diff --git a/Packages/com.unity.render-pipelines.core/Editor-PrivateShared/Tools/Converter/Window/RenderPipelineConvertersEditor.uss b/Packages/com.unity.render-pipelines.core/Editor-PrivateShared/Tools/Converter/Window/RenderPipelineConvertersEditor.uss index 9ab1bea42f3..ae88e6bb143 100644 --- a/Packages/com.unity.render-pipelines.core/Editor-PrivateShared/Tools/Converter/Window/RenderPipelineConvertersEditor.uss +++ b/Packages/com.unity.render-pipelines.core/Editor-PrivateShared/Tools/Converter/Window/RenderPipelineConvertersEditor.uss @@ -88,4 +88,5 @@ .converter-button { flex-shrink: 0; min-width: 100px; /* adjust to your layout */ + min-height: 20px; } diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/AssetProcessors/PluginMaterialVersions.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/AssetProcessors/PluginMaterialVersions.cs index 555fd282162..7df7b463b6e 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/AssetProcessors/PluginMaterialVersions.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/AssetProcessors/PluginMaterialVersions.cs @@ -4,16 +4,16 @@ namespace UnityEditor.Rendering.HighDefinition { [Serializable] - class PluginMaterialVersions : SerializedDictionary + class PluginMaterialVersions : SerializedDictionary { - public override string SerializeKey(GUID key) => key.ToString(); + public override string SerializeKey(UnityEngine.GUID key) => key.ToString(); public override int SerializeValue(int val) => val; - public override GUID DeserializeKey(string key) + public override UnityEngine.GUID DeserializeKey(string key) { - if (!string.IsNullOrEmpty(key) && GUID.TryParse(key, out GUID guid)) + if (!string.IsNullOrEmpty(key) && UnityEngine.GUID.TryParse(key, out UnityEngine.GUID guid)) return guid; else - return new GUID(); + return new UnityEngine.GUID(); } public override int DeserializeValue(int val) => val; diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/EyeSubTarget.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/EyeSubTarget.cs index 67ba16f094e..8c6e8680887 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/EyeSubTarget.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/EyeSubTarget.cs @@ -13,7 +13,7 @@ sealed partial class EyeSubTarget : LightingSubTarget, ILegacyTarget, IRequiresD { public EyeSubTarget() => displayName = "Eye"; - static readonly GUID kSubTargetSourceCodeGuid = new GUID("864e4e09d6293cf4d98457f740bb3301"); // EyeSubTarget.cs + static readonly UnityEngine.GUID kSubTargetSourceCodeGuid = new UnityEngine.GUID("864e4e09d6293cf4d98457f740bb3301"); // EyeSubTarget.cs static string[] passTemplateMaterialDirectories = new string[] { @@ -21,7 +21,7 @@ sealed partial class EyeSubTarget : LightingSubTarget, ILegacyTarget, IRequiresD }; protected override string[] templateMaterialDirectories => passTemplateMaterialDirectories; - protected override GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; + protected override UnityEngine.GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; protected override ShaderID shaderID => ShaderID.SG_Eye; protected override string subShaderInclude => "Packages/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/Eye.hlsl"; protected override FieldDescriptor subShaderField => new FieldDescriptor(kSubShader, "Eye SubShader", ""); diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Fabric/ShaderGraph/FabricSubTarget.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Fabric/ShaderGraph/FabricSubTarget.cs index 40be877eef6..5811d7161e0 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Fabric/ShaderGraph/FabricSubTarget.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Fabric/ShaderGraph/FabricSubTarget.cs @@ -13,7 +13,7 @@ sealed partial class FabricSubTarget : LightingSubTarget, ILegacyTarget, IRequir { public FabricSubTarget() => displayName = "Fabric"; - static readonly GUID kSubTargetSourceCodeGuid = new GUID("74f1a4749bab90d429ac01d094be0aeb"); // FabricSubTarget.cs + static readonly UnityEngine.GUID kSubTargetSourceCodeGuid = new UnityEngine.GUID("74f1a4749bab90d429ac01d094be0aeb"); // FabricSubTarget.cs static string[] passTemplateMaterialDirectories = new string[] { @@ -21,7 +21,7 @@ sealed partial class FabricSubTarget : LightingSubTarget, ILegacyTarget, IRequir }; protected override string[] templateMaterialDirectories => passTemplateMaterialDirectories; - protected override GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; + protected override UnityEngine.GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; protected override ShaderID shaderID => ShaderID.SG_Fabric; protected override string subShaderInclude => "Packages/com.unity.render-pipelines.high-definition/Runtime/Material/Fabric/Fabric.hlsl"; protected override string raytracingInclude => CoreIncludes.kFabricRaytracing; diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Hair/ShaderGraph/HairSubTarget.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Hair/ShaderGraph/HairSubTarget.cs index 71021f3a5f8..1cd1e28efb7 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Hair/ShaderGraph/HairSubTarget.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Hair/ShaderGraph/HairSubTarget.cs @@ -13,7 +13,7 @@ sealed partial class HairSubTarget : LightingSubTarget, ILegacyTarget, IRequires { public HairSubTarget() => displayName = "Hair"; - static readonly GUID kSubTargetSourceCodeGuid = new GUID("7e681cc79dd8e6c46ba1e8412d519e26"); // HairSubTarget.cs + static readonly UnityEngine.GUID kSubTargetSourceCodeGuid = new UnityEngine.GUID("7e681cc79dd8e6c46ba1e8412d519e26"); // HairSubTarget.cs static string[] passTemplateMaterialDirectories = new string[] { @@ -21,7 +21,7 @@ sealed partial class HairSubTarget : LightingSubTarget, ILegacyTarget, IRequires }; protected override string[] templateMaterialDirectories => passTemplateMaterialDirectories; - protected override GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; + protected override UnityEngine.GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; protected override ShaderID shaderID => ShaderID.SG_Hair; protected override string subShaderInclude => CoreIncludes.kHair; protected override string raytracingInclude => CoreIncludes.kHairRaytracing; diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/SixWayLit/ShaderGraph/HDSixWaySubTarget.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/SixWayLit/ShaderGraph/HDSixWaySubTarget.cs index 75fa714a31c..adb49b3aaec 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/SixWayLit/ShaderGraph/HDSixWaySubTarget.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/SixWayLit/ShaderGraph/HDSixWaySubTarget.cs @@ -12,7 +12,7 @@ class HDSixWaySubTarget : SurfaceSubTarget, IRequiresData { public HDSixWaySubTarget() => displayName = "Six-way Smoke Lit"; - static readonly GUID kSubTargetSourceCodeGuid = new GUID("b20b7afb3a1f43afafc0ac6ea3f2cb26"); // HDSixWaySubTarget.cs + static readonly UnityEngine.GUID kSubTargetSourceCodeGuid = new UnityEngine.GUID("b20b7afb3a1f43afafc0ac6ea3f2cb26"); // HDSixWaySubTarget.cs static string[] passTemplateMaterialDirectories = new string[] { @@ -27,7 +27,7 @@ class HDSixWaySubTarget : SurfaceSubTarget, IRequiresData protected override FieldDescriptor subShaderField => new FieldDescriptor(kSubShader, "Six-way Lit Subshader", ""); protected override string subShaderInclude => CoreIncludes.kSixWayLit; protected override ShaderID shaderID => ShaderID.SG_SixWay; - protected override GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; + protected override UnityEngine.GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; protected override bool supportLighting => true; diff --git a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Unlit/ShaderGraph/HDUnlitSubTarget.cs b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Unlit/ShaderGraph/HDUnlitSubTarget.cs index 9f47b22623d..f69ece9b98a 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Unlit/ShaderGraph/HDUnlitSubTarget.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Editor/Material/Unlit/ShaderGraph/HDUnlitSubTarget.cs @@ -12,7 +12,7 @@ sealed partial class HDUnlitSubTarget : SurfaceSubTarget, IRequiresData displayName = "Unlit"; - static readonly GUID kSubTargetSourceCodeGuid = new GUID("4516595d40fa52047a77940183dc8e74"); // HDUnlitSubTarget.cs + static readonly UnityEngine.GUID kSubTargetSourceCodeGuid = new UnityEngine.GUID("4516595d40fa52047a77940183dc8e74"); // HDUnlitSubTarget.cs static string[] passTemplateMaterialDirectories = new string[] { @@ -22,7 +22,7 @@ sealed partial class HDUnlitSubTarget : SurfaceSubTarget, IRequiresData passTemplateMaterialDirectories; protected override ShaderID shaderID => ShaderID.SG_Unlit; protected override string renderType => HDRenderTypeTags.HDUnlitShader.ToString(); - protected override GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; + protected override UnityEngine.GUID subTargetAssetGuid => kSubTargetSourceCodeGuid; protected override string customInspector => "Rendering.HighDefinition.HDUnlitGUI"; internal override MaterialResetter setupMaterialKeywordsAndPassFunc => ShaderGraphAPI.ValidateUnlitMaterial; protected override FieldDescriptor subShaderField => new FieldDescriptor(kSubShader, "Unlit SubShader", ""); diff --git a/Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearBuffer2D.compute b/Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearBuffer2D.compute index b52cd1f64fe..d4754113ccb 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearBuffer2D.compute +++ b/Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearBuffer2D.compute @@ -12,6 +12,8 @@ RW_TEXTURE2D_X(float4, _Buffer2D); [numthreads(8, 8, 1)] void ClearBuffer2DMain(uint3 dispatchThreadID : SV_DispatchThreadID) { + UNITY_XR_ASSIGN_VIEW_INDEX(dispatchThreadID.z); + if (any(dispatchThreadID.xy >= (uint2)_BufferSize.xy)) return; diff --git a/Packages/com.unity.render-pipelines.universal/Editor/ScriptableRendererDataEditor.cs b/Packages/com.unity.render-pipelines.universal/Editor/ScriptableRendererDataEditor.cs index 4e777fd1329..6a48b92e3c3 100644 --- a/Packages/com.unity.render-pipelines.universal/Editor/ScriptableRendererDataEditor.cs +++ b/Packages/com.unity.render-pipelines.universal/Editor/ScriptableRendererDataEditor.cs @@ -361,6 +361,8 @@ private void ClearEditorsList() private void ForceSave() { EditorUtility.SetDirty(target); + AssetDatabase.SaveAssetIfDirty(target); + AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(target)); } } } diff --git a/Packages/com.unity.render-pipelines.universal/Editor/ShaderBuildPreprocessor.cs b/Packages/com.unity.render-pipelines.universal/Editor/ShaderBuildPreprocessor.cs index 294b8f8a9c7..d1fa4486695 100644 --- a/Packages/com.unity.render-pipelines.universal/Editor/ShaderBuildPreprocessor.cs +++ b/Packages/com.unity.render-pipelines.universal/Editor/ShaderBuildPreprocessor.cs @@ -73,8 +73,9 @@ enum ShaderFeatures : long StencilLODCrossFade = (1L << 50), DeferredPlus = (1L << 51), ReflectionProbeAtlas = (1L << 52), + PointSamplingUpsampling = (1L << 53), #if SURFACE_CACHE - SurfaceCache = (1L << 53), + SurfaceCache = (1L << 54), #endif All = ~0 } @@ -589,6 +590,9 @@ internal static ShaderFeatures GetSupportedShaderFeaturesFromAsset( if(urpAsset.allowPostProcessAlphaOutput) urpAssetShaderFeatures |= ShaderFeatures.AlphaOutput; + if (urpAsset.upscalingFilter == UpscalingFilterSelection.Point) + urpAssetShaderFeatures |= ShaderFeatures.PointSamplingUpsampling; + // Check each renderer & renderer feature urpAssetShaderFeatures = GetSupportedShaderFeaturesFromRenderers( ref urpAsset, @@ -1139,6 +1143,9 @@ ref List ssaoRendererFeatures spd.stripSSAOSampleCountHigh &= ssaoSettings.Samples != ScreenSpaceAmbientOcclusionSettings.AOSampleOption.High; } + // Upscaling + spd.stripPointSamplingUpsampling = !IsFeatureEnabled(shaderFeatures, ShaderFeatures.PointSamplingUpsampling); + return spd; } diff --git a/Packages/com.unity.render-pipelines.universal/Editor/ShaderScriptableStripper.cs b/Packages/com.unity.render-pipelines.universal/Editor/ShaderScriptableStripper.cs index 9f02ae5723a..abe2e407898 100644 --- a/Packages/com.unity.render-pipelines.universal/Editor/ShaderScriptableStripper.cs +++ b/Packages/com.unity.render-pipelines.universal/Editor/ShaderScriptableStripper.cs @@ -116,6 +116,7 @@ public bool PassHasKeyword(LocalKeyword keyword) Shader m_StencilDeferred = Shader.Find("Hidden/Universal Render Pipeline/StencilDeferred"); Shader m_ClusterDeferred = Shader.Find("Hidden/Universal Render Pipeline/ClusterDeferred"); Shader m_UberPostShader = Shader.Find("Hidden/Universal Render Pipeline/UberPost"); + Shader m_FinalPostShader = Shader.Find("Hidden/Universal Render Pipeline/FinalPost"); Shader m_HDROutputBlitShader = Shader.Find("Hidden/Universal/BlitHDROverlay"); Shader m_DataDrivenLensFlareShader = Shader.Find("Hidden/Universal Render Pipeline/LensFlareDataDriven"); Shader m_ScreenSpaceLensFlareShader = Shader.Find("Hidden/Universal Render Pipeline/LensFlareScreenSpace"); @@ -196,6 +197,7 @@ public bool PassHasKeyword(LocalKeyword keyword) LocalKeyword m_Instancing; LocalKeyword m_DotsInstancing; LocalKeyword m_ProceduralInstancing; + LocalKeyword m_PointSampling; private LocalKeyword TryGetLocalKeyword(Shader shader, string name) { @@ -267,6 +269,7 @@ private void InitializeLocalShaderKeywords([DisallowNull] Shader shader) m_FilmGrain = TryGetLocalKeyword(shader, ShaderKeywordStrings.FilmGrain); m_SHPerVertex = TryGetLocalKeyword(shader, ShaderKeywordStrings.EVALUATE_SH_VERTEX); m_SHMixed = TryGetLocalKeyword(shader, ShaderKeywordStrings.EVALUATE_SH_MIXED); + m_PointSampling = TryGetLocalKeyword(shader, ShaderKeywordStrings.PointSampling); m_Instancing = TryGetLocalKeyword(shader, "INSTANCING_ON"); m_DotsInstancing = TryGetLocalKeyword(shader, "DOTS_INSTANCING_ON"); @@ -819,6 +822,14 @@ internal bool StripUnusedFeatures_CrossFadeLod(ref IShaderScriptableStrippingDat return !strippingData.IsShaderFeatureEnabled(ShaderFeatures.LODCrossFade); } + internal bool StripUnusedFeatures_PointSamplingUpsampling(ref IShaderScriptableStrippingData strippingData, ref ShaderStripTool stripTool) + { + if (strippingData.shader != m_UberPostShader && strippingData.shader != m_FinalPostShader) + return false; + + return stripTool.StripMultiCompile(m_PointSampling, ShaderFeatures.PointSamplingUpsampling); + } + internal bool StripUnusedFeatures(ref IShaderScriptableStrippingData strippingData) { if (StripUnusedFeatures_DebugDisplay(ref strippingData)) @@ -929,6 +940,9 @@ internal bool StripUnusedFeatures(ref IShaderScriptableStrippingData strippingDa if (StripUnusedFeatures_XRMotionVector(ref strippingData)) return true; + if (StripUnusedFeatures_PointSamplingUpsampling(ref strippingData, ref stripTool)) + return true; + return false; } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/FrameData/Universal2DRenderingData.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/FrameData/Universal2DRenderingData.cs index 750c516d466..01799d2af06 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/FrameData/Universal2DRenderingData.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/FrameData/Universal2DRenderingData.cs @@ -8,11 +8,14 @@ internal class Universal2DRenderingData : ContextItem internal int batchCount; + internal bool isLightingActive; + public override void Reset() { renderingData = null; layerBatches = null; batchCount = 0; + isLightingActive = true; } } } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Light2DCullResult.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Light2DCullResult.cs index 7ced864a6bf..c5cb4033581 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Light2DCullResult.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Light2DCullResult.cs @@ -74,7 +74,7 @@ public LightStats GetLightStatsByLayer(int layerID, ref LayerBatch layer) returnStats.totalNormalMapUsage++; if (light.volumeIntensity > 0 && light.volumetricEnabled) returnStats.totalVolumetricUsage++; - if (light.volumeIntensity > 0 && light.volumetricEnabled && RendererLighting.CanCastShadows(light, layerID)) + if (RendererLighting.CanCastVolumetricShadows(light, layer.endLayerValue)) returnStats.totalVolumetricShadowUsage++; returnStats.blendStylesUsed |= (uint)(1 << light.blendStyleIndex); diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Passes/Utility/RendererLighting.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Passes/Utility/RendererLighting.cs index 321f03a60ff..3bb30327df0 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Passes/Utility/RendererLighting.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Passes/Utility/RendererLighting.cs @@ -142,6 +142,11 @@ internal static bool CanCastShadows(Light2D light, int layerToRender) return light.shadowsEnabled && light.shadowIntensity > 0 && light.IsLitLayer(layerToRender); } + internal static bool CanCastVolumetricShadows(Light2D light, int endLayerValue) + { + return light.volumeIntensity > 0 && light.volumetricEnabled && light.renderVolumetricShadows && light.GetTopMostLitLayer() == endLayerValue; + } + internal static void SetLightShaderGlobals(IRasterCommandBuffer cmd, Light2DBlendStyle[] lightBlendStyles, int[] blendStyleIndices) { for (var i = 0; i < blendStyleIndices.Length; i++) diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawLight2DPass.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawLight2DPass.cs index bd41adf5600..e565a5fe71b 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawLight2DPass.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawLight2DPass.cs @@ -78,7 +78,8 @@ private static void Execute(RasterCommandBuffer cmd, PassData passData, LayerBat layerBatch.endLayerValue != light.GetTopMostLitLayer())) continue; - var useShadows = passData.layerBatch.lightStats.useShadows && layerBatch.shadowIndices.Contains(j); + var useShadows = (!passData.isVolumetric && passData.layerBatch.lightStats.useShadows) || (passData.isVolumetric && passData.layerBatch.lightStats.useVolumetricShadowLights); + useShadows &= layerBatch.shadowIndices.Contains(j); var lightMaterial = passData.rendererData.GetLightMaterial(light, passData.isVolumetric, useShadows); var lightMesh = light.lightMesh; @@ -173,15 +174,11 @@ internal void Render(RenderGraph graph, ContextContainer frameData, int batchInd { Universal2DResourceData universal2DResourceData = frameData.Get(); UniversalCameraData cameraData = frameData.Get(); - var layerBatch = frameData.Get().layerBatches[batchIndex]; - - DebugHandler debugHandler = GetActiveDebugHandler(cameraData); - var isLightingActive = debugHandler?.IsLightingActive ?? true; + Universal2DRenderingData rendering2DData = frameData.Get(); + var layerBatch = rendering2DData.layerBatches[batchIndex]; -#if UNITY_EDITOR - if (cameraData.isSceneViewCamera && UnityEditor.SceneView.currentDrawingSceneView != null) - isLightingActive &= UnityEditor.SceneView.currentDrawingSceneView.sceneLighting; -#endif + // Check for lighting in scene/prefab/preview camera + var isLightingActive = rendering2DData.isLightingActive; if (!layerBatch.lightStats.useLights || isVolumetric && !layerBatch.lightStats.useVolumetricLights || diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawRenderer2DPass.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawRenderer2DPass.cs index ccd9def2553..4439f3d4559 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawRenderer2DPass.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawRenderer2DPass.cs @@ -90,17 +90,12 @@ public void Render(RenderGraph graph, ContextContainer frameData, int batchIndex UniversalLightData lightData = frameData.Get(); Universal2DResourceData universal2DResourceData = frameData.Get(); CommonResourceData commonResourceData = frameData.Get(); - Renderer2DData rendererData = frameData.Get().renderingData; - var layerBatch = frameData.Get().layerBatches[batchIndex]; - - DebugHandler debugHandler = GetActiveDebugHandler(cameraData); - var isLightingActive = debugHandler?.IsLightingActive ?? true; + Universal2DRenderingData rendering2DData = frameData.Get(); + Renderer2DData rendererData = rendering2DData.renderingData; + var layerBatch = rendering2DData.layerBatches[batchIndex]; -#if UNITY_EDITOR - // Early out for prefabs - if (cameraData.isSceneViewCamera && UnityEditor.SceneView.currentDrawingSceneView != null) - isLightingActive = UnityEditor.SceneView.currentDrawingSceneView.sceneLighting; -#endif + // Check for lighting in scene/prefab/preview camera + var isLightingActive = rendering2DData.isLightingActive; // Preset global light textures for first batch if (batchIndex == 0) diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawShadow2DPass.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawShadow2DPass.cs index 5d985a8ebe9..2d8d3c6e557 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawShadow2DPass.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/DrawShadow2DPass.cs @@ -33,6 +33,7 @@ internal class PassData internal Renderer2DData rendererData; internal TextureHandle[] shadowTextures; internal TextureHandle shadowDepth; + internal bool isVolumetric; } public void Render(RenderGraph graph, ContextContainer frameData, int batchIndex, bool isVolumetric = false) @@ -52,6 +53,7 @@ public void Render(RenderGraph graph, ContextContainer frameData, int batchIndex using (var builder = graph.AddUnsafePass(passName, out var passData, LayerDebug.GetProfilingSampler(passName, profilingSampler))) { + passData.isVolumetric = isVolumetric; passData.layerBatch = layerBatch; passData.rendererData = rendererData; passData.shadowTextures = universal2DResourceData.shadowTextures[batchIndex]; @@ -72,6 +74,9 @@ public void Render(RenderGraph graph, ContextContainer frameData, int batchIndex var index = data.layerBatch.shadowIndices[i]; var light = data.layerBatch.lights[index]; + if (data.isVolumetric && !RendererLighting.CanCastVolumetricShadows(light, data.layerBatch.endLayerValue)) + continue; + // Shadow Pass ExecuteShadowPass(cmd, data, light, i); } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/Renderer2DRendergraph.cs b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/Renderer2DRendergraph.cs index 558cb8a6e3a..d7456de6fda 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/Renderer2DRendergraph.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/2D/Rendergraph/Renderer2DRendergraph.cs @@ -190,6 +190,13 @@ private RenderPassInputSummary GetRenderPassInputs() inputSummary.requiresColorTexture |= needsColor; } + // Volumetric shadow pass requires intermediate texture + bool hasVolumetricShadowPass = false; + var layerBatches = frameData.Get().layerBatches; + var batchCount = frameData.Get().batchCount; + for (int i = 0; i < batchCount; ++i) + hasVolumetricShadowPass |= layerBatches[i].lightStats.useVolumetricShadowLights; + inputSummary.requiresColorTexture |= cameraData.postProcessEnabled || cameraData.isHdrEnabled || cameraData.isSceneViewCamera @@ -200,7 +207,8 @@ private RenderPassInputSummary GetRenderPassInputs() || m_Renderer2DData.useCameraSortingLayerTexture || !Mathf.Approximately(cameraData.renderScale, 1.0f) || (DebugHandler != null && DebugHandler.WriteToDebugScreenTexture(cameraData.resolveFinalTarget)) - || cameraData.captureActions != null; + || cameraData.captureActions != null + || hasVolumetricShadowPass; return inputSummary; } @@ -339,11 +347,13 @@ public override void SetupCullingParameters(ref ScriptableCullingParameters cull void InitializeLayerBatches() { Universal2DResourceData resourceData = frameData.Get(); - var renderingData = frameData.Get().renderingData; - ref var layerBatches = ref frameData.Get().layerBatches; + UniversalCameraData cameraData = frameData.Get(); + Universal2DRenderingData renderData = frameData.Get(); + ref var layerBatches = ref renderData.layerBatches; - layerBatches = LayerUtility.CalculateBatches(renderingData, out var batchCount); - frameData.Get().batchCount = batchCount; + layerBatches = LayerUtility.CalculateBatches(renderData.renderingData, out var batchCount); + renderData.batchCount = batchCount; + renderData.isLightingActive = IsSceneViewOrPreviewLightingActive(cameraData); // Initialize textures dependent on batch size if (resourceData.normalsTexture.Length != batchCount) @@ -1097,5 +1107,21 @@ internal static bool supportsMRT { get => !IsGLESDevice(); } + + static internal bool IsSceneViewOrPreviewLightingActive(UniversalCameraData cameraData) + { + DebugHandler debugHandler = ScriptableRenderPass.GetActiveDebugHandler(cameraData); + var isLightingActive = debugHandler?.IsLightingActive ?? true; + +#if UNITY_EDITOR + if (cameraData.isSceneViewCamera && UnityEditor.SceneView.currentDrawingSceneView != null) + isLightingActive &= UnityEditor.SceneView.currentDrawingSceneView.sceneLighting; + + if (cameraData.isPreviewCamera && cameraData.camera.name == "Preview Scene Camera") + isLightingActive = false; +#endif + + return isLightingActive; + } } } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAssetPrefiltering.cs b/Packages/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAssetPrefiltering.cs index 814e25d750b..9c631839939 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAssetPrefiltering.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAssetPrefiltering.cs @@ -209,6 +209,10 @@ internal enum PrefilteringModeAdditionalLights [ShaderKeywordFilter.RemoveIf(true, keywordNames: ShaderKeywordStrings.ReflectionProbeAtlas)] [SerializeField] private bool m_PrefilterReflectionProbeAtlas = false; + // Point Sampling Upscaling (_POINT_SAMPLING) + [ShaderKeywordFilter.RemoveIf(true, keywordNames: ShaderKeywordStrings.PointSampling)] + [SerializeField] private bool m_PrefilterPointSamplingUpsampling = false; + /// /// Data used for Shader Prefiltering. Gathered after going through the URP Assets, /// Renderers and Renderer Features in OnPreprocessBuild() inside ShaderPreprocessor.cs. @@ -253,6 +257,8 @@ internal struct ShaderPrefilteringData public bool stripReflectionProbeBoxProjection; public bool stripReflectionProbeAtlas; + public bool stripPointSamplingUpsampling; + public bool stripScreenSpaceIrradiance; public static ShaderPrefilteringData GetDefault() @@ -315,6 +321,8 @@ internal void UpdateShaderKeywordPrefiltering(ref ShaderPrefilteringData prefilt m_PrefilterReflectionProbeBoxProjection = prefilteringData.stripReflectionProbeBoxProjection; m_PrefilterReflectionProbeAtlas = prefilteringData.stripReflectionProbeAtlas; + m_PrefilterPointSamplingUpsampling = prefilteringData.stripPointSamplingUpsampling; + m_PrefilterScreenSpaceIrradiance = prefilteringData.stripScreenSpaceIrradiance; } } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/Passes/PostProcess/UberPostProcessPass.cs b/Packages/com.unity.render-pipelines.universal/Runtime/Passes/PostProcess/UberPostProcessPass.cs index a51e2721d15..124eecdec49 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/Passes/PostProcess/UberPostProcessPass.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/Passes/PostProcess/UberPostProcessPass.cs @@ -81,7 +81,7 @@ private class UberPostPassData internal FilmGrainParams filmGrain; internal DitheringParams dither; - internal bool isFinalPass; + internal bool isActiveTargetBackBuffer; internal bool useFastSRGBLinearConversion; internal bool requireSRGBConversionBlit; } @@ -188,7 +188,7 @@ public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer passData.filmGrain.Setup(filmGrain, m_FilmGrainTextures, cameraData.pixelWidth, cameraData.pixelHeight); passData.dither.Setup(m_DitherTexture, cameraData.pixelWidth, cameraData.pixelHeight); } - passData.isFinalPass = m_IsFinalPass; + passData.isActiveTargetBackBuffer = resourceData.isActiveTargetBackBuffer; builder.SetRenderFunc(static (UberPostPassData data, RasterGraphContext context) => { @@ -256,16 +256,16 @@ public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer if(PostProcessUtils.RequireHDROutput(cameraData)) { PostProcessUtils.SetupHDROutput(material, cameraData.hdrDisplayInformation, cameraData.hdrDisplayColorGamut, data.tonemapping, data.hdrOperations, cameraData.rendersOverlayUI); - RenderingUtils.SetupOffscreenUIViewportParams(material, ref cameraData.pixelRect, data.isFinalPass && cameraData.resolveFinalTarget); + RenderingUtils.SetupOffscreenUIViewportParams(material, ref cameraData.pixelRect, data.isActiveTargetBackBuffer); } // Done with Uber, blit it #if ENABLE_VR && ENABLE_XR_MODULE if (cameraData.xr.enabled && cameraData.xr.hasValidVisibleMesh) - PostProcessUtils.ScaleViewportAndDrawVisibilityMesh(context, data.sourceTexture, data.destinationTexture, data.cameraData, material, data.isFinalPass); + PostProcessUtils.ScaleViewportAndDrawVisibilityMesh(context, data.sourceTexture, data.destinationTexture, data.cameraData, material, data.isActiveTargetBackBuffer); else #endif - PostProcessUtils.ScaleViewportAndBlit(context, data.sourceTexture, data.destinationTexture, data.cameraData, material, data.isFinalPass); + PostProcessUtils.ScaleViewportAndBlit(context, data.sourceTexture, data.destinationTexture, data.cameraData, material, data.isActiveTargetBackBuffer); }); } diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/PostProcessUtils.cs b/Packages/com.unity.render-pipelines.universal/Runtime/PostProcessUtils.cs index 1af7b5bba20..7898528c63d 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/PostProcessUtils.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/PostProcessUtils.cs @@ -317,7 +317,7 @@ internal static void SetGlobalShaderSourceSize(CommandBuffer cmd, RTHandle sourc SetGlobalShaderSourceSize(CommandBufferHelpers.GetRasterCommandBuffer(cmd), source); } - internal static void ScaleViewport(RasterCommandBuffer cmd, RTHandle dest, UniversalCameraData cameraData, bool isFinalPass) + internal static void ScaleViewport(RasterCommandBuffer cmd, RTHandle dest, UniversalCameraData cameraData, bool isActiveTargetBackBuffer) { RenderTargetIdentifier cameraTarget = BuiltinRenderTextureType.CameraTarget; #if ENABLE_VR && ENABLE_XR_MODULE @@ -326,7 +326,7 @@ internal static void ScaleViewport(RasterCommandBuffer cmd, RTHandle dest, Unive #endif if (dest.nameID == cameraTarget || cameraData.targetTexture != null) { - if (!isFinalPass || !cameraData.resolveFinalTarget) + if (!isActiveTargetBackBuffer) { // Inside the camera stack the target is the shared intermediate target, which can be scaled with render scale. // camera.pixelRect is the viewport of the final target in pixels, so it cannot be used for the intermediate target. @@ -350,19 +350,19 @@ internal static void ScaleViewport(RasterCommandBuffer cmd, RTHandle dest, Unive } } - internal static void ScaleViewportAndBlit(RasterGraphContext context, in TextureHandle sourceTexture, in TextureHandle destTexture, UniversalCameraData cameraData, Material material, bool isFinalPass) + internal static void ScaleViewportAndBlit(RasterGraphContext context, in TextureHandle sourceTexture, in TextureHandle destTexture, UniversalCameraData cameraData, Material material, bool isActiveTargetBackBuffer) { Vector4 scaleBias = RenderingUtils.GetFinalBlitScaleBias(context, sourceTexture, destTexture); - ScaleViewport(context.cmd, destTexture, cameraData, isFinalPass); + ScaleViewport(context.cmd, destTexture, cameraData, isActiveTargetBackBuffer); Blitter.BlitTexture(context.cmd, sourceTexture, scaleBias, material, 0); } - internal static void ScaleViewportAndDrawVisibilityMesh(RasterGraphContext context, in TextureHandle sourceTexture, in TextureHandle destTexture, UniversalCameraData cameraData, Material material, bool isFinalPass) + internal static void ScaleViewportAndDrawVisibilityMesh(RasterGraphContext context, in TextureHandle sourceTexture, in TextureHandle destTexture, UniversalCameraData cameraData, Material material, bool isActiveTargetBackBuffer) { #if ENABLE_VR && ENABLE_XR_MODULE Vector4 scaleBias = RenderingUtils.GetFinalBlitScaleBias(context, sourceTexture, destTexture); - ScaleViewport(context.cmd, destTexture, cameraData, isFinalPass); + ScaleViewport(context.cmd, destTexture, cameraData, isActiveTargetBackBuffer); // Set property block for blit shader MaterialPropertyBlock xrPropertyBlock = XRSystemUniversal.GetMaterialPropertyBlock(); diff --git a/Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/LightingUtility.hlsl b/Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/LightingUtility.hlsl index 458024f290f..ddf6f32cbf2 100644 --- a/Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/LightingUtility.hlsl +++ b/Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/LightingUtility.hlsl @@ -59,8 +59,8 @@ if(intensity < 1)\ {\ half4 shadowTex = SAMPLE_TEXTURE2D(_ShadowTex, sampler_ShadowTex, input.shadowUV); \ - half4 shadowIntensity = 1-max(shadowTex.r, shadowTex.g * 1-shadowTex.b);\ - color.rgb = (color.rgb * shadowIntensity.rgb) + (color.rgb * intensity*(1 - shadowIntensity.rgb));\ + half shadowIntensity = 1 - max(shadowTex.r, shadowTex.g * (1 - shadowTex.b));\ + color.rgb = (color.rgb * shadowIntensity) + (color.rgb * intensity * (1 - shadowIntensity));\ } #define TRANSFER_SHADOWS(output)\ diff --git a/Packages/com.unity.shadergraph/Documentation~/Create-Node-Menu.md b/Packages/com.unity.shadergraph/Documentation~/Create-Node-Menu.md index 5cfbb956fbc..33239ab14b9 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Create-Node-Menu.md +++ b/Packages/com.unity.shadergraph/Documentation~/Create-Node-Menu.md @@ -27,7 +27,7 @@ To add a [node](Node.md) to your shader graph, follow these steps: To connect [ports](Port.md) between two existing [nodes](Node.md) or with the [master stack](Master-Stack.md), select and drag the desired port to the target. -The line resulting from that connection is called an [edge](Edge.md). +The line resulting from that connection is called a [wire](Wire.md). You can only connect an output port to a input port, or vice-versa, and you can't connect two ports of the same node together. @@ -64,6 +64,6 @@ To add a new [block node](Block-Node.md) to the [master stack](Master-Stack.md), * [Nodes](Node.md) * [Ports](Port.md) -* [Edges](Edge.md) +* [Wires](Wire.md) * [Master Stack](Master-Stack.md) * [Block nodes](Block-Node.md) diff --git a/Packages/com.unity.shadergraph/Documentation~/Data-Types.md b/Packages/com.unity.shadergraph/Documentation~/Data-Types.md index 608c0d126dc..d328a5ce46f 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Data-Types.md +++ b/Packages/com.unity.shadergraph/Documentation~/Data-Types.md @@ -2,7 +2,7 @@ ## Description -There are a number of **Data Types** in [Shader Graph](index.md). Each **Port** on a [Node](Node.md) has an associated **Data Type** that defines what edges can be connected to it. The **Data Types** have colors for usability, these colors are applied to ports and edges of that **Data Type**. +There are a number of **Data Types** in [Shader Graph](index.md). Each **Port** on a [Node](Node.md) has an associated **Data Type** that defines what wires can be connected to it. The **Data Types** have colors for usability, these colors are applied to ports and wires of that **Data Type**. Some **Data Types** have associated [Property Types](Property-Types.md) for exposing these values to the [Inspector](https://docs.unity3d.com/Manual/UsingTheInspector.html) for [Materials](https://docs.unity3d.com/Manual/class-Material.html) that use the shader. @@ -35,17 +35,17 @@ All **Vector** types can be promoted or truncated to match any **Vector** type [ ## Dynamic Data Types -Some **Data Types** are dynamic. This means a port using these **Data Types** can change their underlying **Concrete Data Type** based on what **Data Type** is connected to it. By default, [Nodes](Node.md) using dynamic **Data Types** can only have one **Concrete Data Type**, meaning that once a connected edge has applied its **Data Type** to that port, all other **Dynamic Data Type** slots of that [Node](Node.md) will apply the same **Data Type**. +Some **Data Types** are dynamic. This means a port using these **Data Types** can change their underlying **Concrete Data Type** based on what **Data Type** is connected to it. By default, [Nodes](Node.md) using dynamic **Data Types** can only have one **Concrete Data Type**, meaning that once a connected wire has applied its **Data Type** to that port, all other **Dynamic Data Type** slots of that [Node](Node.md) will apply the same **Data Type**. One notable exception to this is the [Multiply Node](Multiply-Node.md) which allows both **Dynamic** **Matrix** and **Vector** types. ### Dynamic Vector -The **Dynamic Vector** type allows connected edges of any **Vector** type. All connected edges are automatically truncated to the type with the lowest dimension, unless the lowest dimension is 1, in which case the **Float** is promoted. +The **Dynamic Vector** type allows connected wires of any **Vector** type. All connected wires are automatically truncated to the type with the lowest dimension, unless the lowest dimension is 1, in which case the **Float** is promoted. ### Dynamic Matrix -The **Dynamic Matrix** type allows connected edges of any **Matrix** type. All connected edges are automatically truncated to the type with the lowest dimension. +The **Dynamic Matrix** type allows connected wires of any **Matrix** type. All connected wires are automatically truncated to the type with the lowest dimension. ### Dynamic diff --git a/Packages/com.unity.shadergraph/Documentation~/Edge.md b/Packages/com.unity.shadergraph/Documentation~/Edge.md deleted file mode 100644 index 5a45646a536..00000000000 --- a/Packages/com.unity.shadergraph/Documentation~/Edge.md +++ /dev/null @@ -1,11 +0,0 @@ -# Edge - -## Description - -An **Edge** defines a connection between two [Ports](Port.md). **Edges** define how data flows through the [Shader Graph](index.md) node network. They can only be connected from an input [Port](Port.md) to an output [Port](Port.md). - -Each **Edge** has a [Data Type](Data-Types.md) which defines what [Ports](Port.md) it can be connected to. Each [Data Type](Data-Types.md) has an associated color for identifying its type. - -You can create a new **Edge** by clicking and dragging from a [Port](Port.md) with the left mouse button. Edges can be deleted with Delete (Windows), Command + Backspace (OSX) or from the context menu by right clicking on the edge. - -You can open a contextual [Create Node Menu](Create-Node-Menu.md) by dragging an **Edge** from a [Port](Port.md) with the left mouse button and releasing it in an empty area of the workspace. diff --git a/Packages/com.unity.shadergraph/Documentation~/Float-Node.md b/Packages/com.unity.shadergraph/Documentation~/Float-Node.md index f5040e664e0..7873e4b52d7 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Float-Node.md +++ b/Packages/com.unity.shadergraph/Documentation~/Float-Node.md @@ -2,7 +2,7 @@ ## Description -Defines a **Float** value in the shader. If [Port](Port.md) **X** is not connected with an [Edge](Edge.md) this [Node](Node.md) defines a constant **Float**. +Defines a **Float** value in the shader. If [Port](Port.md) **X** is not connected with a [Wire](Wire.md) this [Node](Node.md) defines a constant **Float**. ## Ports diff --git a/Packages/com.unity.shadergraph/Documentation~/Node.md b/Packages/com.unity.shadergraph/Documentation~/Node.md index 8fde6148615..1762eb3ce4b 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Node.md +++ b/Packages/com.unity.shadergraph/Documentation~/Node.md @@ -2,13 +2,13 @@ ## Description -A **Node** defines an input, output or operation on the Shader Graph, depending on its available [Ports](Port.md). A **Node** may have any number of input and/or output ports. You create a Shader Graph by connecting these ports with [Edges](Edge.md). A **Node** might also have any number of **Controls**, these are controls on the **Node** that do not have ports. +A **Node** defines an input, output or operation on the Shader Graph, depending on its available [Ports](Port.md). A **Node** may have any number of input and/or output ports. You create a Shader Graph by connecting these ports with [Wires](Wire.md). A **Node** might also have any number of **Controls**, these are controls on the **Node** that do not have ports. You can collapse a **Node** by clicking the **Collapse** button in the top-right corner of the **Node**. This will hide all unconnected ports. For components of a **Node** see: * [Port](Port.md) -* [Edge](Edge.md) +* [Wire](Wire.md) There are many available **Nodes** in Shader Graph. For a full list of all available **Nodes** see the [Node Library](Node-Library.md). @@ -25,7 +25,7 @@ Right clicking on a **Node** will open a context menu. This menu contains many o | Item | Description | |:------------|:------------| | Copy Shader | Copies the generated HLSL code at this stage in the graph to the clipboard | -| Disconnect All | Removes all edges from all ports on the **Node(s)** | +| Disconnect All | Removes all wires from all ports on the **Node(s)** | | Cut | Cuts selected **Node(s)** to the clipboard | | Copy | Copies selected **Nodes(s)** to the clipboard | | Paste | Pastes **Node(s)** in the clipboard | diff --git a/Packages/com.unity.shadergraph/Documentation~/Port-Bindings.md b/Packages/com.unity.shadergraph/Documentation~/Port-Bindings.md index 7f48676d22f..9b65e8bbbfd 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Port-Bindings.md +++ b/Packages/com.unity.shadergraph/Documentation~/Port-Bindings.md @@ -2,9 +2,9 @@ ## Description -Some input [Ports](Port.md) might have **Port Bindings**. This means there is an expectation of the data that should be supplied to the [Port](Port.md), such as a **Normal Vector** or **UV**. However, a **Port Binding** only affects a [Port](Port.md) that does not have a connected [Edge](Edge.md). These [Ports](Port.md) still have a regular [Data Type](Data-Types.md) that define what [Edges](Edge.md) can be connected to them. +Some input [Ports](Port.md) might have **Port Bindings**. This means there is an expectation of the data that should be supplied to the [Port](Port.md), such as a **Normal Vector** or **UV**. However, a **Port Binding** only affects a [Port](Port.md) that does not have a connected [Wire](Wire.md). These [Ports](Port.md) still have a regular [Data Type](Data-Types.md) that define what [Wires](Wire.md) can be connected to them. -In practice this means that if no [Edge](Edge.md) is connected to the [Port](Port.md) the default data used in that port will be taken from its **Port Binding**. A full list of **Port Bindings** and their associated default options is found below. +In practice this means that if no [Wire](Wire.md) is connected to the [Port](Port.md) the default data used in that port will be taken from its **Port Binding**. A full list of **Port Bindings** and their associated default options is found below. ## Port Bindings List diff --git a/Packages/com.unity.shadergraph/Documentation~/Port.md b/Packages/com.unity.shadergraph/Documentation~/Port.md index 2c8b29b8310..8fc4c2db66e 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Port.md +++ b/Packages/com.unity.shadergraph/Documentation~/Port.md @@ -2,14 +2,14 @@ ## Description -A **Port** defines an input or output on a [Node](Node.md). Connecting [Edges](Edge.md) to a **Port** allows data to flow through the Shader Graph node network. +A **Port** defines an input or output on a [Node](Node.md). Connecting [Wires](Wire.md) to a **Port** allows data to flow through the Shader Graph node network. -Each **Port** has a [Data Type](Data-Types.md) which defines what edges can be connected to it. Each data type has an associated color for identifying its type. +Each **Port** has a [Data Type](Data-Types.md) which defines what wires can be connected to it. Each data type has an associated color for identifying its type. -Only one edge can be connected to any input **Port** but multiple edges can be connected to an output **Port**. +Only one wire can be connected to any input **Port** but multiple wires can be connected to an output **Port**. -You can open a contextual [Create Node Menu](Create-Node-Menu.md) by dragging an edge from a **Port** with left mouse button and releasing it in an empty area of the workspace. +You can open a contextual [Create Node Menu](Create-Node-Menu.md) by dragging a wire from a **Port** with left mouse button and releasing it in an empty area of the workspace. ### Default Inputs -Each **Input Port**, a **Port** on the left side of a node implying that it is for inputting data into the node, has a **Default Input**. This appears as a small field connected to the **Port** when there is no edge connected. This field will display an input for the ports data type unless the **Port** has a [Port Binding](Port-Bindings.md). If a **Port** does have a port binding the default input field might display a special field, such as a dropdown for selecting UV channels, or just a label to help you understand the intended input, such as coordinate space labels for geometry data. +Each **Input Port**, a **Port** on the left side of a node implying that it is for inputting data into the node, has a **Default Input**. This appears as a small field connected to the **Port** when there is no wire connected. This field will display an input for the ports data type unless the **Port** has a [Port Binding](Port-Bindings.md). If a **Port** does have a port binding the default input field might display a special field, such as a dropdown for selecting UV channels, or just a label to help you understand the intended input, such as coordinate space labels for geometry data. diff --git a/Packages/com.unity.shadergraph/Documentation~/Precision-Modes.md b/Packages/com.unity.shadergraph/Documentation~/Precision-Modes.md index 50cc3676d9c..954a88b46c9 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Precision-Modes.md +++ b/Packages/com.unity.shadergraph/Documentation~/Precision-Modes.md @@ -32,7 +32,7 @@ To set the default precision for the entire graph to **Single** or **Half**, ope Select a node to access its precision setting. The precision you set for a node determines the precision of the data types which that node uses for its calculations. ### Precision Inheritance -All nodes use the **Inherit** precision mode by default. In this mode, a node that has one or more edge connections takes on the precision mode of an incoming [edge](Edge.md). Nodes that do not have any edge connections take on **Graph Precision**. If you change the **Graph Precision** mode, the precision of those nodes also changes. +All nodes use the **Inherit** precision mode by default. In this mode, a node that has one or more wire connections takes on the precision mode of an incoming [wire](Wire.md). Nodes that do not have any wire connections take on **Graph Precision**. If you change the **Graph Precision** mode, the precision of those nodes also changes. | **Inputs on the node** | **Final precision determined by inheritance** | |------------------------------------|--------------------------------------------| @@ -49,7 +49,7 @@ All nodes use the **Inherit** precision mode by default. In this mode, a node th Simple inheritance refers to the inheritance behaviour of a node with only one precision type on its inputs. -In the figure below, Node A has the **Inherit** mode. Because it has no incoming edge, it takes the **Graph Precision**, which is **Half**. Node B also has the **Inherit** mode, so it inherits the **Half** precision mode from Node A. +In the figure below, Node A has the **Inherit** mode. Because it has no incoming wire, it takes the **Graph Precision**, which is **Half**. Node B also has the **Inherit** mode, so it inherits the **Half** precision mode from Node A. ![Diagram showing a simple precision inheritance.](images/precisionmodes1.png) @@ -59,7 +59,7 @@ Complex inheritance refers to the inheritance behaviour of a node with multiple A node reads precision settings from each input port. If you connect a node to several others with a variety of precision modes, the node with the highest resolution determines the precision mode for the group. -In the figure below, node D has the **Inherit** mode. It receives input from the adjacent edges via inputs 1 and 2. Node B passes the **Half** mode through input 1. Node C passes the **Single** mode through input 2. Because **Single** is 32-bit and **Half** only 16-bit, **Single** takes precedence, so Node D uses **Single** precision. +In the figure below, node D has the **Inherit** mode. It receives input from the adjacent wires via inputs 1 and 2. Node B passes the **Half** mode through input 1. Node C passes the **Single** mode through input 2. Because **Single** is 32-bit and **Half** only 16-bit, **Single** takes precedence, so Node D uses **Single** precision. ![Diagram showing a complex precision inheritance.](images/precisionmodes2.png) diff --git a/Packages/com.unity.shadergraph/Documentation~/Shader-Graph-Preferences.md b/Packages/com.unity.shadergraph/Documentation~/Shader-Graph-Preferences.md index ba74b5e7062..bb40ef0108b 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Shader-Graph-Preferences.md +++ b/Packages/com.unity.shadergraph/Documentation~/Shader-Graph-Preferences.md @@ -1,19 +1,16 @@ -# Shader Graph Preferences +# Shader Graph preferences reference -Use the Shader Graph preferences to define shader graph settings for your system. To access the Shader Graph system preferences, do the following: +Define preferences for Shader Graph behaviors in your project and your shader creation workflows. -1. From the main menu select **Edit** > **Preferences** (macOS: **Unity** > **Settings**). The **Preferences** window is displayed. -2. Select **Shader Graph**. +To open the preferences, go to **Edit** > **Preferences** > **Shader Graph** (macOS: **Unity** > **Settings** > **Shader Graph**). -## Settings - -| Name | Description | -|:---------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| -| **Preview Variant Limit** | Sets the maximum number of variants allowed in local projects. This is a local version of the **Shader Variant Limit** in the project settings. If your graph exceeds this maximum value, Unity returns the following error:
_Validation: Graph is generating too many variants. Either delete Keywords, reduce Keyword variants, or increase the **Shader Variant Limit** in Preferences > Shader Graph._
For more information about shader variants, refer to [Making multiple shader program variants](https://docs.unity3d.com/Manual/SL-MultipleProgramVariants.html). For more information about the Shader Variant Limit, refer to [Shader graph project settings](Shader-Graph-Project-Settings.md) | -| **Automatically Add and Remove Block Nodes** | Adds to the [Master Stack](Master-Stack.md) any needed [Block nodes](Block-Node.md) and removes from the Master Stack any Block nodes with no incoming connections. | -| **Enable Deprecated Nodes** | Disables warnings for deprecated nodes and properties. When enabled, Shader Graph doesn't display warnings if your graph contains deprecated nodes or properties. When disabled, Shader Graph displays warnings for deprecated nodes and properties, and the new nodes and properties you create use the latest version. | -| **Zoom Step Size** | Adjusts how much the Shader Graph camera zooms with each mouse wheel movement. This helps balance zoom speed, since touchpads can zoom much faster than regular mouse wheels.
Only affects materials created automatically, such as when you make a new shader graph from a Decal Projector or Fullscreen Renderer Feature. | -| **Graph Template Workflow** | Sets whether Unity creates new materials as [material variants](https://docs.unity3d.com/Manual/materialvariant-concept.html) from the child asset of the shader graph asset, or as standalone materials. The options are:
  • **Material Variant**: Unity creates material variants from the child asset of the shader graph asset.
  • **Material**: Unity creates standalone materials.
| +| Property | Description | +| :--- | :--- | +| **Preview Variant Limit** | Sets the maximum number of variants allowed in local projects. This is a local version of the **Shader Variant Limit** in the project settings. If your graph exceeds this maximum value, Unity returns the following error:
_Validation: Graph is generating too many variants. Either delete Keywords, reduce Keyword variants, or increase the **Shader Variant Limit** in Preferences > Shader Graph._
For more information about shader variants, refer to [Making multiple shader program variants](https://docs.unity3d.com/Manual/SL-MultipleProgramVariants.html). For more information about the Shader Variant Limit, refer to [Shader graph project settings](Shader-Graph-Project-Settings.md) | +| **Automatically Add and Remove Block Nodes** | Adds to the [Master Stack](Master-Stack.md) any needed [Block nodes](Block-Node.md) and removes from the Master Stack any Block nodes with no incoming connections. | +| **Enable Deprecated Nodes** | Disables warnings for deprecated nodes and properties. When enabled, Shader Graph doesn't display warnings if your graph contains deprecated nodes or properties. When disabled, Shader Graph displays warnings for deprecated nodes and properties, and the new nodes and properties you create use the latest version. | +| **Zoom Step Size** | Adjusts how much the Shader Graph camera zooms with each mouse wheel movement. This helps balance zoom speed, since touchpads can zoom much faster than regular mouse wheels.
Only affects materials created automatically, such as when you make a new shader graph from a Decal Projector or Fullscreen Renderer Feature. | +| **Graph Template Workflow** | Sets whether Unity creates new materials as [material variants](https://docs.unity3d.com/Manual/materialvariant-concept.html) from the child asset of the shader graph asset, or as standalone materials. The options are:
  • **Material Variant**: Unity creates material variants from the child asset of the shader graph asset.
