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Copy file name to clipboardExpand all lines: docs/site/docs/interaction/trigger-renders.md
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@@ -35,7 +35,7 @@ The [`SetParametersAndRender(...)`](xref:Bunit.IRenderedComponentBase`1.SetParam
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The highlighted line shows the call to <xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(System.Action{Bunit.ComponentParameterBuilder{`0}})>, which is also available as <xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(Bunit.Rendering.ComponentParameter[])> if you prefer that method of passing parameters.
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> [!NOTE]
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> Passing parameters to components through the [`SetParametersAndRender(...)`](xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(Bunit.Rendering.ComponentParameter[])) methods are identical to doing it with the [`RenderComponent<TComponent>(...)`](xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(Bunit.Rendering.ComponentParameter[])) methods, described in detail on the <xref:passing-parameters-to-components> page.
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> Passing parameters to components through the [`SetParametersAndRender(...)`](xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(Bunit.Rendering.ComponentParameter[])) methods is identical to doing it with the [`RenderComponent<TComponent>(...)`](xref:Bunit.IRenderedComponentBase`1.SetParametersAndRender(Bunit.Rendering.ComponentParameter[])) methods, described in detail on the <xref:passing-parameters-to-components> page.
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