-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathqtfile.cpp
More file actions
127 lines (104 loc) · 2.87 KB
/
Copy pathqtfile.cpp
File metadata and controls
127 lines (104 loc) · 2.87 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
/*
* ux_file.c - File handling functions.
*
* This file is part of Frotz.
*
* Frotz is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Frotz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/*
* The objective here is to have ALL attempts to open, close, read, and
* write files go through wrapper functions in this file. Hopefully this
* will make it easier to do things like support zlib.
*
*/
#define __UNIX_PORT_FILE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <ctype.h>
#include "frotz/frotz.h"
#include "qtfrotz.h"
/*
* pathopen
*
* Given a standard Unix-style path and a filename, search the path for
* that file. If found, return a pointer to that file and put the full
* path where the file was found in fullname.
*
*/
#define PATHSEP ':'
#define DIRSEP '/'
FILE *pathopen(const char *name, const char *p, const char *mode, char *fullname)
{
FILE *fp;
char buf[FILENAME_MAX + 1];
char *bp, lastch;
lastch = 'a'; /* makes compiler shut up */
while (*p)
{
bp = buf;
while (*p && *p != PATHSEP)
lastch = *bp++ = *p++;
if (lastch != DIRSEP)
*bp++ = DIRSEP;
strcpy(bp, name);
if ((fp = fopen(buf, mode)) != NULL)
{
strncpy(fullname, buf, FILENAME_MAX);
return fp;
}
if (*p)
p++;
}
return NULL;
}
/*
* os_path_open
*
* Open a file in the current directory. If this fails, then search the
* directories in the ZCODE_PATH environmental variable. If that's not
* defined, search INFOCOM_PATH.
*
*/
FILE *os_path_open(const char *name, const char *mode)
{
FILE *fp;
char buf[FILENAME_MAX + 1];
char *p;
/* Let's see if the file is in the currect directory */
/* or if the user gave us a full path. */
if ((fp = fopen(name, mode)))
return fp;
/* If zcodepath is defined in a config file, check that path. */
/* If we find the file a match in that path, great. */
/* Otherwise, check some environmental variables. */
if (option_zcode_path != NULL)
if ((fp = pathopen(name, option_zcode_path, mode, buf)) != NULL)
{
strncpy(story_name, buf, FILENAME_MAX);
return fp;
}
if ( (p = getenv(PATH1) ) == NULL)
p = getenv(PATH2);
if (p != NULL)
{
fp = pathopen(name, p, mode, buf);
strncpy(story_name, buf, FILENAME_MAX);
return fp;
}
return NULL; /* give up */
}