  • **Material**: Unity creates standalone materials.
| | **Open new Shader Graphs automatically** | Makes Unity open the Shader Graph window immediately after you create a new shader graph asset. When disabled, Unity does not open the window, and you must open the graph manually. | | **New Nodes Preview** | Makes Shader Graph automatically expand the preview area for any newly created node that supports previews. When disabled, Shader Graph does not expand previews, but you can expand them manually. | diff --git a/Packages/com.unity.shadergraph/Documentation~/TableOfContents.md b/Packages/com.unity.shadergraph/Documentation~/TableOfContents.md index 6fac9b7bfc4..04289202697 100644 --- a/Packages/com.unity.shadergraph/Documentation~/TableOfContents.md +++ b/Packages/com.unity.shadergraph/Documentation~/TableOfContents.md @@ -24,7 +24,7 @@ * [Node](Node.md) * [Port](Port.md) * [Custom Port Menu](Custom-Port-Menu.md) - * [Edge](Edge.md) + * [Wire](Wire.md) * [Sub Graphs](Sub-graphs.md) * [Introduction to Sub Graphs](Sub-graph.md) * [Create a Sub Graph](Create-Sub-Graph.md) diff --git a/Packages/com.unity.shadergraph/Documentation~/Vector-2-Node.md b/Packages/com.unity.shadergraph/Documentation~/Vector-2-Node.md index 43fdcfb6533..5beb6285692 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Vector-2-Node.md +++ b/Packages/com.unity.shadergraph/Documentation~/Vector-2-Node.md @@ -2,7 +2,7 @@ ## Description -Defines a **Vector 2** value in the shader. If [Ports](Port.md) **X** and **Y** are not connected with [Edges](Edge.md) this [Node](Node.md) defines a constant **Vector 2**, otherwise this [Node](Node.md) can be used to combine various **Float** values. +Defines a **Vector 2** value in the shader. If [Ports](Port.md) **X** and **Y** are not connected with [Wires](Wire.md) this [Node](Node.md) defines a constant **Vector 2**, otherwise this [Node](Node.md) can be used to combine various **Float** values. ## Ports diff --git a/Packages/com.unity.shadergraph/Documentation~/Vector-3-Node.md b/Packages/com.unity.shadergraph/Documentation~/Vector-3-Node.md index 6c817c8ac82..763c3b168a3 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Vector-3-Node.md +++ b/Packages/com.unity.shadergraph/Documentation~/Vector-3-Node.md @@ -2,7 +2,7 @@ ## Description -Defines a **Vector 3** value in the shader. If [Ports](Port.md) **X**, **Y** and **Z** are not connected with [Edges](Edge.md) this [Node](Node.md) defines a constant **Vector 3**, otherwise this [Node](Node.md) can be used to combine various **Float** values. +Defines a **Vector 3** value in the shader. If [Ports](Port.md) **X**, **Y** and **Z** are not connected with [Wires](Wire.md) this [Node](Node.md) defines a constant **Vector 3**, otherwise this [Node](Node.md) can be used to combine various **Float** values. ## Ports diff --git a/Packages/com.unity.shadergraph/Documentation~/Vector-4-Node.md b/Packages/com.unity.shadergraph/Documentation~/Vector-4-Node.md index 9e22dd0c932..5e173241d8e 100644 --- a/Packages/com.unity.shadergraph/Documentation~/Vector-4-Node.md +++ b/Packages/com.unity.shadergraph/Documentation~/Vector-4-Node.md @@ -2,7 +2,7 @@ ## Description -Defines a **Vector 4** value in the shader. If [Ports](Port.md) **X**, **Y**, **Z** and **W** are not connected with [Edges](Edge.md) this [Node](Node.md) defines a constant **Vector 4**, otherwise this [Node](Node.md) can be used to combine various **Float** values. +Defines a **Vector 4** value in the shader. If [Ports](Port.md) **X**, **Y**, **Z** and **W** are not connected with [Wires](Wire.md) this [Node](Node.md) defines a constant **Vector 4**, otherwise this [Node](Node.md) can be used to combine various **Float** values. ## Ports diff --git a/Packages/com.unity.shadergraph/Documentation~/Wire.md b/Packages/com.unity.shadergraph/Documentation~/Wire.md new file mode 100644 index 00000000000..1c0bdbfff51 --- /dev/null +++ b/Packages/com.unity.shadergraph/Documentation~/Wire.md @@ -0,0 +1,11 @@ +# Wire + +## Description + +A **Wire** defines a connection between two [Ports](Port.md). **Wires** define how data flows through the [Shader Graph](index.md) node network. They can only be connected between an input [Port](Port.md) and an output [Port](Port.md). + +Each **Wire** has a [Data Type](Data-Types.md) which defines what [Ports](Port.md) it can be connected to. Each [Data Type](Data-Types.md) has an associated color for identifying its type. + +You can create a new **Wire** by clicking and dragging from a [Port](Port.md) with the left mouse button. Wires can be deleted with Delete (Windows), Command + Backspace (OSX) or from the context menu by right clicking on the wire. + +You can open a contextual [Create Node Menu](Create-Node-Menu.md) by dragging a **Wire** from a [Port](Port.md) with the left mouse button and releasing it in an empty area of the workspace. diff --git a/Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientInputMaterialSlot.cs b/Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientInputMaterialSlot.cs index 6ecdf7c58c3..837ffd2af80 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientInputMaterialSlot.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientInputMaterialSlot.cs @@ -70,7 +70,7 @@ public override void AddDefaultProperty(PropertyCollector properties, Generation if (matOwner == null) throw new Exception(string.Format("Slot {0} either has no owner, or the owner is not a {1}", this, typeof(AbstractMaterialNode))); - if (generationMode != GenerationMode.Preview) + if (!generationMode.IsPreview()) return; GradientUtil.GetGradientPropertiesForPreview(properties, matOwner.GetVariableNameForSlot(id), value); diff --git a/Packages/com.unity.shadergraph/Editor/Data/Graphs/GraphData.cs b/Packages/com.unity.shadergraph/Editor/Data/Graphs/GraphData.cs index af11406fae3..d9d2195e780 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Graphs/GraphData.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Graphs/GraphData.cs @@ -1376,7 +1376,7 @@ public void CollectShaderProperties(PropertyCollector collector, GenerationMode } // ugh, this needs to be moved to the gradient property implementation - if (prop is GradientShaderProperty gradientProp && generationMode == GenerationMode.Preview) + if (prop is GradientShaderProperty gradientProp && generationMode.IsPreview()) { GradientUtil.GetGradientPropertiesForPreview(collector, gradientProp.referenceName, gradientProp.value); continue; diff --git a/Packages/com.unity.shadergraph/Editor/Data/Interfaces/GenerationMode.cs b/Packages/com.unity.shadergraph/Editor/Data/Interfaces/GenerationMode.cs index d484c1d7c25..fd53eeaf2ab 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Interfaces/GenerationMode.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Interfaces/GenerationMode.cs @@ -4,10 +4,11 @@ enum GenerationMode { Preview, ForReals, + PreviewForReals, // Combines ForReals features (UITK macros) with Preview behavior (uniforms for slots) VFX } static class GenerationModeExtensions { - public static bool IsPreview(this GenerationMode mode) { return mode == GenerationMode.Preview; } + public static bool IsPreview(this GenerationMode mode) { return mode == GenerationMode.Preview || mode == GenerationMode.PreviewForReals; } } } diff --git a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PropertyNode.cs b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PropertyNode.cs index c8bc4bc4588..b675889a32f 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PropertyNode.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PropertyNode.cs @@ -154,7 +154,7 @@ void AddOutputSlot() public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode mode) { // preview is always generating a full shader, even when previewing within a subgraph - bool isGeneratingSubgraph = owner.isSubGraph && (mode != GenerationMode.Preview); + bool isGeneratingSubgraph = owner.isSubGraph && !mode.IsPreview(); switch (property.propertyType) { @@ -222,7 +222,7 @@ public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode mode) sb.AppendLine($"UnitySamplerState {GetVariableNameForSlot(OutputSlotId)} = {property.GetHLSLVariableName(isGeneratingSubgraph, mode)};"); break; case PropertyType.Gradient: - if (mode == GenerationMode.Preview) + if (mode.IsPreview()) sb.AppendLine($"Gradient {GetVariableNameForSlot(OutputSlotId)} = {GradientUtil.GetGradientForPreview(property.GetHLSLVariableName(isGeneratingSubgraph, mode))};"); else sb.AppendLine($"Gradient {GetVariableNameForSlot(OutputSlotId)} = {property.GetHLSLVariableName(isGeneratingSubgraph, mode)};"); @@ -234,7 +234,7 @@ public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode mode) // If in a subgraph, the value will be read from a function parameter. // If generating preview mode code, we always inline the value, according to code gen requirements. // The parent graph always sets the explicit value to be passed to a subgraph function. - sb.AppendLine("bool {0} = {1};", GetConnectionStateVariableNameForSlot(OutputSlotId), (mode == GenerationMode.Preview || !isGeneratingSubgraph) ? (IsSlotConnected(OutputSlotId) ? "true" : "false") : property.GetConnectionStateHLSLVariableName()); + sb.AppendLine("bool {0} = {1};", GetConnectionStateVariableNameForSlot(OutputSlotId), (mode.IsPreview() || !isGeneratingSubgraph) ? (IsSlotConnected(OutputSlotId) ? "true" : "false") : property.GetConnectionStateHLSLVariableName()); } } diff --git a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/CustomFunctionNode.cs b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/CustomFunctionNode.cs index 5b1d223cffa..85758c9fd66 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/CustomFunctionNode.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/CustomFunctionNode.cs @@ -159,7 +159,7 @@ public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode generationMo if (!IsValidFunction()) { // invalid functions generate special preview code.. (why?) - if (generationMode == GenerationMode.Preview && outputSlots.Count != 0) + if (generationMode.IsPreview() && outputSlots.Count != 0) { outputSlots.OrderBy(s => s.id); var hlslVariableType = outputSlots[0].concreteValueType.ToShaderString(); diff --git a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/DropdownNode.cs b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/DropdownNode.cs index 861f02c6b16..036e70db629 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/DropdownNode.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/DropdownNode.cs @@ -121,8 +121,8 @@ public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode generationMo { var outputSlot = FindOutputSlot(OutputSlotId); - bool isGeneratingSubgraph = owner.isSubGraph && (generationMode != GenerationMode.Preview); - if (generationMode == GenerationMode.Preview || !isGeneratingSubgraph) + bool isGeneratingSubgraph = owner.isSubGraph && !generationMode.IsPreview(); + if (generationMode.IsPreview() || !isGeneratingSubgraph) { sb.AppendLine(string.Format($"{outputSlot.concreteValueType.ToShaderString()} {GetVariableNameForSlot(OutputSlotId)};")); var value = GetSlotValue(GetSlotIdForActiveSelection(), generationMode); diff --git a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/BranchOnInputConnection.cs b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/BranchOnInputConnection.cs index ea15708d450..546df3eb521 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/BranchOnInputConnection.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/BranchOnInputConnection.cs @@ -50,7 +50,7 @@ public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode generationMo var notconnected = GetSlotValue(NotConnectedSlotId, generationMode); var output = GetVariableNameForSlot(OutSlotId); - if (generationMode == GenerationMode.Preview) + if (generationMode.IsPreview()) sb.AppendLine($"{dynamicType} {output} = {notconnected};"); else sb.AppendLine($"{dynamicType} {output} = {input} ? {connected} : {notconnected};"); diff --git a/Packages/com.unity.shadergraph/Editor/Data/Util/KeywordCollector.cs b/Packages/com.unity.shadergraph/Editor/Data/Util/KeywordCollector.cs index 7e0cd195ba9..8ea0eb51755 100644 --- a/Packages/com.unity.shadergraph/Editor/Data/Util/KeywordCollector.cs +++ b/Packages/com.unity.shadergraph/Editor/Data/Util/KeywordCollector.cs @@ -38,7 +38,7 @@ public void GetKeywordsDeclaration(ShaderStringBuilder builder, GenerationMode m foreach (var keyword in keywords) { // Hardcode active keywords in preview to reduce compiled variants - if (mode == GenerationMode.Preview) + if (mode.IsPreview()) { string declaration = keyword.GetKeywordPreviewDeclarationString(); if (!string.IsNullOrEmpty(declaration)) diff --git a/Packages/com.unity.shadergraph/Editor/Drawing/PreviewManager.cs b/Packages/com.unity.shadergraph/Editor/Drawing/PreviewManager.cs index a1c51e0cc55..4185d394e70 100644 --- a/Packages/com.unity.shadergraph/Editor/Drawing/PreviewManager.cs +++ b/Packages/com.unity.shadergraph/Editor/Drawing/PreviewManager.cs @@ -1403,7 +1403,8 @@ void CompileMasterNodeShader() if (!m_Graph.isOnlyVFXTarget) { // UITK shaders need ForReals mode to have access to UITK macros for proper rendering - var mode = prefersUITKPreview ? GenerationMode.ForReals : GenerationMode.Preview; + // Use PreviewForReals to get both ForReals features and Preview slot behavior (uniforms instead of inlined constants) + var mode = prefersUITKPreview ? GenerationMode.PreviewForReals : GenerationMode.Preview; var generator = new Generator(m_Graph, m_Graph.outputNode, mode, "Master"); shaderData.shaderString = generator.generatedShader; diff --git a/Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs b/Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs index 8cd8cc5387a..8d25996eddd 100644 --- a/Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs +++ b/Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs @@ -410,7 +410,7 @@ public void ShowGeneratedCode(DropdownMenuAction action) var mode = (GenerationMode)action.userData; string path = String.Format("Temp/GeneratedFromGraph-{0}-{1}-{2}{3}.shader", SanitizeName(name), - SanitizeName(node.name), node.objectId, mode == GenerationMode.Preview ? "-Preview" : ""); + SanitizeName(node.name), node.objectId, mode.IsPreview() ? "-Preview" : ""); if (GraphUtil.WriteToFile(path, ConvertToShader(mode))) GraphUtil.OpenFile(path); } diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Contexts/TargetSetupContext.cs b/Packages/com.unity.shadergraph/Editor/Generation/Contexts/TargetSetupContext.cs index 8cff4b96b4e..5d6251c6938 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Contexts/TargetSetupContext.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Contexts/TargetSetupContext.cs @@ -59,7 +59,7 @@ public void AddKernel(KernelDescriptor kernel) kernels.Add(kernel); } - public void AddAssetDependency(GUID guid, AssetCollection.Flags flags) + public void AddAssetDependency(UnityEngine.GUID guid, AssetCollection.Flags flags) { assetCollection?.AddAssetDependency(guid, flags); } diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Processors/GenerationUtils.cs b/Packages/com.unity.shadergraph/Editor/Generation/Processors/GenerationUtils.cs index e64e1b0f20e..3106f987eed 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Processors/GenerationUtils.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Processors/GenerationUtils.cs @@ -876,7 +876,7 @@ internal static void GeneratePropertiesBlock(ShaderStringBuilder sb, PropertyCol // Keywords use hardcoded state in preview // Do not add them to the Property Block - if (mode == GenerationMode.Preview) + if (mode.IsPreview()) return; foreach (var key in keywordCollector.keywords.Where(x => x.generatePropertyBlock)) @@ -890,7 +890,7 @@ internal static void GeneratePropertiesBlock(ShaderStringBuilder sb, PropertyCol var keywordInputs = keywordCollector.keywords.Where(x => x.generatePropertyBlock).ToList(); foreach (var input in graphInputs) { - if (input.isKeyword && mode != GenerationMode.Preview) + if (input.isKeyword && !mode.IsPreview()) { var keyword = keywordInputs.FirstOrDefault(x => x.referenceName.CompareTo(input.referenceName) == 0); if (keyword != null) @@ -915,7 +915,7 @@ internal static void GeneratePropertiesBlock(ShaderStringBuilder sb, PropertyCol property.AppendPropertyBlockStrings(sb); } - if (mode != GenerationMode.Preview) + if (!mode.IsPreview()) { foreach (var keyword in keywordInputs) { diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Processors/Generator.cs b/Packages/com.unity.shadergraph/Editor/Generation/Processors/Generator.cs index 0c57fa8aec6..ed826757b7f 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Processors/Generator.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Processors/Generator.cs @@ -258,7 +258,7 @@ GeneratedShader BuildShader(string additionalShaderID, List outTempor string shaderName = isPrimaryShader ? m_PrimaryShaderFullName : ProcessShaderName(additionalShaderID); var activeNodeList = Pool.HashSetPool.Get(); - bool ignoreActiveState = (m_Mode == GenerationMode.Preview); // for previews, we ignore node active state + bool ignoreActiveState = m_Mode.IsPreview(); // for previews, we ignore node active state if (m_OutputNode == null) { foreach (var block in m_ActiveBlocks) @@ -294,7 +294,7 @@ GeneratedShader BuildShader(string additionalShaderID, List outTempor } } - var variantLimit = this.m_Mode == GenerationMode.Preview + var variantLimit = m_Mode.IsPreview() ? Mathf.Min(ShaderGraphPreferences.previewVariantLimit, ShaderGraphProjectSettings.instance.shaderVariantLimit) : ShaderGraphProjectSettings.instance.shaderVariantLimit; if (!ShaderGraphProjectSettings.instance.overrideShaderVariantLimit) @@ -417,7 +417,7 @@ void GenerateSubShader(int targetIndex, SubShaderDescriptor descriptor, Property return; // Early out of preview generation if no passes are used in preview - if (m_Mode == GenerationMode.Preview && descriptor.generatesPreview == false) + if (m_Mode.IsPreview() && descriptor.generatesPreview == false) return; m_Builder.AppendLine("SubShader"); @@ -435,7 +435,7 @@ void GenerateSubShader(int targetIndex, SubShaderDescriptor descriptor, Property var activeFields = GatherActiveFieldsFromNode(m_OutputNode, pass.descriptor, activeBlockDescriptors, connectedBlockDescriptors, m_Targets[targetIndex]); // TODO: cleanup this preview check, needed for HD decal preview pass - if (m_Mode == GenerationMode.Preview) + if (m_Mode.IsPreview()) activeFields.baseInstance.Add(Fields.IsPreview); // Check masternode fields for valid passes @@ -576,7 +576,7 @@ void GenerateKernel(int targetIndex, KernelDescriptor kernel) void GenerateShaderPass(int targetIndex, PassDescriptor pass, ActiveFields activeFields, List currentBlockDescriptors, PropertyCollector subShaderProperties) { // Early exit if pass is not used in preview - if (m_Mode == GenerationMode.Preview && !pass.useInPreview) + if (m_Mode.IsPreview() && !pass.useInPreview) return; // using (s_profileGenerateShaderPass.Auto()) @@ -1097,7 +1097,7 @@ void ProcessStackForPass(ContextData contextData, BlockFieldDescriptor[] passBlo { graphDefines.AppendLine("#define SHADERPASS {0}", pass.referenceName); - if (m_OutputNode == null && m_Mode == GenerationMode.Preview) + if (m_OutputNode == null && m_Mode.IsPreview()) graphDefines.AppendLine("#define SHADERGRAPH_PREVIEW_MAIN"); if (pass.defines != null) diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Processors/PropertyCollector.cs b/Packages/com.unity.shadergraph/Editor/Generation/Processors/PropertyCollector.cs index d0a96c4089e..480e7430e7d 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Processors/PropertyCollector.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Processors/PropertyCollector.cs @@ -155,7 +155,7 @@ public void GetPropertiesDeclaration(ShaderStringBuilder builder, GenerationMode // build a list of all HLSL properties var hlslProps = BuildHLSLPropertyList(); - if (mode == GenerationMode.Preview) + if (mode.IsPreview()) { builder.AppendLine("CBUFFER_START(UnityPerMaterial)"); diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Processors/ShaderSpliceUtil.cs b/Packages/com.unity.shadergraph/Editor/Generation/Processors/ShaderSpliceUtil.cs index c0f6b990065..e193eb18680 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Processors/ShaderSpliceUtil.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Processors/ShaderSpliceUtil.cs @@ -93,7 +93,7 @@ public void ProcessTemplateFile(string filePath) if (assetCollection != null) { - GUID guid = AssetDatabase.GUIDFromAssetPath(filePath); + UnityEngine.GUID guid = AssetDatabase.GUIDFromAssetPath(filePath); if (!guid.Empty()) assetCollection.AddAssetDependency(guid, AssetCollection.Flags.SourceDependency); } diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInCanvasSubTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInCanvasSubTarget.cs index 6edd68c89d0..4cd7e113e84 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInCanvasSubTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInCanvasSubTarget.cs @@ -7,7 +7,7 @@ namespace UnityEditor.Rendering.BuiltIn.ShaderGraph { class BuiltInCanvasSubTarget : CanvasSubTarget, IRequiresData, IHasMetadata { - static readonly GUID kSourceCodeGuid = new GUID("5a0372ef872c4103b70866297bd45e38"); // BuiltInCanvasSubTarget.cs + static readonly UnityEngine.GUID kSourceCodeGuid = new UnityEngine.GUID("5a0372ef872c4103b70866297bd45e38"); // BuiltInCanvasSubTarget.cs static readonly string kCanvasPass = "Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Includes/BuiltInCanvasPass.hlsl"; diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInLitSubTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInLitSubTarget.cs index 435ee5aeceb..f954343ebe3 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInLitSubTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInLitSubTarget.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEditor.ShaderGraph; using UnityEngine.Rendering; -using UnityEditor.UIElements; + using UnityEngine.UIElements; using UnityEditor.ShaderGraph.Legacy; using static UnityEditor.Rendering.BuiltIn.ShaderUtils; diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInTarget.cs index 877431a8ea0..2b905f7ac66 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Targets/BuiltInTarget.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEngine.Rendering; using UnityEngine.UIElements; -using UnityEditor.UIElements; + using UnityEditor.ShaderGraph; using UnityEditor.ShaderGraph.Legacy; using UnityEditor.ShaderGraph.Serialization; diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomRenderTextureTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomRenderTextureTarget.cs index bbf736ef575..d822f5e3674 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomRenderTextureTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomRenderTextureTarget.cs @@ -6,7 +6,7 @@ using UnityEngine.UIElements; using UnityEditor; using UnityEditor.ShaderGraph; -using UnityEditor.UIElements; + using UnityEditor.ShaderGraph.Serialization; using SubTargetListPool = UnityEngine.Rendering.ListPool; using System.Reflection; diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSelf.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSelf.cs index 57f8bb83160..b55170aa149 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSelf.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSelf.cs @@ -49,7 +49,7 @@ public override string GetVariableNameForSlot(int slotId) public void GenerateNodeFunction(FunctionRegistry registry, GenerationMode generationMode) { // For preview only we declare CRT defines - if (generationMode == GenerationMode.Preview) + if (generationMode.IsPreview()) { registry.builder.AppendLine("#if !defined(UNITY_CRT_PREVIEW_TEXTURE) && !defined(UNITY_CUSTOM_TEXTURE_INCLUDED)"); registry.builder.AppendLine("#define UNITY_CRT_PREVIEW_TEXTURE"); diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSize.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSize.cs index 9c6f9a2c08d..023abc3f45f 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSize.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSize.cs @@ -49,7 +49,7 @@ public override string GetVariableNameForSlot(int slotId) public void GenerateNodeFunction(FunctionRegistry registry, GenerationMode generationMode) { // For preview only we declare CRT defines - if (generationMode == GenerationMode.Preview) + if (generationMode.IsPreview()) { registry.builder.AppendLine("#ifndef _CustomRenderTextureHeight"); registry.builder.AppendLine("#define _CustomRenderTextureHeight 1.0"); diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSlice.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSlice.cs index 89036ca4f70..79e60323e24 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSlice.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSlice.cs @@ -47,7 +47,7 @@ public override string GetVariableNameForSlot(int slotId) public void GenerateNodeFunction(FunctionRegistry registry, GenerationMode generationMode) { // For preview only we declare CRT defines - if (generationMode == GenerationMode.Preview) + if (generationMode.IsPreview()) { registry.builder.AppendLine("#define _CustomRenderTextureCubeFace 0.0"); registry.builder.AppendLine("#define _CustomRenderTexture3DSlice 0.0"); diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSubTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSubTarget.cs index a7fd1b68503..bbf75d1dcc3 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSubTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/CustomRenderTexture/CustomTextureSubTarget.cs @@ -1,6 +1,6 @@ using System; using System.Collections.Generic; -using UnityEditor; + using UnityEditor.ShaderGraph; using UnityEditor.ShaderGraph.Legacy; using UnityEngine; diff --git a/Packages/com.unity.shadergraph/Editor/Generation/Targets/Fullscreen/FullscreenSubTarget.cs b/Packages/com.unity.shadergraph/Editor/Generation/Targets/Fullscreen/FullscreenSubTarget.cs index 20f8f779eb7..fb35410a28f 100644 --- a/Packages/com.unity.shadergraph/Editor/Generation/Targets/Fullscreen/FullscreenSubTarget.cs +++ b/Packages/com.unity.shadergraph/Editor/Generation/Targets/Fullscreen/FullscreenSubTarget.cs @@ -6,7 +6,7 @@ using BlendMode = UnityEngine.Rendering.BlendMode; using BlendOp = UnityEditor.ShaderGraph.BlendOp; using UnityEngine.UIElements; -using UnityEditor.UIElements; + using UnityEngine.Rendering; namespace UnityEditor.Rendering.Fullscreen.ShaderGraph @@ -543,7 +543,7 @@ public override void CollectShaderProperties(PropertyCollector collector, Genera public void CollectRenderStateShaderProperties(PropertyCollector collector, GenerationMode generationMode) { - if (generationMode != GenerationMode.Preview && fullscreenData.allowMaterialOverride) + if (!generationMode.IsPreview() && fullscreenData.allowMaterialOverride) { // When blend mode is disabled, we can't override if (fullscreenData.blendMode != FullscreenBlendMode.Disabled) diff --git a/Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs b/Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs index 7c03029a4c0..ae53e7ef3cc 100644 --- a/Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs +++ b/Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs @@ -225,7 +225,7 @@ public override void OnImportAsset(AssetImportContext ctx) AssetCollection assetCollection = new AssetCollection(); MinimalGraphData.GatherMinimalDependenciesFromFile(assetPath, assetCollection); - var textGraph = File.ReadAllText(path, Encoding.UTF8); + var textGraph = FileUtilities.ReadAllTextUTF8(assetPath); var graph = new GraphData { messageManager = new MessageManager(), diff --git a/Packages/com.unity.shadergraph/Editor/Util/FileUtilities.cs b/Packages/com.unity.shadergraph/Editor/Util/FileUtilities.cs index 545f9764679..6502a68c637 100644 --- a/Packages/com.unity.shadergraph/Editor/Util/FileUtilities.cs +++ b/Packages/com.unity.shadergraph/Editor/Util/FileUtilities.cs @@ -9,6 +9,22 @@ namespace UnityEditor.ShaderGraph { static class FileUtilities { + public static string ReadAllTextUTF8(string path) + { + ReadOnlySpan contents; +#if UNITY_EDITOR_WIN + // Windows has problems with long asset paths. Performing file access through native code works around the + // issue. + contents = UnityEngine.Windows.File.ReadAllBytes(path); +#else + contents = File.ReadAllBytes(path); +#endif + ReadOnlySpan bom = Encoding.UTF8.Preamble; + if (contents.StartsWith(bom)) + contents = contents[bom.Length..]; + return Encoding.UTF8.GetString(contents); + } + // if successfully written to disk, returns the serialized file contents as a string // on failure, returns null public static string WriteShaderGraphToDisk(string path, GraphData data) @@ -74,7 +90,7 @@ public static string SafeReadAllText(string assetPath) string result = null; try { - result = File.ReadAllText(assetPath, Encoding.UTF8); + result = ReadAllTextUTF8(assetPath); } catch { @@ -87,7 +103,7 @@ internal static bool TryReadGraphDataFromDisk(string path, out GraphData graph) { try { - var textGraph = File.ReadAllText(path, Encoding.UTF8); + var textGraph = ReadAllTextUTF8(path); graph = new GraphData { messageManager = new Graphing.Util.MessageManager(), diff --git a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsBasic.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsBasic.shadersubgraph index f39f62cf8ee..d0ff9eea2f6 100644 --- a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsBasic.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsBasic.shadersubgraph @@ -849,7 +849,7 @@ "m_FunctionName": "AddAdditionalLightsBasic", "m_FunctionSource": "3beadf505dbc54f4cae878435013d751", "m_FunctionSourceUsePragmas": true, - "m_FunctionBody": "Diffuse = MainDiffuse;\r\nColor = MainColor * MainDiffuse;\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float thisDiffuse = light.distanceAttenuation * NdotL;\r\n Diffuse += thisDiffuse;\r\n Color += light.color * thisDiffuse;\r\n LIGHT_LOOP_END\r\n float total = Diffuse;\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif" + "m_FunctionBody": "Diffuse = MainDiffuse;\r\nColor = MainColor * MainDiffuse;\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n#if defined(_ADDITIONAL_LIGHTS) || defined(_CLUSTER_LIGHT_LOOP)\r\n\r\n #if defined(_ADDITIONAL_LIGHTS)\r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n #endif\r\n\r\n #if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n #endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n // Convert the pixel light index to the light data index\r\n #if !USE_CLUSTER_LIGHT_LOOP\r\n lightIndex = GetPerObjectLightIndex(lightIndex);\r\n #endif\r\n Light light = GetAdditionalPerObjectLight(lightIndex, WorldPosition);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float thisDiffuse = light.distanceAttenuation * NdotL;\r\n Diffuse += thisDiffuse;\r\n Color += light.color * thisDiffuse;\r\n LIGHT_LOOP_END\r\n float total = Diffuse;\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif // _ADDITIONAL_LIGHTS || _CLUSTER_LIGHT_LOOP\r\n\r\n#endif // SHADERGRAPH_PREVIEW" } { diff --git a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsColorize.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsColorize.shadersubgraph index 87086bfd402..fba7d686953 100644 --- a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsColorize.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsColorize.shadersubgraph @@ -1269,7 +1269,7 @@ "m_FunctionName": "AddAdditionalLightsColorize", "m_FunctionSource": "3beadf505dbc54f4cae878435013d751", "m_FunctionSourceUsePragmas": true, - "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\nAtten = 0;\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * NdotL;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n\t\tAtten += atten;\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif" + "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\nAtten = 0;\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n#if defined(_ADDITIONAL_LIGHTS) || defined(_CLUSTER_LIGHT_LOOP)\r\n\r\n #if defined(_ADDITIONAL_LIGHTS)\r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n #endif\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * NdotL;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n\t\tAtten += atten;\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif // _ADDITIONAL_LIGHTS || _CLUSTER_LIGHT_LOOP\r\n\r\n#endif // SHADERGRAPH_PREVIEW" } { diff --git a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsHalfLambert.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsHalfLambert.shadersubgraph index 2f5c6f4fc13..cdef9743b5d 100644 --- a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsHalfLambert.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsHalfLambert.shadersubgraph @@ -1140,7 +1140,7 @@ "m_FunctionName": "AddAdditionalLightsHalfLambert", "m_FunctionSource": "3beadf505dbc54f4cae878435013d751", "m_FunctionSourceUsePragmas": true, - "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = dot(WorldNormal, light.direction);\r\n float halfLambert = NdotL * 0.5 + 0.5;\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * halfLambert;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif" + "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n#if defined(_ADDITIONAL_LIGHTS) || defined(_CLUSTER_LIGHT_LOOP)\r\n\r\n #if defined(_ADDITIONAL_LIGHTS)\r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n #endif\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = dot(WorldNormal, light.direction);\r\n float halfLambert = NdotL * 0.5 + 0.5;\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * halfLambert;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif // _ADDITIONAL_LIGHTS || _CLUSTER_LIGHT_LOOP\r\n\r\n#endif // SHADERGRAPH_PREVIEW" } { diff --git a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsSimple.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsSimple.shadersubgraph index 56e5d24268b..804367d2915 100644 --- a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsSimple.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsSimple.shadersubgraph @@ -1152,7 +1152,7 @@ "m_FunctionName": "AddAdditionalLightsSimple", "m_FunctionSource": "3beadf505dbc54f4cae878435013d751", "m_FunctionSourceUsePragmas": true, - "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * NdotL;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif" + "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n#if defined(_ADDITIONAL_LIGHTS) || defined(_CLUSTER_LIGHT_LOOP)\r\n\r\n #if defined(_ADDITIONAL_LIGHTS)\r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n #endif\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = atten * NdotL;\r\n float3 halfAngle = normalize(light.direction + WorldView);\r\n float spec = pow(saturate(dot(halfAngle, WorldNormal)), SpecPower);\r\n float3 thisSpecular = spec * Reflectance * atten;\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif // _ADDITIONAL_LIGHTS || _CLUSTER_LIGHT_LOOP\r\n\r\n#endif // SHADERGRAPH_PREVIEW" } { diff --git a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsURP.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsURP.shadersubgraph index f96145ec574..68fd8464ef7 100644 --- a/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsURP.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/CustomLighting/Components/AdditionalLights/AdditionalLightsURP.shadersubgraph @@ -1148,7 +1148,7 @@ "m_FunctionName": "AddAdditionalLights", "m_FunctionSource": "3beadf505dbc54f4cae878435013d751", "m_FunctionSourceUsePragmas": true, - "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n half Roughness = pow(1 - Smoothness, 2);\r\n half Roughness2 = Roughness * Roughness;\r\n\thalf Roughness2Minus1 = Roughness2 - 1;\r\n\thalf normalizationTerm = (Roughness * half(4.0) + half(2.0));\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = NdotL * atten;\r\n //DirectBRDFSpecular\r\n\r\n float3 lightDirectionWSFloat3 = float3(light.direction);\r\n float3 halfDir = SafeNormalize(lightDirectionWSFloat3 + float3(WorldView));\r\n float NoH = saturate(dot(float3(WorldNormal), halfDir));\r\n half LoH = half(saturate(dot(lightDirectionWSFloat3, halfDir)));\r\n float d = NoH * NoH * Roughness2Minus1 + 1.00001f;\r\n half LoH2 = LoH * LoH;\r\n half spec = Roughness2 / ((d * d) * max(0.1h, LoH2) * normalizationTerm);\r\n #if REAL_IS_HALF\r\n spec = spec - HALF_MIN;\r\n spec = clamp(spec, 0.0, 1000.0);\r\n #endif\t\t\r\n float3 thisSpecular = spec * Reflectance * NdotL * atten;\r\n\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif" + "m_FunctionBody": "Diffuse = MainDiffuse;\r\nSpecular = MainSpecular;\r\nColor = MainColor * (MainDiffuse + MainSpecular);\r\n\r\n#ifndef SHADERGRAPH_PREVIEW\r\n \r\n#if defined(_ADDITIONAL_LIGHTS) || defined(_CLUSTER_LIGHT_LOOP)\r\n\r\n #if defined(_ADDITIONAL_LIGHTS)\r\n uint pixelLightCount = GetAdditionalLightsCount();\r\n #endif\r\n half Roughness = pow(1 - Smoothness, 2);\r\n half Roughness2 = Roughness * Roughness;\r\n\thalf Roughness2Minus1 = Roughness2 - 1;\r\n\thalf normalizationTerm = (Roughness * half(4.0) + half(2.0));\r\n\r\n#if USE_CLUSTER_LIGHT_LOOP\r\n // for Foward+ LIGHT_LOOP_BEGIN macro uses inputData.normalizedScreenSpaceUV and inputData.positionWS\r\n InputData inputData = (InputData)0;\r\n\r\n inputData.normalizedScreenSpaceUV = ScreenPosition;\r\n inputData.positionWS = WorldPosition;\r\n#endif\r\n\r\n LIGHT_LOOP_BEGIN(pixelLightCount)\r\n\t\t// Call the URP additional light algorithm. This will not calculate shadows, since we don't pass a shadow mask value\r\n\t\tLight light = GetAdditionalLight(lightIndex, WorldPosition);\r\n\t\t// Manually set the shadow attenuation by calculating realtime shadows\r\n\t\tlight.shadowAttenuation = AdditionalLightRealtimeShadow(lightIndex, WorldPosition, light.direction);\r\n #if defined(_LIGHT_COOKIES)\r\n float3 cookieColor = SampleAdditionalLightCookie(lightIndex, WorldPosition);\r\n light.color *= cookieColor;\r\n #endif\r\n float NdotL = saturate(dot(WorldNormal, light.direction));\r\n float atten = light.distanceAttenuation * light.shadowAttenuation;\r\n float thisDiffuse = NdotL * atten;\r\n //DirectBRDFSpecular\r\n\r\n float3 lightDirectionWSFloat3 = float3(light.direction);\r\n float3 halfDir = SafeNormalize(lightDirectionWSFloat3 + float3(WorldView));\r\n float NoH = saturate(dot(float3(WorldNormal), halfDir));\r\n half LoH = half(saturate(dot(lightDirectionWSFloat3, halfDir)));\r\n float d = NoH * NoH * Roughness2Minus1 + 1.00001f;\r\n half LoH2 = LoH * LoH;\r\n half spec = Roughness2 / ((d * d) * max(0.1h, LoH2) * normalizationTerm);\r\n #if REAL_IS_HALF\r\n spec = spec - HALF_MIN;\r\n spec = clamp(spec, 0.0, 1000.0);\r\n #endif\t\t\r\n float3 thisSpecular = spec * Reflectance * NdotL * atten;\r\n\r\n Diffuse += thisDiffuse;\r\n Specular += thisSpecular;\r\n\r\n Color += light.color * (thisDiffuse + thisSpecular);\r\n LIGHT_LOOP_END\r\n float total = Diffuse + dot(Specular, float3(0.333, 0.333, 0.333));\r\n Color = total <= 0 ? MainColor : Color / total;\r\n#endif // _ADDITIONAL_LIGHTS || _CLUSTER_LIGHT_LOOP\r\n\r\n#endif // SHADERGRAPH_PREVIEW" } { diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Array Dither.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Array Dither.mat index ba71e6893b5..32f2bd3e4cf 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Array Dither.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Array Dither.mat @@ -46,7 +46,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CH1: - m_Texture: {fileID: 2800000, guid: 5177befc12f3f8543828689be98cfb30, type: 3} + m_Texture: {fileID: 2800000, guid: 8ebf9a6dd15b4a84bbe0a0bee2cfbcbe, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CH2: @@ -61,6 +61,10 @@ Material: m_Texture: {fileID: 2800000, guid: 4821ed7e8d065ef40b509f053993e50e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Hex Array.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Hex Array.mat index 5a73060b4b1..a5a7d9dbbd7 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Hex Array.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CHNOS Hex Array.mat @@ -46,7 +46,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CH1: - m_Texture: {fileID: 2800000, guid: 5177befc12f3f8543828689be98cfb30, type: 3} + m_Texture: {fileID: 2800000, guid: 8ebf9a6dd15b4a84bbe0a0bee2cfbcbe, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CH2: @@ -61,6 +61,10 @@ Material: m_Texture: {fileID: 2800000, guid: 4821ed7e8d065ef40b509f053993e50e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Hex Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Hex Height.mat index 36d8ecfe56f..e8a0c53ca09 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Hex Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Hex Height.mat @@ -61,6 +61,10 @@ Material: m_Texture: {fileID: 2800000, guid: 31627e9dbb81dad4ea2c4341db17299c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _LayerHexDetail_0870a413e1da4a9aa513846f27c68555_DetailTexture_428711103_Texture2D: m_Texture: {fileID: 2800000, guid: 4c037056fa1a2f440b35be93de341a59, type: 3} m_Scale: {x: 1, y: 1} @@ -213,7 +217,7 @@ Material: - _SupportDecals: 1 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - - _UV_Scale: 2 + - _UV_Scale: 1 - _UseRotation1: 1 - _UseRotation2: 1 - _UseRotation3: 0 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Procedural Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Procedural Height.mat index 940d176faf9..c72bb54032e 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Procedural Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Procedural Height.mat @@ -77,6 +77,10 @@ Material: m_Texture: {fileID: 2800000, guid: 31627e9dbb81dad4ea2c4341db17299c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MOHS1: m_Texture: {fileID: 2800000, guid: 32419dbd87911c34db664317090de4e3, type: 3} m_Scale: {x: 1, y: 1} @@ -204,7 +208,7 @@ Material: - _SupportDecals: 1 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - - _UV_Scale: 2 + - _UV_Scale: 1 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZWrite: 1 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Rotation Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Rotation Height.mat index 786866012a0..9110d8ba98c 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Rotation Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Rotation Height.mat @@ -61,6 +61,10 @@ Material: m_Texture: {fileID: 2800000, guid: 31627e9dbb81dad4ea2c4341db17299c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _LayerRotation_0400b6026d074da6b9d260cde251534a_BlendMask_1487180098_Texture2D: m_Texture: {fileID: 2800000, guid: 24c374271962bb2458ac0674e879eeac, type: 3} m_Scale: {x: 1, y: 1} @@ -229,7 +233,7 @@ Material: - _SupportDecals: 1 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - - _UV_Scale: 2 + - _UV_Scale: 1 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZWrite: 1 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Simple Blend.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Simple Blend.mat index 298e99ac46d..31275f7618c 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Simple Blend.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CNM Simple Blend.mat @@ -77,6 +77,10 @@ Material: m_Texture: {fileID: 2800000, guid: 31627e9dbb81dad4ea2c4341db17299c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MOHS1: m_Texture: {fileID: 2800000, guid: 32419dbd87911c34db664317090de4e3, type: 3} m_Scale: {x: 1, y: 1} @@ -202,7 +206,7 @@ Material: - _SupportDecals: 1 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - - _UV_Scale: 2 + - _UV_Scale: 1 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZWrite: 1 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Auto Material Simple.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Auto Material Simple.mat index 6d7dad8b5ab..879946dd1b6 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Auto Material Simple.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Auto Material Simple.mat @@ -68,6 +68,10 @@ Material: m_Texture: {fileID: 2800000, guid: c65516a09229f404aa8e9d10995abe59, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -186,6 +190,12 @@ Material: - _SupportDecals: 1 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 + - _UV_Scale_1: 0.43 + - _UV_Scale_2: 0.19 + - _UV_Scale_3: 0.27 + - _UV_Scale_4: 0.27 + - _UV_Scale_Global: 20 + - _UV_Scale_Snow: 1 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZWrite: 1 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Blend.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Blend.mat index b4459626f1b..d8aa0b2e52e 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Blend.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Blend.mat @@ -72,6 +72,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -342,6 +346,7 @@ Material: - _Surface: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 + - _UV_Scale: 1 - _UseRotation1: 1 - _UseRotation2: 1 - _UseRotation3: 0 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Height.mat index aa3eff62b76..2f5f9a83d91 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Height.mat @@ -72,6 +72,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -342,6 +346,7 @@ Material: - _Surface: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 + - _UV_Scale: 1 - _UseRotation1: 1 - _UseRotation2: 1 - _UseRotation3: 0 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Parallax Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Parallax Height.mat index e67a684434a..0adfcf92f66 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Parallax Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Hex Parallax Height.mat @@ -12,10 +12,10 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _DEPTHOFFSET_ON - _TERRAIN_INSTANCED_PERPIXEL_NORMAL m_InvalidKeywords: - _CONSERVATIVE_DEPTH_OFFSET + - _DEPTHOFFSET_ON - _DISABLE_SSR_TRANSPARENT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -74,6 +74,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -344,6 +348,7 @@ Material: - _Surface: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 + - _UV_Scale: 1 - _UseRotation1: 0 - _UseRotation2: 0 - _UseRotation3: 0 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Parallax Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Parallax Height.mat index b4ba0095784..bfbd6191792 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Parallax Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Parallax Height.mat @@ -12,10 +12,10 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _DEPTHOFFSET_ON - _TERRAIN_INSTANCED_PERPIXEL_NORMAL m_InvalidKeywords: - _CONSERVATIVE_DEPTH_OFFSET + - _DEPTHOFFSET_ON - _DISABLE_SSR_TRANSPARENT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -74,6 +74,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DefaultWhiteTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -344,6 +348,7 @@ Material: - _Surface: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 + - _UV_Scale: 1 - _UseRotation1: 0 - _UseRotation2: 0 - _UseRotation3: 0 diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Procedural Height.mat b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Procedural Height.mat index f59c1014d0f..b78a1ea8970 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Procedural Height.mat +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Materials/CSNOH Procedural Height.mat @@ -88,6 +88,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - 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"m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, - "m_SlotId": 1 + "m_SlotId": 1583891331 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "586b6250f5e247328120f385814dab2d" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "a9626c3e53c846758f4118ed01e7f016" + "m_Id": "f54624860a0343bd98bb52da66e676ac" }, - "m_SlotId": 0 + "m_SlotId": -491756230 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "62afc668968244abb9d6489279278b20" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, - "m_SlotId": 1 + "m_SlotId": 6 }, "m_InputSlot": { "m_Node": { - "m_Id": "c088c57356514134a21221e85fec35a2" + "m_Id": "1290f518d83d4a9ca6bf35e8d2bb124b" }, - "m_SlotId": -491756230 + "m_SlotId": -1855409 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "69b17fe2610d4467b75ed9f27541612e" + "m_Id": "4d2107d5d1de4046bb34df054d75caee" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "9561f4eb76924a9eaaeeb6d62a54b256" + "m_Id": "104960e21307465fb21aeb5c4c515c4c" + }, + "m_SlotId": -1104515353 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "586b6250f5e247328120f385814dab2d" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a9626c3e53c846758f4118ed01e7f016" }, - "m_SlotId": 216441267 + "m_SlotId": 0 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "726c91a7979643e387e2ad3b53d58d82" + "m_Id": "69b17fe2610d4467b75ed9f27541612e" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "b2726c7cb8714c5fa42f7895f5f31af3" + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" }, - "m_SlotId": 757943828 + "m_SlotId": 1583891331 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" }, "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "c088c57356514134a21221e85fec35a2" + "m_Id": "7b2914d0c48a492ca9d1d8e59c8b4b9c" }, - "m_SlotId": 1761876256 + "m_SlotId": -491756230 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" }, - "m_SlotId": 3 + "m_SlotId": 6 }, "m_InputSlot": { "m_Node": { - "m_Id": "586b6250f5e247328120f385814dab2d" + "m_Id": "c0d7ddcdd88e4478866961d5f4229015" }, - "m_SlotId": -426862305 + "m_SlotId": -1855409 } }, { @@ -610,29 +668,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "9561f4eb76924a9eaaeeb6d62a54b256" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "7b2914d0c48a492ca9d1d8e59c8b4b9c" - }, - "m_SlotId": -491756230 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "9561f4eb76924a9eaaeeb6d62a54b256" + "m_Id": "95bf923c7a3e48fb85eedaf2512758c4" }, - "m_SlotId": 6 + "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "c0d7ddcdd88e4478866961d5f4229015" + "m_Id": "104960e21307465fb21aeb5c4c515c4c" }, - "m_SlotId": -1855409 + "m_SlotId": 908736492 } }, { @@ -644,7 +688,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "62afc668968244abb9d6489279278b20" + "m_Id": "1ee9e0d353f94015b8ccb078bc5e22d4" }, "m_SlotId": 908736492 } @@ -658,7 +702,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, "m_SlotId": 908736492 } @@ -672,7 +716,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "9561f4eb76924a9eaaeeb6d62a54b256" + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" }, "m_SlotId": 908736492 } @@ -686,7 +730,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "b2726c7cb8714c5fa42f7895f5f31af3" + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, "m_SlotId": 908736492 } @@ -694,43 +738,43 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "95bf923c7a3e48fb85eedaf2512758c4" + "m_Id": "9a8e4b40bcee4e7ca3a442483718785b" }, - "m_SlotId": 2 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "e810d9b6b1fe4c95a6a64e378f262ab2" + "m_Id": "104960e21307465fb21aeb5c4c515c4c" }, - "m_SlotId": 908736492 + "m_SlotId": 1583891331 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "9a8e4b40bcee4e7ca3a442483718785b" + "m_Id": "9f6d7ba3d08348c0afd09000bf215da6" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "104960e21307465fb21aeb5c4c515c4c" }, - "m_SlotId": 216441267 + "m_SlotId": -977620571 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "9f6d7ba3d08348c0afd09000bf215da6" + "m_Id": "a2690b8c977d451abc1e2e84ee002af1" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, - "m_SlotId": 757943828 + "m_SlotId": -977620571 } }, { @@ -764,43 +808,57 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b05bbe52677b4724a42be230f8e1c498" + "m_Id": "af4f51baa4e74e69a1eb52be30173975" }, - "m_SlotId": 1 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "0d2a9552640647fc9bde61828d0cac49" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, - "m_SlotId": 979900567 + "m_SlotId": 1583891331 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "af963bd97aea4949895c204a73aa8337" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" + }, + "m_SlotId": -1104515353 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "b2726c7cb8714c5fa42f7895f5f31af3" + "m_Id": "b05bbe52677b4724a42be230f8e1c498" }, "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "f54624860a0343bd98bb52da66e676ac" + "m_Id": "0d2a9552640647fc9bde61828d0cac49" }, - "m_SlotId": -491756230 + "m_SlotId": 979900567 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "b2726c7cb8714c5fa42f7895f5f31af3" + "m_Id": "b195512d32f94e208d8fd6d1066ab350" }, - "m_SlotId": 6 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "1290f518d83d4a9ca6bf35e8d2bb124b" + "m_Id": "95bf923c7a3e48fb85eedaf2512758c4" }, - "m_SlotId": -1855409 + "m_SlotId": 1 } }, { @@ -812,9 +870,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "62afc668968244abb9d6489279278b20" + "m_Id": "1ee9e0d353f94015b8ccb078bc5e22d4" }, - "m_SlotId": 757943828 + "m_SlotId": -977620571 } }, { @@ -826,7 +884,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "62afc668968244abb9d6489279278b20" + "m_Id": "104960e21307465fb21aeb5c4c515c4c" }, "m_SlotId": 1091061771 } @@ -840,7 +898,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "771fbf8310814b94966cb631504ee580" + "m_Id": "1ee9e0d353f94015b8ccb078bc5e22d4" }, "m_SlotId": 1091061771 } @@ -854,7 +912,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "9561f4eb76924a9eaaeeb6d62a54b256" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, "m_SlotId": 1091061771 } @@ -868,7 +926,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "b2726c7cb8714c5fa42f7895f5f31af3" + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" }, "m_SlotId": 1091061771 } @@ -882,7 +940,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "e810d9b6b1fe4c95a6a64e378f262ab2" + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, "m_SlotId": 1091061771 } @@ -960,21 +1018,21 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "d0fdf070a2464a34b21f1416afe9c7c6" + "m_Id": "c19f0dd2e5f2407680551b5462a1cfa3" }, - "m_SlotId": 1 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "b05bbe52677b4724a42be230f8e1c498" + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" }, - "m_SlotId": 1157392709 + "m_SlotId": -977620571 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "e810d9b6b1fe4c95a6a64e378f262ab2" + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, "m_SlotId": 1 }, @@ -988,7 +1046,7 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "e810d9b6b1fe4c95a6a64e378f262ab2" + "m_Id": "d09b4de8fb764e4881279dcb78cb2a99" }, "m_SlotId": 6 }, @@ -999,6 +1057,34 @@ "m_SlotId": -404027057 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d0fdf070a2464a34b21f1416afe9c7c6" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b05bbe52677b4724a42be230f8e1c498" + }, + "m_SlotId": 1157392709 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dee167c8ab694da5893e19b9ef28ae77" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "45bb538f20e04265baa7fdeb3d87a21c" + }, + "m_SlotId": -1104515353 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1013,6 +1099,20 @@ "m_SlotId": 1336529166 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ebc763d5474849529bc88b8b6b85c12c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6d0b468b57284c0eb861be0cb0ea3e6e" + }, + "m_SlotId": -1104515353 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1022,9 +1122,23 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "62afc668968244abb9d6489279278b20" + "m_Id": "1ee9e0d353f94015b8ccb078bc5e22d4" + }, + "m_SlotId": 1583891331 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f54505d86e754751840b5589670a3009" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "1ee9e0d353f94015b8ccb078bc5e22d4" }, - "m_SlotId": 216441267 + "m_SlotId": -1104515353 } }, { @@ -1124,20 +1238,6 @@ }, "m_SlotId": -154726560 } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "f8847e32abd047eebf2ee190f31f7286" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "e810d9b6b1fe4c95a6a64e378f262ab2" - }, - "m_SlotId": 216441267 - } } ], "m_VertexContext": { @@ -1219,15 +1319,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", - "m_ObjectId": "01e967653f6249d6ad4d91c8c8caa029", - "m_Id": 1091061771, - "m_DisplayName": "Sampler State", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0426271533c24f66a24116e71d707810", + "m_Id": -1104515353, + "m_DisplayName": "UVScale", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Sampler_State", + "m_ShaderOutputName": "_UVScale", "m_StageCapability": 2, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -1248,47 +1351,13 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "05ccbda4462f49dfb4fccc18ff88d61d", - "m_Id": 0, - "m_DisplayName": "NOH3", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "08ce1bfab8464ea39a51d67c0f6858e7", + "m_Id": 1, + "m_DisplayName": "Color", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "06860cd5047d4fe49e846dd4f28a4c6a", - "m_Id": 908736492, - "m_DisplayName": "UV", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_UV", - "m_StageCapability": 2, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "08ce1bfab8464ea39a51d67c0f6858e7", - "m_Id": 1, - "m_DisplayName": "Color", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Color", + "m_ShaderOutputName": "Color", "m_StageCapability": 3, "m_Value": { "x": 0.0, @@ -1336,7 +1405,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "d9203254625d40a4967d00480e585bed" } @@ -1421,7 +1489,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "6ba83b1fc2a244afa4075a7c1a612bf8" } @@ -1477,18 +1544,23 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "0d0467e9d13545268de278bb701943ed", - "m_Id": 4, - "m_DisplayName": "Smoothness", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "0c98d64cdbb746bf9d92a7a4e5732d8e", + "m_Id": 908736492, + "m_DisplayName": "UV", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Smoothness", + "m_ShaderOutputName": "_UV", "m_StageCapability": 2, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] } { @@ -1539,6 +1611,9 @@ }, { "m_Id": "9eedaa6f0588495dbad5efbae84e4c39" + }, + { + "m_Id": "198b258c877e4b79878d08091e02df65" } ], "synonyms": [], @@ -1618,27 +1693,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "0f8d4bd2fd7740bf8458a369ffe8cceb", - "m_Id": 908736492, - "m_DisplayName": "UV", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_UV", - "m_StageCapability": 2, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVNode", @@ -1679,39 +1733,119 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "101d6968741c4924bd1daa2d74a0acd8", + "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", + "m_ObjectId": "104960e21307465fb21aeb5c4c515c4c", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Sample CSNOH", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -2267.33349609375, - "y": 132.6667022705078, - "width": 118.6669921875, - "height": 36.00001525878906 + "x": -2585.60009765625, + "y": -425.5999755859375, + "width": 240.800048828125, + "height": 149.5999755859375 } }, "m_Slots": [ { - "m_Id": "5a9866f7512943228554238efe2e08fa" + "m_Id": "3109983444ec41d0948c7577a1e23101" + }, + { + "m_Id": "b73eb3b3eca44a3c83e9334a7810a5ed" + }, + { + "m_Id": "360f5aafb03c482cb77680e8d7b9fdce" + }, + { + "m_Id": "1439c2a2c5d947e19468e9c951f14dd6" + }, + { + "m_Id": "ea04dcafbbc043c088da44c0384216cc" + }, + { + "m_Id": "342fb2658e2841049a0e8ca711f51726" + }, + { + "m_Id": "e6146aaac97a46c0b23fe24202d61938" + }, + { + "m_Id": "738ee0c3d4d24cc190d0637c657abae3" + }, + { + "m_Id": "c912a44557e84656a72f54008ccffdee" + }, + { + "m_Id": "5f4dcacfedf44e0a9b38a05fd72f3784" + }, + { + "m_Id": "11e27b7d66a14aa0b5f8aecb41ea8def" } ], "synonyms": [], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, 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+ "m_ObjectId": "1d75ab524aba42e89f60eaaf608b51a9", + "m_Id": 2, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "201c92918f8946cab31bf2891afaa4c3", - "m_Id": -1855409, - "m_DisplayName": "Height2", + "m_ObjectId": "1e787738675140e68f677e7ff6a6da22", + "m_Id": 979900567, + "m_DisplayName": "Mask", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "_Height2", + "m_ShaderOutputName": "_Mask", "m_StageCapability": 3, - "m_Value": 0.0, + "m_Value": 0.5, "m_DefaultValue": 0.0, "m_Labels": [], "m_LiteralMode": false @@ -2138,39 +2234,114 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "223d82f044414519a67780f6fb9c31f8", + "m_Type": 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+ "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1f8417717972490aa78018f2dcf4ac5c", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "201c92918f8946cab31bf2891afaa4c3", + "m_Id": -1855409, + "m_DisplayName": "Height2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Height2", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2198,6 +2369,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "237c9239a11946e5a94c690fef8675ae", + "m_Id": 5, + "m_DisplayName": "Occlusion", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -2205,7 +2392,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "AltitudeMask", + "m_Name": "Altitude Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2268,10 +2455,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1206.6668701171875, - "y": 64.66666412353516, - "width": 134.6666259765625, - "height": 36.0 + "x": -1195.2000732421875, + "y": 157.5999755859375, + "width": 131.2000732421875, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -2287,7 +2474,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "d9321fccd9774067b38fc04ffed0911e" } @@ -2354,7 +2540,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -2401,6 +2587,22 @@ "m_ConstIntMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "26c7259a24f045f284e3721bb3530b5d", + "m_Id": 0, + "m_DisplayName": "UV Scale Snow", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -2474,29 +2676,25 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 4 } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "2ba658822b274f829633dce13fb7fa15", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "2bc9157471044f91be9f793fee9148a6", "m_Id": 0, - "m_DisplayName": "UV Scale", + "m_DisplayName": "UV Scale 4", "m_SlotType": 1, "m_Hidden": false, 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36.0 + "x": -2708.7998046875, + "y": -316.0, + "width": 104.800048828125, + "height": 33.600006103515628 } }, "m_Slots": [ @@ -5386,12 +5866,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e75689fd7b764f639d0afa004e5f7c7f" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "9fa16d2a36a44437a5529099f8565f7d", + "m_Id": 2, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", @@ -5424,31 +5926,89 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 2 } { "m_SGVersion": 0, - "m_Type": 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+ "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] } { @@ -5672,6 +6232,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "acf768cb6ccc4ba7b68ef74310d1561e", + "m_Id": 5, + "m_DisplayName": "Occlusion", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "ad903b000d6b42d5be01515d82980338", + "m_Id": 3, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": 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"UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "af963bd97aea4949895c204a73aa8337", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2308.000244140625, + "y": -63.99997329711914, + "width": 132.800048828125, + "height": 33.599998474121097 + } + }, + "m_Slots": [ + { + "m_Id": "717a56ddad5343389312903a0be9d411" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2e64c04106884576b5b6418cd10db16b" + } } { @@ -5807,7 +6462,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5863,99 +6518,70 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "b1f345fc636f4dce92393b15e79b66d5", - "m_Id": 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"m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -5970,10 +6596,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2710.666748046875, - "y": -146.00001525878907, - "width": 108.66650390625, - "height": 36.0 + "x": -2709.60009765625, + "y": -120.80001831054688, + "width": 106.400146484375, + "height": 33.600013732910159 } }, "m_Slots": [ @@ -5989,7 +6615,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "91266b6eba7147a39b84104d088153e9" } @@ -6095,6 +6720,27 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "b73eb3b3eca44a3c83e9334a7810a5ed", + "m_Id": 908736492, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_UV", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + 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"UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b92d6b706f594bbb9eee6e8bea988a16", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": -0.49000000953674319, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", + "m_ObjectId": "ba0df1df19f2476fbd5f831192cb5e78", + "m_Id": 1, + "m_DisplayName": "Material", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Material", + "m_StageCapability": 2, + "m_Value": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + 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"synonyms": [], @@ -6427,7 +7142,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6483,20 +7198,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "c137be0019ce49a09193318ac77d832d", - "m_Id": 216441267, - "m_DisplayName": "NOH", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_NOH", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c19f0dd2e5f2407680551b5462a1cfa3", + "m_Group": { + "m_Id": "" }, - "m_DefaultType": 0 + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2279.19970703125, + "y": 141.59996032714845, + "width": 106.39990234375, + "height": 33.60002136230469 + } + }, + "m_Slots": [ + { + "m_Id": 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"m_SupportsLODCrossFade": false, @@ -6626,6 +7376,24 @@ "m_SupportVFX": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "ce92d2ec364d4b25b2d4f5fc8e7aaa37", + "m_Id": -977620571, + "m_DisplayName": "CS", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_CS", + "m_StageCapability": 2, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6665,6 +7433,86 @@ "m_OverrideBakedGI": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", + "m_ObjectId": "d09b4de8fb764e4881279dcb78cb2a99", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample CSNOH", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2151.2001953125, + "y": -149.60000610351563, + "width": 240.7999267578125, + "height": 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0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "ea04dcafbbc043c088da44c0384216cc", + "m_Id": 1583891331, + "m_DisplayName": "NOH", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_NOH", + "m_StageCapability": 2, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "eaabc700230640788cb52c69dea1689f", + "m_Name": "Material1", + "m_ChildObjectList": [ + { + "m_Id": "e75689fd7b764f639d0afa004e5f7c7f" + }, + { + "m_Id": "2b61411698464a069cff9b9090339742" + }, + { + "m_Id": "7ae11767ad9043bfbe678ae1b0e1a6bc" + } ] } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "e95d83acfd734896ac40699048da121f", + "m_ObjectId": "ebc763d5474849529bc88b8b6b85c12c", "m_Group": { "m_Id": "" }, @@ -7448,15 +8365,15 @@ "m_Expanded": true, "m_Position": { 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"m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "eb84ca0c15f54f04947c60f906542c01", - "m_Id": 5, - "m_DisplayName": "Occlusion", + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "ed192e94e6ce44848f81c3f2fe8409a3", + "m_Id": 3, + "m_DisplayName": "Normal", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Occlusion", + "m_ShaderOutputName": "Normal", "m_StageCapability": 2, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] } { @@ -7564,10 +8495,10 @@ "m_Expanded": true, 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"UnityEditor.ShaderGraph.SubGraphNode", @@ -7835,7 +8727,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "AltitudeMask", + "m_Name": "Altitude Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7988,49 +8880,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "705f2278ec1a4144bbbd6554bd751fe8" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "f8847e32abd047eebf2ee190f31f7286", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2267.33349609375, - "y": -55.33332824707031, - "width": 118.6669921875, - "height": 36.000003814697269 - } - }, - "m_Slots": [ - { - "m_Id": "05ccbda4462f49dfb4fccc18ff88d61d" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "2de05349a633451dad040b2da40e199c" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8109,6 +8963,9 @@ { "m_Id": "6ade4ae3106248d1854ead0e9ac70f3a" }, + { + "m_Id": "34c13b0ba4b94778b4b584d67dc27669" + }, { "m_Id": "705f2278ec1a4144bbbd6554bd751fe8" }, @@ -8118,22 +8975,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "f9d79e68852f4f95955afe7e9523bc8b", - "m_Id": 4, - "m_DisplayName": "Smoothness", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Smoothness", - "m_StageCapability": 2, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -8168,19 +9009,6 @@ "m_SerializedDescriptor": "VertexDescription.Position" } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", - "m_ObjectId": "fc9f62ff89074a5aaf45772b6f90dbf4", - "m_Id": 1091061771, - "m_DisplayName": "Sampler State", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Sampler_State", - "m_StageCapability": 2, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8260,7 +9088,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8273,74 +9104,3 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", - "m_ObjectId": "fec1f8818c1a4bb7ab02c7e3f196d474", - "m_Id": 1, - "m_DisplayName": "Material", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Material", - "m_StageCapability": 2, - "m_Value": { - "e00": 1.0, - "e01": 0.0, - "e02": 0.0, - "e03": 0.0, - "e10": 0.0, - "e11": 1.0, - "e12": 0.0, - "e13": 0.0, - "e20": 0.0, - "e21": 0.0, - "e22": 1.0, - "e23": 0.0, - "e30": 0.0, - "e31": 0.0, - "e32": 0.0, - "e33": 1.0 - }, - "m_DefaultValue": { - "e00": 1.0, - "e01": 0.0, - "e02": 0.0, - "e03": 0.0, - "e10": 0.0, - "e11": 1.0, - "e12": 0.0, - "e13": 0.0, - "e20": 0.0, - "e21": 0.0, - "e22": 1.0, - "e23": 0.0, - "e30": 0.0, - "e31": 0.0, - "e32": 0.0, - "e33": 1.0 - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "ff3bd9d6918e4b5db1e4f11f71d31053", - "m_Id": 3, - "m_DisplayName": "Normal", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Normal", - "m_StageCapability": 2, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [] -} - diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Blend.