciu', + 'no_delete_perm' => 'Nemáte povolenie na vymazanie aliancie.', + 'handover' => 'Odovzdávacia aliancia', + 'takeover_btn' => 'Prevezmite alianciu', + 'loca_continue' => 'Pokračovať', + 'loca_change_founder' => 'Preniesť titul zakladateľa na:', + 'loca_no_transfer_error' => 'Žiadny z členov nemá požadované právo „pravej ruky“. Nemôžete odovzdať alianciu.', + 'loca_founder_inactive_error' => 'Zakladateľ nie je dostatočne dlho nečinný na to, aby prevzal alianciu.', + 'leave_section_title' => 'Opustiť alianciu', + 'leave_consequences' => 'Ak opustíte alianciu, stratíte všetky oprávnenia na hodnosti a výhody spojenectva.', + 'no_applications' => 'Nenašli sa žiadne aplikácie', + 'accept_btn' => 'prijať', + 'deny_btn' => 'Odmietnuť žiadateľa', + 'report_btn' => 'Aplikácia správy', + 'app_date' => 'Dátum prihlášky', + 'action_col' => 'Akcia', + 'answer_btn' => 'odpoveď', + 'reason_label' => 'Dôvod', + 'apply_title' => 'Požiadajte o Alianciu', + 'apply_heading' => 'Aplikácia na', + 'send_application_btn' => 'Odoslať prihlášku', + 'chars_remaining' => 'Zostávajúce znaky', + 'msg_too_long' => 'Správa je príliš dlhá (max. 2 000 znakov)', + 'addressee' => 'Komu', + 'all_players' => 'všetci hráči', + 'only_rank' => 'len hodnosť:', + 'send_btn' => 'Odoslať', + 'info_title' => 'Informácie o aliancii', + 'apply_confirm' => 'Chcete sa prihlásiť do tejto aliancie?', + 'redirect_confirm' => 'Sledovaním tohto odkazu opustíte OGame. Chcete pokračovať?', + 'class_selection_header' => 'Voľba kategórie', + 'select_class_title' => 'Vyberte triedu aliancie', + 'select_class_note' => 'Zvoľ si kategóriu aliancie a získaj špeciálne bonusy. Aliančnú kategóriu je možné zmeniť v ponuke aliancie za predpokladu, že máš potrebné oprávnenie.', + 'class_warriors' => 'Bojovníci (Aliancia)', + 'class_traders' => 'Obchodníci (Aliancia)', + 'class_researchers' => 'Výskumníci (Aliancia)', + 'class_label' => 'Kategória aliancie', + 'buy_for' => 'Kúpiť za', + 'no_dark_matter' => 'Nie je k dispozícii dostatok tmavej hmoty', + 'loca_deactivate' => 'Deaktivovať', + 'loca_activate_dm' => 'Chcete aktivovať triedu aliancie #allianceClassName# pre temnú hmotu #darkmatter#? Pritom stratíte svoju aktuálnu triedu aliancie.', + 'loca_activate_item' => 'Chcete aktivovať triedu aliancie #allianceClassName#? Pritom stratíte svoju aktuálnu triedu aliancie.', + 'loca_deactivate_note' => 'Naozaj chcete deaktivovať triedu aliancie #allianceClassName#? Opätovná aktivácia vyžaduje zmenu triedy aliancie za 500 000 temnej hmoty.', + 'loca_class_change_append' => '

Aktuálna trieda aliancie: #currentAllianceClassName#

Naposledy zmenené: #lastAllianceClassChange#', + 'loca_no_dm' => 'Nie je k dispozícii dostatok temnej hmoty! Chcete si teraz nejaké kúpiť?', + 'loca_reference' => 'Odkaz', + 'loca_language' => 'Jazyk:', + 'loca_loading' => 'Nahrávanie...', + 'warrior_bonus_1' => '+10 % rýchlosti pre lode lietajúce medzi členmi aliancie', + 'warrior_bonus_2' => '+1 úrovne bojového výskumu', + 'warrior_bonus_3' => '+1 úroveň špionážneho výskumu', + 'warrior_bonus_4' => 'Špionážny systém možno použiť na skenovanie celých systémov.', + 'trader_bonus_1' => '+10% rýchlosť pre prepravcov', + 'trader_bonus_2' => '+5% ťažby', + 'trader_bonus_3' => '+5% produkcie energie', + 'trader_bonus_4' => '+10 % úložnej kapacity planéty', + 'trader_bonus_5' => '+10% mesačná úložná kapacita', + 'researcher_bonus_1' => '+5% väčších planét pri kolonizácii', + 'researcher_bonus_2' => '+10% rýchlosť do cieľa expedície', + 'researcher_bonus_3' => 'Systémová falanga môže byť použitá na skenovanie pohybov flotily v celých systémoch.', + 'class_not_implemented' => 'Systém tried Aliancie ešte nie je implementovaný', + 'create_tag_label' => 'Značka aliancie (3 – 8 znakov)', + 'create_name_label' => 'Názov aliancie (3 – 30 znakov)', + 'create_btn' => 'Vytvoriť alianciu', + 'loca_ally_tag_chars' => 'Alliance-Tag (3 – 30 znakov)', + 'loca_ally_name_chars' => 'Názov aliancie (3 – 8 znakov)', + 'loca_ally_name_label' => 'Názov aliancie (3 – 30 znakov)', + 'loca_ally_tag_label' => 'Značka aliancie (3 – 8 znakov)', + 'validation_min_chars' => 'Nedostatok znakov', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše meno nesmie začínať ani končiť podčiarkovníkom.', + 'validation_hyphen' => 'Vaše meno nesmie začínať ani končiť spojovníkom.', + 'validation_space' => 'Vaše meno nesmie začínať ani končiť medzerou.', + 'validation_max_underscores' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 podčiarkovníky.', + 'validation_max_hyphens' => 'Vaše meno nesmie obsahovať viac ako 3 pomlčky.', + 'validation_max_spaces' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 medzery.', + 'validation_consec_underscores' => 'Nesmiete použiť dve alebo viac podčiarkovníkov za sebou.', + 'validation_consec_hyphens' => 'Nesmiete použiť dva alebo viac pomlčiek za sebou.', + 'validation_consec_spaces' => 'Nesmiete použiť dve alebo viac medzier za sebou.', + 'confirm_leave' => 'Ste si istý, že chcete opustiť alianciu?', + 'confirm_kick' => 'Naozaj chcete vylúčiť používateľa :username z aliancie?', + 'confirm_deny' => 'Naozaj chcete zamietnuť túto aplikáciu?', + 'confirm_deny_title' => 'Odmietnuť aplikáciu', + 'confirm_disband' => 'Naozaj odstrániť alianciu?', + 'confirm_pass_on' => 'Ste si istý, že chcete odovzdať svoju alianciu?', + 'confirm_takeover' => 'Ste si istý, že chcete prevziať túto alianciu?', + 'confirm_abandon' => 'Opustiť túto alianciu?', + 'confirm_takeover_long' => 'Prevziať túto alianciu?', + 'msg_already_in' => 'Už ste v aliancii', + 'msg_not_in_alliance' => 'Nie ste v aliancii', + 'msg_not_found' => 'Aliancia sa nenašla', + 'msg_id_required' => 'Vyžaduje sa ID aliancie', + 'msg_closed' => 'Táto aliancia je pre aplikácie uzavretá', + 'msg_created' => 'Aliancia bola úspešne vytvorená', + 'msg_applied' => 'Žiadosť bola úspešne odoslaná', + 'msg_accepted' => 'Prihláška prijatá', + 'msg_rejected' => 'Žiadosť bola zamietnutá', + 'msg_kicked' => 'Člen vylúčený z aliancie', + 'msg_kicked_success' => 'Člen úspešne kopol', + 'msg_left' => 'Opustili ste alianciu', + 'msg_rank_assigned' => 'Hodnosť pridelená', + 'msg_rank_assigned_to' => 'Hodnosť bola úspešne pridelená :name', + 'msg_ranks_assigned' => 'Úspešne pridelené hodnosti', + 'msg_rank_perms_updated' => 'Povolenia hodnotenia boli aktualizované', + 'msg_texts_updated' => 'Aktualizované texty aliancie', + 'msg_text_updated' => 'Text aliancie bol aktualizovaný', + 'msg_settings_updated' => 'Nastavenia aliancie boli aktualizované', + 'msg_tag_updated' => 'Značka aliancie bola aktualizovaná', + 'msg_name_updated' => 'Názov aliancie bol aktualizovaný', + 'msg_tag_name_updated' => 'Značka a názov aliancie boli aktualizované', + 'msg_disbanded' => 'Aliancia sa rozpadla', + 'msg_broadcast_sent' => 'Vysielaná správa bola úspešne odoslaná', + 'msg_rank_created' => 'Hodnotenie bolo úspešne vytvorené', + 'msg_apply_success' => 'Žiadosť bola úspešne odoslaná', + 'msg_apply_error' => 'Prihlášku sa nepodarilo odoslať', + 'msg_leave_error' => 'Nepodarilo sa opustiť alianciu', + 'msg_assign_error' => 'Nepodarilo sa priradiť hodnosti', + 'msg_kick_error' => 'Nepodarilo sa vykopnúť člena', + 'msg_invalid_action' => 'Neplatná akcia', + 'msg_error' => 'Vyskytla sa chyba', + 'rank_founder_default' => 'Zakladateľ', + 'rank_newcomer_default' => 'Nováčik', + ], + 'techtree' => [ + 'tab_techtree' => 'Strom technológií', + 'tab_applications' => 'Použitie', + 'tab_techinfo' => 'Techinfo', + 'tab_technology' => 'Technológie', + 'page_title' => 'Technológie', + 'no_requirements' => 'Žiadne požiadavky', + 'is_requirement_for' => 'je požiadavka na', + 'level' => 'Úroveň', + 'col_level' => 'Úroveň', + 'col_difference' => 'Rozdiel', + 'col_diff_per_level' => 'Rozdiel/úroveň', + 'col_protected' => 'Chránený', + 'col_protected_percent' => 'Chránené (percento)', + 'production_energy_balance' => 'Energ. bilancia', + 'production_per_hour' => 'Produkcia/h', + 'production_deuterium_consumption' => 'Spotreba deutéria', + 'properties_technical_data' => 'Technické údaje', + 'properties_structural_integrity' => 'Štrukturálna integrita', + 'properties_shield_strength' => 'Sila štítu', + 'properties_attack_strength' => 'Sila útoku', + 'properties_speed' => 'Rýchlosť', + 'properties_cargo_capacity' => 'Kapacita nákladu', + 'properties_fuel_usage' => 'Spotreba paliva (deutérium)', + 'tooltip_basic_value' => 'Základná hodnota', + 'rapidfire_from' => 'Rapidfire from', + 'rapidfire_against' => 'Rapidfire proti', + 'storage_capacity' => 'Ukladací uzáver.', + 'plasma_metal_bonus' => 'Kovový bonus %', + 'plasma_crystal_bonus' => 'Krištáľový bonus %', + 'plasma_deuterium_bonus' => 'Bonus deutérium %', + 'astrophysics_max_colonies' => 'Maximálne kolónie', + 'astrophysics_max_expeditions' => 'Maximálne expedície', + 'astrophysics_note_1' => 'Pozície 3 a 13 je možné obsadiť od úrovne 4 vyššie.', + 'astrophysics_note_2' => 'Pozície 2 a 14 je možné obsadiť od úrovne 6.', + 'astrophysics_note_3' => 'Pozície 1 a 15 môžu byť obsadené od úrovne 8.', + ], + 'options' => [ + 'page_title' => 'Nastavenia', + 'tab_userdata' => 'Používateľské údaje', + 'tab_general' => 'Všeobecné', + 'tab_display' => 'Zobrazenie', + 'tab_extended' => 'Rozšírené', + 'section_playername' => 'Meno hráčov', + 'your_player_name' => 'Vaše meno hráča:', + 'new_player_name' => 'Meno nového hráča:', + 'username_change_once_week' => 'Používateľské meno si môžete zmeniť raz za týždeň.', + 'username_change_hint' => 'Ak to chcete urobiť, kliknite na svoje meno alebo nastavenia v hornej časti obrazovky.', + 'section_password' => 'Zmeniť heslo', + 'old_password' => 'Zadajte staré heslo:', + 'new_password' => 'Nové heslo (aspoň 4 znaky):', + 'repeat_password' => 'Zopakujte nové heslo:', + 'password_check' => 'Kontrola hesla:', + 'password_strength_low' => 'Nízka', + 'password_strength_medium' => 'Stredná', + 'password_strength_high' => 'Vysoká', + 'password_properties_title' => 'Heslo by malo obsahovať nasledujúce vlastnosti', + 'password_min_max' => 'min. 4 znaky, max. 128 znakov', + 'password_mixed_case' => 'Veľké a malé písmená', + 'password_special_chars' => 'Špeciálne znaky (napr. !?:_., )', + 'password_numbers' => 'čísla', + 'password_length_hint' => 'Vaše heslo musí mať aspoň 4 znaky a nesmie byť dlhšie ako 128 znakov.', + 'section_email' => 'E-mailová adresa', + 'current_email' => 'Aktuálna e-mailová adresa:', + 'send_validation_link' => 'Odoslať overovací odkaz', + 'email_sent_success' => 'E-mail bol úspešne odoslaný!', + 'email_sent_error' => 'Chyba! Účet je už overený alebo e-mail nebolo možné odoslať!', + 'email_too_many_requests' => 'Už ste si vyžiadali príliš veľa e-mailov!', + 'new_email' => 'Nová e-mailová adresa:', + 'new_email_confirm' => 'Nová e-mailová adresa (na potvrdenie):', + 'enter_password_confirm' => 'Zadajte heslo (ako potvrdenie):', + 'email_warning' => 'POZOR! Po úspešnom overení účtu je opätovná zmena e-mailovej adresy možná až po uplynutí 7 dní.', + 'section_spy_probes' => 'Špionážne sondy', + 'spy_probes_amount' => 'Počet špionážnych sond:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivovať lištu chatu:', + 'section_warnings' => 'Upozornenia', + 'disable_outlaw_warning' => 'Deaktivovať upozornenie o prenasledovaných pri útoku na súpera 5-krát silnejšieho:', + 'section_general_display' => 'Všeobecné', + 'language' => 'Jazyk:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jazykové nastavenie uložené.', + 'show_mobile_version' => 'Zobraziť mobilnú verziu:', + 'show_alt_dropdowns' => 'Zobraziť alternatívne rozbaľovacie ponuky:', + 'activate_autofocus' => 'Aktivovať autofokus v rebríčkoch:', + 'always_show_events' => 'Zobrazovať okno udalostí:', + 'events_hide' => 'Skrývať', + 'events_above' => 'Vždy hore', + 'events_below' => 'Vždy dole', + 'section_planets' => 'Tvoje planéty', + 'sort_planets_by' => 'Zoradiť planéty podľa:', + 'sort_emergence' => 'Poradie vzniku', + 'sort_coordinates' => 'Súradnice', + 'sort_alphabet' => 'Abecedne', + 'sort_size' => 'Veľkosť', + 'sort_used_fields' => 'Zastavané polia', + 'sort_sequence' => 'Zotriedenie:', + 'sort_order_up' => 'Nahor', + 'sort_order_down' => 'Dole', + 'section_overview_display' => 'Prehľad', + 'highlight_planet_info' => 'Zobraziť informácie o planéte:', + 'animated_detail_display' => 'Animované detailné zobrazenie:', + 'animated_overview' => 'Animovaný prehľad:', + 'section_overlays' => 'Prekrývanie sa', + 'overlays_hint' => 'Nasledujúce nastavenia dovoľujú oknám, ktoré sa normálne prekrývajú, otvoriť sa v novom okne.', + 'popup_notes' => 'Poznámky v novom okne:', + 'popup_combat_reports' => 'Bojové správy v dodatočnom okne:', + 'section_messages_display' => 'Správy', + 'hide_report_pictures' => 'Skryť obrázky v prehľadoch:', + 'msgs_per_page' => 'Počet zobrazených správ na stránke:', + 'auctioneer_notifications' => 'Upozornenie dražiteľa:', + 'economy_notifications' => 'Vytvorte ekonomické správy:', + 'section_galaxy_display' => 'Galaxie', + 'detailed_activity' => 'Detailné zobrazenie aktivity:', + 'preserve_galaxy_system' => 'Pri zmene planéty zachovať galaxiu/systém:', + 'section_vacation' => 'Dovolenkový režim', + 'vacation_active' => 'Momentálne ste v dovolenkovom režime.', + 'vacation_can_deactivate_after' => 'Môžete ho deaktivovať po:', + 'vacation_cannot_activate' => 'Dovolenkový režim nie je možné aktivovať (aktívne flotily)', + 'vacation_description_1' => 'Dovolenkový režim má za cieľ Ťa chrániť počas dlhodobej neprítomnosti v hre. Môžeš ho však aktivovať len vo chvíli, keď nie sú na misiách na žiadne lode. Stavba budov a výskumy budú pozastavené.', + 'vacation_description_2' => 'Dovolenkový režim je aktivovaný, chráni pred novými útokmi. Útoky zahájené pred aktiváciou tohto režimu normálne prebehnú a výroba bude zastavená. Dovolenkový režim nezabráni zmazaniu účtu, ak bude neaktívny viac ako 35 dní a na účte nie je zakúpená temná hmota.', + 'vacation_description_3' => 'Dovolenkový režim trvá najmenej 48 hodiny. Deaktivovať ho je možné najskôr po uplynutí tejto doby.', + 'vacation_tooltip_min_days' => 'Dovolenkový režim trvá najmenej 2 dni.', + 'vacation_deactivate_btn' => 'Deaktivovať', + 'vacation_activate_btn' => 'Aktivovať', + 'section_account' => 'Tvoj účet', + 'delete_account' => 'Zmazať účet', + 'delete_account_hint' => 'Zaškrtni a účet bude po 7 dňoch vymazaný.', + 'use_settings' => 'Použiť nastavenie', + 'validation_not_enough_chars' => 'Nedostatok znakov', + 'validation_pw_too_short' => 'Zadané heslo je príliš krátke (min. 4 znaky)', + 'validation_pw_too_long' => 'Zadané heslo je príliš dlhé (max. 20 znakov)', + 'validation_invalid_email' => 'Musíte zadať platnú e-mailovú adresu!', + 'validation_special_chars' => 'Obsahuje neplatné znaky.', + 'validation_no_begin_end_underscore' => 'Vaše meno nesmie začínať ani končiť podčiarkovníkom.', + 'validation_no_begin_end_hyphen' => 'Vaše meno nesmie začínať ani končiť spojovníkom.', + 'validation_no_begin_end_whitespace' => 'Vaše meno nesmie začínať ani končiť medzerou.', + 'validation_max_three_underscores' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 podčiarkovníky.', + 'validation_max_three_hyphens' => 'Vaše meno nesmie obsahovať viac ako 3 pomlčky.', + 'validation_max_three_spaces' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 medzery.', + 'validation_no_consecutive_underscores' => 'Nesmiete použiť dve alebo viac podčiarkovníkov za sebou.', + 'validation_no_consecutive_hyphens' => 'Nesmiete použiť dva alebo viac pomlčiek za sebou.', + 'validation_no_consecutive_spaces' => 'Nesmiete použiť dve alebo viac medzier za sebou.', + 'js_change_name_title' => 'Nové meno hráča', + 'js_change_name_question' => 'Naozaj chcete zmeniť meno hráča na %newName%?', + 'js_planet_move_question' => 'Pozor! Táto misia môže trvať aj v čase plánovaného zahájenia presunu planéty. Ak tomu tak bude, presun bude zrušený. Naozaj chceš potvrdiť túto úlohu?', + 'js_tab_disabled' => 'Ak chcete použiť túto možnosť, musíte byť overení a nemôžete byť v dovolenkovom režime!', + 'js_vacation_question' => 'Chcete aktivovať dovolenkový režim? Dovolenku môžete ukončiť až po 2 dňoch.', + 'msg_settings_saved' => 'Nastavenia boli uložené', + 'msg_password_incorrect' => 'Aktuálne zadané heslo je nesprávne.', + 'msg_password_mismatch' => 'Nové heslá sa nezhodujú.', + 'msg_password_length_invalid' => 'Nové heslo musí mať 4 až 128 znakov.', + 'msg_vacation_activated' => 'Dovolenkový režim bol aktivovaný. Ochráni vás pred novými útokmi minimálne 48 hodín.', + 'msg_vacation_deactivated' => 'Dovolenkový režim bol deaktivovaný.', + 'msg_vacation_min_duration' => 'Dovolenkový režim môžete deaktivovať až po uplynutí minimálneho trvania 48 hodín.', + 'msg_vacation_fleets_in_transit' => 'Nemôžete aktivovať dovolenkový režim, keď máte flotily na ceste.', + 'msg_probes_min_one' => 'Počet špionážnych sond musí byť aspoň 1', + ], + 'layout' => [ + 'player' => 'Hráč', + 'change_player_name' => 'Zmeňte meno hráča', + 'highscore' => 'Najlepší hráči', + 'notes' => 'Poznámky', + 'notes_overlay_title' => 'Moje poznámky', + 'buddies' => 'Priatelia', + 'search' => 'Hľadaj', + 'search_overlay_title' => 'Hľadať vesmír', + 'options' => 'Nastavenia', + 'support' => 'Podpora', + 'log_out' => 'Odhlásenie', + 'unread_messages' => 'neprečítané správy', + 'loading' => 'Nahrávanie...', + 'no_fleet_movement' => 'Flotily sa nehýbu', + 'under_attack' => 'Ste pod útokom!', + 'class_none' => 'Nie je vybratá žiadna trieda', + 'class_selected' => 'Vaša trieda: :name', + 'class_click_select' => 'Kliknutím vyberte triedu postavy', + 'res_available' => 'Dostupné', + 'res_storage_capacity' => 'Kapacita skladov', + 'res_current_production' => 'Aktuálna produkcia', + 'res_den_capacity' => 'Kapacita denného priestoru', + 'res_consumption' => 'Spotreba', + 'res_purchase_dm' => 'Kúpte si temnú hmotu', + 'res_metal' => 'Kovy', + 'res_crystal' => 'Kryštály', + 'res_deuterium' => 'Deutérium', + 'res_energy' => 'Energia', + 'res_dark_matter' => 'Temná hmota', + 'menu_overview' => 'Prehľad', + 'menu_resources' => 'Zdroje', + 'menu_facilities' => 'Továrne', + 'menu_merchant' => 'Obchodník', + 'menu_research' => 'Výskum', + 'menu_shipyard' => 'Lodenice', + 'menu_defense' => 'Obrana', + 'menu_fleet' => 'Flotily', + 'menu_galaxy' => 'Galaxie', + 'menu_alliance' => 'Aliancia', + 'menu_officers' => 'Špecialisti', + 'menu_shop' => 'Obchod', + 'menu_directives' => 'smernice', + 'menu_rewards_title' => 'Odmeny', + 'menu_resource_settings_title' => 'Nastavenie produkcie', + 'menu_jump_gate' => 'Hyperpriestorová brána', + 'menu_resource_market_title' => 'Surovinový trh', + 'menu_technology_title' => 'Technológie', + 'menu_fleet_movement_title' => 'pohyb flotily', + 'menu_inventory_title' => 'Inventár', + 'planets' => 'Planéty', + 'contacts_online' => ':počet Kontakt(ov) online', + 'back_to_top' => 'Späť na vrch', + 'all_rights_reserved' => 'Všetky práva vyhradené.', + 'patch_notes' => 'Patch poznámky', + 'server_settings' => 'Nastavenia servera', + 'help' => 'Pomoc', + 'rules' => 'Pravidlá', + 'legal' => 'Tiráž', + 'board' => 'rady', + 'js_internal_error' => 'Vyskytla sa predtým neznáma chyba. Bohužiaľ vašu poslednú akciu nebolo možné vykonať!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Úspech', + 'js_notify_warning' => 'POZOR', + 'js_combatsim_planning' => 'Plánovanie', + 'js_combatsim_pending' => 'Simulácia beží...', + 'js_combatsim_done' => 'Dokončiť', + 'js_msg_restore' => 'obnoviť', + 'js_msg_delete' => 'vymazať', + 'js_copied' => 'Skopírované do schránky', + 'js_report_operator' => 'Nahlásiť túto správu prevádzkovateľovi hry?', + 'js_time_done' => 'hotovo', + 'js_question' => 'Otázka', + 'js_ok' => 'Dobre', + 'js_outlaw_warning' => 'Chystáte sa zaútočiť na silnejšieho hráča. Ak to urobíte, vaša útočná obrana bude na 7 dní vypnutá a všetci hráči na vás budú môcť zaútočiť bez trestu. Naozaj chcete pokračovať?', + 'js_last_slot_moon' => 'Táto budova použije posledný voľný stavebný priestor. Rozšírte svoju lunárnu základňu a získajte viac priestoru. Ste si istý, že chcete postaviť túto budovu?', + 'js_last_slot_planet' => 'Táto budova použije posledný voľný stavebný priestor. Rozšírte svoj Terraformer alebo si kúpte položku Planet Field, aby ste získali viac slotov. Ste si istý, že chcete postaviť túto budovu?', + 'js_forced_vacation' => 'Niektoré funkcie hry sú nedostupné, kým nebude váš účet overený.', + 'js_more_details' => 'Podrobnosti', + 'js_less_details' => 'Menej podrobností', + 'js_planet_lock' => 'Usporiadanie zámku', + 'js_planet_unlock' => 'Odomknúť usporiadanie', + 'js_activate_item_question' => 'Chcete nahradiť existujúcu položku? Starý bonus sa v tomto procese stratí.', + 'js_activate_item_header' => 'Vymeniť položku?', + + // Welcome dialog + 'welcome_title' => 'Vitajte v OGame!', + 'welcome_body' => 'Aby ste mohli rýchlo začať, pridelili sme vám meno Commodore Nebula. Môžete ho kedykoľvek zmeniť kliknutím na používateľské meno.
Veliteľstvo flotily zanechalo informácie o vašich prvých krokoch v schránke.

Veľa zábavy!', + + // Time unit abbreviations (short) + 'time_short_year' => 'r', + 'time_short_month' => 'mes', + 'time_short_week' => 'týž', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'deň', + 'time_long_hour' => 'hodina', + 'time_long_minute' => 'minúta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mld', + 'chat_text_empty' => 'Kde je tá správa?', + 'chat_text_too_long' => 'Správa je príliš dlhá.', + 'chat_same_user' => 'Nemôžete písať sami sebe.', + 'chat_ignored_user' => 'Ignorovali ste tohto hráča.', + 'chat_not_activated' => 'Táto funkcia je dostupná až po aktivácii vašich účtov.', + 'chat_new_chats' => '#+# neprečítaných správ', + 'chat_more_users' => 'ukázať viac', + 'eventbox_mission' => 'Misia', + 'eventbox_missions' => 'Misie', + 'eventbox_next' => 'Ďalej', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'vlastné', + 'eventbox_friendly' => 'priateľský', + 'eventbox_hostile' => 'nepriateľský', + 'planet_move_ask_title' => 'Presídliť planétu', + 'planet_move_ask_cancel' => 'Ste si istý, že chcete zrušiť toto premiestnenie planéty? Obvyklá čakacia doba tak zostane zachovaná.', + 'planet_move_success' => 'Presun planéty bol úspešne zrušený.', + 'premium_building_half' => 'Chcete skrátiť čas výstavby o 50 % celkového času výstavby () pre 750 temnú hmotu<\\/b>?', + 'premium_building_full' => 'Chcete okamžite dokončiť stavebnú zákazku 750 Dark Matter?', + 'premium_ships_half' => 'Chcete skrátiť čas výstavby o 50 % celkového času výstavby () pre 750 temnú hmotu<\\/b>?', + 'premium_ships_full' => 'Chcete okamžite dokončiť stavebnú zákazku 750 Dark Matter?', + 'premium_research_half' => 'Chcete skrátiť čas výskumu o 50 % celkového času výskumu () pre 750 temnú hmotu<\\/b>?', + 'premium_research_full' => 'Chcete okamžite dokončiť objednávku výskumu 750 temnej hmoty?', + 'loca_error_not_enough_dm' => 'Nie je k dispozícii dostatok temnej hmoty! Chcete si teraz nejaké kúpiť?', + 'loca_notice' => 'Odkaz', + 'loca_planet_giveup' => 'Naozaj chcete opustiť planétu %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Naozaj chcete opustiť mesiac %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Žiadne lode v poli trosiek.', + 'no_wreck_available' => 'Žiadne pole trosiek k dispozícii.', + ], + 'highscore' => [ + 'player_highscore' => 'Rebríček hráčov', + 'alliance_highscore' => 'Najlepšie skóre Aliancie', + 'own_position' => 'Vlastná pozícia', + 'own_position_hidden' => 'Vlastná pozícia (-)', + 'points' => 'Body', + 'economy' => 'Ekonomika', + 'research' => 'Výskum', + 'military' => 'Armáda', + 'military_built' => 'Vybudované vojenské body', + 'military_destroyed' => 'Vojenské body zničené', + 'military_lost' => 'Stratené vojenské body', + 'honour_points' => 'Body cti', + 'position' => 'pozícia', + 'player_name_honour' => 'Meno hráča (čestné body)', + 'action' => 'Akcia', + 'alliance' => 'Aliancia', + 'member' => 'člen', + 'average_points' => 'Priemer bodov', + 'no_alliances_found' => 'Nenašli sa žiadne spojenectvá', + 'write_message' => 'napíš správu', + 'buddy_request' => 'Žiadosť o pridanie medzi priateľov', + 'buddy_request_to' => 'Žiadosť kamaráta', + 'total_ships' => 'Celkový počet lodí', + 'buddy_request_sent' => 'Žiadosť o priateľa bola úspešne odoslaná!', + 'buddy_request_failed' => 'Nepodarilo sa odoslať žiadosť o priateľa.', + 'are_you_sure_ignore' => 'Naozaj chcete ignorovať?', + 'player_ignored' => 'Hráč bol úspešne ignorovaný!', + 'player_ignored_failed' => 'Hráča sa nepodarilo ignorovať.', + ], + 'premium' => [ + 'recruit_officers' => 'Špecialisti', + 'your_officers' => 'Tvoji špecialisti', + 'intro_text' => 'Využitím špecialistov môžeš viesť svoju ríšu k rýchlejšiemu rozmachu a vybudovať tak impérium nevídaných rozmerov. Stačí trocha Temnej hmoty a efektivita poradcov a robotníkov sa výrazne zvýši!', + 'info_dark_matter' => 'Viac informácií o: Temná hmota', + 'info_commander' => 'Viac informácií o: Veliteľ', + 'info_admiral' => 'Viac informácií o: Admirál', + 'info_engineer' => 'Viac informácií o: Inžinier', + 'info_geologist' => 'Viac informácií o: Geológ', + 'info_technocrat' => 'Viac informácií o: Technokrat', + 'info_commanding_staff' => 'Viac informácií o: Veliaci dôstojníci', + 'hire_commander_tooltip' => 'Nájomný veliteľ|+40 obľúbených položiek, poradie na stavanie, skratky, transportný skener, bez reklám* (*nezahŕňa: odkazy súvisiace s hrou)', + 'hire_admiral_tooltip' => 'Najmite admirála|Max. sloty flotily +2, +Max. expedície +1, +Vylepšená rýchlosť úniku flotily, +Simulácia bitky ukladá sloty +20', + 'hire_engineer_tooltip' => 'Najmite inžiniera|Znížte straty obrany na polovicu, +10% produkcie energie', + 'hire_geologist_tooltip' => 'Najmite geológa|+10% banskej produkcie', + 'hire_technocrat_tooltip' => 'Najmite technokrata|+2 úrovne špionáže, o 25 % menej času na výskum', + 'remaining_officers' => ':prúd :max', + 'benefit_fleet_slots_title' => 'Môžete odoslať viac flotíl súčasne.', + 'benefit_fleet_slots' => 'Max. počet flotíl +1', + 'benefit_energy_title' => 'Vaše elektrárne a solárne satelity produkujú o 2 % viac energie.', + 'benefit_energy' => '+2 % produkcie energie', + 'benefit_mines_title' => 'Vaše bane produkujú o 2% viac.', + 'benefit_mines' => '+2 % k produkcii zdrojov', + 'benefit_espionage_title' => 'K vášmu špionážnemu výskumu sa pridá 1 úroveň.', + 'benefit_espionage' => '+1 úrovne špionáže', + 'dark_matter_title' => 'Temná hmota', + 'dark_matter_label' => 'Temná hmota', + 'no_dark_matter' => 'Nemáš k dispozícii žiadnu Temnú hmotu', + 'dark_matter_description' => 'Temná hmota je vzácna substancia, ktorú možno skladovať len s veľkým úsilím. Umožňuje generovať veľké množstvo energie. Proces získavania Temnej hmoty je zložitý a riskantný, čo ju robí mimoriadne cennou.
Iba zakúpená Temná hmota, ktorá je stále k dispozícii, môže chrániť pred vymazaním účtu!', + 'dark_matter_benefits' => 'Temná hmota ti umožňuje najímať dôstojníkov a veliteľov, platiť ponuky obchodníka, presúvať planéty a kupovať predmety.', + 'your_balance' => 'Tvoj zostatok', + 'active_until' => 'Aktívne do :date', + 'active_for_days' => 'Aktívne ešte :days dní', + 'not_active' => 'Neaktívne', + 'days' => 'dní', + 'dm' => 'DM', + 'advantages' => 'Výhody:', + 'buy_dark_matter' => 'Kúpiť Temnú hmotu', + 'confirm_purchase' => 'Najať tohto dôstojníka na :days dní za :cost Temnej hmoty?', + 'insufficient_dark_matter' => 'Nemáš dostatok Temnej hmoty.', + 'purchase_success' => 'Dôstojník úspešne aktivovaný!', + 'purchase_error' => 'Vyskytla sa chyba. Skús to prosím znova.', + 'officer_commander_title' => 'Veliteľ', + 'officer_commander_description' => 'Každá moderná armáda vytvára funkciu veliteľa. Vytvorením čo najjednoduchšej štruktúry velenia môžu byť rozkazy vykonávané rýchlejšie. Vďaka veliteľovi získaš lepší prehľad o svojej ríši. Umožní Ti efektívne budovať impérium a predstihnúť Tvojich nepriateľov po každej stránke.', + 'officer_commander_benefits' => 'S Veliteľom získaš prehľad celého impéria, jeden ďalší slot misie a možnosť nastaviť poradie koristených surovín.', + 'officer_commander_benefit_favourites' => '+40 obľúbených správ', + 'officer_commander_benefit_queue' => 'Poradie výstavby', + 'officer_commander_benefit_scanner' => 'Transportný skener', + 'officer_commander_benefit_ads' => 'Reklamný filter', + 'officer_commander_tooltip' => '+40 obľúbených správ

S viacerými obľúbenými položkami si môžeš uložiť správy, ktoré následne môžu byť aj zdieľané.


Poradie výstavby

Umiestni naraz až 4 ďalšie stavebné príkazy do poradia výstavby.


Transportný skener

Získaj prehľad o množstve zdrojov, transportovaných na planétu.


Reklamný filter

Reklamy na iné hry budú potlačené - zobrazia sa len informácie, súvisiace s OGame.

', + 'officer_admiral_title' => 'Admirál', + 'officer_admiral_description' => 'Admirál flotily je skúsený bojový veterán a výborný stratég. Aj v tých najtuhších bojoch nestráca prehľad o situácii a velí svojim podriadeným. Múdri vládcovia sa môžu spoľahnúť na jeho neochvejnú podporu v boji, ktorá umožňuje vyslať dve ďalšie flotily. Taktiež poskytuje ďalší slot na expedíciu a môže dať flotile pokyny, ktoré suroviny majú byť uprednostnené po úspešnom útoku. Okrem toho odomkne 20 ďalších slotov na uloženie simulácií bojov.', + 'officer_admiral_benefits' => '+1 expedičný slot, možnosť nastaviť priority surovín po útoku, +20 slotov na uloženie v bojovom simulátore.', + 'officer_admiral_benefit_fleet_slots' => 'Max. pozície pre flotilu +2', + 'officer_admiral_benefit_expeditions' => 'Max. expedície +1', + 'officer_admiral_benefit_escape' => 'Zvýšená miera ústupu flotily', + 'officer_admiral_benefit_save_slots' => 'Max. sloty na uloženie +20', + 'officer_admiral_tooltip' => 'Max. pozície pre flotilu +2

Môžeš vyslať viac flotíl súčasne.


Max. expedície +1

V jeden okamžik môžeš vyslať jednu ďalšiu expedíciu.


Zvýšená miera ústupu flotily

Ak dosiahneš 500.000 bodov, tvoja flotila je schopná ustúpiť aj keď je sila protivníka trikrát väčšia ako tvoja vlastná.


Max. sloty na uloženie +20

Môžeš uložiť viac simulácií bojov súčasne.

', + 'officer_engineer_title' => 'Inžinier', + 'officer_engineer_description' => 'Inžinier je špecialista na distribúciu energie a koordináciu obrany. V mieri zvyšuje efektivitu získavania energie v kolóniách a zaisťuje jej rovnomerné rozdelenie. V prípade nepriateľského útoku okamžite presmeruje všetku energiu do obranných zariadení, čím minimalizuje straty.', + 'officer_engineer_benefits' => '+10% vyrobenej energie na všetkých planétach, 50% zničenej obrany prežije bitku.', + 'officer_engineer_benefit_defence' => 'Polovičné straty obranných inštalácií', + 'officer_engineer_benefit_energy' => '+10% produkcie energie', + 'officer_engineer_tooltip' => 'Polovičné straty obranných inštalácií

Po boji bude polovica poškodených obranných inštalácií opravená.


+10% produkcie energie

Elektrárne a solárne satelity budú produkovať o 10% viac energie.

', + 'officer_geologist_title' => 'Geológ', + 'officer_geologist_description' => 'Geológ je expert v oblasti astromineralógie a kryštálografie. Asistuje tímom v metalurgii a chémii a tiež sa stará o medziplanetárnu komunikáciu. Koordinuje ťažbu a využívanie zdrojov v celej ríši. Využitím technológií geologického prieskumu dokáže lokalizovať optimálne oblasti na ťažbu a zvyšuje tak efektivitu ťažby o 10%.', + 'officer_geologist_benefits' => '+10% produkcie kovu, kryštálu a deutéria na všetkých planétach.', + 'officer_geologist_benefit_mines' => '+10% efektivity ťažby', + 'officer_geologist_tooltip' => '+10% efektivity ťažby

Bane produkujú o 10% viac.

', + 'officer_technocrat_title' => 'Technokrat', + 'officer_technocrat_description' => 'Gilda Technokratov pozostáva z geniálnych vedcov. Každý jej člen sa zamýšľa nad otázkami, ktoré sú ďaleko za hranicami bežného poznania. Už mnoho rokov žiaden bežný človek nedokáže rozlúštiť kódy Technokratov. Technokrat inšpiruje vedcov ríše už len svojou prítomnosťou.', + 'officer_technocrat_benefits' => '-25% času výskumu u všetkých technológií.', + 'officer_technocrat_benefit_espionage' => 'Úroveň špionáže zvýšená o 2', + 'officer_technocrat_benefit_research' => 'O 25% rýchlejší výskum', + 'officer_technocrat_tooltip' => 'Úroveň špionáže zvýšená o 2

K úrovni výskumu špionážnych technológií pribudne 2 úrovní.


O 25% rýchlejší výskum

Výskumy si vyžiadajú o 25% menej času.

', + 'officer_all_officers_title' => 'Veliaci dôstojníci', + 'officer_all_officers_description' => 'Tento balíček Ti neposkytne len jedného špecialistu, ale rovno celý tím. Získaš všetky bonusy jednotlivých špecialistov, spolu s ďalšími výhodami, ktoré poskytuje len celý balík.\nKým skúsený veliteľ robí strategické rozhodnutia a na všetko dozerá, ostatní špecialisti sa starajú o správu energie, zásobovanie systémov, zabezpečenie zdrojov a rozvoj. Taktiež usilovne pokračujú s výskumom a uplatňujú svoje skúsenosti aj vo vojenských konfliktoch.', + 'officer_all_officers_benefits' => 'Všetky výhody Veliteľa, Admirála, Inžiniera, Geológa a Technokrata, plus exkluzívne bonusy dostupné iba s kompletným balíčkom.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. počet flotíl +1', + 'officer_all_officers_benefit_energy' => '+2 % produkcie energie', + 'officer_all_officers_benefit_mines' => '+2 % k produkcii zdrojov', + 'officer_all_officers_benefit_espionage' => '+1 úrovne špionáže', + 'officer_all_officers_tooltip' => 'Max. počet flotíl +1

Môžeš vyslať viac flotíl súčasne


+2 % produkcie energie

Elektrárne a solárne satelity produkujú o 2 % viac energie.


+2 % k produkcii zdrojov

Vyťažíš o 2 % viac zdrojov.


+1 úrovne špionáže

Úroveň špionážnej technológie bude zvýšená o 1 úrovne.

', + ], + 'shop' => [ + 'page_title' => 'Obchod', + 'tooltip_shop' => 'Položky si môžete kúpiť tu.', + 'tooltip_inventory' => 'Tu môžete získať prehľad o zakúpenom tovare.', + 'btn_shop' => 'Obchod', + 'btn_inventory' => 'Inventár', + 'category_special_offers' => 'Špeciálne ponuky', + 'category_all' => 'všetky', + 'category_resources' => 'Zdroje', + 'category_buddy_items' => 'Buddy položky', + 'category_construction' => 'Budovanie', + 'btn_get_more_resources' => 'Získajte viac zdrojov', + 'btn_purchase_dark_matter' => 'Kúpte si temnú hmotu', + 'feature_coming_soon' => 'Funkcia už čoskoro.', + 'tier_gold' => 'Zlato', + 'tier_silver' => 'Strieborná', + 'tier_bronze' => 'Bronzová', + 'tooltip_duration' => 'Trvanie', + 'duration_now' => 'teraz', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'V inventári', + 'dark_matter' => 'Temná hmota', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trvanie', + 'now' => 'teraz', + 'item_price' => 'Cena', + 'item_in_inventory' => 'V inventári', + 'loca_extend' => 'Predĺžiť', + 'loca_activate' => 'Aktivovať', + 'loca_buy_activate' => 'Kúpiť a aktivovať', + 'loca_buy_extend' => 'Kúpiť a predĺžiť', + 'loca_buy_dm' => 'Nemáte dostatok temnej hmoty. Chceli by ste si teraz nejaké kúpiť?', + ], + 'search' => [ + 'input_hint' => 'Zadaj názov hráča, aliancie alebo planéty', + 'search_btn' => 'Hľadaj', + 'tab_players' => 'Mená hráčov', + 'tab_alliances' => 'Názvy/skratky aliancií', + 'tab_planets' => 'Názvy planét', + 'no_search_term' => 'Nezadaný reťazec na vyhľadávanie', + 'searching' => 'Hľadá sa...', + 'search_failed' => 'Vyhľadávanie zlyhalo. Skúste to znova.', + 'no_results' => 'Nenašli sa žiadne výsledky', + 'player_name' => 'Meno hráča', + 'planet_name' => 'Názov planéty', + 'coordinates' => 'Súradnice', + 'tag' => 'Tag', + 'alliance_name' => 'Názov aliancie', + 'member' => 'člen', + 'points' => 'Body', + 'action' => 'Akcia', + 'apply_for_alliance' => 'Požiadajte o túto alianciu', + 'search_player_link' => 'Hľadať hráča', + 'alliance' => 'Aliancia', + 'home_planet' => 'Domovská planéta', + 'send_message' => 'Odoslať správu', + 'buddy_request' => 'Žiadosť o priateľstvo', + 'highscore' => 'Rebríček', + ], + 'notes' => [ + 'no_notes_found' => 'Žiadne poznámky', + 'add_note' => 'Pridať poznámku', + 'new_note' => 'Nová poznámka', + 'subject_label' => 'Predmet', + 'date_label' => 'Dátum', + 'edit_note' => 'Upraviť poznámku', + 'select_action' => 'Vybrať akciu', + 'delete_marked' => 'Zmazať označené', + 'delete_all' => 'Zmazať všetko', + 'unsaved_warning' => 'Máš neuložené zmeny.', + 'save_question' => 'Chceš uložiť zmeny?', + 'your_subject' => 'Predmet', + 'subject_placeholder' => 'Zadaj predmet...', + 'priority_label' => 'Priorita', + 'priority_important' => 'Dôležité', + 'priority_normal' => 'Normálne', + 'priority_unimportant' => 'Nedôležité', + 'your_message' => 'Správa', + 'save_btn' => 'Uložiť', + ], + 'planet_abandon' => [ + 'description' => 'Pomocou tejto ponuky môžete zmeniť názvy planét a mesiacov alebo ich úplne opustiť.', + 'rename_heading' => 'Premenovať', + 'new_planet_name' => 'Nový názov planéty', + 'new_moon_name' => 'Nový názov mesiaca', + 'rename_btn' => 'Premenovať', + 'tooltip_rules_title' => 'Pravidlá', + 'tooltip_rename_planet' => 'Tu si môžete premenovať svoju planétu.

Názov planéty musí mať 2 až 20 znakov.
Názvy planét môžu pozostávať z malých a veľkých písmen, ako aj z číslic.
Môžu obsahovať spojovníky, podčiarkovníky a medzery – tieto však nemusia byť priamo uvedené /br> na začiatku-
/
na konci: vedľa seba
- viac ako trikrát v názve', + 'tooltip_rename_moon' => 'Tu môžete premenovať svoj mesiac.

Názov mesiaca musí mať 2 až 20 znakov.
Názvy Mesiaca môžu pozostávať z malých a veľkých písmen, ako aj z číslic.
Môžu obsahovať spojovníky, podčiarkovníky a medzery – tieto však nesmú byť umiestnené priamo na nasledujúcom / začiatku:
- viac ako trikrát v názve', + 'abandon_home_planet' => 'Opustiť domovskú planétu', + 'abandon_moon' => 'Opustiť Mesiac', + 'abandon_colony' => 'Opustiť kolóniu', + 'abandon_home_planet_btn' => 'Opustiť domovskú planétu', + 'abandon_moon_btn' => 'Opustiť mesiac', + 'abandon_colony_btn' => 'Opustiť kolóniu', + 'home_planet_warning' => 'Ak opustíte svoju domovskú planétu, ihneď po ďalšom prihlásení budete presmerovaní na planétu, ktorú ste kolonizovali ako ďalšiu.', + 'items_lost_moon' => 'Ak máte aktivované predmety na mesiaci, stratia sa, ak Mesiac opustíte.', + 'items_lost_planet' => 'Ak máte aktivované predmety na planéte, stratia sa, ak planétu opustíte.', + 'confirm_password' => 'Potvrďte vymazanie :type [:coordinates] zadaním hesla', + 'confirm_btn' => 'Potvrďte', + 'type_moon' => 'mesiac', + 'type_planet' => 'Planéta', + 'validation_min_chars' => 'Nedostatok znakov', + 'validation_pw_min' => 'Zadané heslo je príliš krátke (min. 4 znaky)', + 'validation_pw_max' => 'Zadané heslo je príliš dlhé (max. 20 znakov)', + 'validation_email' => 'Musíte zadať platnú e-mailovú adresu!', + 'validation_special' => 'Obsahuje neplatné znaky.', + 'validation_underscore' => 'Vaše meno nesmie začínať ani končiť podčiarkovníkom.', + 'validation_hyphen' => 'Vaše meno nesmie začínať ani končiť spojovníkom.', + 'validation_space' => 'Vaše meno nesmie začínať ani končiť medzerou.', + 'validation_max_underscores' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 podčiarkovníky.', + 'validation_max_hyphens' => 'Vaše meno nesmie obsahovať viac ako 3 pomlčky.', + 'validation_max_spaces' => 'Vaše meno nesmie celkovo obsahovať viac ako 3 medzery.', + 'validation_consec_underscores' => 'Nesmiete použiť dve alebo viac podčiarkovníkov za sebou.', + 'validation_consec_hyphens' => 'Nesmiete použiť dva alebo viac pomlčiek za sebou.', + 'validation_consec_spaces' => 'Nesmiete použiť dve alebo viac medzier za sebou.', + 'msg_invalid_planet_name' => 'Názov novej planéty je neplatný. Skúste to znova.', + 'msg_invalid_moon_name' => 'Názov nového mesiaca je neplatný. Skúste to znova.', + 'msg_planet_renamed' => 'Planéta bola úspešne premenovaná.', + 'msg_moon_renamed' => 'Mesiac úspešne premenovaný.', + 'msg_wrong_password' => 'Nesprávne heslo!', + 'msg_confirm_title' => 'Potvrďte', + 'msg_confirm_deletion' => 'Ak potvrdíte vymazanie :type [:coordinates] (:name), všetky budovy, lode a obranné systémy, ktoré sa nachádzajú na tomto :type, budú z vášho účtu odstránené. Ak máte položky aktívne na svojom :type, tieto sa tiež stratia, keď sa vzdáte :type. Tento proces sa nedá vrátiť späť!', + 'msg_reference' => 'Odkaz', + 'msg_abandoned' => ':type bol úspešne opustený!', + 'msg_type_moon' => 'mesiac', + 'msg_type_planet' => 'Planéta', + 'msg_yes' => 'áno', + 'msg_no' => 'Nie', + 'msg_ok' => 'Dobre', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otvoriť technologický strom', + 'techtree' => 'Technologický strom', + 'no_requirements' => 'Žiadne požiadavky', + 'cancel_expansion_confirm' => 'Chceš zrušiť rozšírenie :name na úroveň :level?', + 'number' => 'Číslo', + 'level' => 'Úroveň', + 'production_duration' => 'Doba výroby', + 'energy_needed' => 'Potrebná energia', + 'production' => 'Produkcia', + 'costs_per_piece' => 'Náklady na jednotku', + 'required_to_improve' => 'Potrebné pre vylepšenie na úroveň', + 'metal' => 'Kov', + 'crystal' => 'Kryštál', + 'deuterium' => 'Deutérium', + 'energy' => 'Energia', + 'deconstruction_costs' => 'Náklady na demoláciu', + 'ion_technology_bonus' => 'Bonus iónovej technológie', + 'duration' => 'Trvanie', + 'number_label' => 'Množstvo', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Si v režime dovolenky.', + 'tear_down_btn' => 'Zbúrať', + 'wrong_character_class' => 'Zlá trieda postavy!', + 'shipyard_upgrading' => 'Lodenica sa vylepšuje.', + 'shipyard_busy' => 'Lodenica je momentálne zaneprázdnená.', + 'not_enough_fields' => 'Nedostatok polí na planéte!', + 'build' => 'Stavať', + 'in_queue' => 'Vo fronte', + 'improve' => 'Vylepšiť', + 'storage_capacity' => 'Kapacita skladu', + 'gain_resources' => 'Získať suroviny', + 'view_offers' => 'Zobraziť ponuky', + 'destroy_rockets_desc' => 'Tu môžeš zničiť uskladnené rakety.', + 'destroy_rockets_btn' => 'Zničiť rakety', + 'more_details' => 'Viac detailov', + 'error' => 'Chyba', + 'commander_queue_info' => 'Pre použitie frontu stavieb potrebuješ Veliteľa. Chceš sa dozvedieť viac o výhodách Veliteľa?', + 'no_rocket_silo_capacity' => 'Nedostatok miesta v raketovom sile.', + 'detail_now' => 'Podrobnosti', + 'start_with_dm' => 'Spustiť za Temnú hmotu', + 'err_dm_price_too_low' => 'Cena Temnej hmoty je príliš nízka.', + 'err_resource_limit' => 'Prekročený limit surovín.', + 'err_storage_capacity' => 'Nedostatočná kapacita skladu.', + 'err_no_dark_matter' => 'Nedostatok Temnej hmoty.', + ], + 'buildqueue' => [ + 'building_duration' => 'Doba stavby', + 'total_time' => 'Celkový čas', + 'complete_tooltip' => 'Dokončiť okamžite za Temnú hmotu', + 'complete' => 'Dokončiť teraz', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Skrátiť zostávajúci čas stavby na polovicu za Temnú hmotu', + 'halve_tooltip_research' => 'Skrátiť zostávajúci čas výskumu na polovicu za Temnú hmotu', + 'halve_time' => 'Skrátiť na polovicu', + 'question_complete_unit' => 'Chceš dokončiť stavbu jednotky okamžite za :dm_cost Temnej hmoty?', + 'question_halve_unit' => 'Chceš skrátiť čas stavby o :time_reduction za :dm_cost?', + 'question_halve_building' => 'Chceš skrátiť čas stavby na polovicu za :dm_cost?', + 'question_halve_research' => 'Chceš skrátiť čas výskumu na polovicu za :dm_cost?', + 'downgrade_to' => 'Degradovať na', + 'improve_to' => 'Vylepšiť na', + 'no_building_idle' => 'Momentálne sa nestavia žiadna budova.', + 'no_building_idle_tooltip' => 'Klikni pre prechod na stránku Budov.', + 'no_research_idle' => 'Momentálne neprebieha žiadny výskum.', + 'no_research_idle_tooltip' => 'Klikni pre prechod na stránku Výskumu.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Priateľ', + 'alliance_tooltip' => 'Člen aliancie', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Stav nie je viditeľný', + 'highscore_ranking' => 'Poradie: :rank', + 'alliance_label' => 'Aliancia: :alliance', + 'planet_alt' => 'Planéta', + 'no_messages_yet' => 'Zatiaľ žiadne správy.', + 'submit' => 'Odoslať', + 'alliance_chat' => 'Chat aliancie', + 'list_title' => 'Konverzácie', + 'player_list' => 'Hráči', + 'buddies' => 'Priatelia', + 'no_buddies' => 'Zatiaľ žiadni priatelia.', + 'alliance' => 'Aliancia', + 'strangers' => 'Ostatní hráči', + 'no_strangers' => 'Žiadni ďalší hráči.', + 'no_conversations' => 'Zatiaľ žiadne konverzácie.', + ], + 'jumpgate' => [ + 'select_target' => 'Vybrať cieľ', + 'origin_coordinates' => 'Pôvod', + 'standard_target' => 'Štandardný cieľ', + 'target_coordinates' => 'Cieľové súradnice', + 'not_ready' => 'Skokové brána nie je pripravená.', + 'cooldown_time' => 'Doba obnovenia', + 'select_ships' => 'Vybrať lode', + 'select_all' => 'Vybrať všetko', + 'reset_selection' => 'Obnoviť výber', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Prosím vyber platný cieľ.', + 'no_ships' => 'Prosím vyber aspoň jednu loď.', + 'jump_success' => 'Skok úspešne vykonaný.', + 'jump_error' => 'Skok zlyhal.', + 'error_occurred' => 'Vyskytla sa chyba.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Aliančný bojový systém', + 'dm_bonus' => 'Bonus Temnej hmoty:', + 'debris_defense' => 'Trosky z obrany:', + 'debris_ships' => 'Trosky z lodí:', + 'debris_deuterium' => 'Deutérium v poliach trosiek', + 'fleet_deut_reduction' => 'Zníženie deutéria flotily:', + 'fleet_speed_war' => 'Rýchlosť flotily (vojna):', + 'fleet_speed_holding' => 'Rýchlosť flotily (držanie):', + 'fleet_speed_peace' => 'Rýchlosť flotily (mier):', + 'ignore_empty' => 'Ignorovať prázdne systémy', + 'ignore_inactive' => 'Ignorovať neaktívne systémy', + 'num_galaxies' => 'Počet galaxií:', + 'planet_field_bonus' => 'Bonus polí planéty:', + 'dev_speed' => 'Rýchlosť ekonomiky:', + 'research_speed' => 'Rýchlosť výskumu:', + 'dm_regen_enabled' => 'Regenerácia Temnej hmoty', + 'dm_regen_amount' => 'Množstvo regenerácie TH:', + 'dm_regen_period' => 'Perióda regenerácie TH:', + 'days' => 'dní', + ], + 'alliance_depot' => [ + 'description' => 'Aliančný sklad umožňuje spojeneckým flotilám na orbite doplniť palivo pri obrane tvojej planéty. Každá úroveň poskytuje 10 000 deutéria za hodinu.', + 'capacity' => 'Kapacita', + 'no_fleets' => 'Momentálne žiadne spojenecké flotily na orbite.', + 'fleet_owner' => 'Vlastník flotily', + 'ships' => 'Lode', + 'hold_time' => 'Doba držania', + 'extend' => 'Predĺžiť (hodiny)', + 'supply_cost' => 'Náklady na zásobovanie (deutérium)', + 'start_supply' => 'Zásobovať flotilu', + 'please_select_fleet' => 'Prosím vyber flotilu.', + 'hours_between' => 'Hodiny musia byť medzi 1 a 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deutérium v poliach trosiek', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Výber triedy', + 'choose_your_class' => 'Vyber si svoju triedu', + 'choose_description' => 'Vyber si triedu pre získanie ďalších výhod. Triedu môžeš zmeniť v sekcii výberu triedy vpravo hore.', + 'select_for_free' => 'Vybrať zadarmo', + 'buy_for' => 'Kúpiť za', + 'deactivate' => 'Deaktivovať', + 'confirm' => 'Potvrdiť', + 'cancel' => 'Zrušiť', + 'select_title' => 'Výber triedy postavy', + 'deactivate_title' => 'Deaktivácia triedy postavy', + 'activated_free_msg' => 'Chceš aktivovať triedu :className zadarmo?', + 'activated_paid_msg' => 'Chceš aktivovať triedu :className za :price Temnej hmoty? Tým stratíš svoju súčasnú triedu.', + 'deactivate_confirm_msg' => 'Naozaj chceš deaktivovať triedu postavy? Opätovná aktivácia vyžaduje :price Temnej hmoty.', + 'success_selected' => 'Trieda postavy úspešne vybraná!', + 'success_deactivated' => 'Trieda postavy úspešne deaktivovaná!', + 'not_enough_dm_title' => 'Nedostatok Temnej hmoty', + 'not_enough_dm_msg' => 'Nedostatok Temnej hmoty! Chceš ju teraz kúpiť?', + 'buy_dm' => 'Kúpiť Temnú hmotu', + 'error_generic' => 'Vyskytla sa chyba. Skús to prosím znova.', + ], + 'rewards' => [ + 'page_title' => 'Odmeny', + 'hint_tooltip' => 'Odmeny sú rozosielané každý deň a možno ich zbierať manuálne. Od 7. dňa sa ďalšie odmeny neodosielajú. Prvá odmena sa udeľuje 2. deň po registrácii.', + 'new_awards' => 'Nové odmeny', + 'not_yet_reached' => 'Zatiaľ nedosiahnuté odmeny', + 'not_fulfilled' => 'Nesplnené', + 'collected_awards' => 'Zozbierané odmeny', + 'claim' => 'Vyzdvihnúť', + ], + 'phalanx' => [ + 'no_movements' => 'Na tejto pozícii neboli detegované žiadne pohyby flotily.', + 'fleet_details' => 'Detaily flotily', + 'ships' => 'Lode', + 'loading' => 'Načítavanie...', + 'time_label' => 'Čas', + 'speed_label' => 'Rýchlosť', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na tejto pozícii nie sú žiadne trosky.', + 'burns_up_in' => 'Trosky zhoria za:', + 'leave_to_burn' => 'Nechať zhorieť', + 'leave_confirm' => 'Trosky klesnú do atmosféry planéty a zhoria. Si si istý?', + 'repair_time' => 'Doba opravy:', + 'ships_being_repaired' => 'Opravované lode:', + 'repair_time_remaining' => 'Zostávajúca doba opravy:', + 'no_ship_data' => 'Žiadne údaje o lodiach', + 'collect' => 'Zozbierať', + 'start_repairs' => 'Spustiť opravy', + 'err_network_start' => 'Sieťová chyba pri spustení opráv', + 'err_network_complete' => 'Sieťová chyba pri dokončení opráv', + 'err_network_collect' => 'Sieťová chyba pri zbere lodí', + 'err_network_burn' => 'Sieťová chyba pri spaľovaní poľa trosiek', + 'err_burn_up' => 'Chyba pri spaľovaní poľa trosiek', + 'wreckage_label' => 'Trosky', + 'repairs_started' => 'Opravy úspešne spustené!', + 'repairs_completed' => 'Opravy dokončené a lode úspešne zozbierané!', + 'ships_back_service' => 'Všetky lode boli vrátené do služby', + 'wreck_burned' => 'Pole trosiek úspešne spálené!', + 'err_start_repairs' => 'Chyba pri spustení opráv', + 'err_complete_repairs' => 'Chyba pri dokončení opráv', + 'err_collect_ships' => 'Chyba pri zbere lodí', + 'err_burn_wreck' => 'Chyba pri spaľovaní poľa trosiek', + 'can_be_repaired' => 'Trosky sa dajú opraviť vo Vesmírnom doku.', + 'collect_back_service' => 'Vrátiť už opravené lode do služby', + 'auto_return_service' => 'Tvoje posledné lode budú automaticky vrátené do služby', + 'no_ships_for_repair' => 'Žiadne lode na opravu', + 'repairable_ships' => 'Opraviteľné lode:', + 'repaired_ships' => 'Opravené lode:', + 'ships_count' => 'Lode', + 'details' => 'Podrobnosti', + 'tooltip_late_added' => 'Lode pridané počas prebiehajúcich opráv nie je možné zozbierať manuálne. Musíš počkať na automatické dokončenie všetkých opráv.', + 'tooltip_in_progress' => 'Opravy stále prebiehajú. Použi okno Podrobnosti pre čiastočný zber.', + 'tooltip_no_repaired' => 'Zatiaľ žiadne opravené lode', + 'tooltip_must_complete' => 'Opravy musia byť dokončené pre zber lodí.', + 'burn_confirm_title' => 'Nechať zhorieť', + 'burn_confirm_msg' => 'Trosky klesnú do atmosféry planéty a zhoria. Po vykonaní už nebude možná oprava. Si si istý, že chceš trosky spáliť?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Názov', + 'actions_col' => 'Akcie', + 'template_name_label' => 'Názov', + 'delete_tooltip' => 'Zmazať šablónu/vstup', + 'save_tooltip' => 'Uložiť šablónu', + 'err_name_required' => 'Názov šablóny je povinný.', + 'err_need_ships' => 'Šablóna musí obsahovať aspoň jednu loď.', + 'err_not_found' => 'Šablóna nenájdená.', + 'err_max_reached' => 'Maximálny počet šablón dosiahnutý (10).', + 'saved_success' => 'Šablóna úspešne uložená.', + 'deleted_success' => 'Šablóna úspešne zmazaná.', + ], + 'fleet_events' => [ + 'events' => 'Udalosti', + 'recall_title' => 'Stiahnutie', + 'recall_fleet' => 'Stiahnuť flotilu', + ], +]; diff --git a/resources/lang/sk/t_layout.php b/resources/lang/sk/t_layout.php new file mode 100644 index 000000000..2246b8806 --- /dev/null +++ b/resources/lang/sk/t_layout.php @@ -0,0 +1,13 @@ + 'Hráč', +]; diff --git a/resources/lang/sk/t_merchant.php b/resources/lang/sk/t_merchant.php new file mode 100644 index 000000000..5ce626e64 --- /dev/null +++ b/resources/lang/sk/t_merchant.php @@ -0,0 +1,151 @@ + 'Voľná ​​skladovacia kapacita', + 'being_sold' => 'Byť predaný', + 'get_new_exchange_rate' => 'Získajte nový výmenný kurz!', + 'exchange_maximum_amount' => 'Vymeňte maximálnu sumu', + 'trader_delivery_notice' => 'Obchodník dodáva len toľko zdrojov, koľko je voľnej úložnej kapacity.', + 'trade_resources' => 'Obchodujte so zdrojmi!', + 'new_exchange_rate' => 'Nový výmenný kurz', + 'no_merchant_available' => 'Nie je k dispozícii žiadny obchodník.', + 'no_merchant_available_h2' => 'Nie je k dispozícii žiadny obchodník', + 'please_call_merchant' => 'Zavolajte obchodníkovi zo stránky Trh zdrojov.', + 'back_to_resource_market' => 'Späť na Trh zdrojov', + 'please_select_resource' => 'Vyberte zdroj, ktorý chcete prijať.', + 'not_enough_resources' => 'Nemáte dostatok zdrojov na obchodovanie.', + 'trade_completed_success' => 'Obchod úspešne dokončený!', + 'trade_failed' => 'Obchod zlyhal.', + 'error_retry' => 'Vyskytla sa chyba. Skúste to znova.', + 'new_rate_confirmation' => 'Chcete získať nový výmenný kurz za 3 500 temnej hmoty? Toto nahradí vášho súčasného obchodníka.', + 'merchant_called_success' => 'Úspešne zavolaný nový obchodník!', + 'failed_to_call' => 'Nepodarilo sa zavolať obchodníkovi.', + 'trader_buying' => 'Je tu obchodník, ktorý nakupuje', + 'sell_metal_tooltip' => 'Kov|Predaj svoj kov a získaj kryštál alebo deutérium.

Cena: 3 500 temnej hmoty

.', + 'sell_crystal_tooltip' => 'Crystal|Predaj svoj kryštál a získaj kov alebo deutérium.

Cena: 3 500 temnej hmoty

.', + 'sell_deuterium_tooltip' => 'Deutérium|Predaj svoje deutérium a získaj kov alebo kryštál.

Cena: 3 500 temnej hmoty

.', + 'insufficient_dm_call' => 'Nedostatočná tmavá hmota. Na zavolanie obchodníka potrebujete:cenovú temnú hmotu.', + 'merchant' => 'Obchodník', + 'merchant_calls' => 'Výzvy obchodníka', + 'available_this_week' => 'K dispozícii tento týždeň', + 'includes_expedition_bonus' => 'Zahŕňa bonus expedičného obchodníka', + 'metal_merchant' => 'Obchodník s kovmi', + 'crystal_merchant' => 'Krištáľový obchodník', + 'deuterium_merchant' => 'Obchodník s deutériom', + 'auctioneer' => 'Dražiteľ', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Už čoskoro', + 'trade_metal_desc' => 'Vymeňte kov za kryštál alebo deutérium', + 'trade_crystal_desc' => 'Vymeňte kryštál za kov alebo deutérium', + 'trade_deuterium_desc' => 'Vymeňte deutérium za kov alebo kryštál', + 'resource_market' => 'Surovinový trh', + 'back' => 'Späť', + 'call_merchant_desc' => 'Zavolajte obchodníkovi typu :type, aby vymenil váš zdroj za iné zdroje.', + 'merchant_fee_warning' => 'Obchodník ponúka nevýhodné výmenné kurzy (vrátane obchodného poplatku), ale umožňuje vám rýchlo premeniť nadbytočné zdroje.', + 'remaining_calls_this_week' => 'Zostávajúce hovory tento týždeň', + 'call_merchant_title' => 'Zavolajte obchodníkovi', + 'call_merchant' => 'Zavolajte obchodníkovi', + 'no_calls_remaining' => 'Tento týždeň vám nezostali žiadne hovory obchodníkov.', + 'merchant_trade_rates' => 'Obchodné sadzby', + 'exchange_resource_desc' => 'Vymeňte svoj :zdroj za iné zdroje za nasledujúce sadzby:', + 'exchange_rate' => 'Výmenný kurz', + 'amount_to_trade' => 'Množstvo :zdroja na obchodovanie:', + 'trade_title' => 'Obchodovať', + 'trade' => 'obchodu', + 'dismiss_merchant' => 'Odmietnuť obchodníka', + 'merchant_leave_notice' => '(Obchodník odíde po jednom obchode alebo ak bude prepustený)', + 'calling' => 'Volá sa...', + 'calling_merchant' => 'Volám obchodníkovi...', + 'error_occurred' => 'Vyskytla sa chyba', + 'enter_valid_amount' => 'Zadajte platnú sumu', + 'trade_confirmation' => 'Obchod :give :giveType za :receive :receiveType?', + 'trading' => 'Obchodovanie...', + 'trade_successful' => 'Obchod úspešný!', + 'traded_resources' => 'Obchodované :dané za :prijaté', + 'dismiss_confirmation' => 'Naozaj chcete prepustiť obchodníka?', + 'you_will_receive' => 'Dostanete', + 'exchange_resources_desc' => 'Tu si môžeš vymeniť prebytočné suroviny za iné zdroje.', + 'auctioneer_desc' => 'Každodenne tu sú ponúkané položky, ktoré si môžeš zakúpiť za suroviny.', + 'import_export_desc' => 'Tu sa dajú za suroviny nakúpiť kontajnery s neznámym obsahom - každý deň.', + 'exchange_resources' => 'Výmena zdrojov', + 'exchange_your_resources' => 'Vymeňte svoje zdroje.', + 'step_one_exchange' => '1. Vymeňte svoje zdroje.', + 'step_two_call' => '2. Zavolajte obchodníkovi', + 'metal' => 'Kovy', + 'crystal' => 'Kryštály', + 'deuterium' => 'Deutérium', + 'sell_metal_desc' => 'Predajte svoj kov a získajte kryštál alebo deutérium.', + 'sell_crystal_desc' => 'Predajte svoj kryštál a získajte kov alebo deutérium.', + 'sell_deuterium_desc' => 'Predajte svoje deutérium a získajte kov alebo krištáľ.', + 'costs' => 'náklady:', + 'already_paid' => 'Už zaplatené', + 'dark_matter' => 'Temná hmota', + 'per_call' => 'za hovor', + 'trade_tooltip' => 'Obchodujte|Obchodujte so svojimi zdrojmi za dohodnutú cenu', + 'get_more_resources' => 'Získajte viac zdrojov', + 'buy_daily_production' => 'Kúpte si dennú produkciu priamo od obchodníka', + 'daily_production_desc' => 'Tu môžete nechať zásobu zdrojov vašich planét priamo doplniť až jednou dennou produkciou.', + 'notices' => 'Oznamy:', + 'notice_max_production' => 'Štandardne vám ponúka maximálne jednu kompletnú dennú produkciu rovnajúcu sa celkovej produkcii všetkých vašich planét.', + 'notice_min_amount' => 'Ak je vaša denná produkcia zdroja nižšia ako 10 000, bude vám ponúknutá aspoň táto suma.', + 'notice_storage_capacity' => 'Musíte mať dostatok voľnej úložnej kapacity na aktívnej planéte alebo mesiaci pre zakúpené zdroje. V opačnom prípade sa nadbytočné zdroje stratia.', + 'scrap_merchant' => 'Priekupník surovín', + 'scrap_merchant_desc' => 'Priekupník surovín akceptuje použité lode a obranné systémy.', + 'scrap_rules' => 'Pravidlá|Obyčajne obchodník so šrotom zaplatí 35% nákladov na stavbu lodí a obranných systémov. Späť však môžete získať len toľko zdrojov, koľko máte miesta vo svojom úložisku.

S pomocou temnej hmoty môžete znova vyjednávať. Percento stavebných nákladov, ktoré vám zaplatí obchodník so šrotom, sa tým zvýši o 5 - 14 %. Každé kolo rokovaní je o 2 000 temnej hmoty drahšie ako to posledné. Obchodník so šrotom zaplatí najviac 75 % stavebných nákladov.', + 'offer' => 'Ponuka', + 'scrap_merchant_quote' => 'Lepšiu ponuku v žiadnej inej galaxii nedostanete.', + 'bargain' => 'Vyjednávať', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Lode', + 'defensive_structures' => 'Obranné jednotky', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Vybrať všetko', + 'reset_choice' => 'Reset choice', + 'scrap' => 'šrot', + 'select_items_to_scrap' => 'Vyberte položky na zošrotovanie.', + 'scrap_confirmation' => 'Naozaj chcete zošrotovať nasledujúce lode/obranné štruktúry?', + 'yes' => 'áno', + 'no' => 'Nie', + 'unknown_item' => 'Neznáma položka', + 'offer_at_maximum' => 'Ponuka je už na maxime!', + 'insufficient_dark_matter_bargain' => 'Nedostatočná tmavá hmota!', + 'not_enough_dark_matter' => 'Nie je k dispozícii dostatok temnej hmoty!', + 'negotiation_successful' => 'Vyjednávanie úspešné!', + 'scrap_message_1' => 'Dobre, ďakujem, ahoj, ďalej!', + 'scrap_message_2' => 'Obchodovanie s vami ma zruinuje!', + 'scrap_message_3' => 'Nebyť dier po guľkách, bolo by ich o pár percent viac.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Nedostatok :item available.', + 'storage_insufficient' => 'Priestor v úložisku nebol dostatočne veľký, preto sa počet :item znížil na :množstvo', + 'no_storage_space' => 'Nie je k dispozícii úložný priestor na zošrotovanie.', + 'no_items_selected' => 'Nie sú vybraté žiadne položky.', + 'offer_at_maximum' => 'Ponuka je už na maxime (75 %).', + 'insufficient_dark_matter' => 'Nedostatočná tmavá hmota.', + ], + 'trade' => [ + 'no_active_merchant' => 'Žiadny aktívny obchodník. Najprv zavolajte obchodníkovi.', + 'merchant_type_mismatch' => 'Neplatný obchod: nesúlad typu obchodníka.', + 'invalid_exchange_rate' => 'Neplatný výmenný kurz.', + 'insufficient_dark_matter' => 'Nedostatočná tmavá hmota. Na zavolanie obchodníka potrebujete:cenovú temnú hmotu.', + 'invalid_resource_type' => 'Neplatný typ zdroja.', + 'not_enough_resource' => 'Nedostatočné: dostupné zdroje. Máte :máte, ale potrebujete :potrebujete.', + 'not_enough_storage' => 'Nedostatok úložnej kapacity pre :resource. Potrebujete :potrebujete kapacitu, ale máte iba :have.', + 'storage_full' => 'Úložisko je plné pre :zdroj. Obchod nie je možné dokončiť.', + 'execution_failed' => 'Realizácia obchodu zlyhala: :chyba', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Obchodník prepustený.', + 'merchant_called' => 'Obchodník úspešne zavolal.', + 'trade_completed' => 'Obchod úspešne dokončený.', + ], +]; diff --git a/resources/lang/sk/t_messages.php b/resources/lang/sk/t_messages.php new file mode 100644 index 000000000..5b714418b --- /dev/null +++ b/resources/lang/sk/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Vitajte v OGameX!', + 'body' => 'S pozdravom cisár :player! + +Gratulujeme k odštartovaniu vašej slávnej kariéry. Budem tu, aby som vás previedol vašimi prvými krokmi. + +Vľavo vidíte ponuku, ktorá vám umožňuje dohliadať a riadiť vašu galaktickú ríšu. + +Prehľad ste už videli. Zdroje a zariadenia vám umožňujú stavať budovy, ktoré vám pomôžu rozšíriť vaše impérium. Začnite tým, že postavíte solárnu elektráreň na zber energie pre svoje bane. + +Potom rozšírte svoju kovovú baňu a krištáľovú baňu na výrobu životne dôležitých zdrojov. V opačnom prípade sa jednoducho poobzerajte sami. Som si istý, že sa čoskoro budete cítiť dobre ako doma. + +Ďalšiu pomoc, tipy a taktiky nájdete tu: + +Discord Chat: Discord Server +Fórum: Fórum OGameX +Podpora: Podpora hier + +Na fórach nájdete iba aktuálne oznámenia a zmeny v hre. + + +Teraz ste pripravení na budúcnosť. Veľa šťastia! + +Táto správa bude vymazaná o 7 dní.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Vaša flotila sa vracia od :od do :do a doručila svoj tovar: + +Kov: :kov +Kryštál: kryštál +Deutérium: :deutérium', + ], + 'return_of_fleet' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Vaša flotila sa vracia od :od do :do. + +Vozový park nedoručuje tovar.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Jedna z vašich flotíl z :from dosiahla :do a doručila svoj tovar: + +Kov: :kov +Kryštál: kryštál +Deutérium: :deutérium', + ], + 'fleet_deployment' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Návrat flotily', + 'body' => 'Jedna z vašich flotíl z :from dosiahla :do. Flotila nedoručuje tovar.', + ], + 'transport_arrived' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Dosiahnutie planéty', + 'body' => 'Vaša flotila od :from dosiahne :do a doručí svoj tovar: +Kov: :kov Kryštál: :kryštál Deutérium: :deutérium', + ], + 'transport_received' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Prichádzajúca flotila', + 'body' => 'Flotila prichádzajúca z :from dorazila na vašu planétu :to a doručila svoj tovar: +Kov: :kov Kryštál: :kryštál Deutérium: :deutérium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Monitorovanie vesmíru', + 'subject' => 'Flotila sa zastavuje', + 'body' => 'Flotila dorazila na :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Flotila sa zastavuje', + 'body' => 'Flotila dorazila na :to.', + ], + 'colony_established' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Správa o vysporiadaní', + 'body' => 'Flotila dorazila na pridelené súradnice: súradnice, našla tam novú planétu a okamžite sa na nej začína rozvíjať.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Osadníci', + 'subject' => 'Správa o vysporiadaní', + 'body' => 'Flotila dorazila na pridelené súradnice: súradnice a zisťuje, že planéta je životaschopná na kolonizáciu. Krátko po začatí rozvoja planéty si kolonisti uvedomia, že ich znalosti astrofyziky nestačia na dokončenie kolonizácie novej planéty.', + ], + 'espionage_report' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Špionážna správa z :planet', + ], + 'espionage_detected' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Špionážna správa z Planet :planet', + 'body' => 'V blízkosti vašej planéty bola spozorovaná cudzia flotila z planéty :planet (:meno_attackera). +:ochranca +Pravdepodobnosť kontrašpionáže: :chance%', + ], + 'battle_report' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Bojová správa: planéta', + ], + 'fleet_lost_contact' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Kontakt s útočiacou flotilou sa stratil. :súradnice', + 'body' => '(To znamená, že bol zničený v prvom kole.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flotily', + 'subject' => 'Správa o zbere z DF dňa :koordináty', + 'body' => 'Vaša :ship_name (:ship_amount ships) má celkovú úložnú kapacitu :storage_capacity. V cieli :to, :kov Kov, :kryštál Kryštál a :deutérium Deutérium sa vznášajú v priestore. Zozbierali ste :harvested_metal Metal, :harvested_crystal Crystal a :harvested_deuterium Deutérium.', + ], + 'expedition_resources_captured' => ':typ_zdroja :suma_zdroja boli zachytené.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Tmavá hmota)', + 'expedition_units_captured' => 'Nasledujúce lode sú teraz súčasťou flotily:', + 'expedition_unexplored_statement' => 'Záznam z denníka komunikačných dôstojníkov: Zdá sa, že táto časť vesmíru ešte nebola preskúmaná.', + 'expedition_failed' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Kvôli poruche v centrálnych počítačoch vlajkovej lode musela byť expedičná misia prerušená. Bohužiaľ v dôsledku zlyhania počítača sa flotila vracia domov s prázdnymi rukami.', + '2' => 'Vaša výprava takmer narazila na gravitačné pole neutrónových hviezd a potrebovala nejaký čas, aby sa oslobodila. Kvôli tomu sa spotrebovalo veľa deutéria a expedičná flotila sa musela vrátiť bez akýchkoľvek výsledkov.', + '3' => 'Z neznámych dôvodov sa skok expedície úplne pokazil. Takmer pristál v srdci slnka. Našťastie pristál v známom systéme, ale skok späť bude trvať dlhšie, než sa predpokladalo.', + '4' => 'Porucha v jadre reaktora vlajkovej lode takmer zničí celú expedičnú flotilu. Našťastie technici boli viac ako kompetentní a mohli sa vyhnúť najhoršiemu. Opravy trvali pomerne dlho a prinútili výpravu vrátiť sa bez toho, aby splnila svoj cieľ.', + '5' => 'Živá bytosť vyrobená z čistej energie prišla na palubu a priviedla všetkých členov expedície do nejakého zvláštneho tranzu, čo spôsobilo, že len hľadeli na hypnotizujúce vzory na obrazovkách počítačov. Keď sa väčšina z nich konečne dostala z hypnotického stavu, expedičnú misiu bolo potrebné prerušiť, pretože mali príliš málo deutéria.', + '6' => 'Nový navigačný modul je stále zabugovaný. Skoky expedícií ich nielen zaviedli nesprávnym smerom, ale spotrebovali všetko palivo deutérium. Našťastie sa vďaka skoku flotily dostali blízko k mesiacu odletových planét. Trochu sklamaná výprava sa teraz vracia bez impulznej energie. Spiatočná cesta bude trvať dlhšie, ako sa očakávalo.', + '7' => 'Vaša výprava sa dozvedela o rozsiahlej prázdnote vesmíru. Neexistoval ani jeden malý asteroid, žiarenie alebo častica, ktoré by mohli urobiť túto expedíciu zaujímavou.', + '8' => 'Teraz vieme, že tieto červené anomálie triedy 5 majú nielen chaotické účinky na navigačné systémy lodí, ale tiež spôsobujú obrovské halucinácie posádky. Výprava nepriniesla nič späť.', + '9' => 'Vaša expedícia urobila nádherné snímky supernovy. Z expedície sa nepodarilo získať nič nové, ale aspoň je tu dobrá šanca vyhrať súťaž „Najlepší obraz vesmíru“ v budúcomesačnom vydaní magazínu OGame.', + '10' => 'Vaša expedičná flotila nejaký čas sledovala zvláštne signály. Nakoniec si všimli, že tieto signály pochádza zo starej sondy, ktorá bola vyslaná pred generáciami, aby pozdravila cudzie druhy. Sonda bola zachránená a niektoré múzeá vašej domovskej planéty už vyjadrili svoj záujem.', + '11' => 'Napriek prvým, veľmi sľubným skenom tohto sektora sme sa bohužiaľ vrátili s prázdnymi rukami.', + '12' => 'Okrem niektorých kurióznych malých domácich miláčikov z neznámej močiarnej planéty táto expedícia neprináša z cesty nič vzrušujúce.', + '13' => 'Vlajková loď expedície sa zrazila s cudzou loďou, keď bez akéhokoľvek varovania skočila do flotily. Cudzia loď explodovala a poškodenie vlajkovej lode bolo značné. Expedícia nemôže v týchto podmienkach pokračovať, a tak sa flotila začne vracať po vykonaní potrebných opráv.', + '14' => 'Náš expedičný tím narazil na zvláštnu kolóniu, ktorá bola opustená pred vekami. Po pristátí začala naša posádka trpieť vysokou horúčkou spôsobenou mimozemským vírusom. Zistilo sa, že tento vírus zničil celú civilizáciu na planéte. Náš expedičný tím mieri domov liečiť chorých členov posádky. Bohužiaľ sme museli misiu prerušiť a domov sme sa vrátili s prázdnymi rukami.', + '15' => 'Podivný počítačový vírus napadol navigačný systém krátko po rozdelení nášho domáceho systému. To spôsobilo, že expedičná flotila lietala v kruhoch. Netreba dodávať, že expedícia nebola naozaj úspešná.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Na izolovanej planetoide sme našli niekoľko ľahko dostupných zdrojových polí a niektoré sme úspešne zozbierali.', + '2' => 'Vaša výprava objavila malý asteroid, z ktorého by sa dali zozbierať nejaké zdroje.', + '3' => 'Vaša expedícia našla starý, plne naložený, ale opustený konvoj nákladných lodí. Časť zdrojov by sa dala zachrániť.', + '4' => 'Vaša expedičná flotila hlási objav obrovského vraku mimozemskej lode. Nedokázali sa poučiť z ich technológií, ale dokázali rozdeliť loď na jej hlavné komponenty a urobiť z nej užitočné zdroje.', + '5' => 'Na malom mesiaci s vlastnou atmosférou našla vaša expedícia obrovské zásoby surovín. Posádka na zemi sa snaží tento prírodný poklad zdvihnúť a naložiť.', + '6' => 'Minerálne pásy okolo neznámej planéty obsahovali nespočetné množstvo zdrojov. Expedičné lode sa vracajú a ich sklady sú plné!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Expedícia sledovala nejaké zvláštne signály k asteroidu. V jadre asteroidov sa našlo malé množstvo temnej hmoty. Asteroid bol zachytený a prieskumníci sa pokúšajú extrahovať temnú hmotu.', + '2' => 'Expedícia bola schopná zachytiť a uložiť nejakú temnú hmotu.', + '3' => 'Na poličke malej lode sme stretli zvláštneho mimozemšťana, ktorý nám výmenou za pár jednoduchých matematických výpočtov dal prípad s temnou hmotou.', + '4' => 'Našli sme pozostatky mimozemskej lode. Našli sme malý kontajner s nejakou temnou hmotou na poličke v nákladnom priestore!', + '5' => 'Naša výprava nadviazala prvý kontakt so špeciálnym pretekom. Vyzerá to tak, že cez expedičné lode preletel tvor vyrobený z čistej energie, ktorý si dal meno Legorian a potom sa rozhodol pomôcť našim zaostalým druhom. Na mostíku lode sa zhmotnil prípad obsahujúci temnú hmotu!', + '6' => 'Naša výprava prevzala loď duchov, ktorá prepravovala malé množstvo temnej hmoty. Nenašli sme žiadne náznaky toho, čo sa stalo pôvodnej posádke lode, ale naši technici dokázali Temnú hmotu zachrániť.', + '7' => 'Naša výprava uskutočnila jedinečný experiment. Dokázali zozbierať temnú hmotu z umierajúcej hviezdy.', + '8' => 'Naša expedícia lokalizovala zhrdzavenú vesmírnu stanicu, ktorá sa zdalo, že sa dlho nekontrolovane vznášala vesmírom. Samotná stanica bola úplne zbytočná, zistilo sa však, že v reaktore je uložená nejaká temná hmota. Naši technici sa snažia ušetriť, ako sa len dá.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Naša výprava našla planétu, ktorá bola takmer zničená počas určitého reťazca vojen. Na obežnej dráhe plávajú rôzne lode. Technici sa snažia niektoré z nich opraviť. Možno dostaneme aj informácie o tom, čo sa tu udialo.', + '2' => 'Našli sme opustenú pirátsku stanicu. V hangári ležia staré lode. Naši technici zisťujú, či sú niektoré z nich ešte užitočné alebo nie.', + '3' => 'Vaša výprava narazila do lodeníc kolónie, ktorá bola opustená pred vekami. V hangári lodeníc objavia nejaké lode, ktoré by sa dali zachrániť. Technici sa snažia, aby niektoré z nich opäť lietali.', + '4' => 'Narazili sme na pozostatky predchádzajúcej výpravy! Naši technici sa pokúsia uviesť niektoré lode opäť do prevádzky.', + '5' => 'Naša výprava narazila do starej automatickej lodenice. Niektoré lode sú stále vo výrobnej fáze a naši technici sa momentálne pokúšajú reaktivovať generátory energie v lodeniciach.', + '6' => 'Našli sme pozostatky armády. Technici išli priamo k takmer neporušeným lodiam, aby sa ich pokúsili opäť uviesť do prevádzky.', + '7' => 'Našli sme planétu vyhynutej civilizácie. Sme schopní vidieť obrovskú neporušenú vesmírnu stanicu, ktorá obieha. Niektorí z vašich technikov a pilotov išli na povrch a hľadali nejaké lode, ktoré by sa ešte dali použiť.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Utekajúca flotila za sebou nechala nejaký predmet, aby nás rozptýlila pri úteku.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Vaše expedície nehlásia žiadne anomálie v preskúmanom sektore. Pri návrate však flotila narazila na nejaký slnečný vietor. To malo za následok zrýchlenie spiatočnej cesty. Vaša výprava sa vracia domov o niečo skôr.', + '2' => 'Nový a odvážny veliteľ úspešne precestoval nestabilnú červiu dieru, aby si skrátil let späť! Samotná expedícia však nepriniesla nič nové.', + '3' => 'Nečakaná spätná spojka v energetických cievkach motorov urýchlila návrat výprav, domov sa vracia skôr, ako sa očakávalo. Prvé správy hovoria, že nemajú čo vzrušujúce vysvetľovať.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Vaša výprava išla do sektora plného časticových búrok. To spôsobilo preťaženie zásobníkov energie a väčšina hlavných systémov lodí sa zrútila. Vaši mechanici sa dokázali vyhnúť najhoršiemu, ale výprava sa vráti s veľkým oneskorením.', + '2' => 'Váš navigátor urobil vážnu chybu vo svojich výpočtoch, ktorá spôsobila, že skok expedície bol nesprávne vypočítaný. Nielenže flotila úplne minula cieľ, ale spiatočná cesta zaberie oveľa viac času, ako sa pôvodne plánovalo.', + '3' => 'Slnečný vietor červeného obra zničil skok expedícií a výpočet spätného skoku bude trvať dosť dlho. V tomto sektore nebolo nič okrem prázdnoty priestoru medzi hviezdami. Flotila sa vráti neskôr, ako sa očakávalo.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Niektorí primitívni barbari na nás útočia vesmírnymi loďami, ktoré sa tak ani nedajú pomenovať. Ak bude požiar vážny, budeme nútení strieľať znova.', + '2' => 'Potrebovali sme bojovať s niektorými pirátmi, ktorých bolo, našťastie, len pár.', + '3' => 'Zachytili sme nejaké rádiové prenosy od nejakých opitých pirátov. Zdá sa, že čoskoro budeme pod útokom.', + '4' => 'Našu výpravu napadla malá skupina neznámych lodí!', + '5' => 'Niektorí naozaj zúfalí vesmírni piráti sa pokúsili zajať našu expedičnú flotilu.', + '6' => 'Niektoré exoticky vyzerajúce lode zaútočili na expedičnú flotilu bez varovania!', + '7' => 'Vaša expedičná flotila mala nepriateľský prvý kontakt s neznámym druhom.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Niektorí primitívni barbari na nás útočia vesmírnymi loďami, ktoré sa tak ani nedajú pomenovať. Ak bude požiar vážny, budeme nútení strieľať znova.', + '2' => 'Potrebovali sme bojovať s niektorými pirátmi, ktorých bolo, našťastie, len pár.', + '3' => 'Zachytili sme nejaké rádiové prenosy od nejakých opitých pirátov. Zdá sa, že čoskoro budeme pod útokom.', + '4' => 'Našu výpravu napadla malá skupina vesmírnych pirátov!', + '5' => 'Niektorí naozaj zúfalí vesmírni piráti sa pokúsili zajať našu expedičnú flotilu.', + '6' => 'Piráti prepadli expedičnú flotilu bez varovania!', + '7' => 'Zachytila ​​nás rozhádzaná flotila vesmírnych pirátov a požadovala poctu.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Zachytili sme zvláštne signály z neznámych lodí. Ukázalo sa, že sú nepriateľskí!', + '2' => 'Mimozemská hliadka odhalila našu expedičnú flotilu a okamžite zaútočila!', + '3' => 'Vaša expedičná flotila mala nepriateľský prvý kontakt s neznámym druhom.', + '4' => 'Niektoré exoticky vyzerajúce lode zaútočili na expedičnú flotilu bez varovania!', + '5' => 'Flotila mimozemských vojnových lodí sa vynorila z hyperpriestoru a zaútočila na nás!', + '6' => 'Stretli sme sa s technologicky vyspelým mimozemským druhom, ktorý nebol mierumilovný.', + '7' => 'Naše senzory zachytili neznáme energetické podpisy predtým, ako zaútočili mimozemské lode!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Roztavenie hlavnej lode vedie k reťazovej reakcii, ktorá zničí celú expedičnú flotilu vo veľkolepom výbuchu.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Výsledok expedície', + 'body' => [ + '1' => 'Vaša expedičná flotila nadviazala kontakt s priateľskou mimozemskou rasou. Oznámili, že pošlú zástupcu s tovarom na obchodovanie do vašich svetov.', + '2' => 'K vašej výprave sa priblížilo tajomné obchodné plavidlo. Obchodník ponúkol, že navštívi vaše planéty a poskytne špeciálne obchodné služby.', + '3' => 'Výprava narazila na medzigalaktický obchodný konvoj. Jeden z obchodníkov súhlasil, že navštívi váš domovský svet, aby ponúkol obchodné príležitosti.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Priatelia', + 'subject' => 'Žiadosť o pridanie medzi priateľov', + 'body' => 'Dostali ste novú žiadosť o priateľa od používateľa :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Priatelia', + 'subject' => 'Žiadosť o priateľa bola prijatá', + 'body' => 'Hráč :accepter_name si vás pridal do svojho zoznamu kamarátov.', + ], + 'buddy_removed' => [ + 'from' => 'Priatelia', + 'subject' => 'Boli ste vymazaní zo zoznamu priateľov', + 'body' => 'Hráč :remover_name vás odstránil zo svojho zoznamu priateľov.', + ], + 'missile_attack_report' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Raketový útok na :target_coords', + 'body' => 'Vaše medziplanetárne strely z :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) dosiahli svoj cieľ na :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Odpálené rakety: :missiles_sent +Zachytené rakety: :zachytené rakety +Rakety zasiahnuté: :zasiahnutie rakiet + +Obrany zničené: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Velenie obrany', + 'subject' => 'Raketový útok na :planet_coords', + 'body' => 'Vaša planéta :planet_name na :planet_coords (ID: :planet_id) bola napadnutá medziplanetárnymi raketami z :attacker_name! + +Prichádzajúce rakety: :prichádzajúce rakety +Zachytené rakety: :zachytené rakety +Rakety zasiahnuté: :zasiahnutie rakiet + +Obrany zničené: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':meno_odosielateľa', + 'subject' => '[:alliance_tag] Aliancia vysielala od :sender_name', + 'body' => ':správa', + ], + 'alliance_application_received' => [ + 'from' => 'Riadenie aliancie', + 'subject' => 'Nová aplikácia aliancie', + 'body' => 'Hráč :applicant_name požiadal o pripojenie k vašej aliancii. + +Správa aplikácie: +:správa_aplikácie', + ], + 'planet_relocation_success' => [ + 'from' => 'Spravujte kolónie', + 'subject' => 'Premiestnenie :planet_name bolo úspešné', + 'body' => 'Planéta :názov_planéty bola úspešne premiestnená zo súradníc [súradnice]:staré_súradnice[/súradnice] na [súradnice]:nové_súradnice[/súradnice].', + ], + 'fleet_union_invite' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Pozvánka na aliančný boj', + 'body' => ':sender_name vás pozval do misie :union_name proti :target_player na [:target_coords], flotila bola načasovaná na :arrival_time. + +UPOZORNENIE: Čas príchodu sa môže zmeniť v dôsledku spájania sa s flotilami. Každá nová flotila môže tento čas predĺžiť maximálne o 30 %, inak jej nebude umožnené pripojenie. + +POZNÁMKA: Celková sila všetkých účastníkov v porovnaní s celkovou silou obrancov určuje, či pôjde o čestnú bitku alebo nie.', + ], + 'Shipyard is being upgraded.' => 'Lodenica sa modernizuje.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory sa modernizuje.', + 'moon_destruction_success' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Moon :moon_name [:moon_coords] bol zničený!', + 'body' => 'S pravdepodobnosťou zničenia :destruction_chance a pravdepodobnosťou straty hviezdy smrti :loss_chance vaša flotila úspešne zničila mesiac :moon_name na :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Zničenie Mesiaca na :moon_coords zlyhalo', + 'body' => 'S pravdepodobnosťou zničenia :destruction_chance a pravdepodobnosťou straty hviezdy smrti :loss_chance sa vašej flotile nepodarilo zničiť mesiac :moon_name na :moon_coords. Flotila sa vracia.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Katastrofálna strata počas zničenia mesiaca na :moon_coords', + 'body' => 'S pravdepodobnosťou zničenia :destruction_chance a pravdepodobnosťou straty hviezdy smrti :loss_chance sa vašej flotile nepodarilo zničiť mesiac :moon_name na :moon_coords. Okrem toho sa pri pokuse stratili všetky hviezdy smrti. Nie sú tam žiadne trosky.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Velenie flotily', + 'subject' => 'Misia ničenia Mesiaca zlyhala na :koordináte', + 'body' => 'Vaša flotila dorazila na :súradnice, ale v cieľovom mieste sa nenašiel žiadny mesiac. Flotila sa vracia.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Monitorovanie vesmíru', + 'subject' => 'Pokus o zničenie Mesiaca :meno_mesiaca [:súradnice_mesiaca] odrazený', + 'body' => ':attacker_name zaútočil na váš mesiac :moon_name na :moon_coords s pravdepodobnosťou zničenia :destruction_chance a pravdepodobnosťou straty Deathstar :loss_chance. Váš mesiac prežil útok!', + ], + 'moon_destroyed' => [ + 'from' => 'Monitorovanie vesmíru', + 'subject' => 'Moon :moon_name [:moon_coords] bol zničený!', + 'body' => 'Váš mesiac :moon_name na :moon_coords bol zničený flotilou Deathstar patriacou :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Systémová správa', + 'subject' => 'Oprava dokončená', + 'body' => 'Vaša žiadosť o opravu na planete :planet bola dokončená. +:ship_count lode boli opäť uvedené do prevádzky.', + ], +]; diff --git a/resources/lang/sk/t_overview.php b/resources/lang/sk/t_overview.php new file mode 100644 index 000000000..6d214e2d4 --- /dev/null +++ b/resources/lang/sk/t_overview.php @@ -0,0 +1,15 @@ + 'Prehľad', + 'temperature' => 'Teplota', + 'position' => 'pozícia', +]; diff --git a/resources/lang/sk/t_resources.php b/resources/lang/sk/t_resources.php new file mode 100644 index 000000000..cf4e4e6d4 --- /dev/null +++ b/resources/lang/sk/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Ťažobný komplex - kovy', + 'description' => 'Tento ťažobný komplex dobýva rudy rozličných kovov. Získané kovy sa následne ďalej spracovávajú a zušľachťujú na materiály, ktoré sú najdôležitejšími surovinami, slúžiacimi ako základ rozvoja impérií.', + 'description_long' => 'Tento ťažobný komplex dobýva rudy rozličných kovov. Získané kovy sa následne ďalej spracovávajú a zušľachťujú na materiály, ktoré sú najdôležitejšími surovinami, slúžiacimi ako základ rozvoja impérií.', + ], + 'crystal_mine' => [ + 'title' => 'Ťažobný komplex - kryštály', + 'description' => 'Kryštály sú hlavnou surovinou, používanou pri výrobe elektrických obvodov a tvorbe presných zliatinových zmesí.', + 'description_long' => 'Kryštály sú hlavnou surovinou, používanou pri výrobe elektrických obvodov a tvorbe presných zliatinových zmesí.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Syntetizéry deutéria', + 'description' => 'Deutérium sa používa ako palivo vesmírnych lodí. Získava sa z morských hĺbok. Ide o vzácnu látku, preto je relatívne drahá.', + 'description_long' => 'Deutérium sa používa ako palivo vesmírnych lodí. Získava sa z morských hĺbok. Ide o vzácnu látku, preto je relatívne drahá.', + ], + 'solar_plant' => [ + 'title' => 'Solárne elektrárne', + 'description' => 'Solárne elektrárne využívajú energiu zo slnečného žiarenia. Dostatok energie je predpokladom rozvoja technickej civilizácie. Väčšina budov je energeticky sebestačná, ale najmä ťažba a výroba vyžaduje pre efektívne fungovanie dodávky energie.', + 'description_long' => 'Solárne elektrárne využívajú energiu zo slnečného žiarenia. Dostatok energie je predpokladom rozvoja technickej civilizácie. Väčšina budov je energeticky sebestačná, ale najmä ťažba a výroba vyžaduje pre efektívne fungovanie dodávky energie.', + ], + 'fusion_plant' => [ + 'title' => 'Fúzne elektrárne', + 'description' => 'Fúzne elektrárne vyrábajú v reaktoroch energiu fúziou deutéria na hélium.', + 'description_long' => 'Fúzne elektrárne vyrábajú v reaktoroch energiu fúziou deutéria na hélium.', + ], + 'metal_store' => [ + 'title' => 'Sklady kovov', + 'description' => 'Miesta, kde sa uskladňujú nespracované kovy pred ďalším použitím.', + 'description_long' => 'Miesta, kde sa uskladňujú nespracované kovy pred ďalším použitím.', + ], + 'crystal_store' => [ + 'title' => 'Sklady kryštálov', + 'description' => 'Miesta, kde sa uskladňujú nespracované kryštály pred ďalším použitím.', + 'description_long' => 'Miesta, kde sa uskladňujú nespracované kryštály pred ďalším použitím.', + ], + 'deuterium_store' => [ + 'title' => 'Nádrže na deutérium', + 'description' => 'Obrovské nádrže na skladovanie čerstvo syntetizovaného deutéria.', + 'description_long' => 'Obrovské nádrže na skladovanie čerstvo syntetizovaného deutéria.', + ], + 'robot_factory' => [ + 'title' => 'Robotické továrne', + 'description' => 'Továreň na robotov produkuje robokonštruktérov, ktorí zefektívňujú výstavbu budov. Každá úroveň zvyšuje rýchlosť vylepšovania stavieb.', + 'description_long' => 'Továreň na robotov produkuje robokonštruktérov, ktorí zefektívňujú výstavbu budov. Každá úroveň zvyšuje rýchlosť vylepšovania stavieb.', + ], + 'shipyard' => [ + 'title' => 'Lodenice', + 'description' => 'V lodeniciach sú stavané všetky typy lodí a obranných zariadení.', + 'description_long' => 'V lodeniciach sú stavané všetky typy lodí a obranných zariadení.', + ], + 'research_lab' => [ + 'title' => 'Výskumné laboratóriá', + 'description' => 'Výskumné laboratóriá sú nutné pre objavovanie nových technólogií.', + 'description_long' => 'Výskumné laboratóriá sú nutné pre objavovanie nových technólogií.', + ], + 'alliance_depot' => [ + 'title' => 'Aliančný sklad', + 'description' => 'Aliančný sklad dodáva palivo spriateleným flotilám na obežnej dráhe, pomáhajúc im pri obrane.', + 'description_long' => 'Aliančný sklad dodáva palivo spriateleným flotilám na obežnej dráhe, pomáhajúc im pri obrane.', + ], + 'missile_silo' => [ + 'title' => 'Raketové silo', + 'description' => 'Raketové silá slúžia ako skladiská a palebné postavenia rakiet.', + 'description_long' => 'Raketové silá slúžia ako skladiská a palebné postavenia rakiet.', + ], + 'nano_factory' => [ + 'title' => 'Nanotechnologické továrne', + 'description' => 'Nanotechnologické továrne predstavujú vrchol robotických technológií. Každou úrovňou sa skracujú konštrukčné časy budov, lodí a obranných zariadení.', + 'description_long' => 'Nanotechnologické továrne predstavujú vrchol robotických technológií. Každou úrovňou sa skracujú konštrukčné časy budov, lodí a obranných zariadení.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer zväčšuje výmeru použiteľného povrchu planéty.', + 'description_long' => 'Terraformer zväčšuje výmeru použiteľného povrchu planéty.', + ], + 'space_dock' => [ + 'title' => 'Vesmírne doky', + 'description' => 'Vo vesmírnych dokoch je možné opravovať vraky lodí.', + 'description_long' => 'Vo vesmírnych dokoch je možné opravovať vraky lodí.', + ], + 'lunar_base' => [ + 'title' => 'Mesačná základňa', + 'description' => 'Keďže Mesiac nemá atmosféru, na vytvorenie obývateľného priestoru je potrebná lunárna základňa.', + 'description_long' => 'Vzhľadom na to, že mesiac nemá žiadnu atmosféru, je pre získanie osídliteľného priestoru nutné vybudovať Mesačnú základňu.', + ], + 'sensor_phalanx' => [ + 'title' => 'Parabolické teleskopy', + 'description' => 'Pomocou senzorovej falangy možno objaviť a pozorovať flotily iných impérií. Čím väčšie je pole senzorovej falangy, tým väčší rozsah dokáže skenovať.', + 'description_long' => 'Použitím parabolických teleskopov môžu byť odhalené a pozorované planéty alebo flotily. S ich úrovňou rastie aj rozsah skenovania.', + ], + 'jump_gate' => [ + 'title' => 'Hyperpriestorová brána', + 'description' => 'Skokové brány sú obrovské transceivery schopné poslať aj tú najväčšiu flotilu v krátkom čase do vzdialenej skokovej brány.', + 'description_long' => 'Medzipriestorové brány sú vlastne veľké prevodníky, ktoré dokážu v nulovom čase premiestniť aj tú najväčšiu flotilu na svoj opačný koniec.', + ], + 'energy_technology' => [ + 'title' => 'Energetické technológie', + 'description' => 'Ovládnutie rôznych druhov energií je nevyhnutné pre rozvoj nových technológií.', + 'description_long' => 'Ovládnutie rôznych druhov energií je nevyhnutné pre rozvoj nových technológií.', + ], + 'laser_technology' => [ + 'title' => 'Laserové technológie', + 'description' => 'Koncentráciou a zaostrením svetla sa získava lúč vysokej energie, ktorý spôsobuje poškodenie, pri dopade na objekty.', + 'description_long' => 'Koncentráciou a zaostrením svetla sa získava lúč vysokej energie, ktorý spôsobuje poškodenie, pri dopade na objekty.', + ], + 'ion_technology' => [ + 'title' => 'Iónové technológie', + 'description' => 'Zbrane, využívajúce technológiu koncentrácie iónov, spôsobujú obrovské poškodenie cieľa. Každá úroveň vývoja tejto technológie navyše zníži náklady na demontáž budov o 4%.', + 'description_long' => 'Zbrane, využívajúce technológiu koncentrácie iónov, spôsobujú obrovské poškodenie cieľa. Každá úroveň vývoja tejto technológie navyše zníži náklady na demontáž budov o 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperpriestorové technológie', + 'description' => 'Integráciou 4. a 5. dimenzie je teraz možné skúmať nový druh pohonu, ktorý je hospodárnejší a efektívnejší.', + 'description_long' => 'Integráciou 4. a 5. dimenzie je teraz možné skúmať nový druh pohonu, ktorý je ekonomickejší a najmä efektívnejší. Využitím štvrtého a piateho rozmeru je teraz možné optimalizovať úložné priestory lodí a získať tak nový priestor.', + ], + 'plasma_technology' => [ + 'title' => 'Plazmové technológie', + 'description' => 'Ďalší vývojový stupeň iónových technológií, kde dochádza k urýchľovaniu vysokoenergetickej plazmy. Výsledkom je mimoriadne devastujúci účinok na zasahovaný objekt a tiež zvýšenie produkcie kovov, kryštálov a deutéria (o 1%/0,66%/0,33% za úroveň).', + 'description_long' => 'Ďalší vývojový stupeň iónových technológií, kde dochádza k urýchľovaniu vysokoenergetickej plazmy. Výsledkom je mimoriadne devastujúci účinok na zasahovaný objekt a tiež zvýšenie produkcie kovov, kryštálov a deutéria (o 1%/0,66%/0,33% za úroveň).', + ], + 'combustion_drive' => [ + 'title' => 'Spaľovací pohon', + 'description' => 'Základná pohonná jednotka. Ďalší vývoj vedie k zrýchleniu lodí. Každá úroveň zdokonalenia zvyšuje rýchlosť o 10% zo základnej hodnoty.', + 'description_long' => 'Základná pohonná jednotka. Ďalší vývoj vedie k zrýchleniu lodí. Každá úroveň zdokonalenia zvyšuje rýchlosť o 10% zo základnej hodnoty.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzný pohon', + 'description' => 'Impulzný pohon vychádza zo spaľovacieho a je tiež založený na princípe akcie a reakcie. Ďalší rozvoj tohoto pohonu umožňuje lietať lodiam rýchlejšie. Každá úroveň zdokonalenia zvyšuje rýchlosť o 20% zo základnej hodnoty.', + 'description_long' => 'Impulzný pohon vychádza zo spaľovacieho a je tiež založený na princípe akcie a reakcie. Ďalší rozvoj tohoto pohonu umožňuje lietať lodiam rýchlejšie. Každá úroveň zdokonalenia zvyšuje rýchlosť o 20% zo základnej hodnoty.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperpriestorový pohon', + 'description' => 'Hyperpriestorový pohon ohýba priestor okolo lode. Objavenie tohoto princípu pohonu výrazne zrýchlilo cestovanie vesmírom. Každým stupňom vylepšenia stúpa rýchlosť o 30% základnej hodnoty.', + 'description_long' => 'Hyperpriestorový pohon ohýba priestor okolo lode. Objavenie tohoto princípu pohonu výrazne zrýchlilo cestovanie vesmírom. Každým stupňom vylepšenia stúpa rýchlosť o 30% základnej hodnoty.', + ], + 'espionage_technology' => [ + 'title' => 'Špionážne technológie', + 'description' => 'Použitím tejto technológie môžeš získať informácie o ostatných planétach a mesiacoch.', + 'description_long' => 'Použitím tejto technológie môžeš získať informácie o ostatných planétach a mesiacoch.', + ], + 'computer_technology' => [ + 'title' => 'Počítačové technológie', + 'description' => 'Zvyšovaním kapacity počítačov máš možnosť veliť viacerým flotilám. Každá ďalšia úroveň počítačových technológií zvyšuje maximálny počet flotíl o jednu.', + 'description_long' => 'Zvyšovaním kapacity počítačov máš možnosť veliť viacerým flotilám. Každá ďalšia úroveň počítačových technológií zvyšuje maximálny počet flotíl o jednu.', + ], + 'astrophysics' => [ + 'title' => 'Astrofyzika', + 'description' => 'Lode sú vybavené prieskumnými modulmi a môžu podnikať výpravy do hlbokého vesmíru. Každé dve vyskúmané úrovne tejto technológie umožňujú kolonizovať ďalšiu planétu.', + 'description_long' => 'Lode sú vybavené prieskumnými modulmi a môžu podnikať výpravy do hlbokého vesmíru. Každé dve vyskúmané úrovne tejto technológie umožňujú kolonizovať ďalšiu planétu.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktická výskumná sieť', + 'description' => 'Prostredníctvom tejto vysokorýchlostnej siete komunikujú výskumníci z rôznych planét.', + 'description_long' => 'Prostredníctvom tejto vysokorýchlostnej siete komunikujú výskumníci z rôznych planét.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonové technológie', + 'description' => 'Vypálenie koncentrovaného paprsku gravitónových častíc môže vytvoriť umelé gravitačné pole, ktoré dokáže zničiť lode alebo dokonca aj mesiace.', + 'description_long' => 'Vypálenie koncentrovaného paprsku gravitónových častíc môže vytvoriť umelé gravitačné pole, ktoré dokáže zničiť lode alebo dokonca aj mesiace.', + ], + 'weapon_technology' => [ + 'title' => 'Zbrojárske technológie', + 'description' => 'Zbrojárske technológie zefektívňujú prácu zbraňových systémov. Každá úroveň zbrojárskej technológie zvyšuje sílu zbraní jednotiek o 10% zo základnej hodnoty.', + 'description_long' => 'Zbrojárske technológie zefektívňujú prácu zbraňových systémov. Každá úroveň zbrojárskej technológie zvyšuje sílu zbraní jednotiek o 10% zo základnej hodnoty.', + ], + 'shielding_technology' => [ + 'title' => 'Technológie štítov', + 'description' => 'Technológia štítov robí štíty na lodiach a obranných zariadeniach efektívnejšie. Každá úroveň technológie štítov zvyšuje pevnosť štítov o 10 % základnej hodnoty.', + 'description_long' => 'Technológie štítu zefektívňujú činnosť štítov na lodiach a obranných zariadeniach. Každá úroveň týchto technológií zvyšuje silu štítov o 10% zo základnej hodnoty.', + ], + 'armor_technology' => [ + 'title' => 'Pancierovanie', + 'description' => 'Špeciálne zliatiny zdokonaľujú pancierovanie na lodiach a obranných zariadeniach. Účinnosť obrnenia stúpa o 10% pri každom zvýšení úrovne.', + 'description_long' => 'Špeciálne zliatiny zdokonaľujú pancierovanie na lodiach a obranných zariadeniach. Účinnosť obrnenia stúpa o 10% pri každom zvýšení úrovne.', + ], + 'small_cargo' => [ + 'title' => 'Malý transportér', + 'description' => 'Malý transportér je obratná loď, ktorá dokáže rýchlo prevážať zdroje na iné planéty.', + 'description_long' => 'Malý transportér je obratná loď, ktorá dokáže rýchlo prevážať zdroje na iné planéty.', + ], + 'large_cargo' => [ + 'title' => 'Veľký transportér', + 'description' => 'Zdokonalenie malého transportéra sa vyznačuje podstatne väčšou nákladovou kapacitou a vďaka výkonnejšiemu pohonu aj vyššou rýchlosťou.', + 'description_long' => 'Zdokonalenie malého transportéra sa vyznačuje podstatne väčšou nákladovou kapacitou a vďaka výkonnejšiemu pohonu aj vyššou rýchlosťou.', + ], + 'colony_ship' => [ + 'title' => 'Kolonizačná loď', + 'description' => 'Pomocou tejto lode je možné kolonizovať neznáme planéty.', + 'description_long' => 'Pomocou tejto lode je možné kolonizovať neznáme planéty.', + ], + 'recycler' => [ + 'title' => 'Recyklátor', + 'description' => 'Recyklátory sú jediné lode, ktoré dokážu po boji zbierať polia s troskami plávajúcimi na obežnej dráhe planéty.', + 'description_long' => 'Recyklátory sú jediné lode, schopné zozbierať trosky, ktoré sa vznášajú po bojoch na obežných dráhach planét.', + ], + 'espionage_probe' => [ + 'title' => 'Špionážna sonda', + 'description' => 'Las sondas de espionaje son pequeños droides no tripulados con un sistema de propulsión excepcionalmente rápido usado para espiar en planetas enemigos.', + 'description_long' => 'Špionážne sondy sú malé, obratné stroje, zisťujúce údaje o flotilách a planétach a zasielajúce ich na veľké vzdialenosti.', + ], + 'solar_satellite' => [ + 'title' => 'Solárny satelit', + 'description' => 'Solárne satelity sú jednoduché platformy solárnych článkov, ktoré sa nachádzajú na vysokej, stacionárnej obežnej dráhe. Zhromažďujú slnečné svetlo a prenášajú ho na pozemnú stanicu pomocou lasera.', + 'description_long' => 'Solárne satelity sú jednoduché základne, zostavené zo solárnych panelov. Sú umiestnené na vysokej geostacionárnej obežnej dráhe. Zachytávajú energiu slnečného žiarenia a prenášajú ju pomocou lasera do pozemných staníc. Solárne satelity na tejto planéte produkujú 35 j. energie.', + ], + 'crawler' => [ + 'title' => 'Vrták', + 'description' => 'Los Taladradores aumentan la producción de metal, cristal y deuterio en el planeta en el que se utilicen en un 0.02 %, un 0.02 % y un 0.02 % respectivamente. Un Recolector también disfruta de un aumento de la producción. La bonificación total máxima depende del nivel total de tus minas.', + 'description_long' => 'Hĺbkové vrtáky zvyšujú produkciu kovov, kryštálov a deutéria na planéte nasadenia o 0,02%, 0,02% a 0,02%. Ako zberateľ máš tiež vyššiu produkciu. Maximálny celkový bonus závisí od úrovne rozšírenia ťažobných komplexov.', + ], + 'pathfinder' => [ + 'title' => 'Prieskumník', + 'description' => 'Pathfinder je rýchla a obratná loď, určená na výpravy do neznámych sektorov vesmíru.', + 'description_long' => 'Prieskumné lode sú rýchle, priestranné a dokážu na výpravách ťažiť troskové polia. Celkový výnos je tiež zvýšený.', + ], + 'light_fighter' => [ + 'title' => 'Ľahký stíhač', + 'description' => 'Ľahký stíhač je prvá loď, ktorú dokáže vybudovať každé impérium. Vyznačuje sa obratnosťou, no je ľahko zraniteľná. Vo veľkých počtoch môže predstavovať vážne nebezpečenstvo. Používa sa najmä ako doprovod pre malé a veľké transporty, pri misiách na planéty so slabou obranou.', + 'description_long' => 'Ľahký stíhač je prvá loď, ktorú dokáže vybudovať každé impérium. Vyznačuje sa obratnosťou, no je ľahko zraniteľná. Vo veľkých počtoch môže predstavovať vážne nebezpečenstvo. Používa sa najmä ako doprovod pre malé a veľké transporty, pri misiách na planéty so slabou obranou.', + ], + 'heavy_fighter' => [ + 'title' => 'Ťažký stíhač', + 'description' => 'Toto zdokonalenie ľahkého stíhača sa vyznačuje výkonnejšou pohonnou jednotkou, lepším pancierovaním a väčšou palebnou silou ako jeho predchodca.', + 'description_long' => 'Toto zdokonalenie ľahkého stíhača sa vyznačuje výkonnejšou pohonnou jednotkou, lepším pancierovaním a väčšou palebnou silou ako jeho predchodca.', + ], + 'cruiser' => [ + 'title' => 'Krížnik', + 'description' => 'Krížniky majú približne trikrát mohutnejšie pancierovanie, v porovnaní s ťažkými stíhačmi a disponujú viac než dvojnásobnou palebnou silou. Navyše, sú tiež veľmi rýchle.', + 'description_long' => 'Krížniky majú približne trikrát mohutnejšie pancierovanie, v porovnaní s ťažkými stíhačmi a disponujú viac než dvojnásobnou palebnou silou. Navyše, sú tiež veľmi rýchle.', + ], + 'battle_ship' => [ + 'title' => 'Bojová loď', + 'description' => 'Bojové lode tvoria obvykle chrbticu flotily. Ich ťažké kanóny, vysoká rýchlosť a veľký nákladový priestor z nich robia vážnych protivníkov.', + 'description_long' => 'Bojové lode tvoria obvykle chrbticu flotily. Ich ťažké kanóny, vysoká rýchlosť a veľký nákladový priestor z nich robia vážnych protivníkov.', + ], + 'battlecruiser' => [ + 'title' => 'Bojový krížnik', + 'description' => 'El Acorazado es una nave altamente especializada en la intercepción de flotas hostiles.', + 'description_long' => 'Bojový krížnik je úzko špecializovaný na prenasledovanie nepriateľských flotíl.', + ], + 'bomber' => [ + 'title' => 'Bombardér', + 'description' => 'El Bombardero es una nave de propósito especial, desarrollado para atravesar las defensas planetarias más pesadas.', + 'description_long' => 'Bombardér bol primárne vyvinutý na zničenie planetárnej obrany protivníka.', + ], + 'destroyer' => [ + 'title' => 'Devastátor', + 'description' => 'El destructor es la nave más pesada jamás vista y posee un potencial de ataque sin precedentes.', + 'description_long' => 'Devastátor je kráľom vojnových lodí.', + ], + 'deathstar' => [ + 'title' => 'Hviezda smrti', + 'description' => 'No hay nada tan grande y peligroso como una estrella de la muerte aproximándose.', + 'description_long' => 'Zničujúca sila Hviezdy smrti je neprekonateľná.', + ], + 'reaper' => [ + 'title' => 'Kosa', + 'description' => 'Reaper je výkonná bojová loď špecializovaná na agresívne nájazdy a zber trosiek na poli.', + 'description_long' => 'Loď triedy Kosa je mohutným prostriedkom deštrukcie, ktorý dokáže vyťažiť troskové pole ihneď po bitke.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketový komplet', + 'description' => 'El lanzamisiles es un sistema de defensa sencillo, pero barato.', + 'description_long' => 'Raketový komplet je jednoduchá a cenovo efektívna voľba obrany.', + ], + 'light_laser' => [ + 'title' => 'Ľahký laser', + 'description' => 'Por medio de un rayo láser concentrado, se puede provocar más daño que con las armas balísticas normales.', + 'description_long' => 'Koncentrované ostreľovanie objektu fotónmi môže spôsobiť výrazne väčšie poškodenie než konvenčné strelné zbrane.', + ], + 'heavy_laser' => [ + 'title' => 'Ťažký laser', + 'description' => 'Los lásers grandes poseen una mejor producción de energía y una mayor integridad estructural que los lásers pequeños.', + 'description_long' => 'Ťažký laser je logickým vyústením vývoja ľahkých laserov.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussov kanón', + 'description' => 'Usando una inmensa aceleración electromagnética, los cañones gauss aceleran proyectiles pesados.', + 'description_long' => 'Gaussov kanón vystreľuje extrémne urýchlené projektily obrovskej hmotnosti.', + ], + 'ion_cannon' => [ + 'title' => 'Iónový kanón', + 'description' => 'Los cañones iónicos disparan rayos de iones altamente energizados contra su objetivo, desestabilizando los escudos y destruyendo los componentes electrónicos.', + 'description_long' => 'Iónový kanón emituje nepretržitý lúč zrýchlených iónov vysokej energie, ktoré spôsobujú značné poškodenie objektov, na ktoré dopadajú.', + ], + 'plasma_turret' => [ + 'title' => 'Plazmová veža', + 'description' => 'Los cañones de plasma liberan la energía de una pequeña erupción solar en una bala de plasma. La energía destructiva es incluso superior a la del Destructor.', + 'description_long' => 'Plazmové veže vystreľujú hmotu o teplote porovnateľnej so slnečnými erupciami a ničivým účinkom prekonávajú aj najvyššie triedy lodí.', + ], + 'small_shield_dome' => [ + 'title' => 'Malý planetárny štít', + 'description' => 'La cúpula pequeña de defensa cubre el planeta con un delgado campo protector que puede absorber inmensas cantidades de energía.', + 'description_long' => 'Malý planetárny štít chráni celú planétu silovým poľom, ktoré dokáže pohltiť obrovské množstvo energie.', + ], + 'large_shield_dome' => [ + 'title' => 'Veľký planetárny štít', + 'description' => 'La cúpula grande de protección proviene de una tecnología de defensa mejorada que absorbe incluso más energía antes de colapsar.', + 'description_long' => 'Pokračovaním vývoja malého štítu je tento štít, ktorý dokáže pohltiť významne väčšie energie a odolávať tak útokom.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Protiraketové strely', + 'description' => 'Los misiles de intercepción destruyen los misiles interplanetarios.', + 'description_long' => 'Protiraketové strely dokážu zničiť útočiace medziplanetárne rakety.', + ], + 'interplanetary_missile' => [ + 'title' => 'Medziplanetárne rakety', + 'description' => 'Medziplanetárne rakety ničia nepriateľskú obranu.', + 'description_long' => 'Medziplanetárne rakety ničia nepriateľskú obranu. Medziplanetárne rakety majú aktuálny dosah 0.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Skráti čas výstavby budov, ktoré sú momentálne vo výstavbe, o :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Znižuje čas výstavby súčasných zmlúv s lodenicami o :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Skracuje čas potrebný na výskum pre celý výskum, ktorý práve prebieha, o :duration.', + ], +]; diff --git a/resources/lang/sk/wreck_field.php b/resources/lang/sk/wreck_field.php new file mode 100644 index 000000000..0775f92fa --- /dev/null +++ b/resources/lang/sk/wreck_field.php @@ -0,0 +1,78 @@ + 'Vrakové pole', + 'wreck_field_formed' => 'Vrakové pole sa vytvorilo na súradniciach {coordinates}', + 'wreck_field_expired' => 'Platnosť vrakového poľa vypršala', + 'wreck_field_burned' => 'Vrakové pole bolo spálené', + 'formation_conditions' => 'Vrakové pole sa vytvorí, keď sa stratí aspoň {min_resources} zdrojov a zničí sa aspoň {min_percentage} % obrannej flotily.', + 'resources_lost' => 'Stratené zdroje: {amount}', + 'fleet_percentage' => 'Zničená flotila: {percentage} %', + 'repair_time' => 'Čas opravy', + 'repair_progress' => 'Priebeh opravy', + 'repair_completed' => 'Oprava dokončená', + 'repairs_underway' => 'Opravy prebiehajú', + 'repair_duration_min' => 'Minimálny čas opravy: {minúty} minút', + 'repair_duration_max' => 'Maximálny čas opravy: {hours} hod', + 'repair_speed_bonus' => 'Úroveň vesmírneho doku {úroveň} poskytuje {bonus} % bonus za rýchlosť opravy', + 'ships_in_wreck_field' => 'Lode vo vrakovom poli', + 'ship_type' => 'Typ lode', + 'quantity' => 'Množstvo', + 'repairable' => 'Opraviteľné', + 'total_ships' => 'Celkový počet lodí: {count}', + 'start_repairs' => 'Začnite opravy', + 'complete_repairs' => 'Kompletné opravy', + 'burn_wreck_field' => 'Horieť vrakové pole', + 'cancel_repairs' => 'Zrušte opravy', + 'repair_started' => 'Začali sa opravy. Čas dokončenia: {time}', + 'repairs_completed' => 'Všetky opravy boli dokončené. Lode sú pripravené na nasadenie.', + 'wreck_field_burned_success' => 'Vrakové pole bolo úspešne vypálené.', + 'cannot_repair' => 'Toto vrakové pole nie je možné opraviť.', + 'cannot_burn' => 'Toto vrakové pole nemožno spáliť, kým prebiehajú opravy.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Vrakové pole (zostáva {time_remaining})', + 'click_to_repair' => 'Kliknutím prejdete do Space Dock na opravu', + 'no_wreck_field' => 'Žiadne vrakové pole', + 'space_dock_required' => 'Space Dock úrovne 1 je potrebný na opravu vrakových polí.', + 'space_dock_level' => 'Úroveň vesmírneho doku: {level}', + 'upgrade_space_dock' => 'Vylepšite Space Dock a opravte viac lodí', + 'repair_capacity_reached' => 'Dosiahnutá maximálna kapacita opravy. Inovujte Space Dock na zvýšenie kapacity.', + 'wreck_field_section' => 'Informácie o vrakovom poli', + 'ships_available_for_repair' => 'Lode dostupné na opravu: {count}', + 'wreck_field_resources' => 'Vrakové pole obsahuje približne {value} zdrojov v hodnote lodí.', + 'settings_title' => 'Nastavenia poľa vraku', + 'enabled_description' => 'Vrakové polia umožňujú obnovu zničených lodí cez budovu Space Dock. Lode je možné opraviť, ak zničenie spĺňa určité kritériá.', + 'percentage_setting' => 'Zničené lode na vrakovom poli:', + 'min_resources_setting' => 'Minimálne zničenie vrakových polí:', + 'min_fleet_percentage_setting' => 'Minimálne percento zničenia flotily:', + 'lifetime_setting' => 'Životnosť vrakového poľa (hodiny):', + 'repair_max_time_setting' => 'Maximálny čas opravy (hodiny):', + 'repair_min_time_setting' => 'Minimálny čas opravy (minúty):', + 'error_no_wreck_field' => 'Na tomto mieste sa nenašlo žiadne vrakové pole.', + 'error_not_owner' => 'Nie ste vlastníkom tohto vrakového poľa.', + 'error_already_repairing' => 'Opravy už prebiehajú.', + 'error_no_ships' => 'Nie sú k dispozícii žiadne lode na opravu.', + 'error_space_dock_required' => 'Space Dock úrovne 1 je potrebný na opravu vrakových polí.', + 'error_cannot_collect_late_added' => 'Lode pridané počas prebiehajúcich opráv nie je možné vyzdvihnúť ručne. Musíte počkať, kým sa všetky opravy automaticky nedokončia.', + 'warning_auto_return' => 'Opravené lode budú automaticky vrátené do prevádzky {hodín} hodín po dokončení opravy.', + 'time_remaining' => 'Zostáva {hours} h {minutes} m', + 'expires_soon' => 'Platnosť čoskoro vyprší', + 'repair_time_remaining' => 'Dokončenie opravy: {time}', + 'status_active' => 'Aktívne', + 'status_repairing' => 'Oprava', + 'status_completed' => 'Dokončené', + 'status_burned' => 'Spálený', + 'status_expired' => 'Platnosť vypršala', + 'repairs_started' => 'Opravy sa úspešne rozbehli', + 'all_ships_deployed' => 'Všetky lode boli opäť uvedené do prevádzky', + 'no_ships_ready' => 'Žiadne lode pripravené na vyzdvihnutie', + 'repairs_not_started' => 'Opravy zatiaľ nezačali', +]; diff --git a/resources/lang/sl/_TRANSLATION_STATUS.md b/resources/lang/sl/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..8268d47ab --- /dev/null +++ b/resources/lang/sl/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: sl + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: si +- Total leaves: 2424 +- Translated: 1895 (78.2%) +- English fallback: 529 diff --git a/resources/lang/sl/t_buddies.php b/resources/lang/sl/t_buddies.php new file mode 100644 index 000000000..db3bdf5ca --- /dev/null +++ b/resources/lang/sl/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Ne morem poslati zahteve za prijateljstvo sebi.', + 'user_not_found' => 'Uporabnik ni bil najden.', + 'cannot_send_to_admin' => 'Skrbnikom ni mogoče poslati zahtev za prijateljstvo.', + 'cannot_send_to_user' => 'Temu uporabniku ni mogoče poslati zahteve za prijateljstvo.', + 'already_buddies' => 'S tem uporabnikom ste že prijatelji.', + 'request_exists' => 'Med temi uporabniki že obstaja zahteva za prijateljstvo.', + 'request_not_found' => 'Zahteve za prijatelja ni bilo mogoče najti.', + 'not_authorized_accept' => 'Niste pooblaščeni za sprejem te zahteve.', + 'not_authorized_reject' => 'Niste pooblaščeni za zavrnitev te zahteve.', + 'not_authorized_cancel' => 'Niste pooblaščeni za preklic te zahteve.', + 'already_processed' => 'Ta zahteva je že obdelana.', + 'relationship_not_found' => 'Prijateljskega razmerja ni bilo mogoče najti.', + 'cannot_ignore_self' => 'Ne morete se ignorirati.', + 'already_ignored' => 'Igralec je že prezrt.', + 'not_in_ignore_list' => 'Igralec ni na vašem seznamu prezrtih.', + 'send_request_failed' => 'Pošiljanje zahteve za prijateljstvo ni uspelo.', + 'ignore_player_failed' => 'Ignoriranje igralca ni uspelo.', + 'delete_buddy_failed' => 'Prijatelja ni bilo mogoče izbrisati', + 'search_too_short' => 'Premalo znakov! Vnesite vsaj 2 znaka.', + 'invalid_action' => 'Neveljavno dejanje', + ], + 'success' => [ + 'request_sent' => 'Zahteva za prijateljstvo je bila uspešno poslana!', + 'request_cancelled' => 'Zahteva za prijateljstvo je bila uspešno preklicana.', + 'request_accepted' => 'Zahteva za prijateljstvo sprejeta!', + 'request_rejected' => 'Zahteva za prijatelja je zavrnjena', + 'request_accepted_symbol' => '✓ Zahteva za prijatelja sprejeta', + 'request_rejected_symbol' => '✗ Zahteva za prijateljstvo zavrnjena', + 'buddy_deleted' => 'Prijatelj uspešno izbrisan!', + 'player_ignored' => 'Igralec uspešno prezrt!', + 'player_unignored' => 'Igralec je bil uspešno prezrt.', + ], + 'ui' => [ + 'page_title' => 'Prijatelji', + 'my_buddies' => 'Moji prijatelji', + 'ignored_players' => 'Ignorirani igralci', + 'buddy_request' => 'Zahteva za prijateljstvo', + 'buddy_request_title' => 'Zahteva za prijateljstvo', + 'buddy_request_to' => 'Zahteva prijatelja za', + 'buddy_requests' => 'Zahteve prijateljev', + 'new_buddy_request' => 'Nova prošnja za prijatelja', + 'write_message' => 'Napiši sporočilo', + 'send_message' => 'Pošlji sporočilo', + 'send' => 'pošlji', + 'search_placeholder' => 'Iskanje ...', + 'no_buddies_found' => 'Noben prijatelj najden', + 'no_buddy_requests' => 'Trenutno nimaš zahtev za prijateljstvo.', + 'no_requests_sent' => 'Poslal nisi nobene prošnje za prijateljstvo.', + 'no_ignored_players' => 'Brez prezrtih igralcev', + 'requests_received' => 'prejetih zahtevkov', + 'requests_sent' => 'poslanih zahtevkov', + 'new' => 'novo', + 'new_label' => 'Novo', + 'from' => 'Od:', + 'to' => 'Za:', + 'online' => 'Online', + 'status_on' => 'Vklopljeno', + 'status_off' => 'Izključeno', + 'received_request_from' => 'Prejeli ste novo prošnjo za prijateljstvo od', + 'buddy_request_to_player' => 'Zahteva za prijatelja igralcu', + 'ignore_player_title' => 'Ignoriraj igralca', + ], + 'action' => [ + 'accept_request' => 'Sprejmi prošnjo za prijateljstvo', + 'reject_request' => 'Zavrni prošnjo za prijateljstvo', + 'withdraw_request' => 'Umakni prošnjo za prijateljstvo', + 'delete_buddy' => 'Izbriši prijatelja', + 'confirm_delete_buddy' => 'Ali res želite izbrisati svojega prijatelja?', + 'add_as_buddy' => 'Dodaj kot prijatelja', + 'ignore_player' => 'Ali ste prepričani, da želite prezreti', + 'remove_from_ignore' => 'Odstrani s seznama prezrtih', + 'report_message' => 'Prijaviti to sporočilo operaterju igre?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Ime', + 'points' => 'točke', + 'rank' => 'Rank', + 'alliance' => 'Aliansa', + 'coords' => 'Coords', + 'actions' => 'Dejanja', + ], + 'common' => [ + 'yes' => 'ja', + 'no' => 'št', + 'caution' => 'Previdnost', + ], +]; diff --git a/resources/lang/sl/t_external.php b/resources/lang/sl/t_external.php new file mode 100644 index 000000000..515e6906d --- /dev/null +++ b/resources/lang/sl/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Vaš brskalnik ni posodobljen.', + 'desc1' => 'Vaša različica Internet Explorerja ne ustreza obstoječim standardom in je ta spletna stran ne podpira več.', + 'desc2' => 'Za uporabo te spletne strani posodobite svoj spletni brskalnik na trenutno različico ali uporabite drug spletni brskalnik. Če že uporabljate najnovejšo različico, ponovno naložite stran, da bo pravilno prikazana.', + 'desc3' => 'Tukaj je seznam najbolj priljubljenih brskalnikov. Kliknite na enega od simbolov, da pridete na stran za prenos:', + ], + 'login' => [ + 'page_title' => 'OGame - Osvojite vesolje', + 'btn' => 'Prijava', + 'email_label' => 'E-poštni naslov:', + 'password_label' => 'geslo:', + 'universe_label' => 'Vesolje', + 'universe_option_1' => '1. Vesolje', + 'submit' => 'Prijavite se', + 'forgot_password' => 'Ste pozabili geslo?', + 'forgot_email' => 'Ste pozabili svoj elektronski naslov?', + 'terms_accept_html' => 'S prijavo sprejemam P&Cs', + ], + 'register' => [ + 'play_free' => 'IGRAJ BREZPLAČNO!', + 'email_label' => 'E-poštni naslov:', + 'password_label' => 'geslo:', + 'universe_label' => 'Vesolje', + 'distinctions' => 'Razlike', + 'terms_html' => 'V igri veljajo naši T&Cs in Pravilnik o zasebnosti ', + 'submit' => 'Registrirajte se', + ], + 'nav' => [ + 'home' => 'domov', + 'about' => 'O OGame', + 'media' => 'Mediji', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Osvojite vesolje', + 'description_html' => 'OGame je strateška igra, postavljena v vesolje, s tisoči igralcev z vsega sveta, ki tekmujejo hkrati. Za igranje potrebujete le navaden spletni brskalnik.', + 'board_btn' => 'Deska', + 'trailer_title' => 'Napovednik', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Politika zasebnosti', + 'terms' => 'T&Cs', + 'contact' => 'Kontakt', + 'rules' => 'Pravila', + 'copyright' => '© OGameX. Vse pravice pridržane.', + ], + 'js' => [ + 'login' => 'Prijava', + 'close' => 'Zapri', + 'age_check_failed' => 'Oprostite, vendar niste upravičeni do registracije. Za več informacij si oglejte naše T&C.', + ], + 'validation' => [ + 'required' => 'To polje je obvezno', + 'make_decision' => 'Odločite se', + 'accept_terms' => 'Sprejeti morate pogoje in pogoje.', + 'length' => 'Dovoljenih je od 3 do 20 znakov.', + 'pw_length' => 'Dovoljenih je od 4 do 20 znakov.', + 'email' => 'Vnesti morate veljaven elektronski naslov!', + 'invalid_chars' => 'Vsebuje neveljavne znake.', + 'no_begin_end_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'no_begin_end_whitespace' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'max_three_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'max_three_whitespaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'no_consecutive_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'no_consecutive_whitespaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'username_available' => 'To uporabniško ime je na voljo.', + 'username_loading' => 'Počakajte, nalaganje ...', + 'username_taken' => 'To uporabniško ime ni več na voljo.', + 'only_letters' => 'Uporabljajte samo znake.', + ], + 'forgot_password' => [ + 'title' => 'Ste pozabili geslo?', + 'description' => 'Spodaj vnesite svoj e-poštni naslov in poslali vam bomo povezavo za ponastavitev gesla.', + 'email_label' => 'E-poštni naslov:', + 'submit' => 'Pošlji povezavo za ponastavitev', + 'back_to_login' => '← Nazaj na prijavo', + ], + 'reset_password' => [ + 'title' => 'Ponastavite geslo', + 'email_label' => 'E-poštni naslov:', + 'password_label' => 'Novo geslo:', + 'confirm_label' => 'Potrdite novo geslo:', + 'submit' => 'Ponastavi geslo', + ], + 'forgot_email' => [ + 'title' => 'Ste pozabili svoj elektronski naslov?', + 'description' => 'Vnesite svoje poveljniško ime in poslali vam bomo namig na registriran e-poštni naslov.', + 'username_label' => 'Ime poveljnika:', + 'submit' => 'Pošlji namig', + 'back_to_login' => '← Nazaj na prijavo', + 'sent' => 'Če je bil najden ujemajoči se račun, je bil na registrirani e-poštni naslov poslan namig.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Ponastavite geslo za OGameX', + 'heading' => 'Ponastavitev gesla', + 'greeting' => 'Pozdravljeni :uporabniško ime,', + 'body' => 'Prejeli smo zahtevo za ponastavitev gesla za vaš račun. Za izbiro novega gesla kliknite spodnji gumb.', + 'cta' => 'Ponastavi geslo', + 'expiry' => 'Ta povezava bo potekla čez 60 minut.', + 'no_action' => 'Če niste zahtevali ponastavitve gesla, ni potrebno nobeno nadaljnje dejanje.', + 'url_fallback' => 'Če imate težave s klikom na gumb, kopirajte in prilepite spodnji URL v brskalnik:', + ], + 'retrieve_email' => [ + 'subject' => 'Vaš e-poštni naslov OGameX', + 'heading' => 'Namig za e-poštni naslov', + 'greeting' => 'Pozdravljeni :uporabniško ime,', + 'body' => 'Zahtevali ste namig za e-poštni naslov, povezan z vašim računom:', + 'cta' => 'Pojdite na Prijava', + 'no_action' => 'Če niste vložili te zahteve, lahko mirno prezrete to e-pošto.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Hitrost flote: višja kot je vrednost, manj časa imate, da se odzovete na napad.', + 'economy_speed' => 'Ekonomična hitrost: višja kot je vrednost, hitreje bodo končane gradnje in raziskave ter zbrani viri.', + 'debris_ships' => 'Nekatere ladje, uničene v bitki, bodo vstopile v polje ruševin.', + 'debris_defence' => 'Nekatere obrambne strukture, uničene v bitki, bodo prišle na polje ruševin.', + 'dark_matter_gift' => 'Temno snov boste prejeli kot nagrado, če potrdite svoj e-poštni naslov.', + 'aks_on' => 'Aktiviran bojni sistem zavezništva', + 'planet_fields' => 'Največje število gradbenih rež je bilo povečano.', + 'wreckfield' => 'Aktiviran vesoljski dok: nekatere uničene ladje je mogoče obnoviti z uporabo vesoljskega doka.', + 'universe_big' => 'Število galaksij v vesolju', + ], +]; diff --git a/resources/lang/sl/t_facilities.php b/resources/lang/sl/t_facilities.php new file mode 100644 index 000000000..7b021e180 --- /dev/null +++ b/resources/lang/sl/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Vesoljski dok', + 'description' => 'Razbitine so lahko popravljene v vesoljskem doku.', + 'description_long' => 'Space Dock ponuja možnost popravila v bitki uničenih ladij, ki so za seboj pustile razbitine. Čas popravila traja največ 12 ur, vendar traja vsaj 30 minut, dokler se ladje ne da ponovno v obratovanje. + +Ker Space Dock lebdi v orbiti, ne potrebuje polja planeta.', + 'requirements' => 'Zahteva raven ladjedelnice 2', + 'field_consumption' => 'Ne porablja planetnih polj (lebdi v orbiti)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'Na tej lokaciji ni razbitin.', + 'wreck_field_info' => 'Na voljo je polje razbitin, ki vsebuje ladje, ki jih je mogoče popraviti.', + 'ships_available' => 'Ladje, ki so na voljo za popravilo: {count}', + 'repair_capacity' => 'Zmogljivost popravil glede na raven Space Dock {level}', + 'start_repair' => 'Začnite popravljati polje razbitin', + 'repair_in_progress' => 'Popravila v teku', + 'repair_completed' => 'Popravila končana', + 'deploy_ships' => 'Razporedite popravljene ladje', + 'burn_wreck_field' => 'Polje ožganih razbitin', + 'repair_time' => 'Predvideni čas popravila: {time}', + 'repair_progress' => 'Napredek popravila: {progress}%', + 'completion_time' => 'Dokončanje: {time}', + 'auto_deploy_warning' => 'Ladje bodo samodejno razporejene {hours} ur po zaključku popravila, če ne bodo razporejene ročno.', + 'level_effects' => [ + 'repair_speed' => 'Hitrost popravila se je povečala za {bonus} %', + 'capacity_increase' => 'Največje število ladij, ki jih je mogoče popraviti, se je povečalo', + ], + 'status' => [ + 'no_dock' => 'Space Dock je potreben za popravilo polj razbitin', + 'level_too_low' => 'Za popravilo polj razbitin je potrebna stopnja Space Dock 1', + 'no_wreck_field' => 'Polje razbitin ni na voljo', + 'repairing' => 'Trenutno popravljajo polje razbitin', + 'ready_to_deploy' => 'Popravila končana, ladje pripravljene za napotitev', + ], + ], + 'actions' => [ + 'build' => 'Zgradite', + 'upgrade' => 'Nadgradite na stopnjo {level}', + 'downgrade' => 'Znižaj se na raven {level}', + 'demolish' => 'Porušiti', + 'cancel' => 'Prekliči', + ], + 'requirements' => [ + 'met' => 'Zahteve izpolnjene', + 'not_met' => 'Zahteve niso izpolnjene', + 'research' => 'Raziskovanje: {requirement}', + 'building' => 'Zgradba: {requirement} raven {level}', + ], + 'cost' => [ + 'metal' => 'Kovina: {količina}', + 'crystal' => 'Kristal: {količina}', + 'deuterium' => 'Devterij: {količina}', + 'energy' => 'Energija: {amount}', + 'dark_matter' => 'Temna snov: {amount}', + 'total' => 'Skupni stroški: {amount}', + ], + 'construction_time' => 'Čas gradnje: {time}', + 'upgrade_time' => 'Čas nadgradnje: {time}', +]; diff --git a/resources/lang/sl/t_galaxy.php b/resources/lang/sl/t_galaxy.php new file mode 100644 index 000000000..ddb2e53f1 --- /dev/null +++ b/resources/lang/sl/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Zaradi bližine sonca je zbiranje sončne energije zelo učinkovito. Vendar pa so planeti v tem položaju ponavadi majhni in zagotavljajo le majhne količine devterija.', + 'normal' => 'Običajno so v tem položaju uravnoteženi planeti z zadostnimi viri devterija, dobro zalogo sončne energije in dovolj prostora za razvoj.', + 'biggest' => 'Na splošno največji planeti sončnega sistema ležijo v tem položaju. Sonce zagotavlja dovolj energije in lahko pričakujemo zadostne vire devterija.', + 'farthest' => 'Zaradi velike oddaljenosti od sonca je zbiranje sončne energije omejeno. Vendar ti planeti običajno zagotavljajo pomembne vire devterija.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonizirati', + 'no_ship' => 'Planeta ni mogoče kolonizirati brez kolonialne ladje.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/sl/t_ingame.php b/resources/lang/sl/t_ingame.php new file mode 100644 index 000000000..a5591301b --- /dev/null +++ b/resources/lang/sl/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Premer', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', + 'points' => 'točke', + 'honour_points' => 'Častne točke', + 'score_place' => 'Mesto', + 'score_of' => 'od', + 'page_title' => 'Pregled', + 'buildings' => 'Zgradbe', + 'research' => 'Laboratorij', + 'switch_to_moon' => 'Preklopi na luno', + 'switch_to_planet' => 'Preklopi na planet', + 'abandon_rename' => 'uniči/preimenuj', + 'abandon_rename_title' => 'opusti/preimenuj Planet', + 'abandon_rename_modal' => 'Zapusti/Preimenuj :planet_name', + 'homeworld' => 'Matični planet', + 'colony' => 'Kolonija', + 'moon' => 'Luna', + ], + 'planet_move' => [ + 'resettle_title' => 'Ponovno naselitev planeta', + 'cancel_confirm' => 'Ali ste prepričani, da želite preklicati to premestitev planeta? Rezervirano mesto bo sproščeno.', + 'cancel_success' => 'Prestavitev planeta je bila uspešno preklicana.', + 'blockers_title' => 'Naslednje stvari trenutno ovirajo vašo selitev planeta:', + 'no_blockers' => 'Zdaj nič ne more ovirati načrtovane selitve planeta.', + 'cooldown_title' => 'Čas do naslednje možne selitve', + 'to_galaxy' => 'V galaksijo', + 'relocate' => 'Prestavi', + 'cancel' => 'preklicati', + 'explanation' => 'Premestitev vam omogoča, da svoje planete premaknete na drug položaj v oddaljenem sistemu po vaši izbiri.

Dejanska premestitev se najprej izvede 24 ur po aktivaciji. V tem času lahko svoje planete uporabljate kot običajno. Odštevanje vam pokaže, koliko časa je še do premestitve.

Ko se odštevanje zaključi in je treba planet premakniti, nobena od vaših flot, ki so tam nameščene, ne more biti aktivna. V tem času se tudi ne sme nič graditi, nič popravljati in nič raziskovati. Če je ob izteku odštevanja še vedno aktivna naloga gradnje, popravila ali flota, bo premestitev preklicana.

Če je premestitev uspešna, vam bomo zaračunali 240.000 Temne snovi. Planeti, zgradbe in shranjeni viri, vključno z luno, bodo takoj premaknjeni. Vaše flote samodejno potujejo na nove koordinate s hitrostjo najpočasnejše ladje. Vrata za skok na prestavljeno luno so deaktivirana za 24 ur.', + 'err_position_not_empty' => 'Ciljna pozicija ni prazna.', + 'err_already_in_progress' => 'Selitev planeta je že v teku.', + 'err_on_cooldown' => 'Selitev je v fazi ohlajanja. Počakajte pred ponovno selitvijo.', + 'err_insufficient_dm' => 'Nezadostna temna snov. Potrebujete :amount TS.', + 'err_buildings_in_progress' => 'Selitev ni mogoča med gradnjo zgradb.', + 'err_research_in_progress' => 'Selitev ni mogoča med raziskovanjem.', + 'err_units_in_progress' => 'Selitev ni mogoča med gradnjo enot.', + 'err_fleets_active' => 'Selitev ni mogoča med aktivnimi misijami flote.', + 'err_no_active_relocation' => 'Aktivna selitev planeta ni bila najdena.', + ], + 'shared' => [ + 'caution' => 'Previdnost', + 'yes' => 'ja', + 'no' => 'št', + 'error' => 'Napaka', + 'dark_matter' => 'Temna snov', + 'duration' => 'Trajanje', + 'error_occurred' => 'Prišlo je do napake.', + 'level' => 'Raven', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'V izdelavi', + 'vacation_mode_error' => 'Napaka, igralec je v načinu počitnic', + 'requirements_not_met' => 'Zahteve niso izpolnjene!', + 'wrong_class' => 'Za to zgradbo nimate zahtevanega razreda znakov.', + 'wrong_class_general' => 'Če želite zgraditi to ladjo, morate izbrati splošni razred.', + 'wrong_class_collector' => 'Če želite zgraditi to ladjo, morate imeti izbran razred Zbiralec.', + 'wrong_class_discoverer' => 'Če želite zgraditi to ladjo, morate imeti izbran razred Discoverer.', + 'no_moon_building' => 'Te stavbe ne moreš zgraditi na luni!', + 'not_enough_resources' => 'Ni dovolj sredstev!', + 'queue_full' => 'Čakalna vrsta je polna', + 'not_enough_fields' => 'Ni dovolj polj!', + 'shipyard_busy' => 'Ladjedelnica je še vedno zasedena', + 'research_in_progress' => 'Trenutno potekajo raziskave!', + 'research_lab_expanding' => 'Raziskovalni laboratorij se širi.', + 'shipyard_upgrading' => 'Ladjedelnica se posodablja.', + 'nanite_upgrading' => 'Tovarna Nanite se nadgrajuje.', + 'max_amount_reached' => 'Doseženo največje število!', + 'expand_button' => 'Razširi :title na raven :level', + 'loca_notice' => 'Referenca', + 'loca_demolish' => 'Ali res znižate TECHNOLOGY_NAME za eno raven?', + 'loca_lifeform_cap' => 'Eden ali več povezanih bonusov je že doseženih. Želite vseeno nadaljevati z gradnjo?', + 'last_inquiry_error' => 'Zadnje dejanje ni bilo mogoče obdelati. Prosimo poskusi ponovno.', + 'planet_move_warning' => 'Pozor! Ta misija se lahko še izvaja, ko se začne obdobje premestitve, in v tem primeru bo postopek preklican. Ali res želite nadaljevati s tem delom?', + 'building_started' => 'Gradnja je bila uspešno začeta.', + 'invalid_token' => 'Neveljaven žeton.', + 'downgrade_started' => 'Znižanje ravni zgradbe se je začelo.', + 'construction_canceled' => 'Gradnja zgradbe je bila preklicana.', + 'added_to_queue' => 'Dodano v vrsto za gradnjo.', + 'invalid_queue_item' => 'Neveljaven ID postavke v vrsti', + ], + 'resources_page' => [ + 'page_title' => 'Surovine', + 'settings_link' => 'Nastavitve surovin', + 'section_title' => 'Zgradbe za proizvodnjo surovin', + ], + 'facilities_page' => [ + 'page_title' => 'Zgradbe', + 'section_title' => 'Pomožne zgradbe', + 'use_jump_gate' => 'Uporabi Jump Gate', + 'jump_gate' => 'Odskočna Vrata', + 'alliance_depot' => 'Zavezniško skladišče', + 'burn_confirm' => 'Ste prepričani, da želite zažgati to polje razbitin? Tega dejanja ni mogoče razveljaviti.', + ], + 'research_page' => [ + 'basic' => 'Osnovne raziskave', + 'drive' => 'Raziskave pogonov', + 'advanced' => 'Napredna raziskovanja', + 'combat' => 'Bojna raziskovanja', + ], + 'shipyard_page' => [ + 'battleships' => 'Bojne ladje', + 'civil_ships' => 'Civilne ladje', + 'no_units_idle' => 'Trenutno se ne gradi nobena enota.', + 'no_units_idle_tooltip' => 'Kliknite za premik v Ladjedelnico.', + 'to_shipyard' => 'Pojdi v Ladjedelnico', + ], + 'defense_page' => [ + 'page_title' => 'obramba', + 'section_title' => 'Obrambne strukture', + ], + 'resource_settings' => [ + 'production_factor' => 'Proizvodni dejavnik', + 'recalculate' => 'Izračunaj', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Devterij', + 'energy' => 'Energija', + 'basic_income' => 'Osnovni prihodek', + 'level' => 'Stopnja', + 'number' => 'številka:', + 'items' => 'Predmeti', + 'geologist' => 'Geolog', + 'mine_production' => 'proizvodnja rudnika', + 'engineer' => 'Inžinir', + 'energy_production' => 'proizvodnja energije', + 'character_class' => 'Razred znakov', + 'commanding_staff' => 'Poveljujoče osebje', + 'storage_capacity' => 'Kapaciteta skladišča', + 'total_per_hour' => 'Skupno na uro:', + 'total_per_day' => 'Skupaj na dan', + 'total_per_week' => 'Skupno na teden:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Za vsako stopnjo skladišča je namenjen prostor za 5 medplanetarnih in 10 protibalističnih raket. Mešanje različnih vrst raket je mogoče, pri tem se uporablja formula, ki je enaka 1 medplanetarna raketa zavzema prostor enak 2 protibalističnim raketam.', + 'silo_capacity' => 'Raketni silos na ravni :level lahko vsebuje :ipm medplanetarne rakete ali :abm protibalistične rakete.', + 'type' => 'Vrsta', + 'number' => 'številka', + 'tear_down' => 'podreti', + 'proceed' => 'Nadaljuj', + 'enter_minimum' => 'Vnesite vsaj eno raketo za uničenje', + 'not_enough_abm' => 'Nimate toliko protibalističnih izstrelkov', + 'not_enough_ipm' => 'Nimate toliko medplanetarnih izstrelkov', + 'destroyed_success' => 'Rakete uspešno uničene', + 'destroy_failed' => 'Ni uspelo uničiti raket', + 'error' => 'Prišlo je do napake. prosim poskusite ponovno', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Odprema flote I', + 'dispatch_2_title' => 'Odprema flote II', + 'dispatch_3_title' => 'Odprema flote III', + 'movement_title' => 'premiki flot', + 'to_movement' => 'Za gibanje flote', + 'fleets' => 'Flote', + 'expeditions' => 'Odprave', + 'reload' => 'Ponovno naloži', + 'clock' => 'Ura', + 'load_dots' => 'nalaganje...', + 'never' => 'Never', + 'tooltip_slots' => 'Porabljeni/Skupaj sloti flote', + 'no_free_slots' => 'Na voljo ni nobenih mest za floto', + 'tooltip_exp_slots' => 'Porabljeni/skupno ekspedicijski sloti', + 'market_slots' => 'Ponudbe', + 'tooltip_market_slots' => 'Rabljeni/skupni trgovski vozni parki', + 'fleet_dispatch' => 'Odprema flote', + 'dispatch_impossible' => 'Pošiljanje flote nemogoče', + 'no_ships' => 'Ni ladij na tem planetu.', + 'in_combat' => 'Flota je trenutno v boju.', + 'vacation_error' => 'Nobene flote ni mogoče poslati iz načina počitnic!', + 'not_enough_deuterium' => 'Ni dovolj devterija!', + 'no_target' => 'Izbrati morate veljaven cilj.', + 'cannot_send_to_target' => 'Flot ni mogoče poslati na ta cilj.', + 'cannot_start_mission' => 'Te misije ne moreš začeti.', + 'mission_label' => 'Poslanstvo', + 'target_label' => 'Tarča', + 'player_name_label' => 'Ime igralca', + 'no_selection' => 'Nič ni bilo izbrano', + 'no_mission_selected' => 'Nobena misija ni izbrana!', + 'combat_ships' => 'Bojne ladje', + 'civil_ships' => 'Civilne ladje', + 'standard_fleets' => 'Standardne flote', + 'edit_standard_fleets' => 'Uredite standardne flote', + 'select_all_ships' => 'Izberite vse ladje', + 'reset_choice' => 'Ponastavi izbiro', + 'api_data' => 'Te podatke je mogoče vnesti v združljiv bojni simulator:', + 'tactical_retreat' => 'Taktični umik', + 'tactical_retreat_tooltip' => 'Prikaži porabo Deuteriuma pri umiku', + 'continue' => 'Nadaljuj', + 'back' => 'Nazaj', + 'origin' => 'Izvor', + 'destination' => 'Destinacija', + 'planet' => 'Planet', + 'moon' => 'luna', + 'coordinates' => 'Koordinate', + 'distance' => 'Razdalja', + 'debris_field' => 'ruševine', + 'debris_field_lower' => 'ruševine', + 'shortcuts' => 'Bližnjice', + 'combat_forces' => 'Bojne sile', + 'player_label' => 'Igralec', + 'player_name' => 'Ime igralca', + 'select_mission' => 'Izberite misijo za cilj', + 'bashing_disabled' => 'Misije napadov so bile deaktivirane zaradi preveč napadov na tarčo.', + 'mission_expedition' => 'Ekspedicija', + 'mission_colonise' => 'Kolonizacija', + 'mission_recycle' => 'Recikliraj ruševine', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Premik', + 'mission_espionage' => 'Vohuni', + 'mission_acs_defend' => 'ACS obramba', + 'mission_attack' => 'Napad', + 'mission_acs_attack' => 'ACS napad', + 'mission_destroy_moon' => 'Uničenje lune', + 'desc_attack' => 'Napade floto in obrambo nasprotnika.', + 'desc_acs_attack' => 'Častne bitke lahko postanejo nečastne bitke, če močni igralci vstopijo skozi ACS. Pri tem je odločilna vsota skupnih vojaških točk napadalca v primerjavi z vsoto skupnih vojaških točk branilca.', + 'desc_transport' => 'Prenaša vaše vire na druge planete.', + 'desc_deploy' => 'Pošlje vašo floto za stalno na drug planet vašega imperija.', + 'desc_acs_defend' => 'Brani planet svojega soigralca.', + 'desc_espionage' => 'Vohunite po svetovih tujih cesarjev.', + 'desc_colonise' => 'Kolonizira nov planet.', + 'desc_recycle' => 'Pošljite svoje predelovalce na polje odpadkov, da poberejo vire, ki lebdijo tam.', + 'desc_destroy_moon' => 'Uniči luno vašega sovražnika.', + 'desc_expedition' => 'Pošljite svoje ladje v najbolj oddaljene meje vesolja, da dokončate vznemirljive naloge.', + 'fleet_union' => 'Sindikat flote', + 'union_created' => 'Flotni sindikat je bil uspešno ustanovljen.', + 'union_edited' => 'Zveza flote je bila uspešno urejena.', + 'err_union_max_fleets' => 'Napade lahko največ 16 flot.', + 'err_union_max_players' => 'Napada lahko največ 5 igralcev.', + 'err_union_too_slow' => 'Prepočasen si, da bi se pridružil tej floti.', + 'err_union_target_mismatch' => 'Vaša flota mora ciljati na isto lokacijo kot zveza flote.', + 'union_name' => 'Ime sindikata', + 'buddy_list' => 'Seznam prijateljev', + 'buddy_list_loading' => 'Nalaganje...', + 'buddy_list_empty' => 'Na voljo ni noben prijatelj', + 'buddy_list_error' => 'Prijateljev ni bilo mogoče naložiti', + 'search_user' => 'Išči uporabnika', + 'search' => 'Išči', + 'union_user' => 'Uporabnik unije', + 'invite' => 'Povabi', + 'kick' => 'Brcaj', + 'ok' => 'OK', + 'own_fleet' => 'Lastna flota', + 'briefing' => 'Briefing', + 'load_resources' => 'Naloži vire', + 'load_all_resources' => 'Naloži vse vire', + 'all_resources' => 'vse surovine', + 'flight_duration' => 'Trajanje leta (v eno smer)', + 'federation_duration' => 'Trajanje leta (zveza flote)', + 'arrival' => 'Prihod', + 'return_trip' => 'Vrnitev', + 'speed' => 'Hitrost:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Poraba devterija', + 'empty_cargobays' => 'Prazni tovorni prostori', + 'hold_time' => 'Zadrži čas', + 'expedition_duration' => 'Trajanje ekspedicije', + 'cargo_bay' => 'tovorni prostor', + 'cargo_space' => 'Porabljen tovorni prostor / skupen tovorni prostor', + 'send_fleet' => 'Pošlji floto', + 'retreat_on_defender' => 'Vrnitev po umiku branilcev', + 'retreat_tooltip' => 'Če je ta možnost omogočena, se bodo tvoje flote umaknile iz boja, čeprav nasprotnik pobegne.', + 'plunder_food' => 'Plen hrane', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Devterij', + 'fleet_details' => 'Podrobnosti o voznem parku', + 'ships' => 'Ladje', + 'shipment' => 'Pošiljka', + 'recall' => 'Odpoklic', + 'start_time' => 'Začetni čas', + 'time_of_arrival' => 'Čas prihoda', + 'deep_space' => 'Globok vesolje', + 'uninhabited_planet' => 'Nenaseljen planet', + 'no_debris_field' => 'Brez polja ruševin', + 'player_vacation' => 'Igralec v načinu počitnic', + 'admin_gm' => 'Admin ali GM', + 'noob_protection' => 'Noob zaščita', + 'player_too_strong' => 'Tega planeta ni mogoče napasti, ker je igralec premočan!', + 'no_moon' => 'Luna ni na voljo.', + 'no_recycler' => 'Reciklator ni na voljo.', + 'no_events' => 'Trenutno ne poteka noben dogodek.', + 'planet_already_reserved' => 'Ta planet je že rezerviran za selitev.', + 'max_planet_warning' => 'Pozor! Trenutno ni dovoljeno kolonizirati nobenih drugih planetov. Za vsako novo kolonijo sta potrebni dve ravni astrotehnoloških raziskav. Ali še vedno želite poslati svojo floto?', + 'empty_systems' => 'Prazni sistemi', + 'inactive_systems' => 'Neaktivni sistemi', + 'network_on' => 'Vklopljeno', + 'network_off' => 'Izključeno', + 'err_generic' => 'Prišlo je do napake', + 'err_no_moon' => 'Napaka, ni lune', + 'err_newbie_protection' => 'Napaka, do igralca ni mogoče pristopiti zaradi zaščite novincev', + 'err_too_strong' => 'Igralec je premočan, da bi ga lahko napadli', + 'err_vacation_mode' => 'Napaka, igralec je v načinu počitnic', + 'err_own_vacation' => 'Nobene flote ni mogoče poslati iz načina počitnic!', + 'err_not_enough_ships' => 'Napaka, na voljo ni dovolj ladij, pošljite največje število:', + 'err_no_ships' => 'Napaka, ni na voljo nobene ladje', + 'err_no_slots' => 'Napaka, na voljo ni prostih mest za floto', + 'err_no_deuterium' => 'Napaka, nimate dovolj devterija', + 'err_no_planet' => 'Napaka, tam ni planeta', + 'err_no_cargo' => 'Napaka, ni dovolj prostora za tovor', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Prepoved napada', + 'enemy_fleet' => 'Sovražna', + 'friendly_fleet' => 'Prijateljska', + 'admiral_slot_bonus' => 'Bonus admirala: dodatno mesto za floto', + 'general_slot_bonus' => 'Bonus mesto za floto', + 'bash_warning' => 'Opozorilo: dosežena je bila omejitev napadov! Nadaljnji napadi lahko privedejo do prepovedi.', + 'add_new_template' => 'Shrani predlogo flote', + 'tactical_retreat_label' => 'Taktični umik', + 'tactical_retreat_full_tooltip' => 'Omogoči taktični umik: vaša flota se bo umaknila, če je bojno razmerje neugodno. Za razmerje 3:1 je potreben Admiral.', + 'tactical_retreat_admiral_tooltip' => 'Taktični umik pri razmerju 3:1 (potreben Admiral)', + 'fleet_sent_success' => 'Vaša flota je bila uspešno poslana.', + ], + 'galaxy' => [ + 'vacation_error' => 'Pogleda galaksije ne morete uporabljati, ko ste v načinu počitnic!', + 'system' => 'Sistem', + 'go' => 'Pojdi!', + 'system_phalanx' => 'Falanga sistema', + 'system_espionage' => 'Sistemsko vohunjenje', + 'discoveries' => 'Odkritja', + 'discoveries_tooltip' => 'Začni misijo odkrivanja na vse razpoložljive lokacije', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Rabljene reže', + 'planet_col' => 'Planet', + 'name_col' => 'Ime', + 'moon_col' => 'luna', + 'debris_short' => 'Ru', + 'player_status' => 'Igralec (status)', + 'alliance' => 'Aliansa', + 'action' => 'Dejanje', + 'planets_colonized' => 'Kolonizirani planeti', + 'expedition_fleet' => 'Ekspedicijska flota', + 'admiral_needed' => 'Za uporabo te možnosti potrebuješ Admirala.', + 'send' => 'pošlji', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Močan igralec', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'šibkejši igralec (novinec)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Izobčenec (začasno)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Čas dopusta', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Ban', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dni neaktiven', + 'status_longinactive_abbr' => 'jaz', + 'legend_inactive_28' => '28 dni neaktiven', + 'status_honorable_abbr' => 'tč', + 'legend_honorable' => 'Častna tarča', + 'phalanx_restricted' => 'Sistemsko falango lahko uporablja samo raziskovalec razreda zavezništva!', + 'astro_required' => 'Najprej morate raziskati astrofiziko.', + 'galaxy_nav' => 'Galaksija', + 'activity' => 'dejavnost', + 'no_action' => 'Na voljo ni nobenih dejanj.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Premer lune v km', + 'km' => 'km', + 'pathfinders_needed' => 'Potrebujemo potovalce', + 'recyclers_needed' => 'Potrebni reciklatorji', + 'mine_debris' => 'moje', + 'phalanx_no_deut' => 'Ni dovolj devterija za razporeditev falange.', + 'use_phalanx' => 'Uporabite falango', + 'colonize_error' => 'Planeta ni mogoče kolonizirati brez kolonialne ladje.', + 'ranking' => 'Uvrstitev', + 'espionage_report' => 'Poročilo o vohunjenju', + 'missile_attack' => 'Raketni napad', + 'rank' => 'Rank', + 'alliance_member' => 'član', + 'alliance_class' => 'Razred alianse:', + 'espionage_not_possible' => 'Vohunjenje ni možno', + 'espionage' => 'Vohuni', + 'hire_admiral' => 'Najemite admirala', + 'dark_matter' => 'Temna snov', + 'outlaw_explanation' => 'Če ste izobčenec, nimate več zaščite pred napadi in vas lahko napadejo vsi igralci.', + 'honorable_target_explanation' => 'V bitki proti tej tarči lahko prejmete častne točke in plenite 50 % več plena.', + 'relocate_success' => 'Položaj je rezerviran za vas. Začela se je selitev kolonije.', + 'relocate_title' => 'Ponovno naselitev planeta', + 'relocate_question' => 'Ali ste prepričani, da želite prestaviti svoj planet na te koordinate? Za financiranje selitve boste potrebovali :cost Dark Matter.', + 'deut_needed_relocate' => 'Nimate dovolj devterija! Potrebujete 10 enot devterija.', + 'fleet_attacking' => 'Flota napada!', + 'fleet_underway' => 'Flota je na poti', + 'discovery_send' => 'Odpremi raziskovalno ladjo', + 'discovery_success' => 'Raziskovalna ladja odposlana', + 'discovery_unavailable' => 'Na to lokacijo ne morete poslati raziskovalne ladje.', + 'discovery_underway' => 'Raziskovalna ladja se že približuje temu planetu.', + 'discovery_locked' => 'Niste še odklenili raziskave za odkrivanje novih oblik življenja.', + 'discovery_title' => 'Raziskovalna ladja', + 'discovery_question' => 'Ali želite na ta planet poslati raziskovalno ladjo?
Kovina: 5000 Kristal: 1000 Devterij: 500', + 'sensor_report' => 'poročilo senzorja', + 'sensor_report_from' => 'Senzorsko poročilo iz', + 'refresh' => 'Osveži', + 'arrived' => 'Prispel', + 'target' => 'Tarča', + 'flight_duration' => 'Trajanje leta', + 'ipm_full' => 'Interplanetary Missiles', + 'primary_target' => 'Primarni cilj', + 'no_primary_target' => 'Ni izbranega primarnega cilja: naključni cilj', + 'target_has' => 'Tarča ima', + 'abm_full' => 'Anti-Ballistic Missiles', + 'fire' => 'Ogenj', + 'valid_missile_count' => 'Vnesite veljavno število izstrelkov', + 'not_enough_missiles' => 'Nimate dovolj izstrelkov', + 'launched_success' => 'Rakete uspešno izstreljene!', + 'launch_failed' => 'Izstrelitev raket ni uspela', + 'alliance_page' => 'Informacije o zvezi', + 'apply' => 'Prijavi se', + 'contact_support' => 'Kontaktirajte podporo', + 'insufficient_range' => 'Nezadosten doseg (raziskovalni impulzni pogon) vaših medplanetarnih izstrelkov!', + ], + 'buddy' => [ + 'request_sent' => 'Zahteva za prijateljstvo je bila uspešno poslana!', + 'request_failed' => 'Pošiljanje zahteve za prijateljstvo ni uspelo.', + 'request_to' => 'Zahteva prijatelja za', + 'ignore_confirm' => 'Ali ste prepričani, da želite prezreti', + 'ignore_success' => 'Igralec uspešno prezrt!', + 'ignore_failed' => 'Ignoriranje igralca ni uspelo.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Komunikacija', + 'tab_economy' => 'Ekonomija', + 'tab_universe' => 'Vesolje', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Priljubljeni', + 'subtab_espionage' => 'Vohuni', + 'subtab_combat' => 'Bojna poročila', + 'subtab_expeditions' => 'Odprave', + 'subtab_transport' => 'Sindikati/Promet', + 'subtab_other' => 'drugo', + 'subtab_messages' => 'Sporočila', + 'subtab_information' => 'Informacije', + 'subtab_shared_combat' => 'Skupna bojna poročila', + 'subtab_shared_espionage' => 'Skupna poročila o vohunjenju', + 'news_feed' => 'Newsfeed', + 'loading' => 'nalaganje...', + 'error_occurred' => 'Prišlo je do napake', + 'mark_favourite' => 'označi kot priljubljeno', + 'remove_favourite' => 'odstrani iz priljubljenih', + 'from' => 'Od', + 'no_messages' => 'Na tem zavihku trenutno ni na voljo nobenih sporočil', + 'new_alliance_msg' => 'Novo sporočilo zavezništva', + 'to' => 'Za', + 'all_players' => 'vsi igralci', + 'send' => 'pošlji', + 'delete_buddy_title' => 'Izbriši prijatelja', + 'report_to_operator' => 'Prijaviti to sporočilo operaterju igre?', + 'too_few_chars' => 'Premalo znakov! Vnesite vsaj 2 znaka.', + 'bbcode_bold' => 'Krepko', + 'bbcode_italic' => 'Ležeče', + 'bbcode_underline' => 'Podčrtaj', + 'bbcode_stroke' => 'Prečrtano', + 'bbcode_sub' => 'indeks', + 'bbcode_sup' => 'Nadnapis', + 'bbcode_font_color' => 'Barva pisave', + 'bbcode_font_size' => 'Velikost pisave', + 'bbcode_bg_color' => 'Barva ozadja', + 'bbcode_bg_image' => 'Slika ozadja', + 'bbcode_tooltip' => 'Nasvet za orodje', + 'bbcode_align_left' => 'Leva poravnava', + 'bbcode_align_center' => 'Poravnaj na sredino', + 'bbcode_align_right' => 'Desna poravnava', + 'bbcode_align_justify' => 'Utemelji', + 'bbcode_block' => 'Zlom', + 'bbcode_code' => 'Koda', + 'bbcode_spoiler' => 'Spojler', + 'bbcode_moreopts' => 'Več možnosti', + 'bbcode_list' => 'Seznam', + 'bbcode_hr' => 'Vodoravna črta', + 'bbcode_picture' => 'Slika', + 'bbcode_link' => 'Povezava', + 'bbcode_email' => 'E-pošta', + 'bbcode_player' => 'Igralec', + 'bbcode_item' => 'Postavka', + 'bbcode_coordinates' => 'Koordinate', + 'bbcode_preview' => 'Predogled', + 'bbcode_text_ph' => 'SMS ...', + 'bbcode_player_ph' => 'ID ali ime igralca', + 'bbcode_item_ph' => 'ID artikla', + 'bbcode_coord_ph' => 'Galaksija:sistem:položaj', + 'bbcode_chars_left' => 'Preostali znaki', + 'bbcode_ok' => 'OK', + 'bbcode_cancel' => 'Prekliči', + 'bbcode_repeat_x' => 'Ponovite vodoravno', + 'bbcode_repeat_y' => 'Ponovite navpično', + 'spy_player' => 'Igralec', + 'spy_activity' => 'dejavnost', + 'spy_minutes_ago' => 'pred minutami', + 'spy_class' => 'Razred', + 'spy_unknown' => 'Neznano', + 'spy_alliance_class' => 'Razred alianse:', + 'spy_no_alliance_class' => 'Izbran ni noben razred zavezništva', + 'spy_resources' => 'Surovine', + 'spy_loot' => 'plen', + 'spy_counter_esp' => 'Možnost kontravohunjenja', + 'spy_no_info' => 'Iz skeniranja nam ni uspelo pridobiti nobenih zanesljivih informacij te vrste.', + 'spy_debris_field' => 'ruševine', + 'spy_no_activity' => 'Vaše vohunjenje ne kaže nenormalnosti v atmosferi planeta. Zdi se, da v zadnji uri na planetu ni bilo nobene dejavnosti.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'obramba', + 'spy_research' => 'Laboratorij', + 'spy_building' => 'Stavba', + 'battle_attacker' => 'Napadalec', + 'battle_defender' => 'Branilec', + 'battle_resources' => 'Surovine', + 'battle_loot' => 'plen', + 'battle_debris_new' => 'Polje ruševin (na novo ustvarjeno)', + 'battle_wreckage_created' => 'Razbitine ustvarjene', + 'battle_attacker_wreckage' => 'Razbitine napadalca', + 'battle_repaired' => 'Pravzaprav popravljeno', + 'battle_moon_chance' => 'Moon Chance', + 'battle_report' => 'Bojno poročilo', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Poveljstvo flote', + 'battle_from' => 'Od', + 'battle_tactical_retreat' => 'Taktični umik', + 'battle_total_loot' => 'Totalni plen', + 'battle_debris' => 'Ostanki (novo)', + 'battle_recycler' => 'Recikler', + 'battle_mined_after' => 'Minirano po bitki', + 'battle_reaper' => 'Kombajn', + 'battle_debris_left' => 'Polja ruševin (levo)', + 'battle_honour_points' => 'Častne točke', + 'battle_dishonourable' => 'Nečasten boj', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Častna borba', + 'battle_class' => 'Razred', + 'battle_weapons' => 'Orožje', + 'battle_shields' => 'Ščitniki', + 'battle_armour' => 'Oklep', + 'battle_combat_ships' => 'Bojne ladje', + 'battle_civil_ships' => 'Civilne ladje', + 'battle_defences' => 'Obrambe', + 'battle_repaired_def' => 'Popravljena obramba', + 'battle_share' => 'deli sporočilo', + 'battle_attack' => 'Napad', + 'battle_espionage' => 'Vohuni', + 'battle_delete' => 'izbrisati', + 'battle_favourite' => 'označi kot priljubljeno', + 'battle_hamill' => 'Light Fighter je uničil eno Deathstar, preden se je bitka začela!', + 'battle_retreat_tooltip' => 'Upoštevajte, da Deathstars, vohunske sonde, sončni sateliti in katera koli flota na obrambni misiji ACS ne more pobegniti. Taktični umiki so tudi deaktivirani v častnih bojih. Umik je bil morda tudi ročno deaktiviran ali preprečen zaradi pomanjkanja devterija. Banditi in igralci z več kot 500.000 točkami se nikoli ne umaknejo.', + 'battle_no_flee' => 'Branilna flota ni pobegnila.', + 'battle_rounds' => 'krogi', + 'battle_start' => 'Začetek', + 'battle_player_from' => 'od', + 'battle_attacker_fires' => ':napadalec sproži skupno :hits strelov proti :defenderju s skupno močjo :strength. Ščiti :defender2 absorbirajo :absorbirane točke poškodb.', + 'battle_defender_fires' => ':defender sproži skupno :hits strelov proti :napadalcu s skupno močjo :strength. Ščiti :attacker2 absorbirajo :absorbirane točke poškodbe.', + ], + 'alliance' => [ + 'page_title' => 'Aliansa', + 'tab_overview' => 'Pregled', + 'tab_management' => 'Upravljanje', + 'tab_communication' => 'Komunikacija', + 'tab_applications' => 'Prijave', + 'tab_classes' => 'Razredi zavezništva', + 'tab_create' => 'Ustvari alianso', + 'tab_search' => 'Išči alianso', + 'tab_apply' => 'uporabiti', + 'your_alliance' => 'Vaše zavezništvo', + 'name' => 'Ime', + 'tag' => 'Oznaka', + 'created' => 'Ustvarjeno', + 'member' => 'član', + 'your_rank' => 'Vaš rang', + 'homepage' => 'Domača stran', + 'logo' => 'Logotip zveze', + 'open_page' => 'Odpri stran zavezništva', + 'highscore' => 'Najboljši rezultat zavezništva', + 'leave_wait_warning' => 'Če zapustite zavezništvo, boste morali počakati 3 dni, preden se pridružite ali ustvarite drugo zavezništvo.', + 'leave_btn' => 'Zapusti zavezništvo', + 'member_list' => 'Seznam članov', + 'no_members' => 'Ni članov', + 'assign_rank_btn' => 'Dodeli čin', + 'kick_tooltip' => 'Član zavezništva Kick', + 'write_msg_tooltip' => 'Napiši sporočilo', + 'col_name' => 'Ime', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Pridružen', + 'col_online' => 'Online', + 'col_function' => 'funkcija', + 'internal_area' => 'Notranje območje', + 'external_area' => 'Zunanje območje', + 'configure_privileges' => 'Konfigurirajte privilegije', + 'col_rank_name' => 'Ime ranga', + 'col_applications_group' => 'Prijave', + 'col_member_group' => 'član', + 'col_alliance_group' => 'Aliansa', + 'delete_rank' => 'Izbriši uvrstitev', + 'save_btn' => 'Shrani', + 'rights_warning_html' => 'Opozorilo! Dajete lahko samo dovoljenja, ki jih imate sami.', + 'rights_warning_loca' => '[b]Opozorilo![/b] Dajete lahko samo dovoljenja, ki jih imate sami.', + 'rights_legend' => 'Legenda pravic', + 'create_rank_btn' => 'Ustvari novo uvrstitev', + 'rank_name_placeholder' => 'Ime ranga', + 'no_ranks' => 'Ni najdenih uvrstitev', + 'perm_see_applications' => 'Pokaži aplikacije', + 'perm_edit_applications' => 'Obdelajte aplikacije', + 'perm_see_members' => 'Prikaži seznam članov', + 'perm_kick_user' => 'Kick uporabnik', + 'perm_see_online' => 'Oglejte si spletno stanje', + 'perm_send_circular' => 'Napišite krožno sporočilo', + 'perm_disband' => 'Razpusti zavezništvo', + 'perm_manage' => 'Upravljajte zvezo', + 'perm_right_hand' => 'Desna roka', + 'perm_right_hand_long' => '`Right Hand` (potrebno za prenos čina ustanovitelja)', + 'perm_manage_classes' => 'Upravljajte razred zavezništva', + 'manage_texts' => 'Upravljajte besedila', + 'internal_text' => 'Interno besedilo', + 'external_text' => 'Zunanje besedilo', + 'application_text' => 'Besedilo prijave', + 'options' => 'Možnosti', + 'alliance_logo_label' => 'Logotip zveze', + 'applications_field' => 'Prijave', + 'status_open' => 'Možno (zavezništvo odprto)', + 'status_closed' => 'Nemogoče (zavezništvo zaprto)', + 'rename_founder' => 'Preimenuj naslov ustanovitelja kot', + 'rename_newcomer' => 'Preimenuj uvrstitev novinca', + 'no_settings_perm' => 'Nimate dovoljenja za upravljanje nastavitev zavezništva.', + 'change_tag_name' => 'Spremenite oznako/ime zavezništva', + 'change_tag' => 'Spremenite oznako zavezništva', + 'change_name' => 'Spremenite ime zavezništva', + 'former_tag' => 'Oznaka nekdanjega zavezništva:', + 'new_tag' => 'Nova oznaka zavezništva:', + 'former_name' => 'Prejšnje ime zveze:', + 'new_name' => 'Novo ime zavezništva:', + 'former_tag_short' => 'Oznaka nekdanjega zavezništva', + 'new_tag_short' => 'Nova oznaka zavezništva', + 'former_name_short' => 'Prejšnje ime zveze', + 'new_name_short' => 'Novo ime zavezništva', + 'no_tagname_perm' => 'Nimate dovoljenja za spreminjanje oznake/imena zavezništva.', + 'delete_pass_on' => 'Izbriši zavezništvo/Predaj zavezništvo naprej', + 'delete_btn' => 'Izbriši to zavezništvo', + 'no_delete_perm' => 'Nimate dovoljenja za brisanje zavezništva.', + 'handover' => 'Primopredajno zavezništvo', + 'takeover_btn' => 'Prevzemite zavezništvo', + 'loca_continue' => 'Nadaljuj', + 'loca_change_founder' => 'Prenesite naslov ustanovitelja na:', + 'loca_no_transfer_error' => 'Nihče od članov nima zahtevane `desne` pravice. Ne morete predati zavezništva.', + 'loca_founder_inactive_error' => 'Ustanovitelj ni dovolj dolgo neaktiven, da bi lahko prevzel zavezništvo.', + 'leave_section_title' => 'Zapusti zavezništvo', + 'leave_consequences' => 'Če zapustite zavezništvo, boste izgubili vsa dovoljenja za uvrstitev in ugodnosti zavezništva.', + 'no_applications' => 'Ni najdenih aplikacij', + 'accept_btn' => 'sprejeti', + 'deny_btn' => 'Zavrni prosilca', + 'report_btn' => 'Prijava prijave', + 'app_date' => 'Datum prijave', + 'action_col' => 'Dejanje', + 'answer_btn' => 'odgovor', + 'reason_label' => 'Razlog', + 'apply_title' => 'Prijavite se v Zvezo', + 'apply_heading' => 'Aplikacija za', + 'send_application_btn' => 'Pošlji prijavo', + 'chars_remaining' => 'Preostali znaki', + 'msg_too_long' => 'Sporočilo je predolgo (največ 2000 znakov)', + 'addressee' => 'Za', + 'all_players' => 'vsi igralci', + 'only_rank' => 'samo uvrstitev:', + 'send_btn' => 'pošlji', + 'info_title' => 'Informacije o zavezništvu', + 'apply_confirm' => 'Se želite prijaviti v to zvezo?', + 'redirect_confirm' => 'Če sledite tej povezavi, boste zapustili OGame. Želite nadaljevati?', + 'class_selection_header' => 'Izbor razreda', + 'select_class_title' => 'Izberite razred zavezništva', + 'select_class_note' => 'Izberi razred alianse, da dobiš posebne bonuse. Razred alianse lahko spremeniš v meniju alianse, če imaš ustrezna dovoljenja.', + 'class_warriors' => 'Bojevniki (zavezništvo)', + 'class_traders' => 'Trgovci (zavezništvo)', + 'class_researchers' => 'Raziskovalci (Zveza)', + 'class_label' => 'Razred alianse:', + 'buy_for' => 'Kupi za', + 'no_dark_matter' => 'Na voljo ni dovolj temne snovi', + 'loca_deactivate' => 'Deaktiviraj', + 'loca_activate_dm' => 'Ali želite aktivirati razred zavezništva #allianceClassName# za #darkmatter# Dark Matter? S tem boste izgubili trenutni razred zavezništva.', + 'loca_activate_item' => 'Ali želite aktivirati razred zavezništva #allianceClassName#? S tem boste izgubili trenutni razred zavezništva.', + 'loca_deactivate_note' => 'Ali res želite deaktivirati razred zavezništva #allianceClassName#? Ponovna aktivacija zahteva element za spremembo razreda zavezništva za 500.000 Dark Matter.', + 'loca_class_change_append' => '

Trenutni razred zavezništva: #currentAllianceClassName#

Nazadnje spremenjen: #lastAllianceClassChange#', + 'loca_no_dm' => 'Na voljo ni dovolj temne snovi! Ali jih želite zdaj kupiti?', + 'loca_reference' => 'Referenca', + 'loca_language' => 'Jezik:', + 'loca_loading' => 'nalaganje...', + 'warrior_bonus_1' => '+10% hitrost za ladje, ki plujejo med članicami zavezništva', + 'warrior_bonus_2' => '+1 ravni bojnih raziskav', + 'warrior_bonus_3' => '+1 stopnje raziskovanja vohunjenja', + 'warrior_bonus_4' => 'Vohunski sistem se lahko uporablja za pregledovanje celih sistemov.', + 'trader_bonus_1' => '+10% hitrost za transporterje', + 'trader_bonus_2' => '+5% proizvodnja rudnika', + 'trader_bonus_3' => '+5% proizvodnja energije', + 'trader_bonus_4' => '+10 % zmogljivost planetnega shranjevanja', + 'trader_bonus_5' => '+10 % lunine shranjevalne zmogljivosti', + 'researcher_bonus_1' => '+5 % večjih planetov pri kolonizaciji', + 'researcher_bonus_2' => '+10 % hitrost do cilja odprave', + 'researcher_bonus_3' => 'Sistemsko falango je mogoče uporabiti za skeniranje gibanja flote v celotnih sistemih.', + 'class_not_implemented' => 'Sistem razreda zavezništva še ni implementiran', + 'create_tag_label' => 'Oznaka zavezništva (3-8 znakov)', + 'create_name_label' => 'Ime zavezništva (3-30 znakov)', + 'create_btn' => 'Ustvari alianso', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 znakov)', + 'loca_ally_name_chars' => 'Ime zavezništva (3-8 znakov)', + 'loca_ally_name_label' => 'Ime zavezništva (3-30 znakov)', + 'loca_ally_tag_label' => 'Oznaka zavezništva (3-8 znakov)', + 'validation_min_chars' => 'Ni dovolj znakov', + 'validation_special' => 'Vsebuje neveljavne znake.', + 'validation_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_space' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_consec_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_consec_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_consec_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'confirm_leave' => 'Ste prepričani, da želite zapustiti zavezništvo?', + 'confirm_kick' => 'Ali ste prepričani, da želite izključiti :username iz zavezništva?', + 'confirm_deny' => 'Ali ste prepričani, da želite zavrniti to aplikacijo?', + 'confirm_deny_title' => 'Zavrni aplikacijo', + 'confirm_disband' => 'Res želite izbrisati zavezništvo?', + 'confirm_pass_on' => 'Ste prepričani, da želite svoje zavezništvo prenesti naprej?', + 'confirm_takeover' => 'Ste prepričani, da želite prevzeti to zavezništvo?', + 'confirm_abandon' => 'Opustiti to zavezništvo?', + 'confirm_takeover_long' => 'Prevzeti to zavezništvo?', + 'msg_already_in' => 'Ste že v aliansi', + 'msg_not_in_alliance' => 'Niste v zavezništvu', + 'msg_not_found' => 'Zavezništvo ni bilo najdeno', + 'msg_id_required' => 'Potreben je ID zavezništva', + 'msg_closed' => 'To zavezništvo je zaprto za prijave', + 'msg_created' => 'Zveza je bila uspešno ustvarjena', + 'msg_applied' => 'Prijava je bila uspešno oddana', + 'msg_accepted' => 'Prijava sprejeta', + 'msg_rejected' => 'Prijava zavrnjena', + 'msg_kicked' => 'Član izključen iz zavezništva', + 'msg_kicked_success' => 'Član je uspešno brcnil', + 'msg_left' => 'Izstopili ste iz zveze', + 'msg_rank_assigned' => 'Dodeljen čin', + 'msg_rank_assigned_to' => 'Uvrstitev je bila uspešno dodeljena :name', + 'msg_ranks_assigned' => 'Uvrstitve uspešno dodeljene', + 'msg_rank_perms_updated' => 'Dovoljenja za uvrstitev so posodobljena', + 'msg_texts_updated' => 'Posodobljena besedila zavezništva', + 'msg_text_updated' => 'Besedilo zveze je posodobljeno', + 'msg_settings_updated' => 'Nastavitve zveze so posodobljene', + 'msg_tag_updated' => 'Oznaka zveze je posodobljena', + 'msg_name_updated' => 'Ime zveze je posodobljeno', + 'msg_tag_name_updated' => 'Oznaka in ime zveze sta posodobljena', + 'msg_disbanded' => 'Zveza razpadla', + 'msg_broadcast_sent' => 'Oddajno sporočilo je bilo uspešno poslano', + 'msg_rank_created' => 'Uvrstitev je bila uspešno ustvarjena', + 'msg_apply_success' => 'Prijava je bila uspešno oddana', + 'msg_apply_error' => 'Prijave ni bilo mogoče oddati', + 'msg_leave_error' => 'Zavezništvo ni uspelo zapustiti', + 'msg_assign_error' => 'Dodeljevanje činov ni uspelo', + 'msg_kick_error' => 'Izbris člana ni uspel', + 'msg_invalid_action' => 'Neveljavno dejanje', + 'msg_error' => 'Prišlo je do napake', + 'rank_founder_default' => 'Ustanovitelj', + 'rank_newcomer_default' => 'Novinec', + ], + 'techtree' => [ + 'tab_techtree' => 'Drevo gradnje', + 'tab_applications' => 'Prijave', + 'tab_techinfo' => 'Info', + 'tab_technology' => 'Tehnologija', + 'page_title' => 'Tehnologija', + 'no_requirements' => 'Ni zahtev', + 'is_requirement_for' => 'je pogoj za', + 'level' => 'Stopnja', + 'col_level' => 'Stopnja', + 'col_difference' => 'Razlika', + 'col_diff_per_level' => 'Razlika/stopnja', + 'col_protected' => 'Zaščiteno', + 'col_protected_percent' => 'Zaščiteno (odstotek)', + 'production_energy_balance' => 'Proizvedena energija', + 'production_per_hour' => 'Produkcija/h', + 'production_deuterium_consumption' => 'Poraba devterija', + 'properties_technical_data' => 'Tehnični podatki', + 'properties_structural_integrity' => 'Strukturna celovitost', + 'properties_shield_strength' => 'Trdnost ščita', + 'properties_attack_strength' => 'Moč napada', + 'properties_speed' => 'Hitrost', + 'properties_cargo_capacity' => 'Tovorna zmogljivost', + 'properties_fuel_usage' => 'Poraba goriva (devterij)', + 'tooltip_basic_value' => 'Osnovna vrednost', + 'rapidfire_from' => 'Rapidfire iz', + 'rapidfire_against' => 'Rapidfire proti', + 'storage_capacity' => 'Pokrovček za shranjevanje.', + 'plasma_metal_bonus' => 'Kovinski bonus %', + 'plasma_crystal_bonus' => 'Kristalni bonus %', + 'plasma_deuterium_bonus' => 'Devterijev bonus %', + 'astrophysics_max_colonies' => 'Največje število kolonij', + 'astrophysics_max_expeditions' => 'Maksimalne ekspedicije', + 'astrophysics_note_1' => 'Poziciji 3 in 13 se lahko zapolnita od stopnje 4 naprej.', + 'astrophysics_note_2' => 'Poziciji 2 in 14 se lahko zapolnita od stopnje 6 naprej.', + 'astrophysics_note_3' => 'Poziciji 1 in 15 se lahko zapolnita od stopnje 8 naprej.', + ], + 'options' => [ + 'page_title' => 'Možnosti', + 'tab_userdata' => 'Podatki o uporabniku', + 'tab_general' => 'Splošno', + 'tab_display' => 'Prikaz', + 'tab_extended' => 'Napredno', + 'section_playername' => 'Ime igralcev', + 'your_player_name' => 'Vaše ime igralca:', + 'new_player_name' => 'Novo ime igralca:', + 'username_change_once_week' => 'Uporabniško ime lahko spremenite enkrat na teden.', + 'username_change_hint' => 'To storite tako, da kliknete svoje ime ali nastavitve na vrhu zaslona.', + 'section_password' => 'Spremeni geslo', + 'old_password' => 'Vnesite staro geslo:', + 'new_password' => 'Novo geslo (vsaj 4 znaki):', + 'repeat_password' => 'Ponovite novo geslo:', + 'password_check' => 'Preverjanje gesla:', + 'password_strength_low' => 'Nizka', + 'password_strength_medium' => 'Srednje', + 'password_strength_high' => 'visoko', + 'password_properties_title' => 'Geslo mora vsebovati naslednje lastnosti', + 'password_min_max' => 'min. 4 znaki, maks. 128 znakov', + 'password_mixed_case' => 'Velike in male črke', + 'password_special_chars' => 'Posebni znaki (npr. !?:_., )', + 'password_numbers' => 'Številke', + 'password_length_hint' => 'Vaše geslo mora imeti vsaj 4 znake in ne sme biti daljše od 128 znakov.', + 'section_email' => 'E-poštni naslov', + 'current_email' => 'Trenutni elektronski naslov:', + 'send_validation_link' => 'Pošlji potrditveno povezavo', + 'email_sent_success' => 'E-pošta je bila uspešno poslana!', + 'email_sent_error' => 'Napaka! Račun je že potrjen ali pa e-pošte ni bilo mogoče poslati!', + 'email_too_many_requests' => 'Zahtevali ste že preveč e-poštnih sporočil!', + 'new_email' => 'Nov elektronski naslov:', + 'new_email_confirm' => 'Nov elektronski naslov (za potrditev):', + 'enter_password_confirm' => 'Vnesite geslo (kot potrditev):', + 'email_warning' => 'Opozorilo! Po uspešni potrditvi računa je ponovna sprememba e-poštnega naslova možna šele po 7 dneh.', + 'section_spy_probes' => 'Vohunske sonde', + 'spy_probes_amount' => 'Število vohunskih sond:', + 'section_chat' => 'Klepet', + 'disable_chat_bar' => 'Deaktiviraj vrstico za pogovor:', + 'section_warnings' => 'Opozorila', + 'disable_outlaw_warning' => 'Deaktiviraj izobčenec-opozorilo v napadu na 5-krat močnejšega nasprotnika:', + 'section_general_display' => 'Splošno', + 'language' => 'Jezik:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jezikovna nastavitev je bila shranjena.', + 'show_mobile_version' => 'Pokaži mobilno različico:', + 'show_alt_dropdowns' => 'Prikaži alternativne spustne menije:', + 'activate_autofocus' => 'Aktiviraj autofokus v statistiki:', + 'always_show_events' => 'Vedno prikaži dogodke:', + 'events_hide' => 'Skrij', + 'events_above' => 'Nad vsebino', + 'events_below' => 'Pod vsebino', + 'section_planets' => 'Tvoji planeti', + 'sort_planets_by' => 'Uredi planete po:', + 'sort_emergence' => 'Času ustanovitve', + 'sort_coordinates' => 'Koordinate', + 'sort_alphabet' => 'Abecedi', + 'sort_size' => 'velikost', + 'sort_used_fields' => 'Porabljena polja', + 'sort_sequence' => 'Zaporedje prikaza:', + 'sort_order_up' => 'naraščajoče', + 'sort_order_down' => 'padajoče', + 'section_overview_display' => 'Pregled', + 'highlight_planet_info' => 'Označi informacije o planetu:', + 'animated_detail_display' => 'Animiran prikaz podrobnosti:', + 'animated_overview' => 'Animiran pregled:', + 'section_overlays' => 'Pregled', + 'overlays_hint' => 'Naslednje nastavitve omogočajo odprtje ustreznega pregleda kot dodatno okno brskalnika namesto v sami igri.', + 'popup_notes' => 'Beležke v posebnem oknu:', + 'popup_combat_reports' => 'Bojna poročila v dodatnem oknu:', + 'section_messages_display' => 'Sporočila', + 'hide_report_pictures' => 'Skrij slike v poročilih:', + 'msgs_per_page' => 'Število prikazanih sporočil na stran:', + 'auctioneer_notifications' => 'Obvestilo dražitelja:', + 'economy_notifications' => 'Ustvari ekonomična sporočila:', + 'section_galaxy_display' => 'Galaksija', + 'detailed_activity' => 'Podroben prikaz aktivnosti:', + 'preserve_galaxy_system' => 'Ohrani galaksijo / sistem pri menjavi planeta:', + 'section_vacation' => 'Čas dopusta', + 'vacation_active' => 'Trenutno ste na dopustu.', + 'vacation_can_deactivate_after' => 'Deaktivirate ga lahko po:', + 'vacation_cannot_activate' => 'Načina počitnic ni mogoče aktivirati (aktivne flote)', + 'vacation_description_1' => 'Dopust je zasnovan, da te ščiti ob odsotnosti iz igre. Aktiviraš ga lahko le, če flote niso na poti. Gradnja in raziskave bodo zaustavljene.', + 'vacation_description_2' => 'Ko je dopust aktiviran, te bo ščitil pred novimi napadi. Že začeti napadi se bodo nadaljevali in proizvodnja bo postavljena na vrednost nič. Status dopusta ne ščiti tvojega računa pred izbrisom, če je bil neaktiven 35+ dni in račun nima kupljene ČM.', + 'vacation_description_3' => 'Dopust traja najmanj 48 ur. Šele po preteku tega časa ga boš lahko deaktiviral.', + 'vacation_tooltip_min_days' => 'Dopust traja najmanj 2 dni.', + 'vacation_deactivate_btn' => 'Deaktiviraj', + 'vacation_activate_btn' => 'Aktiviraj', + 'section_account' => 'Tvoj račun', + 'delete_account' => 'Izbriši račun', + 'delete_account_hint' => 'klikni tu, da označiš račun za avtomatsko brisanje po 7 dneh.', + 'use_settings' => 'Uporabi nastavitve', + 'validation_not_enough_chars' => 'Ni dovolj znakov', + 'validation_pw_too_short' => 'Vneseno geslo je prekratko (min. 4 znaki)', + 'validation_pw_too_long' => 'Vneseno geslo je predolgo (največ 20 znakov)', + 'validation_invalid_email' => 'Vnesti morate veljaven elektronski naslov!', + 'validation_special_chars' => 'Vsebuje neveljavne znake.', + 'validation_no_begin_end_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_no_begin_end_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_no_begin_end_whitespace' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_three_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_three_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_three_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_no_consecutive_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_no_consecutive_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_no_consecutive_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'js_change_name_title' => 'Novo ime igralca', + 'js_change_name_question' => 'Ali ste prepričani, da želite spremeniti ime svojega igralca v %newName%?', + 'js_planet_move_question' => 'Pozor! Ta misija lahko še vedno teče, ko se začne obdobje selitve, in če je temu tako, bo postopek preklican. Ali res želite nadaljevati s to misijo?', + 'js_tab_disabled' => 'Za uporabo te možnosti morate biti potrjeni in ne morete biti v načinu počitnic!', + 'js_vacation_question' => 'Ali želite aktivirati način počitnic? Dopust lahko končate šele po 2 dneh.', + 'msg_settings_saved' => 'Nastavitve shranjene', + 'msg_password_incorrect' => 'Trenutno geslo, ki ste ga vnesli, ni pravilno.', + 'msg_password_mismatch' => 'Nova gesla se ne ujemata.', + 'msg_password_length_invalid' => 'Novo geslo mora vsebovati med 4 in 128 znaki.', + 'msg_vacation_activated' => 'Aktiviran je način dopusta. Ščitil vas bo pred novimi napadi najmanj 48 ur.', + 'msg_vacation_deactivated' => 'Način počitnic je bil deaktiviran.', + 'msg_vacation_min_duration' => 'Način dopusta lahko deaktivirate šele po preteku minimalnega trajanja 48 ur.', + 'msg_vacation_fleets_in_transit' => 'Ne morete aktivirati počitniškega načina, medtem ko so vozni parki v tranzitu.', + 'msg_probes_min_one' => 'Število vohunskih sond mora biti vsaj 1', + ], + 'layout' => [ + 'player' => 'Igralec', + 'change_player_name' => 'Spremenite ime igralca', + 'highscore' => 'Top lista', + 'notes' => 'Beležke', + 'notes_overlay_title' => 'Moji zapiski', + 'buddies' => 'Prijatelji', + 'search' => 'Išči', + 'search_overlay_title' => 'Vesolje iskanja', + 'options' => 'Možnosti', + 'support' => 'Support', + 'log_out' => 'Izpis', + 'unread_messages' => 'neprebrana sporočila', + 'loading' => 'nalaganje...', + 'no_fleet_movement' => 'Ni premikanja flote', + 'under_attack' => 'Napadeni ste!', + 'class_none' => 'Izbran ni noben razred', + 'class_selected' => 'Tvoj razred: :ime', + 'class_click_select' => 'Kliknite, da izberete razred znakov', + 'res_available' => 'Na voljo', + 'res_storage_capacity' => 'Kapaciteta skladišča', + 'res_current_production' => 'Trenutna proizvodnja', + 'res_den_capacity' => 'Den Zmogljivost', + 'res_consumption' => 'Poraba', + 'res_purchase_dm' => 'Nakup temne snovi', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energija', + 'res_dark_matter' => 'Temna snov', + 'menu_overview' => 'Pregled', + 'menu_resources' => 'Surovine', + 'menu_facilities' => 'Zgradbe', + 'menu_merchant' => 'Trgovec', + 'menu_research' => 'Laboratorij', + 'menu_shipyard' => 'Ladjedelnica', + 'menu_defense' => 'obramba', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaksija', + 'menu_alliance' => 'Aliansa', + 'menu_officers' => 'Rekrutiraj Oficirje', + 'menu_shop' => 'Trgovina', + 'menu_directives' => 'direktive', + 'menu_rewards_title' => 'Nagrade', + 'menu_resource_settings_title' => 'Nastavitve surovin', + 'menu_jump_gate' => 'Odskočna Vrata', + 'menu_resource_market_title' => 'Trgovina s surovinami', + 'menu_technology_title' => 'Tehnologija', + 'menu_fleet_movement_title' => 'premiki flot', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeti', + 'contacts_online' => ':štetje stikov na spletu', + 'back_to_top' => 'Nazaj na vrh', + 'all_rights_reserved' => 'Vse pravice pridržane.', + 'patch_notes' => 'Opombe o popravkih', + 'server_settings' => 'Nastavitve serverja', + 'help' => 'pomoč', + 'rules' => 'Pravila', + 'legal' => 'Imprint', + 'board' => 'Deska', + 'js_internal_error' => 'Prišlo je do prej neznane napake. Na žalost vašega zadnjega dejanja ni bilo mogoče izvesti!', + 'js_notify_info' => 'Informacije', + 'js_notify_success' => 'Uspeh', + 'js_notify_warning' => 'Opozorilo', + 'js_combatsim_planning' => 'Načrtovanje', + 'js_combatsim_pending' => 'Simulacija teče ...', + 'js_combatsim_done' => 'Popolna', + 'js_msg_restore' => 'obnoviti', + 'js_msg_delete' => 'izbrisati', + 'js_copied' => 'Kopirano v odložišče', + 'js_report_operator' => 'Prijaviti to sporočilo operaterju igre?', + 'js_time_done' => 'narejeno', + 'js_question' => 'vprašanje', + 'js_ok' => 'OK', + 'js_outlaw_warning' => 'Napadali boste močnejšega igralca. Če to storite, bo vaša obramba za napad izklopljena za 7 dni in vsi igralci vas bodo lahko napadli brez kazni. Ste prepričani, da želite nadaljevati?', + 'js_last_slot_moon' => 'Ta zgradba bo uporabila zadnjo razpoložljivo režo zgradbe. Razširite svojo lunarno bazo, da prejmete več prostora. Ste prepričani, da želite zgraditi to zgradbo?', + 'js_last_slot_planet' => 'Ta zgradba bo uporabila zadnjo razpoložljivo režo zgradbe. Razširite svoj Terraformer ali kupite predmet Planet Field, da pridobite več rež. Ste prepričani, da želite zgraditi to zgradbo?', + 'js_forced_vacation' => 'Nekatere funkcije igre niso na voljo, dokler vaš račun ni potrjen.', + 'js_more_details' => 'Več podrobnosti', + 'js_less_details' => 'Manj podrobnosti', + 'js_planet_lock' => 'Ureditev ključavnice', + 'js_planet_unlock' => 'Odkleni dogovor', + 'js_activate_item_question' => 'Ali želite zamenjati obstoječi artikel? Stari bonus bo med tem izgubljen.', + 'js_activate_item_header' => 'Želite zamenjati element?', + + // Welcome dialog + 'welcome_title' => 'Dobrodošli v OGame!', + 'welcome_body' => 'Da bi vam pomagali hitro začeti, smo vam dodelili ime Commodore Nebula. Spremenite ga lahko kadarkoli s klikom na uporabniško ime.
Poveljstvo flote je pustilo informacije o vaših prvih korakih v nabiralniku.

