Because misses are rare on this ruleset due to the sensor mechanics but lower judgements (great and good) are more common, it frequently happens for me to get an S with a ton of "good" judgements.
Since judgement hitwindows are set in stone due to maimai parity and because getting a miss for something you think was hit isn't fun, I think that the judgements should be made more punishing. Lower the accuracy of great from about 65% and good from about 35%. I propose 35% and 15%, but this would need some testing and discussion, of course.
Alternatively, change the requirements for ranks like in osu!catch.
Because misses are rare on this ruleset due to the sensor mechanics but lower judgements (great and good) are more common, it frequently happens for me to get an S with a ton of "good" judgements.
Since judgement hitwindows are set in stone due to maimai parity and because getting a miss for something you think was hit isn't fun, I think that the judgements should be made more punishing. Lower the accuracy of great from about 65% and good from about 35%. I propose 35% and 15%, but this would need some testing and discussion, of course.
Alternatively, change the requirements for ranks like in osu!catch.