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Blend.shadergraph index 111a8c326e2..f94f9444d37 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Blend.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Blend.shadergraph @@ -3,15 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "19d34e67322a4965b95e827349af40c7", "m_Properties": [ - { - "m_Id": "75a494b7b9ca4fb1a0bfab2e397b82ed" - }, - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "ed7d992e32cf4202aca0b51035388ece" }, @@ -24,12 +15,6 @@ { "m_Id": "f3bebc59325941059248a2641c2ace26" }, - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" }, @@ -42,12 +27,6 @@ { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" }, - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" }, @@ -60,12 +39,6 @@ { "m_Id": "b022a1cdb8aa416084052bd2f5c7f4d9" }, - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -98,6 +71,9 @@ }, { "m_Id": "254b5f5e121547dc9066a358d15057e2" + }, + { + "m_Id": "6e1bf147bb174c3a95a9aff0263b9747" } ], "m_Keywords": [], @@ -132,12 +108,6 @@ { "m_Id": "5310d14246dd493ea4c6c93e066d702a" }, - { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" - }, { "m_Id": "570f5051a02843cf92333b5055503c38" }, @@ -162,12 +132,6 @@ { "m_Id": "a3a660d0793948118ca3fb07352416a4" }, - { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" - }, - { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, { "m_Id": "8508e14830dc4f1ba3e9e7c88c0dfb1f" }, @@ -180,12 +144,6 @@ { "m_Id": "919b313f1fc3492b88e0af35863eb7e0" }, - { - "m_Id": "c9346bbbd4684829b6f1344974f27125" - }, - { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, { "m_Id": 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"m_GroupDatas": [ @@ -320,6 +296,20 @@ "m_SlotId": -1268839268 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0897cb9d00e04ade96f72fb0f6d9ca01" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -334,6 +324,20 @@ "m_SlotId": -174850004 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "14e7953faacb452ba865b7abd7329d7a" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c124fc823dbc416680e6a167817af64c" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -362,6 +366,20 @@ "m_SlotId": -1268839268 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2122492067974b5495121dda3647cfec" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b693b9545d8645e09a4b3ee840808133" + }, + "m_SlotId": -738296189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -463,45 +481,17 @@ { "m_OutputSlot": { "m_Node": { - 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"9749a6f670b7441ba5ab47a32e0133f5" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a3a660d0793948118ca3fb07352416a4" + }, + "m_SlotId": -738296189 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "98caa35b33704328bcf7636b81c45db3" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7597c9ff235f4956a2f8163d3f040d8d" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1006,34 +982,6 @@ "m_SlotId": 222016482 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "8522651d3d0a4b419dff7fd7d8307473" - }, - "m_SlotId": -738296189 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "c9346bbbd4684829b6f1344974f27125" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "c124fc823dbc416680e6a167817af64c" - }, - "m_SlotId": -922259236 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1118,6 +1066,20 @@ "m_SlotId": -496307044 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f2dd7faf542e4ea28a7f313e8cb76ca3" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b693b9545d8645e09a4b3ee840808133" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1132,6 +1094,20 @@ "m_SlotId": -1268839268 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f903fcb09a574de3b7accaa1cf8b9171" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + }, + "m_SlotId": -738296189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1210,18 +1186,43 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "019a87022e834d52919601325622cd49", - "m_Id": 0, - "m_DisplayName": "ScaleMax3", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "014a3b3bd54a4652a96d41a563e61b15", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", "m_SlotType": 1, "m_Hidden": false, - 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145.60009765625, + "height": 109.60003662109375 + } + }, + "m_Slots": [ + { + "m_Id": "87d1358afcfa461c8db0dff934d942d4" + }, + { + "m_Id": "c41c89cc4b224a70b6ae67826878bc48" + }, + { + "m_Id": "27526cd0f8d74e4489c78e8ec511fc2e" + }, + { + "m_Id": "3fcbe88913e14efd94f46a6e1d5f7298" + }, + { + "m_Id": "d76cc81199c346dea0f931752078b283" + }, + { + "m_Id": "48c8e1207e8e40078503ef7a1c20c157" + }, + { + "m_Id": "919fdacad79943f4a5b7ba5169cc12d2" + }, + { + "m_Id": "0ef05bf126754bf3821ec03f41d45f98" + }, + { + "m_Id": "acceb07185e74e0cb4c2c0d0ab9edd09" + }, + { + "m_Id": "e7bebde74f2b4181ac5fa8b8cd7dc1c2" + } + ], + "synonyms": [], "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] }, - 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"m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], "m_LiteralMode": true } @@ -1575,10 +1822,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1623.333251953125, - "y": -291.9999694824219, - "width": 152.0, - "height": 35.99998474121094 + "x": -1623.2001953125, + "y": -244.00009155273438, + "width": 148.800048828125, + "height": 33.60005187988281 } }, "m_Slots": [ @@ -1594,12 +1841,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "af435d4812fc4a5cbefb041cfff41464" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "1646ce299b7e4f0fb91cfb3f6b9afc70", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -1648,6 +1917,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "170270d40e63473d8228a3f56e819d94", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -1699,7 +1993,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -1744,10 +2041,10 @@ "m_Expanded": true, "m_Position": 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"m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_Labels": [] } { @@ -2101,6 +2468,9 @@ }, { "m_Id": "e311043fac0e486daf43cf8eaed7e826" + }, + { + "m_Id": "783229455f3a417684a452d50c82f802" } ], "synonyms": [], @@ -2142,12 +2512,6 @@ "m_ObjectId": "22c2f362593c4649bcd3218afedf523c", "m_Name": "Material3", "m_ChildObjectList": [ - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" }, @@ -2214,6 +2578,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "24db11818e7945988d5ee3bc666146bc", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", @@ -2270,7 +2659,10 @@ "m_Value": 10.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2329,10 +2721,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1607.333251953125, - "y": -346.6666564941406, - "width": 136.0, - "height": 36.0 + "x": -1607.2001953125, + "y": -298.40008544921877, + "width": 132.800048828125, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -2348,12 +2740,43 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "b022a1cdb8aa416084052bd2f5c7f4d9" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "268b89ff51eb4427b7d4e41e39984a4f", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "27093bb1344b4b198f718a5cca817ede", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -2388,6 +2811,20 @@ "m_SerializedDescriptor": "SurfaceDescription.NormalTS" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "27526cd0f8d74e4489c78e8ec511fc2e", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", @@ -2404,7 +2841,7 @@ "m_Id": "b71d9b53719b462c85ff5671fbafb8c1" }, { - "m_Id": "75a494b7b9ca4fb1a0bfab2e397b82ed" + "m_Id": "6e1bf147bb174c3a95a9aff0263b9747" } ] } @@ -2425,6 +2862,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2aa8d96c9b5649f19df130cea480800d", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2ad19a8086014a789775722ec4a42448", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -2493,7 +2969,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -2524,7 +3000,10 @@ "m_Value": 0.5, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2537,6 +3016,29 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "30332aaed8bc4e2d8469412f9d4211c2", + "m_Id": 6, + 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@@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3855e089f6f14a4982fc4da3d59a750e" } @@ -2729,8 +3233,8 @@ "m_ObjectId": "32c7e6aa55584920bd2486c53c4dc394", "m_Title": "Simple Blend", "m_Position": { - "x": -994.6666259765625, - "y": -431.333251953125 + "x": -994.4000244140625, + "y": -433.5999450683594 } } @@ -2750,6 +3254,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "35f5c7e7439745c5a67b0ef0c7d41784", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2794,7 +3314,10 @@ "m_Value": 8.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2819,10 +3342,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1631.333251953125, - "y": -401.9999694824219, - "width": 158.0, - "height": 36.0 + "x": -1631.2001953125, + "y": -353.6000671386719, + "width": 154.4000244140625, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -2838,12 +3361,36 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "720ff659ee014e74bcea978859ffd5a7" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "392f9649466e482bbf1bc1647be9dc51", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2939,7 +3486,20 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3c4287478434491b907ba4305117dbd7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false } { @@ -2954,15 +3514,31 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", - "m_ObjectId": "3ee431bed5b54b3e8911901bcf692d2e", + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "3ee431bed5b54b3e8911901bcf692d2e", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3fcbe88913e14efd94f46a6e1d5f7298", "m_Id": 3, - "m_DisplayName": "Sampler", - "m_SlotType": 0, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Sampler", + "m_ShaderOutputName": "Normal Scale", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2979,19 +3555,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "40a5e01ceaba4d86b075861749791cbb", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -3040,6 +3603,19 @@ "inspectorFoldoutMask": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "4113efedaefe41f2bb51babe7ff8daf6", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3103,65 +3679,36 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "45c9156732f64d0db85a61245f361cbb", - "m_Id": 0, - "m_DisplayName": "UV Scale", + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "455fe51db3df46999012e33ddb1402ea", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - 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"m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -3187,6 +3734,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "48c8e1207e8e40078503ef7a1c20c157", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3200,43 +3763,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "4979fa5b131e4537a5f7971eddcd35aa", - "m_Guid": { - "m_GuidSerialized": 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"m_SliderPower": 3.0, "m_EnumType": 0, @@ -3346,6 +3876,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4bb2d04493dc4c70b01c6ce55d31d093", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3390,7 +3936,10 @@ "m_Value": 0.41499999165534975, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3443,43 +3992,6 @@ "m_ObjectId": "4f427b4ed17f4a868fdd805254e37760" } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4f8a26b817774791b56fa13c0fc3f7ef", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1588.6668701171875, - "y": -1152.6668701171875, - "width": 116.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "7c6da86ccddf4edbae2ff0f2cecb2dc3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -3512,7 +4024,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3591,25 +4103,52 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "54c2c539d5544e7ba4ed92d578e00b7b", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "544d757a48b7473482fc95d674159b75", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1578.6668701171875, - "y": -1188.6668701171875, - "width": 106.666748046875, - "height": 36.0 + "x": -1661.6002197265625, + "y": -482.40008544921877, + "width": 145.60009765625, + "height": 109.60003662109375 } }, "m_Slots": [ { - "m_Id": "40a5e01ceaba4d86b075861749791cbb" + "m_Id": "ef655e11214e432b8173fcd20bdf1fad" + }, + { + "m_Id": "3c4287478434491b907ba4305117dbd7" + }, + { + "m_Id": "03383579f5104327a57aceaeabddc427" + }, + { + "m_Id": "f8ce9dcb9ef2459baab3bc1b0738b925" + }, + { + "m_Id": "35f5c7e7439745c5a67b0ef0c7d41784" + }, + { + "m_Id": "03932494e0324a839baeef9271ef3ce2" + }, + { + "m_Id": "e89871aebb9245a29178f5611643bffe" + }, + { + "m_Id": "1f1646f7103e48629faddfb1297b7077" + }, + { + "m_Id": "170270d40e63473d8228a3f56e819d94" + }, + { + "m_Id": "a5488309a4f742bba42a1741fc3cc068" } ], "synonyms": [], @@ -3620,10 +4159,7 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - } + "m_TextureType": 1 } { @@ -3741,6 +4277,9 @@ }, { "m_Id": "1d0a9e1858dd44c287ad3808162e58f0" + }, + { + "m_Id": "204737b0ca0641849dcbd78310145784" } ], "synonyms": [], @@ -3794,10 +4333,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1599.3333740234375, - "y": -1090.0001220703125, - "width": 126.0, - "height": 36.0 + "x": -1599.2000732421875, + "y": -1145.60009765625, + "width": 123.2000732421875, + "height": 33.60009765625 } }, "m_Slots": [ @@ -3813,7 +4352,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "ed7d992e32cf4202aca0b51035388ece" } @@ -3828,55 +4366,18 @@ }, "m_Name": "Property", "m_DrawState": { - "m_Expanded": true, - "m_Position": { - 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"width": 128.0, + "height": 33.5999755859375 } }, "m_Slots": [ { - "m_Id": "496aa639288a44cb9e8486e7e99eff74" + "m_Id": "b316697ea3dc4da2b8d29baeed248783" } ], "synonyms": [], @@ -3887,16 +4388,15 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { - "m_Id": "b71d9b53719b462c85ff5671fbafb8c1" + "m_Id": "17b5e100a81d40de990dcba9fb6ea7b8" } } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "59e4c2650a65468ea913ecaa37172f23", + "m_ObjectId": "590b146fa9d64bc6a9da149a8764cd45", "m_Group": { "m_Id": "" }, @@ -3905,15 +4405,15 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1589.3333740234375, - "y": -489.3333435058594, - "width": 118.666748046875, - "height": 36.0 + "x": -427.0000305175781, + "y": -160.5, + "width": 183.00003051757813, + "height": 33.99999237060547 } }, "m_Slots": [ { - "m_Id": "eaff8b4a85fa4c83b4f7d6966650803e" + "m_Id": "496aa639288a44cb9e8486e7e99eff74" } ], "synonyms": [], @@ -3924,12 +4424,25 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { - "m_Id": "0922ad7c13844def82f226c18515f557" + "m_Id": "b71d9b53719b462c85ff5671fbafb8c1" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "5a0a6fc68a24418ea9c59bbf4d48c03f", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -3961,7 +4474,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "feabbf04b65a4b6fa99cb7aa50fd3788" } @@ -4019,12 +4531,6 @@ "m_ObjectId": "5cbb1423e11a4802948a544e61cac091", "m_Name": "Material2", "m_ChildObjectList": [ - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" }, @@ -4090,49 +4596,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "255013a4766d456297b55eb9423ea126" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5d3efa70f510448c945867af4696f6c2", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1579.3333740234375, - "y": -182.0, - "width": 108.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "0510e63698304e0a95002f12aa5ce466" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", @@ -4155,38 +4623,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "602485fee3cf45d29dbf49f8e3a1a4f6", - "m_Guid": { - "m_GuidSerialized": "c0b9793f-878c-4101-82ce-1749bbb14862" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH2", - "m_DefaultReferenceName": "_NOH2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5fa2d11dcf374513a79b3b4275505d35", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4243,6 +4691,67 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "63927dac1a484a3ba23911f72795ebfa", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1660.0, + "y": -213.6000518798828, + "width": 145.5999755859375, + "height": 109.60002136230469 + } + }, + "m_Slots": [ + { + "m_Id": "d21690d011b3461591fea1276119e2c3" + }, + { + "m_Id": "c9cc4102c3e748f4bf74e3eacb876729" + }, + { + "m_Id": "687ae0e4469f44d4976875b1f6ec0496" + }, + { + "m_Id": "ef63f43638e64ef1a0ae1dfedc0df18b" + }, + { + "m_Id": "cac1b5104af7494dbfd02062bb96dfe0" + }, + { + "m_Id": "dce5bd3518f345ffb87452b528741c3e" + }, + { + "m_Id": "7816b5fefa7747b49ff17c65c4369750" + }, + { + "m_Id": "a2205002bdc24786b2a1fa437515a412" + }, + { + "m_Id": "014a3b3bd54a4652a96d41a563e61b15" + }, + { + "m_Id": "df38445ba397477d9947c0adaa592bf6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4307,6 +4816,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "66a4fee9e8d249f98df69adabca4e35e", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4338,39 +4863,16 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "693741d8f1354b9c8e912c305deb75be", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2018.6668701171875, - "y": -555.3333129882813, - "width": 138.0, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "45c9156732f64d0db85a61245f361cbb" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "75a494b7b9ca4fb1a0bfab2e397b82ed" - } + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "687ae0e4469f44d4976875b1f6ec0496", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false } { @@ -4435,20 +4937,93 @@ "m_OverrideBakedGI": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "6c3972b98e804257b434a0420bd515d6", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "6d219a75cb0147ccaa6f1040bb88625e", + "m_Guid": { + "m_GuidSerialized": "9313ca91-6293-45c7-b9ea-fa082fbf2f75" + }, + "promotedFromAssetID": "", + "promotedFromCategoryName": "", + "promotedOrdering": -1, + "m_Name": "HexSize3", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "HexSize3", + "m_DefaultReferenceName": "_HexSize3", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_PerRendererData": false, + "m_customAttributes": [], + "m_Value": 1.309999942779541, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6d885f08e2cf4c1ca278a7db20fe3b1f", + "m_Id": 6, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", - "m_ObjectId": "6d219a75cb0147ccaa6f1040bb88625e", + "m_ObjectId": "6e1bf147bb174c3a95a9aff0263b9747", "m_Guid": { - "m_GuidSerialized": "9313ca91-6293-45c7-b9ea-fa082fbf2f75" + "m_GuidSerialized": "4dd694e7-b380-4ac3-93e4-dcaa98a55c8f" }, "promotedFromAssetID": "", "promotedFromCategoryName": "", "promotedOrdering": -1, - "m_Name": "HexSize3", + "m_Name": "UV Scale", "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "HexSize3", - "m_DefaultReferenceName": "_HexSize3", + "m_RefNameGeneratedByDisplayName": "UV Scale", + "m_DefaultReferenceName": "_UV_Scale", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, "m_UseCustomSlotLabel": false, @@ -4460,10 +5035,13 @@ "m_Hidden": false, "m_PerRendererData": false, "m_customAttributes": [], - "m_Value": 1.309999942779541, + "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4476,22 +5054,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "6d885f08e2cf4c1ca278a7db20fe3b1f", - "m_Id": 6, - "m_DisplayName": "Height", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Height", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4537,12 +5099,6 @@ "m_ObjectId": "71d048c26e014674806c73863d854c30", "m_Name": "Material1", "m_ChildObjectList": [ - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "ed7d992e32cf4202aca0b51035388ece" }, @@ -4589,7 +5145,10 @@ "m_Value": 11.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4602,6 +5161,47 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7348b56dc5f24f93a72a97e421cc4fb7", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "746ef39a94b94bb6a7950617d6eb50ef", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4649,7 +5249,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "2fa9d551c3c04a149cc33dd144256c2f" } @@ -4698,74 +5297,20 @@ } } -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "75a494b7b9ca4fb1a0bfab2e397b82ed", - "m_Guid": { - "m_GuidSerialized": "729c0dfe-1947-4776-a318-30ebbb3e6d55" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "7623ea07afcd409ca969f67e618a2a1b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1589.3333740234375, - "y": -157.3333282470703, - "width": 118.6666259765625, - "height": 36.00000762939453 - } - }, - "m_Slots": [ - { - "m_Id": "c3a441dad6fb4411abc0221426415b89" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "75b8c866cfea405cba7ece5081f9d931", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true } { @@ -4797,7 +5342,46 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "7816b5fefa7747b49ff17c65c4369750", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "783229455f3a417684a452d50c82f802", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4860,10 +5444,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1605.3333740234375, - "y": -36.00000762939453, - "width": 133.3333740234375, - "height": 36.00000762939453 + "x": -1603.2000732421875, + "y": 57.5999870300293, + "width": 130.4000244140625, + "height": 33.599979400634769 } }, "m_Slots": [ @@ -4879,7 +5463,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "ebe102d87ab94d2cb8b2313f2ccdd7ef" } @@ -4910,19 +5493,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "7c6da86ccddf4edbae2ff0f2cecb2dc3", - "m_Id": 0, - "m_DisplayName": "NOH1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4980,6 +5550,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7e00d2ca94dd41c1b065c3520958b12a", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5016,6 +5602,22 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7ef934dbc9834747a6cc2a73dd6e5192", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5028,10 +5630,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1623.33349609375, - "y": -965.3334350585938, - "width": 150.0, - "height": 36.0 + "x": -1623.2000732421875, + "y": -1021.5999755859375, + "width": 146.4000244140625, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5047,7 +5649,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e3f835bd8195487dac7c48a88f9a5a10" } @@ -5101,6 +5702,9 @@ }, { "m_Id": "6d885f08e2cf4c1ca278a7db20fe3b1f" + }, + { + "m_Id": "5fa2d11dcf374513a79b3b4275505d35" } ], "synonyms": [], @@ -5139,7 +5743,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5243,7 +5847,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" } @@ -5364,54 +5967,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "85b8813684234d90ad88d7fc4097559b", - "m_Guid": { - "m_GuidSerialized": "27601670-3681-4e69-a345-ff0e1e7205bd" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS1", - "m_DefaultReferenceName": "_CS1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "869db3ccc52641f39c2769796d3b0125", + "m_Id": 998258646, + "m_DisplayName": "ScaleMin", + "m_SlotType": 0, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_ShaderOutputName": "Vector1_6A3AD160", + "m_StageCapability": 2, + "m_Value": 0.9700000286102295, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "869db3ccc52641f39c2769796d3b0125", - "m_Id": 998258646, - "m_DisplayName": "ScaleMin", + "m_ObjectId": "87d1358afcfa461c8db0dff934d942d4", + "m_Id": 0, + "m_DisplayName": "Index", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Vector1_6A3AD160", - "m_StageCapability": 2, - "m_Value": 0.9700000286102295, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": false + "m_LiteralMode": true } { @@ -5469,7 +6052,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5495,43 +6081,39 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "8927c98a3652442c9458eac7cfc054db", - "m_Guid": { - "m_GuidSerialized": "b2781cd0-9d14-4d04-80c5-5a6343d02435" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS3", - "m_DefaultReferenceName": "_CS3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "89fe568120624f79852831beb3673e71", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8aae13f8586a4017b1a1240333f30227", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -5641,7 +6223,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5675,12 +6257,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "919fdacad79943f4a5b7ba5169cc12d2", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5736,6 +6340,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "96992e1df6064ab1a920b5dfd5939b78", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -5761,15 +6390,99 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "98d26fbb9449447d9853328af54c1c35", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "9749a6f670b7441ba5ab47a32e0133f5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1660.0, + "y": -104.00003051757813, + "width": 145.5999755859375, + "height": 109.60004425048828 + } + }, + "m_Slots": [ + { + "m_Id": "75b8c866cfea405cba7ece5081f9d931" + }, + { + "m_Id": "6c3972b98e804257b434a0420bd515d6" + }, + { + "m_Id": "a3482c65032b45d080f4a0e61a65efdd" + }, + { + "m_Id": "7ef934dbc9834747a6cc2a73dd6e5192" + }, + { + "m_Id": "469b3ff070594b89a37ac6e4fb12396e" + }, + { + "m_Id": "89fe568120624f79852831beb3673e71" + }, + { + "m_Id": "9b353cb499864fae8fa4dd9c0730652d" + }, + { + "m_Id": "1470284412d74f539ff89836eecbcb54" + }, + { + "m_Id": "2aa8d96c9b5649f19df130cea480800d" + }, + { + "m_Id": "e916ce3510a14685b374325cc90a28f9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "98caa35b33704328bcf7636b81c45db3", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2004.7999267578125, + "y": -557.599853515625, + "width": 123.199951171875, + "height": 33.59991455078125 + } + }, + "m_Slots": [ + { + "m_Id": "c4705b7e56eb4e0c9c10b098a3c2b5ee" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "6e1bf147bb174c3a95a9aff0263b9747" + } } { @@ -5857,6 +6570,52 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "9b353cb499864fae8fa4dd9c0730652d", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "9bba3225ce6e4dad9fd06c28cbea9b86", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5869,10 +6628,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1608.0, - "y": -12.000003814697266, - "width": 136.0, - "height": 36.00000762939453 + "x": -1606.4000244140625, + "y": 81.60001373291016, + "width": 133.5999755859375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5888,12 +6647,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "88a98ad9c3e9435594a7fb76406e0bff" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9ce1c8ecd2604be4ba67f248877862d1", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5902,12 +6676,28 @@ "m_DisplayName": "HexSize4", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9f0901decca745f2a97ff985f1c2dcea", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, + "m_Value": 1.0, + "m_DefaultValue": 1.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5922,10 +6712,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1603.9998779296875, - "y": -374.6666564941406, - "width": 132.6666259765625, - "height": 36.0 + "x": -1604.0001220703125, + "y": -326.4000244140625, + "width": 130.39990234375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5941,7 +6731,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4afb631879334b47bc718f05f5722b92" } @@ -5995,6 +6784,36 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a2205002bdc24786b2a1fa437515a412", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "a3482c65032b45d080f4a0e61a65efdd", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", @@ -6021,10 +6840,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.0001220703125, - "y": -220.99998474121095, - "width": 205.5001220703125, - "height": 334.0 + "x": -1470.4000244140625, + "y": -127.20000457763672, + "width": 240.800048828125, + "height": 293.5999755859375 } }, "m_Slots": [ @@ -6135,7 +6954,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6186,6 +7005,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a5488309a4f742bba42a1741fc3cc068", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -6227,6 +7071,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a66be04f467e42219be2779a4222dd88", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6313,10 +7173,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1598.666748046875, - "y": -89.33332061767578, - "width": 128.0, - "height": 35.9999885559082 + "x": -1596.800048828125, + "y": 3.9999752044677736, + "width": 124.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -6332,7 +7192,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "be2316a1ed8142d38f014b56718c841d" } @@ -6388,15 +7247,43 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "ab0f230b7b254dfd86e41fe661f2d46c", - "m_Id": 0, - "m_DisplayName": "CS3", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aad2fb483be24539bcf942e296dce71f", + "m_Id": 4, + "m_DisplayName": "Metallic Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Metallic Default", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "acceb07185e74e0cb4c2c0d0ab9edd09", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -6450,10 +7337,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1601.333251953125, - "y": -426.6666259765625, - "width": 128.0, - "height": 36.0 + "x": -1600.8001708984375, + "y": -378.40008544921877, + "width": 124.800048828125, + "height": 33.600067138671878 } }, "m_Slots": [ @@ -6469,7 +7356,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" } @@ -6491,6 +7377,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aeee2d00ace24f95afb84a95a2531b33", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -6503,10 +7405,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1629.33349609375, - "y": -1062.0001220703125, - "width": 156.0, - "height": 36.0 + "x": -1628.800048828125, + "y": -1117.60009765625, + "width": 152.800048828125, + "height": 33.60009765625 } }, "m_Slots": [ @@ -6522,7 +7424,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e432b00810814b26aa9fa96a0e6c3152" } @@ -6600,7 +7501,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6670,10 +7574,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1560.6669921875, - "y": 115.33338928222656, - "width": 147.3333740234375, - "height": 112.66664123535156 + "x": -1560.8001708984375, + "y": 238.40005493164063, + "width": 145.5999755859375, + "height": 109.5999755859375 } }, "m_Slots": [ @@ -6732,7 +7636,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6827,10 +7731,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.0001220703125, - "y": -1223.0001220703125, - "width": 235.5, - "height": 334.00006103515627 + "x": -1472.0, + "y": -1279.2000732421875, + "width": 240.7999267578125, + "height": 293.60003662109377 } }, "m_Slots": [ @@ -6956,7 +7860,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7081,7 +7988,10 @@ "m_Value": 1.5700000524520875, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7212,10 +8122,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.0, - "y": -555.0, - "width": 198.9998779296875, - "height": 286.0000305175781 + "x": -1472.0001220703125, + "y": -507.2000427246094, + "width": 240.7999267578125, + "height": 293.5999755859375 } }, "m_Slots": [ @@ -7430,12 +8340,12 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "c3a441dad6fb4411abc0221426415b89", - "m_Id": 0, - "m_DisplayName": "NOH4", + "m_ObjectId": "c41c89cc4b224a70b6ae67826878bc48", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, "m_BareResource": false } @@ -7454,6 +8364,22 @@ "m_OverrideBakedGI": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c4705b7e56eb4e0c9c10b098a3c2b5ee", + "m_Id": 0, + "m_DisplayName": "UV Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -7525,10 +8451,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1622.0, - "y": 38.66667556762695, - "width": 152.0, - "height": 35.9999885559082 + "x": -1620.0, + "y": 132.00001525878907, + "width": 148.7999267578125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -7544,7 +8470,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "254b5f5e121547dc9066a358d15057e2" } @@ -7566,76 +8491,15 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c922f74769aa41a7a72ddf47fada7c87", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1589.3333740234375, - "y": -822.6666259765625, - "width": 118.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "f6d99e95de6e4a71a298a856add6b5c1" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c9346bbbd4684829b6f1344974f27125", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1579.3333740234375, - "y": -515.3333129882813, - "width": 108.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "ab0f230b7b254dfd86e41fe661f2d46c" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - } + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c9cc4102c3e748f4bf74e3eacb876729", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false } { @@ -7654,6 +8518,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cac1b5104af7494dbfd02062bb96dfe0", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -7724,9 +8604,34 @@ "m_DisplayName": "Out", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cd0505a5b8e04345a1ef332b8673f8b8", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -7774,12 +8679,6 @@ "m_ObjectId": "cee965792013464a8451d277fc941939", "m_Name": "Material4", "m_ChildObjectList": [ - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -7829,7 +8728,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "32358d7593a24ee6b280089c60c5734d" } @@ -7849,6 +8747,22 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d21690d011b3461591fea1276119e2c3", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7865,6 +8779,36 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "d392c8c07a1e41dab10a0adb70bb1754", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d408193c2fbf4ac4b855981b63a4f82c", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7877,10 +8821,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1611.9998779296875, - "y": -321.33331298828127, - "width": 136.0, - "height": 36.0 + "x": -1612.0001220703125, + "y": -273.6000671386719, + "width": 132.7999267578125, + "height": 33.59996032714844 } }, "m_Slots": [ @@ -7896,7 +8840,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } @@ -7918,6 +8861,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d76cc81199c346dea0f931752078b283", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7931,7 +8890,23 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d8071d06f1854f388685185ff1c58290", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -7975,6 +8950,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dce5bd3518f345ffb87452b528741c3e", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -8023,6 +9014,31 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "df38445ba397477d9947c0adaa592bf6", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -8051,7 +9067,10 @@ "m_Value": 1.7899999618530274, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8112,6 +9131,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -8132,43 +9152,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "e2e1f55e659941b2a09137eb7984f24e", - "m_Guid": { - "m_GuidSerialized": "8fd0e33a-b455-4b11-9056-a58d2867836b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_LiteralMode": false } { @@ -8203,6 +9187,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "e3d0f298794a4b07967b5bc1be66c2c7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -8277,7 +9274,10 @@ "m_Value": 12.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8302,10 +9302,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1389.3333740234375, - "y": 115.33338165283203, - "width": 163.333251953125, - "height": 205.33331298828126 + "x": -1388.8001708984375, + "y": 238.40005493164063, + "width": 159.199951171875, + "height": 198.39999389648438 } }, "m_Slots": [ @@ -8366,24 +9366,111 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "e7a04a447e184469ae9ae38e0274aec2", - "m_Id": 5, - "m_DisplayName": "Occlusion", + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "e71f63f7cf354856a07c10206b7b0f65", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e7a04a447e184469ae9ae38e0274aec2", + "m_Id": 5, + "m_DisplayName": "Occlusion", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e7bebde74f2b4181ac5fa8b8cd7dc1c2", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e89871aebb9245a29178f5611643bffe", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e8d1ddafee594990aef5d505bf8f324e", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Occlusion", + "m_ShaderOutputName": "Channel Remapping Scale", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "e8d1ddafee594990aef5d505bf8f324e", + "m_ObjectId": "e916ce3510a14685b374325cc90a28f9", "m_Id": 9, "m_DisplayName": "Channel Remapping Scale", "m_SlotType": 1, @@ -8405,6 +9492,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e9685c54bffa4b52a21316e76425730f", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8417,10 +9520,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1607.33349609375, - "y": -1012.666748046875, - "width": 134.0, - "height": 36.0 + "x": -1607.2000732421875, + "y": -1068.800048828125, + "width": 131.2000732421875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -8436,7 +9539,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "f3bebc59325941059248a2641c2ace26" } @@ -8460,6 +9562,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ea8a9673f0224251b6f6ed563c03bc5d", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -8482,19 +9600,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "eaff8b4a85fa4c83b4f7d6966650803e", - "m_Id": 0, - "m_DisplayName": "NOH3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8508,7 +9613,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -8539,7 +9644,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8580,7 +9688,10 @@ "m_Value": 0.7900000214576721, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8627,6 +9738,38 @@ "m_SerializedDescriptor": "SurfaceDescription.Emission" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ef63f43638e64ef1a0ae1dfedc0df18b", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ef655e11214e432b8173fcd20bdf1fad", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", @@ -8711,6 +9854,67 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "f2dd7faf542e4ea28a7f313e8cb76ca3", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1661.60009765625, + "y": -1363.2000732421875, + "width": 145.60009765625, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "66a4fee9e8d249f98df69adabca4e35e" + }, + { + "m_Id": "0d7a50225aed467486c03d35428c3cf1" + }, + { + "m_Id": "e71f63f7cf354856a07c10206b7b0f65" + }, + { + "m_Id": "fb7f21d3e01d4ba289e68065bf37109a" + }, + { + "m_Id": "ea8a9673f0224251b6f6ed563c03bc5d" + }, + { + "m_Id": "aeee2d00ace24f95afb84a95a2531b33" + }, + { + "m_Id": "038ea2f5025d41b8acf23df29c06f780" + }, + { + "m_Id": "4bb2d04493dc4c70b01c6ce55d31d093" + }, + { + "m_Id": "96992e1df6064ab1a920b5dfd5939b78" + }, + { + "m_Id": "1fe25bce6eda4d4eabd4fa95f320d0a8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8742,7 +9946,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } @@ -8776,7 +9979,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8828,19 +10034,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "f6d99e95de6e4a71a298a856add6b5c1", - "m_Id": 0, - "m_DisplayName": "NOH2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8896,17 +10089,108 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f8ce9dcb9ef2459baab3bc1b0738b925", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "f903fcb09a574de3b7accaa1cf8b9171", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1661.60009765625, + "y": -862.3999633789063, + "width": 145.60009765625, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "156fd573e0534b6cad3b0e5ab0fd58c8" + }, + { + "m_Id": "4113efedaefe41f2bb51babe7ff8daf6" + }, + { + "m_Id": "d392c8c07a1e41dab10a0adb70bb1754" + }, + { + "m_Id": "9ce1c8ecd2604be4ba67f248877862d1" + }, + { + "m_Id": "a66be04f467e42219be2779a4222dd88" + }, + { + "m_Id": "02ba26f6c95540b2b61eb9db57bcc1e7" + }, + { + "m_Id": "30332aaed8bc4e2d8469412f9d4211c2" + }, + { + "m_Id": "9f0901decca745f2a97ff985f1c2dcea" + }, + { + "m_Id": "cd0505a5b8e04345a1ef332b8673f8b8" + }, + { + "m_Id": "7348b56dc5f24f93a72a97e421cc4fb7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "fa023b76a8f14176a896ca95c0528e44", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fb7f21d3e01d4ba289e68065bf37109a", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -8955,6 +10239,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fdfe944466874d9cb67b0e64ba9ed419", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", @@ -8995,10 +10295,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1560.6668701171875, - "y": 226.66673278808595, - "width": 147.33349609375, - "height": 140.00001525878907 + "x": -1560.8001708984375, + "y": 349.6000061035156, + "width": 145.5999755859375, + "height": 133.60006713867188 } }, "m_Slots": [ diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Height.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Height.shadergraph index 7004368f8f9..b98581ba383 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Height.shadergraph @@ -3,15 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "19d34e67322a4965b95e827349af40c7", "m_Properties": [ - { - "m_Id": "431cd0c2d1f14ae7816976a87182c7f0" - }, - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "ed7d992e32cf4202aca0b51035388ece" }, @@ -24,12 +15,6 @@ { "m_Id": "f3bebc59325941059248a2641c2ace26" }, - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" }, @@ -42,12 +27,6 @@ { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" }, - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" }, @@ -60,12 +39,6 @@ { "m_Id": "b022a1cdb8aa416084052bd2f5c7f4d9" }, - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -98,6 +71,9 @@ }, { "m_Id": "c92d174ad69f4d06a0b66b5b09666d27" + }, + { + "m_Id": "6390fbbf9a244a09b607d227100826e3" } ], "m_Keywords": [], @@ -132,12 +108,6 @@ { "m_Id": "5310d14246dd493ea4c6c93e066d702a" }, - { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" - }, { "m_Id": "570f5051a02843cf92333b5055503c38" }, @@ -162,12 +132,6 @@ { "m_Id": "a3a660d0793948118ca3fb07352416a4" }, - { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" - }, - { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, { "m_Id": "8508e14830dc4f1ba3e9e7c88c0dfb1f" }, @@ -180,12 +144,6 @@ { "m_Id": "919b313f1fc3492b88e0af35863eb7e0" }, - { - "m_Id": "c9346bbbd4684829b6f1344974f27125" - }, - { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, { "m_Id": "ad6d2ebaa21540228804954bd8ffea94" }, @@ -198,12 +156,6 @@ { "m_Id": "2570dc8fb5d34b588c07573484e45356" }, - { - "m_Id": "5d3efa70f510448c945867af4696f6c2" - }, - { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" - }, { "m_Id": "a8bbcebff3f14ecaa0689ebfc838c41b" }, @@ -237,9 +189,6 @@ { "m_Id": "b661abaff8c448baa1eb15a2de9297de" }, - { - "m_Id": "a502202241934ea2b53159914ac691be" - }, { "m_Id": "0af52008202e45ca9ee5b93e122f7963" }, @@ -296,6 +245,33 @@ }, { "m_Id": "616f03cdcd49419a8d351075642abc07" + }, + { + "m_Id": "e26ce2dba60f40dba4d74a5bb6836413" + }, + { + "m_Id": "54f4c92e4bf04b7e90e3bbde68ee22fb" + }, + { + "m_Id": "025834cb6fa942e9baf104d2f0542215" + }, + { + "m_Id": "912246c94968439e9cecb582624e3270" + }, + { + "m_Id": "f1f9e40e2e404a39b466b4bb90f43fde" + }, + { + "m_Id": "45c280b44d104a6390ca52713c08694a" + }, + { + "m_Id": "02074fe6591042a08cec961db3503762" + }, + { + "m_Id": "d885a7f66f14491a9760d30a8cf760d0" + }, + { + "m_Id": "58df47297e534e7d91c15e31a2a536a4" } ], "m_GroupDatas": [], @@ -311,6 +287,34 @@ } ], "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "02074fe6591042a08cec961db3503762" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a3a660d0793948118ca3fb07352416a4" + }, + "m_SlotId": -922259236 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "025834cb6fa942e9baf104d2f0542215" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -524,15 +528,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" + "m_Id": "45c280b44d104a6390ca52713c08694a" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + "m_Id": "c124fc823dbc416680e6a167817af64c" }, - "m_SlotId": -922259236 + "m_SlotId": -738296189 } }, { @@ -552,9 +556,9 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" + "m_Id": "54f4c92e4bf04b7e90e3bbde68ee22fb" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { @@ -563,20 +567,6 @@ "m_SlotId": -738296189 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "b693b9545d8645e09a4b3ee840808133" - }, - "m_SlotId": -922259236 - } - }, { "m_OutputSlot": { "m_Node": { @@ -608,29 +598,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "590b146fa9d64bc6a9da149a8764cd45" + "m_Id": "58df47297e534e7d91c15e31a2a536a4" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "21e9b91aed344461ad8272bd94b1d087" + "m_Id": "84ba55c280124fdc8cd1c0bd9f0a45e1" }, - "m_SlotId": 1950142077 + "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" + "m_Id": "590b146fa9d64bc6a9da149a8764cd45" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "c124fc823dbc416680e6a167817af64c" + "m_Id": "21e9b91aed344461ad8272bd94b1d087" }, - "m_SlotId": -738296189 + "m_SlotId": 1950142077 } }, { @@ -647,20 +637,6 @@ "m_SlotId": -1841483961 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "5d3efa70f510448c945867af4696f6c2" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "a3a660d0793948118ca3fb07352416a4" - }, - "m_SlotId": -922259236 - } - }, { "m_OutputSlot": { "m_Node": { @@ -689,20 +665,6 @@ "m_SlotId": 998258646 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "a3a660d0793948118ca3fb07352416a4" - }, - "m_SlotId": -738296189 - } - }, { "m_OutputSlot": { "m_Node": { @@ -899,6 +861,20 @@ "m_SlotId": 1157392709 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "912246c94968439e9cecb582624e3270" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + }, + "m_SlotId": -738296189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -969,20 +945,6 @@ "m_SlotId": -1855409 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "a502202241934ea2b53159914ac691be" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "84ba55c280124fdc8cd1c0bd9f0a45e1" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1126,71 +1088,71 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" + "m_Id": "d077c795cc154754b171f1ee5c47dbff" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "8522651d3d0a4b419dff7fd7d8307473" + "m_Id": "ee1b41f9b66d43edbaff028ab24f8a5b" }, - "m_SlotId": -738296189 + "m_SlotId": 979900567 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "c9346bbbd4684829b6f1344974f27125" + "m_Id": "d0b0f932fcfa48c2afcbc22bdab5b456" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "c124fc823dbc416680e6a167817af64c" + "m_Id": "8522651d3d0a4b419dff7fd7d8307473" }, - "m_SlotId": -922259236 + "m_SlotId": 1054107555 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "d077c795cc154754b171f1ee5c47dbff" + "m_Id": 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"f1f9e40e2e404a39b466b4bb90f43fde" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c124fc823dbc416680e6a167817af64c" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1355,6 +1331,29 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "018c3eeb5a3a432cae33076244b852d5", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1368,7 +1367,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -1389,30 +1388,136 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - 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"02673d8e1048407084c411f03c2f43df", + "m_Id": 5, + "m_DisplayName": "Occlusion", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], @@ -1421,26 +1526,29 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "0510e63698304e0a95002f12aa5ce466", - "m_Id": 0, - "m_DisplayName": "CS4", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04b5898f972b43e2a27eb4a70dfd4407", + "m_Id": 4, + "m_DisplayName": "Smoothness", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Smoothness", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "08432a91987f406a9a2e5408ea9f236a", - "m_Id": 6, - "m_DisplayName": "Height", + "m_ObjectId": "06e3b4c5a3864be1b44448938758e4f4", + "m_Id": 8, + "m_DisplayName": "DepthOffset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Height", + "m_ShaderOutputName": "DepthOffset", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -1450,38 +1558,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "0922ad7c13844def82f226c18515f557", - "m_Guid": { - "m_GuidSerialized": "257b8f84-ae5a-4483-94bf-13e1353ecbe0" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH3", - "m_DefaultReferenceName": "_NOH3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "08432a91987f406a9a2e5408ea9f236a", + "m_Id": 6, + "m_DisplayName": "Height", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -1629,7 +1717,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -1639,7 +1727,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -1693,6 +1781,22 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1155760d418e493289eb3a325a2139c0", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1811,6 +1915,47 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "16afaa110b6c4df8be18cd66e558d71f", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": 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"m_Property": { "m_Id": "b022a1cdb8aa416084052bd2f5c7f4d9" } @@ -2438,11 +2569,36 @@ "m_Id": "b71d9b53719b462c85ff5671fbafb8c1" }, { - "m_Id": "431cd0c2d1f14ae7816976a87182c7f0" + "m_Id": "6390fbbf9a244a09b607d227100826e3" } ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "27c959b5bfc24a3cbe00e3e102faac97", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -2491,6 +2647,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "28d12596427745dcb87978fa95930a86", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + 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"m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2757,7 +2964,10 @@ "m_Value": 9.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2806,7 +3016,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -2821,10 +3031,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1633.9998779296875, - "y": 24.0000057220459, - "width": 158.0, - "height": 35.99998474121094 + "x": -1633.60009765625, + "y": 59.199951171875, + "width": 154.4000244140625, + "height": 33.60005187988281 } }, "m_Slots": [ @@ -2840,7 +3050,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3855e089f6f14a4982fc4da3d59a750e" } @@ -2862,6 +3071,29 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "352358827faf4b3a938340d9d4b1c9ab", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2909,7 +3141,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "c480bfb09bb84687af273d529a04067d" } @@ -2943,7 +3174,10 @@ "m_Value": 8.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2956,6 +3190,22 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "38d69c960bf04a1d835199341b78f24b", + "m_Id": 0, + "m_DisplayName": "UV Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2987,7 +3237,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "720ff659ee014e74bcea978859ffd5a7" } @@ -3034,10 +3283,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1610.666748046875, - "y": -905.3333129882813, - "width": 136.0, - "height": 36.0 + "x": -1610.400146484375, + "y": -988.7999877929688, + "width": 132.7999267578125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -3053,7 +3302,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - 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As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3186,19 +3475,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "40a5e01ceaba4d86b075861749791cbb", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", @@ -3234,36 +3510,42 @@ } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "431cd0c2d1f14ae7816976a87182c7f0", - "m_Guid": { - "m_GuidSerialized": "ddbef8a1-3367-4fb7-ad8c-61b5cb351206" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - 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"466dfd51347d471bb776f6288d24ada4", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "479ed9542bce4298ab0c90e8b29ae604", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false } { @@ -3414,7 +3756,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3465,42 +3807,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "4979fa5b131e4537a5f7971eddcd35aa", - "m_Guid": { - "m_GuidSerialized": 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"m_SliderPower": 3.0, "m_EnumType": 0, @@ -3659,6 +3983,36 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4bb2ad8c7018446d95343bb856ebb79b", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "4ce43f9985954032903ff0e8462296eb", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -3724,7 +4078,10 @@ "m_Value": 0.41499999165534975, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3827,45 +4184,49 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4f8a26b817774791b56fa13c0fc3f7ef", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1588.66650390625, - "y": -1077.333251953125, - "width": 116.666748046875, - "height": 36.0 - } + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "502117488e2349d9bd7a841619134269" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5046ff6a19bf4982ae6b91fc82d3d9f9", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, 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} -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", - "m_ObjectId": "54cc87a4f9244821b0985fe10d9aea17", - "m_Title": "Blend Materials", - "m_Content": "These three nodes blend the four materials based on the height maps in each material.", - "m_TextSize": 0, - "m_Theme": 0, - "m_Position": { - "serializedVersion": "2", - "x": -956.0, - "y": -956.6666259765625, - "width": 200.0, - "height": 100.0 - }, - "m_Group": { - "m_Id": "" - } + "m_TextureType": 1 } { @@ -4071,6 +4456,44 @@ "m_Space": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "560905f4c09c430b9eb77081b19bab09", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "56f7a91eea35453cb463cbf8d23bc1ab", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4083,10 +4506,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1598.6666259765625, - "y": -1001.3333129882813, - "width": 126.0, - "height": 36.0 + "x": -1598.4002685546875, + "y": -1084.8001708984375, + "width": 123.2000732421875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4102,12 +4525,24 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "ed7d992e32cf4202aca0b51035388ece" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": 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"m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -4193,6 +4643,42 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "58df47297e534e7d91c15e31a2a536a4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2020.0, + "y": -475.199951171875, + "width": 123.199951171875, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "38d69c960bf04a1d835199341b78f24b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "6390fbbf9a244a09b607d227100826e3" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ 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+4802,22 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5b2429fbd993449ea168a37fb645d001", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -4384,18 +4848,28 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5c56f8cbff7a4b2c9fa1bf0729553032", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", "m_ObjectId": 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+} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61f1533fa9784074a01c0b8da86f61a9", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -4770,19 +5218,133 @@ "m_DisplayName": "Normal", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Normal", + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "6390fbbf9a244a09b607d227100826e3", + "m_Guid": { + "m_GuidSerialized": 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Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "66f786747c13473db493fe66061fc208", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [] + "m_BareResource": false } { @@ -4845,6 +5407,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "68dc2fe9bd38495e8bbc52f29f4b0218", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + 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"m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_LiteralMode": false } { @@ -6048,6 +6737,20 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "8b9084a3dbc64b3d8c594d994baa8148", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6064,6 +6767,54 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8c790e9966564b28b64225c51133bdcc", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "8d2f83abe88d44afa9f6e50869f7beea", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6165,6 +6916,67 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "912246c94968439e9cecb582624e3270", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1653.6002197265625, + "y": -818.3999633789063, + "width": 145.60009765625, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "dcbf495338b64fc29bb08b19f818fecc" + }, + { + "m_Id": "c4af71ca1dc54c05aebb03ca43b47a2e" + }, + { + "m_Id": "8b9084a3dbc64b3d8c594d994baa8148" + }, + { + "m_Id": "7b354265775c4770b46cbd8180df1707" + }, + { + "m_Id": "b58736051855439b837402df54449542" + }, + { + "m_Id": "4adfbc741a47435fad5a53d2b83eb077" + }, + { + "m_Id": "352358827faf4b3a938340d9d4b1c9ab" + }, + { + "m_Id": "5c56f8cbff7a4b2c9fa1bf0729553032" + }, + { + "m_Id": "e25d89b0716a4756b10c2cd64066bfc2" + }, + { + "m_Id": "171000846ae64187895a97e6756fa097" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6178,7 +6990,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6193,10 +7005,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1609.9998779296875, - "y": -596.6665649414063, - "width": 136.0, - "height": 35.99993896484375 + "x": -1609.6002197265625, + "y": -638.4000244140625, + "width": 132.