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TAStudio must clear state cache after a hex edit / poke / freeze #4570

@SergioMartin86

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@SergioMartin86

Mix between feature request and a bug report. The video here explains it better than a lengthy report:

https://www.youtube.com/watch?v=UjnguAbnapQ

Basically, modifying a value in memory should invalidate all cached states that have been stored ahead, just like changing an input would. This ensures the modification is properly stored if a re-record is made thereafter.

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