Zabavajte se!', + + // Time unit abbreviations (short) + 'time_short_year' => 'l', + 'time_short_month' => 'mes', + 'time_short_week' => 'ted', + 'time_short_day' => 'd', + 'time_short_hour' => 'u', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dan', + 'time_long_hour' => 'ura', + 'time_long_minute' => 'minuta', + 'time_long_second' => 'sekunda', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Kje je sporočilo?', + 'chat_text_too_long' => 'Sporočilo je predolgo.', + 'chat_same_user' => 'Ne morete pisati sami sebi.', + 'chat_ignored_user' => 'Tega igralca ste ignorirali.', + 'chat_not_activated' => 'Ta funkcija je na voljo šele po aktivaciji vaših računov.', + 'chat_new_chats' => '#+# neprebranih sporočil', + 'chat_more_users' => 'pokaži več', + 'eventbox_mission' => 'Poslanstvo', + 'eventbox_missions' => 'Misije', + 'eventbox_next' => 'Naprej', + 'eventbox_type' => 'Vrsta', + 'eventbox_own' => 'lasten', + 'eventbox_friendly' => 'prijazen', + 'eventbox_hostile' => 'sovražno', + 'planet_move_ask_title' => 'Ponovno naselitev planeta', + 'planet_move_ask_cancel' => 'Ali ste prepričani, da želite preklicati to premestitev planeta? S tem se ohrani običajna čakalna doba.', + 'planet_move_success' => 'Prestavitev planeta je bila uspešno preklicana.', + 'premium_building_half' => 'Ali želite skrajšati čas gradnje za 50 % celotnega časa gradnje () za 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Ali želite nemudoma dokončati gradbeno naročilo za 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Ali želite skrajšati čas gradnje za 50 % celotnega časa gradnje () za 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Ali želite nemudoma dokončati gradbeno naročilo za 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Ali želite skrajšati čas raziskovanja za 50 % celotnega časa raziskovanja () za 750 temne snovi<\\/b>?', + 'premium_research_full' => 'Ali želite takoj dokončati naročilo raziskave za 750 Temno snov<\\/b>?', + 'loca_error_not_enough_dm' => 'Na voljo ni dovolj temne snovi! Ali jih želite zdaj kupiti?', + 'loca_notice' => 'Referenca', + 'loca_planet_giveup' => 'Ali ste prepričani, da želite zapustiti planet %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Ali ste prepričani, da želite zapustiti luno %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'V polju razbitin ni ladij.', + 'no_wreck_available' => 'Ni razpoložljivega polja razbitin.', + ], + 'highscore' => [ + 'player_highscore' => 'Statistika igralca', + 'alliance_highscore' => 'Najboljši rezultat zavezništva', + 'own_position' => 'Lastna pozicija', + 'own_position_hidden' => 'Lastna pozicija (-)', + 'points' => 'točke', + 'economy' => 'Ekonomija', + 'research' => 'Laboratorij', + 'military' => 'Vojska', + 'military_built' => 'Zgrajene vojaške točke', + 'military_destroyed' => 'Vojaške točke uničene', + 'military_lost' => 'Izgubljene vojaške točke', + 'honour_points' => 'Častne točke', + 'position' => 'Položaj', + 'player_name_honour' => 'Ime igralca (točke časti)', + 'action' => 'Dejanje', + 'alliance' => 'Aliansa', + 'member' => 'član', + 'average_points' => 'Povprečne točke', + 'no_alliances_found' => 'Ni najdenih zavezništev', + 'write_message' => 'Napiši sporočilo', + 'buddy_request' => 'Zahteva za prijateljstvo', + 'buddy_request_to' => 'Zahteva prijatelja za', + 'total_ships' => 'Skupaj ladje', + 'buddy_request_sent' => 'Zahteva za prijateljstvo je bila uspešno poslana!', + 'buddy_request_failed' => 'Pošiljanje zahteve za prijateljstvo ni uspelo.', + 'are_you_sure_ignore' => 'Ali ste prepričani, da želite prezreti', + 'player_ignored' => 'Igralec uspešno prezrt!', + 'player_ignored_failed' => 'Ignoriranje igralca ni uspelo.', + ], + 'premium' => [ + 'recruit_officers' => 'Rekrutiraj Oficirje', + 'your_officers' => 'Tvoji oficirji', + 'intro_text' => 'Z Oficirji lahko vodiš tvoj imperij v nepredstavljive razsežnosti. Vse kar potrebuješ je nekaj Črne materije in tako bodo tvoji delavci delali še bolje!', + 'info_dark_matter' => 'Več informacij o: Črna materija', + 'info_commander' => 'Več informacij o: Komander', + 'info_admiral' => 'Več informacij o: Admiral', + 'info_engineer' => 'Več informacij o: Inžinir', + 'info_geologist' => 'Več informacij o: Geolog', + 'info_technocrat' => 'Več informacij o: Tehnokrat', + 'info_commanding_staff' => 'Več informacij o: Poveljujoče osebje', + 'hire_commander_tooltip' => 'Najem poveljnika|+40 priljubljenih, sestavljanje čakalne vrste, bližnjice, transportni skener, brez oglaševanja* (*izključuje: reference, povezane z igrami)', + 'hire_admiral_tooltip' => 'Najemite admirala|Max. reže za floto +2, +maks. odprave +1, +Izboljšana stopnja pobega flote, +Reže za shranjevanje simulacije boja +20', + 'hire_engineer_tooltip' => 'Najem inženirja|Prepolovi izgube za obrambo, +10 % proizvodnje energije', + 'hire_geologist_tooltip' => 'Najemite geologa|+10% proizvodnje rudnika', + 'hire_technocrat_tooltip' => 'Najemite tehnokrata|+2 stopnji vohunjenja, 25 % manj časa za raziskovanje', + 'remaining_officers' => ':tok od :maks', + 'benefit_fleet_slots_title' => 'Odpremite lahko več flot hkrati.', + 'benefit_fleet_slots' => 'Največ mest za floto+1', + 'benefit_energy_title' => 'Vaše elektrarne in sončni sateliti proizvedejo 2 % več energije.', + 'benefit_energy' => '+2% proizvodenje energije', + 'benefit_mines_title' => 'Vaši rudniki proizvedejo 2 % več.', + 'benefit_mines' => '+2% proizvodnje rudnikov', + 'benefit_espionage_title' => 'Vaši raziskavi o vohunjenju bo dodana 1 stopnja.', + 'benefit_espionage' => '+1 stopnje vohunjenja', + 'dark_matter_title' => 'Temna snov', + 'dark_matter_label' => 'Temna snov', + 'no_dark_matter' => 'Nimate razpoložljive temne snovi', + 'dark_matter_description' => 'Temna snov je redka substanca, ki jo je mogoče shraniti le z velikim trudom. Omogoča vam ustvarjanje velikih količin energije. Postopek pridobivanja temne snovi je zapleten in tvegan, zato je izjemno dragocena.
Samo kupljena temna snov, ki je še na voljo, lahko zaščiti pred izbrisom računa!', + 'dark_matter_benefits' => 'Temna snov vam omogoča najemanje častnikov in poveljnikov, plačevanje trgovskih ponudb, premikanje planetov in nakup predmetov.', + 'your_balance' => 'Vaše stanje', + 'active_until' => 'Aktivno do :date', + 'active_for_days' => 'Aktivno še :days dni', + 'not_active' => 'Neaktivno', + 'days' => 'dni', + 'dm' => 'DM', + 'advantages' => 'Prednosti:', + 'buy_dark_matter' => 'Kupite temno snov', + 'confirm_purchase' => 'Ali želite najeti tega častnika za :days dni za :cost temne snovi?', + 'insufficient_dark_matter' => 'Nimate dovolj temne snovi.', + 'purchase_success' => 'Častnik je bil uspešno aktiviran!', + 'purchase_error' => 'Prišlo je do napake. Poskusite znova.', + 'officer_commander_title' => 'Komander', + 'officer_commander_description' => 'Pozicija Komanderja se je uveljavila v modernem vojskovanju. Zaradi enostavne uporabe se vsi ukazi izvajajo hitreje. S Komanderjem imaš pregled nad celotnim imperijem! To ti omogoča gradnjo struktur, da boš vedno en korak pred sovražniki.', + 'officer_commander_benefits' => 'S Poveljnikom boste imeli pregled celotnega imperija, eno dodatno mesto za misije in možnost nastavitve vrstnega reda ropanih virov.', + 'officer_commander_benefit_favourites' => '+40 priljubljenih', + 'officer_commander_benefit_queue' => 'Vrsta gradnje', + 'officer_commander_benefit_scanner' => 'Skener transporta', + 'officer_commander_benefit_ads' => 'Brez oglasov', + 'officer_commander_tooltip' => '+40 priljubljenih

Z več priljubljenimi lahko shraniš več sporočil, ki jih lahko tudi deliš.


Vrsta gradnje

Dodaj do 4 dodatne zgradbe hkrati v vrsto gradnje.


Skener transporta

Število surovin, ki jih prinaša transporter bo prikazano.


Brez oglasov

Ne vidiš več oglasov za druge igre, prikazani bodo le oglasi za OGame evente in ponudbe.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Admiral flote je izkušen vojni veteran in odličen strateg. V največjih bitkah je zmožen ustvariti pregled nad situacijo in ohraniti stik s podrejenimi admirali. Modri vladarji se lahko zanesejo na neomajno podporo admirala flote, kar omogoča pošiljanje dveh dodatnih flot. Nudi tudi dodaten prostor za ekspedicijo in lahko ukaže floti, katere surovine so prioriteta pri ropanju po uspešnem napadu. Poleg tega odklene dodatnih 20 prostih mest za simulacije bitk.', + 'officer_admiral_benefits' => '+1 mesto za ekspedicije, možnost nastavitve prednosti virov po napadu, +20 mest za shranjevanje v bojnem simulatorju.', + 'officer_admiral_benefit_fleet_slots' => 'Največ mest za floto+2', + 'officer_admiral_benefit_expeditions' => 'Največ ekspedicij +1', + 'officer_admiral_benefit_escape' => 'Izboljšano razmerje za pobeg flote', + 'officer_admiral_benefit_save_slots' => 'Max. prostorov za shranjevanje +20', + 'officer_admiral_tooltip' => 'Največ mest za floto+2

Hkrati lahko pokličeš več flot.


Največ ekspedicij +1

Lahko pokličeš dodatano ekspedicijo obenem.


Izboljšano razmerje za pobeg flote

Dokler ne dosežeš 500.000 točk, se lahk otvoja flota umakne, če so nasprotnikove enote trikrat večje od tvojih.


Max. prostorov za shranjevanje +20

Hkrati lahko shraniš več simulacij bitke.

', + 'officer_engineer_title' => 'Inžinir', + 'officer_engineer_description' => 'Inžinir je specialist na področju elektrike in obrambe. V času premirja poviša energijo na planetih in tako zagotavlja, da so potrebe zagotovljene. V primeru napada, pa se osredotoči na obrambo in tako zmanjša škodo na le-tej na polovico.', + 'officer_engineer_benefits' => '+10% proizvedene energije na vseh planetih, 50% uničene obrambe preživi bitko.', + 'officer_engineer_benefit_defence' => 'Razpolovi izgube obrambnih sistemov', + 'officer_engineer_benefit_energy' => '+10% proizvodnje energije', + 'officer_engineer_tooltip' => 'Razpolovi izgube obrambnih sistemov

Po bitki bo polovica izgubljenih obrambnih sistemov ponovno zgrajenih.


+10% proizvodnje energije

Tvoje elektrarne in solarni sateliti proizvedejo 10% več energije.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je specialist za astro minerologijo in kristalogijo. Asistira ekipam pri metalurgiji in kemiji ter skrbi za komunikacijo med planeti, tako da je optimizacija surovin na najvišjem nivoju. S tako tehnologijo in pristopom se proizvodnja surovin poviša za 10%.', + 'officer_geologist_benefits' => '+10% proizvodnje kovine, kristala in devterija na vseh planetih.', + 'officer_geologist_benefit_mines' => '+10% proizvodnje rudnikov', + 'officer_geologist_tooltip' => '+10% proizvodnje rudnikov

Tvoji rudniki proizvedejo 10% več.

', + 'officer_technocrat_title' => 'Tehnokrat', + 'officer_technocrat_description' => 'Ekipa Tehnokrata je sestavljena iz najboljših znanstvenikov, ki vedno priskočijo na pomoč, ko človeška logika odpove. Že več kot tisoč let ljudstvu ni uspelo ugotoviti in razbrati kod tehnokratov. Le-ti, zaradi tega, izjemno navdušujejo znanstvenike.', + 'officer_technocrat_benefits' => '-25% časa raziskovanja za vse tehnologije.', + 'officer_technocrat_benefit_espionage' => '+2 stopnje vohunstva', + 'officer_technocrat_benefit_research' => '25% manj časa za raziskave', + 'officer_technocrat_tooltip' => '+2 stopnje vohunstva

2 stopnje bodo dodane na raziskave za vohunstvo.


25% manj časa za raziskave

Tvoja raziskava zahteva 25% manj časa za dokončanje.

', + 'officer_all_officers_title' => 'Poveljujoče osebje', + 'officer_all_officers_description' => 'ta sveženj ti omogoča ne le enega specialista ampak osebje v celoti. Prejmeš vse efekte individualnih oficirjev skupaj z dodatnimi prednostmi, ki jih omogoča celoten paket.\nMedtem ko Komander nadzoruje, oficirji pazijo na energijo, zaloge, surovine in dodelavo. Kot dodatek nadaljujejo z raziskavami in prenesejo svoje bojne izkušnje tudi v bitke.', + 'officer_all_officers_benefits' => 'Vse prednosti Poveljnika, Admirala, Inženirja, Geologa in Tehnokrata ter ekskluzivni dodatni bonusi, ki so na voljo samo s celotnim paketom.', + 'officer_all_officers_benefit_fleet_slots' => 'Največ mest za floto+1', + 'officer_all_officers_benefit_energy' => '+2% proizvodenje energije', + 'officer_all_officers_benefit_mines' => '+2% proizvodnje rudnikov', + 'officer_all_officers_benefit_espionage' => '+1 stopnje vohunjenja', + 'officer_all_officers_tooltip' => 'Največ mest za floto+1

Hkrati lahko pokličeš več flot.


+2% proizvodenje energije

Tvoje elektrarne proizvedejo 2% več energije.


+2% proizvodnje rudnikov

Tvoji rudniki proizvedejo 2% več.


+1 stopnje vohunjenja

1 stopnje bodo dodane v vohunske raziskave.

', + ], + 'shop' => [ + 'page_title' => 'Trgovina', + 'tooltip_shop' => 'Artikle lahko kupite tukaj.', + 'tooltip_inventory' => 'Tukaj lahko dobite pregled vaših kupljenih artiklov.', + 'btn_shop' => 'Trgovina', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Posebne ponudbe', + 'category_all' => 'vse', + 'category_resources' => 'Surovine', + 'category_buddy_items' => 'Prijateljevi predmeti', + 'category_construction' => 'Gradnja', + 'btn_get_more_resources' => 'Pridobite več sredstev', + 'btn_purchase_dark_matter' => 'Nakup temne snovi', + 'feature_coming_soon' => 'Funkcija bo kmalu na voljo.', + 'tier_gold' => 'zlato', + 'tier_silver' => 'Srebrna', + 'tier_bronze' => 'bron', + 'tooltip_duration' => 'Trajanje', + 'duration_now' => 'zdaj', + 'tooltip_price' => 'Cena', + 'tooltip_in_inventory' => 'V inventarju', + 'dark_matter' => 'Temna snov', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Trajanje', + 'now' => 'zdaj', + 'item_price' => 'Cena', + 'item_in_inventory' => 'V inventarju', + 'loca_extend' => 'Podaljšaj', + 'loca_activate' => 'Aktiviraj', + 'loca_buy_activate' => 'Kupite in aktivirajte', + 'loca_buy_extend' => 'Kupite in podaljšajte', + 'loca_buy_dm' => 'Nimate dovolj temne snovi. Bi jih radi zdaj kupili?', + ], + 'search' => [ + 'input_hint' => 'Vpiši ime igralca, alianse ali planeta', + 'search_btn' => 'Išči', + 'tab_players' => 'Ime igralcev', + 'tab_alliances' => 'Ime in tag alians', + 'tab_planets' => 'Ime planetov', + 'no_search_term' => 'Iskalni pojem ni vnešen', + 'searching' => 'Iskanje ...', + 'search_failed' => 'Iskanje ni uspelo. prosim poskusite ponovno', + 'no_results' => 'Ni rezultatov', + 'player_name' => 'Ime igralca', + 'planet_name' => 'Ime planeta', + 'coordinates' => 'Koordinate', + 'tag' => 'Oznaka', + 'alliance_name' => 'Ime zavezništva', + 'member' => 'član', + 'points' => 'točke', + 'action' => 'Dejanje', + 'apply_for_alliance' => 'Prijavite se za to zavezništvo', + 'search_player_link' => 'Išči igralca', + 'alliance' => 'Zveza', + 'home_planet' => 'Matični planet', + 'send_message' => 'Pošlji sporočilo', + 'buddy_request' => 'Prošnja za prijateljstvo', + 'highscore' => 'Lestvica rezultatov', + ], + 'notes' => [ + 'no_notes_found' => 'Nobena beležka ni najdena', + 'add_note' => 'Dodaj opombo', + 'new_note' => 'Nova opomba', + 'subject_label' => 'Zadeva', + 'date_label' => 'Datum', + 'edit_note' => 'Uredi opombo', + 'select_action' => 'Izberite dejanje', + 'delete_marked' => 'Izbriši označene', + 'delete_all' => 'Izbriši vse', + 'unsaved_warning' => 'Imate neshranjene spremembe.', + 'save_question' => 'Ali želite shraniti spremembe?', + 'your_subject' => 'Zadeva', + 'subject_placeholder' => 'Vnesite zadevo...', + 'priority_label' => 'Prioriteta', + 'priority_important' => 'Pomembno', + 'priority_normal' => 'Normalno', + 'priority_unimportant' => 'Nepomembno', + 'your_message' => 'Sporočilo', + 'save_btn' => 'Shrani', + ], + 'planet_abandon' => [ + 'description' => 'S pomočjo tega menija lahko spremenite imena planetov in lun ali jih popolnoma opustite.', + 'rename_heading' => 'Preimenuj', + 'new_planet_name' => 'Novo ime planeta', + 'new_moon_name' => 'Novo ime lune', + 'rename_btn' => 'Preimenuj', + 'tooltip_rules_title' => 'Pravila', + 'tooltip_rename_planet' => 'Tukaj lahko preimenujete svoj planet.

Ime planeta mora biti dolgo med 2 in 20 znaki.
Imena planetov so lahko sestavljena iz malih in velikih črk ter številk.
Vsebujejo lahko vezaje, podčrtaje in presledke – vendar ti ne smejo biti postavljeni na naslednji način:
- na začetku ali na koncu imena
- neposredno eden poleg drugega
- več kot trikrat v imenu', + 'tooltip_rename_moon' => 'Tukaj lahko preimenujete svojo luno.

Ime lune mora biti dolgo med 2 in 20 znaki.
Imena lune so lahko sestavljena iz malih in velikih črk ter številk.
Vsebujejo lahko vezaje, podčrtaje in presledke – vendar ti ne smejo biti postavljeni na naslednji način:
- na začetku ali na konec imena
- neposredno eden poleg drugega
- več kot trikrat v imenu', + 'abandon_home_planet' => 'Zapustite domači planet', + 'abandon_moon' => 'Zapusti Luno', + 'abandon_colony' => 'Zapusti kolonijo', + 'abandon_home_planet_btn' => 'Zapustite domači planet', + 'abandon_moon_btn' => 'Opusti luno', + 'abandon_colony_btn' => 'Zapusti kolonijo', + 'home_planet_warning' => 'Če zapustite domači planet, boste takoj ob naslednji prijavi usmerjeni na planet, ki ste ga naslednji kolonizirali.', + 'items_lost_moon' => 'Če ste aktivirali predmete na luni, bodo izgubljeni, če luno zapustite.', + 'items_lost_planet' => 'Če ste aktivirali predmete na planetu, bodo izgubljeni, če planet zapustite.', + 'confirm_password' => 'Prosimo potrdite izbris :type [:coordinates] tako, da vnesete svoje geslo', + 'confirm_btn' => 'Potrdi', + 'type_moon' => 'luna', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Ni dovolj znakov', + 'validation_pw_min' => 'Vneseno geslo je prekratko (min. 4 znaki)', + 'validation_pw_max' => 'Vneseno geslo je predolgo (največ 20 znakov)', + 'validation_email' => 'Vnesti morate veljaven elektronski naslov!', + 'validation_special' => 'Vsebuje neveljavne znake.', + 'validation_underscore' => 'Vaše ime se ne sme začeti ali končati s podčrtajem.', + 'validation_hyphen' => 'Vaše ime se ne sme začeti ali končati z vezajem.', + 'validation_space' => 'Vaše ime se ne sme začeti ali končati s presledkom.', + 'validation_max_underscores' => 'Vaše ime ne sme vsebovati več kot 3 podčrtaje skupaj.', + 'validation_max_hyphens' => 'Vaše ime ne sme vsebovati več kot 3 vezaje.', + 'validation_max_spaces' => 'Vaše ime ne sme vsebovati več kot 3 presledke.', + 'validation_consec_underscores' => 'Ne smete uporabiti dveh ali več podčrtajev enega za drugim.', + 'validation_consec_hyphens' => 'Ne smete uporabiti dveh ali več vezajev zaporedoma.', + 'validation_consec_spaces' => 'Ne smete uporabiti dveh ali več presledkov enega za drugim.', + 'msg_invalid_planet_name' => 'Novo ime planeta ni veljavno. prosim poskusite ponovno', + 'msg_invalid_moon_name' => 'Ime nove lune ni veljavno. prosim poskusite ponovno', + 'msg_planet_renamed' => 'Planet je bil uspešno preimenovan.', + 'msg_moon_renamed' => 'Moon je uspešno preimenovan.', + 'msg_wrong_password' => 'Napačno geslo!', + 'msg_confirm_title' => 'Potrdi', + 'msg_confirm_deletion' => 'Če potrdite izbris :type [:coordinates] (:name), bodo vse zgradbe, ladje in obrambni sistemi, ki se nahajajo na tem :type, odstranjeni iz vašega računa. Če imate elemente aktivne na vašem :type, bodo tudi ti izgubljeni, ko opustite :type. Tega procesa ni mogoče obrniti!', + 'msg_reference' => 'Referenca', + 'msg_abandoned' => ':type je bil uspešno opuščen!', + 'msg_type_moon' => 'luna', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'ja', + 'msg_no' => 'št', + 'msg_ok' => 'OK', + ], + 'ajax_object' => [ + 'open_techtree' => 'Odpri drevo tehnologij', + 'techtree' => 'Drevo tehnologij', + 'no_requirements' => 'Brez zahtev', + 'cancel_expansion_confirm' => 'Ali želite preklicati razširitev :name na raven :level?', + 'number' => 'Številka', + 'level' => 'Raven', + 'production_duration' => 'Čas proizvodnje', + 'energy_needed' => 'Potrebna energija', + 'production' => 'Proizvodnja', + 'costs_per_piece' => 'Stroški na enoto', + 'required_to_improve' => 'Potrebno za nadgradnjo na raven', + 'metal' => 'Kovina', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energija', + 'deconstruction_costs' => 'Stroški rušenja', + 'ion_technology_bonus' => 'Bonus ionske tehnologije', + 'duration' => 'Trajanje', + 'number_label' => 'Količina', + 'max_btn' => 'Najv. :amount', + 'vacation_mode' => 'Trenutno ste v počitniškem načinu.', + 'tear_down_btn' => 'Poruši', + 'wrong_character_class' => 'Napačen razred lika!', + 'shipyard_upgrading' => 'Ladjedelnica se nadgrajuje.', + 'shipyard_busy' => 'Ladjedelnica je trenutno zasedena.', + 'not_enough_fields' => 'Premalo polj na planetu!', + 'build' => 'Zgradi', + 'in_queue' => 'V vrsti', + 'improve' => 'Nadgradi', + 'storage_capacity' => 'Zmogljivost skladišča', + 'gain_resources' => 'Pridobi vire', + 'view_offers' => 'Poglej ponudbe', + 'destroy_rockets_desc' => 'Tukaj lahko uničite shranjene rakete.', + 'destroy_rockets_btn' => 'Uniči rakete', + 'more_details' => 'Več podrobnosti', + 'error' => 'Napaka', + 'commander_queue_info' => 'Za uporabo vrste za gradnjo potrebujete Poveljnika. Ali želite izvedeti več o prednostih Poveljnika?', + 'no_rocket_silo_capacity' => 'Premalo prostora v silosu za rakete.', + 'detail_now' => 'Podrobnosti', + 'start_with_dm' => 'Začni s temno snovjo', + 'err_dm_price_too_low' => 'Cena temne snovi je prenizka.', + 'err_resource_limit' => 'Omejitev virov presežena.', + 'err_storage_capacity' => 'Nezadostna zmogljivost skladišča.', + 'err_no_dark_matter' => 'Nezadostna temna snov.', + ], + 'buildqueue' => [ + 'building_duration' => 'Čas gradnje', + 'total_time' => 'Skupni čas', + 'complete_tooltip' => 'Dokončajte to gradnjo takoj s temno snovjo', + 'complete' => 'Dokončaj zdaj', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Prepolovite preostali čas gradnje s temno snovjo', + 'halve_tooltip_research' => 'Prepolovite preostali čas raziskovanja s temno snovjo', + 'halve_time' => 'Prepolovi čas', + 'question_complete_unit' => 'Ali želite takoj dokončati gradnjo te enote za :dm_cost temne snovi?', + 'question_halve_unit' => 'Ali želite zmanjšati čas gradnje za :time_reduction za :dm_cost?', + 'question_halve_building' => 'Ali želite prepoloviti čas gradnje za :dm_cost?', + 'question_halve_research' => 'Ali želite prepoloviti čas raziskovanja za :dm_cost?', + 'downgrade_to' => 'Znižaj na', + 'improve_to' => 'Nadgradi na', + 'no_building_idle' => 'Trenutno se ne gradi nobena zgradba.', + 'no_building_idle_tooltip' => 'Kliknite za premik na stran Zgradb.', + 'no_research_idle' => 'Trenutno ne poteka nobeno raziskovanje.', + 'no_research_idle_tooltip' => 'Kliknite za premik na stran Raziskav.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prijatelj', + 'alliance_tooltip' => 'Član zveze', + 'status_online' => 'Na spletu', + 'status_offline' => 'Nedosegljiv', + 'status_not_visible' => 'Stanje ni vidno', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Zveza: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Še ni sporočil.', + 'submit' => 'Pošlji', + 'alliance_chat' => 'Klepet zveze', + 'list_title' => 'Pogovori', + 'player_list' => 'Igralci', + 'buddies' => 'Prijatelji', + 'no_buddies' => 'Še ni prijateljev.', + 'alliance' => 'Zveza', + 'strangers' => 'Drugi igralci', + 'no_strangers' => 'Ni drugih igralcev.', + 'no_conversations' => 'Še ni pogovorov.', + ], + 'jumpgate' => [ + 'select_target' => 'Izberite cilj', + 'origin_coordinates' => 'Izhodišče', + 'standard_target' => 'Standardni cilj', + 'target_coordinates' => 'Koordinate cilja', + 'not_ready' => 'Skočna vrata niso pripravljena.', + 'cooldown_time' => 'Čas ohlajanja', + 'select_ships' => 'Izberite ladje', + 'select_all' => 'Izberi vse', + 'reset_selection' => 'Ponastavi izbiro', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Izberite veljaven cilj.', + 'no_ships' => 'Izberite vsaj eno ladjo.', + 'jump_success' => 'Skok je bil uspešno izveden.', + 'jump_error' => 'Skok ni uspel.', + 'error_occurred' => 'Prišlo je do napake.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistem borbe zveze', + 'dm_bonus' => 'Bonus temne snovi:', + 'debris_defense' => 'Ostanki iz obrambe:', + 'debris_ships' => 'Ostanki iz ladij:', + 'debris_deuterium' => 'Devterij v poljih ostankov', + 'fleet_deut_reduction' => 'Zmanjšanje devterija flote:', + 'fleet_speed_war' => 'Hitrost flote (vojna):', + 'fleet_speed_holding' => 'Hitrost flote (zadrževanje):', + 'fleet_speed_peace' => 'Hitrost flote (mir):', + 'ignore_empty' => 'Ignoriraj prazne sisteme', + 'ignore_inactive' => 'Ignoriraj neaktivne sisteme', + 'num_galaxies' => 'Število galaksij:', + 'planet_field_bonus' => 'Bonus polj planeta:', + 'dev_speed' => 'Hitrost gospodarstva:', + 'research_speed' => 'Hitrost raziskovanja:', + 'dm_regen_enabled' => 'Regeneracija temne snovi', + 'dm_regen_amount' => 'Količina regeneracije TS:', + 'dm_regen_period' => 'Obdobje regeneracije TS:', + 'days' => 'dni', + ], + 'alliance_depot' => [ + 'description' => 'Depo zveze omogoča zavezniškemu flotu v orbiti, da se oskrbi z gorivom med obrambo vašega planeta. Vsaka raven zagotavlja 10.000 devterija na uro.', + 'capacity' => 'Zmogljivost', + 'no_fleets' => 'Trenutno ni zavezniških flot v orbiti.', + 'fleet_owner' => 'Lastnik flote', + 'ships' => 'Ladje', + 'hold_time' => 'Čas zadrževanja', + 'extend' => 'Podaljšaj (ure)', + 'supply_cost' => 'Stroški oskrbe (devterij)', + 'start_supply' => 'Oskrbi floto', + 'please_select_fleet' => 'Izberite floto.', + 'hours_between' => 'Ure morajo biti med 1 in 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Devterij v poljih ostankov', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Izbira razreda', + 'choose_your_class' => 'Izberite svoj razred', + 'choose_description' => 'Izberite razred za dodatne ugodnosti. Razred lahko spremenite v razdelku za izbiro razreda zgoraj desno.', + 'select_for_free' => 'Izberi brezplačno', + 'buy_for' => 'Kupi za', + 'deactivate' => 'Deaktiviraj', + 'confirm' => 'Potrdi', + 'cancel' => 'Prekliči', + 'select_title' => 'Izberite razred lika', + 'deactivate_title' => 'Deaktivirajte razred lika', + 'activated_free_msg' => 'Ali želite brezplačno aktivirati razred :className?', + 'activated_paid_msg' => 'Ali želite aktivirati razred :className za :price temne snovi? S tem boste izgubili trenutni razred.', + 'deactivate_confirm_msg' => 'Ali res želite deaktivirati svoj razred lika? Ponovna aktivacija zahteva :price temne snovi.', + 'success_selected' => 'Razred lika je bil uspešno izbran!', + 'success_deactivated' => 'Razred lika je bil uspešno deaktiviran!', + 'not_enough_dm_title' => 'Nezadostna temna snov', + 'not_enough_dm_msg' => 'Ni dovolj temne snovi! Ali želite kupiti zdaj?', + 'buy_dm' => 'Kupi temno snov', + 'error_generic' => 'Prišlo je do napake. Poskusite znova.', + ], + 'rewards' => [ + 'page_title' => 'Nagrade', + 'hint_tooltip' => 'Nagrade so poslane vsak dan in jih je mogoče ročno zbrati. Od 7. dne naprej nagrade niso več poslane. Prva nagrada je podeljena 2. dan po registraciji.', + 'new_awards' => 'Nove nagrade', + 'not_yet_reached' => 'Nagrade, ki še niso dosežene', + 'not_fulfilled' => 'Ni izpolnjeno', + 'collected_awards' => 'Zbrane nagrade', + 'claim' => 'Prevzemi', + ], + 'phalanx' => [ + 'no_movements' => 'Na tej lokaciji niso bila zaznana gibanja flote.', + 'fleet_details' => 'Podrobnosti flote', + 'ships' => 'Ladje', + 'loading' => 'Nalaganje...', + 'time_label' => 'Čas', + 'speed_label' => 'Hitrost', + ], + 'wreckage' => [ + 'no_wreckage' => 'Na tej poziciji ni razbitin.', + 'burns_up_in' => 'Razbitine zgorijo v:', + 'leave_to_burn' => 'Pusti, da zgorijo', + 'leave_confirm' => 'Razbitine bodo vstopile v atmosfero planeta in zgorele. Ali ste prepričani?', + 'repair_time' => 'Čas popravila:', + 'ships_being_repaired' => 'Ladje v popravilu:', + 'repair_time_remaining' => 'Preostali čas popravila:', + 'no_ship_data' => 'Ni podatkov o ladjah', + 'collect' => 'Zberi', + 'start_repairs' => 'Začni popravilo', + 'err_network_start' => 'Omrežna napaka pri začetku popravila', + 'err_network_complete' => 'Omrežna napaka pri dokončanju popravila', + 'err_network_collect' => 'Omrežna napaka pri zbiranju ladij', + 'err_network_burn' => 'Omrežna napaka pri sežiganju polja razbitin', + 'err_burn_up' => 'Napaka pri sežiganju polja razbitin', + 'wreckage_label' => 'Razbitine', + 'repairs_started' => 'Popravilo je bilo uspešno začeto!', + 'repairs_completed' => 'Popravilo je dokončano in ladje so bile uspešno zbrane!', + 'ships_back_service' => 'Vse ladje so bile vrnjene v uporabo', + 'wreck_burned' => 'Polje razbitin je bilo uspešno sežgano!', + 'err_start_repairs' => 'Napaka pri začetku popravila', + 'err_complete_repairs' => 'Napaka pri dokončanju popravila', + 'err_collect_ships' => 'Napaka pri zbiranju ladij', + 'err_burn_wreck' => 'Napaka pri sežiganju polja razbitin', + 'can_be_repaired' => 'Razbitine se lahko popravijo v Vesoljskem doku.', + 'collect_back_service' => 'Vrnite že popravljene ladje v uporabo', + 'auto_return_service' => 'Vaše zadnje ladje bodo samodejno vrnjene v uporabo', + 'no_ships_for_repair' => 'Ni ladij za popravilo', + 'repairable_ships' => 'Ladje za popravilo:', + 'repaired_ships' => 'Popravljene ladje:', + 'ships_count' => 'Ladje', + 'details' => 'Podrobnosti', + 'tooltip_late_added' => 'Ladij, dodanih med tekočim popravilom, ni mogoče ročno zbrati. Počakajte, da se vsa popravila samodejno zaključijo.', + 'tooltip_in_progress' => 'Popravila so še vedno v teku. Uporabite okno Podrobnosti za delno zbiranje.', + 'tooltip_no_repaired' => 'Še ni popravljenih ladij', + 'tooltip_must_complete' => 'Popravila morajo biti dokončana za zbiranje ladij od tod.', + 'burn_confirm_title' => 'Pusti, da zgorijo', + 'burn_confirm_msg' => 'Razbitine bodo vstopile v atmosfero planeta in zgorele. Ko se to zgodi, popravilo ne bo več mogoče. Ali ste prepričani, da želite sežgati razbitine?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Ime', + 'actions_col' => 'Dejanja', + 'template_name_label' => 'Ime', + 'delete_tooltip' => 'Izbriši predlogo/vnos', + 'save_tooltip' => 'Shrani predlogo', + 'err_name_required' => 'Ime predloge je obvezno.', + 'err_need_ships' => 'Predloga mora vsebovati vsaj eno ladjo.', + 'err_not_found' => 'Predloga ni bila najdena.', + 'err_max_reached' => 'Doseženo največje število predlog (10).', + 'saved_success' => 'Predloga je bila uspešno shranjena.', + 'deleted_success' => 'Predloga je bila uspešno izbrisana.', + ], + 'fleet_events' => [ + 'events' => 'Dogodki', + 'recall_title' => 'Odpoklic', + 'recall_fleet' => 'Odpokliči floto', + ], +]; diff --git a/resources/lang/sl/t_layout.php b/resources/lang/sl/t_layout.php new file mode 100644 index 000000000..68fcdf92a --- /dev/null +++ b/resources/lang/sl/t_layout.php @@ -0,0 +1,13 @@ + 'Igralec', +]; diff --git a/resources/lang/sl/t_merchant.php b/resources/lang/sl/t_merchant.php new file mode 100644 index 000000000..98e017924 --- /dev/null +++ b/resources/lang/sl/t_merchant.php @@ -0,0 +1,151 @@ + 'Brezplačna kapaciteta shranjevanja', + 'being_sold' => 'Se prodaja', + 'get_new_exchange_rate' => 'Pridobite nov menjalni tečaj!', + 'exchange_maximum_amount' => 'Menjajte največji znesek', + 'trader_delivery_notice' => 'Trgovec dostavi le toliko virov, kolikor je prostih skladiščnih kapacitet.', + 'trade_resources' => 'Trgujte z viri!', + 'new_exchange_rate' => 'Nov menjalni tečaj', + 'no_merchant_available' => 'Trgovec ni na voljo.', + 'no_merchant_available_h2' => 'Trgovec ni na voljo', + 'please_call_merchant' => 'Pokličite trgovca s strani Resource Market.', + 'back_to_resource_market' => 'Nazaj na trg virov', + 'please_select_resource' => 'Izberite vir, ki ga želite prejeti.', + 'not_enough_resources' => 'Nimate dovolj sredstev za trgovanje.', + 'trade_completed_success' => 'Trgovanje uspešno zaključeno!', + 'trade_failed' => 'Trgovina ni uspela.', + 'error_retry' => 'Prišlo je do napake. prosim poskusite ponovno', + 'new_rate_confirmation' => 'Ali želite dobiti nov menjalni tečaj za 3.500 Dark Matter? To bo nadomestilo vašega trenutnega trgovca.', + 'merchant_called_success' => 'Novi trgovec je uspešno poklican!', + 'failed_to_call' => 'Trgovca ni bilo mogoče poklicati.', + 'trader_buying' => 'Tukaj je trgovec, ki kupuje', + 'sell_metal_tooltip' => 'Kovina|Prodajte svojo kovino in pridobite kristal ali devterij.

Stroški: 3500 temne snovi

.', + 'sell_crystal_tooltip' => 'Kristal|Prodajte svoj kristal in pridobite kovino ali devterij.

Stroški: 3500 temne snovi

.', + 'sell_deuterium_tooltip' => 'Devterij|Prodajte svoj devterij in pridobite kovino ali kristal.

Stroški: 3500 temne snovi

.', + 'insufficient_dm_call' => 'Premalo temne snovi. Za klic trgovca potrebujete :cost temno snov.', + 'merchant' => 'Trgovec', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Na voljo ta teden', + 'includes_expedition_bonus' => 'Vključuje bonus trgovca na odpravi', + 'metal_merchant' => 'Trgovec s kovinami', + 'crystal_merchant' => 'Trgovec s kristali', + 'deuterium_merchant' => 'Trgovec z devterijem', + 'auctioneer' => 'Dražitelj', + 'import_export' => 'Uvoz / Izvoz', + 'coming_soon' => 'Kmalu na voljo', + 'trade_metal_desc' => 'Zamenjajte kovino za kristal ali devterij', + 'trade_crystal_desc' => 'Zamenjajte kristal za kovino ali devterij', + 'trade_deuterium_desc' => 'Zamenjajte devterij za kovino ali kristal', + 'resource_market' => 'Trgovina s surovinami', + 'back' => 'Nazaj', + 'call_merchant_desc' => 'Pokličite trgovca :type, da zamenjate svoj :resource za druge vire.', + 'merchant_fee_warning' => 'Trgovec ponuja neugodne menjalne tečaje (vključno s provizijo trgovca), vendar vam omogoča hitro pretvorbo presežnih virov.', + 'remaining_calls_this_week' => 'Preostali klici ta teden', + 'call_merchant_title' => 'Pokličite Merchant', + 'call_merchant' => 'Pokliči trgovca', + 'no_calls_remaining' => 'Ta teden nimate več klicev trgovca.', + 'merchant_trade_rates' => 'Trgovske stopnje', + 'exchange_resource_desc' => 'Zamenjajte svoj :resource za druge vire po naslednjih cenah:', + 'exchange_rate' => 'Menjalni tečaj', + 'amount_to_trade' => 'Količina :resource za trgovanje:', + 'trade_title' => 'Trgovina', + 'trade' => 'trgovina', + 'dismiss_merchant' => 'Odpusti trgovca', + 'merchant_leave_notice' => '(Trgovec bo zapustil po eni trgovini ali če bo odpuščen)', + 'calling' => 'Klicanje ...', + 'calling_merchant' => 'Klicanje trgovca ...', + 'error_occurred' => 'Prišlo je do napake', + 'enter_valid_amount' => 'Vnesite veljaven znesek', + 'trade_confirmation' => 'Zamenjati :give :giveType za :receive :receiveType?', + 'trading' => 'Trgovanje...', + 'trade_successful' => 'Trgovanje uspešno!', + 'traded_resources' => 'Menjava: dano za: prejeto', + 'dismiss_confirmation' => 'Ali ste prepričani, da želite odpustiti trgovca?', + 'you_will_receive' => 'Prejeli boste', + 'exchange_resources_desc' => 'Tukaj lahko zamenjaš surovine za druge surovine.', + 'auctioneer_desc' => 'Predmeti so ponujeni dnevno in so lahko kupljeni z uporabo surovin.', + 'import_export_desc' => 'Kontejnerji z neznano vsebino se prodajajo za surovine vsak dan.', + 'exchange_resources' => 'Izmenjava sredstev', + 'exchange_your_resources' => 'Zamenjajte svoje vire.', + 'step_one_exchange' => '1. Izmenjajte svoje vire.', + 'step_two_call' => '2. Pokličite trgovca', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Prodajte svojo kovino in pridobite kristal ali devterij.', + 'sell_crystal_desc' => 'Prodajte svoj kristal in pridobite kovino ali devterij.', + 'sell_deuterium_desc' => 'Prodajte svoj devterij in pridobite kovino ali kristal.', + 'costs' => 'Stroški:', + 'already_paid' => 'Že plačano', + 'dark_matter' => 'Temna snov', + 'per_call' => 'na klic', + 'trade_tooltip' => 'Trgujte|Trgujte s svojimi viri po dogovorjeni ceni', + 'get_more_resources' => 'Pridobite več sredstev', + 'buy_daily_production' => 'Kupite dnevno proizvodnjo neposredno pri trgovcu', + 'daily_production_desc' => 'Tukaj lahko neposredno napolnite skladišče virov svojih planetov z največ eno dnevno proizvodnjo.', + 'notices' => 'Obvestila:', + 'notice_max_production' => 'Na voljo vam je največ ena popolna dnevna proizvodnja, ki je privzeto enaka skupni proizvodnji vseh vaših planetov.', + 'notice_min_amount' => 'Če je vaša dnevna proizvodnja vira manjša od 10000, vam bo ponujena vsaj ta količina.', + 'notice_storage_capacity' => 'Na aktivnem planetu ali luni morate imeti dovolj proste kapacitete za shranjevanje kupljenih virov. V nasprotnem primeru se izgubijo presežni viri.', + 'scrap_merchant' => 'Delavec na odpadu', + 'scrap_merchant_desc' => 'Trgovec na odpadu sprejema rabljene ladje in obrambne sisteme.', + 'scrap_rules' => 'Pravila|Običajno bo trgovec z odpadki povrnil 35 % stroškov gradnje ladij in obrambnih sistemov. Vendar pa lahko nazaj prejmete samo toliko virov, kolikor imate prostora v svojem pomnilniku.

S pomočjo temne snovi se lahko znova pogajate. Pri tem se bo odstotek gradbenih stroškov, ki vam jih plača trgovec z odpadki, povečal za 5 - 14 %. Vsak krog pogajanj je za 2000 Temne snovi dražji od prejšnjega. Trgovec z odpadki ne bo plačal več kot 75 % stroškov gradnje.', + 'offer' => 'Ponudba', + 'scrap_merchant_quote' => 'V nobeni drugi galaksiji ne boste dobili boljše ponudbe.', + 'bargain' => 'Barantanje', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ladje', + 'defensive_structures' => 'Obrambne strukture', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Izberi vse', + 'reset_choice' => 'Reset choice', + 'scrap' => 'ostanki', + 'select_items_to_scrap' => 'Prosimo, izberite elemente za zavrnitev.', + 'scrap_confirmation' => 'Ali res želite zavreči naslednje ladje/obrambne strukture?', + 'yes' => 'ja', + 'no' => 'št', + 'unknown_item' => 'Neznan predmet', + 'offer_at_maximum' => 'Ponudba je že maksimalna!', + 'insufficient_dark_matter_bargain' => 'Premalo temne snovi!', + 'not_enough_dark_matter' => 'Na voljo ni dovolj temne snovi!', + 'negotiation_successful' => 'Pogajanje uspešno!', + 'scrap_message_1' => 'V redu, hvala, adijo, naslednji!', + 'scrap_message_2' => 'Poslovanje s tabo me bo uničilo!', + 'scrap_message_3' => 'Bilo bi jih nekaj odstotkov več, če ne bi bilo strelnih lukenj.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Ni dovolj :item na voljo.', + 'storage_insufficient' => 'Prostor v skladišču ni bil dovolj velik, zato je bilo število :item zmanjšano na :amount', + 'no_storage_space' => 'Ni prostora za shranjevanje za razrez.', + 'no_items_selected' => 'Izbran ni noben element.', + 'offer_at_maximum' => 'Ponudba je že na maksimumu (75%).', + 'insufficient_dark_matter' => 'Premalo temne snovi.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ni aktivnega trgovca. Najprej pokličite trgovca.', + 'merchant_type_mismatch' => 'Neveljavna trgovina: neujemanje vrste trgovca.', + 'invalid_exchange_rate' => 'Neveljaven menjalni tečaj.', + 'insufficient_dark_matter' => 'Premalo temne snovi. Za klic trgovca potrebujete :cost temno snov.', + 'invalid_resource_type' => 'Neveljavna vrsta vira.', + 'not_enough_resource' => 'Na voljo ni dovolj :resource. Imate :have, vendar potrebujete :need.', + 'not_enough_storage' => 'Ni dovolj prostora za shranjevanje za :resource. Potrebujete zmogljivost :need, vendar imate samo :have.', + 'storage_full' => 'Shramba je polna za :resource. Trgovanja ni mogoče zaključiti.', + 'execution_failed' => 'Izvedba trgovanja ni uspela: :napaka', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Trgovec odpuščen.', + 'merchant_called' => 'Trgovec je uspešno poklical.', + 'trade_completed' => 'Trgovanje uspešno zaključeno.', + ], +]; diff --git a/resources/lang/sl/t_messages.php b/resources/lang/sl/t_messages.php new file mode 100644 index 000000000..38f903a55 --- /dev/null +++ b/resources/lang/sl/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Dobrodošli v OGameX!', + 'body' => 'Lep pozdrav cesar :player! + +Čestitke za začetek vaše slavne kariere. Tukaj bom, da vas vodim skozi vaše prve korake. + +Na levi lahko vidite meni, ki vam omogoča nadzor in upravljanje vašega galaktičnega imperija. + +Pregled ste že videli. Viri in zmogljivosti vam omogočajo gradnjo zgradb, ki vam bodo pomagale razširiti vaš imperij. Začnite z gradnjo sončne elektrarne za pridobivanje energije za svoje rudnike. + +Nato razširite svoj rudnik kovin in rudnik kristalov za pridobivanje vitalnih virov. V nasprotnem primeru se preprosto oglejte sami. Prepričan sem, da se boste kmalu dobro počutili doma. + +Več pomoči, nasvetov in taktik najdete tukaj: + +Klepet v Discordu: strežnik Discord +Forum: Forum OGameX +Podpora: Podpora za igre + +Na forumih boste našli samo trenutne objave in spremembe igre. + + +Zdaj ste pripravljeni na prihodnost. vso srečo! + +To sporočilo bo izbrisano v 7 dneh.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Vrnitev flote', + 'body' => 'Vaša flota se vrača iz :od do :do in je dostavila blago: + +Kovina: :kovina +Kristal: :kristal +Devterij: :devterij', + ], + 'return_of_fleet' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Vrnitev flote', + 'body' => 'Vaša flota se vrača iz :from v :to. + +Vozni park ne dostavlja blaga.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Vrnitev flote', + 'body' => 'Ena od vaših flot iz :from je dosegla :to in dostavila svoje blago: + +Kovina: :kovina +Kristal: :kristal +Devterij: :devterij', + ], + 'fleet_deployment' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Vrnitev flote', + 'body' => 'Ena od vaših flot iz :from je dosegla :to. Vozni park ne dostavlja blaga.', + ], + 'transport_arrived' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Doseči planet', + 'body' => 'Vaša flota od :od doseže :do in dostavi blago: +Kovina: :kovina Kristal: :kristal Devterij: :devterij', + ], + 'transport_received' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Dohodna flota', + 'body' => 'Prihajajoča flota iz :from je dosegla vaš planet :to in dostavila svoje blago: +Kovina: :kovina Kristal: :kristal Devterij: :devterij', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Spremljanje vesolja', + 'subject' => 'Flota se ustavlja', + 'body' => 'Flota je prispela v :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Flota se ustavlja', + 'body' => 'Flota je prispela v :to.', + ], + 'colony_established' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Poročilo o poravnavi', + 'body' => 'Flota je prispela na dodeljene koordinate :koordinate, tam našla nov planet in se takoj začela razvijati na njem.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Naseljenci', + 'subject' => 'Poročilo o poravnavi', + 'body' => 'Flota je prispela na dodeljene koordinate: koordinate in ugotovila, da je planet primeren za kolonizacijo. Kmalu po začetku razvoja planeta kolonisti ugotovijo, da njihovo znanje astrofizike ne zadostuje za dokončanje kolonizacije novega planeta.', + ], + 'espionage_report' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Poročilo o vohunjenju iz :planet', + ], + 'espionage_detected' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Vohunsko poročilo iz Planeta :planet', + 'body' => 'Tuja flota s planeta :planet (:attacker_name) je bila opažena blizu vašega planeta +:branilec +Možnost protivohunjenja: :% možnosti', + ], + 'battle_report' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Bojno poročilo: planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Stik z napadalno floto je bil izgubljen. :koordinate', + 'body' => '(To pomeni, da je bil uničen v prvem krogu.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Poročilo o sečnji iz DF na :koordinatah', + 'body' => 'Vaša :ship_name (:ship_amount pošilja) ima skupno kapaciteto :storage_capacity. Na tarči :to, :metal Kovina, :crystal Kristal in :devterij Devterij lebdijo v vesolju. Poželi ste :harvested_metal Metal, :harvested_crystal Kristal in :harvested_deuterium Devterij.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount so bili zajeti.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Temna snov)', + 'expedition_units_captured' => 'Naslednje ladje so zdaj del flote:', + 'expedition_unexplored_statement' => 'Zapis iz dnevnika uradnikov za zveze: Zdi se, da ta del vesolja še ni raziskan.', + 'expedition_failed' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Zaradi okvare v centralnih računalnikih paradne ladje so morali misijo odprave prekiniti. Na žalost se zaradi okvare računalnika flota vrne domov praznih rok.', + '2' => 'Vaša ekspedicija je skoraj naletela na gravitacijsko polje nevtronskih zvezd in potrebovala je nekaj časa, da se je osvobodila. Zaradi tega je bilo porabljenega veliko devterija in flota odprave se je morala vrniti brez rezultatov.', + '3' => 'Iz neznanih razlogov je bil ekspedicijski skok popolnoma napačen. Skoraj je pristal v osrčju sonca. Na srečo je pristal v znanem sistemu, vendar bo skok nazaj trajal dlje, kot se je mislilo.', + '4' => 'Napaka v glavnem jedru reaktorja skoraj uniči celotno floto odprave. Na srečo so bili tehniki več kot kompetentni in so se lahko izognili najhujšemu. Popravila so trajala kar nekaj časa in prisilila odpravo, da se je vrnila, ne da bi izpolnila svoj cilj.', + '5' => 'Živo bitje, sestavljeno iz čiste energije, je prišlo na krov in vse člane odprave spravilo v nenavaden trans, zaradi česar so le gledali v hipnotizirajoče vzorce na računalniških zaslonih. Ko se jih je večina končno izvila iz hipnotičnega stanja, je bilo treba misijo odprave prekiniti, saj so imeli premalo devterija.', + '6' => 'Novi navigacijski modul je še vedno hrošč. Skok ekspedicij jih ne le vodi v napačno smer, ampak je porabil vse gorivo devterija. Na srečo jih je skok flote pripeljal blizu lune odhodnih planetov. Malce razočarana se odprava zdaj vrača brez impulzne moči. Povratek bo trajal dlje, kot je bilo pričakovano.', + '7' => 'Vaša odprava je izvedela za veliko praznino vesolja. Ni bilo niti enega majhnega asteroida ali sevanja ali delcev, ki bi to odpravo lahko naredili zanimivo.', + '8' => 'No, zdaj vemo, da te rdeče anomalije razreda 5 nimajo samo kaotičnih učinkov na ladijske navigacijske sisteme, ampak povzročajo tudi ogromne halucinacije pri posadki. Ekspedicija ni prinesla ničesar nazaj.', + '9' => 'Vaša odprava je posnela čudovite slike super nove. Iz odprave ni bilo mogoče pridobiti nič novega, vendar obstaja vsaj dobra možnost za zmago na tekmovanju "Najboljša slika vesolja" v naslednji mesečni številki revije OGame.', + '10' => 'Vaša flota odprave je nekaj časa sledila čudnim signalom. Na koncu so opazili, da so bili ti signali poslani iz stare sonde, ki je bila poslana pred več generacijami, da bi pozdravila tuje vrste. Sondo so rešili in nekateri muzeji vašega domačega planeta so že izrazili zanimanje.', + '11' => 'Kljub prvim, zelo obetavnim pregledom tega sektorja, smo se žal vrnili praznih rok.', + '12' => 'Poleg nekaj čudnih, majhnih hišnih ljubljenčkov z neznanega močvirnega planeta ta odprava s potovanja ne prinaša nič vznemirljivega.', + '13' => 'Vodilna ladja odprave je trčila v tujo ladjo, ko je brez opozorila skočila v floto. Tuja ladja je eksplodirala in škoda na paradni ladji je bila precejšnja. Odprave v teh razmerah ni mogoče nadaljevati, zato se bo flota začela vračati, ko bodo opravljena potrebna popravila.', + '14' => 'Naša ekipa odprave je naletela na nenavadno kolonijo, ki je bila zapuščena pred eoni. Po pristanku je naša posadka začela trpeti zaradi visoke vročine, ki jo je povzročil tuji virus. Ugotovljeno je bilo, da je ta virus izbrisal celotno civilizacijo na planetu. Naša ekipa odprave se odpravlja domov, da bi oskrbela bolne člane posadke. Na žalost smo morali misijo prekiniti in domov smo prišli praznih rok.', + '15' => 'Nenavaden računalniški virus je kmalu po ločitvi našega domačega sistema napadel navigacijski sistem. To je povzročilo, da je flota odprave letela v krogih. Ni treba posebej poudarjati, da odprava ni bila zares uspešna.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Na izoliranem planetoidu smo našli nekaj lahko dostopnih polj virov in jih nekaj uspešno pobrali.', + '2' => 'Vaša ekspedicija je odkrila majhen asteroid, iz katerega bi lahko pridobili nekaj virov.', + '3' => 'Vaša ekspedicija je našla starodaven, polno natovorjen, a zapuščen konvoj tovornih ladij. Nekatere vire bi lahko rešili.', + '4' => 'Flota vaše ekspedicije poroča o odkritju razbitine velikanske tuje ladje. Niso se mogli učiti iz njihovih tehnologij, vendar so lahko ladjo razdelili na glavne sestavne dele in iz nje naredili nekaj uporabnih virov.', + '5' => 'Na majhni luni z lastno atmosfero je vaša odprava našla ogromno skladišče surovin. Posadka na tleh poskuša dvigniti in naložiti ta naravni zaklad.', + '6' => 'Mineralni pasovi okoli neznanega planeta so vsebovali neštete vire. Ekspedicijske ladje se vračajo in njihova skladišča so polna!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Ekspedicija je sledila nekaterim čudnim signalom do asteroida. V jedru asteroida so našli majhno količino temne snovi. Asteroid je bil zajet in raziskovalci poskušajo izločiti temno snov.', + '2' => 'Ekspediciji je uspelo zajeti in shraniti nekaj temne snovi.', + '3' => 'Na polici majhne ladje smo srečali nenavadnega tujca, ki nam je podaril kovček s temno snovjo v zameno za nekaj preprostih matematičnih izračunov.', + '4' => 'Našli smo ostanke tuje ladje. Našli smo majhno posodo z nekaj temne snovi na polici v prtljažnem prostoru!', + '5' => 'Naša odprava je imela prvi stik s posebno dirko. Videti je, kot da je bitje iz čiste energije, ki se je poimenoval Legorian, preletelo ekspedicijske ladje in se nato odločilo pomagati naši nerazviti vrsti. Zaboj s temno snovjo se je materializiral na mostu ladje!', + '6' => 'Naša ekspedicija je prevzela ladjo duhov, ki je prevažala majhno količino temne snovi. Nismo našli nobenih namigov o tem, kaj se je zgodilo s prvotno posadko ladje, vendar so naši tehniki uspeli rešiti temno snov.', + '7' => 'Naša odprava je izvedla edinstven poskus. Uspelo jim je pridobiti temno snov iz umirajoče zvezde.', + '8' => 'Naša ekspedicija je locirala zarjavelo vesoljsko postajo, za katero se je zdelo, da že dolgo nenadzorovano lebdi po vesolju. Sama postaja je bila popolnoma neuporabna, vendar je bilo ugotovljeno, da je nekaj temne snovi shranjene v reaktorju. Naši tehniki se trudijo prihraniti, kolikor lahko.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Naša ekspedicija je našla planet, ki je bil med določeno verigo vojn skoraj uničen. V orbiti lebdijo različne ladje. Tehniki poskušajo nekatere od njih popraviti. Morda bomo tudi pri nas dobili informacije o tem, kaj se je zgodilo.', + '2' => 'Našli smo zapuščeno piratsko postajo. V hangarju leži nekaj starih ladij. Naši tehniki ugotavljajo, ali so nekateri še uporabni ali ne.', + '3' => 'Vaša ekspedicija je naletela na ladjedelnice kolonije, ki je bila pred eoni zapuščena. V hangarju ladjedelnice odkrijejo nekaj ladij, ki bi jih lahko rešili. Tehniki se trudijo, da bi nekateri od njih znova poleteli.', + '4' => 'Naleteli smo na ostanke prejšnje odprave! Naši tehniki bodo poskušali nekatere ladje ponovno vzpostaviti.', + '5' => 'Naša ekspedicija je naletela na staro avtomatsko ladjedelnico. Nekatere ladje so še vedno v proizvodni fazi in naši tehniki trenutno poskušajo znova aktivirati generatorje energije v ladjedelnicah.', + '6' => 'Našli smo ostanke armade. Tehniki so šli neposredno do skoraj nepoškodovanih ladij, da bi jih poskusili znova pripraviti do dela.', + '7' => 'Našli smo planet izumrle civilizacije. Vidimo lahko ogromno nedotaknjeno vesoljsko postajo v orbiti. Nekateri vaši tehniki in piloti so šli na površje in iskali nekaj ladij, ki bi jih še lahko uporabili.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Bežeča flota je za seboj pustila predmet, da bi nas zmotila in jim pomagala pri begu.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Vaše odprave ne poročajo o nobenih anomalijah v raziskanem sektorju. Toda flota je med vračanjem naletela na sončni veter. Posledica tega je bila hitra povratna pot. Vaša ekspedicija se vrne domov nekoliko prej.', + '2' => 'Novi in ​​drzni poveljnik je uspešno potoval skozi nestabilno črvino, da bi skrajšal let nazaj! Sama odprava pa ni prinesla nič novega.', + '3' => 'Nepričakovana povratna sklopka v energetskih kolutih motorjev je pospešila vrnitev odprave, domov se vrne prej, kot je bilo pričakovano. Prva poročila pravijo, da nimajo nič vznemirljivega za račun.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Vaša odprava je šla v sektor, poln neviht z delci. To je povzročilo preobremenitev zalog energije in večina glavnih sistemov ladij se je zrušila. Vaši mehaniki so se lahko izognili najhujšemu, a odprava se bo vrnila z veliko zamudo.', + '2' => 'Vaš navigator je naredil hudo napako v svojih izračunih, zaradi česar je bil skok ekspedicije napačno izračunan. Ne samo, da je flota popolnoma zgrešila cilj, ampak bo povratna pot trajala veliko dlje, kot je bilo prvotno načrtovano.', + '3' => 'Sončni veter rdečega orjaka je pokvaril skok odprave in bo trajalo kar nekaj časa, da se izračuna povratni skok. V tem sektorju ni bilo ničesar razen praznine med zvezdami. Flota se bo vrnila kasneje, kot je bilo pričakovano.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Nekateri primitivni barbari nas napadajo z vesoljskimi ladjami, ki jih sploh ne moremo poimenovati. Če bo požar resen, bomo prisiljeni streljati nazaj.', + '2' => 'Morali smo se boriti z nekaterimi pirati, ki jih je bilo na srečo le nekaj.', + '3' => 'Ujeli smo nekaj radijskih oddaj pijanih piratov. Zdi se, da bomo kmalu napadeni.', + '4' => 'Našo odpravo je napadla majhna skupina neznanih ladij!', + '5' => 'Nekaj ​​res obupanih vesoljskih piratov je poskušalo ujeti našo ekspedicijsko floto.', + '6' => 'Nekatere ladje eksotičnega videza so brez opozorila napadle ekspedicijsko floto!', + '7' => 'Vaša flota odprave je imela neprijazen prvi stik z neznano vrsto.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Nekateri primitivni barbari nas napadajo z vesoljskimi ladjami, ki jih sploh ne moremo poimenovati. Če bo požar resen, bomo prisiljeni streljati nazaj.', + '2' => 'Morali smo se boriti z nekaterimi pirati, ki jih je bilo na srečo le nekaj.', + '3' => 'Ujeli smo nekaj radijskih oddaj pijanih piratov. Zdi se, da bomo kmalu napadeni.', + '4' => 'Našo odpravo je napadla majhna skupina vesoljskih piratov!', + '5' => 'Nekaj ​​res obupanih vesoljskih piratov je poskušalo ujeti našo ekspedicijsko floto.', + '6' => 'Pirati brez opozorila napadli floto ekspedicije!', + '7' => 'Raztrgana flota vesoljskih piratov nas je prestregla in zahtevala davek.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Ujeli smo čudne signale neznanih ladij. Izkazalo se je, da so sovražni!', + '2' => 'Nezemljanska patrulja je zaznala našo odpravo in jo takoj napadla!', + '3' => 'Vaša flota odprave je imela neprijazen prvi stik z neznano vrsto.', + '4' => 'Nekatere ladje eksotičnega videza so brez opozorila napadle ekspedicijsko floto!', + '5' => 'Flota nezemljanskih vojnih ladij je prišla iz hipervesolja in se spopadla z nami!', + '6' => 'Naleteli smo na tehnološko napredno tujerodno vrsto, ki ni bila miroljubna.', + '7' => 'Naši senzorji so zaznali neznane energijske podpise, preden so napadle ladje nezemljanov!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Taljenje jedra vodilne ladje povzroči verižno reakcijo, ki v spektakularni eksploziji uniči celotno floto odprave.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Rezultat ekspedicije', + 'body' => [ + '1' => 'Vaša flota odprave je vzpostavila stik s prijazno nezemljansko raso. Napovedali so, da bodo poslali predstavnika z blagom za trgovanje v vaše svetove.', + '2' => 'Vaši odpravi se je približala skrivnostna trgovska ladja. Trgovec je ponudil, da obišče vaše planete in zagotovi posebne storitve trgovanja.', + '3' => 'Odprava je naletela na medgalaktični trgovski konvoj. Eden od trgovcev se je strinjal, da bo obiskal vaš domači svet in ponudil možnosti trgovanja.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prijatelji', + 'subject' => 'Zahteva za prijateljstvo', + 'body' => 'Prejeli ste novo prošnjo za prijateljstvo od :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prijatelji', + 'subject' => 'Zahteva za prijatelja sprejeta', + 'body' => 'Igralec :accepter_name te je dodal na svoj seznam prijateljev.', + ], + 'buddy_removed' => [ + 'from' => 'Prijatelji', + 'subject' => 'Izbrisan si bil s seznama prijateljev', + 'body' => 'Igralec :remover_name vas je odstranil s svojega seznama prijateljev.', + ], + 'missile_attack_report' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Raketni napad na :target_coords', + 'body' => 'Vaše medplanetarne rakete iz :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) so dosegle svoj cilj na :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Izstreljene rakete: :missiles_sent +Prestreženi izstrelki: :missiles_intercepted +Zadetek izstrelkov: :missiles_hit + +Obrambe uničene: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'poveljstvo obrambe', + 'subject' => 'Raketni napad na :planet_coords', + 'body' => 'Vaš planet :planet_name na :planet_coords (ID: :planet_id) so napadle medplanetarne rakete :attacker_name! + +Prihajajoči izstrelki: :missiles_incoming +Prestreženi izstrelki: :missiles_intercepted +Zadetek izstrelkov: :missiles_hit + +Obrambe uničene: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':ime_pošiljatelja', + 'subject' => '[:alliance_tag] Oddaja zavezništva od :sender_name', + 'body' => ':sporočilo', + ], + 'alliance_application_received' => [ + 'from' => 'Upravljanje zavezništva', + 'subject' => 'Nova aplikacija za zavezništvo', + 'body' => 'Igralec :applicant_name se je prijavil za pridružitev vaši zvezi. + +Sporočilo aplikacije: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Upravljajte kolonije', + 'subject' => 'Premestitev :planet_name je bila uspešna', + 'body' => 'Planet :planet_name je bil uspešno prestavljen s koordinat [coordinates]:old_coordinates[/coordinates] na [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Povabilo v boj v zavezništvu', + 'body' => ':sender_name vas je povabil na misijo :union_name proti :target_player na [:target_coords], flota je bila tempirana na :arrival_time. + +POZOR: Čas prihoda se lahko spremeni zaradi združevanja flot. Vsaka nova flota lahko ta čas podaljša za največ 30 %, sicer se ne bo smela pridružiti. + +OPOMBA: Skupna moč vseh udeležencev v primerjavi s skupno močjo branilcev določa, ali bo to častna bitka ali ne.', + ], + 'Shipyard is being upgraded.' => 'Ladjedelnica se posodablja.', + 'Nanite Factory is being upgraded.' => 'Tovarna Nanite se nadgrajuje.', + 'moon_destruction_success' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Luna :moon_name [:moon_coords] je bila uničena!', + 'body' => 'Z verjetnostjo uničenja :destruction_chance in verjetnostjo izgube Deathstar :loss_chance je vaša flota uspešno uničila luno :moon_name pri :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Uničenje lune na :moon_coords ni uspelo', + 'body' => 'Z verjetnostjo uničenja :destruction_chance in verjetnostjo izgube Deathstar :loss_chance vaša flota ni uspela uničiti lune :moon_name pri :moon_coords. Flota se vrača.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Katastrofalna izguba med uničenjem lune na :moon_coords', + 'body' => 'Z verjetnostjo uničenja :destruction_chance in verjetnostjo izgube Deathstar :loss_chance vaša flota ni uspela uničiti lune :moon_name pri :moon_coords. Poleg tega so bile med poskusom izgubljene vse Deathstars. Razbitin ni.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Poveljstvo flote', + 'subject' => 'Misija uničenja Lune ni uspela pri :koordinatah', + 'body' => 'Vaša flota je prispela na :coordinates, vendar na ciljni lokaciji ni bila najdena luna. Flota se vrača.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Spremljanje vesolja', + 'subject' => 'Poskus uničenja na luni :moon_name [:moon_coords] je bil odbit', + 'body' => ':attacker_name je napadel vašo luno :moon_name pri :moon_coords z verjetnostjo uničenja :destruction_chance in verjetnostjo izgube Deathstar :loss_chance. Vaša luna je preživela napad!', + ], + 'moon_destroyed' => [ + 'from' => 'Spremljanje vesolja', + 'subject' => 'Luna :moon_name [:moon_coords] je bila uničena!', + 'body' => 'Tvojo luno :moon_name na :moon_coords je uničila flota Deathstar, ki pripada :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Sistemsko sporočilo', + 'subject' => 'Popravilo končano', + 'body' => 'Vaša zahteva za popravilo na planetu :planet je bila zaključena. +:ship_count Ladje so ponovno začele obratovati.', + ], +]; diff --git a/resources/lang/sl/t_overview.php b/resources/lang/sl/t_overview.php new file mode 100644 index 000000000..1145916a6 --- /dev/null +++ b/resources/lang/sl/t_overview.php @@ -0,0 +1,15 @@ + 'Pregled', + 'temperature' => 'Temperatura', + 'position' => 'Položaj', +]; diff --git a/resources/lang/sl/t_resources.php b/resources/lang/sl/t_resources.php new file mode 100644 index 000000000..13d6c1805 --- /dev/null +++ b/resources/lang/sl/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Rudnik metala', + 'description' => 'Uporablja se za pridobivanje metala, rudniki metala so primarni za vse nastajajoče in ustanovljene imperije.', + 'description_long' => 'Uporablja se za pridobivanje metala, rudniki metala so primarni za vse nastajajoče in ustanovljene imperije.', + ], + 'crystal_mine' => [ + 'title' => 'Rudnik kristala', + 'description' => 'Kristal je glavna surovina pri gradnji električnih omrežij in oblikovanju nekaterih zlitin.', + 'description_long' => 'Kristal je glavna surovina pri gradnji električnih omrežij in oblikovanju nekaterih zlitin.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Rafinerija Deuteriuma', + 'description' => 'Deuterium se uporablja kot gorivo za vesoljske ladje in se pridobiva globoko v morju. Ker je tako redka surovina je razlog za njegovo visoko ceno jasen.', + 'description_long' => 'Deuterium se uporablja kot gorivo za vesoljske ladje in se pridobiva globoko v morju. Ker je tako redka surovina je razlog za njegovo visoko ceno jasen.', + ], + 'solar_plant' => [ + 'title' => 'Sončna Elektrarna', + 'description' => 'Solarna elektrarna absorbira energijo iz sončnega sevanja. Vsi rudniki jo potrebujejo za pravilno delovanje.', + 'description_long' => 'Solarna elektrarna absorbira energijo iz sončnega sevanja. Vsi rudniki jo potrebujejo za pravilno delovanje.', + ], + 'fusion_plant' => [ + 'title' => 'Fuzijska elektrarna', + 'description' => 'Fuzijski reaktor potrebuje deuterium za proizvodnjo energije.', + 'description_long' => 'Fuzijski reaktor potrebuje deuterium za proizvodnjo energije.', + ], + 'metal_store' => [ + 'title' => 'Skladišče Metala', + 'description' => 'Nudi skladišče za dodaten metal.', + 'description_long' => 'Nudi skladišče za dodaten metal.', + ], + 'crystal_store' => [ + 'title' => 'Skladišče Kristala', + 'description' => 'Nudi skladišče za dodaten kristal.', + 'description_long' => 'Nudi skladišče za dodaten kristal.', + ], + 'deuterium_store' => [ + 'title' => 'Rezervoarji Deuteriuma', + 'description' => 'Ogromni rezervoarji nudijo skladišče za dodaten deuterium.', + 'description_long' => 'Ogromni rezervoarji nudijo skladišče za dodaten deuterium.', + ], + 'robot_factory' => [ + 'title' => 'Tovarna Robotov', + 'description' => 'Tovarna robotov proizvaja enostavne robote, ki kasneje sodelujejo pri gradnji infrastrukture na planetu.', + 'description_long' => 'Tovarna robotov proizvaja enostavne robote, ki kasneje sodelujejo pri gradnji infrastrukture na planetu.', + ], + 'shipyard' => [ + 'title' => 'Ladjedelnica', + 'description' => 'Ladje vseh vrst so zgrajene v ladjedelnici planeta.', + 'description_long' => 'Ladje vseh vrst so zgrajene v ladjedelnici planeta.', + ], + 'research_lab' => [ + 'title' => 'Laboratorij', + 'description' => 'Laboratorij je potreben za raziskave novih tehnologij.', + 'description_long' => 'Laboratorij je potreben za raziskave novih tehnologij.', + ], + 'alliance_depot' => [ + 'title' => 'Zavezniško skladišče', + 'description' => 'Zavezniško skladišče dobavlja deuterium prijateljskim flotam v orbiti.', + 'description_long' => 'Zavezniško skladišče dobavlja deuterium prijateljskim flotam v orbiti.', + ], + 'missile_silo' => [ + 'title' => 'Izstrelišče', + 'description' => 'Izstrelišče je skladišče za shranjevanje in lansiranje raket.', + 'description_long' => 'Izstrelišče je skladišče za shranjevanje in lansiranje raket.', + ], + 'nano_factory' => [ + 'title' => 'Tovarna Nanorobotov', + 'description' => 'Predstavlja nadgradnjo tovarne robotov. Vsaka stopnja prepolovi čas gradnje zgradb, ladij in obrambe.', + 'description_long' => 'Predstavlja nadgradnjo tovarne robotov. Vsaka stopnja prepolovi čas gradnje zgradb, ladij in obrambe.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'Terraformer doda dodatna polja za gradnjo na površini planeta.', + 'description_long' => 'Terraformer doda dodatna polja za gradnjo na površini planeta.', + ], + 'space_dock' => [ + 'title' => 'Vesoljski dok', + 'description' => 'Razbitine so lahko popravljene v vesoljskem doku.', + 'description_long' => 'Razbitine so lahko popravljene v vesoljskem doku.', + ], + 'lunar_base' => [ + 'title' => 'Lunarna baza', + 'description' => 'Ker luna nima atmosfere, je za ustvarjanje bivalnega prostora potrebna lunarna baza.', + 'description_long' => 'Ker luna nima atmosfere, je lunarna baza zahtevana za nadaljno gradnjo zgradb.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzorska Falanga', + 'description' => 'Z uporabo senzorske falange je mogoče odkriti in opazovati flote drugih imperijev. Večji kot je senzorski niz falange, večji obseg lahko skenira.', + 'description_long' => 'Z uporabo falange lahko opazujemo premike flot ostalih igralcev. Večja stopnja falange nam zagotavlja večji razpon kje lahko skeniramo.', + ], + 'jump_gate' => [ + 'title' => 'Odskočna Vrata', + 'description' => 'Vrata za skoke so ogromni oddajniki-sprejemniki, ki lahko v hipu pošljejo tudi največjo floto do oddaljenih vrat za skok.', + 'description_long' => 'Zvezdna vrata je ogromna platforma, ki je v stanju transformacije flot med lunami brez izgube časa.', + ], + 'energy_technology' => [ + 'title' => 'Energijska tehnologija', + 'description' => 'Različne vrste energije so potrebne za nove raziskave.', + 'description_long' => 'Različne vrste energije so potrebne za nove raziskave.', + ], + 'laser_technology' => [ + 'title' => 'Laserska tehnologija', + 'description' => 'Žarek usmerjene svetlobe ob stiku s predmetom povzroči uničenje.', + 'description_long' => 'Žarek usmerjene svetlobe ob stiku s predmetom povzroči uničenje.', + ], + 'ion_technology' => [ + 'title' => 'Ionska tehnologija', + 'description' => 'Koncentracija ionov omogoča gradnjo topov, ki lahko povzročijo ogromno škodo in lahko zmanjšajo stroške dekonstrukcije na stopnjo za 4%.', + 'description_long' => 'Koncentracija ionov omogoča gradnjo topov, ki lahko povzročijo ogromno škodo in lahko zmanjšajo stroške dekonstrukcije na stopnjo za 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hiperprostorska tehnologija', + 'description' => 'Z integracijo 4. in 5. dimenzije je zdaj mogoče raziskati novo vrsto pogona, ki je bolj ekonomičen in učinkovit.', + 'description_long' => 'Z integracijo 4. in 5. dimenzije je zdaj mogoče raziskati pogon, ki je veliko hitrejši in učinkovitejši. Z uporabo četrte in pete dimenzije je zdaj mogoče zmečkati doke za nalaganje, da prihranimo prostor.', + ], + 'plasma_technology' => [ + 'title' => 'Plazemska tehnologija', + 'description' => 'Nadaljnji razvoj ionske tehnologije, ki pospešuje visoko energijsko plazmo, ki potem povzroči ogromno škodo in dodatno optimizira proizvodnjo metala, kristala in deuteriuma (1%/0.66%/0.33% na stopnjo).', + 'description_long' => 'Nadaljnji razvoj ionske tehnologije, ki pospešuje visoko energijsko plazmo, ki potem povzroči ogromno škodo in dodatno optimizira proizvodnjo metala, kristala in deuteriuma (1%/0.66%/0.33% na stopnjo).', + ], + 'combustion_drive' => [ + 'title' => 'Pogon izgorevanja', + 'description' => 'Razvoj pogona doda hitrost nekaterim ladjam, vendar le 10% osnovne vrednosti.', + 'description_long' => 'Razvoj pogona doda hitrost nekaterim ladjam, vendar le 10% osnovne vrednosti.', + ], + 'impulse_drive' => [ + 'title' => 'Impulzni pogon', + 'description' => 'Impulzni pogon temelji na principu reakcije. Razvoj vsake stopnje pogona doda 20% osnovne hitrosti nekaterim ladjam.', + 'description_long' => 'Impulzni pogon temelji na principu reakcije. Razvoj vsake stopnje pogona doda 20% osnovne hitrosti nekaterim ladjam.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hiperprostorski pogon', + 'description' => 'Hiper pogon poganja ladje po vesolju. Razvoj vsake stopnje doda 30% osnovne hitrosti nekaterim ladjam.', + 'description_long' => 'Hiper pogon poganja ladje po vesolju. Razvoj vsake stopnje doda 30% osnovne hitrosti nekaterim ladjam.', + ], + 'espionage_technology' => [ + 'title' => 'Vohunska tehnologija', + 'description' => 'S pomočjo te tehnologije lahko pridobiš informacije o ostalih planetih in lunah.', + 'description_long' => 'S pomočjo te tehnologije lahko pridobiš informacije o ostalih planetih in lunah.', + ], + 'computer_technology' => [ + 'title' => 'Računalniška tehnologija', + 'description' => 'Z višanjem računalniške tehnologije lahko upravljaš več flot hkrati. Vsaka stopnja ti prinese dodaten slot.', + 'description_long' => 'Z višanjem računalniške tehnologije lahko upravljaš več flot hkrati. Vsaka stopnja ti prinese dodaten slot.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizika', + 'description' => 'Z astrofizikalnim raziskovalnim modelom lahko ladje potujejo globoko v vesolje na ekspedicije. Vsaka druga stopnja te raziskave ti omogoča kolonizacijo novega planeta.', + 'description_long' => 'Z astrofizikalnim raziskovalnim modelom lahko ladje potujejo globoko v vesolje na ekspedicije. Vsaka druga stopnja te raziskave ti omogoča kolonizacijo novega planeta.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Medgalaktična raziskovalna mreža', + 'description' => 'Raziskovalci na različnih planetih komunicirajo preko tega omrežja.', + 'description_long' => 'Raziskovalci na različnih planetih komunicirajo preko tega omrežja.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonska tehnologija', + 'description' => 'Sprožitev koncentriranih gravitonskih delcev lahko povzroči umetno gravitacijo, kar lahko uniči ladje ali celo lune.', + 'description_long' => 'Sprožitev koncentriranih gravitonskih delcev lahko povzroči umetno gravitacijo, kar lahko uniči ladje ali celo lune.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologija orožja', + 'description' => 'Tehnologija orožja poskrbi za boljše delovanje orožja na tvojih ladjah in obrambi. Vsaka stopnja ti doda 10% osnovne vrednosti.', + 'description_long' => 'Tehnologija orožja poskrbi za boljše delovanje orožja na tvojih ladjah in obrambi. Vsaka stopnja ti doda 10% osnovne vrednosti.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologija ščita', + 'description' => 'Tehnologija ščitov naredi ščite na ladjah in obrambnih objektih učinkovitejše. Vsaka stopnja tehnologije ščitov poveča moč ščitov za 10 % osnovne vrednosti.', + 'description_long' => 'Tehnologija ščita naredi ščit na ladjah in obrambi bolj učinkovit. Vsaka stopnja mu doda 10% osnovne vrednosti.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologija oklepa', + 'description' => 'Posebna zlitina izboljša oklep na ladjah in obrambnih strukturah. Vsaka stopnja doprinese 10% osnovne vrednosti.', + 'description_long' => 'Posebna zlitina izboljša oklep na ladjah in obrambnih strukturah. Vsaka stopnja doprinese 10% osnovne vrednosti.', + ], + 'small_cargo' => [ + 'title' => 'Majhna tovorna ladja', + 'description' => 'Majhna tovorna ladja je enostavna ladja za prevoz surovin med planeti.', + 'description_long' => 'Majhna tovorna ladja je enostavna ladja za prevoz surovin med planeti.', + ], + 'large_cargo' => [ + 'title' => 'Velika tovorna ladja', + 'description' => 'Ta tovorna ladja ima veliko več prostora kot majhna tovorna ladja in je v normalnih pogojih hitrejša kot majhna tovorna ladja zahvaljujoč naprednemu pogonu.', + 'description_long' => 'Ta tovorna ladja ima veliko več prostora kot majhna tovorna ladja in je v normalnih pogojih hitrejša kot majhna tovorna ladja zahvaljujoč naprednemu pogonu.', + ], + 'colony_ship' => [ + 'title' => 'Kolonizacijska ladja', + 'description' => 'S to ladjo se lahko kolonizira prazne planete.', + 'description_long' => 'S to ladjo se lahko kolonizira prazne planete.', + ], + 'recycler' => [ + 'title' => 'Recikler', + 'description' => 'Reciklatorji so edine ladje, ki lahko po boju poberejo polja odpadkov, ki lebdijo v orbiti planeta.', + 'description_long' => 'Reciklerji so edina ladja, ki lahko pobere ruševine v orbitah planetov.', + ], + 'espionage_probe' => [ + 'title' => 'Vohunska sonda', + 'description' => 'Vohunske sonde so majhne, gibčne ladje, ki te oskrbujejo z informacijami o drugih planetih.', + 'description_long' => 'Vohunske sonde so majhne, gibčne ladje, ki te oskrbujejo z informacijami o drugih planetih.', + ], + 'solar_satellite' => [ + 'title' => 'Sončni satelit', + 'description' => 'Solarni sateliti so preproste platforme sončnih celic, ki se nahajajo v visoki stacionarni orbiti. Zbirajo sončno svetlobo in jo z laserjem prenašajo na zemeljsko postajo.', + 'description_long' => 'Sončni sateliti so enostavne plošče iz sončnih celic, ki so vedno v orbiti. Zbirajo sončno svetlobo in jo pretvarjajo v energijo. Sončni satelit proizvaja 35 energije na tem planetu.', + ], + 'crawler' => [ + 'title' => 'Plazilec', + 'description' => 'Plazilci povečajo proizvodnjo metala, kristala in Deuteriuma na določenem planetu za 0.02%, 0.02% in 0.02%. Kot pri zbiralcu se poveča tudi proizvodnja. Najvišji možen bonus je odvisen od splošne stopnje tvojih rudnikov.', + 'description_long' => 'Plazilci povečajo proizvodnjo metala, kristala in Deuteriuma na določenem planetu za 0.02%, 0.02% in 0.02%. Kot pri zbiralcu se poveča tudi proizvodnja. Najvišji možen bonus je odvisen od splošne stopnje tvojih rudnikov.', + ], + 'pathfinder' => [ + 'title' => 'Iskalec sledi', + 'description' => 'Pathfinder je hitra in okretna ladja, namensko zgrajena za odprave v neznane sektorje vesolja.', + 'description_long' => 'Iskalci sledi so hitri, prostorni in lahko odkrivajo in rudarijo polja razbitin med ekspedicijami. Skupni pridelek se poveča.', + ], + 'light_fighter' => [ + 'title' => 'Lahek lovec', + 'description' => 'Lahki lovec je okretna ladja, ki je prisotna na skoraj vsakem planetu. Stroški niso posebej veliki, moč ščita in tovorna kapaciteta pa sta zelo majhni.', + 'description_long' => 'Lahki lovec je okretna ladja, ki je prisotna na skoraj vsakem planetu. Stroški niso posebej veliki, moč ščita in tovorna kapaciteta pa sta zelo majhni.', + ], + 'heavy_fighter' => [ + 'title' => 'Težki lovec', + 'description' => 'Ta lovec je bolje oborožen in ima večjo moč kot lahki lovec.', + 'description_long' => 'Ta lovec je bolje oborožen in ima večjo moč kot lahki lovec.', + ], + 'cruiser' => [ + 'title' => 'Križarka', + 'description' => 'Križarke imajo skoraj trikrat boljši oklep kot težki lovci in skoraj dvakratno strelno moč. Kot dodatek, so tudi zelo hitre.', + 'description_long' => 'Križarke imajo skoraj trikrat boljši oklep kot težki lovci in skoraj dvakratno strelno moč. Kot dodatek, so tudi zelo hitre.', + ], + 'battle_ship' => [ + 'title' => 'Bojna ladja', + 'description' => 'Bojne ladje predstavljajo hrbtenico tvoje flote. Težki kanoni, velika hitrost in veliko skladišče jih naredijo resne nasprotnike.', + 'description_long' => 'Bojne ladje predstavljajo hrbtenico tvoje flote. Težki kanoni, velika hitrost in veliko skladišče jih naredijo resne nasprotnike.', + ], + 'battlecruiser' => [ + 'title' => 'Bojna križarka', + 'description' => 'Bojne križarke so specializirane za prestrezanje sovražnih flot.', + 'description_long' => 'Bojne križarke so specializirane za prestrezanje sovražnih flot.', + ], + 'bomber' => [ + 'title' => 'Bombnik', + 'description' => 'Bombnik je bil izumljen posebno za uničevanje obrambe nekega planeta.', + 'description_long' => 'Bombnik je bil izumljen posebno za uničevanje obrambe nekega planeta.', + ], + 'destroyer' => [ + 'title' => 'Uničevalec', + 'description' => 'Uničevalec je kralj bojnih ladij.', + 'description_long' => 'Uničevalec je kralj bojnih ladij.', + ], + 'deathstar' => [ + 'title' => 'Zvezda smrti', + 'description' => 'Uničujoča moč zvezd smrti se ne more primerjati z ničemer.', + 'description_long' => 'Uničujoča moč zvezd smrti se ne more primerjati z ničemer.', + ], + 'reaper' => [ + 'title' => 'Kombajn', + 'description' => 'Reaper je zmogljiva bojna ladja, specializirana za agresivne napade in žetev odpadkov.', + 'description_long' => 'Ladja razreda Kombajn je mogočen uničujoč instrument, ki lahko pleni polja razbitin po bitki.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketnik', + 'description' => 'Raketnik je najpreprostejša in najcenejša obrambna struktura.', + 'description_long' => 'Raketnik je najpreprostejša in najcenejša obrambna struktura.', + ], + 'light_laser' => [ + 'title' => 'Lahki laser', + 'description' => 'Usmerjeno streljanje fotonov povzroči veliko večjo škodo kot normalno balistično orožje.', + 'description_long' => 'Usmerjeno streljanje fotonov povzroči veliko večjo škodo kot normalno balistično orožje.', + ], + 'heavy_laser' => [ + 'title' => 'Težek laser', + 'description' => 'Težki laser je logičen razvoj lahkega laserja.', + 'description_long' => 'Težki laser je logičen razvoj lahkega laserja.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaussov top', + 'description' => 'Gaussov top ima nekaj tonske izstrelke, ki jih izstreli z veliko hitrostjo.', + 'description_long' => 'Gaussov top ima nekaj tonske izstrelke, ki jih izstreli z veliko hitrostjo.', + ], + 'ion_cannon' => [ + 'title' => 'Ionski top', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'Ionski top ustreli konstanten curek pospešujočih se ionov, kar povzroča ogromno škodo na tarčah.', + ], + 'plasma_turret' => [ + 'title' => 'Plazemski top', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'Plazemski top sprošča sončno energijo in tako uniči vse pred seboj.', + ], + 'small_shield_dome' => [ + 'title' => 'Majhen ščit', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Majhen ščit obdaja celoten planeta, kar pomeni da absorbira ogromno energijo.', + ], + 'large_shield_dome' => [ + 'title' => 'Velik ščit', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'Evolucija majhnega ščita nam s svojo energijo lahko zelo pomaga pri obrambi.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Protibalistične rakete', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles', + 'description_long' => 'Protibalistične rakete uničujejo nasprotnikove medplanetarne rakete.', + ], + 'interplanetary_missile' => [ + 'title' => 'Medplanetarne rakete', + 'description' => 'Medplanetarne rakete uničijo sovražnikovo obrambo.', + 'description_long' => 'Medplanetarne rakete uničujejo sovražno obrambo. Tvoje rakete imajo domet v obsegu 0 sistemov.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Skrajša čas gradnje stavb, ki so trenutno v gradnji, za :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Skrajša čas gradnje trenutnih ladjedelniških pogodb za :trajanje.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Skrajša čas raziskovanja za vse raziskave, ki trenutno potekajo, za :duration.', + ], +]; diff --git a/resources/lang/sl/wreck_field.php b/resources/lang/sl/wreck_field.php new file mode 100644 index 000000000..ba3fe333f --- /dev/null +++ b/resources/lang/sl/wreck_field.php @@ -0,0 +1,78 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Polje razbitin je nastalo na koordinatah {koordinate}', + 'wreck_field_expired' => 'Polje razbitine je poteklo', + 'wreck_field_burned' => 'Polje razbitin je bilo požgano', + 'formation_conditions' => 'Polje razbitin nastane, ko je izgubljenih najmanj {min_resources} virov in je uničenih vsaj {min_percentage} % obrambne flote.', + 'resources_lost' => 'Izgubljeni viri: {amount}', + 'fleet_percentage' => 'Flota uničena: {percentage} %', + 'repair_time' => 'Čas popravila', + 'repair_progress' => 'Napredek popravila', + 'repair_completed' => 'Popravilo končano', + 'repairs_underway' => 'Popravila v teku', + 'repair_duration_min' => 'Minimalni čas popravila: {minutes} minut', + 'repair_duration_max' => 'Najdaljši čas popravila: {hours} ur', + 'repair_speed_bonus' => 'Raven {level} Space Dock zagotavlja {bonus}% bonusa za hitrost popravila', + 'ships_in_wreck_field' => 'Ladje na območju razbitin', + 'ship_type' => 'Vrsta ladje', + 'quantity' => 'Količina', + 'repairable' => 'Popravljivo', + 'total_ships' => 'Skupno število ladij: {count}', + 'start_repairs' => 'Začni popravila', + 'complete_repairs' => 'Popolna popravila', + 'burn_wreck_field' => 'Polje ožganih razbitin', + 'cancel_repairs' => 'Prekliči popravila', + 'repair_started' => 'Popravila so se začela. Čas dokončanja: {time}', + 'repairs_completed' => 'Vsa popravila so bila zaključena. Ladje so pripravljene za napotitev.', + 'wreck_field_burned_success' => 'Polje razbitin je bilo uspešno požgano.', + 'cannot_repair' => 'Tega polja razbitin ni mogoče popraviti.', + 'cannot_burn' => 'Tega polja razbitine ni mogoče zažgati, medtem ko potekajo popravila.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Polje razbitin (še {time_remaining})', + 'click_to_repair' => 'Kliknite, da greste v Space Dock na popravila', + 'no_wreck_field' => 'Brez polja razbitin', + 'space_dock_required' => 'Za popravilo polj razbitin je potrebna stopnja Space Dock 1.', + 'space_dock_level' => 'Raven Space Dock: {level}', + 'upgrade_space_dock' => 'Nadgradite Space Dock, da popravite več ladij', + 'repair_capacity_reached' => 'Največja zmogljivost popravila je dosežena. Nadgradite Space Dock, da povečate zmogljivost.', + 'wreck_field_section' => 'Informacije o razbitini', + 'ships_available_for_repair' => 'Ladje, ki so na voljo za popravilo: {count}', + 'wreck_field_resources' => 'Polje razbitin vsebuje približno {value} virov v vrednosti ladij.', + 'settings_title' => 'Nastavitve polja za razbitine', + 'enabled_description' => 'Polja razbitin omogočajo vračanje uničenih ladij skozi zgradbo Space Dock. Ladje je mogoče popraviti, če uničenje izpolnjuje določene kriterije.', + 'percentage_setting' => 'Uničene ladje na območju razbitin:', + 'min_resources_setting' => 'Najmanjše uničenje za polja razbitin:', + 'min_fleet_percentage_setting' => 'Najmanjši odstotek uničenja flote:', + 'lifetime_setting' => 'Življenjska doba razbitine na terenu (ure):', + 'repair_max_time_setting' => 'Najdaljši čas popravila (ure):', + 'repair_min_time_setting' => 'Minimalni čas popravila (minute):', + 'error_no_wreck_field' => 'Na tej lokaciji ni bilo najdenega polja razbitin.', + 'error_not_owner' => 'Niste lastnik tega polja razbitin.', + 'error_already_repairing' => 'Popravila so že v teku.', + 'error_no_ships' => 'Nobena ladja ni na voljo za popravilo.', + 'error_space_dock_required' => 'Za popravilo polj razbitin je potrebna stopnja Space Dock 1.', + 'error_cannot_collect_late_added' => 'Ladij, dodanih med tekočimi popravili, ni mogoče prevzeti ročno. Počakati morate, da se vsa popravila samodejno zaključijo.', + 'warning_auto_return' => 'Popravljene ladje bodo samodejno vrnjene v uporabo {hours} ur po zaključku popravila.', + 'time_remaining' => 'Še {hours}h {minutes}m', + 'expires_soon' => 'Kmalu poteče', + 'repair_time_remaining' => 'Dokončanje popravila: {time}', + 'status_active' => 'Aktiven', + 'status_repairing' => 'Popravilo', + 'status_completed' => 'Dokončano', + 'status_burned' => 'Zažgano', + 'status_expired' => 'potekel', + 'repairs_started' => 'Popravila so se uspešno začela', + 'all_ships_deployed' => 'Vse ladje so bile ponovno dane v uporabo', + 'no_ships_ready' => 'Nobena ladja ni pripravljena za prevzem', + 'repairs_not_started' => 'Popravila se še niso začela', +]; diff --git a/resources/lang/sr/_TRANSLATION_STATUS.md b/resources/lang/sr/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..7a86360d6 --- /dev/null +++ b/resources/lang/sr/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: sr + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: yu +- Total leaves: 2424 +- Translated: 1844 (76.1%) +- English fallback: 580 diff --git a/resources/lang/sr/t_buddies.php b/resources/lang/sr/t_buddies.php new file mode 100644 index 000000000..9bcf67d03 --- /dev/null +++ b/resources/lang/sr/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Не можете себи да пошаљете захтев за пријатељство.', + 'user_not_found' => 'Корисник није пронађен.', + 'cannot_send_to_admin' => 'Не могу да пошаљем захтеве за пријатеље администраторима.', + 'cannot_send_to_user' => 'Није могуће послати захтев за пријатељство овом кориснику.', + 'already_buddies' => 'Већ сте пријатељи са овим корисником.', + 'request_exists' => 'Захтев за пријатељство већ постоји између ових корисника.', + 'request_not_found' => 'Захтев за пријатеље није пронађен.', + 'not_authorized_accept' => 'Нисте овлашћени да прихватите овај захтев.', + 'not_authorized_reject' => 'Нисте овлашћени да одбијете овај захтев.', + 'not_authorized_cancel' => 'Нисте овлашћени да откажете овај захтев.', + 'already_processed' => 'Овај захтев је већ обрађен.', + 'relationship_not_found' => 'Веза пријатеља није пронађена.', + 'cannot_ignore_self' => 'Не можете игнорисати себе.', + 'already_ignored' => 'Играч је већ игнорисан.', + 'not_in_ignore_list' => 'Плејер није на вашој листи игнорисаних.', + 'send_request_failed' => 'Слање захтева за другар није успело.', + 'ignore_player_failed' => 'Игнорисање играча није успело.', + 'delete_buddy_failed' => 'Брисање пријатеља није успело', + 'search_too_short' => 'Премало знакова! Унесите најмање 2 знака.', + 'invalid_action' => 'Неважећа радња', + ], + 'success' => [ + 'request_sent' => 'Захтев за пријатеље је успешно послат!', + 'request_cancelled' => 'Захтев за другар је успешно отказан.', + 'request_accepted' => 'Захтев за пријатеље је прихваћен!', + 'request_rejected' => 'Захтев за другар је одбијен', + 'request_accepted_symbol' => '✓ Захтев за пријатеље је прихваћен', + 'request_rejected_symbol' => '✗ Захтев за пријатеље је одбијен', + 'buddy_deleted' => 'Другар је успешно избрисан!', + 'player_ignored' => 'Играч је успешно игнорисан!', + 'player_unignored' => 'Играч је успешно игнорисан.', + ], + 'ui' => [ + 'page_title' => 'Prijatelji', + 'my_buddies' => 'Moji prijatelji', + 'ignored_players' => 'Ignorirani igrači', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'buddy_request_title' => 'Zahtjev za prijateljstvo', + 'buddy_request_to' => 'Пријатељ тражи да', + 'buddy_requests' => 'Пријатељ тражи', + 'new_buddy_request' => 'Захтев за новим пријатељем', + 'write_message' => 'Napisati poruku', + 'send_message' => 'Пошаљи поруку', + 'send' => 'Poslati', + 'search_placeholder' => 'Тражи...', + 'no_buddies_found' => 'Nijedan prijatelj nije pronađen', + 'no_buddy_requests' => 'Nemate zahtjeva za prijateljstvo.', + 'no_requests_sent' => 'Нисте послали ниједан захтев за пријатељство.', + 'no_ignored_players' => 'Нема игнорисаних играча', + 'requests_received' => 'примљени захтеви', + 'requests_sent' => 'послати захтеви', + 'new' => 'ново', + 'new_label' => 'Ново', + 'from' => 'Од:', + 'to' => 'За:', + 'online' => 'Aktivan', + 'status_on' => 'Он', + 'status_off' => 'Офф', + 'received_request_from' => 'Примили сте захтев за новог пријатеља од', + 'buddy_request_to_player' => 'Захтев за пријатеља играчу', + 'ignore_player_title' => 'Занемари играча', + ], + 'action' => [ + 'accept_request' => 'Прихватите захтев за пријатељем', + 'reject_request' => 'Одбијте захтев за пријатељем', + 'withdraw_request' => 'Повуци захтев за пријатеља', + 'delete_buddy' => 'Обриши другар', + 'confirm_delete_buddy' => 'Да ли заиста желите да избришете свог другара', + 'add_as_buddy' => 'Додај као пријатеља', + 'ignore_player' => 'Да ли сте сигурни да желите да игноришете', + 'remove_from_ignore' => 'Уклони са листе игнорисања', + 'report_message' => 'Пријавити ову поруку оператеру игре?', + ], + 'table' => [ + 'id' => 'Br.', + 'name' => 'Ime', + 'points' => 'points', + 'rank' => 'Mjesto', + 'alliance' => 'Savez', + 'coords' => 'Цоордс', + 'actions' => 'Radnje', + ], + 'common' => [ + 'yes' => 'да', + 'no' => 'бр', + 'caution' => 'Опрез', + ], +]; diff --git a/resources/lang/sr/t_external.php b/resources/lang/sr/t_external.php new file mode 100644 index 000000000..d9ddd06fe --- /dev/null +++ b/resources/lang/sr/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Ваш претраживач није ажуриран.', + 'desc1' => 'Ваша верзија Интернет Екплорер-а не одговара постојећим стандардима и ова веб локација је више не подржава.', + 'desc2' => 'Да бисте користили ову веб локацију, ажурирајте свој веб претраживач на тренутну верзију или користите други веб претраживач. Ако већ користите најновију верзију, поново учитајте страницу да би се исправно приказала.', + 'desc3' => 'Ево листе најпопуларнијих претраживача. Кликните на један од симбола да бисте дошли до странице за преузимање:', + ], + 'login' => [ + 'page_title' => 'ОГаме - Освојите универзум', + 'btn' => 'Логин', + 'email_label' => 'Адреса е-поште:', + 'password_label' => 'Лозинка:', + 'universe_label' => 'Svemir', + 'universe_option_1' => '1. Универзум', + 'submit' => 'Пријавите се', + 'forgot_password' => 'Заборавили сте лозинку?', + 'forgot_email' => 'Заборавили сте адресу е-поште?', + 'terms_accept_html' => 'Са пријављивањем прихватам <а цласс="" хреф="#" таргет="_бланк" титле="Т&амп;Цс">Т&Цс', + ], + 'register' => [ + 'play_free' => 'ИГРАЈ БЕСПЛАТНО!', + 'email_label' => 'Адреса е-поште:', + 'password_label' => 'Лозинка:', + 'universe_label' => 'Svemir', + 'distinctions' => 'Разлике', + 'terms_html' => 'Наша <а цласс="" таргет="_бланк" хреф="#" титле="Т&амп;Цс"> Т&Цс и <а цласс="" таргет="_бланк" хреф="#" титле="Политика приватности"> Политика приватности важе за игру', + 'submit' => 'Региструјте се', + ], + 'nav' => [ + 'home' => 'Хоме', + 'about' => 'О ОГаме-у', + 'media' => 'Медији', + 'wiki' => 'Вики', + ], + 'home' => [ + 'title' => 'ОГаме - Освојите универзум', + 'description_html' => '<ем>ОГаме је стратешка игра смештена у свемир, са хиљадама играча из целог света који се такмиче у исто време. Потребан вам је само обичан веб претраживач да бисте играли.', + 'board_btn' => 'одбора', + 'trailer_title' => 'Траилер', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Политика приватности', + 'terms' => 'Т&Цс', + 'contact' => 'Контакт', + 'rules' => 'Pravila', + 'copyright' => '© ОГамеКс. Сва права задржана.', + ], + 'js' => [ + 'login' => 'Логин', + 'close' => 'Затвори', + 'age_check_failed' => 'Жао нам је, али немате право да се региструјете. Молимо погледајте наше услове и услове за више информација.', + ], + 'validation' => [ + 'required' => 'Ово поље је обавезно', + 'make_decision' => 'Донесите одлуку', + 'accept_terms' => 'Морате прихватити услове и одредбе.', + 'length' => 'Дозвољено је између 3 и 20 знакова.', + 'pw_length' => 'Дозвољено је између 4 и 20 знакова.', + 'email' => 'Морате да унесете исправну адресу е-поште!', + 'invalid_chars' => 'Садржи неважеће знакове.', + 'no_begin_end_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'no_begin_end_whitespace' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'max_three_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'max_three_whitespaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'no_consecutive_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'no_consecutive_whitespaces' => 'Не можете користити два или више размака један за другим.', + 'username_available' => 'Ово корисничко име је доступно.', + 'username_loading' => 'Молимо сачекајте, учитава се...', + 'username_taken' => 'Ово корисничко име више није доступно.', + 'only_letters' => 'Користите само знакове.', + ], + 'forgot_password' => [ + 'title' => 'Заборавили сте лозинку?', + 'description' => 'Унесите своју адресу е-поште испод и послаћемо вам линк за ресетовање ваше лозинке.', + 'email_label' => 'Адреса е-поште:', + 'submit' => 'Пошаљи везу за ресетовање', + 'back_to_login' => '← Повратак на пријаву', + ], + 'reset_password' => [ + 'title' => 'Ресетујте лозинку', + 'email_label' => 'Адреса е-поште:', + 'password_label' => 'Нова лозинка:', + 'confirm_label' => 'Потврдите нову лозинку:', + 'submit' => 'Ресетујте лозинку', + ], + 'forgot_email' => [ + 'title' => 'Заборавили сте адресу е-поште?', + 'description' => 'Унесите своје командантско име и послаћемо вам савет на регистровану е-маил адресу.', + 'username_label' => 'Име команданта:', + 'submit' => 'Пошаљи наговештај', + 'back_to_login' => '← Повратак на пријаву', + 'sent' => 'Ако је пронађен одговарајући налог, савет је послат на регистровану адресу е-поште.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Ресетујте своју ОГамеКс лозинку', + 'heading' => 'Поништавање лозинке', + 'greeting' => 'Здраво :корисничко име,', + 'body' => 'Примили смо захтев за ресетовање лозинке за ваш налог. Кликните на дугме испод да бисте изабрали нову лозинку.', + 'cta' => 'Ресет Пассворд', + 'expiry' => 'Ова веза истиче за 60 минута.', + 'no_action' => 'Ако нисте захтевали ресетовање лозинке, нису потребне додатне радње.', + 'url_fallback' => 'Ако имате проблема да кликнете на дугме, копирајте и налепите УРЛ у наставку у свој прегледач:', + ], + 'retrieve_email' => [ + 'subject' => 'Ваша ОГамеКс адреса е-поште', + 'heading' => 'Савет за адресу е-поште', + 'greeting' => 'Здраво :корисничко име,', + 'body' => 'Захтевали сте савет за адресу е-поште повезану са вашим налогом:', + 'cta' => 'Идите на Логин', + 'no_action' => 'Ако нисте упутили овај захтев, можете безбедно да игноришете ову е-пошту.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Брзина флоте: што је већа вредност, мање је времена преостало да реагујете на напад.', + 'economy_speed' => 'Економична брзина: што је већа вредност, брже ће се завршити конструкције и истраживања и прикупити ресурси.', + 'debris_ships' => 'Неки од бродова уништених у борби ући ће у поље крхотина.', + 'debris_defence' => 'Неке од одбрамбених структура уништених у борби ући ће у поље рушевина.', + 'dark_matter_gift' => 'Добићете Дарк Маттер као награду за потврду ваше адресе е-поште.', + 'aks_on' => 'Активиран је борбени систем савеза', + 'planet_fields' => 'Максимални број слотова за изградњу је повећан.', + 'wreckfield' => 'Спаце Доцк активиран: неки уништени бродови се могу вратити помоћу Спаце Доцк-а.', + 'universe_big' => 'Количина галаксија у универзуму', + ], +]; diff --git a/resources/lang/sr/t_facilities.php b/resources/lang/sr/t_facilities.php new file mode 100644 index 000000000..2dadb0519 --- /dev/null +++ b/resources/lang/sr/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Događanja', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'Спаце Доцк нуди могућност поправке бродова уништених у борби који су оставили олупину. Време поправке траје највише 12 сати, али је потребно најмање 30 минута док се бродови не могу поново пустити у употребу. + +Пошто Спаце Доцк лебди у орбити, није му потребно поље планете.', + 'requirements' => 'Захтева ниво 2 бродоградилишта', + 'field_consumption' => 'Не троши планетарна поља (лебди у орбити)', + 'wreck_field_section' => 'Врецк Фиелд', + 'no_wreck_field' => 'Нема доступног поља олупине на овој локацији.', + 'wreck_field_info' => 'Доступно је поље олупине које садржи бродове који се могу поправити.', + 'ships_available' => 'Бродови доступни за поправку: {цоунт}', + 'repair_capacity' => 'Капацитет поправке на основу Спаце Доцк нивоа {левел}', + 'start_repair' => 'Почните да поправљате олупину', + 'repair_in_progress' => 'Поправке у току', + 'repair_completed' => 'Поправке завршене', + 'deploy_ships' => 'Распоредите поправљене бродове', + 'burn_wreck_field' => 'Поље олупине запалити', + 'repair_time' => 'Процењено време поправке: {тиме}', + 'repair_progress' => 'Напредак поправке: {прогресс}%', + 'completion_time' => 'Завршетак: {тиме}', + 'auto_deploy_warning' => 'Бродови ће бити аутоматски распоређени {хоурс} сати након завршетка поправке ако се не распореде ручно.', + 'level_effects' => [ + 'repair_speed' => 'Брзина поправке је повећана за {бонус}%', + 'capacity_increase' => 'Повећан је максимални број поправљивих бродова', + ], + 'status' => [ + 'no_dock' => 'Спаце Доцк је потребан за поправку олупина', + 'level_too_low' => 'Спаце Доцк ниво 1 је потребан за поправку олупина', + 'no_wreck_field' => 'Нема доступног поља олупине', + 'repairing' => 'Тренутно се поправља олупина', + 'ready_to_deploy' => 'Поправке су завршене, бродови спремни за распоређивање', + ], + ], + 'actions' => [ + 'build' => 'Буилд', + 'upgrade' => 'Надоградите на ниво {левел}', + 'downgrade' => 'Вратите се на ниво {левел}', + 'demolish' => 'Демолисх', + 'cancel' => 'Откажи', + ], + 'requirements' => [ + 'met' => 'Услови испуњени', + 'not_met' => 'Захтеви нису испуњени', + 'research' => 'Истраживање: {рекуиремент}', + 'building' => 'Зграда: {рекуиремент} ниво {левел}', + ], + 'cost' => [ + 'metal' => 'Метал: {амоунт}', + 'crystal' => 'Кристал: {амоунт}', + 'deuterium' => 'Деутеријум: {амоунт}', + 'energy' => 'Енергија: {амоунт}', + 'dark_matter' => 'Тамна материја: {амоунт}', + 'total' => 'Укупни трошкови: {амоунт}', + ], + 'construction_time' => 'Време изградње: {тиме}', + 'upgrade_time' => 'Време надоградње: {тиме}', +]; diff --git a/resources/lang/sr/t_galaxy.php b/resources/lang/sr/t_galaxy.php new file mode 100644 index 000000000..64d9dee6c --- /dev/null +++ b/resources/lang/sr/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Због близине сунца, прикупљање сунчеве енергије је веома ефикасно. Међутим, планете у овој позицији имају тенденцију да буду мале и дају само мале количине деутеријума.', + 'normal' => 'Нормално, на овој позицији постоје уравнотежене планете са довољним изворима деутеријума, добрим снабдевањем сунчевом енергијом и довољно простора за развој.', + 'biggest' => 'Генерално, највеће планете Сунчевог система леже у овој позицији. Сунце обезбеђује довољно енергије и може се предвидети довољан извор деутеријума.', + 'farthest' => 'Због велике удаљености од сунца, прикупљање сунчеве енергије је ограничено. Међутим, ове планете обично обезбеђују значајне изворе деутеријума.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Колонизовати', + 'no_ship' => 'Није могуће колонизовати планету без колонијалног брода.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/sr/t_ingame.php b/resources/lang/sr/t_ingame.php new file mode 100644 index 000000000..f6bf9a8f6 --- /dev/null +++ b/resources/lang/sr/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Пречник', + 'temperature' => 'Температура', + 'position' => 'Положај', + 'points' => 'points', + 'honour_points' => 'Bodovi časti', + 'score_place' => 'Место', + 'score_of' => 'оф', + 'page_title' => 'Pregled', + 'buildings' => 'Zgrade', + 'research' => 'Istraživanje', + 'switch_to_moon' => 'Пребаците се на месец', + 'switch_to_planet' => 'Пребаците се на планету', + 'abandon_rename' => 'napusti/preimenuj', + 'abandon_rename_title' => 'Napusti/Preimenuj planet', + 'abandon_rename_modal' => 'Napusti/Preimenuj :planet_name', + 'homeworld' => 'Matična planeta', + 'colony' => 'Kolonija', + 'moon' => 'Mesec', + ], + 'planet_move' => [ + 'resettle_title' => 'Ресеттле Планет', + 'cancel_confirm' => 'Да ли сте сигурни да желите да откажете пресељење ове планете? Резервисана позиција ће бити ослобођена.', + 'cancel_success' => 'Пресељење планете је успешно отказано.', + 'blockers_title' => 'Следеће ствари тренутно стоје на путу пресељења ваше планете:', + 'no_blockers' => 'Сада ништа не може да стане на пут планираном премештању планете.', + 'cooldown_title' => 'Време до следећег могућег пресељења', + 'to_galaxy' => 'У галаксију', + 'relocate' => 'Premjesti', + 'cancel' => 'отказати', + 'explanation' => 'Релокација вам омогућава да померите своје планете на другу позицију у удаљеном систему по вашем избору.<бр /><бр />Право пресељење се прво дешава 24 сата након активације. У овом тренутку можете користити своје планете на уобичајени начин. Одбројавање вам показује колико је времена преостало до премештања.<бр /><бр />Када се одбројавање заврши и планета треба да се помери, ниједна од ваших флота које су тамо стациониране не може бити активна. У овом тренутку такође не би требало ништа да се гради, ништа се не поправља и ништа не истражује. Ако постоји грађевински задатак, задатак поправке или флота и даље активна по истеку одбројавања, премештање ће бити отказано.<бр /><бр />Ако пресељење буде успешно, биће вам наплаћено 240.000 тамне материје. Планете, зграде и ускладиштени ресурси укључујући и месец биће одмах премештени. Ваше флоте путују до нових координата аутоматски брзином најспоријег брода. Капија за скок до измештеног месеца је деактивирана на 24 сата.', + 'err_position_not_empty' => 'Ciljna pozicija nije prazna.', + 'err_already_in_progress' => 'Premeštanje planete je već u toku.', + 'err_on_cooldown' => 'Premeštanje je u fazi hlađenja. Sačekajte pre ponovnog premeštanja.', + 'err_insufficient_dm' => 'Nedovoljno tamne materije. Potrebno vam je :amount TM.', + 'err_buildings_in_progress' => 'Nije moguće premestiti planetu dok je izgradnja u toku.', + 'err_research_in_progress' => 'Nije moguće premestiti planetu dok je istraživanje u toku.', + 'err_units_in_progress' => 'Nije moguće premestiti planetu dok se grade jedinice.', + 'err_fleets_active' => 'Nije moguće premestiti planetu dok su misije flote aktivne.', + 'err_no_active_relocation' => 'Nije pronađeno aktivno premeštanje planete.', + ], + 'shared' => [ + 'caution' => 'Опрез', + 'yes' => 'да', + 'no' => 'бр', + 'error' => 'Грешка', + 'dark_matter' => 'Tamna materija', + 'duration' => 'Trajanje', + 'error_occurred' => 'Došlo je do greške.', + 'level' => 'Nivo', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'У изградњи', + 'vacation_mode_error' => 'Грешка, плејер је у режиму одмора', + 'requirements_not_met' => 'Услови нису испуњени!', + 'wrong_class' => 'Немате потребну класу карактера за ову зграду.', + 'wrong_class_general' => 'Да бисте могли да направите овај брод, морате да изаберете класу Генерал.', + 'wrong_class_collector' => 'Да бисте могли да направите овај брод, морате да изаберете класу Цоллецтор.', + 'wrong_class_discoverer' => 'Да бисте могли да направите овај брод, морате да изаберете класу Дисцоверер.', + 'no_moon_building' => 'Не можете изградити ту зграду на месецу!', + 'not_enough_resources' => 'Нема довољно ресурса!', + 'queue_full' => 'Ред је пун', + 'not_enough_fields' => 'Нема довољно поља!', + 'shipyard_busy' => 'Бродоградилиште је и даље заузето', + 'research_in_progress' => 'Истраживања су тренутно у току!', + 'research_lab_expanding' => 'Истраживачка лабораторија се проширује.', + 'shipyard_upgrading' => 'Бродоградилиште се надограђује.', + 'nanite_upgrading' => 'Фабрика нанита се надограђује.', + 'max_amount_reached' => 'Достигнут је максималан број!', + 'expand_button' => 'Прошири :титле на нивоу :ниво', + 'loca_notice' => 'Референце', + 'loca_demolish' => 'Стварно смањите ТЕЦХНОЛОГИ_НАМЕ за један ниво?', + 'loca_lifeform_cap' => 'Један или више повезаних бонуса је већ максимално искоришћено. Да ли ипак желите да наставите са градњом?', + 'last_inquiry_error' => 'Vasa poslednja akcija nije uspesno izvrsena. Molimo Vas pokusajte ponovo.', + 'planet_move_warning' => 'Опрез! Ова мисија може и даље бити у току када период пресељења почне и ако је то случај, процес ће бити отказан. Да ли заиста желите да наставите са овим послом?', + 'building_started' => 'Izgradnja je uspešno započeta.', + 'invalid_token' => 'Nevažeći token.', + 'downgrade_started' => 'Degradacija zgrade je započeta.', + 'construction_canceled' => 'Izgradnja zgrade je otkazana.', + 'added_to_queue' => 'Dodato u red za izgradnju.', + 'invalid_queue_item' => 'Nevažeći ID stavke u redu', + ], + 'resources_page' => [ + 'page_title' => 'Resursi', + 'settings_link' => 'Postavke resursa', + 'section_title' => 'Zgrade za produkciju resursa', + ], + 'facilities_page' => [ + 'page_title' => 'Zgrade', + 'section_title' => 'Pomoćne zgrade', + 'use_jump_gate' => 'Користите Јумп Гате', + 'jump_gate' => 'Odskocna vrata', + 'alliance_depot' => 'Događanja', + 'burn_confirm' => 'Are you sure you want to burn up this wreck field? Ова радња се не може опозвати.', + ], + 'research_page' => [ + 'basic' => 'Osnovna istraživanja', + 'drive' => 'Pogonska istraživanja', + 'advanced' => 'Napredna istraživanja', + 'combat' => 'Borbena istraživanja', + ], + 'shipyard_page' => [ + 'battleships' => 'Баттлесхипс', + 'civil_ships' => 'Civilni brodovi', + 'no_units_idle' => 'Trenutno se ne gradi nijedna jedinica.', + 'no_units_idle_tooltip' => 'Kliknite da odete u Brodogradilište.', + 'to_shipyard' => 'Idi u Brodogradilište', + ], + 'defense_page' => [ + 'page_title' => 'Одбрана', + 'section_title' => 'Obrambena struktura', + ], + 'resource_settings' => [ + 'production_factor' => 'Производни фактор', + 'recalculate' => 'Izračunaj', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'energy' => 'Energija', + 'basic_income' => 'Osnovna primanja', + 'level' => 'Nivo', + 'number' => 'Број:', + 'items' => 'Predmeti', + 'geologist' => 'Geolog', + 'mine_production' => 'рударска производња', + 'engineer' => 'Inžinjer', + 'energy_production' => 'производња енергије', + 'character_class' => 'Цхарацтер Цласс', + 'commanding_staff' => 'Zapovjedno osoblje', + 'storage_capacity' => 'Kapacitet skladišta', + 'total_per_hour' => 'Ukupno po satu:', + 'total_per_day' => 'Укупно по дану', + 'total_per_week' => 'Ukupno po tjednu:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Imate mjesta za 5 interplanetarnih i 10 antibalistickih projektila za svaki level vaseg silosa. Mjesanje projektila po vrstama je takoder moguce. 1 interplanetarni projektil koristi mjesto za 2 antibalisticka projektila.', + 'silo_capacity' => 'Силос за ракете на нивоу :ниво може да држи :ипм интерпланетарне ракете или :абм антибалистичке ракете.', + 'type' => 'Тип', + 'number' => 'Број', + 'tear_down' => 'рушити', + 'proceed' => 'Настави', + 'enter_minimum' => 'Унесите најмање једну ракету коју желите да уништите', + 'not_enough_abm' => 'Немате толико антибалистичких пројектила', + 'not_enough_ipm' => 'Немате толико међупланетарних пројектила', + 'destroyed_success' => 'Ракете су успешно уништене', + 'destroy_failed' => 'Уништење пројектила није успело', + 'error' => 'Дошло је до грешке. Покушајте поново.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Депеша флоте И', + 'dispatch_2_title' => 'Депеша флоте ИИ', + 'dispatch_3_title' => 'Депеша флоте ИИИ', + 'movement_title' => 'Flote u pokretu', + 'to_movement' => 'За кретање флоте', + 'fleets' => 'Flote', + 'expeditions' => 'Експедиције', + 'reload' => 'Поново учитај', + 'clock' => 'Sat', + 'load_dots' => 'ucitavanje...', + 'never' => 'Nikad', + 'tooltip_slots' => 'Iskorišteno / Ukupno slotova flote', + 'no_free_slots' => 'Нема доступних слотова за флоту', + 'tooltip_exp_slots' => 'Iskorišteno / Ukupno slotova ekspedicije', + 'market_slots' => 'Понуде', + 'tooltip_market_slots' => 'Половне/укупне трговачке флоте', + 'fleet_dispatch' => 'Отпремање флоте', + 'dispatch_impossible' => 'Slanje flota nemoguće', + 'no_ships' => 'Nema brodova na ovom planetu.', + 'in_combat' => 'Флота је тренутно у борби.', + 'vacation_error' => 'Ниједна флота се не може послати из режима одмора!', + 'not_enough_deuterium' => 'Нема довољно деутеријума!', + 'no_target' => 'Морате да изаберете важећи циљ.', + 'cannot_send_to_target' => 'Флоте се не могу послати на овај циљ.', + 'cannot_start_mission' => 'Ne možete pokrenuti ovu misiju.', + 'mission_label' => 'Мисија', + 'target_label' => 'Таргет', + 'player_name_label' => 'Име играча', + 'no_selection' => 'Ништа није изабрано', + 'no_mission_selected' => 'Није изабрана мисија!', + 'combat_ships' => 'Ratni brodovi', + 'civil_ships' => 'Civilni brodovi', + 'standard_fleets' => 'Стандардне флоте', + 'edit_standard_fleets' => 'Уредите стандардне флоте', + 'select_all_ships' => 'Изаберите све бродове', + 'reset_choice' => 'Ресетуј избор', + 'api_data' => 'Ови подаци се могу унети у компатибилни симулатор борбе:', + 'tactical_retreat' => 'Тактичко повлачење', + 'tactical_retreat_tooltip' => 'Pokaži iskorištavanje deuteriuma pri povlačenju', + 'continue' => 'Настави', + 'back' => 'Nazad', + 'origin' => 'Порекло', + 'destination' => 'Одредиште', + 'planet' => 'planet', + 'moon' => 'mjesec', + 'coordinates' => 'Koordinate', + 'distance' => 'Daljina', + 'debris_field' => 'ruševine', + 'debris_field_lower' => 'ruševine', + 'shortcuts' => 'Пречице', + 'combat_forces' => 'Борбене снаге', + 'player_label' => 'Igrači', + 'player_name' => 'Име играча', + 'select_mission' => 'Изаберите мисију за мету', + 'bashing_disabled' => 'Napadačke misije su deaktivirane zbog previše napada na metu.', + 'mission_expedition' => 'Ekspedicija', + 'mission_colonise' => 'Kolonizirati', + 'mission_recycle' => 'Recikliraj ruševinu', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Stacioniranje', + 'mission_espionage' => 'Spijunaza', + 'mission_acs_defend' => 'Pauzirati', + 'mission_attack' => 'Napad', + 'mission_acs_attack' => 'AKS Napad', + 'mission_destroy_moon' => 'Unistiti', + 'desc_attack' => 'Напада флоту и одбрану вашег противника.', + 'desc_acs_attack' => 'Часне битке могу постати нечасне битке ако јаки играчи уђу кроз АЦС. Овде је одлучујући фактор нападачев збир укупних војних поена у поређењу са збиром укупних војних поена браниоца.', + 'desc_transport' => 'Преноси ваше ресурсе на друге планете.', + 'desc_deploy' => 'Шаље вашу флоту трајно на другу планету вашег царства.', + 'desc_acs_defend' => 'Одбраните планету свог саиграча.', + 'desc_espionage' => 'Шпијунирајте светове страних царева.', + 'desc_colonise' => 'Колонизује нову планету.', + 'desc_recycle' => 'Пошаљите своје рециклере на поље отпада да сакупе ресурсе који тамо плутају.', + 'desc_destroy_moon' => 'Уништава месец вашег непријатеља.', + 'desc_expedition' => 'Пошаљите своје бродове у најудаљеније крајеве свемира да бисте завршили узбудљиве задатке.', + 'fleet_union' => 'Синдикат флоте', + 'union_created' => 'Синдикат флоте је успешно створен.', + 'union_edited' => 'Синдикат флоте је успешно измењен.', + 'err_union_max_fleets' => 'Максимално 16 флота може да нападне.', + 'err_union_max_players' => 'Максимално 5 играча може да нападне.', + 'err_union_too_slow' => 'Преспори сте да се придружите овој флоти.', + 'err_union_target_mismatch' => 'Ваша флота мора да циља исту локацију као и синдикат флоте.', + 'union_name' => 'Име синдиката', + 'buddy_list' => 'Листа пријатеља', + 'buddy_list_loading' => 'Учитавање...', + 'buddy_list_empty' => 'Нема доступних пријатеља', + 'buddy_list_error' => 'Учитавање пријатеља није успело', + 'search_user' => 'Претражи корисника', + 'search' => 'Trazi', + 'union_user' => 'Корисник синдиката', + 'invite' => 'Позови', + 'kick' => 'Кицк', + 'ok' => 'Ок', + 'own_fleet' => 'Сопствена флота', + 'briefing' => 'Брифинг', + 'load_resources' => 'Учитајте ресурсе', + 'load_all_resources' => 'Учитајте све ресурсе', + 'all_resources' => 'Svi resursi', + 'flight_duration' => 'Трајање лета (у једном правцу)', + 'federation_duration' => 'Трајање лета (унија флоте)', + 'arrival' => 'Долазак', + 'return_trip' => 'Повратак', + 'speed' => 'Brzina:', + 'max_abbr' => 'мак.', + 'hour_abbr' => 'х', + 'deuterium_consumption' => 'Потрошња деутеријума', + 'empty_cargobays' => 'Празни товарни простори', + 'hold_time' => 'Задржите време', + 'expedition_duration' => 'Трајање експедиције', + 'cargo_bay' => 'товарни простор', + 'cargo_space' => 'Iskorišten kapacitet / maksimalan kapacitet', + 'send_fleet' => 'Pošalji flotu', + 'retreat_on_defender' => 'Повратак након повлачења бранилаца', + 'retreat_tooltip' => 'Ako je ova opcija aktivirana, vaša flota će se također povući bez borbe ako vaš protivnik pobjegne.', + 'plunder_food' => 'Пљачкајте храну', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'fleet_details' => 'Детаљи о флоти', + 'ships' => 'Brodovi', + 'shipment' => 'Испорука', + 'recall' => 'Подсетимо се', + 'start_time' => 'Време почетка', + 'time_of_arrival' => 'Време доласка', + 'deep_space' => 'Дубоки свемир', + 'uninhabited_planet' => 'Ненасељена планета', + 'no_debris_field' => 'Нема поља отпада', + 'player_vacation' => 'Играч у режиму одмора', + 'admin_gm' => 'Админ или ГМ', + 'noob_protection' => 'Нооб заштита', + 'player_too_strong' => 'Ова планета не може бити нападнута јер је играч превише јак!', + 'no_moon' => 'Нема расположивог месеца.', + 'no_recycler' => 'Нема расположивог рециклера.', + 'no_events' => 'Тренутно нема активних догађаја.', + 'planet_already_reserved' => 'Ова планета је већ резервисана за пресељење.', + 'max_planet_warning' => 'Пажња! Тренутно није могуће колонизирати даље планете. За сваку нову колонију неопходна су два нивоа истраживања астротехнологије. Да ли и даље желите да пошаљете своју флоту?', + 'empty_systems' => 'Празни системи', + 'inactive_systems' => 'Неактивни системи', + 'network_on' => 'Он', + 'network_off' => 'Офф', + 'err_generic' => 'Дошло је до грешке', + 'err_no_moon' => 'Грешка, нема месеца', + 'err_newbie_protection' => 'Грешка, играчу се не може приступити због заштите почетника', + 'err_too_strong' => 'Играч је превише јак да би био нападнут', + 'err_vacation_mode' => 'Грешка, плејер је у режиму одмора', + 'err_own_vacation' => 'Ниједна флота се не може послати из режима одмора!', + 'err_not_enough_ships' => 'Грешка, нема довољно бродова, пошаљите максималан број:', + 'err_no_ships' => 'Грешка, нема доступних бродова', + 'err_no_slots' => 'Грешка, нема слободних места за флоту', + 'err_no_deuterium' => 'Грешка, немате довољно деутеријума', + 'err_no_planet' => 'Грешка, тамо нема планете', + 'err_no_cargo' => 'Грешка, нема довољно терета', + 'err_multi_alarm' => 'Мулти-аларм', + 'err_attack_ban' => 'Забрана напада', + 'enemy_fleet' => 'Neprijateljski', + 'friendly_fleet' => 'Prijateljski', + 'admiral_slot_bonus' => 'Bonus admirala: dodatni slot za flotu', + 'general_slot_bonus' => 'Bonus slot za flotu', + 'bash_warning' => 'Upozorenje: dostignut je limit napada! Dalji napadi mogu dovesti do zabrane naloga.', + 'add_new_template' => 'Sačuvaj šablon flote', + 'tactical_retreat_label' => 'Taktičko povlačenje', + 'tactical_retreat_full_tooltip' => 'Omogući taktičko povlačenje: vaša flota će se povući ako je borbeni odnos nepovoljan. Potreban je Admiral za odnos 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktičko povlačenje pri odnosu 3:1 (potreban Admiral)', + 'fleet_sent_success' => 'Vaša flota je uspešno poslata.', + ], + 'galaxy' => [ + 'vacation_error' => 'Не можете да користите приказ галаксије док сте у режиму одмора!', + 'system' => 'Solarni sistem', + 'go' => 'Kreni!', + 'system_phalanx' => 'Falanga sustava', + 'system_espionage' => 'Системска шпијунажа', + 'discoveries' => 'Otkrića', + 'discoveries_tooltip' => 'Pokreni misiju otkrivanja na svim mogućim lokacijama', + 'probes_short' => 'Есп.Пробе', + 'recycler_short' => 'Реци.', + 'ipm_short' => 'ИПМ.', + 'used_slots' => 'Коришћени слотови', + 'planet_col' => 'planet', + 'name_col' => 'Ime', + 'moon_col' => 'mjesec', + 'debris_short' => 'Ru', + 'player_status' => 'Igrac (Status)', + 'alliance' => 'Savez', + 'action' => 'Akcija', + 'planets_colonized' => 'Планете колонизоване', + 'expedition_fleet' => 'Ekspedicijska Flota', + 'admiral_needed' => 'Za korištenje ove značajke je potreban Admiral.', + 'send' => 'Poslati', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'А', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 'с', + 'legend_strong' => 'Jak igrac', + 'status_noob_abbr' => 'н', + 'legend_noob' => 'слабији играч (новајлија)', + 'status_outlaw_abbr' => 'о', + 'legend_outlaw' => 'Odmetnik (trenutno)', + 'status_vacation_abbr' => 'в', + 'vacation_mode' => 'Modus odsustva', + 'status_banned_abbr' => 'б', + 'legend_banned' => 'Kaznjen igrac', + 'status_inactive_abbr' => 'и', + 'legend_inactive_7' => '7 dana inaktivan', + 'status_longinactive_abbr' => 'И', + 'legend_inactive_28' => '28 dana inaktivan', + 'status_honorable_abbr' => 'čb', + 'legend_honorable' => 'Часна мета', + 'phalanx_restricted' => 'Системску фалангу може користити само Истраживач класе савеза!', + 'astro_required' => 'Прво морате истражити астрофизику.', + 'galaxy_nav' => 'Galaksija', + 'activity' => 'Активност', + 'no_action' => 'Нема доступних радњи.', + 'time_minute_abbr' => 'м', + 'moon_diameter_km' => 'Пречник месеца у км', + 'km' => 'км', + 'pathfinders_needed' => 'Потребни су трагачи', + 'recyclers_needed' => 'Потребни рециклери', + 'mine_debris' => 'Моје', + 'phalanx_no_deut' => 'Нема довољно деутеријума за распоређивање фаланге.', + 'use_phalanx' => 'Користите фалангу', + 'colonize_error' => 'Није могуће колонизовати планету без колонијалног брода.', + 'ranking' => 'Рангирање', + 'espionage_report' => 'Извештај о шпијунажи', + 'missile_attack' => 'ракетни напад', + 'rank' => 'Mjesto', + 'alliance_member' => 'Члан', + 'alliance_class' => 'Klasa Saveza', + 'espionage_not_possible' => 'Шпијунажа није могућа', + 'espionage' => 'Spijunaza', + 'hire_admiral' => 'Унајмите адмирала', + 'dark_matter' => 'Тамна материја', + 'outlaw_explanation' => 'Ако сте одметник, више немате никакву заштиту од напада и сви играчи вас могу напасти.', + 'honorable_target_explanation' => 'У борби против ове мете можете добити поене части и опљачкати 50% више плена.', + 'relocate_success' => 'Позиција је резервисана за вас. Почело је пресељење колоније.', + 'relocate_title' => 'Ресеттле Планет', + 'relocate_question' => 'Да ли сте сигурни да желите да преместите своју планету на ове координате? Да бисте финансирали пресељење, требаће вам :цост Дарк Маттер.', + 'deut_needed_relocate' => 'Немате довољно деутеријума! Треба вам 10 јединица деутеријума.', + 'fleet_attacking' => 'Флота напада!', + 'fleet_underway' => 'Флота је на путу', + 'discovery_send' => 'Отпрема брод за истраживање', + 'discovery_success' => 'Истраживачки брод је послат', + 'discovery_unavailable' => 'Не можете послати истраживачки брод на ову локацију.', + 'discovery_underway' => 'Истраживачки брод се већ приближава овој планети.', + 'discovery_locked' => 'Још нисте откључали истраживање да бисте открили нове облике живота.', + 'discovery_title' => 'Истраживачки брод', + 'discovery_question' => 'Да ли желите да пошаљете истраживачки брод на ову планету?<бр/>Метал: 5000 Кристал: 1000 Деутеријум: 500', + 'sensor_report' => 'извештај сензора', + 'sensor_report_from' => 'Сензорски извештај са', + 'refresh' => 'Освежи', + 'arrived' => 'Стигао', + 'target' => 'Таргет', + 'flight_duration' => 'Трајање лета', + 'ipm_full' => 'Događanja', + 'primary_target' => 'Примарни циљ', + 'no_primary_target' => 'Није изабран примарни циљ: случајни циљ', + 'target_has' => 'Таргет хас', + 'abm_full' => 'Događanja', + 'fire' => 'Ватра', + 'valid_missile_count' => 'Унесите исправан број пројектила', + 'not_enough_missiles' => 'Немате довољно пројектила', + 'launched_success' => 'Ракете успешно лансиране!', + 'launch_failed' => 'Није успело лансирање пројектила', + 'alliance_page' => 'Informacije o alijansi', + 'apply' => 'Prijavi se', + 'contact_support' => 'Kontaktirajte podršku', + 'insufficient_range' => 'Недовољан домет (импулсни погон на нивоу истраживања) ваших међупланетарних пројектила!', + ], + 'buddy' => [ + 'request_sent' => 'Захтев за пријатеље је успешно послат!', + 'request_failed' => 'Слање захтева за другар није успело.', + 'request_to' => 'Пријатељ тражи да', + 'ignore_confirm' => 'Да ли сте сигурни да желите да игноришете', + 'ignore_success' => 'Играч је успешно игнорисан!', + 'ignore_failed' => 'Игнорисање играча није успело.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Komunikacija', + 'tab_economy' => 'Ekonomija', + 'tab_universe' => 'Svemir', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriti', + 'subtab_espionage' => 'Spijunaza', + 'subtab_combat' => 'Борбени извештаји', + 'subtab_expeditions' => 'Експедиције', + 'subtab_transport' => 'Синдикати/Транспорт', + 'subtab_other' => 'Остало', + 'subtab_messages' => 'Poruke', + 'subtab_information' => 'Информације', + 'subtab_shared_combat' => 'Заједнички борбени извештаји', + 'subtab_shared_espionage' => 'Заједнички извештаји о шпијунажи', + 'news_feed' => 'Newsfeed', + 'loading' => 'ucitavanje...', + 'error_occurred' => 'Дошло је до грешке', + 'mark_favourite' => 'означи као омиљену', + 'remove_favourite' => 'уклоните из омиљених', + 'from' => 'Од', + 'no_messages' => 'Тренутно нема доступних порука на овој картици', + 'new_alliance_msg' => 'Нова порука савеза', + 'to' => 'То', + 'all_players' => 'сви играчи', + 'send' => 'Poslati', + 'delete_buddy_title' => 'Обриши другар', + 'report_to_operator' => 'Пријавити ову поруку оператеру игре?', + 'too_few_chars' => 'Премало знакова! Унесите најмање 2 знака.', + 'bbcode_bold' => 'Болд', + 'bbcode_italic' => 'Курзив', + 'bbcode_underline' => 'Подвуци', + 'bbcode_stroke' => 'Прецртано', + 'bbcode_sub' => 'Субсцрипт', + 'bbcode_sup' => 'Суперсцрипт', + 'bbcode_font_color' => 'Боја фонта', + 'bbcode_font_size' => 'Величина фонта', + 'bbcode_bg_color' => 'Боја позадине', + 'bbcode_bg_image' => 'Позадинска слика', + 'bbcode_tooltip' => 'Тоол-тип', + 'bbcode_align_left' => 'Лево поравнање', + 'bbcode_align_center' => 'Поравнајте по средини', + 'bbcode_align_right' => 'Десно поравнајте', + 'bbcode_align_justify' => 'Јустифи', + 'bbcode_block' => 'Пауза', + 'bbcode_code' => 'Код', + 'bbcode_spoiler' => 'Споилер', + 'bbcode_moreopts' => 'Више опција', + 'bbcode_list' => 'Лист', + 'bbcode_hr' => 'Хоризонтална линија', + 'bbcode_picture' => 'Слика', + 'bbcode_link' => 'Линк', + 'bbcode_email' => 'Емаил', + 'bbcode_player' => 'Igrači', + 'bbcode_item' => 'Ставка', + 'bbcode_coordinates' => 'Koordinate', + 'bbcode_preview' => 'Преглед', + 'bbcode_text_ph' => 'Текст...', + 'bbcode_player_ph' => 'ИД или име играча', + 'bbcode_item_ph' => 'ИД артикла', + 'bbcode_coord_ph' => 'Галаксија:систем:позиција', + 'bbcode_chars_left' => 'Преостали знакови', + 'bbcode_ok' => 'Ок', + 'bbcode_cancel' => 'Откажи', + 'bbcode_repeat_x' => 'Поновите хоризонтално', + 'bbcode_repeat_y' => 'Поновите вертикално', + 'spy_player' => 'Igrači', + 'spy_activity' => 'Активност', + 'spy_minutes_ago' => 'пре неколико минута', + 'spy_class' => 'Klasa', + 'spy_unknown' => 'Непознато', + 'spy_alliance_class' => 'Klasa Saveza', + 'spy_no_alliance_class' => 'Није изабрана класа савеза', + 'spy_resources' => 'Resursi', + 'spy_loot' => 'Лоот', + 'spy_counter_esp' => 'Шанса за контрашпијунажу', + 'spy_no_info' => 'Нисмо успели да преузмемо поуздане информације овог типа из скенирања.', + 'spy_debris_field' => 'ruševine', + 'spy_no_activity' => 'Ваша шпијунажа не показује абнормалности у атмосфери планете. Чини се да у последњих сат времена на планети није било активности.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'Одбрана', + 'spy_research' => 'Istraživanje', + 'spy_building' => 'Зграда', + 'battle_attacker' => 'Нападач', + 'battle_defender' => 'Дефендер', + 'battle_resources' => 'Resursi', + 'battle_loot' => 'Лоот', + 'battle_debris_new' => 'Поље отпада (ново креирано)', + 'battle_wreckage_created' => 'Створена олупина', + 'battle_attacker_wreckage' => 'Олупина нападача', + 'battle_repaired' => 'Заправо поправљено', + 'battle_moon_chance' => 'Моон Цханце', + 'battle_report' => 'Борбени извештај', + 'battle_planet' => 'planet', + 'battle_fleet_command' => 'Команда флоте', + 'battle_from' => 'Од', + 'battle_tactical_retreat' => 'Тактичко повлачење', + 'battle_total_loot' => 'Тотални плен', + 'battle_debris' => 'Крхотине (ново)', + 'battle_recycler' => 'Događanja', + 'battle_mined_after' => 'Минирано након борбе', + 'battle_reaper' => 'Događanja', + 'battle_debris_left' => 'Поља рушевина (лево)', + 'battle_honour_points' => 'Bodovi časti', + 'battle_dishonourable' => 'Нечасна борба', + 'battle_vs' => 'вс', + 'battle_honourable' => 'Часна борба', + 'battle_class' => 'Klasa', + 'battle_weapons' => 'Оружје', + 'battle_shields' => 'Штитови', + 'battle_armour' => 'Оклоп', + 'battle_combat_ships' => 'Ratni brodovi', + 'battle_civil_ships' => 'Civilni brodovi', + 'battle_defences' => 'Одбране', + 'battle_repaired_def' => 'Поправљена одбрана', + 'battle_share' => 'поделите поруку', + 'battle_attack' => 'Napad', + 'battle_espionage' => 'Spijunaza', + 'battle_delete' => 'избрисати', + 'battle_favourite' => 'означи као омиљену', + 'battle_hamill' => 'Лаки борац је уништио једну звезду смрти пре него што је битка почела!', + 'battle_retreat_tooltip' => 'Имајте на уму да Деатхстарс, шпијунске сонде, соларни сателити и било која флота у мисији АЦС одбране не могу да беже. Тактичко повлачење се такође деактивира у часним биткама. Повлачење је такође могло бити ручно деактивирано или спречено недостатком деутеријума. Бандити и играчи са више од 500.000 поена никада не повлаче.', + 'battle_no_flee' => 'Одбрамбена флота није побегла.', + 'battle_rounds' => 'Роундс', + 'battle_start' => 'Почни', + 'battle_player_from' => 'из', + 'battle_attacker_fires' => ':нападач испаљује укупно :хитс хитаца у :дефендера са укупном снагом од :снаге. Штитови :дефендер2 апсорбују :апсорбоване тачке оштећења.', + 'battle_defender_fires' => ':дефендер испаљује укупно :хитс хитаца на :нападача са укупном снагом од :снаге. Штитови :аттацкер2 апсорбују :апсорбоване тачке оштећења.', + ], + 'alliance' => [ + 'page_title' => 'Savez', + 'tab_overview' => 'Pregled', + 'tab_management' => 'Менаџмент', + 'tab_communication' => 'Komunikacija', + 'tab_applications' => 'Primjene', + 'tab_classes' => 'Аллианце Цлассес', + 'tab_create' => 'Napravi savez', + 'tab_search' => 'Traži savez', + 'tab_apply' => 'применити', + 'your_alliance' => 'Ваш савез', + 'name' => 'Ime', + 'tag' => 'Таг', + 'created' => 'Цреатед', + 'member' => 'Члан', + 'your_rank' => 'Ваш ранг', + 'homepage' => 'Почетна страница', + 'logo' => 'Лого савеза', + 'open_page' => 'Отворите страницу савеза', + 'highscore' => 'Најбољи резултат Алијансе', + 'leave_wait_warning' => 'Ако напустите савез, мораћете да сачекате 3 дана пре него што се придружите или направите други савез.', + 'leave_btn' => 'Напусти савез', + 'member_list' => 'Листа чланова', + 'no_members' => 'Није пронађен ниједан члан', + 'assign_rank_btn' => 'Додели чин', + 'kick_tooltip' => 'Кицк члан алијансе', + 'write_msg_tooltip' => 'Napisati poruku', + 'col_name' => 'Ime', + 'col_rank' => 'Mjesto', + 'col_coords' => 'Цоордс', + 'col_joined' => 'Јоинед', + 'col_online' => 'Aktivan', + 'col_function' => 'Функција', + 'internal_area' => 'Унутрашња област', + 'external_area' => 'Ектернал Ареа', + 'configure_privileges' => 'Конфигуришите привилегије', + 'col_rank_name' => 'Назив ранга', + 'col_applications_group' => 'Primjene', + 'col_member_group' => 'Члан', + 'col_alliance_group' => 'Savez', + 'delete_rank' => 'Обриши ранг', + 'save_btn' => 'Spremi', + 'rights_warning_html' => '<стронг>Упозорење! Можете да дате само дозволе које имате.', + 'rights_warning_loca' => '[б]Упозорење![/б] Можете дати само дозволе које имате сами.', + 'rights_legend' => 'Легенда о правима', + 'create_rank_btn' => 'Креирајте нови ранг', + 'rank_name_placeholder' => 'Назив ранга', + 'no_ranks' => 'Нису пронађени чинови', + 'perm_see_applications' => 'Прикажи апликације', + 'perm_edit_applications' => 'Обрадите апликације', + 'perm_see_members' => 'Прикажи листу чланова', + 'perm_kick_user' => 'Кицк усер', + 'perm_see_online' => 'Погледајте статус на мрежи', + 'perm_send_circular' => 'Напишите циркуларну поруку', + 'perm_disband' => 'Распусти савез', + 'perm_manage' => 'Управљајте савезом', + 'perm_right_hand' => 'Десна рука', + 'perm_right_hand_long' => '`Десна рука` (неопходно за пренос ранга оснивача)', + 'perm_manage_classes' => 'Управљајте класом алијансе', + 'manage_texts' => 'Управљајте текстовима', + 'internal_text' => 'Интерни текст', + 'external_text' => 'Екстерни текст', + 'application_text' => 'Текст апликације', + 'options' => 'Opcije', + 'alliance_logo_label' => 'Лого савеза', + 'applications_field' => 'Primjene', + 'status_open' => 'Могуће (савез отворен)', + 'status_closed' => 'Немогуће (савез затворен)', + 'rename_founder' => 'Преименујте назив оснивача као', + 'rename_newcomer' => 'Преименујте новопридошли ранг', + 'no_settings_perm' => 'Немате дозволу да управљате подешавањима савеза.', + 'change_tag_name' => 'Промените ознаку/име савеза', + 'change_tag' => 'Промените ознаку савеза', + 'change_name' => 'Промените назив савеза', + 'former_tag' => 'Ознака бившег савеза:', + 'new_tag' => 'Нова ознака савеза:', + 'former_name' => 'Ранији назив савеза:', + 'new_name' => 'Ново име савеза:', + 'former_tag_short' => 'Бивша ознака савеза', + 'new_tag_short' => 'Нова ознака савеза', + 'former_name_short' => 'Раније име савеза', + 'new_name_short' => 'Ново име савеза', + 'no_tagname_perm' => 'Немате дозволу да промените ознаку/име савеза.', + 'delete_pass_on' => 'Избриши савез/Пропусти савез', + 'delete_btn' => 'Избришите овај савез', + 'no_delete_perm' => 'Немате дозволу да избришете савез.', + 'handover' => 'Савез за предају', + 'takeover_btn' => 'Преузми савез', + 'loca_continue' => 'Настави', + 'loca_change_founder' => 'Пренесите титулу оснивача на:', + 'loca_no_transfer_error' => 'Ниједан од чланова нема тражено право на `десну руку`. Не можете предати савез.', + 'loca_founder_inactive_error' => 'Оснивач није довољно дуго неактиван да би преузео савез.', + 'leave_section_title' => 'Напусти савез', + 'leave_consequences' => 'Ако напустите савез, изгубићете све дозволе за ранг и погодности савеза.', + 'no_applications' => 'Није пронађена ниједна апликација', + 'accept_btn' => 'прихватити', + 'deny_btn' => 'Одбијте подносиоца захтева', + 'report_btn' => 'Пријавите апликацију', + 'app_date' => 'Датум пријаве', + 'action_col' => 'Akcija', + 'answer_btn' => 'одговори', + 'reason_label' => 'Разлог', + 'apply_title' => 'Пријавите се у Алијансу', + 'apply_heading' => 'Апликација за', + 'send_application_btn' => 'Пошаљите пријаву', + 'chars_remaining' => 'Преостали знакови', + 'msg_too_long' => 'Порука је предугачка (максимално 2000 знакова)', + 'addressee' => 'То', + 'all_players' => 'сви играчи', + 'only_rank' => 'једини ранг:', + 'send_btn' => 'Poslati', + 'info_title' => 'Информације о савезу', + 'apply_confirm' => 'Да ли желите да се пријавите за овај савез?', + 'redirect_confirm' => 'Пратећи ову везу, напустићете ОГаме. Да ли желите да наставите?', + 'class_selection_header' => 'Odabir Klase', + 'select_class_title' => 'Изаберите класу савеза', + 'select_class_note' => 'Odaberite klasu saveza kako bi dobili posebne bonuse. Klasu saveza možete promijeniti u izborniku saveza, pod uvjetom da imate potrebna prava.', + 'class_warriors' => 'ратници (савез)', + 'class_traders' => 'Трговци (савез)', + 'class_researchers' => 'Истраживачи (Савез)', + 'class_label' => 'Klasa Saveza', + 'buy_for' => 'Купите за', + 'no_dark_matter' => 'Нема довољно тамне материје на располагању', + 'loca_deactivate' => 'Деактивирај', + 'loca_activate_dm' => 'Да ли желите да активирате класу савеза #аллианцеЦлассНаме# за #даркматтер# Дарк Маттер? На тај начин ћете изгубити своју тренутну класу савеза.', + 'loca_activate_item' => 'Да ли желите да активирате алијансу класу #аллианцеЦлассНаме#? На тај начин ћете изгубити своју тренутну класу савеза.', + 'loca_deactivate_note' => 'Да ли заиста желите да деактивирате класу алијансе #аллианцеЦлассНаме#? За реактивацију је потребна ставка за промену класе савеза за 500.000 тамне материје.', + 'loca_class_change_append' => '<бр><бр>Тренутна класа савеза: #цуррентАллианцеЦлассНаме#<бр><бр>Последња промена: #ластАллианцеЦлассЦханге#', + 'loca_no_dm' => 'Нема довољно тамне материје! Да ли желите да купите сада?', + 'loca_reference' => 'Референце', + 'loca_language' => 'Jezik:', + 'loca_loading' => 'ucitavanje...', + 'warrior_bonus_1' => '+10% брзине за бродове који лете између чланица савеза', + 'warrior_bonus_2' => '+1 ниво борбеног истраживања', + 'warrior_bonus_3' => '+1 ниво истраживања шпијунаже', + 'warrior_bonus_4' => 'Систем за шпијунажу се може користити за скенирање читавих система.', + 'trader_bonus_1' => '+10% брзине за транспортере', + 'trader_bonus_2' => '+5% производње рудника', + 'trader_bonus_3' => '+5% производње енергије', + 'trader_bonus_4' => '+10% капацитета складиштења на планети', + 'trader_bonus_5' => '+10% капацитета за складиштење месеца', + 'researcher_bonus_1' => '+5% веће планете на колонизацију', + 'researcher_bonus_2' => '+10% брзине до одредишта експедиције', + 'researcher_bonus_3' => 'Системска фаланга се може користити за скенирање кретања флоте у целим системима.', + 'class_not_implemented' => 'Систем класа Алијансе још није имплементиран', + 'create_tag_label' => 'Ознака савеза (3-8 знакова)', + 'create_name_label' => 'Назив савеза (3-30 знакова)', + 'create_btn' => 'Napravi savez', + 'loca_ally_tag_chars' => 'Аллианце-Таг (3-30 знакова)', + 'loca_ally_name_chars' => 'Назив савеза (3-8 знакова)', + 'loca_ally_name_label' => 'Назив савеза (3-30 знакова)', + 'loca_ally_tag_label' => 'Ознака савеза (3-8 знакова)', + 'validation_min_chars' => 'Нема довољно знакова', + 'validation_special' => 'Садржи неважеће знакове.', + 'validation_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_space' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_consec_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_consec_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_consec_spaces' => 'Не можете користити два или више размака један за другим.', + 'confirm_leave' => 'Да ли сте сигурни да желите да напустите савез?', + 'confirm_kick' => 'Да ли сте сигурни да желите да избаците :усернаме из алијансе?', + 'confirm_deny' => 'Да ли сте сигурни да желите да одбијете ову апликацију?', + 'confirm_deny_title' => 'Одбиј пријаву', + 'confirm_disband' => 'Стварно избрисати савез?', + 'confirm_pass_on' => 'Да ли сте сигурни да желите да пренесете свој савез?', + 'confirm_takeover' => 'Да ли сте сигурни да желите да преузмете овај савез?', + 'confirm_abandon' => 'Напустити овај савез?', + 'confirm_takeover_long' => 'Да преузмете овај савез?', + 'msg_already_in' => 'Већ сте у савезу', + 'msg_not_in_alliance' => 'Нисте у савезу', + 'msg_not_found' => 'Алијанса није пронађена', + 'msg_id_required' => 'ИД савеза је обавезан', + 'msg_closed' => 'Овај савез је затворен за пријаве', + 'msg_created' => 'Савез је успешно створен', + 'msg_applied' => 'Пријава је успешно послата', + 'msg_accepted' => 'Пријава је прихваћена', + 'msg_rejected' => 'Пријава је одбијена', + 'msg_kicked' => 'Члан избачен из савеза', + 'msg_kicked_success' => 'Члан је успешно ударио', + 'msg_left' => 'Напустили сте савез', + 'msg_rank_assigned' => 'Ранг додељен', + 'msg_rank_assigned_to' => 'Ранг је успешно додељен :наме', + 'msg_ranks_assigned' => 'Рангови су додељени успешно', + 'msg_rank_perms_updated' => 'Дозволе за ранг су ажуриране', + 'msg_texts_updated' => 'Текстови савеза су ажурирани', + 'msg_text_updated' => 'Текст савеза је ажуриран', + 'msg_settings_updated' => 'Подешавања савеза су ажурирана', + 'msg_tag_updated' => 'Ознака савеза је ажурирана', + 'msg_name_updated' => 'Име савеза је ажурирано', + 'msg_tag_name_updated' => 'Ознака и име савеза су ажурирани', + 'msg_disbanded' => 'Савез се распао', + 'msg_broadcast_sent' => 'Емитована порука је успешно послата', + 'msg_rank_created' => 'Ранг је успешно направљен', + 'msg_apply_success' => 'Пријава је успешно послата', + 'msg_apply_error' => 'Слање пријаве није успело', + 'msg_leave_error' => 'Напуштање савеза није успело', + 'msg_assign_error' => 'Додељивање рангова није успело', + 'msg_kick_error' => 'Избацивање члана није успело', + 'msg_invalid_action' => 'Неважећа радња', + 'msg_error' => 'Дошло је до грешке', + 'rank_founder_default' => 'Osnivač', + 'rank_newcomer_default' => 'Novajlija', + ], + 'techtree' => [ + 'tab_techtree' => 'Tehnologije', + 'tab_applications' => 'Primjene', + 'tab_techinfo' => 'Info', + 'tab_technology' => 'Tehnologija', + 'page_title' => 'Tehnologija', + 'no_requirements' => 'Nema traženih uvjeta', + 'is_requirement_for' => 'је услов за', + 'level' => 'Nivo', + 'col_level' => 'Level', + 'col_difference' => 'Razlika', + 'col_diff_per_level' => 'Razlika/level', + 'col_protected' => 'Zaštićeni', + 'col_protected_percent' => 'Заштићено (проценат)', + 'production_energy_balance' => 'Energy Consumption', + 'production_per_hour' => 'Proizvodnja po satu', + 'production_deuterium_consumption' => 'Потрошња деутеријума', + 'properties_technical_data' => 'Технички подаци', + 'properties_structural_integrity' => 'Структурални интегритет', + 'properties_shield_strength' => 'Снага штита', + 'properties_attack_strength' => 'Снага напада', + 'properties_speed' => 'Брзина', + 'properties_cargo_capacity' => 'Царго Цапацити', + 'properties_fuel_usage' => 'Потрошња горива (деутеријум)', + 'tooltip_basic_value' => 'Основна вредност', + 'rapidfire_from' => 'Рапидфире фром', + 'rapidfire_against' => 'Рапидфире агаинст', + 'storage_capacity' => 'Поклопац за складиштење.', + 'plasma_metal_bonus' => 'Метал бонус %', + 'plasma_crystal_bonus' => 'Кристални бонус %', + 'plasma_deuterium_bonus' => 'Деутеријум бонус %', + 'astrophysics_max_colonies' => 'Максималне колоније', + 'astrophysics_max_expeditions' => 'Максималне експедиције', + 'astrophysics_note_1' => 'Позиције 3 и 13 се могу попунити од нивоа 4 надаље.', + 'astrophysics_note_2' => 'Позиције 2 и 14 се могу попунити од нивоа 6 надаље.', + 'astrophysics_note_3' => 'Позиције 1 и 15 се могу попунити од нивоа 8 надаље.', + ], + 'options' => [ + 'page_title' => 'Opcije', + 'tab_userdata' => 'Podaci o korisniku', + 'tab_general' => 'Osnovno', + 'tab_display' => 'Prikaz', + 'tab_extended' => 'Napredno', + 'section_playername' => 'Име играча', + 'your_player_name' => 'Ваше име играча:', + 'new_player_name' => 'Ново име играча:', + 'username_change_once_week' => 'Можете променити своје корисничко име једном недељно.', + 'username_change_hint' => 'Да бисте то урадили, кликните на своје име или подешавања на врху екрана.', + 'section_password' => 'Промени лозинку', + 'old_password' => 'Унесите стару лозинку:', + 'new_password' => 'Нова лозинка (најмање 4 знака):', + 'repeat_password' => 'Поновите нову лозинку:', + 'password_check' => 'Провера лозинке:', + 'password_strength_low' => 'Ниско', + 'password_strength_medium' => 'Средње', + 'password_strength_high' => 'Високо', + 'password_properties_title' => 'Лозинка треба да садржи следећа својства', + 'password_min_max' => 'мин. 4 знака, макс. 128 карактера', + 'password_mixed_case' => 'Велика и мала слова', + 'password_special_chars' => 'Специјални знакови (нпр. !?:_., )', + 'password_numbers' => 'Бројеви', + 'password_length_hint' => 'Ваша лозинка мора да има најмање <стронг>4 знака и не сме да буде дужа од <стронг>128 знакова.', + 'section_email' => 'Адреса е-поште', + 'current_email' => 'Тренутна адреса е-поште:', + 'send_validation_link' => 'Пошаљите везу за валидацију', + 'email_sent_success' => 'Е-пошта је успешно послата!', + 'email_sent_error' => 'Грешка! Налог је већ потврђен или е-порука није могла бити послата!', + 'email_too_many_requests' => 'Већ сте затражили превише е-порука!', + 'new_email' => 'Нова имејл адреса:', + 'new_email_confirm' => 'Нова адреса е-поште (за потврду):', + 'enter_password_confirm' => 'Унесите лозинку (као потврду):', + 'email_warning' => 'Упозорење! Након успешне валидације налога, обновљена промена адресе е-поште је могућа тек након периода од <б>7 дана.', + 'section_spy_probes' => 'Sonde za špijunažu', + 'spy_probes_amount' => 'Broj sondi za špijunažu:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivirajte chat:', + 'section_warnings' => 'Upozorenja', + 'disable_outlaw_warning' => 'Deaktiviraj odmetničko upozorenje napada na neprijatelje 5-puta jače:', + 'section_general_display' => 'Osnovno', + 'language' => 'Jezik:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jezička podešavanja su sačuvana.', + 'show_mobile_version' => 'Прикажи мобилну верзију:', + 'show_alt_dropdowns' => 'Прикажи алтернативне падајуће меније:', + 'activate_autofocus' => 'Aktiviraj autofokus na statistikama:', + 'always_show_events' => 'Uvijek prikaži događaje:', + 'events_hide' => 'Sakrij', + 'events_above' => 'Iznad sadržaja', + 'events_below' => 'Ispod sadržaja', + 'section_planets' => 'Vaše planete', + 'sort_planets_by' => 'Sortiraj planete po:', + 'sort_emergence' => 'Redosljedu stvaranja', + 'sort_coordinates' => 'Koordinate', + 'sort_alphabet' => 'Abecedi', + 'sort_size' => 'Veličina', + 'sort_used_fields' => 'Iskorištena polja', + 'sort_sequence' => 'Redosljed:', + 'sort_order_up' => 'uzlazno', + 'sort_order_down' => 'silazno', + 'section_overview_display' => 'Pregled', + 'highlight_planet_info' => 'Istakni podatke o planeti:', + 'animated_detail_display' => 'Animiran detaljni prikaz:', + 'animated_overview' => 'Animiran pregled:', + 'section_overlays' => 'Nadslojevi', + 'overlays_hint' => 'Sljedeće postavke dozvoljavaju odgovarajućim nadslojevima otvaranje u dodatnim prozorima preglednika umjesto unutar igre.', + 'popup_notes' => 'Bilješke u dodatnom prozoru.:', + 'popup_combat_reports' => 'Борбени извештаји у додатном прозору:', + 'section_messages_display' => 'Poruke', + 'hide_report_pictures' => 'Сакриј слике у извештајима:', + 'msgs_per_page' => 'Количина приказаних порука по страници:', + 'auctioneer_notifications' => 'Обавештење аукционара:', + 'economy_notifications' => 'Креирајте економске поруке:', + 'section_galaxy_display' => 'Galaksija', + 'detailed_activity' => 'Detaljni prikaz aktivnosti:', + 'preserve_galaxy_system' => 'Zadrži galkasiju / sistem s promjenom planeta:', + 'section_vacation' => 'Modus odsustva', + 'vacation_active' => 'Тренутно сте у режиму одмора.', + 'vacation_can_deactivate_after' => 'Можете га деактивирати након:', + 'vacation_cannot_activate' => 'Режим одмора се не може активирати (Активне флоте)', + 'vacation_description_1' => 'Modus odsustva postoji kako bi Vas zaštitio tijekom duljeg odsustva od igre. Možete ga aktivirati jedino onda kada nemate flota u pokretu. Izgradnja zgrada te istraživanja će biti zaustavljena do završetka modusa.', + 'vacation_description_2' => 'Jednom kada aktivirate modus odsustva, štiti će Vas od novih napada. Međutim, napadi koji su već započeli nastavit će se, a produkcija će Vam biti ugašena. Modus odsustva ne spriječava brisanje Vašeg korisničkog računa ukoliko je bio neaktivan više od 35+ dana te ukoliko na njemu nemate kupljene CM.', + 'vacation_description_3' => 'Modus odsustva traje najmanje 48 sati. Tek nakon što to vrijeme istekne imat ćete mogućnost da ga ponovno aktivirate.', + 'vacation_tooltip_min_days' => 'Modus odsustva traje najmanje 2 dana.', + 'vacation_deactivate_btn' => 'Деактивирај', + 'vacation_activate_btn' => 'Aktiviraj', + 'section_account' => 'Vaš račun', + 'delete_account' => 'Obriši račun', + 'delete_account_hint' => 'Ostavite kvačicu da se vaš račun obriše nakon 7 dana.', + 'use_settings' => 'Spremi postavke', + 'validation_not_enough_chars' => 'Нема довољно знакова', + 'validation_pw_too_short' => 'Унета лозинка је прекратка (мин. 4 карактера)', + 'validation_pw_too_long' => 'Унета лозинка је предугачка (макс. 20 знакова)', + 'validation_invalid_email' => 'Морате да унесете исправну адресу е-поште!', + 'validation_special_chars' => 'Садржи неважеће знакове.', + 'validation_no_begin_end_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_no_begin_end_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_no_begin_end_whitespace' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_three_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_three_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_three_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_no_consecutive_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_no_consecutive_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_no_consecutive_spaces' => 'Не можете користити два или више размака један за другим.', + 'js_change_name_title' => 'Ново име играча', + 'js_change_name_question' => 'Да ли сте сигурни да желите да промените своје име играча у %невНаме%?', + 'js_planet_move_question' => 'Oprez! Misije mogu biti aktivne kada se aktivira premještaj, i ako je to slučaj one će biti otkazane. Da li želite nastaviti?', + 'js_tab_disabled' => 'Да бисте користили ову опцију, морате бити потврђени и не можете бити у режиму одмора!', + 'js_vacation_question' => 'Да ли желите да активирате режим одмора? Одмор можете завршити тек након 2 дана.', + 'msg_settings_saved' => 'Подешавања су сачувана', + 'msg_password_incorrect' => 'Тренутна лозинка коју сте унели је нетачна.', + 'msg_password_mismatch' => 'Нове лозинке се не поклапају.', + 'msg_password_length_invalid' => 'Нова лозинка мора бити између 4 и 128 знакова.', + 'msg_vacation_activated' => 'Режим одмора је активиран. Заштитиће вас од нових напада најмање 48 сати.', + 'msg_vacation_deactivated' => 'Режим одмора је деактивиран.', + 'msg_vacation_min_duration' => 'Режим одмора можете деактивирати тек након што прође минимално трајање од 48 сати.', + 'msg_vacation_fleets_in_transit' => 'Не можете да активирате режим одмора док имате флоте у транзиту.', + 'msg_probes_min_one' => 'Количина шпијунских сонди мора бити најмање 1', + ], + 'layout' => [ + 'player' => 'Igrači', + 'change_player_name' => 'Промените име играча', + 'highscore' => 'Statistika', + 'notes' => 'Zapisi', + 'notes_overlay_title' => 'Моје белешке', + 'buddies' => 'Prijatelji', + 'search' => 'Trazi', + 'search_overlay_title' => 'Сеарцх Универсе', + 'options' => 'Opcije', + 'support' => 'Support', + 'log_out' => 'Odjavi se', + 'unread_messages' => 'непрочитане поруке', + 'loading' => 'ucitavanje...', + 'no_fleet_movement' => 'Nema kretanja flote', + 'under_attack' => 'Нападнути сте!', + 'class_none' => 'Није изабран ниједан предмет', + 'class_selected' => 'Ваш разред: :наме', + 'class_click_select' => 'Кликните да бисте изабрали класу карактера', + 'res_available' => 'Доступан', + 'res_storage_capacity' => 'Kapacitet skladišta', + 'res_current_production' => 'Текућа производња', + 'res_den_capacity' => 'Ден Цапацити', + 'res_consumption' => 'Потрошња', + 'res_purchase_dm' => 'Купите тамну материју', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterij', + 'res_energy' => 'Energija', + 'res_dark_matter' => 'Тамна материја', + 'menu_overview' => 'Pregled', + 'menu_resources' => 'Resursi', + 'menu_facilities' => 'Zgrade', + 'menu_merchant' => 'Trgovac', + 'menu_research' => 'Istraživanje', + 'menu_shipyard' => 'Događanja', + 'menu_defense' => 'Одбрана', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaksija', + 'menu_alliance' => 'Savez', + 'menu_officers' => 'Unajmi oficira', + 'menu_shop' => 'Trgovina', + 'menu_directives' => 'Директиве', + 'menu_rewards_title' => 'Nagrade', + 'menu_resource_settings_title' => 'Postavke resursa', + 'menu_jump_gate' => 'Odskocna vrata', + 'menu_resource_market_title' => 'Trgovina Resursima', + 'menu_technology_title' => 'Tehnologija', + 'menu_fleet_movement_title' => 'Flote u pokretu', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeti', + 'contacts_online' => ':цоунт Контакт(и) на мрежи', + 'back_to_top' => 'Na vrh', + 'all_rights_reserved' => 'Сва права задржана.', + 'patch_notes' => 'Патцх нотес', + 'server_settings' => 'Postavke Servera', + 'help' => 'Помоћ', + 'rules' => 'Pravila', + 'legal' => 'Imprint', + 'board' => 'одбора', + 'js_internal_error' => 'Дошло је до претходно непознате грешке. Нажалост, ваша последња радња није могла да се изврши!', + 'js_notify_info' => 'Инфо', + 'js_notify_success' => 'Успех', + 'js_notify_warning' => 'Упозорење', + 'js_combatsim_planning' => 'Планирање', + 'js_combatsim_pending' => 'Симулација ради...', + 'js_combatsim_done' => 'Завршено', + 'js_msg_restore' => 'обновити', + 'js_msg_delete' => 'избрисати', + 'js_copied' => 'Копирано у међуспремник', + 'js_report_operator' => 'Пријавити ову поруку оператеру игре?', + 'js_time_done' => 'урађено', + 'js_question' => 'Питање', + 'js_ok' => 'Ок', + 'js_outlaw_warning' => 'Спремате се да нападнете јачег играча. Ако то урадите, ваша одбрана од напада ће бити искључена на 7 дана и сви играчи ће моћи да вас нападну без казне. Да ли сте сигурни да желите да наставите?', + 'js_last_slot_moon' => 'Ова зграда ће користити последњи расположиви слот у згради. Проширите своју лунарну базу да бисте добили више простора. Да ли сте сигурни да желите да изградите ову зграду?', + 'js_last_slot_planet' => 'Ова зграда ће користити последњи расположиви слот у згради. Проширите свој Терраформер или купите предмет Планет Фиелд да бисте добили више слотова. Да ли сте сигурни да желите да изградите ову зграду?', + 'js_forced_vacation' => 'Неке функције игре су недоступне док се ваш налог не потврди.', + 'js_more_details' => 'Više detalja', + 'js_less_details' => 'Manje detalja', + 'js_planet_lock' => 'Уређење браве', + 'js_planet_unlock' => 'Откључај аранжман', + 'js_activate_item_question' => 'Да ли желите да замените постојећу ставку? Стари бонус ће бити изгубљен у том процесу.', + 'js_activate_item_header' => 'Заменити ставку?', + + // Welcome dialog + 'welcome_title' => 'Добродошли у OGame!', + 'welcome_body' => 'Да бисте брзо почели, доделили смо вам име Commodore Nebula. Можете га променити у било ком тренутку кликом на корисничко име.
Команда флоте је оставила информације о вашим првим корацима у пријемно сандуче.