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -6212,12 +7024,36 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "93639d71b5384d2eb315c0ecce657754", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6353,19 +7189,6 @@ "m_SupportLineRendering": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "98d26fbb9449447d9853328af54c1c35", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -6430,6 +7253,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9c6127b89f5f42bcbecebc7d0e9556ec", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -6442,10 +7281,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1611.9998779296875, - "y": 70.66667175292969, - "width": 136.0, - "height": 36.0 + "x": -1612.0, + "y": 105.59996032714844, + "width": 133.5999755859375, + "height": 33.60005187988281 } }, "m_Slots": [ @@ -6461,7 +7300,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "88a98ad9c3e9435594a7fb76406e0bff" } @@ -6480,7 +7318,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6530,7 +7368,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4afb631879334b47bc718f05f5722b92" } @@ -6638,10 +7475,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 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false, - "m_Property": { - "m_Id": "431cd0c2d1f14ae7816976a87182c7f0" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a642c86fa91c4d0398cda7c600cacd6b", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -6826,6 +7642,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a74da86537934f479843589a365bc2a5", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7bdc23d8d1643459d47240f1dfa536e", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -6863,9 +7718,9 @@ "m_Position": { "serializedVersion": "2", "x": -1600.0, - "y": -0.6666606664657593, - "width": 128.0, - "height": 35.999996185302737 + "y": 34.4000129699707, + "width": 124.7999267578125, + "height": 33.599979400634769 } }, "m_Slots": [ @@ -6881,12 +7736,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "be2316a1ed8142d38f014b56718c841d" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a8e2c433009b4eb28ed88939082d8167", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6903,6 +7780,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "aa354b1fd527452e9d22f4b9f218bad7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6921,15 +7811,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "ab0f230b7b254dfd86e41fe661f2d46c", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "abfc169b0c894734a8bf87383f8909a3", "m_Id": 0, - "m_DisplayName": "CS3", - "m_SlotType": 1, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true } { @@ -6986,7 +7879,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" } @@ -7070,10 +7962,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1628.666748046875, - "y": -978.6666259765625, - "width": 156.0, - "height": 36.0 + "x": -1628.8001708984375, + "y": -1061.5999755859375, + "width": 152.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -7089,12 +7981,36 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e432b00810814b26aa9fa96a0e6c3152" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "aff361003ab34ff6ab577702230991a0", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -7123,7 +8039,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7213,6 +8132,70 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b10f53fa9a9f42068b9b1b38185f41ed", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b11826441f9f4c8b909861b2a3b1b9af", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b11d3c24437c400ba7b773d73b55241c", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b1415a554d2b40b0abebb37b4fe91db1", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7226,7 +8209,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -7253,6 +8236,38 @@ "m_ObjectId": "b3d9d703aacd484087bc6b2c588fad74" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b48ec5cb398b43a5909902682b436766", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b58736051855439b837402df54449542", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVNode", @@ -7304,9 +8319,9 @@ "m_Position": { "serializedVersion": "2", "x": -1472.0001220703125, - "y": -1138.5001220703125, - "width": 205.5, - "height": 334.00006103515627 + "y": -1221.60009765625, + "width": 240.7999267578125, + "height": 293.60003662109377 } }, "m_Slots": [ @@ -7496,7 +8511,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7567,6 +8585,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "bb6f28ad63774bbc826f2d375c47c8cf", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -7624,7 +8658,10 @@ "m_Value": 1.5700000524520875, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7662,6 +8699,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "bf29b0843a6b4b61aebcf32f568ff5ae", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7693,12 +8746,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c0f3f236a5a34a108fcba8605ae6cfda", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -7824,10 +8892,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1625.9998779296875, - "y": -547.3333129882813, - "width": 152.0, - "height": 36.000030517578128 + "x": -1625.6002197265625, + "y": -588.7999877929688, + "width": 148.0, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -7843,7 +8911,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "674a5204ce7745a49065f76820fe1e5a" } @@ -7869,6 +8936,19 @@ "m_SupportLodCrossFade": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c2ae0fe29a5e4c18b2a2f5fedd7658a9", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7885,19 +8965,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "c3a441dad6fb4411abc0221426415b89", - "m_Id": 0, - "m_DisplayName": "NOH4", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", @@ -7940,6 +9007,19 @@ "m_Value": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c4af71ca1dc54c05aebb03ca43b47a2e", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7972,43 +9052,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c922f74769aa41a7a72ddf47fada7c87", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1590.6668701171875, - "y": -742.6666259765625, - "width": 118.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "f6d99e95de6e4a71a298a856add6b5c1" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", @@ -8037,43 +9080,6 @@ "m_Value": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c9346bbbd4684829b6f1344974f27125", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1580.666748046875, - "y": -430.0, - "width": 108.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "ab0f230b7b254dfd86e41fe661f2d46c" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8090,6 +9096,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cb10878b48a84f7c8eb3ec5b0a6fcebf", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8108,23 +9130,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "cc5d569450ce4c3ca59601f2c5b03635", - "m_Id": 0, - "m_DisplayName": "UV Scale", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cd9145bbf8b64e7b9ababf07aa19f869", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Opacity As Density", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -8151,12 +9168,6 @@ "m_ObjectId": "cee965792013464a8451d277fc941939", "m_Name": "Material4", "m_ChildObjectList": [ - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -8196,6 +9207,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d0276b39458348dcb4dbc85130c82a68", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -8203,7 +9230,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -8269,10 +9296,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1631.9998779296875, - "y": -644.0, - "width": 158.0, - "height": 36.00006103515625 + "x": -1632.0001220703125, + "y": -685.5999755859375, + "width": 154.39990234375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -8288,7 +9315,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "32358d7593a24ee6b280089c60c5734d" } @@ -8372,6 +9398,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d38558db7f3e44d9a38160d37d415cb2", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -8398,7 +9449,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -8423,7 +9474,68 @@ "z": 0.0, "w": 0.0 }, - "m_Labels": [] + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "d885a7f66f14491a9760d30a8cf760d0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1652.800048828125, + "y": -72.00003051757813, + "width": 145.5999755859375, + "height": 109.60005187988281 + } + }, + "m_Slots": [ + { + "m_Id": "6434b03b40984fae97bdc617dd08fc90" + }, + { + "m_Id": "576555a1d0e946a4aa98b9f31f9fb53f" + }, + { + "m_Id": "4ce43f9985954032903ff0e8462296eb" + }, + { + "m_Id": "815ac39ba769476e96ec1a31888d9694" + }, + { + "m_Id": "b1415a554d2b40b0abebb37b4fe91db1" + }, + { + "m_Id": "9c6127b89f5f42bcbecebc7d0e9556ec" + }, + { + "m_Id": "466dfd51347d471bb776f6288d24ada4" + }, + { + "m_Id": "dd889535ff6b417e9e1dc6d8001d6382" + }, + { + "m_Id": "93639d71b5384d2eb315c0ecce657754" + }, + { + "m_Id": "5046ff6a19bf4982ae6b91fc82d3d9f9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 } { @@ -8438,10 +9550,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1521.33349609375, - "y": 195.99996948242188, - "width": 147.33349609375, - "height": 114.00003051757813 + "x": -1520.800048828125, + "y": 231.19998168945313, + "width": 145.5999755859375, + "height": 109.5999755859375 } }, "m_Slots": [ @@ -8526,6 +9638,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dcbf495338b64fc29bb08b19f818fecc", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8556,6 +9684,22 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dd889535ff6b417e9e1dc6d8001d6382", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -8618,7 +9762,10 @@ "m_Value": 1.7899999618530274, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8649,6 +9796,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -8669,43 +9817,93 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "e2e1f55e659941b2a09137eb7984f24e", - "m_Guid": { - "m_GuidSerialized": "8fd0e33a-b455-4b11-9056-a58d2867836b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e25d89b0716a4756b10c2cd64066bfc2", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "e26ce2dba60f40dba4d74a5bb6836413", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1653.6002197265625, + "y": -1304.0, + "width": 145.60009765625, + "height": 108.7998046875 + } + }, + "m_Slots": [ + { + "m_Id": "6b37d2b095544f57bbb4c0e89b906efe" + }, + { + "m_Id": "66f786747c13473db493fe66061fc208" + }, + { + "m_Id": "fb6999b1040f45c8ad4269c49c47fbb3" + }, + { + "m_Id": "61f1533fa9784074a01c0b8da86f61a9" + }, + { + "m_Id": "a642c86fa91c4d0398cda7c600cacd6b" + }, + { + "m_Id": "70cf647401cd4b35bff5a04e3f7f25d5" + }, + { + "m_Id": "018c3eeb5a3a432cae33076244b852d5" + }, + { + "m_Id": "b48ec5cb398b43a5909902682b436766" + }, + { + "m_Id": "3bce2ffa296443b194ea438522215b27" + }, + { + "m_Id": "7fbb334a011d4ab3b2fdd7e6e7d26659" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_TextureType": 0 } { @@ -8756,6 +9954,9 @@ }, { "m_Id": "08432a91987f406a9a2e5408ea9f236a" + }, + { + "m_Id": "4bb2ad8c7018446d95343bb856ebb79b" } ], "synonyms": [], @@ -8843,7 +10044,10 @@ "m_Value": 12.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8870,6 +10074,31 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e5d7dada70984af68058cdfb798afc38", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -8905,10 +10134,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1608.666748046875, - "y": -930.6666259765625, - "width": 134.0, - "height": 36.0 + "x": -1608.80029296875, + "y": -1013.6000366210938, + "width": 131.2000732421875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -8924,7 +10153,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "f3bebc59325941059248a2641c2ace26" } @@ -8964,19 +10192,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "eaff8b4a85fa4c83b4f7d6966650803e", - "m_Id": 0, - "m_DisplayName": "NOH3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8990,7 +10205,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -9021,7 +10236,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9046,10 +10264,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1609.9998779296875, - "y": -572.0, - "width": 136.0, - "height": 36.0 + "x": -1609.6002197265625, + "y": -613.5999755859375, + "width": 132.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -9065,7 +10283,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } @@ -9099,7 +10316,10 @@ "m_Value": 0.7900000214576721, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9160,6 +10380,9 @@ }, { "m_Id": "ea7e338b642e4f028915be9fd4895322" + }, + { + "m_Id": "06e3b4c5a3864be1b44448938758e4f4" } ], "synonyms": [], @@ -9185,6 +10408,20 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "ef16c905d0a24f139688a2a0712cde41", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -9232,6 +10469,67 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "f1f9e40e2e404a39b466b4bb90f43fde", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1653.6002197265625, + "y": -552.7999877929688, + "width": 145.60009765625, + "height": 109.60000610351563 + } + }, + "m_Slots": [ + { + "m_Id": "b11826441f9f4c8b909861b2a3b1b9af" + }, + { + "m_Id": "8423c5a82b9f4b6eabba953da7337cfa" + }, + { + "m_Id": "ef16c905d0a24f139688a2a0712cde41" + }, + { + "m_Id": "6493c8e3e2c74d02851260b5d672e32f" + }, + { + "m_Id": "50a417bb6a1d429a9f9ff98f17e98b2b" + }, + { + "m_Id": "16afaa110b6c4df8be18cd66e558d71f" + }, + { + "m_Id": "308acc729b8f4e7b8dba785b32880505" + }, + { + "m_Id": "b10f53fa9a9f42068b9b1b38185f41ed" + }, + { + "m_Id": "68dc2fe9bd38495e8bbc52f29f4b0218" + }, + { + "m_Id": "28d12596427745dcb87978fa95930a86" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -9298,7 +10596,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9318,7 +10619,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -9420,19 +10721,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "f6d99e95de6e4a71a298a856add6b5c1", - "m_Id": 0, - "m_DisplayName": "NOH2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9469,13 +10757,25 @@ "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "fa023b76a8f14176a896ca95c0528e44", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "fb6999b1040f45c8ad4269c49c47fbb3", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Parallax Height.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Parallax Height.shadergraph index dccd014e66f..49b7779d943 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Parallax Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Hex Parallax Height.shadergraph @@ -3,9 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "19d34e67322a4965b95e827349af40c7", "m_Properties": [ - { - "m_Id": "416c3ac5be494861aeae55e0dabb1dc9" - }, { "m_Id": "16d9b57ea6ca4673a40e11040458f7d0" }, @@ -36,12 +33,6 @@ { "m_Id": "b3257c433861422eaed0da889339a564" }, - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "ed7d992e32cf4202aca0b51035388ece" }, @@ -54,12 +45,6 @@ { "m_Id": "f3bebc59325941059248a2641c2ace26" }, - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" }, @@ -72,12 +57,6 @@ { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" }, - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" }, @@ -90,12 +69,6 @@ { "m_Id": "b022a1cdb8aa416084052bd2f5c7f4d9" }, - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -110,6 +83,9 @@ }, { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" + }, + { + "m_Id": "a9569c6e2d3d4bda995708d804e93ae1" } ], "m_Keywords": [], @@ -144,12 +120,6 @@ { "m_Id": "5310d14246dd493ea4c6c93e066d702a" }, - { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" - }, { "m_Id": "570f5051a02843cf92333b5055503c38" }, @@ -162,12 +132,6 @@ { "m_Id": "e9eb0cec1dc24b43be0ac97ab11a448f" }, - { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" - }, - { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, { "m_Id": "8508e14830dc4f1ba3e9e7c88c0dfb1f" }, @@ -180,12 +144,6 @@ { "m_Id": "919b313f1fc3492b88e0af35863eb7e0" }, - { - "m_Id": "c9346bbbd4684829b6f1344974f27125" - }, - { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, { "m_Id": "ad6d2ebaa21540228804954bd8ffea94" }, @@ -198,12 +156,6 @@ { "m_Id": "2570dc8fb5d34b588c07573484e45356" }, - { - "m_Id": "5d3efa70f510448c945867af4696f6c2" - }, - { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" - }, { "m_Id": "a8bbcebff3f14ecaa0689ebfc838c41b" }, @@ -267,9 +219,6 @@ { "m_Id": "97f15b1b0a174df9afe8a3755720f3c2" }, - { - "m_Id": "1a54a2640e314998a4982da8651d241b" - }, { "m_Id": "a3ec88668231480288eff9d75afdd282" }, @@ -329,6 +278,33 @@ }, { "m_Id": "1af0a6b807dd4f739b5b06cca8bcf946" + }, + { + "m_Id": "b55d6ba67f3e4c5aa1424f37d194d705" + }, + { + "m_Id": "fe1b292b36f74d8b9d4b8692765d75df" + }, + { + "m_Id": "a910a7785cbf45f0b155c895cadd47ab" + }, + { + "m_Id": "f6244533555f4305ade0edcd7e07fffc" + }, + { + "m_Id": "80c0b66dd1d1411aa0bea0dbd22aa57a" + }, + { + "m_Id": "a5e07e3ec2124d279edf11bf832aa7bb" + }, + { + "m_Id": "c36d692341db4be0b846b4c0bba8ef37" + }, + { + "m_Id": "79072fba879244bdade85ec2c05f5bfe" + }, + { + "m_Id": "66646ec158d845e7a9baf2175ddb586e" } ], "m_GroupDatas": [], @@ -372,20 +348,6 @@ "m_SlotId": -1268839268 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "1a54a2640e314998a4982da8651d241b" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "8421337e123a4e5d997959959732c858" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -540,34 +502,6 @@ "m_SlotId": 1054107555 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "97f1498cf60a4ce692011b374e3c27d5" - }, - "m_SlotId": -922259236 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5c8872218c19428888fb841e7467fa32" - }, - "m_SlotId": -738296189 - } - }, { "m_OutputSlot": { "m_Node": { @@ -582,20 +516,6 @@ "m_SlotId": -1268839268 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5c8872218c19428888fb841e7467fa32" - }, - "m_SlotId": -922259236 - } - }, { "m_OutputSlot": { "m_Node": { @@ -624,20 +544,6 @@ "m_SlotId": 998258646 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "6f4e228899df4348ab62b03c205208a6" - }, - "m_SlotId": -738296189 - } - }, { "m_OutputSlot": { "m_Node": { @@ -669,57 +575,57 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "5d3efa70f510448c945867af4696f6c2" + "m_Id": "5ed7e6d8c2044120bfaeedc9148e890d" }, - "m_SlotId": 0 + "m_SlotId": 7 }, "m_InputSlot": { "m_Node": { - "m_Id": "2f7830b108f347cd81cf3893c0e3b103" + "m_Id": "82d2c677ffb8492c8bafaedc48ea0829" }, - "m_SlotId": -922259236 + "m_SlotId": -174850004 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "5ed7e6d8c2044120bfaeedc9148e890d" + "m_Id": "637f3fc1d8b3445e83eaf632e1fb348d" }, - "m_SlotId": 7 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { "m_Id": "82d2c677ffb8492c8bafaedc48ea0829" }, - "m_SlotId": -174850004 + "m_SlotId": 1950142077 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "637f3fc1d8b3445e83eaf632e1fb348d" + "m_Id": "6585bef7255c43dba91b927d1afaa87e" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "82d2c677ffb8492c8bafaedc48ea0829" + "m_Id": "97f1498cf60a4ce692011b374e3c27d5" }, - "m_SlotId": 1950142077 + "m_SlotId": -224184756 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "6585bef7255c43dba91b927d1afaa87e" + "m_Id": "66646ec158d845e7a9baf2175ddb586e" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "97f1498cf60a4ce692011b374e3c27d5" + "m_Id": "8421337e123a4e5d997959959732c858" }, - "m_SlotId": -224184756 + "m_SlotId": 1 } }, { @@ -809,29 +715,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" + "m_Id": "772fb6fed2504679ba2c3141d522ed38" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "2f7830b108f347cd81cf3893c0e3b103" + "m_Id": "23e2959747e84876b259ed7b18872767" }, - "m_SlotId": -738296189 + "m_SlotId": 979900567 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "772fb6fed2504679ba2c3141d522ed38" + "m_Id": "79072fba879244bdade85ec2c05f5bfe" }, "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "23e2959747e84876b259ed7b18872767" + "m_Id": "2f7830b108f347cd81cf3893c0e3b103" }, - "m_SlotId": 979900567 + "m_SlotId": -738296189 } }, { @@ -876,6 +782,20 @@ "m_SlotId": 1761876256 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "80c0b66dd1d1411aa0bea0dbd22aa57a" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6f4e228899df4348ab62b03c205208a6" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1170,6 +1090,20 @@ "m_SlotId": -71901355 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a5e07e3ec2124d279edf11bf832aa7bb" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6f4e228899df4348ab62b03c205208a6" + }, + "m_SlotId": -738296189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1198,6 +1132,20 @@ "m_SlotId": 252494704 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a910a7785cbf45f0b155c895cadd47ab" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "97f1498cf60a4ce692011b374e3c27d5" + }, + "m_SlotId": -922259236 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1285,49 +1233,49 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "bd957c4ec15147bfa0fc0aa99e20973e" + "m_Id": "b55d6ba67f3e4c5aa1424f37d194d705" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "2f7830b108f347cd81cf3893c0e3b103" + "m_Id": "5c8872218c19428888fb841e7467fa32" }, - "m_SlotId": -224184756 + "m_SlotId": -922259236 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "c42cc8c7d4aa4b1cb658f16253c5bd69" + "m_Id": "bd957c4ec15147bfa0fc0aa99e20973e" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "6f4e228899df4348ab62b03c205208a6" + "m_Id": "2f7830b108f347cd81cf3893c0e3b103" }, - "m_SlotId": -1268839268 + "m_SlotId": -224184756 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" + "m_Id": "c36d692341db4be0b846b4c0bba8ef37" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "97f1498cf60a4ce692011b374e3c27d5" + "m_Id": "2f7830b108f347cd81cf3893c0e3b103" }, - "m_SlotId": -738296189 + "m_SlotId": -922259236 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "c9346bbbd4684829b6f1344974f27125" + "m_Id": "c42cc8c7d4aa4b1cb658f16253c5bd69" }, "m_SlotId": 0 }, @@ -1335,7 +1283,7 @@ "m_Node": { "m_Id": "6f4e228899df4348ab62b03c205208a6" }, - "m_SlotId": -922259236 + "m_SlotId": -1268839268 } }, { @@ -1393,6 +1341,34 @@ }, "m_SlotId": -496307044 } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f6244533555f4305ade0edcd7e07fffc" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "97f1498cf60a4ce692011b374e3c27d5" + }, + "m_SlotId": -738296189 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fe1b292b36f74d8b9d4b8692765d75df" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5c8872218c19428888fb841e7467fa32" + }, + "m_SlotId": -738296189 + } } ], "m_VertexContext": { @@ -1459,6 +1435,19 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "00b2110d57694137be6a86b025e08d72", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -1471,10 +1460,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1661.3333740234375, - "y": -697.3333129882813, - "width": 179.3333740234375, - "height": 36.0 + "x": -1660.8001708984375, + "y": -731.2000732421875, + "width": 175.199951171875, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -1490,7 +1479,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e1df74f11f3b4b77a9e4ce24b2279e8d" } @@ -1509,7 +1497,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -1560,19 +1548,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "0510e63698304e0a95002f12aa5ce466", - "m_Id": 0, - "m_DisplayName": "CS4", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -1726,38 +1701,81 @@ { "m_SGVersion": 0, - "m_Type": 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- "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_BareResource": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", - "m_ObjectId": "20b0e6f05f304566a55cb1d768b267ba", - "m_Id": 0, - "m_DisplayName": "Out", + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "214c2133a47841e48a188ac15a18457b", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, "m_BareResource": false } @@ -2375,12 +2445,6 @@ "m_ObjectId": "22c2f362593c4649bcd3218afedf523c", "m_Name": "Material3", "m_ChildObjectList": [ - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" }, @@ -2414,10 +2478,10 @@ 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"m_SliderPower": 3.0, "m_EnumType": 0, @@ -3271,6 +3426,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3440d5f2ce01492a8f5df8df83f76686", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -3347,7 +3518,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 1, "m_SliderPower": 2.0, "m_EnumType": 0, @@ -3462,7 +3636,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "720ff659ee014e74bcea978859ffd5a7" } @@ -3497,7 +3670,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3516,17 +3689,27 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "3db386ebf38b4662a166f6bcb7845b07", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "3ea7d58467bd47ad8e6c65a0c182b312", + "m_ObjectId": "3e9a22af7c284dcda119b64b155524cd", "m_Id": 0, - "m_DisplayName": "MaxParallaxSteps2", - "m_SlotType": 1, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, - "m_Value": 0.0, + "m_Value": 1.0, "m_DefaultValue": 0.0, "m_Labels": [], "m_LiteralMode": true @@ -3534,20 +3717,63 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "3fd8968d0254441dac4dfae50afe534a", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3ea7d58467bd47ad8e6c65a0c182b312", "m_Id": 0, - "m_DisplayName": "Out", + "m_DisplayName": "MaxParallaxSteps2", "m_SlotType": 1, "m_Hidden": false, "m_ShaderOutputName": "Out", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3ee0f253e92f42e8983e5595b50244d0", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "3f2becbf53e14600806095b335bb1db1", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3fd8968d0254441dac4dfae50afe534a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, "m_DefaultValue": { "x": 0.0, "y": 0.0, @@ -3607,15 +3833,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "40a5e01ceaba4d86b075861749791cbb", - "m_Id": 0, - "m_DisplayName": "CS1", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "408e4bfa12bf42cbaca5e42d960e53c3", + "m_Id": 4, + "m_DisplayName": "Metallic Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Metallic Default", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -3631,7 +3860,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3669,36 +3898,28 @@ } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "416c3ac5be494861aeae55e0dabb1dc9", - "m_Guid": { - "m_GuidSerialized": "07b60c53-e7ef-47ff-93a2-19f3ebf219db" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "41922f63edd2411f9698ca63f374bfa5", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, "m_Value": { "x": 1.0, "y": 1.0, - "z": 0.0, - "w": 0.0 - } + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] } { @@ -3852,7 +4073,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3873,39 +4094,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "46d2acbc0a364afaa646f1489b8a462d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1581.9998779296875, - "y": -887.333251953125, - "width": 108.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "98d26fbb9449447d9853328af54c1c35" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4591083c4dd94134b3c0042101916604", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "45ed0e65c9c9426b90853ac1f80520ef", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -3961,42 +4177,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "4979fa5b131e4537a5f7971eddcd35aa", - "m_Guid": { - "m_GuidSerialized": "d34a27a0-ee75-492e-af9d-25316e5db31b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS2", - "m_DefaultReferenceName": "_CS2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -4025,7 +4205,10 @@ "m_Value": 0.9700000286102295, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4066,7 +4249,10 @@ "m_Value": 0.41499999165534975, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4123,7 +4309,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4138,39 +4327,30 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4f8a26b817774791b56fa13c0fc3f7ef", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1589.3331298828125, - "y": -1216.6666259765625, - "width": 116.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "7c6da86ccddf4edbae2ff0f2cecb2dc3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - } + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "4f427b4ed17f4a868fdd805254e37760" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "502117488e2349d9bd7a841619134269" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "51a84b2f9feb4d66891333b696490906", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true } { @@ -4186,7 +4366,17 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "520bc33ceb2b4f6fa85648f87d8641c7", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false } { @@ -4201,10 +4391,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1609.3333740234375, - "y": -1001.3333740234375, - "width": 136.0, - "height": 36.0 + "x": -1608.8001708984375, + "y": -1075.2001953125, + "width": 132.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4220,7 +4410,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } @@ -4279,54 +4468,33 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "54bb35f78df444b29417706fafcd6f72", + "m_ObjectId": "54aac3c54cb149c5884e286ff6a131f6", "m_Id": 5, - "m_DisplayName": "Occlusion", + "m_DisplayName": "Smoothness Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Occlusion", + "m_ShaderOutputName": "Smoothness Default", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, + "m_Value": 0.5, + "m_DefaultValue": 0.5, "m_Labels": [], "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "54c2c539d5544e7ba4ed92d578e00b7b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1578.66650390625, - "y": -1241.9998779296875, - "width": 106.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "40a5e01ceaba4d86b075861749791cbb" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54bb35f78df444b29417706fafcd6f72", + "m_Id": 5, + "m_DisplayName": "Occlusion", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4339,8 +4507,8 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": -990.5000610351563, - "y": -1239.0001220703125, + "x": -990.3999633789063, + "y": -1272.800048828125, "width": 200.0, "height": 100.0 }, @@ -4380,7 +4548,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e2150d9647e34b3bb0119e8f8c6e5080" } @@ -4470,10 +4637,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1598.66650390625, - "y": -1146.6666259765625, - "width": 126.0, - "height": 36.0 + "x": -1598.400146484375, + "y": -1220.0001220703125, + "width": 123.199951171875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4489,7 +4656,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "ed7d992e32cf4202aca0b51035388ece" } @@ -4507,10 +4673,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1604.666748046875, - "y": -1098.0, - "width": 131.3333740234375, - "height": 36.0 + "x": -1604.8001708984375, + "y": -1171.2001953125, + "width": 128.0, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4526,7 +4692,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "17b5e100a81d40de990dcba9fb6ea7b8" } @@ -4596,43 +4761,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "59e4c2650a65468ea913ecaa37172f23", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1592.6666259765625, - "y": -500.66668701171877, - "width": 118.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "eaff8b4a85fa4c83b4f7d6966650803e" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "0922ad7c13844def82f226c18515f557" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -4693,10 +4821,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.0, - "y": -1283.9998779296875, - "width": 285.333251953125, - "height": 356.6666259765625 + "x": -1472.0001220703125, + "y": -1357.6002197265625, + "width": 261.5999755859375, + "height": 335.20013427734377 } }, "m_Slots": [ @@ -4813,12 +4941,6 @@ "m_ObjectId": "5cbb1423e11a4802948a544e61cac091", "m_Name": "Material2", "m_ChildObjectList": [ - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" }, @@ -4856,43 +4978,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5d3efa70f510448c945867af4696f6c2", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1579.33349609375, - "y": -166.6666717529297, - "width": 108.6666259765625, - "height": 35.999969482421878 - } - }, - "m_Slots": [ - { - "m_Id": "0510e63698304e0a95002f12aa5ce466" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", @@ -4989,42 +5074,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "602485fee3cf45d29dbf49f8e3a1a4f6", - "m_Guid": { - "m_GuidSerialized": "c0b9793f-878c-4101-82ce-1749bbb14862" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH2", - "m_DefaultReferenceName": "_NOH2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -5063,6 +5112,22 @@ "m_Value": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "62a1b8efc826495da51d802009bc64b5", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5094,7 +5159,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "b3257c433861422eaed0da889339a564" } @@ -5148,10 +5212,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1661.3333740234375, - "y": -672.0, - "width": 184.0, - "height": 36.0 + "x": -1660.8001708984375, + "y": -705.6000366210938, + "width": 180.0, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5167,7 +5231,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "9600c30a456744afbb4dd42085c3a015" } @@ -5187,6 +5250,42 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "66646ec158d845e7a9baf2175ddb586e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2017.599853515625, + "y": -523.9999389648438, + "width": 123.2000732421875, + "height": 33.599945068359378 + } + }, + "m_Slots": [ + { + "m_Id": "185f9932fc1d4c15a9a2ae577db8b866" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a9569c6e2d3d4bda995708d804e93ae1" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5231,10 +5330,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1656.0, - "y": -1023.3333740234375, - "width": 182.6666259765625, - "height": 36.0 + "x": -1656.0001220703125, + "y": -1096.8001708984375, + "width": 178.39990234375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5250,7 +5349,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3269f2cbb00143f98b40f86498464d43" } @@ -5287,12 +5385,25 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "157f9c88fc2e4078926e2d8162569c7e" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "6b19ca1594a6455680c08ddb10dda544", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5324,7 +5435,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e2150d9647e34b3bb0119e8f8c6e5080" } @@ -5397,7 +5507,10 @@ "m_Value": 1.309999942779541, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5452,10 +5565,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.0001220703125, - "y": -565.0000610351563, - "width": 235.0, - "height": 310.00006103515627 + "x": -1471.9998779296875, + "y": -561.5999755859375, + "width": 261.5999755859375, + "height": 317.5999755859375 } }, "m_Slots": [ @@ -5572,12 +5685,6 @@ "m_ObjectId": "71d048c26e014674806c73863d854c30", "m_Name": "Material1", "m_ChildObjectList": [ - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "ed7d992e32cf4202aca0b51035388ece" }, @@ -5627,7 +5734,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 1, "m_SliderPower": 2.0, "m_EnumType": 0, @@ -5640,6 +5750,22 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "738ded21bbea4ad49f958279e7167ca0", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5668,10 +5794,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1611.3333740234375, - "y": -744.0, - "width": 132.6666259765625, - "height": 36.0 + "x": -1611.2001953125, + "y": -777.6000366210938, + "width": 129.5999755859375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5687,7 +5813,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "2fa9d551c3c04a149cc33dd144256c2f" } @@ -5709,43 +5834,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "7623ea07afcd409ca969f67e618a2a1b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1589.33349609375, - "y": -142.00001525878907, - "width": 118.6666259765625, - "height": 36.00001525878906 - } - }, - "m_Slots": [ - { - "m_Id": "c3a441dad6fb4411abc0221426415b89" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -5782,7 +5870,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5792,15 +5880,15 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1156.4998779296875, - "y": -864.5000610351563, - "width": 168.5, - "height": 141.99993896484376 + "x": -1156.0001220703125, + "y": -898.4000854492188, + "width": 159.19989013671876, + "height": 142.4000244140625 } }, "m_Slots": [ @@ -5848,13 +5936,36 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "77cf464c52cb453ba9c2a5c25d4d4f6d", - "m_Id": 4, - "m_DisplayName": "Metallic Default", + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "77bd9d23948d4c34869c64bf77ed35a6", + "m_Id": 6, + "m_DisplayName": "Color Tint", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Metallic Default", + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "77cf464c52cb453ba9c2a5c25d4d4f6d", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -5862,6 +5973,67 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "79072fba879244bdade85ec2c05f5bfe", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1650.4000244140625, + "y": -138.3999786376953, + "width": 145.5999755859375, + "height": 109.5999984741211 + } + }, + "m_Slots": [ + { + "m_Id": "c53051ef9cde47c5b8febd1bd429a4c0" + }, + { + "m_Id": "00b2110d57694137be6a86b025e08d72" + }, + { + "m_Id": "2d2d25f7463e4d2e85974f9832e180fb" + }, + { + "m_Id": "9012e1710c1c4653ab67f7c93e761669" + }, + { + "m_Id": "d32905819a174a02a3bfa4b5eb9cec09" + }, + { + "m_Id": "9e8b1b683bee44f9ab4b58b4b25010af" + }, + { + "m_Id": "9ef00efec4424875865d8e2ca9128da8" + }, + { + "m_Id": "e08270ab2bf045989a919c2b8c956f4c" + }, + { + "m_Id": "07ea5c92c56341f6b0ce43bcbd24b8d3" + }, + { + "m_Id": "a6500e9879534ababf5a4504c5a4039f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5874,10 +6046,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1605.33349609375, - "y": -23.999969482421876, - "width": 133.3333740234375, - "height": 35.99997329711914 + "x": -1604.800048828125, + "y": 16.00002670288086, + "width": 130.4000244140625, + "height": 33.599979400634769 } }, "m_Slots": [ @@ -5893,7 +6065,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "ebe102d87ab94d2cb8b2313f2ccdd7ef" } @@ -5912,7 +6083,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5938,19 +6109,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "7c6da86ccddf4edbae2ff0f2cecb2dc3", - "m_Id": 0, - "m_DisplayName": "NOH1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6065,6 +6223,29 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "8036ad4022704046a7b0216748e3e6a4", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", @@ -6091,6 +6272,67 @@ "m_SupportLineRendering": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "80c0b66dd1d1411aa0bea0dbd22aa57a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1660.7999267578125, + "y": -650.39990234375, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "4591083c4dd94134b3c0042101916604" + }, + { + "m_Id": "87f4c73b789c44c89cd6828d545403b2" + }, + { + "m_Id": "905a03a8a7934a9aaa25a76075281528" + }, + { + "m_Id": "d2080c98cc154e498bf81ca6b2ddb84a" + }, + { + "m_Id": "f49de5fd0a4b4ba88fa8a81832bad62b" + }, + { + "m_Id": "a54dfcee3d37407bbfe401889812834f" + }, + { + "m_Id": "d52cc264bdfb47adabab033f3c5c9834" + }, + { + "m_Id": "cacaf6afdf9b4fc289d8d12de68fe8be" + }, + { + "m_Id": "e1b12e12eb984323840fa3268ee57d35" + }, + { + "m_Id": "cc4ca47b5c37429c81f8d3b3a368a4d8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -6152,7 +6394,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6321,6 +6563,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8497c99dd5ec49a4b23bb46ae575625f", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -6333,10 +6591,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1604.66650390625, - "y": -791.333251953125, - "width": 127.3333740234375, - "height": 36.0 + "x": -1604.8001708984375, + "y": -824.8001098632813, + "width": 124.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -6352,7 +6610,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "dfd1913de07847bdb87b90e5ff5896f4" } @@ -6370,10 +6627,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1521.3333740234375, - "y": 261.3334045410156, - "width": 147.3333740234375, - "height": 140.0 + "x": -1520.800048828125, + "y": 301.6000061035156, + "width": 145.5999755859375, + "height": 133.60003662109376 } }, "m_Slots": [ @@ -6396,38 +6653,40 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "85b8813684234d90ad88d7fc4097559b", - "m_Guid": { - "m_GuidSerialized": "27601670-3681-4e69-a345-ff0e1e7205bd" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS1", - "m_DefaultReferenceName": "_CS1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "87b6c533502c421f9c3b40c880594990", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "87f4c73b789c44c89cd6828d545403b2", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false } { @@ -6458,7 +6717,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6471,42 +6733,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "8927c98a3652442c9458eac7cfc054db", - "m_Guid": { - "m_GuidSerialized": "b2781cd0-9d14-4d04-80c5-5a6343d02435" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS3", - "m_DefaultReferenceName": "_CS3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6559,7 +6785,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6707,6 +6933,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9012e1710c1c4653ab67f7c93e761669", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -6722,7 +6964,21 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "905a03a8a7934a9aaa25a76075281528", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "91456adf58ae43c4bf7482eb54512a1d", "m_Id": -1299349821, "m_DisplayName": "UV", @@ -6754,7 +7010,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6769,10 +7025,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1614.666748046875, - "y": -719.3333129882813, - "width": 136.0, - "height": 36.0 + "x": -1614.400146484375, + "y": -752.8001098632813, + "width": 132.7999267578125, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -6788,7 +7044,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4d1bd4326cfa4ab49e5d438cf5a0a696" } @@ -6810,6 +7065,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9296a0540d504a7b89a06d24ab377882", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6941,7 +7212,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6977,7 +7251,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7044,9 +7318,9 @@ "m_Position": { "serializedVersion": "2", "x": -1472.0001220703125, - "y": -927.5000610351563, - "width": 235.0, - "height": 358.0 + "y": -960.800048828125, + "width": 261.5999755859375, + "height": 335.20001220703127 } }, "m_Slots": [ @@ -7207,10 +7481,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1650.6668701171875, - "y": 25.333354949951173, - "width": 180.0, - "height": 35.99997329711914 + "x": -1650.4000244140625, + "y": 65.60000610351563, + "width": 175.199951171875, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -7226,25 +7500,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "16d9b57ea6ca4673a40e11040458f7d0" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "98d26fbb9449447d9853328af54c1c35", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -7259,6 +7519,40 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "99283fb7b888407ab313afc1e8f8d462", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7351,10 +7645,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1608.0001220703125, - "y": 0.000011992982763331383, - "width": 136.0, - "height": 36.0000114440918 + "x": -1608.0, + "y": 40.000003814697269, + "width": 133.5999755859375, + "height": 33.600032806396487 } }, "m_Slots": [ @@ -7370,7 +7664,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "88a98ad9c3e9435594a7fb76406e0bff" } @@ -7392,6 +7685,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9e8b1b683bee44f9ab4b58b4b25010af", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7405,7 +7714,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -7433,6 +7742,29 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "9ef00efec4424875865d8e2ca9128da8", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7496,12 +7828,50 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4afb631879334b47bc718f05f5722b92" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0750132dd0b42ad80458a2f1263c281", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a10c4ef9a8fa419eb2e77670ec8a1d66", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -7621,6 +7991,20 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "a38d4e9a58854eadb5ed2467f7ea27f0", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7633,10 +8017,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1651.3333740234375, - "y": -1048.6666259765625, - "width": 178.0, - "height": 35.99993896484375 + "x": -1651.2001953125, + "y": -1122.400146484375, + "width": 173.5999755859375, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -7652,7 +8036,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "4efd4db9a0834a169592aacb2ce963b8" } @@ -7671,30 +8054,87 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "a6efc594977a4944927c089314c184fe", + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "a4d7cd1a12f940d28d86506f44f2d0b4", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a54dfcee3d37407bbfe401889812834f", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "a5e07e3ec2124d279edf11bf832aa7bb", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1613.3333740234375, - "y": 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"m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a6efc594977a4944927c089314c184fe", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1612.8001708984375, + "y": -682.4000244140625, + "width": 132.800048828125, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "18dc791b48ec41e69bc400757f672e88" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a72d650cf49c4354bdbe3d0ba5d7674e", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a747301f187d4944946f298ee2262fdc", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7a040b8fabb40979467f91e6da1e548", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7e3946254df4f2ba5ef41edd7f491bf", + "m_Id": -1855409, + "m_DisplayName": "Height2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Height2", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "a7f0ff1c3b8f4b1aa4fbcf06e519d665", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "a808ac674d86403d84ddc5c3b9755ce4", + "m_Id": 0, + "m_DisplayName": "DebugUVs", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", "m_StageCapability": 3, "m_Value": false, "m_DefaultValue": false @@ -7753,10 +8316,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1600.6666259765625, - "y": -71.33332824707031, - "width": 127.9998779296875, - "height": 35.99999237060547 + "x": -1600.800048828125, + "y": -31.199993133544923, + "width": 124.800048828125, + "height": 33.60002899169922 } }, "m_Slots": [ @@ -7772,12 +8335,72 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "be2316a1ed8142d38f014b56718c841d" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "a910a7785cbf45f0b155c895cadd47ab", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1660.8001708984375, + "y": -1044.0001220703125, + "width": 145.5999755859375, + "height": 109.60003662109375 + } + }, + "m_Slots": [ + { + "m_Id": "9296a0540d504a7b89a06d24ab377882" + }, + { + "m_Id": "f789554275d1477589ad5240cbae02b4" + }, + { + "m_Id": "fede562759274c749f178a5065fe996b" + }, + { + "m_Id": "62a1b8efc826495da51d802009bc64b5" + }, + { + "m_Id": "be20961f1a4d4a5990bb69c0fae33828" + }, + { + "m_Id": "ca946e8b92ad4e35b4a3ccfa78cfb430" + }, + { + "m_Id": "a747301f187d4944946f298ee2262fdc" + }, + { + "m_Id": "2e966156652746d9b02b89342bd2a094" + }, + { + "m_Id": "fb578b04b0a64ebf9801788d6d4eb5a3" + }, + { + "m_Id": "e0d3a74a7aea43f9a3e6baf635e9502a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -7826,6 +8449,50 @@ } } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "a9569c6e2d3d4bda995708d804e93ae1", + "m_Guid": { + "m_GuidSerialized": "638e3346-783d-4fc7-9f78-fb9a78e82857" + }, + "promotedFromAssetID": "", + "promotedFromCategoryName": "", + "promotedOrdering": -1, + "m_Name": "UV Scale", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "UV Scale", + "m_DefaultReferenceName": "_UV_Scale", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_PerRendererData": false, + "m_customAttributes": [], + "m_Value": 1.0, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -7854,7 +8521,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7882,15 +8552,27 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "ab0f230b7b254dfd86e41fe661f2d46c", - "m_Id": 0, - "m_DisplayName": "CS3", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ab12a61bb1d0469db72fdff00312425c", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Channel Remapping Offset", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -7929,6 +8611,20 @@ "m_aniso": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "ac5e54838a124ef49d8587d458d858fa", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7960,7 +8656,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "6d219a75cb0147ccaa6f1040bb88625e" } @@ -7998,6 +8693,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ae2ca4bcdfef4b049f2081575e6552b3", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8010,10 +8721,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1629.3333740234375, - "y": -1120.666748046875, - "width": 156.0, - "height": 36.0 + "x": -1628.8001708984375, + "y": -1194.400146484375, + "width": 152.800048828125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -8029,7 +8740,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e432b00810814b26aa9fa96a0e6c3152" } @@ -8063,7 +8773,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8076,6 +8789,26 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "b0ef7a61a3b345f489d343e107e80df7", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8105,7 +8838,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -8136,7 +8869,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8149,6 +8885,12 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "b3d9d703aacd484087bc6b2c588fad74" +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8178,6 +8920,83 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "b55d6ba67f3e4c5aa1424f37d194d705", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1651.2001953125, + "y": -1436.0001220703125, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "30a83bfc09164b6eabf49badbb868e23" + }, + { + "m_Id": "0ab67fc5fc4148e08024d40e4d60916b" + }, + { + "m_Id": "deec9c83d22244ccbc3af3338f9b0235" + }, + { + "m_Id": "becf4babb30342c0be28808e39a29c64" + }, + { + "m_Id": "408e4bfa12bf42cbaca5e42d960e53c3" + }, + { + "m_Id": "b9cb120ce5b44a7eba05d9126dd2d9ce" + }, + { + "m_Id": "c793481d89e0400d919966c66c7acaf2" + }, + { + "m_Id": "45ed0e65c9c9426b90853ac1f80520ef" + }, + { + "m_Id": "2cd1d4b2f8cd46fababa6e80c73f01ae" + }, + { + "m_Id": "ded680cc34c847b9859ace797ce554e3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b598aec366f34705af6872038fba5b72", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -8214,6 +9033,47 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b676e65a75c14ba9b962b576637a47f9", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b69d478b428348b2a279397de88951ef", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], "m_LiteralMode": true } @@ -8367,6 +9227,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b9cb120ce5b44a7eba05d9126dd2d9ce", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -8415,6 +9291,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "bd42cb2823ac43ef8cd4b91db541b713", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8427,10 +9328,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1654.6668701171875, - "y": 51.333343505859378, - "width": 184.666748046875, - "height": 36.00000762939453 + "x": -1654.4000244140625, + "y": 91.20001220703125, + "width": 180.0, + "height": 33.60002899169922 } }, "m_Slots": [ @@ -8446,7 +9347,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "a9da6ab105064ff981aa11bd62ef1e53" } @@ -8500,6 +9400,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "be20961f1a4d4a5990bb69c0fae33828", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -8528,7 +9444,10 @@ "m_Value": 1.5700000524520875, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8541,6 +9460,22 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "becf4babb30342c0be28808e39a29c64", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8571,6 +9506,26 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "c1b1d1d1ffd14276bb28a497d31075b5", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": true, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -8621,15 +9576,79 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "c3a441dad6fb4411abc0221426415b89", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "c36d692341db4be0b846b4c0bba8ef37", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1650.4000244140625, + "y": -247.99996948242188, + "width": 145.5999755859375, + "height": 109.59999084472656 + } + }, + "m_Slots": [ + { + "m_Id": "c3e41ba3a8a54fbf9cd872862958c95e" + }, + { + "m_Id": "214c2133a47841e48a188ac15a18457b" + }, + { + "m_Id": "a4d7cd1a12f940d28d86506f44f2d0b4" + }, + { + "m_Id": "8497c99dd5ec49a4b23bb46ae575625f" + }, + { + "m_Id": "da7d9cc5ba3246d8acf639858ddc2bdf" + }, + { + "m_Id": "738ded21bbea4ad49f958279e7167ca0" + }, + { + "m_Id": "77bd9d23948d4c34869c64bf77ed35a6" + }, + { + "m_Id": "d7041bdfaaeb4bd2bf4f1b18b77ab1aa" + }, + { + "m_Id": "ab12a61bb1d0469db72fdff00312425c" + }, + { + "m_Id": "87b6c533502c421f9c3b40c880594990" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c3e41ba3a8a54fbf9cd872862958c95e", "m_Id": 0, - "m_DisplayName": "NOH4", - "m_SlotType": 1, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true } { @@ -8663,12 +9682,25 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "c43a9bbf6f194140a29082430a1dbeac", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8685,6 +9717,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c53051ef9cde47c5b8febd1bd429a4c0", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8730,7 +9778,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -8785,6 +9833,54 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "c793481d89e0400d919966c66c7acaf2", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c8cbfef790314937ba15b9a818464b7e", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8803,76 +9899,59 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c922f74769aa41a7a72ddf47fada7c87", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1591.999755859375, - "y": -863.9999389648438, - "width": 118.66650390625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "f6d99e95de6e4a71a298a856add6b5c1" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ca946e8b92ad4e35b4a3ccfa78cfb430", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c9346bbbd4684829b6f1344974f27125", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1580.6666259765625, - "y": -525.3333129882813, - "width": 108.666748046875, - "height": 36.0 - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cacaf6afdf9b4fc289d8d12de68fe8be", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cc4ca47b5c37429c81f8d3b3a368a4d8", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, - "m_Slots": [ - { - "m_Id": "ab0f230b7b254dfd86e41fe661f2d46c" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - } + "m_Labels": [] } { @@ -8901,8 +9980,8 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": -1446.0, - "y": -1458.666748046875, + "x": -1445.60009765625, + "y": -1532.0, "width": 200.0, "height": 180.0 }, @@ -8954,12 +10033,6 @@ "m_ObjectId": "cee965792013464a8451d277fc941939", "m_Name": "Material4", "m_ChildObjectList": [ - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "be2316a1ed8142d38f014b56718c841d" }, @@ -8981,6 +10054,22 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d068576077c148979052ad4418092f72", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8993,10 +10082,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1635.3333740234375, - "y": -769.3333129882813, - "width": 158.0, - "height": 36.0 + "x": -1635.2001953125, + "y": -803.2000732421875, + "width": 154.4000244140625, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -9012,12 +10101,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "32358d7593a24ee6b280089c60c5734d" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d2080c98cc154e498bf81ca6b2ddb84a", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9034,6 +10138,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d32905819a174a02a3bfa4b5eb9cec09", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -9065,7 +10185,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e27c67029bde48828ccf2ee25412d789" } @@ -9085,6 +10204,29 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d52cc264bdfb47adabab033f3c5c9834", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9101,6 +10243,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d7041bdfaaeb4bd2bf4f1b18b77ab1aa", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9114,7 +10272,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -9149,6 +10307,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "da7d9cc5ba3246d8acf639858ddc2bdf", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9231,6 +10405,45 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ded680cc34c847b9859ace797ce554e3", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "deec9c83d22244ccbc3af3338f9b0235", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9275,7 +10488,10 @@ "m_Value": 1.7899999618530274, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9316,10 +10532,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1521.3333740234375, - "y": 150.0, - "width": 147.3333740234375, - "height": 114.00009155273438 + "x": -1520.800048828125, + "y": 190.4000244140625, + "width": 145.5999755859375, + "height": 109.60000610351563 } }, "m_Slots": [ @@ -9365,6 +10581,47 @@ "m_TextureType": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e08270ab2bf045989a919c2b8c956f4c", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e0d3a74a7aea43f9a3e6baf635e9502a", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", @@ -9383,6 +10640,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -9390,6 +10648,31 @@ "m_SupportVFX": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e1b12e12eb984323840fa3268ee57d35", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -9418,7 +10701,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9482,7 +10768,10 @@ "m_Value": 10.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9508,7 +10797,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -9516,56 +10805,15 @@ "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "e27c67029bde48828ccf2ee25412d789", "m_Guid": { - "m_GuidSerialized": "cac23aa0-863e-47bf-aa26-42a167f6b52d" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "MaxParallaxSteps3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "MaxParallaxSteps3", - "m_DefaultReferenceName": "_MaxParallaxSteps3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": 16.0, - "m_FloatType": 0, - "m_LiteralFloatMode": false, - "m_GammaSpace": false, - "m_SliderType": 0, - "m_SliderPower": 3.0, - "m_EnumType": 0, - "m_CSharpEnumString": "", - "m_EnumNames": [ - "Default" - ], - "m_EnumValues": [ - 0 - ] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "e2e1f55e659941b2a09137eb7984f24e", - "m_Guid": { - "m_GuidSerialized": "8fd0e33a-b455-4b11-9056-a58d2867836b" + "m_GuidSerialized": "cac23aa0-863e-47bf-aa26-42a167f6b52d" }, "promotedFromAssetID": "", "promotedFromCategoryName": "", "promotedOrdering": -1, - "m_Name": "CS4", + "m_Name": "MaxParallaxSteps3", "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", + "m_RefNameGeneratedByDisplayName": "MaxParallaxSteps3", + "m_DefaultReferenceName": "_MaxParallaxSteps3", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, "m_UseCustomSlotLabel": false, @@ -9577,15 +10825,23 @@ "m_Hidden": false, "m_PerRendererData": false, "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "m_Value": 16.0, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] } { @@ -9641,7 +10897,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 2.0, "m_EnumType": 0, @@ -9757,10 +11016,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1607.3333740234375, - "y": -1073.33349609375, - "width": 134.0, - "height": 36.0001220703125 + "x": -1607.2001953125, + "y": -1147.2001953125, + "width": 131.2000732421875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -9776,25 +11035,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "f3bebc59325941059248a2641c2ace26" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "eaff8b4a85fa4c83b4f7d6966650803e", - "m_Id": 0, - "m_DisplayName": "NOH3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9824,7 +11069,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -9855,7 +11100,10 @@ "m_Value": 1.2699999809265137, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9961,7 +11209,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -9992,7 +11240,10 @@ "m_Value": 0.7900000214576721, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -10105,6 +11356,43 @@ "m_SupportLodCrossFade": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "f1ce2528591b4f2583d012bf41b089ca", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "f1d516ae32e241548429551072dcb67a", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -10226,7 +11514,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -10255,6 +11546,99 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f49de5fd0a4b4ba88fa8a81832bad62b", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f61739f896a84f5182d90b0937aa708f", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "f6244533555f4305ade0edcd7e07fffc", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1660.8001708984375, + "y": -934.4000854492188, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "3e9a22af7c284dcda119b64b155524cd" + }, + { + "m_Id": "fda01408253e41e09af943559544b1b6" + }, + { + "m_Id": "f1d516ae32e241548429551072dcb67a" + }, + { + "m_Id": "3440d5f2ce01492a8f5df8df83f76686" + }, + { + "m_Id": "a0750132dd0b42ad80458a2f1263c281" + }, + { + "m_Id": "ae2ca4bcdfef4b049f2081575e6552b3" + }, + { + "m_Id": "a10c4ef9a8fa419eb2e77670ec8a1d66" + }, + { + "m_Id": "b598aec366f34705af6872038fba5b72" + }, + { + "m_Id": "0bed08fab1264250bc86f280d14df97e" + }, + { + "m_Id": "bd42cb2823ac43ef8cd4b91db541b713" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -10308,12 +11692,12 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "f6d99e95de6e4a71a298a856add6b5c1", - "m_Id": 0, - "m_DisplayName": "NOH2", + "m_ObjectId": "f789554275d1477589ad5240cbae02b4", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, "m_BareResource": false } @@ -10398,13 +11782,36 @@ "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "fa023b76a8f14176a896ca95c0528e44", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fb578b04b0a64ebf9801788d6d4eb5a3", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -10453,6 +11860,80 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "fda01408253e41e09af943559544b1b6", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "fe1b292b36f74d8b9d4b8692765d75df", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1651.2001953125, + "y": -1326.400146484375, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "b69d478b428348b2a279397de88951ef" + }, + { + "m_Id": "3ee0f253e92f42e8983e5595b50244d0" + }, + { + "m_Id": "3f2becbf53e14600806095b335bb1db1" + }, + { + "m_Id": "18adb6b53df54e4bbd77867c73c8921d" + }, + { + "m_Id": "f61739f896a84f5182d90b0937aa708f" + }, + { + "m_Id": "54aac3c54cb149c5884e286ff6a131f6" + }, + { + "m_Id": "f1ce2528591b4f2583d012bf41b089ca" + }, + { + "m_Id": "0d8aaaf1972541ae93151d260b3095fa" + }, + { + "m_Id": "b676e65a75c14ba9b962b576637a47f9" + }, + { + "m_Id": "c8cbfef790314937ba15b9a818464b7e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -10466,6 +11947,20 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "fede562759274c749f178a5065fe996b", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false } diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Parallax Height.