diff --git a/data/starfinder/paizo/core/scr_abilities.lst b/data/starfinder/paizo/core/scr_abilities.lst index 0321414a1d9..135206296ad 100644 --- a/data/starfinder/paizo/core/scr_abilities.lst +++ b/data/starfinder/paizo/core/scr_abilities.lst @@ -1794,63 +1794,63 @@ Multiattack Mastery KEY:OPERATIVE EXPLOIT ~ Multiattack Mastery SORTKEY:Operat Uncanny Senses KEY:OPERATIVE EXPLOIT ~ Uncanny Senses SORTKEY:Operative / 008a1 CATEGORY:Class Feature TYPE:Class Feature.OPERATIVE EXPLOIT.Extraordinary PREABILITY:1,CATEGORY=Class Feature,OPERATIVE EXPLOIT ~ Enhanced Senses PREPCLEVEL:MIN=14 DESC:Your enhanced senses grow even more discerning. Your blindsense becomes blindsight with a range of 60 feet. If you have darkvision, its range increases by 30 feet. You must have the enhanced senses exploit to learn this exploit. BONUS:VAR|BlindsightRange|60|TYPE=Base BONUS:VAR|DarkvisionRange|30|PREVARGTEQ:DarkvisionRange,1 SOURCEPAGE:p.97 -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Acrobatics|if(skillinfo("TOTALRANK", "Acrobatics")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Athletics|if(skillinfo("TOTALRANK", "Athletics")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Bluff|if(skillinfo("TOTALRANK", "Bluff")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Computers|if(skillinfo("TOTALRANK", "Computers")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Culture|if(skillinfo("TOTALRANK", "Culture")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Diplomacy|if(skillinfo("TOTALRANK", "Diplomacy")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Disguise|if(skillinfo("TOTALRANK", "Disguise")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Engineering|if(skillinfo("TOTALRANK", "Engineering")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Intimidate|if(skillinfo("TOTALRANK", "Intimidate")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Life Science|if(skillinfo("TOTALRANK", "Life Science")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Medicine|if(skillinfo("TOTALRANK", "Medicine")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Mysticism|if(skillinfo("TOTALRANK", "Mysticism")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Perception|if(skillinfo("TOTALRANK", "Perception")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Physical Science|if(skillinfo("TOTALRANK", "Physical Science")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Piloting|if(skillinfo("TOTALRANK", "Piloting")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Accountant)|if(skillinfo("TOTALRANK", "Profession (Accountant)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Actor)|if(skillinfo("TOTALRANK", "Profession (Actor)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Archaeologist)|if(skillinfo("TOTALRANK", "Profession (Archaeologist)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Architect)|if(skillinfo("TOTALRANK", "Profession (Architect)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Artist)|if(skillinfo("TOTALRANK", "Profession (Artist)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Bounty Hunter)|if(skillinfo("TOTALRANK", "Profession (Bounty Hunter)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Comedian)|if(skillinfo("TOTALRANK", "Profession (Comedian)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Con Artist)|if(skillinfo("TOTALRANK", "Profession (Con Artist)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Cook)|if(skillinfo("TOTALRANK", "Profession (Cook)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Corporate Professional)|if(skillinfo("TOTALRANK", "Profession (Corporate Professional)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Courtesan)|if(skillinfo("TOTALRANK", "Profession (Courtesan)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Counselor)|if(skillinfo("TOTALRANK", "Profession (Counselor)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Dancer)|if(skillinfo("TOTALRANK", "Profession (Dancer)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Dockworker)|if(skillinfo("TOTALRANK", "Profession (Dockworker)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Electrician)|if(skillinfo("TOTALRANK", "Profession (Electrician)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Farmer)|if(skillinfo("TOTALRANK", "Profession (Farmer)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Gambler)|if(skillinfo("TOTALRANK", "Profession (Gambler)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (General Contractor)|if(skillinfo("TOTALRANK", "Profession (General Contractor)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Herbalist)|if(skillinfo("TOTALRANK", "Profession (Herbalist)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Lab Technician)|if(skillinfo("TOTALRANK", "Profession (Lab Technician)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Lawyer)|if(skillinfo("TOTALRANK", "Profession (Lawyer)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Maintenance Worker)|if(skillinfo("TOTALRANK", "Profession (Maintenance Worker)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Manager)|if(skillinfo("TOTALRANK", "Profession (Manager)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Mathematician)|if(skillinfo("TOTALRANK", "Profession (Mathematician)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Mercenary)|if(skillinfo("TOTALRANK", "Profession (Mercenary)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Merchant)|if(skillinfo("TOTALRANK", "Profession (Merchant)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Miner)|if(skillinfo("TOTALRANK", "Profession (Miner)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Musician)|if(skillinfo("TOTALRANK", "Profession (Musician)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Orator)|if(skillinfo("TOTALRANK", "Profession (Orator)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Philosopher)|if(skillinfo("TOTALRANK", "Profession (Philosopher)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Poet)|if(skillinfo("TOTALRANK", "Profession (Poet)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Politician)|if(skillinfo("TOTALRANK", "Profession (Politician)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Professor)|if(skillinfo("TOTALRANK", "Profession (Professor)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Psychologist)|if(skillinfo("TOTALRANK", "Profession (Psychologist)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Smuggler)|if(skillinfo("TOTALRANK", "Profession (Smuggler)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Video Personality)|if(skillinfo("TOTALRANK", "Profession (Video Personality)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Vidgamer)|if(skillinfo("TOTALRANK", "Profession (Vidgamer)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Writer)|if(skillinfo("TOTALRANK", "Profession (Writer)")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Sense Motive|if(skillinfo("TOTALRANK", "Sense Motive")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Sleight of Hand|if(skillinfo("TOTALRANK", "Sleight of Hand")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Stealth|if(skillinfo("TOTALRANK", "Stealth")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight -CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Survival|if(skillinfo("TOTALRANK", "Survival")<1,OperativeEdgeBonus,OperativeEdgeBonus)|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Acrobatics|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Athletics|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Bluff|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Computers|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Culture|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Diplomacy|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Disguise|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Engineering|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Intimidate|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Life Science|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Medicine|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Mysticism|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Perception|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Physical Science|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Piloting|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Accountant)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Actor)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Archaeologist)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Architect)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Artist)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Bounty Hunter)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Comedian)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Con Artist)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Cook)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Corporate Professional)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Courtesan)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Counselor)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Dancer)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Dockworker)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Electrician)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Farmer)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Gambler)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (General Contractor)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Herbalist)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Lab Technician)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Lawyer)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Maintenance Worker)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Manager)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Mathematician)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Mercenary)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Merchant)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Miner)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Musician)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Orator)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Philosopher)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Poet)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Politician)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Professor)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Psychologist)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Smuggler)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Video Personality)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Vidgamer)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Profession (Writer)|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Sense Motive|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Sleight of Hand|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Stealth|OperativeEdgeBonus|TYPE=Insight +CATEGORY=Class Feature|Operative Class Feature ~ OPERATIVE'S EDGE.MOD BONUS:SKILL|Display ~ Survival|OperativeEdgeBonus|TYPE=Insight