Забавите се!', + + // Time unit abbreviations (short) + 'time_short_year' => 'г', + 'time_short_month' => 'мес', + 'time_short_week' => 'нед', + 'time_short_day' => 'д', + 'time_short_hour' => 'ч', + 'time_short_minute' => 'мин', + 'time_short_second' => 'с', + + // Time unit names (long) + 'time_long_day' => 'дан', + 'time_long_hour' => 'сат', + 'time_long_minute' => 'минут', + 'time_long_second' => 'секунда', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'М', + 'unit_kilo' => 'К', + 'unit_milliard' => 'Млрд', + 'chat_text_empty' => 'Где је порука?', + 'chat_text_too_long' => 'Порука је предугачка.', + 'chat_same_user' => 'Не можете писати себи.', + 'chat_ignored_user' => 'Игнорисали сте овог играча.', + 'chat_not_activated' => 'Ова функција је доступна само након активације налога.', + 'chat_new_chats' => '#+# непрочитаних порука', + 'chat_more_users' => 'показати више', + 'eventbox_mission' => 'Мисија', + 'eventbox_missions' => 'Мисије', + 'eventbox_next' => 'Следеће', + 'eventbox_type' => 'Тип', + 'eventbox_own' => 'сопствени', + 'eventbox_friendly' => 'пријатељски', + 'eventbox_hostile' => 'непријатељски', + 'planet_move_ask_title' => 'Ресеттле Планет', + 'planet_move_ask_cancel' => 'Да ли сте сигурни да желите да откажете пресељење ове планете? На тај начин ће се одржати нормално време чекања.', + 'planet_move_success' => 'Пресељење планете је успешно отказано.', + 'premium_building_half' => 'Да ли желите да смањите време изградње за 50% од укупног времена изградње () за <б>750 тамне материје?', + 'premium_building_full' => 'Да ли желите да одмах завршите наруџбу за изградњу <б>750 тамне материје?', + 'premium_ships_half' => 'Да ли желите да смањите време изградње за 50% од укупног времена изградње () за <б>750 тамне материје?', + 'premium_ships_full' => 'Да ли желите да одмах завршите наруџбу за изградњу <б>750 тамне материје?', + 'premium_research_half' => 'Да ли желите да смањите време истраживања за 50% од укупног времена истраживања () за <б>750 тамне материје?', + 'premium_research_full' => 'Да ли желите да одмах завршите налог за истраживање за <б>750 тамне материје?', + 'loca_error_not_enough_dm' => 'Нема довољно тамне материје! Да ли желите да купите сада?', + 'loca_notice' => 'Референце', + 'loca_planet_giveup' => 'Да ли сте сигурни да желите да напустите планету %планетНаме% %планетЦоординатес%?', + 'loca_moon_giveup' => 'Да ли сте сигурни да желите да напустите месец %планетНаме% %планетЦоординатес%?', + 'no_ships_in_wreck' => 'Nema brodova u polju olupina.', + 'no_wreck_available' => 'Nema dostupnog polja olupina.', + ], + 'highscore' => [ + 'player_highscore' => 'Statistike igrača', + 'alliance_highscore' => 'Најбољи резултат Алијансе', + 'own_position' => 'Vlastita pozicija', + 'own_position_hidden' => 'Сопствена позиција (-)', + 'points' => 'points', + 'economy' => 'Ekonomija', + 'research' => 'Istraživanje', + 'military' => 'Vojno', + 'military_built' => 'Изграђени војни пунктови', + 'military_destroyed' => 'Уништени војни пунктови', + 'military_lost' => 'Изгубљени војни поени', + 'honour_points' => 'Bodovi časti', + 'position' => 'Положај', + 'player_name_honour' => 'Име играча (поени части)', + 'action' => 'Akcija', + 'alliance' => 'Savez', + 'member' => 'Члан', + 'average_points' => 'Просечни поени', + 'no_alliances_found' => 'Нису пронађени савези', + 'write_message' => 'Napisati poruku', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'buddy_request_to' => 'Пријатељ тражи да', + 'total_ships' => 'Укупно бродова', + 'buddy_request_sent' => 'Захтев за пријатеље је успешно послат!', + 'buddy_request_failed' => 'Слање захтева за другар није успело.', + 'are_you_sure_ignore' => 'Да ли сте сигурни да желите да игноришете', + 'player_ignored' => 'Играч је успешно игнорисан!', + 'player_ignored_failed' => 'Игнорисање играча није успело.', + ], + 'premium' => [ + 'recruit_officers' => 'Unajmi oficira', + 'your_officers' => 'Vaši oficiri', + 'intro_text' => 'Sa oficirima možete jos bolje voditi vaš imperij. Samo vam treba malo Crne Materije i vaši radnici i savjetnici će raditi bolje!', + 'info_dark_matter' => 'Više informacija o: Crna Materija', + 'info_commander' => 'Više informacija o: Komander', + 'info_admiral' => 'Više informacija o: Admiral', + 'info_engineer' => 'Više informacija o: Inžinjer', + 'info_geologist' => 'Više informacija o: Geolog', + 'info_technocrat' => 'Više informacija o: Tehnocrat', + 'info_commanding_staff' => 'Više informacija o: Zapovjedno osoblje', + 'hire_commander_tooltip' => 'Унајмите команданта|+40 фаворита, ред за изградњу, пречице, скенер транспорта, без огласа* <спан стиле=\'фонт-сизе: 10пк; лине-хеигхт: 10пк\'>(*искључује: референце везане за игру)', + 'hire_admiral_tooltip' => 'Унајмите адмирала|Мак. флота слотова +2, +Макс. експедиције +1, +Побољшана стопа бекства флоте, +Борбена симулација уштеде слотови +20', + 'hire_engineer_tooltip' => 'Унајмите инжињера|Преполовите губитке у одбрани, +10% производње енергије', + 'hire_geologist_tooltip' => 'Унајмите геолога|+10% производње рудника', + 'hire_technocrat_tooltip' => 'Унајмите технократу|+2 нивоа шпијунаже, 25% мање времена за истраживање', + 'remaining_officers' => ':цуррент од :макс', + 'benefit_fleet_slots_title' => 'Можете послати више флота у исто време.', + 'benefit_fleet_slots' => 'Max. slotova flote +1', + 'benefit_energy_title' => 'Ваше електране и соларни сателити производе 2% више енергије.', + 'benefit_energy' => '+2% proizvodnja energije', + 'benefit_mines_title' => 'Ваши рудници производе 2% више.', + 'benefit_mines' => '+2% produkcija rudnika', + 'benefit_espionage_title' => '1 ниво ће бити додат вашем истраживању шпијунаже.', + 'benefit_espionage' => '+1 level špijunaže', + 'dark_matter_title' => 'Tamna materija', + 'dark_matter_label' => 'Tamna materija', + 'no_dark_matter' => 'Nemate dostupnu tamnu materiju', + 'dark_matter_description' => 'Tamna materija je retka supstanca koja se može skladištiti samo uz veliki napor. Omogućava vam generisanje velikih količina energije. Proces dobijanja tamne materije je složen i rizičan, što je čini izuzetno vrednom.
Samo kupljena tamna materija koja je još uvek dostupna može zaštititi od brisanja naloga!', + 'dark_matter_benefits' => 'Tamna materija vam omogućava da angažujete oficire i komandante, plaćate trgovačke ponude, premestite planete i kupujete predmete.', + 'your_balance' => 'Vaš balans', + 'active_until' => 'Aktivno do :date', + 'active_for_days' => 'Aktivno još :days dana', + 'not_active' => 'Neaktivno', + 'days' => 'dana', + 'dm' => 'DM', + 'advantages' => 'Prednosti:', + 'buy_dark_matter' => 'Kupite tamnu materiju', + 'confirm_purchase' => 'Želite li da angažujete ovog oficira na :days dana za :cost tamne materije?', + 'insufficient_dark_matter' => 'Nemate dovoljno tamne materije.', + 'purchase_success' => 'Oficir je uspešno aktiviran!', + 'purchase_error' => 'Došlo je do greške. Pokušajte ponovo.', + 'officer_commander_title' => 'Komander', + 'officer_commander_description' => 'Funkcija Komandanta je ustanovljena tek u novije doba. Zbog uprošćene strukture komandovanja instrukcije mogu biti izvršene mnogo brže. Sa tim ste u mogućnosti da držite na oku celu vašu imperiju! Sa tim možete razviti strukturu koja je uvek jedan korak ispred vaših protivnika.', + 'officer_commander_benefits' => 'Sa Komandantom ćete imati pregled celokupnog carstva, jedan dodatni slot za misije i mogućnost podešavanja redosleda pljačkanih resursa.', + 'officer_commander_benefit_favourites' => '+40 favorita', + 'officer_commander_benefit_queue' => 'Redosljed građenja', + 'officer_commander_benefit_scanner' => 'Skener transporta', + 'officer_commander_benefit_ads' => 'Bez reklama', + 'officer_commander_tooltip' => '+40 favorita

S većim brojem favorita možete spremiti veći broj poruka, koje se također mogu i diijeliti.


Redosljed građenja

Stavi do 4 dodatna ugovora o izgradnji u isto vrijeme u redosljed građenja.


Skener transporta

Sadržaj resursa koje transporter donosi na vaš planet biti će prikazan.


Bez reklama

Više ne vidite reklame za druge igre, umjesto toga samo oglasi o OGame specifičnim događanjima i ponudama će biti prikazane.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Admiral Flote je iskusni ratni veteran i vješt strateg. Čak i u najtežim borbama, on je u stanju zadržati pregled situacije i održavati kontakt sa svojim podređenim admiralima. Mudri vladari mogu se osloniti na nepokolebljivu podršku admirala flote u borbi, dopuštajući slanje dviju dodatnih flota. Također daje dodatni prostor za ekspediciju i može uputiti flotu koji resursi trebaju imati prioritet prilikom pljačke nakon uspješnog napada. Povrh svega toga, otključava i 20 dodatnih mjesta za spremanje simulacija borbi.', + 'officer_admiral_benefits' => '+1 slot za ekspedicije, mogućnost podešavanja prioriteta resursa posle napada, +20 slotova za čuvanje borbenog simulatora.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. slotova flote +2', + 'officer_admiral_benefit_expeditions' => 'Maksimalan broj ekspedicija +1', + 'officer_admiral_benefit_escape' => 'Poboljšani omjer bježanja flote', + 'officer_admiral_benefit_save_slots' => 'Maks. broj slotova za spremanje +20', + 'officer_admiral_tooltip' => 'Maks. slotova flote +2

Možete poslati više flota u isto vrijeme.


Maksimalan broj ekspedicija +1

Možete poslati još jednu dodatnu ekspediciju u isto vrijeme.


Poboljšani omjer bježanja flote

Dok ne dođete do 500.000 bodova, vaša flota se može povući kada su trupe tri puta veće od vlastite.


Maks. broj slotova za spremanje +20

Možete spremiti više simulacija borbi od jednom.

', + 'officer_engineer_title' => 'Inžinjer', + 'officer_engineer_description' => 'Inzenjer je strucnjak u upravljanju energijom i sposobnostima obrane. U vremenu mira on povecava energiju svih kolonija, osiguravajuci jednaku distribuciju energije preko svih mreza. U slucaju neprijateljskog napada on odmah preusmjerava svu energiju u mehanizme obrane, izbjegavajuci moguce preopterecenje, te na taj nacin osigurava manje gubitke obrane tijekom borbe.', + 'officer_engineer_benefits' => '+10% proizvedene energije na svim planetama, 50% uništene odbrane preživljava bitku.', + 'officer_engineer_benefit_defence' => 'Prepolovljava gubitak obrane.', + 'officer_engineer_benefit_energy' => '+10% proizvodnja energije', + 'officer_engineer_tooltip' => 'Prepolovljava gubitak obrane.

Nakon bitke pola izgubljene obrane biti će obnovljeno.


+10% proizvodnja energije

Tvoje solarne elektrane i solarni sateliti 10% više energije.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je strucnjak u astrominerologiji i kristalografiji. On pomaze svojim timovima u metalurgiji i kemijii, te ujedno brine o meduplanetarnim komunikacijama poboljšavajući korištenje i prerađivanje sirovina uzduž čitavog imperija. Koristeci vrhunsku opremu za prezivljavanje, Geolog moze pronaci optimalna mjesta za rudarenje te tako povecati produkciju rudnika za 10%.', + 'officer_geologist_benefits' => '+10% proizvodnje metala, kristala i deuterijuma na svim planetama.', + 'officer_geologist_benefit_mines' => '+10% proizvodnja rudnika', + 'officer_geologist_tooltip' => '+10% proizvodnja rudnika

Vaši rudnici proizvode 10% više.

', + 'officer_technocrat_title' => 'Tehnocrat', + 'officer_technocrat_description' => 'Skup Technocrata sastavljen je od genijalnih znanstvenika, pronaci ih mozes stalno preko granice imperije gdje se sve prkosi ljudskoj logici. U tisucu godina nitko od normalnih ljudi nije nikad probio sifru Technocrata. Technocrat inspirira istrazivace imperije svojim prisustvom.', + 'officer_technocrat_benefits' => '-25% vremena istraživanja za sve tehnologije.', + 'officer_technocrat_benefit_espionage' => '+2 nivo špijunaže', + 'officer_technocrat_benefit_research' => '25% manje vremena istraživanja', + 'officer_technocrat_tooltip' => '+2 nivo špijunaže

2 nivoi će biti dodani vašem istraživanju špijunaže.


25% manje vremena istraživanja

Vašem istraživanju treba 25% manje vremena do završetka.

', + 'officer_all_officers_title' => 'Zapovjedno osoblje', + 'officer_all_officers_description' => 'Ovaj paket osigurava vam ne samo jednog specijalista, nego cijelo osoblje umjesto toga. Dobit ćete efekte svakog individualnog oficira zajedno sa svim dodatnim prednostima koje možete dobiti jedino putem cijelog paketa.\nDok strateški prilagođeni Komander nadgleda situaciju, Oficiri se brinu o energiji, sistemu nabave, obradi i nabavi resursa. Osim toga ubrzavaju istraživanja i pridodaju svojim borbenim iskustvom u svemrske bitke.', + 'officer_all_officers_benefits' => 'Sve prednosti Komandanta, Admirala, Inženjera, Geologa i Tehnokrate, plus ekskluzivni dodatni bonusi dostupni samo sa kompletnim paketom.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. slotova flote +1', + 'officer_all_officers_benefit_energy' => '+2% proizvodnja energije', + 'officer_all_officers_benefit_mines' => '+2% produkcija rudnika', + 'officer_all_officers_benefit_espionage' => '+1 level špijunaže', + 'officer_all_officers_tooltip' => 'Max. slotova flote +1

Možete poslati više flota u isto vrijeme.


+2% proizvodnja energije

Vaše solarne elektrane i solarni sateliti proizvode 2% više energije.


+2% produkcija rudnika

Vaši rudnici proizvode 2% više.


+1 level špijunaže

1 levela će biti dodano vašoj špijunaži.

', + ], + 'shop' => [ + 'page_title' => 'Trgovina', + 'tooltip_shop' => 'Овде можете купити артикле.', + 'tooltip_inventory' => 'Овде можете добити преглед купљених артикала.', + 'btn_shop' => 'Trgovina', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Посебне понуде', + 'category_all' => 'све', + 'category_resources' => 'Resursi', + 'category_buddy_items' => 'Будди Итемс', + 'category_construction' => 'Izgradnja', + 'btn_get_more_resources' => 'Набавите више ресурса', + 'btn_purchase_dark_matter' => 'Купите тамну материју', + 'feature_coming_soon' => 'Функција стиже ускоро.', + 'tier_gold' => 'Злато', + 'tier_silver' => 'Сребро', + 'tier_bronze' => 'Бронза', + 'tooltip_duration' => 'Трајање', + 'duration_now' => 'сада', + 'tooltip_price' => 'Цена', + 'tooltip_in_inventory' => 'У инвентару', + 'dark_matter' => 'Тамна материја', + 'dm_abbreviation' => 'ДМ', + 'item_duration' => 'Трајање', + 'now' => 'сада', + 'item_price' => 'Цена', + 'item_in_inventory' => 'У инвентару', + 'loca_extend' => 'Продужите', + 'loca_activate' => 'Aktiviraj', + 'loca_buy_activate' => 'Купите и активирајте', + 'loca_buy_extend' => 'Купите и продужите', + 'loca_buy_dm' => 'Немате довољно тамне материје. Да ли бисте сада желели да купите неке?', + ], + 'search' => [ + 'input_hint' => 'Napišite ime igrača, saveza ili planete', + 'search_btn' => 'Trazi', + 'tab_players' => 'Imena igrača', + 'tab_alliances' => 'Imena i tagovi saveza', + 'tab_planets' => 'Imena planeta', + 'no_search_term' => 'Niste unjeli nijedan pojam za pretraživanje', + 'searching' => 'Тражи се...', + 'search_failed' => 'Претрага није успела. Покушајте поново.', + 'no_results' => 'Нема пронађених резултата', + 'player_name' => 'Име играча', + 'planet_name' => 'Име планете', + 'coordinates' => 'Koordinate', + 'tag' => 'Таг', + 'alliance_name' => 'Име савеза', + 'member' => 'Члан', + 'points' => 'points', + 'action' => 'Akcija', + 'apply_for_alliance' => 'Пријавите се за овај савез', + 'search_player_link' => 'Pretraži igrača', + 'alliance' => 'Alijansa', + 'home_planet' => 'Matična planeta', + 'send_message' => 'Pošalji poruku', + 'buddy_request' => 'Zahtev za prijateljstvo', + 'highscore' => 'Rang lista', + ], + 'notes' => [ + 'no_notes_found' => 'Nijedna bilješka nije pronađena', + 'add_note' => 'Dodaj belešku', + 'new_note' => 'Nova beleška', + 'subject_label' => 'Naslov', + 'date_label' => 'Datum', + 'edit_note' => 'Izmeni belešku', + 'select_action' => 'Izaberite radnju', + 'delete_marked' => 'Obriši označene', + 'delete_all' => 'Obriši sve', + 'unsaved_warning' => 'Imate nesačuvane promene.', + 'save_question' => 'Želite li da sačuvate promene?', + 'your_subject' => 'Naslov', + 'subject_placeholder' => 'Unesite naslov...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Važno', + 'priority_normal' => 'Normalno', + 'priority_unimportant' => 'Nevažno', + 'your_message' => 'Poruka', + 'save_btn' => 'Sačuvaj', + ], + 'planet_abandon' => [ + 'description' => 'Помоћу овог менија можете променити имена планета и месеци или их потпуно напустити.', + 'rename_heading' => 'Преименуј', + 'new_planet_name' => 'Ново име планете', + 'new_moon_name' => 'Ново име месеца', + 'rename_btn' => 'Преименуј', + 'tooltip_rules_title' => 'Pravila', + 'tooltip_rename_planet' => 'Овде можете преименовати своју планету.<бр /><бр />Име планете мора да буде између <спан стиле="фонт-веигхт: болд;">2 и 20 знакова.<бр />Имена планета могу да се састоје од малих и великих слова, као и бројева.<бр />Могу да садрже цртице, доње црте и размаке: међутим, доње цртице и размаци се не смеју стављати на почетак или <бр> имена<бр />- директно једно поред другог<бр />- више од три пута у имену', + 'tooltip_rename_moon' => 'Овде можете преименовати свој месец.<бр /><бр />Име месеца мора да буде између <спан стиле="фонт-веигхт: болд;">2 и 20 знакова.<бр />Имена месеца могу да се састоје од малих и великих слова, као и бројева.<бр />Могу да садрже цртице, али ове доње црте и размаке не смеју да буду постављене после <бр> на крају имена<бр />- директно једно поред другог<бр />- више од три пута у имену', + 'abandon_home_planet' => 'Напусти матичну планету', + 'abandon_moon' => 'Абандон Моон', + 'abandon_colony' => 'Абандон Цолони', + 'abandon_home_planet_btn' => 'Абандон Хоме Планет', + 'abandon_moon_btn' => 'Напусти месец', + 'abandon_colony_btn' => 'Абандон Цолони', + 'home_planet_warning' => 'Ако напустите своју матичну планету, одмах након следећег пријављивања бићете усмерени на планету коју сте колонизовали.', + 'items_lost_moon' => 'Ако сте активирали предмете на месецу, они ће бити изгубљени ако напустите месец.', + 'items_lost_planet' => 'Ако имате активиране предмете на планети, они ће бити изгубљени ако напустите планету.', + 'confirm_password' => 'Потврдите брисање :типе [:цоординатес] уносом ваше лозинке', + 'confirm_btn' => 'Потврди', + 'type_moon' => 'mjesec', + 'type_planet' => 'planet', + 'validation_min_chars' => 'Нема довољно знакова', + 'validation_pw_min' => 'Унета лозинка је прекратка (мин. 4 карактера)', + 'validation_pw_max' => 'Унета лозинка је предугачка (макс. 20 знакова)', + 'validation_email' => 'Морате да унесете исправну адресу е-поште!', + 'validation_special' => 'Садржи неважеће знакове.', + 'validation_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_space' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_consec_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_consec_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_consec_spaces' => 'Не можете користити два или више размака један за другим.', + 'msg_invalid_planet_name' => 'Ново име планете је неважеће. Покушајте поново.', + 'msg_invalid_moon_name' => 'Име младог месеца је неважеће. Покушајте поново.', + 'msg_planet_renamed' => 'Планета је успешно преименована.', + 'msg_moon_renamed' => 'Месец је успешно преименован.', + 'msg_wrong_password' => 'Погрешна лозинка!', + 'msg_confirm_title' => 'Потврди', + 'msg_confirm_deletion' => 'Ако потврдите брисање :типе [:координате] (:наме), све зграде, бродови и одбрамбени системи који се налазе на том :типе биће уклоњени са вашег налога. Ако имате активне ставке на вашем :типе, оне ће такође бити изгубљене када одустанете од :типе. Овај процес се не може обрнути!', + 'msg_reference' => 'Референце', + 'msg_abandoned' => ':типе је успешно напуштен!', + 'msg_type_moon' => 'mjesec', + 'msg_type_planet' => 'planet', + 'msg_yes' => 'Да', + 'msg_no' => 'бр', + 'msg_ok' => 'Ок', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otvori stablo tehnologija', + 'techtree' => 'Stablo tehnologija', + 'no_requirements' => 'Bez zahteva', + 'cancel_expansion_confirm' => 'Želite li da otkažete proširenje :name na nivo :level?', + 'number' => 'Broj', + 'level' => 'Nivo', + 'production_duration' => 'Vreme proizvodnje', + 'energy_needed' => 'Potrebna energija', + 'production' => 'Proizvodnja', + 'costs_per_piece' => 'Troškovi po jedinici', + 'required_to_improve' => 'Potrebno za unapređenje na nivo', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterijum', + 'energy' => 'Energija', + 'deconstruction_costs' => 'Troškovi rušenja', + 'ion_technology_bonus' => 'Bonus jonske tehnologije', + 'duration' => 'Trajanje', + 'number_label' => 'Količina', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Trenutno ste u režimu odmora.', + 'tear_down_btn' => 'Poruši', + 'wrong_character_class' => 'Pogrešna klasa lika!', + 'shipyard_upgrading' => 'Brodogradilište se unapređuje.', + 'shipyard_busy' => 'Brodogradilište je trenutno zauzeto.', + 'not_enough_fields' => 'Nedovoljno polja na planeti!', + 'build' => 'Izgradi', + 'in_queue' => 'U redu', + 'improve' => 'Unapredi', + 'storage_capacity' => 'Kapacitet skladišta', + 'gain_resources' => 'Dobij resurse', + 'view_offers' => 'Pogledaj ponude', + 'destroy_rockets_desc' => 'Ovde možete uništiti uskladištene rakete.', + 'destroy_rockets_btn' => 'Uništi rakete', + 'more_details' => 'Više detalja', + 'error' => 'Greška', + 'commander_queue_info' => 'Potreban vam je Komandant da biste koristili red za izgradnju. Želite li da saznate više o prednostima Komandanta?', + 'no_rocket_silo_capacity' => 'Nedovoljno prostora u silosu za rakete.', + 'detail_now' => 'Detalji', + 'start_with_dm' => 'Započni sa tamnom materijom', + 'err_dm_price_too_low' => 'Cena tamne materije je preniska.', + 'err_resource_limit' => 'Prekoračen limit resursa.', + 'err_storage_capacity' => 'Nedovoljan kapacitet skladišta.', + 'err_no_dark_matter' => 'Nedovoljno tamne materije.', + ], + 'buildqueue' => [ + 'building_duration' => 'Vreme izgradnje', + 'total_time' => 'Ukupno vreme', + 'complete_tooltip' => 'Završite ovu izgradnju odmah sa tamnom materijom', + 'complete' => 'Završi odmah', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Prepolovite preostalo vreme izgradnje tamnom materijom', + 'halve_tooltip_research' => 'Prepolovite preostalo vreme istraživanja tamnom materijom', + 'halve_time' => 'Prepolovi vreme', + 'question_complete_unit' => 'Želite li da odmah završite izgradnju ove jedinice za :dm_cost tamne materije?', + 'question_halve_unit' => 'Želite li da smanjite vreme izgradnje za :time_reduction za :dm_cost?', + 'question_halve_building' => 'Želite li da prepolovite vreme izgradnje za :dm_cost?', + 'question_halve_research' => 'Želite li da prepolovite vreme istraživanja za :dm_cost?', + 'downgrade_to' => 'Degradiraj na', + 'improve_to' => 'Unapredi na', + 'no_building_idle' => 'Trenutno se ne gradi nijedna zgrada.', + 'no_building_idle_tooltip' => 'Kliknite da odete na stranicu Zgrada.', + 'no_research_idle' => 'Trenutno se ne sprovodi nijedno istraživanje.', + 'no_research_idle_tooltip' => 'Kliknite da odete na stranicu Istraživanja.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prijatelj', + 'alliance_tooltip' => 'Član alijanse', + 'status_online' => 'Na mreži', + 'status_offline' => 'Van mreže', + 'status_not_visible' => 'Status nije vidljiv', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alijansa: :alliance', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Još nema poruka.', + 'submit' => 'Pošalji', + 'alliance_chat' => 'Čet alijanse', + 'list_title' => 'Razgovori', + 'player_list' => 'Igrači', + 'buddies' => 'Prijatelji', + 'no_buddies' => 'Još nema prijatelja.', + 'alliance' => 'Alijansa', + 'strangers' => 'Ostali igrači', + 'no_strangers' => 'Nema ostalih igrača.', + 'no_conversations' => 'Još nema razgovora.', + ], + 'jumpgate' => [ + 'select_target' => 'Izaberite cilj', + 'origin_coordinates' => 'Polazište', + 'standard_target' => 'Standardni cilj', + 'target_coordinates' => 'Koordinate cilja', + 'not_ready' => 'Kapija za skok nije spremna.', + 'cooldown_time' => 'Vreme hlađenja', + 'select_ships' => 'Izaberite brodove', + 'select_all' => 'Izaberi sve', + 'reset_selection' => 'Poništi izbor', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Izaberite važeći cilj.', + 'no_ships' => 'Izaberite najmanje jedan brod.', + 'jump_success' => 'Skok je uspešno izvršen.', + 'jump_error' => 'Skok nije uspeo.', + 'error_occurred' => 'Došlo je do greške.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistem borbe alijanse', + 'dm_bonus' => 'Bonus tamne materije:', + 'debris_defense' => 'Krhotine od odbrane:', + 'debris_ships' => 'Krhotine od brodova:', + 'debris_deuterium' => 'Deuterijum u poljima krhotina', + 'fleet_deut_reduction' => 'Smanjenje deuterijuma flote:', + 'fleet_speed_war' => 'Brzina flote (rat):', + 'fleet_speed_holding' => 'Brzina flote (držanje):', + 'fleet_speed_peace' => 'Brzina flote (mir):', + 'ignore_empty' => 'Ignoriši prazne sisteme', + 'ignore_inactive' => 'Ignoriši neaktivne sisteme', + 'num_galaxies' => 'Broj galaksija:', + 'planet_field_bonus' => 'Bonus polja planete:', + 'dev_speed' => 'Brzina ekonomije:', + 'research_speed' => 'Brzina istraživanja:', + 'dm_regen_enabled' => 'Regeneracija tamne materije', + 'dm_regen_amount' => 'Količina regeneracije TM:', + 'dm_regen_period' => 'Period regeneracije TM:', + 'days' => 'dana', + ], + 'alliance_depot' => [ + 'description' => 'Depo alijanse omogućava savezničkim flotama u orbiti da dopune gorivo dok brane vašu planetu. Svaki nivo obezbeđuje 10.000 deuterijuma na sat.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Trenutno nema savezničkih flota u orbiti.', + 'fleet_owner' => 'Vlasnik flote', + 'ships' => 'Brodovi', + 'hold_time' => 'Vreme zadržavanja', + 'extend' => 'Produži (sati)', + 'supply_cost' => 'Troškovi snabdevanja (deuterijum)', + 'start_supply' => 'Snabdij flotu', + 'please_select_fleet' => 'Izaberite flotu.', + 'hours_between' => 'Sati moraju biti između 1 i 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterijum u poljima krhotina', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Izbor klase', + 'choose_your_class' => 'Izaberite svoju klasu', + 'choose_description' => 'Izaberite klasu da biste dobili dodatne pogodnosti. Možete promeniti klasu u odeljku za izbor klase u gornjem desnom uglu.', + 'select_for_free' => 'Izaberi besplatno', + 'buy_for' => 'Kupi za', + 'deactivate' => 'Deaktiviraj', + 'confirm' => 'Potvrdi', + 'cancel' => 'Otkaži', + 'select_title' => 'Izaberite klasu lika', + 'deactivate_title' => 'Deaktivirajte klasu lika', + 'activated_free_msg' => 'Želite li da besplatno aktivirate klasu :className?', + 'activated_paid_msg' => 'Želite li da aktivirate klasu :className za :price tamne materije? Time ćete izgubiti trenutnu klasu.', + 'deactivate_confirm_msg' => 'Da li zaista želite da deaktivirate svoju klasu lika? Reaktivacija zahteva :price tamne materije.', + 'success_selected' => 'Klasa lika je uspešno izabrana!', + 'success_deactivated' => 'Klasa lika je uspešno deaktivirana!', + 'not_enough_dm_title' => 'Nedovoljno tamne materije', + 'not_enough_dm_msg' => 'Nedovoljno tamne materije! Želite li da kupite sada?', + 'buy_dm' => 'Kupi tamnu materiju', + 'error_generic' => 'Došlo je do greške. Pokušajte ponovo.', + ], + 'rewards' => [ + 'page_title' => 'Nagrade', + 'hint_tooltip' => 'Nagrade se šalju svakog dana i mogu se ručno prikupiti. Od 7. dana nadalje, nagrade se više ne šalju. Prva nagrada se dodeljuje 2. dana od registracije.', + 'new_awards' => 'Nove nagrade', + 'not_yet_reached' => 'Nagrade koje još nisu dostignute', + 'not_fulfilled' => 'Nije ispunjeno', + 'collected_awards' => 'Prikupljene nagrade', + 'claim' => 'Preuzmi', + ], + 'phalanx' => [ + 'no_movements' => 'Na ovoj lokaciji nisu otkrivena kretanja flote.', + 'fleet_details' => 'Detalji flote', + 'ships' => 'Brodovi', + 'loading' => 'Učitavanje...', + 'time_label' => 'Vreme', + 'speed_label' => 'Brzina', + ], + 'wreckage' => [ + 'no_wreckage' => 'Nema olupina na ovoj poziciji.', + 'burns_up_in' => 'Olupine sagorevaju za:', + 'leave_to_burn' => 'Ostavi da sagori', + 'leave_confirm' => 'Olupine će ući u atmosferu planete i sagoreti. Da li ste sigurni?', + 'repair_time' => 'Vreme popravke:', + 'ships_being_repaired' => 'Brodovi koji se popravljaju:', + 'repair_time_remaining' => 'Preostalo vreme popravke:', + 'no_ship_data' => 'Nema podataka o brodovima', + 'collect' => 'Prikupi', + 'start_repairs' => 'Započni popravku', + 'err_network_start' => 'Mrežna greška pri pokretanju popravke', + 'err_network_complete' => 'Mrežna greška pri završetku popravke', + 'err_network_collect' => 'Mrežna greška pri prikupljanju brodova', + 'err_network_burn' => 'Mrežna greška pri spaljivanju polja olupina', + 'err_burn_up' => 'Greška pri spaljivanju polja olupina', + 'wreckage_label' => 'Olupine', + 'repairs_started' => 'Popravka je uspešno započeta!', + 'repairs_completed' => 'Popravka je završena i brodovi su uspešno prikupljeni!', + 'ships_back_service' => 'Svi brodovi su vraćeni u službu', + 'wreck_burned' => 'Polje olupina je uspešno spaljeno!', + 'err_start_repairs' => 'Greška pri pokretanju popravke', + 'err_complete_repairs' => 'Greška pri završetku popravke', + 'err_collect_ships' => 'Greška pri prikupljanju brodova', + 'err_burn_wreck' => 'Greška pri spaljivanju polja olupina', + 'can_be_repaired' => 'Olupine se mogu popraviti u Svemirskom doku.', + 'collect_back_service' => 'Vratite već popravljene brodove u službu', + 'auto_return_service' => 'Vaši poslednji brodovi će se automatski vratiti u službu', + 'no_ships_for_repair' => 'Nema brodova za popravku', + 'repairable_ships' => 'Brodovi za popravku:', + 'repaired_ships' => 'Popravljeni brodovi:', + 'ships_count' => 'Brodovi', + 'details' => 'Detalji', + 'tooltip_late_added' => 'Brodovi dodati tokom tekuće popravke ne mogu se ručno prikupiti. Morate sačekati dok se sve popravke automatski ne završe.', + 'tooltip_in_progress' => 'Popravke su još uvek u toku. Koristite prozor Detalji za delimično prikupljanje.', + 'tooltip_no_repaired' => 'Još nema popravljenih brodova', + 'tooltip_must_complete' => 'Popravke moraju biti završene da biste prikupili brodove odavde.', + 'burn_confirm_title' => 'Ostavi da sagori', + 'burn_confirm_msg' => 'Olupine će ući u atmosferu planete i sagoreti. Jednom kada se to desi, popravka više neće biti moguća. Da li ste sigurni da želite da spalite olupine?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Naziv', + 'actions_col' => 'Radnje', + 'template_name_label' => 'Naziv', + 'delete_tooltip' => 'Obriši šablon/unos', + 'save_tooltip' => 'Sačuvaj šablon', + 'err_name_required' => 'Naziv šablona je obavezan.', + 'err_need_ships' => 'Šablon mora sadržati najmanje jedan brod.', + 'err_not_found' => 'Šablon nije pronađen.', + 'err_max_reached' => 'Dostignut maksimalan broj šablona (10).', + 'saved_success' => 'Šablon je uspešno sačuvan.', + 'deleted_success' => 'Šablon je uspešno obrisan.', + ], + 'fleet_events' => [ + 'events' => 'Događaji', + 'recall_title' => 'Povuci', + 'recall_fleet' => 'Povuci flotu', + ], +]; diff --git a/resources/lang/sr/t_layout.php b/resources/lang/sr/t_layout.php new file mode 100644 index 000000000..907bf1158 --- /dev/null +++ b/resources/lang/sr/t_layout.php @@ -0,0 +1,13 @@ + 'Igrači', +]; diff --git a/resources/lang/sr/t_merchant.php b/resources/lang/sr/t_merchant.php new file mode 100644 index 000000000..b1abec9be --- /dev/null +++ b/resources/lang/sr/t_merchant.php @@ -0,0 +1,151 @@ + 'Слободан капацитет складиштења', + 'being_sold' => 'Бити продат', + 'get_new_exchange_rate' => 'Набавите нови курс!', + 'exchange_maximum_amount' => 'Максимални износ размене', + 'trader_delivery_notice' => 'Трговац испоручује само онолико ресурса колико има слободног складишног капацитета.', + 'trade_resources' => 'Тргујте ресурсима!', + 'new_exchange_rate' => 'Нови курс', + 'no_merchant_available' => 'Ниједан трговац није доступан.', + 'no_merchant_available_h2' => 'Ниједан трговац није доступан', + 'please_call_merchant' => 'Позовите трговца са странице Ресоурце Маркет.', + 'back_to_resource_market' => 'Назад на тржиште ресурса', + 'please_select_resource' => 'Молимо изаберите ресурс за примање.', + 'not_enough_resources' => 'Немате довољно ресурса за трговину.', + 'trade_completed_success' => 'Трговина је успешно завршена!', + 'trade_failed' => 'Трговина је пропала.', + 'error_retry' => 'Дошло је до грешке. Покушајте поново.', + 'new_rate_confirmation' => 'Да ли желите да добијете нови курс за 3.500 тамне материје? Ово ће заменити вашег тренутног трговца.', + 'merchant_called_success' => 'Нови трговац је успешно позван!', + 'failed_to_call' => 'Позивање трговца није успело.', + 'trader_buying' => 'Овде је трговац који купује', + 'sell_metal_tooltip' => 'Метал|Продајте свој Метал и набавите кристал или деутеријум.<п>Трошкови: 3,500 тамне материје.', + 'sell_crystal_tooltip' => 'Кристал|Продајте свој кристал и набавите метал или деутеријум.<п>Трошкови: 3,500 тамне материје.', + 'sell_deuterium_tooltip' => 'Деутеријум|Продајте свој деутеријум и набавите метал или кристал.<п>Трошкови: 3,500 тамне материје.', + 'insufficient_dm_call' => 'Недовољно тамне материје. Треба вам :цост тамна материја да позовете трговца.', + 'merchant' => 'Trgovac', + 'merchant_calls' => 'Позиви трговца', + 'available_this_week' => 'Доступно ове недеље', + 'includes_expedition_bonus' => 'Укључује бонус за трговце експедиције', + 'metal_merchant' => 'Метал Мерцхант', + 'crystal_merchant' => 'Цристал Мерцхант', + 'deuterium_merchant' => 'Деутериум Мерцхант', + 'auctioneer' => 'Aukcionar', + 'import_export' => 'Uvoz / Izvoz', + 'coming_soon' => 'Ускоро', + 'trade_metal_desc' => 'Замените метал за кристал или деутеријум', + 'trade_crystal_desc' => 'Замените кристал за метал или деутеријум', + 'trade_deuterium_desc' => 'Замените деутеријум за метал или кристал', + 'resource_market' => 'Trgovina Resursima', + 'back' => 'Nazad', + 'call_merchant_desc' => 'Позовите :типе трговца да бисте разменили ваш :ресоурце за друге ресурсе.', + 'merchant_fee_warning' => 'Трговац нуди неповољне курсеве (укључујући и накнаду за трговце), али вам омогућава да брзо претворите вишак ресурса.', + 'remaining_calls_this_week' => 'Преостали позиви ове недеље', + 'call_merchant_title' => 'Позовите трговца', + 'call_merchant' => 'Позовите трговца', + 'no_calls_remaining' => 'Немате преосталих позива за трговце ове недеље.', + 'merchant_trade_rates' => 'Трговачке стопе', + 'exchange_resource_desc' => 'Замените свој :ресурс за друге ресурсе по следећим ценама:', + 'exchange_rate' => 'Девизни курс', + 'amount_to_trade' => 'Количина :ресурса за трговину:', + 'trade_title' => 'Траде', + 'trade' => 'трговину', + 'dismiss_merchant' => 'Отпусти трговца', + 'merchant_leave_notice' => '(Трговац ће отићи након једне трговине или ако буде отпуштен)', + 'calling' => 'Позивање...', + 'calling_merchant' => 'Позивање трговца...', + 'error_occurred' => 'Дошло је до грешке', + 'enter_valid_amount' => 'Унесите важећи износ', + 'trade_confirmation' => 'Трговати :гиве :гивеТипе за :рецеиве :рецеивеТипе?', + 'trading' => 'Трговање...', + 'trade_successful' => 'Трговина успешна!', + 'traded_resources' => 'Промењено :дато за :примљено', + 'dismiss_confirmation' => 'Да ли сте сигурни да желите да отпустите трговца?', + 'you_will_receive' => 'Примићете', + 'exchange_resources_desc' => 'Možeš razmjeniti resurse za druge resurse ovdje.', + 'auctioneer_desc' => 'Predmeti su odje ponuđeni dnevno i mogu biti kupljeni koristeći resurse.', + 'import_export_desc' => 'Spremnici s nemoznatim sadržajem prodaju se ovdje za resurse svaki dan.', + 'exchange_resources' => 'Размена ресурса', + 'exchange_your_resources' => 'Размените своје ресурсе.', + 'step_one_exchange' => '1. Размените своје ресурсе.', + 'step_two_call' => '2. Позовите трговца', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'sell_metal_desc' => 'Продајте свој метал и набавите кристал или деутеријум.', + 'sell_crystal_desc' => 'Продај свој кристал и набави метал или деутеријум.', + 'sell_deuterium_desc' => 'Продајте свој деутеријум и набавите метал или кристал.', + 'costs' => 'Трошкови:', + 'already_paid' => 'Већ плаћено', + 'dark_matter' => 'Тамна материја', + 'per_call' => 'по позиву', + 'trade_tooltip' => 'Тргујте|Тргујте својим ресурсима по договореној цени', + 'get_more_resources' => 'Набавите више ресурса', + 'buy_daily_production' => 'Купите дневну производњу директно од трговца', + 'daily_production_desc' => 'Овде можете директно допунити складиште ресурса ваших планета до једне дневне производње.', + 'notices' => 'Обавештења:', + 'notice_max_production' => 'Нуди вам се највише једна потпуна дневна производња једнака укупној производњи свих ваших планета по подразумеваној вредности.', + 'notice_min_amount' => 'Ако је ваша дневна производња неког ресурса мања од 10000, биће вам понуђен најмање овај износ.', + 'notice_storage_capacity' => 'Морате имати довољно слободног складишног капацитета на активној планети или месецу за купљене ресурсе. У супротном, вишак ресурса се губи.', + 'scrap_merchant' => 'Trgovac Otpadom', + 'scrap_merchant_desc' => 'Trgovac otpadom prihvaća brodove i obrambene jedinice.', + 'scrap_rules' => 'Правила|Обично ће трговац отпадом вратити 35% трошкова изградње бродова и одбрамбених система. Међутим, можете добити назад онолико ресурса колико имате простора у свом складишту.<бр /><бр />Уз помоћ тамне материје можете поново преговарати. При томе ће се проценат трошкова изградње који вам плаћа трговац отпадом повећати за 5 - 14%. Свака рунда преговора је 2.000 тамне материје скупља од претходне. Трговац отпадом неће платити више од 75% трошкова изградње.', + 'offer' => 'Понуда', + 'scrap_merchant_quote' => 'Нећете добити бољу понуду у било којој другој галаксији.', + 'bargain' => 'Баргаин', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Brodovi', + 'defensive_structures' => 'Obrambena struktura', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Изаберите све', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Сцрап', + 'select_items_to_scrap' => 'Изаберите ставке које желите да одбаците.', + 'scrap_confirmation' => 'Да ли заиста желите да уклоните следеће бродове/одбрамбене структуре?', + 'yes' => 'да', + 'no' => 'бр', + 'unknown_item' => 'Непозната ставка', + 'offer_at_maximum' => 'Понуда је већ на максимуму!', + 'insufficient_dark_matter_bargain' => 'Недовољно тамне материје!', + 'not_enough_dark_matter' => 'Нема довољно тамне материје!', + 'negotiation_successful' => 'Преговори успели!', + 'scrap_message_1' => 'У реду, хвала, ћао, следећи!', + 'scrap_message_2' => 'Пословање с тобом ће ме упропастити!', + 'scrap_message_3' => 'Било би их неколико посто више да није било рупа од метака.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Нема довољно :ставка на располагању.', + 'storage_insufficient' => 'Простор у складишту није био довољно велик, па је број :ставки смањен на :амоунт', + 'no_storage_space' => 'Нема расположивог простора за складиштење за раскид.', + 'no_items_selected' => 'Није изабрана ниједна ставка.', + 'offer_at_maximum' => 'Понуда је већ на максимуму (75%).', + 'insufficient_dark_matter' => 'Недовољно тамне материје.', + ], + 'trade' => [ + 'no_active_merchant' => 'Нема активног трговца. Прво позовите трговца.', + 'merchant_type_mismatch' => 'Неважећа трговина: неподударање типа трговца.', + 'invalid_exchange_rate' => 'Неважећи курс.', + 'insufficient_dark_matter' => 'Недовољно тамне материје. Треба вам :цост тамна материја да позовете трговца.', + 'invalid_resource_type' => 'Неважећи тип ресурса.', + 'not_enough_resource' => 'Није довољно :ресурс доступан. Имате :имате али требате :требате.', + 'not_enough_storage' => 'Нема довољно складишног капацитета за :ресоурце. Потребан вам је капацитет :неед, али имате само :хаве.', + 'storage_full' => 'Складиштење је пуно за :ресоурце. Не може се завршити трговина.', + 'execution_failed' => 'Извршење трговине није успело: :еррор', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Трговац отпуштен.', + 'merchant_called' => 'Трговац је успешно назвао.', + 'trade_completed' => 'Трговина је успешно завршена.', + ], +]; diff --git a/resources/lang/sr/t_messages.php b/resources/lang/sr/t_messages.php new file mode 100644 index 000000000..f0dbbea42 --- /dev/null +++ b/resources/lang/sr/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'ОГамеКс', + 'subject' => 'Добродошли у ОГамеКс!', + 'body' => 'Поздрав цару :плаиер! + +Честитам на почетку славне каријере. Бићу овде да вас водим кроз ваше прве кораке. + +На левој страни можете видети мени који вам омогућава да надгледате и управљате својом галактичком империјом. + +Већ сте видели Преглед. Ресурси и објекти вам омогућавају да градите зграде које ће вам помоћи да проширите своје царство. Почните тако што ћете изградити соларну електрану за прикупљање енергије за своје руднике. + +Затим проширите свој рудник метала и рудник кристала да бисте произвели виталне ресурсе. У супротном, једноставно погледајте око себе. Ускоро ћете се осећати добро као код куће, сигуран сам. + +Више помоћи, савета и тактика можете пронаћи овде: + +Дисцорд ћаскање: Дисцорд сервер +Форум: ОГамеКс Форум +Подршка: Подршка за игру + +На форумима ћете пронаћи само актуелне најаве и промене у игри. + + +Сада сте спремни за будућност. Срећно! + +Ова порука ће бити избрисана за 7 дана.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Команда флоте', + 'subject' => 'Повратак флоте', + 'body' => 'Ваша флота се враћа из :од до :до и испоручила је своју робу: + +Метал: :метал +Цристал: :цристал +Деутеријум: :деутеријум', + ], + 'return_of_fleet' => [ + 'from' => 'Команда флоте', + 'subject' => 'Повратак флоте', + 'body' => 'Ваша флота се враћа од :од до :до. + +Флота не испоручује робу.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Команда флоте', + 'subject' => 'Повратак флоте', + 'body' => 'Једна од ваших флота из :фром је стигла до :до и испоручила своју робу: + +Метал: :метал +Цристал: :цристал +Деутеријум: :деутеријум', + ], + 'fleet_deployment' => [ + 'from' => 'Команда флоте', + 'subject' => 'Повратак флоте', + 'body' => 'Једна од ваших флота од :фром је стигла до :до. Флота не испоручује робу.', + ], + 'transport_arrived' => [ + 'from' => 'Команда флоте', + 'subject' => 'Достизање планете', + 'body' => 'Ваша флота од :од стиже до :до и испоручује своју робу: +Метал: :метал Кристал: :цристал Деутеријум: :деутеријум', + ], + 'transport_received' => [ + 'from' => 'Команда флоте', + 'subject' => 'Долазна флота', + 'body' => 'Долазна флота са :фром стигла је на вашу планету :то и испоручила своју робу: +Метал: :метал Кристал: :цристал Деутеријум: :деутеријум', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Спаце Мониторинг', + 'subject' => 'Флота се зауставља', + 'body' => 'Флота је стигла у :то.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Команда флоте', + 'subject' => 'Флота се зауставља', + 'body' => 'Флота је стигла у :то.', + ], + 'colony_established' => [ + 'from' => 'Команда флоте', + 'subject' => 'Извештај о поравнању', + 'body' => 'Флота је стигла на задате координате :координате, пронашла нову планету тамо и одмах почиње да се развија на њој.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Досељеници', + 'subject' => 'Извештај о поравнању', + 'body' => 'Флота је стигла на додељене координате :координате и констатује да је планета одржива за колонизацију. Убрзо након што су почели да развијају планету, колонисти схватају да њихово познавање астрофизике није довољно за завршетак колонизације нове планете.', + ], + 'espionage_report' => [ + 'from' => 'Команда флоте', + 'subject' => 'Извештај о шпијунажи са :планет', + ], + 'espionage_detected' => [ + 'from' => 'Команда флоте', + 'subject' => 'Извештај о шпијунажи са Планета :планет', + 'body' => 'Страна флота са планете :планет (:аттацкер_наме) је примећена у близини ваше планете +:дефендер +Шанса за контрашпијунажу: :цханце%', + ], + 'battle_report' => [ + 'from' => 'Команда флоте', + 'subject' => 'Борбени извештај :планет', + ], + 'fleet_lost_contact' => [ + 'from' => 'Команда флоте', + 'subject' => 'Контакт са нападачком флотом је изгубљен. :координате', + 'body' => '(То значи да је уништен у првом кругу.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Извештај о жетви из ДФ-а на :координатама', + 'body' => 'Ваш :схип_наме (:схип_амоунт схипс) има укупан капацитет складиштења од :стораге_цапацити. На мети :то, :метал Метал, :цристал Кристал и :деутеријум Деутеријум лебде у свемиру. Сакупили сте :харвестед_метал метал, :харвестед_цристал кристал и :харвестед_деутериум деутеријум.', + ], + 'expedition_resources_captured' => ':ресоурце_типе :ресоурце_амоунт су ухваћени.', + 'expedition_dark_matter_captured' => '(:дарк_маттер_амоунт тамна материја)', + 'expedition_units_captured' => 'Следећи бродови су сада део флоте:', + 'expedition_unexplored_statement' => 'Унос из дневника службеника за комуникације: Чини се да овај део универзума још није истражен.', + 'expedition_failed' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Због квара на централним рачунарима водећег брода, мисија експедиције је морала бити прекинута. Нажалост, као резултат квара рачунара, флота се враћа кући празних руку.', + '2' => 'Ваша експедиција је замало налетела на гравитационо поље неутронских звезда и требало је неко време да се ослободи. Због тога је потрошено много деутеријума и флота експедиције је морала да се врати без икаквих резултата.', + '3' => 'Из непознатих разлога, експедицијски скок је потпуно погрешио. Скоро је слетео у срце сунца. Срећом, слетео је у познатом систему, али скок назад ће трајати дуже него што се мислило.', + '4' => 'Квар у главном језгру реактора скоро уништава целу флоту експедиције. На срећу, техничари су били више него компетентни и могли су да избегну најгоре. Поправка је потрајала доста времена и приморала је експедицију да се врати а да није остварила свој циљ.', + '5' => 'Живо биће направљено од чисте енергије укрцало се на брод и увело све чланове експедиције у неки чудан транс, због чега су само гледали у хипнотизирајуће обрасце на екранима компјутера. Када је већина њих коначно изашла из стања налик хипнотици, мисија експедиције је морала бити прекинута јер су имали премало деутеријума.', + '6' => 'Нови навигациони модул и даље греши. Скок експедиције не само да их је одвео у погрешном правцу, већ је користио сво гориво деутеријума. Срећом, скок флоте их је довео близу месеца одлазеће планете. Помало разочарана експедиција се сада враћа без импулсне снаге. Повратак ће трајати дуже од очекиваног.', + '7' => 'Ваша експедиција је сазнала за велику празнину свемира. Није постојао чак ни један мали астероид или зрачење или честица која би ову експедицију могла учинити занимљивом.', + '8' => 'Па, сада знамо да те црвене аномалије класе 5 не само да имају хаотичне ефекте на бродске навигационе системе, већ и стварају огромне халуцинације код посаде. Експедиција није ништа вратила.', + '9' => 'Ваша експедиција је направила прелепе слике супер нове. Ништа ново се није могло добити од експедиције, али барем постоје добре шансе да се победи на такмичењу „Најбоља слика универзума“ у издању часописа ОГаме наредних месеци.', + '10' => 'Ваша експедицијска флота је неко време пратила чудне сигнале. На крају су приметили да се ти сигнали шаљу са старе сонде која је послата генерацијама уназад да поздрави стране врсте. Сонда је сачувана и неки музеји ваше матичне планете су већ изразили интересовање.', + '11' => 'Упркос првим, врло обећавајућим скенирањима овог сектора, ми смо се, нажалост, вратили празних руку.', + '12' => 'Осим неких чудних, малих љубимаца са непознате мочварне планете, ова експедиција не доноси ништа узбудљиво са путовања.', + '13' => 'Водећи брод експедиције се сударио са страним бродом када је ускочио у флоту без икаквог упозорења. Страни брод је експлодирао, а штета на главном броду била је велика. Експедиција се не може наставити у овим условима, тако да ће флота почети да се враћа када се обаве потребне поправке.', + '14' => 'Наш експедицијски тим је наишао на чудну колонију која је била напуштена пре много еона. Након слетања, наша посада је почела да пати од високе температуре изазване ванземаљским вирусом. Сазнало се да је овај вирус збрисао целу цивилизацију на планети. Наш тим експедиције креће кући да лечи оболеле чланове посаде. Нажалост, морали смо да прекинемо мисију и вратили смо се кући празних руку.', + '15' => 'Чудан компјутерски вирус напао је навигациони систем убрзо након што је раскинуо наш кућни систем. То је довело до тога да експедициона флота лети у круг. Непотребно је рећи да експедиција није била баш успешна.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'На изолованом планетоиду пронашли смо нека лако доступна поља ресурса и неке смо успешно пожњели.', + '2' => 'Ваша експедиција је открила мали астероид са којег би се могли прикупити неки ресурси.', + '3' => 'Ваша експедиција је пронашла прастари, потпуно натоварен, али напуштен конвој. Неки од ресурса би могли да се спасу.', + '4' => 'Ваша експедицијска флота извештава о открићу огромне олупине ванземаљског брода. Нису били у стању да уче из својих технологија, али су могли да поделе брод на његове главне компоненте и да од њега направе неке корисне ресурсе.', + '5' => 'На малом месецу са сопственом атмосфером ваша експедиција је пронашла огромно складиште сирових ресурса. Посада на земљи покушава да подигне и утовари то природно благо.', + '6' => 'Минерални појасеви око непознате планете садржали су безброј ресурса. Експедицијски бродови се враћају и њихова складишта су пуна!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Експедиција је пратила неке чудне сигнале до астероида. У језгру астероида пронађена је мала количина тамне материје. Астероид је узет и истраживачи покушавају да извуку тамну материју.', + '2' => 'Експедиција је успела да ухвати и сачува нешто тамне материје.', + '3' => 'Срели смо чудног ванземаљаца на полици малог брода који нам је дао кофер са тамном материјом у замену за неке једноставне математичке прорачуне.', + '4' => 'Нашли смо остатке ванземаљског брода. Нашли смо мали контејнер са мало тамне материје на полици у товарном простору!', + '5' => 'Наша експедиција је остварила први контакт са специјалном расом. Изгледа као да је створење од чисте енергије, које је себе назвало Легоријан, пролетело експедицијским бродовима и онда одлучило да помогне нашој недовољно развијеној врсти. Кутија која садржи тамну материју материјализована је на мосту брода!', + '6' => 'Наша експедиција је преузела брод духова који је превозио малу количину тамне материје. Нисмо пронашли никакве наговештаје шта се догодило оригиналној посади брода, али су наши техничари успели да спасу Тамну материју.', + '7' => 'Наша експедиција је остварила јединствен експеримент. Успели су да сакупе тамну материју са умируће звезде.', + '8' => 'Наша експедиција је лоцирала зарђалу свемирску станицу, за коју се чинило да већ дуже време неконтролисано лебди кроз свемир. Сама станица је била потпуно бескорисна, међутим, откривено је да је нешто тамне материје ускладиштено у реактору. Наши техничари покушавају да уштеде колико могу.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Наша експедиција је пронашла планету која је скоро уништена током одређеног ланца ратова. Постоје различити бродови који плутају около у орбити. Техничари покушавају да поправе неке од њих. Можда ћемо и ми овде добити информације о томе шта се догодило.', + '2' => 'Нашли смо напуштену гусарску станицу. У хангару леже неки стари бродови. Наши техничари откривају да ли су неки од њих још корисни или не.', + '3' => 'Ваша експедиција је налетела на бродоградилишта колоније која је била напуштена пре неколико еона. У хангару бродоградилишта откривају неке бродове који би могли да се спасу. Техничари покушавају да натерају неке од њих да поново лете.', + '4' => 'Наишли смо на остатке претходне експедиције! Наши техничари ће покушати да неке од бродова поново прораде.', + '5' => 'Наша експедиција је налетела на старо аутоматско бродоградилиште. Неки од бродова су још у фази производње и наши техничари тренутно покушавају да поново активирају генераторе енергије у дворишту.', + '6' => 'Нашли смо остатке армаде. Техничари су директно отишли ​​до скоро нетакнутих бродова како би покушали да их натерају да поново раде.', + '7' => 'Пронашли смо планету изумрле цивилизације. У могућности смо да видимо џиновску нетакнуту свемирску станицу како кружи. Неки од ваших техничара и пилота изашли су на површину тражећи неке бродове који би још могли да се користе.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Флота која је бежала оставила је предмет за собом, како би нам скренула пажњу у помоћ свом бекству.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Ваше експедиције не пријављују никакве аномалије у истраженом сектору. Али флота је налетела на соларни ветар док се враћала. То је довело до убрзаног повратног путовања. Ваша експедиција се враћа кући нешто раније.', + '2' => 'Нови и смели командант успешно је путовао кроз нестабилну црвоточину како би скратио лет назад! Међутим, сама експедиција није донела ништа ново.', + '3' => 'Неочекивана повратна спрега у енергетским калемовима мотора убрзала је повратак експедиција, враћа се кући раније него што се очекивало. Први извештаји говоре да немају ништа узбудљиво за објашњење.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Ваша експедиција је отишла у сектор пун олуја честица. Ово је довело до преоптерећења залиха енергије и већина главних система бродова се срушила. Ваши механичари су успели да избегну најгоре, али експедиција ће се вратити са великим закашњењем.', + '2' => 'Ваш навигатор је направио озбиљну грешку у својим прорачунима због чега је скок експедиције био погрешно израчунат. Не само да је флота у потпуности промашила циљ, већ ће и повратак трајати много више времена него што је првобитно планирано.', + '3' => 'Сунчев ветар црвеног џина покварио је скок експедиције и биће потребно доста времена да се израчуна повратни скок. У том сектору није било ничега осим празнине простора између звезда. Флота ће се вратити касније него што се очекивало.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Неки примитивни варвари нас нападају свемирским бродовима који се не могу ни назвати. Ако пожар постане озбиљан, бићемо приморани да узвратимо.', + '2' => 'Требали смо да се боримо са неким пиратима којих је, на срећу, било само неколико.', + '3' => 'Ухватили смо неке радио преносе неких пијаних пирата. Чини се да ћемо ускоро бити на удару.', + '4' => 'Нашу експедицију је напала мала група непознатих бродова!', + '5' => 'Неки заиста очајни свемирски пирати покушали су да заробе нашу експедицијску флоту.', + '6' => 'Неки бродови егзотичног изгледа напали су експедицијску флоту без упозорења!', + '7' => 'Ваша експедицијска флота је имала непријатељски први контакт са непознатом врстом.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Неки примитивни варвари нас нападају свемирским бродовима који се не могу ни назвати. Ако пожар постане озбиљан, бићемо приморани да узвратимо.', + '2' => 'Требали смо да се боримо са неким пиратима којих је, на срећу, било само неколико.', + '3' => 'Ухватили смо неке радио преносе неких пијаних пирата. Чини се да ћемо ускоро бити на удару.', + '4' => 'Нашу експедицију је напала мала група свемирских пирата!', + '5' => 'Неки заиста очајни свемирски пирати покушали су да заробе нашу експедицијску флоту.', + '6' => 'Пирати су упали у заседу експедицијској флоти без упозорења!', + '7' => 'Одрпана флота свемирских пирата нас је пресрела тражећи почаст.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Чули смо чудне сигнале са непознатих бродова. Испоставило се да су непријатељски расположени!', + '2' => 'Ванземаљска патрола је открила нашу експедицијску флоту и одмах напала!', + '3' => 'Ваша експедицијска флота је имала непријатељски први контакт са непознатом врстом.', + '4' => 'Неки бродови егзотичног изгледа напали су експедицијску флоту без упозорења!', + '5' => 'Флота ванземаљских ратних бродова изашла је из хиперсвемира и ангажовала нас!', + '6' => 'Сусрели смо се са технолошки напредном ванземаљском врстом која није била мирољубива.', + '7' => 'Наши сензори су открили непознате енергетске потписе пре него што су ванземаљски бродови напали!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Отапање језгра водећег брода доводи до ланчане реакције, која уништава читаву експедицијску флоту у спектакуларној експлозији.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Команда флоте', + 'subject' => 'Резултат експедиције', + 'body' => [ + '1' => 'Ваша експедицијска флота је успоставила контакт са пријатељском ванземаљском расом. Најавили су да ће послати представника са робом за трговину у ваше светове.', + '2' => 'Мистериозни трговачки брод се приближио вашој експедицији. Трговац је понудио да посети ваше планете и пружи посебне услуге трговања.', + '3' => 'Експедиција је наишла на међугалактички трговачки конвој. Један од трговаца је пристао да посети ваш родни свет како би понудио могућности трговања.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prijatelji', + 'subject' => 'Zahtjev za prijateljstvo', + 'body' => 'Примили сте захтев за новог пријатеља од :сендер_наме.<спан стиле="дисплаи:ноне;">:будди_рекуест_ид', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prijatelji', + 'subject' => 'Захтев за пријатеље је прихваћен', + 'body' => 'Играч :аццептер_наме вас је додао на своју листу пријатеља.', + ], + 'buddy_removed' => [ + 'from' => 'Prijatelji', + 'subject' => 'Избрисани сте са листе пријатеља', + 'body' => 'Играч :ремовер_наме вас је уклонио са своје листе пријатеља.', + ], + 'missile_attack_report' => [ + 'from' => 'Команда флоте', + 'subject' => 'Ракетни напад на :таргет_цоордс', + 'body' => 'Ваше међупланетарне ракете са :оригин_планет_наме :оригин_планет_цоордс (ИД: :оригин_планет_ид) су достигле циљ на :таргет_планет_наме :таргет_цоордс (ИД: :таргет_планет_ид, Тип: :таргет_типе). + +Лансирани пројектили: :миссилес_сент +Пресретнути пројектили: :миссилес_интерцептед +Погођени пројектили: :миссилес_хит + +Уништене одбране: :дефенсес_дестроиед', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Команда одбране', + 'subject' => 'Ракетни напад на :планет_цоордс', + 'body' => 'Ваша планета :планет_наме на :планет_цоордс (ИД: :планет_ид) је нападнута међупланетарним пројектилима са :аттацкер_наме! + +Долазећи пројектили: :миссилес_инцоминг +Пресретнути пројектили: :миссилес_интерцептед +Погођени пројектили: :миссилес_хит + +Уништене одбране: :дефенсес_дестроиед', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':сендер_наме', + 'subject' => '[:аллианце_таг] Емитовање савеза са :сендер_наме', + 'body' => ':мессаге', + ], + 'alliance_application_received' => [ + 'from' => 'Аллианце Манагемент', + 'subject' => 'Нова апликација за савез', + 'body' => 'Играч :апплицант_наме се пријавио да се придружи вашем савезу. + +Порука апликације: +:апплицатион_мессаге', + ], + 'planet_relocation_success' => [ + 'from' => 'Управљајте колонијама', + 'subject' => 'Пресељење :планет_наме је успешно', + 'body' => 'Планета :планет_наме је успешно премештена са координата [координате]:старе_координате[/координате] у [координате]:нове_координате[/координате].', + ], + 'fleet_union_invite' => [ + 'from' => 'Команда флоте', + 'subject' => 'Позив на борбу савеза', + 'body' => ':сендер_наме вас је позвао у мисију :унион_наме против :таргет_плаиер на [:таргет_цоордс], флота је темпирана за :арривал_тиме. + +ОПРЕЗ: Време доласка се може променити због спајања флота. Свака нова флота може продужити ово време за највише 30 %, иначе јој неће бити дозвољено да се придружи. + +НАПОМЕНА: Укупна снага свих учесника у односу на укупну снагу бранилаца одређује да ли ће то бити часна битка или не.', + ], + 'Shipyard is being upgraded.' => 'Бродоградилиште се надограђује.', + 'Nanite Factory is being upgraded.' => 'Фабрика нанита се надограђује.', + 'moon_destruction_success' => [ + 'from' => 'Команда флоте', + 'subject' => 'Месец :моон_наме [:моон_цоордс] је уништен!', + 'body' => 'Са вероватноћом уништења од :деструцтион_цханце и вероватноћом губитка Деатхстар од :лосс_цханце, ваша флота је успешно уништила месец :моон_наме на :моон_цоордс.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Команда флоте', + 'subject' => 'Уништење Месеца на :моон_цоордс није успело', + 'body' => 'Са вероватноћом уништења од :деструцтион_цханце и вероватноћом губитка Деатхстар од :лосс_цханце, ваша флота није успела да уништи месец :моон_наме на :моон_цоордс. Флота се враћа.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Команда флоте', + 'subject' => 'Катастрофалан губитак током уништавања месеца на :моон_цоордс', + 'body' => 'Са вероватноћом уништења од :деструцтион_цханце и вероватноћом губитка Деатхстар од :лосс_цханце, ваша флота није успела да уништи месец :моон_наме на :моон_цоордс. Поред тога, сви Деатхстарс су изгубљени у покушају. Нема олупине.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Команда флоте', + 'subject' => 'Мисија уништавања Месеца није успела на :координатама', + 'body' => 'Ваша флота је стигла на :координате, али месец није пронађен на циљној локацији. Флота се враћа.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Спаце Мониторинг', + 'subject' => 'Покушај уништења месеца :моон_наме [:моон_цоордс] одбијен', + 'body' => ':аттацкер_наме је напао ваш месец :моон_наме на :моон_цоордс са вероватноћом уништења од :деструцтион_цханце и вероватноћом губитка Деатхстар од :лосс_цханце. Ваш месец је преживео напад!', + ], + 'moon_destroyed' => [ + 'from' => 'Спаце Мониторинг', + 'subject' => 'Месец :моон_наме [:моон_цоордс] је уништен!', + 'body' => 'Ваш месец :моон_наме на :моон_цоордс је уништила флота Деатхстар која припада :аттацкер_наме!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Системска порука', + 'subject' => 'Поправка завршена', + 'body' => 'Ваш захтев за поправку на планети :планет је завршен. +:схип_цоунт бродови су враћени у употребу.', + ], +]; diff --git a/resources/lang/sr/t_overview.php b/resources/lang/sr/t_overview.php new file mode 100644 index 000000000..9ea1bd0d2 --- /dev/null +++ b/resources/lang/sr/t_overview.php @@ -0,0 +1,15 @@ + 'Pregled', + 'temperature' => 'Температура', + 'position' => 'Положај', +]; diff --git a/resources/lang/sr/t_resources.php b/resources/lang/sr/t_resources.php new file mode 100644 index 000000000..367a52d3a --- /dev/null +++ b/resources/lang/sr/t_resources.php @@ -0,0 +1,335 @@ + [ + 'title' => 'Rudnik metala', + 'description' => 'Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.', + 'description_long' => 'Metal je glavna sirovina za izgradnju strukture zgrada i brodova.', + ], + 'crystal_mine' => [ + 'title' => 'Rudnik kristala', + 'description' => 'Crystals are the main resource used to build electronic circuits and form certain alloy compounds.', + 'description_long' => 'Glavna sirovina za elektronicne dijelove i izradu odredjenih slitina je kristal.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintizer deuterija', + 'description' => 'Deuterium Synthesizers draw the trace Deuterium content from the water on a planet.', + 'description_long' => 'Deuterij je najvise potreban kao gorivo za brodove, istrazivanja...', + ], + 'solar_plant' => [ + 'title' => 'Solarna elektrana', + 'description' => 'Solar power plants absorb energy from solar radiation. All mines need energy to operate.', + 'description_long' => 'Kako bi zgrade mogle funkcionirati potrebna je energija koju proizvode velike solarne elektrane.', + ], + 'fusion_plant' => [ + 'title' => 'Fuzijska elektrana', + 'description' => 'The fusion reactor uses deuterium to produce energy.', + 'description_long' => 'Fuzijski reaktor stvara jedan atom vodika kombinirajuci da atoma deuterija pri visokoj temperaturi i tlaku.', + ], + 'metal_store' => [ + 'title' => 'Spremnik metala', + 'description' => 'Provides storage for excess metal.', + 'description_long' => 'Ogromni spremnici za izvadjenu metalnu rudu.', + ], + 'crystal_store' => [ + 'title' => 'Spremnik kristala', + 'description' => 'Provides storage for excess crystal.', + 'description_long' => 'Ogromni spremnici za izvadjenu kristalnu rudu.', + ], + 'deuterium_store' => [ + 'title' => 'Spremnik deuterija', + 'description' => 'Giant tanks for storing newly-extracted deuterium.', + 'description_long' => 'Ogromni spremnici za spremanje novo proizvedenog deuterija.', + ], + 'robot_factory' => [ + 'title' => 'Tvornica robota', + 'description' => 'Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings.', + 'description_long' => 'Tvornice robota proizvode jednostavne radnike, koji se koriste za izgradnju planetarne infrastrukture.', + ], + 'shipyard' => [ + 'title' => 'Tvornica brodova', + 'description' => 'All types of ships and defensive facilities are built in the planetary shipyard.', + 'description_long' => 'U tvornici brodova se proizvode sve vrste brodova, kao i obrambeni sustavi.', + ], + 'research_lab' => [ + 'title' => 'Centar za istrazivanje', + 'description' => 'A research lab is required in order to conduct research into new technologies.', + 'description_long' => 'Da bi se istrazile nove tehnologije, potreban je centar za istrazivanje.', + ], + 'alliance_depot' => [ + 'title' => 'Depo saveza', + 'description' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defense.', + 'description_long' => 'Depo saveza daje mogucnost da se udruzene flote koje pomazu u obrani i koje se nalaze u orbitu obezbjede sa gorivom', + ], + 'missile_silo' => [ + 'title' => 'Silos za rakete', + 'description' => 'Missile silos are used to store missiles.', + 'description_long' => 'Silos za rakete je planetarno postrojenje za skladistenje i lansiranje raketa.', + ], + 'nano_factory' => [ + 'title' => 'Tvornica nanita', + 'description' => 'This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses.', + 'description_long' => 'Svaki level tvornice nanita polovi vrijeme za izgradnju zgrada, brodova i obrane.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'The terraformer increases the usable surface of planets.', + 'description_long' => 'Koristeci se ogromnim kolicinama energije terraformer moze ogromne predjele, cak i kontinente napraviti korisnim za gradnju.', + ], + 'space_dock' => [ + 'title' => 'Svemirsko Pristanište', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'Ruševine mogu biti popravljene na Svemirskom Pristaništu.', + ], + 'lunar_base' => [ + 'title' => 'Svemirska baza na mjesecu', + 'description' => 'Пошто Месец нема атмосферу, потребна је лунарна база да би се створио насељиви простор.', + 'description_long' => 'Mjesec nema atmosferu, potrebna je svemirska baza kako bi se stvorilo naseljivo podrucje.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzorfalanga', + 'description' => 'Користећи сензорску фалангу, могу се открити и посматрати флоте других империја. Што је већи низ сензорских фаланга, већи је опсег који може да скенира.', + 'description_long' => 'Senzorfalanga dozvoljava posmatranje kretnje brodske flote. Sto je veci Level izgradnje, to je veci dijametar falange.', + ], + 'jump_gate' => [ + 'title' => 'Odskocna vrata', + 'description' => 'Скок капије су огромни примопредајници који могу да пошаљу чак и највећу флоту за кратко време до удаљене капије за скок.', + 'description_long' => 'Odskocne platforme su ogromni prenosnici koji su u stanju da cak i velike flote posalju u galaksiju bez gubitka vremena.', + ], + 'energy_technology' => [ + 'title' => 'Tehnologija za energiju', + 'description' => 'The command of different types of energy is necessary for many new technologies.', + 'description_long' => 'Energetska tehnologija se bavi istrazivanjem energetskih izvora.', + ], + 'laser_technology' => [ + 'title' => 'Tehnologija za lasere', + 'description' => 'Focusing light produces a beam that causes damage when it strikes an object.', + 'description_long' => 'Fokusirajuća svijetlost proizvodi zraku koja uzrokuje štetu kada pogodi objekt.', + ], + 'ion_technology' => [ + 'title' => 'Tehnologija za ione', + 'description' => 'The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%.', + 'description_long' => 'Koncentracija iona omogućava izgradnju topova, koji mogu nanijeti ogromnu štetu i umanjiti trošak dekonstrukcije po levelu za 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tehnologija za hiperzonu', + 'description' => 'Интеграцијом 4. и 5. димензије сада је могуће истражити нову врсту погона која је економичнија и ефикаснија.', + 'description_long' => 'S uvodenjem 4. i 5. dimenzije u pogonsku tehnologiju dobiven je novi pogonski sustav koji je efikasniji i stedljiviji od konvencionalnih. Koristeći četvrtu i petu dimenziju od sada je moguće stisnuti luke za utovar brodovi kako bi uštedili na prostoru.', + ], + 'plasma_technology' => [ + 'title' => 'Tehnologija za plazmu', + 'description' => 'A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level).', + 'description_long' => 'Daljnji razvitak tehnologije za ione koje ubrzava visoko energijsku plazmu, koja tada nanosi razarajuću štetu i dodatno optimizira proizvodnju metala, kristala i deuterija (1%/0.66%/0.33% po levelu).', + ], + 'combustion_drive' => [ + 'title' => 'Mehanizam sagorjevanja', + 'description' => 'The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value.', + 'description_long' => 'Razvoj ovih mehanizama ubrzava neke brodove, medjutim svaki Level podize brzinu za samo 10% osnovnog faktora.', + ], + 'impulse_drive' => [ + 'title' => 'Impulsni pogon', + 'description' => 'The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value.', + 'description_long' => 'Sustav impulsnog pogona se temelji na principu odbijanja cestica. Usavrsavanje tog impulsa ubrzava neke brodove, medjutim svaki Level samo podize brzinu samo za 20% osnovnog faktora.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperspace pogon', + 'description' => 'Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value.', + 'description_long' => 'Kroz zakrivljenost prostora-vremena u neposrednoj se okolini putujuceg broda prostor savija do takvog stupnja da se velike udaljenosti mogu preci u kratkom vremenu, medjutim svaki Level podize brzinu za samo 30% osnovnog faktora.', + ], + 'espionage_technology' => [ + 'title' => 'Tehnologija za spijunazu', + 'description' => 'Information about other planets and moons can be gained using this technology.', + 'description_long' => 'Uz pomoc ove tehnologije postoji mogucnost da se dobiju informacije o drugim planetama.', + ], + 'computer_technology' => [ + 'title' => 'Tehnologija za kompjutere', + 'description' => 'More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one.', + 'description_long' => 'Sa povecanjem kapaciteta kompjutera, moze se vise flota kontrolisati. Svaki Level povecava maksimalni broj flote za 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizika', + 'description' => 'With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet.', + 'description_long' => 'Sa tehnologijom za astrofiziku brodovi mogu ići na duge ekspedicije. +Svaki drugi level tehnologije vam omogućava koloniziranje još jedne dodatne planete.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalakticna znanstvena mreza', + 'description' => 'Researchers on different planets communicate via this network.', + 'description_long' => 'Kroz ovu mrezu znanstvenici sa tvojih planeta mogu komunicirati jedni sa drugima.', + ], + 'graviton_technology' => [ + 'title' => 'Tehnologija za gravitone', + 'description' => 'Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons.', + 'description_long' => 'Graviton je elementarna cestica koja je odgovorna za gravitaciju.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologija za oruzje', + 'description' => 'Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value.', + 'description_long' => 'Svaki Level tehnologije za oruzje povecava jacinu oruzja za 10% od osnovnog faktora.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologija za stitove', + 'description' => 'Технологија штитова чини штитове на бродовима и одбрамбеним објектима ефикаснијим. Сваки ниво технологије штита повећава снагу штитова за 10% основне вредности.', + 'description_long' => 'Tehnologija stitova se koristi za stvaranje zastitnih cestica koje okruzuju tvoje zgrade i brodove. Svaki Level stitne tehnologije povecava efikasnost stita za 10% osnovne jacine.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologija za oklop', + 'description' => 'Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level.', + 'description_long' => 'Za sve jaci oklop brodova odgovorne su komplicirane slitine. Djelatnost oklopa povecava se za 10% po Levelu.', + ], + 'small_cargo' => [ + 'title' => 'Mali transporter', + 'description' => 'The small cargo is an agile ship which can quickly transport resources to other planets.', + 'description_long' => 'Mali transporter je okretan brod koji je u stanju da brzo transportuje sirovine na druge planete.', + ], + 'large_cargo' => [ + 'title' => 'Veliki transporter', + 'description' => 'This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive.', + 'description_long' => 'Veliki transporter je razvijeniji mali transporter sa vecim kapacitetom za teret.', + ], + 'colony_ship' => [ + 'title' => 'Kolonijalni brod', + 'description' => 'Vacant planets can be colonised with this ship.', + 'description_long' => 'Prazne planete mogu biti kolonizirane s ovim brodom.', + ], + 'recycler' => [ + 'title' => 'Recikler', + 'description' => 'Рециклери су једини бродови који могу сакупљати рушевине која плутају у орбити планете након борбе.', + 'description_long' => 'Recikler je veoma spor brod pomocu kojeg se vade sirovine iz rusevina.', + ], + 'espionage_probe' => [ + 'title' => 'Sonde za spijunazu', + 'description' => 'Espionage probes are small, agile drones that provide data on fleets and planets over great distances.', + 'description_long' => 'Sonde za spijunazu su male brze sonde koje daju podatke o flotama i obrani.', + ], + 'solar_satellite' => [ + 'title' => 'Solarni satelit', + 'description' => 'Соларни сателити су једноставне платформе соларних ћелија, смештене у високој, стационарној орбити. Они прикупљају сунчеву светлост и преносе је до земаљске станице путем ласера.', + 'description_long' => 'Solarni sateliti su jednostavne platforme od solarnih celija koje se nalaze u visokom nepokretnom orbitu. Oni skupljaju suncanu svijetlost i salju ih putem lasera u bazu. Solarni satelit proizvodi 35 na planetu.', + ], + 'crawler' => [ + 'title' => 'Puzavac', + 'description' => 'Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + 'description_long' => 'Puzavci povećavaju proizvodnju metala, kristala i Deuterija na planetima gdje je postavljena za 0.02%, 0.02% te 0.02%. Kao sakupljaču, proizvodnja se također povećava. Maksimalan ukupan bonus ovisi o levelu vaših rudnika.', + ], + 'pathfinder' => [ + 'title' => 'Krčilac', + 'description' => 'Патхфиндер је брз и окретан брод, наменски направљен за експедиције у непознате секторе свемира.', + 'description_long' => 'Krčilci su brzi, prostrani i mogu rudariti ruševine na ekspedicijama. Ukupni prinos se također povećava.', + ], + 'light_fighter' => [ + 'title' => 'Mali lovac', + 'description' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses.', + 'description_long' => 'Mali lovac je okretan brod koji se nalazi na skoro svakoj planeti. Izdaci su veoma mali, medjutim je jacina oklopa veoma slaba kao i kapacitet za teret.', + ], + 'heavy_fighter' => [ + 'title' => 'Veliki lovac', + 'description' => 'This fighter is better armoured and has a higher attack strength than the light fighter.', + 'description_long' => 'Usavrseni mali lovac sa boljim oklopom i jacom snagom za napad.', + ], + 'cruiser' => [ + 'title' => 'Krstarice', + 'description' => 'Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast.', + 'description_long' => 'Oklop krstarica je tri puta jaci nego oklop teskih lovaca i posjeduje duplo jacu vatrenu snagu. Uz to su jos i veoma brzi.', + ], + 'battle_ship' => [ + 'title' => 'Borbeni brodovi', + 'description' => 'Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously.', + 'description_long' => 'Borbeni brodovi su u sustini poledje jedne flote. Njihova teska artelerija, visoka brzina kao i veliki kapacitet za teret pravi ih opasnim protivnicima.', + ], + 'battlecruiser' => [ + 'title' => 'Oklopna krstarica', + 'description' => 'The Battlecruiser is highly specialized in the interception of hostile fleets.', + 'description_long' => 'Oklopna krstarica je brod posebno napravljen za presretanje neprijateljskih flota.', + ], + 'bomber' => [ + 'title' => 'Bombarder', + 'description' => 'The bomber was developed especially to destroy the planetary defenses of a world.', + 'description_long' => 'Bombarderi su specijalno razvijeni da uniste planetarnu obranu jedne planete.', + ], + 'destroyer' => [ + 'title' => 'Razaraci', + 'description' => 'The destroyer is the king of the warships.', + 'description_long' => 'Razarac je kralj nad ratnim brodovima.', + ], + 'deathstar' => [ + 'title' => 'Zvijezda smrti', + 'description' => 'The destructive power of the deathstar is unsurpassed.', + 'description_long' => 'Jacina unistavanja zvijezde smrti je neopisiva.', + ], + 'reaper' => [ + 'title' => 'Žetelac', + 'description' => 'Реапер је моћан борбени брод специјализован за агресивне нападе и сакупљање отпада.', + 'description_long' => 'Brod klase Žetelac je moćan instrument uništenja, koji može opljačkati polja ruševina odmah nakon bitke.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketobacaci', + 'description' => 'The rocket launcher is a simple, cost-effective defensive option.', + 'description_long' => 'Raketobacaci su jednostavan ali ekonomican sistem za obranu.', + ], + 'light_laser' => [ + 'title' => 'Mali laser', + 'description' => 'Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons.', + 'description_long' => 'Kroz koncentrisano gadjanje jednog cilja sa fotonima moguce je nanijeti mnogo vecu stetu nego sto moze jednostavno balisticko oruzje.', + ], + 'heavy_laser' => [ + 'title' => 'Veliki laser', + 'description' => 'The heavy laser is the logical development of the light laser.', + 'description_long' => 'Veliki laser je cista evolucija malog lasera, u toj mjeri da je strukturalni integritet znatno povecan i da su dodane nove vrste materijala.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausov top', + 'description' => 'The Gauss Cannon fires projectiles weighing tons at high speeds.', + 'description_long' => 'Gausov top nije nista drugo nego vrlo veliki akcelerator cestica ciji projektili, koji teze po par tona bivaju ubrzani pomocu ogromnih elektromagnetskih zavojnica cime nanose veliku stetu.', + ], + 'ion_cannon' => [ + 'title' => 'Ionski top', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'Ionski topovi bacaju talase iona na cilj, koji destabilizuju stitove i ostecuju elektroniku.', + ], + 'plasma_turret' => [ + 'title' => 'Plazma top', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'Plazmeni topovi oslobadjaju snagu erupcije sunca i imaju toliku snagu da cak unistavaju i Razarace.', + ], + 'small_shield_dome' => [ + 'title' => 'Mala stitna kupola', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Mala stitna kupola umotava cijelu planetu sa poljem, koje moze ogromne kolicine energije absorbirat.', + ], + 'large_shield_dome' => [ + 'title' => 'Velika stitna kupola', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'Ovo je naprednija verzija male stitne kupole, koja je u stanju da koristi mnogo vise energije za obranu od protivnickih napada.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-balisticke rakete', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles.', + 'description_long' => 'Anti-balisticke rakete unistavaju napadacke interplanetarne rakete', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarne rakete', + 'description' => 'Међупланетарне ракете уништавају одбрану непријатеља.', + 'description_long' => 'Interplanetarne rakete unistavaju protivnicku obranu. Vase interplanetarne rakete imaju pokrivenost 0 sistema.', + ], + 'kraken' => [ + 'title' => 'КРАКЕН', + 'description' => 'Смањује време изградње зграда које су тренутно у изградњи за <б>:дуратион.', + ], + 'detroid' => [ + 'title' => 'ДЕТРОИД', + 'description' => 'Смањује време изградње текућих уговора за бродоградилиште за <б>:дуратион.', + ], + 'newtron' => [ + 'title' => 'НЕВТРОН', + 'description' => 'Смањује време истраживања за сва истраживања која су тренутно у току за <б>:дуратион.', + ], +]; diff --git a/resources/lang/sr/wreck_field.php b/resources/lang/sr/wreck_field.php new file mode 100644 index 000000000..faf0fb887 --- /dev/null +++ b/resources/lang/sr/wreck_field.php @@ -0,0 +1,78 @@ + 'Врецк Фиелд', + 'wreck_field_formed' => 'Поље олупине је формирано на координатама {координате}', + 'wreck_field_expired' => 'Поље олупине је истекло', + 'wreck_field_burned' => 'Поље олупине је спаљено', + 'formation_conditions' => 'Поље олупине се формира када се изгуби најмање {мин_ресоурцес} ресурса и најмање {мин_перцентаге}% одбрамбене флоте буде уништено.', + 'resources_lost' => 'Изгубљени ресурси: {амоунт}', + 'fleet_percentage' => 'Уништена флота: {перцентаге}%', + 'repair_time' => 'Време поправке', + 'repair_progress' => 'Напредак поправке', + 'repair_completed' => 'Поправка завршена', + 'repairs_underway' => 'Поправке су у току', + 'repair_duration_min' => 'Минимално време поправке: {минутес} минута', + 'repair_duration_max' => 'Максимално време поправке: {хоурс} сати', + 'repair_speed_bonus' => 'Спаце Доцк ниво {левел} пружа {бонус}% бонус брзине поправке', + 'ships_in_wreck_field' => 'Бродови у пољу олупине', + 'ship_type' => 'Тип брода', + 'quantity' => 'Количина', + 'repairable' => 'Поправљиво', + 'total_ships' => 'Укупно испорука: {цоунт}', + 'start_repairs' => 'Започните поправке', + 'complete_repairs' => 'Комплетне поправке', + 'burn_wreck_field' => 'Поље олупине запалити', + 'cancel_repairs' => 'Откажите поправке', + 'repair_started' => 'Почеле су поправке. Време завршетка: {тиме}', + 'repairs_completed' => 'Све поправке су завршене. Бродови су спремни за распоређивање.', + 'wreck_field_burned_success' => 'Олупина је успешно спаљена.', + 'cannot_repair' => 'Ово поље олупине се не може поправити.', + 'cannot_burn' => 'Ово поље олупине не може бити спаљено док су поправке у току.', + 'wreck_field_icon' => 'ВФ', + 'wreck_field_tooltip' => 'Поље олупине (преостало {тиме_ремаининг})', + 'click_to_repair' => 'Кликните да бисте отишли ​​на Спаце Доцк за поправке', + 'no_wreck_field' => 'Нема олупине', + 'space_dock_required' => 'Спаце Доцк ниво 1 је потребан за поправку олупина.', + 'space_dock_level' => 'Спаце Доцк ниво: {левел}', + 'upgrade_space_dock' => 'Надоградите Спаце Доцк да бисте поправили више бродова', + 'repair_capacity_reached' => 'Достигнут је максимални капацитет поправке. Надоградите Спаце Доцк да бисте повећали капацитет.', + 'wreck_field_section' => 'Информације о олупини', + 'ships_available_for_repair' => 'Бродови доступни за поправку: {цоунт}', + 'wreck_field_resources' => 'Поље олупине садржи приближно {валуе} ресурса у вредности бродова.', + 'settings_title' => 'Подешавања олупине', + 'enabled_description' => 'Поља олупине омогућавају опоравак уништених бродова кроз зграду Спаце Доцк-а. Бродови се могу поправити ако уништење испуњава одређене критеријуме.', + 'percentage_setting' => 'Уништени бродови у пољу олупине:', + 'min_resources_setting' => 'Минимално уништење олупина:', + 'min_fleet_percentage_setting' => 'Минимални проценат уништења флоте:', + 'lifetime_setting' => 'Век трајања олупине (сати):', + 'repair_max_time_setting' => 'Максимално време поправке (сати):', + 'repair_min_time_setting' => 'Минимално време поправке (минута):', + 'error_no_wreck_field' => 'На овој локацији није пронађено поље олупине.', + 'error_not_owner' => 'Ви не поседујете ово поље олупине.', + 'error_already_repairing' => 'Поправке су већ у току.', + 'error_no_ships' => 'Нема доступних бродова за поправку.', + 'error_space_dock_required' => 'Спаце Доцк ниво 1 је потребан за поправку олупина.', + 'error_cannot_collect_late_added' => 'Бродови додати током текућих поправки не могу се прикупљати ручно. Морате сачекати да се све поправке аутоматски заврше.', + 'warning_auto_return' => 'Поправљени бродови ће бити аутоматски враћени у рад {хоурс} сати након завршетка поправке.', + 'time_remaining' => 'Преостало је {хоурс}х {минутес}м', + 'expires_soon' => 'Ускоро истиче', + 'repair_time_remaining' => 'Завршетак поправке: {тиме}', + 'status_active' => 'Активан', + 'status_repairing' => 'Репаиринг', + 'status_completed' => 'Завршено', + 'status_burned' => 'Спаљена', + 'status_expired' => 'Истекао', + 'repairs_started' => 'Поправке су успешно започете', + 'all_ships_deployed' => 'Сви бродови су враћени у употребу', + 'no_ships_ready' => 'Нема бродова спремних за преузимање', + 'repairs_not_started' => 'Поправке још нису започете', +]; diff --git a/resources/lang/sv/_TRANSLATION_STATUS.md b/resources/lang/sv/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..47633de3d --- /dev/null +++ b/resources/lang/sv/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: sv + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: se +- Total leaves: 2424 +- Translated: 1893 (78.1%) +- English fallback: 531 diff --git a/resources/lang/sv/t_buddies.php b/resources/lang/sv/t_buddies.php new file mode 100644 index 000000000..926144883 --- /dev/null +++ b/resources/lang/sv/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Kan inte skicka kompisförfrågan till dig själv.', + 'user_not_found' => 'Användaren hittades inte.', + 'cannot_send_to_admin' => 'Det går inte att skicka kompisförfrågningar till administratörer.', + 'cannot_send_to_user' => 'Det går inte att skicka kompisförfrågan till den här användaren.', + 'already_buddies' => 'Du är redan kompisar med den här användaren.', + 'request_exists' => 'En kompisförfrågan finns redan mellan dessa användare.', + 'request_not_found' => 'Det gick inte att hitta kompisförfrågan.', + 'not_authorized_accept' => 'Du har inte behörighet att acceptera denna begäran.', + 'not_authorized_reject' => 'Du är inte behörig att avvisa denna begäran.', + 'not_authorized_cancel' => 'Du har inte behörighet att avbryta denna begäran.', + 'already_processed' => 'Denna begäran har redan behandlats.', + 'relationship_not_found' => 'Det gick inte att hitta kompisrelationen.', + 'cannot_ignore_self' => 'Kan inte ignorera dig själv.', + 'already_ignored' => 'Spelaren har redan ignorerats.', + 'not_in_ignore_list' => 'Spelaren finns inte i din ignorerade lista.', + 'send_request_failed' => 'Det gick inte att skicka kompisförfrågan.', + 'ignore_player_failed' => 'Det gick inte att ignorera spelaren.', + 'delete_buddy_failed' => 'Det gick inte att ta bort kompis', + 'search_too_short' => 'För få karaktärer! Skriv in minst 2 tecken.', + 'invalid_action' => 'Ogiltig åtgärd', + ], + 'success' => [ + 'request_sent' => 'Kompisförfrågan har skickats!', + 'request_cancelled' => 'Kompisförfrågan avbröts.', + 'request_accepted' => 'Kompisförfrågan accepterad!', + 'request_rejected' => 'Kompisförfrågan avvisades', + 'request_accepted_symbol' => '✓ Kompisförfrågan accepteras', + 'request_rejected_symbol' => '✗ Kompisförfrågan avvisades', + 'buddy_deleted' => 'Buddy har tagits bort!', + 'player_ignored' => 'Spelaren ignorerades framgångsrikt!', + 'player_unignored' => 'Spelaren ignorerades framgångsrikt.', + ], + 'ui' => [ + 'page_title' => 'Vänner', + 'my_buddies' => 'Mina vänner', + 'ignored_players' => 'Ignorerade spelare', + 'buddy_request' => 'Bli vän med', + 'buddy_request_title' => 'Bli vän med', + 'buddy_request_to' => 'Kompis begäran till', + 'buddy_requests' => 'Buddy begär', + 'new_buddy_request' => 'Ny kompisförfrågan', + 'write_message' => 'Skriv meddelande', + 'send_message' => 'Skicka meddelande', + 'send' => 'Skicka', + 'search_placeholder' => 'Söka...', + 'no_buddies_found' => 'Inga kompisar hittade', + 'no_buddy_requests' => 'Du har för närvarande inga vänförfrågningar.', + 'no_requests_sent' => 'Du har inte skickat några kompisförfrågningar.', + 'no_ignored_players' => 'Inga ignorerade spelare', + 'requests_received' => 'mottagna förfrågningar', + 'requests_sent' => 'förfrågningar skickade', + 'new' => 'ny', + 'new_label' => 'Ny', + 'from' => 'Från:', + 'to' => 'Till:', + 'online' => 'Online', + 'status_on' => 'På', + 'status_off' => 'Av', + 'received_request_from' => 'Du har fått en ny kompisförfrågan från', + 'buddy_request_to_player' => 'Kompisförfrågan till spelare', + 'ignore_player_title' => 'Ignorera spelaren', + ], + 'action' => [ + 'accept_request' => 'Acceptera kompisförfrågan', + 'reject_request' => 'Avvisa kompisförfrågan', + 'withdraw_request' => 'Dra tillbaka kompisförfrågan', + 'delete_buddy' => 'Ta bort kompis', + 'confirm_delete_buddy' => 'Vill du verkligen ta bort din kompis', + 'add_as_buddy' => 'Lägg till som kompis', + 'ignore_player' => 'Är du säker på att du vill ignorera', + 'remove_from_ignore' => 'Ta bort från ignoreringslistan', + 'report_message' => 'Rapportera detta meddelande till en speloperatör?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Namn', + 'points' => 'Poäng', + 'rank' => 'Rank', + 'alliance' => 'Allians', + 'coords' => 'Coords', + 'actions' => 'Handling', + ], + 'common' => [ + 'yes' => 'ja', + 'no' => 'Inga', + 'caution' => 'Försiktighet', + ], +]; diff --git a/resources/lang/sv/t_external.php b/resources/lang/sv/t_external.php new file mode 100644 index 000000000..e1ed424a5 --- /dev/null +++ b/resources/lang/sv/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Din webbläsare är inte uppdaterad.', + 'desc1' => 'Din Internet Explorer-version motsvarar inte befintliga standarder och stöds inte längre av denna webbplats.', + 'desc2' => 'För att använda denna webbplats, uppdatera din webbläsare till en aktuell version eller använd en annan webbläsare. Om du redan använder den senaste versionen, ladda om sidan för att visa den korrekt.', + 'desc3' => 'Här är en lista över de mest populära webbläsarna. Klicka på en av symbolerna för att komma till nedladdningssidan:', + ], + 'login' => [ + 'page_title' => 'OGame - Erövra universum', + 'btn' => 'Inloggning', + 'email_label' => 'E-postadress:', + 'password_label' => 'Lösenord:', + 'universe_label' => 'Universum', + 'universe_option_1' => '1. Universum', + 'submit' => 'Logga in', + 'forgot_password' => 'Glömt ditt lösenord?', + 'forgot_email' => 'Har du glömt din e-postadress?', + 'terms_accept_html' => 'Med inloggningen accepterar jag T&Cs', + ], + 'register' => [ + 'play_free' => 'SPELA GRATIS!', + 'email_label' => 'E-postadress:', + 'password_label' => 'Lösenord:', + 'universe_label' => 'Universum', + 'distinctions' => 'Distinktioner', + 'terms_html' => 'Våra T&Cs och Sekretesspolicy gäller i spelet', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Hem', + 'about' => 'Om OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Erövra universum', + 'description_html' => 'OGame är ett strategispel som utspelar sig i rymden, med tusentals spelare från hela världen som tävlar samtidigt. Du behöver bara en vanlig webbläsare för att spela.', + 'board_btn' => 'Styrelse', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Om oss', + 'privacy_policy' => 'Sekretesspolicy', + 'terms' => 'Villkor', + 'contact' => 'Kontakta', + 'rules' => 'Regler', + 'copyright' => '© OGameX. Alla rättigheter reserverade.', + ], + 'js' => [ + 'login' => 'Inloggning', + 'close' => 'Nära', + 'age_check_failed' => 'Vi är ledsna, men du är inte berättigad att registrera dig. Se våra allmänna villkor för mer information.', + ], + 'validation' => [ + 'required' => 'Detta fält är obligatoriskt', + 'make_decision' => 'Fatta ett beslut', + 'accept_terms' => 'Du måste acceptera villkoren.', + 'length' => 'Mellan 3 och 20 tecken tillåtna.', + 'pw_length' => 'Mellan 4 och 20 tecken tillåtna.', + 'email' => 'Du måste ange en giltig e-postadress!', + 'invalid_chars' => 'Innehåller ogiltiga tecken.', + 'no_begin_end_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'no_begin_end_whitespace' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'max_three_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'max_three_whitespaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'no_consecutive_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'no_consecutive_whitespaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'username_available' => 'Detta användarnamn är tillgängligt.', + 'username_loading' => 'Vänta, laddar...', + 'username_taken' => 'Detta användarnamn är inte tillgängligt längre.', + 'only_letters' => 'Använd endast tecken.', + ], + 'forgot_password' => [ + 'title' => 'Glömt ditt lösenord?', + 'description' => 'Ange din e-postadress nedan så skickar vi en länk för att återställa ditt lösenord.', + 'email_label' => 'E-postadress:', + 'submit' => 'Skicka återställningslänk', + 'back_to_login' => '← Tillbaka till inloggning', + ], + 'reset_password' => [ + 'title' => 'Återställ ditt lösenord', + 'email_label' => 'E-postadress:', + 'password_label' => 'Nytt lösenord:', + 'confirm_label' => 'Bekräfta nytt lösenord:', + 'submit' => 'Återställ lösenord', + ], + 'forgot_email' => [ + 'title' => 'Har du glömt din e-postadress?', + 'description' => 'Ange ditt befälhavares namn så skickar vi ett tips till den registrerade e-postadressen.', + 'username_label' => 'Befälhavarens namn:', + 'submit' => 'Skicka tips', + 'back_to_login' => '← Tillbaka till inloggning', + 'sent' => 'Om ett matchande konto hittades har ett tips skickats till den registrerade e-postadressen.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'Återställ ditt OGameX-lösenord', + 'heading' => 'Återställ lösenord', + 'greeting' => 'Hej :användarnamn,', + 'body' => 'Vi fick en begäran om att återställa lösenordet för ditt konto. Klicka på knappen nedan för att välja ett nytt lösenord.', + 'cta' => 'Återställ lösenord', + 'expiry' => 'Den här länken upphör att gälla om 60 minuter.', + 'no_action' => 'Om du inte begärde en lösenordsåterställning krävs ingen ytterligare åtgärd.', + 'url_fallback' => 'Om du har problem med att klicka på knappen, kopiera och klistra in webbadressen nedan i din webbläsare:', + ], + 'retrieve_email' => [ + 'subject' => 'Din OGameX e-postadress', + 'heading' => 'Tips om e-postadress', + 'greeting' => 'Hej :användarnamn,', + 'body' => 'Du har begärt ett tips om e-postadressen som är kopplad till ditt konto:', + 'cta' => 'Gå till Logga in', + 'no_action' => 'Om du inte gjorde denna begäran kan du lugnt ignorera det här e-postmeddelandet.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: ju högre värde, desto mindre tid har du kvar att reagera på en attack.', + 'economy_speed' => 'Ekonomi Hastighet: ju högre värde, desto snabbare kommer konstruktioner och forskning att slutföras och resurser samlas in.', + 'debris_ships' => 'Några av fartygen som förstördes i strid kommer in i skräpfältet.', + 'debris_defence' => 'Några av de defensiva strukturerna som förstördes i strid kommer in i skräpfältet.', + 'dark_matter_gift' => 'Du kommer att få Dark Matter som belöning för att du bekräftar din e-postadress.', + 'aks_on' => 'Alliansens stridssystem aktiverat', + 'planet_fields' => 'Det maximala antalet byggnadsplatser har ökats.', + 'wreckfield' => 'Space Dock aktiverad: vissa förstörda fartyg kan återställas med Space Dock.', + 'universe_big' => 'Antalet galaxer i universum', + ], +]; diff --git a/resources/lang/sv/t_facilities.php b/resources/lang/sv/t_facilities.php new file mode 100644 index 000000000..c648fe53e --- /dev/null +++ b/resources/lang/sv/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Rymddocka', + 'description' => 'Vrak kan lagas i rymddockan.', + 'description_long' => 'Space Dock erbjuder möjligheten att reparera fartyg som förstörts i strid som lämnade efter sig vrakdelar. Reparationstiden tar max 12 timmar, men det tar minst 30 minuter innan fartygen kan tas i bruk igen. + +Eftersom Space Dock flyter i omloppsbana kräver den inget planetfält.', + 'requirements' => 'Kräver varv nivå 2', + 'field_consumption' => 'Förbrukar inte planetfält (flyter i omloppsbana)', + 'wreck_field_section' => 'Vrakfält', + 'no_wreck_field' => 'Inget vrakfält tillgängligt på denna plats.', + 'wreck_field_info' => 'Det finns ett vrakfält som innehåller fartyg som kan repareras.', + 'ships_available' => 'Fartyg tillgängliga för reparation: {count}', + 'repair_capacity' => 'Reparationskapacitet baserad på Space Dock-nivå {level}', + 'start_repair' => 'Börja reparera vrakfältet', + 'repair_in_progress' => 'Reparationer pågår', + 'repair_completed' => 'Reparationer genomförda', + 'deploy_ships' => 'Sätt in reparerade fartyg', + 'burn_wreck_field' => 'Bränn vrakfält', + 'repair_time' => 'Beräknad reparationstid: {time}', + 'repair_progress' => 'Reparationsförlopp: {progress}%', + 'completion_time' => 'Slutförande: {tid}', + 'auto_deploy_warning' => 'Fartyg kommer att distribueras automatiskt {timmar} timmar efter att reparationen slutförts om de inte installeras manuellt.', + 'level_effects' => [ + 'repair_speed' => 'Reparationshastigheten ökade med {bonus} %', + 'capacity_increase' => 'Maximalt antal reparerbara fartyg ökade', + ], + 'status' => [ + 'no_dock' => 'Space Dock krävs för att reparera vrakfält', + 'level_too_low' => 'Space Dock nivå 1 krävs för att reparera vrakfält', + 'no_wreck_field' => 'Inget vrakfält tillgängligt', + 'repairing' => 'Reparerar för närvarande vrakfält', + 'ready_to_deploy' => 'Reparationer slutförda, fartyg redo för utplacering', + ], + ], + 'actions' => [ + 'build' => 'Bygga', + 'upgrade' => 'Uppgradera till nivå {level}', + 'downgrade' => 'Nedgradera till nivå {level}', + 'demolish' => 'Förstöra', + 'cancel' => 'Avboka', + ], + 'requirements' => [ + 'met' => 'Kraven uppfyllda', + 'not_met' => 'Kraven inte uppfyllda', + 'research' => 'Forskning: {requirement}', + 'building' => 'Byggnad: {requirement} nivå {level}', + ], + 'cost' => [ + 'metal' => 'Metall: {amount}', + 'crystal' => 'Kristall: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energi: {amount}', + 'dark_matter' => 'Mörk materia: {amount}', + 'total' => 'Total kostnad: {amount}', + ], + 'construction_time' => 'Byggtid: {time}', + 'upgrade_time' => 'Uppgraderingstid: {time}', +]; diff --git a/resources/lang/sv/t_galaxy.php b/resources/lang/sv/t_galaxy.php new file mode 100644 index 000000000..a8ae6a491 --- /dev/null +++ b/resources/lang/sv/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'På grund av närheten till sol är insamlingen av solenergi mycket effektiv. Planeter i denna position tenderar dock att vara små och tillhandahålla endast små mängder deuterium.', + 'normal' => 'Normalt, i denna position, finns det balanserade planeter med tillräckliga källor till deuterium, en god tillgång på solenergi och tillräckligt med utrymme för utveckling.', + 'biggest' => 'I allmänhet ligger de största planeterna i solsystemet i denna position. Solen ger tillräckligt med energi och tillräckliga deuteriumkällor kan förutses.', + 'farthest' => 'På grund av det stora avståndet till solen är insamlingen av solenergi begränsad. Men dessa planeter ger vanligtvis betydande källor till deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonisera', + 'no_ship' => 'Det är inte möjligt att kolonisera en planet utan ett kolonifartyg.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/sv/t_ingame.php b/resources/lang/sv/t_ingame.php new file mode 100644 index 000000000..7e0201a63 --- /dev/null +++ b/resources/lang/sv/t_ingame.php @@ -0,0 +1,1726 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperatur', + 'position' => 'Placera', + 'points' => 'Poäng', + 'honour_points' => 'Hederspoäng', + 'score_place' => 'Plats', + 'score_of' => 'av', + 'page_title' => 'Översikt', + 'buildings' => 'Byggnader', + 'research' => 'Forskning', + 'switch_to_moon' => 'Byt till månen', + 'switch_to_planet' => 'Byt till planet', + 'abandon_rename' => 'Överge/Döp om', + 'abandon_rename_title' => 'överge/döp om Planet', + 'abandon_rename_modal' => 'Överge/Döp om :planet_name', + 'homeworld' => 'Hemplanet', + 'colony' => 'Koloni', + 'moon' => 'Måne', + ], + 'planet_move' => [ + 'resettle_title' => 'Återbosätta planeten', + 'cancel_confirm' => 'Är du säker på att du vill avbryta denna planetflyttning? Den reserverade positionen kommer att släppas.', + 'cancel_success' => 'Planetflytten avbröts framgångsrikt.', + 'blockers_title' => 'Följande saker står för närvarande i vägen för din planetflyttning:', + 'no_blockers' => 'Inget kan komma i vägen för planetens planerade flytt nu.', + 'cooldown_title' => 'Tid till nästa eventuella flytt', + 'to_galaxy' => 'Till galaxen', + 'relocate' => 'Förflytta', + 'cancel' => 'avboka', + 'explanation' => 'Omlokaliseringen gör att du kan flytta dina planeter till en annan position i ett avlägset system som du väljer.

Själva flyttningen sker först 24 timmar efter aktiveringen. Under den här tiden kan du använda dina planeter som vanligt. En nedräkning visar dig hur mycket tid som återstår innan flyttningen.

När nedräkningen har gått ner och planeten ska flyttas kan ingen av dina flottor som är stationerade där vara aktiva. Vid den här tiden ska det inte heller finnas något i konstruktionen, ingenting som repareras och ingenting undersökt. Om det finns en konstruktionsuppgift, en reparationsuppgift eller en flotta som fortfarande är aktiv när nedräkningen löper ut, kommer omlokaliseringen att avbrytas.

Om omlokaliseringen lyckas debiteras du 240 000 Dark Matter. Planeterna, byggnaderna och de lagrade resurserna inklusive månen kommer att flyttas omedelbart. Dina flottor reser automatiskt till de nya koordinaterna med hastigheten för det långsammaste fartyget. Hoppporten till en omplacerad måne är avaktiverad i 24 timmar.', + 'err_position_not_empty' => 'Målpositionen är inte tom.', + 'err_already_in_progress' => 'En planetflytt pågår redan.', + 'err_on_cooldown' => 'Flytt är på nedkylning. Vänta innan du flyttar igen.', + 'err_insufficient_dm' => 'Otillräcklig Mörk Materia. Du behöver :amount MM.', + 'err_buildings_in_progress' => 'Kan inte flytta medan byggnader konstrueras.', + 'err_research_in_progress' => 'Kan inte flytta medan forskning pågår.', + 'err_units_in_progress' => 'Kan inte flytta medan enheter byggs.', + 'err_fleets_active' => 'Kan inte flytta medan flottuppdrag är aktiva.', + 'err_no_active_relocation' => 'Ingen aktiv planetflytt hittad.', + ], + 'shared' => [ + 'caution' => 'Försiktighet', + 'yes' => 'ja', + 'no' => 'Inga', + 'error' => 'Fel', + 'dark_matter' => 'Mörk Materia', + 'duration' => 'Varaktighet', + 'error_occurred' => 'Ett fel uppstod.', + 'level' => 'Nivå', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under uppbyggnad', + 'vacation_mode_error' => 'Fel, spelaren är i semesterläge', + 'requirements_not_met' => 'Kraven är inte uppfyllda!', + 'wrong_class' => 'Du har inte den obligatoriska karaktärsklassen för den här byggnaden.', + 'wrong_class_general' => 'För att kunna bygga detta skepp måste du ha valt klassen General.', + 'wrong_class_collector' => 'För att kunna bygga detta skepp måste du ha valt Collector-klassen.', + 'wrong_class_discoverer' => 'För att kunna bygga detta skepp måste du ha valt Discoverer-klassen.', + 'no_moon_building' => 'Du kan inte bygga den byggnaden på en måne!', + 'not_enough_resources' => 'Inte tillräckligt med resurser!', + 'queue_full' => 'Kön är full', + 'not_enough_fields' => 'Inte tillräckligt med fält!', + 'shipyard_busy' => 'Varvet är fortfarande upptaget', + 'research_in_progress' => 'Forskning pågår just nu!', + 'research_lab_expanding' => 'Research Lab byggs ut.', + 'shipyard_upgrading' => 'Varvet håller på att uppgraderas.', + 'nanite_upgrading' => 'Nanite Factory håller på att uppgraderas.', + 'max_amount_reached' => 'Maximalt antal nått!', + 'expand_button' => 'Expandera :titel på nivå :nivå', + 'loca_notice' => 'Hänvisning', + 'loca_demolish' => 'Vill du verkligen nedgradera TECHNOLOGY_NAME med en nivå?', + 'loca_lifeform_cap' => 'En eller flera associerade bonusar är redan maxade. Vill du fortsätta bygga ändå?', + 'last_inquiry_error' => 'Begäran misslyckades. Var vänlig och försök igen.', + 'planet_move_warning' => 'Försiktighet! Detta uppdrag kan fortfarande vara igång när omlokaliseringsperioden börjar och om så är fallet kommer processen att avbrytas. Vill du verkligen fortsätta med det här jobbet?', + 'building_started' => 'Byggnation påbörjad.', + 'invalid_token' => 'Ogiltigt token.', + 'downgrade_started' => 'Nedgradering av byggnad påbörjad.', + 'construction_canceled' => 'Byggnation avbruten.', + 'added_to_queue' => 'Tillagd i byggkön.', + 'invalid_queue_item' => 'Ogiltigt kö-element ID', + ], + 'resources_page' => [ + 'page_title' => 'Resurser', + 'settings_link' => 'Resursinställningar', + 'section_title' => 'Produktionsbyggnader', + ], + 'facilities_page' => [ + 'page_title' => 'Anläggningar', + 'section_title' => 'Fabriksanläggningar', + 'use_jump_gate' => 'Använd Jump Gate', + 'jump_gate' => 'Månportal', + 'alliance_depot' => 'Alliansdepå', + 'burn_confirm' => 'Är du säker på att du vill bränna upp det här vrakfältet? Denna åtgärd kan inte ångras.', + ], + 'research_page' => [ + 'basic' => 'Grundläggande forskning', + 'drive' => 'Motor-forskning', + 'advanced' => 'Avancerad forskning', + 'combat' => 'Vapenforskning', + ], + 'shipyard_page' => [ + 'battleships' => 'Slagskepp', + 'civil_ships' => 'Civila skepp', + 'no_units_idle' => 'Inga enheter byggs för närvarande.', + 'no_units_idle_tooltip' => 'Klicka för att gå till skeppsvarvet.', + 'to_shipyard' => 'Gå till skeppsvarvet', + ], + 'defense_page' => [ + 'page_title' => 'Försvar', + 'section_title' => 'Försvarsbyggnader', + ], + 'resource_settings' => [ + 'production_factor' => 'Produktionsfaktor', + 'recalculate' => 'Räkna om', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'basic_income' => 'Basinkomst', + 'level' => 'Nivå', + 'number' => 'Antal:', + 'items' => 'Objekt', + 'geologist' => 'Geolog', + 'mine_production' => 'gruvproduktion', + 'engineer' => 'Ingenjör', + 'energy_production' => 'energiproduktion', + 'character_class' => 'Karaktärsklass', + 'commanding_staff' => 'Befälsstab', + 'storage_capacity' => 'Lagringskapacitet', + 'total_per_hour' => 'Per timme:', + 'total_per_day' => 'Totalt per dag', + 'total_per_week' => 'Per vecka:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Missilsilon används till att lagra och avfyra missiler. Fem Interplanetära missiler eller 10 Anti-ballistiska missiler kan lagras per +nivå. En Interplanetär missil tar upp lika mycket plats som två Anti-ballistiska missiler.', + 'silo_capacity' => 'En missilsilo på nivå :nivå kan innehålla :ipm interplanetära missiler eller :abm antiballistiska missiler.', + 'type' => 'Typ', + 'number' => 'Antal', + 'tear_down' => 'riva', + 'proceed' => 'Fortsätta', + 'enter_minimum' => 'Ange minst en missil för att förstöra', + 'not_enough_abm' => 'Du har inte så många anti-ballistiska missiler', + 'not_enough_ipm' => 'Du har inte så många interplanetära missiler', + 'destroyed_success' => 'Missiler förstördes framgångsrikt', + 'destroy_failed' => 'Misslyckades med att förstöra missiler', + 'error' => 'Ett fel uppstod. Försök igen.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Flottans utskick I', + 'dispatch_2_title' => 'Fleet Dispatch II', + 'dispatch_3_title' => 'Flottans utskick III', + 'movement_title' => 'Flottrörelser', + 'to_movement' => 'Till flottans rörelse', + 'fleets' => 'Flottor', + 'expeditions' => 'Expeditioner', + 'reload' => 'Ladda om', + 'clock' => 'Klocka', + 'load_dots' => 'Ladda...', + 'never' => 'Never', + 'tooltip_slots' => 'Utnyttjade/Totalt antal flottplatser', + 'no_free_slots' => 'Inga fleet slots tillgängliga', + 'tooltip_exp_slots' => 'Utnyttjade/Totalt antal flottplatser', + 'market_slots' => 'Erbjudanden', + 'tooltip_market_slots' => 'Begagnade/Totala handelsflottor', + 'fleet_dispatch' => 'Flottans utskick', + 'dispatch_impossible' => 'Omöjligt att skicka flottan', + 'no_ships' => 'Det finns inga skepp på planeten.', + 'in_combat' => 'Flottan är för närvarande i strid.', + 'vacation_error' => 'Inga flottor kan skickas från semesterläge!', + 'not_enough_deuterium' => 'Inte tillräckligt med deuterium!', + 'no_target' => 'Du måste välja ett giltigt mål.', + 'cannot_send_to_target' => 'Flottor kan inte skickas till detta mål.', + 'cannot_start_mission' => 'Du kan inte påbörja detta uppdrag.', + 'mission_label' => 'Uppdrag', + 'target_label' => 'Mål', + 'player_name_label' => 'Spelarens namn', + 'no_selection' => 'Inget har valts ut', + 'no_mission_selected' => 'Inget uppdrag valt!', + 'combat_ships' => 'Militära skepp', + 'civil_ships' => 'Civila skepp', + 'standard_fleets' => 'Standardflottor', + 'edit_standard_fleets' => 'Redigera standardflottor', + 'select_all_ships' => 'Välj alla fartyg', + 'reset_choice' => 'Återställ val', + 'api_data' => 'Dessa data kan matas in i en kompatibel stridssimulator:', + 'tactical_retreat' => 'Taktisk reträtt', + 'tactical_retreat_tooltip' => 'Visa Deuterium användning per uttag', + 'continue' => 'Fortsätta', + 'back' => 'Tillbaka', + 'origin' => 'Ursprung', + 'destination' => 'Destination', + 'planet' => 'Planet', + 'moon' => 'Måne', + 'coordinates' => 'Koordinater', + 'distance' => 'Avstånd', + 'debris_field' => 'Vrakfält', + 'debris_field_lower' => 'Vrakfält', + 'shortcuts' => 'Genvägar', + 'combat_forces' => 'Stridande styrkor', + 'player_label' => 'Spelare', + 'player_name' => 'Spelarens namn', + 'select_mission' => 'Välj uppdrag som mål', + 'bashing_disabled' => 'Attack missions have been deactivated due to too many attacks on the target.', + 'mission_expedition' => 'Expedition', + 'mission_colonise' => 'Kolonisera', + 'mission_recycle' => 'Återvinn vrakfält', + 'mission_transport' => 'Transportera', + 'mission_deploy' => 'Utplacering', + 'mission_espionage' => 'Spionera', + 'mission_acs_defend' => 'ADS Försvar', + 'mission_attack' => 'Anfall', + 'mission_acs_attack' => 'ACS Attack', + 'mission_destroy_moon' => 'Förstör måne', + 'desc_attack' => 'Attackerar flottan och försvaret av din motståndare.', + 'desc_acs_attack' => 'Hedersamma strider kan bli ohederliga strider om starka spelare går in genom ACS. Angriparens summa av totala militära poäng i jämförelse med försvararens summa av totala militära poäng är här den avgörande faktorn.', + 'desc_transport' => 'Transporterar dina resurser till andra planeter.', + 'desc_deploy' => 'Skickar din flotta permanent till en annan planet i ditt imperium.', + 'desc_acs_defend' => 'Försvara din lagkamrats planet.', + 'desc_espionage' => 'Spionera utländska kejsares världar.', + 'desc_colonise' => 'Koloniserar en ny planet.', + 'desc_recycle' => 'Skicka dina återvinningsföretag till ett skräpfält för att samla resurserna som flyter runt där.', + 'desc_destroy_moon' => 'Förstör din fiendes måne.', + 'desc_expedition' => 'Skicka dina skepp till de yttersta delarna av rymden för att slutföra spännande uppdrag.', + 'fleet_union' => 'Flottans förbund', + 'union_created' => 'Fleet union skapades framgångsrikt.', + 'union_edited' => 'Flottförbundet har redigerats.', + 'err_union_max_fleets' => 'Maximalt 16 flottor kan attackera.', + 'err_union_max_players' => 'Max 5 spelare kan attackera.', + 'err_union_too_slow' => 'Du är för långsam för att gå med i den här flottan.', + 'err_union_target_mismatch' => 'Din flotta måste rikta in sig på samma plats som flottan.', + 'union_name' => 'Fackligt namn', + 'buddy_list' => 'Kompislista', + 'buddy_list_loading' => 'Belastning...', + 'buddy_list_empty' => 'Inga kompisar tillgängliga', + 'buddy_list_error' => 'Det gick inte att ladda kompisar', + 'search_user' => 'Sök användare', + 'search' => 'Sök', + 'union_user' => 'Unionsanvändare', + 'invite' => 'Bjuda', + 'kick' => 'Sparka', + 'ok' => 'Ok', + 'own_fleet' => 'Egen flotta', + 'briefing' => 'Briefing', + 'load_resources' => 'Ladda resurser', + 'load_all_resources' => 'Ladda alla resurser', + 'all_resources' => 'Alla resurser', + 'flight_duration' => 'Flygtid (enkel resa)', + 'federation_duration' => 'Flygtid (flottaunion)', + 'arrival' => 'Ankomst', + 'return_trip' => 'Återvända', + 'speed' => 'Hastighet:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuteriumförbrukning', + 'empty_cargobays' => 'Tomma lastutrymmen', + 'hold_time' => 'Håll tid', + 'expedition_duration' => 'Expeditionens varaktighet', + 'cargo_bay' => 'lastrum', + 'cargo_space' => 'Använt lastutrymme / max. lastutrymme', + 'send_fleet' => 'Skicka flottan', + 'retreat_on_defender' => 'Återvända efter reträtt av försvarare', + 'retreat_tooltip' => 'Om detta val är aktiverat kommer även din flotta att dra sig tillbaka utan strid om din motståndare flyr.', + 'plunder_food' => 'Plundra mat', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Flotta detaljer', + 'ships' => 'Skepp', + 'shipment' => 'Transport', + 'recall' => 'Återkallande', + 'start_time' => 'Starttid', + 'time_of_arrival' => 'Ankomsttid', + 'deep_space' => 'Yttre rymden', + 'uninhabited_planet' => 'obebodd planet', + 'no_debris_field' => 'Inget skräpfält', + 'player_vacation' => 'Spelare i semesterläge', + 'admin_gm' => 'Admin eller GM', + 'noob_protection' => 'Noob skydd', + 'player_too_strong' => 'Denna planet kan inte attackeras eftersom spelaren är för stark!', + 'no_moon' => 'Ingen måne tillgänglig.', + 'no_recycler' => 'Ingen återvinnare tillgänglig.', + 'no_events' => 'Det pågår för närvarande inga evenemang.', + 'planet_already_reserved' => 'Den här planeten har redan reserverats för en omlokalisering.', + 'max_planet_warning' => 'Uppmärksamhet! Inga ytterligare planeter kan koloniseras för tillfället. Två nivåer av astroteknologisk forskning är nödvändiga för varje ny koloni. Vill du fortfarande skicka din flotta?', + 'empty_systems' => 'Tomma system', + 'inactive_systems' => 'Inaktiva system', + 'network_on' => 'På', + 'network_off' => 'Av', + 'err_generic' => 'Ett fel har uppstått', + 'err_no_moon' => 'Fel, det finns ingen måne', + 'err_newbie_protection' => 'Fel, spelaren kan inte kontaktas på grund av nybörjarskydd', + 'err_too_strong' => 'Spelaren är för stark för att bli attackerad', + 'err_vacation_mode' => 'Fel, spelaren är i semesterläge', + 'err_own_vacation' => 'Inga flottor kan skickas från semesterläge!', + 'err_not_enough_ships' => 'Fel, inte tillräckligt många fartyg tillgängliga, skicka maximalt antal:', + 'err_no_ships' => 'Fel, inga tillgängliga fartyg', + 'err_no_slots' => 'Fel, inga lediga fleet slots tillgängliga', + 'err_no_deuterium' => 'Fel, du har inte tillräckligt med deuterium', + 'err_no_planet' => 'Fel, det finns ingen planet där', + 'err_no_cargo' => 'Fel, inte tillräcklig lastkapacitet', + 'err_multi_alarm' => 'Multilarm', + 'err_attack_ban' => 'Attackförbud', + 'enemy_fleet' => 'Fientlig', + 'friendly_fleet' => 'Vänlig', + 'admiral_slot_bonus' => 'Amiral bonus: extra flottplats', + 'general_slot_bonus' => 'Bonus flottplats', + 'bash_warning' => 'Varning: attackgränsen har nåtts! Ytterligare attacker kan leda till avstängning.', + 'add_new_template' => 'Spara flottmall', + 'tactical_retreat_label' => 'Taktisk reträtt', + 'tactical_retreat_full_tooltip' => 'Aktivera taktisk reträtt: din flotta reträtterar om stridsförhållandet är ogynnsamt. Kräver Amiral för 3:1-förhållandet.', + 'tactical_retreat_admiral_tooltip' => 'Taktisk reträtt vid 3:1-förhållande (kräver Amiral)', + 'fleet_sent_success' => 'Din flotta har skickats.', + ], + 'galaxy' => [ + 'vacation_error' => 'Du kan inte använda galaxvyn i semesterläge!', + 'system' => 'System', + 'go' => 'Visa!', + 'system_phalanx' => 'Systemfalang', + 'system_espionage' => 'Systemspionage', + 'discoveries' => 'Discoveries', + 'discoveries_tooltip' => 'Launch a discovery mission to all possible locations', + 'probes_short' => 'Esp.Sond', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Begagnade slots', + 'planet_col' => 'Planet', + 'name_col' => 'Namn', + 'moon_col' => 'Måne', + 'debris_short' => 'VF', + 'player_status' => 'Spelare (Status)', + 'alliance' => 'Allians', + 'action' => 'Åtgärd', + 'planets_colonized' => 'Planeter koloniserade', + 'expedition_fleet' => 'Expedition Fleet', + 'admiral_needed' => 'You need an Admiral to use this feature.', + 'send' => 'Skicka', + 'legend' => 'Teckenförklaring', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administratör', + 'status_strong_abbr' => 's', + 'legend_strong' => 'Starkare spelare', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'svagare spelare (nybörjare)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Fredlös (temporärt)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Semesterläge', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'Spärrad', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 dagars inaktivitet', + 'status_longinactive_abbr' => 'jag', + 'legend_inactive_28' => '28 dagars inaktivitet', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Ärade mål', + 'phalanx_restricted' => 'Systemfalangen kan endast användas av alliansklassen Forskare!', + 'astro_required' => 'Du måste forska i astrofysik först.', + 'galaxy_nav' => 'Galax', + 'activity' => 'Aktivitet', + 'no_action' => 'Inga tillgängliga åtgärder.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Månens diameter i km', + 'km' => 'km', + 'pathfinders_needed' => 'Vägfinnare behövs', + 'recyclers_needed' => 'Återvinnare behövs', + 'mine_debris' => 'Mina', + 'phalanx_no_deut' => 'Inte tillräckligt med deuterium för att distribuera falang.', + 'use_phalanx' => 'Använd falang', + 'colonize_error' => 'Det är inte möjligt att kolonisera en planet utan ett kolonifartyg.', + 'ranking' => 'Ranking', + 'espionage_report' => 'Spionagerapport', + 'missile_attack' => 'Missil attack', + 'rank' => 'Rank', + 'alliance_member' => 'Medlem', + 'alliance_class' => 'Allians Klass', + 'espionage_not_possible' => 'Spionage inte möjligt', + 'espionage' => 'Spionera', + 'hire_admiral' => 'Anställ amiral', + 'dark_matter' => 'Mörk materia', + 'outlaw_explanation' => 'Om du är en fredlös har du inte längre något attackskydd och kan attackeras av alla spelare.', + 'honorable_target_explanation' => 'I strid mot detta mål kan du få hederspoäng och plundra 50 % mer byte.', + 'relocate_success' => 'Tjänsten är reserverad för dig. Kolonins flytt har påbörjats.', + 'relocate_title' => 'Återbosätta planeten', + 'relocate_question' => 'Är du säker på att du vill flytta din planet till dessa koordinater? För att finansiera omlokaliseringen behöver du :cost Dark Matter.', + 'deut_needed_relocate' => 'Du har inte tillräckligt med Deuterium! Du behöver 10 enheter Deuterium.', + 'fleet_attacking' => 'Flottan anfaller!', + 'fleet_underway' => 'Flottan är på väg', + 'discovery_send' => 'Skicka ut prospekteringsfartyg', + 'discovery_success' => 'Prospekteringsfartyg skickas', + 'discovery_unavailable' => 'Du kan inte skicka ett prospekteringsfartyg till den här platsen.', + 'discovery_underway' => 'Ett utforskningsfartyg är redan på väg till denna planet.', + 'discovery_locked' => 'Du har inte låst upp forskningen för att upptäcka nya livsformer än.', + 'discovery_title' => 'Utforskningsfartyg', + 'discovery_question' => 'Vill du skicka ett utforskningsskepp till denna planet?
Metal: 5000 Kristall: 1000 Deuterium: 500', + 'sensor_report' => 'sensorrapport', + 'sensor_report_from' => 'Sensorrapport från', + 'refresh' => 'Uppdatera', + 'arrived' => 'Anlände', + 'target' => 'Mål', + 'flight_duration' => 'Flygtid', + 'ipm_full' => 'Interplanetära missiler', + 'primary_target' => 'Primärt mål', + 'no_primary_target' => 'Inget primärt mål valt: slumpmässigt mål', + 'target_has' => 'Target har', + 'abm_full' => 'Antiballistiska missiler', + 'fire' => 'Brand', + 'valid_missile_count' => 'Ange ett giltigt antal missiler', + 'not_enough_missiles' => 'Du har inte tillräckligt med missiler', + 'launched_success' => 'Missiler avfyrade framgångsrikt!', + 'launch_failed' => 'Misslyckades med att avfyra missiler', + 'alliance_page' => 'Alliansinformation', + 'apply' => 'Ansök', + 'contact_support' => 'Kontakta support', + 'insufficient_range' => 'Otillräcklig räckvidd (impulsdrift på forskningsnivå) för dina interplanetära missiler!', + ], + 'buddy' => [ + 'request_sent' => 'Kompisförfrågan har skickats!', + 'request_failed' => 'Det gick inte att skicka kompisförfrågan.', + 'request_to' => 'Kompis begäran till', + 'ignore_confirm' => 'Är du säker på att du vill ignorera', + 'ignore_success' => 'Spelaren ignorerades framgångsrikt!', + 'ignore_failed' => 'Det gick inte att ignorera spelaren.', + ], + 'messages' => [ + 'tab_fleets' => 'Flottor', + 'tab_communication' => 'Kommunikation', + 'tab_economy' => 'Ekonomi', + 'tab_universe' => 'Universum', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriter', + 'subtab_espionage' => 'Spionera', + 'subtab_combat' => 'Stridsrapporter', + 'subtab_expeditions' => 'Expeditioner', + 'subtab_transport' => 'Fackförbund/Transport', + 'subtab_other' => 'Andra', + 'subtab_messages' => 'Meddelanden', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Delade stridsrapporter', + 'subtab_shared_espionage' => 'Delade spionagerapporter', + 'news_feed' => 'Nyhetsflöde', + 'loading' => 'Ladda...', + 'error_occurred' => 'Ett fel har uppstått', + 'mark_favourite' => 'markera som favorit', + 'remove_favourite' => 'ta bort från favoriter', + 'from' => 'Från', + 'no_messages' => 'Det finns för närvarande inga meddelanden tillgängliga på den här fliken', + 'new_alliance_msg' => 'Nytt alliansmeddelande', + 'to' => 'Till', + 'all_players' => 'alla spelare', + 'send' => 'Skicka', + 'delete_buddy_title' => 'Ta bort kompis', + 'report_to_operator' => 'Rapportera detta meddelande till en speloperatör?', + 'too_few_chars' => 'För få karaktärer! Skriv in minst 2 tecken.', + 'bbcode_bold' => 'Djärv', + 'bbcode_italic' => 'Kursiv', + 'bbcode_underline' => 'Betona', + 'bbcode_stroke' => 'Genomstruken', + 'bbcode_sub' => 'Index', + 'bbcode_sup' => 'Exponent', + 'bbcode_font_color' => 'Teckensnittsfärg', + 'bbcode_font_size' => 'Fontstorlek', + 'bbcode_bg_color' => 'Bakgrundsfärg', + 'bbcode_bg_image' => 'Bakgrundsbild', + 'bbcode_tooltip' => 'Verktygstips', + 'bbcode_align_left' => 'Vänsterjustera', + 'bbcode_align_center' => 'Centerjustera', + 'bbcode_align_right' => 'Högerjustera', + 'bbcode_align_justify' => 'Rättfärdiga', + 'bbcode_block' => 'Bryta', + 'bbcode_code' => 'Koda', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Fler alternativ', + 'bbcode_list' => 'Lista', + 'bbcode_hr' => 'Horisontell linje', + 'bbcode_picture' => 'Bild', + 'bbcode_link' => 'Länk', + 'bbcode_email' => 'E-post', + 'bbcode_player' => 'Spelare', + 'bbcode_item' => 'Punkt', + 'bbcode_coordinates' => 'Koordinater', + 'bbcode_preview' => 'Förhandsvisning', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'Spelar-ID eller namn', + 'bbcode_item_ph' => 'Artikel-ID', + 'bbcode_coord_ph' => 'Galaxy:system:position', + 'bbcode_chars_left' => 'Karaktärer kvar', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Avboka', + 'bbcode_repeat_x' => 'Upprepa horisontellt', + 'bbcode_repeat_y' => 'Upprepa vertikalt', + 'spy_player' => 'Spelare', + 'spy_activity' => 'Aktivitet', + 'spy_minutes_ago' => 'minuter sedan', + 'spy_class' => 'Klass:', + 'spy_unknown' => 'Okänd', + 'spy_alliance_class' => 'Allians Klass', + 'spy_no_alliance_class' => 'Ingen alliansklass har valts', + 'spy_resources' => 'Resurser', + 'spy_loot' => 'Plundra', + 'spy_counter_esp' => 'Risk för kontraspionage', + 'spy_no_info' => 'Vi kunde inte hämta någon tillförlitlig information av denna typ från skanningen.', + 'spy_debris_field' => 'Vrakfält', + 'spy_no_activity' => 'Ditt spionage visar inga abnormiteter i planetens atmosfär. Det verkar inte ha varit någon aktivitet på planeten under den senaste timmen.', + 'spy_fleets' => 'Flottor', + 'spy_defense' => 'Försvar', + 'spy_research' => 'Forskning', + 'spy_building' => 'Byggnad', + 'battle_attacker' => 'Angripare', + 'battle_defender' => 'Försvarare', + 'battle_resources' => 'Resurser', + 'battle_loot' => 'Plundra', + 'battle_debris_new' => 'Skräpfält (nyligen skapat)', + 'battle_wreckage_created' => 'Vrakdelar skapade', + 'battle_attacker_wreckage' => 'Angriparens vrakdelar', + 'battle_repaired' => 'Faktiskt reparerad', + 'battle_moon_chance' => 'Månchans', + 'battle_report' => 'Stridsrapport', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Flottans kommando', + 'battle_from' => 'Från', + 'battle_tactical_retreat' => 'Taktisk reträtt', + 'battle_total_loot' => 'Totalt byte', + 'battle_debris' => 'Skräp (nytt)', + 'battle_recycler' => 'Återvinnare', + 'battle_mined_after' => 'Minerades efter strid', + 'battle_reaper' => 'Dödsängel', + 'battle_debris_left' => 'Skräpfält (vänster)', + 'battle_honour_points' => 'Hederspoäng', + 'battle_dishonourable' => 'Ohederligt slagsmål', + 'battle_vs' => 'mot', + 'battle_honourable' => 'Hederlig kamp', + 'battle_class' => 'Klass:', + 'battle_weapons' => 'Vapen', + 'battle_shields' => 'Sköldar', + 'battle_armour' => 'Rustning', + 'battle_combat_ships' => 'Militära skepp', + 'battle_civil_ships' => 'Civila skepp', + 'battle_defences' => 'Försvar', + 'battle_repaired_def' => 'Reparerade försvar', + 'battle_share' => 'dela meddelande', + 'battle_attack' => 'Anfall', + 'battle_espionage' => 'Spionera', + 'battle_delete' => 'radera', + 'battle_favourite' => 'markera som favorit', + 'battle_hamill' => 'En Light Fighter förstörde en Deathstar innan striden började!', + 'battle_retreat_tooltip' => 'Observera att Deathstars, Spionage Probes, Solar Satellites och alla flottor på ett ACS Defense-uppdrag inte kan fly. Taktiska reträtter avaktiveras också i hedervärda strider. En reträtt kan också ha avaktiverats manuellt eller förhindrats av brist på deuterium. Banditer och spelare med mer än 500 000 poäng drar sig aldrig tillbaka.', + 'battle_no_flee' => 'Den försvarande flottan flydde inte.', + 'battle_rounds' => 'Omgångar', + 'battle_start' => 'Start', + 'battle_player_from' => 'från', + 'battle_attacker_fires' => ':anfallaren skjuter totalt :hits-skott mot :försvararen med en total styrka på :styrka. :defender2:s sköldar absorberar :absorberade skador.', + 'battle_defender_fires' => ':försvararen skjuter totalt :hits-skott mot :anfallaren med en total styrka på :styrka. :attacker2:s sköldar absorberar :absorberade skador.', + ], + 'alliance' => [ + 'page_title' => 'Allians', + 'tab_overview' => 'Översikt', + 'tab_management' => 'Förvaltning', + 'tab_communication' => 'Kommunikation', + 'tab_applications' => 'Applikationer', + 'tab_classes' => 'Alliansklasser', + 'tab_create' => 'Skapa allians', + 'tab_search' => 'Sök efter allians', + 'tab_apply' => 'tillämpas', + 'your_alliance' => 'Din allians', + 'name' => 'Namn', + 'tag' => 'Märka', + 'created' => 'Skapad', + 'member' => 'Medlem', + 'your_rank' => 'Din rang', + 'homepage' => 'Hemsida', + 'logo' => 'Alliansens logotyp', + 'open_page' => 'Öppna allianssidan', + 'highscore' => 'Alliansens högsta poäng', + 'leave_wait_warning' => 'Om du lämnar alliansen måste du vänta 3 dagar innan du går med i eller skapar en annan allians.', + 'leave_btn' => 'Lämna alliansen', + 'member_list' => 'Medlemslista', + 'no_members' => 'Inga medlemmar hittades', + 'assign_rank_btn' => 'Tilldela rang', + 'kick_tooltip' => 'Kick allians medlem', + 'write_msg_tooltip' => 'Skriv meddelande', + 'col_name' => 'Namn', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Anslöt sig', + 'col_online' => 'Online', + 'col_function' => 'Fungera', + 'internal_area' => 'Inre område', + 'external_area' => 'Externt område', + 'configure_privileges' => 'Konfigurera privilegier', + 'col_rank_name' => 'Rangnamn', + 'col_applications_group' => 'Applikationer', + 'col_member_group' => 'Medlem', + 'col_alliance_group' => 'Allians', + 'delete_rank' => 'Ta bort rang', + 'save_btn' => 'Spara', + 'rights_warning_html' => 'Varning! Du kan bara ge behörigheter som du själv har.', + 'rights_warning_loca' => '[b]Varning![/b] Du kan bara ge behörigheter som du själv har.', + 'rights_legend' => 'Rättighetslegend', + 'create_rank_btn' => 'Skapa ny rang', + 'rank_name_placeholder' => 'Rangnamn', + 'no_ranks' => 'Inga rankningar hittades', + 'perm_see_applications' => 'Visa applikationer', + 'perm_edit_applications' => 'Behandla ansökningar', + 'perm_see_members' => 'Visa medlemslista', + 'perm_kick_user' => 'Sparka användare', + 'perm_see_online' => 'Se onlinestatus', + 'perm_send_circular' => 'Skriv ett cirkulärt meddelande', + 'perm_disband' => 'Upplösa alliansen', + 'perm_manage' => 'Hantera allians', + 'perm_right_hand' => 'Höger hand', + 'perm_right_hand_long' => '"Högerhand" (nödvändigt för att överföra grundarrang)', + 'perm_manage_classes' => 'Hantera alliansklass', + 'manage_texts' => 'Hantera texter', + 'internal_text' => 'Intern text', + 'external_text' => 'Extern text', + 'application_text' => 'Ansökningstext', + 'options' => 'Inställningar', + 'alliance_logo_label' => 'Alliansens logotyp', + 'applications_field' => 'Applikationer', + 'status_open' => 'Möjligt (alliansen öppen)', + 'status_closed' => 'Omöjligt (alliansen stängd)', + 'rename_founder' => 'Byt namn på grundarens titel till', + 'rename_newcomer' => 'Byt namn på nykomling rang', + 'no_settings_perm' => 'Du har inte behörighet att hantera alliansinställningar.', + 'change_tag_name' => 'Ändra allianstagg/namn', + 'change_tag' => 'Byt allianstagg', + 'change_name' => 'Ändra alliansens namn', + 'former_tag' => 'Tidigare allianstagg:', + 'new_tag' => 'Ny allianstagg:', + 'former_name' => 'Tidigare alliansnamn:', + 'new_name' => 'Nytt alliansnamn:', + 'former_tag_short' => 'Tidigare allianstagg', + 'new_tag_short' => 'Ny allianstagg', + 'former_name_short' => 'Tidigare alliansnamn', + 'new_name_short' => 'Nytt alliansnamn', + 'no_tagname_perm' => 'Du har inte behörighet att ändra allianstagg/namn.', + 'delete_pass_on' => 'Ta bort allians/Lämna alliansen vidare', + 'delete_btn' => 'Ta bort denna allians', + 'no_delete_perm' => 'Du har inte behörighet att ta bort alliansen.', + 'handover' => 'Överlämningsallians', + 'takeover_btn' => 'Ta över alliansen', + 'loca_continue' => 'Fortsätta', + 'loca_change_founder' => 'Överför grundarens titel till:', + 'loca_no_transfer_error' => 'Ingen av medlemmarna har den erforderliga högerhandsrätten. Du kan inte lämna över alliansen.', + 'loca_founder_inactive_error' => 'Grundaren är inte inaktiv tillräckligt länge för att ta över alliansen.', + 'leave_section_title' => 'Lämna alliansen', + 'leave_consequences' => 'Om du lämnar alliansen kommer du att förlora alla dina rangbehörigheter och alliansförmåner.', + 'no_applications' => 'Inga applikationer hittades', + 'accept_btn' => 'acceptera', + 'deny_btn' => 'Neka sökande', + 'report_btn' => 'Anmäl ansökan', + 'app_date' => 'Ansökningsdatum', + 'action_col' => 'Åtgärd', + 'answer_btn' => 'svar', + 'reason_label' => 'Resonera', + 'apply_title' => 'Ansök till Alliance', + 'apply_heading' => 'Ansökan till', + 'send_application_btn' => 'Skicka ansökan', + 'chars_remaining' => 'Karaktärer kvar', + 'msg_too_long' => 'Meddelandet är för långt (max 2000 tecken)', + 'addressee' => 'Till', + 'all_players' => 'alla spelare', + 'only_rank' => 'endast rang:', + 'send_btn' => 'Skicka', + 'info_title' => 'Alliansinformation', + 'apply_confirm' => 'Vill du ansöka till denna allians?', + 'redirect_confirm' => 'Genom att följa den här länken lämnar du OGame. Vill du fortsätta?', + 'class_selection_header' => 'Klass Val', + 'select_class_title' => 'Välj alliansklass', + 'select_class_note' => 'Välj en klass för att få ytterligare förmåner. Du kan ändra alliansklassen i alliansmenyn, förutsatt att du har de nödvändiga behörigheterna.', + 'class_warriors' => 'Warriors (allians)', + 'class_traders' => 'Handlare (allians)', + 'class_researchers' => 'Forskare (Allians)', + 'class_label' => 'Allians Klass', + 'buy_for' => 'Köp för', + 'no_dark_matter' => 'Det finns inte tillräckligt med mörk materia tillgänglig', + 'loca_deactivate' => 'Avaktivera', + 'loca_activate_dm' => 'Vill du aktivera alliansklassen #allianceClassName# för #darkmatter# Dark Matter? Om du gör det kommer du att förlora din nuvarande alliansklass.', + 'loca_activate_item' => 'Vill du aktivera alliansklassen #allianceClassName#? Om du gör det kommer du att förlora din nuvarande alliansklass.', + 'loca_deactivate_note' => 'Vill du verkligen inaktivera alliansklassen #allianceClassName#? Återaktivering kräver en alliansklassbyte för 500 000 Dark Matter.', + 'loca_class_change_append' => '

Nuvarande alliansklass: #currentAllianceClassName#

Senast ändrad den: #lastAllianceClassChange#', + 'loca_no_dm' => 'Inte tillräckligt med mörk materia tillgänglig! Vill du köpa några nu?', + 'loca_reference' => 'Hänvisning', + 'loca_language' => 'Language:', + 'loca_loading' => 'Ladda...', + 'warrior_bonus_1' => '+10 % hastighet för fartyg som flyger mellan alliansmedlemmar', + 'warrior_bonus_2' => '+1 stridsforskningsnivåer', + 'warrior_bonus_3' => '+1 spionforskningsnivåer', + 'warrior_bonus_4' => 'Spionagesystemet kan användas för att skanna hela system.', + 'trader_bonus_1' => '+10 % hastighet för transportörer', + 'trader_bonus_2' => '+5% gruvproduktion', + 'trader_bonus_3' => '+5% energiproduktion', + 'trader_bonus_4' => '+10 % planetlagringskapacitet', + 'trader_bonus_5' => '+10 % månlagringskapacitet', + 'researcher_bonus_1' => '+5 % större planeter vid kolonisering', + 'researcher_bonus_2' => '+10 % hastighet till expeditionens destination', + 'researcher_bonus_3' => 'Systemfalangen kan användas för att skanna flottans rörelser i hela system.', + 'class_not_implemented' => 'Alliansklasssystem ännu inte implementerat', + 'create_tag_label' => 'Alliance Tag (3-8 tecken)', + 'create_name_label' => 'Alliansens namn (3-30 tecken)', + 'create_btn' => 'Skapa allians', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 tecken)', + 'loca_ally_name_chars' => 'Alliansnamn (3-8 tecken)', + 'loca_ally_name_label' => 'Alliansens namn (3-30 tecken)', + 'loca_ally_tag_label' => 'Alliance Tag (3-8 tecken)', + 'validation_min_chars' => 'Inte tillräckligt med tecken', + 'validation_special' => 'Innehåller ogiltiga tecken.', + 'validation_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_space' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_consec_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_consec_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_consec_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'confirm_leave' => 'Är du säker på att du vill lämna alliansen?', + 'confirm_kick' => 'Är du säker på att du vill sparka :användarnamn från alliansen?', + 'confirm_deny' => 'Är du säker på att du vill neka denna ansökan?', + 'confirm_deny_title' => 'Neka ansökan', + 'confirm_disband' => 'Vill du verkligen ta bort alliansen?', + 'confirm_pass_on' => 'Är du säker på att du vill föra din allians vidare?', + 'confirm_takeover' => 'Är du säker på att du vill ta över alliansen?', + 'confirm_abandon' => 'Överge denna allians?', + 'confirm_takeover_long' => 'Ta över denna allians?', + 'msg_already_in' => 'Du är redan i en allians', + 'msg_not_in_alliance' => 'Du är inte i en allians', + 'msg_not_found' => 'Alliansen hittades inte', + 'msg_id_required' => 'Allians-ID krävs', + 'msg_closed' => 'Denna allians är stängd för ansökningar', + 'msg_created' => 'Alliansen skapades framgångsrikt', + 'msg_applied' => 'Ansökan har skickats in', + 'msg_accepted' => 'Ansökan godkänd', + 'msg_rejected' => 'Ansökan avslogs', + 'msg_kicked' => 'Medlem sparkad från alliansen', + 'msg_kicked_success' => 'Medlem sparkad framgångsrikt', + 'msg_left' => 'Du har lämnat alliansen', + 'msg_rank_assigned' => 'Rang tilldelad', + 'msg_rank_assigned_to' => 'Rankning tilldelad framgångsrikt till :name', + 'msg_ranks_assigned' => 'Ranger tilldelade framgångsrikt', + 'msg_rank_perms_updated' => 'Rankbehörigheter har uppdaterats', + 'msg_texts_updated' => 'Allianstexter uppdaterade', + 'msg_text_updated' => 'Allianstexten uppdaterad', + 'msg_settings_updated' => 'Alliansinställningar uppdaterade', + 'msg_tag_updated' => 'Allianstaggen uppdaterad', + 'msg_name_updated' => 'Alliansens namn uppdaterat', + 'msg_tag_name_updated' => 'Alliansens tagg och namn uppdaterade', + 'msg_disbanded' => 'Alliansen upplöstes', + 'msg_broadcast_sent' => 'Broadcast-meddelandet har skickats', + 'msg_rank_created' => 'Rankning skapad framgångsrikt', + 'msg_apply_success' => 'Ansökan har skickats in', + 'msg_apply_error' => 'Det gick inte att skicka in ansökan', + 'msg_leave_error' => 'Misslyckades med att lämna alliansen', + 'msg_assign_error' => 'Det gick inte att tilldela rang', + 'msg_kick_error' => 'Det gick inte att sparka medlem', + 'msg_invalid_action' => 'Ogiltig åtgärd', + 'msg_error' => 'Ett fel uppstod', + 'rank_founder_default' => 'Grundare', + 'rank_newcomer_default' => 'Nykomling', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknologiträd', + 'tab_applications' => 'Applikationer', + 'tab_techinfo' => 'Teknologi-info', + 'tab_technology' => 'Teknologi', + 'page_title' => 'Teknologi', + 'no_requirements' => 'Inga krav tillängliga', + 'is_requirement_for' => 'är ett krav för', + 'level' => 'Nivå', + 'col_level' => 'Nivå', + 'col_difference' => 'Skillnad', + 'col_diff_per_level' => 'Skillnad/nivå', + 'col_protected' => 'Skyddad', + 'col_protected_percent' => 'Skyddad (procent)', + 'production_energy_balance' => 'Energi Balans', + 'production_per_hour' => 'Produktion/tim', + 'production_deuterium_consumption' => 'Deuteriumförbrukning', + 'properties_technical_data' => 'Tekniska data', + 'properties_structural_integrity' => 'Strukturell integritet', + 'properties_shield_strength' => 'Sköldstyrka', + 'properties_attack_strength' => 'Attackstyrka', + 'properties_speed' => 'Hastighet', + 'properties_cargo_capacity' => 'Lastkapacitet', + 'properties_fuel_usage' => 'Bränsleförbrukning (Deuterium)', + 'tooltip_basic_value' => 'Grundvärde', + 'rapidfire_from' => 'Rapidfire från', + 'rapidfire_against' => 'Rapidfire mot', + 'storage_capacity' => 'Förvaringslock.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Kristallbonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximalt antal kolonier', + 'astrophysics_max_expeditions' => 'Maximalt antal expeditioner', + 'astrophysics_note_1' => 'Positionerna 3 och 13 kan fyllas på från nivå 4 och framåt.', + 'astrophysics_note_2' => 'Positionerna 2 och 14 kan fyllas på från nivå 6 och framåt.', + 'astrophysics_note_3' => 'Positionerna 1 och 15 kan fyllas på från nivå 8 och framåt.', + ], + 'options' => [ + 'page_title' => 'Inställningar', + 'tab_userdata' => 'Användardata', + 'tab_general' => 'Generellt', + 'tab_display' => 'Visa', + 'tab_extended' => 'Utökad', + 'section_playername' => 'Spelares namn', + 'your_player_name' => 'Ditt spelarnamn:', + 'new_player_name' => 'Nytt spelarnamn:', + 'username_change_once_week' => 'Du kan ändra ditt användarnamn en gång i veckan.', + 'username_change_hint' => 'För att göra det, klicka på ditt namn eller inställningarna högst upp på skärmen.', + 'section_password' => 'Byt lösenord', + 'old_password' => 'Ange gammalt lösenord:', + 'new_password' => 'Nytt lösenord (minst 4 tecken):', + 'repeat_password' => 'Upprepa det nya lösenordet:', + 'password_check' => 'Lösenordskontroll:', + 'password_strength_low' => 'Låg', + 'password_strength_medium' => 'Medium', + 'password_strength_high' => 'Hög', + 'password_properties_title' => 'Lösenordet bör innehålla följande egenskaper', + 'password_min_max' => 'min. 4 tecken, max. 128 tecken', + 'password_mixed_case' => 'Versaler och gemener', + 'password_special_chars' => 'Specialtecken (t.ex. !?:_., )', + 'password_numbers' => 'Tal', + 'password_length_hint' => 'Ditt lösenord måste ha minst 4 tecken och får inte vara längre än 128 tecken.', + 'section_email' => 'E-postadress', + 'current_email' => 'Nuvarande e-postadress:', + 'send_validation_link' => 'Skicka valideringslänk', + 'email_sent_success' => 'E-post har skickats!', + 'email_sent_error' => 'Fel! Kontot är redan validerat eller så kunde e-postmeddelandet inte skickas!', + 'email_too_many_requests' => 'Du har redan begärt för många e-postmeddelanden!', + 'new_email' => 'Ny e-postadress:', + 'new_email_confirm' => 'Ny e-postadress (till bekräftelse):', + 'enter_password_confirm' => 'Ange lösenord (som bekräftelse):', + 'email_warning' => 'Varning! Efter en framgångsrik kontovalidering är en förnyad ändring av e-postadress endast möjlig efter en period på 7 dagar.', + 'section_spy_probes' => 'Spionsonder', + 'spy_probes_amount' => 'Antal spionsonder:', + 'section_chat' => 'Chatta', + 'disable_chat_bar' => 'Inaktivera chatten:', + 'section_warnings' => 'Varningar', + 'disable_outlaw_warning' => 'Inaktivera Laglös-varning för angrepp på motståndare 5 gånger starkare:', + 'section_general_display' => 'Generellt', + 'language' => 'Språk:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Språkinställning sparad.', + 'show_mobile_version' => 'Visa mobilversion:', + 'show_alt_dropdowns' => 'Visa alternativa rullgardinsmenyer:', + 'activate_autofocus' => 'Aktivera autofokus i topplistan:', + 'always_show_events' => 'Visa alltid händelser:', + 'events_hide' => 'Göm', + 'events_above' => 'Ovanför innehållet', + 'events_below' => 'Under innehållet', + 'section_planets' => 'Dina planeter', + 'sort_planets_by' => 'Sortera planeter efter:', + 'sort_emergence' => 'Visas i ordning', + 'sort_coordinates' => 'Koordinater', + 'sort_alphabet' => 'Alfabetet', + 'sort_size' => 'Storlek', + 'sort_used_fields' => 'Använda fält', + 'sort_sequence' => 'Sorteringsordning:', + 'sort_order_up' => 'upp', + 'sort_order_down' => 'ner', + 'section_overview_display' => 'Översikt', + 'highlight_planet_info' => 'Markera planet information:', + 'animated_detail_display' => 'Visa animerade detaljer:', + 'animated_overview' => 'Animerad översikt:', + 'section_overlays' => 'Överlägg', + 'overlays_hint' => 'Följande inställning tillåter de motsvarande överläggen att öppnas i ett nytt fönster istället för i spelet.', + 'popup_notes' => 'Anteckningar i ett extrafönster:', + 'popup_combat_reports' => 'Stridsrapporter i ett extra fönster:', + 'section_messages_display' => 'Meddelanden', + 'hide_report_pictures' => 'Dölj bilder i rapporter:', + 'msgs_per_page' => 'Antal visade meddelanden per sida:', + 'auctioneer_notifications' => 'Auktionsförrättares meddelande:', + 'economy_notifications' => 'Skapa ekonomimeddelanden:', + 'section_galaxy_display' => 'Galax', + 'detailed_activity' => 'Detaljerad aktivitetsskärm:', + 'preserve_galaxy_system' => 'Bevara galax / system med planetändring:', + 'section_vacation' => 'Semesterläge', + 'vacation_active' => 'Du är för närvarande i semesterläge.', + 'vacation_can_deactivate_after' => 'Du kan inaktivera den efter:', + 'vacation_cannot_activate' => 'Semesterläget kan inte aktiveras (aktiva flottor)', + 'vacation_description_1' => 'Semesterläget är menat att skydda dig vid längre frånvaro från spelet. Du kan bara aktivera det när inga flottor är i rörelse. Byggnationer samt forskningar kommer att stoppas.', + 'vacation_description_2' => 'När semesterläget är aktiverat kommer det att skydda dig från nya attacker. Attacker som redan har startat kommer dock att fortsätta och din produktion kommer att nollställas. Semesterläge hindrar inte ditt konto från att raderas om det har varit inaktivt i 35+ dagar och kontot inte har något köpt DM.', + 'vacation_description_3' => 'Semesterläge varar i minimum 48 timmar. Det är först då efter denna tidpunkt som du kan deaktivera den.', + 'vacation_tooltip_min_days' => 'Semestern varar i minimum 2 dagar.', + 'vacation_deactivate_btn' => 'Avaktivera', + 'vacation_activate_btn' => 'Aktivera', + 'section_account' => 'Ditt konto', + 'delete_account' => 'Ta bort konto', + 'delete_account_hint' => 'Markera här om du vill att ditt konto ska tas bort om 7 dagar.', + 'use_settings' => 'Spara inställningar', + 'validation_not_enough_chars' => 'Inte tillräckligt med tecken', + 'validation_pw_too_short' => 'Det angivna lösenordet är för kort (minst 4 tecken)', + 'validation_pw_too_long' => 'Det angivna lösenordet är för långt (max. 20 tecken)', + 'validation_invalid_email' => 'Du måste ange en giltig e-postadress!', + 'validation_special_chars' => 'Innehåller ogiltiga tecken.', + 'validation_no_begin_end_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_no_begin_end_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_no_begin_end_whitespace' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_three_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_three_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_three_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_no_consecutive_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_no_consecutive_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_no_consecutive_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'js_change_name_title' => 'Nytt spelarnamn', + 'js_change_name_question' => 'Är du säker på att du vill ändra ditt spelarnamn till %newName%?', + 'js_planet_move_question' => 'Observera! Detta uppdrag kan vara igång när förflyttningen slutförs och om så är fallet kommer förflyttningsprocessen att upphöra. Vill du ändå fortsätta?', + 'js_tab_disabled' => 'För att använda detta alternativ måste du vara validerad och kan inte vara i semesterläge!', + 'js_vacation_question' => 'Vill du aktivera semesterläget? Du kan avsluta din semester först efter 2 dagar.', + 'msg_settings_saved' => 'Inställningar sparade', + 'msg_password_incorrect' => 'Det aktuella lösenordet du angav är felaktigt.', + 'msg_password_mismatch' => 'De nya lösenorden matchar inte.', + 'msg_password_length_invalid' => 'Det nya lösenordet måste vara mellan 4 och 128 tecken.', + 'msg_vacation_activated' => 'Semesterläget har aktiverats. Det kommer att skydda dig från nya attacker i minst 48 timmar.', + 'msg_vacation_deactivated' => 'Semesterläget har avaktiverats.', + 'msg_vacation_min_duration' => 'Du kan bara inaktivera semesterläget efter att minsta varaktighet på 48 timmar har passerat.', + 'msg_vacation_fleets_in_transit' => 'Du kan inte aktivera semesterläget medan du har flottor på väg.', + 'msg_probes_min_one' => 'Mängden spionagesonder måste vara minst 1', + ], + 'layout' => [ + 'player' => 'Spelare', + 'change_player_name' => 'Ändra spelarens namn', + 'highscore' => 'Topplista', + 'notes' => 'Anteckningar', + 'notes_overlay_title' => 'Mina anteckningar', + 'buddies' => 'Vänner', + 'search' => 'Sök', + 'search_overlay_title' => 'Sök universum', + 'options' => 'Inställningar', + 'support' => 'Support', + 'log_out' => 'Logga ut', + 'unread_messages' => 'olästa meddelande(n)', + 'loading' => 'Ladda...', + 'no_fleet_movement' => 'Inga flottrörelser', + 'under_attack' => 'Du är under attack!', + 'class_none' => 'Ingen klass har valts', + 'class_selected' => 'Din klass: :namn', + 'class_click_select' => 'Klicka för att välja en teckenklass', + 'res_available' => 'Tillgänglig', + 'res_storage_capacity' => 'Lagringskapacitet', + 'res_current_production' => 'Nuvarande produktion', + 'res_den_capacity' => 'Den Kapacitet', + 'res_consumption' => 'Konsumtion', + 'res_purchase_dm' => 'Köp Dark Matter', + 'res_metal' => 'Metall', + 'res_crystal' => 'Kristall', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energi', + 'res_dark_matter' => 'Mörk materia', + 'menu_overview' => 'Översikt', + 'menu_resources' => 'Resurser', + 'menu_facilities' => 'Anläggningar', + 'menu_merchant' => 'Handelsman', + 'menu_research' => 'Forskning', + 'menu_shipyard' => 'Skeppsvarv', + 'menu_defense' => 'Försvar', + 'menu_fleet' => 'Flotta', + 'menu_galaxy' => 'Galax', + 'menu_alliance' => 'Allians', + 'menu_officers' => 'Hyr officerare', + 'menu_shop' => 'Shop', + 'menu_directives' => 'direktiv', + 'menu_rewards_title' => 'Belöningar', + 'menu_resource_settings_title' => 'Resursinställningar', + 'menu_jump_gate' => 'Månportal', + 'menu_resource_market_title' => 'Resursmarknad', + 'menu_technology_title' => 'Teknologi', + 'menu_fleet_movement_title' => 'Flottrörelser', + 'menu_inventory_title' => 'Lager', + 'planets' => 'Planeter', + 'contacts_online' => ':count Kontakt(er) online', + 'back_to_top' => 'Tillbaka till toppen', + 'all_rights_reserved' => 'Alla rättigheter reserverade.', + 'patch_notes' => 'Patch-anteckningar', + 'server_settings' => 'Server settings', + 'help' => 'Hjälp', + 'rules' => 'Regler', + 'legal' => 'Om oss', + 'board' => 'Styrelse', + 'js_internal_error' => 'Ett tidigare okänt fel har inträffat. Tyvärr kunde din senaste åtgärd inte utföras!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Framgång', + 'js_notify_warning' => 'Varning', + 'js_combatsim_planning' => 'Planering', + 'js_combatsim_pending' => 'Simulering körs...', + 'js_combatsim_done' => 'Komplett', + 'js_msg_restore' => 'återställa', + 'js_msg_delete' => 'radera', + 'js_copied' => 'Kopierade till urklipp', + 'js_report_operator' => 'Rapportera detta meddelande till en speloperatör?', + 'js_time_done' => 'gjort', + 'js_question' => 'Fråga', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'Du är på väg att attackera en starkare spelare. Om du gör detta kommer ditt attackförsvar att stängas av i 7 dagar och alla spelare kommer att kunna attackera dig utan straff. Är du säker på att du vill fortsätta?', + 'js_last_slot_moon' => 'Denna byggnad kommer att använda den sista tillgängliga byggnadsplatsen. Utöka din Lunar Base för att få mer utrymme. Är du säker på att du vill bygga den här byggnaden?', + 'js_last_slot_planet' => 'Denna byggnad kommer att använda den sista tillgängliga byggnadsplatsen. Utöka din Terraformer eller köp ett Planet Field-objekt för att få fler slots. Är du säker på att du vill bygga den här byggnaden?', + 'js_forced_vacation' => 'Vissa spelfunktioner är inte tillgängliga förrän ditt konto har validerats.', + 'js_more_details' => 'Fler detaljer', + 'js_less_details' => 'Mindre detaljer', + 'js_planet_lock' => 'Låsarrangemang', + 'js_planet_unlock' => 'Lås upp arrangemang', + 'js_activate_item_question' => 'Vill du ersätta den befintliga artikeln? Den gamla bonusen kommer att gå förlorad i processen.', + 'js_activate_item_header' => 'Vill du byta ut objektet?', + + // Welcome dialog + 'welcome_title' => 'Välkommen till OGame!', + 'welcome_body' => 'För att hjälpa dig komma igång snabbt har vi tilldelat dig namnet Commodore Nebula. Du kan ändra det när som helst genom att klicka på användarnamnet.
Flottkommandot har lämnat information om dina första steg i din inkorg.

Ha det kul!', + + // Time unit abbreviations (short) + 'time_short_year' => 'å', + 'time_short_month' => 'mån', + 'time_short_week' => 'v', + 'time_short_day' => 'd', + 'time_short_hour' => 't', + 'time_short_minute' => 'min', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'dag', + 'time_long_hour' => 'timme', + 'time_long_minute' => 'minut', + 'time_long_second' => 'sekund', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => ' ', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mrd', + 'chat_text_empty' => 'Var är budskapet?', + 'chat_text_too_long' => 'Meddelandet är för långt.', + 'chat_same_user' => 'Du kan inte skriva till dig själv.', + 'chat_ignored_user' => 'Du har ignorerat den här spelaren.', + 'chat_not_activated' => 'Denna funktion är endast tillgänglig efter att ditt konto har aktiverats.', + 'chat_new_chats' => '#+# olästa meddelande(n)', + 'chat_more_users' => 'visa mer', + 'eventbox_mission' => 'Uppdrag', + 'eventbox_missions' => 'Uppdrag', + 'eventbox_next' => 'Nästa', + 'eventbox_type' => 'Typ', + 'eventbox_own' => 'egen', + 'eventbox_friendly' => 'vänlig', + 'eventbox_hostile' => 'fientlig', + 'planet_move_ask_title' => 'Återbosätta planeten', + 'planet_move_ask_cancel' => 'Är du säker på att du vill avbryta denna planetflyttning? Den normala väntetiden kommer därmed att bibehållas.', + 'planet_move_success' => 'Planetflytten avbröts framgångsrikt.', + 'premium_building_half' => 'Vill du minska byggtiden med 50 % av den totala byggtiden () för 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Vill du omedelbart slutföra byggordern för 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Vill du minska byggtiden med 50 % av den totala byggtiden () för 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Vill du omedelbart slutföra byggordern för 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Vill du minska forskningstiden med 50 % av den totala forskningstiden () för 750 mörk materia<\\/b>?', + 'premium_research_full' => 'Vill du omedelbart slutföra forskningsordern för 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Inte tillräckligt med mörk materia tillgänglig! Vill du köpa några nu?', + 'loca_notice' => 'Hänvisning', + 'loca_planet_giveup' => 'Är du säker på att du vill överge planeten %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Är du säker på att du vill överge månen %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'Inga skepp i vrakfältet.', + 'no_wreck_available' => 'Inget vrakfält tillgängligt.', + ], + 'highscore' => [ + 'player_highscore' => 'Spelar topplista', + 'alliance_highscore' => 'Alliansens högsta poäng', + 'own_position' => 'Egen position', + 'own_position_hidden' => 'Egen position (-)', + 'points' => 'Poäng', + 'economy' => 'Ekonomi', + 'research' => 'Forskning', + 'military' => 'Militär', + 'military_built' => 'Militära poäng byggda', + 'military_destroyed' => 'Militära poäng förstördes', + 'military_lost' => 'Militära poäng förlorade', + 'honour_points' => 'Hederspoäng', + 'position' => 'Placera', + 'player_name_honour' => 'Spelarens namn (hederspoäng)', + 'action' => 'Åtgärd', + 'alliance' => 'Allians', + 'member' => 'Medlem', + 'average_points' => 'Genomsnittliga poäng', + 'no_alliances_found' => 'Inga allianser hittades', + 'write_message' => 'Skriv meddelande', + 'buddy_request' => 'Bli vän med', + 'buddy_request_to' => 'Kompis begäran till', + 'total_ships' => 'Totalt antal fartyg', + 'buddy_request_sent' => 'Kompisförfrågan har skickats!', + 'buddy_request_failed' => 'Det gick inte att skicka kompisförfrågan.', + 'are_you_sure_ignore' => 'Är du säker på att du vill ignorera', + 'player_ignored' => 'Spelaren ignorerades framgångsrikt!', + 'player_ignored_failed' => 'Det gick inte att ignorera spelaren.', + ], + 'premium' => [ + 'recruit_officers' => 'Hyr officerare', + 'your_officers' => 'Dina officerare', + 'intro_text' => 'Med officerare kan du ta ditt kungarike till höjder du aldrig kunnat drömma om. Allt du behöver är lite Mörk Materia och dina rådgivare och trotjänare kommer jobba ännu hårdare.', + 'info_dark_matter' => 'Mer information om: Mörk Materia', + 'info_commander' => 'Mer information om: Befälhavare', + 'info_admiral' => 'Mer information om: Amiral', + 'info_engineer' => 'Mer information om: Ingenjör', + 'info_geologist' => 'Mer information om: Geolog', + 'info_technocrat' => 'Mer information om: Teknokrat', + 'info_commanding_staff' => 'Mer information om: Befälsstab', + 'hire_commander_tooltip' => 'Anställ chef|+40 favoriter, bygga kö, genvägar, transportskanner, annonsfri* (*exkluderar: spelrelaterade referenser)', + 'hire_admiral_tooltip' => 'Anställ amiral|Max. fleet slots +2, +Max. expeditioner +1, +Förbättrad flykthastighet för flottan, +Stridssimulering spara platser +20', + 'hire_engineer_tooltip' => 'Hyr ingenjör|Halverar förluster till försvar, +10 % energiproduktion', + 'hire_geologist_tooltip' => 'Anställ geolog|+10 % gruvproduktion', + 'hire_technocrat_tooltip' => 'Anställ teknokrat|+2 spionagenivåer, 25 % mindre forskningstid', + 'remaining_officers' => ':ström på :max', + 'benefit_fleet_slots_title' => 'Du kan skicka fler flottor samtidigt.', + 'benefit_fleet_slots' => 'Max. flott platser +1', + 'benefit_energy_title' => 'Dina kraftverk och solcellssatelliter producerar 2 % mer energi.', + 'benefit_energy' => '+2% energi produktion', + 'benefit_mines_title' => 'Dina gruvor producerar 2 % mer.', + 'benefit_mines' => '+2% gruvproduktion', + 'benefit_espionage_title' => '1 nivå kommer att läggas till din spionageforskning.', + 'benefit_espionage' => '+1 spionage nivåer', + 'dark_matter_title' => 'Mörk Materia', + 'dark_matter_label' => 'Mörk Materia', + 'no_dark_matter' => 'Du har ingen Mörk Materia tillgänglig', + 'dark_matter_description' => 'Mörk Materia är ett sällsynt ämne som bara kan lagras med stor ansträngning. Det gör det möjligt att generera stora mängder energi. Processen att utvinna Mörk Materia är komplex och riskfylld, vilket gör det extremt värdefullt.
Endast köpt Mörk Materia som fortfarande är tillgänglig kan skydda mot kontoradering!', + 'dark_matter_benefits' => 'Mörk Materia låter dig anställa officerare och kommendörer, betala handelserbjudanden, flytta planeter och köpa föremål.', + 'your_balance' => 'Ditt saldo', + 'active_until' => 'Aktiv till :date', + 'active_for_days' => 'Aktiv i :days dagar till', + 'not_active' => 'Inte aktiv', + 'days' => 'dagar', + 'dm' => 'DM', + 'advantages' => 'Fördelar:', + 'buy_dark_matter' => 'Köp Mörk Materia', + 'confirm_purchase' => 'Vill du anställa denna officer i :days dagar för :cost Mörk Materia?', + 'insufficient_dark_matter' => 'Du har inte tillräckligt med Mörk Materia.', + 'purchase_success' => 'Officer aktiverad!', + 'purchase_error' => 'Ett fel uppstod. Försök igen.', + 'officer_commander_title' => 'Befälhavare', + 'officer_commander_description' => 'Befälhavaren har etablerat sig i den moderna krigsföringen. Med hjälp av den förenklade strukturen kan instruktioner hanteras snabbare. Dessutom har du möjlighet att få överblick över hela ditt imperium och utvecklas snabbare än dina fiender!', + 'officer_commander_benefits' => 'Med Kommendören får du en överblick över hela imperiet, en extra uppdragsplats och möjligheten att bestämma ordningen på plundrade resurser.', + 'officer_commander_benefit_favourites' => '+40 favourites', + 'officer_commander_benefit_queue' => 'Building queue', + 'officer_commander_benefit_scanner' => 'Transport scanner', + 'officer_commander_benefit_ads' => 'Advertisement free', + 'officer_commander_tooltip' => '+40 favourites

With more favourites you can save more messages, which can then also be shared.


Building queue

Place up to 4 additional building contracts at the same time in the building queue.


Transport scanner

The number of resources that the transporter is bringing to your planet will be shown.


Advertisement free

You no longer see advertising for other games, instead only ads about OGame-specific events and offers will be shown.

', + 'officer_admiral_title' => 'Amiral', + 'officer_admiral_description' => 'The Fleet Admiral is an experienced combat war veteran and skilled strategist. Even in the toughest of battles, he is able to keep an overview of the situation and maintain contact to his subordinate admirals. Wise rulers can depend on the Fleet Admiral’s unwavering support in combat, allowing two additional fleets to be dispatched. He also provides an additional expedition slot, and can instruct the fleet which resources should be prioritised when looting after a successful attack. On top of all that, he unlocks 20 additional save slots for combat simulations.', + 'officer_admiral_benefits' => '+1 expeditionsplats, möjlighet att sätta resursprioriteringar efter en attack, +20 stridssimulator-sparplatser.', + 'officer_admiral_benefit_fleet_slots' => 'Max. fleet slots +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Improved fleet escape rate', + 'officer_admiral_benefit_save_slots' => 'Max. save slots +20', + 'officer_admiral_tooltip' => 'Max. fleet slots +2

You can dispatch more fleets at the same time.


Max. expeditions +1

You can dispatch one additional expedition at the same time.


Improved fleet escape rate

Until you reach 500.000 points, your fleet is able to retreat when forces are three times bigger than your own.


Max. save slots +20

You can save more combat simulations at once.

', + 'officer_engineer_title' => 'Ingenjör', + 'officer_engineer_description' => 'Ingenjören är en expert på att hantera olika former av energier. Ingenjörens dagliga uppgifter består i att förbättra tillförseln av energi på alla planeter. Vid eventuella attacker mot en av planeterna ser han till att försvarskanonerna får tillräckligt med energi, vilket resulterar i att de inte förstörs i samma utsträckning på grund av överlastning.', + 'officer_engineer_benefits' => '+10% energiproduktion på alla planeter, 50% av förstört försvar överlever striden.', + 'officer_engineer_benefit_defence' => 'Halverar förluster av försvarssystem', + 'officer_engineer_benefit_energy' => '+10% energiproduktion', + 'officer_engineer_tooltip' => 'Halverar förluster av försvarssystem

Efter en strid kommer hälften av alla förlorade försvarssystem att återbyggas.


+10% energiproduktion

Dina kraftstationer och sol satelliter producerar 10% mer energi.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geologen är specialiserad på bergartsgeologi, jordartsgeologi och hydrogeologi. Med geologens hjälp kan man snabbare hitta och lättare raffinera de värdefulla resurserna.', + 'officer_geologist_benefits' => '+10% produktion av metall, kristall och deuterium på alla planeter.', + 'officer_geologist_benefit_mines' => '+10% gruvproduktion', + 'officer_geologist_tooltip' => '+10% gruvproduktion

Dina gruvor producerar 10% mer.

', + 'officer_technocrat_title' => 'Teknokrat', + 'officer_technocrat_description' => 'Teknokrater är vetenskapsmän med en hög ställning inom forskarvärlden. Gruppen består av forskare som är kända för att utmana naturlagarna med sin forskning. Deras teorier har förklaringen till det mesta och det är också därför deras blotta närvaro inspirerar övriga forskare så att nya teknologiska genombrott kan göras.', + 'officer_technocrat_benefits' => '-25% forskningstid på alla teknologier.', + 'officer_technocrat_benefit_espionage' => '+2 spionage nivåer', + 'officer_technocrat_benefit_research' => '25% mindre forskningstid', + 'officer_technocrat_tooltip' => '+2 spionage nivåer

2 nivåer kommer att läggas till din spionageforskning.


25% mindre forskningstid

Din forskning behöver 25% mindre tid för slutförandet.

', + 'officer_all_officers_title' => 'Befälsstab', + 'officer_all_officers_description' => 'Detta paket förser dig med inte bara en specialist, utan en hel stab. Du får alla effekter av de enskilda officerarna tillsammans med ytterligare fördelar som endast hela paketet ger.\nMedan den strategiska adept Befälhavaren håller koll, tar Officerarna hand om energihanteringen, systemförsörjningen, resurs tillhandahållanden och förfiningen. Dessutom pressar dem fram forskningen och tar med sig deras strids erfarenheter till rymdstriderna med.', + 'officer_all_officers_benefits' => 'Alla fördelar från Kommendör, Amiral, Ingenjör, Geolog och Teknokrat, plus exklusiva extrabonusar som bara finns med hela paketet.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. flott platser +1', + 'officer_all_officers_benefit_energy' => '+2% energi produktion', + 'officer_all_officers_benefit_mines' => '+2% gruvproduktion', + 'officer_all_officers_benefit_espionage' => '+1 spionage nivåer', + 'officer_all_officers_tooltip' => 'Max. flott platser +1

Du kan skicka iväg fler flottor på samma gång.


+2% energi produktion

Dina energistationer och sol satelliter producerar 2% mer energi.


+2% gruvproduktion

Dina gruvor producerar 2% mer.


+1 spionage nivåer

1 nivåer läggs till på din spionage forskning.

', + ], + 'shop' => [ + 'page_title' => 'Shop', + 'tooltip_shop' => 'Du kan köpa varor här.', + 'tooltip_inventory' => 'Du kan få en överblick över dina köpta varor här.', + 'btn_shop' => 'Shop', + 'btn_inventory' => 'Lager', + 'category_special_offers' => 'Specialerbjudanden', + 'category_all' => 'alla', + 'category_resources' => 'Resurser', + 'category_buddy_items' => 'Kompisartiklar', + 'category_construction' => 'Konstruktion', + 'btn_get_more_resources' => 'Skaffa fler resurser', + 'btn_purchase_dark_matter' => 'Köp Dark Matter', + 'feature_coming_soon' => 'Funktion kommer snart.', + 'tier_gold' => 'Guld', + 'tier_silver' => 'Silver', + 'tier_bronze' => 'Brons', + 'tooltip_duration' => 'Varaktighet', + 'duration_now' => 'nu', + 'tooltip_price' => 'Pris', + 'tooltip_in_inventory' => 'I inventering', + 'dark_matter' => 'Mörk materia', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Varaktighet', + 'now' => 'nu', + 'item_price' => 'Pris', + 'item_in_inventory' => 'I inventering', + 'loca_extend' => 'Förlänga', + 'loca_activate' => 'Aktivera', + 'loca_buy_activate' => 'Köp och aktivera', + 'loca_buy_extend' => 'Köp och förläng', + 'loca_buy_dm' => 'Du har inte tillräckligt med mörk materia. Vill du köpa några nu?', + ], + 'search' => [ + 'input_hint' => 'Skriv in spelare, allians eller planetnamn', + 'search_btn' => 'Sök', + 'tab_players' => 'Användarnamn', + 'tab_alliances' => 'Allianser/Taggar', + 'tab_planets' => 'Planetnamn', + 'no_search_term' => 'Inga söktermer angivna', + 'searching' => 'Sökande...', + 'search_failed' => 'Sökningen misslyckades. Försök igen.', + 'no_results' => 'Inga resultat hittades', + 'player_name' => 'Spelarens namn', + 'planet_name' => 'Planetens namn', + 'coordinates' => 'Koordinater', + 'tag' => 'Märka', + 'alliance_name' => 'Alliansens namn', + 'member' => 'Medlem', + 'points' => 'Poäng', + 'action' => 'Åtgärd', + 'apply_for_alliance' => 'Ansök om denna allians', + 'search_player_link' => 'Sök spelare', + 'alliance' => 'Allians', + 'home_planet' => 'Hemplanet', + 'send_message' => 'Skicka meddelande', + 'buddy_request' => 'Kompisförfrågan', + 'highscore' => 'Poängrankning', + ], + 'notes' => [ + 'no_notes_found' => 'Inga anteckningar hittades', + 'add_note' => 'Lägg till anteckning', + 'new_note' => 'Ny anteckning', + 'subject_label' => 'Ämne', + 'date_label' => 'Datum', + 'edit_note' => 'Redigera anteckning', + 'select_action' => 'Välj åtgärd', + 'delete_marked' => 'Radera markerade', + 'delete_all' => 'Radera alla', + 'unsaved_warning' => 'Du har osparade ändringar.', + 'save_question' => 'Vill du spara dina ändringar?', + 'your_subject' => 'Ämne', + 'subject_placeholder' => 'Ange ämne...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Viktig', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Inte viktig', + 'your_message' => 'Meddelande', + 'save_btn' => 'Spara', + ], + 'planet_abandon' => [ + 'description' => 'Med den här menyn kan du ändra planetnamn och månar eller helt överge dem.', + 'rename_heading' => 'Döpa om', + 'new_planet_name' => 'Nytt planetnamn', + 'new_moon_name' => 'Nytt namn på månen', + 'rename_btn' => 'Döpa om', + 'tooltip_rules_title' => 'Regler', + 'tooltip_rename_planet' => 'Du kan byta namn på din planet här.

Planetnamnet måste vara mellan 2 och 20 tecken långt.
Planetnamn kan bestå av små och stora bokstäver samt siffror.
De kan innehålla bindestreck, understreck och mellanslag - men dessa får inte finnas i början eller slutet av /> namn
- direkt bredvid varandra
- mer än tre gånger i namnet', + 'tooltip_rename_moon' => 'Du kan byta namn på din måne här.

Månnamnet måste vara mellan 2 och 20 tecken långt.
Månnamn kan bestå av små och stora bokstäver samt siffror.
De kan innehålla bindestreck, understreck och mellanslag - men dessa får inte placeras i början eller i slutet av / namn
- direkt bredvid varandra
- mer än tre gånger i namnet', + 'abandon_home_planet' => 'Överge hemplaneten', + 'abandon_moon' => 'Överge månen', + 'abandon_colony' => 'Överge kolonin', + 'abandon_home_planet_btn' => 'Överge hemplaneten', + 'abandon_moon_btn' => 'Överge månen', + 'abandon_colony_btn' => 'Överge kolonin', + 'home_planet_warning' => 'Om du överger din hemplanet kommer du direkt vid nästa inloggning att dirigeras till planeten som du koloniserade härnäst.', + 'items_lost_moon' => 'Om du har aktiverat föremål på en måne, kommer de att gå förlorade om du överger månen.', + 'items_lost_planet' => 'Om du har aktiverat föremål på en planet kommer de att gå förlorade om du överger planeten.', + 'confirm_password' => 'Vänligen bekräfta raderingen av :typ [:koordinater] genom att ange ditt lösenord', + 'confirm_btn' => 'Bekräfta', + 'type_moon' => 'Måne', + 'type_planet' => 'Planet', + 'validation_min_chars' => 'Inte tillräckligt med tecken', + 'validation_pw_min' => 'Det angivna lösenordet är för kort (minst 4 tecken)', + 'validation_pw_max' => 'Det angivna lösenordet är för långt (max. 20 tecken)', + 'validation_email' => 'Du måste ange en giltig e-postadress!', + 'validation_special' => 'Innehåller ogiltiga tecken.', + 'validation_underscore' => 'Ditt namn får inte börja eller sluta med ett understreck.', + 'validation_hyphen' => 'Ditt namn kanske inte börjar eller slutar med ett bindestreck.', + 'validation_space' => 'Ditt namn får inte börja eller sluta med ett mellanslag.', + 'validation_max_underscores' => 'Ditt namn får inte innehålla mer än 3 understreck totalt.', + 'validation_max_hyphens' => 'Ditt namn får inte innehålla fler än 3 bindestreck.', + 'validation_max_spaces' => 'Ditt namn får inte innehålla mer än 3 blanksteg totalt.', + 'validation_consec_underscores' => 'Du får inte använda två eller flera understreck efter varandra.', + 'validation_consec_hyphens' => 'Du får inte använda två eller flera bindestreck i följd.', + 'validation_consec_spaces' => 'Du får inte använda två eller flera mellanslag efter varandra.', + 'msg_invalid_planet_name' => 'Det nya planetnamnet är ogiltigt. Försök igen.', + 'msg_invalid_moon_name' => 'Nymånenamnet är ogiltigt. Försök igen.', + 'msg_planet_renamed' => 'Planet har bytt namn.', + 'msg_moon_renamed' => 'Moon har bytt namn.', + 'msg_wrong_password' => 'Fel lösenord!', + 'msg_confirm_title' => 'Bekräfta', + 'msg_confirm_deletion' => 'Om du bekräftar raderingen av :type [:koordinater] (:namn), kommer alla byggnader, fartyg och försvarssystem som finns på den :typen att tas bort från ditt konto. Om du har artiklar aktiva på din :type kommer dessa också att gå förlorade när du ger upp :type. Denna process kan inte vändas!', + 'msg_reference' => 'Hänvisning', + 'msg_abandoned' => ':type har övergivits framgångsrikt!', + 'msg_type_moon' => 'Måne', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Ja', + 'msg_no' => 'Inga', + 'msg_ok' => 'Ok', + ], + 'ajax_object' => [ + 'open_techtree' => 'Öppna teknologiträd', + 'techtree' => 'Teknologiträd', + 'no_requirements' => 'Inga krav', + 'cancel_expansion_confirm' => 'Vill du avbryta utbyggnaden av :name till nivå :level?', + 'number' => 'Antal', + 'level' => 'Nivå', + 'production_duration' => 'Produktionstid', + 'energy_needed' => 'Energi krävs', + 'production' => 'Produktion', + 'costs_per_piece' => 'Kostnad per enhet', + 'required_to_improve' => 'Krävs för uppgradering till nivå', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'energy' => 'Energi', + 'deconstruction_costs' => 'Rivningskostnader', + 'ion_technology_bonus' => 'Jonteknologi bonus', + 'duration' => 'Varaktighet', + 'number_label' => 'Antal', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'Du är för närvarande i semesterläge.', + 'tear_down_btn' => 'Riv', + 'wrong_character_class' => 'Fel karaktärsklass!', + 'shipyard_upgrading' => 'Skeppsvarvet uppgraderas.', + 'shipyard_busy' => 'Skeppsvarvet är för närvarande upptaget.', + 'not_enough_fields' => 'Inte tillräckligt med planetfält!', + 'build' => 'Bygg', + 'in_queue' => 'I kö', + 'improve' => 'Uppgradera', + 'storage_capacity' => 'Lagringskapacitet', + 'gain_resources' => 'Få resurser', + 'view_offers' => 'Visa erbjudanden', + 'destroy_rockets_desc' => 'Här kan du förstöra lagrade missiler.', + 'destroy_rockets_btn' => 'Förstör missiler', + 'more_details' => 'Mer detaljer', + 'error' => 'Fel', + 'commander_queue_info' => 'Du behöver en Kommendör för att använda byggkön. Vill du lära dig mer om Kommendörens fördelar?', + 'no_rocket_silo_capacity' => 'Inte tillräckligt med plats i missilsilon.', + 'detail_now' => 'Detaljer', + 'start_with_dm' => 'Starta med Mörk Materia', + 'err_dm_price_too_low' => 'Mörk Materia-priset är för lågt.', + 'err_resource_limit' => 'Resursgränsen överskriden.', + 'err_storage_capacity' => 'Otillräcklig lagringskapacitet.', + 'err_no_dark_matter' => 'Inte tillräckligt med Mörk Materia.', + ], + 'buildqueue' => [ + 'building_duration' => 'Byggtid', + 'total_time' => 'Total tid', + 'complete_tooltip' => 'Slutför denna byggnad omedelbart med Mörk Materia', + 'complete' => 'Slutför nu', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halvera den återstående byggtiden med Mörk Materia', + 'halve_tooltip_research' => 'Halvera den återstående forskningstiden med Mörk Materia', + 'halve_time' => 'Halvera tid', + 'question_complete_unit' => 'Vill du slutföra denna enhetsproduktion omedelbart för :dm_cost Mörk Materia?', + 'question_halve_unit' => 'Vill du reducera byggtiden med :time_reduction för :dm_cost?', + 'question_halve_building' => 'Vill du halvera byggtiden för :dm_cost?', + 'question_halve_research' => 'Vill du halvera forskningstiden för :dm_cost?', + 'downgrade_to' => 'Nedgradera till', + 'improve_to' => 'Uppgradera till', + 'no_building_idle' => 'Ingen byggnad är under konstruktion.', + 'no_building_idle_tooltip' => 'Klicka för att gå till byggnadssidan.', + 'no_research_idle' => 'Ingen forskning pågår för närvarande.', + 'no_research_idle_tooltip' => 'Klicka för att gå till forskningssidan.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Kompis', + 'alliance_tooltip' => 'Alliansmedlem', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status inte synlig', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Allians: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'Inga meddelanden ännu.', + 'submit' => 'Skicka', + 'alliance_chat' => 'Allianschatt', + 'list_title' => 'Konversationer', + 'player_list' => 'Spelare', + 'buddies' => 'Kompisar', + 'no_buddies' => 'Inga kompisar ännu.', + 'alliance' => 'Allians', + 'strangers' => 'Andra spelare', + 'no_strangers' => 'Inga andra spelare.', + 'no_conversations' => 'Inga konversationer ännu.', + ], + 'jumpgate' => [ + 'select_target' => 'Välj mål', + 'origin_coordinates' => 'Ursprung', + 'standard_target' => 'Standardmål', + 'target_coordinates' => 'Målkoordinater', + 'not_ready' => 'Jumpgaten är inte redo.', + 'cooldown_time' => 'Nedkylning', + 'select_ships' => 'Välj skepp', + 'select_all' => 'Välj alla', + 'reset_selection' => 'Återställ val', + 'jump_btn' => 'Hoppa', + 'ok_btn' => 'OK', + 'valid_target' => 'Välj ett giltigt mål.', + 'no_ships' => 'Välj minst ett skepp.', + 'jump_success' => 'Hopp utfört.', + 'jump_error' => 'Hopp misslyckades.', + 'error_occurred' => 'Ett fel uppstod.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Allianskampsystem', + 'dm_bonus' => 'Mörk Materia bonus:', + 'debris_defense' => 'Vrakdelar från försvar:', + 'debris_ships' => 'Vrakdelar från skepp:', + 'debris_deuterium' => 'Deuterium i vrakfält', + 'fleet_deut_reduction' => 'Flotta deuteriumreduktion:', + 'fleet_speed_war' => 'Flotthastighet (krig):', + 'fleet_speed_holding' => 'Flotthastighet (håll):', + 'fleet_speed_peace' => 'Flotthastighet (fred):', + 'ignore_empty' => 'Ignorera tomma system', + 'ignore_inactive' => 'Ignorera inaktiva system', + 'num_galaxies' => 'Antal galaxer:', + 'planet_field_bonus' => 'Planetfält bonus:', + 'dev_speed' => 'Ekonomihastighet:', + 'research_speed' => 'Forskningshastighet:', + 'dm_regen_enabled' => 'Mörk Materia regenerering', + 'dm_regen_amount' => 'MM regenereringsmängd:', + 'dm_regen_period' => 'MM regenereringsperiod:', + 'days' => 'dagar', + ], + 'alliance_depot' => [ + 'description' => 'Alliansdepotet låter allierade flottor i omloppsbana tanka medan de försvarar din planet. Varje nivå ger 10 000 deuterium per timme.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Inga allierade flottor i omloppsbana.', + 'fleet_owner' => 'Flottägare', + 'ships' => 'Skepp', + 'hold_time' => 'Hålltid', + 'extend' => 'Förläng (timmar)', + 'supply_cost' => 'Försörjningskostnad (deuterium)', + 'start_supply' => 'Försörj flotta', + 'please_select_fleet' => 'Välj en flotta.', + 'hours_between' => 'Timmar måste vara mellan 1 och 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium i vrakfält', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Klassval', + 'choose_your_class' => 'Välj din klass', + 'choose_description' => 'Välj en klass för att få ytterligare fördelar. Du kan ändra din klass i klassvalssektionen uppe till höger.', + 'select_for_free' => 'Välj gratis', + 'buy_for' => 'Köp för', + 'deactivate' => 'Avaktivera', + 'confirm' => 'Bekräfta', + 'cancel' => 'Avbryt', + 'select_title' => 'Välj karaktärsklass', + 'deactivate_title' => 'Avaktivera karaktärsklass', + 'activated_free_msg' => 'Vill du aktivera klassen :className gratis?', + 'activated_paid_msg' => 'Vill du aktivera klassen :className för :price Mörk Materia? Du förlorar då din nuvarande klass.', + 'deactivate_confirm_msg' => 'Vill du verkligen avaktivera din karaktärsklass? Återaktivering kräver :price Mörk Materia.', + 'success_selected' => 'Karaktärsklass vald!', + 'success_deactivated' => 'Karaktärsklass avaktiverad!', + 'not_enough_dm_title' => 'Inte tillräckligt med Mörk Materia', + 'not_enough_dm_msg' => 'Inte tillräckligt med Mörk Materia tillgänglig! Vill du köpa nu?', + 'buy_dm' => 'Köp Mörk Materia', + 'error_generic' => 'Ett fel uppstod. Försök igen.', + ], + 'rewards' => [ + 'page_title' => 'Belöningar', + 'hint_tooltip' => 'Belöningar skickas varje dag och kan samlas in manuellt. Från den 7:e dagen skickas inga fler belöningar. Den första belöningen ges på 2:a registreringsdagen.', + 'new_awards' => 'Nya utmärkelser', + 'not_yet_reached' => 'Utmärkelser ännu inte nådda', + 'not_fulfilled' => 'Inte uppfylld', + 'collected_awards' => 'Insamlade utmärkelser', + 'claim' => 'Hämta', + ], + 'phalanx' => [ + 'no_movements' => 'Inga flottrörelser upptäckta vid denna position.', + 'fleet_details' => 'Flottdetaljer', + 'ships' => 'Skepp', + 'loading' => 'Laddar...', + 'time_label' => 'Tid', + 'speed_label' => 'Hastighet', + ], + 'wreckage' => [ + 'no_wreckage' => 'Det finns inga vrak på denna position.', + 'burns_up_in' => 'Vraket brinner upp om:', + 'leave_to_burn' => 'Låt brinna upp', + 'leave_confirm' => 'Vraket kommer att sjunka ner i planetens atmosfär och brinna upp. Är du säker?', + 'repair_time' => 'Reparationstid:', + 'ships_being_repaired' => 'Skepp under reparation:', + 'repair_time_remaining' => 'Återstående reparationstid:', + 'no_ship_data' => 'Ingen skeppsdata tillgänglig', + 'collect' => 'Samla in', + 'start_repairs' => 'Starta reparationer', + 'err_network_start' => 'Nätverksfel vid start av reparationer', + 'err_network_complete' => 'Nätverksfel vid slutförande av reparationer', + 'err_network_collect' => 'Nätverksfel vid insamling av skepp', + 'err_network_burn' => 'Nätverksfel vid uppbränning av vrakfält', + 'err_burn_up' => 'Fel vid uppbränning av vrakfält', + 'wreckage_label' => 'Vrak', + 'repairs_started' => 'Reparationer påbörjade!', + 'repairs_completed' => 'Reparationer slutförda och skepp insamlade!', + 'ships_back_service' => 'Alla skepp har satts tillbaka i tjänst', + 'wreck_burned' => 'Vrakfält uppbränt!', + 'err_start_repairs' => 'Fel vid start av reparationer', + 'err_complete_repairs' => 'Fel vid slutförande av reparationer', + 'err_collect_ships' => 'Fel vid insamling av skepp', + 'err_burn_wreck' => 'Fel vid uppbränning av vrakfält', + 'can_be_repaired' => 'Vrak kan repareras i rymdtorrdockan.', + 'collect_back_service' => 'Sätt redan reparerade skepp tillbaka i tjänst', + 'auto_return_service' => 'Dina sista skepp kommer automatiskt att sättas tillbaka i tjänst den', + 'no_ships_for_repair' => 'Inga skepp tillgängliga för reparation', + 'repairable_ships' => 'Reparerbara skepp:', + 'repaired_ships' => 'Reparerade skepp:', + 'ships_count' => 'Skepp', + 'details' => 'Detaljer', + 'tooltip_late_added' => 'Skepp som lagts till under pågående reparationer kan inte samlas in manuellt. Du måste vänta tills alla reparationer är automatiskt slutförda.', + 'tooltip_in_progress' => 'Reparationer pågår fortfarande. Använd detaljfönstret för delvis insamling.', + 'tooltip_no_repaired' => 'Inga skepp reparerade ännu', + 'tooltip_must_complete' => 'Reparationer måste slutföras för att samla in skepp härifrån.', + 'burn_confirm_title' => 'Låt brinna upp', + 'burn_confirm_msg' => 'Vraket kommer att sjunka ner i planetens atmosfär och brinna upp. När det väl skett är reparation inte längre möjlig. Är du säker på att du vill bränna upp vraket?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Namn', + 'actions_col' => 'Åtgärder', + 'template_name_label' => 'Namn', + 'delete_tooltip' => 'Radera mall/inmatning', + 'save_tooltip' => 'Spara mall', + 'err_name_required' => 'Mallnamn krävs.', + 'err_need_ships' => 'Mallen måste innehålla minst ett skepp.', + 'err_not_found' => 'Mall hittades inte.', + 'err_max_reached' => 'Maximalt antal mallar nått (10).', + 'saved_success' => 'Mall sparad.', + 'deleted_success' => 'Mall raderad.', + ], + 'fleet_events' => [ + 'events' => 'Händelser', + 'recall_title' => 'Återkalla', + 'recall_fleet' => 'Återkalla flotta', + ], +]; diff --git a/resources/lang/sv/t_layout.php b/resources/lang/sv/t_layout.php new file mode 100644 index 000000000..616093b14 --- /dev/null +++ b/resources/lang/sv/t_layout.php @@ -0,0 +1,13 @@ + 'Spelare', +]; diff --git a/resources/lang/sv/t_merchant.php b/resources/lang/sv/t_merchant.php new file mode 100644 index 000000000..d5d463df2 --- /dev/null +++ b/resources/lang/sv/t_merchant.php @@ -0,0 +1,151 @@ + 'Fri lagringskapacitet', + 'being_sold' => 'Säljes', + 'get_new_exchange_rate' => 'Få ny växelkurs!', + 'exchange_maximum_amount' => 'Byt maxbelopp', + 'trader_delivery_notice' => 'En handlare levererar bara så mycket resurser som det finns ledig lagringskapacitet.', + 'trade_resources' => 'Byt resurser!', + 'new_exchange_rate' => 'Ny växelkurs', + 'no_merchant_available' => 'Ingen säljare tillgänglig.', + 'no_merchant_available_h2' => 'Ingen säljare tillgänglig', + 'please_call_merchant' => 'Ring en handlare från sidan Resursmarknad.', + 'back_to_resource_market' => 'Tillbaka till Resursmarknaden', + 'please_select_resource' => 'Välj en resurs att ta emot.', + 'not_enough_resources' => 'Du har inte tillräckligt med resurser för att handla.', + 'trade_completed_success' => 'Handel avslutad framgångsrikt!', + 'trade_failed' => 'Handeln misslyckades.', + 'error_retry' => 'Ett fel uppstod. Försök igen.', + 'new_rate_confirmation' => 'Vill du få en ny växelkurs för 3 500 Dark Matter? Detta kommer att ersätta din nuvarande säljare.', + 'merchant_called_success' => 'Ny säljare ringde upp!', + 'failed_to_call' => 'Det gick inte att ringa säljaren.', + 'trader_buying' => 'Det finns en handlare här som köper', + 'sell_metal_tooltip' => 'Metall|Sälj din metall och få Crystal eller Deuterium.