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Parallax Height.shadergraph index 12e715c1e6e..88a937d3785 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Parallax Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Parallax Height.shadergraph @@ -3,9 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "19d34e67322a4965b95e827349af40c7", "m_Properties": [ - { - "m_Id": "561cd7af57e241cbb063a4e0aa720f0f" - }, { "m_Id": "3c20ac0753d541a0a9f9e1a87dbc1cfd" }, @@ -33,35 +30,14 @@ { "m_Id": "a7c39ae3fc82411b9bf9f5348be929e8" }, - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, - { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - }, - { - "m_Id": "0922ad7c13844def82f226c18515f557" - }, - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" }, { "m_Id": "84b2d5d1e3364deb8be5eeb066c6d8b8" + }, + { + "m_Id": "2729ff12d5f344dfa062b304f0933de3" } ], "m_Keywords": [], @@ -96,30 +72,6 @@ { "m_Id": "5310d14246dd493ea4c6c93e066d702a" }, - { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" - }, - { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" - }, - { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, - { - "m_Id": "c9346bbbd4684829b6f1344974f27125" - }, - { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, - { - "m_Id": "5d3efa70f510448c945867af4696f6c2" - }, - { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" - }, { "m_Id": "199c605661e14483b172e5dcfbb04a5a" }, @@ -180,9 +132,6 @@ { "m_Id": "a2b38752525c4d0c8011b5464a2b1366" }, - { - "m_Id": "2ae6fb9e174540f5a49baeed42bb23b0" - }, { "m_Id": "b4d2bad70ea14d37b69fa7d65f04e778" }, @@ -230,6 +179,33 @@ }, { "m_Id": "05edb675b59f4213a87a792b8fa0a883" + }, + { + "m_Id": "c73eed7b36114761aed70c7bef3d239c" + }, + { + "m_Id": "e20fe24fea7a4240b96b9024db191f21" + }, + { + "m_Id": "340b5ae01a6c4ddc9a18d5b4b47a8d44" + }, + { + "m_Id": "50e02acf001f4978b765372d4bf04c01" + }, + { + "m_Id": "6fd4c5c5df474b4bb912ebe0559d8ff5" + }, + { + "m_Id": "0677c17b0dc54bd1887d7322d54a308f" + }, + { + "m_Id": "8741c3dc68db4e56854d642acec03d91" + }, + { + "m_Id": "2f4ed916e91940b0b695a4b0fb16a589" + }, + { + "m_Id": "1429a9d881d94b3f917da2c8c96939d7" } ], "m_GroupDatas": [], @@ -256,6 +232,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0677c17b0dc54bd1887d7322d54a308f" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a354f8eac351404cb44eab31c4effea2" + }, + "m_SlotId": -562114254 + } + }, { "m_OutputSlot": { "m_Node": { @@ -298,6 +288,20 @@ "m_SlotId": -1855409 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1429a9d881d94b3f917da2c8c96939d7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d493db6e05794a77b457f427c81246ac" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -343,23 +347,23 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "2ae6fb9e174540f5a49baeed42bb23b0" + "m_Id": "2f4ed916e91940b0b695a4b0fb16a589" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "d493db6e05794a77b457f427c81246ac" + "m_Id": "b6bb2757c74946f6ac7d77c191e29e41" }, - "m_SlotId": 1 + "m_SlotId": -562114254 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "46d2acbc0a364afaa646f1489b8a462d" + "m_Id": "340b5ae01a6c4ddc9a18d5b4b47a8d44" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { @@ -385,13 +389,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "4f8a26b817774791b56fa13c0fc3f7ef" + "m_Id": "50e02acf001f4978b765372d4bf04c01" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "532cad73505d48b680466d02609c055d" + "m_Id": "1400be7b31654db598743805558a85bc" }, "m_SlotId": -562114254 } @@ -424,20 +428,6 @@ "m_SlotId": -404027057 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "54c2c539d5544e7ba4ed92d578e00b7b" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "532cad73505d48b680466d02609c055d" - }, - "m_SlotId": 421828006 - } - }, { "m_OutputSlot": { "m_Node": { @@ -494,20 +484,6 @@ "m_SlotId": 1157392709 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "59e4c2650a65468ea913ecaa37172f23" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "a354f8eac351404cb44eab31c4effea2" - }, - "m_SlotId": -562114254 - } - }, { "m_OutputSlot": { "m_Node": { @@ -536,20 +512,6 @@ "m_SlotId": 3 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "5d3efa70f510448c945867af4696f6c2" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "b6bb2757c74946f6ac7d77c191e29e41" - }, - "m_SlotId": 421828006 - } - }, { "m_OutputSlot": { "m_Node": { @@ -581,15 +543,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "7623ea07afcd409ca969f67e618a2a1b" + "m_Id": "6fd4c5c5df474b4bb912ebe0559d8ff5" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "b6bb2757c74946f6ac7d77c191e29e41" + "m_Id": "a354f8eac351404cb44eab31c4effea2" }, - "m_SlotId": -562114254 + "m_SlotId": 421828006 } }, { @@ -676,6 +638,20 @@ "m_SlotId": 1761876256 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8741c3dc68db4e56854d642acec03d91" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b6bb2757c74946f6ac7d77c191e29e41" + }, + "m_SlotId": 421828006 + } + }, { "m_OutputSlot": { "m_Node": { @@ -917,27 +893,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "c922f74769aa41a7a72ddf47fada7c87" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "1400be7b31654db598743805558a85bc" - }, - "m_SlotId": -562114254 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "c9346bbbd4684829b6f1344974f27125" + "m_Id": "c73eed7b36114761aed70c7bef3d239c" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "a354f8eac351404cb44eab31c4effea2" + "m_Id": "532cad73505d48b680466d02609c055d" }, "m_SlotId": 421828006 } @@ -1040,6 +1002,20 @@ "m_SlotId": -1347176807 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e20fe24fea7a4240b96b9024db191f21" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "532cad73505d48b680466d02609c055d" + }, + "m_SlotId": -562114254 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1151,6 +1127,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "00482431b84d46b48d181703fe3fce0a", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -1234,19 +1226,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "0510e63698304e0a95002f12aa5ce466", - "m_Id": 0, - "m_DisplayName": "CS4", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -1313,6 +1292,67 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "0677c17b0dc54bd1887d7322d54a308f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1665.60009765625, + "y": -664.7999267578125, + "width": 145.60009765625, + "height": 109.60009765625 + } + }, + "m_Slots": [ + { + "m_Id": "be7a865bce944e56b74439edd80d24d9" + }, + { + "m_Id": "6bc4cbca60a14530a31934d9e3b84c14" + }, + { + "m_Id": "20973bb521d64a098b6fc50d7fc2e592" + }, + { + "m_Id": "8f8146b4a02a4e8298ef3eb86a0a65a0" + }, + { + "m_Id": "178c09210621452dbf23197235cbe4eb" + }, + { + "m_Id": "91f358f4fd4345f28b5e27437291de27" + }, + { + "m_Id": "17492432d45f466ba7598afa49558d91" + }, + { + "m_Id": "4f35f1789bd7407fb1c5e243dbbab7f1" + }, + { + "m_Id": "f7bb860ad91243f282df3353e65ebc32" + }, + { + "m_Id": "4d513b5822b2450bb8cd651049498164" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -1341,7 +1381,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -1367,7 +1410,23 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "087ef9ebc0b348b18517e920f519cd0f", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -1388,42 +1447,6 @@ "m_DefaultType": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "0922ad7c13844def82f226c18515f557", - "m_Guid": { - "m_GuidSerialized": "257b8f84-ae5a-4483-94bf-13e1353ecbe0" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH3", - "m_DefaultReferenceName": "_NOH3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -1511,6 +1534,61 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "101247ed8f404f3fb6c86abf77f3291f", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "10ba2a64f55e4659b2e35c5809bc54f6", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "126ba25cee1642d69e1789741a1c7b8e", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1527,6 +1605,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "136c33b461a54d8a80e440d1ce53c57b", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -1539,10 +1633,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1617.3333740234375, - "y": -790.6666870117188, - "width": 136.0, - "height": 36.0 + "x": -1625.60009765625, + "y": -805.6000366210938, + "width": 132.0, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -1558,7 +1652,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } @@ -1576,10 +1669,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 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"UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1722,6 +1851,65 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "17492432d45f466ba7598afa49558d91", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "178c09210621452dbf23197235cbe4eb", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "17f16d8f8ecc41c29496ea43baca10f2", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -1752,10 +1940,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1610.66650390625, - "y": -225.3332977294922, - "width": 136.0, - "height": 36.0 + "x": -1610.4000244140625, + "y": -204.00003051757813, + "width": 132.7999267578125, + "height": 33.60005187988281 } }, "m_Slots": [ @@ -1771,7 +1959,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - 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- "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "1d4a917380d54d649f1c1f29e30ff50d", - "m_Id": 1157392709, - "m_DisplayName": "Mask", - "m_SlotType": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "19b4e6ada7fb403bba435a26d7a4ba9a", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "_Mask", + "m_ShaderOutputName": "Available", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false + "m_Value": false, + "m_DefaultValue": false } { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", - "m_ObjectId": "1d601aa3e97b42b6bd8e734d41e4fc99", + "m_ObjectId": "19c1f898fcaf46f4973eea3b53ae0357", "m_MaterialNeedsUpdateHash": 0, "m_SurfaceType": 0, "m_RenderingPass": 1, @@ -1860,43 +2009,71 @@ 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"isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d4a917380d54d649f1c1f29e30ff50d", + "m_Id": 1157392709, + "m_DisplayName": "Mask", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Mask", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "1d601aa3e97b42b6bd8e734d41e4fc99", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": 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"m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -2077,6 +2296,50 @@ "m_SerializedDescriptor": "SurfaceDescription.NormalTS" } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2729ff12d5f344dfa062b304f0933de3", + "m_Guid": { + "m_GuidSerialized": "c561b537-3a4f-4a96-a593-83b694d99199" + }, + "promotedFromAssetID": "", + "promotedFromCategoryName": "", + "promotedOrdering": -1, + "m_Name": "UV Scale", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "UV Scale", + "m_DefaultReferenceName": "_UV_Scale", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_PerRendererData": false, + "m_customAttributes": [], + "m_Value": 1.0, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", @@ -2093,7 +2356,7 @@ "m_Id": "067f06135eab435cb542fba5d44deadd" }, { - "m_Id": "561cd7af57e241cbb063a4e0aa720f0f" + "m_Id": "2729ff12d5f344dfa062b304f0933de3" } ] } @@ -2158,10 +2421,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1654.0001220703125, - "y": -1126.666748046875, - "width": 178.0, - "height": 36.0 + "x": -1662.400146484375, + "y": -1156.0, + "width": 172.7999267578125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -2177,7 +2440,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "84b2d5d1e3364deb8be5eeb066c6d8b8" } @@ 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"m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -2355,6 +2579,67 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "2f4ed916e91940b0b695a4b0fb16a589", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1656.800048828125, + "y": -361.5999755859375, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "ad620491dba642509e795ae898b0b508" + }, + { + "m_Id": "979022ed6c3c42d792950ce776b67468" + }, + { + "m_Id": "3e0bc5f1635e45f7b6e29fb856c52554" + }, + { + "m_Id": "dce49dfdd91e44229cf1311407bb0dbb" + }, + { + "m_Id": "9e8a2ac978a449b7af1ddc797c34e162" + }, + { + "m_Id": "9d76f5181a0d44208f0975e703181e93" + }, + { + "m_Id": "dacd0f8aa75444e59c082097673cc5f9" + }, + { + "m_Id": "54bc853e9594487899bf0a21bcafb14b" + }, + { + "m_Id": 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"m_EnumType": 0, @@ -2509,7 +2945,10 @@ "m_Value": 10.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2538,6 +2977,46 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3ce5231f402b431294129fd166c2044e", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "3db386ebf38b4662a166f6bcb7845b07", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "3e0bc5f1635e45f7b6e29fb856c52554", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -2566,7 +3045,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2595,6 +3077,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3fb0e0a090c0407780bb6e620d080263", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2618,19 +3116,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "40a5e01ceaba4d86b075861749791cbb", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -2644,6 +3129,69 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "410131d08ba14b8d84942fc5ae6f5b02", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4197aade1ff6448ab23ef023441d9149", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "41e21401fe064bd89d1897c1836759b2", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -2756,43 +3304,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "46d2acbc0a364afaa646f1489b8a462d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1582.0, - "y": -937.3333129882813, - "width": 108.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "98d26fbb9449447d9853328af54c1c35" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - } -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -2821,7 +3332,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2848,42 +3362,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "4979fa5b131e4537a5f7971eddcd35aa", - "m_Guid": { - "m_GuidSerialized": "d34a27a0-ee75-492e-af9d-25316e5db31b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS2", - "m_DefaultReferenceName": "_CS2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2907,7 +3385,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2979,6 +3457,42 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "4bfc0fab0f6f4bd08db2ae79172bd047", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "4c6bd90fbffe4d94b3413f9d22e2bab5", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -3004,6 +3518,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d071921b4ce49e0bacc990552613c82", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3020,6 +3550,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4d513b5822b2450bb8cd651049498164", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3036,6 +3591,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4dd6c366755d4428bacdc5ab3eb5724d", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -3098,6 +3678,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4f35f1789bd7407fb1c5e243dbbab7f1", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", @@ -3170,39 +3766,8 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4f8a26b817774791b56fa13c0fc3f7ef", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1589.9998779296875, - "y": -1200.0, - "width": 116.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "7c6da86ccddf4edbae2ff0f2cecb2dc3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - } + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "502117488e2349d9bd7a841619134269" } { @@ -3267,6 +3832,67 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "50e02acf001f4978b765372d4bf04c01", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1667.2000732421875, + "y": -964.0, + "width": 144.800048828125, + "height": 109.60003662109375 + } + }, + "m_Slots": [ + { + "m_Id": "126ba25cee1642d69e1789741a1c7b8e" + }, + { + "m_Id": "f7aee2135da74e18abc32de85cafc961" + }, + { + "m_Id": "ec1596df536f4db7a297f03f73bed635" + }, + { + "m_Id": "4197aade1ff6448ab23ef023441d9149" + }, + { + "m_Id": "6b34f9a44eee420388004bd5b67546a9" + }, + { + "m_Id": "d816a4e4f460404f9beebae966c4855e" + }, + { + "m_Id": "6ec2a58e3e9e4567b3fb106bb186a484" + }, + { + "m_Id": "670d2da81ae746859750aa82663c4856" + }, + { + "m_Id": "99b3e28a34c4431c9a0cb9a78d677269" + }, + { + "m_Id": "10ba2a64f55e4659b2e35c5809bc54f6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -3293,6 +3919,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "52e815deeb744d6fa81606ef09a94a96", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -3339,10 +3990,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1472.666748046875, - "y": -1261.3333740234375, - "width": 266.666748046875, - "height": 243.333251953125 + "x": -1481.6002197265625, + "y": -1291.2000732421875, + "width": 261.6002197265625, + "height": 239.2000732421875 } }, "m_Slots": [ @@ -3430,39 +4081,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "54c2c539d5544e7ba4ed92d578e00b7b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1579.9998779296875, - "y": -1223.3333740234375, - "width": 106.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "40a5e01ceaba4d86b075861749791cbb" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54bc853e9594487899bf0a21bcafb14b", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54c2ee5a63144b54ad6774498ded374c", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -3475,8 +4121,8 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": -952.0, - "y": -1111.3333740234375, + "x": -960.7999877929688, + "y": -1126.4000244140625, "width": 200.0, "height": 100.0 }, @@ -3508,15 +4154,15 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1159.3333740234375, - "y": -977.333251953125, - "width": 164.0, - "height": 145.3333740234375 + "x": -1168.0, + "y": -992.7999877929688, + "width": 159.19989013671876, + "height": 142.4000244140625 } }, "m_Slots": [ @@ -3598,10 +4244,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1351.3333740234375, - "y": -147.3333282470703, - "width": 163.3333740234375, - "height": 205.3333740234375 + "x": -1351.2000732421875, + "y": -125.60000610351563, + "width": 159.2000732421875, + "height": 198.40000915527345 } }, "m_Slots": [ @@ -3660,36 +4306,26 @@ } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "561cd7af57e241cbb063a4e0aa720f0f", - "m_Guid": { - "m_GuidSerialized": "340e75a5-d50b-4ea4-bb9e-7d36bf03c7df" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "56c153c56f0e442cb0d40b517ff1a1e2", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, "m_Value": { "x": 1.0, "y": 1.0, - "z": 0.0, - "w": 0.0 - } + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] } { @@ -3726,43 +4362,6 @@ "m_SerializedDescriptor": "SurfaceDescription.Metallic" } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "59e4c2650a65468ea913ecaa37172f23", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1590.666748046875, - "y": -632.0, - "width": 118.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "eaff8b4a85fa4c83b4f7d6966650803e" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "0922ad7c13844def82f226c18515f557" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -3775,10 +4374,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1654.0, - "y": -840.0000610351563, - "width": 179.333251953125, - "height": 36.0 + "x": -1662.400146484375, + "y": -855.2000122070313, + "width": 174.400146484375, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -3794,7 +4393,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "a7c39ae3fc82411b9bf9f5348be929e8" } @@ -3812,10 +4410,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1522.666748046875, - "y": -36.0, - "width": 147.3333740234375, - "height": 140.0000457763672 + "x": -1522.4000244140625, + "y": -14.399985313415528, + "width": 145.5999755859375, + "height": 133.60000610351563 } }, "m_Slots": [ @@ -3836,6 +4434,31 @@ "m_aniso": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5b3eac91c3f74515bdf13388c71f2b8a", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -3872,12 +4495,6 @@ "m_ObjectId": "5cbb1423e11a4802948a544e61cac091", "m_Name": "Material2", "m_ChildObjectList": [ - { - "m_Id": "4979fa5b131e4537a5f7971eddcd35aa" - }, - { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - }, { "m_Id": "a7c39ae3fc82411b9bf9f5348be929e8" }, @@ -3951,43 +4568,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5d3efa70f510448c945867af4696f6c2", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1583.3333740234375, - "y": -370.66668701171877, - "width": 108.66650390625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "0510e63698304e0a95002f12aa5ce466" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", @@ -4036,7 +4616,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4099,38 +4682,12 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "602485fee3cf45d29dbf49f8e3a1a4f6", - "m_Guid": { - "m_GuidSerialized": "c0b9793f-878c-4101-82ce-1749bbb14862" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH2", - "m_DefaultReferenceName": "_NOH2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "605ec12234e7459598086e516387df8b", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false } { @@ -4200,6 +4757,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "642581986dbc497bb275a9fcc86c3027", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4231,33 +4804,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "655cd8a87e9b4cdf94e1bc811bd6e761", - "m_Id": 0, - "m_DisplayName": "UV Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -4345,6 +4896,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "670d2da81ae746859750aa82663c4856", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4374,7 +4941,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -4391,6 +4958,22 @@ "m_OverrideBakedGI": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6b34f9a44eee420388004bd5b67546a9", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -4404,6 +4987,19 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "6bc4cbca60a14530a31934d9e3b84c14", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -4434,10 +5030,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1522.666748046875, - "y": -147.3333282470703, - "width": 147.3333740234375, - "height": 114.00001525878906 + "x": -1522.4000244140625, + "y": -125.60000610351563, + "width": 145.5999755859375, + "height": 109.60005187988281 } }, "m_Slots": [ @@ -4483,6 +5079,29 @@ "m_TextureType": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6ec2a58e3e9e4567b3fb106bb186a484", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4508,6 +5127,67 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "6fd4c5c5df474b4bb912ebe0559d8ff5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1665.60009765625, + "y": -774.39990234375, + "width": 145.60009765625, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "f7ae8e5a0d134939a86533ee1c774232" + }, + { + "m_Id": "af1ecb5245fa4d75b22fab55734af8a8" + }, + { + "m_Id": "101247ed8f404f3fb6c86abf77f3291f" + }, + { + "m_Id": "3176cb2bd6994f8f8121ac63893f4b30" + }, + { + "m_Id": "d29f4a265ec74bf89890f248382e66d9" + }, + { + "m_Id": "ea0550f417d3457ca14718224fde65e5" + }, + { + "m_Id": "27031630b6e64ecc8daa72328edc9c90" + }, + { + "m_Id": "c48628ae330a4626b79d8c9079a0c85b" + }, + { + "m_Id": "5b3eac91c3f74515bdf13388c71f2b8a" + }, + { + "m_Id": "52e815deeb744d6fa81606ef09a94a96" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4530,12 +5210,6 @@ "m_ObjectId": "71d048c26e014674806c73863d854c30", "m_Name": "Material1", "m_ChildObjectList": [ - { - "m_Id": "85b8813684234d90ad88d7fc4097559b" - }, - { - "m_Id": "19dcdf9f3ab54e60abcb28412c118ffa" - }, { "m_Id": "84b2d5d1e3364deb8be5eeb066c6d8b8" }, @@ -4545,6 +5219,20 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "723c6d0c696749a893216b45153ce5d5", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -4560,39 +5248,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "7623ea07afcd409ca969f67e618a2a1b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1593.33349609375, - "y": -346.0, - "width": 118.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "c3a441dad6fb4411abc0221426415b89" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7567f5cd67f24e9982c5a9c29860f4f2", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4690,7 +5357,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3c20ac0753d541a0a9f9e1a87dbc1cfd" } @@ -4714,15 +5380,8 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "7c6da86ccddf4edbae2ff0f2cecb2dc3", - "m_Id": 0, - "m_DisplayName": "NOH1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "7e3485440d924f769274dc27059abb02" } { @@ -4769,10 +5428,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1659.33349609375, - "y": -1102.666748046875, - "width": 182.6666259765625, - "height": 36.0 + "x": -1668.0001220703125, + "y": -1132.0, + "width": 177.60009765625, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4788,7 +5447,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "5f5331a23e1647b78b88677a90afa7ee" } @@ -4931,7 +5589,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5006,7 +5664,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5035,42 +5696,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "85b8813684234d90ad88d7fc4097559b", - "m_Guid": { - "m_GuidSerialized": "27601670-3681-4e69-a345-ff0e1e7205bd" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - 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- "height": 137.0000762939453 + "y": -125.60000610351563, + "width": 145.5999755859375, + "height": 133.60000610351563 } }, "m_Slots": [ @@ -5320,6 +5984,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8dcec237d46f46c7915c03fddda69570", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5336,6 +6016,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8f8146b4a02a4e8298ef3eb86a0a65a0", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -5370,6 +6066,47 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "9028f4777e304da9a18660403df843d5", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91f358f4fd4345f28b5e27437291de27", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5500,6 +6237,33 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "967809dd1a5e4c2f9cd3732b974e55cd", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "979022ed6c3c42d792950ce776b67468", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5512,10 +6276,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1612.6668701171875, - "y": -1078.666748046875, - "width": 136.0, - "height": 36.0 + "x": -1621.60009765625, + "y": -1108.0, + "width": 131.9998779296875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -5531,25 +6295,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "613c168e0ed54d4892c57bfc6ebf42c1" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "98d26fbb9449447d9853328af54c1c35", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -5564,6 +6314,40 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "99283fb7b888407ab313afc1e8f8d462", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5596,6 +6380,47 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "99b3e28a34c4431c9a0cb9a78d677269", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9b3a37986af5459da663c67230f2cb2a", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5624,10 +6449,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1658.666748046875, - "y": -814.6666870117188, - "width": 184.0, - "height": 36.0 + "x": -1667.2000732421875, + "y": -829.5999755859375, + "width": 179.2000732421875, + "height": 33.59991455078125 } }, "m_Slots": [ @@ -5643,12 +6468,43 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3bbe905b968b478985c825ab678fe9bc" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9d76f5181a0d44208f0975e703181e93", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9e8a2ac978a449b7af1ddc797c34e162", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5757,7 +6613,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5953,7 +6812,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5966,6 +6828,20 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "a38d4e9a58854eadb5ed2467f7ea27f0", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -6028,7 +6904,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6089,6 +6968,16 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "a7f0ff1c3b8f4b1aa4fbcf06e519d665", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6136,15 +7025,27 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "ab0f230b7b254dfd86e41fe661f2d46c", - "m_Id": 0, - "m_DisplayName": "CS3", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "aaaf39c220a44961833e1e6dcebfaac7", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Channel Remapping Offset", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -6160,7 +7061,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6225,6 +7126,51 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ad620491dba642509e795ae898b0b508", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ad752c50d14b4db0b8f4fe51bd497fe5", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "af1ecb5245fa4d75b22fab55734af8a8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -6273,6 +7219,26 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "b0ef7a61a3b345f489d343e107e80df7", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -6337,6 +7303,12 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "b3d9d703aacd484087bc6b2c588fad74" +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -6385,7 +7357,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6553,10 +7525,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1473.0, - "y": -409.5000305175781, - "width": 234.4998779296875, - "height": 286.0000305175781 + "x": -1472.800048828125, + "y": -388.0, + "width": 261.5999755859375, + "height": 239.2000274658203 } }, "m_Slots": [ @@ -6642,6 +7614,47 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b730c3bdec9a48c2ae71e6f70fbda183", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7a35c5e4ae04be39fd3f0f8205e3c3a", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -6762,6 +7775,38 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "bdeaf2c553a549b3a57951faf45cba62", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "be259d4b43a74ecc930e46f6bd9d616d", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6775,9 +7820,50 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "be7a865bce944e56b74439edd80d24d9", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], "m_LiteralMode": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c12a664d4c2f44f6b4fed05c4dedc80c", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -6818,29 +7904,46 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "c3a441dad6fb4411abc0221426415b89", - "m_Id": 0, - "m_DisplayName": "NOH4", + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "c43a9bbf6f194140a29082430a1dbeac", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c469da49ffc24bb28b98e9c5228b4b1b", + "m_Id": 5, + "m_DisplayName": "Occlusion", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Occlusion", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "c469da49ffc24bb28b98e9c5228b4b1b", - "m_Id": 5, - "m_DisplayName": "Occlusion", + "m_ObjectId": "c48628ae330a4626b79d8c9079a0c85b", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Occlusion", + "m_ShaderOutputName": "Opacity As Density", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, + "m_Value": 1.0, + "m_DefaultValue": 1.0, "m_Labels": [], "m_LiteralMode": false } @@ -6911,39 +8014,52 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", - "m_ObjectId": "c756eafa621741cb82df5354baec260d", - "m_Id": 2, - "m_DisplayName": "Available", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Available", - "m_StageCapability": 3, - "m_Value": false, - "m_DefaultValue": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c922f74769aa41a7a72ddf47fada7c87", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "c73eed7b36114761aed70c7bef3d239c", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1592.0, - "y": -914.6665649414063, - "width": 118.6666259765625, - "height": 36.0 + "x": -1656.0, + "y": -1375.2000732421875, + "width": 144.7999267578125, + "height": 109.5999755859375 } }, "m_Slots": [ { - "m_Id": "f6d99e95de6e4a71a298a856add6b5c1" + "m_Id": "9b3a37986af5459da663c67230f2cb2a" + }, + { + "m_Id": "4c6bd90fbffe4d94b3413f9d22e2bab5" + }, + { + "m_Id": "19b4e6ada7fb403bba435a26d7a4ba9a" + }, + { + "m_Id": "087ef9ebc0b348b18517e920f519cd0f" + }, + { + "m_Id": "be259d4b43a74ecc930e46f6bd9d616d" + }, + { + "m_Id": "3ce5231f402b431294129fd166c2044e" + }, + { + "m_Id": "d38369a5ddb24eb1ad01326e1b4ecef4" + }, + { + "m_Id": "ad752c50d14b4db0b8f4fe51bd497fe5" + }, + { + "m_Id": "9028f4777e304da9a18660403df843d5" + }, + { + "m_Id": "2fe87984e7854045a0d80d72650e0b4e" } ], "synonyms": [], @@ -6954,47 +8070,21 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "602485fee3cf45d29dbf49f8e3a1a4f6" - } + "m_TextureType": 0 } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c9346bbbd4684829b6f1344974f27125", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1583.3333740234375, - "y": -655.3333129882813, - "width": 108.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "ab0f230b7b254dfd86e41fe661f2d46c" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "8927c98a3652442c9458eac7cfc054db" - } + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "c756eafa621741cb82df5354baec260d", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false } { @@ -7026,7 +8116,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -7060,7 +8150,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "3ed90c8aae09472fbbf1be17102eb109" } @@ -7098,18 +8187,28 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ce95f305d8e445db92193db3f29c32f6", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", "m_ObjectId": "cee965792013464a8451d277fc941939", "m_Name": "Material4", "m_ChildObjectList": [ - { - "m_Id": "e2e1f55e659941b2a09137eb7984f24e" - }, - { - "m_Id": "200a1b4c2c9247cfa895141010df0b8e" - }, { "m_Id": "a272498ef5dd48dca5d67adfbd96016c" }, @@ -7119,6 +8218,61 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d0afdaf8b7874acfb5e39a021378f558", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d0cf2367359b4c56aa43076da59e8237", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d29f4a265ec74bf89890f248382e66d9", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7135,6 +8289,29 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d38369a5ddb24eb1ad01326e1b4ecef4", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -7226,6 +8403,35 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d816a4e4f460404f9beebae966c4855e", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "d82d91284e6740d5adf7f61cccaec1a9", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -7357,10 +8563,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1659.3331298828125, - "y": -249.33331298828126, - "width": 184.6666259765625, - "height": 36.0 + "x": -1659.2000732421875, + "y": -227.99998474121095, + "width": 180.0, + "height": 33.59999084472656 } }, "m_Slots": [ @@ -7376,12 +8582,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "47a2329e498a4bb1a03fa8f54e28790e" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d90b18de439d49ef869c98e38e842b57", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7429,12 +8650,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "a37e43b9372841f38a97b8c5734c82a5" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "dacd0f8aa75444e59c082097673cc5f9", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -7483,6 +8726,35 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dce49dfdd91e44229cf1311407bb0dbb", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "dd2b62d3e9904591937f3bd1572514ec", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -7535,6 +8807,22 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "def0d302273341c2b772cb5c62770e8e", + "m_Id": 0, + "m_DisplayName": "UV Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -7575,6 +8863,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -7600,6 +8889,67 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "e20fe24fea7a4240b96b9024db191f21", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1656.0, + "y": -1265.60009765625, + "width": 144.7999267578125, + "height": 109.60009765625 + } + }, + "m_Slots": [ + { + "m_Id": "ce95f305d8e445db92193db3f29c32f6" + }, + { + "m_Id": "dd2b62d3e9904591937f3bd1572514ec" + }, + { + "m_Id": "8784fea7c5d34952b3226890c27fa479" + }, + { + "m_Id": "3fb0e0a090c0407780bb6e620d080263" + }, + { + "m_Id": "8dcec237d46f46c7915c03fddda69570" + }, + { + "m_Id": "136c33b461a54d8a80e440d1ce53c57b" + }, + { + "m_Id": "56c153c56f0e442cb0d40b517ff1a1e2" + }, + { + "m_Id": "d0cf2367359b4c56aa43076da59e8237" + }, + { + "m_Id": "e2540a273c1742f9a8c6ad7099f8b206" + }, + { + "m_Id": "4dd6c366755d4428bacdc5ab3eb5724d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -7650,38 +9000,27 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "e2e1f55e659941b2a09137eb7984f24e", - "m_Guid": { - "m_GuidSerialized": "8fd0e33a-b455-4b11-9056-a58d2867836b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e2540a273c1742f9a8c6ad7099f8b206", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_Labels": [] } { @@ -7762,15 +9101,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "eaff8b4a85fa4c83b4f7d6966650803e", - "m_Id": 0, - "m_DisplayName": "NOH3", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ea0550f417d3457ca14718224fde65e5", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Smoothness Default", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -7789,6 +9131,20 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "ec1596df536f4db7a297f03f73bed635", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7805,6 +9161,26 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "f078e38a4d75496aa8f69708ab0f1b48", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": true, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7818,7 +9194,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -7971,17 +9347,58 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "f6d99e95de6e4a71a298a856add6b5c1", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f7ae8e5a0d134939a86533ee1c774232", "m_Id": 0, - "m_DisplayName": "NOH2", + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "f7aee2135da74e18abc32de85cafc961", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f7bb860ad91243f282df3353e65ebc32", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8002,8 +9419,6 @@ "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "fa023b76a8f14176a896ca95c0528e44", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true @@ -8030,6 +9445,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fba20d7fc90643cfb6f7882ef0071b57", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -8055,10 +9495,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1654.66650390625, - "y": -273.9999694824219, - "width": 180.0, - "height": 35.99998474121094 + "x": -1654.4000244140625, + "y": -252.0, + "width": 175.199951171875, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -8074,7 +9514,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "a272498ef5dd48dca5d67adfbd96016c" } @@ -8106,3 +9545,28 @@ "m_SupportLineRendering": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fd5078a2b79c43cbbef68002a9dd7884", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Procedural Height.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Procedural Height.shadergraph index c8caa49f2c9..3096a4f4999 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Procedural Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Procedural Height.shadergraph @@ -4,31 +4,7 @@ "m_ObjectId": "d5b4bead42e54d299ea50d11f4806039", "m_Properties": [ { - "m_Id": "b1b1d63b4c754d77a4461c8b3cbf93e2" - }, - { - "m_Id": "b750a24301764bd986dd7e4fb5386a8a" - }, - { - "m_Id": "45332833e23f452ba1a89ff6bf2e0f8f" - }, - { - "m_Id": "09271c71a9ed4952a89113eca50da692" - }, - { - "m_Id": "bc9e463e97ea4dd898c8de8e7acc2305" - }, - { - "m_Id": "9f8b0399be104d0d9416a0a211cc91c9" - }, - { - "m_Id": "59f7d5b429414c80a6e65d99222e3297" - }, - { - "m_Id": "320ba7bfa4e940a592148d8873eaaadd" - }, - { - "m_Id": "38e9fa23bfa5457296daf6319190d50b" + "m_Id": "212870cf05984f9f92346ff5b1d49148" } ], "m_Keywords": [], @@ -36,18 +12,6 @@ "m_CategoryData": [ { "m_Id": "6832e70254074076b2f9f8afdebe738b" - }, - { - "m_Id": "ad24ca3ed4394d458ec6d0cd7a1087d8" - }, - { - "m_Id": "c3d498ec9e034803a65167f8401db1ed" - }, - { - "m_Id": "9ebc52f77cdb45b6bcd4b54c215ad029" - }, - { - "m_Id": "99160319ac414182a40c30a2f38d2b9b" } ], "m_Nodes": [ @@ -66,30 +30,6 @@ { "m_Id": "04032cb76dc74acc9b49ba73e2321dbf" }, - { - "m_Id": "e6d426710e074bf6a22b1cd6bb923e9a" - }, - { - "m_Id": "f2b08feb4e9f45d6abe42dc32edfd691" - }, - { - "m_Id": "cabb6a9b58964bf08b767e6a53c75f55" - }, - { - "m_Id": "425c0ea1e4ff45b9a3f7af7023106c6f" - }, - { - "m_Id": "0931d245c68441dc8cdfa1427ff1b310" - }, - { - "m_Id": "4aa1138630cb4afcb4834404bb2d9a16" - }, - { - "m_Id": "36405a0f46c74cd998a0c277d1a78bd2" - }, - { - "m_Id": "49cc336bbc8844c384e5db98cfd12ad1" - }, { "m_Id": "b69c2b419df146ac90017294fc949a98" }, @@ -99,9 +39,6 @@ { "m_Id": "98734827850e485491147dff09dc812f" }, - { - "m_Id": "2aaa6c3255414bba8f19f01f6ee4371c" - }, { "m_Id": "f9d72c4a066e41faba7e1dcec3c56916" }, @@ -149,6 +86,33 @@ }, { "m_Id": "ebc31dbba7fb410dbc80a08d916974b8" + }, + { + "m_Id": "904e43405eb046dcbd594fb48ad06c7f" + }, + { + "m_Id": "41d912d787444860a18fde25c1db12e6" + }, + { + "m_Id": "19d19d0c3c01455bb1121a4a224b3f28" + }, + { + "m_Id": "0b8d4f1a39aa4145b22ef79f05e87f67" + }, + { + "m_Id": "caa858d49e2944daa0322a603e44f9dd" + }, + { + "m_Id": "355f32ec0e0b4f46b98fb4d94fd88e54" + }, + { + "m_Id": "7b4e8d1b9bb8437f977258be6b933ccb" + }, + { + "m_Id": "fccdba3d507b4a4d875f1f73e7fb80b9" + }, + { + "m_Id": "ea3b1b7ac9de4b9a986a6928ee97b4b2" } ], "m_GroupDatas": [], @@ -157,17 +121,31 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "0931d245c68441dc8cdfa1427ff1b310" + "m_Id": "0b8d4f1a39aa4145b22ef79f05e87f67" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "d6394e9e66e44876aa2476eafec15a11" + "m_Id": "7920885772a2470babe7bc517160dfd2" }, "m_SlotId": 278299249 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "19d19d0c3c01455bb1121a4a224b3f28" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7920885772a2470babe7bc517160dfd2" + }, + "m_SlotId": -793276189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -227,27 +205,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "2aaa6c3255414bba8f19f01f6ee4371c" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5fd4217bef1342b593f443f23e88507f" + "m_Id": "355f32ec0e0b4f46b98fb4d94fd88e54" }, "m_SlotId": 1 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "36405a0f46c74cd998a0c277d1a78bd2" - }, - "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "2837d5e289ec46f781b27ade432b3a5e" + "m_Id": "d6394e9e66e44876aa2476eafec15a11" }, "m_SlotId": 278299249 } @@ -255,41 +219,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "425c0ea1e4ff45b9a3f7af7023106c6f" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "7920885772a2470babe7bc517160dfd2" - }, - "m_SlotId": -793276189 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "49cc336bbc8844c384e5db98cfd12ad1" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "2837d5e289ec46f781b27ade432b3a5e" - }, - "m_SlotId": -793276189 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "4aa1138630cb4afcb4834404bb2d9a16" + "m_Id": "41d912d787444860a18fde25c1db12e6" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "d6394e9e66e44876aa2476eafec15a11" + "m_Id": "b47582f0732a444f9c5e4d508be5d493" }, "m_SlotId": -793276189 } @@ -406,6 +342,20 @@ "m_SlotId": -1855409 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7b4e8d1b9bb8437f977258be6b933ccb" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2837d5e289ec46f781b27ade432b3a5e" + }, + "m_SlotId": -793276189 + } + }, { "m_OutputSlot": { "m_Node": { @@ -434,6 +384,20 @@ "m_SlotId": 3 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "904e43405eb046dcbd594fb48ad06c7f" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b47582f0732a444f9c5e4d508be5d493" + }, + "m_SlotId": 278299249 + } + }, { "m_OutputSlot": { "m_Node": { @@ -619,15 +583,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "cabb6a9b58964bf08b767e6a53c75f55" + "m_Id": "caa858d49e2944daa0322a603e44f9dd" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "7920885772a2470babe7bc517160dfd2" + "m_Id": "d6394e9e66e44876aa2476eafec15a11" }, - "m_SlotId": 278299249 + "m_SlotId": -793276189 } }, { @@ -675,29 +639,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "e6d426710e074bf6a22b1cd6bb923e9a" + "m_Id": "ea3b1b7ac9de4b9a986a6928ee97b4b2" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "b47582f0732a444f9c5e4d508be5d493" + "m_Id": "5fd4217bef1342b593f443f23e88507f" }, - "m_SlotId": 278299249 + "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "f2b08feb4e9f45d6abe42dc32edfd691" + "m_Id": "f9d72c4a066e41faba7e1dcec3c56916" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "b47582f0732a444f9c5e4d508be5d493" + "m_Id": "2837d5e289ec46f781b27ade432b3a5e" }, - "m_SlotId": -793276189 + "m_SlotId": 504294121 } }, { @@ -709,7 +673,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "2837d5e289ec46f781b27ade432b3a5e" + "m_Id": "7920885772a2470babe7bc517160dfd2" }, "m_SlotId": 504294121 } @@ -723,7 +687,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "7920885772a2470babe7bc517160dfd2" + "m_Id": "b47582f0732a444f9c5e4d508be5d493" }, "m_SlotId": 504294121 } @@ -737,7 +701,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "b47582f0732a444f9c5e4d508be5d493" + "m_Id": "d6394e9e66e44876aa2476eafec15a11" }, "m_SlotId": 504294121 } @@ -745,15 +709,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "f9d72c4a066e41faba7e1dcec3c56916" + "m_Id": "fccdba3d507b4a4d875f1f73e7fb80b9" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "d6394e9e66e44876aa2476eafec15a11" + "m_Id": "2837d5e289ec46f781b27ade432b3a5e" }, - "m_SlotId": 504294121 + "m_SlotId": 278299249 } } ], @@ -834,6 +798,20 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "01362e5f3582451daae9e107d6ab8251", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -934,6 +912,47 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "05e7d76b139145b6b369002ae7fe33fe", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0648c3c1ab0c4f4382511fdb155f81e8", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -988,62 +1007,59 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "09271c71a9ed4952a89113eca50da692", - "m_Guid": { - "m_GuidSerialized": "4356a658-7db5-4e59-b576-fab62681df03" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "0b5f3cd0d4284616a338d139bbc192fe" } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "0931d245c68441dc8cdfa1427ff1b310", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "0b8d4f1a39aa4145b22ef79f05e87f67", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1525.33349609375, - "y": 58.000003814697269, - "width": 108.6666259765625, - "height": 35.99996566772461 + "x": -1608.000244140625, + "y": -205.6000213623047, + "width": 145.5999755859375, + "height": 109.60001373291016 } }, "m_Slots": [ { - "m_Id": "cf5f39b0999d424dbc5faf6bfc5c1a61" - } + "m_Id": "eb924292fdf749d29114df2d186012bc" + }, + { + "m_Id": "9ae2b92eff944550acad2ca7ed84f860" + }, + { + "m_Id": "884a3f9ff51b4854acfe78a66b377097" + }, + { + "m_Id": "8e02b75ea64c428891147541dd295ce9" + }, + { + "m_Id": "ca982efeae6f4241a7d95ad1c99172a7" + }, + { + "m_Id": "8978cc8796e5446ba98645a8252d8e59" + }, + { + "m_Id": "139369e10df143598e5d2ad2e22a3633" + }, + { + "m_Id": "b2d534a568684e9b8f19b8925d9465fd" + }, + { + "m_Id": "5414ab0e43964d4c84f22fe6b2e25210" + }, + { + "m_Id": "58c40ed8b6474fef96098c13270fcc3e" + } ], "synonyms": [], "m_Precision": 0, @@ -1053,16 +1069,7 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "9f8b0399be104d0d9416a0a211cc91c9" - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", - "m_ObjectId": "0b5f3cd0d4284616a338d139bbc192fe" + "m_TextureType": 0 } { @@ -1167,23 +1174,31 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "114033b74cbd481c838ae323290c9721", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "11cfbc2058694da2be89dda1b6303aef", "m_Id": 0, - "m_DisplayName": "UV Scale", + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "12368c5decc94eca8bfcc79085145f23", + "m_Id": 1, + "m_DisplayName": "Texture", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Texture", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] + "m_BareResource": false } { @@ -1202,6 +1217,29 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "139369e10df143598e5d2ad2e22a3633", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -1225,6 +1263,16 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "14de12e84a754ddc85b4044a5f06a6f6", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -1235,6 +1283,83 @@ "m_RayTracing": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "19d19d0c3c01455bb1121a4a224b3f28", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1608.000244140625, + "y": -96.00000762939453, + "width": 145.5999755859375, + "height": 109.60002136230469 + } + }, + "m_Slots": [ + { + "m_Id": "4f6bf8f0b8d64ddda7936e1af75e5d30" + }, + { + "m_Id": "be846b3e66a24afdaf3a60ee0aeb47cc" + }, + { + "m_Id": "f5bd3f85c1284daaa9d50f4644ef9a36" + }, + { + "m_Id": "969edd1c3caf4f4dbc91bf0c6d481a36" + }, + { + "m_Id": "345930ddeb464e0bbdc8374638da0874" + }, + { + "m_Id": "5a03c351b8324536aab7286af932a047" + }, + { + "m_Id": "7e3dfd919e2741e4b04c9a9861e5ba4c" + }, + { + "m_Id": "33e957df0b464ce1918812ce3c3f04b7" + }, + { + "m_Id": "85a023132c884344a19a731081a20698" + }, + { + "m_Id": "a38fc057606849738ccb8177ddc977dc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1ae3096ec1eb4d419a462f319da2fdd6", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -1317,6 +1442,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "1ea4061fd5694bdaad55195506f8755b", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1381,6 +1531,66 @@ } } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "212870cf05984f9f92346ff5b1d49148", + "m_Guid": { + "m_GuidSerialized": "ec40c6dc-e396-482e-9bb2-1ac354902d60" + }, + "promotedFromAssetID": "", + "promotedFromCategoryName": "", + "promotedOrdering": -1, + "m_Name": "UV Scale", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "UV Scale", + "m_DefaultReferenceName": "_UV_Scale", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_PerRendererData": false, + "m_customAttributes": [], + "m_Value": 1.0, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "21c602b8e5be40eba29f8ee233449dae", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -1492,6 +1702,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "26aa5123562f4992912e4eabf78094cf", + "m_Id": 0, + "m_DisplayName": "UV Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -1510,6 +1736,26 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "281a8f77e71a488cb2a1dba2d375d754", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -1706,6 +1952,9 @@ }, { "m_Id": "f8f042cbcee54520a40a007635def92d" + }, + { + "m_Id": "b04f0c946b90460ab469a0ec1a2f6989" } ], "synonyms": [], @@ -1733,39 +1982,63 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "2aaa6c3255414bba8f19f01f6ee4371c", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1923.33349609375, - "y": 126.66673278808594, - "width": 138.0001220703125, - "height": 35.99998474121094 - } + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "29f28b715bac47d1b2a96d211973363b", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "2b09475c5ab449eb988b2b3d528000c4", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c0647f946354576a64c6270c81c29a5", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, - "m_Slots": [ - { - "m_Id": "114033b74cbd481c838ae323290c9721" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "b1b1d63b4c754d77a4461c8b3cbf93e2" - } + "m_Labels": [] } { @@ -1811,38 +2084,41 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "320ba7bfa4e940a592148d8873eaaadd", - "m_Guid": { - "m_GuidSerialized": "8ce6b3a6-e50e-4c1b-bf9d-7e73f83f12bf" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH1", - "m_DefaultReferenceName": "_NOH1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "3026881e796a47aebec1167cc32da977", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 1.0, + "y": 1.0, + "z": 1.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "321ecd36cb0a4070b91a02a4f679d2e0", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -1909,12 +2185,16 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "3281eb9c8f24472abe6c9a0f4171920d" +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "33bb7a2102f54f5fb3ca878a425b1a02", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true @@ -1968,6 +2248,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "33e957df0b464ce1918812ce3c3f04b7", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2003,14 +2299,14 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "35ca673f41a844898e247c48407fe45f", - "m_Id": 979900567, - "m_DisplayName": "Mask", - "m_SlotType": 0, + "m_ObjectId": "345930ddeb464e0bbdc8374638da0874", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "_Mask", + "m_ShaderOutputName": "Metallic Default", "m_StageCapability": 3, - "m_Value": 0.5, + "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], "m_LiteralMode": false @@ -2018,25 +2314,52 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "36405a0f46c74cd998a0c277d1a78bd2", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "355f32ec0e0b4f46b98fb4d94fd88e54", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1525.333251953125, - "y": 248.66665649414063, - "width": 108.6666259765625, - "height": 36.0 + "x": -1608.0, + "y": 12.79998779296875, + "width": 145.5999755859375, + "height": 109.60003662109375 } }, "m_Slots": [ { - "m_Id": "932847e5219f41d3be31bee9d2ca675d" + "m_Id": "532b66cf97cc4b23832d216021804cf2" + }, + { + "m_Id": "38b8d6742b7d4a6383282b180655dc97" + }, + { + "m_Id": "d5335671d8f645aa951271c06bf31cc7" + }, + { + "m_Id": "9461e51788eb4b1aaf01e7c472d10992" + }, + { + "m_Id": "6de2a9f240b14a5eaa494218907d51b3" + }, + { + "m_Id": "ce36d822572945dcb0c5ca1d867cf951" + }, + { + "m_Id": "cb07e7259118446dadf5c5ef935e58b9" + }, + { + "m_Id": "21c602b8e5be40eba29f8ee233449dae" + }, + { + "m_Id": "fe889256a3384b1a95117fab9fafae2b" + }, + { + "m_Id": "95d488207f41407985384c5156877772" } ], "synonyms": [], @@ -2047,10 +2370,23 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "09271c71a9ed4952a89113eca50da692" - } + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "35ca673f41a844898e247c48407fe45f", + "m_Id": 979900567, + "m_DisplayName": "Mask", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Mask", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2071,6 +2407,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -2080,51 +2417,49 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "3778c4977b744b9db8986221f8b9c059", - "m_Id": 0, - "m_DisplayName": "NOH4", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "376c08cf30604cca875694fe7edbc7ec", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "38e9fa23bfa5457296daf6319190d50b", - "m_Guid": { - "m_GuidSerialized": "cce36610-1d9f-4a1a-b606-e1d1d429b8df" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS1", - "m_DefaultReferenceName": "_CS1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "38b8d6742b7d4a6383282b180655dc97", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false } { @@ -2166,30 +2501,58 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "3d431c3cfcb449cc97945a0829d1c45f", - "m_Id": 4, - "m_DisplayName": "Smoothness", - "m_SlotType": 1, + "m_ObjectId": "3b7fe6922a8f43f0b66e680906be7873", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Smoothness", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": false + "m_LiteralMode": true } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "3d48e8391d8b4b59a3bdb1985b2840cc", - "m_Id": 0, - "m_DisplayName": "NOH1", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3c5e943b715e46f3b43ca80e8f08d158", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Channel Remapping Scale", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3d431c3cfcb449cc97945a0829d1c45f", + "m_Id": 4, + "m_DisplayName": "Smoothness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2226,6 +2589,22 @@ "m_SerializedDescriptor": "SurfaceDescription.BaseColor" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3e378462477d4e18be1826eff761f8a5", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2283,6 +2662,22 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3f843a1418c2475cae01e3b963c56a30", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -2333,25 +2728,52 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "425c0ea1e4ff45b9a3f7af7023106c6f", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "41d912d787444860a18fde25c1db12e6", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1535.33349609375, - "y": -108.66668701171875, - "width": 118.6666259765625, - "height": 36.0 + "x": -1607.9998779296875, + "y": -315.199951171875, + "width": 145.599853515625, + "height": 109.60000610351563 } }, "m_Slots": [ { - "m_Id": "bd446b37dbe848d1a1fbd66c1133adaf" + "m_Id": "3b7fe6922a8f43f0b66e680906be7873" + }, + { + "m_Id": "c8f63c4b212749549204b3eb7d72ba1d" + }, + { + "m_Id": "e53d23c88dc8465987e516b9449f2db6" + }, + { + "m_Id": "9f65bfc107044ba6b22086d917b46bf1" + }, + { + "m_Id": "fc64b1465e7d4073b18c52af4457009d" + }, + { + "m_Id": "713d46ef06b24ea7bc6995b63f505c50" + }, + { + "m_Id": "dbd200a172b843b8b2c82eb58346df98" + }, + { + "m_Id": "420fa375713b4948bbc4a700e4c83536" + }, + { + "m_Id": "fc841dafe9314a2aaa5ef8d57dabba4c" + }, + { + "m_Id": "fcaef0f740544ba3a4ed5291ff1dc3d5" } ], "synonyms": [], @@ -2362,10 +2784,23 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "b750a24301764bd986dd7e4fb5386a8a" - } + "m_TextureType": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "420fa375713b4948bbc4a700e4c83536", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2384,6 +2819,26 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "444c7c70b4a94a098abe529ac9d59655", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -2434,38 +2889,66 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "45332833e23f452ba1a89ff6bf2e0f8f", - "m_Guid": { - "m_GuidSerialized": "79119305-9373-4385-b17a-68f950894877" + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "46e1abc24e9e4974bdd4429183338ca3", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH4", - "m_DefaultReferenceName": "_NOH4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "46eab3639722475aa23d9e902570d22f", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "477d3917f4c24a1b828fc2ae43913604", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_Labels": [] } { @@ -2484,43 +2967,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "49cc336bbc8844c384e5db98cfd12ad1", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1535.333251953125, - "y": 271.9999694824219, - "width": 118.6666259765625, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "3778c4977b744b9db8986221f8b9c059" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "45332833e23f452ba1a89ff6bf2e0f8f" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", @@ -2555,43 +3001,6 @@ "inspectorFoldoutMask": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4aa1138630cb4afcb4834404bb2d9a16", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1535.33349609375, - "y": 82.00000762939453, - "width": 118.6666259765625, - "height": 35.999961853027347 - } - }, - "m_Slots": [ - { - "m_Id": "a4d26923a2294437a7ad6118896476a3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "bc9e463e97ea4dd898c8de8e7acc2305" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2668,7 +3077,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2722,6 +3131,36 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "4e63198eaafc4797bf6bba1ab813f21e", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4f6bf8f0b8d64ddda7936e1af75e5d30", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2812,6 +3251,47 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "532b66cf97cc4b23832d216021804cf2", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5414ab0e43964d4c84f22fe6b2e25210", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", @@ -2832,6 +3312,31 @@ "m_SupportLodCrossFade": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "58c40ed8b6474fef96098c13270fcc3e", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", @@ -2848,38 +3353,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "59f7d5b429414c80a6e65d99222e3297", - "m_Guid": { - "m_GuidSerialized": "29f43e71-a60f-49c5-a5dc-ba64a947f559" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS2", - "m_DefaultReferenceName": "_CS2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5a03c351b8324536aab7286af932a047", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -2991,6 +3476,26 @@ "m_SerializedDescriptor": "SurfaceDescription.Emission" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "62766492890547c3bf6ba57262dd0b1e", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3020,6 +3525,52 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "643bc37d462b4887b2dc77c08edf08b9", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "645fe8bda0f24227b738a29c62113aa3", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6590d0b15b394194bafb255697920938", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -3045,19 +3596,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "65eb9fcd2bb148e7abe5535242668d01", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -3088,7 +3626,7 @@ "m_Name": "", "m_ChildObjectList": [ { - "m_Id": "b1b1d63b4c754d77a4461c8b3cbf93e2" + "m_Id": "212870cf05984f9f92346ff5b1d49148" } ] } @@ -3125,6 +3663,54 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6c7da5fe151a4bc38b9966b3614f1fdc", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6ce46e6c91f945d1bbbcb794a563dda6", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6de2a9f240b14a5eaa494218907d51b3", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -3173,6 +3759,9 @@ }, { "m_Id": "911db5c5575044bc871449745b77f0ff" + }, + { + "m_Id": "1ae3096ec1eb4d419a462f319da2fdd6" } ], "synonyms": [], @@ -3216,6 +3805,38 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "70f72c75450d464284c4add9f1237b99", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + 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"UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "7e3dfd919e2741e4b04c9a9861e5ba4c", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -3463,7 +4227,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3601,6 +4365,44 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "83e95ac2eb4c484eb8a7a3cbfd848b1d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + 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true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -3841,6 +4834,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "969edd1c3caf4f4dbc91bf0c6d481a36", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVNode", @@ -3929,17 +4938,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "99160319ac414182a40c30a2f38d2b9b", - "m_Name": "Material4", - "m_ChildObjectList": [ - { - "m_Id": "09271c71a9ed4952a89113eca50da692" - }, - { - "m_Id": 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"m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4113,6 +5123,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a38fc057606849738ccb8177ddc977dc", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -4123,19 +5158,6 @@ "m_RayTracing": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "a4d26923a2294437a7ad6118896476a3", - "m_Id": 0, - "m_DisplayName": "NOH3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", @@ -4168,19 +5190,6 @@ "m_DefaultType": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "a8790cb2a7c744338520f437b798926b", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -4241,6 +5250,40 @@ "m_MipSamplingMode": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "a948a7d33e1b49b380b1bc6f82c15f35", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -4251,6 +5294,31 @@ "m_RayTracing": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "aa13d98cf26d4512bca61f44c9924242", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4267,21 +5335,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "ad24ca3ed4394d458ec6d0cd7a1087d8", - "m_Name": "Material1", - "m_ChildObjectList": [ - { - "m_Id": "38e9fa23bfa5457296daf6319190d50b" - }, - { - "m_Id": "320ba7bfa4e940a592148d8873eaaadd" - } - ] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -4330,6 +5383,40 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "ae3851f4471e48ce986c42c608ad6083", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", @@ -4429,36 +5516,35 @@ } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "b1b1d63b4c754d77a4461c8b3cbf93e2", - "m_Guid": { - "m_GuidSerialized": "06bb5d1e-1db4-4c47-a5fb-e114e1361d5f" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b04f0c946b90460ab469a0ec1a2f6989", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 0.0, - "w": 0.0 - } + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b2d534a568684e9b8f19b8925d9465fd", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4483,10 +5569,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1416.6668701171875, - "y": -362.0000305175781, - "width": 285.3333740234375, - "height": 190.00003051757813 + "x": -1416.800048828125, + "y": -356.00006103515627, + "width": 240.800048828125, + "height": 149.60003662109376 } }, "m_Slots": [ @@ -4550,6 +5636,38 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b4c52fb155bd465fae8c368670a0038e", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b4ce8f5de6054f05b3e9f2018469fa22", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -4598,6 +5716,9 @@ }, { "m_Id": "26361ad10df340b7b0fb4f5f7b7fe4ee" + }, + { + "m_Id": "b4ce8f5de6054f05b3e9f2018469fa22" } ], "synonyms": [], @@ -4671,6 +5792,9 @@ }, { "m_Id": "d4cc5306b21e41608cb1593f2668c3eb" + }, + { + "m_Id": "0648c3c1ab0c4f4382511fdb155f81e8" } ], "synonyms": [], @@ -4748,42 +5872,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "b750a24301764bd986dd7e4fb5386a8a", - "m_Guid": { - "m_GuidSerialized": "7f35b3e9-95fe-4983-abdd-81274119898b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH2", - "m_DefaultReferenceName": "_NOH2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", @@ -4855,7 +5943,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4909,42 +5997,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "bc9e463e97ea4dd898c8de8e7acc2305", - "m_Guid": { - "m_GuidSerialized": "e22a45f5-5e2e-439f-81d8-e59e27da4212" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH3", - "m_DefaultReferenceName": "_NOH3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4963,26 +6015,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "bd446b37dbe848d1a1fbd66c1133adaf", - "m_Id": 0, - "m_DisplayName": "NOH2", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "bdd7134701074cc793065cfbd8dea1ec", + "m_Id": 1, + "m_DisplayName": "Color", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Color", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "bdd7134701074cc793065cfbd8dea1ec", - "m_Id": 1, - "m_DisplayName": "Color", + "m_ObjectId": "bdf9ea87082a4cd4908f348a444ca759", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Color", + "m_ShaderOutputName": "Channel Remapping Offset", "m_StageCapability": 3, "m_Value": { "x": 0.0, @@ -4999,6 +6063,19 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "be846b3e66a24afdaf3a60ee0aeb47cc", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5051,21 +6128,6 @@ "m_SupportLodCrossFade": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "c3d498ec9e034803a65167f8401db1ed", - "m_Name": "Material2", - "m_ChildObjectList": [ - { - "m_Id": "59f7d5b429414c80a6e65d99222e3297" - }, - { - "m_Id": "b750a24301764bd986dd7e4fb5386a8a" - } - ] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", @@ -5149,48 +6211,134 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "c87f201914ad49f1ac050518075a94f4", - "m_Id": 3, - "m_DisplayName": "Normal", + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "c859c1e0dd7e4abdb250f2ebe08f64c2", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "c87f201914ad49f1ac050518075a94f4", + "m_Id": 3, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c8f63c4b212749549204b3eb7d72ba1d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c9f12fd601b34f98b29a97292ac85a82", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ca982efeae6f4241a7d95ad1c99172a7", + "m_Id": 4, + "m_DisplayName": "Metallic Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Normal", - "m_StageCapability": 2, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [] + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "cabb6a9b58964bf08b767e6a53c75f55", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "caa858d49e2944daa0322a603e44f9dd", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1525.33349609375, - "y": -132.00001525878907, - "width": 108.6666259765625, - "height": 36.0 + "x": -1608.0, + "y": 122.4000244140625, + "width": 145.5999755859375, + "height": 109.5999755859375 } }, "m_Slots": [ { - "m_Id": "a8790cb2a7c744338520f437b798926b" + "m_Id": "900dcf0892ee400db0e899c4cd83fb3c" + }, + { + "m_Id": "12368c5decc94eca8bfcc79085145f23" + }, + { + "m_Id": "4e63198eaafc4797bf6bba1ab813f21e" + }, + { + "m_Id": "46eab3639722475aa23d9e902570d22f" + }, + { + "m_Id": "79deef2c482b4d0ca1772ee390644fe6" + }, + { + "m_Id": "321ecd36cb0a4070b91a02a4f679d2e0" + }, + { + "m_Id": "7b0a12a22c594923ae7bd6cfd5d7281d" + }, + { + "m_Id": "9f03d02716194890bacd0e275c873ff5" + }, + { + "m_Id": "1ea4061fd5694bdaad55195506f8755b" + }, + { + "m_Id": "2c0647f946354576a64c6270c81c29a5" } ], "synonyms": [], @@ -5201,10 +6349,46 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "59f7d5b429414c80a6e65d99222e3297" - } + "m_TextureType": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "cb07e7259118446dadf5c5ef935e58b9", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cbcafa7f6d15435a9865742317ed5dae", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true } { @@ -5279,15 +6463,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "cf5f39b0999d424dbc5faf6bfc5c1a61", - "m_Id": 0, - "m_DisplayName": "CS3", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ce36d822572945dcb0c5ca1d867cf951", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Smoothness Default", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -5384,6 +6571,20 @@ "m_OverrideBakedGI": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "d31b8d7c019f46cdb5c98cfc745e5c1e", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -5425,6 +6626,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "d5335671d8f645aa951271c06bf31cc7", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d6003b9db09e4d5e9725c7e3d98db361", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -5590,6 +6830,29 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "dbd200a172b843b8b2c82eb58346df98", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -5624,6 +6887,55 @@ "m_SerializedDescriptor": "SurfaceDescription.NormalTS" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "dd15752f7a314b008a2fa900572ac8c0", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "de08506588e441c5bde6aaf614c9434a", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "de6b7498888d46358d0b28c646ae4ed4", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -5831,10 +7143,38 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "e47f712290094d04a76c4371977e08c7", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "e53d23c88dc8465987e516b9449f2db6", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "e6d426710e074bf6a22b1cd6bb923e9a", + "m_ObjectId": "ea3b1b7ac9de4b9a986a6928ee97b4b2", "m_Group": { "m_Id": "" }, @@ -5843,15 +7183,15 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1523.3336181640625, - "y": -323.3333740234375, - "width": 106.666748046875, - "height": 36.0 + "x": -1909.6002197265625, + "y": 124.80000305175781, + "width": 123.199951171875, + "height": 33.600006103515628 } }, "m_Slots": [ { - "m_Id": "65eb9fcd2bb148e7abe5535242668d01" + "m_Id": "26aa5123562f4992912e4eabf78094cf" } ], "synonyms": [], @@ -5862,12 +7202,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { - "m_Id": "38e9fa23bfa5457296daf6319190d50b" + "m_Id": "212870cf05984f9f92346ff5b1d49148" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "eb924292fdf749d29114df2d186012bc", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -5902,6 +7257,26 @@ "m_SerializedDescriptor": "SurfaceDescription.Metallic" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "ebea0ef64d95450f8b04fc9256d022a1" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "ecd9dbaa6d2a4675ae1300b3416a1043", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5918,6 +7293,40 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "eee3afb7f90c4726a7849dd710fe7dfa", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_ExcludeFromTUAndAA": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5966,43 +7375,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "f2b08feb4e9f45d6abe42dc32edfd691", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1533.3336181640625, - "y": -299.3333740234375, - "width": 116.