## What problem does this solve or what need does it fill? Looking at the figma document I believe the editor is intended to have a console. Currently when running games it is hard to map a logged entity (or name of an entity) to an actual entity in the game. ## What solution would you like? While I have no idea how this would be implemented it'd be nice to have a way to click on logged entities and have them be focused in the editor. ## What alternative(s) have you considered? Simply just look up the entity in the editor. This isn't really a required thing, more just convenience.
What problem does this solve or what need does it fill?
Looking at the figma document I believe the editor is intended to have a console.
Currently when running games it is hard to map a logged entity (or name of an entity) to an actual entity in the game.
What solution would you like?
While I have no idea how this would be implemented it'd be nice to have a way to click on logged entities and have them be focused in the editor.
What alternative(s) have you considered?
Simply just look up the entity in the editor. This isn't really a required thing, more just convenience.