Kostnad: 3 500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sälj din Crystal och få Metal eller Deuterium.

Kostnad: 3 500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sälj ditt Deuterium och få metall eller kristall.

Kostnad: 3 500 Dark Matter

.', + 'insufficient_dm_call' => 'Otillräcklig mörk materia. Du behöver :cost mörk materia för att ringa en handlare.', + 'merchant' => 'Handelsman', + 'merchant_calls' => 'Köpmannen ringer', + 'available_this_week' => 'Tillgänglig denna vecka', + 'includes_expedition_bonus' => 'Inkluderar expeditionshandlarbonus', + 'metal_merchant' => 'Metallhandlare', + 'crystal_merchant' => 'Kristallhandlare', + 'deuterium_merchant' => 'Deuterium köpman', + 'auctioneer' => 'Auktionsförrättare', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Kommer snart', + 'trade_metal_desc' => 'Byt metall mot kristall eller deuterium', + 'trade_crystal_desc' => 'Byt ut kristall mot metall eller deuterium', + 'trade_deuterium_desc' => 'Byt ut deuterium mot metall eller kristall', + 'resource_market' => 'Resursmarknad', + 'back' => 'Tillbaka', + 'call_merchant_desc' => 'Ring en :type-handlare för att byta ut din :resurs mot andra resurser.', + 'merchant_fee_warning' => 'Handlaren erbjuder ogynnsamma växelkurser (inklusive en handlaravgift), men låter dig snabbt konvertera överskottsresurser.', + 'remaining_calls_this_week' => 'Återstående samtal denna vecka', + 'call_merchant_title' => 'Ring säljaren', + 'call_merchant' => 'Ring handlaren', + 'no_calls_remaining' => 'Du har inga säljarsamtal kvar den här veckan.', + 'merchant_trade_rates' => 'Handelspriser', + 'exchange_resource_desc' => 'Byt ut din :resurs mot andra resurser till följande priser:', + 'exchange_rate' => 'Växelkurs', + 'amount_to_trade' => 'Mängd :resurs att handla:', + 'trade_title' => 'Handel', + 'trade' => 'handel', + 'dismiss_merchant' => 'Avvisa säljaren', + 'merchant_leave_notice' => '(Säljaren kommer att lämna efter en affär eller om han avfärdas)', + 'calling' => 'Kallelse...', + 'calling_merchant' => 'Ringer säljaren...', + 'error_occurred' => 'Ett fel uppstod', + 'enter_valid_amount' => 'Ange ett giltigt belopp', + 'trade_confirmation' => 'Byt :give :giveType mot :receive :receiveType?', + 'trading' => 'Handel...', + 'trade_successful' => 'Handel framgångsrik!', + 'traded_resources' => 'Handlade :givna för :mottagna', + 'dismiss_confirmation' => 'Är du säker på att du vill säga upp säljaren?', + 'you_will_receive' => 'Du kommer att få', + 'exchange_resources_desc' => 'Här erbjuds dagligen varor som kan köpas med resurser.', + 'auctioneer_desc' => 'Här erbjuds dagligen varor som kan köpas med resurser.', + 'import_export_desc' => 'Behållare med okänt innehåll säljs här varje dag mot resurser.', + 'exchange_resources' => 'Byt resurser', + 'exchange_your_resources' => 'Byt ut dina resurser.', + 'step_one_exchange' => '1. Byt ut dina resurser.', + 'step_two_call' => '2. Ring handlaren', + 'metal' => 'Metall', + 'crystal' => 'Kristall', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sälj din metall och få Crystal eller Deuterium.', + 'sell_crystal_desc' => 'Sälj din Crystal och få Metal eller Deuterium.', + 'sell_deuterium_desc' => 'Sälj ditt Deuterium och få Metal eller Crystal.', + 'costs' => 'Kostnader:', + 'already_paid' => 'Redan betalt', + 'dark_matter' => 'Mörk materia', + 'per_call' => 'per samtal', + 'trade_tooltip' => 'Byt|Byt dina resurser till det överenskomna priset', + 'get_more_resources' => 'Skaffa fler resurser', + 'buy_daily_production' => 'Köp en daglig produktion direkt från handlaren', + 'daily_production_desc' => 'Här kan du få dina planeters resurslagring direkt påfylld av upp till en daglig produktion.', + 'notices' => 'Notiser:', + 'notice_max_production' => 'Du erbjuds maximalt en komplett daglig produktion lika med den totala produktionen av alla dina planeter som standard.', + 'notice_min_amount' => 'Om din dagliga produktion av en resurs är mindre än 10 000, kommer du att erbjudas minst detta belopp.', + 'notice_storage_capacity' => 'Du måste ha tillräckligt med ledig lagringskapacitet på den aktiva planeten eller månen för de köpta resurserna. Annars går överskottsresurserna förlorade.', + 'scrap_merchant' => 'Skrothandlare', + 'scrap_merchant_desc' => 'Behållare med okänt innehåll säljs här varje dag mot resurser.', + 'scrap_rules' => 'Regler|Vanligtvis betalar skrothandlaren tillbaka 35 % av byggkostnaderna för fartyg och försvarssystem. Du kan dock bara få tillbaka så många resurser som du har plats för i din lagring.

Med hjälp av Dark Matter kan du omförhandla. Därmed ökar andelen av byggkostnaderna som skrothandlaren betalar dig med 5 - 14%. Varje förhandlingsrunda är 2 000 mörk materia dyrare än den förra. Skrothandlaren betalar inte ut mer än 75 % av byggkostnaderna.', + 'offer' => 'Erbjuda', + 'scrap_merchant_quote' => 'Du kommer inte att få ett bättre erbjudande i någon annan galax.', + 'bargain' => 'Förhandla', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Skepp', + 'defensive_structures' => 'Försvarsbyggnader', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Välj alla', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Skrot', + 'select_items_to_scrap' => 'Välj objekt som ska skrotas.', + 'scrap_confirmation' => 'Vill du verkligen skrota följande fartyg/försvarsstrukturer?', + 'yes' => 'ja', + 'no' => 'Inga', + 'unknown_item' => 'Okänt föremål', + 'offer_at_maximum' => 'Erbjudandet är redan på max!', + 'insufficient_dark_matter_bargain' => 'Otillräckligt med mörk materia!', + 'not_enough_dark_matter' => 'Inte tillräckligt med mörk materia tillgänglig!', + 'negotiation_successful' => 'Förhandlingen lyckades!', + 'scrap_message_1' => 'Okej, tack, hejdå, nästa!', + 'scrap_message_2' => 'Att göra affärer med dig kommer att förstöra mig!', + 'scrap_message_3' => 'Det skulle vara några procent fler om det inte vore för kulhålen.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Inte tillräckligt med :artikel tillgänglig.', + 'storage_insufficient' => 'Utrymmet i förrådet var inte tillräckligt stort, så antalet :item reducerades till :amount', + 'no_storage_space' => 'Inget lagringsutrymme tillgängligt för skrotning.', + 'no_items_selected' => 'Inga objekt har valts.', + 'offer_at_maximum' => 'Erbjudandet är redan högst (75%).', + 'insufficient_dark_matter' => 'Otillräcklig mörk materia.', + ], + 'trade' => [ + 'no_active_merchant' => 'Ingen aktiv handlare. Ring en handlare först.', + 'merchant_type_mismatch' => 'Ogiltig affär: säljartyp matchar inte.', + 'invalid_exchange_rate' => 'Ogiltig växelkurs.', + 'insufficient_dark_matter' => 'Otillräcklig mörk materia. Du behöver :cost mörk materia för att ringa en handlare.', + 'invalid_resource_type' => 'Ogiltig resurstyp.', + 'not_enough_resource' => 'Inte tillräckligt med :resurs tillgänglig. Du har :har men behöver :behöver.', + 'not_enough_storage' => 'Inte tillräckligt med lagringskapacitet för :resource. Du behöver :behöver kapacitet men har bara :have.', + 'storage_full' => 'Lagringsutrymmet är fullt för :resource. Kan inte slutföra handeln.', + 'execution_failed' => 'Utförande av handel misslyckades: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Säljare uppsagd.', + 'merchant_called' => 'Säljaren ringde.', + 'trade_completed' => 'Handel avslutad framgångsrikt.', + ], +]; diff --git a/resources/lang/sv/t_messages.php b/resources/lang/sv/t_messages.php new file mode 100644 index 000000000..508cb1a5d --- /dev/null +++ b/resources/lang/sv/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Välkommen till OGameX!', + 'body' => 'Hälsningar Emperor :player! + +Grattis till att du har börjat din lysande karriär. Jag kommer att vara här för att guida dig genom dina första steg. + +Till vänster kan du se menyn som låter dig övervaka och styra ditt galaktiska imperium. + +Du har redan sett översikten. Med resurser och faciliteter kan du bygga byggnader som hjälper dig att expandera ditt imperium. Börja med att bygga en solcellsanläggning för att skörda energi till dina gruvor. + +Utvidga sedan din metallgruva och kristallgruva för att producera viktiga resurser. Annars är det bara att titta runt själv. Du kommer snart att känna dig bra hemma, det är jag säker på. + +Du kan hitta mer hjälp, tips och taktik här: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Spelsupport + +Du hittar bara aktuella meddelanden och ändringar av spelet i forumen. + + +Nu är du redo för framtiden. Lycka till! + +Detta meddelande kommer att raderas om 7 dagar.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Återlämnande av en flotta', + 'body' => 'Din flotta återvänder från :from till :to och levererade sina varor: + +Metall: :metall +Kristall: :kristall +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Återlämnande av en flotta', + 'body' => 'Din flotta återvänder från :from till :to. + +Flottan levererar inga varor.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Återlämnande av en flotta', + 'body' => 'En av dina flottor från :from har nått :to och levererat sina varor: + +Metall: :metall +Kristall: :kristall +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Återlämnande av en flotta', + 'body' => 'En av dina flottor från :from har nått :to. Flottan levererar inte varor.', + ], + 'transport_arrived' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Att nå en planet', + 'body' => 'Din flotta från :from når :to och levererar sina varor: +Metall: :metall Kristall: :kristall Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Inkommande flotta', + 'body' => 'En inkommande flotta från :from har nått din planet :to och levererat sina varor: +Metall: :metall Kristall: :kristall Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Rymdövervakning', + 'subject' => 'Flottan stannar', + 'body' => 'En flotta har anlänt till :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Flottan stannar', + 'body' => 'En flotta har anlänt till :to.', + ], + 'colony_established' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Avräkningsrapport', + 'body' => 'Flottan har kommit fram till de tilldelade koordinaterna:koordinater, hittat en ny planet där och börjar utvecklas på den omedelbart.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Nybyggare', + 'subject' => 'Avräkningsrapport', + 'body' => 'Flottan har kommit fram till tilldelade koordinater: koordinerar och konstaterar att planeten är livskraftig för kolonisering. Kort efter att ha börjat utveckla planeten inser kolonisterna att deras kunskap om astrofysik inte är tillräcklig för att fullborda koloniseringen av en ny planet.', + ], + 'espionage_report' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Spionagerapport från :planet', + ], + 'espionage_detected' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Spionagerapport från Planet :planet', + 'body' => 'En främmande flotta från planeten :planet (:attacker_name) sågs nära din planet +:försvarare +Risk för kontraspionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Stridsrapport :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Kontakten med den attackerande flottan har tappats. :koordinater', + 'body' => '(Det betyder att den förstördes i första omgången.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flotta', + 'subject' => 'Skörderapport från DF om :koordinater', + 'body' => 'Ditt :ship_name (:ship_amount ships) har en total lagringskapacitet på :storage_capacity. Vid målet :to, :metall Metall, :kristallkristall och :deuterium svävar deuterium i rymden. Du har skördat :harvested_metal Metal, :harvested_crystal Crystal och :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount har fångats.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Mörk materia)', + 'expedition_units_captured' => 'Följande fartyg ingår nu i flottan:', + 'expedition_unexplored_statement' => 'Anteckning från kommunikationsofficerarnas loggbok: Det verkar som om denna del av universum inte har utforskats ännu.', + 'expedition_failed' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'På grund av ett fel i flaggskeppets centrala datorer fick expeditionsuppdraget avbrytas. Tyvärr som ett resultat av datorfelet återvänder flottan hem tomhänt.', + '2' => 'Din expedition sprang nästan in i ett gravitationsfält för neutronstjärnor och behövde lite tid för att frigöra sig. På grund av det förbrukades mycket Deuterium och expeditionsflottan fick komma tillbaka utan resultat.', + '3' => 'Av okänd anledning gick expeditionshoppet helt fel. Den landade nästan i hjärtat av en sol. Lyckligtvis landade den i ett känt system, men hoppet tillbaka kommer att ta längre tid än tänkt.', + '4' => 'Ett fel i flaggskeppets reaktorkärna förstör nästan hela expeditionsflottan. Lyckligtvis var teknikerna mer än kompetenta och kunde undvika det värsta. Reparationerna tog ganska lång tid och tvingade expeditionen att återvända utan att ha uppnått sitt mål.', + '5' => 'En levande varelse gjord av ren energi kom ombord och fick alla expeditionsmedlemmar till någon konstig trans, vilket fick dem att bara titta på de hypnotiserande mönstren på datorskärmarna. När de flesta av dem äntligen tog sig ur det hypnotiska tillståndet behövde expeditionsuppdraget avbrytas eftersom de hade alldeles för lite Deuterium.', + '6' => 'Den nya navigationsmodulen är fortfarande buggig. Expeditionshoppen leder dem inte bara åt fel håll, utan de använde allt Deuterium-bränsle. Lyckligtvis fick flottorna hoppa dem nära avgångsplanetens måne. Lite besviken återvänder nu expeditionen utan impulskraft. Återresan kommer att ta längre tid än beräknat.', + '7' => 'Din expedition har lärt sig om rymdens omfattande tomhet. Det fanns inte ens en liten asteroid eller strålning eller partikel som kunde ha gjort denna expedition intressant.', + '8' => 'Nåväl, nu vet vi att dessa röda, klass 5 anomalier inte bara har kaotiska effekter på fartygets navigationssystem utan också genererar massiva hallucinationer hos besättningen. Expeditionen förde inte tillbaka något.', + '9' => 'Din expedition tog underbara bilder av en supernova. Inget nytt kunde erhållas från expeditionen, men det finns åtminstone goda chanser att vinna den där "Best Picture Of The Universe"-tävlingen i nästa månads nummer av OGame magazine.', + '10' => 'Din expeditionsflotta följde udda signaler under en tid. I slutet märkte de att dessa signaler skickades från en gammal sond som sändes ut för generationer sedan för att hälsa på främmande arter. Sonden räddades och några museer på din hemplanet har redan uttryckt sitt intresse.', + '11' => 'Trots de första, mycket lovande skanningarna av denna sektor, återvände vi tyvärr tomhänta.', + '12' => 'Förutom några pittoreska, små husdjur från en okänd kärrplanet, ger den här expeditionen inget spännande tillbaka från resan.', + '13' => 'Expeditionens flaggskepp kolliderade med ett främmande fartyg när det hoppade in i flottan utan någon förvarning. Det utländska fartyget exploderade och skadorna på flaggskeppet var betydande. Expeditionen kan inte fortsätta under dessa förhållanden, och därför kommer flottan att börja ta sig tillbaka när de nödvändiga reparationerna har utförts.', + '14' => 'Vårt expeditionsteam stötte på en märklig koloni som hade övergivits för evigheter sedan. Efter landning började vår besättning lida av hög feber orsakad av ett främmande virus. Man har lärt sig att detta virus utplånade hela civilisationen på planeten. Vårt expeditionsteam är på väg hem för att behandla de sjuka besättningsmedlemmarna. Tyvärr var vi tvungna att avbryta uppdraget och vi kommer hem tomhänta.', + '15' => 'Ett märkligt datavirus attackerade navigationssystemet kort efter att ha skiljt vårt hemsystem. Detta fick expeditionsflottan att flyga i cirklar. Onödigt att säga att expeditionen inte var riktigt framgångsrik.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'På en isolerad planetoid hittade vi några lättillgängliga resursfält och skördade några framgångsrikt.', + '2' => 'Din expedition upptäckte en liten asteroid från vilken vissa resurser kunde skördas.', + '3' => 'Din expedition hittade en gammal, fullastad men övergiven fraktkonvoj. En del av resurserna kunde räddas.', + '4' => 'Din expeditionsflotta rapporterar upptäckten av ett gigantiskt utomjordiskt skeppsvrak. De kunde inte lära sig av sin teknik men de kunde dela upp fartyget i dess huvudkomponenter och skapade några användbara resurser av det.', + '5' => 'På en liten måne med sin egen atmosfär hittade din expedition några enorma råresurser. Besättningen på marken försöker lyfta och lasta den naturskatten.', + '6' => 'Mineralbälten runt en okänd planet innehöll otaliga resurser. Expeditionsfartygen kommer tillbaka och deras förråd är fulla!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Expeditionen följde några udda signaler till en asteroid. I asteroidernas kärna hittades en liten mängd mörk materia. Asteroiden togs och upptäcktsresande försöker utvinna den mörka materien.', + '2' => 'Expeditionen kunde fånga och lagra lite mörk materia.', + '3' => 'Vi träffade en udda utomjording på hyllan av ett litet skepp som gav oss ett fall med Dark Matter i utbyte mot några enkla matematiska beräkningar.', + '4' => 'Vi hittade resterna av ett främmande skepp. Vi hittade en liten container med lite mörk materia på en hylla i lastrummet!', + '5' => 'Vår expedition fick första kontakten med en speciell ras. Det ser ut som om en varelse gjord av ren energi, som kallade sig Legorian, flög genom expeditionsfartygen och sedan bestämde sig för att hjälpa vår underutvecklade art. Ett fodral med mörk materia materialiserades vid skeppets brygga!', + '6' => 'Vår expedition tog över ett spökskepp som transporterade en liten mängd mörk materia. Vi hittade inga antydningar om vad som hände med den ursprungliga besättningen på fartyget, men våra tekniker kunde rädda den mörka materien.', + '7' => 'Vår expedition genomförde ett unikt experiment. De kunde skörda mörk materia från en döende stjärna.', + '8' => 'Vår expedition lokaliserade en rostig rymdstation, som verkade ha svävat okontrollerat genom yttre rymden under en lång tid. Stationen i sig var totalt värdelös, men det upptäcktes att en del mörk materia är lagrad i reaktorn. Våra tekniker försöker spara så mycket de kan.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Vår expedition hittade en planet som nästan förstördes under en viss kedja av krig. Det finns olika skepp som flyter runt i omloppsbanan. Teknikerna försöker reparera några av dem. Kanske får vi också information om vad som hänt här.', + '2' => 'Vi hittade en öde piratstation. Det ligger några gamla skepp i hangaren. Våra tekniker funderar på om några av dem fortfarande är användbara eller inte.', + '3' => 'Din expedition sprang in i skeppsvarven i en koloni som var öde för evigheter sedan. I varvets hangar upptäcker de några fartyg som kunde räddas. Teknikerna försöker få några av dem att flyga igen.', + '4' => 'Vi stötte på resterna av en tidigare expedition! Våra tekniker ska försöka få några av fartygen att fungera igen.', + '5' => 'Vår expedition sprang in i ett gammalt automatiskt varv. Några av fartygen är fortfarande i produktionsfasen och våra tekniker försöker för närvarande att återaktivera varvets energigeneratorer.', + '6' => 'Vi hittade resterna av en armada. Teknikerna gick direkt till de nästan intakta fartygen för att försöka få dem att fungera igen.', + '7' => 'Vi hittade planeten för en utdöd civilisation. Vi kan se en gigantisk intakt rymdstation i omloppsbana. Några av dina tekniker och piloter gick till ytan och letade efter några fartyg som fortfarande kunde användas.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'En flyende flotta lämnade ett föremål efter sig för att distrahera oss till hjälp för deras flykt.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Dina expeditioner rapporterar inga anomalier i den utforskade sektorn. Men flottan stötte på lite solvind när den återvände. Detta resulterade i att hemresan påskyndades. Din expedition kommer hem lite tidigare.', + '2' => 'Den nya och vågade befälhavaren reste framgångsrikt genom ett instabilt maskhål för att förkorta flyget tillbaka! Expeditionen i sig förde dock inte med sig något nytt.', + '3' => 'En oväntad bakkoppling i motorernas energispolar påskyndade expeditionens återkomst, den återvänder hem tidigare än väntat. De första rapporterna säger att de inte har något spännande att redogöra för.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Din expedition gick in i en sektor full av partikelstormar. Detta gjorde att energilagren blev överbelastade och de flesta av fartygens huvudsystem kraschade. Din mekanik kunde undvika det värsta, men expeditionen kommer att återvända med en stor försening.', + '2' => 'Din navigator gjorde ett allvarligt fel i sina beräkningar som gjorde att expeditionshoppet blev felberäknat. Inte nog med att flottan missade målet helt, utan återresan kommer att ta mycket längre tid än vad som ursprungligen planerats.', + '3' => 'Solvinden från en röd jätte förstörde expeditionshoppet och det kommer att ta ganska lång tid att beräkna returhoppet. Det fanns ingenting förutom tomheten i rymden mellan stjärnorna i den sektorn. Flottan kommer tillbaka senare än väntat.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Vissa primitiva barbarer attackerar oss med rymdskepp som inte ens kan namnges som sådana. Om branden blir allvarlig kommer vi att tvingas skjuta tillbaka.', + '2' => 'Vi behövde bekämpa några pirater som lyckligtvis bara var ett fåtal.', + '3' => 'Vi fångade några radiosändningar från några berusade pirater. Det verkar som om vi kommer att attackeras snart.', + '4' => 'Vår expedition attackerades av en liten grupp okända fartyg!', + '5' => 'Några riktigt desperata rymdpirater försökte fånga vår expeditionsflotta.', + '6' => 'Några exotiska fartyg attackerade expeditionsflottan utan förvarning!', + '7' => 'Din expeditionsflotta hade en ovänlig första kontakt med en okänd art.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Vissa primitiva barbarer attackerar oss med rymdskepp som inte ens kan namnges som sådana. Om branden blir allvarlig kommer vi att tvingas skjuta tillbaka.', + '2' => 'Vi behövde bekämpa några pirater som lyckligtvis bara var ett fåtal.', + '3' => 'Vi fångade några radiosändningar från några berusade pirater. Det verkar som om vi kommer att attackeras snart.', + '4' => 'Vår expedition attackerades av en liten grupp rymdpirater!', + '5' => 'Några riktigt desperata rymdpirater försökte fånga vår expeditionsflotta.', + '6' => 'Pirater överföll expeditionsflottan utan förvarning!', + '7' => 'En trasig flotta av rymdpirater snappade upp oss och krävde hyllning.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Vi fick upp konstiga signaler från okända fartyg. De visade sig vara fientliga!', + '2' => 'En utomjordisk patrull upptäckte vår expeditionsflotta och attackerade omedelbart!', + '3' => 'Din expeditionsflotta hade en ovänlig första kontakt med en okänd art.', + '4' => 'Några exotiska fartyg attackerade expeditionsflottan utan förvarning!', + '5' => 'En flotta av främmande krigsskepp dök upp från hyperrymden och engagerade oss!', + '6' => 'Vi mötte en tekniskt avancerad främmande art som inte var fredlig.', + '7' => 'Våra sensorer upptäckte okända energisignaturer innan främmande skepp attackerade!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'En kärnsmälta av blyskeppet leder till en kedjereaktion, som förstör hela expeditionsflottan i en spektakulär explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Expeditionens resultat', + 'body' => [ + '1' => 'Din expeditionsflotta fick kontakt med en vänlig utomjordisk ras. De meddelade att de skulle skicka en representant med varor för att handla till era världar.', + '2' => 'Ett mystiskt handelsfartyg närmade sig din expedition. Handlaren erbjöd sig att besöka dina planeter och tillhandahålla speciella handelstjänster.', + '3' => 'Expeditionen mötte en intergalaktisk handelskonvoj. En av köpmännen har gått med på att besöka din hemvärld för att erbjuda handelsmöjligheter.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Vänner', + 'subject' => 'Bli vän med', + 'body' => 'Du har fått en ny kompisförfrågan från :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Vänner', + 'subject' => 'Kompisförfrågan accepteras', + 'body' => 'Spelaren :accepter_name lade till dig på sin kompislista.', + ], + 'buddy_removed' => [ + 'from' => 'Vänner', + 'subject' => 'Du togs bort från en kompislista', + 'body' => 'Player :remover_name tog bort dig från sin kompislista.', + ], + 'missile_attack_report' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Missil attack mot :target_coords', + 'body' => 'Dina interplanetära missiler från :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) har nått sitt mål vid :target_planet_name :target_coords (ID: :target_planet_id, Typ: :target_type). + +Missiler avfyrade: :missiles_sent +Missiler avlyssnade: :missiles_intercepted +Missiles hit: :missiles_hit + +Försvar förstört: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Försvarskommando', + 'subject' => 'Missilangrepp på :planet_coords', + 'body' => 'Din planet :planet_name på :planet_coords (ID: :planet_id) har attackerats av interplanetära missiler från :attacker_name! + +Inkommande missiler: :missiles_incoming +Missiler avlyssnade: :missiles_intercepted +Missiles hit: :missiles_hit + +Försvar förstört: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':avsändarens namn', + 'subject' => '[:alliance_tag] Allianssändning från :sender_name', + 'body' => ':meddelande', + ], + 'alliance_application_received' => [ + 'from' => 'Alliansledning', + 'subject' => 'Ny alliansansökan', + 'body' => 'Spelare :applicant_name har ansökt om att få gå med i din allians. + +Ansökan meddelande: +:applikationsmeddelande', + ], + 'planet_relocation_success' => [ + 'from' => 'Hantera kolonier', + 'subject' => ':planet_names flytt har lyckats', + 'body' => 'Planeten :planet_name har framgångsrikt flyttats från koordinaterna [koordinater]:gamla_koordinater[/koordinater] till [koordinater]:nya_koordinater[/koordinater].', + ], + 'fleet_union_invite' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Inbjudan till alliansstrid', + 'body' => ':sender_name bjöd in dig till uppdrag :union_name mot :target_player på [:target_coords], flottan har tagits tid till :arrival_time. + +FÖRSIKTIGHET: Ankomsttiden kan ändras på grund av att flottan ansluts. Varje ny flotta kan utöka denna tid med maximalt 30 %, annars kommer den inte att tillåtas att gå med. + +OBS: Den totala styrkan för alla deltagare jämfört med försvararnas totala styrka avgör om det blir en hedervärd kamp eller inte.', + ], + 'Shipyard is being upgraded.' => 'Varvet håller på att uppgraderas.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory håller på att uppgraderas.', + 'moon_destruction_success' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Moon :moon_name [:moon_coords] har förstörts!', + 'body' => 'Med en förstörelsesannolikhet på :destruction_chance och en Deathstar-förlustsannolikhet på :loss_chance, har din flotta framgångsrikt förstört månen :moon_name vid :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Månförstörelse vid :moon_coords misslyckades', + 'body' => 'Med en förstörelsesannolikhet på :destruction_chance och en Deathstar-förlustsannolikhet på :loss_chance, misslyckades din flotta med att förstöra månen :moon_name vid :moon_coords. Flottan är på väg tillbaka.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Katastrofal förlust under månförstörelse vid :moon_coords', + 'body' => 'Med en förstörelsesannolikhet på :destruction_chance och en Deathstar-förlustsannolikhet på :loss_chance, misslyckades din flotta med att förstöra månen :moon_name vid :moon_coords. Dessutom gick alla Deathstars förlorade i försöket. Det finns inga vrakdelar.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Flottans kommando', + 'subject' => 'Uppdraget att förstöra månen misslyckades vid :koordinater', + 'body' => 'Din flotta anlände till :koordinater men ingen måne hittades på målplatsen. Flottan är på väg tillbaka.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Rymdövervakning', + 'subject' => 'Destruktionsförsök på månen :moon_name [:moon_coords] avvisades', + 'body' => ':attacker_name attackerade din måne :moon_name vid :moon_coords med en destruktionssannolikhet på :destruction_chance och en Deathstar-förlustsannolikhet på :loss_chance. Din måne har överlevt attacken!', + ], + 'moon_destroyed' => [ + 'from' => 'Rymdövervakning', + 'subject' => 'Moon :moon_name [:moon_coords] har förstörts!', + 'body' => 'Din måne :moon_name på :moon_coords har förstörts av en Deathstar-flotta som tillhör :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Systemmeddelande', + 'subject' => 'Reparation slutförd', + 'body' => 'Din reparationsförfrågan på planet :planet har slutförts. +:ship_count-fartyg har tagits i bruk igen.', + ], +]; diff --git a/resources/lang/sv/t_overview.php b/resources/lang/sv/t_overview.php new file mode 100644 index 000000000..071164d71 --- /dev/null +++ b/resources/lang/sv/t_overview.php @@ -0,0 +1,15 @@ + 'Översikt', + 'temperature' => 'Temperatur', + 'position' => 'Placera', +]; diff --git a/resources/lang/sv/t_resources.php b/resources/lang/sv/t_resources.php new file mode 100644 index 000000000..6912efb2e --- /dev/null +++ b/resources/lang/sv/t_resources.php @@ -0,0 +1,388 @@ + [ + 'title' => 'Metallgruva', + 'description' => 'På alla planeter, såväl nya som gamla, krävs metallgruvor för att kunna bryta metallmalm.', + 'description_long' => 'På alla planeter, såväl nya som gamla, krävs metallgruvor för att kunna bryta metallmalm.', + ], + 'crystal_mine' => [ + 'title' => 'Kristallgruva', + 'description' => 'Kristall är den huvudsakliga resursen för att kunna tillverka +elektroniska kretskort och skapa speciella legeringar.', + 'description_long' => 'Kristall är den huvudsakliga resursen för att kunna tillverka +elektroniska kretskort och skapa speciella legeringar.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuteriumplattform', + 'description' => 'Deuterium används som bränsle för rymdskeppen och skördas +djupt nere i vattnet. Deuterium är en sällsynt substans och är mycket dyr.', + 'description_long' => 'Deuterium används som bränsle för rymdskeppen och skördas +djupt nere i vattnet. Deuterium är en sällsynt substans och är mycket dyr.', + ], + 'solar_plant' => [ + 'title' => 'Solkraftverk', + 'description' => 'Solkraftverken absorberar solenergi. Alla gruvor behöver energi för att fungera.', + 'description_long' => 'Solkraftverken absorberar solenergi. Alla gruvor behöver energi för att fungera.', + ], + 'fusion_plant' => [ + 'title' => 'Fusionskraftverk', + 'description' => 'Fusionkraftverket använder deuterium för att producera +energi.', + 'description_long' => 'Fusionkraftverket använder deuterium för att producera +energi.', + ], + 'metal_store' => [ + 'title' => 'Metallager', + 'description' => 'Ger lagringsutrymme för överskottsmetall.', + 'description_long' => 'Ger lagringsutrymme för överskottsmetall.', + ], + 'crystal_store' => [ + 'title' => 'Kristallager', + 'description' => 'Ger lagringsutrymme för överskottskristall.', + 'description_long' => 'Ger lagringsutrymme för överskottskristall.', + ], + 'deuterium_store' => [ + 'title' => 'Deuteriumtank', + 'description' => 'Stora tankar för lagring av nyligen extraherad deuterium.', + 'description_long' => 'Stora tankar för lagring av nyligen extraherad deuterium.', + ], + 'robot_factory' => [ + 'title' => 'Robotfabrik', + 'description' => 'Robotfabriken tillverkar konstruktionsrobotar som assisterar +i byggandet. Varje nivå ökar hastigheten för att bygga.', + 'description_long' => 'Robotfabriken tillverkar konstruktionsrobotar som assisterar +i byggandet. Varje nivå ökar hastigheten för att bygga.', + ], + 'shipyard' => [ + 'title' => 'Skeppsvarv', + 'description' => 'Alla typer av skepp och försvarsbyggnader kan byggas i det planetära skeppsvarvet.', + 'description_long' => 'Alla typer av skepp och försvarsbyggnader kan byggas i det planetära skeppsvarvet.', + ], + 'research_lab' => [ + 'title' => 'Forskningslabb', + 'description' => 'Forskningslabbet är nödvändigt för att kunna forska fram nya +teknologier.', + 'description_long' => 'Forskningslabbet är nödvändigt för att kunna forska fram nya +teknologier.', + ], + 'alliance_depot' => [ + 'title' => 'Alliansdepå', + 'description' => 'Alliansdepån levererar bränsle till vänligt sinnade flottor som är +i omloppsbana och hjälper till med försvaret.', + 'description_long' => 'Alliansdepån levererar bränsle till vänligt sinnade flottor som är +i omloppsbana och hjälper till med försvaret.', + ], + 'missile_silo' => [ + 'title' => 'Missilsilo', + 'description' => 'Missilsilon används till att lagra och avfyra missiler.', + 'description_long' => 'Missilsilon används till att lagra och avfyra missiler.', + ], + 'nano_factory' => [ + 'title' => 'Nanofabrik', + 'description' => 'Detta är den ultimata robotteknologin. Varje nivå halverar konstruktionstiden för byggnader, skepp och försvar.', + 'description_long' => 'Detta är den ultimata robotteknologin. Varje nivå halverar konstruktionstiden för byggnader, skepp och försvar.', + ], + 'terraformer' => [ + 'title' => 'Terraformare', + 'description' => 'Terraformaren ökar den brukbara ytan på planeten.', + 'description_long' => 'Terraformaren ökar den brukbara ytan på planeten.', + ], + 'space_dock' => [ + 'title' => 'Rymddocka', + 'description' => 'Vrak kan lagas i rymddockan.', + 'description_long' => 'Vrak kan lagas i rymddockan.', + ], + 'lunar_base' => [ + 'title' => 'Månbas', + 'description' => 'Eftersom månen inte har någon atmosfär krävs en månbas för att generera beboeligt utrymme.', + 'description_long' => 'Då månen inte har någon atmosfär, är månbasen nödvändig för +att skapa boendeyta.', + ], + 'sensor_phalanx' => [ + 'title' => 'Radarstation', + 'description' => 'Med hjälp av sensorfalangen kan flottor av andra imperier upptäckas och observeras. Ju större sensorfalangarrayen är, desto större räckvidd kan den skanna.', + 'description_long' => 'När man använder radarstationen, kan flottor från andras imperium bli upptäckta och observerade. Ju större radarstation man har desto längre kan man scanna.', + ], + 'jump_gate' => [ + 'title' => 'Månportal', + 'description' => 'Hoppportar är enorma sändtagare som kan skicka även den största flottan på nolltid till en avlägsen hoppgrind.', + 'description_long' => 'Månportalen är som stora sändare och mottagare, kapabla att +skicka och ta emot t.o.m. de största flottorna helt utan tidsförluster.', + ], + 'energy_technology' => [ + 'title' => 'Energiteknologi', + 'description' => 'Att kunna kontrollera olika energier är nödvändigt för att +kunna utveckla nya teknologier.', + 'description_long' => 'Att kunna kontrollera olika energier är nödvändigt för att +kunna utveckla nya teknologier.', + ], + 'laser_technology' => [ + 'title' => 'Laserteknologi', + 'description' => 'Ljus som fokuseras till att träffa en liten punkt kan därigenom skada mål som träffas.', + 'description_long' => 'Ljus som fokuseras till att träffa en liten punkt kan därigenom skada mål som träffas.', + ], + 'ion_technology' => [ + 'title' => 'Jonteknologi', + 'description' => 'Koncentrationer av joner tillåter tillverkningen av kanoner, vilka orsakar enorm skada och reducerar dekonstruktionskostnaden per nivå med 4%.', + 'description_long' => 'Koncentrationer av joner tillåter tillverkningen av kanoner, vilka orsakar enorm skada och reducerar dekonstruktionskostnaden per nivå med 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperrymd Teknologi', + 'description' => 'Genom att integrera den 4:e och 5:e dimensionen är det nu möjligt att utforska en ny typ av drivning som är mer ekonomisk och effektiv.', + 'description_long' => 'Genom att introducera fjärde och femte dimensionen är det +nu möjligt att forska fram en ny motor som är mer ekonomisk och mer +effektiv än tidigare. Genom att använda fjärde och femte dimensionen är det nu möjligt att krympa lastkajerna på dina skepp för att spara plats.', + ], + 'plasma_technology' => [ + 'title' => 'Plasmateknologi', + 'description' => 'Ytterligare en utveckling av jonteknologin vilken accelererar hög-energi plasma, som i sin tur orsakar förödande skada och ytterligare optimerar produktionen av metall och kristall (1%/0,66%/0,33% per nivå).', + 'description_long' => 'Ytterligare en utveckling av jonteknologin vilken accelererar hög-energi plasma, som i sin tur orsakar förödande skada och ytterligare optimerar produktionen av metall och kristall (1%/0,66%/0,33% per nivå).', + ], + 'combustion_drive' => [ + 'title' => 'Raketmotor', + 'description' => 'Utvecklingen av denna motor gör att skeppen med raketmotor +får högre hastighet. Varje nivå ökar hastigheten med 10 % av basvärdet.', + 'description_long' => 'Utvecklingen av denna motor gör att skeppen med raketmotor +får högre hastighet. Varje nivå ökar hastigheten med 10 % av basvärdet.', + ], + 'impulse_drive' => [ + 'title' => 'Impulsmotor', + 'description' => 'Impulsmotorn är baserad på reaktionsprincipen. +Vidareutveckling av denna motor gör så att vissa skepp får högre hastighet. +Varje nivå ökar hastigheten med 20 % av basvärdet.', + 'description_long' => 'Impulsmotorn är baserad på reaktionsprincipen. +Vidareutveckling av denna motor gör så att vissa skepp får högre hastighet. +Varje nivå ökar hastigheten med 20 % av basvärdet.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperrymdmotor', + 'description' => 'Hyperrymdmotor vrider rymden runt skeppet. Utvecklingen +av denna teknologi gör att vissa skepp blir snabbare. Varje nivå ökar +hastigheten med 30 % av basvärdet.', + 'description_long' => 'Hyperrymdmotor vrider rymden runt skeppet. Utvecklingen +av denna teknologi gör att vissa skepp blir snabbare. Varje nivå ökar +hastigheten med 30 % av basvärdet.', + ], + 'espionage_technology' => [ + 'title' => 'Spionageteknologi', + 'description' => 'Ger information om andra planeter och månar när man forskar +fram denna teknologi.', + 'description_long' => 'Ger information om andra planeter och månar när man forskar +fram denna teknologi.', + ], + 'computer_technology' => [ + 'title' => 'Datorteknologi', + 'description' => 'Fler flottor kan skickas iväg på uppdrag om +datorteknologin uppgraderas. Varje nivå av datorteknologin ökar det +maximala antalet flottor som man kan ha ute samtidigt med 1.', + 'description_long' => 'Fler flottor kan skickas iväg på uppdrag om +datorteknologin uppgraderas. Varje nivå av datorteknologin ökar det +maximala antalet flottor som man kan ha ute samtidigt med 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofysik', + 'description' => 'Med en astrofysisk forskningsmodul så kan skepp åka ut på långa expeditioner. Varannan nivå av den här teknologin låter dig kolonisera en extra planet.', + 'description_long' => 'Med en astrofysisk forskningsmodul så kan skepp åka ut på långa expeditioner. Varannan nivå av den här teknologin låter dig kolonisera en extra planet.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalaktiskt forskningsnätverk', + 'description' => 'Forskningen sker på flera planeter istället för på bara en. Planeterna kommunicerar via detta nätverk.', + 'description_long' => 'Forskningen sker på flera planeter istället för på bara en. Planeterna kommunicerar via detta nätverk.', + ], + 'graviton_technology' => [ + 'title' => 'Gravitonteknologi', + 'description' => 'Avfyrar en koncentrerad laddning av gravitonpartiklar som +genererar ett tillfälligt kraftfält. Det kan förstöra skepp och även hela +månar.', + 'description_long' => 'Avfyrar en koncentrerad laddning av gravitonpartiklar som +genererar ett tillfälligt kraftfält. Det kan förstöra skepp och även hela +månar.', + ], + 'weapon_technology' => [ + 'title' => 'Vapenteknologi', + 'description' => 'Vapenteknologin gör att vapensystemen blir mer effektiva. +Varje nivå av vapenteknologin som man forskar ökar vapenstyrkan med 10 % av basvärdet.', + 'description_long' => 'Vapenteknologin gör att vapensystemen blir mer effektiva. +Varje nivå av vapenteknologin som man forskar ökar vapenstyrkan med 10 % av basvärdet.', + ], + 'shielding_technology' => [ + 'title' => 'Sköldteknologi', + 'description' => 'Shield-teknik gör sköldarna på fartyg och defensiva anläggningar mer effektiva. Varje nivå av sköldteknologi ökar sköldarnas styrka med 10 % av basvärdet.', + 'description_long' => 'Sköldteknologin gör så att skeppens och försvarsbyggnadernas sköldar blir mer effektiva. Varje nivå av Sköldteknologin ökar styrkan med 10 % av basvärdet.', + ], + 'armor_technology' => [ + 'title' => 'Pansarteknologi', + 'description' => 'Speciella legeringar gör att pansaret blir starkare på skepp och försvarsbyggnader. Pansaret blir 10% starkare per nivå.', + 'description_long' => 'Speciella legeringar gör att pansaret blir starkare på skepp och försvarsbyggnader. Pansaret blir 10% starkare per nivå.', + ], + 'small_cargo' => [ + 'title' => 'Litet transportskepp', + 'description' => 'Det lilla transportskeppet är ett lättmanövrerat skepp som snabbt kan transportera resurser till andra planeter.', + 'description_long' => 'Det lilla transportskeppet är ett lättmanövrerat skepp som snabbt kan transportera resurser till andra planeter.', + ], + 'large_cargo' => [ + 'title' => 'Stort transportskepp', + 'description' => 'Det stora transportskeppet har en mycket större lastkapacitet än det lilla transportskeppet, och är generellt snabbare tack vare en förbättrad motor.', + 'description_long' => 'Det stora transportskeppet har en mycket större lastkapacitet än det lilla transportskeppet, och är generellt snabbare tack vare en förbättrad motor.', + ], + 'colony_ship' => [ + 'title' => 'Koloniskepp', + 'description' => 'Obebodda planeter kan bli koloniserade med detta skepp.', + 'description_long' => 'Obebodda planeter kan bli koloniserade med detta skepp.', + ], + 'recycler' => [ + 'title' => 'Återvinnare', + 'description' => 'Återvinningsföretag är de enda fartyg som kan skörda skräpfält som flyter i en planets omloppsbana efter strid.', + 'description_long' => 'Återvinnaren är det enda skepp som kan skörda vrakfält. +Vrakfälten flyter runt i omloppsbana runt en planet efter en strid.', + ], + 'espionage_probe' => [ + 'title' => 'Spionsond', + 'description' => 'Spionsonder är små, snabba sonder som samlar information från andra planeter genom att spionera.', + 'description_long' => 'Spionsonder är små, snabba sonder som samlar information från andra planeter genom att spionera.', + ], + 'solar_satellite' => [ + 'title' => 'Solsatellit', + 'description' => 'Solsatelliter är enkla plattformar av solceller, belägna i en hög, stationär bana. De samlar in solljus och överför det till markstationen via laser.', + 'description_long' => 'Solsatelliter är enkla plattformar med solceller. De är +stationerade högt upp i en omloppsbana runt planeten. De absorberar solljus +och skickar det sedan vidare till planeten via laser. En sol satellit producerar 35 energi på denna planeten.', + ], + 'crawler' => [ + 'title' => 'Krypare', + 'description' => 'Krypare ökar produktionen av metall, kristall och deuterium på deras uppdragsplanet med respektive 0,02%, 0,02% och 0,02%. Som en samlare ökar också produktionen. Den maximala totala bonusen beror på den totala nivån för dina gruvor.', + 'description_long' => 'Krypare ökar produktionen av metall, kristall och deuterium på deras uppdragsplanet med respektive 0,02%, 0,02% och 0,02%. Som en samlare ökar också produktionen. Den maximala totala bonusen beror på den totala nivån för dina gruvor.', + ], + 'pathfinder' => [ + 'title' => 'Stigfinnare', + 'description' => 'Pathfinder är ett snabbt och smidigt fartyg, specialbyggt för expeditioner till okända rymdsektorer.', + 'description_long' => 'Stigfinnare är snabba, rymliga och kan bryta vrakfält under expeditioner. Totalavkastningen ökar också.', + ], + 'light_fighter' => [ + 'title' => 'Litet jaktskepp', + 'description' => 'Det här är det första jaktskeppet alla kejsare kommer bygga. Det lilla jaktskeppet är lättmanövrerat, men ett lätt byte om det är ensamt. I stort antal kan dom hota vilket imperium som helst. Dom är först och främst till för att följa små och stora fraktskepp till fientliga planeter med litet motstånd.', + 'description_long' => 'Det här är det första jaktskeppet alla kejsare kommer bygga. Det lilla jaktskeppet är lättmanövrerat, men ett lätt byte om det är ensamt. I stort antal kan dom hota vilket imperium som helst. Dom är först och främst till för att följa små och stora fraktskepp till fientliga planeter med litet motstånd.', + ], + 'heavy_fighter' => [ + 'title' => 'Stort jaktskepp', + 'description' => 'Det stora jaktskeppet är bättre bepansrat och har en högre +attackstyrka än de små jaktskeppen.', + 'description_long' => 'Det stora jaktskeppet är bättre bepansrat och har en högre +attackstyrka än de små jaktskeppen.', + ], + 'cruiser' => [ + 'title' => 'Kryssare', + 'description' => 'Kryssaren är nästan tre gånger mer bepansrad än det stora +jaktskeppet och har nästan två gånger mer i attackstyrka. Den är även väldigt +snabb.', + 'description_long' => 'Kryssaren är nästan tre gånger mer bepansrad än det stora +jaktskeppet och har nästan två gånger mer i attackstyrka. Den är även väldigt +snabb.', + ], + 'battle_ship' => [ + 'title' => 'Slagskepp', + 'description' => 'Slagskeppen utgör ryggraden i varje flotta. Deras kraftiga kanoner, höga hastighet och stora lastkapacitet ger fienden rysningar.', + 'description_long' => 'Slagskeppen utgör ryggraden i varje flotta. Deras kraftiga kanoner, höga hastighet och stora lastkapacitet ger fienden rysningar.', + ], + 'battlecruiser' => [ + 'title' => 'Jagare', + 'description' => 'Jagaren är specialiserad på att hindra fientliga flottor att ta sig fram.', + 'description_long' => 'Jagaren är specialiserad på att hindra fientliga flottor att ta sig fram.', + ], + 'bomber' => [ + 'title' => 'Bombare', + 'description' => 'Bombaren är speciellt utvecklad för att förstöra en planets försvar.', + 'description_long' => 'Bombaren är speciellt utvecklad för att förstöra en planets försvar.', + ], + 'destroyer' => [ + 'title' => 'Flaggskepp', + 'description' => 'Flaggskeppet är krigsskeppens konung.', + 'description_long' => 'Flaggskeppet är krigsskeppens konung.', + ], + 'deathstar' => [ + 'title' => 'Dödsstjärna', + 'description' => 'Den enorma styrkan i en dödsstjärna är oöverträffad.', + 'description_long' => 'Den enorma styrkan i en dödsstjärna är oöverträffad.', + ], + 'reaper' => [ + 'title' => 'Dödsängel', + 'description' => 'The Reaper är ett kraftfullt stridsfartyg som är specialiserat för aggressiv raid och skörd av skräpfält.', + 'description_long' => 'Ett skepp i Dödsängel-klassen är ett mäktigt destruktivt instrument som kan plundra vrakfälten omedelbart efter striden.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketramp', + 'description' => 'Raketrampen är ett enkelt och kostnadseffektivt försvarsval.', + 'description_long' => 'Raketrampen är ett enkelt och kostnadseffektivt försvarsval.', + ], + 'light_laser' => [ + 'title' => 'Litet lasertorn', + 'description' => 'Koncentrerad avfyrning mot målen med protoner kan förorsaka större skada än vanliga ballistiska skjutvapen.', + 'description_long' => 'Koncentrerad avfyrning mot målen med protoner kan förorsaka större skada än vanliga ballistiska skjutvapen.', + ], + 'heavy_laser' => [ + 'title' => 'Stort lasertorn', + 'description' => 'Det stora lasertornet är en vidareutveckling av det lilla lasertornet.', + 'description_long' => 'Det stora lasertornet är en vidareutveckling av det lilla lasertornet.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausskanon', + 'description' => 'Gausskanonen avfyrar höghastighetsprojektiler som väger hundratals ton.', + 'description_long' => 'Gausskanonen avfyrar höghastighetsprojektiler som väger hundratals ton.', + ], + 'ion_cannon' => [ + 'title' => 'Jonkanon', + 'description' => 'Jonkanonen avfyrar en kontinuerlig stråle av accelererande joner, vilket orsakar stora skador på föremål som den träffar.', + 'description_long' => 'Jonkanonen avfyrar en kontinuerlig stråle av accelererande joner, vilket orsakar stora skador på föremål som den träffar.', + ], + 'plasma_turret' => [ + 'title' => 'Plasmakanon', + 'description' => 'Plasmakanonen frigör sin energi likt en solstråle och överträffar till och med Flaggskeppet med sin attackstyrka.', + 'description_long' => 'Plasmakanonen frigör sin energi likt en solstråle och överträffar till och med Flaggskeppet med sin attackstyrka.', + ], + 'small_shield_dome' => [ + 'title' => 'Liten Sköldkupol', + 'description' => 'Den Lilla sköld kupolen täcker hela planeten med ett fält +som kan absorbera enorma mängder energi från attackerande fiender.', + 'description_long' => 'Den Lilla sköld kupolen täcker hela planeten med ett fält +som kan absorbera enorma mängder energi från attackerande fiender.', + ], + 'large_shield_dome' => [ + 'title' => 'Stor sköldkupol', + 'description' => 'Utvecklingen av den lilla sköld kupolen kan använda betydligt mer energi för att stå emot angrepp.', + 'description_long' => 'Utvecklingen av den lilla sköld kupolen kan använda betydligt mer energi för att stå emot angrepp.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Antiballistiska missiler', + 'description' => 'Antiballistiska missiler förstör inkommande Interplanetära +missiler.', + 'description_long' => 'Antiballistiska missiler förstör inkommande Interplanetära +missiler.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetära missiler', + 'description' => 'Interplanetära missiler förstör fiendens försvar.', + 'description_long' => 'Interplanetära missiler förstör fiendens +försvarsbyggnader. Dina interplanetära missiler täcker 0 system.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Minskar byggtiden för byggnader som för närvarande är under uppförande med :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Minskar byggtiden för nuvarande varvskontrakt med :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Minskar forskningstiden för all forskning som för närvarande pågår med :duration.', + ], +]; diff --git a/resources/lang/sv/wreck_field.php b/resources/lang/sv/wreck_field.php new file mode 100644 index 000000000..5fcf2546c --- /dev/null +++ b/resources/lang/sv/wreck_field.php @@ -0,0 +1,78 @@ + 'Vrakfält', + 'wreck_field_formed' => 'Vrakfält har bildats vid koordinaterna {coordinates}', + 'wreck_field_expired' => 'Vrakfältet har gått ut', + 'wreck_field_burned' => 'Vrakfältet har bränts', + 'formation_conditions' => 'Ett vrakfält bildas när minst {min_resources} resurser går förlorade och minst {min_percentage}% av den försvarande flottan förstörs.', + 'resources_lost' => 'Förlorade resurser: {amount}', + 'fleet_percentage' => 'Flotta förstörd: {procent}%', + 'repair_time' => 'Reparationstid', + 'repair_progress' => 'Reparationsframsteg', + 'repair_completed' => 'Reparation slutförd', + 'repairs_underway' => 'Reparationer pågår', + 'repair_duration_min' => 'Minsta reparationstid: {minutes} minuter', + 'repair_duration_max' => 'Maximal reparationstid: {timmar} timmar', + 'repair_speed_bonus' => 'Space Dock nivå {level} ger {bonus} % reparationshastighetsbonus', + 'ships_in_wreck_field' => 'Skepp i vrakfält', + 'ship_type' => 'Fartygstyp', + 'quantity' => 'Kvantitet', + 'repairable' => 'Reparerbar', + 'total_ships' => 'Totalt antal sändningar: {count}', + 'start_repairs' => 'Starta reparationer', + 'complete_repairs' => 'Kompletta reparationer', + 'burn_wreck_field' => 'Bränn vrakfält', + 'cancel_repairs' => 'Avbryt reparationer', + 'repair_started' => 'Reparationer har påbörjats. Slutföringstid: {time}', + 'repairs_completed' => 'Alla reparationer har slutförts. Fartygen är redo för utplacering.', + 'wreck_field_burned_success' => 'Vrakfältet har framgångsrikt bränts.', + 'cannot_repair' => 'Detta vrakfält kan inte repareras.', + 'cannot_burn' => 'Detta vrakfält kan inte brännas medan reparationer pågår.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Vrakfält ({time_remaining} återstår)', + 'click_to_repair' => 'Klicka för att gå till Space Dock för reparationer', + 'no_wreck_field' => 'Inget vrakfält', + 'space_dock_required' => 'Space Dock nivå 1 krävs för att reparera vrakfält.', + 'space_dock_level' => 'Space Dock nivå: {level}', + 'upgrade_space_dock' => 'Uppgradera Space Dock för att reparera fler fartyg', + 'repair_capacity_reached' => 'Maximal reparationskapacitet uppnådd. Uppgradera Space Dock för att öka kapaciteten.', + 'wreck_field_section' => 'Vrakfältsinformation', + 'ships_available_for_repair' => 'Fartyg tillgängliga för reparation: {count}', + 'wreck_field_resources' => 'Vrakfältet innehåller fartyg till ett värde av cirka {value} resurser.', + 'settings_title' => 'Vrakfältsinställningar', + 'enabled_description' => 'Vrakfält tillåter återhämtning av förstörda fartyg genom Space Dock-byggnaden. Fartyg kan repareras om förstörelsen uppfyller vissa kriterier.', + 'percentage_setting' => 'Förstörda fartyg i vrakfält:', + 'min_resources_setting' => 'Minsta förstörelse för vrakfält:', + 'min_fleet_percentage_setting' => 'Minsta andel förstörelse av flottan:', + 'lifetime_setting' => 'Vrakfältets livslängd (timmar):', + 'repair_max_time_setting' => 'Maximal reparationstid (timmar):', + 'repair_min_time_setting' => 'Minsta reparationstid (minuter):', + 'error_no_wreck_field' => 'Inget vrakfält hittades på denna plats.', + 'error_not_owner' => 'Du äger inte detta vrakfält.', + 'error_already_repairing' => 'Reparationer pågår redan.', + 'error_no_ships' => 'Inga fartyg tillgängliga för reparation.', + 'error_space_dock_required' => 'Space Dock nivå 1 krävs för att reparera vrakfält.', + 'error_cannot_collect_late_added' => 'Fartyg som tillkommer under pågående reparationer kan inte hämtas manuellt. Du måste vänta tills alla reparationer är slutförda automatiskt.', + 'warning_auto_return' => 'Reparerade fartyg återställs automatiskt till tjänst {timmar} timmar efter att reparationen slutförts.', + 'time_remaining' => '{hours}h {minutes}m kvar', + 'expires_soon' => 'Går snart ut', + 'repair_time_remaining' => 'Reparation slutförd: {time}', + 'status_active' => 'Aktiv', + 'status_repairing' => 'Reparation', + 'status_completed' => 'Avslutad', + 'status_burned' => 'Bränt', + 'status_expired' => 'Utgått', + 'repairs_started' => 'Reparationer startade framgångsrikt', + 'all_ships_deployed' => 'Alla fartyg har tagits i bruk igen', + 'no_ships_ready' => 'Inga fartyg redo för upphämtning', + 'repairs_not_started' => 'Reparationer har inte påbörjats ännu', +]; diff --git a/resources/lang/tr/_TRANSLATION_STATUS.md b/resources/lang/tr/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..8bee1af0e --- /dev/null +++ b/resources/lang/tr/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: tr + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: tr +- Total leaves: 2424 +- Translated: 1900 (78.4%) +- English fallback: 524 diff --git a/resources/lang/tr/t_buddies.php b/resources/lang/tr/t_buddies.php new file mode 100644 index 000000000..ad452ec3d --- /dev/null +++ b/resources/lang/tr/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => 'Arkadaşlık isteğini kendinize gönderemezsiniz.', + 'user_not_found' => 'Kullanıcı bulunamadı.', + 'cannot_send_to_admin' => 'Yöneticilere arkadaşlık istekleri gönderilemiyor.', + 'cannot_send_to_user' => 'Bu kullanıcıya arkadaşlık isteği gönderilemiyor.', + 'already_buddies' => 'Bu kullanıcıyla zaten arkadaşsınız.', + 'request_exists' => 'Bu kullanıcılar arasında zaten bir arkadaşlık isteği mevcut.', + 'request_not_found' => 'Arkadaşlık isteği bulunamadı.', + 'not_authorized_accept' => 'Bu isteği kabul etme yetkiniz yok.', + 'not_authorized_reject' => 'Bu isteği reddetme yetkiniz yok.', + 'not_authorized_cancel' => 'Bu isteği iptal etme yetkiniz yok.', + 'already_processed' => 'Bu istek zaten işleme alındı.', + 'relationship_not_found' => 'Arkadaşlık ilişkisi bulunamadı.', + 'cannot_ignore_self' => 'Kendinizi görmezden gelemezsiniz.', + 'already_ignored' => 'Oyuncu zaten göz ardı edildi.', + 'not_in_ignore_list' => 'Oyuncu yok sayılanlar listenizde değil.', + 'send_request_failed' => 'Arkadaşlık isteği gönderilemedi.', + 'ignore_player_failed' => 'Oyuncu yoksayılamadı.', + 'delete_buddy_failed' => 'Dostum silinemedi', + 'search_too_short' => 'Çok az karakter! Lütfen en az 2 karakter giriniz.', + 'invalid_action' => 'Geçersiz işlem', + ], + 'success' => [ + 'request_sent' => 'Arkadaşlık isteği başarıyla gönderildi!', + 'request_cancelled' => 'Arkadaşlık isteği başarıyla iptal edildi.', + 'request_accepted' => 'Arkadaşlık isteği kabul edildi!', + 'request_rejected' => 'Arkadaşlık isteği reddedildi', + 'request_accepted_symbol' => '✓ Arkadaşlık isteği kabul edildi', + 'request_rejected_symbol' => '✗ Arkadaşlık isteği reddedildi', + 'buddy_deleted' => 'Arkadaş başarıyla silindi!', + 'player_ignored' => 'Oyuncu başarıyla göz ardı edildi!', + 'player_unignored' => 'Oyuncu başarıyla yoksayıldı.', + ], + 'ui' => [ + 'page_title' => 'Arkadaşlar', + 'my_buddies' => 'Arkadaşlarım', + 'ignored_players' => 'Yok saydığın oyuncular', + 'buddy_request' => 'Arkadaşlık talebi', + 'buddy_request_title' => 'Arkadaşlık talebi', + 'buddy_request_to' => 'Arkadaş isteği', + 'buddy_requests' => 'Arkadaş istekleri', + 'new_buddy_request' => 'Yeni arkadaş isteği', + 'write_message' => 'Mesaj yaz', + 'send_message' => 'Mesaj gönder', + 'send' => 'Gönder', + 'search_placeholder' => 'Aramak...', + 'no_buddies_found' => 'Hiç bir arkadaş bulunamadı', + 'no_buddy_requests' => 'Şu anda arkadaşlık teklifi yok.', + 'no_requests_sent' => 'Arkadaşlık isteği göndermedin.', + 'no_ignored_players' => 'Göz ardı edilen oyuncu yok', + 'requests_received' => 'alınan talepler', + 'requests_sent' => 'gönderilen istekler', + 'new' => 'yeni', + 'new_label' => 'Yeni', + 'from' => 'İtibaren:', + 'to' => 'İle:', + 'online' => 'Etkin', + 'status_on' => 'Açık', + 'status_off' => 'Kapalı', + 'received_request_from' => 'Şu kişiden yeni bir arkadaşlık isteği aldın:', + 'buddy_request_to_player' => 'Oyuncuya arkadaşlık isteği', + 'ignore_player_title' => 'Oyuncuyu yoksay', + ], + 'action' => [ + 'accept_request' => 'Arkadaşlık isteğini kabul et', + 'reject_request' => 'Arkadaşlık isteğini reddet', + 'withdraw_request' => 'Arkadaşlık isteğini geri çek', + 'delete_buddy' => 'Arkadaşı sil', + 'confirm_delete_buddy' => 'Arkadaşını gerçekten silmek istiyor musun?', + 'add_as_buddy' => 'Arkadaş olarak ekle', + 'ignore_player' => 'Yoksaymak istediğinizden emin misiniz?', + 'remove_from_ignore' => 'Yoksay listesinden kaldır', + 'report_message' => 'Bu mesaj bir oyun operatörüne bildirilsin mi?', + ], + 'table' => [ + 'id' => 'No', + 'name' => 'Isim', + 'points' => 'Puan', + 'rank' => 'Sıra', + 'alliance' => 'İttifak', + 'coords' => 'Koordinatlar', + 'actions' => 'Aksiyonlar', + ], + 'common' => [ + 'yes' => 'Evet', + 'no' => 'HAYIR', + 'caution' => 'Dikkat', + ], +]; diff --git a/resources/lang/tr/t_external.php b/resources/lang/tr/t_external.php new file mode 100644 index 000000000..c6ef4a6c4 --- /dev/null +++ b/resources/lang/tr/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => 'Tarayıcınız güncel değil.', + 'desc1' => 'Internet Explorer sürümünüz mevcut standartlara uymuyor ve artık bu web sitesi tarafından desteklenmiyor.', + 'desc2' => 'Bu web sitesini kullanmak için lütfen web tarayıcınızı güncel bir sürüme güncelleyin veya başka bir web tarayıcısı kullanın. Zaten en son sürümü kullanıyorsanız, lütfen düzgün görüntülenmesi için sayfayı yeniden yükleyin.', + 'desc3' => 'İşte en popüler tarayıcıların bir listesi. İndirme sayfasına ulaşmak için sembollerden birine tıklayın:', + ], + 'login' => [ + 'page_title' => 'OGame - Evreni fethedin', + 'btn' => 'Giriş yapmak', + 'email_label' => 'E-posta adresi:', + 'password_label' => 'Şifre:', + 'universe_label' => 'Oyun Dünyası', + 'universe_option_1' => '1. Evren', + 'submit' => 'Giriş yapmak', + 'forgot_password' => 'Şifrenizi mi unuttunuz?', + 'forgot_email' => 'E-posta adresinizi mi unuttunuz?', + 'terms_accept_html' => 'Giriş yaparak Şart ve Koşulları kabul ediyorum', + ], + 'register' => [ + 'play_free' => 'ÜCRETSİZ OYNA!', + 'email_label' => 'E-posta adresi:', + 'password_label' => 'Şifre:', + 'universe_label' => 'Oyun Dünyası', + 'distinctions' => 'Farklılıklar', + 'terms_html' => 'Oyunda Şartlar ve Koşullar ve Gizlilik Politikamız geçerlidir', + 'submit' => 'Kayıt olmak', + ], + 'nav' => [ + 'home' => 'Ev', + 'about' => 'OGame Hakkında', + 'media' => 'Medya', + 'wiki' => 'Viki', + ], + 'home' => [ + 'title' => 'OGame - Evreni fethedin', + 'description_html' => 'OGame, dünyanın dört bir yanından binlerce oyuncunun aynı anda yarıştığı, uzayda geçen bir strateji oyunudur. Oynamak için yalnızca normal bir web tarayıcısına ihtiyacınız var.', + 'board_btn' => 'Pano', + 'trailer_title' => 'Römork', + ], + 'footer' => [ + 'legal' => 'Kurumsal', + 'privacy_policy' => 'Gizlilik Politikası', + 'terms' => 'Şartlar ve Koşullar', + 'contact' => 'Temas etmek', + 'rules' => 'Kurallar', + 'copyright' => '© OGameX. Her hakkı saklıdır.', + ], + 'js' => [ + 'login' => 'Giriş yapmak', + 'close' => 'Kapalı', + 'age_check_failed' => 'Üzgünüz ama kayıt olmaya uygun değilsiniz. Daha fazla bilgi için lütfen Şartlar ve Koşullarımıza bakın.', + ], + 'validation' => [ + 'required' => 'Bu alan zorunludur', + 'make_decision' => 'Bir karar ver', + 'accept_terms' => 'Şartlar ve Koşulları kabul etmelisiniz.', + 'length' => '3 ila 20 karakter arasında izin verilir.', + 'pw_length' => '4 ila 20 karakter arasında izin verilir.', + 'email' => 'Geçerli bir e-posta adresi girmeniz gerekiyor!', + 'invalid_chars' => 'Geçersiz karakterler içeriyor.', + 'no_begin_end_underscore' => 'Adınız alt çizgiyle başlayamaz veya bitemez.', + 'no_begin_end_whitespace' => 'Adınız boşlukla başlayamaz veya bitemez.', + 'max_three_underscores' => 'Adınız toplamda 3\'ten fazla alt çizgi içeremez.', + 'max_three_whitespaces' => 'Adınız toplamda 3\'ten fazla boşluk içeremez.', + 'no_consecutive_underscores' => 'İki veya daha fazla alt çizgiyi arka arkaya kullanamazsınız.', + 'no_consecutive_whitespaces' => 'İki veya daha fazla alanı arka arkaya kullanamazsınız.', + 'username_available' => 'Bu kullanıcı adı mevcut.', + 'username_loading' => 'Lütfen bekleyin, yükleniyor...', + 'username_taken' => 'Bu kullanıcı adı artık mevcut değil.', + 'only_letters' => 'Yalnızca karakterleri kullanın.', + ], + 'forgot_password' => [ + 'title' => 'Şifrenizi mi unuttunuz?', + 'description' => 'Aşağıya e-posta adresinizi girin, size şifrenizi sıfırlamanız için bir bağlantı göndereceğiz.', + 'email_label' => 'E-posta adresi:', + 'submit' => 'Sıfırlama bağlantısını gönder', + 'back_to_login' => '← Girişe geri dön', + ], + 'reset_password' => [ + 'title' => 'Şifrenizi sıfırlayın', + 'email_label' => 'E-posta adresi:', + 'password_label' => 'Yeni Şifre:', + 'confirm_label' => 'Yeni şifreyi onaylayın:', + 'submit' => 'Şifreyi sıfırla', + ], + 'forgot_email' => [ + 'title' => 'E-posta adresinizi mi unuttunuz?', + 'description' => 'Komutanınızın adını girin, kayıtlı e-posta adresine bir ipucu göndereceğiz.', + 'username_label' => 'Komutanın adı:', + 'submit' => 'İpucu gönder', + 'back_to_login' => '← Girişe geri dön', + 'sent' => 'Eşleşen bir hesap bulunursa kayıtlı e-posta adresine bir ipucu gönderildi.', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => 'OGameX şifrenizi sıfırlayın', + 'heading' => 'Şifre Sıfırlama', + 'greeting' => 'Merhaba: kullanıcı adı,', + 'body' => 'Hesabınızın şifresinin sıfırlanması yönünde bir talep aldık. Yeni bir şifre seçmek için aşağıdaki butona tıklayın.', + 'cta' => 'Şifreyi Sıfırla', + 'expiry' => 'Bu bağlantının süresi 60 dakika içinde dolacak.', + 'no_action' => 'Şifre sıfırlama talebinde bulunmadıysanız başka bir işlem yapmanıza gerek yoktur.', + 'url_fallback' => 'Düğmeye tıklamada sorun yaşıyorsanız aşağıdaki URL\'yi kopyalayıp tarayıcınıza yapıştırın:', + ], + 'retrieve_email' => [ + 'subject' => 'OGameX e-posta adresiniz', + 'heading' => 'E-posta Adresi İpucu', + 'greeting' => 'Merhaba: kullanıcı adı,', + 'body' => 'Hesabınızla ilişkili e-posta adresi için ipucu istediniz:', + 'cta' => 'Giriş Yap\'a git', + 'no_action' => 'Bu isteği siz yapmadıysanız bu e-postayı güvenle yok sayabilirsiniz.', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Filo Hızı: Değer ne kadar yüksek olursa, bir saldırıya tepki vermek için o kadar az zamanınız kalır.', + 'economy_speed' => 'Ekonomi Hızı: Değer ne kadar yüksek olursa inşaatlar ve araştırmalar o kadar hızlı tamamlanır ve kaynaklar toplanır.', + 'debris_ships' => 'Savaşta yok edilen gemilerin bir kısmı enkaz alanına girecek.', + 'debris_defence' => 'Savaşta yok edilen savunma yapılarından bazıları enkaz alanına girecek.', + 'dark_matter_gift' => 'E-posta adresinizi onayladığınız için ödül olarak Karanlık Madde alacaksınız.', + 'aks_on' => 'İttifak savaş sistemi etkinleştirildi', + 'planet_fields' => 'Maksimum bina yuvası miktarı artırıldı.', + 'wreckfield' => 'Space Dock etkinleştirildi: yok edilen bazı gemiler Space Dock kullanılarak geri yüklenebilir.', + 'universe_big' => 'Evrendeki Galaksi Sayısı', + ], +]; diff --git a/resources/lang/tr/t_facilities.php b/resources/lang/tr/t_facilities.php new file mode 100644 index 000000000..2a4852ddd --- /dev/null +++ b/resources/lang/tr/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => 'Estaleiro Espacial', + 'description' => 'Destroços podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'Space Dock, savaşta yok edilen ve geride enkaz bırakan gemileri onarma olanağı sunuyor. Onarım süresi maksimum 12 saat sürüyor ancak gemilerin tekrar hizmete girebilmesi için en az 30 dakika gerekiyor. + +Space Dock yörüngede yüzdüğü için bir gezegen alanına ihtiyaç duymaz.', + 'requirements' => 'Tersane seviye 2 gerektirir', + 'field_consumption' => 'Gezegen alanlarını tüketmez (yörüngede yüzer)', + 'wreck_field_section' => 'Enkaz Alanı', + 'no_wreck_field' => 'Bu lokasyonda enkaz alanı mevcut değil.', + 'wreck_field_info' => 'Onarılabilecek gemilerin bulunduğu bir enkaz alanı mevcuttur.', + 'ships_available' => 'Onarılabilecek gemiler: {count}', + 'repair_capacity' => 'Onarım kapasitesi, Space Dock seviyesi {level}\'e bağlıdır', + 'start_repair' => 'Enkaz sahasını onarmaya başlayın', + 'repair_in_progress' => 'Onarımlar devam ediyor', + 'repair_completed' => 'Onarımlar tamamlandı', + 'deploy_ships' => 'Onarılan gemileri konuşlandırın', + 'burn_wreck_field' => 'Enkaz alanını yakmak', + 'repair_time' => 'Tahmini onarım süresi: {time}', + 'repair_progress' => 'Onarım ilerlemesi: %{progresyon}', + 'completion_time' => 'Tamamlanma: {time}', + 'auto_deploy_warning' => 'Gemiler, manuel olarak konuşlandırılmadıkları sürece onarımın tamamlanmasından {saat} saat sonra otomatik olarak konuşlandırılacaktır.', + 'level_effects' => [ + 'repair_speed' => 'Onarım hızı %{bonus} artırıldı', + 'capacity_increase' => 'Onarılabilir maksimum gemi sayısı artırıldı', + ], + 'status' => [ + 'no_dock' => 'Enkaz alanlarını onarmak için Space Dock gerekli', + 'level_too_low' => 'Enkaz alanlarını onarmak için Space Dock seviye 1 gereklidir', + 'no_wreck_field' => 'Enkaz alanı mevcut değil', + 'repairing' => 'Şu anda enkaz alanını onarıyoruz', + 'ready_to_deploy' => 'Onarımlar tamamlandı, gemiler dağıtıma hazır', + ], + ], + 'actions' => [ + 'build' => 'İnşa etmek', + 'upgrade' => '{level}. seviyeye yükseltin', + 'downgrade' => '{level}. seviyeye düşürün', + 'demolish' => 'Yıkmak', + 'cancel' => 'İptal etmek', + ], + 'requirements' => [ + 'met' => 'Gereksinimler karşılandı', + 'not_met' => 'Gereksinimler karşılanmadı', + 'research' => 'Araştırma: {gerekli}', + 'building' => 'Bina: {requirement} seviye {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {miktar}', + 'crystal' => 'Kristal: {miktar}', + 'deuterium' => 'Döteryum: {miktar}', + 'energy' => 'Enerji: {miktar}', + 'dark_matter' => 'Karanlık Madde: {amount}', + 'total' => 'Toplam maliyet: {amount}', + ], + 'construction_time' => 'İnşaat süresi: {time}', + 'upgrade_time' => 'Yükseltme süresi: {time}', +]; diff --git a/resources/lang/tr/t_galaxy.php b/resources/lang/tr/t_galaxy.php new file mode 100644 index 000000000..a6620c3bb --- /dev/null +++ b/resources/lang/tr/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => 'Güneşe yakınlığı nedeniyle güneş enerjisinin toplanması oldukça verimlidir. Ancak bu konumdaki gezegenler genellikle küçüktür ve yalnızca küçük miktarlarda döteryum sağlarlar.', + 'normal' => 'Normalde bu Konumda, yeterli döteryum kaynaklarına, iyi bir güneş enerjisi kaynağına ve gelişme için yeterli alana sahip dengeli gezegenler vardır.', + 'biggest' => 'Genellikle güneş sisteminin en büyük gezegenleri bu konumda bulunur. Güneş yeterli enerji sağlar ve yeterli döteryum kaynakları öngörülebilir.', + 'farthest' => 'Güneşe olan uzaklık nedeniyle güneş enerjisinin toplanması sınırlıdır. Ancak bu gezegenler genellikle önemli miktarda döteryum kaynağı sağlar.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Kolonileştir', + 'no_ship' => 'Koloni gemisi olmadan bir gezegeni kolonileştirmek mümkün değildir.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/tr/t_ingame.php b/resources/lang/tr/t_ingame.php new file mode 100644 index 000000000..93912ad41 --- /dev/null +++ b/resources/lang/tr/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Çap', + 'temperature' => 'Sıcaklık', + 'position' => 'Konum', + 'points' => 'Puan', + 'honour_points' => 'Şeref Puanı', + 'score_place' => 'Yer', + 'score_of' => 'ile ilgili', + 'page_title' => 'Genel Bakış', + 'buildings' => 'Bina', + 'research' => 'Araştırma', + 'switch_to_moon' => 'Aya geçiş', + 'switch_to_planet' => 'Gezegene geç', + 'abandon_rename' => 'terket/ismini değiştir', + 'abandon_rename_title' => 'Gezegeni terket / İsmini değiştir', + 'abandon_rename_modal' => ':planet_name Terk Et/Yeniden Adlandır', + 'homeworld' => 'Ana Gezegen', + 'colony' => 'Koloni', + 'moon' => 'Ay', + ], + 'planet_move' => [ + 'resettle_title' => 'Yeniden Yerleşim Gezegeni', + 'cancel_confirm' => 'Bu gezegenin taşınmasını iptal etmek istediğinizden emin misiniz? Rezerve edilen pozisyon serbest bırakılacaktır.', + 'cancel_success' => 'Gezegenin yer değiştirmesi başarıyla iptal edildi.', + 'blockers_title' => 'Aşağıdaki şeyler şu anda gezegeninizin yer değiştirmesinin önünde duruyor:', + 'no_blockers' => 'Artık hiçbir şey gezegenin planlanan yer değiştirmesinin önüne geçemez.', + 'cooldown_title' => 'Bir sonraki olası yer değiştirmeye kadar geçen süre', + 'to_galaxy' => 'Galaksiye', + 'relocate' => 'İskân et', + 'cancel' => 'iptal etmek', + 'explanation' => 'Yer değiştirme, gezegenlerinizi seçtiğiniz uzak bir sistemdeki başka bir konuma taşımanıza olanak tanır.

Gerçek yer değiştirme ilk olarak aktivasyondan 24 saat sonra gerçekleşir. Bu süre zarfında gezegenlerinizi normal şekilde kullanabilirsiniz. Geri sayım size yer değiştirmeden önce ne kadar zaman kaldığını gösterir.

Geri sayım sona erdiğinde ve gezegen hareket ettirildiğinde, orada bulunan filolarınızın hiçbiri aktif olamaz. Şu anda inşaatta hiçbir şeyin olmaması, hiçbir şeyin onarılmaması ve hiçbir şeyin araştırılmaması gerekiyor. Geri sayımın bitiminde bir inşaat görevi, bir onarım görevi veya hala aktif bir filo varsa, yer değiştirme iptal edilecektir.

Yer değiştirme başarılı olursa sizden 240.000 Karanlık Madde tahsil edilecektir. Gezegenler, binalar ve Ay dahil depolanan kaynaklar derhal taşınacak. Filolarınız yeni koordinatlara en yavaş geminin hızıyla otomatik olarak gider. Yeri değiştirilmiş bir aya geçiş kapısı 24 saat boyunca devre dışı bırakılır.', + 'err_position_not_empty' => 'Hedef pozisyon boş değil.', + 'err_already_in_progress' => 'Bir gezegen taşıma işlemi zaten devam ediyor.', + 'err_on_cooldown' => 'Taşıma bekleme süresinde. Lütfen tekrar taşımadan önce bekleyin.', + 'err_insufficient_dm' => 'Yetersiz Karanlık Madde. :amount KM gerekli.', + 'err_buildings_in_progress' => 'Binalar inşa edilirken taşıma yapılamaz.', + 'err_research_in_progress' => 'Araştırma devam ederken taşıma yapılamaz.', + 'err_units_in_progress' => 'Birimler inşa edilirken taşıma yapılamaz.', + 'err_fleets_active' => 'Filo görevleri aktifken taşıma yapılamaz.', + 'err_no_active_relocation' => 'Aktif gezegen taşıma bulunamadı.', + ], + 'shared' => [ + 'caution' => 'Dikkat', + 'yes' => 'Evet', + 'no' => 'HAYIR', + 'error' => 'Hata', + 'dark_matter' => 'Karanlık Madde', + 'duration' => 'Süre', + 'error_occurred' => 'Bir hata oluştu.', + 'level' => 'Seviye', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Yapım halinde', + 'vacation_mode_error' => 'Hata, oyuncu tatil modunda', + 'requirements_not_met' => 'Gereksinimler karşılanmıyor!', + 'wrong_class' => 'Bu bina için gerekli karakter sınıfına sahip değilsiniz.', + 'wrong_class_general' => 'Bu gemiyi inşa edebilmek için Genel sınıfını seçmiş olmanız gerekir.', + 'wrong_class_collector' => 'Bu gemiyi inşa edebilmek için Collector sınıfını seçmiş olmanız gerekir.', + 'wrong_class_discoverer' => 'Bu gemiyi inşa edebilmek için Discoverer sınıfını seçmiş olmanız gerekmektedir.', + 'no_moon_building' => 'O binayı ayda inşa edemezsin!', + 'not_enough_resources' => 'Yeterli kaynak yok!', + 'queue_full' => 'Kuyruk dolu', + 'not_enough_fields' => 'Yeterli alan yok!', + 'shipyard_busy' => 'Tersane hala meşgul', + 'research_in_progress' => 'Şu anda araştırma yapılıyor!', + 'research_lab_expanding' => 'Araştırma Laboratuvarı genişletiliyor.', + 'shipyard_upgrading' => 'Tersane yenileniyor.', + 'nanite_upgrading' => 'Nanite Fabrikası yükseltiliyor.', + 'max_amount_reached' => 'Maksimum sayıya ulaşıldı!', + 'expand_button' => 'Genişlet :başlık düzeyinde :düzey', + 'loca_notice' => 'Referans', + 'loca_demolish' => 'Gerçekten TECHNOLOGY_NAME\'in puanı bir düzey düşürülsün mü?', + 'loca_lifeform_cap' => 'İlgili bonusların bir veya daha fazlası zaten maksimum seviyeye ulaştı. Yine de inşaata devam etmek istiyor musunuz?', + 'last_inquiry_error' => 'Son basvurun ne yazik ki degerlendirilemedi, kisa bir süre sonra lütfen tekrar dene.', + 'planet_move_warning' => 'Dikkat! Yer değiştirme dönemi başladıktan sonra bu görev hala devam ediyor olabilir ve böyle bir durumda süreç iptal edilecektir. Gerçekten bu işe devam etmek istiyor musun?', + 'building_started' => 'İnşaat başarıyla başlatıldı.', + 'invalid_token' => 'Geçersiz token.', + 'downgrade_started' => 'Bina seviye düşürme başlatıldı.', + 'construction_canceled' => 'Bina inşaatı iptal edildi.', + 'added_to_queue' => 'İnşaat sırasına eklendi.', + 'invalid_queue_item' => 'Geçersiz sıra öğesi ID\'si', + ], + 'resources_page' => [ + 'page_title' => 'Kaynaklar', + 'settings_link' => 'Kaynak ayarları', + 'section_title' => 'Kaynak binaları', + ], + 'facilities_page' => [ + 'page_title' => 'Tesisler', + 'section_title' => 'Tesisler', + 'use_jump_gate' => 'Jump Gate\'i kullan', + 'jump_gate' => 'Siçrama Geçidi', + 'alliance_depot' => 'Depósito da Aliança', + 'burn_confirm' => 'Bu enkaz alanını yakmak istediğinden emin misin? Bu eylem geri alınamaz.', + ], + 'research_page' => [ + 'basic' => 'Temel araştırmalar', + 'drive' => 'Sürüş araştırması', + 'advanced' => 'Gelişmiş araştırmalar', + 'combat' => 'Savaş Araştırması', + ], + 'shipyard_page' => [ + 'battleships' => 'Savaş gemileri', + 'civil_ships' => 'Sivil Gemiler', + 'no_units_idle' => 'Şu anda hiçbir birim inşa edilmiyor.', + 'no_units_idle_tooltip' => 'Tersaneye gitmek için tıklayın.', + 'to_shipyard' => 'Tersaneye Git', + ], + 'defense_page' => [ + 'page_title' => 'Savunma', + 'section_title' => 'Savunma binaları', + ], + 'resource_settings' => [ + 'production_factor' => 'Üretim faktörü', + 'recalculate' => 'Tekrar hesapla', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Döteryum', + 'energy' => 'Enerji', + 'basic_income' => 'Ana gelir', + 'level' => 'Kademe', + 'number' => 'Sayı:', + 'items' => 'Eşya', + 'geologist' => 'Jeolog', + 'mine_production' => 'maden üretimi', + 'engineer' => 'Mühendis', + 'energy_production' => 'enerji üretimi', + 'character_class' => 'Karakter Sınıfı', + 'commanding_staff' => 'Komuta Heyeti', + 'storage_capacity' => 'Depo kapasitesi', + 'total_per_hour' => 'Saatlik toplam:', + 'total_per_day' => 'Günlük toplam', + 'total_per_week' => 'Haftalık toplam:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Roket silolarinda roketler konuslandirilir.Gelistirdigin her kademe icin 5 gezegenlerarasi ya da 10 yakalayici roket konuslandirabilirsin. Gezegenlerarasi roket iki tane yakalayici roketin kapladigi kadar yer kaplar. Farkli roket tiplerini istedigin gibi kombine edebilirsin.', + 'silo_capacity' => ':seviyedeki bir füze silosu :ipm gezegenler arası füzeleri veya :abm anti-balistik füzelerini barındırabilir.', + 'type' => 'Tip', + 'number' => 'Sayı', + 'tear_down' => 'sökmek', + 'proceed' => 'İlerlemek', + 'enter_minimum' => 'Lütfen yok edilecek en az bir füze girin', + 'not_enough_abm' => 'O kadar çok Anti-Balistik Füzeniz yok', + 'not_enough_ipm' => 'O kadar fazla Gezegenlerarası Füzeniz yok', + 'destroyed_success' => 'Füzeler başarıyla imha edildi', + 'destroy_failed' => 'Füzeleri imha etmek başarısız oldu', + 'error' => 'Bir hata oluştu. Lütfen tekrar deneyin.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Filo Sevk I', + 'dispatch_2_title' => 'Filo Sevk II', + 'dispatch_3_title' => 'Filo Sevk III', + 'movement_title' => 'Filo hareketleri', + 'to_movement' => 'Filo hareketine', + 'fleets' => 'Filo', + 'expeditions' => 'Keşifler', + 'reload' => 'Yeniden yükle', + 'clock' => 'Saat', + 'load_dots' => 'Yükleniyor...', + 'never' => 'Hiç', + 'tooltip_slots' => 'Kullanılan/Toplam filo slotu', + 'no_free_slots' => 'Filo yuvası yok', + 'tooltip_exp_slots' => 'Kullanılan/toplam keşif slotu', + 'market_slots' => 'Teklifler', + 'tooltip_market_slots' => 'Kullanılan/Toplam ticari filolar', + 'fleet_dispatch' => 'Filo gönderimi', + 'dispatch_impossible' => 'Filo gönderilemez', + 'no_ships' => 'Bu gezegen üzerinde gemi bulunmuyor.', + 'in_combat' => 'Filo şu anda savaşta.', + 'vacation_error' => 'Tatil modundan filo gönderilemez!', + 'not_enough_deuterium' => 'Yeterli döteryum yok!', + 'no_target' => 'Geçerli bir hedef seçmelisiniz.', + 'cannot_send_to_target' => 'Bu hedefe filo gönderilemez.', + 'cannot_start_mission' => 'Bu görevi başlatamazsın.', + 'mission_label' => 'Misyon', + 'target_label' => 'Hedef', + 'player_name_label' => 'Oyuncunun Adı', + 'no_selection' => 'Hiçbir şey seçilmedi', + 'no_mission_selected' => 'Görev seçilmedi!', + 'combat_ships' => 'Savaş Gemileri', + 'civil_ships' => 'Sivil Gemiler', + 'standard_fleets' => 'Standart filolar', + 'edit_standard_fleets' => 'Standart filoları düzenleyin', + 'select_all_ships' => 'Tüm gemileri seç', + 'reset_choice' => 'Seçimi sıfırla', + 'api_data' => 'Bu veriler uyumlu bir savaş simülatörüne girilebilir:', + 'tactical_retreat' => 'Taktik geri çekilme', + 'tactical_retreat_tooltip' => 'Her geri çekilmede harcanan Deuterium miktarını gösterir.', + 'continue' => 'Devam etmek', + 'back' => 'Geri', + 'origin' => 'Menşei', + 'destination' => 'Varış noktası', + 'planet' => 'Gezegen', + 'moon' => 'Ay', + 'coordinates' => 'Kordinatlar', + 'distance' => 'Uzaklik', + 'debris_field' => 'Enkaz alanı', + 'debris_field_lower' => 'Enkaz alanı', + 'shortcuts' => 'Kısayollar', + 'combat_forces' => 'Savaş kuvvetleri', + 'player_label' => 'Oyuncu', + 'player_name' => 'Oyuncunun Adı', + 'select_mission' => 'Hedef için görev seçin', + 'bashing_disabled' => 'Hedefe çok fazla saldırı yapılması nedeniyle saldırı görevleri devre dışı bırakıldı.', + 'mission_expedition' => 'Keşif', + 'mission_colonise' => 'Sömürgeleştir', + 'mission_recycle' => 'Enkaz alanını sök', + 'mission_transport' => 'Nakliye', + 'mission_deploy' => 'Konuşlandır', + 'mission_espionage' => 'Casusluk', + 'mission_acs_defend' => 'Dur', + 'mission_attack' => 'Saldır', + 'mission_acs_attack' => 'İttifak Saldırısı', + 'mission_destroy_moon' => 'Yok etmek', + 'desc_attack' => 'Rakibinizin filosuna ve savunmasına saldırır.', + 'desc_acs_attack' => 'Eğer güçlü oyuncular ACS üzerinden girerse onurlu savaşlar onursuz savaşlara dönüşebilir. Saldırganın toplam askeri puanlarının toplamının savunucunun toplam askeri puanına oranı burada belirleyici faktördür.', + 'desc_transport' => 'Kaynaklarınızı diğer gezegenlere taşır.', + 'desc_deploy' => 'Filonuzu kalıcı olarak imparatorluğunuzun başka bir gezegenine gönderir.', + 'desc_acs_defend' => 'Takım arkadaşınızın gezegenini savunun.', + 'desc_espionage' => 'Yabancı imparatorların dünyalarını gözetleyin.', + 'desc_colonise' => 'Yeni bir gezegeni kolonileştirir.', + 'desc_recycle' => 'Çevrede yüzen kaynakları toplamak için geri dönüşümcülerinizi enkaz alanına gönderin.', + 'desc_destroy_moon' => 'Düşmanınızın ayını yok eder.', + 'desc_expedition' => 'Heyecan verici görevleri tamamlamak için gemilerinizi uzayın en uzak noktalarına gönderin.', + 'fleet_union' => 'Filo birliği', + 'union_created' => 'Filo birliği başarıyla oluşturuldu.', + 'union_edited' => 'Filo birliği başarıyla düzenlendi.', + 'err_union_max_fleets' => 'En fazla 16 filo saldırabilir.', + 'err_union_max_players' => 'En fazla 5 oyuncu saldırabilir.', + 'err_union_too_slow' => 'Bu filoya katılmak için çok yavaşsın.', + 'err_union_target_mismatch' => 'Filonuz, filo birliğiyle aynı konumu hedeflemelidir.', + 'union_name' => 'Birlik adı', + 'buddy_list' => 'Arkadaş listesi', + 'buddy_list_loading' => 'Yükleniyor...', + 'buddy_list_empty' => 'Arkadaş yok', + 'buddy_list_error' => 'Arkadaşlar yüklenemedi', + 'search_user' => 'Kullanıcı ara', + 'search' => 'Ara', + 'union_user' => 'Birlik kullanıcısı', + 'invite' => 'Davet etmek', + 'kick' => 'Tekme atmak', + 'ok' => 'Tamam', + 'own_fleet' => 'Kendi filosu', + 'briefing' => 'Brifing', + 'load_resources' => 'Kaynakları yükle', + 'load_all_resources' => 'Tüm kaynakları yükle', + 'all_resources' => 'Tüm hammaddeler', + 'flight_duration' => 'Uçuş süresi (tek yön)', + 'federation_duration' => 'Uçuş Süresi (filo birliği)', + 'arrival' => 'Varış', + 'return_trip' => 'Geri dönmek', + 'speed' => 'Sürat:', + 'max_abbr' => 'maks.', + 'hour_abbr' => 'H', + 'deuterium_consumption' => 'Döteryum tüketimi', + 'empty_cargobays' => 'Boş kargo ambarları', + 'hold_time' => 'Tutma süresi', + 'expedition_duration' => 'Seferin süresi', + 'cargo_bay' => 'kargo bölmesi', + 'cargo_space' => 'Dolu ambar alanı/ max. ambar alanı', + 'send_fleet' => 'Filo gönder', + 'retreat_on_defender' => 'Savunucuların geri çekilmesi üzerine geri dönüş', + 'retreat_tooltip' => 'Bu seçenek aktive edildiğinde Filon da rakibinin firar ettiğinde savaşmadan geri çekilir.', + 'plunder_food' => 'Yiyecekleri yağmala', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Döteryum', + 'fleet_details' => 'Filo ayrıntıları', + 'ships' => 'Gemi', + 'shipment' => 'Sevkiyat', + 'recall' => 'Hatırlamak', + 'start_time' => 'Başlangıç ​​zamanı', + 'time_of_arrival' => 'Varış zamanı', + 'deep_space' => 'Derin uzay', + 'uninhabited_planet' => 'Issız gezegen', + 'no_debris_field' => 'Enkaz alanı yok', + 'player_vacation' => 'Tatil modunda oyuncu', + 'admin_gm' => 'Yönetici veya GM', + 'noob_protection' => 'Noob koruması', + 'player_too_strong' => 'Oyuncu çok güçlü olduğu için bu gezegene saldırılamaz!', + 'no_moon' => 'Ay mevcut değil.', + 'no_recycler' => 'Geri dönüşüm cihazı mevcut değil.', + 'no_events' => 'Şu anda devam eden bir etkinlik yok.', + 'planet_already_reserved' => 'Bu gezegen zaten yer değiştirme için ayrılmış durumda.', + 'max_planet_warning' => 'Dikkat! Şu anda başka gezegen kolonileştirilemez. Her yeni koloni için iki düzeyde astroteknoloji araştırması gereklidir. Hala filonuzu göndermek istiyor musunuz?', + 'empty_systems' => 'Boş Sistemler', + 'inactive_systems' => 'Aktif Olmayan Sistemler', + 'network_on' => 'Açık', + 'network_off' => 'Kapalı', + 'err_generic' => 'Bir hata oluştu', + 'err_no_moon' => 'Hata, ay yok', + 'err_newbie_protection' => 'Hata, acemi koruması nedeniyle oyuncuya ulaşılamıyor', + 'err_too_strong' => 'Oyuncu saldırıya uğramayacak kadar güçlü', + 'err_vacation_mode' => 'Hata, oyuncu tatil modunda', + 'err_own_vacation' => 'Tatil modundan filo gönderilemez!', + 'err_not_enough_ships' => 'Hata, yeterli gemi yok, maksimum sayıyı gönder:', + 'err_no_ships' => 'Hata, mevcut gemi yok', + 'err_no_slots' => 'Hata, boş filo yuvası yok', + 'err_no_deuterium' => 'Hata, yeterli döteryumunuz yok', + 'err_no_planet' => 'Hata, orada gezegen yok', + 'err_no_cargo' => 'Hata, yeterli kargo kapasitesi yok', + 'err_multi_alarm' => 'Çoklu alarm', + 'err_attack_ban' => 'Saldırı yasağı', + 'enemy_fleet' => 'Düşman', + 'friendly_fleet' => 'Dost', + 'admiral_slot_bonus' => 'Amiral bonusu: ekstra filo slotu', + 'general_slot_bonus' => 'Bonus filo slotu', + 'bash_warning' => 'Uyarı: saldırı sınırına ulaşıldı! Daha fazla saldırı ban ile sonuçlanabilir.', + 'add_new_template' => 'Filo şablonu kaydet', + 'tactical_retreat_label' => 'Taktik geri çekilme', + 'tactical_retreat_full_tooltip' => 'Taktik geri çekilmeyi etkinleştir: savaş oranı olumsuzsa filonuz geri çekilir. 3:1 oranı için Amiral gerektirir.', + 'tactical_retreat_admiral_tooltip' => '3:1 oranında taktik geri çekilme (Amiral gerektirir)', + 'fleet_sent_success' => 'Filonuz başarıyla gönderildi.', + ], + 'galaxy' => [ + 'vacation_error' => 'Tatil modundayken galaksi görünümünü kullanamazsınız!', + 'system' => 'Günes Sistemi', + 'go' => 'Haydi!', + 'system_phalanx' => 'Sistem falanksı', + 'system_espionage' => 'Sistem Casusluğu', + 'discoveries' => 'Keşifler', + 'discoveries_tooltip' => 'Olası tüm konumlara bir keşif görevi başlat', + 'probes_short' => 'Esp.Prob', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Kullanılan slotlar', + 'planet_col' => 'Gezegen', + 'name_col' => 'Isim', + 'moon_col' => 'Ay', + 'debris_short' => 'HA', + 'player_status' => 'Oyuncu (Statü)', + 'alliance' => 'İttifak', + 'action' => 'Aksiyon', + 'planets_colonized' => 'Kolonileştirilen gezegenler', + 'expedition_fleet' => 'Keşif filosu', + 'admiral_needed' => 'Bu özelliği kullanmak için bir Amirale ihtiyacın var.', + 'send' => 'Gönder', + 'legend' => 'Lejant', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Yönetici', + 'status_strong_abbr' => 'S', + 'legend_strong' => 'Güclü oyuncu', + 'status_noob_abbr' => 'N', + 'legend_noob' => 'zayıf oyuncu (acemi)', + 'status_outlaw_abbr' => 'O', + 'legend_outlaw' => 'Korumasız (geçici)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Tatil modu', + 'status_banned_abbr' => 'B', + 'legend_banned' => 'Cezali', + 'status_inactive_abbr' => 'Ben', + 'legend_inactive_7' => '7 gündür kullanilmiyor', + 'status_longinactive_abbr' => 'BEN', + 'legend_inactive_28' => '28 gündür kullanilmiyor', + 'status_honorable_abbr' => 'tp', + 'legend_honorable' => 'Onurlu hedef', + 'phalanx_restricted' => 'Sistem falanksı yalnızca ittifak sınıfı Araştırmacısı tarafından kullanılabilir!', + 'astro_required' => 'Önce Astrofiziği araştırmalısınız.', + 'galaxy_nav' => 'Galaksi', + 'activity' => 'Etkinlik', + 'no_action' => 'Hiçbir işlem mevcut değil.', + 'time_minute_abbr' => 'M', + 'moon_diameter_km' => 'Ayın çapı km', + 'km' => 'kilometre', + 'pathfinders_needed' => 'Yol buluculara ihtiyaç var', + 'recyclers_needed' => 'Geri dönüşümcülere ihtiyaç var', + 'mine_debris' => 'Bana ait', + 'phalanx_no_deut' => 'Falanks\'ı harekete geçirmek için yeterli döteryum yok.', + 'use_phalanx' => 'falanks kullan', + 'colonize_error' => 'Koloni gemisi olmadan bir gezegeni kolonileştirmek mümkün değildir.', + 'ranking' => 'Sıralama', + 'espionage_report' => 'Casusluk raporu', + 'missile_attack' => 'Füze Saldırısı', + 'rank' => 'Sıra', + 'alliance_member' => 'Üye', + 'alliance_class' => 'İttifak sınıfı', + 'espionage_not_possible' => 'Casusluk mümkün değil', + 'espionage' => 'Casusluk', + 'hire_admiral' => 'Amiral kirala', + 'dark_matter' => 'Karanlık Madde', + 'outlaw_explanation' => 'Eğer kanun kaçağıysanız, artık herhangi bir saldırı korumanız yoktur ve tüm oyuncular tarafından saldırıya uğrayabilirsiniz.', + 'honorable_target_explanation' => 'Bu hedefe karşı savaşta onur puanı alabilir ve %50 daha fazla ganimet yağmalayabilirsiniz.', + 'relocate_success' => 'Pozisyon sizin için ayrıldı. Koloninin yer değiştirmesi başladı.', + 'relocate_title' => 'Yeniden Yerleşim Gezegeni', + 'relocate_question' => 'Gezegeninizi bu koordinatlara taşımak istediğinizden emin misiniz? Yer değiştirmeyi finanse etmek için ihtiyacınız olacak :cost Dark Matter.', + 'deut_needed_relocate' => 'Yeterli Döteryumunuz yok! 10 Birim Döteryuma ihtiyacınız var.', + 'fleet_attacking' => 'Filo saldırıyor!', + 'fleet_underway' => 'Filo yolda', + 'discovery_send' => 'Sevkiyat keşif gemisi', + 'discovery_success' => 'Keşif gemisi gönderildi', + 'discovery_unavailable' => 'Bu konuma keşif gemisi gönderemezsiniz.', + 'discovery_underway' => 'Bir Keşif Gemisi zaten bu gezegene yaklaşıyor.', + 'discovery_locked' => 'Yeni yaşam formlarını keşfetmeye yönelik araştırmanın kilidini henüz açmadınız.', + 'discovery_title' => 'Keşif Gemisi', + 'discovery_question' => 'Bu gezegene bir keşif gemisi mi göndermek istiyorsunuz?
Metal: 5000 Kristal: 1000 Döteryum: 500', + 'sensor_report' => 'sensör raporu', + 'sensor_report_from' => 'Sensör raporu:', + 'refresh' => 'Yenile', + 'arrived' => 'Ulaşmış', + 'target' => 'Hedef', + 'flight_duration' => 'Uçuş süresi', + 'ipm_full' => 'Míssil Interplanetário', + 'primary_target' => 'Birincil hedef', + 'no_primary_target' => 'Birincil hedef seçilmedi: rastgele hedef', + 'target_has' => 'Hedef var', + 'abm_full' => 'Míssil de Interceptação', + 'fire' => 'Ateş', + 'valid_missile_count' => 'Lütfen geçerli sayıda füze girin', + 'not_enough_missiles' => 'Yeterli füzeniz yok', + 'launched_success' => 'Füzeler başarıyla fırlatıldı!', + 'launch_failed' => 'Füze fırlatılamadı', + 'alliance_page' => 'İttifak Bilgileri', + 'apply' => 'Başvur', + 'contact_support' => 'Destek ile İletişim', + 'insufficient_range' => 'Gezegenlerarası füzelerinizin menzili (araştırma seviyesi itici güç) yetersiz!', + ], + 'buddy' => [ + 'request_sent' => 'Arkadaşlık isteği başarıyla gönderildi!', + 'request_failed' => 'Arkadaşlık isteği gönderilemedi.', + 'request_to' => 'Arkadaş isteği', + 'ignore_confirm' => 'Yoksaymak istediğinizden emin misiniz?', + 'ignore_success' => 'Oyuncu başarıyla göz ardı edildi!', + 'ignore_failed' => 'Oyuncu yoksayılamadı.', + ], + 'messages' => [ + 'tab_fleets' => 'Filo', + 'tab_communication' => 'İletişim', + 'tab_economy' => 'Ekonomi', + 'tab_universe' => 'Oyun Dünyası', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriler', + 'subtab_espionage' => 'Casusluk', + 'subtab_combat' => 'Savaş Raporları', + 'subtab_expeditions' => 'Keşifler', + 'subtab_transport' => 'Sendikalar/Ulaştırma', + 'subtab_other' => 'Diğer', + 'subtab_messages' => 'Haberler', + 'subtab_information' => 'Bilgi', + 'subtab_shared_combat' => 'Paylaşılan Savaş Raporları', + 'subtab_shared_espionage' => 'Paylaşılan Casusluk Raporları', + 'news_feed' => 'Haber Akışı', + 'loading' => 'Yükleniyor...', + 'error_occurred' => 'Bir hata oluştu', + 'mark_favourite' => 'favori olarak işaretle', + 'remove_favourite' => 'favorilerden kaldır', + 'from' => 'İtibaren', + 'no_messages' => 'Şu anda bu sekmede mevcut mesaj yok', + 'new_alliance_msg' => 'Yeni ittifak mesajı', + 'to' => 'İle', + 'all_players' => 'tüm oyuncular', + 'send' => 'Gönder', + 'delete_buddy_title' => 'Arkadaşı sil', + 'report_to_operator' => 'Bu mesaj bir oyun operatörüne bildirilsin mi?', + 'too_few_chars' => 'Çok az karakter! Lütfen en az 2 karakter giriniz.', + 'bbcode_bold' => 'Gözü pek', + 'bbcode_italic' => 'İtalik', + 'bbcode_underline' => 'Altı çizili', + 'bbcode_stroke' => 'Üstü çizili', + 'bbcode_sub' => 'Abonelik', + 'bbcode_sup' => 'Üst simge', + 'bbcode_font_color' => 'Yazı tipi rengi', + 'bbcode_font_size' => 'Yazı tipi boyutu', + 'bbcode_bg_color' => 'Arka plan rengi', + 'bbcode_bg_image' => 'Arka plan resmi', + 'bbcode_tooltip' => 'Araç ipucu', + 'bbcode_align_left' => 'Sola hizala', + 'bbcode_align_center' => 'Ortaya hizala', + 'bbcode_align_right' => 'Sağa hizala', + 'bbcode_align_justify' => 'Savunmak', + 'bbcode_block' => 'Kırmak', + 'bbcode_code' => 'Kod', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'Daha Fazla Seçenek', + 'bbcode_list' => 'Liste', + 'bbcode_hr' => 'Yatay çizgi', + 'bbcode_picture' => 'Resim', + 'bbcode_link' => 'Bağlantı', + 'bbcode_email' => 'E-posta', + 'bbcode_player' => 'Oyuncu', + 'bbcode_item' => 'Öğe', + 'bbcode_coordinates' => 'Kordinatlar', + 'bbcode_preview' => 'Önizleme', + 'bbcode_text_ph' => 'Metin...', + 'bbcode_player_ph' => 'Oyuncu kimliği veya adı', + 'bbcode_item_ph' => 'Öğe Kimliği', + 'bbcode_coord_ph' => 'Galaksi:sistem:konum', + 'bbcode_chars_left' => 'Kalan karakterler', + 'bbcode_ok' => 'Tamam', + 'bbcode_cancel' => 'İptal etmek', + 'bbcode_repeat_x' => 'Yatay olarak tekrarla', + 'bbcode_repeat_y' => 'Dikey olarak tekrarla', + 'spy_player' => 'Oyuncu', + 'spy_activity' => 'Etkinlik', + 'spy_minutes_ago' => 'dakika önce', + 'spy_class' => 'Sınıf', + 'spy_unknown' => 'Bilinmiyor', + 'spy_alliance_class' => 'İttifak sınıfı', + 'spy_no_alliance_class' => 'İttifak sınıfı seçilmedi', + 'spy_resources' => 'Kaynaklar', + 'spy_loot' => 'Yağma', + 'spy_counter_esp' => 'Karşı casusluk olasılığı', + 'spy_no_info' => 'Taramadan bu türden herhangi bir güvenilir bilgi alamadık.', + 'spy_debris_field' => 'Enkaz alanı', + 'spy_no_activity' => 'Casusluğunuz gezegenin atmosferinde herhangi bir anormallik göstermiyor. Son bir saat içinde gezegende hiçbir aktivite olmamış gibi görünüyor.', + 'spy_fleets' => 'Filo', + 'spy_defense' => 'Savunma', + 'spy_research' => 'Araştırma', + 'spy_building' => 'Bina', + 'battle_attacker' => 'Saldırgan', + 'battle_defender' => 'Defans', + 'battle_resources' => 'Kaynaklar', + 'battle_loot' => 'Yağma', + 'battle_debris_new' => 'Enkaz alanı (yeni oluşturulan)', + 'battle_wreckage_created' => 'Enkaz oluşturuldu', + 'battle_attacker_wreckage' => 'Saldırgan enkazı', + 'battle_repaired' => 'Aslında onarıldı', + 'battle_moon_chance' => 'Ay Şansı', + 'battle_report' => 'Savaş Raporu', + 'battle_planet' => 'Gezegen', + 'battle_fleet_command' => 'Filo Komutanlığı', + 'battle_from' => 'İtibaren', + 'battle_tactical_retreat' => 'Taktik geri çekilme', + 'battle_total_loot' => 'Toplam ganimet', + 'battle_debris' => 'Enkaz (yeni)', + 'battle_recycler' => 'Reciclador', + 'battle_mined_after' => 'Savaştan sonra mayınlı', + 'battle_reaper' => 'Ceifeira', + 'battle_debris_left' => 'Enkaz alanları (solda)', + 'battle_honour_points' => 'Şeref Puanı', + 'battle_dishonourable' => 'Onursuz kavga', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Onurlu mücadele', + 'battle_class' => 'Sınıf', + 'battle_weapons' => 'Silahlar', + 'battle_shields' => 'Kalkanlar', + 'battle_armour' => 'Zırh', + 'battle_combat_ships' => 'Savaş Gemileri', + 'battle_civil_ships' => 'Sivil Gemiler', + 'battle_defences' => 'Savunmalar', + 'battle_repaired_def' => 'Onarılan savunmalar', + 'battle_share' => 'mesajı paylaş', + 'battle_attack' => 'Saldır', + 'battle_espionage' => 'Casusluk', + 'battle_delete' => 'silmek', + 'battle_favourite' => 'favori olarak işaretle', + 'battle_hamill' => 'Bir Hafif Savaşçı, savaş başlamadan önce bir Ölüm Yıldızını yok etti!', + 'battle_retreat_tooltip' => 'Lütfen Ölüm Yıldızlarının, Casusluk Sondalarının, Güneş Uydularının ve ACS Savunma görevindeki herhangi bir filonun kaçamayacağını unutmayın. Onurlu savaşlarda taktiksel geri çekilmeler de devre dışı bırakılır. Geri çekilme manuel olarak devre dışı bırakılmış veya döteryum eksikliği nedeniyle engellenmiş olabilir. Haydutlar ve 500.000\'den fazla puanı olan oyuncular asla geri çekilmez.', + 'battle_no_flee' => 'Savunma filosu kaçmadı.', + 'battle_rounds' => 'Turlar', + 'battle_start' => 'Başlangıç', + 'battle_player_from' => 'itibaren', + 'battle_attacker_fires' => ':Saldırgan, :defender\'a toplam :stregth gücüyle toplam :hits atış yapar. :defender2\'nin kalkanları :emilen hasar noktalarını emer.', + 'battle_defender_fires' => ':defender, :saldırgana toplam :stregth gücüyle toplam :hits atış yapar. :attacker2\'nin kalkanları :absorbe edilen hasar noktalarını emer.', + ], + 'alliance' => [ + 'page_title' => 'İttifak', + 'tab_overview' => 'Genel Bakış', + 'tab_management' => 'Yönetmek', + 'tab_communication' => 'İletişim', + 'tab_applications' => 'Uygulamalar', + 'tab_classes' => 'İttifak Sınıfları', + 'tab_create' => 'İttifak kur', + 'tab_search' => 'İttifak Ara', + 'tab_apply' => 'uygula', + 'your_alliance' => 'İttifakınız', + 'name' => 'Isim', + 'tag' => 'Etiket', + 'created' => 'Oluşturuldu', + 'member' => 'Üye', + 'your_rank' => 'Sıralamanız', + 'homepage' => 'Ana sayfa', + 'logo' => 'İttifak logosu', + 'open_page' => 'İttifak sayfasını aç', + 'highscore' => 'İttifakın yüksek puanı', + 'leave_wait_warning' => 'Birlikten ayrılırsanız, birliğe katılmadan veya başka bir birlik oluşturmadan önce 3 gün beklemeniz gerekecektir.', + 'leave_btn' => 'İttifaktan ayrıl', + 'member_list' => 'Üye Listesi', + 'no_members' => 'Üye bulunamadı', + 'assign_rank_btn' => 'Derece ata', + 'kick_tooltip' => 'İttifak üyesini tekmele', + 'write_msg_tooltip' => 'Mesaj yaz', + 'col_name' => 'Isim', + 'col_rank' => 'Sıra', + 'col_coords' => 'Koordinatlar', + 'col_joined' => 'Katıldı', + 'col_online' => 'Etkin', + 'col_function' => 'İşlev', + 'internal_area' => 'İç Alan', + 'external_area' => 'Dış Alan', + 'configure_privileges' => 'Ayrıcalıkları yapılandırma', + 'col_rank_name' => 'Sıra adı', + 'col_applications_group' => 'Uygulamalar', + 'col_member_group' => 'Üye', + 'col_alliance_group' => 'İttifak', + 'delete_rank' => 'Sıralamayı sil', + 'save_btn' => 'Kaydet', + 'rights_warning_html' => 'Uyarı! Yalnızca kendinize ait olan izinleri verebilirsiniz.', + 'rights_warning_loca' => '[b]Uyarı![/b] Yalnızca kendinize ait olan izinleri verebilirsiniz.', + 'rights_legend' => 'Hak efsanesi', + 'create_rank_btn' => 'Yeni sıralama oluştur', + 'rank_name_placeholder' => 'Sıra adı', + 'no_ranks' => 'Sıra bulunamadı', + 'perm_see_applications' => 'Uygulamaları göster', + 'perm_edit_applications' => 'Proses uygulamaları', + 'perm_see_members' => 'Üye listesini göster', + 'perm_kick_user' => 'Kullanıcıyı at', + 'perm_see_online' => 'Çevrimiçi duruma bakın', + 'perm_send_circular' => 'Döngüsel mesaj yaz', + 'perm_disband' => 'İttifakı dağıt', + 'perm_manage' => 'İttifakı yönet', + 'perm_right_hand' => 'Sağ el', + 'perm_right_hand_long' => '\'Sağ El\' (kurucu rütbesini aktarmak için gerekli)', + 'perm_manage_classes' => 'İttifak sınıfını yönet', + 'manage_texts' => 'Metinleri yönet', + 'internal_text' => 'Dahili metin', + 'external_text' => 'Harici metin', + 'application_text' => 'Başvuru metni', + 'options' => 'Ayarlar', + 'alliance_logo_label' => 'İttifak logosu', + 'applications_field' => 'Uygulamalar', + 'status_open' => 'Mümkün (ittifak açık)', + 'status_closed' => 'İmkansız (ittifak kapatıldı)', + 'rename_founder' => 'Kurucu unvanını şu şekilde yeniden adlandırın:', + 'rename_newcomer' => 'Yeni Gelen rütbesini yeniden adlandırın', + 'no_settings_perm' => 'İttifak ayarlarını yönetme izniniz yok.', + 'change_tag_name' => 'İttifak etiketini/adını değiştir', + 'change_tag' => 'İttifak etiketini değiştir', + 'change_name' => 'İttifak adını değiştir', + 'former_tag' => 'Eski ittifak etiketi:', + 'new_tag' => 'Yeni ittifak etiketi:', + 'former_name' => 'Eski ittifak adı:', + 'new_name' => 'Yeni ittifak adı:', + 'former_tag_short' => 'Eski ittifak etiketi', + 'new_tag_short' => 'Yeni ittifak etiketi', + 'former_name_short' => 'Eski ittifak adı', + 'new_name_short' => 'Yeni ittifak adı', + 'no_tagname_perm' => 'İttifak etiketini/adını değiştirme izniniz yok.', + 'delete_pass_on' => 'İttifakı sil/İttifakı aç', + 'delete_btn' => 'Bu ittifakı sil', + 'no_delete_perm' => 'İttifakı silme izniniz yok.', + 'handover' => 'Devir teslim ittifakı', + 'takeover_btn' => 'İttifakı devral', + 'loca_continue' => 'Devam etmek', + 'loca_change_founder' => 'Kurucu unvanını şuraya aktarın:', + 'loca_no_transfer_error' => 'Üyelerin hiçbiri gerekli \'sağ el\' hakkına sahip değildir. İttifakı devredemezsiniz.', + 'loca_founder_inactive_error' => 'Kurucu, ittifakı devralacak kadar uzun süre hareketsiz kalmamalıdır.', + 'leave_section_title' => 'İttifaktan ayrıl', + 'leave_consequences' => 'İttifaktan ayrılırsanız tüm rütbe izinlerinizi ve ittifak avantajlarınızı kaybedersiniz.', + 'no_applications' => 'Hiçbir uygulama bulunamadı', + 'accept_btn' => 'kabul etmek', + 'deny_btn' => 'Başvuru sahibini reddet', + 'report_btn' => 'Başvuruyu bildir', + 'app_date' => 'Başvuru tarihi', + 'action_col' => 'Aksiyon', + 'answer_btn' => 'cevap', + 'reason_label' => 'Sebep', + 'apply_title' => 'Alliance\'a başvur', + 'apply_heading' => 'Başvuru', + 'send_application_btn' => 'Başvuruyu gönder', + 'chars_remaining' => 'Kalan karakterler', + 'msg_too_long' => 'Mesaj çok uzun (en fazla 2000 karakter)', + 'addressee' => 'İle', + 'all_players' => 'tüm oyuncular', + 'only_rank' => 'sadece sıralama:', + 'send_btn' => 'Gönder', + 'info_title' => 'İttifak Bilgileri', + 'apply_confirm' => 'Bu ittifaka başvurmak ister misiniz?', + 'redirect_confirm' => 'Bu bağlantıyı takip ederek OGame\'den ayrılacaksınız. Devam etmek istiyor musunuz?', + 'class_selection_header' => 'Sınıf seçimi', + 'select_class_title' => 'İttifak sınıfını seçin', + 'select_class_note' => 'Özel bonuslar için bir ittifak sınıfı seç. Eğer yetkin varsa, ittifak menüsünde ittifak sınıfını değiştirebilirsin.', + 'class_warriors' => 'Savaşçılar (İttifak)', + 'class_traders' => 'Tüccarlar (İttifak)', + 'class_researchers' => 'Araştırmacılar (İttifak)', + 'class_label' => 'İttifak sınıfı', + 'buy_for' => 'Şunun için satın al:', + 'no_dark_matter' => 'Yeterli karanlık madde yok', + 'loca_deactivate' => 'Devre dışı bırak', + 'loca_activate_dm' => '#darkmatter# Dark Matter için #allianceClassName# ittifak sınıfını etkinleştirmek istiyor musunuz? Bunu yaptığınızda mevcut ittifak sınıfınızı kaybedersiniz.', + 'loca_activate_item' => '#allianceClassName# ittifak sınıfını etkinleştirmek istiyor musunuz? Bunu yaptığınızda mevcut ittifak sınıfınızı kaybedersiniz.', + 'loca_deactivate_note' => 'Gerçekten #allianceClassName# ittifak sınıfını devre dışı bırakmak istiyor musunuz? Yeniden etkinleştirme, 500.000 Karanlık Madde karşılığında bir ittifak sınıfı değişim öğesi gerektirir.', + 'loca_class_change_append' => '

Mevcut ittifak sınıfı: #currentAllianceClassName#

Son değiştirilme tarihi: #lastAllianceClassChange#', + 'loca_no_dm' => 'Yeterli Karanlık Madde mevcut değil! Şimdi biraz satın almak ister misin?', + 'loca_reference' => 'Referans', + 'loca_language' => 'Dil:', + 'loca_loading' => 'Yükleniyor...', + 'warrior_bonus_1' => 'İttifak üyeleri arasında uçan gemiler için +%10 hız', + 'warrior_bonus_2' => '+1 savaş araştırma seviyeleri', + 'warrior_bonus_3' => '+1 casusluk araştırma seviyesi', + 'warrior_bonus_4' => 'Casusluk sistemi tüm sistemi taramak için kullanılabilir.', + 'trader_bonus_1' => 'Nakliyeciler için +%10 hız', + 'trader_bonus_2' => '+%5 maden üretimi', + 'trader_bonus_3' => '+%5 enerji üretimi', + 'trader_bonus_4' => '+%10 gezegen depolama kapasitesi', + 'trader_bonus_5' => '+%10 ay depolama kapasitesi', + 'researcher_bonus_1' => 'Kolonizasyonda +%5 daha büyük gezegenler', + 'researcher_bonus_2' => 'Keşif hedefine doğru +%10 hız', + 'researcher_bonus_3' => 'Sistem falanksı tüm sistemlerdeki filo hareketlerini taramak için kullanılabilir.', + 'class_not_implemented' => 'İttifak sınıfı sistemi henüz uygulanmadı', + 'create_tag_label' => 'İttifak Etiketi (3-8 karakter)', + 'create_name_label' => 'İttifak adı (3-30 karakter)', + 'create_btn' => 'İttifak kur', + 'loca_ally_tag_chars' => 'İttifak Etiketi (3-30 karakter)', + 'loca_ally_name_chars' => 'İttifak Adı (3-8 karakter)', + 'loca_ally_name_label' => 'İttifak adı (3-30 karakter)', + 'loca_ally_tag_label' => 'İttifak Etiketi (3-8 karakter)', + 'validation_min_chars' => 'Yeterli karakter yok', + 'validation_special' => 'Geçersiz karakterler içeriyor.', + 'validation_underscore' => 'Adınız alt çizgiyle başlayamaz veya bitemez.', + 'validation_hyphen' => 'Adınız kısa çizgiyle başlayamaz veya bitemez.', + 'validation_space' => 'Adınız boşlukla başlayamaz veya bitemez.', + 'validation_max_underscores' => 'Adınız toplamda 3\'ten fazla alt çizgi içeremez.', + 'validation_max_hyphens' => 'Adınız 3\'ten fazla kısa çizgi içeremez.', + 'validation_max_spaces' => 'Adınız toplamda 3\'ten fazla boşluk içeremez.', + 'validation_consec_underscores' => 'İki veya daha fazla alt çizgiyi arka arkaya kullanamazsınız.', + 'validation_consec_hyphens' => 'Art arda iki veya daha fazla tire kullanamazsınız.', + 'validation_consec_spaces' => 'İki veya daha fazla alanı arka arkaya kullanamazsınız.', + 'confirm_leave' => 'İttifaktan ayrılmak istediğinizden emin misiniz?', + 'confirm_kick' => ':username\'i ittifaktan atmak istediğinizden emin misiniz?', + 'confirm_deny' => 'Bu başvuruyu reddetmek istediğinizden emin misiniz?', + 'confirm_deny_title' => 'Başvuruyu reddet', + 'confirm_disband' => 'Gerçekten ittifak silinsin mi?', + 'confirm_pass_on' => 'İttifakınızı devretmek istediğinizden emin misiniz?', + 'confirm_takeover' => 'Bu ittifakı devralmak istediğinden emin misin?', + 'confirm_abandon' => 'Bu ittifaktan vazgeçilsin mi?', + 'confirm_takeover_long' => 'Bu ittifakı devralmak mı?', + 'msg_already_in' => 'Zaten bir ittifaktasınız', + 'msg_not_in_alliance' => 'Bir ittifakta değilsiniz', + 'msg_not_found' => 'İttifak bulunamadı', + 'msg_id_required' => 'İttifak kimliği gerekli', + 'msg_closed' => 'Bu ittifak başvurulara kapalı', + 'msg_created' => 'İttifak başarıyla oluşturuldu', + 'msg_applied' => 'Başvuru başarıyla gönderildi', + 'msg_accepted' => 'Başvuru kabul edildi', + 'msg_rejected' => 'Başvuru reddedildi', + 'msg_kicked' => 'Üye ittifaktan atıldı', + 'msg_kicked_success' => 'Üye başarıyla atıldı', + 'msg_left' => 'İttifaktan ayrıldınız', + 'msg_rank_assigned' => 'Sıra atandı', + 'msg_rank_assigned_to' => 'Sıralama başarıyla şu kişiye atandı:name', + 'msg_ranks_assigned' => 'Sıralamalar başarıyla atandı', + 'msg_rank_perms_updated' => 'Sıralama izinleri güncellendi', + 'msg_texts_updated' => 'İttifak metinleri güncellendi', + 'msg_text_updated' => 'İttifak metni güncellendi', + 'msg_settings_updated' => 'İttifak ayarları güncellendi', + 'msg_tag_updated' => 'İttifak etiketi güncellendi', + 'msg_name_updated' => 'İttifak adı güncellendi', + 'msg_tag_name_updated' => 'İttifak etiketi ve adı güncellendi', + 'msg_disbanded' => 'İttifak dağıldı', + 'msg_broadcast_sent' => 'Yayın mesajı başarıyla gönderildi', + 'msg_rank_created' => 'Sıralama başarıyla oluşturuldu', + 'msg_apply_success' => 'Başvuru başarıyla gönderildi', + 'msg_apply_error' => 'Başvuru gönderilemedi', + 'msg_leave_error' => 'İttifaktan ayrılma başarısız oldu', + 'msg_assign_error' => 'Sıralar atanamadı', + 'msg_kick_error' => 'Üye atılamadı', + 'msg_invalid_action' => 'Geçersiz işlem', + 'msg_error' => 'Bir hata oluştu', + 'rank_founder_default' => 'Kurucu', + 'rank_newcomer_default' => 'Acemi', + ], + 'techtree' => [ + 'tab_techtree' => 'Teknoloji A.', + 'tab_applications' => 'Uygulamalar', + 'tab_techinfo' => 'Teknik bilgi', + 'tab_technology' => 'Teknoloji', + 'page_title' => 'Teknoloji', + 'no_requirements' => 'Ön koşul bulunmuyor', + 'is_requirement_for' => 'için bir gerekliliktir', + 'level' => 'Kademe', + 'col_level' => 'Kademe', + 'col_difference' => 'Fark', + 'col_diff_per_level' => 'Fark/Seviye', + 'col_protected' => 'Korumalı', + 'col_protected_percent' => 'Korumalı (Yüzde)', + 'production_energy_balance' => 'Enerji Bilançosu', + 'production_per_hour' => 'Üretim/s', + 'production_deuterium_consumption' => 'Döteryum tüketimi', + 'properties_technical_data' => 'Teknik veriler', + 'properties_structural_integrity' => 'Yapısal Bütünlük', + 'properties_shield_strength' => 'Kalkan Gücü', + 'properties_attack_strength' => 'Saldırı Gücü', + 'properties_speed' => 'Hız', + 'properties_cargo_capacity' => 'Kargo Kapasitesi', + 'properties_fuel_usage' => 'Yakıt kullanımı (Döteryum)', + 'tooltip_basic_value' => 'Temel değer', + 'rapidfire_from' => 'Hızlı ateş', + 'rapidfire_against' => 'Hızlı ateş', + 'storage_capacity' => 'Saklama kapağı.', + 'plasma_metal_bonus' => 'Metal bonusu %', + 'plasma_crystal_bonus' => 'Kristal bonusu %', + 'plasma_deuterium_bonus' => 'Döteryum bonusu %', + 'astrophysics_max_colonies' => 'Maksimum koloniler', + 'astrophysics_max_expeditions' => 'Maksimum sefer sayısı', + 'astrophysics_note_1' => '3. ve 13. konumlar 4. seviyeden itibaren doldurulabilir.', + 'astrophysics_note_2' => '2. ve 14. konumlar 6. seviyeden itibaren doldurulabilir.', + 'astrophysics_note_3' => '1. ve 15. konumlar 8. seviyeden itibaren doldurulabilir.', + ], + 'options' => [ + 'page_title' => 'Ayarlar', + 'tab_userdata' => 'Kullanıcı bilgisi', + 'tab_general' => 'Genel', + 'tab_display' => 'Görünüm', + 'tab_extended' => 'Gelişmiş', + 'section_playername' => 'Oyuncu Adı', + 'your_player_name' => 'Oyuncu adınız:', + 'new_player_name' => 'Yeni oyuncu adı:', + 'username_change_once_week' => 'Kullanıcı adınızı haftada bir kez değiştirebilirsiniz.', + 'username_change_hint' => 'Bunu yapmak için adınıza veya ekranın üst kısmındaki ayarlara tıklayın.', + 'section_password' => 'Şifre değiştir', + 'old_password' => 'Eski şifreyi girin:', + 'new_password' => 'Yeni şifre (en az 4 karakter):', + 'repeat_password' => 'Yeni şifreyi tekrarlayın:', + 'password_check' => 'Şifre kontrolü:', + 'password_strength_low' => 'Düşük', + 'password_strength_medium' => 'Orta', + 'password_strength_high' => 'Yüksek', + 'password_properties_title' => 'Şifre aşağıdaki özellikleri içermelidir', + 'password_min_max' => 'dk. 4 karakter, maks. 128 karakter', + 'password_mixed_case' => 'Büyük ve küçük harf', + 'password_special_chars' => 'Özel karakterler (ör. !?:_., )', + 'password_numbers' => 'Sayılar', + 'password_length_hint' => 'Şifrenizin en az 4 karakter içermesi gerekir ve 128 karakterden uzun olamaz.', + 'section_email' => 'E-posta adresi', + 'current_email' => 'Mevcut e-posta adresi:', + 'send_validation_link' => 'Doğrulama bağlantısını gönder', + 'email_sent_success' => 'E-posta başarıyla gönderildi!', + 'email_sent_error' => 'Hata! Hesap zaten doğrulandı veya e-posta gönderilemedi!', + 'email_too_many_requests' => 'Zaten çok fazla e-posta istediniz!', + 'new_email' => 'Yeni e-posta adresi:', + 'new_email_confirm' => 'Yeni e-posta adresi (onay için):', + 'enter_password_confirm' => 'Şifreyi girin (onay olarak):', + 'email_warning' => 'Uyarı! Başarılı bir hesap doğrulamasının ardından, e-posta adresinin yenilenmiş bir değişikliği ancak 7 günlük bir sürenin ardından mümkündür.', + 'section_spy_probes' => 'Casus sondası', + 'spy_probes_amount' => 'Casus sondası sayısı:', + 'section_chat' => 'Sohbet', + 'disable_chat_bar' => 'Sohbet çubuğunu devre dışı bırak:', + 'section_warnings' => 'Uyarılar', + 'disable_outlaw_warning' => '5 misli güçlü olan rakiplere saldırıldığında alınan korumasızlık uyarısını deaktive et:', + 'section_general_display' => 'Genel', + 'language' => 'Dil:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Dil tercihi kaydedildi.', + 'show_mobile_version' => 'Mobil sürümü göster:', + 'show_alt_dropdowns' => 'Alternatif açılır menüleri göster:', + 'activate_autofocus' => 'Yüksek skor otomatik odaklama etkinleştir:', + 'always_show_events' => 'Etkinlikler her zaman gösterilsin:', + 'events_hide' => 'Gizle', + 'events_above' => 'İçeriğin üzerinde', + 'events_below' => 'İçeriğin altında', + 'section_planets' => 'Gezegenleriniz', + 'sort_planets_by' => 'Gezegenleri sırala::', + 'sort_emergence' => 'Oluşum sıralaması', + 'sort_coordinates' => 'Kordinatlar', + 'sort_alphabet' => 'Alfabe', + 'sort_size' => 'Büyüklük', + 'sort_used_fields' => 'İşlenmiş alanlar', + 'sort_sequence' => 'Düzenleme sırası:', + 'sort_order_up' => 'Yukarı', + 'sort_order_down' => 'Aşağı', + 'section_overview_display' => 'Genel Bakış', + 'highlight_planet_info' => 'Gezegen bilgilerini vurgula:', + 'animated_detail_display' => 'Animasyon detayları gösterimi:', + 'animated_overview' => 'Hareketli görünüm:', + 'section_overlays' => 'Yer paylaşımı', + 'overlays_hint' => 'Önümüzdeki ayarlar, ilgili yer paylaşımlarının oyun içerisinde değil de ayrı bir tarayıcı penceresinde açılmasını sağlar.', + 'popup_notes' => 'Ayrı pencerede notlar:', + 'popup_combat_reports' => 'Ekstra bir pencerede savaş raporları:', + 'section_messages_display' => 'Haberler', + 'hide_report_pictures' => 'Raporlardaki resimleri gizle:', + 'msgs_per_page' => 'Sayfa başına görüntülenen mesaj miktarı:', + 'auctioneer_notifications' => 'Açık arttırmacı bildirimi:', + 'economy_notifications' => 'Ekonomi mesajları oluşturun:', + 'section_galaxy_display' => 'Galaksi', + 'detailed_activity' => 'Detaylı Faaliyet Göstergesi:', + 'preserve_galaxy_system' => 'Galaksi / Gezegen değiştirildiğinde sistem kalsın:', + 'section_vacation' => 'Tatil modu', + 'vacation_active' => 'Şu anda tatil modundasınız.', + 'vacation_can_deactivate_after' => 'Şunlardan sonra devre dışı bırakabilirsiniz:', + 'vacation_cannot_activate' => 'Tatil modu etkinleştirilemiyor (Aktif filolar)', + 'vacation_description_1' => 'Oyuna uzun süre giriş yapamayacağın durumlarda tatil modu seni korur. Tatil modu sadece yola çıkmış filon yoksa etkinleştirilir. İnşa ve araştırma görevlerine ara verilir.', + 'vacation_description_2' => 'Tatil modunun etkin olması seni yeni saldırılardan korur ama başlanmış olan saldırılar devam eder ve üretim sıfırlanır. Tatil modu, hesap 35+ gündür aktif değilse ve hesapta satın alınmış KM bulunmuyorsa hesabın silinmesini engellemez.', + 'vacation_description_3' => 'Tatil modu en az 48 Saat sürer. Bu süre bitmeden bunu tekrar devre dışı bırakamazsın.', + 'vacation_tooltip_min_days' => 'İzin minimum 2 gün sürer.', + 'vacation_deactivate_btn' => 'Devre dışı bırak', + 'vacation_activate_btn' => 'Etkinleştir', + 'section_account' => 'Hesabınız', + 'delete_account' => 'Hesabı sil', + 'delete_account_hint' => 'Buradaki kutucuğu işaretlersen hesabın 7 gün sonra otomatik olarak tamamen silinecektir.', + 'use_settings' => 'Ayarları kullan', + 'validation_not_enough_chars' => 'Yeterli karakter yok', + 'validation_pw_too_short' => 'Girilen şifre çok kısa (en az 4 karakter)', + 'validation_pw_too_long' => 'Girilen şifre çok uzun (en fazla 20 karakter)', + 'validation_invalid_email' => 'Geçerli bir e-posta adresi girmeniz gerekiyor!', + 'validation_special_chars' => 'Geçersiz karakterler içeriyor.', + 'validation_no_begin_end_underscore' => 'Adınız alt çizgiyle başlayamaz veya bitemez.', + 'validation_no_begin_end_hyphen' => 'Adınız kısa çizgiyle başlayamaz veya bitemez.', + 'validation_no_begin_end_whitespace' => 'Adınız boşlukla başlayamaz veya bitemez.', + 'validation_max_three_underscores' => 'Adınız toplamda 3\'ten fazla alt çizgi içeremez.', + 'validation_max_three_hyphens' => 'Adınız 3\'ten fazla kısa çizgi içeremez.', + 'validation_max_three_spaces' => 'Adınız toplamda 3\'ten fazla boşluk içeremez.', + 'validation_no_consecutive_underscores' => 'İki veya daha fazla alt çizgiyi arka arkaya kullanamazsınız.', + 'validation_no_consecutive_hyphens' => 'Art arda iki veya daha fazla tire kullanamazsınız.', + 'validation_no_consecutive_spaces' => 'İki veya daha fazla alanı arka arkaya kullanamazsınız.', + 'js_change_name_title' => 'Yeni oyuncu adı', + 'js_change_name_question' => 'Oyuncu adınızı %newName% olarak değiştirmek istediğinizden emin misiniz?', + 'js_planet_move_question' => 'Dikkat! Bu görev, yerleşme süresini aşabileceği için sonuç olarak yerleşme işlemi iptal edilebilir. Bu göreve devam etmek istiyor musun gerçekten?', + 'js_tab_disabled' => 'Bu seçeneği kullanmak için doğrulanmanız gerekir ve tatil modunda olamazsınız!', + 'js_vacation_question' => 'Tatil modunu etkinleştirmek istiyor musunuz? Tatilinizi ancak 2 gün sonra sonlandırabilirsiniz.', + 'msg_settings_saved' => 'Ayarlar kaydedildi', + 'msg_password_incorrect' => 'Girdiğiniz mevcut şifre yanlış.', + 'msg_password_mismatch' => 'Yeni şifreler eşleşmiyor.', + 'msg_password_length_invalid' => 'Yeni şifre 4 ila 128 karakter arasında olmalıdır.', + 'msg_vacation_activated' => 'Tatil modu etkinleştirildi. Sizi en az 48 saat boyunca yeni saldırılara karşı koruyacaktır.', + 'msg_vacation_deactivated' => 'Tatil modu devre dışı bırakıldı.', + 'msg_vacation_min_duration' => 'Tatil modunu ancak minimum 48 saatlik süre geçtikten sonra devre dışı bırakabilirsiniz.', + 'msg_vacation_fleets_in_transit' => 'Filolarınız transit halindeyken tatil modunu etkinleştiremezsiniz.', + 'msg_probes_min_one' => 'Casusluk araştırmalarının miktarı en az 1 olmalıdır', + ], + 'layout' => [ + 'player' => 'Oyuncu', + 'change_player_name' => 'Oyuncu adını değiştir', + 'highscore' => 'Sıralama', + 'notes' => 'Notlar', + 'notes_overlay_title' => 'notlarım', + 'buddies' => 'Arkadaşlar', + 'search' => 'Ara', + 'search_overlay_title' => 'Evrende Ara', + 'options' => 'Ayarlar', + 'support' => 'Destek', + 'log_out' => 'Çıkış', + 'unread_messages' => 'okunmamış mesaj(lar)', + 'loading' => 'Yükleniyor...', + 'no_fleet_movement' => 'Filo hareketi yok', + 'under_attack' => 'Saldırı altındasın!', + 'class_none' => 'Sınıf seçilmedi', + 'class_selected' => 'Sınıfınız: :isim', + 'class_click_select' => 'Bir karakter sınıfı seçmek için tıklayın', + 'res_available' => 'Mevcut', + 'res_storage_capacity' => 'Depo kapasitesi', + 'res_current_production' => 'Mevcut üretim', + 'res_den_capacity' => 'Den Kapasitesi', + 'res_consumption' => 'Tüketim', + 'res_purchase_dm' => 'Karanlık Maddeyi Satın Alın', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Enerji', + 'res_dark_matter' => 'Karanlık Madde', + 'menu_overview' => 'Genel Bakış', + 'menu_resources' => 'Kaynaklar', + 'menu_facilities' => 'Tesisler', + 'menu_merchant' => 'Tüccar', + 'menu_research' => 'Araştırma', + 'menu_shipyard' => 'Uzay Tersanesi', + 'menu_defense' => 'Savunma', + 'menu_fleet' => 'Filo', + 'menu_galaxy' => 'Galaksi', + 'menu_alliance' => 'İttifak', + 'menu_officers' => 'Subay Garnizonu', + 'menu_shop' => 'Dükkan', + 'menu_directives' => 'Direktifler', + 'menu_rewards_title' => 'Ödüller', + 'menu_resource_settings_title' => 'Kaynak ayarları', + 'menu_jump_gate' => 'Siçrama Geçidi', + 'menu_resource_market_title' => 'Ham Madde Pazarı', + 'menu_technology_title' => 'Teknoloji', + 'menu_fleet_movement_title' => 'Filo hareketleri', + 'menu_inventory_title' => 'Envanter', + 'planets' => 'Gezegenler', + 'contacts_online' => ':online Kişi(ler)i say', + 'back_to_top' => 'Yukarı', + 'all_rights_reserved' => 'Her hakkı saklıdır.', + 'patch_notes' => 'Yama notları', + 'server_settings' => 'Sunucu ayarları', + 'help' => 'Yardım', + 'rules' => 'Kurallar', + 'legal' => 'Kurumsal', + 'board' => 'Pano', + 'js_internal_error' => 'Daha önce bilinmeyen bir hata oluştu. Maalesef son işleminiz gerçekleştirilemedi!', + 'js_notify_info' => 'Bilgi', + 'js_notify_success' => 'Başarı', + 'js_notify_warning' => 'Uyarı', + 'js_combatsim_planning' => 'Planlama', + 'js_combatsim_pending' => 'Simülasyon çalışıyor...', + 'js_combatsim_done' => 'Tamamlamak', + 'js_msg_restore' => 'eski haline getirmek', + 'js_msg_delete' => 'silmek', + 'js_copied' => 'Panoya kopyalandı', + 'js_report_operator' => 'Bu mesaj bir oyun operatörüne bildirilsin mi?', + 'js_time_done' => 'Tamamlandı', + 'js_question' => 'Soru', + 'js_ok' => 'Tamam', + 'js_outlaw_warning' => 'Daha güçlü bir oyuncuya saldırmak üzeresiniz. Bunu yaparsanız saldırı savunmanız 7 gün boyunca kapatılacak ve tüm oyuncular size ceza almadan saldırabilecek. Devam etmek istediğinizden emin misiniz?', + 'js_last_slot_moon' => 'Bu bina mevcut son bina yuvasını kullanacak. Daha fazla alan elde etmek için Ay Üssünüzü genişletin. Bu binayı inşa etmek istediğinizden emin misiniz?', + 'js_last_slot_planet' => 'Bu bina mevcut son bina yuvasını kullanacak. Daha fazla yuva elde etmek için Terraformer\'ınızı genişletin veya bir Gezegen Alanı öğesi satın alın. Bu binayı inşa etmek istediğinizden emin misiniz?', + 'js_forced_vacation' => 'Hesabınız doğrulanana kadar bazı oyun özellikleri kullanılamaz.', + 'js_more_details' => 'Daha fazla detay', + 'js_less_details' => 'Daha az ayrıntı', + 'js_planet_lock' => 'Kilit düzeni', + 'js_planet_unlock' => 'Düzenlemenin kilidini aç', + 'js_activate_item_question' => 'Mevcut öğeyi değiştirmek ister misiniz? Bu süreçte eski bonus kaybolacak.', + 'js_activate_item_header' => 'Öğe değiştirilsin mi?', + + // Welcome dialog + 'welcome_title' => 'OGame\'e Hoş Geldiniz!', + 'welcome_body' => 'Oyuna hızlı başlamanız için size Commodore Nebula adını atadık. Kullanıcı adınıza tıklayarak bunu istediğiniz zaman değiştirebilirsiniz.
Filo Komutanlığı ilk adımlarınız hakkında gelen kutunuza bilgi bıraktı.

İyi eğlenceler!', + + // Time unit abbreviations (short) + 'time_short_year' => 'y', + 'time_short_month' => 'ay', + 'time_short_week' => 'hf', + 'time_short_day' => 'g', + 'time_short_hour' => 'sa', + 'time_short_minute' => 'dk', + 'time_short_second' => 'sn', + + // Time unit names (long) + 'time_long_day' => 'gün', + 'time_long_hour' => 'saat', + 'time_long_minute' => 'dakika', + 'time_long_second' => 'saniye', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Mly', + 'chat_text_empty' => 'Mesaj nerede?', + 'chat_text_too_long' => 'Mesaj çok uzun.', + 'chat_same_user' => 'Kendinize yazamazsınız.', + 'chat_ignored_user' => 'Bu oyuncuyu görmezden geldiniz.', + 'chat_not_activated' => 'Bu işlev yalnızca hesabınızın etkinleştirilmesinden sonra kullanılabilir.', + 'chat_new_chats' => '#+# okunmamış mesaj(lar)', + 'chat_more_users' => 'daha fazlasını göster', + 'eventbox_mission' => 'Misyon', + 'eventbox_missions' => 'Görevler', + 'eventbox_next' => 'Sonraki', + 'eventbox_type' => 'Tip', + 'eventbox_own' => 'sahip olmak', + 'eventbox_friendly' => 'arkadaşça', + 'eventbox_hostile' => 'düşmanca', + 'planet_move_ask_title' => 'Yeniden Yerleşim Gezegeni', + 'planet_move_ask_cancel' => 'Bu gezegenin taşınmasını iptal etmek istediğinizden emin misiniz? Böylece normal bekleme süresi korunacaktır.', + 'planet_move_success' => 'Gezegenin yer değiştirmesi başarıyla iptal edildi.', + 'premium_building_half' => '750 Karanlık Madde için inşaat süresini toplam inşaat süresinin () %50\'si kadar azaltmak ister misiniz?', + 'premium_building_full' => '750 Karanlık Madde\'nin inşaat siparişini hemen tamamlamak istiyor musunuz?', + 'premium_ships_half' => '750 Karanlık Madde için inşaat süresini toplam inşaat süresinin () %50\'si kadar azaltmak ister misiniz?', + 'premium_ships_full' => '750 Karanlık Madde\'nin inşaat siparişini hemen tamamlamak istiyor musunuz?', + 'premium_research_half' => '750 Karanlık Madde için araştırma süresini toplam araştırma süresinin () %50\'si kadar azaltmak ister misiniz?', + 'premium_research_full' => '750 Karanlık Madde için araştırma siparişini hemen tamamlamak ister misiniz?', + 'loca_error_not_enough_dm' => 'Yeterli Karanlık Madde mevcut değil! Şimdi biraz satın almak ister misin?', + 'loca_notice' => 'Referans', + 'loca_planet_giveup' => '%planetName% %planetCoorders% gezegenini terk etmek istediğinizden emin misiniz?', + 'loca_moon_giveup' => 'Ayı %planetName% %planetCoorders% terk etmek istediğinizden emin misiniz?', + 'no_ships_in_wreck' => 'Enkaz alanında gemi yok.', + 'no_wreck_available' => 'Enkaz alanı mevcut değil.', + ], + 'highscore' => [ + 'player_highscore' => 'Oyuncu Highscore`u', + 'alliance_highscore' => 'İttifakın yüksek puanı', + 'own_position' => 'Kendi sıralaman', + 'own_position_hidden' => 'Kendi konumu (-)', + 'points' => 'Puan', + 'economy' => 'Ekonomi', + 'research' => 'Araştırma', + 'military' => 'Askeri', + 'military_built' => 'Askeri noktalar inşa edildi', + 'military_destroyed' => 'Askeri noktalar imha edildi', + 'military_lost' => 'Kaybedilen askeri puanlar', + 'honour_points' => 'Şeref Puanı', + 'position' => 'Konum', + 'player_name_honour' => 'Oyuncunun Adı (Onur puanları)', + 'action' => 'Aksiyon', + 'alliance' => 'İttifak', + 'member' => 'Üye', + 'average_points' => 'Ortalama puanlar', + 'no_alliances_found' => 'Hiçbir ittifak bulunamadı', + 'write_message' => 'Mesaj yaz', + 'buddy_request' => 'Arkadaşlık talebi', + 'buddy_request_to' => 'Arkadaş isteği', + 'total_ships' => 'Toplam gemi', + 'buddy_request_sent' => 'Arkadaşlık isteği başarıyla gönderildi!', + 'buddy_request_failed' => 'Arkadaşlık isteği gönderilemedi.', + 'are_you_sure_ignore' => 'Yoksaymak istediğinizden emin misiniz?', + 'player_ignored' => 'Oyuncu başarıyla göz ardı edildi!', + 'player_ignored_failed' => 'Oyuncu yoksayılamadı.', + ], + 'premium' => [ + 'recruit_officers' => 'Subay Garnizonu', + 'your_officers' => 'Subayların', + 'intro_text' => 'Subaylar ile imparatorluğunuzu hayal edemeyeceğiniz bir konuma getirebilirsiniz. Tek ihtiyacın olan biraz karanlık madde ve işçilerin ile danışmanların çok daha sıkı çalışacak!', + 'info_dark_matter' => 'Hakkında daha fazla bilgi: Karanlık Madde', + 'info_commander' => 'Hakkında daha fazla bilgi: Commander', + 'info_admiral' => 'Hakkında daha fazla bilgi: Amiral', + 'info_engineer' => 'Hakkında daha fazla bilgi: Mühendis', + 'info_geologist' => 'Hakkında daha fazla bilgi: Jeolog', + 'info_technocrat' => 'Hakkında daha fazla bilgi: Teknokrat', + 'info_commanding_staff' => 'Hakkında daha fazla bilgi: Komuta Heyeti', + 'hire_commander_tooltip' => 'Komutanı Kirala|+40 favori, oluşturma sırası, kısayollar, taşıma tarayıcısı, reklamsız* (*hariç: oyunla ilgili referanslar)', + 'hire_admiral_tooltip' => 'Amirali işe alın|Maks. filo slotları +2, +Maks. seferler +1, +Geliştirilmiş filo kaçış oranı, +Savaş simülasyonu kaydetme yuvaları +20', + 'hire_engineer_tooltip' => 'Mühendisi işe alın|Savunma kayıplarını yarıya indirir, +%10 enerji üretimi', + 'hire_geologist_tooltip' => 'Jeolog işe alın|+%10 maden üretimi', + 'hire_technocrat_tooltip' => 'Teknokrat işe alın|+2 casusluk seviyesi, %25 daha az araştırma süresi', + 'remaining_officers' => ':akımı:maks', + 'benefit_fleet_slots_title' => 'Aynı anda daha fazla filo gönderebilirsiniz.', + 'benefit_fleet_slots' => 'Maks. filo sayısı +1', + 'benefit_energy_title' => 'Elektrik santralleriniz ve güneş uydularınız %2 daha fazla enerji üretiyor.', + 'benefit_energy' => '+ %2 enerji üretimi', + 'benefit_mines_title' => 'Madenleriniz %2 daha fazla üretiyor.', + 'benefit_mines' => '+%2 maden kazanımı', + 'benefit_espionage_title' => 'Casusluk araştırmanıza 1 seviye eklenecektir.', + 'benefit_espionage' => '+1 casusluk seviyesi', + 'dark_matter_title' => 'Karanlık Madde', + 'dark_matter_label' => 'Karanlık Madde', + 'no_dark_matter' => 'Kullanılabilir Karanlık Maddeniz yok', + 'dark_matter_description' => 'Karanlık Madde, ancak büyük çabayla depolanabilen nadir bir maddedir. Büyük miktarda enerji üretmenizi sağlar. Karanlık Madde elde etme süreci karmaşık ve risklidir, bu da onu son derece değerli kılar.
Yalnızca satın alınmış ve hâlâ mevcut olan Karanlık Madde, hesap silmeye karşı koruma sağlayabilir!', + 'dark_matter_benefits' => 'Karanlık Madde, Subay ve Komutan kiralamaya, tüccar tekliflerini ödemeye, gezegen taşımaya ve öğe satın almaya olanak tanır.', + 'your_balance' => 'Bakiyeniz', + 'active_until' => ':date tarihine kadar aktif', + 'active_for_days' => ':days gün daha aktif', + 'not_active' => 'Aktif değil', + 'days' => 'gün', + 'dm' => 'DM', + 'advantages' => 'Avantajlar:', + 'buy_dark_matter' => 'Karanlık Madde Satın Al', + 'confirm_purchase' => 'Bu subayı :days gün boyunca :cost Karanlık Madde karşılığında kiralamak istiyor musunuz?', + 'insufficient_dark_matter' => 'Yeterli Karanlık Maddeniz yok.', + 'purchase_success' => 'Subay başarıyla aktifleştirildi!', + 'purchase_error' => 'Bir hata oluştu. Lütfen tekrar deneyin.', + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'Commander statüsünün avantajlari kendini savaslar sirasinda oldukca hissettirir. Basitlestirilmis emir komutasi sayesinde bircok yapi islemi cok daha hizli gerceklesir. Ayni zamanda imparatorluk menüsü sayesinde tüm gezegenler bir bakista kontrol edilebilir. Commander sayesinde rakiplere göre kücük ama cok önemli avantajlar elde edilir.', + 'officer_commander_benefits' => 'Komutan ile tüm imparatorluğa genel bir bakış, bir ek görev slotu ve yağmalanan kaynakların sırasını belirleme yeteneği kazanırsınız.', + 'officer_commander_benefit_favourites' => '+40 Favori', + 'officer_commander_benefit_queue' => 'İnşa Listesi', + 'officer_commander_benefit_scanner' => 'Nakliye Tarayıcısı', + 'officer_commander_benefit_ads' => 'Reklamsız Oyun', + 'officer_commander_tooltip' => '+40 Favori

Ne kadar favorin olursa, o kadar çok mesaj kaydedebilir ve paylaşabilirsin.


İnşa Listesi

Maksimum 4 ek bina ya da araştırma emrini tek seferde inşa listene ekle.


Nakliye Tarayıcısı

Nakliyecilerin gezegenine getirdikleri ham maddelerin sayısını görüntüler.


Reklamsız Oyun

Başka oyunlarla ilgili reklamlar almazsınç Artık sadece OGame içerisindeki etkinlik ve indirimlerle ilgili bilgilendirilirsin.

', + 'officer_admiral_title' => 'Amiral', + 'officer_admiral_description' => 'Filo Amirali savaş tecrübesi olan bir asker ve strateji uzmanıdır. En sıcak savaşlarda bile savaş kontrol merkezinde kontrolü elinde tutar ve komutası altındaki amirallerle iletişimi sürdürür. Bilge bir hükümdar savaşta desteğine tamamen güvenebilir ve bu nedenle aynı anda daha fazla uzay filosunu savaşa yönlendirebilir. Ek bir keşif boşluğu kazandırır ve bir saldırıdan sonra ilk olarak hangi kaynakların alınacağına dair filolara talimatlar verebilir. Ayrıca savaş simülasyonları için yirmi ek depo alanı sağlar.', + 'officer_admiral_benefits' => '+1 keşif slotu, saldırı sonrası kaynak önceliklerini belirleme yeteneği, +20 savaş simülatörü kayıt slotu.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. filo sayısı +2', + 'officer_admiral_benefit_expeditions' => 'Maks. keşifler +1', + 'officer_admiral_benefit_escape' => 'Geliştirilmiş filo firar oranı', + 'officer_admiral_benefit_save_slots' => 'Maks. depo alanı +20', + 'officer_admiral_tooltip' => 'Maks. filo sayısı +2

Aynı anda daha fazla filo gönderebilirsin.


Maks. keşifler +1

Ek bir keşif boşluğu alırsın.


Geliştirilmiş filo firar oranı

Filon 500.000 puan elde edinceye kadar 3`e 1 bir üstünlük karşısında firar edebilir.


Maks. depo alanı +20

Aynı anda daha fazla savaş simülasyonu kaydedebilirsin.

', + 'officer_engineer_title' => 'Mühendis', + 'officer_engineer_description' => 'Mühendis, enerji yönetimi konusunda uzmandır. Barış zamanları, mühendis imparatorluktaki bütün kolonilerin enerjilerini artırır. Saldırı alma durumunda ise, savunma toplarının enerjilerini ayarlayarak aşırı yüklenmelerini engeller, bu sayede savaş sırasında kaybedilen defans ünitesi sayısını azaltır.', + 'officer_engineer_benefits' => 'Tüm gezegenlerde +%10 enerji üretimi, yok edilen savunmaların %50\'si savaştan sağ çıkar.', + 'officer_engineer_benefit_defence' => 'Savunma sistemlerindeki kaybı ikiye düşürür', + 'officer_engineer_benefit_energy' => '+%10 enerji üretimi', + 'officer_engineer_tooltip' => 'Savunma sistemlerindeki kaybı ikiye düşürür

Bir savaştan sonra kaybedilen savunma sistemlerinin yarısı yeniden oluşturulur.


+%10 enerji üretimi

Enerji ve solar sistemlerin %10 daha fazla enerji üretir.

', + 'officer_geologist_title' => 'Jeolog', + 'officer_geologist_description' => 'Jeolog, uzay maden bilimi ve kristalografi konusunda uzmanlaşmıştır. Takımına metalurji ve kimya konusunda yardım etti gibi, gezegenler arası iletişim ile bütün imparatorluk içinde ham madde kullanımını ve saflaştırılmasını en uygun hale getirir.', + 'officer_geologist_benefits' => 'Tüm gezegenlerde +%10 metal, kristal ve döteryum üretimi.', + 'officer_geologist_benefit_mines' => '+%10 Maden geliri', + 'officer_geologist_tooltip' => '+%10 Maden geliri

Madenlerin %10 daha fazla üretim yapar.

', + 'officer_technocrat_title' => 'Teknokrat', + 'officer_technocrat_description' => 'Teknokratlar Loncasi zeki bilim adamlarindan olusur, Onlari her teknolojik gelisimin onculeri olarak bulabilirsiniz. Hic bir normal insanoglu onlarin kodlarini kiramaya tesebbus bile edemez, ve varliklari butun imparatorluk bilim adamlari ve arastirmacilari icin bir esin kaynagidir.', + 'officer_technocrat_benefits' => 'Tüm teknolojilerde -%25 araştırma süresi.', + 'officer_technocrat_benefit_espionage' => '+2 Casusluk seviyesi', + 'officer_technocrat_benefit_research' => '%25 daha kısa bir araştırma süresi', + 'officer_technocrat_tooltip' => '+2 Casusluk seviyesi

Casusluk araştırmalarına 2 kademe eklendi.


%25 daha kısa bir araştırma süresi

Araştırmaların %25 daha kısa zamanda tamamlanır.

', + 'officer_all_officers_title' => 'Komuta Heyeti', + 'officer_all_officers_description' => 'Bu grupla sadece bir uzman değil, bütün bir ekip toplarsın. Her subayın tüm etkilerinin yanı sıra yalnızca tüm paketin sağladığı ek avantajlar elde edersin.\nStrateji deneyimi olan kumandan her şeyi kontrol altında tutarken subaylar enerji yönetimi, sistem bakımı, ham madde kazanımı ve arıtımla ilgilenir. Ayrıca araştırmaları geliştirip uzay savaşlarında savaş deneyimlerini kullanırlar.', + 'officer_all_officers_benefits' => 'Komutan, Amiral, Mühendis, Jeolog ve Teknokrat\'ın tüm avantajları, artı yalnızca tam pakette bulunan özel ekstra bonuslar.', + 'officer_all_officers_benefit_fleet_slots' => 'Maks. filo sayısı +1', + 'officer_all_officers_benefit_energy' => '+ %2 enerji üretimi', + 'officer_all_officers_benefit_mines' => '+%2 maden kazanımı', + 'officer_all_officers_benefit_espionage' => '+1 casusluk seviyesi', + 'officer_all_officers_tooltip' => 'Maks. filo sayısı +1

Aynı anda daha fazla filo gönderebilirsin.


+ %2 enerji üretimi

Enerji santrallerin ve solar uyduların %2 daha fazla enerji üretir.


+%2 maden kazanımı

Madenlerlin %2 daha fazla üretir.


+1 casusluk seviyesi

Casusluk araştırmalarına 1 seviye daha eklenir.

', + ], + 'shop' => [ + 'page_title' => 'Dükkan', + 'tooltip_shop' => 'Öğeleri buradan satın alabilirsiniz.', + 'tooltip_inventory' => 'Satın aldığınız ürünlere ilişkin genel bakışı burada bulabilirsiniz.', + 'btn_shop' => 'Dükkan', + 'btn_inventory' => 'Envanter', + 'category_special_offers' => 'Özel teklifler', + 'category_all' => 'Tümü', + 'category_resources' => 'Kaynaklar', + 'category_buddy_items' => 'Arkadaş Öğeleri', + 'category_construction' => 'İnşa', + 'btn_get_more_resources' => 'Daha fazla kaynak edinin', + 'btn_purchase_dark_matter' => 'Karanlık Maddeyi Satın Alın', + 'feature_coming_soon' => 'Özellik yakında gelecek.', + 'tier_gold' => 'Altın', + 'tier_silver' => 'Gümüş', + 'tier_bronze' => 'Bronz', + 'tooltip_duration' => 'Süre', + 'duration_now' => 'Şimdi', + 'tooltip_price' => 'Fiyat', + 'tooltip_in_inventory' => 'Envanterde', + 'dark_matter' => 'Karanlık Madde', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Süre', + 'now' => 'Şimdi', + 'item_price' => 'Fiyat', + 'item_in_inventory' => 'Envanterde', + 'loca_extend' => 'Uzatmak', + 'loca_activate' => 'Etkinleştir', + 'loca_buy_activate' => 'Satın alın ve etkinleştirin', + 'loca_buy_extend' => 'Satın al ve uzat', + 'loca_buy_dm' => 'Yeterli Karanlık Maddeniz yok. Şimdi biraz satın almak ister misiniz?', + ], + 'search' => [ + 'input_hint' => 'Oyuncu, ittifak veya gezegen ismi giriniz', + 'search_btn' => 'Ara', + 'tab_players' => 'Oyuncu isimleri', + 'tab_alliances' => 'İttifak / TAG', + 'tab_planets' => 'Gezegen isimleri', + 'no_search_term' => 'Arama aralığı girilmedi', + 'searching' => 'Arama...', + 'search_failed' => 'Arama başarısız oldu. Lütfen tekrar deneyin.', + 'no_results' => 'Sonuç bulunamadı', + 'player_name' => 'Oyuncu Adı', + 'planet_name' => 'Gezegen Adı', + 'coordinates' => 'Kordinatlar', + 'tag' => 'Etiket', + 'alliance_name' => 'İttifak adı', + 'member' => 'Üye', + 'points' => 'Puan', + 'action' => 'Aksiyon', + 'apply_for_alliance' => 'Bu ittifaka başvur', + 'search_player_link' => 'Oyuncu ara', + 'alliance' => 'İttifak', + 'home_planet' => 'Ana Gezegen', + 'send_message' => 'Mesaj gönder', + 'buddy_request' => 'Arkadaşlık isteği', + 'highscore' => 'Puan sıralaması', + ], + 'notes' => [ + 'no_notes_found' => 'Not bulunamadı', + 'add_note' => 'Not ekle', + 'new_note' => 'Yeni not', + 'subject_label' => 'Konu', + 'date_label' => 'Tarih', + 'edit_note' => 'Notu düzenle', + 'select_action' => 'İşlem seç', + 'delete_marked' => 'İşaretlileri sil', + 'delete_all' => 'Tümünü sil', + 'unsaved_warning' => 'Kaydedilmemiş değişiklikleriniz var.', + 'save_question' => 'Değişiklikleri kaydetmek istiyor musunuz?', + 'your_subject' => 'Konu', + 'subject_placeholder' => 'Konu girin...', + 'priority_label' => 'Öncelik', + 'priority_important' => 'Önemli', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Önemsiz', + 'your_message' => 'Mesaj', + 'save_btn' => 'Kaydet', + ], + 'planet_abandon' => [ + 'description' => 'Bu menüyü kullanarak gezegen ve uydu isimlerini değiştirebilir veya tamamen iptal edebilirsiniz.', + 'rename_heading' => 'Yeniden isimlendirmek', + 'new_planet_name' => 'Yeni gezegen adı', + 'new_moon_name' => 'Ayın yeni adı', + 'rename_btn' => 'Yeniden isimlendirmek', + 'tooltip_rules_title' => 'Kurallar', + 'tooltip_rename_planet' => 'Gezegeninizi buradan yeniden adlandırabilirsiniz.

Gezegen adı 2 ila 20 karakter uzunluğunda olmalıdır.
Gezegen adları sayıların yanı sıra küçük ve büyük harflerden de oluşabilir.
Kısa çizgi, alt çizgi ve boşluk içerebilirler ancak bunlar şu şekilde yerleştirilemez:
- adın başına veya sonuna
- doğrudan birinin yanına başka
- adında üç defadan fazla', + 'tooltip_rename_moon' => 'Ayınızı buradan yeniden adlandırabilirsiniz.

Ay adı 2 ile 20 karakter uzunluğunda olmalıdır.
Ay adları sayıların yanı sıra küçük ve büyük harflerden de oluşabilir.
Kısa çizgi, alt çizgi ve boşluk içerebilirler ancak bunlar şu şekilde yerleştirilemez:
- adın başına veya sonuna
- doğrudan birinin yanına başka
- adında üç defadan fazla', + 'abandon_home_planet' => 'Ana gezegeni terk et', + 'abandon_moon' => 'Ayı Terk Et', + 'abandon_colony' => 'Koloniyi Terk Et', + 'abandon_home_planet_btn' => 'Ev Gezegenini Terk Et', + 'abandon_moon_btn' => 'Ayı terk et', + 'abandon_colony_btn' => 'Koloniyi Terk Et', + 'home_planet_warning' => 'Ana gezegeninizi terk ederseniz, bir sonraki girişinizde hemen kolonileştirdiğiniz gezegene yönlendirileceksiniz.', + 'items_lost_moon' => 'Aydaki öğeleri etkinleştirdiyseniz, ayı terk ettiğinizde bunlar kaybolacaktır.', + 'items_lost_planet' => 'Bir gezegende öğeleri etkinleştirdiyseniz, gezegeni terk ettiğinizde bunlar kaybolacaktır.', + 'confirm_password' => 'Lütfen şifrenizi girerek :type [:koordinatlar] öğesinin silinmesini onaylayın', + 'confirm_btn' => 'Onaylamak', + 'type_moon' => 'Ay', + 'type_planet' => 'Gezegen', + 'validation_min_chars' => 'Yeterli karakter yok', + 'validation_pw_min' => 'Girilen şifre çok kısa (en az 4 karakter)', + 'validation_pw_max' => 'Girilen şifre çok uzun (en fazla 20 karakter)', + 'validation_email' => 'Geçerli bir e-posta adresi girmeniz gerekiyor!', + 'validation_special' => 'Geçersiz karakterler içeriyor.', + 'validation_underscore' => 'Adınız alt çizgiyle başlayamaz veya bitemez.', + 'validation_hyphen' => 'Adınız kısa çizgiyle başlayamaz veya bitemez.', + 'validation_space' => 'Adınız boşlukla başlayamaz veya bitemez.', + 'validation_max_underscores' => 'Adınız toplamda 3\'ten fazla alt çizgi içeremez.', + 'validation_max_hyphens' => 'Adınız 3\'ten fazla kısa çizgi içeremez.', + 'validation_max_spaces' => 'Adınız toplamda 3\'ten fazla boşluk içeremez.', + 'validation_consec_underscores' => 'İki veya daha fazla alt çizgiyi arka arkaya kullanamazsınız.', + 'validation_consec_hyphens' => 'Art arda iki veya daha fazla tire kullanamazsınız.', + 'validation_consec_spaces' => 'İki veya daha fazla alanı arka arkaya kullanamazsınız.', + 'msg_invalid_planet_name' => 'Yeni gezegen adı geçersiz. Lütfen tekrar deneyin.', + 'msg_invalid_moon_name' => 'Yeni ay adı geçersiz. Lütfen tekrar deneyin.', + 'msg_planet_renamed' => 'Gezegen başarıyla yeniden adlandırıldı.', + 'msg_moon_renamed' => 'Moon başarıyla yeniden adlandırıldı.', + 'msg_wrong_password' => 'Yanlış şifre!', + 'msg_confirm_title' => 'Onaylamak', + 'msg_confirm_deletion' => ':type [:koordinatlar] (:isim) öğesinin silinmesini onaylarsanız, bu :type üzerinde bulunan tüm binalar, gemiler ve savunma sistemleri hesabınızdan kaldırılacaktır. :type\'ınızda etkin öğeleriniz varsa, :type\'tan vazgeçtiğinizde bunlar da kaybolacaktır. Bu süreç geri döndürülemez!', + 'msg_reference' => 'Referans', + 'msg_abandoned' => ':type başarıyla terk edildi!', + 'msg_type_moon' => 'Ay', + 'msg_type_planet' => 'Gezegen', + 'msg_yes' => 'Evet', + 'msg_no' => 'HAYIR', + 'msg_ok' => 'Tamam', + ], + 'ajax_object' => [ + 'open_techtree' => 'Teknoloji Ağacını Aç', + 'techtree' => 'Teknoloji Ağacı', + 'no_requirements' => 'Gereksinim yok', + 'cancel_expansion_confirm' => ':name adlı yapının :level seviyesine genişletilmesini iptal etmek istiyor musunuz?', + 'number' => 'Adet', + 'level' => 'Seviye', + 'production_duration' => 'Üretim süresi', + 'energy_needed' => 'Gerekli enerji', + 'production' => 'Üretim', + 'costs_per_piece' => 'Birim başına maliyet', + 'required_to_improve' => 'Seviyeye yükseltmek için gerekli', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'energy' => 'Enerji', + 'deconstruction_costs' => 'Yıkım maliyetleri', + 'ion_technology_bonus' => 'İyon teknolojisi bonusu', + 'duration' => 'Süre', + 'number_label' => 'Miktar', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Şu anda tatil modundasınız.', + 'tear_down_btn' => 'Yık', + 'wrong_character_class' => 'Yanlış karakter sınıfı!', + 'shipyard_upgrading' => 'Tersane yükseltiliyor.', + 'shipyard_busy' => 'Tersane şu anda meşgul.', + 'not_enough_fields' => 'Yeterli gezegen alanı yok!', + 'build' => 'İnşa et', + 'in_queue' => 'Sırada', + 'improve' => 'Yükselt', + 'storage_capacity' => 'Depo kapasitesi', + 'gain_resources' => 'Kaynak kazan', + 'view_offers' => 'Teklifleri gör', + 'destroy_rockets_desc' => 'Burada depolanan roketleri yok edebilirsiniz.', + 'destroy_rockets_btn' => 'Roketleri yok et', + 'more_details' => 'Daha fazla detay', + 'error' => 'Hata', + 'commander_queue_info' => 'İnşaat sırasını kullanmak için Komutan gereklidir. Komutan\'ın avantajları hakkında daha fazla bilgi almak ister misiniz?', + 'no_rocket_silo_capacity' => 'Roket silosunda yeterli alan yok.', + 'detail_now' => 'Detaylar', + 'start_with_dm' => 'Karanlık Madde ile başlat', + 'err_dm_price_too_low' => 'Karanlık Madde fiyatı çok düşük.', + 'err_resource_limit' => 'Kaynak limiti aşıldı.', + 'err_storage_capacity' => 'Yetersiz depo kapasitesi.', + 'err_no_dark_matter' => 'Yeterli Karanlık Madde yok.', + ], + 'buildqueue' => [ + 'building_duration' => 'İnşaat süresi', + 'total_time' => 'Toplam süre', + 'complete_tooltip' => 'Bu inşaatı Karanlık Madde ile anında tamamla', + 'complete' => 'Şimdi tamamla', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Kalan inşaat süresini Karanlık Madde ile yarıya indir', + 'halve_tooltip_research' => 'Kalan araştırma süresini Karanlık Madde ile yarıya indir', + 'halve_time' => 'Süreyi yarıla', + 'question_complete_unit' => 'Bu birim inşaatını :dm_cost Karanlık Madde karşılığında hemen tamamlamak istiyor musunuz?', + 'question_halve_unit' => 'İnşaat süresini :time_reduction kadar kısaltmak için :dm_cost ödemek istiyor musunuz?', + 'question_halve_building' => 'İnşaat süresini :dm_cost karşılığında yarıya indirmek istiyor musunuz?', + 'question_halve_research' => 'Araştırma süresini :dm_cost karşılığında yarıya indirmek istiyor musunuz?', + 'downgrade_to' => 'Seviye düşür', + 'improve_to' => 'Yükselt', + 'no_building_idle' => 'Şu anda hiçbir bina inşa edilmiyor.', + 'no_building_idle_tooltip' => 'Binalar sayfasına gitmek için tıklayın.', + 'no_research_idle' => 'Şu anda hiçbir araştırma yapılmıyor.', + 'no_research_idle_tooltip' => 'Araştırma sayfasına gitmek için tıklayın.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Arkadaş', + 'alliance_tooltip' => 'İttifak üyesi', + 'status_online' => 'Çevrimiçi', + 'status_offline' => 'Çevrimdışı', + 'status_not_visible' => 'Durum görünmüyor', + 'highscore_ranking' => 'Sıralama: :rank', + 'alliance_label' => 'İttifak: :alliance', + 'planet_alt' => 'Gezegen', + 'no_messages_yet' => 'Henüz mesaj yok.', + 'submit' => 'Gönder', + 'alliance_chat' => 'İttifak Sohbeti', + 'list_title' => 'Konuşmalar', + 'player_list' => 'Oyuncular', + 'buddies' => 'Arkadaşlar', + 'no_buddies' => 'Henüz arkadaş yok.', + 'alliance' => 'İttifak', + 'strangers' => 'Diğer oyuncular', + 'no_strangers' => 'Başka oyuncu yok.', + 'no_conversations' => 'Henüz konuşma yok.', + ], + 'jumpgate' => [ + 'select_target' => 'Hedef seç', + 'origin_coordinates' => 'Kaynak', + 'standard_target' => 'Standart hedef', + 'target_coordinates' => 'Hedef koordinatları', + 'not_ready' => 'Atlama kapısı hazır değil.', + 'cooldown_time' => 'Bekleme süresi', + 'select_ships' => 'Gemi seç', + 'select_all' => 'Tümünü seç', + 'reset_selection' => 'Seçimi sıfırla', + 'jump_btn' => 'Atla', + 'ok_btn' => 'OK', + 'valid_target' => 'Lütfen geçerli bir hedef seçin.', + 'no_ships' => 'Lütfen en az bir gemi seçin.', + 'jump_success' => 'Atlama başarıyla gerçekleştirildi.', + 'jump_error' => 'Atlama başarısız oldu.', + 'error_occurred' => 'Bir hata oluştu.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'İttifak savaş sistemi', + 'dm_bonus' => 'Karanlık Madde bonusu:', + 'debris_defense' => 'Savunmadan enkaz:', + 'debris_ships' => 'Gemilerden enkaz:', + 'debris_deuterium' => 'Enkaz alanlarında döteryum', + 'fleet_deut_reduction' => 'Filo döteryum indirimi:', + 'fleet_speed_war' => 'Filo hızı (savaş):', + 'fleet_speed_holding' => 'Filo hızı (bekleme):', + 'fleet_speed_peace' => 'Filo hızı (barış):', + 'ignore_empty' => 'Boş sistemleri yoksay', + 'ignore_inactive' => 'İnaktif sistemleri yoksay', + 'num_galaxies' => 'Galaksi sayısı:', + 'planet_field_bonus' => 'Gezegen alan bonusu:', + 'dev_speed' => 'Ekonomi hızı:', + 'research_speed' => 'Araştırma hızı:', + 'dm_regen_enabled' => 'Karanlık Madde yenilenmesi', + 'dm_regen_amount' => 'KM yenilenme miktarı:', + 'dm_regen_period' => 'KM yenilenme periyodu:', + 'days' => 'gün', + ], + 'alliance_depot' => [ + 'description' => 'İttifak Deposu, yörüngedeki müttefik filoların gezegeninizi savunurken yakıt ikmal etmesini sağlar. Her seviye saatte 10.000 döteryum sağlar.', + 'capacity' => 'Kapasite', + 'no_fleets' => 'Şu anda yörüngede müttefik filo yok.', + 'fleet_owner' => 'Filo sahibi', + 'ships' => 'Gemiler', + 'hold_time' => 'Bekleme süresi', + 'extend' => 'Uzat (saat)', + 'supply_cost' => 'İkmal maliyeti (döteryum)', + 'start_supply' => 'Filoyu ikmal et', + 'please_select_fleet' => 'Lütfen bir filo seçin.', + 'hours_between' => 'Saat 1 ile 32 arasında olmalıdır.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Enkaz alanlarında döteryum', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Sınıf Seçimi', + 'choose_your_class' => 'Sınıfınızı Seçin', + 'choose_description' => 'Ek avantajlar elde etmek için bir sınıf seçin. Sağ üstteki sınıf seçimi bölümünden sınıfınızı değiştirebilirsiniz.', + 'select_for_free' => 'Ücretsiz Seç', + 'buy_for' => 'Satın al', + 'deactivate' => 'Devre dışı bırak', + 'confirm' => 'Onayla', + 'cancel' => 'İptal', + 'select_title' => 'Karakter Sınıfı Seç', + 'deactivate_title' => 'Karakter Sınıfını Devre Dışı Bırak', + 'activated_free_msg' => ':className sınıfını ücretsiz olarak aktifleştirmek istiyor musunuz?', + 'activated_paid_msg' => ':className sınıfını :price Karanlık Madde karşılığında aktifleştirmek istiyor musunuz? Bu işlemde mevcut sınıfınızı kaybedersiniz.', + 'deactivate_confirm_msg' => 'Karakter sınıfınızı gerçekten devre dışı bırakmak istiyor musunuz? Yeniden aktifleştirme :price Karanlık Madde gerektirir.', + 'success_selected' => 'Karakter sınıfı başarıyla seçildi!', + 'success_deactivated' => 'Karakter sınıfı başarıyla devre dışı bırakıldı!', + 'not_enough_dm_title' => 'Yeterli Karanlık Madde yok', + 'not_enough_dm_msg' => 'Yeterli Karanlık Madde yok! Şimdi satın almak ister misiniz?', + 'buy_dm' => 'Karanlık Madde Satın Al', + 'error_generic' => 'Bir hata oluştu. Lütfen tekrar deneyin.', + ], + 'rewards' => [ + 'page_title' => 'Ödüller', + 'hint_tooltip' => 'Ödüller her gün gönderilir ve manuel olarak toplanabilir. 7. günden itibaren başka ödül gönderilmez. İlk ödül kayıttan sonraki 2. günde verilecektir.', + 'new_awards' => 'Yeni ödüller', + 'not_yet_reached' => 'Henüz ulaşılmamış ödüller', + 'not_fulfilled' => 'Karşılanmadı', + 'collected_awards' => 'Toplanan ödüller', + 'claim' => 'Talep et', + ], + 'phalanx' => [ + 'no_movements' => 'Bu konumda filo hareketi tespit edilmedi.', + 'fleet_details' => 'Filo detayları', + 'ships' => 'Gemiler', + 'loading' => 'Yükleniyor...', + 'time_label' => 'Zaman', + 'speed_label' => 'Hız', + ], + 'wreckage' => [ + 'no_wreckage' => 'Bu pozisyonda enkaz yok.', + 'burns_up_in' => 'Enkaz yanacak:', + 'leave_to_burn' => 'Yanmaya bırak', + 'leave_confirm' => 'Enkaz gezegenin atmosferine girip yanacak. Emin misiniz?', + 'repair_time' => 'Onarım süresi:', + 'ships_being_repaired' => 'Onarılan gemiler:', + 'repair_time_remaining' => 'Kalan onarım süresi:', + 'no_ship_data' => 'Gemi verisi yok', + 'collect' => 'Topla', + 'start_repairs' => 'Onarımı başlat', + 'err_network_start' => 'Onarım başlatılırken ağ hatası', + 'err_network_complete' => 'Onarım tamamlanırken ağ hatası', + 'err_network_collect' => 'Gemiler toplanırken ağ hatası', + 'err_network_burn' => 'Enkaz alanı yakılırken ağ hatası', + 'err_burn_up' => 'Enkaz alanı yakılırken hata', + 'wreckage_label' => 'Enkaz', + 'repairs_started' => 'Onarım başarıyla başlatıldı!', + 'repairs_completed' => 'Onarım tamamlandı ve gemiler başarıyla toplandı!', + 'ships_back_service' => 'Tüm gemiler hizmete geri döndü', + 'wreck_burned' => 'Enkaz alanı başarıyla yakıldı!', + 'err_start_repairs' => 'Onarım başlatma hatası', + 'err_complete_repairs' => 'Onarım tamamlama hatası', + 'err_collect_ships' => 'Gemi toplama hatası', + 'err_burn_wreck' => 'Enkaz alanı yakma hatası', + 'can_be_repaired' => 'Enkazlar Uzay Dokunda onarılabilir.', + 'collect_back_service' => 'Onarılmış gemileri hizmete geri döndür', + 'auto_return_service' => 'Son gemileriniz otomatik olarak hizmete döndürülecektir', + 'no_ships_for_repair' => 'Onarım için gemi yok', + 'repairable_ships' => 'Onarılabilir Gemiler:', + 'repaired_ships' => 'Onarılmış Gemiler:', + 'ships_count' => 'Gemiler', + 'details' => 'Detaylar', + 'tooltip_late_added' => 'Devam eden onarımlar sırasında eklenen gemiler manuel olarak toplanamaz. Tüm onarımların otomatik tamamlanmasını beklemelisiniz.', + 'tooltip_in_progress' => 'Onarımlar hâlâ devam ediyor. Kısmi toplama için Detaylar penceresini kullanın.', + 'tooltip_no_repaired' => 'Henüz onarılmış gemi yok', + 'tooltip_must_complete' => 'Gemileri toplamak için onarımlar tamamlanmalıdır.', + 'burn_confirm_title' => 'Yanmaya bırak', + 'burn_confirm_msg' => 'Enkaz gezegenin atmosferine girip yanacak. Yakıldıktan sonra onarım artık mümkün olmayacaktır. Enkazı yakmak istediğinizden emin misiniz?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Ad', + 'actions_col' => 'İşlemler', + 'template_name_label' => 'Ad', + 'delete_tooltip' => 'Şablonu/girişi sil', + 'save_tooltip' => 'Şablonu kaydet', + 'err_name_required' => 'Şablon adı gereklidir.', + 'err_need_ships' => 'Şablon en az bir gemi içermelidir.', + 'err_not_found' => 'Şablon bulunamadı.', + 'err_max_reached' => 'Maksimum şablon sayısına ulaşıldı (10).', + 'saved_success' => 'Şablon başarıyla kaydedildi.', + 'deleted_success' => 'Şablon başarıyla silindi.', + ], + 'fleet_events' => [ + 'events' => 'Olaylar', + 'recall_title' => 'Geri çağır', + 'recall_fleet' => 'Filoyu geri çağır', + ], +]; diff --git a/resources/lang/tr/t_layout.php b/resources/lang/tr/t_layout.php new file mode 100644 index 000000000..543a6933f --- /dev/null +++ b/resources/lang/tr/t_layout.php @@ -0,0 +1,13 @@ + 'Oyuncu', +]; diff --git a/resources/lang/tr/t_merchant.php b/resources/lang/tr/t_merchant.php new file mode 100644 index 000000000..505752e16 --- /dev/null +++ b/resources/lang/tr/t_merchant.php @@ -0,0 +1,151 @@ + 'Ücretsiz depolama kapasitesi', + 'being_sold' => 'Satılıyor', + 'get_new_exchange_rate' => 'Yeni döviz kurunu alın!', + 'exchange_maximum_amount' => 'Maksimum döviz tutarı', + 'trader_delivery_notice' => 'Bir tüccar yalnızca boş depolama kapasitesi kadar kaynak sunar.', + 'trade_resources' => 'Kaynak ticareti yapın!', + 'new_exchange_rate' => 'Yeni döviz kuru', + 'no_merchant_available' => 'Satıcı mevcut değil.', + 'no_merchant_available_h2' => 'Satıcı mevcut değil', + 'please_call_merchant' => 'Lütfen Kaynak Pazarı sayfasından bir satıcıyı arayın.', + 'back_to_resource_market' => 'Kaynak Pazarına Geri Dön', + 'please_select_resource' => 'Lütfen alınacak kaynağı seçin.', + 'not_enough_resources' => 'Ticaret yapmak için yeterli kaynağınız yok.', + 'trade_completed_success' => 'Ticaret başarıyla tamamlandı!', + 'trade_failed' => 'Ticaret başarısız oldu.', + 'error_retry' => 'Bir hata oluştu. Lütfen tekrar deneyin.', + 'new_rate_confirmation' => '3.500 Karanlık Madde için yeni bir döviz kuru almak ister misiniz? Bu, mevcut satıcınızın yerini alacak.', + 'merchant_called_success' => 'Yeni satıcı başarıyla arandı!', + 'failed_to_call' => 'Satıcı aranamadı.', + 'trader_buying' => 'Burada alım yapan bir tüccar var', + 'sell_metal_tooltip' => 'Metal|Metalinizi satıp Kristal veya Döteryum alın.