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "3d48e8391d8b4b59a3bdb1985b2840cc" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "320ba7bfa4e940a592148d8873eaaadd" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6094,6 +7466,26 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "f5bd3f85c1284daaa9d50f4644ef9a36", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", + "m_ObjectId": "f78263900b9a449fb0048b6e6eaae6da" +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", @@ -6182,10 +7574,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1733.999755859375, - "y": 255.99996948242188, - "width": 147.3331298828125, - "height": 140.0 + "x": -1836.800048828125, + "y": 264.800048828125, + "width": 144.800048828125, + "height": 133.5999755859375 } }, "m_Slots": [ @@ -6263,12 +7655,155 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fbd31e94e0bc4007b85c18f774f42ba8", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", "m_ObjectId": "fc0756cde95049dd8b0c7608337c3c9f" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fc64b1465e7d4073b18c52af4457009d", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fc841dafe9314a2aaa5ef8d57dabba4c", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fcaef0f740544ba3a4ed5291ff1dc3d5", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "fccdba3d507b4a4d875f1f73e7fb80b9", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1608.0, + "y": 232.0, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "70f72c75450d464284c4add9f1237b99" + }, + { + "m_Id": "dd15752f7a314b008a2fa900572ac8c0" + }, + { + "m_Id": "c859c1e0dd7e4abdb250f2ebe08f64c2" + }, + { + "m_Id": "99391d9a0eff425c9ea7dd4373c26db7" + }, + { + "m_Id": "6ce46e6c91f945d1bbbcb794a563dda6" + }, + { + "m_Id": "fbd31e94e0bc4007b85c18f774f42ba8" + }, + { + "m_Id": "46e1abc24e9e4974bdd4429183338ca3" + }, + { + "m_Id": "8e57639a50f844dfb4a3514c2006ff52" + }, + { + "m_Id": "477d3917f4c24a1b828fc2ae43913604" + }, + { + "m_Id": "3c5e943b715e46f3b43ca80e8f08d158" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -6317,3 +7852,28 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fe889256a3384b1a95117fab9fafae2b", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Rotation Height.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Rotation Height.shadergraph index c39289ae650..120eba11108 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Rotation Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Rotation Height.shadergraph @@ -3,15 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "c1e6b51be0264844b8c6978f68736138", "m_Properties": [ - { - "m_Id": "41408680b66649e8911eab7c32b3b887" - }, - { - "m_Id": "ac271842bae34a6eae41bb96f32aca17" - }, - { - "m_Id": "a1b370a83c254448af9712dadfca536a" - }, { "m_Id": "2b573e20e07145eea31dca4b65c9f346" }, @@ -45,24 +36,6 @@ { "m_Id": "068b810801b54c03aa581d6c29db5458" }, - { - "m_Id": "130efd0577e54077b51e6c25aaa0a735" - }, - { - "m_Id": "5d2eac7f6f7f4c64a873f8dde33ed4b2" - }, - { - "m_Id": "f94a030ed5a34ac791d401d3c5295203" - }, - { - "m_Id": "01354edd7b564e2c9003cf2efd8a3cfa" - }, - { - "m_Id": "738eecf1065e449fb62df17fe4356bb9" - }, - { - "m_Id": "db70f656d1cb4435bd07cdbbd7110286" - }, { "m_Id": "e38605b6b2694d82bb9b1167a3658a77" }, @@ -74,6 +47,9 @@ }, { "m_Id": "99b30382ba8a485d85cfe56eb8e1f036" + }, + { + "m_Id": "141249fad5404c5d82ca348da0dbe9f1" } ], "m_Keywords": [], @@ -141,30 +117,6 @@ { "m_Id": "0e1855dadebb493790823a0ccee395d4" }, - { - "m_Id": "d0ac504d153c4dcf9f8985e9bf826731" - }, - { - "m_Id": "dae3bc47494b4c23b8d5c6ab7ca32320" - }, - { - "m_Id": "cb62d66d8bb74ab7a86ba78a852e7288" - }, - { - "m_Id": "ce8e5103dd234e5ab0e27f1dc68fbe70" - }, - { - "m_Id": "8b6b4a0ef4b647d9b017fd2ccccab335" - }, - { - "m_Id": "9eeaeabd8726497aa9eb22f6122e263f" - }, - { - "m_Id": "37fdff77c58c48a595a5fb40b592d81e" - }, - { - "m_Id": "f7bb52ba68294c58b0d3314406b02fbd" - }, { "m_Id": "a5992cf8198243a09236f0188895c2b6" }, @@ -207,9 +159,6 @@ { "m_Id": "2e4164a098634eda88b3d70fe6369fb7" }, - { - "m_Id": "3a4e4d67eb4b41c5956489a55e94f8ab" - }, { "m_Id": "3afc76ddff7e4cccabd620c1d7a1d9a8" }, @@ -248,6 +197,33 @@ }, { "m_Id": "679a00fd490f4399a25c00e7875eed7f" + }, + { + "m_Id": "b0f770dad25641889609f893d8ed85b5" + }, + { + "m_Id": "542d8b19c35d42e880c4e5390665713a" + }, + { + "m_Id": "b3e8746d624045a48afc9954873018d9" + }, + { + "m_Id": "4c872a09da66402fa16d5de4ca5301f0" + }, + { + "m_Id": "f9fa78bb4f5f4cfe8f0534e478f91b93" + }, + { + "m_Id": "cd2e47a3b1f74807959189f8fb389dfd" + }, + { + "m_Id": "5fa483f8d4974e2fac62898290b83b9b" + }, + { + "m_Id": "1b8ff5e2e92b4008a16a4eb43db04f85" + }, + { + "m_Id": "9391d4c347724164bd90a7a6608bb8cd" } ], "m_GroupDatas": [], @@ -379,6 +355,20 @@ "m_SlotId": -1841483961 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1b8ff5e2e92b4008a16a4eb43db04f85" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "1ff146bce95642fe9ef4445358f3d4f5" + }, + "m_SlotId": 1752854692 + } + }, { "m_OutputSlot": { "m_Node": { @@ -438,7 +428,7 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "37fdff77c58c48a595a5fb40b592d81e" + "m_Id": "3afc76ddff7e4cccabd620c1d7a1d9a8" }, "m_SlotId": 0 }, @@ -446,21 +436,7 @@ "m_Node": { "m_Id": "1ff146bce95642fe9ef4445358f3d4f5" }, - "m_SlotId": -508589035 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "3a4e4d67eb4b41c5956489a55e94f8ab" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "14bc0f9bfc9f4051a83727929db40f2d" - }, - "m_SlotId": 1 + "m_SlotId": -1222520979 } }, { @@ -472,7 +448,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "1ff146bce95642fe9ef4445358f3d4f5" + "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" }, "m_SlotId": -1222520979 } @@ -486,7 +462,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" + "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" }, "m_SlotId": -1222520979 } @@ -500,7 +476,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" + "m_Id": "dada75f6092f45a9b6c54c0650868829" }, "m_SlotId": -1222520979 } @@ -508,29 +484,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "3afc76ddff7e4cccabd620c1d7a1d9a8" + "m_Id": "3bc829e4c3f24a818a1af765ac9c285d" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "dada75f6092f45a9b6c54c0650868829" + "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" }, - "m_SlotId": -1222520979 + "m_SlotId": -269384664 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "3bc829e4c3f24a818a1af765ac9c285d" + "m_Id": "4c872a09da66402fa16d5de4ca5301f0" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" }, - "m_SlotId": -269384664 + "m_SlotId": 1752854692 } }, { @@ -575,6 +551,20 @@ "m_SlotId": -1855409 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "542d8b19c35d42e880c4e5390665713a" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dada75f6092f45a9b6c54c0650868829" + }, + "m_SlotId": 1752854692 + } + }, { "m_OutputSlot": { "m_Node": { @@ -617,6 +607,20 @@ "m_SlotId": -1855409 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5fa483f8d4974e2fac62898290b83b9b" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "1ff146bce95642fe9ef4445358f3d4f5" + }, + "m_SlotId": -508589035 + } + }, { "m_OutputSlot": { "m_Node": { @@ -743,20 +747,6 @@ "m_SlotId": -2002804328 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "8b6b4a0ef4b647d9b017fd2ccccab335" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" - }, - "m_SlotId": -508589035 - } - }, { "m_OutputSlot": { "m_Node": { @@ -788,35 +778,35 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "93ccc0ba77f74fdaa1435e0d737a29c5" + "m_Id": "9391d4c347724164bd90a7a6608bb8cd" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "dada75f6092f45a9b6c54c0650868829" + "m_Id": "14bc0f9bfc9f4051a83727929db40f2d" }, - "m_SlotId": -1864659419 + "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "9d15141432194dbeb609de619353c733" + "m_Id": "93ccc0ba77f74fdaa1435e0d737a29c5" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" + "m_Id": "dada75f6092f45a9b6c54c0650868829" }, - "m_SlotId": -2002804328 + "m_SlotId": -1864659419 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "9eeaeabd8726497aa9eb22f6122e263f" + "m_Id": "9d15141432194dbeb609de619353c733" }, "m_SlotId": 0 }, @@ -824,7 +814,7 @@ "m_Node": { "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" }, - "m_SlotId": 1752854692 + "m_SlotId": -2002804328 } }, { @@ -872,99 +862,99 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b511163aed6f4e1c9895d2aa87dde11e" + "m_Id": "b0f770dad25641889609f893d8ed85b5" }, - "m_SlotId": 7 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "62ac634eaf814a0792c89693181a5cb2" + "m_Id": "dada75f6092f45a9b6c54c0650868829" }, - "m_SlotId": -174850004 + "m_SlotId": -508589035 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "b5a9202d72e447d3833bb47fbfb703a6" + "m_Id": "b3e8746d624045a48afc9954873018d9" }, - "m_SlotId": 6 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "6df6f708883844f292233757ce18f1ab" + "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" }, - "m_SlotId": -404027057 + "m_SlotId": -508589035 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "b5a9202d72e447d3833bb47fbfb703a6" + "m_Id": "b511163aed6f4e1c9895d2aa87dde11e" }, "m_SlotId": 7 }, "m_InputSlot": { "m_Node": { - "m_Id": "90bd8ee223914e509fd82c9ac7dd7830" + "m_Id": "62ac634eaf814a0792c89693181a5cb2" }, - "m_SlotId": 1761876256 + "m_SlotId": -174850004 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "bc8b719c106d4498a373c77493ab1a1d" + "m_Id": "b5a9202d72e447d3833bb47fbfb703a6" }, - "m_SlotId": 0 + "m_SlotId": 6 }, "m_InputSlot": { "m_Node": { - "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" + "m_Id": "6df6f708883844f292233757ce18f1ab" }, - "m_SlotId": -1864659419 + "m_SlotId": -404027057 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "cb62d66d8bb74ab7a86ba78a852e7288" + "m_Id": "b5a9202d72e447d3833bb47fbfb703a6" }, - "m_SlotId": 0 + "m_SlotId": 7 }, "m_InputSlot": { "m_Node": { - "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" + "m_Id": "90bd8ee223914e509fd82c9ac7dd7830" }, - "m_SlotId": -508589035 + "m_SlotId": 1761876256 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "ce8e5103dd234e5ab0e27f1dc68fbe70" + "m_Id": "bc8b719c106d4498a373c77493ab1a1d" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" + "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" }, - "m_SlotId": 1752854692 + "m_SlotId": -1864659419 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "d0ac504d153c4dcf9f8985e9bf826731" + "m_Id": "cd2e47a3b1f74807959189f8fb389dfd" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "dada75f6092f45a9b6c54c0650868829" + "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" }, - "m_SlotId": -508589035 + "m_SlotId": 1752854692 } }, { @@ -1023,20 +1013,6 @@ "m_SlotId": -404027057 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "dae3bc47494b4c23b8d5c6ab7ca32320" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "dada75f6092f45a9b6c54c0650868829" - }, - "m_SlotId": 1752854692 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1082,29 +1058,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "f7bb52ba68294c58b0d3314406b02fbd" + "m_Id": "f99b2c1239074082a40163b445120552" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "1ff146bce95642fe9ef4445358f3d4f5" + "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" }, - "m_SlotId": 1752854692 + "m_SlotId": -1661329958 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "f99b2c1239074082a40163b445120552" + "m_Id": "f9fa78bb4f5f4cfe8f0534e478f91b93" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "53094ff2fafb4fd198655fa9a3cdbe77" + "m_Id": "5ae48829e33e49bf891abfbc56d4ed24" }, - "m_SlotId": -1661329958 + "m_SlotId": -508589035 } } ], @@ -1169,42 +1145,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "01354edd7b564e2c9003cf2efd8a3cfa", - "m_Guid": { - "m_GuidSerialized": "e97cc6cd-26a4-473e-89ce-438208a916d1" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH3", - "m_DefaultReferenceName": "_NOH3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -1243,20 +1183,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "05422b4eeaca4c69a8b000bfa97e8e94", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "m_LiteralMode": false } { @@ -1287,7 +1214,10 @@ "m_Value": 15.970000267028809, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -1334,6 +1264,22 @@ "m_SerializedDescriptor": "SurfaceDescription.Emission" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "09416e7bda9d42548c18fa5f60e78726", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -1382,19 +1328,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "0b0114f71289426588cf46f1b7b3ee5d", - "m_Id": 0, - "m_DisplayName": "CS3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1458,7 +1391,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "6129ace10e7c4e5db90bb2db3605b758" } @@ -1535,6 +1467,63 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "110609c778ad4b17a631675b248ce16a", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "11ab49fdecef4e7fbf57204b926e2307", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "11f72d683be348e5b38e49e89db635da", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1548,23 +1537,48 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "130efd0577e54077b51e6c25aaa0a735", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "12f4459b19f544c9b951a3484f669ca2", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "141249fad5404c5d82ca348da0dbe9f1", "m_Guid": { - "m_GuidSerialized": "923381fc-5344-402d-80c1-8caa1b81d1b4" + "m_GuidSerialized": "3e641b4a-821d-42c3-bfbc-5d823a74fbcf" }, "promotedFromAssetID": "", "promotedFromCategoryName": "", "promotedOrdering": -1, - "m_Name": "CS2", + "m_Name": "UV Scale", "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS2", - "m_DefaultReferenceName": "_CS2", + "m_RefNameGeneratedByDisplayName": "UV Scale", + "m_DefaultReferenceName": "_UV_Scale", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, "m_UseCustomSlotLabel": false, @@ -1576,15 +1590,23 @@ "m_Hidden": false, "m_PerRendererData": false, "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "m_Value": 1.0, + "m_FloatType": 0, + "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_SliderType": 0, + "m_SliderPower": 3.0, + "m_EnumType": 0, + "m_CSharpEnumString": "", + "m_EnumNames": [ + "Default" + ], + "m_EnumValues": [ + 0 + ] } { @@ -1769,7 +1791,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "e38605b6b2694d82bb9b1167a3658a77" } @@ -1805,19 +1826,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "182e1cd485114ea78def8c8dcb469427", - "m_Id": 0, - "m_DisplayName": "NOH4", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1876,12 +1884,71 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "1b8ff5e2e92b4008a16a4eb43db04f85", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2055.199951171875, + "y": 728.7999877929688, + "width": 145.599853515625, + "height": 84.800048828125 + } + }, + "m_Slots": [ + { + "m_Id": "219346ffb7824109a7351de72d347592" + }, + { + "m_Id": "59aa4921b5b64363b845240a95c01d7f" + }, + { + "m_Id": "32f322f8979e44a7a27e139638188d57" + }, + { + "m_Id": "7e9d8d699d024b48b46f61c7bfe1c249" + }, + { + "m_Id": "e6df0b2181e4447d8dd0fc65036a71e1" + }, + { + "m_Id": "b415283c6d2d47c3afacefaa736057fa" + }, + { + "m_Id": "de823c1d785842629f2776934829932c" + }, + { + "m_Id": "acbc10be7d764a90986897acd36b8353" + }, + { + "m_Id": "7950e76a766a448ea1dad4603b268a44" + }, + { + "m_Id": "407bb2046ba44bfca05881dcefab1695" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "1c09f1bc5730446c917a202e99123d3f", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true @@ -2016,6 +2083,52 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2038d08dd3a4405bb7ac8297fa76eff7", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "219346ffb7824109a7351de72d347592", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 3.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "21a7072b8c97442781cd208443888fb6", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2053,6 +2166,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "23e7d50c6abd484fb48e19737864cd6f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -2115,7 +2241,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2153,13 +2282,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "274edd9c2eb94872aab4de3b38f56c5f", - "m_Id": 0, - "m_DisplayName": "Index", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Index", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2676ee2032d1496db68147a53cb9cbe2", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "274edd9c2eb94872aab4de3b38f56c5f", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -2183,18 +2337,42 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "293cf1f6610a4a14bb82c73b5a82aeac", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2a7c3dd3855c4d50a402b8e216190199", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", "m_ObjectId": "2ad6213791af48be9cac122ce989bf00", "m_Name": "Material2", "m_ChildObjectList": [ - { - "m_Id": "130efd0577e54077b51e6c25aaa0a735" - }, - { - "m_Id": "5d2eac7f6f7f4c64a873f8dde33ed4b2" - }, { "m_Id": "b37edbdbbc024ed4b94afba792d52671" }, @@ -2235,7 +2413,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -2282,6 +2463,29 @@ "inspectorFoldoutMask": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "2d3bf6a9c64a4592ab0e450119807d74", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2304,12 +2508,6 @@ "m_ObjectId": "2d864d5747be4cc090d6b0ca68ece456", "m_Name": "Material3", "m_ChildObjectList": [ - { - "m_Id": "f94a030ed5a34ac791d401d3c5295203" - }, - { - "m_Id": "01354edd7b564e2c9003cf2efd8a3cfa" - }, { "m_Id": "99e9383a0685402f9fdc3cb7e085f1f5" }, @@ -2322,6 +2520,19 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "2e37cf31c1ea4ac69e2e92cd99c42e75", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVNode", @@ -2506,7 +2717,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "fd056c16f7084b86a3dbc4d10d4c3e2c" } @@ -2526,6 +2736,20 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "32f322f8979e44a7a27e139638188d57", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2542,6 +2766,38 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "33a7fd11e4e04cb9843a7a3de81523c4", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "33db7fded16a41c3b5cdb17185053374", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2576,6 +2832,38 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "36040d557a2448f580bc1528f43a88ca", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "363621c24c8b4ce0942116e2428a5ca3", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -2595,12 +2883,6 @@ "m_ObjectId": "36dc2c374d504a258558a963937a6985", "m_Name": "Material1", "m_ChildObjectList": [ - { - "m_Id": "ac271842bae34a6eae41bb96f32aca17" - }, - { - "m_Id": "a1b370a83c254448af9712dadfca536a" - }, { "m_Id": "99b30382ba8a485d85cfe56eb8e1f036" }, @@ -2613,6 +2895,20 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "36f3e30e11ac420187f08c4289a30e12", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2629,43 +2925,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "37fdff77c58c48a595a5fb40b592d81e", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1872.6669921875, - "y": 694.0001220703125, - "width": 108.666748046875, - "height": 35.99993896484375 - } - }, - "m_Slots": [ - { - "m_Id": "69501e8a830e4e6ca9d83d293ddfa30d" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "738eecf1065e449fb62df17fe4356bb9" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2679,44 +2938,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "3a4e4d67eb4b41c5956489a55e94f8ab", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2318.66650390625, - "y": 344.6666259765625, - "width": 138.0, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "e4e9215f5a014dfc9827b1ada293dcc4" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "41408680b66649e8911eab7c32b3b887" - } + "m_LiteralMode": false } { @@ -2811,7 +3033,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "b37edbdbbc024ed4b94afba792d52671" } @@ -2819,7 +3040,21 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "3c1b742a2e9a464ba84ebad89bdfeeda", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "3d2941f1f15c43109f5cc531272403e1", "m_Id": 0, "m_DisplayName": "ScaleMask1", @@ -2830,7 +3065,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -2851,6 +3086,31 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3e40cbe61aa64ceb8d9fc420007f457f", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2906,6 +3166,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "400fa663d3ee4b0f8346ef6af8af03e6", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2922,6 +3207,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "407bb2046ba44bfca05881dcefab1695", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -2936,39 +3246,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "41408680b66649e8911eab7c32b3b887", - "m_Guid": { - "m_GuidSerialized": "35967a79-0b92-4e41-833f-b1712a466d46" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -2991,19 +3268,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "43a017e582614f5488e8ee1d57ff65a2", - "m_Id": 0, - "m_DisplayName": "NOH3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -3018,6 +3282,35 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "44835a49722f4635b02f9a471198004d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "45753cb81d0645a6b467fe0ebaf9a229", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3050,6 +3343,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "48deea951a73487883115da9dd2f922e", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -3129,6 +3438,67 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "4c872a09da66402fa16d5de4ca5301f0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2047.2000732421875, + "y": 108.80001831054688, + "width": 145.5999755859375, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "9bf93180a4924259871ce33a07f332ce" + }, + { + "m_Id": "2e37cf31c1ea4ac69e2e92cd99c42e75" + }, + { + "m_Id": "6a445e5fa9e74d4f93bffb436cd31e62" + }, + { + "m_Id": "6952d682bd904f27a68d3a156850b14c" + }, + { + "m_Id": "5e6f3e4f1fe6443491442019da0d0e9e" + }, + { + "m_Id": "507e4f6b6f7a4c418ef6fe762f6539eb" + }, + { + "m_Id": "c6d865b27f7e4387b38a5cc5c7f42c94" + }, + { + "m_Id": "d9225b0921734050880dbbc94b8c8add" + }, + { + "m_Id": "fadd035c61134fbea433479c347db2da" + }, + { + "m_Id": "81aa4ff9bf834b47a8d45c8d5d591149" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -3136,7 +3506,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3254,6 +3624,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4ebabbce63574f7ea72ac24159689111", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3270,6 +3656,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "507e4f6b6f7a4c418ef6fe762f6539eb", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3299,7 +3701,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -3436,18 +3838,92 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5452f47c5d49430f9bc5cd0bd5bf313f", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1886.6668701171875, - "y": 814.666748046875, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "53a785c513354271a14eb3ea1cd7c108", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "542d8b19c35d42e880c4e5390665713a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2045.60009765625, + "y": -215.19998168945313, + "width": 145.60009765625, + "height": 109.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "b7e6b7f778444ddd8ac60806650306c7" + }, + { + "m_Id": "53a785c513354271a14eb3ea1cd7c108" + }, + { + "m_Id": "3c1b742a2e9a464ba84ebad89bdfeeda" + }, + { + "m_Id": "5dec8ab68efb4307ab077ca5f0c3fd8d" + }, + { + "m_Id": "650e718542b84b51b26ebfe7eea4a0b1" + }, + { + "m_Id": "e47649d29e954fd09b125649620ecc44" + }, + { + "m_Id": "e304fc7a511343548b1357466a7b9ac0" + }, + { + "m_Id": "48deea951a73487883115da9dd2f922e" + }, + { + "m_Id": "be898862d6be467b9eb7909339f5e222" + }, + { + "m_Id": "3e40cbe61aa64ceb8d9fc420007f457f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "5452f47c5d49430f9bc5cd0bd5bf313f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1886.6668701171875, + "y": 814.666748046875, "width": 121.3333740234375, "height": 36.0 } @@ -3465,12 +3941,36 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "2b573e20e07145eea31dca4b65c9f346" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "54565401af2b4e2b9072f376607c206f", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -3535,6 +4035,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "59aa4921b5b64363b845240a95c01d7f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -3558,6 +4071,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5ac11872b52843a3a7221fc6ec7abcfb", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 2.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -3676,38 +4205,120 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "5d2eac7f6f7f4c64a873f8dde33ed4b2", - "m_Guid": { - "m_GuidSerialized": "2e7cc91f-9ba7-488c-8550-a1808ed73088" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH2", - "m_DefaultReferenceName": "_NOH2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5b13e3234d824ce6959c80c1244dd314", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5dec8ab68efb4307ab077ca5f0c3fd8d", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5e6f3e4f1fe6443491442019da0d0e9e", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "5fa483f8d4974e2fac62898290b83b9b", + "m_Group": { + "m_Id": "" }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2054.400146484375, + "y": 620.7999877929688, + "width": 145.60009765625, + "height": 84.800048828125 + } + }, + "m_Slots": [ + { + "m_Id": "a8922218cfc34c84afbf5e934b598528" + }, + { + "m_Id": "44835a49722f4635b02f9a471198004d" + }, + { + "m_Id": "2a7c3dd3855c4d50a402b8e216190199" + }, + { + "m_Id": "f3607c444d8543c3a629cb1a7b64dab4" + }, + { + "m_Id": "734f4857f0a045539e5fe07f20c9d919" + }, + { + "m_Id": "99fb28ba2a784a7da0a97804e0b94d65" + }, + { + "m_Id": "2d3bf6a9c64a4592ab0e450119807d74" + }, + { + "m_Id": "faf0aff2a79048e3b45bd13c8ad8ab13" + }, + { + "m_Id": "400fa663d3ee4b0f8346ef6af8af03e6" + }, + { + "m_Id": "54565401af2b4e2b9072f376607c206f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 } { @@ -3777,7 +4388,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3854,6 +4468,9 @@ }, { "m_Id": "bcbd5b04d1f9479a8bbe8da637fa9f58" + }, + { + "m_Id": "b16fbd1964a647aca7fdb432c3267b23" } ], "synonyms": [], @@ -3905,6 +4522,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "650e718542b84b51b26ebfe7eea4a0b1", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -3931,17 +4564,33 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateNode", - "m_ObjectId": "679a00fd490f4399a25c00e7875eed7f", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Sampler State", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "672e69a2efea4f349ad374c35d4e58fe", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateNode", + "m_ObjectId": "679a00fd490f4399a25c00e7875eed7f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sampler State", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3988,15 +4637,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "69501e8a830e4e6ca9d83d293ddfa30d", - "m_Id": 0, - "m_DisplayName": "CS4", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6952d682bd904f27a68d3a156850b14c", + "m_Id": 3, + "m_DisplayName": "Normal Scale", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Normal Scale", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4012,6 +4664,20 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "6a445e5fa9e74d4f93bffb436cd31e62", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4060,6 +4726,35 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "6b885d2235b24839866b66cde8fdb28d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6bc3cdfd033c41b69501d409e439152e", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4091,7 +4786,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "87c26077de3945669ad59785e22eec50" } @@ -4104,7 +4798,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4219,7 +4913,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -4229,7 +4923,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4301,38 +4995,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "738eecf1065e449fb62df17fe4356bb9", - "m_Guid": { - "m_GuidSerialized": "add38193-8003-40ec-8d8e-55a8c29c9cd0" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "734f4857f0a045539e5fe07f20c9d919", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4341,12 +5015,6 @@ "m_ObjectId": "75a80666de824795a78c3850ce0ee4ee", "m_Name": "Material4", "m_ChildObjectList": [ - { - "m_Id": "738eecf1065e449fb62df17fe4356bb9" - }, - { - "m_Id": "db70f656d1cb4435bd07cdbbd7110286" - }, { "m_Id": "87c26077de3945669ad59785e22eec50" }, @@ -4377,15 +5045,27 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "79738c41df474dcaad96fd7bd290e5be", - "m_Id": 0, - "m_DisplayName": "NOH1", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7950e76a766a448ea1dad4603b268a44", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Channel Remapping Offset", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -4432,7 +5112,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4476,7 +5159,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "068b810801b54c03aa581d6c29db5458" } @@ -4526,6 +5208,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7e9d8d699d024b48b46f61c7bfe1c249", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4539,7 +5237,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -4629,6 +5327,31 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "81aa4ff9bf834b47a8d45c8d5d591149", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", @@ -4653,6 +5376,20 @@ "m_Space": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "8362bc17b5c64138a600289d4854676e", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -4728,7 +5465,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -4760,7 +5497,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -4809,7 +5546,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4850,39 +5590,25 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "8b6b4a0ef4b647d9b017fd2ccccab335", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1872.6669921875, - "y": 386.0000305175781, - "width": 108.666748046875, - "height": 36.000030517578128 - } + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "8c416357ca92424e83d2d87f33bf9f98", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 }, - "m_Slots": [ - { - "m_Id": "0b0114f71289426588cf46f1b7b3ee5d" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "f94a030ed5a34ac791d401d3c5295203" - } + "m_Labels": [] } { @@ -4898,7 +5624,23 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8d8817e1641b47d7979db66ef21109bb", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4965,6 +5707,9 @@ }, { "m_Id": "3fecb8354f0340a4bd6f89d2b071a765" + }, + { + "m_Id": "8d8817e1641b47d7979db66ef21109bb" } ], "synonyms": [], @@ -5052,7 +5797,10 @@ "m_Value": 0.8899999856948853, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5183,7 +5931,7 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "93ccc0ba77f74fdaa1435e0d737a29c5", + "m_ObjectId": "9391d4c347724164bd90a7a6608bb8cd", "m_Group": { "m_Id": "" }, @@ -5192,10 +5940,46 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1886.6666259765625, - "y": -105.33332824707031, - "width": 119.3333740234375, - "height": 36.0 + "x": -2304.800048828125, + "y": 342.3999938964844, + "width": 123.199951171875, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "e8f98332bf234296a7b24e419a228cb0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "141249fad5404c5d82ca348da0dbe9f1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "93ccc0ba77f74fdaa1435e0d737a29c5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1886.6666259765625, + "y": -105.33332824707031, + "width": 119.3333740234375, + "height": 36.0 } }, "m_Slots": [ @@ -5211,7 +5995,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "92605ce3516a46fb8fcf67b846bd928e" } @@ -5235,6 +6018,22 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "95fc13a4e5d34c7e8687810efc175b55", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -5282,6 +6081,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "990e77f7133a49a3a4892001f4cc3c9d", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -5328,7 +6152,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5369,7 +6196,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5382,6 +6212,22 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "99fb28ba2a784a7da0a97804e0b94d65", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5398,6 +6244,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9bf93180a4924259871ce33a07f332ce", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5461,49 +6323,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "b93b8e351fd2479daba19a13ba2cbb9c" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "9eeaeabd8726497aa9eb22f6122e263f", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1881.3336181640625, - "y": 408.66668701171877, - "width": 118.6666259765625, - "height": 36.000030517578128 - } - }, - "m_Slots": [ - { - "m_Id": "43a017e582614f5488e8ee1d57ff65a2" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "01354edd7b564e2c9003cf2efd8a3cfa" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5535,7 +6359,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "a7dc9e72725d49cc88230b793c41154f" } @@ -5596,42 +6419,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "a1b370a83c254448af9712dadfca536a", - "m_Guid": { - "m_GuidSerialized": "222db9e1-6644-47a3-bf35-74b469de11eb" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH1", - "m_DefaultReferenceName": "_NOH1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitSubTarget", @@ -5789,12 +6576,36 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "99b30382ba8a485d85cfe56eb8e1f036" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a5a633ce4aab4e3b81574a9575e3fc3a", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5839,7 +6650,10 @@ "m_Value": 15.970000267028809, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5903,28 +6717,28 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "a949f4f06f774ac394bc5a3e87141616", - "m_Id": 4, - "m_DisplayName": "Smoothness", - "m_SlotType": 1, + "m_ObjectId": "a8922218cfc34c84afbf5e934b598528", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Smoothness", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, - "m_Value": 0.0, + "m_Value": 3.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": false + "m_LiteralMode": true } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "aabaad888fd64369a43eb19123e8d218", - "m_Id": -404027057, - "m_DisplayName": "Height1", - "m_SlotType": 0, + "m_ObjectId": "a949f4f06f774ac394bc5a3e87141616", + "m_Id": 4, + "m_DisplayName": "Smoothness", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "_Height1", + "m_ShaderOutputName": "Smoothness", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -5934,49 +6748,36 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "ac271842bae34a6eae41bb96f32aca17", - "m_Guid": { - "m_GuidSerialized": "3d2b5f4e-ad8f-4460-bbdb-7d04f270947b" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS1", - "m_DefaultReferenceName": "_CS1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "aa8cb80708dd4d14a9b611977ad6878d", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_Labels": [] } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "adf1efd36d4941a4ae5068de276a7e0c", - "m_Id": 1157392709, - "m_DisplayName": "Mask", + "m_ObjectId": "aabaad888fd64369a43eb19123e8d218", + "m_Id": -404027057, + "m_DisplayName": "Height1", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "_Mask", + "m_ShaderOutputName": "_Height1", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -5986,11 +6787,59 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "ae02d97f0c6845eaa89332cec700a6b3", - "m_Id": 1752854692, - "m_DisplayName": "NOH", - "m_SlotType": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "acbc10be7d764a90986897acd36b8353", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ad3c9e76d5e14d2bb410e6c9b11d9e50", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "adf1efd36d4941a4ae5068de276a7e0c", + "m_Id": 1157392709, + "m_DisplayName": "Mask", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Mask", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "ae02d97f0c6845eaa89332cec700a6b3", + "m_Id": 1752854692, + "m_DisplayName": "NOH", + "m_SlotType": 0, "m_Hidden": false, "m_ShaderOutputName": "_NOH", "m_StageCapability": 2, @@ -6025,6 +6874,83 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "b0f770dad25641889609f893d8ed85b5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2046.4000244140625, + "y": -324.79998779296877, + "width": 145.5999755859375, + "height": 109.60000610351563 + } + }, + "m_Slots": [ + { + "m_Id": "f6087b1662ad417389c026b17343f75d" + }, + { + "m_Id": "6b885d2235b24839866b66cde8fdb28d" + }, + { + "m_Id": "f2426b9b774d40b9aa51134ab7e94535" + }, + { + "m_Id": "95fc13a4e5d34c7e8687810efc175b55" + }, + { + "m_Id": "09416e7bda9d42548c18fa5f60e78726" + }, + { + "m_Id": "d5cee792c50948789e28dbf5ad8109cf" + }, + { + "m_Id": "aa8cb80708dd4d14a9b611977ad6878d" + }, + { + "m_Id": "c1bf7e828cbc40afa9e9ccbf3799041b" + }, + { + "m_Id": "5b13e3234d824ce6959c80c1244dd314" + }, + { + "m_Id": "2676ee2032d1496db68147a53cb9cbe2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b16fbd1964a647aca7fdb432c3267b23", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6069,7 +6995,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6082,6 +7011,83 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "b3e8746d624045a48afc9954873018d9", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Terrain Texture", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -2046.4000244140625, + "y": 0.79998779296875, + "width": 145.5999755859375, + "height": 109.60000610351563 + } + }, + "m_Slots": [ + { + "m_Id": "293cf1f6610a4a14bb82c73b5a82aeac" + }, + { + "m_Id": "c8be1710aaaa45f184ee2925eb986a32" + }, + { + "m_Id": "8362bc17b5c64138a600289d4854676e" + }, + { + "m_Id": "33a7fd11e4e04cb9843a7a3de81523c4" + }, + { + "m_Id": "363621c24c8b4ce0942116e2428a5ca3" + }, + { + "m_Id": "e185c130c3da491ba3f02ed5b95bcdfc" + }, + { + "m_Id": "e920668f23c84f07ae2be0523abc6c45" + }, + { + "m_Id": "672e69a2efea4f349ad374c35d4e58fe" + }, + { + "m_Id": "12f4459b19f544c9b951a3484f669ca2" + }, + { + "m_Id": "f16d194fc9f344f2b248aa63951709f1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b415283c6d2d47c3afacefaa736057fa", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", @@ -6098,7 +7104,7 @@ "m_Id": "6129ace10e7c4e5db90bb2db3605b758" }, { - "m_Id": "41408680b66649e8911eab7c32b3b887" + "m_Id": "141249fad5404c5d82ca348da0dbe9f1" } ] } @@ -6151,6 +7157,9 @@ }, { "m_Id": "a0fd16c7617b416aa848428abdb0b473" + }, + { + "m_Id": "45753cb81d0645a6b467fe0ebaf9a229" } ], "synonyms": [], @@ -6272,6 +7281,9 @@ }, { "m_Id": "6a8257ff2f604bec8c0abd097f7e4228" + }, + { + "m_Id": "4ebabbce63574f7ea72ac24159689111" } ], "synonyms": [], @@ -6322,6 +7334,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7e6b7f778444ddd8ac60806650306c7", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -6350,7 +7378,10 @@ "m_Value": 15.970000267028809, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -6465,7 +7496,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "7c4ae6fcbb8447fa93285d3ce76f1760" } @@ -6487,6 +7517,31 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "be898862d6be467b9eb7909339f5e222", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -6574,6 +7629,22 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c1bf7e828cbc40afa9e9ccbf3799041b", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6603,7 +7674,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -6670,6 +7741,29 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "c6d865b27f7e4387b38a5cc5c7f42c94", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -6690,7 +7784,20 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c8be1710aaaa45f184ee2925eb986a32", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "c9261072f1914480b431073c5aa63030", "m_Id": -508589035, "m_DisplayName": "CS", @@ -6729,6 +7836,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c9c1d7839ade454ebeb61ca9c70aad57", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6793,43 +7925,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "cb62d66d8bb74ab7a86ba78a852e7288", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1873.33349609375, - "y": 80.0, - "width": 108.6666259765625, - "height": 35.99999237060547 - } - }, - "m_Slots": [ - { - "m_Id": "05422b4eeaca4c69a8b000bfa97e8e94" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "130efd0577e54077b51e6c25aaa0a735" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", @@ -6852,25 +7947,52 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "ce8e5103dd234e5ab0e27f1dc68fbe70", + "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", + "m_ObjectId": "cd2e47a3b1f74807959189f8fb389dfd", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Terrain Texture", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1883.33349609375, - "y": 104.00000762939453, - "width": 118.6666259765625, - "height": 35.99999237060547 + "x": -2054.400146484375, + "y": 450.4000244140625, + "width": 145.60009765625, + "height": 84.79998779296875 } }, "m_Slots": [ { - "m_Id": "da377a9ac1e047ca90681b978cdc29b8" + "m_Id": "5ac11872b52843a3a7221fc6ec7abcfb" + }, + { + "m_Id": "23e7d50c6abd484fb48e19737864cd6f" + }, + { + "m_Id": "36f3e30e11ac420187f08c4289a30e12" + }, + { + "m_Id": "36040d557a2448f580bc1528f43a88ca" + }, + { + "m_Id": "11f72d683be348e5b38e49e89db635da" + }, + { + "m_Id": "ad3c9e76d5e14d2bb410e6c9b11d9e50" + }, + { + "m_Id": "8c416357ca92424e83d2d87f33bf9f98" + }, + { + "m_Id": "33db7fded16a41c3b5cdb17185053374" + }, + { + "m_Id": "990e77f7133a49a3a4892001f4cc3c9d" + }, + { + "m_Id": "a5a633ce4aab4e3b81574a9575e3fc3a" } ], "synonyms": [], @@ -6881,10 +8003,7 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "5d2eac7f6f7f4c64a873f8dde33ed4b2" - } + "m_TextureType": 1 } { @@ -6929,43 +8048,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "d0ac504d153c4dcf9f8985e9bf826731", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1870.6668701171875, - "y": -225.33334350585938, - "width": 106.666748046875, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "e001824e92934fa8abe641aac8a8c442" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "ac271842bae34a6eae41bb96f32aca17" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6979,7 +8061,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -7048,6 +8130,7 @@ "m_CastShadows": true, "m_ReceiveShadows": true, "m_DisableTint": false, + "m_Sort3DAs2DCompatible": false, "m_AdditionalMotionVectorMode": 0, "m_AlembicMotionVectors": false, "m_SupportsLODCrossFade": false, @@ -7055,6 +8138,22 @@ "m_SupportVFX": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d5cee792c50948789e28dbf5ad8109cf", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7102,12 +8201,24 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "bc75826eacc34dcabf1a629d6dceca95" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "d71b9da4de4d430aa6742f6fe9a66d27", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7139,12 +8250,27 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "bc75826eacc34dcabf1a629d6dceca95" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d9225b0921734050880dbbc94b8c8add", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7239,19 +8365,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "da377a9ac1e047ca90681b978cdc29b8", - "m_Id": 0, - "m_DisplayName": "NOH2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -7368,79 +8481,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "dae3bc47494b4c23b8d5c6ab7ca32320", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1880.666748046875, - "y": -203.33334350585938, - "width": 116.6666259765625, - "height": 36.00001525878906 - } - }, - "m_Slots": [ - { - "m_Id": "79738c41df474dcaad96fd7bd290e5be" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "a1b370a83c254448af9712dadfca536a" - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "db70f656d1cb4435bd07cdbbd7110286", - "m_Guid": { - "m_GuidSerialized": "04427415-08c4-4b58-b500-9fe6e9f306e6" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH4", - "m_DefaultReferenceName": "_NOH4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -7507,6 +8547,29 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "de823c1d785842629f2776934829932c", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -7534,15 +8597,41 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "e001824e92934fa8abe641aac8a8c442", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e185c130c3da491ba3f02ed5b95bcdfc", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Smoothness Default", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e2e7afb883e74b07b4715ad1604ca1d5", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] } { @@ -7576,12 +8665,34 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "248bb29ae32744bc93dbc177799a0a58" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e304fc7a511343548b1357466a7b9ac0", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -7624,7 +8735,10 @@ "m_Value": 10.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7717,23 +8831,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "e4e9215f5a014dfc9827b1ada293dcc4", - "m_Id": 0, - "m_DisplayName": "UV Scale", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e47649d29e954fd09b125649620ecc44", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Smoothness Default", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false } { @@ -7784,6 +8893,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e6df0b2181e4447d8dd0fc65036a71e1", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -7815,7 +8940,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "bc75826eacc34dcabf1a629d6dceca95" } @@ -7858,6 +8982,45 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e8f98332bf234296a7b24e419a228cb0", + "m_Id": 0, + "m_DisplayName": "UV Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e920668f23c84f07ae2be0523abc6c45", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7871,7 +9034,23 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "eae42c2ac2324356b279a2669c7daa3b", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -7992,7 +9171,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "99e9383a0685402f9fdc3cb7e085f1f5" } @@ -8014,6 +9192,61 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f16d194fc9f344f2b248aa63951709f1", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "f2426b9b774d40b9aa51134ab7e94535", + "m_Id": 2, + "m_DisplayName": "Available", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Available", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f3607c444d8543c3a629cb1a7b64dab4", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -8062,6 +9295,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f6087b1662ad417389c026b17343f75d", + "m_Id": 0, + "m_DisplayName": "Index", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Index", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": true +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8078,6 +9327,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f7048da4782942f2ad28b75ae2eff590", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8097,7 +9362,7 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "f7bb52ba68294c58b0d3314406b02fbd", + "m_ObjectId": "f99b2c1239074082a40163b445120552", "m_Group": { "m_Id": "" }, @@ -8106,15 +9371,15 @@ 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"bc75826eacc34dcabf1a629d6dceca95" - } + "m_TextureType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fadd035c61134fbea433479c347db2da", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "faf0aff2a79048e3b45bd13c8ad8ab13", + "m_Id": 7, + "m_DisplayName": "Opacity As Density", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity As Density", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -8264,7 +9557,10 @@ "m_Value": 15.970000267028809, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Blend.shadergraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Blend.shadergraph index c32977fc4d5..7cb4ed07697 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Blend.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Blend.shadergraph @@ -3,9 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "c2a812cf2023436ab266742f94b8214a", "m_Properties": [ - { - "m_Id": "b1b41141189b4c939ceaf8b49a0dfa55" - }, { "m_Id": "9ce6406f2fa84b81bb9428bcd0fa45c7" }, @@ -13,28 +10,7 @@ "m_Id": "255a03da0deb46f485797117e1383cbe" }, { - "m_Id": "0579902bcb534573b76ca25377c68cdf" - }, - { - "m_Id": "f2ed2353ab0548daae4add6741d91f83" - }, - { - "m_Id": 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"m_Node": { - "m_Id": "8e80d4073db94159b6eadaaaaf310ca8" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "deb6d5f4a8774d34990b3972d461dcf0" - }, - "m_SlotId": 216441267 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "9e253c41dac94b9c97115da31d4506fd" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "1073a1ee611c43218fff070728d9069e" - }, - "m_SlotId": 216441267 - } - }, { "m_OutputSlot": { "m_Node": { @@ -455,20 +297,6 @@ "m_SlotId": 1761876256 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "a02c3a2495444a93a2e3800a869b995d" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "1073a1ee611c43218fff070728d9069e" - }, - "m_SlotId": 757943828 - } - }, { "m_OutputSlot": { "m_Node": { @@ -595,20 +423,6 @@ "m_SlotId": 1950142077 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "efee5a6ec3874b35ab0d008db369b65e" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "e0639495929a47d688a5c61b5cde5ace" - }, - "m_SlotId": 757943828 - } - }, { "m_OutputSlot": { "m_Node": { @@ -664,6 +478,20 @@ }, "m_SlotId": 0 } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fe599a6a3dda48c8a77aac39e9b91843" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d7082873c70f4f318e953ab96d03f1cd" + }, + "m_SlotId": 1 + } } ], "m_VertexContext": { @@ -791,42 +619,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "0579902bcb534573b76ca25377c68cdf", - "m_Guid": { - "m_GuidSerialized": "7e4d58ca-32f3-415e-b60f-89ab5715078c" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS1", - "m_DefaultReferenceName": "_CS1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - 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"m_Hidden": false, - "m_ShaderOutputName": "_NOH", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "2150082a95934c28b8162947aa12213e", - "m_Id": 757943828, - "m_DisplayName": "CS", - "m_SlotType": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "222b37a30e454e4798323d79c2e64caf", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "_CS", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -1514,7 +1260,10 @@ "m_Value": 20.