From 306cbc5374bb49c40fbd11872e4877609347e9af Mon Sep 17 00:00:00 2001 From: Davin Date: Wed, 22 Nov 2023 00:04:25 +1100 Subject: [PATCH] Reverted alignments in DSELoadSong back to 4s I think Kermalis broke this part by accident, whoops lol SMD data isn't generated in 16^x, but rather 4^x instead Now DSE should be working again! Yay! --- VG Music Studio - Core/NDS/DSE/DSELoadedSong.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/VG Music Studio - Core/NDS/DSE/DSELoadedSong.cs b/VG Music Studio - Core/NDS/DSE/DSELoadedSong.cs index 2cee1061..8f7a943a 100644 --- a/VG Music Studio - Core/NDS/DSE/DSELoadedSong.cs +++ b/VG Music Studio - Core/NDS/DSE/DSELoadedSong.cs @@ -55,7 +55,7 @@ public DSELoadedSong(DSEPlayer player, string bgm) r.Stream.Position = chunkStart + 0xC; uint chunkLength = r.ReadUInt32(); r.Stream.Position += chunkLength; - r.Stream.Align(16); + r.Stream.Align(4); } } }