Maliyet: 3.500 Karanlık Madde

.', + 'sell_crystal_tooltip' => 'Kristal|Kristalinizi satıp Metal veya Döteryum alın.

Maliyet: 3.500 Karanlık Madde

.', + 'sell_deuterium_tooltip' => 'Döteryum|Döteryumunuzu satıp Metal veya Kristal alın.

Maliyet: 3.500 Karanlık Madde

.', + 'insufficient_dm_call' => 'Yetersiz karanlık madde. Bir tüccarı aramak için :cost karanlık maddeye ihtiyacınız var.', + 'merchant' => 'Tüccar', + 'merchant_calls' => 'Satıcı Aramaları', + 'available_this_week' => 'Bu hafta mevcut', + 'includes_expedition_bonus' => 'Keşif tüccarı bonusu dahildir', + 'metal_merchant' => 'Metal Tüccarı', + 'crystal_merchant' => 'Kristal Tüccarı', + 'deuterium_merchant' => 'Döteryum Tüccarı', + 'auctioneer' => 'Müzayedeci', + 'import_export' => 'İthalat/İhracat', + 'coming_soon' => 'Yakında gelecek', + 'trade_metal_desc' => 'Kristal veya Döteryum karşılığında Metal Ticareti Yapın', + 'trade_crystal_desc' => 'Kristali Metal veya Döteryumla Takas Edin', + 'trade_deuterium_desc' => 'Döteryumu Metal veya Kristalle Takas Edin', + 'resource_market' => 'Ham Madde Pazarı', + 'back' => 'Geri', + 'call_merchant_desc' => ':resource\'unuzu diğer kaynaklarla takas etmek için bir :type tüccarını arayın.', + 'merchant_fee_warning' => 'Satıcı, uygun olmayan döviz kurları sunar (tüccar ücreti dahil), ancak fazla kaynakları hızlı bir şekilde dönüştürmenize olanak tanır.', + 'remaining_calls_this_week' => 'Bu hafta kalan aramalar', + 'call_merchant_title' => 'Satıcıyı Ara', + 'call_merchant' => 'Satıcıyı ara', + 'no_calls_remaining' => 'Bu hafta satıcı aramanız kalmadı.', + 'merchant_trade_rates' => 'Ticari Ticaret Oranları', + 'exchange_resource_desc' => ':resource\'unuzu diğer kaynaklarla aşağıdaki oranlarda değiştirin:', + 'exchange_rate' => 'Döviz kuru', + 'amount_to_trade' => 'Ticaret yapılacak kaynak miktarı:', + 'trade_title' => 'Ticaret', + 'trade' => 'ticaret', + 'dismiss_merchant' => 'Satıcıyı Reddet', + 'merchant_leave_notice' => '(Tüccar bir işlemden sonra veya işten çıkarıldığında ayrılır)', + 'calling' => 'Arıyorum...', + 'calling_merchant' => 'Tüccar aranıyor...', + 'error_occurred' => 'Bir hata oluştu', + 'enter_valid_amount' => 'Lütfen geçerli bir tutar girin', + 'trade_confirmation' => ':give :giveType ile takas :receive :receiveType?', + 'trading' => 'Ticaret...', + 'trade_successful' => 'Ticaret başarılı!', + 'traded_resources' => 'Takas edildi :verildi :alındı', + 'dismiss_confirmation' => 'Satıcıyı görevden almak istediğinizden emin misiniz?', + 'you_will_receive' => 'Alacaksın', + 'exchange_resources_desc' => 'Burada her gün ham maddelerle alabileceğin eşyalar müzayedeye çıkar.', + 'auctioneer_desc' => 'Burada her gün ham maddelerle alabileceğin eşyalar müzayedeye çıkar.', + 'import_export_desc' => 'Burada her gün belirsiz içeriklere sahip konteynerler ham maddeler karşılığında satılır.', + 'exchange_resources' => 'Kaynakları değiştir', + 'exchange_your_resources' => 'Kaynaklarınızı değiştirin.', + 'step_one_exchange' => '1. Kaynaklarınızı değiştirin.', + 'step_two_call' => '2. Satıcıyı arayın', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Metalinizi satıp Kristal veya Döteryum alın.', + 'sell_crystal_desc' => 'Kristalinizi satıp Metal veya Döteryum alın.', + 'sell_deuterium_desc' => 'Döteryumunuzu satıp Metal veya Kristal alın.', + 'costs' => 'Maliyetler:', + 'already_paid' => 'Zaten ödendi', + 'dark_matter' => 'Karanlık Madde', + 'per_call' => 'çağrı başına', + 'trade_tooltip' => 'Ticaret|Kaynaklarınızı kararlaştırılan fiyatla takas edin', + 'get_more_resources' => 'Daha fazla kaynak edinin', + 'buy_daily_production' => 'Doğrudan satıcıdan günlük üretim satın alın', + 'daily_production_desc' => 'Burada gezegenlerinizin kaynak deposunun günlük bir üretime kadar doğrudan doldurulmasını sağlayabilirsiniz.', + 'notices' => 'Bildirimler:', + 'notice_max_production' => 'Varsayılan olarak size tüm gezegenlerinizin toplam üretimine eşit maksimum bir tam günlük üretim sunulur.', + 'notice_min_amount' => 'Eğer bir kaynağın günlük üretimi 10.000\'den az ise size en az bu miktar teklif edilecektir.', + 'notice_storage_capacity' => 'Satın alınan kaynaklar için aktif gezegen veya ayda yeterli miktarda ücretsiz depolama kapasitesine sahip olmanız gerekir. Aksi takdirde fazla kaynaklar kaybolur.', + 'scrap_merchant' => 'Hurdacı', + 'scrap_merchant_desc' => 'Burada her gün belirsiz içeriklere sahip konteynerler ham maddeler karşılığında satılır.', + 'scrap_rules' => 'Kurallar|Genellikle hurda tüccarı, gemi ve savunma sistemlerinin inşaat maliyetlerinin %35\'ini geri ödeyecektir. Ancak yalnızca depolama alanınızda bulunan alan kadar kaynağı geri alabilirsiniz.

Karanlık Madde\'nin yardımıyla yeniden pazarlık yapabilirsiniz. Bunu yaptığınızda, hurda tüccarının size ödeyeceği inşaat maliyetlerinin yüzdesi %5 - 14 oranında artacaktır. Her müzakere turu bir öncekinden 2.000 Karanlık Madde daha pahalıdır. Hurda tüccarı inşaat maliyetlerinin %75\'inden fazlasını ödemeyecektir.', + 'offer' => 'Teklif', + 'scrap_merchant_quote' => 'Başka hiçbir galakside daha iyi bir teklif alamazsınız.', + 'bargain' => 'Pazarlık', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Gemi', + 'defensive_structures' => 'Savunma binaları', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Tümünü seç', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Hurda', + 'select_items_to_scrap' => 'Lütfen hurdaya çıkarılacak öğeleri seçin.', + 'scrap_confirmation' => 'Aşağıdaki gemileri/savunma yapılarını gerçekten hurdaya çıkarmak istiyor musunuz?', + 'yes' => 'Evet', + 'no' => 'HAYIR', + 'unknown_item' => 'Bilinmeyen Öğe', + 'offer_at_maximum' => 'Teklif zaten maksimumda!', + 'insufficient_dark_matter_bargain' => 'Yetersiz karanlık madde!', + 'not_enough_dark_matter' => 'Yeterli Karanlık Madde mevcut değil!', + 'negotiation_successful' => 'Müzakere başarılı!', + 'scrap_message_1' => 'Tamam, teşekkürler, hoşçakal, sıradaki!', + 'scrap_message_2' => 'Seninle iş yapmak beni mahvedecek!', + 'scrap_message_3' => 'Kurşun delikleri olmasaydı yüzde birkaç daha fazla olurdu.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Yeterli değil: öğe mevcut.', + 'storage_insufficient' => 'Depodaki alan yeterince büyük olmadığından :item sayısı :amount\'a düşürüldü', + 'no_storage_space' => 'Hurdaya çıkarmak için depolama alanı yok.', + 'no_items_selected' => 'Hiçbir öğe seçilmedi.', + 'offer_at_maximum' => 'Teklif zaten maksimumda (%75).', + 'insufficient_dark_matter' => 'Yetersiz karanlık madde.', + ], + 'trade' => [ + 'no_active_merchant' => 'Aktif satıcı yok. Lütfen önce bir satıcıyı arayın.', + 'merchant_type_mismatch' => 'Geçersiz ticaret: satıcı türü uyuşmazlığı.', + 'invalid_exchange_rate' => 'Geçersiz döviz kuru.', + 'insufficient_dark_matter' => 'Yetersiz karanlık madde. Bir tüccarı aramak için :cost karanlık maddeye ihtiyacınız var.', + 'invalid_resource_type' => 'Geçersiz kaynak türü.', + 'not_enough_resource' => 'Yeterli değil: kaynak mevcut. Sahipsin ama ihtiyacın var:ihtiyacın var.', + 'not_enough_storage' => ':resource için yeterli depolama kapasitesi yok. İhtiyacınız var :need kapasite, ancak yalnızca :have\'e sahip olun.', + 'storage_full' => ':resource için depolama alanı dolu. Ticaret tamamlanamıyor.', + 'execution_failed' => 'İşlem gerçekleştirilemedi: :hata', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Tüccar görevden alındı.', + 'merchant_called' => 'Satıcı başarıyla aradı.', + 'trade_completed' => 'Ticaret başarıyla tamamlandı.', + ], +]; diff --git a/resources/lang/tr/t_messages.php b/resources/lang/tr/t_messages.php new file mode 100644 index 000000000..4a5912355 --- /dev/null +++ b/resources/lang/tr/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => 'OGameX', + 'subject' => 'OGameX\'e hoş geldiniz!', + 'body' => 'Selamlar İmparator :oyuncu! + +Şanlı kariyerinize başladığınız için tebrikler. İlk adımlarınızda size rehberlik etmek için burada olacağım. + +Solda galaktik imparatorluğunuzu denetlemenize ve yönetmenize olanak tanıyan menüyü görebilirsiniz. + +Genel Bakış\'ı zaten gördünüz. Kaynaklar ve Tesisler, imparatorluğunuzu genişletmenize yardımcı olacak binalar inşa etmenize olanak tanır. Madenleriniz için enerji toplamak amacıyla bir Güneş Enerjisi Santrali inşa ederek başlayın. + +Daha sonra hayati kaynaklar üretmek için Metal Madenini ve Kristal Madenini genişlet. Aksi takdirde, sadece kendinize bir bakın. Yakında kendinizi evinizde iyi hissedeceksiniz, eminim. + +Burada daha fazla yardım, ipucu ve taktik bulabilirsiniz: + +Discord Sohbeti: Discord Sunucusu +Forum: OGameX Forumu +Destek: Oyun Desteği + +Forumlarda yalnızca oyunla ilgili güncel duyuruları ve değişiklikleri bulacaksınız. + + +Artık geleceğe hazırsınız. İyi şanlar! + +Bu mesaj 7 gün sonra silinecektir.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Bir filonun dönüşü', + 'body' => 'Filonuz :from\'dan :to\'ya dönüyor ve mallarını teslim ediyor: + +metal: : metal +Kristal: :kristal +Döteryum: :döteryum', + ], + 'return_of_fleet' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Bir filonun dönüşü', + 'body' => 'Filonuz :\'dan:\'ya geri dönüyor. + +Filo mal teslim etmiyor.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Bir filonun dönüşü', + 'body' => ':from\'dan gelen filolarınızdan biri :to\'ya ulaştı ve mallarını teslim etti: + +metal: : metal +Kristal: :kristal +Döteryum: :döteryum', + ], + 'fleet_deployment' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Bir filonun dönüşü', + 'body' => ':from\'dan gelen filolarınızdan biri :to\'ya ulaştı. Filo mal teslim etmiyor.', + ], + 'transport_arrived' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Bir gezegene ulaşmak', + 'body' => 'Filonuz :from\'dan :to\'ya ulaşır ve mallarını teslim eder: +Metal: :metal Kristal: :kristal Döteryum: :döteryum', + ], + 'transport_received' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Gelen filo', + 'body' => ':from\'dan gelen bir filo gezegeninize :to\'ya ulaştı ve mallarını teslim etti: +Metal: :metal Kristal: :kristal Döteryum: :döteryum', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Uzay İzleme', + 'subject' => 'Filo durduruluyor', + 'body' => 'Bir filo :to\'ya ulaştı.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Filo durduruluyor', + 'body' => 'Bir filo :to\'ya ulaştı.', + ], + 'colony_established' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Uzlaşma Raporu', + 'body' => 'Filo belirlenen koordinatlara ulaştı: koordinatlar, orada yeni bir gezegen buldu ve hemen onun üzerinde gelişmeye başlıyor.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Yerleşimciler', + 'subject' => 'Uzlaşma Raporu', + 'body' => 'Filo belirlenen koordinatlara ulaştı: koordinatlar ve gezegenin kolonizasyon için uygun olduğunu tespit ediyor. Gezegeni geliştirmeye başladıktan kısa bir süre sonra koloniciler, astrofizik bilgilerinin yeni bir gezegenin kolonileştirilmesini tamamlamak için yeterli olmadığını fark ederler.', + ], + 'espionage_report' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => ':planet\'ten casusluk raporu', + ], + 'espionage_detected' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Planet :planet\'ten casusluk raporu', + 'body' => ':planet (:attacker_name) gezegeninden yabancı bir filo gezegeninizin yakınında görüldü +:savunma oyuncusu +Karşı casusluk olasılığı: :chance%', + ], + 'battle_report' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Savaş raporu: gezegen', + ], + 'fleet_lost_contact' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Saldıran filoyla iletişim kesildi. :koordinatlar', + 'body' => '(Bu, ilk turda yok edildiği anlamına gelir.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Filo', + 'subject' => 'DF\'den :koordinatlar hakkında hasat raporu', + 'body' => ':ship_name (:ship_amountships) dosyanızın toplam depolama kapasitesi :storage_capacity\'dir. Hedefte :to, :metal Metal, :crystal Crystal ve :döteryum Döteryum uzayda yüzüyor. :harvested_metal Metal, :harvested_crystal Kristal ve :harvested_deuterium Döteryum hasat ettiniz.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount yakalandı.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Karanlık Madde)', + 'expedition_units_captured' => 'Aşağıdaki gemiler artık filonun bir parçası:', + 'expedition_unexplored_statement' => 'Haberleşme memurlarının kayıt defterinden giriş: Görünüşe göre evrenin bu kısmı henüz keşfedilmemiş.', + 'expedition_failed' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Amiral gemisinin merkezi bilgisayarlarındaki arıza nedeniyle sefer görevi iptal edilmek zorunda kaldı. Ne yazık ki bilgisayar arızası sonucu filo eve eli boş döner.', + '2' => 'Keşif geziniz neredeyse nötron yıldızlarının çekim alanına giriyordu ve kendini kurtarmak için biraz zamana ihtiyacı vardı. Bu nedenle çok fazla Döteryum tüketildi ve keşif filosu herhangi bir sonuç alamadan geri dönmek zorunda kaldı.', + '3' => 'Bilinmeyen nedenlerden dolayı keşif gezisinin atlaması tamamen yanlış gitti. Neredeyse güneşin kalbine iniyordu. Neyse ki bilinen bir sisteme indi ancak geriye sıçrama sanıldığından daha uzun sürecek.', + '4' => 'Amiral gemisinin reaktör çekirdeğindeki bir arıza neredeyse tüm keşif filosunu yok eder. Neyse ki teknisyenler fazlasıyla yetkindi ve en kötüsünü önleyebildiler. Onarımlar oldukça uzun sürdü ve keşif ekibinin amacına ulaşamadan geri dönmesine neden oldu.', + '5' => 'Saf enerjiden yapılmış bir canlı varlık gemiye geldi ve tüm keşif ekibi üyelerini tuhaf bir transa soktu ve onların yalnızca bilgisayar ekranlarındaki hipnotize edici desenlere bakmalarına neden oldu. Çoğu sonunda hipnoza benzer durumdan kurtulduğunda, çok az Döteryuma sahip oldukları için keşif görevinin iptal edilmesi gerekti.', + '6' => 'Yeni navigasyon modülü hala hatalı. Keşif gezisinin sıçraması onları sadece yanlış yöne yönlendirmekle kalmadı, aynı zamanda tüm Döteryum yakıtını da tüketti. Neyse ki filonun sıçraması onları ayrılış gezegeninin ayına yaklaştırdı. Keşif gezisinin artık itici güç olmadan geri dönmesi biraz hayal kırıklığı yarattı. Dönüş yolculuğu beklenenden uzun sürecek.', + '7' => 'Keşif geziniz uzayın geniş boşluğunu öğrendi. Bu keşif gezisini ilginç kılabilecek tek bir küçük asteroit, radyasyon veya parçacık bile yoktu.', + '8' => 'Artık bu kırmızı, 5. sınıf anormalliklerin sadece geminin navigasyon sistemleri üzerinde kaotik etkiler yaratmadığını, aynı zamanda mürettebatta büyük halüsinasyonlar yarattığını da biliyoruz. Keşif hiçbir şeyi geri getirmedi.', + '9' => 'Keşif geziniz bir süper novanın muhteşem fotoğraflarını çekti. Keşif gezisinden yeni bir şey elde edilemedi ama en azından OGame dergisinin gelecek ayki sayısında "Evrenin En İyi Resmi" yarışmasını kazanma şansı yüksek.', + '10' => 'Keşif filonuz bir süre tuhaf sinyalleri takip etti. Sonunda, bu sinyallerin nesiller önce yabancı türleri selamlamak için gönderilen eski bir sondadan gönderildiğini fark ettiler. Sonda kurtarıldı ve ana gezegeninizdeki bazı müzeler ilgilerini zaten dile getirdi.', + '11' => 'Bu sektöre dair ilk ve çok umut verici taramalara rağmen ne yazık ki elimiz boş döndük.', + '12' => 'Bilinmeyen bir bataklık gezegeninden gelen bazı ilginç, küçük evcil hayvanların yanı sıra, bu keşif gezisi, yolculuktan geriye heyecan verici hiçbir şey getirmiyor.', + '13' => 'Keşif gemisinin amiral gemisi, herhangi bir uyarı yapmadan filoya giren yabancı bir gemiyle çarpıştı. Yabancı gemi patladı ve amiral gemisindeki hasar büyüktü. Bu koşullar altında seferin devam etmesi mümkün olmadığından filo, gerekli onarımların tamamlanmasının ardından geri dönüşe başlayacak.', + '14' => 'Keşif ekibimiz çağlar önce terk edilmiş garip bir koloniyle karşılaştı. İnişin ardından mürettebatımız uzaylı bir virüsün neden olduğu yüksek ateş nedeniyle acı çekmeye başladı. Bu virüsün gezegendeki tüm medeniyeti yok ettiği öğrenildi. Keşif ekibimiz hasta mürettebatı tedavi etmek için eve gidiyor. Ne yazık ki görevi iptal etmek zorunda kaldık ve eve elimiz boş döndük.', + '15' => 'Garip bir bilgisayar virüsü, ev sistemimizi ayırdıktan kısa bir süre sonra navigasyon sistemimize saldırdı. Bu, keşif filosunun daireler çizerek uçmasına neden oldu. Keşif gezisinin gerçekten başarılı olmadığını söylemeye gerek yok.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'İzole edilmiş bir gezegende kolayca erişilebilen bazı kaynak alanları bulduk ve bazılarını başarıyla topladık.', + '2' => 'Keşif geziniz, bazı kaynakların toplanabileceği küçük bir asteroit keşfetti.', + '3' => 'Keşif geziniz eski, tamamen dolu ama terk edilmiş bir yük gemisi konvoyu buldu. Kaynakların bir kısmı kurtarılabilir.', + '4' => 'Keşif filonuz dev bir uzaylı gemisi enkazının keşfedildiğini bildiriyor. Sahip oldukları teknolojilerden ders alamadılar ama gemiyi ana bileşenlerine ayırmayı ve ondan bazı yararlı kaynaklar elde etmeyi başardılar.', + '5' => 'Keşif geziniz, kendi atmosferine sahip küçük bir ayda devasa bir ham kaynak deposu buldu. Yerdeki ekip bu doğal hazineyi kaldırıp yüklemeye çalışıyor.', + '6' => 'Bilinmeyen bir gezegenin etrafındaki mineral kuşakları sayısız kaynak içeriyordu. Keşif gemileri geri dönüyor ve depoları dolu!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Keşif gezisi bir asteroite giden bazı tuhaf sinyalleri takip etti. Asteroit çekirdeğinde az miktarda Karanlık Madde bulundu. Asteroit ele geçirildi ve kaşifler Karanlık Maddeyi çıkarmaya çalışıyor.', + '2' => 'Keşif ekibi Karanlık Maddenin bir kısmını yakalayıp saklamayı başardı.', + '3' => 'Küçük bir geminin rafında, bazı basit matematiksel hesaplamalar karşılığında bize Karanlık Madde ile ilgili bir kasa veren garip bir uzaylıyla karşılaştık.', + '4' => 'Uzaylı bir geminin kalıntılarını bulduk. Kargo ambarındaki bir rafta içinde biraz Karanlık Madde bulunan küçük bir kap bulduk!', + '5' => 'Keşif gezimiz özel bir yarışla ilk teması kurdu. Görünüşe göre kendine Legorian adını veren saf enerjiden oluşan bir yaratık, keşif gemileri arasında uçmuş ve daha sonra az gelişmiş türümüze yardım etmeye karar vermiş. Geminin kaptan köşkünde Karanlık Madde içeren bir kutu ortaya çıktı!', + '6' => 'Keşif gezimiz az miktarda Karanlık Madde taşıyan bir hayalet gemiyi ele geçirdi. Geminin asıl mürettebatına ne olduğuna dair hiçbir ipucu bulamadık ancak teknisyenlerimiz Karanlık Maddeyi kurtarmayı başardı.', + '7' => 'Keşif gezimiz eşsiz bir deneyi başardı. Ölmekte olan bir yıldızdan Karanlık Maddeyi toplamayı başardılar.', + '8' => 'Keşif gezimiz, uzun süredir uzayda kontrolsüz bir şekilde süzülüyormuş gibi görünen paslı bir uzay istasyonunun yerini tespit etti. İstasyonun kendisi tamamen işe yaramazdı, ancak reaktörde bir miktar Karanlık Maddenin depolandığı keşfedildi. Teknisyenlerimiz mümkün olduğu kadar tasarruf etmeye çalışıyor.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Keşif gezimiz belli bir savaş zinciri sırasında neredeyse yok olmuş bir gezegen buldu. Yörüngede farklı gemiler yüzüyor. Teknisyenler bazılarını onarmaya çalışıyor. Belki burada yaşananlar hakkında da bilgi alırız.', + '2' => 'Terk edilmiş bir korsan istasyonu bulduk. Hangarda bazı eski gemiler var. Teknisyenlerimiz bazılarının hâlâ kullanışlı olup olmadığını araştırıyor.', + '3' => 'Keşif geziniz çok uzun zaman önce terk edilmiş bir koloninin tersaneleriyle karşılaştı. Tersanenin hangarında kurtarılabilecek bazı gemiler keşfederler. Teknisyenler bazılarının tekrar uçmasını sağlamaya çalışıyor.', + '4' => 'Önceki bir keşif gezisinin kalıntılarına rastladık! Teknisyenlerimiz gemilerden bazılarını tekrar çalışır hale getirmeye çalışacak.', + '5' => 'Keşif gezimiz eski bir otomatik tersaneye rastladı. Gemilerden bazıları hâlâ üretim aşamasında ve teknisyenlerimiz şu anda tersanenin enerji jeneratörlerini yeniden etkinleştirmeye çalışıyor.', + '6' => 'Bir donanmanın kalıntılarını bulduk. Teknisyenler, neredeyse hiç bozulmamış gemileri yeniden çalıştırmaya çalışmak için doğrudan onlara gittiler.', + '7' => 'Soyu tükenmiş bir medeniyetin gezegenini bulduk. Yörüngede dönen dev bir bozulmamış uzay istasyonunu görebiliyoruz. Teknisyenlerinizden ve pilotlarınızdan bazıları yüzeye çıkıp hala kullanılabilecek gemileri aradılar.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Kaçan bir filo, kaçmalarına yardımcı olmak amacıyla dikkatimizi dağıtmak için geride bir eşya bıraktı.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Keşif gezileriniz, keşfedilen sektörde herhangi bir anormallik bildirmiyor. Ancak filo geri dönerken bir miktar güneş rüzgarıyla karşılaştı. Bu durum dönüş yolculuğunun hızlandırılmasına neden oldu. Keşif geziniz eve biraz daha erken dönüyor.', + '2' => 'Yeni ve cesur komutan, dönüş uçuşunu kısaltmak için dengesiz bir solucan deliğinden başarıyla geçti! Ancak keşif gezisinin kendisi yeni bir şey getirmedi.', + '3' => 'Motorların enerji makaralarındaki beklenmedik bir geri bağlantı, keşif gezisinin dönüşünü hızlandırdı; eve beklenenden daha erken dönüyor. İlk raporlar, açıklanacak heyecan verici bir şey olmadığını söylüyor.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Keşif geziniz parçacık fırtınalarıyla dolu bir sektöre girdi. Bu, enerji depolarının aşırı yüklenmesine neden oldu ve gemilerin ana sistemlerinin çoğu çöktü. Teknisyenleriniz en kötüsünden kaçınmayı başardı ancak keşif gezisi büyük bir gecikmeyle geri dönecek.', + '2' => 'Navigatörünüz hesaplamalarında keşif gezisinin atlayışının yanlış hesaplanmasına neden olan ciddi bir hata yaptı. Filo sadece hedefi tamamen kaçırmakla kalmadı, aynı zamanda dönüş yolculuğu da başlangıçta planlanandan çok daha fazla zaman alacak.', + '3' => 'Kırmızı devin güneş rüzgarı keşif gezisinin atlayışını mahvetti ve geri dönüş sıçramasını hesaplamak oldukça zaman alacak. O sektörde yıldızların arasındaki boşluktan başka hiçbir şey yoktu. Filo beklenenden daha geç dönecek.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Bazı ilkel barbarlar, adı bile geçmeyen uzay gemileriyle üzerimize saldırıyor. Yangın ciddileşirse karşılık vermek zorunda kalacağız.', + '2' => 'Neyse ki sayıları az olan bazı korsanlarla savaşmamız gerekiyordu.', + '3' => 'Sarhoş korsanların bazı radyo yayınlarını yakaladık. Yakında saldırıya uğrayacağız gibi görünüyor.', + '4' => 'Keşif gezimiz bilinmeyen gemilerden oluşan küçük bir grup tarafından saldırıya uğradı!', + '5' => 'Gerçekten çaresiz bazı uzay korsanları keşif filomuzu ele geçirmeye çalıştı.', + '6' => 'Bazı egzotik görünümlü gemiler, sefer filosuna haber vermeden saldırdı!', + '7' => 'Keşif filonuz bilinmeyen bir türle düşmanca bir ilk temas yaşadı.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Bazı ilkel barbarlar, adı bile geçmeyen uzay gemileriyle üzerimize saldırıyor. Yangın ciddileşirse karşılık vermek zorunda kalacağız.', + '2' => 'Neyse ki sayıları az olan bazı korsanlarla savaşmamız gerekiyordu.', + '3' => 'Sarhoş korsanların bazı radyo yayınlarını yakaladık. Yakında saldırıya uğrayacağız gibi görünüyor.', + '4' => 'Keşif gezimiz küçük bir grup uzay korsanının saldırısına uğradı!', + '5' => 'Gerçekten çaresiz bazı uzay korsanları keşif filomuzu ele geçirmeye çalıştı.', + '6' => 'Korsanlar keşif filosunu haber vermeden pusuya düşürdü!', + '7' => 'Ayaktakımından oluşan bir uzay korsanları filosu haraç talep ederek yolumuzu kesti.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Bilinmeyen gemilerden garip sinyaller aldık. Düşman oldukları ortaya çıktı!', + '2' => 'Bir uzaylı devriyesi keşif filomuzu tespit etti ve hemen saldırdı!', + '3' => 'Keşif filonuz bilinmeyen bir türle düşmanca bir ilk temas yaşadı.', + '4' => 'Bazı egzotik görünümlü gemiler, sefer filosuna haber vermeden saldırdı!', + '5' => 'Hiperuzaydan bir uzaylı savaş gemisi filosu çıktı ve bizimle çatışmaya girdi!', + '6' => 'Teknolojik olarak gelişmiş, barışçıl olmayan bir uzaylı türüyle karşılaştık.', + '7' => 'Uzaylı gemileri saldırıya uğramadan önce sensörlerimiz bilinmeyen enerji imzalarını tespit etti!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Öncü geminin çekirdeğinin erimesi, zincirleme bir reaksiyona yol açar ve bu da tüm keşif filosunu muhteşem bir patlamayla yok eder.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Sefer Sonucu', + 'body' => [ + '1' => 'Keşif filonuz dost canlısı bir uzaylı ırkıyla temasa geçti. Dünyalarınıza ticaret yapmak üzere mallarla dolu bir temsilci göndereceklerini duyurdular.', + '2' => 'Gizemli bir ticaret gemisi keşif gezinize yaklaştı. Tüccar gezegenlerinizi ziyaret etmeyi ve özel ticaret hizmetleri sağlamayı teklif etti.', + '3' => 'Keşif gezisi galaksiler arası bir ticaret konvoyuyla karşılaştı. Tüccarlardan biri ticaret fırsatları sunmak için ana dünyanızı ziyaret etmeyi kabul etti.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Arkadaşlar', + 'subject' => 'Arkadaşlık talebi', + 'body' => ':sender_name adlı kişiden yeni bir arkadaşlık isteği aldınız.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Arkadaşlar', + 'subject' => 'Arkadaşlık isteği kabul edildi', + 'body' => 'Oyuncu :accepter_name sizi arkadaş listesine ekledi.', + ], + 'buddy_removed' => [ + 'from' => 'Arkadaşlar', + 'subject' => 'Arkadaş listesinden silindin', + 'body' => 'Oyuncu :remover_name sizi arkadaş listesinden çıkardı.', + ], + 'missile_attack_report' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => ':target_coords\'a füze saldırısı', + 'body' => ':origin_planet_name :origin_planet_coords (ID: :origin_planet_id)\'deki gezegenler arası füzeleriniz :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type) adresindeki hedeflerine ulaştı. + +Fırlatılan füzeler: :missiles_sent +Ele geçirilen füzeler: :missiles_intercepted +Vurulan füzeler: :missiles_hit + +Savunmalar yok edildi: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Savunma Komutanlığı', + 'subject' => ':planet_coords\'a füze saldırısı', + 'body' => ':planet_coords (ID: :planet_id) adresindeki :planet_name gezegeniniz, :attacker_name tarafından gezegenler arası füzeler tarafından saldırıya uğradı! + +Gelen füzeler: :missiles_incoming +Ele geçirilen füzeler: :missiles_intercepted +Vurulan füzeler: :missiles_hit + +Savunmalar yok edildi: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':gönderen_adı', + 'subject' => '[:alliance_tag] :sender_name tarafından gönderilen ittifak yayını', + 'body' => ':mesaj', + ], + 'alliance_application_received' => [ + 'from' => 'İttifak Yönetimi', + 'subject' => 'Yeni ittifak uygulaması', + 'body' => 'Oyuncu :applicant_name, ittifakınıza katılmak için başvurdu. + +Uygulama mesajı: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Kolonileri yönet', + 'subject' => ':planet_name\'in yeri başarıyla değiştirildi', + 'body' => ':planet_name gezegeni, [koordinatlar]:eski_koordinatlar[/koordinatlar] koordinatlarından [koordinatlar]:yeni_koordinatlar[/koordinatlar]\'a başarıyla taşındı.', + ], + 'fleet_union_invite' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'İttifak savaşına davet', + 'body' => ':sender_name sizi [:target_coords] tarihinde :target_player\'a karşı :union_name görevine davet etti, filo :arrival_time için zamanlandı. + +DİKKAT: Filolara katılma nedeniyle varış saati değişebilir. Her yeni filo bu süreyi en fazla %30 oranında uzatabilir, aksi halde katılıma izin verilmeyecektir. + +NOT: Tüm katılımcıların toplam gücü, savunucuların toplam gücüne kıyasla bunun onurlu bir savaş olup olmayacağını belirler.', + ], + 'Shipyard is being upgraded.' => 'Tersane yenileniyor.', + 'Nanite Factory is being upgraded.' => 'Nanite Fabrikası yükseltiliyor.', + 'moon_destruction_success' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Ay :moon_name [:moon_coords] yok edildi!', + 'body' => ':destruction_chance imha olasılığı ve :loss_chance Ölüm Yıldızı kayıp olasılığı ile filonuz :moon_coords konumundaki :moon_name ayını başarıyla yok etti.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => ':moon_coords noktasındaki Ay imhası başarısız oldu', + 'body' => ':destruction_chance imha olasılığı ve :loss_chance Ölüm Yıldızı kayıp olasılığı ile filonuz :moon_coords adresindeki :moon_name ayını yok etmeyi başaramadı. Filo geri dönüyor.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => ':moon_coords\'da ayın yok olması sırasında büyük kayıp', + 'body' => ':destruction_chance imha olasılığı ve :loss_chance Ölüm Yıldızı kayıp olasılığı ile filonuz :moon_coords adresindeki :moon_name ayını yok etmeyi başaramadı. Ayrıca bu girişimde tüm Ölüm Yıldızları kaybedildi. Enkaz yok.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Filo Komutanlığı', + 'subject' => 'Ay yok etme görevi :koordinatlarda başarısız oldu', + 'body' => 'Filonuz :koordinatlara ulaştı ancak hedef konumda ay bulunamadı. Filo geri dönüyor.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Uzay İzleme', + 'subject' => 'Ay\'ı yok etme girişimi :moon_name [:moon_coords] püskürtüldü', + 'body' => ':attacker_name, :moon_coords noktasındaki ay\'ınıza :moon_name\'e, :destruction_chance imha olasılığı ve :loss_chance Ölüm Yıldızı kaybetme olasılığıyla saldırdı. Ayınız saldırıdan sağ kurtuldu!', + ], + 'moon_destroyed' => [ + 'from' => 'Uzay İzleme', + 'subject' => 'Ay :moon_name [:moon_coords] yok edildi!', + 'body' => ':moon_coords konumundaki ayınız :moon_name, :attacker_name\'e ait bir Ölüm Yıldızı filosu tarafından yok edildi!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'Sistem Mesajı', + 'subject' => 'Onarım tamamlandı', + 'body' => 'Planet :planet ile ilgili onarım talebiniz tamamlandı. +:ship_count gemileri tekrar hizmete açıldı.', + ], +]; diff --git a/resources/lang/tr/t_overview.php b/resources/lang/tr/t_overview.php new file mode 100644 index 000000000..d8e20f62b --- /dev/null +++ b/resources/lang/tr/t_overview.php @@ -0,0 +1,15 @@ + 'Genel Bakış', + 'temperature' => 'Sıcaklık', + 'position' => 'Konum', +]; diff --git a/resources/lang/tr/t_resources.php b/resources/lang/tr/t_resources.php new file mode 100644 index 000000000..9bba50c66 --- /dev/null +++ b/resources/lang/tr/t_resources.php @@ -0,0 +1,334 @@ + [ + 'title' => 'Metal Madeni', + 'description' => 'Gemi ve bina insaatinda kullanilan, olmazsa olmaz hammaddelerin en önemli kaynagi.', + 'description_long' => 'Gemi ve bina insaatinda kullanilan, olmazsa olmaz hammaddelerin en önemli kaynagi.', + ], + 'crystal_mine' => [ + 'title' => 'Kristal Madeni', + 'description' => 'Elektronik insaat malzemesi ve alasim için gereken hammaddelerin en önemli kaynagi.', + 'description_long' => 'Elektronik insaat malzemesi ve alasim için gereken hammaddelerin en önemli kaynagi.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuterium Sentezleyicisi', + 'description' => 'Bir gezegende bulunan su kütlesinden sadece suyun içinde az miktarda bulunan Deuterium elementini çıkarır.', + 'description_long' => 'Bir gezegende bulunan su kütlesinden sadece suyun içinde az miktarda bulunan Deuterium elementini çıkarır.', + ], + 'solar_plant' => [ + 'title' => 'Solar Enerji Santrali', + 'description' => 'Solar Enerji güneş ışınlarından elde edilir. Neredeyse tüm binaların, üretim icin enerjiye ihtiyaçları var.', + 'description_long' => 'Solar Enerji güneş ışınlarından elde edilir. Neredeyse tüm binaların, üretim icin enerjiye ihtiyaçları var.', + ], + 'fusion_plant' => [ + 'title' => 'Füzyoenerji Santrali', + 'description' => 'Füzyoenerji santrali, iki hidrojen atomunun helyum atomuna füzyonundan enerji kazanır.', + 'description_long' => 'Füzyoenerji santrali, iki hidrojen atomunun helyum atomuna füzyonundan enerji kazanır.', + ], + 'metal_store' => [ + 'title' => 'Metal Deposu', + 'description' => 'Daha islenmemis ama islenmeye hazir metallerin içinde tutulabilecegi depo.', + 'description_long' => 'Daha islenmemis ama islenmeye hazir metallerin içinde tutulabilecegi depo.', + ], + 'crystal_store' => [ + 'title' => 'Kristal Deposu', + 'description' => 'Daha islenmemis ama islenmeye hazir kristallerin içinde tutulabilecegi depo.', + 'description_long' => 'Daha islenmemis ama islenmeye hazir kristallerin içinde tutulabilecegi depo.', + ], + 'deuterium_store' => [ + 'title' => 'Deuterium Tankeri', + 'description' => 'Yeni elde edilen deuteriumun depolanabileceği dev tankerler.', + 'description_long' => 'Yeni elde edilen deuteriumun depolanabileceği dev tankerler.', + ], + 'robot_factory' => [ + 'title' => 'Robot Fabrikası', + 'description' => 'Robot fabrikalari gezegenin altyapisi ve organizasyonu için gereken vasifsiz is gücünü üretiyorlar. Kademesi arttikça diger binalarin yapim süreci de daha hizli isliyor.', + 'description_long' => 'Robot fabrikalari gezegenin altyapisi ve organizasyonu için gereken vasifsiz is gücünü üretiyorlar. Kademesi arttikça diger binalarin yapim süreci de daha hizli isliyor.', + ], + 'shipyard' => [ + 'title' => 'Uzay Tersanesi', + 'description' => 'Gezegen tersanesinde her çesit gemi ve savunma sanayi binalari insa edilir.', + 'description_long' => 'Gezegen tersanesinde her çesit gemi ve savunma sanayi binalari insa edilir.', + ], + 'research_lab' => [ + 'title' => 'Bilimsel Araştırma Laboratuvarı', + 'description' => 'O laboratório de pesquisas é necessário para pesquisar novas tecnologias.', + 'description_long' => 'Yeni teknolojileri kesfedebilmek için bilimsel arastirma istasyonu gerekli .', + ], + 'alliance_depot' => [ + 'title' => 'Ittifak Deposu', + 'description' => 'O depósito da aliança permite ás frotas da aliança a possibilidade de se reabastecer.', + 'description_long' => 'İttifak Deposu, savunmaya yardım eden ve yörüngede bulunan dost ittifak filolarına yakıt aktarılmasını sağlar.', + ], + 'missile_silo' => [ + 'title' => 'Roket Silosu', + 'description' => 'O silo de mísseis é a estrutura de lançamento e armazenamento dos mísseis.', + 'description_long' => 'Roket silolarinda roketler konuslandirilir.', + ], + 'nano_factory' => [ + 'title' => 'Nanit Fabrikasi', + 'description' => 'Robot tekniginin taçlandirilmasi, çok önemli bir rolü var.Her kademe gemi,bina ve de savunma bina ve yapilari yapimi için gereken süreyi yari yariya azaltiyor.', + 'description_long' => 'Robot tekniginin taçlandirilmasi, çok önemli bir rolü var.Her kademe gemi,bina ve de savunma bina ve yapilari yapimi için gereken süreyi yari yariya azaltiyor.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'O Terra-Formador permite aumentar o número de áreas disponíveis para construção do planeta.', + 'description_long' => 'Gezegenin gereksiz alanlarini altyapi binalarinin yapimi icin kullanisli hale getirmeye yarar.', + ], + 'space_dock' => [ + 'title' => 'Uzay İskelesi', + 'description' => 'Destroços podem ser reparados no Estaleiro Espacial.', + 'description_long' => 'Uzay İskelesi`nde enkaz alanları tamir edilebilir.', + ], + 'lunar_base' => [ + 'title' => 'Ay Merkez Istasyonu', + 'description' => 'Ay\'ın atmosferi olmadığı için yaşanabilir alan yaratmak için bir Ay tabanına ihtiyaç vardır.', + 'description_long' => 'Ayda atmosfer olmadigi için, iskana açilmadan önce mutlaka bir ay merkez istasyonu kurulmasi gerekir.', + ], + 'sensor_phalanx' => [ + 'title' => 'Radar Istasyonu', + 'description' => 'Sensör falanksını kullanarak diğer imparatorlukların filoları keşfedilebilir ve gözlemlenebilir. Sensör falanks dizisi ne kadar büyük olursa, tarayabileceği aralık da o kadar büyük olur.', + 'description_long' => 'Radar Istasyonu filolarin haraketlerini takip edebilmeyi saglar.Kademesi yükseldikce takip edilebilecek mesafe de artar.', + ], + 'jump_gate' => [ + 'title' => 'Siçrama Geçidi', + 'description' => 'Atlama kapıları, en büyük filoyu bile anında uzaktaki bir atlama kapısına gönderebilen devasa alıcı-vericilerdir.', + 'description_long' => 'Siçrama Geçitleri Galaksi içinde filolari zaman kaybetmeden bir yerden baska yere göndermeyi saglayabilen dev Ileticiler.Yalniz bu iletim ancak iki gecit arasinda olabilir, tek bir gecit yeterli degildir.', + ], + 'energy_technology' => [ + 'title' => 'Enerji tekniği', + 'description' => 'Compreendendo a tecnologia de tipos diferentes de energia, muitas novas e avançadas tecnologias podem ser adaptadas. A tecnologia de energia é de grande importância para um laboratório de pesquisas moderno.', + 'description_long' => 'Birçok yeni teknoloji için farklı enerji türlerine hakim olmak gerekir.', + ], + 'laser_technology' => [ + 'title' => 'Lazer tekniği', + 'description' => 'Um feixe de luz concentrado que causa dano a um objeto quando o atinge.', + 'description_long' => 'Işığın demetlenmesi sonucu oluşan ışın, çarptığı maddeye hasar verir.', + ], + 'ion_technology' => [ + 'title' => 'İyon Tekniği', + 'description' => 'A concentração de iões permite a construção de canhões capazes de infligir enormes danos e reduz os custos de demolição em 4%.', + 'description_long' => 'İyonların yoğunlaşması, ağır hasara yol açabilen ve binaların yıkım masraflarını seviye başı %4 düşüren topların inşa edilmesini sağlar.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hiperuzay tekniği', + 'description' => '4\'üncü ve 5\'inci boyutları entegre ederek artık daha ekonomik ve verimli yeni bir tahrik türünü araştırmak mümkün.', + 'description_long' => 'Dördüncü ve beşinci boyutları birleştirerek, artık daha ekonomik ve daha güçlü olan yeni bir iticiyi keşfetmek mümkün. Dördüncü ve beşinci boyutları kullanarak, artık gemilerinin ambarını yerden tasarruf edecek şekilde bükmek mümkün.', + ], + 'plasma_technology' => [ + 'title' => 'Plazma tekniği', + 'description' => 'Uma evolução da Tecnologia de íons que acelera plasma de alta-energia, causando danos devastadores e otimizando adicionalmente a produção de Metal, Cristal e Deutério (1%/0.66%/0.33% por nível).', + 'description_long' => 'Büyük hasarlar verebilen, yüksek enerjiye sahip plazmayı hızlandıran ve ayrıca metal, kristal ve deuterium üretimini (seviye başına %1/%0.66/%0.33) optimize eden iyon tekiniğinin geliştirilmesi.', + ], + 'combustion_drive' => [ + 'title' => 'Yanma motoru', + 'description' => 'Pesquisar e evoluir esta tecnologia aumenta a velocidade de combustão dos motores e assim a Velocidade das naves espaciais mais leves como por exemplo o caça ligeiro e o cargueiro pequeno.', + 'description_long' => 'Bu motorların geliştirilmesi bazı gemileri daha hızlı yapar. Her seviye, hızı temel değerinin %10`u kadar artırır.', + ], + 'impulse_drive' => [ + 'title' => 'İtki motoru', + 'description' => 'Uma grande parte de matéria repulsada resulta em restos e lixo, criados pela fusão nuclear. Cada evolução desta tecnologia aumenta em 20% a velocidade das naves mais pesadas como o cruzador, bombardeiro, caça pesado e nave de colonização.', + 'description_long' => 'İtki motoru geri itme prensibine dayanır. Bu motorların geliştirilmesi, bazı gemilerin hızını temel değerin %20`si oranında artırır.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hiperuzay iticisi', + 'description' => 'Os motores de Hiperespaço permitem entrar no hiperespaço graças a uma janela no espaço, de maneira a diminuir a duração dos voos espaciais. O hiperespaço é um espaço alternativo com mais de 3 dimensões.', + 'description_long' => 'Hiperuzay teknolojisi, dördüncü ve beşinci boyutların entegrasyonu aracılığıyla uzayın hedeflenen eğilmesidir. Bu teknolojinin her seviyesi, gemilerini temel değerin %30`u oranında hızlandırır.', + ], + 'espionage_technology' => [ + 'title' => 'Casusluk tekniği', + 'description' => 'Com esta tecnologia podes obter informações sobre jogadores.', + 'description_long' => 'Diğer gezegenler ve aylardan bu teknoloji sayesinde bilgiler elde edilebilir', + ], + 'computer_technology' => [ + 'title' => 'Bilgisayar Tekniği', + 'description' => 'A tecnologia de computadores permite controlar e dirigir as frotas. Cada evolução aumenta em 1 o número de frotas possíveis de controlar ao mesmo tempo.', + 'description_long' => 'Bilgisayar kapasitesinin artırılması ile daha fazla filo komuta edilebilir. Her bilgisayar tekniği seviyesi, maksimum filo sayısını bir oranında artırır.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizik', + 'description' => 'Com o módulo de pesquisa de astrofísica, as naves poderão ingressar em longas expedições. Poderá também colonizar um planeta extra a cada dois níveis evoluídos desta tecnologia.', + 'description_long' => 'Araştırma modülü olan gemiler yeni keşiflere çıkabilir. Bu teknolojinin iki yeni seviyesi için başka bir gezegen kolonileştirilebilir.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Galaksiler arasi arastirma agi', + 'description' => 'Os cientistas dos seus planetas podem comunicar uns com os outros graças a esta rede.', + 'description_long' => 'Farklı gezegenlerden araştırmacılar birbirleriyle bu ağ üzerinden iletişim kurarlar.', + ], + 'graviton_technology' => [ + 'title' => 'Graviton araştırması', + 'description' => 'Com o aceleramento de partículas gravitacionais, um campo gravitacional artificial é criado com uma força atrativa que pode não só destruir naves mas também luas inteiras.', + 'description_long' => 'Yoğun graviton parçacıkları yüklü saldırılar sayesinde yapay bir yer çekimi alanı oluşturulabilir. Büyük gemileri veya ayları bile yok etme potansiyeline sahiptir.', + ], + 'weapon_technology' => [ + 'title' => 'Silah tekniği', + 'description' => 'Este tipo de tecnologia aumenta a eficiência de seus sistemas de armas. Cada evolução do nível da tecnologia de armas adiciona 10% do poder de fogo do sistema de armas.', + 'description_long' => 'Silah tekniği, tüm silah sistemlerinin performansını artırır ve böylece seviye başına her bir birimin atış gücü, temel değerinin %10`u oranında artar.', + ], + 'shielding_technology' => [ + 'title' => 'Kalkan tekniği', + 'description' => 'Kalkan teknolojisi, gemilerdeki ve savunma tesislerindeki kalkanları daha verimli hale getirir. Kalkan teknolojisinin her seviyesi, kalkanların gücünü temel değerin %10\'u kadar artırır.', + 'description_long' => 'Kalkan teknigi gemilerin ve savunma binalarının kalkanlarını daha verimli hale getirir. Her seviye, verimliliği temel değerinin %10`u kadar artırır.', + ], + 'armor_technology' => [ + 'title' => 'Uzay gemisi zırhı', + 'description' => 'As ligas altamente sofisticadas ajudam a aumentar a proteção de uma nave adicionando 10% a blindagem, a cada nível.', + 'description_long' => 'Özel alaşımlar uzay gemilerinin zırhını sürekli geliştirir. Zırhın etkinliği, seviye başına %10 artırılabilir.', + ], + 'small_cargo' => [ + 'title' => 'Küçük Nakliye Gemisi', + 'description' => 'O cargueiro pequeno é uma nave muito ágil usada para transportar recursos de um planeta para outro.', + 'description_long' => 'Küçük nakliye gemisi hammaddeleri hizlica baska gezegenlere tasiyabilen çevik gemidir.', + ], + 'large_cargo' => [ + 'title' => 'Büyük Nakliye Gemisi', + 'description' => 'O cargueiro grande é uma versão melhorada do cargueiro pequeno, tem um espaço maior para os recursos a transportar e é mais rápido.', + 'description_long' => 'Küçük Nakliye gemisinin gelistirilmis halidir. Hem daha fazla yük tasir hem de modern ve güçlü itme sistemi sayesinde küçük nakliyeye göre çok daha hizli hareket eder.', + ], + 'colony_ship' => [ + 'title' => 'Koloni Gemisi', + 'description' => 'Planetas vagos podem ser colonizados com esta nave.', + 'description_long' => 'Boş gezegenler bu gemi ile kolonileştirilebilir.', + ], + 'recycler' => [ + 'title' => 'Geri Dönüsümcü', + 'description' => 'Geri dönüşümcüler, savaştan sonra bir gezegenin yörüngesinde yüzen enkaz alanlarını toplayabilen tek gemilerdir.', + 'description_long' => 'Dönüşüm sayesinde enkazlardan yeniden kullanılmaya uygun ham madde kazanılır.', + ], + 'espionage_probe' => [ + 'title' => 'Casus Sondasi', + 'description' => 'As sondas de espionagem são drones com uma rapidez impressionante de propulsão utilizados para espiar os inimigos.', + 'description_long' => 'Çok küçük ve haraketli, uzaklardaki filo ve gezegenler hakkinda bilgi saglayan cisimler.', + ], + 'solar_satellite' => [ + 'title' => 'Solar Uydu', + 'description' => 'Güneş uyduları, yüksek, sabit bir yörüngede bulunan güneş pillerinden oluşan basit platformlardır. Güneş ışığını toplayıp lazer aracılığıyla yer istasyonuna iletiyor.', + 'description_long' => 'Solar Uydular solar hücrelerden olusan yüksek yörüngede konuslandirilmis platformlardir. Günes isigini toplar ve de lazer araciligi ile yüzeydeki istasyona iletirler. Bu gezegen üzerinde bir solar uydu 35 enerji üretiyor.', + ], + 'crawler' => [ + 'title' => 'Paletli', + 'description' => 'Rastejador de poço aumenta a produção de metal, cristal e Deutério em seu planeta, cada um 0.02%, 0.02% e 0.02% respectivamente. Como o Coletor, a produção também aumenta. O bônus total máximo varia de acordo com o nível geral das suas minas.', + 'description_long' => 'Paletli, görev gezegenlerinde metal, kristal ve deuterium üretimini parça başına %0.02, %0.02 ve %0.02 artırır. Koleksiyoncu olarak üretim de artar. Maksimum toplam bonus, maden ocaklarının toplam seviyesine bağlıdır.', + ], + 'pathfinder' => [ + 'title' => 'Rehber', + 'description' => 'Pathfinder, uzayın bilinmeyen sektörlerine yapılacak keşif gezileri için özel olarak inşa edilmiş, hızlı ve çevik bir gemidir.', + 'description_long' => 'Rehberler hızlı ve geniştir ve keşiflerde enkaz alanlarını sökebilirler. Ayrıca toplam kazanç da artar.', + ], + 'light_fighter' => [ + 'title' => 'Hafif Avcı', + 'description' => 'O caça ligeiro é uma nave facilmente manobrável. O custo desta nave não é elevado, mas a capacidade de resistência e o sistema de armas do caça ligeiro não lhe permitem confrontar com sistemas de defesa sofisticados.', + 'description_long' => 'Neredeyse her gezegende karşına çıkabilecek çevik bir gemidir. Avantajı çok ucuz olması, dezavantajı ise yük taşıma kapasitesinin düşük ve de koruyucu kalkanın fazla güçlü olmaması.', + ], + 'heavy_fighter' => [ + 'title' => 'Ağır Avcı', + 'description' => 'O caça pesado é uma evolução do caça ligeiro, que oferece um sistema de armas e uma resistência evoluída.', + 'description_long' => 'Hafif avcıya göre hem saldırı gücü daha yüksek hem de kalkanı daha güçlü.', + ], + 'cruiser' => [ + 'title' => 'Kruvazör', + 'description' => 'Os cruzadores possuem um sistema de armas três vezes mais poderoso que o encontrado no caça pesado e uma velocidade de tiro maior. A velocidade do cruzador é a mais rápida já vista.', + 'description_long' => 'Kruvazör ağır avcıya göre 3 kat daha güçlü bir zırha, 2 kat daha güçlü vuruş gücüne sahip. Aynı zamanda çok hızlı.', + ], + 'battle_ship' => [ + 'title' => 'Komuta Gemisi', + 'description' => 'As naves de batalha constituem a espinha dorsal de qualquer frota militar. Os sistemas de armas poderosos e a resistência inigualável da nave de batalha adicionados a alta velocidade e a grande capacidade de carga, fazem desta nave um perigo constante.', + 'description_long' => 'Bir filonun sirtini dayadigi gemiler. Güçlü ve uzun menzilli silahlari, çok hizli olmasi ve de büyük ambarlari ile bu gemi düsman için çok büyük bir sorundur.', + ], + 'battlecruiser' => [ + 'title' => 'Firkateyn', + 'description' => 'Tal como o nome diz, o Interceptador é uma nave especializada para interceptar frotas hostis.', + 'description_long' => 'En büyük özelligi düsman filolara karsi cok güclü olmasidir.', + ], + 'bomber' => [ + 'title' => 'Bombardıman Gemisi', + 'description' => 'O bombardeiro é uma nave espacial desenvolvida para destruir os sistemas de defesa planetários mais recentes e poderosos.', + 'description_long' => 'Bir gezegenin tüm savunma sistemini yoketmek için özellikle gelistirildiler.', + ], + 'destroyer' => [ + 'title' => 'Muhrip', + 'description' => 'O destruidor é o rei das naves espaciais.', + 'description_long' => 'Muhrip tüm savas gemilerinin kralidir.', + ], + 'deathstar' => [ + 'title' => 'Ölüm Yildizi', + 'description' => 'Nada é mais perigoso que ver uma estrela da morte a aproximar.', + 'description_long' => 'Ölüm Yildizinin yoketme gücü baska bir mekanizmada kesinlikle yoktur.', + ], + 'reaper' => [ + 'title' => 'Azrail', + 'description' => 'Reaper, agresif baskınlar ve enkaz tarlası toplama konusunda uzmanlaşmış güçlü bir savaş gemisidir.', + 'description_long' => 'Bir Azrail sınıfı gemisi, savaştan hemen sonra enkaz alanlarını yağmalayabilen güçlü bir imha silahıdır.', + ], + 'rocket_launcher' => [ + 'title' => 'Roketatar', + 'description' => 'O lançador de mísseis é um sistema de defesa simples e barato.', + 'description_long' => 'Roketatar hem ucuz hem de çok basit bir savunma mekanizmasidir.', + ], + 'light_laser' => [ + 'title' => 'Hafif Lazer Topu', + 'description' => 'Graças a um feixe de laser concentrado podem ser criados mais danos do que através das armas de balísticas normais.', + 'description_long' => 'Hedefin alisila geldik balistik silahlar yerine güdümlenmis olarak, fotonlar ile vurulmasi çok daha agir darbeler verir.', + ], + 'heavy_laser' => [ + 'title' => 'Ağır Lazer Topu', + 'description' => 'Os laseres pesados tem um poder de saída e uma integridade estrutural mais importantes do que os lasers ligeiros.', + 'description_long' => 'Hafif Lazer Topunun tutarli ve kararli bir çalisma sonucu ortaya çikan devami.', + ], + 'gauss_cannon' => [ + 'title' => 'Gaus Topu', + 'description' => 'Utilizando uma aceleração eletromagnética enorme, o canhão de gauss acelera projéteis pesados.', + 'description_long' => 'Gaus topu tonlarca ağırlıktaki top mermilerini muazzam bir elektrik harcaması ile hızlandırır.', + ], + 'ion_cannon' => [ + 'title' => 'Iyon Topu', + 'description' => 'O canhão de íons atira ondas de íons contra o objeto, desestabilizando desta maneira as proteções e a eletrônica.', + 'description_long' => 'Iyon Topu elektronige zarar veren ve koruyucu kalkanlari destabilize eden iyon dalgalarini hizlandirir.', + ], + 'plasma_turret' => [ + 'title' => 'Plazma Atıcı', + 'description' => 'Os canhões de plasma tem o poder de uma erupção solar e são desta maneira mais destrutivos do que as próprias naves destruidoras.', + 'description_long' => 'Plazma toplari günes püskürmesi gücünü açiga çikarirlar ve bu toplarin yok edici gücü Muhriplerinkinden bile fazladir.', + ], + 'small_shield_dome' => [ + 'title' => 'Küçük Kalkan Kubbesi', + 'description' => 'O escudo planetário cobre o planeta para absorver quantidades enormes de tiros.', + 'description_long' => 'Küçük kalkan kubbesi gezegenin çevresini, inanılmaz miktarlarda enerji emebilen bir alanla kaplar.', + ], + 'large_shield_dome' => [ + 'title' => 'Büyük Kalkan Kubbesi', + 'description' => 'O grande escudo planetário cobre o planeta para absorver quantidades enormes de tiros. A sua resistência é muito maior daquela encontrada no pequeno escudo planetário.', + 'description_long' => 'Büyük kalkan kubbesi saldırılara karşı koyabilmek için daha fazla enerji kullanabilir.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Yakalıyıcı Roketler', + 'description' => 'Os mísseis de interceptação destroem os mísseis interplanetários atacantes.', + 'description_long' => 'Yakalayıcı roketler saldırıya geçen gezegenler arası roketleri yok eder.', + ], + 'interplanetary_missile' => [ + 'title' => 'Gezegenlerarasi Roketler', + 'description' => 'Gezegenlerarası Füzeler düşman savunmasını yok eder.', + 'description_long' => 'Gezegenlerarasi Roketler rakip savunmayi yokederler. Gezegenler-arası sistemlerinizin 0 menzil alanına sahiptir.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Şu anda yapım aşamasında olan binaların inşa süresini :süre kadar azaltır.', + ], + 'detroid' => [ + 'title' => 'DETROİD', + 'description' => 'Mevcut tersane sözleşmelerinin inşaat süresini :süre kadar azaltır.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Halihazırda devam eden tüm araştırmalar için araştırma süresini :süre kadar azaltır.', + ], +]; diff --git a/resources/lang/tr/wreck_field.php b/resources/lang/tr/wreck_field.php new file mode 100644 index 000000000..edfbaeabc --- /dev/null +++ b/resources/lang/tr/wreck_field.php @@ -0,0 +1,78 @@ + 'Enkaz Alanı', + 'wreck_field_formed' => '{koordinatlar} koordinatlarında enkaz alanı oluştu', + 'wreck_field_expired' => 'Enkaz alanının süresi doldu', + 'wreck_field_burned' => 'Enkaz alanı yakıldı', + 'formation_conditions' => 'En az {min_resources} kaynak kaybedildiğinde ve savunan filonun en az %{min_percentage}\'i yok edildiğinde bir enkaz alanı oluşur.', + 'resources_lost' => 'Kaybedilen kaynaklar: {amount}', + 'fleet_percentage' => 'Filo yok edildi: %{percentage}', + 'repair_time' => 'Onarım zamanı', + 'repair_progress' => 'Onarım ilerlemesi', + 'repair_completed' => 'Onarım tamamlandı', + 'repairs_underway' => 'Onarımlar sürüyor', + 'repair_duration_min' => 'Minimum onarım süresi: {dakika} dakika', + 'repair_duration_max' => 'Maksimum onarım süresi: {hours} saat', + 'repair_speed_bonus' => 'Space Dock seviyesi {level}, %{bonus} onarım hızı bonusu sağlar', + 'ships_in_wreck_field' => 'Enkaz alanındaki gemiler', + 'ship_type' => 'Gemi tipi', + 'quantity' => 'Miktar', + 'repairable' => 'Tamir edilebilir', + 'total_ships' => 'Toplam gemi sayısı: {count}', + 'start_repairs' => 'Onarımlara başlayın', + 'complete_repairs' => 'Komple onarımlar', + 'burn_wreck_field' => 'Enkaz alanını yakmak', + 'cancel_repairs' => 'Onarımları iptal et', + 'repair_started' => 'Onarımlar başladı. Tamamlanma süresi: {time}', + 'repairs_completed' => 'Tüm onarımlar tamamlandı. Gemiler sefere hazır.', + 'wreck_field_burned_success' => 'Enkaz alanı başarıyla yakıldı.', + 'cannot_repair' => 'Bu enkaz alanı onarılamaz.', + 'cannot_burn' => 'Bu enkaz alanı onarımlar devam ederken yakılamaz.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Enkaz Alanı ({time_remaining} kaldı)', + 'click_to_repair' => 'Onarım için Space Dock\'a gitmek için tıklayın', + 'no_wreck_field' => 'Enkaz alanı yok', + 'space_dock_required' => 'Enkaz alanlarını onarmak için Space Dock seviye 1 gereklidir.', + 'space_dock_level' => 'Uzay İskelesi seviyesi: {level}', + 'upgrade_space_dock' => 'Daha fazla gemiyi onarmak için Space Dock\'u yükseltin', + 'repair_capacity_reached' => 'Maksimum onarım kapasitesine ulaşıldı. Kapasiteyi artırmak için Space Dock\'u yükseltin.', + 'wreck_field_section' => 'Enkaz Sahası Bilgileri', + 'ships_available_for_repair' => 'Onarılabilecek gemiler: {count}', + 'wreck_field_resources' => 'Enkaz alanı yaklaşık olarak {value} kaynak değerinde gemi içeriyor.', + 'settings_title' => 'Enkaz Alanı Ayarları', + 'enabled_description' => 'Enkaz alanları, yok edilen gemilerin Space Dock binası aracılığıyla kurtarılmasına olanak tanır. İmhanın belirli kriterleri karşılaması durumunda gemiler onarılabilir.', + 'percentage_setting' => 'Enkaz alanında tahrip edilen gemiler:', + 'min_resources_setting' => 'Enkaz alanları için minimum yıkım:', + 'min_fleet_percentage_setting' => 'Minimum filo imha yüzdesi:', + 'lifetime_setting' => 'Enkaz alanı ömrü (saat):', + 'repair_max_time_setting' => 'Maksimum onarım süresi (saat):', + 'repair_min_time_setting' => 'Minimum onarım süresi (dakika):', + 'error_no_wreck_field' => 'Bu lokasyonda enkaz alanı bulunamadı.', + 'error_not_owner' => 'Bu enkaz alanının sahibi sen değilsin.', + 'error_already_repairing' => 'Onarımlar zaten devam ediyor.', + 'error_no_ships' => 'Tamir edilecek gemi yok.', + 'error_space_dock_required' => 'Enkaz alanlarını onarmak için Space Dock seviye 1 gereklidir.', + 'error_cannot_collect_late_added' => 'Devam eden onarımlar sırasında eklenen gemiler manuel olarak toplanamaz. Tüm onarımların otomatik olarak tamamlanmasını beklemelisiniz.', + 'warning_auto_return' => 'Onarılan gemiler, onarımın tamamlanmasından {saat} saat sonra otomatik olarak hizmete döndürülecektir.', + 'time_remaining' => '{saat}sa {dakika}m kaldı', + 'expires_soon' => 'Süresi yakında doluyor', + 'repair_time_remaining' => 'Onarımın tamamlanması: {time}', + 'status_active' => 'Aktif', + 'status_repairing' => 'Tamir', + 'status_completed' => 'Tamamlanmış', + 'status_burned' => 'Yanmış', + 'status_expired' => 'Günü geçmiş', + 'repairs_started' => 'Onarımlar başarıyla başladı', + 'all_ships_deployed' => 'Tüm gemiler yeniden hizmete açıldı', + 'no_ships_ready' => 'Toplama için hazır gemi yok', + 'repairs_not_started' => 'Onarım henüz başlamadı', +]; diff --git a/resources/lang/tw/_TRANSLATION_STATUS.md b/resources/lang/tw/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..a7c8ceae2 --- /dev/null +++ b/resources/lang/tw/_TRANSLATION_STATUS.md @@ -0,0 +1,2049 @@ +# Translation status — `tw` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 394 | +| english fallback | 1982 | +| translation rate | 16.6% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1276) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/tw/t_buddies.php b/resources/lang/tw/t_buddies.php new file mode 100644 index 000000000..2d28b52fd --- /dev/null +++ b/resources/lang/tw/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => '好友名單', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => '名稱', + 'points' => '點數', + 'rank' => 'Rank', + 'alliance' => '聯盟', + 'coords' => 'Coords', + 'actions' => '行動', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/tw/t_external.php b/resources/lang/tw/t_external.php new file mode 100644 index 000000000..dc279e46b --- /dev/null +++ b/resources/lang/tw/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => '版權說明', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => '遊戲規則', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/tw/t_facilities.php b/resources/lang/tw/t_facilities.php new file mode 100644 index 000000000..b2ee3f156 --- /dev/null +++ b/resources/lang/tw/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => '宇宙港', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/tw/t_galaxy.php b/resources/lang/tw/t_galaxy.php new file mode 100644 index 000000000..f25ae5fe8 --- /dev/null +++ b/resources/lang/tw/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/tw/t_ingame.php b/resources/lang/tw/t_ingame.php new file mode 100644 index 000000000..24e9a7004 --- /dev/null +++ b/resources/lang/tw/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => '直徑', + 'temperature' => '溫度', + 'position' => '位置', + 'points' => '分數', + 'honour_points' => '榮譽點數', + 'score_place' => '地方', + 'score_of' => '的', + 'page_title' => '概覽', + 'buildings' => '建築物', + 'research' => '科技', + 'switch_to_moon' => '切換到月球', + 'switch_to_planet' => '切換到星球', + 'abandon_rename' => '廢棄/重命名', + 'abandon_rename_title' => '放棄或重新命名行星 行星', + 'abandon_rename_modal' => '放棄/重新命名 :planet_name', + 'homeworld' => '母星', + 'colony' => '殖民地', + 'moon' => '月球', + ], + 'planet_move' => [ + 'resettle_title' => '重新安置星球', + 'cancel_confirm' => '您確定要取消本次星球搬遷嗎? 保留的位置將被釋放。', + 'cancel_success' => '星球搬遷成功取消。', + 'blockers_title' => '以下事情目前阻礙了你們星球的搬遷:', + 'no_blockers' => '現在沒有什麼可以阻止地球計畫的搬遷。', + 'cooldown_title' => '距離下次可能搬遷的時間', + 'to_galaxy' => '前往銀河系', + 'relocate' => '遷移', + 'cancel' => '取消', + 'explanation' => '重新定位可讓您將行星移動到您選擇的遙遠系統中的另一個位置。

實際的重新定位首先在啟動後 24 小時內進行。 這段時間,你可以像平常一樣使用你的行星。 倒數計時會顯示距離搬遷還剩多少時間。

倒數結束後,星球將被移動,駐紮在那裡的任何艦隊都不能處於活動狀態。 這時候也應該沒有什麼建設,什麼沒有修繕,什麼都沒有研究。 如果倒數結束後仍有建造任務、維修任務或艦隊仍在活動,則搬遷將被取消。

如果搬遷成功,您將被收取240.000暗物質。 行星、建築物和儲存的資源(包括月球)將立即移動。 您的艦隊會自動以最慢船隻的速度前往新座標。 重新定位的月球的跳躍門將停用 24 小時。', + 'err_position_not_empty' => '目標位置不為空。', + 'err_already_in_progress' => '星球遷移已在進行中。', + 'err_on_cooldown' => '遷移正在冷卻中。請等待後再重新遷移。', + 'err_insufficient_dm' => '暗物質不足。需要 :amount DM。', + 'err_buildings_in_progress' => '建築建造中無法遷移。', + 'err_research_in_progress' => '研究進行中無法遷移。', + 'err_units_in_progress' => '單位建造中無法遷移。', + 'err_fleets_active' => '艦隊任務中無法遷移。', + 'err_no_active_relocation' => '找不到有效的星球遷移。', + ], + 'shared' => [ + 'caution' => '警告', + 'yes' => '是的', + 'no' => '不', + 'error' => '錯誤', + 'dark_matter' => '暗物質', + 'duration' => '持續時間', + 'error_occurred' => '發生了一個錯誤。', + 'level' => '等級', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => '建設中', + 'vacation_mode_error' => '錯誤,玩家處於假期模式', + 'requirements_not_met' => '要求沒有達到!', + 'wrong_class' => '您不具備該建築所需的角色等級。', + 'wrong_class_general' => '為了能夠建造這艘船,您需要選擇一般類別。', + 'wrong_class_collector' => '為了能夠建造這艘船,您需要選擇收藏家類別。', + 'wrong_class_discoverer' => '為了能夠建造這艘船,您需要選擇發現者等級。', + 'no_moon_building' => '你不能在月球上建造那棟建築物!', + 'not_enough_resources' => '資源不夠!', + 'queue_full' => '隊列已滿', + 'not_enough_fields' => '田地不夠了!', + 'shipyard_busy' => '造船廠依然忙碌', + 'research_in_progress' => '目前研究正在進行中!', + 'research_lab_expanding' => '研究實驗室正在擴建。', + 'shipyard_upgrading' => '造船廠正在進行升級改造。', + 'nanite_upgrading' => '奈米工廠正在升級。', + 'max_amount_reached' => '已達最大數量!', + 'expand_button' => '展開:層級上的標題:級別', + 'loca_notice' => '參考', + 'loca_demolish' => '真的將 TECHNOLOGY_NAME 降級嗎?', + 'loca_lifeform_cap' => '一項或多項相關獎金已用完。 您還想繼續施工嗎?', + 'last_inquiry_error' => '您的上一個操作無法處理。請再試一次。', + 'planet_move_warning' => '警告! 一旦搬遷期開始,該任務可能仍在運行,如果是這種情況,該過程將被取消。 你真的想繼續這份工作嗎?', + 'building_started' => '建造已成功開始。', + 'invalid_token' => '無效的令牌。', + 'downgrade_started' => '建築降級已開始。', + 'construction_canceled' => '建築建造已取消。', + 'added_to_queue' => '已加入建造佇列。', + 'invalid_queue_item' => '無效的佇列項目ID', + ], + 'resources_page' => [ + 'page_title' => '資源', + 'settings_link' => '資源設定', + 'section_title' => '資源建築', + ], + 'facilities_page' => [ + 'page_title' => '設施', + 'section_title' => '設施建築', + 'use_jump_gate' => '使用跳躍門', + 'jump_gate' => '空間跳躍門', + 'alliance_depot' => '聯盟太空站', + 'burn_confirm' => '你確定要燒毀這片殘骸場嗎? 此操作無法撤銷。', + ], + 'research_page' => [ + 'basic' => '基礎科技', + 'drive' => '引擎科技', + 'advanced' => '高級科技', + 'combat' => '戰鬥科技', + ], + 'shipyard_page' => [ + 'battleships' => '戰艦', + 'civil_ships' => '民用艦船', + 'no_units_idle' => '目前沒有正在建造的單位。', + 'no_units_idle_tooltip' => '點擊前往造船廠。', + 'to_shipyard' => '前往造船廠', + ], + 'defense_page' => [ + 'page_title' => '防禦', + 'section_title' => '防禦設施', + ], + 'resource_settings' => [ + 'production_factor' => '生產要素', + 'recalculate' => '重新計算', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'energy' => '能源', + 'basic_income' => '基本收入', + 'level' => '等級', + 'number' => '數字:', + 'items' => '物品', + 'geologist' => '地質學家', + 'mine_production' => '礦山生產', + 'engineer' => '工程師', + 'energy_production' => '能源生產', + 'character_class' => '字元類', + 'commanding_staff' => '各指揮事務官', + 'storage_capacity' => '儲存容量', + 'total_per_hour' => '時産量:', + 'total_per_day' => '每天總計', + 'total_per_week' => '週産量:', + ], + 'facilities_destroy' => [ + 'silo_description' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + 'silo_capacity' => '等級 :level 上的飛彈發射井可以容納 :ipm 星際飛彈或 :abm 反彈道飛彈。', + 'type' => '類型', + 'number' => '數位', + 'tear_down' => '拆除', + 'proceed' => '繼續', + 'enter_minimum' => '請輸入至少一枚要摧毀的飛彈', + 'not_enough_abm' => '你沒有那麼多反彈道飛彈', + 'not_enough_ipm' => '你沒有那麼多星際飛彈', + 'destroyed_success' => '飛彈成功銷毀', + 'destroy_failed' => '未能摧毀飛彈', + 'error' => '發生錯誤。 請再試一次。', + ], + 'fleet' => [ + 'dispatch_1_title' => '艦隊調度 I', + 'dispatch_2_title' => '艦隊派遣II', + 'dispatch_3_title' => '艦隊調度 III', + 'movement_title' => '艦隊動向', + 'to_movement' => '艦隊運動', + 'fleets' => '艦隊數', + 'expeditions' => '探險', + 'reload' => '重新載入', + 'clock' => '小時', + 'load_dots' => '載入中...', + 'never' => '永不', + 'tooltip_slots' => '已使用艦隊指揮權數/艦隊指揮權數總計', + 'no_free_slots' => '沒有可用的艦隊槽位', + 'tooltip_exp_slots' => '已使用遠征探險指揮權數/遠征探險指揮權數總計', + 'market_slots' => '優惠', + 'tooltip_market_slots' => '二手/總貿易船隊', + 'fleet_dispatch' => '車隊調度', + 'dispatch_impossible' => '艦隊無法派遣', + 'no_ships' => '該行星上沒有艦船.', + 'in_combat' => '目前,該艦隊正處於戰鬥狀態。', + 'vacation_error' => '假期模式下無法派遣艦隊!', + 'not_enough_deuterium' => '氘不夠!', + 'no_target' => '您必須選擇一個有效的目標。', + 'cannot_send_to_target' => '無法向該目標派遣艦隊。', + 'cannot_start_mission' => '您無法啟動該任務.', + 'mission_label' => '使命', + 'target_label' => '目標', + 'player_name_label' => '玩家姓名', + 'no_selection' => '尚未選擇任何內容', + 'no_mission_selected' => '沒有選擇任務!', + 'combat_ships' => '戰鬥艦船', + 'civil_ships' => '民用艦船', + 'standard_fleets' => '標準車隊', + 'edit_standard_fleets' => '編輯標準車隊', + 'select_all_ships' => '選擇所有船舶', + 'reset_choice' => '重置選擇', + 'api_data' => '此數據可以輸入相容的戰鬥模擬器:', + 'tactical_retreat' => '戰術撤退', + 'tactical_retreat_tooltip' => '顯示每次撤退的重氫使用量', + 'continue' => '繼續', + 'back' => '返回', + 'origin' => '起源', + 'destination' => '目的地', + 'planet' => '行星', + 'moon' => '月球', + 'coordinates' => '座標', + 'distance' => '距離', + 'debris_field' => '廢墟', + 'debris_field_lower' => '廢墟', + 'shortcuts' => '快速方式', + 'combat_forces' => '作戰部隊', + 'player_label' => '玩家', + 'player_name' => '玩家姓名', + 'select_mission' => '選擇目標任務', + 'bashing_disabled' => '由於對目標攻擊太多,攻擊任務已被取消。', + 'mission_expedition' => '遠征探險', + 'mission_colonise' => '殖民', + 'mission_recycle' => '回收廢墟', + 'mission_transport' => '運輸', + 'mission_deploy' => '部署', + 'mission_espionage' => '間諜偵察', + 'mission_acs_defend' => 'ACS聯合防禦', + 'mission_attack' => '攻擊', + 'mission_acs_attack' => 'ACS聯合攻擊', + 'mission_destroy_moon' => '摧毀月球', + 'desc_attack' => '攻擊對手的艦隊和防禦。', + 'desc_acs_attack' => '如果強者透過ACS進入,光榮的戰鬥可能會變成不光彩的戰鬥。 攻擊者的總軍事點數總和與防禦者的總​​軍事點數總和相比是這裡的決定性因素。', + 'desc_transport' => '將您的資源運送到其他星球。', + 'desc_deploy' => '將你的艦隊永久派遣到你帝國的另一個星球。', + 'desc_acs_defend' => '保衛你隊友的星球。', + 'desc_espionage' => '窺探外國皇帝的世界。', + 'desc_colonise' => '殖民一個新星球。', + 'desc_recycle' => '將您的回收人員送到碎片場以收集漂浮在那裡的資源。', + 'desc_destroy_moon' => '摧毀敵人的月亮。', + 'desc_expedition' => '將您的飛船發送到最遙遠的太空,完成令人興奮的任務。', + 'fleet_union' => '艦隊聯盟', + 'union_created' => '艦隊聯盟創建成功。', + 'union_edited' => '艦隊聯盟編輯成功。', + 'err_union_max_fleets' => '最多可以攻擊 16 支艦隊。', + 'err_union_max_players' => '最多 5 名玩家可以攻擊。', + 'err_union_too_slow' => '你太慢了,無法加入這個艦隊。', + 'err_union_target_mismatch' => '您的艦隊必須瞄準與艦隊聯盟相同的位置。', + 'union_name' => '工會名稱', + 'buddy_list' => '好友列表', + 'buddy_list_loading' => '載入中...', + 'buddy_list_empty' => '沒有可用的好友', + 'buddy_list_error' => '載入好友失敗', + 'search_user' => '搜尋用戶', + 'search' => '搜尋', + 'union_user' => '聯盟用戶', + 'invite' => '邀請', + 'kick' => '踢', + 'ok' => '好的', + 'own_fleet' => '自有機隊', + 'briefing' => '簡報', + 'load_resources' => '載入資源', + 'load_all_resources' => '載入所有資源', + 'all_resources' => '所有資源', + 'flight_duration' => '飛行時間(單程)', + 'federation_duration' => '飛行時間(機隊聯合)', + 'arrival' => '到達', + 'return_trip' => '返回', + 'speed' => '速度:', + 'max_abbr' => '最大限度。', + 'hour_abbr' => '小時', + 'deuterium_consumption' => '氘消耗量', + 'empty_cargobays' => '空貨艙', + 'hold_time' => '保持時間', + 'expedition_duration' => '探險持續時間', + 'cargo_bay' => '貨艙', + 'cargo_space' => '可用空間 / 最大貨艙容量', + 'send_fleet' => '派遣艦隊', + 'retreat_on_defender' => '守軍撤退後返回', + 'retreat_tooltip' => '假若開啓該選項,如果您的敵人逃脫,那您的艦隊將自動解除戰鬥撤退.', + 'plunder_food' => '掠奪食物', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'fleet_details' => '機隊詳情', + 'ships' => '艦船數', + 'shipment' => '運輸', + 'recall' => '記起', + 'start_time' => '開始時間', + 'time_of_arrival' => '到達時間', + 'deep_space' => '深空', + 'uninhabited_planet' => '無人居住的星球', + 'no_debris_field' => '無碎片場', + 'player_vacation' => '假期模式下的玩家', + 'admin_gm' => '管理員或總經理', + 'noob_protection' => '菜鳥保護', + 'player_too_strong' => '這個星球無法被攻擊,因為玩家太強了!', + 'no_moon' => '沒有月亮可用。', + 'no_recycler' => '沒有可用的回收商。', + 'no_events' => '目前沒有正在舉辦的活動。', + 'planet_already_reserved' => '這顆星球已經被預留用於搬遷。', + 'max_planet_warning' => '注意力! 目前不能有更多的行星被殖民。 每個新殖民地都需要兩個層次的天體技術研究。 您還想派出您的艦隊嗎?', + 'empty_systems' => '空系統', + 'inactive_systems' => '不活動的系統', + 'network_on' => '在', + 'network_off' => '離開', + 'err_generic' => '發生錯誤', + 'err_no_moon' => '錯誤,沒有月亮', + 'err_newbie_protection' => '錯誤,由於新手保護,無法接近玩家', + 'err_too_strong' => '玩家太強而無法被攻擊', + 'err_vacation_mode' => '錯誤,玩家處於假期模式', + 'err_own_vacation' => '假期模式下無法派遣艦隊!', + 'err_not_enough_ships' => '錯誤,沒有足夠的可用船隻,發送最大數量:', + 'err_no_ships' => '錯誤,沒有可用的船隻', + 'err_no_slots' => '錯誤,沒有可用的空閒艦隊槽位', + 'err_no_deuterium' => '錯誤,您沒有足夠的氘', + 'err_no_planet' => '錯誤,那裡沒有行星', + 'err_no_cargo' => '錯誤,載貨量不足', + 'err_multi_alarm' => '多重警報', + 'err_attack_ban' => '攻擊禁令', + 'enemy_fleet' => '敵對', + 'friendly_fleet' => '友好', + 'admiral_slot_bonus' => '海軍上將加成:額外艦隊欄位', + 'general_slot_bonus' => '額外艦隊欄位', + 'bash_warning' => '警告:已達到攻擊上限!繼續攻擊可能導致帳號封禁。', + 'add_new_template' => '儲存艦隊範本', + 'tactical_retreat_label' => '戰術撤退', + 'tactical_retreat_full_tooltip' => '啟用戰術撤退:當戰鬥比率不利時,您的艦隊將撤退。3:1比率需要海軍上將。', + 'tactical_retreat_admiral_tooltip' => '3:1比率戰術撤退(需要海軍上將)', + 'fleet_sent_success' => '您的艦隊已成功派遣。', + ], + 'galaxy' => [ + 'vacation_error' => '在假期模式下您無法使用銀河視圖!', + 'system' => '太陽系', + 'go' => '前往!', + 'system_phalanx' => '星系陣列', + 'system_espionage' => '系統間諜活動', + 'discoveries' => '發現', + 'discoveries_tooltip' => '向所有可能的地點發起探索任務', + 'probes_short' => '特異探針', + 'recycler_short' => '雷西。', + 'ipm_short' => '病蟲害綜合管理。', + 'used_slots' => '已用插槽', + 'planet_col' => '行星', + 'name_col' => '名稱', + 'moon_col' => '月球', + 'debris_short' => '廢墟', + 'player_status' => '玩家(狀況)', + 'alliance' => '聯盟', + 'action' => '行動', + 'planets_colonized' => '行星被殖民', + 'expedition_fleet' => '遠征艦隊', + 'admiral_needed' => '您需要一名艦隊司令來使用此項功能。', + 'send' => '發送', + 'legend' => '圖例', + 'status_admin_abbr' => '一個', + 'legend_admin' => '遊戲管理員', + 'status_strong_abbr' => 's', + 'legend_strong' => '較強玩家', + 'status_noob_abbr' => 'n', + 'legend_noob' => '較弱的玩家(新手)', + 'status_outlaw_abbr' => '哦', + 'legend_outlaw' => '亡命狀態(臨時)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => '假期模式', + 'status_banned_abbr' => '乙', + 'legend_banned' => '已被封禁', + 'status_inactive_abbr' => '我', + 'legend_inactive_7' => '7天不在線', + 'status_longinactive_abbr' => '我', + 'legend_inactive_28' => '28天不在線', + 'status_honorable_abbr' => '榮譽分數', + 'legend_honorable' => '光榮目標', + 'phalanx_restricted' => '系統方陣只有聯盟級研究員使用!', + 'astro_required' => '你必須先研究天文物理學。', + 'galaxy_nav' => '銀河系', + 'activity' => '活動', + 'no_action' => '沒有可用的操作。', + 'time_minute_abbr' => '米', + 'moon_diameter_km' => '月球直徑(公里)', + 'km' => '公里', + 'pathfinders_needed' => '需要探路者', + 'recyclers_needed' => '需要回收商', + 'mine_debris' => '礦', + 'phalanx_no_deut' => '沒有足夠的氘來部署方陣。', + 'use_phalanx' => '使用方陣', + 'colonize_error' => '沒有殖民船就不可能殖民一顆行星。', + 'ranking' => '排行', + 'espionage_report' => '間諜報告', + 'missile_attack' => '飛彈攻擊', + 'rank' => '排名', + 'alliance_member' => '成員', + 'alliance_class' => '聯盟類別', + 'espionage_not_possible' => '不可能進行間諜活動', + 'espionage' => '間諜偵察', + 'hire_admiral' => '僱用海軍上將', + 'dark_matter' => '暗物質', + 'outlaw_explanation' => '如果你是亡命之徒,你就不再有任何攻擊保護,並且可以受到所有玩家的攻擊。', + 'honorable_target_explanation' => '在與這個目標的戰鬥中,你可以獲得榮譽點並掠奪 50% 以上的戰利品。', + 'relocate_success' => '該職位已為您保留。 殖民地的搬遷工作已經開始。', + 'relocate_title' => '重新安置星球', + 'relocate_question' => '您確定要將您的星球重新定位到這些座標嗎? 為了資助搬遷,你需要:花費暗物質。', + 'deut_needed_relocate' => '您沒有足夠的氘! 您需要 10 單位的氘。', + 'fleet_attacking' => '艦隊進攻!', + 'fleet_underway' => '艦隊正在途中', + 'discovery_send' => '派遣勘探船', + 'discovery_success' => '勘探船出動', + 'discovery_unavailable' => '你無法派遣探索船到這個位置。', + 'discovery_underway' => '一艘探索船已經接近這個星球。', + 'discovery_locked' => '您尚未解鎖發現新生命形式的研究。', + 'discovery_title' => '探索船', + 'discovery_question' => '你想派一艘探索船到這個星球嗎?
金屬:5000 水晶:1000 氘:500', + 'sensor_report' => '感測器報告', + 'sensor_report_from' => '感測器報告來自', + 'refresh' => '重新整理', + 'arrived' => '到達的', + 'target' => '目標', + 'flight_duration' => '飛行時間', + 'ipm_full' => 'Interplanetarrakete', + 'primary_target' => '主要目標', + 'no_primary_target' => '未選擇主要目標:隨機目標', + 'target_has' => '目標有', + 'abm_full' => 'Abfangrakete', + 'fire' => '火', + 'valid_missile_count' => '請輸入有效的導彈數量', + 'not_enough_missiles' => '你沒有足夠的導彈', + 'launched_success' => '導彈發射成功!', + 'launch_failed' => '導彈發射失敗', + 'alliance_page' => '聯盟資訊', + 'apply' => '申請', + 'contact_support' => '聯絡客服', + 'insufficient_range' => '你的星際飛彈射程不夠(研究級脈衝驅動)!', + ], + 'buddy' => [ + 'request_sent' => '好友請求發送成功!', + 'request_failed' => '發送好友請求失敗。', + 'request_to' => '好友請求', + 'ignore_confirm' => '您確定要忽略嗎', + 'ignore_success' => '玩家忽略成功!', + 'ignore_failed' => '無法忽略玩家。', + ], + 'messages' => [ + 'tab_fleets' => '艦隊數', + 'tab_communication' => '訊息交流', + 'tab_economy' => '經濟', + 'tab_universe' => '宇宙', + 'tab_system' => 'OGame', + 'tab_favourites' => '喜好', + 'subtab_espionage' => '間諜偵察', + 'subtab_combat' => '戰鬥報告', + 'subtab_expeditions' => '探險', + 'subtab_transport' => '工會/運輸', + 'subtab_other' => '其他', + 'subtab_messages' => '訊息', + 'subtab_information' => '資訊', + 'subtab_shared_combat' => '共享戰鬥報告', + 'subtab_shared_espionage' => '共享間諜報告', + 'news_feed' => '新聞訂閱', + 'loading' => '載入中...', + 'error_occurred' => '發生錯誤', + 'mark_favourite' => '標記為最愛', + 'remove_favourite' => '從收藏夾中刪除', + 'from' => '從', + 'no_messages' => '目前此選項卡中沒有可用的消息', + 'new_alliance_msg' => '新聯盟消息', + 'to' => '到', + 'all_players' => '所有玩家', + 'send' => '發送', + 'delete_buddy_title' => '刪除好友', + 'report_to_operator' => '將此訊息報告給遊戲運營商?', + 'too_few_chars' => '字數太少了! 請輸入至少 2 個字元。', + 'bbcode_bold' => '大膽的', + 'bbcode_italic' => '斜體', + 'bbcode_underline' => '強調', + 'bbcode_stroke' => '刪除線', + 'bbcode_sub' => '下標', + 'bbcode_sup' => '上標', + 'bbcode_font_color' => '字體顏色', + 'bbcode_font_size' => '字體大小', + 'bbcode_bg_color' => '背景顏色', + 'bbcode_bg_image' => '背景圖片', + 'bbcode_tooltip' => '工具提示', + 'bbcode_align_left' => '左對齊', + 'bbcode_align_center' => '居中對齊', + 'bbcode_align_right' => '右對齊', + 'bbcode_align_justify' => '證明合法', + 'bbcode_block' => '休息', + 'bbcode_code' => '程式碼', + 'bbcode_spoiler' => '劇透', + 'bbcode_moreopts' => '更多選擇', + 'bbcode_list' => '清單', + 'bbcode_hr' => '水平線', + 'bbcode_picture' => '影像', + 'bbcode_link' => '關聯', + 'bbcode_email' => '電子郵件', + 'bbcode_player' => '玩家', + 'bbcode_item' => '物品', + 'bbcode_coordinates' => '座標', + 'bbcode_preview' => '預覽', + 'bbcode_text_ph' => '文字...', + 'bbcode_player_ph' => '玩家 ID 或姓名', + 'bbcode_item_ph' => '商品編號', + 'bbcode_coord_ph' => '星系:系統:位置', + 'bbcode_chars_left' => '剩餘字元數', + 'bbcode_ok' => '好的', + 'bbcode_cancel' => '取消', + 'bbcode_repeat_x' => '水平重複', + 'bbcode_repeat_y' => '垂直重複', + 'spy_player' => '玩家', + 'spy_activity' => '活動', + 'spy_minutes_ago' => '分鐘前', + 'spy_class' => '等級', + 'spy_unknown' => '未知', + 'spy_alliance_class' => '聯盟類別', + 'spy_no_alliance_class' => '未選擇聯盟等級', + 'spy_resources' => '資源', + 'spy_loot' => '搶劫', + 'spy_counter_esp' => '反間諜活動的機會', + 'spy_no_info' => '我們無法從掃描中檢索到此類的任何可靠資訊。', + 'spy_debris_field' => '廢墟', + 'spy_no_activity' => '你的間諜活動並沒有顯示出該星球大氣層的異常情況。 過去一小時內該星球似乎沒有任何活動。', + 'spy_fleets' => '艦隊數', + 'spy_defense' => '防禦', + 'spy_research' => '科技', + 'spy_building' => '大樓', + 'battle_attacker' => '攻擊者', + 'battle_defender' => '後衛', + 'battle_resources' => '資源', + 'battle_loot' => '搶劫', + 'battle_debris_new' => '碎片場(新建)', + 'battle_wreckage_created' => '殘骸產生', + 'battle_attacker_wreckage' => '攻擊者殘骸', + 'battle_repaired' => '實際修復了', + 'battle_moon_chance' => '月亮機會', + 'battle_report' => '戰鬥報告', + 'battle_planet' => '行星', + 'battle_fleet_command' => '艦隊司令部', + 'battle_from' => '從', + 'battle_tactical_retreat' => '戰術撤退', + 'battle_total_loot' => '戰利品總額', + 'battle_debris' => '碎片(新)', + 'battle_recycler' => '回收船', + 'battle_mined_after' => '戰鬥後開採', + 'battle_reaper' => '死神之翼', + 'battle_debris_left' => '廢墟場(左)', + 'battle_honour_points' => '榮譽點數', + 'battle_dishonourable' => '不光彩的戰鬥', + 'battle_vs' => '與', + 'battle_honourable' => '光榮的戰鬥', + 'battle_class' => '等級', + 'battle_weapons' => '武器', + 'battle_shields' => '盾牌', + 'battle_armour' => '盔甲', + 'battle_combat_ships' => '戰鬥艦船', + 'battle_civil_ships' => '民用艦船', + 'battle_defences' => '防禦', + 'battle_repaired_def' => '修復防禦工事', + 'battle_share' => '分享訊息', + 'battle_attack' => '攻擊', + 'battle_espionage' => '間諜偵察', + 'battle_delete' => '刪除', + 'battle_favourite' => '標記為最愛', + 'battle_hamill' => '一名光明戰士在戰鬥開始前摧毀了一顆死星!', + 'battle_retreat_tooltip' => '請注意,死星、間諜探測器、太陽衛星和任何執行 ACS 防禦任務的艦隊都無法逃跑。 在光榮的戰鬥中,戰術撤退也會被停用。 撤退也可能因缺乏氘而被手動停用或阻止。 山賊和50萬積分以上的玩家是絕不退縮的。', + 'battle_no_flee' => '防禦艦隊並沒有逃跑。', + 'battle_rounds' => '回合', + 'battle_start' => '開始', + 'battle_player_from' => '從', + 'battle_attacker_fires' => ':攻擊者向 :防禦者總共發射 :hits 射擊,總強度為 :strength。 :defender2 的護盾吸收 :absorbed 傷害點。', + 'battle_defender_fires' => ':防禦者向:攻擊者總共發射:擊球,總強度為:strength。 :attacker2 的護盾吸收 :absorbed 傷害點。', + ], + 'alliance' => [ + 'page_title' => '聯盟', + 'tab_overview' => '概覽', + 'tab_management' => '管理', + 'tab_communication' => '訊息交流', + 'tab_applications' => '申請', + 'tab_classes' => '聯盟班', + 'tab_create' => '創立聯盟', + 'tab_search' => '搜尋聯盟', + 'tab_apply' => '申請', + 'your_alliance' => '你的聯盟', + 'name' => '名稱', + 'tag' => '標籤', + 'created' => '已創建', + 'member' => '成員', + 'your_rank' => '你的等級', + 'homepage' => '首頁', + 'logo' => '聯盟標誌', + 'open_page' => '開啟聯盟頁面', + 'highscore' => '聯盟高分', + 'leave_wait_warning' => '如果您退出聯盟,則需要等待 3 天才能加入或建立另一個聯盟。', + 'leave_btn' => '離開聯盟', + 'member_list' => '會員名單', + 'no_members' => '沒有找到會員', + 'assign_rank_btn' => '分配排名', + 'kick_tooltip' => '踢掉聯盟成員', + 'write_msg_tooltip' => '寫訊息', + 'col_name' => '名稱', + 'col_rank' => '排名', + 'col_coords' => '座標', + 'col_joined' => '已加入', + 'col_online' => '在線上', + 'col_function' => '功能', + 'internal_area' => '內部區域', + 'external_area' => '外部區域', + 'configure_privileges' => '配置權限', + 'col_rank_name' => '等級名稱', + 'col_applications_group' => '申請', + 'col_member_group' => '成員', + 'col_alliance_group' => '聯盟', + 'delete_rank' => '刪除排名', + 'save_btn' => '儲存', + 'rights_warning_html' => '警告! 您只能授予您自己擁有的權限。', + 'rights_warning_loca' => '[b]警告! [/b] 您只能授予您自己擁有的權限。', + 'rights_legend' => '維權傳奇', + 'create_rank_btn' => '建立新等級', + 'rank_name_placeholder' => '等級名稱', + 'no_ranks' => '沒有找到排名', + 'perm_see_applications' => '展示應用', + 'perm_edit_applications' => '流程應用', + 'perm_see_members' => '顯示會員名單', + 'perm_kick_user' => '踢出用戶', + 'perm_see_online' => '查看線上狀態', + 'perm_send_circular' => '寫循環訊息', + 'perm_disband' => '解散聯盟', + 'perm_manage' => '管理聯盟', + 'perm_right_hand' => '右手', + 'perm_right_hand_long' => '`Right Hand`(轉移創辦人等級所需)', + 'perm_manage_classes' => '管理聯盟等級', + 'manage_texts' => '管理文字', + 'internal_text' => '內部文字', + 'external_text' => '外部文字', + 'application_text' => '申請文本', + 'options' => '選項', + 'alliance_logo_label' => '聯盟標誌', + 'applications_field' => '申請', + 'status_open' => '可能(聯盟開放)', + 'status_closed' => '不可能(聯盟關閉)', + 'rename_founder' => '將創始人頭銜重新命名為', + 'rename_newcomer' => '重新命名新人等級', + 'no_settings_perm' => '您沒有管理聯盟設定的權限。', + 'change_tag_name' => '更改聯盟標籤/名稱', + 'change_tag' => '更改聯盟標籤', + 'change_name' => '更改聯盟名稱', + 'former_tag' => '前聯盟標籤:', + 'new_tag' => '新聯盟標籤:', + 'former_name' => '原聯盟名稱:', + 'new_name' => '新聯盟名稱:', + 'former_tag_short' => '前聯盟標籤', + 'new_tag_short' => '新聯盟標籤', + 'former_name_short' => '前聯盟名稱', + 'new_name_short' => '新聯盟名稱', + 'no_tagname_perm' => '您無權更改聯盟標籤/名稱。', + 'delete_pass_on' => '刪除聯盟/傳遞聯盟', + 'delete_btn' => '刪除該聯盟', + 'no_delete_perm' => '您無權刪除聯盟。', + 'handover' => '交接聯盟', + 'takeover_btn' => '接管聯盟', + 'loca_continue' => '繼續', + 'loca_change_founder' => '將創辦人頭銜轉讓給:', + 'loca_no_transfer_error' => '沒有一個成員擁有所需的「右手」權利。 你不能交出聯盟。', + 'loca_founder_inactive_error' => '創辦人的閒置時間還不足以接管聯盟。', + 'leave_section_title' => '離開聯盟', + 'leave_consequences' => '如果你離開聯盟,你將失去所有的等級權限和聯盟福利。', + 'no_applications' => '沒有找到應用程式', + 'accept_btn' => '接受', + 'deny_btn' => '拒絕申請人', + 'report_btn' => '報告申請', + 'app_date' => '申請日期', + 'action_col' => '行動', + 'answer_btn' => '回答', + 'reason_label' => '原因', + 'apply_title' => '申請加入聯盟', + 'apply_heading' => '申請到', + 'send_application_btn' => '發送申請', + 'chars_remaining' => '剩餘字元數', + 'msg_too_long' => '訊息太長(最多 2000 個字元)', + 'addressee' => '到', + 'all_players' => '所有玩家', + 'only_rank' => '唯一排名:', + 'send_btn' => '發送', + 'info_title' => '聯盟訊息', + 'apply_confirm' => '您想申請加入這個聯盟嗎?', + 'redirect_confirm' => '點擊此鏈接,您將離開 OGame。 您想繼續嗎?', + 'class_selection_header' => '等級選擇', + 'select_class_title' => '選擇聯盟等級', + 'select_class_note' => '請選擇一個聯盟類別,以獲得特別獎勵。您可以在聯盟選單中變更聯盟類別,只要您擁有必要的權限。', + 'class_warriors' => '勇士(聯盟)', + 'class_traders' => '貿易商(聯盟)', + 'class_researchers' => '研究人員(聯盟)', + 'class_label' => '聯盟類別', + 'buy_for' => '購買價格', + 'no_dark_matter' => '沒有足夠的暗物質可用', + 'loca_deactivate' => '停用', + 'loca_activate_dm' => '您想啟動#darkmatter#暗物質的聯盟等級#allianceClassName#嗎? 這樣做時,你將失去目前的聯盟等級。', + 'loca_activate_item' => '您想啟動聯盟職業#allianceClassName#嗎? 這樣做時,你將失去目前的聯盟等級。', + 'loca_deactivate_note' => '您真的要停用聯盟類別#allianceClassName#嗎? 重新啟動需要 500,000 暗物質的聯盟等級變更物品。', + 'loca_class_change_append' => '

目前聯盟等級:#currentAllianceClassName#

最後更改時間:#lastAllianceClassChange#', + 'loca_no_dm' => '沒有足夠的暗物質可用! 你現在想買一些嗎?', + 'loca_reference' => '參考', + 'loca_language' => '語言:', + 'loca_loading' => '載入中...', + 'warrior_bonus_1' => '聯盟成員之間飛行的船隻速度 +10%', + 'warrior_bonus_2' => '+1 戰鬥研究等級', + 'warrior_bonus_3' => '+1 間諜研究水平', + 'warrior_bonus_4' => '間諜系統可用於掃描整個系統。', + 'trader_bonus_1' => '運輸機速度 +10%', + 'trader_bonus_2' => '+5% 礦山產量', + 'trader_bonus_3' => '+5% 能源產量', + 'trader_bonus_4' => '+10% 行星儲存容量', + 'trader_bonus_5' => '+10% 月球儲存容量', + 'researcher_bonus_1' => '+5% 較大行星殖民化', + 'researcher_bonus_2' => '+10% 到達探險目的地的速度', + 'researcher_bonus_3' => '系統方陣可用於掃描整個系統中的車隊運動。', + 'class_not_implemented' => '聯盟等級制度尚未實施', + 'create_tag_label' => '聯盟標籤(3-8 個字元)', + 'create_name_label' => '聯盟名稱(3-30個字元)', + 'create_btn' => '創立聯盟', + 'loca_ally_tag_chars' => '聯盟標籤(3-30 個字元)', + 'loca_ally_name_chars' => '聯盟名稱(3-8 個字元)', + 'loca_ally_name_label' => '聯盟名稱(3-30個字元)', + 'loca_ally_tag_label' => '聯盟標籤(3-8 個字元)', + 'validation_min_chars' => '字元數不夠', + 'validation_special' => '包含無效字元。', + 'validation_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_space' => '您的名字不得以空格開頭或結尾。', + 'validation_max_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_consec_underscores' => '不得連續使用兩個或更多底線。', + 'validation_consec_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_consec_spaces' => '您不得連續使用兩個或更多空格。', + 'confirm_leave' => '您確定要退出聯盟嗎?', + 'confirm_kick' => '您確定要從聯盟踢出 :username 嗎?', + 'confirm_deny' => '您確定要拒絕此申請嗎?', + 'confirm_deny_title' => '拒絕申請', + 'confirm_disband' => '真的刪除聯盟嗎?', + 'confirm_pass_on' => '您確定要傳承您的聯盟嗎?', + 'confirm_takeover' => '你確定要接管這個聯盟嗎?', + 'confirm_abandon' => '放棄這個聯盟?', + 'confirm_takeover_long' => '接管這個聯盟?', + 'msg_already_in' => '您已經加入聯盟', + 'msg_not_in_alliance' => '你不在聯盟中', + 'msg_not_found' => '未找到聯盟', + 'msg_id_required' => '需要聯盟ID', + 'msg_closed' => '該聯盟已關閉申請', + 'msg_created' => '聯盟創建成功', + 'msg_applied' => '申請提交成功', + 'msg_accepted' => '申請已接受', + 'msg_rejected' => '申請被拒絕', + 'msg_kicked' => '會員被踢出聯盟', + 'msg_kicked_success' => '會員踢出成功', + 'msg_left' => '你已離開聯盟', + 'msg_rank_assigned' => '分配的排名', + 'msg_rank_assigned_to' => '排名已成功分配給:name', + 'msg_ranks_assigned' => '排名分配成功', + 'msg_rank_perms_updated' => '等級權限已更新', + 'msg_texts_updated' => '聯盟文本已更新', + 'msg_text_updated' => '聯盟文本已更新', + 'msg_settings_updated' => '聯盟設定已更新', + 'msg_tag_updated' => '聯盟標籤已更新', + 'msg_name_updated' => '聯盟名稱已更新', + 'msg_tag_name_updated' => '聯盟標籤和名稱已更新', + 'msg_disbanded' => '聯盟解散', + 'msg_broadcast_sent' => '廣播訊息發送成功', + 'msg_rank_created' => '排名創建成功', + 'msg_apply_success' => '申請提交成功', + 'msg_apply_error' => '提交申請失敗', + 'msg_leave_error' => '退出聯盟失敗', + 'msg_assign_error' => '分配排名失敗', + 'msg_kick_error' => '踢出會員失敗', + 'msg_invalid_action' => '無效動作', + 'msg_error' => '發生錯誤', + 'rank_founder_default' => '創始人', + 'rank_newcomer_default' => '新人', + ], + 'techtree' => [ + 'tab_techtree' => '科技樹', + 'tab_applications' => '申請', + 'tab_techinfo' => '科技資訊', + 'tab_technology' => '科技', + 'page_title' => '科技', + 'no_requirements' => '沒有任何要求', + 'is_requirement_for' => '是一個要求', + 'level' => '等級', + 'col_level' => '等級', + 'col_difference' => '差距', + 'col_diff_per_level' => '差異/等級', + 'col_protected' => '受保護', + 'col_protected_percent' => '受保護(百分比)', + 'production_energy_balance' => '能源消耗', + 'production_per_hour' => '每小時産量', + 'production_deuterium_consumption' => '氘消耗量', + 'properties_technical_data' => '科技數據', + 'properties_structural_integrity' => '結構完整性', + 'properties_shield_strength' => '護盾強度', + 'properties_attack_strength' => '攻擊強度', + 'properties_speed' => '速度', + 'properties_cargo_capacity' => '載貨量', + 'properties_fuel_usage' => '燃料使用量(氘)', + 'tooltip_basic_value' => '基本值', + 'rapidfire_from' => '速射來自', + 'rapidfire_against' => '速射對抗', + 'storage_capacity' => '存儲上限。', + 'plasma_metal_bonus' => '金屬加成%', + 'plasma_crystal_bonus' => '水晶獎勵%', + 'plasma_deuterium_bonus' => '氘加成%', + 'astrophysics_max_colonies' => '最大菌落數', + 'astrophysics_max_expeditions' => '最大探險次數', + 'astrophysics_note_1' => '位置 3 和 13 可以從 4 級開始填充。', + 'astrophysics_note_2' => '位置 2 和 14 可以從 6 級開始填充。', + 'astrophysics_note_3' => '位置 1 和 15 可以從 8 級開始填充。', + ], + 'options' => [ + 'page_title' => '選項', + 'tab_userdata' => '用戶資料', + 'tab_general' => '普通設定', + 'tab_display' => '顯示', + 'tab_extended' => '進階設定', + 'section_playername' => '選手姓名', + 'your_player_name' => '您的玩家姓名:', + 'new_player_name' => '新玩家姓名:', + 'username_change_once_week' => '您可以每週更改一次使用者名稱。', + 'username_change_hint' => '為此,請點擊您的姓名或螢幕頂部的設定。', + 'section_password' => '更改密碼', + 'old_password' => '輸入舊密碼:', + 'new_password' => '新密碼(至少4個字元):', + 'repeat_password' => '重複新密碼:', + 'password_check' => '密碼檢查:', + 'password_strength_low' => '低的', + 'password_strength_medium' => '中等的', + 'password_strength_high' => '高的', + 'password_properties_title' => '密碼應包含下列屬性', + 'password_min_max' => '分鐘。 最多 4 個字元128 個字符', + 'password_mixed_case' => '大寫和小寫', + 'password_special_chars' => '特殊字元(例如 !?:_., )', + 'password_numbers' => '數位', + 'password_length_hint' => '您的密碼必須至少包含4 個字元,且不得超過128 個字元。', + 'section_email' => '電子郵件', + 'current_email' => '目前電子郵件地址:', + 'send_validation_link' => '發送驗證連結', + 'email_sent_success' => '郵件已發送成功!', + 'email_sent_error' => '錯誤! 帳戶已驗證或電子郵件無法發送!', + 'email_too_many_requests' => '您已經要求太多電子郵件了!', + 'new_email' => '新電子郵件地址:', + 'new_email_confirm' => '新電子郵件地址(用於確認):', + 'enter_password_confirm' => '輸入密碼(作為確認):', + 'email_warning' => '警告! 成功驗證帳戶後,只有在 7 天後才能重新變更電子郵件地址。', + 'section_spy_probes' => '間諜衛星', + 'spy_probes_amount' => '間諜衛星數:', + 'section_chat' => '聊天', + 'disable_chat_bar' => '關閉聊天窗口', + 'section_warnings' => '警告', + 'disable_outlaw_warning' => '關閉亡命狀態警告 - 對 5 倍強的對手進行攻擊的警告:', + 'section_general_display' => '普通設定', + 'language' => '語言:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => '語言偏好已儲存。', + 'show_mobile_version' => '顯示手機版本:', + 'show_alt_dropdowns' => '顯示替代下拉式選單:', + 'activate_autofocus' => '啟用排行榜自動關注:', + 'always_show_events' => '永遠顯示活動:', + 'events_hide' => '隱藏', + 'events_above' => '上方顯示內容', + 'events_below' => '下方顯示內容', + 'section_planets' => '您的行星', + 'sort_planets_by' => '排列行星順序按照:', + 'sort_emergence' => '出現順序', + 'sort_coordinates' => '座標', + 'sort_alphabet' => '按字母順序', + 'sort_size' => '規模大小', + 'sort_used_fields' => '已使用空間', + 'sort_sequence' => '排列順序:', + 'sort_order_up' => '由低至高', + 'sort_order_down' => '由高至低', + 'section_overview_display' => '概覽', + 'highlight_planet_info' => '高亮顯示行星資訊:', + 'animated_detail_display' => '顯示動畫:', + 'animated_overview' => '影片預覽:', + 'section_overlays' => '塗層', + 'overlays_hint' => '以下設定能讓您用另一個相配的塗層的新瀏覽器窗口來取代遊戲原有的頁面.', + 'popup_notes' => '在額外窗口的筆記:', + 'popup_combat_reports' => '額外視窗中的戰鬥報告:', + 'section_messages_display' => '訊息', + 'hide_report_pictures' => '隱藏報告中的圖片:', + 'msgs_per_page' => '每頁顯示的訊息數量:', + 'auctioneer_notifications' => '拍賣師通知:', + 'economy_notifications' => '創建經濟消息:', + 'section_galaxy_display' => '銀河系', + 'detailed_activity' => '活動詳情顯示:', + 'preserve_galaxy_system' => '與銀河系/太陽系中的行星變更同步:', + 'section_vacation' => '假期模式', + 'vacation_active' => '您目前處於假期模式。', + 'vacation_can_deactivate_after' => '您可以在以下時間後停用它:', + 'vacation_cannot_activate' => '無法啟動假期模式(活躍車隊)', + 'vacation_description_1' => '假期模式是被設計用來保護您在長時間離開遊戲的需求.您只可在沒有艦隊活動的時候才可以啟動.興建和研究序列將被凍結中止.', + 'vacation_description_2' => '在假期模式開啟之後,其將可保護您不再受到新的攻擊。但是,很遺憾,已經開始的攻擊將會繼續;並且,您的產量將會被設定為零。如果您的帳戶已超過 35 天不活動,並且沒有已購買的暗物質,假期模式也無法防止您的帳戶被刪除。', + 'vacation_description_3' => '假期模式最短為 48 小時 .只有在此之後,您才可以取消假期模式.', + 'vacation_tooltip_min_days' => '假期時長最少為 2 天。', + 'vacation_deactivate_btn' => '停用', + 'vacation_activate_btn' => '啟用', + 'section_account' => '您的帳號', + 'delete_account' => '刪除帳號', + 'delete_account_hint' => '勾選標記您的帳號為刪除後,帳號將於7天後自動刪除.', + 'use_settings' => '使用設定', + 'validation_not_enough_chars' => '字元數不夠', + 'validation_pw_too_short' => '輸入的密碼太短(最少 4 個字元)', + 'validation_pw_too_long' => '輸入的密碼太長(最多20個字元)', + 'validation_invalid_email' => '您需要輸入有效的電子郵件地址!', + 'validation_special_chars' => '包含無效字元。', + 'validation_no_begin_end_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_no_begin_end_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_no_begin_end_whitespace' => '您的名字不得以空格開頭或結尾。', + 'validation_max_three_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_three_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_three_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_no_consecutive_underscores' => '不得連續使用兩個或更多底線。', + 'validation_no_consecutive_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_no_consecutive_spaces' => '您不得連續使用兩個或更多空格。', + 'js_change_name_title' => '新玩家名字', + 'js_change_name_question' => '您確定要將玩家名稱更改為 %newName% 嗎?', + 'js_planet_move_question' => '注意!此任務在遷移期間可能仍在執行中,如果是這種情況,任務將被取消。您確定要繼續此任務嗎?', + 'js_tab_disabled' => '要使用此選項,您必須經過驗證並且不能處於假期模式!', + 'js_vacation_question' => '您想啟動假期模式嗎? 您只能在 2 天後結束假期。', + 'msg_settings_saved' => '設定已儲存', + 'msg_password_incorrect' => '您輸入的目前密碼不正確。', + 'msg_password_mismatch' => '新密碼不符。', + 'msg_password_length_invalid' => '新密碼必須介於 4 到 128 個字元之間。', + 'msg_vacation_activated' => '假期模式已啟動。 它將在至少 48 小時內保護您免受新攻擊。', + 'msg_vacation_deactivated' => '假期模式已停用。', + 'msg_vacation_min_duration' => '您只能在超過 48 小時的最短持續時間後才能停用假期模式。', + 'msg_vacation_fleets_in_transit' => '當您有車隊在運輸途中時,您無法啟動假期模式。', + 'msg_probes_min_one' => '間諜探針數量必須至少 1', + ], + 'layout' => [ + 'player' => '玩家', + 'change_player_name' => '更改玩家姓名', + 'highscore' => '排行榜', + 'notes' => '筆記', + 'notes_overlay_title' => '我的筆記', + 'buddies' => '好友名單', + 'search' => '搜尋', + 'search_overlay_title' => '搜尋宇宙', + 'options' => '選項', + 'support' => '客服援助系統', + 'log_out' => '登出', + 'unread_messages' => '未讀訊息', + 'loading' => '載入中...', + 'no_fleet_movement' => '沒有艦隊活動', + 'under_attack' => '你受到攻擊了!', + 'class_none' => '沒有選擇班級', + 'class_selected' => '您的班級::姓名', + 'class_click_select' => '點擊以選擇字元類別', + 'res_available' => '可用的', + 'res_storage_capacity' => '儲存容量', + 'res_current_production' => '目前產量', + 'res_den_capacity' => '書房容量', + 'res_consumption' => '消耗', + 'res_purchase_dm' => '購買暗物質', + 'res_metal' => '金屬', + 'res_crystal' => '晶體', + 'res_deuterium' => '重氫', + 'res_energy' => '能源', + 'res_dark_matter' => '暗物質', + 'menu_overview' => '概覽', + 'menu_resources' => '資源', + 'menu_facilities' => '設施', + 'menu_merchant' => '商人', + 'menu_research' => '科技', + 'menu_shipyard' => '造船廠', + 'menu_defense' => '防禦', + 'menu_fleet' => '艦隊', + 'menu_galaxy' => '銀河系', + 'menu_alliance' => '聯盟', + 'menu_officers' => '僱用事務官', + 'menu_shop' => '商店', + 'menu_directives' => '指令', + 'menu_rewards_title' => '獎勵', + 'menu_resource_settings_title' => '資源設定', + 'menu_jump_gate' => '空間跳躍門', + 'menu_resource_market_title' => '資源市場', + 'menu_technology_title' => '科技', + 'menu_fleet_movement_title' => '艦隊動向', + 'menu_inventory_title' => '庫存', + 'planets' => '行星', + 'contacts_online' => ':count 線上聯絡人', + 'back_to_top' => '返回最上面', + 'all_rights_reserved' => '版權所有。', + 'patch_notes' => '補丁說明', + 'server_settings' => '伺服器設定', + 'help' => '幫助', + 'rules' => '遊戲規則', + 'legal' => '版權說明', + 'board' => '木板', + 'js_internal_error' => '發生了先前未知的錯誤。 不幸的是,您的最後一個操作無法執行!', + 'js_notify_info' => '資訊', + 'js_notify_success' => '成功', + 'js_notify_warning' => '警告', + 'js_combatsim_planning' => '規劃', + 'js_combatsim_pending' => '模擬運行...', + 'js_combatsim_done' => '完全的', + 'js_msg_restore' => '恢復', + 'js_msg_delete' => '刪除', + 'js_copied' => '已複製到剪貼簿', + 'js_report_operator' => '將此訊息報告給遊戲運營商?', + 'js_time_done' => '完畢', + 'js_question' => '問題', + 'js_ok' => '好的', + 'js_outlaw_warning' => '你將要攻擊一個更強大的玩家。 如果你這樣做,你的攻擊防禦將被關閉7天,所有玩家都可以攻擊你而不受懲罰。 您確定要繼續嗎?', + 'js_last_slot_moon' => '該建築將使用最後一個可用的建築槽位。 擴展您的月球基地以獲得更多空間。 您確定要建造這棟建築嗎?', + 'js_last_slot_planet' => '該建築將使用最後一個可用的建築槽位。 擴展您的 Terraformer 或購買 Planet Field 物品以獲得更多插槽。 您確定要建造這棟建築嗎?', + 'js_forced_vacation' => '在您的帳戶經過驗證之前,某些遊戲功能無法使用。', + 'js_more_details' => '更多細節', + 'js_less_details' => '精簡細節', + 'js_planet_lock' => '鎖具佈置', + 'js_planet_unlock' => '解鎖安排', + 'js_activate_item_question' => '您想更換現有的物品嗎? 舊的獎金將在此過程中丟失。', + 'js_activate_item_header' => '更換物品?', + + // Welcome dialog + 'welcome_title' => '歡迎來到OGame!', + 'welcome_body' => '為了幫助你快速開始,我們給你取名為Commodore Nebula。你可以隨時點擊用戶名來更改。
艦隊司令部在你的收件箱中留下了關於第一步的資訊。

祝你玩得開心!', + + // Time unit abbreviations (short) + 'time_short_year' => '年', + 'time_short_month' => '月', + 'time_short_week' => '週', + 'time_short_day' => '天', + 'time_short_hour' => '時', + 'time_short_minute' => '分', + 'time_short_second' => '秒', + + // Time unit names (long) + 'time_long_day' => '天', + 'time_long_hour' => '小時', + 'time_long_minute' => '分鐘', + 'time_long_second' => '秒', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => '十億', + 'chat_text_empty' => '消息在哪裡?', + 'chat_text_too_long' => '消息太長。', + 'chat_same_user' => '你不能寫信給自己。', + 'chat_ignored_user' => '你忽略了這個玩家。', + 'chat_not_activated' => '此功能僅在您的帳戶啟動後可用。', + 'chat_new_chats' => '#+# 未讀訊息', + 'chat_more_users' => '顯示更多', + 'eventbox_mission' => '使命', + 'eventbox_missions' => '使命', + 'eventbox_next' => '下一個', + 'eventbox_type' => '類型', + 'eventbox_own' => '自己的', + 'eventbox_friendly' => '友善的', + 'eventbox_hostile' => '敵對的', + 'planet_move_ask_title' => '重新安置星球', + 'planet_move_ask_cancel' => '您確定要取消本次星球搬遷嗎? 因此將維持正常的等待時間。', + 'planet_move_success' => '星球搬遷成功取消。', + 'premium_building_half' => '您想將 750 暗物質<\\/b> 的建造時間減少 50% 的總建造時間 () 嗎?', + 'premium_building_full' => '您想立即完成750暗物質<\\/b>的建造訂單嗎?', + 'premium_ships_half' => '您想將 750 暗物質<\\/b> 的建造時間減少 50% 的總建造時間 () 嗎?', + 'premium_ships_full' => '您想立即完成750暗物質<\\/b>的建造訂單嗎?', + 'premium_research_half' => '您想將 750 暗物質<\\/b> 的研究時間減少 50% 的總研究時間 () 嗎?', + 'premium_research_full' => '您想立即完成750暗物質<\\/b>的研究訂單嗎?', + 'loca_error_not_enough_dm' => '沒有足夠的暗物質可用! 你現在想買一些嗎?', + 'loca_notice' => '參考', + 'loca_planet_giveup' => '您確定要放棄星球 %planetName% %planetCooperatives% 嗎?', + 'loca_moon_giveup' => '您確定要放棄月球 %planetName% %planetCooperatives% 嗎?', + 'no_ships_in_wreck' => '殘骸場中沒有艦船。', + 'no_wreck_available' => '沒有可用的殘骸場。', + ], + 'highscore' => [ + 'player_highscore' => '玩家積分', + 'alliance_highscore' => '聯盟高分', + 'own_position' => '自己的排名', + 'own_position_hidden' => '自己的位置(-)', + 'points' => '分數', + 'economy' => '經濟', + 'research' => '科技', + 'military' => '軍事', + 'military_built' => '建立軍事據點', + 'military_destroyed' => '軍事點數被摧毀', + 'military_lost' => '失去軍事點數', + 'honour_points' => '榮譽點數', + 'position' => '位置', + 'player_name_honour' => '玩家姓名(榮譽點數)', + 'action' => '行動', + 'alliance' => '聯盟', + 'member' => '成員', + 'average_points' => '平均分數', + 'no_alliances_found' => '未找到聯盟', + 'write_message' => '寫訊息', + 'buddy_request' => '交友請求', + 'buddy_request_to' => '好友請求', + 'total_ships' => '船舶總數', + 'buddy_request_sent' => '好友請求發送成功!', + 'buddy_request_failed' => '發送好友請求失敗。', + 'are_you_sure_ignore' => '您確定要忽略嗎', + 'player_ignored' => '玩家忽略成功!', + 'player_ignored_failed' => '無法忽略玩家。', + ], + 'premium' => [ + 'recruit_officers' => '僱用事務官', + 'your_officers' => '您的事務官們', + 'intro_text' => '有了事務官們的鼎力協助,您就可以領導您的帝國邁向一個之前您夢寐以求的強大國度!您所需要做的就是獲取一些暗物質,有了暗物質的獎勵,您的工人及顧問們將更加賣力工作.', + 'info_dark_matter' => '更多資訊:暗物質', + 'info_commander' => '更多資訊:指揮官', + 'info_admiral' => '更多資訊:海軍上將', + 'info_engineer' => '更多資訊:工程師', + 'info_geologist' => '更多資訊:地質學家', + 'info_technocrat' => '更多資訊:技術官僚', + 'info_commanding_staff' => '更多資訊:指揮參謀部', + 'hire_commander_tooltip' => '僱用指揮官|+40 個收藏夾、建置佇列、捷徑、傳輸掃描器、無廣告* (*不包含:遊戲相關參考)', + 'hire_admiral_tooltip' => '僱用海軍上將|最多。 艦隊槽位+2, +最大。 探險+1, +提高艦隊逃生率, +戰鬥模擬保存槽位+20', + 'hire_engineer_tooltip' => '僱用工程師|防禦損失減半,能源產量+10%', + 'hire_geologist_tooltip' => '聘請地質學家|+10% 礦山產量', + 'hire_technocrat_tooltip' => '僱用技術官僚|+2 間諜級別,研究時間減少 25%', + 'remaining_officers' => ':電流:最大', + 'benefit_fleet_slots_title' => '您可以同時派遣更多的艦隊。', + 'benefit_fleet_slots' => '最大艦隊指揮權數 +1', + 'benefit_energy_title' => '您的發電站和太陽能衛星的發電量增加了 2%。', + 'benefit_energy' => '+2% 能源產量', + 'benefit_mines_title' => '您的礦場產量增加 2%。', + 'benefit_mines' => '+2% 礦產產量', + 'benefit_espionage_title' => '您的間諜研究將增加 1 級。', + 'benefit_espionage' => '+1 間諜偵察等級', + 'dark_matter_title' => '暗物質', + 'dark_matter_label' => '暗物質', + 'no_dark_matter' => '您沒有可用的暗物質', + 'dark_matter_description' => '暗物質是一種只能費盡心力才能儲存的稀有物質。它可以讓您產生大量能量。獲取暗物質的過程複雜且危險,因此極其珍貴。
只有購買且仍然可用的暗物質才能防止帳號被刪除!', + 'dark_matter_benefits' => '暗物質可以讓您僱用軍官和指揮官、支付商人交易、遷移星球和購買物品。', + 'your_balance' => '您的餘額', + 'active_until' => '有效期至 :date', + 'active_for_days' => '剩餘有效 :days 天', + 'not_active' => '未啟用', + 'days' => '天', + 'dm' => 'DM', + 'advantages' => '優勢:', + 'buy_dark_matter' => '購買暗物質', + 'confirm_purchase' => '確定要花費 :cost 暗物質僱用該軍官 :days 天嗎?', + 'insufficient_dark_matter' => '暗物質不足。', + 'purchase_success' => '軍官啟用成功!', + 'purchase_error' => '發生錯誤。請重試。', + 'officer_commander_title' => '指揮官', + 'officer_commander_description' => '指揮官職位是因應現代戰爭需要而應運而生的.因為簡單有效的指揮架構,訓令能更高效地被及時執行.\n有了指揮官的鼎力協助,您可以及時透過一個總覽瞭解您整個帝國的所有資訊.\n同時,也允許您同一時間建造更多的設施建築,讓您進一步取得戰略上壓制敵人的絕對優勢.', + 'officer_commander_benefits' => '擁有指揮官後,您將獲得帝國全覽、一個額外任務欄位,以及設定掠奪資源順序的能力。', + 'officer_commander_benefit_favourites' => '+40 條最愛收藏', + 'officer_commander_benefit_queue' => '建築排程', + 'officer_commander_benefit_scanner' => '運輸掃描', + 'officer_commander_benefit_ads' => '免除廣告', + 'officer_commander_tooltip' => '+40 條最愛收藏

透過最愛收藏,您可保存更多訊息,同時這些訊息也可被分享出去。


建築排程

可於建築排程內,同時設置多達 4 項額外的建築任務。


運輸掃描

運輸到您行星的運輸船上的資源數將會顯示。


免除廣告

您不再會看到其它遊戲廣告,僅顯示 OGame 特定活動和優惠廣告。

', + 'officer_admiral_title' => '艦隊司令', + 'officer_admiral_description' => '艦隊司令是一位富有戰鬥經驗且精於戰爭策略的老將。即使在艱苦的戰役中,他也能為您及時提供戰爭情勢的資料總覽,並且,他能同時與他的副艦隊指揮官保持聯絡。明智的統治者可以在戰鬥中依靠艦隊指揮官的堅挺支援,並可以派遣兩個額外的艦隊。此外,他還可您提供一個額外的遠征艦隊指揮權數,並且,在您成功襲擊並掠奪到資源後,您還可事前設定優先掠奪的資源順序。除此之外,他還可打開 20 個額外的保護指揮權數,以用於戰鬥模擬。', + 'officer_admiral_benefits' => '+1遠征欄位、攻擊後設定資源優先順序的能力、+20戰鬥模擬器存檔欄位。', + 'officer_admiral_benefit_fleet_slots' => '最大艦隊指揮權數 +2', + 'officer_admiral_benefit_expeditions' => '最大遠征艦隊數量 +1', + 'officer_admiral_benefit_escape' => '提升艦隊逃脫機率', + 'officer_admiral_benefit_save_slots' => '最大保護指揮權數 +20', + 'officer_admiral_tooltip' => ' 最大艦隊指揮權數 +2

您可同時調派指揮更多艦隊。


最大遠征艦隊數量 +1

您可同時額外再派遣一支遠征艦隊。


提升艦隊逃脫機率

在達到 500,000 分之前,您的艦隊在面對強於您 3 倍的敵人時能自動撤退逃離。


最大保護指揮權數 +20

您可以一次保存更多的戰鬥模擬。

', + 'officer_engineer_title' => '工程師', + 'officer_engineer_description' => '工程師是能源管理的專家並且有防禦方面的特長能力.\n在和平時期,他能為帝國所有的殖民星增加能源供應,為每一個需要能源的角落都保證獲得合理的能源分配.\n一旦敵人來襲,他會立即分配所有能量給所有的防禦設施,避免能源最終的枯竭,從而使得在防禦戰中能減少不少的防禦損失.', + 'officer_engineer_benefits' => '所有星球能量產出+10%,50%被摧毀的防禦設施在戰鬥後倖存。', + 'officer_engineer_benefit_defence' => '防禦設施損失減半', + 'officer_engineer_benefit_energy' => '+10% 能源産量', + 'officer_engineer_tooltip' => '防禦設施損失減半

戰鬥之後,過半所有損失的防禦設施將會重建.


+10% 能源産量

您的電站和太陽能衛星多產生 10% 能源.

', + 'officer_geologist_title' => '地質學家', + 'officer_geologist_description' => '地質學家是太空礦物學及結晶學方面的專家.他協助他的團隊在冶金學和化學領域發展.\n同時他也同時兼顧整個帝國的優化星際通訊和原礦物的精煉及統合使用的工作.透過利用最為先進的測量設備,地質學家可以找到最佳的採礦地域,使得採礦的産量增加10%.', + 'officer_geologist_benefits' => '所有星球的金屬、晶體和重氫產量+10%。', + 'officer_geologist_benefit_mines' => '+10% 資源產量', + 'officer_geologist_tooltip' => '+10% 資源產量

資源產量多 10% .

', + 'officer_technocrat_title' => '技術專家', + 'officer_technocrat_description' => '技術專家公會是由許多天才科學家組成的,您會發現,他們總是不斷地突破歷久以來人類所輕視的邏輯領域.數千年以來,依然沒有任何一個普通人能突破技術專家的科學成就.伴隨著技術專家的貢獻,帝國的科學研究領域取得了令人振奮的不朽成就.', + 'officer_technocrat_benefits' => '所有科技研究時間-25%。', + 'officer_technocrat_benefit_espionage' => '+2 間諜偵察等級', + 'officer_technocrat_benefit_research' => '研究時間減少 25%', + 'officer_technocrat_tooltip' => '+2 間諜偵察等級

間諜偵察增加 2 級.


研究時間減少 25%

您的研究所需時間少 25% ,直至結束.

', + 'officer_all_officers_title' => '各指揮事務官', + 'officer_all_officers_description' => '這份禮物不只可允許您使用一位專家,而是全部所有的事務官。您可獲得每個事務官的技能,以及只有完整套件才可獲得的額外好處。\n透過各位戰略專家的看護協助,讓您能獲得能源管理、資源補給、資源生產以及各種優化等各方面的全面協助。此外,他們還讓您研究突飛猛進,將他們自己的戰鬥經驗帶到您的宇宙戰鬥中去。', + 'officer_all_officers_benefits' => '指揮官、海軍上將、工程師、地質學家和技術官僚的所有優勢,加上完整套裝獨有的額外加成。', + 'officer_all_officers_benefit_fleet_slots' => '最大艦隊指揮權數 +1', + 'officer_all_officers_benefit_energy' => '+2% 能源產量', + 'officer_all_officers_benefit_mines' => '+2% 礦產產量', + 'officer_all_officers_benefit_espionage' => '+1 間諜偵察等級', + 'officer_all_officers_tooltip' => ' 最大艦隊指揮權數 +1

您可同時調派指揮更多艦隊.


+2% 能源產量

您的發電廠和太陽能衛星的能源產量提高 2% .


+2% 礦產產量

您的礦產產量提高 2% .


+1 間諜偵察等級

間諜偵察等級增加 1 .

', + ], + 'shop' => [ + 'page_title' => '商店', + 'tooltip_shop' => '您可以在這裡購買物品。', + 'tooltip_inventory' => '您可以在此處了解您購買的商品的概述。', + 'btn_shop' => '商店', + 'btn_inventory' => '庫存', + 'category_special_offers' => '特別優惠', + 'category_all' => '全部', + 'category_resources' => '資源', + 'category_buddy_items' => '好友物品', + 'category_construction' => '建築', + 'btn_get_more_resources' => '取得更多資源', + 'btn_purchase_dark_matter' => '購買暗物質', + 'feature_coming_soon' => '功能即將推出。', + 'tier_gold' => '金子', + 'tier_silver' => '銀', + 'tier_bronze' => '青銅', + 'tooltip_duration' => '期間', + 'duration_now' => '現在', + 'tooltip_price' => '價格', + 'tooltip_in_inventory' => '庫存中', + 'dark_matter' => '暗物質', + 'dm_abbreviation' => 'DM', + 'item_duration' => '期間', + 'now' => '現在', + 'item_price' => '價格', + 'item_in_inventory' => '庫存中', + 'loca_extend' => '延長', + 'loca_activate' => '啟用', + 'loca_buy_activate' => '購買並激活', + 'loca_buy_extend' => '購買並延長', + 'loca_buy_dm' => '你沒有足夠的暗物質。 您現在想買一些嗎?', + ], + 'search' => [ + 'input_hint' => '輸入玩家,聯盟或行星的名稱', + 'search_btn' => '搜尋', + 'tab_players' => '玩家名稱', + 'tab_alliances' => '聯盟名稱與簡稱', + 'tab_planets' => '行星名稱', + 'no_search_term' => '沒有找到所輸入的字詞', + 'searching' => '正在尋找...', + 'search_failed' => '搜尋失敗。 請再試一次。', + 'no_results' => '沒有找到結果', + 'player_name' => '玩家姓名', + 'planet_name' => '行星名稱', + 'coordinates' => '座標', + 'tag' => '標籤', + 'alliance_name' => '聯盟名稱', + 'member' => '成員', + 'points' => '分數', + 'action' => '行動', + 'apply_for_alliance' => '申請加入此聯盟', + 'search_player_link' => '搜尋玩家', + 'alliance' => '聯盟', + 'home_planet' => '母星', + 'send_message' => '發送訊息', + 'buddy_request' => '好友請求', + 'highscore' => '分數排名', + ], + 'notes' => [ + 'no_notes_found' => '沒有找到筆記', + 'add_note' => '新增筆記', + 'new_note' => '新筆記', + 'subject_label' => '主題', + 'date_label' => '日期', + 'edit_note' => '編輯筆記', + 'select_action' => '選擇操作', + 'delete_marked' => '刪除已標記', + 'delete_all' => '刪除全部', + 'unsaved_warning' => '您有未儲存的變更。', + 'save_question' => '要儲存變更嗎?', + 'your_subject' => '主題', + 'subject_placeholder' => '輸入主題...', + 'priority_label' => '優先等級', + 'priority_important' => '重要', + 'priority_normal' => '一般', + 'priority_unimportant' => '不重要', + 'your_message' => '訊息', + 'save_btn' => '儲存', + ], + 'planet_abandon' => [ + 'description' => '使用此選單,您可以更改行星名稱和衛星或完全放棄它們。', + 'rename_heading' => '重新命名', + 'new_planet_name' => '新行星名稱', + 'new_moon_name' => '月亮的新名字', + 'rename_btn' => '重新命名', + 'tooltip_rules_title' => '遊戲規則', + 'tooltip_rename_planet' => '您可以在此處重命名您的星球。

星球名稱的長度必須在 2 到 20 個字之間。
星球名稱可以由小寫和大寫字母以及數字組成。
它們可以包含連字符、下劃線和空格 - 但不得按如下方式放置:
- 位於名稱的開頭或結尾
-直接相鄰
- 名字中出現超過三次', + 'tooltip_rename_moon' => '您可以在此處重命名您的月亮。

月亮名稱的長度必須在 2 到 20 個字元之間。
月亮名稱可以由小寫和大寫字母以及數字組成。
它們可以包含連字符、下劃線和空格 - 但不得按如下方式放置:
- 直接放在名稱的開頭或結尾
-彼此相鄰
- 名字中出現超過三次', + 'abandon_home_planet' => '放棄家園星球', + 'abandon_moon' => '放棄月亮', + 'abandon_colony' => '廢棄殖民地', + 'abandon_home_planet_btn' => '放棄家園星球', + 'abandon_moon_btn' => '拋棄月亮', + 'abandon_colony_btn' => '廢棄殖民地', + 'home_planet_warning' => '如果您放棄了自己的家鄉星球,下次登入時您將立即被引導至您下一個殖民的星球。', + 'items_lost_moon' => '如果您在月球上啟動了物品,那麼如果您放棄月球,它們就會丟失。', + 'items_lost_planet' => '如果您在某個星球上啟動了物品,那麼如果您放棄該星球,它們就會丟失。', + 'confirm_password' => '請輸入您的密碼確認刪除 :type [:coordinates]', + 'confirm_btn' => '確認', + 'type_moon' => '月球', + 'type_planet' => '行星', + 'validation_min_chars' => '字元數不夠', + 'validation_pw_min' => '輸入的密碼太短(最少 4 個字元)', + 'validation_pw_max' => '輸入的密碼太長(最多20個字元)', + 'validation_email' => '您需要輸入有效的電子郵件地址!', + 'validation_special' => '包含無效字元。', + 'validation_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_space' => '您的名字不得以空格開頭或結尾。', + 'validation_max_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_consec_underscores' => '不得連續使用兩個或更多底線。', + 'validation_consec_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_consec_spaces' => '您不得連續使用兩個或更多空格。', + 'msg_invalid_planet_name' => '新的行星名稱無效。 請再試一次。', + 'msg_invalid_moon_name' => '新月名稱無效。 請再試一次。', + 'msg_planet_renamed' => '星球更名成功。', + 'msg_moon_renamed' => '月更名成功。', + 'msg_wrong_password' => '密碼錯誤!', + 'msg_confirm_title' => '確認', + 'msg_confirm_deletion' => '如果您確認刪除 :type [:座標] (:name),則位於該 :type 上的所有建築物、船舶和防禦系統都將從您的帳戶中刪除。 如果您的 :type 上有活動的項目,那麼當您放棄 :type 時,這些項目也會遺失。 這個過程無法逆轉!', + 'msg_reference' => '參考', + 'msg_abandoned' => ':type 已成功放棄!', + 'msg_type_moon' => '月球', + 'msg_type_planet' => '行星', + 'msg_yes' => '是的', + 'msg_no' => '不', + 'msg_ok' => '好的', + ], + 'ajax_object' => [ + 'open_techtree' => '開啟科技樹', + 'techtree' => '科技樹', + 'no_requirements' => '無需求', + 'cancel_expansion_confirm' => '確定要取消 :name 升級至等級 :level 嗎?', + 'number' => '編號', + 'level' => '等級', + 'production_duration' => '生產時間', + 'energy_needed' => '所需能量', + 'production' => '產量', + 'costs_per_piece' => '每單位費用', + 'required_to_improve' => '升級至該等級所需', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'energy' => '能量', + 'deconstruction_costs' => '拆除費用', + 'ion_technology_bonus' => '離子技術加成', + 'duration' => '持續時間', + 'number_label' => '數量', + 'max_btn' => '最大 :amount', + 'vacation_mode' => '您目前處於假期模式。', + 'tear_down_btn' => '拆除', + 'wrong_character_class' => '錯誤的角色職業!', + 'shipyard_upgrading' => '造船廠正在升級中。', + 'shipyard_busy' => '造船廠目前忙碌中。', + 'not_enough_fields' => '星球欄位不足!', + 'build' => '建造', + 'in_queue' => '佇列中', + 'improve' => '升級', + 'storage_capacity' => '儲存容量', + 'gain_resources' => '獲取資源', + 'view_offers' => '查看交易', + 'destroy_rockets_desc' => '您可以在這裡銷毀儲存的飛彈。', + 'destroy_rockets_btn' => '銷毀飛彈', + 'more_details' => '更多詳情', + 'error' => '錯誤', + 'commander_queue_info' => '您需要指揮官才能使用建造佇列。要了解更多關於指揮官的優勢嗎?', + 'no_rocket_silo_capacity' => '飛彈發射井空間不足。', + 'detail_now' => '詳情', + 'start_with_dm' => '使用暗物質開始', + 'err_dm_price_too_low' => '暗物質價格過低。', + 'err_resource_limit' => '超出資源上限。', + 'err_storage_capacity' => '儲存容量不足。', + 'err_no_dark_matter' => '暗物質不足。', + ], + 'buildqueue' => [ + 'building_duration' => '建造時間', + 'total_time' => '總時間', + 'complete_tooltip' => '使用暗物質立即完成此建造', + 'complete' => '立即完成', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => '使用暗物質將剩餘建造時間減半', + 'halve_tooltip_research' => '使用暗物質將剩餘研究時間減半', + 'halve_time' => '時間減半', + 'question_complete_unit' => '確定要花費 :dm_cost 暗物質立即完成此單位建造嗎?', + 'question_halve_unit' => '確定要花費 :dm_cost 將建造時間縮短 :time_reduction 嗎?', + 'question_halve_building' => '確定要花費 :dm_cost 將建造時間減半嗎?', + 'question_halve_research' => '確定要花費 :dm_cost 將研究時間減半嗎?', + 'downgrade_to' => '降級至', + 'improve_to' => '升級至', + 'no_building_idle' => '目前沒有建築正在建造中。', + 'no_building_idle_tooltip' => '點擊前往建築頁面。', + 'no_research_idle' => '目前沒有正在進行的研究。', + 'no_research_idle_tooltip' => '點擊前往研究頁面。', + ], + 'chat' => [ + 'buddy_tooltip' => '好友', + 'alliance_tooltip' => '聯盟成員', + 'status_online' => '線上', + 'status_offline' => '離線', + 'status_not_visible' => '狀態不可見', + 'highscore_ranking' => '排名::rank', + 'alliance_label' => '聯盟::alliance', + 'planet_alt' => '星球', + 'no_messages_yet' => '還沒有訊息。', + 'submit' => '發送', + 'alliance_chat' => '聯盟聊天', + 'list_title' => '對話', + 'player_list' => '玩家', + 'buddies' => '好友', + 'no_buddies' => '還沒有好友。', + 'alliance' => '聯盟', + 'strangers' => '其他玩家', + 'no_strangers' => '沒有其他玩家。', + 'no_conversations' => '還沒有對話。', + ], + 'jumpgate' => [ + 'select_target' => '選擇目標', + 'origin_coordinates' => '出發地', + 'standard_target' => '預設目標', + 'target_coordinates' => '目標座標', + 'not_ready' => '跳躍閘門尚未準備好。', + 'cooldown_time' => '冷卻時間', + 'select_ships' => '選擇艦船', + 'select_all' => '全部選擇', + 'reset_selection' => '重設選擇', + 'jump_btn' => '跳躍', + 'ok_btn' => 'OK', + 'valid_target' => '請選擇有效的目標。', + 'no_ships' => '請至少選擇一艘艦船。', + 'jump_success' => '跳躍成功執行。', + 'jump_error' => '跳躍失敗。', + 'error_occurred' => '發生了一個錯誤。', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => '聯盟戰鬥系統', + 'dm_bonus' => '暗物質加成:', + 'debris_defense' => '防禦設施產生碎片:', + 'debris_ships' => '艦船產生碎片:', + 'debris_deuterium' => '碎片場中的重氫', + 'fleet_deut_reduction' => '艦隊重氫減免:', + 'fleet_speed_war' => '艦隊速度(戰爭):', + 'fleet_speed_holding' => '艦隊速度(駐守):', + 'fleet_speed_peace' => '艦隊速度(和平):', + 'ignore_empty' => '忽略空系統', + 'ignore_inactive' => '忽略非活躍系統', + 'num_galaxies' => '銀河數量:', + 'planet_field_bonus' => '星球欄位加成:', + 'dev_speed' => '經濟速度:', + 'research_speed' => '研究速度:', + 'dm_regen_enabled' => '暗物質再生', + 'dm_regen_amount' => 'DM再生量:', + 'dm_regen_period' => 'DM再生週期:', + 'days' => '天', + ], + 'alliance_depot' => [ + 'description' => '聯盟倉庫允許在軌道上的同盟艦隊在防禦您的星球時補充燃料。每個等級每小時提供10,000重氫。', + 'capacity' => '容量', + 'no_fleets' => '目前軌道上沒有同盟艦隊。', + 'fleet_owner' => '艦隊擁有者', + 'ships' => '艦船', + 'hold_time' => '駐守時間', + 'extend' => '延長(小時)', + 'supply_cost' => '補給費用(重氫)', + 'start_supply' => '補給艦隊', + 'please_select_fleet' => '請選擇一支艦隊。', + 'hours_between' => '小時數必須在1到32之間。', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => '碎片場中的重氫', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => '職業選擇', + 'choose_your_class' => '選擇您的職業', + 'choose_description' => '選擇一個職業以獲得額外加成。您可以在右上角的職業選擇區域更改職業。', + 'select_for_free' => '免費選擇', + 'buy_for' => '購買價格', + 'deactivate' => '停用', + 'confirm' => '確認', + 'cancel' => '取消', + 'select_title' => '選擇角色職業', + 'deactivate_title' => '停用角色職業', + 'activated_free_msg' => '確定要免費啟用 :className 職業嗎?', + 'activated_paid_msg' => '確定要花費 :price 暗物質啟用 :className 職業嗎?這將導致您失去目前的職業。', + 'deactivate_confirm_msg' => '確定要停用角色職業嗎?重新啟用需要 :price 暗物質。', + 'success_selected' => '角色職業選擇成功!', + 'success_deactivated' => '角色職業停用成功!', + 'not_enough_dm_title' => '暗物質不足', + 'not_enough_dm_msg' => '暗物質不足!要立即購買嗎?', + 'buy_dm' => '購買暗物質', + 'error_generic' => '發生錯誤。請重試。', + ], + 'rewards' => [ + 'page_title' => '獎勵', + 'hint_tooltip' => '獎勵每天發放,可手動領取。第7天之後將不再發放獎勵。首次獎勵將在註冊第2天發放。', + 'new_awards' => '新獎勵', + 'not_yet_reached' => '尚未達成的獎勵', + 'not_fulfilled' => '未達成', + 'collected_awards' => '已領取的獎勵', + 'claim' => '領取', + ], + 'phalanx' => [ + 'no_movements' => '此位置未偵測到艦隊移動。', + 'fleet_details' => '艦隊詳情', + 'ships' => '艦船', + 'loading' => '載入中...', + 'time_label' => '時間', + 'speed_label' => '速度', + ], + 'wreckage' => [ + 'no_wreckage' => '此位置沒有殘骸。', + 'burns_up_in' => '殘骸燃燒倒數:', + 'leave_to_burn' => '任其燃燒', + 'leave_confirm' => '殘骸將進入星球大氣層並燃燒殆盡。確定嗎?', + 'repair_time' => '維修時間:', + 'ships_being_repaired' => '維修中的艦船:', + 'repair_time_remaining' => '剩餘維修時間:', + 'no_ship_data' => '無艦船資料', + 'collect' => '回收', + 'start_repairs' => '開始維修', + 'err_network_start' => '開始維修時網路錯誤', + 'err_network_complete' => '完成維修時網路錯誤', + 'err_network_collect' => '回收艦船時網路錯誤', + 'err_network_burn' => '燃燒殘骸場時網路錯誤', + 'err_burn_up' => '燃燒殘骸場錯誤', + 'wreckage_label' => '殘骸', + 'repairs_started' => '維修已成功開始!', + 'repairs_completed' => '維修已完成,艦船已成功回收!', + 'ships_back_service' => '所有艦船已重新服役', + 'wreck_burned' => '殘骸場已成功燃燒!', + 'err_start_repairs' => '開始維修錯誤', + 'err_complete_repairs' => '完成維修錯誤', + 'err_collect_ships' => '回收艦船錯誤', + 'err_burn_wreck' => '燃燒殘骸場錯誤', + 'can_be_repaired' => '殘骸可以在太空船塢中維修。', + 'collect_back_service' => '將已維修的艦船重新投入服役', + 'auto_return_service' => '您最後的艦船將自動恢復服役於', + 'no_ships_for_repair' => '沒有可維修的艦船', + 'repairable_ships' => '可維修的艦船:', + 'repaired_ships' => '已維修的艦船:', + 'ships_count' => '艦船', + 'details' => '詳情', + 'tooltip_late_added' => '在維修期間加入的艦船無法手動回收。您必須等待所有維修自動完成。', + 'tooltip_in_progress' => '維修仍在進行中。使用詳情視窗進行部分回收。', + 'tooltip_no_repaired' => '尚無已維修的艦船', + 'tooltip_must_complete' => '必須完成維修才能從這裡回收艦船。', + 'burn_confirm_title' => '任其燃燒', + 'burn_confirm_msg' => '殘骸將進入星球大氣層並燃燒殆盡。一旦執行,將無法再進行維修。確定要燃燒殘骸嗎?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => '名稱', + 'actions_col' => '操作', + 'template_name_label' => '名稱', + 'delete_tooltip' => '刪除範本/輸入', + 'save_tooltip' => '儲存範本', + 'err_name_required' => '範本名稱為必填。', + 'err_need_ships' => '範本必須包含至少一艘艦船。', + 'err_not_found' => '找不到範本。', + 'err_max_reached' => '已達範本數量上限(10)。', + 'saved_success' => '範本儲存成功。', + 'deleted_success' => '範本刪除成功。', + ], + 'fleet_events' => [ + 'events' => '事件', + 'recall_title' => '召回', + 'recall_fleet' => '召回艦隊', + ], +]; diff --git a/resources/lang/tw/t_layout.php b/resources/lang/tw/t_layout.php new file mode 100644 index 000000000..86d78648c --- /dev/null +++ b/resources/lang/tw/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/tw/t_merchant.php b/resources/lang/tw/t_merchant.php new file mode 100644 index 000000000..e31937390 --- /dev/null +++ b/resources/lang/tw/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => '商人', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => '資源市場', + 'back' => '返回', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => '暗物質', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => '防禦設施', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/tw/t_messages.php b/resources/lang/tw/t_messages.php new file mode 100644 index 000000000..34973a998 --- /dev/null +++ b/resources/lang/tw/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => '艦隊', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => '好友名單', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => '好友名單', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => '好友名單', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/tw/t_overview.php b/resources/lang/tw/t_overview.php new file mode 100644 index 000000000..84fd3245f --- /dev/null +++ b/resources/lang/tw/t_overview.php @@ -0,0 +1,19 @@ + '概覽', + 'temperature' => '溫度', + 'position' => '位置', +]; diff --git a/resources/lang/tw/t_resources.php b/resources/lang/tw/t_resources.php new file mode 100644 index 000000000..9bbc3eaa5 --- /dev/null +++ b/resources/lang/tw/t_resources.php @@ -0,0 +1,359 @@ + [ + 'title' => '金屬礦', + 'description' => '金屬礦是用來萃取金屬礦石的,金屬礦對於所有新興的帝國和已建立的帝國都極為重要.', + 'description_long' => '金屬礦是用來萃取金屬礦石的,金屬礦對於所有新興的帝國和已建立的帝國都極為重要.', + ], + 'crystal_mine' => [ + 'title' => '晶體礦', + 'description' => '晶體是應用於生産電子電路和構成某些合金混合物的重要資源.', + 'description_long' => '晶體是應用於生産電子電路和構成某些合金混合物的重要資源.', + ], + 'deuterium_synthesizer' => [ + 'title' => '重氫合成器', + 'description' => '重氫是太空船的重要燃料,重氫採集於深海,是極為罕見的物質,並因此價值相對昂貴.', + 'description_long' => '重氫是太空船的重要燃料,重氫採集於深海,是極為罕見的物質,並因此價值相對昂貴.', + ], + 'solar_plant' => [ + 'title' => '太陽能發電廠', + 'description' => '太陽能發電廠可以吸收及轉換來自太陽輻射的能量.所有的礦厰都需要能量來運作.', + 'description_long' => '太陽能發電廠可以吸收及轉換來自太陽輻射的能量.所有的礦厰都需要能量來運作.', + ], + 'fusion_plant' => [ + 'title' => '核融合反應器', + 'description' => '核融合反應器使用重氫為原料生産高純度的能源.', + 'description_long' => '核融合反應器使用重氫為原料生産高純度的能源.', + ], + 'metal_store' => [ + 'title' => '金屬儲存器', + 'description' => '金屬儲存器是用來儲存金屬資源的.', + 'description_long' => '這個巨大的儲存設施用於儲存金屬礦石。 每升級一級都會增加可儲存的金屬礦石數量。 如果商店已滿,則不會再開採金屬。 + +金屬倉庫保護了礦山日常產量的一定比例(最多 10%)。', + ], + 'crystal_store' => [ + 'title' => '晶體儲存器', + 'description' => '晶體儲存器是用來儲存晶體的.', + 'description_long' => '未加工的水晶將同時存放在這些巨大的儲藏大廳中。 每升級一級,可以儲存的水晶數量就會增加。 如果水晶商店已滿,則不會再開採水晶。 + +水晶儲存保護了礦山一定比例的日常產量(最多 10%)。', + ], + 'deuterium_store' => [ + 'title' => '重氫儲存槽', + 'description' => '重氫儲存槽是用來儲存新近萃取的重氫.', + 'description_long' => '氘罐用於儲存新合成的氘。 一旦經過合成器處理,就會透過管道輸送到該罐中以供以後使用。 隨著水箱的每次升級,總儲存容量都會增加。 一旦達到容量,將不再合成氘。 + +氘罐保護合成器日常產量的一定比例(最多 10%)。', + ], + 'robot_factory' => [ + 'title' => '機器人工廠', + 'description' => '機器人工廠提供便宜且確實的勞動力用以進行基礎建設.每提昇一級,建築物升級的速度也就越快.', + 'description_long' => '機器人工廠提供便宜且確實的勞動力用以進行基礎建設.每提昇一級,建築物升級的速度也就越快.', + ], + 'shipyard' => [ + 'title' => '造船廠', + 'description' => '各式各樣的艦船以及防禦設施都可以在行星的造船廠建造.', + 'description_long' => '各式各樣的艦船以及防禦設施都可以在行星的造船廠建造.', + ], + 'research_lab' => [ + 'title' => '研究實驗室', + 'description' => '實驗研究室是用來指導執行新科技研究的.', + 'description_long' => '研究實驗室是任何帝國都必不可少的一個重要組成,在那裡您可以發現新科技以及將舊有科技加以升級.每升一級研究實驗室,研發新技術的效率速度將大大提昇,同時也解鎖某些新科技的研究限制.為了能盡可能快地完成研究,研究實驗室的科學家們應該被立即部署到新殖民地展開工作和開發.這樣,新科技的知識就可以很快地傳播到整個帝國.', + ], + 'alliance_depot' => [ + 'title' => '聯盟太空站', + 'description' => '聯盟太空站為運行在軌道內提供防禦協助的友好艦隊提供燃料供給.', + 'description_long' => '聯盟太空站為運行在軌道內提供防禦協助的友好艦隊提供燃料供給.', + ], + 'missile_silo' => [ + 'title' => '導彈發射井', + 'description' => '導彈發射井是用於存儲導彈的.', + 'description_long' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + ], + 'nano_factory' => [ + 'title' => '奈米機器人工廠', + 'description' => '奈米機器人工廠是機器人工學的終極革命. 每提昇一個等級將可以大量節省建造建築物,艦船,以及防禦設施的時間.', + 'description_long' => '奈米機器人工廠是機器人工學的終極革命. 每提昇一個等級將可以大量節省建造建築物,艦船,以及防禦設施的時間.', + ], + 'terraformer' => [ + 'title' => '地形改造器', + 'description' => '地形改造器可以增加行星可用地表空間.', + 'description_long' => '隨著星球建設的不斷增多,就連殖民地的生存空間也變得越來越有限。 高層建築、地下建築等傳統方法日益顯得不足。 一小群高能物理學家和奈米工程師最終找到了解決方案:地形改造。 +利用巨大的能量,地形改造者可以使整片土地甚至大陸變得可耕種。 該建築生產專門為此目的而生產的奈米材料,確保整個地面品質始終如一。 + +每個地形改造者等級可耕種 5 個田地。 每一層,地形改造者都會佔據一個區域。 每 2 個 terraformer 等級,您將獲得 1 個獎勵區域。 + +一旦建造完成,地形改造器就無法拆除。', + ], + 'space_dock' => [ + 'title' => '宇宙港', + 'description' => '艦隊遺骸可在宇宙港內被修復.', + 'description_long' => '太空船塢提供了修復在戰鬥中被摧毀並留下殘骸的船隻的可能性。 修復時間最多需要12個小時,但至少需要30分鐘才能讓船隻重新投入使用。 + +修復必須在殘骸產生後 3 天內開始。 修復後的船舶必須在修復完成後人工返回執勤。 如果不這樣做,任何類型的個別船舶將在 3 天後恢復使用。 + +只有當超過 150,000 單位被摧毀(包括參與戰鬥且價值至少為艦船點數 5% 的己方艦船)時,殘骸才會出現。 + +由於太空船塢漂浮在軌道上,因此不需要行星場。', + ], + 'lunar_base' => [ + 'title' => '月球基地', + 'description' => '由於月球沒有大氣層,因此需要月球基地來產生可居住的空間。', + 'description_long' => '由於月球並沒有大氣層,要提供可居住空間就須建立一個月球基地.', + ], + 'sensor_phalanx' => [ + 'title' => '感應陣列', + 'description' => '使用感測器方陣,可以發現和觀察其他帝國的艦隊。 感測器方陣陣列越大,可以掃描的範圍越大。', + 'description_long' => '透過使用感應陣列,將可發現並檢測其它帝國的艦隊.更大型的感應陣列,將可以掃描更遠的距離.', + ], + 'jump_gate' => [ + 'title' => '空間跳躍門', + 'description' => '跳躍門是巨大的收發器,能夠立即將最大的艦隊發送到遙遠的跳躍門。', + 'description_long' => '空間跳躍門是巨大的傳輸工具,即使是龐大的艦隊也能瞬間進行遠距離的空間跳躍.', + ], + 'energy_technology' => [ + 'title' => '能源技術', + 'description' => '掌握不同類型的能源知識,是很多新技術發展及應用的必要條件.', + 'description_long' => '掌握不同類型的能源知識,是很多新技術發展及應用的必要條件.', + ], + 'laser_technology' => [ + 'title' => '雷射技術', + 'description' => '聚焦光線産生一道光束,當光束射擊至物體上時産生破壞力.', + 'description_long' => '聚焦光線産生一道光束,當光束射擊至物體上時産生破壞力.', + ], + 'ion_technology' => [ + 'title' => '離子技術', + 'description' => '高濃度離子能允許您興建能產生巨大殺傷力的加農炮,並同時每一級升級能讓您減少 4% 的降級拆除費用.', + 'description_long' => '高濃度離子能允許您興建能產生巨大殺傷力的加農炮,並同時每一級升級能讓您減少 4% 的降級拆除費用.', + ], + 'hyperspace_technology' => [ + 'title' => '超空間科技', + 'description' => '透過整合第四維和第五維,現在可以研究一種更經濟、更有效率的新型驅動器。', + 'description_long' => '透過整合4次元及5次元空間,現在已研發出一種全新的引擎,更為經濟,更為有效能. 透過使用第四維和第五維空間,現在可壓縮您艦船的載貨區,以節省更多空間。', + ], + 'plasma_technology' => [ + 'title' => '電漿技術', + 'description' => '電漿技術是離子技術的進一步發展成果,透過加速高能電漿産生的超高溫電漿束,進而造成毀滅性的力量並額外每一級加速了金屬 1% / 0.66% 晶體 / 0.33% 重氫的產量.', + 'description_long' => '電漿技術是離子技術的進一步發展成果,透過加速高能電漿産生的超高溫電漿束,進而造成毀滅性的力量並額外每一級加速了金屬 1% / 0.66% 晶體 / 0.33% 重氫的產量.', + ], + 'combustion_drive' => [ + 'title' => '燃燒引擎', + 'description' => '儘管每升一級燃燒引擎,只能提昇基礎速度的10%,但該引擎技術的研發還是會使得艦船速度更快.', + 'description_long' => '儘管每升一級燃燒引擎,只能提昇基礎速度的10%,但該引擎技術的研發還是會使得艦船速度更快.', + ], + 'impulse_drive' => [ + 'title' => '脈衝引擎', + 'description' => '脈衝引擎基於反作用力的原理而設計的.儘管每升一級脈衝引擎僅能提昇基礎速度的20%,但隨著該引擎的發展,將還是會使得某些艦船速度更快.', + 'description_long' => '脈衝引擎基於反作用力的原理而設計的.儘管每升一級脈衝引擎僅能提昇基礎速度的20%,但隨著該引擎的發展,將還是會使得某些艦船速度更快.', + ], + 'hyperspace_drive' => [ + 'title' => '超空間引擎', + 'description' => '超空間引擎能將艦船週邊的空間扭曲.儘管每升一級僅能提昇基礎速度的30%,但升級該引擎技術還是能令某些艦船速度更快.', + 'description_long' => '超空間引擎能將艦船週邊的空間扭曲.儘管每升一級僅能提昇基礎速度的30%,但升級該引擎技術還是能令某些艦船速度更快.', + ], + 'espionage_technology' => [ + 'title' => '間諜偵察技術', + 'description' => '透過該科技,可以蒐集到其它行星和月球的資訊.', + 'description_long' => '透過該科技,可以蒐集到其它行星和月球的資訊.', + ], + 'computer_technology' => [ + 'title' => '電腦技術', + 'description' => '透過升級電腦能力就可以指揮更多的艦隊.每升一級電腦技術,可以增加指揮艦隊的最大數量.', + 'description_long' => '透過升級電腦能力就可以指揮更多的艦隊.每升一級電腦技術,可以增加指揮艦隊的最大數量.', + ], + 'astrophysics' => [ + 'title' => '天體物理學', + 'description' => '利用天體物理學技術,艦船可以進行更遠的遠征探險.每2級天體物理學科技便可殖民多一個行星.', + 'description_long' => '利用天體物理學技術,艦船可以進行更遠的遠征探險.每2級天體物理學科技便可殖民多一個行星.', + ], + 'intergalactic_research_network' => [ + 'title' => '星際研究網路', + 'description' => '各個不同行星上的研究人員都透過該網路相互聯繫.', + 'description_long' => '各個不同行星上的研究人員都透過該網路相互聯繫.', + ], + 'graviton_technology' => [ + 'title' => '重子技術', + 'description' => '透過一束密集的重子粒子束可以構建一個人工的重力場,該重力場可以毀滅艦船乃至月球.', + 'description_long' => '透過一束密集的重子粒子束可以構建一個人工的重力場,該重力場可以毀滅艦船乃至月球.', + ], + 'weapon_technology' => [ + 'title' => '武器技術', + 'description' => '武器技術使得武器系統更有效能.每級武器技術將提昇武器系統基礎數值的10%.', + 'description_long' => '武器技術使得武器系統更有效能.每級武器技術將提昇武器系統基礎數值的10%.', + ], + 'shielding_technology' => [ + 'title' => '防禦盾技術', + 'description' => '盾牌技術使船艦和防禦設施上的盾牌更有效率。 每提升一層護盾科技,護盾強度就會增加基礎值的10%。', + 'description_long' => '防禦盾技術使得艦船及防禦設施的護盾更加高效能.每級防禦盾技術提昇將使得防禦盾的基礎值提昇10%強度.', + ], + 'armor_technology' => [ + 'title' => '裝甲技術', + 'description' => '特殊合金提昇了艦船及防禦設施的裝甲.每級裝甲技術提昇將增加10%基礎裝甲.', + 'description_long' => '特殊合金提昇了艦船及防禦設施的裝甲.每級裝甲技術提昇將增加10%基礎裝甲.', + ], + 'small_cargo' => [ + 'title' => '小型運輸艦', + 'description' => '小型運輸艦是一種靈巧的艦船,可以快速地運輸資源到其它行星.', + 'description_long' => '小型運輸艦是一種靈巧的艦船,可以快速地運輸資源到其它行星.', + ], + 'large_cargo' => [ + 'title' => '大型運輸艦', + 'description' => '這是一種比小型運輸艦更大型的運輸艦,運送速度較之更快,這有賴於改進後的引擎系統.', + 'description_long' => '這是一種比小型運輸艦更大型的運輸艦,運送速度較之更快,這有賴於改進後的引擎系統.', + ], + 'colony_ship' => [ + 'title' => '殖民船', + 'description' => '可以用這艘船前往無人行星殖民.', + 'description_long' => '20世紀,人類決定追尋星空。 首先,它登陸月球。 之後,建造了太空站。 不久之後火星就被殖民了。 人們很快就確定我們的發展依賴殖民其他世界。 世界各地的科學家和工程師齊聚一堂,共同開發人類有史以來最偉大的成就。 殖民船誕生了。 + +這艘船是用來為新發現的星球殖民做準備的。 一旦到達目的地,太空船就會立即轉變為習慣性的生活空間,以協助新世界的人口繁殖和採礦。 因此,行星的最大數量取決於天文物理學研究的進展。 兩個新層級的天體技術允許殖民另外一個星球。', + ], + 'recycler' => [ + 'title' => '回收船', + 'description' => '回收船是唯一能夠在戰鬥後收集漂浮在行星軌道上的碎片場的船隻。', + 'description_long' => '回收船是唯一能採集回收在戰鬥後漂浮在行星軌道上的廢墟資源的艦船.', + ], + 'espionage_probe' => [ + 'title' => '間諜衛星', + 'description' => '間諜衛星是小巧靈活的探測器,它為您能提供超遠距離的艦隊或行星資料.', + 'description_long' => '間諜衛星是小巧靈活的探測器,它為您能提供超遠距離的艦隊或行星資料.', + ], + 'solar_satellite' => [ + 'title' => '太陽能衛星', + 'description' => '太陽能衛星是簡單的太陽能電池平台,位於高靜止軌道上。 它們收集陽光並透過雷射將其傳輸到地面站。', + 'description_long' => '太陽能衛星是一個環繞在行星同步軌道上空,使用太陽能光伏版採集能源的簡單平臺.它們採集太陽光並利用雷射技術將能源傳輸回地面站. 太陽能衛星於本行星生産 35 能源.', + ], + 'crawler' => [ + 'title' => '履帶車', + 'description' => 'Crawler steigern die Produktion von Metall, Kristall und Deuterium auf dem Einsatzplaneten pro Stück um je 0,02%, 0,02% und 0,02%. Als Kollektor steigert sich die Produktion zusätzlich. Der maximale Gesamtbonus ist vom Gesamtlevel deiner Minen abhängig.', + 'description_long' => '履帶車可將任務星球上的金屬、水晶和氘產量分別提高0.02%、0.02% 和 0.02%。作為採礦師,產量也會增加。最高總獎勵取決於您的礦產的整體水平。', + ], + 'pathfinder' => [ + 'title' => '探路者', + 'description' => '探路者號是一艘快速且靈活的飛船,專為探索未知的太空區域而建造。', + 'description_long' => '探路者飛船速度超快且空間巨大,可用於開採遠征探索途中發現的廢墟帶。總產量也會增加。', + ], + 'light_fighter' => [ + 'title' => '輕型戰鬥機', + 'description' => '這是所有帝國都會建造的首款戰鬥艦船.輕型戰鬥機是一種靈巧的艦船,不過自身卻十分脆弱.不過數量龐大的話,對任何帝國來說都是一個巨大的威脅.它們是對敵人防禦薄弱的小型或大型運輸艦的首選最佳武器.', + 'description_long' => '這是所有帝國都會建造的首款戰鬥艦船.輕型戰鬥機是一種靈巧的艦船,不過自身卻十分脆弱.不過數量龐大的話,對任何帝國來說都是一個巨大的威脅.它們是對敵人防禦薄弱的小型或大型運輸艦的首選最佳武器.', + ], + 'heavy_fighter' => [ + 'title' => '重型戰鬥機', + 'description' => '重型戰鬥機比輕型戰鬥機擁有更高的攻擊力和更好地裝甲防禦.', + 'description_long' => '重型戰鬥機比輕型戰鬥機擁有更高的攻擊力和更好地裝甲防禦.', + ], + 'cruiser' => [ + 'title' => '巡洋艦', + 'description' => '巡洋艦的裝甲幾乎是重型戰鬥機的3倍,火力強2倍.它的速度也是所有船艦中最快的.', + 'description_long' => '巡洋艦的裝甲幾乎是重型戰鬥機的3倍,火力強2倍.它的速度也是所有船艦中最快的.', + ], + 'battle_ship' => [ + 'title' => '戰列艦', + 'description' => '戰列艦是一支艦隊的主力所在.它們的重型加農炮,高速度,和大型的倉儲容量使得它們的對手倍感壓力.', + 'description_long' => '戰列艦是一支艦隊的主力所在.它們的重型加農炮,高速度,和大型的倉儲容量使得它們的對手倍感壓力.', + ], + 'battlecruiser' => [ + 'title' => '戰鬥巡洋艦', + 'description' => '戰鬥巡洋艦是一種專門負責攔截敵人艦隊的高速艦船.', + 'description_long' => '戰鬥巡洋艦是一種專門負責攔截敵人艦隊的高速艦船.', + ], + 'bomber' => [ + 'title' => '導彈艦', + 'description' => '導彈艦是專門研發用來摧毀行星防禦設施的.', + 'description_long' => '幾個世紀以來,隨著防禦系統開始變得更大、更複雜,艦隊開始以驚人的速度被摧毀。 決定需要一艘新船來突破防禦,以確保最大成果。 經過多年的研究和開發,轟炸機誕生了。 + +轟炸機使用雷射導引瞄準設備和等離子炸彈,尋找並摧毀它能找到的任何防禦機制。 一旦超空間驅動發展到8級,轟炸機就加裝了超空間引擎,可以以更高的速度飛行。', + ], + 'destroyer' => [ + 'title' => '毀滅者', + 'description' => '毀滅者是艦船中的王者.', + 'description_long' => 'Destroyer 是多年工作和開發的成果。 隨著死亡之星的發展,人們決定需要一類船來防禦如此巨大的武器。 憑藉改良的尋的感測器、多方陣離子砲、高斯炮和等離子砲塔,驅逐艦成為最可怕的戰艦之一。 + +由於驅逐艦非常大,其機動性受到嚴重限制,這使得它更像一個戰鬥站而不是一艘戰艦。 其強大的火力彌補了機動性的不足,但建造和運行也需要大量的氘。', + ], + 'deathstar' => [ + 'title' => '死星', + 'description' => '死星的破壞力超凡卓絕而無人能及.', + 'description_long' => '死星號是有史以來最強大的飛船。 這艘月球大小的船是地面上唯一能用肉眼看到的船。 不幸的是,當你發現它時,已經來不及採取任何行動了。 + +這艘巨大的太空船配備了巨大的引力砲,這是宇宙中迄今為止最先進的武器系統,不僅有能力摧毀整個艦隊和防禦系統,而且有能力摧毀整個衛星。 只有最先進的帝國才有能力建造如此巨大的船隻。', + ], + 'reaper' => [ + 'title' => '惡魔飛船', + 'description' => '收割者號是一艘強大的戰鬥艦,專門用於侵略性襲擊和碎片田收割。', + 'description_long' => '惡魔級飛船是一款實力強大的毀滅性武器,可在戰鬥後立即開採廢墟帶。', + ], + 'rocket_launcher' => [ + 'title' => '飛彈發射器', + 'description' => 'Der Raketenwerfer ist eine einfache und kostengünstige Verteidigungsmöglichkeit.', + 'description_long' => '飛彈發射器是一種造價低廉,構造簡單的防衛系統.', + ], + 'light_laser' => [ + 'title' => '輕型雷射炮', + 'description' => 'Durch den konzentrierten Beschuss eines Ziels mit Photonen kann wesentlich größerer Schaden erzielt werden als mit gewöhnlichen ballistischen Waffen.', + 'description_long' => '用光子集中射擊於一個目標能夠産生比普通彈道武器更為顯著的攻擊傷害.', + ], + 'heavy_laser' => [ + 'title' => '重型雷射炮', + 'description' => 'Der schwere Laser ist eine konsequente Weiterentwicklung des leichten Lasers.', + 'description_long' => '重型雷射炮是透過輕型雷射炮的原理理論發展出來的.', + ], + 'gauss_cannon' => [ + 'title' => '磁軌炮', + 'description' => 'Die Gaußkanone beschleunigt tonnenschwere Geschosse unter gigantischem Energieaufwand.', + 'description_long' => '磁軌炮能將數以噸計重的炮彈以超高速投射出去.', + ], + 'ion_cannon' => [ + 'title' => '離子加農炮', + 'description' => 'Das Ionengeschütz schleudert eine Welle von Ionen, die ihrem Ziel erheblichen Schaden zufügt.', + 'description_long' => '離子加農炮透過發射一束持續加速的離子束,對被射擊的物體造成嚴重的傷害攻擊.', + ], + 'plasma_turret' => [ + 'title' => '電漿炮塔', + 'description' => 'Plasmageschütze setzen die Kraft einer Sonneneruption frei und übertreffen in ihrer vernichtenden Wirkung sogar den Zerstörer.', + 'description_long' => '電漿炮塔釋放的太陽閃焰能源束的攻擊力甚至遠超過毀滅者.', + ], + 'small_shield_dome' => [ + 'title' => '小型防護罩', + 'description' => 'Die kleine Schildkuppel umhüllt den ganzen Planeten mit einem Feld, das ungeheure Energiemengen absorbieren kann.', + 'description_long' => '小型防護罩把整個行星都罩了起來,並產生出一種力場,能吸收大量的能量.', + ], + 'large_shield_dome' => [ + 'title' => '大型防護罩', + 'description' => 'Die Weiterentwicklung der kleinen Schildkuppel kann wesentlich mehr Energie einsetzen, um Angriffe abzuwehren.', + 'description_long' => '小型防護罩的進階形態産物,它能運用相當大的能源力場來抵禦攻擊.', + ], + 'anti_ballistic_missile' => [ + 'title' => '反彈道導彈', + 'description' => 'Abfangraketen zerstören angreifende Interplanetarraketen.', + 'description_long' => '當您的行星或衛星受到行星際飛彈 (IPM) 攻擊時,反彈道飛彈 (ABM) 是您唯一的防線。 當偵測到 IPM 發射時,這些飛彈會自動啟動,在飛行電腦中處理發射代碼,瞄準傳入的 IPM,然後發射進行攔截。 在飛行過程中,不斷追蹤目標IPM並應用航向修正,直到ABM到達目標並摧毀攻擊的IPM。 每個 ABM 都會摧毀一個傳入的 IPM。', + ], + 'interplanetary_missile' => [ + 'title' => '星際導彈', + 'description' => '星際飛彈摧毀敵人的防禦。', + 'description_long' => '星際導彈能摧毀敵人一切的防禦力量. 您的星際導彈射程已覆蓋至 0 個太陽系.', + ], + 'kraken' => [ + 'title' => '克拉肯', + 'description' => '將目前正在建造的建築物的建造時間減少 :duration。', + ], + 'detroid' => [ + 'title' => '底特律', + 'description' => '將目前造船廠合約的建造時間縮短:duration。', + ], + 'newtron' => [ + 'title' => '紐創', + 'description' => '將目前正在進行的所有研究的研究時間縮短 :duration。', + ], +]; diff --git a/resources/lang/tw/wreck_field.php b/resources/lang/tw/wreck_field.php new file mode 100644 index 000000000..c9579ed8d --- /dev/null +++ b/resources/lang/tw/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/us/_TRANSLATION_STATUS.md b/resources/lang/us/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..b98481826 --- /dev/null +++ b/resources/lang/us/_TRANSLATION_STATUS.md @@ -0,0 +1,2051 @@ +# Translation status — `us` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 392 | +| english fallback | 1984 | +| translation rate | 16.5% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1278) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.send_btn` | Send | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.no_messages_yet` | No messages yet. | +| `chat.submit` | Send | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/us/t_buddies.php b/resources/lang/us/t_buddies.php new file mode 100644 index 000000000..ed3fa9589 --- /dev/null +++ b/resources/lang/us/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Buddies', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Name', + 'points' => 'Points', + 'rank' => 'Rank', + 'alliance' => 'Alliance', + 'coords' => 'Coords', + 'actions' => 'Actions', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/us/t_external.php b/resources/lang/us/t_external.php new file mode 100644 index 000000000..01a296457 --- /dev/null +++ b/resources/lang/us/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Rules', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/us/t_facilities.php b/resources/lang/us/t_facilities.php new file mode 100644 index 000000000..8fe0b2511 --- /dev/null +++ b/resources/lang/us/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/us/t_galaxy.php b/resources/lang/us/t_galaxy.php new file mode 100644 index 000000000..d6c4b5b0e --- /dev/null +++ b/resources/lang/us/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/us/t_ingame.php b/resources/lang/us/t_ingame.php new file mode 100644 index 000000000..9fd769f51 --- /dev/null +++ b/resources/lang/us/t_ingame.php @@ -0,0 +1,1713 @@ + [ + 'diameter' => 'Diameter', + 'temperature' => 'Temperature', + 'position' => 'Position', + 'points' => 'Points', + 'honour_points' => 'Honor points', + 'score_place' => 'Place', + 'score_of' => 'of', + 'page_title' => 'Overview', + 'buildings' => 'Buildings', + 'research' => 'Research', + 'switch_to_moon' => 'Switch to moon', + 'switch_to_planet' => 'Switch to planet', + 'abandon_rename' => 'Abandon/Rename', + 'abandon_rename_title' => 'Abandon/Rename Planet', + 'abandon_rename_modal' => 'Abandon/Rename :planet_name', + 'homeworld' => 'Homeworld', + 'colony' => 'Colony', + 'moon' => 'Moon', + ], + 'planet_move' => [ + 'resettle_title' => 'Resettle Planet', + 'cancel_confirm' => 'Are you sure that you wish to cancel this planet relocation? The reserved position will be released.', + 'cancel_success' => 'The planet relocation was successfully cancelled.', + 'blockers_title' => 'The following things are currently standing in the way of your planet relocation:', + 'no_blockers' => 'Nothing can get in the way of the planet\'s planned relocation now.', + 'cooldown_title' => 'Time until next possible relocation', + 'to_galaxy' => 'To galaxy', + 'relocate' => 'Relocate', + 'cancel' => 'cancel', + 'explanation' => 'The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown\'s expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours.', + 'err_position_not_empty' => 'The target position is not empty.', + 'err_already_in_progress' => 'A planet relocation is already in progress.', + 'err_on_cooldown' => 'Relocation is on cooldown. Please wait before relocating again.', + 'err_insufficient_dm' => 'Insufficient Dark Matter. You need :amount DM.', + 'err_buildings_in_progress' => 'Cannot relocate while buildings are being constructed.', + 'err_research_in_progress' => 'Cannot relocate while research is in progress.', + 'err_units_in_progress' => 'Cannot relocate while units are being built.', + 'err_fleets_active' => 'Cannot relocate while fleet missions are active.', + 'err_no_active_relocation' => 'No active planet relocation found.', + ], + 'shared' => [ + 'caution' => 'Caution', + 'yes' => 'yes', + 'no' => 'No', + 'error' => 'Error', + 'dark_matter' => 'Dark Matter', + 'duration' => 'Duration', + 'error_occurred' => 'An error occurred.', + 'level' => 'Level', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'Under construction', + 'vacation_mode_error' => 'Error, player is in vacation mode', + 'requirements_not_met' => 'Requirements are not met!', + 'wrong_class' => 'Wrong character class!', + 'no_moon_building' => 'You can\'t construct that building on a moon!', + 'not_enough_resources' => 'Not enough resources!', + 'queue_full' => 'Queue is full', + 'not_enough_fields' => 'Not enough fields!', + 'shipyard_busy' => 'The shipyard is still busy', + 'research_in_progress' => 'Research is currently being carried out!', + 'research_lab_expanding' => 'Research Lab is being expanded.', + 'shipyard_upgrading' => 'Shipyard is being upgraded.', + 'nanite_upgrading' => 'Nanite Factory is being upgraded.', + 'max_amount_reached' => 'Maximum number reached!', + 'expand_button' => 'Expand :title on level :level', + 'loca_notice' => 'Reference', + 'loca_demolish' => 'Really downgrade TECHNOLOGY_NAME by one level?', + 'loca_lifeform_cap' => 'One or more associated bonuses is already maxed out. Do you want to continue construction anyway?', + 'last_inquiry_error' => 'Your last action could not be processed. Please try again.', + 'planet_move_warning' => 'Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job?', + 'building_started' => 'Building started successfully.', + 'invalid_token' => 'Invalid token.', + 'downgrade_started' => 'Building downgrade started.', + 'construction_canceled' => 'Building construction canceled.', + 'added_to_queue' => 'Added to build order.', + 'invalid_queue_item' => 'Invalid queue item ID', + ], + 'resources_page' => [ + 'page_title' => 'Resources', + 'settings_link' => 'Resource settings', + 'section_title' => 'Resource buildings', + ], + 'facilities_page' => [ + 'page_title' => 'Facilities', + 'section_title' => 'Facility buildings', + 'use_jump_gate' => 'Use Jump Gate', + 'jump_gate' => 'Jump Gate', + 'alliance_depot' => 'Alliance Depot', + 'burn_confirm' => 'Are you sure you want to burn up this wreck field? This action cannot be undone.', + ], + 'research_page' => [ + 'basic' => 'Basic research', + 'drive' => 'Drive research', + 'advanced' => 'Advanced researches', + 'combat' => 'Combat research', + ], + 'shipyard_page' => [ + 'battleships' => 'Battleships', + 'civil_ships' => 'Civil ships', + 'no_units_idle' => 'No units are currently being built.', + 'no_units_idle_tooltip' => 'Click to go to the Shipyard.', + 'to_shipyard' => 'Go to Shipyard', + ], + 'defense_page' => [ + 'page_title' => 'Defense', + 'section_title' => 'Defensive structures', + ], + 'resource_settings' => [ + 'production_factor' => 'Production factor', + 'recalculate' => 'Recalculate', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energy', + 'basic_income' => 'Basic Income', + 'level' => 'Level', + 'number' => 'Number:', + 'items' => 'Items', + 'geologist' => 'Geologist', + 'mine_production' => 'mine production', + 'engineer' => 'Engineer', + 'energy_production' => 'energy production', + 'character_class' => 'Character Class', + 'commanding_staff' => 'Commanding Staff', + 'storage_capacity' => 'Storage capacity', + 'total_per_hour' => 'Total per hour:', + 'total_per_day' => 'Total per day', + 'total_per_week' => 'Total per week:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed.', + 'silo_capacity' => 'A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles.', + 'type' => 'Type', + 'number' => 'Number', + 'tear_down' => 'tear down', + 'proceed' => 'Proceed', + 'enter_minimum' => 'Please enter at least one missile to destroy', + 'not_enough_abm' => 'You do not have that many Anti-Ballistic Missiles', + 'not_enough_ipm' => 'You do not have that many Interplanetary Missiles', + 'destroyed_success' => 'Missiles destroyed successfully', + 'destroy_failed' => 'Failed to destroy missiles', + 'error' => 'An error occurred. Please try again.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Fleet Dispatch I', + 'dispatch_2_title' => 'Fleet Dispatch II', + 'dispatch_3_title' => 'Fleet Dispatch III', + 'movement_title' => 'fleet movement', + 'to_movement' => 'To fleet movement', + 'fleets' => 'Fleets', + 'expeditions' => 'Expeditions', + 'reload' => 'Reload', + 'clock' => 'Clock', + 'load_dots' => 'load...', + 'never' => 'Never', + 'tooltip_slots' => 'Used/Total fleet slots', + 'no_free_slots' => 'No fleet slots available', + 'tooltip_exp_slots' => 'Used/Total expedition slots', + 'market_slots' => 'Offers', + 'tooltip_market_slots' => 'Used/Total trading fleets', + 'fleet_dispatch' => 'Fleet dispatch', + 'dispatch_impossible' => 'Fleet dispatch impossible', + 'no_ships' => 'There are no ships on this planet.', + 'in_combat' => 'The fleet is currently in combat.', + 'vacation_error' => 'No fleets can be sent from vacation mode!', + 'not_enough_deuterium' => 'Not enough deuterium!', + 'no_target' => 'You have to select a valid target.', + 'cannot_send_to_target' => 'Fleets can not be sent to this target.', + 'cannot_start_mission' => 'You cannot start this mission.', + 'mission_label' => 'Mission', + 'target_label' => 'Target', + 'player_name_label' => 'Player\'s Name', + 'no_selection' => 'Nothing has been selected', + 'no_mission_selected' => 'No mission selected!', + 'combat_ships' => 'Battleships', + 'civil_ships' => 'Civil ships', + 'standard_fleets' => 'Standard fleets', + 'edit_standard_fleets' => 'Edit standard fleets', + 'select_all_ships' => 'Select all ships', + 'reset_choice' => 'Reset choice', + 'api_data' => 'This data can be entered into a compatible combat simulator:', + 'tactical_retreat' => 'Tactical retreat', + 'tactical_retreat_tooltip' => 'Show Deuterium usage per withdrawal', + 'continue' => 'Continue', + 'back' => 'Back', + 'origin' => 'Origin', + 'destination' => 'Destination', + 'planet' => 'Planet', + 'moon' => 'Moon', + 'coordinates' => 'Coordinates', + 'distance' => 'Distance', + 'debris_field' => 'Debris field', + 'debris_field_lower' => 'debris field', + 'shortcuts' => 'Shortcuts', + 'combat_forces' => 'Combat forces', + 'player_label' => 'Player', + 'player_name' => 'Player\'s Name', + 'select_mission' => 'Select mission for target', + 'bashing_disabled' => 'Attack missions have been deactivated as a result of too many attacks on the target.', + 'mission_expedition' => 'Expedition', + 'mission_colonise' => 'Colonization', + 'mission_recycle' => 'Recycle Debris Field', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Deployment', + 'mission_espionage' => 'Espionage', + 'mission_acs_defend' => 'ACS Defend', + 'mission_attack' => 'Attack', + 'mission_acs_attack' => 'ACS Attack', + 'mission_destroy_moon' => 'Moon Destruction', + 'desc_attack' => 'Attacks the fleet and defense of your opponent.', + 'desc_acs_attack' => 'Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker\'s sum of total military points in comparison to the defender\'s sum of total military points is the decisive factor here.', + 'desc_transport' => 'Transports your resources to other planets.', + 'desc_deploy' => 'Sends your fleet permanently to another planet of your empire.', + 'desc_acs_defend' => 'Defend the planet of your team-mate.', + 'desc_espionage' => 'Spy the worlds of foreign emperors.', + 'desc_colonise' => 'Colonizes a new planet.', + 'desc_recycle' => 'Send your recyclers to a debris field to collect the resources floating around there.', + 'desc_destroy_moon' => 'Destroys the moon of your enemy.', + 'desc_expedition' => 'Send your ships to the furthest reaches of space to complete exciting quests.', + 'fleet_union' => 'Fleet union', + 'union_created' => 'Fleet union created successfully.', + 'union_edited' => 'Fleet union successfully edited.', + 'err_union_max_fleets' => 'A maximum of 16 fleets can attack.', + 'err_union_max_players' => 'A maximum of 5 players can attack.', + 'err_union_too_slow' => 'You are too slow to join this fleet.', + 'err_union_target_mismatch' => 'Your fleet must target the same location as the fleet union.', + 'union_name' => 'Union name', + 'buddy_list' => 'Buddy list', + 'buddy_list_loading' => 'Loading...', + 'buddy_list_empty' => 'No buddies available', + 'buddy_list_error' => 'Failed to load buddies', + 'search_user' => 'Search user', + 'search' => 'Search', + 'union_user' => 'Union user', + 'invite' => 'Invite', + 'kick' => 'Kick', + 'ok' => 'Ok', + 'own_fleet' => 'Own fleet', + 'briefing' => 'Briefing', + 'load_resources' => 'Load resources', + 'load_all_resources' => 'Load all resources', + 'all_resources' => 'all resources', + 'flight_duration' => 'Duration of flight (one way)', + 'federation_duration' => 'Flight Duration (fleet union)', + 'arrival' => 'Arrival', + 'return_trip' => 'Return', + 'speed' => 'Speed:', + 'max_abbr' => 'max.', + 'hour_abbr' => 'h', + 'deuterium_consumption' => 'Deuterium consumption', + 'empty_cargobays' => 'Empty cargobays', + 'hold_time' => 'Hold time', + 'expedition_duration' => 'Duration of expedition', + 'cargo_bay' => 'cargo bay', + 'cargo_space' => 'Available space / Max. cargo space', + 'send_fleet' => 'Send fleet', + 'retreat_on_defender' => 'Return upon retreat by defenders', + 'retreat_tooltip' => 'If this option is activated, your fleet will also withdraw without a fight if your opponent flees.', + 'plunder_food' => 'Plunder food', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'fleet_details' => 'Fleet details', + 'ships' => 'Ships', + 'shipment' => 'Shipment', + 'recall' => 'Recall', + 'start_time' => 'Start time', + 'time_of_arrival' => 'Time of arrival', + 'deep_space' => 'Deep space', + 'uninhabited_planet' => 'Uninhabited planet', + 'no_debris_field' => 'No debris field', + 'player_vacation' => 'Player in vacation mode', + 'admin_gm' => 'Admin or GM', + 'noob_protection' => 'Noob protection', + 'player_too_strong' => 'This planet can not be attacked as the player is too strong!', + 'no_moon' => 'No moon available.', + 'no_recycler' => 'No recycler available.', + 'no_events' => 'There are currently no events running.', + 'planet_already_reserved' => 'This planet has already been reserved for a relocation.', + 'max_planet_warning' => 'Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet?', + 'empty_systems' => 'Empty Systems', + 'inactive_systems' => 'Inactive Systems', + 'network_on' => 'On', + 'network_off' => 'Off', + 'err_generic' => 'An error has occurred', + 'err_no_moon' => 'Error, there is no moon', + 'err_newbie_protection' => 'Error, player can\'t be approached because of newbie protection', + 'err_too_strong' => 'Player is too strong to be attacked', + 'err_vacation_mode' => 'Error, player is in vacation mode', + 'err_own_vacation' => 'No fleets can be sent from vacation mode!', + 'err_not_enough_ships' => 'Error, not enough ships available, send maximum number:', + 'err_no_ships' => 'Error, no ships available', + 'err_no_slots' => 'Error, no free fleet slots available', + 'err_no_deuterium' => 'Error, you don\'t have enough deuterium', + 'err_no_planet' => 'Error, there is no planet there', + 'err_no_cargo' => 'Error, not enough cargo capacity', + 'err_multi_alarm' => 'Multi-alarm', + 'err_attack_ban' => 'Attack ban', + 'enemy_fleet' => 'Hostile', + 'friendly_fleet' => 'Friendly', + 'admiral_slot_bonus' => 'Admiral bonus: extra fleet slot', + 'general_slot_bonus' => 'Bonus fleet slot', + 'bash_warning' => 'Warning: the attack limit has been reached! Further attacks may result in a ban.', + 'add_new_template' => 'Save fleet template', + 'tactical_retreat_label' => 'Tactical retreat', + 'tactical_retreat_full_tooltip' => 'Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio.', + 'tactical_retreat_admiral_tooltip' => 'Tactical retreat at 3:1 ratio (requires Admiral)', + 'fleet_sent_success' => 'Your fleet has been successfully sent.', + ], + 'galaxy' => [ + 'vacation_error' => 'You cannot use the galaxy view whilst in vacation mode!', + 'system' => 'System', + 'go' => 'Go!', + 'system_phalanx' => 'System Phalanx', + 'system_espionage' => 'System Espionage', + 'discoveries' => 'Discoveries', + 'discoveries_tooltip' => 'Launch a discovery mission to all possible locations', + 'probes_short' => 'Esp.Probe', + 'recycler_short' => 'Recy.', + 'ipm_short' => 'IPM.', + 'used_slots' => 'Used slots', + 'planet_col' => 'Planet', + 'name_col' => 'Name', + 'moon_col' => 'Moon', + 'debris_short' => 'DF', + 'player_status' => 'Player (Status)', + 'alliance' => 'Alliance', + 'action' => 'Action', + 'planets_colonized' => 'Planets colonized', + 'expedition_fleet' => 'Expedition Fleet', + 'admiral_needed' => 'You need an Admiral to use this feature.', + 'send' => 'send', + 'legend' => 'Legend', + 'status_admin_abbr' => 'A', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 's', + 'legend_strong' => 'stronger player', + 'status_noob_abbr' => 'n', + 'legend_noob' => 'weaker player (newbie)', + 'status_outlaw_abbr' => 'o', + 'legend_outlaw' => 'Outlaw (temporary)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => 'Vacation Mode', + 'status_banned_abbr' => 'b', + 'legend_banned' => 'banned', + 'status_inactive_abbr' => 'i', + 'legend_inactive_7' => '7 days inactive', + 'status_longinactive_abbr' => 'I', + 'legend_inactive_28' => '28 days inactive', + 'status_honorable_abbr' => 'hp', + 'legend_honorable' => 'Honorable target', + 'phalanx_restricted' => 'The system phalanx can only be used by the alliance class Researcher!', + 'astro_required' => 'You have to research Astrophysics first.', + 'galaxy_nav' => 'Galaxy', + 'activity' => 'Activity', + 'no_action' => 'No actions available.', + 'time_minute_abbr' => 'm', + 'moon_diameter_km' => 'Diameter of moon in km', + 'km' => 'km', + 'pathfinders_needed' => 'Pathfinders needed', + 'recyclers_needed' => 'Recyclers needed', + 'mine_debris' => 'Mine', + 'phalanx_no_deut' => 'Not enough deuterium to deploy phalanx.', + 'use_phalanx' => 'Use phalanx', + 'colonize_error' => 'It is not possible to colonize a planet without a colony ship.', + 'ranking' => 'Ranking', + 'espionage_report' => 'Espionage report', + 'missile_attack' => 'Missile Attack', + 'rank' => 'Rank', + 'alliance_member' => 'Member', + 'alliance_class' => 'Alliance Class', + 'espionage_not_possible' => 'Espionage not possible', + 'espionage' => 'Espionage', + 'hire_admiral' => 'Hire admiral', + 'dark_matter' => 'Dark Matter', + 'outlaw_explanation' => 'If you are an outlaw, you no longer have any attack protection and can be attacked by all players.', + 'honorable_target_explanation' => 'In battle against this target you can receive honour points and plunder 50% more loot.', + 'relocate_success' => 'The position has been reserved for you. The colony\'s relocation has begun.', + 'relocate_title' => 'Resettle Planet', + 'relocate_question' => 'Are you sure you want to relocate your planet to these coordinates? To finance the relocation you\'ll need :cost Dark Matter.', + 'deut_needed_relocate' => 'You don\'t have enough Deuterium! You need 10 Units of Deuterium.', + 'fleet_attacking' => 'Fleet is attacking!', + 'fleet_underway' => 'Fleet is en-route', + 'discovery_send' => 'Dispatch exploration ship', + 'discovery_success' => 'Exploration ship dispatched', + 'discovery_unavailable' => 'You can\'t dispatch an exploration ship to this location.', + 'discovery_underway' => 'An Exploration Ship is already on approach to this planet.', + 'discovery_locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + 'discovery_title' => 'Exploration Ship', + 'discovery_question' => 'Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500', + 'sensor_report' => 'sensor report', + 'sensor_report_from' => 'Sensor report from', + 'refresh' => 'Refresh', + 'arrived' => 'Arrived', + 'target' => 'Target', + 'flight_duration' => 'Flight duration', + 'ipm_full' => 'Interplanetary Missiles', + 'primary_target' => 'Primary target', + 'no_primary_target' => 'No primary target selected: random target', + 'target_has' => 'Target has', + 'abm_full' => 'Anti-Ballistic Missiles', + 'fire' => 'Fire', + 'valid_missile_count' => 'Please enter a valid number of missiles', + 'not_enough_missiles' => 'You do not have enough missiles', + 'launched_success' => 'Missiles launched successfully!', + 'launch_failed' => 'Failed to launch missiles', + 'alliance_page' => 'Alliance Information', + 'apply' => 'Apply', + 'contact_support' => 'Contact Support', + ], + 'buddy' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_failed' => 'Failed to send buddy request.', + 'request_to' => 'Buddy request to', + 'ignore_confirm' => 'Are you sure you want to ignore', + 'ignore_success' => 'Player ignored successfully!', + 'ignore_failed' => 'Failed to ignore player.', + ], + 'messages' => [ + 'tab_fleets' => 'Fleets', + 'tab_communication' => 'Communication', + 'tab_economy' => 'Economy', + 'tab_universe' => 'Universe', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favourites', + 'subtab_espionage' => 'Espionage', + 'subtab_combat' => 'Combat Reports', + 'subtab_expeditions' => 'Expeditions', + 'subtab_transport' => 'Unions/Transport', + 'subtab_other' => 'Other', + 'subtab_messages' => 'Messages', + 'subtab_information' => 'Information', + 'subtab_shared_combat' => 'Shared Combat Reports', + 'subtab_shared_espionage' => 'Shared Espionage Reports', + 'news_feed' => 'News feed', + 'loading' => 'load...', + 'error_occurred' => 'An error has occurred', + 'mark_favourite' => 'mark as favourite', + 'remove_favourite' => 'remove from favourites', + 'from' => 'From', + 'no_messages' => 'There are currently no messages available in this tab', + 'new_alliance_msg' => 'New alliance message', + 'to' => 'To', + 'all_players' => 'all players', + 'send' => 'send', + 'delete_buddy_title' => 'Delete buddy', + 'report_to_operator' => 'Report this message to a game operator?', + 'too_few_chars' => 'Too few characters! Please put in at least 2 characters.', + 'bbcode_bold' => 'Bold', + 'bbcode_italic' => 'Italic', + 'bbcode_underline' => 'Underline', + 'bbcode_stroke' => 'Strikethrough', + 'bbcode_sub' => 'Subscript', + 'bbcode_sup' => 'Superscript', + 'bbcode_font_color' => 'Font colour', + 'bbcode_font_size' => 'Font size', + 'bbcode_bg_color' => 'Background colour', + 'bbcode_bg_image' => 'Background image', + 'bbcode_tooltip' => 'Tool-tip', + 'bbcode_align_left' => 'Left align', + 'bbcode_align_center' => 'Centre align', + 'bbcode_align_right' => 'Right align', + 'bbcode_align_justify' => 'Justify', + 'bbcode_block' => 'Break', + 'bbcode_code' => 'Code', + 'bbcode_spoiler' => 'Spoiler', + 'bbcode_moreopts' => 'More Options', + 'bbcode_list' => 'List', + 'bbcode_hr' => 'Horizontal line', + 'bbcode_picture' => 'Image', + 'bbcode_link' => 'Link', + 'bbcode_email' => 'Email', + 'bbcode_player' => 'Player', + 'bbcode_item' => 'Item', + 'bbcode_coordinates' => 'Coordinates', + 'bbcode_preview' => 'Preview', + 'bbcode_text_ph' => 'Text...', + 'bbcode_player_ph' => 'Player ID or name', + 'bbcode_item_ph' => 'Item ID', + 'bbcode_coord_ph' => 'Galaxy:system:position', + 'bbcode_chars_left' => 'Characters remaining', + 'bbcode_ok' => 'Ok', + 'bbcode_cancel' => 'Cancel', + 'bbcode_repeat_x' => 'Repeat horizontally', + 'bbcode_repeat_y' => 'Repeat vertically', + 'spy_player' => 'Player', + 'spy_activity' => 'Activity', + 'spy_minutes_ago' => 'minutes ago', + 'spy_class' => 'Class', + 'spy_unknown' => 'Unknown', + 'spy_alliance_class' => 'Alliance Class', + 'spy_no_alliance_class' => 'No alliance class selected', + 'spy_resources' => 'Resources', + 'spy_loot' => 'Loot', + 'spy_counter_esp' => 'Chance of counter-espionage', + 'spy_no_info' => 'We were unable to retrieve any reliable information of this type from the scan.', + 'spy_debris_field' => 'debris field', + 'spy_no_activity' => 'Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour.', + 'spy_fleets' => 'Fleets', + 'spy_defense' => 'Defense', + 'spy_research' => 'Research', + 'spy_building' => 'Building', + 'battle_attacker' => 'Attacker', + 'battle_defender' => 'Defender', + 'battle_resources' => 'Resources', + 'battle_loot' => 'Loot', + 'battle_debris_new' => 'Debris field (newly created)', + 'battle_wreckage_created' => 'Wreckage created', + 'battle_attacker_wreckage' => 'Attacker wreckage', + 'battle_repaired' => 'Actually repaired', + 'battle_moon_chance' => 'Moon Chance', + 'battle_report' => 'Combat Report', + 'battle_planet' => 'Planet', + 'battle_fleet_command' => 'Fleet Command', + 'battle_from' => 'From', + 'battle_tactical_retreat' => 'Tactical retreat', + 'battle_total_loot' => 'Total loot', + 'battle_debris' => 'Debris (new)', + 'battle_recycler' => 'Recycler', + 'battle_mined_after' => 'Mined after combat', + 'battle_reaper' => 'Reaper', + 'battle_debris_left' => 'Debris fields (left)', + 'battle_honour_points' => 'Honor points', + 'battle_dishonourable' => 'Dishonourable fight', + 'battle_vs' => 'vs', + 'battle_honourable' => 'Honourable fight', + 'battle_class' => 'Class', + 'battle_weapons' => 'Weapons', + 'battle_shields' => 'Shields', + 'battle_armour' => 'Armour', + 'battle_combat_ships' => 'Battleships', + 'battle_civil_ships' => 'Civil ships', + 'battle_defences' => 'Defences', + 'battle_repaired_def' => 'Repaired defences', + 'battle_share' => 'share message', + 'battle_attack' => 'Attack', + 'battle_espionage' => 'Espionage', + 'battle_delete' => 'delete', + 'battle_favourite' => 'mark as favourite', + 'battle_hamill' => 'A Light Fighter destroyed one Deathstar before the battle began!', + 'battle_retreat_tooltip' => 'Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat.', + 'battle_no_flee' => 'The defending fleet did not flee.', + 'battle_rounds' => 'Rounds', + 'battle_start' => 'Start', + 'battle_player_from' => 'from', + 'battle_attacker_fires' => 'The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2\'s shields absorb :absorbed points of damage.', + 'battle_defender_fires' => 'The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2\'s shields absorb :absorbed points of damage.', + ], + 'alliance' => [ + 'page_title' => 'Alliance', + 'tab_overview' => 'Overview', + 'tab_management' => 'Management', + 'tab_communication' => 'Communication', + 'tab_applications' => 'Applications', + 'tab_classes' => 'Alliance Classes', + 'tab_create' => 'Create alliance', + 'tab_search' => 'Search alliance', + 'tab_apply' => 'apply', + 'your_alliance' => 'Your alliance', + 'name' => 'Name', + 'tag' => 'Tag', + 'created' => 'Created', + 'member' => 'Member', + 'your_rank' => 'Your Rank', + 'homepage' => 'Homepage', + 'logo' => 'Alliance logo', + 'open_page' => 'Open alliance page', + 'highscore' => 'Alliance highscore', + 'leave_wait_warning' => 'If you leave the alliance, you will need to wait 3 days before joining or creating another alliance.', + 'leave_btn' => 'Leave alliance', + 'member_list' => 'Member List', + 'no_members' => 'No members found', + 'assign_rank_btn' => 'Assign rank', + 'kick_tooltip' => 'Kick alliance member', + 'write_msg_tooltip' => 'Write message', + 'col_name' => 'Name', + 'col_rank' => 'Rank', + 'col_coords' => 'Coords', + 'col_joined' => 'Joined', + 'col_online' => 'Online', + 'col_function' => 'Function', + 'internal_area' => 'Internal Area', + 'external_area' => 'External Area', + 'configure_privileges' => 'Configure privileges', + 'col_rank_name' => 'Rank name', + 'col_applications_group' => 'Applications', + 'col_member_group' => 'Member', + 'col_alliance_group' => 'Alliance', + 'delete_rank' => 'Delete rank', + 'save_btn' => 'Save', + 'rights_warning_html' => 'Warning! You can only give permissions that you have yourself.', + 'rights_warning_loca' => '[b]Warning![/b] You can only give permissions that you have yourself.', + 'rights_legend' => 'Rights legend', + 'create_rank_btn' => 'Create new rank', + 'rank_name_placeholder' => 'Rank name', + 'no_ranks' => 'No ranks found', + 'perm_see_applications' => 'Show applications', + 'perm_edit_applications' => 'Process applications', + 'perm_see_members' => 'Show member list', + 'perm_kick_user' => 'Kick user', + 'perm_see_online' => 'See online status', + 'perm_send_circular' => 'Write circular message', + 'perm_disband' => 'Disband alliance', + 'perm_manage' => 'Manage alliance', + 'perm_right_hand' => 'Right hand', + 'perm_right_hand_long' => '`Right Hand` (necessary to transfer founder rank)', + 'perm_manage_classes' => 'Manage alliance class', + 'manage_texts' => 'Manage texts', + 'internal_text' => 'Internal text', + 'external_text' => 'External text', + 'application_text' => 'Application text', + 'options' => 'Options', + 'alliance_logo_label' => 'Alliance logo', + 'applications_field' => 'Applications', + 'status_open' => 'Possible (alliance open)', + 'status_closed' => 'Impossible (alliance closed)', + 'rename_founder' => 'Rename founder title as', + 'rename_newcomer' => 'Rename Newcomer rank', + 'no_settings_perm' => 'You do not have permission to manage alliance settings.', + 'change_tag_name' => 'Change alliance tag/name', + 'change_tag' => 'Change alliance tag', + 'change_name' => 'Change alliance name', + 'former_tag' => 'Former alliance tag:', + 'new_tag' => 'New alliance tag:', + 'former_name' => 'Former alliance name:', + 'new_name' => 'New alliance name:', + 'former_tag_short' => 'Former alliance tag', + 'new_tag_short' => 'New alliance tag', + 'former_name_short' => 'Former alliance name', + 'new_name_short' => 'New alliance name', + 'no_tagname_perm' => 'You do not have permission to change alliance tag/name.', + 'delete_pass_on' => 'Delete alliance/Pass alliance on', + 'delete_btn' => 'Delete this alliance', + 'no_delete_perm' => 'You do not have permission to delete the alliance.', + 'handover' => 'Handover alliance', + 'takeover_btn' => 'Take over alliance', + 'loca_continue' => 'Continue', + 'loca_change_founder' => 'Transfer the founder title to:', + 'loca_no_transfer_error' => 'None of the members have the required `right hand` right. You cannot hand over the alliance.', + 'loca_founder_inactive_error' => 'The founder is not inactive long enough in order to take over the alliance.', + 'leave_section_title' => 'Leave alliance', + 'leave_consequences' => 'If you leave the alliance, you will lose all your rank permissions and alliance benefits.', + 'no_applications' => 'No applications found', + 'accept_btn' => 'accept', + 'deny_btn' => 'Deny applicant', + 'report_btn' => 'Report application', + 'app_date' => 'Application date', + 'action_col' => 'Action', + 'answer_btn' => 'answer', + 'reason_label' => 'Reason', + 'apply_title' => 'Apply to Alliance', + 'apply_heading' => 'Application to', + 'send_application_btn' => 'Send application', + 'chars_remaining' => 'Characters remaining', + 'msg_too_long' => 'Message is too long (max 2000 characters)', + 'addressee' => 'To', + 'all_players' => 'all players', + 'only_rank' => 'only rank:', + 'send_btn' => 'Send', + 'info_title' => 'Alliance Information', + 'apply_confirm' => 'Do you want to apply to this alliance?', + 'redirect_confirm' => 'By following this link, you will leave OGame. Do you wish to continue?', + 'class_selection_header' => 'Class Selection', + 'select_class_title' => 'Select alliance class', + 'select_class_note' => 'Select an alliance class to receive special bonuses. You can change the alliance class in the alliance menu, provided you have the requisite permissions.', + 'class_warriors' => 'Warriors (Alliance)', + 'class_traders' => 'Traders (Alliance)', + 'class_researchers' => 'Researchers (Alliance)', + 'class_label' => 'Alliance Class', + 'buy_for' => 'Buy for', + 'no_dark_matter' => 'There is not enough dark matter available', + 'loca_deactivate' => 'Deactivate', + 'loca_activate_dm' => 'Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class.', + 'loca_activate_item' => 'Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class.', + 'loca_deactivate_note' => 'Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter.', + 'loca_class_change_append' => '