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -1527,24 +1276,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "27c22a1a61ab4829b8622fd353918bc6", - "m_Id": 757943828, - "m_DisplayName": "CS", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_CS", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1608,7 +1339,7 @@ "m_Id": "255a03da0deb46f485797117e1383cbe" }, { - "m_Id": "b1b41141189b4c939ceaf8b49a0dfa55" + "m_Id": "fdd123a344714a188f7a70de40087a26" } ] } @@ -1650,57 +1381,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": 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"5d41913f75964f01aaad67c579f2938a" - } + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "3b171f003b144fb998ea9f8ccb0344c7", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 1, + "m_OverrideBakedGI": false } { @@ -1877,43 +1534,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "3e082cc0cd4d4a0a87e850937918c7fb", - "m_Group": { - "m_Id": "493f771570e14d17baf2f66352225e48" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1339.3333740234375, - "y": -222.00001525878907, - "width": 106.666748046875, - "height": 36.00001525878906 - } - }, - "m_Slots": [ - { - "m_Id": "7d6cf9dca1d8470a836b50ebe820327e" - } - ], - "synonyms": [], - "m_Precision": 0, - 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"m_ShaderOutputName": "_CS", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", + "m_ObjectId": "481ed5a627964166868431fa81348b41", + "m_EnableHeightBlened": false, + "m_HeightTransition": 0.0, + "m_EnableInstancedPerPixelNormal": true, + "m_RayTracing": false } { @@ -2133,26 +1732,11 @@ "m_ObjectId": "493f771570e14d17baf2f66352225e48", "m_Title": "Simple Blend", "m_Position": { - "x": -1376.666748046875, - "y": -319.33331298828127 + "x": -1258.4000244140625, + "y": -321.6000061035156 } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "49b3db630e73436c82919c98e20197f4", - "m_Name": "Material4", - "m_ChildObjectList": [ - { - "m_Id": "d080d5b99f88498a82c957d013e00ea4" - }, - { - "m_Id": "32f83b7b1cce4f1095ab0d8ce6deb367" - } - ] -} - { "m_SGVersion": 0, "m_Type": 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@@ -3033,19 +2480,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "7d6cf9dca1d8470a836b50ebe820327e", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3062,19 +2496,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "80638d4a9ec54b6483ccc9de101b86c3", - "m_Id": 0, - "m_DisplayName": "CS3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -3129,25 +2550,11 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": 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Height.shadergraph index 81f1504f160..cb1c34e80a3 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Height.shadergraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Shaders/CSNOH Simple Height.shadergraph @@ -3,9 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "c2a812cf2023436ab266742f94b8214a", "m_Properties": [ - { - "m_Id": "6982b5bc2d2e46199ab3fe3e6bfbe22b" - }, { "m_Id": "9ce6406f2fa84b81bb9428bcd0fa45c7" }, @@ -13,28 +10,7 @@ "m_Id": "255a03da0deb46f485797117e1383cbe" }, { - "m_Id": "0579902bcb534573b76ca25377c68cdf" - }, - { - "m_Id": "f2ed2353ab0548daae4add6741d91f83" - }, - { - "m_Id": "5d41913f75964f01aaad67c579f2938a" - }, - { - "m_Id": "a6ee3d0da9504959a64f506ad3d4f36c" - }, - { - "m_Id": "8ce2ae4585be4e36928d4cd05f2a51e5" - }, - { - "m_Id": "4a650fbbc5a64c6783b6e4a1fe6f577b" - }, - { - "m_Id": "d080d5b99f88498a82c957d013e00ea4" - }, - { - "m_Id": "32f83b7b1cce4f1095ab0d8ce6deb367" + "m_Id": 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- "m_Id": 757943828, - "m_DisplayName": "CS", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_CS", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.TerrainLitData", @@ -2368,70 +2012,6 @@ "m_aniso": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "49b3db630e73436c82919c98e20197f4", - "m_Name": "Material4", - "m_ChildObjectList": [ - { - "m_Id": "d080d5b99f88498a82c957d013e00ea4" - }, - { - "m_Id": "32f83b7b1cce4f1095ab0d8ce6deb367" - } - ] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "4a4f5f0e119b4f88a7930a8144b6f59e", - "m_Id": 0, - "m_DisplayName": "CS2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - -{ - 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"UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2624,43 +2204,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5435fb1e818c4464b1af81a5c36235f3", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1511.33349609375, - "y": -19.333341598510743, - "width": 118.6666259765625, - "height": 35.99999237060547 - } - }, - "m_Slots": [ - { - "m_Id": "950e5ff40d24451c8358c36605204c33" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "a6ee3d0da9504959a64f506ad3d4f36c" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2709,47 +2252,11 @@ "z": 0.0 }, "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "5d41913f75964f01aaad67c579f2938a", - "m_Guid": { - "m_GuidSerialized": "fd3b8cf1-741d-44ff-b900-cc146fb55e5f" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS2", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS2", - "m_DefaultReferenceName": "_CS2", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" + "x": 0.0, + "y": 0.0, + "z": 0.0 }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 + "m_Labels": [] } { @@ -2926,43 +2433,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "680ccacb5f284d44b3d9e1af6ed0ad71", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1510.6668701171875, - "y": 361.33331298828127, - "width": 118.6668701171875, - "height": 36.000091552734378 - } - }, - "m_Slots": [ - { - "m_Id": "1321d3f251ef41028b3660e5749e7c69" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "32f83b7b1cce4f1095ab0d8ce6deb367" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -2970,7 +2440,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3037,40 +2507,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", - "m_ObjectId": "6982b5bc2d2e46199ab3fe3e6bfbe22b", - "m_Guid": { - "m_GuidSerialized": "b77d83d5-b217-43df-9f6a-1c9b6b29f637" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "UV Scale", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "UV Scale", - "m_DefaultReferenceName": "_UV_Scale", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 0.0, - "w": 0.0 - } + "m_LiteralMode": false } { @@ -3132,7 +2569,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3534,32 +2971,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "7d6cf9dca1d8470a836b50ebe820327e", - "m_Id": 0, - "m_DisplayName": "CS1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "80638d4a9ec54b6483ccc9de101b86c3", - "m_Id": 0, - "m_DisplayName": "CS3", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -3591,7 +3002,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "9ce6406f2fa84b81bb9428bcd0fa45c7" } @@ -3645,19 +3055,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "83584ad7cafb4f1981bf1485bd5d251d", - "m_Id": 0, - "m_DisplayName": "NOH1", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -3765,6 +3162,9 @@ }, { "m_Id": "7287a321dc714ec9b20a7a23b50f3e90" + }, + { + "m_Id": "12ca01ee53fc475da53031172437cf1f" } ], "synonyms": [], @@ -3923,42 +3323,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "8ce2ae4585be4e36928d4cd05f2a51e5", - "m_Guid": { - "m_GuidSerialized": "745faa6f-2aed-4e31-b26c-efef3af4f42f" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS3", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS3", - "m_DefaultReferenceName": "_CS3", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3975,43 +3339,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "8e80d4073db94159b6eadaaaaf310ca8", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1508.6668701171875, - "y": -209.33334350585938, - "width": 116.666748046875, - "height": 35.99998474121094 - } - }, - "m_Slots": [ - { - "m_Id": "83584ad7cafb4f1981bf1485bd5d251d" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "f2ed2353ab0548daae4add6741d91f83" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4108,19 +3435,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "950e5ff40d24451c8358c36605204c33", - "m_Id": 0, - "m_DisplayName": "NOH2", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -4245,7 +3559,10 @@ "m_Value": 10.0, "m_FloatType": 0, "m_LiteralFloatMode": false, - "m_GammaSpace": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4269,133 +3586,38 @@ "m_ShaderOutputName": "Smoothness", "m_StageCapability": 2, "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "9e253c41dac94b9c97115da31d4506fd", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1512.0, - "y": 170.00001525878907, - "width": 118.6666259765625, - "height": 35.999969482421878 - } - }, - "m_Slots": [ - { - "m_Id": "3ee7c251e33e443fa8efbef8619a2f1b" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "4a650fbbc5a64c6783b6e4a1fe6f577b" - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", - "m_ObjectId": "9e2cce04cea84795b983b848f441edc0", - "m_Id": 1091061771, - "m_DisplayName": "Sampler State", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Sampler_State", - "m_StageCapability": 2, - "m_BareResource": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "9fdaed63d0614a3f90a031c1f789e859", - "m_Id": 0, - "m_DisplayName": "Index", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Index", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "a02c3a2495444a93a2e3800a869b995d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1502.0, - "y": 146.6666717529297, - "width": 108.6666259765625, - "height": 35.999969482421878 - } - }, - "m_Slots": [ - { - "m_Id": "80638d4a9ec54b6483ccc9de101b86c3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "8ce2ae4585be4e36928d4cd05f2a51e5" - } + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "a051cc73d4b44c85b4683dcd1d271999", + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "9e2cce04cea84795b983b848f441edc0", + "m_Id": 1091061771, + "m_DisplayName": "Sampler State", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler_State", + "m_StageCapability": 2, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9fdaed63d0614a3f90a031c1f789e859", "m_Id": 0, - "m_DisplayName": "UV Scale", - "m_SlotType": 1, + "m_DisplayName": "Index", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Index", "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0 - }, - "m_Labels": [] + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -4414,42 +3636,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "a6ee3d0da9504959a64f506ad3d4f36c", - "m_Guid": { - "m_GuidSerialized": "78928886-f1b6-4de6-8510-73ed23958551" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": 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"m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "aec91e942c1948e880b13651ca738ede", - "m_Id": 216441267, - "m_DisplayName": "NOH", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_NOH", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4589,21 +3758,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "b57d08a0a96b4f37a323f723795bfae6", - "m_Name": "Material2", - "m_ChildObjectList": [ - { - "m_Id": "5d41913f75964f01aaad67c579f2938a" - }, - { - "m_Id": "a6ee3d0da9504959a64f506ad3d4f36c" - } - ] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -4775,6 +3929,9 @@ }, { "m_Id": "ef00dfdb1e4b4cd486aab9e0ef4e35df" + }, + { + "m_Id": "fcc4b243d6e746cdbb18f2f3cc80bab3" } ], "synonyms": [], @@ -5033,42 +4190,6 @@ "m_SerializedDescriptor": "SurfaceDescription.Emission" } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "d080d5b99f88498a82c957d013e00ea4", - "m_Guid": { - "m_GuidSerialized": "6557e0d4-7bad-4f61-927c-7e2f83d5391e" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS4", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS4", - "m_DefaultReferenceName": "_CS4", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 2 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -5265,12 +4386,6 @@ } }, "m_Slots": [ - { - "m_Id": "2150082a95934c28b8162947aa12213e" - }, - { - "m_Id": "aec91e942c1948e880b13651ca738ede" - }, { "m_Id": "3ea0a64af1d34ce29fdf04cd2ee593a8" }, @@ -5346,12 +4461,6 @@ } }, "m_Slots": [ - { - "m_Id": "47470b9fe7914b088b47f24bef67bc7a" - }, - { - "m_Id": "e6628ce1d3644a7da8577ad4bbcb6404" - }, { "m_Id": "9e2cce04cea84795b983b848f441edc0" }, @@ -5431,7 +4540,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "HeightMask", + "m_Name": "Height Mask", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5485,24 +4594,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "e6628ce1d3644a7da8577ad4bbcb6404", - "m_Id": 216441267, - "m_DisplayName": "NOH", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_NOH", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -5526,20 +4617,18 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "eb3c2ebc946a491a9922ac309cddce6a", - "m_Id": 757943828, - "m_DisplayName": "CS", - "m_SlotType": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "eb5a423bfdcc4cfe8921e8dbf1560569", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "_CS", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false } { @@ -5561,12 +4650,6 @@ } }, "m_Slots": [ - { - "m_Id": "27c22a1a61ab4829b8622fd353918bc6" - }, - { - "m_Id": "2052d48df11e46fcba2bd759428ac4b7" - }, { "m_Id": "fde93ab3c85b4351b06e5da4e20acc01" }, @@ -5671,6 +4754,9 @@ }, { "m_Id": "55a771ac4d2b473b8ae4c15a48c01e24" + }, + { + "m_Id": "eb5a423bfdcc4cfe8921e8dbf1560569" } ], "synonyms": [], @@ -5696,39 +4782,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", - "m_ObjectId": "eca8cf1a73564b92a87a601778efcc75", - "m_Id": 216441267, - "m_DisplayName": "NOH", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_NOH", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 0 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "ed5a182231d94983bf2ba83c19f45dfe", - "m_Name": "Material1", - "m_ChildObjectList": [ - { - "m_Id": "0579902bcb534573b76ca25377c68cdf" - }, - { - "m_Id": "f2ed2353ab0548daae4add6741d91f83" - } - ] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5776,7 +4829,6 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_ConstIntMode": false, "m_Property": { "m_Id": "255a03da0deb46f485797117e1383cbe" } @@ -5795,7 +4847,7 @@ "m_Value": 0.0, "m_DefaultValue": 0.0, "m_Labels": [], - "m_LiteralMode": true + "m_LiteralMode": false } { @@ -5814,43 +4866,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "efee5a6ec3874b35ab0d008db369b65e", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1500.666748046875, - "y": 336.66668701171877, - "width": 108.666748046875, - "height": 35.999969482421878 - } - }, - "m_Slots": [ - { - "m_Id": "15740db3e69d4c5fa2998e2aad5669bd" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_ConstIntMode": false, - "m_Property": { - "m_Id": "d080d5b99f88498a82c957d013e00ea4" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5915,6 +4930,9 @@ }, { "m_Id": "7b3cb42f15904a3597a501462c91c2d1" + }, + { + "m_Id": "2d1494ec37cb499985d4dba729509ccb" } ], "synonyms": [], @@ -5990,48 +5008,10 @@ "m_Space": 3 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "f2ed2353ab0548daae4add6741d91f83", - "m_Guid": { - "m_GuidSerialized": "ef2b04dd-595f-49bc-aed6-7c655e52d0fa" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "NOH1", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "NOH1", - "m_DefaultReferenceName": "_NOH1", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 4 -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTerrainLitSubTarget", "m_ObjectId": "f2fd4fe41c964fd6a89d6192c101410b", - "m_EnableHeightBlend": false, - "m_HeightTransition": 0.0, "m_EnableInstancedPerPixelNormal": false, "m_NormalDropOffSpace": 0, "m_BlendModePreserveSpecular": true @@ -6136,6 +5116,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fcc4b243d6e746cdbb18f2f3cc80bab3", + "m_Id": 8, + "m_DisplayName": "DepthOffset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex CSNOH.shadersubgraph index a4ff847aea8..03ccf3ad1da 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex CSNOH.shadersubgraph @@ -35,11 +35,7 @@ } ], "m_Keywords": [], - "m_Dropdowns": [ - { - "m_Id": "4e95d5b2413e4ab29c6222cf0c9a8e95" - } - ], + "m_Dropdowns": [], "m_CategoryData": [ { "m_Id": "87be185ec7af4531b2190dbceb9405cf" @@ -76,12 +72,6 @@ { "m_Id": "55d6ddc10c01918687cbc575a427c744" }, - { - "m_Id": "6a18faa9e137fd84b1bf9dac5348fa72" - }, - { - "m_Id": "0d03c33f94d73f86b8d8f88107477e72" - }, { "m_Id": "f464556c95d9f782ad19c7151410bf18" }, @@ -128,19 +118,28 @@ "m_Id": "6601bcce3ba34208b1c6faf06b23d9e1" }, { - "m_Id": "50e1ef0be99b4c6e970e784a52765795" + "m_Id": "9bbcb7081dcb4f6a92f5d81f0ea499e7" }, { - "m_Id": "3a4a3e2f29cb4c1e988e01caf7ade0d6" + "m_Id": "080338dd0db84bff9035c6d09bc25f0b" }, { - "m_Id": "9bbcb7081dcb4f6a92f5d81f0ea499e7" + "m_Id": "d2a245f6324e428eabc2e4e0458ef99e" }, { - "m_Id": "080338dd0db84bff9035c6d09bc25f0b" + "m_Id": "985cfb33b53e478e8688276502a7000b" }, { - "m_Id": "d2a245f6324e428eabc2e4e0458ef99e" + "m_Id": "a40cae331ae541e5a1d9e48fcd4cf652" + }, + { + "m_Id": "da386fc5e596493cacb443eb4007ee55" + }, + { + "m_Id": "f6208d19e75946e9bf1c02af93f720a6" + }, + { + "m_Id": "bd533fe0d4db43ba837a90128ef25691" } ], "m_GroupDatas": [ @@ -187,20 +186,6 @@ "m_SlotId": -480312786 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "0d03c33f94d73f86b8d8f88107477e72" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "573206aac6a0d68196611a2a058f3064" - }, - "m_SlotId": -1008650842 - } - }, { "m_OutputSlot": { "m_Node": { @@ -299,34 +284,6 @@ "m_SlotId": -513064559 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "3a4a3e2f29cb4c1e988e01caf7ade0d6" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "50e1ef0be99b4c6e970e784a52765795" - }, - "m_SlotId": 0 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "50e1ef0be99b4c6e970e784a52765795" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "9bbcb7081dcb4f6a92f5d81f0ea499e7" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -495,20 +452,6 @@ "m_SlotId": 1249583801 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "6a18faa9e137fd84b1bf9dac5348fa72" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "58e514dba4da45958f1c33ee5007ccb4" - }, - "m_SlotId": -175570847 - } - }, { "m_OutputSlot": { "m_Node": { @@ -649,6 +592,20 @@ "m_SlotId": -452941563 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "985cfb33b53e478e8688276502a7000b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a40cae331ae541e5a1d9e48fcd4cf652" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -677,6 +634,20 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a40cae331ae541e5a1d9e48fcd4cf652" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "573206aac6a0d68196611a2a058f3064" + }, + "m_SlotId": -1008650842 + } + }, { "m_OutputSlot": { "m_Node": { @@ -705,6 +676,20 @@ "m_SlotId": -1009752696 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bd533fe0d4db43ba837a90128ef25691" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9bbcb7081dcb4f6a92f5d81f0ea499e7" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -901,6 +886,20 @@ "m_SlotId": 957001836 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "da386fc5e596493cacb443eb4007ee55" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f6208d19e75946e9bf1c02af93f720a6" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -971,6 +970,20 @@ "m_SlotId": 934124599 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f6208d19e75946e9bf1c02af93f720a6" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "58e514dba4da45958f1c33ee5007ccb4" + }, + "m_SlotId": -175570847 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1085,22 +1098,6 @@ "m_OutputChannel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "0964f059c16e4b1ebfc46afded2a903c", - "m_Id": 7, - "m_DisplayName": "Opacity As Density", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Opacity As Density", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -1133,17 +1130,17 @@ "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "0b89a434bfd54ffdb9f17c92d457c668", "m_Group": { - "m_Id": "" + "m_Id": "4987c12228b84022b1529db3054da679" }, "m_Name": "Property", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 253.3333282470703, - "y": -264.6666564941406, - "width": 158.66664123535157, - "height": 36.0 + "x": 444.7999572753906, + "y": -282.3999328613281, + "width": 157.60000610351563, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -1197,42 +1194,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "0d03c33f94d73f86b8d8f88107477e72", - "m_Group": { - "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 330.6666259765625, - "y": -623.333251953125, - "width": 101.33331298828125, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "88ca616d0fbed58bb4ac6d9a3b3936bf" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -1275,31 +1236,6 @@ "m_Value": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "142c72e5a26a49cf8dd44056764182ca", - "m_Id": 8, - "m_DisplayName": "Channel Remapping Offset", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Offset", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1490,6 +1426,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -1531,6 +1468,19 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1bdf01fbd81246bf954d88ffaef28580", + "m_Id": 0, + "m_DisplayName": "NOH", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -1579,18 +1529,20 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "228cc67eb392427caf73b810d0329042", + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "22829358e70245fc8ebc752357a24545", "m_Id": 0, - "m_DisplayName": "Index", + "m_DisplayName": "In", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Index", + "m_ShaderOutputName": "In", "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 } { @@ -1615,8 +1567,8 @@ "m_ObjectId": "2514389d2bc94b2fb59d0ca99fc900b9", "m_Title": "Compute Hex Tiles and blend weights", "m_Position": { - "x": -837.9999389648438, - "y": -436.00006103515627 + "x": -838.3999633789063, + "y": -437.60003662109377 } } @@ -1847,6 +1799,27 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "32b301f9e2f84caa8ecfa89ff7451e33", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -1905,36 +1878,13 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "383248f77a0548f9952fa5e0e9da6a1d", - "m_Id": 6, - "m_DisplayName": "Color Tint", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "38a23e5a714e46659724239f12240904", + "m_Id": -1601152737, + "m_DisplayName": "Height", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Color Tint", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "38a23e5a714e46659724239f12240904", - "m_Id": -1601152737, - "m_DisplayName": "Height", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_Height", + "m_ShaderOutputName": "_Height", "m_StageCapability": 3, "m_Value": 0.0, "m_DefaultValue": 0.0, @@ -1992,66 +1942,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DropdownNode", - "m_ObjectId": "3a4a3e2f29cb4c1e988e01caf7ade0d6", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Layer", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -1300.6669921875, - "y": -611.3334350585938, - "width": 78.666748046875, - "height": 94.66668701171875 - } - }, - "m_Slots": [ - { - "m_Id": "535ac5df7e934e81818d635611c54614" - }, - { - "m_Id": "c5b3ff8b34fd4162b01f514ae39f6451" - }, - { - "m_Id": "e9b99ca0c0bf4a109e542a2598c642f4" - }, - { - "m_Id": "b62b5d3272c445769f2a2277cee760fe" - }, - { - "m_Id": "e8936aed118143b8848f1b61d14f5638" - }, - { - "m_Id": 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"m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2456,67 +2274,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", - "m_ObjectId": "50e1ef0be99b4c6e970e784a52765795", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Terrain Texture", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -1212.6669921875, - "y": -611.3334350585938, - "width": 182.0001220703125, - "height": 138.00003051757813 - } - }, - "m_Slots": [ - { - "m_Id": "228cc67eb392427caf73b810d0329042" - }, - { - "m_Id": "4ba224010dd442cf8a1751d91b2d684b" - }, - { - "m_Id": "d8f1b8b459e24212b375deaaae322894" - }, - { - "m_Id": "85fda202929a40aebf0fe1faade469bb" - }, - { - "m_Id": "4efb9f276a56401c9b7fec03284f7b45" - }, - { - "m_Id": "f189fc4e96674e798db02776771124f8" - }, - { - "m_Id": "383248f77a0548f9952fa5e0e9da6a1d" - }, - { - "m_Id": "0964f059c16e4b1ebfc46afded2a903c" - }, - { - "m_Id": 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- "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "55ac4e0d58d3477e8c9c92c660729492", - "m_Id": 6, - "m_DisplayName": "Four", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Four", - "m_StageCapability": 3, - "m_Value": { - "x": 4.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2719,15 +2426,15 @@ "m_Group": { "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" }, - "m_Name": "Sample Blended Triangle Texture2D", + "m_Name": "Sample Blended Triangle Texture 2D", "m_DrawState": { "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 432.5000305175781, - "y": -662.5001220703125, - "width": 240.50003051757813, - "height": 214.00006103515626 + "x": 659.9999389648438, + "y": -691.2000122070313, + "width": 253.5999755859375, + "height": 238.39999389648438 } }, "m_Slots": [ @@ -2808,15 +2515,15 @@ "m_Group": { "m_Id": "4987c12228b84022b1529db3054da679" }, - "m_Name": "Sample Blended Triangle Texture2D Rotation", + "m_Name": "Sample Blended Triangle Texture 2D Rotation", "m_DrawState": { "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 411.9999694824219, - "y": -329.0, - "width": 288.0000305175781, - "height": 286.0000305175781 + "x": 639.199951171875, + "y": -357.6000061035156, + "width": 304.00006103515627, + "height": 310.4000244140625 } }, "m_Slots": [ @@ -3290,42 +2997,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "6a18faa9e137fd84b1bf9dac5348fa72", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 300.5, - "y": -289.5000305175781, - "width": 108.5, - "height": 34.0 - } - }, - "m_Slots": [ - { - "m_Id": "b9d2914265756c8dbf368d4028a396ab" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -3412,13 +3083,31 @@ } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", - "m_ObjectId": "77fa164b8870208fac9bb4a45a403c59", - "m_Guid": { - "m_GuidSerialized": "8c43cfd5-10a5-4db9-96ca-7f367ae1ef15" - }, - "promotedFromAssetID": "", + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "7502980315cc470590baa68bec44d689", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "77fa164b8870208fac9bb4a45a403c59", + "m_Guid": { + "m_GuidSerialized": "8c43cfd5-10a5-4db9-96ca-7f367ae1ef15" + }, + "promotedFromAssetID": "", "promotedFromCategoryName": "", "promotedOrdering": -1, "m_Name": "ScaleMax", @@ -3439,6 +3128,10 @@ "m_Value": 1.2000000476837159, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3451,6 +3144,27 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "7ae880de0bbf47238c86c694ca0e182a", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -3495,27 +3209,15 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "7e349cb45514418b8357fac7ec66061e", - "m_Id": 9, - "m_DisplayName": "Seven", - "m_SlotType": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "7ec16b8be10440a58126bb90402a460c", + "m_Id": 0, + "m_DisplayName": "CS", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Seven", + "m_ShaderOutputName": "Out", "m_StageCapability": 3, - "m_Value": { - "x": 7.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false + "m_BareResource": false } { @@ -3550,6 +3252,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -3634,10 +3337,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 1175.333251953125, - "y": -530.6666870117188, - "width": 220.0, - "height": 176.0 + "x": 1402.3997802734375, + "y": -559.2000122070313, + "width": 223.2000732421875, + "height": 173.60003662109376 } }, "m_Slots": [ @@ -3699,18 +3402,23 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "85fda202929a40aebf0fe1faade469bb", - "m_Id": 3, - "m_DisplayName": "Normal Scale", + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "83e65b0b9e484ba0a370a3137cb70c12", + "m_Id": 2, + "m_DisplayName": "Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Normal Scale", + "m_ShaderOutputName": "Offset", "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] } { @@ -3741,6 +3449,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3788,26 +3500,10 @@ }, { "m_Id": "133a21efb92f4f1f97464ac1df7a42d0" - }, - { - "m_Id": "4e95d5b2413e4ab29c6222cf0c9a8e95" } ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "88ca616d0fbed58bb4ac6d9a3b3936bf", - "m_Id": 0, - "m_DisplayName": "CS", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -3946,6 +3642,10 @@ "m_Value": 0.800000011920929, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3981,7 +3681,7 @@ "m_Group": { "m_Id": "9a4b61fb317b4ad2b55a55b09fd570af" }, - "m_Name": "Grid Random3", + "m_Name": "Grid Random 3", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4047,10 +3747,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 267.33331298828127, - "y": -73.33332824707031, - "width": 144.66668701171876, - "height": 36.0 + "x": 494.3999938964844, + "y": -102.39996337890625, + "width": 140.79995727539063, + "height": 33.59996032714844 } }, "m_Slots": [ @@ -4071,14 +3771,50 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "985cfb33b53e478e8688276502a7000b", + "m_Group": { + "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 357.5999755859375, + "y": -665.5999755859375, + "width": 98.39999389648438, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "3b66c8bca2b44a99ba3090a3dbf721be" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.GroupData", "m_ObjectId": "9a4b61fb317b4ad2b55a55b09fd570af", "m_Title": "Compute Random UV Tiling for each Hex Tile", "m_Position": { - "x": -451.3333435058594, - "y": -699.3333740234375 + "x": -451.199951171875, + "y": -700.800048828125 } } @@ -4204,6 +3940,48 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "a40cae331ae541e5a1d9e48fcd4cf652", + "m_Group": { + "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": 463.199951171875, + "y": -703.9999389648438, + "width": 192.0, + "height": 76.7999267578125 + } + }, + "m_Slots": [ + { + "m_Id": "7502980315cc470590baa68bec44d689" + }, + { + "m_Id": "f5ede1748a03413ca848192a00bb8701" + }, + { + "m_Id": "83e65b0b9e484ba0a370a3137cb70c12" + }, + { + "m_Id": "e51f09fb4651424cbb7a7a169f6bb8a2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -4286,31 +4064,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "ad4328533e744133b743fea5dc4d1b78", - "m_Id": 8, - "m_DisplayName": "Six", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Six", - "m_StageCapability": 3, - "m_Value": { - "x": 6.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4462,6 +4215,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4490,31 +4247,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "b62b5d3272c445769f2a2277cee760fe", - "m_Id": 4, - "m_DisplayName": "Two", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Two", - "m_StageCapability": 3, - "m_Value": { - "x": 2.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4540,19 +4272,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "b9d2914265756c8dbf368d4028a396ab", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4565,10 +4284,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 295.9999694824219, - "y": -478.6665954589844, - "width": 135.99996948242188, - "height": 35.99993896484375 + "x": 523.2000122070313, + "y": -507.1999206542969, + "width": 131.99993896484376, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -4601,10 +4320,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 273.3332824707031, - "y": -598.6665649414063, - "width": 158.66665649414063, - "height": 36.0 + "x": 500.79998779296877, + "y": -627.2000122070313, + "width": 157.60003662109376, + "height": 33.60009765625 } }, "m_Slots": [ @@ -4625,6 +4344,42 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "bd533fe0d4db43ba837a90128ef25691", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1139.2000732421875, + "y": -567.2000122070313, + "width": 99.2000732421875, + "height": 33.60003662109375 + } + }, + "m_Slots": [ + { + "m_Id": "7ec16b8be10440a58126bb90402a460c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -4776,31 +4531,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "c38895877b9844d8875b8ab3112f9f73", - "m_Id": 7, - "m_DisplayName": "Five", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Five", - "m_StageCapability": 3, - "m_Value": { - "x": 5.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4835,31 +4565,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "c5b3ff8b34fd4162b01f514ae39f6451", - "m_Id": 3, - "m_DisplayName": "Zero", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Zero", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode", @@ -4872,10 +4577,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1430.6666259765625, - "y": -530.6666870117188, - "width": 134.6666259765625, - "height": 198.66668701171876 + "x": 1658.3997802734375, + "y": -559.2000122070313, + "width": 134.4000244140625, + "height": 196.80001831054688 } }, "m_Slots": [ @@ -4909,31 +4614,6 @@ "IsFirstSlotValid": true } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "c830b7c98f2c4081a1e31cd6954270d2", - "m_Id": 9, - "m_DisplayName": "Channel Remapping Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Scale", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -5113,10 +4793,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 761.9999389648438, - "y": -505.99993896484377, - "width": 196.00006103515626, - "height": 193.33331298828126 + "x": 989.5999755859375, + "y": -534.4000244140625, + "width": 256.0, + "height": 208.00006103515626 } }, "m_Slots": [ @@ -5220,10 +4900,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 1045.333251953125, - "y": -530.6666870117188, - "width": 130.0, - "height": 96.0 + "x": 1272.7998046875, + "y": -559.2000122070313, + "width": 130.4000244140625, + "height": 93.60009765625 } }, "m_Slots": [ @@ -5345,20 +5025,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", - "m_ObjectId": "d8f1b8b459e24212b375deaaae322894", - "m_Id": 2, - "m_DisplayName": "Available", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Available", - "m_StageCapability": 3, - "m_Value": false, - "m_DefaultValue": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -5373,6 +5039,42 @@ "m_DefaultValue": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "da386fc5e596493cacb443eb4007ee55", + "m_Group": { + "m_Id": "4987c12228b84022b1529db3054da679" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 286.4000244140625, + "y": -320.8000183105469, + "width": 108.79998779296875, + "height": 33.60009765625 + } + }, + "m_Slots": [ + { + "m_Id": "1bdf01fbd81246bf954d88ffaef28580" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -5547,6 +5249,32 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "e51f09fb4651424cbb7a7a169f6bb8a2", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "e61ae6cf887a4203acf74e1ce1be82e0", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -5571,31 +5299,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "e8936aed118143b8848f1b61d14f5638", - "m_Id": 5, - "m_DisplayName": "Three", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Three", - "m_StageCapability": 3, - "m_Value": { - "x": 3.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.SamplerStateShaderProperty", @@ -5628,31 +5331,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "e9b99ca0c0bf4a109e542a2598c642f4", - "m_Id": 1, - "m_DisplayName": "One", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "One", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -5735,22 +5413,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "f189fc4e96674e798db02776771124f8", - "m_Id": 5, - "m_DisplayName": "Smoothness Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Smoothness Default", - "m_StageCapability": 3, - "m_Value": 0.5, - "m_DefaultValue": 0.5, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -5793,8 +5455,71 @@ "m_ObjectId": "f5afbfeea0ec44d3be84e7e5dcd14fa1", "m_Title": "Sample Random Tiled Albedo Texture", "m_Position": { - "x": 247.99998474121095, - "y": -722.0 + "x": 331.9999694824219, + "y": -764.7999267578125 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "f5ede1748a03413ca848192a00bb8701", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "f6208d19e75946e9bf1c02af93f720a6", + "m_Group": { + "m_Id": "4987c12228b84022b1529db3054da679" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": 410.4000244140625, + "y": -359.199951171875, + "width": 191.99993896484376, + "height": 76.80001831054688 + } + }, + "m_Slots": [ + { + "m_Id": "22829358e70245fc8ebc752357a24545" + }, + { + "m_Id": "7ae880de0bbf47238c86c694ca0e182a" + }, + { + "m_Id": "32b301f9e2f84caa8ecfa89ff7451e33" + }, + { + "m_Id": "e61ae6cf887a4203acf74e1ce1be82e0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] } } diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex Parallax CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex Parallax CSNOH.shadersubgraph index fa0362615b9..1c1e3f90a7f 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex Parallax CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Hex Parallax CSNOH.shadersubgraph @@ -45,11 +45,7 @@ "m_Id": "c8cc9a4f0aa44bc198fcacb22b4e71ed" } ], - "m_Dropdowns": [ - { - "m_Id": "89ac4c222db74bef80e6c518bcf95189" - } - ], + "m_Dropdowns": [], "m_CategoryData": [ { "m_Id": "87be185ec7af4531b2190dbceb9405cf" @@ -86,12 +82,6 @@ { "m_Id": "55d6ddc10c01918687cbc575a427c744" }, - { - "m_Id": "6a18faa9e137fd84b1bf9dac5348fa72" - }, - { - "m_Id": "0d03c33f94d73f86b8d8f88107477e72" - }, { "m_Id": "f464556c95d9f782ad19c7151410bf18" }, @@ -209,36 +199,18 @@ { "m_Id": "35883b60628e4c2fa7d07329495ef271" }, - { - "m_Id": "4d9e28429f404702b2f76f63be47d06a" - }, - { - "m_Id": "5ce2d76236e641118578c0d13989e0da" - }, { "m_Id": "a8f5b0124d8643f39c884255494e1170" }, { "m_Id": "ad3b40fcd88f43c9a749e37010583174" }, - { - "m_Id": "c90d4252f7ca4504a6385be90cdcfb68" - }, - { - "m_Id": "aa6825ef752545198673baada5b5e1af" - }, { "m_Id": "98b60f16b19245d18b0ad851778d0cab" }, { "m_Id": "df83033399754809b8a08d4b1e3e11c9" }, - { - "m_Id": "2273d58d18b7491ea4f1236f181637bf" - }, - { - "m_Id": "01aec1f170b344609fd712e9fce20050" - }, { "m_Id": "39c242ecdbcd49e48404621b416f0dc4" }, @@ -266,12 +238,6 @@ { "m_Id": "1351aebe8fdb42a7b763b632cd86c008" }, - { - "m_Id": "6a75af5d4e7e419098328a9a1c076c7b" - }, - { - "m_Id": "0c5ca630260c4424ae2020e34a2981fb" - }, { "m_Id": "2c4370963eff479ca5f499984cef400d" }, @@ -286,6 +252,24 @@ }, { "m_Id": "bb167d42041a42269ef1ea4196cbb9e0" + }, + { + "m_Id": "ccadf2089722454384bee31dad7fa972" + }, + { + "m_Id": "a50e8f1a35b64758ba501a1668b107d4" + }, + { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + { + "m_Id": "93a6c71dfbbc4a5189753ac38b93fc7f" + }, + { + "m_Id": "ec7705002934471e94fb9b8a2480bd92" + }, + { + "m_Id": "f3343c09150442c0bcff81455c47636f" } ], "m_GroupDatas": [ @@ -307,20 +291,6 @@ ], "m_StickyNoteDatas": [], "m_Edges": [ - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "01aec1f170b344609fd712e9fce20050" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "396c77d0254842b7b89b98f499f60d33" - }, - "m_SlotId": 2 - } - }, { "m_OutputSlot": { "m_Node": { @@ -391,34 +361,6 @@ "m_SlotId": 3 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "0c5ca630260c4424ae2020e34a2981fb" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "6a75af5d4e7e419098328a9a1c076c7b" - }, - "m_SlotId": 0 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "0d03c33f94d73f86b8d8f88107477e72" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "573206aac6a0d68196611a2a058f3064" - }, - "m_SlotId": -1008650842 - } - }, { "m_OutputSlot": { "m_Node": { @@ -643,20 +585,6 @@ "m_SlotId": 0 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "2273d58d18b7491ea4f1236f181637bf" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "59e800fce226443d8f0856be0a46af6c" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -993,20 +921,6 @@ "m_SlotId": 7 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "4d9e28429f404702b2f76f63be47d06a" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "758e582e6dfe474180bc1bbb387fca30" - }, - "m_SlotId": -175570847 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1161,20 +1075,6 @@ "m_SlotId": -1650727144 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "5ce2d76236e641118578c0d13989e0da" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "98220f10012147be8b8989f500866c6d" - }, - "m_SlotId": 2 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1203,34 +1103,6 @@ "m_SlotId": 0 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "6a18faa9e137fd84b1bf9dac5348fa72" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "243b17866ebd45ed863e556fe1fb729d" - }, - "m_SlotId": 1 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "6a75af5d4e7e419098328a9a1c076c7b" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "2c4370963eff479ca5f499984cef400d" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1497,6 +1369,20 @@ "m_SlotId": -1707532937 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "93a6c71dfbbc4a5189753ac38b93fc7f" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "758e582e6dfe474180bc1bbb387fca30" + }, + "m_SlotId": -175570847 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1553,6 +1439,20 @@ "m_SlotId": 3 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a50e8f1a35b64758ba501a1668b107d4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1584,9 +1484,93 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "aa6825ef752545198673baada5b5e1af" + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "243b17866ebd45ed863e556fe1fb729d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "396c77d0254842b7b89b98f499f60d33" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59e800fce226443d8f0856be0a46af6c" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7e504eaea3b94a53bf7d2d98cb418708" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "93a6c71dfbbc4a5189753ac38b93fc7f" }, "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "98220f10012147be8b8989f500866c6d" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa530d2210b348d1bc05d58946d8a53d" + }, + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { @@ -1794,15 +1778,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "c90d4252f7ca4504a6385be90cdcfb68" + "m_Id": "ccadf2089722454384bee31dad7fa972" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "7e504eaea3b94a53bf7d2d98cb418708" + "m_Id": "2c4370963eff479ca5f499984cef400d" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -1875,6 +1859,20 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec7705002934471e94fb9b8a2480bd92" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f3343c09150442c0bcff81455c47636f" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1917,6 +1915,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f3343c09150442c0bcff81455c47636f" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "573206aac6a0d68196611a2a058f3064" + }, + "m_SlotId": -1008650842 + } + }, { "m_OutputSlot": { "m_Node": { @@ -2038,42 +2050,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "01aec1f170b344609fd712e9fce20050", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 232.6667022705078, - "y": -903.3333740234375, - "width": 111.33332824707031, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "42a6187dba40422797316ad8825f20ca" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2173,22 +2149,6 @@ "m_DefaultValue": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "03c3e908303641618ecd135ad236b647", - "m_Id": 7, - "m_DisplayName": "Opacity As Density", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Opacity As Density", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2477,20 +2437,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", - "m_ObjectId": "0ae91d3dbb26473e8485b90bac652e88", - "m_Id": 2, - "m_DisplayName": "Available", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Available", - "m_StageCapability": 3, - "m_Value": false, - "m_DefaultValue": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2527,102 +2473,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DropdownNode", - "m_ObjectId": "0c5ca630260c4424ae2020e34a2981fb", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Layer", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -1349.333251953125, - "y": -575.3331909179688, - "width": 78.6666259765625, - "height": 94.66659545898438 - } - }, - "m_Slots": [ - { - "m_Id": "2bdbadc31f18494face256bd96e307e7" - }, - { - "m_Id": "dfd5f8f63ae64db9b9257e3228fc9002" - }, - { - "m_Id": "18c1067fb49841df949962dada67fe72" - }, - { - "m_Id": "e58eab825a0f44b2a14a25281fb786d5" - }, - { - "m_Id": "31ff1e7a641749fa93792daa7b3a340c" - }, - { - "m_Id": "b259d131cc404b959f9ddbcca7591423" - }, - { - "m_Id": "1dbb968427c54f0b8e2089648e02546c" - }, - { - "m_Id": "efd27a11f5f04cd2a142f80b4465f631" - }, - { - "m_Id": "0de54abafc13434c830a6935006b71f7" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": false, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Dropdown": { - "m_Id": "89ac4c222db74bef80e6c518bcf95189" - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "0d03c33f94d73f86b8d8f88107477e72", - "m_Group": { - "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 940.6666870117188, - "y": -700.0, - "width": 101.33331298828125, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "88ca616d0fbed58bb4ac6d9a3b3936bf" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2697,42 +2547,17 @@ "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "0d93e5f2e11e4a51acac1148245a58a5", "m_Id": 1, - "m_DisplayName": "Heightmap", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Heightmap", - "m_StageCapability": 2, - "m_BareResource": false, - "m_Texture": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "m_DefaultType": 1 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "0de54abafc13434c830a6935006b71f7", - "m_Id": 9, - "m_DisplayName": "Seven", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Seven", - "m_StageCapability": 3, - "m_Value": { - "x": 7.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 + "m_DisplayName": "Heightmap", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Heightmap", + "m_StageCapability": 2, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" }, - "m_LiteralMode": false + "m_DefaultType": 1 } { @@ -2766,8 +2591,8 @@ "m_ObjectId": "0fe814131d8d4c5fb7c2d41fa14a396f", "m_Title": "Optimize step count based on angle and camera distance", "m_Position": { - "x": -1117.33349609375, - "y": -1168.0001220703125 + "x": -1117.599853515625, + "y": -1169.5999755859375 } } @@ -3214,31 +3039,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "18c1067fb49841df949962dada67fe72", - "m_Id": 1, - "m_DisplayName": "One", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "One", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", @@ -3271,6 +3071,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -3299,6 +3100,19 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "19c45a7e111849b48f502166fe0630f6", + "m_Id": 0, + "m_DisplayName": "CS", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -3497,6 +3311,19 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1cfda51279ff462ba9fbeb5434807504", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -3518,31 +3345,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "1dbb968427c54f0b8e2089648e02546c", - "m_Id": 7, - "m_DisplayName": "Five", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Five", - "m_StageCapability": 3, - "m_Value": { - "x": 5.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BranchOnInputConnectionNode", @@ -3626,42 +3428,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "2273d58d18b7491ea4f1236f181637bf", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 232.66668701171876, - "y": -693.3333129882813, - "width": 111.33331298828125, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "b89e41c1bcd24cf5a29446e6a9845cd2" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -3737,8 +3503,8 @@ "m_ObjectId": "2514389d2bc94b2fb59d0ca99fc900b9", "m_Title": "Compute Hex Tiles and blend weights", "m_Position": { - "x": -902.0, - "y": -434.6665954589844 + "x": -902.3999633789063, + "y": -436.0 } } @@ -4003,6 +3769,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4039,72 +3809,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "2bafc4ed791a4efda95af8a962d60f52", - "m_Id": 9, - "m_DisplayName": "Channel Remapping Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Scale", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "2bdbadc31f18494face256bd96e307e7", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "2c3802a15a93407eab502c3a6ab887e3", - "m_Id": 3, - "m_DisplayName": "Normal Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Normal Scale", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", @@ -4409,22 +4113,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "313958b8dd3f43219892331ecd045e80", - "m_Id": 5, - "m_DisplayName": "Smoothness Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Smoothness Default", - "m_StageCapability": 3, - "m_Value": 0.5, - "m_DefaultValue": 0.5, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4441,31 +4129,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "31ff1e7a641749fa93792daa7b3a340c", - "m_Id": 5, - "m_DisplayName": "Three", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Three", - "m_StageCapability": 3, - "m_Value": { - "x": 3.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -4515,6 +4178,32 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "33e4ee016989406398f3da0e4f797a69", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "34301c13728d4691aa932ef2a141575a", + "m_Id": 1, + "m_DisplayName": "", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -4643,22 +4332,43 @@ "height": 36.0 } }, - "m_Slots": [ - { - "m_Id": "4dded1402d1741b2aea2bafc514d0369" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_Slots": [ + { + "m_Id": "4dded1402d1741b2aea2bafc514d0369" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "4c290e9a52224902a32b93d4f9ae5990" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "35a19f29690d4625a9e4245dd3c8f38d", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 }, - "m_Property": { - "m_Id": "4c290e9a52224902a32b93d4f9ae5990" - } + "m_Labels": [] } { @@ -5160,15 +4870,23 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "42a6187dba40422797316ad8825f20ca", - "m_Id": 0, - "m_DisplayName": "NOH", + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "43676a0be59d479ba54a974b68548f8c", + "m_Id": 2, + "m_DisplayName": "Offset", "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "Offset", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] } { @@ -5347,8 +5065,8 @@ "m_ObjectId": "4987c12228b84022b1529db3054da679", "m_Title": "Sample Random Tiled Mask Texture", "m_Position": { - "x": 809.3329467773438, - "y": -470.6665954589844 + "x": 809.60009765625, + "y": -472.0 } } @@ -5494,38 +5212,23 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "4d9e28429f404702b2f76f63be47d06a", - "m_Group": { - "m_Id": "4987c12228b84022b1529db3054da679" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 876.6666259765625, - "y": -371.3333740234375, - "width": 111.333251953125, - "height": 36.0 - } + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "4d341d1bfd9a4fc2abbce946ad7189a2", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 }, - "m_Slots": [ - { - "m_Id": "a4e559e483284e57877618bba99e9156" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } + "m_Labels": [] } { @@ -5825,7 +5528,7 @@ "m_Group": { "m_Id": "f5afbfeea0ec44d3be84e7e5dcd14fa1" }, - "m_Name": "Sample Blended Triangle Texture2D", + "m_Name": "Sample Blended Triangle Texture 2D", "m_DrawState": { "m_Expanded": false, "m_Position": { @@ -6317,42 +6020,6 @@ "m_DropdownSelectedEntries": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "5ce2d76236e641118578c0d13989e0da", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 232.6666717529297, - "y": -118.66669464111328, - "width": 111.33335876464844, - "height": 36.00000762939453 - } - }, - "m_Slots": [ - { - "m_Id": "d8fa95ad88574c37a8c1f5afd48126e3" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -6537,6 +6204,24 @@ "m_DefaultType": 1 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "671dcbdd5d9c44d7b4ae95b5a2d1888e", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -6629,42 +6314,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "6a18faa9e137fd84b1bf9dac5348fa72", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 232.66668701171876, - "y": 88.66667938232422, - "width": 111.33331298828125, - "height": 35.99998474121094 - } - }, - "m_Slots": [ - { - "m_Id": "b9d2914265756c8dbf368d4028a396ab" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6690,67 +6339,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", - "m_ObjectId": "6a75af5d4e7e419098328a9a1c076c7b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Terrain Texture", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -1261.333251953125, - "y": -575.3331909179688, - "width": 181.3333740234375, - "height": 113.99990844726563 - } - }, - "m_Slots": [ - { - "m_Id": "876aef5efdfa40bc9bb2acf851450434" - }, - { - "m_Id": "6f364f59c8484b2896eb2804089c29f9" - }, - { - "m_Id": "0ae91d3dbb26473e8485b90bac652e88" - }, - { - "m_Id": "2c3802a15a93407eab502c3a6ab887e3" - }, - { - "m_Id": "7cf62f5d6f6040a29e366470da3fc252" - }, - { - "m_Id": "313958b8dd3f43219892331ecd045e80" - }, - { - "m_Id": "6b4d5b7053d9448a8835dc3c49e314e5" - }, - { - "m_Id": "03c3e908303641618ecd135ad236b647" - }, - { - "m_Id": "843cd15949f84477ba53c4f33386c33d" - }, - { - "m_Id": "2bafc4ed791a4efda95af8a962d60f52" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_TextureType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6812,29 +6400,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "6b4d5b7053d9448a8835dc3c49e314e5", - "m_Id": 6, - "m_DisplayName": "Color Tint", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Color Tint", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -6961,19 +6526,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "6f364f59c8484b2896eb2804089c29f9", - "m_Id": 1, - "m_DisplayName": "Texture", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Texture", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -7163,7 +6715,7 @@ "m_Group": { "m_Id": "4987c12228b84022b1529db3054da679" }, - "m_Name": "Sample Blended Triangle Texture2D Rotation", + "m_Name": "Sample Blended Triangle Texture 2D Rotation", "m_DrawState": { "m_Expanded": false, "m_Position": { @@ -7307,6 +6859,10 @@ "m_Value": 1.2000000476837159, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7359,22 +6915,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "7cf62f5d6f6040a29e366470da3fc252", - "m_Id": 4, - "m_DisplayName": "Metallic Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Metallic Default", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7393,6 +6933,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "7dc986bd991d4b87b5096d321aeeed3a", + "m_Id": 0, + "m_DisplayName": "NOH", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -7515,6 +7068,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -7623,31 +7177,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "843cd15949f84477ba53c4f33386c33d", - "m_Id": 8, - "m_DisplayName": "Channel Remapping Offset", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Offset", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -7730,28 +7259,12 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "876aef5efdfa40bc9bb2acf851450434", - "m_Id": 0, - "m_DisplayName": "Index", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Index", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "87a1ec80d03c454786563deabe4c1b4e", + "m_ObjectId": "86d5723000cc434a97108fd3665889b4", "m_Id": 0, - "m_DisplayName": "NOH", + "m_DisplayName": "CS", "m_SlotType": 1, "m_Hidden": false, "m_ShaderOutputName": "Out", @@ -7787,6 +7300,10 @@ "m_Value": 1.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -7843,26 +7360,10 @@ }, { "m_Id": "972543fc7d6946a78c55b215b9b9a8d1" - }, - { - "m_Id": "89ac4c222db74bef80e6c518bcf95189" } ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "88ca616d0fbed58bb4ac6d9a3b3936bf", - "m_Id": 0, - "m_DisplayName": "CS", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode", @@ -7912,62 +7413,6 @@ "m_BareResource": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.ShaderDropdown", - "m_ObjectId": "89ac4c222db74bef80e6c518bcf95189", - "m_Guid": { - "m_GuidSerialized": "8dec1ba3-1ca9-4052-837f-26ed54828610" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "Layer", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Layer", - "m_DefaultReferenceName": "_Layer", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Entries": [ - { - "id": 3, - "displayName": "Zero" - }, - { - "id": 1, - "displayName": "One" - }, - { - "id": 4, - "displayName": "Two" - }, - { - "id": 5, - "displayName": "Three" - }, - { - "id": 6, - "displayName": "Four" - }, - { - "id": 7, - "displayName": "Five" - }, - { - "id": 8, - "displayName": "Six" - }, - { - "id": 9, - "displayName": "Seven" - } - ], - "m_Value": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -8078,6 +7523,10 @@ "m_Value": 0.800000011920929, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -8177,7 +7626,7 @@ "m_Group": { "m_Id": "9a4b61fb317b4ad2b55a55b09fd570af" }, - "m_Name": "Grid Random3", + "m_Name": "Grid Random 3", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -8272,6 +7721,42 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RedirectNodeData", + "m_ObjectId": "93a6c71dfbbc4a5189753ac38b93fc7f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Redirect Node", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 883.2000732421875, + "y": -1015.2000122070313, + "width": 56.0, + "height": 24.0 + } + }, + "m_Slots": [ + { + "m_Id": "cc539cda28774442a3eccb23962a10c1" + }, + { + "m_Id": "34301c13728d4691aa932ef2a141575a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -8488,8 +7973,8 @@ "m_ObjectId": "9a4b61fb317b4ad2b55a55b09fd570af", "m_Title": "Compute Random UV Tiling for each Hex Tile", "m_Position": { - "x": -449.3333740234375, - "y": -723.3331909179688 + "x": -449.60009765625, + "y": -724.800048828125 } } @@ -8655,15 +8140,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "a4e559e483284e57877618bba99e9156", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a50e8f1a35b64758ba501a1668b107d4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 128.00001525878907, + "y": -1088.0001220703125, + "width": 109.5999755859375, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "7dc986bd991d4b87b5096d321aeeed3a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" + } } { @@ -8808,41 +8316,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "aa5e93b0f0444bb9a556055903311461", - "m_Id": -1601152737, - "m_DisplayName": "Height", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_Height", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "aa6825ef752545198673baada5b5e1af", + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "aa530d2210b348d1bc05d58946d8a53d", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Split Texture Transform", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 232.6666717529297, - "y": -512.0000610351563, - "width": 111.33332824707031, - "height": 36.000030517578128 + "x": 128.00001525878907, + "y": -1054.400146484375, + "width": 191.99998474121095, + "height": 76.79998779296875 } }, "m_Slots": [ { - "m_Id": "d5ed532558484a988d0e4a908eb56464" + "m_Id": "671dcbdd5d9c44d7b4ae95b5a2d1888e" + }, + { + "m_Id": "c74f0ef06c9c4905931dff422f9981ba" + }, + { + "m_Id": "4d341d1bfd9a4fc2abbce946ad7189a2" + }, + { + "m_Id": "33e4ee016989406398f3da0e4f797a69" } ], "synonyms": [], @@ -8852,12 +8353,25 @@ "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aa5e93b0f0444bb9a556055903311461", + "m_Id": -1601152737, + "m_DisplayName": "Height", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ParallaxOcclusionMappingNode", @@ -9216,6 +8730,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -9364,31 +8882,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "b259d131cc404b959f9ddbcca7591423", - "m_Id": 6, - "m_DisplayName": "Four", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Four", - "m_StageCapability": 3, - "m_Value": { - "x": 4.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9443,40 +8936,14 @@ "e12": 0.0, "e13": 0.0, "e20": 0.0, - "e21": 0.0, - "e22": 1.0, - "e23": 0.0, - "e30": 0.0, - "e31": 0.0, - "e32": 0.0, - "e33": 1.0 - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "b89e41c1bcd24cf5a29446e6a9845cd2", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "b9d2914265756c8dbf368d4028a396ab", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } } { @@ -10059,6 +9526,27 @@ "IsFirstSlotValid": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c74f0ef06c9c4905931dff422f9981ba", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", @@ -10131,6 +9619,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -10167,42 +9659,6 @@ ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "c90d4252f7ca4504a6385be90cdcfb68", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 232.6666717529297, - "y": -302.66668701171877, - "width": 111.33332824707031, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "87a1ec80d03c454786563deabe4c1b4e" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "194528c508c1ab83ab7dfbf7cc0b9d34" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -10303,6 +9759,55 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "cc539cda28774442a3eccb23962a10c1", + "m_Id": 0, + "m_DisplayName": "", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ccadf2089722454384bee31dad7fa972", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1187.2000732421875, + "y": -542.4000244140625, + "width": 99.2000732421875, + "height": 33.600006103515628 + } + }, + "m_Slots": [ + { + "m_Id": "19c45a7e111849b48f502166fe0630f6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -10515,15 +10020,20 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "d5ed532558484a988d0e4a908eb56464", + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "d5acc53f05e640c28971a3587ba287dc", "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, + "m_DisplayName": "In", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "In", "m_StageCapability": 3, - "m_BareResource": false + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 } { @@ -10571,19 +10081,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "d8fa95ad88574c37a8c1f5afd48126e3", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -10827,31 +10324,6 @@ "m_BareResource": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "dfd5f8f63ae64db9b9257e3228fc9002", - "m_Id": 3, - "m_DisplayName": "Zero", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Zero", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -11009,31 +10481,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "e58eab825a0f44b2a14a25281fb786d5", - "m_Id": 4, - "m_DisplayName": "Two", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Two", - "m_StageCapability": 3, - "m_Value": { - "x": 2.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -11115,6 +10562,42 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ec7705002934471e94fb9b8a2480bd92", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 714.4000244140625, + "y": -1066.400146484375, + "width": 99.2000732421875, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "86d5723000cc434a97108fd3665889b4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7fee2fc1919a0388bc50df1791e8d25e" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SaturateNode", @@ -11174,31 +10657,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "efd27a11f5f04cd2a142f80b4465f631", - "m_Id": 8, - "m_DisplayName": "Six", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Six", - "m_StageCapability": 3, - "m_Value": { - "x": 6.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -11355,6 +10813,48 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "f3343c09150442c0bcff81455c47636f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": 810.4000854492188, + "y": -1109.6002197265625, + "width": 191.99993896484376, + "height": 76.800048828125 + } + }, + "m_Slots": [ + { + "m_Id": "d5acc53f05e640c28971a3587ba287dc" + }, + { + "m_Id": "35a19f29690d4625a9e4245dd3c8f38d" + }, + { + "m_Id": "43676a0be59d479ba54a974b68548f8c" + }, + { + "m_Id": "1cfda51279ff462ba9fbeb5434807504" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -11397,8 +10897,8 @@ "m_ObjectId": "f5afbfeea0ec44d3be84e7e5dcd14fa1", "m_Title": "Sample Random Tiled Albedo Texture", "m_Position": { - "x": 858.0, - "y": -799.333251953125 + "x": 857.60009765625, + "y": -800.800048828125 } } diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Parallax CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Parallax CSNOH.shadersubgraph index 9e6b916da53..c404f513f86 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Parallax CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Parallax CSNOH.shadersubgraph @@ -30,11 +30,7 @@ "m_Id": "86620b47e88a44428f083c156d613068" } ], - "m_Dropdowns": [ - { - "m_Id": "5c35120675d443bbb5a287ee84e16c52" - } - ], + "m_Dropdowns": [], "m_CategoryData": [ { "m_Id": "321d84a7e60c4909befa4e1d54c21324" @@ -50,9 +46,6 @@ { "m_Id": "7196017813204835862e966902214f62" }, - { - "m_Id": "b34635e9a2b34fc0b030abdd0e4f31aa" - }, { "m_Id": "e3447503d58545689425cc0759d89849" }, @@ -137,12 +130,6 @@ { "m_Id": "b134b5bb4f5842899fd0b993aaefcb59" }, - { - "m_Id": "49142542c6d54b3d99d61fe3bf158fa4" - }, - { - "m_Id": "8a58e201dbd94208b05f8d45063bd03d" - }, { "m_Id": "0d06f28fe8284a738dc1e6edf229b291" }, @@ -158,12 +145,6 @@ { "m_Id": "1b9125e32a434e6b8e593904af96452b" }, - { - "m_Id": "1157f39d255640f7842e2eafda232970" - }, - { - "m_Id": "5dfa366d2f1a4c479df010b9c8f6f5b4" - }, { "m_Id": "9878dabaf5304461b4c2f9a3ba330974" }, @@ -175,6 +156,21 @@ }, { "m_Id": "a91af2d2c2b3402ba5ebe5255dd88bcc" + }, + { + "m_Id": "1268016390d448098f6e419cdb451c26" + }, + { + "m_Id": "d217ec96e13045649792cfc427b63716" + }, + { + "m_Id": "d8e43131011d40aa93ccc74a13738582" + }, + { + "m_Id": "2b84f0415c4445e48f7375bd878e4b22" + }, + { + "m_Id": "2b55f3b19ac54016801c0447d449ae83" } ], "m_GroupDatas": [ @@ -201,13 +197,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "1157f39d255640f7842e2eafda232970" + "m_Id": "1268016390d448098f6e419cdb451c26" }, - "m_SlotId": 1 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "9878dabaf5304461b4c2f9a3ba330974" + "m_Id": "d217ec96e13045649792cfc427b63716" }, "m_SlotId": 0 } @@ -296,6 +292,20 @@ "m_SlotId": 5 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2b55f3b19ac54016801c0447d449ae83" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9878dabaf5304461b4c2f9a3ba330974" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -313,15 +323,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "2ef9ccdc0dd04fb0a1bc020d596b3013" + "m_Id": "2b84f0415c4445e48f7375bd878e4b22" }, - "m_SlotId": 0 + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { "m_Id": "a398e1b22ba149858331b26c6c051c19" }, - "m_SlotId": 2 + "m_SlotId": 1 } }, { @@ -333,7 +343,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "e3447503d58545689425cc0759d89849" + "m_Id": "a398e1b22ba149858331b26c6c051c19" }, "m_SlotId": 2 } @@ -341,29 +351,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "3b9117f7472141e2acf0a72204154b1a" + "m_Id": "2ef9ccdc0dd04fb0a1bc020d596b3013" }, - "m_SlotId": 2 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "f3542e39a7be4f01964c6be7f7261296" + "m_Id": "e3447503d58545689425cc0759d89849" }, - "m_SlotId": 1 + "m_SlotId": 2 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "49142542c6d54b3d99d61fe3bf158fa4" + "m_Id": "3b9117f7472141e2acf0a72204154b1a" }, - "m_SlotId": 0 + "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "dff134c2477446b28d0a88878c9bba37" + "m_Id": "f3542e39a7be4f01964c6be7f7261296" }, - "m_SlotId": 2 + "m_SlotId": 1 } }, { @@ -422,20 +432,6 @@ "m_SlotId": 0 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "5dfa366d2f1a4c479df010b9c8f6f5b4" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "1157f39d255640f7842e2eafda232970" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -529,9 +525,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "a398e1b22ba149858331b26c6c051c19" + "m_Id": "2b84f0415c4445e48f7375bd878e4b22" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -590,20 +586,6 @@ "m_SlotId": 1 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "8a58e201dbd94208b05f8d45063bd03d" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "e3447503d58545689425cc0759d89849" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -859,29 +841,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b34635e9a2b34fc0b030abdd0e4f31aa" + "m_Id": "bcb4aef364dd4b068db035b87da87d0f" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "bcb4aef364dd4b068db035b87da87d0f" + "m_Id": "2ef9ccdc0dd04fb0a1bc020d596b3013" }, - "m_SlotId": 1 + "m_SlotId": 2 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "bcb4aef364dd4b068db035b87da87d0f" + "m_Id": "ca833d4c409545afac3e030266c55814" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "2ef9ccdc0dd04fb0a1bc020d596b3013" + "m_Id": "7833e28637e4478abc1e0266bb555955" }, - "m_SlotId": 2 + "m_SlotId": 7 } }, { @@ -893,23 +875,65 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "7833e28637e4478abc1e0266bb555955" + "m_Id": "b134b5bb4f5842899fd0b993aaefcb59" }, - "m_SlotId": 7 + "m_SlotId": 27537239 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "ca833d4c409545afac3e030266c55814" + "m_Id": "d217ec96e13045649792cfc427b63716" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bcb4aef364dd4b068db035b87da87d0f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d217ec96e13045649792cfc427b63716" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d8e43131011d40aa93ccc74a13738582" }, "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d217ec96e13045649792cfc427b63716" + }, + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { - "m_Id": "b134b5bb4f5842899fd0b993aaefcb59" + "m_Id": "dff134c2477446b28d0a88878c9bba37" }, - "m_SlotId": 27537239 + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d8e43131011d40aa93ccc74a13738582" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e3447503d58545689425cc0759d89849" + }, + "m_SlotId": 1 } }, { @@ -1148,19 +1172,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "05d7b1ab68994a0f9d61a23f29c27ca4", - "m_Id": 1, - "m_DisplayName": "Texture", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Texture", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1319,52 +1330,25 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", - "m_ObjectId": "1157f39d255640f7842e2eafda232970", + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1268016390d448098f6e419cdb451c26", "m_Group": { "m_Id": "" }, - "m_Name": "Terrain Texture", + "m_Name": "Property", "m_DrawState": { - "m_Expanded": false, + "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1556.666748046875, - "y": 896.0000610351563, - "width": 180.6666259765625, - "height": 114.0001220703125 + "x": -1331.2000732421875, + "y": 468.79998779296877, + "width": 109.5999755859375, + "height": 33.60003662109375 } }, "m_Slots": [ { - "m_Id": "bd5452e6d71842faa0f50977fe1d327b" - }, - { - "m_Id": "05d7b1ab68994a0f9d61a23f29c27ca4" - }, - { - "m_Id": "8bb0e85059054744855c9256a35c248a" - }, - { - "m_Id": "18d69b11365b41a89815298ac3d38de7" - }, - { - "m_Id": "e4256abc95854ac9a6e4086d329d9ab8" - }, - { - "m_Id": "46d8c528d496439b9f9707a052086558" - }, - { - "m_Id": "79cabdc2d4154b408443d0236a6cddee" - }, - { - "m_Id": "cd8a63b9435f43659d00ab79dcc60c11" - }, - { - "m_Id": "4319c0130749449abdd4d27615cb0c85" - }, - { - "m_Id": "4f531742d42f4d299183431a0046f64a" + "m_Id": "dc4ff787296a481ab79b656a9003b562" } ], "synonyms": [], @@ -1375,7 +1359,9 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_TextureType": 0 + "m_Property": { + "m_Id": "173ee3cd48c34e5683e183d3382afffb" + } } { @@ -1426,31 +1412,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "1475c747dac347d88a4a2817d7af40b6", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": true -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -1595,10 +1556,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1663.3336181640625, - "y": 409.33331298828127, - "width": 178.666748046875, - "height": 36.0 + "x": -1654.4002685546875, + "y": 251.2000274658203, + "width": 174.4000244140625, + "height": 33.59999084472656 } }, "m_Slots": [ @@ -1651,6 +1612,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -1687,47 +1649,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "18d69b11365b41a89815298ac3d38de7", - "m_Id": 3, - "m_DisplayName": "Normal Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Normal Scale", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "197de383fab1404db1a81dfb14ed336f", - "m_Id": 3, - "m_DisplayName": "Zero", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Zero", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1789,6 +1710,19 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1bc93da57e3d495c98b6f6ad8fdb213a", + "m_Id": 0, + "m_DisplayName": "", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1884,8 +1818,8 @@ "m_ObjectId": "219813458df94bbd9127f2064900ecb8", "m_Title": "Optimize step count based on angle and camera distance", "m_Position": { - "x": -2222.666748046875, - "y": 77.33334350585938 + "x": -2213.600341796875, + "y": -82.39994049072266 } } @@ -1917,10 +1851,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1156.666748046875, - "y": 232.6667022705078, - "width": 131.333251953125, - "height": 95.99998474121094 + "x": -1148.000244140625, + "y": 74.4000244140625, + "width": 127.99993896484375, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -2071,6 +2005,42 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2b55f3b19ac54016801c0447d449ae83", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1492.0, + "y": 929.60009765625, + "width": 99.199951171875, + "height": 33.5999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "630f2210a6204feab93de9db7143c380" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2c770b046a41463689608345c07f4ece" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -2078,7 +2048,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "Debug UVs", + "m_Name": "Debug U Vs", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2126,6 +2096,48 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "2b84f0415c4445e48f7375bd878e4b22", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -655.2000122070313, + "y": 367.20001220703127, + "width": 192.00006103515626, + "height": 76.79998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "5e812e17606d4979bb3f800001a1ec2d" + }, + { + "m_Id": "ad5c8da113654203b1e9cc968eab9fdd" + }, + { + "m_Id": "a417cdd12a6d483f91b9e33b8e65f48c" + }, + { + "m_Id": "8754de3ddfc243c8ac8639a93af1d33b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", @@ -2158,6 +2170,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -2236,26 +2249,10 @@ }, { "m_Id": "9ce09ec664194910b2f85cf679be8889" - }, - { - "m_Id": "5c35120675d443bbb5a287ee84e16c52" } ] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "3391edcfd6824f558c5f1e83612a54cd", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -2281,31 +2278,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "3976b94d0bf34907904107537d0b1d4c", - "m_Id": 9, - "m_DisplayName": "Seven", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Seven", - "m_StageCapability": 3, - "m_Value": { - "x": 7.