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange#', + 'loca_no_dm' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'loca_reference' => 'Reference', + 'loca_language' => 'Language:', + 'loca_loading' => 'load...', + 'warrior_bonus_1' => '+10% speed for ships flying between alliance members', + 'warrior_bonus_2' => '+1 combat research levels', + 'warrior_bonus_3' => '+1 espionage research levels', + 'warrior_bonus_4' => 'The espionage system can be used to scan whole systems.', + 'trader_bonus_1' => '+10% speed for transporters', + 'trader_bonus_2' => '+5% mine production', + 'trader_bonus_3' => '+5% energy production', + 'trader_bonus_4' => '+10% planet storage capacity', + 'trader_bonus_5' => '+10% moon storage capacity', + 'researcher_bonus_1' => '+5% larger planets on colonisation', + 'researcher_bonus_2' => '+10% speed to expedition destination', + 'researcher_bonus_3' => 'The system phalanx can be used to scan fleet movements in whole systems.', + 'class_not_implemented' => 'Alliance class system not yet implemented', + 'create_tag_label' => 'Alliance Tag (3-8 characters)', + 'create_name_label' => 'Alliance name (3-30 characters)', + 'create_btn' => 'Create alliance', + 'loca_ally_tag_chars' => 'Alliance-Tag (3-30 characters)', + 'loca_ally_name_chars' => 'Alliance-Name (3-8 characters)', + 'loca_ally_name_label' => 'Alliance name (3-30 characters)', + 'loca_ally_tag_label' => 'Alliance Tag (3-8 characters)', + 'validation_min_chars' => 'Not enough characters', + 'validation_special' => 'Contains invalid characters.', + 'validation_underscore' => 'Your name may not start or end with an underscore.', + 'validation_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_space' => 'Your name may not start or end with a space.', + 'validation_max_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_consec_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_consec_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_consec_spaces' => 'You may not use two or more spaces one after the other.', + 'confirm_leave' => 'Are you sure you want to leave the alliance?', + 'confirm_kick' => 'Are you sure you want to kick :username from the alliance?', + 'confirm_deny' => 'Are you sure you want to deny this application?', + 'confirm_deny_title' => 'Deny application', + 'confirm_disband' => 'Really delete alliance?', + 'confirm_pass_on' => 'Are you sure you want to pass on your alliance?', + 'confirm_takeover' => 'Are you sure that you want to take over this alliance?', + 'confirm_abandon' => 'Abandon this alliance?', + 'confirm_takeover_long' => 'Take over this alliance?', + 'msg_already_in' => 'You are already in an alliance', + 'msg_not_in_alliance' => 'You are not in an alliance', + 'msg_not_found' => 'Alliance not found', + 'msg_id_required' => 'Alliance ID is required', + 'msg_closed' => 'This alliance is closed for applications', + 'msg_created' => 'Alliance created successfully', + 'msg_applied' => 'Application submitted successfully', + 'msg_accepted' => 'Application accepted', + 'msg_rejected' => 'Application rejected', + 'msg_kicked' => 'Member kicked from alliance', + 'msg_kicked_success' => 'Member kicked successfully', + 'msg_left' => 'You have left the alliance', + 'msg_rank_assigned' => 'Rank assigned', + 'msg_rank_assigned_to' => 'Rank assigned successfully to :name', + 'msg_ranks_assigned' => 'Ranks assigned successfully', + 'msg_rank_perms_updated' => 'Rank permissions updated', + 'msg_texts_updated' => 'Alliance texts updated', + 'msg_text_updated' => 'Alliance text updated', + 'msg_settings_updated' => 'Alliance settings updated', + 'msg_tag_updated' => 'Alliance tag updated', + 'msg_name_updated' => 'Alliance name updated', + 'msg_tag_name_updated' => 'Alliance tag and name updated', + 'msg_disbanded' => 'Alliance disbanded', + 'msg_broadcast_sent' => 'Broadcast message sent successfully', + 'msg_rank_created' => 'Rank created successfully', + 'msg_apply_success' => 'Application submitted successfully', + 'msg_apply_error' => 'Failed to submit application', + 'msg_leave_error' => 'Failed to leave alliance', + 'msg_assign_error' => 'Failed to assign ranks', + 'msg_kick_error' => 'Failed to kick member', + 'msg_invalid_action' => 'Invalid action', + 'msg_error' => 'An error occurred', + 'rank_founder_default' => 'Founder', + 'rank_newcomer_default' => 'Newcomer', + ], + 'techtree' => [ + 'tab_techtree' => 'Techtree', + 'tab_applications' => 'Applications', + 'tab_techinfo' => 'Techinfo', + 'tab_technology' => 'Technology', + 'page_title' => 'Technology', + 'no_requirements' => 'No requirements available', + 'is_requirement_for' => 'is a requirement for', + 'level' => 'Level', + 'col_level' => 'Level', + 'col_difference' => 'Difference', + 'col_diff_per_level' => 'Difference/Level', + 'col_protected' => 'Protected', + 'col_protected_percent' => 'Protected (Percent)', + 'production_energy_balance' => 'Energy Balance', + 'production_per_hour' => 'Production/h', + 'production_deuterium_consumption' => 'Deuterium consumption', + 'properties_technical_data' => 'Technical data', + 'properties_structural_integrity' => 'Structural Integrity', + 'properties_shield_strength' => 'Shield Strength', + 'properties_attack_strength' => 'Attack Strength', + 'properties_speed' => 'Speed', + 'properties_cargo_capacity' => 'Cargo Capacity', + 'properties_fuel_usage' => 'Fuel usage (Deuterium)', + 'tooltip_basic_value' => 'Basic value', + 'rapidfire_from' => 'Rapidfire from', + 'rapidfire_against' => 'Rapidfire against', + 'storage_capacity' => 'Storage cap.', + 'plasma_metal_bonus' => 'Metal bonus %', + 'plasma_crystal_bonus' => 'Crystal bonus %', + 'plasma_deuterium_bonus' => 'Deuterium bonus %', + 'astrophysics_max_colonies' => 'Maximum colonies', + 'astrophysics_max_expeditions' => 'Maximum expeditions', + 'astrophysics_note_1' => 'Positions 3 and 13 can be populated from level 4 onwards.', + 'astrophysics_note_2' => 'Positions 2 and 14 can be populated from level 6 onwards.', + 'astrophysics_note_3' => 'Positions 1 and 15 can be populated from level 8 onwards.', + ], + 'options' => [ + 'page_title' => 'Options', + 'tab_userdata' => 'User data', + 'tab_general' => 'General', + 'tab_display' => 'Display', + 'tab_extended' => 'Extended', + 'section_playername' => 'Players Name', + 'your_player_name' => 'Your player name:', + 'new_player_name' => 'New player name:', + 'username_change_once_week' => 'You can change your username once per week.', + 'username_change_hint' => 'To do so, click on your name or the settings at the top of the screen.', + 'section_password' => 'Change password', + 'old_password' => 'Enter old password:', + 'new_password' => 'New password (at least 4 characters):', + 'repeat_password' => 'Repeat the new password:', + 'password_check' => 'Password check:', + 'password_strength_low' => 'Low', + 'password_strength_medium' => 'Medium', + 'password_strength_high' => 'High', + 'password_properties_title' => 'The password should contain the following properties', + 'password_min_max' => 'min. 4 characters, max. 128 characters', + 'password_mixed_case' => 'Upper and lower case', + 'password_special_chars' => 'Special characters (e.g. !?:_., )', + 'password_numbers' => 'Numbers', + 'password_length_hint' => 'Your password needs to have at least 4 characters and may not be longer than 128 characters.', + 'section_email' => 'Email address', + 'current_email' => 'Current email address:', + 'send_validation_link' => 'Send validation link', + 'email_sent_success' => 'Email has been sent successfully!', + 'email_sent_error' => 'Error! Account is already validated or the email could not be sent!', + 'email_too_many_requests' => 'You\'ve already requested too many emails!', + 'new_email' => 'New email address:', + 'new_email_confirm' => 'New email address (to confirmation):', + 'enter_password_confirm' => 'Enter password (as confirmation):', + 'email_warning' => 'Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days.', + 'section_spy_probes' => 'Spy probes', + 'spy_probes_amount' => 'Number of espionage probes:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deactivate chat bar:', + 'section_warnings' => 'Warnings', + 'disable_outlaw_warning' => 'Deactivate Outlaw-Warning on attacks on opponents 5-times stronger:', + 'section_general_display' => 'General', + 'language' => 'Language:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Language preference saved.', + 'show_mobile_version' => 'Show mobile version:', + 'show_alt_dropdowns' => 'Show alternative drop downs:', + 'activate_autofocus' => 'Activate autofocus in the highscores:', + 'always_show_events' => 'Always show events:', + 'events_hide' => 'Hide', + 'events_above' => 'Above the content', + 'events_below' => 'Below the content', + 'section_planets' => 'Your planets', + 'sort_planets_by' => 'Sort planets by:', + 'sort_emergence' => 'Sequence of emergence', + 'sort_coordinates' => 'Coordinates', + 'sort_alphabet' => 'Alphabet', + 'sort_size' => 'Size', + 'sort_used_fields' => 'Used fields', + 'sort_sequence' => 'Sorting sequence:', + 'sort_order_up' => 'up', + 'sort_order_down' => 'down', + 'section_overview_display' => 'Overview', + 'highlight_planet_info' => 'Highlight planet information:', + 'animated_detail_display' => 'Animated detail display:', + 'animated_overview' => 'Animated overview:', + 'section_overlays' => 'Overlays', + 'overlays_hint' => 'The following settings allow the corresponding overlays to open as an additional browser window instead of within the game.', + 'popup_notes' => 'Notes in an extra window:', + 'popup_combat_reports' => 'Combat reports in an extra window:', + 'section_messages_display' => 'Messages', + 'hide_report_pictures' => 'Hide pictures in reports:', + 'msgs_per_page' => 'Amount of displayed messages per page:', + 'auctioneer_notifications' => 'Auctioneer notification:', + 'economy_notifications' => 'Create economy messages:', + 'section_galaxy_display' => 'Galaxy', + 'detailed_activity' => 'Detailed activity display:', + 'preserve_galaxy_system' => 'Preserve galaxy/system with planet change:', + 'section_vacation' => 'Vacation Mode', + 'vacation_active' => 'You are currently in vacation mode.', + 'vacation_can_deactivate_after' => 'You can deactivate it after:', + 'vacation_cannot_activate' => 'Vacation mode can not be activated (Active fleets)', + 'vacation_description_1' => 'Vacation mode is designed to protect you during long absences from the game. You can only activate it when none of your fleets are in transit. Building and research orders will be put on hold.', + 'vacation_description_2' => 'Once vacation mode is activated, it will protect you from new attacks. Attacks that have already started will, however, continue and your production will be set to zero. Vacation mode does not prevent your account from being deleted if it has been inactive for 35+ days and the account has no purchased DM.', + 'vacation_description_3' => 'Vacation mode lasts a minimum of 48 hours. Only after this time expires will you be able to deactivate it.', + 'vacation_tooltip_min_days' => 'The vacation lasts a minimum of 2 days.', + 'vacation_deactivate_btn' => 'Deactivate', + 'vacation_activate_btn' => 'Activate', + 'section_account' => 'Your Account', + 'delete_account' => 'Delete account', + 'delete_account_hint' => 'Check here to have your account marked for automatic deletion after 7 days.', + 'use_settings' => 'Use settings', + 'validation_not_enough_chars' => 'Not enough characters', + 'validation_pw_too_short' => 'The entered password is too short (min. 4 characters)', + 'validation_pw_too_long' => 'The entered password is too long (max. 20 characters)', + 'validation_invalid_email' => 'You need to enter a valid email address!', + 'validation_special_chars' => 'Contains invalid characters.', + 'validation_no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'validation_no_begin_end_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'validation_max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_three_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_three_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_no_consecutive_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_no_consecutive_spaces' => 'You may not use two or more spaces one after the other.', + 'js_change_name_title' => 'New player name', + 'js_change_name_question' => 'Are you sure you want to change your player name to %newName%?', + 'js_planet_move_question' => 'Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job?', + 'js_tab_disabled' => 'To use this option you have to be validated and cannot be in vacation mode!', + 'js_vacation_question' => 'Do you want to activate vacation mode? You can only end your vacation after 2 days.', + 'msg_settings_saved' => 'Settings saved', + 'msg_password_incorrect' => 'The current password you entered is incorrect.', + 'msg_password_mismatch' => 'The new passwords do not match.', + 'msg_password_length_invalid' => 'The new password must be between 4 and 128 characters.', + 'msg_vacation_activated' => 'Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours.', + 'msg_vacation_deactivated' => 'Vacation mode has been deactivated.', + 'msg_vacation_min_duration' => 'You can only deactivate vacation mode after the minimum duration of 48 hours has passed.', + 'msg_vacation_fleets_in_transit' => 'You cannot activate vacation mode while you have fleets in transit.', + 'msg_probes_min_one' => 'Espionage probes amount must be at least 1', + ], + 'layout' => [ + 'player' => 'Player', + 'change_player_name' => 'Change player name', + 'highscore' => 'Highscore', + 'notes' => 'Notes', + 'notes_overlay_title' => 'My notes', + 'buddies' => 'Buddies', + 'search' => 'Search', + 'search_overlay_title' => 'Search Universe', + 'options' => 'Options', + 'support' => 'Support', + 'log_out' => 'Log out', + 'unread_messages' => 'unread message(s)', + 'loading' => 'load...', + 'no_fleet_movement' => 'No fleet movement', + 'under_attack' => 'You are under attack!', + 'class_none' => 'No class selected', + 'class_selected' => 'Your class: :name', + 'class_click_select' => 'Click to select a character class', + 'res_available' => 'Available', + 'res_storage_capacity' => 'Storage capacity', + 'res_current_production' => 'Current production', + 'res_den_capacity' => 'Den Capacity', + 'res_consumption' => 'Consumption', + 'res_purchase_dm' => 'Purchase Dark Matter', + 'res_metal' => 'Metal', + 'res_crystal' => 'Crystal', + 'res_deuterium' => 'Deuterium', + 'res_energy' => 'Energy', + 'res_dark_matter' => 'Dark Matter', + 'menu_overview' => 'Overview', + 'menu_resources' => 'Resources', + 'menu_facilities' => 'Facilities', + 'menu_merchant' => 'Trader', + 'menu_research' => 'Research', + 'menu_shipyard' => 'Shipyard', + 'menu_defense' => 'Defense', + 'menu_fleet' => 'Fleet', + 'menu_galaxy' => 'Galaxy', + 'menu_alliance' => 'Alliance', + 'menu_officers' => 'Recruit Officers', + 'menu_shop' => 'Shop', + 'menu_directives' => 'Directives', + 'menu_rewards_title' => 'Rewards', + 'menu_resource_settings_title' => 'Resource settings', + 'menu_jump_gate' => 'Jump Gate', + 'menu_resource_market_title' => 'Resource Market', + 'menu_technology_title' => 'Technology', + 'menu_fleet_movement_title' => 'fleet movement', + 'menu_inventory_title' => 'Inventory', + 'planets' => 'Planets', + 'contacts_online' => ':count Contact(s) online', + 'back_to_top' => 'Back to top', + 'all_rights_reserved' => 'All rights reserved.', + 'patch_notes' => 'Patch notes', + 'server_settings' => 'Server Settings', + 'help' => 'Help', + 'rules' => 'Rules', + 'legal' => 'Imprint', + 'board' => 'Board', + 'js_internal_error' => 'A previously unknown error has occurred. Unfortunately your last action couldn\'t be executed!', + 'js_notify_info' => 'Info', + 'js_notify_success' => 'Success', + 'js_notify_warning' => 'Warning', + 'js_combatsim_planning' => 'Planning', + 'js_combatsim_pending' => 'Simulation running...', + 'js_combatsim_done' => 'Complete', + 'js_msg_restore' => 'restore', + 'js_msg_delete' => 'delete', + 'js_copied' => 'Copied to clipboard', + 'js_report_operator' => 'Report this message to a game operator?', + 'js_time_done' => 'done', + 'js_question' => 'Question', + 'js_ok' => 'Ok', + 'js_outlaw_warning' => 'You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue?', + 'js_last_slot_moon' => 'This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building?', + 'js_last_slot_planet' => 'This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building?', + 'js_forced_vacation' => 'Some game features are unavailable until your account is validated.', + 'js_more_details' => 'More details', + 'js_less_details' => 'Less detail', + 'js_planet_lock' => 'Lock arrangement', + 'js_planet_unlock' => 'Unlock arrangement', + 'js_activate_item_question' => 'Would you like to replace the existing item? The old bonus will be lost in the process.', + 'js_activate_item_header' => 'Replace item?', + + // Welcome dialog + 'welcome_title' => 'Welcome to OGame!', + 'welcome_body' => 'To help your game start get moving quickly, we\'ve assigned you the name Commodore Nebula. You can change this at any time by clicking on the username.
Fleet Command has left you information on your first steps in your inbox, to help you be well-equipped for your start.

Have fun playing!', + + // Time unit abbreviations (short) + 'time_short_year' => 'y', + 'time_short_month' => 'm', + 'time_short_week' => 'w', + 'time_short_day' => 'd', + 'time_short_hour' => 'h', + 'time_short_minute' => 'm', + 'time_short_second' => 's', + + // Time unit names (long) + 'time_long_day' => 'day', + 'time_long_hour' => 'hour', + 'time_long_minute' => 'minute', + 'time_long_second' => 'second', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => 'Bn', + 'chat_text_empty' => 'Where is the message?', + 'chat_text_too_long' => 'The message is too long.', + 'chat_same_user' => 'You cannot write to yourself.', + 'chat_ignored_user' => 'You have ignored this player.', + 'chat_not_activated' => 'This function is only available after your accounts activation.', + 'chat_new_chats' => '#+# unread message(s)', + 'chat_more_users' => 'show more', + 'eventbox_mission' => 'Mission', + 'eventbox_missions' => 'Missions', + 'eventbox_next' => 'Next', + 'eventbox_type' => 'Type', + 'eventbox_own' => 'own', + 'eventbox_friendly' => 'friendly', + 'eventbox_hostile' => 'hostile', + 'planet_move_ask_title' => 'Resettle Planet', + 'planet_move_ask_cancel' => 'Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained.', + 'planet_move_success' => 'The planet relocation was successfully cancelled.', + 'premium_building_half' => 'Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\\/b>?', + 'premium_building_full' => 'Do you want to immediately complete the construction order for 750 Dark Matter<\\/b>?', + 'premium_ships_half' => 'Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\\/b>?', + 'premium_ships_full' => 'Do you want to immediately complete the construction order for 750 Dark Matter<\\/b>?', + 'premium_research_half' => 'Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\\/b>?', + 'premium_research_full' => 'Do you want to immediately complete the research order for 750 Dark Matter<\\/b>?', + 'loca_error_not_enough_dm' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'loca_notice' => 'Reference', + 'loca_planet_giveup' => 'Are you sure you want to abandon the planet %planetName% %planetCoordinates%?', + 'loca_moon_giveup' => 'Are you sure you want to abandon the moon %planetName% %planetCoordinates%?', + 'no_ships_in_wreck' => 'No ships in the wreck field.', + 'no_wreck_available' => 'No wreck field available.', + ], + 'highscore' => [ + 'player_highscore' => 'Player highscore', + 'alliance_highscore' => 'Alliance highscore', + 'own_position' => 'Own position', + 'own_position_hidden' => 'Own position (-)', + 'points' => 'Points', + 'economy' => 'Economy', + 'research' => 'Research', + 'military' => 'Military', + 'military_built' => 'Military points built', + 'military_destroyed' => 'Military points destroyed', + 'military_lost' => 'Military points lost', + 'honour_points' => 'Honor points', + 'position' => 'Position', + 'player_name_honour' => 'Player\'s Name (Honour points)', + 'action' => 'Action', + 'alliance' => 'Alliance', + 'member' => 'Member', + 'average_points' => 'Average points', + 'no_alliances_found' => 'No alliances found', + 'write_message' => 'Write message', + 'buddy_request' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'total_ships' => 'Total ships', + 'buddy_request_sent' => 'Buddy request sent successfully!', + 'buddy_request_failed' => 'Failed to send buddy request.', + 'are_you_sure_ignore' => 'Are you sure you want to ignore', + 'player_ignored' => 'Player ignored successfully!', + 'player_ignored_failed' => 'Failed to ignore player.', + ], + 'premium' => [ + 'recruit_officers' => 'Recruit Officers', + 'your_officers' => 'Your officers', + 'intro_text' => 'With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder!', + 'info_dark_matter' => 'More information about: Dark Matter', + 'info_commander' => 'More information about: Commander', + 'info_admiral' => 'More information about: Admiral', + 'info_engineer' => 'More information about: Engineer', + 'info_geologist' => 'More information about: Geologist', + 'info_technocrat' => 'More information about: Technocrat', + 'info_commanding_staff' => 'More information about: Commanding Staff', + 'hire_commander_tooltip' => 'Hire commander|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references)', + 'hire_admiral_tooltip' => 'Hire admiral|Max. fleet slots +2, +Max. expeditions +1, +Improved fleet escape rate, +Combat simulation save slots +20', + 'hire_engineer_tooltip' => 'Hire engineer|Halves losses to defenses, +10% energy production', + 'hire_geologist_tooltip' => 'Hire geologist|+10% mine production', + 'hire_technocrat_tooltip' => 'Hire technocrat|+2 espionage levels, 25% less research time', + 'remaining_officers' => ':current of :max', + 'benefit_fleet_slots_title' => 'You can dispatch more fleets at the same time.', + 'benefit_fleet_slots' => 'Max. fleet slots +1', + 'benefit_energy_title' => 'Your power stations and solar satellites produce 2% more energy.', + 'benefit_energy' => '+2% energy production', + 'benefit_mines_title' => 'Your mines produce 2% more.', + 'benefit_mines' => '+2% mine production', + 'benefit_espionage_title' => '1 level will be added to your espionage research.', + 'benefit_espionage' => '+1 espionage levels', + 'dark_matter_title' => 'Dark Matter', + 'dark_matter_label' => 'Dark Matter', + 'no_dark_matter' => 'You have no Dark Matter available', + 'dark_matter_description' => 'Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion!', + 'dark_matter_benefits' => 'Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items.', + 'your_balance' => 'Your balance', + 'active_until' => 'Active until :date', + 'active_for_days' => 'Active for :days more days', + 'not_active' => 'Not active', + 'days' => 'days', + 'dm' => 'DM', + 'advantages' => 'Advantages:', + 'buy_dark_matter' => 'Purchase Dark Matter', + 'confirm_purchase' => 'Hire this officer for :days days at a cost of :cost Dark Matter?', + 'insufficient_dark_matter' => 'You do not have enough Dark Matter.', + 'purchase_success' => 'Officer successfully activated!', + 'purchase_error' => 'An error occurred. Please try again.', + 'officer_commander_title' => 'Commander', + 'officer_commander_description' => 'The Commander-position has established itself in modern warfare. Because of the simplified command structure, instructions can be handled faster. With Commander you are able to overview your entire empire! This allows you to develop structures that bring you one step closer to your enemy.', + 'officer_commander_benefits' => 'With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources.', + 'officer_commander_benefit_favourites' => '+40 favorites', + 'officer_commander_benefit_queue' => 'Building queue', + 'officer_commander_benefit_scanner' => 'Transport scanner', + 'officer_commander_benefit_ads' => 'Advertisement free', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'The Fleet Admiral is an experienced combat war veteran and skilled strategist. Even in the toughest of battles, he is able to create an overview of the situation and maintain contact to his subordinate admirals. Wise rulers can depend on the Fleet Admiral’s unwavering support in combat, allowing two additional fleets to be dispatched. He also provides an additional expedition slot, and can instruct the fleet which resources should be prioritized when looting after a successful attack. On top of all that, he unlocks 20 additional save slots for combat simulations.', + 'officer_admiral_benefits' => '+1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots.', + 'officer_admiral_benefit_fleet_slots' => 'Max. fleet slots +2', + 'officer_admiral_benefit_expeditions' => 'Max. expeditions +1', + 'officer_admiral_benefit_escape' => 'Improved fleet escape rate', + 'officer_admiral_benefit_save_slots' => 'Max. save slots +20', + 'officer_engineer_title' => 'Engineer', + 'officer_engineer_description' => 'The Engineer is a specialist on energy management and defense capabilities. In times of peace, he increases the energy of the colonies, insuring an equal distribution of power across all the grids. In case of an enemy attack, he immediately routs all the power to all defense mechanisms, avoiding an eventual overload, which results in lower defense losses during a battle.', + 'officer_engineer_benefits' => '+10% energy produced on all planets, 50% of destroyed defenses survive the battle.', + 'officer_engineer_benefit_defence' => 'Halves losses to defence systems', + 'officer_engineer_benefit_energy' => '+10% energy production', + 'officer_geologist_title' => 'Geologist', + 'officer_geologist_description' => 'The Geologist is a expert in astro-mineralogy and crystallography. He assists his teams in metallurgy and chemistry as he also takes care of the interplanetary communications optimizing the use and refining of the raw material along the empire. Utilizing state of the art equipment for surveying, the Geologist can locate optimal areas for mining, increasing mining production by 10%.', + 'officer_geologist_benefits' => '+10% production of metal, crystal and deuterium on all planets.', + 'officer_geologist_benefit_mines' => '+10% mine production', + 'officer_technocrat_title' => 'Technocrat', + 'officer_technocrat_description' => 'The guild of The Technocrats is composed of genius scientists, and you will find them always over the realm where all human logic would be defied. For thousands of years, no normal humans have ever cracked the code of a Technocrat. The Technocrat inspires the researchers of the empire with his presence.', + 'officer_technocrat_benefits' => '-25% research time on all technologies.', + 'officer_technocrat_benefit_espionage' => '+2 espionage levels', + 'officer_technocrat_benefit_research' => '25% less research time', + 'officer_all_officers_title' => 'Commanding Staff', + 'officer_all_officers_description' => 'This bundle provides you with not just one specialist, but an entire staff instead. You receive all effects of the individual officers along with additional advantages that only the full pack provides.\nWhile the strategically adept Commander keeps overwatch, the Officers take care of energy management, system supply, resource provision and refinement. Furthermore they press ahead with the research and bring their battle experience to space battles too.', + 'officer_all_officers_benefits' => 'All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. fleet slots +1', + 'officer_all_officers_benefit_energy' => '+2% energy production', + 'officer_all_officers_benefit_mines' => '+2% mine production', + 'officer_all_officers_benefit_espionage' => '+1 espionage levels', + ], + 'shop' => [ + 'page_title' => 'Shop', + 'tooltip_shop' => 'You can buy items here.', + 'tooltip_inventory' => 'You can get an overview of your purchased items here.', + 'btn_shop' => 'Shop', + 'btn_inventory' => 'Inventory', + 'category_special_offers' => 'Special offers', + 'category_all' => 'all', + 'category_resources' => 'Resources', + 'category_buddy_items' => 'Buddy Items', + 'category_construction' => 'Construction', + 'btn_get_more_resources' => 'Get more resources', + 'btn_purchase_dark_matter' => 'Purchase Dark Matter', + 'feature_coming_soon' => 'Feature coming soon.', + 'tier_gold' => 'Gold', + 'tier_silver' => 'Silver', + 'tier_bronze' => 'Bronze', + 'tooltip_duration' => 'Duration', + 'duration_now' => 'now', + 'tooltip_price' => 'Price', + 'tooltip_in_inventory' => 'In Inventory', + 'dark_matter' => 'Dark Matter', + 'dm_abbreviation' => 'DM', + 'item_duration' => 'Duration', + 'now' => 'now', + 'item_price' => 'Price', + 'item_in_inventory' => 'In Inventory', + 'loca_extend' => 'Extend', + 'loca_activate' => 'Activate', + 'loca_buy_activate' => 'Buy and activate', + 'loca_buy_extend' => 'Buy and extend', + 'loca_buy_dm' => 'You don\'t have enough Dark Matter. Would you like to purchase some now?', + ], + 'search' => [ + 'input_hint' => 'Put in player, alliance or planet name', + 'search_btn' => 'Search', + 'tab_players' => 'Player names', + 'tab_alliances' => 'Alliances/Tags', + 'tab_planets' => 'Planet names', + 'no_search_term' => 'No search term entered', + 'searching' => 'Searching...', + 'search_failed' => 'Search failed. Please try again.', + 'no_results' => 'No results found', + 'player_name' => 'Player Name', + 'planet_name' => 'Planet Name', + 'coordinates' => 'Coordinates', + 'tag' => 'Tag', + 'alliance_name' => 'Alliance name', + 'member' => 'Member', + 'points' => 'Points', + 'action' => 'Action', + 'apply_for_alliance' => 'Apply for this alliance', + ], + 'notes' => [ + 'no_notes_found' => 'No notes found', + 'add_note' => 'Add note', + 'new_note' => 'New note', + 'subject_label' => 'Subject', + 'date_label' => 'Date', + 'edit_note' => 'Edit note', + 'select_action' => 'Select action', + 'delete_marked' => 'Delete marked', + 'delete_all' => 'Delete all', + 'unsaved_warning' => 'You have unsaved changes.', + 'save_question' => 'Do you want to save your changes?', + 'your_subject' => 'Subject', + 'subject_placeholder' => 'Enter subject...', + 'priority_label' => 'Priority', + 'priority_important' => 'Important', + 'priority_normal' => 'Normal', + 'priority_unimportant' => 'Not important', + 'your_message' => 'Message', + 'save_btn' => 'Save', + ], + 'planet_abandon' => [ + 'description' => 'Using this menu you can change planet names and moons or completely abandon them.', + 'rename_heading' => 'Rename', + 'new_planet_name' => 'New planet name', + 'new_moon_name' => 'New name of the moon', + 'rename_btn' => 'Rename', + 'tooltip_rules_title' => 'Rules', + 'tooltip_rename_planet' => 'You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name', + 'tooltip_rename_moon' => 'You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name', + 'abandon_home_planet' => 'Abandon home planet', + 'abandon_moon' => 'Abandon Moon', + 'abandon_colony' => 'Abandon Colony', + 'abandon_home_planet_btn' => 'Abandon Home Planet', + 'abandon_moon_btn' => 'Abandon moon', + 'abandon_colony_btn' => 'Abandon Colony', + 'home_planet_warning' => 'If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next.', + 'items_lost_moon' => 'If you have activated items on a moon, they will be lost if you abandon the moon.', + 'items_lost_planet' => 'If you have activated items on a planet, they will be lost if you abandon the planet.', + 'confirm_password' => 'Please confirm deletion of :type [:coordinates] by putting in your password', + 'confirm_btn' => 'Confirm', + 'type_moon' => 'moon', + 'type_planet' => 'planet', + 'validation_min_chars' => 'Not enough characters', + 'validation_pw_min' => 'The entered password is too short (min. 4 characters)', + 'validation_pw_max' => 'The entered password is too long (max. 20 characters)', + 'validation_email' => 'You need to enter a valid email address!', + 'validation_special' => 'Contains invalid characters.', + 'validation_underscore' => 'Your name may not start or end with an underscore.', + 'validation_hyphen' => 'Your name may not start or finish with a hyphen.', + 'validation_space' => 'Your name may not start or end with a space.', + 'validation_max_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'validation_max_hyphens' => 'Your name may not contain more than 3 hyphens.', + 'validation_max_spaces' => 'Your name may not include more than 3 spaces in total.', + 'validation_consec_underscores' => 'You may not use two or more underscores one after the other.', + 'validation_consec_hyphens' => 'You may not use two or more hyphens consecutively.', + 'validation_consec_spaces' => 'You may not use two or more spaces one after the other.', + 'msg_invalid_planet_name' => 'The new planet name is invalid. Please try again.', + 'msg_invalid_moon_name' => 'The new moon name is invalid. Please try again.', + 'msg_planet_renamed' => 'Planet renamed successfully.', + 'msg_moon_renamed' => 'Moon renamed successfully.', + 'msg_wrong_password' => 'Wrong password!', + 'msg_confirm_title' => 'Confirm', + 'msg_confirm_deletion' => 'If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed!', + 'msg_reference' => 'Reference', + 'msg_abandoned' => ':type has been abandoned successfully!', + 'msg_type_moon' => 'Moon', + 'msg_type_planet' => 'Planet', + 'msg_yes' => 'Yes', + 'msg_no' => 'No', + 'msg_ok' => 'Ok', + ], + 'ajax_object' => [ + 'open_techtree' => 'Open Technology Tree', + 'techtree' => 'Technology Tree', + 'no_requirements' => 'No requirements', + 'cancel_expansion_confirm' => 'Do you want to cancel the expansion of :name to level :level?', + 'number' => 'Number', + 'level' => 'Level', + 'production_duration' => 'Production time', + 'energy_needed' => 'Energy required', + 'production' => 'Production', + 'costs_per_piece' => 'Costs per unit', + 'required_to_improve' => 'Required to upgrade to level', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'energy' => 'Energy', + 'deconstruction_costs' => 'Demolition costs', + 'ion_technology_bonus' => 'Ion technology bonus', + 'duration' => 'Duration', + 'number_label' => 'Amount', + 'max_btn' => 'Max. :amount', + 'vacation_mode' => 'You are currently in vacation mode.', + 'tear_down_btn' => 'Demolish', + 'wrong_character_class' => 'Wrong character class!', + 'shipyard_upgrading' => 'Shipyard is being upgraded.', + 'shipyard_busy' => 'The shipyard is currently busy.', + 'not_enough_fields' => 'Not enough planet fields!', + 'build' => 'Build', + 'in_queue' => 'In queue', + 'improve' => 'Upgrade', + 'storage_capacity' => 'Storage capacity', + 'gain_resources' => 'Gain resources', + 'view_offers' => 'View offers', + 'destroy_rockets_desc' => 'Here you can destroy stored missiles.', + 'destroy_rockets_btn' => 'Destroy missiles', + 'more_details' => 'More details', + 'error' => 'Error', + 'commander_queue_info' => 'You need a Commander to use the building queue. Would you like to learn more about the Commander\'s advantages?', + 'no_rocket_silo_capacity' => 'Not enough space in the missile silo.', + 'detail_now' => 'Details', + 'start_with_dm' => 'Start with Dark Matter', + 'err_dm_price_too_low' => 'The Dark Matter price is too low.', + 'err_resource_limit' => 'Resource limit exceeded.', + 'err_storage_capacity' => 'Insufficient storage capacity.', + 'err_no_dark_matter' => 'Not enough Dark Matter.', + ], + 'buildqueue' => [ + 'building_duration' => 'Build time', + 'total_time' => 'Total time', + 'complete_tooltip' => 'Complete this build instantly with Dark Matter', + 'complete' => 'Complete now', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Halve the remaining build time with Dark Matter', + 'halve_tooltip_research' => 'Halve the remaining research time with Dark Matter', + 'halve_time' => 'Halve time', + 'question_complete_unit' => 'Do you want to complete this unit build immediately for :dm_cost Dark Matter?', + 'question_halve_unit' => 'Do you want to reduce the build time by :time_reduction for :dm_cost?', + 'question_halve_building' => 'Do you want to halve the building time for :dm_cost?', + 'question_halve_research' => 'Do you want to halve the research time for :dm_cost?', + 'downgrade_to' => 'Downgrade to', + 'improve_to' => 'Upgrade to', + 'no_building_idle' => 'No building is currently under construction.', + 'no_building_idle_tooltip' => 'Click to go to the Buildings page.', + 'no_research_idle' => 'No research is currently being conducted.', + 'no_research_idle_tooltip' => 'Click to go to the Research page.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Buddy', + 'alliance_tooltip' => 'Alliance member', + 'status_online' => 'Online', + 'status_offline' => 'Offline', + 'status_not_visible' => 'Status not visible', + 'highscore_ranking' => 'Rank: :rank', + 'alliance_label' => 'Alliance: :alliance', + 'planet_alt' => 'Planet', + 'no_messages_yet' => 'No messages yet.', + 'submit' => 'Send', + 'alliance_chat' => 'Alliance Chat', + 'list_title' => 'Conversations', + 'player_list' => 'Players', + 'buddies' => 'Buddies', + 'no_buddies' => 'No buddies yet.', + 'alliance' => 'Alliance', + 'strangers' => 'Other players', + 'no_strangers' => 'No other players.', + 'no_conversations' => 'No conversations yet.', + ], + 'jumpgate' => [ + 'select_target' => 'Select target', + 'origin_coordinates' => 'Origin', + 'standard_target' => 'Standard target', + 'target_coordinates' => 'Target coordinates', + 'not_ready' => 'Jump gate is not ready.', + 'cooldown_time' => 'Cooldown', + 'select_ships' => 'Select ships', + 'select_all' => 'Select all', + 'reset_selection' => 'Reset selection', + 'jump_btn' => 'Jump', + 'ok_btn' => 'OK', + 'valid_target' => 'Please select a valid target.', + 'no_ships' => 'Please select at least one ship.', + 'jump_success' => 'Jump executed successfully.', + 'jump_error' => 'Jump failed.', + 'error_occurred' => 'An error occurred.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Alliance combat system', + 'dm_bonus' => 'Dark Matter bonus:', + 'debris_defense' => 'Debris from defenses:', + 'debris_ships' => 'Debris from ships:', + 'debris_deuterium' => 'Deuterium in debris fields', + 'fleet_deut_reduction' => 'Fleet deuterium reduction:', + 'fleet_speed_war' => 'Fleet speed (war):', + 'fleet_speed_holding' => 'Fleet speed (holding):', + 'fleet_speed_peace' => 'Fleet speed (peace):', + 'ignore_empty' => 'Ignore empty systems', + 'ignore_inactive' => 'Ignore inactive systems', + 'num_galaxies' => 'Number of galaxies:', + 'planet_field_bonus' => 'Planet field bonus:', + 'dev_speed' => 'Economy speed:', + 'research_speed' => 'Research speed:', + 'dm_regen_enabled' => 'Dark Matter regeneration', + 'dm_regen_amount' => 'DM regen amount:', + 'dm_regen_period' => 'DM regen period:', + 'days' => 'days', + ], + 'alliance_depot' => [ + 'description' => 'The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour.', + 'capacity' => 'Capacity', + 'no_fleets' => 'No allied fleets currently in orbit.', + 'fleet_owner' => 'Fleet owner', + 'ships' => 'Ships', + 'hold_time' => 'Hold time', + 'extend' => 'Extend (hours)', + 'supply_cost' => 'Supply cost (deuterium)', + 'start_supply' => 'Supply fleet', + 'please_select_fleet' => 'Please select a fleet.', + 'hours_between' => 'Hours must be between 1 and 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterium in debris fields', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Trader', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Class Selection', + 'choose_your_class' => 'Choose Your Class', + 'choose_description' => 'Select a class to receive additional benefits. You can change your class in the class selection section in the top-right.', + 'select_for_free' => 'Select for Free', + 'buy_for' => 'Buy for', + 'deactivate' => 'Deactivate', + 'confirm' => 'Confirm', + 'cancel' => 'Cancel', + 'select_title' => 'Select Character Class', + 'deactivate_title' => 'Deactivate Character Class', + 'activated_free_msg' => 'Do you want to activate the :className class for free?', + 'activated_paid_msg' => 'Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class.', + 'deactivate_confirm_msg' => 'Do you really want to deactivate your character class? Reactivation requires :price Dark Matter.', + 'success_selected' => 'Character class selected successfully!', + 'success_deactivated' => 'Character class deactivated successfully!', + 'not_enough_dm_title' => 'Not enough Dark Matter', + 'not_enough_dm_msg' => 'Not enough Dark Matter available! Do you want to buy some now?', + 'buy_dm' => 'Buy Dark Matter', + 'error_generic' => 'An error occurred. Please try again.', + ], + 'rewards' => [ + 'page_title' => 'Rewards', + 'hint_tooltip' => 'Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration.', + 'new_awards' => 'New awards', + 'not_yet_reached' => 'Awards not yet reached', + 'not_fulfilled' => 'Not fulfilled', + 'collected_awards' => 'Collected awards', + 'claim' => 'Claim', + ], + 'phalanx' => [ + 'no_movements' => 'No fleet movements detected at this location.', + 'fleet_details' => 'Fleet details', + 'ships' => 'Ships', + 'loading' => 'Loading...', + 'time_label' => 'Time', + 'speed_label' => 'Speed', + ], + 'wreckage' => [ + 'no_wreckage' => 'There is no wreckage at this position.', + 'burns_up_in' => 'Wreckage burns up in:', + 'leave_to_burn' => 'Leave to burn up', + 'leave_confirm' => 'The wreckage will descend into the planet`s atmosphere and burn up. Are you sure?', + 'repair_time' => 'Repair time:', + 'ships_being_repaired' => 'Ships being repaired:', + 'repair_time_remaining' => 'Repair time remaining:', + 'no_ship_data' => 'No ship data available', + 'collect' => 'Collect', + 'start_repairs' => 'Start repairs', + 'err_network_start' => 'Network error starting repairs', + 'err_network_complete' => 'Network error completing repairs', + 'err_network_collect' => 'Network error collecting ships', + 'err_network_burn' => 'Network error burning wreck field', + 'err_burn_up' => 'Error burning up wreck field', + 'wreckage_label' => 'Wreckage', + 'repairs_started' => 'Repairs started successfully!', + 'repairs_completed' => 'Repairs completed and ships collected successfully!', + 'ships_back_service' => 'All ships have been put back into service', + 'wreck_burned' => 'Wreck field burned successfully!', + 'err_start_repairs' => 'Error starting repairs', + 'err_complete_repairs' => 'Error completing repairs', + 'err_collect_ships' => 'Error collecting ships', + 'err_burn_wreck' => 'Error burning wreck field', + 'can_be_repaired' => 'Wreckages can be repaired in the Space Dock.', + 'collect_back_service' => 'Put ships that are already repaired back into service', + 'auto_return_service' => 'Your last ships will be automatically returned to service on', + 'no_ships_for_repair' => 'No ships available for repair', + 'repairable_ships' => 'Repairable Ships:', + 'repaired_ships' => 'Repaired Ships:', + 'ships_count' => 'Ships', + 'details' => 'Details', + 'tooltip_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'tooltip_in_progress' => 'Repairs are still in progress. Use the Details window for partial collection.', + 'tooltip_no_repaired' => 'No ships repaired yet', + 'tooltip_must_complete' => 'Repairs must be completed to collect ships from here.', + 'burn_confirm_title' => 'Leave to burn up', + 'burn_confirm_msg' => 'The wreckage will descend into the planet\'s atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Name', + 'actions_col' => 'Actions', + 'template_name_label' => 'Name', + 'delete_tooltip' => 'Delete template/input', + 'save_tooltip' => 'Save template', + 'err_name_required' => 'Template name is required.', + 'err_need_ships' => 'Template must contain at least one ship.', + 'err_not_found' => 'Template not found.', + 'err_max_reached' => 'Maximum number of templates reached (10).', + 'saved_success' => 'Template saved successfully.', + 'deleted_success' => 'Template deleted successfully.', + ], + 'fleet_events' => [ + 'events' => 'Events', + 'recall_title' => 'Recall', + 'recall_fleet' => 'Recall fleet', + ], +]; diff --git a/resources/lang/us/t_layout.php b/resources/lang/us/t_layout.php new file mode 100644 index 000000000..28d676c7a --- /dev/null +++ b/resources/lang/us/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/us/t_merchant.php b/resources/lang/us/t_merchant.php new file mode 100644 index 000000000..ca87bbd46 --- /dev/null +++ b/resources/lang/us/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Trader', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Resource Market', + 'back' => 'Back', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Crystal', + 'deuterium' => 'Deuterium', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Dark Matter', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Defensive structures', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/us/t_messages.php b/resources/lang/us/t_messages.php new file mode 100644 index 000000000..602484a22 --- /dev/null +++ b/resources/lang/us/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Fleet', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Buddies', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Buddies', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/us/t_overview.php b/resources/lang/us/t_overview.php new file mode 100644 index 000000000..6817b9f14 --- /dev/null +++ b/resources/lang/us/t_overview.php @@ -0,0 +1,19 @@ + 'Overview', + 'temperature' => 'Temperature', + 'position' => 'Position', +]; diff --git a/resources/lang/us/t_resources.php b/resources/lang/us/t_resources.php new file mode 100644 index 000000000..df2548209 --- /dev/null +++ b/resources/lang/us/t_resources.php @@ -0,0 +1,413 @@ + [ + 'title' => 'Metal Mine', + 'description' => 'Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.', + 'description_long' => 'Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading.', + ], + 'crystal_mine' => [ + 'title' => 'Crystal Mine', + 'description' => 'Crystals are the main resource used to build electronic circuits and form certain alloy compounds.', + 'description_long' => 'Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Deuterium Synthesizer', + 'description' => 'Deuterium Synthesizers draw the trace Deuterium content from the water on a planet.', + 'description_long' => 'Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades.', + ], + 'solar_plant' => [ + 'title' => 'Solar Plant', + 'description' => 'Solar power plants absorb energy from solar radiation. All mines need energy to operate.', + 'description_long' => 'Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet.', + ], + 'fusion_plant' => [ + 'title' => 'Fusion Reactor', + 'description' => 'The fusion reactor uses deuterium to produce energy.', + 'description_long' => 'In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. + +Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. + +The energy production of the fusion plant is calculated like that: +30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant]', + ], + 'metal_store' => [ + 'title' => 'Metal Storage', + 'description' => 'Provides storage for excess metal.', + 'description_long' => 'This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. + +The Metal Storage protects a certain percentage of the mine\'s daily production (max. 10 percent).', + ], + 'crystal_store' => [ + 'title' => 'Crystal Storage', + 'description' => 'Provides storage for excess crystal.', + 'description_long' => 'The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. + +The Crystal Storage protects a certain percentage of the mine\'s daily production (max. 10 percent).', + ], + 'deuterium_store' => [ + 'title' => 'Deuterium Tank', + 'description' => 'Giant tanks for storing newly-extracted deuterium.', + 'description_long' => 'The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. + +The Deuterium Tank protects a certain percentage of the synthesizer\'s daily production (max. 10 percent).', + ], + 'robot_factory' => [ + 'title' => 'Robotics Factory', + 'description' => 'Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings.', + 'description_long' => 'The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings.', + ], + 'shipyard' => [ + 'title' => 'Shipyard', + 'description' => 'All types of ships and defensive facilities are built in the planetary shipyard.', + 'description_long' => 'The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased.', + ], + 'research_lab' => [ + 'title' => 'Research Lab', + 'description' => 'A research lab is required in order to conduct research into new technologies.', + 'description_long' => 'An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire.', + ], + 'alliance_depot' => [ + 'title' => 'Alliance Depot', + 'description' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defense.', + 'description_long' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet.', + ], + 'missile_silo' => [ + 'title' => 'Missile Silo', + 'description' => 'Missile silos are used to store missiles.', + 'description_long' => 'Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed.', + ], + 'nano_factory' => [ + 'title' => 'Nanite Factory', + 'description' => 'This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses.', + 'description_long' => 'A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'The terraformer increases the usable surface of planets.', + 'description_long' => 'With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. +Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. + +Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. + +Once built, the terraformer cannot be dismantled.', + ], + 'space_dock' => [ + 'title' => 'Space Dock', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. + +Wreckage only appears if more than 150,000 units have been destroyed including one\'s own ships which took part in the combat with a value of at least 5% of the ship points. + +Since the Space Dock floats in orbit, it does not require a planet field.', + ], + 'lunar_base' => [ + 'title' => 'Lunar Base', + 'description' => 'Since the moon has no atmosphere, a lunar base is required to generate habitable space.', + 'description_long' => 'A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. +Once built, the lunar base can not be torn down.', + ], + 'sensor_phalanx' => [ + 'title' => 'Sensor Phalanx', + 'description' => 'Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan.', + 'description_long' => 'Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. +To use the Phalanx, click on any planet in the Galaxy View within your sensors range.', + ], + 'jump_gate' => [ + 'title' => 'Jump Gate', + 'description' => 'Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate.', + 'description_long' => 'A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate\'s cooldown time can be reduced.', + ], + 'energy_technology' => [ + 'title' => 'Energy Technology', + 'description' => 'The command of different types of energy is necessary for many new technologies.', + 'description_long' => 'As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses.', + ], + 'laser_technology' => [ + 'title' => 'Laser Technology', + 'description' => 'Focusing light produces a beam that causes damage when it strikes an object.', + 'description_long' => 'Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies.', + ], + 'ion_technology' => [ + 'title' => 'Ion Technology', + 'description' => 'The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%.', + 'description_long' => 'Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Hyperspace Technology', + 'description' => 'By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient.', + 'description_long' => 'In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. +Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value.', + ], + 'plasma_technology' => [ + 'title' => 'Plasma Technology', + 'description' => 'A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level).', + 'description_long' => 'A further development of ion technology that doesn\'t speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. + +Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology.', + ], + 'combustion_drive' => [ + 'title' => 'Combustion Drive', + 'description' => 'The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value.', + 'description_long' => 'The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. + +With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%.', + ], + 'impulse_drive' => [ + 'title' => 'Impulse Drive', + 'description' => 'The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value.', + 'description_long' => 'The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. + +Interplanetary missiles also travel farther with each level.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperspace Drive', + 'description' => 'Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value.', + 'description_long' => 'In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive.', + ], + 'espionage_technology' => [ + 'title' => 'Espionage Technology', + 'description' => 'Information about other planets and moons can be gained using this technology.', + 'description_long' => 'Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. +The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. +Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. +This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on.', + ], + 'computer_technology' => [ + 'title' => 'Computer Technology', + 'description' => 'More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one.', + 'description_long' => 'Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. +With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire.', + ], + 'astrophysics' => [ + 'title' => 'Astrophysics', + 'description' => 'With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet.', + 'description_long' => 'Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalactic Research Network', + 'description' => 'Researchers on different planets communicate via this network.', + 'description_long' => 'This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. +In order to function, each colony must be able to conduct the research independently.', + ], + 'graviton_technology' => [ + 'title' => 'Graviton Technology', + 'description' => 'Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons.', + 'description_long' => 'A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar.', + ], + 'weapon_technology' => [ + 'title' => 'Weapon Technology', + 'description' => 'Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value.', + 'description_long' => 'Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value.', + ], + 'shielding_technology' => [ + 'title' => 'Shield Technology', + 'description' => 'Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value.', + 'description_long' => 'With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. + +As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value.', + ], + 'armor_technology' => [ + 'title' => 'Armor Technology', + 'description' => 'Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level.', + 'description_long' => 'The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%.', + ], + 'small_cargo' => [ + 'title' => 'Small Cargo', + 'description' => 'The small cargo is an agile ship which can quickly transport resources to other planets.', + 'description_long' => 'Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. + +As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive.', + ], + 'large_cargo' => [ + 'title' => 'Large Cargo', + 'description' => 'This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive.', + 'description_long' => 'As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. + +To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds.', + ], + 'colony_ship' => [ + 'title' => 'Colony Ship', + 'description' => 'Vacant planets can be colonised with this ship.', + 'description_long' => 'In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. + +This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet.', + ], + 'recycler' => [ + 'title' => 'Recycler', + 'description' => 'Recyclers are the only ships able to harvest debris fields floating in a planet\'s orbit after combat.', + 'description_long' => 'Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn\'t get close enough to these fields without risking substantial damage. +A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. + +As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives.', + ], + 'espionage_probe' => [ + 'title' => 'Espionage Probe', + 'description' => 'Espionage probes are small, agile drones that provide data on fleets and planets over great distances.', + 'description_long' => 'Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed.', + ], + 'solar_satellite' => [ + 'title' => 'Solar Satellite', + 'description' => 'Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser.', + 'description_long' => 'Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. +Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle.', + ], + 'crawler' => [ + 'title' => 'Crawler', + 'description' => 'Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + 'description_long' => 'The Crawler is a large trench vehicle that increase the production of mines and synthesizers. It is more agile than it looks but it is not particularly robust. Each Crawler increases metal production by 0.02%, crystal production by 0.02% and Deuterium production by 0.02%. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + ], + 'pathfinder' => [ + 'title' => 'Pathfinder', + 'description' => 'The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space.', + 'description_long' => 'The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors.', + ], + 'light_fighter' => [ + 'title' => 'Light Fighter', + 'description' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses.', + 'description_long' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses.', + ], + 'heavy_fighter' => [ + 'title' => 'Heavy Fighter', + 'description' => 'This fighter is better armoured and has a higher attack strength than the light fighter.', + 'description_long' => 'In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. + +Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry.', + ], + 'cruiser' => [ + 'title' => 'Cruiser', + 'description' => 'Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast.', + 'description_long' => 'With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. + +Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before.', + ], + 'battle_ship' => [ + 'title' => 'Battleship', + 'description' => 'Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously.', + 'description_long' => 'Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet.', + ], + 'battlecruiser' => [ + 'title' => 'Battlecruiser', + 'description' => 'The Battlecruiser is highly specialized in the interception of hostile fleets.', + 'description_long' => 'This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption.', + ], + 'bomber' => [ + 'title' => 'Bomber', + 'description' => 'The bomber was developed especially to destroy the planetary defenses of a world.', + 'description_long' => 'Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. + +Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds.', + ], + 'destroyer' => [ + 'title' => 'Destroyer', + 'description' => 'The destroyer is the king of the warships.', + 'description_long' => 'The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. + +Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate.', + ], + 'deathstar' => [ + 'title' => 'Deathstar', + 'description' => 'The destructive power of the deathstar is unsurpassed.', + 'description_long' => 'The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. + +Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size.', + ], + 'reaper' => [ + 'title' => 'Reaper', + 'description' => 'The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting.', + 'description_long' => 'The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels.', + ], + 'rocket_launcher' => [ + 'title' => 'Rocket Launcher', + 'description' => 'The rocket launcher is a simple, cost-effective defensive option.', + 'description_long' => 'Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'light_laser' => [ + 'title' => 'Light Laser', + 'description' => 'Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons.', + 'description_long' => 'As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'heavy_laser' => [ + 'title' => 'Heavy Laser', + 'description' => 'The heavy laser is the logical development of the light laser.', + 'description_long' => 'The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'gauss_cannon' => [ + 'title' => 'Gauss Cannon', + 'description' => 'The Gauss Cannon fires projectiles weighing tons at high speeds.', + 'description_long' => 'For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. +A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'ion_cannon' => [ + 'title' => 'Ion Cannon', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'plasma_turret' => [ + 'title' => 'Plasma Turret', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. + +Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'small_shield_dome' => [ + 'title' => 'Small Shield Dome', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'large_shield_dome' => [ + 'title' => 'Large Shield Dome', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. + +After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-Ballistic Missiles', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles.', + 'description_long' => 'Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM.', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetary Missiles', + 'description' => 'Interplanetary Missiles destroy enemy defenses.', + 'description_long' => 'Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs.', + ], + 'kraken' => [ + 'title' => 'KRAKEN', + 'description' => 'Reduces the building time of buildings currently under construction by :duration.', + ], + 'detroid' => [ + 'title' => 'DETROID', + 'description' => 'Reduces the construction time of current shipyard-contracts by :duration.', + ], + 'newtron' => [ + 'title' => 'NEWTRON', + 'description' => 'Reduces research time for all research that is currently in progress by :duration.', + ], +]; diff --git a/resources/lang/us/wreck_field.php b/resources/lang/us/wreck_field.php new file mode 100644 index 000000000..1b635fb8f --- /dev/null +++ b/resources/lang/us/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/yu/_TRANSLATION_STATUS.md b/resources/lang/yu/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..20b59b4bb --- /dev/null +++ b/resources/lang/yu/_TRANSLATION_STATUS.md @@ -0,0 +1,2057 @@ +# Translation status — `yu` + +Auto-generated by `php artisan i18n:generate-locales` from `resources/lang/en/`. + +## Summary + +| metric | value | +|---|---| +| files | 11 | +| total leaves | 2376 | +| translated | 386 | +| english fallback | 1990 | +| translation rate | 16.2% | + +## Keys needing manual translation + +These keys could not be resolved through the OGame master dictionary and were emitted with the english source string as fallback. + +### t_buddies.php (71) + +| key | english fallback | +|---|---| +| `error.cannot_send_to_self` | Cannot send buddy request to yourself. | +| `error.user_not_found` | User not found. | +| `error.cannot_send_to_admin` | Cannot send buddy requests to administrators. | +| `error.cannot_send_to_user` | Cannot send buddy request to this user. | +| `error.already_buddies` | You are already buddies with this user. | +| `error.request_exists` | A buddy request already exists between these users. | +| `error.request_not_found` | Buddy request not found. | +| `error.not_authorized_accept` | You are not authorized to accept this request. | +| `error.not_authorized_reject` | You are not authorized to reject this request. | +| `error.not_authorized_cancel` | You are not authorized to cancel this request. | +| `error.already_processed` | This request has already been processed. | +| `error.relationship_not_found` | Buddy relationship not found. | +| `error.cannot_ignore_self` | Cannot ignore yourself. | +| `error.already_ignored` | Player is already ignored. | +| `error.not_in_ignore_list` | Player is not in your ignored list. | +| `error.send_request_failed` | Failed to send buddy request. | +| `error.ignore_player_failed` | Failed to ignore player. | +| `error.delete_buddy_failed` | Failed to delete buddy | +| `error.search_too_short` | Too few characters! Please put in at least 2 characters. | +| `error.invalid_action` | Invalid action | +| `success.request_sent` | Buddy request sent successfully! | +| `success.request_cancelled` | Buddy request cancelled successfully. | +| `success.request_accepted` | Buddy request accepted! | +| `success.request_rejected` | Buddy request rejected | +| `success.request_accepted_symbol` | ✓ Buddy request accepted | +| `success.request_rejected_symbol` | ✗ Buddy request rejected | +| `success.buddy_deleted` | Buddy deleted successfully! | +| `success.player_ignored` | Player ignored successfully! | +| `success.player_unignored` | Player unignored successfully. | +| `ui.my_buddies` | My buddies | +| `ui.ignored_players` | Ignored Players | +| `ui.buddy_request` | buddy request | +| `ui.buddy_request_title` | Buddy request | +| `ui.buddy_request_to` | Buddy request to | +| `ui.buddy_requests` | Buddy requests | +| `ui.new_buddy_request` | New buddy request | +| `ui.write_message` | Write message | +| `ui.send_message` | Send message | +| `ui.send` | send | +| `ui.search_placeholder` | Search... | +| `ui.no_buddies_found` | No buddies found | +| `ui.no_buddy_requests` | You currently have no buddy requests. | +| `ui.no_requests_sent` | You have not sent any buddy requests. | +| `ui.no_ignored_players` | No ignored players | +| `ui.requests_received` | requests received | +| `ui.requests_sent` | requests sent | +| `ui.new` | new | +| `ui.new_label` | New | +| `ui.from` | From: | +| `ui.to` | To: | +| `ui.online` | online | +| `ui.status_on` | On | +| `ui.status_off` | Off | +| `ui.received_request_from` | You have received a new buddy request from | +| `ui.buddy_request_to_player` | Buddy request to player | +| `ui.ignore_player_title` | Ignore player | +| `action.accept_request` | Accept buddy request | +| `action.reject_request` | Reject buddy request | +| `action.withdraw_request` | Withdraw buddy request | +| `action.delete_buddy` | Delete buddy | +| `action.confirm_delete_buddy` | Do you really want to delete your buddy | +| `action.add_as_buddy` | Add as buddy | +| `action.ignore_player` | Are you sure you want to ignore | +| `action.remove_from_ignore` | Remove from ignore list | +| `action.report_message` | Report this message to a game operator? | +| `table.id` | ID | +| `table.rank` | Rank | +| `table.coords` | Coords | +| `common.yes` | yes | +| `common.no` | No | +| `common.caution` | Caution | + +### t_external.php (62) + +| key | english fallback | +|---|---| +| `browser_warning.title` | Your browser is not up to date. | +| `browser_warning.desc1` | Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore. | +| `browser_warning.desc2` | To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly. | +| `browser_warning.desc3` | Here's a list of the most popular browsers. Click on one of the symbols to get to the download page: | +| `login.page_title` | OGame - Conquer the universe | +| `login.btn` | Login | +| `login.email_label` | Email address: | +| `login.password_label` | Password: | +| `login.universe_label` | Universe: | +| `login.universe_option_1` | 1. Universe | +| `login.submit` | Log in | +| `login.forgot_password` | Forgot your password? | +| `login.forgot_email` | Forgot your email address? | +| `login.terms_accept_html` | With the login I accept the T&Cs | +| `register.play_free` | PLAY FOR FREE! | +| `register.email_label` | Email address: | +| `register.password_label` | Password: | +| `register.universe_label` | Universe: | +| `register.distinctions` | Distinctions | +| `register.terms_html` | Our T&Cs and Privacy Policy apply in the game | +| `register.submit` | Register | +| `nav.home` | Home | +| `nav.about` | About OGame | +| `nav.media` | Media | +| `nav.wiki` | Wiki | +| `home.title` | OGame - Conquer the universe | +| `home.description_html` | OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. | +| `home.board_btn` | Board | +| `home.trailer_title` | Trailer | +| `footer.privacy_policy` | Privacy Policy | +| `footer.terms` | T&Cs | +| `footer.contact` | Contact | +| `footer.copyright` | © OGameX. All rights reserved. | +| `js.login` | Login | +| `js.close` | Close | +| `js.age_check_failed` | We are sorry, but you are not eligible to register. Please see our T&C for more information. | +| `validation.required` | This field is required | +| `validation.make_decision` | Make a decision | +| `validation.accept_terms` | You must accept the T&Cs. | +| `validation.length` | Between 3 and 20 characters allowed. | +| `validation.pw_length` | Between 4 and 20 characters allowed. | +| `validation.email` | You need to enter a valid email address! | +| `validation.invalid_chars` | Contains invalid characters. | +| `validation.no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `validation.no_begin_end_whitespace` | Your name may not start or end with a space. | +| `validation.max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `validation.max_three_whitespaces` | Your name may not include more than 3 spaces in total. | +| `validation.no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `validation.no_consecutive_whitespaces` | You may not use two or more spaces one after the other. | +| `validation.username_available` | This username is available. | +| `validation.username_loading` | Please wait, loading... | +| `validation.username_taken` | This username is not available anymore. | +| `validation.only_letters` | Use characters only. | +| `universe_characteristics.fleet_speed` | Fleet Speed: the higher the value, the less time you have left to react to an attack. | +| `universe_characteristics.economy_speed` | Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered. | +| `universe_characteristics.debris_ships` | Some of the ships destroyed in battle will enter the debris field. | +| `universe_characteristics.debris_defence` | Some of the defensive structures destroyed in battle will enter the debris field. | +| `universe_characteristics.dark_matter_gift` | You will receive Dark Matter as a reward for confirming your email address. | +| `universe_characteristics.aks_on` | Alliance battle system activated | +| `universe_characteristics.planet_fields` | The maximum amount of building slots has been increased. | +| `universe_characteristics.wreckfield` | Space Dock activated: some destroyed ships can be restored using the Space Dock. | +| `universe_characteristics.universe_big` | Amount of Galaxies in the Universe | + +### t_facilities.php (42) + +| key | english fallback | +|---|---| +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Since the Space Dock floats in orbit, it does not require a planet field. | +| `space_dock.requirements` | Requires Shipyard level 2 | +| `space_dock.field_consumption` | Does not consume planet fields (floats in orbit) | +| `space_dock.wreck_field_section` | Wreck Field | +| `space_dock.no_wreck_field` | No wreck field available at this location. | +| `space_dock.wreck_field_info` | A wreck field is available containing ships that can be repaired. | +| `space_dock.ships_available` | Ships available for repair: {count} | +| `space_dock.repair_capacity` | Repair capacity based on Space Dock level {level} | +| `space_dock.start_repair` | Start repairing wreck field | +| `space_dock.repair_in_progress` | Repairs in progress | +| `space_dock.repair_completed` | Repairs completed | +| `space_dock.deploy_ships` | Deploy repaired ships | +| `space_dock.burn_wreck_field` | Burn wreck field | +| `space_dock.repair_time` | Estimated repair time: {time} | +| `space_dock.repair_progress` | Repair progress: {progress}% | +| `space_dock.completion_time` | Completion: {time} | +| `space_dock.auto_deploy_warning` | Ships will be automatically deployed {hours} hours after repair completion if not manually deployed. | +| `space_dock.level_effects.repair_speed` | Repair speed increased by {bonus}% | +| `space_dock.level_effects.capacity_increase` | Maximum repairable ships increased | +| `space_dock.status.no_dock` | Space Dock required to repair wreck fields | +| `space_dock.status.level_too_low` | Space Dock level 1 required to repair wreck fields | +| `space_dock.status.no_wreck_field` | No wreck field available | +| `space_dock.status.repairing` | Currently repairing wreck field | +| `space_dock.status.ready_to_deploy` | Repairs completed, ships ready for deployment | +| `actions.build` | Build | +| `actions.upgrade` | Upgrade to level {level} | +| `actions.downgrade` | Downgrade to level {level} | +| `actions.demolish` | Demolish | +| `actions.cancel` | Cancel | +| `requirements.met` | Requirements met | +| `requirements.not_met` | Requirements not met | +| `requirements.research` | Research: {requirement} | +| `requirements.building` | Building: {requirement} level {level} | +| `cost.metal` | Metal: {amount} | +| `cost.crystal` | Crystal: {amount} | +| `cost.deuterium` | Deuterium: {amount} | +| `cost.energy` | Energy: {amount} | +| `cost.dark_matter` | Dark Matter: {amount} | +| `cost.total` | Total cost: {amount} | +| `construction_time` | Construction time: {time} | +| `upgrade_time` | Upgrade time: {time} | + +### t_galaxy.php (7) + +| key | english fallback | +|---|---| +| `planet.description.nearest` | Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium. | +| `planet.description.normal` | Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development. | +| `planet.description.biggest` | Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated. | +| `planet.description.farthest` | Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium. | +| `mission.colonize.name` | Colonize | +| `mission.colonize.no_ship` | It is not possible to colonize a planet without a colony ship. | +| `discovery.locked` | You haven't unlocked the research to discover new lifeforms yet. | + +### t_ingame.php (1284) + +| key | english fallback | +|---|---| +| `overview.switch_to_moon` | Switch to moon | +| `overview.switch_to_planet` | Switch to planet | +| `overview.abandon_rename_modal` | Abandon/Rename :planet_name | +| `overview.homeworld` | Homeworld | +| `overview.colony` | Colony | +| `planet_move.resettle_title` | Resettle Planet | +| `planet_move.cancel_confirm` | Are you sure that you wish to cancel this planet relocation? The reserved position will be released. | +| `planet_move.cancel_success` | The planet relocation was successfully cancelled. | +| `planet_move.blockers_title` | The following things are currently standing in the way of your planet relocation: | +| `planet_move.no_blockers` | Nothing can get in the way of the planet's planned relocation now. | +| `planet_move.cooldown_title` | Time until next possible relocation | +| `planet_move.to_galaxy` | To galaxy | +| `planet_move.cancel` | cancel | +| `planet_move.explanation` | The relocation allows you to move your planets to another position in a distant system of your choosing.

The actual relocation first takes place 24 hours after activation. In this time, you can use your planets as normal. A countdown shows you how much time remains prior to the relocation.

Once the countdown has run down and the planet is to be moved, none of your fleets that are stationed there can be active. At this time, there should also be nothing in construction, nothing being repaired and nothing researched. If there is a construction task, a repair task or a fleet still active upon the countdown's expiry, the relocation will be cancelled.

If the relocation is successful, you will be charged 240.000 Dark Matter. The planets, the buildings and the stored resources including moon will be moved immediately. Your fleets travel to the new coordinates automatically with the speed of the slowest ship. The jump gate to a relocated moon is deactivated for 24 hours. | +| `planet_move.err_position_not_empty` | The target position is not empty. | +| `planet_move.err_already_in_progress` | A planet relocation is already in progress. | +| `planet_move.err_on_cooldown` | Relocation is on cooldown. Please wait before relocating again. | +| `planet_move.err_insufficient_dm` | Insufficient Dark Matter. You need :amount DM. | +| `planet_move.err_buildings_in_progress` | Cannot relocate while buildings are being constructed. | +| `planet_move.err_research_in_progress` | Cannot relocate while research is in progress. | +| `planet_move.err_units_in_progress` | Cannot relocate while units are being built. | +| `planet_move.err_fleets_active` | Cannot relocate while fleet missions are active. | +| `planet_move.err_no_active_relocation` | No active planet relocation found. | +| `shared.caution` | Caution | +| `shared.yes` | yes | +| `shared.no` | No | +| `shared.error` | Error | +| `shared.duration` | Duration | +| `shared.error_occurred` | An error occurred. | +| `shared.level` | Level | +| `shared.ok` | OK | +| `buildings.under_construction` | Under construction | +| `buildings.vacation_mode_error` | Error, player is in vacation mode | +| `buildings.requirements_not_met` | Requirements are not met! | +| `buildings.wrong_class` | Wrong character class! | +| `buildings.no_moon_building` | You can't construct that building on a moon! | +| `buildings.not_enough_resources` | Not enough resources! | +| `buildings.queue_full` | Queue is full | +| `buildings.not_enough_fields` | Not enough fields! | +| `buildings.shipyard_busy` | The shipyard is still busy | +| `buildings.research_in_progress` | Research is currently being carried out! | +| `buildings.research_lab_expanding` | Research Lab is being expanded. | +| `buildings.shipyard_upgrading` | Shipyard is being upgraded. | +| `buildings.nanite_upgrading` | Nanite Factory is being upgraded. | +| `buildings.max_amount_reached` | Maximum number reached! | +| `buildings.expand_button` | Expand :title on level :level | +| `buildings.loca_notice` | Reference | +| `buildings.loca_demolish` | Really downgrade TECHNOLOGY_NAME by one level? | +| `buildings.loca_lifeform_cap` | One or more associated bonuses is already maxed out. Do you want to continue construction anyway? | +| `buildings.last_inquiry_error` | Your last action could not be processed. Please try again. | +| `buildings.planet_move_warning` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be canceled. Do you really want to continue with this job? | +| `buildings.building_started` | Building started successfully. | +| `buildings.invalid_token` | Invalid token. | +| `buildings.downgrade_started` | Building downgrade started. | +| `buildings.construction_canceled` | Building construction canceled. | +| `buildings.added_to_queue` | Added to build order. | +| `buildings.invalid_queue_item` | Invalid queue item ID | +| `facilities_page.use_jump_gate` | Use Jump Gate | +| `facilities_page.burn_confirm` | Are you sure you want to burn up this wreck field? This action cannot be undone. | +| `shipyard_page.battleships` | Battleships | +| `shipyard_page.no_units_idle` | No units are currently being built. | +| `shipyard_page.no_units_idle_tooltip` | Click to go to the Shipyard. | +| `shipyard_page.to_shipyard` | Go to Shipyard | +| `defense_page.page_title` | Defense | +| `resource_settings.production_factor` | Production factor | +| `resource_settings.level` | Level | +| `resource_settings.number` | Number: | +| `resource_settings.mine_production` | mine production | +| `resource_settings.energy_production` | energy production | +| `resource_settings.character_class` | Character Class | +| `resource_settings.total_per_day` | Total per day | +| `facilities_destroy.silo_description` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `facilities_destroy.silo_capacity` | A missile silo on level :level can hold :ipm interplanetary missiles or :abm anti-ballistic missiles. | +| `facilities_destroy.type` | Type | +| `facilities_destroy.number` | Number | +| `facilities_destroy.tear_down` | tear down | +| `facilities_destroy.proceed` | Proceed | +| `facilities_destroy.enter_minimum` | Please enter at least one missile to destroy | +| `facilities_destroy.not_enough_abm` | You do not have that many Anti-Ballistic Missiles | +| `facilities_destroy.not_enough_ipm` | You do not have that many Interplanetary Missiles | +| `facilities_destroy.destroyed_success` | Missiles destroyed successfully | +| `facilities_destroy.destroy_failed` | Failed to destroy missiles | +| `facilities_destroy.error` | An error occurred. Please try again. | +| `fleet.dispatch_1_title` | Fleet Dispatch I | +| `fleet.dispatch_2_title` | Fleet Dispatch II | +| `fleet.dispatch_3_title` | Fleet Dispatch III | +| `fleet.to_movement` | To fleet movement | +| `fleet.expeditions` | Expeditions | +| `fleet.reload` | Reload | +| `fleet.clock` | Clock | +| `fleet.never` | Never | +| `fleet.no_free_slots` | No fleet slots available | +| `fleet.market_slots` | Offers | +| `fleet.tooltip_market_slots` | Used/Total trading fleets | +| `fleet.fleet_dispatch` | Fleet dispatch | +| `fleet.no_ships` | There are no ships on this planet. | +| `fleet.in_combat` | The fleet is currently in combat. | +| `fleet.vacation_error` | No fleets can be sent from vacation mode! | +| `fleet.not_enough_deuterium` | Not enough deuterium! | +| `fleet.no_target` | You have to select a valid target. | +| `fleet.cannot_send_to_target` | Fleets can not be sent to this target. | +| `fleet.mission_label` | Mission | +| `fleet.target_label` | Target | +| `fleet.player_name_label` | Player's Name | +| `fleet.no_selection` | Nothing has been selected | +| `fleet.no_mission_selected` | No mission selected! | +| `fleet.standard_fleets` | Standard fleets | +| `fleet.edit_standard_fleets` | Edit standard fleets | +| `fleet.select_all_ships` | Select all ships | +| `fleet.reset_choice` | Reset choice | +| `fleet.api_data` | This data can be entered into a compatible combat simulator: | +| `fleet.tactical_retreat` | Tactical retreat | +| `fleet.continue` | Continue | +| `fleet.origin` | Origin | +| `fleet.destination` | Destination | +| `fleet.planet` | Planet | +| `fleet.moon` | Moon | +| `fleet.debris_field` | Debris field | +| `fleet.shortcuts` | Shortcuts | +| `fleet.combat_forces` | Combat forces | +| `fleet.player_label` | Player | +| `fleet.player_name` | Player's Name | +| `fleet.select_mission` | Select mission for target | +| `fleet.bashing_disabled` | Attack missions have been deactivated as a result of too many attacks on the target. | +| `fleet.desc_attack` | Attacks the fleet and defense of your opponent. | +| `fleet.desc_acs_attack` | Honourable battles can become dishonourable battles if strong players enter through ACS. The attacker's sum of total military points in comparison to the defender's sum of total military points is the decisive factor here. | +| `fleet.desc_transport` | Transports your resources to other planets. | +| `fleet.desc_deploy` | Sends your fleet permanently to another planet of your empire. | +| `fleet.desc_acs_defend` | Defend the planet of your team-mate. | +| `fleet.desc_espionage` | Spy the worlds of foreign emperors. | +| `fleet.desc_colonise` | Colonizes a new planet. | +| `fleet.desc_recycle` | Send your recyclers to a debris field to collect the resources floating around there. | +| `fleet.desc_destroy_moon` | Destroys the moon of your enemy. | +| `fleet.desc_expedition` | Send your ships to the furthest reaches of space to complete exciting quests. | +| `fleet.fleet_union` | Fleet union | +| `fleet.union_created` | Fleet union created successfully. | +| `fleet.union_edited` | Fleet union successfully edited. | +| `fleet.err_union_max_fleets` | A maximum of 16 fleets can attack. | +| `fleet.err_union_max_players` | A maximum of 5 players can attack. | +| `fleet.err_union_too_slow` | You are too slow to join this fleet. | +| `fleet.err_union_target_mismatch` | Your fleet must target the same location as the fleet union. | +| `fleet.union_name` | Union name | +| `fleet.buddy_list` | Buddy list | +| `fleet.buddy_list_loading` | Loading... | +| `fleet.buddy_list_empty` | No buddies available | +| `fleet.buddy_list_error` | Failed to load buddies | +| `fleet.search_user` | Search user | +| `fleet.union_user` | Union user | +| `fleet.invite` | Invite | +| `fleet.kick` | Kick | +| `fleet.ok` | Ok | +| `fleet.own_fleet` | Own fleet | +| `fleet.briefing` | Briefing | +| `fleet.load_resources` | Load resources | +| `fleet.load_all_resources` | Load all resources | +| `fleet.all_resources` | all resources | +| `fleet.flight_duration` | Duration of flight (one way) | +| `fleet.federation_duration` | Flight Duration (fleet union) | +| `fleet.arrival` | Arrival | +| `fleet.return_trip` | Return | +| `fleet.speed` | Speed: | +| `fleet.max_abbr` | max. | +| `fleet.hour_abbr` | h | +| `fleet.deuterium_consumption` | Deuterium consumption | +| `fleet.empty_cargobays` | Empty cargobays | +| `fleet.hold_time` | Hold time | +| `fleet.expedition_duration` | Duration of expedition | +| `fleet.cargo_bay` | cargo bay | +| `fleet.cargo_space` | Available space / Max. cargo space | +| `fleet.retreat_on_defender` | Return upon retreat by defenders | +| `fleet.plunder_food` | Plunder food | +| `fleet.fleet_details` | Fleet details | +| `fleet.ships` | Ships | +| `fleet.shipment` | Shipment | +| `fleet.recall` | Recall | +| `fleet.start_time` | Start time | +| `fleet.time_of_arrival` | Time of arrival | +| `fleet.deep_space` | Deep space | +| `fleet.uninhabited_planet` | Uninhabited planet | +| `fleet.no_debris_field` | No debris field | +| `fleet.player_vacation` | Player in vacation mode | +| `fleet.admin_gm` | Admin or GM | +| `fleet.noob_protection` | Noob protection | +| `fleet.player_too_strong` | This planet can not be attacked as the player is too strong! | +| `fleet.no_moon` | No moon available. | +| `fleet.no_recycler` | No recycler available. | +| `fleet.no_events` | There are currently no events running. | +| `fleet.planet_already_reserved` | This planet has already been reserved for a relocation. | +| `fleet.max_planet_warning` | Attention! No further planets may be colonised at the moment. Two levels of astrotechnology research are necessary for each new colony. Do you still want to send your fleet? | +| `fleet.empty_systems` | Empty Systems | +| `fleet.inactive_systems` | Inactive Systems | +| `fleet.network_on` | On | +| `fleet.network_off` | Off | +| `fleet.err_generic` | An error has occurred | +| `fleet.err_no_moon` | Error, there is no moon | +| `fleet.err_newbie_protection` | Error, player can't be approached because of newbie protection | +| `fleet.err_too_strong` | Player is too strong to be attacked | +| `fleet.err_vacation_mode` | Error, player is in vacation mode | +| `fleet.err_own_vacation` | No fleets can be sent from vacation mode! | +| `fleet.err_not_enough_ships` | Error, not enough ships available, send maximum number: | +| `fleet.err_no_ships` | Error, no ships available | +| `fleet.err_no_slots` | Error, no free fleet slots available | +| `fleet.err_no_deuterium` | Error, you don't have enough deuterium | +| `fleet.err_no_planet` | Error, there is no planet there | +| `fleet.err_no_cargo` | Error, not enough cargo capacity | +| `fleet.err_multi_alarm` | Multi-alarm | +| `fleet.err_attack_ban` | Attack ban | +| `fleet.enemy_fleet` | Hostile | +| `fleet.friendly_fleet` | Friendly | +| `fleet.admiral_slot_bonus` | Admiral bonus: extra fleet slot | +| `fleet.general_slot_bonus` | Bonus fleet slot | +| `fleet.bash_warning` | Warning: the attack limit has been reached! Further attacks may result in a ban. | +| `fleet.add_new_template` | Save fleet template | +| `fleet.tactical_retreat_label` | Tactical retreat | +| `fleet.tactical_retreat_full_tooltip` | Enable tactical retreat: your fleet will retreat if the combat ratio is unfavourable. Requires Admiral for the 3:1 ratio. | +| `fleet.tactical_retreat_admiral_tooltip` | Tactical retreat at 3:1 ratio (requires Admiral) | +| `fleet.fleet_sent_success` | Your fleet has been successfully sent. | +| `galaxy.vacation_error` | You cannot use the galaxy view whilst in vacation mode! | +| `galaxy.system_espionage` | System Espionage | +| `galaxy.discoveries` | Discoveries | +| `galaxy.probes_short` | Esp.Probe | +| `galaxy.recycler_short` | Recy. | +| `galaxy.ipm_short` | IPM. | +| `galaxy.used_slots` | Used slots | +| `galaxy.planet_col` | Planet | +| `galaxy.moon_col` | Moon | +| `galaxy.player_status` | Player (Status) | +| `galaxy.planets_colonized` | Planets colonized | +| `galaxy.send` | send | +| `galaxy.status_admin_abbr` | A | +| `galaxy.status_strong_abbr` | s | +| `galaxy.legend_strong` | stronger player | +| `galaxy.status_noob_abbr` | n | +| `galaxy.legend_noob` | weaker player (newbie) | +| `galaxy.status_outlaw_abbr` | o | +| `galaxy.status_vacation_abbr` | v | +| `galaxy.status_banned_abbr` | b | +| `galaxy.legend_banned` | banned | +| `galaxy.status_inactive_abbr` | i | +| `galaxy.status_longinactive_abbr` | I | +| `galaxy.status_honorable_abbr` | hp | +| `galaxy.legend_honorable` | Honorable target | +| `galaxy.phalanx_restricted` | The system phalanx can only be used by the alliance class Researcher! | +| `galaxy.astro_required` | You have to research Astrophysics first. | +| `galaxy.activity` | Activity | +| `galaxy.no_action` | No actions available. | +| `galaxy.time_minute_abbr` | m | +| `galaxy.moon_diameter_km` | Diameter of moon in km | +| `galaxy.km` | km | +| `galaxy.pathfinders_needed` | Pathfinders needed | +| `galaxy.recyclers_needed` | Recyclers needed | +| `galaxy.mine_debris` | Mine | +| `galaxy.phalanx_no_deut` | Not enough deuterium to deploy phalanx. | +| `galaxy.use_phalanx` | Use phalanx | +| `galaxy.colonize_error` | It is not possible to colonize a planet without a colony ship. | +| `galaxy.ranking` | Ranking | +| `galaxy.espionage_report` | Espionage report | +| `galaxy.missile_attack` | Missile Attack | +| `galaxy.rank` | Rank | +| `galaxy.alliance_member` | Member | +| `galaxy.espionage_not_possible` | Espionage not possible | +| `galaxy.hire_admiral` | Hire admiral | +| `galaxy.outlaw_explanation` | If you are an outlaw, you no longer have any attack protection and can be attacked by all players. | +| `galaxy.honorable_target_explanation` | In battle against this target you can receive honour points and plunder 50% more loot. | +| `galaxy.relocate_success` | The position has been reserved for you. The colony's relocation has begun. | +| `galaxy.relocate_title` | Resettle Planet | +| `galaxy.relocate_question` | Are you sure you want to relocate your planet to these coordinates? To finance the relocation you'll need :cost Dark Matter. | +| `galaxy.deut_needed_relocate` | You don't have enough Deuterium! You need 10 Units of Deuterium. | +| `galaxy.fleet_attacking` | Fleet is attacking! | +| `galaxy.fleet_underway` | Fleet is en-route | +| `galaxy.discovery_send` | Dispatch exploration ship | +| `galaxy.discovery_success` | Exploration ship dispatched | +| `galaxy.discovery_unavailable` | You can't dispatch an exploration ship to this location. | +| `galaxy.discovery_underway` | An Exploration Ship is already on approach to this planet. | +| `galaxy.discovery_locked` | You haven't unlocked the research to discover new lifeforms yet. | +| `galaxy.discovery_title` | Exploration Ship | +| `galaxy.discovery_question` | Do you want to dispatch an exploration ship to this planet?
Metal: 5000 Crystal: 1000 Deuterium: 500 | +| `galaxy.sensor_report` | sensor report | +| `galaxy.refresh` | Refresh | +| `galaxy.arrived` | Arrived | +| `galaxy.target` | Target | +| `galaxy.flight_duration` | Flight duration | +| `galaxy.primary_target` | Primary target | +| `galaxy.no_primary_target` | No primary target selected: random target | +| `galaxy.target_has` | Target has | +| `galaxy.fire` | Fire | +| `galaxy.valid_missile_count` | Please enter a valid number of missiles | +| `galaxy.not_enough_missiles` | You do not have enough missiles | +| `galaxy.launched_success` | Missiles launched successfully! | +| `galaxy.launch_failed` | Failed to launch missiles | +| `galaxy.alliance_page` | Alliance Information | +| `galaxy.apply` | Apply | +| `galaxy.contact_support` | Contact Support | +| `buddy.request_sent` | Buddy request sent successfully! | +| `buddy.request_failed` | Failed to send buddy request. | +| `buddy.request_to` | Buddy request to | +| `buddy.ignore_confirm` | Are you sure you want to ignore | +| `buddy.ignore_success` | Player ignored successfully! | +| `buddy.ignore_failed` | Failed to ignore player. | +| `messages.subtab_combat` | Combat Reports | +| `messages.subtab_expeditions` | Expeditions | +| `messages.subtab_transport` | Unions/Transport | +| `messages.subtab_other` | Other | +| `messages.subtab_information` | Information | +| `messages.subtab_shared_combat` | Shared Combat Reports | +| `messages.subtab_shared_espionage` | Shared Espionage Reports | +| `messages.error_occurred` | An error has occurred | +| `messages.mark_favourite` | mark as favourite | +| `messages.remove_favourite` | remove from favourites | +| `messages.from` | From | +| `messages.no_messages` | There are currently no messages available in this tab | +| `messages.new_alliance_msg` | New alliance message | +| `messages.to` | To | +| `messages.all_players` | all players | +| `messages.send` | send | +| `messages.delete_buddy_title` | Delete buddy | +| `messages.report_to_operator` | Report this message to a game operator? | +| `messages.too_few_chars` | Too few characters! Please put in at least 2 characters. | +| `messages.bbcode_bold` | Bold | +| `messages.bbcode_italic` | Italic | +| `messages.bbcode_underline` | Underline | +| `messages.bbcode_stroke` | Strikethrough | +| `messages.bbcode_sub` | Subscript | +| `messages.bbcode_sup` | Superscript | +| `messages.bbcode_font_color` | Font colour | +| `messages.bbcode_font_size` | Font size | +| `messages.bbcode_bg_color` | Background colour | +| `messages.bbcode_bg_image` | Background image | +| `messages.bbcode_tooltip` | Tool-tip | +| `messages.bbcode_align_left` | Left align | +| `messages.bbcode_align_center` | Centre align | +| `messages.bbcode_align_right` | Right align | +| `messages.bbcode_align_justify` | Justify | +| `messages.bbcode_block` | Break | +| `messages.bbcode_code` | Code | +| `messages.bbcode_spoiler` | Spoiler | +| `messages.bbcode_moreopts` | More Options | +| `messages.bbcode_list` | List | +| `messages.bbcode_hr` | Horizontal line | +| `messages.bbcode_picture` | Image | +| `messages.bbcode_link` | Link | +| `messages.bbcode_email` | Email | +| `messages.bbcode_player` | Player | +| `messages.bbcode_item` | Item | +| `messages.bbcode_preview` | Preview | +| `messages.bbcode_text_ph` | Text... | +| `messages.bbcode_player_ph` | Player ID or name | +| `messages.bbcode_item_ph` | Item ID | +| `messages.bbcode_coord_ph` | Galaxy:system:position | +| `messages.bbcode_chars_left` | Characters remaining | +| `messages.bbcode_ok` | Ok | +| `messages.bbcode_cancel` | Cancel | +| `messages.bbcode_repeat_x` | Repeat horizontally | +| `messages.bbcode_repeat_y` | Repeat vertically | +| `messages.spy_player` | Player | +| `messages.spy_activity` | Activity | +| `messages.spy_minutes_ago` | minutes ago | +| `messages.spy_unknown` | Unknown | +| `messages.spy_no_alliance_class` | No alliance class selected | +| `messages.spy_loot` | Loot | +| `messages.spy_counter_esp` | Chance of counter-espionage | +| `messages.spy_no_info` | We were unable to retrieve any reliable information of this type from the scan. | +| `messages.spy_no_activity` | Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour. | +| `messages.spy_defense` | Defense | +| `messages.spy_building` | Building | +| `messages.battle_attacker` | Attacker | +| `messages.battle_defender` | Defender | +| `messages.battle_loot` | Loot | +| `messages.battle_debris_new` | Debris field (newly created) | +| `messages.battle_wreckage_created` | Wreckage created | +| `messages.battle_attacker_wreckage` | Attacker wreckage | +| `messages.battle_repaired` | Actually repaired | +| `messages.battle_moon_chance` | Moon Chance | +| `messages.battle_report` | Combat Report | +| `messages.battle_planet` | Planet | +| `messages.battle_fleet_command` | Fleet Command | +| `messages.battle_from` | From | +| `messages.battle_tactical_retreat` | Tactical retreat | +| `messages.battle_total_loot` | Total loot | +| `messages.battle_debris` | Debris (new) | +| `messages.battle_mined_after` | Mined after combat | +| `messages.battle_debris_left` | Debris fields (left) | +| `messages.battle_dishonourable` | Dishonourable fight | +| `messages.battle_vs` | vs | +| `messages.battle_honourable` | Honourable fight | +| `messages.battle_weapons` | Weapons | +| `messages.battle_shields` | Shields | +| `messages.battle_armour` | Armour | +| `messages.battle_defences` | Defences | +| `messages.battle_repaired_def` | Repaired defences | +| `messages.battle_share` | share message | +| `messages.battle_delete` | delete | +| `messages.battle_favourite` | mark as favourite | +| `messages.battle_hamill` | A Light Fighter destroyed one Deathstar before the battle began! | +| `messages.battle_retreat_tooltip` | Please note that Deathstars, Espionage Probes, Solar Satellites and any fleet on a ACS Defence mission cannot flee. Tactical retreats are also deactivated in honourable battles. A retreat may also have been manually deactivated or prevented by a lack of deuterium. Bandits and players with more than 500,000 points never retreat. | +| `messages.battle_no_flee` | The defending fleet did not flee. | +| `messages.battle_rounds` | Rounds | +| `messages.battle_start` | Start | +| `messages.battle_player_from` | from | +| `messages.battle_attacker_fires` | The :attacker fires a total of :hits shots at the :defender with a total strength of :strength. The :defender2's shields absorb :absorbed points of damage. | +| `messages.battle_defender_fires` | The :defender fires a total of :hits shots at the :attacker with a total strength of :strength. The :attacker2's shields absorb :absorbed points of damage. | +| `alliance.tab_management` | Management | +| `alliance.tab_applications` | Applications | +| `alliance.tab_classes` | Alliance Classes | +| `alliance.tab_apply` | apply | +| `alliance.your_alliance` | Your alliance | +| `alliance.tag` | Tag | +| `alliance.created` | Created | +| `alliance.member` | Member | +| `alliance.your_rank` | Your Rank | +| `alliance.homepage` | Homepage | +| `alliance.logo` | Alliance logo | +| `alliance.open_page` | Open alliance page | +| `alliance.highscore` | Alliance highscore | +| `alliance.leave_wait_warning` | If you leave the alliance, you will need to wait 3 days before joining or creating another alliance. | +| `alliance.leave_btn` | Leave alliance | +| `alliance.member_list` | Member List | +| `alliance.no_members` | No members found | +| `alliance.assign_rank_btn` | Assign rank | +| `alliance.kick_tooltip` | Kick alliance member | +| `alliance.write_msg_tooltip` | Write message | +| `alliance.col_rank` | Rank | +| `alliance.col_coords` | Coords | +| `alliance.col_joined` | Joined | +| `alliance.col_function` | Function | +| `alliance.internal_area` | Internal Area | +| `alliance.external_area` | External Area | +| `alliance.configure_privileges` | Configure privileges | +| `alliance.col_rank_name` | Rank name | +| `alliance.col_applications_group` | Applications | +| `alliance.col_member_group` | Member | +| `alliance.delete_rank` | Delete rank | +| `alliance.rights_warning_html` | Warning! You can only give permissions that you have yourself. | +| `alliance.rights_warning_loca` | [b]Warning![/b] You can only give permissions that you have yourself. | +| `alliance.rights_legend` | Rights legend | +| `alliance.create_rank_btn` | Create new rank | +| `alliance.rank_name_placeholder` | Rank name | +| `alliance.no_ranks` | No ranks found | +| `alliance.perm_see_applications` | Show applications | +| `alliance.perm_edit_applications` | Process applications | +| `alliance.perm_see_members` | Show member list | +| `alliance.perm_kick_user` | Kick user | +| `alliance.perm_see_online` | See online status | +| `alliance.perm_send_circular` | Write circular message | +| `alliance.perm_disband` | Disband alliance | +| `alliance.perm_manage` | Manage alliance | +| `alliance.perm_right_hand` | Right hand | +| `alliance.perm_right_hand_long` | `Right Hand` (necessary to transfer founder rank) | +| `alliance.perm_manage_classes` | Manage alliance class | +| `alliance.manage_texts` | Manage texts | +| `alliance.internal_text` | Internal text | +| `alliance.external_text` | External text | +| `alliance.application_text` | Application text | +| `alliance.alliance_logo_label` | Alliance logo | +| `alliance.applications_field` | Applications | +| `alliance.status_open` | Possible (alliance open) | +| `alliance.status_closed` | Impossible (alliance closed) | +| `alliance.rename_founder` | Rename founder title as | +| `alliance.rename_newcomer` | Rename Newcomer rank | +| `alliance.no_settings_perm` | You do not have permission to manage alliance settings. | +| `alliance.change_tag_name` | Change alliance tag/name | +| `alliance.change_tag` | Change alliance tag | +| `alliance.change_name` | Change alliance name | +| `alliance.former_tag` | Former alliance tag: | +| `alliance.new_tag` | New alliance tag: | +| `alliance.former_name` | Former alliance name: | +| `alliance.new_name` | New alliance name: | +| `alliance.former_tag_short` | Former alliance tag | +| `alliance.new_tag_short` | New alliance tag | +| `alliance.former_name_short` | Former alliance name | +| `alliance.new_name_short` | New alliance name | +| `alliance.no_tagname_perm` | You do not have permission to change alliance tag/name. | +| `alliance.delete_pass_on` | Delete alliance/Pass alliance on | +| `alliance.delete_btn` | Delete this alliance | +| `alliance.no_delete_perm` | You do not have permission to delete the alliance. | +| `alliance.handover` | Handover alliance | +| `alliance.takeover_btn` | Take over alliance | +| `alliance.loca_continue` | Continue | +| `alliance.loca_change_founder` | Transfer the founder title to: | +| `alliance.loca_no_transfer_error` | None of the members have the required `right hand` right. You cannot hand over the alliance. | +| `alliance.loca_founder_inactive_error` | The founder is not inactive long enough in order to take over the alliance. | +| `alliance.leave_section_title` | Leave alliance | +| `alliance.leave_consequences` | If you leave the alliance, you will lose all your rank permissions and alliance benefits. | +| `alliance.no_applications` | No applications found | +| `alliance.accept_btn` | accept | +| `alliance.deny_btn` | Deny applicant | +| `alliance.report_btn` | Report application | +| `alliance.app_date` | Application date | +| `alliance.answer_btn` | answer | +| `alliance.reason_label` | Reason | +| `alliance.apply_title` | Apply to Alliance | +| `alliance.apply_heading` | Application to | +| `alliance.send_application_btn` | Send application | +| `alliance.chars_remaining` | Characters remaining | +| `alliance.msg_too_long` | Message is too long (max 2000 characters) | +| `alliance.addressee` | To | +| `alliance.all_players` | all players | +| `alliance.only_rank` | only rank: | +| `alliance.info_title` | Alliance Information | +| `alliance.apply_confirm` | Do you want to apply to this alliance? | +| `alliance.redirect_confirm` | By following this link, you will leave OGame. Do you wish to continue? | +| `alliance.select_class_title` | Select alliance class | +| `alliance.class_warriors` | Warriors (Alliance) | +| `alliance.class_traders` | Traders (Alliance) | +| `alliance.class_researchers` | Researchers (Alliance) | +| `alliance.buy_for` | Buy for | +| `alliance.no_dark_matter` | There is not enough dark matter available | +| `alliance.loca_deactivate` | Deactivate | +| `alliance.loca_activate_dm` | Do you want to activate the alliance class #allianceClassName# for #darkmatter# Dark Matter? In doing so, you will lose your current alliance class. | +| `alliance.loca_activate_item` | Do you want to activate the alliance class #allianceClassName#? In doing so, you will lose your current alliance class. | +| `alliance.loca_deactivate_note` | Do you really want to deactivate the alliance class #allianceClassName#? Reactivation requires an alliance class change item for 500,000 Dark Matter. | +| `alliance.loca_class_change_append` |

Current alliance class: #currentAllianceClassName#

Last changed on: #lastAllianceClassChange# | +| `alliance.loca_no_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `alliance.loca_reference` | Reference | +| `alliance.warrior_bonus_1` | +10% speed for ships flying between alliance members | +| `alliance.warrior_bonus_2` | +1 combat research levels | +| `alliance.warrior_bonus_3` | +1 espionage research levels | +| `alliance.warrior_bonus_4` | The espionage system can be used to scan whole systems. | +| `alliance.trader_bonus_1` | +10% speed for transporters | +| `alliance.trader_bonus_2` | +5% mine production | +| `alliance.trader_bonus_3` | +5% energy production | +| `alliance.trader_bonus_4` | +10% planet storage capacity | +| `alliance.trader_bonus_5` | +10% moon storage capacity | +| `alliance.researcher_bonus_1` | +5% larger planets on colonisation | +| `alliance.researcher_bonus_2` | +10% speed to expedition destination | +| `alliance.researcher_bonus_3` | The system phalanx can be used to scan fleet movements in whole systems. | +| `alliance.class_not_implemented` | Alliance class system not yet implemented | +| `alliance.create_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.create_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_chars` | Alliance-Tag (3-30 characters) | +| `alliance.loca_ally_name_chars` | Alliance-Name (3-8 characters) | +| `alliance.loca_ally_name_label` | Alliance name (3-30 characters) | +| `alliance.loca_ally_tag_label` | Alliance Tag (3-8 characters) | +| `alliance.validation_min_chars` | Not enough characters | +| `alliance.validation_special` | Contains invalid characters. | +| `alliance.validation_underscore` | Your name may not start or end with an underscore. | +| `alliance.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `alliance.validation_space` | Your name may not start or end with a space. | +| `alliance.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `alliance.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `alliance.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `alliance.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `alliance.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `alliance.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `alliance.confirm_leave` | Are you sure you want to leave the alliance? | +| `alliance.confirm_kick` | Are you sure you want to kick :username from the alliance? | +| `alliance.confirm_deny` | Are you sure you want to deny this application? | +| `alliance.confirm_deny_title` | Deny application | +| `alliance.confirm_disband` | Really delete alliance? | +| `alliance.confirm_pass_on` | Are you sure you want to pass on your alliance? | +| `alliance.confirm_takeover` | Are you sure that you want to take over this alliance? | +| `alliance.confirm_abandon` | Abandon this alliance? | +| `alliance.confirm_takeover_long` | Take over this alliance? | +| `alliance.msg_already_in` | You are already in an alliance | +| `alliance.msg_not_in_alliance` | You are not in an alliance | +| `alliance.msg_not_found` | Alliance not found | +| `alliance.msg_id_required` | Alliance ID is required | +| `alliance.msg_closed` | This alliance is closed for applications | +| `alliance.msg_created` | Alliance created successfully | +| `alliance.msg_applied` | Application submitted successfully | +| `alliance.msg_accepted` | Application accepted | +| `alliance.msg_rejected` | Application rejected | +| `alliance.msg_kicked` | Member kicked from alliance | +| `alliance.msg_kicked_success` | Member kicked successfully | +| `alliance.msg_left` | You have left the alliance | +| `alliance.msg_rank_assigned` | Rank assigned | +| `alliance.msg_rank_assigned_to` | Rank assigned successfully to :name | +| `alliance.msg_ranks_assigned` | Ranks assigned successfully | +| `alliance.msg_rank_perms_updated` | Rank permissions updated | +| `alliance.msg_texts_updated` | Alliance texts updated | +| `alliance.msg_text_updated` | Alliance text updated | +| `alliance.msg_settings_updated` | Alliance settings updated | +| `alliance.msg_tag_updated` | Alliance tag updated | +| `alliance.msg_name_updated` | Alliance name updated | +| `alliance.msg_tag_name_updated` | Alliance tag and name updated | +| `alliance.msg_disbanded` | Alliance disbanded | +| `alliance.msg_broadcast_sent` | Broadcast message sent successfully | +| `alliance.msg_rank_created` | Rank created successfully | +| `alliance.msg_apply_success` | Application submitted successfully | +| `alliance.msg_apply_error` | Failed to submit application | +| `alliance.msg_leave_error` | Failed to leave alliance | +| `alliance.msg_assign_error` | Failed to assign ranks | +| `alliance.msg_kick_error` | Failed to kick member | +| `alliance.msg_invalid_action` | Invalid action | +| `alliance.msg_error` | An error occurred | +| `alliance.rank_founder_default` | Founder | +| `alliance.rank_newcomer_default` | Newcomer | +| `techtree.tab_techtree` | Techtree | +| `techtree.tab_applications` | Applications | +| `techtree.tab_techinfo` | Techinfo | +| `techtree.no_requirements` | No requirements available | +| `techtree.is_requirement_for` | is a requirement for | +| `techtree.level` | Level | +| `techtree.col_level` | Level | +| `techtree.col_difference` | Difference | +| `techtree.col_diff_per_level` | Difference/Level | +| `techtree.col_protected` | Protected | +| `techtree.col_protected_percent` | Protected (Percent) | +| `techtree.production_energy_balance` | Energy Balance | +| `techtree.production_per_hour` | Production/h | +| `techtree.production_deuterium_consumption` | Deuterium consumption | +| `techtree.properties_technical_data` | Technical data | +| `techtree.properties_structural_integrity` | Structural Integrity | +| `techtree.properties_shield_strength` | Shield Strength | +| `techtree.properties_attack_strength` | Attack Strength | +| `techtree.properties_speed` | Speed | +| `techtree.properties_cargo_capacity` | Cargo Capacity | +| `techtree.properties_fuel_usage` | Fuel usage (Deuterium) | +| `techtree.tooltip_basic_value` | Basic value | +| `techtree.rapidfire_from` | Rapidfire from | +| `techtree.rapidfire_against` | Rapidfire against | +| `techtree.storage_capacity` | Storage cap. | +| `techtree.plasma_metal_bonus` | Metal bonus % | +| `techtree.plasma_crystal_bonus` | Crystal bonus % | +| `techtree.plasma_deuterium_bonus` | Deuterium bonus % | +| `techtree.astrophysics_max_colonies` | Maximum colonies | +| `techtree.astrophysics_max_expeditions` | Maximum expeditions | +| `techtree.astrophysics_note_1` | Positions 3 and 13 can be populated from level 4 onwards. | +| `techtree.astrophysics_note_2` | Positions 2 and 14 can be populated from level 6 onwards. | +| `techtree.astrophysics_note_3` | Positions 1 and 15 can be populated from level 8 onwards. | +| `options.section_playername` | Players Name | +| `options.your_player_name` | Your player name: | +| `options.new_player_name` | New player name: | +| `options.username_change_once_week` | You can change your username once per week. | +| `options.username_change_hint` | To do so, click on your name or the settings at the top of the screen. | +| `options.section_password` | Change password | +| `options.old_password` | Enter old password: | +| `options.new_password` | New password (at least 4 characters): | +| `options.repeat_password` | Repeat the new password: | +| `options.password_check` | Password check: | +| `options.password_strength_low` | Low | +| `options.password_strength_medium` | Medium | +| `options.password_strength_high` | High | +| `options.password_properties_title` | The password should contain the following properties | +| `options.password_min_max` | min. 4 characters, max. 128 characters | +| `options.password_mixed_case` | Upper and lower case | +| `options.password_special_chars` | Special characters (e.g. !?:_., ) | +| `options.password_numbers` | Numbers | +| `options.password_length_hint` | Your password needs to have at least 4 characters and may not be longer than 128 characters. | +| `options.section_email` | Email address | +| `options.current_email` | Current email address: | +| `options.send_validation_link` | Send validation link | +| `options.email_sent_success` | Email has been sent successfully! | +| `options.email_sent_error` | Error! Account is already validated or the email could not be sent! | +| `options.email_too_many_requests` | You've already requested too many emails! | +| `options.new_email` | New email address: | +| `options.new_email_confirm` | New email address (to confirmation): | +| `options.enter_password_confirm` | Enter password (as confirmation): | +| `options.email_warning` | Warning! After a successful account validation, a renewed change of email address is only possible after a period of 7 days. | +| `options.language_ar` | Español (AR) | +| `options.language_br` | Português (BR) | +| `options.language_mx` | Español (MX) | +| `options.language_si` | Slovenščina | +| `options.language_sk` | Slovenčina | +| `options.language_us` | English (US) | +| `options.language_yu` | Srpski | +| `options.msg_language_changed` | Language preference saved. | +| `options.show_mobile_version` | Show mobile version: | +| `options.show_alt_dropdowns` | Show alternative drop downs: | +| `options.sort_order_up` | up | +| `options.sort_order_down` | down | +| `options.popup_combat_reports` | Combat reports in an extra window: | +| `options.hide_report_pictures` | Hide pictures in reports: | +| `options.msgs_per_page` | Amount of displayed messages per page: | +| `options.auctioneer_notifications` | Auctioneer notification: | +| `options.economy_notifications` | Create economy messages: | +| `options.vacation_active` | You are currently in vacation mode. | +| `options.vacation_can_deactivate_after` | You can deactivate it after: | +| `options.vacation_cannot_activate` | Vacation mode can not be activated (Active fleets) | +| `options.vacation_deactivate_btn` | Deactivate | +| `options.validation_not_enough_chars` | Not enough characters | +| `options.validation_pw_too_short` | The entered password is too short (min. 4 characters) | +| `options.validation_pw_too_long` | The entered password is too long (max. 20 characters) | +| `options.validation_invalid_email` | You need to enter a valid email address! | +| `options.validation_special_chars` | Contains invalid characters. | +| `options.validation_no_begin_end_underscore` | Your name may not start or end with an underscore. | +| `options.validation_no_begin_end_hyphen` | Your name may not start or finish with a hyphen. | +| `options.validation_no_begin_end_whitespace` | Your name may not start or end with a space. | +| `options.validation_max_three_underscores` | Your name may not contain more than 3 underscores in total. | +| `options.validation_max_three_hyphens` | Your name may not contain more than 3 hyphens. | +| `options.validation_max_three_spaces` | Your name may not include more than 3 spaces in total. | +| `options.validation_no_consecutive_underscores` | You may not use two or more underscores one after the other. | +| `options.validation_no_consecutive_hyphens` | You may not use two or more hyphens consecutively. | +| `options.validation_no_consecutive_spaces` | You may not use two or more spaces one after the other. | +| `options.js_change_name_title` | New player name | +| `options.js_change_name_question` | Are you sure you want to change your player name to %newName%? | +| `options.js_planet_move_question` | Caution! This mission may still be running once the relocation period starts and if this is the case, the process will be cancelled. Do you really want to continue with this job? | +| `options.js_tab_disabled` | To use this option you have to be validated and cannot be in vacation mode! | +| `options.js_vacation_question` | Do you want to activate vacation mode? You can only end your vacation after 2 days. | +| `options.msg_settings_saved` | Settings saved | +| `options.msg_password_incorrect` | The current password you entered is incorrect. | +| `options.msg_password_mismatch` | The new passwords do not match. | +| `options.msg_password_length_invalid` | The new password must be between 4 and 128 characters. | +| `options.msg_vacation_activated` | Vacation mode has been activated. It will protect you from new attacks for a minimum of 48 hours. | +| `options.msg_vacation_deactivated` | Vacation mode has been deactivated. | +| `options.msg_vacation_min_duration` | You can only deactivate vacation mode after the minimum duration of 48 hours has passed. | +| `options.msg_vacation_fleets_in_transit` | You cannot activate vacation mode while you have fleets in transit. | +| `options.msg_probes_min_one` | Espionage probes amount must be at least 1 | +| `layout.player` | Player | +| `layout.change_player_name` | Change player name | +| `layout.notes_overlay_title` | My notes | +| `layout.search_overlay_title` | Search Universe | +| `layout.unread_messages` | unread message(s) | +| `layout.under_attack` | You are under attack! | +| `layout.class_none` | No class selected | +| `layout.class_selected` | Your class: :name | +| `layout.class_click_select` | Click to select a character class | +| `layout.res_available` | Available | +| `layout.res_current_production` | Current production | +| `layout.res_den_capacity` | Den Capacity | +| `layout.res_consumption` | Consumption | +| `layout.res_purchase_dm` | Purchase Dark Matter | +| `layout.menu_defense` | Defense | +| `layout.menu_directives` | Directives | +| `layout.contacts_online` | :count Contact(s) online | +| `layout.back_to_top` | Back to top | +| `layout.all_rights_reserved` | All rights reserved. | +| `layout.patch_notes` | Patch notes | +| `layout.help` | Help | +| `layout.board` | Board | +| `layout.js_internal_error` | A previously unknown error has occurred. Unfortunately your last action couldn't be executed! | +| `layout.js_notify_info` | Info | +| `layout.js_notify_success` | Success | +| `layout.js_notify_warning` | Warning | +| `layout.js_combatsim_planning` | Planning | +| `layout.js_combatsim_pending` | Simulation running... | +| `layout.js_combatsim_done` | Complete | +| `layout.js_msg_restore` | restore | +| `layout.js_msg_delete` | delete | +| `layout.js_copied` | Copied to clipboard | +| `layout.js_report_operator` | Report this message to a game operator? | +| `layout.js_time_done` | done | +| `layout.js_question` | Question | +| `layout.js_ok` | Ok | +| `layout.js_outlaw_warning` | You are about to attack a stronger player. If you do this, your attack defenses will be shut down for 7 days and all players will be able to attack you without punishment. Are you sure you want to continue? | +| `layout.js_last_slot_moon` | This building will use the last available building slot. Expand your Lunar Base to receive more space. Are you sure you want to build this building? | +| `layout.js_last_slot_planet` | This building will use the last available building slot. Expand your Terraformer or buy a Planet Field item to obtain more slots. Are you sure you want to build this building? | +| `layout.js_forced_vacation` | Some game features are unavailable until your account is validated. | +| `layout.js_planet_lock` | Lock arrangement | +| `layout.js_planet_unlock` | Unlock arrangement | +| `layout.js_activate_item_question` | Would you like to replace the existing item? The old bonus will be lost in the process. | +| `layout.js_activate_item_header` | Replace item? | +| `layout.chat_text_empty` | Where is the message? | +| `layout.chat_text_too_long` | The message is too long. | +| `layout.chat_same_user` | You cannot write to yourself. | +| `layout.chat_ignored_user` | You have ignored this player. | +| `layout.chat_not_activated` | This function is only available after your accounts activation. | +| `layout.chat_new_chats` | #+# unread message(s) | +| `layout.chat_more_users` | show more | +| `layout.eventbox_mission` | Mission | +| `layout.eventbox_missions` | Missions | +| `layout.eventbox_next` | Next | +| `layout.eventbox_type` | Type | +| `layout.eventbox_own` | own | +| `layout.eventbox_friendly` | friendly | +| `layout.eventbox_hostile` | hostile | +| `layout.planet_move_ask_title` | Resettle Planet | +| `layout.planet_move_ask_cancel` | Are you sure that you wish to cancel this planet relocation? The normal waiting time will thereby be maintained. | +| `layout.planet_move_success` | The planet relocation was successfully cancelled. | +| `layout.premium_building_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_building_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_ships_half` | Do you want to reduce the construction time by 50% of the total construction time () for 750 Dark Matter<\/b>? | +| `layout.premium_ships_full` | Do you want to immediately complete the construction order for 750 Dark Matter<\/b>? | +| `layout.premium_research_half` | Do you want to reduce the research time by 50% of the total research time () for 750 Dark Matter<\/b>? | +| `layout.premium_research_full` | Do you want to immediately complete the research order for 750 Dark Matter<\/b>? | +| `layout.loca_error_not_enough_dm` | Not enough Dark Matter available! Do you want to buy some now? | +| `layout.loca_notice` | Reference | +| `layout.loca_planet_giveup` | Are you sure you want to abandon the planet %planetName% %planetCoordinates%? | +| `layout.loca_moon_giveup` | Are you sure you want to abandon the moon %planetName% %planetCoordinates%? | +| `layout.no_ships_in_wreck` | No ships in the wreck field. | +| `layout.no_wreck_available` | No wreck field available. | +| `highscore.player_highscore` | Player highscore | +| `highscore.alliance_highscore` | Alliance highscore | +| `highscore.own_position` | Own position | +| `highscore.own_position_hidden` | Own position (-) | +| `highscore.military` | Military | +| `highscore.military_built` | Military points built | +| `highscore.military_destroyed` | Military points destroyed | +| `highscore.military_lost` | Military points lost | +| `highscore.player_name_honour` | Player's Name (Honour points) | +| `highscore.member` | Member | +| `highscore.average_points` | Average points | +| `highscore.no_alliances_found` | No alliances found | +| `highscore.write_message` | Write message | +| `highscore.buddy_request` | Buddy request | +| `highscore.buddy_request_to` | Buddy request to | +| `highscore.total_ships` | Total ships | +| `highscore.buddy_request_sent` | Buddy request sent successfully! | +| `highscore.buddy_request_failed` | Failed to send buddy request. | +| `highscore.are_you_sure_ignore` | Are you sure you want to ignore | +| `highscore.player_ignored` | Player ignored successfully! | +| `highscore.player_ignored_failed` | Failed to ignore player. | +| `premium.intro_text` | With your officers you can lead your empire to a size beyond your wildest dreams - all you need is some Dark Matter and your workers and advisers will work even harder! | +| `premium.info_dark_matter` | More information about: Dark Matter | +| `premium.info_commander` | More information about: Commander | +| `premium.info_admiral` | More information about: Admiral | +| `premium.info_engineer` | More information about: Engineer | +| `premium.info_geologist` | More information about: Geologist | +| `premium.info_technocrat` | More information about: Technocrat | +| `premium.info_commanding_staff` | More information about: Commanding Staff | +| `premium.hire_commander_tooltip` | Hire commander\|+40 favorites, building queue, shortcuts, transport scanner, advertisement-free* (*excludes: game related references) | +| `premium.hire_admiral_tooltip` | Hire admiral\|Max. fleet slots +2, Max. expeditions +1, Improved fleet escape rate, Combat simulation save slots +20 | +| `premium.hire_engineer_tooltip` | Hire engineer\|Halves losses to defenses, +10% energy production | +| `premium.hire_geologist_tooltip` | Hire geologist\|+10% mine production | +| `premium.hire_technocrat_tooltip` | Hire technocrat\|+2 espionage levels, 25% less research time | +| `premium.remaining_officers` | :current of :max | +| `premium.benefit_fleet_slots_title` | You can dispatch more fleets at the same time. | +| `premium.benefit_fleet_slots` | Max. fleet slots +1 | +| `premium.benefit_energy_title` | Your power stations and solar satellites produce 2% more energy. | +| `premium.benefit_energy` | +2% energy production | +| `premium.benefit_mines_title` | Your mines produce 2% more. | +| `premium.benefit_mines` | +2% mine production | +| `premium.benefit_espionage_title` | 1 level will be added to your espionage research. | +| `premium.benefit_espionage` | +1 espionage levels | +| `premium.no_dark_matter` | You have no Dark Matter available | +| `premium.dark_matter_description` | Dark Matter is a rare substance that can only be stored with great effort. It allows you to generate large amounts of energy. The process of obtaining Dark Matter is complex and risky, making it extremely valuable.
Only purchased Dark Matter that is still available can protect against account deletion! | +| `premium.dark_matter_benefits` | Dark Matter allows you to hire Officers and Commanders, pay merchant offers, move planets, and purchase items. | +| `premium.your_balance` | Your balance | +| `premium.active_until` | Active until :date | +| `premium.active_for_days` | Active for :days more days | +| `premium.not_active` | Not active | +| `premium.days` | days | +| `premium.dm` | DM | +| `premium.advantages` | Advantages: | +| `premium.buy_dark_matter` | Purchase Dark Matter | +| `premium.confirm_purchase` | Hire this officer for :days days at a cost of :cost Dark Matter? | +| `premium.insufficient_dark_matter` | You do not have enough Dark Matter. | +| `premium.purchase_success` | Officer successfully activated! | +| `premium.purchase_error` | An error occurred. Please try again. | +| `premium.officer_commander_title` | Commander | +| `premium.officer_commander_description` | The Commander has taken on an important role in modern wars. The streamlined command structure allows information to be processed more quickly. With the Commander you will be able to keep your entire empire under control! | +| `premium.officer_commander_benefits` | With the Commander you will have an overview of the entire empire, one additional mission slot, and the ability to set the order of looted resources. | +| `premium.officer_commander_benefit_favourites` | Manage favourites across your empire | +| `premium.officer_commander_benefit_queue` | Additional build queue slot | +| `premium.officer_commander_benefit_scanner` | Empire overview scanner | +| `premium.officer_commander_benefit_ads` | No ads | +| `premium.officer_admiral_title` | Admiral | +| `premium.officer_admiral_description` | The Admiral is an experienced veteran and excellent strategist. Even in the fiercest battles, he maintains an overview and stays in contact with the admirals under his command. | +| `premium.officer_admiral_benefits` | +1 expedition slot, ability to set resource priorities after an attack, +20 battle simulator save slots. | +| `premium.officer_admiral_benefit_fleet_slots` | +1 fleet slot | +| `premium.officer_admiral_benefit_expeditions` | Set resource priorities after an attack | +| `premium.officer_admiral_benefit_escape` | Fleet escape mode | +| `premium.officer_admiral_benefit_save_slots` | +20 battle simulator save slots | +| `premium.officer_engineer_description` | The Engineer specialises in energy and defense management. In times of peace, he increases the energy produced by planets. In the event of an enemy attack, he reduces defense losses. | +| `premium.officer_engineer_benefits` | +10% energy produced on all planets, 50% of destroyed defenses survive the battle. | +| `premium.officer_engineer_benefit_defence` | 50% of destroyed defenses survive the battle | +| `premium.officer_engineer_benefit_energy` | +10% energy produced on all planets | +| `premium.officer_geologist_description` | The Geologist is an expert in astromineralogy and crystallography. Using appropriate equipment, he is able to locate excellent deposits, increasing mine production. | +| `premium.officer_geologist_benefits` | +10% production of metal, crystal and deuterium on all planets. | +| `premium.officer_geologist_benefit_mines` | +10% production of metal, crystal and deuterium on all planets | +| `premium.officer_technocrat_title` | Technocrat | +| `premium.officer_technocrat_description` | The Technocrat cooperative is made up of brilliant scientists. No normal human being will ever try to decipher a technocrat's code; he inspires the empire's researchers with his mere presence. | +| `premium.officer_technocrat_benefits` | -25% research time on all technologies. | +| `premium.officer_technocrat_benefit_espionage` | Espionage level shown without probe | +| `premium.officer_technocrat_benefit_research` | -25% research time on all technologies | +| `premium.officer_all_officers_description` | With this package you will not only secure a specialist, but an entire command staff. You will benefit from all individual officer effects, as well as the extra advantages available only with the package. | +| `premium.officer_all_officers_benefits` | All the benefits of Commander, Admiral, Engineer, Geologist and Technocrat, plus exclusive extra bonuses available only with the full package. | +| `premium.officer_all_officers_benefit_fleet_slots` | All fleet slot bonuses | +| `premium.officer_all_officers_benefit_energy` | All energy bonuses | +| `premium.officer_all_officers_benefit_mines` | All mine production bonuses | +| `premium.officer_all_officers_benefit_espionage` | All espionage bonuses | +| `shop.tooltip_shop` | You can buy items here. | +| `shop.tooltip_inventory` | You can get an overview of your purchased items here. | +| `shop.category_special_offers` | Special offers | +| `shop.category_all` | all | +| `shop.category_buddy_items` | Buddy Items | +| `shop.category_construction` | Construction | +| `shop.btn_get_more_resources` | Get more resources | +| `shop.btn_purchase_dark_matter` | Purchase Dark Matter | +| `shop.feature_coming_soon` | Feature coming soon. | +| `shop.tier_gold` | Gold | +| `shop.tier_silver` | Silver | +| `shop.tier_bronze` | Bronze | +| `shop.tooltip_duration` | Duration | +| `shop.duration_now` | now | +| `shop.tooltip_price` | Price | +| `shop.tooltip_in_inventory` | In Inventory | +| `shop.dm_abbreviation` | DM | +| `shop.item_duration` | Duration | +| `shop.now` | now | +| `shop.item_price` | Price | +| `shop.item_in_inventory` | In Inventory | +| `shop.loca_extend` | Extend | +| `shop.loca_buy_activate` | Buy and activate | +| `shop.loca_buy_extend` | Buy and extend | +| `shop.loca_buy_dm` | You don't have enough Dark Matter. Would you like to purchase some now? | +| `search.searching` | Searching... | +| `search.search_failed` | Search failed. Please try again. | +| `search.no_results` | No results found | +| `search.player_name` | Player Name | +| `search.planet_name` | Planet Name | +| `search.tag` | Tag | +| `search.alliance_name` | Alliance name | +| `search.member` | Member | +| `search.apply_for_alliance` | Apply for this alliance | +| `notes.no_notes_found` | No notes found | +| `notes.add_note` | Add note | +| `notes.new_note` | New note | +| `notes.subject_label` | Subject | +| `notes.date_label` | Date | +| `notes.edit_note` | Edit note | +| `notes.select_action` | Select action | +| `notes.delete_marked` | Delete marked | +| `notes.delete_all` | Delete all | +| `notes.unsaved_warning` | You have unsaved changes. | +| `notes.save_question` | Do you want to save your changes? | +| `notes.your_subject` | Subject | +| `notes.subject_placeholder` | Enter subject... | +| `notes.priority_label` | Priority | +| `notes.priority_important` | Important | +| `notes.priority_normal` | Normal | +| `notes.priority_unimportant` | Not important | +| `notes.your_message` | Message | +| `planet_abandon.description` | Using this menu you can change planet names and moons or completely abandon them. | +| `planet_abandon.rename_heading` | Rename | +| `planet_abandon.new_planet_name` | New planet name | +| `planet_abandon.new_moon_name` | New name of the moon | +| `planet_abandon.rename_btn` | Rename | +| `planet_abandon.tooltip_rename_planet` | You can rename your planet here.

The planet name has to be between 2 and 20 characters long.
Planet names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.tooltip_rename_moon` | You can rename your moon here.

The moon name has to be between 2 and 20 characters long.
Moon names may comprise of lower and upper case letters as well as numbers.
They may contain hyphens, underscores and spaces - however these may not be placed as follows:
- at the beginning or at the end of the name
- directly next to one another
- more than three times in the name | +| `planet_abandon.abandon_home_planet` | Abandon home planet | +| `planet_abandon.abandon_moon` | Abandon Moon | +| `planet_abandon.abandon_colony` | Abandon Colony | +| `planet_abandon.abandon_home_planet_btn` | Abandon Home Planet | +| `planet_abandon.abandon_moon_btn` | Abandon moon | +| `planet_abandon.abandon_colony_btn` | Abandon Colony | +| `planet_abandon.home_planet_warning` | If you abandon your home planet, immediately upon your next login you will be directed to the planet that you colonised next. | +| `planet_abandon.items_lost_moon` | If you have activated items on a moon, they will be lost if you abandon the moon. | +| `planet_abandon.items_lost_planet` | If you have activated items on a planet, they will be lost if you abandon the planet. | +| `planet_abandon.confirm_password` | Please confirm deletion of :type [:coordinates] by putting in your password | +| `planet_abandon.confirm_btn` | Confirm | +| `planet_abandon.type_moon` | moon | +| `planet_abandon.type_planet` | planet | +| `planet_abandon.validation_min_chars` | Not enough characters | +| `planet_abandon.validation_pw_min` | The entered password is too short (min. 4 characters) | +| `planet_abandon.validation_pw_max` | The entered password is too long (max. 20 characters) | +| `planet_abandon.validation_email` | You need to enter a valid email address! | +| `planet_abandon.validation_special` | Contains invalid characters. | +| `planet_abandon.validation_underscore` | Your name may not start or end with an underscore. | +| `planet_abandon.validation_hyphen` | Your name may not start or finish with a hyphen. | +| `planet_abandon.validation_space` | Your name may not start or end with a space. | +| `planet_abandon.validation_max_underscores` | Your name may not contain more than 3 underscores in total. | +| `planet_abandon.validation_max_hyphens` | Your name may not contain more than 3 hyphens. | +| `planet_abandon.validation_max_spaces` | Your name may not include more than 3 spaces in total. | +| `planet_abandon.validation_consec_underscores` | You may not use two or more underscores one after the other. | +| `planet_abandon.validation_consec_hyphens` | You may not use two or more hyphens consecutively. | +| `planet_abandon.validation_consec_spaces` | You may not use two or more spaces one after the other. | +| `planet_abandon.msg_invalid_planet_name` | The new planet name is invalid. Please try again. | +| `planet_abandon.msg_invalid_moon_name` | The new moon name is invalid. Please try again. | +| `planet_abandon.msg_planet_renamed` | Planet renamed successfully. | +| `planet_abandon.msg_moon_renamed` | Moon renamed successfully. | +| `planet_abandon.msg_wrong_password` | Wrong password! | +| `planet_abandon.msg_confirm_title` | Confirm | +| `planet_abandon.msg_confirm_deletion` | If you confirm the deletion of the :type [:coordinates] (:name), all buildings, ships and defense systems that are located on that :type will be removed from your account. If you have items active on your :type, these will also be lost when you give up the :type. This process cannot be reversed! | +| `planet_abandon.msg_reference` | Reference | +| `planet_abandon.msg_abandoned` | :type has been abandoned successfully! | +| `planet_abandon.msg_type_moon` | Moon | +| `planet_abandon.msg_type_planet` | Planet | +| `planet_abandon.msg_yes` | Yes | +| `planet_abandon.msg_no` | No | +| `planet_abandon.msg_ok` | Ok | +| `ajax_object.open_techtree` | Open Technology Tree | +| `ajax_object.techtree` | Technology Tree | +| `ajax_object.no_requirements` | No requirements | +| `ajax_object.cancel_expansion_confirm` | Do you want to cancel the expansion of :name to level :level? | +| `ajax_object.number` | Number | +| `ajax_object.level` | Level | +| `ajax_object.production_duration` | Production time | +| `ajax_object.energy_needed` | Energy required | +| `ajax_object.production` | Production | +| `ajax_object.costs_per_piece` | Costs per unit | +| `ajax_object.required_to_improve` | Required to upgrade to level | +| `ajax_object.deconstruction_costs` | Demolition costs | +| `ajax_object.ion_technology_bonus` | Ion technology bonus | +| `ajax_object.duration` | Duration | +| `ajax_object.number_label` | Amount | +| `ajax_object.max_btn` | Max. :amount | +| `ajax_object.vacation_mode` | You are currently in vacation mode. | +| `ajax_object.tear_down_btn` | Demolish | +| `ajax_object.wrong_character_class` | Wrong character class! | +| `ajax_object.shipyard_upgrading` | Shipyard is being upgraded. | +| `ajax_object.shipyard_busy` | The shipyard is currently busy. | +| `ajax_object.not_enough_fields` | Not enough planet fields! | +| `ajax_object.build` | Build | +| `ajax_object.in_queue` | In queue | +| `ajax_object.improve` | Upgrade | +| `ajax_object.gain_resources` | Gain resources | +| `ajax_object.view_offers` | View offers | +| `ajax_object.destroy_rockets_desc` | Here you can destroy stored missiles. | +| `ajax_object.destroy_rockets_btn` | Destroy missiles | +| `ajax_object.error` | Error | +| `ajax_object.commander_queue_info` | You need a Commander to use the building queue. Would you like to learn more about the Commander's advantages? | +| `ajax_object.no_rocket_silo_capacity` | Not enough space in the missile silo. | +| `ajax_object.detail_now` | Details | +| `ajax_object.start_with_dm` | Start with Dark Matter | +| `ajax_object.err_dm_price_too_low` | The Dark Matter price is too low. | +| `ajax_object.err_resource_limit` | Resource limit exceeded. | +| `ajax_object.err_storage_capacity` | Insufficient storage capacity. | +| `ajax_object.err_no_dark_matter` | Not enough Dark Matter. | +| `buildqueue.building_duration` | Build time | +| `buildqueue.total_time` | Total time | +| `buildqueue.complete_tooltip` | Complete this build instantly with Dark Matter | +| `buildqueue.complete` | Complete now | +| `buildqueue.halve_cost` | :amount | +| `buildqueue.halve_tooltip_building` | Halve the remaining build time with Dark Matter | +| `buildqueue.halve_tooltip_research` | Halve the remaining research time with Dark Matter | +| `buildqueue.halve_time` | Halve time | +| `buildqueue.question_complete_unit` | Do you want to complete this unit build immediately for :dm_cost Dark Matter? | +| `buildqueue.question_halve_unit` | Do you want to reduce the build time by :time_reduction for :dm_cost? | +| `buildqueue.question_halve_building` | Do you want to halve the building time for :dm_cost? | +| `buildqueue.question_halve_research` | Do you want to halve the research time for :dm_cost? | +| `buildqueue.downgrade_to` | Downgrade to | +| `buildqueue.improve_to` | Upgrade to | +| `buildqueue.no_building_idle` | No building is currently under construction. | +| `buildqueue.no_building_idle_tooltip` | Click to go to the Buildings page. | +| `buildqueue.no_research_idle` | No research is currently being conducted. | +| `buildqueue.no_research_idle_tooltip` | Click to go to the Research page. | +| `chat.buddy_tooltip` | Buddy | +| `chat.alliance_tooltip` | Alliance member | +| `chat.status_offline` | Offline | +| `chat.status_not_visible` | Status not visible | +| `chat.highscore_ranking` | Rank: :rank | +| `chat.alliance_label` | Alliance: :alliance | +| `chat.planet_alt` | Planet | +| `chat.no_messages_yet` | No messages yet. | +| `chat.alliance_chat` | Alliance Chat | +| `chat.list_title` | Conversations | +| `chat.player_list` | Players | +| `chat.no_buddies` | No buddies yet. | +| `chat.strangers` | Other players | +| `chat.no_strangers` | No other players. | +| `chat.no_conversations` | No conversations yet. | +| `jumpgate.select_target` | Select target | +| `jumpgate.origin_coordinates` | Origin | +| `jumpgate.standard_target` | Standard target | +| `jumpgate.target_coordinates` | Target coordinates | +| `jumpgate.not_ready` | Jump gate is not ready. | +| `jumpgate.cooldown_time` | Cooldown | +| `jumpgate.select_ships` | Select ships | +| `jumpgate.select_all` | Select all | +| `jumpgate.reset_selection` | Reset selection | +| `jumpgate.jump_btn` | Jump | +| `jumpgate.ok_btn` | OK | +| `jumpgate.valid_target` | Please select a valid target. | +| `jumpgate.no_ships` | Please select at least one ship. | +| `jumpgate.jump_success` | Jump executed successfully. | +| `jumpgate.jump_error` | Jump failed. | +| `jumpgate.error_occurred` | An error occurred. | +| `serversettings_overlay.acs_enabled` | Alliance combat system | +| `serversettings_overlay.dm_bonus` | Dark Matter bonus: | +| `serversettings_overlay.debris_defense` | Debris from defenses: | +| `serversettings_overlay.debris_ships` | Debris from ships: | +| `serversettings_overlay.debris_deuterium` | Deuterium in debris fields | +| `serversettings_overlay.fleet_deut_reduction` | Fleet deuterium reduction: | +| `serversettings_overlay.fleet_speed_war` | Fleet speed (war): | +| `serversettings_overlay.fleet_speed_holding` | Fleet speed (holding): | +| `serversettings_overlay.fleet_speed_peace` | Fleet speed (peace): | +| `serversettings_overlay.ignore_empty` | Ignore empty systems | +| `serversettings_overlay.ignore_inactive` | Ignore inactive systems | +| `serversettings_overlay.num_galaxies` | Number of galaxies: | +| `serversettings_overlay.planet_field_bonus` | Planet field bonus: | +| `serversettings_overlay.dev_speed` | Economy speed: | +| `serversettings_overlay.research_speed` | Research speed: | +| `serversettings_overlay.dm_regen_enabled` | Dark Matter regeneration | +| `serversettings_overlay.dm_regen_amount` | DM regen amount: | +| `serversettings_overlay.dm_regen_period` | DM regen period: | +| `serversettings_overlay.days` | days | +| `alliance_depot.description` | The Alliance Depot allows allied fleets in orbit to refuel while defending your planet. Each level provides 10,000 deuterium per hour. | +| `alliance_depot.capacity` | Capacity | +| `alliance_depot.no_fleets` | No allied fleets currently in orbit. | +| `alliance_depot.fleet_owner` | Fleet owner | +| `alliance_depot.ships` | Ships | +| `alliance_depot.hold_time` | Hold time | +| `alliance_depot.extend` | Extend (hours) | +| `alliance_depot.supply_cost` | Supply cost (deuterium) | +| `alliance_depot.start_supply` | Supply fleet | +| `alliance_depot.please_select_fleet` | Please select a fleet. | +| `alliance_depot.hours_between` | Hours must be between 1 and 32. | +| `admin.server_admin_label` | Server admin | +| `admin.masquerading_as` | Masquerading as user | +| `admin.exit_masquerade` | Exit masquerade | +| `admin.menu_dev_shortcuts` | Developer shortcuts | +| `admin.menu_server_settings` | Server settings | +| `admin.menu_rules_legal` | Rules & Legal | +| `admin.section_basic` | Basic Settings | +| `admin.section_changes_note` | Note: most changes require a server restart to take effect. | +| `admin.section_income_note` | Note: income values are added to base production. | +| `admin.section_new_player` | New Player Settings | +| `admin.section_dm_regen` | Dark Matter Regeneration | +| `admin.section_relocation` | Planet Relocation | +| `admin.section_alliance` | Alliance Settings | +| `admin.section_battle` | Battle Settings | +| `admin.section_expedition` | Expedition Settings | +| `admin.section_expedition_slots` | Expedition Slots | +| `admin.section_expedition_weights` | Expedition Outcome Weights | +| `admin.section_highscore` | Highscore Settings | +| `admin.section_galaxy` | Galaxy Settings | +| `admin.universe_name` | Universe name | +| `admin.economy_speed` | Economy speed | +| `admin.research_speed` | Research speed | +| `admin.fleet_speed_war` | Fleet speed (war) | +| `admin.fleet_speed_holding` | Fleet speed (holding) | +| `admin.fleet_speed_peaceful` | Fleet speed (peace) | +| `admin.planet_fields_bonus` | Planet fields bonus | +| `admin.income_metal` | Metal basic income | +| `admin.income_crystal` | Crystal basic income | +| `admin.income_deuterium` | Deuterium basic income | +| `admin.income_energy` | Energy basic income | +| `admin.registration_planet_amount` | Starting planets | +| `admin.dm_bonus` | Starting Dark Matter bonus | +| `admin.dm_regen_description` | If enabled, players will receive Dark Matter every X days. | +| `admin.dm_regen_enabled` | Enable DM regeneration | +| `admin.dm_regen_amount` | DM amount per period | +| `admin.dm_regen_period` | Regeneration period (seconds) | +| `admin.relocation_cost` | Relocation cost (Dark Matter) | +| `admin.relocation_duration` | Relocation duration (hours) | +| `admin.alliance_cooldown` | Alliance join cooldown (days) | +| `admin.alliance_cooldown_desc` | Number of days a player must wait after leaving an alliance before joining another. | +| `admin.battle_engine` | Battle engine | +| `admin.battle_engine_desc` | Select the battle engine to use for combat calculations. | +| `admin.acs` | Alliance Combat System (ACS) | +| `admin.debris_ships` | Debris from ships (%) | +| `admin.debris_defense` | Debris from defenses (%) | +| `admin.debris_deuterium` | Deuterium in debris fields | +| `admin.moon_chance` | Moon creation chance (%) | +| `admin.hamill_probability` | Hamill probability (%) | +| `admin.wreck_min_resources` | Wreck field minimum resources | +| `admin.wreck_min_resources_desc` | Minimum total resources in the destroyed fleet for a wreck field to be created. | +| `admin.wreck_min_fleet_pct` | Wreck field minimum fleet percentage (%) | +| `admin.wreck_min_fleet_pct_desc` | Minimum percentage of the attacker's fleet that must be destroyed for a wreck field to be created. | +| `admin.wreck_lifetime` | Wreck field lifetime (seconds) | +| `admin.wreck_lifetime_desc` | How long a wreck field remains before disappearing. | +| `admin.wreck_repair_max` | Wreck maximum repair percentage (%) | +| `admin.wreck_repair_max_desc` | Maximum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.wreck_repair_min` | Wreck minimum repair percentage (%) | +| `admin.wreck_repair_min_desc` | Minimum percentage of destroyed ships that can be repaired from a wreck field. | +| `admin.expedition_slots_desc` | Maximum number of simultaneous expedition fleets. | +| `admin.expedition_bonus_slots` | Expedition bonus slots | +| `admin.expedition_multiplier_res` | Resource multiplier | +| `admin.expedition_multiplier_ships` | Ships multiplier | +| `admin.expedition_multiplier_dm` | Dark Matter multiplier | +| `admin.expedition_multiplier_items` | Items multiplier | +| `admin.expedition_weights_desc` | Relative probability weights for expedition outcomes. Higher values increase probability. | +| `admin.expedition_weights_defaults` | Reset to defaults | +| `admin.expedition_weights_values` | Current weights | +| `admin.weight_ships` | Ships found | +| `admin.weight_resources` | Resources found | +| `admin.weight_delay` | Delay | +| `admin.weight_speedup` | Speed boost | +| `admin.weight_nothing` | Nothing | +| `admin.weight_black_hole` | Black hole | +| `admin.weight_pirates` | Pirates | +| `admin.weight_aliens` | Aliens | +| `admin.highscore_admin_visible` | Show admin in highscore | +| `admin.highscore_admin_visible_desc` | If enabled, admin accounts will appear in the highscore. | +| `admin.galaxy_ignore_empty` | Ignore empty systems in galaxy view | +| `admin.galaxy_ignore_inactive` | Ignore inactive systems in galaxy view | +| `admin.galaxy_count` | Number of galaxies | +| `admin.save` | Save settings | +| `admin.dev_title` | Developer Tools | +| `admin.dev_masquerade` | Masquerade as user | +| `admin.dev_username` | Username | +| `admin.dev_username_placeholder` | Enter username... | +| `admin.dev_masquerade_btn` | Masquerade | +| `admin.dev_update_planet` | Update planet resources | +| `admin.dev_set_mines` | Set mines (max) | +| `admin.dev_set_storages` | Set storages (max) | +| `admin.dev_set_shipyard` | Set shipyard (max) | +| `admin.dev_set_research` | Set research (max) | +| `admin.dev_add_units` | Add units | +| `admin.dev_units_amount` | Amount | +| `admin.dev_light_fighter` | Light Fighters | +| `admin.dev_set_building` | Set building level | +| `admin.dev_level_to_set` | Level | +| `admin.dev_set_research_level` | Set research level | +| `admin.dev_class_settings` | Character class | +| `admin.dev_disable_free_class` | Disable free class change | +| `admin.dev_enable_free_class` | Enable free class change | +| `admin.dev_reset_class` | Reset class | +| `admin.dev_goto_class` | Go to class page | +| `admin.dev_reset_planet` | Reset planet | +| `admin.dev_reset_buildings` | Reset buildings | +| `admin.dev_reset_research` | Reset research | +| `admin.dev_reset_units` | Reset units | +| `admin.dev_reset_resources` | Reset resources | +| `admin.dev_add_resources` | Add resources | +| `admin.dev_resources_desc` | Add maximum resources to the current planet. | +| `admin.dev_update_resources_planet` | Update planet resources | +| `admin.dev_update_resources_moon` | Update moon resources | +| `admin.dev_create_planet_moon` | Create planet / moon | +| `admin.dev_moon_size` | Moon size | +| `admin.dev_debris_amount` | Debris amount | +| `admin.dev_x_factor` | X factor | +| `admin.dev_create_planet` | Create planet | +| `admin.dev_create_moon` | Create moon | +| `admin.dev_delete_planet` | Delete planet | +| `admin.dev_delete_moon` | Delete moon | +| `admin.dev_create_debris` | Create debris field | +| `admin.dev_debris_resources_label` | Resources in debris field | +| `admin.dev_create_debris_btn` | Create debris | +| `admin.dev_delete_debris_btn` | Delete debris | +| `admin.dev_quick_shortcut_desc` | Quick shortcuts for development and testing. | +| `admin.dev_create_expedition_debris` | Create expedition debris | +| `admin.dev_add_dm` | Add Dark Matter | +| `admin.dev_dm_desc` | Add Dark Matter to the current player account. | +| `admin.dev_dm_amount` | Amount | +| `admin.dev_update_dm` | Add Dark Matter | +| `characterclass.select_for_free` | Select for Free | +| `characterclass.buy_for` | Buy for | +| `characterclass.deactivate` | Deactivate | +| `characterclass.confirm` | Confirm | +| `characterclass.cancel` | Cancel | +| `characterclass.select_title` | Select Character Class | +| `characterclass.deactivate_title` | Deactivate Character Class | +| `characterclass.activated_free_msg` | Do you want to activate the :className class for free? | +| `characterclass.activated_paid_msg` | Do you want to activate the :className class for :price Dark Matter? In doing so, you will lose your current class. | +| `characterclass.deactivate_confirm_msg` | Do you really want to deactivate your character class? Reactivation requires :price Dark Matter. | +| `characterclass.success_selected` | Character class selected successfully! | +| `characterclass.success_deactivated` | Character class deactivated successfully! | +| `characterclass.not_enough_dm_title` | Not enough Dark Matter | +| `characterclass.not_enough_dm_msg` | Not enough Dark Matter available! Do you want to buy some now? | +| `characterclass.buy_dm` | Buy Dark Matter | +| `characterclass.error_generic` | An error occurred. Please try again. | +| `rewards.hint_tooltip` | Rewards will be dispatched every day and can be collected manually. From the 7th day on, no further rewards will be sent out. The first reward will be given on the 2nd day of registration. | +| `rewards.new_awards` | New awards | +| `rewards.not_yet_reached` | Awards not yet reached | +| `rewards.not_fulfilled` | Not fulfilled | +| `rewards.collected_awards` | Collected awards | +| `rewards.claim` | Claim | +| `phalanx.no_movements` | No fleet movements detected at this location. | +| `phalanx.fleet_details` | Fleet details | +| `phalanx.ships` | Ships | +| `phalanx.loading` | Loading... | +| `phalanx.time_label` | Time | +| `phalanx.speed_label` | Speed | +| `wreckage.no_wreckage` | There is no wreckage at this position. | +| `wreckage.burns_up_in` | Wreckage burns up in: | +| `wreckage.leave_to_burn` | Leave to burn up | +| `wreckage.leave_confirm` | The wreckage will descend into the planet`s atmosphere and burn up. Are you sure? | +| `wreckage.repair_time` | Repair time: | +| `wreckage.ships_being_repaired` | Ships being repaired: | +| `wreckage.repair_time_remaining` | Repair time remaining: | +| `wreckage.no_ship_data` | No ship data available | +| `wreckage.collect` | Collect | +| `wreckage.start_repairs` | Start repairs | +| `wreckage.err_network_start` | Network error starting repairs | +| `wreckage.err_network_complete` | Network error completing repairs | +| `wreckage.err_network_collect` | Network error collecting ships | +| `wreckage.err_network_burn` | Network error burning wreck field | +| `wreckage.err_burn_up` | Error burning up wreck field | +| `wreckage.wreckage_label` | Wreckage | +| `wreckage.repairs_started` | Repairs started successfully! | +| `wreckage.repairs_completed` | Repairs completed and ships collected successfully! | +| `wreckage.ships_back_service` | All ships have been put back into service | +| `wreckage.wreck_burned` | Wreck field burned successfully! | +| `wreckage.err_start_repairs` | Error starting repairs | +| `wreckage.err_complete_repairs` | Error completing repairs | +| `wreckage.err_collect_ships` | Error collecting ships | +| `wreckage.err_burn_wreck` | Error burning wreck field | +| `wreckage.can_be_repaired` | Wreckages can be repaired in the Space Dock. | +| `wreckage.collect_back_service` | Put ships that are already repaired back into service | +| `wreckage.auto_return_service` | Your last ships will be automatically returned to service on | +| `wreckage.no_ships_for_repair` | No ships available for repair | +| `wreckage.repairable_ships` | Repairable Ships: | +| `wreckage.repaired_ships` | Repaired Ships: | +| `wreckage.ships_count` | Ships | +| `wreckage.details` | Details | +| `wreckage.tooltip_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `wreckage.tooltip_in_progress` | Repairs are still in progress. Use the Details window for partial collection. | +| `wreckage.tooltip_no_repaired` | No ships repaired yet | +| `wreckage.tooltip_must_complete` | Repairs must be completed to collect ships from here. | +| `wreckage.burn_confirm_title` | Leave to burn up | +| `wreckage.burn_confirm_msg` | The wreckage will descend into the planet's atmosphere and burn up. Once struck, a repair will no longer be possible. Are you sure you want to burn up the wreckage? | +| `wreckage.burn_confirm_yes` | yes | +| `wreckage.burn_confirm_no` | No | +| `fleet_templates.err_name_required` | Template name is required. | +| `fleet_templates.err_need_ships` | Template must contain at least one ship. | +| `fleet_templates.err_not_found` | Template not found. | +| `fleet_templates.err_max_reached` | Maximum number of templates reached (10). | +| `fleet_templates.saved_success` | Template saved successfully. | +| `fleet_templates.deleted_success` | Template deleted successfully. | +| `fleet_events.events` | Events | +| `fleet_events.recall_title` | Recall | +| `fleet_events.recall_fleet` | Recall fleet | + +### t_layout.php (1) + +| key | english fallback | +|---|---| +| `player` | Player | + +### t_merchant.php (123) + +| key | english fallback | +|---|---| +| `free_storage_capacity` | Free storage capacity | +| `being_sold` | Being sold | +| `get_new_exchange_rate` | Get new exchange rate! | +| `exchange_maximum_amount` | Exchange maximum amount | +| `trader_delivery_notice` | A trader only delivers as much resources as there is free storage capacity. | +| `trade_resources` | Trade resources! | +| `new_exchange_rate` | New exchange rate | +| `no_merchant_available` | No merchant available. | +| `no_merchant_available_h2` | No merchant available | +| `please_call_merchant` | Please call a merchant from the Resource Market page. | +| `back_to_resource_market` | Back to Resource Market | +| `please_select_resource` | Please select a resource to receive. | +| `not_enough_resources` | You don't have enough resources to trade. | +| `trade_completed_success` | Trade completed successfully! | +| `trade_failed` | Trade failed. | +| `error_retry` | An error occurred. Please try again. | +| `new_rate_confirmation` | Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant. | +| `merchant_called_success` | New merchant called successfully! | +| `failed_to_call` | Failed to call merchant. | +| `trader_buying` | There is a trader here buying | +| `sell_metal_tooltip` | Metal\|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_crystal_tooltip` | Crystal\|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

. | +| `sell_deuterium_tooltip` | Deuterium\|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

. | +| `insufficient_dm_call` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `merchant_calls` | Merchant Calls | +| `available_this_week` | Available this week | +| `includes_expedition_bonus` | Includes expedition merchant bonus | +| `metal_merchant` | Metal Merchant | +| `crystal_merchant` | Crystal Merchant | +| `deuterium_merchant` | Deuterium Merchant | +| `auctioneer` | Auctioneer | +| `import_export` | Import / Export | +| `coming_soon` | Coming soon | +| `trade_metal_desc` | Trade Metal for Crystal or Deuterium | +| `trade_crystal_desc` | Trade Crystal for Metal or Deuterium | +| `trade_deuterium_desc` | Trade Deuterium for Metal or Crystal | +| `call_merchant_desc` | Call a :type merchant to trade your :resource for other resources. | +| `merchant_fee_warning` | The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources. | +| `remaining_calls_this_week` | Remaining calls this week | +| `call_merchant_title` | Call Merchant | +| `call_merchant` | Call merchant | +| `no_calls_remaining` | You have no merchant calls remaining this week. | +| `merchant_trade_rates` | Merchant Trade Rates | +| `exchange_resource_desc` | Exchange your :resource for other resources at the following rates: | +| `exchange_rate` | Exchange rate | +| `amount_to_trade` | Amount of :resource to trade: | +| `trade_title` | Trade | +| `trade` | trade | +| `dismiss_merchant` | Dismiss Merchant | +| `merchant_leave_notice` | (The merchant will leave after one trade or if dismissed) | +| `calling` | Calling... | +| `calling_merchant` | Calling merchant... | +| `error_occurred` | An error occurred | +| `enter_valid_amount` | Please enter a valid amount | +| `trade_confirmation` | Trade :give :giveType for :receive :receiveType? | +| `trading` | Trading... | +| `trade_successful` | Trade successful! | +| `traded_resources` | Traded :given for :received | +| `dismiss_confirmation` | Are you sure you want to dismiss the merchant? | +| `you_will_receive` | You will receive | +| `exchange_resources_desc` | You can exchange resources for other resources here. | +| `auctioneer_desc` | Items are offered here daily and can be purchased using resources. | +| `import_export_desc` | Containers with unknown contents are sold here for resources every day. | +| `exchange_resources` | Exchange resources | +| `exchange_your_resources` | Exchange your resources. | +| `step_one_exchange` | 1. Exchange your resources. | +| `step_two_call` | 2. Call merchant | +| `sell_metal_desc` | Sell your Metal and get Crystal or Deuterium. | +| `sell_crystal_desc` | Sell your Crystal and get Metal or Deuterium. | +| `sell_deuterium_desc` | Sell your Deuterium and get Metal or Crystal. | +| `costs` | Costs: | +| `already_paid` | Already paid | +| `per_call` | per call | +| `trade_tooltip` | Trade\|Trade your resources at the agreed price | +| `get_more_resources` | Get more resources | +| `buy_daily_production` | Buy a daily production directly from the merchant | +| `daily_production_desc` | Here you can have the resource storage of your planets directly refilled by up to one daily production. | +| `notices` | Notices: | +| `notice_max_production` | You are offered a maximum of one complete daily production equal to the total production of all your planets by default. | +| `notice_min_amount` | If your daily production of a resource is less than 10000, you will be offered at least this amount. | +| `notice_storage_capacity` | You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost. | +| `scrap_merchant` | Scrap Merchant | +| `scrap_merchant_desc` | The scrap merchant accepts used ships and defence systems. | +| `scrap_rules` | Rules\|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs. | +| `offer` | Offer | +| `scrap_merchant_quote` | You won`t get a better offer in any other galaxy. | +| `bargain` | Bargain | +| `objects_to_be_scrapped` | Objects to be scrapped | +| `ships` | Ships | +| `no_defensive_structures` | No defensive structures available | +| `select_all` | Select all | +| `reset_choice` | Reset choice | +| `scrap` | Scrap | +| `select_items_to_scrap` | Please select items to scrap. | +| `scrap_confirmation` | Do you really want to scrap the following ships/defensive structures? | +| `yes` | yes | +| `no` | No | +| `unknown_item` | Unknown Item | +| `offer_at_maximum` | The offer is already at maximum! | +| `insufficient_dark_matter_bargain` | Insufficient dark matter! | +| `not_enough_dark_matter` | Not enough Dark Matter available! | +| `negotiation_successful` | Negotiation successful! | +| `scrap_message_1` | Okay, thanks, bye, next! | +| `scrap_message_2` | Doing business with you is going to ruin me! | +| `scrap_message_3` | There'd be a few percent more were it not for the bullet holes. | +| `error.scrap.not_enough_item` | Not enough :item available. | +| `error.scrap.storage_insufficient` | The space in the storage was not large enough, so the number of :item was reduced to :amount | +| `error.scrap.no_storage_space` | No storage space available for scrapping. | +| `error.scrap.no_items_selected` | No items selected. | +| `error.scrap.offer_at_maximum` | Offer is already at maximum (75%). | +| `error.scrap.insufficient_dark_matter` | Insufficient dark matter. | +| `error.trade.no_active_merchant` | No active merchant. Please call a merchant first. | +| `error.trade.merchant_type_mismatch` | Invalid trade: merchant type mismatch. | +| `error.trade.invalid_exchange_rate` | Invalid exchange rate. | +| `error.trade.insufficient_dark_matter` | Insufficient dark matter. You need :cost dark matter to call a merchant. | +| `error.trade.invalid_resource_type` | Invalid resource type. | +| `error.trade.not_enough_resource` | Not enough :resource available. You have :have but need :need. | +| `error.trade.not_enough_storage` | Not enough storage capacity for :resource. You need :need capacity but only have :have. | +| `error.trade.storage_full` | Storage is full for :resource. Cannot complete trade. | +| `error.trade.execution_failed` | Trade execution failed: :error | +| `success.merchant_dismissed` | Merchant dismissed. | +| `success.merchant_called` | Merchant called successfully. | +| `success.trade_completed` | Trade completed successfully. | + +### t_messages.php (201) + +| key | english fallback | +|---|---| +| `welcome_message.from` | OGameX | +| `welcome_message.subject` | Welcome to OGameX! | +| `welcome_message.body` | Greetings Emperor :player! Congratulations on starting your illustrious career. I will be here to guide you through your first steps. On the left you can see the menu which allows you to supervise and govern your galactic empire. You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. You can find more help, tips and tactics here: Discord Chat: Discord Server Forum: OGameX Forum Support: Game Support You’ll only find current announcements and changes to the game in the forums. Now you’re ready for the future. Good luck! This message will be deleted in 7 days. | +| `return_of_fleet_with_resources.from` | Fleet Command | +| `return_of_fleet_with_resources.subject` | Return of a fleet | +| `return_of_fleet_with_resources.body` | Your fleet is returning from :from to :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `return_of_fleet.from` | Fleet Command | +| `return_of_fleet.subject` | Return of a fleet | +| `return_of_fleet.body` | Your fleet is returning from :from to :to. The fleet doesn't deliver goods. | +| `fleet_deployment_with_resources.from` | Fleet Command | +| `fleet_deployment_with_resources.subject` | Return of a fleet | +| `fleet_deployment_with_resources.body` | One of your fleets from :from has reached :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `fleet_deployment.from` | Fleet Command | +| `fleet_deployment.subject` | Return of a fleet | +| `fleet_deployment.body` | One of your fleets from :from has reached :to. The fleet doesn`t deliver goods. | +| `transport_arrived.from` | Fleet Command | +| `transport_arrived.subject` | Reaching a planet | +| `transport_arrived.body` | Your fleet from :from reaches :to and delivers its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `transport_received.from` | Fleet Command | +| `transport_received.subject` | Incoming fleet | +| `transport_received.body` | An incoming fleet from :from has reached your planet :to and delivered its goods: Metal: :metal Crystal: :crystal Deuterium: :deuterium | +| `acs_defend_arrival_host.from` | Space Monitoring | +| `acs_defend_arrival_host.subject` | Fleet is stopping | +| `acs_defend_arrival_host.body` | A fleet has arrived at :to. | +| `acs_defend_arrival_sender.from` | Fleet Command | +| `acs_defend_arrival_sender.subject` | Fleet is stopping | +| `acs_defend_arrival_sender.body` | A fleet has arrived at :to. | +| `colony_established.from` | Fleet Command | +| `colony_established.subject` | Settlement Report | +| `colony_established.body` | The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately. | +| `colony_establish_fail_astrophysics.from` | Settlers | +| `colony_establish_fail_astrophysics.subject` | Settlement Report | +| `colony_establish_fail_astrophysics.body` | The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet. | +| `espionage_report.from` | Fleet Command | +| `espionage_report.subject` | Espionage report from :planet | +| `espionage_detected.from` | Fleet Command | +| `espionage_detected.subject` | Espionage report from Planet :planet | +| `espionage_detected.body` | A foreign fleet from planet :planet (:attacker_name) was sighted near your planet :defender Chance of counter-espionage: :chance% | +| `battle_report.from` | Fleet Command | +| `battle_report.subject` | Combat report :planet | +| `fleet_lost_contact.from` | Fleet Command | +| `fleet_lost_contact.subject` | Contact with the attacking fleet has been lost. :coordinates | +| `fleet_lost_contact.body` | (That means it was destroyed in the first round.) | +| `debris_field_harvest.subject` | Harvesting report from DF on :coordinates | +| `debris_field_harvest.body` | Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium. | +| `expedition_resources_captured` | :resource_type :resource_amount have been captured. | +| `expedition_dark_matter_captured` | (:dark_matter_amount Dark Matter) | +| `expedition_units_captured` | The following ships are now part of the fleet: | +| `expedition_unexplored_statement` | Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet. | +| `expedition_failed.from` | Fleet Command | +| `expedition_failed.subject` | Expedition Result | +| `expedition_failed.body.1` | Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed. | +| `expedition_failed.body.2` | Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results. | +| `expedition_failed.body.3` | For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought. | +| `expedition_failed.body.4` | A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal. | +| `expedition_failed.body.5` | A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium. | +| `expedition_failed.body.6` | The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected. | +| `expedition_failed.body.7` | Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting. | +| `expedition_failed.body.8` | Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back. | +| `expedition_failed.body.9` | Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine. | +| `expedition_failed.body.10` | Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest. | +| `expedition_failed.body.11` | Despite the first, very promising scans of this sector, we unfortunately returned empty handed. | +| `expedition_failed.body.12` | Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip. | +| `expedition_failed.body.13` | The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out. | +| `expedition_failed.body.14` | Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed. | +| `expedition_failed.body.15` | A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful. | +| `expedition_gain_resources.from` | Fleet Command | +| `expedition_gain_resources.subject` | Expedition Result | +| `expedition_gain_resources.body.1` | On an isolated planetoid we found some easily accessible resources fields and harvested some successfully. | +| `expedition_gain_resources.body.2` | Your expedition discovered a small asteroid from which some resources could be harvested. | +| `expedition_gain_resources.body.3` | Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued. | +| `expedition_gain_resources.body.4` | Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it. | +| `expedition_gain_resources.body.5` | On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure. | +| `expedition_gain_resources.body.6` | Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full! | +| `expedition_gain_dark_matter.from` | Fleet Command | +| `expedition_gain_dark_matter.subject` | Expedition Result | +| `expedition_gain_dark_matter.body.1` | The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter. | +| `expedition_gain_dark_matter.body.2` | The expedition was able to capture and store some Dark Matter. | +| `expedition_gain_dark_matter.body.3` | We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations. | +| `expedition_gain_dark_matter.body.4` | We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold! | +| `expedition_gain_dark_matter.body.5` | Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship! | +| `expedition_gain_dark_matter.body.6` | Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter. | +| `expedition_gain_dark_matter.body.7` | Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star. | +| `expedition_gain_dark_matter.body.8` | Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can. | +| `expedition_gain_ships.from` | Fleet Command | +| `expedition_gain_ships.subject` | Expedition Result | +| `expedition_gain_ships.body.1` | Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here. | +| `expedition_gain_ships.body.2` | We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not. | +| `expedition_gain_ships.body.3` | Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again. | +| `expedition_gain_ships.body.4` | We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again. | +| `expedition_gain_ships.body.5` | Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators. | +| `expedition_gain_ships.body.6` | We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again. | +| `expedition_gain_ships.body.7` | We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used. | +| `expedition_gain_item.from` | Fleet Command | +| `expedition_gain_item.subject` | Expedition Result | +| `expedition_gain_item.body.1` | A fleeing fleet left an item behind, in order to distract us in aid of their escape. | +| `expedition_failed_and_speedup.from` | Fleet Command | +| `expedition_failed_and_speedup.subject` | Expedition Result | +| `expedition_failed_and_speedup.body.1` | Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier. | +| `expedition_failed_and_speedup.body.2` | The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new. | +| `expedition_failed_and_speedup.body.3` | An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for. | +| `expedition_failed_and_delay.from` | Fleet Command | +| `expedition_failed_and_delay.subject` | Expedition Result | +| `expedition_failed_and_delay.body.1` | Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay. | +| `expedition_failed_and_delay.body.2` | Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned. | +| `expedition_failed_and_delay.body.3` | The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected. | +| `expedition_battle.from` | Fleet Command | +| `expedition_battle.subject` | Expedition Result | +| `expedition_battle.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle.body.4` | Our expedition was attacked by a small group of unknown ships! | +| `expedition_battle.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle.body.6` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle.body.7` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_pirates.from` | Fleet Command | +| `expedition_battle_pirates.subject` | Expedition Result | +| `expedition_battle_pirates.body.1` | Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back. | +| `expedition_battle_pirates.body.2` | We needed to fight some pirates which were, fortunately, only a few. | +| `expedition_battle_pirates.body.3` | We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon. | +| `expedition_battle_pirates.body.4` | Our expedition was attacked by a small group of space pirates! | +| `expedition_battle_pirates.body.5` | Some really desperate space pirates tried to capture our expedition fleet. | +| `expedition_battle_pirates.body.6` | Pirates ambushed the expedition fleet without warning! | +| `expedition_battle_pirates.body.7` | A ragtag fleet of space pirates intercepted us, demanding tribute. | +| `expedition_battle_aliens.from` | Fleet Command | +| `expedition_battle_aliens.subject` | Expedition Result | +| `expedition_battle_aliens.body.1` | We picked up strange signals from unknown ships. They turned out to be hostile! | +| `expedition_battle_aliens.body.2` | An alien patrol detected our expedition fleet and attacked immediately! | +| `expedition_battle_aliens.body.3` | Your expedition fleet had an unfriendly first contact with an unknown species. | +| `expedition_battle_aliens.body.4` | Some exotic looking ships attacked the expedition fleet without warning! | +| `expedition_battle_aliens.body.5` | A fleet of alien warships emerged from hyperspace and engaged us! | +| `expedition_battle_aliens.body.6` | We encountered a technologically advanced alien species that was not peaceful. | +| `expedition_battle_aliens.body.7` | Our sensors detected unknown energy signatures before alien ships attacked! | +| `expedition_loss_of_fleet.from` | Fleet Command | +| `expedition_loss_of_fleet.subject` | Expedition Result | +| `expedition_loss_of_fleet.body.1` | A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion. | +| `expedition_merchant_found.from` | Fleet Command | +| `expedition_merchant_found.subject` | Expedition Result | +| `expedition_merchant_found.body.1` | Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds. | +| `expedition_merchant_found.body.2` | A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services. | +| `expedition_merchant_found.body.3` | The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities. | +| `buddy_request_received.subject` | Buddy request | +| `buddy_request_received.body` | You have received a new buddy request from :sender_name.:buddy_request_id | +| `buddy_request_accepted.subject` | Buddy request accepted | +| `buddy_request_accepted.body` | Player :accepter_name added you to his buddy list. | +| `buddy_removed.subject` | You were deleted from a buddy list | +| `buddy_removed.body` | Player :remover_name removed you from their buddy list. | +| `missile_attack_report.from` | Fleet Command | +| `missile_attack_report.subject` | Missile attack on :target_coords | +| `missile_attack_report.body` | Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). Missiles launched: :missiles_sent Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_attack_report.missile_singular` | missile | +| `missile_attack_report.missile_plural` | missiles | +| `missile_attack_report.from_your_planet` | from your planet | +| `missile_attack_report.smashed_into` | smashed into the planet | +| `missile_attack_report.intercepted_label` | Missiles Intercepted: | +| `missile_attack_report.defenses_hit_label` | Defenses Hit | +| `missile_attack_report.none` | None | +| `missile_defense_report.from` | Defense Command | +| `missile_defense_report.subject` | Missile attack on :planet_coords | +| `missile_defense_report.body` | Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! Incoming missiles: :missiles_incoming Missiles intercepted: :missiles_intercepted Missiles hit: :missiles_hit Defenses destroyed: :defenses_destroyed | +| `missile_defense_report.your_planet` | Your planet | +| `missile_defense_report.attacked_by_prefix` | has been attacked by interplanetary missiles from | +| `missile_defense_report.incoming_label` | Incoming Missiles: | +| `missile_defense_report.intercepted_label` | Missiles Intercepted: | +| `missile_defense_report.defenses_hit_label` | Defenses Hit | +| `missile_defense_report.none` | None | +| `alliance_broadcast.from` | :sender_name | +| `alliance_broadcast.subject` | [:alliance_tag] Alliance broadcast from :sender_name | +| `alliance_broadcast.body` | :message | +| `alliance_application_received.from` | Alliance Management | +| `alliance_application_received.subject` | New alliance application | +| `alliance_application_received.body` | Player :applicant_name has applied to join your alliance. Application message: :application_message | +| `planet_relocation_success.from` | Manage colonies | +| `planet_relocation_success.subject` | :planet_name`s relocation has been successful | +| `planet_relocation_success.body` | The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates]. | +| `fleet_union_invite.from` | Fleet Command | +| `fleet_union_invite.subject` | Invitation to alliance combat | +| `fleet_union_invite.body` | :sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not. | +| `Shipyard is being upgraded.` | Shipyard is being upgraded. | +| `Nanite Factory is being upgraded.` | Nanite Factory is being upgraded. | +| `moon_destruction_success.from` | Fleet Command | +| `moon_destruction_success.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destruction_success.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords. | +| `moon_destruction_failure.from` | Fleet Command | +| `moon_destruction_failure.subject` | Moon destruction at :moon_coords failed | +| `moon_destruction_failure.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning. | +| `moon_destruction_catastrophic.from` | Fleet Command | +| `moon_destruction_catastrophic.subject` | Catastrophic loss during moon destruction at :moon_coords | +| `moon_destruction_catastrophic.body` | With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage. | +| `moon_destruction_mission_failed.from` | Fleet Command | +| `moon_destruction_mission_failed.subject` | Moon destruction mission failed at :coordinates | +| `moon_destruction_mission_failed.body` | Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning. | +| `moon_destruction_repelled.from` | Space Monitoring | +| `moon_destruction_repelled.subject` | Destruction attempt on moon :moon_name [:moon_coords] repelled | +| `moon_destruction_repelled.body` | :attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack! | +| `moon_destroyed.from` | Space Monitoring | +| `moon_destroyed.subject` | Moon :moon_name [:moon_coords] has been destroyed! | +| `moon_destroyed.body` | Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name! | +| `wreck_field_repair_completed.from` | System Message | +| `wreck_field_repair_completed.subject` | Repair completed | +| `wreck_field_repair_completed.body` | Your repair request on planet :planet has been completed. :ship_count ships have been put back into service. | + +### t_resources.php (133) + +| key | english fallback | +|---|---| +| `metal_mine.description` | Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires. | +| `metal_mine.description_long` | Metal is the primary resource used in the foundation of your Empire. At greater depths, the mines can produce more output of viable metal for use in the construction of buildings, ships, defense systems, and research. As the mines drill deeper, more energy is required for maximum production. As metal is the most abundant of all resources available, its value is considered to be the lowest of all resources for trading. | +| `crystal_mine.description` | Crystals are the main resource used to build electronic circuits and form certain alloy compounds. | +| `crystal_mine.description_long` | Crystal mines supply the main resource used to produce electronic circuits and from certain alloy compounds. Mining crystal consumes some one and half times more energy than a mining metal, making crystal more valuable. Almost all ships and all buildings require crystal. Most crystals required to build spaceships, however, are very rare, and like metal can only be found at a certain depth. Therefore, building mines in deeper strata will increase the amount of crystal produced. | +| `deuterium_synthesizer.description` | Deuterium Synthesizers draw the trace Deuterium content from the water on a planet. | +| `deuterium_synthesizer.description_long` | Deuterium is also called heavy hydrogen. It is a stable isotope of hydrogen with a natural abundance in the oceans of colonies of approximately one atom in 6500 of hydrogen (~154 PPM). Deuterium thus accounts for approximately 0.015% (on a weight basis, 0.030%) of all. Deuterium is processed by special synthesizers which can separate the water from the Deuterium using specially designed centrifuges. The upgrade of the synthesizer allows for increasing the amount of Deuterium deposits processed. Deuterium is used when carrying out sensor phalanx scans, viewing galaxies, as fuel for ships, and performing specialized research upgrades. | +| `solar_plant.description` | Solar power plants absorb energy from solar radiation. All mines need energy to operate. | +| `solar_plant.description_long` | Gigantic solar arrays are used to generate power for the mines and the deuterium synthesizer. As the solar plant is upgraded, the surface area of the photovoltaic cells covering the planet increases, resulting in a higher energy output across the power grids of your planet. | +| `fusion_plant.description` | The fusion reactor uses deuterium to produce energy. | +| `fusion_plant.description_long` | In fusion power plants, hydrogen nuclei are fused into helium nuclei under enormous temperature and pressure, releasing tremendous amounts of energy. For each gram of Deuterium consumed, up to 41,32*10^-13 Joule of energy can be produced; with 1 g you are able to produce 172 MWh energy. Larger reactor complexes use more deuterium and can produce more energy per hour. The energy effect could be increased by researching energy technology. The energy production of the fusion plant is calculated like that: 30 * [Level Fusion Plant] * (1,05 + [Level Energy Technology] * 0,01) ^ [Level Fusion Plant] | +| `metal_store.description` | Provides storage for excess metal. | +| `metal_store.description_long` | This giant storage facility is used to store metal ore. Each level of upgrading increases the amount of metal ore that can be stored. If the stores are full, no further metal will be mined. The Metal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `crystal_store.description` | Provides storage for excess crystal. | +| `crystal_store.description_long` | The unprocessed crystal will be stored in these giant storage halls in the meantime. With each level of upgrade, it increases the amount of crystal can be stored. If the crystal stores are full, no further crystal will be mined. The Crystal Storage protects a certain percentage of the mine's daily production (max. 10 percent). | +| `deuterium_store.description` | Giant tanks for storing newly-extracted deuterium. | +| `deuterium_store.description_long` | The Deuterium tank is for storing newly-synthesized deuterium. Once it is processed by the synthesizer, it is piped into this tank for later use. With each upgrade of the tank, the total storage capacity is increased. Once the capacity is reached, no further Deuterium will be synthesized. The Deuterium Tank protects a certain percentage of the synthesizer's daily production (max. 10 percent). | +| `robot_factory.description` | Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings. | +| `robot_factory.description_long` | The Robotics Factory primary goal is the production of State of the Art construction robots. Each upgrade to the robotics factory results in the production of faster robots, which is used to reduce the time needed to construct buildings. | +| `shipyard.description` | All types of ships and defensive facilities are built in the planetary shipyard. | +| `shipyard.description_long` | The planetary shipyard is responsible for the construction of spacecraft and defensive mechanisms. As the shipyard is upgraded, it can produce a wider variety of vehicles at a much greater rate of speed. If a nanite factory is present on the planet, the speed at which ships are constructed is massively increased. | +| `research_lab.description` | A research lab is required in order to conduct research into new technologies. | +| `research_lab.description_long` | An essential part of any empire, Research Labs are where new technologies are discovered and older technologies are improved upon. With each level of the Research Lab constructed, the speed in which new technologies are researched is increased, while also unlocking newer technologies to research. In order to conduct research as quickly as possible, research scientists are immediately dispatched to the colony to begin work and development. In this way, knowledge about new technologies can easily be disseminated throughout the empire. | +| `alliance_depot.description` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. | +| `alliance_depot.description_long` | The alliance depot supplies fuel to friendly fleets in orbit helping with defense. For each upgrade level of the alliance depot, a special demand of deuterium per hour can be sent to an orbiting fleet. | +| `missile_silo.description` | Missile silos are used to store missiles. | +| `missile_silo.description_long` | Missile silos are used to construct, store and launch interplanetary and anti-ballistic missiles. With each level of the silo, five interplanetary missiles or ten anti-ballistic missiles can be stored. One Interplanetary missile uses the same space as two Anti-Ballistic missiles. Storage of both Interplanetary missiles and Anti-Ballistic missiles in the same silo is allowed. | +| `nano_factory.description` | This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses. | +| `nano_factory.description_long` | A nanomachine, also called a nanite, is a mechanical or electromechanical device whose dimensions are measured in nanometers (millionths of a millimeter, or units of 10^-9 meter). The microscopic size of nanomachines translates into higher operational speed. This factory produces nanomachines that are the ultimate evolution in robotics technology. Once constructed, each upgrade significantly decreases production time for buildings, ships, and defensive structures. | +| `terraformer.description` | The terraformer increases the usable surface of planets. | +| `terraformer.description_long` | With the increasing construction on planets, even the living space for the colony is becoming more and more limited. Traditional methods such as high-rise and underground construction are increasingly becoming insufficient. A small group of high-energy physicists and nano engineers eventually came to the solution: terraforming. Making use of tremendous amounts of energy, the terraformer can make whole stretches of land or even continents arable. This building houses the production of nanites created specifically for this purpose, which ensure a consistent ground quality throughout. Each terraformer level allows 5 fields to be cultivated. With each level, the terraformer occupies one field itself. Every 2 terraformer levels you will receive 1 bonus field. Once built, the terraformer cannot be dismantled. | +| `space_dock.description` | Wreckages can be repaired in the Space Dock. | +| `space_dock.description_long` | The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. Repairs must begin within 3 days of the creation of the wreckage. The repaired ships must be returned to duty manually after completion of the repairs. If this is not done, individual ships of any type will be returned to service after 3 days. Wreckage only appears if more than 150,000 units have been destroyed including one's own ships which took part in the combat with a value of at least 5% of the ship points. Since the Space Dock floats in orbit, it does not require a planet field. | +| `lunar_base.title` | Lunar Base | +| `lunar_base.description` | Since the moon has no atmosphere, a lunar base is required to generate habitable space. | +| `lunar_base.description_long` | A moon has no atmosphere, so a lunar base must first be built before a settlement can be set up. This then provides oxygen, heating, and gravity. With each level constructed, a larger living and development area is provided within the biosphere. Each constructed level allows three fields for other buildings. With each level, the Lunar base occupies one field itself. Once built, the lunar base can not be torn down. | +| `sensor_phalanx.title` | Sensor Phalanx | +| `sensor_phalanx.description` | Using the sensor phalanx, fleets of other empires can be discovered and observed. The bigger the sensor phalanx array, the larger the range it can scan. | +| `sensor_phalanx.description_long` | Utilizing high-resolution sensors, the Sensor Phalanx first scans the spectrum of light, composition of gases, and radiation emissions from a distant world and transmits the data to a supercomputer for processing. Once the information is obtained, the supercomputer compares changes in the spectrum, gas composition, and radiation emissions, to a base line chart of known changes of the spectrum created by various ship movements. The resulting data then displays activity of any fleet within the range of the phalanx. To prevent the supercomputer from overheating during the process, it is cooled by utilizing 5k of processed Deuterium. To use the Phalanx, click on any planet in the Galaxy View within your sensors range. | +| `jump_gate.description` | Jump gates are huge transceivers capable of sending even the biggest fleet in no time to a distant jump gate. | +| `jump_gate.description_long` | A Jump Gate is a system of giant transceivers capable of sending even the largest fleets to a receiving Gate anywhere in the universe without loss of time. Utilizing technology similar to that of a Worm Hole to achieve the jump, deuterium is not required. A recharge period of a few minutes must pass between jumps to allow for regeneration. Transporting resources through the Gate is not possible either. With every upgrade level the jump gate's cooldown time can be reduced. | +| `energy_technology.description` | The command of different types of energy is necessary for many new technologies. | +| `energy_technology.description_long` | As various fields of research advanced, it was discovered that the current technology of energy distribution was not sufficient enough to begin certain specialized research. With each upgrade of your Energy Technology, new research can be conducted which unlocks development of more sophisticated ships and defenses. | +| `laser_technology.description` | Focusing light produces a beam that causes damage when it strikes an object. | +| `laser_technology.description_long` | Lasers (light amplification by stimulated emission of radiation) produce an intense, energy rich emission of coherent light. These devices can be used in all sorts of areas, from optical computers to heavy laser weapons, which effortlessly cut through armour technology. The laser technology provides an important basis for research of other weapon technologies. | +| `ion_technology.description` | The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%. | +| `ion_technology.description_long` | Ions can be concentrated and accelerated into a deadly beam. These beams can then inflict enormous damage. Our scientists have also developed a technique that will clearly reduce the deconstruction costs for buildings and systems. For each research level, the deconstruction costs will sink by 4%. | +| `hyperspace_technology.description` | By integrating the 4th and 5th dimensions it is now possible to research a new kind of drive that is more economical and efficient. | +| `hyperspace_technology.description_long` | In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges. Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value. | +| `plasma_technology.description` | A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level). | +| `plasma_technology.description_long` | A further development of ion technology that doesn't speed up ions but high-energy plasma instead, which can then inflict devastating damage on impact with an object. Our scientists have also found a way to noticeably improve the mining of metal and crystal using this technology. Metal production increases by 1%, crystal production by 0.66% and deuterium production by 0.33% per construction level of the plasma technology. | +| `combustion_drive.description` | The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value. | +| `combustion_drive.description_long` | The Combustion Drive is the oldest of technologies, but is still in use. With the Combustion Drive, exhaust is formed from propellants carried within the ship prior to use. In a closed chamber, the pressures are equal in each direction and no acceleration occurs. If an opening is provided at the bottom of the chamber then the pressure is no longer opposed on that side. The remaining pressure gives a resultant thrust in the side opposite the opening, which propels the ship forward by expelling the exhaust rearwards at extreme high speed. With each level of the Combustion Drive developed, the speed of small and large cargo ships, light fighters, recyclers, and espionage probes are increased by 10%. | +| `impulse_drive.description` | The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value. | +| `impulse_drive.description_long` | The impulse drive is based on the recoil principle, by which the stimulated emission of radiation is mainly produced as a waste product from the core fusion to gain energy. Additionally, other masses can be injected. With each level of the Impulse Drive developed, the speed of bombers, cruisers, heavy fighters, and colony ships are increased by 20% of the base value. Additionally, the small transporters are fitted with impulse drives as soon as their research level reaches 5. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. Interplanetary missiles also travel farther with each level. | +| `hyperspace_drive.description` | Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value. | +| `hyperspace_drive.description_long` | In the immediate vicinity of the ship, the space is warped so that long distances can be covered very quickly. The more the Hyperspace Drive is developed, the stronger the warped nature of the space, whereby the speed of the ships equipped with it (Battlecruisers, Battleships, Destroyers, Deathstars, Pathfinders and Reapers) increase by 30% per level. Additionally, the bomber is built with a Hyperspace Drive as soon as research reaches level 8. As soon as Hyperspace Drive research reaches level 15, the Recycler is refitted with a Hyperspace Drive. | +| `espionage_technology.description` | Information about other planets and moons can be gained using this technology. | +| `espionage_technology.description_long` | Espionage Technology is, in the first instance, an advancement of sensor technology. The more advanced this technology is, the more information the user receives about activities in his environment. The differences between your own spy level and opposing spy levels is crucial for probes. The more advanced your own espionage technology is, the more information the report can gather and the smaller the chance is that your espionage activities are discovered. The more probes that you send on one mission, the more details they can gather from the target planet. But at the same time it also increases the chance of discovery. Espionage technology also improves the chance of locating foreign fleets. The espionage level is vital in determining this. From level 2 onwards, the exact total number of attacking ships is displayed as well as the normal attack notification. And from level 4 onwards, the type of attacking ships as well as the total number is shown and from level 8 onwards the exact number of different ship types is shown. This technology is indispensable for an upcoming attack, as it informs you whether the victim fleet has defense available or not. That is why this technology should be researched very early on. | +| `computer_technology.description` | More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one. | +| `computer_technology.description_long` | Once launched on any mission, fleets are controlled primarily by a series of computers located on the originating planet. These massive computers calculate the exact time of arrival, controls course corrections as needed, calculates trajectories, and regulates flight speeds. With each level researched, the flight computer is upgraded to allow an additional slot to be launched. Computer technology should be continuously developed throughout the building of your empire. | +| `astrophysics.description` | With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet. | +| `astrophysics.description_long` | Further findings in the field of astrophysics allow for the construction of laboratories that can be fitted on more and more ships. This makes long expeditions far into unexplored areas of space possible. In addition these advancements can be used to further colonise the universe. For every two levels of this technology an additional planet can be made usable. | +| `intergalactic_research_network.description` | Researchers on different planets communicate via this network. | +| `intergalactic_research_network.description_long` | This is your deep space network to communicate research results to your colonies. With the IRN, faster research times can be achieved by linking the highest level research labs equal to the level of the IRN developed. In order to function, each colony must be able to conduct the research independently. | +| `graviton_technology.description` | Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons. | +| `graviton_technology.description_long` | A graviton is an elementary particle that is massless and has no cargo. It determines the gravitational power. By firing a concentrated load of gravitons, an artificial gravitational field can be constructed. Not unlike a black hole, it draws mass into itself. Thus it can destroy ships and even entire moons. To produce a sufficient amount of gravitons, huge amounts of energy are required. Graviton Research is required to construct a destructive Deathstar. | +| `weapon_technology.title` | Weapon Technology | +| `weapon_technology.description` | Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value. | +| `weapon_technology.description_long` | Weapons Technology is a key research technology and is critical to your survival against enemy Empires. With each level of Weapons Technology researched, the weapons systems on ships and your defense mechanisms become increasingly more efficient. Each level increases the base strength of your weapons by 10% of the base value. | +| `shielding_technology.title` | Shield Technology | +| `shielding_technology.description` | Shield technology makes the shields on ships and defensive facilities more efficient. Each level of shield technology increases the strength of the shields by 10 % of the base value. | +| `shielding_technology.description_long` | With the invention of the magnetosphere generator, scientists learned that an artificial shield could be produced to protect the crew in space ships not only from the harsh solar radiation environment in deep space, but also provide protection from enemy fire during an attack. Once scientists finally perfected the technology, a magnetosphere generator was installed on all ships and defense systems. As the technology is advanced to each level, the magnetosphere generator is upgraded which provides an additional 10% strength to the shields base value. | +| `armor_technology.description` | Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level. | +| `armor_technology.description_long` | The environment of deep space is harsh. Pilots and crew on various missions not only faced intense solar radiation, they also faced the prospect of being hit by space debris, or destroyed by enemy fire in an attack. With the discovery of an aluminum-lithium titanium carbide alloy, which was found to be both light weight and durable, this afforded the crew a certain degree of protection. With each level of Armour Technology developed, a higher quality alloy is produced, which increases the armours strength by 10%. | +| `small_cargo.description` | The small cargo is an agile ship which can quickly transport resources to other planets. | +| `small_cargo.description_long` | Transporters are about as large as fighters, yet they forego high-performance drives and on-board weaponry for gains in their freighting capacity. As a result, a transporter should only be sent into battles when it is accompanied by combat-ready ships. As soon as the Impulse Drive reaches research level 5, the small transporter travels with increased base speed and is geared with an Impulse Drive. | +| `large_cargo.description` | This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive. | +| `large_cargo.description_long` | As time evolved, the raids on colonies resulted in larger and larger amounts of resources being captured. As a result, Small Cargos were being sent out in mass numbers to compensate for the larger captures. It was quickly learned that a new class of ship was needed to maximize resources captured in raids, yet also be cost effective. After much development, the Large Cargo was born. To maximize the resources that can be stored in the holds, this ship has little in the way of weapons or armour. Thanks to the highly developed combustion engine installed, it serves as the most economical resource supplier between planets, and most effective in raids on hostile worlds. | +| `colony_ship.description` | Vacant planets can be colonised with this ship. | +| `colony_ship.description_long` | In the 20th Century, Man decided to go for the stars. First, it was landing on the Moon. After that, a space station was built. Mars was colonized soon afterwards. It was soon determined that our growth depended on colonizing other worlds. Scientists and engineers all over the world gathered together to develop mans greatest achievement ever. The Colony Ship is born. This ship is used to prepare a newly discovered planet for colonization. Once it arrives at the destination, the ship is instantly transformed into habitual living space to assist in populating and mining the new world. The maximum number of planets is thereby determined by the progress in astrophysics research. Two new levels of Astrotechnology allow for the colonization of one additional planet. | +| `recycler.description` | Recyclers are the only ships able to harvest debris fields floating in a planet's orbit after combat. | +| `recycler.description_long` | Combat in space took on ever larger scales. Thousands of ships were destroyed and the resources of their remains seemed to be lost to the debris fields forever. Normal cargo ships couldn't get close enough to these fields without risking substantial damage. A recent development in shield technologies efficiently bypassed this issue. A new class of ships were created that were similar to the Transporters: the Recyclers. Their efforts helped to gather the thought-lost resources and then salvage them. The debris no longer posed any real danger thanks to the new shields. As soon as Impulse Drive research has reached level 17, Recyclers are refitted with Impulse Drives. As soon as Hyperspace Drive research has reached level 15, Recyclers are refitted with Hyperspace Drives. | +| `espionage_probe.description` | Espionage probes are small, agile drones that provide data on fleets and planets over great distances. | +| `espionage_probe.description_long` | Espionage probes are small, agile drones that provide data on fleets and planets. Fitted with specially designed engines, it allows them to cover vast distances in only a few minutes. Once in orbit around the target planet, they quickly collect data and transmit the report back via your Deep Space Network for evaluation. But there is a risk to the intelligent gathering aspect. During the time the report is transmitted back to your network, the signal can be detected by the target and the probes can be destroyed. | +| `solar_satellite.description` | Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. | +| `solar_satellite.description_long` | Scientists discovered a method of transmitting electrical energy to the colony using specially designed satellites in a geosynchronous orbit. Solar Satellites gather solar energy and transmit it to a ground station using advanced laser technology. The efficiency of a solar satellite depends on the strength of the solar radiation it receives. In principle, energy production in orbits closer to the sun is greater than for planets in orbits distant from the sun. Due to their good cost/performance ratio solar satellites can solve a lot of energy problems. But beware: Solar satellites can be easily destroyed in battle. | +| `crawler.description` | Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines. | +| `pathfinder.description` | The Pathfinder is a quick and agile ship, purpose-built for expeditions into unknown sectors of space. | +| `pathfinder.description_long` | The Pathfinder is the latest development in exploration technology. This ship was specially designed for members of the Discoverer class to maximize their potential. Equipped with advanced scanning systems and a large cargo hold for salvaging resources, the Pathfinder excels at expeditions. Its sophisticated sensors can detect valuable resources and anomalies that would go unnoticed by other ships. The ship combines a high speed with good cargo capacity, making it perfect for quick exploration missions and resource gathering from distant sectors. | +| `light_fighter.description` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `light_fighter.description_long` | This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable when it is on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses. | +| `heavy_fighter.description` | This fighter is better armoured and has a higher attack strength than the light fighter. | +| `heavy_fighter.description_long` | In developing the heavy fighter, researchers reached a point at which conventional drives no longer provided sufficient performance. In order to move the ship optimally, the impulse drive was used for the first time. This increased the costs, but also opened new possibilities. By using this drive, there was more energy left for weapons and shields; in addition, high-quality materials were used for this new family of fighters. With these changes, the heavy fighter represents a new era in ship technology and is the basis for cruiser technology. Slightly larger than the light fighter, the heavy fighter has thicker hulls, providing more protection, and stronger weaponry. | +| `cruiser.description` | Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast. | +| `cruiser.description_long` | With the development of the heavy laser and the ion cannon, light and heavy fighters encountered an alarmingly high number of defeats that increased with each raid. Despite many modifications, weapons strength and armour changes, it could not be increased fast enough to effectively counter these new defensive measures. Therefore, it was decided to build a new class of ship that combined more armour and more firepower. As a result of years of research and development, the Cruiser was born. Cruisers are armoured almost three times of that of the heavy fighters, and possess more than twice the firepower of any combat ship in existence. They also possess speeds that far surpassed any spacecraft ever made. For almost a century, cruisers dominated the universe. However, with the development of Gauss cannons and plasma turrets, their predominance ended. They are still used today against fighter groups, but not as predominantly as before. | +| `battle_ship.description` | Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously. | +| `battle_ship.description_long` | Once it became apparent that the cruiser was losing ground to the increasing number of defense structures it was facing, and with the loss of ships on missions at unacceptable levels, it was decided to build a ship that could face those same type of defense structures with as little loss as possible. After extensive development, the Battleship was born. Built to withstand the largest of battles, the Battleship features large cargo spaces, heavy cannons, and high hyperdrive speed. Once developed, it eventually turned out to be the backbone of every raiding Emperors fleet. | +| `battlecruiser.description` | The Battlecruiser is highly specialized in the interception of hostile fleets. | +| `battlecruiser.description_long` | This ship is one of the most advanced fighting ships ever to be developed, and is particularly deadly when it comes to destroying attacking fleets. With its improved laser cannons on board and advanced Hyperspace engine, the Battlecruiser is a serious force to be dealt with in any attack. Due to the ships design and its large weapons system, the cargo holds had to be cut, but this is compensated for by the lowered fuel consumption. | +| `bomber.description` | The bomber was developed especially to destroy the planetary defenses of a world. | +| `bomber.description_long` | Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. It was decided that a new ship was needed to break defenses to ensure maximum results. After years of research and development, the Bomber was created. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. | +| `destroyer.description` | The destroyer is the king of the warships. | +| `destroyer.description_long` | The Destroyer is the result of years of work and development. With the development of Deathstars, it was decided that a class of ship was needed to defend against such a massive weapon. Thanks to its improved homing sensors, multi-phalanx Ion cannons, Gauss Cannons and Plasma Turrets, the Destroyer turned out to be one of the most fearsome ships created. Because the destroyer is very large, its manoeuvrability is severely limited, which makes it more of a battle station than a fighting ship. The lack of manoeuvrability is made up for by its sheer firepower, but it also costs significant amounts of deuterium to build and operate. | +| `deathstar.description` | The destructive power of the deathstar is unsurpassed. | +| `deathstar.description_long` | The Deathstar is the most powerful ship ever created. This moon sized ship is the only ship that can be seen with the naked eye on the ground. By the time you spot it, unfortunately, it is too late to do anything. Armed with a gigantic graviton cannon, the most advanced weapons system ever created in the Universe, this massive ship has not only the capability of destroying entire fleets and defenses, but also has the capability of destroying entire moons. Only the most advanced empires have the capability to build a ship of this mammoth size. | +| `reaper.description` | The Reaper is a powerful combat ship specialized for aggressive raiding and debris field harvesting. | +| `reaper.description_long` | The Reaper represents the pinnacle of General class military engineering. This heavily armed vessel was designed for commanders who value both combat prowess and tactical flexibility. While its primary role is combat, the Reaper features reinforced cargo holds that allow it to harvest debris fields after battle. Its advanced targeting systems and heavy armour make it a formidable opponent, while its dual-purpose design means it can both create and profit from battlefield carnage. The ship is equipped with cutting-edge weapons technology and can hold its own against much larger vessels. | +| `rocket_launcher.description` | The rocket launcher is a simple, cost-effective defensive option. | +| `rocket_launcher.description_long` | Your first basic line of defense. These are simple ground based launch facilities that fire conventional warhead tipped missiles at attacking enemy targets. As they are cheap to construct and no research is required, they are well suited for defending raids, but lose effectiveness defending from larger scale attacks. Once you begin construction on more advanced defense weapons systems, Rocket Launchers become simple fodder to allow your more damaging weapons to inflict greater damage for a longer period of time. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `light_laser.description` | Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. | +| `light_laser.description_long` | As technology developed and more sophisticated ships were created, it was determined that a stronger line of defense was needed to counter the attacks. As Laser Technology advanced, a new weapon was designed to provide the next level of defense. Light Lasers are simple ground based weapons that utilize special targeting systems to track the enemy and fire a high intensity laser designed to cut through the hull of the target. In order to be kept cost effective, they were fitted with an improved shielding system, however the structural integrity is the same as that of the Rocket Launcher. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `heavy_laser.description` | The heavy laser is the logical development of the light laser. | +| `heavy_laser.description_long` | The Heavy Laser is a practical, improved version of the Light Laser. Being more balanced than the Light Laser with improved alloy composition, it utilizes stronger, more densely packed beams, and even better onboard targeting systems. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `gauss_cannon.description` | The Gauss Cannon fires projectiles weighing tons at high speeds. | +| `gauss_cannon.description_long` | For a long time projectile weapons were regarded as antiquated in the wake of modern thermonuclear and energy technology and due to the development of the hyperdrive and improved armour. That was until the exact energy technology that had once aged it, helped it to re-achieve their established position. A gauss cannon is a large version of the particle accelerator. Extremely heavy missiles are accelerated with a huge electromagnetic force and have muzzle velocities that make the dirt surrounding the missile burn in the skies. This weapon is so powerful when fired that it creates a sonic boom. Modern armour and shields can barely withstand the force, often the target is completely penetrated by the power of the missile. Defense structures deactivate as soon as they have been too badly damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `ion_cannon.description` | The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. | +| `ion_cannon.description_long` | An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles). The Ion Cannon is actually a type of Particle Cannon; only the particles used are ionized. Due to their electrical charges, they also have the potential to disable electronic devices, and anything else that has an electrical or similar power source, using a phenomena known as the the Electromagetic Pulse (EMP effect). Due to the cannons highly improved shielding system, this cannon provides improved protection for your larger, more destructive defense weapons. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `plasma_turret.description` | Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. | +| `plasma_turret.description_long` | One of the most advanced defense weapons systems ever developed, the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma. During operation, the Plasma turret first locks on a target and begins the process of firing. A plasma sphere is created in the turrets core by super heating and compressing gases, stripping them of their ions. Once the gas is superheated, compressed, and a plasma sphere is created, it is then loaded into the electromagnetic accelerator which is energized. Once fully energized, the accelerator is activated, which results in the plasma sphere being launched at an extremely high rate of speed to the intended target. From the targets perspective, the approaching bluish ball of plasma is impressive, but once it strikes, it causes instant destruction. Defensive facilities deactivate as soon as they are too heavily damaged. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `small_shield_dome.description` | The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. | +| `small_shield_dome.description_long` | Colonizing new worlds brought about a new danger, space debris. A large asteroid could easily wipe out the world and all inhabitants. Advancements in shielding technology provided scientists with a way to develop a shield to protect an entire planet not only from space debris but, as it was learned, from an enemy attack. By creating a large electromagnetic field around the planet, space debris that would normally have destroyed the planet was deflected, and attacks from enemy Empires were thwarted. The first generators were large and the shield provided moderate protection, but it was later discovered that small shields did not afford the protection from larger scale attacks. The small shield dome was the prelude to a stronger, more advanced planetary shielding system to come. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `large_shield_dome.description` | The evolution of the small shield dome can employ significantly more energy to withstand attacks. | +| `large_shield_dome.description_long` | The Large Shield Dome is the next step in the advancement of planetary shields, it is the result of years of work improving the Small Shield Dome. Built to withstand a larger barrage of enemy fire by providing a higher energized electromagnetic field, large domes provide a longer period of protection before collapsing. After a battle, there is up to a 70 % chance that failed defensive facilities can be returned to use. | +| `anti_ballistic_missile.description` | Anti-Ballistic Missiles destroy attacking interplanetary missiles. | +| `anti_ballistic_missile.description_long` | Anti Ballistic Missiles (ABM) are your only line of defense when attacked by Interplanetary Missiles (IPM) on your planet or moon. When a launch of IPMs is detected, these missiles automatically arm, process a launch code in their flight computers, target the inbound IPM, and launch to intercept. During the flight, the target IPM is constantly tracked and course corrections are applied until the ABM reaches the target and destroys the attacking IPM. Each ABM destroys one incoming IPM. | +| `interplanetary_missile.description` | Interplanetary Missiles destroy enemy defenses. | +| `interplanetary_missile.description_long` | Interplanetary Missiles (IPM) are your offensive weapon to destroy the defenses of your target. Using state of the art tracking technology, each missile targets a certain number of defenses for destruction. Tipped with an anti-matter bomb, they deliver a destructive force so severe that destroyed shields and defenses cannot be repaired. The only way to counter these missiles is with ABMs. | +| `kraken.title` | KRAKEN | +| `kraken.description` | Reduces the building time of buildings currently under construction by :duration. | +| `detroid.title` | DETROID | +| `detroid.description` | Reduces the construction time of current shipyard-contracts by :duration. | +| `newtron.title` | NEWTRON | +| `newtron.description` | Reduces research time for all research that is currently in progress by :duration. | + +### wreck_field.php (66) + +| key | english fallback | +|---|---| +| `wreck_field` | Wreck Field | +| `wreck_field_formed` | Wreck field has formed at coordinates {coordinates} | +| `wreck_field_expired` | Wreck field has expired | +| `wreck_field_burned` | Wreck field has been burned | +| `formation_conditions` | A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed. | +| `resources_lost` | Resources lost: {amount} | +| `fleet_percentage` | Fleet destroyed: {percentage}% | +| `repair_time` | Repair time | +| `repair_progress` | Repair progress | +| `repair_completed` | Repair completed | +| `repairs_underway` | Repairs underway | +| `repair_duration_min` | Minimum repair time: {minutes} minutes | +| `repair_duration_max` | Maximum repair time: {hours} hours | +| `repair_speed_bonus` | Space Dock level {level} provides {bonus}% repair speed bonus | +| `ships_in_wreck_field` | Ships in wreck field | +| `ship_type` | Ship type | +| `quantity` | Quantity | +| `repairable` | Repairable | +| `total_ships` | Total ships: {count} | +| `start_repairs` | Start repairs | +| `complete_repairs` | Complete repairs | +| `burn_wreck_field` | Burn wreck field | +| `cancel_repairs` | Cancel repairs | +| `repair_started` | Repairs have started. Completion time: {time} | +| `repairs_completed` | All repairs have been completed. Ships are ready for deployment. | +| `wreck_field_burned_success` | Wreck field has been successfully burned. | +| `cannot_repair` | This wreck field cannot be repaired. | +| `cannot_burn` | This wreck field cannot be burned while repairs are in progress. | +| `wreck_field_icon` | WF | +| `wreck_field_tooltip` | Wreck Field ({time_remaining} remaining) | +| `click_to_repair` | Click to go to Space Dock for repairs | +| `no_wreck_field` | No wreck field | +| `space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `space_dock_level` | Space Dock level: {level} | +| `upgrade_space_dock` | Upgrade Space Dock to repair more ships | +| `repair_capacity_reached` | Maximum repair capacity reached. Upgrade Space Dock to increase capacity. | +| `wreck_field_section` | Wreck Field Information | +| `ships_available_for_repair` | Ships available for repair: {count} | +| `wreck_field_resources` | Wreck field contains approximately {value} resources worth of ships. | +| `settings_title` | Wreck Field Settings | +| `enabled_description` | Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria. | +| `percentage_setting` | Destroyed ships in wreck field: | +| `min_resources_setting` | Minimum destruction for wreck fields: | +| `min_fleet_percentage_setting` | Minimum fleet destruction percentage: | +| `lifetime_setting` | Wreck field lifetime (hours): | +| `repair_max_time_setting` | Maximum repair time (hours): | +| `repair_min_time_setting` | Minimum repair time (minutes): | +| `error_no_wreck_field` | No wreck field found at this location. | +| `error_not_owner` | You do not own this wreck field. | +| `error_already_repairing` | Repairs are already in progress. | +| `error_no_ships` | No ships available for repair. | +| `error_space_dock_required` | Space Dock level 1 is required to repair wreck fields. | +| `error_cannot_collect_late_added` | Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed. | +| `warning_auto_return` | Repaired ships will be automatically returned to service {hours} hours after repair completion. | +| `time_remaining` | {hours}h {minutes}m remaining | +| `expires_soon` | Expires soon | +| `repair_time_remaining` | Repair completion: {time} | +| `status_active` | Active | +| `status_repairing` | Repairing | +| `status_completed` | Completed | +| `status_burned` | Burned | +| `status_expired` | Expired | +| `repairs_started` | Repairs started successfully | +| `all_ships_deployed` | All ships have been put back into service | +| `no_ships_ready` | No ships ready for collection | +| `repairs_not_started` | Repairs have not been started yet | diff --git a/resources/lang/yu/t_buddies.php b/resources/lang/yu/t_buddies.php new file mode 100644 index 000000000..ede168901 --- /dev/null +++ b/resources/lang/yu/t_buddies.php @@ -0,0 +1,104 @@ + [ + 'cannot_send_to_self' => 'Cannot send buddy request to yourself.', + 'user_not_found' => 'User not found.', + 'cannot_send_to_admin' => 'Cannot send buddy requests to administrators.', + 'cannot_send_to_user' => 'Cannot send buddy request to this user.', + 'already_buddies' => 'You are already buddies with this user.', + 'request_exists' => 'A buddy request already exists between these users.', + 'request_not_found' => 'Buddy request not found.', + 'not_authorized_accept' => 'You are not authorized to accept this request.', + 'not_authorized_reject' => 'You are not authorized to reject this request.', + 'not_authorized_cancel' => 'You are not authorized to cancel this request.', + 'already_processed' => 'This request has already been processed.', + 'relationship_not_found' => 'Buddy relationship not found.', + 'cannot_ignore_self' => 'Cannot ignore yourself.', + 'already_ignored' => 'Player is already ignored.', + 'not_in_ignore_list' => 'Player is not in your ignored list.', + 'send_request_failed' => 'Failed to send buddy request.', + 'ignore_player_failed' => 'Failed to ignore player.', + 'delete_buddy_failed' => 'Failed to delete buddy', + 'search_too_short' => 'Too few characters! Please put in at least 2 characters.', + 'invalid_action' => 'Invalid action', + ], + 'success' => [ + 'request_sent' => 'Buddy request sent successfully!', + 'request_cancelled' => 'Buddy request cancelled successfully.', + 'request_accepted' => 'Buddy request accepted!', + 'request_rejected' => 'Buddy request rejected', + 'request_accepted_symbol' => '✓ Buddy request accepted', + 'request_rejected_symbol' => '✗ Buddy request rejected', + 'buddy_deleted' => 'Buddy deleted successfully!', + 'player_ignored' => 'Player ignored successfully!', + 'player_unignored' => 'Player unignored successfully.', + ], + 'ui' => [ + 'page_title' => 'Prijatelji', + 'my_buddies' => 'My buddies', + 'ignored_players' => 'Ignored Players', + 'buddy_request' => 'buddy request', + 'buddy_request_title' => 'Buddy request', + 'buddy_request_to' => 'Buddy request to', + 'buddy_requests' => 'Buddy requests', + 'new_buddy_request' => 'New buddy request', + 'write_message' => 'Write message', + 'send_message' => 'Send message', + 'send' => 'send', + 'search_placeholder' => 'Search...', + 'no_buddies_found' => 'No buddies found', + 'no_buddy_requests' => 'You currently have no buddy requests.', + 'no_requests_sent' => 'You have not sent any buddy requests.', + 'no_ignored_players' => 'No ignored players', + 'requests_received' => 'requests received', + 'requests_sent' => 'requests sent', + 'new' => 'new', + 'new_label' => 'New', + 'from' => 'From:', + 'to' => 'To:', + 'online' => 'online', + 'status_on' => 'On', + 'status_off' => 'Off', + 'received_request_from' => 'You have received a new buddy request from', + 'buddy_request_to_player' => 'Buddy request to player', + 'ignore_player_title' => 'Ignore player', + ], + 'action' => [ + 'accept_request' => 'Accept buddy request', + 'reject_request' => 'Reject buddy request', + 'withdraw_request' => 'Withdraw buddy request', + 'delete_buddy' => 'Delete buddy', + 'confirm_delete_buddy' => 'Do you really want to delete your buddy', + 'add_as_buddy' => 'Add as buddy', + 'ignore_player' => 'Are you sure you want to ignore', + 'remove_from_ignore' => 'Remove from ignore list', + 'report_message' => 'Report this message to a game operator?', + ], + 'table' => [ + 'id' => 'ID', + 'name' => 'Ime', + 'points' => 'Bodovi', + 'rank' => 'Rank', + 'alliance' => 'Savez', + 'coords' => 'Coords', + 'actions' => 'Radnje', + ], + 'common' => [ + 'yes' => 'yes', + 'no' => 'No', + 'caution' => 'Caution', + ], +]; diff --git a/resources/lang/yu/t_external.php b/resources/lang/yu/t_external.php new file mode 100644 index 000000000..b63928b5e --- /dev/null +++ b/resources/lang/yu/t_external.php @@ -0,0 +1,98 @@ + [ + 'title' => 'Your browser is not up to date.', + 'desc1' => 'Your Internet Explorer version does not correspond to the existing standards and is not supported by this website anymore.', + 'desc2' => 'To use this website please update your web browser to a current version or use another web browser. If you are already using the latest version, please reload the page to display it properly.', + 'desc3' => 'Here\'s a list of the most popular browsers. Click on one of the symbols to get to the download page:', + ], + 'login' => [ + 'page_title' => 'OGame - Conquer the universe', + 'btn' => 'Login', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'universe_option_1' => '1. Universe', + 'submit' => 'Log in', + 'forgot_password' => 'Forgot your password?', + 'forgot_email' => 'Forgot your email address?', + 'terms_accept_html' => 'With the login I accept the T&Cs', + ], + 'register' => [ + 'play_free' => 'PLAY FOR FREE!', + 'email_label' => 'Email address:', + 'password_label' => 'Password:', + 'universe_label' => 'Universe:', + 'distinctions' => 'Distinctions', + 'terms_html' => 'Our T&Cs and Privacy Policy apply in the game', + 'submit' => 'Register', + ], + 'nav' => [ + 'home' => 'Home', + 'about' => 'About OGame', + 'media' => 'Media', + 'wiki' => 'Wiki', + ], + 'home' => [ + 'title' => 'OGame - Conquer the universe', + 'description_html' => 'OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play.', + 'board_btn' => 'Board', + 'trailer_title' => 'Trailer', + ], + 'footer' => [ + 'legal' => 'Imprint', + 'privacy_policy' => 'Privacy Policy', + 'terms' => 'T&Cs', + 'contact' => 'Contact', + 'rules' => 'Pravila', + 'copyright' => '© OGameX. All rights reserved.', + ], + 'js' => [ + 'login' => 'Login', + 'close' => 'Close', + 'age_check_failed' => 'We are sorry, but you are not eligible to register. Please see our T&C for more information.', + ], + 'validation' => [ + 'required' => 'This field is required', + 'make_decision' => 'Make a decision', + 'accept_terms' => 'You must accept the T&Cs.', + 'length' => 'Between 3 and 20 characters allowed.', + 'pw_length' => 'Between 4 and 20 characters allowed.', + 'email' => 'You need to enter a valid email address!', + 'invalid_chars' => 'Contains invalid characters.', + 'no_begin_end_underscore' => 'Your name may not start or end with an underscore.', + 'no_begin_end_whitespace' => 'Your name may not start or end with a space.', + 'max_three_underscores' => 'Your name may not contain more than 3 underscores in total.', + 'max_three_whitespaces' => 'Your name may not include more than 3 spaces in total.', + 'no_consecutive_underscores' => 'You may not use two or more underscores one after the other.', + 'no_consecutive_whitespaces' => 'You may not use two or more spaces one after the other.', + 'username_available' => 'This username is available.', + 'username_loading' => 'Please wait, loading...', + 'username_taken' => 'This username is not available anymore.', + 'only_letters' => 'Use characters only.', + ], + 'universe_characteristics' => [ + 'fleet_speed' => 'Fleet Speed: the higher the value, the less time you have left to react to an attack.', + 'economy_speed' => 'Economy Speed: the higher the value, the faster constructions and research will be completed and resources gathered.', + 'debris_ships' => 'Some of the ships destroyed in battle will enter the debris field.', + 'debris_defence' => 'Some of the defensive structures destroyed in battle will enter the debris field.', + 'dark_matter_gift' => 'You will receive Dark Matter as a reward for confirming your email address.', + 'aks_on' => 'Alliance battle system activated', + 'planet_fields' => 'The maximum amount of building slots has been increased.', + 'wreckfield' => 'Space Dock activated: some destroyed ships can be restored using the Space Dock.', + 'universe_big' => 'Amount of Galaxies in the Universe', + ], +]; diff --git a/resources/lang/yu/t_facilities.php b/resources/lang/yu/t_facilities.php new file mode 100644 index 000000000..ede1a29f8 --- /dev/null +++ b/resources/lang/yu/t_facilities.php @@ -0,0 +1,73 @@ + [ + 'name' => 'Svemirsko Pristanište', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'The Space Dock offers the possibility to repair ships destroyed in battle which left behind wreckage. The repair time takes a maximum of 12 hours, but it takes at least 30 minutes until the ships can be put back into service. + +Since the Space Dock floats in orbit, it does not require a planet field.', + 'requirements' => 'Requires Shipyard level 2', + 'field_consumption' => 'Does not consume planet fields (floats in orbit)', + 'wreck_field_section' => 'Wreck Field', + 'no_wreck_field' => 'No wreck field available at this location.', + 'wreck_field_info' => 'A wreck field is available containing ships that can be repaired.', + 'ships_available' => 'Ships available for repair: {count}', + 'repair_capacity' => 'Repair capacity based on Space Dock level {level}', + 'start_repair' => 'Start repairing wreck field', + 'repair_in_progress' => 'Repairs in progress', + 'repair_completed' => 'Repairs completed', + 'deploy_ships' => 'Deploy repaired ships', + 'burn_wreck_field' => 'Burn wreck field', + 'repair_time' => 'Estimated repair time: {time}', + 'repair_progress' => 'Repair progress: {progress}%', + 'completion_time' => 'Completion: {time}', + 'auto_deploy_warning' => 'Ships will be automatically deployed {hours} hours after repair completion if not manually deployed.', + 'level_effects' => [ + 'repair_speed' => 'Repair speed increased by {bonus}%', + 'capacity_increase' => 'Maximum repairable ships increased', + ], + 'status' => [ + 'no_dock' => 'Space Dock required to repair wreck fields', + 'level_too_low' => 'Space Dock level 1 required to repair wreck fields', + 'no_wreck_field' => 'No wreck field available', + 'repairing' => 'Currently repairing wreck field', + 'ready_to_deploy' => 'Repairs completed, ships ready for deployment', + ], + ], + 'actions' => [ + 'build' => 'Build', + 'upgrade' => 'Upgrade to level {level}', + 'downgrade' => 'Downgrade to level {level}', + 'demolish' => 'Demolish', + 'cancel' => 'Cancel', + ], + 'requirements' => [ + 'met' => 'Requirements met', + 'not_met' => 'Requirements not met', + 'research' => 'Research: {requirement}', + 'building' => 'Building: {requirement} level {level}', + ], + 'cost' => [ + 'metal' => 'Metal: {amount}', + 'crystal' => 'Crystal: {amount}', + 'deuterium' => 'Deuterium: {amount}', + 'energy' => 'Energy: {amount}', + 'dark_matter' => 'Dark Matter: {amount}', + 'total' => 'Total cost: {amount}', + ], + 'construction_time' => 'Construction time: {time}', + 'upgrade_time' => 'Upgrade time: {time}', +]; diff --git a/resources/lang/yu/t_galaxy.php b/resources/lang/yu/t_galaxy.php new file mode 100644 index 000000000..f3805fc24 --- /dev/null +++ b/resources/lang/yu/t_galaxy.php @@ -0,0 +1,33 @@ + [ + 'description' => [ + 'nearest' => 'Due to the proximity to sun, collection of solar energy is highly efficient. However, planets in this position tend to be small and provide only small amounts of deuterium.', + 'normal' => 'Normally, in this Position, there are balanced planets with sufficient sources of deuterium, a good supply of solar energy and enough room for development.', + 'biggest' => 'Generally the biggest planets of the solar system lie in this position. Sun provides enough energy and sufficient deuterium sources can be anticipated.', + 'farthest' => 'Due to the vast distance to the sun, collection of solar energy is limited. However these planets usually provide significant sources of deuterium.', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => 'Colonize', + 'no_ship' => 'It is not possible to colonize a planet without a colony ship.', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/yu/t_ingame.php b/resources/lang/yu/t_ingame.php new file mode 100644 index 000000000..80a1ce59e --- /dev/null +++ b/resources/lang/yu/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => 'Пречник', + 'temperature' => 'Температура', + 'position' => 'Положај', + 'points' => 'points', + 'honour_points' => 'Bodovi časti', + 'score_place' => 'Место', + 'score_of' => 'оф', + 'page_title' => 'Pregled', + 'buildings' => 'Zgrade', + 'research' => 'Istraživanje', + 'switch_to_moon' => 'Пребаците се на месец', + 'switch_to_planet' => 'Пребаците се на планету', + 'abandon_rename' => 'napusti/preimenuj', + 'abandon_rename_title' => 'Napusti/Preimenuj planet', + 'abandon_rename_modal' => 'Napusti/Preimenuj :planet_name', + 'homeworld' => 'Matična planeta', + 'colony' => 'Kolonija', + 'moon' => 'Mjesec', + ], + 'planet_move' => [ + 'resettle_title' => 'Ресеттле Планет', + 'cancel_confirm' => 'Да ли сте сигурни да желите да откажете пресељење ове планете? Резервисана позиција ће бити ослобођена.', + 'cancel_success' => 'Пресељење планете је успешно отказано.', + 'blockers_title' => 'Следеће ствари тренутно стоје на путу пресељења ваше планете:', + 'no_blockers' => 'Сада ништа не може да стане на пут планираном премештању планете.', + 'cooldown_title' => 'Време до следећег могућег пресељења', + 'to_galaxy' => 'У галаксију', + 'relocate' => 'Premjesti', + 'cancel' => 'отказати', + 'explanation' => 'Релокација вам омогућава да померите своје планете на другу позицију у удаљеном систему по вашем избору.<бр /><бр />Право пресељење се прво дешава 24 сата након активације. У овом тренутку можете користити своје планете на уобичајени начин. Одбројавање вам показује колико је времена преостало до премештања.<бр /><бр />Када се одбројавање заврши и планета треба да се помери, ниједна од ваших флота које су тамо стациониране не може бити активна. У овом тренутку такође не би требало ништа да се гради, ништа се не поправља и ништа не истражује. Ако постоји грађевински задатак, задатак поправке или флота и даље активна по истеку одбројавања, премештање ће бити отказано.<бр /><бр />Ако пресељење буде успешно, биће вам наплаћено 240.000 тамне материје. Планете, зграде и ускладиштени ресурси укључујући и месец биће одмах премештени. Ваше флоте путују до нових координата аутоматски брзином најспоријег брода. Капија за скок до измештеног месеца је деактивирана на 24 сата.', + 'err_position_not_empty' => 'Ciljna pozicija nije prazna.', + 'err_already_in_progress' => 'Premeštanje planete je već u toku.', + 'err_on_cooldown' => 'Premeštanje je u fazi hlađenja. Sačekajte pre ponovnog premeštanja.', + 'err_insufficient_dm' => 'Nedovoljno tamne materije. Potrebno vam je :amount TM.', + 'err_buildings_in_progress' => 'Nije moguće premestiti planetu dok je izgradnja u toku.', + 'err_research_in_progress' => 'Nije moguće premestiti planetu dok je istraživanje u toku.', + 'err_units_in_progress' => 'Nije moguće premestiti planetu dok se grade jedinice.', + 'err_fleets_active' => 'Nije moguće premestiti planetu dok su misije flote aktivne.', + 'err_no_active_relocation' => 'Nije pronađeno aktivno premeštanje planete.', + ], + 'shared' => [ + 'caution' => 'Опрез', + 'yes' => 'да', + 'no' => 'бр', + 'error' => 'Грешка', + 'dark_matter' => 'Tamna materija', + 'duration' => 'Trajanje', + 'error_occurred' => 'Došlo je do greške.', + 'level' => 'Nivo', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => 'У изградњи', + 'vacation_mode_error' => 'Грешка, плејер је у режиму одмора', + 'requirements_not_met' => 'Услови нису испуњени!', + 'wrong_class' => 'Немате потребну класу карактера за ову зграду.', + 'wrong_class_general' => 'Да бисте могли да направите овај брод, морате да изаберете класу Генерал.', + 'wrong_class_collector' => 'Да бисте могли да направите овај брод, морате да изаберете класу Цоллецтор.', + 'wrong_class_discoverer' => 'Да бисте могли да направите овај брод, морате да изаберете класу Дисцоверер.', + 'no_moon_building' => 'Не можете изградити ту зграду на месецу!', + 'not_enough_resources' => 'Нема довољно ресурса!', + 'queue_full' => 'Ред је пун', + 'not_enough_fields' => 'Нема довољно поља!', + 'shipyard_busy' => 'Бродоградилиште је и даље заузето', + 'research_in_progress' => 'Истраживања су тренутно у току!', + 'research_lab_expanding' => 'Истраживачка лабораторија се проширује.', + 'shipyard_upgrading' => 'Бродоградилиште се надограђује.', + 'nanite_upgrading' => 'Фабрика нанита се надограђује.', + 'max_amount_reached' => 'Достигнут је максималан број!', + 'expand_button' => 'Прошири :титле на нивоу :ниво', + 'loca_notice' => 'Референце', + 'loca_demolish' => 'Стварно смањите ТЕЦХНОЛОГИ_НАМЕ за један ниво?', + 'loca_lifeform_cap' => 'Један или више повезаних бонуса је већ максимално искоришћено. Да ли ипак желите да наставите са градњом?', + 'last_inquiry_error' => 'Vasa poslednja akcija nije uspesno izvrsena. Molimo Vas pokusajte ponovo.', + 'planet_move_warning' => 'Опрез! Ова мисија може и даље бити у току када период пресељења почне и ако је то случај, процес ће бити отказан. Да ли заиста желите да наставите са овим послом?', + 'building_started' => 'Izgradnja je uspešno započeta.', + 'invalid_token' => 'Nevažeći token.', + 'downgrade_started' => 'Degradacija zgrade je započeta.', + 'construction_canceled' => 'Izgradnja zgrade je otkazana.', + 'added_to_queue' => 'Dodato u red za izgradnju.', + 'invalid_queue_item' => 'Nevažeći ID stavke u redu', + ], + 'resources_page' => [ + 'page_title' => 'Resursi', + 'settings_link' => 'Postavke resursa', + 'section_title' => 'Zgrade za produkciju resursa', + ], + 'facilities_page' => [ + 'page_title' => 'Zgrade', + 'section_title' => 'Pomoćne zgrade', + 'use_jump_gate' => 'Користите Јумп Гате', + 'jump_gate' => 'Odskocna vrata', + 'alliance_depot' => 'Događanja', + 'burn_confirm' => 'Are you sure you want to burn up this wreck field? Ова радња се не може опозвати.', + ], + 'research_page' => [ + 'basic' => 'Osnovna istraživanja', + 'drive' => 'Pogonska istraživanja', + 'advanced' => 'Napredna istraživanja', + 'combat' => 'Borbena istraživanja', + ], + 'shipyard_page' => [ + 'battleships' => 'Баттлесхипс', + 'civil_ships' => 'Civilni brodovi', + 'no_units_idle' => 'Trenutno se ne gradi nijedna jedinica.', + 'no_units_idle_tooltip' => 'Kliknite da odete u Brodogradilište.', + 'to_shipyard' => 'Idi u Brodogradilište', + ], + 'defense_page' => [ + 'page_title' => 'Одбрана', + 'section_title' => 'Obrambena struktura', + ], + 'resource_settings' => [ + 'production_factor' => 'Производни фактор', + 'recalculate' => 'Izračunaj', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'energy' => 'Energija', + 'basic_income' => 'Osnovna primanja', + 'level' => 'Nivo', + 'number' => 'Број:', + 'items' => 'Predmeti', + 'geologist' => 'Geolog', + 'mine_production' => 'рударска производња', + 'engineer' => 'Inžinjer', + 'energy_production' => 'производња енергије', + 'character_class' => 'Цхарацтер Цласс', + 'commanding_staff' => 'Zapovjedno osoblje', + 'storage_capacity' => 'Kapacitet skladišta', + 'total_per_hour' => 'Ukupno po satu:', + 'total_per_day' => 'Укупно по дану', + 'total_per_week' => 'Ukupno po tjednu:', + ], + 'facilities_destroy' => [ + 'silo_description' => 'Imate mjesta za 5 interplanetarnih i 10 antibalistickih projektila za svaki level vaseg silosa. Mjesanje projektila po vrstama je takoder moguce. 1 interplanetarni projektil koristi mjesto za 2 antibalisticka projektila.', + 'silo_capacity' => 'Силос за ракете на нивоу :ниво може да држи :ипм интерпланетарне ракете или :абм антибалистичке ракете.', + 'type' => 'Тип', + 'number' => 'Број', + 'tear_down' => 'рушити', + 'proceed' => 'Настави', + 'enter_minimum' => 'Унесите најмање једну ракету коју желите да уништите', + 'not_enough_abm' => 'Немате толико антибалистичких пројектила', + 'not_enough_ipm' => 'Немате толико међупланетарних пројектила', + 'destroyed_success' => 'Ракете су успешно уништене', + 'destroy_failed' => 'Уништење пројектила није успело', + 'error' => 'Дошло је до грешке. Покушајте поново.', + ], + 'fleet' => [ + 'dispatch_1_title' => 'Депеша флоте И', + 'dispatch_2_title' => 'Депеша флоте ИИ', + 'dispatch_3_title' => 'Депеша флоте ИИИ', + 'movement_title' => 'Flote u pokretu', + 'to_movement' => 'За кретање флоте', + 'fleets' => 'Flote', + 'expeditions' => 'Експедиције', + 'reload' => 'Поново учитај', + 'clock' => 'Sat', + 'load_dots' => 'ucitavanje...', + 'never' => 'Nikad', + 'tooltip_slots' => 'Iskorišteno / Ukupno slotova flote', + 'no_free_slots' => 'Нема доступних слотова за флоту', + 'tooltip_exp_slots' => 'Iskorišteno / Ukupno slotova ekspedicije', + 'market_slots' => 'Понуде', + 'tooltip_market_slots' => 'Половне/укупне трговачке флоте', + 'fleet_dispatch' => 'Отпремање флоте', + 'dispatch_impossible' => 'Slanje flota nemoguće', + 'no_ships' => 'Nema brodova na ovom planetu.', + 'in_combat' => 'Флота је тренутно у борби.', + 'vacation_error' => 'Ниједна флота се не може послати из режима одмора!', + 'not_enough_deuterium' => 'Нема довољно деутеријума!', + 'no_target' => 'Морате да изаберете важећи циљ.', + 'cannot_send_to_target' => 'Флоте се не могу послати на овај циљ.', + 'cannot_start_mission' => 'Ne možete pokrenuti ovu misiju.', + 'mission_label' => 'Мисија', + 'target_label' => 'Таргет', + 'player_name_label' => 'Име играча', + 'no_selection' => 'Ништа није изабрано', + 'no_mission_selected' => 'Није изабрана мисија!', + 'combat_ships' => 'Ratni brodovi', + 'civil_ships' => 'Civilni brodovi', + 'standard_fleets' => 'Стандардне флоте', + 'edit_standard_fleets' => 'Уредите стандардне флоте', + 'select_all_ships' => 'Изаберите све бродове', + 'reset_choice' => 'Ресетуј избор', + 'api_data' => 'Ови подаци се могу унети у компатибилни симулатор борбе:', + 'tactical_retreat' => 'Тактичко повлачење', + 'tactical_retreat_tooltip' => 'Pokaži iskorištavanje deuteriuma pri povlačenju', + 'continue' => 'Настави', + 'back' => 'Nazad', + 'origin' => 'Порекло', + 'destination' => 'Одредиште', + 'planet' => 'planet', + 'moon' => 'mjesec', + 'coordinates' => 'Koordinate', + 'distance' => 'Daljina', + 'debris_field' => 'ruševine', + 'debris_field_lower' => 'ruševine', + 'shortcuts' => 'Пречице', + 'combat_forces' => 'Борбене снаге', + 'player_label' => 'Igrači', + 'player_name' => 'Име играча', + 'select_mission' => 'Изаберите мисију за мету', + 'bashing_disabled' => 'Napadačke misije su deaktivirane zbog previše napada na metu.', + 'mission_expedition' => 'Ekspedicija', + 'mission_colonise' => 'Kolonizirati', + 'mission_recycle' => 'Recikliraj ruševinu', + 'mission_transport' => 'Transport', + 'mission_deploy' => 'Stacioniranje', + 'mission_espionage' => 'Spijunaza', + 'mission_acs_defend' => 'Pauzirati', + 'mission_attack' => 'Napad', + 'mission_acs_attack' => 'AKS Napad', + 'mission_destroy_moon' => 'Unistiti', + 'desc_attack' => 'Напада флоту и одбрану вашег противника.', + 'desc_acs_attack' => 'Часне битке могу постати нечасне битке ако јаки играчи уђу кроз АЦС. Овде је одлучујући фактор нападачев збир укупних војних поена у поређењу са збиром укупних војних поена браниоца.', + 'desc_transport' => 'Преноси ваше ресурсе на друге планете.', + 'desc_deploy' => 'Шаље вашу флоту трајно на другу планету вашег царства.', + 'desc_acs_defend' => 'Одбраните планету свог саиграча.', + 'desc_espionage' => 'Шпијунирајте светове страних царева.', + 'desc_colonise' => 'Колонизује нову планету.', + 'desc_recycle' => 'Пошаљите своје рециклере на поље отпада да сакупе ресурсе који тамо плутају.', + 'desc_destroy_moon' => 'Уништава месец вашег непријатеља.', + 'desc_expedition' => 'Пошаљите своје бродове у најудаљеније крајеве свемира да бисте завршили узбудљиве задатке.', + 'fleet_union' => 'Синдикат флоте', + 'union_created' => 'Синдикат флоте је успешно створен.', + 'union_edited' => 'Синдикат флоте је успешно измењен.', + 'err_union_max_fleets' => 'Максимално 16 флота може да нападне.', + 'err_union_max_players' => 'Максимално 5 играча може да нападне.', + 'err_union_too_slow' => 'Преспори сте да се придружите овој флоти.', + 'err_union_target_mismatch' => 'Ваша флота мора да циља исту локацију као и синдикат флоте.', + 'union_name' => 'Име синдиката', + 'buddy_list' => 'Листа пријатеља', + 'buddy_list_loading' => 'Учитавање...', + 'buddy_list_empty' => 'Нема доступних пријатеља', + 'buddy_list_error' => 'Учитавање пријатеља није успело', + 'search_user' => 'Претражи корисника', + 'search' => 'Trazi', + 'union_user' => 'Корисник синдиката', + 'invite' => 'Позови', + 'kick' => 'Кицк', + 'ok' => 'Ок', + 'own_fleet' => 'Сопствена флота', + 'briefing' => 'Брифинг', + 'load_resources' => 'Учитајте ресурсе', + 'load_all_resources' => 'Учитајте све ресурсе', + 'all_resources' => 'Svi resursi', + 'flight_duration' => 'Трајање лета (у једном правцу)', + 'federation_duration' => 'Трајање лета (унија флоте)', + 'arrival' => 'Долазак', + 'return_trip' => 'Повратак', + 'speed' => 'Brzina:', + 'max_abbr' => 'мак.', + 'hour_abbr' => 'х', + 'deuterium_consumption' => 'Потрошња деутеријума', + 'empty_cargobays' => 'Празни товарни простори', + 'hold_time' => 'Задржите време', + 'expedition_duration' => 'Трајање експедиције', + 'cargo_bay' => 'товарни простор', + 'cargo_space' => 'Iskorišten kapacitet / maksimalan kapacitet', + 'send_fleet' => 'Pošalji flotu', + 'retreat_on_defender' => 'Повратак након повлачења бранилаца', + 'retreat_tooltip' => 'Ako je ova opcija aktivirana, vaša flota će se također povući bez borbe ako vaš protivnik pobjegne.', + 'plunder_food' => 'Пљачкајте храну', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'fleet_details' => 'Детаљи о флоти', + 'ships' => 'Brodovi', + 'shipment' => 'Испорука', + 'recall' => 'Подсетимо се', + 'start_time' => 'Време почетка', + 'time_of_arrival' => 'Време доласка', + 'deep_space' => 'Дубоки свемир', + 'uninhabited_planet' => 'Ненасељена планета', + 'no_debris_field' => 'Нема поља отпада', + 'player_vacation' => 'Играч у режиму одмора', + 'admin_gm' => 'Админ или ГМ', + 'noob_protection' => 'Нооб заштита', + 'player_too_strong' => 'Ова планета не може бити нападнута јер је играч превише јак!', + 'no_moon' => 'Нема расположивог месеца.', + 'no_recycler' => 'Нема расположивог рециклера.', + 'no_events' => 'Тренутно нема активних догађаја.', + 'planet_already_reserved' => 'Ова планета је већ резервисана за пресељење.', + 'max_planet_warning' => 'Пажња! Тренутно није могуће колонизирати даље планете. За сваку нову колонију неопходна су два нивоа истраживања астротехнологије. Да ли и даље желите да пошаљете своју флоту?', + 'empty_systems' => 'Празни системи', + 'inactive_systems' => 'Неактивни системи', + 'network_on' => 'Он', + 'network_off' => 'Офф', + 'err_generic' => 'Дошло је до грешке', + 'err_no_moon' => 'Грешка, нема месеца', + 'err_newbie_protection' => 'Грешка, играчу се не може приступити због заштите почетника', + 'err_too_strong' => 'Играч је превише јак да би био нападнут', + 'err_vacation_mode' => 'Грешка, плејер је у режиму одмора', + 'err_own_vacation' => 'Ниједна флота се не може послати из режима одмора!', + 'err_not_enough_ships' => 'Грешка, нема довољно бродова, пошаљите максималан број:', + 'err_no_ships' => 'Грешка, нема доступних бродова', + 'err_no_slots' => 'Грешка, нема слободних места за флоту', + 'err_no_deuterium' => 'Грешка, немате довољно деутеријума', + 'err_no_planet' => 'Грешка, тамо нема планете', + 'err_no_cargo' => 'Грешка, нема довољно терета', + 'err_multi_alarm' => 'Мулти-аларм', + 'err_attack_ban' => 'Забрана напада', + 'enemy_fleet' => 'Neprijateljski', + 'friendly_fleet' => 'Prijateljski', + 'admiral_slot_bonus' => 'Bonus admirala: dodatni slot za flotu', + 'general_slot_bonus' => 'Bonus slot za flotu', + 'bash_warning' => 'Upozorenje: dostignut je limit napada! Dalji napadi mogu dovesti do zabrane naloga.', + 'add_new_template' => 'Sačuvaj šablon flote', + 'tactical_retreat_label' => 'Taktičko povlačenje', + 'tactical_retreat_full_tooltip' => 'Omogući taktičko povlačenje: vaša flota će se povući ako je borbeni odnos nepovoljan. Potreban je Admiral za odnos 3:1.', + 'tactical_retreat_admiral_tooltip' => 'Taktičko povlačenje pri odnosu 3:1 (potreban Admiral)', + 'fleet_sent_success' => 'Vaša flota je uspešno poslata.', + ], + 'galaxy' => [ + 'vacation_error' => 'Не можете да користите приказ галаксије док сте у режиму одмора!', + 'system' => 'Solarni sistem', + 'go' => 'Kreni!', + 'system_phalanx' => 'Falanga sustava', + 'system_espionage' => 'Системска шпијунажа', + 'discoveries' => 'Otkrića', + 'discoveries_tooltip' => 'Pokreni misiju otkrivanja na svim mogućim lokacijama', + 'probes_short' => 'Есп.Пробе', + 'recycler_short' => 'Реци.', + 'ipm_short' => 'ИПМ.', + 'used_slots' => 'Коришћени слотови', + 'planet_col' => 'planet', + 'name_col' => 'Ime', + 'moon_col' => 'mjesec', + 'debris_short' => 'Ru', + 'player_status' => 'Igrac (Status)', + 'alliance' => 'Savez', + 'action' => 'Akcija', + 'planets_colonized' => 'Планете колонизоване', + 'expedition_fleet' => 'Ekspedicijska Flota', + 'admiral_needed' => 'Za korištenje ove značajke je potreban Admiral.', + 'send' => 'Poslati', + 'legend' => 'Legenda', + 'status_admin_abbr' => 'А', + 'legend_admin' => 'Administrator', + 'status_strong_abbr' => 'с', + 'legend_strong' => 'Jak igrac', + 'status_noob_abbr' => 'н', + 'legend_noob' => 'слабији играч (новајлија)', + 'status_outlaw_abbr' => 'о', + 'legend_outlaw' => 'Odmetnik (trenutno)', + 'status_vacation_abbr' => 'в', + 'vacation_mode' => 'Modus odsustva', + 'status_banned_abbr' => 'б', + 'legend_banned' => 'Kaznjen igrac', + 'status_inactive_abbr' => 'и', + 'legend_inactive_7' => '7 dana inaktivan', + 'status_longinactive_abbr' => 'И', + 'legend_inactive_28' => '28 dana inaktivan', + 'status_honorable_abbr' => 'čb', + 'legend_honorable' => 'Часна мета', + 'phalanx_restricted' => 'Системску фалангу може користити само Истраживач класе савеза!', + 'astro_required' => 'Прво морате истражити астрофизику.', + 'galaxy_nav' => 'Galaksija', + 'activity' => 'Активност', + 'no_action' => 'Нема доступних радњи.', + 'time_minute_abbr' => 'м', + 'moon_diameter_km' => 'Пречник месеца у км', + 'km' => 'км', + 'pathfinders_needed' => 'Потребни су трагачи', + 'recyclers_needed' => 'Потребни рециклери', + 'mine_debris' => 'Моје', + 'phalanx_no_deut' => 'Нема довољно деутеријума за распоређивање фаланге.', + 'use_phalanx' => 'Користите фалангу', + 'colonize_error' => 'Није могуће колонизовати планету без колонијалног брода.', + 'ranking' => 'Рангирање', + 'espionage_report' => 'Извештај о шпијунажи', + 'missile_attack' => 'ракетни напад', + 'rank' => 'Mjesto', + 'alliance_member' => 'Члан', + 'alliance_class' => 'Klasa Saveza', + 'espionage_not_possible' => 'Шпијунажа није могућа', + 'espionage' => 'Spijunaza', + 'hire_admiral' => 'Унајмите адмирала', + 'dark_matter' => 'Тамна материја', + 'outlaw_explanation' => 'Ако сте одметник, више немате никакву заштиту од напада и сви играчи вас могу напасти.', + 'honorable_target_explanation' => 'У борби против ове мете можете добити поене части и опљачкати 50% више плена.', + 'relocate_success' => 'Позиција је резервисана за вас. Почело је пресељење колоније.', + 'relocate_title' => 'Ресеттле Планет', + 'relocate_question' => 'Да ли сте сигурни да желите да преместите своју планету на ове координате? Да бисте финансирали пресељење, требаће вам :цост Дарк Маттер.', + 'deut_needed_relocate' => 'Немате довољно деутеријума! Треба вам 10 јединица деутеријума.', + 'fleet_attacking' => 'Флота напада!', + 'fleet_underway' => 'Флота је на путу', + 'discovery_send' => 'Отпрема брод за истраживање', + 'discovery_success' => 'Истраживачки брод је послат', + 'discovery_unavailable' => 'Не можете послати истраживачки брод на ову локацију.', + 'discovery_underway' => 'Истраживачки брод се већ приближава овој планети.', + 'discovery_locked' => 'Још нисте откључали истраживање да бисте открили нове облике живота.', + 'discovery_title' => 'Истраживачки брод', + 'discovery_question' => 'Да ли желите да пошаљете истраживачки брод на ову планету?<бр/>Метал: 5000 Кристал: 1000 Деутеријум: 500', + 'sensor_report' => 'извештај сензора', + 'sensor_report_from' => 'Сензорски извештај са', + 'refresh' => 'Освежи', + 'arrived' => 'Стигао', + 'target' => 'Таргет', + 'flight_duration' => 'Трајање лета', + 'ipm_full' => 'Događanja', + 'primary_target' => 'Примарни циљ', + 'no_primary_target' => 'Није изабран примарни циљ: случајни циљ', + 'target_has' => 'Таргет хас', + 'abm_full' => 'Događanja', + 'fire' => 'Ватра', + 'valid_missile_count' => 'Унесите исправан број пројектила', + 'not_enough_missiles' => 'Немате довољно пројектила', + 'launched_success' => 'Ракете успешно лансиране!', + 'launch_failed' => 'Није успело лансирање пројектила', + 'alliance_page' => 'Informacije o alijansi', + 'apply' => 'Prijavi se', + 'contact_support' => 'Kontaktirajte podršku', + 'insufficient_range' => 'Недовољан домет (импулсни погон на нивоу истраживања) ваших међупланетарних пројектила!', + ], + 'buddy' => [ + 'request_sent' => 'Захтев за пријатеље је успешно послат!', + 'request_failed' => 'Слање захтева за другар није успело.', + 'request_to' => 'Пријатељ тражи да', + 'ignore_confirm' => 'Да ли сте сигурни да желите да игноришете', + 'ignore_success' => 'Играч је успешно игнорисан!', + 'ignore_failed' => 'Игнорисање играча није успело.', + ], + 'messages' => [ + 'tab_fleets' => 'Flote', + 'tab_communication' => 'Komunikacija', + 'tab_economy' => 'Ekonomija', + 'tab_universe' => 'Svemir', + 'tab_system' => 'OGame', + 'tab_favourites' => 'Favoriti', + 'subtab_espionage' => 'Spijunaza', + 'subtab_combat' => 'Борбени извештаји', + 'subtab_expeditions' => 'Експедиције', + 'subtab_transport' => 'Синдикати/Транспорт', + 'subtab_other' => 'Остало', + 'subtab_messages' => 'Poruke', + 'subtab_information' => 'Информације', + 'subtab_shared_combat' => 'Заједнички борбени извештаји', + 'subtab_shared_espionage' => 'Заједнички извештаји о шпијунажи', + 'news_feed' => 'Newsfeed', + 'loading' => 'ucitavanje...', + 'error_occurred' => 'Дошло је до грешке', + 'mark_favourite' => 'означи као омиљену', + 'remove_favourite' => 'уклоните из омиљених', + 'from' => 'Од', + 'no_messages' => 'Тренутно нема доступних порука на овој картици', + 'new_alliance_msg' => 'Нова порука савеза', + 'to' => 'То', + 'all_players' => 'сви играчи', + 'send' => 'Poslati', + 'delete_buddy_title' => 'Обриши другар', + 'report_to_operator' => 'Пријавити ову поруку оператеру игре?', + 'too_few_chars' => 'Премало знакова! Унесите најмање 2 знака.', + 'bbcode_bold' => 'Болд', + 'bbcode_italic' => 'Курзив', + 'bbcode_underline' => 'Подвуци', + 'bbcode_stroke' => 'Прецртано', + 'bbcode_sub' => 'Субсцрипт', + 'bbcode_sup' => 'Суперсцрипт', + 'bbcode_font_color' => 'Боја фонта', + 'bbcode_font_size' => 'Величина фонта', + 'bbcode_bg_color' => 'Боја позадине', + 'bbcode_bg_image' => 'Позадинска слика', + 'bbcode_tooltip' => 'Тоол-тип', + 'bbcode_align_left' => 'Лево поравнање', + 'bbcode_align_center' => 'Поравнајте по средини', + 'bbcode_align_right' => 'Десно поравнајте', + 'bbcode_align_justify' => 'Јустифи', + 'bbcode_block' => 'Пауза', + 'bbcode_code' => 'Код', + 'bbcode_spoiler' => 'Споилер', + 'bbcode_moreopts' => 'Више опција', + 'bbcode_list' => 'Лист', + 'bbcode_hr' => 'Хоризонтална линија', + 'bbcode_picture' => 'Слика', + 'bbcode_link' => 'Линк', + 'bbcode_email' => 'Емаил', + 'bbcode_player' => 'Igrači', + 'bbcode_item' => 'Ставка', + 'bbcode_coordinates' => 'Koordinate', + 'bbcode_preview' => 'Преглед', + 'bbcode_text_ph' => 'Текст...', + 'bbcode_player_ph' => 'ИД или име играча', + 'bbcode_item_ph' => 'ИД артикла', + 'bbcode_coord_ph' => 'Галаксија:систем:позиција', + 'bbcode_chars_left' => 'Преостали знакови', + 'bbcode_ok' => 'Ок', + 'bbcode_cancel' => 'Откажи', + 'bbcode_repeat_x' => 'Поновите хоризонтално', + 'bbcode_repeat_y' => 'Поновите вертикално', + 'spy_player' => 'Igrači', + 'spy_activity' => 'Активност', + 'spy_minutes_ago' => 'пре неколико минута', + 'spy_class' => 'Klasa', + 'spy_unknown' => 'Непознато', + 'spy_alliance_class' => 'Klasa Saveza', + 'spy_no_alliance_class' => 'Није изабрана класа савеза', + 'spy_resources' => 'Resursi', + 'spy_loot' => 'Лоот', + 'spy_counter_esp' => 'Шанса за контрашпијунажу', + 'spy_no_info' => 'Нисмо успели да преузмемо поуздане информације овог типа из скенирања.', + 'spy_debris_field' => 'ruševine', + 'spy_no_activity' => 'Ваша шпијунажа не показује абнормалности у атмосфери планете. Чини се да у последњих сат времена на планети није било активности.', + 'spy_fleets' => 'Flote', + 'spy_defense' => 'Одбрана', + 'spy_research' => 'Istraživanje', + 'spy_building' => 'Зграда', + 'battle_attacker' => 'Нападач', + 'battle_defender' => 'Дефендер', + 'battle_resources' => 'Resursi', + 'battle_loot' => 'Лоот', + 'battle_debris_new' => 'Поље отпада (ново креирано)', + 'battle_wreckage_created' => 'Створена олупина', + 'battle_attacker_wreckage' => 'Олупина нападача', + 'battle_repaired' => 'Заправо поправљено', + 'battle_moon_chance' => 'Моон Цханце', + 'battle_report' => 'Борбени извештај', + 'battle_planet' => 'planet', + 'battle_fleet_command' => 'Команда флоте', + 'battle_from' => 'Од', + 'battle_tactical_retreat' => 'Тактичко повлачење', + 'battle_total_loot' => 'Тотални плен', + 'battle_debris' => 'Крхотине (ново)', + 'battle_recycler' => 'Događanja', + 'battle_mined_after' => 'Минирано након борбе', + 'battle_reaper' => 'Događanja', + 'battle_debris_left' => 'Поља рушевина (лево)', + 'battle_honour_points' => 'Bodovi časti', + 'battle_dishonourable' => 'Нечасна борба', + 'battle_vs' => 'вс', + 'battle_honourable' => 'Часна борба', + 'battle_class' => 'Klasa', + 'battle_weapons' => 'Оружје', + 'battle_shields' => 'Штитови', + 'battle_armour' => 'Оклоп', + 'battle_combat_ships' => 'Ratni brodovi', + 'battle_civil_ships' => 'Civilni brodovi', + 'battle_defences' => 'Одбране', + 'battle_repaired_def' => 'Поправљена одбрана', + 'battle_share' => 'поделите поруку', + 'battle_attack' => 'Napad', + 'battle_espionage' => 'Spijunaza', + 'battle_delete' => 'избрисати', + 'battle_favourite' => 'означи као омиљену', + 'battle_hamill' => 'Лаки борац је уништио једну звезду смрти пре него што је битка почела!', + 'battle_retreat_tooltip' => 'Имајте на уму да Деатхстарс, шпијунске сонде, соларни сателити и било која флота у мисији АЦС одбране не могу да беже. Тактичко повлачење се такође деактивира у часним биткама. Повлачење је такође могло бити ручно деактивирано или спречено недостатком деутеријума. Бандити и играчи са више од 500.000 поена никада не повлаче.', + 'battle_no_flee' => 'Одбрамбена флота није побегла.', + 'battle_rounds' => 'Роундс', + 'battle_start' => 'Почни', + 'battle_player_from' => 'из', + 'battle_attacker_fires' => ':нападач испаљује укупно :хитс хитаца у :дефендера са укупном снагом од :снаге. Штитови :дефендер2 апсорбују :апсорбоване тачке оштећења.', + 'battle_defender_fires' => ':дефендер испаљује укупно :хитс хитаца на :нападача са укупном снагом од :снаге. Штитови :аттацкер2 апсорбују :апсорбоване тачке оштећења.', + ], + 'alliance' => [ + 'page_title' => 'Savez', + 'tab_overview' => 'Pregled', + 'tab_management' => 'Менаџмент', + 'tab_communication' => 'Komunikacija', + 'tab_applications' => 'Primjene', + 'tab_classes' => 'Аллианце Цлассес', + 'tab_create' => 'Napravi savez', + 'tab_search' => 'Traži savez', + 'tab_apply' => 'применити', + 'your_alliance' => 'Ваш савез', + 'name' => 'Ime', + 'tag' => 'Таг', + 'created' => 'Цреатед', + 'member' => 'Члан', + 'your_rank' => 'Ваш ранг', + 'homepage' => 'Почетна страница', + 'logo' => 'Лого савеза', + 'open_page' => 'Отворите страницу савеза', + 'highscore' => 'Најбољи резултат Алијансе', + 'leave_wait_warning' => 'Ако напустите савез, мораћете да сачекате 3 дана пре него што се придружите или направите други савез.', + 'leave_btn' => 'Напусти савез', + 'member_list' => 'Листа чланова', + 'no_members' => 'Није пронађен ниједан члан', + 'assign_rank_btn' => 'Додели чин', + 'kick_tooltip' => 'Кицк члан алијансе', + 'write_msg_tooltip' => 'Napisati poruku', + 'col_name' => 'Ime', + 'col_rank' => 'Mjesto', + 'col_coords' => 'Цоордс', + 'col_joined' => 'Јоинед', + 'col_online' => 'Aktivan', + 'col_function' => 'Функција', + 'internal_area' => 'Унутрашња област', + 'external_area' => 'Ектернал Ареа', + 'configure_privileges' => 'Конфигуришите привилегије', + 'col_rank_name' => 'Назив ранга', + 'col_applications_group' => 'Primjene', + 'col_member_group' => 'Члан', + 'col_alliance_group' => 'Savez', + 'delete_rank' => 'Обриши ранг', + 'save_btn' => 'Spremi', + 'rights_warning_html' => '<стронг>Упозорење! Можете да дате само дозволе које имате.', + 'rights_warning_loca' => '[б]Упозорење![/б] Можете дати само дозволе које имате сами.', + 'rights_legend' => 'Легенда о правима', + 'create_rank_btn' => 'Креирајте нови ранг', + 'rank_name_placeholder' => 'Назив ранга', + 'no_ranks' => 'Нису пронађени чинови', + 'perm_see_applications' => 'Прикажи апликације', + 'perm_edit_applications' => 'Обрадите апликације', + 'perm_see_members' => 'Прикажи листу чланова', + 'perm_kick_user' => 'Кицк усер', + 'perm_see_online' => 'Погледајте статус на мрежи', + 'perm_send_circular' => 'Напишите циркуларну поруку', + 'perm_disband' => 'Распусти савез', + 'perm_manage' => 'Управљајте савезом', + 'perm_right_hand' => 'Десна рука', + 'perm_right_hand_long' => '`Десна рука` (неопходно за пренос ранга оснивача)', + 'perm_manage_classes' => 'Управљајте класом алијансе', + 'manage_texts' => 'Управљајте текстовима', + 'internal_text' => 'Интерни текст', + 'external_text' => 'Екстерни текст', + 'application_text' => 'Текст апликације', + 'options' => 'Opcije', + 'alliance_logo_label' => 'Лого савеза', + 'applications_field' => 'Primjene', + 'status_open' => 'Могуће (савез отворен)', + 'status_closed' => 'Немогуће (савез затворен)', + 'rename_founder' => 'Преименујте назив оснивача као', + 'rename_newcomer' => 'Преименујте новопридошли ранг', + 'no_settings_perm' => 'Немате дозволу да управљате подешавањима савеза.', + 'change_tag_name' => 'Промените ознаку/име савеза', + 'change_tag' => 'Промените ознаку савеза', + 'change_name' => 'Промените назив савеза', + 'former_tag' => 'Ознака бившег савеза:', + 'new_tag' => 'Нова ознака савеза:', + 'former_name' => 'Ранији назив савеза:', + 'new_name' => 'Ново име савеза:', + 'former_tag_short' => 'Бивша ознака савеза', + 'new_tag_short' => 'Нова ознака савеза', + 'former_name_short' => 'Раније име савеза', + 'new_name_short' => 'Ново име савеза', + 'no_tagname_perm' => 'Немате дозволу да промените ознаку/име савеза.', + 'delete_pass_on' => 'Избриши савез/Пропусти савез', + 'delete_btn' => 'Избришите овај савез', + 'no_delete_perm' => 'Немате дозволу да избришете савез.', + 'handover' => 'Савез за предају', + 'takeover_btn' => 'Преузми савез', + 'loca_continue' => 'Настави', + 'loca_change_founder' => 'Пренесите титулу оснивача на:', + 'loca_no_transfer_error' => 'Ниједан од чланова нема тражено право на `десну руку`. Не можете предати савез.', + 'loca_founder_inactive_error' => 'Оснивач није довољно дуго неактиван да би преузео савез.', + 'leave_section_title' => 'Напусти савез', + 'leave_consequences' => 'Ако напустите савез, изгубићете све дозволе за ранг и погодности савеза.', + 'no_applications' => 'Није пронађена ниједна апликација', + 'accept_btn' => 'прихватити', + 'deny_btn' => 'Одбијте подносиоца захтева', + 'report_btn' => 'Пријавите апликацију', + 'app_date' => 'Датум пријаве', + 'action_col' => 'Akcija', + 'answer_btn' => 'одговори', + 'reason_label' => 'Разлог', + 'apply_title' => 'Пријавите се у Алијансу', + 'apply_heading' => 'Апликација за', + 'send_application_btn' => 'Пошаљите пријаву', + 'chars_remaining' => 'Преостали знакови', + 'msg_too_long' => 'Порука је предугачка (максимално 2000 знакова)', + 'addressee' => 'То', + 'all_players' => 'сви играчи', + 'only_rank' => 'једини ранг:', + 'send_btn' => 'Poslati', + 'info_title' => 'Информације о савезу', + 'apply_confirm' => 'Да ли желите да се пријавите за овај савез?', + 'redirect_confirm' => 'Пратећи ову везу, напустићете ОГаме. Да ли желите да наставите?', + 'class_selection_header' => 'Odabir Klase', + 'select_class_title' => 'Изаберите класу савеза', + 'select_class_note' => 'Odaberite klasu saveza kako bi dobili posebne bonuse. Klasu saveza možete promijeniti u izborniku saveza, pod uvjetom da imate potrebna prava.', + 'class_warriors' => 'ратници (савез)', + 'class_traders' => 'Трговци (савез)', + 'class_researchers' => 'Истраживачи (Савез)', + 'class_label' => 'Klasa Saveza', + 'buy_for' => 'Купите за', + 'no_dark_matter' => 'Нема довољно тамне материје на располагању', + 'loca_deactivate' => 'Деактивирај', + 'loca_activate_dm' => 'Да ли желите да активирате класу савеза #аллианцеЦлассНаме# за #даркматтер# Дарк Маттер? На тај начин ћете изгубити своју тренутну класу савеза.', + 'loca_activate_item' => 'Да ли желите да активирате алијансу класу #аллианцеЦлассНаме#? На тај начин ћете изгубити своју тренутну класу савеза.', + 'loca_deactivate_note' => 'Да ли заиста желите да деактивирате класу алијансе #аллианцеЦлассНаме#? За реактивацију је потребна ставка за промену класе савеза за 500.000 тамне материје.', + 'loca_class_change_append' => '<бр><бр>Тренутна класа савеза: #цуррентАллианцеЦлассНаме#<бр><бр>Последња промена: #ластАллианцеЦлассЦханге#', + 'loca_no_dm' => 'Нема довољно тамне материје! Да ли желите да купите сада?', + 'loca_reference' => 'Референце', + 'loca_language' => 'Jezik:', + 'loca_loading' => 'ucitavanje...', + 'warrior_bonus_1' => '+10% брзине за бродове који лете између чланица савеза', + 'warrior_bonus_2' => '+1 ниво борбеног истраживања', + 'warrior_bonus_3' => '+1 ниво истраживања шпијунаже', + 'warrior_bonus_4' => 'Систем за шпијунажу се може користити за скенирање читавих система.', + 'trader_bonus_1' => '+10% брзине за транспортере', + 'trader_bonus_2' => '+5% производње рудника', + 'trader_bonus_3' => '+5% производње енергије', + 'trader_bonus_4' => '+10% капацитета складиштења на планети', + 'trader_bonus_5' => '+10% капацитета за складиштење месеца', + 'researcher_bonus_1' => '+5% веће планете на колонизацију', + 'researcher_bonus_2' => '+10% брзине до одредишта експедиције', + 'researcher_bonus_3' => 'Системска фаланга се може користити за скенирање кретања флоте у целим системима.', + 'class_not_implemented' => 'Систем класа Алијансе још није имплементиран', + 'create_tag_label' => 'Ознака савеза (3-8 знакова)', + 'create_name_label' => 'Назив савеза (3-30 знакова)', + 'create_btn' => 'Napravi savez', + 'loca_ally_tag_chars' => 'Аллианце-Таг (3-30 знакова)', + 'loca_ally_name_chars' => 'Назив савеза (3-8 знакова)', + 'loca_ally_name_label' => 'Назив савеза (3-30 знакова)', + 'loca_ally_tag_label' => 'Ознака савеза (3-8 знакова)', + 'validation_min_chars' => 'Нема довољно знакова', + 'validation_special' => 'Садржи неважеће знакове.', + 'validation_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_space' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_consec_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_consec_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_consec_spaces' => 'Не можете користити два или више размака један за другим.', + 'confirm_leave' => 'Да ли сте сигурни да желите да напустите савез?', + 'confirm_kick' => 'Да ли сте сигурни да желите да избаците :усернаме из алијансе?', + 'confirm_deny' => 'Да ли сте сигурни да желите да одбијете ову апликацију?', + 'confirm_deny_title' => 'Одбиј пријаву', + 'confirm_disband' => 'Стварно избрисати савез?', + 'confirm_pass_on' => 'Да ли сте сигурни да желите да пренесете свој савез?', + 'confirm_takeover' => 'Да ли сте сигурни да желите да преузмете овај савез?', + 'confirm_abandon' => 'Напустити овај савез?', + 'confirm_takeover_long' => 'Да преузмете овај савез?', + 'msg_already_in' => 'Већ сте у савезу', + 'msg_not_in_alliance' => 'Нисте у савезу', + 'msg_not_found' => 'Алијанса није пронађена', + 'msg_id_required' => 'ИД савеза је обавезан', + 'msg_closed' => 'Овај савез је затворен за пријаве', + 'msg_created' => 'Савез је успешно створен', + 'msg_applied' => 'Пријава је успешно послата', + 'msg_accepted' => 'Пријава је прихваћена', + 'msg_rejected' => 'Пријава је одбијена', + 'msg_kicked' => 'Члан избачен из савеза', + 'msg_kicked_success' => 'Члан је успешно ударио', + 'msg_left' => 'Напустили сте савез', + 'msg_rank_assigned' => 'Ранг додељен', + 'msg_rank_assigned_to' => 'Ранг је успешно додељен :наме', + 'msg_ranks_assigned' => 'Рангови су додељени успешно', + 'msg_rank_perms_updated' => 'Дозволе за ранг су ажуриране', + 'msg_texts_updated' => 'Текстови савеза су ажурирани', + 'msg_text_updated' => 'Текст савеза је ажуриран', + 'msg_settings_updated' => 'Подешавања савеза су ажурирана', + 'msg_tag_updated' => 'Ознака савеза је ажурирана', + 'msg_name_updated' => 'Име савеза је ажурирано', + 'msg_tag_name_updated' => 'Ознака и име савеза су ажурирани', + 'msg_disbanded' => 'Савез се распао', + 'msg_broadcast_sent' => 'Емитована порука је успешно послата', + 'msg_rank_created' => 'Ранг је успешно направљен', + 'msg_apply_success' => 'Пријава је успешно послата', + 'msg_apply_error' => 'Слање пријаве није успело', + 'msg_leave_error' => 'Напуштање савеза није успело', + 'msg_assign_error' => 'Додељивање рангова није успело', + 'msg_kick_error' => 'Избацивање члана није успело', + 'msg_invalid_action' => 'Неважећа радња', + 'msg_error' => 'Дошло је до грешке', + 'rank_founder_default' => 'Osnivač', + 'rank_newcomer_default' => 'Novajlija', + ], + 'techtree' => [ + 'tab_techtree' => 'Tehnologije', + 'tab_applications' => 'Primjene', + 'tab_techinfo' => 'Info', + 'tab_technology' => 'Tehnologija', + 'page_title' => 'Tehnologija', + 'no_requirements' => 'Nema traženih uvjeta', + 'is_requirement_for' => 'је услов за', + 'level' => 'Nivo', + 'col_level' => 'Level', + 'col_difference' => 'Razlika', + 'col_diff_per_level' => 'Razlika/level', + 'col_protected' => 'Zaštićeni', + 'col_protected_percent' => 'Заштићено (проценат)', + 'production_energy_balance' => 'Energy Consumption', + 'production_per_hour' => 'Proizvodnja po satu', + 'production_deuterium_consumption' => 'Потрошња деутеријума', + 'properties_technical_data' => 'Технички подаци', + 'properties_structural_integrity' => 'Структурални интегритет', + 'properties_shield_strength' => 'Снага штита', + 'properties_attack_strength' => 'Снага напада', + 'properties_speed' => 'Брзина', + 'properties_cargo_capacity' => 'Царго Цапацити', + 'properties_fuel_usage' => 'Потрошња горива (деутеријум)', + 'tooltip_basic_value' => 'Основна вредност', + 'rapidfire_from' => 'Рапидфире фром', + 'rapidfire_against' => 'Рапидфире агаинст', + 'storage_capacity' => 'Поклопац за складиштење.', + 'plasma_metal_bonus' => 'Метал бонус %', + 'plasma_crystal_bonus' => 'Кристални бонус %', + 'plasma_deuterium_bonus' => 'Деутеријум бонус %', + 'astrophysics_max_colonies' => 'Максималне колоније', + 'astrophysics_max_expeditions' => 'Максималне експедиције', + 'astrophysics_note_1' => 'Позиције 3 и 13 се могу попунити од нивоа 4 надаље.', + 'astrophysics_note_2' => 'Позиције 2 и 14 се могу попунити од нивоа 6 надаље.', + 'astrophysics_note_3' => 'Позиције 1 и 15 се могу попунити од нивоа 8 надаље.', + ], + 'options' => [ + 'page_title' => 'Opcije', + 'tab_userdata' => 'Podaci o korisniku', + 'tab_general' => 'Osnovno', + 'tab_display' => 'Prikaz', + 'tab_extended' => 'Napredno', + 'section_playername' => 'Име играча', + 'your_player_name' => 'Ваше име играча:', + 'new_player_name' => 'Ново име играча:', + 'username_change_once_week' => 'Можете променити своје корисничко име једном недељно.', + 'username_change_hint' => 'Да бисте то урадили, кликните на своје име или подешавања на врху екрана.', + 'section_password' => 'Промени лозинку', + 'old_password' => 'Унесите стару лозинку:', + 'new_password' => 'Нова лозинка (најмање 4 знака):', + 'repeat_password' => 'Поновите нову лозинку:', + 'password_check' => 'Провера лозинке:', + 'password_strength_low' => 'Ниско', + 'password_strength_medium' => 'Средње', + 'password_strength_high' => 'Високо', + 'password_properties_title' => 'Лозинка треба да садржи следећа својства', + 'password_min_max' => 'мин. 4 знака, макс. 128 карактера', + 'password_mixed_case' => 'Велика и мала слова', + 'password_special_chars' => 'Специјални знакови (нпр. !?:_., )', + 'password_numbers' => 'Бројеви', + 'password_length_hint' => 'Ваша лозинка мора да има најмање <стронг>4 знака и не сме да буде дужа од <стронг>128 знакова.', + 'section_email' => 'Адреса е-поште', + 'current_email' => 'Тренутна адреса е-поште:', + 'send_validation_link' => 'Пошаљите везу за валидацију', + 'email_sent_success' => 'Е-пошта је успешно послата!', + 'email_sent_error' => 'Грешка! Налог је већ потврђен или е-порука није могла бити послата!', + 'email_too_many_requests' => 'Већ сте затражили превише е-порука!', + 'new_email' => 'Нова имејл адреса:', + 'new_email_confirm' => 'Нова адреса е-поште (за потврду):', + 'enter_password_confirm' => 'Унесите лозинку (као потврду):', + 'email_warning' => 'Упозорење! Након успешне валидације налога, обновљена промена адресе е-поште је могућа тек након периода од <б>7 дана.', + 'section_spy_probes' => 'Sonde za špijunažu', + 'spy_probes_amount' => 'Broj sondi za špijunažu:', + 'section_chat' => 'Chat', + 'disable_chat_bar' => 'Deaktivirajte chat:', + 'section_warnings' => 'Upozorenja', + 'disable_outlaw_warning' => 'Deaktiviraj odmetničko upozorenje napada na neprijatelje 5-puta jače:', + 'section_general_display' => 'Osnovno', + 'language' => 'Jezik:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => 'Jezička podešavanja su sačuvana.', + 'show_mobile_version' => 'Прикажи мобилну верзију:', + 'show_alt_dropdowns' => 'Прикажи алтернативне падајуће меније:', + 'activate_autofocus' => 'Aktiviraj autofokus na statistikama:', + 'always_show_events' => 'Uvijek prikaži događaje:', + 'events_hide' => 'Sakrij', + 'events_above' => 'Iznad sadržaja', + 'events_below' => 'Ispod sadržaja', + 'section_planets' => 'Vaše planete', + 'sort_planets_by' => 'Sortiraj planete po:', + 'sort_emergence' => 'Redosljedu stvaranja', + 'sort_coordinates' => 'Koordinate', + 'sort_alphabet' => 'Abecedi', + 'sort_size' => 'Veličina', + 'sort_used_fields' => 'Iskorištena polja', + 'sort_sequence' => 'Redosljed:', + 'sort_order_up' => 'uzlazno', + 'sort_order_down' => 'silazno', + 'section_overview_display' => 'Pregled', + 'highlight_planet_info' => 'Istakni podatke o planeti:', + 'animated_detail_display' => 'Animiran detaljni prikaz:', + 'animated_overview' => 'Animiran pregled:', + 'section_overlays' => 'Nadslojevi', + 'overlays_hint' => 'Sljedeće postavke dozvoljavaju odgovarajućim nadslojevima otvaranje u dodatnim prozorima preglednika umjesto unutar igre.', + 'popup_notes' => 'Bilješke u dodatnom prozoru.:', + 'popup_combat_reports' => 'Борбени извештаји у додатном прозору:', + 'section_messages_display' => 'Poruke', + 'hide_report_pictures' => 'Сакриј слике у извештајима:', + 'msgs_per_page' => 'Количина приказаних порука по страници:', + 'auctioneer_notifications' => 'Обавештење аукционара:', + 'economy_notifications' => 'Креирајте економске поруке:', + 'section_galaxy_display' => 'Galaksija', + 'detailed_activity' => 'Detaljni prikaz aktivnosti:', + 'preserve_galaxy_system' => 'Zadrži galkasiju / sistem s promjenom planeta:', + 'section_vacation' => 'Modus odsustva', + 'vacation_active' => 'Тренутно сте у режиму одмора.', + 'vacation_can_deactivate_after' => 'Можете га деактивирати након:', + 'vacation_cannot_activate' => 'Режим одмора се не може активирати (Активне флоте)', + 'vacation_description_1' => 'Modus odsustva postoji kako bi Vas zaštitio tijekom duljeg odsustva od igre. Možete ga aktivirati jedino onda kada nemate flota u pokretu. Izgradnja zgrada te istraživanja će biti zaustavljena do završetka modusa.', + 'vacation_description_2' => 'Jednom kada aktivirate modus odsustva, štiti će Vas od novih napada. Međutim, napadi koji su već započeli nastavit će se, a produkcija će Vam biti ugašena. Modus odsustva ne spriječava brisanje Vašeg korisničkog računa ukoliko je bio neaktivan više od 35+ dana te ukoliko na njemu nemate kupljene CM.', + 'vacation_description_3' => 'Modus odsustva traje najmanje 48 sati. Tek nakon što to vrijeme istekne imat ćete mogućnost da ga ponovno aktivirate.', + 'vacation_tooltip_min_days' => 'Modus odsustva traje najmanje 2 dana.', + 'vacation_deactivate_btn' => 'Деактивирај', + 'vacation_activate_btn' => 'Aktiviraj', + 'section_account' => 'Vaš račun', + 'delete_account' => 'Obriši račun', + 'delete_account_hint' => 'Ostavite kvačicu da se vaš račun obriše nakon 7 dana.', + 'use_settings' => 'Spremi postavke', + 'validation_not_enough_chars' => 'Нема довољно знакова', + 'validation_pw_too_short' => 'Унета лозинка је прекратка (мин. 4 карактера)', + 'validation_pw_too_long' => 'Унета лозинка је предугачка (макс. 20 знакова)', + 'validation_invalid_email' => 'Морате да унесете исправну адресу е-поште!', + 'validation_special_chars' => 'Садржи неважеће знакове.', + 'validation_no_begin_end_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_no_begin_end_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_no_begin_end_whitespace' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_three_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_three_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_three_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_no_consecutive_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_no_consecutive_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_no_consecutive_spaces' => 'Не можете користити два или више размака један за другим.', + 'js_change_name_title' => 'Ново име играча', + 'js_change_name_question' => 'Да ли сте сигурни да желите да промените своје име играча у %невНаме%?', + 'js_planet_move_question' => 'Oprez! Misije mogu biti aktivne kada se aktivira premještaj, i ako je to slučaj one će biti otkazane. Da li želite nastaviti?', + 'js_tab_disabled' => 'Да бисте користили ову опцију, морате бити потврђени и не можете бити у режиму одмора!', + 'js_vacation_question' => 'Да ли желите да активирате режим одмора? Одмор можете завршити тек након 2 дана.', + 'msg_settings_saved' => 'Подешавања су сачувана', + 'msg_password_incorrect' => 'Тренутна лозинка коју сте унели је нетачна.', + 'msg_password_mismatch' => 'Нове лозинке се не поклапају.', + 'msg_password_length_invalid' => 'Нова лозинка мора бити између 4 и 128 знакова.', + 'msg_vacation_activated' => 'Режим одмора је активиран. Заштитиће вас од нових напада најмање 48 сати.', + 'msg_vacation_deactivated' => 'Режим одмора је деактивиран.', + 'msg_vacation_min_duration' => 'Режим одмора можете деактивирати тек након што прође минимално трајање од 48 сати.', + 'msg_vacation_fleets_in_transit' => 'Не можете да активирате режим одмора док имате флоте у транзиту.', + 'msg_probes_min_one' => 'Количина шпијунских сонди мора бити најмање 1', + ], + 'layout' => [ + 'player' => 'Igrači', + 'change_player_name' => 'Промените име играча', + 'highscore' => 'Statistika', + 'notes' => 'Zapisi', + 'notes_overlay_title' => 'Моје белешке', + 'buddies' => 'Prijatelji', + 'search' => 'Trazi', + 'search_overlay_title' => 'Сеарцх Универсе', + 'options' => 'Opcije', + 'support' => 'Support', + 'log_out' => 'Odjavi se', + 'unread_messages' => 'непрочитане поруке', + 'loading' => 'ucitavanje...', + 'no_fleet_movement' => 'Nema kretanja flote', + 'under_attack' => 'Нападнути сте!', + 'class_none' => 'Није изабран ниједан предмет', + 'class_selected' => 'Ваш разред: :наме', + 'class_click_select' => 'Кликните да бисте изабрали класу карактера', + 'res_available' => 'Доступан', + 'res_storage_capacity' => 'Kapacitet skladišta', + 'res_current_production' => 'Текућа производња', + 'res_den_capacity' => 'Ден Цапацити', + 'res_consumption' => 'Потрошња', + 'res_purchase_dm' => 'Купите тамну материју', + 'res_metal' => 'Metal', + 'res_crystal' => 'Kristal', + 'res_deuterium' => 'Deuterij', + 'res_energy' => 'Energija', + 'res_dark_matter' => 'Тамна материја', + 'menu_overview' => 'Pregled', + 'menu_resources' => 'Resursi', + 'menu_facilities' => 'Zgrade', + 'menu_merchant' => 'Trgovac', + 'menu_research' => 'Istraživanje', + 'menu_shipyard' => 'Događanja', + 'menu_defense' => 'Одбрана', + 'menu_fleet' => 'Flota', + 'menu_galaxy' => 'Galaksija', + 'menu_alliance' => 'Savez', + 'menu_officers' => 'Unajmi oficira', + 'menu_shop' => 'Trgovina', + 'menu_directives' => 'Директиве', + 'menu_rewards_title' => 'Nagrade', + 'menu_resource_settings_title' => 'Postavke resursa', + 'menu_jump_gate' => 'Odskocna vrata', + 'menu_resource_market_title' => 'Trgovina Resursima', + 'menu_technology_title' => 'Tehnologija', + 'menu_fleet_movement_title' => 'Flote u pokretu', + 'menu_inventory_title' => 'Inventar', + 'planets' => 'Planeti', + 'contacts_online' => ':цоунт Контакт(и) на мрежи', + 'back_to_top' => 'Na vrh', + 'all_rights_reserved' => 'Сва права задржана.', + 'patch_notes' => 'Патцх нотес', + 'server_settings' => 'Postavke Servera', + 'help' => 'Помоћ', + 'rules' => 'Pravila', + 'legal' => 'Imprint', + 'board' => 'одбора', + 'js_internal_error' => 'Дошло је до претходно непознате грешке. Нажалост, ваша последња радња није могла да се изврши!', + 'js_notify_info' => 'Инфо', + 'js_notify_success' => 'Успех', + 'js_notify_warning' => 'Упозорење', + 'js_combatsim_planning' => 'Планирање', + 'js_combatsim_pending' => 'Симулација ради...', + 'js_combatsim_done' => 'Завршено', + 'js_msg_restore' => 'обновити', + 'js_msg_delete' => 'избрисати', + 'js_copied' => 'Копирано у међуспремник', + 'js_report_operator' => 'Пријавити ову поруку оператеру игре?', + 'js_time_done' => 'урађено', + 'js_question' => 'Питање', + 'js_ok' => 'Ок', + 'js_outlaw_warning' => 'Спремате се да нападнете јачег играча. Ако то урадите, ваша одбрана од напада ће бити искључена на 7 дана и сви играчи ће моћи да вас нападну без казне. Да ли сте сигурни да желите да наставите?', + 'js_last_slot_moon' => 'Ова зграда ће користити последњи расположиви слот у згради. Проширите своју лунарну базу да бисте добили више простора. Да ли сте сигурни да желите да изградите ову зграду?', + 'js_last_slot_planet' => 'Ова зграда ће користити последњи расположиви слот у згради. Проширите свој Терраформер или купите предмет Планет Фиелд да бисте добили више слотова. Да ли сте сигурни да желите да изградите ову зграду?', + 'js_forced_vacation' => 'Неке функције игре су недоступне док се ваш налог не потврди.', + 'js_more_details' => 'Više detalja', + 'js_less_details' => 'Manje detalja', + 'js_planet_lock' => 'Уређење браве', + 'js_planet_unlock' => 'Откључај аранжман', + 'js_activate_item_question' => 'Да ли желите да замените постојећу ставку? Стари бонус ће бити изгубљен у том процесу.', + 'js_activate_item_header' => 'Заменити ставку?', + + // Welcome dialog + 'welcome_title' => 'Добродошли у OGame!', + 'welcome_body' => 'Да бисте брзо почели, доделили смо вам име Commodore Nebula. Можете га променити у било ком тренутку кликом на корисничко име.
Команда флоте је оставила информације о вашим првим корацима у пријемно сандуче.

Забавите се!', + + // Time unit abbreviations (short) + 'time_short_year' => 'г', + 'time_short_month' => 'мес', + 'time_short_week' => 'нед', + 'time_short_day' => 'д', + 'time_short_hour' => 'ч', + 'time_short_minute' => 'мин', + 'time_short_second' => 'с', + + // Time unit names (long) + 'time_long_day' => 'дан', + 'time_long_hour' => 'сат', + 'time_long_minute' => 'минут', + 'time_long_second' => 'секунда', + + // Number formatting + 'decimal_point' => ',', + 'thousand_separator' => '.', + 'unit_mega' => 'М', + 'unit_kilo' => 'К', + 'unit_milliard' => 'Млрд', + 'chat_text_empty' => 'Где је порука?', + 'chat_text_too_long' => 'Порука је предугачка.', + 'chat_same_user' => 'Не можете писати себи.', + 'chat_ignored_user' => 'Игнорисали сте овог играча.', + 'chat_not_activated' => 'Ова функција је доступна само након активације налога.', + 'chat_new_chats' => '#+# непрочитаних порука', + 'chat_more_users' => 'показати више', + 'eventbox_mission' => 'Мисија', + 'eventbox_missions' => 'Мисије', + 'eventbox_next' => 'Следеће', + 'eventbox_type' => 'Тип', + 'eventbox_own' => 'сопствени', + 'eventbox_friendly' => 'пријатељски', + 'eventbox_hostile' => 'непријатељски', + 'planet_move_ask_title' => 'Ресеттле Планет', + 'planet_move_ask_cancel' => 'Да ли сте сигурни да желите да откажете пресељење ове планете? На тај начин ће се одржати нормално време чекања.', + 'planet_move_success' => 'Пресељење планете је успешно отказано.', + 'premium_building_half' => 'Да ли желите да смањите време изградње за 50% од укупног времена изградње () за <б>750 тамне материје?', + 'premium_building_full' => 'Да ли желите да одмах завршите наруџбу за изградњу <б>750 тамне материје?', + 'premium_ships_half' => 'Да ли желите да смањите време изградње за 50% од укупног времена изградње () за <б>750 тамне материје?', + 'premium_ships_full' => 'Да ли желите да одмах завршите наруџбу за изградњу <б>750 тамне материје?', + 'premium_research_half' => 'Да ли желите да смањите време истраживања за 50% од укупног времена истраживања () за <б>750 тамне материје?', + 'premium_research_full' => 'Да ли желите да одмах завршите налог за истраживање за <б>750 тамне материје?', + 'loca_error_not_enough_dm' => 'Нема довољно тамне материје! Да ли желите да купите сада?', + 'loca_notice' => 'Референце', + 'loca_planet_giveup' => 'Да ли сте сигурни да желите да напустите планету %планетНаме% %планетЦоординатес%?', + 'loca_moon_giveup' => 'Да ли сте сигурни да желите да напустите месец %планетНаме% %планетЦоординатес%?', + 'no_ships_in_wreck' => 'Nema brodova u polju olupina.', + 'no_wreck_available' => 'Nema dostupnog polja olupina.', + ], + 'highscore' => [ + 'player_highscore' => 'Statistike igrača', + 'alliance_highscore' => 'Најбољи резултат Алијансе', + 'own_position' => 'Vlastita pozicija', + 'own_position_hidden' => 'Сопствена позиција (-)', + 'points' => 'points', + 'economy' => 'Ekonomija', + 'research' => 'Istraživanje', + 'military' => 'Vojno', + 'military_built' => 'Изграђени војни пунктови', + 'military_destroyed' => 'Уништени војни пунктови', + 'military_lost' => 'Изгубљени војни поени', + 'honour_points' => 'Bodovi časti', + 'position' => 'Положај', + 'player_name_honour' => 'Име играча (поени части)', + 'action' => 'Akcija', + 'alliance' => 'Savez', + 'member' => 'Члан', + 'average_points' => 'Просечни поени', + 'no_alliances_found' => 'Нису пронађени савези', + 'write_message' => 'Napisati poruku', + 'buddy_request' => 'Zahtjev za prijateljstvo', + 'buddy_request_to' => 'Пријатељ тражи да', + 'total_ships' => 'Укупно бродова', + 'buddy_request_sent' => 'Захтев за пријатеље је успешно послат!', + 'buddy_request_failed' => 'Слање захтева за другар није успело.', + 'are_you_sure_ignore' => 'Да ли сте сигурни да желите да игноришете', + 'player_ignored' => 'Играч је успешно игнорисан!', + 'player_ignored_failed' => 'Игнорисање играча није успело.', + ], + 'premium' => [ + 'recruit_officers' => 'Unajmi oficira', + 'your_officers' => 'Vaši oficiri', + 'intro_text' => 'Sa oficirima možete jos bolje voditi vaš imperij. Samo vam treba malo Crne Materije i vaši radnici i savjetnici će raditi bolje!', + 'info_dark_matter' => 'Više informacija o: Crna Materija', + 'info_commander' => 'Više informacija o: Komander', + 'info_admiral' => 'Više informacija o: Admiral', + 'info_engineer' => 'Više informacija o: Inžinjer', + 'info_geologist' => 'Više informacija o: Geolog', + 'info_technocrat' => 'Više informacija o: Tehnocrat', + 'info_commanding_staff' => 'Više informacija o: Zapovjedno osoblje', + 'hire_commander_tooltip' => 'Унајмите команданта|+40 фаворита, ред за изградњу, пречице, скенер транспорта, без огласа* <спан стиле=\'фонт-сизе: 10пк; лине-хеигхт: 10пк\'>(*искључује: референце везане за игру)', + 'hire_admiral_tooltip' => 'Унајмите адмирала|Мак. флота слотова +2, +Макс. експедиције +1, +Побољшана стопа бекства флоте, +Борбена симулација уштеде слотови +20', + 'hire_engineer_tooltip' => 'Унајмите инжињера|Преполовите губитке у одбрани, +10% производње енергије', + 'hire_geologist_tooltip' => 'Унајмите геолога|+10% производње рудника', + 'hire_technocrat_tooltip' => 'Унајмите технократу|+2 нивоа шпијунаже, 25% мање времена за истраживање', + 'remaining_officers' => ':цуррент од :макс', + 'benefit_fleet_slots_title' => 'Можете послати више флота у исто време.', + 'benefit_fleet_slots' => 'Max. slotova flote +1', + 'benefit_energy_title' => 'Ваше електране и соларни сателити производе 2% више енергије.', + 'benefit_energy' => '+2% proizvodnja energije', + 'benefit_mines_title' => 'Ваши рудници производе 2% више.', + 'benefit_mines' => '+2% produkcija rudnika', + 'benefit_espionage_title' => '1 ниво ће бити додат вашем истраживању шпијунаже.', + 'benefit_espionage' => '+1 level špijunaže', + 'dark_matter_title' => 'Tamna materija', + 'dark_matter_label' => 'Tamna materija', + 'no_dark_matter' => 'Nemate dostupnu tamnu materiju', + 'dark_matter_description' => 'Tamna materija je retka supstanca koja se može skladištiti samo uz veliki napor. Omogućava vam generisanje velikih količina energije. Proces dobijanja tamne materije je složen i rizičan, što je čini izuzetno vrednom.
Samo kupljena tamna materija koja je još uvek dostupna može zaštititi od brisanja naloga!', + 'dark_matter_benefits' => 'Tamna materija vam omogućava da angažujete oficire i komandante, plaćate trgovačke ponude, premestite planete i kupujete predmete.', + 'your_balance' => 'Vaš balans', + 'active_until' => 'Aktivno do :date', + 'active_for_days' => 'Aktivno još :days dana', + 'not_active' => 'Neaktivno', + 'days' => 'dana', + 'dm' => 'DM', + 'advantages' => 'Prednosti:', + 'buy_dark_matter' => 'Kupite tamnu materiju', + 'confirm_purchase' => 'Želite li da angažujete ovog oficira na :days dana za :cost tamne materije?', + 'insufficient_dark_matter' => 'Nemate dovoljno tamne materije.', + 'purchase_success' => 'Oficir je uspešno aktiviran!', + 'purchase_error' => 'Došlo je do greške. Pokušajte ponovo.', + 'officer_commander_title' => 'Komander', + 'officer_commander_description' => 'Funkcija Komandanta je ustanovljena tek u novije doba. Zbog uprošćene strukture komandovanja instrukcije mogu biti izvršene mnogo brže. Sa tim ste u mogućnosti da držite na oku celu vašu imperiju! Sa tim možete razviti strukturu koja je uvek jedan korak ispred vaših protivnika.', + 'officer_commander_benefits' => 'Sa Komandantom ćete imati pregled celokupnog carstva, jedan dodatni slot za misije i mogućnost podešavanja redosleda pljačkanih resursa.', + 'officer_commander_benefit_favourites' => '+40 favorita', + 'officer_commander_benefit_queue' => 'Redosljed građenja', + 'officer_commander_benefit_scanner' => 'Skener transporta', + 'officer_commander_benefit_ads' => 'Bez reklama', + 'officer_commander_tooltip' => '+40 favorita

S većim brojem favorita možete spremiti veći broj poruka, koje se također mogu i diijeliti.


Redosljed građenja

Stavi do 4 dodatna ugovora o izgradnji u isto vrijeme u redosljed građenja.


Skener transporta

Sadržaj resursa koje transporter donosi na vaš planet biti će prikazan.


Bez reklama

Više ne vidite reklame za druge igre, umjesto toga samo oglasi o OGame specifičnim događanjima i ponudama će biti prikazane.

', + 'officer_admiral_title' => 'Admiral', + 'officer_admiral_description' => 'Admiral Flote je iskusni ratni veteran i vješt strateg. Čak i u najtežim borbama, on je u stanju zadržati pregled situacije i održavati kontakt sa svojim podređenim admiralima. Mudri vladari mogu se osloniti na nepokolebljivu podršku admirala flote u borbi, dopuštajući slanje dviju dodatnih flota. Također daje dodatni prostor za ekspediciju i može uputiti flotu koji resursi trebaju imati prioritet prilikom pljačke nakon uspješnog napada. Povrh svega toga, otključava i 20 dodatnih mjesta za spremanje simulacija borbi.', + 'officer_admiral_benefits' => '+1 slot za ekspedicije, mogućnost podešavanja prioriteta resursa posle napada, +20 slotova za čuvanje borbenog simulatora.', + 'officer_admiral_benefit_fleet_slots' => 'Maks. slotova flote +2', + 'officer_admiral_benefit_expeditions' => 'Maksimalan broj ekspedicija +1', + 'officer_admiral_benefit_escape' => 'Poboljšani omjer bježanja flote', + 'officer_admiral_benefit_save_slots' => 'Maks. broj slotova za spremanje +20', + 'officer_admiral_tooltip' => 'Maks. slotova flote +2

Možete poslati više flota u isto vrijeme.


Maksimalan broj ekspedicija +1

Možete poslati još jednu dodatnu ekspediciju u isto vrijeme.


Poboljšani omjer bježanja flote

Dok ne dođete do 500.000 bodova, vaša flota se može povući kada su trupe tri puta veće od vlastite.


Maks. broj slotova za spremanje +20

Možete spremiti više simulacija borbi od jednom.

', + 'officer_engineer_title' => 'Inžinjer', + 'officer_engineer_description' => 'Inzenjer je strucnjak u upravljanju energijom i sposobnostima obrane. U vremenu mira on povecava energiju svih kolonija, osiguravajuci jednaku distribuciju energije preko svih mreza. U slucaju neprijateljskog napada on odmah preusmjerava svu energiju u mehanizme obrane, izbjegavajuci moguce preopterecenje, te na taj nacin osigurava manje gubitke obrane tijekom borbe.', + 'officer_engineer_benefits' => '+10% proizvedene energije na svim planetama, 50% uništene odbrane preživljava bitku.', + 'officer_engineer_benefit_defence' => 'Prepolovljava gubitak obrane.', + 'officer_engineer_benefit_energy' => '+10% proizvodnja energije', + 'officer_engineer_tooltip' => 'Prepolovljava gubitak obrane.

Nakon bitke pola izgubljene obrane biti će obnovljeno.


+10% proizvodnja energije

Tvoje solarne elektrane i solarni sateliti 10% više energije.

', + 'officer_geologist_title' => 'Geolog', + 'officer_geologist_description' => 'Geolog je strucnjak u astrominerologiji i kristalografiji. On pomaze svojim timovima u metalurgiji i kemijii, te ujedno brine o meduplanetarnim komunikacijama poboljšavajući korištenje i prerađivanje sirovina uzduž čitavog imperija. Koristeci vrhunsku opremu za prezivljavanje, Geolog moze pronaci optimalna mjesta za rudarenje te tako povecati produkciju rudnika za 10%.', + 'officer_geologist_benefits' => '+10% proizvodnje metala, kristala i deuterijuma na svim planetama.', + 'officer_geologist_benefit_mines' => '+10% proizvodnja rudnika', + 'officer_geologist_tooltip' => '+10% proizvodnja rudnika

Vaši rudnici proizvode 10% više.

', + 'officer_technocrat_title' => 'Tehnocrat', + 'officer_technocrat_description' => 'Skup Technocrata sastavljen je od genijalnih znanstvenika, pronaci ih mozes stalno preko granice imperije gdje se sve prkosi ljudskoj logici. U tisucu godina nitko od normalnih ljudi nije nikad probio sifru Technocrata. Technocrat inspirira istrazivace imperije svojim prisustvom.', + 'officer_technocrat_benefits' => '-25% vremena istraživanja za sve tehnologije.', + 'officer_technocrat_benefit_espionage' => '+2 nivo špijunaže', + 'officer_technocrat_benefit_research' => '25% manje vremena istraživanja', + 'officer_technocrat_tooltip' => '+2 nivo špijunaže

2 nivoi će biti dodani vašem istraživanju špijunaže.


25% manje vremena istraživanja

Vašem istraživanju treba 25% manje vremena do završetka.

', + 'officer_all_officers_title' => 'Zapovjedno osoblje', + 'officer_all_officers_description' => 'Ovaj paket osigurava vam ne samo jednog specijalista, nego cijelo osoblje umjesto toga. Dobit ćete efekte svakog individualnog oficira zajedno sa svim dodatnim prednostima koje možete dobiti jedino putem cijelog paketa.\nDok strateški prilagođeni Komander nadgleda situaciju, Oficiri se brinu o energiji, sistemu nabave, obradi i nabavi resursa. Osim toga ubrzavaju istraživanja i pridodaju svojim borbenim iskustvom u svemrske bitke.', + 'officer_all_officers_benefits' => 'Sve prednosti Komandanta, Admirala, Inženjera, Geologa i Tehnokrate, plus ekskluzivni dodatni bonusi dostupni samo sa kompletnim paketom.', + 'officer_all_officers_benefit_fleet_slots' => 'Max. slotova flote +1', + 'officer_all_officers_benefit_energy' => '+2% proizvodnja energije', + 'officer_all_officers_benefit_mines' => '+2% produkcija rudnika', + 'officer_all_officers_benefit_espionage' => '+1 level špijunaže', + 'officer_all_officers_tooltip' => 'Max. slotova flote +1

Možete poslati više flota u isto vrijeme.


+2% proizvodnja energije

Vaše solarne elektrane i solarni sateliti proizvode 2% više energije.


+2% produkcija rudnika

Vaši rudnici proizvode 2% više.


+1 level špijunaže

1 levela će biti dodano vašoj špijunaži.

', + ], + 'shop' => [ + 'page_title' => 'Trgovina', + 'tooltip_shop' => 'Овде можете купити артикле.', + 'tooltip_inventory' => 'Овде можете добити преглед купљених артикала.', + 'btn_shop' => 'Trgovina', + 'btn_inventory' => 'Inventar', + 'category_special_offers' => 'Посебне понуде', + 'category_all' => 'све', + 'category_resources' => 'Resursi', + 'category_buddy_items' => 'Будди Итемс', + 'category_construction' => 'Izgradnja', + 'btn_get_more_resources' => 'Набавите више ресурса', + 'btn_purchase_dark_matter' => 'Купите тамну материју', + 'feature_coming_soon' => 'Функција стиже ускоро.', + 'tier_gold' => 'Злато', + 'tier_silver' => 'Сребро', + 'tier_bronze' => 'Бронза', + 'tooltip_duration' => 'Трајање', + 'duration_now' => 'сада', + 'tooltip_price' => 'Цена', + 'tooltip_in_inventory' => 'У инвентару', + 'dark_matter' => 'Тамна материја', + 'dm_abbreviation' => 'ДМ', + 'item_duration' => 'Трајање', + 'now' => 'сада', + 'item_price' => 'Цена', + 'item_in_inventory' => 'У инвентару', + 'loca_extend' => 'Продужите', + 'loca_activate' => 'Aktiviraj', + 'loca_buy_activate' => 'Купите и активирајте', + 'loca_buy_extend' => 'Купите и продужите', + 'loca_buy_dm' => 'Немате довољно тамне материје. Да ли бисте сада желели да купите неке?', + ], + 'search' => [ + 'input_hint' => 'Napišite ime igrača, saveza ili planete', + 'search_btn' => 'Trazi', + 'tab_players' => 'Imena igrača', + 'tab_alliances' => 'Imena i tagovi saveza', + 'tab_planets' => 'Imena planeta', + 'no_search_term' => 'Niste unjeli nijedan pojam za pretraživanje', + 'searching' => 'Тражи се...', + 'search_failed' => 'Претрага није успела. Покушајте поново.', + 'no_results' => 'Нема пронађених резултата', + 'player_name' => 'Име играча', + 'planet_name' => 'Име планете', + 'coordinates' => 'Koordinate', + 'tag' => 'Таг', + 'alliance_name' => 'Име савеза', + 'member' => 'Члан', + 'points' => 'points', + 'action' => 'Akcija', + 'apply_for_alliance' => 'Пријавите се за овај савез', + 'search_player_link' => 'Pretraži igrača', + 'alliance' => 'Alijansa', + 'home_planet' => 'Matična planeta', + 'send_message' => 'Pošalji poruku', + 'buddy_request' => 'Zahtev za prijateljstvo', + 'highscore' => 'Rang lista', + ], + 'notes' => [ + 'no_notes_found' => 'Nijedna bilješka nije pronađena', + 'add_note' => 'Dodaj belešku', + 'new_note' => 'Nova beleška', + 'subject_label' => 'Naslov', + 'date_label' => 'Datum', + 'edit_note' => 'Izmeni belešku', + 'select_action' => 'Izaberite radnju', + 'delete_marked' => 'Obriši označene', + 'delete_all' => 'Obriši sve', + 'unsaved_warning' => 'Imate nesačuvane promene.', + 'save_question' => 'Želite li da sačuvate promene?', + 'your_subject' => 'Naslov', + 'subject_placeholder' => 'Unesite naslov...', + 'priority_label' => 'Prioritet', + 'priority_important' => 'Važno', + 'priority_normal' => 'Normalno', + 'priority_unimportant' => 'Nevažno', + 'your_message' => 'Poruka', + 'save_btn' => 'Sačuvaj', + ], + 'planet_abandon' => [ + 'description' => 'Помоћу овог менија можете променити имена планета и месеци или их потпуно напустити.', + 'rename_heading' => 'Преименуј', + 'new_planet_name' => 'Ново име планете', + 'new_moon_name' => 'Ново име месеца', + 'rename_btn' => 'Преименуј', + 'tooltip_rules_title' => 'Pravila', + 'tooltip_rename_planet' => 'Овде можете преименовати своју планету.<бр /><бр />Име планете мора да буде између <спан стиле="фонт-веигхт: болд;">2 и 20 знакова.<бр />Имена планета могу да се састоје од малих и великих слова, као и бројева.<бр />Могу да садрже цртице, доње црте и размаке: међутим, доње цртице и размаци се не смеју стављати на почетак или <бр> имена<бр />- директно једно поред другог<бр />- више од три пута у имену', + 'tooltip_rename_moon' => 'Овде можете преименовати свој месец.<бр /><бр />Име месеца мора да буде између <спан стиле="фонт-веигхт: болд;">2 и 20 знакова.<бр />Имена месеца могу да се састоје од малих и великих слова, као и бројева.<бр />Могу да садрже цртице, али ове доње црте и размаке не смеју да буду постављене после <бр> на крају имена<бр />- директно једно поред другог<бр />- више од три пута у имену', + 'abandon_home_planet' => 'Напусти матичну планету', + 'abandon_moon' => 'Абандон Моон', + 'abandon_colony' => 'Абандон Цолони', + 'abandon_home_planet_btn' => 'Абандон Хоме Планет', + 'abandon_moon_btn' => 'Напусти месец', + 'abandon_colony_btn' => 'Абандон Цолони', + 'home_planet_warning' => 'Ако напустите своју матичну планету, одмах након следећег пријављивања бићете усмерени на планету коју сте колонизовали.', + 'items_lost_moon' => 'Ако сте активирали предмете на месецу, они ће бити изгубљени ако напустите месец.', + 'items_lost_planet' => 'Ако имате активиране предмете на планети, они ће бити изгубљени ако напустите планету.', + 'confirm_password' => 'Потврдите брисање :типе [:цоординатес] уносом ваше лозинке', + 'confirm_btn' => 'Потврди', + 'type_moon' => 'mjesec', + 'type_planet' => 'planet', + 'validation_min_chars' => 'Нема довољно знакова', + 'validation_pw_min' => 'Унета лозинка је прекратка (мин. 4 карактера)', + 'validation_pw_max' => 'Унета лозинка је предугачка (макс. 20 знакова)', + 'validation_email' => 'Морате да унесете исправну адресу е-поште!', + 'validation_special' => 'Садржи неважеће знакове.', + 'validation_underscore' => 'Ваше име не сме да почиње или да се завршава доњом цртом.', + 'validation_hyphen' => 'Ваше име можда неће почети или завршити цртицом.', + 'validation_space' => 'Ваше име не сме да почиње или да се завршава размаком.', + 'validation_max_underscores' => 'Ваше име не сме да садржи више од 3 доње црте укупно.', + 'validation_max_hyphens' => 'Ваше име не сме да садржи више од 3 цртице.', + 'validation_max_spaces' => 'Ваше име не сме да садржи више од 3 размака укупно.', + 'validation_consec_underscores' => 'Не можете користити две или више доњих црта једну за другом.', + 'validation_consec_hyphens' => 'Не смете да користите две или више цртица узастопно.', + 'validation_consec_spaces' => 'Не можете користити два или више размака један за другим.', + 'msg_invalid_planet_name' => 'Ново име планете је неважеће. Покушајте поново.', + 'msg_invalid_moon_name' => 'Име младог месеца је неважеће. Покушајте поново.', + 'msg_planet_renamed' => 'Планета је успешно преименована.', + 'msg_moon_renamed' => 'Месец је успешно преименован.', + 'msg_wrong_password' => 'Погрешна лозинка!', + 'msg_confirm_title' => 'Потврди', + 'msg_confirm_deletion' => 'Ако потврдите брисање :типе [:координате] (:наме), све зграде, бродови и одбрамбени системи који се налазе на том :типе биће уклоњени са вашег налога. Ако имате активне ставке на вашем :типе, оне ће такође бити изгубљене када одустанете од :типе. Овај процес се не може обрнути!', + 'msg_reference' => 'Референце', + 'msg_abandoned' => ':типе је успешно напуштен!', + 'msg_type_moon' => 'mjesec', + 'msg_type_planet' => 'planet', + 'msg_yes' => 'Да', + 'msg_no' => 'бр', + 'msg_ok' => 'Ок', + ], + 'ajax_object' => [ + 'open_techtree' => 'Otvori stablo tehnologija', + 'techtree' => 'Stablo tehnologija', + 'no_requirements' => 'Bez zahteva', + 'cancel_expansion_confirm' => 'Želite li da otkažete proširenje :name na nivo :level?', + 'number' => 'Broj', + 'level' => 'Nivo', + 'production_duration' => 'Vreme proizvodnje', + 'energy_needed' => 'Potrebna energija', + 'production' => 'Proizvodnja', + 'costs_per_piece' => 'Troškovi po jedinici', + 'required_to_improve' => 'Potrebno za unapređenje na nivo', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterijum', + 'energy' => 'Energija', + 'deconstruction_costs' => 'Troškovi rušenja', + 'ion_technology_bonus' => 'Bonus jonske tehnologije', + 'duration' => 'Trajanje', + 'number_label' => 'Količina', + 'max_btn' => 'Maks. :amount', + 'vacation_mode' => 'Trenutno ste u režimu odmora.', + 'tear_down_btn' => 'Poruši', + 'wrong_character_class' => 'Pogrešna klasa lika!', + 'shipyard_upgrading' => 'Brodogradilište se unapređuje.', + 'shipyard_busy' => 'Brodogradilište je trenutno zauzeto.', + 'not_enough_fields' => 'Nedovoljno polja na planeti!', + 'build' => 'Izgradi', + 'in_queue' => 'U redu', + 'improve' => 'Unapredi', + 'storage_capacity' => 'Kapacitet skladišta', + 'gain_resources' => 'Dobij resurse', + 'view_offers' => 'Pogledaj ponude', + 'destroy_rockets_desc' => 'Ovde možete uništiti uskladištene rakete.', + 'destroy_rockets_btn' => 'Uništi rakete', + 'more_details' => 'Više detalja', + 'error' => 'Greška', + 'commander_queue_info' => 'Potreban vam je Komandant da biste koristili red za izgradnju. Želite li da saznate više o prednostima Komandanta?', + 'no_rocket_silo_capacity' => 'Nedovoljno prostora u silosu za rakete.', + 'detail_now' => 'Detalji', + 'start_with_dm' => 'Započni sa tamnom materijom', + 'err_dm_price_too_low' => 'Cena tamne materije je preniska.', + 'err_resource_limit' => 'Prekoračen limit resursa.', + 'err_storage_capacity' => 'Nedovoljan kapacitet skladišta.', + 'err_no_dark_matter' => 'Nedovoljno tamne materije.', + ], + 'buildqueue' => [ + 'building_duration' => 'Vreme izgradnje', + 'total_time' => 'Ukupno vreme', + 'complete_tooltip' => 'Završite ovu izgradnju odmah sa tamnom materijom', + 'complete' => 'Završi odmah', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => 'Prepolovite preostalo vreme izgradnje tamnom materijom', + 'halve_tooltip_research' => 'Prepolovite preostalo vreme istraživanja tamnom materijom', + 'halve_time' => 'Prepolovi vreme', + 'question_complete_unit' => 'Želite li da odmah završite izgradnju ove jedinice za :dm_cost tamne materije?', + 'question_halve_unit' => 'Želite li da smanjite vreme izgradnje za :time_reduction za :dm_cost?', + 'question_halve_building' => 'Želite li da prepolovite vreme izgradnje za :dm_cost?', + 'question_halve_research' => 'Želite li da prepolovite vreme istraživanja za :dm_cost?', + 'downgrade_to' => 'Degradiraj na', + 'improve_to' => 'Unapredi na', + 'no_building_idle' => 'Trenutno se ne gradi nijedna zgrada.', + 'no_building_idle_tooltip' => 'Kliknite da odete na stranicu Zgrada.', + 'no_research_idle' => 'Trenutno se ne sprovodi nijedno istraživanje.', + 'no_research_idle_tooltip' => 'Kliknite da odete na stranicu Istraživanja.', + ], + 'chat' => [ + 'buddy_tooltip' => 'Prijatelj', + 'alliance_tooltip' => 'Član alijanse', + 'status_online' => 'Na mreži', + 'status_offline' => 'Van mreže', + 'status_not_visible' => 'Status nije vidljiv', + 'highscore_ranking' => 'Rang: :rank', + 'alliance_label' => 'Alijansa: :alliance', + 'planet_alt' => 'Planeta', + 'no_messages_yet' => 'Još nema poruka.', + 'submit' => 'Pošalji', + 'alliance_chat' => 'Čet alijanse', + 'list_title' => 'Razgovori', + 'player_list' => 'Igrači', + 'buddies' => 'Prijatelji', + 'no_buddies' => 'Još nema prijatelja.', + 'alliance' => 'Alijansa', + 'strangers' => 'Ostali igrači', + 'no_strangers' => 'Nema ostalih igrača.', + 'no_conversations' => 'Još nema razgovora.', + ], + 'jumpgate' => [ + 'select_target' => 'Izaberite cilj', + 'origin_coordinates' => 'Polazište', + 'standard_target' => 'Standardni cilj', + 'target_coordinates' => 'Koordinate cilja', + 'not_ready' => 'Kapija za skok nije spremna.', + 'cooldown_time' => 'Vreme hlađenja', + 'select_ships' => 'Izaberite brodove', + 'select_all' => 'Izaberi sve', + 'reset_selection' => 'Poništi izbor', + 'jump_btn' => 'Skok', + 'ok_btn' => 'OK', + 'valid_target' => 'Izaberite važeći cilj.', + 'no_ships' => 'Izaberite najmanje jedan brod.', + 'jump_success' => 'Skok je uspešno izvršen.', + 'jump_error' => 'Skok nije uspeo.', + 'error_occurred' => 'Došlo je do greške.', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => 'Sistem borbe alijanse', + 'dm_bonus' => 'Bonus tamne materije:', + 'debris_defense' => 'Krhotine od odbrane:', + 'debris_ships' => 'Krhotine od brodova:', + 'debris_deuterium' => 'Deuterijum u poljima krhotina', + 'fleet_deut_reduction' => 'Smanjenje deuterijuma flote:', + 'fleet_speed_war' => 'Brzina flote (rat):', + 'fleet_speed_holding' => 'Brzina flote (držanje):', + 'fleet_speed_peace' => 'Brzina flote (mir):', + 'ignore_empty' => 'Ignoriši prazne sisteme', + 'ignore_inactive' => 'Ignoriši neaktivne sisteme', + 'num_galaxies' => 'Broj galaksija:', + 'planet_field_bonus' => 'Bonus polja planete:', + 'dev_speed' => 'Brzina ekonomije:', + 'research_speed' => 'Brzina istraživanja:', + 'dm_regen_enabled' => 'Regeneracija tamne materije', + 'dm_regen_amount' => 'Količina regeneracije TM:', + 'dm_regen_period' => 'Period regeneracije TM:', + 'days' => 'dana', + ], + 'alliance_depot' => [ + 'description' => 'Depo alijanse omogućava savezničkim flotama u orbiti da dopune gorivo dok brane vašu planetu. Svaki nivo obezbeđuje 10.000 deuterijuma na sat.', + 'capacity' => 'Kapacitet', + 'no_fleets' => 'Trenutno nema savezničkih flota u orbiti.', + 'fleet_owner' => 'Vlasnik flote', + 'ships' => 'Brodovi', + 'hold_time' => 'Vreme zadržavanja', + 'extend' => 'Produži (sati)', + 'supply_cost' => 'Troškovi snabdevanja (deuterijum)', + 'start_supply' => 'Snabdij flotu', + 'please_select_fleet' => 'Izaberite flotu.', + 'hours_between' => 'Sati moraju biti između 1 i 32.', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => 'Deuterijum u poljima krhotina', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => 'Izbor klase', + 'choose_your_class' => 'Izaberite svoju klasu', + 'choose_description' => 'Izaberite klasu da biste dobili dodatne pogodnosti. Možete promeniti klasu u odeljku za izbor klase u gornjem desnom uglu.', + 'select_for_free' => 'Izaberi besplatno', + 'buy_for' => 'Kupi za', + 'deactivate' => 'Deaktiviraj', + 'confirm' => 'Potvrdi', + 'cancel' => 'Otkaži', + 'select_title' => 'Izaberite klasu lika', + 'deactivate_title' => 'Deaktivirajte klasu lika', + 'activated_free_msg' => 'Želite li da besplatno aktivirate klasu :className?', + 'activated_paid_msg' => 'Želite li da aktivirate klasu :className za :price tamne materije? Time ćete izgubiti trenutnu klasu.', + 'deactivate_confirm_msg' => 'Da li zaista želite da deaktivirate svoju klasu lika? Reaktivacija zahteva :price tamne materije.', + 'success_selected' => 'Klasa lika je uspešno izabrana!', + 'success_deactivated' => 'Klasa lika je uspešno deaktivirana!', + 'not_enough_dm_title' => 'Nedovoljno tamne materije', + 'not_enough_dm_msg' => 'Nedovoljno tamne materije! Želite li da kupite sada?', + 'buy_dm' => 'Kupi tamnu materiju', + 'error_generic' => 'Došlo je do greške. Pokušajte ponovo.', + ], + 'rewards' => [ + 'page_title' => 'Nagrade', + 'hint_tooltip' => 'Nagrade se šalju svakog dana i mogu se ručno prikupiti. Od 7. dana nadalje, nagrade se više ne šalju. Prva nagrada se dodeljuje 2. dana od registracije.', + 'new_awards' => 'Nove nagrade', + 'not_yet_reached' => 'Nagrade koje još nisu dostignute', + 'not_fulfilled' => 'Nije ispunjeno', + 'collected_awards' => 'Prikupljene nagrade', + 'claim' => 'Preuzmi', + ], + 'phalanx' => [ + 'no_movements' => 'Na ovoj lokaciji nisu otkrivena kretanja flote.', + 'fleet_details' => 'Detalji flote', + 'ships' => 'Brodovi', + 'loading' => 'Učitavanje...', + 'time_label' => 'Vreme', + 'speed_label' => 'Brzina', + ], + 'wreckage' => [ + 'no_wreckage' => 'Nema olupina na ovoj poziciji.', + 'burns_up_in' => 'Olupine sagorevaju za:', + 'leave_to_burn' => 'Ostavi da sagori', + 'leave_confirm' => 'Olupine će ući u atmosferu planete i sagoreti. Da li ste sigurni?', + 'repair_time' => 'Vreme popravke:', + 'ships_being_repaired' => 'Brodovi koji se popravljaju:', + 'repair_time_remaining' => 'Preostalo vreme popravke:', + 'no_ship_data' => 'Nema podataka o brodovima', + 'collect' => 'Prikupi', + 'start_repairs' => 'Započni popravku', + 'err_network_start' => 'Mrežna greška pri pokretanju popravke', + 'err_network_complete' => 'Mrežna greška pri završetku popravke', + 'err_network_collect' => 'Mrežna greška pri prikupljanju brodova', + 'err_network_burn' => 'Mrežna greška pri spaljivanju polja olupina', + 'err_burn_up' => 'Greška pri spaljivanju polja olupina', + 'wreckage_label' => 'Olupine', + 'repairs_started' => 'Popravka je uspešno započeta!', + 'repairs_completed' => 'Popravka je završena i brodovi su uspešno prikupljeni!', + 'ships_back_service' => 'Svi brodovi su vraćeni u službu', + 'wreck_burned' => 'Polje olupina je uspešno spaljeno!', + 'err_start_repairs' => 'Greška pri pokretanju popravke', + 'err_complete_repairs' => 'Greška pri završetku popravke', + 'err_collect_ships' => 'Greška pri prikupljanju brodova', + 'err_burn_wreck' => 'Greška pri spaljivanju polja olupina', + 'can_be_repaired' => 'Olupine se mogu popraviti u Svemirskom doku.', + 'collect_back_service' => 'Vratite već popravljene brodove u službu', + 'auto_return_service' => 'Vaši poslednji brodovi će se automatski vratiti u službu', + 'no_ships_for_repair' => 'Nema brodova za popravku', + 'repairable_ships' => 'Brodovi za popravku:', + 'repaired_ships' => 'Popravljeni brodovi:', + 'ships_count' => 'Brodovi', + 'details' => 'Detalji', + 'tooltip_late_added' => 'Brodovi dodati tokom tekuće popravke ne mogu se ručno prikupiti. Morate sačekati dok se sve popravke automatski ne završe.', + 'tooltip_in_progress' => 'Popravke su još uvek u toku. Koristite prozor Detalji za delimično prikupljanje.', + 'tooltip_no_repaired' => 'Još nema popravljenih brodova', + 'tooltip_must_complete' => 'Popravke moraju biti završene da biste prikupili brodove odavde.', + 'burn_confirm_title' => 'Ostavi da sagori', + 'burn_confirm_msg' => 'Olupine će ući u atmosferu planete i sagoreti. Jednom kada se to desi, popravka više neće biti moguća. Da li ste sigurni da želite da spalite olupine?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => 'Naziv', + 'actions_col' => 'Radnje', + 'template_name_label' => 'Naziv', + 'delete_tooltip' => 'Obriši šablon/unos', + 'save_tooltip' => 'Sačuvaj šablon', + 'err_name_required' => 'Naziv šablona je obavezan.', + 'err_need_ships' => 'Šablon mora sadržati najmanje jedan brod.', + 'err_not_found' => 'Šablon nije pronađen.', + 'err_max_reached' => 'Dostignut maksimalan broj šablona (10).', + 'saved_success' => 'Šablon je uspešno sačuvan.', + 'deleted_success' => 'Šablon je uspešno obrisan.', + ], + 'fleet_events' => [ + 'events' => 'Događaji', + 'recall_title' => 'Povuci', + 'recall_fleet' => 'Povuci flotu', + ], +]; diff --git a/resources/lang/yu/t_layout.php b/resources/lang/yu/t_layout.php new file mode 100644 index 000000000..7ea683a70 --- /dev/null +++ b/resources/lang/yu/t_layout.php @@ -0,0 +1,17 @@ + 'Player', +]; diff --git a/resources/lang/yu/t_merchant.php b/resources/lang/yu/t_merchant.php new file mode 100644 index 000000000..9afc1a8c4 --- /dev/null +++ b/resources/lang/yu/t_merchant.php @@ -0,0 +1,155 @@ + 'Free storage capacity', + 'being_sold' => 'Being sold', + 'get_new_exchange_rate' => 'Get new exchange rate!', + 'exchange_maximum_amount' => 'Exchange maximum amount', + 'trader_delivery_notice' => 'A trader only delivers as much resources as there is free storage capacity.', + 'trade_resources' => 'Trade resources!', + 'new_exchange_rate' => 'New exchange rate', + 'no_merchant_available' => 'No merchant available.', + 'no_merchant_available_h2' => 'No merchant available', + 'please_call_merchant' => 'Please call a merchant from the Resource Market page.', + 'back_to_resource_market' => 'Back to Resource Market', + 'please_select_resource' => 'Please select a resource to receive.', + 'not_enough_resources' => 'You don\'t have enough resources to trade.', + 'trade_completed_success' => 'Trade completed successfully!', + 'trade_failed' => 'Trade failed.', + 'error_retry' => 'An error occurred. Please try again.', + 'new_rate_confirmation' => 'Do you want to get a new exchange rate for 3,500 Dark Matter? This will replace your current merchant.', + 'merchant_called_success' => 'New merchant called successfully!', + 'failed_to_call' => 'Failed to call merchant.', + 'trader_buying' => 'There is a trader here buying', + 'sell_metal_tooltip' => 'Metal|Sell your Metal and get Crystal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_crystal_tooltip' => 'Crystal|Sell your Crystal and get Metal or Deuterium.

Costs: 3,500 Dark Matter

.', + 'sell_deuterium_tooltip' => 'Deuterium|Sell your Deuterium and get Metal or Crystal.

Costs: 3,500 Dark Matter

.', + 'insufficient_dm_call' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'merchant' => 'Trgovac', + 'merchant_calls' => 'Merchant Calls', + 'available_this_week' => 'Available this week', + 'includes_expedition_bonus' => 'Includes expedition merchant bonus', + 'metal_merchant' => 'Metal Merchant', + 'crystal_merchant' => 'Crystal Merchant', + 'deuterium_merchant' => 'Deuterium Merchant', + 'auctioneer' => 'Auctioneer', + 'import_export' => 'Import / Export', + 'coming_soon' => 'Coming soon', + 'trade_metal_desc' => 'Trade Metal for Crystal or Deuterium', + 'trade_crystal_desc' => 'Trade Crystal for Metal or Deuterium', + 'trade_deuterium_desc' => 'Trade Deuterium for Metal or Crystal', + 'resource_market' => 'Trgovina Resursima', + 'back' => 'Nazad', + 'call_merchant_desc' => 'Call a :type merchant to trade your :resource for other resources.', + 'merchant_fee_warning' => 'The merchant offers unfavorable exchange rates (including a merchant fee), but allows you to quickly convert surplus resources.', + 'remaining_calls_this_week' => 'Remaining calls this week', + 'call_merchant_title' => 'Call Merchant', + 'call_merchant' => 'Call merchant', + 'no_calls_remaining' => 'You have no merchant calls remaining this week.', + 'merchant_trade_rates' => 'Merchant Trade Rates', + 'exchange_resource_desc' => 'Exchange your :resource for other resources at the following rates:', + 'exchange_rate' => 'Exchange rate', + 'amount_to_trade' => 'Amount of :resource to trade:', + 'trade_title' => 'Trade', + 'trade' => 'trade', + 'dismiss_merchant' => 'Dismiss Merchant', + 'merchant_leave_notice' => '(The merchant will leave after one trade or if dismissed)', + 'calling' => 'Calling...', + 'calling_merchant' => 'Calling merchant...', + 'error_occurred' => 'An error occurred', + 'enter_valid_amount' => 'Please enter a valid amount', + 'trade_confirmation' => 'Trade :give :giveType for :receive :receiveType?', + 'trading' => 'Trading...', + 'trade_successful' => 'Trade successful!', + 'traded_resources' => 'Traded :given for :received', + 'dismiss_confirmation' => 'Are you sure you want to dismiss the merchant?', + 'you_will_receive' => 'You will receive', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => 'Items are offered here daily and can be purchased using resources.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => 'Exchange resources', + 'exchange_your_resources' => 'Exchange your resources.', + 'step_one_exchange' => '1. Exchange your resources.', + 'step_two_call' => '2. Call merchant', + 'metal' => 'Metal', + 'crystal' => 'Kristal', + 'deuterium' => 'Deuterij', + 'sell_metal_desc' => 'Sell your Metal and get Crystal or Deuterium.', + 'sell_crystal_desc' => 'Sell your Crystal and get Metal or Deuterium.', + 'sell_deuterium_desc' => 'Sell your Deuterium and get Metal or Crystal.', + 'costs' => 'Costs:', + 'already_paid' => 'Already paid', + 'dark_matter' => 'Tamna materija', + 'per_call' => 'per call', + 'trade_tooltip' => 'Trade|Trade your resources at the agreed price', + 'get_more_resources' => 'Get more resources', + 'buy_daily_production' => 'Buy a daily production directly from the merchant', + 'daily_production_desc' => 'Here you can have the resource storage of your planets directly refilled by up to one daily production.', + 'notices' => 'Notices:', + 'notice_max_production' => 'You are offered a maximum of one complete daily production equal to the total production of all your planets by default.', + 'notice_min_amount' => 'If your daily production of a resource is less than 10000, you will be offered at least this amount.', + 'notice_storage_capacity' => 'You must have enough free storage capacity on the active planet or moon for the purchased resources. Otherwise the surplus resources are lost.', + 'scrap_merchant' => 'Scrap Merchant', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => 'Rules|Usually the scrap merchant will pay back 35% of the construction costs of ships and defence systems. However you can only receive as many resources back as you have space for in your storage.

With the help of Dark Matter you can renegotiate. In doing so, the percentage of the construction costs that the scrap merchant pays you will increase by 5 - 14%. Each round of negotiations are 2,000 Dark Matter more expensive than the last. The scrap merchant will pay out no more than 75% of the construction costs.', + 'offer' => 'Offer', + 'scrap_merchant_quote' => 'You won`t get a better offer in any other galaxy.', + 'bargain' => 'Bargain', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => 'Ships', + 'defensive_structures' => 'Obrambena struktura', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => 'Select all', + 'reset_choice' => 'Reset choice', + 'scrap' => 'Scrap', + 'select_items_to_scrap' => 'Please select items to scrap.', + 'scrap_confirmation' => 'Do you really want to scrap the following ships/defensive structures?', + 'yes' => 'yes', + 'no' => 'No', + 'unknown_item' => 'Unknown Item', + 'offer_at_maximum' => 'The offer is already at maximum!', + 'insufficient_dark_matter_bargain' => 'Insufficient dark matter!', + 'not_enough_dark_matter' => 'Not enough Dark Matter available!', + 'negotiation_successful' => 'Negotiation successful!', + 'scrap_message_1' => 'Okay, thanks, bye, next!', + 'scrap_message_2' => 'Doing business with you is going to ruin me!', + 'scrap_message_3' => 'There\'d be a few percent more were it not for the bullet holes.', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => 'Not enough :item available.', + 'storage_insufficient' => 'The space in the storage was not large enough, so the number of :item was reduced to :amount', + 'no_storage_space' => 'No storage space available for scrapping.', + 'no_items_selected' => 'No items selected.', + 'offer_at_maximum' => 'Offer is already at maximum (75%).', + 'insufficient_dark_matter' => 'Insufficient dark matter.', + ], + 'trade' => [ + 'no_active_merchant' => 'No active merchant. Please call a merchant first.', + 'merchant_type_mismatch' => 'Invalid trade: merchant type mismatch.', + 'invalid_exchange_rate' => 'Invalid exchange rate.', + 'insufficient_dark_matter' => 'Insufficient dark matter. You need :cost dark matter to call a merchant.', + 'invalid_resource_type' => 'Invalid resource type.', + 'not_enough_resource' => 'Not enough :resource available. You have :have but need :need.', + 'not_enough_storage' => 'Not enough storage capacity for :resource. You need :need capacity but only have :have.', + 'storage_full' => 'Storage is full for :resource. Cannot complete trade.', + 'execution_failed' => 'Trade execution failed: :error', + ], + ], + 'success' => [ + 'merchant_dismissed' => 'Merchant dismissed.', + 'merchant_called' => 'Merchant called successfully.', + 'trade_completed' => 'Trade completed successfully.', + ], +]; diff --git a/resources/lang/yu/t_messages.php b/resources/lang/yu/t_messages.php new file mode 100644 index 000000000..543c6a505 --- /dev/null +++ b/resources/lang/yu/t_messages.php @@ -0,0 +1,388 @@ + [ + 'from' => 'OGameX', + 'subject' => 'Welcome to OGameX!', + 'body' => 'Greetings Emperor :player! + +Congratulations on starting your illustrious career. I will be here to guide you through your first steps. + +On the left you can see the menu which allows you to supervise and govern your galactic empire. + +You’ve already seen the Overview. Resources and Facilities allow you to construct buildings to help you expand your empire. Start by building a Solar Plant to harvest energy for your mines. + +Then expand your Metal Mine and Crystal Mine to produce vital resources. Otherwise, simply take a look around for yourself. You’ll soon feel well at home, I’m sure. + +You can find more help, tips and tactics here: + +Discord Chat: Discord Server +Forum: OGameX Forum +Support: Game Support + +You’ll only find current announcements and changes to the game in the forums. + + +Now you’re ready for the future. Good luck! + +This message will be deleted in 7 days.', + ], + 'return_of_fleet_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'return_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'Your fleet is returning from :from to :to. + +The fleet doesn\'t deliver goods.', + ], + 'fleet_deployment_with_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to and delivered its goods: + +Metal: :metal +Crystal: :crystal +Deuterium: :deuterium', + ], + 'fleet_deployment' => [ + 'from' => 'Fleet Command', + 'subject' => 'Return of a fleet', + 'body' => 'One of your fleets from :from has reached :to. The fleet doesn`t deliver goods.', + ], + 'transport_arrived' => [ + 'from' => 'Fleet Command', + 'subject' => 'Reaching a planet', + 'body' => 'Your fleet from :from reaches :to and delivers its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'transport_received' => [ + 'from' => 'Fleet Command', + 'subject' => 'Incoming fleet', + 'body' => 'An incoming fleet from :from has reached your planet :to and delivered its goods: +Metal: :metal Crystal: :crystal Deuterium: :deuterium', + ], + 'acs_defend_arrival_host' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'acs_defend_arrival_sender' => [ + 'from' => 'Fleet Command', + 'subject' => 'Fleet is stopping', + 'body' => 'A fleet has arrived at :to.', + ], + 'colony_established' => [ + 'from' => 'Fleet Command', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at the assigned coordinates :coordinates, found a new planet there and are beginning to develop upon it immediately.', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => 'Settlers', + 'subject' => 'Settlement Report', + 'body' => 'The fleet has arrived at assigned coordinates :coordinates and ascertains that the planet is viable for colonisation. Shortly after starting to develop the planet, the colonists realise that their knowledge of astrophysics is not sufficient to complete the colonisation of a new planet.', + ], + 'espionage_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from :planet', + ], + 'espionage_detected' => [ + 'from' => 'Fleet Command', + 'subject' => 'Espionage report from Planet :planet', + 'body' => 'A foreign fleet from planet :planet (:attacker_name) was sighted near your planet +:defender +Chance of counter-espionage: :chance%', + ], + 'battle_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Combat report :planet', + ], + 'fleet_lost_contact' => [ + 'from' => 'Fleet Command', + 'subject' => 'Contact with the attacking fleet has been lost. :coordinates', + 'body' => '(That means it was destroyed in the first round.)', + ], + 'debris_field_harvest' => [ + 'from' => 'Flota', + 'subject' => 'Harvesting report from DF on :coordinates', + 'body' => 'Your :ship_name (:ship_amount ships) have a total storage capacity of :storage_capacity. At the target :to, :metal Metal, :crystal Crystal and :deuterium Deuterium are floating in space. You have harvested :harvested_metal Metal, :harvested_crystal Crystal and :harvested_deuterium Deuterium.', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount have been captured.', + 'expedition_dark_matter_captured' => '(:dark_matter_amount Dark Matter)', + 'expedition_units_captured' => 'The following ships are now part of the fleet:', + 'expedition_unexplored_statement' => 'Entry from the communication officers logbook: It seems that this part of the universe has not been explored yet.', + 'expedition_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Due to a failure in the central computers of the flagship, the expedition mission had to be aborted. Unfortunately as a result of the computer malfunction, the fleet returns home empty handed.', + '2' => 'Your expedition nearly ran into a neutron stars gravitation field and needed some time to free itself. Because of that a lot of Deuterium was consumed and the expedition fleet had to come back without any results.', + '3' => 'For unknown reasons the expeditions jump went totally wrong. It nearly landed in the heart of a sun. Fortunately it landed in a known system, but the jump back is going to take longer than thought.', + '4' => 'A failure in the flagships reactor core nearly destroys the entire expedition fleet. Fortunately the technicians were more than competent and could avoid the worst. The repairs took quite some time and forced the expedition to return without having accomplished its goal.', + '5' => 'A living being made out of pure energy came aboard and induced all the expedition members into some strange trance, causing them to only gazed at the hypnotizing patterns on the computer screens. When most of them finally snapped out of the hypnotic-like state, the expedition mission needed to be aborted as they had way too little Deuterium.', + '6' => 'The new navigation module is still buggy. The expeditions jump not only lead them in the wrong direction, but it used all the Deuterium fuel. Fortunately the fleets jump got them close to the departure planets moon. A bit disappointed the expedition now returns without impulse power. The return trip will take longer than expected.', + '7' => 'Your expedition has learnt about the extensive emptiness of space. There was not even one small asteroid or radiation or particle that could have made this expedition interesting.', + '8' => 'Well, now we know that those red, class 5 anomalies do not only have chaotic effects on the ships navigation systems but also generate massive hallucination on the crew. The expedition didn`t bring anything back.', + '9' => 'Your expedition took gorgeous pictures of a super nova. Nothing new could be obtained from the expedition, but at least there is good chance to win that "Best Picture Of The Universe" competition in next months issue of OGame magazine.', + '10' => 'Your expedition fleet followed odd signals for some time. At the end they noticed that those signals where being sent from an old probe which was sent out generations ago to greet foreign species. The probe was saved and some museums of your home planet already voiced their interest.', + '11' => 'Despite the first, very promising scans of this sector, we unfortunately returned empty handed.', + '12' => 'Besides some quaint, small pets from a unknown marsh planet, this expedition brings nothing thrilling back from the trip.', + '13' => 'The expedition`s flagship collided with a foreign ship when it jumped into the fleet without any warning. The foreign ship exploded and the damage to the flagship was substantial. The expedition cannot continue in these conditions, and so the fleet will begin to make its way back once the needed repairs have been carried out.', + '14' => 'Our expedition team came across a strange colony that had been abandoned eons ago. After landing, our crew started to suffer from a high fever caused by an alien virus. It has been learned that this virus wiped out the entire civilization on the planet. Our expedition team is heading home to treat the sickened crew members. Unfortunately we had to abort the mission and we come home empty handed.', + '15' => 'A strange computer virus attacked the navigation system shortly after parting our home system. This caused the expedition fleet to fly in circles. Needless to say that the expedition wasn`t really successful.', + ], + ], + 'expedition_gain_resources' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'On an isolated planetoid we found some easily accessible resources fields and harvested some successfully.', + '2' => 'Your expedition discovered a small asteroid from which some resources could be harvested.', + '3' => 'Your expedition found an ancient, fully loaded but deserted freighter convoy. Some of the resources could be rescued.', + '4' => 'Your expedition fleet reports the discovery of a giant alien ship wreck. They were not able to learn from their technologies but they were able to divide the ship into its main components and made some useful resources out of it.', + '5' => 'On a tiny moon with its own atmosphere your expedition found some huge raw resources storage. The crew on the ground is trying to lift and load that natural treasure.', + '6' => 'Mineral belts around an unknown planet contained countless resources. The expedition ships are coming back and their storages are full!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'The expedition followed some odd signals to an asteroid. In the asteroids core a small amount of Dark Matter was found. The asteroid was taken and the explorers are attempting to extract the Dark Matter.', + '2' => 'The expedition was able to capture and store some Dark Matter.', + '3' => 'We met an odd alien on the shelf of a small ship who gave us a case with Dark Matter in exchange for some simple mathematical calculations.', + '4' => 'We found the remains of an alien ship. We found a little container with some Dark Matter on a shelf in the cargo hold!', + '5' => 'Our expedition made first contact with a special race. It looks as though a creature made of pure energy, who named himself Legorian, flew through the expedition ships and then decided to help our underdeveloped species. A case containing Dark Matter materialized at the bridge of the ship!', + '6' => 'Our expedition took over a ghost ship which was transporting a small amount of Dark Matter. We didn`t find any hints of what happened to the original crew of the ship, but our technicians where able to rescue the Dark Matter.', + '7' => 'Our expedition accomplished a unique experiment. They were able to harvest Dark Matter from a dying star.', + '8' => 'Our expedition located a rusty space station, which seemed to have been floating uncontrolled through outer space for a long time. The station itself was totally useless, however, it was discovered that some Dark Matter is stored in the reactor. Our technicians are trying to save as much as they can.', + ], + ], + 'expedition_gain_ships' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Our expedition found a planet which was almost destroyed during a certain chain of wars. There are different ships floating around in the orbit. The technicians are trying to repair some of them. Maybe we will also get information about what happened here.', + '2' => 'We found a deserted pirate station. There are some old ships lying in the hangar. Our technicians are figuring out whether some of them are still useful or not.', + '3' => 'Your expedition ran into the shipyards of a colony that was deserted eons ago. In the shipyards hangar they discover some ships that could be salvaged. The technicians are trying to get some of them to fly again.', + '4' => 'We came across the remains of a previous expedition! Our technicians will try to get some of the ships to work again.', + '5' => 'Our expedition ran into an old automatic shipyard. Some of the ships are still in the production phase and our technicians are currently trying to reactivate the yards energy generators.', + '6' => 'We found the remains of an armada. The technicians directly went to the almost intact ships to try to get them to work again.', + '7' => 'We found the planet of an extinct civilization. We are able to see a giant intact space station, orbiting. Some of your technicians and pilots went to the surface looking for some ships which could still be used.', + ], + ], + 'expedition_gain_item' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A fleeing fleet left an item behind, in order to distract us in aid of their escape.', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expeditions doesn`t report any anomalies in the explored sector. But the fleet ran into some solar wind while returning. This resulted in the return trip being expedited. Your expedition returns home a bit earlier.', + '2' => 'The new and daring commander successfully traveled through an unstable wormhole to shorten the flight back! However, the expedition itself didn`t bring anything new.', + '3' => 'An unexpected back coupling in the energy spools of the engines hastened the expeditions return, it returns home earlier than expected. First reports tell they do not have anything thrilling to account for.', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition went into a sector full of particle storms. This set the energy stores to overload and most of the ships` main systems crashed. Your mechanics were able to avoid the worst, but the expedition is going to return with a big delay.', + '2' => 'Your navigator made a grave error in his computations that caused the expeditions jump to be miscalculated. Not only did the fleet miss the target completely, but the return trip will take a lot more time than originally planned.', + '3' => 'The solar wind of a red giant ruined the expeditions jump and it will take quite some time to calculate the return jump. There was nothing besides the emptiness of space between the stars in that sector. The fleet will return later than expected.', + ], + ], + 'expedition_battle' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of unknown ships!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '7' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Some primitive barbarians are attacking us with spaceships that can`t even be named as such. If the fire gets serious we will be forced to fire back.', + '2' => 'We needed to fight some pirates which were, fortunately, only a few.', + '3' => 'We caught some radio transmissions from some drunk pirates. Seems like we will be under attack soon.', + '4' => 'Our expedition was attacked by a small group of space pirates!', + '5' => 'Some really desperate space pirates tried to capture our expedition fleet.', + '6' => 'Pirates ambushed the expedition fleet without warning!', + '7' => 'A ragtag fleet of space pirates intercepted us, demanding tribute.', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'We picked up strange signals from unknown ships. They turned out to be hostile!', + '2' => 'An alien patrol detected our expedition fleet and attacked immediately!', + '3' => 'Your expedition fleet had an unfriendly first contact with an unknown species.', + '4' => 'Some exotic looking ships attacked the expedition fleet without warning!', + '5' => 'A fleet of alien warships emerged from hyperspace and engaged us!', + '6' => 'We encountered a technologically advanced alien species that was not peaceful.', + '7' => 'Our sensors detected unknown energy signatures before alien ships attacked!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'A core meltdown of the lead ship leads to a chain reaction, which destroys the entire expedition fleet in a spectacular explosion.', + ], + ], + 'expedition_merchant_found' => [ + 'from' => 'Fleet Command', + 'subject' => 'Expedition Result', + 'body' => [ + '1' => 'Your expedition fleet made contact with a friendly alien race. They announced that they would send a representative with goods to trade to your worlds.', + '2' => 'A mysterious merchant vessel approached your expedition. The trader offered to visit your planets and provide special trading services.', + '3' => 'The expedition encountered an intergalactic merchant convoy. One of the merchants has agreed to visit your homeworld to offer trading opportunities.', + ], + ], + 'buddy_request_received' => [ + 'from' => 'Prijatelji', + 'subject' => 'Buddy request', + 'body' => 'You have received a new buddy request from :sender_name.:buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => 'Prijatelji', + 'subject' => 'Buddy request accepted', + 'body' => 'Player :accepter_name added you to his buddy list.', + ], + 'buddy_removed' => [ + 'from' => 'Prijatelji', + 'subject' => 'You were deleted from a buddy list', + 'body' => 'Player :remover_name removed you from their buddy list.', + ], + 'missile_attack_report' => [ + 'from' => 'Fleet Command', + 'subject' => 'Missile attack on :target_coords', + 'body' => 'Your interplanetary missiles from :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) have reached their target at :target_planet_name :target_coords (ID: :target_planet_id, Type: :target_type). + +Missiles launched: :missiles_sent +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => 'Defense Command', + 'subject' => 'Missile attack on :planet_coords', + 'body' => 'Your planet :planet_name at :planet_coords (ID: :planet_id) has been attacked by interplanetary missiles from :attacker_name! + +Incoming missiles: :missiles_incoming +Missiles intercepted: :missiles_intercepted +Missiles hit: :missiles_hit + +Defenses destroyed: :defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':sender_name', + 'subject' => '[:alliance_tag] Alliance broadcast from :sender_name', + 'body' => ':message', + ], + 'alliance_application_received' => [ + 'from' => 'Alliance Management', + 'subject' => 'New alliance application', + 'body' => 'Player :applicant_name has applied to join your alliance. + +Application message: +:application_message', + ], + 'planet_relocation_success' => [ + 'from' => 'Manage colonies', + 'subject' => ':planet_name`s relocation has been successful', + 'body' => 'The planet :planet_name has been successfully relocated from the coordinates [coordinates]:old_coordinates[/coordinates] to [coordinates]:new_coordinates[/coordinates].', + ], + 'fleet_union_invite' => [ + 'from' => 'Fleet Command', + 'subject' => 'Invitation to alliance combat', + 'body' => ':sender_name invited you to mission :union_name against :target_player on [:target_coords], the fleet has been timed for :arrival_time. + +CAUTION: Time of arrival can change due to joining fleets. Each new fleet may extend this time by a maximum of 30 %, otherwise it won`t be allowed to join. + +NOTE: The total strength of all participants compared to the total strength of defenders determines whether it will be an honourable battle or not.', + ], + 'Shipyard is being upgraded.' => 'Shipyard is being upgraded.', + 'Nanite Factory is being upgraded.' => 'Nanite Factory is being upgraded.', + 'moon_destruction_success' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet has successfully destroyed the moon :moon_name at :moon_coords.', + ], + 'moon_destruction_failure' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction at :moon_coords failed', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. The fleet is returning.', + ], + 'moon_destruction_catastrophic' => [ + 'from' => 'Fleet Command', + 'subject' => 'Catastrophic loss during moon destruction at :moon_coords', + 'body' => 'With a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance, your fleet failed to destroy the moon :moon_name at :moon_coords. In addition, all Deathstars were lost in the attempt. There is no wreckage.', + ], + 'moon_destruction_mission_failed' => [ + 'from' => 'Fleet Command', + 'subject' => 'Moon destruction mission failed at :coordinates', + 'body' => 'Your fleet arrived at :coordinates but no moon was found at the target location. The fleet is returning.', + ], + 'moon_destruction_repelled' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Destruction attempt on moon :moon_name [:moon_coords] repelled', + 'body' => ':attacker_name attacked your moon :moon_name at :moon_coords with a destruction probability of :destruction_chance and a Deathstar loss probability of :loss_chance. Your moon has survived the attack!', + ], + 'moon_destroyed' => [ + 'from' => 'Space Monitoring', + 'subject' => 'Moon :moon_name [:moon_coords] has been destroyed!', + 'body' => 'Your moon :moon_name at :moon_coords has been destroyed by a Deathstar fleet belonging to :attacker_name!', + ], + 'wreck_field_repair_completed' => [ + 'from' => 'System Message', + 'subject' => 'Repair completed', + 'body' => 'Your repair request on planet :planet has been completed. +:ship_count ships have been put back into service.', + ], +]; diff --git a/resources/lang/yu/t_overview.php b/resources/lang/yu/t_overview.php new file mode 100644 index 000000000..6632b3284 --- /dev/null +++ b/resources/lang/yu/t_overview.php @@ -0,0 +1,19 @@ + 'Pregled', + 'temperature' => 'Temperatura', + 'position' => 'Pozicija', +]; diff --git a/resources/lang/yu/t_resources.php b/resources/lang/yu/t_resources.php new file mode 100644 index 000000000..367a52d3a --- /dev/null +++ b/resources/lang/yu/t_resources.php @@ -0,0 +1,335 @@ + [ + 'title' => 'Rudnik metala', + 'description' => 'Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.', + 'description_long' => 'Metal je glavna sirovina za izgradnju strukture zgrada i brodova.', + ], + 'crystal_mine' => [ + 'title' => 'Rudnik kristala', + 'description' => 'Crystals are the main resource used to build electronic circuits and form certain alloy compounds.', + 'description_long' => 'Glavna sirovina za elektronicne dijelove i izradu odredjenih slitina je kristal.', + ], + 'deuterium_synthesizer' => [ + 'title' => 'Sintizer deuterija', + 'description' => 'Deuterium Synthesizers draw the trace Deuterium content from the water on a planet.', + 'description_long' => 'Deuterij je najvise potreban kao gorivo za brodove, istrazivanja...', + ], + 'solar_plant' => [ + 'title' => 'Solarna elektrana', + 'description' => 'Solar power plants absorb energy from solar radiation. All mines need energy to operate.', + 'description_long' => 'Kako bi zgrade mogle funkcionirati potrebna je energija koju proizvode velike solarne elektrane.', + ], + 'fusion_plant' => [ + 'title' => 'Fuzijska elektrana', + 'description' => 'The fusion reactor uses deuterium to produce energy.', + 'description_long' => 'Fuzijski reaktor stvara jedan atom vodika kombinirajuci da atoma deuterija pri visokoj temperaturi i tlaku.', + ], + 'metal_store' => [ + 'title' => 'Spremnik metala', + 'description' => 'Provides storage for excess metal.', + 'description_long' => 'Ogromni spremnici za izvadjenu metalnu rudu.', + ], + 'crystal_store' => [ + 'title' => 'Spremnik kristala', + 'description' => 'Provides storage for excess crystal.', + 'description_long' => 'Ogromni spremnici za izvadjenu kristalnu rudu.', + ], + 'deuterium_store' => [ + 'title' => 'Spremnik deuterija', + 'description' => 'Giant tanks for storing newly-extracted deuterium.', + 'description_long' => 'Ogromni spremnici za spremanje novo proizvedenog deuterija.', + ], + 'robot_factory' => [ + 'title' => 'Tvornica robota', + 'description' => 'Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings.', + 'description_long' => 'Tvornice robota proizvode jednostavne radnike, koji se koriste za izgradnju planetarne infrastrukture.', + ], + 'shipyard' => [ + 'title' => 'Tvornica brodova', + 'description' => 'All types of ships and defensive facilities are built in the planetary shipyard.', + 'description_long' => 'U tvornici brodova se proizvode sve vrste brodova, kao i obrambeni sustavi.', + ], + 'research_lab' => [ + 'title' => 'Centar za istrazivanje', + 'description' => 'A research lab is required in order to conduct research into new technologies.', + 'description_long' => 'Da bi se istrazile nove tehnologije, potreban je centar za istrazivanje.', + ], + 'alliance_depot' => [ + 'title' => 'Depo saveza', + 'description' => 'The alliance depot supplies fuel to friendly fleets in orbit helping with defense.', + 'description_long' => 'Depo saveza daje mogucnost da se udruzene flote koje pomazu u obrani i koje se nalaze u orbitu obezbjede sa gorivom', + ], + 'missile_silo' => [ + 'title' => 'Silos za rakete', + 'description' => 'Missile silos are used to store missiles.', + 'description_long' => 'Silos za rakete je planetarno postrojenje za skladistenje i lansiranje raketa.', + ], + 'nano_factory' => [ + 'title' => 'Tvornica nanita', + 'description' => 'This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses.', + 'description_long' => 'Svaki level tvornice nanita polovi vrijeme za izgradnju zgrada, brodova i obrane.', + ], + 'terraformer' => [ + 'title' => 'Terraformer', + 'description' => 'The terraformer increases the usable surface of planets.', + 'description_long' => 'Koristeci se ogromnim kolicinama energije terraformer moze ogromne predjele, cak i kontinente napraviti korisnim za gradnju.', + ], + 'space_dock' => [ + 'title' => 'Svemirsko Pristanište', + 'description' => 'Wreckages can be repaired in the Space Dock.', + 'description_long' => 'Ruševine mogu biti popravljene na Svemirskom Pristaništu.', + ], + 'lunar_base' => [ + 'title' => 'Svemirska baza na mjesecu', + 'description' => 'Пошто Месец нема атмосферу, потребна је лунарна база да би се створио насељиви простор.', + 'description_long' => 'Mjesec nema atmosferu, potrebna je svemirska baza kako bi se stvorilo naseljivo podrucje.', + ], + 'sensor_phalanx' => [ + 'title' => 'Senzorfalanga', + 'description' => 'Користећи сензорску фалангу, могу се открити и посматрати флоте других империја. Што је већи низ сензорских фаланга, већи је опсег који може да скенира.', + 'description_long' => 'Senzorfalanga dozvoljava posmatranje kretnje brodske flote. Sto je veci Level izgradnje, to je veci dijametar falange.', + ], + 'jump_gate' => [ + 'title' => 'Odskocna vrata', + 'description' => 'Скок капије су огромни примопредајници који могу да пошаљу чак и највећу флоту за кратко време до удаљене капије за скок.', + 'description_long' => 'Odskocne platforme su ogromni prenosnici koji su u stanju da cak i velike flote posalju u galaksiju bez gubitka vremena.', + ], + 'energy_technology' => [ + 'title' => 'Tehnologija za energiju', + 'description' => 'The command of different types of energy is necessary for many new technologies.', + 'description_long' => 'Energetska tehnologija se bavi istrazivanjem energetskih izvora.', + ], + 'laser_technology' => [ + 'title' => 'Tehnologija za lasere', + 'description' => 'Focusing light produces a beam that causes damage when it strikes an object.', + 'description_long' => 'Fokusirajuća svijetlost proizvodi zraku koja uzrokuje štetu kada pogodi objekt.', + ], + 'ion_technology' => [ + 'title' => 'Tehnologija za ione', + 'description' => 'The concentration of ions allows for the construction of cannons, which can inflict enormous damage and reduce the deconstruction costs per level by 4%.', + 'description_long' => 'Koncentracija iona omogućava izgradnju topova, koji mogu nanijeti ogromnu štetu i umanjiti trošak dekonstrukcije po levelu za 4%.', + ], + 'hyperspace_technology' => [ + 'title' => 'Tehnologija za hiperzonu', + 'description' => 'Интеграцијом 4. и 5. димензије сада је могуће истражити нову врсту погона која је економичнија и ефикаснија.', + 'description_long' => 'S uvodenjem 4. i 5. dimenzije u pogonsku tehnologiju dobiven je novi pogonski sustav koji je efikasniji i stedljiviji od konvencionalnih. Koristeći četvrtu i petu dimenziju od sada je moguće stisnuti luke za utovar brodovi kako bi uštedili na prostoru.', + ], + 'plasma_technology' => [ + 'title' => 'Tehnologija za plazmu', + 'description' => 'A further development of ion technology which accelerates high-energy plasma, which then inflicts devastating damage and additionally optimises the production of metal, crystal and deuterium (1%/0.66%/0.33% per level).', + 'description_long' => 'Daljnji razvitak tehnologije za ione koje ubrzava visoko energijsku plazmu, koja tada nanosi razarajuću štetu i dodatno optimizira proizvodnju metala, kristala i deuterija (1%/0.66%/0.33% po levelu).', + ], + 'combustion_drive' => [ + 'title' => 'Mehanizam sagorjevanja', + 'description' => 'The development of this drive makes some ships faster, although each level increases speed by only 10 % of the base value.', + 'description_long' => 'Razvoj ovih mehanizama ubrzava neke brodove, medjutim svaki Level podize brzinu za samo 10% osnovnog faktora.', + ], + 'impulse_drive' => [ + 'title' => 'Impulsni pogon', + 'description' => 'The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level increases speed by only 20 % of the base value.', + 'description_long' => 'Sustav impulsnog pogona se temelji na principu odbijanja cestica. Usavrsavanje tog impulsa ubrzava neke brodove, medjutim svaki Level samo podize brzinu samo za 20% osnovnog faktora.', + ], + 'hyperspace_drive' => [ + 'title' => 'Hyperspace pogon', + 'description' => 'Hyperspace drive warps space around a ship. The development of this drive makes some ships faster, although each level increases speed by only 30 % of the base value.', + 'description_long' => 'Kroz zakrivljenost prostora-vremena u neposrednoj se okolini putujuceg broda prostor savija do takvog stupnja da se velike udaljenosti mogu preci u kratkom vremenu, medjutim svaki Level podize brzinu za samo 30% osnovnog faktora.', + ], + 'espionage_technology' => [ + 'title' => 'Tehnologija za spijunazu', + 'description' => 'Information about other planets and moons can be gained using this technology.', + 'description_long' => 'Uz pomoc ove tehnologije postoji mogucnost da se dobiju informacije o drugim planetama.', + ], + 'computer_technology' => [ + 'title' => 'Tehnologija za kompjutere', + 'description' => 'More fleets can be commanded by increasing computer capacities. Each level of computer technology increases the maximum number of fleets by one.', + 'description_long' => 'Sa povecanjem kapaciteta kompjutera, moze se vise flota kontrolisati. Svaki Level povecava maksimalni broj flote za 1.', + ], + 'astrophysics' => [ + 'title' => 'Astrofizika', + 'description' => 'With an astrophysics research module, ships can undertake long expeditions. Every second level of this technology will allow you to colonise an extra planet.', + 'description_long' => 'Sa tehnologijom za astrofiziku brodovi mogu ići na duge ekspedicije. +Svaki drugi level tehnologije vam omogućava koloniziranje još jedne dodatne planete.', + ], + 'intergalactic_research_network' => [ + 'title' => 'Intergalakticna znanstvena mreza', + 'description' => 'Researchers on different planets communicate via this network.', + 'description_long' => 'Kroz ovu mrezu znanstvenici sa tvojih planeta mogu komunicirati jedni sa drugima.', + ], + 'graviton_technology' => [ + 'title' => 'Tehnologija za gravitone', + 'description' => 'Firing a concentrated charge of graviton particles can create an artificial gravity field, which can destroy ships or even moons.', + 'description_long' => 'Graviton je elementarna cestica koja je odgovorna za gravitaciju.', + ], + 'weapon_technology' => [ + 'title' => 'Tehnologija za oruzje', + 'description' => 'Weapons technology makes weapons systems more efficient. Each level of weapons technology increases the weapon strength of units by 10 % of the base value.', + 'description_long' => 'Svaki Level tehnologije za oruzje povecava jacinu oruzja za 10% od osnovnog faktora.', + ], + 'shielding_technology' => [ + 'title' => 'Tehnologija za stitove', + 'description' => 'Технологија штитова чини штитове на бродовима и одбрамбеним објектима ефикаснијим. Сваки ниво технологије штита повећава снагу штитова за 10% основне вредности.', + 'description_long' => 'Tehnologija stitova se koristi za stvaranje zastitnih cestica koje okruzuju tvoje zgrade i brodove. Svaki Level stitne tehnologije povecava efikasnost stita za 10% osnovne jacine.', + ], + 'armor_technology' => [ + 'title' => 'Tehnologija za oklop', + 'description' => 'Special alloys improve the armour on ships and defensive structures. The effectiveness of the armour can be increased by 10 % per level.', + 'description_long' => 'Za sve jaci oklop brodova odgovorne su komplicirane slitine. Djelatnost oklopa povecava se za 10% po Levelu.', + ], + 'small_cargo' => [ + 'title' => 'Mali transporter', + 'description' => 'The small cargo is an agile ship which can quickly transport resources to other planets.', + 'description_long' => 'Mali transporter je okretan brod koji je u stanju da brzo transportuje sirovine na druge planete.', + ], + 'large_cargo' => [ + 'title' => 'Veliki transporter', + 'description' => 'This cargo ship has a much larger cargo capacity than the small cargo, and is generally faster thanks to an improved drive.', + 'description_long' => 'Veliki transporter je razvijeniji mali transporter sa vecim kapacitetom za teret.', + ], + 'colony_ship' => [ + 'title' => 'Kolonijalni brod', + 'description' => 'Vacant planets can be colonised with this ship.', + 'description_long' => 'Prazne planete mogu biti kolonizirane s ovim brodom.', + ], + 'recycler' => [ + 'title' => 'Recikler', + 'description' => 'Рециклери су једини бродови који могу сакупљати рушевине која плутају у орбити планете након борбе.', + 'description_long' => 'Recikler je veoma spor brod pomocu kojeg se vade sirovine iz rusevina.', + ], + 'espionage_probe' => [ + 'title' => 'Sonde za spijunazu', + 'description' => 'Espionage probes are small, agile drones that provide data on fleets and planets over great distances.', + 'description_long' => 'Sonde za spijunazu su male brze sonde koje daju podatke o flotama i obrani.', + ], + 'solar_satellite' => [ + 'title' => 'Solarni satelit', + 'description' => 'Соларни сателити су једноставне платформе соларних ћелија, смештене у високој, стационарној орбити. Они прикупљају сунчеву светлост и преносе је до земаљске станице путем ласера.', + 'description_long' => 'Solarni sateliti su jednostavne platforme od solarnih celija koje se nalaze u visokom nepokretnom orbitu. Oni skupljaju suncanu svijetlost i salju ih putem lasera u bazu. Solarni satelit proizvodi 35 na planetu.', + ], + 'crawler' => [ + 'title' => 'Puzavac', + 'description' => 'Crawlers increase the production of metal, crystal and Deuterium on their tasked planet each by 0.02%, 0.02% and 0.02% respectively. As a collector, production also increases. The maximum total bonus depends on the overall level of your mines.', + 'description_long' => 'Puzavci povećavaju proizvodnju metala, kristala i Deuterija na planetima gdje je postavljena za 0.02%, 0.02% te 0.02%. Kao sakupljaču, proizvodnja se također povećava. Maksimalan ukupan bonus ovisi o levelu vaših rudnika.', + ], + 'pathfinder' => [ + 'title' => 'Krčilac', + 'description' => 'Патхфиндер је брз и окретан брод, наменски направљен за експедиције у непознате секторе свемира.', + 'description_long' => 'Krčilci su brzi, prostrani i mogu rudariti ruševine na ekspedicijama. Ukupni prinos se također povećava.', + ], + 'light_fighter' => [ + 'title' => 'Mali lovac', + 'description' => 'This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defenses.', + 'description_long' => 'Mali lovac je okretan brod koji se nalazi na skoro svakoj planeti. Izdaci su veoma mali, medjutim je jacina oklopa veoma slaba kao i kapacitet za teret.', + ], + 'heavy_fighter' => [ + 'title' => 'Veliki lovac', + 'description' => 'This fighter is better armoured and has a higher attack strength than the light fighter.', + 'description_long' => 'Usavrseni mali lovac sa boljim oklopom i jacom snagom za napad.', + ], + 'cruiser' => [ + 'title' => 'Krstarice', + 'description' => 'Cruisers are armoured almost three times as heavily as heavy fighters and have more than twice the firepower. In addition, they are very fast.', + 'description_long' => 'Oklop krstarica je tri puta jaci nego oklop teskih lovaca i posjeduje duplo jacu vatrenu snagu. Uz to su jos i veoma brzi.', + ], + 'battle_ship' => [ + 'title' => 'Borbeni brodovi', + 'description' => 'Battleships form the backbone of a fleet. Their heavy cannons, high speed, and large cargo holds make them opponents to be taken seriously.', + 'description_long' => 'Borbeni brodovi su u sustini poledje jedne flote. Njihova teska artelerija, visoka brzina kao i veliki kapacitet za teret pravi ih opasnim protivnicima.', + ], + 'battlecruiser' => [ + 'title' => 'Oklopna krstarica', + 'description' => 'The Battlecruiser is highly specialized in the interception of hostile fleets.', + 'description_long' => 'Oklopna krstarica je brod posebno napravljen za presretanje neprijateljskih flota.', + ], + 'bomber' => [ + 'title' => 'Bombarder', + 'description' => 'The bomber was developed especially to destroy the planetary defenses of a world.', + 'description_long' => 'Bombarderi su specijalno razvijeni da uniste planetarnu obranu jedne planete.', + ], + 'destroyer' => [ + 'title' => 'Razaraci', + 'description' => 'The destroyer is the king of the warships.', + 'description_long' => 'Razarac je kralj nad ratnim brodovima.', + ], + 'deathstar' => [ + 'title' => 'Zvijezda smrti', + 'description' => 'The destructive power of the deathstar is unsurpassed.', + 'description_long' => 'Jacina unistavanja zvijezde smrti je neopisiva.', + ], + 'reaper' => [ + 'title' => 'Žetelac', + 'description' => 'Реапер је моћан борбени брод специјализован за агресивне нападе и сакупљање отпада.', + 'description_long' => 'Brod klase Žetelac je moćan instrument uništenja, koji može opljačkati polja ruševina odmah nakon bitke.', + ], + 'rocket_launcher' => [ + 'title' => 'Raketobacaci', + 'description' => 'The rocket launcher is a simple, cost-effective defensive option.', + 'description_long' => 'Raketobacaci su jednostavan ali ekonomican sistem za obranu.', + ], + 'light_laser' => [ + 'title' => 'Mali laser', + 'description' => 'Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons.', + 'description_long' => 'Kroz koncentrisano gadjanje jednog cilja sa fotonima moguce je nanijeti mnogo vecu stetu nego sto moze jednostavno balisticko oruzje.', + ], + 'heavy_laser' => [ + 'title' => 'Veliki laser', + 'description' => 'The heavy laser is the logical development of the light laser.', + 'description_long' => 'Veliki laser je cista evolucija malog lasera, u toj mjeri da je strukturalni integritet znatno povecan i da su dodane nove vrste materijala.', + ], + 'gauss_cannon' => [ + 'title' => 'Gausov top', + 'description' => 'The Gauss Cannon fires projectiles weighing tons at high speeds.', + 'description_long' => 'Gausov top nije nista drugo nego vrlo veliki akcelerator cestica ciji projektili, koji teze po par tona bivaju ubrzani pomocu ogromnih elektromagnetskih zavojnica cime nanose veliku stetu.', + ], + 'ion_cannon' => [ + 'title' => 'Ionski top', + 'description' => 'The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes.', + 'description_long' => 'Ionski topovi bacaju talase iona na cilj, koji destabilizuju stitove i ostecuju elektroniku.', + ], + 'plasma_turret' => [ + 'title' => 'Plazma top', + 'description' => 'Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect.', + 'description_long' => 'Plazmeni topovi oslobadjaju snagu erupcije sunca i imaju toliku snagu da cak unistavaju i Razarace.', + ], + 'small_shield_dome' => [ + 'title' => 'Mala stitna kupola', + 'description' => 'The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy.', + 'description_long' => 'Mala stitna kupola umotava cijelu planetu sa poljem, koje moze ogromne kolicine energije absorbirat.', + ], + 'large_shield_dome' => [ + 'title' => 'Velika stitna kupola', + 'description' => 'The evolution of the small shield dome can employ significantly more energy to withstand attacks.', + 'description_long' => 'Ovo je naprednija verzija male stitne kupole, koja je u stanju da koristi mnogo vise energije za obranu od protivnickih napada.', + ], + 'anti_ballistic_missile' => [ + 'title' => 'Anti-balisticke rakete', + 'description' => 'Anti-Ballistic Missiles destroy attacking interplanetary missiles.', + 'description_long' => 'Anti-balisticke rakete unistavaju napadacke interplanetarne rakete', + ], + 'interplanetary_missile' => [ + 'title' => 'Interplanetarne rakete', + 'description' => 'Међупланетарне ракете уништавају одбрану непријатеља.', + 'description_long' => 'Interplanetarne rakete unistavaju protivnicku obranu. Vase interplanetarne rakete imaju pokrivenost 0 sistema.', + ], + 'kraken' => [ + 'title' => 'КРАКЕН', + 'description' => 'Смањује време изградње зграда које су тренутно у изградњи за <б>:дуратион.', + ], + 'detroid' => [ + 'title' => 'ДЕТРОИД', + 'description' => 'Смањује време изградње текућих уговора за бродоградилиште за <б>:дуратион.', + ], + 'newtron' => [ + 'title' => 'НЕВТРОН', + 'description' => 'Смањује време истраживања за сва истраживања која су тренутно у току за <б>:дуратион.', + ], +]; diff --git a/resources/lang/yu/wreck_field.php b/resources/lang/yu/wreck_field.php new file mode 100644 index 000000000..35f9e0bbe --- /dev/null +++ b/resources/lang/yu/wreck_field.php @@ -0,0 +1,82 @@ + 'Wreck Field', + 'wreck_field_formed' => 'Wreck field has formed at coordinates {coordinates}', + 'wreck_field_expired' => 'Wreck field has expired', + 'wreck_field_burned' => 'Wreck field has been burned', + 'formation_conditions' => 'A wreck field forms when at least {min_resources} resources are lost and at least {min_percentage}% of the defending fleet is destroyed.', + 'resources_lost' => 'Resources lost: {amount}', + 'fleet_percentage' => 'Fleet destroyed: {percentage}%', + 'repair_time' => 'Repair time', + 'repair_progress' => 'Repair progress', + 'repair_completed' => 'Repair completed', + 'repairs_underway' => 'Repairs underway', + 'repair_duration_min' => 'Minimum repair time: {minutes} minutes', + 'repair_duration_max' => 'Maximum repair time: {hours} hours', + 'repair_speed_bonus' => 'Space Dock level {level} provides {bonus}% repair speed bonus', + 'ships_in_wreck_field' => 'Ships in wreck field', + 'ship_type' => 'Ship type', + 'quantity' => 'Quantity', + 'repairable' => 'Repairable', + 'total_ships' => 'Total ships: {count}', + 'start_repairs' => 'Start repairs', + 'complete_repairs' => 'Complete repairs', + 'burn_wreck_field' => 'Burn wreck field', + 'cancel_repairs' => 'Cancel repairs', + 'repair_started' => 'Repairs have started. Completion time: {time}', + 'repairs_completed' => 'All repairs have been completed. Ships are ready for deployment.', + 'wreck_field_burned_success' => 'Wreck field has been successfully burned.', + 'cannot_repair' => 'This wreck field cannot be repaired.', + 'cannot_burn' => 'This wreck field cannot be burned while repairs are in progress.', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => 'Wreck Field ({time_remaining} remaining)', + 'click_to_repair' => 'Click to go to Space Dock for repairs', + 'no_wreck_field' => 'No wreck field', + 'space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'space_dock_level' => 'Space Dock level: {level}', + 'upgrade_space_dock' => 'Upgrade Space Dock to repair more ships', + 'repair_capacity_reached' => 'Maximum repair capacity reached. Upgrade Space Dock to increase capacity.', + 'wreck_field_section' => 'Wreck Field Information', + 'ships_available_for_repair' => 'Ships available for repair: {count}', + 'wreck_field_resources' => 'Wreck field contains approximately {value} resources worth of ships.', + 'settings_title' => 'Wreck Field Settings', + 'enabled_description' => 'Wreck fields allow recovery of destroyed ships through the Space Dock building. Ships can be repaired if the destruction meets certain criteria.', + 'percentage_setting' => 'Destroyed ships in wreck field:', + 'min_resources_setting' => 'Minimum destruction for wreck fields:', + 'min_fleet_percentage_setting' => 'Minimum fleet destruction percentage:', + 'lifetime_setting' => 'Wreck field lifetime (hours):', + 'repair_max_time_setting' => 'Maximum repair time (hours):', + 'repair_min_time_setting' => 'Minimum repair time (minutes):', + 'error_no_wreck_field' => 'No wreck field found at this location.', + 'error_not_owner' => 'You do not own this wreck field.', + 'error_already_repairing' => 'Repairs are already in progress.', + 'error_no_ships' => 'No ships available for repair.', + 'error_space_dock_required' => 'Space Dock level 1 is required to repair wreck fields.', + 'error_cannot_collect_late_added' => 'Ships added during ongoing repairs cannot be collected manually. You must wait until all repairs are automatically completed.', + 'warning_auto_return' => 'Repaired ships will be automatically returned to service {hours} hours after repair completion.', + 'time_remaining' => '{hours}h {minutes}m remaining', + 'expires_soon' => 'Expires soon', + 'repair_time_remaining' => 'Repair completion: {time}', + 'status_active' => 'Active', + 'status_repairing' => 'Repairing', + 'status_completed' => 'Completed', + 'status_burned' => 'Burned', + 'status_expired' => 'Expired', + 'repairs_started' => 'Repairs started successfully', + 'all_ships_deployed' => 'All ships have been put back into service', + 'no_ships_ready' => 'No ships ready for collection', + 'repairs_not_started' => 'Repairs have not been started yet', +]; diff --git a/resources/lang/zh_TW/_TRANSLATION_STATUS.md b/resources/lang/zh_TW/_TRANSLATION_STATUS.md new file mode 100644 index 000000000..c2081ac32 --- /dev/null +++ b/resources/lang/zh_TW/_TRANSLATION_STATUS.md @@ -0,0 +1,7 @@ +# Translation Status: zh_TW + +- Generated: 2026-04-12T16:28:31+00:00 +- OGame language code: tw +- Total leaves: 2424 +- Translated: 1884 (77.7%) +- English fallback: 540 diff --git a/resources/lang/zh_TW/t_buddies.php b/resources/lang/zh_TW/t_buddies.php new file mode 100644 index 000000000..568d72bc2 --- /dev/null +++ b/resources/lang/zh_TW/t_buddies.php @@ -0,0 +1,100 @@ + [ + 'cannot_send_to_self' => '無法向自己發送好友請求。', + 'user_not_found' => '未找到用戶。', + 'cannot_send_to_admin' => '無法向管理員發送好友請求。', + 'cannot_send_to_user' => '無法向該用戶發送好友請求。', + 'already_buddies' => '您已經與該用戶成為好友。', + 'request_exists' => '這些用戶之間已經存在好友請求。', + 'request_not_found' => '未找到好友請求。', + 'not_authorized_accept' => '您無權接受此請求。', + 'not_authorized_reject' => '您無權拒絕此請求。', + 'not_authorized_cancel' => '您無權取消此請求。', + 'already_processed' => '該請求已被處理。', + 'relationship_not_found' => '未找到好友關係。', + 'cannot_ignore_self' => '不能忽視自己。', + 'already_ignored' => '玩家已經被忽略了。', + 'not_in_ignore_list' => '玩家不在您的忽略清單中。', + 'send_request_failed' => '發送好友請求失敗。', + 'ignore_player_failed' => '無法忽略玩家。', + 'delete_buddy_failed' => '刪除好友失敗', + 'search_too_short' => '字數太少了! 請輸入至少 2 個字元。', + 'invalid_action' => '無效動作', + ], + 'success' => [ + 'request_sent' => '好友請求發送成功!', + 'request_cancelled' => '好友請求已成功取消。', + 'request_accepted' => '好友請求已接受!', + 'request_rejected' => '好友請求被拒絕', + 'request_accepted_symbol' => '✓ 好友請求已接受', + 'request_rejected_symbol' => '✗ 好友請求被拒絕', + 'buddy_deleted' => '好友刪除成功!', + 'player_ignored' => '玩家忽略成功!', + 'player_unignored' => '成功忽略玩家。', + ], + 'ui' => [ + 'page_title' => '好友名單', + 'my_buddies' => '我的好友', + 'ignored_players' => '忽略玩家名單', + 'buddy_request' => '交友請求', + 'buddy_request_title' => '交友請求', + 'buddy_request_to' => '好友請求', + 'buddy_requests' => '好友請求', + 'new_buddy_request' => '新好友請求', + 'write_message' => '寫訊息', + 'send_message' => '發送訊息', + 'send' => '發送', + 'search_placeholder' => '搜尋...', + 'no_buddies_found' => '沒有找到好友', + 'no_buddy_requests' => '您當前沒有交友申請.', + 'no_requests_sent' => '您尚未發送任何好友請求。', + 'no_ignored_players' => '沒有被忽視的玩家', + 'requests_received' => '收到的請求', + 'requests_sent' => '已發送請求', + 'new' => '新的', + 'new_label' => '新的', + 'from' => '從:', + 'to' => '到:', + 'online' => '在線上', + 'status_on' => '在', + 'status_off' => '離開', + 'received_request_from' => '您收到了來自的新好友請求', + 'buddy_request_to_player' => '向玩家發出好友請求', + 'ignore_player_title' => '忽略玩家', + ], + 'action' => [ + 'accept_request' => '接受好友請求', + 'reject_request' => '拒絕好友請求', + 'withdraw_request' => '撤回好友請求', + 'delete_buddy' => '刪除好友', + 'confirm_delete_buddy' => '你真的想刪除你的好友嗎', + 'add_as_buddy' => '新增為好友', + 'ignore_player' => '您確定要忽略嗎', + 'remove_from_ignore' => '從忽略清單中刪除', + 'report_message' => '將此訊息報告給遊戲運營商?', + ], + 'table' => [ + 'id' => '編號', + 'name' => '名稱', + 'points' => '分數', + 'rank' => '排名', + 'alliance' => '聯盟', + 'coords' => '座標', + 'actions' => '行動', + ], + 'common' => [ + 'yes' => '是的', + 'no' => '不', + 'caution' => '警告', + ], +]; diff --git a/resources/lang/zh_TW/t_external.php b/resources/lang/zh_TW/t_external.php new file mode 100644 index 000000000..9193038d3 --- /dev/null +++ b/resources/lang/zh_TW/t_external.php @@ -0,0 +1,136 @@ + [ + 'title' => '您的瀏覽器不是最新的。', + 'desc1' => '您的 Internet Explorer 版本不符合現有標準,本網站不再支援。', + 'desc2' => '若要使用本網站,請將您的網頁瀏覽器更新至目前版本或使用其他網頁瀏覽器。 如果您已經使用最新版本,請重新載入頁面以正常顯示。', + 'desc3' => '以下是最受歡迎的瀏覽器的清單。 點擊其中一個符號即可進入下載頁面:', + ], + 'login' => [ + 'page_title' => 'OGame - 征服宇宙', + 'btn' => '登入', + 'email_label' => '電子郵件:', + 'password_label' => '密碼:', + 'universe_label' => '宇宙', + 'universe_option_1' => '1. 宇宙', + 'submit' => '登入', + 'forgot_password' => '忘記密碼了嗎?', + 'forgot_email' => '忘記您的電子郵件地址?', + 'terms_accept_html' => '登入後,我接受T&Cs', + ], + 'register' => [ + 'play_free' => '免費玩!', + 'email_label' => '電子郵件:', + 'password_label' => '密碼:', + 'universe_label' => '宇宙', + 'distinctions' => '差別', + 'terms_html' => '我們的條款與條件隱私權政策適用於遊戲', + 'submit' => '登記', + ], + 'nav' => [ + 'home' => '家', + 'about' => '關於奧遊', + 'media' => '媒體', + 'wiki' => '維基百科', + ], + 'home' => [ + 'title' => 'OGame - 征服宇宙', + 'description_html' => 'OGame 是一款以太空為背景的策略遊戲,來自世界各地的數千名玩家同時競爭。 您只需要一個普通的網頁瀏覽器即可玩。', + 'board_btn' => '木板', + 'trailer_title' => '拖車', + ], + 'footer' => [ + 'legal' => '版權說明', + 'privacy_policy' => '隱私權政策', + 'terms' => '條款與條件', + 'contact' => '接觸', + 'rules' => '遊戲規則', + 'copyright' => '© OGameX。 版權所有。', + ], + 'js' => [ + 'login' => '登入', + 'close' => '關閉', + 'age_check_failed' => '很抱歉,您沒有資格註冊。 請參閱我們的條款和條件以獲取更多資訊。', + ], + 'validation' => [ + 'required' => '此欄位是必需的', + 'make_decision' => '做出決定', + 'accept_terms' => '您必須接受條款和條件。', + 'length' => '允許使用 3 到 20 個字元。', + 'pw_length' => '允許使用 4 到 20 個字元。', + 'email' => '您需要輸入有效的電子郵件地址!', + 'invalid_chars' => '包含無效字元。', + 'no_begin_end_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'no_begin_end_whitespace' => '您的名字不得以空格開頭或結尾。', + 'max_three_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'max_three_whitespaces' => '您的姓名總共不得包含超過 3 個空格。', + 'no_consecutive_underscores' => '不得連續使用兩個或更多底線。', + 'no_consecutive_whitespaces' => '您不得連續使用兩個或更多空格。', + 'username_available' => '該用戶名可用。', + 'username_loading' => '請稍候,正在加載...', + 'username_taken' => '該用戶名不再可用。', + 'only_letters' => '僅使用字元。', + ], + 'forgot_password' => [ + 'title' => '忘記密碼了嗎?', + 'description' => '在下面輸入您的電子郵件地址,我們將向您發送連結以重設您的密碼。', + 'email_label' => '電子郵件:', + 'submit' => '發送重置連結', + 'back_to_login' => '← 回登入', + ], + 'reset_password' => [ + 'title' => '重設您的密碼', + 'email_label' => '電子郵件:', + 'password_label' => '新密碼:', + 'confirm_label' => '確認新密碼:', + 'submit' => '重設密碼', + ], + 'forgot_email' => [ + 'title' => '忘記您的電子郵件地址?', + 'description' => '輸入您的指揮官姓名,我們將向您註冊的電子郵件地址發送提示。', + 'username_label' => '指揮官姓名:', + 'submit' => '發送提示', + 'back_to_login' => '← 回登入', + 'sent' => '如果找到符合的帳戶,則會向註冊的電子郵件地址發送提示。', + ], + 'mail' => [ + 'reset_password' => [ + 'subject' => '重設您的 OGameX 密碼', + 'heading' => '密碼重設', + 'greeting' => '您好:用戶名,', + 'body' => '我們收到了重設您帳戶密碼的請求。 點擊下面的按鈕選擇新密碼。', + 'cta' => '重設密碼', + 'expiry' => '此連結將在 60 分鐘後過期。', + 'no_action' => '如果您沒有請求重設密碼,則無需採取進一步操作。', + 'url_fallback' => '如果您在按一下按鈕時遇到問題,請將以下 URL 複製並貼上到您的瀏覽器中:', + ], + 'retrieve_email' => [ + 'subject' => '您的 OGameX 電子郵件地址', + 'heading' => '電子郵件地址提示', + 'greeting' => '您好:用戶名,', + 'body' => '您要求提供與您的帳戶關聯的電子郵件地址的提示:', + 'cta' => '前往登入', + 'no_action' => '如果您沒有提出此要求,您可以安全地忽略此電子郵件。', + ], + ], + 'universe_characteristics' => [ + 'fleet_speed' => '艦隊速度:數值越高,你對攻擊做出反應的時間就越少。', + 'economy_speed' => '經濟速度:價值越高,建設和研究完成以及資源聚集的速度就越快。', + 'debris_ships' => '一些在戰鬥中被摧毀的船隻會進入碎片場。', + 'debris_defence' => '有些在戰鬥中被摧毀的防禦建築會進入碎片場。', + 'dark_matter_gift' => '您將收到暗物質作為確認您的電子郵件地址的獎勵。', + 'aks_on' => '聯盟戰鬥系統啟動', + 'planet_fields' => '建築物槽位的最大數量已增加。', + 'wreckfield' => '太空碼頭已啟動:可以使用太空碼頭恢復一些被毀壞的船隻。', + 'universe_big' => '宇宙中星系的數量', + ], +]; diff --git a/resources/lang/zh_TW/t_facilities.php b/resources/lang/zh_TW/t_facilities.php new file mode 100644 index 000000000..5b7edef7b --- /dev/null +++ b/resources/lang/zh_TW/t_facilities.php @@ -0,0 +1,69 @@ + [ + 'name' => '宇宙港', + 'description' => '艦隊遺骸可在宇宙港內被修復.', + 'description_long' => '太空船塢提供了修復在戰鬥中被摧毀並留下殘骸的船隻的可能性。 修復時間最多需要12個小時,但至少需要30分鐘才能讓船隻重新投入使用。 + +由於太空船塢漂浮在軌道上,因此不需要行星場。', + 'requirements' => '需要造船廠等級 2', + 'field_consumption' => '不消耗行星場(漂浮在軌道上)', + 'wreck_field_section' => '沉船場', + 'no_wreck_field' => '該位置沒有可用的沉船場。', + 'wreck_field_info' => '沉船場內有可以修復的船隻。', + 'ships_available' => '可供維修的船舶:{count}', + 'repair_capacity' => '基於太空船塢等級 {level} 的維修能力', + 'start_repair' => '開始修復沉船場', + 'repair_in_progress' => '修復工作正在進行中', + 'repair_completed' => '維修完成', + 'deploy_ships' => '部署修復後的船隻', + 'burn_wreck_field' => '燒毀殘骸場', + 'repair_time' => '預計修復時間:{time}', + 'repair_progress' => '修復進度:{progress}%', + 'completion_time' => '完成:{時間}', + 'auto_deploy_warning' => '如果不手動部署,船舶將在修復完成後 {hours} 小時自動部署。', + 'level_effects' => [ + 'repair_speed' => '修復速度提高 {bonus}%', + 'capacity_increase' => '最大可修復船數量增加', + ], + 'status' => [ + 'no_dock' => '修復沉船殘骸需要太空船塢', + 'level_too_low' => '修復殘骸區域需要 1 級太空船塢', + 'no_wreck_field' => '沒有可用的沉船場', + 'repairing' => '目前正在修復沉船場', + 'ready_to_deploy' => '維修完成,船舶準備部署', + ], + ], + 'actions' => [ + 'build' => '建造', + 'upgrade' => '升級到等級 {level}', + 'downgrade' => '降級至等級 {level}', + 'demolish' => '拆除', + 'cancel' => '取消', + ], + 'requirements' => [ + 'met' => '滿足要求', + 'not_met' => '未滿足要求', + 'research' => '研究:{要求}', + 'building' => '建築:{要求} 等級 {level}', + ], + 'cost' => [ + 'metal' => '金屬:{數量}', + 'crystal' => '水晶:{數量}', + 'deuterium' => '氘:{數量}', + 'energy' => '能量:{數量}', + 'dark_matter' => '暗物質:{數量}', + 'total' => '總費用:{金額}', + ], + 'construction_time' => '施工時間:{時間}', + 'upgrade_time' => '升級時間:{time}', +]; diff --git a/resources/lang/zh_TW/t_galaxy.php b/resources/lang/zh_TW/t_galaxy.php new file mode 100644 index 000000000..557e61a72 --- /dev/null +++ b/resources/lang/zh_TW/t_galaxy.php @@ -0,0 +1,29 @@ + [ + 'description' => [ + 'nearest' => '由於靠近太陽,太陽能的收集效率很高。 然而,處於這個位置的行星往往很小,並且只提供少量的氘。', + 'normal' => '通常,在這個位置上,有平衡的行星,有充足的氘來源、良好的太陽能供應和足夠的發展空間。', + 'biggest' => '一般來說,太陽系最大的行星都位於這個位置。 太陽提供了足夠的能量,並且可以預期有足夠的氘源。', + 'farthest' => '由於距離太陽較遠,太陽能的收集是有限的。 然而,這些行星通常提供重要的氘來源。', + ], + ], + 'mission' => [ + 'colonize' => [ + 'name' => '殖民化', + 'no_ship' => '沒有殖民船就不可能殖民一顆行星。', + ], + ], + 'discovery' => [ + 'locked' => 'You haven\'t unlocked the research to discover new lifeforms yet.', + ], +]; diff --git a/resources/lang/zh_TW/t_ingame.php b/resources/lang/zh_TW/t_ingame.php new file mode 100644 index 000000000..24e9a7004 --- /dev/null +++ b/resources/lang/zh_TW/t_ingame.php @@ -0,0 +1,1725 @@ + [ + 'diameter' => '直徑', + 'temperature' => '溫度', + 'position' => '位置', + 'points' => '分數', + 'honour_points' => '榮譽點數', + 'score_place' => '地方', + 'score_of' => '的', + 'page_title' => '概覽', + 'buildings' => '建築物', + 'research' => '科技', + 'switch_to_moon' => '切換到月球', + 'switch_to_planet' => '切換到星球', + 'abandon_rename' => '廢棄/重命名', + 'abandon_rename_title' => '放棄或重新命名行星 行星', + 'abandon_rename_modal' => '放棄/重新命名 :planet_name', + 'homeworld' => '母星', + 'colony' => '殖民地', + 'moon' => '月球', + ], + 'planet_move' => [ + 'resettle_title' => '重新安置星球', + 'cancel_confirm' => '您確定要取消本次星球搬遷嗎? 保留的位置將被釋放。', + 'cancel_success' => '星球搬遷成功取消。', + 'blockers_title' => '以下事情目前阻礙了你們星球的搬遷:', + 'no_blockers' => '現在沒有什麼可以阻止地球計畫的搬遷。', + 'cooldown_title' => '距離下次可能搬遷的時間', + 'to_galaxy' => '前往銀河系', + 'relocate' => '遷移', + 'cancel' => '取消', + 'explanation' => '重新定位可讓您將行星移動到您選擇的遙遠系統中的另一個位置。