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2339,10 +2311,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1454.0001220703125, - "y": 291.3333435058594, - "width": 129.3333740234375, - "height": 120.0 + "x": -1444.80029296875, + "y": 132.80003356933595, + "width": 125.5999755859375, + "height": 117.59999084472656 } }, "m_Slots": [ @@ -2477,56 +2449,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "4184ebb1b329475f89887871d98f6a1f", - "m_Id": 8, - "m_DisplayName": "Six", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Six", - "m_StageCapability": 3, - "m_Value": { - "x": 6.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "4319c0130749449abdd4d27615cb0c85", - "m_Id": 8, - "m_DisplayName": "Channel Remapping Offset", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Offset", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2554,54 +2476,20 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "46d8c528d496439b9f9707a052086558", - "m_Id": 5, - "m_DisplayName": "Smoothness Default", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "47f6337142e14aa98436ed88a257374e", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Smoothness Default", + "m_ShaderOutputName": "In", "m_StageCapability": 3, - "m_Value": 0.5, - "m_DefaultValue": 0.5, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "49142542c6d54b3d99d61fe3bf158fa4", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1102.0001220703125, - "y": 548.0000610351563, - "width": 111.3333740234375, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "5379657983bd46fbbc3870424620b268" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" }, - "m_Property": { - "m_Id": "173ee3cd48c34e5683e183d3382afffb" - } + "m_DefaultType": 0 } { @@ -2766,10 +2654,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2166.6669921875, - "y": 136.66668701171876, - "width": 207.3333740234375, - "height": 134.0 + "x": -2157.600341796875, + "y": -21.599979400634767, + "width": 206.4000244140625, + "height": 128.0 } }, "m_Slots": [ @@ -2793,31 +2681,6 @@ "m_Space": 2 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "4f531742d42f4d299183431a0046f64a", - "m_Id": 9, - "m_DisplayName": "Channel Remapping Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Scale", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2991,10 +2854,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1960.6668701171875, - "y": 136.66668701171876, - "width": 133.333251953125, - "height": 96.00001525878906 + "x": -1952.000244140625, + "y": -21.599979400634767, + "width": 129.5999755859375, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -3058,19 +2921,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "5379657983bd46fbbc3870424620b268", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -3256,62 +3106,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.ShaderDropdown", - "m_ObjectId": "5c35120675d443bbb5a287ee84e16c52", - "m_Guid": { - "m_GuidSerialized": "6df24cac-c98f-4639-859c-98634b50852a" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "Layer", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Layer", - "m_DefaultReferenceName": 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"m_SerializableColors": [] + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 }, - "m_Dropdown": { - "m_Id": "5c35120675d443bbb5a287ee84e16c52" - } + "m_LiteralMode": false } { @@ -3434,10 +3168,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1580.0001220703125, - "y": 292.0, - "width": 129.3333740234375, - "height": 120.00003051757813 + "x": -1571.2003173828125, + "y": 133.59999084472657, + "width": 125.5999755859375, + "height": 117.60003662109375 } }, "m_Slots": [ @@ -3478,6 +3212,24 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "5e812e17606d4979bb3f800001a1ec2d", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode", @@ -3490,10 +3242,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2197.33349609375, - "y": 364.0000305175781, - "width": 207.333251953125, - "height": 133.99993896484376 + "x": -2188.000244140625, + "y": 205.6000213623047, + "width": 206.39990234375, + "height": 127.99995422363281 } }, "m_Slots": [ @@ -3539,6 +3291,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "630f2210a6204feab93de9db7143c380", + "m_Id": 0, + "m_DisplayName": "CS", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -3576,10 +3341,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1450.666748046875, - "y": 136.66668701171876, - "width": 131.3331298828125, - "height": 96.00001525878906 + "x": -1441.600341796875, + "y": -21.599979400634767, + "width": 128.0, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -3654,10 +3419,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1835.3336181640625, - "y": 292.0, - "width": 131.3333740234375, - "height": 96.0 + "x": -1826.4002685546875, + "y": 133.59999084472657, + "width": 128.0, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -3857,10 +3622,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -542.0000610351563, - "y": 518.666748046875, - "width": 101.33340454101563, - "height": 36.0 + "x": -764.0, + "y": 400.8000183105469, + "width": 99.20001220703125, + "height": 33.600006103515628 } }, "m_Slots": [ @@ -4077,29 +3842,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "79cabdc2d4154b408443d0236a6cddee", - "m_Id": 6, - "m_DisplayName": "Color Tint", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Color Tint", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4148,10 +3890,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1705.3336181640625, - "y": 136.66668701171876, - "width": 131.3333740234375, - "height": 96.00001525878906 + "x": -1696.000244140625, + "y": -21.599979400634767, + "width": 128.0, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -4307,6 +4049,19 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "8754de3ddfc243c8ac8639a93af1d33b", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -4343,42 +4098,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "8a58e201dbd94208b05f8d45063bd03d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -551.9999389648438, - "y": 718.6666870117188, - "width": 111.33334350585938, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "3391edcfd6824f558c5f1e83612a54cd" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "173ee3cd48c34e5683e183d3382afffb" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -4400,20 +4119,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", - "m_ObjectId": "8bb0e85059054744855c9256a35c248a", - "m_Id": 2, - "m_DisplayName": "Available", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Available", - "m_StageCapability": 3, - "m_Value": false, - "m_DefaultValue": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -4467,10 +4172,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1962.000244140625, - "y": 292.0, - "width": 131.3333740234375, - "height": 120.00003051757813 + "x": -1952.80029296875, + "y": 133.59999084472657, + "width": 128.0, + "height": 117.60003662109375 } }, "m_Slots": [ @@ -4533,10 +4238,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1830.6668701171875, - "y": 136.66668701171876, - "width": 129.333251953125, - "height": 96.00001525878906 + "x": -1821.600341796875, + "y": -21.599979400634767, + "width": 125.60009765625, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -4610,6 +4315,10 @@ "m_Value": 5.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -4682,19 +4391,6 @@ "m_DefaultType": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "9b1f3eefbe664f438b717e4044827b9c", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4899,6 +4595,27 @@ "m_MipSamplingMode": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "a417cdd12a6d483f91b9e33b8e65f48c", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyConnectionStateMaterialSlot", @@ -5014,10 +4731,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2197.33349609375, - "y": 233.33334350585938, - "width": 207.333251953125, - "height": 134.0 + "x": -2188.000244140625, + "y": 75.20001983642578, + "width": 206.39990234375, + "height": 128.0 } }, "m_Slots": [ @@ -5159,6 +4876,27 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ad5c8da113654203b1e9cc968eab9fdd", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -5297,42 +5035,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "b34635e9a2b34fc0b030abdd0e4f31aa", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -1082.0, - "y": 758.666748046875, - "width": 111.33319091796875, - "height": 35.99993896484375 - } - }, - "m_Slots": [ - { - "m_Id": "9b1f3eefbe664f438b717e4044827b9c" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "173ee3cd48c34e5683e183d3382afffb" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5355,38 +5057,13 @@ "m_ObjectId": "b79f6958c5a946f1a71a69b7dc932e01", "m_Id": 4, "m_DisplayName": "R", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "R", - "m_StageCapability": 2, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "b8ccfbc531d74596a978db6daf24de07", - "m_Id": 5, - "m_DisplayName": "Three", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Three", - "m_StageCapability": 3, - "m_Value": { - "x": 3.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], "m_LiteralMode": false } @@ -5415,31 +5092,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "bb2128a078e14d519422e8890f962469", - "m_Id": 7, - "m_DisplayName": "Five", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Five", - "m_StageCapability": 3, - "m_Value": { - "x": 5.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5504,22 +5156,6 @@ "m_Channel": 3 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "bd5452e6d71842faa0f50977fe1d327b", - "m_Id": 0, - "m_DisplayName": "Index", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Index", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -5655,6 +5291,40 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c6f61a5a65eb42eaa22bc39d15604561", + "m_Id": 1, + "m_DisplayName": "", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c8e8f23c4fdd449695868cd18806ee02", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.KeywordNode", @@ -5721,22 +5391,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "cd8a63b9435f43659d00ab79dcc60c11", - "m_Id": 7, - "m_DisplayName": "Opacity As Density", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Opacity As Density", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5769,6 +5423,48 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "d217ec96e13045649792cfc427b63716", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1221.600341796875, + "y": 434.4000549316406, + "width": 192.0001220703125, + "height": 76.800048828125 + } + }, + "m_Slots": [ + { + "m_Id": "47f6337142e14aa98436ed88a257374e" + }, + { + "m_Id": "fd7fecedff074aefa85db26c2d77997d" + }, + { + "m_Id": "c8e8f23c4fdd449695868cd18806ee02" + }, + { + "m_Id": "ec96dd7f749c49a382851274e701bd68" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -5835,6 +5531,10 @@ "m_Value": 16.0, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5849,27 +5549,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "d9a0f406dc8640688512c4a0a75739cc", - "m_Id": 1, - "m_DisplayName": "One", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "One", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 + "m_Type": "UnityEditor.ShaderGraph.RedirectNodeData", + "m_ObjectId": "d8e43131011d40aa93ccc74a13738582", + "m_Group": { + "m_Id": "" }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 + "m_Name": "Redirect Node", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -627.2000122070313, + "y": 478.4000244140625, + "width": 56.0, + "height": 24.0 + } }, - "m_LiteralMode": false + "m_Slots": [ + { + "m_Id": "1bc93da57e3d495c98b6f6ad8fdb213a" + }, + { + "m_Id": "c6f61a5a65eb42eaa22bc39d15604561" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } } { @@ -5981,10 +5692,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1708.000244140625, - "y": 292.0, - "width": 131.33349609375, - "height": 96.0 + "x": -1699.2003173828125, + "y": 133.59999084472657, + "width": 128.0, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -6032,6 +5743,19 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "dc4ff787296a481ab79b656a9003b562", + "m_Id": 0, + "m_DisplayName": "NOH", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -6080,10 +5804,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1576.666748046875, - "y": 136.66668701171876, - "width": 129.333251953125, - "height": 96.00001525878906 + "x": -1568.000244140625, + "y": -21.599979400634767, + "width": 125.5999755859375, + "height": 93.60000610351563 } }, "m_Slots": [ @@ -6119,10 +5843,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -996.666748046875, - "y": 511.3333740234375, - "width": 304.6666259765625, - "height": 210.00006103515626 + "x": -997.5999755859375, + "y": 511.20001220703127, + "width": 296.0, + "height": 205.5999755859375 } }, "m_Slots": [ @@ -6376,22 +6100,6 @@ "m_MipSamplingMode": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "e4256abc95854ac9a6e4086d329d9ab8", - "m_Id": 4, - "m_DisplayName": "Metallic Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Metallic Default", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -6536,6 +6244,19 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "ec96dd7f749c49a382851274e701bd68", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -6611,31 +6332,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "f144dc939a66415dad863e97be4418fd", - "m_Id": 6, - "m_DisplayName": "Four", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Four", - "m_StageCapability": 3, - "m_Value": { - "x": 4.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -6694,10 +6390,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1283.3336181640625, - "y": 232.6667022705078, - "width": 129.33349609375, - "height": 120.00001525878906 + "x": -1274.4002685546875, + "y": 74.4000244140625, + "width": 125.5999755859375, + "height": 117.59999084472656 } }, "m_Slots": [ @@ -6750,31 +6446,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "f96e5dee40b1464395a647f6b4787c51", - "m_Id": 4, - "m_DisplayName": "Two", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Two", - "m_StageCapability": 3, - "m_Value": { - "x": 2.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6832,3 +6503,24 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "fd7fecedff074aefa85db26c2d77997d", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Procedural CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Procedural CSNOH.shadersubgraph index ca778a6cc0f..d1fa3c8a354 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Procedural CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Procedural CSNOH.shadersubgraph @@ -17,11 +17,7 @@ } ], "m_Keywords": [], - "m_Dropdowns": [ - { - "m_Id": "a3ea2b94f2794527a3460305a949a1d1" - } - ], + "m_Dropdowns": [], "m_CategoryData": [ { "m_Id": "dce502d3b6a14bd3a193010e160dceea" @@ -31,12 +27,6 @@ { "m_Id": "466b871d778d4318b7461ad679c8358d" }, - { - "m_Id": "df8ac6282d2c4b58bcc996f3386a4103" - }, - { - "m_Id": "b08a11e09d0544cdaca13b460bbaf389" - }, { "m_Id": "d391dd666f2e489089cd1cbba3de8bc9" }, @@ -203,19 +193,22 @@ "m_Id": "2d9a91b423dd43fc83d2b79e500b8396" }, { - "m_Id": "791236d9cae8486094f1db51fbc05afd" + "m_Id": "3f606ac298df487b8fd6733ca5ef0fff" }, { - "m_Id": "7ffca8eaac434c3bb9f49b4428a2525d" + "m_Id": "e08f9741811a4229a99d1bfac83010db" }, { - "m_Id": "3f606ac298df487b8fd6733ca5ef0fff" + "m_Id": "9a7e633c24c74cf8b45d6d40230e5b5d" }, { - "m_Id": "e08f9741811a4229a99d1bfac83010db" + "m_Id": "54a83f5cd78c4db8a1bde29d48f716f3" }, { - "m_Id": "9a7e633c24c74cf8b45d6d40230e5b5d" + "m_Id": "4c66c571c6b040ad8b7f53826df799ec" + }, + { + "m_Id": "b86b7ee5759244b8b452f6306b7f80ed" } ], "m_GroupDatas": [ @@ -775,6 +768,34 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4c66c571c6b040ad8b7f53826df799ec" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "219f2c34a6994815b30b18fe477b9f02" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4c66c571c6b040ad8b7f53826df799ec" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4125311d93874dbfa4070f22197abcb9" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -817,6 +838,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "54a83f5cd78c4db8a1bde29d48f716f3" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3f606ac298df487b8fd6733ca5ef0fff" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -896,9 +931,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "b7e44b9b0dbe4d209332ab76651d2c39" + "m_Id": "b86b7ee5759244b8b452f6306b7f80ed" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -1083,20 +1118,6 @@ "m_SlotId": 0 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "791236d9cae8486094f1db51fbc05afd" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "3f606ac298df487b8fd6733ca5ef0fff" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1111,20 +1132,6 @@ "m_SlotId": 1 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "7ffca8eaac434c3bb9f49b4428a2525d" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "791236d9cae8486094f1db51fbc05afd" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1240,13 +1247,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b08a11e09d0544cdaca13b460bbaf389" + "m_Id": "b78dc4c23fc44536adcf890977fa964d" }, - "m_SlotId": 0 + "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "a7dafa41d6d64ba2b6657bf69366c96f" + "m_Id": "0096c3aaac2e4c499d4bd9cfd98c7208" }, "m_SlotId": 1 } @@ -1254,13 +1261,27 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b78dc4c23fc44536adcf890977fa964d" + "m_Id": "b7e44b9b0dbe4d209332ab76651d2c39" }, - "m_SlotId": 2 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "0096c3aaac2e4c499d4bd9cfd98c7208" + "m_Id": "dec2ec4b2ba64bdcb41161f874d190ae" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b86b7ee5759244b8b452f6306b7f80ed" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a7dafa41d6d64ba2b6657bf69366c96f" }, "m_SlotId": 1 } @@ -1268,15 +1289,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b7e44b9b0dbe4d209332ab76651d2c39" + "m_Id": "b86b7ee5759244b8b452f6306b7f80ed" }, - "m_SlotId": 0 + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { - "m_Id": "dec2ec4b2ba64bdcb41161f874d190ae" + "m_Id": "b7e44b9b0dbe4d209332ab76651d2c39" }, - "m_SlotId": 0 + "m_SlotId": 1 } }, { @@ -1344,9 +1365,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "219f2c34a6994815b30b18fe477b9f02" + "m_Id": "4c66c571c6b040ad8b7f53826df799ec" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -1503,20 +1524,6 @@ "m_SlotId": -1822471737 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "df8ac6282d2c4b58bcc996f3386a4103" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "4125311d93874dbfa4070f22197abcb9" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1861,7 +1868,7 @@ }, "m_Slots": [ { - "m_Id": "9e51732ebf514080b59ac1be46929f37" + "m_Id": "1ae0b7099d7644e991c94f8710c296c6" }, { "m_Id": "fa9c006915f0427088c542504acbd6eb" @@ -2079,6 +2086,22 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0602db144a794af7b05a3356ea6d8ff4", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2597,6 +2620,27 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "1ae0b7099d7644e991c94f8710c296c6", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -2953,31 +2997,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "283f9e153cb84daf8d721d725c8668d9", - "m_Id": 8, - "m_DisplayName": "Channel Remapping Offset", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Offset", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -3078,22 +3097,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "2c79d46802a74d98961ce0f36ec64d4e", - "m_Id": 7, - "m_DisplayName": "Opacity As Density", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Opacity As Density", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", @@ -3482,8 +3485,8 @@ "m_ObjectId": "3d49ed8f106b4378a7e38f2a90671501", "m_Title": "f", "m_Position": { - "x": -386.666748046875, - "y": 171.3333740234375 + "x": -386.3999328613281, + "y": 169.59994506835938 } } @@ -3632,31 +3635,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "41044214bea44082beedb085d93a3fde", - "m_Id": 9, - "m_DisplayName": "Seven", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Seven", - "m_StageCapability": 3, - "m_Value": { - "x": 7.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -3796,44 +3774,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "418649b8fa43469e9a3889850250a425", - "m_Id": 3, - "m_DisplayName": "Zero", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Zero", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "42db89d35ab64865a0ed7e16201ead60", - "m_Id": 0, - "m_DisplayName": "CS", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -3995,22 +3935,6 @@ "IsFirstSlotValid": true } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "47e330e1e64f4416be5246f2bb6781de", - "m_Id": 0, - "m_DisplayName": "Index", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Index", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.AddNode", @@ -4074,7 +3998,7 @@ }, "m_Slots": [ { - "m_Id": "a78bebcd0bab4bfbbd43df4ab5609029" + "m_Id": "0602db144a794af7b05a3356ea6d8ff4" }, { "m_Id": "745c2157a4b34920a43f5dc5d117a1e8" @@ -4243,22 +4167,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "4ab958f9afe7467bac967976b6e732f5", - "m_Id": 3, - "m_DisplayName": "Normal Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Normal Scale", - "m_StageCapability": 3, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -4302,8 +4210,50 @@ "m_ObjectId": "4c3ec345c1b143899f190aa3c919aafd", "m_Title": "filtered noise", "m_Position": { - "x": -1602.0001220703125, - "y": 299.333251953125 + "x": -1602.400146484375, + "y": 297.60003662109377 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "4c66c571c6b040ad8b7f53826df799ec", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": 330.4000244140625, + "y": 12.0, + "width": 192.0, + "height": 76.79998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "877aaea2d480412598bba73a889d9518" + }, + { + "m_Id": "abdbaa7a88d2425484225470d1706027" + }, + { + "m_Id": "ee0898021bdc445d8db67ce5c5240e82" + }, + { + "m_Id": "e74651c537354d6c86ab2937a18c94f6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] } } @@ -4477,27 +4427,38 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "554b2c888ea14054a1808a951ffc6fac", - "m_Id": 4, - "m_DisplayName": "Two", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Two", - "m_StageCapability": 3, - "m_Value": { - "x": 2.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "54a83f5cd78c4db8a1bde29d48f716f3", + "m_Group": { + "m_Id": "" }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2072.80029296875, + "y": 198.4000244140625, + "width": 99.199951171875, + "height": 33.59999084472656 + } }, - "m_LiteralMode": false + "m_Slots": [ + { + "m_Id": "bc1025c96b7649238e9bb09a574b4e5e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "9a53839c7b934cbab646f646acd7e0e1" + } } { @@ -4849,29 +4810,6 @@ "m_FunctionBody": "uint2 v = (uint2) (int2) round(p);\nv.y ^= 1103515245U; // 1\nv.x *= v.y; // 1 mul\nv.x ^= v.x >> 3u; // 2\nv.x *= 0x27d4eb2du; // 1 mul\nv.x ^= v.x >> 15u; // 2\nhash = v.x * (1.0 / float(0xffffffff));" } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "60837c9bca4047c9b0552c1b044035ee", - "m_Id": 6, - "m_DisplayName": "Color Tint", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Color Tint", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", @@ -4948,10 +4886,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 434.6666564941406, - "y": 391.33331298828127, - "width": 111.33334350585938, - "height": 36.0 + "x": 196.0, + "y": 552.7999877929688, + "width": 109.5999755859375, + "height": 33.60003662109375 } }, "m_Slots": [ @@ -5193,8 +5131,8 @@ "m_ObjectId": "6a072f627be149c6b79bdd75111fb625", "m_Title": "l", "m_Position": { - "x": -540.6670532226563, - "y": 267.333251953125 + "x": -540.7998657226563, + "y": 265.60003662109377 } } @@ -5323,22 +5261,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "6e8f6ca20d824235a3a7fd2470290a17", - "m_Id": 5, - "m_DisplayName": "Smoothness Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Smoothness Default", - "m_StageCapability": 3, - "m_Value": 0.5, - "m_DefaultValue": 0.5, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -5364,20 +5286,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", - "m_ObjectId": "72517f69388a4570b38983b4f95d1145", - "m_Id": 2, - "m_DisplayName": "Available", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Available", - "m_StageCapability": 3, - "m_Value": false, - "m_DefaultValue": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -5456,31 +5364,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "7566296f98164ad7b53afad1e2ac25aa", - "m_Id": 1, - "m_DisplayName": "One", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "One", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -5617,67 +5500,6 @@ "m_BareResource": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", - "m_ObjectId": "791236d9cae8486094f1db51fbc05afd", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Terrain Texture", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -2131.33349609375, - "y": 156.66673278808595, - "width": 182.0001220703125, - "height": 137.99998474121095 - } - }, - "m_Slots": [ - { - "m_Id": "47e330e1e64f4416be5246f2bb6781de" - }, - { - "m_Id": "a79c9995d2ae41b3a2c1df16e089a8d5" - }, - { - "m_Id": "72517f69388a4570b38983b4f95d1145" - }, - { - "m_Id": "4ab958f9afe7467bac967976b6e732f5" - }, - { - "m_Id": "d92953b93522465e91039b1b7354e7df" - }, - { - "m_Id": "6e8f6ca20d824235a3a7fd2470290a17" - }, - { - "m_Id": "60837c9bca4047c9b0552c1b044035ee" - }, - { - "m_Id": "2c79d46802a74d98961ce0f36ec64d4e" - }, - { - "m_Id": "283f9e153cb84daf8d721d725c8668d9" - }, - { - "m_Id": "d121e8d234fc42438bbcf50b39458fab" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_TextureType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -5785,6 +5607,27 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "7e68839cbdef4100955ef346a1a4392a", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -5801,66 +5644,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DropdownNode", - "m_ObjectId": "7ffca8eaac434c3bb9f49b4428a2525d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Layer", - "m_DrawState": { - "m_Expanded": false, - "m_Position": { - "serializedVersion": "2", - "x": -2219.33349609375, - "y": 156.66673278808595, - "width": 78.666748046875, - "height": 95.99995422363281 - } - }, - "m_Slots": [ - { - "m_Id": "81edaef0a82548e5a1e61c8b68191e18" - }, - { - "m_Id": "418649b8fa43469e9a3889850250a425" - }, - { - "m_Id": "7566296f98164ad7b53afad1e2ac25aa" - }, - { - "m_Id": "554b2c888ea14054a1808a951ffc6fac" - }, - { - "m_Id": "f69c825c811e401ea33dd2b01e3d5bed" - }, - { - "m_Id": "a0b01736895740398ae2ffcb60735d55" - }, - { - "m_Id": "f58b90960ad2435c8cb279b56dcba42e" - }, - { - "m_Id": "915e0545cbb148b692cd57c6cb36b03f" - }, - { - "m_Id": "41044214bea44082beedb085d93a3fde" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": false, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Dropdown": { - "m_Id": "a3ea2b94f2794527a3460305a949a1d1" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -5983,31 +5766,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "81edaef0a82548e5a1e61c8b68191e18", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": true -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -6108,6 +5866,24 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "877aaea2d480412598bba73a889d9518", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6227,8 +6003,8 @@ "m_ObjectId": "8a45b43ee7c1401aac6cd1348fb3c92c", "m_Title": "offa", "m_Position": { - "x": 82.66631317138672, - "y": 347.3333435058594 + "x": 82.39999389648438, + "y": 345.5999755859375 } } @@ -6479,31 +6255,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "915e0545cbb148b692cd57c6cb36b03f", - "m_Id": 8, - "m_DisplayName": "Six", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Six", - "m_StageCapability": 3, - "m_Value": { - "x": 6.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6649,6 +6400,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -6841,31 +6593,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "9e51732ebf514080b59ac1be46929f37", - "m_Id": 0, - "m_DisplayName": "In", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "In", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -6884,31 +6611,6 @@ "m_DefaultType": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "a0b01736895740398ae2ffcb60735d55", - "m_Id": 6, - "m_DisplayName": "Four", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Four", - "m_StageCapability": 3, - "m_Value": { - "x": 4.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -6980,26 +6682,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "a2ad4a34c6ef47829a5f17ae1356380a", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "a2ea9be4d5704c1ab2202415a41e395a", + "m_Id": 11, + "m_DisplayName": "DDY", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", + "m_ShaderOutputName": "DDY", "m_StageCapability": 3, - "m_BareResource": false + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "a2ea9be4d5704c1ab2202415a41e395a", - "m_Id": 11, - "m_DisplayName": "DDY", - "m_SlotType": 0, + "m_ObjectId": "a2f083fceaec4f2ca67b1018c02a277a", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "DDY", + "m_ShaderOutputName": "Tiling", "m_StageCapability": 3, "m_Value": { "x": 0.0, @@ -7028,62 +6738,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.ShaderDropdown", - "m_ObjectId": "a3ea2b94f2794527a3460305a949a1d1", - "m_Guid": { - "m_GuidSerialized": "a146cd2f-618c-47d5-b557-2fac33832a71" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "Layer", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Layer", - "m_DefaultReferenceName": "_Layer", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Entries": [ - { - "id": 3, - "displayName": "Zero" - }, - { - "id": 1, - "displayName": "One" - }, - { - "id": 4, - "displayName": "Two" - }, - { - "id": 5, - "displayName": "Three" - }, - { - "id": 6, - "displayName": "Four" - }, - { - "id": 7, - "displayName": "Five" - }, - { - "id": 8, - "displayName": "Six" - }, - { - "id": 9, - "displayName": "Seven" - } - ], - "m_Value": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -7132,44 +6786,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "a78bebcd0bab4bfbbd43df4ab5609029", - "m_Id": 0, - "m_DisplayName": "In", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "In", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "a79c9995d2ae41b3a2c1df16e089a8d5", - "m_Id": 1, - "m_DisplayName": "Texture", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Texture", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -7346,12 +6962,33 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", - "m_ObjectId": "ab165f7e67fe46db88325661a1e70f03", - "m_Id": 5, - "m_DisplayName": "k", - "m_SlotType": 0, + "m_ObjectId": "ab165f7e67fe46db88325661a1e70f03", + "m_Id": 5, + "m_DisplayName": "k", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "k", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "abdbaa7a88d2425484225470d1706027", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, "m_Hidden": false, - "m_ShaderOutputName": "k", + "m_ShaderOutputName": "Tiling", "m_StageCapability": 3, "m_Value": { "x": 0.0, @@ -7521,42 +7158,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "b08a11e09d0544cdaca13b460bbaf389", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 434.66668701171877, - "y": 642.6666870117188, - "width": 111.3333740234375, - "height": 36.00006103515625 - } - }, - "m_Slots": [ - { - "m_Id": "a2ad4a34c6ef47829a5f17ae1356380a" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "d6facdbf9ad94eb39544700277d986ad" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -7827,6 +7428,66 @@ "m_MipSamplingMode": 2 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "b86b7ee5759244b8b452f6306b7f80ed", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": 330.4000244140625, + "y": 509.60003662109377, + "width": 192.0, + "height": 76.79998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "b8f7f0df9d084256a75a340b3a2c57cc" + }, + { + "m_Id": "a2f083fceaec4f2ca67b1018c02a277a" + }, + { + "m_Id": "7e68839cbdef4100955ef346a1a4392a" + }, + { + "m_Id": "cc5d34120bdd481c82f07294dadcac82" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b8f7f0df9d084256a75a340b3a2c57cc", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DDXNode", @@ -7877,10 +7538,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 444.6665954589844, - "y": -117.33333587646485, - "width": 101.33334350585938, - "height": 36.00001525878906 + "x": 205.5999755859375, + "y": 55.20001220703125, + "width": 99.20001220703125, + "height": 33.5999755859375 } }, "m_Slots": [ @@ -7917,6 +7578,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "bc1025c96b7649238e9bb09a574b4e5e", + "m_Id": 0, + "m_DisplayName": "CS", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -8221,8 +7895,8 @@ "m_ObjectId": "c68f65b81d1d4fbe88a5ef32602a598f", "m_Title": "ia", "m_Position": { - "x": -373.33367919921877, - "y": 371.333251953125 + "x": -373.5999755859375, + "y": 369.60009765625 } } @@ -8244,8 +7918,8 @@ "m_ObjectId": "c6b773ab818443358e04036c426da9bb", "m_Title": "ib", "m_Position": { - "x": -216.6669464111328, - "y": 610.666748046875 + "x": -216.8002166748047, + "y": 609.5999755859375 } } @@ -8486,6 +8160,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "cc5d34120bdd481c82f07294dadcac82", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -8594,31 +8281,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", - "m_ObjectId": "d121e8d234fc42438bbcf50b39458fab", - "m_Id": 9, - "m_DisplayName": "Channel Remapping Scale", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Channel Remapping Scale", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_DefaultValue": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -8877,6 +8539,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -8954,22 +8617,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "d92953b93522465e91039b1b7354e7df", - "m_Id": 4, - "m_DisplayName": "Metallic Default", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Metallic Default", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -9035,9 +8682,6 @@ }, { "m_Id": "49e402d87b6e4a04bc50dc58e9b5eeda" - }, - { - "m_Id": "a3ea2b94f2794527a3460305a949a1d1" } ] } @@ -9113,42 +8757,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "df8ac6282d2c4b58bcc996f3386a4103", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 444.6665954589844, - "y": 133.3333282470703, - "width": 101.33334350585938, - "height": 36.0 - } - }, - "m_Slots": [ - { - "m_Id": "42db89d35ab64865a0ed7e16201ead60" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "9a53839c7b934cbab646f646acd7e0e1" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -9322,6 +8930,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "e74651c537354d6c86ab2937a18c94f6", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -9473,6 +9094,27 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ee0898021bdc445d8db67ce5c5240e82", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -9636,8 +9278,8 @@ "m_ObjectId": "f1b306d09f8b4f57857f99ea9a467507", "m_Title": "offb", "m_Position": { - "x": 83.99956512451172, - "y": 586.666748046875 + "x": 84.00013732910156, + "y": 585.6000366210938 } } @@ -9687,56 +9329,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "f58b90960ad2435c8cb279b56dcba42e", - "m_Id": 7, - "m_DisplayName": "Five", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Five", - "m_StageCapability": 3, - "m_Value": { - "x": 5.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "f69c825c811e401ea33dd2b01e3d5bed", - "m_Id": 5, - "m_DisplayName": "Three", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Three", - "m_StageCapability": 3, - "m_Value": { - "x": 3.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Rotation CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Rotation CSNOH.shadersubgraph index ea74d4ee887..503a33331ae 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Rotation CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Rotation CSNOH.shadersubgraph @@ -58,9 +58,6 @@ { "m_Id": "1e68f7404ba04c5aa2b0d23098fe2e91" }, - { - "m_Id": "0b105b264e3c42ad85dfa57a1deb99ba" - }, { "m_Id": "6ed1051ff7754306b668b7f4e8884ce9" }, @@ -145,9 +142,6 @@ { "m_Id": "78a38ae1f5064cf397cde022d1e2950b" }, - { - "m_Id": "d91f491ef1ed4e44a275bbac1de53824" - }, { "m_Id": "7619fd3f2952419bbcaa23d4c3338d59" }, @@ -168,6 +162,12 @@ }, { "m_Id": "2ece339b1b7a4da09bc0cfde8d3de5e5" + }, + { + "m_Id": "d826cb09768c4048b8aaf3de83671d91" + }, + { + "m_Id": "0d328884466b47f2b309beb9add66e1c" } ], "m_GroupDatas": [], @@ -176,9 +176,23 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "0b105b264e3c42ad85dfa57a1deb99ba" + "m_Id": "0d328884466b47f2b309beb9add66e1c" }, - "m_SlotId": 0 + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "900ee4a45d72465e9495c2d15268d2cb" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0d328884466b47f2b309beb9add66e1c" + }, + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { @@ -224,9 +238,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "5147f3862c884a0da3bbe75caed8ffb7" + "m_Id": "d826cb09768c4048b8aaf3de83671d91" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -630,9 +644,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "900ee4a45d72465e9495c2d15268d2cb" + "m_Id": "0d328884466b47f2b309beb9add66e1c" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -932,9 +946,23 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "d91f491ef1ed4e44a275bbac1de53824" + "m_Id": "d826cb09768c4048b8aaf3de83671d91" }, - "m_SlotId": 0 + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5147f3862c884a0da3bbe75caed8ffb7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d826cb09768c4048b8aaf3de83671d91" + }, + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { @@ -1169,25 +1197,50 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "0b105b264e3c42ad85dfa57a1deb99ba", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0c68dca47e594630a7df8a0904d5d301", + "m_Id": 27537239, + "m_DisplayName": "DepthOffset", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_DepthOffset", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "0d328884466b47f2b309beb9add66e1c", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Split Texture Transform", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -433.33331298828127, - "y": 73.33332061767578, - "width": 111.3333740234375, - "height": 36.00000762939453 + "x": -541.5999755859375, + "y": 458.3999938964844, + "width": 192.0, + "height": 76.80007934570313 } }, "m_Slots": [ { - "m_Id": "f45b3eb20b074f788b8196b62df67ccf" + "m_Id": "44a6201ec8344ebb9c523dfc58c799f4" + }, + { + "m_Id": "56024fd3d27d4b59b34ee7f7b38e55ed" + }, + { + "m_Id": "4a3b83893a0e46188d454270f889860c" + }, + { + "m_Id": "2ac40f74025e49b98dc1398eefebe35b" } ], "synonyms": [], @@ -1197,53 +1250,9 @@ "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "75991eef665e4ca4b044c6c3c3ba9042" } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "0c68dca47e594630a7df8a0904d5d301", - "m_Id": 27537239, - "m_DisplayName": "DepthOffset", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "_DepthOffset", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [], - "m_LiteralMode": false -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "0cf703e4ceb344bca03002054b895aee", - "m_Id": 0, - "m_DisplayName": "In", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "In", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_LiteralMode": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -1342,19 +1351,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "1655648b288e4bc48a0ddd9825695ecc", - "m_Id": 0, - "m_DisplayName": "CS", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", @@ -1484,10 +1480,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -422.6666259765625, - "y": -127.33332824707031, - "width": 101.33334350585938, - "height": 36.0 + "x": -648.0, + "y": -267.1999816894531, + "width": 99.20001220703125, + "height": 33.59999084472656 } }, "m_Slots": [ @@ -1563,7 +1559,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "Debug UVs", + "m_Name": "Debug U Vs", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -1815,6 +1811,19 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "2ac40f74025e49b98dc1398eefebe35b", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2261,6 +2270,45 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "44a6201ec8344ebb9c523dfc58c799f4", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "4717c7482d004f42b0009a427ad574d4", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -2324,6 +2372,27 @@ "m_OutputChannel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "4a3b83893a0e46188d454270f889860c", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2716,6 +2785,27 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "56024fd3d27d4b59b34ee7f7b38e55ed", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubGraphNode", @@ -2889,6 +2979,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -2921,6 +3012,10 @@ "m_Value": 0.9700000286102295, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3266,6 +3361,10 @@ "m_Value": 15.970000267028809, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -3350,6 +3449,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -3451,10 +3551,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -432.6666259765625, - "y": 478.6665954589844, - "width": 111.33334350585938, - "height": 36.000030517578128 + "x": -682.39990234375, + "y": 495.2000732421875, + "width": 109.5999755859375, + "height": 33.59991455078125 } }, "m_Slots": [ @@ -3601,8 +3701,8 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "8c1c08e260354d03a12b5c262b9d40fb", + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8abca65b5cb146d593bff16ba8234c45", "m_Id": 0, "m_DisplayName": "In", "m_SlotType": 0, @@ -3621,7 +3721,7 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_Labels": [] } { @@ -3999,7 +4099,7 @@ "m_Group": { "m_Id": "" }, - "m_Name": "Debug UVs", + "m_Name": "Debug U Vs", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4047,6 +4147,19 @@ "m_DropdownSelectedEntries": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "a1f14de844654794ad8cddc8ec12797e", + "m_Id": 3, + "m_DisplayName": "Texture Only", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "TextureOnly", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -4359,7 +4472,7 @@ }, "m_Slots": [ { - "m_Id": "0cf703e4ceb344bca03002054b895aee" + "m_Id": "cd9648321d4f47588e069b9b64c64974" }, { "m_Id": "4ae6e45263fd4e17b7dd14ce1e792833" @@ -5102,6 +5215,27 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "cd9648321d4f47588e069b9b64c64974", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", @@ -5245,6 +5379,10 @@ "m_Value": 1.3700000047683716, "m_FloatType": 0, "m_LiteralFloatMode": false, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + }, "m_SliderType": 0, "m_SliderPower": 3.0, "m_EnumType": 0, @@ -5371,25 +5509,34 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "d91f491ef1ed4e44a275bbac1de53824", + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "d826cb09768c4048b8aaf3de83671d91", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Split Texture Transform", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -422.6666259765625, - "y": 276.0, - "width": 101.33334350585938, - "height": 36.0 + "x": -536.0000610351563, + "y": -307.1999816894531, + "width": 192.00009155273438, + "height": 76.79998779296875 } }, "m_Slots": [ { - "m_Id": "1655648b288e4bc48a0ddd9825695ecc" + "m_Id": "eb6ee329ebf143ae97ea0a8d80b5c80a" + }, + { + "m_Id": "4717c7482d004f42b0009a427ad574d4" + }, + { + "m_Id": "f83ef0577e67430c9ee665eb1aff79db" + }, + { + "m_Id": "a1f14de844654794ad8cddc8ec12797e" } ], "synonyms": [], @@ -5399,9 +5546,6 @@ "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "ef212e43619d4215a3b1e38233594e6e" } } @@ -5821,6 +5965,24 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "eb6ee329ebf143ae97ea0a8d80b5c80a", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -5919,6 +6081,7 @@ "isMainTexture": false, "useTilingAndOffset": false, "useTexelSize": true, + "isHDR": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -6067,19 +6230,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "f45b3eb20b074f788b8196b62df67ccf", - "m_Id": 0, - "m_DisplayName": "NOH", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -6124,6 +6274,27 @@ "m_Value": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "f83ef0577e67430c9ee665eb1aff79db", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6274,7 +6445,7 @@ }, "m_Slots": [ { - "m_Id": "8c1c08e260354d03a12b5c262b9d40fb" + "m_Id": "8abca65b5cb146d593bff16ba8234c45" }, { "m_Id": "387f302a88894f8390e65df39ec4fff0" diff --git a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Simple CSNOH.shadersubgraph b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Simple CSNOH.shadersubgraph index 67f41756b40..9fb40c6744e 100644 --- a/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Simple CSNOH.shadersubgraph +++ b/Packages/com.unity.shadergraph/Samples~/Terrain/Subgraphs/Layers/Layer Simple CSNOH.shadersubgraph @@ -3,12 +3,6 @@ "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "ef032415f3574cc7b49519b4c562fead", "m_Properties": [ - { - "m_Id": "5bd694d2682e4cc184ab2005d9fa5f99" - }, - { - "m_Id": "c049b4c3b58c4e78b50372b29cfca792" - }, { "m_Id": "1f75c41beef14bbeb8bcefc5661812a4" }, @@ -40,15 +34,9 @@ { "m_Id": "9ccb98bc432347c5b80d0dc29fe54fa3" }, - { - "m_Id": "583c2405fb83434183da0d8998ce7dca" - }, { "m_Id": "880a9f027ae84dde80c114fc9c314407" }, - { - "m_Id": "ba5095f078cd4293b5b94a85230d2783" - }, { "m_Id": "0b62f0de28d944adb1e151b53bb23699" }, @@ -75,6 +63,12 @@ }, { "m_Id": "cd87788e1d4a4a33baa6d64c78fdad6b" + }, + { + "m_Id": "9dc8acbd2c8d44c6aceff91d38d57446" + }, + { + "m_Id": "6ff35fc9ecf6448eb172773604888057" } ], "m_GroupDatas": [], @@ -279,27 +273,27 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "583c2405fb83434183da0d8998ce7dca" + "m_Id": "591ab608afa44aa397c46389eb8fcdf0" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "9ccb98bc432347c5b80d0dc29fe54fa3" + "m_Id": "c37f361b3503479789397d9a9f4380ee" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "591ab608afa44aa397c46389eb8fcdf0" + "m_Id": "6877bb09e38341c5964faa9a42f0f92a" }, - "m_SlotId": 1 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "c37f361b3503479789397d9a9f4380ee" + "m_Id": "e53a964de9e9438b888309ba168a93ab" }, "m_SlotId": 0 } @@ -315,19 +309,19 @@ "m_Node": { "m_Id": "e53a964de9e9438b888309ba168a93ab" }, - "m_SlotId": 0 + "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "6877bb09e38341c5964faa9a42f0f92a" + "m_Id": "6ff35fc9ecf6448eb172773604888057" }, - "m_SlotId": 0 + "m_SlotId": 3 }, "m_InputSlot": { "m_Node": { - "m_Id": "e53a964de9e9438b888309ba168a93ab" + "m_Id": "880a9f027ae84dde80c114fc9c314407" }, "m_SlotId": 1 } @@ -346,6 +340,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "82fb21924f2c4c83b408222cb952a6c6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9dc8acbd2c8d44c6aceff91d38d57446" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -377,15 +385,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "ba5095f078cd4293b5b94a85230d2783" + "m_Id": "9dc8acbd2c8d44c6aceff91d38d57446" }, - "m_SlotId": 0 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "880a9f027ae84dde80c114fc9c314407" + "m_Id": "6ff35fc9ecf6448eb172773604888057" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -416,6 +424,20 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c37f361b3503479789397d9a9f4380ee" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9ccb98bc432347c5b80d0dc29fe54fa3" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -526,7 +548,7 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_LiteralMode": true } { @@ -566,10 +588,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -602.6666259765625, - "y": -84.0, - "width": 158.0, - "height": 144.0 + "x": -582.4000244140625, + "y": -82.39998626708985, + "width": 153.59994506835938, + "height": 141.60006713867188 } }, "m_Slots": [ @@ -611,10 +633,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -429.3333740234375, - "y": -12.0, - "width": 162.0, - "height": 36.0 + "x": -567.2000732421875, + "y": 184.8000030517578, + "width": 157.60006713867188, + "height": 33.60005187988281 } }, "m_Slots": [ @@ -699,19 +721,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "1087a95ba19045f685c1e2533d7ce013", - "m_Id": 0, - "m_DisplayName": "CS", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -728,6 +737,24 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "13af52bf3c034debb7a918026c970224", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -846,6 +873,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "21970047af604a77bbcc5e6b41b1ebaa", + "m_Id": 5, + "m_DisplayName": "Smoothness Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness Default", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -874,10 +917,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -34.5, - "y": -97.0000228881836, - "width": 191.00003051757813, - "height": 190.00003051757813 + "x": -129.60000610351563, + "y": 106.39997100830078, + "width": 255.99996948242188, + "height": 208.0001220703125 } }, "m_Slots": [ @@ -1082,10 +1125,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 624.0, - "y": -122.0, - "width": 117.3333740234375, - "height": 198.6666259765625 + "x": 528.800048828125, + "y": 81.60002899169922, + "width": 118.39996337890625, + "height": 196.800048828125 } }, "m_Slots": [ @@ -1119,18 +1162,33 @@ "IsFirstSlotValid": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3b51c40d579045b6bdf68c580e89f3c8", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CategoryData", "m_ObjectId": "3c1460b900a84fbca07d86d1c65f7aaa", "m_Name": "", "m_ChildObjectList": [ - { - "m_Id": "5bd694d2682e4cc184ab2005d9fa5f99" - }, - { - "m_Id": "c049b4c3b58c4e78b50372b29cfca792" - }, { "m_Id": "4e1a2aa0bc5c48f0a0ff806ab0cee3f4" }, @@ -1143,6 +1201,29 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "3ca45ca4c8cf4eefad76a0210334b06a", + "m_Id": 6, + "m_DisplayName": "Color Tint", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color Tint", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1159,6 +1240,22 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4147219fe58f432a9995e8b20323fdd2", + "m_Id": 4, + "m_DisplayName": "Metallic Default", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic Default", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1181,7 +1278,32 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "42e2165e908c4680b291be9fb2b645b9", + "m_Id": 8, + "m_DisplayName": "Channel Remapping Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] } { @@ -1206,7 +1328,7 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_LiteralMode": true } { @@ -1295,42 +1417,6 @@ "m_LiteralMode": false } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "583c2405fb83434183da0d8998ce7dca", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Property", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -385.5, - "y": -149.50003051757813, - "width": 99.00003051757813, - "height": 34.00000762939453 - } - }, - "m_Slots": [ - { - "m_Id": "1087a95ba19045f685c1e2533d7ce013" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "5bd694d2682e4cc184ab2005d9fa5f99" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.TerrainTexture", @@ -1343,10 +1429,10 @@ "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -976.0, - "y": -60.0, - "width": 182.0, - "height": 138.0 + "x": -991.9998779296875, + "y": 12.000009536743164, + "width": 175.199951171875, + "height": 109.59999084472656 } }, "m_Slots": [ @@ -1415,42 +1501,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", - "m_ObjectId": "5bd694d2682e4cc184ab2005d9fa5f99", - "m_Guid": { - "m_GuidSerialized": "e1b7eb6a-cb97-4d16-a25b-1dd24b359153" - }, - "promotedFromAssetID": "", - "promotedFromCategoryName": "", - "promotedOrdering": -1, - "m_Name": "CS", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "CS", - "m_DefaultReferenceName": "_CS", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_Precision": 0, - "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, - "m_Hidden": false, - "m_PerRendererData": false, - "m_customAttributes": [], - "m_Value": { - "m_SerializedTexture": "", - "m_Guid": "" - }, - "isMainTexture": false, - "useTilingAndOffset": false, - "useTexelSize": true, - "m_Modifiable": true, - "m_DefaultType": 0 -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1483,6 +1533,19 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "6080b62b3cc243b79b150756cf5f44c1", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -1579,7 +1642,7 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_LiteralMode": true } { @@ -1622,7 +1685,49 @@ "z": 0.0, "w": 0.0 }, - "m_LiteralMode": false + "m_LiteralMode": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitTextureTransformNode", + "m_ObjectId": "6ff35fc9ecf6448eb172773604888057", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split Texture Transform", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -816.7999877929688, + "y": 175.2000732421875, + "width": 192.0, + "height": 124.79995727539063 + } + }, + "m_Slots": [ + { + "m_Id": "13af52bf3c034debb7a918026c970224" + }, + { + "m_Id": "3b51c40d579045b6bdf68c580e89f3c8" + }, + { + "m_Id": "eb17e4ce73804e6486bbb1956dc37cff" + }, + { + "m_Id": "7eb77d61430b49ab8308a361b46d7d2d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } } { @@ -1637,6 +1742,22 @@ "m_StageCapability": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "74fcb7cdd4264decb7f9bfb1abc2dec4", + "m_Id": 3, + "m_DisplayName": "Normal Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal Scale", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [], + "m_LiteralMode": false +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1725,6 +1846,44 @@ "m_LiteralMode": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7e80e172c9fb4b0bbd40f4b740c4e748", + "m_Id": 9, + "m_DisplayName": "Channel Remapping Scale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Channel Remapping Scale", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + 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a/Packages/com.unity.visualeffectgraph/Documentation~/Block-FlipbookPlayer.md +++ b/Packages/com.unity.visualeffectgraph/Documentation~/Block-FlipbookPlayer.md @@ -62,10 +62,10 @@ This Block is compatible with the following Contexts: | **Frame Rate Mode** | Enum | Selects between different modes to control the frame rate when **FrameRate** mode is selected. Refer to [Frame Rate mode](#frame-rate-mode). | | **Cycles Mode** | Enum | Selects between different modes to specify the number of cycles when **Cycles** mode is selected. Refer to [Cycles mode](#cycles-mode). | | **Animation Range** | Enum | Different modes to control which frames are displayed. Refer to [Animation Range](#animation-range). | -| **Use Custom Range** | Boolean | In **FrameRate** mode, allows to customize the animation range. | +| **Use Custom Range** | Boolean | In **Frame Rate** mode, allows you to customize the animation range. | | **Reverse** | Boolean | Plays the animation from end to start. | | **Clamp Blending** | Boolean | Only visible if flipbook blending is enabled. Clamps the blending between the last and first frames. | -| **Custom Curve** | Boolean | Allows using a curve to control animation speed over one cycle. By default, speed is linear: each frame is displayed for the same amount of time. | +| **Custom Curve** | Boolean | Allows using a curve to control animation speed over one cycle. By default, speed is linear: each frame is displayed for the same amount of time. In **Frame Rate** mode, this property only appears if you enable **Over Lifetime**, **By Speed**, or **Custom**. In **Cycles** mode, this property only appears if you enable **Custom Curve**. | ## Block properties diff --git a/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataMesh.cs b/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataMesh.cs index c70468f2ea7..23729cbbe83 100644 --- a/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataMesh.cs +++ b/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataMesh.cs @@ -150,7 +150,7 @@ public override void FillDescs( shaderSourceIndex = -1, values = mappings.ToArray(), type = (UnityEngine.VFX.VFXTaskType)VFXTaskType.Output, - model = context + modelId = context.GetEntityId() }; mappings.Clear(); diff --git a/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataParticle.cs b/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataParticle.cs index 807a99325d0..5337c336742 100644 --- a/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataParticle.cs +++ b/Packages/com.unity.visualeffectgraph/Editor/Data/VFXDataParticle.cs @@ -1444,7 +1444,7 @@ int GetBufferIndex(VFXTask task, string baseName) taskDesc.parameters = cpuMappings.Concat(contextData.parameters).Concat(additionalParameters).ToArray(); taskDesc.instanceSplitIndex = AddInstanceSplitDesc(instanceSplitDescs, instancingSplitDescValues); taskDesc.shaderSourceIndex = compiledData.taskToCompiledData[task].indexInShaderSource; - taskDesc.model = context; + taskDesc.modelId = context.GetEntityId(); taskDesc.usesMaterialVariant = compilationMode == VFXCompilationMode.Edition && context.usesMaterialVariantInEditMode; if (context is IVFXMultiMeshOutput multiMeshOutput && multiMeshOutput.meshCount > 0) // If the context is a multi mesh output, split and patch task desc into several tasks @@ -1477,7 +1477,7 @@ int GetBufferIndex(VFXTask task, string baseName) sortTaskDesc.type = UnityEngine.VFX.VFXTaskType.PerOutputSort; sortTaskDesc.processor = null; sortTaskDesc.shaderSourceIndex = -1; - sortTaskDesc.model = context; + sortTaskDesc.modelId = context.GetEntityId(); sortTaskDesc.buffers = new VFXMapping[3]; sortTaskDesc.buffers[0] = new VFXMapping("srcBuffer", GetBufferIndex(task, k_IndirectBufferName) + j); diff --git a/Packages/com.unity.visualeffectgraph/Editor/Models/VFXGraph.cs b/Packages/com.unity.visualeffectgraph/Editor/Models/VFXGraph.cs index 01128738ead..f749b2ab5f9 100644 --- a/Packages/com.unity.visualeffectgraph/Editor/Models/VFXGraph.cs +++ b/Packages/com.unity.visualeffectgraph/Editor/Models/VFXGraph.cs @@ -12,7 +12,7 @@ using UnityEngine; using UnityEngine.VFX; using UnityEngine.Profiling; - +using Object = System.Object; using UnityObject = UnityEngine.Object; namespace UnityEditor.VFX @@ -1536,7 +1536,7 @@ internal UnityObject[] CompileAndUpdateAsset(VisualEffectAsset asset) } //OnSetupMaterial equivalent - var model = task.model; + var model = EditorUtility.EntityIdToObject(task.modelId); if (model is IVFXSubRenderer subRenderer) { subRenderer.SetupMaterial(writableMaterial);