實際的重新定位首先在啟動後 24 小時內進行。 這段時間,你可以像平常一樣使用你的行星。 倒數計時會顯示距離搬遷還剩多少時間。

倒數結束後,星球將被移動,駐紮在那裡的任何艦隊都不能處於活動狀態。 這時候也應該沒有什麼建設,什麼沒有修繕,什麼都沒有研究。 如果倒數結束後仍有建造任務、維修任務或艦隊仍在活動,則搬遷將被取消。

如果搬遷成功,您將被收取240.000暗物質。 行星、建築物和儲存的資源(包括月球)將立即移動。 您的艦隊會自動以最慢船隻的速度前往新座標。 重新定位的月球的跳躍門將停用 24 小時。', + 'err_position_not_empty' => '目標位置不為空。', + 'err_already_in_progress' => '星球遷移已在進行中。', + 'err_on_cooldown' => '遷移正在冷卻中。請等待後再重新遷移。', + 'err_insufficient_dm' => '暗物質不足。需要 :amount DM。', + 'err_buildings_in_progress' => '建築建造中無法遷移。', + 'err_research_in_progress' => '研究進行中無法遷移。', + 'err_units_in_progress' => '單位建造中無法遷移。', + 'err_fleets_active' => '艦隊任務中無法遷移。', + 'err_no_active_relocation' => '找不到有效的星球遷移。', + ], + 'shared' => [ + 'caution' => '警告', + 'yes' => '是的', + 'no' => '不', + 'error' => '錯誤', + 'dark_matter' => '暗物質', + 'duration' => '持續時間', + 'error_occurred' => '發生了一個錯誤。', + 'level' => '等級', + 'ok' => 'OK', + ], + 'buildings' => [ + 'under_construction' => '建設中', + 'vacation_mode_error' => '錯誤,玩家處於假期模式', + 'requirements_not_met' => '要求沒有達到!', + 'wrong_class' => '您不具備該建築所需的角色等級。', + 'wrong_class_general' => '為了能夠建造這艘船,您需要選擇一般類別。', + 'wrong_class_collector' => '為了能夠建造這艘船,您需要選擇收藏家類別。', + 'wrong_class_discoverer' => '為了能夠建造這艘船,您需要選擇發現者等級。', + 'no_moon_building' => '你不能在月球上建造那棟建築物!', + 'not_enough_resources' => '資源不夠!', + 'queue_full' => '隊列已滿', + 'not_enough_fields' => '田地不夠了!', + 'shipyard_busy' => '造船廠依然忙碌', + 'research_in_progress' => '目前研究正在進行中!', + 'research_lab_expanding' => '研究實驗室正在擴建。', + 'shipyard_upgrading' => '造船廠正在進行升級改造。', + 'nanite_upgrading' => '奈米工廠正在升級。', + 'max_amount_reached' => '已達最大數量!', + 'expand_button' => '展開:層級上的標題:級別', + 'loca_notice' => '參考', + 'loca_demolish' => '真的將 TECHNOLOGY_NAME 降級嗎?', + 'loca_lifeform_cap' => '一項或多項相關獎金已用完。 您還想繼續施工嗎?', + 'last_inquiry_error' => '您的上一個操作無法處理。請再試一次。', + 'planet_move_warning' => '警告! 一旦搬遷期開始,該任務可能仍在運行,如果是這種情況,該過程將被取消。 你真的想繼續這份工作嗎?', + 'building_started' => '建造已成功開始。', + 'invalid_token' => '無效的令牌。', + 'downgrade_started' => '建築降級已開始。', + 'construction_canceled' => '建築建造已取消。', + 'added_to_queue' => '已加入建造佇列。', + 'invalid_queue_item' => '無效的佇列項目ID', + ], + 'resources_page' => [ + 'page_title' => '資源', + 'settings_link' => '資源設定', + 'section_title' => '資源建築', + ], + 'facilities_page' => [ + 'page_title' => '設施', + 'section_title' => '設施建築', + 'use_jump_gate' => '使用跳躍門', + 'jump_gate' => '空間跳躍門', + 'alliance_depot' => '聯盟太空站', + 'burn_confirm' => '你確定要燒毀這片殘骸場嗎? 此操作無法撤銷。', + ], + 'research_page' => [ + 'basic' => '基礎科技', + 'drive' => '引擎科技', + 'advanced' => '高級科技', + 'combat' => '戰鬥科技', + ], + 'shipyard_page' => [ + 'battleships' => '戰艦', + 'civil_ships' => '民用艦船', + 'no_units_idle' => '目前沒有正在建造的單位。', + 'no_units_idle_tooltip' => '點擊前往造船廠。', + 'to_shipyard' => '前往造船廠', + ], + 'defense_page' => [ + 'page_title' => '防禦', + 'section_title' => '防禦設施', + ], + 'resource_settings' => [ + 'production_factor' => '生產要素', + 'recalculate' => '重新計算', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'energy' => '能源', + 'basic_income' => '基本收入', + 'level' => '等級', + 'number' => '數字:', + 'items' => '物品', + 'geologist' => '地質學家', + 'mine_production' => '礦山生產', + 'engineer' => '工程師', + 'energy_production' => '能源生產', + 'character_class' => '字元類', + 'commanding_staff' => '各指揮事務官', + 'storage_capacity' => '儲存容量', + 'total_per_hour' => '時産量:', + 'total_per_day' => '每天總計', + 'total_per_week' => '週産量:', + ], + 'facilities_destroy' => [ + 'silo_description' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + 'silo_capacity' => '等級 :level 上的飛彈發射井可以容納 :ipm 星際飛彈或 :abm 反彈道飛彈。', + 'type' => '類型', + 'number' => '數位', + 'tear_down' => '拆除', + 'proceed' => '繼續', + 'enter_minimum' => '請輸入至少一枚要摧毀的飛彈', + 'not_enough_abm' => '你沒有那麼多反彈道飛彈', + 'not_enough_ipm' => '你沒有那麼多星際飛彈', + 'destroyed_success' => '飛彈成功銷毀', + 'destroy_failed' => '未能摧毀飛彈', + 'error' => '發生錯誤。 請再試一次。', + ], + 'fleet' => [ + 'dispatch_1_title' => '艦隊調度 I', + 'dispatch_2_title' => '艦隊派遣II', + 'dispatch_3_title' => '艦隊調度 III', + 'movement_title' => '艦隊動向', + 'to_movement' => '艦隊運動', + 'fleets' => '艦隊數', + 'expeditions' => '探險', + 'reload' => '重新載入', + 'clock' => '小時', + 'load_dots' => '載入中...', + 'never' => '永不', + 'tooltip_slots' => '已使用艦隊指揮權數/艦隊指揮權數總計', + 'no_free_slots' => '沒有可用的艦隊槽位', + 'tooltip_exp_slots' => '已使用遠征探險指揮權數/遠征探險指揮權數總計', + 'market_slots' => '優惠', + 'tooltip_market_slots' => '二手/總貿易船隊', + 'fleet_dispatch' => '車隊調度', + 'dispatch_impossible' => '艦隊無法派遣', + 'no_ships' => '該行星上沒有艦船.', + 'in_combat' => '目前,該艦隊正處於戰鬥狀態。', + 'vacation_error' => '假期模式下無法派遣艦隊!', + 'not_enough_deuterium' => '氘不夠!', + 'no_target' => '您必須選擇一個有效的目標。', + 'cannot_send_to_target' => '無法向該目標派遣艦隊。', + 'cannot_start_mission' => '您無法啟動該任務.', + 'mission_label' => '使命', + 'target_label' => '目標', + 'player_name_label' => '玩家姓名', + 'no_selection' => '尚未選擇任何內容', + 'no_mission_selected' => '沒有選擇任務!', + 'combat_ships' => '戰鬥艦船', + 'civil_ships' => '民用艦船', + 'standard_fleets' => '標準車隊', + 'edit_standard_fleets' => '編輯標準車隊', + 'select_all_ships' => '選擇所有船舶', + 'reset_choice' => '重置選擇', + 'api_data' => '此數據可以輸入相容的戰鬥模擬器:', + 'tactical_retreat' => '戰術撤退', + 'tactical_retreat_tooltip' => '顯示每次撤退的重氫使用量', + 'continue' => '繼續', + 'back' => '返回', + 'origin' => '起源', + 'destination' => '目的地', + 'planet' => '行星', + 'moon' => '月球', + 'coordinates' => '座標', + 'distance' => '距離', + 'debris_field' => '廢墟', + 'debris_field_lower' => '廢墟', + 'shortcuts' => '快速方式', + 'combat_forces' => '作戰部隊', + 'player_label' => '玩家', + 'player_name' => '玩家姓名', + 'select_mission' => '選擇目標任務', + 'bashing_disabled' => '由於對目標攻擊太多,攻擊任務已被取消。', + 'mission_expedition' => '遠征探險', + 'mission_colonise' => '殖民', + 'mission_recycle' => '回收廢墟', + 'mission_transport' => '運輸', + 'mission_deploy' => '部署', + 'mission_espionage' => '間諜偵察', + 'mission_acs_defend' => 'ACS聯合防禦', + 'mission_attack' => '攻擊', + 'mission_acs_attack' => 'ACS聯合攻擊', + 'mission_destroy_moon' => '摧毀月球', + 'desc_attack' => '攻擊對手的艦隊和防禦。', + 'desc_acs_attack' => '如果強者透過ACS進入,光榮的戰鬥可能會變成不光彩的戰鬥。 攻擊者的總軍事點數總和與防禦者的總​​軍事點數總和相比是這裡的決定性因素。', + 'desc_transport' => '將您的資源運送到其他星球。', + 'desc_deploy' => '將你的艦隊永久派遣到你帝國的另一個星球。', + 'desc_acs_defend' => '保衛你隊友的星球。', + 'desc_espionage' => '窺探外國皇帝的世界。', + 'desc_colonise' => '殖民一個新星球。', + 'desc_recycle' => '將您的回收人員送到碎片場以收集漂浮在那裡的資源。', + 'desc_destroy_moon' => '摧毀敵人的月亮。', + 'desc_expedition' => '將您的飛船發送到最遙遠的太空,完成令人興奮的任務。', + 'fleet_union' => '艦隊聯盟', + 'union_created' => '艦隊聯盟創建成功。', + 'union_edited' => '艦隊聯盟編輯成功。', + 'err_union_max_fleets' => '最多可以攻擊 16 支艦隊。', + 'err_union_max_players' => '最多 5 名玩家可以攻擊。', + 'err_union_too_slow' => '你太慢了,無法加入這個艦隊。', + 'err_union_target_mismatch' => '您的艦隊必須瞄準與艦隊聯盟相同的位置。', + 'union_name' => '工會名稱', + 'buddy_list' => '好友列表', + 'buddy_list_loading' => '載入中...', + 'buddy_list_empty' => '沒有可用的好友', + 'buddy_list_error' => '載入好友失敗', + 'search_user' => '搜尋用戶', + 'search' => '搜尋', + 'union_user' => '聯盟用戶', + 'invite' => '邀請', + 'kick' => '踢', + 'ok' => '好的', + 'own_fleet' => '自有機隊', + 'briefing' => '簡報', + 'load_resources' => '載入資源', + 'load_all_resources' => '載入所有資源', + 'all_resources' => '所有資源', + 'flight_duration' => '飛行時間(單程)', + 'federation_duration' => '飛行時間(機隊聯合)', + 'arrival' => '到達', + 'return_trip' => '返回', + 'speed' => '速度:', + 'max_abbr' => '最大限度。', + 'hour_abbr' => '小時', + 'deuterium_consumption' => '氘消耗量', + 'empty_cargobays' => '空貨艙', + 'hold_time' => '保持時間', + 'expedition_duration' => '探險持續時間', + 'cargo_bay' => '貨艙', + 'cargo_space' => '可用空間 / 最大貨艙容量', + 'send_fleet' => '派遣艦隊', + 'retreat_on_defender' => '守軍撤退後返回', + 'retreat_tooltip' => '假若開啓該選項,如果您的敵人逃脫,那您的艦隊將自動解除戰鬥撤退.', + 'plunder_food' => '掠奪食物', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'fleet_details' => '機隊詳情', + 'ships' => '艦船數', + 'shipment' => '運輸', + 'recall' => '記起', + 'start_time' => '開始時間', + 'time_of_arrival' => '到達時間', + 'deep_space' => '深空', + 'uninhabited_planet' => '無人居住的星球', + 'no_debris_field' => '無碎片場', + 'player_vacation' => '假期模式下的玩家', + 'admin_gm' => '管理員或總經理', + 'noob_protection' => '菜鳥保護', + 'player_too_strong' => '這個星球無法被攻擊,因為玩家太強了!', + 'no_moon' => '沒有月亮可用。', + 'no_recycler' => '沒有可用的回收商。', + 'no_events' => '目前沒有正在舉辦的活動。', + 'planet_already_reserved' => '這顆星球已經被預留用於搬遷。', + 'max_planet_warning' => '注意力! 目前不能有更多的行星被殖民。 每個新殖民地都需要兩個層次的天體技術研究。 您還想派出您的艦隊嗎?', + 'empty_systems' => '空系統', + 'inactive_systems' => '不活動的系統', + 'network_on' => '在', + 'network_off' => '離開', + 'err_generic' => '發生錯誤', + 'err_no_moon' => '錯誤,沒有月亮', + 'err_newbie_protection' => '錯誤,由於新手保護,無法接近玩家', + 'err_too_strong' => '玩家太強而無法被攻擊', + 'err_vacation_mode' => '錯誤,玩家處於假期模式', + 'err_own_vacation' => '假期模式下無法派遣艦隊!', + 'err_not_enough_ships' => '錯誤,沒有足夠的可用船隻,發送最大數量:', + 'err_no_ships' => '錯誤,沒有可用的船隻', + 'err_no_slots' => '錯誤,沒有可用的空閒艦隊槽位', + 'err_no_deuterium' => '錯誤,您沒有足夠的氘', + 'err_no_planet' => '錯誤,那裡沒有行星', + 'err_no_cargo' => '錯誤,載貨量不足', + 'err_multi_alarm' => '多重警報', + 'err_attack_ban' => '攻擊禁令', + 'enemy_fleet' => '敵對', + 'friendly_fleet' => '友好', + 'admiral_slot_bonus' => '海軍上將加成:額外艦隊欄位', + 'general_slot_bonus' => '額外艦隊欄位', + 'bash_warning' => '警告:已達到攻擊上限!繼續攻擊可能導致帳號封禁。', + 'add_new_template' => '儲存艦隊範本', + 'tactical_retreat_label' => '戰術撤退', + 'tactical_retreat_full_tooltip' => '啟用戰術撤退:當戰鬥比率不利時,您的艦隊將撤退。3:1比率需要海軍上將。', + 'tactical_retreat_admiral_tooltip' => '3:1比率戰術撤退(需要海軍上將)', + 'fleet_sent_success' => '您的艦隊已成功派遣。', + ], + 'galaxy' => [ + 'vacation_error' => '在假期模式下您無法使用銀河視圖!', + 'system' => '太陽系', + 'go' => '前往!', + 'system_phalanx' => '星系陣列', + 'system_espionage' => '系統間諜活動', + 'discoveries' => '發現', + 'discoveries_tooltip' => '向所有可能的地點發起探索任務', + 'probes_short' => '特異探針', + 'recycler_short' => '雷西。', + 'ipm_short' => '病蟲害綜合管理。', + 'used_slots' => '已用插槽', + 'planet_col' => '行星', + 'name_col' => '名稱', + 'moon_col' => '月球', + 'debris_short' => '廢墟', + 'player_status' => '玩家(狀況)', + 'alliance' => '聯盟', + 'action' => '行動', + 'planets_colonized' => '行星被殖民', + 'expedition_fleet' => '遠征艦隊', + 'admiral_needed' => '您需要一名艦隊司令來使用此項功能。', + 'send' => '發送', + 'legend' => '圖例', + 'status_admin_abbr' => '一個', + 'legend_admin' => '遊戲管理員', + 'status_strong_abbr' => 's', + 'legend_strong' => '較強玩家', + 'status_noob_abbr' => 'n', + 'legend_noob' => '較弱的玩家(新手)', + 'status_outlaw_abbr' => '哦', + 'legend_outlaw' => '亡命狀態(臨時)', + 'status_vacation_abbr' => 'v', + 'vacation_mode' => '假期模式', + 'status_banned_abbr' => '乙', + 'legend_banned' => '已被封禁', + 'status_inactive_abbr' => '我', + 'legend_inactive_7' => '7天不在線', + 'status_longinactive_abbr' => '我', + 'legend_inactive_28' => '28天不在線', + 'status_honorable_abbr' => '榮譽分數', + 'legend_honorable' => '光榮目標', + 'phalanx_restricted' => '系統方陣只有聯盟級研究員使用!', + 'astro_required' => '你必須先研究天文物理學。', + 'galaxy_nav' => '銀河系', + 'activity' => '活動', + 'no_action' => '沒有可用的操作。', + 'time_minute_abbr' => '米', + 'moon_diameter_km' => '月球直徑(公里)', + 'km' => '公里', + 'pathfinders_needed' => '需要探路者', + 'recyclers_needed' => '需要回收商', + 'mine_debris' => '礦', + 'phalanx_no_deut' => '沒有足夠的氘來部署方陣。', + 'use_phalanx' => '使用方陣', + 'colonize_error' => '沒有殖民船就不可能殖民一顆行星。', + 'ranking' => '排行', + 'espionage_report' => '間諜報告', + 'missile_attack' => '飛彈攻擊', + 'rank' => '排名', + 'alliance_member' => '成員', + 'alliance_class' => '聯盟類別', + 'espionage_not_possible' => '不可能進行間諜活動', + 'espionage' => '間諜偵察', + 'hire_admiral' => '僱用海軍上將', + 'dark_matter' => '暗物質', + 'outlaw_explanation' => '如果你是亡命之徒,你就不再有任何攻擊保護,並且可以受到所有玩家的攻擊。', + 'honorable_target_explanation' => '在與這個目標的戰鬥中,你可以獲得榮譽點並掠奪 50% 以上的戰利品。', + 'relocate_success' => '該職位已為您保留。 殖民地的搬遷工作已經開始。', + 'relocate_title' => '重新安置星球', + 'relocate_question' => '您確定要將您的星球重新定位到這些座標嗎? 為了資助搬遷,你需要:花費暗物質。', + 'deut_needed_relocate' => '您沒有足夠的氘! 您需要 10 單位的氘。', + 'fleet_attacking' => '艦隊進攻!', + 'fleet_underway' => '艦隊正在途中', + 'discovery_send' => '派遣勘探船', + 'discovery_success' => '勘探船出動', + 'discovery_unavailable' => '你無法派遣探索船到這個位置。', + 'discovery_underway' => '一艘探索船已經接近這個星球。', + 'discovery_locked' => '您尚未解鎖發現新生命形式的研究。', + 'discovery_title' => '探索船', + 'discovery_question' => '你想派一艘探索船到這個星球嗎?
金屬:5000 水晶:1000 氘:500', + 'sensor_report' => '感測器報告', + 'sensor_report_from' => '感測器報告來自', + 'refresh' => '重新整理', + 'arrived' => '到達的', + 'target' => '目標', + 'flight_duration' => '飛行時間', + 'ipm_full' => 'Interplanetarrakete', + 'primary_target' => '主要目標', + 'no_primary_target' => '未選擇主要目標:隨機目標', + 'target_has' => '目標有', + 'abm_full' => 'Abfangrakete', + 'fire' => '火', + 'valid_missile_count' => '請輸入有效的導彈數量', + 'not_enough_missiles' => '你沒有足夠的導彈', + 'launched_success' => '導彈發射成功!', + 'launch_failed' => '導彈發射失敗', + 'alliance_page' => '聯盟資訊', + 'apply' => '申請', + 'contact_support' => '聯絡客服', + 'insufficient_range' => '你的星際飛彈射程不夠(研究級脈衝驅動)!', + ], + 'buddy' => [ + 'request_sent' => '好友請求發送成功!', + 'request_failed' => '發送好友請求失敗。', + 'request_to' => '好友請求', + 'ignore_confirm' => '您確定要忽略嗎', + 'ignore_success' => '玩家忽略成功!', + 'ignore_failed' => '無法忽略玩家。', + ], + 'messages' => [ + 'tab_fleets' => '艦隊數', + 'tab_communication' => '訊息交流', + 'tab_economy' => '經濟', + 'tab_universe' => '宇宙', + 'tab_system' => 'OGame', + 'tab_favourites' => '喜好', + 'subtab_espionage' => '間諜偵察', + 'subtab_combat' => '戰鬥報告', + 'subtab_expeditions' => '探險', + 'subtab_transport' => '工會/運輸', + 'subtab_other' => '其他', + 'subtab_messages' => '訊息', + 'subtab_information' => '資訊', + 'subtab_shared_combat' => '共享戰鬥報告', + 'subtab_shared_espionage' => '共享間諜報告', + 'news_feed' => '新聞訂閱', + 'loading' => '載入中...', + 'error_occurred' => '發生錯誤', + 'mark_favourite' => '標記為最愛', + 'remove_favourite' => '從收藏夾中刪除', + 'from' => '從', + 'no_messages' => '目前此選項卡中沒有可用的消息', + 'new_alliance_msg' => '新聯盟消息', + 'to' => '到', + 'all_players' => '所有玩家', + 'send' => '發送', + 'delete_buddy_title' => '刪除好友', + 'report_to_operator' => '將此訊息報告給遊戲運營商?', + 'too_few_chars' => '字數太少了! 請輸入至少 2 個字元。', + 'bbcode_bold' => '大膽的', + 'bbcode_italic' => '斜體', + 'bbcode_underline' => '強調', + 'bbcode_stroke' => '刪除線', + 'bbcode_sub' => '下標', + 'bbcode_sup' => '上標', + 'bbcode_font_color' => '字體顏色', + 'bbcode_font_size' => '字體大小', + 'bbcode_bg_color' => '背景顏色', + 'bbcode_bg_image' => '背景圖片', + 'bbcode_tooltip' => '工具提示', + 'bbcode_align_left' => '左對齊', + 'bbcode_align_center' => '居中對齊', + 'bbcode_align_right' => '右對齊', + 'bbcode_align_justify' => '證明合法', + 'bbcode_block' => '休息', + 'bbcode_code' => '程式碼', + 'bbcode_spoiler' => '劇透', + 'bbcode_moreopts' => '更多選擇', + 'bbcode_list' => '清單', + 'bbcode_hr' => '水平線', + 'bbcode_picture' => '影像', + 'bbcode_link' => '關聯', + 'bbcode_email' => '電子郵件', + 'bbcode_player' => '玩家', + 'bbcode_item' => '物品', + 'bbcode_coordinates' => '座標', + 'bbcode_preview' => '預覽', + 'bbcode_text_ph' => '文字...', + 'bbcode_player_ph' => '玩家 ID 或姓名', + 'bbcode_item_ph' => '商品編號', + 'bbcode_coord_ph' => '星系:系統:位置', + 'bbcode_chars_left' => '剩餘字元數', + 'bbcode_ok' => '好的', + 'bbcode_cancel' => '取消', + 'bbcode_repeat_x' => '水平重複', + 'bbcode_repeat_y' => '垂直重複', + 'spy_player' => '玩家', + 'spy_activity' => '活動', + 'spy_minutes_ago' => '分鐘前', + 'spy_class' => '等級', + 'spy_unknown' => '未知', + 'spy_alliance_class' => '聯盟類別', + 'spy_no_alliance_class' => '未選擇聯盟等級', + 'spy_resources' => '資源', + 'spy_loot' => '搶劫', + 'spy_counter_esp' => '反間諜活動的機會', + 'spy_no_info' => '我們無法從掃描中檢索到此類的任何可靠資訊。', + 'spy_debris_field' => '廢墟', + 'spy_no_activity' => '你的間諜活動並沒有顯示出該星球大氣層的異常情況。 過去一小時內該星球似乎沒有任何活動。', + 'spy_fleets' => '艦隊數', + 'spy_defense' => '防禦', + 'spy_research' => '科技', + 'spy_building' => '大樓', + 'battle_attacker' => '攻擊者', + 'battle_defender' => '後衛', + 'battle_resources' => '資源', + 'battle_loot' => '搶劫', + 'battle_debris_new' => '碎片場(新建)', + 'battle_wreckage_created' => '殘骸產生', + 'battle_attacker_wreckage' => '攻擊者殘骸', + 'battle_repaired' => '實際修復了', + 'battle_moon_chance' => '月亮機會', + 'battle_report' => '戰鬥報告', + 'battle_planet' => '行星', + 'battle_fleet_command' => '艦隊司令部', + 'battle_from' => '從', + 'battle_tactical_retreat' => '戰術撤退', + 'battle_total_loot' => '戰利品總額', + 'battle_debris' => '碎片(新)', + 'battle_recycler' => '回收船', + 'battle_mined_after' => '戰鬥後開採', + 'battle_reaper' => '死神之翼', + 'battle_debris_left' => '廢墟場(左)', + 'battle_honour_points' => '榮譽點數', + 'battle_dishonourable' => '不光彩的戰鬥', + 'battle_vs' => '與', + 'battle_honourable' => '光榮的戰鬥', + 'battle_class' => '等級', + 'battle_weapons' => '武器', + 'battle_shields' => '盾牌', + 'battle_armour' => '盔甲', + 'battle_combat_ships' => '戰鬥艦船', + 'battle_civil_ships' => '民用艦船', + 'battle_defences' => '防禦', + 'battle_repaired_def' => '修復防禦工事', + 'battle_share' => '分享訊息', + 'battle_attack' => '攻擊', + 'battle_espionage' => '間諜偵察', + 'battle_delete' => '刪除', + 'battle_favourite' => '標記為最愛', + 'battle_hamill' => '一名光明戰士在戰鬥開始前摧毀了一顆死星!', + 'battle_retreat_tooltip' => '請注意,死星、間諜探測器、太陽衛星和任何執行 ACS 防禦任務的艦隊都無法逃跑。 在光榮的戰鬥中,戰術撤退也會被停用。 撤退也可能因缺乏氘而被手動停用或阻止。 山賊和50萬積分以上的玩家是絕不退縮的。', + 'battle_no_flee' => '防禦艦隊並沒有逃跑。', + 'battle_rounds' => '回合', + 'battle_start' => '開始', + 'battle_player_from' => '從', + 'battle_attacker_fires' => ':攻擊者向 :防禦者總共發射 :hits 射擊,總強度為 :strength。 :defender2 的護盾吸收 :absorbed 傷害點。', + 'battle_defender_fires' => ':防禦者向:攻擊者總共發射:擊球,總強度為:strength。 :attacker2 的護盾吸收 :absorbed 傷害點。', + ], + 'alliance' => [ + 'page_title' => '聯盟', + 'tab_overview' => '概覽', + 'tab_management' => '管理', + 'tab_communication' => '訊息交流', + 'tab_applications' => '申請', + 'tab_classes' => '聯盟班', + 'tab_create' => '創立聯盟', + 'tab_search' => '搜尋聯盟', + 'tab_apply' => '申請', + 'your_alliance' => '你的聯盟', + 'name' => '名稱', + 'tag' => '標籤', + 'created' => '已創建', + 'member' => '成員', + 'your_rank' => '你的等級', + 'homepage' => '首頁', + 'logo' => '聯盟標誌', + 'open_page' => '開啟聯盟頁面', + 'highscore' => '聯盟高分', + 'leave_wait_warning' => '如果您退出聯盟,則需要等待 3 天才能加入或建立另一個聯盟。', + 'leave_btn' => '離開聯盟', + 'member_list' => '會員名單', + 'no_members' => '沒有找到會員', + 'assign_rank_btn' => '分配排名', + 'kick_tooltip' => '踢掉聯盟成員', + 'write_msg_tooltip' => '寫訊息', + 'col_name' => '名稱', + 'col_rank' => '排名', + 'col_coords' => '座標', + 'col_joined' => '已加入', + 'col_online' => '在線上', + 'col_function' => '功能', + 'internal_area' => '內部區域', + 'external_area' => '外部區域', + 'configure_privileges' => '配置權限', + 'col_rank_name' => '等級名稱', + 'col_applications_group' => '申請', + 'col_member_group' => '成員', + 'col_alliance_group' => '聯盟', + 'delete_rank' => '刪除排名', + 'save_btn' => '儲存', + 'rights_warning_html' => '警告! 您只能授予您自己擁有的權限。', + 'rights_warning_loca' => '[b]警告! [/b] 您只能授予您自己擁有的權限。', + 'rights_legend' => '維權傳奇', + 'create_rank_btn' => '建立新等級', + 'rank_name_placeholder' => '等級名稱', + 'no_ranks' => '沒有找到排名', + 'perm_see_applications' => '展示應用', + 'perm_edit_applications' => '流程應用', + 'perm_see_members' => '顯示會員名單', + 'perm_kick_user' => '踢出用戶', + 'perm_see_online' => '查看線上狀態', + 'perm_send_circular' => '寫循環訊息', + 'perm_disband' => '解散聯盟', + 'perm_manage' => '管理聯盟', + 'perm_right_hand' => '右手', + 'perm_right_hand_long' => '`Right Hand`(轉移創辦人等級所需)', + 'perm_manage_classes' => '管理聯盟等級', + 'manage_texts' => '管理文字', + 'internal_text' => '內部文字', + 'external_text' => '外部文字', + 'application_text' => '申請文本', + 'options' => '選項', + 'alliance_logo_label' => '聯盟標誌', + 'applications_field' => '申請', + 'status_open' => '可能(聯盟開放)', + 'status_closed' => '不可能(聯盟關閉)', + 'rename_founder' => '將創始人頭銜重新命名為', + 'rename_newcomer' => '重新命名新人等級', + 'no_settings_perm' => '您沒有管理聯盟設定的權限。', + 'change_tag_name' => '更改聯盟標籤/名稱', + 'change_tag' => '更改聯盟標籤', + 'change_name' => '更改聯盟名稱', + 'former_tag' => '前聯盟標籤:', + 'new_tag' => '新聯盟標籤:', + 'former_name' => '原聯盟名稱:', + 'new_name' => '新聯盟名稱:', + 'former_tag_short' => '前聯盟標籤', + 'new_tag_short' => '新聯盟標籤', + 'former_name_short' => '前聯盟名稱', + 'new_name_short' => '新聯盟名稱', + 'no_tagname_perm' => '您無權更改聯盟標籤/名稱。', + 'delete_pass_on' => '刪除聯盟/傳遞聯盟', + 'delete_btn' => '刪除該聯盟', + 'no_delete_perm' => '您無權刪除聯盟。', + 'handover' => '交接聯盟', + 'takeover_btn' => '接管聯盟', + 'loca_continue' => '繼續', + 'loca_change_founder' => '將創辦人頭銜轉讓給:', + 'loca_no_transfer_error' => '沒有一個成員擁有所需的「右手」權利。 你不能交出聯盟。', + 'loca_founder_inactive_error' => '創辦人的閒置時間還不足以接管聯盟。', + 'leave_section_title' => '離開聯盟', + 'leave_consequences' => '如果你離開聯盟,你將失去所有的等級權限和聯盟福利。', + 'no_applications' => '沒有找到應用程式', + 'accept_btn' => '接受', + 'deny_btn' => '拒絕申請人', + 'report_btn' => '報告申請', + 'app_date' => '申請日期', + 'action_col' => '行動', + 'answer_btn' => '回答', + 'reason_label' => '原因', + 'apply_title' => '申請加入聯盟', + 'apply_heading' => '申請到', + 'send_application_btn' => '發送申請', + 'chars_remaining' => '剩餘字元數', + 'msg_too_long' => '訊息太長(最多 2000 個字元)', + 'addressee' => '到', + 'all_players' => '所有玩家', + 'only_rank' => '唯一排名:', + 'send_btn' => '發送', + 'info_title' => '聯盟訊息', + 'apply_confirm' => '您想申請加入這個聯盟嗎?', + 'redirect_confirm' => '點擊此鏈接,您將離開 OGame。 您想繼續嗎?', + 'class_selection_header' => '等級選擇', + 'select_class_title' => '選擇聯盟等級', + 'select_class_note' => '請選擇一個聯盟類別,以獲得特別獎勵。您可以在聯盟選單中變更聯盟類別,只要您擁有必要的權限。', + 'class_warriors' => '勇士(聯盟)', + 'class_traders' => '貿易商(聯盟)', + 'class_researchers' => '研究人員(聯盟)', + 'class_label' => '聯盟類別', + 'buy_for' => '購買價格', + 'no_dark_matter' => '沒有足夠的暗物質可用', + 'loca_deactivate' => '停用', + 'loca_activate_dm' => '您想啟動#darkmatter#暗物質的聯盟等級#allianceClassName#嗎? 這樣做時,你將失去目前的聯盟等級。', + 'loca_activate_item' => '您想啟動聯盟職業#allianceClassName#嗎? 這樣做時,你將失去目前的聯盟等級。', + 'loca_deactivate_note' => '您真的要停用聯盟類別#allianceClassName#嗎? 重新啟動需要 500,000 暗物質的聯盟等級變更物品。', + 'loca_class_change_append' => '

目前聯盟等級:#currentAllianceClassName#

最後更改時間:#lastAllianceClassChange#', + 'loca_no_dm' => '沒有足夠的暗物質可用! 你現在想買一些嗎?', + 'loca_reference' => '參考', + 'loca_language' => '語言:', + 'loca_loading' => '載入中...', + 'warrior_bonus_1' => '聯盟成員之間飛行的船隻速度 +10%', + 'warrior_bonus_2' => '+1 戰鬥研究等級', + 'warrior_bonus_3' => '+1 間諜研究水平', + 'warrior_bonus_4' => '間諜系統可用於掃描整個系統。', + 'trader_bonus_1' => '運輸機速度 +10%', + 'trader_bonus_2' => '+5% 礦山產量', + 'trader_bonus_3' => '+5% 能源產量', + 'trader_bonus_4' => '+10% 行星儲存容量', + 'trader_bonus_5' => '+10% 月球儲存容量', + 'researcher_bonus_1' => '+5% 較大行星殖民化', + 'researcher_bonus_2' => '+10% 到達探險目的地的速度', + 'researcher_bonus_3' => '系統方陣可用於掃描整個系統中的車隊運動。', + 'class_not_implemented' => '聯盟等級制度尚未實施', + 'create_tag_label' => '聯盟標籤(3-8 個字元)', + 'create_name_label' => '聯盟名稱(3-30個字元)', + 'create_btn' => '創立聯盟', + 'loca_ally_tag_chars' => '聯盟標籤(3-30 個字元)', + 'loca_ally_name_chars' => '聯盟名稱(3-8 個字元)', + 'loca_ally_name_label' => '聯盟名稱(3-30個字元)', + 'loca_ally_tag_label' => '聯盟標籤(3-8 個字元)', + 'validation_min_chars' => '字元數不夠', + 'validation_special' => '包含無效字元。', + 'validation_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_space' => '您的名字不得以空格開頭或結尾。', + 'validation_max_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_consec_underscores' => '不得連續使用兩個或更多底線。', + 'validation_consec_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_consec_spaces' => '您不得連續使用兩個或更多空格。', + 'confirm_leave' => '您確定要退出聯盟嗎?', + 'confirm_kick' => '您確定要從聯盟踢出 :username 嗎?', + 'confirm_deny' => '您確定要拒絕此申請嗎?', + 'confirm_deny_title' => '拒絕申請', + 'confirm_disband' => '真的刪除聯盟嗎?', + 'confirm_pass_on' => '您確定要傳承您的聯盟嗎?', + 'confirm_takeover' => '你確定要接管這個聯盟嗎?', + 'confirm_abandon' => '放棄這個聯盟?', + 'confirm_takeover_long' => '接管這個聯盟?', + 'msg_already_in' => '您已經加入聯盟', + 'msg_not_in_alliance' => '你不在聯盟中', + 'msg_not_found' => '未找到聯盟', + 'msg_id_required' => '需要聯盟ID', + 'msg_closed' => '該聯盟已關閉申請', + 'msg_created' => '聯盟創建成功', + 'msg_applied' => '申請提交成功', + 'msg_accepted' => '申請已接受', + 'msg_rejected' => '申請被拒絕', + 'msg_kicked' => '會員被踢出聯盟', + 'msg_kicked_success' => '會員踢出成功', + 'msg_left' => '你已離開聯盟', + 'msg_rank_assigned' => '分配的排名', + 'msg_rank_assigned_to' => '排名已成功分配給:name', + 'msg_ranks_assigned' => '排名分配成功', + 'msg_rank_perms_updated' => '等級權限已更新', + 'msg_texts_updated' => '聯盟文本已更新', + 'msg_text_updated' => '聯盟文本已更新', + 'msg_settings_updated' => '聯盟設定已更新', + 'msg_tag_updated' => '聯盟標籤已更新', + 'msg_name_updated' => '聯盟名稱已更新', + 'msg_tag_name_updated' => '聯盟標籤和名稱已更新', + 'msg_disbanded' => '聯盟解散', + 'msg_broadcast_sent' => '廣播訊息發送成功', + 'msg_rank_created' => '排名創建成功', + 'msg_apply_success' => '申請提交成功', + 'msg_apply_error' => '提交申請失敗', + 'msg_leave_error' => '退出聯盟失敗', + 'msg_assign_error' => '分配排名失敗', + 'msg_kick_error' => '踢出會員失敗', + 'msg_invalid_action' => '無效動作', + 'msg_error' => '發生錯誤', + 'rank_founder_default' => '創始人', + 'rank_newcomer_default' => '新人', + ], + 'techtree' => [ + 'tab_techtree' => '科技樹', + 'tab_applications' => '申請', + 'tab_techinfo' => '科技資訊', + 'tab_technology' => '科技', + 'page_title' => '科技', + 'no_requirements' => '沒有任何要求', + 'is_requirement_for' => '是一個要求', + 'level' => '等級', + 'col_level' => '等級', + 'col_difference' => '差距', + 'col_diff_per_level' => '差異/等級', + 'col_protected' => '受保護', + 'col_protected_percent' => '受保護(百分比)', + 'production_energy_balance' => '能源消耗', + 'production_per_hour' => '每小時産量', + 'production_deuterium_consumption' => '氘消耗量', + 'properties_technical_data' => '科技數據', + 'properties_structural_integrity' => '結構完整性', + 'properties_shield_strength' => '護盾強度', + 'properties_attack_strength' => '攻擊強度', + 'properties_speed' => '速度', + 'properties_cargo_capacity' => '載貨量', + 'properties_fuel_usage' => '燃料使用量(氘)', + 'tooltip_basic_value' => '基本值', + 'rapidfire_from' => '速射來自', + 'rapidfire_against' => '速射對抗', + 'storage_capacity' => '存儲上限。', + 'plasma_metal_bonus' => '金屬加成%', + 'plasma_crystal_bonus' => '水晶獎勵%', + 'plasma_deuterium_bonus' => '氘加成%', + 'astrophysics_max_colonies' => '最大菌落數', + 'astrophysics_max_expeditions' => '最大探險次數', + 'astrophysics_note_1' => '位置 3 和 13 可以從 4 級開始填充。', + 'astrophysics_note_2' => '位置 2 和 14 可以從 6 級開始填充。', + 'astrophysics_note_3' => '位置 1 和 15 可以從 8 級開始填充。', + ], + 'options' => [ + 'page_title' => '選項', + 'tab_userdata' => '用戶資料', + 'tab_general' => '普通設定', + 'tab_display' => '顯示', + 'tab_extended' => '進階設定', + 'section_playername' => '選手姓名', + 'your_player_name' => '您的玩家姓名:', + 'new_player_name' => '新玩家姓名:', + 'username_change_once_week' => '您可以每週更改一次使用者名稱。', + 'username_change_hint' => '為此,請點擊您的姓名或螢幕頂部的設定。', + 'section_password' => '更改密碼', + 'old_password' => '輸入舊密碼:', + 'new_password' => '新密碼(至少4個字元):', + 'repeat_password' => '重複新密碼:', + 'password_check' => '密碼檢查:', + 'password_strength_low' => '低的', + 'password_strength_medium' => '中等的', + 'password_strength_high' => '高的', + 'password_properties_title' => '密碼應包含下列屬性', + 'password_min_max' => '分鐘。 最多 4 個字元128 個字符', + 'password_mixed_case' => '大寫和小寫', + 'password_special_chars' => '特殊字元(例如 !?:_., )', + 'password_numbers' => '數位', + 'password_length_hint' => '您的密碼必須至少包含4 個字元,且不得超過128 個字元。', + 'section_email' => '電子郵件', + 'current_email' => '目前電子郵件地址:', + 'send_validation_link' => '發送驗證連結', + 'email_sent_success' => '郵件已發送成功!', + 'email_sent_error' => '錯誤! 帳戶已驗證或電子郵件無法發送!', + 'email_too_many_requests' => '您已經要求太多電子郵件了!', + 'new_email' => '新電子郵件地址:', + 'new_email_confirm' => '新電子郵件地址(用於確認):', + 'enter_password_confirm' => '輸入密碼(作為確認):', + 'email_warning' => '警告! 成功驗證帳戶後,只有在 7 天後才能重新變更電子郵件地址。', + 'section_spy_probes' => '間諜衛星', + 'spy_probes_amount' => '間諜衛星數:', + 'section_chat' => '聊天', + 'disable_chat_bar' => '關閉聊天窗口', + 'section_warnings' => '警告', + 'disable_outlaw_warning' => '關閉亡命狀態警告 - 對 5 倍強的對手進行攻擊的警告:', + 'section_general_display' => '普通設定', + 'language' => '語言:', + 'language_en' => 'English', + 'language_de' => 'Deutsch', + 'language_it' => 'Italiano', + 'language_nl' => 'Nederlands', + 'language_ar' => 'Español (AR)', + 'language_br' => 'Português (BR)', + 'language_cz' => 'Čeština', + 'language_dk' => 'Dansk', + 'language_es' => 'Español', + 'language_fi' => 'Suomi', + 'language_fr' => 'Français', + 'language_gr' => 'Ελληνικά', + 'language_hr' => 'Hrvatski', + 'language_hu' => 'Magyar', + 'language_jp' => '日本語', + 'language_mx' => 'Español (MX)', + 'language_pl' => 'Polski', + 'language_pt' => 'Português', + 'language_ro' => 'Română', + 'language_ru' => 'Русский', + 'language_se' => 'Svenska', + 'language_si' => 'Slovenščina', + 'language_sk' => 'Slovenčina', + 'language_tr' => 'Türkçe', + 'language_tw' => '繁體中文', + 'language_us' => 'English (US)', + 'language_yu' => 'Srpski', + 'msg_language_changed' => '語言偏好已儲存。', + 'show_mobile_version' => '顯示手機版本:', + 'show_alt_dropdowns' => '顯示替代下拉式選單:', + 'activate_autofocus' => '啟用排行榜自動關注:', + 'always_show_events' => '永遠顯示活動:', + 'events_hide' => '隱藏', + 'events_above' => '上方顯示內容', + 'events_below' => '下方顯示內容', + 'section_planets' => '您的行星', + 'sort_planets_by' => '排列行星順序按照:', + 'sort_emergence' => '出現順序', + 'sort_coordinates' => '座標', + 'sort_alphabet' => '按字母順序', + 'sort_size' => '規模大小', + 'sort_used_fields' => '已使用空間', + 'sort_sequence' => '排列順序:', + 'sort_order_up' => '由低至高', + 'sort_order_down' => '由高至低', + 'section_overview_display' => '概覽', + 'highlight_planet_info' => '高亮顯示行星資訊:', + 'animated_detail_display' => '顯示動畫:', + 'animated_overview' => '影片預覽:', + 'section_overlays' => '塗層', + 'overlays_hint' => '以下設定能讓您用另一個相配的塗層的新瀏覽器窗口來取代遊戲原有的頁面.', + 'popup_notes' => '在額外窗口的筆記:', + 'popup_combat_reports' => '額外視窗中的戰鬥報告:', + 'section_messages_display' => '訊息', + 'hide_report_pictures' => '隱藏報告中的圖片:', + 'msgs_per_page' => '每頁顯示的訊息數量:', + 'auctioneer_notifications' => '拍賣師通知:', + 'economy_notifications' => '創建經濟消息:', + 'section_galaxy_display' => '銀河系', + 'detailed_activity' => '活動詳情顯示:', + 'preserve_galaxy_system' => '與銀河系/太陽系中的行星變更同步:', + 'section_vacation' => '假期模式', + 'vacation_active' => '您目前處於假期模式。', + 'vacation_can_deactivate_after' => '您可以在以下時間後停用它:', + 'vacation_cannot_activate' => '無法啟動假期模式(活躍車隊)', + 'vacation_description_1' => '假期模式是被設計用來保護您在長時間離開遊戲的需求.您只可在沒有艦隊活動的時候才可以啟動.興建和研究序列將被凍結中止.', + 'vacation_description_2' => '在假期模式開啟之後,其將可保護您不再受到新的攻擊。但是,很遺憾,已經開始的攻擊將會繼續;並且,您的產量將會被設定為零。如果您的帳戶已超過 35 天不活動,並且沒有已購買的暗物質,假期模式也無法防止您的帳戶被刪除。', + 'vacation_description_3' => '假期模式最短為 48 小時 .只有在此之後,您才可以取消假期模式.', + 'vacation_tooltip_min_days' => '假期時長最少為 2 天。', + 'vacation_deactivate_btn' => '停用', + 'vacation_activate_btn' => '啟用', + 'section_account' => '您的帳號', + 'delete_account' => '刪除帳號', + 'delete_account_hint' => '勾選標記您的帳號為刪除後,帳號將於7天後自動刪除.', + 'use_settings' => '使用設定', + 'validation_not_enough_chars' => '字元數不夠', + 'validation_pw_too_short' => '輸入的密碼太短(最少 4 個字元)', + 'validation_pw_too_long' => '輸入的密碼太長(最多20個字元)', + 'validation_invalid_email' => '您需要輸入有效的電子郵件地址!', + 'validation_special_chars' => '包含無效字元。', + 'validation_no_begin_end_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_no_begin_end_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_no_begin_end_whitespace' => '您的名字不得以空格開頭或結尾。', + 'validation_max_three_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_three_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_three_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_no_consecutive_underscores' => '不得連續使用兩個或更多底線。', + 'validation_no_consecutive_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_no_consecutive_spaces' => '您不得連續使用兩個或更多空格。', + 'js_change_name_title' => '新玩家名字', + 'js_change_name_question' => '您確定要將玩家名稱更改為 %newName% 嗎?', + 'js_planet_move_question' => '注意!此任務在遷移期間可能仍在執行中,如果是這種情況,任務將被取消。您確定要繼續此任務嗎?', + 'js_tab_disabled' => '要使用此選項,您必須經過驗證並且不能處於假期模式!', + 'js_vacation_question' => '您想啟動假期模式嗎? 您只能在 2 天後結束假期。', + 'msg_settings_saved' => '設定已儲存', + 'msg_password_incorrect' => '您輸入的目前密碼不正確。', + 'msg_password_mismatch' => '新密碼不符。', + 'msg_password_length_invalid' => '新密碼必須介於 4 到 128 個字元之間。', + 'msg_vacation_activated' => '假期模式已啟動。 它將在至少 48 小時內保護您免受新攻擊。', + 'msg_vacation_deactivated' => '假期模式已停用。', + 'msg_vacation_min_duration' => '您只能在超過 48 小時的最短持續時間後才能停用假期模式。', + 'msg_vacation_fleets_in_transit' => '當您有車隊在運輸途中時,您無法啟動假期模式。', + 'msg_probes_min_one' => '間諜探針數量必須至少 1', + ], + 'layout' => [ + 'player' => '玩家', + 'change_player_name' => '更改玩家姓名', + 'highscore' => '排行榜', + 'notes' => '筆記', + 'notes_overlay_title' => '我的筆記', + 'buddies' => '好友名單', + 'search' => '搜尋', + 'search_overlay_title' => '搜尋宇宙', + 'options' => '選項', + 'support' => '客服援助系統', + 'log_out' => '登出', + 'unread_messages' => '未讀訊息', + 'loading' => '載入中...', + 'no_fleet_movement' => '沒有艦隊活動', + 'under_attack' => '你受到攻擊了!', + 'class_none' => '沒有選擇班級', + 'class_selected' => '您的班級::姓名', + 'class_click_select' => '點擊以選擇字元類別', + 'res_available' => '可用的', + 'res_storage_capacity' => '儲存容量', + 'res_current_production' => '目前產量', + 'res_den_capacity' => '書房容量', + 'res_consumption' => '消耗', + 'res_purchase_dm' => '購買暗物質', + 'res_metal' => '金屬', + 'res_crystal' => '晶體', + 'res_deuterium' => '重氫', + 'res_energy' => '能源', + 'res_dark_matter' => '暗物質', + 'menu_overview' => '概覽', + 'menu_resources' => '資源', + 'menu_facilities' => '設施', + 'menu_merchant' => '商人', + 'menu_research' => '科技', + 'menu_shipyard' => '造船廠', + 'menu_defense' => '防禦', + 'menu_fleet' => '艦隊', + 'menu_galaxy' => '銀河系', + 'menu_alliance' => '聯盟', + 'menu_officers' => '僱用事務官', + 'menu_shop' => '商店', + 'menu_directives' => '指令', + 'menu_rewards_title' => '獎勵', + 'menu_resource_settings_title' => '資源設定', + 'menu_jump_gate' => '空間跳躍門', + 'menu_resource_market_title' => '資源市場', + 'menu_technology_title' => '科技', + 'menu_fleet_movement_title' => '艦隊動向', + 'menu_inventory_title' => '庫存', + 'planets' => '行星', + 'contacts_online' => ':count 線上聯絡人', + 'back_to_top' => '返回最上面', + 'all_rights_reserved' => '版權所有。', + 'patch_notes' => '補丁說明', + 'server_settings' => '伺服器設定', + 'help' => '幫助', + 'rules' => '遊戲規則', + 'legal' => '版權說明', + 'board' => '木板', + 'js_internal_error' => '發生了先前未知的錯誤。 不幸的是,您的最後一個操作無法執行!', + 'js_notify_info' => '資訊', + 'js_notify_success' => '成功', + 'js_notify_warning' => '警告', + 'js_combatsim_planning' => '規劃', + 'js_combatsim_pending' => '模擬運行...', + 'js_combatsim_done' => '完全的', + 'js_msg_restore' => '恢復', + 'js_msg_delete' => '刪除', + 'js_copied' => '已複製到剪貼簿', + 'js_report_operator' => '將此訊息報告給遊戲運營商?', + 'js_time_done' => '完畢', + 'js_question' => '問題', + 'js_ok' => '好的', + 'js_outlaw_warning' => '你將要攻擊一個更強大的玩家。 如果你這樣做,你的攻擊防禦將被關閉7天,所有玩家都可以攻擊你而不受懲罰。 您確定要繼續嗎?', + 'js_last_slot_moon' => '該建築將使用最後一個可用的建築槽位。 擴展您的月球基地以獲得更多空間。 您確定要建造這棟建築嗎?', + 'js_last_slot_planet' => '該建築將使用最後一個可用的建築槽位。 擴展您的 Terraformer 或購買 Planet Field 物品以獲得更多插槽。 您確定要建造這棟建築嗎?', + 'js_forced_vacation' => '在您的帳戶經過驗證之前,某些遊戲功能無法使用。', + 'js_more_details' => '更多細節', + 'js_less_details' => '精簡細節', + 'js_planet_lock' => '鎖具佈置', + 'js_planet_unlock' => '解鎖安排', + 'js_activate_item_question' => '您想更換現有的物品嗎? 舊的獎金將在此過程中丟失。', + 'js_activate_item_header' => '更換物品?', + + // Welcome dialog + 'welcome_title' => '歡迎來到OGame!', + 'welcome_body' => '為了幫助你快速開始,我們給你取名為Commodore Nebula。你可以隨時點擊用戶名來更改。
艦隊司令部在你的收件箱中留下了關於第一步的資訊。

祝你玩得開心!', + + // Time unit abbreviations (short) + 'time_short_year' => '年', + 'time_short_month' => '月', + 'time_short_week' => '週', + 'time_short_day' => '天', + 'time_short_hour' => '時', + 'time_short_minute' => '分', + 'time_short_second' => '秒', + + // Time unit names (long) + 'time_long_day' => '天', + 'time_long_hour' => '小時', + 'time_long_minute' => '分鐘', + 'time_long_second' => '秒', + + // Number formatting + 'decimal_point' => '.', + 'thousand_separator' => ',', + 'unit_mega' => 'M', + 'unit_kilo' => 'K', + 'unit_milliard' => '十億', + 'chat_text_empty' => '消息在哪裡?', + 'chat_text_too_long' => '消息太長。', + 'chat_same_user' => '你不能寫信給自己。', + 'chat_ignored_user' => '你忽略了這個玩家。', + 'chat_not_activated' => '此功能僅在您的帳戶啟動後可用。', + 'chat_new_chats' => '#+# 未讀訊息', + 'chat_more_users' => '顯示更多', + 'eventbox_mission' => '使命', + 'eventbox_missions' => '使命', + 'eventbox_next' => '下一個', + 'eventbox_type' => '類型', + 'eventbox_own' => '自己的', + 'eventbox_friendly' => '友善的', + 'eventbox_hostile' => '敵對的', + 'planet_move_ask_title' => '重新安置星球', + 'planet_move_ask_cancel' => '您確定要取消本次星球搬遷嗎? 因此將維持正常的等待時間。', + 'planet_move_success' => '星球搬遷成功取消。', + 'premium_building_half' => '您想將 750 暗物質<\\/b> 的建造時間減少 50% 的總建造時間 () 嗎?', + 'premium_building_full' => '您想立即完成750暗物質<\\/b>的建造訂單嗎?', + 'premium_ships_half' => '您想將 750 暗物質<\\/b> 的建造時間減少 50% 的總建造時間 () 嗎?', + 'premium_ships_full' => '您想立即完成750暗物質<\\/b>的建造訂單嗎?', + 'premium_research_half' => '您想將 750 暗物質<\\/b> 的研究時間減少 50% 的總研究時間 () 嗎?', + 'premium_research_full' => '您想立即完成750暗物質<\\/b>的研究訂單嗎?', + 'loca_error_not_enough_dm' => '沒有足夠的暗物質可用! 你現在想買一些嗎?', + 'loca_notice' => '參考', + 'loca_planet_giveup' => '您確定要放棄星球 %planetName% %planetCooperatives% 嗎?', + 'loca_moon_giveup' => '您確定要放棄月球 %planetName% %planetCooperatives% 嗎?', + 'no_ships_in_wreck' => '殘骸場中沒有艦船。', + 'no_wreck_available' => '沒有可用的殘骸場。', + ], + 'highscore' => [ + 'player_highscore' => '玩家積分', + 'alliance_highscore' => '聯盟高分', + 'own_position' => '自己的排名', + 'own_position_hidden' => '自己的位置(-)', + 'points' => '分數', + 'economy' => '經濟', + 'research' => '科技', + 'military' => '軍事', + 'military_built' => '建立軍事據點', + 'military_destroyed' => '軍事點數被摧毀', + 'military_lost' => '失去軍事點數', + 'honour_points' => '榮譽點數', + 'position' => '位置', + 'player_name_honour' => '玩家姓名(榮譽點數)', + 'action' => '行動', + 'alliance' => '聯盟', + 'member' => '成員', + 'average_points' => '平均分數', + 'no_alliances_found' => '未找到聯盟', + 'write_message' => '寫訊息', + 'buddy_request' => '交友請求', + 'buddy_request_to' => '好友請求', + 'total_ships' => '船舶總數', + 'buddy_request_sent' => '好友請求發送成功!', + 'buddy_request_failed' => '發送好友請求失敗。', + 'are_you_sure_ignore' => '您確定要忽略嗎', + 'player_ignored' => '玩家忽略成功!', + 'player_ignored_failed' => '無法忽略玩家。', + ], + 'premium' => [ + 'recruit_officers' => '僱用事務官', + 'your_officers' => '您的事務官們', + 'intro_text' => '有了事務官們的鼎力協助,您就可以領導您的帝國邁向一個之前您夢寐以求的強大國度!您所需要做的就是獲取一些暗物質,有了暗物質的獎勵,您的工人及顧問們將更加賣力工作.', + 'info_dark_matter' => '更多資訊:暗物質', + 'info_commander' => '更多資訊:指揮官', + 'info_admiral' => '更多資訊:海軍上將', + 'info_engineer' => '更多資訊:工程師', + 'info_geologist' => '更多資訊:地質學家', + 'info_technocrat' => '更多資訊:技術官僚', + 'info_commanding_staff' => '更多資訊:指揮參謀部', + 'hire_commander_tooltip' => '僱用指揮官|+40 個收藏夾、建置佇列、捷徑、傳輸掃描器、無廣告* (*不包含:遊戲相關參考)', + 'hire_admiral_tooltip' => '僱用海軍上將|最多。 艦隊槽位+2, +最大。 探險+1, +提高艦隊逃生率, +戰鬥模擬保存槽位+20', + 'hire_engineer_tooltip' => '僱用工程師|防禦損失減半,能源產量+10%', + 'hire_geologist_tooltip' => '聘請地質學家|+10% 礦山產量', + 'hire_technocrat_tooltip' => '僱用技術官僚|+2 間諜級別,研究時間減少 25%', + 'remaining_officers' => ':電流:最大', + 'benefit_fleet_slots_title' => '您可以同時派遣更多的艦隊。', + 'benefit_fleet_slots' => '最大艦隊指揮權數 +1', + 'benefit_energy_title' => '您的發電站和太陽能衛星的發電量增加了 2%。', + 'benefit_energy' => '+2% 能源產量', + 'benefit_mines_title' => '您的礦場產量增加 2%。', + 'benefit_mines' => '+2% 礦產產量', + 'benefit_espionage_title' => '您的間諜研究將增加 1 級。', + 'benefit_espionage' => '+1 間諜偵察等級', + 'dark_matter_title' => '暗物質', + 'dark_matter_label' => '暗物質', + 'no_dark_matter' => '您沒有可用的暗物質', + 'dark_matter_description' => '暗物質是一種只能費盡心力才能儲存的稀有物質。它可以讓您產生大量能量。獲取暗物質的過程複雜且危險,因此極其珍貴。
只有購買且仍然可用的暗物質才能防止帳號被刪除!', + 'dark_matter_benefits' => '暗物質可以讓您僱用軍官和指揮官、支付商人交易、遷移星球和購買物品。', + 'your_balance' => '您的餘額', + 'active_until' => '有效期至 :date', + 'active_for_days' => '剩餘有效 :days 天', + 'not_active' => '未啟用', + 'days' => '天', + 'dm' => 'DM', + 'advantages' => '優勢:', + 'buy_dark_matter' => '購買暗物質', + 'confirm_purchase' => '確定要花費 :cost 暗物質僱用該軍官 :days 天嗎?', + 'insufficient_dark_matter' => '暗物質不足。', + 'purchase_success' => '軍官啟用成功!', + 'purchase_error' => '發生錯誤。請重試。', + 'officer_commander_title' => '指揮官', + 'officer_commander_description' => '指揮官職位是因應現代戰爭需要而應運而生的.因為簡單有效的指揮架構,訓令能更高效地被及時執行.\n有了指揮官的鼎力協助,您可以及時透過一個總覽瞭解您整個帝國的所有資訊.\n同時,也允許您同一時間建造更多的設施建築,讓您進一步取得戰略上壓制敵人的絕對優勢.', + 'officer_commander_benefits' => '擁有指揮官後,您將獲得帝國全覽、一個額外任務欄位,以及設定掠奪資源順序的能力。', + 'officer_commander_benefit_favourites' => '+40 條最愛收藏', + 'officer_commander_benefit_queue' => '建築排程', + 'officer_commander_benefit_scanner' => '運輸掃描', + 'officer_commander_benefit_ads' => '免除廣告', + 'officer_commander_tooltip' => '+40 條最愛收藏

透過最愛收藏,您可保存更多訊息,同時這些訊息也可被分享出去。


建築排程

可於建築排程內,同時設置多達 4 項額外的建築任務。


運輸掃描

運輸到您行星的運輸船上的資源數將會顯示。


免除廣告

您不再會看到其它遊戲廣告,僅顯示 OGame 特定活動和優惠廣告。

', + 'officer_admiral_title' => '艦隊司令', + 'officer_admiral_description' => '艦隊司令是一位富有戰鬥經驗且精於戰爭策略的老將。即使在艱苦的戰役中,他也能為您及時提供戰爭情勢的資料總覽,並且,他能同時與他的副艦隊指揮官保持聯絡。明智的統治者可以在戰鬥中依靠艦隊指揮官的堅挺支援,並可以派遣兩個額外的艦隊。此外,他還可您提供一個額外的遠征艦隊指揮權數,並且,在您成功襲擊並掠奪到資源後,您還可事前設定優先掠奪的資源順序。除此之外,他還可打開 20 個額外的保護指揮權數,以用於戰鬥模擬。', + 'officer_admiral_benefits' => '+1遠征欄位、攻擊後設定資源優先順序的能力、+20戰鬥模擬器存檔欄位。', + 'officer_admiral_benefit_fleet_slots' => '最大艦隊指揮權數 +2', + 'officer_admiral_benefit_expeditions' => '最大遠征艦隊數量 +1', + 'officer_admiral_benefit_escape' => '提升艦隊逃脫機率', + 'officer_admiral_benefit_save_slots' => '最大保護指揮權數 +20', + 'officer_admiral_tooltip' => ' 最大艦隊指揮權數 +2

您可同時調派指揮更多艦隊。


最大遠征艦隊數量 +1

您可同時額外再派遣一支遠征艦隊。


提升艦隊逃脫機率

在達到 500,000 分之前,您的艦隊在面對強於您 3 倍的敵人時能自動撤退逃離。


最大保護指揮權數 +20

您可以一次保存更多的戰鬥模擬。

', + 'officer_engineer_title' => '工程師', + 'officer_engineer_description' => '工程師是能源管理的專家並且有防禦方面的特長能力.\n在和平時期,他能為帝國所有的殖民星增加能源供應,為每一個需要能源的角落都保證獲得合理的能源分配.\n一旦敵人來襲,他會立即分配所有能量給所有的防禦設施,避免能源最終的枯竭,從而使得在防禦戰中能減少不少的防禦損失.', + 'officer_engineer_benefits' => '所有星球能量產出+10%,50%被摧毀的防禦設施在戰鬥後倖存。', + 'officer_engineer_benefit_defence' => '防禦設施損失減半', + 'officer_engineer_benefit_energy' => '+10% 能源産量', + 'officer_engineer_tooltip' => '防禦設施損失減半

戰鬥之後,過半所有損失的防禦設施將會重建.


+10% 能源産量

您的電站和太陽能衛星多產生 10% 能源.

', + 'officer_geologist_title' => '地質學家', + 'officer_geologist_description' => '地質學家是太空礦物學及結晶學方面的專家.他協助他的團隊在冶金學和化學領域發展.\n同時他也同時兼顧整個帝國的優化星際通訊和原礦物的精煉及統合使用的工作.透過利用最為先進的測量設備,地質學家可以找到最佳的採礦地域,使得採礦的産量增加10%.', + 'officer_geologist_benefits' => '所有星球的金屬、晶體和重氫產量+10%。', + 'officer_geologist_benefit_mines' => '+10% 資源產量', + 'officer_geologist_tooltip' => '+10% 資源產量

資源產量多 10% .

', + 'officer_technocrat_title' => '技術專家', + 'officer_technocrat_description' => '技術專家公會是由許多天才科學家組成的,您會發現,他們總是不斷地突破歷久以來人類所輕視的邏輯領域.數千年以來,依然沒有任何一個普通人能突破技術專家的科學成就.伴隨著技術專家的貢獻,帝國的科學研究領域取得了令人振奮的不朽成就.', + 'officer_technocrat_benefits' => '所有科技研究時間-25%。', + 'officer_technocrat_benefit_espionage' => '+2 間諜偵察等級', + 'officer_technocrat_benefit_research' => '研究時間減少 25%', + 'officer_technocrat_tooltip' => '+2 間諜偵察等級

間諜偵察增加 2 級.


研究時間減少 25%

您的研究所需時間少 25% ,直至結束.

', + 'officer_all_officers_title' => '各指揮事務官', + 'officer_all_officers_description' => '這份禮物不只可允許您使用一位專家,而是全部所有的事務官。您可獲得每個事務官的技能,以及只有完整套件才可獲得的額外好處。\n透過各位戰略專家的看護協助,讓您能獲得能源管理、資源補給、資源生產以及各種優化等各方面的全面協助。此外,他們還讓您研究突飛猛進,將他們自己的戰鬥經驗帶到您的宇宙戰鬥中去。', + 'officer_all_officers_benefits' => '指揮官、海軍上將、工程師、地質學家和技術官僚的所有優勢,加上完整套裝獨有的額外加成。', + 'officer_all_officers_benefit_fleet_slots' => '最大艦隊指揮權數 +1', + 'officer_all_officers_benefit_energy' => '+2% 能源產量', + 'officer_all_officers_benefit_mines' => '+2% 礦產產量', + 'officer_all_officers_benefit_espionage' => '+1 間諜偵察等級', + 'officer_all_officers_tooltip' => ' 最大艦隊指揮權數 +1

您可同時調派指揮更多艦隊.


+2% 能源產量

您的發電廠和太陽能衛星的能源產量提高 2% .


+2% 礦產產量

您的礦產產量提高 2% .


+1 間諜偵察等級

間諜偵察等級增加 1 .

', + ], + 'shop' => [ + 'page_title' => '商店', + 'tooltip_shop' => '您可以在這裡購買物品。', + 'tooltip_inventory' => '您可以在此處了解您購買的商品的概述。', + 'btn_shop' => '商店', + 'btn_inventory' => '庫存', + 'category_special_offers' => '特別優惠', + 'category_all' => '全部', + 'category_resources' => '資源', + 'category_buddy_items' => '好友物品', + 'category_construction' => '建築', + 'btn_get_more_resources' => '取得更多資源', + 'btn_purchase_dark_matter' => '購買暗物質', + 'feature_coming_soon' => '功能即將推出。', + 'tier_gold' => '金子', + 'tier_silver' => '銀', + 'tier_bronze' => '青銅', + 'tooltip_duration' => '期間', + 'duration_now' => '現在', + 'tooltip_price' => '價格', + 'tooltip_in_inventory' => '庫存中', + 'dark_matter' => '暗物質', + 'dm_abbreviation' => 'DM', + 'item_duration' => '期間', + 'now' => '現在', + 'item_price' => '價格', + 'item_in_inventory' => '庫存中', + 'loca_extend' => '延長', + 'loca_activate' => '啟用', + 'loca_buy_activate' => '購買並激活', + 'loca_buy_extend' => '購買並延長', + 'loca_buy_dm' => '你沒有足夠的暗物質。 您現在想買一些嗎?', + ], + 'search' => [ + 'input_hint' => '輸入玩家,聯盟或行星的名稱', + 'search_btn' => '搜尋', + 'tab_players' => '玩家名稱', + 'tab_alliances' => '聯盟名稱與簡稱', + 'tab_planets' => '行星名稱', + 'no_search_term' => '沒有找到所輸入的字詞', + 'searching' => '正在尋找...', + 'search_failed' => '搜尋失敗。 請再試一次。', + 'no_results' => '沒有找到結果', + 'player_name' => '玩家姓名', + 'planet_name' => '行星名稱', + 'coordinates' => '座標', + 'tag' => '標籤', + 'alliance_name' => '聯盟名稱', + 'member' => '成員', + 'points' => '分數', + 'action' => '行動', + 'apply_for_alliance' => '申請加入此聯盟', + 'search_player_link' => '搜尋玩家', + 'alliance' => '聯盟', + 'home_planet' => '母星', + 'send_message' => '發送訊息', + 'buddy_request' => '好友請求', + 'highscore' => '分數排名', + ], + 'notes' => [ + 'no_notes_found' => '沒有找到筆記', + 'add_note' => '新增筆記', + 'new_note' => '新筆記', + 'subject_label' => '主題', + 'date_label' => '日期', + 'edit_note' => '編輯筆記', + 'select_action' => '選擇操作', + 'delete_marked' => '刪除已標記', + 'delete_all' => '刪除全部', + 'unsaved_warning' => '您有未儲存的變更。', + 'save_question' => '要儲存變更嗎?', + 'your_subject' => '主題', + 'subject_placeholder' => '輸入主題...', + 'priority_label' => '優先等級', + 'priority_important' => '重要', + 'priority_normal' => '一般', + 'priority_unimportant' => '不重要', + 'your_message' => '訊息', + 'save_btn' => '儲存', + ], + 'planet_abandon' => [ + 'description' => '使用此選單,您可以更改行星名稱和衛星或完全放棄它們。', + 'rename_heading' => '重新命名', + 'new_planet_name' => '新行星名稱', + 'new_moon_name' => '月亮的新名字', + 'rename_btn' => '重新命名', + 'tooltip_rules_title' => '遊戲規則', + 'tooltip_rename_planet' => '您可以在此處重命名您的星球。

星球名稱的長度必須在 2 到 20 個字之間。
星球名稱可以由小寫和大寫字母以及數字組成。
它們可以包含連字符、下劃線和空格 - 但不得按如下方式放置:
- 位於名稱的開頭或結尾
-直接相鄰
- 名字中出現超過三次', + 'tooltip_rename_moon' => '您可以在此處重命名您的月亮。

月亮名稱的長度必須在 2 到 20 個字元之間。
月亮名稱可以由小寫和大寫字母以及數字組成。
它們可以包含連字符、下劃線和空格 - 但不得按如下方式放置:
- 直接放在名稱的開頭或結尾
-彼此相鄰
- 名字中出現超過三次', + 'abandon_home_planet' => '放棄家園星球', + 'abandon_moon' => '放棄月亮', + 'abandon_colony' => '廢棄殖民地', + 'abandon_home_planet_btn' => '放棄家園星球', + 'abandon_moon_btn' => '拋棄月亮', + 'abandon_colony_btn' => '廢棄殖民地', + 'home_planet_warning' => '如果您放棄了自己的家鄉星球,下次登入時您將立即被引導至您下一個殖民的星球。', + 'items_lost_moon' => '如果您在月球上啟動了物品,那麼如果您放棄月球,它們就會丟失。', + 'items_lost_planet' => '如果您在某個星球上啟動了物品,那麼如果您放棄該星球,它們就會丟失。', + 'confirm_password' => '請輸入您的密碼確認刪除 :type [:coordinates]', + 'confirm_btn' => '確認', + 'type_moon' => '月球', + 'type_planet' => '行星', + 'validation_min_chars' => '字元數不夠', + 'validation_pw_min' => '輸入的密碼太短(最少 4 個字元)', + 'validation_pw_max' => '輸入的密碼太長(最多20個字元)', + 'validation_email' => '您需要輸入有效的電子郵件地址!', + 'validation_special' => '包含無效字元。', + 'validation_underscore' => '您的名字不能以下劃線開頭或結尾。', + 'validation_hyphen' => '您的名字不能以連字符開頭或結尾。', + 'validation_space' => '您的名字不得以空格開頭或結尾。', + 'validation_max_underscores' => '您的姓名總共不得包含超過 3 個底線。', + 'validation_max_hyphens' => '您的姓名不得包含超過 3 個連字號。', + 'validation_max_spaces' => '您的姓名總共不得包含超過 3 個空格。', + 'validation_consec_underscores' => '不得連續使用兩個或更多底線。', + 'validation_consec_hyphens' => '不得連續使用兩個或多個連字符。', + 'validation_consec_spaces' => '您不得連續使用兩個或更多空格。', + 'msg_invalid_planet_name' => '新的行星名稱無效。 請再試一次。', + 'msg_invalid_moon_name' => '新月名稱無效。 請再試一次。', + 'msg_planet_renamed' => '星球更名成功。', + 'msg_moon_renamed' => '月更名成功。', + 'msg_wrong_password' => '密碼錯誤!', + 'msg_confirm_title' => '確認', + 'msg_confirm_deletion' => '如果您確認刪除 :type [:座標] (:name),則位於該 :type 上的所有建築物、船舶和防禦系統都將從您的帳戶中刪除。 如果您的 :type 上有活動的項目,那麼當您放棄 :type 時,這些項目也會遺失。 這個過程無法逆轉!', + 'msg_reference' => '參考', + 'msg_abandoned' => ':type 已成功放棄!', + 'msg_type_moon' => '月球', + 'msg_type_planet' => '行星', + 'msg_yes' => '是的', + 'msg_no' => '不', + 'msg_ok' => '好的', + ], + 'ajax_object' => [ + 'open_techtree' => '開啟科技樹', + 'techtree' => '科技樹', + 'no_requirements' => '無需求', + 'cancel_expansion_confirm' => '確定要取消 :name 升級至等級 :level 嗎?', + 'number' => '編號', + 'level' => '等級', + 'production_duration' => '生產時間', + 'energy_needed' => '所需能量', + 'production' => '產量', + 'costs_per_piece' => '每單位費用', + 'required_to_improve' => '升級至該等級所需', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'energy' => '能量', + 'deconstruction_costs' => '拆除費用', + 'ion_technology_bonus' => '離子技術加成', + 'duration' => '持續時間', + 'number_label' => '數量', + 'max_btn' => '最大 :amount', + 'vacation_mode' => '您目前處於假期模式。', + 'tear_down_btn' => '拆除', + 'wrong_character_class' => '錯誤的角色職業!', + 'shipyard_upgrading' => '造船廠正在升級中。', + 'shipyard_busy' => '造船廠目前忙碌中。', + 'not_enough_fields' => '星球欄位不足!', + 'build' => '建造', + 'in_queue' => '佇列中', + 'improve' => '升級', + 'storage_capacity' => '儲存容量', + 'gain_resources' => '獲取資源', + 'view_offers' => '查看交易', + 'destroy_rockets_desc' => '您可以在這裡銷毀儲存的飛彈。', + 'destroy_rockets_btn' => '銷毀飛彈', + 'more_details' => '更多詳情', + 'error' => '錯誤', + 'commander_queue_info' => '您需要指揮官才能使用建造佇列。要了解更多關於指揮官的優勢嗎?', + 'no_rocket_silo_capacity' => '飛彈發射井空間不足。', + 'detail_now' => '詳情', + 'start_with_dm' => '使用暗物質開始', + 'err_dm_price_too_low' => '暗物質價格過低。', + 'err_resource_limit' => '超出資源上限。', + 'err_storage_capacity' => '儲存容量不足。', + 'err_no_dark_matter' => '暗物質不足。', + ], + 'buildqueue' => [ + 'building_duration' => '建造時間', + 'total_time' => '總時間', + 'complete_tooltip' => '使用暗物質立即完成此建造', + 'complete' => '立即完成', + 'halve_cost' => ':amount', + 'halve_tooltip_building' => '使用暗物質將剩餘建造時間減半', + 'halve_tooltip_research' => '使用暗物質將剩餘研究時間減半', + 'halve_time' => '時間減半', + 'question_complete_unit' => '確定要花費 :dm_cost 暗物質立即完成此單位建造嗎?', + 'question_halve_unit' => '確定要花費 :dm_cost 將建造時間縮短 :time_reduction 嗎?', + 'question_halve_building' => '確定要花費 :dm_cost 將建造時間減半嗎?', + 'question_halve_research' => '確定要花費 :dm_cost 將研究時間減半嗎?', + 'downgrade_to' => '降級至', + 'improve_to' => '升級至', + 'no_building_idle' => '目前沒有建築正在建造中。', + 'no_building_idle_tooltip' => '點擊前往建築頁面。', + 'no_research_idle' => '目前沒有正在進行的研究。', + 'no_research_idle_tooltip' => '點擊前往研究頁面。', + ], + 'chat' => [ + 'buddy_tooltip' => '好友', + 'alliance_tooltip' => '聯盟成員', + 'status_online' => '線上', + 'status_offline' => '離線', + 'status_not_visible' => '狀態不可見', + 'highscore_ranking' => '排名::rank', + 'alliance_label' => '聯盟::alliance', + 'planet_alt' => '星球', + 'no_messages_yet' => '還沒有訊息。', + 'submit' => '發送', + 'alliance_chat' => '聯盟聊天', + 'list_title' => '對話', + 'player_list' => '玩家', + 'buddies' => '好友', + 'no_buddies' => '還沒有好友。', + 'alliance' => '聯盟', + 'strangers' => '其他玩家', + 'no_strangers' => '沒有其他玩家。', + 'no_conversations' => '還沒有對話。', + ], + 'jumpgate' => [ + 'select_target' => '選擇目標', + 'origin_coordinates' => '出發地', + 'standard_target' => '預設目標', + 'target_coordinates' => '目標座標', + 'not_ready' => '跳躍閘門尚未準備好。', + 'cooldown_time' => '冷卻時間', + 'select_ships' => '選擇艦船', + 'select_all' => '全部選擇', + 'reset_selection' => '重設選擇', + 'jump_btn' => '跳躍', + 'ok_btn' => 'OK', + 'valid_target' => '請選擇有效的目標。', + 'no_ships' => '請至少選擇一艘艦船。', + 'jump_success' => '跳躍成功執行。', + 'jump_error' => '跳躍失敗。', + 'error_occurred' => '發生了一個錯誤。', + ], + 'serversettings_overlay' => [ + 'acs_enabled' => '聯盟戰鬥系統', + 'dm_bonus' => '暗物質加成:', + 'debris_defense' => '防禦設施產生碎片:', + 'debris_ships' => '艦船產生碎片:', + 'debris_deuterium' => '碎片場中的重氫', + 'fleet_deut_reduction' => '艦隊重氫減免:', + 'fleet_speed_war' => '艦隊速度(戰爭):', + 'fleet_speed_holding' => '艦隊速度(駐守):', + 'fleet_speed_peace' => '艦隊速度(和平):', + 'ignore_empty' => '忽略空系統', + 'ignore_inactive' => '忽略非活躍系統', + 'num_galaxies' => '銀河數量:', + 'planet_field_bonus' => '星球欄位加成:', + 'dev_speed' => '經濟速度:', + 'research_speed' => '研究速度:', + 'dm_regen_enabled' => '暗物質再生', + 'dm_regen_amount' => 'DM再生量:', + 'dm_regen_period' => 'DM再生週期:', + 'days' => '天', + ], + 'alliance_depot' => [ + 'description' => '聯盟倉庫允許在軌道上的同盟艦隊在防禦您的星球時補充燃料。每個等級每小時提供10,000重氫。', + 'capacity' => '容量', + 'no_fleets' => '目前軌道上沒有同盟艦隊。', + 'fleet_owner' => '艦隊擁有者', + 'ships' => '艦船', + 'hold_time' => '駐守時間', + 'extend' => '延長(小時)', + 'supply_cost' => '補給費用(重氫)', + 'start_supply' => '補給艦隊', + 'please_select_fleet' => '請選擇一支艦隊。', + 'hours_between' => '小時數必須在1到32之間。', + ], + 'admin' => [ + 'server_admin_label' => 'Server admin', + 'masquerading_as' => 'Masquerading as user', + 'exit_masquerade' => 'Exit masquerade', + 'menu_dev_shortcuts' => 'Developer shortcuts', + 'menu_server_settings' => 'Server settings', + 'menu_fleet_timing' => 'Fleet timing', + 'menu_server_administration' => 'Server administration', + 'menu_rules_legal' => 'Rules & Legal', + 'title' => 'Server Settings', + 'section_basic' => 'Basic Settings', + 'section_changes_note' => 'Note: most changes require a server restart to take effect.', + 'section_income_note' => 'Note: income values are added to base production.', + 'section_new_player' => 'New Player Settings', + 'section_dm_regen' => 'Dark Matter Regeneration', + 'section_relocation' => 'Planet Relocation', + 'section_alliance' => 'Alliance Settings', + 'section_battle' => 'Battle Settings', + 'section_expedition' => 'Expedition Settings', + 'section_expedition_slots' => 'Expedition Slots', + 'section_expedition_weights' => 'Expedition Outcome Weights', + 'section_highscore' => 'Highscore Settings', + 'section_galaxy' => 'Galaxy Settings', + 'universe_name' => 'Universe name', + 'economy_speed' => 'Economy speed', + 'research_speed' => 'Research speed', + 'fleet_speed_war' => 'Fleet speed (war)', + 'fleet_speed_holding' => 'Fleet speed (holding)', + 'fleet_speed_peaceful' => 'Fleet speed (peace)', + 'planet_fields_bonus' => 'Planet fields bonus', + 'income_metal' => 'Metal basic income', + 'income_crystal' => 'Crystal basic income', + 'income_deuterium' => 'Deuterium basic income', + 'income_energy' => 'Energy basic income', + 'registration_planet_amount' => 'Starting planets', + 'dm_bonus' => 'Starting Dark Matter bonus', + 'dm_regen_description' => 'If enabled, players will receive Dark Matter every X days.', + 'dm_regen_enabled' => 'Enable DM regeneration', + 'dm_regen_amount' => 'DM amount per period', + 'dm_regen_period' => 'Regeneration period (seconds)', + 'relocation_cost' => 'Relocation cost (Dark Matter)', + 'relocation_duration' => 'Relocation duration (hours)', + 'alliance_cooldown' => 'Alliance join cooldown (days)', + 'alliance_cooldown_desc' => 'Number of days a player must wait after leaving an alliance before joining another.', + 'battle_engine' => 'Battle engine', + 'battle_engine_desc' => 'Select the battle engine to use for combat calculations.', + 'acs' => 'Alliance Combat System (ACS)', + 'debris_ships' => 'Debris from ships (%)', + 'debris_defense' => 'Debris from defenses (%)', + 'debris_deuterium' => '碎片場中的重氫', + 'moon_chance' => 'Moon creation chance (%)', + 'hamill_probability' => 'Hamill probability (%)', + 'wreck_min_resources' => 'Wreck field minimum resources', + 'wreck_min_resources_desc' => 'Minimum total resources in the destroyed fleet for a wreck field to be created.', + 'wreck_min_fleet_pct' => 'Wreck field minimum fleet percentage (%)', + 'wreck_min_fleet_pct_desc' => 'Minimum percentage of the attacker\'s fleet that must be destroyed for a wreck field to be created.', + 'wreck_lifetime' => 'Wreck field lifetime (seconds)', + 'wreck_lifetime_desc' => 'How long a wreck field remains before disappearing.', + 'wreck_repair_max' => 'Wreck maximum repair percentage (%)', + 'wreck_repair_max_desc' => 'Maximum percentage of destroyed ships that can be repaired from a wreck field.', + 'wreck_repair_min' => 'Wreck minimum repair percentage (%)', + 'wreck_repair_min_desc' => 'Minimum percentage of destroyed ships that can be repaired from a wreck field.', + 'expedition_slots_desc' => 'Maximum number of simultaneous expedition fleets.', + 'expedition_bonus_slots' => 'Expedition bonus slots', + 'expedition_multiplier_res' => 'Resource multiplier', + 'expedition_multiplier_ships' => 'Ships multiplier', + 'expedition_multiplier_dm' => 'Dark Matter multiplier', + 'expedition_multiplier_items' => 'Items multiplier', + 'expedition_weights_desc' => 'Relative probability weights for expedition outcomes. Higher values increase probability.', + 'expedition_weights_defaults' => 'Reset to defaults', + 'expedition_weights_values' => 'Current weights', + 'weight_ships' => 'Ships found', + 'weight_resources' => 'Resources found', + 'weight_delay' => 'Delay', + 'weight_speedup' => 'Speed boost', + 'weight_nothing' => 'Nothing', + 'weight_black_hole' => 'Black hole', + 'weight_pirates' => 'Pirates', + 'weight_aliens' => 'Aliens', + 'weight_dm' => 'Dark Matter', + 'weight_merchant' => 'Merchant', + 'weight_items' => 'Items', + 'highscore_admin_visible' => 'Show admin in highscore', + 'highscore_admin_visible_desc' => 'If enabled, admin accounts will appear in the highscore.', + 'galaxy_ignore_empty' => 'Ignore empty systems in galaxy view', + 'galaxy_ignore_inactive' => 'Ignore inactive systems in galaxy view', + 'galaxy_count' => 'Number of galaxies', + 'save' => 'Save settings', + 'dev_title' => 'Developer Tools', + 'dev_masquerade' => 'Masquerade as user', + 'dev_username' => 'Username', + 'dev_username_placeholder' => 'Enter username...', + 'dev_masquerade_btn' => 'Masquerade', + 'dev_update_planet' => 'Update planet resources', + 'dev_set_mines' => 'Set mines (max)', + 'dev_set_storages' => 'Set storages (max)', + 'dev_set_shipyard' => 'Set shipyard (max)', + 'dev_set_research' => 'Set research (max)', + 'dev_add_units' => 'Add units', + 'dev_units_amount' => 'Amount', + 'dev_light_fighter' => 'Light Fighters', + 'dev_set_building' => 'Set building level', + 'dev_level_to_set' => 'Level', + 'dev_set_research_level' => 'Set research level', + 'dev_class_settings' => 'Character class', + 'dev_disable_free_class' => 'Disable free class change', + 'dev_enable_free_class' => 'Enable free class change', + 'dev_reset_class' => 'Reset class', + 'dev_goto_class' => 'Go to class page', + 'dev_reset_planet' => 'Reset planet', + 'dev_reset_buildings' => 'Reset buildings', + 'dev_reset_research' => 'Reset research', + 'dev_reset_units' => 'Reset units', + 'dev_reset_resources' => 'Reset resources', + 'dev_add_resources' => 'Add resources', + 'dev_resources_desc' => 'Add maximum resources to the current planet.', + 'dev_coordinates' => 'Coordinates', + 'dev_galaxy' => 'Galaxy', + 'dev_system' => 'System', + 'dev_position' => 'Position', + 'dev_resources_label' => 'Resources', + 'dev_update_resources_planet' => 'Update planet resources', + 'dev_update_resources_moon' => 'Update moon resources', + 'dev_create_planet_moon' => 'Create planet / moon', + 'dev_moon_size' => 'Moon size', + 'dev_debris_amount' => 'Debris amount', + 'dev_x_factor' => 'X factor', + 'dev_create_planet' => 'Create planet', + 'dev_create_moon' => 'Create moon', + 'dev_delete_planet' => 'Delete planet', + 'dev_delete_moon' => 'Delete moon', + 'dev_create_debris' => 'Create debris field', + 'dev_debris_resources_label' => 'Resources in debris field', + 'dev_create_debris_btn' => 'Create debris', + 'dev_delete_debris_btn' => 'Delete debris', + 'dev_quick_shortcut_desc' => 'Quick shortcuts for development and testing.', + 'dev_create_expedition_debris' => 'Create expedition debris', + 'dev_add_dm' => 'Add Dark Matter', + 'dev_dm_desc' => 'Add Dark Matter to the current player account.', + 'dev_dm_amount' => 'Amount', + 'dev_update_dm' => 'Add Dark Matter', + ], + 'characterclass' => [ + 'page_title' => '職業選擇', + 'choose_your_class' => '選擇您的職業', + 'choose_description' => '選擇一個職業以獲得額外加成。您可以在右上角的職業選擇區域更改職業。', + 'select_for_free' => '免費選擇', + 'buy_for' => '購買價格', + 'deactivate' => '停用', + 'confirm' => '確認', + 'cancel' => '取消', + 'select_title' => '選擇角色職業', + 'deactivate_title' => '停用角色職業', + 'activated_free_msg' => '確定要免費啟用 :className 職業嗎?', + 'activated_paid_msg' => '確定要花費 :price 暗物質啟用 :className 職業嗎?這將導致您失去目前的職業。', + 'deactivate_confirm_msg' => '確定要停用角色職業嗎?重新啟用需要 :price 暗物質。', + 'success_selected' => '角色職業選擇成功!', + 'success_deactivated' => '角色職業停用成功!', + 'not_enough_dm_title' => '暗物質不足', + 'not_enough_dm_msg' => '暗物質不足!要立即購買嗎?', + 'buy_dm' => '購買暗物質', + 'error_generic' => '發生錯誤。請重試。', + ], + 'rewards' => [ + 'page_title' => '獎勵', + 'hint_tooltip' => '獎勵每天發放,可手動領取。第7天之後將不再發放獎勵。首次獎勵將在註冊第2天發放。', + 'new_awards' => '新獎勵', + 'not_yet_reached' => '尚未達成的獎勵', + 'not_fulfilled' => '未達成', + 'collected_awards' => '已領取的獎勵', + 'claim' => '領取', + ], + 'phalanx' => [ + 'no_movements' => '此位置未偵測到艦隊移動。', + 'fleet_details' => '艦隊詳情', + 'ships' => '艦船', + 'loading' => '載入中...', + 'time_label' => '時間', + 'speed_label' => '速度', + ], + 'wreckage' => [ + 'no_wreckage' => '此位置沒有殘骸。', + 'burns_up_in' => '殘骸燃燒倒數:', + 'leave_to_burn' => '任其燃燒', + 'leave_confirm' => '殘骸將進入星球大氣層並燃燒殆盡。確定嗎?', + 'repair_time' => '維修時間:', + 'ships_being_repaired' => '維修中的艦船:', + 'repair_time_remaining' => '剩餘維修時間:', + 'no_ship_data' => '無艦船資料', + 'collect' => '回收', + 'start_repairs' => '開始維修', + 'err_network_start' => '開始維修時網路錯誤', + 'err_network_complete' => '完成維修時網路錯誤', + 'err_network_collect' => '回收艦船時網路錯誤', + 'err_network_burn' => '燃燒殘骸場時網路錯誤', + 'err_burn_up' => '燃燒殘骸場錯誤', + 'wreckage_label' => '殘骸', + 'repairs_started' => '維修已成功開始!', + 'repairs_completed' => '維修已完成,艦船已成功回收!', + 'ships_back_service' => '所有艦船已重新服役', + 'wreck_burned' => '殘骸場已成功燃燒!', + 'err_start_repairs' => '開始維修錯誤', + 'err_complete_repairs' => '完成維修錯誤', + 'err_collect_ships' => '回收艦船錯誤', + 'err_burn_wreck' => '燃燒殘骸場錯誤', + 'can_be_repaired' => '殘骸可以在太空船塢中維修。', + 'collect_back_service' => '將已維修的艦船重新投入服役', + 'auto_return_service' => '您最後的艦船將自動恢復服役於', + 'no_ships_for_repair' => '沒有可維修的艦船', + 'repairable_ships' => '可維修的艦船:', + 'repaired_ships' => '已維修的艦船:', + 'ships_count' => '艦船', + 'details' => '詳情', + 'tooltip_late_added' => '在維修期間加入的艦船無法手動回收。您必須等待所有維修自動完成。', + 'tooltip_in_progress' => '維修仍在進行中。使用詳情視窗進行部分回收。', + 'tooltip_no_repaired' => '尚無已維修的艦船', + 'tooltip_must_complete' => '必須完成維修才能從這裡回收艦船。', + 'burn_confirm_title' => '任其燃燒', + 'burn_confirm_msg' => '殘骸將進入星球大氣層並燃燒殆盡。一旦執行,將無法再進行維修。確定要燃燒殘骸嗎?', + 'burn_confirm_yes' => 'yes', + 'burn_confirm_no' => 'No', + ], + 'fleet_templates' => [ + 'name_col' => '名稱', + 'actions_col' => '操作', + 'template_name_label' => '名稱', + 'delete_tooltip' => '刪除範本/輸入', + 'save_tooltip' => '儲存範本', + 'err_name_required' => '範本名稱為必填。', + 'err_need_ships' => '範本必須包含至少一艘艦船。', + 'err_not_found' => '找不到範本。', + 'err_max_reached' => '已達範本數量上限(10)。', + 'saved_success' => '範本儲存成功。', + 'deleted_success' => '範本刪除成功。', + ], + 'fleet_events' => [ + 'events' => '事件', + 'recall_title' => '召回', + 'recall_fleet' => '召回艦隊', + ], +]; diff --git a/resources/lang/zh_TW/t_layout.php b/resources/lang/zh_TW/t_layout.php new file mode 100644 index 000000000..7554eb1ce --- /dev/null +++ b/resources/lang/zh_TW/t_layout.php @@ -0,0 +1,13 @@ + '玩家', +]; diff --git a/resources/lang/zh_TW/t_merchant.php b/resources/lang/zh_TW/t_merchant.php new file mode 100644 index 000000000..9d608eb1e --- /dev/null +++ b/resources/lang/zh_TW/t_merchant.php @@ -0,0 +1,151 @@ + '可用儲存容量', + 'being_sold' => '被出售', + 'get_new_exchange_rate' => '獲取新匯率!', + 'exchange_maximum_amount' => '兌換最大金額', + 'trader_delivery_notice' => '交易者僅提供與可用儲存容量一樣多的資源。', + 'trade_resources' => '交易資源!', + 'new_exchange_rate' => '新匯率', + 'no_merchant_available' => '沒有可用的商家。', + 'no_merchant_available_h2' => '無可用商戶', + 'please_call_merchant' => '請從資源市場頁面致電商家。', + 'back_to_resource_market' => '返回資源市場', + 'please_select_resource' => '請選擇要接收的資源。', + 'not_enough_resources' => '您沒有足夠的資源來進行交易。', + 'trade_completed_success' => '交易成功完成!', + 'trade_failed' => '交易失敗。', + 'error_retry' => '發生錯誤。 請再試一次。', + 'new_rate_confirmation' => '您想要獲得 3,500 暗物質的新匯率嗎? 這將取代您目前的商家。', + 'merchant_called_success' => '新商戶呼叫成功!', + 'failed_to_call' => '致電商戶失敗。', + 'trader_buying' => '有個商人在這裡買東西', + 'sell_metal_tooltip' => '金屬|出售您的金屬並獲得水晶或氘。

成本:3,500 暗物質

。', + 'sell_crystal_tooltip' => '水晶|出售你的水晶並獲得金屬或氘。

成本:3,500 暗物質

。', + 'sell_deuterium_tooltip' => '氘|出售您的氘並獲得金屬或水晶。

成本:3,500 暗物質

。', + 'insufficient_dm_call' => '暗物質不足。 您需要 :cost 暗物質來打電話給商人。', + 'merchant' => '商人', + 'merchant_calls' => '商家來電', + 'available_this_week' => '本週上市', + 'includes_expedition_bonus' => '包括探險商人獎金', + 'metal_merchant' => '金屬商人', + 'crystal_merchant' => '水晶商人', + 'deuterium_merchant' => '氘商', + 'auctioneer' => '拍賣商', + 'import_export' => '進出口商', + 'coming_soon' => '即將推出', + 'trade_metal_desc' => '用金屬換取水晶或氘', + 'trade_crystal_desc' => '用水晶換取金屬或氘', + 'trade_deuterium_desc' => '用氘換取金屬或晶體', + 'resource_market' => '資源市場', + 'back' => '返回', + 'call_merchant_desc' => '致電 :type 商人將您的 :resource 換成其他資源。', + 'merchant_fee_warning' => '商家提供不利的匯率(包括商家費用),但允許您快速轉換剩餘資源。', + 'remaining_calls_this_week' => '本週剩餘通話', + 'call_merchant_title' => '致電商家', + 'call_merchant' => '致電商家', + 'no_calls_remaining' => '本週您沒有剩餘的商家電話。', + 'merchant_trade_rates' => '商家交易價格', + 'exchange_resource_desc' => '按以下匯率將您的 :resource 換成其他資源:', + 'exchange_rate' => '匯率', + 'amount_to_trade' => '交易資源量:', + 'trade_title' => '貿易', + 'trade' => '貿易', + 'dismiss_merchant' => '解僱商戶', + 'merchant_leave_notice' => '(商家在完成一筆交易後或被解僱後將離開)', + 'calling' => '打電話...', + 'calling_merchant' => '打電話給商家...', + 'error_occurred' => '發生錯誤', + 'enter_valid_amount' => '請輸入有效金額', + 'trade_confirmation' => '交易 :give :giveType 為 :receive :receiveType?', + 'trading' => '貿易...', + 'trade_successful' => '交易成功!', + 'traded_resources' => '交易:給予:收到', + 'dismiss_confirmation' => '您確定要解僱該商家嗎?', + 'you_will_receive' => '您將收到', + 'exchange_resources_desc' => 'You can exchange resources for other resources here.', + 'auctioneer_desc' => '每天這裡都提供貨物以供用資源購買.', + 'import_export_desc' => 'Containers with unknown contents are sold here for resources every day.', + 'exchange_resources' => '交換資源', + 'exchange_your_resources' => '交換你的資源。', + 'step_one_exchange' => '1.交換資源。', + 'step_two_call' => '2.致電商家', + 'metal' => '金屬', + 'crystal' => '晶體', + 'deuterium' => '重氫', + 'sell_metal_desc' => '出售你的金屬並獲得水晶或氘。', + 'sell_crystal_desc' => '出售你的水晶並獲得金屬或氘。', + 'sell_deuterium_desc' => '出售你的氘並獲得金屬或水晶。', + 'costs' => '費用:', + 'already_paid' => '已付款', + 'dark_matter' => '暗物質', + 'per_call' => '每次通話', + 'trade_tooltip' => '交易|以約定的價格交易您​​的資源', + 'get_more_resources' => '取得更多資源', + 'buy_daily_production' => '直接向商家購買每日產量', + 'daily_production_desc' => '在這裡,您可以透過每天最多一次的生產直接補充行星的資源儲存。', + 'notices' => '注意事項:', + 'notice_max_production' => '預設情況下,您最多可以獲得一份完整的每日產量,等於所有行星的總產量。', + 'notice_min_amount' => '如果您的資源日產量低於 10000,則至少會向您提供此數量。', + 'notice_storage_capacity' => '您必須在活躍的行星或月球上擁有足夠的可用儲存容量來儲存所購買的資源。 否則多餘的資源就會流失。', + 'scrap_merchant' => '廢品回收商', + 'scrap_merchant_desc' => 'The scrap merchant accepts used ships and defence systems.', + 'scrap_rules' => '規則|通常廢品商人會償還船舶和防禦系統建造成本的35%。 但是,您只能收回與儲存空間相同的資源。

在暗物質的幫助下,您可以重新協商。 這樣做,廢品商人支付給您的建築成本百分比將增加 5 - 14%。 每輪談判都比上一輪貴2000暗物質。 廢品商人將支付不超過75%的建築成本。', + 'offer' => '提供', + 'scrap_merchant_quote' => '在任何其他星係你都不會得到更好的報價。', + 'bargain' => '便宜貨', + 'objects_to_be_scrapped' => 'Objects to be scrapped', + 'ships' => '艦船數', + 'defensive_structures' => '防禦設施', + 'no_defensive_structures' => 'No defensive structures available', + 'select_all' => '選擇全部', + 'reset_choice' => 'Reset choice', + 'scrap' => '廢棄物', + 'select_items_to_scrap' => '請選擇要報廢的項目。', + 'scrap_confirmation' => '您真的想廢棄以下船隻/防禦結構嗎?', + 'yes' => '是的', + 'no' => '不', + 'unknown_item' => '未知物品', + 'offer_at_maximum' => '優惠已經是最高了!', + 'insufficient_dark_matter_bargain' => '暗物質不足!', + 'not_enough_dark_matter' => '沒有足夠的暗物質可用!', + 'negotiation_successful' => '洽談成功!', + 'scrap_message_1' => '好的,謝謝,再見,下一個!', + 'scrap_message_2' => '跟你做生意會毀掉我的!', + 'scrap_message_3' => '如果沒有彈孔的話,還會多出幾個百分點。', + 'error' => [ + 'scrap' => [ + 'not_enough_item' => '沒有足夠的:可用的項目。', + 'storage_insufficient' => '儲存空間不夠大,所以 :item 數量減少為 :amount', + 'no_storage_space' => '沒有可用於報廢的儲存空間。', + 'no_items_selected' => '沒有選擇任何項目。', + 'offer_at_maximum' => '報價已達最高(75%)。', + 'insufficient_dark_matter' => '暗物質不足。', + ], + 'trade' => [ + 'no_active_merchant' => '無活躍商家。 請先致電商家。', + 'merchant_type_mismatch' => '無效交易:商家類型不符。', + 'invalid_exchange_rate' => '匯率無效。', + 'insufficient_dark_matter' => '暗物質不足。 您需要 :cost 暗物質來打電話給商人。', + 'invalid_resource_type' => '資源類型無效。', + 'not_enough_resource' => '不夠:可用資源。 你有:有,但需要:需要。', + 'not_enough_storage' => ':resource 的儲存容量不足。 你需要:需要能力,但只有:擁有。', + 'storage_full' => ':resource 的儲存空間已滿。 無法完成交易。', + 'execution_failed' => '交易執行失敗::錯誤', + ], + ], + 'success' => [ + 'merchant_dismissed' => '商人被解僱。', + 'merchant_called' => '商家呼叫成功。', + 'trade_completed' => '交易成功完成。', + ], +]; diff --git a/resources/lang/zh_TW/t_messages.php b/resources/lang/zh_TW/t_messages.php new file mode 100644 index 000000000..340d2c882 --- /dev/null +++ b/resources/lang/zh_TW/t_messages.php @@ -0,0 +1,384 @@ + [ + 'from' => '奧遊戲X', + 'subject' => '歡迎來到OGameX!', + 'body' => '皇帝陛下您好:玩家! + +恭喜您開始輝煌的職業生涯。 我將在這裡指導您完成您的第一步。 + +在左邊你可以看到菜單,它允許你監督和管理你的銀河帝國。 + +您已經看過概述。 資源和設施允許您建造建築物來幫助您擴展您的帝國。 首先建造一座太陽能發電廠來為您的礦場收集能量。 + +然後擴展您的金屬礦和水晶礦以生產重要資源。 否則,就自己四處看看吧。 我相信你很快就會在家裡感覺良好。 + +您可以在這裡找到更多幫助、提示和策略: + +Discord 聊天:Discord 伺服器 +論壇:OGameX 論壇 +支援: 遊戲支援 + +您只能在論壇中找到遊戲的最新公告和更改。 + + +現在您已為未來做好準備。 祝你好運! + +此訊息將在 7 天後刪除。', + ], + 'return_of_fleet_with_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊歸來', + 'body' => '您的車隊正在從 :from 返回 :to 並交付貨物: + +金屬: :金屬 +水晶: :水晶 +氘: :氘', + ], + 'return_of_fleet' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊歸來', + 'body' => '您的艦隊將從 :from 返回 :to。 + +車隊不運送貨物。', + ], + 'fleet_deployment_with_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊歸來', + 'body' => '您的一支艦隊已從 :from 到達 :to 並交付了貨物: + +金屬: :金屬 +水晶: :水晶 +氘: :氘', + ], + 'fleet_deployment' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊歸來', + 'body' => '您的一支艦隊從 :from 已到達 :to。 車隊不運送貨物。', + ], + 'transport_arrived' => [ + 'from' => '艦隊司令部', + 'subject' => '到達一個星球', + 'body' => '您的車隊從 :from 到達 :to 並交付貨物: +金屬: :金屬 結晶: :水晶 氘: :氘', + ], + 'transport_received' => [ + 'from' => '艦隊司令部', + 'subject' => '進港機隊', + 'body' => '來自 :from 的進港艦隊已抵達您的星球 :to 並交付了貨物: +金屬: :金屬 結晶: :水晶 氘: :氘', + ], + 'acs_defend_arrival_host' => [ + 'from' => '空間監控', + 'subject' => '艦隊正在停止', + 'body' => '一支艦隊已抵達:to。', + ], + 'acs_defend_arrival_sender' => [ + 'from' => '艦隊司令部', + 'subject' => '艦隊正在停止', + 'body' => '一支艦隊已抵達:to。', + ], + 'colony_established' => [ + 'from' => '艦隊司令部', + 'subject' => '結算報告', + 'body' => '艦隊已抵達指定座標:座標,在那裡發現了一顆新行星,並立即開始在其上發展。', + ], + 'colony_establish_fail_astrophysics' => [ + 'from' => '定居者', + 'subject' => '結算報告', + 'body' => '艦隊已抵達指定座標:座標並確定星球適合殖民。 在開始開發星球後不久,殖民者意識到他們的天文物理知識不足以完成新星球的殖民。', + ], + 'espionage_report' => [ + 'from' => '艦隊司令部', + 'subject' => '來自 :planet 的間諜報告', + ], + 'espionage_detected' => [ + 'from' => '艦隊司令部', + 'subject' => '來自星球的間諜報告:星球', + 'body' => '在您的星球附近發現了來自行星 :planet (:attacker_name) 的外國艦隊 +:後衛 +反間諜幾率::chance%', + ], + 'battle_report' => [ + 'from' => '艦隊司令部', + 'subject' => '戰鬥報告:星球', + ], + 'fleet_lost_contact' => [ + 'from' => '艦隊司令部', + 'subject' => '與攻擊艦隊的聯繫已失去。 :座標', + 'body' => '(這意味著它在第一輪就被摧毀了。)', + ], + 'debris_field_harvest' => [ + 'from' => '艦隊', + 'subject' => 'DF 的收穫報告:座標', + 'body' => '您的 :ship_name (:ship_amount 船舶) 的總儲存容量為 :storage_capacity。 在目標 :to、:metal 金屬、:crystal 水晶和 :deuterium 氘漂浮在太空中。 您已收穫 :harvested_metal 金屬、:harvested_crystal 水晶和 :harvested_deuterium 氘。', + ], + 'expedition_resources_captured' => ':resource_type :resource_amount 已被捕獲。', + 'expedition_dark_matter_captured' => '(:dark_matter_amount 暗物質)', + 'expedition_units_captured' => '以下船隻現已成為艦隊的一部分:', + 'expedition_unexplored_statement' => '通訊官員日誌中的條目:看來宇宙的這一部分還沒有被探索過。', + 'expedition_failed' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '由於旗艦的中央計算機故障,探險任務不得不中止。 不幸的是,由於電腦故障,艦隊空手而歸。', + '2' => '您的探險隊差點陷入中子星引力場,需要一些時間才能擺脫束縛。 因此消耗了大量的氘,探險艦隊只能無功而返。', + '3' => '由於未知的原因,探險隊的跳躍完全出錯了。 它幾乎落在了一顆太陽的中心。 幸運的是,它降落在一個已知的系統中,但跳回所需的時間將比想像的要長。', + '4' => '旗艦反應器核心的故障幾乎摧毀了整個探險艦隊。 幸運的是,技術人員非常有能力,可以避免最壞的情況。 修復工作花費了相當長的時間,迫使探險隊未能完成目標而返回。', + '5' => '一個純粹能量構成的生命體登上了飛船,讓所有探險隊員陷入了一種奇怪的恍惚狀態,讓他們只能盯著電腦螢幕上催眠的圖案。 當他們中的大多數人最終從催眠狀態中清醒過來時,探險任務需要中止,因為他們的氘太少了。', + '6' => '新的導航模組仍然有問題。 探險隊的跳躍不僅將他們引向錯誤的方向,而且還耗盡了所有的氘燃料。 幸運的是,艦隊的跳躍使他們接近了出發行星的衛星。 有點失望的是,探險隊現在返回時沒有動力。 回程時間將比預期更長。', + '7' => '你的探險隊已經了解了廣闊的太空。 甚至沒有一顆小行星、輻射或粒子能讓這次探險變得有趣。', + '8' => '好吧,現在我們知道那些紅色的 5 級異常不僅會對船舶導航系統產生混亂影響,還會對船員產生巨大的幻覺。 這次探險沒有帶回任何東西。', + '9' => '您的探險隊拍攝了超新星的精美照片。 這次探險並沒有帶來什麼新的收穫,但至少有很好的機會贏得下個月出版的《OGame》雜誌的「宇宙最佳圖片」競賽。', + '10' => '一段時間以來,你的探險艦隊一直遵循著奇怪的訊號。 最後,他們注意到這些訊號是從一個舊探測器發出的,該探測器是幾代前發出的,用於迎接外來物種。 探測器被保存下來了,你們家鄉的一些博物館已經表達了他們的興趣。', + '11' => '儘管對該區域進行了第一次非常有希望的掃描,但不幸的是我們空手而歸。', + '12' => '除了一些來自未知沼澤星球的古怪小寵物外,這次探險並沒有帶來任何令人興奮的東西。', + '13' => '探險隊的旗艦在沒有任何警告的情況下跳入艦隊,與一艘外國船隻相撞。 外國船隻爆炸,旗艦受損嚴重。 在這種情況下探險無法繼續,因此一旦進行了必要的維修,艦隊將開始返回。', + '14' => '我們的探險隊發現了一個很久以前就被遺棄的奇怪殖民地。 著陸後,我們的機組人員開始出現由外來病毒引起的高燒。 據了解,這種病毒消滅了地球上的整個文明。 我們的探險隊正在回家治療生病的船員。 不幸的是我們不得不中止任務,我們空手而歸。', + '15' => '與我們的家庭系統分離後不久,一種奇怪的電腦病毒就攻擊了導航系統。 這讓遠徵艦隊繞圈圈。 不用說,這次探險並沒有真正成功。', + ], + ], + 'expedition_gain_resources' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '在一顆孤立的小行星上,我們發現了一些容易到達的資源田,並成功收穫了一些。', + '2' => '你的探險隊發現了一顆小行星,可以從中獲得一些資源。', + '3' => '你的探險隊發現了一個古老的、滿載但廢棄的貨輪船隊。 一些資源可以被拯救。', + '4' => '你的探險艦隊報告發現了一艘巨大的外星沉船殘骸。 他們無法從他們的技術中學習,但他們能夠將船分成主要部件,並從中獲得一些有用的資源。', + '5' => '在一顆擁有自己大氣層的小衛星上,您的探險隊發現了一些龐大的原料儲存庫。 地面上的工作人員正在嘗試抬起並裝載這一天然寶藏。', + '6' => '一顆未知星球周圍的礦帶蘊藏著無數的資源。 探險船回來了,倉庫已經滿了!', + ], + ], + 'expedition_gain_dark_matter' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '探險隊追蹤到了一顆小行星的一些奇怪訊號。 在小行星核心中發現了少量暗物質。 小行星被奪走,探險家正試圖提取暗物質。', + '2' => '這次探險隊捕獲並儲存了一些暗物質。', + '3' => '我們在一艘小船上的架子上遇到了一個奇怪的外星人,他給了我們一個裝有暗物質的箱子,以換取一些簡單的數學計算。', + '4' => '我們發現了一艘外星飛船的殘骸。 我們在貨艙的架子上發現了一個裝有一些暗物質的小容器!', + '5' => '我們的探險隊第一次接觸到了一個特殊的種族。 看起來就像是一個由純粹能量組成的生物,自稱為勒格里安,飛過探險船,然後決定幫助我們不發達的物種。 一個裝有暗物質的箱子出現在船橋上!', + '6' => '我們的探險隊佔領了一艘運送少量暗物質的幽靈船。 我們沒有發現任何關於這艘船的原始船員發生了什麼的線索,但我們的技術人員能夠營救暗物質。', + '7' => '我們的探險隊完成了一項獨特的實驗。 他們能夠從垂死的恆星中收穫暗物質。', + '8' => '我們的探險隊發現了一個生鏽的太空站,它似乎在外太空不受控制地漂浮了很長時間。 該太空站本身完全無用,然而,人們發現反應爐中儲存了一些暗物質。 我們的技術人員正在盡力節省開支。', + ], + ], + 'expedition_gain_ships' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '我們的探險隊發現了一顆在一系列戰爭中幾乎被摧毀的星球。 軌道上漂浮著不同的船隻。 技術人員正在嘗試修復其中一些。 也許我們還會得到有關這裡發生的事情的資訊。', + '2' => '我們發現了一個廢棄的海盜站。 機庫裡躺著一些舊船。 我們的技術人員正在弄清楚其中一些是否仍然有用。', + '3' => '你的探險隊遇到了一個很久以前就被遺棄的殖民地的造船廠。 在造船廠的機庫中,他們發現了一些可以打撈的船隻。 技術人員正在努力讓其中一些再次飛行。', + '4' => '我們發現了之前探險隊的遺跡! 我們的技術人員將嘗試讓部分船隻重新投入使用。', + '5' => '我們的探險隊遇到了一個古老的自動造船廠。 一些船舶仍處於生產階段,我們的技術人員目前正在嘗試重新啟動船廠的發電機。', + '6' => '我們發現了一支無敵艦隊的殘骸。 技術人員直接前往幾乎完好無損的船隻上,試圖讓它們重新工作。', + '7' => '我們發現了一個已滅絕文明的星球。 我們能夠看到一個巨大的完整空間站,正在軌道上運行。 你們的一些技術人員和飛行員前往地面尋找仍然可以使用的船隻。', + ], + ], + 'expedition_gain_item' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '一支逃跑的艦隊留下了一件物品,目的是為了分散我們的注意力,幫助他們逃跑。', + ], + ], + 'expedition_failed_and_speedup' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '您的探險隊沒有報告已探索區域的任何異常情況。 但艦隊在返回時遇到了一些太陽風。 這導致回程加快。 您的探險隊提前返回家園。', + '2' => '勇敢的新指揮官成功穿越不穩定的蟲洞,縮短了回程時間! 然而,這次探險本身並沒有帶來任何新東西。', + '3' => '引擎能量軸中意外的後耦合加速了探險隊的返回,它比預期更早返回。 第一份報告顯示,他們沒有任何令人興奮的事情可以解釋。', + ], + ], + 'expedition_failed_and_delay' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '你的探險隊進入了一個充滿粒子風暴的區域。 這使得能量儲存器過載,並且大多數船舶的主要係統崩潰。 你的機械師能夠避免最壞的情況,但探險隊的返回將會有很長的延遲。', + '2' => '你的航海家在計算中犯了一個嚴重錯誤,導致探險隊的跳躍被錯誤計算。 艦隊不僅完全偏離了目標,而且返程所需的時間也比原計劃要長很多。', + '3' => '紅巨星的太陽風破壞了遠徵跳躍,需要相當長的時間來計算返回跳躍。 那個區域除了星辰之間的虛空之外什麼也沒有。 艦隊返回時間將比預期晚。', + ], + ], + 'expedition_battle' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '一些原始野蠻人正在用甚至無法命名的太空船攻擊我們。 如果火勢嚴重,我們將被迫還擊。', + '2' => '我們需要與一些海盜作戰,幸運的是,海盜只是少數。', + '3' => '我們收到了一些醉酒海盜的無線電通訊。 看來我們很快就會受到攻擊。', + '4' => '我們的探險隊遭到了一小群不明船隻的攻擊!', + '5' => '一些真正絕望的太空海盜試圖捕獲我們的遠徵艦隊。', + '6' => '一些外型奇特的船隻在毫無預警的情況下襲擊了遠徵艦隊!', + '7' => '您的探險艦隊與未知物種進行了不友善的首次接觸。', + ], + ], + 'expedition_battle_pirates' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '一些原始野蠻人正在用甚至無法命名的太空船攻擊我們。 如果火勢嚴重,我們將被迫還擊。', + '2' => '我們需要與一些海盜作戰,幸運的是,海盜只是少數。', + '3' => '我們收到了一些醉酒海盜的無線電通訊。 看來我們很快就會受到攻擊。', + '4' => '我們的探險隊遭到了一小群太空海盜的襲擊!', + '5' => '一些真正絕望的太空海盜試圖捕獲我們的遠徵艦隊。', + '6' => '海盜毫無預警地伏擊了遠徵艦隊!', + '7' => '一群烏合之眾的太空海盜艦隊攔截了我們,要求進貢。', + ], + ], + 'expedition_battle_aliens' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '我們從未知的船隻上收到了奇怪的信號。 原來他們是敵對的!', + '2' => '一支外星巡邏隊發現了我們的遠徵艦隊,立即發動攻擊!', + '3' => '您的探險艦隊與未知物種進行了不友善的首次接觸。', + '4' => '一些外型奇特的船隻在毫無預警的情況下襲擊了遠徵艦隊!', + '5' => '一支外星戰艦艦隊從超空間中出現並與我們交戰!', + '6' => '我們遇到了一個技術先進但並不和平的外來物種。', + '7' => '在外星飛船攻擊之前,我們的感測器偵測到了未知的能量訊號!', + ], + ], + 'expedition_loss_of_fleet' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '領頭艦的核心熔毀導致連鎖反應,在一場壯觀的爆炸中摧毀了整個探險艦隊。', + ], + ], + 'expedition_merchant_found' => [ + 'from' => '艦隊司令部', + 'subject' => '探險結果', + 'body' => [ + '1' => '你的探險艦隊與一個友善的外星種族取得了聯繫。 他們宣布將派出一名代表帶著貨物到你們的世界交易。', + '2' => '一艘神秘的商船接近你的探險隊。 交易者提出訪問你們的行星並提供特殊的交易服務。', + '3' => '探險隊遇到了一支星際商船隊。 其中一位商人同意訪問您的家鄉以提供交易機會。', + ], + ], + 'buddy_request_received' => [ + 'from' => '好友名單', + 'subject' => '交友請求', + 'body' => '您收到了來自 :sender_name 的新好友請求。 :buddy_request_id', + ], + 'buddy_request_accepted' => [ + 'from' => '好友名單', + 'subject' => '好友請求已接受', + 'body' => '玩家 :accepter_name 將您加入他的好友清單。', + ], + 'buddy_removed' => [ + 'from' => '好友名單', + 'subject' => '您已從好友清單中刪除', + 'body' => 'Player :remover_name 將您從他們的好友清單中刪除。', + ], + 'missile_attack_report' => [ + 'from' => '艦隊司令部', + 'subject' => '對 :target_coords 的導彈攻擊', + 'body' => '您來自 :origin_planet_name :origin_planet_coords (ID: :origin_planet_id) 的星際飛彈已到達目標 :target_planet_name :target_coords (ID: :target_planet_id,類型: :target_type)。 + +飛彈發射::missiles_sent +攔截的飛彈::missiles_intercepted +飛彈擊中::missiles_hit + +防禦被摧毀::defenses_destroyed', + 'missile_singular' => 'missile', + 'missile_plural' => 'missiles', + 'from_your_planet' => ' from your planet ', + 'smashed_into' => ' smashed into the planet ', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'missile_defense_report' => [ + 'from' => '國防司令部', + 'subject' => '對 :planet_coords 的飛彈攻擊', + 'body' => '您的行星 :planet_name 位於 :planet_coords (ID: :planet_id) 已被來自 :attacker_name 的星際導彈攻擊! + +來襲飛彈::missiles_incoming +攔截的飛彈::missiles_intercepted +飛彈擊中::missiles_hit + +防禦被摧毀::defenses_destroyed', + 'your_planet' => 'Your planet ', + 'attacked_by_prefix' => ' has been attacked by interplanetary missiles from ', + 'incoming_label' => 'Incoming Missiles:', + 'intercepted_label' => 'Missiles Intercepted:', + 'defenses_hit_label' => 'Defenses Hit', + 'none' => 'None', + ], + 'alliance_broadcast' => [ + 'from' => ':寄件人姓名', + 'subject' => '[:alliance_tag] 來自 :sender_name 的聯盟廣播', + 'body' => ':訊息', + ], + 'alliance_application_received' => [ + 'from' => '聯盟管理', + 'subject' => '新聯盟申請', + 'body' => '玩家:applicant_name 已申請加入您的聯盟。 + +申請留言: +:應用程式訊息', + ], + 'planet_relocation_success' => [ + 'from' => '管理殖民地', + 'subject' => ':planet_name的搬遷已成功', + 'body' => '行星 :planet_name 已成功從座標 [座標]:舊座標[/座標] 重新定位到 [座標]:新座標[/座標]。', + ], + 'fleet_union_invite' => [ + 'from' => '艦隊司令部', + 'subject' => '邀請參加聯盟戰鬥', + 'body' => ':sender_name 邀請您在 [:target_coords] 上執行 :union_name 對抗 :target_player 的任務,艦隊已計時為 :arrival_time。 + +注意:到達時間可能會因加入車隊而改變。 每個新艦隊最多可以延長30%的時間,否則將不被允許加入。 + +注意:所有參與者的總實力與防禦者的總​​實力相比,決定了這是否是一場光榮的戰鬥。', + ], + 'Shipyard is being upgraded.' => '造船廠正在進行升級改造。', + 'Nanite Factory is being upgraded.' => '奈米工廠正在升級。', + 'moon_destruction_success' => [ + 'from' => '艦隊司令部', + 'subject' => '月亮 :moon_name [:moon_coords] 已被摧毀!', + 'body' => '摧毀機率為 :destruction_chance 且死星損失機率為 :loss_chance,您的艦隊已成功摧毀位於 :moon_coords 的衛星 :moon_name。', + ], + 'moon_destruction_failure' => [ + 'from' => '艦隊司令部', + 'subject' => '月亮毀滅:moon_coords 失敗', + 'body' => '由於毀滅機率為 :destruction_chance 且死星損失機率為 :loss_chance,你的艦隊未能摧毀位於 :moon_coords 的月球 :moon_name 。 艦隊正在返回。', + ], + 'moon_destruction_catastrophic' => [ + 'from' => '艦隊司令部', + 'subject' => '月球毀滅期間的災難性損失:moon_coords', + 'body' => '由於毀滅機率為 :destruction_chance 且死星損失機率為 :loss_chance,你的艦隊未能摧毀位於 :moon_coords 的月球 :moon_name 。 此外,所有死星都在這次嘗試中損失殆盡。 沒有殘骸。', + ], + 'moon_destruction_mission_failed' => [ + 'from' => '艦隊司令部', + 'subject' => '月球毀滅任務失敗於:座標', + 'body' => '您的艦隊到達:座標,但在目標位置沒有發現月亮。 艦隊正在返回。', + ], + 'moon_destruction_repelled' => [ + 'from' => '空間監控', + 'subject' => '對月球的破壞企圖:moon_name [:moon_coords] 被擊退', + 'body' => ':attacker_name 在 :moon_coords 攻擊了你的衛星 :moon_name,破壞機率為 :destruction_chance,死星損失機率為 :loss_chance。 你的月亮在攻擊中倖存下來了!', + ], + 'moon_destroyed' => [ + 'from' => '空間監控', + 'subject' => '月亮 :moon_name [:moon_coords] 已被摧毀!', + 'body' => '您位於 :moon_coords 的衛星 :moon_name 已被屬於 :attacker_name 的死亡之星艦隊摧毀!', + ], + 'wreck_field_repair_completed' => [ + 'from' => '系統訊息', + 'subject' => '修復完成', + 'body' => '您對 Planet :planet 的維修請求已完成。 +:ship_count 艘船舶已重新投入使用。', + ], +]; diff --git a/resources/lang/zh_TW/t_overview.php b/resources/lang/zh_TW/t_overview.php new file mode 100644 index 000000000..e58e6f1f5 --- /dev/null +++ b/resources/lang/zh_TW/t_overview.php @@ -0,0 +1,15 @@ + '概覽', + 'temperature' => '溫度', + 'position' => '位置', +]; diff --git a/resources/lang/zh_TW/t_resources.php b/resources/lang/zh_TW/t_resources.php new file mode 100644 index 000000000..9bbc3eaa5 --- /dev/null +++ b/resources/lang/zh_TW/t_resources.php @@ -0,0 +1,359 @@ + [ + 'title' => '金屬礦', + 'description' => '金屬礦是用來萃取金屬礦石的,金屬礦對於所有新興的帝國和已建立的帝國都極為重要.', + 'description_long' => '金屬礦是用來萃取金屬礦石的,金屬礦對於所有新興的帝國和已建立的帝國都極為重要.', + ], + 'crystal_mine' => [ + 'title' => '晶體礦', + 'description' => '晶體是應用於生産電子電路和構成某些合金混合物的重要資源.', + 'description_long' => '晶體是應用於生産電子電路和構成某些合金混合物的重要資源.', + ], + 'deuterium_synthesizer' => [ + 'title' => '重氫合成器', + 'description' => '重氫是太空船的重要燃料,重氫採集於深海,是極為罕見的物質,並因此價值相對昂貴.', + 'description_long' => '重氫是太空船的重要燃料,重氫採集於深海,是極為罕見的物質,並因此價值相對昂貴.', + ], + 'solar_plant' => [ + 'title' => '太陽能發電廠', + 'description' => '太陽能發電廠可以吸收及轉換來自太陽輻射的能量.所有的礦厰都需要能量來運作.', + 'description_long' => '太陽能發電廠可以吸收及轉換來自太陽輻射的能量.所有的礦厰都需要能量來運作.', + ], + 'fusion_plant' => [ + 'title' => '核融合反應器', + 'description' => '核融合反應器使用重氫為原料生産高純度的能源.', + 'description_long' => '核融合反應器使用重氫為原料生産高純度的能源.', + ], + 'metal_store' => [ + 'title' => '金屬儲存器', + 'description' => '金屬儲存器是用來儲存金屬資源的.', + 'description_long' => '這個巨大的儲存設施用於儲存金屬礦石。 每升級一級都會增加可儲存的金屬礦石數量。 如果商店已滿,則不會再開採金屬。 + +金屬倉庫保護了礦山日常產量的一定比例(最多 10%)。', + ], + 'crystal_store' => [ + 'title' => '晶體儲存器', + 'description' => '晶體儲存器是用來儲存晶體的.', + 'description_long' => '未加工的水晶將同時存放在這些巨大的儲藏大廳中。 每升級一級,可以儲存的水晶數量就會增加。 如果水晶商店已滿,則不會再開採水晶。 + +水晶儲存保護了礦山一定比例的日常產量(最多 10%)。', + ], + 'deuterium_store' => [ + 'title' => '重氫儲存槽', + 'description' => '重氫儲存槽是用來儲存新近萃取的重氫.', + 'description_long' => '氘罐用於儲存新合成的氘。 一旦經過合成器處理,就會透過管道輸送到該罐中以供以後使用。 隨著水箱的每次升級,總儲存容量都會增加。 一旦達到容量,將不再合成氘。 + +氘罐保護合成器日常產量的一定比例(最多 10%)。', + ], + 'robot_factory' => [ + 'title' => '機器人工廠', + 'description' => '機器人工廠提供便宜且確實的勞動力用以進行基礎建設.每提昇一級,建築物升級的速度也就越快.', + 'description_long' => '機器人工廠提供便宜且確實的勞動力用以進行基礎建設.每提昇一級,建築物升級的速度也就越快.', + ], + 'shipyard' => [ + 'title' => '造船廠', + 'description' => '各式各樣的艦船以及防禦設施都可以在行星的造船廠建造.', + 'description_long' => '各式各樣的艦船以及防禦設施都可以在行星的造船廠建造.', + ], + 'research_lab' => [ + 'title' => '研究實驗室', + 'description' => '實驗研究室是用來指導執行新科技研究的.', + 'description_long' => '研究實驗室是任何帝國都必不可少的一個重要組成,在那裡您可以發現新科技以及將舊有科技加以升級.每升一級研究實驗室,研發新技術的效率速度將大大提昇,同時也解鎖某些新科技的研究限制.為了能盡可能快地完成研究,研究實驗室的科學家們應該被立即部署到新殖民地展開工作和開發.這樣,新科技的知識就可以很快地傳播到整個帝國.', + ], + 'alliance_depot' => [ + 'title' => '聯盟太空站', + 'description' => '聯盟太空站為運行在軌道內提供防禦協助的友好艦隊提供燃料供給.', + 'description_long' => '聯盟太空站為運行在軌道內提供防禦協助的友好艦隊提供燃料供給.', + ], + 'missile_silo' => [ + 'title' => '導彈發射井', + 'description' => '導彈發射井是用於存儲導彈的.', + 'description_long' => '在21世紀發生的全面核戰爭摧毀了地球本身,但就科技而言,在宇宙中依然需要這個恐怖的武器的存在.科學家十分擔憂被無賴恐怖組織掌控核彈轟炸.所以他們決定使用同樣的彈道技術製造了一個截然相反的制衡武器抵禦恐怖襲擊.導彈發射井是用來建造,儲藏及發射星際導彈和反彈道導彈的設施.每一級導彈發射井可以儲存5枚星際導彈或10枚反彈道導彈. 導彈是可以混合儲存的; 一枚星際導彈所需的空間可以放置兩枚反彈道導彈.', + ], + 'nano_factory' => [ + 'title' => '奈米機器人工廠', + 'description' => '奈米機器人工廠是機器人工學的終極革命. 每提昇一個等級將可以大量節省建造建築物,艦船,以及防禦設施的時間.', + 'description_long' => '奈米機器人工廠是機器人工學的終極革命. 每提昇一個等級將可以大量節省建造建築物,艦船,以及防禦設施的時間.', + ], + 'terraformer' => [ + 'title' => '地形改造器', + 'description' => '地形改造器可以增加行星可用地表空間.', + 'description_long' => '隨著星球建設的不斷增多,就連殖民地的生存空間也變得越來越有限。 高層建築、地下建築等傳統方法日益顯得不足。 一小群高能物理學家和奈米工程師最終找到了解決方案:地形改造。 +利用巨大的能量,地形改造者可以使整片土地甚至大陸變得可耕種。 該建築生產專門為此目的而生產的奈米材料,確保整個地面品質始終如一。 + +每個地形改造者等級可耕種 5 個田地。 每一層,地形改造者都會佔據一個區域。 每 2 個 terraformer 等級,您將獲得 1 個獎勵區域。 + +一旦建造完成,地形改造器就無法拆除。', + ], + 'space_dock' => [ + 'title' => '宇宙港', + 'description' => '艦隊遺骸可在宇宙港內被修復.', + 'description_long' => '太空船塢提供了修復在戰鬥中被摧毀並留下殘骸的船隻的可能性。 修復時間最多需要12個小時,但至少需要30分鐘才能讓船隻重新投入使用。 + +修復必須在殘骸產生後 3 天內開始。 修復後的船舶必須在修復完成後人工返回執勤。 如果不這樣做,任何類型的個別船舶將在 3 天後恢復使用。 + +只有當超過 150,000 單位被摧毀(包括參與戰鬥且價值至少為艦船點數 5% 的己方艦船)時,殘骸才會出現。 + +由於太空船塢漂浮在軌道上,因此不需要行星場。', + ], + 'lunar_base' => [ + 'title' => '月球基地', + 'description' => '由於月球沒有大氣層,因此需要月球基地來產生可居住的空間。', + 'description_long' => '由於月球並沒有大氣層,要提供可居住空間就須建立一個月球基地.', + ], + 'sensor_phalanx' => [ + 'title' => '感應陣列', + 'description' => '使用感測器方陣,可以發現和觀察其他帝國的艦隊。 感測器方陣陣列越大,可以掃描的範圍越大。', + 'description_long' => '透過使用感應陣列,將可發現並檢測其它帝國的艦隊.更大型的感應陣列,將可以掃描更遠的距離.', + ], + 'jump_gate' => [ + 'title' => '空間跳躍門', + 'description' => '跳躍門是巨大的收發器,能夠立即將最大的艦隊發送到遙遠的跳躍門。', + 'description_long' => '空間跳躍門是巨大的傳輸工具,即使是龐大的艦隊也能瞬間進行遠距離的空間跳躍.', + ], + 'energy_technology' => [ + 'title' => '能源技術', + 'description' => '掌握不同類型的能源知識,是很多新技術發展及應用的必要條件.', + 'description_long' => '掌握不同類型的能源知識,是很多新技術發展及應用的必要條件.', + ], + 'laser_technology' => [ + 'title' => '雷射技術', + 'description' => '聚焦光線産生一道光束,當光束射擊至物體上時産生破壞力.', + 'description_long' => '聚焦光線産生一道光束,當光束射擊至物體上時産生破壞力.', + ], + 'ion_technology' => [ + 'title' => '離子技術', + 'description' => '高濃度離子能允許您興建能產生巨大殺傷力的加農炮,並同時每一級升級能讓您減少 4% 的降級拆除費用.', + 'description_long' => '高濃度離子能允許您興建能產生巨大殺傷力的加農炮,並同時每一級升級能讓您減少 4% 的降級拆除費用.', + ], + 'hyperspace_technology' => [ + 'title' => '超空間科技', + 'description' => '透過整合第四維和第五維,現在可以研究一種更經濟、更有效率的新型驅動器。', + 'description_long' => '透過整合4次元及5次元空間,現在已研發出一種全新的引擎,更為經濟,更為有效能. 透過使用第四維和第五維空間,現在可壓縮您艦船的載貨區,以節省更多空間。', + ], + 'plasma_technology' => [ + 'title' => '電漿技術', + 'description' => '電漿技術是離子技術的進一步發展成果,透過加速高能電漿産生的超高溫電漿束,進而造成毀滅性的力量並額外每一級加速了金屬 1% / 0.66% 晶體 / 0.33% 重氫的產量.', + 'description_long' => '電漿技術是離子技術的進一步發展成果,透過加速高能電漿産生的超高溫電漿束,進而造成毀滅性的力量並額外每一級加速了金屬 1% / 0.66% 晶體 / 0.33% 重氫的產量.', + ], + 'combustion_drive' => [ + 'title' => '燃燒引擎', + 'description' => '儘管每升一級燃燒引擎,只能提昇基礎速度的10%,但該引擎技術的研發還是會使得艦船速度更快.', + 'description_long' => '儘管每升一級燃燒引擎,只能提昇基礎速度的10%,但該引擎技術的研發還是會使得艦船速度更快.', + ], + 'impulse_drive' => [ + 'title' => '脈衝引擎', + 'description' => '脈衝引擎基於反作用力的原理而設計的.儘管每升一級脈衝引擎僅能提昇基礎速度的20%,但隨著該引擎的發展,將還是會使得某些艦船速度更快.', + 'description_long' => '脈衝引擎基於反作用力的原理而設計的.儘管每升一級脈衝引擎僅能提昇基礎速度的20%,但隨著該引擎的發展,將還是會使得某些艦船速度更快.', + ], + 'hyperspace_drive' => [ + 'title' => '超空間引擎', + 'description' => '超空間引擎能將艦船週邊的空間扭曲.儘管每升一級僅能提昇基礎速度的30%,但升級該引擎技術還是能令某些艦船速度更快.', + 'description_long' => '超空間引擎能將艦船週邊的空間扭曲.儘管每升一級僅能提昇基礎速度的30%,但升級該引擎技術還是能令某些艦船速度更快.', + ], + 'espionage_technology' => [ + 'title' => '間諜偵察技術', + 'description' => '透過該科技,可以蒐集到其它行星和月球的資訊.', + 'description_long' => '透過該科技,可以蒐集到其它行星和月球的資訊.', + ], + 'computer_technology' => [ + 'title' => '電腦技術', + 'description' => '透過升級電腦能力就可以指揮更多的艦隊.每升一級電腦技術,可以增加指揮艦隊的最大數量.', + 'description_long' => '透過升級電腦能力就可以指揮更多的艦隊.每升一級電腦技術,可以增加指揮艦隊的最大數量.', + ], + 'astrophysics' => [ + 'title' => '天體物理學', + 'description' => '利用天體物理學技術,艦船可以進行更遠的遠征探險.每2級天體物理學科技便可殖民多一個行星.', + 'description_long' => '利用天體物理學技術,艦船可以進行更遠的遠征探險.每2級天體物理學科技便可殖民多一個行星.', + ], + 'intergalactic_research_network' => [ + 'title' => '星際研究網路', + 'description' => '各個不同行星上的研究人員都透過該網路相互聯繫.', + 'description_long' => '各個不同行星上的研究人員都透過該網路相互聯繫.', + ], + 'graviton_technology' => [ + 'title' => '重子技術', + 'description' => '透過一束密集的重子粒子束可以構建一個人工的重力場,該重力場可以毀滅艦船乃至月球.', + 'description_long' => '透過一束密集的重子粒子束可以構建一個人工的重力場,該重力場可以毀滅艦船乃至月球.', + ], + 'weapon_technology' => [ + 'title' => '武器技術', + 'description' => '武器技術使得武器系統更有效能.每級武器技術將提昇武器系統基礎數值的10%.', + 'description_long' => '武器技術使得武器系統更有效能.每級武器技術將提昇武器系統基礎數值的10%.', + ], + 'shielding_technology' => [ + 'title' => '防禦盾技術', + 'description' => '盾牌技術使船艦和防禦設施上的盾牌更有效率。 每提升一層護盾科技,護盾強度就會增加基礎值的10%。', + 'description_long' => '防禦盾技術使得艦船及防禦設施的護盾更加高效能.每級防禦盾技術提昇將使得防禦盾的基礎值提昇10%強度.', + ], + 'armor_technology' => [ + 'title' => '裝甲技術', + 'description' => '特殊合金提昇了艦船及防禦設施的裝甲.每級裝甲技術提昇將增加10%基礎裝甲.', + 'description_long' => '特殊合金提昇了艦船及防禦設施的裝甲.每級裝甲技術提昇將增加10%基礎裝甲.', + ], + 'small_cargo' => [ + 'title' => '小型運輸艦', + 'description' => '小型運輸艦是一種靈巧的艦船,可以快速地運輸資源到其它行星.', + 'description_long' => '小型運輸艦是一種靈巧的艦船,可以快速地運輸資源到其它行星.', + ], + 'large_cargo' => [ + 'title' => '大型運輸艦', + 'description' => '這是一種比小型運輸艦更大型的運輸艦,運送速度較之更快,這有賴於改進後的引擎系統.', + 'description_long' => '這是一種比小型運輸艦更大型的運輸艦,運送速度較之更快,這有賴於改進後的引擎系統.', + ], + 'colony_ship' => [ + 'title' => '殖民船', + 'description' => '可以用這艘船前往無人行星殖民.', + 'description_long' => '20世紀,人類決定追尋星空。 首先,它登陸月球。 之後,建造了太空站。 不久之後火星就被殖民了。 人們很快就確定我們的發展依賴殖民其他世界。 世界各地的科學家和工程師齊聚一堂,共同開發人類有史以來最偉大的成就。 殖民船誕生了。 + +這艘船是用來為新發現的星球殖民做準備的。 一旦到達目的地,太空船就會立即轉變為習慣性的生活空間,以協助新世界的人口繁殖和採礦。 因此,行星的最大數量取決於天文物理學研究的進展。 兩個新層級的天體技術允許殖民另外一個星球。', + ], + 'recycler' => [ + 'title' => '回收船', + 'description' => '回收船是唯一能夠在戰鬥後收集漂浮在行星軌道上的碎片場的船隻。', + 'description_long' => '回收船是唯一能採集回收在戰鬥後漂浮在行星軌道上的廢墟資源的艦船.', + ], + 'espionage_probe' => [ + 'title' => '間諜衛星', + 'description' => '間諜衛星是小巧靈活的探測器,它為您能提供超遠距離的艦隊或行星資料.', + 'description_long' => '間諜衛星是小巧靈活的探測器,它為您能提供超遠距離的艦隊或行星資料.', + ], + 'solar_satellite' => [ + 'title' => '太陽能衛星', + 'description' => '太陽能衛星是簡單的太陽能電池平台,位於高靜止軌道上。 它們收集陽光並透過雷射將其傳輸到地面站。', + 'description_long' => '太陽能衛星是一個環繞在行星同步軌道上空,使用太陽能光伏版採集能源的簡單平臺.它們採集太陽光並利用雷射技術將能源傳輸回地面站. 太陽能衛星於本行星生産 35 能源.', + ], + 'crawler' => [ + 'title' => '履帶車', + 'description' => 'Crawler steigern die Produktion von Metall, Kristall und Deuterium auf dem Einsatzplaneten pro Stück um je 0,02%, 0,02% und 0,02%. Als Kollektor steigert sich die Produktion zusätzlich. Der maximale Gesamtbonus ist vom Gesamtlevel deiner Minen abhängig.', + 'description_long' => '履帶車可將任務星球上的金屬、水晶和氘產量分別提高0.02%、0.02% 和 0.02%。作為採礦師,產量也會增加。最高總獎勵取決於您的礦產的整體水平。', + ], + 'pathfinder' => [ + 'title' => '探路者', + 'description' => '探路者號是一艘快速且靈活的飛船,專為探索未知的太空區域而建造。', + 'description_long' => '探路者飛船速度超快且空間巨大,可用於開採遠征探索途中發現的廢墟帶。總產量也會增加。', + ], + 'light_fighter' => [ + 'title' => '輕型戰鬥機', + 'description' => '這是所有帝國都會建造的首款戰鬥艦船.輕型戰鬥機是一種靈巧的艦船,不過自身卻十分脆弱.不過數量龐大的話,對任何帝國來說都是一個巨大的威脅.它們是對敵人防禦薄弱的小型或大型運輸艦的首選最佳武器.', + 'description_long' => '這是所有帝國都會建造的首款戰鬥艦船.輕型戰鬥機是一種靈巧的艦船,不過自身卻十分脆弱.不過數量龐大的話,對任何帝國來說都是一個巨大的威脅.它們是對敵人防禦薄弱的小型或大型運輸艦的首選最佳武器.', + ], + 'heavy_fighter' => [ + 'title' => '重型戰鬥機', + 'description' => '重型戰鬥機比輕型戰鬥機擁有更高的攻擊力和更好地裝甲防禦.', + 'description_long' => '重型戰鬥機比輕型戰鬥機擁有更高的攻擊力和更好地裝甲防禦.', + ], + 'cruiser' => [ + 'title' => '巡洋艦', + 'description' => '巡洋艦的裝甲幾乎是重型戰鬥機的3倍,火力強2倍.它的速度也是所有船艦中最快的.', + 'description_long' => '巡洋艦的裝甲幾乎是重型戰鬥機的3倍,火力強2倍.它的速度也是所有船艦中最快的.', + ], + 'battle_ship' => [ + 'title' => '戰列艦', + 'description' => '戰列艦是一支艦隊的主力所在.它們的重型加農炮,高速度,和大型的倉儲容量使得它們的對手倍感壓力.', + 'description_long' => '戰列艦是一支艦隊的主力所在.它們的重型加農炮,高速度,和大型的倉儲容量使得它們的對手倍感壓力.', + ], + 'battlecruiser' => [ + 'title' => '戰鬥巡洋艦', + 'description' => '戰鬥巡洋艦是一種專門負責攔截敵人艦隊的高速艦船.', + 'description_long' => '戰鬥巡洋艦是一種專門負責攔截敵人艦隊的高速艦船.', + ], + 'bomber' => [ + 'title' => '導彈艦', + 'description' => '導彈艦是專門研發用來摧毀行星防禦設施的.', + 'description_long' => '幾個世紀以來,隨著防禦系統開始變得更大、更複雜,艦隊開始以驚人的速度被摧毀。 決定需要一艘新船來突破防禦,以確保最大成果。 經過多年的研究和開發,轟炸機誕生了。 + +轟炸機使用雷射導引瞄準設備和等離子炸彈,尋找並摧毀它能找到的任何防禦機制。 一旦超空間驅動發展到8級,轟炸機就加裝了超空間引擎,可以以更高的速度飛行。', + ], + 'destroyer' => [ + 'title' => '毀滅者', + 'description' => '毀滅者是艦船中的王者.', + 'description_long' => 'Destroyer 是多年工作和開發的成果。 隨著死亡之星的發展,人們決定需要一類船來防禦如此巨大的武器。 憑藉改良的尋的感測器、多方陣離子砲、高斯炮和等離子砲塔,驅逐艦成為最可怕的戰艦之一。 + +由於驅逐艦非常大,其機動性受到嚴重限制,這使得它更像一個戰鬥站而不是一艘戰艦。 其強大的火力彌補了機動性的不足,但建造和運行也需要大量的氘。', + ], + 'deathstar' => [ + 'title' => '死星', + 'description' => '死星的破壞力超凡卓絕而無人能及.', + 'description_long' => '死星號是有史以來最強大的飛船。 這艘月球大小的船是地面上唯一能用肉眼看到的船。 不幸的是,當你發現它時,已經來不及採取任何行動了。 + +這艘巨大的太空船配備了巨大的引力砲,這是宇宙中迄今為止最先進的武器系統,不僅有能力摧毀整個艦隊和防禦系統,而且有能力摧毀整個衛星。 只有最先進的帝國才有能力建造如此巨大的船隻。', + ], + 'reaper' => [ + 'title' => '惡魔飛船', + 'description' => '收割者號是一艘強大的戰鬥艦,專門用於侵略性襲擊和碎片田收割。', + 'description_long' => '惡魔級飛船是一款實力強大的毀滅性武器,可在戰鬥後立即開採廢墟帶。', + ], + 'rocket_launcher' => [ + 'title' => '飛彈發射器', + 'description' => 'Der Raketenwerfer ist eine einfache und kostengünstige Verteidigungsmöglichkeit.', + 'description_long' => '飛彈發射器是一種造價低廉,構造簡單的防衛系統.', + ], + 'light_laser' => [ + 'title' => '輕型雷射炮', + 'description' => 'Durch den konzentrierten Beschuss eines Ziels mit Photonen kann wesentlich größerer Schaden erzielt werden als mit gewöhnlichen ballistischen Waffen.', + 'description_long' => '用光子集中射擊於一個目標能夠産生比普通彈道武器更為顯著的攻擊傷害.', + ], + 'heavy_laser' => [ + 'title' => '重型雷射炮', + 'description' => 'Der schwere Laser ist eine konsequente Weiterentwicklung des leichten Lasers.', + 'description_long' => '重型雷射炮是透過輕型雷射炮的原理理論發展出來的.', + ], + 'gauss_cannon' => [ + 'title' => '磁軌炮', + 'description' => 'Die Gaußkanone beschleunigt tonnenschwere Geschosse unter gigantischem Energieaufwand.', + 'description_long' => '磁軌炮能將數以噸計重的炮彈以超高速投射出去.', + ], + 'ion_cannon' => [ + 'title' => '離子加農炮', + 'description' => 'Das Ionengeschütz schleudert eine Welle von Ionen, die ihrem Ziel erheblichen Schaden zufügt.', + 'description_long' => '離子加農炮透過發射一束持續加速的離子束,對被射擊的物體造成嚴重的傷害攻擊.', + ], + 'plasma_turret' => [ + 'title' => '電漿炮塔', + 'description' => 'Plasmageschütze setzen die Kraft einer Sonneneruption frei und übertreffen in ihrer vernichtenden Wirkung sogar den Zerstörer.', + 'description_long' => '電漿炮塔釋放的太陽閃焰能源束的攻擊力甚至遠超過毀滅者.', + ], + 'small_shield_dome' => [ + 'title' => '小型防護罩', + 'description' => 'Die kleine Schildkuppel umhüllt den ganzen Planeten mit einem Feld, das ungeheure Energiemengen absorbieren kann.', + 'description_long' => '小型防護罩把整個行星都罩了起來,並產生出一種力場,能吸收大量的能量.', + ], + 'large_shield_dome' => [ + 'title' => '大型防護罩', + 'description' => 'Die Weiterentwicklung der kleinen Schildkuppel kann wesentlich mehr Energie einsetzen, um Angriffe abzuwehren.', + 'description_long' => '小型防護罩的進階形態産物,它能運用相當大的能源力場來抵禦攻擊.', + ], + 'anti_ballistic_missile' => [ + 'title' => '反彈道導彈', + 'description' => 'Abfangraketen zerstören angreifende Interplanetarraketen.', + 'description_long' => '當您的行星或衛星受到行星際飛彈 (IPM) 攻擊時,反彈道飛彈 (ABM) 是您唯一的防線。 當偵測到 IPM 發射時,這些飛彈會自動啟動,在飛行電腦中處理發射代碼,瞄準傳入的 IPM,然後發射進行攔截。 在飛行過程中,不斷追蹤目標IPM並應用航向修正,直到ABM到達目標並摧毀攻擊的IPM。 每個 ABM 都會摧毀一個傳入的 IPM。', + ], + 'interplanetary_missile' => [ + 'title' => '星際導彈', + 'description' => '星際飛彈摧毀敵人的防禦。', + 'description_long' => '星際導彈能摧毀敵人一切的防禦力量. 您的星際導彈射程已覆蓋至 0 個太陽系.', + ], + 'kraken' => [ + 'title' => '克拉肯', + 'description' => '將目前正在建造的建築物的建造時間減少 :duration。', + ], + 'detroid' => [ + 'title' => '底特律', + 'description' => '將目前造船廠合約的建造時間縮短:duration。', + ], + 'newtron' => [ + 'title' => '紐創', + 'description' => '將目前正在進行的所有研究的研究時間縮短 :duration。', + ], +]; diff --git a/resources/lang/zh_TW/wreck_field.php b/resources/lang/zh_TW/wreck_field.php new file mode 100644 index 000000000..92a432262 --- /dev/null +++ b/resources/lang/zh_TW/wreck_field.php @@ -0,0 +1,78 @@ + '沉船場', + 'wreck_field_formed' => '殘骸場已在座標 {coordinates} 處形成', + 'wreck_field_expired' => '沉船場已過期', + 'wreck_field_burned' => '沉船場已被燒毀', + 'formation_conditions' => '當至少 {min_resources} 資源損失且至少 {min_percentage}% 的防禦艦隊被摧毀時,就會形成沉船場。', + 'resources_lost' => '資源損失:{amount}', + 'fleet_percentage' => '艦隊被摧毀:{percentage}%', + 'repair_time' => '修復時間', + 'repair_progress' => '修復進度', + 'repair_completed' => '修復完成', + 'repairs_underway' => '維修進行中', + 'repair_duration_min' => '最短維修時間:{分鐘}分鐘', + 'repair_duration_max' => '最長維修時間:{小時}小時', + 'repair_speed_bonus' => '太空碼頭等級 {level} 提供 {bonus}% 的修復速度加成', + 'ships_in_wreck_field' => '沉船場中的船隻', + 'ship_type' => '船型', + 'quantity' => '數量', + 'repairable' => '可修復', + 'total_ships' => '船舶總數:{count}', + 'start_repairs' => '開始維修', + 'complete_repairs' => '完成維修', + 'burn_wreck_field' => '燒毀殘骸場', + 'cancel_repairs' => '取消維修', + 'repair_started' => '維修工作已經開始。 完成時間:{時間}', + 'repairs_completed' => '所有維修工作均已完成。 船舶已準備好部署。', + 'wreck_field_burned_success' => '殘骸場已成功燒毀。', + 'cannot_repair' => '這個沉船場無法修復。', + 'cannot_burn' => '修復過程中不能焚燒該殘骸場。', + 'wreck_field_icon' => 'WF', + 'wreck_field_tooltip' => '沉船場(還剩 {time_remaining})', + 'click_to_repair' => '點擊前往Space Dock進行維修', + 'no_wreck_field' => '沒有沉船場', + 'space_dock_required' => '修復殘骸區需要 1 級太空碼頭。', + 'space_dock_level' => '太空碼頭等級:{level}', + 'upgrade_space_dock' => '升級太空船塢以修理更多船隻', + 'repair_capacity_reached' => '已達到最大修復能力。 升級太空碼頭以增加容量。', + 'wreck_field_section' => '沉船現場資訊', + 'ships_available_for_repair' => '可供維修的船舶:{count}', + 'wreck_field_resources' => '沉船場包含大約相當於船舶的 {value} 資源。', + 'settings_title' => '沉船場設置', + 'enabled_description' => '沉船場允許透過太空船塢建築回收被毀的船隻。 如果損壞符合一定標準,則可以修復船舶。', + 'percentage_setting' => '沉船場中被毀壞的船隻:', + 'min_resources_setting' => '沉船場的最小破壞:', + 'min_fleet_percentage_setting' => '最小機隊毀壞百分比:', + 'lifetime_setting' => '沉船場壽命(小時):', + 'repair_max_time_setting' => '最長修復時間(小時):', + 'repair_min_time_setting' => '最短維修時間(分鐘):', + 'error_no_wreck_field' => '該位置未發現沉船殘骸場。', + 'error_not_owner' => '您不擁有這個沉船場。', + 'error_already_repairing' => '修復工作已經在進行中。', + 'error_no_ships' => '沒有可供修理的船隻。', + 'error_space_dock_required' => '修復殘骸區需要 1 級太空碼頭。', + 'error_cannot_collect_late_added' => '正在進行的維修期間新增的船隻無法手動收集。 您必須等待所有修復自動完成。', + 'warning_auto_return' => '修復後的船舶將在修復完成後 {hours} 小時自動恢復服務。', + 'time_remaining' => '還剩 {小時}h {分鐘}m', + 'expires_soon' => '即將到期', + 'repair_time_remaining' => '修復完成:{時間}', + 'status_active' => '積極的', + 'status_repairing' => '修復', + 'status_completed' => '完全的', + 'status_burned' => '燒毀', + 'status_expired' => '已到期', + 'repairs_started' => '修復工作成功開始', + 'all_ships_deployed' => '所有船舶均已恢復投入使用', + 'no_ships_ready' => '沒有可供收集的船隻', + 'repairs_not_started' => '修復工作尚未開始', +]; diff --git a/resources/views/ingame/admin/developershortcuts.blade.php b/resources/views/ingame/admin/developershortcuts.blade.php index 31998c9bf..336cfcf34 100644 --- a/resources/views/ingame/admin/developershortcuts.blade.php +++ b/resources/views/ingame/admin/developershortcuts.blade.php @@ -12,32 +12,53 @@
-

@lang('Developer shortcuts')

+

{{ __('t_ingame.admin.dev_title') }}

-

@lang('Developer shortcuts')

+

{{ __('t_ingame.admin.dev_title') }}

+ {{-- Masquerade as user (admin-only helper) --}} +
+ {{ csrf_field() }} +

{{ __('t_ingame.admin.dev_masquerade') }}

+
+
+ +
+ +
+
+
+ +
+
+
+
{{ csrf_field() }} -

@lang('Update current planet:')

+

{{ __('t_ingame.admin.dev_update_planet') }}

- - - - + + + +
-

@lang('Add X of unit to current planet:')

+

{{ __('t_ingame.admin.dev_add_units') }}

- +
@@ -47,14 +68,14 @@ @foreach ($units as $unit) @endforeach - +
-

@lang('Set building level on current planet:')

+

{{ __('t_ingame.admin.dev_set_building') }}

- +
@@ -66,10 +87,10 @@
-

@lang('Set research level for current player:')

+

{{ __('t_ingame.admin.dev_set_research_level') }}

- +
@@ -81,59 +102,59 @@
-

@lang('Character Class Settings')

+

{{ __('t_ingame.admin.dev_class_settings') }}

@php $freeClassChanges = app(\OGame\Services\SettingsService::class)->get('dev_free_class_changes', false); @endphp @if($freeClassChanges) - + @else - + @endif - - @lang('Go to Class Selection') + + {{ __('t_ingame.admin.dev_goto_class') }}
-

@lang('Reset planet')

+

{{ __('t_ingame.admin.dev_reset_planet') }}

- - - - + + + +
{{ csrf_field() }} -

@lang('Add / subtract resources at coordinates:')

+

{{ __('t_ingame.admin.dev_add_resources') }}

-
@lang('You can enter positive or negative values to add or subtract to the selected resource. Supports k/m/b suffixes (e.g., 1k, 2m, 3b)')
- +
{{ __('t_ingame.admin.dev_resources_desc') }}
+
- +
- +
- +
-
+
@foreach (\OGame\Models\Enums\ResourceType::cases() as $resource)
@@ -146,47 +167,47 @@ class="textInput w100 textCenter textBeefy"
- - + +
{{ csrf_field() }} -

@lang('Create planet/moon at coordinates:')

+

{{ __('t_ingame.admin.dev_create_planet_moon') }}

- +
- +
- +
- +
- +
- + Examples: 100k, 500k, 1M, 2M
- + Leave blank = random @@ -195,40 +216,40 @@ class="textInput w100 textCenter textBeefy" Formula: diameter = floor((x + 3*debris/100000)^0.5 * 1000)
- - - - + + + +
{{ csrf_field() }} -

@lang('Create/delete debris field at coordinates:')

+

{{ __('t_ingame.admin.dev_create_debris') }}

- +
- +
- +
- +
- +
@foreach (\OGame\Models\Enums\ResourceType::cases() as $resource)
@@ -241,13 +262,13 @@ class="textInput w100 textCenter textBeefy"
- - + +
-

Quick shortcut for testing Discoverer class:

+

{{ __('t_ingame.admin.dev_quick_shortcut_desc') }}

@@ -255,31 +276,31 @@ class="textInput w100 textCenter textBeefy" {{ csrf_field() }} -

@lang('Add / subtract dark matter for player at coordinates:')

+

{{ __('t_ingame.admin.dev_add_dm') }}

-
@lang('Enter positive value to add or negative value to subtract dark matter. Supports k/m/b suffixes.')
- +
{{ __('t_ingame.admin.dev_dm_desc') }}
+
- +
- +
- +
- +
- +
diff --git a/resources/views/ingame/admin/serversettings.blade.php b/resources/views/ingame/admin/serversettings.blade.php index ffa9a809d..5b25954af 100644 --- a/resources/views/ingame/admin/serversettings.blade.php +++ b/resources/views/ingame/admin/serversettings.blade.php @@ -10,63 +10,63 @@
-

@lang('Server settings')

+

{{ __('t_ingame.admin.title') }}

-

@lang('Server settings')

+

{{ __('t_ingame.admin.title') }}

{{ csrf_field() }}
-

@lang('Basic settings.')

+

{{ __('t_ingame.admin.section_basic') }}

- +
-

@lang('You can change the server settings below. Changes will be applied immediately.')

+

{{ __('t_ingame.admin.section_changes_note') }}

- +
- +
- +
- +
- +
- +
(= {{ \OGame\Facades\AppUtil::formatNumber($basic_income_metal * $economy_speed) }})
- +
(= {{ \OGame\Facades\AppUtil::formatNumber($basic_income_crystal * $economy_speed) }})
- +
(= {{ \OGame\Facades\AppUtil::formatNumber($basic_income_deuterium * $economy_speed) }})
- +
(= {{ \OGame\Facades\AppUtil::formatNumber($basic_income_energy * $economy_speed) }})
-

@lang('New player settings.')

+

{{ __('t_ingame.admin.section_new_player') }}

- +
- +
-

@lang('Dark Matter regeneration settings.')

+

{{ __('t_ingame.admin.section_dm_regen') }}

- @lang('Enable periodic Dark Matter regeneration for all players. This is disabled by default to match the official game behavior. When enabled, players will receive Dark Matter automatically at the configured interval.') + {{ __('t_ingame.admin.dm_regen_description') }}
- +
@@ -143,63 +143,63 @@
- +
- +
-

@lang('Planet relocation settings.')

+

{{ __('t_ingame.admin.section_relocation') }}

- +
- +
-

@lang('Alliance settings.')

+

{{ __('t_ingame.admin.section_alliance') }}

- +
-
@lang('Days a player must wait after leaving an alliance before joining/creating another')
+
{{ __('t_ingame.admin.alliance_cooldown_desc') }}
-

@lang('Battle settings.')

+

{{ __('t_ingame.admin.section_battle') }}

- +
-
@lang('The Rust battle engine is up to 200x more performant than PHP. Only switch to PHP if Rust cannot be run on your server.')
+
{{ __('t_ingame.admin.battle_engine_desc') }}
- +
@@ -208,7 +208,7 @@
- +
@@ -236,7 +236,7 @@
- +
@@ -245,42 +245,42 @@
- +
-
@lang('Minimum resource value that must be lost for wreck field formation.')
+
{{ __('t_ingame.admin.wreck_min_resources_desc') }}
- +
-
@lang('Minimum percentage of defender fleet that must be destroyed for wreck field formation.')
+
{{ __('t_ingame.admin.wreck_min_fleet_pct_desc') }}
- +
-
@lang('Hours before a wreck field expires if not repaired.')
+
{{ __('t_ingame.admin.wreck_lifetime_desc') }}
- +
-
@lang('Maximum time for ship repairs in the Space Dock.')
+
{{ __('t_ingame.admin.wreck_repair_max_desc') }}
- +
-
@lang('Minimum time before any ships can be repaired in the Space Dock.')
+
{{ __('t_ingame.admin.wreck_repair_min_desc') }}
- +
@@ -308,150 +308,150 @@
-

@lang('Expedition settings.')

+

{{ __('t_ingame.admin.section_expedition') }}

-

@lang('Expedition slots and reward multipliers.')

+

{{ __('t_ingame.admin.section_expedition_slots') }}

- @lang('Bonus expedition slots are added to the base slots from Astrophysics research. Reward multipliers are multiplicative with economy speed and apply to the final reward amounts (1.0 = default, 2.0 = double rewards).') + {{ __('t_ingame.admin.expedition_slots_desc') }}
- +
- +
- +
- +
- +
-

@lang('Expedition outcome weights.')

+

{{ __('t_ingame.admin.section_expedition_weights') }}

- @lang('Outcome weights determine the relative probability of each expedition result. Higher values mean more frequent occurrence. Weights are relative to each other (e.g., weight 20 is twice as likely as weight 10). Set to 0 to disable an outcome.') + {{ __('t_ingame.admin.expedition_weights_desc') }}
- @lang('Default Percentages:')
- @lang('Nothing: 25% | Resources: 35% | Ships: 17% | Delay: 7.5% | Speedup: 2.75% | Dark Matter: 7.5% | Pirates: 3% | Aliens: 1.5% | Items: 0.5% | Merchant: 0.4% | Black Hole: 0.2%') + {{ __('t_ingame.admin.expedition_weights_defaults') }}
+ {{ __('t_ingame.admin.expedition_weights_values') }}
- +
- +
- +
- +
- +
- +
- +
- +
- +
- +
- +
-

@lang('Highscore settings.')

+

{{ __('t_ingame.admin.section_highscore') }}

- +
-
@lang('When enabled, admin users appear in highscores with orange-highlighted names. When disabled (default), admins are excluded from rankings entirely.')
+
{{ __('t_ingame.admin.highscore_admin_visible_desc') }}
-

@lang('Galaxy settings.')

+

{{ __('t_ingame.admin.section_galaxy') }}

- +
@@ -460,7 +460,7 @@
- +
@@ -469,7 +469,7 @@
- +
+
diff --git a/resources/views/ingame/ajax/object.blade.php b/resources/views/ingame/ajax/object.blade.php index 43e637d6f..7853f8ab0 100644 --- a/resources/views/ingame/ajax/object.blade.php +++ b/resources/views/ingame/ajax/object.blade.php @@ -4,23 +4,23 @@
@if ($has_requirements) @else @endif @if ($object_type == \OGame\GameObjects\Models\Enums\GameObjectType::Building || $object_type == \OGame\GameObjects\Models\Enums\GameObjectType::Station || $object_type == \OGame\GameObjects\Models\Enums\GameObjectType::Research) @if (!empty($build_active_current) && $build_active_current->object->id == $object->id) - + @endif @endif
@@ -32,16 +32,16 @@
@if ($object_type === \OGame\GameObjects\Models\Enums\GameObjectType::Ship || $object_type === \OGame\GameObjects\Models\Enums\GameObjectType::Defense) - @lang('Number'): {!! $current_level !!} + {{ __('t_ingame.ajax_object.number') }}: {!! $current_level !!} @else - @lang('Level') {!! $current_level !!} + {{ __('t_ingame.ajax_object.level') }} {!! $current_level !!} @endif
    -
  • @lang('Production duration:') +
  • {{ __('t_ingame.ajax_object.production_duration') }}
-

Fleet Dispatch I - {{ $planet->getPlanetName() }}

+

{{ __('t_ingame.fleet.dispatch_1_title') }} - {{ $planet->getPlanetName() }}

@@ -802,24 +796,24 @@ class="tooltip js_hideTipOnMobile standardFleetSubmit float_right icon_link"
- Fleets: {{ $fleetSlotsInUse }}/{{ $fleetSlotsMax }} -
+ {{ __('t_ingame.fleet.fleets') }}: {{ $fleetSlotsInUse }}/{{ $fleetSlotsMax }} +
- - Expeditions: + + {{ __('t_ingame.fleet.expeditions') }}: {{ $expeditionSlotsInUse }}/{{ $expeditionSlotsMax }}

@@ -827,48 +821,28 @@ class="tooltip js_hideTipOnMobile standardFleetSubmit float_right icon_link"
- - - Tactical retreat: + + {{ __('t_ingame.fleet.tactical_retreat_label') }} - Never + {{ __('t_ingame.fleet.never') }} 5:1 + title="{{ __('t_ingame.fleet.tactical_retreat_admiral_tooltip') }}"> 3:1
-
+
- Deuterium consumption: + {{ __('t_ingame.fleet.deuterium_consumption') }}: 5
@@ -893,7 +867,7 @@ class="disabled tooltipHTML" class="missionName">{{ __('t_ingame.fleet.no_selection') }}
  • {{ __('t_ingame.fleet.target_label') }}: [{{ $planet->getPlanetCoordinates()->asString() }}]
    {{ $planet->getPlanetName() }}
  • + title="{{ $planet->isPlanet() ? __('t_ingame.fleet.planet') : __('t_ingame.fleet.moon') }}">{{ $planet->getPlanetName() }}
  • {{ __('t_ingame.fleet.player_name_label') }}: {{ $player->getUsername() }}
  • @@ -961,12 +935,12 @@ class="bonus">
    - + - + @@ -974,7 +948,7 @@ class="bonus">
    + data-overlay-inline="#zeuch666" data-overlay-title="{{ __('t_ingame.fleet.edit_standard_fleets') }}"> {{ __('t_ingame.fleet.standard_fleets') }} @@ -1017,7 +991,7 @@ class="bonus">
  • {{ __('t_ingame.fleet.mission_label') }}: {{ __('t_ingame.fleet.no_selection') }}
  • {{ __('t_ingame.fleet.target_label') }}: [{{ $planet->getPlanetCoordinates()->asString() }}]
    {{ $planet->getPlanetName() }}
    + class="planetIcon {{ $planet->isPlanet() ? 'planet' : 'moon' }} tooltip js_hideTipOnMobile" title="{{ $planet->isPlanet() ? __('t_ingame.fleet.planet') : __('t_ingame.fleet.moon') }}">{{ $planet->getPlanetName() }}
  • {{ __('t_ingame.fleet.player_name_label') }}: {{ $player->getUsername() }}
  • @@ -1118,7 +1092,7 @@ class="planet hideNumberSpin" size="2" value="10" @if ($planet_record->getPlanetId() !== $planet->getPlanetId()) @@ -1278,7 +1252,7 @@ class="icon icon_warning"> {{ __('t_ingame.fleet.bashing_disabled') }}
    - +
    @@ -137,11 +137,16 @@ function initMissleAttackLayer() { var missileCount = parseInt($('#missileCount').val()); var maxMissiles = parseInt($('#missileCount').data('max')); - if (isNaN(missileCount)) { + if (isNaN(missileCount) || missileCount < 1) { fadeBox('{{ __('t_ingame.galaxy.valid_missile_count') }}', 1); return; } + if (missileCount > maxMissiles) { + fadeBox('{{ __('t_ingame.galaxy.not_enough_missiles') }}', 1); + return; + } + // Disable submit button $submitBtn.prop('disabled', true); @@ -188,10 +193,6 @@ function initMissleAttackLayer() { errorMessage = xhr.responseJSON.message; } - if (xhr.responseJSON && xhr.responseJSON.close_overlay) { - $('#rocketattack').closest('.overlayDiv').dialog('close'); - } - fadeBox(errorMessage, 1); $submitBtn.prop('disabled', false); } diff --git a/resources/views/ingame/jumpgate/dialog.blade.php b/resources/views/ingame/jumpgate/dialog.blade.php index e8ca897a8..ebbe36860 100644 --- a/resources/views/ingame/jumpgate/dialog.blade.php +++ b/resources/views/ingame/jumpgate/dialog.blade.php @@ -2,10 +2,10 @@
    @endif @@ -142,10 +142,10 @@ \ No newline at end of file diff --git a/resources/views/ingame/notes/overlay.blade.php b/resources/views/ingame/notes/overlay.blade.php index 194b6190e..336254875 100644 --- a/resources/views/ingame/notes/overlay.blade.php +++ b/resources/views/ingame/notes/overlay.blade.php @@ -1,6 +1,6 @@
    - - + @lang('New Note') + + + {{ __('t_ingame.notes.new_note') }}
    @@ -8,8 +8,8 @@ - @lang('Subject') - @lang('Date') + {{ __('t_ingame.notes.subject_label') }} + {{ __('t_ingame.notes.date_label') }} @@ -20,7 +20,7 @@ - + {{ $note->subject }} @@ -38,9 +38,9 @@ @@ -53,7 +53,7 @@
    -{{-- No buildings are being built. --}} +{{-- No research is being done. --}} @else diff --git a/resources/views/ingame/shared/buildqueue/unit-active.blade.php b/resources/views/ingame/shared/buildqueue/unit-active.blade.php index 19402f41d..4a12f5910 100644 --- a/resources/views/ingame/shared/buildqueue/unit-active.blade.php +++ b/resources/views/ingame/shared/buildqueue/unit-active.blade.php @@ -18,7 +18,7 @@ - + - + @@ -68,9 +68,9 @@
    - @lang('There is no research in progress at the moment.') + " title="{{ __('t_ingame.buildqueue.no_research_idle_tooltip') }}" href="{{ url()->current() }}"> + {{ __('t_ingame.buildqueue.no_research_idle') }}
    @lang('Building duration'){{ __('t_ingame.buildqueue.building_duration') }}
    @@ -27,7 +27,7 @@
    @lang('Total time'):{{ __('t_ingame.buildqueue.total_time') }}:
    @@ -44,21 +44,21 @@ @endphp @if ($wouldComplete) -
    - @lang('Complete') - @lang('Costs: :amount DM', ['amount' => number_format($halvingCost)]) +
    + {{ __('t_ingame.buildqueue.complete') }} + {{ __('t_ingame.buildqueue.halve_cost', ['amount' => number_format($halvingCost)]) }}
    @else -
    - @lang('Halve time') - @lang('Costs: :amount DM', ['amount' => number_format($halvingCost)]) +
    + {{ __('t_ingame.buildqueue.halve_time') }} + {{ __('t_ingame.buildqueue.halve_cost', ['amount' => number_format($halvingCost)]) }}
    @endif